Speaker 1: Hello, this is Wax Stephen from table Story. If you
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Speaker 2: Thank you enjoy.
Speaker 3: Hi Hey.
Speaker 4: Then I didn't I see you have the dev dem booth.
Speaker 3: Yeah yeah, probably yeah Eric, Eric and the gameplay developer
of the expansion Shattered Alliance.
Speaker 4: Oh yeah, oh.
Speaker 5: Yeah, yeah, yeah, yeah, oh yeah. I snuck around and
move a lot today. Actually, I'm so excited. We've been
playing for four or five months maybe something like that.
Speaker 3: You know what people are thinking.
Speaker 5: Oh, I'm totally sold. It's it's amazing. It's amazing. I'm
really excited for the new shadow line stuff as well,
So I'm hoping to see to see what they do
with with the stuff.
Speaker 4: I'm really excited.
Speaker 3: Yeah, I know we've been pining out Blood Spent Tears
until where. I hope everyone enjoys it. It's it's all
we can really hopeful, but we're definitely gonna be taking
feedback and work on it even after the launch.
Speaker 4: But I have a lot of ideas, so.
Speaker 5: Nobody they really wanted to listen to it, though, but
I know I'll be happy with whatever we get.
Speaker 3: We'll be taking feedback once more people get to play it,
so that's definitely the time to give give your thoughts
and feelings about that for sure, and.
Speaker 4: Good and good. So been business today, I guess.
Speaker 3: Yeah, it's always an Honorviously, this meets many people who
are enjoying the thing you create. But I am very
much a homebody, so this has been a lot for me,
honestly to handle. So this is more my my relaxation
time watching these guilds battle it out. I think we're
a good way to relax and see it. I guess
the game and action as well from professionals. It's honestly
we're saying that that there's a game I worked with
professional gamers.
Speaker 5: Well, you are to be fair, and I get that.
It's it's been a lot. There's a lot of people here.
My second em conn. I didn't usually like yeah, yeah,
it was on a car like a few months back
or something. Yeah, really weird one. I don't usually like
crowds a lot, but this is isn't too bad.
Speaker 3: Yeah, no, I think these kind of comes. I've been
to you quite a few at this point. This has
to be me my ten eleventh. I've been going to
conspe this consistently. This is my first going as I
guess a special guest, So that's a change. But the
general environment, the general energy of the place was the same,
just a lot of people sharing a shared love. Speaking
of our gesture to the group's coming on the stage.
Speaker 4: Oh yeah, who are you rooting for? Oh?
Speaker 3: I don't know if I should say, should I say?
Okay for me to say, who are you rooting for?
Speaker 4: Well, it's Lots of course my favorite. I've been following
them for months.
Speaker 3: Well I probably shouldn't be saying this, but I'll be honest,
I am kind of rooting for Agro issues that they've
been putting the work and time.
Speaker 4: I mean they have the attitude for sure.
Speaker 3: Yeah, yeah, I mean main character has been.
Speaker 5: Been doing good, but they're they're not my favorite and
a grow I mean yeah I could see them when.
Speaker 3: Yeah, I could probably see I could see agrosslot pretty
pretty good main character. I could see them pulling it,
pulling the lead somehow, but I think with past achievements,
I'll say, I'm kind of siding with Agro issues.
Speaker 4: Yeah, yeah, I respect that. Yeah, I'm still still boom
for slas though.
Speaker 3: I think there is no rom aanswer.
Speaker 4: No, No, that's true, that's true. I mean, may the
best in guild.
Speaker 6: Win probabusly, there we go, acher issues.
Speaker 1: Can you tell everybody your name please?
Speaker 4: Oh that's that's the rain leader.
Speaker 3: Yeah, they run that, they run that by the military.
Speaker 4: I can see that. I can see that.
Speaker 1: We are going to cross this rain.
Speaker 4: We are going to be I mean with that attitude.
Speaker 3: Yeah, I mean, I hope they won the attitude. It'll
be very embarrassing if they don't.
Speaker 1: We're going to take the number one spot.
Speaker 4: Yeah, I mean it would be embarrassing. Cloth are more
little laid back.
Speaker 5: So the number four right along my own attitude for things.
Speaker 1: Number four, number four. That's the way it is.
Speaker 5: Did you come alone today, or like, do you have
a bunch of dead buddies or.
Speaker 3: Yeah, the rest of the team are probably me arriving
a bit later. I just came to honestly saved seats
and I kind of should see some open seats behind
beside me.
Speaker 4: Oh, I'm sorry, did I did I take a seat?
Speaker 3: Oh no, no, no, I saved that that one was
just truly empty. So you're fine sitting in that one.
Speaker 5: Okay, thanks. I don't want to intribute or anything. You're
just what's pretty backed?
Speaker 4: Yeah?
Speaker 3: No, it's very again, very weird experience sings any clixcited
for a thing you work on, Yeah, I.
Speaker 4: Can imagine the first.
Speaker 1: Great did anyone who's participated.
Speaker 4: In this is really exciting. I've only seen like screenshots
and stuff.
Speaker 5: I mean, you've probably seen a lot of the stuff
that's coming out.
Speaker 3: I'm in the guts of the game. I've seen a lot.
I'm you're gonna enjoy the classes and extra ancestitutes. But
been working on expansion. Oh but yeah, some we're working
on some fun stuff, very fun stuff. I think it's
going to really, i think revolutionize how Regardia has played awesome.
Speaker 5: I mean, I'm happy with I've been playing like, I
think a dwarf for quite some time and I'm pretty
happy with that, dude. But I'm looking forward to like
try out what else, what else you can do? And
what a little combinations you can come up with.
Speaker 3: Yeah, no, that's that's a work and we're making sure
doesn't overshadow the original things. A rigio classes are rigid ancestries,
but just add to them. Essentially, it's nice the goal
for the expansion, so you're still to enjoy your dwarf,
but just get a little bit more of the expansion
stuff sprinkled on.
Speaker 4: I like that. I like to hear that be good.
And the new areas as well. Yeah, I'm really excited.
Speaker 7: Well said, Oh yeah, I don't.
Speaker 3: Yeah, yeah, there we'll see how they work.
Speaker 4: No, I don't have high faith for those. Yeah, here
we go.
Speaker 3: It's the main character and slows.
Speaker 4: Yeah, they are on top two.
Speaker 3: Good reason. It's a good reason. Mhm, say.
Speaker 1: What's up everybody?
Speaker 4: That's a guy.
Speaker 3: Yeah, very relaxed. Honestly, it might be what you need
for the trade.
Speaker 4: You know. I mean, yeah, I haven't heard a lot
of details.
Speaker 5: Or what what it goes out, or what what's meant
to be the raid itself, but I mean you got
to keep a cool head in order to yeah, to
get through, I think, and they've been doing a lot
of good stuff over the past few months.
Speaker 3: Yeah, no, I've been again, I've been getting pre consistent feedback.
We've been trying to keep in touch of a lot
of these gift trying to these raids which we try
to to our time base.
Speaker 5: Yeah, but that's that's why it's such a good game.
I mean, all the all the feedback that you've taken
in and made real or like listen to the community community,
that's why it's so so sucessful.
Speaker 3: Yeah, you know, it's takes a lot. I think you
know what to listen to, what not to. That's definitely
was the thing that I had to learn how to
learn while working over. But I think at the end
of the day, it makes a better product and I
think that everyone can connect with it. I am exactly.
Speaker 4: Yeah, that's nice.
Speaker 5: That's that's really good to hear, especially coming from like
you care for your community.
Speaker 3: That's nice and you wouldn't be here without them.
Speaker 4: Oh my goodness to be here, and thank you for
having me. And yes, I've been playing it for so
he's the real leader for the main character.
Speaker 3: I could not do this without his name is enders.
Speaker 4: Yeah, that's the in game character.
Speaker 3: And I think yes, and remember I say to you so.
Speaker 5: Yes, I mean I'm not counting them out.
Speaker 4: No.
Speaker 3: I mean again, like they've got a solid so the team,
So the leader Franks there, they're a good playoff.
Speaker 4: They know what they're doing, and that Boom seems to
know what she wants as well.
Speaker 3: Yeah, I think we've got some serious competition.
Speaker 4: It's gonna be a tough fight.
Speaker 8: And regardless, let's get this raised.
Speaker 1: As the ray Gills begin to take their seats in
their booths, there's that moment of adjustment where you see
the cameras and stuff on the collapsible frames that are
kind of like swooping in over the crowd. You can
see they're getting like very crowd shots and stuff as
several stage engineers are rushing around and checking various things.
As you can see the raid teams getting in position
and whatnot, they're all sort of sat down at their booths.
As you ready yourselves for this experience, and you begin
to see various screens light up and you can sort
of see the warm up areas for the players appear
on the screens. I would like both of you to
roll the die for me, and this is done just
like Roll twenty. You can just do slash our space
and then let's call it a just say a D two,
D two both of you rather one? Interesting. Both of
your phones begin to vibrate. Sorry, it's vibrating faster and faster.
It doesn't say you have any sort of notification or message.
Speaker 4: Change you reacted to something on alarm or anything?
Speaker 3: Okay, did turn it on? Deal with to stop?
Speaker 4: M's not stopping.
Speaker 3: That shouldn't be happening stopping to you? Yeah, yeah, I know,
I'm not. I mean there's no no emails and that
taket messages. Nothing.
Speaker 1: Your screen starts to flash, and a glitch begins to
happen on your screens.
Speaker 3: You shouldn't wait, is it happening to yours as well?
I'm getting hyeah glitches.
Speaker 4: It's like freaking out or something.
Speaker 3: Yeah, yeah, okay, so weird.
Speaker 1: The glitches begin to turn red on your phone. You
can see.
Speaker 3: It's not turning off. Can't tatlep my phone? O, neither
can I.
Speaker 1: You can see some kind of build up on the screen.
It's almost a condensation at first.
Speaker 4: Well, that's weird.
Speaker 5: Do you prep some kind of a phone out push
out for this con No?
Speaker 3: No, I definitely definitely be told about something like that.
I don't think we worked on that. I would call
on my team, but my phone is not working. O.
Speaker 1: Okay, is your phone freaking out?
Speaker 3: Yeah? Yeah, there's two.
Speaker 1: Yeah, what is going on? I can't turn it off?
Speaker 4: Start to fill up with red? Yeah kind of.
Speaker 1: I wasn't eating anything. I don't understand. You got some
what is this?
Speaker 4: No? I just headed into my pocket as well.
Speaker 1: It's like hardest rock.
Speaker 4: Yeah, I know that, you mention it. Damn.
Speaker 1: Oh wow. Suddenly you see the phone shorten. This person's
hands sitting next to you, they drop the phone. It
just falls to the ground. Small red crystals form where
it falls. There's small there's almost like some glass breaking,
and maybe you first think they're screen shattered and pieces
one everywhere, but then you see that it's red.
Speaker 3: Hey man, you okay, but you're good.
Speaker 1: No, my phone just exploded.
Speaker 4: No, I saw what is that?
Speaker 1: I don't know. I didn't I didn't have anything else
in my hand.
Speaker 4: I don't know what this is.
Speaker 1: It's like glass.
Speaker 3: We're seeing this kind of residue on our phones as well, right, hasn't.
This is definitely not an update thing. This might just
be I don't know. I'm gonna set my phone down on.
Speaker 7: The ground.
Speaker 1: At that point here, you hear a short immediately like
it throws off a few sparks, but you've put it down.
It doesn't fall and shatter or anything. But you can
see that the crystals actually appear to be growing on
the phone. It's visible.
Speaker 3: This just seems stained. Just probably should maybe a way
probably get someone on this can get security.
Speaker 1: Do you stand up?
Speaker 4: Yeah?
Speaker 3: I signed up security.
Speaker 1: As you motion for some secure, one of them, uh
sort of begins walking over and then somebody else kind
of like interrupts like, uh, is something going on? What's
my phone just died? My phone exploded? Are you doing anything?
Speaker 4: Uh?
Speaker 1: Sorry, nothing's planned. To excuse me. Security begins to walk
over to you. Hey, is somebody gonna like reimburse me
from my phone? What the hell's going on?
Speaker 3: Oh? Have you? Have you been gon issued your phone
as well? I'd call it across this person. Yeah, it's
just happening happening here as well.
Speaker 1: Yeah, I mean too, Uh, nothing is planned. Uh sorry,
Uh hold on. As the security guard turns, you can
look at the stage and you actually see, uh, the
like there's some like fog that's kind of like been
rolling in you assume from like a fog machine or something,
and you can see the lights cascading through the fog
and you know, kind of spreading out, sort of emphasizing it.
But as it's passing over some of the lights, the
lights begin to turn red and you see a few
sparks shoot up from the lights. I'm sorry, I gotta
check on this. Security rushes off.
Speaker 3: This is getting more and more dangerous. Probably should back
away from our stuff. It seems to be affecting everything's
going on.
Speaker 1: Security rushes over. You see more of the lights sort
of flashing red. Several lights overhead begin to hop and dim.
The monitors all shut off.
Speaker 4: Okay, this must have been a short or something.
Speaker 3: I think this is a bit more than a short
if it's connected to what the hell is happening with
our phones?
Speaker 7: What is this?
Speaker 3: I'm gonna crouch down, excuse me, apology if you catch
that unquote a first bit.
Speaker 4: Something experiencing some problems.
Speaker 3: Maybe probably which shut the MC at this point. Yeah,
I'm gonna crash down to like take like investigate one
of the shots that fell off. This person who dropped
that phone.
Speaker 1: Sure, look over, I'm gonna look it over. It's it's
not a completely clear sort of clarity into this crystal.
It's not completely transparent. You see it. It's maybe the
size of, you know, half of your pinky finger or something.
But it is very crystalline, and it's sort of it's
it's a cloudy red, almost like blood filling this crystal.
Speaker 3: I mean, I'm not on gems, but I've never seen
anything like this. I don't know how much that means. Again,
like I said, not a gem expert, but it looks weird.
Speaker 1: Eric should see Eric. You can see in the booths
as you glance up while Zuka is inspecting this, you
can see the various players on the raid teams begin
to stand up sharply from their terminals. You can see
they're having a little bit of a reaction to something
going on in the booths, and you can see these
red crystals glow, growing and glowing along their monitors.
Speaker 5: I think Eric taps a shoulder of Azuka. Hey, something's
going on at the booths. Shit, what it's like growing
or something.
Speaker 1: As you look over there, several more lights begin to
pop out, sparks shoot, and you hear a tearing sort
of sound coming from all around you. This as in
the air above the monitor stage, you see something tear
into existence. A red portle begins to manifest.
Speaker 3: I turn and try to run.
Speaker 1: Crystals begin to grow all around as people begin to panic.
Speaker 4: Eric stands frozen.
Speaker 3: Zeko just turns and try to run, squeezes past people
in their seats trying to get out there. Shit, fuck
move moves, Oh what is that?
Speaker 4: What is going on?
Speaker 3: Don't fucking know?
Speaker 1: Just run where they're looking for an exit. They're just
trying to look all around. You can see everybody kind
of has the same idea. As everyone begins to spread out,
they begin to head to two different sides of the portal,
left and right. Everyone's kind of grouping up and trying
to find some kind of exit. As they begin to
rush towards the exits, crystals begin to form on either sides,
almost blocking everyone inside.
Speaker 3: Fuck fuck it's booked. Shit.
Speaker 1: Circles of white and red hairs open around the front
center of the stage. As people look on or run,
and you can see these red crystals forming. As they form,
you notice one of the chairs fly off into the portal.
Follow if your gaze. Both of you see something in
the portal shimmering greenish hinges recognize this vision. It's not
quite right, but it's familiar to you. It appears to
be Ellen drass.
Speaker 9: The way, but that doesn't make sense.
Speaker 1: As you see it.
Speaker 4: Wow.
Speaker 1: You see someone begin to walk away with the people
nearest to this portal. Sh it's sucked in. You see
more chairs fly into the portal. What do you do?
Speaker 3: No fucking way, I'm gonna grab a chance, not slamming
it against the crystals, blocking the exit, trying to trying
to break it.
Speaker 1: Absolutely you begin to You begin to see cracks forming
in the crystals. As you're breaking it. It begins to shatter,
and then you see more crystals begin to grow.
Speaker 3: Sh someone, help me come to some of my own.
And it's gonna keep.
Speaker 1: People are getting violent and shoving each other. Now you
can see people are getting kind of squished against the crystal.
It is a horror scene as you see more and
more people.
Speaker 5: Freaks into the portal, essentially frozen from the moment the
portal opens up. He is mesmerized by this, but shakes
out of it and slowly walks backwards because he noticed
that stuff is flying into the portal. Crystals are going
up around the walls around the doors, and something tells
him that it's not much he can do, so he
slowly moves his way backwards and just says, oh shit,
so glad Piper's not here.
Speaker 3: Eric.
Speaker 1: As you're staring and you're moving backwards, you notice that
you're not making any hayway. You realize that the strings
of your hoodie are sort of flying out ahead of you.
With your lanyard begin to slide forward. You feel inexorable
pull towards this portal. Somebody reaches out for you, and
you feel yourself get lifted up off your feet, their
fingers reaching towards you, and they don't grab you. You
begin to spin, flying towards the portal and you disappear. Azuka.
People are sort of slamming against the crystals. It's getting
violent near the edge. People have the same idea as you.
Add to whatever they can and they're smashing fire, extinguishers, chairs, props, lights,
whatever they're doing. Get out of my way, Get out
of my way. I got kids, I got kids.
Speaker 3: Fuck fuck shit, I'm I'm just clawing at this point,
I think the chair has long been shattered, and smashing
my hands and just clawing helplessly at these crystals, trying
to start them from regrowing.
Speaker 1: Your hands grow bloody as you're not even conscious of
the wounds that you're inflicting upon yourself from these glass
like shards kind of embedding themselves in your hands. You
maybe see the exit sign for a moment as someone
breaks through some of the crystals nearby. Everyone sort of clamors,
shoving them out of the way. It's horrific and violent,
and you see the baser instincts of people begin to
ache over. People are continuously hold into the portals. This
crystal seems to stop growing, shares lighting all sorts of
various equipment. See some of it begin to crystallize. People
begin to grow crystals on their bodies as they're pulled
into this portal, and you feel yourself begin get lifted
off of the ground.
Speaker 3: No no, no, no, I'm scrambling reach with anything, but
they're just nothing to grab.
Speaker 4: Fuck.
Speaker 1: Feel yourself scrabbling at the tops of the crystals, holding
onto anything that you can and you can't hold on
you let go. You see some people left behind, scrabbling
along the ground, almost as if in slow emotion. As
you tumble, end over end, flying into this portal, you disappear.
The entire audience in this hall. You all are slowly
and inexorably pulled into this portal. Some of you feel
the crystal growing along your skin as you are pulled
into this portal. Others do not, but all of you
are pulled in. Eventually. As you fall into this portal,
crystal tunnel of pinks and reds and oranges glow all
around you. You feel pulled and stretched. Is this what
death is like? No sound comes from your mouths to scream,
no recourse to be had. You might try to flail about,
and for some of you you feel like you are moving,
but something is strange. Your changed, You feel different.
Speaker 4: Is this death?
Speaker 1: Is this street? What's happening? So many thoughts race through
your head. I will ask my players to remove their
headsets for now, and I will signal you and it
is time to put them back on. Chat oh Chat.
You are pulled through regalia into regalia. Now. To clarify today,
there are some of you that have made characters. There
are some of you that have not. That's okay either way.
If you have not made a character, that's fine. I'm
going to give you a prompt right now and let's
do this for today chat. You will be needing some
kind of dice roller a way to take notes, and
you can roll regular dice if you like. But if
you have not made a character, this is only for
the people who have not made characters. You can roll
a D twenty right now and determine where you have
arrived in Regalia, and I'll bring up the map and
i'll little bit. Let's just do some roles and stuff first.
If you want to post those in the chat, that's great.
This is the honor system here. I'll explain a little
bit more after we have this moment. This is where
a character that you have played in Regalia is awakening.
We have r kabi As Gore, Brabasina, Brahm, Tryptia, Elanshu,
Ellen Drath, Gadal dar Is, a Linga, a Tessa, yet
Koga No Sissia, Lavez, Medwin Sta, Millifax, Hang Syntharis, and
Zoda u Sea. Now you'll notice that there are difficulties
next to each as well as stars next to some
of these. The stars with harder difficulties are extra extra
terrifying for you because the stars denote expansion content in Regalia.
You have limited information about all of these locations. If
you arrived at a location without a star, that is
a location that existed in the base game, you're at Regalia.
You are in the audience. My guess is you've played
Regalia before. The character that you played as your main
whatever you think of when you think about your character
in Regalia is the character that you awaken as. If
you have a high number difficulty, well that's going to
be extremely rough. Now again, this is only for people
that have not created characters. Okay, April, you created a character,
You're fine. We're not talking to you just yet. If
you have not created a character, this is a prompt
for you to help you create a character. In our discord,
which is table Story dot tv slash discord, we have
a little bit of information about some of these locations
as well as some of the ancestries that you can
potentially awakens. Imagine that there are two to three thousand
people in that Esports hall at the stage. They are
all sucked in. You are all sucked in. Now, if
your difficulty is high, that's the deadliness of the environment
that you start in. I'm going to bring up the
map now just to show you a little bit our
main group. I don't know why that light's not show
Let's try and turn it on and off again. Well,
that's not going to work. That's great. I don't know
why the Maelstrom is not showing up with the storm
mail Rift is not showing up. But regardless, this is
the path that our main character group has taken. We've
gone from Cyntharis to Koga. However, the world is pretty big.
Regalia is larger than our world. That's a little little
insight into how big the world is. Brahm is here.
It's sort of like a traditional fantasy MMO sort of continent. Okay,
Yet the home of the cat is right here off
to the west, and that is sort of a tropical
beach area. Indar is up here, and I don't think
we had Indar on the list, did we? No, we did.
Anybody that showed up in Indar is possibly having the
best time of their lives because Stella created Indar, and
it is the home of fay smut Land.
Speaker 3: It is.
Speaker 1: Hot springs in an arctic environment, and it is essentially
all kinds of fay smut happening there. If you awoke there, congratulations.
It's just about the best place possible that you can
that you can start on. It's Tessa. It's Tessa. Oh boy,
It's Essa. Is not a great place to start in.
This is the home of the Kaiju. There are many
dangers in a Tessa. It's very nasty. As Gore is
where many adventurers are.
Speaker 4: Forged.
Speaker 1: It is a place very Viking like in its team,
and there are many people that become adventurers in Ascore.
They work with people in a Tessa, and they often
venture into a Tessa to test.
Speaker 6: Their metal.
Speaker 1: Plateea possibly one of the other really good starting places
where you're not too afraid, is the agricultural capital of Rigalia,
and it is a lot of farmlands, good food, good smells,
lots of agriculture taking place there, massive fields of wheat
and all sorts of other fruits and vegetables, and all
sorts of farm animals exists there. Then there's Pang the
hell Island, the most dangerous place in all of Regalia.
If you started there, well, you probably are going to
end there as well. Getal another fairly dangerous place, unsettled
Godal's bad lands and be quite harsh an environment to survive.
No Sissia a place of knowledge and learning. Not exactly safe,
but it is small, it's quite beautiful, and it is
a place where much of the lore and knowledge is kept.
In Regalia, Ellendrath and Cyntharis homes of the elves Cistern nations.
Ellendrath is the home of the natural and spiritual L's Yells.
Speaker 10: That have.
Speaker 1: Essentially decided to be one with their environment. Cyntharis, however,
broke off from ellen Drath. They believe in progress and
technology at the cost of whatever needs to be paid.
Coga strong nation, somewhat dangerous, it is well many people
view it as the judicial capital of Rigalia. Strong military,
strong borders. They eventually decided to be neutral in most encounters.
Cryptia strange place, a techno fantasy realm where undead rule
and a rather advance undead culture forms. Very cyberpunk like,
strange and very dangerous. Millifax one of the largest nations
in Regalia, the Dragon Empire, a very dangerous place, well
garb it well militarized. Millifax has conquered many including the
former nation of Ilanshu. Ilanshu was once an Elvin nation
destroyed by the Dragon mill Offax. Now all that is
left are ruins, and some believe to be a subterranean
well civilization. Extremely dangerous. Lavez. Most know nothing about this nation.
It exists in whispers, but there are some that know
that this is an underwater nation. If you have awakened there,
I am truly sorry, because you would have awakened either
underwater or on the surface of the water. Hope you
can tread water for a long time. Zoda Usia what
remains of the Elvin nation of Valancia. It is extremely dangerous.
It is a nation of curses, of witches and elves
that have turned towards the occult. Gothic castles sit atop
cliffs overlooking the Great Vale Water Ocean. Brabacina a safer
location in this dangerous area of the world. Brobacina is
a place of artificery and alchemy, of recycling ruined pasts
and starting new lives. Are a cabe not incredibly dangerous.
This is an extremely contrasty place to a Tessa where
kaiju roame dangerous and unwieldy, or Kabi has colossi that
move about. Some villagers worship them and make villages upon
their backs. For the most part, it is unsettled last,
but not least, medwin Sta, one of the homes of
the Dwarfs. Underground civilizations thrive here steampunk creations. Dharves have
built geothermal power to help them power their grand cities
and visions. Massive trains run through the cities of medwin
Sta as they try their best to work in tandem
with nature to power their brilliant inventions. Now, I'll bring
this back up for anybody that might have missed it.
If you did not make a character for today, that's fine.
You can roll a D twenty right now and potentially
give you a jump off point or a character that
you might want to create. The asterisks next to the
names of these locations you will have very little information about.
These are expansion locations. Now chat members that did make characters.
You begin to awaken. You see an interface hop up
in front of you. As a chime begins to ring
on the interface, you see Welcome to Regalia. Hero level
set to five, Fabulous points set to zero. You have
been awarded starting items and zenit. You are awakening near
the Ellen Drafts and Thoris Border Urgent. A quest has
been added to your quest log. The ember Stone War begins.
Choose a side Ellen Drath or Synthoris. I would like
everybody that has made a character today or some people
actually made full parties, to choose a side. You can
choose Ellendrath or Cynthoris, and this will affect things today,
so be wary of what you choose. We're working on
the honor system here, folks now debating on what I
should have you do.
Speaker 3: First.
Speaker 1: I think what we're going to do here is I'm
going to give you this choice right now. Everyone that
has chosen Syntharis, I want you to think about what
you will do. I'm going to bring up a poll
after you awaken. I'm going to give you some options.
This is for the people that chose Syntharis.
Speaker 11: First.
Speaker 1: Please, if you did not create a character today, do
not vote in. This poll is for the people that
made characters. Your first option it's going to be hide slash,
try to survive. Your next option is to defend the mind.
Your next option is to get to the capitol, and
your last option is to level up. Now, I'm going
to put this pole up, but this is mostly for
you to determine what you do with your characters. If
you've made multiple characters, that's fine, I'm not going to
count this pole. I just want you to see your options.
The pole is up. You have this information on your
interface about the Emberstone War. If you have joined the
side of Syntharis, the interface tells you make your way
to Emberfall. The Emberstone Mine is being attacked. It needs
your help. You don't have to do this thing, but
this is what the interface quest log is asking you
to do. The poll is up, and again, if you
have chosen Synthoris, this is for you interesting. I know
there's a lot of people that haven't made a characters yet,
and again that's fine. But imagine yourselves awakening in this
potentially somewhat familiar environment, it's also foreign. As you awaken,
you find you are not covered in any sort of
red crystal. You are simply lying down on the ground, or.
Speaker 2: You have.
Speaker 1: Sort of woken up what feels like a deep sleep.
As you awaken, you see yourself dressed like the character
that you have played in Regalia. As you begin to
search through this interface, it looks similar to Rigalia. There
is no friends list, however.
Speaker 2: And.
Speaker 1: You can see that you have a character sheet, you
have hit points, you have mind points, you have inventory points,
and you have this quest. How will you proceed? Now
no one has chosen, well, I'm not going to say
just yet. We still have a few people voting. However,
you don't have too much time left. You've got a
couple minutes. If you have chosen from the list, different
things will be required of you. This is based on
the honor system tonight, folks. So depending on what you choose,
I'm going to make you do some roles. We're gonna
make some roles, okay, and this will happen throughout the night.
If you are stuck for time, you can do them
all at once and pipe in the chat what has happened.
But you will each have a clock. And the way
the clocks work in Fabula Ultima is they're broken up
into segments. For anybody that has watched one hundred Club before,
or if you've watched main Character, you've heard me talk
a little bit about some of these clocks. But essentially
it is a clock that has been broken up into
different segments, and each choice that you select here will
be giving you a different clock to manage. What I
say by segments, for example, is if a clock has
four segments, that means you need four successful roles to
accomplish the thing that you are trying to do. So
our whole questions. Here are the different things that you
can do, and they will have an effect on the
session tonight. So if you have voted for Cyntharis, you
have a few seconds left in this poll, please choose. Okay,
it looks like most of you are trying to get
to the capitol. Yeah, let's go through the options. If
you are hiding slash trying to survive, you have a
four segment clock four. Write that down for now in
your notepad or whatever. If you are defending the mind,
you have a six segment clock, six segments for defending
the mind. If you have get to the capital, you
have a two segment clock. Looks like most people tried
to do the easiest option possible, makes sense, totally fine. Right.
If you have selected level up and it looks like
no one has, that would have been a six segment clock.
I'll explain what that means tonight as we go along.
But you can write that down for now. There's four, six, two,
and six. I'd get to the capitol and level up respectively.
Now let's talk Ellen Drath the same hole, well almost
the same. I was about to go up for allan draft.
What do you do? Hide, slash, survival, attack the supply line,
get to the capitol level up. I'm gonna make the
duration on this pole a little bit quicker, about two minutes.
I think you just need to calm down, Pumpkinberry. You
just need to chill. Find out what's happened to them
in just a second.
Speaker 12: Okay, the poll is up.
Speaker 1: Please choose those that have chosen Ellendrath. Interesting. Several people
more chose Cyntharis. Ooh, no, intriguing. What would your character
do after they have awakened? Okay, got less than a
minute remaining, gets your last votes in folks. All right,
we're just about done here with this pole, and it
looks like most people are trying to hide or survive.
Now you're on the Ellendrath Cintharis border. It is forested
in some places and it is mountainous and others. It
looks like hide and survive in this group. That's interesting.
If you are hiding or surviving, please take note that
you have a four segment block four segments. If you
are attacking the supply line, you have a six segment clock.
If you are attacking. I'm sorry. If you are getting
to the capitol, you have a two segment clock, and
if you are trying to level up, you have a
six segment clock. Now shall we find out what has happened?
I think it's time. As this strange shrip down the
crystalline tunnel ends, you feel something land on your face.
It feels like it weighs next to nothing, but you
can feel its presence there. It's not quite like a bug,
but you feel something land on your face. Suddenly you
feel your eyelid yet pulled open. A zuokah. There's a
haze that sort of lingers. It's, you know, as if
you've woken up from a deep sleep, and you can
feel a sort of cloudy sort of feeling in your eyes.
As you begin to look around, you can see this
forest about you.
Speaker 3: Hello.
Speaker 1: Hello, there's a strange smell in the air, let's say,
sort of almost like a maple sort of smell. As
you look around, you see something flitter away quickly.
Speaker 4: Who's that?
Speaker 7: Who was that?
Speaker 3: It's not funny. I'll call the police.
Speaker 1: As you look around, you can see this forest around you,
but something's wrong. There's dead bodies about you, like God,
oh fuck, there's blood on the ground.
Speaker 3: I'm gonna try. I'm gonna scramble away from these bodies
and try to find somewhere to hide, just stuck behind
anything anywhere.
Speaker 1: There's trees about and tree stumps. You can see several
have what appeared to be they've sort of been cracked
and destroyed like violently. There are scorch marks on the
ground and on some of the trees.
Speaker 3: Where the fuck am I?
Speaker 1: You hear some groaning nearby.
Speaker 3: I'm gonna duck behind a tree stop and try and
get a look at where the groaning is coming from.
I want to stay unseen.
Speaker 1: As you make your way over. There's a certain commonality
to some of these dead bodies. And suddenly, in front
of your face you see something familiar, and an interface
window appears in front of you. It says, Welcome to Regalia.
Hero level set to five, Fabulous points set to zero.
You have been awarded starting item sin Zenate. You are
awakening near the ellendraff Cynthoris border Urgent. A quest has
been added to your quest log. The Emberstone War begins.
Choose a side Ellen Drath or Cyntharis.
Speaker 3: Its Si. Hello, does anyone know what this is.
Speaker 1: You see somebody beginning to get up.
Speaker 4: What happened? Where am I?
Speaker 3: I don't know?
Speaker 1: An interface window familiar to you pops up in front
of you. Welcome to Regalia. Hero level set to five,
Fabulous points set to zero. You have been awarded starting
items and zenate. You are awakening near the Ellendrath Centharis
Border Urgent. A quest has been added to your quest law. Yeah,
the Emberstone War begins. Choose a side, Ellen Drath or Cyntharis.
Speaker 4: M yeah, hmm, I think I recognize you.
Speaker 3: Me well, I have no idea who you are. My
teeth are different. Mhm they hand they do? Okay, well,
well here here are you?
Speaker 4: I'm okay? Hang on, dark, I think.
Speaker 3: I'm I'm a Zuka and I'm not meant to be
here this this can't be Regarlia. That makes that does
make sense?
Speaker 4: Wait? What was that word? Right? Gleea hang on, No,
Deak's wrong, Derek, right.
Speaker 3: You look mm hmm, but you're at Regardia.
Speaker 4: Can m hm.
Speaker 3: Did you speak? You would have wanted that set beside
me during the tournament, right?
Speaker 4: Yes?
Speaker 3: Are you sure you're quite a bit shorter?
Speaker 4: Yes? I am. I recognize you, but I don't really
recognize myself. I have claws, yes, you do, and I'm
missing an eye I have is yes, Oh I got it.
I've got a tail and I'm very short to the ground.
This is my fuzzy But I do believe I was
the one who sat next to you at the corn
and then something happened.
Speaker 11: And there were dead bodies everywhere.
Speaker 4: Oh yeah, mm hmm.
Speaker 3: Makes sense. We're working on a game, this would it
feels so much more than a game.
Speaker 4: I zoom. I don't remember this from the game at all. Yes, m.
Speaker 3: Hand somewhere to go.
Speaker 4: Yeah, I'm I'm glad I've found something something I recognize.
Speaker 3: Yeah, so let's just find a place where with people
fairly living. Do you see it too, the whatever this is,
and I can wave my hand in front of me.
Speaker 4: Yeah, Jesus side, I think I know what you mean.
That's why I'm confused with the name.
Speaker 1: Think of the interface. It just sort of appears in
front of you, and when you stop thinking about it, disappears.
Speaker 3: We have to choose a side aside.
Speaker 4: M hmm. Yeah, okay, that's where I got my name confused.
Speaker 3: Yeah, I think this is my character from the game,
it would make sense. This is this is the character
I've built for testing the new mechanics, including a tale.
So who are testing if the classes would work with
the original ancestries. I just picked the cat.
Speaker 8: I will.
Speaker 4: I was considering cat as well, but I usually go
for dwarves. So so I mean, for lack of a
bit of touriam, it's a cool character.
Speaker 3: Thank you? Yes, Somewhere to go?
Speaker 4: Yeah, I hope you don't mind if I tag along.
Speaker 3: Please. At least someone I know is around, and that's
a little better than walking around here alone lost.
Speaker 4: Yeah, and I don't think I've been in this area
in the game before, so I trust you for directions.
Speaker 3: Looking around?
Speaker 1: Can I recognize where we are You've been given inside
your interface one of the prompts said that you were
on the Ellen drath C and Tharis border, which is
still quite large. I mean dividing the two nations in
half effectively, it's still massive. We're talking, you know, probably
a few hundred miles. Uh, let's see, I can get
an exact measurement. That's the wrong thing. Let's try this again. Yeah,
about three hundred and twenty miles.
Speaker 3: Does it seem to be like any time limit or
when we have to choose the side judging from this interface, No, okay,
I guess I'm gonna ask some more questions. Do I know?
What do I know about these two sites?
Speaker 1: Ellen Drath? You know you know Ellen Drath and Cinsaris
quite well. They are where the Emberstone War begins. The
main well, I guess, the main selling point of Shattered Alliance.
I will leave it up to you how much you
worked on in regards to that. But you know that
ellen Drath is a sort of natural and sort of
spiritual home for the elves. Synthoris was once part of
ellen Drath, but they diverged in their beliefs and Synthoris
was more focused on becoming technologically advanced, and they became
a little less reliant and a little less interested on
their environment. And they have created some incredible inventions, but
the cost of where they live.
Speaker 3: I think we'll have better luck cutting to Elendrat proper.
Speaker 4: Give me what I know from playing for for a while.
I'm inclined to agree to be honest.
Speaker 3: Should be this way.
Speaker 4: The way.
Speaker 1: I'm going to need a group check. Let's do our
first role, and I think, Azuka, you're going to be
doing this check to start us off. This will be
an insight and willpower check.
Speaker 8: M h h.
Speaker 1: Got to a group check sores on your sheet. It's
the first one, he said. Insight what insight and willpower?
Speaker 4: Will power? Uh?
Speaker 3: Nothing to add to it. You should you check?
Speaker 1: Okay, Derevan, you can support that check. Make sure to
roll yours as well.
Speaker 2: Azuka okay, oh.
Speaker 3: H uh, says I can't support it. All right, well
you should be able to just get.
Speaker 1: You get an idea of where you are after traveling
maybe for an hour or so, leaving these dead bodies
behind you think you are near Lesia, which is very
close to the border of Synthara. Now we're going to
do a travel role in just a moment. All right,
it's time for a travel roll. Who wants to be
the victim? I mean the person that makes the role? Okay?
Speaker 3: Oh you want to do it? Okay?
Speaker 1: All right? Oh yeah, my tur excellent. Okay, let's see here.
This is going to be.
Speaker 4: Mm hmmm. Uh.
Speaker 1: Let's see. This is going to be a D ten, just.
Speaker 4: A straight up D ten.
Speaker 1: Ye lower the better?
Speaker 4: Gotcha? Was it? One? Des nWay?
Speaker 11: Oh?
Speaker 4: Okay, we'll see coast to the border. We yet, I guess.
Speaker 1: Actually, as you begin traveling, uh, you start to head
away from these dead bodies, you get a general idea
of where Lesia is, probably with the assistance of Zuoka,
mostly way around this way and uh, not too far
from where you first awoke. You see some movement up ahead.
Speaker 4: Here, something over that.
Speaker 3: We should probably hide. Yeah, hide and see what it is.
Speaker 2: I would like.
Speaker 1: A group check of decks and inside. Please, as you
both attempt to hide.
Speaker 4: I can do this one.
Speaker 3: Uh, decks and inside.
Speaker 4: H h.
Speaker 1: Okay, one fail and one success. All right. The difficulty
was ten for this as well. So uh, as you
look for somewhere to hide, and there's plenty of places
to hide, there's lots of trees and bushes and brush
and rocks like boulder size around you. This landscape is
pretty tough to travel in. Honestly. You're in the forest
and it's very sort of hilly, and there's lots of
rocks and things, and you see some flittering about the trees.
Speaker 4: You read about.
Speaker 1: Yeah, in a maple tree, you see something sort of
standing on a leaf. It's about maybe like twenty centimeters tall,
humanoid in shape. It has what appears to be an
acorn as a hat and thin, small transparent wings.
Speaker 3: We should we should wait a hair, just wait until
they leave.
Speaker 4: Yeah, it's very small.
Speaker 1: I saw bickens, I saw pickens. They were moving moving.
Report of the battle, I don't think so. I think
they were headed this way. I landed on one's face.
I looked in their eyes. We had big ears.
Speaker 3: Is it because it twitches at that?
Speaker 5: Oh?
Speaker 3: Are they gone?
Speaker 4: I can't do Maybe you should pick another route?
Speaker 1: Please make another check for me? I need I assume
this will be another group check. This will be insight
and insight, double insight.
Speaker 4: Okay, I can try this one. Okay, insight and insight.
H oh.
Speaker 1: Fourteen success and a critical fumble.
Speaker 4: So lucky with the rules.
Speaker 1: Yeah, okay. So Azuka, you're watching and you realize that
these creatures sort of have flown off, and as you
see Derevak sort of trying to get you, you can
see one of them has landed just above him on
another leaf.
Speaker 4: I can't see them.
Speaker 3: How far is Eric Darovak?
Speaker 4: Eric? Eric?
Speaker 3: From me?
Speaker 1: Maybe ten feet?
Speaker 4: Oh down pretty close by? Uh yeah, max? Ten feet?
Speaker 3: I just I just sit them out in my hand
over my mouth, okay.
Speaker 1: So you do nothing, I do nothing, okay, excellent.
Speaker 4: Uh.
Speaker 1: This creature then sort of flutters down and you can
see begins to rifle through Derivak's backpack.
Speaker 6: Mhmud do I know these creatures?
Speaker 3: Now I see them a bit closer up? Do I
recognize these? Kind of figure out what these are?
Speaker 4: M hm?
Speaker 1: So you can roll a check for me, you alone, okay,
and this will be insight and willpower.
Speaker 3: Okay, yeah, we'll check there again. Uh, insight and power
no otherwise.
Speaker 1: Seven Yeah, might be in the expansion. You didn't work
on them. You don't know what they are.
Speaker 3: If this is in the game, posts us onto another
team member.
Speaker 4: Eric, Eric what.
Speaker 1: He turns? Meanwhile, this creature is just emptying stuff out
of his backpack.
Speaker 3: Back back backpack?
Speaker 1: Alright, sh As you look, you see this this small
uh creature, begin to like, uh recognize that you are
looking at it. It looks like so that's not the
right button. Let's try that again.
Speaker 4: Oh God?
Speaker 1: Can I not show it to you this way?
Speaker 4: Oh?
Speaker 1: I can't? Okay.
Speaker 4: Uh.
Speaker 1: As you begin to uh turn around, you see this
creature it, Uh can you do it this way? Probably?
I can't, okay. Uh it's small. It's like maybe as
tall as your head, and it has a very frail
looking body, sort of a large head with an acorn
on it. And it has small, thin, transparent wings on
its back. And it looks at you right in the eye,
bright in your eye, and it's like its eyes go
wide and immediately pokes you in the eye.
Speaker 4: Help me how my eye?
Speaker 8: Oh?
Speaker 1: Flies off?
Speaker 4: Where do you go? A zuka?
Speaker 3: I'm still here?
Speaker 4: Was it a fairy? Oh?
Speaker 3: It kind of looked like one.
Speaker 6: I don't I don't recognize it.
Speaker 3: It's definitely not part of if this is regardia is
definitely not part of the bass game, but also not
part of what I was working on.
Speaker 4: No, I don't recognize it either. I don't think No,
sneaky little buttered hat. Yeah it's my eye.
Speaker 3: Yeah, but it's kind of weird.
Speaker 1: Yeah, yeah, definitely hurt.
Speaker 4: Oh jeseu, that's gonna sting. I hope that I'm getting
pink eye or something. Yeah.
Speaker 3: It you'll take stuff out of your bag and it
flew off with anything you probably want to check.
Speaker 1: Yeah, roll me a D three piece?
Speaker 4: All right?
Speaker 1: You lose two inventory points? O.
Speaker 4: Nice, damn it. Grab a couple of things, but most
stuff seem to be still here.
Speaker 3: Okay, I'll reach behind it, hear it.
Speaker 4: I'm sorry, I mister, you.
Speaker 3: Can't catch it. Okay, I think there's more around. Just
keep hold of your back. I don't want to take
an eye back. I can kind of like hug it
too my chest.
Speaker 1: Sure there's a sort of crunching sound.
Speaker 4: Yeah, yeah, that's not far.
Speaker 1: You begin to see one of the trees nearby begin
to topple forward, and as it does, you can see
birds sort of flying away. You can see, uh, what
appears to be probably a few more of these creatures
sort of flying away.
Speaker 3: Oh no, that's that sounds runch laja. I think you
should run right right.
Speaker 1: You're both gonna just run. They're gonna pick a direction, run.
Speaker 4: Opposite direction of whatever that is.
Speaker 1: Yeah, fair, all right? Uh, I would like a grouped
MTE and decks. Check.
Speaker 4: I'm going to have this one me.
Speaker 8: Okay, a group might and decks. Yeah, okay.
Speaker 1: So I think what you see happen at Zuka. First
and foremost, you're fast. What do you think this feels like?
Speaker 3: I think I turn and run, and at first I
don't really notice how far I say, I'm tired to
look behind me and see the distance I suddenly put
between me and Eric. And I don't stop moving. I
keep running, but I look down on my feet and
I see I'm barely from the ground. Every every footfall,
it's barely a second long before I'm really launched myself
to another two three feet ahead of me. At some
point I think end up almost falling naturally to or
fours to get over some of the harder terrain of
this forest. And I'm just moving faster and fast, and
it feels it feels otherworldly. I've not moved this fast
for ever, quite frankly.
Speaker 1: Yes, you see Eric falling behind He's gassing out essentially
pretty quickly. And something emerges from the trees behind Eric.
Something you recognize.
Speaker 4: It is.
Speaker 1: Hall maybe seven feet tall. It looks brass, and it
has a sort of central almost cyclops like I, but
it's not really an eye. It's sort of a circle
of glowing energy in the center. As oh, no, Eric,
you see a Magicitech trooper appear emerging from the trees,
and I am going to bring you over here, and
we are going to enter into a conflict. H Okay,
it's time to roll some initiative. If you one of
you can lead off the initiative, you shift click on
the group check.
Speaker 4: I'm that to do? Eric, Yeah, I'm old better.
Speaker 1: See an eleven is enough? You guys are gonna go first. Okay.
As we begin to see a Zuka rushing back to help,
do you see the magic tech trooper essentially begin to
charge forward towards Savak. What do you do at Zooka?
Speaker 3: I will I think my body music before I can
even think as almost this this energy, this power I
feel deep inside of me. Something stirs and I'm not
sure what it is, but it it's uncomfortable. By keep
moving and rush in between this creep, this construct and Eric.
And when it does, that power almost immune dissipates. As
I'm overcome a fear again and I'm gonna goud. I'm
gonna take the guard action in between Eric and this contract.
Speaker 1: Absolutely. So you do have a status effect that you
can click on on your character sheet there for guard.
It looks like a little shield on your character. It's
underneath it's underneath the exclamation point. There you go. Okay,
so that's going to be your turn then to start
things off. Azuka, you see the Magicitech trooper begin to
draw forth this axe from its hand. You see its
hand just sort of like retract. Steam shoots out and
you see an axe handle uppear, and then an axe
blade form from the handle as the creature rushes forward
to attack, and this will be aimed towards you, Azuka,
because you were guarding Darravak. Okay, the creature, this Magitech
trooper will rush forward and attempt an act strike on
you that is a hit for twenty two damage. As
it wrings the axe down, you feel true agony a Zuka.
You've probably cut yourself with a kitchen knife before. It's
probably happened. This is an axe that chops deep into
your arm.
Speaker 4: Ah Zuka.
Speaker 3: This again Azuka throws something starring in them, but again
it's overcome with fear. Does it look at this at
this contract?
Speaker 4: Run No, I'm gonna leave you.
Speaker 1: Okay, Deravak, it's your turn.
Speaker 4: Let see seeing what has happened to Azukah.
Speaker 5: Eric fields inside that he has gained some sort of
semblance of power as well, and he feels the very
strong need to protect both of us in this instance,
So you will cast see if I do this correctly,
people cast barrier on both of.
Speaker 4: Azuka and himself.
Speaker 1: You hover over. You want to do shift tea to
select your targets.
Speaker 4: Oh yeah, my mistake. That's correct, and there we go.
Speaker 1: Okay, all right, I think it still took the correct
amount of men off because it should be ten, right
because you're doing Yes, it did, yeah, okay, all right?
What does that look like?
Speaker 4: What is it? What is it?
Speaker 1: What happens when you do this?
Speaker 5: So Derevac carries a steam canister on his hip and
uses that to project a barrier of steam essentially air
magic of some sort, and it covers both of us
in sort of like a steam bubble, which doesn't necessarily
obscure site, but protects for incoming damage. So he brings
it out, opens it up, spreads around, and then reattaches
the canister on his side.
Speaker 1: Excellent. Uh, this barrier begins to form all about you.
You can see everything swirling around new round. Who is first?
You get to decide?
Speaker 3: I'll go first? As again, staring at this this, the
pain is shooting up Azuka's hand. This thing twing over
him is terrifying him. Feel his heart racing faster and
faster and faster, and it almost feel like something's clutching
it and clutching and squeezing and squeezing it. And then
he's he realized that this is not just him, that
something squeezing at him some some power, and he turned
to the power and he's going to shift into into
his other form, is going to reach out, and you
see his shadowed almost peel off the ground in front
of him and start to wrap around him and then
almost force itself down his throat as I trigger theromorphous.
Speaker 1: As this happens, we see a physical change begin to
take place around Zuka. You see their fur begin to
sort of change. What does it look like Azuka?
Speaker 3: You see Azuka first grows, grows almost two three extra feet.
He's tiring almost the same high as this contract. At
this point, you see his fur go from the black
and night sky blue to shock white and charcoal gray.
His hair even when he gets longer, reaching maybe just
below his waist, almost bursting out his back, just the
love of his back, two extra tails burst out, it
seems to her. You can hear the cracking of bone
as it happens, and around his left arm, what was
the blood dripping down from that strike? Almost seems to
catch a flame and its entire right arm is in
a fiery flame. As I triggered this ability, and I
believe that it is an action.
Speaker 1: I think stereomorphosis, Yeah, theomorphosis. Yeah, it's an action.
Speaker 3: Yes, it's an action. As you see this change in Azuka.
Speaker 1: Yeah, and there's blood like, there's blood that begins to
pour down you. Uh you begin to see, uh, this
blood sort of like pour out of Zuka for a second.
As this change occurs, mechanically, you lose one third of
your current hit points, yes, which I believe is uh
eighteen lose eighteen eighteen.
Speaker 3: Uh, we just eighteen.
Speaker 1: So yeah, you can go if you click on your toe.
You can also just do a minus on if you
write the cook Yeah, no idea in the green bar
in the bottom.
Speaker 4: Mum h.
Speaker 1: Here Derek go in the background thirty six.
Speaker 4: Anyway you can just do yeah. I just s is
that the experimental class you were talking about?
Speaker 3: Oh oh, it was cramped in there. Oh oh, it's
gonna be fun.
Speaker 1: The Zoka Magic Tech trooper rushes forward and will try
to attack Derivak again. It rushes forward and we'll try
and swing its axe at you. That is a miss,
how does it miss you?
Speaker 5: I think Dervak is obviously a bit distracted by Azuka's
sudden change, is for a moment mesmerized, but then realized
this quickly that the.
Speaker 4: Uh swing comes in.
Speaker 5: He snaps to the incoming attack and side steps as quickly.
Speaker 4: As you can.
Speaker 1: You see the axe come down basically right into the ground,
like get embedded in the dirt, and like like a
bunch of dirt flies up as it rears back. This
is real. You feel the like the gust of air
moved past your face and you feel the peppering of
the dirt like hit your legs in some of your
exposed flesh as you see. This creature certainly means to
kill you. It was next. Oh it's Derivak actually near m.
Speaker 4: This feels real. Yeah, all right, I think that. Yeah,
Deremic has snapped out of it, so now he means
to fight back. He again picks up the canister from
his hip and points it towards the the enemy and
basically unscrews the top and uh, that's what's the word
focuses steam of a blast of steam towards him. Okay,
and I cast let's see there we go.
Speaker 1: Ventus as you have to fire this blast of seam.
You probably aren't expecting it to be so difficult to control.
It's just kind of unwieldy, you know. It's like somebody
that thinks they can just grab a fire hose and
just you know, put out a fire or something like.
There's a reason there's a team of people that do it.
It's so strong you're not expecting it. It almost falls
out of your hands.
Speaker 4: Oh that's really hard.
Speaker 1: Okay, that is it for your turn? You round, who's first?
Speaker 3: I think if your corn eric, I can go.
Speaker 4: Yeah.
Speaker 3: As a Zukus stands up straight, he faces off on
this creature and he's going to charge forwards, and I
was just like die by this sing slashing at it
over its clause. You see the clause as you had
originally had in this form have somehow gone longer again.
His left in almost blood red flames. He slashes at
this creature. Let's see if he hits that is a
hit perfect. As I slash across this, I'm going to
trigger an ability instead of damage, I'm going to trigger
bone crusher. When you hit one or more opponents with
a melee attack that would deal damage, you may attack
you may have your attacked, your no damage and either
inflict dazed or weak on that target. I going to
inflict week on this creature as I slash at the
joints of this construct.
Speaker 1: Very nice, all right?
Speaker 9: Uh?
Speaker 1: Do you do make sure to minus the manner you do.
Speaker 3: So if you I don't mind this man up for
this one. It's only if I'm because it's just a
this is a weapon masterability, so it's not got you,
got you, got you?
Speaker 4: Yeah?
Speaker 1: Okay, and you said you were doing week week yes, okay, excellent, Okay.
You can see the creature, yeah, you can cut, like yeah, like,
what do you think this looks like as you attack
this creature?
Speaker 3: I think you see slashes with their right arm, right
hand opening like not dealing too much damage. We're seeing
like almost graze the joints of this creature and then
slash you with the left which has this flame across it,
and you see the flame almost seep into the wounds
and start eating away slowly at the joint.
Speaker 1: Sweet several wires begin to like fray like sort of
shoot out and you can see this sort of reddish
haze shoot out from where you have inflicted this damage.
And is it for your turn. Magicech Trooper moving a
little bit more sort of herky jerky. I think it's
sort of just moving about a little bit more difficult.
It seems like it's moving very staggered. It will again
try to swing its acts, this time again towards how
long does your barrier last? By the way, is that
one round or is that for the whole fight? Oh? Again,
we see the seam sort of swirl about. This Magitech
trooper is swinging kind of like wildly. It seems to
be struggling trying to find you in the steam as
a sort of blasting upwards. Okay, is your actually works?
Speaker 4: Get job you too. I'm gonna take this one.
Speaker 5: Yeah, I'll start because I have some fun stuff, I think.
And Darvac turns to what are you? Who he still
believes is Azuka and h whatever happened to you? You
could use him more help, a complete faith in you
two take us wherever we need to go, or get
us out of here.
Speaker 4: So give him hell and I cast encourage on Asuka.
Speaker 1: Very nice.
Speaker 4: Okay.
Speaker 1: During a conflict, you may use an action and spend
five mind points to choose another creature that can here
and understand you that creature recovers skill level times five
hit points. What is your skill level in this.
Speaker 4: Mine?
Speaker 6: Yes?
Speaker 1: How many points did you put into it?
Speaker 4: One?
Speaker 1: Okay, so you recover five points. You can actually open
up the description of that in the chat window there
at Zuka and you can just push the five.
Speaker 4: There you go.
Speaker 1: You can see a Zuka sort of bolster themselves themselves,
and then you round.
Speaker 3: Oh wait, is also also there's another boat.
Speaker 1: Oh I'm sorry.
Speaker 4: Yes, so you get to choose.
Speaker 1: You get to upgrade one of your die decks insight,
might or will power.
Speaker 3: That's for a turn full time. Okay, cool, I think
I'll go with let's go with decks.
Speaker 1: Okay, nice, you can that'll show up in your effects
page on your character sheet by the way.
Speaker 3: Oh yeah, I see it. Oh that's nice. That's cool.
Speaker 5: Also, the barrier from before, unless it's enabled, you can
enable it from there too.
Speaker 3: Oh cool. Okay, I didn't do that.
Speaker 1: So you can drag that onto your sheet. You're gonna
have to just scroll up a little bit. But in
the description for barrier there's like a little button. Effectively,
you can just close that orre you can drag it
on yourself.
Speaker 7: I think that did it?
Speaker 1: Yep, yeah, yes, did okay? Sweet okay, yeah, Oki Doki,
who's going first round?
Speaker 3: I mean with that motivation, you see a zooka almost
like stretched very much like a cat, I think at
this point on or four, stretching before launching at this
creature again to a slash at it with their craws.
Speaker 1: This again, Yes, that is a hit.
Speaker 3: As I slashed twice with this, and I think, yeah, no,
I'm just gonna keep that damage. It's gonna just deal
that damage and slash twice into this creature.
Speaker 1: You see like some you know, some kind of like uh,
some liquids sort of shoot out and there's probably like
a bit of steam and that reddish haze is still air.
That would be my turn, okay, manage attack. Trooper is
gonna rush forward and attack you, Azuka again. It tries
to charge through this steam barrier and we'll miss you.
You see a heavy strike come down. Good thing you
had that barrier, because that was gonna hurt. As you
see the axe like come down right through the steam,
you probably just like back up just a little bit.
It's probably like a few anime hairs that like part.
As the axe comes down, you see the axe like
right in front of you, and it was a heavy swing.
You're hit by some and rocks flying up in the air.
Speaker 3: They land again, break Catallac and turn to I went
to sniles. We can tell that he's just real piste.
Speaker 1: Right now, still covered in blood too, like yeah.
Speaker 3: Still dripping of blood.
Speaker 1: Your turn, Aravac, all right, no more dice up, by
the way, on your effects page, you.
Speaker 7: Can just click the yeah.
Speaker 4: Oh yeah yeah.
Speaker 5: So with with that, snarls smile from Azuka. Darravac smiles
back and goes, all right, let's do this, and he
uh again uses his hip steam canister we'll call it that,
and engages it from his hip, casting.
Speaker 4: Soaring straw, which means, I I don't know if it
differs from just a media attack.
Speaker 1: So you get you get a free attack with a
melee weapon you have equipped. And this, uh, this made
target creatures that can only be targeted by range attacks.
So I think this is mainly just meant to be
anti air. So you can reccon this.
Speaker 4: Yeah, I'll read car it.
Speaker 5: Then I'll just run up and smash him with my
iron hammer instead.
Speaker 4: Okay, so target there we go.
Speaker 3: And he just.
Speaker 4: Runs past Azuka with a broad grin like.
Speaker 1: That is miss you see, dearra vac rush forward and
sort of maybe stumble on what appears to be another
dead body. Oh dammit, and it's a new round.
Speaker 3: Uh trees around us? How tall are they compared to.
Speaker 1: The Oh yeah, they're they're truck Yeah, so they're like
a lot of uh is it carr uh pniferous? That's
like the evergreen trees? Or is deciduous? I think it's niferous.
Speaker 8: Yeah.
Speaker 1: Yeah, so they're they're pretty tall. I would say they
reach maybe thirty forty feet. There's also some broken trees
around as well, where this thing like emerged from, uh
some some forest.
Speaker 3: Yeah, I could I try running up a tree and
also attack. Would growing up a tree be an action?
Speaker 4: No?
Speaker 1: So movement is just kind of included in fabula ultima.
Oh well that, however you all want to flavor how
you like? Rush forward to attack?
Speaker 8: Go for it?
Speaker 3: Okay, I'm going to put distance between me and this
contract and run up the tree. See again, like a
very cat like clause to dig into the trunks and
climb up the tree and then perch on a branch.
And from up here you see the three tails on
that kind of arch out of a zuoka or rise
as he kind of leans forward, that cause raised and
the tailors point down and you see almost.
Speaker 1: Like no idea, how bad I want to make you
make like a willpower check to see like if you
stop what you're doing and just realize how high you
just climbed. I made a grave mistake.
Speaker 3: From up here. I'm gonna you see my tails. Suddenly
you long get and slammed down at this at this contract.
As I shift my and arm strike into a ranged attack. Uh,
let's see how that goes.
Speaker 1: That is a hit, and what does this look like
for a ranged attack?
Speaker 3: I think as well, Actually I'm gonna make it a
bit more gross as I kind of get on awfuls
and kind of arch my back. You see my tail,
My three tails will rise up above me, and from
the tips of them you just see you just hear
I think you hear it before we actually see the damage.
But you see spikes ejected from the points of the
tails and slam into this construct and I think I
will again use bone. Actually I can't. It's going to
crush your range attacks. So never mind. I'm just going
to do that damage as it slams into into his creature.
Speaker 1: Yeah, are they barbs? Are they?
Speaker 4: Like?
Speaker 3: How what do they look at that?
Speaker 4: They?
Speaker 3: I think they look like shopping bones. I think they
look like shopping bones.
Speaker 1: Yeah, so almost like like vertebrae shurrikens get launched out
of the back of your tail. Yeah, you probably don't
need those. It's fine, fine, absolutely, just a shred part
of the armor here. Okay, it's sort of it's trying
to like sort of spin and since only Derivak is
on the ground right now, it will rush towards Darrivak
try and strike it again with its axe. It's about
to get some hits with a fifteen hit and we'll
do twenty two damage. It brings its axe down and
scores a strong hit on you der Vack, Like, yeah,
we see like, uh we we see this.
Speaker 4: Uh.
Speaker 1: Magicech Trooper bursts through the steam and finally find you.
As you're turning to like see what's going on with
the Zuka, it catches you off guard and uh, just
like instinctively you bring your hands up and it just
leaves a nasty trail of blood as it rends down
through your forearms.
Speaker 4: Hurts.
Speaker 1: It's your turn.
Speaker 11: Do you.
Speaker 6: Uh, I think you might be more danger to me.
You need to drake cup, yeah, I think.
Speaker 4: Yeah.
Speaker 5: There back passes forward his backpack and starts rumbling through
it and manages to find.
Speaker 4: A remedy and uses that. And let's see if this works.
Speaker 1: You'ld be able to just click it and will yep,
there you go. Oh did you? Oh yeah, you were
down some points, that's right, yeah, yeah, very stole. Yeah.
Just yeah, that was a horrible fumble. You uh withdraw this.
You didn't even see it in there. You just pull
out a remedy you were thinking about it and it
just ops in your hand. Yeah, you just start checking it.
Speaker 4: Oh wow, I have one of these.
Speaker 1: If you pull down the description, you should see there's
a little button there too. Plus fifty.
Speaker 10: There you got your wounds closed, and oh it tastes incredible, amazing.
Speaker 1: It's the best thing you've ever tasted. You feel completely
and totally like every ache and pain that you've had
on your body is gone. Wait a minute, did you
have any aches and pains when you came here? You're round?
Speaker 3: Oh, I'm I'm saying up here. I think I just
happily perched on this tree. I'm gonna fire more bone
shots at this creature.
Speaker 1: Horrific, go for it. That's a fumble. That is a fumble, okay,
damn So actually I forgot to do this earlier on
Darvak Darvaczuka both gain one fabula point. Oh, you'll get
a notification on your interface.
Speaker 4: Nice can cute.
Speaker 1: Okay, And there's a lot of things you can do
with fabula points. You can invoke bonds and things like that.
You can or traits, and bonds can help you with rolls.
But regardless, it's not your turn anymore. Magic tech trooper
sees a Zuoka like up on the tree, and we'll
start to chop the tree down. We're gonna pretend like
it is chopping the tree down to do damage to you,
and it will strike at the tree, which will in
turn do damage to you. I had the wrong person targeted,
but it was still a miss. It begins, fuck you
hear it, like take a chunk out of the tree
below It wabbles a little bit of zuka as the
creature tries to bring you down. Yaraak at your turn.
Speaker 4: So now.
Speaker 5: Derek obviously seas what's happening, so and he feels strangely
totally fine, and he recalls that he's derev Ak, the
dwarf with a steam ax. So he rushes forward and
tries to get a hit on this magic take trooper.
Speaker 4: That's cool.
Speaker 1: Okay, yet another miss. Try and swing the hammer. This
thing is heavy. You're muscular, though, you feel strong enough
that you can wield it. But the magicech trooper sees
you coming and I think sort of spins and blocks
with it with its own acts.
Speaker 4: It just goes.
Speaker 1: Don't around.
Speaker 3: Seeing it distracted, I'm gonna go again and try and
shoot it from up top and hope for the best.
Speaker 1: Damn more bone shards just kind of clatter against the armor.
They make superficial dents. Really nothing seems to penetrate from
the oblique angle. Okay, the trooper rushes towards Darovak. Come on,
another hit, Another meaty hit as it takes a shot,
probably into your shoulder, this time acts six deep in
for twenty two damage. Oh that hurts, blood splatters your clean,
formally clean white shirt. Your turn.
Speaker 3: Oh we need to run.
Speaker 4: Yeah, let's see. Yeah, and dere mc agrees. How the.
Speaker 1: Oh I accidentally went first. I'm sorry, I just I
didn't I thought we were in the whole round. My bad.
So uh yeah you still have too. You both have
actions left. I apologize.
Speaker 3: Okay, yeah, I I want to get this thing targeting me,
so I want to fire shots down at it again
to give Eric tan to run. Okay, let's see if
I there we go?
Speaker 1: That is it hit?
Speaker 4: Nice?
Speaker 1: More bone shot and more bone shots flatter into this thing.
You can hear them like bouncing around inside of it,
like a bullet has kind of gotten stuck in there,
clankling the line. Okay, Aravac, make sure you come.
Speaker 5: After me quick, and I want to have dair Vac
sort of like almost run, not run backwards, but move
quickly backwards while if you will allow it, I cast.
Speaker 4: One last steam blast with Venus.
Speaker 1: Sure, go for it.
Speaker 4: While trying to run away. Let's see I have targeted. Yes,
there we go.
Speaker 1: Okay, that is a hit, Derivac. Finally you hit full
blasts with the steam from this Ventus and you can
see several pieces of the creature fly off. How do
you kill it?
Speaker 4: I imagine that.
Speaker 5: The first time didn't go well with the steam steam blast,
and this time he is quite anxious because this thing
hurts like a like a big magestic trooper.
Speaker 4: So he okay, exactly like I'm a better term.
Speaker 5: He takes a firm a grip of the steam canister
and slowly activates it so that it you let out
a small fisher. First takes perfect aim and blasts its
sue through his chest area. Yeah, and the preciure is
so intense, So the entire construct starts to disassemble from
the from the center.
Speaker 1: Yeah, there's this horrible metal grinding noise like fingernails on
its chockboard levels loud as you can see the creatures
just sort of flatter and fall apart to the ground.
Speaker 3: Who who.
Speaker 1: Your interface shows that you have defeated this creature magic
tech trooper. It warns you warning you are not in
a party. XP will only be awarded to Derevak for
the kill.
Speaker 4: Well, look at that.
Speaker 3: I did a lot of the work that.
Speaker 1: Mm hmm.
Speaker 3: The climb climbed down from the tree. Okay, yeah, are you?
And I think as he says that, all of a
sudden again his heart starts racing and pounding and pounding,
and all of a sudden he shrinks back down, his
ears turned dark again, his tails almost they actually tells
them was weather and die and then fall off like sudden,
very suddenly wilting flowers and his arm that was once
inflamed now becomes normal. We can still see the gash
in the arm. How how how ow oh.
Speaker 4: Oh yeah, it feels real.
Speaker 3: Fields are it feels right.
Speaker 1: On the ground. Look at where the creature has fallen.
You see familiar sight inside this creature, this magicech trooper
red crystal?
Speaker 7: Is that what I think it is?
Speaker 3: It looks it looks like one in the crystals.
Speaker 5: Derek mc walks over and picks it up and looks
over his shoulder. And before that and and speaks to
as Oka backpack check if you have stuff? I had stuff?
Speaker 3: Okay, door such their backpack? Can I suppose thinking about
something that would help them? They put out this remedy,
this health potion. Sure, just I just drink it.
Speaker 4: Yeah.
Speaker 3: It taste amazing like the supper and.
Speaker 4: Hm hm.
Speaker 1: Oh oh, wounds begin to close up. This is like,
this is the best tasting thing you've ever had in
your life. What do you think this tasted like for you?
Speaker 3: Zuka? I think it pass like a fruit punch. I
think like the freshest fruit drink you can get or
the freshish tropical fruits poured into one drink. Nothing you
could I could have bought in the store or honestly
made myself. It tastes incredible.
Speaker 4: It's good, right, Yeah, yeah, I'm not sure what it is,
but it helps.
Speaker 3: I feel you sure we want to touch that crystal.
Speaker 4: I'm not too sure. I'm just looking at it. It
seems well. I was gonna say it seems harmless.
Speaker 3: Enough, donutless. I wouldn't trust anything.
Speaker 4: Yeah.
Speaker 1: As you say this, trees begin to move again. You
see birds flying away. You can hear what sounds like voices.
Maybe want to see where it went. I don't know
if it was returning to Emberfall. You have to find it.
It might destroy more of the forest.
Speaker 3: I am exhausted.
Speaker 4: I'm just sound.
Speaker 7: The ground.
Speaker 3: Sounds like people. I just hope they're friendly.
Speaker 4: You seem to be looking for this thing, probably.
Speaker 1: Emerging from the forest. You see several figures wearing browns
and greens, cloaks covering their heads. As they emerge. They
come across the battle scene.
Speaker 5: Here, Derevik stands up in front of Azukah with his
body in between these two people in case they would
not be friendly.
Speaker 1: Chat it's time to make some rolls. If you created
a character and you chose and you chose Ellen Drath
and you chose Hide Slash Survival, you had four clock segments.
You roll four. Now the dice and fabula ultima fall
to four different stat pools, and you have different dice
for each of those stat pools. So, for example, if
you have a Jack of all Trades build, I think
that's a D eight for everything. If you picked a
specialized build, then you've got a D ten for one
of those dice and a D six for one of those.
The other two are D eights. If you picked uh.
Speaker 3: I think it's specialized.
Speaker 1: Well that was specialized, I thought, And then there was
one more.
Speaker 2: I can't remember what that one was.
Speaker 1: But regardless, if you have your dice pools handy, you're
gonna make some dice rolls for me. Okay. So for
Hide Slash Survival, this will also be if you chose
some Thoris by the Way or Hide Slash Survival. If
that's what you chose, you've got four successes that you
need to make. You can only fail twice. If you
fail twice, the Hiding Slash Survival did not hand out
and unfortunately your character dies, you're gonna need to make
decks and insight or might and will. So this is
for hide and survival, and I'll put this in the
chat for you. Hey, this is hide or survival and
this is for either Cyntharis or Ellen Drath. A success
is ten or higher, ten or higher. If you fail
twice your character dies, well, it's at least four times,
it's at least four roles.
Speaker 3: Good luck, chat, good luck.
Speaker 1: This is for hide and survival. If if you voted
for get to the Capitol, that's only two clock segments.
Two fails and you die. You need to beat ten.
Ten is the number to beat if you succeeded on
your hide and survival role. I'll do this sorry before
I confuse you too much, and do get to the Capitol.
If you succeeded gratulations you are still alive. You gain
two hundreds in it and some food and water for
a few days, plus two fabulous points. I will also
be posting this in discord afterwards. By the way, for everybody.
Speaker 3: Or anyone curious, if you're if you're making a stats
right now, jacko war trades is four D eight stat
average is a D ten D eight eight D six.
The one of your stats and it specialized is D
ten D ten D sixty six.
Speaker 1: Pager, thank you okay, And next the capital two clock segments.
Fo fails and you die. This is getting to the capitol.
And this goes for either Cyntharis or Ellen dra We
need dex and Will or Might and insight. You started
with zero fabula points zero. My guy is dead. Since
I failed twice, we have our first death. No, get
to the capitol two clock segments. You need two successes
or if you get two fails, your character dies. And
this was dex in Will or Might Insight. Next up
the level up. If you just decided to do the
solo leveling thing and decided you wanted to just level up,
this is six clock segments. You need six successes for this.
Three fails and you die. This this I didn't explain
what they required.
Speaker 3: Oh oh no, this is a brutal, brutal.
Speaker 1: Situation. This is it seems might Index or Insight and will.
Oh and I'm sorry I forgot to post the goods
the good part. If you if you uh succeeded on
your get to the capitol, get to the capital, is
you get to the capital safe and sound plus one
fabulous point. This is the easiest one to succeed on,
and that is for Cyntharis or for Ellen Drath. Two
failures is death for UH for Hide and Hide, slash
survival and get to the capital. Level up is three
fails and you die. So I added dice. You are
supposed to add your dice. It's decks. For example, if
you're doing get to the capital, it's decks and will
or might and insight. If you succeeded two times first,
then you succeed, so again, Hide Slash survival. Four successes required,
get to the capital. Two successes required. If you get
whichever happens first. If you get the fails first, you die.
If you succeed first, you got it. April. I think
you survived because you rolled that last failure last, right
or which one were you trying to do? Was it
hide survival regardless two fails before your required successes or
three fails, depending on which one you got and you did. Okay,
Now did anybody level up? I'm curious if anybody succeeded
on that. Now you don't keep rolling till you succeed.
If you get whatever the required amount of fails. Are
you die? It did not go well? I'll post this
stuff in the discord as well, just in case that's able.
Story out TV Slash Discord. This will go in the
public discord, and we'll put this in the character This
will be in the main character channel, and I'm gonna
put spoiler tags on it. Okay, uh do? I will
put that up in a second last but not least well,
we'll get to those last options because we had I
don't want to quite announce what those are just yet,
because our party of two has not selected a side.
As you see these people emerge from the trees. They're
green and brown. Cloaks begin to fall away. You see
pointy ears reaching behind them. Several bows are drawn, several
staves are presented, daggers drawn. Who are you?
Speaker 11: Are you with centauris?
Speaker 8: No?
Speaker 4: No, no?
Speaker 1: They look at each other. You deuse sense something strange.
One of these elves begins to approach. Be careful. You
can see they have hands on a weapon looks like
a long, thin SWORDM.
Speaker 3: Well, I mean well, I'm I'm not holding We're unarmed.
Speaker 1: I need a role. Please, this will be I think
this will probably be insight and willpower. You can do
a group check or you can do a singular check.
What would you like to do?
Speaker 3: Oh hey, we're holding this together as Yeah, that's a
wise high school I once said, agree, I can, I
can do the great check. Yes please, okay, he said,
will power insight yes, uh.
Speaker 1: Damn success in a face. As you are approached by
this elf a a dark of skin. They have a
sort of regal bearing about them. As they move forward,
you both recognize this woman. She begins to approach.
Speaker 12: And she says, as I lose the page, she says.
Speaker 1: You speak Queen Althania virilis sovereign of the silver Wood.
What are you doing here?
Speaker 3: I tried to look too, Oka like we just wake
up here around the dead bodies moving, but we're not.
We're not here near the border, and we side moving
towards Alan Dras. And then this thing came out, I
know when I attacked us and our point at the construct.
Speaker 4: Yeah, that thing over there, we just managed to defeat
it before we heard your voices through the woods.
Speaker 1: She looks at both of you.
Speaker 4: We mean no trouble.
Speaker 1: I cat the dwarf in Ellen Drave. What is wrong
with you?
Speaker 3: Nothing? Well, uh, we don't know how we've got here,
so as He begins.
Speaker 1: To approach and holds out a hand, very confused look
on her face. She just sort of motions like as
if she's trying to grab something from the air.
Speaker 4: You you.
Speaker 3: Are heroes?
Speaker 4: M sorry.
Speaker 1: She looks contemplative for a moment, and she she calls back.
Speaker 4: Out of your.
Speaker 1: More heroes more.
Speaker 4: Derbik looks to Azukah quizzically.
Speaker 3: I pick myself up on my feet to stand before
this alf. I'm I'm a Zuka and the pleasure.
Speaker 4: Derrimak pleas to meet you.
Speaker 1: You say you are not with zanataris yeah? Why are
you here? Heroes only appear in times of great calamity.
Speaker 3: I can't speak from my friend here, but I don't
know why I'm here. I don't know how I got here.
Speaker 4: Azuka's right, neither neither do I. He woke up here
not too long ago, I can tell you more.
Speaker 1: Unfortunately we go praid the ember fall mine. Are you
heroes here meant to protect the sanctity of Ellen Drath?
Or do you see value in the destruction of life
nature to further your own goals? Choose mh.
Speaker 3: As as he he says to choose. I think I
think about that notification, that inquiry, and it pops up. Yeah,
and I think I just press Ellen Draff.
Speaker 4: And Dererak looks to Azukah and the same thought pops
on in his mind as well. And mm hmm he
also presses Eldreth.
Speaker 3: Speak we can if we can just get a place
to stay, figure things out, maybe we can help.
Speaker 11: Mm hmm.
Speaker 4: Yes, yeah, Sorely need to rest.
Speaker 1: All to escort them.
Speaker 4: We have work to do.
Speaker 1: Fallacia isn't too far. We make for the Ember fall
Cinsaurus started a war.
Speaker 4: Nami no iluma, gimme.
Speaker 1: Kay, I get to eat the.
Speaker 9: I know your remove.
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