Speaker 1: Hello, and welcome to side Quest. This is our weekly
video game show here at geek Verse. I'm your host,
Dyl Muss, and I have with me the rift Maker,
Kirkland Patzer. How are you doing, my friend.
Speaker 2: I'm doing absolutely fantastic. Thank you so much for having me, sir.
Speaker 1: I am excited to find out what his nickname is about,
because at the top of my head, I don't know
what is it. Is it one where it was just
your nickname from a previous cast, or is it relevant
for it is relevant?
Speaker 2: Okay, it is relevant.
Speaker 1: Yeah, excited to get into that. Yeah, today's episode is
gonna be fun. I'd say it's one of those more
low key episodes. We're gonna talk about some of the
games we've been playing, but there wasn't a whole lot
in the news recently, so it's gonna be It's gonna
be a chill and we'll see how it goes. And
I'll save any sort of plugs for later on. But
I think we'll just jump right into it here by
taking a look at the video game draft that, of course,
we back in January. We all picked handful of games,
and then in August there we actually added some games
and since then, a few more things have been added,
so I want to do a quick check in on that.
Let's let's see here, So what is new on your list? Kirkland?
You had Blackmith Wukong come out a big hitch?
Speaker 2: Is it?
Speaker 1: Unfortunately on PS five, which you picked, it's only seventy
five points. It was a lot higher on PC, so
maybe it'll pick up over time. I don't know if
if that would happen, but that game kind of came
out nowhere and it was like the biggest game in
the world, and I honestly thought the reviews for it
would be better than it was, because I feel like
I've heard nothing but glowing reviews, or maybe I just
heard that it sold so well and so I over
associated it or something.
Speaker 2: I think I heard this. I think I was just
in the same mental space because of that news. I'm like,
oh man, I got such a winner. And then like
I saw, I think it was Steam that it was
breaking those records on. So then that's where I'm like,
did I do PC? I knew I did do PlayStation
just because I don't know. I figured those types of
games usually run better on consoles like I launched, but
I don't know, it's interesting because I've only heard good
things and it looks fantastic. It's another game that, uh,
I'm not in a rush to get to, but I
am excited to eventually dabble in it. It looks pretty
insane with some of those boss battles.
Speaker 1: Yeah, where where is that for you? In terms of
are you're kind of newer ish into some Souls games.
You've dabbled here and there. You talked about Elder Ring recently,
You've talked about Dark Souls. I think it was earlier
this year last year, So I don't know where where
does that one go in your like Tierless or not Tearless.
But in terms of your playlist of getting to some
of these more Souls like and obviously your big fan
of Neo.
Speaker 2: As well, Yeah, I would say it's pretty low, just
because there is so much uh content for me to
consume on that. On that front, like I never finished
Dark Souls one, you know, like I'm still probably pretty
damn early and Elvin Ring as well, so I still
have a lot of titles, even Neo two, Like I
haven't had the chance to really jump into that one.
I played mostly just the first game, so which Neo
two I have on PlayStation, so like, it's really not
a rush to get to that game, and uh, I
don't know. I yeah, it's it's pretty pretty on the
back in it right now, but it does look fantastic.
Speaker 1: So yeah, definitely. So I brought you up first because
unfortunately you're currently in last place. You got two hundred
and seven points. The other games that have released right now,
Rise of the Ronen and South Park's notway that was
the big one that tanked you, so Park, of course.
But you still have a flight Simulator coming out. You
have a Stalker two, frost Punk two, and dragon Ball
Sparking zero. So all of these I think are gonna
come out this year. I don't think you're gonna get
hit with any delays. Actually, frost Punk it did get delayed,
but it didn't get delayed out of this year. I
had to double check that right now.
Speaker 2: I think it initially had a release.
Speaker 1: In August and then got kicked, but it looks like
it just got kicked to September. So I think you're safe.
I think all your things are coming out, and I
mean flight simulator. They called it Flight Simulator twenty twenty four,
so they just there. They illegally obliged to release that
one last year, so I think you're you're looking uh,
you're looking good to close out the year. For me,
I have put that in the wrong spot. I've only
had one new game come out since the last time
we checked in, which is Astrobot, and that's not a
ninety four. That is a beautiful, beautiful score to see.
So along with Sanuel Saga and Final Fantasy seven Rebirth,
I'm sitting at two sixty seven. The big news which
I don't think we actually talked about this on Sequist
at all, but Avoud has officially been delayed out of
this year. That's on my list, So that's probably what's
gonna sink me this year. Once again, it always for
me comes down to a delay. You know, this game
they assured us back in June when they covered it again,
like oh it's coming out this year, and nope, it
just a few weeks ago kicked again. So I'm probably
gonna lose on that. But once again, I'm sitting at
the fact that I have the best average for scores
on games release, so that's my streak. I'm moving before
at this point in third place at this point or
rather in second place is Travis with three hundred and
ninety seven or three hundred ninety six points. So his
new edition was Star Wars Outlaws. He got his seventy
six for that one being on his list, and then
he has his Pacific Drive Held Evers two, Peach Showtime,
and Like Dragon Infinite Wealth, and then he still has
Indiana Jones and Mario Party Jamboree coming out, So I
don't know, I feel like Mario Party probably in the
seventies or eighties maybe, and Dana Jones pops off, but
I'm thinking that's probably in the eighties as well, So
I think he's gonna have solid like eighty average for
kind of all his games. And then in first place
is Taylor Field right now four hundred and nine points
sitting up there. He's got Mariovers, Don Kong Tech and eight,
Dragon's Dogma two, Terminator Dark Fate, and then just recently
released the World of Warcraft DLC The War Within which
gave him an eighty five, and then he staws Mario
Luigi Brothership coming out in Assassin's Creed Shadows. So looking
pretty good for Taylor. He's got a good list here, really,
Terminator Dark Fit was the stinker at seventy two, but like,
as far as stinkers go, that's that's not too bad.
Speaker 2: Mm hmmm, yeah, I was. I don't know. I'm kind
of surprised for Taylor's on there for some reason. I
had Travis as number one in my mind, but the
congratulations day him so far, you know, it's not over,
but I'm hoping that maybe I can rise up, rise
up from last place. That's kind of my goal at
this point.
Speaker 1: Yeah, I wonder even something like Travis has Helldivers two
with an eighty three, which is a great score, but
I feel like that game should be higher based on
how much people love it. So maybe it actually has
gone up since I updated this before you know, the
final call at the end of the year. I double
check all these scores just to see if any new
ones have changed or anything like that. So it's possible
that Helldivers will will go up potentially, But yeah, I
don't know. I guess Pete's Showtime didn't hit that hard,
Pacific Drive didn't hit that hard. Star Wars Outlaws like
those are all in that seventy five range, so a
little bit lower on the average, which really all comes
down to in the end, absolutely, so yeah, it should
be pretty exciting to close out the year with that.
Just a few more months, of course than we're almost there.
But how about on that note, we use that as
a nice transition with Travis's final pick there, I want
to talk a little bit more about Star Wars Outlaws.
So we did a review for this last week. Meet
Travis and Taylor were playing through this game. That's what
last week's episode was all about. And I beat the
game this week. I mean it earlier today, rolled credits
on it. I don't think it really took that long
as far as like an open worldly game like this.
I think it was like twenty twenty five hours somewhere
in that pocket. And I've done a lot of side
stuff as well, and overall I still had a great
I don't know if you listened to that episode Kirkla
last week, but I was very very positive on that game.
Really really had a great time with it, and that
continued to be the case for the rest of the playtime.
I think I cooled on it a little bit as
it went on, just getting more in depth with some
of the systems like the faction system and maybe wanting
a bit more from like the characterization of the people
in that faction. Like I think overall was a pretty
decent system, but it could have been a little bit
better some of the combat stuff. I think for me,
maybe the biggest weak spot here is actually that the
act three of this game, like the final section, is
like really weak, Like all the story plot points are
very predictable and not that interesting. It relies a lot
on like Star Wars nostalgia bait, where it's like bringing
in big characters or things that aren't really relevant to
what this was doing, but it's just trying to I
feel like trying to go out with a bang by
banging it bringing in some bigger characters. So I felt
like that kind of did it as service to the
game honestly for what it was building up in terms
of its characters and like the scope of what this
game was. And then I think also just like the
final couple missions there where it's like you know, in
these open world games, it's always gives you that waring
of like you're about to enter the end game where
you know there's no point of no return essentially, and
just like there's like two or three missions after that point,
and they were all like kind of weak. So I
don't know what happened there. They were just a little
bit more linear. I guess there was less like creative
freedom of how you want to tackle these these missions,
and a couple of them were just like big shootout battles,
which is not the game's strong point as much much
better as a stealth game and sneaking around and finding
unique paths and that sort of thing. And so I
think it just got a little bit weaker in the
end there, But still overall, I really enjoyed the game.
I think the way the faction system worked was really intriguing.
For the most part. I found too, like just the
economy of the game. I was constantly building up a
huge bank of like seven thousand credits and then back
down to zero as I'm buying equipment and all these upgrades,
and I had to keep I couldn't just buy whatever
I wanted. I'd like sell some equipment to get better equipment.
And I don't know, I just found like some of
these things were really really fine tuned and well balanced,
or at least what I was doing there. And I
think maybe the biggest compliment I can give me games
that I rolled credits on today, and then I've already
gone back and I'm trying to do some more complete
some other quests, and I'm not gonna go for the
thousand gamers score achievement situation on this one, but I'm
definitely gonna keep playing and get it completely. A few
more quests, a few more of these expert Intel things
are pretty fun quests or challenges that are like doing
like one for example, when we talked about last week,
Taylor said he encountered some death Troopers and He's like,
I don't think you can kill these guys, like they're
just invincible. It seems like kind of like in GTA,
like when you're when you got that full Wanted level
and they just send like the crazy Swap members after
you and they just become really hard to kill. But
then I got a challenge that's like kill three death
Troopers in a row. So I'm like, oh shit, okay,
I've to be able to kill some of these guys now,
and apparently that's not very easy, and so I'm still
trying to find a spot where there's enough of them
and I'm not dying instantly against them to fend them off,
So just some good additional challenges to do in there.
So overall was a really really fun time, really enjoying
the game. And then I want to bring this into
so Clay asked a question about this just after we
record our episode last week, so we didn't include it there,
but he asks, do you think, based on the performance
reception of this game so far, that it will get
a sequel? And then second question, or will be another
Star Wars game that comes out sooner? I think there
will definitely be another Star Wars game that comes out
before a sequel to this, just because we have Star
Wars Eclipse on the roadmap, we have the Kotor remake,
and even if those are in development hell to some extent,
I have to imagine they would come out before a
sequel to this. But I don't know, based on the
reception you've seen or just general chatter, do you feel
like this game's gonna be getting a sequel or is
it kind of just a one off experiment for you?
Be soft here.
Speaker 2: I haven't like close sleep and following the news around
this game mostly just like word of mouth from you
guys or other people that I know that have played
this game, and I don't know, Like my initial thoughts
are i'd be surprised if we if it got a sequel.
I just don't think it's It's the type of like
like game breaking type game for Star Wars title that
just like really has a lot of hype and just
has a lot of people talking about that. It's just like,
not only is it a great game, but it's just
getting people interested in Star Wars. I've heard that the
Star Wars isms of this game are really really fantastic,
so that is definitely something to make note of. But
I I don't know. I have heard other people just say, like, yeah,
I didn't really want to be a scoundrel type character
for this adventure. Ye, Like I wish I was a
different type of arc type in this universe. So maybe
it's better to focus like a story with with one
of those other like like again, bounty Hunter or whatever
it might be. Star Wars has a lot of different
sub factions. So yeah, but I don't know, It's not
like the wildest idea, But I still would be surprised.
Speaker 1: After hearing us and other people talk about it. Are
you interested in this game considering that you can play
it for twenty bucks. With the Ubi Soft subscription thing.
Speaker 2: I like more interested. It was pretty much like I
had no hype or interest in this game at all.
But I mean positive positive reception is always good to hear,
so I'm not going to be rushing out to this one.
But you know, if it's on a future game Pass
type situation, I could definitely see.
Speaker 1: Myself Bounds Plus you can play it on there.
Speaker 2: Yeah, but like it's it's weird because I have like
the PlayStation Platinum whatever catalog things, so that's where it
have to go for you to want to Like there's
like Ubi Soft catalog stuff on there, so I don't
know where like the Ubi Soft Plus subscription thing kind
of crosses over in that vein because like all the
Assassin's Creed games were on there, farcry games.
Speaker 1: Like that's kind of crazy. Wow.
Speaker 2: So like when I heard that it had a Ubisoft
subscription thing, I was hoping that it was actually just
going to drop on there, but it hasn't yet, so
that's maybe something that happens in the future.
Speaker 1: I'm not too sure that, so we'll see what happens.
But yeah, yeah, that's a that's an interesting thing to
keep an eye On. Yeah, I feel like there hasn't
been a lot of like I don't think we have
sales numbers for this game yet, but I saw an
article today that was talking about this game is seemingly
underperforming what they expected. I guess they had an expectation
by the end of next fiscal court and I guess
next fiscal year, so March twenty twenty five, the game
would sell like seven and a half million copies, and
they've dropped that down to five point five million copies,
which is still like very good. But I feel like
for any game, I feel like ten million is that
is that number where it's like, Okay, this game is
definitely definitely getting a sequel, no matter what, from like
a publisher perspective, But that still doesn't seem too shabby.
Obviously they're not at those numbers yet, I would assume.
I also, I feel like there's a couple of things
really going against the same. One is the Ubisoft element
of it. Like me, Travis and Taylor, at least three
examples of people who did not buy the game, and
those two are Big Star Wars fans didn't buy the
game and instead just playing it on the subscription service,
So they're still getting twenty bucks out of us, but
they're not getting the eighty plus tax that they would
normally get from a game like this, So I don't know,
I think that's that's one thing. Another thing too, is
this game was not released on Steam. I don't. I
think it was like just on Ubisoft's you know, they're
like a PC app situation. But that's also like always
a huge detriment to any game sales is if it's
not on Steam, if it's on Epic Game. Sure, like
it's a little bit better than like a UBI Soft situation,
but in general, like that's just putting Putting a PC
game out not on Steam is just sending it like
right to the graveyard in my opinion. So I feel
like that would be a huge thing for this and
this game seems like one that could be really like
get a big mauding community for it too, and so
that would be just easier and more accessible if people
had to thats to seem So maybe it'll come there
down the line. I don't. I feel like it won't,
just because 'bi seft is doing their own thing there.
But I feel like if they, if they did, they
would instantly get a shit ton more sales, and maybe
they've already lost a bit of that hype just because
the games come out and it's like mostly lukewarm take
is like the general takeaway from you know, critics and
from people playing it. So I don't know. I think
they've definitely dropped the ball in that way, but I
would still I would love to see a sequel. I
just would be really intrigued to see some of this
faction system expanded upon. Like one thing I was thinking
about is, you know, we talked about in the review
how there's like enemy bases around the map, and depending
on what your level of friendship is with that faction,
you can like enter some doors and not theirs. And
I realized that is more of like a binary thing.
It's like you would either go in the camp or not,
and then there's always like an exclusive area that no
matter how aligned you are with the group, you just
can't get in there. But I feel like on the
Overworld too, when you're looking at the open world map,
there are zones where it's like, oh, this is owned
by the Pike Syndicate, this is owned by the Hut Cartel.
I think it'd be really interest if that was more
fluid throughout the game, as you're working with certain factions
or against other ones. If there's zones kind of like
in a Saints Rosort away, you're like taking away their
districts or adding them on the map, and like, I
don't know, the more powerful one gets, the more it
kind of dominates over it, and so you can kind
of either keep that in check or try to align
yourself with them. And I feel like there's just a
lot more to be done there, and maybe that would
work a lot better if they just stuck to one planet,
one world map, instead of doing multiple planets that you
can go to. But I also kind of feel like
that's just a Star Wars problem because for whatever reason,
every Star Wars planet is like a single BioMed planet.
So I don't know why that's part of the lower
in that world seemingly, but it's like, yeah, tattooing only
as sand and there's no jungles or no ice areas,
Like you can't really mix up the biomes, which is
rough for a video game where you want some variety there.
So I don't know, I think there's definitely I can
see a lot of ways where a sequel could really
just fly, just really take off. But I already enjoyed
this so much that I would definitely want a sequel.
And I forget what kind of DLC plans they announced
for it already, because there was like a premium edition,
but I don't know if that actually had like anything
meaningful to it, or if it's just every game that's
premium edition this these days, even if it's like really
shitty extra content that is almost meaningless, just so they
can try and squeeze an extra a few pennies out
of like the hardcore fans. So yeah, I think it's
too early to tell. I would say right now, I
would predict no, I don't think this game would get
a sequel. I think instead, if even this exact team
was given the chance to make another, let's say U
be softy open World Star Wars game, I think they
would maybe do something else, just pick a different type
of character. Probably do a Jedi because that's seemingly what
more people want, or like an evil character something could
be interesting. Something like a Sith character would be fun.
But yeah, I doubt they would go that laws approach now. Instead,
save that for like your Battlefront where you can play
as characters like this. I guess so that that would be.
That would be my prediction on that. Two points on
this game I want to bring up before we move on.
One is we talked about last week the hacking mini game.
There's kind of two of them. There's one where you're
hacking into computers and it's like a little game of Mastermind.
We gotta match up the symbols and Ladi da. Another
one is like a fun little rhythm game where you
gotta like time trigger presses with like a little light
that's flashing. Travis really didn't like that. He opted to
like turn it off in the settings, which is cool
that you can do that, But I personally love it.
I love how quick it is. I love that I
like get a little jam going on, and I find
that I just I did like on the harder rent,
like the higher difficulty ones, I just have to sit
there for like thirty seconds and really really like jam
out to the beat, really get into the movement of it,
and then I go for it and it feels so good,
and I was thinking, man, I feel like this is
one of that one is one of my favorite hacking
mini games in any game because if the most part
it is very quick. You can also like you can
mash through it, but you can't quite mash through it,
like you have to have maybe some rhythm or some
skill or timing to it. But I just really enjoyed it,
and like the other hacking mini game of computers, by
the end of the game of like, I'm so sick
of this. It just takes too long. It's not that engaging.
It's there's not a lot of strategy to it's always
the same. But even if the timing lock picking minigame
was always the same, I really enjoyed it, and I
still enjoy it, you know, twenty five hours in and
I just want to throw the you like off the
top of your head, What do you have a favorite
hacking or like lock picking mini game? Of course, like
Elder Scrolls comes to more, but yeah, like what are
your what are your favorites that you think of when
you brought that up.
Speaker 2: That's a that's something that's subconsciously. I definitely feel like
I do keep track of when I am playing games
like that, even even just like throughout my gaming career,
just like coming across like I really appreciate like a
good little mini game like that, like especially for hacking
or such, And I feel like.
Speaker 1: It's it's a very hard thing to make good too, because,
like one, you don't want them to be too long.
Usually you don't want them to be like too hard
because it is like not the core gameplay. It's like
you don't want to be there forever, but you still
want it to be engaging and for like usually they're
like in open world games where you're spending hundreds of hours,
so it's hard to make one that also is fun
for that many hours through it.
Speaker 2: Elder Scrolls and Fallout like those would be in my
top tier just because like they're very simple, but it's
just like how many times you interact with those throughout
playing those games. I think my favorite, if I had
to pick one right now, would actually be from the
sy Cooper series. I think it's specifically the second game
because that's when you can start playing is Bentley. He's
like the mastermind on the computer guy, so he's doing
a lot of hacking and and the hacking in that game,
it's kind of like almost like an Asteroid's type feel
to it, but you're like a tank and you kind
of go through like levels but when there's just like
mobs coming at you and you're just the idea is
you're trying to get rid of the virus, and yeah,
maybe just look up like a like, if you're curious,
a little YouTube on the hacking in that game. I
just remember every.
Speaker 1: Time SLY two.
Speaker 2: It's in SLY three as well, but SLY two is
specifically the one I'm thinking of because I just remember
very iconic level that you're just doing a lot of that,
and uh, it has like a really fun music that
goes with it too, And I just remember, like every
time I would come across those mini games, like I
would just be pumped, like, oh nice, I gotta do
another one of these.
Speaker 1: Little Okay, I found a video over here.
Speaker 2: Yeah that looks cute. Yeah, so that one's fantastic. It's fun.
I'm getting like PTSD flashbacks to Outlast Trials that definitely
wouldn't be on my favorite. I hate hacking in that game.
I remember just failing that multiple times, like Dylan, you're
doing the hacking and but I can't do this anymore.
Speaker 1: Yeah, those ones are very intentionally designed where it's like
it they just wanted to be slightly frustrating enough that
you can't just go through it too quickly. You gotta
be freaking out as like some bad guys coming to
kill you. So I feel like they got that down
for sure.
Speaker 2: And actually un followed as well. I would shout out
the hacking in that game. It's nothing like too in
depth or like complex, but it's just something a little
bit different. Makes you, like, I feel like as opposed
to just moving certain shapes in like a certain area,
like you can actually like decipher what it is, so
it makes you feel like you're actually solving the puzzle
a little bit more. Yeah, man, I feel like I
could make like a whole episode about this, just just
just thinking about like games in the past, but there
the different hacking mini games that they had. But I
the game I'm going to bring up today actually has
has some great hacking mechanics, so I will shut that
out when we But yeah, great question.
Speaker 1: It's funny that you that you brought up like you
do a whole episode about it, because I had this
thought when I was playing Star Wars Outlaws, like, Okay,
maybe that would be a fun topic, and then I
thought about it more. I'm like, I can't think of
that many so like, I don't know if I could
do it. I don't know if we ranking in the
way that we've done that, you know, for our favorite
video game names or best snow levels, Like, I don't
know if I could do that for hacking mini games
because I just can't think of enough off the top
of my head. I mean, there's a reason that like
Fallout three and New Vegas and four and Skyrim all
have the same like lock picking mini game, right, It's
because it's good. It's fun, it's simple, it's very easy
to like for them to turn up the difficulty as
you get to like a very hard lock or an
expert lock, and it becomes just like a little bit
more finicky, So that that one's a classic for sure.
Speaker 2: You remind me of another one. Actually, sorry to cut
you off there, but BioShock, I remember really enjoying water tubes.
It gets very stressful when it's like flowing really fast
and you can't find you a little piece, But I
just remember really enjoying that the first time I played
through BioShock.
Speaker 1: Yes, I like the BioShock one as well. I think
it does suffer a bit from like later on, it
can take a bit too long when you're in like
a you know, an action heavy sequence of the game,
you have to do all this hacking. I think you're right,
like the time element of it is a good stress
additive on there, but I think it, yeah, maybe overstates
welcome a little bit. But I think for me that
my favorite is definitely Fallout. I I've always loved hacking
in those games, you know, trying to find the connections
between the words. It's similar to the Outlaws one of
like trying to find it's like a game of Mastermind
a little bit, but there's just enough variants in there,
finding the duds, finding the brackets and clicking those out
of there. I think that also, just the game feel
of it is really really satisfying. So I feel like
that would be, uh, that would be my favorite. I
never was a big fan of Oblivions Oblivion's lock picking
minigame out if you remember that one, But it's like
it's kind of like a horizontal view of like you
sticking the lock in the the lock picking the door,
and you have to click up the little golden things
and then you have to push them up and then
click them at the right time. And I don't know,
I just found it so challenging and frustrating a lot
of the time, especially for like the higher difficulty ones,
because if you mess up one of them, then like
all of them will pop back down or at least
like if it's a hard lock, and so yeah, I
don't know. I like it a little bit, but I
just found it a little a little frustrating. But it
was definitely improven over Marwin where you literally just stab
the door over and over again with your lock pick
and it's just a roll of the dice every time.
There's no minigame to it. It's just it's the same
as combat, which is such a funny thing that smashed
the door over and over again to the lock pick.
So yeah, that's those would be I think. Yeah, once again,
Followed is definitely the top dog for me. But I
would love to hear anyone else listen to this episode,
let us know in Discord, or let us know in
the YouTube comments or something what your favorite hacking mini
game or lock picking mini game is, because I'm curious
if there's others out there that I'm not remembering at
this point in time. And then my last story for
Star Wars Outlaws is at one point. You know, Taylor
talked about in the review how he had some bugs
and glitches. Me and Travis hadn't really had any. By
the end of the game. I definitely stumbled upon a
few bugs, and one was a little bit scary, so
that at one point in the main game, you have
to go to a certain imperial base. You have to
break into the Imperial buse sneak, sneak in and go
through and do you know a bunch of different things.
So I go up. I you know, I'm doing my
classic thing. I'm outside out front, in the in the grass,
up on the rocks, scouting, you know, pinging a bunch
of enemies looking for different entrant ways. Find a kind
of hidden path along the side, So I go that way,
sneak in. I'm sneaking around, take out a couple enemies,
get inside the building. Eventually, sweet, all good, Keep going,
take out a bunch of enemies, go through different rooms.
I'm disabling cameras, I'm sneaking through vents. I go, I go,
I go, and eventually I get through, Like, Okay, there's
no more enemies in this area. I think I've made
it past. Like the enemy enforcement area, I drop into
this room and it's a strangely empty room, like there's
a turret on the roof, but the turret's not doing anything,
and the room's like mostly empty. I'm like, I feel
like there should be enemies here, like this feels like
a battlefield. But anyway, I walk around. I find an
energy door and it's one where you have to send
your little pet knicks through the through like a little
hidden that he can go pop the button and open
the door for you. So I send him to do that.
He hits the button and the door doesn't go anywhere,
and I'm like, oh uh oh, this does not seem good.
I look around for a little bit. I'm like, there's
nothing else to interact with this room. I can't leave
this room either, so I'm like, Okay, something's definitely bugged here.
But then I look at my auto saves. Oh cool,
I happened like two minutes ago. Load the auto save.
It puts me on the other side of the planet,
completely on the other side of the planet. So I'm like,
I don't know what the heck this auto save is doing,
but it's clearly and you can't also save when you're
like in the middle of a base, you have to
rely on the auto saves. So I'm like, well, this sucks.
But I go back to that base and weirdly, like
half the enemies that I killed are still killed, but
then half of them are back. So I'm like, okay,
well this will be easier to get through, but it's
still kind of weird. Follow my same path, go through,
take some of those enemies, kind of speed run back
to where I was, same spot, get to the door.
NIXX goes to the door, hits the button, door doesn't
go down. I'm like, ah, shit, this is a main quest,
and this is the last This is the only main
like at one point in the game that's kind of
like three main quests and you can do them whatever order.
This is the last one I need to do at
this point in the game. So I'm like this, I
might not be able to finish this game if this
is truly bugged out. But I'm like, you know whatever,
I'm just gonna go do something now. So I go,
do you know another five hours of random quests? I
come back. Oh, I think I also at some point
I popped up a video just to make sure that
like I wasn't doing something wrong, and it's like, oh yeah,
when you hit that button, it's supposed to just open.
But there's also like a cut scene when you're into
that room. I never got that cut scene, so I'm
like something was definitely bugged. But anyway, go spend five
hours elsewhere, come back to the base later, and I'm like,
you know what, maybe I just never hit like the
initial trigger of like I was at the base because
I was so far on the outside of it, so
I just went through like a totally different path. I
went through like the left side of the base this time,
snuck through a different way, and like within a minute,
I hit a trigger that was like, you know, it
checked off a box, like Okay, you did that part
of the mission. You've made it to the base. Now
you've got to infiltrate inside. And I'm like, man, did
I stealth this mission so hard the first time that
the game didn't even realize that I was in the
enemy base that I was supposed to be in, And
I feel like I confirmed it for myself, like I
was so stealthy. I was such a stealth gog Kirkland
that the game the check was to the game didn't
even realize that I was in the base that I
was supposed to be in, and then you know, when
I finally got through there, it all worked. I got
to that point, the cut scene popped up, the door open. Okay, cool.
I was finally able to finish the mission. The game
wasn't bugged forever. I was able to finish it, of course,
But it's funny. On the exfiltration of the mission, when
you're leaving that area, it goes through the area that
I entered from, So I think that is, like, it's weird,
Like all these bases are meant to be kind of open,
you can enter them wherever you want, but it seems like,
for whatever reason, that way that I went in was
supposed to be the exit, and they didn't think about
the fact that someone could enter through there instead, And
so that's where the game just totally bugged and could
not figure out that I was in this base. So
kind of a funny story. I really wasn't that salty,
but it was a fun mission. It was fun to
do it. A couple of times. I was just a
little scared when I thought I wouldn't be able to
beat the game because of it. But yeah, that was
the biggest bug experience I had with the game, but
it all worked out in the end at least.
Speaker 2: I feel like that's such a thing of the pass
for games, where you like find a way to kind
of like bypass the checkpoint that like activates like the
next part. Like I know, like watching certain speed runners,
like they know how to find them, but like in
older games, it just seems like it would happen like
more often, like unintentionally. Yeah, but that's a funny experience.
Speaker 1: I love when when we're watching a speed run and
they like clip out of the wall, but then they
have to go to like a specific spot in just
like the middle of nowhere to like hit the trigger
for the cut scene. Like they know where these triggers are,
even though there is you know, it's a completely invisible
or box that they have to hit. But that's that's
always my favorite part. Like Alien Isolation, I was watching
that speed run recently. Yeah, bug through the wall and
then like find a little janky corner where you can
activate a cut scene.
Speaker 2: It's so good I was watching. I can't remember if
it was Dishonored or a different speed run or I
think it might have been Portal actually and and like
it was. It's basically that where they like clipped out
and it's just like the void essentially, and they like
knew exactly where to land to just like get back
into the level to activate like the end of the mission.
It's just I don't understand how people do that. I
guess it's a collaborative effort.
Speaker 1: Yeah, it's so good. Uh well, speaking of collaborative efforts,
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our discord once again is a great place to hang out,
especially for the Marvel snappers of the world. We're always
talking there about the newest cards and the crazy high
jinks that we're encountering in that game. And yeah, other
than that, just stay tuned to the feeds. We're reviewing
all sorts of stuff right now. Penguins starting soon. We're
doing Rings of Power right now. We just did a
review for Beatlejuice last week, so lots going on in
the feeds. It's a good time. A lot of big
things coming out in the fall, so it should be
a good fall season. And how about what that will
throw to the standard ads. We will be right back
for more video game discussion.
Speaker 2: We'll be right back.
Speaker 1: Oh right, we are back, Kirkland. I have one more game.
I'm gonna quickly shout out here and then you can go. So,
there was a Nintendo direct a couple of weeks ago.
We didn't talk about it on side Quest because we
did Star Wars Outlaws that was the main topic last week,
and truthfully, there was not a ton in there to
really break down. The one thing that is relevant for
us Kirkland is that they announced the Sea of Stars
DLC OR. I think they had announced it prior, but
they finally showed it off. So they showed that there's
a new playable character, and it looks like it's like
a separate area. I don't know if it's like its
own little mini open world area that you go and
check out, but it seems like it's kind of totally separate.
So maybe that means you can kind of do it
during the main story, after the main story, just kind
of whenever you want. I think that's coming out next year,
so I'm looking pretty forward to that. And it looks,
you know, it doesn't like anything too crazy other than
just like new characters, new story and all. That's all
I would really want. But overall doesn't look too insane.
But that's cool. Shouts to that. But the other thing
that was announced here was Castlevania a Dominus Collection, which
is a collection of all the Castlevania games that came
on the Nintendo DS. I did not buy that, but
it did prompt me that, oh, yeah, I bought the
Castlevani Advance Collection, which is all the game Boy Advance games,
and I just like didn't play it a whole lot.
So instead, last week I jumped into that game, which
I've had and barely played, and I jump backed in there.
So I played the first one in there if you
had the name of it. And I think that's why
I kind of bounced off, because the first one I
played in the collection, like the first one that pops up,
I just wasn't doing it for me. I played for
an hour or two. It wasn't really that interesting, Like
the combat wasn't that great, the maps were kind of boring,
enemies were kind of boring, and so that's I think
why I just kind of opted out. But I started
up with the next one, which is Harmony of Dissonance,
which is a game I have never played before. And
Castlevania for me, like I've played like three or four
of them in my life and I've never beat any
of them, and I have not made it very far.
I don't think it's ever really clicked for me. But
for the first time, I feel like it is clicking
a little bit, Like I'm really enjoying this game. On
a couple hours in and you know, for the most
part it is pretty standard castle or you know Metroidvania
affair where you got this big map kind of grid
view and you're kind of going around. Oh you run
into a wall. Okay, go look for another direction. Eventually
get a double job and you can go get to
this new area. You know, all that classic Metroid Vanius stuff.
But I think for me, the things that are really
standing out with this one so far are one is
that the character move set is really fun and weird.
Like you have a the classic chain whip sort of
attack in this, just like you know Simon and Richter
have in Smash Bros. But you they You also have
like a dash kind of like a wave dash where
you just slide forward or slide backwards. But what I
like about it doesn't it doesn't turn your character around,
So you can be facing forwards and like use that
dash backwards and then throw it a chain. You can
like kind of cancel your dash at any point, and
it makes the movement like really fun, like you're just
kind of slipping and sliding around and like spacing these attacks.
You have a very long range attack. You have the
dash and so like getting that perfect spacing of your
attacks mixed with like jumps in there is a really
fun combat system that I'm really into. Like it's pretty
basic in terms of how many buttons you have, but
I just like, I really like how precise it is,
So that's standing out to me. I think maybe my
favorite part about it is that this game is so
freaking weird and goofy and silly. I feel like I've
always associated Castlevania to be like really dark and gritty
and used to bull like demons and vampires and stuff,
but like the enemies in this game are so goofy
looking and very colorful, like they remind me, like some
of them remind me of like Beatlejuice characters. Some of
them are reminding me of like Yugyo cards, like just
some of the weird, janky, old Yugyo cards. And so
I just love like that silliness factor to it. And
then even on top of that, like just in this
recent section I made it to I'm just going around
and I'm picking up like a chair, a side table,
a chanduler, like I'm picking up like random furniture items.
I'm like, what are these collectibles? Like they don't do
anything for a move set, like what are we doing
over here? And then I made it to some random
room and the character I think his name is just
that you play as, He's like, hmm, this is an
interesting room, but it's not very tastefully decorated, and so
he just like slops down all this furniture. So like
in the middle of this Castlevania game, like randomly decorating
this one room. There's no interactions in the room. I
can't like sit in this chair or like, this isn't
like a save room or anything. It's just more random
location that I'm setting up with furniture. So I don't
know what's going on. But I just love how kind
of stupid and campy and silly and like over the
top it is. It like fits perfectly somehow with like
the really dark themes that are going on. So yeah,
I really enjoying it. There's a lot of confusing things
in it, like whenever I pick on my item, I
really have no idea what it does, and it's hard
to find out what it does in game, even though
there's all sorts of menus. You're picking up hearts in
this game, but they they don't heal you, like they
add some other meter, but it's like not your man
of meter, It's I googled it, and I still don't
understand what the heck I'm doing by collecting these arts.
It makes no sense to me. And then I think
maybe the coolest part is like most Castlevania or Metro
Vanier games, it's like some huge, sprawling map and you're
slowly uncovering it, getting new areas, but this one seems
like it's more constrained. It's one smaller map, but there's
different versions to it, Like you'll go through a portal
and now like it's the same map layout, but like
the backgrounds have changed, and like the enemies are a
little bit different. And so there's like the A castle,
there's a B castle, and then there's the A plus
B castle. And I'm still early on enough that I
don't really understand exactly what that's gonna mean, but I
think later on it's gonna all click and connect in
some interesting way, and when I finally understand it, of
how I'm gonna navigate this castle and like solve the
puzzles of it. So yeah, I don't know, I just
i'm still kind of early on, but I'm really really
enjoying it, and I'm just kind of happy that I
kind of have a Castle Vani game that I'm actually
really into, and I hope it sticks for the rest
of the runtime, because yeah, it's always been one of
those series he's on the backlog or when I've dabbled in,
but I just never like found any love in it,
and I'm kind of getting there, so it feels. It
feels pretty good. It's fun so far.
Speaker 2: Nice, that's awesome. I don't think I've ever actually played
Castlevania game. I feel like I at one point I
played Ghouls and Goblinsols or something like that, and I
just thought it was Castlevania. But no, that could be
the same experience. Yeah.
Speaker 1: Yeah, I don't know if I'm knowledgeable enough to give
you a recommendation yet, but this one is certainly good.
Once again, that's harmony of dissonance. But yeah, it's cool
that they have, you know, the Advanced Collection, the DS collection.
There's a lot of like you can save through like
a like a metagame menu, so you can save outside
of just having to get to a save room in game,
which is cool. You can rewind, just like Nintendo Switch Online,
which I am abusing the hell out of that to
make it through. This game happen to reset a million times.
And then there's some other like bonus features in there too,
So it seems like a pretty solid collection. And considering
Konami's like usually a pretty lazy company these days, I'm
not doing a whole lot, but like, these collections seem
to be pretty solid. And you know me, I'm just
a huge game Boy Advance fan, so I'll take any
any chance to play some of these games that I
never never got around to. So yeah, that is what
I have been playing lately, really, just Star Wars and
Caslvanian and a course Marvel Snap, which we'll talk about later.
But Kirkling, what have you been playing lately?
Speaker 2: Yeah, I got I got a pretty decent sized cheme
to talk about here. Today I jumped into a just
a beautiful game. It's called Ratcheting Clank Ripped apart right, Okay, Yeah,
have you ever played Ratching Clank?
Speaker 1: And I've never played a Ratching Clank. I've never played
a Sly Cooper game. I am those early PlayStation mascots,
like played some Spiral and Crash. But that's about it.
It's definitely a blind spot for me.
Speaker 2: Yeah, rationing Clank. It's funny. I first experienced it around
the time that I like first got into Sly Cooper
as well, like just in that PS two era. I
never had a PS two, my cousin did, so we
always played those PlayStation games together. Ratching Clan Jack and
Daxter that was in that vein as well. So I
kind of just see those three games as like real
core like early PlayStation memories in my mind, and ragen
Klank was one. I think I played maybe two games
in the past. The one I remember the most is
the third game. I believe it was called Up Your Arsenal,
and then the second one was Yeah, I forgot the
second one was, but I mostly just played that third game,
and I don't know, like I I didn't like, I
don't really remember the story too well. I just remember
they were really fun games, Like they just had really
fun gadgets and like tons of different weapons and arsenal
that I just remember shooting things and it was just
fun to get through, and the characters were witty and
so playing. I mean, there's been many games out since then,
they're like I just kind of pulled up the list
of how many there were, and there's there's quite a
few that I didn't even really know about.
Speaker 1: Probably a couple of PSP ones in there.
Speaker 2: Yeah, Like there's one called like Going Mobile, which is
like a mobile which.
Speaker 1: Is crazy to me, but made by Insomniac.
Speaker 2: Still, I'm not too sure. I didn't see what the
developer was on that one, but uh yeah, So for
Regen Clank Ripped Apart, I was just soapulled away by
like this is such a fucking beautiful game, man, Like
this came in twenty twenty one, like for I believe
it was for PS five, And it just looks like
such a beautiful game. And I feel like I just
haven't really been playing like the big PlayStation exclusive like
Triple A titles like in a while, and I just
kind of like forget how beautiful these games can look.
And it looks beautiful. All the characters are like so
well written. I really really like all the characters. The
soundtrack is just phenomenal. Uh And like while playing it,
I I just like it like took me back to
playing the PS two Rechen Clanks honestly, Like it's just
such a fun game to play with all the different
gadgets that you get. All of the combat is is
like really smooth to like switch through your different weapons
and throw in your melee attacks with your gun effects,
and uh, there's these little like tokens that enemy drops.
It's basically your currency in the world, and it's just
so like satisfying collecting it because it reminds me of
like the Lego games when you just pick up like
all the pieces and they just like you know that
audio effect that they just like zoom to you or.
Speaker 1: Even like you pull in all the ability orbs kind
of thing.
Speaker 2: It's it's very much the same feeling. And this game
is is pretty cool. You can actually like customize what
the tokens are, Like you can switch them to rupees
from like Legend of Zelda, which is crazy to me.
Speaker 1: Like okay and like not an ip infringement.
Speaker 2: No, it just says rupee and it's like the rupees
from religions.
Speaker 1: I guess you can do that because just like that's
just Indian currency, you know, like on.
Speaker 2: The Hype rupees, there's a couple other ones. I just
turned on the rupees for a little bit, but I
ended up switching it back to what the Vanilla One
was just because it's I don't know, it's just very uh,
it's very nostalgia to me because it's it's totally the
same feel there. And yeah, for being like, really I
don't know how much of like a sequel this game
really is. It's not like events happen and then it's
like continuing on. Like this game just starts. There's like
a parade going on, and then bad guys come and
it just goes on with that. So like there's certain
characters that we're interacting with that I don't really know of.
But like for being a from my experience, this kind
of being a standalone, I think it's totally acceptable jump
in this game without any knowledge of any other of
any of the other games. It's just super super fun.
I think I'm about six or seven hours in and
I looked it up and it says that the game's
only like eleven or so hours for the main story,
which is kind of sad to me because I feel
like I am really early on. But it's also just
I feel like the game is also just going really
fast because I'm just cruising through it, like I'm just
really wanting to to I don't know, just keep adventuring
and figuring out like each character's story, because the main
characters are of course Ratchet and Clank, and the big
one with this is the the rift Apart, there's some
dimensional travel in this game and on if you've seen
the covers, there's a photo of Ratchet, which is like
the orange guy, and then there's Rivet, which is the female.
She's like a little bit blue or purple. And the
idea is they're like the last of the long Boxes.
That's their race. But they're basically like the dimensional mirror
of each other, so they're kind of the same character,
but like not. And it's cool because you do play
as both of them throughout the game, and there is
kind of a little RPG element to it where you're
like unlocking weapons and upgrading them, and if you upgrade
something for like Ratchet, they basically share all the same
weaponry and they share all the same upgrades, and it
kind of makes sense because they're supposed to be like
the exact mirror amongst like the different dimensions.
Speaker 1: And so are they ever on screen at the same
time or is it kind of like an alternate dimension situation?
Speaker 2: They so, yes, they do interact they are on screen
at the same time. Not really, sport is just like
a little hint of what the story is is. Uh,
Clank feels bad that Ratchet is like the last Limback,
so he makes this it's called a Dimensionator. This game
has such great weapon names. Oh man, I love it
so much. But but he makes the dimensionator, which basically
just opens portals to another dimension to go find the
other Longbacks is out there in the universe and bad
things happen, and then portals just open up and they
kind of get lost in the different dimensions. And at
first it's like Rivet gets paired up with Clank, which
is kind of fun because Clank gets separated from Ratchet,
so then he's paired up with with Rivet. And then
Ratchet finds like an almost different Clank like type character
to have on his back with him. And Yeah, I
just really love the world. I really love just the
visuals that, Like, it's just such a fantastic game that
I think really anyone should should try on PlayStation. Like
it's such a fantastic game and really makes me want
to jump into more of the like PlayStation exclusive games
that I just really have him jumped into, like God
of Wars on on that list, Horizon Zero dons on
that list. Like, there's just a lot of these like
Triple A PlayStation games that I just really haven't dabbled in,
And after playing this, I'm like, this is quality. I
being a Sony boy, I really gotta start playing more
of these these exclusive games because I know that they're
up to that quality. But just playing this one, it
it definitely brought back some nostalgia, but also just going forward,
like I'm definitely gonna be keep my eye on future
raction playing games because this is just such a fun experience.
Speaker 1: Yeah, man, I feel like with what you're saying about this,
I feel like you should pick up Astrobot. I feel
like that would be exactly it looks. Because there aren't
a lot of the Sony first party studios making games
like this these days.
Speaker 2: A lot.
Speaker 1: You know, it's a lot of that third person really
dark and gritty story, focalist action stuff, and so I
feel like there aren't a ton of those platformers anymore.
But that game, Yeah, I mean the trailers facing we're
always so wild, Like I mean, it was kind of
like the tech demo show off for like what the
PS five could do right, but also turned that into okay,
what would that mean for our story and characters. I
think it's cool that they went there extra mile instead
of just throwing portals in there for no reason. They
came up with whole story around it.
Speaker 2: It's pretty sweet. Yeah, there's this one level that's really
really cool. You go to like a mining planet, so
you're trying to find like a certain material, but you
get there and the planet is just completely like exploded.
It's like, okay, well, we're not going to get that.
But then you find these little dimensional crystals that you
can hit and then it like takes you to another
dimension of that planet. So throughout the level, you keep
hitting these crystals, so it switches the entire map to
being like a destroyed version and then like a non
destroyed version.
Speaker 1: It's really, yeah, exactly the manner.
Speaker 2: Yeah, so I yeah, I'm just I feel like I'm
really blown away, and because it is just so fun
and engaging. That's where it's like, oh, you're telling me,
I'm already half it through the game, Like I still
feel like there's so much left to explore. But yeah,
it's really really fantastic, and uh oh yeah, that's what
I was gonna say about the hacking the little hacking
mini game. You get this a little robot it's called Glitch,
and you don't do it often, but there's a couple
of little like hacking situations you have to do. So
you throw Glitch into the computer that you play as Glitch,
and it's kind of like a little minie tank.
Speaker 1: Game where you remember seeing videos of that.
Speaker 2: Yeah, you're like crawling around and gravity's kind of different,
so you can like climb on walls and roofs, so like,
it kind of messes with your perspective sometimes, but the
idea is you're just trying to like get rid of
the virus, similar to how I was describing the Sly
Cooper hacking. But it's it's really fun. It's some of
them are a little bit more challenging than others. But yeah,
I just wanted to shout it out because you brought
up the hacking the hacking tier systems. But yeah, I
know this game is super fantastic and definitely gonna be
beating it here pretty soon just because I'm powering through
it really fast. And yeah, it's fantastic.
Speaker 1: Did it hit PS plus or did you buy it
or borrow it or it was on the collection for
like a while.
Speaker 2: I can't remember if it was a monthly game. I
know it's also like the PlayStation Catalog if you subscribe
to that, which I do, so I had it kind
of on my radar because I used to Like when
it came out, I was working with someone that was
really really excited for it and was telling me all
about it, and it's like, yeah, it looks beautiful, like
it definitely like visually it looks amazing, but until you
actually jump in there and like grab the joystick and
it's It's funny just thinking back to even the other
games that I was mentioning that kind of remind me
of this era PlayStation which is like Sly Cooper, Jack
and Daxter and this game Rationing Clank, because I feel
like they have their main genre what the game is,
like this one is a third person shooter, whatever, action adventure,
whatever the hell you would say it. But I feel
like amongst all these games, there's like certain elements of
mini games to it. Like like I'm not saying it's
like Mario Party type level of mini games, but there's
just a lot of different things that you do in
these games, Sly Cooper had that, Jack and Daxter had
that ration, Clank has that, and I kind of forgot
about that until I was going through this one. It's
just like all these little things just really add up
to an overall enjoyment or an overall enjoyable experience, like
going through a story game like this, And I don't know,
it just I feel like I see this genre like
a lot different now after like recently going through it,
and makes me just want to jump into them more.
And yeah, it's it's so good though. Definitely recommend it
to you if it ever comes across your way.
Speaker 1: Yeah, I mean it always it always looked great, and
it was just since it was a PS five exclusive,
it was like, well, I'm definitely not able to it's.
Speaker 2: Right now, which just kind of surprise me.
Speaker 1: Oh, I guess it is over there now. Huh. Yeah,
it definitely would explode my computer, but at some point
I will definitely pick it up. Yeah. I'm kind of
surprised on the collection, Like I guess it's four years
old now, but it still feels like kind of like
a newer game for them, like a first party games.
I'm surprised to see it appearing on that collection soon.
But looking at the other studios is actually like Insomnia
just their output is insane, and I could definitely see
them doing another one of those ratching clank games in
the next few years. But when we look over at
Naughty Dog, who are the makers of Jack and Daxter,
and then Sly Cooper was Sucker Punch right, the who
are now on Ghost of Tsushima, Like I don't I
don't see either of those studios working on those ip
not that they couldn't hand them off to someone else,
and I think that would be more likely. But I
think it is so important for a console like a
PS five or like a Sony to have a mix
a variety of games. And that's why I think Astrobot
is such a big win, not because it appears to
be like the coolest game ever, like all on Parwer
with Mario Odyssey and stuff, but also it's like a
new It's a different type of market, different age rad
that are going for. And that's the kind of thing
where like a kid will play that game and then
like love it and then be a PlayStation fan and
then buy a PlayStation twenty years from now. You know,
like they got to think about that stuff. If they're
just making games for the older audiences, they're not gonna, like,
I don't know, you want to make sure you're always
hitting those cycles. And so I feel like they've definitely
ignored that in the PS four era for sure. I
mean there was still a ratche and clank that came
out then. Uh, And I don't know, I feel like
they I don't know if it maybe just wasn't as
highlighted as much as Rift Apart was because Rift Apart
was a like I guess it wasn't a launch day
first like a first party game, but it was like
the launch window sort of situation. But yeah, I don't know,
do you think a Naughty Dog or Sucker Punch like
I guess when, or do you think they'd ever go
back to their kind of platform platform mascot character games, yeah,
I or do you even want them to? Are you
happy with what those studios are doing? You want someone
else to pick up that?
Speaker 2: I I it's tough because I do love what they're
doing now. But their earlier titles that as we just mentioned,
like those are so of my earliest like foundation PlayStation
memory games. So I have a lot of nossoulgial for them,
and like we brought up there. How it is important
to not just you know, tend to the older audience,
but you also have to go forward, because if I
didn't have those Jack and Daxter, Sly Cooper, Rash and
Klaig experiences, like maybe I wouldn't have been a PlayStation guy,
you know, like just being loyal to the to the
system and in that regard. But for Sucker Punch, I
don't think it's out of the room of possibility to
like one day get another Sly Cooper game. They did.
I think it was called Thieves and Time. That was
a PS four game, So so that one came out
like much later than the other games, because I believe
all the other ones were PS two. So then PS
three came around, they had remastered them, and that's when
I picked them up because I fucking loved those games.
But uh yeah, then they later came up with with
Thieves of Time, and I don't really remember too much
of it, Like I played a little bit of the game,
but I for some reason, I never really played it
through all the way. But I don't think it really
did too well. But I that one's probably my favorite
out of the three, but like, honestly, it's probably the
least popular out of all the three I would would imagine.
Speaker 1: I mean, that's not even like that many games, because
I feel like Spiro had like five games before the
PS two came out. I'm making up that number, but
it like there was game Boy Advanced Games or it
wasn't you know, a PlayStation exclusives that made it easier
to put it all sorts of different places. But yeah,
I feel like sly of those ones was probably the smaller.
But even like how many Jack and Daxter games was
there back in the day, there.
Speaker 2: Was there was a couple of like random sub genre ones.
Speaker 1: That one definitely call like a PSP game or something too.
Speaker 2: Yeah, I remember that they did, like with Jack's three
or Jack three, sorry not Jack's They they had like
racing elements and then they came out with like a
racing standalone.
Speaker 1: Jack X Combat Racing.
Speaker 2: I don't think I've ever heard of that game before,
which the racing in the third game was fantastic. That
that that third game was, that's cool. That was top tier.
That was a top game.
Speaker 1: Apparently they had just a game called Daxter, so they
did just a Daxter solo event interesting, and then they
came back with Jack and Daxter the Lost Frontier yea,
And that one wasn't even made by Naughty Dog anymore.
Like I don't even know which ones they made. I
guess they maybe just made the first.
Speaker 2: Couple first three.
Speaker 1: Probably, Yeah, it looks like that's the case. And even
the racing game was made by Naughty Dog, which is
funny to look at it, but then after that it
seems like other studios were taking over that.
Speaker 2: It would make sense. I feel like it came out
around the time of the third game, so they probably
just like had the mechanics true like or.
Speaker 1: Prep so makes sense. But man, I would love to
see what a twenty twenty five like Naughty Dog Jack
and Dax dude would look like. It'd be like that
highest budget like platform fighter all time.
Speaker 2: That honestly, that could like gave me your potential, especially
like just going through Ration Clank like rift apart what
they built in that world and like translate over to
the Jack and Dexter run, because I feel like Jack
in Dexter is like much darker as well. It's funny
the first game it really isn't dark like at all,
Like it's very whim whimsical. But the second game, that's
where they introduced like guns and cars, and it's like
it's like a big city. It's almost like like in
GTA to a certain level. Yeah, and then the third
game is even darker than that, and I just feel
like the world building that they did in that game
it's just so next level. So like it it's funny
just talking about those three. I feel like Sly Cooper
is my favorite, and then Jack would probably be like
a strong second, and then Ration Clank would be third.
But after playing through this one, now it's like, yeah, damn,
maybe I was, uh, maybe I was putting Ration Clank
too low rankings.
Speaker 1: I mean, Ration Clank has like, you know, ten times
as many games as those series, pretty much like there's
way more of those games that exist. So I feel like,
even just in the general IY, it's probably more people
have played a Ratching Clank than they have those other
other series. I guess.
Speaker 2: Yeah, so, I you know, I kind of beating around
the bush on your question, but I honestly, I feel
like there's very good possibility that when they like well,
all of these could see the light of day again.
Just because they are. Yeah, Sly Cooper probably the lowest chance,
but for Jack and Daxter and Ratching Clank, I definitely.
I don't know. I maybe do a little personal size
pizza bit that we'd see another one of those games
in our lifetime.
Speaker 1: Yeah, yeah, I mean I think every like they should
have at least one of these types of games a year.
I don't know if that's asking too much. If they're releasing,
like I think they kind of aim for that release
every quarter, like a big release every quarter, and then
fill it in with like the you know, the Stellar
Blades or the Rise of the Ronan's like to Pacific Drives,
like fill fill in the gaps with those kind of things.
So I don't know if maybe that's too much ask,
but like maybe every two years we could get something
like this and it kind of rotates where it's not
just insomniac insomniac having to carry the torch. But I
really hope Astrobot sells a lot. I've never played any
of those games. I don't really care about the character,
but I just think that game looks awesome, and I
just hope it sells a million trillion copies and we
get more of those kind of things, because like, honestly,
that's like jumped up my list of when I finally
get that PS five for like Astrobot seems like a
day one purchase for me now that and like Returnal
have still always been like when I finally get that system,
I'm probably gonna buy it for a desk stranding too,
But then like what am I gonna by the same day,
And it's like not many games, but those ones for
sure really stand out to me. They just look so
freaking fun.
Speaker 2: It's funny you brought up Eternal because I feel like,
you know, in certain combat sequences, this game feels like
Returnal sometimes, which just like how fluid the movement is
it Like Returnal is faster, I would say, for sure,
But like there's like I frames in this game, like
like you could be dogged. Like that's what's so crazy.
If you're like shooting, you're dodging, you're using melee, you're
throwing your melee weapon while you're while you're shooting, while
you're switching weapons, while you're throwing grenades. Like there's just
so much that you can be doing at a time.
Kind of like how near Automata, uh, like kind of
plays as well, Like there's just a lot of ways
to kill shit in this game, and uh, it's just
it's really fun because of that, Like, like it's just
fun to use all the tools at your disposal, and
there is a lot of tools at your disposal. There's
certain weapons I haven't even used yet because I just
haven't unlocked them because I'm just kind of focusing in
other realms. Because you get like your your weapon wheel
of course, but like mine's full right now, and I
haven't even gotten all the weapons, so like I don't
even know if you have to swap them out or
or something like that. But I do like kind of
how the upgrade system works. It's it's not the most
crazy in depth one I've ever seen before, but you
do have to kind of like you level up your
weapons and then it allows you to like upgrade certain
it's like a tree, but not really like a tree,
because you just kind of like throw points into it
and then they're like little upgrades. And then once you
max it out, obviously like it, it feels like it
hits a lot harder, so you kind of invest them
in the weapons that you are using the most, and
then yeah, kind of go that way, but I don't know,
it's something fun for me. It's it's not like it's
trying to be too much, like it just kind of okay.
This is a little bit more of a of an
upgrade system for your weapons as opposed to just getting
them fully fleshed out like at at the get go,
But it doesn't take too much investment to really max
them out, which is nice. So I like the way
that it works.
Speaker 1: Yeah. The one that always stood out to me in
the trailers, well, I don't know if it's a gun
or an upgrade for a different gun, but it's a
the one where it's essentially like a freeze ray, but
it's contextualized as like an ivy thing, like it grows
ivy out of enemies and it freezes the spot and
more recently usually it's just the coolest thing ever and
we're just I feel like I could use that a
million times and not get bored of watching it. Just
take over these enemies.
Speaker 2: Yeah, No, I I love the array of weapons that
was like the That was probably the thing that stood
out the most to me like playing the older games,
was they had a liquid nitrogen gun that I just
remember was the coolest thing ever. It was almost like
a super soaker, but it just like froze enemies. And
then they had a complete opposite version, which was like
the same effect, but it was a lava gun, so
instead of shooting a stream of liquid nitrogen, you're shooting
a stream of lava and uh. In this one, yeah,
the one that you're kind of showcasing, it's almost like
a groot type ability where you trees, uh, and a
lot of the weapons can like kind of combo together,
like really really well one of my favorites. I don't know,
I can't. I think it's just called like the ricochet
gun or something like that. But you you shoot an
enemy and then like whoever you kind of snipe. It's
funny you brought up c Stars earlier. It kind of
reminds me of the See of Star's ability of the
female character that can like bounce her thing. Like it's
you know, if the time you're attack the moon bounce.
It's kind of the similar vein where you shoot someone
and then a bullet will like bounce in the air
and then if you time it right, it'll like hit
them again and you can just kind of keep like
chaining it up to a certain amount of times, and
then of course, uh like depending on how much you've
upgraded it, it'll bounce more. And then if you upgrade
it even further, it'll be like the timing window will
be easier to hit, so you can just kind of
like really spam it and like it. I mostly use
it on like bigger single target enemies because there's just
so much enemies out of times sometimes it's kind of
hard to use single target damage in those instances that
you just kind of want to be using more of
your your big explosion AoE type of weapons. But I
like the the variety I guess of your arsenal that
you have because they're just kind of stuff for every situation.
And I just love the wrench. The ranch is just such.
Speaker 1: A name a game with a bad ranch in it.
Speaker 2: I know, right, I was like all those games, Yeah,
this one definitely stands up weapon.
Speaker 1: Yeah that's awesome.
Speaker 2: Yeah.
Speaker 1: I definitely another top ten list ranking episode I've always
wanted to do is top like top ten best video
game weapons. So I feel like it sounds like Ratching
Clank would definitely have a few contenders in that.
Speaker 2: Absolutely definitely have to.
Speaker 1: Put that when there's another slow news week, we'll put
that one in the in the rotation. That will be
fun discussion to have. Cool. That's awesome. I love you.
You've been hitting me so many fun surprise games I
feel like this year, or just in general, so it's
always always a good time.
Speaker 2: We hear, make it exciting, you know, I always be boring.
Speaker 1: How about let's just take one last quick break. We'll
be right back. Okay, we are back. This might be
a quick segment. I'm not sure, but you know, as
we as we tend to do, me and Kirkland here,
I have a little monthly Marvel Snap discussion update that
sort of thing. So we're into the new month now,
which is the Spider Man what is he even called?
Spider Verse? No, it's not Spider Verse, I don't even
knowalling off the app right now, Spider Man something or
rather where the season's past card is symbiote Spider Man.
And then we got a bunch of like Spider Season.
There you go, the amazing Spider season. And then we
have a bunch of variant type characters coming in and
Madam Webb's jumping in there. Funny how she didn't get
a month when her movie came out, but she's getting
a character card in there now. But I know you're
a huge Spidery guy, So is this is this another
season's past that you have picked up or are you
holding off? Where are you at with this month?
Speaker 2: I actually chose to hold off for this one. I
was really on the fence. I like convinced myself I
was gonna get it before I even saw what the
season passed was, just because of the Spidy theme. And
I must say, like I was a little bit disappointed
with it. I I, I know Scarlett Spider is coming,
but I thought he was already in this season's past.
I think it's at the.
Speaker 1: At the end of the month. Yeah, last month and
the next month is a Venom based season. It's looking
like so maybe that's where you can shine because your
Venom characters as well.
Speaker 2: I yeah, I I the next couple ones I might
be getting, because I did end up getting last seasons
of course, that was the Kate Bishop one, and then
I don't know, like I was on the fence because
the symbio Spider does look pretty sweet, but I don't
really have a lot of like on reveal focus decks
just because like I still don't have Wong, which I
feel like is so staple to unreveal the Grandmaster.
Speaker 1: Probably I feel like that I have Grandmaster actually actually
do Okay, I don't have him yet. That's always funny
how that works out. But yeah, it was long. That's
crazy that you don't have him yet.
Speaker 2: I know I am that, Like, I really want to
get Wong, so but before I like fully commit to
on reveals because I feel like I could have one
that works, but I just feel like there's such potential
that I'm missing out on, and so I'm like, why
even why even wait on that? But a card that
I was looking for for a very long time, which
I don't even know is if it's a very meta deck,
but I finally got it popped up at my token
shop is Silk. I've been trying to get Silk for
so long and I finally got Silk. I just just
had enough tokens for it too, so that made me
really happy. And another Spidy character that I ended up
finally getting, which I really wanted to get for a
long time, was Ghost Spider.
Speaker 1: So those are two big Lady Brandy move deck. Yeah,
Silk's just like, like for a two drop and a
move deck is just so strong and you know, super
super randomness of course, but like even just having five
power on her own, she can hold her own power
up Craven a few times, yeah, and just have some
fun with her. So those are two really great additions
for sure.
Speaker 2: And like I feel like I never really knew what
Silk was. I just like really wanted that card because
I starting to like read more about her character in
the comic book, So I just like was invested in
that character and I never realized that she's just very
chaotic and to have a character, it gets placed or
a card gets placed there. Sorry, like she just moves.
But she's a two to five, which is crazy to me.
I feel like it's really really strong. And the fact
that she's not a one, you know, just fuck kill Monger.
Kill Munger has been destroying me lately. I do have Kiera,
you say your name, but I don't know. I feel
like there's times it's like, yeah, no, they're not gonna
drop a kill Monger, and then turn six they drop
a kill Monger and it wipes out my entire plan.
That was my my Ultron deck that I have which
I still think is very very strong, but that can
get hard counter very very hard by it.
Speaker 1: Yeah, you gotta hope that you don't have priorities so
that kill Monger can't stop you on turn six Ultron.
But that's that's uh having to wait for the right
turn orders for everything.
Speaker 2: Yeah, and then I guess my last thing I'll say
on my little quick update here is I really banked
out well on the what do you call them the
spotlight cash I guess for your key for this last one,
I dropped four keys on it, but I I got
everything I wanted. I got mocking Bird, I got us Agent,
I got Silver Sable, and then I ended up getting.
Speaker 1: He would you get use your bonus?
Speaker 2: What did I get as my bonus? I can't remember now.
I'll probably find it as we keep talking. But I
made a deck with that one, which I found was
very very strong because I really wanted to get mocking
Bird because of like, I acquired Kate Bishop and she
goes really really well with Kate Bishop. So that deck
that I was using for that one was ant Man,
Silver Sable, Nico who just shouts out to Nico Nicos,
Squirrel Girl, Dazzler Hawkeye, Kate Bishop, US Agent, which US
Agent's fantastic as well, Marvel Boy, and then I got
kay Era caught Kaira to defend my my ones and sixes,
Kazar Blue, Marvel and Mockingbird. And that that's been like
a really really solid deck. Uh kind of got bored
with it, so then I made my different on ones.
I got my my Silken Ghost Spider, which this one
is Go Spider, Human Torch, Iron Fist, Dagger, Craven, Doctor Strange, Cloak,
Silk Vulture, Miles Morales, Spider Man twenty ninety nine and
him Del. I wanted to have a lot more Spider
Man characters in there, so I three twenty ninety nine
in there, and what a great what a great card.
I don't use them enough.
Speaker 1: Yeah, I love that all the Spider characters are kind
of synergized as move characters. It makes so much sense thematically.
But then that you can pair them together is really
fun too.
Speaker 2: So yeah, so that's kind of been the two that
I've been running right now.
Speaker 1: But yeah, I mean jumping in on that the yeah
this week, because I didn't have you a US Agent
either or obviously Solder Stables the new card She's just solid,
you know, like it's it's one of those ones, kind
of like Iceman, who is one of those cards that
you like, you'll never really know how much of an
impact he will have because you're hitting someone's card and
then they often just won't play that card, so you
don't know what you hit and you don't know how
much you really screwed them over. But it's one of
those of you for us that like, whenever I get
hit by Iceman, I'm super salty and it's like, oh,
it's screwed up my curve now, like I'm ruined, and
so I feel like it's kind of the same thing
with Silver Stable. You might a lot of the time
just not see the card that it hit, so it
feels like, oh, I'm not like that two minus two
powers in hitting them. Yeah, and then it's like, I
don't know, maybe that was a really awesome pick I
hit and it's only costing me one card to do that,
and then it makes her one three, which is like
above the average for one cost. So she's super solid
and works really well in those kind of decks, And
that's what I've been playing a lot of lately is
just junk junk deck in general, throwing a bunch of
crap on my opponent's side and then weakening it with
with toxic and other like man Thing and us Agent
Man like that is a card that when he came out,
I was like, I like the ability. He's kind of
the opposite of Man Thing hitting the higher cost cards,
but his stats like aren't great. I didn't have any
keys at the time. And then they like buffed him
like a week after because like no one picked him up,
and I was like, damn it, I would have got
him if he had this stat line, like it seems
a lot better. And so I'm glad that. I think
it's like the first time he's been in a spotlight
since you know that happened when he came out in
like a few months ago whatever. It was, so yeah,
really happy that I have him now because he just
fits perfectly in there. And when I love dropping him
and then later throwing a Hobgoblin in that lane to
make the Hobgoblin minus twelve for my opponent, it just
feels so freaking good. And then if you can get
lucky and get even like one or two hits with him,
it's like minus four is a lot of minus power,
especially for a two costs who's like still has is
a two three like he loves his own like he's
really really good. So I've been having a lot of
fun kind of really completing that deck that I've had
for a while, but now I had a couple new
new pieces to it that are really strong.
Speaker 2: I never thought about the Goblin I've I've honestly never
used the goblins ever in my in my my runs,
I have I imagined both Hobgoblin and Green Goblin. But
I've been having a lot of fun, and I guess
seeing the potential of like throwing the negative cards on
your opponent because of Kate Bishop and her acid arrows,
like those are actually really fat used if you time
it like perfectly, and you see that they're going for
like like their last like their four slot, being like
an on reveal to like destroy their whole deck or sorry,
their whole area, and then you just fill it with and.
Speaker 1: You fill the fourth slot and it feels.
Speaker 2: So good, and then they just drop like an emot
like they're just like pissed off that that's always great.
But I looked up so super Giant was the last
one that I got.
Speaker 1: Okay, Yeah, I don't think i've seen her played in months.
She's a very a very weird card that I don't
even know how I feel about her, but yeah, kind
of a weird one.
Speaker 2: Like you know what her card does, Like it's an
non reveal all cards play next to her and don't
reveal until the game ends, which is like Invisible Woman,
like I never use like like, I don't really use
a lot of that, so ok.
Speaker 1: In theory, I guess you're also trying to use like that.
Won how she differs from Visible Woman's that you can
screw with your opponent in that way too, You can
throw off the order of events for them, right, But
I don't know, it's just not that exciting. And like
with her stat line too, it feels very expensive, yeah,
especially because it's like only for that one turn and
not like for the rest of the game. So I
don't know, not the most exciting, but at least it's
one you didn't have before and now exactly do. So
maybe maybe they'll change her and she'll be better in
the future, or maybe you'll just find some cool way
to use her since she's a more niche niche pick too.
Speaker 2: So right, yeah, the one that I wanted out of
I mean, I was happy with this entire cash. Obviously
I didn't have any of these cards before. But the
one I really wanted was Mockingbird, and of course that
was the fourth one that I opened. But I was
really happy with Silver Sable us Agent. But then super
Giant popped off and like what what is this? And
like I better guaranteed get mocking Bird, But.
Speaker 1: Yeah I did, so that was honestly, I mean, even
though the top of my head, like super Giant could
be a potential kill monger counter if you can play
it and delay your opponent's kill monger and then you
can get a Karra out in time or something just
delaying your own one costs to be on the board,
or delaying your Ultron or something like that. So right,
I don't know, it might be a bit of a
hair brain scheme, but it could could be worth a try,
could be interesting. It's just once again, she's very expensive
to do a plan like that, Like, I don't know
how many games that would really save you on when
you can just play a Kira instead and be happy
and safe. So I don't know, kind of interesting situation,
but I want to ask you too, because now that
the previous month the Young Avengers season is over, Kate
Bishop is now in the Token Shop, and I've been
trying to find her in there and at least lock
her and make that decision if I want to spend
the tokens on her, because I have like twenty thousand
tokens saved up. I haven't bought anything in a long time,
and I really want her. And so how do you
feel about her now that you've been playing with her
for a month? She worth the pickup? Like, she seems
so versatile and fun for me, and like fits in
a lot of decks, So I'm thinking I'm picking her
up as soon as I see her.
Speaker 2: I would say yes, especially because you like Nico so much.
I think she is similar in the sense that she
like she can kind of fit a lot of different avenues,
and like I've thrown her in a couple of destroyed
decks just to kind of try out, and it works
really well. I've thrown her in like a move deck
and it works there as well. Yeah, exactly. And now
of course that I have mocking Bird, like, I've been
using her a lot more and having more success with it.
So yeah, I think initially she came out, I used
her a lot just because I thought it was a fun,
unique card, but I didn't have like the best stuff
to really go with her. That's where I was kind
of just like trying to find her best place. But
then I got mocking Bird, and it's like, Okay, I
found her home. And but yeah, I definitely would recommend her,
just because she is very versatile in that sense. It
is kind of dice rollly, like you know, you can
get your hopes up, like wanting one of the arrows,
and then you get one of the other ones. But
I find it's never a situation that it like ruins
my entire plan. It just kind of makes the plan
better if it does go that way, because all of
the arrows work well, like even the grapple arrow that's
of course, like her move one. There's times when maybe
I don't even want to use it to move something,
but like it's still a one to three, like it
is still pretty strong. And then if I yeah, and
then if I have like Kazar or like whoever, right,
like like yeah, just stuff to fill and like boost
it with blue marble or something like that, like uh,
I do find a lot of success with her, and
now that I just have better cards to kind of
go with it. And I will say, I don't know
if it's probably just because I'm playing the game more
now or if I'm just like on a hot streak
because I came off the Battle Pass, But I feel
like I'm just getting a lot better cards and like
more cards more frequently, which is nice. I like the
last couple of months, I feel like I've been getting
some really really good cards that I've been just wanting
for like a really long time. Like I think at
the start of the summer, like I didn't even have
Venom or anything like that, and like now like I
got Noll, I got Venom, I got my Spider girls,
you know with the Spider Glenn and uh or go
Spider Hell they call her.
Speaker 1: Who's the series three card that you're looking for this month,
your free season, freeze, monthly car wherever it's called. Yeah,
like it's long. Maybe Wong should be the one you
scout out for this?
Speaker 2: Is he a three?
Speaker 1: Is he should be?
Speaker 2: Oh my gosh? Yeah? The one that I really want
to get, which I think is a series five is Gilgamesh.
Speaker 1: Yeah, he's pretty new still so and he was a
season's past one. I think, so he's gonna be He's
not gonna drop for quite some time.
Speaker 2: I'll keep my eyes up.
Speaker 1: But I don't think he's popped up in a a
like once again. I think we had this conversation recently
where like, God, there's so many cards in the game
that it takes so long for any character to get
a second appearance in a spotlight Cash and Gilgamesh, I
don't think he's appeared in any because he was a
season's past character and that's it. So I don't think
he's even appeared in one yet. So I really want
him too, because he looks super freaking strong when I've
played against him. I just didn't pick up that month,
so I didn't have I didn't have him. But yeah,
he looks really fun.
Speaker 2: So I don't know if the Zuudex, because like, isn't
the idea like if you boost someone else he adds
to the.
Speaker 1: Yeah, spam your one costs, get them buff with the
kazar and then yeah, get him I don't know, eight
or ten extra damage something crazy like that.
Speaker 2: I uh, I was kind of getting like announced his
paralysis with the Series three for a while, like I
would just you like checking every day. I'm like, ah,
that's not a good enough one, and then I would
just keep waiting. And now I just kind of just
kind of jump on whatever one. Yeah, I like enough,
Like Silver Surfer was the one I got this month
just because.
Speaker 1: Great card, super good.
Speaker 2: Yeah, I haven't even used him yet, but I'm just like,
I love Silver Surfer. I gotta get my boy. I
gotta add to the collection, you know, I'll get all
one hundred and fifty one Pokemon. That's kind of where
I'm at right now.
Speaker 1: He's super fun. I mean he's one of those cards
that just opens up like a whole archetype, like you
can build whole deck around him. And so that's always
a fun one to get, like a high EVO or
you know anything like that where it's just like, man,
this one card defines like the whole deck I'm about
to create, and that just makes for me. It adds
a lot of fun of deck building potential. So and
you have like probably I don't know twenty thirty different
three cost cards you even have right now, so you
just have a lot of potential to pair with you. Yeah,
the only downside once again. He is a card that
is fantastic alongside Wong. He really pairs nicely with him,
So not having him is like feels like a missing
piece of the puzzle. But you have Grandmaster, so there's
an all or I'm sure you have Odin right like
because you get up pretty early on. So those are
some other good ways to make sure you get that
get that popped off multiple times.
Speaker 2: And oh oh Valkyrie. Maybe Valkyrie is the one I
got actually, Like I feel like I'm just getting more
Series three in collection Chess now too, so they just
kind of get them.
Speaker 1: Pretty often, I think with your current collection level.
Speaker 2: Yeah, yeah, exactly what was I gonna say? Oh yeah,
so for Wong is one that I still don't have
that I really really really want Arnimzola. That's the other
one that I'm like really needing for, like a destroy
deck or like even just pairying with Symbio Spider Man.
It feels like if I had those, I probably would
have got the battle pass, but I don't, so it's
like great, and he is interesting with his activat ability
that he probably would Paarallell with something I have, like,
but I don't know. I just don't feel like investing
fully in it until I have the other pieces that
I kind of want to get beforehand. But yeah, oh
and Nimrod, that's another one that I don't have yet,
but oh yeah, he was.
Speaker 1: Just in the I think last week's Spotlight Cash but yeah.
Speaker 2: I can't, which I'm glad for because obviously this month
I got, I cashed in all of them. I'm starting
to save up my keys for for the next round
that I do want to get. Yeah, yeah, the next one.
Speaker 1: Is Yeah, Nimrod's uh fun because dude, they just changed
a Tuma. They gave him a new ability, which is
a really cool ability and it pairs really nicely with
with Nimrods. I was playing a lot of that deck
again and they also changed Destroyer, so I kind of
to rework the deck I used with those Destroyer They
made it so they gave him a little bit less power,
so he's fourteen power now, which is still like a
ship ton, but now he only destroys the other locations
so whatever, he doesn't kill those cards, so you can
at least guarantee some safety. So yeah, it opens up.
It's weird, It like opens up some potential, but then
for other decks like the one that I had, it
actually makes them a bit worse, Like it's better if
he hits everyone, because I want him to hit Wolverine.
I want Hi to hit all my Nimrods, and I
don't want to protect anything. But then it opens up
the potential now where like you put a Tuma somewhere,
you put Nimrod down, you put a Destroyer down in
a Tuma's lane. So now a Tuma is safe in theory.
But then once again a Tuma might hit Destroyer. So
I don't know, it needs some work, but I don't know.
I feel like they they changed them a little bit,
but then they also gave him like another free card,
Like a lot of people have a Tuma and it's
just another good potential there, so something to something to
work with. You have you have Destroyer in your collection?
Speaker 2: Yeah, okay, I was running in for a while and
one of my destroyed decks I can't quite remember. Yeah,
a little while ago was using them, and I actually
stand corrected. Silock was actually my monthly pick this time, right,
So Silver Surfer Mustage just popped up in another collection, right, yes,
the other one, Yeah, Silock, I don't know it was
one that I never had, and I'm like, seems like
a useful card. I'm gonna I'm gonna pick her up.
Speaker 1: Yeah, she fits so nicely in a lot of decks.
Any deck where you're like key card is a forecost,
so you can try and ideally get get that in
your hand, get siwalk and you have plate turn two
and then get that forecast out on turn three. Yeah,
that's kind of usually the go to. But yeah, she's
just a very versatile card like her a lot for sure.
Speaker 2: Sayeah, my deck's starting to look pretty damn nice.
Speaker 1: Yeah, a little more variety cool. Yeah, I'm excited to
pick up Cape Bishop there and try out some new
decks with that. Like I think I want to just
make a classic collector deck or like Devil Dinosaur sort
of deck. Again, I haven't done that in a while.
I didn't pick up this season's pass, and I don't
think I will at this point. I think Simbia spider
Man looks really cool, and I like the new activate ability.
That's fun that there's kind of a new thing like
that in the game. But I didn't feel like I
needed it, And I also, like I said last month,
I based off, like, Okay, what are the variants that
are in the season's past, And I didn't really care
much for the Spider Man or I think it's Miles
that's in there, and I didn't really like those a
whole lot, so I didn't feel like picking it up. Well,
once again, he could be one to pick up in
October when he goes to the Token shop. But I'm
excited for the other activate cards that are coming out
this month because it's cool to have a fun new
mechanically that in the game. It'll be but I'll see
what that's like in a few months when we have
a few of those in the game. They talked about
how they're gonna maybe rework a couple old cards to
add them in there, and then eventually we're gonna get
like the Cosmos and Enchantresses of the world, like the
counters to activate, and I think that'll be fun to
have like that whole new archetype in there. So yeah,
it should be a fun month. I like the cards
that are coming out. I might pick up a couple
more of them, So yeah, it's a good time. Always
a good time with Marvel Snap anything else Kirkland for
this week.
Speaker 2: No I don't think so. I might be getting a
little computer upgrade in the next couple of months here,
so that'll definitely change the overall gaming experience on PC
side at the East. And I just I the first
thing I'm gonna do. I'm gonna boot up Warhammer three.
I'm gonna boot up all Ultra graphics everything, and I'm
gonna jump into a game and not have to wait
fifteen minutes for low times. That is the most exciting
thing I can I can even think about with the
computer upgrade, let alone, just have it all my my
tabs freeze up because my computer's slow.
Speaker 1: But I love that. Yeah, I remember for me back
in the day when I got my computer upgrade, it
was I can't wait to play Skyrim on Ultra graphics,
which I feel like by today's centers. It was like,
it's all right, it's a lot of grays and whites
and browns, but yeah, that's cool. I'm happy for you.
Even like Skyrim two with all the million mods, I'm
sure the load time that would be a lot better
with a new computer.
Speaker 2: Oh, I can barely run on this computer. It's sad
because when I got this computer, I told myself I'm like,
the first thing I'm gonna do is boot up Total
War Rome two, Ultra graphics. Everything booted up. I could
not run it even on like high graphics. It was
just way bogged down. I'm like, oh no, this is sad.
I'll spend all this money but can't do that, but
hopefully the next one.
Speaker 1: I think I'm in a market for a PC upgrade
pretty soon here too, so maybe we can talk about
that soon enough. But thank you for joining me. This
is a fun, fun episode, and thank you for listening.
We'll move back next week for an undetermined topic. You'll
have to tune in to find out. Thank you everyone
for slain and see you next time. Bye bye
Speaker 2: M