Speaker 1: It's the Internet. You're busy, Let's do this. Welcome to
the Game Mess Decides Podcast. This is the podcast where
we decide everything in the world of video games, so
you never have to think for yourself. I'm your host
Jeff Grubb, and with me is Mike Minati. In today's episode,
Astrobot Fucking Rules, PS five, pro Tease, Mount rushmore of
PlayStation first party games, and we both have COVID.
Speaker 2: Eh, we did it. Everybody.
Speaker 3: Wow, it's weird that I'm feeling slightly better and you're
kind of at the peak of it.
Speaker 2: It's like one of us had a first and gave
it to the end.
Speaker 1: I like, I mentioned like, oh, Mike, Mike's positive, and
now I have been relegated to the basement by my family,
which is fair. But they like occasionally come down and
make me put on my mask and they're like checking
on me. And Emmy's like, so, uncle mikey gave you COVID, huh,
And I'm like, yep, that's right, you got the story correct.
Speaker 2: They liked me too.
Speaker 1: They were worried, but I'm like, dude, I'm not like,
look at me. I'm doing fine.
Speaker 2: It's fine.
Speaker 1: Yeah. I had like a headache on that first day.
Then I got very sleepy and I slept all day
and then it's been like kind of just in and
out of that a little bit since then. I am.
I feel like I'm already on the upswing, So I
guess shout out to the booster. I don't know at
this point.
Speaker 3: I've had colds worse than this, to be honest, like
that one day, it was basically rough with you know,
take it was good to take days off and take
it easy, because that's what's helping me feel better that
in the drugs.
Speaker 1: Right of course, yes, and you know you had traveled
a lot. I travel a little bit, which is enough
to wipe me out. I'm an older gentleman, So it
was nice to just kind of sleep all day that.
Speaker 3: Yeah, And that was like the thing like that's the
reason like COVID did immediately crossed my mind because I
had traveled a ton. I was like, I'm just exhausted
from traveling, right right.
Speaker 1: And it wasn't that story on Tuesday about hitting my
head and I'm like, that's why my head hurts, which
I couldn't be problemack in its own right, But no,
it was the headache.
Speaker 3: It was literally when I was like at the end
of the podcast on Tuesday, I was like, it's so weird.
I slept a lot last night and I took a
nap today and I'm still really tired for some reason.
Speaker 2: That's when Will Davis's chat was like, you have COVID.
What I probably you.
Speaker 1: Went and tested right after the show. You're like positive.
And then I had to go get a test and
I tested. I was negative, and I'm like, there's no
way I don't have it. So I tested again this
morning and that line never seen a darker, more red
bold line in my life. It was just like, yeah,
you got you definitely have COVID.
Speaker 2: Mine was like fainter when I did. It was like, yes, yes,
I think I had already had it for during packs. Yeah, okay,
that makes sense a little bit.
Speaker 1: That's that's just how it goes. You know. You you
seem fine at packs, although someone mentioned, uh, it was
Mikey O'Leary mentioned that you sounded a little sicker in
one of the panels I did. I didn't notice that.
Speaker 3: So I remember remember when we when we walked to
that one game store and I complained and we thought
it was just because I'm out of shit. And then
I was sweating profusely in the game.
Speaker 1: I was like, whoa, we were walking up hill and
I like, we walked like that all the time on
these trips, and you were huffing a little bit more
than normal. I'm like, I'm Mike, sounds like you might
be sick or something. I did think that to myself
in that moment, and then it's like you got the
ice cream and you perked right back up. I'm like, oh,
he's just in a bad mood, and like the ice
cream solved it. So I put that out of my head.
That makes a lot more sense now you probably were
in the early parts of.
Speaker 2: I want to make it clear to Dick.
Speaker 3: It's like, oh, you know, Mike's great, but there's two
I have seen him, but it's like cranky mood.
Speaker 2: I would be clear to well. The one was wed
by crowds was flaring up, yes, and the other time
apparently I had COVID. So in my defense, I.
Speaker 1: Do think like that brings out the cranky mood. But
you're right, sure, yes, of course, I'm just saying that
is the ranky move. That's still what that is. But
like you're just pretty clear.
Speaker 2: Was it that creaky only because I had to walk
up hill for a while?
Speaker 1: Exactly? That's fair? All right, God, we got a bunch
of you know, let's just get into it. I did
say I want to make a shorter episode since we're
not feeling great. Let's just get through this episode. Give
us a good rating wherever you are listening, and hit
that like button on YouTube please it helps people find
the show. If you want to ask a question, you
could drop a super chat during the show here on YouTube,
just like mister Dub did with a very generous super
chat of fifty dollars. Thank you to carlos Ain who
is Insane in the Rain music on YouTube, for the
use of our theme songs. Thanks to one up versus
Cpu for our artwork. You can find more at one
up versus cpu dot com. We are on Spotify, Apple
Podcast and wherever pods are caught. Thank you to the mods.
Thank you to Christian for producing. And you get more
from Mike and me and support us by going to
Patreon dot com slash game mess that gets you access
to our Discord server, participation in a Q and A
session in our monthly game club discussions. Early access to
new episodes of Game Mess, Jeopardy in Columbros, and of
course all of our shows ad free. That's patreon dot
com slash game Mess. We will probably get a Jeopardy
thing here together in the next month or so. You know,
we kind of fall off the schedule. It's not gonna
maybe be as as frequent asy as we've been very busy,
but we'd love to get one of those here pretty soon.
Speaker 4: Sure, it's just a crazy busy summer, always.
Speaker 1: So crazy busy summer. Yeah, yeah, yeah, we'll try to
make it happen. You know, we look forward to those
as much as everyone else does.
Speaker 2: One more thing about COVID.
Speaker 3: Yeah please, it's like the the COVID Walk a shame
where you got to like then like you have to
like message everybody you were like in contact with with
the last few days. That's always it's not awkward, like
it has to be done. But I'm always like, aha,
I'm really sorry. He'll let me get you sick. I
feel very bad.
Speaker 1: Are you like messaging like people in your private life?
Because I'm like, I put it on Twitter and all
the people I hung out with follow me there, so
they're gonna know I'm more.
Speaker 2: Thoughtful than you. Site direct message people just case happen.
Speaker 1: Yeah, yeah, so I message them directly. All right, well
I'll message ABC and let him know. Yeah, all right,
big topics of the week. You ready to get into it, Mike, Yes, sir,
all right. Astra reviews are in. This thing still has
a ninety four on Metacritic. That's very very good. I
think you might have a ninety five on Open Critic
at least that's where it was earlier today. Maybe that
did drop down to ninety four as well. Boy, that's
really really good, and I've played it. I think it
deserves it. It is. It is that good. It really
is probably the best game that came out this year.
I think it's my favorite PlayStation game of all time.
I just think that they crushed it with this, and
a big part of it it feels different than a
lot of the kinds of games that big companies make
these days. And for a while, you know, I was looking,
we're gonna do the mount rushmore PlayStation games, the PlayStation
first party games, and I'm like looking through the list
and it's like so many of them are like like
campaign games where it's like we're tell a story we're
going to take.
Speaker 2: You from paying games is a good campaign games is
a good way putting it.
Speaker 1: Huh right, right, they are, events are happening, and you're
taking the character through the campaign, and I think that
is clearly a viable way of making games. I think
like Ratchet and Clink is like even like a campaign
platform er. I think to a certain.
Speaker 2: Extent, it's a good way of putting it.
Speaker 1: And this game feels more like a playground, a just
a NonStop carnival ride, not even a ride, because it's
like you are doing all the interacting, but it's just
like a fun house set up for you to go
in there and interact with stuff and have a good time,
and very much like we give you power, therefore here
is a bunch of stuff to mess around with. Now
it's up to you. And that clicks with me really hard,
especially in a world where I don't expect these kinds
of games PlayStations. So maybe that's making it hit even
harder for me, Mike. I mean, I know you like
Got six, so you like we got home after traveling
not able to play this game all traveling. Have you
had a chance to even boot it up? Yet?
Speaker 2: No?
Speaker 3: I haven't playing, especially the last couple of days that
I took off because of the COVID, and I'm like
definitely halfway through at this point, and yeah, it's just incredible.
You said something on the podcast the Bumpcast Revengeance that
was similar to what I was thinking. A ton of
Mario Galaxy vibes, specifically, aside from the gravity stuff, there's
so much Mario Galaxy DNA in this thing in the
best way possible where there's just like a.
Speaker 2: Constant surprise, constant delights.
Speaker 3: It's that kind of linear but poker round style of gameplay.
Even the power ups, like some of them, like one
somebody really liked, Gusty Garden Galaxy. I'll just say over
there right, tons of those vibes. It is just absolutely delightful.
It's hard to kind of hold back at the moment
because it really is just, you know, the best PlayStation
five game, one of the best playing games ever, one
of the best three D platforms ever, certainly the best
non Mario three D platform ever, and probably better than
some Mario three D platforms, which is a crazy thing
to say, Like I'd say that about almost no other one.
Speaker 1: It's taken forty years, right, It's taken like for them,
Like they're like, you know, I know that goes back
to the original two D side scrolling Mario, but really no,
it has taken forty years for I think a development
team to sort of figure out what's going on in
Mario games. And now we're here. I mean I saw
a blessings to tweet or post on thread or whatever
it was. He's like, I hope Nintendo's looking and thinking,
oh my god, they're starting to figure it out. I
really do think that that's what's happened here is a
team was able to diagnose and splice apart what makes
a three D Mario game work, and not just understand it,
be able to like apply those that line of thinking
to make their own game. And it really does come
down to we we give you a power we're gonna
get we're and then we're going to come up with
a bunch of ideas about how you can maybe use
that power. And then we're only we're gonna come with
so many that we're gonna use the ten best, and
then we're gonna put those back to back to back
in a very short section, and then you're gonna move
on to something else, and it's that makes it feel
like this onslot of some of the best ideas you've
ever seen in a game. It kind of it feels
very confident, and again like when you compare that to
a campaign game like I did, I started that at Kembot,
and it's unfair comparison. This is a an indie studio,
but it's trying to kind of do that ratchet and
claik thing, and it's very much like, you know, we're
gonna go through the tutorial and you're gonna run from
place to place, and why are you running from place
to place? Because the characters should have to run from
place to place. That's about as much thinking as that
goes into it. And I think the difference here with
with Astro is that they you're never doing something for
no reason. You're always going to the next thing because
they're probably gonna poke at it and something's gonna happen,
and whether that is it's gonna blow apart into a
million little pieces that can you can mess around with
the physics system, or it actually is the next big
thing to mess around within the world. That is the
objective you're supposed to be doing. You always feel like
you're doing something interesting and fun.
Speaker 3: Yeah, and gosh, just you know, I know, like you know,
East Riggs are Easter eggs, and references are references.
Speaker 2: The boy the game does a really good job with
that stuff.
Speaker 3: Just like with Player Room, it does feel like this
kind of celebration of all things PlayStation. And they get
deeper with the references and cuts here in a way
that you know, somebody who's been around, you know, since
the beginning of PlayStation and all the games that have
ever mattered on that platform. It's really fun to see.
But it's not just that because like this stuff no,
and then it like kind of like wraps back into
the gameplay, sometimes in sub ways, but sometimes in you know,
at the end of each world there's a kind of
PlayStation franchise focus level. I think the one we can't
talk about is is because we kind of see is
like that God of War one where you suddenly are
using a mechanic from that game series in this world
and just it's on. These levels are amazing.
Speaker 2: They're super fun and like right now, one of my
big drivers, and there's a lot of drivers are playing,
is to see which other franchises get that treatment.
Speaker 1: In the game, you would never guess what's going to
be it For that.
Speaker 2: Next one, You're gonna make me play all night to
find out.
Speaker 1: What it is it is, Uh yeah, and it's I
think for some of these things. One it makes me
going to go back and play these games again or
for the first time if I missed them, and it's
a reminder. It's Wow, they're doing this thing and it
feels about as good as those games ever did it.
So it's again it's like just this these development studios
showing off at how good they aren't making these games.
That's like, hey, we're gonna take these ideas from this
other franchise and make it feel just about as good
as that. Yeah, I I am. I think I deeply
love this game. Just the idea that I can have
another three D platform that I consider as good as
the best three D marios. It's just not something I
really expected to ever happen after living such through such
a long period of never getting one of those. Really
so yeah impressive.
Speaker 3: You know, there are a lot of there are non
three D marios I have really enjoyed, especially lately, I
think we really enjoyed. Yes, yeah, I like the Crash
Forest fantastic. I think lots of great ratchet and class games,
even going back more like Benji, Guzie, One Jack and Daxter.
You know we've gotten close before, but this is this
is just better than all of those.
Speaker 1: Even it is, Yes, it really is that next tier
up and yeah, it's the highest recommendation I think. I
really think everybody can enjoy it. You might have to, uh,
you know, I don't think there's many people here listening
to this. They have their like heart hardened against like
cute games like this. There's definitely gonna be some people,
I think in that PlayStation audience they'll be like, this
is this important? But like, I don't know, just soften
up a little bit, give it a chance, and it's
gonna win you over. It just is too good not.
Speaker 3: To I am like eternally curious now, right because here's
it's like PlayStation's big game for the rest of the year,
incredible reviews, Like how does it do? Because it's kind
of at a point now where if it doesn't do well,
I'm like, what, oh no, what is going on now?
Speaker 1: Yeah?
Speaker 2: Is it really just like that?
Speaker 3: There's just so many Call of Duty bros That picked
that play stations and really do have nothing in their
heart but for that and Warzone, and that's it.
Speaker 1: I don't know, right, yeah, I mean, you know, Dan
talks about all the time where it's like he stopped
playing games like this in college because he was too
cool for it, and he's like, what was I thinking?
I think there's a lot of people that don't outgrow that,
you know, who knows. I think this game is going
to do very well, and I think it's gonna even
win over a lot of a lot of those kinds
of players. And really what's going for is I think
people are in actually in the mood for this as
a reminder that games can be this as well, and
that Sony can make something like this and people really
want that. That's like, that's the big comparison I had
to like when I was thinking about Breath of the Wild,
It's like, this is a reminder of that Nintendo can
make something like that, and this is a very similar
thing but for Sony and three D platformers. So just
coming out of it glowing, feeling very good about video games,
especially coming off of Concord obviously, it's like, Okay, hey,
there is something out here that feels like the answer. Now,
can they make ten of these just like this and
it'll all like you know, it'll each one will grow
bigger than the last. I don't know that. I'm not
gonna worry about that right now, but this, in this moment,
feels like the antidote to a lot of what plagues gaming.
Speaker 2: Yeah, yeah, it's just the god, it just feels good, man.
Speaker 1: Yep, absolutely all right. PlayStation posted an image for its
PlayStation thirtieth anniversary that shows a PS five icon that
kind of yeahs PlayStation on that kind of looks like
it's supposed to be the PS five pro that Bill
bil Kuhn posted last week. Like there is, it says,
PlayStation thirtieth anniversary. And then in the background on the
right is a sort of shadowy look of a PlayStation
five of sorts that has those lines going through it
that we saw in that Bill Bill ol'coon illustration. And
so people are taking this as hey, the thirtieth anniversary
happening right now. In fact, PlayStation's announcing like little toys
that are the sacred symbols or whatever that people are
like can buy or something like that and their magnets
and they can put them together in different ways, Like
they're beginning to release products to celebrate this thing, and
they're teasing maybe the PS five pro is part of this.
I think we can probably expect that those rumors that
this thing is going to get announced here in the
next couple of weeks are probably true, right.
Speaker 3: Yeah, I mean that has to be what this said.
There's no other PlayStation five thing with those lines. It's
it's just it's just this. It's we're gonna hear about
it very soon. Tell you what those rumors about us
switch to and that's what they're coming up soon.
Speaker 2: Maybe do that sooner rather than Yeah.
Speaker 1: Do you the three chance those companies are playing chicken
a little bit? I don't know how much Nintendo pays.
Speaker 2: You imagine Nintendo cares. They got to know that they
have the much bigger chicken.
Speaker 5: Sized chicken on their hands.
Speaker 1: Big enough chicken becomes a dinosaur, right yeah, yeah, exactly,
Uh yeah. I think that maybe Sony's like looking over
their shoulder a little bit and be like PS FI
Pro is inherently less exciting than a switch to. But
whatever those things are have enough of a different orbit
that they'll they probably don't intersect all that much.
Speaker 3: I think it's curiously like, how can Baschobat look better
on a PlayStation five bro?
Speaker 1: I mean that's one of the things about Astrobot. No
performance mode, no like visual settings.
Speaker 2: Also told you that's what I told you. I always want.
Speaker 3: I just want like the like, no compromises, no choices, like, oh,
this is just looking and sac with one And I
know I know why I can't be that way, but
when I get it, sure is nice.
Speaker 1: It's nice. It just feels like, oh, we are playing
a definitive vision for what this game should look and
feel like. And boy does it look and feel fantastic. Obviously,
a lot of people talk about that Digital Foundery video
and for good reason, calling it flawless PlayStation five tech.
That's what it feels like. And it's not just visual fidelity,
but like the physics system and the way that the
particles work. And you know, there's scenes where just endless
jewels fall from the ceiling and they bounce around so
realistic or maybe not real, but in a satisfying way.
It's just a good game.
Speaker 4: You know.
Speaker 1: All this is to say, hey, there are positive things happening.
Earlier in the week, we talked about what was happening
with Concord. Any any like thoughts on that since it's
been a couple of days, and then we could probably
move on here pretty quickly, Like I mean, have you
changed your mind on the chances of that game coming back?
Which I think when we talked to you were like
pretty skeptical.
Speaker 2: I'm very skeptical.
Speaker 3: Again, like we've we've we've had games that like when
they went away, they were like, it's definitely coming back,
like what's anthem and what's artifacts? And then they were like, uh,
never for mine. Turns out that's a bad idea. I
just don't really see it happening with Concord. I guess
the one thing here is that if there's an easy
for you to play switch and it's like, well, what
the heck, we may as well try it. Maybe I
don't know how easy that switches. I don't know if
they're gonna bother Anyways, apparently Secret Levels episode will still
coming out, which we thought it would, like you know,
what are you gonna do? But I don't know if
that's I don't think that's indicative of like, well, because
we're so sure it's coming back.
Speaker 2: I think it's just yeah, I don't know.
Speaker 1: It doesn't like, I don't think it hurts the show. Obviously,
it doesn't hurt the game. Uh Like, I mean, I
guess maybe people are reminded of it, but I think
it becomes like a curio and like, oh, yeah, that
game that doesn't exist anymore. Here here's the thing, a
story from its world whatever.
Speaker 3: Brother tweeted this, and I thought it was kind of
a good point. You know, they wanted it to be
like Overwatch, especially with the characters. They told us, Oh,
you're really going to care about these characters. But Overwatch
was like doling out those character trailers and comic books
and all this stuff for months before the release, right yep,
Like concor we had like those one or two trailers.
Speaker 1: We had the trailer in the state of play, and
then we had the week one videos as part of
the beta, like week zero I guess, and then there's
week one stuff as part of the launch of the game,
and yeah, people just had no connection to that stuff.
It didn't really care. I you know, I thought there
was like the second video I saw when I played
the beta, I'm like, there's this is some good acting,
And I think what I was seeing there was high
quality motion capture, performance capture and being kind of impressive
that was happening there. And now I'm like realizing, God,
that is an albatross around that game's neck because that
is expensive to do.
Speaker 3: It's very, very, very defensive. By the way, fun tweeting
about this game should that you want to do? You
want to just get the stupidest people ever in your
reply tweet about Concord.
Speaker 1: Any boy, I'll tell you what it's reaction. Is it
like people being like, I don't know, You'll get like some.
Speaker 3: People who are like, no, this is a good thing
because it's going to be an indictment on all life
service games. Sure, buddy, you know you've got the console Wars,
you got the DEI people, all the stars are here.
Speaker 2: It's they were broken.
Speaker 5: They were broke.
Speaker 2: Brother.
Speaker 1: You have the one woke game. Yeah, okay, yeah, you kids?
All right? I think that does it for the big topics.
We do got plenty of super chats. So what we
do is we'll take a quick break, we'll come back,
we'll talk about what the kids want to talk about
right after this. All right, we're back, Mike. There's some
super chats. Why don't we read those all.
Speaker 3: Right, we got a fun one here to start with,
Jacob Bences, let's talk about why the dual sense is
the best.
Speaker 1: Okay, there's a chance that my bone are frail because
of COVID and that made the controller hurt me more.
Speaker 3: I believe you that the dual sense is less comfortable
for you than than the Xbox. I just like to
point out that it doesn't bother me and that maybe
it's just a sign of me being a better designed human,
right my uh, my lineage, my family line was, Yeah,
we never should have made it this long.
Speaker 1: It was a failure of natural selection. Clearly good hair,
jeans at least, yeah, at least we got that going
for us. Yeah, I uh, I don't know. I don't
remember the dual sense hurting me immediately like this much,
so I think it probably is something like Honestly, I'm
just sitting here. My hands hurt a little bit, so
I think that's part of it.
Speaker 2: But we cans uh.
Speaker 1: Yeah, I definitely uh. Like, I know that Tam and
Lucy both feel the same way, so like I got
them on my side, I'll just sick them on you.
Speaker 2: What did I do to get such strong hands?
Speaker 3: I think we do know, ye, he says Mike, which
I was high priority if Busy sixteen or don Trail Jeff,
are you ready watch a pack of Lions devour some
rams on Sunday? Oh, Dontrell is a bigger priority.
Speaker 2: Although like I.
Speaker 5: Finished that shit because I'm want to gold Coach.
Speaker 3: Kind of of course I'm gonna finish it, but like
it was slow going and now, you know, honestly, like
I kind of want to play through WOWS EXPANSI right
now because it's like, you know, very new and there's
like I say, there, so I'm gonna probably play more
War Within than Dontroll at least for a bit. Like
World War I always just played when the expansions come out,
Ice is fourteen, I usually play much more often than that. Anyways,
you know, sixtheing, I want to be at some point,
although like you know, we're kind of at a point now.
We're sure a lot of new releases.
Speaker 2: Coming out again, so who knows. When you excited for
some football, Jeff, I.
Speaker 1: Am, yeah. I you know football is starting basically right
now tonight. I'm excited for it to be back. I
definitely I got back to the hotel on Sunday night
after we kind of like we did our last thing
and we're all saying our goodbyes, and you know, Damn
was getting ready to catch his red eye, and I
got to the hotel and I'm like, oh my god,
I'm sorry to not talk to anyone and watch Sports
Center and right then it's like apparently that day Direct
TV that the hotel had lost its deal with Disney
and all of the ESPN channels are broken. I'm like,
a fucking that's so stupid. But yes, I'm in the
mood for this. I just kind of want to shut
the brain off and enjoy fall and enjoy sports a
little bit for the next couple of weeks.
Speaker 3: Let's see here now. Next one is from Big Fresh
three seven. It's been almost ten months since Fortnite expanded
into racing, survival and rhythm games. Have you heard if
they're happy with the results in any word on what
genre might be next.
Speaker 1: I think the early word was that, you know, it's like,
you know, nothing ever quite takes off like you know,
Fortnite Battle Royale did. But I think they seem pretty
happy with it. I think they're confident that they could
continue experimenting and find other things that work, and they
are very good at iteration, you know, it's their engine.
They can try new things very quickly, and I think
they feel pretty good about that. I think what it
really does is it makes them a fertile ground for
massive deals with corporations like Disney to give them billions
of dollars to say, hey, make something like this for
our stuff, and that is a very good deal. So
I think they're very happy with that.
Speaker 3: Yeah, I guess I am like curious, like how many
people are really playing like that Fortnite lego thing right now?
Speaker 1: Yeah? I mean, I don't know. You know, every time
you buy like a scan y'all, most time you get
like the lego version with it. So it's like, man,
maybe there's a reason check it out. I don't know.
Speaker 3: Big Fresh thirty cents is also if you all miss
arcade racing so much, have you tried that rocket racing mode?
Speaker 2: It's legit good. I haven't tried that.
Speaker 1: I don't know if Yeah, I haven't, but I like
the think again, the early word just turned me off
of Bexu. People are like it's mediocre, I'm forgettable. I
know they keep improving it and all I've heard recently
is people seem to like it.
Speaker 3: Mc Goomba says that either of you guys watch the
Lincoln Park from Zero livestream today. Emily Armshunk is amazing
as the new co lead singer. I didn't see the
live but I just listened to the new single and
enjoyed it, especially her. I think that is a very
very cool choice for a new singer. You know, you
know I talked before. I like we can park a lot.
I like the idea of them coming back. Maybe I
get to finally see them on tour if they go
touring again. So yeah, yeah, I'm happy.
Speaker 1: Yeah. I saw the news that they picked her, Emily Armstrong,
and then I saw someone talking about this live stream,
and then I lost it on my Twitter feed and
I went looking for I couldn't find it. I want to.
I want to like hear it myself, but everyone seems
really happy with it. So and in the nostalgic music
mood recently, and Lincoln Park is definitely one of those things,
like God that was just everywhere for a while there,
and I was never complaining transformers, including transformers, So yeah,
I would love to hear that. I'm going to try
to track it down.
Speaker 3: Oh Grog says, now that football is back, what are
your expectations for the Lions of Detroit and the Browns
of Cleveland? Browns of Browns of Cleveland? Sounds problematic? Yeah,
don't make me say that.
Speaker 1: Yeah, you just wanted to God damn it, I'd there
for him.
Speaker 3: I never know what the Browns. I think we're supposed
to be, but who knows. That guy's got a really
solid defense, So you really do. We'll see, We'll be
fun to watch, and we won't do very much in
the playoffs, is what I'm betting.
Speaker 1: Yeah, I can't help it. Very high expectations for the Lions.
There is no reason they shouldn't be able to repeat
the success of last year, and hopefully experience means they
won't beef it like they did last year. I want
to see him deep in the playoffs, if not the
super Bowl.
Speaker 3: D cash one one for us is thanks for the
good vibes to kick off my night shift. Can these
reviews slash game of your status, push ash about the
ten plus million sales and save the industry? I mean, look,
I guess they'll say never, But I've been curious about
the power of reviews lately.
Speaker 2: Because what was the best reviewed game of the year
before this?
Speaker 3: Fasty seven Rebirth right with that ninety two and like
that one kind of trilling and you know what seems
like it was getting a major bump from award season
last year was Alan Wake too write amazing reviews showing
up everywhere game of.
Speaker 2: The year lists and whatnot, and it's like it's sold
all right, it is okay, but.
Speaker 1: Right not on Steam extenuating circumstances with both those. So
but you're I mean, you're not wrong. Still, You're like,
you know, you would think immaculate reviews would be able
to overcome some of that, but it's not powerful enough
to do that. Now if a game is everywhere, can it,
I mean, you know? But Astrobot also not everywhere, So
I don't know. I think this game does seem prime
to get a big bump from a lot of positive
word of mouth and reviews. Ten million still feels like a.
Speaker 2: Lot, I hope.
Speaker 3: So though, I think the thing that we should help
out more than anything is the fact that basically it's
prequel came with every PlayStation five, so hopefully just a
lot of people have played that and they are inherently
excited for the.
Speaker 2: Full game version of it. Yep, I hope so, Jade Camp,
says Richie Mitch. Ha ha ha man.
Speaker 3: I did like that Richie rich movie though that came
out in mccar Yeah that was fun. God, I want
to I better be a trip to.
Speaker 2: Watch that again.
Speaker 3: Remember his like since I was a kid, remember his
like butler or inventor friend had a computer with like
his CG face. And there's something with bedpans, something with bedpans.
Speaker 1: I don't remember any of this.
Speaker 3: And Mount Richmore, Mountain Mount Richmon, that's where the climax
takes place. It's like north by Northwest points. Sorry, mikey
Leary says, anyone else just have the worst case of
PlayStation whiplash this week.
Speaker 2: Yeah, it's wild out there, huh.
Speaker 1: Yep, Yeah, I mean I think it's the issue is,
you know, Concord was supposed to be part of this
big new initiative and Astrobot feels like just a really
good game, uh and not part of some like Wider
Planet Sony And maybe it should be, but I mean,
I don't know, how do you say, make a bunch
of more games like astro it's not like the development
development teams capable of doing that are growing on trees.
Speaker 2: Yeah, like I got.
Speaker 3: What I really wish is maybe they bring back some
of their more gamey franch I know there's some quote
from somebody PlayStation like we need more IP and was
little confusing.
Speaker 2: Would you mean new IP, because I don't know.
Speaker 3: You guys have a lot of dormant IP, which is
very evident when you play Astrobot, and maybe we can
bring some of that back, or I don't know, maybe
you can do something new that's also very gamy and
his appealing. I'm not sure, but the portfolio definitely needs
to expand beyond the campaign games.
Speaker 2: I think that's for sure.
Speaker 3: I think that's right, especially as these campaign games start
taking eight nine years to make each right.
Speaker 1: Yes, and it's not exactly platforms for replayability unless you
include multiplayer modes, which you stopped doing because that's too
expensive to include with every one of those games. So, yeah,
it's a tough situation.
Speaker 2: Cody Bishop says about to hit middle age, and I'm
finding myself nostalgic for old times, like high school in
the early two thousands. Have you gone through something similar, Oh,
I mean I've always had nostalgia for things and not
like I guess kind of for school or kind of
the vibes of the friend group and whatnot and stuff like,
I don't miss school specifically or anything like that. But yeah,
I mean there's always especially when it's related to things
like video games, because that was, you know, that GameCube
era that I do enjoy so much, and especially when
I go back and play any game for like the
GameCube or PS two, then yeah, it does definitely kind
of bring me back there.
Speaker 1: Yeah, I'm pretty similar recent I just mentioned this. Recently,
I have been like I haven't had a lot of
fun is for the music that I listened to in
high school. But it's like, just in the last little bit,
I have started to like listen to way more of
that than I have and must linker Park mus Deftones,
like the Fear Factory thing. I was like listening to
Fear Factory recently. Yeah, there's a lot of stuff like that. Uh,
any even the music a little bit after that, the
early two thousand stuff. Yeah, definitely it is. I think
it's just natural, you know, reassessing it or giving yourself
permission to like things that maybe you thought were a
little embarrassing recently, I'm like, who gives a shit?
Speaker 3: Dub with a generous one here says for the drug Fund,
thank you so much, Dub, appreciate it.
Speaker 1: Thank you, mister Dub, very kind. We appreciate that. I'll
try to get on the packs loaed if I need it.
Speaker 3: Oh yeah, yeah, yeah, that's the stuff supposed to be good.
Connor Wood says, I mean, I'm on it. Conwell Wood says,
get well soon, Champs toy, Conwell, thank you, Connell.
Speaker 2: Feeling better? Connell? What I keep seeing conelln Yeah obviously
to Connell as well.
Speaker 3: Pretty dude, says I know Astro's getting all the love.
I just want to shout out Space Marine two. It
was my impossible game that I thought would never get
a sequel. Yeah, if that seems to be doing well,
I think if in fact, when we did our Metacritic predictions,
I was like, probably lower than it ended up getting.
Goes like, I don't know if they're going to really
recapture that. It seems like they did and maybe even
more so. Yeah, good on that.
Speaker 1: I just started it tonight, so this will be our
what we've been playing section then, Yeah, I started it tonight.
I got through the tutorial and I got the title
screen so very early. That game seems awesome. It just
it has a real good style. It feels it looks
like a Triple A game from like the last five years.
You know, it's got the attack button on the bumpers,
so it's like one of those kinds of action games.
Uh it's the souls Like no, yeah, like it definitely
is like taking cues from that stuff. Sure, but it's
just like a big gory, bloody action game and at
the risk of having what happened to Dean, Yeah, it
reminds me of Gears of War a little bit and
stuff like that in a good way. Yeah, It's it's
just good, gory fun Saber Interactive. You know. I said
this on threads. I think it is the best sleeper
studio that no one ever really talks about. They just
whenever they put a game out, they put a lot
of effort into it and them hitting like that that
middle low eighties on Metacritic is just their butter zone.
I'm so I'm so happy for them.
Speaker 2: Are they still the ones in theory that are working
on the code to or remake right?
Speaker 1: Right? They're the ones that are probably still doing some
work on Kotor. They're just not It doesn't seem like
I said, I think Sony's done with it.
Speaker 2: Yeah, that boy Jerry says.
Speaker 3: Someone is trying to sell a sealed copy of Concord
online for fifty thousand dollars. That's almost one hundred cfore
us also no better boys, Yeah, that's insane.
Speaker 2: There's no way, like I know that some point stuff
selling that. There's no way. It's that hard to find
a skilled copy of this game. So I saw you
got yours.
Speaker 1: I did get mine. Yes it was. That's the real
reason I'm starting to get over COVID is that that
showed up. Yeah it was. I ordered it on Walmart.
I wasn't going to actually go to the store. I
was hoping i'd get it under the wire, and apparently
I did, because it showed up the next day.
Speaker 5: Don't it up.
Speaker 1: It's right there on the shelf, right right, I should
put it in it right now. We kind of I
kind of wish we would play Concord on the shoe.
Speaker 2: I could jump off the sides of levels of people.
I was playing that game.
Speaker 5: I was trying to play that game legit, but like
it's impossible because everybody is trying to shop like she
was all playing. It's sad to be honest, like she's
people sounds pretty sad. It is like I was like,
I'm going to get that the plaid everybody's talking about.
And I got in and then I was like, oh,
she is very much said are you jumping off the
fucking bow of the map. So and then I was like, oh,
I play a couple and I was like, no, this
is just like that. I'm gonna get out and start
playing Space Marine Incent.
Speaker 1: I want to I want to get that ConTroll or two.
I think, although that that seems like that's gonna be
hard to find.
Speaker 2: Right now, you have two of those astras.
Speaker 1: I got the one so he sent me and then
I had my pre order.
Speaker 2: Yeah, do you want both of them?
Speaker 1: Yes?
Speaker 5: He wants both of them?
Speaker 1: All right, yes, kind of do yes.
Speaker 5: Them.
Speaker 2: I know it's the sick. I thought they hurt your hands.
Speaker 1: I'm gonna keep you. I was gonna keep the other
one sealed.
Speaker 2: And next year sealed concord. All right, that's exactly all right.
Everything was give you covided. Now you can't do this.
Speaker 1: You're gonna be able to find one of these.
Speaker 2: Yeah, tasty, delicious says.
Speaker 3: When you had time with Echoes of Wisdom, did you
notice a lot of double buffer frame issues like links Awakening?
Speaker 2: I see him and the bureau curious. I noticed it. See, Jeff,
you see that. I noticed it a lot.
Speaker 4: You did?
Speaker 1: Oh, okay, all right, I was looking. I didn't see
like the drop to thirty frames per second.
Speaker 2: I man, you don't know.
Speaker 3: If I'm just super sensitive thing orf, I'm crazy? So
so when was it happening over the place? Mostly especially
in the dungeon Gosh, during the sneaking segment, even pretty
early on it was hard. I was usually wondering, like,
what is causing the sudden drop the thirty frames here
and there? Because it was kind of hard for me
to parse, and I was trying to bargain, like, oh,
this game's not this game's not out yet.
Speaker 1: Then I'm like, it's happened in Dungeons and links Awakening
all that month. Often it happened in the overworld, man,
mostly so I can't remember exactly when, but I noticed it.
I was looking for it when we were like when
we got outside and we started cutting the grass and
moving around. I was like looking forward there, and I
didn't notice it much there, so I didn't notice it all.
Speaker 2: Really, Yeah, I'm not sure.
Speaker 3: I'm not I can't remember exactly what it was, but
I'm pretty sure I noticed it.
Speaker 1: Okay, Well, yeah, we we'll have you know, final verdict
on that here in the next couple of weeks because
that game is out here at the end of the month,
so we'll see. Hopefully it's not as bad as Links Awakening.
I would imagine they would have rebuilt that engine to
avoid this.
Speaker 3: It is weird that like these games have that problem
because they don't seem, you know, particularly intense. But whatever, Ye,
Chris Pratt says, my friend Jim Ryan gave me a
copy of this blaststro Hot game so good.
Speaker 2: Reminds me of when I was stomping Tupas in the arcades, like.
Speaker 1: Lost, Lost in a Flash. Chris Pratt likes to think
about all the times he stomped Tupa's before he plays
a video game.
Speaker 3: Yeah already, ex son of a fetis. Remember that time
just told everyone that Sonny had Black Black and White
Black Myth exclusivity deal and everyone and everyone said he
was wrong. Pepperich Farms remembers. I mean, I know him
hearing this going back and forth with people all the time. Uh,
you know, I believe jest stance on this, which I
guess he can clarify.
Speaker 1: Yeah, I mean, I think it's probably more complicate than
anyone like is given it credit for what was. Like
I said, I just heard from sone that definitely wouldn't
know that there was no like money deal, like a
traditional exclusivity deal like that way. But that does not
mean that there is not some other exchange of goods
and services that that happened. And I think game science
is the common denominator here. I think that studio is
kind of weird. They're kind of they're just kind of weird,
and I they might have like taken some help from
Sony and they're like treating that like, hey, we have
this special relationship with Sony, and so we're not gonna
work with Xbox and we're gonnaell them we're not gonna
work with them, and so Xbox here's that as there's
an exclusivity deal. It's just it seems like a messy scenario.
I don't I just don't really care all that much.
But yeah, that's that. That's as far as I understand it,
I'll turn that.
Speaker 2: Yeah, yeah, that's all right. I forgave you for it.
Speaker 3: Intern was not mute, muted, all right, there we go,
fixed it. Wolf ask will Concord get rare slash expensive? Like,
I mean, it's gonna get rare. I just I don't
know why it would get expensive, Like, look, Cuba four
is expensive because it's rare, but it's also a video game,
your video game, right, Like, I don't know, maybe there's
gonna be weirdos I think right now, there's a lot
of interest. It's really gonna be interest in having a
stealed copy of Concord in five years, I don't know, Um, like.
Speaker 5: They unless they bury it all the other copies into
the light in the bottom.
Speaker 1: Where they're like, you know, basically they're recalling this game
because they're taking it offline. Even if they bring it back,
like your copy is probably not gonna work, Like you're
gonna have to download just a different client. It'll be
a completely different thing at that point, because they recalled
all these things like it's yeah, it is a useless
piece of plastic now.
Speaker 3: But Born PC twenty twenty five, with their first super chat.
I think you so much, says will Astrobach get a
PC port, so he seems to be pouring most of
their games over, but this feels like one they might
keep exclusive of.
Speaker 1: I just I don't think they have any game that
they are going to just keep exclusive. But if I
guess if there were, if there's gonna be anyone, I
guess it would be this. But we said that about
like Spider Man and stuff. I don't know. I think
this goes to PC because it's it's this is like
the best advertisement for PlayStation ever.
Speaker 3: It's very dual sensing. Not that any of that stuff
can't be done with other controls.
Speaker 1: The one thing it just works on the PC now
fully full support on Steam.
Speaker 3: You need to be able to support other controls, I guess.
I don't know if do you need to? Well, no,
because because they have all the visual options.
Speaker 4: Sean was talking about that can you can turn almost
everything into alternate control options.
Speaker 3: I know, what about the one the one thing is
yet to blow in the microphone sometimes, which said that.
Speaker 4: I haven't gotten to that part yet, so I don't know,
but maybe, yeah, but maybe that.
Speaker 3: One's you could just send that to a button yeah,
uh yeah, I mean I bet it somehow still comes
over at some point. Billbo's baggage says, any chance switch
to reveal is before the Zelda launch.
Speaker 1: Uh yeah, there's a chance here, right, Becauzelda comes out
here at the very end of the month, around the
time of Tokyo Game Show, and the remembor is maybe
before Tokyo Game Show. But you know, there's also a
chance we don't hear about it till Bucking twenty twenty five,
so we'll see.
Speaker 3: Next one is from Jared Helder. Did Sony shut down
Japan Studio to make Concord? I don't think the one
thing was because it yeah, right, it's.
Speaker 1: Not like as linear as that. They shut down Japan
Studio because they wanted to make games that had global appeal.
It's almost exactly what they said at the time, and say.
Speaker 2: Nothing from Japan has global appeal these days.
Speaker 1: Just such a baffling thing to say. I agree, but
that's what they said. And you know, Japan Studio, I
guess was known for slight quirkiness, but I don't know. Yeah,
it's not linear like that.
Speaker 3: Ah God, it's that's so freaking I wonder if they
regret that now or if it was like one of
the things he like, remember Microsoft just admitted like yeash
shutting down line it was stupid.
Speaker 2: Yep, we should have done that.
Speaker 1: Yeah. Ifran Studio was around kind of just like making
things and doing like those partner games they sometimes do
where they helped out with like third party Japanese developers
to get stuff published by PlayStation studios, It's like, yeah,
that seems like that would be fantastic to have right now.
Speaker 3: Yeah, and plus God Gravity Rush so God like Team
Tim of Sobey's is kind of the descendant of that
all at least, and yeah, maybe a successful portend something
I don't know. Next up we have big Jimbo Ryan
wearing was to say, wearing all I can't say it
because it's big ten super chip banner.
Speaker 2: Is blocking oh wearing all black. I see that should
have been Neck three and you know it to give
to Pants Studio.
Speaker 1: Maybe maybe still one day, maybe they'll bring back everybody
to make a Nack three.
Speaker 2: God Astro Butcher is better than that, sure is.
Speaker 1: Yeah, yep, quite a bit better than thatc Yeah, I
mean the gap between those things too is so huge,
It's like, what does it take to go from like
a gnat to it.
Speaker 2: Yeah.
Speaker 3: I I had this thought while I was playing Astrobot,
like I'm glad I don't make video games because I
think this would depress me.
Speaker 1: Yeah, I think you might be right. Like a lot
of people have tried to make mexicolarms.
Speaker 5: Shedding a tier out there.
Speaker 1: Yea, here they go. H Carl manis is okay?
Speaker 2: Question is?
Speaker 4: Is?
Speaker 2: It isn't a thing you're asking about? More minutes. So
he's like, I've heard.
Speaker 1: That's what I've heard. He like kind of a rolls
his eyes and walks away.
Speaker 2: Yeah, West question I love Mark nineteen question Mark nineteen ten.
Speaker 3: With dev costs rising, is the fact that some of
he's investment in single player games, the equivalent of a
cut throgen million could have funded three games five years ago,
but now seems like it will fund one.
Speaker 1: Yeah, I mean, yes, question Mark, you could argue it
that way. I think that kind of keeping the same
amount of investment in single player games, which they are doing,
they're kind of increasing it a little bit, but that
keeping up with inflation and rising costs. Maybe not exactly,
so you can definitely argue that. I just I think
they are spending the amount of money on these because
it's not like the costs come out of thin air, right,
The costs come from hiring people at these studios. And
think what they're saying is like, we're going to keep
these studios at about the same a number of people
and let them make their things and give them a
little bit of quite a bit of freedom, which my
understanding is how it works. And then we're going to
take all this huge pile of money over here, and
instead of telling these teams to start new teams or
to split off a team to make a new project
or whatever, we're going to make different bets in different
areas and hope that these things can compliment one another.
And obviously that's just not how it went now. I
do think they kind of maybe earmark some of that
budget for those traditional studios instead, because that is going
to work.
Speaker 2: And they need to have some successful bets going forward.
Big jibil Ryan's backs as a slurred speech. I think something.
Speaker 3: Uh, congrat Sony getting a win out of all my mistakes.
Oh oh, Jimbo, big Jim, Jim, Jim, It's okay, buddy, Jim,
put that beard down.
Speaker 1: The answer is not at the bottom of that bottle bud.
Speaker 3: It's okay, Drag said, says, how are you feeling about
Destiny Rising Mobiles as the first supersed Thank you so
much of Dregs said.
Speaker 1: Thank you, dreg Uh. I don't know. I mean, it's
a Nettie's game, and I think they're the ones that
did a lot of the work on Call of Duty Mobile.
Someone mentioned and I thought that was a fine facsimile
of Call of Duty on on iOS and Android, and
you're probably gonna get something very similar here. I mentioned
it's like Heroes instead of Euroc's.
Speaker 2: I don't know.
Speaker 1: I have no interest in it. I think that it's
probably not going to be the kind of thing where
it's like, well, I played two thousand hours of Destiny
one and two and now I'm gonna put another thousand
hours in Destiny Rising. It is going to be like
new people playing this now I've really played much of
Destiny before.
Speaker 3: Makes me think of that Division Mobile version which I
played at a Newbiesoft thing with times like oh this
is pretty good. I guess I won't play it, but
maybe some people will, and then they just canceled it
and didn't release it right because maybe they had similar problems.
Speaker 2: I don't know, we'll see. It does seem like it could.
Speaker 3: It has the potential just to agitate Destiny fans more
than anything.
Speaker 2: And in their current state.
Speaker 1: How did things shake out for Diablo and Mortal.
Speaker 3: Everyone's very upset than they were a bit, you know,
satiated when they announced it before, and then they just
made a PC version of the album Mortal Win. It
launched anyways at least, and I think a lot of people,
especially in the US, didn't end up playing for long.
But I think it does well it overseas in other marks.
Speaker 2: I don't know.
Speaker 3: I haven't heard much about it lately, to be honest, right, okay,
uh pra seven, I think it's like practice. I'm gonna
say this like praz Y fifty, which I says, Hey, Mike,
is there anything you collect from Disney Spirit jerseys, pans,
et cetera. I'm sucker for spirit jerseys. Hope you both
have a Swiss recovery. I'm not a spirit jersey person,
and I'm not sure like I feel like it would.
I feel like they look unflattering on me. I feel
like that weird one line just goes like directly under
my chest in a string or my chest in a
strange way.
Speaker 2: Yeah.
Speaker 3: And also they're like basically just sweaters, and I'm always hot.
I don't need sweaters usually anyway.
Speaker 5: Some ugliest sures. God damn.
Speaker 2: I used to be more. I get pins right now,
and then I used to get a lot of them.
But I have a good amount of pins.
Speaker 3: I like to get the tiki mugs I like Trader
Sam's and you can get them with some other places
like UGA's Canteen, the Star Wars Bar or Jock Lind's
Easy Andana Jones Bar. So yeah, I like to get
the a lot of those mugs, and I have a
decent collection of those in my living room. I'm joking
they look okay. Yeah, don't be dope be mean to
our super chatters. I know you're upset about concord, but
don't lash out.
Speaker 1: Yeah other people. I like to collect magnets wherever I
got unclean magnets are good, yep, easy stuff put on
my friends here in the basement.
Speaker 3: I score with their first super chat says I hope
you guys games beat COVID soon.
Speaker 1: I appreciate that, appreciate it.
Speaker 3: Lurking with my girkin says Jeff, Are you going to
check out Star Trucker looks right up your alley?
Speaker 2: Keep up with the good work, boys.
Speaker 1: Yeah, yeah, I was watching Ani play a little bit
of it today. Uh. We got infrastructure coming up at
the end of the month, so yeah, oh man, it's okay.
That reminds me I got to talk to jan about something.
But yes, Star Trucker is definitely something I am curious about.
It is very much on my alley.
Speaker 3: Edgar Marina says, I bought a case from my dual
sense that makes it bigger and helped with the pain
in my hands. Ended up buying the Razor Wolverine.
Speaker 1: Oh I'll look into that. Yeah, I just think like
the angle at which it like has my hands rest
maybe is not the best for me. Kerry Douglas, with
their fifth super chest, says, does anyone remember when ARB's
used to have a large cowboy hat sign at the
old stores? I'mstalgic for those better but oh yeah, I
mean we had a ton of those around here for
a while, because again I live where RBS started, so yeah,
there were some here still for a good long time.
I think they're pretty much all gone now, I know,
there's like one all the Order California or something that
finally got rid of theirs.
Speaker 2: So yeah, I think those are mostly gone now.
Speaker 1: Yep.
Speaker 3: I like that a lot though, Hi score If for
super Chat says, I just be basically five picks Romester
and I'm scared to run out after six. What other
classic rbgs hold up? I've been Dragon Quest one through
six plus Chrono Trigger. Okay, that's a lot of the
good ones. I maybe try Fancy Star four. Uh, that's
very good. The translation is not the best, but if
you're looking for something of that era that's similar, that
one is definitely a ton of fun. Swek it in
one and two. When that collection comes out, I think
you're gonna be very interested to try those out. Gosh gosh,
there's probably some other ones, Like there's some that I'm like, eh,
maybe not do you need to play like Breath of
Fire one and two?
Speaker 2: Eh, But breatha Fire three and four maybe those will
be up your ally. And then are Jeff j bev
V do you fudd.
Speaker 4: Job?
Speaker 3: It's Icelandic, so it's super exciting for Astrobot, but we're
all thinking they all look like Poe from Tell Tubby's
the icon, the legend she is. The moment question is
for Mike, I just got a tiny puppy or some
good dog care tips, thank you, ah.
Speaker 1: God.
Speaker 3: Tiny dogs they kind of come in different temperaments. Mine
was a little bit yippy. I'm not gonna lie hard.
It was hard to train Penny. Benny is a stubborn dog.
So maybe I didn't do anything professional. Maybe maybe look
into that. I was like, I got I can take
care of this myself, especially hard when it's one of
the things I can't tell if it's good to leave
the dog alone sometimes, so it gets used to that
if you want to be there all the time, so
it feels happy, right, the staple things like that, I
always let Penny sleep in the bed with me, which
is nice, but it's also like, well, now she doesn't
sleep in the bed. She's very upset, and it's a thing.
If she jumps off the bed, you can't jump on anymore.
I gotta get her back on there. So yeah, so
I don't know. Just enjoy the puppy face because it's
a lot of fun. But people probably know better than
I do. Phil Coho says, are we buying bilotto for
the second or third time when it comes to mobile
this month, I will not. I do not like buying
games on mobile, even games I like a lot like Bilacho,
and I have no desire to own that on mobile.
Speaker 1: I probably will. Yes, it's not it's on Apple Arcades,
and that means it's not on the Google Play subscription,
which is a little bit of a bummer, but I
it's one I think I probably actually would enjoy on phone.
And I found myself like, I don't play like game games,
but I do like the New York Times crossword and
stuff like that, and that's like enough in that vein
of like, hey, I'll do a run right now that
I might do it, but who knows, maybe i'll play
Because I I just installed Slay the Spire on my phone,
I'm probably not actually gonna play it on there, but
I'll probably just do Blachro instead and attend.
Speaker 3: Derek says, got around to playing that Oregon trail game
that someone kept recommending to you guys, and kick confirm
this is a very Jeff grub orgon trail game.
Speaker 2: Yeah, I want to play that. Uh it's probably like.
Speaker 1: Dash Yeah, okay, okay, all right, it's probably for trailers. Infrastructure.
Speaker 2: Maybe infrastructure week, maybe we should have a separate edutainment week.
Entertainment week is very good, my love that let's let's
pay edutainment week for the future.
Speaker 1: Start eco game. That's entertainment.
Speaker 2: There you go, rock fractions, Ye fractions, all the stars.
That's it for now.
Speaker 3: Thank you so much for all the super chats. Everybody
really appreciate. If you have any more, we will we
will get them in here before the end of the show.
But for now, Jeff back to you.
Speaker 1: All right.
Speaker 2: Uh.
Speaker 1: I think what we'll do now is we'll take a
quick break and then we'll come back and we'll do
our big topic of the week, and we're back and
ready to get math blasted.
Speaker 2: I am looking.
Speaker 1: It's you know, listen only with consent, everybody, please. I
have a Google sheet in front of me here that
says Mount Rushmore of PlayStation first party games. That's what
we're doing on this episode. Obviously inspired by Astro Astro.
Probably a bit too soon to get to make have
Mount Rushmore status. We'll see, yeah, a month exactly for real?
All right, mikey uh, what do you think in qualifies
to a PlayStation first party game? First? Like, uh, it's
a lot, yeah, because you know, Bloodborne is a first
party published game, but from is not a first party studio.
And I know it's a weird delineation to make that.
That's how that's the truth. It's a first party game,
not a first party studio. Is that one we want
to consider for example?
Speaker 2: So much?
Speaker 3: But like it's always been a big part of places
in Legacy, especially I agree back in the day that
they published a lot of things from other people, Like
I agree, We've been Ridge Racer and things like that, right,
Like that was so much of how they competed because
they didn't have a of internal studios at first, but
they were just very smart with making deals. So I
think we can be kind of a bit lucy or
gooseier with this, especially you know, for games that really
really makes sense.
Speaker 1: I think I am agreeing with that. That sounds good
to me. Okay, then where should we start with the
mount rushmore of PlayStation first party games?
Speaker 3: You know, I want to start with Uncharted too, Jeff.
I know we're kind of complaining about the campaign game now,
and we almost kind of have.
Speaker 1: This game to blame for it, you know, complaining it's
not it's not a problem. The campaign game is not
a problems. It's the dearth of all the other kinds
of games. That's all. Like, it's not the campaign game's fall.
And maybe it is to a certain thit, but I
don't blame the games themselves, right, Uncharted two.
Speaker 3: Not a problem, no, but my yeah, My point is
just that this game was very influential for Sony and
all of gaming, and it was because it freaking rules.
Speaker 2: A month.
Speaker 3: Charter two a month, these thank you, thank you just
one of the most memorable first experience I ever had
with a game, And even though is so story driven,
I still have fun when I do go back to it.
Speaker 1: You know.
Speaker 3: It was one of the first games that really understood
set pieces and how to make those fun and exciting.
So many incredible ones here, like that helicopter chasing you,
and then the tank chasing you, and that Nepal village,
then the course that the train which is still just
one of my favorite video game level things ever was
going on that train, which was just so insanely technically
impressive at that time, tons of fun characters, you know.
Charter one like had almost all the ingredients and had
like a lot of the same stuff and then it
just really all came together into a much better package
with fun. Charato also had a good multiplayer mode, by
the way, the first one that had that, and.
Speaker 2: It was really fun. So yeah, Chart two is just
a quintessential PlayStation game for me.
Speaker 1: Yeah, I you know, I guess let's stick with Naughty
Dog Crash Bandicoot. For as much as it's not my
favorite series, it is, I just think of the PlayStation
and PlayStation games the Crash Bandicoot is. I definitely associated
that as the mascot they treated as the mascot is
at the time, and I think it does stand out
because of that, and it feels, you know, George Washington
esh esque and to some degree because of that. But
I don't know, what do you think?
Speaker 3: Yeah, well, you know, look it's not as good as
Mars sixty four, but the fact that they had this, Yeah,
when Mars sixty four came out and it was good,
you know, I think it's I think it's a good game.
Speaker 2: It was good and it was popular, right, it worked.
Speaker 3: It was such a big deal to have this so
that you just weren't completely overtaken by that wave of
Nintendo when the sixty four came out. Yeah, it gave
them a mascot, it gave them a franchise. I think
it also gave them kind of access to the kids market,
which I think is something that they want to tap
back into again because there's a lot of people who
grew up with the PlayStation brand because games like this
and then later Spiro really got them into that ecosystem.
Speaker 1: Just real quick bander As in chat says that second party,
we were like clarifying that first of all, not really
technically anything called second party. That's always been sort of
fan thing, and early on that meant like the first
time I ever heard second party, Mike, it was always rare,
its rare.
Speaker 3: It was only everything we used to define rare, which
was definitely the worst party, right we.
Speaker 1: Yeah, which was definitely first party. It was kind of
like like almost entirely owned by by Nintendo or a
majority owned by Nintendo. It was a weird thing. Uh,
if you ask a company like what's the second party
game to like, there's no such thing. If we publish it,
its first party. And that's what we're saying for this,
we are counting pretty much everything that Sony is published
as first party. So that would include Crash Bandicoot, Bloodborne,
a whole bunch like like Mike said.
Speaker 3: Redg Racer, I mean it's first the first party, just
in the literal, like, in the literary sense of.
Speaker 2: Us in you.
Speaker 3: Yes, no, like yeah, the second second, second the person
is like a first diary. There's no equivalent of that. Yes, exactly, yep,
all right, what what what next?
Speaker 1: No?
Speaker 2: The second person is choose your own adventure. It's real
fucking weird y.
Speaker 3: Second person would be actually a second party game, as
if you make a game. I think Mario Maker is
like our PG Maker is the only party game.
Speaker 1: Okay, yes, that's incredible, that's what it would be.
Speaker 2: I'm gonna go a shout with the Colossus.
Speaker 1: Actually yeah, wow, okay, I'm glad. I'm glad. That's yeah.
I was about to say Shadow of the Classes first,
and I'm like, God, is that not one that's going
to be even make it. I'm glad you said that
because I really think of that as such a statement
game of like this is what games can be on PlayStation.
You're only going to find it here. It is magical ethereal.
It like takes what gaming was and kind of I
think pushes the form forward in a lot of interesting ways,
and I remember at the time thinking that this was
going to be the future of games. And then we
didn't get a lot of other games like Shadow of
the Classes ever again.
Speaker 3: Not necessarily, but you're right, like it almost felt like
the first PS three game in some ways, even though
it was on the PS two, right, it was oddly
ambitious for that system. It seemed symbolic of something for
one thing, the run that you know, the team EGO
had right those three games. This is kind of right
in the middle. There something special in ethereal about it.
I think we do get We get that filling in
a lot of PlayStation games in other ways through things
like Flower and Journey and you know, Toky Jungo and
other weird things like that, right, and to be this
is kind of the king of all of those, and
it's just so super fun. It's super good, you know.
Again talk about memorable playthroughs. Gosh, there's still so much
I remember specifically about that first time playing Shadow of
the Colossus.
Speaker 1: Yep, I would It's it's tough, but I think I
would actually go with the original God of War.
Speaker 2: I was like, maybe gonna go next.
Speaker 1: There yes, I think that is. You know, we'll probably
have a even more recent game than any of the
ones we mentioned so far at some point in consideration,
and God of War twenty eighteen could be one of those.
But God of War is another like sort of cannon
game for PlayStation where it's like, when I saw that,
I was going, like, you know, playing on game game, like, well,
got to get a PS two that looks incredible. I
love the combo system in that game, of how it
just made you feel like you were always engaged in
the fighting. It really turned character action into a genre
beyond just Hey, there's Devil may Cry games out there.
Those are pretty cool, and it's like, well, someone else
could do this too. Now it just feels like people
are riffing on this idea, and God of War I
think really established that. Yeah, I think, and then God
of War was kind of cool at the time. Despite
how you know, I think this is the appropriate time
to use this word cringe. It kind of isn't looking
back on on it now, with the three sims and
all that stuff.
Speaker 3: It's age and like I usually only turn that used
that term when I mean in terms of kind of
cultural things, right.
Speaker 1: Exactly, it is Edge Lord in a lot of ways,
but at the time it felt kind of punk rock
in some ways, and I really enjoy that. I enjoy
I enjoyed that aspect, and then I just think it's
a super solid game.
Speaker 3: I think I'll go and there's a lot in the
series I can do, so I'll just do the first
one because it's also very good and just kind of
you know, emblematical thing, and started Ratchet and Clink okay, yes,
which has had incredible longevity, right like some of these
other platforming franchise kind of come and go, but ratchin
Clink has been there with good installments throughout the PS two,
PS three, even I one on PS four and PS five. Now,
I think they just really nailed it with this general
concept of combining a character platformer with some shooting elements.
It's just a formula that is so interesting that they
have been able to squeeze so many games out of it.
And they have fun characters. They had this kind of
fun sci fi setting with the whack of like, you know,
the kind of cartoons sci fi that I think just
works very well for this.
Speaker 2: I always enjoy playing these games.
Speaker 1: I think it'd be behove us to include the best
selling PlayStation one game, Grand Turismo. I think that that
is that felt like a mainstream penetrating game that like
just kind of caught on beyond the confines of gaming
and made a lot of people look go and be like, wow,
look at how amazing this is. And it well, it
was a labor of love with all of the attention
to detail that really was possible for the first time
ever on a console, and they took it to the
extreme with that game. It's it's definitely got to be
at least in consideration.
Speaker 3: Yeah, absolutely, And I was thinking about recommending it too.
I wasn't sure about one or two, but yeah, again
with not rush where you can often just do one.
It's weird because like, like for you know, for a while,
the Grant games were always the best selling ones. It
it's kind of we're at a time now, we're seven
where it seems like even though I thought the quality
was there, I know people were upset about the monetization
of it, but you know, it just doesn't seem to
be that juggernaut anymore.
Speaker 2: Maybe lost a little bit. Yeah, it seems to have
lost its luster a little bit.
Speaker 3: Yeah, man, like these these games were a huge deal
back at a time with you know, early three D,
just the idea of having a realistic racing game where
like wow, these cars just control like real.
Speaker 2: Yeah, it was like really really impressive. Yeah, you're right. Uh,
gret Jos was a very very important part of the
PlayStation puzzle for a very very time there.
Speaker 1: Uh, Mike, do you want me to go to the
podcast producers?
Speaker 2: Now the producers, let's see.
Speaker 1: Come. I'm interested to see what they say other than
what Christian says, which is Kills Them two.
Speaker 5: Yea, brother, let's go.
Speaker 1: Actually, I never played Kills the two to be actually
the mood player.
Speaker 5: It's kind of it's really good.
Speaker 2: It's like it wasn't bad. I played it enough.
Speaker 5: No, they messed up after like in Tree they tried
to chase like because it was like towny, I don't know.
It was the twenty tens and everybody is after kills
On two that has a very deliberate gameplay and like
it's it was kind of slow and heavy. Then kills
On three when like, oh, he's just gonna do like
caul of Duty strike to chase cal Duty like that. Yeah,
so like and then four it was whatever, Oh, yeah,
I don't know. I like Tommy.
Speaker 1: Pencils with a picture of Tam looking very stern.
Speaker 2: It's my best friend. That's how it always looks when
he sees me.
Speaker 1: What are you talking about, normal face? Yeah, I mean
Blood Born will definitely up there and considered at this point,
this does feel like the PlayStation game of the God
is this more than ten years old? Now? When did
this game come out?
Speaker 2: Must be it's been a while.
Speaker 1: God, Yeah, it's right around there of like the last
decade or so. This feels like the PlayStation game in
a lot of ways. And yeah, it's a from game.
I definitely on Twitter today said PlayStation didn't make that game,
but it's a first party game they published it, so
definitely up for a consideration.
Speaker 2: Yeah, I guess one thing that is like, where about
it's kind of like the one and doneeness of it, all.
Speaker 1: Right, Yes, and we know why it's like that, you know,
sometimes maybe that makes it feel even a little bit
more special. But yeah, we will consider this game for sure.
Freedom MC liberty Ball says the last of us. Yeah,
I mean it's definitely important it should be considered.
Speaker 3: It's like it's at a point where because because I
feel like Crash banicoona Chart two already have good chances,
and it's like, man, how many Naughty Dog games are
we just going to put up there? Like, look, you
could do this list with just Naughty Dog games. You
throw Jack and Daxter on there as well. Yeah, it's
very poorant I gues. I guess maybe to me, it's
like a Charter two already speaks to it a lot,
and this is just you know, well, we'll take do
something like that, but a bit more seriously in post
apocalyptic y, right right, like a Charter two speaks for
it in some ways.
Speaker 1: To me, maybe that's not fair, But I mean, to me,
from someone who doesn't love all these games, when I
look at it from the outside, I feel like Uncharted
too started at all. And yeah, Last of Us definitely
like was a culmination for a lot of people and
it should be recognized for that, and maybe that is
enough to get it on the list, but I am
inclined to give it to Uncharted two instead. Personally, Eden
says Shadow of the Classes, which I deeply agree with
a lot of people here agree with it as well.
Villain max Is God of War twenty eighteen. Yeah, this
is another one that feels like it has defined what
people want from PlayStation games at the moment.
Speaker 3: This is what they think of, and I feel like,
you know, we haven't seen a whole lot of it yet,
but I feel like we're going to be seeing more
franchises that when they come back from dormancy maybe get
treatments like this.
Speaker 1: Yeah. God, you remember that first time we saw the
trailer for this at that E three and that then
that really cool studio. It was mind blowing to spait home.
I mean, they did looks incredible.
Speaker 3: Kind they were great, but they really did nail this,
Like it did seem like that franchise was just good
and done because for a lot of reasons you say,
it kind of seemed dated and they did an amazing
john bringing it back making it feel fresh and new.
Speaker 1: Yep, Geeky Flow says Legend of the Dragoon or the
Legend Dragon.
Speaker 2: Excuse me, just a draggoon? Yeah, one I have actually
ever gotten to yet. But people do like this a lot.
Speaker 1: This kind of fan favorite. It seems like one of
those ones that like people who have played it are like,
if you know, you know, not necessarily one that's like
I think everyone's recommending to everybody, but people that enjoy
it really seem to enjoy it.
Speaker 3: And it's interesting because it was like this was very
internally PlayStation. It's like, well, people like seven exactly, so
we'll just make our own. And yeah, it turns out
it sold really well. Get a little weird that it
was kind of one and done on this one, because
it it did do well.
Speaker 5: I thought, Mike, what's a lot of Dart? Don't you
remember Dart?
Speaker 1: For tonis of don't no, don't remember Dart?
Speaker 2: I don't remember? Is that this guy is this dark?
Speaker 1: Yeah? That's a dark looking motherfuck got wings.
Speaker 2: He looks like a bug.
Speaker 1: Velocity Prime one, says Jack and Daxter.
Speaker 2: I excuse me, Jack and Daxter, the Precursor Legacy.
Speaker 1: The Precursor Legacy. That's right, My bad.
Speaker 2: Yeah. I like Dack of Dexter one a lot.
Speaker 3: You know, it's it's you know, we're talking about the
Mario Galaxy vibes in Astrobot Dag. Daxter still has Mario
sixty four vibes in a pretty fun way. I know
some people prefer the or the direction this series went
with two and three, and I like those games also,
but I still prefer the original and it's more pure
platforming stuff.
Speaker 1: Yep, bend Is seven says kill Zone two as well.
Chris two cases Astro's play room because I can't legally
say Astrobot yet. God, guys, I need it now in
my veins. Now this is all on the image there.
Well we'll done, Chris, Yeah, I got pardon me. It's like, yeah,
astro Playroom is that good? Uh kind of could be
up there, but you know, there's it's it's a tech demo,
I guess at the end of the day, so.
Speaker 3: So short, Yeah, I think it could almost be up
there for me. But you know, plus we have Astro
bought now and yep.
Speaker 1: You know, so that's kind of what I'm thinking. Yep,
assume kas Buckeru says goes to Sushima, which yeah, yeah, yeah,
I delivered right, definitely punched way above its weight.
Speaker 3: Yes, in some ways, like there are a lot of
consequential PS four games, but something about this being a
new franchise again kind of feels important, especially since you
know this was Sucker Punch, right and they you know,
there are other franchises had kind of run a little
dry at this point. We were sort of seemed like
Infamous had no juice left at their second son and uh,
you know, sl like Cooper probably done. So Yeah, they
did a really good job with this. Certainly is going
to get a sequel soon. Yeah, it might be worth considering.
It's kind of the PS four representative.
Speaker 1: Yeah, I started it up again when it came into piece,
came to PIEC being played on the Steam deck for
a while, and kind of the same thing happened. I
just got I lost steam. It's it's I gets it
seems really good and I totally understand people who like
super got into it. I just have not been in
the mood either time I've started playing it. Uh, two
time champ beef Hammer also says kill Zone two.
Speaker 2: Am I being trolled? Why are so many people saying
kill Zone two?
Speaker 1: Well, it is beef Hammer, so there's a chance that
we're being trolled.
Speaker 5: It's just a good game.
Speaker 2: I'm sure it's a good game. I guess.
Speaker 3: Like the Mountain rushmore people kill Zone three more than
two anyways, but I don't know.
Speaker 5: No Ki killed on two of us this year.
Speaker 2: I've Got three had a jet pack and everyone liked that.
Speaker 5: Listen, the X guys Hot Heylo and that kind of stuff.
We needed something, so we latched the Kills.
Speaker 1: Okay, all right, all right, Jamie h. Christmas Eve says
the Getaway man.
Speaker 2: I remember very little about the Getaway.
Speaker 1: Yeah, I remember like people talking it up and then
kind of coming out and no one really caring. Mister
Buller says Marble's Spider Man. I'm curious what you think
about this, because I'm like, does feel like the biggest
PlayStation game, the you know, the biggest ever in a
lot of ways.
Speaker 3: Yeah, there's a part of that's like my no Goku's rule,
even though we don't really have that here, that shouldn't matter,
But there's a little bit of like, well, well, although
like Spider Man is so just tied to Sony in
general in a lot of ways, and it's very very good.
Speaker 2: I was just thinking about this because even though I.
Speaker 3: Certainly enjoy like the all the gameplay stuff Spider Man
two added, I still definitely had a stronger connection with
the first Spider May maybe even Miles Morales for whatever reason.
Speaker 2: Yeah, maybe I just don't like Venom. Maybe Venom's lame.
Speaker 1: Venom is definitely pretty lame. Yeah, that's true. He's especially
lame because of how cool he's supposed to be and
he's just.
Speaker 2: Yeah, I think that's that's the problem. I most always
hear about how cool Ven'm supposed to be and the
wh I see venom and stuff like yeah this guy.
Speaker 4: Uh.
Speaker 1: Jackie G says Final Fantasy seven. Did Sony publish Final
Fantasy seven in any territory?
Speaker 3: Let me let me see I yeah, I think they
might co published with squaresoft.
Speaker 1: Well, I see that, like there's just so anything.
Speaker 4: Well copy of f seven verse specifically.
Speaker 1: Yeah copies that is that they're publishing label right there?
Speaker 2: It was.
Speaker 3: It was co published with squaresoft in North American pow.
It's a little fuzzy, can this one's.
Speaker 1: On the other side of the line.
Speaker 4: Here's here's where I can help you guys against it.
Within a year they had a PC copy that was
not published.
Speaker 1: Was Hi, Yeah, I think that this one's I think
this one's just on the other side of the line
where it's like, I think widely this is not associated
with being a PlayStation made game or even published game.
Joy Z says, uh, this is a shadow of the
classus shadow of the classes. Yes, yes, I definitely, I
definitely agree with that.
Speaker 2: I think, in fact, I think chat was helping us
out with the letters GC.
Speaker 1: I just looked at that. Yes, there you go, there's
a giant Corgi in there. That really threw me off.
Uh litl Rules's Final Fantasy Evan Rebirth, that one they
did publish, right, Yeah, it's.
Speaker 2: The Italian.
Speaker 5: Oh I understand now, never mind.
Speaker 2: We claimed her, didn't you hear? Uh?
Speaker 1: Hosp says God of War twenty eighteen. Ye, Dean Bowen
says PlayStation Home.
Speaker 2: Hell fucking yeah, brother, I think I do anything to
have PlayStation Home back. I'm so curious. I'm so freaking curious.
Speaker 1: Man. If they would have just like made PlayStation Home
a Battle Royal Shooter, they would have had something there
that's incredible. Uh. The Elder Ring Wolf five agrees with
you on Uncharted two Among Thieves. Uh, Doomal Crossing says
Giant Enemy Crabs. What is this game?
Speaker 3: Well, it's Genji too at the press Corvergce, I think
at this was Genji subtitle when it actually came out,
but it'll always be Genji two to me, God, I
should play Genji to like all.
Speaker 5: Sorry, I had the full name. It's called gin see
Colleen Day off the Blade.
Speaker 1: Damn the Blade, okay, sure, bench JC says The Last
of Us Part two definitely the quintessential PlayStation game for
a lot of people. Bailey Flun says, Ego, ego, he
goes one.
Speaker 3: I never actually beaten, and I mean to I've played
it a bunch, I just never finished it. I want
to do that very badly. This game was a bit
of a statement game when it came out. I remember, right,
like big just kind of buzz around this again. I like,
if it's between this and Shadow, I probably would just
take Shadow. But you can make Eric for Eco for sure.
Speaker 1: Yeah, for sure, Alex the Gogosa is Ratchet and Clink
Rift apart. I agree with you. That's like we could
just take the original Ratchet and Clank. The Boys just
a fantastic game, really really yeah.
Speaker 2: Yeah, I was wondering, is it.
Speaker 3: I don't know if it's something about me or something
about PlayStation that my favorite PlayStation five games have probably
been the two platforms they put out well in Found Fantasy,
So yeah, I.
Speaker 1: Mean, I think it's a little bit of Calumny, a
little bit of Columbee. Bred Fish says Minecraft PlayStation three
edition from Sony Computer Entertainment.
Speaker 2: Yeah, you go and argue with that.
Speaker 1: Man, My pressure has been around for a while. Huh
oh yes, absolutely. Input name here says Journey. That's an
interesting one.
Speaker 3: Yeah, I think Journey is is kind of maybe worth
thinking about here. But they had other digital hits before this,
but this was like the one that's like, oh, this
is basically a full game. I think it even probably
did have a box copy eventually. But you know, there's
also kind of a build up to this with Flower
and got that the other game before Flower with the
little little DNA things or whatever it.
Speaker 2: Was Flow Flow Journey.
Speaker 3: Yes, yeah, yeah, there's still something very special about Journey.
And again another game was just incredibly memorable first play through.
I think we all remember just kind of coming across
another player and just kind of having this friendship with
them and going through the experience and kind of wondering
what they're up to now, right.
Speaker 1: Yep, always be clothing Slash. Cordney says, prep, Wow, this
is Astrobot, but Papa.
Speaker 3: The Rap I think, yeah, I think that's that's what's
being insinuat here. It's funny because like they haven't done
anything new a Prapa forever. But whenever it's like we
need something, we need something with like six recognizable PlayStation characters,
Parapa will be there right ye left the mark. Well,
there's something so unique about it, just visually, right with
the you know, the flat hair signs and just what
it was.
Speaker 2: It's kind of wacky rhythm game.
Speaker 3: And again that's like so much of what I which
PlayStation would do more of this kind of offbeat ideas
that are still, you know, given all the resources to
kind of feel like a big deal for some reason. Yeah,
proper app is great. Uh Jimmy Lamy Prepper Rappa to
all fun stuff.
Speaker 1: Uh Osama Bin Franklin, says a TV off Road fury.
Speaker 2: Oh boy, I did like these games are fun.
Speaker 1: I mean, I'd like all these kinds of like physically physics.
Off road games are always a good time to me.
Uh Lenox, you know from Concord, says spider Man Miles Morales. Yeah,
that's the one that definitely like stays stayed with me
the most. Although I'm there's a frigging Concord thing in
the background. I'm just noticing. Yeah, super Miles Morales is
super imposed. You're on top of Concord very good. I
really like Spider Man two a lot, but Miles Moreles,
I think is the one that has had the biggest
effect on me.
Speaker 2: Yeah, I think it might still be my favorite one
actually in a lot of ways.
Speaker 1: Absolutely cable l or Caleb bell I should say, says
Ape Escape. I was wondering if someone mention an ape Escape, and.
Speaker 2: Here's one that I think, this one really should just
come back.
Speaker 1: They should just make a new ape Escape.
Speaker 2: They should just make a new ap Escape.
Speaker 3: These things were really fun and it was you know,
it was brilliant at the time to show off you know,
dual analog sticks, which was kind of the whole point
of it at first. But it's this kind of like
puzzle action platform or thing that was always satisfying. We
got quite a few of them really for a while.
They were kind of lucky. But I miss Ape Escape
me too.
Speaker 1: Uh Dachi says per App of the Rapper. Ali Miracle
says Gravity Rush.
Speaker 2: I freaking love Gravity Rush.
Speaker 3: They're both good, but the first one, I think maybe
it's because it was on the Vita and at that point,
just the idea of having this you know, really big,
impressive up and rural Superhero Game on plaf on a
portable was so neat. I love the way Gravity Russia looks.
I love the vibes of it. I think the whole
gravity changing gameplay to kind of fly around. Its kind
of has some of the crackdown element where of it
where a lot of it is just flying around collecting orbs,
and I just love collecting those orbs and looking every
nook and cranny to find more. Yeah, definitely one of
my favorites. It's a little rougher Mattress Workers. That's never
a giant hit. I'm rushmore of sleeper hits on PlayStation
under Ray up there, like this is Jumping Flash too.
You can go in the underrated PlayStation games.
Speaker 1: For sure, without a doubt. Doctor Ryan says, Days Gone.
Speaker 5: Uh.
Speaker 2: I know it's got its fans, it sure does, and
I'm not one of them.
Speaker 1: Jad Camp says dreams uh, and that their example here
is middle Gear Shrek Chapter one with Warrio co starring Man.
What an incredible thing.
Speaker 2: It's incredible. It's incredible how much it didn't take off.
Speaker 1: Yeah, I mean it's one that just desperately needed to
be on PC, and it was like just a bit
too soon. For them to do the work on that
it was happening today. It might have like co launched
on Steam at the same time as PlayStation but no,
uh Screaming Madden also says Ratchet and Clank Stinky says
Ratchet Clink Rift apart, I believe, but yes, Reratching Clank apart.
Speaker 3: Might that might even be the the the remake for
PS four. Actually, I'm not sure, though you might be right.
Speaker 1: Bikes and Bruce says Horizon Forbidden West.
Speaker 2: There there's Horizon in some ways the most modern PlayStation game.
Speaker 1: I think it's the one PlayStation considers to be the
most PlayStation game at the moment.
Speaker 2: Yes, yeah, yeah, ALOI everything.
Speaker 1: Yep, everything is a alois everything does huh yeah, I
mean it seems like it's gonna be a good time.
Speaker 5: Very excited.
Speaker 1: I thought. I thought it was very well done from
what I played of it. I don't know if I'm
necessarily rushing out to play it myself like in the wild,
but I thought what I played it was very impressive.
Speaker 3: Your kids get really into it, and they like just
become giant Horizon fans, right.
Speaker 1: And they harassed me for being so mean to it
all the time. That'd be great tea money, oh G,
says Grant Tarismo, RTI Bicks says Crash Bandicoots Octo says
Flower and Vibribbon Uh and Yes says what the hell
is even a first party PlayStation game. Yeah, there's definitely
more confusion around that than some of the other companies.
Let's see Risident Evil Crisis says PlayStation All Stars Battle Royale.
Speaker 3: God, I would kill for another one of these. There's
so many new characters who get put in it, probably
some more like look at.
Speaker 1: This, what if they did it as an astro one,
So it's like it's the astro version of the characters.
Speaker 3: Be fine, but I'd rather just be a character. God, Sure,
look at Fat Princess is prominently featured in this. That's
the era we were at here. God, I thought that
game was funny, came deserved better.
Speaker 5: You know, the funny party is like you see SAG
there is like that guy ain't doing it, and if
they ever do another one, that guy ain't going to
be there.
Speaker 1: I'm going to be.
Speaker 2: Some people forget.
Speaker 3: There was a sack Boy PS five launch game that
was like, in a lot of ways what we've been
asking for, Like yeah, just a pure like three D
platform thing.
Speaker 1: It's just it's fine, it's fine, It's I think it's
pretty good all things. Yes, it is a second rate
Super Mario three D world, and I'll take that a
lot of times. Scott and my kids were playing that
a lot. And some of those musical levels where it's
like covers of Madonna or Bruno Mars or something, they're
a lot of fun. It's actually a really good time.
Dais in Man's too, says Death Stranding. Definitely, that was
the first party PlayStation there was. Yeah, very quickly came
to PC though under five of five games. But whatever,
ace Bomb bomba Platt, says Puppeteer Man.
Speaker 3: I did not play Puppeteer, and now I here it
brought up all the time as one of the best
PS three games.
Speaker 2: So something I want to go back to for sure.
Speaker 1: Okay, I would like to see that Vision forty nine
says Sly Cooper two, Band of the Eaves.
Speaker 2: I need to play all of these games.
Speaker 1: Yeah, me too. This is one where I was like,
as I'm I'm like working on the platinum in Astrobot
and getting in the mood to play a lot of
PlayStation games. And I'm like, I should just get all
of this stuff up and running in my Steam deck
and just start playing through these on my my spare time.
That would be nice. I was wondering we get to
a twisted metal game. Big Tony the Final Fantasy Guy says,
Twisted Metal Black. Yeah, for a long time there this,
especially in the early hour. This definitely would have been
on the mount Rushmore of PlayStation games.
Speaker 2: Yeah.
Speaker 3: This, maybe I'm too dann record pilled, but I think
of Twisting Metal two for for sure, Black was like
a comeback for it.
Speaker 2: Two and black are the two that matter. Yeah, a
lot of ways.
Speaker 3: Uh and yeah, like it seems very very important places
for a while, but it's it's kind of been. It's
kind of been a long time, and it's kind of,
you know, like we that whole genre is dead, right.
It's kind of the weird thing about it. There's no
successors to twist and metal these days.
Speaker 1: And maybe that makes it a little bit harder to
make them out rushmore these days. But I think we're
still going to consider it. I'm putting on the short list.
E Zipsis says The Order eighteen eighty six, So yeah, God,
that's right man. That sucks XX, wife whose slayer XX
says resistance fall of Man. There's some resistance love after
all the kill Zone two. I was under the impression
that people had were carrying much more of a tortural
resistance these days than for kill Zone two.
Speaker 2: I thought so too.
Speaker 3: I was never much into either of them. I'd probably
like to Kill Zone more than Resistance.
Speaker 2: I don't know. Maybe I need to give all these
games another chance sometimes. Yeah, super Harmin, says Demon Souls.
Speaker 1: Yep, that's a PlayStation scam, which is why we had
to get Dark Souls, because they had to make it.
Seems so it's more important.
Speaker 2: For gaming or for from software than it seems important
for PlayStation.
Speaker 1: I think that's so very good point. I agree. Wieseman
says m jam or Lammy the good stuff yep. The
rock and roll version of PaRappa turbosh on systems. Jumping Flash.
Speaker 3: Yeah, Jumping Flash too. Boy, that is such a good
video game if you like Betroy Prime. Metro Prime basically
got its control scheme from Jumping Flash. It was all
right there, super neat stuff. God'd kill for another one.
I think that a modern Jumping Flash I would Jumping
Flash out of a window, out of happiness.
Speaker 1: Well, that doesn't seem like a great thing. I'd be fine, though,
Yeah you would. You're jumping flash and the bubbles a bounce. Yeah, exactly.
Here's what I have. Let me know if you think
I'm missing anything. Twisted Metal two, Kill Zone two, Journey,
The Last of Us on Charter two, among Thieves, Crash Bandicoot,
Shadow of the Clausus, God of War, Ratchet and Clank,
Grand Turismo, and Bloodborn for the potential Mount rushmore of
PlayStation first party games.
Speaker 2: I think that's right.
Speaker 3: I mean, there's some things I could say because you consider,
but I think I think our four are there.
Speaker 1: Yeah, I think they're probably in here as well. All right,
what are you thinking? I mean, if you want to
lock Uncharted two, I again, I think that is like
the one that kicks off the lineage of what PlayStation
games have very much become going forward.
Speaker 3: Yeah, I want to kick off. I want to probably
Charted to plus. You know, a bit of a hosts
privilege here. It's my favorite of the PlayStation game, well
at least for a little bit longer. Uh Yeah, Chart
two for sure.
Speaker 1: Uh And then I mean I was pretty happy with
the Shadow of Shadow of the Colossus. I think that's okay. Yes,
I think that's kind of maybe out of nowhere, I
won a little bit, but not really, not really okay,
So then we have two slots left. What are you thinking?
Speaker 3: I mean, I liked your whole crash Bandicoot is George
Washington thing that just makes a lot of sense to me.
Speaker 1: Yeah, I think it would be a weird list without
crash Bandicoot, and the crash Bandicoot is like the kind
of thing where it's like, well, yeah, what about Twisted Metal.
It's like, yeah, you go crash Bandicoot instead of Twisted Metal,
because crash Bandicoot even more important in a lot of
the same ways, more I kinographic, more associated with PlayStation
in so many ways. I just thought of crash Bandicoot first.
I think that represents that whole era in a really
strong way, all right. And then yeah, yes, where it
gets hard Twist the Metal, Two Kills, The Two Journey,
The Last of Us, God of Or, Ratchet and Clank,
Grand Turismo, and Blood Born.
Speaker 2: Pardon Me, is like, do we want like a PS
four era representative?
Speaker 1: I mean, yeah, I think I do start leaning that
way a little bit, so.
Speaker 3: We don't really have a lot of in the short list,
but like there are things like Spider Man and Ghost
of Sushima and.
Speaker 1: Yeah, I mean, I mean I would diferently consider Spider Man. Yeah,
but I think I think if we're going to do that,
then we actually probably do just do blood Born.
Speaker 3: See again, I have a little bit of a thing
there where I'm like, how about this blood Borne matter
for PlayStation?
Speaker 1: I think that one specifically just because it is so
locked on the PS four I don't know, it does
feel like it is bigger than like what we were
talking about with Demon Souls, but I don't know, Uh,
we could think about some other other options there. I mean,
I think Spider Man is just as viable in terms
of it being a massive, massive, massive hit.
Speaker 3: Yeah, yeah, exactly, Like it's it's hard because like it's
hard for me gets excited about some of these PS
four games admittedly.
Speaker 2: I know.
Speaker 1: Yeah, I mean, we don't have to do a PS
four game. We don't have to. We could be honest,
we don't have to do We could throw Grand Tarisma
up there. And I think that list makes sense just
as what I'm just saying.
Speaker 2: It doesn't matter a lot. It does matter of a lot.
Speaker 1: I don't think we necessarily need like it kill Zone two.
Neither of us are going to put that up there.
I don't think. I think we don't need the last
of us and uncharted to personally, I don't think that.
Speaker 3: Yeah, I think twist to ask some of those kind
of legacy problems now where just doesn't seem to matter
that much these days.
Speaker 2: I wish it did.
Speaker 3: I mean Rochard and Clint, that's kind of doubling up
on platformers and all. Yeah, right, uh Jo Journey, I think, yeah, terrible.
Speaker 2: I don't know. Chess seems pretty mad about uh me
talking you out of Bloodborne. Now.
Speaker 1: I think you're I think I read with you in
Demon Souls. I think you're a little bit wrong when
you say blood Borne is made bigger for gaming than
PlayStation thank Bloodborne probably makes Okay, can we put Blodborne
up there?
Speaker 2: We can do blod Born, then let's let's do it.
I'm a reasonable man.
Speaker 1: Yeah, I've always said this absolutely to people when you're
not around. That's what I say about you. Done up the.
Speaker 5: Covey that he's willing to give up a spun this like.
Speaker 1: I see blood blood Boorn PC twenty twenty five is
very happy about this percent that's very funny. Thank you
for being in chat. Blood Born PC twenty twenty five.
Speaker 3: You know why fat Princess isn't talked about very much
anymore because somebody had chatter just wrote the words fat
princess and it was auto moderating.
Speaker 1: What a weird thing that they did.
Speaker 2: What do we capture the fly with a fat person?
Speaker 1: I mean, okay, it's kind of cute, but boy, this
doesn't feel a little odd, and it is. It turns
out the mount Rushmore of PlayStation first party games is
as follows Charted two among Thieves, Shadow of the Colossus,
Crash Bandicoot, and Bloodborne. That looks pretty good to me.
I'm pretty happy with that list.
Speaker 2: Yeah, I like it.
Speaker 3: I mean, you know, everyone's gonna have their favorites, you know,
I see some people shouting out Infamous to and Pada Bond.
Speaker 2: Yes, yeah, no, not much. Loco Rocco love these days.
Speaker 1: I know it's weird.
Speaker 2: Absolutely Rocco fell off like crazy dude. I know.
Speaker 5: Yeah, I'm gonna go the limit said they're gonna yell,
They're gonna yell at you a lot on the on
the Twitter for this one.
Speaker 2: I don't know why.
Speaker 1: Yeah, oh for sure. PlayStations have a certain level of
certainty about a lot of people are.
Speaker 3: Gonna be You're gonna be confused about Mount Rushmore not
meaning the best.
Speaker 1: Oh yeah, for sure, we get that every time. I
am impervious to that one. Now, all right, here's what
we'll take. One more quick break? Should we do that,
Christian or should we just do quick quick break? One
more quick break and then we're gonna get into it
with the final super chats. Then if Mike's been playing anything,
he can pop off. All right, we're back before anything else, Mike,
let's hit those final super chats.
Speaker 2: Yeah, for for sure, for sure, which I definitely have
up right now, and I'm not scrowing up.
Speaker 1: I think we got quite a few more.
Speaker 2: Actually, yeah we did.
Speaker 3: I think the new next one's from cup Cake Bowl
with their first one saying do you think Astrobot has
any chance of changing Sony's course?
Speaker 2: Capcom Nintendo are profitable small games. Why can't Sony?
Speaker 4: So?
Speaker 2: I think has conversation right, Yeah, Sony.
Speaker 3: Has extra pressure will play station exxtra pressure because they
kind of have to like make profits for all of
Sony and that's why they that's why they invested in
live service games because they're riskier, but the ceiling is higher.
There's like, right, like the best like a live service
game that is a big hit is going to make
more money than an astrobot pretty much ever can for
them for most part. So that's why they did that, now,
you know, but it is risky, right, We saw that
with uh it is a gamble, and maybe it does
just make more sense to try to make more astrobots
in the future if you can like live in a way.
I mean, that's the world we used to live in
where we did get multiple games kind of like astro
but all the time. I think it's a big reason
why the PS one PS two were so exciting for
people because there.
Speaker 1: Were just games, yep. Because it's just like you could
uh build your own sort of library of your games
right on those systems. And now it's like it's a
little bit boring because everyone has the same library. They
are the games you have to get because those the
kind of the big ones and everyone has the same ones.
Speaker 2: That's right.
Speaker 3: You can be a giant PS one fan who meets
another giant PS one fan and you two can have completely.
Speaker 1: Different memory lap overlap at all. Yes, yep, that's very common,
kind of better. It was better that way more super
Jet's right.
Speaker 2: Mikeye O'Leary, Yeah, bunch more.
Speaker 3: Michilary says, how many digits are you using when you
get map blasted?
Speaker 1: I can't answer that.
Speaker 3: I'm so one of something embarrassing. I never had Master
Blaster as a kid. For a long time, I thought
that those two games were the same exact thing. I
could see how that happens for sure.
Speaker 1: Yeah, I watched there was a time where like you
would just watch TV and you didn't know what was on,
and I randomly one Saturday or Sunday morning came across
a video game television show that had tips and tricks
on Master Blaster, and so I knew what that was
from that. That's how I discovered that game.
Speaker 3: Big jimbo' Ryan says, whispers, you read my name wrong, Glove.
So look, all I see is slurred speech dot dot
dot because it's so long, So I just assume you're wasted.
Speaker 2: But I don't know what the rest of the first speech.
Speaker 3: But not like Mike, uh well, I wasn't drunk, so
being on like me means that you're probably drunk.
Speaker 1: Yeah, exactly, he's got COVID, You got COVID.
Speaker 2: Jimbo Ryan Paulo Castro joined the Lincolnteer.
Speaker 3: Thank you so much for follow follow x prof says
Astro's Playroom is basically the spiritual successor to Ape Escape,
don't you.
Speaker 2: Think, in a lot of ways, a lot of other
new ways. But it's very very Yeah, I see that
argument for sure.
Speaker 1: Yep, definitely.
Speaker 2: Michael Kavanaugh says, can't believe you all forgot Hayes.
Speaker 1: God shit right back.
Speaker 3: I know Hayes is probably not that bad a game,
but I still kind of want to make somebody play
it in Blakeleb anyway.
Speaker 1: I know that we I mean, we're gonna do this
blakanting ground. We could maybe do a round of like
mediocre games instead that like games that definitely disappointed I would.
I think there's something there Dan Hayes days days, Okay, yeah, something.
Speaker 2: I don't like.
Speaker 5: Who made the music for this game? It was? It
wasn't like a famous man. Wasn't it like a slimnon
or something like that.
Speaker 2: I have no idea, just yes, uh, just Rex with
the corn. It was corn Oh my god, god god. Uh.
Speaker 3: Just Rex says Bloodborne makes it based on what it's
doing for PS four Emulius, Yeah, there are people still
desperate to play that game in sixty fps that we're
just breaking that in hire system.
Speaker 1: I think a legit good argument.
Speaker 3: Paulo Castro the first super Chat says, every investor knows
about the importance of diversifying. Why Sony put all their
chips in games of certain.
Speaker 1: Certain argument would be that was the diversification, right because
they have all of these massive single player campaign games
and they were like, okay, well we have that on luck,
we need to make a different bet, and this was
that was the different bet. So it wasn't all the chips.
There's a half of the chips still on those same
games that are going to do what they're always going
to do. It just so happened that, you know, the
live service stuff was maybe much more fraud than they
were even predicting, because I think we talked about hell
Divers two did very well. Even that's not like the
answer to all their problems.
Speaker 3: Now they're really going to get another one that pops
off like that one managed to maybe, but good luck yep,
we got that Jade game coming, which I thaid got if.
Speaker 2: I'm worried about it. If I was in Sony, oh god, I.
Speaker 1: Would just be yeap completely biting my nails.
Speaker 3: X prof with their third supertest is. As a teen,
I wanted a Mars Volta album. My aunt bought me
False Ultra close enough for government work.
Speaker 1: I don't know what these bands. Mars Volta is incredible.
I love Mars Volta, but I don't know what Pulse
Ultra is.
Speaker 2: It's a good name though, I like it.
Speaker 1: Yes, yes, it's very good.
Speaker 3: I use the phrase close enough for government work all
the time because it was used in grim fin Dango.
I didn't really understand what it meant.
Speaker 1: Yeah, I was like, what is the etymology there? I
think the idea is that you know, government workers are right,
I can't fire them, so there's seclass enough for government where? Okay?
I like that very good.
Speaker 3: Maybe X also just got from Griffindango, and it's not
that common of a saying.
Speaker 2: I don't know.
Speaker 1: I like it though, let me know, X.
Speaker 3: If you got that from Griffin Dango, that's different. Supertests
fright now, if you've got any more guys to squeeze
them in there. Well, we'll read them, don't worry.
Speaker 1: The first reply on on the tweet where I posted
the amount Rushmore is concord.
Speaker 2: Also funny. Christian would never cloud on anything like Acaust,
but he likes that.
Speaker 4: I never got.
Speaker 2: I got my atrocities.
Speaker 1: Okay, all right, what do we do now? We've been playing? Yeah,
you've been playing anything else?
Speaker 3: You know, it's basically been a hex, said Griffendango. For sure,
it's just a fellow Griffin Dango fan. Awesome Castlevania. It's
been all Astro and Castlevan, a little bit of war Within,
but mostly Castlevania. I finished Don of Sorrow. I did
really enjoy that kind of a week last Boss.
Speaker 2: But whatever.
Speaker 3: It's just it's a very pure Castlevania Metroidvania experience, like
one of the more pure ones, honestly, you know, in
that whole soul system that Ariasaro had. It's just very satisfying.
Speaker 1: You know.
Speaker 3: It gives you excuse to grind enemies, you know, I
like to grind a good enemy every now and then.
Oh yeah, but you know, with the collections, was able
to jump right into Portrait of Ruin, which is one
I never really played a whole.
Speaker 2: Lot of before honestly, really okay cool. Yeah. I think
at the time, like I was a little bit like,
oh no, the word sure.
Speaker 1: Yeah, there was a lot of things back to back,
and I think that they definitely were starting to people
were being like, oh, you know, it's a formula now
and you guys are doing the same formula of five
basically five years in a row. That's why I order
a closure didn't mix things up a little bit. But yeah,
this one was the one I think people were like
the most long in the tooth about.
Speaker 3: But you know, they do some stuff here and mix up,
but you have the two characters and you switch between
them and there's some there's some fun stuff there and
even the whole portrait thing right where you still have
a castle, but then you're kind to go into these
sub areas that are these mini metro Vanya maps. I
think that's a really kind of nice shake up to
the formula too. Nothing crazy, but it's just not buzz.
It's me because you know, because usually Cassovanian games look
a certain way, and it's like, now you're in in
Egypt area that's neat and there's a different vibe there.
I'm that join that quite a lot too. It's just
very nice having these It's super fun to just go
through all of them.
Speaker 2: Uh. I could be happy playing these kind of games forever.
Speaker 1: Yep. Absolutely my Uh there was a time here with
this year where I was bouncing back forth between several
Metro a Venue games and had zero complaints. It's just
great genre. Of course, how is Space Marine two?
Speaker 2: And that's it for me?
Speaker 1: But you said, I really, I think it seems very good,
Like I don't know what I was expecting it is,
you know, character action, y, got the shooter elements in there,
There's just a it just seems big and visceral in
a way that I think is mostly pretty impressive. I
think I get in my head about like, you know,
there's the games below Triple A, and there's gonna be
a lot of compromises, and this feels like if there
are compromises, they are the compromises that don't matter. And
all the stuff they get right is they make it
feel big and bombastic and action packed, and it looks
pretty and it's easy to parse, and I think the
the UX is expertly crafted, so you kind of always
know what you're supposed to be doing. You don't feel lost.
It just feels like a really good, well made video game,
like like you know very much in that meati part
of the eighty on Metacritic, and I think it earned
every one of those points. So yeah, I'm very early on.
Like I said, just got to the title screen, the
splash title screen, after you know, the character does the
tutorial and then it's set up that it sets up
kind of like what your character needs to do for
the rest of the game for a little bit, and
I am into it. I'm gonna keep playing. I will
say that when I do play it though, having all
the hooks right there for multiplayer, for cooperative play, I'm like, man,
we should just we should be playing the same job.
Speaker 5: Let's go.
Speaker 1: Yes, So I did. I did mention in a slack. Hey,
if anyone want to code, I'm gonna try to get
a code, and maybe this will be the UPF game
next week because we're gonna do Astrobaut tomorrow. Maybe next
week we can play some of this. So yeah, I'm
trying to make that happen.
Speaker 5: Yeah. I finished this game, and I saw somebody on
the on chat saying the compromise seems to be the
length and yeah, the campaign is on the short side,
but I think that's a good I mean.
Speaker 1: What's what's short side, Like what like four or five hours?
Speaker 5: It's like six hours.
Speaker 1: I think that's exactly what I want from this. Yeah,
I mean I understand that's not like people have different
desires from the amount of content they get from their games.
I think six or seven hours is like get in,
get out, and have a pretty fun experience. I don't know,
I'm very happy with you. That's like, yeah, go ahead.
Speaker 5: No, that's just the main campaign. Then you have like
the operations part, which is like kind of more like
the multiplayer focused stuff when you can choose like your
your classes, a different classes, you can level up your stuff,
you can on loook like stuff for your guy, like
skins and that kind of stuff that I think that
thing is. I think that that mode is kind of
like it's eternal, like you can play that thing forever
if you want to, because like it has like incremental
like difficulty and that a whole kinds of stuff. So
I don't think, yeah, the campaign is short, but you
can play this game forever pretty much.
Speaker 1: Yep. I'm someone in chat just like, you know, Crash
Bandicoots the first party Xbox game now as a joke,
but they with the tweet that they did with that
was that when it overtook Modern Warfare three is the
number three most played game on game Pass, and it's like, God,
Microsoft must, I hope they're kicking themselves for not doing
the same thing with Banjo Kazui. So they'd done a
Banjo Kazooi and Tuey like like remake package, that thing
would also crush.
Speaker 2: Yeah.
Speaker 1: I remember when they canceled Crash Bandicoot five yep, just
to just clown moves across the board over there. Wow, yep. Absolutely.
Course for two though, I think it's definitely one where it's, uh,
if you have any sort of interest in it, I
think it's really going to deliver for people. And then
I think it's a surprising, surprisingly well made game.
Speaker 5: Yeah, if you are war hummer forty k curious, this
one's going to really get into into it for sure.
Speaker 1: That stuff is also working for me. I love the
way they set it up. It's like this is that
you know, it's the forty first century and uh, they're
still using like crappy computers and stuff. Like that because
they became dogmatic and religious and and all this stuff
that there's no one that thinks anymore. There's just people
that that pray and fight and that's all they got.
And I'm like, I like the allegory there. It's really
very much. It's every time you talk computer calls it
the spirit machine. I'm like, that are incredible.
Speaker 3: Is there any I know there's a lot of factions
in war Hammer Forgets, Are there any like good ones
or do they all just suck in different way?
Speaker 2: Well?
Speaker 5: No, this is a super dark universe, like you with
the space Marine, or you are an oracle, or you
are like an alien that wants to eat the entire universe.
Speaker 2: Only exposure to it has been bolt Gun. And that
was the impression that I got.
Speaker 1: Yeah, it's all just various ship.
Speaker 5: Yeah, technically Bulgun is a prequel to this game because
the story is connected, Like the thing you do in
Bulgan is connected to the story of this game. So
I don't know, it's like, you know, it's I think
this game is super It comes at the right time
for people that wants like it's like I now the
four A universe, but they're not like wanted to get
in because it's kind of like, you know, it's a
lot if you want to get in, But this game
is being so approachable. It is like a good thing
for for the universe.
Speaker 1: I'll tell you. Like part of me was like I
was not going to be in the mood for something
like that when like it felt like we are just
keeping we continue to like fall into darkness in our
real world. But now that I got a little bit
of hope again, it's like, oh, this is a playful
space once again. So it's a little bit easier of
a pill to swallow at this point.
Speaker 5: Yes, yeah, it's dumb.
Speaker 2: Also, like this's just like it's for sure, like they
and they know it.
Speaker 5: They play on it like they're they're no a I
so every computer is just a human brain. And they're like,
oh the spirit much. I'm talking this very much. Actually
you took into a duty in the inside the computer,
so like but we call it the spirit ma ship.
Speaker 1: So to make a yeah, it's I love that ship.
Speaker 2: All right.
Speaker 1: I think that's gonna do it for someone. Hit the buttons.
Speaker 2: That sound good, boys, Yeah, that's that right, all right up.
Speaker 5: Sorry, we had a poll in the chat for the
dual sense good or bad and good one sixty with fourunds.
Speaker 1: Yeah, I mean it's a controller. I wish didn't hurt
my hands because I like it otherwise, eat.
Speaker 4: Ship, bitch, you heard people polled. Thank you straight up bad.
Speaker 1: Very good? Actually yeah, oh man, that's very funny. We
uh will be back with episodes next week. Thanks for
everybody for hanging out with us as we come back
from packs. I'm glad we were able to make these
episodes working even though we were we were sick. I'm
not too bad here, so feeling feeling good. We will
have let's see on Giant Bomb tomorrow. We'll be playing
some master on the website. We're going to play a
bunch of that night. I might hang out. I hanging out,
come hang out. Wuld be funny to do that. There's
a definite stuff I'll want to talk about as we're
seeing it because people should experience it's good. I think
it's out here very soon, because when is that out
New Zealand? It should we be here any minute now.
And once people are able to begin sharing clips from
this gam I think there's gonna be a lot of
really fun stuff, Like I can't believe this is here.
It's gonna be a good time. Mike, you got anything
going on at game Speed, anything you want to tell
people about nineties Disney and anything like that.
Speaker 3: I mean, yes, our nineties Didney episode came out in
the first it's a cocktail party. AJ, Chris and I
each made a cocktail from Disney World's past or president.
We also had a user submission, so it's kind of
just fun. We're just hanging out drinking, talking some history,
talking some whatever. It was a lot of fun. So yeah,
check out nineties Disney. Go over to games Beat and
run's there now. So say, hi, I've been absent a
couple of days there now, but I'm sure they're doing
just fine. I still do a newsletter after this. Thank
you for reminding you.
Speaker 1: Boy.
Speaker 3: All right, fun stuff because yeah, Rachel's out on assignments,
the one other person who knows how to do them,
so I got to take care.
Speaker 4: Of that.
Speaker 1: Game MESTI morning is what happened tomorrow? Talking about the
news wrap up the week is your guest tomorrow. If
TAM's not available, it's gonna be Dave Klein from game Spot.
So wow, thanks for listening, everybody, Thanks for watching. Until
next time. I have a good wine, take care of
yourself and goodbye. I love you too, Nicky.
Speaker 2: I love you, Nikki. I love you too, Nikki. I
love you more than I love you you.
Speaker 1: Wow.
Speaker 2: All right, Jeff, Well, let's do each other here. A
lot of cores going into slots.
Speaker 1: It's really funny. That's the timing on. It's good.
Speaker 5: All right, break you want to set up the thing
to see the thread or.
Speaker 1: The yes, I'll do that right now, that's right there,
right yeah, ready for the super chats, Jack, Okay, it's.
Speaker 5: Just gonna have two breaks. Oh chat. I have something
to recommend to you. If you want to see like
new people playing street fighter and that kind of stuff.
It's really fun. Watch the Stasiam slam really good. He
gets a bunch of new people playing a street fighter
and like they have coaches from the FCC and everything.
It's really really fun to see like people that like gamers,
they're really like streamers and that kind of stuff playing
three fighters for the first time. It's really fun.
Speaker 1: All right, I'm set up for that when we're when
it's time to go, let's let's do it, all right,
I'm gonna bring us back all right.
Speaker 5: Oh, small break. Oh my god, don't get me. Don't
even say the war echo because you.
Speaker 1: Know I know I want to do it too.
Speaker 2: I thank you, cup cupcake. We'll get to that one later.
Speaker 5: Thank you for all the super chat.
Speaker 1: Thank you everybody, even.
Speaker 2: You know what turns out really cures COVID money.
Speaker 5: Yes, the more money, quicker you recover.
Speaker 1: That's right.
Speaker 2: Nice Columbros sure by the way, Oh yes, man, I'm
very happy with this. Columb soon right, we gotta do
Columbros soon. Yeah, it's not nice. We're getting closer and
closer to that episode I love.
Speaker 5: Yeah, I want to see it and I'm looking forward.
Speaker 1: I think, Yeah, I'm ready.
Speaker 4: You have the.
Speaker 1: I got the thread and the sheets all right, sheet
all right? Uh breaks going. I want to finish it up.
Speaker 4: Just do it.
Speaker 2: Let's just do it.