WEBVTT

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<v Speaker 1>Hey, everybody, welcome to game Est Mornings with Me Jeff

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<v Speaker 1>Grab your host from giant bomb dot com. Thank you

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<v Speaker 1>for tuning in. In this episode, we're going to be

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<v Speaker 1>talking about what happened at that Nintendo direct. It's gonna

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<v Speaker 1>be a good one because we have Lex Ludi on

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<v Speaker 1>the show. Lexi, how are you doing?

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<v Speaker 2>You know, gub I think that your co workers have

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<v Speaker 2>left you high and dry this week. It's really unfair.

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<v Speaker 2>And did you see those fucking jokers over on kind

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<v Speaker 2>of funny yesday? Did you see those marks, those absolute

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<v Speaker 2>marks wearing their own merchandise together, Miller, Mike Minati. They

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<v Speaker 2>go they go to the concert wearing the band shirt.

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<v Speaker 1>It's like and they're the band. Yeah.

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<v Speaker 2>Yeah, it's unbelievable, unbelievable.

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<v Speaker 1>They could at least get a shirt exchange, right, you

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<v Speaker 1>wear my shirt, I wear your shirt.

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<v Speaker 2>But no, they'll be like, it'll be like a sports game,

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<v Speaker 2>you know, at the end they're like a good game

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<v Speaker 2>and they trade shirts. But no, No, it was my

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<v Speaker 2>birthday yesterday, Happy birthday. Nintendo decided to celebrate by giving

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<v Speaker 2>me a direct with just things that only I'm in, Yes,

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<v Speaker 2>no one else.

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<v Speaker 1>The Lex Luody Direct Yeah, there was quite a few

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<v Speaker 1>things in there for you. I enjoyed the director overall

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<v Speaker 1>as well. My expectation, Lexi, is that overall the reception

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<v Speaker 1>on that is going to be chilly. Yeah, cool luke

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<v Speaker 1>maybe just luke warm even But hey, I liked a

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<v Speaker 1>lot of those games in there, and I'm still playing

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<v Speaker 1>Donkey Kong, so I'm still very happy with my switch

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<v Speaker 1>to This is how it goes. Sometimes sometimes you get

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<v Speaker 1>directs that don't have a lot of stuff in there

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<v Speaker 1>for you, and I think the problem is the hype

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<v Speaker 1>for this direct, as usual, got pretty out of hand,

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<v Speaker 1>and then when it was announced to be a partner direct,

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<v Speaker 1>that was the first little bit of oh no, this

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<v Speaker 1>is not going to have the stuff I need. I've

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<v Speaker 1>definitely been out there being like, I want the Metroid

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<v Speaker 1>Prime for release date, But as soon as it was

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<v Speaker 1>a partner director, knew that wasn't gonna happen. And now

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<v Speaker 1>it's like, okay, if they don't have that until a

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<v Speaker 1>September direct, which in all honesty doesn't It doesn't necessarily

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<v Speaker 1>have to be super far away. Right We're talking five

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<v Speaker 1>to five to eight weeks for something like that, right,

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<v Speaker 1>Is that? Is that correct? On time. Uh, Septembers after August.

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<v Speaker 1>That's still how it goes, so uh that doesn't seem

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<v Speaker 1>too out of the ram of possibility. And then there's

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<v Speaker 1>always the Nintendo Today at but we'll talk about all that.

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<v Speaker 1>What'd you do for your birthday? I'm sure you're like, look,

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<v Speaker 1>you're You're one of the youngest hippus people I know,

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<v Speaker 1>so I'm sure you were partying, mingling with the supermodels

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<v Speaker 1>and drug dealers. So what you end up doing?

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<v Speaker 2>I mainly stay it at home and just played Tears

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<v Speaker 2>of the Kingdom all day, which was pretty good because

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<v Speaker 2>I'm finally beating that game.

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<v Speaker 1>That's not true. You some art, right, didn't you do

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<v Speaker 1>some artwork?

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<v Speaker 2>Oh? Yeah? I played Mario Paint. I turned into I've

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<v Speaker 2>spent too much time around fucking millennials, and it's gloving

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<v Speaker 2>off on the to the point that I'm like, oh,

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<v Speaker 2>Mario Paint, this is pretty good. I'm celebrating. On Saturday,

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<v Speaker 2>Rewinder the website thought I've won. We We're doing a

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<v Speaker 2>live stream on Saturday at five pm BST nine am PST,

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<v Speaker 2>which is we wind up present Super Mario Party, Jamboline,

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<v Speaker 2>Nintendo Switch to Edition plus Jambolee TV and also Lexi

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<v Speaker 2>Party starring Lex Scott and Henry Patreon, Sabathon.

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<v Speaker 1>Fun Times everyone. I don't know why we're on YouTube

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<v Speaker 1>this time. I made it live and I did switcher

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<v Speaker 1>from it was unlisted to public, but it's public now,

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<v Speaker 1>so I don't know why it's not popping up. Yep,

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<v Speaker 1>not much I could do about that, And everyone who

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<v Speaker 1>can help me fucking fucking not here. They're not doing

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<v Speaker 1>their job. So what am I supposed to do? I'm

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<v Speaker 1>looking at this. It should be working. There's seven people watching.

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<v Speaker 1>How are those seven people watching? How are they able

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<v Speaker 1>to get in there? I think probably from the playlist

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<v Speaker 1>or something. I don't know. I've done what I can.

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<v Speaker 1>Usually this fixes it, but not today. That's that's just

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<v Speaker 1>a good time, Lexi. You know, I think what we

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<v Speaker 1>should do is probably just get on with the show

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<v Speaker 1>so I can stop thinking about all the ways that

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<v Speaker 1>I am failing this website and failing my fellow gamers.

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<v Speaker 2>The good news is web once you're done here, it's

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<v Speaker 2>not like you have any more shows or podcasts today.

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<v Speaker 1>So it's a long day. It's a long day, everybody.

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<v Speaker 1>But let's settle in. Let's make it happen. All right,

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<v Speaker 1>let's explain ourselves. We're Giant Bomb. We make a lot

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<v Speaker 1>of fun stuff, and by we, I mean just me.

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<v Speaker 1>And if you want to help me do that stuff,

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<v Speaker 1>go to giant bomb dot com slash join. You can

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<v Speaker 1>become a premium member there, gets you bonuses, gets you

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<v Speaker 1>ad free shows, gets you some extra goodies. But really

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<v Speaker 1>what it does is enable us to make cool stuff.

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<v Speaker 1>If you like what we do, it's the best way

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<v Speaker 1>to support us. It goes a really long way. You

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<v Speaker 1>become a monthly member there, and it's going to ensure

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<v Speaker 1>that we can do the cool stuff like what we

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<v Speaker 1>did for Summer game Fest. And we're planning maybe something

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<v Speaker 1>along the lines of things that we've done in the past,

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<v Speaker 1>akin to like a bomb, things along those lines, and

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<v Speaker 1>we're looking forward to doing more and more of that. Uh.

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<v Speaker 1>And we could do it because you all, I.

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<v Speaker 2>Bomb yourpey in office, thought would definitely. You told me

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<v Speaker 2>it's any day now, any day now, we're going to

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<v Speaker 2>open it.

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<v Speaker 1>Working on the permits right now. Yeah, I gotta get

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<v Speaker 1>all lined up over there with the EU. Hope'll see

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<v Speaker 1>what we can make happen. As far as this show

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<v Speaker 1>goes most weekdays, I Jeff Grub will help piece your

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<v Speaker 1>gaming life back together. That includes breaking news and maybe

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<v Speaker 1>even some of our own original reporting. For all these topics,

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<v Speaker 1>I'll get the input of a bona fide expert who

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<v Speaker 1>will make me look smart. If you are watching live

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<v Speaker 1>on twitch welcome, You can always listen to the show

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<v Speaker 1>later on podcast feeds by searching for Game Mess Mornings,

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<v Speaker 1>or find the RSS feed on giant bomb dot com.

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<v Speaker 1>You can also catch the show later with chapters and

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<v Speaker 1>timestamps on YouTube. Hello YouTube. All right, we have a

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<v Speaker 1>lot to get into, so let's start the Morning Mess

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<v Speaker 1>with Nintendo Direct Partner Showcase July thirty first full recap.

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<v Speaker 1>This comes from Go Nintendo. So this was a Partner Direct.

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<v Speaker 1>We have a bunch of games in year from partners.

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<v Speaker 1>There was nothing really first party. The one closest thing

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<v Speaker 1>to first party was a Zelda game made by so

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<v Speaker 1>is that Techmo. It would be Coey Tecmo for their

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<v Speaker 1>their Musso game that they're making the third one of those.

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<v Speaker 1>But let's let's go through what was there. I still

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<v Speaker 1>think it's worth recapping everything because a lot of these

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<v Speaker 1>games are pretty interesting to me. That starts with Monster

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<v Speaker 1>Hunter Stories three Twisted Reflection embark on a new adventure

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<v Speaker 1>as a rider living in harmony with monsters. Blah blah blah.

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<v Speaker 1>Games coming in twenty twenty six to Switch To. Have

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<v Speaker 1>you played any of the other Stories games before.

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<v Speaker 2>Only a little bit, But I had been looking at

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<v Speaker 2>a bunch of months the Hunters Silies two running on

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<v Speaker 2>a switch too, because that was one of the games

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<v Speaker 2>that saw the biggest improvement just from the new from

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<v Speaker 2>the Shia horsepower to Switch because I had run at

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<v Speaker 2>a uncopped frame on Switch one and now it just

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<v Speaker 2>once un locked sixty if you load up there, and

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<v Speaker 2>so it looks really nice if you go play Mons

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<v Speaker 2>Untsies two on switch To now, and I think it's

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<v Speaker 2>on sale for like twenty bucks at the moment, so excellent.

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<v Speaker 1>Yeah, I thought it looked really nice in this this

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<v Speaker 1>direct where it's like, oh, yeah, that's a pretty looking game.

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<v Speaker 1>And I didn't necessarily remember thinking that about Monster Hunter

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<v Speaker 1>Stories before. I mean, it looked fine, but it differently

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<v Speaker 1>didn't stun me. I thought this was relatively stunning. Then

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<v Speaker 1>we had High Royle Warriors, Age of Imprisonment. This is

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<v Speaker 1>going to be based on the timeline from you know,

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<v Speaker 1>of Tiers of the Kingdom, like Zelda getting to sit

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<v Speaker 1>into the past, hanging out with King Rauu the Goat

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<v Speaker 1>and his human looking wife. You know, people can do

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<v Speaker 1>with that what they need to. They also teased Link

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<v Speaker 1>in a way by showing that that the robot. I

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<v Speaker 1>guess it's a spoiler now at this point, maybe a

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<v Speaker 1>little bit.

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<v Speaker 2>So here's how you know it's not a spoiler. I

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<v Speaker 2>was looking up God it's for stuff and Tears of

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<v Speaker 2>the Kingdom, and I have this spoiled for me, so

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<v Speaker 2>I'm like, okay, if it's in guides at this point,

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<v Speaker 2>I think I think the there is no law anymore.

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<v Speaker 1>Yeah, it's right exactly, Like this is just kind of

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<v Speaker 1>the thing that people talk about. It's a thing you

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<v Speaker 1>get in that game, and it's going to be in

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<v Speaker 1>this game, and Link might be piloting in it, I guess.

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<v Speaker 1>I mean, this is the way they're going to get

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<v Speaker 1>Link in here. I bet they're going to get Link

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<v Speaker 1>in there as just straight up link because nothing matters

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<v Speaker 1>in a Musso game, so they'll just do that as well.

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<v Speaker 1>But this seems to be one of the workarounds upfront,

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<v Speaker 1>maybe to keep it canon a little bit. All right.

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<v Speaker 1>Let's see here, EA Sports Madden NFL twenty six. This

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<v Speaker 1>is coming August fourteenth, to switch to, I would pre

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<v Speaker 1>order the Delexe edition before August seventh or two. Yeah,

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<v Speaker 1>to get it seven days early. Okay, so yeah, you

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<v Speaker 1>can get it seven days early on August seventh, So

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<v Speaker 1>it's effectively the release date. Man, that's not that long

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<v Speaker 1>from now. Madden is back on a Nintendo platform. There

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<v Speaker 1>was never a Madden on Switch one, I believe, Yeah,

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<v Speaker 1>there was. I think I would remember that, you know,

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<v Speaker 1>but they used to put Madden's out on a lot

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<v Speaker 1>of Nintendo devices before that. Maybe not that we use

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<v Speaker 1>so much, but three DS got Maden, or at least

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<v Speaker 1>DS did. EA has not been super hot on Nintendo

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<v Speaker 1>platforms for a minute, and then I think that seeing

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<v Speaker 1>this was like, okay, this still feels like EA testing

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<v Speaker 1>the waters does not feel like EA going whole hog

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<v Speaker 1>quite yet. What do you think happens from here? Do

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<v Speaker 1>you think this game is going to do well enough

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<v Speaker 1>that EA will be good? We'll say to themselves, yeah,

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<v Speaker 1>we're back in on on Nintendo. Switch to.

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<v Speaker 2>It's interesting because you look at it now and EA

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<v Speaker 2>does actually have a pretty big presence on the switch to,

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<v Speaker 2>like it has FIFA, it has Madden, and then it

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<v Speaker 2>has It Takes Two and Apex Legends. Three of those

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<v Speaker 2>are very kind of low effort or not low effort,

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<v Speaker 2>but like low commitment ports because they already will on

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<v Speaker 2>switch one. Apex Legends was also on switch one, and

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<v Speaker 2>then It Takes Two is probably one of the few

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<v Speaker 2>games where they were like, well, this definitely couldn't run

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<v Speaker 2>on a switch one, but it came on our switch

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<v Speaker 2>to and they probably looked at the sales of It

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<v Speaker 2>Takes Two on on switch one and we're like, well,

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<v Speaker 2>we got to get this over there. So so far

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<v Speaker 2>they've all been very low risk, moneyball kind of ports,

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<v Speaker 2>and I'm curious to see if at any point they're like,

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<v Speaker 2>we're gonna bring mass effect Legendary Collection over there, because

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<v Speaker 2>like that would be a great place to have the

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<v Speaker 2>masscost legendary collection. But do they give a shit about

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<v Speaker 2>that anymore? Is that enough of a money maker anymore?

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<v Speaker 2>Because like you look at Hayes Light and stuff, that's

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<v Speaker 2>the only EA original going anymore. The originals is just

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<v Speaker 2>Hayese Light. Now it's Joseph just it's EA. Joseph's Yeah,

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<v Speaker 2>because they had stuff like Unravel, and they had stuff

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<v Speaker 2>like Lost and Random, and then that sequel to Lost

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<v Speaker 2>and Random came out and I was published by Thunderful.

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<v Speaker 2>So clearly EA kind of lost its appetite for its

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<v Speaker 2>indie publishing label and now just keeps it around exclusively

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<v Speaker 2>for the Joseph Hawers games that have kind of established

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<v Speaker 2>themselves now as multimillion sellers. So yeah, it's it's a

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<v Speaker 2>weird situation for them.

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<v Speaker 1>Yeah, who knows how they do the math over there? Right,

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<v Speaker 1>Like you talked about mass effect, but Chat's pointing out

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<v Speaker 1>often on sale for five to ten dollars right now,

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<v Speaker 1>but you put it on switch you can raise the

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<v Speaker 1>price back up on switch To because people are going

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<v Speaker 1>to buy it there. They must want it on that system.

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<v Speaker 1>Treat it like a new release and you can do

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<v Speaker 1>close to new release pricing at least thirty to four

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<v Speaker 1>those hours.

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<v Speaker 2>Ko shraw Ports always sold really well on switch They

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<v Speaker 2>were always like in and around the best sellers and

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<v Speaker 2>going on sales and stuff that. Weirdly enough, Code or

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<v Speaker 2>two is still not playable on switch To. Yeah, yeah,

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<v Speaker 2>one of the it's one of the games that is

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<v Speaker 2>just like no, can't do it.

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<v Speaker 1>Yeah, and they said they would too, which was always

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<v Speaker 1>a weird thing. In fact, I think they sold a

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<v Speaker 1>bundle where it was eventually going to be released, and

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<v Speaker 1>that was an odd, odd thing. But for EA, before

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<v Speaker 1>we move on, I think it's gonna be tough because

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<v Speaker 1>they if they are waiting to see the results of

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<v Speaker 1>some of these other releases, it's like, oh, let's see

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<v Speaker 1>how Apex Legends does and make our decisions from there.

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<v Speaker 1>I just don't know if Apex Legends is the Nintendo

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<v Speaker 1>switch to Audience's bag, and I think they might. They

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<v Speaker 1>might have just been like, we're already playing Fortnite and

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<v Speaker 1>we're good with that, we don't need another one.

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<v Speaker 2>I remember there being news stories around the time of

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<v Speaker 2>Apex's launched that it was like making surprising in roads

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<v Speaker 2>in Japan, but that seemed to have fallen off quite drastically,

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<v Speaker 2>so I'm curious if this kind of brings back around

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<v Speaker 2>some of those laps players, especially in that region. But

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<v Speaker 2>you know, those kind of multiplayer live service games on

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<v Speaker 2>a switch to are always a weird proposition because ultimately,

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<v Speaker 2>if someone wants to play those on the go, there

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00:12:50.759 --> 00:12:54.360
<v Speaker 2>is a mobile version of them already, and if you're

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<v Speaker 2>looking to play a version of the game that is

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<v Speaker 2>like fully featured, just gonna play the console or PC version.

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<v Speaker 2>So it's like this weird in between between the convenience

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<v Speaker 2>of a mobile phone and the actual power of a

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<v Speaker 2>console or PC, and it just like, no matter which

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<v Speaker 2>use case you use it in, you're like, well, I

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<v Speaker 2>should just load this up on my PC, or you're like,

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<v Speaker 2>well I could just be playing this on my phone.

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<v Speaker 2>So unless Switch Too is your only console, it that

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<v Speaker 2>version of that game doesn't make sense for a lot

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<v Speaker 2>of gamers.

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<v Speaker 1>Yep. And that's just kind of how I've heard it

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<v Speaker 1>put to me is that games didn't make a lot

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<v Speaker 1>of money on Switch one. Obviously, it ran like dog

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<v Speaker 1>shit on Switch one, so that's gonna be a factor there.

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<v Speaker 1>Maybe that suddenly solves it with Switch Too, but I

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<v Speaker 1>don't know. I'm skeptical.

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<v Speaker 2>I like that game honestly, going back to that game recently,

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<v Speaker 2>I'm sure it's fine. It feels really fucking good. Those guns,

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<v Speaker 2>the sound design is really fucking good, and every time

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<v Speaker 2>you play them, you're like, man, what if we got

279
00:13:53.360 --> 00:13:56.200
<v Speaker 2>a like traditional multiplayer shooter out of the studio.

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<v Speaker 1>Imagine now they couldn't do that. That's possible, all right,

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<v Speaker 1>let's see here. Next up is the Shadow Drop and

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00:14:06.919 --> 00:14:10.200
<v Speaker 1>maybe game of the year Chilling by the Fire. This

283
00:14:10.519 --> 00:14:13.679
<v Speaker 1>is a It looks like a hangout game where you

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<v Speaker 1>can build a fire and you can like physically set

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00:14:16.159 --> 00:14:18.840
<v Speaker 1>the logs on top of one another. You get the kinneling,

286
00:14:18.879 --> 00:14:21.919
<v Speaker 1>you get the fuel, you get it all all going there,

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00:14:22.559 --> 00:14:24.960
<v Speaker 1>and then you can also bring in your friends and

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00:14:25.000 --> 00:14:28.320
<v Speaker 1>they can use game chat to have their face hovering

289
00:14:28.399 --> 00:14:30.240
<v Speaker 1>next to the fire. You can literally sit around the

290
00:14:30.279 --> 00:14:34.000
<v Speaker 1>fire and talk with your friends. It looks very goofy

291
00:14:34.159 --> 00:14:36.440
<v Speaker 1>and silly, and it's definitely my kind of thing. It

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00:14:36.440 --> 00:14:39.759
<v Speaker 1>looks like it sports up to four players, which is

293
00:14:40.519 --> 00:14:45.679
<v Speaker 1>funny because you're not really playing anything. But I guess

294
00:14:45.919 --> 00:14:47.440
<v Speaker 1>it's a little bit of a game of trying to

295
00:14:47.480 --> 00:14:49.960
<v Speaker 1>keep the fire going because it will have weather effects

296
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<v Speaker 1>and you'll have to try to keep the fire going

297
00:14:52.360 --> 00:14:54.120
<v Speaker 1>whether it starts to maybe rain a little bit, or

298
00:14:54.120 --> 00:14:57.279
<v Speaker 1>if you're in the snow. So that's interesting. I'm gonna

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00:14:57.279 --> 00:14:59.120
<v Speaker 1>get this. Yeah, I can't wait.

300
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<v Speaker 2>This reminded me of a story that I heard from

301
00:15:01.960 --> 00:15:05.120
<v Speaker 2>a guy who was developing vir games in the early

302
00:15:05.200 --> 00:15:08.320
<v Speaker 2>days of vire, Like just when Oculus was being kicked

303
00:15:08.360 --> 00:15:10.559
<v Speaker 2>out here and stuff, and he was like, at that

304
00:15:10.639 --> 00:15:14.159
<v Speaker 2>point in time, vir was the easiest thing to sell

305
00:15:14.360 --> 00:15:16.759
<v Speaker 2>to investors in the world, and it was basically a

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00:15:16.799 --> 00:15:19.559
<v Speaker 2>money facet because you could give them a demo that

307
00:15:19.679 --> 00:15:22.120
<v Speaker 2>was them in an empty room with a ball that bounces,

308
00:15:22.519 --> 00:15:24.559
<v Speaker 2>and they'd be like, this is blowing my mind because

309
00:15:24.679 --> 00:15:27.039
<v Speaker 2>there's just nothing quite like it. And this is kind

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00:15:27.039 --> 00:15:29.639
<v Speaker 2>of that thing of like, well, you could put this

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00:15:29.679 --> 00:15:31.720
<v Speaker 2>in front of an investor and there's cameras on the

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00:15:31.759 --> 00:15:34.320
<v Speaker 2>other people's faces and it does kind of look like

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00:15:34.360 --> 00:15:36.200
<v Speaker 2>one of those demos that they would show them for

314
00:15:36.240 --> 00:15:39.200
<v Speaker 2>like early vire of just like you're gathered around a

315
00:15:39.240 --> 00:15:42.960
<v Speaker 2>fireplace and you can see each other in this virtual realm,

316
00:15:43.399 --> 00:15:45.840
<v Speaker 2>and all the investors go virtual realm, virtual realm, some

317
00:15:45.879 --> 00:15:50.279
<v Speaker 2>sort of synergy. So like, yeah, this is dumb in

318
00:15:50.279 --> 00:15:52.039
<v Speaker 2>a way, I can totally get behind yep.

319
00:15:52.440 --> 00:15:55.120
<v Speaker 1>I like, it is there a way to like connect

320
00:15:55.840 --> 00:15:58.000
<v Speaker 1>a like virtual camera to the switch to yet if

321
00:15:58.000 --> 00:15:59.519
<v Speaker 1>they wouldn't figure that out, because I would love to

322
00:15:59.519 --> 00:16:02.000
<v Speaker 1>do that. My PC is a virtual camera and be

323
00:16:02.000 --> 00:16:04.360
<v Speaker 1>able to put whatever I want into the little camera feed.

324
00:16:04.440 --> 00:16:08.960
<v Speaker 1>But I don't know, all right, let's keep going here.

325
00:16:09.519 --> 00:16:12.360
<v Speaker 1>The Adventures of Elliott the Millennium Tales of brand new

326
00:16:12.399 --> 00:16:15.919
<v Speaker 1>action RPG from the creators of Octopath Traveler and Bravely Default.

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00:16:16.159 --> 00:16:20.200
<v Speaker 1>It's a HD two D action RPG, so you're going

328
00:16:20.279 --> 00:16:23.600
<v Speaker 1>to be doing real time combat, run around, hitting people

329
00:16:23.600 --> 00:16:27.000
<v Speaker 1>with swords. It's coming to twenty twenty six and it's

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00:16:27.120 --> 00:16:31.360
<v Speaker 1>gonna have an exclusive debut demo. I don't know if

331
00:16:31.360 --> 00:16:32.840
<v Speaker 1>the game is going to be exclusive to switch To,

332
00:16:32.960 --> 00:16:35.600
<v Speaker 1>although these games tend to come to switch To first,

333
00:16:36.159 --> 00:16:37.879
<v Speaker 1>but it will have a demo that is available later

334
00:16:37.879 --> 00:16:41.000
<v Speaker 1>today so people can try that out. I'm curious. What

335
00:16:41.039 --> 00:16:42.000
<v Speaker 1>do you What do you make of this?

336
00:16:43.200 --> 00:16:46.879
<v Speaker 2>The gameplay looked pretty interesting, but boy, that name reminds

337
00:16:46.919 --> 00:16:50.399
<v Speaker 2>me of a Master System game that then got a sequel, too, Deades.

338
00:16:51.120 --> 00:16:54.200
<v Speaker 2>It's Clay the Actions of Elliott. It was everyone's favorite

339
00:16:54.240 --> 00:16:57.759
<v Speaker 2>game on like Old Confusions, and then they bought it

340
00:16:57.799 --> 00:16:59.679
<v Speaker 2>back decades later and they're like, oh, this is the

341
00:17:00.080 --> 00:17:02.360
<v Speaker 2>Dumdale's Avenges of Eli.

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00:17:03.240 --> 00:17:06.839
<v Speaker 1>Importantly, the game does take place in the mystical realm

343
00:17:06.880 --> 00:17:11.319
<v Speaker 1>of Philip Bildia. Is that how you say it? Philip Beildia?

344
00:17:10.920 --> 00:17:11.720
<v Speaker 2>Yeah?

345
00:17:12.000 --> 00:17:15.279
<v Speaker 1>What a what a hell of the thing that is

346
00:17:15.359 --> 00:17:18.839
<v Speaker 1>so like the the the names of the players in

347
00:17:18.880 --> 00:17:24.079
<v Speaker 1>the in the Japanese baseball game, trying to adapt the

348
00:17:24.119 --> 00:17:27.000
<v Speaker 1>American names or whatever and having like Ron Dungus or

349
00:17:27.000 --> 00:17:27.839
<v Speaker 1>whatever the hell it was.

350
00:17:28.160 --> 00:17:30.000
<v Speaker 2>It feels like that from the people who brought you

351
00:17:30.200 --> 00:17:34.039
<v Speaker 2>various Day Life and Dungeon Encounters comes.

352
00:17:33.880 --> 00:17:36.839
<v Speaker 1>I mean, the best at naming really. Yeah, Bobson, Doug Nutt,

353
00:17:36.880 --> 00:17:43.720
<v Speaker 1>there we go chat Yeah, flip flip, Philip Bedelia. I

354
00:17:43.759 --> 00:17:45.480
<v Speaker 1>it's gonna be hard for I think any American to

355
00:17:45.519 --> 00:17:47.319
<v Speaker 1>play this game and not just laugh at that name

356
00:17:47.359 --> 00:17:52.039
<v Speaker 1>every single time. It's absurd. That's not a criticism. I

357
00:17:52.119 --> 00:17:57.440
<v Speaker 1>love it. More of your insane bullshit Square Knicks, please

358
00:17:57.519 --> 00:18:01.799
<v Speaker 1>never stop being yourself. Uh just An's twenty twenty six edition. Yep,

359
00:18:01.880 --> 00:18:02.480
<v Speaker 1>that's well.

360
00:18:02.839 --> 00:18:05.039
<v Speaker 2>I do have to say, it's so funny that that

361
00:18:05.279 --> 00:18:10.119
<v Speaker 2>got announced a not Final Fantasy nine vat make It's

362
00:18:10.240 --> 00:18:11.559
<v Speaker 2>so funny it.

363
00:18:12.519 --> 00:18:14.480
<v Speaker 1>Would rule because like with the Chance Star, we're gonna

364
00:18:14.480 --> 00:18:17.200
<v Speaker 1>get a lot more just dances before any Final Fantasy

365
00:18:17.319 --> 00:18:20.400
<v Speaker 1>nine anything happens. Ever, again, it seems like, uh oh,

366
00:18:20.839 --> 00:18:25.480
<v Speaker 1>our poor friends out there that's gonna have apt by

367
00:18:26.039 --> 00:18:28.240
<v Speaker 1>as it Rose and Bruno Mars. I guess I've never

368
00:18:28.279 --> 00:18:31.079
<v Speaker 1>learned how to say her name. Houdini by Dua Lipa

369
00:18:31.160 --> 00:18:34.720
<v Speaker 1>and Counting Stars by One Republic and Hang Up by Madonna.

370
00:18:35.160 --> 00:18:38.920
<v Speaker 1>That's coming October fourteenth. Star Wars Outlaws looked pretty okay,

371
00:18:39.039 --> 00:18:42.079
<v Speaker 1>looked you know, for my expectations, you get there are

372
00:18:42.119 --> 00:18:44.599
<v Speaker 1>some of these third party games that look like, wow,

373
00:18:44.640 --> 00:18:48.119
<v Speaker 1>that just looks right on switch to and then this one.

374
00:18:48.119 --> 00:18:50.400
<v Speaker 1>I think my expectation was always like, they're probably gonna

375
00:18:50.400 --> 00:18:52.039
<v Speaker 1>have to scale back a lot of stuff on here,

376
00:18:52.359 --> 00:18:55.200
<v Speaker 1>and it looks scaled back, fuzzy image, not a high

377
00:18:55.200 --> 00:18:58.640
<v Speaker 1>frame rate, but it does it doesn't look unacceptable. At

378
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<v Speaker 1>the same time, it looks like a pretty okay well play.

379
00:19:00.720 --> 00:19:03.640
<v Speaker 2>That It's not in the realm with the witcher three

380
00:19:03.720 --> 00:19:06.480
<v Speaker 2>on switch one where you're like, well, this looks like dogshit,

381
00:19:06.519 --> 00:19:07.440
<v Speaker 2>but it's also a miracle.

382
00:19:07.440 --> 00:19:08.319
<v Speaker 1>It's runic exactly.

383
00:19:08.359 --> 00:19:12.319
<v Speaker 2>It's well, yeah, it's like, this doesn't look like the

384
00:19:12.359 --> 00:19:14.920
<v Speaker 2>best way to play this game. But also if I'm

385
00:19:14.960 --> 00:19:17.119
<v Speaker 2>traveling and it's on the small screen and I'm on

386
00:19:17.160 --> 00:19:19.839
<v Speaker 2>a plane, I doubt I'm going to care Yep, this

387
00:19:19.880 --> 00:19:21.119
<v Speaker 2>is the way I'm going to play that game.

388
00:19:21.359 --> 00:19:23.039
<v Speaker 1>Yeah, And I was. I was just holding my my

389
00:19:23.119 --> 00:19:25.680
<v Speaker 1>Steam deck and my rag ally Am. I switched to

390
00:19:25.720 --> 00:19:28.319
<v Speaker 1>it once yesterday because I was moving things around and

391
00:19:28.319 --> 00:19:30.960
<v Speaker 1>it was like, oh, the switch to is significantly slimmer,

392
00:19:31.119 --> 00:19:36.799
<v Speaker 1>significantly more comfortable to just carry around as an object,

393
00:19:37.000 --> 00:19:39.759
<v Speaker 1>and it's okay. There's clearly a reason that if if

394
00:19:39.759 --> 00:19:41.759
<v Speaker 1>the games are going to be pretty close on switch to,

395
00:19:42.160 --> 00:19:43.400
<v Speaker 1>you'd still want to play them on there.

396
00:19:44.200 --> 00:19:47.359
<v Speaker 2>I found recently that out of all of the consoles

397
00:19:47.400 --> 00:19:50.079
<v Speaker 2>that I own now, when I think about anything that

398
00:19:50.119 --> 00:19:51.839
<v Speaker 2>I own hard where, why is the one that I'm like,

399
00:19:52.079 --> 00:19:53.960
<v Speaker 2>I look at and it fills me with the most

400
00:19:54.039 --> 00:19:58.359
<v Speaker 2>joy is the Retroid Pocket. Oh yeah, yeah's just nice,

401
00:19:59.160 --> 00:20:01.759
<v Speaker 2>especially with the g with the actual grip that they

402
00:20:01.759 --> 00:20:03.839
<v Speaker 2>sell on their website that gives it a bit of waste.

403
00:20:03.880 --> 00:20:07.400
<v Speaker 2>It just feels like a proper dedication handheld in a

404
00:20:07.440 --> 00:20:10.119
<v Speaker 2>way that like the switch isn't Like I like the switch,

405
00:20:10.480 --> 00:20:12.839
<v Speaker 2>but the flat back do does make it kind of

406
00:20:12.880 --> 00:20:17.359
<v Speaker 2>hard for long, long like handheld periods, and so I

407
00:20:17.440 --> 00:20:19.359
<v Speaker 2>might need to get like a switch glip or something

408
00:20:19.359 --> 00:20:21.319
<v Speaker 2>because I have been finding that my hands are getting

409
00:20:21.319 --> 00:20:24.240
<v Speaker 2>tired hold I'm getting old glub, I'm getting so old.

410
00:20:24.279 --> 00:20:25.440
<v Speaker 2>My hands are getting tired.

411
00:20:25.880 --> 00:20:29.160
<v Speaker 1>Yeah, it happens. You gotta we all got we have

412
00:20:29.160 --> 00:20:31.880
<v Speaker 1>to do our hand exercises. Everybody, get your little straps

413
00:20:31.920 --> 00:20:35.519
<v Speaker 1>out and do the thing where you try to stretch

414
00:20:35.559 --> 00:20:38.400
<v Speaker 1>your fingers out well with some resistance, it helps, or

415
00:20:38.400 --> 00:20:41.160
<v Speaker 1>maybe it hurts your hands more. Who knows. Kronos the

416
00:20:41.240 --> 00:20:44.480
<v Speaker 1>New Dawn it is from a Blueber team team did

417
00:20:44.519 --> 00:20:46.799
<v Speaker 1>the Silent Held to remake. I think I think they're

418
00:20:46.920 --> 00:20:49.319
<v Speaker 1>very happy now to be Blueber, the team that did

419
00:20:49.359 --> 00:20:52.720
<v Speaker 1>Silent Hell to remake. That's gotta be nice to have

420
00:20:52.720 --> 00:20:54.640
<v Speaker 1>that resume update for them over there.

421
00:20:54.559 --> 00:20:57.920
<v Speaker 2>Other than being Bluebird, the team that did the Medium.

422
00:20:57.599 --> 00:21:00.000
<v Speaker 1>A little bit better than that, that's coming September fifth

423
00:21:00.200 --> 00:21:02.440
<v Speaker 1>to switch to as it's going to be everywhere, right,

424
00:21:02.440 --> 00:21:05.000
<v Speaker 1>we saw that in other places before, but firm for

425
00:21:05.039 --> 00:21:08.240
<v Speaker 1>switch to now September fifth, again not too short.

426
00:21:08.279 --> 00:21:11.119
<v Speaker 2>I was saying, I'm washed. I'm not washed. Stop putting

427
00:21:11.119 --> 00:21:12.680
<v Speaker 2>in the papers that I'm washed.

428
00:21:13.359 --> 00:21:16.880
<v Speaker 1>Plants Versus Zombies replanted the classic Plants Versus Zombie's game

429
00:21:16.920 --> 00:21:18.799
<v Speaker 1>is returning in HD. This is yeah, that's that's what

430
00:21:18.920 --> 00:21:22.119
<v Speaker 1>I thought. This was like a remaster. This is out

431
00:21:22.200 --> 00:21:25.839
<v Speaker 1>October twenty third. You could pre order it today. Dragon

432
00:21:25.880 --> 00:21:29.400
<v Speaker 1>Ball Sparking zero, that is, I think that was getting

433
00:21:29.400 --> 00:21:31.960
<v Speaker 1>They got some updates as well. I think it's coming

434
00:21:32.000 --> 00:21:35.039
<v Speaker 1>November fourteenth. You could pre order it. Trying to see

435
00:21:35.079 --> 00:21:38.200
<v Speaker 1>if there's anything here. You know. I thought Sparking zero

436
00:21:38.359 --> 00:21:40.160
<v Speaker 1>was fun for what it was, but I knew what

437
00:21:40.200 --> 00:21:41.799
<v Speaker 1>it was going to be, which was a thing I

438
00:21:41.839 --> 00:21:43.960
<v Speaker 1>had fun with for a weekend and could put down.

439
00:21:44.960 --> 00:21:46.680
<v Speaker 1>But I bet there are a lot of people on

440
00:21:46.720 --> 00:21:48.880
<v Speaker 1>a switch to who will be very happy to see

441
00:21:48.880 --> 00:21:50.640
<v Speaker 1>this game. Once Upon.

442
00:21:50.920 --> 00:21:53.319
<v Speaker 2>Now they're saying that I'm unwashed. This is terrible.

443
00:21:53.559 --> 00:21:58.319
<v Speaker 1>This is that's worse, That's way worse. Once Upon a Katamari,

444
00:21:58.759 --> 00:22:02.640
<v Speaker 1>the King of all Cosmos is turning. This looked fantastic.

445
00:22:02.680 --> 00:22:05.680
<v Speaker 1>This is a whole new Kateamari game, separate from the

446
00:22:05.799 --> 00:22:08.000
<v Speaker 1>entirely new Katamari game that just came out on Apple

447
00:22:08.119 --> 00:22:11.880
<v Speaker 1>Arcade a few months back. It is coming October twenty fourth.

448
00:22:11.880 --> 00:22:15.319
<v Speaker 1>Once again, pre orders are available now. It looked looked good,

449
00:22:15.440 --> 00:22:19.759
<v Speaker 1>looked like they are nailing it. Octopath Traveler zero one

450
00:22:19.799 --> 00:22:22.599
<v Speaker 1>of the big games there. This is coming December fourth,

451
00:22:22.720 --> 00:22:26.400
<v Speaker 1>So wow, man, that is out this year. Let me

452
00:22:26.400 --> 00:22:29.000
<v Speaker 1>double check that as Octopath Traveler zero arrives for both

453
00:22:29.079 --> 00:22:31.839
<v Speaker 1>Nintado Switch to and Nintado Switch on December fourth. Okay,

454
00:22:32.160 --> 00:22:34.880
<v Speaker 1>now I'm gonna read everything here. Let's see if we

455
00:22:34.920 --> 00:22:37.119
<v Speaker 1>can suss out exactly what's going on with the zero

456
00:22:37.279 --> 00:22:40.759
<v Speaker 1>start from zero and a personal quest of restoration and retribution,

457
00:22:41.160 --> 00:22:43.839
<v Speaker 1>and it's prequel to the first Octopath Traveler Journey to

458
00:22:43.839 --> 00:22:47.720
<v Speaker 1>stop powerful villains using fast based, turn based combat for

459
00:22:47.759 --> 00:22:49.400
<v Speaker 1>the first time in the series, play through the eyes

460
00:22:49.440 --> 00:22:53.160
<v Speaker 1>of your own custom protagonist and rebuild your hometown with

461
00:22:53.240 --> 00:22:56.960
<v Speaker 1>over thirty recruitable party members and engaging story and all

462
00:22:57.000 --> 00:22:59.559
<v Speaker 1>new features and returning core elements like the iconic HD

463
00:22:59.640 --> 00:23:02.720
<v Speaker 1>two D graphics and the break and Boost battle system.

464
00:23:02.920 --> 00:23:05.680
<v Speaker 1>Players embark on a journey of their own creation when

465
00:23:05.720 --> 00:23:08.920
<v Speaker 1>Octopath Travelers zero arrives for both blah blah blah. As

466
00:23:09.000 --> 00:23:13.000
<v Speaker 1>we just said, this feel this does feel like it

467
00:23:13.079 --> 00:23:16.799
<v Speaker 1>is the mobile game being adapted. It's not, maybe just

468
00:23:16.880 --> 00:23:19.759
<v Speaker 1>like the mobile game now on switch First of all,

469
00:23:20.000 --> 00:23:22.319
<v Speaker 1>it seems like they are making it an offline game,

470
00:23:22.359 --> 00:23:25.240
<v Speaker 1>where the other one did have some online elements. I

471
00:23:25.319 --> 00:23:28.640
<v Speaker 1>never touched the mobile game, so I don't know, but

472
00:23:28.680 --> 00:23:30.200
<v Speaker 1>it seems like they're doing a little bit of work

473
00:23:30.279 --> 00:23:32.000
<v Speaker 1>to make this feel a little bit more special, which

474
00:23:32.000 --> 00:23:35.039
<v Speaker 1>is why it's not just that game on Switch. They

475
00:23:35.200 --> 00:23:38.480
<v Speaker 1>gave it a new name Zero. But I think also

476
00:23:38.559 --> 00:23:41.680
<v Speaker 1>at the same time, LEXI, maybe people should dial down

477
00:23:41.680 --> 00:23:44.480
<v Speaker 1>the expectations a little bit because it's a mobile port.

478
00:23:45.400 --> 00:23:48.640
<v Speaker 2>Yeah, it's interesting because I think I saw Alex Donaldson

479
00:23:48.720 --> 00:23:51.920
<v Speaker 2>talk about this on Blue Sky. But like, Square probably

480
00:23:51.920 --> 00:23:53.519
<v Speaker 2>has a bunch of these that they can do because

481
00:23:53.519 --> 00:23:55.960
<v Speaker 2>they also have that Neo game that they took offline.

482
00:23:56.039 --> 00:23:59.480
<v Speaker 2>That's right, and people who played that Neo game were like, hey,

483
00:23:59.480 --> 00:24:01.599
<v Speaker 2>if you liked work this a little bit, it could

484
00:24:01.720 --> 00:24:05.079
<v Speaker 2>just be a traditional video game. So I bet we

485
00:24:05.119 --> 00:24:06.880
<v Speaker 2>see that at some point as well. So I bet

486
00:24:06.920 --> 00:24:09.559
<v Speaker 2>we see a few of these of reworking free to

487
00:24:09.599 --> 00:24:13.119
<v Speaker 2>play games to work for a different market, because otherwise

488
00:24:13.160 --> 00:24:15.640
<v Speaker 2>you have those assets, you know, why not try to

489
00:24:15.680 --> 00:24:16.559
<v Speaker 2>double dip on them.

490
00:24:16.759 --> 00:24:20.039
<v Speaker 1>Yeah, people are saying that they really like the original

491
00:24:20.039 --> 00:24:23.440
<v Speaker 1>mobile game here, the near game was cool, and there's

492
00:24:23.440 --> 00:24:25.960
<v Speaker 1>that Final Fantasy Tactics mobile game, So yeah, it sounds

493
00:24:25.960 --> 00:24:27.920
<v Speaker 1>like there's a lot they can do here, just the songs.

494
00:24:27.920 --> 00:24:30.240
<v Speaker 1>They don't release Final Fantasy nine, right, I mean as

495
00:24:30.319 --> 00:24:30.759
<v Speaker 1>long as that.

496
00:24:30.880 --> 00:24:34.880
<v Speaker 2>Anything, they will do anything to not release Final Fantasy nine,

497
00:24:35.200 --> 00:24:39.279
<v Speaker 2>and god Henix Swayx will release Foam sars to before

498
00:24:39.319 --> 00:24:40.759
<v Speaker 2>they release Final Fantasy nine.

499
00:24:40.839 --> 00:24:44.200
<v Speaker 1>Hell yeah, let's go all right, glad you're here. Yakuza

500
00:24:44.359 --> 00:24:47.480
<v Speaker 1>Kawami too, And also they're gonna bundle that together with

501
00:24:47.880 --> 00:24:53.079
<v Speaker 1>Yakusa Kawami November thirteenth on Switch to In. Anyone who

502
00:24:53.079 --> 00:24:56.559
<v Speaker 1>has the original Yakusa Kwami will get in a Nintendo

503
00:24:56.599 --> 00:24:59.160
<v Speaker 1>Switch can purchase the Nintendo Switch to upgrade at a

504
00:24:59.240 --> 00:25:03.200
<v Speaker 1>discounted price. Okay, cool, Yeah, this looks looks pretty good.

505
00:25:03.200 --> 00:25:04.640
<v Speaker 1>It's one of your favorite ones, right and you're a

506
00:25:04.640 --> 00:25:05.920
<v Speaker 1>big like a Dragon fan.

507
00:25:06.880 --> 00:25:09.559
<v Speaker 2>Yeah, this isn't like my favorite favorite. This is probably

508
00:25:09.559 --> 00:25:12.440
<v Speaker 2>one of the community favorites. Okay, I have a couple

509
00:25:12.440 --> 00:25:14.960
<v Speaker 2>of like quibbles with it, but like, this is a

510
00:25:15.000 --> 00:25:17.759
<v Speaker 2>really cool game to see port it because it is

511
00:25:18.160 --> 00:25:20.640
<v Speaker 2>one of the first games that ran on the Dragon Engine,

512
00:25:20.920 --> 00:25:24.000
<v Speaker 2>which is the newer engine that they use that leads

513
00:25:24.000 --> 00:25:26.599
<v Speaker 2>to all those cool physics things when you beat the

514
00:25:26.599 --> 00:25:29.519
<v Speaker 2>shit out of people in their more decent beat them ups.

515
00:25:30.160 --> 00:25:32.440
<v Speaker 2>So it basically means if they can get this running,

516
00:25:32.759 --> 00:25:35.880
<v Speaker 2>they can get any of those games running because the

517
00:25:35.960 --> 00:25:39.359
<v Speaker 2>Dragon engine was known as pretty taxing at times. So

518
00:25:39.480 --> 00:25:42.079
<v Speaker 2>if this does run well. That being said, this might

519
00:25:42.119 --> 00:25:44.880
<v Speaker 2>be they might have moved it over to Unreal five

520
00:25:44.920 --> 00:25:49.079
<v Speaker 2>because they're now working on in Unreal five. But yeah,

521
00:25:49.079 --> 00:25:51.359
<v Speaker 2>this is a really good experience, and I do like

522
00:25:51.400 --> 00:25:54.519
<v Speaker 2>the idea of them doing these in order for this

523
00:25:54.880 --> 00:25:55.960
<v Speaker 2>for the Nintendo.

524
00:25:55.599 --> 00:25:56.759
<v Speaker 1>Audience makes sense.

525
00:25:57.680 --> 00:26:03.440
<v Speaker 2>Yeah, Like even though like a Dragon Infinite Wealth and

526
00:26:03.480 --> 00:26:06.440
<v Speaker 2>those might be bigger sellers. I think that this is

527
00:26:06.440 --> 00:26:08.559
<v Speaker 2>the right way to go about it to cultivation that

528
00:26:08.680 --> 00:26:10.200
<v Speaker 2>new fan base, is to give it to them in

529
00:26:10.319 --> 00:26:12.160
<v Speaker 2>order and not get them to have to go to

530
00:26:12.240 --> 00:26:15.160
<v Speaker 2>different store fronts if they want to play them in order.

531
00:26:15.599 --> 00:26:17.279
<v Speaker 2>And this is good because then Mike Manati will be

532
00:26:17.319 --> 00:26:20.440
<v Speaker 2>able to stream all of these back to back NonStop

533
00:26:20.519 --> 00:26:23.039
<v Speaker 2>for several years straight. It will be the only game

534
00:26:23.079 --> 00:26:26.519
<v Speaker 2>he streams on his Twitch channel, and he'll be forced

535
00:26:26.519 --> 00:26:26.839
<v Speaker 2>to do it.

536
00:26:27.079 --> 00:26:28.640
<v Speaker 1>I tell you what, I would like it. I would

537
00:26:28.680 --> 00:26:31.319
<v Speaker 1>watch that. That sounds like a good time to me. Yeah.

538
00:26:31.599 --> 00:26:33.880
<v Speaker 1>I mean they've had such success building that fan base

539
00:26:33.960 --> 00:26:37.799
<v Speaker 1>up on new platforms over and over again, so yeah,

540
00:26:38.440 --> 00:26:40.400
<v Speaker 1>they can do that again here. They know what they're doing.

541
00:26:40.400 --> 00:26:43.039
<v Speaker 1>I think you're right that this will work. All right,

542
00:26:43.119 --> 00:26:48.599
<v Speaker 1>Let's see pac Man World two repack that is September

543
00:26:48.640 --> 00:26:51.000
<v Speaker 1>twenty six. That was a PS two game, I think

544
00:26:51.079 --> 00:26:54.720
<v Speaker 1>a PS two platformer. I never really played many of

545
00:26:54.720 --> 00:26:57.160
<v Speaker 1>the pac Man World games, at least not to my memory,

546
00:26:58.359 --> 00:27:00.880
<v Speaker 1>but they look they look okay, they look like another

547
00:27:00.920 --> 00:27:05.440
<v Speaker 1>platformer from that era, so probably just pretty okay. Final

548
00:27:05.440 --> 00:27:08.720
<v Speaker 1>Fantasy Tactics the Evils Chronicles got a little bit more

549
00:27:08.720 --> 00:27:14.200
<v Speaker 1>information on that coming September thirtieth, looked fantastic Persona three

550
00:27:14.279 --> 00:27:17.799
<v Speaker 1>reload that's now confirmed for switch to October twenty third.

551
00:27:19.200 --> 00:27:20.599
<v Speaker 1>That was something that felt like that was one of

552
00:27:20.640 --> 00:27:22.960
<v Speaker 1>your predictions that was like that one feels like definitely

553
00:27:22.960 --> 00:27:25.559
<v Speaker 1>that's gonna happen. Here we are coming out later this year.

554
00:27:26.359 --> 00:27:30.279
<v Speaker 2>Is that on Metaphor and Persona has the SMT fan

555
00:27:30.319 --> 00:27:34.160
<v Speaker 2>based on Nintendo consoles, so they were probably gonna go

556
00:27:34.240 --> 00:27:35.039
<v Speaker 2>with Persona first.

557
00:27:35.279 --> 00:27:37.720
<v Speaker 1>Metaphor will be there like next year at the latest.

558
00:27:37.720 --> 00:27:38.359
<v Speaker 1>It feels like, so.

559
00:27:38.400 --> 00:27:41.440
<v Speaker 2>Yeah, Metaphor definitely is one that would take a little

560
00:27:41.440 --> 00:27:43.680
<v Speaker 2>bit more to get running because it had like even

561
00:27:43.720 --> 00:27:48.200
<v Speaker 2>on PS five it could drop frames and places. But

562
00:27:48.400 --> 00:27:50.039
<v Speaker 2>if they scale it back in the right ways they

563
00:27:50.039 --> 00:27:51.359
<v Speaker 2>could easily get running.

564
00:27:51.960 --> 00:27:57.640
<v Speaker 1>Hella Little Mouse Platform exploration game has full four player

565
00:27:57.680 --> 00:28:00.279
<v Speaker 1>co op so four hellas Hella, Hella, hell Hella. That

566
00:28:00.400 --> 00:28:03.759
<v Speaker 1>is coming twenty twenty six to switch to. It looked

567
00:28:03.799 --> 00:28:07.359
<v Speaker 1>really cool, looked really neat. I was into what I saw.

568
00:28:07.519 --> 00:28:11.079
<v Speaker 1>Kind of had a good like prairie style to it.

569
00:28:11.799 --> 00:28:14.000
<v Speaker 1>And the mouse walks around on two legs and just

570
00:28:14.000 --> 00:28:16.680
<v Speaker 1>looks like human in a not mouse costume. And I

571
00:28:16.759 --> 00:28:17.000
<v Speaker 1>liked it.

572
00:28:17.759 --> 00:28:20.720
<v Speaker 2>When all the other animals walk on four legs, it's weird,

573
00:28:20.920 --> 00:28:21.799
<v Speaker 2>it's upsetting.

574
00:28:22.039 --> 00:28:24.680
<v Speaker 1>The mouse is the king and tells the other animals

575
00:28:24.720 --> 00:28:28.440
<v Speaker 1>what to do. All right, let's see here. Anything else.

576
00:28:28.480 --> 00:28:32.400
<v Speaker 1>There was a sizzle real Borderlands four, Romancing Saga Tube,

577
00:28:32.400 --> 00:28:36.799
<v Speaker 1>Revenge of the Seven, Hello Killy, Hello, Chilly, Hello, Kitty

578
00:28:36.880 --> 00:28:41.200
<v Speaker 1>Island Adventure, Wheat Flour Wonderland update that's coming in the fall.

579
00:28:41.359 --> 00:28:44.200
<v Speaker 1>That game is doing very well on switch. Shounobi Art

580
00:28:44.200 --> 00:28:49.240
<v Speaker 1>Love Wheat, Oh Yes, Smoke Wheat every Day Shouldoby Art

581
00:28:49.279 --> 00:28:52.599
<v Speaker 1>of Vengeance is aut August twenty ninth. That game was

582
00:28:52.680 --> 00:28:55.799
<v Speaker 1>really fun at Summer Game Fest. Continues to be. I'm

583
00:28:55.799 --> 00:28:58.880
<v Speaker 1>continuing to be very sitting in anticipation of that game

584
00:28:59.119 --> 00:29:00.920
<v Speaker 1>even as I'm playing nin Guy in Rage band and

585
00:29:00.920 --> 00:29:04.680
<v Speaker 1>really enjoying that. And then NBA Bounce from Outright Games

586
00:29:04.720 --> 00:29:09.799
<v Speaker 1>coming September twenty sixth Uh yeah, little arcade styles that night. Yeah,

587
00:29:09.839 --> 00:29:12.519
<v Speaker 1>it looked a little bit I don't know, it looked

588
00:29:12.559 --> 00:29:14.720
<v Speaker 1>a little broken, looked a little cooked to me, I

589
00:29:14.759 --> 00:29:19.839
<v Speaker 1>don't know, not broken, but just spoiled. The character's design.

590
00:29:20.400 --> 00:29:22.039
<v Speaker 2>I liked. Technically owned by Bandai.

591
00:29:22.079 --> 00:29:25.240
<v Speaker 1>I think no rest like interesting. Yeah, yeah, because.

592
00:29:25.000 --> 00:29:27.440
<v Speaker 2>I've gone to Bandai appointments in games common They're like,

593
00:29:27.480 --> 00:29:32.400
<v Speaker 2>here's twenty minutes outline games. I'm like, oh, great, cool.

594
00:29:33.039 --> 00:29:35.759
<v Speaker 1>Last thing here, good night. Universe and emotional adventure that

595
00:29:35.799 --> 00:29:37.279
<v Speaker 1>puts you in the role of a six month old

596
00:29:37.279 --> 00:29:41.960
<v Speaker 1>baby developing mysterious psychic powers. That's coming November eleventh. To

597
00:29:42.000 --> 00:29:44.839
<v Speaker 1>switch to and switch. What was the studio behind this?

598
00:29:44.960 --> 00:29:46.799
<v Speaker 1>You said, the Blinking.

599
00:29:46.480 --> 00:29:49.240
<v Speaker 2>Again, Yeah, before you lies there.

600
00:29:49.640 --> 00:29:51.359
<v Speaker 1>Which is that game where like you you have a

601
00:29:51.400 --> 00:29:54.359
<v Speaker 1>camera or VR and it tracts your eyes and if

602
00:29:54.400 --> 00:29:56.200
<v Speaker 1>you blink, when you open your eyes again, it's a

603
00:29:56.200 --> 00:29:59.440
<v Speaker 1>different scene in that instance, and so it's like everything

604
00:29:59.480 --> 00:30:01.359
<v Speaker 1>you have every time you blink, like it's like, oh,

605
00:30:01.440 --> 00:30:03.880
<v Speaker 1>this passing moment and I'm trying not to blink because

606
00:30:03.880 --> 00:30:05.400
<v Speaker 1>I want to stay in this moment, but if you blink,

607
00:30:05.440 --> 00:30:08.319
<v Speaker 1>it's over. I've never played it. I need to because

608
00:30:08.319 --> 00:30:12.000
<v Speaker 1>it sounds astonishing, but I'll play this for sure as well.

609
00:30:12.160 --> 00:30:15.920
<v Speaker 2>There games that like I've talked to people who who

610
00:30:16.319 --> 00:30:18.039
<v Speaker 2>like parents and have played them and they're like, yeah,

611
00:30:18.119 --> 00:30:20.319
<v Speaker 2>these are like designed to make me cry.

612
00:30:20.640 --> 00:30:23.720
<v Speaker 1>Yeah, yeah, it's I definitely can already know what's gonna happen.

613
00:30:23.799 --> 00:30:25.720
<v Speaker 1>It's gonna be it's gonna put me in a mood

614
00:30:25.799 --> 00:30:27.680
<v Speaker 1>where it's like, oh my god, I need to appreciate

615
00:30:27.680 --> 00:30:30.759
<v Speaker 1>what I have right now. Yep, I'm gonna I'm in

616
00:30:30.759 --> 00:30:32.480
<v Speaker 1>a happy place with where like my life is at.

617
00:30:32.519 --> 00:30:34.640
<v Speaker 1>I don't need to blink and have it all go away, Lexi.

618
00:30:34.680 --> 00:30:38.200
<v Speaker 1>That would be bad. So yeah, all right, let's see

619
00:30:38.200 --> 00:30:38.559
<v Speaker 1>here that.

620
00:30:38.720 --> 00:30:41.359
<v Speaker 2>Well, your life is ending one podcast at a time.

621
00:30:42.440 --> 00:30:44.720
<v Speaker 1>Listen, I still feel like I got several thousand of

622
00:30:44.759 --> 00:30:47.359
<v Speaker 1>those left, so that doesn't mean anything yet. I have

623
00:30:47.400 --> 00:30:52.519
<v Speaker 1>several thousand podcasts left today, Lexi. So uh, all right,

624
00:30:52.960 --> 00:30:56.640
<v Speaker 1>that's that's the recap that was the Nintendo Direct. I

625
00:30:56.720 --> 00:30:59.519
<v Speaker 1>give it. I give it a B minus C plus

626
00:30:59.599 --> 00:31:02.480
<v Speaker 1>like that might sound harsh. I guess, I don't know.

627
00:31:03.680 --> 00:31:06.200
<v Speaker 1>I don't think that's a rough thing to say. This

628
00:31:06.279 --> 00:31:08.480
<v Speaker 1>is what a partner direct often can be. I guess

629
00:31:08.519 --> 00:31:10.359
<v Speaker 1>I'm e grading on a curve because if it's because

630
00:31:10.359 --> 00:31:13.000
<v Speaker 1>it's a Partner direct, I would give it a be,

631
00:31:13.400 --> 00:31:16.119
<v Speaker 1>like a solid be because there were several games in

632
00:31:16.160 --> 00:31:18.960
<v Speaker 1>there that I'm interested in playing, And how else should

633
00:31:19.000 --> 00:31:21.440
<v Speaker 1>I judge one of these by like how hyped I

634
00:31:21.599 --> 00:31:24.079
<v Speaker 1>was by something unannounced that blew blew my mind? I

635
00:31:24.400 --> 00:31:26.640
<v Speaker 1>guess so, but these are commercials. Do I want to

636
00:31:26.680 --> 00:31:29.200
<v Speaker 1>buy the games? Yes or no? Yes to several of them.

637
00:31:29.440 --> 00:31:30.480
<v Speaker 1>That sounds pretty good to me.

638
00:31:31.400 --> 00:31:33.599
<v Speaker 2>And like, in a lot of ways, this direct isn't

639
00:31:33.680 --> 00:31:36.440
<v Speaker 2>taking away from anything, Like we know that there will

640
00:31:36.680 --> 00:31:39.599
<v Speaker 2>most likely be a September Direct because there's always a

641
00:31:39.599 --> 00:31:43.079
<v Speaker 2>September Direct. So there are definitely things that they are

642
00:31:43.119 --> 00:31:46.240
<v Speaker 2>like holding on to, and so it's kind of no

643
00:31:46.319 --> 00:31:49.279
<v Speaker 2>surprise that these are things that didn't make the cut flash.

644
00:31:49.640 --> 00:31:51.839
<v Speaker 2>But like you look at it and they're all kinds

645
00:31:51.839 --> 00:31:53.559
<v Speaker 2>of stuff where you're like, no, yeah, I want this

646
00:31:53.599 --> 00:31:55.960
<v Speaker 2>on the switch, Like I kind of i'd like, I

647
00:31:56.160 --> 00:31:58.160
<v Speaker 2>like the idea of Persona three on the switch. If

648
00:31:58.200 --> 00:32:01.279
<v Speaker 2>I was gonna play through hours of an LPG. It

649
00:32:01.279 --> 00:32:05.279
<v Speaker 2>would be on the Switch or something. And I thought

650
00:32:05.279 --> 00:32:06.720
<v Speaker 2>I was saying to you before the show, I think

651
00:32:06.720 --> 00:32:08.720
<v Speaker 2>we get a bunch more of these joint games. Calm

652
00:32:08.839 --> 00:32:11.839
<v Speaker 2>of just like publishers quietly being like, oh, yeah, this

653
00:32:11.880 --> 00:32:14.200
<v Speaker 2>game that we we released three years ago is coming

654
00:32:14.240 --> 00:32:16.359
<v Speaker 2>to Switch, but we don't have a date. Yes, we're

655
00:32:16.400 --> 00:32:17.000
<v Speaker 2>working on it.

656
00:32:17.480 --> 00:32:21.200
<v Speaker 1>Yep, exactly so, And I just turned it up back on. Everybody,

657
00:32:21.559 --> 00:32:29.119
<v Speaker 1>just get a break. Why would we turn off now

658
00:32:29.160 --> 00:32:34.319
<v Speaker 1>that it should stop after this, let's see for audio listeners,

659
00:32:34.359 --> 00:32:37.559
<v Speaker 1>the intro video started playing out of nowhere again. I

660
00:32:37.640 --> 00:32:40.039
<v Speaker 1>know why I did that, but boy, very good at

661
00:32:40.079 --> 00:32:45.079
<v Speaker 1>interneting here on the website. Okay, LEXI, what we should

662
00:32:45.079 --> 00:32:47.039
<v Speaker 1>actually do is take a break so I can regain

663
00:32:47.079 --> 00:32:49.519
<v Speaker 1>some mental health. Uh, we'll come back. Plenty of more

664
00:32:49.519 --> 00:32:51.720
<v Speaker 1>headlines to get into, including I wanted to like do

665
00:32:51.799 --> 00:32:53.680
<v Speaker 1>a quick rundown of what the rest of the year

666
00:32:53.720 --> 00:32:55.599
<v Speaker 1>looked like. We'll get into that after this. If you

667
00:32:55.599 --> 00:32:57.200
<v Speaker 1>want to skip out on these ad breaks, you go

668
00:32:57.359 --> 00:32:59.640
<v Speaker 1>go to giant bomb dot com slash join. You can

669
00:32:59.680 --> 00:33:02.039
<v Speaker 1>get the ad free version of the show. That's the

670
00:33:02.079 --> 00:33:05.000
<v Speaker 1>way to do it. We'll be right back, and we're back.

671
00:33:05.039 --> 00:33:07.720
<v Speaker 1>It's game mess warnings. Nothing has ever broken on this

672
00:33:07.799 --> 00:33:11.319
<v Speaker 1>show once. I'm Jeff Grubb. That's Lex Lutti, and we're

673
00:33:11.319 --> 00:33:14.920
<v Speaker 1>gonna talk more about video games. Yeah, we the Game

674
00:33:14.960 --> 00:33:17.480
<v Speaker 1>and Former twenty twenty five calendar. I have no idea

675
00:33:17.559 --> 00:33:19.400
<v Speaker 1>if they have updated this thing.

676
00:33:20.000 --> 00:33:22.200
<v Speaker 2>They dude that good about it. They take pride in

677
00:33:22.240 --> 00:33:22.839
<v Speaker 2>this calendar.

678
00:33:23.000 --> 00:33:25.559
<v Speaker 1>Yes, have they updated it since the direct? Though? I

679
00:33:25.599 --> 00:33:28.400
<v Speaker 1>was wondering about Oh, since the direct? I'm not sure, right,

680
00:33:28.519 --> 00:33:32.440
<v Speaker 1>So they're not usual, that's ayage, Yes, exactly, someone should

681
00:33:32.440 --> 00:33:33.039
<v Speaker 1>pay the price.

682
00:33:33.599 --> 00:33:36.559
<v Speaker 2>If it's not Alex van Aiken specifically, he just got hired.

683
00:33:36.599 --> 00:33:37.920
<v Speaker 2>Get him out of that is in fault.

684
00:33:38.279 --> 00:33:41.200
<v Speaker 1>That's see. This is the problem with Game Informer. This

685
00:33:41.359 --> 00:33:45.000
<v Speaker 1>is the problem. They already had Alex van aikin. Now

686
00:33:45.039 --> 00:33:49.039
<v Speaker 1>they have Eric van Allen, two different human beings, both

687
00:33:49.079 --> 00:33:52.160
<v Speaker 1>with Van in the middle of their name, So too

688
00:33:52.160 --> 00:33:55.759
<v Speaker 1>many Vans. First of all, like no other website has

689
00:33:55.920 --> 00:33:58.400
<v Speaker 1>one Van with the middle with them. That's not a

690
00:33:58.440 --> 00:34:01.000
<v Speaker 1>middle name or whatever. It is a family name precursor.

691
00:34:01.039 --> 00:34:04.559
<v Speaker 1>I don't know what it fucking means. I already confused

692
00:34:04.559 --> 00:34:06.720
<v Speaker 1>these guys. Now they work at the same place. What's

693
00:34:06.759 --> 00:34:12.440
<v Speaker 1>your problem, messed up? Messed up anyway, just become one

694
00:34:12.440 --> 00:34:15.320
<v Speaker 1>person fusion dance and get it over with. Okay, So

695
00:34:15.440 --> 00:34:18.360
<v Speaker 1>August coming up very soon. When I look at this,

696
00:34:18.480 --> 00:34:20.639
<v Speaker 1>the things stick out to me. I mean, I guess

697
00:34:20.800 --> 00:34:23.559
<v Speaker 1>Mafia the Old Country is in like a week. Have

698
00:34:23.599 --> 00:34:26.119
<v Speaker 1>you heard any buzz about this right?

699
00:34:26.239 --> 00:34:29.920
<v Speaker 2>That is? No. I know that they were reaching out

700
00:34:29.960 --> 00:34:34.320
<v Speaker 2>to influencers recently, that they were doing their partnerships with them,

701
00:34:35.639 --> 00:34:37.519
<v Speaker 2>so I bet we see a lot of that. This

702
00:34:37.639 --> 00:34:40.079
<v Speaker 2>game is interesting because, like I kind of think that

703
00:34:40.159 --> 00:34:42.119
<v Speaker 2>it's going to be more up the ali of press

704
00:34:42.159 --> 00:34:45.039
<v Speaker 2>than it is influencers because it's a linear action game.

705
00:34:45.280 --> 00:34:47.960
<v Speaker 2>And when you tell a press member of the press, like, hey,

706
00:34:47.960 --> 00:34:49.599
<v Speaker 2>it's only like eight or twelve hours.

707
00:34:49.320 --> 00:34:50.679
<v Speaker 1>Then yeah good.

708
00:34:50.719 --> 00:34:53.320
<v Speaker 2>When you tell an influencer, they're like, shit, eight or

709
00:34:53.320 --> 00:34:56.559
<v Speaker 2>twelve hours is one stream and they get really annoyed.

710
00:34:57.440 --> 00:35:00.199
<v Speaker 2>So I'm kind of surprised that they have. I I

711
00:35:00.239 --> 00:35:02.679
<v Speaker 2>haven't seen codes going out for it, but I'm not

712
00:35:03.719 --> 00:35:06.119
<v Speaker 2>tuned in with Take two too much when it comes

713
00:35:06.119 --> 00:35:09.079
<v Speaker 2>to review codes and stuff, so they might be going out.

714
00:35:09.079 --> 00:35:12.159
<v Speaker 2>But I'd like a good new Mafia game, yep.

715
00:35:12.199 --> 00:35:14.960
<v Speaker 1>I would too. I really don't know what to make

716
00:35:15.039 --> 00:35:19.679
<v Speaker 1>of it at this moment. It's I get the because

717
00:35:19.719 --> 00:35:22.000
<v Speaker 1>those games were always open world to a degree. Was

718
00:35:22.000 --> 00:35:23.960
<v Speaker 1>three open world? I guess I don't. I didn't really

719
00:35:24.000 --> 00:35:24.800
<v Speaker 1>look at The three at all.

720
00:35:25.199 --> 00:35:27.280
<v Speaker 2>It was open world. And it's weird because that game

721
00:35:27.320 --> 00:35:32.159
<v Speaker 2>is still totally broken on PS five, Like its shaders

722
00:35:32.199 --> 00:35:36.159
<v Speaker 2>are totally fucked up, and you will get stuck in

723
00:35:36.199 --> 00:35:38.360
<v Speaker 2>loading screens and a cut scene will play, and then

724
00:35:38.360 --> 00:35:40.159
<v Speaker 2>the loading screen will start again, and the cut scene

725
00:35:40.159 --> 00:35:41.800
<v Speaker 2>will play and you just say, in that loop forever

726
00:35:42.559 --> 00:35:44.960
<v Speaker 2>and they haven't fixed it, even though they put that

727
00:35:45.000 --> 00:35:48.679
<v Speaker 2>game up on sale frequently as part of a bundle

728
00:35:49.039 --> 00:35:51.920
<v Speaker 2>with Mafia one and two, and it's like best of

729
00:35:51.960 --> 00:35:54.039
<v Speaker 2>the PS five and it's a game that literally does

730
00:35:54.079 --> 00:35:56.519
<v Speaker 2>not function in on your PS fantastic.

731
00:35:57.599 --> 00:35:59.800
<v Speaker 1>Well, we'll see what happens with this one, which again

732
00:35:59.840 --> 00:36:04.960
<v Speaker 1>is said much more linear. I seriously got the order

733
00:36:05.000 --> 00:36:07.400
<v Speaker 1>eighteen eighty six, but hypes from it where it kind

734
00:36:07.400 --> 00:36:09.519
<v Speaker 1>of looked like it's, you know, over the shoulder shooter

735
00:36:09.679 --> 00:36:13.719
<v Speaker 1>with lots of set pieces, and I don't hate that.

736
00:36:13.880 --> 00:36:16.920
<v Speaker 1>I think that's interesting, interesting take for the for the

737
00:36:16.960 --> 00:36:21.920
<v Speaker 1>Mafia game specifically, will it make any impact? I doubt it,

738
00:36:22.199 --> 00:36:24.880
<v Speaker 1>but Mafus never really felt like it made a huge impact.

739
00:36:24.920 --> 00:36:27.320
<v Speaker 1>So this is like if it costs less to make

740
00:36:27.440 --> 00:36:29.840
<v Speaker 1>and they were able to and I certainly think that's

741
00:36:29.880 --> 00:36:31.840
<v Speaker 1>probably the case if you just look at went into

742
00:36:31.840 --> 00:36:34.840
<v Speaker 1>making this game, because this game they started making after

743
00:36:34.880 --> 00:36:38.440
<v Speaker 1>they had another project that got canceled and they spent

744
00:36:38.480 --> 00:36:40.320
<v Speaker 1>a long time on that, and that was just a

745
00:36:40.360 --> 00:36:42.320
<v Speaker 1>couple of years ago, like three or four years ago,

746
00:36:42.880 --> 00:36:44.920
<v Speaker 1>and who knows how long this game was actually in development,

747
00:36:44.960 --> 00:36:46.960
<v Speaker 1>but it feels like it wasn't like the full six

748
00:36:47.039 --> 00:36:48.800
<v Speaker 1>seven years that we get for a lot of games.

749
00:36:48.920 --> 00:36:52.119
<v Speaker 1>So if they were able to save money, they with

750
00:36:52.159 --> 00:36:55.760
<v Speaker 1>an expedited release schedule. I think that that makes sense,

751
00:36:55.760 --> 00:36:57.199
<v Speaker 1>and now they can get this game out and if

752
00:36:57.199 --> 00:37:01.320
<v Speaker 1>it does okay, it'll probably be fine by them. All Right,

753
00:37:01.320 --> 00:37:03.079
<v Speaker 1>we should probably a little bit faster. Gonna run out

754
00:37:03.119 --> 00:37:05.760
<v Speaker 1>of time otherwise, anything else stick out to you? In

755
00:37:05.800 --> 00:37:09.559
<v Speaker 1>August that there's Gears of War reloaded, I guess.

756
00:37:09.360 --> 00:37:12.079
<v Speaker 2>Here is a War on Hell Divers come out the

757
00:37:12.079 --> 00:37:16.320
<v Speaker 2>same day, which is just interesting, and then Kirby and

758
00:37:16.440 --> 00:37:18.920
<v Speaker 2>Metal Gear Solid Delta come out the same day. Yeah,

759
00:37:18.920 --> 00:37:21.000
<v Speaker 2>could be the Switch to Patch.

760
00:37:21.239 --> 00:37:25.159
<v Speaker 1>Yeah though the DLC for that Starland Delivers or something

761
00:37:25.199 --> 00:37:27.639
<v Speaker 1>like that. And then yes, Middle Gear Salad Delta, Snake

762
00:37:27.639 --> 00:37:31.280
<v Speaker 1>Eaters August twenty eighth, Chanobi Art of Vengeance is August

763
00:37:31.280 --> 00:37:34.920
<v Speaker 1>twenty ninth. We talked about that. Let's see that Kronos

764
00:37:34.960 --> 00:37:41.239
<v Speaker 1>game is September fifth, Borderlands for September twelfth, going through here,

765
00:37:41.400 --> 00:37:44.320
<v Speaker 1>Silent Hill f oh yeah, Baby Steps? Yeah? When is

766
00:37:44.320 --> 00:37:45.360
<v Speaker 1>Baby Steps? What day is that?

767
00:37:45.880 --> 00:37:47.920
<v Speaker 2>September eighth, okay, and.

768
00:37:47.840 --> 00:37:51.880
<v Speaker 1>Then Silent Hill F is September twenty fifth. That's one

769
00:37:51.920 --> 00:37:54.559
<v Speaker 1>that's like, oh yeah, that's coming out this year. I'm

770
00:37:54.599 --> 00:37:56.800
<v Speaker 1>still shocked by that. Do you think that's gonna be

771
00:37:56.840 --> 00:37:58.119
<v Speaker 1>as good as Talent Hill two was?

772
00:38:00.360 --> 00:38:03.000
<v Speaker 2>I don't know, but they seem confident in it. If

773
00:38:03.079 --> 00:38:05.920
<v Speaker 2>the amount of time that they offered for a appointment

774
00:38:05.960 --> 00:38:09.440
<v Speaker 2>like Games Calm is correct, Okay, that's because Games Calm

775
00:38:09.480 --> 00:38:11.679
<v Speaker 2>appointments are not usually that locked, right.

776
00:38:11.599 --> 00:38:13.760
<v Speaker 1>Okay, So maybe they got something up their sleeve there.

777
00:38:15.159 --> 00:38:17.559
<v Speaker 1>October is really a very busy month. A lot of

778
00:38:17.599 --> 00:38:19.320
<v Speaker 1>those games that we talked about in the direct coming

779
00:38:19.360 --> 00:38:23.199
<v Speaker 1>in October, and then Ghost to Dyota is October second,

780
00:38:23.280 --> 00:38:27.360
<v Speaker 1>Borderlands four for switch two is October third. That King

781
00:38:27.440 --> 00:38:29.559
<v Speaker 1>Makers game, the one you're driving around in a pickup

782
00:38:29.599 --> 00:38:33.320
<v Speaker 1>truck with a machine gun and shooting up a medieval soldiers,

783
00:38:33.960 --> 00:38:35.719
<v Speaker 1>is October eighth.

784
00:38:36.960 --> 00:38:40.679
<v Speaker 2>Let's See Those Little Nightmares games Sell like Crazy MS

785
00:38:40.960 --> 00:38:42.360
<v Speaker 2>is October tenth.

786
00:38:42.400 --> 00:38:46.679
<v Speaker 1>Pokemon Legends ZA is the sixteenth. Ninja Guide In four

787
00:38:46.800 --> 00:38:50.800
<v Speaker 1>is the twentieth. Jurassic World Evolution three is October twenty first.

788
00:38:52.079 --> 00:38:53.960
<v Speaker 1>Once Upon a kind of Mari they did, they did?

789
00:38:54.000 --> 00:38:57.280
<v Speaker 1>Just update this October twenty fourth. Outer World's two is

790
00:38:57.320 --> 00:39:01.199
<v Speaker 1>October twenty ninth. Art Greaders is the thirtieth Dragon Quests

791
00:39:01.199 --> 00:39:03.440
<v Speaker 1>one plus one and two. H D two Ory Remake

792
00:39:03.559 --> 00:39:06.960
<v Speaker 1>is the thirtieth Mina The Hollower October thirty first, and

793
00:39:07.000 --> 00:39:11.119
<v Speaker 1>two Terminator to No Fate, that awesome looking sixteen bit

794
00:39:11.199 --> 00:39:13.599
<v Speaker 1>throwback game is October thirty first as well.

795
00:39:13.800 --> 00:39:15.079
<v Speaker 2>Did you say the out of Worlds too?

796
00:39:15.840 --> 00:39:17.360
<v Speaker 1>I think so. Did I say the Outwear? I think

797
00:39:17.360 --> 00:39:18.360
<v Speaker 1>I said the Other Worlds too.

798
00:39:18.639 --> 00:39:20.119
<v Speaker 2>Yeah, that's a nuts month.

799
00:39:20.719 --> 00:39:25.440
<v Speaker 1>It's crazy. It's really bananas. Out of World's two October.

800
00:39:25.119 --> 00:39:26.840
<v Speaker 2>And then like November has four games.

801
00:39:27.159 --> 00:39:30.280
<v Speaker 1>It's wild. Yeah, I mean that it'll fill in a

802
00:39:30.280 --> 00:39:32.519
<v Speaker 1>little bit, but I think people are still expecting Call

803
00:39:32.559 --> 00:39:34.119
<v Speaker 1>of Duty to come out November and they' they're like, oh,

804
00:39:34.199 --> 00:39:37.360
<v Speaker 1>we'll just avoid that, and then everyone's going into October.

805
00:39:37.559 --> 00:39:39.239
<v Speaker 1>Do you feel like, I don't know if any of

806
00:39:39.239 --> 00:39:41.360
<v Speaker 1>these October games screamed to me as like, oh, and

807
00:39:42.000 --> 00:39:44.519
<v Speaker 1>they're gonna need to move to Q one twenty twenty

808
00:39:44.519 --> 00:39:47.639
<v Speaker 1>five to find some breathing room. It's a busy month,

809
00:39:47.679 --> 00:39:49.159
<v Speaker 1>but it doesn't feel busy in the way where it's

810
00:39:49.199 --> 00:39:51.760
<v Speaker 1>like these games can't coexist necessarily. I don't know. Does

811
00:39:51.800 --> 00:39:54.039
<v Speaker 1>that sound right to you? Yeah?

812
00:39:54.079 --> 00:39:56.119
<v Speaker 2>I think the only one that might blink is like

813
00:39:56.159 --> 00:40:00.679
<v Speaker 2>a Ninja guid in for something. Sure, that's the only

814
00:40:00.719 --> 00:40:04.119
<v Speaker 2>one that I because they're all of such varying sizes,

815
00:40:04.199 --> 00:40:07.280
<v Speaker 2>they're not games that you would necessarily viewers competing with

816
00:40:07.320 --> 00:40:10.960
<v Speaker 2>each other. It is interesting that goes to your toy

817
00:40:11.159 --> 00:40:14.960
<v Speaker 2>and boardlands for are a day Apash, which like we

818
00:40:15.000 --> 00:40:17.920
<v Speaker 2>don't think of as going for the same market, but

819
00:40:18.199 --> 00:40:21.599
<v Speaker 2>kind of doing a weird way because right, yeah, that

820
00:40:21.639 --> 00:40:25.639
<v Speaker 2>first Ghost game was like very much a casual breakthrough

821
00:40:25.679 --> 00:40:28.519
<v Speaker 2>game with a lot of people who aren't necessary, who

822
00:40:28.599 --> 00:40:31.880
<v Speaker 2>don't who mainly just buy you know, Call of Duty

823
00:40:31.920 --> 00:40:35.039
<v Speaker 2>and FIFA, quite a lot of them play Ghost Tsushima

824
00:40:35.400 --> 00:40:39.599
<v Speaker 2>and Borderlands like that thing sells like crazy to people

825
00:40:39.599 --> 00:40:41.320
<v Speaker 2>who may not be like to do this game.

826
00:40:41.599 --> 00:40:43.239
<v Speaker 1>Right to your friend who asks you, what's the what

827
00:40:43.639 --> 00:40:45.239
<v Speaker 1>other games should I be getting right now? I'm playing

828
00:40:45.239 --> 00:40:47.599
<v Speaker 1>Borderlands for what else should I be getting? That friend? Yeah,

829
00:40:47.760 --> 00:40:51.639
<v Speaker 1>always getting Borderlines. In the December Octopath Traveler zero and

830
00:40:51.679 --> 00:40:55.760
<v Speaker 1>Toxic Crusaders and it says here, Hollow Night Spoon Heaven

831
00:40:56.519 --> 00:40:59.480
<v Speaker 1>doesn't exist. That's a fake game, so we'll never get

832
00:40:59.480 --> 00:41:01.320
<v Speaker 1>a release date. And that seems that seems right to me.

833
00:41:02.039 --> 00:41:04.840
<v Speaker 2>All right, money on the table. I bet that gets

834
00:41:04.840 --> 00:41:09.039
<v Speaker 2>shadow dropped at game's calm on the shold floor. Yeah,

835
00:41:09.079 --> 00:41:10.840
<v Speaker 2>which is really funny because you now have a bunch

836
00:41:10.880 --> 00:41:12.880
<v Speaker 2>of pres being like, oh, I have to get in

837
00:41:12.960 --> 00:41:16.039
<v Speaker 2>to see a Hollowlight Silk song, and they're like trying

838
00:41:16.039 --> 00:41:19.360
<v Speaker 2>to schedule the whole appointment schedule around playing that on

839
00:41:19.400 --> 00:41:21.440
<v Speaker 2>the shoal floor first, and then it's just going to

840
00:41:21.480 --> 00:41:24.440
<v Speaker 2>wind up being playable in public anyway and everyone can

841
00:41:24.519 --> 00:41:24.840
<v Speaker 2>get it.

842
00:41:24.920 --> 00:41:26.960
<v Speaker 1>So do you think Hades two is kind of similar?

843
00:41:27.519 --> 00:41:29.840
<v Speaker 1>Hades two one point could drop during that.

844
00:41:30.000 --> 00:41:33.800
<v Speaker 2>I think hadesclude shadow drop at the Game Awards a

845
00:41:33.800 --> 00:41:34.440
<v Speaker 2>little bit later.

846
00:41:34.760 --> 00:41:38.679
<v Speaker 1>Okay, we'll see. All right, let's keep going. Battlefield six

847
00:41:38.800 --> 00:41:42.400
<v Speaker 1>might cost eighty and seventy dollars, well eighty and seventy,

848
00:41:42.440 --> 00:41:45.800
<v Speaker 1>depending on your currency. This comes from Lex Luddie and uh,

849
00:41:45.920 --> 00:41:49.000
<v Speaker 1>let's see what's under that tenfoil cap there? Oh, it's

850
00:41:49.039 --> 00:41:53.000
<v Speaker 1>your brain trying to protect the brain waves. You spotted

851
00:41:53.079 --> 00:41:55.760
<v Speaker 1>something here? What's what's going on? What? What? What makes

852
00:41:55.800 --> 00:41:57.559
<v Speaker 1>you think eighty and seventy?

853
00:41:58.400 --> 00:42:02.639
<v Speaker 2>I was looking at the e shop after the direct

854
00:42:02.719 --> 00:42:08.079
<v Speaker 2>and I saw that Madden NFL in Europe is going

855
00:42:08.079 --> 00:42:11.920
<v Speaker 2>to cost eighty eurom and then I checked the US

856
00:42:12.039 --> 00:42:13.760
<v Speaker 2>version of the shop because I have a US account

857
00:42:13.760 --> 00:42:17.519
<v Speaker 2>for work stuff, and it's seventy dollars. And in most

858
00:42:17.599 --> 00:42:21.320
<v Speaker 2>publishing cases, or in most cases, publishers release games kind

859
00:42:21.360 --> 00:42:24.239
<v Speaker 2>of at a one to one race. So a seventy

860
00:42:24.239 --> 00:42:26.199
<v Speaker 2>dollars game is a seventy YO game, an eighty dollar

861
00:42:26.280 --> 00:42:30.239
<v Speaker 2>game is an eighty EUO game. And it seems like

862
00:42:30.280 --> 00:42:32.760
<v Speaker 2>EA isn't doing that, that they are opping the cost

863
00:42:33.039 --> 00:42:37.159
<v Speaker 2>of their games in the EU to eighty dollars. This

864
00:42:37.280 --> 00:42:41.800
<v Speaker 2>is interesting because a euro ado yeah Ideo, This is

865
00:42:41.800 --> 00:42:44.960
<v Speaker 2>interesting because eighty UO equates to about ninety one dollars,

866
00:42:45.079 --> 00:42:50.079
<v Speaker 2>which is yeah, and seventy dollars equates to about sixty

867
00:42:50.119 --> 00:42:53.559
<v Speaker 2>two euro so there is a big gap between those.

868
00:42:54.960 --> 00:42:57.599
<v Speaker 2>And so basically it's just an addendum to that reporting

869
00:42:57.599 --> 00:43:00.199
<v Speaker 2>that was going around where Bill wil Coon got out

870
00:43:00.199 --> 00:43:02.800
<v Speaker 2>there saying that it was going to be AGU. Then

871
00:43:02.840 --> 00:43:04.840
<v Speaker 2>it got reported on that it was going to be

872
00:43:04.880 --> 00:43:07.519
<v Speaker 2>eighty dollars by a lot of people who just assumed

873
00:43:09.559 --> 00:43:12.599
<v Speaker 2>it is going to be AGO. I am guessing Battlefield

874
00:43:12.639 --> 00:43:15.039
<v Speaker 2>six is going to be Ago, and Bill wil Kuhn

875
00:43:15.199 --> 00:43:17.840
<v Speaker 2>was probably right, and they were looking at an EU

876
00:43:18.119 --> 00:43:22.559
<v Speaker 2>you know, shipping manifest or whatever. Bush. I think that

877
00:43:22.639 --> 00:43:26.760
<v Speaker 2>what's happening here is that a lot of countries are

878
00:43:26.760 --> 00:43:29.679
<v Speaker 2>going to start taking the brunt of the US tariff

879
00:43:29.760 --> 00:43:32.840
<v Speaker 2>situation that aren't the US, and it's something you're brought

880
00:43:32.920 --> 00:43:35.199
<v Speaker 2>up a bunch of like the US is very price

881
00:43:35.239 --> 00:43:39.199
<v Speaker 2>sensitive and so companies will try to raise Yeah, will

882
00:43:39.599 --> 00:43:42.920
<v Speaker 2>will raise the price in different regions to offset losing

883
00:43:42.920 --> 00:43:45.119
<v Speaker 2>a bit of money in the US. And I think

884
00:43:45.159 --> 00:43:48.960
<v Speaker 2>that's what's happening here is the EA games will probably

885
00:43:48.960 --> 00:43:51.559
<v Speaker 2>be seventy dollars. If you're in the US, they will

886
00:43:51.559 --> 00:43:54.119
<v Speaker 2>probably be getting more expensive if you're outside the US.

887
00:43:54.599 --> 00:43:57.639
<v Speaker 1>It's it's also like this will get in a little

888
00:43:57.639 --> 00:44:00.480
<v Speaker 1>bit of the weeds of how are the coconomies are

889
00:44:00.519 --> 00:44:03.000
<v Speaker 1>interacting right now? But all the things that the US

890
00:44:03.039 --> 00:44:05.400
<v Speaker 1>government has done under Trump to try to like make

891
00:44:05.440 --> 00:44:08.800
<v Speaker 1>it more competitive and get rid of the the trade

892
00:44:08.840 --> 00:44:11.480
<v Speaker 1>imbalances whatever, that it's a stupid thing to even try

893
00:44:11.519 --> 00:44:15.079
<v Speaker 1>to do, and stupid because all the unintended consequences are

894
00:44:15.320 --> 00:44:20.400
<v Speaker 1>directly working against what he wants, like because it'll be

895
00:44:20.440 --> 00:44:23.920
<v Speaker 1>more difficult for these companies these other countries to keep

896
00:44:23.920 --> 00:44:26.400
<v Speaker 1>American dollars because they have, like all the tariffs are

897
00:44:26.440 --> 00:44:29.239
<v Speaker 1>causing some issues there, they're going to have to borrow

898
00:44:29.559 --> 00:44:32.719
<v Speaker 1>American dollars when they want to make investment in America,

899
00:44:32.719 --> 00:44:35.679
<v Speaker 1>which they still want to do, and so that will

900
00:44:35.920 --> 00:44:39.639
<v Speaker 1>put more pressure on the dollar increase its value, which

901
00:44:39.840 --> 00:44:43.519
<v Speaker 1>inherently makes it cheaper for Americans to buy foreign goods

902
00:44:43.760 --> 00:44:46.519
<v Speaker 1>and makes it more difficult for foreign goods to be

903
00:44:46.559 --> 00:44:49.800
<v Speaker 1>sold in America, the exact thing that he's trying to solve,

904
00:44:49.800 --> 00:44:51.360
<v Speaker 1>which of course he's not trying to solve it, like

905
00:44:51.400 --> 00:44:54.039
<v Speaker 1>that's absurd in the first place. But so the dollar

906
00:44:54.079 --> 00:44:56.800
<v Speaker 1>is going to be worth more going forward, very likely

907
00:44:56.840 --> 00:44:59.119
<v Speaker 1>because of all the things that are happening here. So

908
00:44:59.280 --> 00:45:02.760
<v Speaker 1>I think these companies are inherently, intrinsically less interested in

909
00:45:02.760 --> 00:45:05.880
<v Speaker 1>trying to get the US dollar price up immediately, and

910
00:45:06.599 --> 00:45:09.719
<v Speaker 1>that goes hand in hand with Americans or whiny price

911
00:45:09.760 --> 00:45:11.679
<v Speaker 1>sensitive and they don't want to deal with that, and

912
00:45:11.679 --> 00:45:14.440
<v Speaker 1>they can raise it in Europe, and it's so desperate

913
00:45:14.480 --> 00:45:16.039
<v Speaker 1>over there that they feel like they can get away

914
00:45:16.039 --> 00:45:18.159
<v Speaker 1>with it. And it's proven to be true over and

915
00:45:18.199 --> 00:45:19.840
<v Speaker 1>over again that they can treat the rest of the

916
00:45:19.840 --> 00:45:22.719
<v Speaker 1>world like crap as long as they keep the United

917
00:45:22.719 --> 00:45:25.159
<v Speaker 1>States happy. And I'm sorry everybody that that's the way

918
00:45:25.159 --> 00:45:25.440
<v Speaker 1>it is.

919
00:45:26.320 --> 00:45:29.519
<v Speaker 2>And Michael and Lily in chat asks what happened with

920
00:45:29.559 --> 00:45:32.599
<v Speaker 2>the Mariocott announcement. What I think happened there was that

921
00:45:32.679 --> 00:45:36.519
<v Speaker 2>game is Ago digital and then it's ninety erho for

922
00:45:36.559 --> 00:45:40.719
<v Speaker 2>a physical a copy in Europe, and at some point

923
00:45:40.760 --> 00:45:44.119
<v Speaker 2>that got lost in translation coming over between people trying

924
00:45:44.159 --> 00:45:46.559
<v Speaker 2>to figure out the price, because remember they didn't announce

925
00:45:46.880 --> 00:45:48.760
<v Speaker 2>the price for a bunch of switch stuff, and people

926
00:45:48.760 --> 00:45:52.039
<v Speaker 2>were comparing ish and then at some point people were like,

927
00:45:52.400 --> 00:45:56.119
<v Speaker 2>is this going to cost ninety dollars, and it wasn't Why.

928
00:45:56.079 --> 00:46:00.039
<v Speaker 1>Would Discord be giving notifications. It always just automatically turns on.

929
00:46:00.239 --> 00:46:01.960
<v Speaker 1>You know what, everybody, You're just gonna see Discord for

930
00:46:02.000 --> 00:46:05.360
<v Speaker 1>a second. Let's do this. Let's make sure streamer mode

931
00:46:05.519 --> 00:46:09.000
<v Speaker 1>is on enable. Streamer mode it's on, right there, is

932
00:46:09.039 --> 00:46:13.159
<v Speaker 1>it coming through somewhere else? Oh boy? Okay, well that's

933
00:46:13.199 --> 00:46:17.000
<v Speaker 1>gonna drive me bonkers. Okay, well, we're just gonna keep

934
00:46:17.000 --> 00:46:18.519
<v Speaker 1>going and we'll hear it again, everybody. We will get

935
00:46:18.519 --> 00:46:22.320
<v Speaker 1>a gun out and shoot this computer. Okay. I think

936
00:46:22.360 --> 00:46:24.559
<v Speaker 1>you're probably right though. I think you've probably spotted it

937
00:46:24.679 --> 00:46:27.079
<v Speaker 1>that this is what's gonna happen with Battlefield. So the

938
00:46:27.159 --> 00:46:29.199
<v Speaker 1>rumor was it's going to be eighty euro and everyone

939
00:46:29.320 --> 00:46:32.000
<v Speaker 1>just assumed that meant eighty dollars as well. And then

940
00:46:32.599 --> 00:46:35.199
<v Speaker 1>Andrew Wilson in an investor calls like, we're not doing

941
00:46:35.239 --> 00:46:37.679
<v Speaker 1>eighty dollars yet, we're holding back and everyone's like, oh,

942
00:46:37.719 --> 00:46:39.880
<v Speaker 1>that means they're not doing eighty euros. And it's like, oh,

943
00:46:39.960 --> 00:46:42.000
<v Speaker 1>that's like, these are two different things, and they're gonna

944
00:46:42.000 --> 00:46:46.920
<v Speaker 1>treat them differently, all right. Xbox Content and Service Services

945
00:46:46.920 --> 00:46:50.360
<v Speaker 1>revenue up thirteen percent year on year from vic Hood

946
00:46:50.360 --> 00:46:51.800
<v Speaker 1>at Games Industry dot biz.

947
00:46:52.039 --> 00:46:54.679
<v Speaker 2>Microsoft release that explains why they had to lay off

948
00:46:54.679 --> 00:46:55.480
<v Speaker 2>all those people.

949
00:46:55.559 --> 00:46:58.639
<v Speaker 1>Right, you just can't get by, right, it's too tough,

950
00:46:58.719 --> 00:47:04.800
<v Speaker 1>it's money tight. It's up thirteen percent something like five

951
00:47:04.920 --> 00:47:08.679
<v Speaker 1>billion dollars and more in revenue for this, I don't know,

952
00:47:08.800 --> 00:47:11.519
<v Speaker 1>we'll go through this the numbers here, So this is

953
00:47:11.559 --> 00:47:15.239
<v Speaker 1>for Q four of its fiscal twenty twenty five. Solid

954
00:47:15.280 --> 00:47:19.159
<v Speaker 1>growth for gaming revenue and Xbox content and services. Hardware

955
00:47:19.239 --> 00:47:22.840
<v Speaker 1>is down, but they are making more money. For the

956
00:47:22.880 --> 00:47:25.920
<v Speaker 1>three months ended June thirtieth, twenty twenty five, revenue was

957
00:47:25.960 --> 00:47:29.440
<v Speaker 1>seventy six point four billion dollars, up eighteen percent year

958
00:47:29.480 --> 00:47:32.440
<v Speaker 1>over year. Net income was twenty seven point two billion,

959
00:47:32.519 --> 00:47:35.760
<v Speaker 1>up twenty four percent year over year. More personal, including

960
00:47:35.760 --> 00:47:39.360
<v Speaker 1>which is the side that includes Xbox, was thirteen point

961
00:47:39.400 --> 00:47:42.440
<v Speaker 1>five billion dollars. I do believe Xbox makes up the

962
00:47:42.440 --> 00:47:44.880
<v Speaker 1>bulk of more personal computing, but I think it also

963
00:47:44.960 --> 00:47:47.920
<v Speaker 1>includes stuff like surface laptops and things like that, and

964
00:47:47.960 --> 00:47:51.599
<v Speaker 1>that's up nine percent year on year. Here's the highlights,

965
00:47:51.679 --> 00:47:54.599
<v Speaker 1>as listed by Vick Hood over at Games Industry. It

966
00:47:54.719 --> 00:47:58.119
<v Speaker 1>was a strong close to what Microsoft CEO Satya Nadella

967
00:47:58.199 --> 00:48:00.960
<v Speaker 1>called during the earnings call a rec fiscal year for

968
00:48:01.000 --> 00:48:04.199
<v Speaker 1>the company. This is largely due to Microsoft's cloud services.

969
00:48:04.360 --> 00:48:06.480
<v Speaker 1>We closed out the fiscal year with a strong quarter,

970
00:48:06.559 --> 00:48:09.880
<v Speaker 1>highlighted by Microsoft Cloud revenue reaching forty six point seven

971
00:48:09.920 --> 00:48:13.000
<v Speaker 1>billion dollars, up twenty seven percent. These numbers are insane.

972
00:48:13.599 --> 00:48:18.239
<v Speaker 1>They're like making it's up double digit percentage points, and

973
00:48:18.280 --> 00:48:20.599
<v Speaker 1>they still laid off all those people. And it's like

974
00:48:21.079 --> 00:48:23.679
<v Speaker 1>because they think AI is gonna make them even more money,

975
00:48:23.719 --> 00:48:25.360
<v Speaker 1>and they're just's just gonna blow up there. Actually, I

976
00:48:25.360 --> 00:48:27.159
<v Speaker 1>can't wait for it to blow up in their goddamn faces.

977
00:48:27.840 --> 00:48:31.360
<v Speaker 2>Genuinely. The thing I've like I've talked about on Blue

978
00:48:31.360 --> 00:48:35.880
<v Speaker 2>Sky about like living in an unreality where it feels

979
00:48:35.920 --> 00:48:39.239
<v Speaker 2>like even un for investors. At a certain point, when

980
00:48:39.320 --> 00:48:41.159
<v Speaker 2>you look at business for long enough and you've probably

981
00:48:41.199 --> 00:48:44.239
<v Speaker 2>done this too, you see them realize that the good

982
00:48:44.280 --> 00:48:47.159
<v Speaker 2>money has turned into bad money, and they stop putting

983
00:48:47.159 --> 00:48:50.559
<v Speaker 2>good money after bad and they stop investing in it. It

984
00:48:50.599 --> 00:48:54.719
<v Speaker 2>happened with NFTs, it happened with Metaverse, where it became

985
00:48:54.840 --> 00:48:58.320
<v Speaker 2>clear that this thing wasn't going to take hold. You

986
00:48:58.360 --> 00:49:01.679
<v Speaker 2>look at like the market's view of AI even in

987
00:49:01.719 --> 00:49:07.039
<v Speaker 2>this case example of Jurassic World Evolution getting like the

988
00:49:07.079 --> 00:49:09.400
<v Speaker 2>shit kicked out of it by its community and having

989
00:49:09.440 --> 00:49:12.639
<v Speaker 2>to say they're taking out any traces of AI from that.

990
00:49:12.920 --> 00:49:15.239
<v Speaker 2>You look at the fact that like AI makes its

991
00:49:15.239 --> 00:49:17.400
<v Speaker 2>way into Pokemon cards and they have to do a

992
00:49:17.440 --> 00:49:20.760
<v Speaker 2>massive investigation into all of their Pokemon cards. You look

993
00:49:20.760 --> 00:49:24.800
<v Speaker 2>at the consumer sentiment around AI and the company sentiment

994
00:49:24.840 --> 00:49:28.639
<v Speaker 2>around AI, which is it's a fucking liability. And I

995
00:49:28.800 --> 00:49:34.480
<v Speaker 2>just don't understand how investors and company heads haven't realized

996
00:49:34.480 --> 00:49:36.760
<v Speaker 2>at this point that is just good money after.

997
00:49:36.599 --> 00:49:41.960
<v Speaker 1>Bad that things they're working on. It's like, let's let's

998
00:49:42.039 --> 00:49:44.360
<v Speaker 1>let's let's get more people working on AI so we

999
00:49:44.360 --> 00:49:46.920
<v Speaker 1>could save money. It's like, Okay, I feel like you

1000
00:49:46.920 --> 00:49:49.079
<v Speaker 1>guys are jumping the gun here a little bit. You

1001
00:49:49.199 --> 00:49:52.440
<v Speaker 1>need to prove AI to people first. You haven't done that,

1002
00:49:52.599 --> 00:49:54.639
<v Speaker 1>and frankly, it doesn't seem like that is a concern

1003
00:49:54.679 --> 00:49:55.960
<v Speaker 1>at all. You're not working on I think they're just

1004
00:49:56.000 --> 00:50:00.000
<v Speaker 1>assuming it's gonna work, and it does. There's a poisonous

1005
00:50:00.079 --> 00:50:04.280
<v Speaker 1>sort of sentiment around AI that extends further than I expected. Yeah,

1006
00:50:04.320 --> 00:50:06.440
<v Speaker 1>a lot of your friends are using AI and having

1007
00:50:06.440 --> 00:50:09.119
<v Speaker 1>conversations with it. And breaking their brains or using it

1008
00:50:09.159 --> 00:50:12.239
<v Speaker 1>in a bunch of monday and mundane ways, for sure,

1009
00:50:12.480 --> 00:50:15.239
<v Speaker 1>But I don't think Ask those friends that are the

1010
00:50:15.280 --> 00:50:17.280
<v Speaker 1>most into AI, are you going to pay one hundred

1011
00:50:17.320 --> 00:50:20.119
<v Speaker 1>dollars a month for your AI assistant? Here? And I

1012
00:50:20.159 --> 00:50:22.639
<v Speaker 1>bet like nine out of ten say no to that.

1013
00:50:23.880 --> 00:50:27.519
<v Speaker 2>And like grub you, you probably think about the movie

1014
00:50:27.519 --> 00:50:28.800
<v Speaker 2>The Big Short as much as I do.

1015
00:50:28.960 --> 00:50:32.880
<v Speaker 1>Oh yeah, I'm a dad. Yeah are you kidding me this?

1016
00:50:33.119 --> 00:50:35.599
<v Speaker 2>See, I'm spending too much time on how aging me.

1017
00:50:36.239 --> 00:50:37.880
<v Speaker 1>I'll give you a lost of my favorite dad movies

1018
00:50:37.920 --> 00:50:39.039
<v Speaker 1>when we're done here, don't worry.

1019
00:50:39.119 --> 00:50:42.360
<v Speaker 2>Okay, great, great, I would take you off that in

1020
00:50:42.519 --> 00:50:43.079
<v Speaker 2>Black Beery.

1021
00:50:44.039 --> 00:50:44.199
<v Speaker 1>Yep.

1022
00:50:44.239 --> 00:50:48.519
<v Speaker 2>But the idea of that of like the bank's getting

1023
00:50:48.559 --> 00:50:51.519
<v Speaker 2>too big to fail. That's starting to feel how AI

1024
00:50:52.039 --> 00:50:55.880
<v Speaker 2>has gotten wet. It's very clearly forming a bubble, and

1025
00:50:55.920 --> 00:50:58.079
<v Speaker 2>everyone looking in on it can see that this is

1026
00:50:58.119 --> 00:51:01.199
<v Speaker 2>a bubble being formed, and they just don't care because

1027
00:51:01.199 --> 00:51:03.239
<v Speaker 2>they think they'll get their money out of the bubble

1028
00:51:03.280 --> 00:51:04.280
<v Speaker 2>before it pops.

1029
00:51:04.679 --> 00:51:04.960
<v Speaker 1>Yep.

1030
00:51:05.039 --> 00:51:09.159
<v Speaker 2>And you can see that happening because like, there's no

1031
00:51:09.280 --> 00:51:12.679
<v Speaker 2>other technology that is as unuseful as AI that is

1032
00:51:12.719 --> 00:51:14.960
<v Speaker 2>still getting this much money poured into it this far

1033
00:51:15.039 --> 00:51:20.000
<v Speaker 2>into its life cycle, and like that bubble will pop.

1034
00:51:20.039 --> 00:51:22.599
<v Speaker 2>You talk to anyone who uses it, whether it be

1035
00:51:22.599 --> 00:51:25.440
<v Speaker 2>because it's so expensive to use, whether it be because

1036
00:51:25.480 --> 00:51:27.800
<v Speaker 2>like the returns aren't good enough, whether it be because

1037
00:51:27.880 --> 00:51:33.480
<v Speaker 2>they like end product isn't good enough. Yeah, the AI

1038
00:51:33.679 --> 00:51:36.519
<v Speaker 2>just isn't going to become a viable product in the future.

1039
00:51:36.840 --> 00:51:40.239
<v Speaker 2>And it is like a fad, but these massive companies

1040
00:51:40.280 --> 00:51:42.880
<v Speaker 2>aren't allowing it to appear as a fad, so they

1041
00:51:42.960 --> 00:51:44.880
<v Speaker 2>just continue to invest in it. And we've been doing

1042
00:51:44.920 --> 00:51:47.119
<v Speaker 2>it for almost a decade now. We've been investing in

1043
00:51:47.159 --> 00:51:49.840
<v Speaker 2>AI since twenty seventeen, and it still isn't profitable.

1044
00:51:50.159 --> 00:51:54.119
<v Speaker 1>And I mean all the you know, the Wonder One

1045
00:51:54.679 --> 00:51:57.119
<v Speaker 1>equivalents to the Big short as well, A lot of

1046
00:51:57.159 --> 00:51:59.880
<v Speaker 1>that stuff is there where. It's like the people that

1047
00:52:00.280 --> 00:52:04.039
<v Speaker 1>have oversight on this stuff, the media, the press, have

1048
00:52:04.159 --> 00:52:06.320
<v Speaker 1>been so bought and paid for or have been so

1049
00:52:06.440 --> 00:52:08.920
<v Speaker 1>beaten down by these billionaires that they are are afraid

1050
00:52:08.920 --> 00:52:10.840
<v Speaker 1>to be skeptical or they're afraid of being left out

1051
00:52:11.519 --> 00:52:14.280
<v Speaker 1>of AI. And you could just you know, and those

1052
00:52:14.320 --> 00:52:18.039
<v Speaker 1>the bros they're talking about, you know, selling mortgages or

1053
00:52:18.239 --> 00:52:21.199
<v Speaker 1>getting mortgages signed on Friday and sewing it by noon

1054
00:52:21.320 --> 00:52:25.400
<v Speaker 1>lunch on Monday, and those guys just being like bragging

1055
00:52:25.519 --> 00:52:27.320
<v Speaker 1>about how all the all the stuff that they're doing.

1056
00:52:27.639 --> 00:52:31.960
<v Speaker 1>Those guys exist in AI constantly and worth remembering.

1057
00:52:32.119 --> 00:52:34.800
<v Speaker 2>It's probably like a bunch of the same people. It's

1058
00:52:34.840 --> 00:52:37.000
<v Speaker 2>a bunch of the same people who were trading those

1059
00:52:37.039 --> 00:52:40.559
<v Speaker 2>same socks who were running the stock market at that time,

1060
00:52:41.039 --> 00:52:44.199
<v Speaker 2>who we all know got off scott free for tanking

1061
00:52:44.199 --> 00:52:47.599
<v Speaker 2>the global economy, and this is their new way of

1062
00:52:47.639 --> 00:52:50.000
<v Speaker 2>trying to make that quick money again, and it's going

1063
00:52:50.079 --> 00:52:54.119
<v Speaker 2>to tank like these companies and the global economy at

1064
00:52:54.119 --> 00:52:57.199
<v Speaker 2>some point. And like, I don't care about the companies.

1065
00:52:57.239 --> 00:53:00.719
<v Speaker 2>I don't like necessarily care about global markets people out

1066
00:53:00.760 --> 00:53:04.039
<v Speaker 2>of effect. Yeah, I care about the people who you know,

1067
00:53:04.159 --> 00:53:07.360
<v Speaker 2>in the case of the big draw have their houses

1068
00:53:07.400 --> 00:53:10.840
<v Speaker 2>we possess. In this case, it's loseer employment because their

1069
00:53:10.880 --> 00:53:14.159
<v Speaker 2>company goes under and it sucks.

1070
00:53:13.880 --> 00:53:16.360
<v Speaker 1>And and so like put a fine point on it.

1071
00:53:16.920 --> 00:53:21.800
<v Speaker 1>None of the AI bullshit is why Microsoft's content is

1072
00:53:21.840 --> 00:53:24.039
<v Speaker 1>making more money now than it was before. It was

1073
00:53:24.079 --> 00:53:26.480
<v Speaker 1>because people made a bunch of cool video games and

1074
00:53:26.519 --> 00:53:28.280
<v Speaker 1>they sold and they put those video games in new

1075
00:53:28.280 --> 00:53:29.800
<v Speaker 1>places and the people.

1076
00:53:29.880 --> 00:53:31.719
<v Speaker 2>Did you see the numbers that got out there for

1077
00:53:32.000 --> 00:53:35.360
<v Speaker 2>Facebook's AI initiative that they had in their earning support.

1078
00:53:35.400 --> 00:53:36.760
<v Speaker 1>I think I saw some of this.

1079
00:53:36.920 --> 00:53:44.000
<v Speaker 2>Yeah, we made like thirsty million. We lost three billion yep, oops.

1080
00:53:43.639 --> 00:53:48.199
<v Speaker 1>Yep, and just and no one is really asking for

1081
00:53:48.480 --> 00:53:51.079
<v Speaker 1>AAI movies And if they are, they're asking I want

1082
00:53:51.079 --> 00:53:52.920
<v Speaker 1>the ability to just to make stuff on my own

1083
00:53:53.000 --> 00:53:54.840
<v Speaker 1>in my house, So I just want to say stuff.

1084
00:53:54.840 --> 00:53:56.519
<v Speaker 1>And you're not gonna be able to sell any sell

1085
00:53:56.559 --> 00:53:59.079
<v Speaker 1>any of those things to anyone, and all of the

1086
00:53:59.280 --> 00:54:03.800
<v Speaker 1>legal problems have not been solved yet. It is. It's

1087
00:54:03.880 --> 00:54:05.920
<v Speaker 1>just one big land mine and they're putting all their

1088
00:54:05.960 --> 00:54:11.599
<v Speaker 1>money inside of the land mine. It's crazy. Okay, let's

1089
00:54:11.599 --> 00:54:14.880
<v Speaker 1>see here. Meanwhile, though, yes, the Xbox games are saving

1090
00:54:14.880 --> 00:54:16.840
<v Speaker 1>the PS five from its midlife crisis. That is a

1091
00:54:16.880 --> 00:54:20.639
<v Speaker 1>headline from Ethan Gotcha at Kotaku. There was a list

1092
00:54:20.639 --> 00:54:24.800
<v Speaker 1>for Matt Piscatella of the best selling PlayStation five games

1093
00:54:24.840 --> 00:54:30.119
<v Speaker 1>of the second quarter, and it was a majority Microsoft games.

1094
00:54:30.159 --> 00:54:32.039
<v Speaker 1>It was like something like six of the ten were

1095
00:54:32.079 --> 00:54:33.559
<v Speaker 1>Microsoft games.

1096
00:54:33.400 --> 00:54:36.519
<v Speaker 2>It's weird to look at because there's more Microsoft games

1097
00:54:36.519 --> 00:54:40.840
<v Speaker 2>on the PlayStation list than there is on the Xbox. Yes, exactly,

1098
00:54:40.920 --> 00:54:43.480
<v Speaker 2>because the X on Xbox people just play those three

1099
00:54:43.519 --> 00:54:46.199
<v Speaker 2>game pass So the majority of like the Xbox list

1100
00:54:46.239 --> 00:54:49.360
<v Speaker 2>is take two games and EA games. It's weird.

1101
00:54:49.920 --> 00:54:52.639
<v Speaker 1>Yeah, that stuff like you know, Doom, the Dark Ages,

1102
00:54:52.679 --> 00:54:57.239
<v Speaker 1>Oblivion Remastered, forts A five let's see, I say, Indiana

1103
00:54:57.320 --> 00:55:01.880
<v Speaker 1>Jones in the Great Circle. See Yeah, and then of

1104
00:55:01.880 --> 00:55:05.119
<v Speaker 1>course you have Call of Duty and Minecraft. So between

1105
00:55:05.159 --> 00:55:08.079
<v Speaker 1>those six it's it's just in you know, people playing. Well,

1106
00:55:08.079 --> 00:55:10.920
<v Speaker 1>Microsoft bought all those stuff. Yeah, yeah, of course, definitely. Yeah.

1107
00:55:11.519 --> 00:55:14.079
<v Speaker 1>I don't really know what that means. I also, this

1108
00:55:14.239 --> 00:55:17.039
<v Speaker 1>just means more mining's going to Microsoft as they succeed

1109
00:55:17.079 --> 00:55:20.400
<v Speaker 1>on PlayStation. And I don't think anyone here is salty

1110
00:55:20.440 --> 00:55:22.960
<v Speaker 1>about this. No. I mean, I'm sure the fans are

1111
00:55:23.000 --> 00:55:25.599
<v Speaker 1>salty whatever, but they're salty about everything becase they're miserable people.

1112
00:55:26.559 --> 00:55:29.400
<v Speaker 1>Between Microsoft and Sony, I don't think there's anyone's going like,

1113
00:55:29.840 --> 00:55:33.440
<v Speaker 1>darn it, we're making more money. This thinks they're all

1114
00:55:33.440 --> 00:55:35.480
<v Speaker 1>happy over there. They understand what's going on.

1115
00:55:36.519 --> 00:55:38.599
<v Speaker 2>Yeah, I think as like a member of the press.

1116
00:55:38.800 --> 00:55:42.280
<v Speaker 2>This really highlights an interesting thing that I've been thinking

1117
00:55:42.320 --> 00:55:45.639
<v Speaker 2>about a lot, which is like when there is an

1118
00:55:45.639 --> 00:55:49.920
<v Speaker 2>active boycott against the company like Microsoft. It's very easy

1119
00:55:49.960 --> 00:55:52.960
<v Speaker 2>to say, Okay, we need to boycott them, but when

1120
00:55:53.000 --> 00:55:55.880
<v Speaker 2>Microsoft takes up a percentage of the industry that is

1121
00:55:55.920 --> 00:55:59.159
<v Speaker 2>so grayish. When Microsoft blows, the industry blows in a

1122
00:55:59.199 --> 00:56:01.440
<v Speaker 2>lot of ways. Yes, I think it's still important that

1123
00:56:01.480 --> 00:56:04.280
<v Speaker 2>press cover them in a critical manner. And that's not

1124
00:56:04.360 --> 00:56:07.239
<v Speaker 2>me saying that you like, break the boycott. I don't

1125
00:56:07.280 --> 00:56:09.960
<v Speaker 2>think you should do previews of Xbox games right now

1126
00:56:10.000 --> 00:56:13.760
<v Speaker 2>because that, let's be real, previews are free advertising, that's

1127
00:56:13.800 --> 00:56:17.280
<v Speaker 2>all they are, like, But it is still important to

1128
00:56:17.320 --> 00:56:19.760
<v Speaker 2>cover these companies in a critical manner, especially in a

1129
00:56:19.760 --> 00:56:23.199
<v Speaker 2>business manner when so much like depends on the whims

1130
00:56:23.320 --> 00:56:25.719
<v Speaker 2>of a couple of people at the top there, and

1131
00:56:27.039 --> 00:56:29.679
<v Speaker 2>so much of the role of press now has to

1132
00:56:29.719 --> 00:56:33.159
<v Speaker 2>be holding them to account for their choices that they make,

1133
00:56:33.239 --> 00:56:35.719
<v Speaker 2>because no one else is doing that, like the government

1134
00:56:35.760 --> 00:56:38.960
<v Speaker 2>isn't doing that anymore. So I think it's it's a

1135
00:56:39.000 --> 00:56:42.400
<v Speaker 2>really delicate, delicate situation that the press have been put

1136
00:56:42.440 --> 00:56:45.239
<v Speaker 2>in with the BDS boycott, which is something that like

1137
00:56:45.639 --> 00:56:48.360
<v Speaker 2>I support, but also I think we need to talk

1138
00:56:48.400 --> 00:56:52.599
<v Speaker 2>about what Microsoft does because otherwise we're ignorant to the

1139
00:56:52.639 --> 00:56:54.760
<v Speaker 2>actual scale of what's going on in the industry.

1140
00:56:54.960 --> 00:56:59.400
<v Speaker 1>Yep, it's it's unfortunately literally too large to ignore on

1141
00:56:59.440 --> 00:57:01.920
<v Speaker 1>a show like this for the news side of things.

1142
00:57:01.960 --> 00:57:04.599
<v Speaker 1>But you're right, Yeah, I'm I don't know. It's it's tough.

1143
00:57:04.599 --> 00:57:06.039
<v Speaker 1>It's gonna be one of those things where I told

1144
00:57:06.039 --> 00:57:09.000
<v Speaker 1>you know what, every time it's free Palestine, a bunch

1145
00:57:09.039 --> 00:57:14.480
<v Speaker 1>of it's it's yeah. And I think Microsoft's involvement and

1146
00:57:14.480 --> 00:57:17.320
<v Speaker 1>and and continued target by the BDS movement is completely

1147
00:57:17.360 --> 00:57:19.599
<v Speaker 1>fair and they it should be brought up every time.

1148
00:57:20.119 --> 00:57:25.840
<v Speaker 1>Uh as far as their success, well, I don't. I

1149
00:57:26.079 --> 00:57:28.000
<v Speaker 1>guess on the other side of this, really, I'm wondering,

1150
00:57:28.039 --> 00:57:31.000
<v Speaker 1>like what does what does this mean for Sony? Like

1151
00:57:31.039 --> 00:57:34.199
<v Speaker 1>where is Sony at with releasing video games? Uh, it

1152
00:57:35.039 --> 00:57:37.400
<v Speaker 1>doesn't seem like they're in They're hurting by putting out

1153
00:57:37.639 --> 00:57:40.719
<v Speaker 1>two three games a year and some of those are

1154
00:57:40.719 --> 00:57:44.440
<v Speaker 1>from like partners like Kojima. So I guess is this

1155
00:57:44.519 --> 00:57:46.599
<v Speaker 1>even a problem at all? Obviously I just said it's

1156
00:57:46.639 --> 00:57:48.880
<v Speaker 1>not problems. They're making more money, but people do want

1157
00:57:48.880 --> 00:57:51.840
<v Speaker 1>Sony to put out more games. Are they putting out enough?

1158
00:57:52.960 --> 00:57:53.400
<v Speaker 1>It's weird.

1159
00:57:53.440 --> 00:57:56.679
<v Speaker 2>It's like they keep on getting like on the handful

1160
00:57:57.400 --> 00:58:00.000
<v Speaker 2>tosses thrown to them and they just haven't like taken

1161
00:58:00.239 --> 00:58:02.320
<v Speaker 2>hit on any of them yet. They're just like, no,

1162
00:58:02.480 --> 00:58:04.519
<v Speaker 2>we're still working on stuff. We're still working on stuff.

1163
00:58:04.559 --> 00:58:06.679
<v Speaker 2>We canceled everything. We'll be back in a few years

1164
00:58:06.719 --> 00:58:09.480
<v Speaker 2>time with some actual stuff. And I think that's like,

1165
00:58:09.679 --> 00:58:12.000
<v Speaker 2>that's the thing that we won't hear about for or

1166
00:58:12.039 --> 00:58:14.760
<v Speaker 2>we'll be hearing about over the years, is like just

1167
00:58:14.840 --> 00:58:19.599
<v Speaker 2>how many games got caught up in their live service push,

1168
00:58:19.639 --> 00:58:21.719
<v Speaker 2>and like not even how many games, but like the

1169
00:58:21.760 --> 00:58:25.320
<v Speaker 2>percentage of their release schedule that was going to be

1170
00:58:25.400 --> 00:58:28.280
<v Speaker 2>live service, Because I think that's like the real problem.

1171
00:58:28.320 --> 00:58:30.840
<v Speaker 2>It wasn't that they wanted to do twelve live service games.

1172
00:58:30.880 --> 00:58:33.119
<v Speaker 2>It's that they wanted to do twelve live service games

1173
00:58:33.159 --> 00:58:36.199
<v Speaker 2>and they were maybe releasing sixteen games in the next

1174
00:58:36.239 --> 00:58:39.639
<v Speaker 2>year a couple of years, and when one of those

1175
00:58:39.719 --> 00:58:43.440
<v Speaker 2>went wrong, now you have a huge majority of their

1176
00:58:43.519 --> 00:58:49.440
<v Speaker 2>slash that has like a noose around its neck already

1177
00:58:49.559 --> 00:58:53.199
<v Speaker 2>and this bad omen aroundish because of one bad release.

1178
00:58:54.760 --> 00:58:57.639
<v Speaker 1>There was one other number here from Microsoft Worth bringing

1179
00:58:57.719 --> 00:59:01.119
<v Speaker 1>up game Pass five billion dollars in revenue for the

1180
00:59:01.119 --> 00:59:06.440
<v Speaker 1>first time, said Nodela. Yeah, I think it's probably fair

1181
00:59:06.480 --> 00:59:09.360
<v Speaker 1>to say that that is a business model that is

1182
00:59:09.599 --> 00:59:12.719
<v Speaker 1>okay and is making enough money. And at the same time,

1183
00:59:12.800 --> 00:59:15.800
<v Speaker 1>it's worth pointing out that it has also been this

1184
00:59:16.519 --> 00:59:19.920
<v Speaker 1>albatross in a lot of ways for the the you know,

1185
00:59:20.000 --> 00:59:24.400
<v Speaker 1>the fate of Microsoft and where it's going, and they

1186
00:59:24.559 --> 00:59:26.719
<v Speaker 1>they do still have to kind of fund it in

1187
00:59:26.800 --> 00:59:29.400
<v Speaker 1>some ways, like a lot of the focus internally has

1188
00:59:29.400 --> 00:59:32.519
<v Speaker 1>to go towards game Pass. But five billion dollars in revenue,

1189
00:59:32.920 --> 00:59:35.760
<v Speaker 1>I don't think they're spending five billion dollars a year

1190
00:59:35.920 --> 00:59:38.800
<v Speaker 1>on making games for a game pass. At the same time,

1191
00:59:39.039 --> 00:59:41.320
<v Speaker 1>maybe they are, but it's probably it's probably not close

1192
00:59:41.320 --> 00:59:41.519
<v Speaker 1>to that.

1193
00:59:42.239 --> 00:59:45.559
<v Speaker 2>It's weird because like game Pass was always positioned and

1194
00:59:45.599 --> 00:59:47.480
<v Speaker 2>the press always talked about game Pass as like, oh,

1195
00:59:47.559 --> 00:59:50.920
<v Speaker 2>this is Microsoft's big besh and yes it was, and

1196
00:59:51.079 --> 00:59:53.360
<v Speaker 2>but the only options that people ever really thought about

1197
00:59:53.440 --> 00:59:54.840
<v Speaker 2>was like, it's either going to hit it out of

1198
00:59:54.840 --> 00:59:57.519
<v Speaker 2>the park and will become Netflix, it's going to totally fail,

1199
00:59:57.800 --> 01:00:00.159
<v Speaker 2>and it's not done either. It's just kind of to

1200
01:00:00.519 --> 01:00:03.239
<v Speaker 2>hung out around not even the middle, but a kind

1201
01:00:03.239 --> 01:00:06.639
<v Speaker 2>of midway point to And now it's had these weird

1202
01:00:06.719 --> 01:00:09.639
<v Speaker 2>knock on effects because of that that people hadn't really expected.

1203
01:00:10.800 --> 01:00:14.199
<v Speaker 2>So it's a very nebulous thing of like, what does

1204
01:00:14.280 --> 01:00:17.679
<v Speaker 2>game pass actually mean for Microsoft on the industry?

1205
01:00:17.880 --> 01:00:19.719
<v Speaker 1>Yep. And I'm sure a big reason to got to

1206
01:00:19.800 --> 01:00:22.800
<v Speaker 1>this five billion dollar revenue number is Call of Duty,

1207
01:00:23.320 --> 01:00:26.519
<v Speaker 1>And you know some of that money comes from somewhere.

1208
01:00:27.039 --> 01:00:29.760
<v Speaker 1>You know, it's not always an even exchange. It's not

1209
01:00:29.840 --> 01:00:32.880
<v Speaker 1>always a zero sum game where it's like we're making

1210
01:00:32.920 --> 01:00:34.440
<v Speaker 1>a billion here that we would have made a billion

1211
01:00:34.480 --> 01:00:37.679
<v Speaker 1>from selling Call of Duty, or maybe a lot more

1212
01:00:37.719 --> 01:00:42.719
<v Speaker 1>because call of Duty costs more. But I still think that, yeah,

1213
01:00:42.920 --> 01:00:44.480
<v Speaker 1>you could probably look at those numbers and it's not

1214
01:00:44.519 --> 01:00:46.639
<v Speaker 1>exactly like, oh, this is just for a free five

1215
01:00:46.679 --> 01:00:48.599
<v Speaker 1>billion dollars. You have to kind of do the math

1216
01:00:48.599 --> 01:00:51.400
<v Speaker 1>there a little bit. All right, let's finish up here.

1217
01:00:51.440 --> 01:00:55.480
<v Speaker 1>Capcom's share price drops sharply in Japan following soft Monster

1218
01:00:55.599 --> 01:00:59.280
<v Speaker 1>Hunter Wild sales last quarter. Let's see. This is from

1219
01:00:59.320 --> 01:01:02.280
<v Speaker 1>Chris Culling at v GC. Capcom's share price in Japan

1220
01:01:02.360 --> 01:01:05.880
<v Speaker 1>dropped sharply because of Monster Hunter wilds. The company's share

1221
01:01:05.880 --> 01:01:08.360
<v Speaker 1>price was sitting at four two hundred and eighty three

1222
01:01:08.440 --> 01:01:10.599
<v Speaker 1>yen at the end of Wednesday, but when the market

1223
01:01:10.599 --> 01:01:13.400
<v Speaker 1>opened today the price dropped nearly ten percent nine point

1224
01:01:13.480 --> 01:01:16.760
<v Speaker 1>five percent, hitting a low point of three eight hundred

1225
01:01:16.800 --> 01:01:20.320
<v Speaker 1>and seventy four. En Capcom published its financial results for

1226
01:01:20.400 --> 01:01:23.280
<v Speaker 1>the quarterly period ending June thirtieth, and while it reported

1227
01:01:23.360 --> 01:01:26.159
<v Speaker 1>net sales were up fifty three point seven percent year

1228
01:01:26.199 --> 01:01:29.000
<v Speaker 1>on year and that operating profit was up ninety point

1229
01:01:29.039 --> 01:01:32.239
<v Speaker 1>eight percent year on year, it also noted that Mike

1230
01:01:33.119 --> 01:01:37.239
<v Speaker 1>Minecraft Monster Hunter Rises sales appeared to have hit a

1231
01:01:37.320 --> 01:01:39.679
<v Speaker 1>brick wall. That's incorrect. I think he means Wilds here.

1232
01:01:40.000 --> 01:01:42.440
<v Speaker 1>Wilds hit a brick wall because the Rise actually sold

1233
01:01:42.440 --> 01:01:46.880
<v Speaker 1>better than Wilds in the last quarter. That's so people

1234
01:01:46.880 --> 01:01:49.199
<v Speaker 1>are pretty worried about Wilds, and they should be. The

1235
01:01:49.440 --> 01:01:51.639
<v Speaker 1>sentiment around that game has been pretty rotten for quite

1236
01:01:51.639 --> 01:01:54.159
<v Speaker 1>some time, and it seems like that's showing up in

1237
01:01:54.320 --> 01:01:56.719
<v Speaker 1>the ongoing sales. The game did very great out of

1238
01:01:56.760 --> 01:01:59.079
<v Speaker 1>the gate, but now it's sort of it has fizzled

1239
01:01:59.079 --> 01:02:02.440
<v Speaker 1>and fallen off a cliff, and investors are looking at

1240
01:02:02.440 --> 01:02:04.599
<v Speaker 1>that like we were counting on this game being a

1241
01:02:04.639 --> 01:02:06.800
<v Speaker 1>perennial hit for a while and it's not doing that.

1242
01:02:07.480 --> 01:02:11.000
<v Speaker 2>It is worth noting that m Lies is on switch

1243
01:02:11.199 --> 01:02:14.920
<v Speaker 2>and therefore switched to and has been on deep discount,

1244
01:02:15.199 --> 01:02:18.679
<v Speaker 2>Like I think the bundle with Sunbreak has been like

1245
01:02:18.719 --> 01:02:23.519
<v Speaker 2>thirty thirty bucks most of this year, so like, I'm

1246
01:02:23.519 --> 01:02:27.800
<v Speaker 2>not surprised that that game is doing measure, but I

1247
01:02:27.840 --> 01:02:30.880
<v Speaker 2>do think it is notable that Wilds isn't doing better.

1248
01:02:31.000 --> 01:02:34.199
<v Speaker 1>Yeah, real quick, I just spoke its Rise only sold

1249
01:02:34.400 --> 01:02:38.159
<v Speaker 1>slightly less, actually, but it was very close. So it

1250
01:02:38.159 --> 01:02:41.679
<v Speaker 1>was four hundred and seventy seven thousand copies for Wilds

1251
01:02:41.760 --> 01:02:44.719
<v Speaker 1>and then three hundred and ninety thousand copies for Monster

1252
01:02:44.800 --> 01:02:48.880
<v Speaker 1>Hunter Rise. So okay, eighty thousand less, but it's still

1253
01:02:48.920 --> 01:02:51.360
<v Speaker 1>like really close, like their neck and neck in a

1254
01:02:51.400 --> 01:02:54.280
<v Speaker 1>lot of ways. But you're right, those are copies sold,

1255
01:02:54.519 --> 01:02:56.960
<v Speaker 1>So Wild's making a lot more revenue, making a lot

1256
01:02:57.000 --> 01:02:59.079
<v Speaker 1>more money because these are all going to be deep counting.

1257
01:02:59.400 --> 01:03:01.360
<v Speaker 1>A lot of are going to be deep discounted sales

1258
01:03:01.719 --> 01:03:06.280
<v Speaker 1>of Rise on Switch and especially on Steam. But the

1259
01:03:06.360 --> 01:03:10.760
<v Speaker 1>underlying point here is investors and fans are worried about

1260
01:03:10.800 --> 01:03:14.159
<v Speaker 1>Monster Hunter Wilds. This is like maybe one of the

1261
01:03:14.199 --> 01:03:17.280
<v Speaker 1>first blimishes on Capcom and quite some time of this

1262
01:03:17.320 --> 01:03:19.599
<v Speaker 1>game just feels off. It feels like they missed with

1263
01:03:19.639 --> 01:03:22.039
<v Speaker 1>this one in a lot of ways. Even though reviews

1264
01:03:22.079 --> 01:03:26.000
<v Speaker 1>were really it reviewed well at the time, but I

1265
01:03:26.000 --> 01:03:27.280
<v Speaker 1>think a lot of people are like, yes, this is

1266
01:03:27.320 --> 01:03:30.119
<v Speaker 1>a fun game, it's just missing a lot of what

1267
01:03:30.239 --> 01:03:33.760
<v Speaker 1>makes Monster Hunter very special. And now those problems have

1268
01:03:33.800 --> 01:03:37.800
<v Speaker 1>become exacerbated over time. They're gonna have to say time

1269
01:03:37.800 --> 01:03:39.679
<v Speaker 1>fixing this up, right. Yeah.

1270
01:03:39.960 --> 01:03:41.920
<v Speaker 2>I think that was the big thing with Wilds when

1271
01:03:41.960 --> 01:03:44.159
<v Speaker 2>you looked at it, like, compared to almost every other

1272
01:03:44.719 --> 01:03:46.840
<v Speaker 2>apcom game that has come out for the last like

1273
01:03:47.199 --> 01:03:50.639
<v Speaker 2>seven or so years, it did feel unpolished. It did

1274
01:03:50.679 --> 01:03:54.480
<v Speaker 2>feel like other like Dragon Sogma two obviously had its problems,

1275
01:03:54.519 --> 01:03:56.119
<v Speaker 2>but that's such a niche game in a lot of

1276
01:03:56.159 --> 01:03:59.320
<v Speaker 2>ways that people are like, you know whatever, the Dragons

1277
01:03:59.400 --> 01:04:02.800
<v Speaker 2>Dogma Sick loved it no matter what. But you compare

1278
01:04:02.800 --> 01:04:05.079
<v Speaker 2>it to like the polish that we were seeing on

1279
01:04:05.159 --> 01:04:10.199
<v Speaker 2>those Resident Evil games, on stuff like Rise and a

1280
01:04:10.199 --> 01:04:12.559
<v Speaker 2>lot of their other output, and it did kind of

1281
01:04:12.559 --> 01:04:15.519
<v Speaker 2>feel like, oh, you've invested in a new technology and

1282
01:04:15.559 --> 01:04:20.039
<v Speaker 2>it's not quite working. Yeesh and whether and I think

1283
01:04:20.199 --> 01:04:22.880
<v Speaker 2>like maybe they've they've had to learn that lesson the

1284
01:04:22.920 --> 01:04:25.400
<v Speaker 2>hard way, Like they've gone out there and said that

1285
01:04:25.559 --> 01:04:28.760
<v Speaker 2>Lesid Evil Requiem isn't like fully open world, and I

1286
01:04:28.800 --> 01:04:32.360
<v Speaker 2>think that's them acknowledging like maybe the ORI engine can't

1287
01:04:32.360 --> 01:04:35.440
<v Speaker 2>do everything, maybe it's just not built for this, and

1288
01:04:36.679 --> 01:04:38.800
<v Speaker 2>they they kind of, you know, they they had to

1289
01:04:38.880 --> 01:04:41.320
<v Speaker 2>experiment with those things. You know, they had the technology,

1290
01:04:41.360 --> 01:04:43.920
<v Speaker 2>they had to like do something with it. So I'm

1291
01:04:43.960 --> 01:04:46.519
<v Speaker 2>not surprised that they tried to push the limits, but

1292
01:04:46.559 --> 01:04:48.920
<v Speaker 2>it just seems like it didn't. It has backfired on

1293
01:04:49.000 --> 01:04:50.840
<v Speaker 2>them in this case, and I'm sure they're like correct

1294
01:04:50.880 --> 01:04:52.880
<v Speaker 2>from it and people will be really fucking excited for

1295
01:04:52.920 --> 01:04:53.440
<v Speaker 2>the next one.

1296
01:04:53.639 --> 01:04:57.079
<v Speaker 1>Yeah, that's probably exactly what will happen here. Uh yeah,

1297
01:04:57.119 --> 01:04:59.320
<v Speaker 1>I mean the reality is all of these engines right

1298
01:04:59.320 --> 01:05:02.360
<v Speaker 1>now are struggling with open the scale of open world games.

1299
01:05:02.440 --> 01:05:06.320
<v Speaker 1>Unreal Engine five supposed to be the open world engine. No,

1300
01:05:06.360 --> 01:05:09.079
<v Speaker 1>it stinks that this too. A lot of games have

1301
01:05:09.480 --> 01:05:12.880
<v Speaker 1>troubling performance with Unreal Engine five, and it's just these

1302
01:05:13.320 --> 01:05:14.960
<v Speaker 1>people are trying to do too much. They're making games

1303
01:05:14.960 --> 01:05:16.800
<v Speaker 1>that are more than what Fortnite is, and it's like

1304
01:05:16.840 --> 01:05:19.880
<v Speaker 1>anything above that starts to become an issue for that. Yeah, idea,

1305
01:05:19.880 --> 01:05:20.320
<v Speaker 1>anything else.

1306
01:05:20.320 --> 01:05:22.639
<v Speaker 2>Someone up with this office just being like ha ha,

1307
01:05:22.920 --> 01:05:24.159
<v Speaker 2>not so easy now, is it.

1308
01:05:24.199 --> 01:05:26.679
<v Speaker 1>Fuck is a little bit yeah, uh huh, all right,

1309
01:05:26.760 --> 01:05:29.079
<v Speaker 1>that does it for the headlines. Let's get to the

1310
01:05:29.159 --> 01:05:31.920
<v Speaker 1>poll question. I think I have it right here, ready

1311
01:05:31.960 --> 01:05:35.880
<v Speaker 1>to go. Let's read it up all right from yesterday.

1312
01:05:35.960 --> 01:05:37.920
<v Speaker 1>Let's see what everyone said to this one. Do we

1313
01:05:37.960 --> 01:05:41.920
<v Speaker 1>get Matroid Prime for his release data tomorrow? Tomorrow's partner direct?

1314
01:05:42.679 --> 01:05:45.800
<v Speaker 1>I would have also said no, you dip? Uh, And

1315
01:05:45.960 --> 01:05:48.480
<v Speaker 1>that's seventy one percent said no, you dip and twenty

1316
01:05:48.519 --> 01:05:52.360
<v Speaker 1>one percent said yes, I have endless cope. Uh. Yeah.

1317
01:05:52.440 --> 01:05:54.480
<v Speaker 1>Look look I get it everybody, but we did not

1318
01:05:54.639 --> 01:05:56.800
<v Speaker 1>get it. So you twenty one percent lef to keep waiting,

1319
01:05:57.880 --> 01:06:01.320
<v Speaker 1>although you know that one I do like happens in September. Now,

1320
01:06:01.360 --> 01:06:02.360
<v Speaker 1>I feel like we don't get that.

1321
01:06:02.360 --> 01:06:08.039
<v Speaker 2>Cull September if it doesn't get shown at games come

1322
01:06:08.079 --> 01:06:11.039
<v Speaker 2>behind closed doores. I bet this is a Nintendo Today

1323
01:06:11.039 --> 01:06:14.280
<v Speaker 2>app reveal right, I bet that, like this is just

1324
01:06:14.320 --> 01:06:15.920
<v Speaker 2>something they put on the app and they're like, it's

1325
01:06:15.920 --> 01:06:19.840
<v Speaker 2>out then yep, exactly, also out on October twenty fourth,

1326
01:06:19.920 --> 01:06:20.840
<v Speaker 2>like every other video.

1327
01:06:21.599 --> 01:06:23.480
<v Speaker 1>Yeah, why not? Who cares put it on the same

1328
01:06:23.559 --> 01:06:26.519
<v Speaker 1>day as one of your other games? Nintendo? All right,

1329
01:06:26.679 --> 01:06:29.679
<v Speaker 1>that was the pole question from yesterday. We have a

1330
01:06:29.679 --> 01:06:31.280
<v Speaker 1>new Pole question. We'll get to here in a second.

1331
01:06:31.280 --> 01:06:33.400
<v Speaker 1>Before we do that, Lex Ludie, why don't you tell

1332
01:06:33.400 --> 01:06:34.960
<v Speaker 1>people where they can find you on the internet, what

1333
01:06:35.039 --> 01:06:37.119
<v Speaker 1>you have going on and all of that good stuff.

1334
01:06:38.199 --> 01:06:42.119
<v Speaker 2>Yes, So this Saturday you can find me on Twitch

1335
01:06:42.159 --> 01:06:48.719
<v Speaker 2>dot tv, slash, Rewinder Media, Me and Rewinders other website owners.

1336
01:06:48.840 --> 01:06:53.519
<v Speaker 2>We will be running Rewinder Presents Mario Pagi, Jambourine, Nintendo

1337
01:06:53.559 --> 01:06:57.800
<v Speaker 2>Switch To Edition plus Jamboree TV and also Lexi Pagi

1338
01:06:58.039 --> 01:07:03.039
<v Speaker 2>starring Lex scottsh and Henry Patreon sabbath On. We're gonna

1339
01:07:03.039 --> 01:07:05.840
<v Speaker 2>be running that for however fucking long it takes to

1340
01:07:05.920 --> 01:07:09.239
<v Speaker 2>do thirty turns in that game grub. I spent like

1341
01:07:09.320 --> 01:07:12.280
<v Speaker 2>ten minutes setting this up with with Henry the other

1342
01:07:12.400 --> 01:07:16.119
<v Speaker 2>night before, like the night before my birthday, and like

1343
01:07:16.320 --> 01:07:18.280
<v Speaker 2>just making sure that all the online stuff worked and

1344
01:07:18.280 --> 01:07:21.679
<v Speaker 2>that we can get into a game. And after one

1345
01:07:21.800 --> 01:07:24.320
<v Speaker 2>turn of like playing a mini game, I was like,

1346
01:07:24.840 --> 01:07:27.519
<v Speaker 2>I'm angry. I don't I'm not happy, Like I'm not

1347
01:07:27.599 --> 01:07:29.360
<v Speaker 2>in a good mood anymore. I was in a good

1348
01:07:29.400 --> 01:07:31.679
<v Speaker 2>mood before then, and I was like, this, this sucks.

1349
01:07:32.800 --> 01:07:35.840
<v Speaker 2>So those two fuckers love those games, so I'm sure

1350
01:07:35.880 --> 01:07:38.679
<v Speaker 2>it's gonna be great content. Yeah, this is gonna be

1351
01:07:38.679 --> 01:07:42.159
<v Speaker 2>good content. And we have our cameras set up as well,

1352
01:07:42.440 --> 01:07:45.960
<v Speaker 2>so we'll be doing the cameras. And yeah, we're trying

1353
01:07:46.000 --> 01:07:49.519
<v Speaker 2>to up our Patreon support for rewinder. We're trying to

1354
01:07:49.519 --> 01:07:51.440
<v Speaker 2>make it sustainable so that we can keep on going

1355
01:07:51.480 --> 01:07:54.800
<v Speaker 2>with it. And we decided that the best way to

1356
01:07:54.840 --> 01:07:56.239
<v Speaker 2>do that is to make me suffer.

1357
01:07:56.920 --> 01:07:59.760
<v Speaker 1>It's it works, It's worked. It's worked.

1358
01:07:59.760 --> 01:08:02.119
<v Speaker 2>In the Yes, I waste a lot of money by

1359
01:08:02.119 --> 01:08:05.880
<v Speaker 2>playing Sonic O six for trans Healthcare, So like by

1360
01:08:05.920 --> 01:08:07.960
<v Speaker 2>the transitive property, they should also work.

1361
01:08:08.000 --> 01:08:10.119
<v Speaker 1>You should have a noobs hole. Noobshole is the key.

1362
01:08:10.199 --> 01:08:12.639
<v Speaker 1>That's what always makes it happen. People give a lot

1363
01:08:12.639 --> 01:08:14.159
<v Speaker 1>of money to kids for the to put me in

1364
01:08:14.199 --> 01:08:14.880
<v Speaker 1>the nobs hole.

1365
01:08:15.760 --> 01:08:17.520
<v Speaker 2>I'll just get Taspa van Dein to call over to

1366
01:08:17.520 --> 01:08:18.239
<v Speaker 2>my house. It's fine.

1367
01:08:18.279 --> 01:08:22.880
<v Speaker 1>There you go. That's perfect, all right. New poll question

1368
01:08:23.279 --> 01:08:26.720
<v Speaker 1>is great. The Nintendo Direct, ABC or D. Those are

1369
01:08:26.760 --> 01:08:28.399
<v Speaker 1>your options. They don't have us to do more than

1370
01:08:28.399 --> 01:08:31.479
<v Speaker 1>four options on YouTube anymore, so those are it, ABC

1371
01:08:31.640 --> 01:08:33.840
<v Speaker 1>or D will get the results of the poll. We'll

1372
01:08:33.880 --> 01:08:36.439
<v Speaker 1>talk about it here on Game Mes Mornings on Giant

1373
01:08:36.439 --> 01:08:40.600
<v Speaker 1>Bomb tomorrow to close out the week, speaking a giant

1374
01:08:40.640 --> 01:08:43.039
<v Speaker 1>bomb on that game. Mess Mornings will also have the

1375
01:08:43.039 --> 01:08:45.680
<v Speaker 1>Bomb twelve, which, if you check out my Blue Sky,

1376
01:08:45.760 --> 01:08:48.239
<v Speaker 1>I posted a link where you could tell me what

1377
01:08:48.399 --> 01:08:51.199
<v Speaker 1>is your game right now getting lots of replies. Once again,

1378
01:08:51.479 --> 01:08:53.279
<v Speaker 1>if you want to get one of your favorite games

1379
01:08:53.279 --> 01:08:55.760
<v Speaker 1>on the Bomb twelve, you're gonna have to respond and

1380
01:08:55.800 --> 01:08:58.319
<v Speaker 1>we'll see what the results of that will be. Of course,

1381
01:08:58.359 --> 01:09:00.560
<v Speaker 1>this is our list of the games that matter in

1382
01:09:00.720 --> 01:09:03.720
<v Speaker 1>this moment to people. We did, We started that last week,

1383
01:09:03.800 --> 01:09:09.199
<v Speaker 1>we will continue it this week. Other than that, today Voicemail,

1384
01:09:09.239 --> 01:09:11.079
<v Speaker 1>Dump Truck, we have Vinnie and Alex on the show

1385
01:09:11.119 --> 01:09:12.720
<v Speaker 1>with me and Backlart. It's gonna be a good one.

1386
01:09:12.760 --> 01:09:13.680
<v Speaker 1>Really looking forward to that.

1387
01:09:14.319 --> 01:09:18.279
<v Speaker 2>What nice guys, What nice guys? Yeah, come podcast with

1388
01:09:18.359 --> 01:09:19.880
<v Speaker 2>them for the first time. Lovely guys.

1389
01:09:19.960 --> 01:09:22.960
<v Speaker 1>Oh yeah, absolutely, they're They're fantastic and uh you know

1390
01:09:23.279 --> 01:09:26.079
<v Speaker 1>they'll work when others won't and others around here just

1391
01:09:27.319 --> 01:09:32.720
<v Speaker 1>go do whatever off and SFO. Yeah, you go get

1392
01:09:32.760 --> 01:09:37.960
<v Speaker 1>the San Francisco treat on Mike Minatti. Yeah, I we'll

1393
01:09:38.000 --> 01:09:40.840
<v Speaker 1>get that going. What else I'm probably gonna do skys

1394
01:09:40.840 --> 01:09:43.439
<v Speaker 1>for Arcadia today, But like I said, A lot's going on,

1395
01:09:43.479 --> 01:09:44.760
<v Speaker 1>so we'll see if we can make that happen.

1396
01:09:45.439 --> 01:09:47.640
<v Speaker 2>I'm gonna say it right here, you shouldn't I know,

1397
01:09:47.680 --> 01:09:49.119
<v Speaker 2>I shouldn't have I.

1398
01:09:49.079 --> 01:09:50.600
<v Speaker 1>Know I shouldn't. But if I don't, I don't know

1399
01:09:50.640 --> 01:09:53.800
<v Speaker 1>what else I'm gonna do it. Yeah, But so we'll

1400
01:09:53.800 --> 01:09:57.439
<v Speaker 1>see and then uh tomorrow we'll have upf We're gonna

1401
01:09:57.720 --> 01:10:00.600
<v Speaker 1>try a couple of things on there. I might start

1402
01:10:00.640 --> 01:10:03.359
<v Speaker 1>it by doing the campfire game Chilling by the Fire.

1403
01:10:03.560 --> 01:10:05.640
<v Speaker 1>Might force everyone to play that with me. We'll see

1404
01:10:05.800 --> 01:10:09.199
<v Speaker 1>that's out today. All right, that does it for what's

1405
01:10:09.239 --> 01:10:12.720
<v Speaker 1>coming up. Let's see your lex Luddie. Thank you so

1406
01:10:12.800 --> 01:10:14.880
<v Speaker 1>much for hanging out with me today to talk about

1407
01:10:14.960 --> 01:10:17.079
<v Speaker 1>video games. I really appreciate it.

1408
01:10:17.199 --> 01:10:18.920
<v Speaker 2>Always a pleasure, always fun.

1409
01:10:19.359 --> 01:10:23.319
<v Speaker 1>Thank you all for watching and listening wherever you're doing so.

1410
01:10:23.359 --> 01:10:26.439
<v Speaker 1>I really appreciate it. You are the best audience in gaming.

1411
01:10:26.560 --> 01:10:29.279
<v Speaker 1>Until next time, have a good one, take care of yourself,

1412
01:10:29.439 --> 01:10:31.319
<v Speaker 1>and goodbye.
