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Speaker 1: It's the Internet. You're busy, Let's do this. Welcome to

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the Game Mess Decides Podcast. This is the podcast where

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we decide everything about the world of games, so you

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never have to think for yourself. I'm your host, Jeff Grubb,

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and with me is Mike Minati. In today's episode, what's

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going on with Avowed? What's going on with Xbox Dragon

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Quest three h D two D remake reviews are in.

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Lego Horizon is out. Mikes won't shut up about it.

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He's lost his mind for Lego Horizon. Very excited to

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talk to him about that. Baby. How are you doing?

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Speaker 2: Ah?

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Speaker 1: Good and busy?

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Speaker 2: Been busy, like god, I had that like vacation at

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Staygag last week and just you know, went got back

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to work and it's just been kind of wild, very

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busy over on the game's beat side right now and

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other things. But you know, the worst things to be

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than busy. The holidays are coming up. There's gonna be

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plenty of time for for for shenanigans. I think I

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might put my tree up this weekend. I think that'd

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be fun, although I kind of want to wait now

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because I don't know if you saw that. I think

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it was I am a bit has a Chris Muppets

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Christmas Carol vinyl A new one really is gorgeous, Jeff,

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I think you need it too.

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Speaker 1: I'm gonna get there. They just sent me this, Yeah,

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Vampire Survivors LP, the Double LP, and I'm very excited

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about that boy at Christmas carr All that is. That's

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something I need.

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Speaker 2: It is here. I'm gonna send you the link to

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this right. I'm just putting it into the chat right now,

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so you can open this up and just I want

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to see you react to the art on this thing.

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It is the most pretty thing I've ever seen. There's

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three options, so you can get the Ghost Christmas Past version.

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Ghost Christmas has a coup version, and the Marlee and

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Marley version. I got the Marley and Marley version.

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Speaker 1: Of course, this looks awesome.

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Speaker 2: It looks so good.

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Speaker 1: Okay, let's see here.

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Speaker 2: It includes when Love Is Lost, the song that was

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originally cut from the movie. It is in here.

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Speaker 1: Yeah, give me a Ghost to Christmas Past. I'll do

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that one. This is only thirty three dollars. That's awesome.

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Vinyls could easily get to fifty sixty dollars or something

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like that, So yeah, I am gonna get that.

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Speaker 3: Okay, very cool.

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Speaker 1: Yeah, I hey, last Game Mass Decides podcast for me

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until I get back from vacation. You know. I mean,

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I'm missed lasting the ten Dogs next week. I'll miss

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game ass Decides next week. Michael hold down the Fort

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with y'all. I'm looking forward to it. But boy, they

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is starting to get pretty hectic about getting ready over here.

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But I'm ready for it. I'm looking forward to many

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of the things I'm gonna get to do.

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Speaker 2: Yeah, it's always a bit of a mad dash before

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you get going, and then you know, let's you what's

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your what's you really get going? I mean, I'm sure

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traveling with kids is stressful too, but once you're there,

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they're gonna be good.

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Speaker 1: I'm like, I have high hopes for them. Are you driving? No,

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they're flying. We're flying.

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Speaker 2: Yeah, okay, that's nice.

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Speaker 1: I you know, I considered like I could save money,

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but it saves time. So we're gonna fly and uh yeah,

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it's uh we leave on Sunday, get there Sunday.

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Speaker 3: We're gonna spend that first day. We actually get there

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early on.

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Speaker 1: Sunday because we're leaving very early on Sunday. So first day,

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we're going to downtown Disney. Is that what it's called.

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Speaker 2: It's not Disney Springs now, but everyone knows what you mean.

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Speaker 1: It's okay, okay, and we'll get some good food there,

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probably get you know, merch right away. I bet uh.

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Speaker 3: I'm bringing an empty small size suitcase.

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Speaker 1: I hope that's big enough.

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Speaker 2: Uh.

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Speaker 1: And then I think we won't go swimming. We use

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the hotel poolcause don't how much time we're gonna have

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for that otherwise what he'll t are you one again?

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We are gonna be in Port Orleans, and there's two

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of them, right or maybe.

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Speaker 2: Yeah, the Riverside and French Quarter. I think you're being

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think you're a French Quarter, right, I'm making that up.

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I think I'm in French Quarter. I think I am. Yes, yeah,

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all right, if you're a Disney Springs. The one thing

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there that's like you have to plan for if you

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want to do is you want to get a Gideon's

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Cookie that is very popular. You have to like get

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in a line first thing when you get there, just

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to then be on put put get put on the

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list so that they'll then text you. You can actually

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go inside jeez.

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Speaker 1: Okay, all right, we'll do that.

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Speaker 2: Yeah, yes, yeah, So just if you want to do that,

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it's kind of right in the middle of everything. You'll

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you'll find it on the maps and stuff. That is

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like the most you're gonna have to wait in the

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line to do it kind of thing. It's very well

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themed and cool in there. It's neat. Also, they are

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just also cookies though, so if you you know, if

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you don't want to do that, it's okay.

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Speaker 3: Okay, well we'll give it a shot.

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Speaker 1: Well, you know, we're gonna have a lot of time

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that day and there it crashed fantastic, All right, let's

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let that refresh or whatever it's gonna do.

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Speaker 2: But the most important, so if you're got Port or Leans,

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the most important thing is for you to get the Benetes. Anyways,

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that's gonna actually be better and it's gonna be way

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easy for you to get. So if you don't get Benet's,

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I won't talk to you when you come back.

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Speaker 1: Where do I go to get the beignets? Oh?

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Speaker 2: Guys, just just like at the one restaurant there, It'll

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be very easy. Just go go up to anybody and

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say Bennets and they'll point you. It's like the whole

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point to stay there. It'll be easy.

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Speaker 1: Sounds good.

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Speaker 3: Yeah, well, we'll try to make that happen.

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Speaker 1: We have a lot of like of the dining is

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set in place and stuff, but not for breakfast. So

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breakfast we have mostly open. Some days we're just gonna go,

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but some days we'll get a breakfast and.

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Speaker 2: It's a good I got. I had some cronut holes today.

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You ever had a crow nut?

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Speaker 1: I had a cronut in remember our games beat event

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in La I had heard of crow nuts before and

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people that don't know it's croissant and doughnut. And so

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when they had cronuts at this hotel or you know,

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the resort that we were at, I got.

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Speaker 3: Several there because they were so delicious.

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Speaker 1: And since then, every couple of weeks I like search

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like Google maps near my home for crow nuts to

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see if anyone's serving crow nuts and nope. To this

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day still now there's one place here that does it.

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Speaker 2: I don't even know the name of it because it's

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like my step mom who goes. So there's one place

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here we can get crow nuts and they are amazing.

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I freaking can knock get enough of them. I mean,

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I can't create. Oh like, you know, you eat two

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of them and it's like, I think I'm gonna die now.

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But that was that was worth it.

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Speaker 1: Do you listen to any of the Dumb Truck today,

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not yet? Just Dan talking about how much sugar he eats.

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Sometimes it's it's a lot, it's it's I eat a

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lot of sugar. Not as much as Dan Riker. No,

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he would eat six crow nuts.

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Speaker 2: He had the audacity to say that he doesn't think

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he consumes any like corn syrup in anything.

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Speaker 1: I know, I know it was There's no getting through

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to him with that stuff, of course, but yeah, uh

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all right, let's let's get on with this show. I

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want to thank everybody for joining us. You can give

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us a good rating wherever you are listening. If you

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do that, it helps people find the show. So just

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hitting the like button on YouTube you won't want to

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ask a question. You can drop a super chat during

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the show here on YouTube. We'll get to all those

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before the end of the program. Thanks to Carlos Sayin

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who is Insane in the Rain Music on YouTube for

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the use of our theme songs. Thanks to one up

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versus CPU for our artwork. You could find more at

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one up versus cpu dot com. We are excuse me,

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we are on Spotify, Apple, podcast and wherever pods are caught.

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Thank you to the Moods, thanks to Christian for producing.

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And you can get more from Mike and me and

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support us by going to patreon dot com slash game Mess.

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That's patreon dot com slash game Mess. That gets you

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access to our discord server, participation in Q and A sessions,

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and our game club discussions, early access to new episodes

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of Game Mess, Jeopardy and Columbros, and of course all

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of our shows AD free friendly reminder if you can

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become a supporter, get all those same benefits by joining

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us as a member here on YouTube or by subscribing

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to Mike's twitch, Twitch dot tv slash to Code. He

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was streaming tonight.

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Speaker 3: You stream effect for the Game Mess with the Game

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Mess Game Club.

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Speaker 1: How did that go? Yeah?

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Speaker 2: Well great, We had a good discussion about Rezivil three.

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A new Paul is going up right now. We're choosing

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between the Dunk and Guard and actually had Jones in

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the Great Circle. We might just all play that one

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together when it comes out, so that'd be fantastic.

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Speaker 1: I would try to participate in that for sure. I'm

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not gonna lie.

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Speaker 2: I think it has a good chance.

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Speaker 1: List see that's a patreon dot com slash games one

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more time. A shout outs to everybody who has been joining.

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It means a lot. Love to see it. It's just, uh,

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you know, many of you have already joined, and everyone

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who does join or you know upstair membership, it makes

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a huge difference. So thank you very much.

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Speaker 3: All right, got some stuff to talk about, Mike, Let's

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get into it.

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Speaker 2: Absolutely.

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Speaker 3: Phil Spencer says a Vowed wasn't delayed due to quality concerns.

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Speaker 1: Do you believe them? Kind of?

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Speaker 2: I mean, yeah, yeah, you know what I think, I

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mostly do.

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Speaker 1: His reasoning was the reason they said at the time was, look,

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we have a lot of stuff coming out.

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Speaker 3: We have a lot of stuff coming to game Pass

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right now.

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Speaker 1: We have the diabolo for expansion, call of duty for

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a Black Op or call duties is me a Black

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Op six and and then Indiana Jones come in December.

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Speaker 3: We want a vow to have its own time to shine.

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Speaker 1: And you know what, you know, when I look at

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what Black Ops six did and probably how they were

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tracking it internally, being like, let's get a vout out

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of here, like everyone's just gonna be playing Black Ops six.

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Speaker 3: Seems like they might have made the right choice, right, right, you.

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Speaker 2: Know, God, I think about old the actual activision, right,

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and they were doing things like releasing titan Fall two

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around the same time. That's called duding what disaster was.

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Now this is a bit of a different circumstance. But

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even then, right, like a vout against Dragon Age may

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not have been great for that, right, there's so much

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cachet with with the dragon Age, not as much with

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a vowed you know, I get like, you know, moving

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to February, Well there's a lot of games coming out

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then too. Yeah, but Microsoft can't control that to a

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certain extent, it can control its own games before, you know,

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it can help itself out, and it is. It does

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make sense to me. And yet, you know, I'm sure

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there was probably a little bit of like, well, you know,

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game can also maybe benefit from a few extra months.

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Every game can, though, right, we don't know to what

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extent that would be the case, but why not?

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Speaker 1: Yeah? And you know, and there's a tw here where

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it's like they were really looking at the numbers. They

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were looking at the schedule, and I'm like, okay, we

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put Call of Duty out at this time, a lot

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of people are gonna get game Pass for that. And

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then in February, as some people are beginning to like

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wane on Call Duty, maybe they'll be looking for something else.

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Maybe they'll open up the game pass app saying, hey,

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we'll come in to my next game be and right

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there a Vowed will be waiting for them and could

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really ride that wave. Maybe we'll see. But uh, yeah,

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in general, I think I think I agree with you

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that I mostly believe them. I think there's also a

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chance that it's like, hey, we feel like this game

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is just not getting on the right foot with the

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messaging and the hype cycle. It feels like maybe we

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had a few missteps there. So let's give us ourselves

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a few more months get on the other side of

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some of these big games like Indiana Jones. And then

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immediately first thing after that, starting in the January of

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twenty twenty five, go really hard and unavowed and see

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if we can restart that messaging machine.

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Speaker 3: And I think that that game will benefit from that.

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Speaker 1: If that's the case.

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Speaker 2: Yeah, I mean I do hope to kind of crack

254
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that nut and figure out how to get people excited

255
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for a value. You know, I've been kind of befuddled

256
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about that for like a year. I'm like, hey, Obsidian,

257
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the like company that maybe makes the best uh befesta

258
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style games, even more so than Bees, they're making a

259
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new one of those, and it's the first one that's

260
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going to be like Skyrim in like a decade. We

261
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don't get one of those very often. And look at

262
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it looks pretty neat. Aren't you all excited? And everybody's

263
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like no, I'm like, oh, that's okay, and I'm play

264
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these games all right, yeah, fine, And then I play it,

265
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I'm like I thought it was pretty good and was

266
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like okay. I'm like so yeah, I don't know what

267
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they need to do, but they gotta need to do

268
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something to get people a bit more into this, yep.

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Speaker 1: And now they have a little bit more time to

270
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figure that out, and they'll they'll probably try something different

271
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next go around with the marketing, and that'll be a

272
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benefit to them. Kil did a lot of talking this week.

273
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He talked to Bloomberg. He talked to Steven Tatillo over

274
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a game file and as part of that, they he

275
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also said that there's no red lines for around games

276
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that belonged to Xbox in regards to whether they could

277
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show up on other platforms, that those being Nintendo Switch

278
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and PlayStation.

279
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Speaker 3: And then he was asked like, hey, like what about Halo,

280
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and he.

281
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Speaker 1: Basically said, it's too early to decide about the next Halo,

282
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but there's also no red line around Halo, so it

283
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could be under consideration. What do you think about that?

284
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Speaker 2: I understand like being a little bit scared of making

285
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that decision because it's the final decision there, right, that

286
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you got to make about that stuff. So once you

287
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once you do that, so you can't pull it back. Right,

288
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once you go there, then then that's it. Everything is

289
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on PlayStation. You've really crossed the line. And it's so

290
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hard vegans. Once you get people something to then take

291
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it away. Well, once you make that move, you're kind

292
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of stuck with that forever, so you better be careful

293
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about that. At the same time, though, like you know,

294
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Halo Infinite kind of suffered. You want to make sure

295
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the next Halo has everything it needs to succeed, and boy,

296
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putting it on PlayStation would help, not just because like, oh,

297
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of course, like there's more, there's more, you know, so

298
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many people playing on PlayStation. But it would just grab attention, Jeff,

299
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just the fact that Halo is on PlayStation. There would

300
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be so many people that would want to check that out.

301
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There might be people who just like buy a physical

302
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copy of that game just to have a Halo cover

303
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art with the PlayStation logo, right. That would just immediately

304
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help that game sell a lot of extra copies.

305
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Speaker 1: And it's like there's you know, look at the way

306
00:13:37,879 --> 00:13:40,320
the winds are blowing, right, I mean, what is working

307
00:13:40,320 --> 00:13:43,039
for Xbox right now? Call of Duty, Minecraft, things that

308
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are so big and everywhere, and there's no chance of

309
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ever not being everywhere. They're just going to be in

310
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more places, if anything. And Microsoft also, like you know, listen,

311
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they're still gonna make hardware. They've said they're still gonna

312
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make hardware, sure, but like their main effort right now

313
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seems to be expanding the place in which people can

314
00:14:00,720 --> 00:14:02,879
play these games. We'll talk about here in a second.

315
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The this is int an Xbox campaign, which some people

316
00:14:06,679 --> 00:14:09,480
are freaking out about, but they're like, hey, no, everything's

317
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an Xbox potentially, And so like when I look at it,

318
00:14:13,159 --> 00:14:15,519
and you know, when I project out ten to fifteen years,

319
00:14:15,639 --> 00:14:19,919
So what have been saying on other shows, like it's

320
00:14:20,080 --> 00:14:24,120
very easy to imagine Halo on PlayStation in twenty years,

321
00:14:24,519 --> 00:14:28,240
So like we're talking about a time between now and then, Like,

322
00:14:28,320 --> 00:14:30,799
why not just get to that point as quickly as possible,

323
00:14:30,879 --> 00:14:32,639
get it over with and figure out what the future

324
00:14:32,679 --> 00:14:35,000
looks like instead of trying to keep one foot in

325
00:14:35,039 --> 00:14:37,200
the past and one foot in the future if they're

326
00:14:37,240 --> 00:14:40,440
going in that direction, Because what isn't the future is

327
00:14:40,759 --> 00:14:44,120
suddenly Xbox is back and has everyone has an Xbox

328
00:14:44,519 --> 00:14:47,360
and you can put out games exclusively and these massive

329
00:14:47,360 --> 00:14:49,159
games that cost of a massive amount of money to

330
00:14:49,200 --> 00:14:52,519
make can recoup all of their costs plus make huge

331
00:14:52,519 --> 00:14:57,120
profits just with Xbox. That's not happening. So you can't

332
00:14:57,159 --> 00:14:58,759
keep one foot in the past one foot in the future.

333
00:14:58,840 --> 00:15:02,120
Just get to the future. To me, that says they're

334
00:15:02,159 --> 00:15:05,320
just going to naturally decide here pretty soon to put

335
00:15:05,360 --> 00:15:09,120
even Halo on PlayStation. So when it comes to now

336
00:15:09,159 --> 00:15:12,039
this ad campaign which I don't know, have you seen this.

337
00:15:12,559 --> 00:15:14,440
Speaker 2: Yeah, yeah, I've seen this. This is an Xbox and

338
00:15:14,840 --> 00:15:17,159
I mean, what's the natural conclusion of that Jeff, and

339
00:15:17,200 --> 00:15:18,519
I don't know if it could ever actually be in

340
00:15:18,519 --> 00:15:21,120
the ACA payin, but a picture of a PlayStation five.

341
00:15:21,360 --> 00:15:24,279
Speaker 1: Everyone is an Xbox nextbooks?

342
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Speaker 4: Are you an Xbox grub? Who is a next Took?

343
00:15:26,919 --> 00:15:28,679
Speaker 1: Listen, I'm not You're not allowed to ask me that

344
00:15:29,000 --> 00:15:29,759
he's not an Xbox.

345
00:15:29,799 --> 00:15:31,000
Speaker 4: He's a spot.

346
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Speaker 1: Damn damn. Yeah. I think I'm getting a little bit

347
00:15:39,240 --> 00:15:41,919
maybe sick of this mic of like people being like

348
00:15:42,440 --> 00:15:44,639
they're just admitting it. They're they're a party. It's like pitch,

349
00:15:44,639 --> 00:15:46,480
They've been saying this for years. Now what are we

350
00:15:46,559 --> 00:15:48,000
talking about? Yeah?

351
00:15:48,000 --> 00:15:50,799
Speaker 2: It is how many more times do we need.

352
00:15:50,759 --> 00:15:53,360
Speaker 1: To do this? Right? Like many more times do we

353
00:15:53,440 --> 00:15:56,440
need to do this? Zero? We don't need to do it.

354
00:15:56,559 --> 00:15:58,440
Just listen to them. It happened.

355
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Speaker 4: I'm going to own the Xbox by buying calib Duty.

356
00:16:02,159 --> 00:16:06,440
Speaker 1: That's I mean.

357
00:16:06,960 --> 00:16:08,519
Speaker 2: The fact is we're still gonna have to deal with

358
00:16:08,559 --> 00:16:11,159
it when First Gears gets announced for PlayStation, which will

359
00:16:11,159 --> 00:16:13,600
probably happen, and then when Halo does, and like that's

360
00:16:13,639 --> 00:16:16,360
the thing. At least once that does happen with Halo,

361
00:16:16,559 --> 00:16:20,840
then you would think, okay, like we're here, everybody. The

362
00:16:20,879 --> 00:16:22,440
only other thing that would stop at that point is

363
00:16:22,440 --> 00:16:23,720
if they do come out and say like we're not

364
00:16:23,759 --> 00:16:26,360
making original hardware anymore, which I don't really think is

365
00:16:26,399 --> 00:16:29,320
going to happen anytime super soon, but you know, yeah,

366
00:16:29,360 --> 00:16:31,879
we are on this trajectory now and having the ad

367
00:16:31,919 --> 00:16:35,000
campaign just spell it out, but you've been saying for

368
00:16:35,039 --> 00:16:37,240
a long time that that is what their messaging is

369
00:16:37,279 --> 00:16:37,799
going to be.

370
00:16:38,120 --> 00:16:40,799
Speaker 1: Yeah, And like, I don't blame people like a couple

371
00:16:40,799 --> 00:16:42,759
of years ago when it was like, is that what

372
00:16:42,799 --> 00:16:43,320
they're saying?

373
00:16:43,480 --> 00:16:44,960
Speaker 3: Because they were trying to be coy about it.

374
00:16:44,960 --> 00:16:46,759
Speaker 1: They were trying to be like I mean only maybe,

375
00:16:46,840 --> 00:16:49,440
you know, but really if you actually dug into what

376
00:16:49,440 --> 00:16:51,440
they were saying, they were saying this same thing that

377
00:16:51,480 --> 00:16:56,080
the ad campaign says, and the natural conclusion then was

378
00:16:56,679 --> 00:16:59,600
those games could end up on PlayStation eventually. Maybe. Now

379
00:17:00,120 --> 00:17:03,320
they've also been uncertain about this. We've heard about arguments

380
00:17:03,320 --> 00:17:05,359
inside of Xbox where some people think it's a terrible

381
00:17:05,359 --> 00:17:08,400
idea just put stuff like Halo on PlayStation. So even

382
00:17:08,440 --> 00:17:10,440
internally they're not decided on this stuff, and I think

383
00:17:10,480 --> 00:17:12,640
part of that's just not having a very strong vision

384
00:17:13,000 --> 00:17:15,880
for like what the intermediate time frame looks like.

385
00:17:15,920 --> 00:17:18,279
Speaker 3: But I think on the long term timeframe.

386
00:17:18,680 --> 00:17:20,799
Speaker 1: They do know what it looks like, and it's Xbox

387
00:17:20,839 --> 00:17:26,920
games everywhere, including PlayStation and Nintendo platforms. Yeah, they're not going.

388
00:17:26,839 --> 00:17:28,640
Speaker 2: To make that decision until they have to, and they

389
00:17:28,640 --> 00:17:31,720
do have some time still to make this, especially at

390
00:17:31,759 --> 00:17:33,920
the next Halo is going to be on unreel, so

391
00:17:34,119 --> 00:17:37,039
you know, making a places a version of that is

392
00:17:37,079 --> 00:17:39,079
going to be easier than if they were using their

393
00:17:39,119 --> 00:17:40,799
proprietary engine like they used to.

394
00:17:40,880 --> 00:17:45,200
Speaker 1: Right, Yeah, yeah, definitely it'll I mean, and that's probably

395
00:17:45,279 --> 00:17:46,799
part of what they're thinking about it is like, hey,

396
00:17:47,039 --> 00:17:48,960
have this in unreel will also make it easier to

397
00:17:48,960 --> 00:17:52,640
like downscale it for mobile and stuff like that. So yeah,

398
00:17:52,759 --> 00:17:55,400
there are a lot of considerations there. They are building

399
00:17:55,400 --> 00:17:58,759
stuff for the future, and that future includes all these

400
00:17:58,799 --> 00:18:00,920
other platforms. And again I say this one all the

401
00:18:00,920 --> 00:18:03,880
time as well, but they definitely see a future in

402
00:18:03,880 --> 00:18:06,039
which it might be possible to have the Xbox Store

403
00:18:06,279 --> 00:18:08,519
on PlayStation where they don't have to give PlayStation a

404
00:18:08,559 --> 00:18:10,839
cut because of regulation. That's how it's starting to work

405
00:18:10,839 --> 00:18:14,039
on mobile And what's the difference between a mobile phone

406
00:18:14,039 --> 00:18:16,799
computer and a console computer in my opinion, and I

407
00:18:16,799 --> 00:18:20,200
think in regulator's opinions very little. Even if I think

408
00:18:20,240 --> 00:18:22,200
gamers would be like, well, here's why this is different

409
00:18:22,200 --> 00:18:24,279
than that, and why these companies should be protected from

410
00:18:24,279 --> 00:18:27,200
that regulation and inst on phones shouldn't be. It's not

411
00:18:27,359 --> 00:18:29,359
I don't think regulators are going to buy that in

412
00:18:29,400 --> 00:18:31,759
the long term. Again, especially in Europe, when and if

413
00:18:31,759 --> 00:18:34,319
it goes that way in one major territory at a

414
00:18:34,400 --> 00:18:36,440
certain point, it's just going to be that way everywhere.

415
00:18:37,240 --> 00:18:41,599
And if that happens, then the hey, this PlayStation is

416
00:18:41,640 --> 00:18:45,160
an Xbox becomes very true, right, because then it's just

417
00:18:45,240 --> 00:18:48,880
I'm using my PlayStation to access the Xbox ecosystem and

418
00:18:49,000 --> 00:18:52,680
bypassing Sony completely, and then Sony can't do anything to

419
00:18:52,680 --> 00:18:55,240
stop that. That. Yeah, that's a wild time, wild thing

420
00:18:55,279 --> 00:18:57,920
to think about.

421
00:18:57,960 --> 00:19:00,720
Speaker 3: And then also Phil is making a big Mellie poopy?

422
00:19:00,960 --> 00:19:02,200
Is what you wrote here or help?

423
00:19:02,359 --> 00:19:02,960
Speaker 1: I don't write that.

424
00:19:03,240 --> 00:19:07,319
Speaker 2: I wrote some of that only I wrote only two

425
00:19:07,559 --> 00:19:10,359
words of that, and I won't say which one.

426
00:19:12,079 --> 00:19:15,759
Speaker 1: He talked about making a handheld. He says that they are.

427
00:19:16,680 --> 00:19:19,640
He's having his team analyzing it. It's if not that

428
00:19:19,759 --> 00:19:21,599
if it happens, but it's like it's it's a few

429
00:19:21,680 --> 00:19:24,039
years off, but he's very interested in the space, and

430
00:19:24,119 --> 00:19:26,119
he's like, we're looking at the space, we're researching it,

431
00:19:26,160 --> 00:19:27,359
and I'm going to have them come back to me

432
00:19:27,400 --> 00:19:29,319
and tell me what we what they think we should

433
00:19:29,319 --> 00:19:32,400
do once they've completed that look into the space and

434
00:19:32,440 --> 00:19:36,480
done their research. I think they're probably pretty deep into

435
00:19:36,480 --> 00:19:39,119
that process at this point, right Mike, and we probably

436
00:19:39,160 --> 00:19:41,000
do get a handheld, maybe not in twenty twenty six,

437
00:19:41,000 --> 00:19:42,160
but maybe twenty twenty seven.

438
00:19:42,279 --> 00:19:45,440
Speaker 3: So three two or three years from now.

439
00:19:46,519 --> 00:19:48,599
Speaker 2: Yeah, I mean it's it's like it's almost starting to

440
00:19:48,599 --> 00:19:51,039
feel well, is that going to be late? But I

441
00:19:51,039 --> 00:19:53,240
mean part of this, you know, this campaign, everything, you know,

442
00:19:53,680 --> 00:19:55,920
this is an Xbox. Everything's an Xbox. I mean I

443
00:19:55,920 --> 00:19:58,640
look at my rog galle X and I do kind

444
00:19:58,640 --> 00:20:01,119
of feel that a little bit. I just access the

445
00:20:01,240 --> 00:20:04,519
Xbox app on there. I have game Pass on there, right,

446
00:20:04,559 --> 00:20:06,640
so I just do play all those games on there. So,

447
00:20:06,799 --> 00:20:08,079
you know, I wonder if it's gonna hurt them that

448
00:20:08,079 --> 00:20:09,319
we're just going to get more and more of these

449
00:20:09,400 --> 00:20:12,039
kind of machines that are already so good at being

450
00:20:12,119 --> 00:20:15,960
portable Xboxes. In a lot of way, I'm curious to

451
00:20:16,000 --> 00:20:21,559
find to see how they make the specific Xbox Xbox

452
00:20:21,680 --> 00:20:23,519
version of that exciting and interesting.

453
00:20:23,960 --> 00:20:26,640
Speaker 1: Yeah. I mean, you know, if they can do a

454
00:20:26,640 --> 00:20:30,559
good version of the Xbox operating system for handheld and

455
00:20:30,720 --> 00:20:34,880
make that environment really friendly to playing games, I would

456
00:20:34,880 --> 00:20:36,680
welcome that. But you're right, there's there's a lot of

457
00:20:36,680 --> 00:20:39,680
work to be done there, and I do think like

458
00:20:39,720 --> 00:20:42,079
that is something that would be important for you know,

459
00:20:42,160 --> 00:20:44,400
Jackson tension chat here points out, it's like the console

460
00:20:44,400 --> 00:20:46,599
should still feel important. I think the handheld, even in

461
00:20:46,640 --> 00:20:50,240
a world where everything's an Xbox, could feel important the

462
00:20:50,240 --> 00:20:54,440
way the Steam deck has felt important. So we'll see.

463
00:20:54,440 --> 00:20:57,119
But yeah, I don't know when it comes to what

464
00:20:57,200 --> 00:21:00,599
Jackson's saying here, Mike, I think about it's already over.

465
00:21:00,799 --> 00:21:03,400
It was over before they've made these decisions, right, because

466
00:21:03,960 --> 00:21:05,880
we got to think about the way young people play games,

467
00:21:05,920 --> 00:21:08,640
like children. They are going to these consoles to play

468
00:21:08,680 --> 00:21:11,319
games that they were already playing on tablets and PCs

469
00:21:11,319 --> 00:21:15,880
for free, Fortnite, roadblocks, a handful of other things, and

470
00:21:16,000 --> 00:21:19,079
those are what matter to them, and being in the

471
00:21:19,720 --> 00:21:23,200
device on which they access those things is an afterthought.

472
00:21:24,400 --> 00:21:27,160
And so it's all like the magic of consoles for

473
00:21:27,200 --> 00:21:30,319
an entire generation of gamers coming up after US has

474
00:21:30,359 --> 00:21:33,319
already been lost. And I think that's what you know,

475
00:21:33,359 --> 00:21:35,640
Microsoft is dealing with. That's why they feel like they

476
00:21:35,680 --> 00:21:39,000
are so far too far behind to fix the problem,

477
00:21:39,319 --> 00:21:41,519
because they'd have to change the way an entire generation

478
00:21:41,640 --> 00:21:44,799
thinks about consoles, and in a world where consoles aren't

479
00:21:44,799 --> 00:21:46,799
going to just keep going up in price. Spencer had

480
00:21:46,799 --> 00:21:48,400
talked about this as well as same. We're not going

481
00:21:48,440 --> 00:21:52,119
to grow the market with one thousand dollars consoles. That

482
00:21:52,279 --> 00:21:56,000
is just not really feasible. So what can you do

483
00:21:56,160 --> 00:22:00,319
is become one of those platforms like a Fortnite and

484
00:22:00,480 --> 00:22:02,079
like a Call of Duty or you know, buy a

485
00:22:02,119 --> 00:22:03,960
Call of Duty and buy your way into having one

486
00:22:04,000 --> 00:22:07,759
of those platforms like a Minecraft, and establish yourself and

487
00:22:07,880 --> 00:22:10,200
like position Xbox to work in the same way as

488
00:22:10,240 --> 00:22:12,799
one of those platforms. And that's what they're going for.

489
00:22:12,920 --> 00:22:14,559
I don't know if it's going to work, and I

490
00:22:14,599 --> 00:22:17,200
get why people. I think it's less special and I'm

491
00:22:17,200 --> 00:22:19,440
a little bit less excited about thinking about Xbox because

492
00:22:19,440 --> 00:22:22,160
of it. But you know, if they put out a

493
00:22:22,160 --> 00:22:23,720
good game, I'm gonna buy it. Still.

494
00:22:23,799 --> 00:22:25,640
Speaker 3: They're gonna get my money one way or the other.

495
00:22:26,079 --> 00:22:28,319
Speaker 1: So I don't think they're too worried about me, and

496
00:22:28,359 --> 00:22:30,759
they're much more worried about positioning themselves for the future.

497
00:22:30,839 --> 00:22:33,920
Speaker 2: Right, No, that's exactly right. And I just these handhelds

498
00:22:33,920 --> 00:22:36,279
are going to be such an important part of the

499
00:22:36,319 --> 00:22:39,119
future going forward. I mean, we know PlayStation's working one.

500
00:22:39,160 --> 00:22:41,039
We don't think the Intendo's going to leave this space

501
00:22:41,440 --> 00:22:43,599
anytime soon at all. And at least for the first

502
00:22:43,680 --> 00:22:47,039
round of these things, right, the first Xbox handheld, I

503
00:22:47,079 --> 00:22:49,079
mean for Xbox is gonna be the first handhold ever

504
00:22:49,359 --> 00:22:52,079
in a sense, so there should be some excitement around that.

505
00:22:52,119 --> 00:22:53,720
And I mean that's why it's such a no brainer

506
00:22:53,759 --> 00:22:55,920
for them, because at least it's a new space, right,

507
00:22:56,559 --> 00:22:58,039
you have to imagine a lot of people are going

508
00:22:58,079 --> 00:22:59,440
to at least be curious about that.

509
00:23:01,759 --> 00:23:04,480
Speaker 1: Last couple of things here on the news stories I

510
00:23:04,480 --> 00:23:06,599
wanted to talked about mostly just new releases. I Try

511
00:23:06,640 --> 00:23:09,519
and Quest three h D two D remake is the

512
00:23:09,599 --> 00:23:14,200
reviews are out, has an eighty five on Open Critic. Basically,

513
00:23:14,200 --> 00:23:16,640
most people are like, boy, it looks really good. There's

514
00:23:16,640 --> 00:23:19,519
a lot of great updates here, some quality of life improvements,

515
00:23:19,559 --> 00:23:22,359
and it's still an old ass RPG with grinding and

516
00:23:22,440 --> 00:23:24,599
random encounters, and they didn't tune that stuff down at all,

517
00:23:24,759 --> 00:23:26,759
so just be prepared for that. And to me, that

518
00:23:26,839 --> 00:23:28,759
sounds like, well, I think it's probably what they should do.

519
00:23:28,880 --> 00:23:31,319
Maybe I would welcome some other options for tuning that

520
00:23:31,319 --> 00:23:33,960
stuff a little bit at like as an optional preference

521
00:23:34,000 --> 00:23:37,039
that I can maybe set, but like, if you aren't

522
00:23:37,079 --> 00:23:38,920
going to have those options, this is probably what you

523
00:23:38,960 --> 00:23:40,720
should do. And I'm excited about this still.

524
00:23:41,000 --> 00:23:43,039
Speaker 2: Yeah, like they could have maybe done the Pixelory Master

525
00:23:43,119 --> 00:23:46,440
thing and let you turn off some of that stuff if.

526
00:23:46,160 --> 00:23:46,599
Speaker 1: You want to.

527
00:23:46,880 --> 00:23:49,519
Speaker 2: Yeah, you know, you know, for me, I wish when

528
00:23:49,559 --> 00:23:52,000
I went and predicted this game's metacritics score back when

529
00:23:52,000 --> 00:23:53,519
we were doing that, and I think I guess like

530
00:23:53,519 --> 00:23:55,359
a ninety one. I wish I could have told myself, hey,

531
00:23:55,359 --> 00:23:58,519
don't forget Mike from people are just gonna be kind

532
00:23:58,519 --> 00:24:00,960
of not weird. But some people are gonna be a

533
00:24:00,960 --> 00:24:03,839
little prickly about a faithful remix to any game from

534
00:24:03,880 --> 00:24:06,359
before the three sixty generation, right because it's just a

535
00:24:06,359 --> 00:24:11,400
little bit different, especially a famic Games game. Like you know,

536
00:24:11,640 --> 00:24:14,440
you know, my stance on this stuff like random battles

537
00:24:15,359 --> 00:24:20,079
turned ah, that's the game of course why not. But yeah,

538
00:24:20,119 --> 00:24:22,039
there's there's some people who are just gonna bristle with

539
00:24:22,119 --> 00:24:23,720
that or suppose you know, I see some people like

540
00:24:23,720 --> 00:24:26,160
there's not much of a story here. I'm like, yeah,

541
00:24:26,599 --> 00:24:28,640
that's great, that's awesome.

542
00:24:29,920 --> 00:24:32,480
Speaker 3: That's as a feature, not a bug.

543
00:24:32,720 --> 00:24:35,359
Speaker 2: Yeah, it's definitely what you know, Like all reviews, it's

544
00:24:35,359 --> 00:24:37,279
a case like, hey, like read the review, see if

545
00:24:37,319 --> 00:24:39,480
like you think you kind of align with where this

546
00:24:39,519 --> 00:24:42,720
person's position is. Because I think people like me who

547
00:24:42,759 --> 00:24:45,559
really do love, you know, old school JRPGs, are going

548
00:24:45,640 --> 00:24:47,839
to be very happy with it. I have been installed

549
00:24:47,839 --> 00:24:50,000
and ready to go. I'm just in the endgame of

550
00:24:50,079 --> 00:24:52,039
Metaphor right now, so I'm going to finish that first

551
00:24:52,039 --> 00:24:53,240
and then jump right into this.

552
00:24:54,359 --> 00:24:59,319
Speaker 1: Yeah, it's it's like, I think a lot of people

553
00:24:59,359 --> 00:25:02,000
are gonna probably like get over that stuff because this

554
00:25:02,079 --> 00:25:04,279
is gonna be a fun game for most people. And

555
00:25:04,319 --> 00:25:07,160
I just think, at first, blush, it's not how modern

556
00:25:07,200 --> 00:25:10,079
games feel. And if you can get like maybe push

557
00:25:10,119 --> 00:25:12,119
past that a little bit, you're gonna find stuff like

558
00:25:12,200 --> 00:25:13,559
maybe a lot of stuff to like here. And again,

559
00:25:13,599 --> 00:25:15,200
it just looks really amazing.

560
00:25:15,079 --> 00:25:17,680
Speaker 2: Like Dragon Quests worse than anyone like dragon Quest is

561
00:25:17,720 --> 00:25:21,920
almost never stopped being that game in a lot of ways.

562
00:25:22,839 --> 00:25:24,759
It's kind of expecting now that there's some stuff. Even

563
00:25:24,839 --> 00:25:28,319
I like dragon Quest's inventory system, I'm kind of like, oh,

564
00:25:28,359 --> 00:25:30,599
this is pretty This is kind of a lot because

565
00:25:30,759 --> 00:25:33,119
it is restrictive, but that is also the game in

566
00:25:33,200 --> 00:25:36,119
some degree, or are meant to do inventory management and

567
00:25:36,160 --> 00:25:39,559
make those decisions. It's it's the how do you feel

568
00:25:39,599 --> 00:25:42,880
about ink ribbons and saving an old residieval games thing, Jeff,

569
00:25:42,960 --> 00:25:45,039
Because you get people just like, well, that's the way

570
00:25:45,079 --> 00:25:47,039
the stupid, But then you also get people like, that's

571
00:25:47,039 --> 00:25:48,000
an interesting mechanic.

572
00:25:48,319 --> 00:25:48,480
Speaker 1: Right.

573
00:25:48,839 --> 00:25:51,200
Speaker 2: This kind of just kind of decides where you fall

574
00:25:51,440 --> 00:25:53,119
on that spectrum, right, right.

575
00:25:53,039 --> 00:25:57,279
Speaker 1: And I think you know, as time goes on, just naturally,

576
00:25:57,319 --> 00:26:00,000
more people happen to find themselves on the further side

577
00:26:00,000 --> 00:26:02,039
out of the spectrum because most of the games they

578
00:26:02,079 --> 00:26:03,759
played have not had that stuff. And that's just the

579
00:26:03,759 --> 00:26:04,400
way time has.

580
00:26:04,279 --> 00:26:06,319
Speaker 2: Worked, right, And like I was saying this last shit,

581
00:26:06,359 --> 00:26:07,839
but I don't meet gosh, they don't. I really don't

582
00:26:07,880 --> 00:26:10,319
mean for this be old manual in a clouds. It's fine,

583
00:26:10,440 --> 00:26:11,680
but you know, there's a lot of time we were

584
00:26:11,680 --> 00:26:14,240
complaining about the handholding games, and now you know, there's

585
00:26:14,279 --> 00:26:16,240
a lot of people who grew up in the video

586
00:26:16,240 --> 00:26:18,640
games are kind of holding your hand generation a little bit,

587
00:26:18,680 --> 00:26:21,279
and I don't blame them that going back to something

588
00:26:21,319 --> 00:26:25,640
like Dragon Quest three can be a bit intimidating and

589
00:26:25,720 --> 00:26:28,039
kind of feel like this game doesn't respect my time

590
00:26:28,160 --> 00:26:30,200
or is being unfair to me. I get it.

591
00:26:30,559 --> 00:26:32,759
Speaker 3: Yep, eighty five out of one hundred, though still very good.

592
00:26:33,319 --> 00:26:34,039
Speaker 2: I'm exciting.

593
00:26:34,359 --> 00:26:37,519
Speaker 1: Lego Horizon Adventures, meanwhile, has a seventy two one open credit.

594
00:26:37,559 --> 00:26:39,599
I believe that's still where it's at or around there.

595
00:26:40,720 --> 00:26:46,160
And basically people are saying, hey, yeah, it's pretty okay

596
00:26:46,440 --> 00:26:51,160
maybe but gets boring, gets routine, And then a lot

597
00:26:51,160 --> 00:26:53,599
of people are saying, don't know who it's for, because

598
00:26:53,720 --> 00:26:56,160
as Soonne, who's a fan of this, I don't feel

599
00:26:56,160 --> 00:26:57,839
like much of a draw hearing as someone who might

600
00:26:57,880 --> 00:27:02,039
have kids, they don't seem to care either, And I mean,

601
00:27:02,079 --> 00:27:04,200
I think maybe I'm a little surprised that it seemed

602
00:27:04,240 --> 00:27:07,880
to seeming to fizzle out with so many people. Maybe.

603
00:27:07,960 --> 00:27:09,680
Speaker 2: I mean, you know, again, seventy two for this kind

604
00:27:09,680 --> 00:27:12,400
of thing, Like what do Lego games usually do?

605
00:27:12,839 --> 00:27:14,480
Speaker 3: I think they think they do a little bit better,

606
00:27:14,480 --> 00:27:15,319
but not much better.

607
00:27:15,359 --> 00:27:17,279
Speaker 2: You're right, yeah, but I mean there is all there

608
00:27:17,319 --> 00:27:19,720
is an inherent thing right where Hey, these games are

609
00:27:19,799 --> 00:27:22,240
kind of take themselves seriously and are kind of mature.

610
00:27:22,319 --> 00:27:24,759
I mean, you, you know, murder a lot of people

611
00:27:24,759 --> 00:27:26,960
in these games. Yeah, so how do you you know?

612
00:27:27,079 --> 00:27:30,319
Lego five that you cad and it might be fun?

613
00:27:30,880 --> 00:27:34,319
You know, Lego games are always inherently simple. That's part

614
00:27:34,319 --> 00:27:35,799
of the reason why I never really liked, I mean,

615
00:27:35,920 --> 00:27:38,240
not their best Like I I liked the Halo are

616
00:27:38,279 --> 00:27:41,559
the Lego game format for exactly one game, the first

617
00:27:41,640 --> 00:27:43,279
Lego Star Wars, and then I was kind of over

618
00:27:43,319 --> 00:27:45,960
it even after that, right, even when they did franchises

619
00:27:46,000 --> 00:27:48,640
I cared about more like Lord of the Rings. I

620
00:27:48,720 --> 00:27:52,440
just never really was able to care that much about it.

621
00:27:53,359 --> 00:27:55,599
But there obviously is some juice there, but it juice

622
00:27:55,640 --> 00:27:58,319
usually works better when you're doing something that already appeals

623
00:27:58,720 --> 00:28:03,960
to children, Harry Potter or Star Wars, right exactly.

624
00:28:04,559 --> 00:28:08,279
Speaker 1: All right, let's see here, I'm gonna get that ready. Uh, Okay,

625
00:28:08,640 --> 00:28:10,200
anything else we wanna talk about or should we take

626
00:28:10,200 --> 00:28:11,400
a break and then get to the super chats.

627
00:28:11,559 --> 00:28:12,759
Speaker 2: Let's get to the super chats.

628
00:28:12,920 --> 00:28:15,119
Speaker 1: Okay, we're gonna take a quick break, everybody. Mike's gonna

629
00:28:15,119 --> 00:28:17,039
get those super chats ready to read. We'll do that

630
00:28:17,240 --> 00:28:24,279
right after this. All right, we are back, Mike, Let's

631
00:28:24,319 --> 00:28:25,119
do the superchats.

632
00:28:25,839 --> 00:28:28,359
Speaker 2: Simon from Saskatchewan says, I wish the first name of

633
00:28:28,400 --> 00:28:31,519
the new Orleands States coach was Sky? Is that Rizzo?

634
00:28:31,640 --> 00:28:33,440
Would it be Sky Rizzo? If that was the case,

635
00:28:33,680 --> 00:28:35,440
I think, oh, yes, yes, that'd be great.

636
00:28:35,480 --> 00:28:36,039
Speaker 1: That's the case.

637
00:28:36,160 --> 00:28:37,880
Speaker 2: That's good like that, then he can help me with

638
00:28:37,960 --> 00:28:38,759
my butt problems.

639
00:28:38,920 --> 00:28:39,680
Speaker 5: Uh sure.

640
00:28:39,759 --> 00:28:42,400
Speaker 2: Simon from Saskatchewan also says sorry if you answered this

641
00:28:42,480 --> 00:28:45,680
thousands of times before, but I've never played a solze game.

642
00:28:45,880 --> 00:28:48,000
I got a steam deck, So which one should I play?

643
00:28:48,200 --> 00:28:51,119
And not play first? But Friday's coming up, so I'll

644
00:28:51,160 --> 00:28:54,119
give it a try. I mean, I think just going

645
00:28:54,160 --> 00:28:55,960
into out and ring that makes a lot of sense.

646
00:28:56,000 --> 00:28:58,920
Speaker 1: Honestly, it works works really well on the steam deck

647
00:28:58,920 --> 00:29:02,640
that's where I played all of it, and it is

648
00:29:02,680 --> 00:29:05,319
definitely the one that will be like give you the

649
00:29:05,359 --> 00:29:07,359
opportunity to, like, when you run into something that is

650
00:29:07,400 --> 00:29:09,640
a problem, you can run away and do something else

651
00:29:09,680 --> 00:29:12,400
if you're supposed to. Uh So, yeah, go do that,

652
00:29:12,480 --> 00:29:13,880
and then once you get the bug, I mean, do

653
00:29:13,880 --> 00:29:15,799
what happened to mikel You played the expansion and then

654
00:29:15,839 --> 00:29:18,000
you started playing Dark Souls one and two and stuff, right.

655
00:29:18,039 --> 00:29:19,759
Speaker 2: Yeah, then like after that, that's when I went back

656
00:29:19,799 --> 00:29:21,160
and started playing some of the other stuff and I'm

657
00:29:21,160 --> 00:29:22,960
having a good time. But yeah, I think eleanor Ring

658
00:29:23,039 --> 00:29:24,880
is like more approachable in a lot of ways. It's

659
00:29:24,880 --> 00:29:27,920
the newest, hottest thing. There are so many resources out

660
00:29:27,960 --> 00:29:31,680
there for tricks and secrets and builds and all that stuff.

661
00:29:31,720 --> 00:29:33,200
So if you want to play like that, you want

662
00:29:33,240 --> 00:29:35,119
to just go and blind and figure it out yourself,

663
00:29:35,160 --> 00:29:35,720
you can do that too.

664
00:29:35,759 --> 00:29:37,359
Speaker 1: Yeah. Yeah, it's totally open to like you just going

665
00:29:37,400 --> 00:29:39,319
in there and you know, tooting around. You'll have a

666
00:29:39,319 --> 00:29:39,680
good time.

667
00:29:40,400 --> 00:29:42,440
Speaker 2: Also from Simon from Susastico, I'm thank you so much.

668
00:29:42,480 --> 00:29:44,680
Simon says, Mike, if you want to shave the stash,

669
00:29:44,759 --> 00:29:47,400
you could do it for November. Also, what's the funniest

670
00:29:47,440 --> 00:29:50,519
name you can think of? My huge Janice Mike hunt

671
00:29:50,559 --> 00:29:54,960
are good? Uhh yeah yeah, the November I think is

672
00:29:55,079 --> 00:29:56,799
Quinn says, I don't think I'm shaving it. I don't

673
00:29:56,799 --> 00:29:58,640
think I'm getting rid of this at least this year.

674
00:29:58,680 --> 00:30:01,039
I think I'm gonna try to keep this Christmas at least.

675
00:30:00,839 --> 00:30:02,480
Speaker 1: It's it's it is looking really good with the five

676
00:30:02,519 --> 00:30:03,200
o'clock shadow.

677
00:30:03,240 --> 00:30:05,240
Speaker 2: Now I think I want to I think the shadow

678
00:30:05,319 --> 00:30:06,480
is getting a bit much, and I might.

679
00:30:06,359 --> 00:30:09,160
Speaker 1: Sure, sure, yeah yeah, trim yeah yeah, if you're gonna

680
00:30:09,160 --> 00:30:10,680
trim it, that's fine, just like it looks good. Like

681
00:30:10,680 --> 00:30:12,799
I think at this level right right about here is like, yeah,

682
00:30:12,799 --> 00:30:15,920
that looks really good.

683
00:30:16,920 --> 00:30:19,279
Speaker 2: Gosh, there was always Now I'm just thinking of like

684
00:30:19,319 --> 00:30:22,480
you know, calling Bark, calling Mow. That's what I think

685
00:30:22,480 --> 00:30:24,480
about those names. And I just always think of Mike,

686
00:30:24,720 --> 00:30:27,960
Mike Hunt. I think of Mike Hunt.

687
00:30:29,000 --> 00:30:32,440
Speaker 1: Mine is my Dixie wrecked. Of course.

688
00:30:33,279 --> 00:30:36,279
Speaker 2: Ali Verkle says Post Black Adam w Rock was a

689
00:30:36,279 --> 00:30:38,480
treat to say the least, but WrestleMania is going to

690
00:30:38,480 --> 00:30:41,799
be hilarious with post Red one w W Rock. Oh

691
00:30:41,839 --> 00:30:43,519
can you imagine how one hand she's gonna be when

692
00:30:43,519 --> 00:30:45,480
that movie bombs Because he's the only one doesn't see

693
00:30:45,480 --> 00:30:45,839
it coming.

694
00:30:45,920 --> 00:30:49,319
Speaker 1: I think, yeah, did I did? Everyone see him? Like

695
00:30:49,400 --> 00:30:53,079
talking about like how he he saw Oppenheimer and Imax

696
00:30:53,400 --> 00:30:57,359
in the seat where Chris So, Who's the director of Oppenheimer.

697
00:30:57,880 --> 00:31:00,559
Speaker 3: He's like, Chris, no one think. I was sitting in

698
00:31:00,640 --> 00:31:02,480
his seat and I was watching up An.

699
00:31:02,359 --> 00:31:04,200
Speaker 1: Iron and I was like, oh, man, I was thinking,

700
00:31:04,519 --> 00:31:06,880
when Red One comes out in Imax, it's gonna be

701
00:31:07,039 --> 00:31:07,599
game over.

702
00:31:08,160 --> 00:31:11,319
Speaker 4: Oh he's and then he's so bad.

703
00:31:11,440 --> 00:31:14,039
Speaker 1: He's just yeah, he's lost it. And then like the

704
00:31:14,359 --> 00:31:16,440
tweet or whatever, the skeet that was about this was

705
00:31:16,519 --> 00:31:19,519
like Red One currently has thirty six percent on Rotten Tomatoes.

706
00:31:19,839 --> 00:31:22,400
Speaker 2: It's get his hand, my god, man, I mean that's

707
00:31:22,480 --> 00:31:24,200
just that's I mean, he because he had a good,

708
00:31:24,319 --> 00:31:27,519
like five tenure run there where everyone loved him and

709
00:31:27,559 --> 00:31:31,720
he was the biggest in the world, and like that,

710
00:31:31,880 --> 00:31:33,000
that's just not healthy for you.

711
00:31:34,839 --> 00:31:38,480
Speaker 4: This motherfucker made a movie about a fucking eirquake that

712
00:31:38,599 --> 00:31:40,920
he ses hang out around an earthquake, and he was

713
00:31:41,000 --> 00:31:43,359
like good and it wasn't That was when.

714
00:31:43,279 --> 00:31:46,319
Speaker 1: He was like kink shit era. Everyone's like, yeah, we'll

715
00:31:46,359 --> 00:31:46,799
go see that.

716
00:31:47,000 --> 00:31:49,160
Speaker 4: It was a hit. Yeah, he was good. It was fun.

717
00:31:49,240 --> 00:31:51,359
It was a fun time. Now he's has to black

718
00:31:51,440 --> 00:31:53,559
out him. He was like, I'm gonna be the motherfucker

719
00:31:53,799 --> 00:31:58,079
the greatest superhero ever, bigger than the Superman and that

720
00:31:58,359 --> 00:32:01,279
fell down, and then you choose spiraled down after that.

721
00:32:01,920 --> 00:32:03,759
Speaker 1: And Marino was right there. It did happen before Black

722
00:32:03,799 --> 00:32:05,319
Adam something went wrong. I think it was like around

723
00:32:05,359 --> 00:32:08,039
the skyscraper time, like where like that was like kind

724
00:32:08,079 --> 00:32:09,720
of weird. No one really cared about that one. I

725
00:32:09,759 --> 00:32:10,720
think that one threw them off.

726
00:32:11,920 --> 00:32:15,279
Speaker 2: KBS Squire, Oh excuse me, I'm JC first. I generally

727
00:32:15,400 --> 00:32:18,480
like everything Obsidian does more than be says the game.

728
00:32:18,559 --> 00:32:21,400
So I'm looking forward to about I bet what's that

729
00:32:21,519 --> 00:32:24,480
game's out? I bet, I bet it's gonna review well,

730
00:32:24,480 --> 00:32:26,119
and then people gonna sum be like, oh yeah, why

731
00:32:26,160 --> 00:32:28,240
didn't I care about this? Yeah, but we'll see.

732
00:32:28,519 --> 00:32:30,079
Speaker 1: I agree. I think there's a good chance that it

733
00:32:30,119 --> 00:32:32,319
will surprise a lot of people. Did you know there's

734
00:32:32,359 --> 00:32:33,119
guns in it? Jeff?

735
00:32:34,480 --> 00:32:42,240
Speaker 2: What KPS squire, with a very generous superjed think is

736
00:32:42,319 --> 00:32:46,119
so much? KB says this year demos are directly responsible

737
00:32:46,119 --> 00:32:49,720
for me buying Unicorn, Overlord, Metaphor Pick before and Monster Hunter.

738
00:32:50,200 --> 00:32:52,519
I had never even heard of Unicorn and Metaphor before.

739
00:32:52,519 --> 00:32:53,039
Speaker 1: The demos.

740
00:32:53,240 --> 00:32:55,720
Speaker 2: Has a great demo recently helped you pull the trigger

741
00:32:56,400 --> 00:32:58,359
to buy any games?

742
00:32:58,799 --> 00:33:02,559
Speaker 1: Hmmm? Probably you know, we play some I do some

743
00:33:02,640 --> 00:33:04,319
stuff in the Steam Next Rest here or there. It's

744
00:33:04,359 --> 00:33:06,160
definitely been like I'm gonna have this my wish list.

745
00:33:06,200 --> 00:33:09,079
So it's happened. But you know, our typical relationship to

746
00:33:09,200 --> 00:33:12,319
the games right is like we're inundated with previews and

747
00:33:12,400 --> 00:33:16,039
we're getting pitched stuff constantly by pr In companies and

748
00:33:16,599 --> 00:33:19,559
watching every trailer. So I see a lot of this

749
00:33:19,640 --> 00:33:22,759
stuff and you know, maybe if maybe I'm even like

750
00:33:22,799 --> 00:33:24,640
playing it early, so it's like I'll just kind of

751
00:33:24,680 --> 00:33:27,200
wait till I'm playing it when it's about to come out.

752
00:33:27,359 --> 00:33:31,000
So typically no, but that's not because I don't care

753
00:33:31,000 --> 00:33:34,279
about demos. It's just because of the job. Yeah, I'm not.

754
00:33:34,440 --> 00:33:36,480
Speaker 2: I'm not a huge demo person. Really, I'm trying to think.

755
00:33:36,599 --> 00:33:38,039
I'm gonna try to think like did I play the

756
00:33:38,079 --> 00:33:39,720
pick before it demo first? And I just have a

757
00:33:39,759 --> 00:33:41,400
code and I just played it right because there's no

758
00:33:41,519 --> 00:33:42,000
toads too.

759
00:33:42,400 --> 00:33:44,960
Speaker 1: Stephen o' harr is a good point. The Steam Next

760
00:33:45,000 --> 00:33:47,680
FST demo for Bolotro. That's that Jan told me about.

761
00:33:47,799 --> 00:33:49,960
Sure that really got me into Bolotro for sure.

762
00:33:50,920 --> 00:33:53,559
Speaker 2: Doctor Ryan says, don't know how far you are into it?

763
00:33:53,720 --> 00:33:55,799
But what's your favorite puzzle and Rise of the Golden

764
00:33:55,880 --> 00:33:58,640
Idol so far? I almost a driving Movies. Got the

765
00:33:58,720 --> 00:34:00,759
plot too, of course you got the plat Doctor Ryan.

766
00:34:01,400 --> 00:34:03,839
I know you're playing this. I never played the original, Jeff, Like,

767
00:34:03,920 --> 00:34:05,279
do you think this is a must play for me?

768
00:34:05,400 --> 00:34:06,759
Is that I need to make sure I check out

769
00:34:06,759 --> 00:34:07,799
before Game of the Year stuff?

770
00:34:08,119 --> 00:34:09,760
Speaker 1: Yes, I think it'll come out in our Game of

771
00:34:09,760 --> 00:34:13,239
the Year for sure. I am. I love it. But

772
00:34:14,159 --> 00:34:17,000
you know, I'm very much into this this genre. You know,

773
00:34:17,559 --> 00:34:19,679
it is like those old logic puzzles of like if

774
00:34:19,800 --> 00:34:21,719
you know this neighbor lives next to this person, they're

775
00:34:21,760 --> 00:34:23,360
forty two years old, and then they do this and

776
00:34:23,440 --> 00:34:25,159
you got to like piece together what you know. But

777
00:34:25,800 --> 00:34:28,159
it's different because it's a you know, a visual medium

778
00:34:28,239 --> 00:34:29,840
in terms of like you could see all this stuff

779
00:34:29,880 --> 00:34:31,360
and and uh, yeah, I don't know. It's just it's

780
00:34:31,400 --> 00:34:35,639
just a cool game and the puzzles are very good.

781
00:34:35,719 --> 00:34:38,320
The setup is very good, and it just looks incredible.

782
00:34:38,440 --> 00:34:41,840
I also really like to drive in a theater episode,

783
00:34:42,199 --> 00:34:44,079
Dr Ryan. I also like the prison one. People seem

784
00:34:44,079 --> 00:34:45,280
to have problems with the prison one, but that one

785
00:34:45,320 --> 00:34:47,239
really clicked for me. And I like that a lot.

786
00:34:48,239 --> 00:34:49,880
One of the things that's fun here that they do

787
00:34:49,960 --> 00:34:51,000
in this one. I think did a little bit of

788
00:34:51,079 --> 00:34:53,559
this in the first one. But they'll have like multiple

789
00:34:53,639 --> 00:34:55,880
different kinds of things you can fill in, and sometimes

790
00:34:55,920 --> 00:34:58,920
it's like who is in what costume and and what

791
00:34:59,039 --> 00:35:01,000
can like then what can character they dressed as. There

792
00:35:01,000 --> 00:35:02,960
will be a whole separate screen for like what are

793
00:35:03,000 --> 00:35:05,239
the names of these characters from this movie that's playing

794
00:35:05,280 --> 00:35:07,519
in the drive in And it's fun to like piece

795
00:35:07,599 --> 00:35:10,039
one of those things together one by one. Then that

796
00:35:10,199 --> 00:35:13,360
helps you then solve the ultimate puzzle the of the scene,

797
00:35:13,800 --> 00:35:16,000
and then the scene helps you solve this over arching

798
00:35:16,119 --> 00:35:19,639
puzzle for the entire chapter. And Yeah, that stuff's just

799
00:35:19,719 --> 00:35:20,480
really driving with me.

800
00:35:21,760 --> 00:35:24,679
Speaker 2: Ag b time with their first super chat, think it's

801
00:35:24,679 --> 00:35:28,360
so much, says in Brothership, there's an island of opposing

802
00:35:28,440 --> 00:35:31,440
fire and ice denizens that ask the bros to taste

803
00:35:31,519 --> 00:35:35,320
and choose between their hot eats or cool treats. Even

804
00:35:35,360 --> 00:35:39,599
in Concordia, the Dairy Queen debate rages on. I want

805
00:35:39,639 --> 00:35:42,320
to be clear, I was always I was very upset

806
00:35:42,360 --> 00:35:46,480
about the d Q slander. I've enjoyed their hot eats, says,

807
00:35:46,599 --> 00:35:49,400
I was thank you a child. I think that they

808
00:35:49,440 --> 00:35:53,119
are completely fine and on par with pretty much every

809
00:35:53,159 --> 00:35:54,800
other fast food establishment.

810
00:35:54,840 --> 00:35:55,840
Speaker 1: I think they're chicken fenders.

811
00:35:56,000 --> 00:35:58,599
Speaker 2: Chicken tenders are pretty good for a place that isn't

812
00:35:58,719 --> 00:36:01,360
like primarily a chicken place, right, that.

813
00:36:01,480 --> 00:36:03,960
Speaker 1: Isn't like a pop Eye chicken we're crazy about shipping,

814
00:36:04,039 --> 00:36:07,039
right exactly. It's like a solid chicken tender. It's like

815
00:36:07,280 --> 00:36:08,840
better than it has the right to be, I think,

816
00:36:08,920 --> 00:36:09,639
is where I would put it.

817
00:36:09,960 --> 00:36:11,360
Speaker 2: It's like, yeah, it's like, you know, they have good

818
00:36:11,519 --> 00:36:13,519
they have like pretty good hate eats, and then they

819
00:36:13,559 --> 00:36:16,679
have the cool treats. So you could have a cheeseburger

820
00:36:17,039 --> 00:36:18,760
it's gonna be like about as good as what you

821
00:36:18,800 --> 00:36:20,159
get a bur king. But then you can get a

822
00:36:20,360 --> 00:36:22,159
very nice ice cream cone that you cannot get at

823
00:36:22,239 --> 00:36:24,840
Dairy Queen or at McDonald's because the ice cream machine.

824
00:36:24,639 --> 00:36:28,519
Speaker 1: Is broken in right exactly. Dan on voicemail dom Truck

825
00:36:28,519 --> 00:36:31,079
Today did say he tried the chicken tenders from Dairy

826
00:36:31,119 --> 00:36:32,880
Queen and said that he thought they were pretty good,

827
00:36:33,199 --> 00:36:35,199
and it's like yeah, like he had no complaints about them.

828
00:36:35,280 --> 00:36:40,440
So even he has cooled his rhetoric on the hotties good,

829
00:36:41,079 --> 00:36:41,519
I'm happy.

830
00:36:42,599 --> 00:36:45,559
Speaker 2: Wes Di Direct says, the only time I went to Disney,

831
00:36:45,679 --> 00:36:47,840
we stopped at a subway. My five year old, he's

832
00:36:47,880 --> 00:36:49,719
got a turkey and cheese sandwich, and she opened the

833
00:36:49,760 --> 00:36:52,079
sandwich and threw the turkey over her shoulder.

834
00:36:52,639 --> 00:36:54,039
Speaker 1: Hope you have a good trip. Man.

835
00:36:54,079 --> 00:36:55,159
Speaker 2: That's a power move right there.

836
00:36:55,239 --> 00:36:58,480
Speaker 1: That rules. That's very cool. I was. I was probably

837
00:36:58,480 --> 00:37:00,039
a little bit older than that, and by that I

838
00:37:00,119 --> 00:37:02,000
mean like twelve when I went to a restaurant my

839
00:37:02,039 --> 00:37:03,719
brother's at the mall, and I remember doing this because

840
00:37:03,760 --> 00:37:05,360
it's like, why did I do that? And I took

841
00:37:05,440 --> 00:37:08,400
the mustard, which was a you know, just a yellow

842
00:37:08,440 --> 00:37:10,800
bottle that they filled with mustard themselves, and I picked

843
00:37:10,800 --> 00:37:12,960
it up and put the nozzle up my nose and

844
00:37:13,039 --> 00:37:15,400
I was like, oh, yeah, other people are going to

845
00:37:15,480 --> 00:37:16,480
use this. Why did I do that?

846
00:37:16,719 --> 00:37:18,559
Speaker 3: That's crazy? And they yelled at me a lot, so

847
00:37:18,880 --> 00:37:20,039
I got what i'd served.

848
00:37:20,239 --> 00:37:20,599
Speaker 5: There you go.

849
00:37:21,360 --> 00:37:25,719
Speaker 2: Ezekio buck Hite says, I must have blanked out for

850
00:37:25,840 --> 00:37:28,320
some weeks or something, but the fuck happened at Jeff's

851
00:37:28,360 --> 00:37:30,000
main he lose another.

852
00:37:29,760 --> 00:37:34,280
Speaker 1: Bet kind of along the same lines. We raised money

853
00:37:34,360 --> 00:37:39,079
for charity and the fifteen thousand dollars goal was I

854
00:37:39,199 --> 00:37:42,039
would get a mullet, that Kayla would give me a mullet.

855
00:37:42,320 --> 00:37:45,159
And you should go watch this. It's in the whole

856
00:37:45,920 --> 00:37:48,000
charity stream. I don't know when it happens, but it's

857
00:37:48,000 --> 00:37:50,159
an eight hour stream, but you'll find it. Just look

858
00:37:50,280 --> 00:37:54,679
for the gyrating gingerbread man when you see that happen.

859
00:37:54,840 --> 00:37:57,800
A little bit after that, that vibrant, that gyrating A

860
00:37:57,880 --> 00:38:00,400
gingerbread man will give me a haircut. And it's tear fine,

861
00:38:01,679 --> 00:38:02,360
it's X Core.

862
00:38:02,639 --> 00:38:04,360
Speaker 2: There's a Lincoln member for twenty five months thinking so

863
00:38:04,480 --> 00:38:06,840
much as it's too damn early for your Christmas stream.

864
00:38:07,079 --> 00:38:09,559
Mitch got to disagree.

865
00:38:09,800 --> 00:38:12,679
Speaker 1: Yeah, I'm Mike, You're so right. They're weak. They're just weak.

866
00:38:12,719 --> 00:38:13,719
You can't handle it X Corp.

867
00:38:13,880 --> 00:38:15,800
Speaker 2: It's even like, you know, like some people like, how

868
00:38:15,880 --> 00:38:20,000
dare we dissolve or ignore Thanksgiving? No, we're not going

869
00:38:20,039 --> 00:38:23,000
to ignore Thanksgiving. No, we're making part of the party. Yeah,

870
00:38:23,239 --> 00:38:27,480
but like, aren't Thanksgiving? It's Thanksgiving? It's not like you know,

871
00:38:27,719 --> 00:38:28,840
we're complex people.

872
00:38:29,079 --> 00:38:31,599
Speaker 3: We can weekend for a weekend, it's Thanksgiving.

873
00:38:31,719 --> 00:38:32,480
Speaker 1: Like it gets a lot.

874
00:38:33,039 --> 00:38:35,440
Speaker 2: It's Thanksgiving and then we go back to Christmas.

875
00:38:35,519 --> 00:38:39,199
Speaker 1: It's fine, it's fine, but no part of Thanksgiving is

876
00:38:39,239 --> 00:38:41,360
trying to be like, let's take over your whole November.

877
00:38:41,559 --> 00:38:43,119
Thanksgiving is not trying to do that.

878
00:38:43,519 --> 00:38:46,320
Speaker 3: It wants to be Thanksgiving week exactly.

879
00:38:46,400 --> 00:38:49,079
Speaker 2: That's the thing. Like Christmas is a holiday season. Yeah,

880
00:38:49,119 --> 00:38:51,760
and all those holidays are even like Halloween has become

881
00:38:51,880 --> 00:38:54,719
that Thanksgiving. Just it's not that it's not a holiday.

882
00:38:54,960 --> 00:38:58,400
Speaker 1: Does it want to be? You're not disrespecting Thanksgiving by

883
00:38:58,480 --> 00:39:01,880
not treating all November about being about Thanksgiving. No, Thanksgiving

884
00:39:02,000 --> 00:39:04,519
is that day watch football, get together with your family,

885
00:39:04,760 --> 00:39:06,480
eat a lot of food. And if you've done that,

886
00:39:06,639 --> 00:39:09,559
you successfully celebrated Thanksgiving. You can move on.

887
00:39:10,719 --> 00:39:16,280
Speaker 2: Game Fire Cribder says the ad is about Xbox ecosystem, console, PC,

888
00:39:16,480 --> 00:39:19,519
xblot mobile, talking about that this is an Xbox ad.

889
00:39:19,679 --> 00:39:23,280
Speaker 1: Yeah, clearly it's about the ecosystem, and it's just, you know, again,

890
00:39:23,280 --> 00:39:25,119
I'm getting a little bit sick of people not being like, Okay,

891
00:39:25,199 --> 00:39:25,760
let's just move on.

892
00:39:25,880 --> 00:39:30,000
Speaker 3: That's what they're doing now. But you know, people can't

893
00:39:30,000 --> 00:39:30,320
handle it.

894
00:39:30,360 --> 00:39:30,599
Speaker 1: Still.

895
00:39:31,039 --> 00:39:33,639
Speaker 2: Game Fire Lincoln member for five months, think you so much, Game.

896
00:39:33,480 --> 00:39:34,440
Speaker 1: Fire, Thank you. Game Fire.

897
00:39:35,199 --> 00:39:37,320
Speaker 2: Arnold Schwarzenegger. Should I do a voice or not?

898
00:39:37,599 --> 00:39:37,760
Speaker 1: Yes?

899
00:39:38,000 --> 00:39:38,320
Speaker 4: Please?

900
00:39:38,760 --> 00:39:44,599
Speaker 1: Oh my god, yeah, play something. Oh god, that's terrible.

901
00:39:44,760 --> 00:39:45,480
Speaker 5: Oh my god.

902
00:39:45,599 --> 00:39:50,679
Speaker 1: What that was Warrior? What did you do? It was Warrio?

903
00:39:51,000 --> 00:39:52,559
Why did you do that? I don't know.

904
00:39:52,679 --> 00:39:56,440
Speaker 2: I got performance anxiety. Everybody could do a Schwarzenegger except

905
00:39:56,480 --> 00:39:58,199
for me right now now, if you did that, I

906
00:39:58,239 --> 00:39:59,880
don't know if I could do a Schwartznegger anymore.

907
00:40:00,039 --> 00:40:01,880
Speaker 5: I might say, get to the chopper and.

908
00:40:02,239 --> 00:40:04,199
Speaker 1: Get to the chopper. That's what I needed. Get to

909
00:40:04,280 --> 00:40:04,599
the chop.

910
00:40:05,239 --> 00:40:08,199
Speaker 2: Paid some of this Larry Arcade game with my striding

911
00:40:08,320 --> 00:40:10,920
on tonight and it's very fun stuff. But he won't

912
00:40:10,920 --> 00:40:25,400
stop talking about his friend Toko Toko to It sounds like, everybody, look,

913
00:40:25,440 --> 00:40:28,760
I warn you all years ago. I can't do impressions.

914
00:40:28,920 --> 00:40:31,719
Speaker 1: I just can't. I'm this is the only voice I got.

915
00:40:33,159 --> 00:40:33,639
It isn't that?

916
00:40:33,920 --> 00:40:34,159
Speaker 5: Sad?

917
00:40:36,360 --> 00:40:40,480
Speaker 1: Okay? Super chat about Let's see.

918
00:40:40,719 --> 00:40:43,159
Speaker 2: I played some of this Lario Arcide game with my

919
00:40:43,239 --> 00:40:45,599
son in law tonight and it's very fun stuff. But

920
00:40:45,719 --> 00:40:51,960
he won't stop talking about his friend Midtokodo. His son

921
00:40:52,000 --> 00:40:54,599
in law is Chris Pratt. Everybody, Yes, that's right, that's

922
00:40:55,119 --> 00:40:55,679
very good stuff.

923
00:40:55,679 --> 00:40:56,360
Speaker 1: Thank you Arnold.

924
00:40:57,199 --> 00:41:02,880
Speaker 2: Yes, shouldn't have looked at the chat and that is

925
00:41:02,920 --> 00:41:05,360
from Jason Fulton with their ten Superchet think he says, Mike,

926
00:41:05,400 --> 00:41:08,000
it's been a minute. Could you break out the Jordy

927
00:41:08,079 --> 00:41:11,119
British accent for a minute. Always makes me laugh. Thanks

928
00:41:11,159 --> 00:41:11,639
for it was great?

929
00:41:11,760 --> 00:41:12,559
Speaker 1: How about I read one?

930
00:41:12,960 --> 00:41:15,239
Speaker 2: How about I read the Arnolds for sitegger but super

931
00:41:15,320 --> 00:41:16,199
chapping in that voice?

932
00:41:16,320 --> 00:41:16,679
Speaker 4: Please?

933
00:41:18,519 --> 00:41:21,159
Speaker 6: I have a place on oyo okak a minute with

934
00:41:21,679 --> 00:41:26,559
my son that triangle it's fun, but he won't talk

935
00:41:26,880 --> 00:41:28,880
talk about his friend Tokoto in it.

936
00:41:29,360 --> 00:41:33,880
Speaker 2: That triangle, perfect thing, beautiful.

937
00:41:34,039 --> 00:41:36,760
Speaker 4: Thank you and you are your talent.

938
00:41:37,199 --> 00:41:40,519
Speaker 2: Nick Olivetto, with their first super Chet, says, do you

939
00:41:40,639 --> 00:41:44,440
think with the potential incoming tariffs Nintendo might change it?

940
00:41:44,559 --> 00:41:47,599
Switch to schedule to get it out before increased prices,

941
00:41:47,960 --> 00:41:50,440
maybe turn customers away. Love you both, Love you too, Nick,

942
00:41:50,480 --> 00:41:51,960
thank you so much for that first super chat.

943
00:41:52,719 --> 00:41:52,920
Speaker 1: Yeah.

944
00:41:52,960 --> 00:41:55,440
Speaker 3: We talked about this a little bit on on the

945
00:41:55,760 --> 00:41:58,119
last than the ten Dogs, But I don't know.

946
00:41:58,320 --> 00:42:00,360
Speaker 1: I think if I were Nintendo, I would be more

947
00:42:00,480 --> 00:42:03,880
uncertain because if you put out beforehand at a certain

948
00:42:03,920 --> 00:42:07,280
price and then that price is untenable because of tariffs

949
00:42:07,960 --> 00:42:09,199
Now you have to raise the price.

950
00:42:09,719 --> 00:42:13,000
Speaker 3: That like doesn't look great. Even if everyone understands what's happening,

951
00:42:13,079 --> 00:42:13,960
it still doesn't look great.

952
00:42:14,000 --> 00:42:16,719
Speaker 1: People don't care while you're raising the price, frankly, so

953
00:42:17,280 --> 00:42:21,159
they might hold off longer until they're more certain about

954
00:42:21,159 --> 00:42:24,519
what's gonna happen, or they might do a higher price

955
00:42:24,599 --> 00:42:27,079
than they were going to do anyhow right now, so

956
00:42:27,159 --> 00:42:28,840
they don't have to raise it as much if the

957
00:42:28,880 --> 00:42:32,119
tariffs come. And again, I know there's a lot of

958
00:42:32,159 --> 00:42:34,320
people who are like coping and saying the tariffs won't

959
00:42:34,320 --> 00:42:36,119
happen now that he's well, he was just saying that shit.

960
00:42:36,199 --> 00:42:37,840
But it's a very easy thing for him to do.

961
00:42:37,960 --> 00:42:40,280
He loves tariffs. He doesn't understand them. He did, he

962
00:42:40,360 --> 00:42:42,360
did a lot of them his first term. It's a

963
00:42:42,440 --> 00:42:43,880
good he thinks it's a good way for him to

964
00:42:43,920 --> 00:42:46,519
look like he's strong against China, which is you know,

965
00:42:46,599 --> 00:42:50,199
followers love and it's it's baffling because it's wrong, it's

966
00:42:50,320 --> 00:42:52,239
and it's stupid. And then they put tariffs on us.

967
00:42:52,440 --> 00:42:55,480
It causes a trade war. But you know, who knows.

968
00:42:55,559 --> 00:42:58,000
We don't know what's gonna happen, and that is maybe

969
00:42:59,280 --> 00:43:02,559
worse for getting these companies to make decisions about what's

970
00:43:02,559 --> 00:43:05,599
going to happen next because they hate uncertainty, especially Nintendo, and.

971
00:43:05,960 --> 00:43:09,119
Speaker 2: It's just so hard to move this stuff up, right Jeff.

972
00:43:09,039 --> 00:43:11,800
Speaker 1: Yep, yep, yeah you know, yeah, oh yeah once. It's

973
00:43:11,920 --> 00:43:15,320
like they like having this extra time because they they're like, hey,

974
00:43:15,360 --> 00:43:16,920
we can use the extra time to decide this and

975
00:43:17,000 --> 00:43:19,199
this having to hype, like having to speed up that

976
00:43:19,320 --> 00:43:20,639
timeframe very difficult.

977
00:43:20,719 --> 00:43:24,119
Speaker 2: Yeah, keV bought dot Lorg says mess boys. As I

978
00:43:24,239 --> 00:43:28,639
watch this podcast and completely avoid work on my gis midterm,

979
00:43:29,000 --> 00:43:30,519
what is something you guys like to do when you

980
00:43:30,599 --> 00:43:33,800
are avoiding work? Please help me, loll.

981
00:43:35,639 --> 00:43:38,760
Speaker 1: I usually like oot up an N sixty four emure later.

982
00:43:38,880 --> 00:43:41,079
I just play a lot of old games like I've

983
00:43:41,079 --> 00:43:45,719
played a million times before, or lay down on the floor.

984
00:43:46,199 --> 00:43:47,159
I like to nap.

985
00:43:47,280 --> 00:43:50,039
Speaker 2: Yeah, yeah, you just go to sleep.

986
00:43:50,239 --> 00:43:51,599
Speaker 1: Just yeah.

987
00:43:52,159 --> 00:43:54,079
Speaker 2: I had a nice nap today. I've been I've been

988
00:43:54,159 --> 00:43:55,719
back on the naps, like I got to get out

989
00:43:55,760 --> 00:43:58,360
of it. It's it's rough, but then NAP's I felt

990
00:43:59,000 --> 00:44:01,280
so good. They've been so nice, and I've just been

991
00:44:01,360 --> 00:44:03,599
feeling so tired again, probably because I'm staying up too

992
00:44:03,639 --> 00:44:04,400
late playing metaphor.

993
00:44:04,519 --> 00:44:06,000
Speaker 1: I know that's why it is, but I'm not gonna

994
00:44:06,000 --> 00:44:10,039
stop doing that now. You're crazy. Yeah, you can't do that. Yeah.

995
00:44:10,920 --> 00:44:14,159
Speaker 2: Uh Ario Dogato says, what was the songs in the

996
00:44:14,199 --> 00:44:16,239
beginning of the stream? What were you playing today?

997
00:44:16,320 --> 00:44:20,320
Speaker 1: Jeff? It wasn't the songs. Titles weren't labeled. But it

998
00:44:20,519 --> 00:44:25,079
is the Ultimate PlayStation Jungle Mix and it's from kme

999
00:44:25,159 --> 00:44:29,519
as on YouTube, c ama z on YouTube. Excuse me.

1000
00:44:29,559 --> 00:44:31,519
It was uploaded a year ago, so just go look

1001
00:44:31,599 --> 00:44:33,519
up the Ultimate PlayStation Jungle Mix.

1002
00:44:33,880 --> 00:44:37,760
Speaker 2: And PlayStation one music is just so good and it's

1003
00:44:37,840 --> 00:44:39,840
it's wild because there's so many games, and yet there

1004
00:44:39,920 --> 00:44:43,800
is generally a singular vibe to a lot of it, right.

1005
00:44:44,039 --> 00:44:45,480
Speaker 1: I mean there's like it was just a lot of

1006
00:44:45,519 --> 00:44:47,039
game music at that time. You'll find a lot of

1007
00:44:47,079 --> 00:44:49,280
jungle music on N sixty four, but of course there's

1008
00:44:49,320 --> 00:44:50,679
more of it because you can fit more music on

1009
00:44:50,719 --> 00:44:53,280
a PlayStation CD. So yeah, PlayStation out of ton of it.

1010
00:44:54,320 --> 00:44:57,440
Speaker 2: George green Thumb says bat grub VR was exactly what

1011
00:44:57,559 --> 00:44:59,880
I needed today. I want Dan to direct a background.

1012
00:45:00,360 --> 00:45:02,400
That was a very fun stream. Jeff, Yeah, I.

1013
00:45:02,480 --> 00:45:03,840
Speaker 1: Was, you know, I was just kind of in there,

1014
00:45:03,960 --> 00:45:06,280
like I couldn't see what anyone was saying. All I

1015
00:45:06,320 --> 00:45:09,320
could the entire time all I heard was Dan giggling.

1016
00:45:09,800 --> 00:45:12,159
It was like everything was like everything I was doing

1017
00:45:12,280 --> 00:45:13,639
was making him good. Go to my aw right, maybe

1018
00:45:13,679 --> 00:45:17,480
this is working. I was hot and sweaty and disoriented

1019
00:45:17,519 --> 00:45:18,599
by the end of it, which is kind of what

1020
00:45:18,639 --> 00:45:19,679
you want from a VR stream.

1021
00:45:19,800 --> 00:45:20,559
Speaker 4: Do you like that game?

1022
00:45:21,400 --> 00:45:21,599
Speaker 1: Yeah?

1023
00:45:21,800 --> 00:45:22,440
Speaker 5: Yeah, it was.

1024
00:45:22,599 --> 00:45:25,000
Speaker 1: It's pretty good. I don't know if it's something I'm like, Oh,

1025
00:45:25,000 --> 00:45:28,199
I'm rushing to play it on my own time. That's

1026
00:45:28,239 --> 00:45:29,639
just kind of how I think I feel about most

1027
00:45:29,719 --> 00:45:34,280
VR games. But for a VR game, it is really

1028
00:45:34,320 --> 00:45:37,599
well done. It does make you feel cool, and you know,

1029
00:45:37,639 --> 00:45:39,440
I guess if I had infinite time, and maybe especially

1030
00:45:39,440 --> 00:45:41,360
if I was a bigger Batman fan, I definitely would

1031
00:45:41,400 --> 00:45:43,159
be into this. So if you are a Batman fan,

1032
00:45:43,400 --> 00:45:45,719
I think I could recommend it to them pretty easily.

1033
00:45:46,199 --> 00:45:48,360
Speaker 2: So just like watching you and watching you like free

1034
00:45:48,480 --> 00:45:52,400
walking around and like snap telepointed people as you punch them,

1035
00:45:52,719 --> 00:45:54,440
I was just like, man, it's some people are just

1036
00:45:54,519 --> 00:45:57,800
built differently than me. Because if everybody felt like I did,

1037
00:45:58,000 --> 00:45:59,760
this game would be illegal. It would make.

1038
00:45:59,679 --> 00:46:03,480
Speaker 1: Everything Lucy says she's playing it in ten minute increments

1039
00:46:03,519 --> 00:46:04,760
so that she doesn't make you sick.

1040
00:46:04,920 --> 00:46:08,800
Speaker 2: Yep, Man dexter h is high why the Square Enix

1041
00:46:08,840 --> 00:46:11,559
seemed to have no idea what Final Fantasy's identity should

1042
00:46:11,599 --> 00:46:13,239
be but seems to be known you with the dragon

1043
00:46:13,320 --> 00:46:13,920
Quest series.

1044
00:46:14,360 --> 00:46:15,280
Speaker 1: Yeah it is, we.

1045
00:46:15,360 --> 00:46:18,320
Speaker 2: Mentioned it earlier, but they really have been consistent, consistent

1046
00:46:18,400 --> 00:46:19,840
with dragon Quests.

1047
00:46:20,679 --> 00:46:24,559
Speaker 4: Because every Request game is the same, unlike the Final Fantasy.

1048
00:46:24,599 --> 00:46:26,400
I'm not saying in a bad way. I'm saying in

1049
00:46:26,440 --> 00:46:31,960
a good way. Every Final Fantasy changes, like this story changes,

1050
00:46:32,079 --> 00:46:36,039
the mechanics changes, and in drunk Quests it's the same

1051
00:46:36,320 --> 00:46:39,880
like pacing, Like you know, every Drunk Quest is at

1052
00:46:39,920 --> 00:46:43,039
a certain point you're gonna get a difficulty spike. It's sad.

1053
00:46:43,400 --> 00:46:45,960
So like they know what Dragon Quest is because it's

1054
00:46:46,039 --> 00:46:48,679
kind of reading the stone and Final Fantasy isn't.

1055
00:46:49,320 --> 00:46:52,199
Speaker 2: I do think, and as far I think the Final

1056
00:46:52,280 --> 00:46:56,760
Fantasy each entry being drastically different that has escalated, like

1057
00:46:56,880 --> 00:46:58,840
it used to be different than that. Yeah, it's different

1058
00:46:58,920 --> 00:47:01,400
story and characters and world and there's like some new

1059
00:47:01,480 --> 00:47:06,119
mechanics here, but there was a lot similar and you know,

1060
00:47:06,280 --> 00:47:09,480
like Final Fantasies four through nine. There is a lot

1061
00:47:09,519 --> 00:47:12,519
about those games that is very similar still at the

1062
00:47:12,639 --> 00:47:15,119
end of the day, and then they really started like

1063
00:47:15,199 --> 00:47:18,039
each one's gonna be different. And again I said before,

1064
00:47:18,119 --> 00:47:20,880
but I think their whole aversion to turn based. I'm

1065
00:47:20,920 --> 00:47:22,679
not saying they have to make a turn based game

1066
00:47:22,719 --> 00:47:24,599
to make it good. I don't understand why they act

1067
00:47:24,719 --> 00:47:27,519
like that's poison that is somehow never going to possibly

1068
00:47:27,639 --> 00:47:30,519
reach a wide audience. I don't think turn based is

1069
00:47:30,599 --> 00:47:32,119
this black hole that they.

1070
00:47:32,079 --> 00:47:34,920
Speaker 4: Act like that's so dumb. I hate that shit too,

1071
00:47:35,440 --> 00:47:38,079
Like you got the biggest game of last year a

1072
00:47:38,239 --> 00:47:41,599
couple of years being just turn based, Like everybody loves

1073
00:47:41,719 --> 00:47:44,320
round quizs. Can they just see their stuff and seeing

1074
00:47:44,400 --> 00:47:47,239
how much people love the shit of Dragon Quiz and

1075
00:47:47,519 --> 00:47:50,280
being like, oh maybe we can like still do old

1076
00:47:50,360 --> 00:47:53,840
stuff that people like it. It's not like John People

1077
00:47:54,000 --> 00:47:58,880
is going to be like immediately discussed by ton based.

1078
00:47:58,920 --> 00:47:59,880
I don't know, it's crazy.

1079
00:48:00,679 --> 00:48:03,719
Speaker 1: I think it's just you know, Final Fantasy is a

1080
00:48:03,760 --> 00:48:06,519
victim of its success, right. Final Fantasy was at one

1081
00:48:06,519 --> 00:48:09,559
point just like you know, the quintessential RPG, and then

1082
00:48:09,599 --> 00:48:12,199
Final Fantasy seven happened. It's like, no, this is the

1083
00:48:12,880 --> 00:48:16,599
world game game, not just genre defining, but define definition

1084
00:48:16,760 --> 00:48:19,679
of what a video game can be, and it needs

1085
00:48:19,760 --> 00:48:23,519
to do that every time. And those expectations have never

1086
00:48:23,639 --> 00:48:25,840
been placed on Dragon Quest, and so it was it

1087
00:48:25,960 --> 00:48:28,000
was free to just continue being dragon Quest, and Final

1088
00:48:28,039 --> 00:48:32,880
Fantasy was shackled to you gotta redefine everything every time

1089
00:48:33,000 --> 00:48:34,800
or else it's a waste of our time. And I

1090
00:48:34,880 --> 00:48:37,559
think at a certain point, I think pretty quickly Final

1091
00:48:37,559 --> 00:48:40,079
Fantasy fans were like, we're not asking for that, we're

1092
00:48:40,119 --> 00:48:42,880
not asking why are you, like just make another Final Fantasy.

1093
00:48:42,960 --> 00:48:44,639
Speaker 3: But Square NUKX just got in their head and they

1094
00:48:44,719 --> 00:48:45,639
never got away from it.

1095
00:48:45,760 --> 00:48:48,280
Speaker 2: Yeah, they're definitely super concerned about any of They said

1096
00:48:48,280 --> 00:48:49,880
this a lot about sixteen, like we want to make

1097
00:48:49,880 --> 00:48:52,039
a very pretty game, right, Like that was like a

1098
00:48:52,079 --> 00:48:54,239
big thing, Like that's what a lot of people Associhape

1099
00:48:54,280 --> 00:48:56,079
Off Facy with back when they were kids. That was

1100
00:48:56,199 --> 00:48:58,880
the prettiest game. And it's like, look, even if as

1101
00:48:58,920 --> 00:49:00,519
hard as you try, you're not can be able to

1102
00:49:00,599 --> 00:49:03,960
really do that. Anyways, you know, I wish they would

1103
00:49:04,000 --> 00:49:07,119
do things like you know, Dragon Quests. They released their

1104
00:49:07,199 --> 00:49:10,320
numbered entry on the Nintendo DS that one time, everybody

1105
00:49:10,400 --> 00:49:13,199
fucking loved it and it was ugly, like it was.

1106
00:49:13,199 --> 00:49:15,000
Speaker 1: A great Yeah, it's a good game.

1107
00:49:15,079 --> 00:49:17,639
Speaker 2: It's just a solid RPG that just goes Yeah, and

1108
00:49:17,679 --> 00:49:19,920
if ot facy will do that with spinoffs and stuff,

1109
00:49:20,000 --> 00:49:21,960
But yeah, I think I think maybe they need to

1110
00:49:22,000 --> 00:49:24,400
get a little bit more traditional with the number. Imagine

1111
00:49:24,559 --> 00:49:26,880
it'll be very interesting to see what Foul Fantasy seventeen

1112
00:49:27,000 --> 00:49:29,519
is like, because I cannot imagine they're going to go

1113
00:49:30,119 --> 00:49:33,719
further down this action roller coaster ride direction.

1114
00:49:34,679 --> 00:49:38,639
Speaker 1: Yeah, it's yeah, the kind of thing where I think

1115
00:49:38,800 --> 00:49:42,239
that they just need to step back and recognize that

1116
00:49:42,360 --> 00:49:45,840
it's impossible to be genre defining at all anymore. You

1117
00:49:46,119 --> 00:49:48,400
just need to know your own game and your own voice,

1118
00:49:48,559 --> 00:49:51,079
and that's you know that has worked. It's why Nintendo

1119
00:49:51,159 --> 00:49:54,239
works so well, It's why Persona has worked, it's why

1120
00:49:54,599 --> 00:49:56,360
Dragon Quest has worked. You need to just get back

1121
00:49:56,400 --> 00:49:57,360
to that with Final Fantasy.

1122
00:49:57,679 --> 00:49:57,880
Speaker 5: Yeah.

1123
00:49:59,159 --> 00:50:01,960
Speaker 2: Next up here from Brian Lally's as High Biff and

1124
00:50:02,039 --> 00:50:04,960
Cheddar Boys. Been a rough few weeks being a social worker,

1125
00:50:05,039 --> 00:50:06,920
but it's always nice hearing you talk to games and

1126
00:50:06,960 --> 00:50:11,079
miss around. But it's appreciation, must appreciate it. Also Prime

1127
00:50:11,639 --> 00:50:15,719
Beef sliders at Crew Crew Cup Lounge is a Disney

1128
00:50:15,800 --> 00:50:19,719
must Jeff, he's talking about the Crew Cup Lounge at

1129
00:50:20,000 --> 00:50:23,440
the Beach Club Resort, which is one of the hotels

1130
00:50:23,519 --> 00:50:25,800
near Epcot. I'm not sure if you're gonna make it

1131
00:50:25,920 --> 00:50:26,320
over there.

1132
00:50:26,599 --> 00:50:28,119
Speaker 1: Yeah, we're gonna. We're making it over to a few,

1133
00:50:28,239 --> 00:50:30,880
like we're one of the Polynesian for like that Moana

1134
00:50:31,000 --> 00:50:32,679
breakfast or something like yeah, yeah.

1135
00:50:32,599 --> 00:50:35,360
Speaker 2: O'hanna, that's great. And you can get doll whips in

1136
00:50:35,480 --> 00:50:37,559
that resort at this little outdoor stand.

1137
00:50:38,280 --> 00:50:40,000
Speaker 1: Listen, and I you know, one of my favorite things,

1138
00:50:40,119 --> 00:50:43,199
like when Mike has their ninety ninety s podcast, is

1139
00:50:43,239 --> 00:50:45,000
when they talk about the resorts. So I love hearing

1140
00:50:45,000 --> 00:50:46,360
about those things. And I'm like, I want to see

1141
00:50:46,360 --> 00:50:48,280
those resorts. And that's, you know, definitely one I would

1142
00:50:48,280 --> 00:50:50,239
like to check out. But it will be difficult to get.

1143
00:50:50,079 --> 00:50:52,760
Speaker 3: Around to all of them for sure, so that might

1144
00:50:52,800 --> 00:50:53,519
not happen this time.

1145
00:50:53,559 --> 00:50:53,880
Speaker 1: We'll see.

1146
00:50:53,880 --> 00:50:55,440
Speaker 2: I'll see what I can have. That's one thing when

1147
00:50:55,440 --> 00:50:57,039
I was like kind of there by myself a couple

1148
00:50:57,079 --> 00:50:58,920
extra days after the rest of my family left, I

1149
00:50:59,000 --> 00:51:01,320
did just hop around sorts and I am amazing.

1150
00:51:01,679 --> 00:51:04,280
Speaker 1: Would that would very much appeal to me. But uh,

1151
00:51:04,519 --> 00:51:06,199
you know, I got the kids, got to keep them entertainment.

1152
00:51:06,199 --> 00:51:07,760
They're not gonna like that. As much as I would.

1153
00:51:08,239 --> 00:51:10,119
Speaker 2: Thank you so much, Brian for the kind words. Really

1154
00:51:10,159 --> 00:51:13,360
appreciate it. Sick Jake with the first super Chet think

1155
00:51:13,400 --> 00:51:15,800
you sick Jake says love Tetris Forever, but not having

1156
00:51:15,840 --> 00:51:19,599
the big game boy, any sports, I feel limits wider appeal.

1157
00:51:20,239 --> 00:51:23,079
What is a franchise compilation you think Digital Eclipse should

1158
00:51:23,079 --> 00:51:24,880
do next? Jesus fucking Christ.

1159
00:51:24,960 --> 00:51:25,440
Speaker 1: That Warrio?

1160
00:51:26,400 --> 00:51:30,199
Speaker 2: Sorry, even I knew, like I'm just doing Warrio. You

1161
00:51:30,239 --> 00:51:32,599
know what's fucked up. I could never do a Warrio

1162
00:51:32,679 --> 00:51:33,440
voice if I try.

1163
00:51:36,480 --> 00:51:39,800
Speaker 1: Never. I'm not great at voices either. So I really

1164
00:51:39,880 --> 00:51:42,599
I sympathize with this because it's like, yeah, I feel

1165
00:51:42,639 --> 00:51:43,840
the same way very frequently.

1166
00:51:43,920 --> 00:51:45,360
Speaker 3: Like if I try to do an old voice right now, it.

1167
00:51:45,599 --> 00:51:50,000
Speaker 1: Would be really bad. Yeah, listen, I would. I haven't

1168
00:51:50,039 --> 00:51:52,039
played a ton of the games in Touch forever. I

1169
00:51:52,119 --> 00:51:55,800
would recommend getting Tutes Forever for the history lesson. Like

1170
00:51:56,719 --> 00:51:58,679
I am an old man, So I do get excited

1171
00:51:58,679 --> 00:52:00,679
when like PBS is like we have a new documentary

1172
00:52:00,719 --> 00:52:04,239
series from documentary series. Guy, He's like you know he's

1173
00:52:04,360 --> 00:52:06,440
doing a one on baseball. Now, I'm like, well, how

1174
00:52:06,480 --> 00:52:08,519
many parts is it. They're like it's twelve bucking parts.

1175
00:52:08,679 --> 00:52:11,559
Like oh my god, oh yeah, oh my god. So

1176
00:52:12,360 --> 00:52:16,079
this what Mike Micah and the team over there are

1177
00:52:16,119 --> 00:52:19,119
doing with video games is the equivalent of that. This

1178
00:52:19,239 --> 00:52:21,360
has been so much fun to get so many cool

1179
00:52:21,400 --> 00:52:25,239
little tidbits of history, awesome interviews. They are done in

1180
00:52:25,320 --> 00:52:27,599
little splices, little chunks, so it just kind of goes

1181
00:52:27,679 --> 00:52:29,280
and goes and goes, and you get deeper and deeper

1182
00:52:29,320 --> 00:52:34,280
and you find out it's like, oh, Henk Rogers was

1183
00:52:34,320 --> 00:52:36,719
able to like get all this stuff done because he

1184
00:52:36,800 --> 00:52:38,880
played Go and he read in a Newspaper's wife read

1185
00:52:38,920 --> 00:52:42,159
a newspaper that hiroshiyama Uchi, the president of Nintendo, played Go,

1186
00:52:42,599 --> 00:52:45,039
and so he's like, I mentioned, I'll make a Go game,

1187
00:52:45,199 --> 00:52:47,440
And that was how I got an interview the next

1188
00:52:47,639 --> 00:52:50,719
day with hiroshiyama Uchi because I knew that was the key.

1189
00:52:51,079 --> 00:52:52,880
And then I became a friend of his by playing

1190
00:52:52,920 --> 00:52:55,039
Go with him, and everyone else would leave, including his

1191
00:52:55,079 --> 00:52:56,920
handlers who usually tell him not to say stuff, and

1192
00:52:56,960 --> 00:52:58,800
I was able to have like good business dealings with him.

1193
00:52:58,800 --> 00:53:00,760
And I'm like, oh, my god, this isn't credible history.

1194
00:53:00,760 --> 00:53:02,719
I'm so glad I'm getting to learn this stuff. And

1195
00:53:02,880 --> 00:53:07,079
then the bike. Oh and I also made this made

1196
00:53:07,119 --> 00:53:09,519
this Go game and it was, you know, a nine

1197
00:53:09,599 --> 00:53:12,039
by nine mini go for the anti as. I'm like, man,

1198
00:53:12,039 --> 00:53:13,239
I wish you could play that. And then a few

1199
00:53:13,280 --> 00:53:16,480
screens later like here's Mike Micah programming a version of

1200
00:53:16,559 --> 00:53:19,199
this game that has been emulated for this collection. Go

1201
00:53:19,320 --> 00:53:23,800
ahead and play it, and Okay, fantastic it rules. They

1202
00:53:23,920 --> 00:53:25,800
do such a good job with this stuff. Area five

1203
00:53:25,880 --> 00:53:29,800
did the video interviews. I'm highly recommended. Just don't go

1204
00:53:29,840 --> 00:53:31,719
in there being like this is gonna be my all

1205
00:53:31,800 --> 00:53:35,840
encompassing Tetris game collection. They have some cool Tetris games

1206
00:53:35,880 --> 00:53:37,519
in there, for sure, a lot of cool Tetris games,

1207
00:53:37,559 --> 00:53:39,960
but get it for the history lesson. It's really awesome.

1208
00:53:40,440 --> 00:53:42,760
Speaker 2: I have that one installed on the switch and definitely

1209
00:53:42,760 --> 00:53:44,360
want to check it out this weekend. I think it's

1210
00:53:44,400 --> 00:53:47,360
gonna be great on there, just in terms of which ones,

1211
00:53:47,440 --> 00:53:49,000
what series I would like. I would love some old

1212
00:53:49,039 --> 00:53:52,599
PC shit like Ultima. I'd be really interested to get

1213
00:53:52,639 --> 00:53:55,760
some Ultimate Like there's been some good Madular has been

1214
00:53:55,800 --> 00:53:57,880
doing good videos about Ultima, but I still love some

1215
00:53:57,960 --> 00:54:00,880
more like official stuff in King's Quest. Gosh, I'm an

1216
00:54:00,960 --> 00:54:03,559
old venture game freak. I'd love to get some kings

1217
00:54:03,599 --> 00:54:05,599
for stuff, even like the parser games right where you

1218
00:54:05,679 --> 00:54:09,440
literally had to type out stuff like pick up rock right. Yep, yeah,

1219
00:54:09,800 --> 00:54:11,199
I mean I'd be into that shit.

1220
00:54:11,599 --> 00:54:14,280
Speaker 1: Yeah. I mean I think like that era, like Sierra

1221
00:54:14,639 --> 00:54:18,000
and Lucas Arts, that those would maybe be ripe and

1222
00:54:18,159 --> 00:54:21,320
also quite possible. Like those feel like like a possible

1223
00:54:21,679 --> 00:54:24,840
like thing that could happen. I mean my dream would

1224
00:54:24,840 --> 00:54:30,719
be early Nintendo games, you know, the early black Box collection. Yeah, yes, exactly,

1225
00:54:30,880 --> 00:54:33,199
that would rule, but probably not gonna happen.

1226
00:54:33,880 --> 00:54:36,159
Speaker 2: Screaming mad and says how many games have you two

1227
00:54:36,239 --> 00:54:38,599
beat this year? I'm currently at a personal record of

1228
00:54:38,679 --> 00:54:42,400
thirty seven games, with most recent games being Bilatro Alimitor

1229
00:54:42,519 --> 00:54:45,719
both dual for n s NSL, and Super Metroid. Hey,

1230
00:54:45,760 --> 00:54:49,599
it's really good. I never like keep track of this stuff.

1231
00:54:49,719 --> 00:54:54,760
I know, I've been finishing a lot of games this year, though, gosh,

1232
00:54:54,960 --> 00:54:58,400
I mean it's gotta be twenty. And then there's spent

1233
00:54:58,480 --> 00:55:00,719
some old stuff too, like some of these Soul games

1234
00:55:00,800 --> 00:55:04,239
or or what have you. Is like randomly playing Sam

1235
00:55:04,360 --> 00:55:06,039
and Max hit the Road Again and stuff like that.

1236
00:55:06,239 --> 00:55:07,920
But I think I've been a pretty good boy with

1237
00:55:08,000 --> 00:55:08,400
this stuff.

1238
00:55:08,920 --> 00:55:10,960
Speaker 1: Yeah, I was on a really good role earlier in

1239
00:55:11,039 --> 00:55:12,280
the year. In the first half of the year, I

1240
00:55:12,400 --> 00:55:14,239
was finishing quite a lot, So I think I'm probably

1241
00:55:14,239 --> 00:55:17,000
pretty close to like fifteen or twenty myself. But I've

1242
00:55:17,039 --> 00:55:19,000
done slowed down in the last few months. Is like

1243
00:55:19,039 --> 00:55:21,760
a bunch of stuff is traffic jam together, and I'm

1244
00:55:21,840 --> 00:55:24,559
like like three quarters of the way done with several

1245
00:55:24,639 --> 00:55:26,599
games at this point, many of which I intend to

1246
00:55:26,639 --> 00:55:27,000
go back to.

1247
00:55:28,280 --> 00:55:29,440
Speaker 2: Got a beat Thousan in your door.

1248
00:55:30,239 --> 00:55:30,840
Speaker 1: I'm gonna do it.

1249
00:55:31,679 --> 00:55:34,760
Speaker 2: Cody Bishop says, feeling better after election depression, going away.

1250
00:55:35,159 --> 00:55:38,800
Check out Empire of the Ants, very chill, ultra realistic

1251
00:55:38,880 --> 00:55:41,239
game we play as an ant god. I would love that.

1252
00:55:41,400 --> 00:55:44,079
I love ants. I love their weird high mind shit.

1253
00:55:44,199 --> 00:55:46,280
I love their tunnels. I love that one year where

1254
00:55:46,320 --> 00:55:49,159
we got two cartoon movies about ants. Ants are cool.

1255
00:55:49,239 --> 00:55:50,519
Speaker 3: Oh you're a huge Woody Allen fans.

1256
00:55:50,679 --> 00:55:56,000
Speaker 2: Yeah No, No, No, Semester stalone, Semester stallone. I've never

1257
00:55:56,000 --> 00:55:57,880
seen a Woody Cowen movie aside from me Ants. I

1258
00:55:58,000 --> 00:56:02,119
think actually that's also very funny.

1259
00:56:02,119 --> 00:56:04,800
Speaker 1: I like that too, Empire Vance of the answer is

1260
00:56:04,840 --> 00:56:07,320
one I want to play. You know, if I'm out,

1261
00:56:07,400 --> 00:56:09,400
I would recommend Hey, jam, that'd be a good a

1262
00:56:09,440 --> 00:56:11,920
upf or something sometime. But if I come back and

1263
00:56:12,000 --> 00:56:13,519
they haven't played it yet, I will try to get

1264
00:56:13,559 --> 00:56:13,920
in on that.

1265
00:56:14,599 --> 00:56:17,239
Speaker 2: People still like get ant colonies that used to be

1266
00:56:17,480 --> 00:56:18,000
more of a thing.

1267
00:56:18,039 --> 00:56:19,880
Speaker 1: I feel like I bet they do, But I bet

1268
00:56:19,920 --> 00:56:23,119
it's like I bet it's like science kits, right, Science

1269
00:56:23,199 --> 00:56:24,760
kits used to be much less regulated.

1270
00:56:24,840 --> 00:56:25,760
Speaker 3: We had fun stuff in it.

1271
00:56:25,920 --> 00:56:30,119
Speaker 1: Yeah, and and there are fewer nerds. Yeah sure, and

1272
00:56:30,400 --> 00:56:32,440
uh but but like I bet, there's like more regulation

1273
00:56:32,599 --> 00:56:34,920
about ant ant colonies these days, so maybe it's a

1274
00:56:34,920 --> 00:56:36,039
little bit harder to get your hands on.

1275
00:56:36,400 --> 00:56:38,519
Speaker 4: I kind of want to an nineteen eighty four or

1276
00:56:38,559 --> 00:56:39,920
over again. Can't have my end?

1277
00:56:41,719 --> 00:56:44,199
Speaker 2: Burrito says, here's your money, Mike for the Jordi accent

1278
00:56:44,320 --> 00:56:46,920
mixed by day, any day, all the time. Def Triangle

1279
00:56:47,239 --> 00:56:51,480
will come to you. Just Rex's Mike and your Hitler

1280
00:56:51,719 --> 00:56:55,159
Warrior boys. Please say who told you you could eat

1281
00:56:55,159 --> 00:56:55,599
my cookie?

1282
00:56:55,679 --> 00:56:55,960
Speaker 1: All right?

1283
00:56:56,000 --> 00:56:59,679
Speaker 2: Let me try like Arnold, try to be Arnold Swartzenegger

1284
00:57:00,599 --> 00:57:02,280
told Cookie.

1285
00:57:05,199 --> 00:57:08,079
Speaker 5: What sort of deep South bullshit that.

1286
00:57:09,679 --> 00:57:15,800
Speaker 1: It sounds exactly like that Hitler meme. Oh Man, Jesus

1287
00:57:15,920 --> 00:57:20,800
Christ cheat cheek.

1288
00:57:24,440 --> 00:57:28,960
Speaker 2: Zeko says dogs are sentient. Approach them as such. That

1289
00:57:29,679 --> 00:57:31,760
is all you're that pen of your sentient.

1290
00:57:31,880 --> 00:57:34,480
Speaker 1: Where are you? I think I treat all animals I

1291
00:57:34,599 --> 00:57:37,400
interact with as like, with like the same respect I

1292
00:57:37,480 --> 00:57:40,840
would give a human for the most part, Like maybe

1293
00:57:40,880 --> 00:57:41,360
I'm not like.

1294
00:57:41,440 --> 00:57:44,480
Speaker 4: I did it with more respect exactly.

1295
00:57:44,639 --> 00:57:47,960
Speaker 1: Yeah, right, so that they'll do that, I'll do They'll

1296
00:57:47,960 --> 00:57:48,440
do what I can.

1297
00:57:49,199 --> 00:57:51,920
Speaker 2: Austin Taylor says Golden Idol is awesome. If you're on

1298
00:57:52,000 --> 00:57:54,119
the fence, get the cheapest month of Netflix and play

1299
00:57:54,119 --> 00:57:54,639
it on your phone.

1300
00:57:54,719 --> 00:57:57,360
Speaker 1: That's right Netflix already.

1301
00:57:57,639 --> 00:58:01,280
Speaker 2: Yes, Okay, okay, I do think I want to maybe

1302
00:58:01,280 --> 00:58:04,760
I'll like stream the first like case and see how

1303
00:58:04,800 --> 00:58:05,119
I feel.

1304
00:58:05,599 --> 00:58:08,000
Speaker 1: Okay, yeah, go for it. That's a good idea. I mean,

1305
00:58:08,440 --> 00:58:10,119
it might be one where it's like you might have

1306
00:58:10,280 --> 00:58:13,079
more fun without the pressure of like having to look

1307
00:58:13,119 --> 00:58:14,840
smart on stream for that, but at least that's how

1308
00:58:14,880 --> 00:58:17,559
I would be. But go for it. Uh.

1309
00:58:17,920 --> 00:58:21,360
Speaker 2: Connor Wood says, now do Australian warrior, I need at

1310
00:58:21,360 --> 00:58:26,360
me look up quotes from crocodial knife.

1311
00:58:26,559 --> 00:58:30,320
Speaker 1: This is a knife? Uh?

1312
00:58:30,559 --> 00:58:32,000
Speaker 2: And then I'll see what what is it again? I

1313
00:58:32,079 --> 00:58:37,480
had to do an Australian, you know, an Australian Schwarzeneggers

1314
00:58:37,559 --> 00:58:41,440
have to think about it, which is very difficult. Get

1315
00:58:41,519 --> 00:58:41,719
to the.

1316
00:58:46,920 --> 00:58:50,880
Speaker 1: Gosh. She oboriginies don't own the land.

1317
00:58:50,920 --> 00:58:52,800
Speaker 2: They belong to it. It's like the mother. I don't

1318
00:58:52,840 --> 00:58:57,960
know what the fuck that is. That's incredible. Imagine I

1319
00:58:58,079 --> 00:59:02,119
sound like it's sound like I'm Scott. That's incredible. Imagine

1320
00:59:02,119 --> 00:59:05,400
seven million people all wanted to live together. Yeah, New

1321
00:59:05,519 --> 00:59:07,400
York wants to be the frontliest place on US.

1322
00:59:08,239 --> 00:59:11,079
Speaker 5: I thought the VGC podcast is playing from my phone

1323
00:59:11,159 --> 00:59:11,480
or something.

1324
00:59:12,960 --> 00:59:16,039
Speaker 1: Scooge mc dot, Jordan Middler ass motherfucker?

1325
00:59:16,960 --> 00:59:17,719
Speaker 5: Oh god?

1326
00:59:18,679 --> 00:59:22,760
Speaker 4: What was asked for every every every boys and an

1327
00:59:22,760 --> 00:59:24,880
impression has to be like at least five bucks in

1328
00:59:24,920 --> 00:59:25,679
the super chel we.

1329
00:59:29,440 --> 00:59:32,800
Speaker 2: Wow, our first super chat ever. What you got a

1330
00:59:32,880 --> 00:59:36,119
deal for that? Chuck Tasky with five bucks? Uh, says

1331
00:59:36,159 --> 00:59:39,000
I heard. We're artificially extending the show with super chant. Hey,

1332
00:59:39,199 --> 00:59:40,960
what do you think? It's the best selling game that

1333
00:59:41,079 --> 00:59:43,880
has also been played the least.

1334
00:59:44,159 --> 00:59:45,840
Speaker 1: I think I have a good guest here. I think

1335
00:59:45,880 --> 00:59:52,679
I have a good guest Spore. I get man, that's

1336
00:59:52,760 --> 00:59:53,280
pretty good.

1337
00:59:53,639 --> 00:59:53,840
Speaker 4: Yeah.

1338
00:59:54,719 --> 00:59:57,559
Speaker 3: Oh, Patrick forty chat said your voices are a hate crime.

1339
00:59:57,800 --> 01:00:01,880
Speaker 2: I thought, look, that is absolutely not true, not true.

1340
01:00:01,920 --> 01:00:03,559
I want to look up the best like games of

1341
01:00:03,639 --> 01:00:08,480
all time real quick. It's like, which one of these? Gosh,

1342
01:00:08,559 --> 01:00:11,119
what would be for me to broken?

1343
01:00:11,840 --> 01:00:14,119
Speaker 4: Do you think the redemption two might be up there?

1344
01:00:15,800 --> 01:00:16,480
Speaker 1: I don't know.

1345
01:00:17,639 --> 01:00:20,039
Speaker 4: I mean that's the most if anything.

1346
01:00:19,840 --> 01:00:21,239
Speaker 3: I don't know if the most play.

1347
01:00:21,360 --> 01:00:21,719
Speaker 1: Hey, I don't.

1348
01:00:21,840 --> 01:00:24,039
Speaker 3: I think sport is good to mechanized, but we're freaks.

1349
01:00:24,199 --> 01:00:27,119
Speaker 2: So yeah, that's absolutely true. God, I don't think I

1350
01:00:27,159 --> 01:00:30,920
can beat Spore. Although Connected Ventures sold twenty four million copies,

1351
01:00:31,320 --> 01:00:33,800
I think I'm going to say Connected Adventures.

1352
01:00:35,840 --> 01:00:38,760
Speaker 1: Some of those like like, oh, okay, how about this

1353
01:00:39,239 --> 01:00:41,519
what is the what was that we game that came

1354
01:00:41,559 --> 01:00:43,239
with the controller? Oh?

1355
01:00:43,320 --> 01:00:44,119
Speaker 2: We Sports Resort?

1356
01:00:44,519 --> 01:00:49,239
Speaker 1: No, we play, we play, we play? Yeah, we plays

1357
01:00:49,239 --> 01:00:51,239
a good one. That one's like, you know, maybe maybe

1358
01:00:51,239 --> 01:00:52,880
that one's not in the spirit of the question, because

1359
01:00:53,039 --> 01:00:54,920
like people are buying it for the controller. But sure,

1360
01:00:55,239 --> 01:00:56,079
you know, just by you know.

1361
01:00:56,119 --> 01:00:58,719
Speaker 2: Letter of the law, that's probably it. Actually, I think

1362
01:00:58,760 --> 01:01:02,199
that's pretty good. Zeke is back with saying Buck Height.

1363
01:01:02,360 --> 01:01:05,480
Oh but Exegiel, Buck Height, it's a buck Hite. Love

1364
01:01:05,559 --> 01:01:10,280
you thoughts are the best. Thank you, Buck Height. I

1365
01:01:10,320 --> 01:01:10,800
appreciate it.

1366
01:01:10,840 --> 01:01:11,159
Speaker 1: All right.

1367
01:01:11,400 --> 01:01:13,239
Speaker 2: That's it for Supertest from now. Everybody, if you want

1368
01:01:13,280 --> 01:01:15,719
to send more, we will get to them before the

1369
01:01:15,840 --> 01:01:16,320
end of the show.

1370
01:01:16,400 --> 01:01:17,079
Speaker 1: Back to you, Jeff.

1371
01:01:17,840 --> 01:01:20,679
Speaker 3: All right, we're gonna take another break when we come back.

1372
01:01:21,280 --> 01:01:23,119
Speaker 1: Don't worry. Like Mike said, we'll read any more super

1373
01:01:23,199 --> 01:01:25,440
chests at some point, but first we got a little game.

1374
01:01:25,480 --> 01:01:27,800
We're gonna do the mount rushmore of poll quotes, the

1375
01:01:27,840 --> 01:01:31,400
mount rushmore of box quotes on games. You know, we

1376
01:01:31,480 --> 01:01:34,599
got a lot of good submissions, and you know, maybe

1377
01:01:34,800 --> 01:01:38,599
like absurd box quotes, not like just oh iconic, because

1378
01:01:38,840 --> 01:01:41,800
I don't know, but yeah, I think this is inherently absurd.

1379
01:01:42,000 --> 01:01:43,719
So you'll get the idea pretty quickly as we start

1380
01:01:43,719 --> 01:01:45,559
reading some of these. Everybody, we'll do this right after this.

1381
01:01:46,400 --> 01:01:50,920
Nictwartzda says, what does a TUPA? I got it there somehow.

1382
01:01:51,039 --> 01:01:51,639
Speaker 2: That was fine.

1383
01:01:52,039 --> 01:01:53,760
Speaker 1: Yeah, because you do like get to the chap like

1384
01:01:53,920 --> 01:01:55,840
kindergarten coparner. Arnie's pretty easy.

1385
01:01:56,320 --> 01:01:58,239
Speaker 2: Yeah, big diddy, I will get years later, don't worry.

1386
01:01:58,480 --> 01:02:00,679
I'm not saying I just will say your Marison now and.

1387
01:02:00,719 --> 01:02:02,280
Speaker 1: I feel bad. We're doing be ditties right now.

1388
01:02:02,480 --> 01:02:05,480
Speaker 2: If you're into those old DOS adventure games, you usually

1389
01:02:05,519 --> 01:02:08,920
check out the exa Doss Project. It's collection over seven

1390
01:02:08,960 --> 01:02:11,480
thousand DOS games that run on an array of DOSS simulators.

1391
01:02:11,679 --> 01:02:14,079
We're great on modern PCs. But boy, that does sound

1392
01:02:14,159 --> 01:02:16,679
like my shit. Be Diddy by the way, Be Diddy,

1393
01:02:16,920 --> 01:02:20,880
do you know about the biddies from who Villopoly?

1394
01:02:21,719 --> 01:02:23,400
Speaker 4: Check it out to a break right now?

1395
01:02:23,880 --> 01:02:28,320
Speaker 1: Now the break started there, you go, all right, we're back,

1396
01:02:28,760 --> 01:02:31,320
and here's what we're gonna do, mount rushmore of box

1397
01:02:31,440 --> 01:02:35,639
quotes or poll quotes, uh, basically the quotes that often

1398
01:02:35,679 --> 01:02:38,920
get put on the box art for video games, mostly

1399
01:02:39,000 --> 01:02:42,400
from previews, occasionally from reviews when they're like a game

1400
01:02:42,440 --> 01:02:45,840
gets reprinted or something like that. We'll get we'll give

1401
01:02:45,880 --> 01:02:48,559
some examples here as we go pretty soon, but I think, well,

1402
01:02:48,639 --> 01:02:50,000
let's just do a couple of mic or if you

1403
01:02:50,079 --> 01:02:52,440
have any I know you're saying it might have a ton,

1404
01:02:52,719 --> 01:02:54,840
but we'll also get a ton of help from the

1405
01:02:54,880 --> 01:02:55,880
podcast producers. Yeah.

1406
01:02:56,440 --> 01:02:59,360
Speaker 2: There, So the one I did want to bring up,

1407
01:03:00,079 --> 01:03:04,599
what's for stunt man. The pool quote is from GameSpy

1408
01:03:04,800 --> 01:03:09,000
and it says, we have one word stunt man rocks.

1409
01:03:12,400 --> 01:03:16,719
Speaker 1: I love this one from the man Rocks. So that

1410
01:03:16,880 --> 01:03:22,719
one's pretty good, uh, game spy and then stunt man.

1411
01:03:22,920 --> 01:03:23,840
All right, there we go.

1412
01:03:24,480 --> 01:03:26,199
Speaker 2: It's like frecking fill from Hercules.

1413
01:03:26,239 --> 01:03:29,320
Speaker 1: It's good, right, It's it's like what happens there is

1414
01:03:29,360 --> 01:03:31,199
like someone like just writes the review. They don't think

1415
01:03:31,199 --> 01:03:34,880
about it very much. Sometimes occasionally they're like, yeah, I

1416
01:03:34,920 --> 01:03:36,880
mean my audience will read this whatever. Maybe it's not

1417
01:03:36,920 --> 01:03:40,039
the most perfectly edited thing. And then some marketer somewhere

1418
01:03:40,079 --> 01:03:41,760
sees it and like, I'm putting that on the box

1419
01:03:41,840 --> 01:03:44,400
and now it's mortalized and you can't edit it once

1420
01:03:44,440 --> 01:03:46,280
it's on a box, Like there's no fixing it at

1421
01:03:46,320 --> 01:03:49,199
that point, and you end up with this, all right.

1422
01:03:49,280 --> 01:03:51,800
Speaker 3: The one I would definitely put up there is ill,

1423
01:03:52,000 --> 01:03:52,599
I should just get it.

1424
01:03:52,639 --> 01:03:54,239
Speaker 1: Let me let me grab this here. I don't know.

1425
01:03:54,440 --> 01:04:00,679
Speaker 2: No boy oh boy exciting, especially as he never shared

1426
01:04:00,679 --> 01:04:02,840
his camera with me and discords. I'm only watching his

1427
01:04:03,000 --> 01:04:03,440
video feed.

1428
01:04:03,519 --> 01:04:04,840
Speaker 1: Okay, I can do that. Let me.

1429
01:04:05,039 --> 01:04:06,119
Speaker 2: I see it, I see it, I see it.

1430
01:04:06,960 --> 01:04:10,840
Speaker 1: There you go. It's Ikaruga our frothing demand for this

1431
01:04:11,000 --> 01:04:13,599
game increases from very.

1432
01:04:13,519 --> 01:04:21,079
Speaker 2: Good frothing demand for this game increases. Goduga rules, look.

1433
01:04:20,920 --> 01:04:24,039
Speaker 1: At that Sugar does rule. I like the game, and

1434
01:04:24,079 --> 01:04:26,480
I like this quote and it's like literally hanging on

1435
01:04:26,639 --> 01:04:29,599
my wall and a framed pitch. Is this what inspired

1436
01:04:29,679 --> 01:04:33,400
this whole topic? I definitely something that is always pinging

1437
01:04:33,400 --> 01:04:35,400
around in my head. But no, there was one I

1438
01:04:35,559 --> 01:04:37,760
saw recently and now it's bothered me because I haven't

1439
01:04:37,800 --> 01:04:39,039
been able to think of it exactly what it was

1440
01:04:39,119 --> 01:04:40,800
all day. I'm hoping maybe some one of the podcast

1441
01:04:40,840 --> 01:04:44,239
producers mentioned it and pops loose there's one I saw,

1442
01:04:44,280 --> 01:04:45,840
and I'm like, God, that's so stupid. We should do

1443
01:04:45,920 --> 01:04:49,440
the mount rushmore of box quotes. But yeah, this is

1444
01:04:49,679 --> 01:04:51,639
definitely the one I would have put as the George

1445
01:04:51,719 --> 01:04:53,880
Washington for sure, So let me put that in here.

1446
01:04:53,960 --> 01:04:57,920
Speaker 2: Yeah, yeah, God, that is incredible frothing demand. That's like,

1447
01:04:58,079 --> 01:04:59,760
that's actually good, right, I like that.

1448
01:05:00,079 --> 01:05:04,000
Speaker 1: Exactly right, Yeah, it's it's and it became a meme

1449
01:05:04,119 --> 01:05:07,480
right away because it is like both absurd, but it's

1450
01:05:07,519 --> 01:05:10,280
also good writing evocative. You're right, and it's uh, it's

1451
01:05:10,360 --> 01:05:12,760
just very easy to like mention that and then everyone

1452
01:05:12,840 --> 01:05:15,800
goes ah like garuga quote our frothing demand for this

1453
01:05:16,039 --> 01:05:21,760
game increases, right, increases increases, and then it's IGN dot

1454
01:05:21,840 --> 01:05:26,800
com Karuga, my god, it created a linked igi and uh, okay,

1455
01:05:28,239 --> 01:05:30,800
I do have one other one that I'll mention. Uh,

1456
01:05:31,280 --> 01:05:34,480
and it's for a far Cry was a far Cry three? Uh,

1457
01:05:34,679 --> 01:05:36,000
Skyrim with guns?

1458
01:05:36,960 --> 01:05:40,239
Speaker 2: Oh gosh, that really did sell the game for a

1459
01:05:40,320 --> 01:05:42,840
lot of people. But god, it's far the far Christer

1460
01:05:42,960 --> 01:05:45,800
really happened after Skyrim. That doesn't seem like the right

1461
01:05:45,840 --> 01:05:46,559
timetable to me.

1462
01:05:47,000 --> 01:05:48,840
Speaker 1: Maybe it was. It could have been a far Cry four,

1463
01:05:48,880 --> 01:05:50,159
but I think it was far Cry three because that

1464
01:05:50,239 --> 01:05:51,559
was the whole thing. Is like, that was the one

1465
01:05:51,599 --> 01:05:53,880
that really broke out, but it was.

1466
01:05:54,880 --> 01:05:56,920
Speaker 2: Well, you're right, Farkar three is absolutely man, fark three

1467
01:05:56,960 --> 01:05:58,239
is twenty twelve. I don't know why I thought it

1468
01:05:58,280 --> 01:06:01,360
was earlier than that. Okay, yeah, obsolutely right? Then is

1469
01:06:01,400 --> 01:06:02,639
Skyrim mcguns chat?

1470
01:06:02,719 --> 01:06:04,599
Speaker 1: Help you remember who said Skyrim guns? I think I

1471
01:06:04,599 --> 01:06:06,519
want to say it was like games Radar or something

1472
01:06:06,599 --> 01:06:08,079
like that. I'm just gonna put that there and if

1473
01:06:08,119 --> 01:06:11,119
that's wrong, I will update it. And that is for

1474
01:06:11,400 --> 01:06:12,920
far Cry three.

1475
01:06:13,760 --> 01:06:16,639
Speaker 2: Uh, it was from It was by Adam Kovik of

1476
01:06:16,679 --> 01:06:18,320
the Machinema YouTube channel.

1477
01:06:18,559 --> 01:06:22,719
Speaker 1: Oh right, Machinema. Yeah, okay, all right, how about that?

1478
01:06:22,880 --> 01:06:23,840
Speaker 2: How about them apples?

1479
01:06:24,119 --> 01:06:24,800
Speaker 1: How about them?

1480
01:06:25,039 --> 01:06:25,159
Speaker 4: Uh?

1481
01:06:25,440 --> 01:06:28,119
Speaker 1: Okay, that's very good. Okay, you know what, let's we'll

1482
01:06:28,199 --> 01:06:30,519
just hop over now to the discord start getting their input.

1483
01:06:31,320 --> 01:06:33,320
Chat help me keep track of this, and Mike, if

1484
01:06:33,360 --> 01:06:35,679
you want me to put one on the list, I will. Yeah.

1485
01:06:35,920 --> 01:06:37,480
Speaker 2: I think the first one is the other one I

1486
01:06:37,559 --> 01:06:39,920
would have brought up, although it's hard to pinpoint just

1487
01:06:40,039 --> 01:06:41,719
one from this exactly.

1488
01:06:41,920 --> 01:06:44,480
Speaker 1: So the first one here from Dan Fiasco is the

1489
01:06:44,679 --> 01:06:47,440
Game of the Year edition of Batman Arkham City, and

1490
01:06:47,480 --> 01:06:50,280
I gotta tell you I was. I was killing time

1491
01:06:50,320 --> 01:06:52,000
there a little bit to try to remember, like which

1492
01:06:52,039 --> 01:06:54,599
Batman this is, because it's legitimately hard to tell which

1493
01:06:54,679 --> 01:06:56,559
Batman game this is just by looking at the cover

1494
01:06:56,800 --> 01:06:59,840
because it's shoved off to the side and wedge between

1495
01:07:00,159 --> 01:07:03,239
between a list of the bonus content that takes up

1496
01:07:03,320 --> 01:07:06,480
like one third of the right side, and then several

1497
01:07:06,880 --> 01:07:10,360
massive box quotes, most of them though, like scores like

1498
01:07:10,480 --> 01:07:13,639
ten out of ten from Game Informer I think, and

1499
01:07:14,119 --> 01:07:16,119
five out of five one of the greatest games ever

1500
01:07:16,559 --> 01:07:19,840
made period and five out of five a must own

1501
01:07:20,000 --> 01:07:22,239
and then Game of the Year those are and those

1502
01:07:22,280 --> 01:07:25,880
are just in like forty five point font on the

1503
01:07:25,960 --> 01:07:28,400
cover and is lack a white batman between all that?

1504
01:07:28,760 --> 01:07:32,559
Speaker 2: It is disgusting, right, yeah, it's so oppressive to look

1505
01:07:33,119 --> 01:07:37,119
at this fucking box art. God, we could do a

1506
01:07:37,159 --> 01:07:39,800
man worst box art and it would be this and

1507
01:07:39,920 --> 01:07:43,960
that Castlevania Donnasarro's like couldnot be collected thing where it's

1508
01:07:44,000 --> 01:07:46,840
just a picture, a picture the box is a picture

1509
01:07:46,880 --> 01:07:47,440
of the box.

1510
01:07:47,599 --> 01:07:51,159
Speaker 1: It's incredible, It's perfect. I love that, so I want

1511
01:07:51,199 --> 01:07:53,559
to get that and have the physical copy really bad.

1512
01:07:54,480 --> 01:07:57,559
Oh yes, people love this one. Forty winks for the PlayStation,

1513
01:07:57,719 --> 01:08:00,559
a game that everyone remembers. Evo Janis brought this up.

1514
01:08:00,800 --> 01:08:04,360
The box quote is move over, Mario from the Nintendo

1515
01:08:04,480 --> 01:08:07,239
Official Magazine, the.

1516
01:08:08,719 --> 01:08:12,239
Speaker 2: Official Nintendo magazines. What the hell is the Nintendo Official Magazine?

1517
01:08:12,320 --> 01:08:14,400
Isn't that just Nintendo Power.

1518
01:08:14,760 --> 01:08:18,560
Speaker 1: It's got to be the UK, Europa, European Magazine or

1519
01:08:18,560 --> 01:08:20,680
something like that. There was there was a box quote

1520
01:08:20,880 --> 01:08:22,680
where it was like that I was going to bring

1521
01:08:22,800 --> 01:08:26,399
up that's like it was from like the game and

1522
01:08:26,479 --> 01:08:29,640
former German edition and that was like like printed on

1523
01:08:29,760 --> 01:08:32,119
the cover of one of the video games. But I

1524
01:08:32,279 --> 01:08:36,119
don't have that anymore. All right, Screaming Madden says blows

1525
01:08:36,159 --> 01:08:39,279
away last year's game from the Wall Street Journal on

1526
01:08:39,399 --> 01:08:42,119
the cover of Madden twelve. I like that a lot.

1527
01:08:42,319 --> 01:08:43,359
That's very funny.

1528
01:08:44,079 --> 01:08:45,680
Speaker 2: Hey, this is the one year the Browns were on

1529
01:08:45,760 --> 01:08:49,039
the cover because it was like a big poll tournament

1530
01:08:49,079 --> 01:08:50,279
and somehow the Browns won that.

1531
01:08:50,760 --> 01:08:51,760
Speaker 1: So that's what I really remember.

1532
01:08:52,159 --> 01:08:53,279
Speaker 2: Yeah, yeah, so there we are.

1533
01:08:54,399 --> 01:08:56,920
Speaker 1: I like that. Oh yeah, Peyton hillis right, yeah, god,

1534
01:08:58,279 --> 01:09:03,119
all right, DK's Wild Hog right in with Super Smash Brothers.

1535
01:09:03,720 --> 01:09:05,640
Is this a box quote? Do get out as your

1536
01:09:05,680 --> 01:09:08,760
favorite Nintendo characters? I think that's just marketing, right.

1537
01:09:08,720 --> 01:09:10,439
Speaker 2: Well that's a box quote. Well you're talking about his

1538
01:09:10,520 --> 01:09:11,479
pool quotes, right.

1539
01:09:11,720 --> 01:09:15,159
Speaker 1: Poll quotes? Yeah? Sure, yeah, I mean but this is

1540
01:09:15,199 --> 01:09:17,239
not a quote, right, They're not quoting someone. This is

1541
01:09:17,319 --> 01:09:22,199
just them saying something Nintendo marketing. Yeah, yeah, maybe, but yeah,

1542
01:09:22,239 --> 01:09:25,520
fair enough. Chris two K. I think it's doing a

1543
01:09:25,560 --> 01:09:28,680
goof here Captain Toad's Treasure Tracker, and this one has

1544
01:09:28,720 --> 01:09:30,720
a box quote from a Jeffrey Grubb. This is Captain

1545
01:09:30,760 --> 01:09:33,119
Toad Treasure Tracker is Nintendo's cutest.

1546
01:09:32,880 --> 01:09:35,600
Speaker 2: Risk ever of weird deerrotomic sense.

1547
01:09:36,880 --> 01:09:39,680
Speaker 1: I don't remember anything about this. This seems like a

1548
01:09:39,800 --> 01:09:42,680
fake to me, because I would remember revealing a video game.

1549
01:09:42,720 --> 01:09:47,319
Of course, Dad Strobot has Yes, this is a good one.

1550
01:09:47,520 --> 01:09:51,840
A Tribe's Aerial assault and the box quote is goodbye

1551
01:09:51,960 --> 01:09:53,960
Halo man.

1552
01:09:53,880 --> 01:09:55,720
Speaker 2: And I like tries, but this was like the weird

1553
01:09:55,800 --> 01:10:00,279
console only tribes that I even forgot about. So that's incredible. Yeah,

1554
01:10:01,239 --> 01:10:03,079
that one I think may need to be considered good

1555
01:10:03,439 --> 01:10:05,039
Halo Tribes.

1556
01:10:05,439 --> 01:10:12,039
Speaker 1: Good Bye Halo. That's from who is that from? There

1557
01:10:12,119 --> 01:10:13,359
was as a good quote.

1558
01:10:14,079 --> 01:10:16,279
Speaker 2: The picture here is pretty small. Let me see tribes

1559
01:10:17,079 --> 01:10:19,720
assault box. I'll figure this out.

1560
01:10:19,800 --> 01:10:24,720
Speaker 1: And that tribes aerial assault.

1561
01:10:25,479 --> 01:10:31,880
Speaker 2: Yeah, it's gonna be on the back version aerial A

1562
01:10:32,159 --> 01:10:36,479
E R I A L. It's okay, that's what I thought.

1563
01:10:36,680 --> 01:10:41,960
It's from the official US PlayStation magazine. Okay, I wonder

1564
01:10:42,000 --> 01:10:48,680
why they would say something like that, but they were.

1565
01:10:48,880 --> 01:10:51,640
There was just that whole era where they PlayStation fans

1566
01:10:51,680 --> 01:10:55,119
and PlayStation themselves were just desperate to have a Halo killer,

1567
01:10:55,399 --> 01:10:58,199
and they specifically called about all they talked about.

1568
01:10:59,600 --> 01:11:02,079
Speaker 1: Oh right, yeah, this is okay. So from a Bend

1569
01:11:02,239 --> 01:11:05,760
seven and it's a guy. It's like some horse racing game.

1570
01:11:06,279 --> 01:11:10,119
And yeah, okay, here's the code. If you're ready for

1571
01:11:10,159 --> 01:11:12,479
a racing title, that's a change of pace. This is

1572
01:11:12,520 --> 01:11:17,720
it sounds right.

1573
01:11:18,079 --> 01:11:20,520
Speaker 2: Of all the video games, this is one of them

1574
01:11:21,880 --> 01:11:24,640
that's the equivalent of that. Hey, I know you usually

1575
01:11:24,720 --> 01:11:27,279
play car racing games. This one has horses.

1576
01:11:27,600 --> 01:11:29,800
Speaker 1: Yeah, there's ones where you go fast and they're exhilarating.

1577
01:11:30,159 --> 01:11:33,479
This is not that. This is a horsey one. Yeah,

1578
01:11:33,640 --> 01:11:34,399
I love this.

1579
01:11:34,720 --> 01:11:40,199
Speaker 4: This is from Craig Craig Hansen at sonyweb dot com.

1580
01:11:41,359 --> 01:11:43,600
Speaker 2: Oh yeah, Sony web dot com dot com.

1581
01:11:44,439 --> 01:11:46,119
Speaker 1: What's the name? What's the name of the game.

1582
01:11:47,159 --> 01:11:54,439
Speaker 2: Yeah, that's a good question. I don't know's it's. Oh

1583
01:11:54,600 --> 01:11:57,159
it's Gallup Racer two thousand and one. I'm reading the boss.

1584
01:11:57,279 --> 01:12:01,000
Speaker 1: Okay, ready for a racing that's change of pace.

1585
01:12:01,039 --> 01:12:02,920
Speaker 2: I wonder about Golf Race two thousand and two was won?

1586
01:12:02,960 --> 01:12:04,039
If it had some improvements?

1587
01:12:04,239 --> 01:12:07,279
Speaker 4: Yeah, yeah, it will have to this mine.

1588
01:12:08,399 --> 01:12:12,399
Speaker 1: Okay, there we go. Let's keep going here. From Tea

1589
01:12:12,479 --> 01:12:15,319
money og here it is the frothing, our frothing. Demand

1590
01:12:15,359 --> 01:12:19,039
for this game increases from igene dot com for Ikarugah

1591
01:12:19,279 --> 01:12:23,760
absolutely uh oh yeah, this one too. Okay, Outlaw Golf too.

1592
01:12:25,079 --> 01:12:28,479
This is from David Tell, the comedian and the host

1593
01:12:28,640 --> 01:12:32,760
of whatever that that's showing Comedy Central. Outlaw Golf blows

1594
01:12:32,840 --> 01:12:36,720
away all other golf games. It's lude crude and freaking fun,

1595
01:12:37,359 --> 01:12:37,720
is it? That?

1596
01:12:38,239 --> 01:12:38,399
Speaker 5: Is it?

1597
01:12:38,520 --> 01:12:43,079
Speaker 1: That lude? I mean there's no guesses, girls and like, right,

1598
01:12:43,119 --> 01:12:47,960
the golf and bikinis, which I think David very titillated by. Yes, yeah, yeah, yes, insomniac.

1599
01:12:48,039 --> 01:12:51,920
David's insomniac. Yeah, incredible man for the.

1600
01:12:51,960 --> 01:12:54,520
Speaker 2: Person I thought that Golf was only on Xbox.

1601
01:12:54,600 --> 01:12:57,680
Speaker 1: I don't know why. Yeah it does. I don't remember

1602
01:12:57,720 --> 01:13:00,960
it as a PlayStation game at all. Mostly I remember, though,

1603
01:13:01,000 --> 01:13:03,560
I remember it mostly is a video game magazine ad

1604
01:13:03,720 --> 01:13:04,840
because I never played out Load.

1605
01:13:04,960 --> 01:13:08,359
Speaker 4: This game looks like the most product of his time

1606
01:13:08,479 --> 01:13:10,479
video game ever. You know, he has to have the

1607
01:13:10,600 --> 01:13:12,119
ladies and all that kind of stuff, has to.

1608
01:13:12,159 --> 01:13:15,840
Speaker 1: Be like mean, yep, yes, right, like oh yeah, we're

1609
01:13:16,079 --> 01:13:20,760
we like actually he's right, very crude. Yes, all right,

1610
01:13:20,880 --> 01:13:23,319
let's see music with Friends has Mega man three Mike,

1611
01:13:23,359 --> 01:13:25,000
what's the you know the box quote on here?

1612
01:13:25,079 --> 01:13:26,720
Speaker 2: Or I think it's a saying about the the Mega

1613
01:13:26,800 --> 01:13:31,800
Man refunds Mega Mans when you purchase Capcom games details inside.

1614
01:13:32,159 --> 01:13:34,399
It's funny because magazine's a fairy vey game.

1615
01:13:34,439 --> 01:13:34,560
Speaker 1: Ever.

1616
01:13:34,720 --> 01:13:36,640
Speaker 2: I look, I've seen this box many times, and I

1617
01:13:37,279 --> 01:13:40,239
know that there's that like yellow line with text on it.

1618
01:13:40,319 --> 01:13:41,960
I don't think I've ever read it.

1619
01:13:42,000 --> 01:13:44,520
Speaker 1: Before written incredible that rules. I love that.

1620
01:13:44,600 --> 01:13:46,800
Speaker 2: Yeah, I'm just always have blazed over it.

1621
01:13:47,199 --> 01:13:51,239
Speaker 1: Yep, Jamie h Christmas Eve has Mace Griffin. Uh and

1622
01:13:51,520 --> 01:13:55,279
and let's see here, Mace Griffin is Halo for PlayStation two.

1623
01:13:55,640 --> 01:13:58,479
It's that good and that's where I'm obsessed, Jeff. And

1624
01:13:58,840 --> 01:14:01,880
even this right, this is Halo for PlayStation two.

1625
01:14:02,159 --> 01:14:05,760
Speaker 2: I at least kill Zone actually like it got closer

1626
01:14:05,840 --> 01:14:08,960
than most things I suppose, But man, they really wanted

1627
01:14:09,000 --> 01:14:10,239
to have Halo for PS two.

1628
01:14:10,560 --> 01:14:13,039
Speaker 1: Yeah, and this says PSW. Is that PlayStation Web or

1629
01:14:13,199 --> 01:14:15,039
PlayStation World? God?

1630
01:14:15,079 --> 01:14:15,960
Speaker 2: Who can know?

1631
01:14:16,239 --> 01:14:16,399
Speaker 5: Yeah?

1632
01:14:16,600 --> 01:14:20,800
Speaker 1: Can? Who can? N?

1633
01:14:22,359 --> 01:14:24,920
Speaker 4: Ps I two says? Is it exceptional?

1634
01:14:26,000 --> 01:14:28,720
Speaker 1: Do you know ps I two? Yeah?

1635
01:14:29,039 --> 01:14:29,439
Speaker 5: I guess they.

1636
01:14:29,479 --> 01:14:31,159
Speaker 2: I guess they were just PS size And then Zoo

1637
01:14:31,159 --> 01:14:33,359
Console keep by. Well, we gotta change our name ship.

1638
01:14:34,560 --> 01:14:39,680
Speaker 1: All right, from Slain Micromachines to Turbo tournament. Is this

1639
01:14:39,960 --> 01:14:42,920
the cover of the game? I guess he circled one

1640
01:14:42,920 --> 01:14:44,800
of it here. It's got like this looks like an

1641
01:14:44,840 --> 01:14:46,800
ad in like a to for like toys r US

1642
01:14:46,920 --> 01:14:47,399
for this game.

1643
01:14:47,680 --> 01:14:50,000
Speaker 4: It looks like bus. It looks like a picture of

1644
01:14:50,079 --> 01:14:50,439
a bus.

1645
01:14:50,920 --> 01:14:52,359
Speaker 1: I think it is. Yeah, Let's see if I can

1646
01:14:52,840 --> 01:14:58,680
zoom in on this gameplay rating ninety overall rating. Probably

1647
01:14:58,720 --> 01:15:00,600
the most playable game in the whole world.

1648
01:15:08,760 --> 01:15:10,920
Speaker 5: What fuck?

1649
01:15:13,079 --> 01:15:18,640
Speaker 1: Probably the most oh yeah, in the whole world. And

1650
01:15:18,760 --> 01:15:20,960
that's from game Master magazine.

1651
01:15:21,119 --> 01:15:23,880
Speaker 4: If from the game Master, I see, you know, it's

1652
01:15:23,920 --> 01:15:24,560
the real shit.

1653
01:15:25,119 --> 01:15:27,760
Speaker 1: Yeah, And that's uh for uh what's the name of

1654
01:15:27,800 --> 01:15:31,399
the game? Micromachines to Turbo Tournament Okay, and it never.

1655
01:15:31,319 --> 01:15:33,720
Speaker 2: Plays games much, but people really like them. It turns out.

1656
01:15:34,000 --> 01:15:35,159
I feel like I missed out on something.

1657
01:15:36,720 --> 01:15:40,920
Speaker 1: Turbo Tournament. There was one where it's like I think

1658
01:15:40,920 --> 01:15:43,840
I'm for the N sixty four where you could have

1659
01:15:44,640 --> 01:15:49,479
eight people holding like like four in sixty four controllers,

1660
01:15:49,520 --> 01:15:52,159
So two people would share one in sixty four controller

1661
01:15:52,520 --> 01:15:54,239
and they would use like the shoulder button and then

1662
01:15:54,319 --> 01:15:55,920
like either the C buttons or the D pad.

1663
01:15:56,359 --> 01:15:57,560
Speaker 2: God, that sounds like the sort of thing that you

1664
01:15:57,600 --> 01:15:58,760
would think about all the time.

1665
01:15:59,079 --> 01:16:02,239
Speaker 1: I think about it all the time time, constantly. I've

1666
01:16:02,319 --> 01:16:02,840
never done it.

1667
01:16:02,960 --> 01:16:05,920
Speaker 2: Still I really want to do it, like really sometime

1668
01:16:06,119 --> 01:16:07,640
next time. I'm should set that up.

1669
01:16:07,760 --> 01:16:12,239
Speaker 1: Okay, yeah, it's fantastic, let's make it happen, all right, Symbiosis.

1670
01:16:12,479 --> 01:16:15,239
This is a banch of Kazooi Nuts and Bolts best

1671
01:16:15,399 --> 01:16:18,560
Xbox three sixty exclusive from Giant Bomb.

1672
01:16:19,840 --> 01:16:20,880
Speaker 2: Giant has been around.

1673
01:16:20,960 --> 01:16:25,800
Speaker 1: Wow, yeah, brand it might be. It could be Jeff right,

1674
01:16:26,520 --> 01:16:29,199
I know they all really like Bancho Kazooi. I also

1675
01:16:29,319 --> 01:16:31,640
really like Nuts and Bolts, so I need to play

1676
01:16:31,720 --> 01:16:34,159
Nuts and Bolts. So at that time might have been

1677
01:16:34,239 --> 01:16:35,920
the best three sixty exclusive.

1678
01:16:36,039 --> 01:16:37,760
Speaker 4: They were right, Yes, yes they were.

1679
01:16:39,560 --> 01:16:41,319
Speaker 1: Uh yeah, there's a bunch of brats here, so it

1680
01:16:41,399 --> 01:16:44,199
must be Brad. Yeah, look at that okay from zool

1681
01:16:44,279 --> 01:16:47,159
thirty four. Uh okay, Yeah, this is a Donkey Kong

1682
01:16:47,439 --> 01:16:50,319
Country tropical freeze. And I think the box quot they're

1683
01:16:50,319 --> 01:16:54,560
talking about is New Funky Mode kind of fucked up.

1684
01:16:54,640 --> 01:16:56,880
Speaker 2: That Donkey Kong Country Returns is not going to have

1685
01:16:56,960 --> 01:16:58,000
a New Funky Mode, right.

1686
01:16:58,319 --> 01:17:02,319
Speaker 1: Yeah. I feel a field being uh you know, cheated

1687
01:17:03,159 --> 01:17:07,199
by those lazy developers in Nintendo, so fuck them. Didn't

1688
01:17:07,199 --> 01:17:14,279
mean to laugh. I just saw the next one, all right,

1689
01:17:14,439 --> 01:17:18,479
from Armored from Ali Miracle for Armored Core five, I'm

1690
01:17:18,560 --> 01:17:21,680
heavy or not at all? And then uh, what looks

1691
01:17:21,720 --> 01:17:24,000
like maybe some French yeah, which I think maybe is

1692
01:17:24,079 --> 01:17:25,319
saying the same thing. I don't know.

1693
01:17:26,479 --> 01:17:31,840
Speaker 2: Oh, I know, I know you're looking more for like

1694
01:17:32,079 --> 01:17:35,479
pool clutter of journalists. But boy, I like this, Jeff, yeah,

1695
01:17:36,000 --> 01:17:37,079
I'll I'll throw it on there.

1696
01:17:37,439 --> 01:17:40,239
Speaker 1: Maybe we could do one that's like best, like most

1697
01:17:40,319 --> 01:17:42,880
memorable marketing for a video game.

1698
01:17:43,000 --> 01:17:44,359
Speaker 2: I'm heavy or not at all?

1699
01:17:45,800 --> 01:17:54,840
Speaker 1: Wow, incredible, it's Armored or uh yes, Armored Corps Vour,

1700
01:17:55,239 --> 01:18:01,960
Armored four, Armored Oh okay before yep, I did four

1701
01:18:02,079 --> 01:18:05,760
twice there. From Chaos Bukaroo Game of the Year edition

1702
01:18:05,840 --> 01:18:08,760
for Uncharted two among Thieves it's one of the best

1703
01:18:08,880 --> 01:18:10,720
action game or one of the best games of all

1704
01:18:10,840 --> 01:18:15,159
time from Fox News Games Weekly, What Gamers Weekly.

1705
01:18:15,239 --> 01:18:17,119
Speaker 2: Here's what fucked up about this is that this is

1706
01:18:17,199 --> 01:18:20,760
the greatest hits version of the game. So many people

1707
01:18:20,880 --> 01:18:22,439
gave this game Game of the Year. There had to

1708
01:18:22,560 --> 01:18:25,600
be a million quotes that basically said the same thing

1709
01:18:25,680 --> 01:18:27,640
that they could have used and they used the one

1710
01:18:27,720 --> 01:18:29,760
from Fox News Gamers Weekly.

1711
01:18:30,159 --> 01:18:32,439
Speaker 1: Yes, that is Wait man, I'm going to see if

1712
01:18:32,479 --> 01:18:35,039
I can find the web archive for fox News Gamers

1713
01:18:35,079 --> 01:18:38,760
Weekly And what the hell is that? Yes, Alone in

1714
01:18:38,800 --> 01:18:40,600
the Dark a good game. I don't know if it

1715
01:18:40,640 --> 01:18:43,840
says that anywhere on this really was inserting their own

1716
01:18:44,840 --> 01:18:49,119
onto it, least in Octave. Uh, doctor Ryan, the PS

1717
01:18:49,159 --> 01:18:53,000
two poker games stacked back of box quotes. Uh wait

1718
01:18:53,119 --> 01:18:58,520
is this real? Doctor Ryan? Is this real? I need

1719
01:18:58,560 --> 01:19:00,359
you to confirm a chat this is real because I'm

1720
01:19:00,359 --> 01:19:01,800
gonna say it and I don't think there's any way

1721
01:19:01,840 --> 01:19:04,479
it doesn't make it if it's real, Please tell me

1722
01:19:04,560 --> 01:19:12,640
this is real from Maximum Magazine. Halo with chips, No way.

1723
01:19:12,760 --> 01:19:15,720
Speaker 5: No way, this is Jeff, Jeff. I found an eBay

1724
01:19:15,800 --> 01:19:17,560
listing it is real.

1725
01:19:18,840 --> 01:19:22,920
Speaker 1: My god, I need this game. Yeah, oh my god,

1726
01:19:23,000 --> 01:19:30,239
there's my incible. Holy Eve fucking means played your It

1727
01:19:30,439 --> 01:19:31,079
was a sickness.

1728
01:19:31,159 --> 01:19:31,680
Speaker 2: I'm telling you.

1729
01:19:31,760 --> 01:19:34,800
Speaker 1: Of PS two games, everyone's like, we gotta tell people

1730
01:19:34,840 --> 01:19:35,359
were Halo.

1731
01:19:35,840 --> 01:19:37,920
Speaker 4: Now I want to make like a game where I

1732
01:19:38,000 --> 01:19:40,159
want to make a Shaa game and it's good. I'm

1733
01:19:40,159 --> 01:19:45,680
gonna call it Halo with stucking bricks, you know, something

1734
01:19:45,760 --> 01:19:45,920
like that.

1735
01:19:46,359 --> 01:19:49,079
Speaker 2: God, that is the funniest thing I've ever seen.

1736
01:19:49,319 --> 01:19:52,039
Speaker 1: Oh man, thank you so much, doctor Ryan, Doctor Ryan.

1737
01:19:53,159 --> 01:19:54,520
From Jim Jim Game.

1738
01:19:54,800 --> 01:19:57,479
Speaker 2: I just want to say, doctor Ryan, doctors are right.

1739
01:19:57,560 --> 01:19:58,800
Laughter is the best medicine.

1740
01:20:00,159 --> 01:20:03,279
Speaker 1: Thank you for treating our humors. From Jim Jim Jim

1741
01:20:03,520 --> 01:20:06,359
rail Railway Empire two. I'm gonna have to zoom in

1742
01:20:06,439 --> 01:20:10,239
on this. The golden age of rail sims has arrived.

1743
01:20:10,479 --> 01:20:18,000
From game Watcher something something eight eight yeah, eight point five, okay,

1744
01:20:18,000 --> 01:20:24,239
eight point five out it. Finally they did it. Railway

1745
01:20:24,279 --> 01:20:26,960
Empire two is It's what we've been waiting for. We

1746
01:20:27,079 --> 01:20:29,479
got there. Oh yeah. Stranglehold is a good one. Always

1747
01:20:29,680 --> 01:20:33,479
always be clothing slash corking as stranglehold. Here the game

1748
01:20:33,840 --> 01:20:37,800
is ripe with more awesomeness than Gears of War and

1749
01:20:38,000 --> 01:20:41,319
Rainbow six Vegas put together. GamePro dot Com.

1750
01:20:41,960 --> 01:20:44,359
Speaker 2: Man, this was the time where we were saying things

1751
01:20:44,399 --> 01:20:48,079
like awesomeness non ironically huh yeah, it was a it

1752
01:20:48,199 --> 01:20:48,840
was a bad time.

1753
01:20:49,520 --> 01:20:50,279
Speaker 1: Yeah a game.

1754
01:20:50,640 --> 01:20:54,319
Speaker 2: Man, Man, this game that's a pretty good one that

1755
01:20:54,399 --> 01:20:56,600
one might be considered because that is just what does

1756
01:20:56,640 --> 01:20:57,119
that even mean?

1757
01:20:58,039 --> 01:21:00,680
Speaker 1: This game? And also it's like, could you man writing

1758
01:21:00,760 --> 01:21:04,640
that when we were being edited by Dan schu he

1759
01:21:04,640 --> 01:21:11,720
would have beaten us. He would No, he wouldn't, but

1760
01:21:11,880 --> 01:21:13,439
but he might have gotten out a hose and just

1761
01:21:13,479 --> 01:21:17,119
whipped us with it. All right, let's see here the game.

1762
01:21:17,600 --> 01:21:21,920
The game is ripe with more awesomeness. Is that what

1763
01:21:22,039 --> 01:21:22,319
it says?

1764
01:21:22,720 --> 01:21:26,399
Speaker 2: The game is with more awesomeness than Gears of War

1765
01:21:26,560 --> 01:21:29,239
and Rabos six Vegas put together put together.

1766
01:21:29,359 --> 01:21:32,359
Speaker 1: Yeah, it's all the one of the others if you're

1767
01:21:32,560 --> 01:21:36,439
using it that way. But whatever, GamePro dot com and

1768
01:21:36,640 --> 01:21:38,479
that is for stranglehold.

1769
01:21:39,720 --> 01:21:42,039
Speaker 2: Yeah, John will game and.

1770
01:21:42,079 --> 01:21:45,760
Speaker 1: We got a lot of good options here. Okay from

1771
01:21:45,880 --> 01:21:49,359
input name here, uh from I g in dot com.

1772
01:21:50,000 --> 01:21:52,520
D o A x two takes things to another level

1773
01:21:52,640 --> 01:21:59,560
of sinful enjoyment. Yep, sinful enjoyment.

1774
01:21:59,680 --> 01:22:01,520
Speaker 2: All right, good for you, Jan, it's got even more

1775
01:22:02,560 --> 01:22:05,680
half naked ladies. Yeah yeah, look at this digital cleavage

1776
01:22:06,399 --> 01:22:07,920
from astro Wolf five.

1777
01:22:09,079 --> 01:22:11,039
Speaker 1: I'm not sure what game is. The PlayStation can produce

1778
01:22:11,119 --> 01:22:12,399
mind boggling effects.

1779
01:22:12,720 --> 01:22:15,000
Speaker 2: This is just like before the systems coming out. Just yeah,

1780
01:22:15,039 --> 01:22:18,199
but the most low point did you can possibly imagine?

1781
01:22:18,439 --> 01:22:20,880
Speaker 1: I remember seeing this before, and I remember laughing at this, just.

1782
01:22:20,840 --> 01:22:23,079
Speaker 5: Seeing the skelet that's from medium.

1783
01:22:23,600 --> 01:22:27,800
Speaker 1: Yeah, that that makes sense. So man, okay, did I wolf?

1784
01:22:27,880 --> 01:22:30,199
Did I tweet this? There's a chance I might have

1785
01:22:30,279 --> 01:22:34,039
just tweeted this because I love this image? Uh from Weizman? Uh,

1786
01:22:35,279 --> 01:22:37,840
this is just the box quote is just the name

1787
01:22:37,880 --> 01:22:41,319
of the game, Hey, punk, are you tough Enough? Yeah?

1788
01:22:41,359 --> 01:22:43,199
Speaker 2: They were like, what if we just named the game that?

1789
01:22:43,319 --> 01:22:45,159
I think the game is just called tough Enough?

1790
01:22:45,359 --> 01:22:46,720
Speaker 1: Right, Yeah, you're right.

1791
01:22:46,800 --> 01:22:49,760
Speaker 2: It's just somehow they got that character from my hero

1792
01:22:49,800 --> 01:22:56,960
Acadamion the covered years before that hill. It's all it's And.

1793
01:22:56,960 --> 01:22:59,920
Speaker 3: Then the subtitle here is Master the moves to mass

1794
01:23:00,119 --> 01:23:00,359
through me.

1795
01:23:01,960 --> 01:23:02,880
Speaker 1: What is this game?

1796
01:23:03,720 --> 01:23:03,960
Speaker 5: Master?

1797
01:23:04,680 --> 01:23:07,119
Speaker 1: It sounds like a up.

1798
01:23:07,560 --> 01:23:08,560
Speaker 2: It's a bad beat him up.

1799
01:23:08,600 --> 01:23:11,880
Speaker 1: It's on Nso yeah, that's I think you're right, Yeah totally.

1800
01:23:12,359 --> 01:23:12,520
Speaker 2: Is that?

1801
01:23:13,399 --> 01:23:15,960
Speaker 1: Is this drawn by that guy the Marvel artist that

1802
01:23:16,199 --> 01:23:20,479
the canter off feet Feld? Yeah, yeah, it looks a

1803
01:23:20,600 --> 01:23:23,680
lot like it kind of there's no feet, there are

1804
01:23:23,760 --> 01:23:29,079
no feet, that's right, okay, Uh okay. Matt in the

1805
01:23:29,199 --> 01:23:31,479
rare Zendless Zone has bubbsy three D here with a

1806
01:23:31,560 --> 01:23:35,199
quote from EGM that says, stunning original Bubbs three D

1807
01:23:35,319 --> 01:23:38,000
climbs back to the top. Check it out. That's just

1808
01:23:38,079 --> 01:23:41,119
a lie. How dare you? EGM? I now there are

1809
01:23:41,279 --> 01:23:45,119
some ellipses here. I wonder if it's like my uh

1810
01:23:45,640 --> 01:23:49,359
disgust was stunning and the just and the the vomit

1811
01:23:49,479 --> 01:23:50,720
that I produced was original.

1812
01:23:51,439 --> 01:23:54,119
Speaker 2: Yeah, can you there's another quote here under the gold

1813
01:23:54,239 --> 01:23:56,239
ex a wharf in placation Extreme says one of the

1814
01:23:56,319 --> 01:24:01,239
sleeper hits of ninety five Inexperience that no action platform

1815
01:24:01,359 --> 01:24:02,479
gamer should miss.

1816
01:24:03,000 --> 01:24:04,000
Speaker 1: Jesus, thank you so much.

1817
01:24:04,439 --> 01:24:06,359
Speaker 4: Yeah, ninety six actually get a rye.

1818
01:24:06,520 --> 01:24:08,159
Speaker 1: Yeah, thank you.

1819
01:24:08,880 --> 01:24:10,520
Speaker 2: I always had like, I don't know what it was.

1820
01:24:10,600 --> 01:24:13,640
I always didn't like place tasted extreme and I don't

1821
01:24:13,680 --> 01:24:16,319
know why. I even bet that I rolled my eyes

1822
01:24:16,359 --> 01:24:18,520
at their title, like, oh yeah, you're real extreme?

1823
01:24:18,800 --> 01:24:24,119
Speaker 1: Yeah mad? Yeah, okay, so uh let's see here. And

1824
01:24:24,640 --> 01:24:26,600
rare Monkey says he thinks that that quote from me

1825
01:24:26,680 --> 01:24:29,399
Jim is Chris Johnson, and I think I remember they

1826
01:24:29,560 --> 01:24:31,800
making fun of him on a player one podcast for

1827
01:24:31,920 --> 01:24:35,279
giving bubbs three d a pretty good review and I think, like,

1828
01:24:35,520 --> 01:24:37,520
like one of the highest reviews that bubbsy three D got.

1829
01:24:37,680 --> 01:24:39,279
So yeah, that's fun.

1830
01:24:39,840 --> 01:24:39,960
Speaker 4: Uh.

1831
01:24:40,119 --> 01:24:42,399
Speaker 1: Clink has a Dead Island Game of the Year edition

1832
01:24:42,520 --> 01:24:46,319
here and from Zoo it says, gut wrenchingly brilliant, and

1833
01:24:46,439 --> 01:24:48,960
from Nuts Zombie Game of the Year.

1834
01:24:50,079 --> 01:24:51,680
Speaker 4: The fuck is nuts?

1835
01:24:51,760 --> 01:24:52,399
Speaker 5: This real?

1836
01:24:53,399 --> 01:24:55,439
Speaker 4: You know these games to joke around?

1837
01:24:56,439 --> 01:25:00,199
Speaker 1: Oh man, they just made these up. Zoo is real.

1838
01:25:00,239 --> 01:25:03,239
I think these are European like lad bags, of course

1839
01:25:03,319 --> 01:25:05,920
what I think they are, because like that that eighteen

1840
01:25:06,039 --> 01:25:09,359
rating is a European much country.

1841
01:25:10,720 --> 01:25:14,039
Speaker 3: But Zombie Game of the Year from Nuts is pretty good.

1842
01:25:14,199 --> 01:25:15,119
Speaker 1: I like that quite a bit.

1843
01:25:15,359 --> 01:25:19,479
Speaker 4: From I think the outlet is more fun is way

1844
01:25:19,520 --> 01:25:19,920
more funny.

1845
01:25:20,000 --> 01:25:21,800
Speaker 1: Yeah, that definitely what kind of gets it there? I

1846
01:25:21,800 --> 01:25:23,680
don't know, Zombie Game of the Years, I just I

1847
01:25:23,760 --> 01:25:25,720
think that's like a funny thing to say as well.

1848
01:25:25,800 --> 01:25:28,199
But yeah, all right, you guys able to read this.

1849
01:25:28,319 --> 01:25:30,239
Devil may Cry five Special one.

1850
01:25:30,520 --> 01:25:32,840
Speaker 2: It says the newest action game in the series feels

1851
01:25:32,880 --> 01:25:35,880
like a dream to play. By Game Informer. Yeah, why

1852
01:25:35,920 --> 01:25:38,479
they specified newest action game in the series. I just

1853
01:25:38,520 --> 01:25:39,920
say the newest game in the series.

1854
01:25:40,239 --> 01:25:42,479
Speaker 1: Yeah. Well, you know, for all those turn based Double

1855
01:25:42,560 --> 01:25:43,920
Make Cry games, is.

1856
01:25:43,920 --> 01:25:46,439
Speaker 2: There a single Double May Cry spin off game?

1857
01:25:47,239 --> 01:25:48,840
Speaker 1: God don't, I don't know. I don't think so, I

1858
01:25:48,880 --> 01:25:55,760
don't Yeah, I mean no, real, Yeah, there's mobile uh

1859
01:25:56,159 --> 01:26:00,760
from Adam Asleep, and I think this is a one

1860
01:26:00,800 --> 01:26:03,159
where like they have the okami is this where they

1861
01:26:03,199 --> 01:26:04,479
have the IGN logo in the back.

1862
01:26:04,640 --> 01:26:06,840
Speaker 2: There is where they just got the the art for

1863
01:26:06,960 --> 01:26:10,000
this for this box art from my GN and they're

1864
01:26:10,039 --> 01:26:12,920
like kind of like use the stamp toom photoshop to

1865
01:26:12,960 --> 01:26:15,239
get rid of the logo, but not good enough so

1866
01:26:15,319 --> 01:26:17,479
you could still see the i GN logo on it

1867
01:26:17,640 --> 01:26:19,560
and they had to like send out replacements. It was

1868
01:26:19,560 --> 01:26:20,119
pretty funny.

1869
01:26:21,039 --> 01:26:25,439
Speaker 1: Chat. Remind me one day we'll do like the mount

1870
01:26:25,520 --> 01:26:29,760
rushmore of bad box art or box art screw ups.

1871
01:26:29,800 --> 01:26:32,079
And maybe Capcom might have three out of the four

1872
01:26:32,159 --> 01:26:35,399
slots so they might well do that. Oh, this is

1873
01:26:35,439 --> 01:26:39,119
a good one. The thing Replaystation two from bread Fish

1874
01:26:39,159 --> 01:26:42,119
here who here's the quote? This is.

1875
01:26:44,239 --> 01:26:45,640
Speaker 3: Oh I did I skip a couple? Well, I skip

1876
01:26:45,720 --> 01:26:46,000
a bunch?

1877
01:26:46,039 --> 01:26:48,000
Speaker 1: Okay, yeah, well let me get this all right from

1878
01:26:48,000 --> 01:26:52,079
Hammond of Texas Rogue Warrior. Let's see here, I am

1879
01:26:52,279 --> 01:26:56,039
the wrathful god of combat and not the amount of war.

1880
01:26:56,920 --> 01:26:59,479
Yeah that might be like an actual quote of the

1881
01:26:59,520 --> 01:27:01,520
because this isn't this game based on a real guy

1882
01:27:01,680 --> 01:27:02,359
or some shit like that.

1883
01:27:02,920 --> 01:27:08,560
Speaker 4: Oh right, Yes, it's like the book. The book guys

1884
01:27:08,560 --> 01:27:09,560
the same as Sniper Guy.

1885
01:27:10,520 --> 01:27:11,600
Speaker 1: Yeah, so they're related.

1886
01:27:11,760 --> 01:27:14,680
Speaker 4: Yeah, I think it's the I don't know why French

1887
01:27:14,760 --> 01:27:15,239
is funny to.

1888
01:27:16,159 --> 01:27:19,960
Speaker 1: Dick Marcinko, Yeah, Dick Marcinko says, I am the wrathful

1889
01:27:19,960 --> 01:27:22,000
god of combat. It's a funny thing to put on

1890
01:27:22,079 --> 01:27:25,600
your game bench. JC has Bust to Move ArKade two

1891
01:27:25,800 --> 01:27:29,920
edition so addictive it should be illegal. It looks like drugs. Man.

1892
01:27:30,119 --> 01:27:32,039
Speaker 2: I do think about this box all the time, with

1893
01:27:32,119 --> 01:27:34,560
these bubbles, with the human faces with it, with their

1894
01:27:34,640 --> 01:27:38,520
eyeballs being like hold open by tiny sticks and they're screaming.

1895
01:27:38,600 --> 01:27:39,359
It's incredible.

1896
01:27:39,600 --> 01:27:42,239
Speaker 1: Yeah, that's a that's very also very evocative.

1897
01:27:42,520 --> 01:27:43,960
Speaker 2: It was like it's like, hey, let's just get the

1898
01:27:44,119 --> 01:27:47,479
magazine ad people to do the box art right exactly.

1899
01:27:47,640 --> 01:27:49,920
Speaker 1: Yes, the people doing those magazine ads and people are

1900
01:27:49,960 --> 01:27:53,520
talking about they let's let's just reuse that. Speaking of that,

1901
01:27:53,800 --> 01:27:55,680
the Tetris game also has a good bit about how

1902
01:27:55,800 --> 01:27:58,239
like the marketing team for the first version of Tetris

1903
01:27:58,319 --> 01:28:01,600
that was kind of illicitly like sins without them knowing. Uh.

1904
01:28:01,720 --> 01:28:03,680
They positioned it as like this is one of the

1905
01:28:03,720 --> 01:28:06,359
first things to ever come out of the USSR and

1906
01:28:07,000 --> 01:28:09,199
the U s s R is secretly using to take

1907
01:28:09,359 --> 01:28:11,079
using it to take over the United States because it's

1908
01:28:11,119 --> 01:28:13,119
so addictive. They're like, we made all that, we made

1909
01:28:13,119 --> 01:28:14,960
all that ship up, and no one in Russia knew

1910
01:28:15,000 --> 01:28:18,680
we were saying this ship. I'm like, okay, perfectible. Willow

1911
01:28:18,840 --> 01:28:24,600
Davis the uh cod the Fruity Pebbles commercial game for

1912
01:28:24,680 --> 01:28:27,319
the Nintendo Switch, and the quote is I missed the

1913
01:28:27,399 --> 01:28:29,359
world when there was still love left in it.

1914
01:28:30,479 --> 01:28:33,239
Speaker 2: Yeah, there's a tiny quote here. Sometimes you simply know

1915
01:28:33,479 --> 01:28:36,960
when you just recorded the worst podcast in prehistory.

1916
01:28:37,600 --> 01:28:41,000
Speaker 1: Shoutouts em n yeah, shot shout outs. Run for sure,

1917
01:28:41,880 --> 01:28:43,760
I did. I started singing this the other day and

1918
01:28:43,800 --> 01:28:45,199
STEP's like, wait, what is that?

1919
01:28:45,960 --> 01:28:46,319
Speaker 4: I know that?

1920
01:28:47,319 --> 01:28:50,279
Speaker 1: So I just stopped the whole family. Yeah that's the

1921
01:28:50,359 --> 01:28:53,920
second one said. Oh I'm haha hungry And she's like, wait,

1922
01:28:54,119 --> 01:28:58,960
why do I know that? And I gathered I gathered

1923
01:28:59,000 --> 01:29:01,039
the whole family together the family room and made him

1924
01:29:01,039 --> 01:29:03,439
watch the commercial and the kids were like, okay, I

1925
01:29:03,520 --> 01:29:06,960
like Fruity Pebbles and stuff like that. Yeah, I need

1926
01:29:07,079 --> 01:29:10,159
to watch his commercial gids. YEP. I just this is

1927
01:29:10,239 --> 01:29:15,000
like two days ago from Taraiaki Blues Shimagami tense tense. Uh,

1928
01:29:15,319 --> 01:29:18,920
Lucifer's Call featuring Dante from the Devil May Cry series.

1929
01:29:19,560 --> 01:29:22,640
Speaker 2: Again, I think this is fake. Yeah, it was a

1930
01:29:22,720 --> 01:29:25,520
noc turn called Lucifer's Call and other territories. This is

1931
01:29:25,640 --> 01:29:31,159
just a yeah, this is small three knock Yeah, interesting,

1932
01:29:31,560 --> 01:29:34,119
I guess there. Let's just name it after Satan.

1933
01:29:34,399 --> 01:29:37,319
Speaker 1: Okay, Well, isn't there a lot of Satan in the games?

1934
01:29:37,359 --> 01:29:37,840
In these games?

1935
01:29:38,039 --> 01:29:42,920
Speaker 4: Sure, yes, absolutely, it's full on, like fucking Satan is around.

1936
01:29:43,840 --> 01:29:46,960
Speaker 1: There is a mount rushmore for these kinds of things.

1937
01:29:47,000 --> 01:29:50,800
We will do that. Okay, now we're at Breadfish the Thing.

1938
01:29:52,319 --> 01:29:55,560
This is one intense action slash horror game. You gotta

1939
01:29:55,600 --> 01:29:58,239
play this one man. It'll blast you against the wall.

1940
01:29:58,359 --> 01:30:05,119
And that's from the Thing direct John Carpenter. Yeah, let's

1941
01:30:05,119 --> 01:30:06,640
see plays a lot of games. He would know. I mean,

1942
01:30:06,680 --> 01:30:08,760
it's basically just a review. But I'll say get it.

1943
01:30:08,840 --> 01:30:09,359
Speaker 5: It is funny.

1944
01:30:10,840 --> 01:30:14,680
Speaker 2: This person that's as this person who got paid money

1945
01:30:14,760 --> 01:30:16,199
because of this game's creation.

1946
01:30:16,239 --> 01:30:19,479
Speaker 1: Right, and and he's famously loves getting paid money for

1947
01:30:19,560 --> 01:30:21,960
not doing a lot of works, which I respect. But

1948
01:30:22,760 --> 01:30:27,319
more than anything, the game was good though, right, it

1949
01:30:27,439 --> 01:30:32,640
is getting remastered. Yeah, that's happening soon, if not very soon. Okay,

1950
01:30:33,680 --> 01:30:35,359
let's go through the real quick and then let's start

1951
01:30:35,399 --> 01:30:37,279
just putting some up in the on the Mount Rushmore.

1952
01:30:37,760 --> 01:30:41,600
We have one word Stuntman Rocks from game Spy for

1953
01:30:41,800 --> 01:30:45,000
stunt Man our frogging. Demand for this game increases from

1954
01:30:45,039 --> 01:30:48,640
I g in dot com for Ikaruga Skyrim with Guns,

1955
01:30:48,880 --> 01:30:53,439
from Mainema for far Cry three. Goodbye Halo forgot. We're

1956
01:30:53,439 --> 01:30:54,520
gonna have a lot of these. We have to just

1957
01:30:54,560 --> 01:30:56,920
pick one of the Halo obsessed ones. Oh good, I

1958
01:30:57,000 --> 01:31:01,119
know it was gonna win that thing. Official US PlayStation

1959
01:31:01,239 --> 01:31:05,359
magazine Tribes Aerial Assault. If you're ready for a racing title,

1960
01:31:05,399 --> 01:31:08,319
that's a change of pace. This is it from sonyweb

1961
01:31:08,359 --> 01:31:11,159
dot com for gallop Racer two thousand and one. Mace

1962
01:31:11,239 --> 01:31:14,359
s Griffin is Halo for PlayStation two. It's that good

1963
01:31:14,720 --> 01:31:18,439
PSW for Mace Griffin. Bounty Hunter probably the most playable

1964
01:31:18,479 --> 01:31:23,640
game in the whole world. A Master magazine for Micromachine

1965
01:31:23,640 --> 01:31:28,760
two Turbo Turbo Tournament Come Heavier, not at all, Armored

1966
01:31:28,840 --> 01:31:35,800
Corp five Halo with Chips, Maxim Magazine for stat and

1967
01:31:35,920 --> 01:31:40,479
I had entered an interior parenthetical here a fucking poker game.

1968
01:31:42,560 --> 01:31:45,199
The game is ripe with more awesomeness than Gears of

1969
01:31:45,239 --> 01:31:48,359
War and Raybo six Vegas put together GamePro dot Com

1970
01:31:48,680 --> 01:31:53,399
for stranglehold. Put Halo with chips up there right now.

1971
01:31:55,039 --> 01:31:58,439
That is incredible. Oh my god. Okay, Halo with chips

1972
01:31:58,920 --> 01:32:02,079
for Maxim magazine, which that is also a good kicker

1973
01:32:02,159 --> 01:32:06,119
there for stacked a fucking poker game. I think we

1974
01:32:06,239 --> 01:32:09,680
probably can lock in our frothing demand as well, right, yeah,

1975
01:32:09,720 --> 01:32:12,359
our frothing demand is good. I have partial to that

1976
01:32:12,439 --> 01:32:14,199
stupid stunt man one. I don't know if you think

1977
01:32:14,239 --> 01:32:16,000
it's good enough. No, I do. It's when I was like,

1978
01:32:16,439 --> 01:32:18,239
when I was looking them up earlier, trying to remember one,

1979
01:32:18,399 --> 01:32:19,840
this is the one I saw and definitely like a

1980
01:32:19,920 --> 01:32:22,560
bookmarked in my brain as like that's when I love

1981
01:32:22,600 --> 01:32:22,920
this way.

1982
01:32:23,159 --> 01:32:26,960
Speaker 2: Uh the micro Machet two when made us laugh a

1983
01:32:27,000 --> 01:32:29,880
lot again. Yeah, it probably is that.

1984
01:32:30,520 --> 01:32:33,239
Speaker 1: Let's see here, it's a probably the most playable game

1985
01:32:33,279 --> 01:32:36,399
in the whole world. Yeah, that's really good. Okay, So

1986
01:32:36,479 --> 01:32:39,199
that leaves off the sky Ring with guns. Goodbye Halo.

1987
01:32:39,520 --> 01:32:41,119
If you're ready for a racing game, just to change

1988
01:32:41,159 --> 01:32:44,520
your pace, Mace Griffin is Halo for PlayStation two, come

1989
01:32:44,600 --> 01:32:46,520
heavier night at all and this game is right with

1990
01:32:46,600 --> 01:32:48,560
more awesness. No, I think we have it.

1991
01:32:49,000 --> 01:32:51,279
Speaker 2: I think that's pretty good, and I think we got

1992
01:32:51,399 --> 01:32:53,399
up Matt Redsmore. I'm still glad we did this just

1993
01:32:53,439 --> 01:32:55,760
to discover the Halo with Chips game.

1994
01:32:55,920 --> 01:32:58,039
Speaker 1: Yes, I might that might be in the next one.

1995
01:32:58,079 --> 01:32:59,399
I get framed on my walls.

1996
01:33:00,720 --> 01:33:03,479
Speaker 3: I want that real bad. Okay, So Mike, go ahead

1997
01:33:03,479 --> 01:33:04,439
and read these real quick.

1998
01:33:05,239 --> 01:33:09,079
Speaker 2: The Mott Rushmore of Video Game cover box quotes Halo

1999
01:33:09,199 --> 01:33:12,760
with Chips Maxim Magazine on stacked a fucking poker game.

2000
01:33:13,399 --> 01:33:15,520
Our froth think demand for this game me creases. That's

2001
01:33:15,600 --> 01:33:20,319
ign on Ikaruga. We have one word Stuntman rocks. That's

2002
01:33:20,439 --> 01:33:24,239
GameSpy on stunt Man. And then probably the most playable

2003
01:33:24,279 --> 01:33:27,239
game in the whole world, that's a game Master on

2004
01:33:27,479 --> 01:33:33,560
micro machine to Turbo Turbo tournament. Yes, incredible, very good

2005
01:33:33,640 --> 01:33:34,199
work there, Mike.

2006
01:33:34,239 --> 01:33:36,199
Speaker 1: You glad we have that. I'll get that posted up

2007
01:33:36,279 --> 01:33:40,119
on the Blue Sky on Twitter for everybody. We're gonna

2008
01:33:40,119 --> 01:33:41,960
take one more break. We'll come back after that. We'll

2009
01:33:41,960 --> 01:33:43,560
catch up on any super chips that might have come

2010
01:33:43,600 --> 01:33:51,079
in and we'll talk about what we've been playing. All right,

2011
01:33:51,159 --> 01:33:53,239
we're back, Mike. What have you been playing?

2012
01:33:54,760 --> 01:33:54,920
Speaker 4: Um?

2013
01:33:56,079 --> 01:33:59,199
Speaker 2: Yeah, I did actually check out all those Warcraft free

2014
01:33:59,319 --> 01:34:04,039
mesters that just shadow dropped yesterday. Warcraft wanted two brand

2015
01:34:04,119 --> 01:34:06,479
new ring Masters, and Warcraft three or four has got

2016
01:34:06,520 --> 01:34:09,359
a big two point zero update. So I kind of

2017
01:34:09,359 --> 01:34:11,520
spent like forty five minutes with like each of them.

2018
01:34:11,840 --> 01:34:13,119
It's kind of messing around.

2019
01:34:13,680 --> 01:34:14,680
Speaker 1: I was pretty impressed.

2020
01:34:14,680 --> 01:34:16,119
Speaker 2: I know a lot of people don't like the look

2021
01:34:16,199 --> 01:34:19,319
of the Warcraft one and two remasters, like the new graphics.

2022
01:34:19,760 --> 01:34:22,199
I don't know if it's just kind of like two

2023
01:34:22,279 --> 01:34:24,960
cartoony drun stuff or if it's AI slop. I'm not

2024
01:34:25,119 --> 01:34:28,279
sure it doesn't. It doesn't bother me as much as

2025
01:34:28,279 --> 01:34:30,640
bar some people. But you can just use the old graphics.

2026
01:34:31,000 --> 01:34:32,920
It just at first when you switch over, it like

2027
01:34:33,640 --> 01:34:35,720
lowers the resolution. You have a border, but you can

2028
01:34:35,760 --> 01:34:37,880
even turn that off, so it is just still the

2029
01:34:37,960 --> 01:34:40,319
new widescreen view with the old graphics, and I think

2030
01:34:40,359 --> 01:34:42,199
it looks great when you do that. Now, you know

2031
01:34:42,319 --> 01:34:44,680
Warcraft fans, they could be intense and they might have

2032
01:34:44,760 --> 01:34:46,720
like a list of like he reasons why this doesn't

2033
01:34:46,720 --> 01:34:49,239
hold up I don't know, but just playing it and

2034
01:34:49,319 --> 01:34:51,159
having an excuse to go back to some old rts,

2035
01:34:51,239 --> 01:34:53,239
and I've been kind of hankering for it. I thought

2036
01:34:53,279 --> 01:34:55,399
that they played very they thought they played good, and

2037
01:34:55,439 --> 01:34:57,920
I thought that the whole thing worked really well for me.

2038
01:34:58,159 --> 01:35:00,520
And again like, yeah, I prefer the old graphics.

2039
01:35:01,000 --> 01:35:01,840
Speaker 5: You know that is there.

2040
01:35:02,319 --> 01:35:04,439
Speaker 2: If the new graphics do bother you, which they seem

2041
01:35:04,520 --> 01:35:07,960
to for a lot of people, then reforgs like you know,

2042
01:35:08,119 --> 01:35:10,359
their force was a mess at first, right, it was

2043
01:35:10,399 --> 01:35:13,399
an absolute mess playing it now and again like I

2044
01:35:13,439 --> 01:35:15,880
don't know what the Warcraft three people know. Those people

2045
01:35:15,920 --> 01:35:17,439
are intense. I like a lot of them are actually

2046
01:35:17,479 --> 01:35:19,760
like friends of mine. I grew up with people who

2047
01:35:19,840 --> 01:35:22,119
love Warcraft three, so they might play it and see

2048
01:35:22,119 --> 01:35:24,399
a lot of issues. I'm playing it now and I'm like,

2049
01:35:24,479 --> 01:35:26,479
this just seems to work now and again, I can

2050
01:35:26,560 --> 01:35:28,640
use the old graphics and they upress that stuff, and

2051
01:35:28,680 --> 01:35:32,039
I'm like, okay, I am just playing Warcraft three good.

2052
01:35:32,239 --> 01:35:34,680
I'm happy in that one. The new graphics they don't

2053
01:35:34,720 --> 01:35:37,319
even they look pretty good, honestly. The one thing I

2054
01:35:37,359 --> 01:35:39,359
don't maybe love is the character portraits because they're so

2055
01:35:39,600 --> 01:35:42,920
high detailed in a way I don't really associate with

2056
01:35:43,000 --> 01:35:48,000
warcrafts aesthetic warcraft has always been a little cartoony and exaggerated,

2057
01:35:48,000 --> 01:35:49,479
and I I was like that about it. But again,

2058
01:35:49,479 --> 01:35:51,560
I can just use the old stuff here if I

2059
01:35:51,640 --> 01:35:54,039
want to. So I think in general, like forty dollars

2060
01:35:54,119 --> 01:35:56,560
for this battle chest, now you get the three remasters,

2061
01:35:56,600 --> 01:35:59,319
you can play all these games. It seems pretty good

2062
01:35:59,359 --> 01:36:01,399
to me, But again, I don't know what the kind

2063
01:36:01,439 --> 01:36:02,520
of experts think.

2064
01:36:03,079 --> 01:36:05,800
Speaker 3: Yeah, you know, it seems I was watching you play.

2065
01:36:05,840 --> 01:36:07,039
I think it seems pretty decent.

2066
01:36:07,319 --> 01:36:10,760
Speaker 1: I'm gonna like grab this and I play through these

2067
01:36:10,800 --> 01:36:13,119
games on my own pace a little bit. But I've

2068
01:36:13,239 --> 01:36:16,439
always wanted to. I will probably play on the old

2069
01:36:16,479 --> 01:36:19,600
graphics because you know, this is definitely what I thought,

2070
01:36:19,640 --> 01:36:20,840
and I see, you know, Sean says that it was

2071
01:36:20,880 --> 01:36:22,239
as well as like the new graphics look like what

2072
01:36:22,279 --> 01:36:24,279
people mean when they say it looks like a mobile game.

2073
01:36:24,680 --> 01:36:26,800
It's in you know. The constraints were part of it,

2074
01:36:26,960 --> 01:36:30,960
right that the the the lack of fidelity forced them

2075
01:36:31,039 --> 01:36:33,159
to get more creative, and then you had to fill

2076
01:36:33,159 --> 01:36:36,279
in the gaps with your mind's eye, and your mind's

2077
01:36:36,279 --> 01:36:37,960
eye did a lot of the heavy lifting, and that

2078
01:36:38,079 --> 01:36:40,520
was awesome because they you know that, they communicated a

2079
01:36:40,560 --> 01:36:42,520
lot of what was happening with the sprites and with

2080
01:36:42,600 --> 01:36:45,000
the world, and you didn't need more than that. And

2081
01:36:45,039 --> 01:36:46,760
when you just try to like fill in those gaps

2082
01:36:47,399 --> 01:36:50,399
through algorithms or through redrawing the art and just kind

2083
01:36:50,439 --> 01:36:53,119
of connecting the dots, you give us something that's too simple,

2084
01:36:53,279 --> 01:36:54,800
and it's like, oh no, you know, we were just

2085
01:36:55,039 --> 01:36:58,640
gesturing at something more complex, and just filling in those

2086
01:36:58,720 --> 01:37:00,920
gaps is not going to really do it for most people.

2087
01:37:01,000 --> 01:37:03,560
Speaker 3: Now that said doesn't super bother me because.

2088
01:37:03,359 --> 01:37:05,840
Speaker 1: I'm not someone who has put warcraft in the way

2089
01:37:05,880 --> 01:37:08,920
it looks on any sort of pedestal, But I also

2090
01:37:08,960 --> 01:37:11,039
haven't played it myself, so maybe once I'm playing, I'd

2091
01:37:11,039 --> 01:37:14,000
be like, ah, this actually is garish and ugly, But

2092
01:37:14,279 --> 01:37:16,680
like you keep saying, the original graphics are there and

2093
01:37:16,920 --> 01:37:19,199
just play that because it's that's totally viable. You can

2094
01:37:19,239 --> 01:37:22,399
completely play those games that way. So yeah, that's probably

2095
01:37:22,439 --> 01:37:23,039
the way I would do it.

2096
01:37:23,079 --> 01:37:24,199
Speaker 2: It reminds me a bit of like when they did

2097
01:37:24,239 --> 01:37:27,119
those Monkey Island remakes, and maybe maybe those gives us

2098
01:37:27,119 --> 01:37:28,520
a little bit better than that. But I didn't love

2099
01:37:28,960 --> 01:37:30,720
the new graphics. I played through it with that like

2100
01:37:30,800 --> 01:37:33,039
that one time. Now every time I go back to

2101
01:37:33,119 --> 01:37:35,079
those now, I just switch on the old graphics. I

2102
01:37:35,279 --> 01:37:36,439
much prefer that.

2103
01:37:36,760 --> 01:37:37,399
Speaker 1: You know what's funny.

2104
01:37:37,399 --> 01:37:39,640
Speaker 2: You remember when I was talking about how I think

2105
01:37:39,680 --> 01:37:43,680
I've seen a lot of seals die in my life. Yeah, yeah,

2106
01:37:44,359 --> 01:37:46,199
I think I saw that was actually because of Warcraft two.

2107
01:37:46,239 --> 01:37:49,479
You kill a lot of seals in that game. Really, Okay, Yeah,

2108
01:37:49,680 --> 01:37:54,520
there's I forgot how many seal killings happen in Warcraft two.

2109
01:37:55,199 --> 01:37:57,479
That's actually with the one that's like the asset that

2110
01:37:57,560 --> 01:37:59,439
looks the worst to me in the new graphics, the

2111
01:37:59,600 --> 01:38:03,600
Dead Seal art. It looks real weird looks that Dead

2112
01:38:03,680 --> 01:38:06,880
Seal looks much better in pixels now.

2113
01:38:06,960 --> 01:38:09,600
Speaker 1: It was like, so we were talking about this, and yeah,

2114
01:38:09,720 --> 01:38:11,800
the orchest are the ones that kill the seals, right,

2115
01:38:11,840 --> 01:38:13,479
they also kill a lot of sea lions, right, I

2116
01:38:13,720 --> 01:38:17,159
always mix those up whatever they can get.

2117
01:38:17,439 --> 01:38:21,039
Speaker 4: They be killing a lot different.

2118
01:38:22,680 --> 01:38:25,880
Speaker 1: Yeah, they don't like being called it, then they shouldn't

2119
01:38:25,880 --> 01:38:30,119
fucking kill, right, that's their fault. Anything else, Mike, that

2120
01:38:30,119 --> 01:38:32,199
you've been playing just a lot of metaphor.

2121
01:38:32,239 --> 01:38:34,239
Speaker 2: Again, I'm at the end game. There probably this time

2122
01:38:34,279 --> 01:38:36,720
next week, I imagine I'll have it finished, moving on

2123
01:38:36,840 --> 01:38:37,760
to Dragon Quests.

2124
01:38:38,279 --> 01:38:41,880
Speaker 1: Very excited to do that. Yeah. For me, it's been

2125
01:38:42,159 --> 01:38:44,399
Tetris forever and Rise of the Golden Idol in this

2126
01:38:44,560 --> 01:38:46,800
last week, and uh I talked about that a lot

2127
01:38:46,840 --> 01:38:49,760
in other places, but I do highly recommend Rise of

2128
01:38:49,840 --> 01:38:54,520
the Golden Idol, especially if you're someone who enjoys mysteries

2129
01:38:54,840 --> 01:39:01,039
and solving puzzles and solving mystery puzzles. They and it's

2130
01:39:01,119 --> 01:39:03,479
just such a strong style, and you know it is

2131
01:39:03,640 --> 01:39:07,800
these mostly static images. There's these static scenes, but you

2132
01:39:07,840 --> 01:39:10,039
can click in on the characters and get more information

2133
01:39:10,119 --> 01:39:11,840
about them, or they might be carrying some piece of

2134
01:39:11,880 --> 01:39:15,720
evidence that's important to it, and you know they will

2135
01:39:16,119 --> 01:39:18,439
animate in this really like wobbly way and it just

2136
01:39:18,560 --> 01:39:22,079
looks so cool. And I like the game because it

2137
01:39:22,199 --> 01:39:24,439
does give you all these pieces of evidence, but just

2138
01:39:24,520 --> 01:39:28,720
looking at the scene itself still does matter. Every detail matters,

2139
01:39:28,760 --> 01:39:31,960
and so you feel like the game appreciates your effort,

2140
01:39:32,079 --> 01:39:35,720
efforts to notice minor details. And so when you piece

2141
01:39:35,800 --> 01:39:38,920
things together, like is this thing I'm looking at this

2142
01:39:39,159 --> 01:39:43,640
way because the characters did this thing and that's why

2143
01:39:43,720 --> 01:39:46,159
it led to this conclusion, and as you begin to

2144
01:39:46,239 --> 01:39:49,479
have these jumps of logic, you begin to piece things

2145
01:39:49,520 --> 01:39:51,319
together like, oh my god, I think I have it,

2146
01:39:51,640 --> 01:39:53,920
and you start slotting in the words into the story,

2147
01:39:53,960 --> 01:39:56,880
which is basically the gameplay mechanic, and when it clicks

2148
01:39:56,920 --> 01:39:58,760
in and says, yeah, you got it right, it is

2149
01:39:58,920 --> 01:39:59,960
such an amazing feeling.

2150
01:40:00,039 --> 01:40:02,319
Speaker 3: And then on top of that, there's like meta reveals.

2151
01:40:01,960 --> 01:40:04,239
Speaker 1: About what's happening in the overall story that you have

2152
01:40:04,720 --> 01:40:07,640
that are then very shocking, and I feel very like, oh,

2153
01:40:07,720 --> 01:40:10,479
I'm more enthralled by this than ever because I discovered

2154
01:40:10,520 --> 01:40:14,479
this thing about this person and that has deeper implications

2155
01:40:14,479 --> 01:40:17,079
about what's going on in this world, and it does

2156
01:40:17,199 --> 01:40:18,880
it also does a very good thing of Hey, you

2157
01:40:18,960 --> 01:40:21,800
might have played Rise or the case of the Golden Idol,

2158
01:40:21,960 --> 01:40:24,439
where basically every scene was about what the Golden Idol

2159
01:40:24,520 --> 01:40:26,479
was doing and all the fucked up things it's capable of,

2160
01:40:27,319 --> 01:40:29,359
and the early parts of this game, the Golden Idol

2161
01:40:29,560 --> 01:40:31,880
has not really shown up in its full form yet,

2162
01:40:32,159 --> 01:40:34,359
so you're just kind of waiting around to be like, man,

2163
01:40:34,439 --> 01:40:36,399
when is that thing going to pop up and start

2164
01:40:36,439 --> 01:40:39,319
doing it's weird stuff, and so it's kind of hanging

2165
01:40:39,359 --> 01:40:42,920
out in the background like Jaws in Jaws, and uh, yeah,

2166
01:40:43,039 --> 01:40:46,159
that works really well for me as well. So loving

2167
01:40:46,239 --> 01:40:46,960
that game. It is.

2168
01:40:48,920 --> 01:40:51,520
Speaker 3: Just slotting into the slot I hoped I hoped it would.

2169
01:40:51,680 --> 01:40:55,439
Speaker 1: It's accomplishing everything it's going for and then and then yeah,

2170
01:40:55,600 --> 01:40:57,399
I'm gonna kind of keep I'm just gonna rush through that.

2171
01:40:57,439 --> 01:40:59,119
It's probably what I'm gonna be playing on the plane

2172
01:40:59,159 --> 01:41:01,680
and stuff here for the next couple of days when traveling.

2173
01:41:02,159 --> 01:41:04,000
Speaker 2: Yeah, I definitely do want to check it out, and

2174
01:41:04,079 --> 01:41:05,920
I will try to do that while you're gone at

2175
01:41:05,960 --> 01:41:08,920
some point here, so I'll have something to say about that.

2176
01:41:10,159 --> 01:41:11,760
Speaker 4: Did any of you play a drunk Quest?

2177
01:41:13,119 --> 01:41:15,960
Speaker 1: I have, No, I haven't started it.

2178
01:41:16,239 --> 01:41:17,880
Speaker 2: It started after I beat Metaphors so soon.

2179
01:41:18,640 --> 01:41:20,920
Speaker 4: Yeah, I play a little issues. It looks so good.

2180
01:41:21,079 --> 01:41:24,640
It's just every every remake needs to be this from

2181
01:41:24,720 --> 01:41:25,000
now on.

2182
01:41:25,159 --> 01:41:26,000
Speaker 5: I wouldn't. I wouldn't.

2183
01:41:26,399 --> 01:41:30,000
Speaker 4: I'm not gonna accept anything else. I'm sorry, but every

2184
01:41:30,079 --> 01:41:33,680
remike that's out thepeg of this time, he has to

2185
01:41:33,760 --> 01:41:34,279
look like this.

2186
01:41:35,720 --> 01:41:35,920
Speaker 5: Yeah.

2187
01:41:35,960 --> 01:41:39,239
Speaker 4: Well, especially when you go into a dungeon and you

2188
01:41:39,399 --> 01:41:43,079
hold up the lantern and the shadow is like dynamic.

2189
01:41:43,319 --> 01:41:44,239
That shit kills me.

2190
01:41:44,359 --> 01:41:49,199
Speaker 5: It is so good. Uh sorry.

2191
01:41:49,279 --> 01:41:52,560
Speaker 1: On Blue Sky, I posted the Halo with Chips image

2192
01:41:52,560 --> 01:41:54,239
and said, hey watch the rest for the box quots

2193
01:41:54,239 --> 01:41:57,079
and the pill. Salvador on Blue Sky said, I have

2194
01:41:57,159 --> 01:41:59,279
been trying to track down this issue of Maximum for

2195
01:41:59,319 --> 01:42:01,840
our library, but I don't want to buy an entire

2196
01:42:01,960 --> 01:42:03,920
year of maxim to figure out what the issue, what

2197
01:42:04,039 --> 01:42:06,520
issue it's in. And that's we'll do it. That's and

2198
01:42:06,640 --> 01:42:09,600
that is Phil Salador from the Video Game History Foundation.

2199
01:42:10,039 --> 01:42:14,359
Uh So if anyone knows, okay, I love it, we'll

2200
01:42:14,359 --> 01:42:18,560
make it happen. We got a mission, fantastic, incredible, Well

2201
01:42:18,560 --> 01:42:22,119
you can find out they just made it. Never said

2202
01:42:25,720 --> 01:42:28,479
it's it's that TikTok THINGK. Who's gonna know, No one's

2203
01:42:28,560 --> 01:42:33,119
gonna know. Yeah, other than that, what was the other

2204
01:42:33,119 --> 01:42:34,960
game I said I was playing? I was Tetris forever.

2205
01:42:35,039 --> 01:42:37,640
I talked about that a little bit already. It's yeah,

2206
01:42:37,920 --> 01:42:40,560
very good. Uh, they're like they're kind of unparalleled in

2207
01:42:40,640 --> 01:42:43,439
this kind of work. And you know, Mike Micah is

2208
01:42:43,600 --> 01:42:46,960
known for being able to recreate these weird old games

2209
01:42:47,239 --> 01:42:49,600
and do a really good job at emulating emulating them,

2210
01:42:49,840 --> 01:42:52,439
and him having this venue to show off that skill

2211
01:42:52,720 --> 01:42:55,239
and to do that with strange games that even aren't

2212
01:42:55,279 --> 01:42:57,279
aren't even Tetris, but are part of the tapestry of

2213
01:42:57,319 --> 01:42:58,199
Tetris's history.

2214
01:42:58,880 --> 01:43:01,000
Speaker 3: Fucking rules. It's such a cool thing.

2215
01:43:01,520 --> 01:43:03,520
Speaker 1: And then you know, you also get to like I

2216
01:43:03,600 --> 01:43:07,039
got to play this emulated version of the original Electronica

2217
01:43:07,119 --> 01:43:09,239
sixty version of Tetris that he made for the Weird

2218
01:43:09,319 --> 01:43:11,960
Russian you know, the USSR computer that was based on

2219
01:43:12,039 --> 01:43:14,760
the PDB eleven that came out in nineteen eighties, like

2220
01:43:15,119 --> 01:43:18,479
fifteen years after the PDP eleven came out. And it's like, man,

2221
01:43:18,800 --> 01:43:20,760
I never even thought about playing this because I was like,

2222
01:43:20,960 --> 01:43:23,880
you know, I'm sure there's emulated versions on online that

2223
01:43:23,920 --> 01:43:26,000
people have done, but it's like, I never thought about

2224
01:43:26,039 --> 01:43:28,239
tracking that down. So just having this version done by

2225
01:43:28,640 --> 01:43:31,359
an expert programmer like Mike Micah who's going to pay

2226
01:43:31,359 --> 01:43:33,239
attention to the details and get all this stuff right,

2227
01:43:33,479 --> 01:43:35,000
and know that I'm playing something that's going to be

2228
01:43:35,159 --> 01:43:38,880
very faithful, and especially been surrounded by finding out all

2229
01:43:38,920 --> 01:43:41,119
the history of how this worked and how what it

2230
01:43:41,239 --> 01:43:44,239
was like to work on the Electronics Electronica sixty and

2231
01:43:44,319 --> 01:43:46,439
knowing that the Electronica sixty is very rare now like

2232
01:43:46,520 --> 01:43:48,560
they don't even have one at the Tetra. At the

2233
01:43:48,840 --> 01:43:52,279
Tetris offices they have a later version of the Electronica computer.

2234
01:43:52,720 --> 01:43:55,479
It's just so exciting to explore a game this way,

2235
01:43:55,520 --> 01:43:58,279
in a game's history this way. So yeah, another you know,

2236
01:43:58,319 --> 01:44:00,079
they've done this work with a bunch of stuff, the

2237
01:44:00,159 --> 01:44:03,600
making of Kronica, all these other games, but Tetris is

2238
01:44:03,640 --> 01:44:05,720
one where they really I think, went all out and

2239
01:44:05,800 --> 01:44:08,600
they nailed it. So another one that's easy to recommend.

2240
01:44:10,119 --> 01:44:10,279
Speaker 7: Cool.

2241
01:44:10,359 --> 01:44:11,720
Speaker 2: Definitely need to check that one out too.

2242
01:44:12,600 --> 01:44:14,560
Speaker 3: I think it's gonna do it, though, Mike, do we

2243
01:44:14,600 --> 01:44:15,760
have any more super chats?

2244
01:44:16,000 --> 01:44:18,479
Speaker 2: There's a couple more here from West got another name.

2245
01:44:18,520 --> 01:44:23,079
I'm gonna feel it. The Dieteric Dieter, I think Dieter, Yes, Peterrick,

2246
01:44:23,319 --> 01:44:26,159
thank you, the most playable podcast in the whole world.

2247
01:44:26,239 --> 01:44:27,600
Speaker 1: Thank you, that's right.

2248
01:44:28,239 --> 01:44:33,560
Speaker 2: And then dig Digital Fireflight SS I have one word

2249
01:44:34,199 --> 01:44:36,880
gamesticizes the Halo podcast with chips.

2250
01:44:37,560 --> 01:44:37,840
Speaker 7: Thank you.

2251
01:44:38,279 --> 01:44:38,920
Speaker 4: I appreciate that.

2252
01:44:39,960 --> 01:44:42,039
Speaker 5: Did you guys even read the other quote that's on

2253
01:44:42,119 --> 01:44:49,159
that box? One of the ones from ESPN the magazine

2254
01:44:50,399 --> 01:44:53,319
stat could be the Madden of poker games.

2255
01:44:54,960 --> 01:44:58,119
Speaker 1: What good man? They can't keep getting away with it.

2256
01:44:59,800 --> 01:45:01,239
I did not even look at that.

2257
01:45:01,479 --> 01:45:05,800
Speaker 5: That is so ridiculous. That's fair to think they.

2258
01:45:05,720 --> 01:45:14,039
Speaker 1: Are pad right. Yeah, there's no way they did. Happened twice. Man,

2259
01:45:14,800 --> 01:45:18,880
it's from Gamebryo. That's incredible. Holy shit.

2260
01:45:19,439 --> 01:45:22,439
Speaker 2: Okay, okay, you need a copy of this, Jeff.

2261
01:45:22,880 --> 01:45:26,600
Speaker 3: Yeah, Stacked dot MTV dot com is a website on

2262
01:45:26,640 --> 01:45:27,079
the back of this.

2263
01:45:27,439 --> 01:45:33,039
Speaker 1: Thank Okay, let's see where it goes, the official Stacked

2264
01:45:33,159 --> 01:45:36,560
site and tournament headquarters with Stack like an MTV poker

2265
01:45:36,640 --> 01:45:37,920
show it might have have been.

2266
01:45:38,000 --> 01:45:40,920
Speaker 2: It just goes to MTV dot com. Now I'm afraid. Okay,

2267
01:45:42,079 --> 01:45:43,920
how many people need to go to MTV dot com

2268
01:45:44,000 --> 01:45:44,720
a day anymore?

2269
01:45:45,439 --> 01:45:47,520
Speaker 1: Yeah? Probably ten eleven?

2270
01:45:48,960 --> 01:45:50,680
Speaker 4: Ten very sad people.

2271
01:45:51,239 --> 01:45:54,640
Speaker 1: Yeah, that's just Kurt Loader going there every day.

2272
01:45:55,279 --> 01:45:57,800
Speaker 3: Uh, okay, any more super chats.

2273
01:45:58,560 --> 01:45:59,359
Speaker 2: I think we're good.

2274
01:45:59,439 --> 01:46:02,600
Speaker 1: Thank you, Thank you everybody for the very generous super chats,

2275
01:46:02,960 --> 01:46:05,640
you know, especially shout outs to a KB Squire for

2276
01:46:05,680 --> 01:46:07,479
that fifty dollars super chat. That's awesome.

2277
01:46:08,000 --> 01:46:10,399
Speaker 3: Okay, I think we should get out of here, Mike.

2278
01:46:10,399 --> 01:46:11,439
I'm gonna hit the music.

2279
01:46:12,640 --> 01:46:16,199
Speaker 1: Cool, there it goes. Actually, nope, it's not playing there.

2280
01:46:16,239 --> 01:46:18,880
We gowhere else it was playing for you guys, but

2281
01:46:18,880 --> 01:46:22,039
it wasn't playing for them. It doesn't matter. All right,

2282
01:46:22,560 --> 01:46:23,680
what's the plan for next week?

2283
01:46:23,720 --> 01:46:26,439
Speaker 2: You guys are gonna you're bringing in as I'm gonna

2284
01:46:26,479 --> 01:46:28,840
coming on Thursday. I bet we'll Sean on Tuesday if

2285
01:46:28,920 --> 01:46:31,760
he wants to. Uh yeah, so we'll be good. Well,

2286
01:46:31,760 --> 01:46:34,000
lot of stuff popping off still. Then we got to

2287
01:46:34,039 --> 01:46:36,479
that Thanksgiving, so we'll figureut we're gonna do. Uh Hey,

2288
01:46:36,560 --> 01:46:38,920
I was on the DLC podcast this past week. You

2289
01:46:39,039 --> 01:46:41,800
are I didn't know that, yep, yep, so check out

2290
01:46:42,159 --> 01:46:44,840
you'll see Yep. The first time I did I was

2291
01:46:44,920 --> 01:46:47,800
on that show is when I was talking about Starfux zero,

2292
01:46:48,319 --> 01:46:50,680
right really yeah, because I was I was a nobody.

2293
01:46:50,720 --> 01:46:52,479
Speaker 1: They just did a call like, who here's actually reviewed

2294
01:46:52,520 --> 01:46:53,159
star Fox zero?

2295
01:46:53,279 --> 01:46:55,960
Speaker 2: Was like I have, So there you go. That was

2296
01:46:55,960 --> 01:46:59,039
a while ago now, but yeah, always always like hanging

2297
01:46:59,079 --> 01:46:59,439
out with me.

2298
01:46:59,479 --> 01:47:02,479
Speaker 1: I used to live of five minutes from Jeff, Kanada,

2299
01:47:02,560 --> 01:47:05,439
and then I moved very very fast after he moved

2300
01:47:05,479 --> 01:47:07,680
to Colorado, I moved away, which was a real bummer.

2301
01:47:07,760 --> 01:47:10,079
But we did go to one hockey game together that

2302
01:47:10,199 --> 01:47:15,039
was pretty fun. Yeah all right, So yeah, like Mike,

2303
01:47:15,079 --> 01:47:16,880
I said, they'll have some stuff next week. I appreciate

2304
01:47:16,920 --> 01:47:19,439
you guys doing that. That's awesome. Also, like Mike says,

2305
01:47:19,760 --> 01:47:21,640
we'll figure out what Thanksgiving looks like. We might just

2306
01:47:21,720 --> 01:47:24,359
do a short episode that like just says thanks to everybody,

2307
01:47:24,479 --> 01:47:28,159
something like that Wednesday night, yep, exactly. We'll see how

2308
01:47:28,199 --> 01:47:28,640
that going out.

2309
01:47:28,640 --> 01:47:30,960
Speaker 2: Wednesday night. Ship that's a get drunk night, that's right.

2310
01:47:31,199 --> 01:47:33,159
Speaker 1: Yeah, yeah, so yeah, we might just well, we'll come

2311
01:47:33,239 --> 01:47:34,920
up with something, but it might not be a full episode.

2312
01:47:35,479 --> 01:47:38,640
Speaker 2: I'll just call into Discord from the bar. Wasted'd be fun.

2313
01:47:38,720 --> 01:47:39,760
Speaker 1: That sounds perfect.

2314
01:47:41,159 --> 01:47:43,359
Speaker 3: And then in the meantime, So I'll be at Disney

2315
01:47:43,479 --> 01:47:43,920
next week.

2316
01:47:44,720 --> 01:47:46,479
Speaker 1: I won't I won't be on Giant Bomb, but there

2317
01:47:46,479 --> 01:47:48,640
will be plenty of stuff happening on Giant Bomb, including

2318
01:47:48,960 --> 01:47:51,960
I believe next week is Dave Sean. Is that right

2319
01:47:52,640 --> 01:47:57,479
right into the game best morning slot?

2320
01:47:57,520 --> 01:47:59,880
Speaker 5: I think, Yeah, that's how I'm sorry today.

2321
01:48:00,760 --> 01:48:03,840
Speaker 1: Yeah, I am very excited about that. So they'll be

2322
01:48:03,960 --> 01:48:06,359
and that he's gonna do several hour streams each day

2323
01:48:06,479 --> 01:48:07,640
or most of the most.

2324
01:48:07,760 --> 01:48:09,800
Speaker 5: Yeah, probably like two hours a day.

2325
01:48:10,239 --> 01:48:13,640
Speaker 4: Yeah, yes, I'm so excited. Day show.

2326
01:48:13,840 --> 01:48:15,800
Speaker 1: I'll have something to watch and them waiting in line

2327
01:48:15,840 --> 01:48:19,479
and sitting on the toilet at Disney and then yeah,

2328
01:48:19,880 --> 01:48:21,680
I'm on Blue Sky Now I'm also you know, I'm

2329
01:48:21,680 --> 01:48:23,880
just I'm still on Twitter, but I'm using blue Sky

2330
01:48:23,920 --> 01:48:24,159
way more.

2331
01:48:24,199 --> 01:48:25,680
Speaker 3: So give me the cross guys popping off.

2332
01:48:25,720 --> 01:48:28,199
Speaker 2: I get more engagement there on Twitter already.

2333
01:48:28,079 --> 01:48:30,680
Speaker 1: I'm saying thanks everybody, catch you next time. Until then,

2334
01:48:30,680 --> 01:48:32,359
I have a good unchoke, care of yourself, good bye,

2335
01:48:32,399 --> 01:48:34,960
expect pictures, Jeff, don't worry.

2336
01:48:35,680 --> 01:48:37,239
Speaker 4: Day shun, day shun.

2337
01:48:45,640 --> 01:48:46,359
Speaker 5: I am an animal.

2338
01:48:49,720 --> 01:48:50,520
Speaker 1: Look at that slant.

2339
01:48:52,800 --> 01:49:01,520
Speaker 5: I have to poop. Sean is right? Is Sean is right?

2340
01:49:03,640 --> 01:49:05,199
Speaker 1: Those are great liquid explosions?

2341
01:49:08,239 --> 01:49:08,359
Speaker 7: Right?

2342
01:49:08,840 --> 01:49:15,159
Speaker 4: We are on a keru All right? Yeah, Mike, do

2343
01:49:15,239 --> 01:49:16,359
you have the superchots?

2344
01:49:17,079 --> 01:49:22,239
Speaker 7: I sure do, chump, yes, real quick before I forget Mike.

2345
01:49:22,319 --> 01:49:24,600
It's funny that you bring up the subjects matter because

2346
01:49:24,600 --> 01:49:27,960
I've been playing Lego Horizon and they literally have a

2347
01:49:28,039 --> 01:49:31,079
scene early on where they have to explain cultis to kids,

2348
01:49:31,359 --> 01:49:35,199
and it's a very bizarre scene where they're like where

2349
01:49:35,319 --> 01:49:37,720
like what's his face? Her father figures trying to explain it,

2350
01:49:38,119 --> 01:49:40,159
and she and he's just like, oh, it's people who,

2351
01:49:40,279 --> 01:49:42,359
like you know, are very passionate about something, but in

2352
01:49:42,479 --> 01:49:44,720
the wrong ways and like goes too far and she

2353
01:49:45,279 --> 01:49:48,880
she's like, she says, I'm like, oh, like me with spaghetti.

2354
01:49:49,039 --> 01:49:53,840
Speaker 5: He's like, oh, yeah, like that but worse bizarre.

2355
01:49:54,960 --> 01:49:58,439
Speaker 3: Okay, all right, okay, I am ready to bring it

2356
01:49:58,520 --> 01:49:59,399
back when you.

2357
01:49:59,640 --> 01:50:01,000
Speaker 1: Are, please, it's good.

2358
01:50:01,800 --> 01:50:04,079
Speaker 2: Yep, I'm right, all.

2359
01:50:04,079 --> 01:50:08,039
Speaker 4: Right, we're on the break your ass, get the hell out.

2360
01:50:11,960 --> 01:50:15,760
Speaker 1: Don't forget the biddies. What the hell is this show?

2361
01:50:15,880 --> 01:50:16,680
Says Chuck Tasky.

2362
01:50:17,119 --> 01:50:18,680
Speaker 3: You don't know, I certainly don't.

2363
01:50:20,359 --> 01:50:22,039
Speaker 5: You know exactly what this show is.

2364
01:50:23,439 --> 01:50:25,199
Speaker 4: Who is your daddy? And what does he do for

2365
01:50:25,319 --> 01:50:25,840
the leaving?

2366
01:50:27,880 --> 01:50:29,039
Speaker 5: Put that cookie down?

2367
01:50:29,399 --> 01:50:30,520
Speaker 4: Put that cookie down?

2368
01:50:33,119 --> 01:50:33,319
Speaker 1: God?

2369
01:50:33,359 --> 01:50:34,319
Speaker 5: I love Jingle all the way.

2370
01:50:35,079 --> 01:50:37,000
Speaker 1: Yeah, me too. That's when I watched that one every year.

2371
01:50:38,960 --> 01:50:40,399
So like there's a handful of Christmas.

2372
01:50:42,359 --> 01:50:43,680
Speaker 4: What the fuck is he doing.

2373
01:50:45,319 --> 01:50:46,560
Speaker 1: Entertaining himself.

2374
01:50:47,880 --> 01:50:48,479
Speaker 5: In the kitchen.

2375
01:50:51,479 --> 01:50:53,920
Speaker 4: He's really thinking they're probably talking about me, and he's

2376
01:50:54,039 --> 01:50:54,520
right about that.

2377
01:50:55,119 --> 01:50:59,319
Speaker 1: He's right, he's right. West Dietrich says, I want to

2378
01:50:59,399 --> 01:51:04,000
live in the bitty's so bad, very bities, Cris.

2379
01:51:07,800 --> 01:51:09,800
Speaker 5: Do you think he knows? Do you think he knows?

2380
01:51:10,279 --> 01:51:11,000
Speaker 4: He probably knows?

2381
01:51:11,039 --> 01:51:11,800
Speaker 1: What do I know? What?

2382
01:51:12,039 --> 01:51:13,079
Speaker 5: I don't think he knows.

2383
01:51:13,560 --> 01:51:14,319
Speaker 1: He probably doesn't know.

2384
01:51:14,800 --> 01:51:17,720
Speaker 5: Okay, what do I not know? Well, you don't know.

2385
01:51:19,039 --> 01:51:22,000
Speaker 1: I honestly also don't know. But I'm I believe Shuli

2386
01:51:22,039 --> 01:51:24,520
when he says, you don't know. From now on, the

2387
01:51:24,920 --> 01:51:34,920
bitties will be miles away. Let's see a focus or something.

2388
01:51:36,039 --> 01:51:37,199
You're tiggle.

2389
01:51:37,680 --> 01:51:39,279
Speaker 5: Yeah, you're in the ball park.

2390
01:51:39,720 --> 01:51:43,920
Speaker 1: Okay, Yeah, I think bodies. I don't think biddy. Is

2391
01:51:44,000 --> 01:51:45,840
it bitty a derogatory term for women? If it is,

2392
01:51:45,880 --> 01:51:49,640
it's from like the nineteen twenties. I read a Brave

2393
01:51:49,760 --> 01:51:51,800
New World and I didn't see that in there for women.

2394
01:51:52,079 --> 01:51:54,239
Speaker 5: I would just say, not a great term.

2395
01:51:55,079 --> 01:51:58,079
Speaker 1: Really, I can't say it's sally.

2396
01:51:58,479 --> 01:52:00,640
Speaker 5: It's not like horror, horrific offensive.

2397
01:52:02,520 --> 01:52:05,159
Speaker 1: You're okay because you're just you're talking about the who Villopoli.

2398
01:52:07,760 --> 01:52:08,560
Speaker 4: It's a different one.

2399
01:52:09,560 --> 01:52:13,560
Speaker 2: Yeah, all right, I've got my shift.

2400
01:52:14,760 --> 01:52:17,560
Speaker 4: I was so taken away by the Mike Minati. You

2401
01:52:17,680 --> 01:52:20,239
need to set up the thread for people to see

2402
01:52:20,359 --> 01:52:20,960
the submissions.

2403
01:52:21,039 --> 01:52:22,800
Speaker 1: Yeah, I had it. I got it close. Let me

2404
01:52:22,880 --> 01:52:23,720
just go over there.

2405
01:52:25,479 --> 01:52:29,760
Speaker 4: There we go, every every naughty Christmas, every break, we

2406
01:52:29,840 --> 01:52:32,039
need to do something, and we'll always free.

2407
01:52:33,159 --> 01:52:35,319
Speaker 1: It's all right, We're good. It's already set up.

2408
01:52:35,399 --> 01:52:37,920
Speaker 4: It's Mike, Mike Faults. That's always his.

2409
01:52:38,439 --> 01:52:39,960
Speaker 1: That's a good point, a J.

2410
01:52:40,239 --> 01:52:43,079
Speaker 5: I don't need another old white guy from Ohio telling

2411
01:52:43,159 --> 01:52:45,800
me how to think those around here.

2412
01:52:45,920 --> 01:52:46,760
Speaker 1: What do you say now?

2413
01:52:49,880 --> 01:52:51,039
Speaker 5: He said, I'm over thinking.

2414
01:52:51,680 --> 01:52:57,920
Speaker 2: Ah. Apparently that word is used in the movie. That's incredible.

2415
01:52:57,920 --> 01:52:59,920
I don't remember that. Bar loves that movie.

2416
01:53:00,199 --> 01:53:00,680
Speaker 1: By the way.

2417
01:53:03,000 --> 01:53:05,520
Speaker 3: Yeah, man, when you say that, my god, that seems

2418
01:53:05,520 --> 01:53:06,520
like something J would love.

2419
01:53:07,439 --> 01:53:10,359
Speaker 2: Like AJ can't get enough of the live action Gridge.

2420
01:53:10,439 --> 01:53:12,159
Maybe it's very much his thing.

2421
01:53:12,319 --> 01:53:14,199
Speaker 1: I think we watched it recently with the kids. I'm like, yeah,

2422
01:53:14,199 --> 01:53:15,800
I like this quite a bit. Oh wait, hang on,

2423
01:53:15,880 --> 01:53:18,560
this happened with the video here? Let me see that.

2424
01:53:19,720 --> 01:53:22,560
It's like kind of looking down into that Is that

2425
01:53:22,840 --> 01:53:24,359
my camera? What camera is this?

2426
01:53:24,640 --> 01:53:26,319
Speaker 4: That's that's Mike glasses.

2427
01:53:27,119 --> 01:53:28,479
Speaker 1: Yeah, okay, you know, let me. I think I just

2428
01:53:28,560 --> 01:53:29,359
move this up here and cover.

2429
01:53:30,239 --> 01:53:30,760
Speaker 4: That's so weird.

2430
01:53:30,840 --> 01:53:35,159
Speaker 1: There we go, Okay, I am good to go. All right,

2431
01:53:35,359 --> 01:53:38,600
let's go. Actually, you know what I lied? Let me,

2432
01:53:38,920 --> 01:53:41,279
I'm gonna get a doctor. Wow, you lie to me.

2433
01:53:41,800 --> 01:53:43,439
Speaker 2: It's just just a liar.

2434
01:53:43,800 --> 01:53:44,840
Speaker 1: I am liar.

2435
01:53:47,600 --> 01:53:48,560
Speaker 4: I don't know who to live with.

2436
01:53:49,600 --> 01:53:55,279
Speaker 1: Its sheets sheets all right, link.

2437
01:53:55,199 --> 01:54:01,079
Speaker 4: Spreadsheet says it's very much my jam sure.

2438
01:54:02,880 --> 01:54:04,479
Speaker 1: M h freeze.

2439
01:54:04,960 --> 01:54:06,920
Speaker 4: Kind of creepy that that movie.

2440
01:54:07,239 --> 01:54:11,359
Speaker 1: Oh yeah, you had to be there.

2441
01:54:11,880 --> 01:54:13,600
Speaker 4: It's carry Sometimes.

2442
01:54:15,439 --> 01:54:17,439
Speaker 2: It's weird because it was like, if that movie's made

2443
01:54:17,520 --> 01:54:20,680
like one year later, it would just all been CG bullshit,

2444
01:54:20,880 --> 01:54:23,720
but instead they made it practical and in like the

2445
01:54:23,840 --> 01:54:26,359
weirdest like way possible.

2446
01:54:27,000 --> 01:54:29,399
Speaker 1: I mean, I think, doesn't that just happen because the

2447
01:54:29,520 --> 01:54:32,079
kinds of people who like were capable of making practical

2448
01:54:32,079 --> 01:54:34,640
effects in that time were kind of a bunch of weirdos,

2449
01:54:34,640 --> 01:54:36,800
people who are into weird stuff. Like they're just like

2450
01:54:36,960 --> 01:54:39,600
the Ray Harry Houses of the world, like like a

2451
01:54:39,640 --> 01:54:42,840
twisted sensibility, and we got to go to these people,

2452
01:54:42,880 --> 01:54:44,359
and this is just the ship they make for us.

2453
01:54:44,720 --> 01:54:48,439
I love that too. I love that. Yeah, all right,

2454
01:54:48,439 --> 01:54:50,960
it's great. Let's go back there we go. Yep, we're good.

2455
01:54:52,239 --> 01:54:53,920
Speaker 4: All right, good break, good break, good break.

2456
01:54:54,720 --> 01:54:56,720
Speaker 1: I can just get to it. Yeah, let me. I'm

2457
01:54:56,720 --> 01:54:59,880
gonna just grab these screenshots real quick before I forget.

2458
01:55:00,079 --> 01:55:05,039
So let's see here. Let's see here. Is this yea

2459
01:55:05,119 --> 01:55:06,119
halo with chips.

2460
01:55:05,920 --> 01:55:09,600
Speaker 4: Halo with chips. I'm now that in my mind until

2461
01:55:09,720 --> 01:55:10,199
they died.

2462
01:55:10,680 --> 01:55:16,680
Speaker 1: Yes, I think about it, opening browser. There we go. Oh,

2463
01:55:17,119 --> 01:55:18,560
Halo chips.

2464
01:55:21,279 --> 01:55:23,279
Speaker 4: Become Heavis. We're pretty funny too.

2465
01:55:23,399 --> 01:55:26,720
Speaker 1: No no, oh, yeah for sure. Okay, I'll get the

2466
01:55:26,760 --> 01:55:29,000
rest of those here in a bit, all right, I'm

2467
01:55:29,000 --> 01:55:29,840
gonna bring us recond

