Speaker 1: Hey, listen to Clinical Podcast, episode four seventy seven. I'm
Speaker 1: brand Om.
Speaker 2: Here's Brian Ever gonna talk about the drivers from me
Speaker 2: through drift Now are years lesson.
Speaker 3: Years into a different dimension.
Speaker 1: Hey, Ryan, We're back for yet another whirlwind invention.
Speaker 3: How you doing good? What is going down?
Speaker 1: The whole ton is going down. We're gonna talk about
Speaker 1: some relatively lesser powered legends from what I would argue
Speaker 1: is not a very good set, while you would disagree
Speaker 1: with me.
Speaker 3: Oh no sets trash.
Speaker 1: But we're gonna get into that for a second. But
Speaker 1: I gotta finish my intro first, and then we can
Speaker 1: talk about all that stuff, because we have to talk
Speaker 1: about some stories, some people, and before we had any
Speaker 1: of that do. We have to thank her official business
Speaker 1: daddies Fusion Gaming Online dot com the or a source
Speaker 1: for all your gaming needs. Or you can use special
Speaker 1: promo code c CEO holiday to say five percent off
Speaker 1: all kinds of different stuff, which is really cool. I
Speaker 1: get Jake the snake out of here. That's stupid. Planned.
Speaker 1: We also have to thank Pile of Bones Brewing Cold.
Speaker 1: They are the second coolest thing to come out of
Speaker 1: Regina as well, and as well as being the official
Speaker 1: beer sponsor for c CEOs Sidewalk Slam Season three, coming
Speaker 1: very very soon to YouTube.
Speaker 3: Oh man, so much fun. Okay, couple things big thanks
Speaker 3: to producer Gary for moving Jake the Snake so you
Speaker 3: can see our featured product of the day. Yes, we're
Speaker 3: gonna talk about that in a second, but I gotta
Speaker 3: do Sidewalk Slam first. Okay, Sidewalk Slam Game one of
Speaker 3: season three. I finished the initial rough through. We talked
Speaker 3: about it yesterday on the pre show. So fun. The
Speaker 3: intro is great. We do like player interviews before and
Speaker 3: after the game with individual intros if it was a
Speaker 3: great game, Like, I'll do a little preview. Somebody casts
Speaker 3: Iconic Rift four times and did not win the game
Speaker 3: two of those times, single target. What a loser?
Speaker 1: I know, right, How do you even do that?
Speaker 3: Yeah, So tons of fun there very soon. Yeah, sometime
Speaker 3: in February. I'm gonna hand it over to Tea Coats
Speaker 3: for some of the finishing touches and stuff. This weekend
Speaker 3: or last weekend from when you listen to this whatever,
Speaker 3: and it's gonna be great. Pile of bones of course.
Speaker 3: The official sponsors of Sidewalk slamb we love to drink
Speaker 3: those beer. You see them on TV or on YouTube
Speaker 3: right beside this little new thing that I was showing
Speaker 3: you today, and you would have saw Jake the snake
Speaker 3: plant get moved if you're watching on YouTube, which should
Speaker 3: be because we appreciate editor Joe. He works very hard.
Speaker 3: In my hand, I have got Canada's tcg's Perfect Bodyguard
Speaker 3: perfect Fit sleeves. Now these The only reason I'm showing
Speaker 3: them off is because you can get them at Fusion
Speaker 3: Gaming Online dot com. Oh that makes sense, And I
Speaker 3: shouldn't say the only reason I'm showing them off because
Speaker 3: the other reason is they are a Canadian company, and
Speaker 3: we're always looking for Canadian stuff like nerd Gear and
Speaker 3: other creators that we that were that we talked to
Speaker 3: when we go to shows and stuff.
Speaker 1: It costs way less to have that stuff shipped to
Speaker 1: our house.
Speaker 3: Oh my god, yeah, very much. So, so you can
Speaker 3: get these, they're coming packs of one hundred. They're three
Speaker 3: ninety nine, which is cheaper than a couple of the
Speaker 3: other competitors who have perfect fits that you love so much.
Speaker 1: Yeah, because some of them are the biggest and you know,
Speaker 1: just like Walmart, because Walmart is the biggest, and that
Speaker 1: doesn't mean that they're the best.
Speaker 3: These these are great three ninety nine. You can use
Speaker 3: c CEO Holiday Promo code to get a discount.
Speaker 1: On Yes, so you can pay even less for something
Speaker 1: that's already less expensive than this stuff. You're probably already
Speaker 1: buying that works probably half as good because you bought
Speaker 1: it from Walmart. Yet, I guess.
Speaker 3: Yeah, get into the CEO discord if you're a patron
Speaker 3: to find out what the Walmart of card sleeves is. Yeah,
Speaker 3: we'll tell you in there. It's one of the great
Speaker 3: benefits to becoming a patron over a Patreon dot com
Speaker 3: slash ceco podcast. I got one other benefit. We're going
Speaker 3: through fast so we can get right to the legends.
Speaker 3: I I'm open for altered art commissions, but I do
Speaker 3: like to offer my like my final offer before I
Speaker 3: say I'm full or whatever to the patrons. I sent
Speaker 3: out a like a patron post, a Patreon post. I
Speaker 3: put it in the discord a couple of times. So
Speaker 3: if you're in the market, if you want to give
Speaker 3: a gift, if you want to pimp out your deck,
Speaker 3: single cards, multi cards, full decks, whatever it is, I'm open,
Speaker 3: get in touch with me either on Patreon Discord, Hey,
Speaker 3: that's one of the benefits, or Commander Cookout at gmail
Speaker 3: dot com.
Speaker 1: That's also fine. Yeah, I can read that one too,
Speaker 1: and then I'll know what you're getting and we can
Speaker 1: we can now, Oh, what's the word collaborate?
Speaker 3: Collaborate? Yeah, uncle Brenda, get your email, ask you if
Speaker 3: you've got any dark misprinted Griffin.
Speaker 1: Canyons, and then I can have the so that Ryan
Speaker 1: can't very much. Explaining that to three new people at
Speaker 1: ed H and M. Yeah, they're like, because somebody played
Speaker 1: a Griffin canyon. Oh, is that a dark misprint Visions
Speaker 1: Griffin Canyon. He's like, no, it's just from visions. I
Speaker 1: was like, nah, dude, is it a dark misprint? And
Speaker 1: what is that? And I explained the whole thing to him.
Speaker 3: What deck was he playing?
Speaker 1: Uh? On a white piece of crap? Actually? Oh?
Speaker 3: Oh, there was a Griffin printed in well Mirage.
Speaker 1: Yeah.
Speaker 3: And then there was another one that was like his
Speaker 3: brother in the story that was printed in Modern Horizons
Speaker 3: two or one or something. Right, Sure is that who
Speaker 3: he's playing?
Speaker 1: I don't know. No, it was he was playing Machaus
Speaker 1: the White like the White Machaus and then just a
Speaker 1: bunch of white weenies. And then he had that in there.
Speaker 1: I assuming because he had creatures that were big that
Speaker 1: he wanted to make bigger, or that flew that.
Speaker 3: He wanted to make bigger that were also Griffins. That
Speaker 3: is literally the most important part of that card anyways,
Speaker 3: But there it.
Speaker 1: Was, and it was like, why are you doing this?
Speaker 3: Yes?
Speaker 1: Why is this? Why is this happening?
Speaker 3: Yes, because you're an asshole. I can't nice things.
Speaker 1: That's right. I'm working very hard so you can't have
Speaker 1: nice things. And at this point I can't stop no
Speaker 1: matter how much I want to.
Speaker 3: This is my life, everybody.
Speaker 1: Mm hmm, this is it. This is it. It's commitment
Speaker 1: to the gimmick.
Speaker 3: Baby.
Speaker 1: I guess.
Speaker 3: So you're like the undertaker of making sure I can't
Speaker 3: have what I want exactly exactly. Wrestling fans will know
Speaker 3: all about that. Now. Last week we did our ether
Speaker 3: Drift first impressions, abilities and kind of how we feel
Speaker 3: about the special foil printings and the showcases. We talked
Speaker 3: about the basics.
Speaker 1: Talked about a couple of cars.
Speaker 3: Yep. Today we're doing the legendary creatures the drivers if
Speaker 3: you will, Yeah, next week is the set at large,
Speaker 3: the set proper. I guess our favorite stuff, we'll.
Speaker 1: Do the rest of the set. There's a couple of
Speaker 1: good hits, but overall, we talked about it, I don't
Speaker 1: think this set is very good. We were actually talking
Speaker 1: about it at beers last night and a couple of
Speaker 1: the guys said that this feels almost like it's an
Speaker 1: on set that they just like tweaked and twisted at
Speaker 1: the last second so that they could squeeze out another
Speaker 1: just actual sect.
Speaker 3: The goofy showcases that are in that rat Fink style
Speaker 3: that we talked about feels a little bit goofy. Some
Speaker 3: of the goblins driving like sledgehammer shaped cars, is like,
Speaker 3: what's going on? It is a little bit goofy.
Speaker 1: Yeah, but.
Speaker 3: It's not so goofy that I don't like it. But
Speaker 3: I do agree. And this is when we'll get into
Speaker 3: the legends. There's thirty three of them at this time.
Speaker 1: As of recording. The spoiler season is not over yet. Yeah,
Speaker 1: there was probably a couple more to come, but I'll
Speaker 1: bet you they are going to be as mid as
Speaker 1: most ciggles.
Speaker 3: And not only that, but the midness of them I
Speaker 3: think is due to the rares that have to be
Speaker 3: rares because they're powerful and limited. That also showcase the
Speaker 3: four limited mechanics like top speed and not exert but
Speaker 3: exhaust yeah right, and those kinds of things just don't
Speaker 3: go in command are very good yea. So it's like, oh,
Speaker 3: unless I'm doing that or doing that thing with this
Speaker 3: commander that happens to be monocolored, right, just like, oh, man,
Speaker 3: I can't really do that very well, and then you
Speaker 3: have to go or lean on like oh, this one's
Speaker 3: a goblin, or this one's Derretty, or this one's doing
Speaker 3: artifacts stuff, and then it's just relegated to the ninety
Speaker 3: nine like a thousand other legends are, or however many
Speaker 3: there are. Right.
Speaker 1: Yeah, they're basically just good creatures that you can't have
Speaker 1: two of in your standard deck. But since we don't
Speaker 1: play standard, we don't care.
Speaker 3: So let's start talking about them a little bit. We
Speaker 3: got twenty nine that aren't vanilla right now.
Speaker 1: We talked about the vanilla ones on the pre show yesterday.
Speaker 1: You can check that out if you want to hear
Speaker 1: our thoughts on them.
Speaker 3: Kale Lorna coral tyrant is my favorite one. It's the
Speaker 3: zero eight octopus I'm gonna say that it's a zero
Speaker 3: eight for two.
Speaker 1: Didn't we already have zero eights for two?
Speaker 3: I have no one.
Speaker 1: I'll bet we did.
Speaker 3: We had a zero seven for three.
Speaker 1: I'll bet you we did, And if we do, Joe'll
Speaker 1: have it on the screen. And if Joe can't find one,
Speaker 1: then I'll actually he'll put the next best thing up there.
Speaker 3: Yeah, wall of that wall from the glacial a Lara reborn.
Speaker 3: There was the blue white one that was a zero
Speaker 3: seven that flew and gain live.
Speaker 1: Is that the one that is all that you're talking about?
Speaker 3: Well that was a good wall, yes, all Okay, Well
Speaker 3: let's start at the top at ass cheek emerald radium.
Speaker 3: I was gonna call it ass ass cheek. Yeah, ass cheek,
Speaker 3: ass cheek emerald radian radium, radiant radian. Sure, this one's
Speaker 3: actually good. This is a three to three insect druid
Speaker 3: for green, black, black three. When it enters, create a
Speaker 3: one to one green insect creature token for each artifact
Speaker 3: and or creature in your graveyard. So you're gonna get
Speaker 3: a lot of bugs because you're probably gonna self mail
Speaker 3: do all the bug stuff. Do the mazuric thing with
Speaker 3: sacrificing blah blah blah. Right, whenever another insect you control dies,
Speaker 3: which is gonna be all the time, put a plus
Speaker 3: one plus one counter on ass cheek. Each oppon loses
Speaker 3: one life.
Speaker 1: Here's why I don't think this is very good. No,
Speaker 1: two reasons. Two reasons. One, I could have sworn that
Speaker 1: this card already existed.
Speaker 3: That doesn't make it bad.
Speaker 1: That doesn't make it bad, but it's just yeah. And
Speaker 1: the other one is, if just play Mazark, it's a
Speaker 1: better card in every almost every conceivable way, unless you're
Speaker 1: playing Dredge bugs.
Speaker 3: This, yeah, this is going to be or this is
Speaker 3: going to be Aristocrat bugs, and Mazurak will go in
Speaker 3: the ninety nine of that as like the emergency. Oh
Speaker 3: sack ten guys, I guess all my team of bugs
Speaker 3: is all eleven elevens Now I win?
Speaker 1: Now?
Speaker 3: Yeah, and in which case it does the Mazark thing.
Speaker 3: But it's playing green, it's playing black. And you know
Speaker 3: what I like about this a picture. You know what
Speaker 3: else I like about this, okay, is I want to
Speaker 3: call what this deck is going to turn into bug
Speaker 3: ball dungball.
Speaker 1: Dung ball.
Speaker 3: Yeah, yeah, like elf ball, but not with elves but
Speaker 3: bugs and shit. Yeah yeah, And we just had that
Speaker 3: mono black bug that we were like, this is going
Speaker 3: to be a Stacks commander or whatever. Right, this could
Speaker 3: go alongside that and you're sacrificing. You're making your opponent sack.
Speaker 3: They're losing life like this, this is cool. I like this. Okay,
Speaker 3: I dig this one. If you said, Ryan, gun to
Speaker 3: my head, make a bug commander, this would be the.
Speaker 1: One I like that.
Speaker 3: Yeah, that's good. That cool, Okay, next one. I would
Speaker 3: not play this one even if you did have a
Speaker 3: gun to my head. Bassary Tomorrow's champion.
Speaker 1: Is a two to one for one that has one
Speaker 1: tap exert him. That means you tap him and he
Speaker 1: doesn't untapp during your next untapped step. What do you
Speaker 1: get for this pull a one to one cat with
Speaker 1: life link or you can cycle him for white and too.
Speaker 1: That means you discard him from your hand and then
Speaker 1: draw a card. When you cycle him cats you control
Speaker 1: gain hextproof and indestructible until end of turn directly into
Speaker 1: the ninety nine of your cat deck. Moving on what
Speaker 1: he said, onto Captain Howler the.
Speaker 3: C scourge, This card's good.
Speaker 1: This might be one of my very favorite arts in
Speaker 1: the entire set. And while I won't build him, I
Speaker 1: like this card lots. He's five to four for four,
Speaker 1: one of which is red, one of which is blue.
Speaker 1: He has ward two and pay two life because fuck
Speaker 1: me if you can't just have I guess. Whenever you
Speaker 1: discard one or more cards, target creature gets plus two
Speaker 1: plus zero until end of turn for each card discarded
Speaker 1: this way, whenever that creature dolls combat damage to a
Speaker 1: player this turn, you draw a card. Oh may loads
Speaker 1: and it's a picture of a shark in a cape,
Speaker 1: riding what is obviously a shark shaped vehicle while shooting
Speaker 1: a cannon. This is the sleeve I wanted to do
Speaker 1: for the kickstarter. Keep your eyes open for that.
Speaker 3: They beat us to the punch.
Speaker 1: Damn it.
Speaker 3: Bill's in the mail. Wat's he ah, yeah, everything that
Speaker 3: you said. I have to agree again. It's like we're
Speaker 3: on the same PAGEA boat stuff so far what I
Speaker 3: love this guy because it's not just the you'll dot deck,
Speaker 3: whe'll payoff, wee'll discard a card or wheel draw card payoff.
Speaker 3: It's the it's the I need to play a whole
Speaker 3: bunch of guys like imagine this is your seven Dwarfs commander,
Speaker 3: your Goblin commander, your red based Tokens commander. And it's like, oh,
Speaker 3: I'm gonna cast Wheel of Fortune. I'm gonna cast Wheel
Speaker 3: of Fortune or a variant. Sure, all my guys get
Speaker 3: plus twenty eight plus.
Speaker 1: Oh that's awesome, that's pretty funny. And it's only one guy.
Speaker 1: Oh yeah, it's just him probably because.
Speaker 3: Then target creature. Yeah, I'm gonna target him. Yeah, and
Speaker 3: he only needs to deal twenty one to you. So
Speaker 3: if I if I wheel two times in a turn
Speaker 3: and hit you for frickin thirty.
Speaker 1: That's enough.
Speaker 3: Yep.
Speaker 1: That's a magic rules fact.
Speaker 3: Yep. Or I could in this same deck because this
Speaker 3: is a triggered ability when you discard one or more cards. Uh,
Speaker 3: you could.
Speaker 1: You could sneak your shitty one on it and then
Speaker 1: cycle a bunch of cards to give that shitty one
Speaker 1: one a bunch of power to wreck face.
Speaker 3: Yes, you could do infect there with grafted exoskeleton. Or
Speaker 3: you could copy this with all of the red and
Speaker 3: blue copy effects that we have, so you could actually
Speaker 3: copy that triggered ability and then give give you guys
Speaker 3: more bigger. Yes. The only thing about that is you
Speaker 3: do have to discard them all at once because it's
Speaker 3: a whenever you discard target, creature gets for each card discarded. Yes, right,
Speaker 3: so you can't discard one and then copy it and
Speaker 3: then have all of the copies all happen at the
Speaker 3: same time if you do it like one at a time.
Speaker 1: Yes.
Speaker 3: Yeah. Anyway, that guy's cool. I like him, the art,
Speaker 3: the ability, the colors for how we described very good.
Speaker 1: We're not going to build him, but he looks really cool.
Speaker 3: Correct. This one I wish was not green because I
Speaker 3: would play this in my ninety nine Okay, this is Cacaradora. Sure,
Speaker 3: Heart of Alacria. Sure? How am I going all the
Speaker 3: hard ones?
Speaker 1: Kara doing Heart of a Laxative? I like it?
Speaker 3: Yes, Sarah, this is a human night four to two
Speaker 3: for green white two. When she enters, you can search
Speaker 3: for a mounter vehicle. Put it into your hand. Already
Speaker 3: good in the mount vehicle deck, sure, already good. And
Speaker 3: if one or more plus ones get put on a
Speaker 3: vehicle you or a creature or a vehicle, you can
Speaker 3: put an additional one. So it's also hardened scales.
Speaker 1: It's a hardened scales for vehicles or mounts and it's
Speaker 1: an enlightened or worldly tutor for vehicles.
Speaker 3: Or I think that we're gonna see decks that are
Speaker 3: helmed by Caradora. Do you think, I bet you Edie
Speaker 3: t Re's gonna have them. I don't think I'm gonna
Speaker 3: see any I think I'm I'm I think I'm gonna
Speaker 3: see three color or four color decks, five color decks
Speaker 3: that are vehicle based play here, nobody's playing Mountain Commander
Speaker 3: like nobody, No, And she's gonna go into the ninety
Speaker 3: nine of something. Yeah, that kind of sucks.
Speaker 1: That's too bad.
Speaker 3: If she was, if she didn't have green in her
Speaker 3: and she was like more of the the artifact colors,
Speaker 3: then she'd see actual play, I think.
Speaker 1: But she's the opposite of the artifact colors, and so
Speaker 1: she does not. Let's move on to the next one.
Speaker 1: It's a goblin, it's mono red. It has to be good, right,
Speaker 1: I think this guy is good. Duretti Rocket Toer Engineer
Speaker 1: is a star five four or five, one of which
Speaker 1: is red, power and toughness equal to the greatest man
Speaker 1: of value among artifacts you control just power power, sorry.
Speaker 1: And then he has the Duretti thing where you can
Speaker 1: sack an artifact that you have to get one out
Speaker 1: of your band into play.
Speaker 3: Whenever he enters or attacks. So he's always gonna get
Speaker 3: his guy, I guess. And never have I heard his
Speaker 3: name read out loud before. I've only read it in
Speaker 3: my head. And I'm happy that now I've heard it.
Speaker 3: Duretti Rocket to your engineer.
Speaker 1: Yeah, it's a it's a thing. So I mean, if
Speaker 1: you have ever played Duretti like og Doretti, this is
Speaker 1: him on a big dude.
Speaker 3: You know what I asked. You know what I like
Speaker 3: about this is this provides me another and in the
Speaker 3: command zone version of Goblin Welder, Goblin Engineer, trash for Treasure,
Speaker 3: Derretty scraps avant Derretty rocketeer engineer, what's what's another one
Speaker 3: feld into the third path like we are getting a
Speaker 3: very high density of red. Does the artifact switchy thing
Speaker 3: ETBs dies etb's dies etb's dies and you can start
Speaker 3: to build a whole ton of value, like imagine a
Speaker 3: spine of ish Za worm coil engine mirror, battle sphere.
Speaker 1: Who the hamps the ham.
Speaker 3: Sphere, Yes, the Hamster battlesphere Yes, yes, which is very
Speaker 3: ridiculous and man so so much frickin' value, like the
Speaker 3: the the Succi style creatures that when they die they
Speaker 3: give you mana and if you can cast them for free,
Speaker 3: you're get to back for free or or get a
Speaker 3: discount on them, like everybody knows the junk Diver, scrap
Speaker 3: troll or Mere or mirror retree combos. They all go
Speaker 3: in this and then you just get more and more
Speaker 3: and more value if you can also bounce and replay
Speaker 3: Duretti and he's red, so he goes with Bergie. Now
Speaker 3: it's a storm deck.
Speaker 1: There you go.
Speaker 3: Did we just build the deck?
Speaker 1: We did it? Who knew? When you print a card
Speaker 1: that's already been printed, we can tell you how to
Speaker 1: play it that works? Good?
Speaker 3: Is that? Is that? Why is this? Okay? Hold on
Speaker 3: a second, I gotta line up on my thoughts. I
Speaker 3: don't even know what I'm saying. So far, we've seen
Speaker 3: a few cards that are like, oh we already have this, yeah,
Speaker 3: like the Wheel deck and is it the Bassary Cat Deck,
Speaker 3: the Insect deck de Retti yeah, uh in two cards
Speaker 3: are now Gaunty.
Speaker 1: Oh yeah, we're gonnah and we're gonna.
Speaker 3: You like that Gunty No, no can I know it
Speaker 3: sounds so miserable. We'll get to him in a second.
Speaker 3: Far fortune end boss.
Speaker 1: I really liked the name of this card, and I
Speaker 1: looked at the picture and I was like, Man, this
Speaker 1: is going to be so cool. And then I read
Speaker 1: it and I was like, oh.
Speaker 3: Yeah, I want to know the lore behind this. Hey,
Speaker 3: Aiden's kicking up Commander Munchies again, so we are going
Speaker 3: to get to know what this is about. Excellent A
Speaker 3: and B. The name the art really cool. Gives me
Speaker 3: mad Max Fury road vibes, which I'm sure is what
Speaker 3: they're supposed to do. Yeah, it's a human mercenary four
Speaker 3: or five for Black Red two. Start your engines so.
Speaker 1: You get speed every time your opponents lose life. Once
Speaker 1: per turn you get more speed.
Speaker 3: Yeah. Max speed is four, then you have a maximum
Speaker 3: four speed. Yeah yeah, four speed. Well that's real close
Speaker 3: to something else.
Speaker 1: Like foreskin. You got it for play? Oh, four score
Speaker 1: and seven years ago.
Speaker 3: Four score and seven years ago is when I got
Speaker 3: speed one because that's how slow this mechanic.
Speaker 1: Is, which is ironic because it's supposed to be fast,
Speaker 1: but it's not fast. It's very slow.
Speaker 3: You do like irony?
Speaker 1: I love iron Yeah.
Speaker 3: Okay, start your engines. That's what it does. Whenever you attack,
Speaker 3: far Fortune deals one damage to each opponent.
Speaker 1: That's very good because it means every time you attack,
Speaker 1: you're gonna do a damage. It means you're gonna get
Speaker 1: more speed.
Speaker 3: Yes, and it does have five toughness. Probably on turn
Speaker 3: three or four or five. You can attack with this
Speaker 3: thing and it is gonna live.
Speaker 1: Probably yeah, Or you could just attack with your little
Speaker 1: dummy you don't give a shit about, and it's gonna
Speaker 1: do one damage, get blocked and die and then you're
Speaker 1: still gonna do it.
Speaker 2: Dama.
Speaker 3: Oh, whenever you attack. Yeah, it doesn't need to do
Speaker 3: uh yeah, it doesn't need to be heart Yeah, cool,
Speaker 3: whatever it is, Okay, now mac speed. If a source
Speaker 3: you control would deal damage to an opponent or a
Speaker 3: permanent opponent controls, it deals that much damage plus one.
Speaker 1: Boy, am I ever? Glad? I used four turns and
Speaker 1: probably lost three creatures getting that.
Speaker 3: It gives your Tralf deck access to black though, so
Speaker 3: maybe that's a thing that people might do.
Speaker 1: No, no, no, nobody's gonna do that.
Speaker 3: It gives your hmm, your Gyrison Starn peep you deck
Speaker 3: instead of being red blue now it's red black.
Speaker 1: Nobody's gonna do that either.
Speaker 3: Okay, uh hmm, it does the rack dose? What's what's
Speaker 3: the guy from freaking dusk Worn, the red black guy
Speaker 3: that mister pain or pain butthole isn't her card? What
Speaker 3: there's a freaking card baby? Maybe this guy just goes
Speaker 3: in Ractos Lord of Riots decks as like a manador.
Speaker 3: That is correct. You attack and it's like take one everybody.
Speaker 3: I guess my ol drozzis free. Yeah, yeah, that's pretty good.
Speaker 1: Yeah, that's yeah, gunteen night minister. Okay, let's people who
Speaker 1: have been listening to the show for not even very
Speaker 1: long since Jumpstart will know that I really liked rev
Speaker 1: Or Rev. Yeah, Rev Rev. The Mono black for four attack,
Speaker 1: My opponents get their cards and make a treasure commander.
Speaker 1: Here we have a mono black attack. My opponents take
Speaker 1: their cards and make some treasure commander. Awesome, except it
Speaker 1: costs one extra black pip and it's slower and it
Speaker 1: works for everybody.
Speaker 3: I like the card. It's fine and it does gaunty things,
Speaker 3: but it works for everybody. And it's not that I
Speaker 3: don't want to give my opponent's value, but personally I
Speaker 3: don't like the play and specifically how play slows down
Speaker 3: when you have to look through a secondary hand that
Speaker 3: is your opponent's cards. I'm not interested in really playing
Speaker 3: against this card, though I know I will because I'm
Speaker 3: gonna play it in REV. And that's fine. If it's
Speaker 3: in your ninety nine, that's fine. I'll just try and
Speaker 3: kill it and you probably won't cast it again. Yeah right.
Speaker 3: I don't like the play pattern that this is going
Speaker 3: to you now, Thankfully. I don't think that people who
Speaker 3: are playing O. G. Gaunty are or or the new Gaunty,
Speaker 3: the multi colored one, are gonna go oh, I'm gonna
Speaker 3: replace my multi color Gaunty deck with this one. And
Speaker 3: I think O. G. Gunty's probably better because he uh
Speaker 3: he is. He just does it for you and doesn't
Speaker 3: give your opponents anything.
Speaker 1: Who else is better? Rev Rev there's the same thing, faster,
Speaker 1: just for you. He'll go in there mm hmm, and
Speaker 1: vice versa because he does what she does. But like
Speaker 1: I can tell you after playing Rev a few times,
Speaker 1: while the deck is lots of fun, it's all hate
Speaker 1: all the time.
Speaker 3: And because you're taking away your opponents cards.
Speaker 1: If that's getting pushed up another level by other people
Speaker 1: getting other people's cards even more. Just I don't have
Speaker 1: to kill this, I'm going to it's pissing me off.
Speaker 3: Yes, And it's the exact kind of cards we're just
Speaker 3: dumping on it a It's the exact kind of card
Speaker 3: that new players hate because you'll get their thing and randomly,
Speaker 3: oh you got my only way or oh you stole
Speaker 3: my thing. I needed that land like and then they
Speaker 3: just gun after you. So it's definitely a hard card
Speaker 3: to play against. And then you make the deck stronger
Speaker 3: so you can still play instead of taking the deck
Speaker 3: of park because everybody hates it. You're like, I'm gonna
Speaker 3: double down on this. I'll show you, Yeah, and then
Speaker 3: everybody hates it even more. Yeah, so it's a whole thing.
Speaker 1: Yeah.
Speaker 3: Anyways, I like this next guy. This is This is
Speaker 3: one of the commanders from the pre con. This is
Speaker 3: Hasheton Hasheton Assington ha Assington Scarabs fist. Anytime there's a
Speaker 3: fist in a name, I'm happy. Zombie Wizard won three.
Speaker 3: Whenever you discard a creature card, you can pay oh
Speaker 3: get this blue two. If you do create a tap
Speaker 3: zombie that's a four to four copy of the thing
Speaker 3: you discarded.
Speaker 1: I think this is the first one that we're getting
Speaker 1: that I'm actually thinking I could I could maybe build that.
Speaker 3: You got your tortured existences, I sure do. There you go.
Speaker 3: That's the hint from yesterday.
Speaker 1: I've got all of the black cards that do tortured
Speaker 1: existence stuff because I put them all into Herobi because
Speaker 1: I want to when my Herobi dies, which she will,
Speaker 1: I want to bounce her back to my hands. I
Speaker 1: don't have to pay command tax. And all of those
Speaker 1: cards are gonna work really good in here where you
Speaker 1: just shock a creature and get a four to four
Speaker 1: version of that creature to get the creature back to
Speaker 1: either make another one or to actually play the first one.
Speaker 1: I think this is pretty cool.
Speaker 3: I love that magic is balanced based on power. Level
Speaker 3: of card is proportional to how much manna you have
Speaker 3: to spend to cast said card. This throws out that
Speaker 3: all out the window. Yes, I just have to play
Speaker 3: discard in my deck in my black deck, like that's
Speaker 3: hard to find, yeah, or draw and discard like loot
Speaker 3: in my blue deck, Like that's hard to find.
Speaker 1: Well, there's no blue, there's blue.
Speaker 3: You're looting, Yes, And I can put in cards. I
Speaker 3: think of the card kuro Pitlord. He's a nine to
Speaker 3: nine for like nine, that says, pay a life and
Speaker 3: minus one year, opponent's creature. If I can discard him
Speaker 3: and pay blue two and get a nine to nine,
Speaker 3: and then I just go like, oh, I don't know,
Speaker 3: I'll just pay like a minus three minus three minus three,
Speaker 3: kill your whole team.
Speaker 1: It's a four to four.
Speaker 3: It's a four four yeah, oh yeah, that's fine. Yeah,
Speaker 3: but a four four is still a fine body. Yeah,
Speaker 3: if I pay three for it and have these relevant
Speaker 3: abilities that jack the man of price of a card up.
Speaker 3: And if this card's good.
Speaker 1: And if you're a super huge degenerate scumbag, you could
Speaker 1: also play this as a really really stout stackskin.
Speaker 3: Oh probably you could, right, because while you're.
Speaker 1: Sitting there like locked under your own shit, like, well,
Speaker 1: I got to discard this card.
Speaker 3: Oops, it's a creature now.
Speaker 1: And instead of it being a one to one, it's
Speaker 1: a four fours now it also beats.
Speaker 3: Yeah, this guy's good.
Speaker 1: This guy's very good. We're gonna see some some both
Speaker 1: casual and really degenerate shit out of hand, my bed.
Speaker 3: I agree, and I agree, and we're gonna see even
Speaker 3: more because it is the face commander from a pre
Speaker 3: cont So we're gonna run into this.
Speaker 1: Pre con secondary commander.
Speaker 3: Sure, yeah, make them the first one.
Speaker 1: It's he's definitely the better of the two, I would argue.
Speaker 3: Okay, Hazarret God Seeker a five to three god for
Speaker 3: Red one, Hasten and Deestructible start your engines. Can't attack
Speaker 3: unless you have max speed. This guy's freaking. This guy suck.
Speaker 3: This guy sucks, and then you go one tap target.
Speaker 3: Creature with power to or less can't be blocked this turn.
Speaker 1: Moving on, we have Keetramose the New Dawn. This is
Speaker 1: a four to four for Black White one Menace, Lifelink, Indestructible.
Speaker 1: Can't attack unless there are seven or more cards in exile.
Speaker 1: Easier to do than you probably think. Whenever one or
Speaker 1: more cards are put into exile from graveyards and or
Speaker 1: the battlefield during your attorney draw card, lose.
Speaker 3: Life one or more. Hey, so I can't like exile somebody's.
Speaker 1: You can't, but joke him and draw ten. Just draw one.
Speaker 3: Graveyard and put into damn.
Speaker 1: It works really good with the scavenging oos. If you're
Speaker 1: gonna play it in a deck that has green because
Speaker 1: like youn exile the creature that you gain a life
Speaker 1: and lose a life.
Speaker 3: Yeah, yeah, you gotta find instances of single exile. Yeah.
Speaker 3: I think that's how you solve this.
Speaker 1: And that's it's pretty cool. It's an engine, it's a
Speaker 1: value creature. I don't think you're gonna see it in
Speaker 1: the command zone very much, but it's it's a pretty
Speaker 1: cool card.
Speaker 3: I kind of dig that one is, you know what,
Speaker 3: I kind of feel opposite. I feel like there's probably
Speaker 3: a control strategy that you can have and you put
Speaker 3: this guy in the command zone and once you're kind
Speaker 3: of set up, you just go, what's his name? Kettra Moose,
Speaker 3: Kettra Moose, Catch a Moose, Catch a Moose. You put
Speaker 3: Ketcha Moose in and it's like, I guess when I
Speaker 3: do my thing that I was controlling you with, now
Speaker 3: I'm just gonna draw cards. And then a little bit snowballs,
Speaker 3: right it like ketch a Moose kind of like takes
Speaker 3: it to the next platform of power. Once you say okay, okay, all,
Speaker 3: I'm like, I'm gonna just now draw cards. When I
Speaker 3: do that, right, So I think this card is sneaky
Speaker 3: good and it's a four to four with lifelink and
Speaker 3: menace for three. So if nothing else, you play them
Speaker 3: on turn two or three, and it's like, I guess
Speaker 3: I'm gonna just start beating and gaining life. Now.
Speaker 1: Is it a may? Oh no, it's not a ma.
Speaker 1: So if you play something like a rest in Piece,
Speaker 1: you could hypothetically just kill yourself.
Speaker 3: Oh, rest in piece really good if you rest in
Speaker 3: peace and then and then like goes anywhere from anywhere
Speaker 3: and then wrath of God. Yeah. See this is a
Speaker 3: controlled strategy now because I'm playing white and Black aka
Speaker 3: the sweeper colors. My guy's indestructible and I'm just gonna
Speaker 3: draw cards every time I sweep the board.
Speaker 1: Yep.
Speaker 3: Oh see, this guy's good, gooder than you think I think.
Speaker 1: Sure, let's keep going.
Speaker 3: I want to catch a moose.
Speaker 1: I do are happy he's from amon kept though. I
Speaker 1: like seeing my boys from Amonke.
Speaker 3: You know what we haven't said yet either about Hazarret
Speaker 3: and catch a Moose, And there's one or two more
Speaker 3: is their gods. And that's a creature type that people
Speaker 3: just love. Five color god decks and the Prismatic bridge
Speaker 3: and all that stuff they put they do those right
Speaker 3: the truth?
Speaker 1: Yes, those are those are decks that certainly exist, yep.
Speaker 1: And these are value creatures except for maybe maybe Hazard,
Speaker 1: but Ketchum Moose is definitely a value creature that would
Speaker 1: just go into the God deck, which typically has no
Speaker 1: synergy other than the fact that they're all gods.
Speaker 3: Hazard probably a bomb and limited. Hey if you could
Speaker 3: like get that and sealed or draft, but probably very good.
Speaker 3: Goddamn better be probably very good.
Speaker 1: How shitty it is?
Speaker 3: Yeah, okay, I'm gonna play this guy. This is the
Speaker 3: first one I'm gonna play. Okay, this is clad in
Speaker 3: Triumph Castor and he's a two to three human pilot
Speaker 3: for red white mountain vehicles I control, have haste, right mounts? Uh, nope,
Speaker 3: I don't care about that one. The vehicles I control enter, Uh,
Speaker 3: they become an artifact creature till end of turn.
Speaker 1: So you auto saddle your mounts and you auto crew
Speaker 1: your vehicles. Yeah, have haste and it's a two three
Speaker 1: for two.
Speaker 3: I hate how they have to have those those Why
Speaker 3: can't mount some vehicles? Just oh man, I hate that
Speaker 3: it's separate. Now we got to like have that text
Speaker 3: baggage on there.
Speaker 1: And you think, ooh, it's got three paragraphs, it must
Speaker 1: be good.
Speaker 3: And it's like, nah, vehicles with haste is good. Autocurring
Speaker 3: when you cast is good because I mean, it gives
Speaker 3: you one more chance. I don't need to go into
Speaker 3: why haste is good. But it's only costs two. It's
Speaker 3: really good because all my vehicles cost like three and
Speaker 3: four and five, like all the best ones.
Speaker 1: Yeah, how about algorithms Soul of Atlantica.
Speaker 3: I think this card's good too. It's a one to
Speaker 3: one for green white with flying saddle one. So that's
Speaker 3: that's the the freaking table creature. It's crew, except it's saddle.
Speaker 3: When it attacks while saddled, put a plus one counter
Speaker 3: on each of up to two mounts and or vehicles.
Speaker 3: It's it's not very high power. It's the uncommon one.
Speaker 3: It's like the bi around uncommon for limited that you
Speaker 3: always see, right. Yeah, it goes in the vehicle and
Speaker 3: saddle decks that have green in them, which exists. They're
Speaker 3: just not what people are doing, by and large because
Speaker 3: mostly they're boros or boros with blue in them. They're
Speaker 3: very specifically not green, and the only ones that are
Speaker 3: black are playing like grease Fanger, like what I'm doing
Speaker 3: Brea Right.
Speaker 1: Yeah, we move on to what is probably the most
Speaker 1: obviously powerful one in the set. We talked about it
Speaker 1: on the pre show last week.
Speaker 3: You think this is the most powerful one.
Speaker 1: Loot the pathline or Absolu. It has ancestral recall on it.
Speaker 3: That that's good.
Speaker 1: It's like it has one of the most powerful cards
Speaker 1: in magic ever printed, ever ever printed on it. It's
Speaker 1: pretty durable, it's pretty good ancestral recall, and that's not
Speaker 1: all it does. It also was double strike Vigilance in
Speaker 1: haste on a two to four for five team or colors,
Speaker 1: and then it has exhaust three three exhaustibilities, one which
Speaker 1: is green, tap ad three man have any color, blue
Speaker 1: tap draw three cards, draw three cards for one blue.
Speaker 3: Then lighting bold also good for red.
Speaker 1: Yes, now you demonstrate that you can reset this over
Speaker 1: and over again and it just wins the game.
Speaker 3: Yes, is what it does very much. So from a
Speaker 3: fair perspective, it does cost six to activate the first thing,
Speaker 3: because he costs five, and then you have to have
Speaker 3: another one if you want to do it the same.
Speaker 1: Turn, So you do have to solve for the reset. Yes,
Speaker 1: but that's not hard to do. We've all seen you
Speaker 1: got this, I got it. We've all seen the blank decks, right,
Speaker 1: We've all seen the decks that just all they do
Speaker 1: is reset their board over and over again. I'm not
Speaker 1: saying he's too powerful. Ban him. I'm just saying that
Speaker 1: this is a very overtly powerful card all by himself,
Speaker 1: and it's fucking loot. Let's be honest.
Speaker 3: Yeah, that sucks. He's a Pokemon. I like how you
Speaker 3: say you have to solve for the blink or the bounce,
Speaker 3: and I was to say, yeah, that's what you're decks for. Yeah,
Speaker 3: because this guy will just win you the game by himself,
Speaker 3: because he's kind of a self fulfilling prophecy if you
Speaker 3: can info blink him. Because the first time you do it,
Speaker 3: you make the Mana. The second time you do it,
Speaker 3: you draw the cards. The third time you do it,
Speaker 3: you don't even need to do it. If you do
Speaker 3: it with the Mana, then you fricking just lightning bolt. Yeah,
Speaker 3: I guess you do it. You do it with the
Speaker 3: draw three cards until you can find your combo. Then
Speaker 3: you get the Mana, then you get the damage.
Speaker 1: Now he is the combo. You don't need a combo.
Speaker 1: You just you draw three cards until you.
Speaker 3: Can That's what I mean.
Speaker 1: And then he wins.
Speaker 3: That's what I mean. You you, I think it's going
Speaker 3: to be a little bit harder than you think. Mostly
Speaker 3: the blink decks that you're maybe envisioning, they have white
Speaker 3: in them, which gives them a blink commander in the
Speaker 3: command zone, which is really how those decks are powerful.
Speaker 3: And it's not to say blue can't do it and
Speaker 3: artif facts can't do it, because they certainly can. And
Speaker 3: even something as simple as like a what is it
Speaker 3: Conjured's closet where you blink at the end of turn. Yeah,
Speaker 3: you could like blink at the end of turn. And
Speaker 3: because he's got HASTE, I can activate his other ability
Speaker 3: at the end of your turn. So I have like
Speaker 3: two of his things per round.
Speaker 1: It's ancestral recall three times around. That's freaking good. That's
Speaker 1: pretty good.
Speaker 3: That's freaking good man.
Speaker 1: Yeah, so so be on the lookover. I'm not saying
Speaker 1: he's gonna take over CDH, but I am saying that
Speaker 1: he's gonna be a very powerful deck.
Speaker 3: I like him and he's my favorite colors. Maybe I
Speaker 3: got to play him somewhere off put him in a
Speaker 3: cascade deck. I don't know if he's any good there.
Speaker 1: But here's what I think you like. Oh, this one's
Speaker 1: going in med It can't Core guide light is a
Speaker 1: star three for blue one power or power not tough
Speaker 1: enough power equal number of artifacts you control. It has
Speaker 1: start your engines, you get speed, do the speed thing
Speaker 1: we talked about at max speed. Whenever you cast an
Speaker 1: artifact spell, you may pay one colorless if you do
Speaker 1: copy that spell.
Speaker 3: That's it. Yep, it's fine. It is a creature specifically,
Speaker 3: not a vehicle, which I appreciate. And this is the
Speaker 3: thing where it's like, oh, it's too mana for something
Speaker 3: that's probably gonna be pretty big and can crewe literally
Speaker 3: anything of my deck. And it just has start your
Speaker 3: engines and max speed incidentally, like it's just tacked on
Speaker 3: as a bonus for a big beater.
Speaker 1: Here's what I like about this one is it costs two,
Speaker 1: so you can if it's in your command zone, you
Speaker 1: can reliably start your engine on turn two every game.
Speaker 3: Oh yeah, I didn't even think of that because I'm
Speaker 3: putting into my ninety nine.
Speaker 1: Like you'll actually have access to speed if you are
Speaker 1: doing something that gives a shit about it, And luckily, yep,
Speaker 1: he does, and you can play him again once you
Speaker 1: have max speed to take advantage of the fact that
Speaker 1: you have it.
Speaker 3: I think he's sneaky good, sneaky good, and.
Speaker 1: Could be a cool vehicle commander in his own right.
Speaker 1: I think he'd be a cool deck.
Speaker 3: Well when you look at when when you look at
Speaker 3: all of like and I hate to keep going back
Speaker 3: to it, but I've been on there a lot lately
Speaker 3: to kind of do some research for my own vehicle deck.
Speaker 3: Because it's four colors. It's not two, it's not three,
Speaker 3: it's four. And I've never done it before. Okay. So
Speaker 3: I go to DHRE dot com. You've heard of them before, okay,
Speaker 3: and you search for vehicle decks. The most popular ones
Speaker 3: are the Azorious ones and the Boros ones. Yeah, and
Speaker 3: this guy is Azorious. He's two MANA. He starts your
Speaker 3: engine and gets you your speed going immediately. Yes, and
Speaker 3: he is a one three on his own accord. So
Speaker 3: if there's randomly, like on turn three, somebody who's open,
Speaker 3: you can get another damage in on an opponent to
Speaker 3: tick your speed up yep, and start deploying your your vehicles,
Speaker 3: or your artifacts or whatever you're doing to move you towards.
Speaker 1: Max speed very slowly.
Speaker 3: But hey, man, he's gonna snowball too, because he's got
Speaker 3: a copy thing on him. Right, and copying lets you
Speaker 3: break the number one rule, commander, right, right, you have
Speaker 3: more than one of whatever you want. My ears always
Speaker 3: perk up when I hear the word copy on anything, right,
Speaker 3: and like, we know that that's good. You ever heard
Speaker 3: a doubling season?
Speaker 1: Yeah? I heard it's a good card.
Speaker 3: Yeah, some dude played it against me the other day.
Speaker 1: Really, yeah, I did it do things?
Speaker 3: Oh and I had a primal vigor, which is like
Speaker 3: doubling season, but for everybody that much worse. There was
Speaker 3: a fifty eight to fifty eight on the table then
Speaker 3: it got killed.
Speaker 1: Good.
Speaker 3: Hey, look at this mimeoplasm revered one. We're getting him? Yeah?
Speaker 3: Is he from? Is he from? Oh man, the Nobility's plane.
Speaker 3: He's got to bedaganda, He's got to be because he's
Speaker 3: just a big dumb idiot.
Speaker 1: Yes.
Speaker 3: And did you see who did the art on this card?
Speaker 3: I did not?
Speaker 1: Who is it?
Speaker 3: Ron Spencer my favorite? Yeah, so he's a zero zero
Speaker 3: OOZ for green, Blue, black X when he enters exile
Speaker 3: up to x creatures from your graveyard. Then he enters
Speaker 3: with three plus one plus one counters on it for
Speaker 3: each creature exiled This way neat, So he's gonna probably
Speaker 3: be big. Got to do some self mill, but we're
Speaker 3: here for it. And then you can pay two and
Speaker 3: he becomes a copy of target creature exiled with him,
Speaker 3: except he is a zero zero with this ability.
Speaker 1: Now, if you do that and then he dies and
Speaker 1: you do it again, does he have access to the
Speaker 1: first castings creatures?
Speaker 3: I have no idea.
Speaker 1: Probably not, because that directly impacts how good this card is.
Speaker 3: Well, if he doesn't, then he's not as good good,
Speaker 3: and if he does, then he's very good. And what
Speaker 3: I really like about it is you can kind of
Speaker 3: do the mirage mirror thing with him, where it's like,
Speaker 3: I'm gonna turn him into this, but respond by turning
Speaker 3: him into this, yes, and then I'm gonna respond by
Speaker 3: turning him into this, and then all those abilities and
Speaker 3: he becomes all the three different things and they resolve.
Speaker 3: There's there's definitely definitely tricks like that.
Speaker 1: Yeah, I'm gonna turn them into a manadorc and then
Speaker 1: into a scuttle mot and then to a manadorc and
Speaker 1: then to a scuttle mot just that, and then all
Speaker 1: of a sudden you're blinking loot and then you won
Speaker 1: the game. It's it's awesome.
Speaker 3: Yes, different colors, Prismatic Bridge, Baby, it's my goal to
Speaker 3: there you go.
Speaker 1: And then we have a card that I like because
Speaker 1: it made one of our predictions come true. Yes, and
Speaker 1: I don't like because I don't give a shit about
Speaker 1: her and she kind of sucks. It's moo wanging wind Rider.
Speaker 3: Straight into my deck. This one too.
Speaker 1: It's a two four for Blue Blue two. When this
Speaker 1: creature enters, you get a three to two vehicle with
Speaker 1: crew one ye vehicles control have flying. Whenever one or
Speaker 1: more creatures you control the flying to a combat damage
Speaker 1: to the player draw card cool. He gives your flying
Speaker 1: creatures a fidian for approximately the cost of a fidian
Speaker 1: goes the ninety nine of a bunch of decks. We're
Speaker 1: gonna move on to Nisso World Soul Speaker.
Speaker 3: If your vehicle deck has white in it and you're
Speaker 3: currently playing the one that's a three one that gives
Speaker 3: vehicles flying, take that one out. Put this one in.
Speaker 3: Because not only does it give your creatures flying your vehicles? Yes,
Speaker 3: it makes them a fit in draw card when they
Speaker 3: hit you or curiosity. It also gives you three power
Speaker 3: worth of vehicles that also frick and fly. This card's good.
Speaker 3: You gotta be playing vehicles.
Speaker 1: Yeah, moving on, moving along to Niso World Soul Speaker.
Speaker 3: I thought that this is a reprint, and then then
Speaker 3: I read that it's got energy, and I'm like, no,
Speaker 3: this is new.
Speaker 1: Yeah.
Speaker 3: This is a three three elf druid for four green three.
Speaker 3: Whenever a land you control entries you get two energy
Speaker 3: cool landfall energy. I wonder if Aiden's gonna build. You
Speaker 3: can pay eight energy instead of permanent spells mane costs.
Speaker 3: That's actually pretty good.
Speaker 1: It's a free spell every four lance.
Speaker 3: Can you you can proliferate energies? Right, they're I don't
Speaker 3: think you can. They're counters.
Speaker 1: Maybe you can.
Speaker 3: I think that you can.
Speaker 1: I've never tried.
Speaker 3: Let us know in the comments. Yeah, yeah, that's a
Speaker 3: good comment. And with the mimio plasm too, I think
Speaker 3: that you can. And this is another one of the
Speaker 3: this a backup singer I think or whatever for one
Speaker 3: of the precons in the energy pre con sure, I think,
Speaker 3: and this is one of the notes that I have
Speaker 3: that energy is getting some more love. We had that
Speaker 3: other pre con we've had back in the day when
Speaker 3: we went to Caladesh originally, we've got another pre con
Speaker 3: that's focused on energy. I like that we're kind of
Speaker 3: diversifying what we can do and what we see with energy,
Speaker 3: and I hope that one day we can get different
Speaker 3: build paths. Do you remember when cats first came out
Speaker 3: and we were like, oh, man, cats, you could do
Speaker 3: one thing with them. Now they're kind of everywhere, and
Speaker 3: you can get tokens and you can get haste, you
Speaker 3: can do different colors. Then we've got dinosaurs and it's like, oh,
Speaker 3: they're just big, dumb idiots, and there's like thirteen of.
Speaker 1: Them, and now they're amazing.
Speaker 3: Now there's hundreds of Now they're slivers basically. Yeah, And
Speaker 3: I feel like energy is similar, and I'm excited to
Speaker 3: continue to see more because it's still an underutilized resource
Speaker 3: in terms of the history of magic, right, and I
Speaker 3: want to see different strategies than just energy as a resource.
Speaker 1: You are lying to yourself if you think this is
Speaker 1: going to be like an energy deck, though, this is
Speaker 1: gonna be the big Green Things that costs forty six deck. Yes,
Speaker 1: you're right, this is another landfall deck that just lets
Speaker 1: you land fall harder because in addition to playing four
Speaker 1: lands a turn aiden, you're also going to get to
Speaker 1: play something for free just for doing that.
Speaker 3: What a dickhead? Hate it? Right? Yes, you're very right
Speaker 3: with this particular card. But everything I said about energy
Speaker 3: still true.
Speaker 1: Yes, also very true, just not necessarily about this particular card.
Speaker 3: All right, Oh, via Elvish Piper but better. Yes, okay,
Speaker 3: it's a one two for four just like Elvish Piper.
Speaker 1: Correct.
Speaker 3: Actually, Elvishpiper was a one one. It's a better already ye,
Speaker 3: human artificer, so it does have relevant creature types. Sure,
Speaker 3: each creature that's attacking one of your opponents has trampled.
Speaker 1: That's very good.
Speaker 3: That's pretty good. It's pretty good. In the Big Dumtiat
Speaker 3: Green Deck and Green Tap, put a creature or vehicle
Speaker 3: from your hand onto the battlefield. If you put an
Speaker 3: artifact onto the battlefield this way, put two plus one
Speaker 3: counters on it. It's kind of weird.
Speaker 1: No, nobody plays Elvish Piper. Nobody plays the Amulet Elvish
Speaker 1: Piper a Quicksilver Amulant. Like those cards don't see a
Speaker 1: lot of play. Do you think now that you can
Speaker 1: put it in the command zone, we're gonna see it.
Speaker 3: I don't think we're gonna see it for that reason.
Speaker 3: I also don't think we're gonna see it very much
Speaker 3: because of your other reason, Like nobody plays Elvish Piper.
Speaker 1: Nobody does it now, why would they do it here?
Speaker 1: Because that each creature attacking one of your opponents has
Speaker 1: trample is actually that's good, That's a really cool ability
Speaker 1: that makes this card playable. Or I think if I
Speaker 1: can get one, I'm gonna try it. Not as a deck,
Speaker 1: but like I'm gonna I'm gonna find somewhere for this
Speaker 1: to belong.
Speaker 3: You know why we're gonna see this card because recency
Speaker 3: bias we think of playing at the LGS yep, and
Speaker 3: or how much new product gets opened, whether there's new
Speaker 3: players upgrading their pre cons are building the first deck,
Speaker 3: or how much new product gets opened by enfranchised or
Speaker 3: veteran players, And say, hey, do any of those players
Speaker 3: care about trample? Do any of them say, oh, Elvish
Speaker 3: Piper was good back in the day, or any of
Speaker 3: the new players do they say, oh my god, I
Speaker 3: can cheat Manacost of my eight drop.
Speaker 1: I can put an ulamag into play.
Speaker 3: Wow, exactly, And because this card is right in front
Speaker 3: of them, I just have to buy an Ulama. Yeah,
Speaker 3: this card is right in front of them. It's going
Speaker 3: to make them all say that.
Speaker 1: Yes, is it going to be in the command zone No,
Speaker 1: probably not. And then somebody's like, oh yeah, I can't play. Somebody,
Speaker 1: let's play. Kamal Fister of Crol said it's.
Speaker 3: Better or whatever green thing that you want to actually
Speaker 3: build your deck around. And then this is just a bonus.
Speaker 3: But that's fine. Yes, that this is a totally fine
Speaker 3: card to exist. And I'm sure if I saw it
Speaker 3: and don't have removal, I will probably get pounded by it. Yes.
Speaker 3: The next card not so much, but it does have
Speaker 3: my favorite anacost Okay Teamer Piaalar Chief mechanic Sure two
Speaker 3: four human artificers for team or whenever one or more
Speaker 3: artifact creatures you control. Deal combat dams to a player,
Speaker 3: you get energy energy Sure one or more so you
Speaker 3: get two energies. I hit you with ten guys, I
Speaker 3: get two energy. That's right, that's bullshit.
Speaker 1: If you get three guys with three people with ten
Speaker 1: guys each get six energy.
Speaker 3: Hey, that's pretty good.
Speaker 1: That's all right.
Speaker 3: One guy with one guy two energy. No, no, sorry,
Speaker 3: one guy with one guy each six energy. There we go. Okay, okay.
Speaker 3: At the beginning of your end step, you may pay
Speaker 3: one or more energy if you do create an XX
Speaker 3: colorless vehicle Art Ofact creature token named nilar either jet
Speaker 3: with flying and crew two where exsy amount of energy
Speaker 3: paid this way.
Speaker 1: Sure it's not legendary.
Speaker 3: That's good, Yes, so I can continue making them. She's
Speaker 3: building a fleet of race cars or in this case, uh,
Speaker 3: public cars, ether jets. Yes, it's it's ah.
Speaker 1: It's fine, it's a fine card. I think we'll see it.
Speaker 1: It's one of the pre con I think it's the
Speaker 1: face commander for Freak.
Speaker 3: I think it is you know what man I want
Speaker 3: that man of cost and this character and the vehicle
Speaker 3: making energy thing, like all of this is screaming at
Speaker 3: me like Ryan, you need to play this but as red.
Speaker 3: But I'm not a huge fan of those like incremental
Speaker 3: like linear value strategies that are like when you attack
Speaker 3: and then at the end of your turn, it feels
Speaker 3: like it's not enough to me. I lose to them
Speaker 3: all the time. I'm not saying they're not good. I
Speaker 3: get my ass kicked, but uh, I don't know. It's like, eh,
Speaker 3: not my thing kind of sucky.
Speaker 1: Too in a row that I really like one of them,
Speaker 1: I don't actually care for that much. We talked about
Speaker 1: on the pre show. Redshift Rocketeer Chief is a two
Speaker 1: three for red Green Bidge tap at x man I
Speaker 1: have any one color where ex is its power spend
Speaker 1: the amount of only active abilities, and it has exhaust and
Speaker 1: the exhaust cost is red green. Ten put any number
Speaker 1: of permanent cards from your hand into play. And I'm
Speaker 1: here to tell you everybody goes who when they read that,
Speaker 1: And then the reality of actually having to pay twelve
Speaker 1: while having a midful of things that cost more than
Speaker 1: let's call it six each each to make that actually good?
Speaker 1: Because why are you ever gonna pay twelve Manna to
Speaker 1: put two five drops into play? You're not, You're just
Speaker 1: gonna pay ten and put him into play. M Right, Like,
Speaker 1: It's just it's not that good unless you're in the
Speaker 1: very niche thing where you've wheeled yourself into a new hand,
Speaker 1: and in that new hand is all your l drawsy
Speaker 1: titans and then you pay twelve and you go man,
Speaker 1: and then you get wrapped.
Speaker 3: Yeah, and you know what, you think, Oh man, I'm
Speaker 3: just gonna pump him up. So he's like a twelve
Speaker 3: fifteen or something and it's like, well, you've used You've
Speaker 3: used all of your stuff to do that.
Speaker 1: Yeah, they don't have anything left. And it's like it's.
Speaker 3: So then then you got to put what are you
Speaker 3: gotta put in your deck? You got to put in
Speaker 3: tooth and nail other tutors rishkars expertise shamanic revelation and and.
Speaker 1: A bunch of little dudes that make a bunch of
Speaker 1: dudes to enable little cards. So you get lots of
Speaker 1: manna and draw lots of stuff and then when you
Speaker 1: activate the ability, you've got format of worth of things
Speaker 1: in your hand. You put it into play. This is
Speaker 1: not very good and I think a lot of people
Speaker 1: are gonna get trapped by.
Speaker 3: It, you know what. I think the same thing. But
Speaker 3: I also want to be on the other end of
Speaker 3: it where somebody goes twelve drop down sixty power for
Speaker 3: the guys. I also want I would.
Speaker 1: Love to see that, but the that's gonna happen so
Speaker 1: rarely that it's I've done even thinking about you know what.
Speaker 3: I think it's gonna be more often than you think.
Speaker 3: I would like to come back to this guy in
Speaker 3: a year and say, hey, how many times you know?
Speaker 3: If we know somebody who builds it, let's do it.
Speaker 3: And then and then say, oh, man, I got pounded.
Speaker 3: Remember when Ben did this and that and I took
Speaker 3: like fifty Yeah, now.
Speaker 1: We're running at one time, but I have to talk
Speaker 1: about the next one that's right next to them. The
Speaker 1: thick frog goddess. She is thick, and she is a
Speaker 1: goddess because she's a god, and she also has a
Speaker 1: frog head. She's six six for five reach trample, indestructible,
Speaker 1: can't attack or block unless there's an even number of
Speaker 1: counters on it.
Speaker 3: Sure, simic bullshit.
Speaker 1: At the beginning of your first million faith, she gets
Speaker 1: a plus one plus one counter. Then if she has
Speaker 1: an odd number of counters on it, you draw two cards.
Speaker 1: Every other turn you have a six to six, and
Speaker 1: then on the other turns you just draw to She's cool.
Speaker 1: I like her. If I get one, which I'm gonna
Speaker 1: buy one.
Speaker 3: I'm gonna six six, seven, seven eight, eight, nine to
Speaker 3: nine over consecutive turns, and every other turn. If you
Speaker 3: don't put another counter on her, you draw card or
Speaker 3: probably what you do is make it so she's odd,
Speaker 3: draw two cards, put a counter on her so she's even,
Speaker 3: and then pound, yeah, because she got reach and trample.
Speaker 1: That's right. What I'm gonna do is I'm gonna put
Speaker 1: her into a TRAXA. I'm going to put her in
Speaker 1: I'm gonna draw card because it's got an odd number
Speaker 1: of counters on it. Then I'm gonna make her even
Speaker 1: at the end of turn so I can block with her.
Speaker 1: Because she's six six that has reached it is indestructible.
Speaker 1: And then on the next turn, I'm gonna make her
Speaker 1: big and you see how it goes. Yes, it's gonna
Speaker 1: be really good. I like this card a lot and
Speaker 1: I'm looking forward to playing it in the ninety nine
Speaker 1: of my attraction deck.
Speaker 3: Oh well, very good. I like the art on the
Speaker 3: next card a lot. This is Helly Radiant creator for
Speaker 3: for human artificer. Whenever you cast an artificer or an artifact,
Speaker 3: you get an energy.
Speaker 1: Cool.
Speaker 3: Yeah, cool if you can cast like a thousand of
Speaker 3: them in one turn.
Speaker 1: I mean it's not like there's already ways to do that.
Speaker 3: At the beginning of combat. On your turn, you can
Speaker 3: pay energy energy energy if you do create a token
Speaker 3: that's copy of target permanent you control, except it's a
Speaker 3: five to five and it gains haste and then you
Speaker 3: sacrifice it all. That's another one of those things where
Speaker 3: it's like, man, I got to attack to do this,
Speaker 3: and I get one thing and.
Speaker 1: You're already bouncing eighty five artifacts like you probably already
Speaker 1: want the game.
Speaker 3: I need different energy payoffs in this deck, and probably
Speaker 3: because it's a pre con commander, I'm not gonna get
Speaker 3: like the Infinite Team or bullshit that I want to do.
Speaker 3: So uh so get love the art though. Very cool, Yeah,
Speaker 3: very cool. Summoot back, start your engines. Other creatures you
Speaker 3: control get plus x plus zero where x is your speed.
Speaker 1: That's cool.
Speaker 3: That's actually good. That's really good. Yep. And she of
Speaker 3: course has first strike, vigilance and haste and not this
Speaker 3: part's good. Yes, non creature spells you cast cost x
Speaker 3: less where x is your speed. Well, this is a
Speaker 3: combo engine.
Speaker 1: Let me tell you why this card sucks. Oh because
Speaker 1: she costs six.
Speaker 3: Oh so in.
Speaker 1: Order to get your engines started. You have to be
Speaker 1: at six in order to make this happen. You need
Speaker 1: to be at max speed when you play her at six.
Speaker 1: This means you have to jam all the max speed
Speaker 1: shit into your deck to make her go. Oh man,
Speaker 1: so she costed herself out of being a really cool card.
Speaker 1: I'm not saying she's bad, but like it's like they knew.
Speaker 1: It's like they knew that. Oh man, this is kind
Speaker 1: of broken. We're gonna have to just tack a three
Speaker 1: on their guys and right.
Speaker 3: Oh man, Yeah, well, okay, here's the thing. I got
Speaker 3: one more creature I want to talk about. And then
Speaker 3: instead of editor Joe giving us the book the hook,
Speaker 3: it's producer.
Speaker 1: Gary, Producer Gary as we paying the big bucks for it.
Speaker 3: Rick, Okay, so what we're gonna do. We're gonna talk
Speaker 3: about temmet Nock to Moon's will.
Speaker 1: Face Commander or the other pre condect.
Speaker 3: This guy is so good. This is the kind of
Speaker 3: card that makes me move away from mono black zombies
Speaker 3: into zombies, zombies zombies of other color. So esper and
Speaker 3: two for a four to four zombie wizard. Relevant creature
Speaker 3: types both there, yep, vigilance and menace. Whenever you attack,
Speaker 3: draw a card, then discard a card sick. Okay, whenever
Speaker 3: you draw a card zombies you control get plus one
Speaker 3: plus one until end a turn. So if I go
Speaker 3: like Blue sun Zenith with a team of two to
Speaker 3: twos out, I'm just gonna frick and kill everybody.
Speaker 1: Yeah.
Speaker 3: I like that guy.
Speaker 1: Keep in mind with his backup commander that we talked
Speaker 1: about way earlier, the card that you discard could be
Speaker 1: like a zombie lord, and you can pay Blue two
Speaker 1: to get a four to four zombie lord. That makes
Speaker 1: your team even bigger er my gord, right, they work
Speaker 1: very good together. That's a cool card. I like that lot.
Speaker 3: Yeah. Okay, so here's the thing I want to talk
Speaker 3: about a few more, but we're gonna move it to
Speaker 3: either the pre show next week or next week show
Speaker 3: proper because we're just gonna do our favorite cards. Producer
Speaker 3: Gary's gonna wring our necks. So thank the business daddies.
Speaker 3: Give us your final thought on the general I guess
Speaker 3: we know what your final thoughts are on the general
Speaker 3: quality of the commanders in this product.
Speaker 1: They're junk. They're junk, they're trash, they're a wreckage on
Speaker 1: the side of the road.
Speaker 3: They're jaloppies.
Speaker 1: Some of them are gonna go in the ninety nine
Speaker 1: beaters Lemons.
Speaker 3: Yeah, what other car jokes can I make?
Speaker 1: They're flat? Uh, because they're tires.
Speaker 3: They have a flat tire.
Speaker 1: Yes, The point is they suck and not blow, and
Speaker 1: they're not inflated, and fuck all of them and some
Speaker 1: of them are vanilla and that sucks. But what doesn't suck.
Speaker 1: It's Fusion Gaming online dot com or you can special
Speaker 1: promo code Cocial Holiday save yourself five percent off all
Speaker 1: the cards, the games, the accessories, the cool perfect fits
Speaker 1: that we talked about earlier on show them on their
Speaker 1: thing near Ryan. They're gonna be real good. You can
Speaker 1: check those out. Also. Thanks to Pilo Bones for giving
Speaker 1: us beer to drink while we play magic on Sidewalk
Speaker 1: Slam and off of Sidewalk Slam. Thanks to producer Gary
Speaker 1: for being patient with us, having us here and giving
Speaker 1: us a place to record that always has a little
Speaker 1: heater pointed directly. And there we go, and thank you
Speaker 1: guys so much again for watching. We're going to do
Speaker 1: back next week at the rest of Ether Drift on
Speaker 1: the next exciting episode of Commander cookout podcast in our
Speaker 1: theme