WEBVTT

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<v Speaker 1>Welcome to Game Breaking News with Me Jeff Grub, your

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<v Speaker 1>host from Giant Bob dot com. Thank you for tuning

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<v Speaker 1>in on this episode. We're going to be talking about

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<v Speaker 1>a massive decline in gaming hardware sales and developers are

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<v Speaker 1>uniting around the industry. We have Janet Show on the program,

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<v Speaker 1>so it's going to be a good one. Let's get

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<v Speaker 1>right into it with Janet Show and jan how are

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<v Speaker 1>you doing?

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<v Speaker 2>I am doing marginally better than yesterday. I can sit

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<v Speaker 2>in a chair.

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<v Speaker 1>Fine.

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<v Speaker 2>Uh, the back is still okay. It still feels like

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<v Speaker 2>a group of fur grade horses trampled over it. I

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<v Speaker 2>don't know if that's an actual classification of horses.

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<v Speaker 1>But here we are. I mean, listen to me. It

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<v Speaker 1>sounded like insane lyrics from my red Hot Chili Pepper song.

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<v Speaker 1>So you don't want that happening in your back. You

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<v Speaker 1>don't want red Hot.

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<v Speaker 3>Chili Pepper songs happening back here there in those muscles.

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<v Speaker 2>Yeah, right now, I'm at like Beck level lyrics. Uh huh,

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<v Speaker 2>with the help of my back, which which is safe.

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<v Speaker 2>We're not crossing the RHCP.

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<v Speaker 1>Bridge yet. We're under it. Yeah, we're under it.

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<v Speaker 3>Boom Okay. Jane how you do it.

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<v Speaker 2>Otherwise, video games are coming out grub I popped into

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<v Speaker 2>Assassin's Creed yesterday.

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<v Speaker 1>Holy smokes, I'm enjoying that a lot. Yeah, pretty good.

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<v Speaker 2>It's pretty good. You and Sean checked it out on

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<v Speaker 2>the website yesterday, and that inspired me to like, all right,

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<v Speaker 2>I want to I want to check out this bamboo

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<v Speaker 2>that that Dan is talking about that he's so high

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<v Speaker 2>on good bamboo. Good bamboo. Maybe the best bamboo of

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<v Speaker 2>the year so.

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<v Speaker 1>Far, I think. So. Yeah, you know, there there was

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<v Speaker 1>a time in all these open world games where they

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<v Speaker 1>would simulate everything and you could like shoot the trees

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<v Speaker 1>and the trees would fall down, and I think they're like, well,

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<v Speaker 1>the wider audience doesn't care about that. They just care

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<v Speaker 1>about having way points to go to h and then

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<v Speaker 1>so you your stuff went in that direction. I think

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<v Speaker 1>they're like realizing now that having all that extra cool

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<v Speaker 1>stuff in there was important, even if not everyone was

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<v Speaker 1>engaging with it. So yeah, I'm glad that we're like

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<v Speaker 1>kind of they seem to be dipping their toe back

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<v Speaker 1>in it. It's like I said on that thing with Sean,

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<v Speaker 1>it's not far cry to levels of interactivity with the

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<v Speaker 1>world in that game, but you can chop up the

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<v Speaker 1>bamboo and it looks real nice.

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<v Speaker 3>And that one, that's one where it's like, well.

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<v Speaker 1>That makes sense. You have a sword, there's bamboo in

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<v Speaker 1>front of you. You want to be able to chop

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<v Speaker 1>it up and have it look nice. But at least

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<v Speaker 1>they did actually do that. Yeah, I've been playing that.

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<v Speaker 1>It's it's been pretty good. Got some other stuff. Looking

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<v Speaker 1>forward to to hopping into here pretty soon. Gonna we're

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<v Speaker 1>gonna play some thirty three Immortals today. I played some

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<v Speaker 1>of that last night. That's strange. It's interesting, strange to

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<v Speaker 1>say the least. Yeah, I kind of got in the

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<v Speaker 1>flow of it though, so it will kind of we'll

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<v Speaker 1>show it off here in a little bit not long

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<v Speaker 1>after the show today. It is that thirty three player

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<v Speaker 1>online cooperative rogue Light games. It's Hades, but thirty three players.

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<v Speaker 1>You can have a crew of four and really you're

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<v Speaker 1>just kind of a crew of four in an instance,

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<v Speaker 1>working together with other crews, trying to accomplish an overall

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<v Speaker 1>goal on any floor.

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<v Speaker 3>But yeah, I was enjoying myself, so yeah, looking forward

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<v Speaker 3>to playing.

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<v Speaker 1>Yeah.

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<v Speaker 2>I dipped into that a little bit as well this morning.

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<v Speaker 1>And you're right.

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<v Speaker 2>I don't enjoy the bow that they start you out with.

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<v Speaker 2>And I also didn't like that they started you out

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<v Speaker 2>with one of those instant that you have to fail missions,

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<v Speaker 2>just because I spent too much time actually trying to

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<v Speaker 2>play and win but totally wound up switching weapons. And

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<v Speaker 2>it is an interesting premise kind of being dumped with

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<v Speaker 2>a bunch of other people playing at the same time

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<v Speaker 2>reminds me of I Guess Destiny in some ways.

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<v Speaker 1>Yeah, for sure. It's definitely like taking some of the

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<v Speaker 1>that field of feelings of playing a game like that

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<v Speaker 1>and applying it to a hades. And I think it's

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<v Speaker 1>a cool thing to do with a popular genre right now,

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<v Speaker 1>like oh, haites something there, like a lot of indie

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<v Speaker 1>developers are aping. That's great, that's fantastic. I would probably

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<v Speaker 1>be I'm like interested to see, Okay, what spin can

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<v Speaker 1>you put on there? And this is a pretty good spin.

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<v Speaker 1>All right, let's explain what we do here most weekdays,

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<v Speaker 1>I Jeff Grub will help piece your gaming life back together.

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<v Speaker 1>That includes breaking news and maybe even some of our

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<v Speaker 1>own original reporting. For all these topics, I'll get the

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<v Speaker 1>input of a bona fide expert who will make me

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<v Speaker 1>look smart. If you are watching live on Twitch welcome,

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<v Speaker 1>You can always listen to the show later on podcast

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<v Speaker 1>feeds by searching for Game Best Mornings, or find the

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<v Speaker 1>RSS on giant bomb dot com. You can also catch

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<v Speaker 1>the show later with chapters and timestamps on YouTube.

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<v Speaker 3>Hello YouTube.

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<v Speaker 1>All right, we have a lot to get into, so

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<v Speaker 1>let's break some game news with February's twenty twenty five

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<v Speaker 1>US video game market highlights from Matt Piscatella over at Sircana.

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<v Speaker 1>As he does each month, he dropped a bunch of

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<v Speaker 1>tidbits about what's going on around the industry in terms

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<v Speaker 1>of performance and sales, and for February twenty twenty, twenty

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<v Speaker 1>twenty five, projected US consumer spending on video game hardware,

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<v Speaker 1>content and accessories. It declined six percent when compared to

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<v Speaker 1>a year ago to four point five billion dollars. Spending

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<v Speaker 1>so far this year is eleven percent lower than twenty

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<v Speaker 1>twenty four year to date, which hit nine billion, no,

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<v Speaker 1>excuse me, nine billion dollars. Even This is mostly due

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<v Speaker 1>to a dip in hardware, but it's kind of across

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<v Speaker 1>the board. We see everything's down. Content was down despite

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<v Speaker 1>a lot of new games launching in February. Video game hardware,

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<v Speaker 1>though specifically down thirty five percent, it is from like

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<v Speaker 1>seven hundred and twelve million dollars spent on hardware in

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<v Speaker 1>the United States last year all the way down to

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<v Speaker 1>four hundred and sixty one million. You know, the biggest

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<v Speaker 1>culprit with this continues to be the switch is at

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<v Speaker 1>the end of its life. People are not buying switches

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<v Speaker 1>the way they once were. They're not buying switches the

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<v Speaker 1>way Nintendo even thought they could maybe still be. So

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<v Speaker 1>we know that that is like the main culprit. But

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<v Speaker 1>PlayStation and Xbox. Every time we kind of get this

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<v Speaker 1>info from from Mattisktela, at least throughout the last several months,

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<v Speaker 1>it's often been both of those systems are down double

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<v Speaker 1>digit percentage wise because they are on the other side

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<v Speaker 1>of the hump. When we had Matt on two months ago,

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<v Speaker 1>now one month ago, whatever that was, he explained, like, yeah,

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<v Speaker 1>we are past the tipping point of the current console

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<v Speaker 1>generation where the Xbox and the PlayStation should start dipping

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<v Speaker 1>in terms of reaching new people to sell consoles to,

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<v Speaker 1>although he did mention that it's dipping faster than he

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<v Speaker 1>would have anticipated and faster than it typically does at

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<v Speaker 1>this point in the generation. That's continuing, so you know, whatever,

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<v Speaker 1>whatever's happening there. I mean, we'll get into all of

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<v Speaker 1>it here in a second, but I guess let's hit

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<v Speaker 1>the top best selling games for the month. Like I said,

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<v Speaker 1>a lot of new games launched in February, so that

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<v Speaker 1>was not like the thing holding the industry back, and

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<v Speaker 1>the top four on the chart were all new games,

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<v Speaker 1>and really the like six of the top eight are

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<v Speaker 1>new games. So number one was Monster Hunter Wilds from Capcom.

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<v Speaker 1>Number two Kingdom Come Deliverance too did very well. Number

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<v Speaker 1>three was Civilization seven. Number four is PGA two or

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<v Speaker 1>two K twenty five. Then NBA two K twenty five.

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<v Speaker 1>It was back on the chart at number five. Call

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<v Speaker 1>of Duty Black Ops six was number six, and then

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<v Speaker 1>two other new games avowed at number seven and number

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<v Speaker 1>eight is like a Dragon Pirate Yakuza in Hawaii, And

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<v Speaker 1>then the rest of the chart is a lot of

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<v Speaker 1>the familiar faces, starting with Grand Theft, Auto, Madden, Minecraft E,

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<v Speaker 1>Sports Football Club twenty five, things like that.

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<v Speaker 2>How is how is Hogwarts legacy still on this chart?

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<v Speaker 1>I mean it's it is, it has become one of

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<v Speaker 1>these games where I think we talked about the hardware

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<v Speaker 1>not selling. I think the hardware when it does sell,

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<v Speaker 1>it is getting picked up by people who are like, Okay,

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<v Speaker 1>I'm gonna finally get that Hogwarts game, I'm gonna get

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<v Speaker 1>Grand THEFTD five again for the third time on this

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<v Speaker 1>new hardware and Minecraft or something like that. Yeah, the

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<v Speaker 1>very familiar games and then the one new one that

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<v Speaker 1>has sort of entered into that pantheon.

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<v Speaker 3>I don't know.

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<v Speaker 1>I mean, you know, I think I got some improvements

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<v Speaker 1>on the Switch not too long ago, and so it

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<v Speaker 1>was selling there again. But yeah, it's it's definitely just

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<v Speaker 1>has become one of these ever selling games, right, there's

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<v Speaker 1>kind of no denying that. Hey, Astrobot though still on

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<v Speaker 1>the chart at number twenty. That's great to see as well. Yeah,

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<v Speaker 1>that's fantastic. You know, the story with this gen I

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<v Speaker 1>think we've had this conversation million times now, is Hey,

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<v Speaker 1>Grand Theft out of six and switch To are coming.

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<v Speaker 1>And I think switched to probably does solve the hardware

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<v Speaker 1>sales thing, and then that may be snowballs and helps

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<v Speaker 1>with software.

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<v Speaker 2>Yeah, I feel like a lot of people are waiting

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<v Speaker 2>for Nintendo's next moves to kind of plan out financially

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<v Speaker 2>the road ahead. I think with people that have already

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<v Speaker 2>bought a console, or we're on a fence of buying

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<v Speaker 2>a PS five or an Xbox are unfortunately waiting for

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<v Speaker 2>GTA six to come out this year or not. And yeah,

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<v Speaker 2>because I don't believe there's necessarily any if you have

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<v Speaker 2>been on the fence of picking up and joining this

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<v Speaker 2>new generation that is what four or five years old now,

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<v Speaker 2>and there hasn't been that killer app or a killer

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<v Speaker 2>game to convince you to jump ship from PS four

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<v Speaker 2>or the Xbox one. Then because you can still play

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<v Speaker 2>your Fortnite, you can still play your Call of Duties

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<v Speaker 2>or your war Zone or whatever else have you, then

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<v Speaker 2>you're obviously at this point waiting for GTA six, or

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<v Speaker 2>you're waiting for I don't know, something like Kingdom Hearts four,

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<v Speaker 2>or you have no interest in adopting this next or

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<v Speaker 2>joining this current consule jen and you are waiting for

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<v Speaker 2>that switch to So I can see why hardwell hardware

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<v Speaker 2>sales are down overall, on top of just people being really.

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<v Speaker 1>Tight with money right now.

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<v Speaker 2>Just because right now, just because of the rising costs

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<v Speaker 2>of everything else, I mean groceries, we don't need to

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<v Speaker 2>get into it. But like I saw a roadside sign

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<v Speaker 2>as I was driving yesterday that says, yo, we got eggs,

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<v Speaker 2>and it was like a local farmer selling eggs astronomical prices.

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<v Speaker 2>But hey, they're taking advantage of what's going on right now. Yeah,

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<v Speaker 2>I don't know. Do you think with an Xbox handheld

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<v Speaker 2>this year that could spike hardware sales as well? Or

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<v Speaker 2>are people kind of just waiting for GTA six or

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<v Speaker 2>just waiting for prices to go down across the board,

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<v Speaker 2>or just waiting for the switch too.

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<v Speaker 1>Yeah, I mean I think switch to is the big one, clearly,

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<v Speaker 1>And then I think something like an Xbox handheld is

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<v Speaker 1>the tip of the sphere of introducing this kind of

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<v Speaker 1>hardware to a new audience of people that maybe did

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<v Speaker 1>not consider handhelds before, or maybe didn't consider video games

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<v Speaker 1>because it wasn't convenient to them. And maybe the Xbox

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<v Speaker 1>One could be Hey, this is like a console that

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<v Speaker 1>I've heard of, but now handheld I can go for that.

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<v Speaker 1>Excuse me. And they're promising that all the games that

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<v Speaker 1>work on that system, the things I've heard of as well,

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<v Speaker 1>Fortnite can work on here. But I think we've seen

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<v Speaker 1>with the Steam Deck, which I think has been in

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<v Speaker 1>you know, an unqualified success. It's at like five million ish,

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<v Speaker 1>six million ish. That's not like it's just nothing close

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<v Speaker 1>to what the consoles do, even the Xbox. So I

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<v Speaker 1>just I just think the handheld is going to have

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<v Speaker 1>to establish itself as a new tier off to the side,

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<v Speaker 1>and the Xbox Handheld is part of that lineage along

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<v Speaker 1>with the Steam Deck and everything else, and then the

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<v Speaker 1>Switch continues to be in its own little gully over

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<v Speaker 1>there doing its own thing. But yeah, I mean hardware

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<v Speaker 1>is just you mentioned it. People are tight with the

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<v Speaker 1>purse strings right now. I think the uncertainty, you know,

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<v Speaker 1>just absolutely you know flooding the economy right now definitely

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<v Speaker 1>has caused people to be like, let's just hold off

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<v Speaker 1>on any you know, unnecessary spending, and consoles are just

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<v Speaker 1>squarely in the unnecessary spending zone for the vast majority

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<v Speaker 1>of people. And so I'm not surprised that it's it's

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<v Speaker 1>getting hit a little bit hard, and it's hit harder

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<v Speaker 1>than it's been for quite some time. I'll read here

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<v Speaker 1>more from Matt Piskutella February Video Game hardware spending fell

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<v Speaker 1>by twenty five percent when compared to a year ago,

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<v Speaker 1>to two hundred and fifty six million dollars. This is

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<v Speaker 1>the lowest February total for video game hardware spending since

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<v Speaker 1>the one hundred and eighty four million dollars reached in

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<v Speaker 1>February twenty twenty, which was you know that that would

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<v Speaker 1>have been before the new consoles, like right before the

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<v Speaker 1>new generation of consoles, So they've kind of gone back

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<v Speaker 1>to people are waiting for the new thing, That's what

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<v Speaker 1>they were doing in February twenty twenty. And then on

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<v Speaker 1>top of that, there was the looming uncertainty of the pandemic,

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<v Speaker 1>which people were beginning to recognize at this point. You know,

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<v Speaker 1>obviously the economy really shut down in art, but there

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<v Speaker 1>was definitely people going like, wait, what's happen? Why do

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<v Speaker 1>I keep hearing this every day on the news? Is

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<v Speaker 1>this really going to hit us like a wall? So yeah,

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<v Speaker 1>and then you know, the consoles came out later that year,

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<v Speaker 1>and then of course people were at home and wanted

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<v Speaker 1>video games and things popped off. But you know, maybe

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<v Speaker 1>that same thing doesn't quite happen, and that's not going

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<v Speaker 1>to happen this time, people are not going to be

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<v Speaker 1>rushing to get games in that same way, except for

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<v Speaker 1>if they really want to switch to other like notes

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<v Speaker 1>here from Matt. Monster Hunter Wilds was the best selling

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<v Speaker 1>video game of February, instantly becoming the best selling title

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<v Speaker 1>of twenty twenty five so far. Launch month dollar sales

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<v Speaker 1>of Monster Hunter Wilds more than double the total of

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<v Speaker 1>Monster Hunter Rise achieved during its March twenty twenty one debut,

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<v Speaker 1>and Monster Hunter Wilds was the best selling game of

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<v Speaker 1>February February across the PlayStation, Xbox, and Steam ecosystems, the

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<v Speaker 1>Steam accounting for more than half of the title's total

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<v Speaker 1>dollar sales. So that's that's interesting.

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<v Speaker 2>Yeah, that's pretty substantial. Who knew grub launching on everything

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<v Speaker 2>would boost sales perhaps.

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<v Speaker 1>Yeah, And like to the point where people are like

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<v Speaker 1>choosing the PC version and I mean more than half

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<v Speaker 1>of dollar sales we're just on Steam. It's like, that's

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<v Speaker 1>just not how these breakdowns normally happen. It's PlayStation is

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<v Speaker 1>like forty percent, and then Steam is thirty percent, and

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<v Speaker 1>then the other the thirty percent.

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<v Speaker 3>Is maybe Xbox, and you know there's given.

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<v Speaker 1>Take there, But yeah, I think that this game has

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<v Speaker 1>just clearly shown that, oh, there's a huge audience everywhere,

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<v Speaker 1>and the PC gamers now are ready to show up

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<v Speaker 1>for this thing right away. And yeah, the right choice

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<v Speaker 1>to get this thing out everywhere. I mean, and we've

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<v Speaker 1>heard this from every publisher now, being like, we just

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<v Speaker 1>want to be everywhere we possibly can be. That seems

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00:14:43.720 --> 00:14:46.759
<v Speaker 1>to be the strategy that works best. And yeah, this

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00:14:46.879 --> 00:14:49.519
<v Speaker 1>is proving it, which maybe is like, Okay, hey, that

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<v Speaker 1>next Final Fantasy when Square Enix decides let's put that

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<v Speaker 1>out everywhere right away as soon as it's ready to go,

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<v Speaker 1>does it have a chance of popping off in a

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<v Speaker 1>similar way. It's obviously not could do Monster Hunter number

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<v Speaker 1>it just isn't, but it could be a much different

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<v Speaker 1>story than the ooh, how's it really doing that we've

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<v Speaker 1>been saying with Final Fantasy sixteen and seven Part two remake. Yeah, I.

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<v Speaker 2>Wonder if the multiplayer component is a big factor in

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<v Speaker 2>this doing so well on PC as well, where folks

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<v Speaker 2>and even on console where folks are thinking like, all right, cool,

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00:15:25.159 --> 00:15:31.399
<v Speaker 2>I don't have I'm getting tired of playing and I

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00:15:31.440 --> 00:15:36.480
<v Speaker 2>hate to constantly bring it up, but Fortnite or Warzone

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00:15:36.679 --> 00:15:40.360
<v Speaker 2>with my friends or we've already gone through a season

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00:15:40.480 --> 00:15:44.039
<v Speaker 2>of whatever multiplayer game we're doing together. Now, is this

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<v Speaker 2>the one we're investing in because we know that we

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<v Speaker 2>can spend a lot of time in Monster Hunter and

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00:15:49.879 --> 00:15:52.200
<v Speaker 2>we will get DLC in the future. So I'm curious

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00:15:52.240 --> 00:15:56.840
<v Speaker 2>if that plays a big role versus if the new

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<v Speaker 2>Final Fantasy, like the third seven remake game or the

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00:16:03.480 --> 00:16:07.519
<v Speaker 2>next mainline big numbered title would do well since it

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<v Speaker 2>would be a single player game.

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<v Speaker 1>Yeah, I mean, there's so many, so many factors there,

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<v Speaker 1>but it's I mean, one of the big things holding

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<v Speaker 1>them back just was this idea that the money from

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00:16:18.879 --> 00:16:22.440
<v Speaker 1>PlayStation was worth it. And I think they've they've said

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00:16:22.480 --> 00:16:25.679
<v Speaker 1>now it wasn't. It is not. It is a hindrance

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<v Speaker 1>on the long term success of these franchises, and really

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00:16:29.320 --> 00:16:32.240
<v Speaker 1>seems to be a hindrance on the immediate success as well.

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00:16:33.000 --> 00:16:34.759
<v Speaker 1>They want to sell as many copies of those games

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<v Speaker 1>as they possibly can, and they weren't. They just weren't.

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<v Speaker 1>And and you know whatever reason that, you know, the

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00:16:40.360 --> 00:16:43.960
<v Speaker 1>PlayStation audience didn't completely glom onto it, whatever, that's maybe

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00:16:44.039 --> 00:16:46.159
<v Speaker 1>the game's fault. But being able to like find the

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00:16:46.200 --> 00:16:47.960
<v Speaker 1>kinds of people that want to play this game elsewhere

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00:16:48.000 --> 00:16:50.720
<v Speaker 1>while you held that back yourself, excuse me by just

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<v Speaker 1>taking the bag from PlayStation. And it's being like, okay,

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<v Speaker 1>well we got money upfront.

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<v Speaker 3>That's good.

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00:16:55.240 --> 00:16:58.240
<v Speaker 1>It's like yeah, but it seems maybe it is steering

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00:16:58.320 --> 00:17:00.000
<v Speaker 1>Final Fantasy into a little bit of a relation.

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00:17:00.440 --> 00:17:03.279
<v Speaker 2>In the meantime, Colonel Sanders twenty one in the Giant

329
00:17:03.279 --> 00:17:09.599
<v Speaker 2>Bomb Chat poses an interesting pipeline where kids are kind

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00:17:09.640 --> 00:17:13.880
<v Speaker 2>of clamoring or asking for PCs more than they are

331
00:17:14.000 --> 00:17:18.319
<v Speaker 2>asking for consoles. And I wonder if those that generation

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00:17:18.559 --> 00:17:22.559
<v Speaker 2>of iPad kids or kids that we grew up with

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00:17:22.640 --> 00:17:27.319
<v Speaker 2>screens don't want a console and they want a PC

334
00:17:27.440 --> 00:17:31.559
<v Speaker 2>because maybe they grew up watching Roadblock streamers, Minecraft streamers,

335
00:17:31.599 --> 00:17:35.640
<v Speaker 2>Fortnite streamers, and they were all playing on PCs. So

336
00:17:36.599 --> 00:17:39.920
<v Speaker 2>maybe they aren't going for a console that can just

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00:17:39.960 --> 00:17:42.240
<v Speaker 2>do the one thing and play the games. They're looking

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00:17:42.279 --> 00:17:44.880
<v Speaker 2>for something where okay, well I can not only play

339
00:17:44.880 --> 00:17:47.680
<v Speaker 2>this game, but I could stream this game. There's discord

340
00:17:47.720 --> 00:17:50.160
<v Speaker 2>on this PC. It's easy to link up with friends

341
00:17:50.160 --> 00:17:54.880
<v Speaker 2>this way. Yeah, who knew. Maybe at your local job

342
00:17:54.920 --> 00:17:59.839
<v Speaker 2>fair or bring your your career day grub we can

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<v Speaker 2>be bad YouTubers and be proud of it.

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<v Speaker 1>That's right. Maybe finally uh weird pride. I don't know

345
00:18:06.920 --> 00:18:12.359
<v Speaker 1>what that feels like, Yeah, yeah, gross, I yes, I

346
00:18:12.359 --> 00:18:16.119
<v Speaker 1>mean they start maybe started playing Minecraft on a hand

347
00:18:16.119 --> 00:18:18.599
<v Speaker 1>me down phone, but then that led them to, like

348
00:18:18.640 --> 00:18:21.640
<v Speaker 1>you said, watching streamers, and those streamers are all going

349
00:18:21.720 --> 00:18:24.720
<v Speaker 1>to be doing things like playing with mods, like setting

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00:18:24.759 --> 00:18:27.640
<v Speaker 1>up their own custom games. Stuff that is just much

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00:18:27.720 --> 00:18:30.799
<v Speaker 1>easier and like sort of standardized and the default on

352
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<v Speaker 1>PC and so you know, and like every time you

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<v Speaker 1>if you were watching on these streamers, it's it's probably

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00:18:36.359 --> 00:18:38.319
<v Speaker 1>hard to go through an entire stream without someone and

355
00:18:38.359 --> 00:18:39.880
<v Speaker 1>chapping like what kind of PC do you have? And

356
00:18:39.920 --> 00:18:41.839
<v Speaker 1>then they talk about that, and people just so absorb

357
00:18:41.920 --> 00:18:44.440
<v Speaker 1>that stuff through osmosis and like, if I want to

358
00:18:44.440 --> 00:18:47.480
<v Speaker 1>be like this person who is my favorite content creator,

359
00:18:47.880 --> 00:18:50.920
<v Speaker 1>I shall have a PC. And I think it kind

360
00:18:50.920 --> 00:18:53.480
<v Speaker 1>of has shaken out to the to the point where

361
00:18:53.480 --> 00:18:55.920
<v Speaker 1>it's like, oh, that had a massive sort of shift

362
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<v Speaker 1>on the entire landscape of where people play games. And

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00:18:59.480 --> 00:19:02.240
<v Speaker 1>you know, it seems like it's not necessarily been at

364
00:19:02.279 --> 00:19:04.559
<v Speaker 1>the complete expensive consoles, but a little bit of the

365
00:19:04.599 --> 00:19:06.880
<v Speaker 1>at the expensive consoles here As we get to the

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<v Speaker 1>end of this generation and people that may have been like, Okay,

367
00:19:10.480 --> 00:19:12.759
<v Speaker 1>I'll hop in now, like now they already have PCs

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00:19:12.759 --> 00:19:15.480
<v Speaker 1>because they were able to justify that by hey, this

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00:19:15.599 --> 00:19:17.200
<v Speaker 1>is a multi use thing that I can use for

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<v Speaker 1>all kinds of different stuff, including maybe making money one day,

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00:19:20.720 --> 00:19:22.759
<v Speaker 1>and so I don't need a console and a lot

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00:19:22.759 --> 00:19:25.240
<v Speaker 1>of those console games now are on PC. Yeah.

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<v Speaker 2>I wonder if in the long run, this future generation

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<v Speaker 2>of cameras will eventually hurt the console market. But oddly enough,

375
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<v Speaker 2>I feel like the Switch and Nintendo, not that they're

376
00:19:38.079 --> 00:19:40.319
<v Speaker 2>impervious to it, grub, but I feel like they just

377
00:19:40.880 --> 00:19:43.200
<v Speaker 2>they're just so far in a different lane that they

378
00:19:43.200 --> 00:19:47.680
<v Speaker 2>don't really worry about how PlayStation and Microsoft are necessarily

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<v Speaker 2>doing hardware wise.

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00:19:49.880 --> 00:19:51.880
<v Speaker 1>It's a similar lane, but you're right, it is different,

381
00:19:51.920 --> 00:19:55.599
<v Speaker 1>right because it's it's still kids. We're talking about families. Now.

382
00:19:55.759 --> 00:19:58.839
<v Speaker 1>This is not like, oh, what is the kid's hobby?

383
00:19:59.079 --> 00:20:00.960
<v Speaker 1>Should we get them a he sees so we can

384
00:20:01.000 --> 00:20:03.240
<v Speaker 1>facilitate the hobby. It's like no, no, like this is

385
00:20:03.240 --> 00:20:05.400
<v Speaker 1>something we're going to get for the entire family, and

386
00:20:05.440 --> 00:20:08.200
<v Speaker 1>that kind of spending. It just people underestimated all the time.

387
00:20:08.240 --> 00:20:11.279
<v Speaker 1>It is very, very powerful and It's like, if I

388
00:20:11.319 --> 00:20:14.440
<v Speaker 1>spend this one dollar on this form of entertainment, it

389
00:20:14.480 --> 00:20:16.440
<v Speaker 1>will pay dividends, and that it is something for the

390
00:20:16.559 --> 00:20:19.200
<v Speaker 1>entire family can get joy out of. The Switch is

391
00:20:19.279 --> 00:20:21.680
<v Speaker 1>just the thing in that butter zone there to take

392
00:20:21.720 --> 00:20:25.640
<v Speaker 1>advantage of that. So yeah, I just think that it's

393
00:20:25.759 --> 00:20:27.599
<v Speaker 1>it's still actually quite a bit of a different thing,

394
00:20:27.640 --> 00:20:30.079
<v Speaker 1>and it's a protected thing. It's it's shielded from all

395
00:20:30.160 --> 00:20:34.119
<v Speaker 1>this other guff happening because nothing else is really threatening

396
00:20:34.119 --> 00:20:35.759
<v Speaker 1>to switch his position in that in that zone and

397
00:20:35.880 --> 00:20:41.799
<v Speaker 1>Nintendo's position specifically. All right, here, here's some more news.

398
00:20:42.039 --> 00:20:45.119
<v Speaker 1>Dan Record cut his mouth slit in an et mask

399
00:20:45.279 --> 00:20:47.279
<v Speaker 1>so he can eat candy. So look forward to that

400
00:20:47.599 --> 00:20:49.880
<v Speaker 1>later today. And you don't have to wear the costume. Now.

401
00:20:50.799 --> 00:20:52.839
<v Speaker 1>I think he's I think he's addicted to it. He

402
00:20:52.920 --> 00:20:55.200
<v Speaker 1>put it on, and I expect him to be wearing

403
00:20:55.200 --> 00:20:59.240
<v Speaker 1>this costume from now on. Okay, Zeno Blake Chronicles X Definitive.

404
00:21:00.519 --> 00:21:03.359
<v Speaker 1>It got an eighty seven on Open Critic, which is

405
00:21:03.440 --> 00:21:05.559
<v Speaker 1>higher than the original version, which I think got like

406
00:21:05.559 --> 00:21:08.880
<v Speaker 1>an eighty four around that range. Now, selection bias that

407
00:21:08.920 --> 00:21:11.440
<v Speaker 1>people like the game probably did review the game, but whatever,

408
00:21:11.680 --> 00:21:13.559
<v Speaker 1>this is eighty seven still a hard number to get.

409
00:21:14.119 --> 00:21:16.559
<v Speaker 1>Got a nine out of ten from George Yang, who said,

410
00:21:16.599 --> 00:21:20.000
<v Speaker 1>and the silvered IgM Xena Blake Chronicles X was already

411
00:21:20.039 --> 00:21:22.559
<v Speaker 1>one of the we use best games, and this Definitive

412
00:21:22.640 --> 00:21:25.359
<v Speaker 1>Edition does more than enough to justify another trip to

413
00:21:25.440 --> 00:21:29.079
<v Speaker 1>Planet Mira ten out of ten from Stephen Mills at

414
00:21:29.119 --> 00:21:33.599
<v Speaker 1>Destructoid Monolith. Soft Wind went the extra mile and added

415
00:21:33.640 --> 00:21:36.440
<v Speaker 1>meaningful new content and quality of life features that actually

416
00:21:36.480 --> 00:21:39.920
<v Speaker 1>improved on what was already a masterpiece experience. The Definitive

417
00:21:40.000 --> 00:21:44.559
<v Speaker 1>Edition treatment makes Xena Blake Chronicles X Definitive Edition one

418
00:21:44.559 --> 00:21:46.920
<v Speaker 1>of the best JRPGs on the Switch and a must

419
00:21:46.920 --> 00:21:49.400
<v Speaker 1>play for fans of the genre. And then will row

420
00:21:49.559 --> 00:21:53.400
<v Speaker 1>Over at Digital Trends gave it four stars, said Zena

421
00:21:53.400 --> 00:21:56.400
<v Speaker 1>Bla Chronicles X Definitive Edition gives a great RPG the

422
00:21:56.480 --> 00:21:57.960
<v Speaker 1>second chance it deserves.

423
00:21:58.480 --> 00:22:00.480
<v Speaker 3>Are you have you ever played X?

424
00:22:00.759 --> 00:22:00.839
<v Speaker 1>No?

425
00:22:01.559 --> 00:22:05.200
<v Speaker 2>The first Zeno Blade Chronicles I got into was the

426
00:22:05.240 --> 00:22:09.119
<v Speaker 2>most recent one other than this three yep, and I

427
00:22:09.240 --> 00:22:12.720
<v Speaker 2>dug the hell out of that game grub because the

428
00:22:12.759 --> 00:22:16.680
<v Speaker 2>original Zeno blad Chronicles X that launched on the WI

429
00:22:16.880 --> 00:22:20.640
<v Speaker 2>You Yeah, that's right. I did not want to be

430
00:22:20.720 --> 00:22:24.440
<v Speaker 2>anywhere near the WEU, of course not. So I am

431
00:22:24.720 --> 00:22:27.880
<v Speaker 2>very psyched for this to review well, and I'm very

432
00:22:27.920 --> 00:22:32.880
<v Speaker 2>psyched to check this out, especially given how weird this

433
00:22:33.000 --> 00:22:39.079
<v Speaker 2>universe is and how how tied to space drama and

434
00:22:39.160 --> 00:22:41.400
<v Speaker 2>space opera it is. And I just eat that stuff

435
00:22:41.480 --> 00:22:41.920
<v Speaker 2>up grub.

436
00:22:42.799 --> 00:22:46.359
<v Speaker 1>Yeah, it's I think this is the one. Maybe I'm

437
00:22:46.400 --> 00:22:48.279
<v Speaker 1>most interested out of the Zeno Blade games because I

438
00:22:48.319 --> 00:22:50.200
<v Speaker 1>have played some Chronicles three and I enjoyed myself. I

439
00:22:50.200 --> 00:22:51.920
<v Speaker 1>thought that was pretty good. I didn't play a ton

440
00:22:51.960 --> 00:22:54.640
<v Speaker 1>of it, but I played some of it. This one is,

441
00:22:54.759 --> 00:22:57.839
<v Speaker 1>I guess more. It has more of an emphasis on exploration,

442
00:22:58.279 --> 00:22:59.960
<v Speaker 1>and you know, it's the tech that was the under

443
00:23:00.279 --> 00:23:02.839
<v Speaker 1>tech for this game was what they eventually kind of

444
00:23:02.920 --> 00:23:05.119
<v Speaker 1>used for Breath of the Wild, and I like just

445
00:23:05.200 --> 00:23:06.960
<v Speaker 1>running around Breath with the Wild if I can kind

446
00:23:06.960 --> 00:23:10.319
<v Speaker 1>of get something slightly similar, but there's more GRPG stuff

447
00:23:10.319 --> 00:23:12.559
<v Speaker 1>in there. I'm okay with that. I'm gonna I want

448
00:23:12.599 --> 00:23:13.920
<v Speaker 1>to shuck it out, So I think I'm gonna play this,

449
00:23:14.279 --> 00:23:16.920
<v Speaker 1>give it a shot. Also, I just want a couple

450
00:23:16.960 --> 00:23:19.039
<v Speaker 1>more reasons to play the Switch one before it's all

451
00:23:19.039 --> 00:23:20.839
<v Speaker 1>said and done, and I'm gonna I'm gonna take this

452
00:23:20.880 --> 00:23:23.359
<v Speaker 1>as an opportunity to do that, Grub.

453
00:23:23.440 --> 00:23:26.720
<v Speaker 2>I've seen the sentiment of people even in our chat

454
00:23:26.759 --> 00:23:28.759
<v Speaker 2>saying like, all right, I'm glad this game came out,

455
00:23:29.039 --> 00:23:31.799
<v Speaker 2>gonna wait for the switch too, And I'm almost on

456
00:23:31.799 --> 00:23:36.160
<v Speaker 2>that wavelength too. Sure, I get it, and I, for

457
00:23:36.200 --> 00:23:39.720
<v Speaker 2>whatever reason, I'm still semi compelled Grub to buy an

458
00:23:39.720 --> 00:23:43.240
<v Speaker 2>o led Switch one just so I can take this

459
00:23:43.359 --> 00:23:45.599
<v Speaker 2>like final victory lamp on the switch and have everything

460
00:23:45.680 --> 00:23:47.960
<v Speaker 2>look great before the Switch two comes out.

461
00:23:47.960 --> 00:23:48.559
<v Speaker 1>But I don't know.

462
00:23:48.720 --> 00:23:50.599
<v Speaker 2>I'm on the fence. And I feel that same way

463
00:23:50.640 --> 00:23:55.640
<v Speaker 2>about Pokemon Za as well. Of waiting for the Switch too.

464
00:23:56.480 --> 00:23:59.079
<v Speaker 1>Yeah, I mean that one feels like can we get

465
00:23:59.079 --> 00:24:00.519
<v Speaker 1>a date for that? I feel like that was like

466
00:24:00.599 --> 00:24:02.839
<v Speaker 1>later than we were anticipating, so like that the Switch

467
00:24:02.839 --> 00:24:04.640
<v Speaker 1>too should be well out by the time we get

468
00:24:04.680 --> 00:24:06.359
<v Speaker 1>that thing, although it will be a Switch one game

469
00:24:06.400 --> 00:24:06.799
<v Speaker 1>as well.

470
00:24:08.279 --> 00:24:09.759
<v Speaker 3>Yeah, It's it's tough.

471
00:24:09.839 --> 00:24:12.880
<v Speaker 1>Like I I'm happy with my Olet, although my kids

472
00:24:12.920 --> 00:24:14.359
<v Speaker 1>have kind of beat it up a little bit. And

473
00:24:14.440 --> 00:24:16.279
<v Speaker 1>I did find myself at Target the other day, man,

474
00:24:16.279 --> 00:24:18.039
<v Speaker 1>I'm like, oh, look at the Mario Wonder bundle.

475
00:24:18.119 --> 00:24:20.279
<v Speaker 3>I own Mario Wonder and I own an Olet already.

476
00:24:20.279 --> 00:24:22.599
<v Speaker 4>I'm like, no, I'll walk away, but I did like

477
00:24:23.000 --> 00:24:27.599
<v Speaker 4>consider it for a half second. But we are I mean, god,

478
00:24:27.599 --> 00:24:29.319
<v Speaker 4>we could. Now we can like just count the days,

479
00:24:29.359 --> 00:24:30.599
<v Speaker 4>all right. I'm just gonna count them.

480
00:24:30.640 --> 00:24:35.200
<v Speaker 1>We are one, two, three, four, five, six, seven, eight, nine, ten, eleven, twelve, thirteen,

481
00:24:35.279 --> 00:24:37.839
<v Speaker 1>fourteen days exactly two weeks. So it's gonna be, yeah,

482
00:24:37.839 --> 00:24:40.240
<v Speaker 1>the Wednesday, two weeks from now that we will be

483
00:24:40.519 --> 00:24:44.000
<v Speaker 1>getting that Nintendo Direct for the switch to on April second.

484
00:24:45.039 --> 00:24:48.480
<v Speaker 1>So you know, I think everyone pumps the breaks. Most

485
00:24:48.480 --> 00:24:50.440
<v Speaker 1>people in chat are already in that zone. They're pumping

486
00:24:50.480 --> 00:24:51.960
<v Speaker 1>the brakes, like, let's just wait to see what's going

487
00:24:52.000 --> 00:24:53.839
<v Speaker 1>on with the switch too, and then maybe I'll pick

488
00:24:53.920 --> 00:24:56.440
<v Speaker 1>up some of these final Switch one games for that.

489
00:24:57.440 --> 00:24:59.039
<v Speaker 1>We don't know what the enhancements are going to be, Like,

490
00:24:59.119 --> 00:25:00.839
<v Speaker 1>I think it's safe to us there will be some

491
00:25:00.920 --> 00:25:04.039
<v Speaker 1>enhancements for games coming out in this general area, this

492
00:25:04.119 --> 00:25:05.440
<v Speaker 1>general date range.

493
00:25:06.279 --> 00:25:08.680
<v Speaker 2>Greb, can I can? I will you come with me

494
00:25:08.720 --> 00:25:10.039
<v Speaker 2>on a thought train real quick?

495
00:25:10.480 --> 00:25:11.039
<v Speaker 1>Yeah? Please?

496
00:25:11.119 --> 00:25:17.119
<v Speaker 2>All right, choo chow, everyone get on board. John Cena,

497
00:25:17.440 --> 00:25:20.640
<v Speaker 2>big fan of Metroid correct Yeah, the biggest Yeah.

498
00:25:20.839 --> 00:25:21.559
<v Speaker 1>Uh.

499
00:25:21.759 --> 00:25:27.160
<v Speaker 2>Nintendo notorious for delaying games because of real life, world

500
00:25:27.200 --> 00:25:33.039
<v Speaker 2>events A good point, right, So perhaps you know they

501
00:25:33.039 --> 00:25:37.640
<v Speaker 2>did delayed the Advanced Wars re release. They delayed another

502
00:25:37.680 --> 00:25:42.480
<v Speaker 2>thing because the queen died. Now of the Kingdom here, yes, yes,

503
00:25:42.519 --> 00:25:44.839
<v Speaker 2>Tears of the Kingdom. Oh my god, wow, what a

504
00:25:44.920 --> 00:25:48.880
<v Speaker 2>what an event in history. Now, what if they potentially

505
00:25:49.119 --> 00:25:54.400
<v Speaker 2>delay Metroid Prime four because John Cena is is now

506
00:25:54.440 --> 00:25:55.240
<v Speaker 2>a bad guy?

507
00:25:55.640 --> 00:25:59.240
<v Speaker 1>You can't be seen as rewarding keel John Cena the

508
00:25:59.279 --> 00:26:02.160
<v Speaker 1>bad guy, no matter how much he's tries to explain

509
00:26:02.240 --> 00:26:04.720
<v Speaker 1>it away by giving him a Metroid, the thing he

510
00:26:04.720 --> 00:26:05.799
<v Speaker 1>wants most in the world.

511
00:26:05.960 --> 00:26:08.599
<v Speaker 2>Yeah, Like you know, he was talking about how we

512
00:26:08.680 --> 00:26:11.279
<v Speaker 2>take and take and take. Now, what if he takes

513
00:26:11.559 --> 00:26:13.480
<v Speaker 2>Metroid Prime four away from us?

514
00:26:14.119 --> 00:26:15.799
<v Speaker 1>I mean that would be Dan luck as someone who

515
00:26:15.920 --> 00:26:19.039
<v Speaker 1>counterpicked it in uh fantasy critic if it got if

516
00:26:19.039 --> 00:26:22.440
<v Speaker 1>it got delayed because of John Cena, I mean he

517
00:26:22.480 --> 00:26:25.119
<v Speaker 1>could be in cahoots with John Cena and making this happen.

518
00:26:25.279 --> 00:26:26.559
<v Speaker 1>So he's very devastated.

519
00:26:26.640 --> 00:26:29.400
<v Speaker 2>He was already in the switch chamber. Who knows what

520
00:26:29.519 --> 00:26:31.400
<v Speaker 2>he's doing in the switch to chambers.

521
00:26:31.720 --> 00:26:34.960
<v Speaker 1>Yeah, that's what that. They are trying to build a

522
00:26:35.000 --> 00:26:38.200
<v Speaker 1>switch to prison strong enough to hold heal. John Cena.

523
00:26:38.680 --> 00:26:40.000
<v Speaker 1>I don't know. I don't think they're gonna be able

524
00:26:40.039 --> 00:26:40.359
<v Speaker 1>to do it.

525
00:26:41.839 --> 00:26:43.599
<v Speaker 3>All right, let's keep going here.

526
00:26:44.039 --> 00:26:47.880
<v Speaker 1>Game Developers launched North America's first industry wide union that

527
00:26:47.960 --> 00:26:51.759
<v Speaker 1>anyone can join. This is from Ethan Gotch at Kotaku Games.

528
00:26:51.960 --> 00:26:56.319
<v Speaker 1>Game industry unionization efforts that exploded across SEGA of America, Bethesda,

529
00:26:56.359 --> 00:26:59.519
<v Speaker 1>and others have recently been on pause. A new initiative

530
00:26:59.519 --> 00:27:02.839
<v Speaker 1>by the Commune indications Workers of America could jumpstart things again.

531
00:27:03.119 --> 00:27:06.440
<v Speaker 1>At the Game Developers Conference twenty twenty five, happening this week,

532
00:27:06.680 --> 00:27:10.200
<v Speaker 1>the group announced the founding of the United Video Game Workers,

533
00:27:10.519 --> 00:27:13.279
<v Speaker 1>a new sister organization that hopes to enlist developers from

534
00:27:13.319 --> 00:27:17.359
<v Speaker 1>all different disciplines and studios in broader labor battles across

535
00:27:17.400 --> 00:27:22.720
<v Speaker 1>the industry. The uvwcwa's mission, per a press release reported

536
00:27:22.720 --> 00:27:25.200
<v Speaker 1>by IGN, is to not only build a community and

537
00:27:25.240 --> 00:27:28.400
<v Speaker 1>solidarity amongst video game workers, but also to build large

538
00:27:28.440 --> 00:27:32.839
<v Speaker 1>scale education campaigns about labor organizing in the video game industry.

539
00:27:33.119 --> 00:27:36.440
<v Speaker 1>Unlike individual union shops, which bargain contracts with employees, the

540
00:27:36.480 --> 00:27:39.720
<v Speaker 1>direct joint model functions more like a voluntary trade group,

541
00:27:39.920 --> 00:27:42.160
<v Speaker 1>where paid dues and resources are pooled to help with

542
00:27:42.279 --> 00:27:46.279
<v Speaker 1>various labor fights across the broader market. The announcement comes

543
00:27:46.319 --> 00:27:49.880
<v Speaker 1>as sag Aftra game actors entered their ninth month of

544
00:27:49.920 --> 00:27:55.680
<v Speaker 1>striking for AI protections while publishers experiment with digital replicas. Yeah,

545
00:27:55.720 --> 00:27:59.880
<v Speaker 1>this is I'm like surprised this is actually happening, because

546
00:28:00.000 --> 00:28:02.920
<v Speaker 1>it's like this felt like the one step they actually

547
00:28:02.960 --> 00:28:05.440
<v Speaker 1>wouldn't do, like do the equivalent with the equivalent of

548
00:28:05.440 --> 00:28:08.400
<v Speaker 1>the United Auto Workers or SAG after things like that.

549
00:28:08.480 --> 00:28:11.519
<v Speaker 1>Something that just applies to the market broadly, the industry broadly.

550
00:28:12.079 --> 00:28:15.640
<v Speaker 1>Whether you work at one studio or another, you could

551
00:28:15.640 --> 00:28:19.319
<v Speaker 1>still join this union and have protections and maybe maybe

552
00:28:19.319 --> 00:28:21.079
<v Speaker 1>at a certain point down the line. I don't know

553
00:28:21.759 --> 00:28:24.960
<v Speaker 1>health benefits even between jobs, because you know the way

554
00:28:24.960 --> 00:28:27.920
<v Speaker 1>the industry works. It's similar to the way Hollywood works, right, Jambertz.

555
00:28:28.200 --> 00:28:30.480
<v Speaker 1>You're on one project and then when that project gets

556
00:28:30.480 --> 00:28:34.279
<v Speaker 1>done filming, you're done. Were contracted to do that. So

557
00:28:34.319 --> 00:28:35.920
<v Speaker 1>what do you do about healthcare? Well, the healthcare comes

558
00:28:35.960 --> 00:28:39.599
<v Speaker 1>through the union, at least in some unions in the Hollywood.

559
00:28:39.720 --> 00:28:41.319
<v Speaker 1>And I don't know, and I don't have total insight

560
00:28:41.319 --> 00:28:42.559
<v Speaker 1>into that, but I know that's how it works for

561
00:28:42.640 --> 00:28:46.680
<v Speaker 1>like actors and things like that. So can video game

562
00:28:46.839 --> 00:28:50.519
<v Speaker 1>workers get something similar because they are often laid off

563
00:28:50.559 --> 00:28:52.799
<v Speaker 1>as the project project ends. I would hope so, and

564
00:28:52.880 --> 00:28:54.279
<v Speaker 1>maybe this is a step toward that.

565
00:28:54.519 --> 00:28:58.400
<v Speaker 2>Yeah, this would be absolutely amazing because I mean, there

566
00:28:58.440 --> 00:29:01.759
<v Speaker 2>are different trades out there, grub like you mentioned, that

567
00:29:01.839 --> 00:29:04.759
<v Speaker 2>protect you from job to job, or especially protect you

568
00:29:04.759 --> 00:29:10.160
<v Speaker 2>from gig to gig. And having this type of protection

569
00:29:10.359 --> 00:29:15.599
<v Speaker 2>in an incredibly volatile industry arguably more volatile than the

570
00:29:15.720 --> 00:29:20.680
<v Speaker 2>entertainment industry is right now. This amount of protection, whether

571
00:29:21.200 --> 00:29:25.839
<v Speaker 2>it is in between getting unfortunately laid off and then

572
00:29:25.960 --> 00:29:32.359
<v Speaker 2>joining another studio or perhaps venturing out into a solo

573
00:29:32.440 --> 00:29:35.839
<v Speaker 2>project or a smaller indie project, this would provide so

574
00:29:36.000 --> 00:29:38.839
<v Speaker 2>much protection, and I think then I would start to

575
00:29:38.880 --> 00:29:44.480
<v Speaker 2>feel okay recommending seeking or going into the games industry

576
00:29:44.799 --> 00:29:50.119
<v Speaker 2>as a career with the safety net of a potential bigger,

577
00:29:50.200 --> 00:29:55.240
<v Speaker 2>wider industry union. I would give this as much support

578
00:29:55.279 --> 00:29:56.000
<v Speaker 2>as possible.

579
00:29:56.839 --> 00:30:00.920
<v Speaker 1>Yep. You know, as Ethan points out, we've heard a

580
00:30:00.920 --> 00:30:05.119
<v Speaker 1>lot about unions starting up across different studios, but none

581
00:30:05.119 --> 00:30:08.599
<v Speaker 1>of those studios that have unions, or I should say

582
00:30:08.640 --> 00:30:11.440
<v Speaker 1>none of the unions within those studios have actually been

583
00:30:11.440 --> 00:30:16.240
<v Speaker 1>able to successfully negotiate new contracts with their publishers and

584
00:30:16.279 --> 00:30:20.039
<v Speaker 1>the parent companies. That stuff is like still either happening

585
00:30:20.319 --> 00:30:24.480
<v Speaker 1>or on pause or where nothing's happening. There is like

586
00:30:24.519 --> 00:30:28.240
<v Speaker 1>a lot of roadblocks between actually finalizing those those conversations

587
00:30:28.240 --> 00:30:32.079
<v Speaker 1>to the point where like a collectively bargained contract is finalized.

588
00:30:33.440 --> 00:30:36.039
<v Speaker 1>You know, really you need more pressure, and the pressure

589
00:30:36.039 --> 00:30:38.319
<v Speaker 1>has been building, but you need more pressure, and something

590
00:30:38.400 --> 00:30:40.680
<v Speaker 1>like this could be the kind of thing where it

591
00:30:40.720 --> 00:30:43.480
<v Speaker 1>really puts things over the top and forces these companies

592
00:30:43.519 --> 00:30:45.440
<v Speaker 1>to do what needs to be done and actually come

593
00:30:45.480 --> 00:30:47.559
<v Speaker 1>to the table and collectively bargain with workers.

594
00:30:47.640 --> 00:30:50.880
<v Speaker 2>Yeah, I'm I'm with anarchist Mike Minatti here. You know,

595
00:30:50.920 --> 00:30:55.640
<v Speaker 2>maybe let's topple topple our overlords here, and at least

596
00:30:55.680 --> 00:31:00.559
<v Speaker 2>for game devs or other folks eating game develop mentor

597
00:31:00.880 --> 00:31:03.000
<v Speaker 2>that side of the fence. I want them to have

598
00:31:03.039 --> 00:31:07.079
<v Speaker 2>as many protections and as many things as possible to

599
00:31:07.079 --> 00:31:10.079
<v Speaker 2>help them continue doing their jobs, because ultimately, at the end,

600
00:31:10.440 --> 00:31:13.680
<v Speaker 2>they're the ones making the games and not these shareholders.

601
00:31:14.000 --> 00:31:17.119
<v Speaker 2>I couldn't care for the shareholders at all.

602
00:31:17.599 --> 00:31:19.640
<v Speaker 1>Yeah, ge whiz, can I just borrow the means of

603
00:31:19.640 --> 00:31:20.559
<v Speaker 1>production there? Real quick?

604
00:31:20.559 --> 00:31:26.000
<v Speaker 2>Buddy, she whiz. We'll see it ourselves, all right.

605
00:31:26.079 --> 00:31:27.880
<v Speaker 3>Yeah, Hey, this is this cool.

606
00:31:27.960 --> 00:31:30.720
<v Speaker 1>GDC is the kind of place where this can really

607
00:31:30.759 --> 00:31:34.039
<v Speaker 1>get a lot of traction, really take off. It is

608
00:31:34.279 --> 00:31:36.720
<v Speaker 1>there's always a lot of these vibes there of Hey,

609
00:31:36.759 --> 00:31:38.759
<v Speaker 1>we're in this together as game developers. That is the

610
00:31:38.759 --> 00:31:41.720
<v Speaker 1>point of GDC. They come there to share knowledge with

611
00:31:41.759 --> 00:31:45.279
<v Speaker 1>each other openly, despite you know, working on products that

612
00:31:45.359 --> 00:31:48.119
<v Speaker 1>are ostensibly competing with one another, because they know that

613
00:31:48.160 --> 00:31:50.519
<v Speaker 1>the medium grows when they all come together and share

614
00:31:50.599 --> 00:31:54.720
<v Speaker 1>that passion. Well, let's you know, share in the the

615
00:31:55.000 --> 00:31:57.559
<v Speaker 1>risk with one another of arguing with the companies that

616
00:31:57.559 --> 00:32:00.119
<v Speaker 1>you work for, and maybe you can prove things to

617
00:32:00.160 --> 00:32:02.799
<v Speaker 1>the point where as you said, Jan, everyone begins feeling

618
00:32:02.799 --> 00:32:05.599
<v Speaker 1>better about recommending this industry to new people. So we

619
00:32:05.640 --> 00:32:08.799
<v Speaker 1>can keep getting new cool stuff and new cool ideas

620
00:32:08.839 --> 00:32:11.279
<v Speaker 1>from new cool people. And those new cool people can

621
00:32:11.480 --> 00:32:14.640
<v Speaker 1>feed themselves, house themselves and maybe you know, start families

622
00:32:14.759 --> 00:32:16.559
<v Speaker 1>or do whatever they want with their hoot, it's their money,

623
00:32:16.599 --> 00:32:17.480
<v Speaker 1>they should be able to do it.

624
00:32:17.960 --> 00:32:23.039
<v Speaker 3>I know it's crazy, all right, let's take a quick break.

625
00:32:23.039 --> 00:32:25.079
<v Speaker 1>When we come back, plenty more to talk about, including

626
00:32:25.119 --> 00:32:28.039
<v Speaker 1>a new Xbox adapted Joystick that is available now.

627
00:32:37.920 --> 00:32:39.519
<v Speaker 3>All right, let's get right back into it.

628
00:32:39.559 --> 00:32:41.960
<v Speaker 1>As I mentioned Xbox, you know who already had that

629
00:32:42.000 --> 00:32:44.599
<v Speaker 1>one big adaptive controller now is basically put out a

630
00:32:44.680 --> 00:32:47.359
<v Speaker 1>nun chuck version of that. You could plug in there,

631
00:32:47.880 --> 00:32:50.200
<v Speaker 1>and it's available now. I think it's just called the

632
00:32:50.400 --> 00:32:54.279
<v Speaker 1>Xbox Adaptive Joystick. This comes from Darren Bonthus at game Spot.

633
00:32:54.319 --> 00:32:57.480
<v Speaker 1>The Xbox Adaptive Joystick has officially launched, giving users a

634
00:32:57.519 --> 00:33:01.519
<v Speaker 1>new accessibility option for playing games, bearing a stri striking

635
00:33:01.599 --> 00:33:05.319
<v Speaker 1>resemblance to the Nintendo Wheeze Nunchuck controller. The Xbox Adaptive

636
00:33:05.400 --> 00:33:07.680
<v Speaker 1>Joystick is priced at thirty dollars and could be purchased

637
00:33:07.720 --> 00:33:11.359
<v Speaker 1>from the Microsoft Store. It's compatible with PC and Xbox consoles,

638
00:33:11.559 --> 00:33:13.440
<v Speaker 1>although I think they're always trying to add more support

639
00:33:13.480 --> 00:33:16.880
<v Speaker 1>for other platforms with the stuff. Microsoft says that this

640
00:33:17.000 --> 00:33:20.440
<v Speaker 1>wired controller was designed in collaboration with gaming and disability

641
00:33:20.440 --> 00:33:25.039
<v Speaker 1>communities so that the users with limited mobility have access

642
00:33:25.039 --> 00:33:27.680
<v Speaker 1>to a device that can meet their needs. They show

643
00:33:27.720 --> 00:33:30.240
<v Speaker 1>an image of someone tucking it into their shoulder and

644
00:33:30.279 --> 00:33:33.359
<v Speaker 1>using their chin on the analog stick, like, oh look,

645
00:33:33.400 --> 00:33:35.920
<v Speaker 1>we're kind of like thinking about the ergonomics of that.

646
00:33:36.000 --> 00:33:38.200
<v Speaker 1>There's like rubber on the back to help it stay

647
00:33:38.240 --> 00:33:41.759
<v Speaker 1>in place. Things along those lines is what they're thinking here.

648
00:33:41.839 --> 00:33:44.440
<v Speaker 1>And yeah, it is really just a nunchuck. It has

649
00:33:44.440 --> 00:33:47.359
<v Speaker 1>a few more buttons on there. But you know, something

650
00:33:47.440 --> 00:33:48.960
<v Speaker 1>ain't broke, you don't have to fix it. It seems

651
00:33:49.000 --> 00:33:51.640
<v Speaker 1>like a pretty good idea. I think the nunchuck did

652
00:33:51.640 --> 00:33:55.279
<v Speaker 1>have some popularity with accessibility people, but that had the

653
00:33:55.319 --> 00:34:00.000
<v Speaker 1>proprietary Nintendo switch. Can we connector God, this will have

654
00:34:00.240 --> 00:34:03.839
<v Speaker 1>just USB, can plug it into anything, and or it

655
00:34:03.920 --> 00:34:07.799
<v Speaker 1>might even have the the like phone adapter thing that

656
00:34:07.839 --> 00:34:09.800
<v Speaker 1>they use for a lot of accessibility stuff that like

657
00:34:09.800 --> 00:34:11.280
<v Speaker 1>there's a bunch of those ports on the back of

658
00:34:11.320 --> 00:34:14.639
<v Speaker 1>the one adaptive controller. Either way, Like this is part

659
00:34:14.679 --> 00:34:16.880
<v Speaker 1>of an ongoing effort by Microsoft and a lot of

660
00:34:16.880 --> 00:34:20.239
<v Speaker 1>people in the industry to make gaming more accessible. And

661
00:34:20.360 --> 00:34:23.239
<v Speaker 1>I think, you know, I approve for one.

662
00:34:23.320 --> 00:34:28.400
<v Speaker 2>Jan making it easier for everyone to play games. Why

663
00:34:28.440 --> 00:34:32.199
<v Speaker 2>would you anyone have any issue with that. I do

664
00:34:32.400 --> 00:34:36.000
<v Speaker 2>like that it has adopted the kind of nunchuck style.

665
00:34:37.039 --> 00:34:41.760
<v Speaker 2>I enjoyed the controllers that the Meta three had, So

666
00:34:42.239 --> 00:34:45.960
<v Speaker 2>I don't know. It might be a nun chuck convert crub. Yeah,

667
00:34:46.159 --> 00:34:47.119
<v Speaker 2>I might be a chucker.

668
00:34:48.440 --> 00:34:50.599
<v Speaker 1>Man, I knew you were such a chucker out here,

669
00:34:51.280 --> 00:34:56.119
<v Speaker 1>always chucking with Gianna Choa. Yeah, it's uh like it

670
00:34:56.159 --> 00:34:59.159
<v Speaker 1>looks comfortable, it looks nice, and I think it is

671
00:34:59.199 --> 00:35:02.280
<v Speaker 1>going to really it's just one option. Yeah, So it's

672
00:35:02.320 --> 00:35:04.679
<v Speaker 1>like like if someone like sees this thing, like, how

673
00:35:04.719 --> 00:35:07.880
<v Speaker 1>would this work for the specific problems that I have. Well,

674
00:35:08.079 --> 00:35:10.760
<v Speaker 1>you know, first of all, people in these communities know

675
00:35:10.960 --> 00:35:12.480
<v Speaker 1>that they like a lot of the stuff is still

676
00:35:12.480 --> 00:35:15.679
<v Speaker 1>going to be custom built, and that's what the adaptive

677
00:35:15.719 --> 00:35:18.719
<v Speaker 1>controller supports. Supports like you plugging in whatever you want

678
00:35:18.719 --> 00:35:20.960
<v Speaker 1>into that thing, and there's probably gonna be a way

679
00:35:21.000 --> 00:35:22.360
<v Speaker 1>to get it to work. But this is just like,

680
00:35:22.440 --> 00:35:26.000
<v Speaker 1>let's standardize one thing for something that could serviace a

681
00:35:26.000 --> 00:35:28.679
<v Speaker 1>lot of people in the community. See if we can't

682
00:35:29.119 --> 00:35:31.119
<v Speaker 1>help out a little bit by putting out products that

683
00:35:31.159 --> 00:35:34.840
<v Speaker 1>are reasonably priced and well designed, and we'll work with

684
00:35:34.880 --> 00:35:37.000
<v Speaker 1>the stuff just by in a plug and play way.

685
00:35:37.320 --> 00:35:40.000
<v Speaker 3>That's nice to see. And Microsoft's not the only one

686
00:35:40.079 --> 00:35:40.639
<v Speaker 3>doing this now.

687
00:35:41.280 --> 00:35:44.159
<v Speaker 1>A bid dou has their like here's all the buttons

688
00:35:44.239 --> 00:35:46.480
<v Speaker 1>just on the face of this controller, including the shoulder

689
00:35:46.519 --> 00:35:48.280
<v Speaker 1>buttons and things like that. So you could just kind

690
00:35:48.320 --> 00:35:50.559
<v Speaker 1>of find it on this on the surface of the

691
00:35:50.599 --> 00:35:52.920
<v Speaker 1>pad and press it. And I think Sony's got some

692
00:35:52.960 --> 00:35:55.440
<v Speaker 1>of their own stuff as well. So this is a

693
00:35:55.480 --> 00:35:58.199
<v Speaker 1>good movement that has been happening in gaming. And it's

694
00:35:58.519 --> 00:35:59.960
<v Speaker 1>at a certain point it's like, you know, they're not

695
00:36:00.159 --> 00:36:02.840
<v Speaker 1>just serving Oh how many people are that are that

696
00:36:02.920 --> 00:36:04.920
<v Speaker 1>have disabilities or playing games. It's like, you know, at

697
00:36:04.920 --> 00:36:07.400
<v Speaker 1>a certain point we all are going to encounter injuries

698
00:36:07.599 --> 00:36:09.960
<v Speaker 1>or aging that put us in a situation where it's

699
00:36:10.000 --> 00:36:13.000
<v Speaker 1>like if people, if people are solving these problems now,

700
00:36:13.280 --> 00:36:15.800
<v Speaker 1>it could benefit you later, even if you're not even

701
00:36:15.800 --> 00:36:19.320
<v Speaker 1>thinking about this at all in this moment, and that's invaluable.

702
00:36:19.440 --> 00:36:21.559
<v Speaker 2>Yeah, Like, I know that we don't see a lot

703
00:36:21.559 --> 00:36:24.039
<v Speaker 2>of hardware specific stuff on the Sony side, or at

704
00:36:24.079 --> 00:36:27.159
<v Speaker 2>least like as much as we do from Xbox, but

705
00:36:27.239 --> 00:36:30.360
<v Speaker 2>I mean I remember like the Last of Us Part

706
00:36:30.360 --> 00:36:35.920
<v Speaker 2>two having an insane amount of accessibility options. So that also, yes,

707
00:36:36.119 --> 00:36:40.400
<v Speaker 2>coming through on the software side is fantastic to see,

708
00:36:42.039 --> 00:36:45.960
<v Speaker 2>especially when you have games like Final Fantasy fourteen or

709
00:36:46.480 --> 00:36:51.960
<v Speaker 2>World of Warcraft really allowing for customization in terms of

710
00:36:52.039 --> 00:36:55.119
<v Speaker 2>hot keys and everything. That goes a long way in

711
00:36:55.199 --> 00:36:58.440
<v Speaker 2>terms of accessibility for people that can't use the keyboard

712
00:36:58.880 --> 00:37:02.280
<v Speaker 2>or find a control to be more up their alley

713
00:37:02.320 --> 00:37:04.840
<v Speaker 2>in terms of what they're able to use. So applause

714
00:37:04.920 --> 00:37:11.320
<v Speaker 2>across the board for really increasing the visibility on accessibility.

715
00:37:11.960 --> 00:37:15.840
<v Speaker 1>Yeah, I mean, there's a the old saying from ron

716
00:37:15.840 --> 00:37:18.840
<v Speaker 1>A Reagan about economics of the rising tide lifts all boats.

717
00:37:18.880 --> 00:37:20.400
<v Speaker 1>And we know that that was like the trickle down

718
00:37:20.400 --> 00:37:23.960
<v Speaker 1>bullshit that that wasn't real. But when you raise, you know,

719
00:37:24.039 --> 00:37:27.079
<v Speaker 1>the rising tide of carrying about all communities everywhere where

720
00:37:27.119 --> 00:37:30.199
<v Speaker 1>they are, that actually does benefit everybody. Like actually doing

721
00:37:30.239 --> 00:37:33.119
<v Speaker 1>the work to help marginalized groups really does make a

722
00:37:33.159 --> 00:37:36.199
<v Speaker 1>difference for everyone in the end. So thinking about these

723
00:37:36.199 --> 00:37:39.119
<v Speaker 1>problems make it sure that you know they where we

724
00:37:39.199 --> 00:37:41.480
<v Speaker 1>are putting every accessibility option we could think of in

725
00:37:41.519 --> 00:37:44.159
<v Speaker 1>the Last of Us Part two. There might be one

726
00:37:44.199 --> 00:37:46.400
<v Speaker 1>thing in there for someone who does not consider them

727
00:37:46.440 --> 00:37:48.639
<v Speaker 1>themselves part of that community. But oh wait, this does

728
00:37:48.760 --> 00:37:51.840
<v Speaker 1>actually help me a little bit, and uh, you know

729
00:37:51.960 --> 00:37:53.920
<v Speaker 1>it closed captions for me, I'm like, that is an

730
00:37:53.920 --> 00:37:56.239
<v Speaker 1>accessibility thing that I use all the time. I need

731
00:37:56.239 --> 00:37:59.800
<v Speaker 1>that it helps me process information better. And that's that's

732
00:37:59.840 --> 00:38:01.920
<v Speaker 1>the same thing. It's part of the same lineage. There

733
00:38:02.920 --> 00:38:06.960
<v Speaker 1>all right, let's keep moving. Hey. An update on this one,

734
00:38:07.039 --> 00:38:09.360
<v Speaker 1>skate Story adds PS five version. It's also kind of

735
00:38:09.400 --> 00:38:11.719
<v Speaker 1>getting a little bit more of a release date info.

736
00:38:12.199 --> 00:38:15.519
<v Speaker 1>This comes from Salamano at Gamatsu. Skateboarding adventure game Skate

737
00:38:15.519 --> 00:38:19.440
<v Speaker 1>Story will launch for PlayStation five alongside it's previously announced

738
00:38:19.440 --> 00:38:22.679
<v Speaker 1>PC Steam version. In twenty twenty five, publisher to Bolver

739
00:38:22.719 --> 00:38:26.119
<v Speaker 1>Digital and developer sam Ing announced they're saying this game

740
00:38:26.239 --> 00:38:29.000
<v Speaker 1>should be coming out in summer. It continues to look

741
00:38:29.119 --> 00:38:31.440
<v Speaker 1>really cool. I'm hoping that this thing actually does hit

742
00:38:31.519 --> 00:38:34.760
<v Speaker 1>here pretty soon. And I think maybe the good news

743
00:38:34.840 --> 00:38:37.760
<v Speaker 1>is it was originally just kind of announced for Steam,

744
00:38:38.079 --> 00:38:40.440
<v Speaker 1>and now getting a console version makes it feel more

745
00:38:40.480 --> 00:38:43.119
<v Speaker 1>real someomehow where it's like, oh, they've been having conversations

746
00:38:43.159 --> 00:38:45.800
<v Speaker 1>with Sony about getting this game out there, and Devolver

747
00:38:45.840 --> 00:38:48.360
<v Speaker 1>Digital's still out there talking about the game. So that's

748
00:38:48.360 --> 00:38:50.280
<v Speaker 1>pretty exciting for a game that I just think looks

749
00:38:50.519 --> 00:38:52.199
<v Speaker 1>so stylish and so slick.

750
00:38:52.920 --> 00:38:55.000
<v Speaker 2>Skating's back on the menu, baby.

751
00:38:55.199 --> 00:38:58.760
<v Speaker 1>Yeah yeah, I mean we know that just by looking

752
00:38:58.760 --> 00:39:01.079
<v Speaker 1>at the skating culture or it's popping off more than

753
00:39:01.079 --> 00:39:03.679
<v Speaker 1>it has been forever, but video games being like ready

754
00:39:03.719 --> 00:39:06.599
<v Speaker 1>to catch that excitement and do something with it. Is

755
00:39:07.440 --> 00:39:10.840
<v Speaker 1>has always traditionally been very important to skateboarding, so love

756
00:39:10.840 --> 00:39:13.480
<v Speaker 1>to see that. Now we're gonna get the Tony Hawk,

757
00:39:13.480 --> 00:39:16.199
<v Speaker 1>we're getting skate and we're getting sort of the Tetris

758
00:39:16.199 --> 00:39:18.639
<v Speaker 1>effect equivalent of skateboarding with this game.

759
00:39:18.679 --> 00:39:20.320
<v Speaker 3>And I'm like, yeah, let's do that. That sounds great.

760
00:39:20.320 --> 00:39:23.480
<v Speaker 1>And I guess for people that aren't watching visually, skate

761
00:39:23.519 --> 00:39:28.000
<v Speaker 1>story is you know, a shimmery man on a skateboard

762
00:39:28.119 --> 00:39:31.280
<v Speaker 1>skating through a digital health scape or something like that

763
00:39:31.320 --> 00:39:34.400
<v Speaker 1>while cool music and special effects happen, it just looks

764
00:39:34.559 --> 00:39:37.400
<v Speaker 1>very stylish. I mean, honestly Tetris effect, but for skateboarding

765
00:39:37.400 --> 00:39:40.199
<v Speaker 1>maybe isn't so far off from a gaulation of what

766
00:39:40.280 --> 00:39:42.360
<v Speaker 1>this thing is. Yeah, I think that's a good shout out.

767
00:39:43.320 --> 00:39:47.920
<v Speaker 1>Perhaps a res or Aluminez as well. Yes in that zone. Yeah,

768
00:39:47.920 --> 00:39:52.880
<v Speaker 1>this is Fanta Vision. Yeah, the Fantavision for skateboarding.

769
00:39:52.880 --> 00:39:54.960
<v Speaker 3>Hey, that's overdue. We should have got that a long

770
00:39:55.039 --> 00:39:55.480
<v Speaker 3>time ago.

771
00:39:55.559 --> 00:39:59.199
<v Speaker 1>Personally, in my opinion, this was like not the only

772
00:39:59.239 --> 00:40:01.519
<v Speaker 1>thing that was popping off from like some indie game

773
00:40:01.519 --> 00:40:04.519
<v Speaker 1>announcements that Sony had, but this was the biggest one

774
00:40:04.719 --> 00:40:05.719
<v Speaker 1>I saw from them.

775
00:40:06.119 --> 00:40:08.440
<v Speaker 3>But there's some other stuff happening with indie games over

776
00:40:08.440 --> 00:40:09.079
<v Speaker 3>at PlayStation.

777
00:40:09.679 --> 00:40:12.159
<v Speaker 1>Let's get to this next story, though, College football players

778
00:40:12.199 --> 00:40:15.760
<v Speaker 1>will be paid more to appear in College Football twenty six.

779
00:40:15.880 --> 00:40:19.039
<v Speaker 1>This is from Nicole Carpenter at Polygon. Ahead of College

780
00:40:19.079 --> 00:40:22.480
<v Speaker 1>Football twenty five, EA Sports paid college football players six

781
00:40:22.599 --> 00:40:25.360
<v Speaker 1>hundred dollars and a copy of the game to license

782
00:40:25.400 --> 00:40:28.199
<v Speaker 1>the player's likenesses for the game. That's being up to

783
00:40:28.280 --> 00:40:31.400
<v Speaker 1>fifteen hundred dollars per player for college football twenty six,

784
00:40:31.440 --> 00:40:34.760
<v Speaker 1>according to a report from The Athletic. EA Sports just

785
00:40:34.800 --> 00:40:37.519
<v Speaker 1>said in an email to players on Tuesday for the

786
00:40:37.599 --> 00:40:41.119
<v Speaker 1>report that name, image and likeness in IL payments would

787
00:40:41.199 --> 00:40:42.039
<v Speaker 1>increase and.

788
00:40:41.960 --> 00:40:44.039
<v Speaker 3>That players will still receive a copy of the game.

789
00:40:44.400 --> 00:40:45.039
<v Speaker 3>From the beginning.

790
00:40:45.039 --> 00:40:48.559
<v Speaker 1>We've designed our and I Help program to be accessible, direct, voluntary,

791
00:40:48.599 --> 00:40:51.679
<v Speaker 1>and equitable for all, offering the same base level compensation

792
00:40:51.760 --> 00:40:54.920
<v Speaker 1>to every FBS athlete that ops in using the one

793
00:40:54.960 --> 00:40:59.079
<v Speaker 1>team platform encompass inil app. EA Sports Vice president of

794
00:40:59.119 --> 00:41:01.480
<v Speaker 1>this this development, Joan O'Brien said in a statement to

795
00:41:01.519 --> 00:41:04.719
<v Speaker 1>the Athletic, this approach empowers each athlete to make their

796
00:41:04.719 --> 00:41:07.480
<v Speaker 1>own decision. College sports are growing and changing, and our

797
00:41:07.480 --> 00:41:10.400
<v Speaker 1>focus at EA Sports is on continuing to put athletes

798
00:41:10.440 --> 00:41:13.519
<v Speaker 1>first as we bring them in game in college ball

799
00:41:13.519 --> 00:41:14.480
<v Speaker 1>twenty six and beyond.

800
00:41:15.199 --> 00:41:16.599
<v Speaker 3>And we all know, we know that's all.

801
00:41:16.440 --> 00:41:19.440
<v Speaker 1>Bullshit, right, It's like, that was so much bullshit, Ye,

802
00:41:19.760 --> 00:41:23.320
<v Speaker 1>so much bullshit. You putting the players first? My god,

803
00:41:23.519 --> 00:41:26.360
<v Speaker 1>get a grip you want like you're doing no such thing.

804
00:41:26.599 --> 00:41:30.320
<v Speaker 1>You're giving them pennies for a game that makes hundreds

805
00:41:30.320 --> 00:41:32.719
<v Speaker 1>of millions of dollars. I mean that first game in

806
00:41:32.760 --> 00:41:35.559
<v Speaker 1>a long time. Last year's game maybe on its own

807
00:41:35.559 --> 00:41:38.199
<v Speaker 1>made a billion and a half dollars. I mean, honestly,

808
00:41:38.280 --> 00:41:40.039
<v Speaker 1>it might have made more than that. It was a

809
00:41:40.199 --> 00:41:44.360
<v Speaker 1>massive success, huge success, and six hundred dollars for each player.

810
00:41:44.400 --> 00:41:46.639
<v Speaker 1>Last year, I was like, and I don't know, I

811
00:41:46.639 --> 00:41:48.719
<v Speaker 1>don't know how you license all these people. That's so

812
00:41:48.800 --> 00:41:50.679
<v Speaker 1>many people. That's got to be a nightmare. And now

813
00:41:50.920 --> 00:41:52.119
<v Speaker 1>they do kind of put a little bit of an

814
00:41:52.119 --> 00:41:54.280
<v Speaker 1>explanation here, is it's a portal that the player can

815
00:41:54.320 --> 00:41:56.239
<v Speaker 1>just go to and volunteer and then they get to

816
00:41:56.239 --> 00:41:58.760
<v Speaker 1>see themselves in the game. They get fifteen hundred dollars

817
00:41:58.760 --> 00:42:01.239
<v Speaker 1>this year and a copy of the game. What kid's

818
00:42:01.320 --> 00:42:02.960
<v Speaker 1>not going to do that? And the one kid that's

819
00:42:03.000 --> 00:42:05.920
<v Speaker 1>not going to do that. Were the handful of guys

820
00:42:05.920 --> 00:42:07.920
<v Speaker 1>that ended up on the cover right that did not

821
00:42:08.000 --> 00:42:11.760
<v Speaker 1>go this route. They were the arch Manning or whatever

822
00:42:12.519 --> 00:42:16.960
<v Speaker 1>and Travis Hunter from Colorado, guys that were held out.

823
00:42:17.000 --> 00:42:19.760
<v Speaker 1>I think arch Manning himself specifically held out until he

824
00:42:19.800 --> 00:42:21.480
<v Speaker 1>got a deal and then he ended up in one

825
00:42:21.480 --> 00:42:23.719
<v Speaker 1>of the commercials, which is going to pay a lot

826
00:42:23.760 --> 00:42:27.039
<v Speaker 1>more money than any of this. So this is a

827
00:42:27.079 --> 00:42:31.199
<v Speaker 1>way of like still depressing wages for people's likeness in

828
00:42:31.639 --> 00:42:33.880
<v Speaker 1>some ways. But I mean, the company is also there's

829
00:42:33.880 --> 00:42:35.880
<v Speaker 1>a lot of people to license, so we're of course

830
00:42:35.920 --> 00:42:37.760
<v Speaker 1>we're doing that, although we're gonna lie and say we're

831
00:42:37.760 --> 00:42:40.000
<v Speaker 1>doing it for the benefit of the student athletes.

832
00:42:40.519 --> 00:42:43.360
<v Speaker 2>Yeah there, y'all could do a little bit more for

833
00:42:43.400 --> 00:42:44.480
<v Speaker 2>the student athletes.

834
00:42:45.039 --> 00:42:45.440
<v Speaker 1>Do more?

835
00:42:45.920 --> 00:42:50.800
<v Speaker 2>Yeah, so please do more. That being said, I guess

836
00:42:50.800 --> 00:42:52.800
<v Speaker 2>a little bit more of a payday is nice.

837
00:42:53.039 --> 00:42:54.360
<v Speaker 1>For clearly it is better.

838
00:42:54.440 --> 00:42:56.880
<v Speaker 2>Yeah, these student athletes, I hope they got a free

839
00:42:56.920 --> 00:42:57.679
<v Speaker 2>copy of the game.

840
00:42:57.760 --> 00:42:59.360
<v Speaker 1>Last year they did.

841
00:42:59.239 --> 00:43:02.800
<v Speaker 2>Six hundred dollars a free copy of the game. That's right, great, great, cool.

842
00:43:04.400 --> 00:43:06.519
<v Speaker 2>Maybe a second copy of the game to give to

843
00:43:06.559 --> 00:43:08.599
<v Speaker 2>a friend perhaps, Yeah.

844
00:43:08.440 --> 00:43:08.840
<v Speaker 3>There you go.

845
00:43:08.920 --> 00:43:12.280
<v Speaker 1>I mean I wonder if it's like, would one percent

846
00:43:12.599 --> 00:43:16.440
<v Speaker 1>of the games by revenues split up among all these

847
00:43:16.440 --> 00:43:18.679
<v Speaker 1>players be more than fifteen excuse me, more than fifteen

848
00:43:18.719 --> 00:43:19.159
<v Speaker 1>hondred dollars.

849
00:43:19.159 --> 00:43:22.159
<v Speaker 3>I bet it would be. I bet it actually would be, even.

850
00:43:21.840 --> 00:43:24.800
<v Speaker 1>Despite the fact that there are hundreds I think probably

851
00:43:24.840 --> 00:43:27.159
<v Speaker 1>more than a thousand players, maybe a couple of thousand

852
00:43:27.199 --> 00:43:30.480
<v Speaker 1>players across all of the schools that they are licensing.

853
00:43:31.639 --> 00:43:34.039
<v Speaker 1>So yeah, that would be you're splitting up a small

854
00:43:34.079 --> 00:43:35.760
<v Speaker 1>piece of the pie, but it's very it could be

855
00:43:35.800 --> 00:43:40.519
<v Speaker 1>a very, very very big pie. But you know, EA's

856
00:43:40.559 --> 00:43:43.400
<v Speaker 1>not going to offer that. Ever, that would require require

857
00:43:43.480 --> 00:43:46.159
<v Speaker 1>players to do something like have a student player union,

858
00:43:46.840 --> 00:43:49.599
<v Speaker 1>something that happens in the pros, and they probably negotiate

859
00:43:49.639 --> 00:43:53.199
<v Speaker 1>better deals than this, for like the the NFLPA than

860
00:43:53.239 --> 00:43:56.400
<v Speaker 1>the NFL Players Association, where that's how they usually go.

861
00:43:56.440 --> 00:43:59.039
<v Speaker 1>That's the route they go. They talk to the NFLPA

862
00:43:59.199 --> 00:44:02.480
<v Speaker 1>or the NHLPA or whatever, and then they Okay, we're

863
00:44:02.519 --> 00:44:04.000
<v Speaker 1>gonna offer a deal to you, and then you offered

864
00:44:04.000 --> 00:44:06.039
<v Speaker 1>to all the players and see if anyone, if everyone,

865
00:44:06.039 --> 00:44:08.960
<v Speaker 1>wants to sign, and I think those players get probably

866
00:44:08.960 --> 00:44:11.039
<v Speaker 1>a little bit more than fifteen hundred dollars. At the

867
00:44:11.079 --> 00:44:12.840
<v Speaker 1>same time, there are fewer of those than there are

868
00:44:12.960 --> 00:44:16.239
<v Speaker 1>student athletes, so I see both sides. But I mean,

869
00:44:16.679 --> 00:44:19.760
<v Speaker 1>let's be clear. Ea, this whole explanation is just a

870
00:44:19.760 --> 00:44:21.880
<v Speaker 1>bunch of bs. How many people do you need on

871
00:44:21.920 --> 00:44:26.159
<v Speaker 1>a college football team? Grub Yeah, I mean like four five?

872
00:44:26.280 --> 00:44:26.599
<v Speaker 1>I think.

873
00:44:26.639 --> 00:44:30.480
<v Speaker 2>All right, there's you, there's me, there's Dan Minatti, Nikki Turbo,

874
00:44:30.559 --> 00:44:36.039
<v Speaker 2>Shawn Lucy GiB University, gb University baby coach with coach Bakalar.

875
00:44:37.039 --> 00:44:39.280
<v Speaker 2>We can all get an easy fifteen hundred and a

876
00:44:39.280 --> 00:44:40.280
<v Speaker 2>copy of this game.

877
00:44:41.000 --> 00:44:44.559
<v Speaker 1>Pound the Rock, says Bacalar. Uh. Yeah, I would. I

878
00:44:44.599 --> 00:44:45.239
<v Speaker 1>would enjoy that.

879
00:44:45.280 --> 00:44:46.199
<v Speaker 3>Okay, yeah, let's do it.

880
00:44:46.440 --> 00:44:49.159
<v Speaker 1>I could use fifteen hundred dollars. I gotta replace my

881
00:44:49.159 --> 00:44:53.559
<v Speaker 1>front door, so that'd be great. All right, Hey, college

882
00:44:53.599 --> 00:44:56.280
<v Speaker 1>football twenty six probably still will be massively successful.

883
00:44:56.320 --> 00:44:58.239
<v Speaker 3>It's not gonna be the breakout.

884
00:44:57.880 --> 00:45:00.280
<v Speaker 1>Hit that college football twenty five was, Right, there was

885
00:45:00.320 --> 00:45:02.719
<v Speaker 1>so much pinned up demand. Yeah, that's a lot of

886
00:45:02.719 --> 00:45:04.679
<v Speaker 1>that was the explanation of how that game did so

887
00:45:04.679 --> 00:45:07.119
<v Speaker 1>so so well. Although you know, college all more popular

888
00:45:07.320 --> 00:45:09.400
<v Speaker 1>than it's ever been, so that still will do very good.

889
00:45:09.559 --> 00:45:12.800
<v Speaker 2>That's very true. I am curious to see how the

890
00:45:12.880 --> 00:45:16.599
<v Speaker 2>second game will be received, if it will be as

891
00:45:17.320 --> 00:45:19.880
<v Speaker 2>is sell as well as the first one from last year.

892
00:45:20.639 --> 00:45:25.119
<v Speaker 1>Yeah, it's it's going to probably be the best selling

893
00:45:25.159 --> 00:45:28.199
<v Speaker 1>sports game again. I think in the United States. Globally,

894
00:45:28.239 --> 00:45:30.400
<v Speaker 1>that'll still be FIFA. In the United States, it'll probably

895
00:45:30.440 --> 00:45:33.159
<v Speaker 1>still be this and it could be you know, number two,

896
00:45:33.280 --> 00:45:35.360
<v Speaker 1>number three on the best selling Game of the year

897
00:45:35.719 --> 00:45:38.800
<v Speaker 1>list for from Sircano, Matt Piscatel puts that out.

898
00:45:39.199 --> 00:45:40.719
<v Speaker 3>But if Grand Theft Auto comes out, it's not going

899
00:45:40.800 --> 00:45:43.039
<v Speaker 3>to like outsell that like it might have last year.

900
00:45:43.960 --> 00:45:47.719
<v Speaker 3>All Right, keep pounding the rock on this show.

901
00:45:47.840 --> 00:45:51.800
<v Speaker 1>In Zoi, price, free, update, plans and roadmap revealed just

902
00:45:51.880 --> 00:45:54.960
<v Speaker 1>before launch. This comes from Eddie McCoo at GameSpot. The

903
00:45:55.159 --> 00:45:56.760
<v Speaker 1>life sim game in.

904
00:45:56.880 --> 00:45:58.719
<v Speaker 3>Zoi, which is how I'm gonna say that, I don't

905
00:45:58.760 --> 00:45:59.639
<v Speaker 3>know if that's right.

906
00:45:59.840 --> 00:46:02.440
<v Speaker 1>Is coming this month, and the games developer has finally

907
00:46:02.440 --> 00:46:05.000
<v Speaker 1>confirmed additional key details, including the price of the game

908
00:46:05.039 --> 00:46:09.880
<v Speaker 1>at launch. Game director hing O Jeong Kim said during

909
00:46:09.920 --> 00:46:12.599
<v Speaker 1>the Enzoid Global showcase that the game will debut on

910
00:46:12.679 --> 00:46:16.360
<v Speaker 1>Steam in early Access for forty dollars. According to PC Gamer,

911
00:46:16.760 --> 00:46:19.280
<v Speaker 1>He said the game still has a lot to improve on,

912
00:46:19.320 --> 00:46:21.000
<v Speaker 1>which is part of the reason why it's launching an

913
00:46:21.039 --> 00:46:27.599
<v Speaker 1>early access This is the very like realistic looking SIMS like.

914
00:46:28.519 --> 00:46:33.760
<v Speaker 1>It is the very you know, shiny wife wu Husbondo

915
00:46:35.480 --> 00:46:37.559
<v Speaker 1>SIMS game, which I think a lot of people are

916
00:46:37.599 --> 00:46:39.559
<v Speaker 1>craving and have been to you for a long time.

917
00:46:39.960 --> 00:46:42.599
<v Speaker 1>And so it seems like this is on the precipice

918
00:46:42.639 --> 00:46:45.039
<v Speaker 1>of being a breakout game this year as long as

919
00:46:45.280 --> 00:46:46.840
<v Speaker 1>it does a few basic things right. And I think

920
00:46:46.840 --> 00:46:48.559
<v Speaker 1>people are going to be especially people who are into

921
00:46:48.559 --> 00:46:51.119
<v Speaker 1>this genre jan right. They're used to it coming in hot,

922
00:46:51.440 --> 00:46:54.039
<v Speaker 1>not being complete, and so it's an early access game.

923
00:46:54.079 --> 00:46:57.159
<v Speaker 1>I don't think that's going to deter them. Yeah, I

924
00:46:57.400 --> 00:46:58.400
<v Speaker 1>don't think so either.

925
00:46:59.119 --> 00:47:03.480
<v Speaker 2>The sims Can Unity is a scary and interesting community

926
00:47:03.519 --> 00:47:08.599
<v Speaker 2>that yes has been has been slowly building and doing

927
00:47:08.639 --> 00:47:11.760
<v Speaker 2>things on their own side of the Internet for quite

928
00:47:11.760 --> 00:47:15.639
<v Speaker 2>a while now. I know Abby Russell educated a lot

929
00:47:15.679 --> 00:47:18.679
<v Speaker 2>of us here on Giant Bomb as to the wonders

930
00:47:18.719 --> 00:47:20.880
<v Speaker 2>of the SIMS, but it turns out it goes even

931
00:47:20.920 --> 00:47:24.559
<v Speaker 2>deeper than that. But I do want to share that

932
00:47:25.480 --> 00:47:28.280
<v Speaker 2>Bailey spoke to I think the producer of the director

933
00:47:28.360 --> 00:47:31.559
<v Speaker 2>of Enzoy last year at games Come and he and

934
00:47:31.599 --> 00:47:36.480
<v Speaker 2>he himself is a gigantic fan of the Sims and

935
00:47:36.840 --> 00:47:39.079
<v Speaker 2>wanted to just make a game that his son could

936
00:47:39.280 --> 00:47:42.119
<v Speaker 2>play easier or an easier playing experience.

937
00:47:44.039 --> 00:47:45.840
<v Speaker 1>So I.

938
00:47:47.960 --> 00:47:51.159
<v Speaker 2>Would have some hope for Enzoy coming out and being

939
00:47:51.360 --> 00:47:51.960
<v Speaker 2>pretty good.

940
00:47:52.960 --> 00:47:56.280
<v Speaker 1>I mean, I think that even if it is like

941
00:47:56.639 --> 00:47:59.960
<v Speaker 1>mediocre middling at first, I think the look of it,

942
00:48:00.440 --> 00:48:02.920
<v Speaker 1>and maybe if they maybe making some promises and being

943
00:48:02.920 --> 00:48:05.599
<v Speaker 1>like we are in early access for the specific reason

944
00:48:05.719 --> 00:48:08.239
<v Speaker 1>of you tell us what you are reviving with the

945
00:48:08.239 --> 00:48:10.000
<v Speaker 1>most and what you need the most, and we will

946
00:48:10.039 --> 00:48:13.159
<v Speaker 1>work on that. If that's the plan, then I think

947
00:48:13.159 --> 00:48:15.800
<v Speaker 1>this game continues to stand a really strong chance of

948
00:48:15.840 --> 00:48:19.599
<v Speaker 1>popping off and being like the other game in this genre,

949
00:48:19.719 --> 00:48:21.960
<v Speaker 1>like nothing is actually going to replace the Sims. The

950
00:48:21.960 --> 00:48:25.679
<v Speaker 1>SIMS is like the Pokemon equivalent in this space, where

951
00:48:26.079 --> 00:48:28.719
<v Speaker 1>it no matter what else anyone else produces, even if

952
00:48:28.760 --> 00:48:29.840
<v Speaker 1>it's going to be like this is going to be

953
00:48:29.840 --> 00:48:32.880
<v Speaker 1>the new pal World, it's not going to displace Pokemon,

954
00:48:33.480 --> 00:48:35.400
<v Speaker 1>and this is not going to displace the Sims, but

955
00:48:35.519 --> 00:48:38.079
<v Speaker 1>it could very easily be like, man, this is a

956
00:48:38.079 --> 00:48:39.559
<v Speaker 1>game that made a ton of money, found out a

957
00:48:39.639 --> 00:48:43.599
<v Speaker 1>huge audience, just quietly over there, humming along with you know,

958
00:48:44.199 --> 00:48:45.920
<v Speaker 1>ten million players or something like that.

959
00:48:46.039 --> 00:48:49.119
<v Speaker 3>Easily that could happen forty dollars price tag.

960
00:48:49.199 --> 00:48:50.559
<v Speaker 1>I mean that to me sounds like they're going to

961
00:48:50.639 --> 00:48:53.519
<v Speaker 1>do the business model of the SIMS as well, instead

962
00:48:53.519 --> 00:48:55.159
<v Speaker 1>of making it like free to play, making all the

963
00:48:55.159 --> 00:48:57.760
<v Speaker 1>cosmetics paid for. I think that might also.

964
00:48:57.519 --> 00:48:59.239
<v Speaker 3>Be welcomed by this community as well.

965
00:48:59.239 --> 00:49:00.599
<v Speaker 1>It's so used to that, right.

966
00:49:00.880 --> 00:49:05.480
<v Speaker 2>Yeah, having like a that forty dollars entry ticket be

967
00:49:05.639 --> 00:49:08.559
<v Speaker 2>pretty low and then everything else on top of that

968
00:49:09.360 --> 00:49:11.119
<v Speaker 2>just a little bit more. I think that is an

969
00:49:11.119 --> 00:49:14.519
<v Speaker 2>easier pill to swallow. That being said, I'm still terrified

970
00:49:14.519 --> 00:49:17.159
<v Speaker 2>of the SIMS community. I don't know their spending habits.

971
00:49:18.599 --> 00:49:20.159
<v Speaker 1>I do have.

972
00:49:20.119 --> 00:49:22.840
<v Speaker 2>A couple of friends that have gone very into the SIMS,

973
00:49:22.840 --> 00:49:25.920
<v Speaker 2>and then they wind up knowing more about modding than

974
00:49:25.960 --> 00:49:26.960
<v Speaker 2>I thought they would.

975
00:49:27.239 --> 00:49:29.239
<v Speaker 1>Yes, exactly. It's the kind of thing that gets people

976
00:49:29.360 --> 00:49:31.360
<v Speaker 1>like this. One of the things were like, Hey, I know,

977
00:49:31.360 --> 00:49:33.159
<v Speaker 1>I need a PC so I can play the real

978
00:49:33.239 --> 00:49:34.960
<v Speaker 1>version of the SIMS with all these nods and do

979
00:49:35.039 --> 00:49:36.920
<v Speaker 1>whatever everyonet. And yeah, I'm gonna buy all the packs

980
00:49:36.920 --> 00:49:39.119
<v Speaker 1>as well, because some of the mods require those packs.

981
00:49:39.320 --> 00:49:41.239
<v Speaker 1>But I'm gonna make this game my own because I

982
00:49:41.239 --> 00:49:43.239
<v Speaker 1>mean the sims. That is what the sims is, right, Like,

983
00:49:43.280 --> 00:49:45.280
<v Speaker 1>you find your own ways to have fun. If that

984
00:49:45.320 --> 00:49:48.280
<v Speaker 1>means you're killing your friend Janetcho and Dan Reikert on

985
00:49:48.320 --> 00:49:50.199
<v Speaker 1>the website, and that's what that means.

986
00:49:50.760 --> 00:49:54.719
<v Speaker 2>It happens, you know, I avoid the fugu if possible.

987
00:49:57.599 --> 00:50:01.639
<v Speaker 1>Okay, let's see here a couple more headlines. These were

988
00:50:01.639 --> 00:50:05.079
<v Speaker 1>the most popular characters in the Sonic Racing Crossworld's Network test.

989
00:50:05.559 --> 00:50:08.719
<v Speaker 1>Jan They tested this and they reported back with which

990
00:50:08.800 --> 00:50:10.760
<v Speaker 1>the characters people wanted to play as the most. The

991
00:50:10.800 --> 00:50:12.639
<v Speaker 1>top two are not too surprising, do you know what

992
00:50:12.679 --> 00:50:13.000
<v Speaker 1>they are?

993
00:50:13.639 --> 00:50:17.119
<v Speaker 2>I spoiled myself and I saw the news story, so okay,

994
00:50:17.159 --> 00:50:19.400
<v Speaker 2>it is Sonic and Shadow.

995
00:50:19.480 --> 00:50:20.360
<v Speaker 1>Sonic and Shadow.

996
00:50:20.400 --> 00:50:20.599
<v Speaker 3>Yeah.

997
00:50:20.639 --> 00:50:23.519
<v Speaker 1>The number three is Cream and I guess it's Cream

998
00:50:23.559 --> 00:50:25.760
<v Speaker 1>and cheese. And she's just like one of the chows

999
00:50:25.880 --> 00:50:28.880
<v Speaker 1>or whatever they're called, who hangs out with Cream. But

1000
00:50:29.199 --> 00:50:30.960
<v Speaker 1>they're like a pair that work together on a cart

1001
00:50:31.039 --> 00:50:31.800
<v Speaker 1>or something like that.

1002
00:50:32.920 --> 00:50:33.960
<v Speaker 3>Well, yeah, there you go.

1003
00:50:34.199 --> 00:50:36.400
<v Speaker 1>That's not her whole name. That's not her whole name, grub.

1004
00:50:37.039 --> 00:50:38.559
<v Speaker 3>Oh, what is her whole name?

1005
00:50:38.679 --> 00:50:43.280
<v Speaker 1>Cream the rabbit, Cream the rabbit. Okay, you know, Cream

1006
00:50:43.320 --> 00:50:45.360
<v Speaker 1>and cheese. And then Cream the Rabbit, and cheese. I

1007
00:50:46.039 --> 00:50:48.079
<v Speaker 1>like to just to like go with the shorter name

1008
00:50:48.239 --> 00:50:51.159
<v Speaker 1>to make it sound better, but okay, Cream the Rabbit,

1009
00:50:51.480 --> 00:50:56.360
<v Speaker 1>which just sounds like a weird statement. I am still

1010
00:50:56.400 --> 00:50:58.320
<v Speaker 1>excited about this game because I like those some of

1011
00:50:58.320 --> 00:51:00.480
<v Speaker 1>these Sonic cart racers I've been actually did go back

1012
00:51:00.480 --> 00:51:02.719
<v Speaker 1>and play some of Racing Transformed after this got announced

1013
00:51:02.760 --> 00:51:04.880
<v Speaker 1>and be like, Oh, everyone's right, this is a very

1014
00:51:04.880 --> 00:51:09.039
<v Speaker 1>fun game. Looking forward to this, But I'm hoping they

1015
00:51:09.079 --> 00:51:11.280
<v Speaker 1>can like branch off in the way that they once

1016
00:51:11.320 --> 00:51:13.880
<v Speaker 1>did with Transform and have more of these characters other

1017
00:51:13.920 --> 00:51:16.639
<v Speaker 1>than just the Sonic freaks. Although people seem to be

1018
00:51:16.639 --> 00:51:18.519
<v Speaker 1>happy with their cream ands and cheesons.

1019
00:51:18.719 --> 00:51:23.400
<v Speaker 2>People love cream and cheese, cream cheese grub, that's fair enough.

1020
00:51:23.960 --> 00:51:29.079
<v Speaker 2>I think the boomers watching and listening this aren't ready

1021
00:51:29.239 --> 00:51:32.079
<v Speaker 2>to accept that no one likes or no one even

1022
00:51:32.079 --> 00:51:35.360
<v Speaker 2>cares about Big the Cat anymore. Yeah, where's Big the

1023
00:51:35.440 --> 00:51:38.280
<v Speaker 2>Cat exactly? We're all about Cream the Rabbit.

1024
00:51:38.400 --> 00:51:38.679
<v Speaker 1>Now.

1025
00:51:38.960 --> 00:51:42.039
<v Speaker 2>Everyone that grew up and played Sonic Advanced three and

1026
00:51:42.199 --> 00:51:44.599
<v Speaker 2>they introduced Cream, They're like, oh, that's a fun character

1027
00:51:44.639 --> 00:51:46.119
<v Speaker 2>to play as I've just gotta run.

1028
00:51:47.199 --> 00:51:49.760
<v Speaker 3>That's what this is. Bring back Big the cat. That's

1029
00:51:49.760 --> 00:51:50.639
<v Speaker 3>for real, men.

1030
00:51:51.280 --> 00:51:54.239
<v Speaker 2>I will not stand for this cream the rabbit slander.

1031
00:51:55.840 --> 00:51:59.039
<v Speaker 1>Cream the rabbit seems fine, but I guess I'm surprised.

1032
00:51:59.119 --> 00:51:59.599
<v Speaker 3>Number three.

1033
00:52:00.079 --> 00:52:02.599
<v Speaker 1>I'm like, oh, what about Sonic's girlfriend Amy or something

1034
00:52:02.639 --> 00:52:06.440
<v Speaker 1>like that, or Tails? Who cares a cream the rabbit?

1035
00:52:07.840 --> 00:52:11.239
<v Speaker 1>All right, fair enough, if all you degenerated your cream

1036
00:52:11.280 --> 00:52:13.000
<v Speaker 1>and cheese out there, you get your cream and cheese.

1037
00:52:13.400 --> 00:52:19.519
<v Speaker 1>A last story here, this is weird from Twitter the

1038
00:52:19.679 --> 00:52:22.400
<v Speaker 1>at Game Informer page. I hope this is not just

1039
00:52:22.480 --> 00:52:26.320
<v Speaker 1>that CEO being an asshole, but there's a little video

1040
00:52:26.400 --> 00:52:29.800
<v Speaker 1>here that seems to be teasing something happening with Game Informer,

1041
00:52:31.119 --> 00:52:33.840
<v Speaker 1>and I got to say, I am personally getting my

1042
00:52:33.880 --> 00:52:36.760
<v Speaker 1>hopes way up because that could be really cool. Although

1043
00:52:37.039 --> 00:52:39.519
<v Speaker 1>it's okay, so it says March twenty fifth, twenty twenty five,

1044
00:52:40.199 --> 00:52:44.920
<v Speaker 1>so something will be happening by then. I just hope

1045
00:52:44.960 --> 00:52:47.880
<v Speaker 1>it's not like that zombie version of EGM or something

1046
00:52:47.920 --> 00:52:50.360
<v Speaker 1>like that, where they brought it back and it's like, oh,

1047
00:52:50.400 --> 00:52:52.519
<v Speaker 1>this is not the same thing. And even when they

1048
00:52:52.519 --> 00:52:55.039
<v Speaker 1>brought people like cool people like Patrick kleppikin, you could

1049
00:52:55.079 --> 00:52:56.719
<v Speaker 1>tell he's like, wait, this is not what I thought

1050
00:52:56.719 --> 00:52:59.599
<v Speaker 1>I was signing up for it just was a shell

1051
00:52:59.639 --> 00:53:03.360
<v Speaker 1>of its former self. I mean, who knows what what

1052
00:53:03.400 --> 00:53:05.400
<v Speaker 1>this actually means. But as I get my hopes up,

1053
00:53:05.440 --> 00:53:08.039
<v Speaker 1>I hope, man, I just hope something awesome is happening

1054
00:53:08.039 --> 00:53:10.599
<v Speaker 1>with Game of Form and Former again, because we are

1055
00:53:11.519 --> 00:53:14.079
<v Speaker 1>poorer for not having Game Informer. I mean every month,

1056
00:53:14.159 --> 00:53:16.119
<v Speaker 1>and I you know, they opened up subscriptions there at

1057
00:53:16.159 --> 00:53:18.039
<v Speaker 1>the end, and I subscribed, and it was so awesome

1058
00:53:18.039 --> 00:53:21.079
<v Speaker 1>to get those magazines in the mail again. And I'm like,

1059
00:53:21.199 --> 00:53:24.679
<v Speaker 1>I'm hoping that that could just continue. That would be ideal.

1060
00:53:25.199 --> 00:53:27.320
<v Speaker 1>So we'll see. I guess we're gonna get the answers

1061
00:53:27.519 --> 00:53:32.039
<v Speaker 1>here early next week, and maybe they'll steal the spotlight

1062
00:53:32.039 --> 00:53:33.800
<v Speaker 1>from switch to But yeah, I don't know what what's

1063
00:53:33.800 --> 00:53:34.480
<v Speaker 1>your speculation.

1064
00:53:35.119 --> 00:53:38.400
<v Speaker 2>It looks like I've been seeing the skeets on Blue

1065
00:53:38.440 --> 00:53:42.039
<v Speaker 2>Sky and former staff members are posting it.

1066
00:53:43.079 --> 00:53:45.920
<v Speaker 3>Confirmed it all right, Well that's happening. They're coming back everybody.

1067
00:53:46.199 --> 00:53:47.800
<v Speaker 3>Oh well, okay.

1068
00:53:48.119 --> 00:53:50.639
<v Speaker 1>Lots of former GI people are signal boosting it on

1069
00:53:50.719 --> 00:53:53.679
<v Speaker 1>Blue Sky, and it does seem like they are a

1070
00:53:53.679 --> 00:53:55.239
<v Speaker 1>lot of those people that seem to work there are

1071
00:53:55.360 --> 00:53:56.960
<v Speaker 1>pointing to this and be like this is a good thing.

1072
00:53:57.400 --> 00:54:00.719
<v Speaker 1>So we'll see exactly what that looks like for them.

1073
00:54:00.800 --> 00:54:04.239
<v Speaker 1>I'm very excited. But yeah, okay, I but here in

1074
00:54:04.320 --> 00:54:06.000
<v Speaker 1>rumblings that some people that used to work at Game

1075
00:54:06.039 --> 00:54:11.360
<v Speaker 1>Former are having happy things happen to them. So good, good, Again,

1076
00:54:11.480 --> 00:54:13.519
<v Speaker 1>the industry's gonna be better off with Game and Former back.

1077
00:54:13.559 --> 00:54:17.519
<v Speaker 1>That would be fantastic. Okay, yeah, I was, I was not.

1078
00:54:17.639 --> 00:54:21.000
<v Speaker 1>I was lying to the audience. I'm sorry. What I know.

1079
00:54:21.320 --> 00:54:23.840
<v Speaker 1>I'm a bad person. I'm a bad person.

1080
00:54:24.559 --> 00:54:27.280
<v Speaker 3>Okay, well, we'll get all the details.

1081
00:54:26.880 --> 00:54:27.599
<v Speaker 1>For that on market.

1082
00:54:27.599 --> 00:54:31.800
<v Speaker 2>Oh okay, hold on, though, Vitelli had posted about this

1083
00:54:31.840 --> 00:54:36.039
<v Speaker 2>on Blue Sky and this is actually the most amazing

1084
00:54:36.079 --> 00:54:39.360
<v Speaker 2>thing for me personally. But if Game Informer comes back,

1085
00:54:39.559 --> 00:54:41.440
<v Speaker 2>does that mean we get a Game in Former twenty

1086
00:54:41.480 --> 00:54:44.639
<v Speaker 2>twenty five video game release calendar? Because I hope, So

1087
00:54:44.880 --> 00:54:45.840
<v Speaker 2>theirs is the best?

1088
00:54:46.039 --> 00:54:47.719
<v Speaker 3>Or was it was the best? Now?

1089
00:54:47.840 --> 00:54:51.079
<v Speaker 1>I think that was like tied into the game stop API,

1090
00:54:52.000 --> 00:54:57.199
<v Speaker 1>so maybe not so maybe not. Yeah, I'm not exactly

1091
00:54:57.199 --> 00:54:58.280
<v Speaker 1>sure if that's how that worked, but I think I

1092
00:54:58.360 --> 00:55:01.559
<v Speaker 1>remember hearing something like that was the case. All Right,

1093
00:55:01.599 --> 00:55:04.039
<v Speaker 1>we got to pull a question from Monday. Will you

1094
00:55:04.159 --> 00:55:07.679
<v Speaker 1>be excited if Naughty Dog's next game, Intergalactic is more

1095
00:55:07.920 --> 00:55:10.440
<v Speaker 1>like elden ring Yes or no, Let me.

1096
00:55:10.400 --> 00:55:12.920
<v Speaker 3>Refresh that, make sure that it's fully up to date. Here, yes, okay,

1097
00:55:12.960 --> 00:55:13.320
<v Speaker 3>there we go.

1098
00:55:14.719 --> 00:55:17.239
<v Speaker 1>Thirty nine percent said yes, sixty one percent said no.

1099
00:55:17.400 --> 00:55:19.920
<v Speaker 1>I think that's you know, that's about right. There's just

1100
00:55:20.000 --> 00:55:22.239
<v Speaker 1>so much trepidation around making a change like that or

1101
00:55:22.719 --> 00:55:25.280
<v Speaker 1>or chasing a trend, right, Like, you don't want your

1102
00:55:25.280 --> 00:55:26.960
<v Speaker 1>favorite developer to be like, well, we're gonna chase the trend.

1103
00:55:26.960 --> 00:55:29.000
<v Speaker 1>Although I don't think that's how Naughty Dog would approach it.

1104
00:55:29.639 --> 00:55:32.599
<v Speaker 1>I personally am excited by this prospect because I think

1105
00:55:32.639 --> 00:55:34.159
<v Speaker 1>they will take the best parts of it and make

1106
00:55:34.159 --> 00:55:35.880
<v Speaker 1>it work with the best parts of what they do

1107
00:55:36.360 --> 00:55:37.840
<v Speaker 1>to make a very good video game. And I think

1108
00:55:37.880 --> 00:55:40.880
<v Speaker 1>Intergalactic looks interesting. Yeah, I'm a.

1109
00:55:40.840 --> 00:55:43.800
<v Speaker 2>Little bit on the fence grub. I, uh, what if

1110
00:55:43.800 --> 00:55:45.440
<v Speaker 2>a game? What if games were.

1111
00:55:45.280 --> 00:55:47.880
<v Speaker 1>Just the easy? Yeah?

1112
00:55:48.559 --> 00:55:52.039
<v Speaker 2>Yeah, what if having a deal with souls and running

1113
00:55:52.039 --> 00:55:54.440
<v Speaker 2>back back to my graveyard?

1114
00:55:54.559 --> 00:55:58.039
<v Speaker 1>I could just play you the game? Yeah, I wonder

1115
00:55:58.079 --> 00:56:01.199
<v Speaker 1>if they They They definitely have talked previous with how

1116
00:56:01.239 --> 00:56:04.119
<v Speaker 1>they like the openness and the exploration and making the

1117
00:56:04.199 --> 00:56:07.280
<v Speaker 1>adventure feel more like your own. And I wonder if

1118
00:56:07.320 --> 00:56:09.840
<v Speaker 1>they're able to do that while maybe not going full

1119
00:56:10.880 --> 00:56:14.320
<v Speaker 1>from soft difficulty. Yeah, they probably would want to because

1120
00:56:14.360 --> 00:56:16.559
<v Speaker 1>they you know, they make broadly appealing games. But like

1121
00:56:16.599 --> 00:56:19.480
<v Speaker 1>The Last of Us Part two is a game that

1122
00:56:19.519 --> 00:56:21.719
<v Speaker 1>you always hear like, hey, but I played no other game,

1123
00:56:21.719 --> 00:56:23.960
<v Speaker 1>but I played this one, and I wish there were

1124
00:56:23.960 --> 00:56:24.599
<v Speaker 1>more games like this.

1125
00:56:24.679 --> 00:56:27.400
<v Speaker 3>I'm like, oh, sorry, there's just not and now there

1126
00:56:27.400 --> 00:56:28.679
<v Speaker 3>won't be either because they are galactic.

1127
00:56:28.760 --> 00:56:30.440
<v Speaker 1>Sounds like it might be a little different as well,

1128
00:56:30.559 --> 00:56:32.119
<v Speaker 1>So sorry to those people.

1129
00:56:33.360 --> 00:56:34.400
<v Speaker 3>Okay, new pool question.

1130
00:56:34.599 --> 00:56:36.400
<v Speaker 1>Have that in a second before we get to all

1131
00:56:36.440 --> 00:56:39.760
<v Speaker 1>of that, jan Atchoa. What else do we have going on?

1132
00:56:39.800 --> 00:56:41.320
<v Speaker 1>What do you have going on? What should we tell

1133
00:56:41.320 --> 00:56:42.000
<v Speaker 1>the people all about?

1134
00:56:42.280 --> 00:56:44.920
<v Speaker 2>After this? On the Power Block, we're going to be

1135
00:56:44.960 --> 00:56:48.639
<v Speaker 2>checking out thirty three immortals come join us. Maybe we

1136
00:56:48.679 --> 00:56:51.079
<v Speaker 2>can all play in the same world's out now in

1137
00:56:51.119 --> 00:56:53.280
<v Speaker 2>game pass. I believe that's how, at least how I

1138
00:56:53.360 --> 00:56:53.639
<v Speaker 2>have it.

1139
00:56:53.760 --> 00:56:57.079
<v Speaker 1>I downloaded using the Xbox game Pass thing on PC

1140
00:56:57.199 --> 00:56:58.079
<v Speaker 1>and it worked just fine.

1141
00:56:58.159 --> 00:57:02.400
<v Speaker 2>There you go, folks. Later today though, ending the Power Block,

1142
00:57:02.480 --> 00:57:07.000
<v Speaker 2>we have the last round of the Blightening Round. Dan

1143
00:57:07.039 --> 00:57:12.239
<v Speaker 2>Reikert's turn, and he ready to phone home. Everyone is

1144
00:57:12.280 --> 00:57:17.039
<v Speaker 2>going to be playing et on the Atari twenty six

1145
00:57:17.119 --> 00:57:24.440
<v Speaker 2>hundred folks, tune in for some wonderful times tomorrow on

1146
00:57:24.519 --> 00:57:28.199
<v Speaker 2>the Power Block more game breaking news the Game Spots Show.

1147
00:57:28.519 --> 00:57:31.960
<v Speaker 2>We may have some stuff from GDC airing tomorrow as

1148
00:57:32.000 --> 00:57:35.880
<v Speaker 2>well as well as Voicemail Dump Truck Friday. Ending the

1149
00:57:35.880 --> 00:57:39.079
<v Speaker 2>week with more game breaking news. We have Mike Drucker

1150
00:57:39.159 --> 00:57:43.360
<v Speaker 2>on BCR this week, as well as UPF and more

1151
00:57:43.440 --> 00:57:48.199
<v Speaker 2>Game Spot after Dark, but also Grub before this. Folks

1152
00:57:48.280 --> 00:57:50.679
<v Speaker 2>may be wondering why game breaking news is pushed back

1153
00:57:51.280 --> 00:57:54.239
<v Speaker 2>by another hour than they're used to. The Stalker two

1154
00:57:54.280 --> 00:57:57.679
<v Speaker 2>documentary that the Game Spot team has been diligently working

1155
00:57:57.679 --> 00:57:59.920
<v Speaker 2>on for the past couple months is now out. If

1156
00:58:00.159 --> 00:58:02.719
<v Speaker 2>you miss that the premiere of that earlier today, I

1157
00:58:02.760 --> 00:58:07.599
<v Speaker 2>suggest you go check it out Labor of Love. And also, hey,

1158
00:58:07.719 --> 00:58:10.239
<v Speaker 2>turns out world events affect everything.

1159
00:58:10.360 --> 00:58:14.920
<v Speaker 1>Huh yeah, they seem to affect everything. Yeah yeah, especially

1160
00:58:14.920 --> 00:58:18.639
<v Speaker 1>if it's those world events are localized entirely in your country. Yeah.

1161
00:58:18.800 --> 00:58:21.519
<v Speaker 1>Turns out. So yeah, that was good work. They just

1162
00:58:21.639 --> 00:58:25.119
<v Speaker 1>those the guys over there crushed it on that documentary,

1163
00:58:25.199 --> 00:58:28.599
<v Speaker 1>so shout out to them. Really excellent work, all right,

1164
00:58:29.360 --> 00:58:32.159
<v Speaker 1>let's see new poll question, what do you want to

1165
00:58:32.159 --> 00:58:34.880
<v Speaker 1>play as in Sonic Racing Cross Worlds or who do

1166
00:58:34.880 --> 00:58:39.159
<v Speaker 1>you want to play as Sonic Shadow Cream or Danica Patrick?

1167
00:58:39.360 --> 00:58:42.199
<v Speaker 1>Those your options, Go ahead and vote. We get the

1168
00:58:42.239 --> 00:58:46.239
<v Speaker 1>results for tomorrow's show here on Giant Bomb, a new

1169
00:58:46.239 --> 00:58:48.679
<v Speaker 1>episode of game breaking News, and tomorrow we'll have a

1170
00:58:48.719 --> 00:58:52.239
<v Speaker 1>bunch of fun stuff popping off as well. Until then, though,

1171
00:58:52.320 --> 00:58:54.000
<v Speaker 1>Jianna Showa, thank you so much for hanging out with

1172
00:58:54.039 --> 00:58:56.519
<v Speaker 1>me today and talking about video games. I really appreciate it.

1173
00:58:56.519 --> 00:58:59.239
<v Speaker 1>It's the only way to start a Thursday. It's actually Wednesday.

1174
00:58:59.239 --> 00:59:00.079
<v Speaker 1>Don't worry.

1175
00:59:00.239 --> 00:59:02.480
<v Speaker 3>Yeah, well, those don't matter anymore.

1176
00:59:02.559 --> 00:59:05.000
<v Speaker 1>It's all just one big day and see y all

1177
00:59:05.039 --> 00:59:07.760
<v Speaker 1>soon for thirty three Immortals and Blake Club later today.

1178
00:59:07.800 --> 00:59:10.400
<v Speaker 3>Thank you all for listening and watching to this show.

1179
00:59:10.679 --> 00:59:13.599
<v Speaker 1>Until next time, have a good one, take care of yourself,

1180
00:59:13.800 --> 00:59:14.519
<v Speaker 1>and goodbye.
