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Speaker 1: Hello, and welcome to side Quest. This is our weekly

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video game show here at Geek. First, I am your host,

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Dylan Muznev with me the Undefeated Kirkland Pats or how are.

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Speaker 2: You doing tonight? I'm doing very good.

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Speaker 3: I like how you read that as the undefeated, even

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though it's it's actually the defeated.

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Speaker 2: That's just how much I think of you. I think

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I feel like I'm.

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Speaker 3: In full of veins though I feel undefeated and yet

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defeated at the same time. Maybe I'll go into that

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once we get there, but now I'm excited to be here.

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This has been I feel like I messaged you sometime

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last week and I'm just like, man, I can't wait

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to get on the side Quest.

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Speaker 4: I feel like I have so much to talk about.

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Speaker 3: And it's kind of funny how that happens, where sometimes

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I'll be like leading into you know, we record these

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on Mondays. It's just like I'm leaning into that. I'm like,

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I have so much to talk about. I check the

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schedules like, oh, I'm not even on until next week,

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of course, and then sometimes it's the opposite where it's like, oh,

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I'm on this week, but I haven't been playing anything,

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so kind of ebbs and flows that way.

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Speaker 4: But now I'm very excited to be here.

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Speaker 1: Now I'm glad that it works out that way, because, Yeah,

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sometimes on side Quest, it's even like a day of

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or the day before, I'm like, there's an no news,

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I haven't really been playing new things, there's no new

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game release, like I just kind of scrambled to come

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up with something for the topic. Then there's weeks like

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this where it's great that you had a bunch of

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things you want to talk about, and my two most

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anticipated games of like this whole year came out the

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same day, so you're you're getting like best best mood,

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Dylan you can possibly have, where I'm just feasting on

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games that I have been just craving for for so

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long at this point. So it's gonna be a fun episode.

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It's really just a games we've been playing episode. We're

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talking about the Plucky Squire, we're talking about you have

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about fifty, and then Kirkland has some mystery. He always

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like likes to leave it like a nice mystery game segment,

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So I don't know what he's can talk about, but

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we'll have some other stuff in there. So yeah, we're

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just gonna get ri into it. We'll do some loose

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some plugs later on, but I want to start with

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this one. So Ufo fifty is a game that I

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swear was announced in like twenty nineteen or something, and

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then it has just been waiting in the wings. And

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I think part of the reason for that is because

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it's a it's a culmination of many different game developers

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who were kind of just working on their own little

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things and kind of made it to one big collection.

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Speaker 2: So I think that's why it took so long.

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Speaker 1: It's because for a bit there, you know, one of

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the developers on this game is the great Derek you

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who I love so much, who is the creative for Splunky,

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and obviously he had to go ahead and release Splunky too,

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and a billion updates for that game, all these patches

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and stuff, so he was obviously busy.

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Speaker 2: For a while, which delays the game.

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Speaker 1: And you factor them with multiple developers who are all

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doing their own thing, that kind of tends to happen.

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But for anyone who forgets what UFO fifty, as I've

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mentioned it a few times on side Quest, but it

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is a game that I feel like has not been

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like had I had a trailer at a big showcase,

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and so it might be going under some people's radars.

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UFO fifty is a collection of fifty games, as I said,

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made by kind of like a little dream team of

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indie game developers there, and they kind of framing of it.

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The narrative overarching element, I guess you could say, is

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that they kind of framed as like this is in

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an alternate timeline. There was this company in the eighties

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called Ufosoft who made a bunch of games like kind

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of in the nessn Yes era. But obviously in our

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timeline those games never existed. So this is like a collection,

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and we get in so many these modern day collections,

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you know, the Marvel first Capcom collection just came out.

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This is like a modern collection, but for a bunch

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of games that never actually existed. It's kind of just

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this imaginary world. And so yeah, it's fifty games in one.

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There's no weird micro transactions. They're all unlocked from the beginning.

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You just you buy the game for thirty bucks, you

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get fifty games. Fucking have ad or do whatever you

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want with this. This is your piece of you know,

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this is your game now. You can play it however

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you want. And I think that's one of my favorite

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things about it is there's just one.

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Speaker 2: It's like it's so cheap.

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Speaker 1: Man, Like, if you enjoyed half of these games, then

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what is that You're playing like fifty cents per game,

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you know, like whatever, Like you're getting an insane value here.

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And yeah, so I've played a bunch of this game

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over the weekend, but I also wasn't split between Plucky

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Squire and playing a bunch more Elden Rings, So I've

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only played so much of it so far. But man,

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right off the bat, I fucking love this game. This

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is this is a weird one in terms of expectation

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because you know, it's fifty games. So I'm like, okay,

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these games, you know they're gonna be these and they're

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gonna be fun sort of games. But like, these are

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not mini games or micro games. Like these are full

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length games. They all have their own title card, they

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all have their own credit sequence. Some of them take

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hours and hours to some of them are a bit shorter,

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some of them are like, you know, one of them

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is like a two D plaf or two D fighting game,

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so obviously you can do a bunch of battles, or

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you can just play once and you know, never play

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it again kind of thing, And so it's like it's

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pretty expansive. And also like, Okay, I knew Derek you

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was somewhat involved, but also there's a lot of games

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not developed by him, so it's like I didn't I

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didn't really know what to expect going in, and that's

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why I'm just like blown away so far. And I've

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only played like maybe twelve of the games, and I've

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only beat one of them at this point in time.

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So it just goes to show, like, man, I cannot

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wait to keep exploring this collection even more. As I mentioned,

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they're kind of set up as neys type games. That's

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in like the graphical fidelity of them, but also like

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a bit in the design ethos. But obviously forty years

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have passed since those days, and developers have learned a

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lot of lessons. They're better at game design, and they

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can learn from games from the past, and so I

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feel like even like the simplest games, which would like

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one of these games in here is pretty much just

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like if Ice Climbers was actually a fun game to

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play in the year twenty twenty four.

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Speaker 2: And it's just that.

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Speaker 1: But I have been addicted to it, and I've you know,

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gone back and played some Ice Climbers on Nintendo Switch Online,

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Like that game fucking sucks. It's not fun to play.

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It's really planned. There's not a lot to it, and

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so it's like, yeah, I'd rather play just like a

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modern version of that. And there's quite a few of

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that in here, Like there's one of these games. It's

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just like what if Splatoon was like kind of made

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on the nes. It feels kind of like that. It's

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a different art style and stuff. But I think also

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one thing that's and I known going over the place,

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but it's hard to talk about this game in like

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a linear way because it's just I think one thing

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that I'm really happy with about it and I didn't

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really expect, is that it is very cohesive, even though

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and once again I haven't played all fifty games, so

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I'm only just speaking for my experience so far. But

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there's a lot of ways that's very cohesive. One is

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that it's like, you know, all the developers here are

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making multiple games, are working on each other's games, they're

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play testing each games. You might have Eric Sirk, who's

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a composer did Splunky soundtrack. He's composing multiple games, so

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there's a lot of things that tie them together. They

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also use like a very specific color palette, so every

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game in here uses like the same I forget if

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it's sixteen or thirty two colors, like they they went

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with that specific palette and all games bound are bound

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to that. So it feels very cohesive in that way.

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And then there's even like continuity between games in here,

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like some of the games are sequels to each other,

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but none of them are just like okay, they just

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chopped up the games levels and like doled out as sequels.

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Like they're all very they're pretty much like the same

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general idea, like what's the core concept of the game,

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but it plays completely differently. And some of the sequels

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are made by different people too, so they're not really

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just it's not like they're cheaping out on like the

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fifty games, Like you're getting fifty games in here, even

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though they don't need to.

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Speaker 2: You know, they could have cheaped out on five to

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ten of them. Again, maybe they have.

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Speaker 1: I haven't played all the games yet, but but they

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haven't so far, so I am just in.

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Speaker 2: Love with it. You know, you're getting roguelikes in here, platformers,

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you're getting puzzle games, you're getting racing games, fighting games,

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you're getting games I don't even know what you would

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call the genre of, Like there's just some freakish things

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in there.

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Speaker 1: So it's just amazing, Like, everyone, go buy this game.

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I'm sure you'll find some stuff in here that you're

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into a lot of. It has coach co op stuff

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as well, So I'd love to get this set up

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on our twenty four hour stream and play some of

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these games together. Like them is kind of like Dodgeball,

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but like with hacky Sacks instead, so like the physics

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are really wonky, and you can like bank hacky sacks

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off other hacky sacks and like clip and the enemies

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and get special abilities that it feels very like a

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Mario Tennis kind of thing and the energy there, so

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that's pretty cool as well. I think maybe if I

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did have one criticism of this game, it's that there

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is an online multiplayer. It's only split screen, you know,

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if we're really being specific with it, Like, Okay, the

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games at that time in the eighties were obviously limited

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to split screen multiplayer, but you know, I think that

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that's something they should have maybe spring to have in here.

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I understand that it can be very difficult when you're

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making fifty games like to make that work with all

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these different games can be difficult, but it's something that

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would have been nice. Who knows, maybe down the road,

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I'm not I'm not holding out for it.

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Speaker 2: So yeah, this this game is just unreal.

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Speaker 1: I think part of the joy for me is just

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exploring the catalog and deciding what's what am I in

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a mood for. Do I want to play a puzzle

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game right now? Do I just want to turn my

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brain off and do some fun platforming? And so I

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might jump into a game and be like, this is

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not my mood right now. I'll come back to this

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one later. And that's why I've only played a handful

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of the game so far, is because so far that's

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been the case, where I jump into a game, maybe

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I'm confused at first. I play for a little bit,

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then I'm like, you know what, I'm not gonna go

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play this other game that I'm really enjoying, and then

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I'll like come back to it later and really discover

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what's interesting about it. And now these games have like

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tutorials either, so you're kind of just thrown in there.

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You can pause and see like the buttons, but like

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you're kind of just thrown in there. So some of

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them are obviously a little more straightforward than others in

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that way. But yeah, let's let me just highlight a

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few of my I guess favorite games in here are

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some ones that I'm really enjoying so far. So the

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first one I jump too, unsurprisingly is this game called

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Pilot Quest, because the character of pilot Quest is a

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guy named Pilot who's a character from Splunkie two. He's

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just one of the playoff characters there, and then they've

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kind of made him like the mascot like ufosaft, like

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he flies around in a UFO and that's like the

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branding is largely based off him, and he appears in

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multiple games, which is just amazing because that is also

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that has been forever my main character in Splunky two.

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Is the fact that he's randomly like the protagonist a

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bunch of other games is really fun for me, and

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I'm kind of breaking down like the lower of like.

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Speaker 2: What does this mean? Like do these games take place

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in the Spluggy universe?

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Speaker 1: And like, I don't think they really thought about that stuff,

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but for me, it's just like a fun bonus. But yeah,

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pilot Quest ended up being kind of the perfect game

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to play first because Kirkland, have you ever played like

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a like an idol game or like a clicker game?

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Speaker 2: Are you familiar with those games?

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Speaker 3: All? Yeah, I mean I think it's funny. I'm pretty

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sure there's one called Idle Heroes and one called Clicker Heroes,

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and I've played one of or if both, but no,

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Clicker Heroes was a big one. I feel like around

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high school time, I had my one friend his like

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most played game on Steam is Clicker Heroes just because

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he like sets it up so he never even has

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to interact with it. But yes, I'm aware of those. Yeah.

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Speaker 1: I remember playing one back in high school called Tiny Tower,

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which was like a great phone game where you were

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just building this insane tower and adding like residential suites

256
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for people, and then you get different restaurants and like

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build an arcade and literally all you do is like

258
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go on the game and like re stock shelves by

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clicking on things, and then like you know, it takes

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eight hours in real train for that.

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Speaker 2: Thing to regenerate.

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Speaker 1: So it's kind of that idea, and pilot Quest is

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kind of that a little bit at the start. It's

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kind of a clicker where you have your yo yo

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and there's a little crystal and you smash the crystal

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and crystals come out and you pick them up, and

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then eventually you like buy a thing, buy a seed

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that generates crystals over time. And I was like, that's

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kind of a weird idea, but I'm kind of into it.

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And then I think where it kind of clicked for

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me is that all that stuff happens while you're outside

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pilot Quest. So while you're playing other games in the collection,

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you're building up crystals in pilot Quest. So when you

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come back to it, okay, shit, I have a ton

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of resources.

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Speaker 2: Now I can go do a few more things.

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Speaker 1: And so that's one that I play pilot Quest for

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twenty minutes, I go play other games for like a

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couple hours, come back to pilot Quest, play for twenty minutes,

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and I keep coming back and forth, and I'm so

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curious to see what other kind of meta games there

282
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are in this collection, and that that really just does

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happen to be the perfect game to pick up first

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in this collection because I can just get start building

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up those things right away. So it just worked out

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perfectly in that way. But on top of that building

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out your whole base, and whennot you're you know, going

288
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take out dungeons and exploring and you're having to repair

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your ship and all that. So it's just a fun

290
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game on the side, but like the weird clicker element

291
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to it and the idle game element to it is

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is like an interesting twist on it, but that makes

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it really interesting. Another one that is just so wild.

294
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I don't even know how to describe the genre of it.

295
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It's called Party House, and the objective of the game

296
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is just like pretty much just throw the perfect party.

297
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There's different scenarios and so you're trying to build up

298
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both your popularity and your cash so that you can

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like buy things that make the party better and buy

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a bigger house, and then popularity so that you can

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you know, get more and better and more interesting people

302
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at your party. And there's I just love the names

303
00:12:16,320 --> 00:12:20,080
of everything in here. Like you have essentially like opening

304
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a door and you're letting one person in and then

305
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you can decide, Okay, do I want to let another

306
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person in because they could be a bad person or

307
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a good person. And then you decide when the party

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is over, either you've filled up the house completely and

309
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you're good to go, or you're taking that risk door

310
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by door and so everyone's in a while. Like they're

311
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called wild buddies, and a wild buddy will enter your

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house and they're just fucking rowdy. They're just trashing the place.

313
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And if you get too many wild buddies, the cops

314
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show up and then you just you don't get any resources.

315
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So that's like the main thing is you're trying to like, Okay,

316
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I can't if I'm risking if I open this door

317
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and there's a wild buddy there, then there's so many

318
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ways that it expands on that where one of the

319
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guests you can have is just a dog, and the

320
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dog will spot who the next person that the door is,

321
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so you can see, oh, maybe it's a wild buddy,

322
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so I know I'm not gonna let them in. You

323
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can like get police officers in or like security guards

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and like kick out wild buddies.

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Speaker 2: I love too.

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Speaker 1: You can get you can invite hippies to your party,

327
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and hippies will balance out the wild buddy. They kind

328
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of bounce with the flow of the party. You can

329
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get like auctioneers and like DJs and dancers and like

330
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all this crazy stuff and yeah, like this. So there's

331
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different scenarios, different wind conditions, but for the most part,

332
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you're just trying to optimize the money variable of it

333
00:13:28,480 --> 00:13:30,960
with like the popularity and I'm still trying to figure out.

334
00:13:31,000 --> 00:13:33,720
I haven't beat a run of it yet, but it's

335
00:13:33,720 --> 00:13:36,639
just like such a weird, funny idea. The art is hilarious,

336
00:13:37,360 --> 00:13:40,080
and I just love the naming convention of everyone. It's

337
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so it's such a funny, weird little game in there

338
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that I never would have thought of. But it's also

339
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so simple, like not to bragg or anything. I feel

340
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like I could program that game in like a month,

341
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Like it's very.

342
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Speaker 2: Simple, but it's super fun.

343
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Speaker 1: And I feel like that's just everything in here is

344
00:13:54,480 --> 00:13:56,440
so well designed, even if it's just like the most

345
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basic of platform or it's just super fun to play.

346
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And that's why I'm just like addicted to this game totally.

347
00:14:03,679 --> 00:14:05,399
Speaker 3: Yeah, it seems like a great resource for just like

348
00:14:05,440 --> 00:14:08,600
inspiration even just being a game developer, right because you're

349
00:14:08,600 --> 00:14:12,000
getting so much different games with different mechanics and different

350
00:14:12,000 --> 00:14:15,519
little interactions among themselves in a game you know that

351
00:14:15,559 --> 00:14:18,519
has fifty and as you already stated, like you're what

352
00:14:18,600 --> 00:14:20,600
twelve games into a pack of fifty.

353
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Speaker 4: That's awesome.

354
00:14:21,679 --> 00:14:24,080
Speaker 1: Yeah, I mean that's just like as I mentioned with

355
00:14:24,120 --> 00:14:25,919
Ice Climbers, and that's the case for so many games

356
00:14:25,919 --> 00:14:27,720
when I go back and play them on any like

357
00:14:27,840 --> 00:14:30,240
Nintendo Switch Online, Like man, these games do.

358
00:14:30,240 --> 00:14:31,440
Speaker 2: Not hold up there very fun.

359
00:14:31,480 --> 00:14:33,720
Speaker 1: A lot of them do typically ship with a manual

360
00:14:33,799 --> 00:14:35,360
back in the day, and if you don't have the manual,

361
00:14:35,360 --> 00:14:37,600
it makes the game like impossible to understand. Of course,

362
00:14:37,639 --> 00:14:40,879
that's like one level of disconnect there. But it's like

363
00:14:40,919 --> 00:14:43,559
even the original Mario Bros. I don't really like that game,

364
00:14:43,559 --> 00:14:46,120
the original couple Zelda games, they're not really for me.

365
00:14:46,159 --> 00:14:48,000
I don't really find them that enjoyable. And so I

366
00:14:48,080 --> 00:14:50,360
just think it's cool that, like, okay, what it would

367
00:14:50,399 --> 00:14:52,000
be like to make a modern game that as using

368
00:14:52,519 --> 00:14:55,519
those limitations but with modern sensibilities, and it's like, oh yeah.

369
00:14:55,519 --> 00:14:57,759
The result is that you get really really fun games

370
00:14:57,759 --> 00:14:59,519
that are very simple, because like, if you don't need

371
00:14:59,639 --> 00:15:04,080
much for a game to be a hoot. Another game

372
00:15:04,200 --> 00:15:06,000
that I really want to do show up because.

373
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Speaker 2: I think you will particularly like.

374
00:15:07,080 --> 00:15:10,320
Speaker 1: This is a game called more Toll and the basic

375
00:15:10,320 --> 00:15:12,720
ideas it's weird. It's a two D platformer, kind of

376
00:15:12,759 --> 00:15:14,759
puzzle platform where you're going from left to right trying

377
00:15:14,759 --> 00:15:17,080
to just get to the exit. And when I as

378
00:15:17,120 --> 00:15:19,240
soon as I hopped in, the most striking thing to

379
00:15:19,240 --> 00:15:21,000
me was that I had twenty lives. I'm like, what

380
00:15:21,159 --> 00:15:23,759
kind of platformer gives you twenty lives? Is this game

381
00:15:23,879 --> 00:15:27,279
just incredibly difficult? What's going on here? But it's because

382
00:15:27,559 --> 00:15:30,679
with every time you die, you know another guy respawns down,

383
00:15:30,720 --> 00:15:33,240
and it's kind of contextualizes that it's not you respawning,

384
00:15:33,320 --> 00:15:36,200
it's like different guys. Like you have twenty people overall,

385
00:15:36,720 --> 00:15:38,600
and there's it's pretty simple. You move back and forth,

386
00:15:38,639 --> 00:15:41,080
you jump, and then there's three abilities you have. One

387
00:15:41,519 --> 00:15:43,279
is you can turn into a rock kind of like

388
00:15:43,360 --> 00:15:46,080
Kirby's down Beat and smash. One is you can just

389
00:15:46,120 --> 00:15:48,960
self destruct, so you blow up blocks and other things,

390
00:15:49,000 --> 00:15:50,639
but you die in the process. Yeah, And then the

391
00:15:50,720 --> 00:15:52,480
third one is you just like turn yourself into a

392
00:15:52,519 --> 00:15:56,000
fucking dart and fly horizontally across the stage and you

393
00:15:56,039 --> 00:15:58,519
like stab into walls and then you can like jump

394
00:15:58,559 --> 00:15:59,639
on that guy's body, so.

395
00:15:59,559 --> 00:16:02,320
Speaker 2: They but it's like a pigman like game where you're using.

396
00:16:02,120 --> 00:16:06,000
Speaker 1: Each other's bodies and like you know, blowing up blocks

397
00:16:06,039 --> 00:16:08,080
with one guy so that the next guy can walk through.

398
00:16:08,399 --> 00:16:10,000
Speaker 2: And so it's kind of yeah, it's kind of like

399
00:16:10,039 --> 00:16:11,080
that idea.

400
00:16:11,159 --> 00:16:12,919
Speaker 1: But then the cool thing that ties it all together

401
00:16:12,960 --> 00:16:15,399
is there's like ten levels in the game, so not

402
00:16:15,480 --> 00:16:17,879
too many, but the idea is you're trying to replay

403
00:16:17,919 --> 00:16:19,759
it and almost like golf, like get your score down.

404
00:16:19,799 --> 00:16:22,360
You're trying to get like really optimize your runs. Because

405
00:16:22,360 --> 00:16:24,440
once you go through that first level with twenty guys,

406
00:16:24,879 --> 00:16:27,279
if I burned, let's you can gain guys, you can

407
00:16:27,360 --> 00:16:30,360
lose guys. But let's say overall ended with twelve guys

408
00:16:30,399 --> 00:16:32,080
left it at the end of the level. Now for

409
00:16:32,159 --> 00:16:35,320
level two, I only have twelve guys, and so that's

410
00:16:35,320 --> 00:16:38,000
where the freaking seafood angle of it comes in. As

411
00:16:38,039 --> 00:16:40,080
you get further in, you're going back to earlier levels

412
00:16:40,159 --> 00:16:42,679
optimizing the way you're playing, try and decide, oh, how

413
00:16:42,720 --> 00:16:45,000
can I get all these bonus lives and minimize the

414
00:16:45,000 --> 00:16:47,759
ones I'm losing, and then just execute until you have

415
00:16:47,840 --> 00:16:49,919
so many bonus guys for the later levels, and then

416
00:16:49,919 --> 00:16:50,639
the final boss.

417
00:16:50,679 --> 00:16:54,000
Speaker 2: You just need fucking bodies everywhere. You gotta just sat.

418
00:16:54,120 --> 00:16:56,080
Speaker 1: You can't gaining their lives. You just got to sacrifice

419
00:16:56,080 --> 00:16:58,120
a ton of people. So that's kind of where the

420
00:16:58,200 --> 00:17:00,919
challenge comes in. So it's just like that's and borrowing

421
00:17:00,919 --> 00:17:03,440
that little piece from Seafoo, it was like, yeah, totally

422
00:17:03,519 --> 00:17:06,480
changed everything about it into just this totally genius game.

423
00:17:06,480 --> 00:17:08,319
And I had just I was just I couldn't stop

424
00:17:08,319 --> 00:17:09,880
playing that game until I paid it. I was like,

425
00:17:09,880 --> 00:17:11,680
I have so many other games in this collection checkout,

426
00:17:11,920 --> 00:17:13,440
but I'm beating the hell out of this game because

427
00:17:13,480 --> 00:17:15,559
I love the idea and there's a sequel to it

428
00:17:15,559 --> 00:17:17,759
in the collection, so I can't even wait to go

429
00:17:17,799 --> 00:17:20,319
see how like it changes up that formula using that

430
00:17:20,799 --> 00:17:24,039
general idea. So yeah, that game is is absolutely sick.

431
00:17:24,079 --> 00:17:25,240
Speaker 2: And on top of that, to it a.

432
00:17:25,200 --> 00:17:28,680
Speaker 1: Lair I really like to it is whenever there's enemies

433
00:17:28,720 --> 00:17:30,240
all throw the level, you know, if they hit you,

434
00:17:30,240 --> 00:17:31,480
you die, so you just lose a guy.

435
00:17:31,640 --> 00:17:32,759
Speaker 2: That's that's not ideal.

436
00:17:33,160 --> 00:17:36,599
Speaker 1: But if you if you blow up and kill an enemy,

437
00:17:36,839 --> 00:17:39,400
every time you kill three enemies, you get a bonus life.

438
00:17:39,559 --> 00:17:41,559
So as you're going through this level planning at your

439
00:17:41,599 --> 00:17:44,079
roote trying to optimize it, you're also looking at like, okay,

440
00:17:44,079 --> 00:17:46,119
how can I blow up these blocks and also maybe

441
00:17:46,200 --> 00:17:47,920
take out an enemy or two as well, And so

442
00:17:48,039 --> 00:17:50,720
just the speed run like route planning.

443
00:17:50,359 --> 00:17:50,720
Speaker 2: Of it is.

444
00:17:52,279 --> 00:17:56,160
Speaker 1: Yeah, it's so satisfying. So once again, super simple game,

445
00:17:56,200 --> 00:17:58,000
Like I think it took me two hours maybe to

446
00:17:58,000 --> 00:18:00,599
get that first complete. But then each game has like

447
00:18:01,160 --> 00:18:03,799
a gold rating when you like roll credits on it essentially,

448
00:18:03,960 --> 00:18:05,599
but then there's also you can get a cherry in

449
00:18:05,640 --> 00:18:08,200
each one, so if you that's like a super difficult goal.

450
00:18:08,279 --> 00:18:10,359
So now I gotta beat the game with like seventy

451
00:18:10,359 --> 00:18:11,960
five people remain. I don't even know what the hell

452
00:18:11,960 --> 00:18:14,119
I'm gonna do that. I play perfect on like every level,

453
00:18:14,119 --> 00:18:17,599
So there's additional kind of tiers of challenge if you

454
00:18:17,720 --> 00:18:19,519
really want to get super deep in the weeds, which

455
00:18:19,559 --> 00:18:21,079
maybe I will over time, but right now I'm just

456
00:18:21,119 --> 00:18:22,519
gonna kind of, you know.

457
00:18:22,519 --> 00:18:24,319
Speaker 2: Share the load a little bit and check out about

458
00:18:24,440 --> 00:18:25,240
these different games.

459
00:18:25,480 --> 00:18:26,759
Speaker 4: That's awesome. What are you playing it on?

460
00:18:27,319 --> 00:18:28,960
Speaker 2: I'm playing it. It's only on Steam right now.

461
00:18:29,039 --> 00:18:33,079
Speaker 1: Actually, Okay, so I imagine this game would be hard

462
00:18:33,119 --> 00:18:35,599
to port just because of how many different games are

463
00:18:35,599 --> 00:18:38,759
in here, Like I've found a couple bugs in here,

464
00:18:38,759 --> 00:18:40,480
which it makes sense, you know, how are you gonna

465
00:18:40,480 --> 00:18:41,039
play tests?

466
00:18:41,720 --> 00:18:43,559
Speaker 2: Play test? A one game is hard? I can tell

467
00:18:43,559 --> 00:18:46,359
you that from making one simple game of Potion problem,

468
00:18:46,480 --> 00:18:48,680
but making fifty all at once, where.

469
00:18:48,519 --> 00:18:51,000
Speaker 1: People could be doing things in different orders, playing games

470
00:18:51,039 --> 00:18:54,240
in different ways. Like, yeah, it's so, I've I've found

471
00:18:54,240 --> 00:18:58,160
a couple bugs. Nothing like too crazy, but yeah, definitely that.

472
00:18:58,240 --> 00:19:00,799
I this game is gonna be an absolute hit on

473
00:19:01,039 --> 00:19:04,000
the Switch though. It's gonna be perfect for that, like

474
00:19:04,079 --> 00:19:06,440
when it comes out, just in terms of like having

475
00:19:06,440 --> 00:19:08,440
it on the go and checking out these different games

476
00:19:08,440 --> 00:19:10,759
for different moments. And the coach co op I think

477
00:19:10,839 --> 00:19:12,839
is gonna be a great angle for the Switch, So

478
00:19:12,920 --> 00:19:14,720
I'm looking forward to that. Like at this game, I'm

479
00:19:14,759 --> 00:19:18,240
definitely like Splunky too, I own on every console imaginable.

480
00:19:18,519 --> 00:19:19,519
Speaker 2: That's gonna be the same for this.

481
00:19:19,759 --> 00:19:21,519
Speaker 1: I'm just gonna pick it up everywhere so I can

482
00:19:21,680 --> 00:19:23,480
check it out at all. And because you don't have

483
00:19:23,519 --> 00:19:25,720
to lock the things again, you're good to go right

484
00:19:25,759 --> 00:19:28,079
from scratch. You can just jump right in and play

485
00:19:28,119 --> 00:19:29,720
whatever games you most want to play.

486
00:19:29,559 --> 00:19:30,079
Speaker 2: In that moment.

487
00:19:30,640 --> 00:19:32,759
Speaker 3: Yeah, no, that's awesome. I like that it takes the

488
00:19:32,759 --> 00:19:34,799
best parts of those old retro games. You know, you

489
00:19:34,839 --> 00:19:36,400
buy and you get what you get. You don't have

490
00:19:36,440 --> 00:19:39,319
to fucking beat the game to unlock another level or

491
00:19:39,359 --> 00:19:39,839
something like that.

492
00:19:39,839 --> 00:19:41,039
Speaker 4: You can kind of go wherever you want.

493
00:19:41,079 --> 00:19:43,240
Speaker 3: And yeah, I do like the idea of them keeping

494
00:19:43,279 --> 00:19:45,319
like the same color palette across the whole board to

495
00:19:45,359 --> 00:19:48,759
just unify the whole thing. And like, I imagine the

496
00:19:48,880 --> 00:19:51,319
art style of different games is still very different, but

497
00:19:51,400 --> 00:19:54,079
the palette is still like it makes it kind of

498
00:19:54,319 --> 00:19:56,640
feel it's like it's in the same realm. But yeah,

499
00:19:56,640 --> 00:19:58,480
I know that's awesome just looking at screenshots of some

500
00:19:58,480 --> 00:20:00,680
of them, Like, I like how different the games are,

501
00:20:00,720 --> 00:20:02,400
and I had no idea that it was going to

502
00:20:02,440 --> 00:20:05,640
be something like how you like they're kind of linked

503
00:20:05,680 --> 00:20:09,079
together with like your Spolunky Chap pop off and a

504
00:20:09,119 --> 00:20:10,119
couple of different titles there.

505
00:20:10,160 --> 00:20:10,720
Speaker 4: That's awesome.

506
00:20:11,240 --> 00:20:13,720
Speaker 1: Yeah, And then there's it's it's fun too, Like the collection,

507
00:20:13,960 --> 00:20:15,319
you can organize it in different ways.

508
00:20:15,319 --> 00:20:15,839
Speaker 2: At the bottom.

509
00:20:15,839 --> 00:20:17,640
Speaker 1: You can be like I want to play a reflex

510
00:20:17,680 --> 00:20:20,119
type game. It'll narrow those down. Oh, Okay, that's I

511
00:20:20,200 --> 00:20:22,000
want to play a thinky game and it'll like narrow

512
00:20:22,039 --> 00:20:25,640
those ones down, which is fun, but by default it's chronological,

513
00:20:26,000 --> 00:20:28,839
and like the chronological element of is like just totally

514
00:20:28,880 --> 00:20:30,759
manufactured by them, of course, but it starts with like

515
00:20:30,960 --> 00:20:33,119
the first game that came out in nineteen eighty all

516
00:20:33,160 --> 00:20:35,720
the way to like whatever it is in nineteen ninety,

517
00:20:35,920 --> 00:20:38,079
and so you can kind of see also this progression

518
00:20:38,119 --> 00:20:41,240
of like the graphics maybe get a little bit more complex,

519
00:20:41,279 --> 00:20:43,559
and obviously the sequels will like come out after each other,

520
00:20:43,839 --> 00:20:45,839
and then for each one there's like a little biography

521
00:20:46,240 --> 00:20:48,319
which is kind of just like a fun fact about

522
00:20:48,359 --> 00:20:50,480
the game, but of course, once again they're all kind

523
00:20:50,480 --> 00:20:52,480
of just like fabricated, like, oh, the character for this

524
00:20:52,559 --> 00:20:54,880
game was based on a character from this other game

525
00:20:54,920 --> 00:20:56,880
in this in this collection, but it's written from the

526
00:20:56,920 --> 00:20:59,799
perspective of like I don't know, a little blurby root.

527
00:20:59,680 --> 00:21:01,920
Speaker 2: And like an old video game magazine or something like that.

528
00:21:02,000 --> 00:21:05,960
Speaker 1: So it's just the commitment to the collection angle of

529
00:21:06,000 --> 00:21:07,720
it and what that means for it, I think is

530
00:21:07,759 --> 00:21:10,640
such a great way to contextualize it rather than just like, yeah,

531
00:21:10,680 --> 00:21:13,519
here's fifty games, you know, like they really went out

532
00:21:13,559 --> 00:21:15,319
of their way too tide all together, and I'm sure

533
00:21:15,359 --> 00:21:17,359
that's why the game also took a lot longer to

534
00:21:17,359 --> 00:21:19,920
come out from that original announcement trailer. Is just like

535
00:21:20,319 --> 00:21:22,599
they really put a lot of effort into connecting everything

536
00:21:22,640 --> 00:21:23,519
in a meaningful way.

537
00:21:23,640 --> 00:21:25,359
Speaker 4: So yeah, that's awesome.

538
00:21:25,799 --> 00:21:27,559
Speaker 1: Yeah, I don't really feel the need to like spoil

539
00:21:27,599 --> 00:21:29,079
too many of these games. I want people to check

540
00:21:29,079 --> 00:21:30,240
them out. And I know it just came out a

541
00:21:30,279 --> 00:21:32,279
few days ago and it's a huge game obviously to

542
00:21:32,319 --> 00:21:34,200
like get through all of it, So I think I'll

543
00:21:34,240 --> 00:21:37,119
just leave it at those shout outs for now. But yeah,

544
00:21:37,200 --> 00:21:38,920
I if anyone else picks it up, I'd love to,

545
00:21:39,079 --> 00:21:39,680
you know, let me know.

546
00:21:39,720 --> 00:21:40,200
Speaker 2: In the discord.

547
00:21:40,200 --> 00:21:42,319
Speaker 1: I'd love to talk about the games even playing. And

548
00:21:42,440 --> 00:21:45,319
you know, just like Splunky, tons of secrets seem to

549
00:21:45,359 --> 00:21:48,599
exist in here, and just from some chatter I've seen

550
00:21:48,640 --> 00:21:51,440
on like the Subredded and Discord and stuff, seems like

551
00:21:51,480 --> 00:21:54,000
there's some more more going on here, just like lying,

552
00:21:54,200 --> 00:21:57,240
like hiding underneath the surface too. So that's exciting in

553
00:21:57,279 --> 00:21:59,400
terms of the longevity of it.

554
00:21:59,480 --> 00:22:00,799
Speaker 2: So yeah, there you go.

555
00:22:00,880 --> 00:22:05,319
Speaker 1: There is UFO fifty, an absolutely amazing game that everyone

556
00:22:05,319 --> 00:22:07,400
should pick up I'm just gonna say it everyone. I

557
00:22:07,400 --> 00:22:10,640
think everyone will find many games that they enjoy here,

558
00:22:10,759 --> 00:22:14,599
not just one. So it's absolutely worth worth the ticket there.

559
00:22:14,640 --> 00:22:19,960
So yeah, there you go. There is UFO fifty Kurkling.

560
00:22:20,079 --> 00:22:22,119
I know you have quite a few things, so I'll

561
00:22:22,119 --> 00:22:23,480
toss to you. At some point. We got to work

562
00:22:23,519 --> 00:22:25,079
an ad break in here, so I'll let you kind

563
00:22:25,119 --> 00:22:27,480
of figure out how you want to meld that in here.

564
00:22:27,519 --> 00:22:29,400
But at some yeah, just take it away. Where do

565
00:22:29,440 --> 00:22:30,039
you want to start?

566
00:22:30,400 --> 00:22:30,920
Speaker 4: Sounds good.

567
00:22:30,960 --> 00:22:33,720
Speaker 3: I want to mention two quick ones that you brought

568
00:22:33,759 --> 00:22:36,000
up on the podcast in the past. I didn't physically

569
00:22:36,039 --> 00:22:38,680
play these games, but I witnessed them through Shae. Shaye

570
00:22:39,000 --> 00:22:44,319
picked up Monami Lane on the switch. Yeah, it's I

571
00:22:44,319 --> 00:22:45,880
don't think it took her too long to get through it,

572
00:22:45,920 --> 00:22:48,920
but she she absolutely adored it. It was totally the vibe

573
00:22:48,920 --> 00:22:51,039
of a game that she was looking for and just

574
00:22:51,039 --> 00:22:53,000
from what I seen, like I remember you talking about it,

575
00:22:53,000 --> 00:22:54,960
so it's seen just clips from here and there.

576
00:22:55,000 --> 00:22:58,319
Speaker 1: But having a chill City Builder, it's great. Those don't

577
00:22:58,359 --> 00:23:02,680
ever and I've been on the relaxing one is so enjoyable.

578
00:23:02,920 --> 00:23:05,599
Speaker 3: Oh exactly, And like just great switch game. You know

579
00:23:05,640 --> 00:23:07,359
you can just kind of chill back us on the

580
00:23:07,519 --> 00:23:09,319
on the switch with the handheld. So yeah, she she

581
00:23:09,400 --> 00:23:13,079
really enjoyed that one. And then she also picked up

582
00:23:13,160 --> 00:23:18,359
Unpacking because that was on the PlayStation collection. And I did,

583
00:23:18,400 --> 00:23:20,240
like I didn't do a whole level, but like, you know,

584
00:23:20,240 --> 00:23:22,079
when she would go in the kitchen or something, I

585
00:23:22,079 --> 00:23:24,759
would just start putting some things away, and man, what

586
00:23:24,960 --> 00:23:27,680
like a relaxing game similar to like Monomi Lane, but

587
00:23:27,720 --> 00:23:32,000
like totally just it's like doing like like a coloring

588
00:23:32,000 --> 00:23:34,519
book or something like it's a way to just kind

589
00:23:34,559 --> 00:23:37,480
of get your brain focused on some something with some

590
00:23:37,559 --> 00:23:39,920
nice chill music. And she really enjoyed like just the

591
00:23:39,920 --> 00:23:42,480
progression of kind of following the person's life and kind

592
00:23:42,480 --> 00:23:45,880
of witnessing their you know, their life through just their

593
00:23:45,920 --> 00:23:46,920
stuff that you're putting away.

594
00:23:47,000 --> 00:23:49,000
Speaker 4: So yeah, she she really enjoyed that one.

595
00:23:49,079 --> 00:23:51,720
Speaker 1: Man, how satisfying is like when you beat the level

596
00:23:51,759 --> 00:23:54,960
and it does like the quick fast forward of placing

597
00:23:55,119 --> 00:23:58,200
plunking down all the items at the sound effects. Yeah,

598
00:23:58,240 --> 00:24:00,400
so and like anytime you like fucked up and like

599
00:24:00,480 --> 00:24:02,559
have to move something around, yeah, shows all that.

600
00:24:02,599 --> 00:24:03,799
Speaker 2: It's so satisfying.

601
00:24:03,920 --> 00:24:04,920
Speaker 4: There's a little snapshot.

602
00:24:04,960 --> 00:24:07,759
Speaker 3: It's like very like ASMRI I find with just like

603
00:24:07,799 --> 00:24:10,119
the little audio effects. But it was funny because she

604
00:24:10,319 --> 00:24:12,920
like was putting everything down, putting like the last things in.

605
00:24:12,960 --> 00:24:14,920
But then she forgot to like flip the pillow back,

606
00:24:15,039 --> 00:24:16,839
so like when it takes the snapshot, the pillow just

607
00:24:16,880 --> 00:24:17,559
like fold it over.

608
00:24:17,599 --> 00:24:22,480
Speaker 4: It's like, but no that she she really enjoyed those.

609
00:24:22,640 --> 00:24:24,119
Speaker 3: I want to bring them up just because you brought

610
00:24:24,119 --> 00:24:27,279
them up and in the past there and oh, actually

611
00:24:27,400 --> 00:24:29,960
little asterisk will unpacking. That was a part of the

612
00:24:30,000 --> 00:24:35,000
PlayStation collection extras whatever whatever tiered it's at. And unfortunately

613
00:24:35,039 --> 00:24:38,519
it was removed like the same time that Plucky Squire

614
00:24:38,559 --> 00:24:40,440
came out, because I guess they just shuffle the catalog

615
00:24:40,480 --> 00:24:43,200
around kind of how like Netflix ads and takes off things.

616
00:24:43,200 --> 00:24:45,079
And she was so bummed because she got like eighty

617
00:24:45,200 --> 00:24:47,920
nine percent done, so she'll never be able to finish

618
00:24:47,960 --> 00:24:49,440
it off there, and I think it's like a twenty

619
00:24:49,440 --> 00:24:50,119
five dollars game.

620
00:24:50,160 --> 00:24:51,319
Speaker 4: I'm like, I don't think you really.

621
00:24:51,119 --> 00:24:54,160
Speaker 3: Need to buy that for uh for how much you're

622
00:24:54,160 --> 00:24:57,119
almost done it? Oh yeah, actually I don't know.

623
00:24:57,200 --> 00:24:59,319
Speaker 1: I mean, if she got that enjoyment out of it like,

624
00:24:59,720 --> 00:25:02,759
what's twenty bucks to you, but twenty bucks for indie developer?

625
00:25:02,799 --> 00:25:04,680
Speaker 2: You know it means the world. I don't think a

626
00:25:04,680 --> 00:25:06,720
good point, Like every level is great.

627
00:25:06,759 --> 00:25:08,599
Speaker 3: So even if she only has one or two more levels,

628
00:25:08,640 --> 00:25:10,799
I don't know, maybe maybe in like a year if

629
00:25:10,839 --> 00:25:13,880
she like forgot how how you know, like just to

630
00:25:13,880 --> 00:25:16,359
play through it again on like a fresh little yea.

631
00:25:17,440 --> 00:25:20,480
But yeah, those were those are the two that were

632
00:25:20,480 --> 00:25:22,920
played not by me. But I still want to mention

633
00:25:25,000 --> 00:25:27,440
what's some quick ones to mention you mentioned elden Ring.

634
00:25:27,519 --> 00:25:30,759
I also will mention elden Ring here because I hit

635
00:25:30,759 --> 00:25:32,799
a wall on my first character that I made. I

636
00:25:33,200 --> 00:25:34,559
just I don't know if I told you this, but

637
00:25:34,599 --> 00:25:35,920
I like made a new character.

638
00:25:36,480 --> 00:25:37,160
Speaker 2: Do I tell you this?

639
00:25:37,240 --> 00:25:38,960
Speaker 4: I told someone this. I can't remember if I told you.

640
00:25:39,759 --> 00:25:40,519
Speaker 2: I think you might have.

641
00:25:40,680 --> 00:25:42,119
Speaker 4: Yeah maybe Okay, Well.

642
00:25:42,079 --> 00:25:45,319
Speaker 3: This time around, I like going full on commitment to

643
00:25:45,400 --> 00:25:48,519
actually following like a like a guide, not necessarily like

644
00:25:48,559 --> 00:25:49,920
how to get through the game, but just how to

645
00:25:49,920 --> 00:25:50,720
build a character.

646
00:25:50,880 --> 00:25:52,599
Speaker 4: Because I feel like my first character.

647
00:25:52,319 --> 00:25:55,039
Speaker 3: I just really I don't know, like Jack of all

648
00:25:55,079 --> 00:25:58,240
trades type avenue and not really like focusing my my

649
00:25:58,240 --> 00:26:00,480
my spec or like just focusing all my like my

650
00:26:00,480 --> 00:26:03,039
my weapon upgrades on like a specific weapon, Whereas now

651
00:26:03,039 --> 00:26:04,960
it's like I don't know, I feel like I'm just

652
00:26:04,960 --> 00:26:07,480
gonna commit to a nice basic easy play style to

653
00:26:07,559 --> 00:26:09,480
just get through the game and learn the game properly.

654
00:26:09,559 --> 00:26:11,720
Speaker 2: And what a what a more.

655
00:26:11,559 --> 00:26:15,279
Speaker 3: Efficient way it's been. Even just like beating like a

656
00:26:15,279 --> 00:26:18,559
certain boss for example, like the first guy Hagrid, the

657
00:26:18,880 --> 00:26:21,440
the whatever his name is, I feel like I freaking

658
00:26:21,960 --> 00:26:26,079
squeeze my head into the into that hole for like

659
00:26:26,240 --> 00:26:28,240
four hours the first time that I that I ever

660
00:26:28,279 --> 00:26:30,240
played that game. And this time around this new character

661
00:26:30,279 --> 00:26:32,519
of course, like I've beat him, so I kind of

662
00:26:32,559 --> 00:26:36,240
know his mooset first try, and it was like so fast,

663
00:26:36,400 --> 00:26:38,279
like I just was like dodged all of his attacks.

664
00:26:38,279 --> 00:26:40,440
I'm just like totally chopping him down right now, I'm

665
00:26:40,519 --> 00:26:44,160
rocking the this vihander like the giant colossal sword, which

666
00:26:44,200 --> 00:26:48,039
is just like yeah, two handed, big, big colossal sword.

667
00:26:48,359 --> 00:26:51,960
I have the ash of war that changes my my

668
00:26:52,039 --> 00:26:54,440
heavy attack into a charged attack. And then like the

669
00:26:54,519 --> 00:26:56,599
idea of the build is to just be like able

670
00:26:56,640 --> 00:26:58,640
to tank hit, so you you focus on armor that

671
00:26:58,680 --> 00:27:00,920
has a lot of poise, so isn't like it doesn't

672
00:27:01,000 --> 00:27:04,200
knock you when you're doing those charge attacks, and man,

673
00:27:04,240 --> 00:27:06,519
they hit so hard, especially now that I have like

674
00:27:06,839 --> 00:27:08,720
I think I'm only at like plus six or something

675
00:27:08,759 --> 00:27:11,440
on my byhander, but like still, that's like so much

676
00:27:11,480 --> 00:27:13,680
more than I had on the first character that I made,

677
00:27:13,759 --> 00:27:16,359
and I like, I had so much more playtime on

678
00:27:16,480 --> 00:27:18,799
that character. But no, I'm just focusing on Yeah, like

679
00:27:19,079 --> 00:27:20,680
I think I'm gonna do like the whole game if

680
00:27:20,680 --> 00:27:22,039
I can with that weapon, unless it.

681
00:27:22,039 --> 00:27:23,799
Speaker 4: Gets like a better upgrade.

682
00:27:23,839 --> 00:27:27,039
Speaker 3: But the guy that I saw at least just recommend

683
00:27:27,039 --> 00:27:28,599
like you can beat the whole game with that one

684
00:27:28,839 --> 00:27:31,480
that one play style, and yeah, I'm just I'm having

685
00:27:31,519 --> 00:27:33,799
lots of fun with it. I'm I think I'm just

686
00:27:33,839 --> 00:27:35,960
like I'm still early on in the game just because

687
00:27:36,119 --> 00:27:38,759
I don't know, I think I have like ten hours

688
00:27:38,880 --> 00:27:42,240
or eleven hours on this one character right now. But no,

689
00:27:42,559 --> 00:27:45,599
just having lots of lots of fun. And it's interesting

690
00:27:45,599 --> 00:27:48,599
because I feel like because although I treaded a similar

691
00:27:48,640 --> 00:27:51,319
path that my first player did, I just found like

692
00:27:51,440 --> 00:27:54,039
different avenue. Like I feel like I thought I like

693
00:27:54,119 --> 00:27:56,359
discovered it like a full area and then you like

694
00:27:56,400 --> 00:27:58,839
go down a road, and it's like, what the hell,

695
00:27:58,880 --> 00:28:02,000
there's like there's a uh, what do they call like

696
00:28:02,039 --> 00:28:05,200
a sight of grace whatever they're called, Just like what,

697
00:28:05,279 --> 00:28:06,640
there's more down here? Then you just kind of go

698
00:28:06,680 --> 00:28:08,880
down a rabbit hole and you like recover a whole area,

699
00:28:09,000 --> 00:28:10,480
or you get like a little map piece that just

700
00:28:10,519 --> 00:28:12,200
like opens up the whole map, Like, wait a minute,

701
00:28:12,240 --> 00:28:14,160
I had no idea this was down And the amount

702
00:28:14,160 --> 00:28:18,680
of times that happens is always surprising every time.

703
00:28:19,359 --> 00:28:20,400
Speaker 4: Something I will.

704
00:28:20,240 --> 00:28:22,359
Speaker 3: Say too, I feel like this time around, I'm utilizing

705
00:28:22,400 --> 00:28:24,799
Torrent so much more than I did on my first

706
00:28:24,799 --> 00:28:29,119
play through, And because I have this giant byhander colossal sword,

707
00:28:29,279 --> 00:28:31,599
Like when I do my charge attack on the horse,

708
00:28:31,799 --> 00:28:35,200
she does this like drag type ability and it's just

709
00:28:35,359 --> 00:28:37,160
like you can just chop like five enemies in a

710
00:28:37,240 --> 00:28:40,400
row with it, and it's just so satisfying. Torrent is

711
00:28:40,480 --> 00:28:44,319
just fantastic, super best mood with the movements. I agree

712
00:28:44,319 --> 00:28:45,400
with you now, I feel like the first time you

713
00:28:45,400 --> 00:28:46,920
brought up it's like I don't think about that, but

714
00:28:46,960 --> 00:28:50,759
definitely in comparison to like so many horses can feel

715
00:28:50,799 --> 00:28:54,119
so rigid and like you don't feel free on you know,

716
00:28:54,160 --> 00:28:56,759
on Torrent but just kind of double jumping around like

717
00:28:56,799 --> 00:28:59,279
I'm a fucking gazelle in the Sahara double jumps.

718
00:28:59,359 --> 00:29:01,680
Speaker 4: Yeah, it's fantastic.

719
00:29:01,839 --> 00:29:05,599
Speaker 1: Yeah, I just actually beat or I just got the

720
00:29:05,680 --> 00:29:09,960
last map piece on the DLC, and I only have

721
00:29:10,000 --> 00:29:12,160
one more of the mandatory bosses and then I've like

722
00:29:12,359 --> 00:29:14,440
pinged like three or four other ones on the map

723
00:29:14,759 --> 00:29:16,519
that I caught and was just like, oh fuck this,

724
00:29:16,640 --> 00:29:19,519
I'm not doing this guy right now, so I'm like close.

725
00:29:19,599 --> 00:29:21,279
But also this boss that I have to fight at

726
00:29:21,279 --> 00:29:24,720
this point is like insanely difficult. So yeah, I think

727
00:29:24,720 --> 00:29:26,000
I just kind of I think I'm at the point

728
00:29:26,000 --> 00:29:28,880
where I'm getting a little like I've done all the exploration,

729
00:29:28,920 --> 00:29:31,079
which is my favorite part about Elden Ring, so I

730
00:29:31,079 --> 00:29:32,799
don't think I'm gonna worry about too much about some

731
00:29:32,839 --> 00:29:35,079
of these optional bosses, and I think I'm just gonna

732
00:29:35,119 --> 00:29:38,000
try and really figure out a strategy for this final

733
00:29:38,039 --> 00:29:39,960
boss and then roll credits on the DLC, and then

734
00:29:39,960 --> 00:29:42,480
when i'm when I have an itch when I hankering

735
00:29:42,480 --> 00:29:43,759
for it, and come back and I have a little

736
00:29:43,799 --> 00:29:46,440
more content to do. But yeah, I'm getting down to

737
00:29:46,480 --> 00:29:49,200
the final hours of the DLC. Here and I think

738
00:29:49,279 --> 00:29:54,279
my favorite part about the DLC is that the regular

739
00:29:54,359 --> 00:29:56,799
leveling up system it's still in there, but there's like

740
00:29:56,839 --> 00:29:59,680
a different system specifically for the DLC, and that way

741
00:29:59,720 --> 00:30:01,839
that they I could scale the difficulty of it based

742
00:30:01,880 --> 00:30:05,119
on like someone who's just beat the main game, someone

743
00:30:05,160 --> 00:30:07,680
who's done New Game plus twenty seven, you know, whatever

744
00:30:07,720 --> 00:30:07,920
it is.

745
00:30:07,960 --> 00:30:09,559
Speaker 2: They can scale the difficulty that way.

746
00:30:09,799 --> 00:30:12,079
Speaker 1: And so because of that, I when I'm leveling up

747
00:30:12,119 --> 00:30:14,480
like regularly, if your ruins or souls whatever they're called,

748
00:30:14,759 --> 00:30:16,759
I can just put my stats wherever I want now

749
00:30:16,759 --> 00:30:18,960
and it's not really going to make a huge effect

750
00:30:19,319 --> 00:30:21,119
on like my ability to beat the game. Some more,

751
00:30:21,160 --> 00:30:23,279
I'm like, I've put a bunch of stats into Faith

752
00:30:23,359 --> 00:30:25,480
now so I can try different weapons out. I've been

753
00:30:25,480 --> 00:30:27,880
putting some stats into things I normally wouldn't with my

754
00:30:28,039 --> 00:30:30,400
characters build. But I think the DLC is really good

755
00:30:30,440 --> 00:30:33,119
at letting you kind of do whatever you want on

756
00:30:33,160 --> 00:30:35,240
the stat side of things. You know, just to change

757
00:30:35,240 --> 00:30:36,559
your stats so you can use the kind of weapons

758
00:30:36,599 --> 00:30:39,680
you're interested in using, and then you know the actual

759
00:30:39,839 --> 00:30:42,599
difficulty and like percentages of how much damage're doing is

760
00:30:42,599 --> 00:30:44,440
gonna come from the secondary thing that's more based on

761
00:30:44,519 --> 00:30:47,640
exploration than it is leveling up anyway. So that's that's

762
00:30:47,680 --> 00:30:50,039
a nice thing for you to look forward to, you know.

763
00:30:50,119 --> 00:30:51,720
Speaker 2: Yeah in two years when you get.

764
00:30:51,680 --> 00:30:53,920
Speaker 3: To the I have the I have the I have

765
00:30:53,960 --> 00:30:55,680
the DLC IT game with the pack that I got.

766
00:30:55,559 --> 00:30:57,359
Speaker 2: Which, oh, which is a nice right on.

767
00:30:57,480 --> 00:31:00,119
Speaker 3: Yeah, it was just like the sale price, it was

768
00:31:00,200 --> 00:31:03,599
like pretty it was cheaper than the full price game

769
00:31:03,640 --> 00:31:06,079
regular price for the game and the DLC, and the

770
00:31:06,160 --> 00:31:08,720
DLC at launch was quite expensive, right, it.

771
00:31:08,720 --> 00:31:09,880
Speaker 2: Was like like fifty bucks. I think.

772
00:31:09,920 --> 00:31:12,119
Speaker 4: Yeah, So I'm like this is a steal, you know.

773
00:31:12,200 --> 00:31:13,839
Speaker 3: I I gotta get on this and then hopefully it'll

774
00:31:13,839 --> 00:31:16,200
motivate me to power through that game. But how do

775
00:31:16,240 --> 00:31:18,839
you know how many mandatory bosses there are? Just from

776
00:31:18,839 --> 00:31:20,480
like talking to people or does it actually tell you

777
00:31:20,519 --> 00:31:21,079
like in the game.

778
00:31:21,440 --> 00:31:24,440
Speaker 1: I did google it earlier because I was curious. I

779
00:31:24,480 --> 00:31:26,960
was fighting a couple of these guys. I'm like, oh

780
00:31:27,000 --> 00:31:29,039
my god, how many more of these? Yeah, we're reading

781
00:31:29,039 --> 00:31:31,319
when the DLC came out that there's only I won't

782
00:31:31,319 --> 00:31:34,440
say the number, but a specific number, okay, And yeah,

783
00:31:34,440 --> 00:31:36,200
I was like, okay, I've fought.

784
00:31:36,079 --> 00:31:36,480
Speaker 2: A few of these.

785
00:31:36,519 --> 00:31:38,720
Speaker 1: I feel like this guy seems mandatory. He's kind of

786
00:31:38,759 --> 00:31:41,200
an annoying fight with an annoying mechanic. Do I have

787
00:31:41,240 --> 00:31:42,960
to actually beat this guy? And so I looked it

788
00:31:43,039 --> 00:31:44,680
up and I didn't, and that's when I saw that

789
00:31:44,720 --> 00:31:45,759
I only had one more.

790
00:31:45,720 --> 00:31:47,319
Speaker 2: To go, and I'm kind of surprised.

791
00:31:47,319 --> 00:31:49,759
Speaker 1: One of them is like, it's this whole section of

792
00:31:49,759 --> 00:31:53,240
the map all on its own, really difficult, really climactic,

793
00:31:53,279 --> 00:31:55,400
really built up to this boss too, So I assumed

794
00:31:55,440 --> 00:31:57,839
that was going to be one of the mandatory ones,

795
00:31:57,880 --> 00:31:59,680
but it's it's not. I mean, even in the main game,

796
00:31:59,720 --> 00:32:02,640
there's a bosses that are like, it's surprising that that's

797
00:32:02,680 --> 00:32:04,440
not someone you have to beat to roll credits on

798
00:32:04,480 --> 00:32:07,599
the game. But just how big the game is, there's

799
00:32:07,640 --> 00:32:10,880
just total huge chunks of the game that are completely optional, which.

800
00:32:10,720 --> 00:32:12,200
Speaker 4: Is why, Yeah, it's fine.

801
00:32:12,240 --> 00:32:15,039
Speaker 3: I have one coworker that I think he's like similar

802
00:32:15,079 --> 00:32:18,720
place to me, like like Soul's career as well as

803
00:32:18,720 --> 00:32:20,319
like where we are in Elden Rings. So it's kind

804
00:32:20,359 --> 00:32:23,359
of fun like comparing our experience stories because it's like

805
00:32:23,359 --> 00:32:25,119
we're going through the game for the first time and

806
00:32:25,440 --> 00:32:28,079
somehow we haven't been like spoiled on how many bosses

807
00:32:28,079 --> 00:32:30,039
there are, like where you have to go? So we're

808
00:32:30,079 --> 00:32:32,960
just kind of like to, uh, what do they call

809
00:32:33,079 --> 00:32:37,640
the oh my gosh, for even the.

810
00:32:36,960 --> 00:32:38,559
Speaker 2: Two traveling souls?

811
00:32:38,960 --> 00:32:39,920
Speaker 3: Sure, let's say that.

812
00:32:39,960 --> 00:32:42,720
Speaker 1: I was gonna say, like players of Journey, how they

813
00:32:42,759 --> 00:32:44,519
come across each other and each other.

814
00:32:44,680 --> 00:32:45,160
Speaker 3: I like that.

815
00:32:45,240 --> 00:32:45,640
Speaker 2: I like that.

816
00:32:45,720 --> 00:32:46,000
Speaker 4: Spin.

817
00:32:46,079 --> 00:32:48,319
Speaker 3: I was gonna say, what what your the tarnished? That's

818
00:32:48,319 --> 00:32:52,880
what we are on the gold just depraved, venerable, old,

819
00:32:52,960 --> 00:32:57,359
tarnished exactly. We're just naked with our loin cloth and

820
00:32:57,359 --> 00:32:59,559
our big Oh yeah, I've been wing on the low

821
00:32:59,599 --> 00:33:02,519
clas because the new hammer I found is so fucking

822
00:33:02,559 --> 00:33:04,680
heavy that if I want my fast role, I have

823
00:33:04,680 --> 00:33:08,079
to be fuck naked except for some like little cloth bracers,

824
00:33:08,079 --> 00:33:11,240
So I just on cloth couple cloth bracers, which I

825
00:33:11,319 --> 00:33:12,880
you know, the amount of defense they're giving me.

826
00:33:12,920 --> 00:33:16,960
Speaker 1: Is probably not useful whatsoever. But then I do insane,

827
00:33:17,119 --> 00:33:19,799
huge damage. So I'm really happy that weapon required some

828
00:33:19,839 --> 00:33:22,559
of that faith leveling oh final to use.

829
00:33:22,480 --> 00:33:24,200
Speaker 2: That, which is nice to see. But I also I

830
00:33:24,279 --> 00:33:25,680
just hit one hundred hours in elder.

831
00:33:25,559 --> 00:33:29,079
Speaker 1: Ring clients, Oh wow, congratulations, Yeah, which some is like

832
00:33:29,319 --> 00:33:31,759
you know, puny that's like very many hours. But for me,

833
00:33:32,160 --> 00:33:35,160
I think it was like seventy hours on the main game,

834
00:33:35,200 --> 00:33:37,319
maybe eighty, so it's been about twenty thirty with the

835
00:33:37,359 --> 00:33:38,240
DLC at this point.

836
00:33:38,440 --> 00:33:41,240
Speaker 3: Oh wow, that's pretty good to like beat the game.

837
00:33:41,279 --> 00:33:43,240
I feel like that's that's pretty good. I've just heard

838
00:33:43,319 --> 00:33:45,440
like it was some hundreds of hundreds of.

839
00:33:45,519 --> 00:33:47,440
Speaker 1: Yeah everyone I talked to, I guess I did it.

840
00:33:49,039 --> 00:33:51,119
I don't know a little bit quicker for some reason.

841
00:33:51,160 --> 00:33:52,000
Speaker 2: I don't know why I will.

842
00:33:52,279 --> 00:33:54,119
Speaker 3: I will say too, I am glad that I did

843
00:33:54,160 --> 00:33:57,279
make this new character because I although, as I like

844
00:33:57,319 --> 00:33:59,200
I was saying, like, I found like I was getting

845
00:33:59,200 --> 00:34:01,039
to a point that I was kind of just plateing

846
00:34:01,559 --> 00:34:05,359
plat two plateawing with my point distribution, and I was

847
00:34:05,359 --> 00:34:09,039
also just really like leaning heavily on like the magic

848
00:34:09,159 --> 00:34:11,239
and like the spirits and stuff like that. And now

849
00:34:11,360 --> 00:34:14,679
it's like I'm just gonna go fucking Darseul's one style, baby,

850
00:34:14,760 --> 00:34:16,639
just you and your weapon and just just do it

851
00:34:16,679 --> 00:34:18,559
that way. So that's why I like, I am really

852
00:34:18,599 --> 00:34:21,679
glad that I'm just committing to the two handed play style,

853
00:34:21,719 --> 00:34:24,119
because it's also like I want to try different play styles,

854
00:34:24,159 --> 00:34:26,079
but it's like I also just want to play the

855
00:34:26,119 --> 00:34:28,360
game and like not not worry so much on like

856
00:34:28,679 --> 00:34:30,639
is this a good weapon, and like looking at numbers

857
00:34:30,639 --> 00:34:32,480
and stats, and I know it is the type of

858
00:34:32,519 --> 00:34:36,480
game that, like, you know, people recommend just exploring and like.

859
00:34:36,840 --> 00:34:38,360
Speaker 4: Just doing whatever for your first play through.

860
00:34:38,360 --> 00:34:40,360
Speaker 3: But it's also like I just want to focus on

861
00:34:40,400 --> 00:34:43,199
the game mechanics more so than what my character is actually,

862
00:34:43,239 --> 00:34:46,920
like point distribution and knowing where to like because there

863
00:34:46,960 --> 00:34:49,719
is hard or what are they soft caps, hard caps

864
00:34:49,760 --> 00:34:53,519
whatever it is, where like the points get diminishing returns

865
00:34:53,559 --> 00:34:55,159
if you like keep going in certain.

866
00:34:55,119 --> 00:34:57,760
Speaker 2: I don't even know anything about that. Yeah that sounds right,

867
00:34:57,880 --> 00:35:00,039
but I could not tell you what level or what.

868
00:35:00,400 --> 00:35:02,239
Speaker 3: Right sounds like you beat the game without that, so

869
00:35:02,320 --> 00:35:03,400
you know, kudos to use sir.

870
00:35:03,960 --> 00:35:07,079
Speaker 1: Yeah, I mean, I'm not afraid to cheese. I'm a

871
00:35:07,119 --> 00:35:09,199
Mimic tear user, which I don't know if you've heard

872
00:35:09,199 --> 00:35:10,840
about that, But that's like just one of the summons

873
00:35:11,280 --> 00:35:13,320
that is just very strong because they're pretty much like

874
00:35:13,320 --> 00:35:14,320
a little mini copy of you.

875
00:35:14,800 --> 00:35:16,519
Speaker 2: So for me, I have my huge ass.

876
00:35:16,360 --> 00:35:19,079
Speaker 1: Hammer and then my mimic also has a huge ass hammer,

877
00:35:19,199 --> 00:35:20,960
and if I just go seat in the corner. He'll

878
00:35:21,000 --> 00:35:25,159
do like at least a thirty boss h you know,

879
00:35:25,239 --> 00:35:27,119
depending on scenario. So I just have to stay alive.

880
00:35:27,239 --> 00:35:29,960
But you know that doesn't work across the board. Certain

881
00:35:29,960 --> 00:35:31,079
bosses are too.

882
00:35:31,199 --> 00:35:33,119
Speaker 2: Too strong, and then if they take them out.

883
00:35:33,039 --> 00:35:34,440
Speaker 1: Then I'm on my own because you can only sell

884
00:35:34,519 --> 00:35:36,880
them once. So so I'm not you know, I'll choose

885
00:35:36,920 --> 00:35:38,800
when I need to. But I've definitely fought a few

886
00:35:38,840 --> 00:35:42,400
bosses nice fair game as well, that's awesome. They're not

887
00:35:42,480 --> 00:35:44,320
fair sometimes their hip boxes are bullshit.

888
00:35:44,360 --> 00:35:46,480
Speaker 2: So you know what I'm gonna do too, I don't care.

889
00:35:48,559 --> 00:35:49,199
Speaker 4: That's amazing.

890
00:35:49,800 --> 00:35:52,519
Speaker 3: Maybe I'll quickly mentioned this last thing before break if

891
00:35:52,519 --> 00:35:56,880
you want to go that route, Age of Mythology retold? Now,

892
00:35:57,000 --> 00:36:00,719
have you ever played Age of Mythology before I have?

893
00:36:01,039 --> 00:36:02,079
Or Age of Empires?

894
00:36:02,400 --> 00:36:06,519
Speaker 1: Like I've barely I think I've maybe touched Age of Empires. Okay,

895
00:36:07,519 --> 00:36:09,960
probably yeah, I remember I was like a big one

896
00:36:09,960 --> 00:36:12,119
my friend Cody, I remember playing that one. But yeah,

897
00:36:12,159 --> 00:36:14,719
Age of Mythology, this these trailers, I'm like, god, damn,

898
00:36:14,719 --> 00:36:16,800
I want to play this game, and I'm currently lapsed

899
00:36:16,800 --> 00:36:18,599
on my game pass subscriptions, so I haven't picked it.

900
00:36:18,639 --> 00:36:20,280
Speaker 2: Up yet or played it yet, but.

901
00:36:20,199 --> 00:36:22,079
Speaker 1: We when I finally resubscribe to that, which might be

902
00:36:22,079 --> 00:36:23,880
in the next couple of weeks for Starfield, I'm definitely

903
00:36:23,920 --> 00:36:26,639
gonna download that on my PC and uh play for

904
00:36:26,679 --> 00:36:27,559
a little bit at least.

905
00:36:28,119 --> 00:36:29,559
Speaker 4: Yeah, I would.

906
00:36:29,639 --> 00:36:32,519
Speaker 3: I think I can confidently say Age of Mythology, like

907
00:36:32,559 --> 00:36:35,599
the original is my favorite artist game of all time,

908
00:36:36,000 --> 00:36:39,239
Like the original Age of Empires was probably one of

909
00:36:39,239 --> 00:36:41,400
the earliest games I ever played. Like I remember my

910
00:36:41,480 --> 00:36:43,679
dad like showing me on that family computer like Age

911
00:36:43,679 --> 00:36:46,559
of Empires one and just like the little like audio

912
00:36:46,800 --> 00:36:48,800
cues or like the music goes to the game, Like

913
00:36:48,800 --> 00:36:52,440
it's very nostalgic for me. Done a lot of land parties,

914
00:36:52,559 --> 00:36:54,800
Like in my house we just have multiple PCs, and

915
00:36:54,840 --> 00:36:56,559
like my dad would have his buddy, I would have

916
00:36:56,599 --> 00:36:58,320
like a buddy over and we just like do like

917
00:36:58,360 --> 00:37:01,360
a big land battle. And that's like between Age Mythology

918
00:37:01,440 --> 00:37:03,360
or Age of Empires one, like like we played all

919
00:37:03,440 --> 00:37:06,280
of them. So yeah, I.

920
00:37:05,960 --> 00:37:07,960
Speaker 4: Absolutely love Age of Mythology.

921
00:37:08,280 --> 00:37:10,519
Speaker 3: When the when like the remass whatever this is, this

922
00:37:10,639 --> 00:37:13,199
is like I won't want to say a remass. This

923
00:37:13,239 --> 00:37:15,800
is like a remake almost, like like it does look

924
00:37:15,840 --> 00:37:18,320
a lot more than just polished, like an enhanced edition,

925
00:37:20,000 --> 00:37:21,719
like like that was my thoughts going into it. And

926
00:37:21,920 --> 00:37:24,880
I remember getting excited about the Warcraft three remake and

927
00:37:24,920 --> 00:37:26,960
that that I don't know, I don't know. I heard

928
00:37:27,000 --> 00:37:29,280
that one wasn't as great, like uh as to what

929
00:37:29,280 --> 00:37:31,559
they were promising, like there's no custom games and like

930
00:37:31,599 --> 00:37:34,559
the stuff that really people loved about that original game.

931
00:37:34,840 --> 00:37:37,639
They didn't quite make it even though it looked really good.

932
00:37:37,639 --> 00:37:40,000
So I was kind of stand offish. And then of

933
00:37:40,000 --> 00:37:41,559
course a couple of my my old buddies that I

934
00:37:41,599 --> 00:37:43,679
like playing arts games with were like mess They're like, oh,

935
00:37:43,679 --> 00:37:44,440
are you gonna get it?

936
00:37:44,519 --> 00:37:46,519
Speaker 4: And I'm like, I don't know, maybe, And then.

937
00:37:46,440 --> 00:37:48,440
Speaker 3: I looked at the trailer and I'm like, oh my god,

938
00:37:48,440 --> 00:37:49,880
this looks so frickin good.

939
00:37:51,079 --> 00:37:53,519
Speaker 2: I love the color colors, looks so good.

940
00:37:53,719 --> 00:37:55,639
Speaker 3: And they just even having like my buddies now like

941
00:37:55,679 --> 00:37:57,119
telling me of like they want to get it, and

942
00:37:57,119 --> 00:37:58,719
then like I know, they have a lot better like

943
00:37:58,800 --> 00:38:00,840
online support than they did back in the day for it,

944
00:38:00,920 --> 00:38:03,280
So ah, fuck it, I got it. I got the

945
00:38:03,280 --> 00:38:06,639
premium edition. I got the and so so you get

946
00:38:06,639 --> 00:38:09,679
like another faction with the Premium edition and also apparently

947
00:38:09,719 --> 00:38:11,880
they're coming out with DLCs, which is crazy because it

948
00:38:11,920 --> 00:38:14,000
was like a really old game, so clearly just shows

949
00:38:14,039 --> 00:38:15,360
their support for it.

950
00:38:15,679 --> 00:38:15,920
Speaker 2: Yeah.

951
00:38:16,199 --> 00:38:17,719
Speaker 3: I have not been able to play this game yet.

952
00:38:17,760 --> 00:38:19,960
I don't know what it is. It will not launch

953
00:38:20,000 --> 00:38:22,960
on my Steam. I I have tried so many fixes

954
00:38:23,000 --> 00:38:26,480
that of course, like the community is suggesting, it seems

955
00:38:26,480 --> 00:38:28,199
like there's quite a lot of people that they have

956
00:38:28,239 --> 00:38:30,639
the exact same issue. Some people like me that have

957
00:38:30,679 --> 00:38:32,199
not even got the chance to play it, and some

958
00:38:32,239 --> 00:38:34,440
people that were playing it and then they did an

959
00:38:34,519 --> 00:38:36,599
update and now with the game just won't launch for them,

960
00:38:37,239 --> 00:38:40,199
really really really bummed about it. I like Friday night,

961
00:38:40,480 --> 00:38:42,360
I was literally gonna play this till like five of

962
00:38:42,360 --> 00:38:44,719
the morning, probably like like like Shaye had an overnight shift.

963
00:38:44,719 --> 00:38:47,639
I'm like, I'm not leaving my I'm just gonna play

964
00:38:47,719 --> 00:38:51,119
age of Mythology retold. I am so hyped. My buddy,

965
00:38:51,159 --> 00:38:53,039
you know, shouts out to Denzil. We're gonna be playing

966
00:38:53,039 --> 00:38:55,880
all night for it. He got to get in the game,

967
00:38:55,960 --> 00:38:57,840
his game worked. He played like five and a half

968
00:38:57,920 --> 00:38:59,880
hours that night, and I just could not even launch

969
00:38:59,880 --> 00:39:01,519
the game. I've tried so many things.

970
00:39:01,599 --> 00:39:05,400
Speaker 1: I was like is you know, on its fading breadths?

971
00:39:05,480 --> 00:39:06,519
Is that what's going on here?

972
00:39:06,639 --> 00:39:07,559
Speaker 2: Or is it my witch?

973
00:39:07,920 --> 00:39:11,440
Speaker 3: I like updated my drivers, like I like I checked

974
00:39:11,480 --> 00:39:13,480
it like the minimum requirements and like I'm all there,

975
00:39:13,519 --> 00:39:14,519
and I don't know.

976
00:39:14,559 --> 00:39:16,599
Speaker 4: I felt like I don't know.

977
00:39:16,639 --> 00:39:18,599
Speaker 3: I was gonna refund the game, like right away, just

978
00:39:18,599 --> 00:39:20,760
because I was so mad, like Saturday morning, like I

979
00:39:20,760 --> 00:39:22,639
didn't I didn't get to play Danzil played all night.

980
00:39:22,719 --> 00:39:24,480
Speaker 2: This fucking bullshit is my favorite game.

981
00:39:25,760 --> 00:39:27,760
Speaker 3: And then, uh, I don't know, a lot of people

982
00:39:27,760 --> 00:39:29,639
were kind of reporting the same thing. So a lot

983
00:39:29,679 --> 00:39:31,639
of people are just like I'm I'm waiting for the patches,

984
00:39:31,679 --> 00:39:33,280
hopefully they fix it. So I am gonna wait a

985
00:39:33,320 --> 00:39:36,039
little bit longer to see if they do patch it. There,

986
00:39:36,119 --> 00:39:39,039
I haven't seen anything posted from like them specifically about it.

987
00:39:40,440 --> 00:39:41,320
Speaker 4: And then I don't know.

988
00:39:41,400 --> 00:39:43,440
Speaker 3: My weekend just got it caught busy with other things,

989
00:39:43,440 --> 00:39:45,039
so I haven't really been able to look into it

990
00:39:45,199 --> 00:39:47,079
too deeply. I might try a couple of other things,

991
00:39:47,079 --> 00:39:49,920
but like I've uninstalled the game, reinstalled the game, like

992
00:39:50,039 --> 00:39:52,679
verified like all the files and as I said, like

993
00:39:52,719 --> 00:39:54,639
readed my old my drivers and stuff. But I was

994
00:39:54,719 --> 00:39:57,800
so bummed about that and uh yeah, I still have

995
00:39:57,880 --> 00:39:59,880
not played it, says one minute played because I clicked

996
00:40:00,079 --> 00:40:02,639
on Steam and it just it likes it like shows

997
00:40:02,679 --> 00:40:04,599
that it's launching, and then it just goes back to

998
00:40:04,719 --> 00:40:08,039
like like nothing, and really really unfortunately, I was really

999
00:40:08,079 --> 00:40:10,920
looking forward to that. So hopefully I can. I can

1000
00:40:10,960 --> 00:40:13,719
tell you about it, you know, and the picture when we.

1001
00:40:13,719 --> 00:40:16,760
Speaker 2: Do, let me know, because I would love to.

1002
00:40:16,880 --> 00:40:19,679
Speaker 1: I'm gonna definitely down like I don't have when I

1003
00:40:19,679 --> 00:40:22,280
get game Pass again. I would definitely love to play

1004
00:40:22,280 --> 00:40:25,400
that with you. And so when you when you've got

1005
00:40:25,400 --> 00:40:27,000
it figured out, let me know and I'll download it

1006
00:40:27,039 --> 00:40:29,400
and we can hopefully play it together.

1007
00:40:29,519 --> 00:40:31,159
Speaker 2: And I think on my laptop.

1008
00:40:31,239 --> 00:40:33,000
Speaker 1: But you know what, it's weird about that, because they've

1009
00:40:33,000 --> 00:40:35,880
been doing a ton of these like they did remaster

1010
00:40:36,159 --> 00:40:39,679
like modern versions, right for all the old Age Empires games,

1011
00:40:39,719 --> 00:40:42,599
they did Age of Empires four. I imagine it's the same

1012
00:40:42,639 --> 00:40:45,039
team that's working on this. Yeah, I would have thought

1013
00:40:45,119 --> 00:40:47,280
like they would have been just crushing these remakes, working

1014
00:40:47,280 --> 00:40:49,599
in this engine and all this stuff. So maybe I'm

1015
00:40:49,599 --> 00:40:52,159
making assumptions there, but I yeah, that's that seems like

1016
00:40:52,159 --> 00:40:55,719
a very very weird issue. That is popping up there

1017
00:40:55,760 --> 00:40:57,800
and obviously it's not just you. And if you're meeting

1018
00:40:57,800 --> 00:41:00,719
the requirements, then either they find up with the minimum

1019
00:41:00,719 --> 00:41:02,960
requirements or there's like a game breaking bug, which is

1020
00:41:02,960 --> 00:41:05,079
like I don't know how they led that through the door,

1021
00:41:05,159 --> 00:41:08,880
didn't do enough testings, but hopefully it gets resolved sooner.

1022
00:41:09,199 --> 00:41:12,039
Speaker 3: Yeah, so I'm I'm definitely gonna let you know because

1023
00:41:12,079 --> 00:41:14,320
I I'm like holding out faith that I'm just gonna

1024
00:41:14,320 --> 00:41:17,039
be able to randomly boot this game up because really

1025
00:41:17,079 --> 00:41:19,280
really excited for it. And yeah, I mean, if you

1026
00:41:19,320 --> 00:41:21,480
get it, we could do like a big, a big

1027
00:41:21,480 --> 00:41:24,360
online match. Definitely coordinate because I have at least you know,

1028
00:41:24,400 --> 00:41:27,960
Patreon Tyler. He's a big ag agent mythology guy. As

1029
00:41:27,960 --> 00:41:32,119
I mentioned Denzil. Yeah, yeah, my dad would get this

1030
00:41:32,159 --> 00:41:34,119
in a heartbeat too when I talk about it.

1031
00:41:34,159 --> 00:41:37,079
Speaker 1: So, yeah, what is the What is the players you

1032
00:41:37,119 --> 00:41:38,159
can have in one match?

1033
00:41:38,559 --> 00:41:40,400
Speaker 4: I think, well, on the old game, I think it

1034
00:41:40,440 --> 00:41:40,920
was twelve.

1035
00:41:41,039 --> 00:41:43,559
Speaker 1: Oh yeah, okay, yeah, I assumed it's like a four

1036
00:41:43,599 --> 00:41:44,679
person thing that's sick.

1037
00:41:44,920 --> 00:41:47,360
Speaker 3: So that's like that was how we would play. Like

1038
00:41:47,480 --> 00:41:49,440
Land parties, you could do up to twelve. I I

1039
00:41:49,880 --> 00:41:52,119
imagine it's the same for online games. I don't know

1040
00:41:52,119 --> 00:41:55,280
if they have like a different online support system, but yeah,

1041
00:41:55,400 --> 00:41:57,559
lots of games, and that's where you just do like

1042
00:41:57,599 --> 00:41:59,800
one of the biggest maps and you just get that

1043
00:42:00,039 --> 00:42:03,519
fucking amazing soundtrack going when you're playing like the Vikings

1044
00:42:03,599 --> 00:42:06,159
or something. Oh, it's so great. You got god powers,

1045
00:42:06,199 --> 00:42:07,920
so you choose. I was just gonna I'm just gonna

1046
00:42:07,920 --> 00:42:09,880
go off a quick rantier. You got the you got

1047
00:42:09,880 --> 00:42:12,679
the Egyptian gods, you have the Norse gods, you have

1048
00:42:12,760 --> 00:42:15,880
the Greek gods, and then in the DLC, which now

1049
00:42:16,079 --> 00:42:18,159
is of course in all the games, they have the Titans.

1050
00:42:18,159 --> 00:42:21,159
So it's just, oh, it's such a great game. And

1051
00:42:21,519 --> 00:42:24,800
I was obsessed with it. I was. The story is fantastic,

1052
00:42:24,920 --> 00:42:28,039
but like really just the game itself is ye, so

1053
00:42:28,039 --> 00:42:31,320
so great. It's definitely definitely up there. I mean, I

1054
00:42:31,400 --> 00:42:34,000
say it's my favorite arts game. I had to make

1055
00:42:34,039 --> 00:42:35,920
like a little tier like Warcraft three, you would be

1056
00:42:35,960 --> 00:42:37,599
in there for sure as one of my favorite arts

1057
00:42:37,679 --> 00:42:40,199
games of all time. But yeah, I would say Agent

1058
00:42:40,239 --> 00:42:44,280
Mythology just just for like the nostalgia of it, and yeah,

1059
00:42:44,280 --> 00:42:46,519
those those big land parties we would have back in

1060
00:42:46,559 --> 00:42:49,440
the day, just just great times, just staying up till

1061
00:42:50,159 --> 00:42:52,039
seven in the morning, like like like literally like you

1062
00:42:52,119 --> 00:42:53,920
just do like one massive game and it's been like

1063
00:42:53,960 --> 00:42:55,840
five hours and yeah, it's just so fun.

1064
00:42:57,199 --> 00:42:57,840
Speaker 2: That's amazing.

1065
00:42:58,519 --> 00:43:01,840
Speaker 1: Well, let's uh, let's take a break here, a little

1066
00:43:01,880 --> 00:43:04,599
break here to tell you that Patreon. Have you ever

1067
00:43:04,639 --> 00:43:06,280
heard about Patreon? This is a this is a website

1068
00:43:06,320 --> 00:43:08,840
you can go to. You can subscribe to geek First podcast.

1069
00:43:09,119 --> 00:43:09,840
Speaker 2: It helps us.

1070
00:43:09,719 --> 00:43:12,400
Speaker 1: Out a lot, and it gives you a lot of benefits.

1071
00:43:12,440 --> 00:43:15,360
You get episodes early, you get episodes ad for you,

1072
00:43:15,400 --> 00:43:17,239
and you get a lot of exclusive episodes as well.

1073
00:43:17,440 --> 00:43:20,559
You also get to join us on After nine, which

1074
00:43:20,599 --> 00:43:23,880
is a show where we talk with you, the patrons,

1075
00:43:23,880 --> 00:43:25,360
about all sorts of random stuff.

1076
00:43:25,400 --> 00:43:27,039
Speaker 2: Sometimes we do watch alongs with movies.

1077
00:43:27,400 --> 00:43:29,000
Speaker 1: We just talked about the recent movies that have been

1078
00:43:29,039 --> 00:43:30,719
coming out, all sorts of random stuff. We're doing on

1079
00:43:30,880 --> 00:43:33,199
this weekend, in fact, on Saturday, so it's a great

1080
00:43:33,199 --> 00:43:36,320
time to jump into Patreon and join us for that discussion.

1081
00:43:36,360 --> 00:43:39,199
I think time is TBD, but it's all that information's

1082
00:43:39,239 --> 00:43:40,119
posted Sunday.

1083
00:43:40,679 --> 00:43:41,239
Speaker 2: We'll go over there.

1084
00:43:41,599 --> 00:43:42,960
Speaker 4: Yeah, you're right, Sunday morning.

1085
00:43:43,480 --> 00:43:46,320
Speaker 1: Sunday morning, actually at nine am so all that is

1086
00:43:46,519 --> 00:43:47,039
not TVD.

1087
00:43:47,159 --> 00:43:49,920
Speaker 2: It is D. It is just determined. It is D.

1088
00:43:50,800 --> 00:43:52,199
Speaker 3: You just did that right there.

1089
00:43:52,719 --> 00:43:55,599
Speaker 2: It just shows my memory skills these days.

1090
00:43:55,679 --> 00:43:58,519
Speaker 1: Is wither right away. But no, that's that's good to know.

1091
00:43:59,639 --> 00:44:01,920
So many things on the feed right now. We're you know,

1092
00:44:01,920 --> 00:44:03,960
wrapping up brings the power within a couple of weeks,

1093
00:44:04,000 --> 00:44:07,239
Penguins getting going, Agatha's on the move. So we got

1094
00:44:07,239 --> 00:44:09,639
all sorts of TV shows and then it's just been

1095
00:44:09,679 --> 00:44:12,880
in a barrage of regular news for movie news, TV news,

1096
00:44:12,880 --> 00:44:14,480
so we're doing newscasts as well.

1097
00:44:14,840 --> 00:44:16,639
Speaker 2: We got Joker coming out in a little.

1098
00:44:16,400 --> 00:44:20,559
Speaker 1: Bit, so another review dropping there, just all sorts of stuff.

1099
00:44:20,559 --> 00:44:22,639
It's gonna be a great time also to start in November,

1100
00:44:22,719 --> 00:44:24,719
we have our twenty fo hour stream coming up, so

1101
00:44:25,039 --> 00:44:27,119
get geared up for that. It's gonna be a good time.

1102
00:44:27,719 --> 00:44:29,960
And what else, you know, join the discord as I mentioned,

1103
00:44:29,960 --> 00:44:31,880
this a great place to hang out, chat about all

1104
00:44:31,880 --> 00:44:34,480
sorts of things. You can leave a review to help

1105
00:44:34,519 --> 00:44:38,599
the show grow in the algorithm, leave a comment on

1106
00:44:38,639 --> 00:44:41,960
YouTube let us know what's going on. Any any other

1107
00:44:42,119 --> 00:44:44,840
shout outs Kirkland or does that sound about all?

1108
00:44:45,639 --> 00:44:50,119
Speaker 3: That sounds about all it's crazy. Just we're like nearing

1109
00:44:50,159 --> 00:44:52,119
a month away from our twenty four hour stream. You know,

1110
00:44:52,119 --> 00:44:54,599
it's just it's it's it's fast approaching. It's gonna be

1111
00:44:54,599 --> 00:44:57,719
a fun time. Gotta mentally and physically prepare for that. Yes,

1112
00:44:57,760 --> 00:45:01,880
adventure in my old age, you know, more and more challenging.

1113
00:45:02,199 --> 00:45:04,519
Speaker 1: I actually feel like even just the last like a

1114
00:45:04,679 --> 00:45:07,920
couple months, my ability to stay up late has greatly

1115
00:45:07,960 --> 00:45:12,119
diminished for no foreseeable reason. So I'm I was honestly

1116
00:45:12,199 --> 00:45:13,719
thinking about this other day. I'm like, I don't know

1117
00:45:13,719 --> 00:45:15,000
if I'm able to do it this year. I feel

1118
00:45:15,039 --> 00:45:16,599
like the last two or three years I've been like

1119
00:45:16,960 --> 00:45:19,159
popping off hard. Like I will stay up. I don't

1120
00:45:19,440 --> 00:45:22,239
get a wink asleep. I'll take the shifts that no

1121
00:45:22,280 --> 00:45:24,519
one wants to do. I'm in it, but I do.

1122
00:45:24,679 --> 00:45:26,119
Speaker 2: For some reason, I'm feeling.

1123
00:45:25,840 --> 00:45:29,239
Speaker 1: This year that my my sustainability is gonna be weaker.

1124
00:45:29,320 --> 00:45:31,320
Speaker 2: So I will see how that goes. But it should

1125
00:45:31,320 --> 00:45:31,960
be a good time.

1126
00:45:32,559 --> 00:45:34,400
Speaker 1: But we're gonna throw it to a quick ad break here,

1127
00:45:34,480 --> 00:45:36,960
Kirkland's gonna try and boot up agent mythology once more.

1128
00:45:37,519 --> 00:45:41,960
Speaker 2: We'll be right back. All right, We are back Kirkland,

1129
00:45:41,960 --> 00:45:43,280
did it work Agian mythology?

1130
00:45:43,480 --> 00:45:44,400
Speaker 3: It's still not work.

1131
00:45:45,119 --> 00:45:49,679
Speaker 1: Okay, maybe maybe next week, maybe another week on the podcast.

1132
00:45:49,880 --> 00:45:51,800
Speaker 2: Before we get to Plucky Squire Kirkland, think you have

1133
00:45:51,840 --> 00:45:55,360
some more games? U two showed out? So yeah, right

1134
00:45:55,400 --> 00:45:56,440
and off, where are we going next?

1135
00:45:56,480 --> 00:45:59,800
Speaker 3: I'll keep squeezing this juice out of the orange. Where

1136
00:45:59,800 --> 00:46:02,519
do you want to go? I'm gonna actually, yeah, I'll

1137
00:46:02,519 --> 00:46:06,079
talk about a little updaten matching clink. While I almost

1138
00:46:06,079 --> 00:46:10,320
said wild while rift apart. You know, I think last

1139
00:46:10,360 --> 00:46:12,039
time I was on here, I told you I was

1140
00:46:12,079 --> 00:46:14,519
about like halfway through the game, and I felt like

1141
00:46:14,559 --> 00:46:16,000
I was halfway through the game, and I was I

1142
00:46:16,039 --> 00:46:18,039
was worried just because I was enjoying it so much.

1143
00:46:18,079 --> 00:46:20,519
And I've since beat it, I've rolled credits on it,

1144
00:46:20,559 --> 00:46:22,800
and not only that, I got the Platinum on this game.

1145
00:46:23,079 --> 00:46:26,159
I went, I feel like I beat this game in

1146
00:46:26,239 --> 00:46:29,639
like no more than three sessions. I could not put

1147
00:46:29,679 --> 00:46:32,159
the controller down, like I was actually so hooked. My

1148
00:46:32,400 --> 00:46:35,800
total playtime after getting the platinum was fifteen hours. So

1149
00:46:36,000 --> 00:46:37,599
I think if you didn't do like any of the

1150
00:46:37,639 --> 00:46:41,079
extra stuff, like probably eleven hours is like the total story, which.

1151
00:46:40,960 --> 00:46:44,280
Speaker 1: That's a pretty quick platinum, even for like Insomniac Games.

1152
00:46:44,400 --> 00:46:45,239
Speaker 2: Yeah, that's cool.

1153
00:46:46,239 --> 00:46:48,639
Speaker 3: I was like, I was kind of conscious of what

1154
00:46:48,679 --> 00:46:50,880
I needed to do though, Like en Route, I feel

1155
00:46:50,880 --> 00:46:52,400
like if I didn't do that, there'd be a lot

1156
00:46:52,440 --> 00:46:55,000
of backtracking I had to do, so I kinda I

1157
00:46:55,079 --> 00:46:57,000
kind of did myself a service there. There was there

1158
00:46:57,039 --> 00:46:58,719
was two trophies at the end that I actually had

1159
00:46:58,719 --> 00:47:00,360
to like grind for and I was so paid about

1160
00:47:00,360 --> 00:47:02,280
because they're just really stupid. They have to like I

1161
00:47:02,280 --> 00:47:04,519
had to look up guides for. I was just so mad.

1162
00:47:04,559 --> 00:47:06,679
I didn't want to do it, and especially when you're like, Okay,

1163
00:47:06,679 --> 00:47:08,280
I'm almost done the game. I was want to get

1164
00:47:08,280 --> 00:47:09,920
the platinum and you're like, what I have to do that?

1165
00:47:09,960 --> 00:47:10,519
Speaker 2: Are you kidding?

1166
00:47:11,159 --> 00:47:14,639
Speaker 3: So uh but no, absolutely ten out of ten game.

1167
00:47:14,760 --> 00:47:17,960
It it is so good. It's definitely one of my

1168
00:47:18,000 --> 00:47:20,199
favorite action ventures that I've that I've played through in

1169
00:47:20,239 --> 00:47:22,800
the in the in the last handful of years. And

1170
00:47:23,360 --> 00:47:26,360
it's just it's so it It just it just felt

1171
00:47:26,480 --> 00:47:30,400
so like like well polished, like like like it was

1172
00:47:30,480 --> 00:47:33,320
such a beautiful game, really fun to play through, really

1173
00:47:33,320 --> 00:47:36,840
loved all the characters. They had some really good Yeah,

1174
00:47:36,960 --> 00:47:39,159
just really good personalities amongst the characters. I like the

1175
00:47:39,400 --> 00:47:41,400
I like the boss at the end, Like I just

1176
00:47:41,519 --> 00:47:44,119
really loved it across the hole, yeah, the whole board.

1177
00:47:44,159 --> 00:47:45,880
So I'm definitely gonna be keep my eyes on this

1178
00:47:45,920 --> 00:47:48,519
franchise going forward, because yeah, they they knocked us out

1179
00:47:48,519 --> 00:47:51,239
the part I even saw in the PlayStation catalog. They

1180
00:47:51,280 --> 00:47:53,480
have like pretty much all of the ratcheting client games

1181
00:47:53,480 --> 00:47:55,199
on there, so I might be tempted to boot up

1182
00:47:55,199 --> 00:47:58,079
one of those old classics. And I think when I

1183
00:47:58,079 --> 00:47:59,360
was on there, like I was telling you, like I

1184
00:47:59,400 --> 00:48:03,719
played like I think it was the third game or

1185
00:48:03,719 --> 00:48:05,719
the second game, and like they have that one on there,

1186
00:48:05,719 --> 00:48:07,760
and it's like, oh man, just that nostalgia trip is

1187
00:48:07,800 --> 00:48:10,840
gonna be great. But yeah, really really fun game that

1188
00:48:10,880 --> 00:48:13,840
I highly recommend to anyone that has I think it's

1189
00:48:13,840 --> 00:48:16,079
only on PS five. It might be on PS four,

1190
00:48:16,159 --> 00:48:19,000
but you know, if you're a PS five owner, definitely

1191
00:48:19,039 --> 00:48:20,360
check that out. If you're getting the you know, seven

1192
00:48:20,440 --> 00:48:24,400
hundred dollar upgrade, definitely. I don't know if they're upgrading

1193
00:48:24,480 --> 00:48:26,840
that game, but I'm sure it'll it'll run nice and

1194
00:48:26,840 --> 00:48:29,440
smooth on there, because yeah, just just really fun adventures.

1195
00:48:29,480 --> 00:48:33,880
So shouts out Ratchet and Clank and uh, you know,

1196
00:48:34,280 --> 00:48:36,960
like it's nice beat another game you know the last

1197
00:48:37,000 --> 00:48:41,199
year that's nice another one that Shane and I have

1198
00:48:41,280 --> 00:48:44,119
been absolutely obsessed with that. I actually had to push

1199
00:48:44,199 --> 00:48:46,920
this podcast back fifteen minutes because I was just we

1200
00:48:46,960 --> 00:48:49,519
could not stop playing this. Cult to the Lamb Dylan

1201
00:48:49,599 --> 00:48:52,599
Musk we jump back in there. Hadn't played it in

1202
00:48:52,599 --> 00:48:55,880
a while because I, I don't know, I just for

1203
00:48:55,920 --> 00:48:58,159
a reason, like the first time I played it went

1204
00:48:58,199 --> 00:48:59,719
really hard, and then I put it down. I played

1205
00:48:59,719 --> 00:49:02,320
a little bit after that, but like not so much more,

1206
00:49:02,519 --> 00:49:04,880
and then Shaye played like a little bit here and there,

1207
00:49:04,920 --> 00:49:06,880
and then I really like remember that they had the

1208
00:49:06,880 --> 00:49:09,320
two player version of it.

1209
00:49:09,360 --> 00:49:11,880
Speaker 4: Now, I don't know if it's like a different title,

1210
00:49:12,119 --> 00:49:12,840
just I don't know.

1211
00:49:12,800 --> 00:49:15,920
Speaker 2: The free like separate d name.

1212
00:49:16,280 --> 00:49:20,519
Speaker 3: Yeah, yeah, so this is another PlayStation collection game that

1213
00:49:20,559 --> 00:49:22,440
they had on there. So fortunately I didn't have to

1214
00:49:22,559 --> 00:49:24,639
pay any extra for it on that system because I

1215
00:49:24,639 --> 00:49:27,079
originally had it on on the Switch and then playing

1216
00:49:27,079 --> 00:49:30,559
it on PlayStation now and yeah, it seems like it

1217
00:49:30,599 --> 00:49:33,679
has the whole DLC in there with Goat that's the

1218
00:49:33,719 --> 00:49:37,239
other character which I absolutely love. Shaye plays the Lamb

1219
00:49:37,239 --> 00:49:39,760
and I Geta plays the Goat character. He's just so fantastic,

1220
00:49:39,760 --> 00:49:43,000
and this game like it's it's I mean, you played it.

1221
00:49:43,000 --> 00:49:45,079
We did a whole episode on it. It's definitely like

1222
00:49:45,119 --> 00:49:47,559
you got to keep on your task and always doing stuff.

1223
00:49:48,119 --> 00:49:50,360
It feels like a perfect two player couch go op

1224
00:49:50,400 --> 00:49:52,400
game though, because I feel like there is so much

1225
00:49:52,400 --> 00:49:55,880
to be managing on like the cult aspect and Shaye's

1226
00:49:55,920 --> 00:49:59,239
doing farming, I'm I'm bringing dissenters into the prison and

1227
00:49:59,320 --> 00:50:01,920
like just sacrifice, like you're just always doing stuff, and

1228
00:50:02,119 --> 00:50:05,719
the crusades feel a lot more manageable, like with two

1229
00:50:05,800 --> 00:50:08,000
people on it. They do scale the difficulty, so like

1230
00:50:08,039 --> 00:50:10,599
depending on how many people are playing that, I don't

1231
00:50:10,599 --> 00:50:12,280
know if there's more enemies or if they hit harder,

1232
00:50:12,440 --> 00:50:16,119
there is a difficulty scaling on that regard. But yeah,

1233
00:50:16,159 --> 00:50:19,920
we've been absolutely hooked with this game. We are obsessed

1234
00:50:19,960 --> 00:50:21,599
with it. I'm enjoying it so much more than I

1235
00:50:21,599 --> 00:50:23,199
did the first time, just because we are playing it

1236
00:50:23,199 --> 00:50:26,199
together and the combat gets really intense and it's like

1237
00:50:26,280 --> 00:50:28,679
nitty and gritty. There was one where she was down,

1238
00:50:28,719 --> 00:50:30,199
I had like half a heart left and I ended

1239
00:50:30,280 --> 00:50:32,800
up clutching it out, so definitely channels that you know,

1240
00:50:32,840 --> 00:50:35,119
elden Ring vibe. It's a lot easier than that, but

1241
00:50:35,199 --> 00:50:39,199
still it scratches that itch. And yeah, I feel like

1242
00:50:39,239 --> 00:50:40,639
the first time I played called the Lamb as well,

1243
00:50:40,679 --> 00:50:43,000
because it was on switch, I mostly played handheld, so

1244
00:50:43,039 --> 00:50:45,360
it just feels a lot better with like a larger

1245
00:50:45,400 --> 00:50:47,599
controller and of course on the big screen, and.

1246
00:50:48,320 --> 00:50:49,880
Speaker 4: It's just yeah, it's so fantastic.

1247
00:50:49,880 --> 00:50:54,039
Speaker 3: So I am getting this second breath of enjoyment with it,

1248
00:50:54,119 --> 00:50:55,920
and it's it's fantastic.

1249
00:50:56,000 --> 00:50:57,000
Speaker 4: Yeah, it's it.

1250
00:50:57,519 --> 00:50:59,960
Speaker 3: We're thinking, like, I don't know how much more will

1251
00:51:00,039 --> 00:51:02,800
play after we beat all like the main bosses in it,

1252
00:51:02,800 --> 00:51:04,800
because there is like endgame content where you kind of

1253
00:51:04,840 --> 00:51:09,440
do like endless crusade runs, but like and like, I

1254
00:51:09,440 --> 00:51:12,599
guess you could keep just upgrading your your your cult,

1255
00:51:12,719 --> 00:51:16,760
your farm, whatever you want to call it. But unfortunately,

1256
00:51:16,719 --> 00:51:22,000
we do have experience with some bugs. There's one reoccurring

1257
00:51:22,039 --> 00:51:24,840
one which is so annoying every once in a while,

1258
00:51:25,119 --> 00:51:26,719
and by every once in a while, it seems like

1259
00:51:27,199 --> 00:51:29,719
recently almost every run at the end of a crusade,

1260
00:51:30,400 --> 00:51:33,320
it just like will endless load back to our cults,

1261
00:51:33,360 --> 00:51:35,239
so we can't go from like the like, as soon

1262
00:51:35,280 --> 00:51:38,039
as you finish the Crusade, you get all your stuff

1263
00:51:38,039 --> 00:51:41,440
that you collected and whatnot, it'll just like it'll just

1264
00:51:41,559 --> 00:51:44,920
endless load screen. Fortunately it does save everything that you

1265
00:51:45,039 --> 00:51:47,639
got on the Crusade, but it's just like, Okay, close

1266
00:51:47,679 --> 00:51:49,639
the game, load it back up, go back in. Then

1267
00:51:49,679 --> 00:51:51,440
I have to add her and then and then we

1268
00:51:51,519 --> 00:51:54,320
you know, like like just the whole process is super annoying,

1269
00:51:54,360 --> 00:51:57,239
and it seems like it's happening more often than not

1270
00:51:57,400 --> 00:51:59,880
on the Crusades as of late, which is really unfortunate

1271
00:52:00,360 --> 00:52:02,199
because you just do like a really long crusade, finally

1272
00:52:02,199 --> 00:52:04,039
got it out, and it's like, oh yeah, right, endless

1273
00:52:04,039 --> 00:52:07,119
loads screen, gotta close this. And there's been many times

1274
00:52:07,119 --> 00:52:08,360
where it's like, hey, we're done for the night.

1275
00:52:08,400 --> 00:52:09,360
Speaker 4: I don't wanna I don't want.

1276
00:52:09,280 --> 00:52:12,119
Speaker 3: To deal with this again. So like annoying in that sense.

1277
00:52:12,519 --> 00:52:16,320
There's some uh like like I guess you would call

1278
00:52:16,360 --> 00:52:18,159
it a bug, like sometimes when you like interact with something,

1279
00:52:18,199 --> 00:52:20,199
it'll just like freeze and me like wait a second,

1280
00:52:20,239 --> 00:52:21,000
then it comes back on.

1281
00:52:21,159 --> 00:52:23,400
Speaker 1: So I remember just feel like that happened when I

1282
00:52:23,480 --> 00:52:25,079
was even late in the game. I remember the yeah,

1283
00:52:25,360 --> 00:52:27,679
dropping quite a bit once, like my camp was pretty

1284
00:52:27,679 --> 00:52:28,440
big as well.

1285
00:52:28,719 --> 00:52:31,199
Speaker 3: Yeah, so that that's definitely happened uh here and there,

1286
00:52:31,239 --> 00:52:34,239
which which is unfortunate, but uh like yeah, across the

1287
00:52:34,280 --> 00:52:37,800
board everything else, we've been really really enjoying. And I

1288
00:52:37,800 --> 00:52:40,079
don't know, like it felt like I was like drowning

1289
00:52:40,199 --> 00:52:41,880
the first time I was playing the game because I

1290
00:52:41,960 --> 00:52:43,840
was just always trying to keep up with what I

1291
00:52:43,840 --> 00:52:44,960
had to do in the camp.

1292
00:52:45,000 --> 00:52:46,880
Speaker 4: And now that there's two of us, we can kind

1293
00:52:46,880 --> 00:52:48,360
of deviate.

1294
00:52:48,360 --> 00:52:50,880
Speaker 2: Someone to shovel poop and someone.

1295
00:52:51,800 --> 00:52:54,920
Speaker 3: Yeah exactly, but it like it is really satisfying once

1296
00:52:54,960 --> 00:52:56,840
you kind of get everything managed and then you start

1297
00:52:56,840 --> 00:52:59,079
getting like a self sufficient.

1298
00:52:59,440 --> 00:53:01,239
Speaker 4: Cult, know all that stuff.

1299
00:53:01,280 --> 00:53:04,159
Speaker 3: So yeah, we've been we've been grinding that NonStop really

1300
00:53:04,199 --> 00:53:07,079
like since like that's probably took up a lot of

1301
00:53:07,119 --> 00:53:10,000
my Plucky Squire time. Honestly, she was off all weekend

1302
00:53:10,039 --> 00:53:12,039
so that we were just going super hard on that

1303
00:53:12,480 --> 00:53:15,559
co op. Yeah, so it's been really really fun.

1304
00:53:15,920 --> 00:53:18,159
Speaker 1: Yeah, I kind of forgot that they did add the

1305
00:53:18,199 --> 00:53:19,840
co op and some point, and I do remember that

1306
00:53:19,880 --> 00:53:22,239
my least favorite part of the game was the crusades

1307
00:53:22,280 --> 00:53:24,280
in general, So that sounds like a nice way around

1308
00:53:24,360 --> 00:53:27,000
that where they just sound a little more engaging. Yeah,

1309
00:53:27,039 --> 00:53:28,480
in the two player modes, that's a good thing, but

1310
00:53:28,480 --> 00:53:30,079
it's a weird like a game like that, and then

1311
00:53:30,559 --> 00:53:32,599
see if stars as well getting like that co op

1312
00:53:32,719 --> 00:53:35,239
updates Like that's it's just a string. It seems like

1313
00:53:35,280 --> 00:53:37,480
a strange choice to put co op in again like that,

1314
00:53:37,519 --> 00:53:38,519
but like why not?

1315
00:53:38,679 --> 00:53:39,239
Speaker 2: Why not just.

1316
00:53:39,239 --> 00:53:41,320
Speaker 1: Give players who are going to be into that another

1317
00:53:41,360 --> 00:53:43,800
opportunity to play and for someone like you maybe yeah,

1318
00:53:43,840 --> 00:53:45,280
I got like halfway through a game, it's a good

1319
00:53:45,280 --> 00:53:48,280
way to like incentivize that second win. Is there any

1320
00:53:48,320 --> 00:53:51,760
other things that you can notice that are like specifically

1321
00:53:51,800 --> 00:53:53,880
things that were added from the DLC, because I don't

1322
00:53:53,880 --> 00:53:56,440
know if the updates are more things that would come

1323
00:53:56,519 --> 00:53:58,519
after you beat the main game or the stuff that

1324
00:53:58,559 --> 00:54:01,199
was kind of just infused into the rest of the

1325
00:54:01,239 --> 00:54:02,360
gameplay loop of it.

1326
00:54:02,800 --> 00:54:05,079
Speaker 3: Yeah, Like I think there's new Like you remember like

1327
00:54:05,119 --> 00:54:07,920
the tarot cards, like those upgrade, Like I think they

1328
00:54:08,000 --> 00:54:10,400
added more of those. It's like when you're on a run,

1329
00:54:10,719 --> 00:54:13,039
you'd meet the guy and then you would pick between

1330
00:54:13,039 --> 00:54:15,119
two tarot cards and then it'll basically give you like

1331
00:54:15,159 --> 00:54:17,480
an upgrade for that run, right, I believe they added

1332
00:54:17,480 --> 00:54:20,280
more of those as well as like new NPC characters

1333
00:54:20,280 --> 00:54:21,840
that you run across that kind of like give you

1334
00:54:21,880 --> 00:54:23,159
different upgrades and.

1335
00:54:23,719 --> 00:54:26,280
Speaker 2: Just like some nice improvements to Crusades in generally.

1336
00:54:26,360 --> 00:54:28,800
Speaker 4: Yeah, yeah, exactly, and then more followers.

1337
00:54:28,840 --> 00:54:31,719
Speaker 3: I can't because do you remember like Knucklebones, like those

1338
00:54:31,760 --> 00:54:33,920
little mini games that they had, like like instead of

1339
00:54:33,960 --> 00:54:36,559
going on Crusades, you'd go to like different areas and

1340
00:54:36,599 --> 00:54:39,360
then like one of them is you play Knucklebones or

1341
00:54:39,400 --> 00:54:41,760
just like a fishing area, Like there's just different things

1342
00:54:41,800 --> 00:54:42,400
you can go do.

1343
00:54:43,199 --> 00:54:46,000
Speaker 2: Fishing area. Oh yeah, I just googleed knuckle Bones.

1344
00:54:46,039 --> 00:54:48,079
Speaker 1: Apparently they made a physical version, which is oh that's

1345
00:54:48,079 --> 00:54:50,360
which is pretty cool. But yeah, I remember it's I

1346
00:54:50,400 --> 00:54:53,320
totally forgot about that kind of world stuff. Yeah right,

1347
00:54:53,360 --> 00:54:54,920
there was a few areas you can explore.

1348
00:54:55,159 --> 00:54:57,760
Speaker 3: Yeah, so I think they might have added like a

1349
00:54:57,840 --> 00:55:00,800
new area like that to go to. We've complete disregard

1350
00:55:00,840 --> 00:55:02,519
of those, like we like we just don't go do

1351
00:55:02,679 --> 00:55:04,320
any of those little other areas. We're just kind of

1352
00:55:04,320 --> 00:55:06,519
focused on doing the crusades and then just kind of

1353
00:55:06,559 --> 00:55:10,119
upgrading the camp. But yeah, so I can't really speak

1354
00:55:10,159 --> 00:55:11,920
too much of like the difference there. Plus like it

1355
00:55:12,119 --> 00:55:14,079
had been a while since I played the main game,

1356
00:55:14,159 --> 00:55:16,920
so I couldn't really remember everything that was vanilla to

1357
00:55:17,000 --> 00:55:21,079
what was added. But yeah, no, really having really fun,

1358
00:55:21,440 --> 00:55:23,559
having really fun, having a lot of fun with it,

1359
00:55:23,639 --> 00:55:26,760
and uh, definitely recommend you know, if you if you

1360
00:55:26,800 --> 00:55:28,639
got two control We went out and got a second controller.

1361
00:55:28,679 --> 00:55:30,440
Now I got a nice purple PS five remote now

1362
00:55:31,400 --> 00:55:34,400
because I, you know, would always borrow Patreon Tyler's and

1363
00:55:34,400 --> 00:55:36,280
then randomly's I want my controller back.

1364
00:55:36,719 --> 00:55:37,679
Speaker 4: Fair enough, I guess.

1365
00:55:38,840 --> 00:55:40,880
Speaker 3: But now we got around so we can jump in

1366
00:55:40,920 --> 00:55:42,880
the couch co op there, and we just kind of

1367
00:55:42,880 --> 00:55:44,840
wanted to play more couch co op games together on

1368
00:55:44,880 --> 00:55:48,119
the PlayStation. And now that like the catalogs on there,

1369
00:55:48,119 --> 00:55:49,920
like we were thinking about booting up ter Area. Never

1370
00:55:49,920 --> 00:55:53,119
played that game before, but uh that's yeah, that's another

1371
00:55:53,199 --> 00:55:54,679
co op one on there. So we're just kind of

1372
00:55:54,679 --> 00:55:56,719
looking through the category there, and man, you brought up

1373
00:55:56,760 --> 00:55:59,719
See You Stars. That was one that got taken off

1374
00:55:59,760 --> 00:56:01,960
the cat along with unpacking.

1375
00:56:02,039 --> 00:56:03,320
Speaker 4: So I'm so sad. I was.

1376
00:56:03,400 --> 00:56:04,960
Speaker 3: I was looking at it all my homepage and then

1377
00:56:04,960 --> 00:56:07,719
now it's just like locked. It's like, oh man, I

1378
00:56:07,800 --> 00:56:09,719
do still want to get in there. At some point

1379
00:56:09,800 --> 00:56:13,079
but yeah, I think it'll be a little bit longer now.

1380
00:56:13,119 --> 00:56:14,880
Speaker 1: But yeah, there's not one you'd want to start on,

1381
00:56:14,920 --> 00:56:17,960
like another platform. You'd definitely want to continue from your save,

1382
00:56:18,039 --> 00:56:20,280
I imagine, because I, yeah, the Switch version, but like

1383
00:56:20,599 --> 00:56:23,440
you'd probably want to continue that place save.

1384
00:56:23,519 --> 00:56:24,159
Speaker 2: I imagine.

1385
00:56:24,280 --> 00:56:26,000
Speaker 3: Yeah, it's it's I feel like it's a type of

1386
00:56:26,039 --> 00:56:27,840
game that it's like I've lost all my progress. It

1387
00:56:27,880 --> 00:56:30,000
would like, man, I need some time before I jump

1388
00:56:30,000 --> 00:56:32,119
back in there just to like retread the same path.

1389
00:56:32,199 --> 00:56:35,079
I don't know, I was invested in pretty linear game.

1390
00:56:35,159 --> 00:56:38,599
Speaker 2: Yeah, so redoing that stuff would not be uh super enjoyable.

1391
00:56:38,679 --> 00:56:39,719
So that that's too bad.

1392
00:56:39,719 --> 00:56:42,199
Speaker 1: And that one's also like it's fairly expensive as far

1393
00:56:42,239 --> 00:56:45,480
as indie games go, so like repurchasing that even you know,

1394
00:56:45,480 --> 00:56:48,000
knowing that you didn't beat it in the first place.

1395
00:56:47,880 --> 00:56:49,719
Speaker 2: Is kind of a tough pill to swallow. So that's

1396
00:56:49,760 --> 00:56:50,159
too bad.

1397
00:56:50,760 --> 00:56:51,760
Speaker 4: Yeah, hundred percent.

1398
00:56:52,400 --> 00:56:56,519
Speaker 3: And then my last game, I will mention here probably

1399
00:56:56,679 --> 00:56:59,199
knew if you listen to you know, other podcasts or

1400
00:56:59,199 --> 00:57:01,400
whennot I'm talking to Travis with I've been getting into

1401
00:57:01,440 --> 00:57:05,880
football lately, and I I haven't played like a Madden

1402
00:57:05,920 --> 00:57:08,239
game in like a very long time or anything like that.

1403
00:57:08,320 --> 00:57:09,159
Speaker 4: But this game.

1404
00:57:09,199 --> 00:57:12,199
Speaker 3: I picked up College Football twenty five. It's it's by

1405
00:57:12,280 --> 00:57:15,519
like the creators of like Madden, but it is so

1406
00:57:15,880 --> 00:57:18,599
fun to play because it's a lot more arcadie than

1407
00:57:18,639 --> 00:57:21,639
like a regular Madden game is. And I've been a

1408
00:57:21,679 --> 00:57:22,920
little addicted as.

1409
00:57:22,760 --> 00:57:23,320
Speaker 4: Of like this is.

1410
00:57:23,400 --> 00:57:25,559
Speaker 3: This has kind of been another addiction of mine. I

1411
00:57:25,559 --> 00:57:28,880
think I've logged since I've got it, which was I

1412
00:57:28,920 --> 00:57:31,239
don't know before the football season. I'm like at one

1413
00:57:31,280 --> 00:57:33,920
hundred hours now on this game. Like, I have been

1414
00:57:33,960 --> 00:57:37,960
going so hard in the dynasty mode and it's been

1415
00:57:38,000 --> 00:57:40,920
it's been great, especially just because like football season started,

1416
00:57:40,920 --> 00:57:41,639
this is my first season.

1417
00:57:41,639 --> 00:57:42,159
Speaker 4: I'm really fun.

1418
00:57:42,400 --> 00:57:45,199
Speaker 2: Later, Warhammer three got a new favorite.

1419
00:57:45,440 --> 00:57:47,239
Speaker 3: We got a new favorite. This is a PS five

1420
00:57:47,280 --> 00:57:50,639
picks and of course my system can actually run it

1421
00:57:51,119 --> 00:57:54,960
like Age of Mythology apparently, but no, yeah, I like

1422
00:57:55,239 --> 00:57:57,440
especially just because football started. We have like a fantasy

1423
00:57:57,519 --> 00:57:59,519
draft going on the on the you know, go join

1424
00:57:59,559 --> 00:58:02,199
the gv scored. We got a good little NFL channel

1425
00:58:02,199 --> 00:58:04,119
that we follow there, and I've just been like totally

1426
00:58:04,559 --> 00:58:08,280
taken in that head headspace. So pairing it with playing

1427
00:58:08,440 --> 00:58:10,840
some college football, it's just it's just been. It's been

1428
00:58:10,880 --> 00:58:14,000
lots of fun and very frustrating. So of course when

1429
00:58:14,039 --> 00:58:16,239
your team loses and went up, but I do I'll

1430
00:58:16,239 --> 00:58:17,960
probably bring it up on the twenty four hour stream

1431
00:58:18,119 --> 00:58:18,880
just to at least.

1432
00:58:19,199 --> 00:58:21,239
Speaker 1: I would love to watch you guys. I don't want

1433
00:58:21,239 --> 00:58:22,960
to play, but I want to watch you guys and

1434
00:58:23,039 --> 00:58:25,079
maybe throw some commentary in there with Taylor. Watch you

1435
00:58:25,119 --> 00:58:25,679
guys play.

1436
00:58:25,840 --> 00:58:28,480
Speaker 3: I've never beaten Travis in a Madden game before, and

1437
00:58:28,840 --> 00:58:31,440
I still don't really like my challenges. But like one

1438
00:58:31,480 --> 00:58:34,280
hundred hours on college football, Like it's different than Madden games,

1439
00:58:34,360 --> 00:58:37,039
right because Madden's like the pros where this is college.

1440
00:58:37,039 --> 00:58:39,840
So it's a little bit different. And as I said, like, is.

1441
00:58:39,840 --> 00:58:42,199
Speaker 1: There a third football game, because could we do where

1442
00:58:42,239 --> 00:58:43,000
you guys do college?

1443
00:58:43,239 --> 00:58:45,239
Speaker 2: Yeah, there's Blitz NFL and then like.

1444
00:58:45,320 --> 00:58:48,679
Speaker 3: There's NFL Breaker without NFL Blitz would be the game.

1445
00:58:49,039 --> 00:58:51,840
Speaker 2: Like breaking each other's Yeah, you know that kind of thing, right.

1446
00:58:51,920 --> 00:58:56,480
Speaker 3: There's probably like NFL's Street. You know they've like FIFA Street.

1447
00:58:57,599 --> 00:58:59,239
Speaker 2: Pretty it's like one of the ones they haven't.

1448
00:58:59,519 --> 00:59:03,119
Speaker 3: Yeah they should add that, but yeah, like they've I

1449
00:59:03,119 --> 00:59:05,079
don't know what system it's on, whether it's like three

1450
00:59:05,199 --> 00:59:07,800
sixty that era, or maybe even earlier. But they definitely

1451
00:59:07,800 --> 00:59:11,679
have like a Madden Street game, which would be lots

1452
00:59:11,679 --> 00:59:13,000
of fun. So yeah, maybe I'll have do a little

1453
00:59:13,000 --> 00:59:15,880
gauntlet there and hopefully I don't just get aced, because

1454
00:59:15,920 --> 00:59:18,519
like I said, I've never beaten Travis, so we'll see what.

1455
00:59:18,679 --> 00:59:21,199
Speaker 1: Yeah, I mean, dude, now you're you've been doing your stretches,

1456
00:59:21,239 --> 00:59:23,239
you're tying your shoes like your this is your your

1457
00:59:23,320 --> 00:59:24,440
chance to beat them.

1458
00:59:24,519 --> 00:59:27,559
Speaker 4: I'm going for it exactly. I'll give them a really bad.

1459
00:59:27,440 --> 00:59:31,480
Speaker 3: School that I have to play him against. But yeah, no,

1460
00:59:31,559 --> 00:59:34,840
it's been fun and great game. I highly recommend the

1461
00:59:34,880 --> 00:59:36,800
word on the street that apparently Madden has not been

1462
00:59:36,880 --> 00:59:38,920
a good game for a very long time, and this

1463
00:59:39,159 --> 00:59:41,400
was like a nice little breath.

1464
00:59:41,239 --> 00:59:44,480
Speaker 4: Of fresh air for the football arcade enjoyers.

1465
00:59:44,559 --> 00:59:47,400
Speaker 1: Yeah, it probably lets them experiment a bit more, whereas

1466
00:59:47,400 --> 00:59:50,119
with Madden. Yeah, there's probably like a need to just

1467
00:59:50,239 --> 00:59:52,559
like do the basics of getting all the new players

1468
00:59:52,599 --> 00:59:54,760
and you, yeah, I don't know, just that basic stuff

1469
00:59:54,800 --> 00:59:57,639
focused on like really good graphical fidelity and whatnot, So

1470
00:59:57,679 --> 00:59:59,840
they probably take a lot's time to actually be creative

1471
00:59:59,840 --> 01:00:02,320
with when they probably also don't need to because even

1472
01:00:02,360 --> 01:00:03,800
if it hasn't been good in a while, I still

1473
01:00:03,800 --> 01:00:05,360
think it's selling super well every time.

1474
01:00:05,440 --> 01:00:08,360
Speaker 3: Right, Yeah, No, it's it's a it's like all those

1475
01:00:08,360 --> 01:00:10,239
sports games that people just get it no matter what,

1476
01:00:10,320 --> 01:00:12,039
every single year. Like there's I'm sure there's a lot

1477
01:00:12,039 --> 01:00:14,320
of people that only have bought FIFA on whatever the

1478
01:00:14,400 --> 01:00:14,920
system they have.

1479
01:00:15,000 --> 01:00:16,400
Speaker 4: Yeah, they just buy it every single year.

1480
01:00:16,440 --> 01:00:19,840
Speaker 3: And yeah, no, but I think there is something special

1481
01:00:19,880 --> 01:00:22,440
about this game that it's like it can reel in,

1482
01:00:22,559 --> 01:00:24,679
you know, not just those same fans that are buying

1483
01:00:24,719 --> 01:00:28,159
them every year, and especially because they had been of

1484
01:00:28,239 --> 01:00:29,880
like I don't know, like I feel like the Last

1485
01:00:29,880 --> 01:00:32,760
Man game I play was like on PS three maybe four,

1486
01:00:32,880 --> 01:00:35,719
but like, man, this just looks so good in comparison,

1487
01:00:35,840 --> 01:00:37,599
like of course on like the PS five with all

1488
01:00:37,639 --> 01:00:40,159
the nice like on my nice TV that I got.

1489
01:00:40,199 --> 01:00:43,800
So yeah, it's been it's been good, but my time

1490
01:00:43,840 --> 01:00:46,679
has mostly been cultal amb like the last little bit

1491
01:00:46,719 --> 01:00:49,159
here with some plucky Square, but definitely like the last

1492
01:00:49,159 --> 01:00:51,760
couple of weeks, I feel like every week, like there

1493
01:00:51,760 --> 01:00:53,199
hasn't been a week where I haven't just like booted

1494
01:00:53,199 --> 01:00:55,440
it up at least one game and gone in there

1495
01:00:55,440 --> 01:00:57,079
and I feel like some of those hours might be

1496
01:00:57,119 --> 01:00:59,000
skewed because maybe I'm in like the dining steam mode

1497
01:00:59,039 --> 01:01:01,599
and that go way make make lunch or something kind

1498
01:01:01,599 --> 01:01:02,280
of forget about it.

1499
01:01:02,320 --> 01:01:04,880
Speaker 2: But yeah, that's still awesome.

1500
01:01:04,960 --> 01:01:08,679
Speaker 1: Okay, cool, let's take our last break here, quick break,

1501
01:01:08,719 --> 01:01:14,800
and we'll be back to talk about The Plucky Squire. Okay,

1502
01:01:14,880 --> 01:01:18,039
we are back. The Plucky Squire, I think, is a

1503
01:01:18,079 --> 01:01:20,400
game that was one of the most anticipated indie games

1504
01:01:20,440 --> 01:01:23,480
for the last couple of years. Here it's a new team,

1505
01:01:23,599 --> 01:01:26,199
I believe, but one of the main guys on it

1506
01:01:26,280 --> 01:01:28,880
was like the art director on Pokemon for like years

1507
01:01:28,880 --> 01:01:31,679
and years and years, which really makes sense why this

1508
01:01:31,760 --> 01:01:35,199
game has like a very definitive art style, and that's

1509
01:01:35,199 --> 01:01:36,840
why something that stands out about it if you forget

1510
01:01:36,840 --> 01:01:39,079
what this is. This is kind of the starts as

1511
01:01:39,079 --> 01:01:42,000
like a top down Zelda like experience. You're playing a

1512
01:01:42,079 --> 01:01:44,679
character in a storybook, and then at some point you

1513
01:01:44,760 --> 01:01:46,920
pop out of the book into a three D realm

1514
01:01:46,960 --> 01:01:50,559
on this child's desk in his bedroom, and then you're

1515
01:01:50,760 --> 01:01:53,679
exploring in a three D world, going back into the book,

1516
01:01:53,719 --> 01:01:55,559
back into three D kind of back and forth. That's

1517
01:01:55,639 --> 01:01:58,880
kind of general idea with it. Kirklyn, you mentioned you've

1518
01:01:59,119 --> 01:02:01,159
been stretched in between these other games. Do you know

1519
01:02:01,159 --> 01:02:03,599
what chapter you're on or an hour count? Roughly how

1520
01:02:03,639 --> 01:02:04,599
much you've played so far?

1521
01:02:05,960 --> 01:02:08,239
Speaker 3: I'm a couple hours in. I don't like not much

1522
01:02:08,280 --> 01:02:12,000
more than that. I I don't remember what chapter, but uh,

1523
01:02:13,320 --> 01:02:15,840
I don't know minor spoiler, I guess I'm out of

1524
01:02:15,880 --> 01:02:19,360
the book. So I experienced like that area and like

1525
01:02:19,440 --> 01:02:21,320
got some of those new mechanics that are kind of

1526
01:02:21,320 --> 01:02:27,000
introduced through there. So yeah, unfortunately I missed the chapter count,

1527
01:02:27,000 --> 01:02:29,360
but I don't know, maybe like how far are you?

1528
01:02:29,440 --> 01:02:32,559
I just want to see in comparison, like the.

1529
01:02:32,320 --> 01:02:34,800
Speaker 1: Game, Oh there you go half an hour before we

1530
01:02:34,840 --> 01:02:40,000
started recording, So I just I went ham and tried

1531
01:02:40,039 --> 01:02:41,400
to get through the round.

1532
01:02:41,480 --> 01:02:42,400
Speaker 2: I didn't know if I would.

1533
01:02:42,599 --> 01:02:45,800
Speaker 1: I looked up like how many chapters there were, and

1534
01:02:45,840 --> 01:02:48,159
thankfully the last chapter is like pretty much like an epilogue,

1535
01:02:48,199 --> 01:02:51,119
Like it takes like five seconds. So it's like so

1536
01:02:51,320 --> 01:02:53,599
I was able to just barely clutch it out and

1537
01:02:53,599 --> 01:02:56,400
that took me eight hours to beat the Okay, yeah,

1538
01:02:56,440 --> 01:02:56,800
so I'm.

1539
01:02:56,679 --> 01:02:58,920
Speaker 3: Probably like a quarter the way I would imagine through

1540
01:02:58,920 --> 01:03:01,320
it with my because like I said, like I would

1541
01:03:01,320 --> 01:03:03,199
imagine I'm no more than yeah, like two or so

1542
01:03:03,320 --> 01:03:07,199
hours in, but yeah, no, it's been This was definitely

1543
01:03:07,239 --> 01:03:10,159
I think my most anticipated from whatever it was that

1544
01:03:10,159 --> 01:03:11,599
we were covering that we saw it on there. It's

1545
01:03:11,639 --> 01:03:15,360
just very very unique art style, but mostly the gameplay

1546
01:03:15,400 --> 01:03:18,360
element I thought was like the biggest surprising aspect to it.

1547
01:03:18,400 --> 01:03:20,679
And to actually get my hands on the controller and

1548
01:03:20,760 --> 01:03:23,920
like in this world it is like so much better

1549
01:03:24,000 --> 01:03:25,679
than I actually thought it was going to be, especially

1550
01:03:25,760 --> 01:03:29,159
just with how the world and your character get like

1551
01:03:29,239 --> 01:03:31,880
interacts with the world around them. Like I think just

1552
01:03:31,920 --> 01:03:33,679
the idea of what the mechanics were was enough to

1553
01:03:33,760 --> 01:03:35,480
rope me in, But once I actually got in there,

1554
01:03:35,960 --> 01:03:39,039
this game and the story really like especially the characters.

1555
01:03:39,039 --> 01:03:40,760
They totally remind me of Adventure Time. I don't know

1556
01:03:40,800 --> 01:03:43,239
if you've ever seen that show, but just like Finn

1557
01:03:43,280 --> 01:03:45,480
the Human, it just totally reminds me of Jot and

1558
01:03:45,519 --> 01:03:48,920
like some of his little like compatriots or like Evil

1559
01:03:48,920 --> 01:03:51,199
Wizard totally reminds me of the Ice King.

1560
01:03:51,280 --> 01:03:52,800
Speaker 4: So there's just so many parallels.

1561
01:03:53,320 --> 01:03:56,719
Speaker 3: Like Princess Bubblegum is very similar to like the Princess

1562
01:03:56,719 --> 01:03:59,840
in this that it's like it I think, so yeah,

1563
01:03:59,880 --> 01:04:02,760
I just love I love that show. So like, like

1564
01:04:02,880 --> 01:04:05,280
jumping into this is right up the gates. I'm like, man,

1565
01:04:05,320 --> 01:04:06,840
this is just gonna be such a great time. And

1566
01:04:07,199 --> 01:04:10,760
I feel like, yeah, especially like once you get knocked

1567
01:04:10,760 --> 01:04:12,599
out of like the book for the first time, where

1568
01:04:12,599 --> 01:04:14,000
it's just like, oh my god, this is like this

1569
01:04:14,119 --> 01:04:17,599
game is just something so special, and uh, I highly

1570
01:04:17,599 --> 01:04:21,000
recommend like every like I'm quarter the way through, I think,

1571
01:04:21,039 --> 01:04:23,119
but like, I highly recommend everybody jumps on this.

1572
01:04:23,159 --> 01:04:24,920
Speaker 4: I mean, you can probably speak more to it than me.

1573
01:04:25,039 --> 01:04:26,960
But uh, like the like the.

1574
01:04:26,840 --> 01:04:28,679
Speaker 3: First boss battle that you do, I don't I don't

1575
01:04:28,719 --> 01:04:30,719
want to like spoil too much for some people in here,

1576
01:04:30,760 --> 01:04:33,800
but just like such a such a unique way to

1577
01:04:33,880 --> 01:04:37,079
tackle it. And uh minor spoiler, there's a like a

1578
01:04:37,119 --> 01:04:40,000
turn based battle that you do that was just man,

1579
01:04:40,320 --> 01:04:44,199
that that was so fantastic. So yeah, I I really really,

1580
01:04:44,280 --> 01:04:46,639
really really is that the one top of a tower

1581
01:04:46,679 --> 01:04:51,679
in particular, it's uh in a card that you do. Yeah,

1582
01:04:52,159 --> 01:04:55,119
oh man, like that that that's just fantastic, Like that

1583
01:04:55,119 --> 01:04:56,119
that's good stuff.

1584
01:04:55,840 --> 01:04:56,320
Speaker 2: Really cool.

1585
01:04:56,719 --> 01:05:00,800
Speaker 1: Yeah, So I I rolled on, as I said just before,

1586
01:05:00,840 --> 01:05:05,440
starting here, took me eight hours. I am super duper

1587
01:05:05,840 --> 01:05:11,360
mixed on this game, Kirkland, where I at first, you know,

1588
01:05:11,400 --> 01:05:14,320
of course, the aesthetic of this game fucking top notch,

1589
01:05:14,400 --> 01:05:17,039
the artwork in the book, and the way that the

1590
01:05:17,039 --> 01:05:19,000
book actually looks like a book, Like there's a crease

1591
01:05:19,000 --> 01:05:21,840
in the middle of the page the textbox that pop up,

1592
01:05:21,880 --> 01:05:23,599
and like maybe we'll be cut on that crease in

1593
01:05:23,639 --> 01:05:27,199
the page. Like that art is amazing, like that top

1594
01:05:27,239 --> 01:05:29,559
Day on zeld Art. When you get into three D world,

1595
01:05:29,599 --> 01:05:31,880
it does it's not like the highest fidelity thing whatever,

1596
01:05:31,920 --> 01:05:33,840
but it looks really cute, looks really good. It looks

1597
01:05:33,840 --> 01:05:36,880
a lot like links Awakening type art style. And then

1598
01:05:36,880 --> 01:05:38,800
I think what surprised me so much is like how

1599
01:05:38,800 --> 01:05:40,880
many other art styles are also mixed in there, where

1600
01:05:40,880 --> 01:05:42,960
you all have a certain two D section with like

1601
01:05:43,000 --> 01:05:45,599
this totally different art style from any other stuff. You

1602
01:05:45,639 --> 01:05:47,519
mentioned that one with a certain card battle the top

1603
01:05:47,519 --> 01:05:49,960
of a tower, which was amazing, And then there's other

1604
01:05:50,000 --> 01:05:52,079
things like in the trailer, there's a scene where you're

1605
01:05:52,079 --> 01:05:54,119
like shooting a gun on like a mug and you're

1606
01:05:54,119 --> 01:05:56,519
doing like a three D kind of going around this mug,

1607
01:05:56,920 --> 01:05:59,159
and like that moment in the game is really cool.

1608
01:05:59,159 --> 01:06:01,320
And like has a totally distinct art style to it,

1609
01:06:01,440 --> 01:06:03,519
and there's multiple moments like that where the art style

1610
01:06:03,599 --> 01:06:05,920
is like just they're just crafting something completely new for

1611
01:06:05,960 --> 01:06:08,119
this and they're obviously like hearkening tow stuff. Like I

1612
01:06:08,159 --> 01:06:11,559
think the Adventure time reference is like really on point,

1613
01:06:11,960 --> 01:06:13,119
and I feel like there's a lot of that where

1614
01:06:13,159 --> 01:06:14,679
it's like, Okay, I can see what they're kind of

1615
01:06:14,679 --> 01:06:17,719
referencing here, and like they totally pull it off while

1616
01:06:17,760 --> 01:06:20,400
it's still unique and like the character designs are unique

1617
01:06:20,400 --> 01:06:22,719
and all that. So esthetically, and even the music is

1618
01:06:22,760 --> 01:06:25,320
really great too, some sequences where there's like there's a

1619
01:06:25,400 --> 01:06:28,039
still sequisy're doing with like this amazing like kind of

1620
01:06:28,199 --> 01:06:32,800
jazz like almost like improvisational thing that's really really cool.

1621
01:06:32,880 --> 01:06:37,000
So the music esthetically, I'm coughing because.

1622
01:06:36,800 --> 01:06:37,679
Speaker 4: It's takes your breath way.

1623
01:06:37,920 --> 01:06:39,360
Speaker 2: It takes your breathway.

1624
01:06:39,199 --> 01:06:41,880
Speaker 1: Aesthetically ten out of ten, like one of the most

1625
01:06:41,920 --> 01:06:46,360
cohesive i'd say, like visual and like auditory like cohesive

1626
01:06:46,519 --> 01:06:49,159
games like they ever played, honestly super top notch.

1627
01:06:48,960 --> 01:06:49,480
Speaker 2: In that way.

1628
01:06:50,079 --> 01:06:52,719
Speaker 1: And then I think where the mixed part of it

1629
01:06:52,800 --> 01:06:55,840
comes is that like for the first few hours, like

1630
01:06:55,880 --> 01:06:58,320
I feel like the trailers kind of spoiled some of

1631
01:06:58,400 --> 01:07:01,079
the better moments of the game, and so I pop

1632
01:07:01,079 --> 01:07:03,000
out of the book for the first time. It was cool,

1633
01:07:03,039 --> 01:07:05,000
but I was also like, Okay, I knew that was common,

1634
01:07:06,239 --> 01:07:08,800
and so like, how are we gonna mix up that formula?

1635
01:07:08,800 --> 01:07:11,159
And I feel like that's maybe where the disconnect comes

1636
01:07:11,159 --> 01:07:12,599
from me where like the best parts in this game

1637
01:07:12,639 --> 01:07:16,039
are almost all two D sections where you're in that

1638
01:07:16,159 --> 01:07:18,840
Zelda sequence, and then there's like some interesting mix up

1639
01:07:18,840 --> 01:07:19,440
on the gameplay.

1640
01:07:19,440 --> 01:07:21,239
Speaker 2: There's a lot of cool mini games in here. There's

1641
01:07:21,239 --> 01:07:22,119
like a rhythm game one.

1642
01:07:22,159 --> 01:07:24,440
Speaker 1: There's one that's like not like Tetris, but it's kind

1643
01:07:24,440 --> 01:07:25,719
of like the I forget the name of the game

1644
01:07:25,719 --> 01:07:26,960
that it's like, but it's kind of like a weird

1645
01:07:26,960 --> 01:07:28,960
little Tetris block breaking thing.

1646
01:07:29,199 --> 01:07:29,760
Speaker 2: That's cool.

1647
01:07:29,800 --> 01:07:32,519
Speaker 1: That stealth section I mentioned is interesting. There's a lot

1648
01:07:32,559 --> 01:07:34,360
of fun little mini games there. But I think the

1649
01:07:34,400 --> 01:07:37,280
biggest disappointment for me is the three D sections are

1650
01:07:37,320 --> 01:07:40,920
really disappointing. Like the exploration of it, it's not very fun.

1651
01:07:40,960 --> 01:07:43,400
You never really have any ways that it mixes it up,

1652
01:07:43,719 --> 01:07:45,639
so it's like pretty much the same and like the

1653
01:07:45,679 --> 01:07:48,360
sequences you're doing, the more interesting stuff is all from

1654
01:07:48,360 --> 01:07:50,599
that two D section, and I never felt like.

1655
01:07:50,599 --> 01:07:52,360
Speaker 2: That got any better or more interesting.

1656
01:07:52,719 --> 01:07:54,840
Speaker 1: This might be a minus sport, I guess, but yes

1657
01:07:54,920 --> 01:07:57,039
and no, it's like you never leave like the desk

1658
01:07:57,199 --> 01:07:59,039
in the three D world, like I was hoping you'd

1659
01:07:59,079 --> 01:08:03,519
explore the kids room or house or more interesting areas

1660
01:08:03,519 --> 01:08:05,719
like a lot of other Like I love the esthetic

1661
01:08:05,760 --> 01:08:08,280
of being a little dude in a regular sized world,

1662
01:08:08,320 --> 01:08:09,239
like I love Grounded.

1663
01:08:09,920 --> 01:08:12,239
Speaker 2: Yeah, I loved tiny.

1664
01:08:11,960 --> 01:08:16,600
Speaker 1: Can is great pickman of course, these games, right, I

1665
01:08:16,640 --> 01:08:18,239
love that aesthetic. And I think all those ones that

1666
01:08:18,279 --> 01:08:20,399
I just mentioned in recent times have like such diverse

1667
01:08:20,399 --> 01:08:23,319
areas and it's really fun. I never really that happened

1668
01:08:23,319 --> 01:08:26,119
in the three D elements of this game. And then

1669
01:08:26,159 --> 01:08:29,359
I also like the game is very linear. There's these puzzles.

1670
01:08:29,359 --> 01:08:30,560
You get a lot of these puzzles in the game

1671
01:08:30,560 --> 01:08:32,640
that are like word puzzles, where there's a sentence written

1672
01:08:32,640 --> 01:08:34,079
in the book and a story book sort of way.

1673
01:08:34,439 --> 01:08:36,479
You chop out one of the words, and then you

1674
01:08:36,479 --> 01:08:38,920
find another sentence, you chop out another word, like the

1675
01:08:39,000 --> 01:08:41,560
strong wall is in your way, and then you go

1676
01:08:41,600 --> 01:08:43,439
find the word broken and you put it, and then

1677
01:08:43,439 --> 01:08:44,880
the broken wall is in your way, and you can

1678
01:08:44,880 --> 01:08:47,119
break the wall, you go through it, and that happens.

1679
01:08:47,199 --> 01:08:50,119
But then like that kind of exact same puzzle happens

1680
01:08:50,119 --> 01:08:52,319
so many times, and it's like, it's kind of cool

1681
01:08:52,319 --> 01:08:54,439
a couple of times when it feels a lot of

1682
01:08:54,479 --> 01:08:56,760
the same, and I just feel like, in general, with

1683
01:08:56,760 --> 01:08:58,439
how like something like that, I think there's a lot

1684
01:08:58,479 --> 01:09:00,680
of potential of like, ooh, what kind of weird combos

1685
01:09:00,720 --> 01:09:02,479
can I make if I mix these words and like

1686
01:09:02,520 --> 01:09:04,960
all these crazy ways. But I found there was even

1687
01:09:05,239 --> 01:09:07,359
certain sentences where I'm like, oh, this should work. This

1688
01:09:07,399 --> 01:09:10,000
is a logical sentence, but since it wasn't like the

1689
01:09:10,039 --> 01:09:12,880
one linear way to solve this puzzle, it didn't actually work.

1690
01:09:12,920 --> 01:09:14,359
Speaker 2: It didn't change the world in the way I.

1691
01:09:14,319 --> 01:09:17,439
Speaker 1: Was expecting it to, and that was disappointing when it happened.

1692
01:09:17,800 --> 01:09:21,199
And so I honestly just like through the first five

1693
01:09:21,239 --> 01:09:23,399
six hours of the game, that's how I was feeling.

1694
01:09:23,439 --> 01:09:25,079
I was just feeling like pretty luke warm in the game.

1695
01:09:25,119 --> 01:09:26,760
There's a couple cool moments, but for the most part,

1696
01:09:26,760 --> 01:09:29,279
I just wasn't that engaged by the combats. You know,

1697
01:09:29,399 --> 01:09:33,159
totally fine, but nothing that crazy. And so that's just

1698
01:09:33,239 --> 01:09:34,720
kind of how it was. I'd play for an hour

1699
01:09:34,760 --> 01:09:36,119
and I was like, I'm kind of bored. I'm gonna

1700
01:09:36,119 --> 01:09:37,680
go play Eldon Ring for a bit, I'll play UFO

1701
01:09:37,840 --> 01:09:40,439
fifty for a bit. And that was kind of what

1702
01:09:40,600 --> 01:09:44,279
was happening. But then Kirkland, the last like twenty percent

1703
01:09:44,279 --> 01:09:47,920
of the game is fucking amazing. It's the best part

1704
01:09:47,920 --> 01:09:50,720
of the game by far. There's some crazy stuff that

1705
01:09:50,720 --> 01:09:54,520
happens narratively, visually, the game takes a whole like another turn,

1706
01:09:54,920 --> 01:09:56,720
and then like it actually gets a lot harder. The

1707
01:09:56,720 --> 01:09:58,119
game is very easy for the most part, but the

1708
01:09:58,159 --> 01:10:01,600
ending section actually has some tricky stuff combat wise, puzzle wise,

1709
01:10:02,119 --> 01:10:06,479
really cool level design, really awesome, like just totally totally

1710
01:10:06,560 --> 01:10:08,880
nailed stuck the landing in that sense, Like the whole

1711
01:10:08,960 --> 01:10:13,000
ending sequence is just unreal. So that's where I'm really mixed, because,

1712
01:10:13,000 --> 01:10:14,880
like coming to this review a couple hours ago before

1713
01:10:14,880 --> 01:10:16,439
I'd finished the game, and I hadn't gone through that

1714
01:10:16,439 --> 01:10:18,279
section yet, I was like, man, I hate that. I'm

1715
01:10:18,279 --> 01:10:19,479
gonna have to say that, Like, I just don't like

1716
01:10:19,520 --> 01:10:21,119
this game. It's not for me. I don't even know

1717
01:10:21,119 --> 01:10:23,319
if I'm gonna finish it, but I'm so glad. I

1718
01:10:23,399 --> 01:10:25,079
spent that actually a couple hours with it and got

1719
01:10:25,119 --> 01:10:27,760
through that ending sequence because it really made it worth it. It

1720
01:10:27,760 --> 01:10:30,840
was so freaking good. So yeah, that's where that's where

1721
01:10:30,840 --> 01:10:32,560
the mix comes from. There's a lot of really high

1722
01:10:32,640 --> 01:10:34,920
highs in this, but also a lot of like mostly

1723
01:10:34,960 --> 01:10:36,600
just mid like not a ton of low lows, but

1724
01:10:36,720 --> 01:10:39,119
just some mid sequences. I also had quite a few

1725
01:10:39,159 --> 01:10:41,760
bugs in here. Also, the frame rate is dog shit

1726
01:10:41,800 --> 01:10:44,239
in the three D environments, like most of the time

1727
01:10:44,279 --> 01:10:47,279
it drops to like at least thirty or less. So

1728
01:10:47,319 --> 01:10:48,800
you had that experience too on PlayStation.

1729
01:10:48,880 --> 01:10:52,479
Speaker 4: Yeah, three D, Yeah, I agree with you.

1730
01:10:52,560 --> 01:10:55,479
Speaker 3: I feel like the novelty of the three D world,

1731
01:10:55,840 --> 01:10:59,239
like it definitely like even for me being like that

1732
01:10:59,520 --> 01:11:03,479
early in the game, if I feel like it's like

1733
01:11:03,479 --> 01:11:06,119
like it still looks nice for like the limited use

1734
01:11:06,159 --> 01:11:08,079
of it, but like because it is so limited, it's

1735
01:11:08,239 --> 01:11:12,279
it's just like it it feels like a path to

1736
01:11:12,319 --> 01:11:14,600
get through more so than like something that you're really

1737
01:11:14,640 --> 01:11:15,720
experiencing in because.

1738
01:11:15,560 --> 01:11:17,560
Speaker 1: Yeah, there's like not much you can interact with, and

1739
01:11:17,600 --> 01:11:19,239
that's what's maybe a bit disappointing.

1740
01:11:19,279 --> 01:11:20,960
Speaker 2: There's a lot of like invisible walls and stuff.

1741
01:11:21,000 --> 01:11:22,880
Speaker 1: Too, so it just doesn't feel like you can explore

1742
01:11:23,159 --> 01:11:26,119
and like the book is so small and like specific

1743
01:11:26,159 --> 01:11:27,800
that you can kind of explore arange of it and

1744
01:11:27,800 --> 01:11:30,319
there's maybe things defined. I never really found that in

1745
01:11:30,399 --> 01:11:31,520
the three D sections.

1746
01:11:31,760 --> 01:11:32,439
Speaker 4: Yeah, I agree with you.

1747
01:11:32,479 --> 01:11:34,720
Speaker 3: I also agree with you in the sense of I

1748
01:11:34,760 --> 01:11:37,199
was expecting to be able to explore more of the

1749
01:11:37,199 --> 01:11:40,079
three D world, but it is it does feel very contained,

1750
01:11:40,720 --> 01:11:42,479
more so than kind of what I was expecting there.

1751
01:11:42,479 --> 01:11:45,520
And like my favorite part about the three D world

1752
01:11:45,840 --> 01:11:47,840
I like, other than like the first time it happens,

1753
01:11:47,880 --> 01:11:50,000
just because I love that, like the way that the

1754
01:11:50,039 --> 01:11:52,119
Wizard just sends you, It just casts you out into

1755
01:11:52,159 --> 01:11:54,239
the like away from the book, Like I just love

1756
01:11:54,239 --> 01:11:57,039
that element of it. But just kind of like the

1757
01:11:57,039 --> 01:11:59,359
little drawings that you that you find, then you kind

1758
01:11:59,399 --> 01:12:02,960
of just are able to like enter like just them

1759
01:12:03,000 --> 01:12:04,880
and then bounce kind of in and out like but

1760
01:12:04,920 --> 01:12:05,960
again mostly.

1761
01:12:05,760 --> 01:12:07,560
Speaker 1: A sticky note and then they'll like get you like

1762
01:12:07,840 --> 01:12:09,119
jump up a couple ledges that.

1763
01:12:09,119 --> 01:12:09,520
Speaker 2: Kind of thing.

1764
01:12:09,640 --> 01:12:12,119
Speaker 3: Yeah, So like stuff like that, and like to your point,

1765
01:12:12,199 --> 01:12:13,680
like the best parts about the three D world is

1766
01:12:13,840 --> 01:12:15,720
when you're interacting with the two D elements or like

1767
01:12:15,800 --> 01:12:21,119
jumping back into them. So yeah, it definitely, like, especially

1768
01:12:21,319 --> 01:12:24,439
thinking about how excited I was for that aspect of

1769
01:12:24,479 --> 01:12:29,159
the game, definitely disappointed. But I mean, I mean, just

1770
01:12:29,239 --> 01:12:32,640
knowing that the ending is that peak, I am, I'm

1771
01:12:32,640 --> 01:12:34,840
a lot more motivated to get through some of the

1772
01:12:34,920 --> 01:12:39,279
sections now because although like I was, I feel like,

1773
01:12:39,279 --> 01:12:40,880
because I am so early in the game, like it

1774
01:12:41,000 --> 01:12:44,720
still does feel really fresh. Difficulty, Yeah, like it feels

1775
01:12:44,880 --> 01:12:47,399
almost non existent. There's like two difficulty levels that you choose.

1776
01:12:47,399 --> 01:12:50,600
There's like Adventure Mode, which is easy, and then whatever

1777
01:12:50,680 --> 01:12:54,359
I chose, and then I still feel like it's gonna

1778
01:12:54,359 --> 01:12:56,399
be pretty hard to lose, Like it's pretty.

1779
01:12:56,159 --> 01:13:00,000
Speaker 2: Much easy or easier difficulty.

1780
01:13:00,000 --> 01:13:03,359
Speaker 3: And so I and like because like I do like

1781
01:13:03,399 --> 01:13:07,319
the puzzles, but it still feels like there's not really

1782
01:13:07,319 --> 01:13:09,199
anything in here that makes me like, oh man, like

1783
01:13:09,239 --> 01:13:11,960
I am excited to experience this game again. Like it

1784
01:13:12,039 --> 01:13:13,880
just feels like once I'm done with it, I probably

1785
01:13:13,880 --> 01:13:16,399
won't ever go back to it, even though as a

1786
01:13:16,439 --> 01:13:19,880
one time go through, like I am enjoying it. But yeah,

1787
01:13:20,159 --> 01:13:22,720
just just finding like that one word to swap out

1788
01:13:22,720 --> 01:13:25,000
in the sentence. It's cute and fun, like when it

1789
01:13:25,000 --> 01:13:28,399
first happens, but just keep going through that it gets

1790
01:13:28,399 --> 01:13:31,520
a little bit monotonous. So definitely see that even already

1791
01:13:31,520 --> 01:13:32,760
with how early I am.

1792
01:13:33,000 --> 01:13:36,840
Speaker 1: Yeah, I think for me, like the strongest puzzle games,

1793
01:13:36,880 --> 01:13:39,399
or some of the strongest puzzle games are ones where

1794
01:13:39,600 --> 01:13:42,520
it's just really fun to try out different ideas to

1795
01:13:42,560 --> 01:13:43,039
try and.

1796
01:13:42,960 --> 01:13:44,000
Speaker 2: Solve the puzzle.

1797
01:13:44,319 --> 01:13:46,600
Speaker 1: And obviously like Portal is like the greatest example of that,

1798
01:13:46,640 --> 01:13:49,279
but that's a very different kind of game than this is, naturally,

1799
01:13:49,560 --> 01:13:52,119
but just in general, like puzzle games where it's like, oh,

1800
01:13:52,319 --> 01:13:54,239
what could the solution be. Maybe it's like this thing

1801
01:13:54,359 --> 01:13:56,600
or that thing, and like being able to test out

1802
01:13:56,600 --> 01:13:59,000
those things quickly and find out what it is and

1803
01:13:59,159 --> 01:14:02,039
try out weird different and culminations is part of the fun,

1804
01:14:02,119 --> 01:14:04,520
whereas in this, as I mentioned, since like it is

1805
01:14:04,560 --> 01:14:06,960
a linear thing and you can't really get creative with it.

1806
01:14:06,960 --> 01:14:08,399
It's just like you just have to find out what

1807
01:14:08,439 --> 01:14:11,560
the game wants from you. It like, yeah, they're not

1808
01:14:11,680 --> 01:14:15,239
really all that engaging, which is which is too bad,

1809
01:14:15,279 --> 01:14:17,359
And that's kind of that kind of happens like through

1810
01:14:17,359 --> 01:14:19,079
the whole game. I think at the very end, there's

1811
01:14:19,079 --> 01:14:20,520
a couple of sequences that work a bit better, but

1812
01:14:20,560 --> 01:14:23,079
I also feel like some of the controls sometimes are

1813
01:14:23,119 --> 01:14:26,000
just a little sluggish or just a little janky to

1814
01:14:26,039 --> 01:14:29,439
even do what you're trying to do. Like at one point,

1815
01:14:29,479 --> 01:14:30,720
you like get the be able to like tilt the

1816
01:14:30,720 --> 01:14:32,479
book and that will like you know, things will like

1817
01:14:32,600 --> 01:14:35,439
drop down in the book, and like it's it's it's

1818
01:14:35,560 --> 01:14:37,079
just a little finicky.

1819
01:14:36,680 --> 01:14:39,319
Speaker 2: And a little janky, like no matter what.

1820
01:14:39,439 --> 01:14:41,079
Speaker 1: I even had a couple bugs where it like froze

1821
01:14:41,119 --> 01:14:42,640
my game when I was doing that and I had

1822
01:14:42,640 --> 01:14:44,680
to like reload a save, which it auto saves like

1823
01:14:44,720 --> 01:14:47,439
almost all the time, so I never really lost any

1824
01:14:47,439 --> 01:14:49,600
progress in that way, but I also just felt like

1825
01:14:49,600 --> 01:14:52,640
getting in general, like there's a sluggishness to it. You know,

1826
01:14:52,640 --> 01:14:54,600
it's gonna sound like minor problems, but it adds up

1827
01:14:54,600 --> 01:14:56,239
over the course of the game where it's like even

1828
01:14:56,319 --> 01:14:57,880
just like how long it takes for the page to

1829
01:14:57,920 --> 01:15:01,039
flip to the next page, Like the it was twice

1830
01:15:01,079 --> 01:15:03,680
as quick, like whenever you unlocked, whenever you like defeat

1831
01:15:03,680 --> 01:15:05,279
the enemies in a room, and like the door on

1832
01:15:05,399 --> 01:15:07,840
locks that goes down, I wish that was twice as quickly.

1833
01:15:07,880 --> 01:15:09,199
Speaker 2: There's just a lot of ways that it's a little

1834
01:15:09,239 --> 01:15:09,920
bit sluggish.

1835
01:15:10,199 --> 01:15:12,439
Speaker 1: And then whenever you're jumping from the two D to

1836
01:15:12,520 --> 01:15:14,520
three D world, those are like set points on the

1837
01:15:14,560 --> 01:15:16,520
map right, Like somewhere in the book there's a little

1838
01:15:16,520 --> 01:15:18,119
squiggle and that's where you can jump in and out.

1839
01:15:18,319 --> 01:15:19,760
But a lot of the sections in the game, it's

1840
01:15:19,760 --> 01:15:22,159
like there's really no real like it's just feels like

1841
01:15:22,239 --> 01:15:23,800
it makes the game take longer that I have to

1842
01:15:23,840 --> 01:15:26,640
walk over to this specific spot to jump out, even

1843
01:15:26,680 --> 01:15:28,680
though like in the three D world, there's no obstacles

1844
01:15:28,720 --> 01:15:30,079
stopping you to get around the book.

1845
01:15:30,159 --> 01:15:30,880
Speaker 2: So I don't know.

1846
01:15:30,880 --> 01:15:33,800
Speaker 1: I wish maybe there's a section maybe second half of

1847
01:15:33,800 --> 01:15:35,680
the game where you could just kind of freely jump

1848
01:15:35,720 --> 01:15:38,039
out of the book. And I know that would maybe

1849
01:15:38,079 --> 01:15:40,039
be make it a little bit harder to solve some

1850
01:15:40,079 --> 01:15:41,560
of these puzzles, but I think that could have just

1851
01:15:41,640 --> 01:15:43,439
if that was a quicker thing and it was a

1852
01:15:43,439 --> 01:15:44,800
bit more free, I think it could have made the

1853
01:15:44,800 --> 01:15:47,079
game have a lot more of like fast paced movement

1854
01:15:47,159 --> 01:15:49,359
and would have been cooler. I understand that it's not

1855
01:15:49,439 --> 01:15:51,119
really what they were going for here, but I just

1856
01:15:51,159 --> 01:15:52,800
found like this game's eight hours.

1857
01:15:52,800 --> 01:15:54,640
Speaker 2: That's pretty short as far as games go. I think

1858
01:15:54,680 --> 01:15:55,840
it would have been just way better.

1859
01:15:56,119 --> 01:15:58,399
Speaker 1: They shaved two hours off of it, like taking out

1860
01:15:58,439 --> 01:16:00,199
making things a little bit quicker, and then cutting you know,

1861
01:16:00,239 --> 01:16:02,399
like the more boring sequences of the sequences where you're

1862
01:16:02,439 --> 01:16:04,439
just kind of doing the same thing over again. I

1863
01:16:04,439 --> 01:16:06,039
think would have just made it like a way more

1864
01:16:06,479 --> 01:16:10,319
well rounded experience for me personally. But yeah, it's pretty

1865
01:16:10,319 --> 01:16:11,560
short game, and a lot of people can play in

1866
01:16:11,600 --> 01:16:13,760
the games are too short if they are, so, I know,

1867
01:16:13,840 --> 01:16:15,880
that's like a hard thing for developers to want to

1868
01:16:16,399 --> 01:16:19,159
make their games super duper short, especially like what's the

1869
01:16:19,159 --> 01:16:21,199
price tag on this, like fifty bucks or something like that.

1870
01:16:21,279 --> 01:16:22,880
I think, so as far as an indie game goes,

1871
01:16:22,920 --> 01:16:24,520
it's like, you know, kind of up there.

1872
01:16:24,880 --> 01:16:25,600
Speaker 4: Yeah, for sure.

1873
01:16:26,880 --> 01:16:29,359
Speaker 3: One thing that like I was hoping when the game

1874
01:16:29,399 --> 01:16:31,600
was when I first saw it, and especially now that

1875
01:16:31,640 --> 01:16:34,000
we're going through all these couch co op adventures, Shane,

1876
01:16:34,079 --> 01:16:37,159
I do wish this game was couch co op compatible,

1877
01:16:37,199 --> 01:16:39,680
and I don't see why it really can't be. Like

1878
01:16:39,680 --> 01:16:42,600
I get it, Jot is your protagonist, but you have

1879
01:16:42,760 --> 01:16:47,039
other compatriots with you, like even limit like what they

1880
01:16:47,039 --> 01:16:48,640
can do in the three year world, but allow them

1881
01:16:48,680 --> 01:16:51,319
to do something like I don't know, it just seems

1882
01:16:51,359 --> 01:16:53,600
with how much they're kind of with you, you know,

1883
01:16:53,720 --> 01:16:56,720
let someone else kind of control them. Yeah, like your

1884
01:16:56,840 --> 01:16:59,159
your ice troll guy, like he's got a weapon like like,

1885
01:16:59,560 --> 01:17:02,239
like it just seems like it could work in that sense. So,

1886
01:17:04,239 --> 01:17:06,720
like they are really cute and unique little characters to

1887
01:17:06,920 --> 01:17:10,840
just their own little personalities, his friend, the little the

1888
01:17:10,840 --> 01:17:13,920
little Witch in training. Like I I just do really

1889
01:17:13,960 --> 01:17:16,079
like the characters. And as I mentioned, like it already

1890
01:17:16,119 --> 01:17:17,760
reminded me of a lot of the characters that I

1891
01:17:17,800 --> 01:17:18,880
love from Adventure Times.

1892
01:17:18,920 --> 01:17:21,359
Speaker 4: So it's a cute game.

1893
01:17:21,439 --> 01:17:23,960
Speaker 3: So I wish I could, you know, enjoy it with

1894
01:17:24,000 --> 01:17:28,840
my my cute little lady, But unfortunately not if she's listening,

1895
01:17:28,960 --> 01:17:29,560
that's for sure.

1896
01:17:29,840 --> 01:17:32,600
Speaker 1: Yeah, what do you think about the combat in this game?

1897
01:17:32,640 --> 01:17:35,199
You know, it's pretty basic, like yeah Zelda stuff. It's

1898
01:17:35,199 --> 01:17:39,720
actually similar to like Tunic. It's it's kind of all

1899
01:17:39,760 --> 01:17:41,079
that ilk to it. But what do you what do

1900
01:17:41,079 --> 01:17:41,800
you think of it.

1901
01:17:42,359 --> 01:17:44,600
Speaker 3: Called the Lamb. I will defend that combat system. I

1902
01:17:44,600 --> 01:17:45,880
feel like I like it a lot more now that

1903
01:17:45,920 --> 01:17:46,920
we've been going hard.

1904
01:17:46,760 --> 01:17:51,199
Speaker 2: Especially similar I'm saying it's similar to that. I guess

1905
01:17:51,199 --> 01:17:53,199
it's better. I don't know, it's definitely.

1906
01:17:52,880 --> 01:17:54,319
Speaker 4: Good comparison alleged Zelda.

1907
01:17:54,359 --> 01:17:56,439
Speaker 3: I remember playing I don't know, the first or second

1908
01:17:56,520 --> 01:17:58,359
Zelda game a handful of years ago.

1909
01:17:58,399 --> 01:18:00,640
Speaker 4: I had it on the three DS, and.

1910
01:18:00,680 --> 01:18:04,560
Speaker 3: Man, what a dog ship game that I apologize to any

1911
01:18:04,600 --> 01:18:08,319
Zelda hardcores out there, but like, man, the new Zelda's like,

1912
01:18:10,439 --> 01:18:11,560
I mean, it's so terrible.

1913
01:18:12,039 --> 01:18:14,880
Speaker 2: Let's not a lie. Okay, let's be honest.

1914
01:18:15,399 --> 01:18:17,640
Speaker 3: I am not a fan of that combat. And that's

1915
01:18:17,680 --> 01:18:20,239
kind of what this one is. Like, it's very very basic.

1916
01:18:20,239 --> 01:18:22,039
Speaker 4: At least you have a roll and uh like a

1917
01:18:22,079 --> 01:18:23,680
jump summersault thing that you get.

1918
01:18:23,840 --> 01:18:26,960
Speaker 2: The role feels good. That's very yeah, yeah.

1919
01:18:26,760 --> 01:18:29,560
Speaker 3: For sure, Like you have a little I frame in there,

1920
01:18:29,560 --> 01:18:31,880
which is always appreciated and in a game like that.

1921
01:18:31,920 --> 01:18:33,439
But I do like how you can kind of get

1922
01:18:33,520 --> 01:18:36,159
upgrades to like you get like a sword throw ability

1923
01:18:36,159 --> 01:18:37,560
that you can kind of throat.

1924
01:18:37,720 --> 01:18:40,560
Speaker 1: That's that's my favorite part because it's it's just the

1925
01:18:40,600 --> 01:18:42,479
god of war thing where like your sword will stick

1926
01:18:42,479 --> 01:18:44,960
into walls and then you recall it like mule there

1927
01:18:45,039 --> 01:18:47,479
so and then when you upgrade it like will do

1928
01:18:47,600 --> 01:18:50,079
damage like each like as it's spinning to enemies.

1929
01:18:50,319 --> 01:18:51,239
Speaker 2: Ship so you can just.

1930
01:18:51,199 --> 01:18:53,560
Speaker 1: Like grind them up and feels really good. So that

1931
01:18:53,640 --> 01:18:56,399
was my definitely my favorite upgrade, the meat Grinder. I

1932
01:18:56,479 --> 01:19:00,399
like it, So yeah, I like I. I I definitely

1933
01:19:00,399 --> 01:19:01,880
wouldn't put it as my favorite part of the game

1934
01:19:01,920 --> 01:19:04,279
by any means, Like I still think the presentation is

1935
01:19:04,359 --> 01:19:08,960
my favorite and like the actual characters themselves, just again

1936
01:19:09,119 --> 01:19:12,680
Adventure Time comparison there. But yeah, combat it's it's nothing

1937
01:19:12,840 --> 01:19:15,359
nothing to really, It's like you know games that we

1938
01:19:15,359 --> 01:19:18,760
were just talking about, like combats as in depth as

1939
01:19:18,800 --> 01:19:20,800
like elden Ring for example, Like like you play that

1940
01:19:20,840 --> 01:19:22,720
and then you go to this, it's feels like you

1941
01:19:22,800 --> 01:19:25,000
throw it in like a you know, little cousin's.

1942
01:19:24,680 --> 01:19:25,359
Speaker 4: Hands or something.

1943
01:19:25,479 --> 01:19:28,520
Speaker 3: Yeah, and they'd be fine even on the the action

1944
01:19:29,079 --> 01:19:30,399
difficulty whatever the hell it is.

1945
01:19:30,640 --> 01:19:31,640
Speaker 2: Mm hmm. Yeah.

1946
01:19:31,760 --> 01:19:35,680
Speaker 1: No, I I historically on side quest, like I don't

1947
01:19:35,720 --> 01:19:37,039
like these kind of combat systems.

1948
01:19:37,039 --> 01:19:37,560
Speaker 2: I don't like this.

1949
01:19:37,640 --> 01:19:39,800
Speaker 1: I don't think it's particularly engaging. I do like the

1950
01:19:39,840 --> 01:19:42,239
sword throw, but that's kind of where it ends. I

1951
01:19:42,239 --> 01:19:44,680
think for me though, like it's at least passable here

1952
01:19:44,720 --> 01:19:48,239
because none of the combat sequences are that hard.

1953
01:19:48,399 --> 01:19:49,600
Speaker 2: Like I don't think I ever.

1954
01:19:49,600 --> 01:19:54,800
Speaker 1: Died in actual combat in this game, I really only

1955
01:19:54,800 --> 01:19:56,840
died if I like fell off a ledge or like

1956
01:19:57,239 --> 01:19:59,319
ran into a laser beam that like insta kills you,

1957
01:19:59,359 --> 01:20:00,920
like those kind of things which are meant to be

1958
01:20:01,319 --> 01:20:04,520
kind of quick death that revive you right away. But like, yeah,

1959
01:20:04,520 --> 01:20:06,239
the combat and even like all the boss fights in

1960
01:20:06,279 --> 01:20:08,880
the game are like different mini games. None of them

1961
01:20:08,880 --> 01:20:11,560
are like using this actual combat system. And a couple exceptions,

1962
01:20:11,600 --> 01:20:14,439
there's a couple like maybe harder sequences, but even those

1963
01:20:14,439 --> 01:20:16,199
aren't too bad. But for the most part, like most

1964
01:20:16,279 --> 01:20:19,560
enemies in this game, even without the like sword upgrade,

1965
01:20:19,880 --> 01:20:22,359
we'll go down in like three hits, which is perfect.

1966
01:20:22,439 --> 01:20:23,319
Speaker 2: It's super quick.

1967
01:20:23,600 --> 01:20:25,920
Speaker 1: There's no like lock on, like it's pretty basic. It's

1968
01:20:25,920 --> 01:20:28,760
pretty simple, and so I think that's for me. It

1969
01:20:29,079 --> 01:20:31,680
works enough. Like I you know, if I replayed the game,

1970
01:20:31,760 --> 01:20:34,600
I I would probably just go on story difficulty just

1971
01:20:34,600 --> 01:20:38,119
to get through it even quicker. But that's something I

1972
01:20:38,119 --> 01:20:39,920
even like in Tunic, as much as I love Tunic.

1973
01:20:40,079 --> 01:20:41,479
At some point I just turned on the God mode

1974
01:20:41,520 --> 01:20:43,520
because I didn't want to mess around with the combat anymore.

1975
01:20:43,520 --> 01:20:45,600
I just wanted to like do the fun exploring stuff.

1976
01:20:45,640 --> 01:20:48,880
I didn't really care for the you know, combat that's

1977
01:20:48,920 --> 01:20:51,720
not really that interesting, so kind of the same case here.

1978
01:20:52,560 --> 01:20:54,399
But yeah, it was, it was fine, it was it

1979
01:20:54,439 --> 01:20:55,079
was good enough.

1980
01:20:56,199 --> 01:20:56,640
Speaker 2: Kirkland.

1981
01:20:56,640 --> 01:20:58,479
Speaker 1: There is a I won't spoil it, but there is

1982
01:20:58,520 --> 01:21:02,720
a Lord of the Rings reference featuring a paper towel.

1983
01:21:02,800 --> 01:21:03,520
Speaker 2: That's all I'll say.

1984
01:21:03,600 --> 01:21:06,359
Speaker 1: It is my like, you know, spoiler free that what

1985
01:21:06,399 --> 01:21:08,920
it could be that I really enjoyed. I thought it

1986
01:21:08,960 --> 01:21:12,520
was like a very fun, a fun tasteful reference that

1987
01:21:12,720 --> 01:21:15,800
was h yeah, it fit for the world as well.

1988
01:21:16,319 --> 01:21:17,239
Speaker 4: Nice, I'm excited.

1989
01:21:17,439 --> 01:21:17,640
Speaker 2: Good.

1990
01:21:17,760 --> 01:21:19,960
Speaker 1: Yeah, And I don't know what else there is to say.

1991
01:21:20,039 --> 01:21:22,840
Like the story, it's it's weird. It's kind of cut

1992
01:21:22,840 --> 01:21:25,279
in two halves where like the setup of the game

1993
01:21:25,399 --> 01:21:27,840
is that, like the Plucky Squire is a children's book,

1994
01:21:27,960 --> 01:21:30,439
and you're playing through the children's book, and then at

1995
01:21:30,439 --> 01:21:33,680
some point the villain realizes he's in a book and

1996
01:21:33,720 --> 01:21:36,159
wants to change it. So then you know, he goes

1997
01:21:36,159 --> 01:21:38,600
about going into the three D world changing things that

1998
01:21:38,640 --> 01:21:41,119
sort of stuff. And like the story book that they

1999
01:21:41,199 --> 01:21:45,079
start with, like that's intentionally very generic, right, it's supposed

2000
01:21:45,079 --> 01:21:46,760
to be like that's kind of what the story's telling

2001
01:21:46,800 --> 01:21:48,279
with it, and then it's supposed to get a little

2002
01:21:48,279 --> 01:21:50,720
bit more interesting when like the guy is changing things.

2003
01:21:51,840 --> 01:21:52,199
Speaker 2: I don't.

2004
01:21:52,399 --> 01:21:54,720
Speaker 1: I don't think it's great. It's not it's not great,

2005
01:21:54,800 --> 01:21:58,079
it's not terrible. It's just like a totally fine story.

2006
01:21:58,159 --> 01:21:59,760
Even like when we get to that section that I

2007
01:21:59,800 --> 01:22:01,600
really like at the end of the game, there's some cool,

2008
01:22:01,640 --> 01:22:03,960
like kind of meta narrative stuff going on, I guess,

2009
01:22:03,960 --> 01:22:06,079
I would say, but like even like the actual plot

2010
01:22:06,119 --> 01:22:06,600
line and.

2011
01:22:06,640 --> 01:22:08,279
Speaker 2: Stories like very basic.

2012
01:22:08,319 --> 01:22:10,039
Speaker 1: It's evil guy trying to take over for the world

2013
01:22:10,319 --> 01:22:12,079
and you have to stop him, and it never really

2014
01:22:12,079 --> 01:22:15,319
gets anything beyond that, with a couple like small sort

2015
01:22:15,319 --> 01:22:17,920
of exceptions to it. So yeah, I don't know, it

2016
01:22:17,960 --> 01:22:20,439
was it was totally fine. I think the dialogue sometimes

2017
01:22:20,479 --> 01:22:22,479
it was really funny. But I think maybe another big

2018
01:22:22,479 --> 01:22:23,840
complaint I have with this game is like it's way

2019
01:22:23,880 --> 01:22:26,960
too talky, and it's like not super quick to skip text.

2020
01:22:27,079 --> 01:22:29,399
You can't just like skip cut scene, like you have

2021
01:22:29,479 --> 01:22:31,600
to mash through it all. And it got to a

2022
01:22:31,600 --> 01:22:33,000
point in the second half of the game where I

2023
01:22:33,159 --> 01:22:35,720
was just mashing through and then sometimes I would mash

2024
01:22:35,760 --> 01:22:38,000
through so quickly that like I didn't see my hint

2025
01:22:38,039 --> 01:22:39,960
to the puzzle. So then I was like, no idea

2026
01:22:40,000 --> 01:22:41,199
what to do here. So obviously that's a bit of

2027
01:22:41,239 --> 01:22:43,399
a me problem. But I think in general what I

2028
01:22:43,399 --> 01:22:46,520
said there, like the page flipping takes too long, doors

2029
01:22:46,600 --> 01:22:48,960
unlocking takes too long. I also just like, I feel

2030
01:22:49,000 --> 01:22:51,319
like ninety percent of the rooms you enter before you

2031
01:22:51,399 --> 01:22:54,760
can even walk, your character slowly walks over to an area,

2032
01:22:55,119 --> 01:22:57,439
talks to someone in a cutscene format, and then it

2033
01:22:57,439 --> 01:22:58,760
takes a couple of seconds to get out of that

2034
01:22:58,760 --> 01:23:01,039
cut scene and then you're playing again. And so in general,

2035
01:23:01,079 --> 01:23:03,319
like it just, oh my god, it's a little slow.

2036
01:23:03,680 --> 01:23:05,479
So for a game that's telling like what is very

2037
01:23:05,560 --> 01:23:07,960
what is a very generic story, it's like, oh, okay,

2038
01:23:08,000 --> 01:23:09,920
I feel like I wish we could have slimmed out

2039
01:23:09,960 --> 01:23:11,800
some of that a little bit. That's where I think

2040
01:23:11,840 --> 01:23:13,640
maybe a little bit more interesting stuff in the three

2041
01:23:13,720 --> 01:23:15,600
D world and a little bit less of like the

2042
01:23:15,640 --> 01:23:18,399
two D storybook, like rip out twenty thirty pages out

2043
01:23:18,439 --> 01:23:20,479
of the story book. I would have been much happier

2044
01:23:20,479 --> 01:23:22,680
with that as a as a balance of it. But

2045
01:23:23,279 --> 01:23:25,600
I don't know, maybe that's just me, but I don't know,

2046
01:23:25,640 --> 01:23:28,119
what are you thinking of the story or I guess

2047
01:23:28,159 --> 01:23:30,920
just world in general from your quarter the way through

2048
01:23:30,920 --> 01:23:32,199
the game experience.

2049
01:23:32,680 --> 01:23:35,960
Speaker 3: I feel like I feel like the magic of everything

2050
01:23:36,000 --> 01:23:39,119
together like is like up, like it's bringing the story

2051
01:23:39,560 --> 01:23:44,159
higher up. But like I feel like just for what

2052
01:23:44,199 --> 01:23:46,880
I've gotten already, like I really wasn't expecting any big

2053
01:23:46,960 --> 01:23:48,960
plot twist, So I am kind of surprised about you

2054
01:23:48,960 --> 01:23:50,760
say talking about like the ending like that, So I

2055
01:23:51,039 --> 01:23:54,199
am really intrigued. It's kind of what happens to, you know,

2056
01:23:54,239 --> 01:23:58,199
tie a bow on this story. But yeah, like even

2057
01:23:58,279 --> 01:24:00,640
just like you have like a bad way, you know,

2058
01:24:01,439 --> 01:24:03,199
and then you got the hero of the story and

2059
01:24:03,239 --> 01:24:04,840
like that that is just kind of how you're progressing.

2060
01:24:04,920 --> 01:24:08,960
So Adventure Time by no means has any like in depth,

2061
01:24:09,920 --> 01:24:13,039
like like crazy plot twists on the villains or anything

2062
01:24:13,119 --> 01:24:15,800
like that. So I was kind of just expecting more

2063
01:24:15,840 --> 01:24:18,399
of the same in that regard. I was very surprised

2064
01:24:18,399 --> 01:24:20,560
about like the first wizard that's like your friend and

2065
01:24:20,680 --> 01:24:24,000
in the beginning of the story's beard big yeah boom

2066
01:24:24,039 --> 01:24:25,479
beard big DJ and then.

2067
01:24:25,680 --> 01:24:26,840
Speaker 2: Very goofy character.

2068
01:24:26,920 --> 01:24:28,800
Speaker 1: Yeah, I think I was not expecting that tone for

2069
01:24:28,840 --> 01:24:30,600
this game, but then it goes pretty quick.

2070
01:24:30,720 --> 01:24:34,279
Speaker 3: So yeah, and like mini beards just like that like

2071
01:24:34,359 --> 01:24:36,920
humor just really gets me. That's again, it reminds me

2072
01:24:36,960 --> 01:24:38,319
of Adventure Time a little bit.

2073
01:24:38,239 --> 01:24:39,840
Speaker 4: So like that.

2074
01:24:39,960 --> 01:24:44,520
Speaker 3: But yeah, for for overall story, I think I was like, again,

2075
01:24:44,600 --> 01:24:47,800
even just like having like your little like uh little

2076
01:24:47,840 --> 01:24:51,239
witch friend or the like the ice hold, like like

2077
01:24:51,279 --> 01:24:55,000
I was expecting maybe more of like a story element

2078
01:24:55,079 --> 01:24:57,079
around them, because it's just like two really you know,

2079
01:24:57,239 --> 01:24:59,439
well three of them, three really unique individuals if you

2080
01:24:59,479 --> 01:25:02,199
include so maybe I was expecting a little bit more

2081
01:25:02,239 --> 01:25:04,079
like world building on that side of it, of like

2082
01:25:04,159 --> 01:25:07,479
kind of more of their their their history or how

2083
01:25:07,520 --> 01:25:09,479
they they kind of fit in the world. But it

2084
01:25:09,479 --> 01:25:11,359
doesn't seem like we're really focused on that. But I

2085
01:25:11,359 --> 01:25:12,880
don't know, we'll see, I'm only court of the way through.

2086
01:25:12,960 --> 01:25:13,840
Speaker 4: Maybe something happens.

2087
01:25:14,439 --> 01:25:17,199
Speaker 1: Yeah, I mean you definitely spend I don't know, you

2088
01:25:17,239 --> 01:25:19,479
go to like their home areas at different points, so

2089
01:25:19,520 --> 01:25:20,720
you get to spend a little bit more with like

2090
01:25:20,720 --> 01:25:21,920
their family members.

2091
01:25:21,600 --> 01:25:21,960
Speaker 2: I guess.

2092
01:25:21,960 --> 01:25:24,399
Speaker 1: So, yeah, there's there's a little bit for for those

2093
01:25:24,439 --> 01:25:26,800
main characters, and then even a couple couple other ones

2094
01:25:27,439 --> 01:25:28,479
different points in the game.

2095
01:25:28,560 --> 01:25:30,960
Speaker 2: So nice. Yeah, you get to get a little bit

2096
01:25:30,960 --> 01:25:31,920
of that stuff for sure.

2097
01:25:33,279 --> 01:25:35,560
Speaker 1: Trying to think what else. I would love to see

2098
01:25:36,199 --> 01:25:39,680
jot as a Smash Bros. Fighter or maybe in like Rivals,

2099
01:25:39,800 --> 01:25:42,560
which is like a platform fighter that has like or

2100
01:25:42,800 --> 01:25:45,279
and shovel Night and its like some some indie characters.

2101
01:25:45,319 --> 01:25:47,159
I think it would be it'd be cool to see

2102
01:25:47,159 --> 01:25:49,399
what like the two D to three D mechanic would

2103
01:25:49,399 --> 01:25:51,800
look like, but also just with like the different sword

2104
01:25:51,840 --> 01:25:54,000
the sword throw, like you get a gun at some point,

2105
01:25:54,039 --> 01:25:56,399
a bone arrow, and like all these other big arms.

2106
01:25:56,520 --> 01:25:58,199
Speaker 2: Yeah, the big arms mode, which I love.

2107
01:25:58,239 --> 01:26:01,159
Speaker 1: That feels like a very adventure timey thing, Like I

2108
01:26:01,159 --> 01:26:03,359
think there's some room there for a really fun move set.

2109
01:26:03,359 --> 01:26:05,000
And then like obviously the character is just so cute,

2110
01:26:05,079 --> 01:26:06,840
has a great art style and color palette, so that

2111
01:26:06,840 --> 01:26:09,119
would be really fun as well. So I'd love to

2112
01:26:09,279 --> 01:26:10,600
uh love to see that sometime.

2113
01:26:11,159 --> 01:26:12,359
Speaker 4: Hell yeah, I'm down for that.

2114
01:26:12,960 --> 01:26:16,319
Speaker 2: Mm hmm. Any other thoughts on the Plucky Squire? Are

2115
01:26:16,319 --> 01:26:18,119
you do you are? Do you think you're gonna see

2116
01:26:18,119 --> 01:26:18,880
it through? Oh?

2117
01:26:18,960 --> 01:26:19,840
Speaker 4: Yeah, definitely.

2118
01:26:20,000 --> 01:26:23,600
Speaker 3: I like I I apologize I was a little prerective

2119
01:26:23,640 --> 01:26:25,640
a couple of lamb this last weekend. I wish I

2120
01:26:25,640 --> 01:26:27,840
was a little bit further ahead, but uh, you know,

2121
01:26:27,880 --> 01:26:30,680
she's got a work schedule coming up, so I'll plug

2122
01:26:30,720 --> 01:26:33,319
in my plucky squire, you know, put my my college football.

2123
01:26:33,000 --> 01:26:33,640
Speaker 4: Team to the side.

2124
01:26:33,880 --> 01:26:35,760
Speaker 3: I feel like it's also like I've been going maybe

2125
01:26:35,800 --> 01:26:37,840
too hard on college football, Like I'm burnt out on it.

2126
01:26:37,880 --> 01:26:40,720
Like it's yeah, there's no like there's no like actually

2127
01:26:40,720 --> 01:26:41,840
copper right music in it.

2128
01:26:41,880 --> 01:26:43,359
Speaker 4: So it's all drum lines.

2129
01:26:43,159 --> 01:26:45,479
Speaker 3: Like as if it's like a college like band, right,

2130
01:26:46,079 --> 01:26:48,319
and I swear I like dream about like the drums,

2131
01:26:48,359 --> 01:26:50,039
like the snares and the drums.

2132
01:26:50,720 --> 01:26:53,119
Speaker 2: With the with the college football trump line.

2133
01:26:53,119 --> 01:26:56,359
Speaker 3: Just like like let's just constantly go on in my head.

2134
01:26:56,399 --> 01:26:58,159
Speaker 4: Now, I'm like I need a break from this.

2135
01:26:58,319 --> 01:27:01,840
Speaker 3: But yeah, no, I I definite I was already going,

2136
01:27:02,159 --> 01:27:04,720
like I felt like, especially coming into it doesn't seem

2137
01:27:04,720 --> 01:27:06,640
like a game is gonna be one hundred hours. I

2138
01:27:06,640 --> 01:27:09,000
didn't really get that vibe from it. So so knowing

2139
01:27:09,039 --> 01:27:10,960
you know it's around the eight hour mark, I'm already

2140
01:27:10,960 --> 01:27:13,520
a quarter the way through, and just your little spiel

2141
01:27:13,560 --> 01:27:16,760
about how nice the ending is definitely you know, puts

2142
01:27:16,760 --> 01:27:19,399
fire under me. I imagine you know, next time I

2143
01:27:19,439 --> 01:27:20,279
wants I quest.

2144
01:27:20,039 --> 01:27:21,840
Speaker 4: I'll be done it. And yeah, get my two takes.

2145
01:27:21,880 --> 01:27:24,840
Speaker 1: We'll do a little spoiler mini spoiler section on right

2146
01:27:24,920 --> 01:27:26,560
on the more interesting tidbits.

2147
01:27:26,560 --> 01:27:28,520
Speaker 3: Hopefully age mythology is fucking working.

2148
01:27:28,560 --> 01:27:31,000
Speaker 1: By the yes, I would love to make that a

2149
01:27:31,039 --> 01:27:33,199
two for one episode for sure to talk about both

2150
01:27:33,199 --> 01:27:35,560
those things. So uh yeah, Kirkland that that was a

2151
01:27:35,560 --> 01:27:38,399
fun discussion, really fun discussion to stay. A lot of

2152
01:27:38,439 --> 01:27:41,399
great games on the on the palette there, So thank

2153
01:27:41,439 --> 01:27:44,720
you for joining me. Thank you everyone for listening. Next week,

2154
01:27:45,399 --> 01:27:47,159
I mean it is, episode is dropping. Apparently there's a

2155
01:27:47,159 --> 01:27:49,159
state of play happening, so we'll definitely be talking about

2156
01:27:49,159 --> 01:27:51,279
that next week, assuming it has some good juice in there,

2157
01:27:51,760 --> 01:27:52,960
and who knows what else we'll talk about.

2158
01:27:52,960 --> 01:27:54,479
Speaker 2: You just have to stay tune of the feeds to

2159
01:27:54,680 --> 01:27:55,279
check it out.

2160
01:27:55,880 --> 01:27:57,760
Speaker 1: And uh, Kirklin, you're gonna have to end the feed

2161
01:27:57,800 --> 01:27:59,439
here because I'm not able to. But thank you everyone

2162
01:27:59,479 --> 01:28:02,039
for listening, and we will see you again next time.

2163
01:28:02,079 --> 01:28:02,840
Speaker 2: Bye bye bye.

2164
01:28:04,359 --> 01:28:05,159
Speaker 4: We're not going anywhere.

