WEBVTT

1
00:00:08.679 --> 00:00:11.800
<v Speaker 1>Hey, everybody, welcome to Game Mess Mornings with Me Jeff Grub,

2
00:00:11.839 --> 00:00:14.759
<v Speaker 1>your host from giant bomb dot com. Thank you for

3
00:00:14.800 --> 00:00:16.920
<v Speaker 1>tuning in. In this episode, we're gonna be talking about

4
00:00:16.960 --> 00:00:20.879
<v Speaker 1>PlayStation making more money while selling fewer consoles, and it's

5
00:00:20.960 --> 00:00:23.640
<v Speaker 1>not backing down from its disc lists of future. It's

6
00:00:23.719 --> 00:00:25.359
<v Speaker 1>gonna be a good one though, because we have Jason

7
00:00:25.359 --> 00:00:28.039
<v Speaker 1>Finelli on the show. Jason, how are you doing? I

8
00:00:28.079 --> 00:00:31.120
<v Speaker 1>am feeling good on a Finelle Friday. I feel like

9
00:00:32.560 --> 00:00:34.600
<v Speaker 1>we did it. We made it, we did it together.

10
00:00:35.119 --> 00:00:37.119
<v Speaker 1>I feel like it's like this we kind of dragged

11
00:00:37.119 --> 00:00:38.759
<v Speaker 1>a little bit, like in the middle. I don't know

12
00:00:38.759 --> 00:00:39.200
<v Speaker 1>about you.

13
00:00:40.039 --> 00:00:40.280
<v Speaker 2>I had.

14
00:00:40.359 --> 00:00:43.320
<v Speaker 1>I had both feelings like like it feels like it

15
00:00:43.399 --> 00:00:45.719
<v Speaker 1>flew by, and then when I stopped to think, like wait, was.

16
00:00:45.679 --> 00:00:49.560
<v Speaker 2>I just traveling on last Sunday? And like, god, that

17
00:00:49.600 --> 00:00:51.079
<v Speaker 2>feels like forever agoing it.

18
00:00:51.119 --> 00:00:52.920
<v Speaker 1>We're only just now getting to a point where like

19
00:00:52.960 --> 00:00:55.079
<v Speaker 1>I won't be working on a weekend. When I think

20
00:00:55.079 --> 00:00:56.920
<v Speaker 1>about it that way, it's like, oh, it's it really

21
00:00:56.920 --> 00:00:57.560
<v Speaker 1>has dragged.

22
00:00:57.600 --> 00:00:59.479
<v Speaker 2>So yeah, I'm glad we made it.

23
00:01:00.000 --> 00:01:02.159
<v Speaker 3>We are almost there, and that I have to say

24
00:01:02.159 --> 00:01:06.400
<v Speaker 3>that road trip was very entertaining anytime now I go

25
00:01:06.439 --> 00:01:09.000
<v Speaker 3>to visit my sister's chicken farm, I will think of

26
00:01:09.079 --> 00:01:10.599
<v Speaker 3>Mike Manati and.

27
00:01:10.519 --> 00:01:15.280
<v Speaker 2>That with chickens. Yes, uh huh, Well it's better.

28
00:01:15.079 --> 00:01:18.239
<v Speaker 3>That than apples, I guess, yeah, but yes, but yeah,

29
00:01:18.280 --> 00:01:19.840
<v Speaker 3>that that looks like a lot of fun. You guys

30
00:01:19.840 --> 00:01:23.959
<v Speaker 3>are your nuts in the best way, and it's very entertaining.

31
00:01:23.959 --> 00:01:25.599
<v Speaker 3>I have not watched the panel yet. I do have

32
00:01:25.640 --> 00:01:29.719
<v Speaker 3>to watch the Mysterium panel still, but definitely had a

33
00:01:29.719 --> 00:01:31.000
<v Speaker 3>lot of fun watching that road trip.

34
00:01:31.040 --> 00:01:33.120
<v Speaker 2>That was a good time. Thank you. Yeah, yeah, we'll

35
00:01:33.120 --> 00:01:34.319
<v Speaker 2>have the travelog.

36
00:01:34.480 --> 00:01:37.799
<v Speaker 1>Dan's working on it right now, so yeah, there'll there'll

37
00:01:37.840 --> 00:01:40.519
<v Speaker 1>be a lot more from it because we we sent

38
00:01:40.640 --> 00:01:43.200
<v Speaker 1>him a lot of footage and he's chopping and screwing

39
00:01:43.200 --> 00:01:44.319
<v Speaker 1>that up right now.

40
00:01:45.000 --> 00:01:47.799
<v Speaker 2>All right, so you know what, let's let's get into things.

41
00:01:47.799 --> 00:01:48.319
<v Speaker 2>It's Friday.

42
00:01:48.319 --> 00:01:50.599
<v Speaker 1>There's no point in dragging it along any further. Let's

43
00:01:50.599 --> 00:01:53.400
<v Speaker 1>just get on with the damn show. Thank you for watching, everybody.

44
00:01:53.439 --> 00:01:57.799
<v Speaker 1>We're a giant bomb. We're internet video game dufices. I

45
00:01:57.799 --> 00:02:00.640
<v Speaker 1>I appreciate everyone who supports us. When you do that,

46
00:02:00.680 --> 00:02:03.959
<v Speaker 1>you're supporting independent games and media. It ensures we can

47
00:02:04.040 --> 00:02:08.080
<v Speaker 1>keep doing stupid silly things. Like the road trip, or

48
00:02:08.120 --> 00:02:10.080
<v Speaker 1>like when we do Summer Game Fest and we do

49
00:02:10.159 --> 00:02:12.280
<v Speaker 1>GB at Night and all that stuff. Oh that's possible

50
00:02:12.319 --> 00:02:14.520
<v Speaker 1>because you all are at our backs and ensuring we

51
00:02:14.520 --> 00:02:16.639
<v Speaker 1>can keep doing things the way we like. So thank

52
00:02:16.639 --> 00:02:18.599
<v Speaker 1>you everybody who has supported us. If you want to

53
00:02:18.599 --> 00:02:20.280
<v Speaker 1>support us, you can go to giant bomb dot com

54
00:02:20.319 --> 00:02:24.000
<v Speaker 1>slash join become a premium member. That is it really

55
00:02:24.000 --> 00:02:25.800
<v Speaker 1>does make a big difference, and it gets you access

56
00:02:25.840 --> 00:02:28.000
<v Speaker 1>to ad free versions of our shows, gets you access

57
00:02:28.039 --> 00:02:32.120
<v Speaker 1>to premium exclusives, like like I keep saying, we continue

58
00:02:32.159 --> 00:02:34.599
<v Speaker 1>to work on Cat Jurffman, which is our first premium

59
00:02:34.599 --> 00:02:36.919
<v Speaker 1>blight where we're we're gonna start bringing in some of

60
00:02:36.960 --> 00:02:40.199
<v Speaker 1>our our other friends to be blighted and keep those

61
00:02:40.280 --> 00:02:45.680
<v Speaker 1>things pretty special. Starting with Jeff playing Catwoman for the GameCube.

62
00:02:46.560 --> 00:02:49.680
<v Speaker 1>We're keeping that under wraps a reason. You need to

63
00:02:49.719 --> 00:02:52.159
<v Speaker 1>earn the right to see this man playing this game

64
00:02:52.319 --> 00:02:57.039
<v Speaker 1>in that costume. It's it's quite a beautiful thing. Oh wow, Yeah,

65
00:02:57.400 --> 00:03:00.000
<v Speaker 1>so that's happening right now. Of course, there's this is

66
00:03:00.080 --> 00:03:02.280
<v Speaker 1>the run Sewer Shark. New episodes of that are going

67
00:03:02.360 --> 00:03:04.840
<v Speaker 1>up a couple times per week most of the time

68
00:03:04.879 --> 00:03:07.159
<v Speaker 1>unless we have something else special like Nine Lives. There's

69
00:03:07.159 --> 00:03:09.319
<v Speaker 1>a new episode of Nine Lives happening, one of the

70
00:03:09.319 --> 00:03:11.960
<v Speaker 1>best edits Will's done so far. But people should go

71
00:03:12.080 --> 00:03:13.800
<v Speaker 1>Just go watch that episode if you haven't, if you

72
00:03:13.960 --> 00:03:15.800
<v Speaker 1>haven't caught up, just go watch this one right now.

73
00:03:15.800 --> 00:03:16.879
<v Speaker 2>It's really worth it.

74
00:03:17.680 --> 00:03:19.879
<v Speaker 1>As far as this show goes though, most weekdays, I

75
00:03:20.000 --> 00:03:22.599
<v Speaker 1>Jeff Grubb, will help piece your gaming life back together.

76
00:03:22.719 --> 00:03:25.280
<v Speaker 1>That includes breaking news and maybe even some of our

77
00:03:25.319 --> 00:03:27.840
<v Speaker 1>own original reporting. For all these topics, I'll get the

78
00:03:27.840 --> 00:03:30.560
<v Speaker 1>input of a bona fide expert who will make me

79
00:03:30.599 --> 00:03:33.400
<v Speaker 1>look smart. If you are watching live on Twitch welcome.

80
00:03:33.439 --> 00:03:35.479
<v Speaker 1>You can always listen to the show later on podcast

81
00:03:35.479 --> 00:03:38.039
<v Speaker 1>feeds by searching for Game Mess Mornings, or find the

82
00:03:38.319 --> 00:03:42.000
<v Speaker 1>RSS feed on giant bomb dot com. You can also

83
00:03:42.039 --> 00:03:44.800
<v Speaker 1>catch the show later with chapters and timestamps on YouTube.

84
00:03:45.120 --> 00:03:46.599
<v Speaker 2>Hello YouTube.

85
00:03:46.719 --> 00:03:48.039
<v Speaker 1>All right, we have a lot to get into, so

86
00:03:48.159 --> 00:03:52.319
<v Speaker 1>let's start the Morning Mess with PlayStation's profits jump despite

87
00:03:52.360 --> 00:03:56.879
<v Speaker 1>declining PS five shipments and playtime, Sony's gaming revenue barely removed,

88
00:03:56.960 --> 00:04:00.840
<v Speaker 1>barely moved during its latest quarter, but operating income increased

89
00:04:00.960 --> 00:04:03.479
<v Speaker 1>thirty seven percent. That sounds great until you look a

90
00:04:03.520 --> 00:04:06.879
<v Speaker 1>little bit closer. PS five shipments dropped sharply. Third party

91
00:04:06.919 --> 00:04:12.000
<v Speaker 1>software weekend and total PlayStation playtime declined. Sony's game and

92
00:04:12.080 --> 00:04:15.560
<v Speaker 1>network services sales essentially were flat at nine hundred and

93
00:04:15.599 --> 00:04:19.879
<v Speaker 1>seventy three point one billion yen, while operating income increase

94
00:04:20.000 --> 00:04:22.360
<v Speaker 1>from one hundred and forty eight billion yen to two

95
00:04:22.439 --> 00:04:27.360
<v Speaker 1>hundred two billion yen. Sony attributed the profit improvement principally

96
00:04:27.360 --> 00:04:31.199
<v Speaker 1>to favorable exchange rates and refunds of US tariffs. So

97
00:04:31.240 --> 00:04:36.199
<v Speaker 1>both things that are are temporary ephemeral, especially the exchange rates,

98
00:04:36.199 --> 00:04:37.920
<v Speaker 1>and then well, especially on top of that the tariffs

99
00:04:37.959 --> 00:04:40.160
<v Speaker 1>that's going to be like a one time payment. Those

100
00:04:40.199 --> 00:04:45.519
<v Speaker 1>benefits outweighed restructuring cost, next generation platform investment, reduced hardware

101
00:04:45.600 --> 00:04:49.800
<v Speaker 1>sales and weaker non first party software. Sony shipped one

102
00:04:49.800 --> 00:04:52.920
<v Speaker 1>point six million ps fives, down from two point five

103
00:04:53.000 --> 00:04:55.920
<v Speaker 1>million one year earlier, so they really are kind of

104
00:04:55.920 --> 00:04:59.040
<v Speaker 1>getting hit by that those price increases. You're dropping it

105
00:04:59.120 --> 00:05:00.879
<v Speaker 1>by almost a million in the lead up to Grand

106
00:05:00.879 --> 00:05:03.160
<v Speaker 1>Theft Auto six, although I guess we could probably expect

107
00:05:03.160 --> 00:05:06.040
<v Speaker 1>those numbers to jump back up once that game's actually here.

108
00:05:06.959 --> 00:05:11.000
<v Speaker 1>This does bring lifetime shipments of PlayStation five to ninety

109
00:05:11.000 --> 00:05:14.360
<v Speaker 1>five point three million PS four and PS four and

110
00:05:14.399 --> 00:05:17.680
<v Speaker 1>PS five software sales. Meanwhile, we're virtually flat at sixty

111
00:05:17.680 --> 00:05:21.199
<v Speaker 1>six point one million units. First party sales, however, did

112
00:05:21.240 --> 00:05:24.519
<v Speaker 1>fall six million units, and eighty two percent of full

113
00:05:24.560 --> 00:05:27.639
<v Speaker 1>game sales were digital. As always worth playing out that

114
00:05:27.680 --> 00:05:30.000
<v Speaker 1>does the full game in sales include games that are

115
00:05:30.040 --> 00:05:33.120
<v Speaker 1>digital only, So it's kind of little applest Oranges there.

116
00:05:34.160 --> 00:05:36.920
<v Speaker 1>PlayStation reached a June record of one hundred and twenty

117
00:05:36.920 --> 00:05:43.680
<v Speaker 1>five million active users, although quarterly playtime declined four percent. Yeah,

118
00:05:43.759 --> 00:05:47.399
<v Speaker 1>so their full year they're up or whatever they're they're

119
00:05:47.399 --> 00:05:49.279
<v Speaker 1>they're making a lot of money over at PlayStation. That

120
00:05:49.279 --> 00:05:51.600
<v Speaker 1>continues to be the story. They've found ways to make

121
00:05:51.639 --> 00:05:54.839
<v Speaker 1>a lot of money. This most recent one. It's like, oh,

122
00:05:54.839 --> 00:05:58.360
<v Speaker 1>there's a lot of indicators here, Jason of maybe they

123
00:05:58.480 --> 00:06:00.959
<v Speaker 1>maybe there's maybe it's dead, there's a downturn or something,

124
00:06:00.959 --> 00:06:03.759
<v Speaker 1>and there people are playing fewer games. Maybe there's more

125
00:06:03.800 --> 00:06:06.720
<v Speaker 1>people online, but they're spending less time playing games. Although

126
00:06:06.759 --> 00:06:08.360
<v Speaker 1>a lot of times those two factors do you go

127
00:06:08.439 --> 00:06:10.680
<v Speaker 1>hand in hand. When you have more players, the average

128
00:06:10.680 --> 00:06:13.600
<v Speaker 1>playtime goes down. But this is, yeah, this is something

129
00:06:13.639 --> 00:06:15.639
<v Speaker 1>where it's like, Okay, there's a lot of you know,

130
00:06:15.839 --> 00:06:18.319
<v Speaker 1>signals here that maybe things are slowing down, but PlayStation

131
00:06:18.439 --> 00:06:21.720
<v Speaker 1>finds a way to make more money. That has been

132
00:06:21.759 --> 00:06:24.480
<v Speaker 1>their stated goal recently. They were like, hey, we want

133
00:06:24.519 --> 00:06:26.879
<v Speaker 1>to make more money from the same users, or maybe

134
00:06:26.920 --> 00:06:28.920
<v Speaker 1>even fewer users, but we want to make more money

135
00:06:28.920 --> 00:06:31.839
<v Speaker 1>from them, and they're doing that. But it seems to

136
00:06:31.879 --> 00:06:34.000
<v Speaker 1>be the way that they're doing that is the luck

137
00:06:34.040 --> 00:06:38.959
<v Speaker 1>of a favorable exchange rate and tariffs. Probably not sustainable, right,

138
00:06:39.000 --> 00:06:40.560
<v Speaker 1>They probably got to get back to like putting out

139
00:06:40.600 --> 00:06:41.240
<v Speaker 1>video games.

140
00:06:41.720 --> 00:06:45.600
<v Speaker 3>No, it's a it's a it's a foundation built on

141
00:06:45.680 --> 00:06:48.680
<v Speaker 3>stroll or built on sticks instead of a full instead

142
00:06:48.680 --> 00:06:51.879
<v Speaker 3>of a solid foundation of the money they're trying to make.

143
00:06:51.920 --> 00:06:56.079
<v Speaker 3>The fact that you read all those financial statististic statistics

144
00:06:56.120 --> 00:06:58.680
<v Speaker 3>out and had to keep saying, yes, it says this,

145
00:06:58.800 --> 00:07:02.759
<v Speaker 3>but this is the thing. However, the fact that you

146
00:07:02.759 --> 00:07:05.040
<v Speaker 3>have to keep throwing those caveats in there should tell

147
00:07:05.079 --> 00:07:08.279
<v Speaker 3>you everything you need to know about the sort of

148
00:07:08.319 --> 00:07:11.800
<v Speaker 3>precarious situation they find themselves in, whether they want to

149
00:07:11.920 --> 00:07:14.959
<v Speaker 3>admit it or not. A lot of this just seems

150
00:07:15.000 --> 00:07:17.480
<v Speaker 3>like smoke and mirrors, like hey, look we're up. Look

151
00:07:17.519 --> 00:07:20.120
<v Speaker 3>at this operating income. We're good we're doing the right thing.

152
00:07:20.240 --> 00:07:23.120
<v Speaker 3>Everything we want to do makes perfect sense, as we'll

153
00:07:23.160 --> 00:07:26.199
<v Speaker 3>see in our next story. But I don't think that

154
00:07:26.279 --> 00:07:30.319
<v Speaker 3>it's quite the solid foundation that the betting that they

155
00:07:30.360 --> 00:07:34.600
<v Speaker 3>want it to be. And when you don't have a

156
00:07:34.680 --> 00:07:38.360
<v Speaker 3>quarter where you're getting a massive payment in tariff refunds,

157
00:07:38.800 --> 00:07:44.040
<v Speaker 3>or you don't have a full game sales, if that

158
00:07:44.079 --> 00:07:47.639
<v Speaker 3>full game sales continues to drop out of protest, maybe

159
00:07:47.680 --> 00:07:50.360
<v Speaker 3>a percentage point here and there, but still enough to notice.

160
00:07:50.759 --> 00:07:53.759
<v Speaker 3>Then again, as you said, it also includes all digital games,

161
00:07:53.800 --> 00:07:58.120
<v Speaker 3>So how much does that stat really matter. It's a

162
00:07:58.160 --> 00:08:01.519
<v Speaker 3>way too many questions here to be full confident in

163
00:08:01.959 --> 00:08:05.839
<v Speaker 3>PlayStation's overall position. That being said, they are very good

164
00:08:05.959 --> 00:08:08.480
<v Speaker 3>at getting money out of the people who already support them.

165
00:08:08.879 --> 00:08:11.399
<v Speaker 3>I'm curious how many of those one point six million

166
00:08:11.439 --> 00:08:16.000
<v Speaker 3>ps fives were upgrades or even replacements of broken ones

167
00:08:16.040 --> 00:08:18.920
<v Speaker 3>to prepare for the grand theft auto onslaught early.

168
00:08:21.000 --> 00:08:24.360
<v Speaker 2>Yeah, I it's there are a lot of impressive, big.

169
00:08:24.240 --> 00:08:27.759
<v Speaker 3>Numbers, but none that I'm like, yeah, they are doing

170
00:08:27.800 --> 00:08:29.160
<v Speaker 3>the right thing right.

171
00:08:29.240 --> 00:08:31.360
<v Speaker 1>Nothing that like goes like, oh they've found the cure

172
00:08:31.360 --> 00:08:33.480
<v Speaker 1>to what ails them or whatever. You know, we talk

173
00:08:33.519 --> 00:08:38.759
<v Speaker 1>about these companies desperately needing growth, big returns and uh,

174
00:08:39.039 --> 00:08:42.000
<v Speaker 1>and that is nowhere in these numbers. For the most part,

175
00:08:42.240 --> 00:08:44.639
<v Speaker 1>I guess you could say PlayStation reached the June record

176
00:08:44.679 --> 00:08:46.759
<v Speaker 1>of one hundred and twenty five monthly active users. Okay,

177
00:08:46.759 --> 00:08:49.399
<v Speaker 1>that is that's growing. That's that is a record for

178
00:08:49.440 --> 00:08:52.320
<v Speaker 1>a June Uh. And that does suggest that they have

179
00:08:52.960 --> 00:08:56.720
<v Speaker 1>a foundation they're there to build on. Can you get

180
00:08:56.720 --> 00:08:59.440
<v Speaker 1>those people to be spending more money? Kind of feels

181
00:08:59.440 --> 00:09:02.120
<v Speaker 1>like everyone's happed out already. So that's the suspicion I

182
00:09:02.120 --> 00:09:04.360
<v Speaker 1>think most people have that we have as consumers, right,

183
00:09:04.559 --> 00:09:08.159
<v Speaker 1>we feel that way. And does that extrapolate across the

184
00:09:08.279 --> 00:09:10.519
<v Speaker 1>entire user base? I think most of us would put

185
00:09:10.519 --> 00:09:13.320
<v Speaker 1>our money on. Yes, that does extrapolate pretty well to

186
00:09:13.360 --> 00:09:15.759
<v Speaker 1>the rest of the user base. That everyone's feeling pretty

187
00:09:15.759 --> 00:09:18.440
<v Speaker 1>tapped out, and that when PlayStation is looking for an

188
00:09:18.519 --> 00:09:21.320
<v Speaker 1>extra dollar here or there, that that's going to be

189
00:09:21.360 --> 00:09:25.440
<v Speaker 1>harder and harder to come by. So like, okay, if

190
00:09:25.480 --> 00:09:27.679
<v Speaker 1>that's the case, then the growth does kind of have

191
00:09:27.720 --> 00:09:31.440
<v Speaker 1>to return back to finding more people to buy PlayStations,

192
00:09:32.240 --> 00:09:34.840
<v Speaker 1>and they're more expensive than ever as grand Theft Auto

193
00:09:34.879 --> 00:09:37.440
<v Speaker 1>six come out is coming out, which was going to

194
00:09:37.480 --> 00:09:40.000
<v Speaker 1>be the sort of inciting event that was going to

195
00:09:40.120 --> 00:09:43.679
<v Speaker 1>lead to that return to growth. They'll probably still hit that,

196
00:09:43.919 --> 00:09:46.600
<v Speaker 1>but does it feel like long term sustainable. I think

197
00:09:46.600 --> 00:09:48.440
<v Speaker 1>we're all kind of just sitting around go waiting to

198
00:09:48.440 --> 00:09:51.559
<v Speaker 1>find out if this is something they can take the

199
00:09:51.600 --> 00:09:53.600
<v Speaker 1>momentum of and build on going forward.

200
00:09:54.000 --> 00:09:57.919
<v Speaker 3>And I don't I if I had to guess right now,

201
00:09:57.960 --> 00:10:00.840
<v Speaker 3>sitting in my chair two months before or four months before,

202
00:10:00.879 --> 00:10:03.879
<v Speaker 3>whatever it is, I am not confident. I think it's

203
00:10:03.879 --> 00:10:05.360
<v Speaker 3>just going to be like a flash in the pan

204
00:10:05.519 --> 00:10:09.360
<v Speaker 3>and once because because runs Grand Theft Auto. Once it

205
00:10:09.360 --> 00:10:11.799
<v Speaker 3>comes out and people play it, and then they have

206
00:10:11.879 --> 00:10:14.639
<v Speaker 3>that moment where they sit down and they go, okay,

207
00:10:14.639 --> 00:10:17.960
<v Speaker 3>what next after every big release that now, granted, Grand

208
00:10:17.960 --> 00:10:21.159
<v Speaker 3>theftot is probably going to be huge, if Rockstar games

209
00:10:21.200 --> 00:10:25.240
<v Speaker 3>are any indication, but they're not infinite. They're not making

210
00:10:25.360 --> 00:10:27.679
<v Speaker 3>They may say that there's going to be some things

211
00:10:27.759 --> 00:10:31.600
<v Speaker 3>that you can do forever, but until online also hits,

212
00:10:32.159 --> 00:10:35.919
<v Speaker 3>I don't think you can really say that with full confidence.

213
00:10:35.919 --> 00:10:38.919
<v Speaker 3>So eventually, the majority of people playing Grand Theft Auto

214
00:10:39.000 --> 00:10:42.279
<v Speaker 3>are going to be done and either look for the

215
00:10:42.320 --> 00:10:45.440
<v Speaker 3>next game or go back to their normal lives because

216
00:10:45.440 --> 00:10:47.639
<v Speaker 3>Grand Theft Auto is the only game that they play,

217
00:10:48.200 --> 00:10:51.799
<v Speaker 3>right or the sports games or what have you. So

218
00:10:51.960 --> 00:10:54.039
<v Speaker 3>I think they're putting a lot of eggs into a

219
00:10:54.080 --> 00:10:56.679
<v Speaker 3>basket that already has a hole in it, and the

220
00:10:56.720 --> 00:10:59.679
<v Speaker 3>eggs are slowly falling out of the bottom, and they're

221
00:10:59.759 --> 00:11:02.559
<v Speaker 3>just loading eggs on the top and they think that

222
00:11:02.559 --> 00:11:04.360
<v Speaker 3>they still have a full basket, but they're really just

223
00:11:04.360 --> 00:11:06.159
<v Speaker 3>circulating the same shit over and over again.

224
00:11:06.000 --> 00:11:08.279
<v Speaker 1>Or they do like ignore like maybe at some point,

225
00:11:08.279 --> 00:11:10.600
<v Speaker 1>like putting more eggs in to fix the basket or whatever.

226
00:11:10.600 --> 00:11:12.240
<v Speaker 1>And that does seem to be like the current strategy

227
00:11:12.240 --> 00:11:14.200
<v Speaker 1>of like let's make as much as we can from

228
00:11:14.240 --> 00:11:17.120
<v Speaker 1>what we have right now, and it's at some point

229
00:11:17.159 --> 00:11:18.720
<v Speaker 1>you're gonna have to return to like finding ways to

230
00:11:18.840 --> 00:11:19.440
<v Speaker 1>replenish that.

231
00:11:20.080 --> 00:11:23.879
<v Speaker 3>But you say people being tapped out or being tired.

232
00:11:24.120 --> 00:11:26.039
<v Speaker 3>It was kind of having a conversation with a very

233
00:11:26.039 --> 00:11:29.759
<v Speaker 3>good friend of mine who right now, even though they

234
00:11:30.399 --> 00:11:32.360
<v Speaker 3>they're a fellow writer an editor, so they have to

235
00:11:32.360 --> 00:11:34.360
<v Speaker 3>stay on top of things, they're reviewing things or whatever,

236
00:11:34.600 --> 00:11:37.240
<v Speaker 3>but when it comes to their downtime, they're not thinking

237
00:11:37.279 --> 00:11:40.519
<v Speaker 3>Sony and Microsoft. They're not even really thinking Nintendo at

238
00:11:40.519 --> 00:11:44.600
<v Speaker 3>the moment. They're thinking Amberniic and i Ayn and all

239
00:11:44.639 --> 00:11:48.559
<v Speaker 3>of those people, because for all the worries that we

240
00:11:48.720 --> 00:11:51.039
<v Speaker 3>have of the future of video games, there is an

241
00:11:51.320 --> 00:11:55.960
<v Speaker 3>infinite backlog of retro games from previous consoles that none

242
00:11:56.000 --> 00:11:57.759
<v Speaker 3>of us had the time to play when we were

243
00:11:57.840 --> 00:12:00.360
<v Speaker 3>kids or when we were adults, that we could just side.

244
00:12:00.360 --> 00:12:03.039
<v Speaker 3>You know what, let's pick a year, let's pick a game,

245
00:12:03.200 --> 00:12:05.000
<v Speaker 3>and let's sit down and play that on this cool

246
00:12:05.039 --> 00:12:06.639
<v Speaker 3>device from China.

247
00:12:06.679 --> 00:12:07.559
<v Speaker 2>And I don't I.

248
00:12:07.480 --> 00:12:11.279
<v Speaker 3>Don't know that the the big players are really putting

249
00:12:11.320 --> 00:12:14.200
<v Speaker 3>as much stock into that as a potential competitor as

250
00:12:14.240 --> 00:12:18.240
<v Speaker 3>they should be, because that would be technically acknowledging the

251
00:12:18.320 --> 00:12:20.159
<v Speaker 3>high seas for lack of a better term.

252
00:12:20.519 --> 00:12:23.720
<v Speaker 2>But I don't know, it seems to be a legitimately

253
00:12:23.879 --> 00:12:25.720
<v Speaker 2>growing thing, right, Yeah.

254
00:12:25.879 --> 00:12:30.120
<v Speaker 1>I think that the big companies would feel like if

255
00:12:30.159 --> 00:12:34.639
<v Speaker 1>we are suddenly competing with those upstart Chinese companies that

256
00:12:34.639 --> 00:12:38.039
<v Speaker 1>are putting out emulation handhelds, it's like they're like, that's

257
00:12:38.080 --> 00:12:39.720
<v Speaker 1>not a business we even want to be because that

258
00:12:39.879 --> 00:12:45.799
<v Speaker 1>is a hardware business about about retro And I think

259
00:12:45.799 --> 00:12:48.720
<v Speaker 1>they're like, we're we're doing something bigger and different over here.

260
00:12:48.759 --> 00:12:50.799
<v Speaker 2>And I think many of us are excuse men.

261
00:12:51.000 --> 00:12:53.399
<v Speaker 1>Many of us are feeling like, that's not how we feel,

262
00:12:53.440 --> 00:12:55.159
<v Speaker 1>and we kind of don't care what you're doing. We

263
00:12:55.279 --> 00:12:58.159
<v Speaker 1>just want to play some games and one of like,

264
00:12:58.200 --> 00:13:00.000
<v Speaker 1>there's one way to do that right now. That feel

265
00:13:00.120 --> 00:13:05.120
<v Speaker 1>sort of divorced from this insane march toward capitalism's inevitable end.

266
00:13:06.080 --> 00:13:06.960
<v Speaker 2>And so yeah, I.

267
00:13:06.919 --> 00:13:09.879
<v Speaker 1>Think you know, not that the Chinese companies aren't trying

268
00:13:09.879 --> 00:13:10.440
<v Speaker 1>to make money.

269
00:13:10.559 --> 00:13:11.519
<v Speaker 2>They are, but they are.

270
00:13:11.639 --> 00:13:14.960
<v Speaker 1>They're just putting out a product and instead of trying

271
00:13:15.000 --> 00:13:17.960
<v Speaker 1>to get us in the endless service treadmill. And I

272
00:13:17.960 --> 00:13:20.919
<v Speaker 1>think that is a distinguishable difference. That is something that

273
00:13:20.960 --> 00:13:23.559
<v Speaker 1>people notice and even if they can't put it in words,

274
00:13:23.879 --> 00:13:27.279
<v Speaker 1>they feel it. And there's just something that feels nicely

275
00:13:27.360 --> 00:13:30.120
<v Speaker 1>removed from that march when you kind of get into

276
00:13:30.120 --> 00:13:34.679
<v Speaker 1>the handheld game real quick. There's another tidbit here. Sony

277
00:13:34.720 --> 00:13:38.480
<v Speaker 1>had an interesting warning about adjustments to its fiscal year

278
00:13:38.519 --> 00:13:41.679
<v Speaker 1>twenty twenty six first party roadmap, and that was included

279
00:13:41.720 --> 00:13:46.120
<v Speaker 1>as a negative factor, so basically meaning, hey, we have

280
00:13:46.240 --> 00:13:50.440
<v Speaker 1>removed a big first party game or something from our

281
00:13:50.519 --> 00:13:54.320
<v Speaker 1>roadmap that we had internally, and this is having a

282
00:13:54.360 --> 00:13:56.679
<v Speaker 1>negative impact on our outlook.

283
00:13:56.159 --> 00:13:57.240
<v Speaker 2>For the rest of the year.

284
00:13:57.759 --> 00:14:00.879
<v Speaker 1>They did not specify what that was or what it

285
00:14:01.360 --> 00:14:03.720
<v Speaker 1>could have been, And I'm not really sure. Do we

286
00:14:03.759 --> 00:14:06.080
<v Speaker 1>have any idea, Jason, I'm not. I really don't know

287
00:14:06.120 --> 00:14:06.919
<v Speaker 1>where to begin with this.

288
00:14:07.519 --> 00:14:10.039
<v Speaker 2>I don't know.

289
00:14:10.759 --> 00:14:16.000
<v Speaker 3>My first thought would be Marathon fans fair Games? Is

290
00:14:16.039 --> 00:14:19.799
<v Speaker 3>it fair Games? Could be fair Games? Is Marathon starting

291
00:14:19.799 --> 00:14:23.879
<v Speaker 3>to lag? Could it be something in there? I imagine

292
00:14:23.879 --> 00:14:26.879
<v Speaker 3>it's live service, right, because they don't have any first

293
00:14:26.960 --> 00:14:31.320
<v Speaker 3>party unless it's fiscal year twenty twenty six and they

294
00:14:31.559 --> 00:14:34.559
<v Speaker 3>just announced lal Fay as February.

295
00:14:34.600 --> 00:14:38.200
<v Speaker 2>Maybe that already has to be bumped. That would be crazy. Yeah,

296
00:14:38.320 --> 00:14:40.600
<v Speaker 2>that'd be nuts. Right. Did they announce it and in

297
00:14:40.600 --> 00:14:41.919
<v Speaker 2>the next week they have to bump it.

298
00:14:41.960 --> 00:14:43.480
<v Speaker 3>I don't think that's what it is, but I'm just

299
00:14:43.600 --> 00:14:44.799
<v Speaker 3>I'm just prognosticating.

300
00:14:45.000 --> 00:14:48.039
<v Speaker 1>Probably is fair Games. It probably is something Horizon game.

301
00:14:48.080 --> 00:14:52.879
<v Speaker 1>That's an interesting uh point as well. Yes, the Horizon gatherers.

302
00:14:52.919 --> 00:14:55.919
<v Speaker 1>Is that what it's called gathering grounds or whatever? Whatever

303
00:14:55.960 --> 00:14:58.159
<v Speaker 1>the live service Horizon is. That's an interesting point too.

304
00:14:58.200 --> 00:15:01.000
<v Speaker 1>I hadn't thought of that it could be something like that.

305
00:15:01.000 --> 00:15:02.759
<v Speaker 1>It's one of those I think, probably more.

306
00:15:02.639 --> 00:15:05.960
<v Speaker 3>Than as someone else puts up in chat. Maybe there

307
00:15:06.080 --> 00:15:09.200
<v Speaker 3>was intended DLC follow up for Sorrows that is not

308
00:15:09.919 --> 00:15:11.559
<v Speaker 3>Maybe they're they're a low one sorrows.

309
00:15:11.559 --> 00:15:11.960
<v Speaker 2>I don't know.

310
00:15:12.279 --> 00:15:14.360
<v Speaker 3>It could be, it could be, it could be one

311
00:15:14.360 --> 00:15:17.399
<v Speaker 3>of many things. But that is an interesting little caveat

312
00:15:17.399 --> 00:15:18.840
<v Speaker 3>to kind of just run at the end of this

313
00:15:18.879 --> 00:15:19.519
<v Speaker 3>report here.

314
00:15:21.039 --> 00:15:23.879
<v Speaker 1>I don't think people are saying heretic as an intergalactic

315
00:15:23.919 --> 00:15:26.440
<v Speaker 1>the heretic prophet. I think it's like, I don't think

316
00:15:26.480 --> 00:15:29.120
<v Speaker 1>that one was ever gonna come out.

317
00:15:30.360 --> 00:15:31.240
<v Speaker 2>I don't think it was ever.

318
00:15:31.399 --> 00:15:34.039
<v Speaker 3>I don't that one strikes me as a PS six

319
00:15:34.080 --> 00:15:35.039
<v Speaker 3>if I'm being honest.

320
00:15:35.440 --> 00:15:39.559
<v Speaker 1>So it's very it's gonna be late PS five for sure. Yeah, Okay,

321
00:15:39.759 --> 00:15:41.440
<v Speaker 1>so I don't know. Maybe we get more word on

322
00:15:41.480 --> 00:15:45.440
<v Speaker 1>what that is, but I would lean towards Horizon or

323
00:15:45.480 --> 00:15:46.759
<v Speaker 1>Fair Games for that for sure.

324
00:15:48.080 --> 00:15:49.480
<v Speaker 2>Okay, let's get to the next one.

325
00:15:49.559 --> 00:15:52.919
<v Speaker 1>Sony, as part of this UH did acknowledge the disc

326
00:15:53.000 --> 00:15:55.919
<v Speaker 1>backlash finally, but it says it will continue its plans.

327
00:15:57.080 --> 00:15:59.960
<v Speaker 1>This comes from Chris going in at VGC. Sony is

328
00:16:00.080 --> 00:16:02.480
<v Speaker 1>broken its silence on the backlash to its decision to

329
00:16:02.480 --> 00:16:05.559
<v Speaker 1>stop making PlayStation discs. The company announced a month ago

330
00:16:05.600 --> 00:16:09.080
<v Speaker 1>that physical disc games will be discontinued for PlayStation consoles

331
00:16:09.679 --> 00:16:13.679
<v Speaker 1>starting from January twenty twenty eight, and the decision continues

332
00:16:13.720 --> 00:16:16.120
<v Speaker 1>to see fierce debate online now. During a Q and

333
00:16:16.159 --> 00:16:19.559
<v Speaker 1>A session following its Q one twenty twenty six earnings announcement,

334
00:16:20.720 --> 00:16:24.480
<v Speaker 1>Sony CFO Lentau has addressed the situation, stating that Sony

335
00:16:24.480 --> 00:16:27.639
<v Speaker 1>has been had been given, had been given the decision

336
00:16:27.919 --> 00:16:31.360
<v Speaker 1>to go digital, only some thought for a while before

337
00:16:31.360 --> 00:16:34.080
<v Speaker 1>announcing it, and that it doesn't plan to change its mind.

338
00:16:34.480 --> 00:16:37.039
<v Speaker 1>We announced that from January twenty twenty eight onwards, we

339
00:16:37.080 --> 00:16:39.720
<v Speaker 1>will no longer be manufacturing game discs, so we announced

340
00:16:39.759 --> 00:16:41.000
<v Speaker 1>it one and a half years ahead.

341
00:16:41.080 --> 00:16:44.080
<v Speaker 2>She said, this was interpreted by Sony for us.

342
00:16:44.240 --> 00:16:47.159
<v Speaker 1>There are various reasons we made this decision, the biggest

343
00:16:47.200 --> 00:16:51.879
<v Speaker 1>being that digitalization of contents overall has been progressing. That's

344
00:16:51.879 --> 00:16:54.000
<v Speaker 1>the big factor. It's not just for PlayStation before all

345
00:16:54.039 --> 00:16:57.279
<v Speaker 1>kinds of content. Digitalization is progressing. And so when we

346
00:16:57.320 --> 00:16:58.840
<v Speaker 1>think about the future, who put in a lot of

347
00:16:58.879 --> 00:17:01.480
<v Speaker 1>thought about a thought of thought and time and we

348
00:17:01.559 --> 00:17:04.400
<v Speaker 1>cautiously considered this and we came to this conclusion, and

349
00:17:04.440 --> 00:17:07.640
<v Speaker 1>we're going to cautiously move this forward to how also

350
00:17:07.680 --> 00:17:10.440
<v Speaker 1>acknowledged the backlash to their decision on social media for

351
00:17:10.480 --> 00:17:13.440
<v Speaker 1>the first time, stating that while Sony was aware of

352
00:17:13.480 --> 00:17:16.079
<v Speaker 1>players reaction to the news, its focus was on how

353
00:17:16.119 --> 00:17:18.319
<v Speaker 1>to keep them interested in PlayStation games when it does

354
00:17:18.359 --> 00:17:21.400
<v Speaker 1>go all digital. To this decision, we have received various

355
00:17:21.400 --> 00:17:24.319
<v Speaker 1>opinions and people have strong views. When we understand that

356
00:17:24.319 --> 00:17:27.119
<v Speaker 1>the community has put forward those views to us, games

357
00:17:27.160 --> 00:17:29.319
<v Speaker 1>are loved by many people. It's a form of entertainment

358
00:17:29.319 --> 00:17:31.519
<v Speaker 1>that's loved by people, and it's connected to people's fond

359
00:17:31.599 --> 00:17:34.200
<v Speaker 1>memories in many cases, and so we understand those emotions.

360
00:17:34.359 --> 00:17:37.400
<v Speaker 1>We want to consider that and in the future digital ecosystem,

361
00:17:37.440 --> 00:17:39.680
<v Speaker 1>how do we engage the gamers is something that we

362
00:17:39.720 --> 00:17:41.240
<v Speaker 1>would like to continue to explore.

363
00:17:41.839 --> 00:17:43.119
<v Speaker 2>So a couple things here.

364
00:17:44.599 --> 00:17:47.119
<v Speaker 1>First of all, the fact that they did even acknowledge

365
00:17:47.119 --> 00:17:50.720
<v Speaker 1>it to me is like they recognized they had to

366
00:17:50.759 --> 00:17:54.359
<v Speaker 1>say something to the investors and the analysts who were

367
00:17:54.400 --> 00:17:57.599
<v Speaker 1>going to be asking questions because they were very likely

368
00:17:58.000 --> 00:17:59.880
<v Speaker 1>like going to bring it up. So that is so

369
00:18:00.160 --> 00:18:03.720
<v Speaker 1>sort of acknowledging that the backlash is too big to ignore, right,

370
00:18:03.799 --> 00:18:05.279
<v Speaker 1>But of course they're stall they're saying they're going to

371
00:18:05.359 --> 00:18:08.079
<v Speaker 1>move ahead with it. I will point out that you know,

372
00:18:08.279 --> 00:18:11.799
<v Speaker 1>Sony CFO Lintau is the person who said their goal

373
00:18:11.880 --> 00:18:14.519
<v Speaker 1>right now is to make more money from the people

374
00:18:14.519 --> 00:18:18.720
<v Speaker 1>they already have, and this, this choice, this decision is

375
00:18:18.759 --> 00:18:21.720
<v Speaker 1>a million percent in line with that, where it's like,

376
00:18:21.759 --> 00:18:24.799
<v Speaker 1>how can we improve our profit margins? Well, there's one

377
00:18:24.799 --> 00:18:26.519
<v Speaker 1>thing we can do, and that is cut out the

378
00:18:26.559 --> 00:18:29.599
<v Speaker 1>profit that we share with retail when we put out

379
00:18:29.599 --> 00:18:32.279
<v Speaker 1>a physical disc. If we are putting out digital codes,

380
00:18:32.319 --> 00:18:35.119
<v Speaker 1>we can we can sort of renegotiate that side of things.

381
00:18:35.119 --> 00:18:37.000
<v Speaker 1>If we are still going to sell codes in stores,

382
00:18:37.480 --> 00:18:39.839
<v Speaker 1>we can get a much That's part of the line

383
00:18:39.839 --> 00:18:41.680
<v Speaker 1>here is they're going to get a much bigger percentage

384
00:18:41.720 --> 00:18:45.559
<v Speaker 1>cut Sony is if they're selling codes on or codes

385
00:18:45.599 --> 00:18:48.440
<v Speaker 1>in a box, and then they also expect more people

386
00:18:48.480 --> 00:18:51.240
<v Speaker 1>just to go to the PlayStation store instead. Since essentially

387
00:18:51.319 --> 00:18:53.960
<v Speaker 1>there's no difference now between getting a code in a

388
00:18:54.000 --> 00:18:55.680
<v Speaker 1>box and getting a code on the store, it's going

389
00:18:55.720 --> 00:18:58.359
<v Speaker 1>to function the exact same way. So they're going to

390
00:18:58.400 --> 00:19:01.039
<v Speaker 1>be able to cut out a huge percentage of profit

391
00:19:01.119 --> 00:19:04.640
<v Speaker 1>that was once going to retail stores, and that is something.

392
00:19:04.319 --> 00:19:05.440
<v Speaker 2>They don't want to give up.

393
00:19:05.480 --> 00:19:08.440
<v Speaker 1>So that is like where their narrow focuses at this moment,

394
00:19:09.279 --> 00:19:12.519
<v Speaker 1>and so Jason like, do you feel like, is there

395
00:19:12.559 --> 00:19:14.440
<v Speaker 1>any crack in this right here where it's like it

396
00:19:14.440 --> 00:19:17.079
<v Speaker 1>feels like there's a chance for people to help convince

397
00:19:17.079 --> 00:19:19.799
<v Speaker 1>Sony to reverse this, or it's the momentum too strong.

398
00:19:20.759 --> 00:19:23.680
<v Speaker 3>I think the fact that they are acknowledging it at

399
00:19:23.720 --> 00:19:29.440
<v Speaker 3>all is a sign that there may be a slight

400
00:19:30.400 --> 00:19:33.799
<v Speaker 3>crack in the armor. I do agree that their tunnel

401
00:19:33.839 --> 00:19:36.519
<v Speaker 3>vision is very very strong, and very very focused and

402
00:19:36.640 --> 00:19:39.000
<v Speaker 3>very very narrow. But the fact that this even had

403
00:19:39.160 --> 00:19:41.680
<v Speaker 3>was even brought up, they could have simply said, no comment,

404
00:19:42.359 --> 00:19:44.160
<v Speaker 3>we have nothing to say, We're still going to do it.

405
00:19:44.599 --> 00:19:48.440
<v Speaker 3>But they acknowledged the player's backlash, and all that's going

406
00:19:48.480 --> 00:19:52.880
<v Speaker 3>to do is empower more backlash. They are listening, keep

407
00:19:52.880 --> 00:19:56.000
<v Speaker 3>it up right, I've been on the internet once or twice.

408
00:19:56.160 --> 00:19:58.799
<v Speaker 3>I know how this works, and I'm sure you do too.

409
00:19:59.480 --> 00:20:01.799
<v Speaker 3>I don't think this is going to stop anything. If anything,

410
00:20:01.839 --> 00:20:06.319
<v Speaker 3>it's going to increase their fervor to the point where, again,

411
00:20:06.480 --> 00:20:10.680
<v Speaker 3>I don't know that they're going to ever reverse this

412
00:20:10.799 --> 00:20:15.480
<v Speaker 3>decision unfortunately. I think the play is to see if

413
00:20:15.519 --> 00:20:18.440
<v Speaker 3>we can get them to delay it. Yeah, you know

414
00:20:18.480 --> 00:20:20.680
<v Speaker 3>what I mean, maybe delay it for a little while

415
00:20:21.359 --> 00:20:25.400
<v Speaker 3>and have them reassess, try to find a different way

416
00:20:25.440 --> 00:20:30.880
<v Speaker 3>to increase those profit margins. I don't think that they're

417
00:20:30.920 --> 00:20:33.359
<v Speaker 3>ever going to fully cancel it. I think this is

418
00:20:33.359 --> 00:20:37.039
<v Speaker 3>something they are setting their ways, and it's also something

419
00:20:37.799 --> 00:20:42.720
<v Speaker 3>as awful as it would make them look, that is reversible.

420
00:20:43.720 --> 00:20:47.200
<v Speaker 3>Right If they do this in January twenty twenty eight

421
00:20:47.240 --> 00:20:51.319
<v Speaker 3>and it's such a disaster that they have to reverse course,

422
00:20:51.759 --> 00:20:54.480
<v Speaker 3>they will have egg on their face, don't get me wrong,

423
00:20:54.920 --> 00:20:58.960
<v Speaker 3>But it is something that is possible, right. Yeah, I

424
00:20:59.000 --> 00:21:01.240
<v Speaker 3>don't think you should let down the pressure. I don't

425
00:21:01.279 --> 00:21:04.720
<v Speaker 3>think you should stop telling them that this is something.

426
00:21:04.480 --> 00:21:05.240
<v Speaker 2>That bothers you.

427
00:21:05.400 --> 00:21:08.680
<v Speaker 3>If it bothers you strongly enough, I think this is

428
00:21:09.519 --> 00:21:15.119
<v Speaker 3>absolutely a cause worth putting time and energy into, especially

429
00:21:15.200 --> 00:21:18.039
<v Speaker 3>for those in rural areas where the internet sucks, and

430
00:21:18.079 --> 00:21:21.319
<v Speaker 3>for those who count on things like bargain bins to

431
00:21:21.440 --> 00:21:24.480
<v Speaker 3>be their gaming outlet, which still happens in this day

432
00:21:24.480 --> 00:21:27.720
<v Speaker 3>and age, despite what Sony and Microsoft would tell you.

433
00:21:29.000 --> 00:21:31.440
<v Speaker 2>But I I would.

434
00:21:31.279 --> 00:21:36.160
<v Speaker 3>Go into that with the knowledge that, at least potentially temporarily,

435
00:21:36.759 --> 00:21:38.799
<v Speaker 3>you're not going to have discs on Sony for a while.

436
00:21:38.880 --> 00:21:42.839
<v Speaker 3>On PlayStation for a while. What that looks like, how

437
00:21:42.839 --> 00:21:46.519
<v Speaker 3>it goes will find out. Well, yep, the fact that

438
00:21:46.559 --> 00:21:51.559
<v Speaker 3>they're acknowledging this is to me a sign that it's

439
00:21:52.640 --> 00:21:53.200
<v Speaker 3>pretty good.

440
00:21:54.319 --> 00:21:57.400
<v Speaker 1>Yeah, I think that. I think that just like there's

441
00:21:57.480 --> 00:22:01.160
<v Speaker 1>a I do just think it's a dent in the armor.

442
00:22:01.200 --> 00:22:03.759
<v Speaker 1>It's not much more than that, but it is. It

443
00:22:03.799 --> 00:22:07.599
<v Speaker 1>does show that, like you can get the big behemoth

444
00:22:07.720 --> 00:22:11.599
<v Speaker 1>to to acknowledge something here, and there's there's just no

445
00:22:11.680 --> 00:22:14.519
<v Speaker 1>easy pathway for them to reverse this, like it it

446
00:22:14.680 --> 00:22:18.319
<v Speaker 1>like Sony's not going to suddenly like change their mind

447
00:22:18.480 --> 00:22:22.039
<v Speaker 1>on the manufacturing plant, Like I don't think that's going

448
00:22:22.079 --> 00:22:25.000
<v Speaker 1>to happen. Like they are in the works of turning

449
00:22:25.000 --> 00:22:27.400
<v Speaker 1>that into some like Len's facility for some AI bullshit

450
00:22:27.519 --> 00:22:28.000
<v Speaker 1>or whatever.

451
00:22:28.359 --> 00:22:29.759
<v Speaker 2>It'll make a lot more money for them.

452
00:22:30.400 --> 00:22:32.359
<v Speaker 1>The only way that this like sort of does get

453
00:22:33.279 --> 00:22:36.599
<v Speaker 1>like worked around is by bringing in some or like

454
00:22:36.640 --> 00:22:40.000
<v Speaker 1>giving permission for some third party company to pick up

455
00:22:40.039 --> 00:22:43.920
<v Speaker 1>the manufacturing at a much smaller scale, but like to

456
00:22:44.039 --> 00:22:46.640
<v Speaker 1>use the Sony DRM like that would be this like

457
00:22:46.720 --> 00:22:49.920
<v Speaker 1>the solution, and they of course have not like ruled

458
00:22:49.920 --> 00:22:53.640
<v Speaker 1>that out explicitly, but it's also something that they've they've

459
00:22:53.680 --> 00:22:56.759
<v Speaker 1>given no reason to believe that they have any recourse

460
00:22:56.839 --> 00:22:59.480
<v Speaker 1>for us to play the discs we already have so

461
00:22:59.559 --> 00:23:02.640
<v Speaker 1>to take was on optical disk drives, let alone giving

462
00:23:02.680 --> 00:23:05.559
<v Speaker 1>a third party the rights to get into their DRM

463
00:23:05.799 --> 00:23:09.680
<v Speaker 1>and to print discs on the behalf of third party publishers.

464
00:23:10.319 --> 00:23:13.000
<v Speaker 1>That it does seem like Sony wants a clean break

465
00:23:13.000 --> 00:23:15.480
<v Speaker 1>here and they believe that, like they're that they can

466
00:23:15.559 --> 00:23:17.759
<v Speaker 1>probably just see this through and get to that point.

467
00:23:18.480 --> 00:23:20.359
<v Speaker 1>I'm not of the opinion that there's no way to

468
00:23:20.400 --> 00:23:23.079
<v Speaker 1>reverse this though because of that plant shutting down. There's

469
00:23:23.200 --> 00:23:26.119
<v Speaker 1>there's going to be a way, And you know, I

470
00:23:26.400 --> 00:23:28.880
<v Speaker 1>think that maybe it does come down to like shifting

471
00:23:28.960 --> 00:23:32.440
<v Speaker 1>from discs to to like cards like Nintendo for their

472
00:23:32.680 --> 00:23:35.160
<v Speaker 1>handheld That just is such a massive shift and it

473
00:23:35.200 --> 00:23:37.279
<v Speaker 1>doesn't really solve a lot of the problems people have

474
00:23:37.440 --> 00:23:40.440
<v Speaker 1>with I already have a massive collection of discs that

475
00:23:40.480 --> 00:23:42.440
<v Speaker 1>I want to keep playing. What does that mean for me? Well,

476
00:23:42.480 --> 00:23:44.920
<v Speaker 1>in that situation, you would still be screwed. So it's

477
00:23:45.279 --> 00:23:47.359
<v Speaker 1>I think once you start like talking about the specifics

478
00:23:47.359 --> 00:23:49.480
<v Speaker 1>of how this could work if they were to reverse

479
00:23:49.519 --> 00:23:52.440
<v Speaker 1>the decision, it gets pretty messy pretty fast. And then

480
00:23:52.480 --> 00:23:54.480
<v Speaker 1>I think they're like, this isn't worth that headache, but

481
00:23:54.599 --> 00:23:56.960
<v Speaker 1>we're not even going to try it. So it would

482
00:23:56.960 --> 00:24:00.400
<v Speaker 1>almost have to be like a complete package person entered

483
00:24:00.799 --> 00:24:03.920
<v Speaker 1>by a some third party to Sony being like, it's

484
00:24:03.920 --> 00:24:07.039
<v Speaker 1>a turnkey solution, we can handle everything for you. And

485
00:24:07.119 --> 00:24:10.000
<v Speaker 1>I don't think that exists, and so that's where a

486
00:24:10.000 --> 00:24:11.680
<v Speaker 1>lot of the pessimism I think comes from Jay.

487
00:24:11.759 --> 00:24:14.119
<v Speaker 3>Some some people in the chat are mentioning like a

488
00:24:14.119 --> 00:24:16.359
<v Speaker 3>limited run or an I am a bit that that

489
00:24:16.599 --> 00:24:20.680
<v Speaker 3>that sort of physical manufacturing, but I don't think that's more.

490
00:24:20.880 --> 00:24:22.839
<v Speaker 2>Boutique, niche, bespoke.

491
00:24:22.960 --> 00:24:24.920
<v Speaker 1>I don't know, but that might be like what we're

492
00:24:25.000 --> 00:24:27.079
<v Speaker 1>left with if there is something here right like that

493
00:24:27.200 --> 00:24:31.039
<v Speaker 1>might might like like sort of vinyl in music where

494
00:24:31.039 --> 00:24:33.240
<v Speaker 1>it's like, yeah, it's getting bigger, but yeah.

495
00:24:33.640 --> 00:24:37.359
<v Speaker 3>If the PS six doesn't have a disc, what's the point, right, right,

496
00:24:37.440 --> 00:24:40.039
<v Speaker 3>So you're gonna but you're going to manufacture stuff for

497
00:24:40.119 --> 00:24:43.039
<v Speaker 3>dead consoles like that. There's there's no longevity in that either.

498
00:24:43.079 --> 00:24:46.319
<v Speaker 3>It's it's a it's quite a conundrum they find themselves in,

499
00:24:46.359 --> 00:24:47.240
<v Speaker 3>to be honest.

500
00:24:47.440 --> 00:24:51.200
<v Speaker 1>Yep, it's so uh yeah, I do think I do

501
00:24:51.279 --> 00:24:53.920
<v Speaker 1>think that people should like, it's your last chance to

502
00:24:54.000 --> 00:24:55.920
<v Speaker 1>like save this. So people, I think people, if they're

503
00:24:56.000 --> 00:24:58.119
<v Speaker 1>if they're serious about it, should continue to kind of

504
00:24:58.799 --> 00:25:01.240
<v Speaker 1>approach it the exact way they have been, which is

505
00:25:01.279 --> 00:25:05.319
<v Speaker 1>to make every single thing related to Sony PlayStation about

506
00:25:05.319 --> 00:25:08.359
<v Speaker 1>this conversation to the point where partners cannot ignore it.

507
00:25:08.400 --> 00:25:11.400
<v Speaker 1>And yeah, maybe they have to keep answering these questions

508
00:25:11.400 --> 00:25:14.960
<v Speaker 1>and that does change something. But I think they're like,

509
00:25:15.000 --> 00:25:17.960
<v Speaker 1>looking ten, fifteen, twenty years down the line, They're like, well,

510
00:25:18.039 --> 00:25:20.079
<v Speaker 1>this line is going in that direction. Eventually all of

511
00:25:20.079 --> 00:25:21.720
<v Speaker 1>you are going to be digital just the way, by

512
00:25:21.720 --> 00:25:24.119
<v Speaker 1>the way things are going. So if we could just

513
00:25:24.160 --> 00:25:26.440
<v Speaker 1>stick this out, we'll get on the other side eventually.

514
00:25:26.519 --> 00:25:28.440
<v Speaker 1>But it kind of feels like they should have just

515
00:25:28.559 --> 00:25:33.400
<v Speaker 1>let that happen naturally instead. Sure, sure, all right, let's

516
00:25:33.400 --> 00:25:35.559
<v Speaker 1>take a quick break when we come back. Plenty more

517
00:25:35.599 --> 00:25:37.799
<v Speaker 1>headlines to get into. If you want to skip out

518
00:25:37.839 --> 00:25:39.960
<v Speaker 1>on these messages. Gimepop dot Com, slush Joint has the

519
00:25:40.000 --> 00:25:42.000
<v Speaker 1>at reversions. You can get them there. We will be

520
00:25:42.079 --> 00:25:45.599
<v Speaker 1>right back. It's Game mess Mornings. I'm Jeff Grub That's

521
00:25:45.680 --> 00:25:46.319
<v Speaker 1>Jason Finale.

522
00:25:46.400 --> 00:25:51.519
<v Speaker 2>Jason. How's Magic Con? Amsterdam is amazing out of it?

523
00:25:52.079 --> 00:25:52.759
<v Speaker 2>If you've been there.

524
00:25:52.880 --> 00:25:55.599
<v Speaker 1>I've been there yet. There for us for a gaming

525
00:25:55.839 --> 00:25:59.079
<v Speaker 1>conference that was very business focused, but it was excellent. Man,

526
00:25:59.119 --> 00:25:59.759
<v Speaker 1>what a cool place.

527
00:26:00.200 --> 00:26:02.599
<v Speaker 3>Yeah, it was the first time I had ever been

528
00:26:02.640 --> 00:26:05.400
<v Speaker 3>to Europe let alone and just Amsterdam, so.

529
00:26:05.440 --> 00:26:06.400
<v Speaker 2>That was that was cool.

530
00:26:06.960 --> 00:26:09.559
<v Speaker 3>The amount of bikes I saw and people on bikes

531
00:26:09.799 --> 00:26:14.640
<v Speaker 3>was like heartwarming, Like I didn't think and I've quickly

532
00:26:14.720 --> 00:26:18.599
<v Speaker 3>learned that there was a bike path and a walking

533
00:26:18.640 --> 00:26:20.759
<v Speaker 3>path and if you were walking in the bike path,

534
00:26:21.000 --> 00:26:22.200
<v Speaker 3>they did not give a fuck.

535
00:26:22.279 --> 00:26:24.240
<v Speaker 2>They would run your ass.

536
00:26:23.960 --> 00:26:27.759
<v Speaker 3>Over with impunity and yell at you saying you deserved it.

537
00:26:28.599 --> 00:26:31.240
<v Speaker 3>But the con itself was really cool. I had four

538
00:26:31.599 --> 00:26:34.920
<v Speaker 3>big pieces go up, three on game Spot, one on Kotaku,

539
00:26:35.119 --> 00:26:38.480
<v Speaker 3>talking with a whole bunch of people designing the games,

540
00:26:38.519 --> 00:26:40.480
<v Speaker 3>and we did a whole big thing on the secret

541
00:26:40.559 --> 00:26:42.240
<v Speaker 3>Layer stuff. We could talk about that at the end

542
00:26:42.240 --> 00:26:45.160
<v Speaker 3>when you ask what I have going on. But Amsterdam

543
00:26:45.240 --> 00:26:49.519
<v Speaker 3>was amazing. Walking everywhere was nice. We were walking distance

544
00:26:49.559 --> 00:26:52.200
<v Speaker 3>to the convention from our hotels, just walking down the

545
00:26:52.200 --> 00:26:55.960
<v Speaker 3>little street, seeing all the shops. Getting dinner at I

546
00:26:55.960 --> 00:26:59.519
<v Speaker 3>had a chicken like some sort of chicken sandwich, had

547
00:26:59.559 --> 00:27:02.119
<v Speaker 3>some deli, some Italian deli, right on this right on

548
00:27:02.160 --> 00:27:04.440
<v Speaker 3>this main street. Man, I'm still thinking about that.

549
00:27:04.599 --> 00:27:05.279
<v Speaker 2>It was so good.

550
00:27:06.079 --> 00:27:08.880
<v Speaker 3>But yeah, very cool, very very cool city. And I

551
00:27:08.880 --> 00:27:11.640
<v Speaker 3>hope to get back there next year because they're going back,

552
00:27:12.119 --> 00:27:19.000
<v Speaker 3>uh four Magic cons next year. Uh Detroit, Oh really, Tokyo,

553
00:27:19.880 --> 00:27:21.279
<v Speaker 3>Las Vegas had Amsterdam?

554
00:27:21.839 --> 00:27:24.880
<v Speaker 1>Okay, hell yeah, maybe I can come visit in the

555
00:27:24.880 --> 00:27:26.599
<v Speaker 1>Detroit Detroit.

556
00:27:27.720 --> 00:27:31.160
<v Speaker 2>Detroit when did when? When is the Detroit February It's

557
00:27:31.160 --> 00:27:31.920
<v Speaker 2>the first one of the year.

558
00:27:32.160 --> 00:27:33.799
<v Speaker 1>Okay, maybe I go to see like a Lions game

559
00:27:33.799 --> 00:27:36.119
<v Speaker 1>and then and then like a stay in town or

560
00:27:36.160 --> 00:27:36.759
<v Speaker 1>whatever for it.

561
00:27:36.839 --> 00:27:38.720
<v Speaker 2>Okay, that'd be fun.

562
00:27:39.319 --> 00:27:42.880
<v Speaker 1>Uh all right, let's see here man, Amsterdam. When I

563
00:27:42.920 --> 00:27:45.279
<v Speaker 1>was there, I remember like making a point to go

564
00:27:45.359 --> 00:27:48.000
<v Speaker 1>visit the like the bridge where they had the first

565
00:27:48.079 --> 00:27:49.000
<v Speaker 1>stock exchange.

566
00:27:49.039 --> 00:27:51.559
<v Speaker 2>And just like you fuckers don't know what you did.

567
00:27:51.440 --> 00:27:55.400
<v Speaker 3>To us, Yeah you mentioned that there. I saw in

568
00:27:55.400 --> 00:27:57.359
<v Speaker 3>front of some of the apartments on the street there

569
00:27:57.359 --> 00:28:01.200
<v Speaker 3>were these golden squares talking about his uh and if

570
00:28:01.240 --> 00:28:03.079
<v Speaker 3>you look, I took a picture of one. If you

571
00:28:03.119 --> 00:28:05.079
<v Speaker 3>look very closely at the golden square, it's got the

572
00:28:05.119 --> 00:28:07.000
<v Speaker 3>name of the person who lived in that apartment during

573
00:28:07.000 --> 00:28:10.039
<v Speaker 3>World War Two, during the occupation. What time they were

574
00:28:10.359 --> 00:28:13.000
<v Speaker 3>removed from their home, and what time and what day,

575
00:28:13.119 --> 00:28:15.200
<v Speaker 3>not not what time, what day and what day they

576
00:28:15.240 --> 00:28:18.559
<v Speaker 3>were removed from their lives. It's a very and it's

577
00:28:18.599 --> 00:28:23.160
<v Speaker 3>just these squares just line the streets. It's not a plaque.

578
00:28:23.279 --> 00:28:25.200
<v Speaker 3>I would not call it a plaque. A plaque commemorates,

579
00:28:25.279 --> 00:28:28.440
<v Speaker 3>in my opinion, something a little more positive.

580
00:28:28.640 --> 00:28:29.920
<v Speaker 2>This was not good.

581
00:28:30.440 --> 00:28:33.720
<v Speaker 3>Yeah maybe maybe maybe Definitionally it's.

582
00:28:33.559 --> 00:28:35.000
<v Speaker 2>A plaque, but I don't call it a plaque.

583
00:28:35.119 --> 00:28:37.799
<v Speaker 3>I don't call this particular thing a plaque.

584
00:28:38.279 --> 00:28:43.200
<v Speaker 2>It was very sobering. Yeah, realize that's you.

585
00:28:43.359 --> 00:28:45.720
<v Speaker 1>You know, you can walk around any corner and Europe

586
00:28:45.720 --> 00:28:47.279
<v Speaker 1>and find something like that a lot of times and say,

587
00:28:47.279 --> 00:28:50.359
<v Speaker 1>oh my god, yeah it can hit. Yeah, the lines

588
00:28:50.400 --> 00:28:51.799
<v Speaker 1>are going to be playing February, but you don't know

589
00:28:51.799 --> 00:28:57.440
<v Speaker 1>what you're talking about. They're winning the supermow uh yeah, absolutely,

590
00:28:57.480 --> 00:28:58.240
<v Speaker 1>don't worry about it.

591
00:28:59.039 --> 00:29:00.319
<v Speaker 2>All right, let's see here.

592
00:29:00.759 --> 00:29:04.720
<v Speaker 1>Xbox Boss Boss Asha Charmas's console is the core of

593
00:29:04.799 --> 00:29:05.519
<v Speaker 1>its strength.

594
00:29:05.920 --> 00:29:06.240
<v Speaker 2>Okay.

595
00:29:06.480 --> 00:29:08.960
<v Speaker 1>Asha Sharma told employees that Xbox must return to player

596
00:29:09.000 --> 00:29:11.160
<v Speaker 1>and revenue growth by the end of fiscal twenty twenty

597
00:29:11.160 --> 00:29:15.519
<v Speaker 1>seven next June, and restore profits to industry norms. Her

598
00:29:15.599 --> 00:29:20.200
<v Speaker 1>four priorities are the core is strengthened, the platform led

599
00:29:20.240 --> 00:29:24.000
<v Speaker 1>by console. The content plan is to turn games that

600
00:29:24.079 --> 00:29:27.920
<v Speaker 1>are already popular into bigger global franchises. It's nice to

601
00:29:27.960 --> 00:29:29.079
<v Speaker 1>want things once again.

602
00:29:29.680 --> 00:29:30.039
<v Speaker 2>Creation.

603
00:29:30.839 --> 00:29:33.519
<v Speaker 1>Basically, the idea behind this is established Minecraft as a

604
00:29:33.640 --> 00:29:37.839
<v Speaker 1>creator platform is like the platform for creators, and to

605
00:29:38.039 --> 00:29:41.319
<v Speaker 1>expand the world's fans are already loved by connecting them

606
00:29:41.359 --> 00:29:44.599
<v Speaker 1>more In these games a lot of just easy things

607
00:29:44.599 --> 00:29:47.839
<v Speaker 1>to say, words are cheap sort of situations. The most

608
00:29:47.839 --> 00:29:51.279
<v Speaker 1>consequential statement is that console generates the majority of Xbox revenue,

609
00:29:51.319 --> 00:29:54.319
<v Speaker 1>though and remains the foundation of its audience, and it

610
00:29:54.359 --> 00:29:57.880
<v Speaker 1>is still the company's flagship experience. Xbox will also organize

611
00:29:57.920 --> 00:30:01.759
<v Speaker 1>its studios less as decentralized individ teams and more around

612
00:30:01.759 --> 00:30:05.119
<v Speaker 1>its strongest franchise is the most promising new concept concepts,

613
00:30:05.119 --> 00:30:07.200
<v Speaker 1>which is what we've been kind of hearing recently.

614
00:30:07.200 --> 00:30:09.519
<v Speaker 2>That's part of the big reset or whatever.

615
00:30:09.599 --> 00:30:12.480
<v Speaker 1>Charms Timetable calls for a return to growth in fiscal

616
00:30:12.559 --> 00:30:16.720
<v Speaker 1>year twenty twenty seven, meaningful acceleration of growth in fiscal

617
00:30:16.799 --> 00:30:19.960
<v Speaker 1>year twenty twenty eight and twenty nine and sustained double

618
00:30:20.000 --> 00:30:24.279
<v Speaker 1>digit player and engagement growth with industry leading margins by

619
00:30:24.319 --> 00:30:28.920
<v Speaker 1>twenty thirty. She says three Xbox franchises already generate more

620
00:30:28.920 --> 00:30:31.400
<v Speaker 1>than one billion annually. She didn't say what those were.

621
00:30:31.559 --> 00:30:34.400
<v Speaker 1>It's gotta be like Minecraft, Call of Duty and Candy

622
00:30:34.400 --> 00:30:38.599
<v Speaker 1>Crush probably, although she does, she did not identify them

623
00:30:38.680 --> 00:30:41.880
<v Speaker 1>and promises a greater investment in Minecraft, King and Microsoft's

624
00:30:41.920 --> 00:30:43.160
<v Speaker 1>casual games operation.

625
00:30:44.680 --> 00:30:45.440
<v Speaker 2>Is that okay? So?

626
00:30:45.559 --> 00:30:48.119
<v Speaker 1>I think when we look at this, Jason, it's a

627
00:30:48.559 --> 00:30:50.599
<v Speaker 1>man a bunch of stuff where it's like, yeah, of

628
00:30:50.680 --> 00:30:53.640
<v Speaker 1>course you want to make money and you want to

629
00:30:53.759 --> 00:30:58.480
<v Speaker 1>see growth and you want profit. What is really like

630
00:30:58.799 --> 00:31:02.440
<v Speaker 1>taking your games to turn them into global franchises. Haven't

631
00:31:02.480 --> 00:31:05.000
<v Speaker 1>you been trying to do that for years? What is

632
00:31:05.039 --> 00:31:05.640
<v Speaker 1>different here?

633
00:31:07.079 --> 00:31:09.599
<v Speaker 3>I think she just every morning she has her little

634
00:31:09.599 --> 00:31:13.039
<v Speaker 3>business alphabets and she makes the words and she eats

635
00:31:13.079 --> 00:31:15.720
<v Speaker 3>the words, and she's like, ooh, my vocabulary is rising.

636
00:31:15.799 --> 00:31:17.599
<v Speaker 2>This is what we're going to talk about today.

637
00:31:18.240 --> 00:31:20.880
<v Speaker 3>She ate a lot of alphabets on this and during

638
00:31:20.920 --> 00:31:23.799
<v Speaker 3>this interview, didn't she.

639
00:31:22.839 --> 00:31:25.920
<v Speaker 2>She even came up with the four c's man.

640
00:31:26.000 --> 00:31:28.799
<v Speaker 3>The only thing this is missing to hit business lingo

641
00:31:28.839 --> 00:31:32.279
<v Speaker 3>bingo is synergy and paradigm like what the what the

642
00:31:32.319 --> 00:31:32.880
<v Speaker 3>fuck are.

643
00:31:32.720 --> 00:31:35.000
<v Speaker 2>We doing here? I bet they're in there somewhere too. Yeah,

644
00:31:35.039 --> 00:31:36.839
<v Speaker 2>what is this? This is?

645
00:31:37.519 --> 00:31:40.440
<v Speaker 3>You could have taken this piece of text that you

646
00:31:40.519 --> 00:31:43.279
<v Speaker 3>put in our nice little news rundown and send it

647
00:31:43.359 --> 00:31:46.480
<v Speaker 3>back in time to the year two thousand and it

648
00:31:46.519 --> 00:31:49.240
<v Speaker 3>would be exactly well maybe not Minecraft, but everything.

649
00:31:48.920 --> 00:31:50.759
<v Speaker 2>Else, it would be exactly the same.

650
00:31:51.319 --> 00:31:54.359
<v Speaker 3>Turn our games into global franchisees, strengthen the platform led

651
00:31:54.359 --> 00:31:57.480
<v Speaker 3>by console expand the world's fans already love what.

652
00:31:57.200 --> 00:31:58.920
<v Speaker 2>The fuck is happening here?

653
00:31:59.119 --> 00:32:02.480
<v Speaker 1>And like the like the goals themselves, like double digit

654
00:32:02.559 --> 00:32:05.720
<v Speaker 1>player engagement growth and industry leading margins by fiscal year

655
00:32:05.720 --> 00:32:06.240
<v Speaker 1>twenty thirty.

656
00:32:06.240 --> 00:32:08.359
<v Speaker 2>That's aggressive. That is no different.

657
00:32:08.359 --> 00:32:11.480
<v Speaker 1>Like Phil Spencer was well known for having very aggressive

658
00:32:11.519 --> 00:32:14.200
<v Speaker 1>goals for the company, and it never it didn't lead

659
00:32:14.240 --> 00:32:17.319
<v Speaker 1>to much because the games weren't delivering. And I just

660
00:32:17.680 --> 00:32:19.759
<v Speaker 1>when we look at this and we see the recent

661
00:32:20.000 --> 00:32:23.880
<v Speaker 1>layoffs and the morale declining across the board at Xbox,

662
00:32:23.920 --> 00:32:26.839
<v Speaker 1>are we really expecting the games to be better going forward?

663
00:32:27.319 --> 00:32:30.839
<v Speaker 1>I'm not like that's that needs to be like the

664
00:32:30.880 --> 00:32:32.839
<v Speaker 1>thing that they're doing first and foremost, if they're actually

665
00:32:32.920 --> 00:32:35.519
<v Speaker 1>serious about all this, and none of the decisions. None

666
00:32:35.559 --> 00:32:38.400
<v Speaker 1>of the decisions other than this idea of we're going

667
00:32:38.440 --> 00:32:40.759
<v Speaker 1>to sort of change the focus of the studios being

668
00:32:41.039 --> 00:32:45.359
<v Speaker 1>autonomous and on their own over here too, like being like, oh,

669
00:32:45.440 --> 00:32:47.440
<v Speaker 1>we're they're going to be focused on our biggest pillars

670
00:32:47.440 --> 00:32:48.599
<v Speaker 1>and we're going to kind of tell them what to

671
00:32:48.640 --> 00:32:50.599
<v Speaker 1>work on. That's the one change, and I don't think

672
00:32:50.599 --> 00:32:51.400
<v Speaker 1>that changes much.

673
00:32:52.039 --> 00:32:56.480
<v Speaker 3>Somebody in chat just pointed out something that's probably true

674
00:32:56.640 --> 00:33:00.759
<v Speaker 3>now that it's in my head. Co Pilot Death wrote this,

675
00:33:00.839 --> 00:33:04.759
<v Speaker 3>didn't it? Oh yeah, they of course Copilot definitely she

676
00:33:04.759 --> 00:33:07.359
<v Speaker 3>she asked copilot, and co Pilot spat out a bunch

677
00:33:07.400 --> 00:33:07.839
<v Speaker 3>of shit that.

678
00:33:07.839 --> 00:33:10.559
<v Speaker 2>Was she does that for everything. Literally, yeah, it was.

679
00:33:10.519 --> 00:33:13.160
<v Speaker 3>Obvious and what she wanted to hear. And bang, now

680
00:33:13.160 --> 00:33:18.400
<v Speaker 3>we're talking about core content creation connection, the four SE's

681
00:33:18.440 --> 00:33:23.119
<v Speaker 3>of Xbox. Yeah. Like, I you know, I go back

682
00:33:23.119 --> 00:33:24.880
<v Speaker 3>to my buddy who told me he was getting tired

683
00:33:24.920 --> 00:33:29.000
<v Speaker 3>of of gaming and looking back at retro and I'm

684
00:33:29.079 --> 00:33:32.279
<v Speaker 3>finding it hard to argue. I mean, we're coming into

685
00:33:32.279 --> 00:33:35.880
<v Speaker 3>one of the most active release schedules in some time,

686
00:33:35.960 --> 00:33:39.279
<v Speaker 3>between Yeah next week and No and Grand Theft Auto

687
00:33:39.319 --> 00:33:43.279
<v Speaker 3>in November, and I just like, I have two reviews

688
00:33:43.319 --> 00:33:45.839
<v Speaker 3>lined up, which is great, but and for from a

689
00:33:45.839 --> 00:33:49.599
<v Speaker 3>freelance perspective, I'll probably have some more. But like, I

690
00:33:49.960 --> 00:33:53.640
<v Speaker 3>just have no desire right now. I'm playing Tomadacci Life still.

691
00:33:53.680 --> 00:33:56.440
<v Speaker 3>I think I'm approaching a hundred hours of Tomadocci life.

692
00:33:56.480 --> 00:33:59.720
<v Speaker 3>Tifa Lockhart and Homer Simpson divorced yesterday. It was a tragedy.

693
00:34:00.000 --> 00:34:04.400
<v Speaker 3>Oh that's there's some very their sun lock part is

694
00:34:04.480 --> 00:34:10.400
<v Speaker 3>very upset. It's it's just I find it's so hard

695
00:34:10.760 --> 00:34:15.840
<v Speaker 3>to be inspired to play current video games.

696
00:34:15.519 --> 00:34:18.000
<v Speaker 2>For fun now. Yeah, it used to be the only

697
00:34:18.079 --> 00:34:18.719
<v Speaker 2>thing I did.

698
00:34:19.679 --> 00:34:22.639
<v Speaker 1>There's like there's like definitely like a indie games where

699
00:34:22.679 --> 00:34:24.960
<v Speaker 1>it's a Tarotech legion, like man man, just give me

700
00:34:25.000 --> 00:34:28.119
<v Speaker 1>a video game, mass video game that's so easy to play. Yeah,

701
00:34:28.119 --> 00:34:31.199
<v Speaker 1>but yeah, the kind of constant I don't, at least

702
00:34:31.199 --> 00:34:33.559
<v Speaker 1>from these bigger, bigger companies. It's very easy for me

703
00:34:33.599 --> 00:34:36.079
<v Speaker 1>to get jaded very quickly about them because they just

704
00:34:36.239 --> 00:34:38.760
<v Speaker 1>don't seem interested in the same things that we're interested in,

705
00:34:39.599 --> 00:34:41.840
<v Speaker 1>which I just don't think is changed here with Xbox.

706
00:34:41.920 --> 00:34:43.840
<v Speaker 1>But the way she lays this stuff out, I don't

707
00:34:43.840 --> 00:34:46.360
<v Speaker 1>think that she's suddenly moving this company in a direction

708
00:34:46.480 --> 00:34:48.960
<v Speaker 1>to be more in line with the people who are

709
00:34:49.079 --> 00:34:52.440
<v Speaker 1>very excited about Xbox consoles still, which is a dwindling number,

710
00:34:53.159 --> 00:34:56.719
<v Speaker 1>let alone being able to sort of capture people who

711
00:34:56.800 --> 00:34:59.360
<v Speaker 1>are like set the Xbox aside as even a possibility

712
00:34:59.400 --> 00:35:03.440
<v Speaker 1>that they're gonna they are like, they have a huge

713
00:35:03.519 --> 00:35:06.559
<v Speaker 1>uphill battle and so far, the weapons that they have

714
00:35:06.639 --> 00:35:08.960
<v Speaker 1>deployed there to sort of get people excited again are

715
00:35:09.000 --> 00:35:11.800
<v Speaker 1>a couple of exclusives, Gears of War e Eday and

716
00:35:11.920 --> 00:35:16.360
<v Speaker 1>Clockwork Revolution, And I think, I mean, if we ask people,

717
00:35:16.360 --> 00:35:18.039
<v Speaker 1>I don't think most people are going to go out

718
00:35:18.079 --> 00:35:20.840
<v Speaker 1>and buy an Xbox for either of those. And even

719
00:35:20.840 --> 00:35:22.719
<v Speaker 1>if they had a list of that was like ten

720
00:35:22.760 --> 00:35:25.480
<v Speaker 1>games deep at this point, and they really just need

721
00:35:25.519 --> 00:35:28.079
<v Speaker 1>a couple of ones that move the entire world, and

722
00:35:28.119 --> 00:35:29.719
<v Speaker 1>they've not been able to deliver one of those in

723
00:35:29.760 --> 00:35:30.599
<v Speaker 1>a very long time.

724
00:35:31.119 --> 00:35:31.320
<v Speaker 2>Now.

725
00:35:31.360 --> 00:35:34.960
<v Speaker 3>See, they compare this to this to the PlayStation story, right,

726
00:35:35.000 --> 00:35:37.119
<v Speaker 3>because they kind of sound the same in terms of

727
00:35:37.159 --> 00:35:40.679
<v Speaker 3>their overall goals. Yes, PlayStation has the built in fan

728
00:35:40.760 --> 00:35:44.119
<v Speaker 3>base that they can milk. Yes, Xbox might have one,

729
00:35:44.239 --> 00:35:47.239
<v Speaker 3>but it is not nearly the same size. They've definitely

730
00:35:47.320 --> 00:35:49.719
<v Speaker 3>sort of alienated a lot of them. Yes, Yes, so

731
00:35:49.880 --> 00:35:53.559
<v Speaker 3>they are very much on the back foot. And it

732
00:35:53.599 --> 00:35:56.079
<v Speaker 3>says a lot that PlayStation came out with this no

733
00:35:56.159 --> 00:36:00.400
<v Speaker 3>more disk thing and super pr focused all of us sudden,

734
00:36:00.440 --> 00:36:01.840
<v Speaker 3>we need to put our best forward forward.

735
00:36:01.960 --> 00:36:04.480
<v Speaker 2>Xbox hasn't said a damn word. Yep.

736
00:36:04.760 --> 00:36:08.440
<v Speaker 3>That that sort of tells me that they're just as

737
00:36:08.480 --> 00:36:10.679
<v Speaker 3>much in this to maximize profit too, that which I

738
00:36:10.679 --> 00:36:13.519
<v Speaker 3>already knew well. The fact they didn't immediately come out

739
00:36:13.639 --> 00:36:17.119
<v Speaker 3>with the the repost let's say, when the and we're

740
00:36:17.199 --> 00:36:20.800
<v Speaker 3>keeping discs just like Sony did to them in twenty thirteen, Yeah,

741
00:36:20.800 --> 00:36:21.440
<v Speaker 3>that's a lot.

742
00:36:21.480 --> 00:36:22.159
<v Speaker 2>They're not They're just not.

743
00:36:22.239 --> 00:36:23.920
<v Speaker 1>Yeah, they're not as serious as they could be, right,

744
00:36:23.960 --> 00:36:25.719
<v Speaker 1>And so what does that really telling us about the

745
00:36:25.760 --> 00:36:28.840
<v Speaker 1>rest of this. It's like, Yeah, there's probably not as

746
00:36:28.920 --> 00:36:30.920
<v Speaker 1>much serious thought going in behind us as we as

747
00:36:30.920 --> 00:36:33.119
<v Speaker 1>you might think. And I think most people don't think

748
00:36:33.159 --> 00:36:37.239
<v Speaker 1>there's much going into it at all. So yeah, I definitely.

749
00:36:38.679 --> 00:36:41.599
<v Speaker 2>All right. Yeah, people people going out like Man Perfect.

750
00:36:41.320 --> 00:36:43.880
<v Speaker 1>Dark Vow two, stuff that like people were excited about

751
00:36:44.320 --> 00:36:47.840
<v Speaker 1>that stuff gets canceled, You lay off thirty two hundred

752
00:36:47.880 --> 00:36:50.400
<v Speaker 1>people or in the works of doing so.

753
00:36:51.239 --> 00:36:52.320
<v Speaker 2>That can bump people out.

754
00:36:52.320 --> 00:36:54.760
<v Speaker 1>There's the BDS boycott, which I think people are like,

755
00:36:54.920 --> 00:36:56.679
<v Speaker 1>I wasn't going to cross that line no matter what.

756
00:36:57.280 --> 00:37:01.559
<v Speaker 1>There's a million reasons not to show up for Microsoft,

757
00:37:01.599 --> 00:37:03.960
<v Speaker 1>like you hate using Windows and hear the next system

758
00:37:04.039 --> 00:37:04.920
<v Speaker 1>might be more of a PC.

759
00:37:05.559 --> 00:37:07.440
<v Speaker 2>Like, there's a million reasons.

760
00:37:07.119 --> 00:37:10.000
<v Speaker 1>People have to just be like, not give this ecosystem

761
00:37:10.000 --> 00:37:12.440
<v Speaker 1>a chance. Again, the only thing that would overcome that

762
00:37:12.639 --> 00:37:15.360
<v Speaker 1>is a game that's impossible to ignore. And I will

763
00:37:15.360 --> 00:37:16.840
<v Speaker 1>not believe that they will be able to deliver one

764
00:37:16.880 --> 00:37:18.239
<v Speaker 1>of those until they actually do.

765
00:37:18.840 --> 00:37:21.920
<v Speaker 3>And unfortunately, they're under no obligation to do it because yesterday,

766
00:37:21.920 --> 00:37:25.400
<v Speaker 3>I believe I read Microsoft had the largest market cap

767
00:37:25.440 --> 00:37:29.239
<v Speaker 3>recovery of all time, like they said, a record for

768
00:37:29.599 --> 00:37:32.440
<v Speaker 3>market cap gain or something like that yesterday.

769
00:37:32.559 --> 00:37:34.280
<v Speaker 2>So they think.

770
00:37:34.119 --> 00:37:37.280
<v Speaker 3>Whatever they're doing is working. Oh yeah, it's all based

771
00:37:37.280 --> 00:37:41.559
<v Speaker 3>on the AI bubble, of course, but yeah, like I don't.

772
00:37:41.920 --> 00:37:43.679
<v Speaker 3>They haven't produced it, and like you said, I don't

773
00:37:43.679 --> 00:37:45.679
<v Speaker 3>think they're really going.

774
00:37:45.440 --> 00:37:50.599
<v Speaker 1>To assassage Creed Odyssey. Meanwhile, got the Nolan bump. This

775
00:37:50.639 --> 00:37:54.000
<v Speaker 1>is from Reese Elliott over at Alnea Analytics shuts out

776
00:37:54.039 --> 00:37:54.480
<v Speaker 1>to Reese.

777
00:37:54.639 --> 00:37:55.440
<v Speaker 2>The Odyssey hit.

778
00:37:55.400 --> 00:37:58.039
<v Speaker 1>Cinemas on the seventeenth of July and the cultural spillover

779
00:37:58.079 --> 00:38:01.800
<v Speaker 1>into games was pretty immediate. Players naturally connected the film's

780
00:38:01.800 --> 00:38:06.039
<v Speaker 1>classical Greek setting to Ubisoft's twenty eighteen Assassin's Create Odyssey.

781
00:38:06.039 --> 00:38:08.960
<v Speaker 1>By the way, I got to Phoenix down moment both

782
00:38:09.039 --> 00:38:11.400
<v Speaker 1>Dan and Mike at misconvention when we were looking at

783
00:38:11.400 --> 00:38:13.679
<v Speaker 1>one of the missboxes that was published by Ubisoft, and

784
00:38:13.719 --> 00:38:16.719
<v Speaker 1>I originally, you biquitous software. That's what Ubisoft means, and

785
00:38:16.760 --> 00:38:18.960
<v Speaker 1>they're both like what And then immediately ac think they

786
00:38:18.960 --> 00:38:20.800
<v Speaker 1>were both like that can't be true and just walked

787
00:38:20.800 --> 00:38:23.480
<v Speaker 1>away before U before Yeah, but now that's that's why

788
00:38:23.519 --> 00:38:27.719
<v Speaker 1>it's called ubi soft. Combined daily active users across Steam,

789
00:38:27.920 --> 00:38:31.159
<v Speaker 1>Xbox and PlayStation sat around one hundred and twenty two

790
00:38:31.280 --> 00:38:34.639
<v Speaker 1>thousand on the seventeenth of July. By the twenty seventh,

791
00:38:35.039 --> 00:38:37.440
<v Speaker 1>twenty seventh of July, ten days after the film opened,

792
00:38:37.639 --> 00:38:39.840
<v Speaker 1>they hit two hundred and thirty three thousand. That's a

793
00:38:39.920 --> 00:38:43.840
<v Speaker 1>ninety percent surge in engagement at one point eight x

794
00:38:43.880 --> 00:38:48.000
<v Speaker 1>the game's pre film July baseline. Basically, just like they

795
00:38:48.119 --> 00:38:50.079
<v Speaker 1>saw a bunch of positive numbers here, there was a

796
00:38:50.079 --> 00:38:53.599
<v Speaker 1>twenty six percent pickup on Steam PlayStation nearly doubled its

797
00:38:53.679 --> 00:38:57.039
<v Speaker 1>daily active users. Xbox exploded for daily active users for

798
00:38:57.079 --> 00:39:01.840
<v Speaker 1>this game to one hundred and thirty four percent. Excuse me, Yeah,

799
00:39:02.119 --> 00:39:04.679
<v Speaker 1>I think we continue to like always point out there's

800
00:39:04.760 --> 00:39:07.599
<v Speaker 1>often times a game property will have like a movie

801
00:39:07.639 --> 00:39:09.639
<v Speaker 1>or TV show that does pretty well, and it sort

802
00:39:09.679 --> 00:39:12.599
<v Speaker 1>of always does bounce right back to the success in games,

803
00:39:13.840 --> 00:39:15.960
<v Speaker 1>and it's like, oh, there's a lot of missed opportunities,

804
00:39:15.960 --> 00:39:18.599
<v Speaker 1>and this feels like one of Obviously we were not

805
00:39:18.599 --> 00:39:21.360
<v Speaker 1>going to get a game based on Chris Nolan's Odyssey,

806
00:39:22.119 --> 00:39:24.119
<v Speaker 1>but there would have been a time in like gaming,

807
00:39:24.199 --> 00:39:26.599
<v Speaker 1>like twenty years ago where people would have like been like, man,

808
00:39:26.679 --> 00:39:28.079
<v Speaker 1>Chris Nolan's new movies come out, I want to have

809
00:39:28.079 --> 00:39:30.039
<v Speaker 1>a game that is in that vibe ready to go

810
00:39:30.079 --> 00:39:33.760
<v Speaker 1>around that time. That's also not really possible now, but

811
00:39:33.800 --> 00:39:36.199
<v Speaker 1>we do see people craving this stuff and wanting to

812
00:39:36.239 --> 00:39:38.360
<v Speaker 1>go explore these spaces that they see in film in

813
00:39:38.400 --> 00:39:41.320
<v Speaker 1>a video game and assess it's creasity sort of picking

814
00:39:41.320 --> 00:39:43.920
<v Speaker 1>that up and like it's somewhat related. It's got the

815
00:39:43.920 --> 00:39:47.920
<v Speaker 1>Greek setting, it does have Odyssey in the name, really

816
00:39:47.920 --> 00:39:48.679
<v Speaker 1>benefiting from this.

817
00:39:49.119 --> 00:39:50.760
<v Speaker 3>But see they don't have to do that now because

818
00:39:50.800 --> 00:39:52.679
<v Speaker 3>they have social media teams who want to be cool

819
00:39:52.719 --> 00:39:55.920
<v Speaker 3>with the kids, right, And they may have done this.

820
00:39:56.000 --> 00:39:57.760
<v Speaker 3>I may have missed it, but if I was working

821
00:39:57.760 --> 00:40:00.559
<v Speaker 3>on ubisol social media, I would have put oppos I

822
00:40:00.559 --> 00:40:02.639
<v Speaker 3>would have I would have seen if Odyssey was like

823
00:40:02.679 --> 00:40:05.239
<v Speaker 3>going on sale, right, and then put up a post

824
00:40:05.239 --> 00:40:07.239
<v Speaker 3>that said something like did you see Christopher no One's

825
00:40:07.280 --> 00:40:09.639
<v Speaker 3>new epic? Well you ought to see this Assassin screen

826
00:40:09.880 --> 00:40:12.840
<v Speaker 3>in twenty eighteen or some dumb shit like that, and

827
00:40:12.880 --> 00:40:15.840
<v Speaker 3>then that I mean that that writes itself. Right, Listen

828
00:40:15.920 --> 00:40:19.079
<v Speaker 3>to the siren song of Assassin's Creed and come play Odyssey.

829
00:40:19.760 --> 00:40:22.840
<v Speaker 3>Make the puns people, It works, Odyssey, these nuts. That's

830
00:40:22.880 --> 00:40:23.719
<v Speaker 3>what you gotta say.

831
00:40:23.960 --> 00:40:26.760
<v Speaker 2>Where are the odd world? People? Where odd World? This

832
00:40:26.800 --> 00:40:27.519
<v Speaker 2>is your moment.

833
00:40:29.000 --> 00:40:32.360
<v Speaker 1>Here's the real question. Is Super Mario Odyssey seeing a

834
00:40:32.400 --> 00:40:33.360
<v Speaker 1>bump in sales?

835
00:40:34.239 --> 00:40:36.559
<v Speaker 3>I will tell you that Super Mario Odyssey is seeing

836
00:40:36.599 --> 00:40:40.760
<v Speaker 3>a bump in playtime in this house? Okay, nowhere, my

837
00:40:41.159 --> 00:40:45.639
<v Speaker 3>Charlotte the Younger, take take a break from her eight

838
00:40:45.679 --> 00:40:48.119
<v Speaker 3>different islands of Tomonaci life. I wish I was kidding

839
00:40:48.119 --> 00:40:51.280
<v Speaker 3>two hundred hours that kid uh and decided to jump

840
00:40:51.320 --> 00:40:53.960
<v Speaker 3>back into Super Mario odassey. I don't know why, but

841
00:40:54.519 --> 00:40:57.280
<v Speaker 3>they're playing again. I respect it too, and I wonder

842
00:40:57.280 --> 00:40:58.760
<v Speaker 3>if it's just because they kept hearing the word and

843
00:40:58.800 --> 00:41:02.719
<v Speaker 3>being like, oh yeah, they have no idea why there's

844
00:41:02.719 --> 00:41:06.039
<v Speaker 3>like compelled to play with Rio Odyssey. But yes, as

845
00:41:06.079 --> 00:41:08.960
<v Speaker 3>far as like general stats, I am genuinely curious to

846
00:41:09.280 --> 00:41:11.840
<v Speaker 3>if Super Mario sees the bump. I don't think it will.

847
00:41:11.960 --> 00:41:15.039
<v Speaker 3>I think it's about the Greek portion, but it does.

848
00:41:15.039 --> 00:41:17.280
<v Speaker 3>Does Mario have a Greek outfit? Can you put on

849
00:41:17.280 --> 00:41:17.760
<v Speaker 3>a sport now?

850
00:41:17.840 --> 00:41:19.920
<v Speaker 2>Yeah? Right? Is there a toga? Maybe?

851
00:41:19.960 --> 00:41:23.920
<v Speaker 3>Like I don't know there there might be a guess

852
00:41:23.960 --> 00:41:25.199
<v Speaker 3>who's playing Odyssey after this?

853
00:41:25.280 --> 00:41:27.360
<v Speaker 2>I guess I booted up too.

854
00:41:27.679 --> 00:41:30.400
<v Speaker 1>And it's like I don't even Yeah, Greeks were togas, right,

855
00:41:30.440 --> 00:41:34.920
<v Speaker 1>that's close enough. Nintendo was released in two canceled Virtual

856
00:41:34.960 --> 00:41:37.880
<v Speaker 1>Boy games. Nintendo was turning Zero Racers into Hopper also

857
00:41:37.920 --> 00:41:41.480
<v Speaker 1>known as Dragon Hopper, into official releases on August fourth.

858
00:41:41.880 --> 00:41:44.800
<v Speaker 1>Both were developed for the original Virtual Boy in nineteen

859
00:41:44.880 --> 00:41:48.079
<v Speaker 1>ninety six, but never commercially released, as Nintendo put that

860
00:41:48.079 --> 00:41:50.920
<v Speaker 1>thing out of its misery really quick. Zero Eracers is

861
00:41:50.960 --> 00:41:55.559
<v Speaker 1>an F zero adjacent racer. You race your tubes. If

862
00:41:55.559 --> 00:41:58.119
<v Speaker 1>people remember Arrow gauge for n sixty four. It kind

863
00:41:58.119 --> 00:42:01.199
<v Speaker 1>of looks like that, and then Vhopper is an Intelligent

864
00:42:01.280 --> 00:42:05.599
<v Speaker 1>Systems action game about platforming between floating spaces and transforming

865
00:42:05.639 --> 00:42:08.719
<v Speaker 1>into a dragon. Always fun to remember it. Man, Intelligent

866
00:42:08.760 --> 00:42:12.199
<v Speaker 1>Systems has just been there for forever with Nintendo, and

867
00:42:12.280 --> 00:42:14.079
<v Speaker 1>I think they still don't own them. It's still just

868
00:42:14.119 --> 00:42:17.000
<v Speaker 1>an external studio that works on Nintendo games exclusively for

869
00:42:17.039 --> 00:42:20.320
<v Speaker 1>the most part. The Virtual Boy application is also adding

870
00:42:20.400 --> 00:42:24.400
<v Speaker 1>selectable display colors, while Nintendo Music has received five Virtual

871
00:42:24.440 --> 00:42:25.199
<v Speaker 1>Boy soundtracks.

872
00:42:25.960 --> 00:42:27.239
<v Speaker 2>Super Mario Sunshine.

873
00:42:27.400 --> 00:42:30.840
<v Speaker 1>Sunshine also joins the Switch to GameCube library on August thirteenth.

874
00:42:30.880 --> 00:42:32.199
<v Speaker 2>It's it's still summer.

875
00:42:32.519 --> 00:42:36.639
<v Speaker 3>It goes Unite. Our time has come. The game's underrated.

876
00:42:36.760 --> 00:42:38.760
<v Speaker 2>It is. It is not good as far as the

877
00:42:38.800 --> 00:42:42.559
<v Speaker 2>other three D super Mario underrated and overrated. You can

878
00:42:42.639 --> 00:42:43.199
<v Speaker 2>find that audi.

879
00:42:43.440 --> 00:42:48.199
<v Speaker 3>Bonny col Antonio, the wonderfully Italian fellow editor writer of mine,

880
00:42:48.199 --> 00:42:51.800
<v Speaker 3>had a great point. If you're complaining about the camera

881
00:42:52.079 --> 00:42:57.800
<v Speaker 3>in Super Mario Sunshine, tell me your elden Ring playtime. Yeah,

882
00:42:58.119 --> 00:43:00.880
<v Speaker 3>if it's high, I don't want to hear it. Yes,

883
00:43:00.920 --> 00:43:03.599
<v Speaker 3>the camera stinks, but I have a soft spot for

884
00:43:03.679 --> 00:43:07.360
<v Speaker 3>Sunshine I remember being completely enamored with that game when

885
00:43:07.400 --> 00:43:09.000
<v Speaker 3>it came out back in the day, so I will

886
00:43:09.000 --> 00:43:13.079
<v Speaker 3>definitely load it up again through this to cancel Virtual

887
00:43:13.079 --> 00:43:17.480
<v Speaker 3>Boy games. That is a sort of a scenario that

888
00:43:17.519 --> 00:43:21.119
<v Speaker 3>I didn't really think about, with these virtual libraries being

889
00:43:21.119 --> 00:43:24.360
<v Speaker 3>able to bring back games that were canceled or were

890
00:43:25.639 --> 00:43:28.599
<v Speaker 3>you know, left to the ether somehow or some way,

891
00:43:28.880 --> 00:43:31.199
<v Speaker 3>kind of like how the Super Nintendo Classic brought back

892
00:43:31.239 --> 00:43:34.239
<v Speaker 3>Star Fox two. Yeah, yeah, very couple years ago. I

893
00:43:34.280 --> 00:43:35.800
<v Speaker 3>think that's that's kind of cool that we get to

894
00:43:35.800 --> 00:43:38.440
<v Speaker 3>play these games finally in some form or fashion. I

895
00:43:38.480 --> 00:43:41.639
<v Speaker 3>will admit that the Virtual Boy app on my switch

896
00:43:41.679 --> 00:43:45.400
<v Speaker 3>to has yet to be booted up, and I have

897
00:43:45.880 --> 00:43:49.039
<v Speaker 3>you have a bang thing still in the box to

898
00:43:49.199 --> 00:43:52.079
<v Speaker 3>my right. I just have to sit and open it

899
00:43:52.159 --> 00:43:54.079
<v Speaker 3>and get myself to do it. But that goes back

900
00:43:54.119 --> 00:43:56.119
<v Speaker 3>to what we're talking about. It just not being inspired lately.

901
00:43:56.719 --> 00:44:00.800
<v Speaker 3>Maybe zero Racers and this tubular core is the Internet

902
00:44:00.840 --> 00:44:01.840
<v Speaker 3>is a series of tubes.

903
00:44:02.199 --> 00:44:06.199
<v Speaker 2>It was zero racers Racers. Yep, Well we'll convince me

904
00:44:06.280 --> 00:44:06.599
<v Speaker 2>to do that.

905
00:44:07.559 --> 00:44:11.360
<v Speaker 1>I'll check out the Hopper that's Intelligence Systems has always

906
00:44:11.360 --> 00:44:14.000
<v Speaker 1>been one of my favorite studios, even when they put out.

907
00:44:14.079 --> 00:44:19.639
<v Speaker 1>Was that that Abraham Lincoln steam punk strategy game that

908
00:44:19.679 --> 00:44:22.199
<v Speaker 1>really just a Steam Yes, that.

909
00:44:22.320 --> 00:44:25.719
<v Speaker 2>Knuck out the place. Yes, what a weird game that was.

910
00:44:25.920 --> 00:44:28.280
<v Speaker 1>I remember being at E three and being like, Uh,

911
00:44:28.360 --> 00:44:30.440
<v Speaker 1>all right, it's got it like a secret game they're

912
00:44:30.440 --> 00:44:31.199
<v Speaker 1>going to announce in this room.

913
00:44:31.280 --> 00:44:32.880
<v Speaker 2>Let's come see it. And it was code named Steam.

914
00:44:32.920 --> 00:44:35.639
<v Speaker 1>And I was still excited because I love the intelligence systems.

915
00:44:35.639 --> 00:44:37.800
<v Speaker 2>And then I played it. Yeah, we viewed that game

916
00:44:39.639 --> 00:44:40.000
<v Speaker 2>all right.

917
00:44:40.039 --> 00:44:42.679
<v Speaker 1>The Lego PlayStation is reportedly coming in October with a

918
00:44:42.719 --> 00:44:46.280
<v Speaker 1>limited time Astrobot set. This is from Chris Sculling at VGC.

919
00:44:46.719 --> 00:44:49.400
<v Speaker 1>More information on the Lego PlayStation set, leaked earlier this

920
00:44:49.480 --> 00:44:53.960
<v Speaker 1>year has emerged. Back in March, insider Lego Minecraft Goat,

921
00:44:54.360 --> 00:44:57.039
<v Speaker 1>who has a lengthy track record of leaking upcoming Lego

922
00:44:57.079 --> 00:44:59.880
<v Speaker 1>sets and their pricing, stated that a Lego replica of

923
00:44:59.880 --> 00:45:01.519
<v Speaker 1>the Sony PlayStation was in the works.

924
00:45:01.559 --> 00:45:03.239
<v Speaker 2>The report claimed that the set will cost.

925
00:45:03.159 --> 00:45:07.079
<v Speaker 1>One hundred and sixty dollars and will consist of eleven pieces,

926
00:45:08.159 --> 00:45:10.800
<v Speaker 1>including at least the console and one controller.

927
00:45:10.880 --> 00:45:12.719
<v Speaker 2>Never forget now Lego.

928
00:45:13.239 --> 00:45:15.800
<v Speaker 1>A leak er brick Tap has given more information on

929
00:45:15.880 --> 00:45:18.599
<v Speaker 1>the set, including a likely release date. And news of

930
00:45:18.639 --> 00:45:21.960
<v Speaker 1>a gift with purchase promotion. According to brick Tap, the

931
00:45:22.039 --> 00:45:24.639
<v Speaker 1>Lego PlayStation will be released on October first, and will

932
00:45:24.639 --> 00:45:28.719
<v Speaker 1>be accompanied by a gift with Purchase promotion, including the

933
00:45:28.840 --> 00:45:32.519
<v Speaker 1>an Astrobot set, like a tiny little set based on Astrobot.

934
00:45:33.639 --> 00:45:36.800
<v Speaker 1>The official Lego site frequently adds gifts with purchase sets

935
00:45:36.840 --> 00:45:40.239
<v Speaker 1>as part of a limited time offer alongside major set releases.

936
00:45:40.440 --> 00:45:43.559
<v Speaker 1>These aren't sold by Lego as individual standalone products and

937
00:45:43.559 --> 00:45:45.559
<v Speaker 1>can usually only be acquired.

938
00:45:45.360 --> 00:45:48.679
<v Speaker 2>As part of a promotional deal. So we're going to.

939
00:45:48.679 --> 00:45:50.840
<v Speaker 1>Get Astrobot where you have to show up early and

940
00:45:50.960 --> 00:45:51.800
<v Speaker 1>often to get it.

941
00:45:53.519 --> 00:45:55.800
<v Speaker 2>God, I like astro Bot a whole lot.

942
00:45:55.840 --> 00:45:57.880
<v Speaker 1>I like these old console builds that they've done. For

943
00:45:57.880 --> 00:46:01.360
<v Speaker 1>the most part. God, I think I might have to

944
00:46:01.360 --> 00:46:03.400
<v Speaker 1>talk myself out of not doing this or into not

945
00:46:03.440 --> 00:46:08.320
<v Speaker 1>doing this, because I have several unbuilt Lego sets sitting

946
00:46:08.360 --> 00:46:10.199
<v Speaker 1>over there, and if I add another one, I'm gonna

947
00:46:10.199 --> 00:46:12.280
<v Speaker 1>like have so much guilt I'll never bring myself around

948
00:46:12.280 --> 00:46:13.519
<v Speaker 1>to actually start building them ever.

949
00:46:13.679 --> 00:46:15.159
<v Speaker 2>So I need to just like build a set and

950
00:46:15.199 --> 00:46:16.199
<v Speaker 2>then maybe buy this.

951
00:46:16.920 --> 00:46:20.639
<v Speaker 3>Well, then start building, because I start building. Yeah, we've

952
00:46:20.679 --> 00:46:22.719
<v Speaker 3>met a couple of times Jeff you're you're gonna be there.

953
00:46:22.719 --> 00:46:24.199
<v Speaker 3>You're going to line up for this one. I know,

954
00:46:24.320 --> 00:46:27.880
<v Speaker 3>start building it now. Exercise that guilt from yourself.

955
00:46:27.920 --> 00:46:28.079
<v Speaker 2>You know.

956
00:46:28.199 --> 00:46:30.920
<v Speaker 3>Interesting thing about this Lego PlayStation that I heard. There

957
00:46:30.920 --> 00:46:35.280
<v Speaker 3>are no circular pieces because there aren't any discs. They

958
00:46:35.320 --> 00:46:37.679
<v Speaker 3>aren't allowed to be any discs. Oh, very good regular

959
00:46:37.760 --> 00:46:41.239
<v Speaker 3>pieces and yat long ones. You can't have any circles.

960
00:46:41.280 --> 00:46:47.199
<v Speaker 3>There's a man there. Just crush them, yeah, break them

961
00:46:47.239 --> 00:46:51.400
<v Speaker 3>a half. Now, this is cool. I kind of like that.

962
00:46:51.599 --> 00:46:54.320
<v Speaker 3>See I'm not a Lego guy. I know many Lego

963
00:46:54.400 --> 00:46:58.800
<v Speaker 3>guys uh and girls. Sorry, It's just like I've tried it.

964
00:46:58.960 --> 00:47:01.320
<v Speaker 3>We've gotten Legos or the kids and we've built one

965
00:47:01.400 --> 00:47:03.679
<v Speaker 3>and they get bored, and it just never was anything

966
00:47:04.119 --> 00:47:07.719
<v Speaker 3>for me. But I am very happy for the PlayStation

967
00:47:07.840 --> 00:47:10.039
<v Speaker 3>Lego fans who are going to be lining up for this,

968
00:47:10.119 --> 00:47:14.159
<v Speaker 3>including Jeff Grubb as he just said, and like I am,

969
00:47:14.159 --> 00:47:16.000
<v Speaker 3>a friend of mine who I think has texted me

970
00:47:16.039 --> 00:47:19.320
<v Speaker 3>about this while we were speaking, who was probably very

971
00:47:19.320 --> 00:47:21.719
<v Speaker 3>excited about it as well. If I had known about

972
00:47:21.719 --> 00:47:23.920
<v Speaker 3>the later I don't know if if you mentioned it,

973
00:47:23.960 --> 00:47:27.199
<v Speaker 3>but the the Lego Pokemon set with Charles or Blastois

974
00:47:27.199 --> 00:47:29.880
<v Speaker 3>and Venus or the gift with purchase was the Canto

975
00:47:30.039 --> 00:47:32.599
<v Speaker 3>Badge collection. I would have lined up for fou I

976
00:47:32.719 --> 00:47:36.880
<v Speaker 3>known that's what Lego did, but yeah, this is this

977
00:47:36.960 --> 00:47:41.599
<v Speaker 3>is cool. I think I think Lego was really coming

978
00:47:41.679 --> 00:47:43.880
<v Speaker 3>into its own sort of as like I mean, it's

979
00:47:43.920 --> 00:47:45.400
<v Speaker 3>always been there, but like I'm more.

980
00:47:45.400 --> 00:47:47.840
<v Speaker 1>Like figuring out this video games done pretty well, like

981
00:47:47.880 --> 00:47:49.400
<v Speaker 1>I think it would be. I would have been easy

982
00:47:49.480 --> 00:47:52.000
<v Speaker 1>to sort of like, Okay, we're gonna get a bunch

983
00:47:52.039 --> 00:47:54.159
<v Speaker 1>of video game licenses or work with partners in the

984
00:47:54.239 --> 00:47:56.840
<v Speaker 1>video games space and kind of not phone it in

985
00:47:57.039 --> 00:47:57.920
<v Speaker 1>but just get it wrong.

986
00:47:58.159 --> 00:47:58.800
<v Speaker 2>Miss the mark.

987
00:47:59.119 --> 00:48:01.440
<v Speaker 1>I think they under stand exactly who it is that

988
00:48:01.840 --> 00:48:05.159
<v Speaker 1>is buying Lego and how to activate their nostalgia. And

989
00:48:05.199 --> 00:48:07.519
<v Speaker 1>the fact that they're pairing this up with Astrobot. It's

990
00:48:07.519 --> 00:48:10.159
<v Speaker 1>like they full because that's the audience. It's also an astrobot.

991
00:48:10.159 --> 00:48:12.880
<v Speaker 1>It's got a bunch of like callbacks to previous PlayStation things.

992
00:48:12.920 --> 00:48:16.199
<v Speaker 1>It's it's smart stuff, all right. A couple more stories

993
00:48:16.239 --> 00:48:19.719
<v Speaker 1>we've got to get through. Orbital's friend Pass will provide

994
00:48:19.760 --> 00:48:22.519
<v Speaker 1>easier co op and a free demo. This is from

995
00:48:22.559 --> 00:48:25.679
<v Speaker 1>Jim Norman at Nintendo Life. Honestly, we thought we couldn't

996
00:48:25.679 --> 00:48:28.039
<v Speaker 1>be any more sold on Orbitals after we went hands

997
00:48:28.079 --> 00:48:30.480
<v Speaker 1>on with it earlier this month. The magic of game

998
00:48:30.559 --> 00:48:33.280
<v Speaker 1>share meant that the switch to exclusive was already going

999
00:48:33.320 --> 00:48:36.159
<v Speaker 1>to be pretty darn accessible, But shape Farm and Kepler

1000
00:48:36.239 --> 00:48:38.320
<v Speaker 1>Interactive have announced this week that the game will also

1001
00:48:38.559 --> 00:48:42.039
<v Speaker 1>get a Global Friends Pass app, making it even easier

1002
00:48:42.039 --> 00:48:44.079
<v Speaker 1>to play with the pal. Much like what we've seen

1003
00:48:44.119 --> 00:48:47.039
<v Speaker 1>previously with Hayes Light joints like It Takes Too and

1004
00:48:47.079 --> 00:48:50.880
<v Speaker 1>Split Fiction, the Global Friends Pass lets you play online

1005
00:48:50.880 --> 00:48:53.320
<v Speaker 1>with a pal even if neither of you own the game.

1006
00:48:53.480 --> 00:48:55.440
<v Speaker 1>You'll be able to download the Global Friends Pass app

1007
00:48:55.480 --> 00:48:57.400
<v Speaker 1>like if like one or the other doesn't own the game,

1008
00:48:57.440 --> 00:48:59.280
<v Speaker 1>I think is what they mean. And then as long

1009
00:48:59.320 --> 00:49:01.159
<v Speaker 1>as your pal has a full copy of the game,

1010
00:49:01.320 --> 00:49:04.079
<v Speaker 1>they'll be able to invite you along to play completely

1011
00:49:04.079 --> 00:49:05.000
<v Speaker 1>free of charge.

1012
00:49:05.239 --> 00:49:07.519
<v Speaker 2>So it's like, yeah, it's cool. There's multiple ways to

1013
00:49:07.800 --> 00:49:08.239
<v Speaker 2>do this now.

1014
00:49:08.280 --> 00:49:10.559
<v Speaker 1>So they do have game Share, so that is like

1015
00:49:10.599 --> 00:49:13.440
<v Speaker 1>the streaming version of like one person has it and

1016
00:49:13.480 --> 00:49:16.800
<v Speaker 1>they stream some other version, like because it's it is

1017
00:49:16.880 --> 00:49:19.440
<v Speaker 1>like two different perspectives. Games share still a little bit

1018
00:49:19.440 --> 00:49:21.519
<v Speaker 1>magic to me, where it's like, I guess you probably

1019
00:49:21.519 --> 00:49:24.360
<v Speaker 1>are downloading some client to be able to replicate both

1020
00:49:24.400 --> 00:49:26.639
<v Speaker 1>games at the same time. But then this is the

1021
00:49:26.679 --> 00:49:29.000
<v Speaker 1>game pass or sort of game thing where it's like, hey,

1022
00:49:29.039 --> 00:49:31.639
<v Speaker 1>if there's a code here, now you can play it

1023
00:49:32.039 --> 00:49:33.440
<v Speaker 1>at no additional charge.

1024
00:49:33.440 --> 00:49:35.159
<v Speaker 2>Basically we're getting two copies of the game.

1025
00:49:35.559 --> 00:49:38.880
<v Speaker 1>So this is smart because Orbitals is a game you

1026
00:49:39.000 --> 00:49:42.320
<v Speaker 1>have to play with another person, and that it's got

1027
00:49:42.360 --> 00:49:44.960
<v Speaker 1>to be such a barrier to entry. I think for

1028
00:49:45.000 --> 00:49:46.880
<v Speaker 1>a lot of these companies that they're worried about that,

1029
00:49:47.000 --> 00:49:50.639
<v Speaker 1>having every solution possible is maybe the only solution, because

1030
00:49:50.639 --> 00:49:52.239
<v Speaker 1>you've got to just make sure that people aren't worried

1031
00:49:52.280 --> 00:49:52.920
<v Speaker 1>about this, right.

1032
00:49:53.480 --> 00:49:55.599
<v Speaker 3>Yeah, you're going to have people who just like to

1033
00:49:55.599 --> 00:49:57.960
<v Speaker 3>play the game play games by themselves, and when they

1034
00:49:58.000 --> 00:49:59.559
<v Speaker 3>hear that they're not going to be able to do

1035
00:49:59.599 --> 00:50:01.800
<v Speaker 3>that with this, immediately turn off. But there are people

1036
00:50:02.119 --> 00:50:04.960
<v Speaker 3>who will be enamored enough by the look of the

1037
00:50:05.000 --> 00:50:09.199
<v Speaker 3>game and the critical uh whatever critical response, whatever that

1038
00:50:09.239 --> 00:50:11.320
<v Speaker 3>may be. I assume it'll be good. I've heard nothing

1039
00:50:11.360 --> 00:50:14.840
<v Speaker 3>but good things about this that they're going to want

1040
00:50:14.840 --> 00:50:16.480
<v Speaker 3>to try it and to make that, like you said,

1041
00:50:16.519 --> 00:50:19.840
<v Speaker 3>barrier of entry for co op play as low as possible,

1042
00:50:20.239 --> 00:50:23.960
<v Speaker 3>and you and pull every lever you can makes perfect sense,

1043
00:50:24.239 --> 00:50:27.719
<v Speaker 3>especially for a new ip which already has that obstacle

1044
00:50:28.079 --> 00:50:30.440
<v Speaker 3>in front of it. I think this is very smart.

1045
00:50:30.480 --> 00:50:32.159
<v Speaker 3>I think it's very cool, and I think it's going

1046
00:50:32.199 --> 00:50:36.719
<v Speaker 3>to sell more copies of the game. Then people will realize.

1047
00:50:36.800 --> 00:50:39.000
<v Speaker 3>I think this could be just by giving people the

1048
00:50:39.159 --> 00:50:41.400
<v Speaker 3>chance to try it, they're going to say, oh, I

1049
00:50:41.440 --> 00:50:43.719
<v Speaker 3>want this from myself, and then they sold another copy.

1050
00:50:43.719 --> 00:50:46.400
<v Speaker 2>I think it's very smart. Yep, yep, it's a good deal.

1051
00:50:46.440 --> 00:50:49.559
<v Speaker 1>And you know, even if it's but you're right that

1052
00:50:49.639 --> 00:50:52.159
<v Speaker 1>it does lead into selling another copy of the game.

1053
00:50:52.400 --> 00:50:55.119
<v Speaker 1>But even if it didn't, like this like just gets

1054
00:50:55.159 --> 00:50:58.119
<v Speaker 1>that initial person to be like, don't have to do

1055
00:50:58.199 --> 00:51:01.119
<v Speaker 1>the Rigama role of going into sales pitch mode. I

1056
00:51:01.119 --> 00:51:03.920
<v Speaker 1>don't have to turn into into Leonardo DiCaprio on the

1057
00:51:03.920 --> 00:51:06.679
<v Speaker 1>phone being like that this is the most exciting thing

1058
00:51:06.679 --> 00:51:09.119
<v Speaker 1>that's come across my desk in the last six months.

1059
00:51:09.159 --> 00:51:11.480
<v Speaker 1>That whole thing, that that meme that goes around you

1060
00:51:11.480 --> 00:51:13.960
<v Speaker 1>can just feel like I got something for you.

1061
00:51:14.039 --> 00:51:15.000
<v Speaker 2>Just turn on your.

1062
00:51:14.880 --> 00:51:17.840
<v Speaker 1>Switch to and and then trust me, and like that

1063
00:51:17.960 --> 00:51:20.639
<v Speaker 1>is so much easier. And and then that the initial person

1064
00:51:20.639 --> 00:51:23.159
<v Speaker 1>who actually does spend the money on it. It's such

1065
00:51:23.199 --> 00:51:25.119
<v Speaker 1>a relief for them that they don't have to go

1066
00:51:25.199 --> 00:51:27.280
<v Speaker 1>through that that they're much more likely to make that purchase.

1067
00:51:27.320 --> 00:51:30.440
<v Speaker 2>It's just smart across the board. And then locally, locally

1068
00:51:30.639 --> 00:51:35.360
<v Speaker 2>on you switch one according to this that that's great.

1069
00:51:35.400 --> 00:51:38.159
<v Speaker 2>It's a switch exclusion. Oh that's right, Yes, that's right.

1070
00:51:38.239 --> 00:51:40.880
<v Speaker 1>Okay, y, Yes, if you're doing the local game share

1071
00:51:40.960 --> 00:51:43.559
<v Speaker 1>sort of thing, you could that the switch one can

1072
00:51:43.559 --> 00:51:45.079
<v Speaker 1>play there because it just acts like a switch to.

1073
00:51:45.199 --> 00:51:46.800
<v Speaker 2>And that in that scenario, that's.

1074
00:51:46.719 --> 00:51:50.519
<v Speaker 3>Right, yeah, which which is even lower barrier, but it's

1075
00:51:50.519 --> 00:51:51.199
<v Speaker 3>great for families.

1076
00:51:51.280 --> 00:51:54.760
<v Speaker 1>Yes, all right, EA, says Saudy. Takeover deal is set

1077
00:51:54.800 --> 00:51:57.320
<v Speaker 1>to close next week. Basically they've gotten through just about

1078
00:51:57.320 --> 00:52:01.000
<v Speaker 1>all the regulatory hurdles. This is rough because I was

1079
00:52:01.000 --> 00:52:03.760
<v Speaker 1>talking to Mike about this last night, Jason, and it's

1080
00:52:04.119 --> 00:52:05.880
<v Speaker 1>EA is already in a situation where I think we

1081
00:52:05.920 --> 00:52:08.159
<v Speaker 1>look at them and it's like they are trying to

1082
00:52:08.239 --> 00:52:11.480
<v Speaker 1>just grasp us and squeeze every dollar they can out

1083
00:52:11.480 --> 00:52:13.119
<v Speaker 1>of us based on what we are. What they're already

1084
00:52:13.119 --> 00:52:16.320
<v Speaker 1>putting out, which are these games filled with micro transactions.

1085
00:52:16.639 --> 00:52:18.639
<v Speaker 1>Anything that was interesting that they were putting out is

1086
00:52:18.880 --> 00:52:21.320
<v Speaker 1>very few and far between The one sort of non

1087
00:52:21.360 --> 00:52:23.320
<v Speaker 1>sports game they're putting out this year is Star Wars.

1088
00:52:23.519 --> 00:52:28.440
<v Speaker 1>Zero Company, the Respawn like basically published a game that

1089
00:52:28.440 --> 00:52:30.239
<v Speaker 1>they're making with a partner that was a bunch of

1090
00:52:30.320 --> 00:52:33.159
<v Speaker 1>former Xcom people. It's an Xcom Star Wars game. Okay,

1091
00:52:33.199 --> 00:52:35.039
<v Speaker 1>that's cool, But that's like the one thing they have

1092
00:52:35.960 --> 00:52:37.800
<v Speaker 1>that is before they're going to be settled with a

1093
00:52:37.840 --> 00:52:41.400
<v Speaker 1>twenty billion dollar debt on their books that they're going

1094
00:52:41.440 --> 00:52:45.000
<v Speaker 1>to have to service before they pay anyone going forward,

1095
00:52:45.320 --> 00:52:46.880
<v Speaker 1>They're going to have to pay like the interest payments

1096
00:52:46.880 --> 00:52:49.239
<v Speaker 1>on that going forward, and so that's money that just

1097
00:52:49.280 --> 00:52:51.360
<v Speaker 1>goes out the door and will not be able to

1098
00:52:51.360 --> 00:52:54.239
<v Speaker 1>go back into making more and better games. And they're

1099
00:52:54.320 --> 00:52:58.199
<v Speaker 1>already not making a lot. So I think my outlook

1100
00:52:58.239 --> 00:53:01.760
<v Speaker 1>on this is extremely great. And a list of like

1101
00:53:01.840 --> 00:53:03.760
<v Speaker 1>bad news that we just have on the show constantly,

1102
00:53:03.760 --> 00:53:05.440
<v Speaker 1>this is another one. It's like, oh my god, it's

1103
00:53:05.440 --> 00:53:08.000
<v Speaker 1>just gonna get worse for the EA, who was already terrible.

1104
00:53:08.760 --> 00:53:11.880
<v Speaker 3>Yeah, I don't like this one goddamn bit. If I'm

1105
00:53:11.880 --> 00:53:14.960
<v Speaker 3>being honest, I shouldn't be surprised it was. It's been

1106
00:53:14.960 --> 00:53:17.639
<v Speaker 3>looming over our heads, like the sort of dama cles

1107
00:53:17.679 --> 00:53:20.119
<v Speaker 3>for however long since it was first announced.

1108
00:53:21.039 --> 00:53:21.679
<v Speaker 2>This sucks.

1109
00:53:22.000 --> 00:53:28.039
<v Speaker 3>This sucks as someone who has a soft spot for SNK,

1110
00:53:28.599 --> 00:53:34.920
<v Speaker 3>a nostalgic saft spot for SNK, having to deal with that, Yes.

1111
00:53:35.440 --> 00:53:38.599
<v Speaker 2>That's involvement. I don't think about it. I just don't.

1112
00:53:38.920 --> 00:53:41.000
<v Speaker 1>I see sn K, I don't. My mind does not

1113
00:53:41.039 --> 00:53:43.280
<v Speaker 1>immediately go to Saudi Arabia. So I get excited for

1114
00:53:43.320 --> 00:53:45.320
<v Speaker 1>the first five seconds, and then I like go through

1115
00:53:45.400 --> 00:53:48.679
<v Speaker 1>the grief again. It's like the grief all over again

1116
00:53:48.719 --> 00:53:49.880
<v Speaker 1>every time, and.

1117
00:53:49.840 --> 00:53:52.599
<v Speaker 3>Then you remember the Christiana Ronaldo is in fatal fury

1118
00:53:52.599 --> 00:53:56.159
<v Speaker 3>where he has no business being, and you're just like, God,

1119
00:53:56.440 --> 00:53:59.400
<v Speaker 3>damn it, this again. We keep talking, keep going back

1120
00:53:59.440 --> 00:54:01.280
<v Speaker 3>to it, but just us back to my I'll just

1121
00:54:01.320 --> 00:54:02.480
<v Speaker 3>go play the retro versions.

1122
00:54:02.639 --> 00:54:05.280
<v Speaker 2>Yep. I didn't have to worry about it, and they

1123
00:54:05.320 --> 00:54:05.920
<v Speaker 2>can do right now.

1124
00:54:05.960 --> 00:54:08.119
<v Speaker 1>For a lot of us, it's like it's like we're

1125
00:54:08.119 --> 00:54:10.000
<v Speaker 1>not going to let get out of our hobby that

1126
00:54:10.000 --> 00:54:12.079
<v Speaker 1>we've been in our entire lives. We'll find ways to

1127
00:54:12.079 --> 00:54:13.960
<v Speaker 1>make it better, and yeah, we have a lot of

1128
00:54:13.960 --> 00:54:14.800
<v Speaker 1>options right now.

1129
00:54:15.039 --> 00:54:16.760
<v Speaker 2>That's nothing to do with all these sturdays.

1130
00:54:17.000 --> 00:54:19.920
<v Speaker 3>Yes, that backlog is always there and it's always getting bigger.

1131
00:54:20.000 --> 00:54:23.880
<v Speaker 3>So it's I don't but like what does it mean

1132
00:54:23.920 --> 00:54:27.519
<v Speaker 3>for like the NFL and for the NHL license, Like

1133
00:54:27.559 --> 00:54:29.960
<v Speaker 3>are they just gonna because what happens if you over

1134
00:54:30.559 --> 00:54:33.639
<v Speaker 3>I mean, I don't know. I mean though, if anything,

1135
00:54:33.679 --> 00:54:35.480
<v Speaker 3>those games are going to like probably.

1136
00:54:35.079 --> 00:54:38.159
<v Speaker 1>Get make more money in the immediate term because they

1137
00:54:38.159 --> 00:54:40.920
<v Speaker 1>will do even more monetization and and you know, those

1138
00:54:41.000 --> 00:54:42.960
<v Speaker 1>leagues will be able to get more pieces of that money,

1139
00:54:43.000 --> 00:54:45.840
<v Speaker 1>and so they won't be immediately like upset about this,

1140
00:54:45.880 --> 00:54:47.920
<v Speaker 1>and they'll also be pretty excited about the backstop of

1141
00:54:48.039 --> 00:54:51.159
<v Speaker 1>like you know, when it's time to renegotiate this stuff.

1142
00:54:51.480 --> 00:54:54.639
<v Speaker 2>We know Saudi Arabia's got the money, so we're gonna

1143
00:54:54.639 --> 00:54:55.960
<v Speaker 2>get's got the money too.

1144
00:54:56.239 --> 00:54:58.440
<v Speaker 1>Yes, Well, Andrew Wilson's got the money, and he's gonna

1145
00:54:58.519 --> 00:55:00.559
<v Speaker 1>and he's gonna get the big payday when his shares

1146
00:55:00.679 --> 00:55:03.760
<v Speaker 1>vest and he just fucking gets out of dodge so hard.

1147
00:55:03.760 --> 00:55:06.760
<v Speaker 1>We will never see that fucker ever again. At well,

1148
00:55:06.800 --> 00:55:08.360
<v Speaker 1>we'll see him on a board of directors of some

1149
00:55:08.480 --> 00:55:11.159
<v Speaker 1>like terrible AI company or something like that. All right,

1150
00:55:11.360 --> 00:55:14.920
<v Speaker 1>last story, Operative time fans are really curious what a

1151
00:55:15.039 --> 00:55:18.480
<v Speaker 1>change in the Remix r B rating means. It did

1152
00:55:18.519 --> 00:55:20.599
<v Speaker 1>get rated by the SRB. Usually that means we can

1153
00:55:20.639 --> 00:55:22.800
<v Speaker 1>expect the game sometime soon. We do know this game

1154
00:55:22.880 --> 00:55:25.320
<v Speaker 1>is twenty twenty six, we just haven't seen jack shit

1155
00:55:25.360 --> 00:55:27.119
<v Speaker 1>from it yet, so everyone's like, what is going on

1156
00:55:27.159 --> 00:55:30.559
<v Speaker 1>with this thing. On July twenty ninth, Nintendo quietly updated

1157
00:55:30.559 --> 00:55:33.280
<v Speaker 1>the official store page for the upcoming Opering of Time remake.

1158
00:55:33.519 --> 00:55:36.880
<v Speaker 1>The page now features an ESRB rating of E ten

1159
00:55:36.920 --> 00:55:39.000
<v Speaker 1>plus and list some of the content that earned the

1160
00:55:39.039 --> 00:55:42.599
<v Speaker 1>remake this rating. According to the store page, this iseld

1161
00:55:42.599 --> 00:55:46.599
<v Speaker 1>the remake includes animated blood, fantasy violence, not surprising considering

1162
00:55:46.639 --> 00:55:49.639
<v Speaker 1>the original game and the three DS remister both featured swords,

1163
00:55:49.679 --> 00:55:53.559
<v Speaker 1>combat and killing, but this remakes ESRB rating is missing something.

1164
00:55:53.599 --> 00:55:55.880
<v Speaker 1>The three DS remaster of the Ockeren of Time is

1165
00:55:55.920 --> 00:55:59.719
<v Speaker 1>also rated E ten, but mentions animated blood, fantasy violence,

1166
00:55:59.719 --> 00:56:02.760
<v Speaker 1>and jest of themes. The original Operainga of Time was

1167
00:56:02.800 --> 00:56:05.400
<v Speaker 1>simply rated E. I think people are wondering if it's

1168
00:56:06.920 --> 00:56:10.239
<v Speaker 1>they think the fairies are going to be redesigned, because

1169
00:56:10.320 --> 00:56:12.480
<v Speaker 1>the fairies, like there was like an upward angle and

1170
00:56:12.480 --> 00:56:14.400
<v Speaker 1>like you could kind of like see some underboob for

1171
00:56:14.480 --> 00:56:17.760
<v Speaker 1>like the five polygons that were there and uh, Nintendo

1172
00:56:18.119 --> 00:56:19.719
<v Speaker 1>mark that and that's gone. They're like, so are the

1173
00:56:19.719 --> 00:56:21.440
<v Speaker 1>fairies going to be redesigned? And what does that mean

1174
00:56:21.480 --> 00:56:24.079
<v Speaker 1>for the rest of the game. Basically, what I'm getting at,

1175
00:56:24.119 --> 00:56:26.519
<v Speaker 1>Jason is Nintendo needs to show this because people are

1176
00:56:26.519 --> 00:56:28.760
<v Speaker 1>losing their minds about this thing already and we have

1177
00:56:28.840 --> 00:56:30.159
<v Speaker 1>no idea what to expect.

1178
00:56:30.440 --> 00:56:32.800
<v Speaker 3>I think it's time we see a little bit of

1179
00:56:33.119 --> 00:56:36.320
<v Speaker 3>gameplay here in Nintendo, and a small parts, a small

1180
00:56:36.360 --> 00:56:38.280
<v Speaker 3>sicko part of my brain wants it to release on

1181
00:56:38.400 --> 00:56:39.880
<v Speaker 3>the same day as Grantha Photo six.

1182
00:56:40.000 --> 00:56:42.079
<v Speaker 2>Just go there's like a small chance that that does.

1183
00:56:43.280 --> 00:56:44.039
<v Speaker 2>I would love that.

1184
00:56:44.920 --> 00:56:47.079
<v Speaker 3>But no, that's I mean, I kind of get where

1185
00:56:47.079 --> 00:56:49.119
<v Speaker 3>they're coming from here, as that might be something that

1186
00:56:49.239 --> 00:56:52.559
<v Speaker 3>might happen. But like, as the article points out, Breath

1187
00:56:52.599 --> 00:56:56.039
<v Speaker 3>of the Wild's fairies weren't exactly buttoned up.

1188
00:56:56.480 --> 00:56:58.960
<v Speaker 1>No, that's some of the horniest characters ever in a

1189
00:56:59.039 --> 00:56:59.440
<v Speaker 1>video game.

1190
00:56:59.519 --> 00:57:02.480
<v Speaker 2>Yeah, I don't. I don't think anything. The noises that.

1191
00:57:02.519 --> 00:57:03.840
<v Speaker 1>I'm like, I got to turn this down in case

1192
00:57:03.880 --> 00:57:05.280
<v Speaker 1>someone walks into the room.

1193
00:57:05.960 --> 00:57:08.000
<v Speaker 2>That's true, that's true. Don't worry.

1194
00:57:08.000 --> 00:57:09.960
<v Speaker 3>A new generation of players are going to have their

1195
00:57:10.000 --> 00:57:12.480
<v Speaker 3>awakening from from O Corinder of times faeries.

1196
00:57:12.519 --> 00:57:14.360
<v Speaker 2>Don't worry about it all.

1197
00:57:14.400 --> 00:57:17.079
<v Speaker 1>Right, That does it for the headlines. We have a

1198
00:57:17.119 --> 00:57:19.440
<v Speaker 1>poll question from yesterday that we need to get into,

1199
00:57:19.599 --> 00:57:22.880
<v Speaker 1>and then no new poll question because we are.

1200
00:57:22.840 --> 00:57:25.440
<v Speaker 2>Gonna in the week with the Bomb twelve.

1201
00:57:25.519 --> 00:57:27.559
<v Speaker 1>Everybody, let me go ahead and refresh this get the

1202
00:57:27.639 --> 00:57:31.559
<v Speaker 1>most recent results. Oh yeah, have you ever used Nexus mods?

1203
00:57:32.760 --> 00:57:36.760
<v Speaker 1>Man sixty nine I said yes, they do and have

1204
00:57:36.960 --> 00:57:40.800
<v Speaker 1>used Nexus mods previously. Thirty one percent said no. We

1205
00:57:40.960 --> 00:57:44.280
<v Speaker 1>are a bunch of criminals here and we're probably installing

1206
00:57:44.280 --> 00:57:46.559
<v Speaker 1>all kinds of crazy stuff here in the Giant Bomb community.

1207
00:57:46.599 --> 00:57:47.480
<v Speaker 2>So shouts out to everybody.

1208
00:57:47.519 --> 00:57:50.239
<v Speaker 1>I really appreciate you guys being on the right side

1209
00:57:50.280 --> 00:57:52.119
<v Speaker 1>of history, because Mike Manady would be in the no

1210
00:57:52.239 --> 00:57:55.599
<v Speaker 1>category and that's just come on, man, grow up right.

1211
00:57:57.199 --> 00:58:01.719
<v Speaker 3>Grub Jason, I'm going to un because Ultimate Marvel versus

1212
00:58:01.760 --> 00:58:04.880
<v Speaker 3>Capcom three Community Edition keeps adding really cool characters. I

1213
00:58:04.880 --> 00:58:07.760
<v Speaker 3>think really want yeah, get in there, make it happen.

1214
00:58:07.840 --> 00:58:10.480
<v Speaker 3>I think I'm going to get in there soon and try.

1215
00:58:10.519 --> 00:58:13.280
<v Speaker 3>I've never moded, really, I've had one game in my life.

1216
00:58:13.320 --> 00:58:15.480
<v Speaker 3>I added the macho man sounds to Left for Dead.

1217
00:58:15.760 --> 00:58:16.199
<v Speaker 2>That's it.

1218
00:58:16.559 --> 00:58:18.840
<v Speaker 3>So I need to figure out how to mod things.

1219
00:58:18.880 --> 00:58:20.360
<v Speaker 3>But once I figure that out, yeah, I do really

1220
00:58:20.360 --> 00:58:21.159
<v Speaker 3>want to check this out.

1221
00:58:21.440 --> 00:58:23.599
<v Speaker 1>I also think Mike and Idy probably has to use

1222
00:58:23.719 --> 00:58:26.760
<v Speaker 1>Nexus mods, just like my mortal enemy when it comes

1223
00:58:26.800 --> 00:58:28.679
<v Speaker 1>to mods, and he knows how to play the part.

1224
00:58:29.519 --> 00:58:33.360
<v Speaker 1>All right, let's see here we did that, you know,

1225
00:58:33.440 --> 00:58:36.920
<v Speaker 1>let's go goa and wrap everything else up gi bomp

1226
00:58:37.000 --> 00:58:39.840
<v Speaker 1>today upf I think we're playing Machine Party. It's a

1227
00:58:39.920 --> 00:58:43.159
<v Speaker 1>party game that it's like a creepy party game, kind

1228
00:58:43.159 --> 00:58:46.199
<v Speaker 1>of PS one aesthetics. It looks like a lot of fun,

1229
00:58:46.239 --> 00:58:48.840
<v Speaker 1>but it also just looks like Mario Party. So we'll

1230
00:58:48.880 --> 00:58:51.159
<v Speaker 1>see what we end up dealing with here. I'm looking

1231
00:58:51.199 --> 00:58:53.079
<v Speaker 1>forward to it. It seems like a lot of fun. Don't

1232
00:58:53.079 --> 00:58:55.880
<v Speaker 1>miss that. That's later today. A bunch of stuff's gone

1233
00:58:55.920 --> 00:58:58.360
<v Speaker 1>up with the website all week, But what I'm interested

1234
00:58:58.400 --> 00:58:59.320
<v Speaker 1>in is here about Jason.

1235
00:58:59.519 --> 00:59:01.280
<v Speaker 2>Jason, what have you been up to? What do you

1236
00:59:01.280 --> 00:59:01.920
<v Speaker 2>got for people?

1237
00:59:02.400 --> 00:59:04.760
<v Speaker 3>So, as we talked about earlier in the show, my

1238
00:59:04.840 --> 00:59:07.280
<v Speaker 3>magic on Amsterdam coverage all went up last week. I

1239
00:59:07.280 --> 00:59:10.199
<v Speaker 3>had three articles on game spot one going over twenty

1240
00:59:10.199 --> 00:59:12.360
<v Speaker 3>twenty seven. Because the at the show they did all

1241
00:59:12.400 --> 00:59:16.159
<v Speaker 3>of their in universe stuff, none of their universes beyond

1242
00:59:16.199 --> 00:59:20.480
<v Speaker 3>IP collaborations yet that's coming later. One set set Underwater.

1243
00:59:20.719 --> 00:59:25.719
<v Speaker 3>One set it takes their their Neon they're Japanese like

1244
00:59:25.800 --> 00:59:30.199
<v Speaker 3>Neon cyberpunk aesthetic Japanese playing Kamagawa and mixes it with

1245
00:59:30.440 --> 00:59:33.960
<v Speaker 3>their Kaiju plane I Korea for big old mech Kaiju

1246
00:59:34.079 --> 00:59:37.039
<v Speaker 3>battle things. That's kind of cool. And then one uh

1247
00:59:37.320 --> 00:59:40.360
<v Speaker 3>in October is called Zalfear. It's bringing in afro fantasy

1248
00:59:40.400 --> 00:59:42.360
<v Speaker 3>and afro futurism for the first time with some of

1249
00:59:42.400 --> 00:59:45.920
<v Speaker 3>the most striking art I have ever seen. It looked very,

1250
00:59:46.000 --> 00:59:48.760
<v Speaker 3>very cool. So that that article. I did one about

1251
00:59:48.760 --> 00:59:53.000
<v Speaker 3>the Hobbit set, which is next. I am pixelating something crazy.

1252
00:59:53.000 --> 00:59:53.639
<v Speaker 3>What the hell's going to be?

1253
00:59:53.719 --> 00:59:56.119
<v Speaker 2>Okay we can still hear though, Yeah all right, good?

1254
00:59:56.320 --> 00:59:58.840
<v Speaker 3>So yeah, So I did an interview with the Hobbit folks.

1255
00:59:58.880 --> 01:00:01.280
<v Speaker 3>That's the next set. That whole set has now been

1256
01:00:01.280 --> 01:00:03.480
<v Speaker 3>revealed as of today, or will be revealed as of today,

1257
01:00:03.519 --> 01:00:05.559
<v Speaker 3>so my interview is up there as well.

1258
01:00:05.599 --> 01:00:06.320
<v Speaker 2>And then I did.

1259
01:00:06.159 --> 01:00:10.599
<v Speaker 3>One for Kataku about the Star Trek set in November,

1260
01:00:10.639 --> 01:00:14.280
<v Speaker 3>talking about turning Star Trek into Magic. The one fellow

1261
01:00:14.280 --> 01:00:16.400
<v Speaker 3>who worked on it used to work at the Star

1262
01:00:16.440 --> 01:00:19.239
<v Speaker 3>Trek experience in Las Vegas. So he's got that background,

1263
01:00:19.639 --> 01:00:22.480
<v Speaker 3>which is pretty neat. And then what is the last, Oh,

1264
01:00:22.519 --> 01:00:25.280
<v Speaker 3>secret Layer they announced like seventy nine Secret Layer cards,

1265
01:00:25.280 --> 01:00:29.159
<v Speaker 3>which is like they were bespoke limited time weird partnerships,

1266
01:00:29.199 --> 01:00:31.880
<v Speaker 3>Like they're doing a set of six cards with Low

1267
01:00:31.920 --> 01:00:35.119
<v Speaker 3>Fi Girl on them, which is a very interesting collaboration.

1268
01:00:36.079 --> 01:00:37.960
<v Speaker 3>So talk to the guy about that. That was a

1269
01:00:38.039 --> 01:00:41.880
<v Speaker 3>nice piece. And like I said, I have two reviews

1270
01:00:41.920 --> 01:00:45.800
<v Speaker 3>coming up already from the big review Tsunami coming down

1271
01:00:45.800 --> 01:00:49.559
<v Speaker 3>the pike here. One game comes out every year and

1272
01:00:49.599 --> 01:00:52.119
<v Speaker 3>the other one I've just been really excited about for

1273
01:00:52.159 --> 01:00:53.480
<v Speaker 3>a really long time. So if you know me, you

1274
01:00:53.519 --> 01:00:56.599
<v Speaker 3>could probably guess what they are. Yeah, that's what's going

1275
01:00:56.679 --> 01:00:58.760
<v Speaker 3>on with me. It's gone on with you, Jeff. Let's

1276
01:00:58.760 --> 01:00:59.320
<v Speaker 3>get bombed.

1277
01:00:59.760 --> 01:01:03.760
<v Speaker 1>Yeah, let's let's see here. Let's wrap up a few

1278
01:01:03.920 --> 01:01:08.320
<v Speaker 1>other things. Shouts out to Jan for producing this week

1279
01:01:08.320 --> 01:01:09.559
<v Speaker 1>despite the recovering.

1280
01:01:09.559 --> 01:01:10.199
<v Speaker 2>Thanks big guy.

1281
01:01:10.239 --> 01:01:13.679
<v Speaker 1>I know you know it's hard to take this, but

1282
01:01:13.719 --> 01:01:16.719
<v Speaker 1>you're the best man. The compliments are are always rough

1283
01:01:16.760 --> 01:01:18.400
<v Speaker 1>for our boy jam but I mean it, man, Thank

1284
01:01:18.400 --> 01:01:20.559
<v Speaker 1>you so much for being there. Everyone's happy to have

1285
01:01:20.599 --> 01:01:23.320
<v Speaker 1>you doing that. So it's been great this week. Here

1286
01:01:23.400 --> 01:01:26.960
<v Speaker 1>his voice, I know right here exactly. So yeah, shouts

1287
01:01:26.960 --> 01:01:29.679
<v Speaker 1>out to Jan and then I think with that out

1288
01:01:29.719 --> 01:01:32.840
<v Speaker 1>of the way, let's go ahead and do it. Let's

1289
01:01:32.840 --> 01:01:34.840
<v Speaker 1>wrap up the week, wrap up the show with.

1290
01:01:35.440 --> 01:01:36.559
<v Speaker 2>The bomb twelve.

1291
01:01:36.599 --> 01:01:38.760
<v Speaker 1>These are the twelve games that really matter to people

1292
01:01:38.760 --> 01:01:40.760
<v Speaker 1>who are really playing video games.

1293
01:01:41.639 --> 01:01:44.000
<v Speaker 2>And again shouts out to Jam for getting these pictures updated. Here.

1294
01:01:44.000 --> 01:01:47.159
<v Speaker 1>We'll start with number twelve, Dinsha Attack or Dentsha Attack.

1295
01:01:47.639 --> 01:01:49.760
<v Speaker 1>Number eleven is Splatoon Raiders. I expect that to be

1296
01:01:49.800 --> 01:01:51.400
<v Speaker 1>even higher next week, so I think more people are

1297
01:01:51.440 --> 01:01:54.559
<v Speaker 1>picking it up constantly. Number ten is Tara Tech Legion,

1298
01:01:54.639 --> 01:01:58.639
<v Speaker 1>number nine, Final Fantasy seven, Rebirth number eight Eighties two.

1299
01:01:58.840 --> 01:02:00.320
<v Speaker 1>I wonder if that one's gonna get a little bit

1300
01:02:00.320 --> 01:02:05.840
<v Speaker 1>of a bump from Odyssey, Like there's it might.

1301
01:02:05.679 --> 01:02:08.800
<v Speaker 2>But it's got tough competition there at number seven from

1302
01:02:08.880 --> 01:02:09.719
<v Speaker 2>fox Quest too.

1303
01:02:10.679 --> 01:02:14.840
<v Speaker 1>Still you guys are playing fox Quest two, number six

1304
01:02:15.119 --> 01:02:19.119
<v Speaker 1>for it's a Horizon six, number five, Destiny two, number four,

1305
01:02:19.320 --> 01:02:23.039
<v Speaker 1>Star Fox, number three, Double O seven, First Light back

1306
01:02:23.039 --> 01:02:24.840
<v Speaker 1>in the top three, and that's actually there's a lot

1307
01:02:24.840 --> 01:02:26.360
<v Speaker 1>of like, hey, these games are back in the top three.

1308
01:02:26.440 --> 01:02:29.320
<v Speaker 2>Number two is Marathon and number one is Mina.

1309
01:02:29.440 --> 01:02:32.360
<v Speaker 1>The hollower felt like, oh, there is just this slight

1310
01:02:32.480 --> 01:02:36.119
<v Speaker 1>sort of gully in releases, and sure Splatoon Raiders is

1311
01:02:36.159 --> 01:02:38.559
<v Speaker 1>going to bounce back or bounce high on the list

1312
01:02:38.639 --> 01:02:40.800
<v Speaker 1>next week. I think everyone took a moment to be like, hey,

1313
01:02:40.840 --> 01:02:43.199
<v Speaker 1>let's go clean up some games that we haven't finished yet.

1314
01:02:43.199 --> 01:02:46.719
<v Speaker 1>But uh shouts, shout outs to everybody for the responses.

1315
01:02:46.760 --> 01:02:48.079
<v Speaker 2>Will excuse me?

1316
01:02:48.119 --> 01:02:50.280
<v Speaker 1>Have a new Bomb twelve up on the website, like

1317
01:02:50.280 --> 01:02:51.880
<v Speaker 1>a new link. So if you go to giant bomb

1318
01:02:51.880 --> 01:02:54.000
<v Speaker 1>dot com, you scroll down, you could find the whole

1319
01:02:54.039 --> 01:02:56.119
<v Speaker 1>list of the current week's Bomb twelve and you can

1320
01:02:56.360 --> 01:02:57.840
<v Speaker 1>catch up and see what people are playing. If you

1321
01:02:57.840 --> 01:02:59.519
<v Speaker 1>go to the left, there is a vote here button.

1322
01:03:00.000 --> 01:03:02.280
<v Speaker 1>Click on that that will take you to a form

1323
01:03:02.320 --> 01:03:05.159
<v Speaker 1>where you could submit your game for next week's Bond twelve.

1324
01:03:05.519 --> 01:03:07.239
<v Speaker 2>And we will do this all again.

1325
01:03:07.880 --> 01:03:10.960
<v Speaker 1>Then all right, that all the way, Jason FONEWI thank

1326
01:03:10.960 --> 01:03:12.199
<v Speaker 1>you so much for hanging out with me today and

1327
01:03:12.199 --> 01:03:13.119
<v Speaker 1>talk about video games.

1328
01:03:13.119 --> 01:03:15.760
<v Speaker 2>Man, I really appreciate it. One of my favorite things

1329
01:03:15.800 --> 01:03:16.039
<v Speaker 2>to do.

1330
01:03:16.079 --> 01:03:19.480
<v Speaker 1>Thanks for having me, Jeff, thanks you all for watching

1331
01:03:19.559 --> 01:03:22.159
<v Speaker 1>and listening. You're the best audience in gaming. Until next time,

1332
01:03:22.199 --> 01:03:23.639
<v Speaker 1>have a good one. Take care of yourself.

1333
01:03:23.639 --> 01:03:26.199
<v Speaker 2>In Superman sixty four, Hu
