Speaker 1: It's the internet. You're busy, Let's do this. I'm my god.
This is the version that doesn't get quiet, and I
didn't fix it from last week. We turn it down
there I have. This is all my fault. Welcome to
the Game That's Decides podcast. This is the podcast where
we decide everything about the world game so you never
have to think for yourself. I'm your host Jeff Grubb
and with me is.
Speaker 2: Sean Turboshan mcdonalell. I think I just got flashbanged by
the music.
Speaker 1: Yeah, meats too, and no one to blame but myself, so,
which is probably how most people who have used a
flash bang, and like, without any proper training, they probably
flash bang themselves to almost certainly more than anyone else.
Speaker 2: Right, So it's like that was a Bruce Lee movie
or something where you like, he beats a bunch of
dudes up with the nunchucks and they like hands the
dude the nunchucks. He just like hits himself in the face. Exactly.
Speaker 1: Yes, perfect. We're gonna talk about what you should expect
from that. Xbox Developer Direct showcase. GGA six is not
content complete, but don't everyone freak out. StarCraft Ghost is back.
What that's that is a question mark in two exclamation points,
Christiana wrote that, and that's correct, it's back. We don't
know something's happening. But first, Turbo Sean, how are you doing?
Speaker 2: I can't believe you're keeping me from the super metroid
rye GDQ.
Speaker 1: I'm not doing shit. This is not this does not
mean this is. We know whose fault this is. We
can go watch the run right now and see whose
fault this is. We do.
Speaker 2: He's trying to make himself the star of the run,
so maybe I'm okay missing this one.
Speaker 1: It's really awkward not trying. He succeeds, and I'm not
saying it's not awkward.
Speaker 2: But Ryan Ford doesn't have a couch right now, so
Mike is trying to like be the couch on the couch.
It's insane.
Speaker 1: It's it is Uh, that's what going to these things
is like with Mikey. I'm not complaining. I it's fun.
It's fun to watch him go do his thing. He
likes to be I'll say center of attention, as he
didn't say the truth, yes, yes, and like who doesn't
who doesn't like to have a little bit of attention?
He just has no shame about it, which it makes
me money, so I'm not going to complain. I'm not
gonna complain, but it's it is fun to like go like,
I've been busy all evening, Sean. I knew that Metroid
Prime or Metroid Super sorry Super Metroid Speed Run was
gonna be happening, right, and I was getting excited about it.
But I'm like, I'm gonna be starting the show, son,
I'm not even gonna like think about it too much.
Sit down, start getting set up. Thanks to Christian for
getting the doc hall set up for this episode, because
I was busy this evening. And then the first thing
I see in Chad is is that Mike Manatti in
the front row of the Super Metroids Speed Run at
Awesome Games Done Quick, and I didn't have to go check.
I knew it was gonna of course it was, of
course it was so yeah, you know, it's we I
went on on Sunday with him. It was a lot
of fun, he and Chris christ and I was not
able to go with us on Sunday, so Chris wanted
to go back. And then earlier in this evening, Mike
was going to try to get back for the show.
He texts me. It says Chris is begging to stay
can can I miss the show? And I'm like, I
kind of figured that was gonna happen.
Speaker 2: So it's a really good night because they got the
Super Metroid run. Then there gave him my showcase the
Washing Machine.
Speaker 1: Run a little bit ago. That was fantastic.
Speaker 2: Yeah, I want to talk about that layer two. We
can talk about that more at the end. But yeah,
it's a great line. And then I don't know how
late they're saying, but the the late night thing tonight
is expedition in thirty three. So like they got a
lot to watch it good to stay around.
Speaker 1: I do know that Chris likes his sleep. I know
that about Chris.
Speaker 2: I don't know if Chris people that doesn't know who
is Mike's brother, they know.
Speaker 1: That's what that's what you're here for. Yeah, I know
he likes to sleep, and that usually starts at around
ten thirty pm. So we'll see if he can make it.
And I wouldn't blame if they try. I hope they
do try. That would be a real cool thing to see.
All right, Uh, we should get into the show though,
I am uh feeling. It's the first week back feeling
beat you've been, am I I'm assuming in the mind's
doing a lot of work on a lot of editing
and stuff. You seem busy, Jeff, I'll be real with you.
Speaker 2: I'd say this on the air. Everything sucks. Mental health
is kind of in the gutter, and I'm trying a
project out the doors though. Oh no, I've just been,
you know, dragging ass this week and it's been a
it's been a weird week.
Speaker 1: Yeah, I fully understand, even though I'm sure I don't
fully understand. All right. Thank you for joining us. Everybody
give us a good rating wherever you are listening and
hit that like button on YouTube. It helps people find
the show. If you want to ask a question, you
can do so by dropping a super chat during the
program here on YouTube. We'll get to all of those
before we are done this evening. Thanks to Carlos Sayin
who is Insane in the Rain Music on YouTube for
the use of our theme songs. We are on Spotify,
Apple Podcast and wherever pods are caught. Thank you to
the mods. Thanks to Christian for producing. And you can
get more from Mike and me and support us by
going to patreon dot com slash game mess that gets
you access to our Discord server, participation in Q and
A sessions, and our game club discussions, early access to
new episodes of shows like Columbros, which we won't be
able to record tonight because Mike is not here, and
of course all of our shows add free. That's Patreon
dot com slash Game mess Once again, thank you to
everyone who's been signing up. I get a notification every
single time. I don't like. I know there's some guys
out there that like run their Patreons and like every
time someone who signs up, they send a message to
me that's like a little bit too like in your face.
I know. I wouldn't like that. If I sign up
for a Patreon and the person was somebody like, thank you,
what do you want? I'm like, oh no, I just
want to give you money, So I don't do that.
But I do see it all.
Speaker 2: It's just Minnesota. Don't worry about it.
Speaker 1: It's just so thank you so much. I do see
it all. It means the world to me and we
really appreciate it. All right, Sean, let's get into this news.
Oh wait, yes, after this Okay, we are back. Let's
do the news as I promised right before that little break.
Xbox developer director returns January twenty second with Fable and
Forts the Horizon six. There's also going to be that
game from the Pope from not the Pokemon Company from
Game Freak, Separate from the Pokemon Company that will be
coming to Xbox and PlayStation.
Speaker 2: Uh.
Speaker 1: I meant to look after the after game that's this
morning shown. I can't remember if this is a character
action game or a souls Born game. My memory is
it's a Soul's like, but maybe you can remember a
little bit better than the problem.
Speaker 2: Well we've seen I think we technically don't know for sure.
That's that's probably right.
Speaker 1: It seems like a Soul's but we don't know, could
be one of the like there's the spectrum there, right.
We've seen ones that are kind of more one side
more the more the other. I'm kind of hoping to
fall somewhere in between. I don't I don't like there's
a couple out there that can do the souls Born
stuff real quick or real well. I don't need every
single one to try to do that. I would still
like a little bit of character action flair in there,
but whatever, they can do what they want. Very cool
that we're going to see more of that game though.
Also I'm getting excited about the idea of a Fable
actually coming out and existing after so many years of
promising this game. I don't know, how are you feeling
about this?
Speaker 2: Tell you what, Jeff. My feelings on Xboxer maybe at
all time low. So when you guys were talking about
this on game as Mornings today, I was like, oh, yeah,
that is happening. I guess I'll tune in out. And
I'm curious what that game Freak thing is, because game
Freak is such an interesting company. You know, people always
want to point out the Pokemon games and then point
at them and say, wow, you guys suck at what
you do, And thanks to leaks of all things, it's
now more apparent that no, it's a time and budget thing,
and which bizarrely, you know, management there has deflected claims
kind of because they're like, no, no, no, no, it's
it's not the Pokemon company. It's fault we do things
like this is our fault that things are this way,
and it's like, why would you admit to it?
Speaker 1: And also it's like, well, let's see what this game
looks like and see what you do with a different
kind of project that doesn't have any involvement from the
Pokemon Company, right, And I bet it's going to feel
a little bit different than those Pokemon games in terms
of budget and scale, at least as we are able
to understand that from playing the game.
Speaker 2: It's become so much more clear as the years have
gone on that, yeah, it is the Pokemon Company's fault,
and they should give Game Freak more, you know, room
to breathe and more time and budget. So when we
see them do something completely different that feels like something
that we know is in Game Freak's history. I forget
what's called, but the like project that spawned Pocket Card Jockey.
I think Tembo was spawned off it too. I forget
what they called it, but it was like, you know
that internal thing where they're like, right, we want to
try different things, we want to do other stuff. Twice now,
both with Diamond and Pearl and now more recently, when
that project happened like X Y or whatever, it's because
they didn't know if Pokemon would continue to be as
big as it is, and so they want a fallback,
and I think now this time and literally not a fallback.
They don't need a fallback from Pokemon. But it's like
them stretching their legs and saying, yeah, we can do
different things. We can do things when we're given the
resources to do so check this out. So I'm really
curious to see what that looks like in the end.
The rest of the lineup, though, I don't know, Like
I didn't get super into Forts of Horizon five despite
loving four a ton like the Japan setting on paper
at least is really appealing to me, going through the
cities and then out onto the ridges that you race on.
It seems like that's a right yeah, yeah, of course
someone should do song with those. Finally, but the Tokyo
drifting scene that's where the movie comes from, like bring
that to fortsa Horizon seems like a great idea. So
I'm no, I think that might renew my interest in
that series. I don't know what else to really feel
about anything else, though, because Fable not really my thing,
and then that.
Speaker 1: They have but maybe yeah, but it's like, but Playground
is studio, the studio. I'm like, man, I'm just curious
to see what they done here, Like that's right at
and I think there's a chance maybe it ends up
being my thing. But I've never like fallen in love
with a Fable game before. It's more just like the
academic and like seeing these companies like try to bite
off a different kind of genre and like can they
deliver on that? So I'm just curious to see what
this thing actually looks like. They did that like Jack
and the Beanstalk sort of thing where the lady that
you might be playing as or like, I guess you're
probably gonna be able to design your character, but the
lady that was the player character, and the trailer went
up and like was dealing with a giant and it
just didn't look like gameplay. But I remember we had
pill on the couch. He's like, why don't you think
it's gameplay? It's gameplay. I'm like, Okay, I want to
see I would just want to like, yeah, I want
to see the UX. I want to feel someone behind
a controller coming out of this thing, and I hope
that's I mean, why show this game off if they're
not ready to do that. I would assume the whole
point of the developer direct being a little bit different
than like a Nintendo direct or some of the like showcases.
The x that Xbox does is that it is about
sitting down and talking about these games with the developed
and they've done a good job of, like of positioning
games like this in the past to make it feel like, oh,
this is worthy of our time. So hopefully they have
something worthy of our time here with Fable and we'll see.
But you're right, I'll have to play that game to
know if I actually end up caring about it. In
the meantime, I really like Forts and Horizon five, so
I might be like on the opposite schedule that you're
on where it's like maybe you're going to get back
into this one, and I might be like, oh, I
don't need another one because I really enjoyed five so much. Again,
I've played a lot of those games, and I have
enjoyed them. That's happening January twenty second, ten am Pacific time.
Speaker 2: I was, yeah, I was going to ask you, so
we know those three games? Is that? Is that all
that's like confirmed? Have they their like maybe surprise or
anything like that?
Speaker 1: I gets all that's confirmed. I think that the expectation
is that they usually have four to five games in
these kinds of developer directs. But we you know, if
they were going to talk about out Halo Combat Revolved
whatever the fuck it's called, uh and uh, thank you
and then right it's still ce uh and then or
if they were going to talk about Gears E Day,
they would have said so in this in the same thing,
because those are probably being saved for the second half
of the year, these other ones Summer, maybe early fall
at the latest. For these games, at least, that's what
my expectation would be. I guess, I guess they could
both be Holiday, who knows, but all the four of
those games are supposed to come out this year. But
I think we're just gonna hear about two of them here,
and then maybe some other stuff or maybe some other
third parties or maybe something smaller. I don't know what
of the K three that I think there's I think
that's gonna I think that's like getting pretty close to
being ready again. I hear the studio is defiant and
wants to like prove everybody wrong that thinks that that
studio can't deliver now that the leadership is left. And
I also think we heard I'm trying to remember if
I can place this exactly in my brain. I think
we heard recently that while all that is happening, they're
still going to take a one more beat and probably
not show up, but it's something like this until later
in the year. So maybe that shows up at like
summer game this Christian, I know you're looking forward to it, right,
we'll see.
Speaker 2: I was I was looking for the art myself, but
I did say I didnt. Chad Jesse Nors said that
there's like space on the key art for a fourth game.
Speaker 1: Okay, that makes it. Usually they have like four like
confirmed and then there's like a fifth. Maybe they have
three confirmed this time and there'll be a s.
Speaker 2: Yeah, they like doing sort of a one last thing,
at least they did last time with Ninja Guid and
so like, it would make sense if they do have
like a one more thing made something we haven't heard
from in a long time, or it is like some
new surprise. So yeah, oh no, it'll be interesting.
Speaker 1: And shouts out to Jesse who kind of puts into
words what I was trying to remember here. State of
K three is set for twenty twenty seven, according to
Jazz And it was delayed, delayed, the up the budget
as they believe in it more, which is something. Yes,
that's what I've been hearing for a long time, and
it sounds like that continues to be the case. Okay,
GTA six not content complete, that.
Speaker 2: The industry is gonna fall apart because.
Speaker 1: Of this, and it's just gonna fall apart, take two.
His stocks certainly gonna take a dive. This is so,
I guess. Jason Schreyer was on a podcast I don't
remember the name. He said, my understanding is it's not
content complete, and no one working on the game could
say with one hundred percent certainty that's gonna come out
later this year. Everyone kind of took that to mean
the game is very likely going to get delayed, and
it's bad that it's not content complete. And I think
Jason has tried to come out and be like, I
was not trying to suggest that in any way, a
lot of this is being misconstrued. Now. He did say
it's not content complete, and then on the Game US
this morning this morning, I said, and I'll repeat it here,
I don't I have no idea if that's good, bad,
what that means, because I don't I don't make games
and certainly have no idea what it's like to make
a game the size of Grand Theft Auto six, right,
But I'm I'll say I would love to hear that
it's content complete, because then me that sounds better. But again,
I don't I don't know if that's a problem. I
bet that this game is so complicated that it kind
of it might not matter because they're gonna be trying
to figure like nailing this thing down up until probably
a month or two before it comes out, while at
the same time polishing everything they possibly can polish.
Speaker 3: Sorry, content cook can mean so many things, like maybe
the multiplayer is not like finalized, they don't have like
something how I don't know, maybe they want level level up,
like do you want you want your character builder or
something like that.
Speaker 2: Maybe that that's what it means. That's what I was
gonna get at too. Christian was like, not content complete
could be like and you know, like Mason's not like
in the room with the developers. He hears it from
his sources. So like someone says it's not content complete,
that could mean, Yeah, it could mean that the game's
thirty percent done. It probably means that's like ninety five percent.
Speaker 1: Like I went back and read the quote and I
don't have it in front of me. I'm sorry, everybody,
but I was. I was trying to see exactly what
Jason saying, because I know the pain of being misquoted
and misconstrued on podcast he was. He was basically saying like,
they're just kind of like finishing up the final things
and getting some things put in place, And to me,
it sounds like very normal final months sort of stuff.
I think I may and who knows, Like how I
bet content complete is not some like like understood concept
from Studio Studio. It's probably different from Studio Studio, where
it's like, well, yeah, we're content complete. But someone who
is like our one of our game designers that's doing
testing could might might not think that their thing is
content complete because they're still making very fundamental changes to
make their thing more fun. But as far as we're concerned,
up above him, everything's in there that we're going to
put in there. I don't know.
Speaker 2: Understanding from the devs I follow, content complete basically means
like theoretically we could ship this game after the QA
portion of it is done.
Speaker 1: Right, yes, yes, exactly, and again, a game as complicated
as this, it's probably look a little bit different than
some other content complete games whenever that does come out.
Speaker 2: And at this point is probably just they don't have
all the content in it that they want to put in,
so they're just still adding stuff.
Speaker 1: I think what it comes down to, what it sounds
like he was getting at, is how everyone already feels.
It's not going to be surprising if this game gets
delayed again, and at the same time, there's no reason
to assume it will be delayed again. It's somewhere in between,
and the people working on the game feel the exact
same way. Okay, yeah, that sounds about right to me.
What do you think the chances are this game comes
out in twenty twenty six? Seane?
Speaker 2: Well, I saw I was trying to find it and okay,
so the current new release date is November nineteenth of
this year. They could get the game done and through
QA in the next well it has it only has
to go gold really, you know nowadays, like well, that'd
be like two weeks before release, so like by the
beginning of November. That's uh, was that eight months? Eight
whole months or ten? Home on my brain's fried right now.
However long that is, uh yeah, I I think they
probably could get done and out the door in that time.
It's rock Star, So it would not surprise me if
it gets delayed yet again. I think you know where
this is now the second delay correct.
Speaker 1: Or yeah, you know we are. We're two delays in
because I think it had a release date generally of
last year, and then it got yes, and then it
got moved to May six, and now it's two yes.
Speaker 2: Okay, and like that's that's kind of the rock Star standard,
is that it gets delayed like two times and then
they put it out and then you know, May they
postpatch it. So I would not be surprised if, yeah,
it does come out November nineteenth, because like the game
would have to be in rough shape at this point
for them not to have basically the rest of this
year to get it done.
Speaker 1: You know, yep, yep. I won't be surprised if it
comes out. I won't be surprised if gets delayed at
this point. Maybe I do lean a little bit more
toward I'll be more surprised if it gets delayed again,
but just a little bit.
Speaker 2: Yeah. Uh.
Speaker 1: StarCraft Shooter reported to be revealed by Blizzard at Lizcon
in September. You know, just was putting out a bunch
of stuff, kind of talking about this. This is also
something we've heard in the past from Jason Schreyer in
his book about Blizzard, saying that they have tried to
make this a bunch of times, and now they're working
on it again, and I think that I'm sorry. I
think Patrick Kane just got five hundred goals. Congratulations Patrick Kanne. Right,
i've't turned it off. I'm sorry, Mike, Mike McNaughty, don't
call me and get mad at me. It's it's the
kind of thing, Yeah, you can't say shit, Mike. It's
the kind of thing where it's like, uh yeah. This
makes sense to me because StarCraft's in a slightly weird place.
RTS his owner, are in a very weird place. I
think if anyone can figure it out and make it
not weird, it's Blizzard. But they want to keep StarCraft
a little bit. Why not finally do the thing they've
been threatening to do for twenty five years and put
out a StarCraft shooter.
Speaker 2: Right, Yeah, I was I was a child. I was
a whee lad when I first heard about StarCraft Ghost
and I looked like, yeah, the sickest thing ever.
Speaker 1: Yeah, it looks really cool. Yeah, her ponytail, yeah Samus
Yeah yeah.
Speaker 2: I was like, oh shit, she looks like Samoss cool. Yeah.
I really want ghosts to be a thing. And then,
you know, I think everyone knows the story about ghosts
at this point. You know, it gets push and push,
then we don't hear anything, and it's like, oh maybe
that Nah, it's done. So I would love to see them, JEF.
I would love for it to be First of all,
I would love for YouTube to work and not crash.
I mean, god, damn it, that's not an option. No,
literally not nowadays. Uh, Geminile saw it, don't you worry.
I would love for her to be like a Metroid
Dread situation, where like, yeah, we're just StarCraft ghost We're
just bringing the project back whatever was happening back then.
What you worry about that? But we may have StarCraft
Ghosts like, yeah, it's got the vibes and the themes
and like everything we wanted to do back in the day,
just with modern gaming sensibilities. So yeah, we'll call this
the project that you always want? Why not?
Speaker 1: Yeah, I think that's pardon me, is just like assuming like, oh, well,
it's not really StarCraft Ghosts. They're not even going they
won't even reference that. Why wouldn't they, Why wouldn't they
just finally put out something called StarCraft Ghosts that would
be really fun. They do seem like the kind of
company that could pull that off with their fan base,
and the fan base would be receptive to that could
be a very cool thing. I at the very least,
I do expect this to come out and feel like
a big, polished game that like had a lot of
money and thought put behind it. It's Blizzard, you know.
I know, it's a different Blizzard every couple of years
because people do move on and a lot of people
have left, especially people related to StarCraft. But Blizzard still
attracts some of the best talent, especially in the United States.
If you're a developer of game developer who has a
lot of talent, you want to work in the United States.
Not a lot of options these days. It's you know,
and if you are going to work in one, you're
probably gonna be out in Anaheim working at Blizzards. So
we'll see.
Speaker 2: And they, yeah, like you said, they know how to
make a shooter. At this point. Overwatch is a good game,
you know, flawed issues with the live service of it all,
but I think they can make something fun here.
Speaker 1: Ubisoft is shuttering freshly unionized Halifax studio. Seventy one jobs
are affected. Halifax was working on mobile titles for Rainbow
six and Assassin's Creed. It basically happened like a week later. Unionized,
It's likely they never even began any sort of conversation
with Ubisoft about contract negotiations, and instead ubi Soft shut
them down. I bet that didn't help. But Ubisoft has
been shuttering and cutting costs or shuttering studios, cutting jobs
and cutting costs for a long time now because it's
it's reeling. It's not a very profitable, profitable company, especially
when you look at the amount of revenue they make
per employee. That's something A chart came out a couple
of years ago where it showed like, oh, they're down
at the bottom of the barrel relative to every other
company in the industry. They have a high headcount, they
hired a lot of people throughout the pandemic, and their
games were faltering. It was a bad combination. They were
going to be cutting stuff no matter what. And then
you know, well, why not start with the studio that's unionizing.
We don't want to deal with that.
Speaker 3: Not even a week into the fucking year, and this
motherfuckers is already shutting down.
Speaker 1: And there's no way they're done. There's no way that
they are not. Like, we're gonna be hearing a lot
about you be soft cutting this year, I think, especially
because if they're if you're at you be soft. The
only safe thing seemingly is those three games that are
part of the ten cent you be soft. What do
they call it Vanguard or something? Valedictorian? I can't remember either.
Some of the word vagina and it was like, hey,
here are that's the one that's the only v word
I can't remember. It's it was a far cry I
can never remember. Let's see if could do it this time?
Everybody far cry to It was Tom Clancy, Ghost Recun
and Assassin's Creed, one of the Tom Clancy things. And
if you're not one of those, if you're not one
of those three, it seems like and if you're working
on a game that's not in one of those, and
you're not at this new ten cent back thing, I
bet a lot of people look around going our days
are numbered, and of course the studio was part of that.
Now the union in Canada that was representing them is
saying that they're going to do what they can to
get the best for these people and kind of take
it to you be soft, and they absolutely should, because
Ubisoft's problems are not because of Ubi soft halifacts. They
are because of the people who have run that company
for years from the beginning and continue to run the
company as it continues to fuck up. So yeah, get
what you can from that company. Absolutely.
Speaker 2: Yeah. I mean Ubisoft has just felt like as floundering
for a long time. They have some interesting releases and
then des like it feels like a pendulum with them
constantly they have an interesting release and then swings back
to this is kind of just your open world slop again.
Like it feels like leadership there, you know, at the
highest of high points doesn't really know what they're doing
with the company in general. I mean we kind of
know when most people speak anywhere that they don't really
know what they're doing. Ah No, this whole thing is
just a real bummer. And yeah, like you've said, even
if this is almost like coincidence if they were going
to cut them any ways, it's still just a baddler
to the cut of freshly unionized studio, Like it's gonna
look a real bad all the way down the chain.
But maybe they just don't care at this point, right Yep?
Speaker 1: Maybe not. I think I think they certainly don't, cause
it's like they're if you're if you're at, you'd be
softing you're in the leadership team, Like where is your focus?
Is your focus on the people that make your games?
Definitely not? Is your focus on? Is your focus even
on the people who buy your games? Doesn't seem like it.
Your focus is on getting as much money from Tencent
as you possibly can, And that that's awful. That sucks,
especially for a company that wants seem to have a
pretty good, you know, assembly line from piecing together these
really big games, and then they kind of built such
a big assembly line they couldn't make anything else and
couldn't be very adaptable when it required them to try
to do something new and they had no idea what they.
Speaker 2: Yeah, so it seems like any tech related thing right
now is sort of the problem is like where does
the money come from? Well, we'll sell this product or service.
It fails, So where do we go next? We go
to some gigantic source of money from, you know, oftentimes
overseas nowadays, like we see some companies gain to bed
with Saudi Arabia their government and everything like that, and
just it feels like so many companies have no idea
what the hell they're doing anymore. And as always, you know,
the obsession with generative AIS and stuff like that is
just like not helping because executives, you know, they have
this glow in their eyes of this thing that's just
never going to deliver. And whether it is something like
AI or it is something like yeah, trying to chase
Fortnite was like the thing before that with gaming, it
all just sucks.
Speaker 1: Absolutely all right, last story here, Wolf and Stein three
reportedly in development. We need to win.
Speaker 2: I'm so forty for killing Nazis lately.
Speaker 3: I don't know why.
Speaker 1: I just I need a lineup to do it. Uh yeah,
it's mecha. Hitler will go down in this one. Almost
certainly they are, and that you know, Machine Games is
making this. That's according to rumors. Jess had it. Kotoko
immediately corroborated it. I think others have as well. But
the Katako reporting I was, I was. I trusted that
based on what confirmed Jeff seemingly confirmed. The thing that
can happen Wolf and Stein three will be the you know,
the culmination of this trilogy. They're doing it as sort
of the next game after Indiana Jones, so it does
sound like something that is like they're building up to.
But that, yeah, very exciting. I did not believe that
we would get this. I was giving up hope, you know,
And this is one of those ones where people know
I was interested in it, so I would get a
lot of stuff in my DMS being like, oh no,
don't worry, it's happening. I just I never wanted to
believe any of that because I get a lot of
that kind of stuff and it's very easy to just
like buy into it and believe and then it bites
you in the ass. And so I'm just like, I'll
I'm just gonna wait and see what others find. And
here we are. I hope that we just get an
announcement of this relatively soon. So they're kind of locked
into making it. Although at Microsoft that doesn't mean shit.
What do you think this does mean? For Indiana Jones though,
do you think they go back to Indiana Jones after
this and sort of do a back and forth or
maybe maybe Indiana Jones was a one off.
Speaker 2: It could be an alternating thing. That's what it felt like,
like Naughty Dog was gonna do between like The Last
of Us and on Chire for little bit there but
Matt Peter Daud. But there's another example of this. I'm
trying to remember off top of my head what it is,
but like a studio going back and forth between this
franchise that franchise. Maybe it'll come to me later chat
will remind me, But I think that would be really
cool if they did do the like the EBB and flow,
go between this and that, and it's like, you know,
we have one one core team working on this, we
put this out you on the India Jones, while like
another team is working on this and we'll we'll put
out but Wolfenstein three and then you know there's like
people on the fringes you working on the next project
in the alternating franchise. But yeah, I would love to
see Wolfenstein three finally happen because those Wolfenstein reboot games
are fantastic. I love those games. They're so good. They're
just they're good shooters. They do story really well. They
weave the story in very well. It's never like characters, yeah,
some of the best characters. I love that. The story never.
I know this is probably a boon for you, Jeff,
but like the story never like overstays. It's welcome at
any given moment.
Speaker 1: Is like, it feels like well edited, Like every scene
that they do put in the game is serving a purpose.
And it's like that you could tell that it's written
by people who are writers.
Speaker 2: Yeah, it's not meandering. They just give you enough story,
enough fook cutsing to keep you going to the next
big bombastic moment or like stealthy moment or whatever it is.
The gameplay is always good.
Speaker 3: Ah.
Speaker 2: Just thinking about this has me excited because in India,
Joe is a great circle. I thought it was a
really fun game as well. I thought they did Yeah,
they did a really good job and you know, at
the very least, like with the first attempt at that formula.
Speaker 1: Yeah, I mean it's admirable. It's kind of how I
feel about Indiana Jones in the Great Circle of these days.
It's like, man, that you did about as well as
I can imagine any studio doing taking on a game
or an idea like this, and yeah that I ended
up really really liking.
Speaker 2: This is what I was thinking of. I was thinking
of another realm.
Speaker 1: Yeah, yeah, yeah. I think there was a bunch of
or a bunch of suggestions in chat. I was thinking
the Capcom studio that goes back and forth between Devil
May Cry and now Dragon's Dog Mane. It's like, Oh,
they're planning to go back and forth. There's but I'm like,
that's probably not what he's thinking. All right, done with
the headlines. We're gonna take a break, we'll come back.
We have the community Game of the Year. We have
the results of that. If you're wondering, like, hey, Army,
I'm not gonna do anything game of the Year for
game mess decides we are. We usually try to do it.
We try to get together in person. Probably won't Probably
won't be able to do it next week because it's
my kid's birthday party that weekend. We have some other
things we're gonna do alongside it, So he's gonna come over,
stay the night, We're gonna do a bunch of stuff.
So probably two weeks from now. We'll come up with
something for that and we'll make it fun. So it's like,
don't feel like you gotta like mark your calendars anything.
It's gonna be kind of lighthearted, but we'll get together
and make something fun there. All right, let's take this break,
we'll come back. We'll get to the community game of
the year. All right, we are back. Sean Turbo, Sean mcdowe,
Jeff Grubb, it's game. Mess decides. Let's do the super
chats first. Sean. I decided I want to change things
up and do that instead of this.
Speaker 2: That's a novel idea. I respect you.
Speaker 1: Jeff.
Speaker 2: All right, let's start off here with Simon from Saskatchewan.
Any idea when there'll be a physical Silk Song game?
Oh yeah, I guess no one's at one yet. So
if that's the case, what happened last time?
Speaker 1: What happened with Hollow Night last time? Did they put
out one eventually or what?
Speaker 2: I have no idea physical? I mean I can almost
guarantee you there is one. It's just a question. Yeah,
I thought exactly, Yeah, I got yeah. I did think
this was right because I was looking at fangamer the
other day because of the games on quick stuff, and
they did. They did at least one of the runs
of physical prints of Hollow Nights, So I guess we'll
see who they'll partner with this time around. I really
hope it is a fan gamer because they do some
cool collector's editions, since you know, they are a merged
company first and foremost they find good merch to put
in collector's editions, then they just have good, you know,
standard editions as well.
Speaker 1: Do they wait until all the DLC is out? Is
that when they do this?
Speaker 2: Oh no, because I think that's gonna take another seven years,
so I think they should.
Speaker 1: Probably do Yep, all right, fair enough, good point. Yeah,
I bet you get it within the next year, probably
within the next calendar year. I would say, a.
Speaker 2: Game that's successful, it wouldn't that surprise me. Oh, by
the way, Jeff, this has crossed my mind. And because
we're talking about the indie games getting physical copies a
do you know the situation with Hades too, and the
fact that it's actually published by Nintendo physically.
Speaker 1: I remember hearing that, yeah, and it was like okay
to me, it was like when I heard that, it
was makes a lot of sense. I just remember saying
throughout the entire like like lead up to Haites two,
Nintendo loves Hades, like they promoted a bunch on Switch one.
It was it's got to be among the best selling
indie games on the Switch one, if not the selling.
Speaker 2: Yeah, probably, it's probably the best made.
Speaker 1: Starting Valley probably right right, started right, there's a couple
that are like mega hits and stuff like that. Started Valley,
you probably I wouldn't be surprised, but yeah, uh even
still kind of shocking. Nintendo's like stepping up on that
kind of I wonder if there there to me that
says there's a champion side Nintendo who a bunch of
people like the game. Someone in there loves it and
has poll and sway and made this happen. Uh, but yeah,
that's that's really cool to see.
Speaker 2: I was just tossing out there as a reminder because
that's why it's a it's you know, like the whole
game is on the cart and it's it is like
the ten dollars moreoever, but that's why it's like a
proper release when uh, not a lot of teams are
getting that type of treatment on Switch to you right
now because Nintendo is distributing the the physical release themselves. Yeah,
kind of cool thing. And then Diamond's got a second
one here, Mike, Well, did all want their assignment? My
to entice you more? With Mozart's Requiem, you're basically Sherlock
Splash Robert Langdon with puzzles. It's a revamp of a
two thousand and nine French game.
Speaker 1: Okay, that sounds really cool. I think you can pick
this up. I think he. I don't know if he's
going to play it anytime soon, but maybe that's something
we can have him played on Monday mornings. Missed with
Mitch sounds like it sounds.
Speaker 2: So yeah, this looks interesting. I'm looking at the theme
page now, Okay, okay, neat and then Simon back with
the third one. As is often the case, way too
many games, has a good review of it. I assume
him talking of that about that game, Mozart's Requiem. If
you want to be cruel, it could be a nuclear
option for Dan in Blake Club because it's dull talkie
and he'd hate it.
Speaker 1: But is it bad? Like it has to actually be
a bad game. Like again, Blake Club can't just be
one of the three of us would hate it. It
has to be more than that.
Speaker 3: Oh.
Speaker 2: The reviews interesting, It's mixed reviews on Steam, but like
some of the biggest ones are like, this is a
bad game. Stay away from this, all right? Maybe, all right,
well we'll look, we'll do some more research simon. Okay
from Wan white Kert. Squadron forty two, the other billion
dollar budget game, is also slated for this year. Also
Fortnite Home Improvement.
Speaker 1: Yeah, that would be fantastic.
Speaker 2: Uh.
Speaker 1: Squadron forty two is the the Cloud Imperium game. That's insane.
I can remember the name of the studio, but I
can't remember the name of the game that they're making.
What's the Star Citizen, right, Star Citizen it's the other
thing they're doing. This is the one that has like
Mark Hambill in it, and shit, right, I think, Okay, God,
that's weird. I bet that game is gonna come out
and people are gonna ask Mark Hamill about it, and
I bet he does not remember doing it at this point.
That's my probably.
Speaker 2: Man, those were just some words Jeff made sense to that.
Speaker 1: I know a lot, a lot of a lot of
slop in there, but yeah, that's Squadron forty two.
Speaker 2: Okay, okay, gotcha, gotcha from the Hero of Time. Hey,
Dad's I picked up a Fami comm and u K
I picked up a family Colm and Herby of the
Star is the story of the Fauna Dreams on honeymoon
in Japan. No, pretty cool, stylish, fun, cute, and the
cartridge is pink. I love it so much. What's your
favorite cute game?
Speaker 1: Probably is like a Kirby Yeah, I really, I really
like Canvas Curse. Kirby Canvas Curse is cute, especially because
Kirby's a ball the whole time and you're drawing rainbows
for Kirby to go on. That's that's probably up there.
Although I think animal Crussing is cute and that's up
there as well.
Speaker 2: Yeah. I'd have to think about it a little bit harder,
maybe and scroll through my Steam library while we're doing
something else. But yeah, it probably is a Kirby game.
I mean that that little dude is just adorable, you know,
he's just having a good time and that goes off
and kills got at the end of the Beach game
from Lex Luddy. By the way, Terrence Howard's Maths is
called Terryology.
Speaker 1: Fuck yes, Oh I saw this.
Speaker 2: When you guys are talking about it earlier, I was like,
of course it's called terryology.
Speaker 1: That's incredible. I love it one times one is two.
Everybody get on Terrence Howard's level.
Speaker 2: From James Pyees didn't see much love in gamely year
for Doom the Dark Ages. If your lists were extended,
do you think you would crack top twenty Pumped for
a new Wolfenstein. I never got around to playing Dark
Ages because, like I love the reboot, I love do
twenty sixteen Eternal. I was a little cooler on but
still liked a lot. And I just heard a lot
of people saying, eh, Dark Ages is just worse than
both of them. I'm like, eh, it's a busy year.
I guess I'll get back to it. But that's a
little disappointing.
Speaker 1: That's basically same exact thing happened to me. It was
like I did that quick look with Dan. I was like,
some of the stuff looks pretty good, but you know,
then you talk. I was talking to Dan and Mike
who were both playing it, and they both I think
fell off of it. Dan might have ended up beating it,
but he wasn't like talking about it much himself. If
he did, so, I kind of just use that as
an excuse to be like, I'll go back to this
one day. I still not even done that to eternal.
So I loved I loved Doom twenty sixteen. I would
guess that it probably would just miss Mike's Top twenty
if he were to extend it to the top twenty,
but I don't know for sure.
Speaker 2: Yeah, okay from t Bucket, Hey, Jeff, with the college
football playoffs happening now, Miami versus Old Miss, who are
you rooting to win at all?
Speaker 1: I think I am rooting for Ole Miss because they're
the ones that had They're ones that ling kiff and
leave right the dumbass coach that always does this, and
he like left them right as the playoffs were starting
to go to like one of the other bigger schools,
and that sucks. And I hope that team ends up
winning without him. That would be although I'm sure he
would still take the credit. So it's kind of anno.
But yeah, we'll miss you were muted, Sean.
Speaker 2: Or I am my good thank you?
Speaker 1: Oh there we go, there we are all right? Cool?
Speaker 2: Cool cool from six Jake didn't get the Metro Prime
for Hate at first, but just finished tonight and fucked
that game. I understand now any news of a two
D Metroid for switch to.
Speaker 1: I mean, I feel like they are gonna make one.
I think the big question there, Sean, you tell me
if you think it's wrong. But the question there's Mercury Steam.
Is Nintendo gonna work with Mercury Steam again? After all
the sort of hubbub around that studio being kind of toxic.
I don't know, mayb maybe they made a deal before
Nintendo knew, but.
Speaker 2: Yeah, I don't know after Draig because I was twenty
twenty one. Because like it's possible that game is already
in development over there. Frankly, like it seems like Nintendo
likes what they were doing. They could also just bring
Metroid internally again. In the framework is already there for
a new Chwo dy Metroid. So if they just tell
one of their internal studios at this point, hey, you
see what they did with this, do that? But another one?
Speaker 1: H Yeah.
Speaker 2: I like, like we've talked about a few times now,
I think the future of Metroid Prime is maybe a
little up in the air. I think what you said
the other night, is right about the fact that the
Retro got a game out the door was very messy,
but now like they know what they want to do
with the series, and so I think that they should
get a chance to do at least one more. There
should be a METROI Prime five.
Speaker 1: And there's a lot of like, you know, it's a
sunk cost fallacy maybe, but there are a lot of
sunk costs in building up the infrastructure to make a
game like this, like the examples of being this. The
studio works with a lot of external studios to make
art assets. Those relationships are still in place, and those
studios still exist, and the people at Retro who know
how to make that happen and are still at Retro.
It's kind of like, isn't maybe the best use of
all of that effort to get Metroid Prime Floor out
to kind of make another one so you can recoup
even more of that cost and a game that shouldn't
take as long to make that would that? Would I
think that's reasonable again, Hopium Copium.
Speaker 2: Yeah, I was thinking about this earlier today. Just it
is such a weird situation there where why would they
have needed to take that game away from that band
Ey Namco Studio, Like, was the studio doing such a
horrible job. I don't think there was another project that
will have come up that they need to be like
deployed to instead.
Speaker 1: So I think it was an internal review was very displeased.
That would be my guess. It's like, yeah, or just
like the direction was just so bafflingly wrong, baffling wrong
by the time they were like had a chance to
like look at it, and they're like, Oh, this is
going in the wrong direction. Instead of trying to fix it,
we're going to just go back to these other people
who think they can fit it. I don't know. I'm
sure it's more complicated than that, but that's what I think.
Speaker 2: It was also just such a long time though that
I'm curious how much did Retro really take from that
old project, did they?
Speaker 1: I don't know that.
Speaker 2: I know, I know the pandemic fucked everything up because
it was in development during that point, But man, I
guess I guess they really just must have been trying
to fix the base of that game the whole time.
Like I've said this a few times as well, but
there's a story to be told there, and I hope
someone like Daniel Dwyer or someone like did you know
gaming has been talking with a lot of like ex
retro so and maybe of like more people great even
the next few years. Yeah, a story has to be
pulled there because it's a very interesting situation. But as
far as two D Metro goes here, like the super
chest at I yeah, I have no doubt in my
mind that there will be one eventually. It's just a
question when. And you know, who knows what metroid because
Nintendo doesn't know yep exactly.
Speaker 1: It could go on hiatus again for a long time.
It could pop up any moment.
Speaker 2: Yeah, from Super Blast X. I. I love to watching
Game US mornings today seeing Jeff sell himself this into
joy Cons me too. Though they're very clean looking.
Speaker 1: Yeah they got they look like Charlotte Hornet's colors, the
kind of purple and teal. I didn't think of that, huh. Yeah,
it's so I started talking myself into it. Was me
looking at this and be like, most of the colors
are going to be covered when I'm using my switch
to It's just that small little like well between the
joy Con and the system where like you can kind
of see a little bit of color splash and then
the well of the the analog stick, and then I
was looking at it, I'm like, well, it's really nice
colors and it looks pretty cool.
Speaker 2: And then it's paying for the smallest possible square footage
squares sentimeterridge of color on that thing for one hundred dollars.
Speaker 1: One hundred dollars. That's what kind of like brought me
back down to reality. It's like, oh, yeah, joy Con
two are one hundred dollars. Hi, Mike, Well, Hi, Mike,
Uh that's sickening. I just I just hate that guy, Like,
and who do I see?
Speaker 2: I think it was Jordan who pointed out on Blue
Sky that the inside of your switch to is still
going to be that orange and blue because they painted
the damn sorry of the so like even just knowing
that the blue and orange are there, and then you
got your pastel purple and green, like, ah, so much.
Speaker 1: Of this is going to people. That's gonna bother a
ton of people.
Speaker 2: Yeah, It's why I'm never gonna buy any other joy
Cons's incredible, Oh my goodness from Taco Bellmont. What would
it take for Mike to learn a leisure suit? Larry
Box Office Bus speed Run and submit it for Awful
Block at GDQ Taco bell Mont. There's no way they
accept that game. Would be accept that kind of game
for GDQ.
Speaker 1: Yeah, that would make too many people rightfully upset, So yeah,
they would not.
Speaker 2: I think leisure Suit Larry the series is explicitly on
the bandless her GDQ.
Speaker 1: Oh, I wouldn't be surprised if that's the case. Yeah,
yeah he should.
Speaker 2: He should try anyways, because you know he's a sickond
But from Ali Miracle is that Giant Bomb's hottest video
editor as a special guest on Jeff Rubb's game mess
the Sides. That's right, Jan's here, Yes, from Jesse JS Norris,
Hey Jesse, Hey O Jeff that game I messaged you
about roll creds you thumbs up. Hair is looking good, Sean.
Thanks Jesse.
Speaker 1: You talked it up too much. I mean, I'm enjoying it.
I'll talk about it here pretty soon everybody. But your
first words were just like this trash is this other
amazing game, and so you set it up for failure
in my eyes, I'm coming round on it though. It's
pretty good.
Speaker 2: Okay, okay, ep idiot box rub plus Shawn Equals Smoke show,
good Lord and hot damn.
Speaker 1: I check out the guns. There you go, get some
kiss for us? There you go?
Speaker 2: Uh zombie porn jan let shut out of the editing hole?
Or are they both being held there by the jeffs
Forts force to make leisure suit Larry YouTube shorts. That's
why we got money?
Speaker 1: Yes?
Speaker 2: Uh? Hang on, hey, I had to refresh YouTube naturally?
Speaker 3: Was it unsong hero of John Bomb Will Ye?
Speaker 2: Well yeah, Will has been all in mine some stuff
together for us? Absolutely? Uh from Doctor Ryan Yo homies
wanted to check out Switch Game on y'all's radar that
my wife wanted a switch game on y'all's radar that
my wife and I have been high on. Yeh popcom
go op only puzzle platformer with color based matching match
three shooting like Zuma. It rules hard. I've seen a
few people play this, Yeah, what was remap.
Speaker 1: Was playing it playing and a lot of people suggested
it to us based on what they saw over there,
and I still have not touched it. Yeah, well we'll
give this. I think we'll probably have a couple of
weeks up here where it's like, oh, we could maybe
try some stuff that we've been meaning to do and
that might come up.
Speaker 2: Yeah. I like the look of it. It looks like
at least the vibes are a little like Splittoon meets
a Haze like game. So I think it looks interesting.
I definitely want to check it out. Jason Finelli that
Minati Fella is front row at GDQ right now during
this metrid run. Time to change the name to grub
mess decides like.
Speaker 1: Some of us, some of us care about you all,
and some of us care about being in the front
row of speed runs. What can I say? What can
I do here? I hope?
Speaker 2: Speaking of Jason, Jason, I did see that video you
sent me S and K posted to their YouTube and
animated video where it looks like street tufts are about
to beat up get beat up by what's his face?
From Fist of the North Star.
Speaker 1: Oh? Really?
Speaker 2: Like, yeah, Christian, you should know his name was? What
his what's his name? All right? Continued? Is that cancer? Yes? Yes? Okay?
So yeah, are they bringing Kenro to Fatal Fury? I imagine?
Speaker 1: Yeah, So that's pretty cool.
Speaker 2: That's wild. Sure?
Speaker 1: Why not? Mike did beat me at a Street Fighter
three third strike at Games Done quick and when we
got done, he did tell me. He admitted that before
we got there he was looking up tips and it
was like, oh, don't try to get fancy, just plays
reu use the charge. Sure you can, because that confuses people.
Speaker 2: Uh.
Speaker 1: And I'll tell you guys, I did not say this
on the camera or to him. Uh, I don't think.
I think my controller is broken, so.
Speaker 2: I need the machines they have. It's possible. Yeah, look
at this. Look at this dude, see punking out secretly
looking out tips because that's why he needs to beat you.
Speaker 1: Wow, that's what I'm saying. Yeah, still pretty close.
Speaker 3: I really want to run attorney on the John Boone,
like do a round right now.
Speaker 1: I would love to do some scrub leaguing, of course
that will that'd be awesome.
Speaker 2: We should do that sometime after two x KO comes out,
because that comes out the end of the month. We
could probably find some up have to like shut run
it on bracket in there or something.
Speaker 1: Hell yeah.
Speaker 2: Uh From Burrito bad Boy of games Media hashtag confirmed
I emoji.
Speaker 1: That's right, he's just out there mugging for the camera
as he does.
Speaker 2: From Sam JW. H Okay, I gotta go washing Napoleon Dynamite.
See Dada's emoji.
Speaker 1: Yep, go enjoy yourself. I never got in Napoleon Dynamite.
I always think of either. It was like a bit
too absurdist for me, and I like absurdist stuff, so
I don't know, I couldn't get.
Speaker 2: I just don't like observes stuff, so I never did
anything for me. A lot of my friends loved it
because you know, we were the age that came out
when we were in like sure we're we're around thirteen
or something like that, because it was like mid to
eight two thousands.
Speaker 1: Yeah, yep, that was.
Speaker 2: From Andrew Panton. I'm downloading a mod in GTA four
for work, which has me wondering, what are your favorite mods?
If you're a big mod guy.
Speaker 1: Yeah, I I you know, I do like kind of
randomly install a bunch of stuff when I go kind
of modding. But recently there's been some cool mods. I
was just messing around with that Mario sixty four co
op mod. Well, that's that's actually a like a build
of the PC port and stuff like that. You got
to provide your own backup everybody, so but then that
has its own mods. One of them being a warrior
ware mod that like turns Mario sixty four into the
same structure as Warrio, where where you are doing things
in Mario sixty four as micro games for like five
seconds at a time. We're actually gonna play that on
UPI tomorrow.
Speaker 2: Yeah. My favorite mod is Project M Jeff you remember that.
Speaker 1: Yeah, Yeah, it's just the Smash Brothers is a two
D thing or whatever.
Speaker 2: Well, the Smash Total conversion mod for Brawl because people
did not like Brawl the ball at Yes, it basically
turned Brawl into melee both all like the Brawl characters
and if you want to play the items, all the
items and they add new items that replaced Brawl at
tournaments for a very long time. So for really yeah,
me and my friends, we never got super into Brawl.
You know, it was a little hard to keep up
with people at that time because it came out when
we were young. We couldn't quite you know, get to
their level of people who have been playing for a
long time. So Project M instead we got really into
because we played Brawl a bunch because that was more
you know, our age, sure, and yeah, we were competitive
in Project and for a while, never like particularly good.
But you know, take a win or two at a
tournament here or there. It was a fun time. I
that's cool. Yeah, project down. Next up is Acratics. I'm
starting Pokemon Lazarus tonight. Who do I choose as starter? Right?
I was looking this up uh before the show started,
because I I haven't looked at Pokemon Lazarus yet. It
is a new rom packs.
Speaker 1: Coming up kind of frequently right now.
Speaker 2: Yeah. Yeah, it's a new rom pack from the person
who made was it sea Glass Emerald or Emerald, sea
Glass whatever it's called, which was like remaking or d
making Pokemon Emerald to look like gold and silver. So
it's pretty popular. I'm trying to see I can I
can do.
Speaker 3: The connection with Lazarus, Like, I'm trying to think which
one will we what's the Lasarus?
Speaker 2: I think I think this one. The whole, the whole bit,
the whole conceit of it is that rather than just
being like a remaker d make, they're doing an original
one taking place in like yeah, like an old mythological setting.
That's a new setting. Jesus, there is Jesus Apokemon Now
the Batman is its pit instead? Actually, oh, there's nine starters.
I was like looking for who are the three starters? Okay,
you have Rowlet Lynn Poplio plays that dumbass clown Benkan Froky, Sprigetito,
Foy Coco Axley. If that's If that's accurate, then I
would say I would say Spriggatito. I like the weed cat.
That's adorable.
Speaker 1: Emmy loves Spriggetito. She's not really played any Pokemon still,
but she knows all about the weed cat.
Speaker 2: Yeah, everybody loves the weed cat. Okay, and then, uh,
I'm gonna say this is wired on three. I got
leads speaking their name.
Speaker 1: Uh.
Speaker 2: The Jim Henson Company made a trailer for the new
Magic the Gathering Set. It's worth watching. I can expect
that one tonight. Really, Spider Mom, Oh is that already? No? No,
that's old now yeah, I assume they mean the new
like mains right then?
Speaker 3: Yeah, I need to check Loreen.
Speaker 2: E kIPS Vanelli's yelling in chess.
Speaker 1: Oh yeah, Finelle's got all the details on this, so
everyone just go bother him about it.
Speaker 2: Let's go. Okay, then the last one from now from
Zombie Porn, y'all see the GameCube n s O drop
Jeff did you see it? Did you see it?
Speaker 1: I didn't see it, but I did see someone in
chat earlier say they shadow dropped Path of Radiance and
I was and it's like, okay, it must be Path Radiance.
Very cool. That's that's a game more people should play.
I've started a couple of times. I don't know if
that's when I might end up still playing on my
Magic GameCube, but having on the Switches school as well.
Speaker 2: Yeah, that's neat, because yeah, having a console RPG on
the go is just always a fun time. That's why
I love, Yes, I love my Steam deck for that,
you know, being to play like bout Fantasy ten on
the go and stuff. It's a it's a fun time.
So yeah, that's really cool.
Speaker 1: That's it for now, Jeff, all right, excellent, Thank you
everybody for the super chats. If you send in any more,
we will get to all of them before we are done.
Let's take that break, we'll come back and we'll do
the community Game of the Year for realist time. All right,
we are back. When I was counting down there, I
actually said too, I don't think I've ever actually done
that before.
Speaker 2: I kind of weird it.
Speaker 1: I half whispered it to myself.
Speaker 2: Yeah, I heard you catch yourself in.
Speaker 1: Yeah it was weird. But we're back and we're gonna
do the Game mess Community twenty twenty five Game of
the Year. We have it right here. Sean is gonna
help us out with this. I am gonna you want
to just I'll go through it to the next thing,
and you just tell me when you want to move
on to the next slide.
Speaker 2: Ah, yeah, I got from here. You just move to
the next slide. I'll just say at the top here
though the day. Yeah, this was brought to us by
joy Z, who does a lot of this stuff like me.
So thanks, it's always a joy zy thanks. You go
down here. I glanced at this. I haven't read through
the whole thing, so I will say the methodology slide
is the first one we have here that explains that
games were scored based on placement and using very large
numbers to avoid any potential ties.
Speaker 1: That makes sense.
Speaker 2: Yeah, that is smart. I appreciate that games from any
year were allowed so interesting all there, and voters could
optionally submit their name to show their personal Game of
the Year, which I did see. We have a few
here of personal Game of the years that are a
bit unique, So we'll get to that in a second.
Speaker 1: I'm curious to see what's going to be on this list.
I'll say my guess is Expedition thirty three is going
to still be Game of the Year. It just feels
very likely. But hey, we'll see.
Speaker 2: Yeah, that's my prediction as well. I actually don't remember
what number one was, but it seems like that's the
thing most people can't go on. But yeah, like I said,
we'll see. So number ten is split fiction, nobody in
the community's personal game of the year, but did well
enough score wise to crack the top ten.
Speaker 1: Stuff.
Speaker 2: I feel like this is one we haven't talked about
a lot because I don't think either of us have
played it.
Speaker 1: I played maybe an hour and a half. I was
trying it with one of the kids, and it was
still just a tiny bit too much for them, like
like we were figuring it out, but it would have
been kind of a painful experience. So Michael was too much. Yeah,
just like the post command, yes, too much, And like
the moment where it's like, oh, that's a jump that
she probably will make next year, like without having to
think about it. But I'm having a talker through it
right now, and that you know that that's fine to
a certain point. But it's like, oh, well, we'll wait
a little bit. But I enjoyed what I played of it,
and I don't know. I guess I could always play
it with an adult at some point, Sean, maybe we
should just play it.
Speaker 2: We should. I saw I watched Maximilian and his friends
play it over the weekend one time, and they seem
like they were having a blast with that. So yeah,
and everyone seems to think it's a really so game. Yeah,
exactly like Hayeslkes makes good stuff, so it doesn't surprise me.
By the way, the score, to give you an idea
of what big scores we're working with, here was a
forty four four and forty four for spwitch fiction there
all right, number nine is avowed. This was the personal
game of the year from MITCHI Poo in the community.
The score was forty eight thousand and some change so avowed.
Another one that I feel like we haven't talked about
a ton Hunt.
Speaker 1: I mean it was it was an early release when
it was. When I was playing it, I played through
the first area and I got done, and I was like,
I'm I'm good and that it's not a negative here.
I enjoyed that game a lot. I just didn't need
to keep playing it. I got it, and I really
enjoyed the experience I had with it. And God, that
was I don't know, probably like five to ten hours
worth of gameplay. And and yeah, I'm glad that so
many people do seem to appreciate it. Appreciate this game.
I think it plays great, like, it has a really
excellent feeling, common bad system, and I like the world,
and the expiration is like pretty good. It's not like
up there with with the Skyrim or a bunch of
other similar stuff, but it's good enough for a game
that is meant to be it's meant to be smaller.
So yeah, I enjoyed A Vowed quite a bit.
Speaker 2: Yeah, I enjoyed it quite a bit too. Even though
this normally wouldn't be my kind of thing. High Fantasy
is the like one setting I just really can't get into.
It's it's never been my thing. Well, I've never gotten
into the Elder Scrolls or anything like that. But A
Voute plays so well that like it. It was one
of those games where I was willing to like get
into the setting on its own terms, because I was
enjoying playing it so much, kind of like a Zelda
game in that way where yeah, yeah, this isn't usually
my kind of thing, but it just feels so good.
The combat and the spell casting and everything. It's awesome.
And I think for me, because it's not the type
of thing I would usually get into, it was a
you know, when I am in the mood from all
these I'll go back and check when there's a little
more time to play.
Speaker 1: Sound like this, right, I think if like I get
a next gen sort of one of these PC handhelds
in this game runs really well on there. I could
see myself going back.
Speaker 2: Right number eight, then near and dear to your hard
chef baby steps one over the community, especially JD Camp
and fud Sack, it was their personal games of the
Year score a fifty seven thousand and some change.
Speaker 1: That's you know there, I am right there enjoying the
game very much. Yeah, this is this is my game
of the year. Gotta say, very excited to see so
many people just fully get this game. It's not one
that I expect everyone to appreciate, so when people do,
it means a lot to me because this is a personal,
very like, very important game and so yeah, very cool
to see it here on the top ten from the community.
Speaker 2: It's a good game. Yeah, I played it for a
little bit. I got some lass of it, but it's
just not the count game that I would walk committed
a bunch of time too, because the fun is the
frustration and then you know, achieving whatever you're looking to do.
I respect Baby Steps. Did you get to watch My
Life and Gaming end of your video? Yeah?
Speaker 1: I think I have.
Speaker 2: Oh you should. You would love what Corey has to
say about this because it's Corey. It's Corey's Game of
the Year as well, and.
Speaker 1: So really fantastic. I think I would like. I think
we rated him a couple of times while he's playing it,
so that's pretty here.
Speaker 2: Yeah, definitely game number seven. Then Jeff is Dispatch. Hell yeah,
personal game of the Year from Debt Left and Stildas Side.
Still this, I'm gonna say in the community score of
sixty thousand and some change. Yeah, I love Dispatch. It
was number two on my personal Game of the Year.
I thought about it and maybe even taking number one
just that you know. I love the gameplay of my
actual number one so much that it didn't quite make it.
But I love everything about Dispatch. They made a they
made a telltale game that feels good to play as well,
because I think the dispatching is just so goddamn fun.
So combine that with the cast of characters, I can
definitely see a winning or the community.
Speaker 1: Oh yeah, Yeah, It's just such an easy game to
end up liking because it does what it's doing really well,
and then the characters are fantastic. The writing is spot on,
It's legitimately funny, it's legitimately hip with like a great
soundtrack and like that writing is great. It's also very
sharp and youthful, and yeah, just a really well done game.
Speaker 2: Absolutely number six Death Stranding too on the Beach.
Speaker 1: On the Beach, quite a few.
Speaker 2: Personal Game of Years here from Arcane, otter Craft, d Guy, Nuka, Bazooka, Steve,
and Vaganity all but as their personal game of the year,
and then I got a score of eighty two thousand
overall in the community.
Speaker 1: There.
Speaker 2: It's a game I just didn't bother with.
Speaker 1: Jeff got the same basic I started it and then
I think we were traveling was this around like summer
game fest time or something. We were doing something June
I want to say, I think that's right, and I
think I was like, well, I'll get it when I
get back, and then other stuff was out by the
time we got back, and so it's like, oh, I'm
never gonna get around to this. I still want to
play it at some point, but I don't know. I
don't know when.
Speaker 2: Are you a deaths Randing one fan?
Speaker 1: I'm a death Stranding one appreciator. I liked it for
the most part, but my thing with DEAs Stranding one
was always, oh, I come from the real strand games.
I've been playing Spin Tires and mud Runner and all
these games about delivering stuff and actually having to like
deal with the consequences of your failures instead of like oh,
you drop the package and it disappeared, and now you
just go back to the base you got it from
and try again. It's like, no, if you you drop
something in mud Runners, it's like, well, can I get
some other trucks out here to rescue this thing? And
so I always like, I really like that feeling of
just bringing in more and more equipment to solve the
problems you get yourself into. And Destraining wasn't that game,
so it's like a mismatch of expectations versus the genre
I was playing or whatever. When I got over that,
I'm like, there's this is still a really cool game
about building infrastructure, and I liked all that stuff quite
a bit.
Speaker 2: Okay, Personally, I'm look, this is about appreciating the community.
Tonight's wee get two into it. I can't stand that game,
so yeah, I get it. I'll just leave it at that.
So that's why I just didn't bother it to at all.
But I'm glad that do seem to do a lot
of things better and even like one over. Some people
like me didn't like one so that's cool. I'm glad
that there is a sequel there for the people who
wanted it same all right. Number five, Well looky here,
not at the top, It's at number five. Hollow Night,
Silk Song Mike's game of the Year. This was also
the personal game of the Year of Hey the on
Charge Wall and Tommy Pencil's two familiar names. There score
of one hundred eleven thousand with the community.
Speaker 1: Yes, a lot more people had like Death Straining too,
and even Dispatch and even Baby Steps as their game
of the year, or maybe the same numbers people had
Baby Steps, same number. Yeah, yeah, So I think at
this point just like, oh, I bet this is a
lot of people's number two, number three game, and that's
I think that's where it was for me. I think
of maybe three or four or something like that. It's
a game I still, man, I love this game, think
about it all the time. It's going to be the
point of comparison for me for the genre for a
very long time.
Speaker 2: Gosha, fair enough, all right, number four here is a
Blue Prince. This was the personal game of the Year
of Doctor Ryan of joy Z, creator of this presentation himself,
and Lipid Quad Cab score of one hundred and nineteen thousand.
Speaker 1: Yep, well, I love Blueprints. Blueprints is another game I
think about all the time. Uh, one that I when
I got done with this one, it was not like,
oh I get it. It's like, God, I wish I
had all the time in the world to just explore
this game kind of forever. When I was done playing,
at least for now, there was still so much that
I wanted to know and understand. But I had spent
so much time in the game at that point that
I was like, I kind of have to force myself
to move on. It just goes so much. It goes
deeper and deeper and deeper, and the early sort of gameplay,
I think it's a litmus test if that. If that
doesn't hit with you, it is a game that's easy
to skip, and I would recommend skipping. If you're into
what it's doing there, well, just keep going because it's
going to get better and better and better and better.
Speaker 3: So love blueprints, oh blueprints, because he use blueprints.
Speaker 2: Fuck you all right. Before we get into the top three,
we do have some honorable mentions here as mentioned at
the top. You know, people submit their personal game of
the years, and he was wondering, see this, okay, cool
some personal game of years from some people that did
not make the top ten at all. So Ali Miracle's
Game of the Years sock Racing Cross worlds Hell yeah,
great game. Johnny Boys was Trails in the Sky first chapter.
Uh and then looks like nobody put their yeah, nobody
put their name on this, at least calling their presentation.
But Fantasy Life won the Girl who Steals Time at
least I think that's the one that's not fancy. Yep, Okay,
I know if it was a remaker, it's a new one,
gotcha like a Dylan said Nubby's Nubbies Number Factory.
Speaker 1: So I need to spin more. I know Mike loves
that game too.
Speaker 2: I know that game is so funny.
Speaker 1: Likes as well.
Speaker 2: Yeah, I need yeah, yeah, Chance the one who like
brought on all of our radars. It's cool, It's cool.
I like it well enough. Oh from Matt, I'm assuming
that's rare Monkey Matt Uh, Rhythm Doctor. I gotta try
this out. People talk about this, people have been recommending is.
But yeah, I think Chris person DM me' is like,
do you like rhythm Happen?
Speaker 1: Yeah? And he just like then sent a link to
this game. I'm like, okay, and then I still have
not touched it. I need to, I think, Yeah.
Speaker 2: I think like Ben Hansen had it like decently high
in his time. People did submit some tracks for it
for our theah the thing that I'm working at a
Giant bomb right now, the music episode. So there's some
love out there for this. I need to go go
back and check it out. Jedi Moss four said Octopath
Traveler zero a game I also need to play, because
all the RPGs that goes in my life say that's fantastic.
Speaker 1: Yeap, they all seem to love it. I think Greg
Miller loved this. I think it was like his game
of the year at that point or something like that.
Speaker 2: Yeah, well, Octopath Travelers zero came out the end of
the year.
Speaker 1: I know that's why it was like, Yeah, I remember
like you saying like, this's my favorite game of the year,
and I don't know if maybe maybe he changed his
mind a couple of weeks later, but yeah.
Speaker 2: Okay, interesting. Interesting. Lobotron and Tarioaki Blues both said Kingdom
Come Deliverance too. E Zipsis said Mouthwashing again didn't have
to be from this here. Zoell thirty four said Sectory nice.
James Pie said Master of Trained two, Soul Scream and
Lands both put Silent Hill f and then a Orange
Bash got good taste here by playing Peak as their
number one game of the year, and hell yeah, Peak
absolutely rules are.
Speaker 1: All great games. Yeah, Peak is fantastic. Sectory was my
number two. I really liked what I played. A Fantasy life,
I would like to play more of that. I like,
I really liked what I played a Kingdom Come Deliverance too.
Rest of these I need to try. Well, No, I
like Sound the Crease and Crossworlds. That's a good game.
Speaker 2: Okay, Now let's get into the top three here. Number
three is eighties two, the Personal Game of the Year
of Epic Open World, Screaming, Madden Villain, Mack Matt's Effect
two and Teach qc a gasc or one hundred and
fifty seven thousand. So good jump up there from Blueprints.
The past few entries were fairly close, but this one
is a good step up there. I think. For good
reason is it's just the game that everyone fell in
love with this year, even me, the Hades one hater
fell in love with Hades two, So I think that
speaks to his quality.
Speaker 1: Yep, exactly. I think you just cannot sort of assail
this game's quality.
Speaker 3: It is.
Speaker 1: They just make everything sing in this game. So yeah,
the well deserved.
Speaker 2: Absolutely Number two. Helly, I love to see it so high.
Donkey Kong Bonanza personal game. Only two people's personal game.
Speaker 1: I think it's another one that's like a lot of
people's Number two, a lot of runner offs probably, but
it's like number two after what is going to end
up being number one here.
Speaker 3: Yeah.
Speaker 2: Yes, it is the Personal Game of the Year of
the Master ds and lewis a Garcia score one hundred
and ninety three thousand, So yeah, again another bump up
there and score. So it's like you said, probably a
lot of number number two, number three entries on people's list. Yeah,
this came in for me. This came in number three
for the year. Bonanza is fantastic. It has a specific
feel that has only been in so many games. I
can really only think personally of Hulk Ultimate Destruction and
Rumble Verse who have that feel. Oh hell, your leap,
you climb on stuff, your rip stuff out the environment.
Speaker 1: Heavy, but like you also feel like very capable of
moving around.
Speaker 2: Yeah yeah, you feel kind of like a wrecking ball.
You're heavy but fast and it's very fun and just
the music is fantastic, all the scenes with Pauline and everything.
I love be Nancy. I love to see it so
high on our list here or the communities list here
rather and then number one. Who could have seen this coming?
Jeff Virumskier Expedition thirty three Personal Game of the Year
of our GoF Adam, Juice Barspeckel, Benji Bop Genko input
name here Jamie H. Christmas Eve, Marcus Aurelius, Nick Turbo,
Warden Cliff, and a new high score here of two
hundred and forty four thousand points though again like fifty
thousand additional points here in the scoring system. Uh yeah,
especially in thirty three is incredible game, no surprise there.
Speaker 1: Absolutely Yep. Again another one very well deserved. So there's
a reason this game is here. It's just, uh, so
many people found it so easy to love it, and
even people that don't necessarily love RPGs, and especially people
who love RPGs. It's just it's doing so much and
doing so much of it very well.
Speaker 2: Yeah, they exactly. They kind of just did everything right.
So you can't say anything bad about them getting all
the love in the world, all the awards and everything,
because yeah, if you make just the best game of
the year, you deserve all the accolades for sure. It
reminds you, Yeah, that runs going to be happening in
GD you soon here, So yeah, we done.
Speaker 3: To receive the award vand stars here.
Speaker 2: Never mind. Yeah, speaking of flash banks, get we got
a flash bank want stage there, that'd be funny. Flash
it looks after the number one slide. We do have
some miscellaneous stats here, So fifty one people from the
discord voted in our from our Patreon producers. Yep, that's right.
So if you are a patron, if you are a
YouTube member, if you are a Twitch subscriber to Jeff,
Mike or Christian's Twitch streams and can get in there
into the discord and vote in the next one or
any of the our community things that we do here.
But there were one hundred and forty one unique games,
twenty two unique game Game of the Year entries eleven
different submitted spellings of Claire obscure Expedition three three. What
do you mean eleven? That's incredible. This is definitely Jeff
grubs community Donkey Donkey Kong Bonanza was the most popular game.
It was on seventy one percent of lists.
Speaker 1: That's right for our community as well, Yeah.
Speaker 2: Followed by Expedition thirty three at fifty nine percent, then
Haities two at forty si seven percent. So yeah, the
the most popular game overall, just not necessarily as high
on everyone's list as Expedition thirty three. And then he says, here,
if you include Mike, Jeff and Shawn's list. Christian didn't
rank his Oh you didn't rank your game lead us
like old stuff. I liked.
Speaker 1: I like that approach.
Speaker 2: If you include our list, the only change to the
top the only change to the top ten would be
Silent Hill f number ten. Interesting, Okay?
Speaker 1: Cool?
Speaker 2: Uh? And then there's a full list of scores if
you just.
Speaker 1: Scroll then, yeah, take a look at that positive any.
Speaker 2: Anyone looking at the video version there, I can take
a look here. I am, of course looking at Damn
Ninja Guy and Rage Bond fifty five shid All the
other game of years are getting represent analyst except for mine.
Speaker 1: Are shots out the pac Man World two repack at
number one hundred and thirty seven. That well deserved as well.
That's a pretty good game. I wish I had a
chance to watch that speed run that just there was
a speed run race? Did I missed that? All right?
Speaker 2: And I'm sure everyone's wondering is at fifty four.
Speaker 1: Super Mario sixty four? At fifty three? Is that what
you were saying while I was going off about pac
Man World. I'm not sure you know.
Speaker 2: I was talking about the horse Girl game. But yeah,
right about that, right, super Mario, sixty four. We can't
confirm Super Mario sixty four or by the new mamusame.
Speaker 1: Let's show show. Yeah, you just go go ahead, finish it.
Speaker 2: You want to scrow to the last one while you
can finish your thought to score the last one.
Speaker 1: Yeah. Do you guys know about the Umamusume fans showing
up the Denver Broncos games? Uh, Denver Broncos joke. It's
not a joke. It is not a joke. I know
it sounds like the setup to a joke. But the
Uma Musume fans have begun going to Broncos games and
rooting for the Broncos because they're horses h and they're
in the playoffs and they're good and stuff like that.
So yeah, that's that's out of Yeah.
Speaker 2: It's out of hand, Jeff.
Speaker 1: We need to stop it.
Speaker 2: Uh huh, all right, yeah it looks like that is.
That is it for the the Gamely Year list from
the community. Thank you everyone who participate. Thank you Joys
for putting that together.
Speaker 1: That was a good time, that was a great time, excellent.
Thank you so much. Thank you Sean for reading through there.
Thank you Christian for your help getting that all all
gathered up. In together. I thank you to everybody who
voted and and stuck around and listen to it. All right,
let's take one last break. We will come back. We'll
clean up the super chats, we'll talk about what we've
been playing, probably what we've been watching at us also
games done quick, and then we will get out here.
We'll be right back, all right. I didn't say to
you that time. We're back, all right, Sean restored, Yes, exactly,
that we can. Everyone can relax. It's gonna be It's
gonna be fine, Sean. Let's read those.
Speaker 2: Super chats absolutely, Jeff, we have Grant NP is a
Lincoln member for three months and attaches the message gamely
year is actually chib robo winky face. Hell yeah, tb
robo rules. I revisited that this year on the big
old piece of shit CRT back there. It's actually a
nice CRT out. I should talk to it that way.
P b rom was really fun. That's a chill game.
That's a chill game that you just you know, get
through an hour a day. Is why I did like
at most see yeah, yeah, usually it was like thirty
minutes while I'm sipping on coffee. That's actually why that
coffee munkey is on top of my feet over It
was a good time, So hell yeah, Grant Matt rare
Monkey says, play Rhythm doctor. I will, Matt, I will
after the way people have talked about. I love rhythm games,
so absolutely I'll get around to it. Symbiosis. I forgot
to vote. It's silk song. Great list all.
Speaker 1: Well, wonder how that changes things? Well to recalculate.
Speaker 2: And then from tuber last one for now, Hell yeah,
go donkeys number one seed Blucifer will kill all competitions
just like he did. Creator Rip Pepo rip Lions.
Speaker 1: Do you guys know what that Blucifer is referencing? I
know it's pretty famous, so you might. Maybe you don't though,
because it's sports related a little bit. No, Blucifer is
the name of so you go to If you go
to Denver, you're gonna fly into Denver Airport and you're
gonna land, and first you'd be like, why does this
place look like why does it look like rituals happen here?
Because they do. It's a weird looking at the airport.
But then you're gonna drive immediately out of the airport
and the first thing you're gonna see is a gigantic
blue horse statue with red glowing eyes, and it's gigantic.
It fell over and killed the person who created it
when he first put it up. All right, yes, I
remember you mention this. Now, Blucifer is an incredible thing.
We were always I've got every time I went to
the airport. I love seeing Blucifer blood on his paws
or hoofs. I should say, that's a that's a great
thing I missed Denver.
Speaker 2: All right, we one more, one more stuck in here
by because Mike's not here, I in say correctly, I'm
cono necho sama. I would say naked you always get
ye Broncos, damn it, the Broncos subred. It is funny
to read about the horse game fans. Half of the
people are like, hell yeah, and the others are like,
what's this dumb shit? So like Giant Bob really.
Speaker 1: Exact exactly the same, Yep, no difference.
Speaker 2: Uh.
Speaker 1: All right, let's see here before we get onto what
we've been playing. I saw Mike mikey Olerian chat Mike,
haven't you been up for like twenty four hours? Didn't
you run them like like Disneyluska?
Speaker 2: Yeah, he was five K.
Speaker 1: This was just a five K, but if it was
like a half marathon, Go to bed, Go to bed.
What are you doing? What the fuck? Dude, Jesus, Oh
my god.
Speaker 2: I hope you had a good time out there. Dude, Absolutely,
it looked like a great time.
Speaker 1: Uh, Sean, what have you been playing? What have you
been watching?
Speaker 2: It?
Speaker 1: Awesome games done quick?
Speaker 2: Uh? Yeah, so playing not a lot of new stuff.
Been taking it easy. You know. I've been busy with
Riot things, so I haven't had too much time. I
did finally get around to playing the Pragmata demo. Oh
what do you think that game rules? Yeah? It's fun.
Speaker 1: It's just fun. Yeah.
Speaker 2: So yeah, Third, it feels like what I thought it
would be. And while I was hoping it would be,
it's Resident Evil, especially Resident Evil remake adjacent. Sure, but
like when you go to shoot, Yeah, the hacking mechanic,
it feels very capcom. It feels like it feels like
it's in the vein of battle that work. I'm telling
you all, Mike was misguided.
Speaker 1: This could be a bell you never know.
Speaker 2: Yeah, doing the hacking Man game to like make the
enemy weaker, get them to expose her weakness and then that,
oh god, I can't wait to see how they actually
like stick the linding on this game, because I was
just I could not stop thinking about it after I
played it, because it just feels good, because it like
has a dodge mechanic, it has like a big boss
fight in that demo. It just feels very capcom, feels
resident evil devill may cry A little bit of this.
A little bit that they put into this sci fi game,
which is like futuristic cybernetic sci fi, is my shit.
I love it. And I couldn't stop thinking about the
fact that they made a way to make shooters interesting again,
because like third person shooters kind of in a rut
gameplay wise for a long time now, why things like
survival games kind of popped off a little bit add
something fresh. But they just thought, well, we give you
a little busy work, not because you know, it makes
the game busy, but because it makes shooting tense again
and you have to engauge.
Speaker 1: Yes, it keeps you on your you have to think,
and it's not like even super punishing necessarily if you
like mess anything up, but it's easy enough at least
early on in that demo that you're not messing up,
and it just feels like I'm doing this cool thing
and it gives me more it makes me feel more powerful,
and it's Yeah, it's just really well thought out thing.
Speaker 2: Yeah. I think even before playing the demo, I unless
I'm forgetting something. Bragmatta was my most anticipated game of
the year so far, and now after playing the demo, Yeah,
I can't wait to get my hands off full game.
It's it's in April, so a little bit off now,
but that's gonna be a fun time. That demo is excellent.
But otherwise, Yeah, in terms of playing, I'm still on
retro achievements kind of you know, yeah, top ten you
talked about that. Yeah, yeah, well things are whack right now.
Sign you a little comfort food right now. So I
have been just going back, and you know, I've mentioned
that Mario's Pitcross was like my before bed game for
a while there. Lately it's been because I'm just taking
a break. It's been Pokemon TCG on Game Boy Color.
And then I actually did a full retro Achievements master rate.
It's my first mastery right now. So that's like game
the Platinum trophy basically you get all the other achievements
for Mega Man Legends my favorite game. So yeah, if
anyone doesn't know retro achievements exactly what sounds like, you
go retro achievements dot org. You get free account, and
then most emulators, most popular emulators now a Day's will
allow you sign in to your retro achievements account and
kind of just all works like you just sign in
and you can earn a chief mins. There's leaderboards, which
I'm surprised it hasn't gotten you more in the door.
Speaker 1: Joy, I know that that is the thing I'm most
curious about. And I see it and I'm like, oh,
I should do this more often.
Speaker 2: Yeah, does old school games that like have never had
proper leaderboards can do leaderboard tempts. The emulator will automate
it for you, say, don't you not to think about it.
Then you go retro achievements dot org and like, look
at the game profile, look at the leaderboard, and look
at your profile. There's like this great sense of community
that they're cultivating over there that I really appreciate, especially
like you've mentioned recently, the old Internet is out there.
You just have to look for it a little bit.
You have to seek it out right.
Speaker 1: It's like that's been The problem is like, even if
you are a denizen of the old Internet, the algorithm
has served you up stuff for so long you're like,
oh the Internet's bad now It's like, now the same
Internet is there, but you have to do what you
did then and go to it and I have to
relearn that lesson personally over and over again. Yeah.
Speaker 2: Yeah, so I highly recommend retro achievements dot org. Go
check it out. People like it. Their sense of community
there is great. Like they have a Achievement of the
Week thing that they do where like every week of
the year, and then they have one per month as well.
That's a little bit longer, but Achievement of the Week
is something that's supposed to take you like two to
three hours at some point during the week, you know,
during the weekend or even throughout the week. You just
try to earn an achievement, and then at the end
of it all, if you get like X number of them,
you get a site badge that sticks on your profile.
It's just a cool it's a cool community think that
they're doing over there, and I really appreciate it. And yeah,
fire Hair fire Hair points out Wei games are getting
added in March. They already have GameCube games, but now
we games are getting added in Funky. Yeah. One of
the streamers I watch is actually I believe he's author Blues.
He's the one doing the Warrior worsh Date or Warrior
Land Shake It one or Hillmore. I think he might
be collaborating with another programmer on it, So I'm going
forward to doing that one. But yeah, like you said, watching,
have you seen the American truck simulator run at Games
Done Quick? No?
Speaker 1: I missed it.
Speaker 2: Okay, I just want to let you go check out Jeff.
I've been watching GDQ for like eleven or twelve years now.
It's the best run they've ever done.
Speaker 1: Hell yeah, okay, I will watch it. I'll watch him
by tonight.
Speaker 2: Is it what's his name, Buffalo Boon? Have you seen
this the saga of this guy? No, he's been doing stuff.
He's been doing the couch of like awful block runs
for like a little bit now, and I believe it's
him and Carrium I believe is their name. Like they
were on the mic doing donations and I think it
was like a cowboy game that like he did this
first bit for but like he gets his his uh,
you know, his stet cent or whatever that's called on.
He gets his sunglasses on, puts on the thickest Texas accent,
and like puts on a show that the runners just
doing their thing. That's on the side. You're there so
much Buffalo boon. And then like Carreum is like doing
a thick Texas accent while reading the donations. And now
they're like a duo that has done multiple runs now
while whoever's running out.
Speaker 1: That's great.
Speaker 2: And it all culminated in American Truck Simulator now where
I know Anarchy was one of the people running. I've
seen them on the GDQ Hot Fix. I forget who
the r person was. It was their first time running.
It was incredible because Jeff, everything went wrong, everything possible. Fantastic. Yeah,
and they just made a show out of it. It
was fantastic. I can't recommend that run enough. It was
half an hour, so much fun.
Speaker 1: I loved it all right, I'm yes, I'm going to
watch this tonight. Half an hour's perfect. That's you love
to hear it. Anything else.
Speaker 2: The one hundred and two Dalmatians they did tasks of that,
which was very cool to assist the speed Run. I
looked that up because I was like, yeah, you know what,
this game was actually weirdly good, Like who made this game?
Because I remember playing that back in the day. It
was weirdly good. Toys for Bob made that game?
Speaker 1: Oh really?
Speaker 2: Yeah. It got me to look at Toys for Bob
on Wikipedia. I'm like, what else have they made? And
I'm like, oh, yeah, they made the Mada Gascar game,
the dream the dream Works licensed movie game. I'm like, yeah,
that game was like weirdly good back in the day,
and so now I kind of just want to go
back and play a bunch of Toys for Bob games.
Speaker 1: That's a great idea. Yeah, they probably have quite a
few licensed ones on game Boy Advance.
Speaker 2: I'm betting because that there's like a couple million more.
They actually they mostly did the three D versions, so
like it was just fantastic.
Speaker 1: Okay, that's even better, all right, Yeah.
Speaker 2: Very like PS one style, you know, Crasher, Spiro platforms.
Just yeah, just with licensed properties. It's cool. I should
go back and revisit that. But uh yeah, definitely have
you been.
Speaker 1: Up to Yeah, it's it's been a problem. It's still
mostly secretory. I'm like that game's good thing. Number Yeah,
I'm a Yes, i am a crackhead number two on
my list. And I'm still like learning, not like, oh yeah,
of course you're I learned this at like hour fifty
or whatever I'm at, So it's like basic stuff still
where it's like, oh, should I be like changing up
the strategy at which I acquire upgrades and like how
exactly does this scoring system even work? I'm still like
figuring out the basics there because it is a game
where you are so overwhelmed you don't have to think,
and probably it's better you don't think while playing the game.
Now that means like, if you do enough runs, you
get to the point where it's like you notice something.
Then you start to piece things together. And that's been
That was really great, especially in the early hours, because
they don't tell you everything specifically, They're like, just go
play the game. Here's the very very basics. Just go
play the game and figure out the rest. It was
very fun to kind of go through that process. But
now I'm at a point where it's like I think
I might have been wasting the last fifteen hours because
I maybe have not been maximizing my score, and I
have been doing the upgrades what I think, and the
way that I think is probably wrong. And what's very
frustrating is I think I was doing upgrades like this
path of upgrades, And by upgrades, I mean you find
these tokens in the world, and if you have one token,
you can upgrade your speed, if you have three, you
can upgrade your strike, if you have five, you can
upgrade your missiles, and you're right whatever. And it's like,
so you're saving them to try to get the more
powerful stuff, or you're spending them to go faster. And
the strategy I'm using now, which is clearly better, is
what I was using early on and I just abandoned
for some reason. And so I'm kind of getting back
into that. I'm having really good runs again, and it's
just like, I just want to beat Jacob Geller in
this game again, and if I do that, I'm going
to be back in the top like thirty in the world.
So a lot more people are playing that game. I
you know, it was very cool to get number seventeen
when I did. That's dropped to about number fifty now.
I think it's probably lower than that. At this point,
but I think, you know, I would like to just
go one time back at Jacob and get back ahead
of him once more. And it's a good excuse to
continue playing this game that I really really am enjoying.
Speaker 2: But it's great.
Speaker 1: I got to play more of it too, Yes, And
that's the thing. More and more of our friends are
jumping on board. As we started tonight, I saw Mary
was playing, Dan's been playing a ton Baccolar has been
playing now uh you know, saying that his wife Bianca
was playing. It's it's like, Okay, everyone's sort of kind
of catching on here this.
Speaker 3: I'm getting into this game and everybody I'm.
Speaker 1: And then for work, I've been like testing this game.
We're thinking we might try to beat it in one run.
Absolum Uh. I'm at a point with that game where
it's like, oh, this might have this maybe should have
been higher on my Game of the Year list. I
am loving that game. It's so so good, and it's
like that's that comes down to, oh, the basic gameplay elements,
especially once you begin to understand the way the various rituals,
which are just like kind of like Earth elements that
work together or whatever, like fire and water and all
this stuff. Once you start realizing how they interact and
how you can kind of build on top of them,
that's really great and and you kind of like if
you start lean into whatever the game gives you, where
it's like, oh, one run, I have this great play
as the dwarf character, and I have this grade ability
where I can jump up and punch a dude in
a head and I can kind of do that three times,
and then I can switch to my heavy attack and
hit them with the butt of the gun in the
air and kind of avoid most damage while doing a
lot of damage myself. Well, the next run, I didn't
have that upgrade, so I kind of had to go
in this other direction where it was, oh, I have
every time I dodge I or dash, I leave fire
on the ground and create waves because I got two
separate upgrades that do good things when I was dodging
and dashing, and it's like, well, then I'm just gonna
do that. And most of the time when you're dashing,
you're gonna be avoiding most damage. You gotta get a
little you gotta be careful. Sometimes it's like, okay, that's
great too, Now how can I get some damage in
while doing that, and it's it's very fun to sort
of work with what the game gives you. And then
it's depth in terms of exploring. It's it's sort of
a Rogue Light style world of going from node to node.
It's got It's up there with like Haities two in
terms of it's not Haites two, but it's up there
with Haites two in terms of just giving you cool
things to discover and unlock and find on certain runs.
It's such an easy game to love. I'm super super
into it and does need to learn how to clash,
but that's probably not going to happen, and we don't listen.
In one of our test runs, we almost we almost
beat it without him doing it most of the time.
There was a couple of boss fights in there where
it was like Dan's down and if I don't clash
my way through all these attacks, there's no way I'm
going to get back over there. And I did, and
I felt like a god, and it's like, Oh, that's
that's what this game is. It can make you feel
that way. So there's a couple other ones I want
to be spending more time with. There's some games popping
off here pretty soon. I've been mentioning, like big hops
that'll be we'll be able to talk about that next week.
And then there's some other ones.
Speaker 2: I did start that up.
Speaker 1: Okay, good good, Yeah, how are you feeling?
Speaker 2: Is very good? Yeah? Yeah. The the feel they nailed.
The feel of that game I think feels perfect. Yes,
I mean I'm curious to see where the levels go
in every right, that's the question. And I only just
started up, but this immediately and see, oh this is
gonna make for the sickest summer games.
Speaker 1: Don't Quick Corona be an incredible speed run game. They
even have uh leaderboards in some of the levels that like,
so they know already.
Speaker 2: Yeah, like you know, it's it's a smaller game. It's
a smaller INDI so like there's some areas where the
cut corners a little bit, but they know where it counts.
There is a speed run timer with built in splits
that's so smart. So it's just like, hey, you want
to start speed ring and you don't have to worry
about getting a our software dog, just start doing it.
That's that's so cool. But yeah, it feels incredible.
Speaker 1: Cool game. I enjoyed my time at Games Done Quick
as well. We talked about it a little bit on
Less than Ten Dogs, so I won't repeat too much there,
but yeah, I enjoyed the Splutoon run tonight and I
would watch Yeah you did want to bring this up? Yeah?
Speaker 2: Yeah, s Platoon like that course, it's like, okay, okay,
the entire series, the campaigns. If anyone ever thinks of
Splatoon as only a multiplayer game, that's all it has.
Speaker 1: You're missing You're missing out on great games.
Speaker 2: You're missing out on like an entire incredible video game
right there, because just like you know, the five to
six hour Whears campaign of just like Urals Mario Sunshine
style like Nintendo platforming, but also you have kind of
a gun thing as well. And that's why when people
talk about games that need to be poured from, we
you to switch and most of those have been done
by now. This one, like the big one left, I guess,
is star Fox's zero. Some people are like that game's
not that good, they shouldn't do it. First of all,
screw you, star Fox is a good game. But second
of all, poor Splatoon's campaign over as like DLC for
a game or something like that. I have it be
like a memory box or something, because there's an entire
campaign there that is very fun. There's great levels in there.
There's like this little story with Callium Marie and yeah,
watching that tonight on games Quick remind me. I love
that first game a lot, and I spent a lot
of time a dude like I. I petered out in
two and three because I was like, j this is
more Splatoon, but like that first game I played, so
it was.
Speaker 1: It was so stunning and shocking how good that was.
It's I was not expecting it and it Yeah, it
has a lot of the energy of a three D
Mario platformer with there's a lot of a lot of
Suplatoon elements in there. So yeah, just yeah, another one.
It's easy to love and underappreciated because most people do
not even know it exists. Uh, and let alone have
played it.
Speaker 2: Yeah.
Speaker 1: Yeah, I'm gonna go. Uh, I'm gonna play some Splatoon
here sometime soon.
Speaker 2: That was.
Speaker 1: That was one of the things Mike did that was smart.
As the Switch to was coming, he like went back
and or I think when the Switch two came out,
he was like one of the things he did was
go and play some of those Splatoon campaigns. It's like, oh, yeah,
that seems like a good idea. I should do that. Yeah, okay, uh,
any other super chats come in by that while we
were doing all that. Are we good?
Speaker 2: It looks like we're still all caught up?
Speaker 1: Yeah, fantastic, all right, anything else Christian that we.
Speaker 2: Need to do.
Speaker 3: We need to remind people that tomorrow is probably the
last way to sign up for the community Fantasy critic
on the discourse, So check that out.
Speaker 1: Dooble do to me and Mike need to do anything there,
we probably.
Speaker 4: Probably yes, definitely have to be okay, all right, I'll
do that time. Don't forget all right, Yes, we'll get
that all set.
Speaker 1: Up, all right? Thank you? Christian Sean. Where can people
find you on the internet? What do you have going on?
All that good stuff?
Speaker 2: I am Turbo Sean everywhere on the internet. Sahawn, catch
me helping out a little bit here. You can catch
me doing stuff over on Giant Bomb. You can catch
me just chit chatting about all the nowadays, usually retro
stuff that I like and posting that over on my
blue Sky account.
Speaker 1: Thank you all for watching. Yeah, I'm or over on
Giant Bomb doing fun stuff over there. We'll have some
fun stuff on UPF Tomorrow. Dan and I are planning
to do the run. This will be the run where
we will beat Absolom. That'll be after UPF on Friday,
kind of early in the evening there on Eastern time,
so like five pm. And then before that we're doing
something secret that'll come up later. And then yeah, came
last mornings to wrap up the week. I believe. I
think I think I have someone for tomorrow. I think
I do. Let me double check that, but I'm pretty
sure do should be a good show. Looking forward to
doing it. And then we'll be back next week with
the last of the nintend Dogs with game mess asides.
Maybe maybe we'll let Mike come back. I don't know.
Speaker 3: I think no, man, that guy is just too big.
I feel like she's like, oh, they're on DQ's.
Speaker 1: I'll talk to Christian everybody. I'll see if we can
get Christian to forgive Mike, uh get back on the
show in the meet time. Is there any community stuff happening,
like any community game night's.
Speaker 3: Happening that Yeah, as always Fridays is happening, So check
the discord see what usually they play.
Speaker 2: Peck just a fun video game. Yeah yeah, I want
cave chatter.
Speaker 1: I won't.
Speaker 2: I want this. I'm taking this to the grave. Uh.
Speaker 1: Antonio says he'll donate a super chat of one hundred
bucks we beat Absolom tomorrow only if Dan clashes at
least once. Borry everybody, catch you next time. Oh but
cocky mainstream penetration.
Speaker 2: I love