Speaker 1: Ah, I'm about it's been a while. How do you
like my talking?
Speaker 2: Welcome back to that nineteen, it's you're back here with
that nineteen where not nineteen? Welcome back to Gilgan's Grave,
Session thirty five.
Speaker 3: Uh.
Speaker 1: Fun fact.
Speaker 2: We occasionally, well like frequently run little like promotions just
to get videos in front of more people, and uh YouTube.
Google wouldn't allow us to run promotions.
Speaker 1: For episode thirty three.
Speaker 2: I think it was because every time I tried to
run a promotion for it, they were like, this breaks
our rules for social casino games. The fuck and it
said we needed a Social Casino Games certificate in order
to do it, because it said that we cannot advertise
casino games where there are not there's not a substantial
chance of a fair reward. I think perhaps whatever AI
based thing was scanning the video something said in that session,
probably about the kickstarter, makes it think that we're doing gambling,
so we couldn't promote that one.
Speaker 1: So I just wanted to start with that YouTube. Get
your shit in order. We're not a.
Speaker 2: Casino Welcome back. This is the first game back since
my trip down to Texas. It was great. Texas was
very nice. People were very very kind. Everybody I met
who found out it was from Canada, super warm, super nice,
loved it.
Speaker 1: It was great. I hope to.
Speaker 2: Return there again, maybe a couple times a year. Just
go down to Texas, hang out, be.
Speaker 1: Like, oh is weather? Am I right?
Speaker 2: And be really happy about how cool Alejandro and Hayden's
house is, because my god, it was a cool house
and so affordable compared to.
Speaker 1: Where I live.
Speaker 2: They live in Texas, dude, Yeah, I'm not gonna throw
numbers around, but when they told me how much their
house costs, like, that's fucking stupid.
Speaker 1: I know you're dumb.
Speaker 4: Piss me off, dude, I could.
Speaker 3: Do that.
Speaker 5: Because no one wants to live in Texas, dude exactly.
Speaker 1: Uh.
Speaker 2: But but I'm back and we're back, and we haven't
played in a little while. Does anybody have anything that
they want to announce or talk about before we really
get into the swing of things.
Speaker 6: No Billigans, TikTok Riddler, Yeah, it's so TikTok Riddler, Buckliff
Handler Riddler and did a great job as.
Speaker 1: Of as of as of literally like an hour ago.
Speaker 7: Uh.
Speaker 2: The latest of our recap videos of our still recap
Tiktoks is up for the second act of Gilligan's Grave,
so you can go check that out. Griddler made it.
Hecking fucking Fairfield Productions did. Is it fair Field? It's
not fair it's fair Field Fairfield Productions. I know they
work with us.
Speaker 1: We work with them. They made the music.
Speaker 2: Are listening to they did the music? And yeah, is
that on YouTube? Tube went up on everywhere?
Speaker 8: Right, yeah?
Speaker 6: Yeah, shorts and YouTube.
Speaker 2: Also go see that TikTok where Carrie calls me a whore,
because that really it.
Speaker 9: Really some of them.
Speaker 8: Dude.
Speaker 10: I'm looking at comments right now, everyone's like, fucking man,
hicc hops upset.
Speaker 11: They're looking at your blade and they're like, I can't
believe take up George Assassin's great.
Speaker 2: People get frequently confused about your art because, like, because
you're you have two fingers down doing the rock on thing,
but looks like you just cut off your fingers.
Speaker 4: And it could be either.
Speaker 1: People are usually like, why where are their fingers going?
It's like the curled down. It's like well.
Speaker 8: Playing.
Speaker 10: It's so funny that everyone's like, man, hiccup Because I
literally sent you a picture of Damien Desmond from Spy
Family reference.
Speaker 2: If I'm gonna guess which character is more widely known.
Speaker 1: Though it's gonna be hiccut totally fair.
Speaker 8: It is really funny, yeah, wild wild, but that's true wild.
Speaker 1: If is true.
Speaker 11: My favorite is still on the the first animatic that
did like ages back now to the epic soundtrack when
fucking I'm getting attacked before it.
Speaker 1: Like damn, what a child do?
Speaker 2: It's like die, alrighty, I'm gonna be a little mean
guy and I'm gonna I think, okay, so before I'm
a little mean guy.
Speaker 1: I think that's it. The Kickstarter is over? Does that?
Speaker 2: Goaltaz Exulinar collection ended with about one hundred and eighty
five thousand dollars Canadian although after failed pledges, I'm guessing
it's probably gonna be more like one hundred and seventy
five thousand if I'm gonna be real.
Speaker 1: But still wild.
Speaker 2: Whoo done.
Speaker 1: If you still want to get in on that, and
it is current and is still April of twenty twenty five,
then you can still go to the Kickstarter and put
in a late pledge and if you if you're.
Speaker 2: Listening to this later the pre order store might be opened,
So go to the kickstarter and like, look, for things
that say like pre store.
Speaker 1: Yeah, just because the kickstarter.
Speaker 12: Ended later, it's probably out, so just a cool buy it.
Speaker 2: Just because the kickstarter ended does not mean that the
kickstarter's over, So go ahead and check out stuff there
if you want to, and thank you everybody who donated
to it. You are all amazing. Watching it go up
while I was in Texas was very fun. If we
pit all the stretch goals, we hit them all, they died,
would didn't.
Speaker 1: Put more up?
Speaker 2: Imttered them sacking stretch you bestars and we What else
is there to really say about it?
Speaker 1: Not a lot.
Speaker 2: Dead Saint Record, make sure you donate to that. This
is technically the Is this the second.
Speaker 1: Month of funding for that?
Speaker 2: I think it is the second month of funding for that.
It's already pretty big, but Dead Saint Record, you guys
know what to do. Either give Tier three, either give
fifty Tier one gift subs uh was it five?
Speaker 1: Tier three gift subs or.
Speaker 2: Go become a patron of the appropriate levels on our
Patreon if you want to choose stuff that will be
in that book, which is already If it gets any bigger,
it's going to breach one hundred pages it's already so big.
Speaker 1: I know, stay, I know it didn't.
Speaker 2: It wasn't even hard, is the thing.
Speaker 9: I know.
Speaker 13: That's the autism you gotta find you listen up by
start writing, and then I like what I write, and
then I write the artists I like want it might
make a pretty thing to go with it, and I'm like, boy,
do I take money?
Speaker 2: And then I hope the when he comes back one day.
Speaker 8: You signed it off to.
Speaker 2: School logo, you send it off to get an education,
and hope that I treated it right. And it calls
me when it's all grown up.
Speaker 4: It never calls.
Speaker 8: No.
Speaker 1: All right?
Speaker 12: Uh?
Speaker 2: With that, I think we're gonna jump right into session
thirty five of Gilligan's Grave of Nat nineteen, A Tailor's Salmness.
Speaker 1: Dummy. No, I'm switching it over now. I'm gonna do
that mean thing.
Speaker 2: I talked about. Can y'all guess what the mean thing
is gonna be? You can guess, you can, you can
guess and be wrong.
Speaker 4: I'm good.
Speaker 8: I don't want to know.
Speaker 4: No, I don't want to know.
Speaker 1: All right, I'm gonna roll this dec Are.
Speaker 5: You gonna make Are you gonna make someone? Re cap
for the side that they weren't in.
Speaker 1: Maybe don't give them. Maybe maybe you aarin recap what
happened last time.
Speaker 2: But also it was a double game last time, so
it's your job to figure out which parts you want
to separate in your mind.
Speaker 4: Aaron, you don't have to take this.
Speaker 10: We can unionize, you know, the socialist heart of the
concept of unionization.
Speaker 2: Listen, I'm just telling you this for your own good.
I'm just this is between you and me. This is
none to do with corporate It actually hurts the worker
on the floor to unionize. It only benefits the people
at the top of the union. They may actually stop
you from gaining personal in the workplace.
Speaker 12: We eat the drag and we we go on the walk.
We have what it talks, we do the things.
Speaker 11: I think Cathos was already a dick to Leona or
did that happen last time?
Speaker 1: That was like last last time?
Speaker 12: Yeah, like that was that was a while back.
Speaker 2: That wasn'ton got to the.
Speaker 11: Temple and then I'm trying to remember the interrom if anything,
big big happened and we got.
Speaker 12: The bear, big big.
Speaker 11: Bear, right right, yeah, big Chungus.
Speaker 12: He was phenomenal. Loved him.
Speaker 11: Robot bear beat the ship out of us, and uh
it was in like the laser room from Resident Evil.
And so while we were fighting the robot bear in
the laser room, he was like you shout out past
and we're like, can you be chilled?
Speaker 12: He's like fucking no, And so we beat up the
robot bear. Then we came in and we talked to
the bear bear and he was like, yo might be
and we're like, it's all good.
Speaker 11: And then he's like, you need a ID corp to
go down and we're like, how do we get that?
Speaker 12: He's like, is there's two who's won? That one one
that way?
Speaker 11: But I don't know which one's gone and one of
them is probably gone.
Speaker 12: So we're like, let's split up and search for clues.
And then like blood Reverend.
Speaker 11: Junior showed up and tried to murder us all, so
we killed him.
Speaker 12: And then today we're gonna find out what Lillian Scarn
are up to.
Speaker 10: It's gonna be great. This is why Aaron is our
union rep. Because you know what, the up leader of
the Union and head of HR.
Speaker 8: We give him too much power. I don't know if
this I think we.
Speaker 2: Gave him not enough power, you know, I've seen me,
you know, I've seen I've seen Aaron. I've seen Aaron
out getting dinner with some of the heads of the company,
like independent of the meetings for the union.
Speaker 1: It seems like it seems like they're treating him. You
didn't hear this from me. I didn't. I didn't.
Speaker 2: I heard this rough someone else.
Speaker 1: But it is true.
Speaker 4: Uh sorry, having a brain?
Speaker 1: Did you just say I'm having brain?
Speaker 14: Yes, I was gonna throw in one other things because
you're trying to freaking blackmail air and I'm like what
they have seen one Aaron Parnell going on a quote
unquote shopp East trip.
Speaker 8: The company outrageous.
Speaker 2: I want I'm having a brain to be the new
I can't think straighter.
Speaker 1: Sorry, I'm having a brain.
Speaker 4: I'm having a brain.
Speaker 1: That is what happened.
Speaker 12: I'm not saying corrupt guy.
Speaker 15: I'm just saying I see him going to shoppers, I
see him coming back.
Speaker 12: Sometimes he's got a sub boy sandwich. Sometimes he's gone
on drinks and I don't know if he bought him
or not.
Speaker 8: Buddy, I've seen him like a rock star.
Speaker 10: Implications, the implications he's hanging.
Speaker 1: Out with celebrities. I mean, yeah, if you want to
come to that conclusion, it could be.
Speaker 8: That's very flattering. But yeah, I guess so, Okay, I
just looked to.
Speaker 4: Chat Logan goes to Texas for one.
Speaker 1: Week, super corporate.
Speaker 2: You know, I saw some things in Texas that really
regonated with me.
Speaker 8: Hopefully it's not the open carry all right, D and D.
Speaker 1: How about so into the end of the game where
a child has a gun? Yeah, actually does orry every gun?
Speaker 4: No, he does.
Speaker 1: They've got knives they throw.
Speaker 4: I have force missile.
Speaker 1: That's not a gun.
Speaker 9: I think it counts a gun.
Speaker 1: That's not a gun.
Speaker 9: What do you know.
Speaker 1: Of not being a gun?
Speaker 4: What do you fucking know? God told me what is
a gun and what isn't a gun?
Speaker 1: Try to stay out of politics, you get into religion.
Oki dokie.
Speaker 2: So last time, you guys did in fact split up
and go your two separate ways. One side went to
search for the id cores in the Destinian residential area
where the Destinan researchers and advocates here, the members of
the Ignis forge, where they would have lived, where they
would have hung up their hats, laid down their heads,
and they would have rested. You guys searched and came
to the conclusion that the id core that you need
to get into the Colindrite chamber was not there. As
you searched, you did find a couple other trinkets. You
found a little like you found an elixir while.
Speaker 1: You were over there.
Speaker 2: That's that's currently the possession of one of you. And
as you came back, you encountered a a blood reverend,
a spirit fucking espiritant.
Speaker 1: What the fuck did I call them? Whatever?
Speaker 2: They wanted to be a blood to it, Yes, aspirant
they were. They wished to be a blood reverend now
to replace Tannis Stain. They gave you, guys the the
go around, but you managed to take them down. I've
I learned a lesson, which is I shouldn't start my
enemy's two turns of movement away from you, guys, because
you'll cast spike growth and then they'll never get to you.
From now on, the enemy start out adjacent to you,
like an classic final Fantasy battle.
Speaker 8: And that's it. We're going back to Hallways.
Speaker 1: Yep.
Speaker 8: I've given you so much Hallways give you?
Speaker 2: Uh, you guys then proceeded back, and as you guys did,
we were going to cut back over to the other side,
which I'm pretty sure I remember all the people on
the other side, but to the side I want to
just confirm. The other side to my recollection, appears to
be Leah, Scarn, Habanero, is Hobanaro over there?
Speaker 12: And Bagel?
Speaker 8: Yeah, I gave them my steed and I told I told,
I told Hoberniero, you better behave listen to Scarn. I
know he's your favorite. We're not talking about.
Speaker 2: That right now, Lilia, Scarn, Hobanaro, Bagel, and Cathos.
Speaker 8: I'm wounded, but I get it.
Speaker 1: Hobbanaro would go with Cathos.
Speaker 16: No one not allowed to, but he did.
Speaker 2: You guys were heading You guys were heading toward the
area referred to as the research annex, an area that
is being used to uh was he being used to
do research?
Speaker 1: And it's also allegedly in.
Speaker 2: The location where a uh sort of collapse happened here
that led to this entire place being abandoned. Lilia and Scarn,
Oh yeah, at the end of last game. At the
end of last game, I described you guys coming up
into a chamber where you saw a building that was
half collapsed in looked like It might have once been
much longer and deeper into this.
Speaker 1: Cave, but about half the building is destroyed.
Speaker 2: Given this, it is still a very large building, still
about a one hundred ish feet across, perhaps even more.
I just ran an arrow across it on a map
that exists, and it was about two hundred and seventy
feet across.
Speaker 1: So that's wild ack.
Speaker 2: In this large building, the front of which is open
and you can see down a hallway inside of it,
glinting in the dark, this tiny circular orb that has
this wirelike cage running around it, around like not like
a full cage, just like a circular wire frame around
it that is in the hands of a corpse that
looked as if it had been mummified, and is up
against the lapsed wall, which is currently I could say,
I'll estimate, but I could just draw a line about
almost three hundred feet up away from you. You guys
are just stepping into this large chamber. I'm just gonna
drop you right on it, like hecking. There's no initiative
being rolled or anything, but I'm just going to drop
you right on this.
Speaker 1: Big old map with bagel and hob and arrow and
everybody's favorite sorcerer and none. I'm going to share it
with the other side.
Speaker 3: Boom, come on, So you should have the map now.
Speaker 2: Yeah, so you see this very large that is up
in front of you, uh roughly up around here, you
see there's a collapse hallway with a corpse that is
holding onto a small orb ast.
Speaker 1: Described there is the.
Speaker 2: A faint smell that you wouldn't be able to place,
but you as players would recognize to be like this,
a gasoline like smell in the area, just.
Speaker 1: A very very faint one.
Speaker 4: Mm ye.
Speaker 1: See that over there, yeah, looking like the malmified guy
holding the wire frame thing or whatever the fuck God
just said. I got it in my brain, but I
can't say it out loud. LB guy's over there pondering
his orb ike.
Speaker 5: Excuse my on, Is that kind of similar to that
you're looking for on those.
Speaker 1: That over there?
Speaker 5: I don't think it is. It would be too easy.
Speaker 1: But that's probably the core that gets down to it.
Oh accord, that gets down to the ID core that
we're here to get. Oh sick the elevator go. So
it's like a key. Yeah, that's what we split up
to look for.
Speaker 17: I know, So like we we I don't know if
this seems booby trapped, you know, just.
Speaker 1: It's kind of a what God rot me?
Speaker 2: Perception was like, huh, I don't booby trap, but what God?
Speaker 1: What say? Boy? What? What?
Speaker 14: What?
Speaker 5: What? What?
Speaker 1: What? What?
Speaker 3: Spikes?
Speaker 8: What is it?
Speaker 1: Me? Me literally every day with anxiety?
Speaker 4: Real, you bitch, it's a perception.
Speaker 2: Yeah, I haven't seen that move with a cave Man
movie or just fucking the DM tries to speak, it's
just fucking.
Speaker 1: Get a minute, all right, I got its. Eighteen sixteen
to eighteen.
Speaker 2: Scarn, you hear this sound that at first begins like
the skittering of rodents upon metal and seems to shift
and move around you. At first, you take it for
nothing more than old metal being bent by the temperature
or by moisture or whatnot. But eventually, as you listen
to it, Ah, it's not that it forms into words,
but you hear this almost like if you gained some
kind of understanding from it as you listen to it,
as these noises start to make sense to you in
your mind, as almost an attempt at communication, As confusing
as that certainly is. For Scarn specifically, you just hear
this you can't quite piece together what it's trying to say.
But something in the noises, the metallic shiftings being made
in this area occur to you as this mumbly sort
of uh. They give you the impression of like an
old man muttering to themselves in the corner, just like.
Speaker 1: Hm hmm, there's a mumblely sound to the squeaky metal
out here, am I some mm hmm.
Speaker 17: Listen, it's a weird way to explain it, but it's
a squeaky noise to the metal.
Speaker 1: Am I supposed to understand what.
Speaker 12: You mean?
Speaker 1: It's kind of whispering to me a sound crazy?
Speaker 5: I mean, is that the first time something weird is
whispered into your head? Yeah?
Speaker 1: Honestly I should.
Speaker 17: I should, honestly just be okay with telling you guys
the crazy ship that happens to me.
Speaker 5: I mean, if it was the beginning of all all
of this, like a long time ago, he would have
been like, Oh, maybe you're just really tired and maybe
you're still hungover. But now it's actually a legitimate concern.
Speaker 17: Oh so uh yeah, squeaky metal making whispery noises like
an old man in a corner who's just off his
rocker doing his best.
Speaker 1: I don't know what that is. Cathos, what you ever?
You ever?
Speaker 17: You ever hear some some weird whisperings in the in
the corners.
Speaker 1: I don't know, have you You might know more about
this stuff than I am. I'm not really good with
the arcane.
Speaker 2: I sometimes hear what I take to be the words
of my goddess in the sounds around me, in the
shifting of the arcane flames that I produce. It's possible
something maybe trying to speak to you.
Speaker 1: Oh wait, that might wait, that means it's Gotham.
Speaker 7: Ah sound like a.
Speaker 5: Speaky whimp a speaky whimpering old man, you only had
a cloud?
Speaker 1: Well, I mean it could be. I'm over here pogging
like wait, just stop, I was gone just from the metal. Yeah,
it's not entirely.
Speaker 2: It may not be Gotham. To my understanding, you had
a You have an attunement with the divine, don't you.
Speaker 1: Unfortunately it wasn't my fault. I got a rib placed
in me when I was a baby. Okay, Yeah, it's
weird to meet too, fam.
Speaker 5: I know about this.
Speaker 2: I didn't ask for your life story, but anyway, Uh,
it's possible that you might be attuned to the the
means by which the divine attempts to communicate. It could
be something else trying to reach out.
Speaker 12: Yeah, Lily would beware of that.
Speaker 5: Sorry a loud snap.
Speaker 11: Sorry, Lily, it's over there breaking sticks.
Speaker 2: I didn't ask for your life story, Lilia. Snap's a
metal thing in half. But you know what, I'm happy
to listen.
Speaker 5: That's sucking, right, I'll snap you like I snapped a
selfie stick.
Speaker 1: What is what it's saying to you? God? Can I can?
I roll to see what it's saying to me?
Speaker 2: Roll your choice of a wisdom check or an inside check?
Wait a minute, hold on, there's the same thing. Roll
me inside wisdom check or okay, inside or chrisma check.
Speaker 1: Your choice inside or charisma. Yeah, I have a feeling
your INSIGHT's gonna be better, but it's your choice. Yeah,
looking at them both inside might beat? Hold on and
will you roll that? I need to go grab a
thing really quick. Don't mind me? Okay, where.
Speaker 4: Forgetting about his proximity, I'm back. You were cutting out
like crazy.
Speaker 1: Yeah.
Speaker 2: When I step away from my microphone and the proximity
thing happens. So I imagine he was like, I'm getting
it and I am taking it.
Speaker 1: I'm back.
Speaker 14: It was.
Speaker 1: Gotta love it, but it was a terrible role. So
I'll never know.
Speaker 8: You.
Speaker 1: It's true. I can't even help you out no justice.
What I as a GM would love to do cool things?
Oh yeah, yeah you know. No, me too, me as
the player would love to do cool things. But why
weren't Why did feel the need to gate and keep
Girl Boss my cool things? The universe gate keep Girl
bosses me from everything you can.
Speaker 2: As you focus on it and you try to open
your mind to whatever it is you're hearing, you.
Speaker 1: Do just here this continued.
Speaker 2: Uh, it becomes somewhat more mechanical in nature, and you
swear you can tell more of a voice to it,
but you can't, as if it's speaking a language you
don't understand.
Speaker 1: You just hear. Yeah, that's the thing. Oh not wait
that last time, last time I got last time I
came up around some dead stuff or or somebody was
talking about. Didn't not God, this I'm asking you did
not remember talking to when that last time when I
woke up in the jail and you had blow was there, Pulow?
What he did? Is he in my brain or some
ship going, all right, I don't know he was in
the cell.
Speaker 2: And then he says that maybe Gotham's not so bad,
and then he wasn't in the cell.
Speaker 1: I don't know. Okay, not dead per se, but motherfucker
wasn't there. That's true. He was a ghost, was like
a projection, like a spooky specter. Maybe you were just
tired and seeing things. I'm not tired. I am stupid,
but I'm not tired.
Speaker 4: Okay, it could be two things. Dude, I'm not there.
It's just brain Laurie. Sorry, I need to shut the up.
Speaker 1: I'm brain Laurie's got that ship yew. So tell me, scarn.
What is it saying? What is the divine saying to you? Okay,
so this is exact quote of what I heard it saying. Okay,
ow end quote. You're supposed to become Gotham. Yeah what
a choice. Hey, I didn't choose it. So, yeah, I
got nothing. Man into the hip hip just listen.
Speaker 5: Yeah, I know I'll have nera.
Speaker 1: Hey man, I never I never said I was good
at this stuff. All right. I want to go inside
and touch the weird or.
Speaker 2: The fact that there is some kind of divine entity
trying to speak here is alarming.
Speaker 17: Yeah it is, but my entire life has been filled
with alarming stuff at this point, kind of part part
for the course.
Speaker 1: Yeah, yeah, I.
Speaker 17: Mean, unless we can figure a way to communicate with
it even more. I don't know if you've got to
spell or something. I definitely don't. I got like a
gaming set in the backpack, that's about it.
Speaker 1: But like I got nothing but m I could.
Speaker 2: Try to open myself up to whatever it is, but
I'm pretty strictly connected to vestius.
Speaker 5: I suggest we just go get it. If you really
think about it. If it was booby trapped over there,
the person who's already dead already activated the booby traps,
so unless they have a way to reload, there's no
booby traps to worry about.
Speaker 1: Hmm, well unless they were just caught in the collapse.
Speaker 5: But maybe we're also killed by a booby trap that
caused the collapse.
Speaker 1: I support them to get it, touch it, you go
and thank it. I believe she could thank it.
Speaker 5: Okay, I can catch it.
Speaker 1: As you guys proceed forward.
Speaker 2: You proceed into this large warehouse that if you had
come here not knowing that it was like a research
building at one time, you would not be able to
piece quite what this is supposed to be. This area
has like pillars made of metal and stone reinforcing the
interior chambers of the building, despite the fact that a huge.
Speaker 1: Chunk of it has already collapsed.
Speaker 2: In word, the remains of all sorts of ancient skeletons
lay about in the area. Some seem to be coated
in a metallic dust, but mostly deteriorated to the point
that they are barely recognizable. That's what they once were,
laying partially buried in the rubble. At the far side
of the chamber is the body that you had seen
when you're coming in, seemingly mummified, possibly by the humidity
in here, and it is holding that palm sized orb
of light that is caged by a small sphere of
copper wires in lilia.
Speaker 1: So you guys, just walking right up to it, we
can get in there.
Speaker 2: You As you go through it, you pass through a
central chamber a large iron or ar copper and iron
door that is sitting ajar. It looks like this place
was once mechanically very advanced, but as you proceed forward,
everything here seems to be derelict and dead. You come
into a pathway that would have split off into two
different wings of the building, as well as the hallway
that would have led further deeper in, but that is
where it is collapsed. The orb being talked about is
kind of on a body that is in that collapsed section.
Speaker 1: Right there that I'm referencing.
Speaker 2: As you get in here, Lilia, you start to hear
this metallic, like very high resonance sound similar to you, Scarn.
You kind of feel that it's the same noise you're
hearing before, but growing more intense, as though more alarmed.
To you, Lilya, it just sounds like metal kind of
grinding into itself distantly, not near you, but like as
if further into the building, despite the fact that there's
a collapse section of wall, it is as if you
could hear a sound that would be on the other
side of like a generator trying to sputter and it's
breaking in the process.
Speaker 1: And trying to work.
Speaker 2: Scarn, you kind of hear that same metallic voice behind it,
more alarmed but also a little bit irritated. You can
just pick up the general like.
Speaker 5: Oh no, oh, my gosh, okay, I am hearing.
Speaker 1: Yeah, yeah, you hear.
Speaker 5: It sounds like sounds like you need a little bit
of lube.
Speaker 1: I don't know if we've got no w D forty
for that, but let me hear something that like it
still sounds like a guy. Can I reperception? Can I
do something? Can I do something? Which one did you
roll last time? I rolled the one that was a side?
I think, okay, roll the other one this time? But
that was charismas.
Speaker 5: Uh, I'm not hearing any sort of hearing.
Speaker 1: Boys charisma check. Okay, not the same, not the same.
Speaker 5: I'm hearing like like screeching.
Speaker 2: And as Lilya reaches out toward the object, a little
ball of light with a copper like sphere around it,
you hear just suddenly, as if the meaning becomes clear
to you. You like feel this thing connect with your scar,
and you hear.
Speaker 7: Like, stop me cautious, he in my warning and good
faith or die?
Speaker 1: Oh my goodness, Lilya. Stop.
Speaker 17: Huh, I understand I understand it now. Okay, wait, do
you just brain, just brain, just click deep voice, hecond
I understand me.
Speaker 1: I understand it now. Okay, uh hi, you don't This
is gonna be sounded weird to y'all. Lily, I'm sorry,
don't worry. Hi. How you doing? You can? Can you
hear me?
Speaker 8: Now?
Speaker 1: Yes? Yes you, Yes, I can hear you. Goliath. But Hi,
my name is Scarn. Who are you? And why are
you trying to talk? Who I am? Oh? Come on,
don't do that to me. Man, There is no need
for you to worry about it. Takes a little bit more.
Speaker 5: All right, all right, you know, continue until further notice.
Speaker 1: All right, what's up, Bengal? You can call me Bingal,
It does not matter to me. Balin.
Speaker 7: I detected that there was life here, and I wish
to see what was happening. So I extended a piece
of myself to you, and I wish to warn you
about what you are about to do. I recommend that
you leave this place in its entirety. This is not
a place for mortal hands to be rummaging.
Speaker 5: See what do you think?
Speaker 1: Ah? He's saying, we don't need to be here. This
is not a quote place for mortal hands to be rummaging.
Why Ah?
Speaker 7: The object that is in that dead man's hand is
the id core that you are seeking.
Speaker 1: This is true, Yes, that's right, I'll wait.
Speaker 18: It is serving a purpose here on the ground, though
an inglorious one. Would you take my warning that it
being where it is is protecting you from dying, or
would you like a full explanation as to why.
Speaker 1: I mean a loveafull explanation as to why.
Speaker 7: If you insist, this laboratory once collapsed when metal curiosities
unearthed by.
Speaker 1: The Destians here went on a rampage.
Speaker 7: The Destians wished to program metal curiosities wonders that they
had dug out of the Earth to recognize them as allies.
Speaker 1: Are you following me, Goliath?
Speaker 17: Most I gotta there's a whole anime art going through.
I gotta, I gotta get the whole thing first, continue.
Speaker 1: As the Destinians.
Speaker 7: As the Destinians attempted to reprogram the metal monstrosities they'd
pulled out of the Earth and researched them, they unfortunately
stirred them into a frenzy. Instead, in a final bid
for their survival, they tricked them into seeing that the
id core, the one that you're trying to grab, was
one of their allies. It made those metal beasts that
were pulled from the earth see that as their friend
and caused them to deactivate so long as it was
not in danger, and then the place collapsed down on
top of them. If you remove the core, those old
metal beasts that were researched here would feel as if
an ally were in danger and would reawaken. It is
keeping them here, And so, my mortal friends, I recommend
that you leave. There is a great degree of danger here,
one that I am afraid you're not prepared for.
Speaker 1: Interesting. Interesting, all right.
Speaker 7: I also would wish that the remains of this place
not be disturbed further. It has already seen such a
disgraceful state, not befitting of those who built it. I
would hate to see it come to more damage.
Speaker 1: Hmm. I guess it seems like you really like this place,
you like used to work here or something like that.
Is this your lab? Roll me persuasion, We don't fail
me now, yes? Oh yes, oh yeah eighteen.
Speaker 2: Yeah, my idea city is of no concern to you.
But in a sense, yes, this is my lab, or
at least one that was built in honor to me.
Speaker 1: Woo, big guy, big shot over here. Look at this guy.
I've been basically jbl speakering this to the back.
Speaker 8: Right.
Speaker 5: Just write it, just just write it down.
Speaker 1: I was a bit vexed.
Speaker 7: I expected to have to send others to look to
your remains, but when you seem to be able to
hear me, it was quite curious.
Speaker 1: It would seem you have been touched by gods before.
Uh ye oh, I see what's going on here? Yeah? Unfortunate.
I don't know if I should explain this to you,
but you seem like you got enough insight on it. Honestly,
happen to be a fucking vessel Forgottham against my choice?
How quaint? Yeah? I hate it here? What brings you here?
Speaker 10: Uh?
Speaker 1: That that id core that you told me not to
take anymore? Is there any way one.
Speaker 7: Moment I must extend my influence into the Mackay? See
the colondrite is being touched. Perhaps I had averted my gaze.
Speaker 1: From this temple from too long? What the cold right
is being touched?
Speaker 8: What?
Speaker 1: In that case? What is the state of the ah?
Speaker 7: The other ones aren't functioning either.
Speaker 1: That's not good.
Speaker 7: Tell me Goliath would be avatar of Gotham. What has
happened to the other coland write? Start with the other temple,
the one to the gladiator god.
Speaker 1: What happened to that one? It seems to not be
in effect either.
Speaker 17: Oh yeah, so about that whole plot of me being
a vessel for Gotham, I'm not the only one.
Speaker 1: There are others I refused.
Speaker 17: So the ones that are still actually trying to resurrect
Gotham are trying to use the power of said colin rights.
And they took that one and broke it in half
because we were trying to fight with them. And then
there's a whole lot of bullshit going on. He must
but yeah, one of those colin right is broke.
Speaker 7: You must not allow these temples to fall into disarray.
Speaker 1: Hey guess what we're working on?
Speaker 7: Man, Well, then I suppose I charge you with going
and defending the colin right in this temple. My advocates
here are no longer able to so I must rely
on you. Consider yourselves to be agents of the Great Engine.
Speaker 1: Agents of the Great Engine Bingus.
Speaker 19: Hell yeah, yeah, hmm, And I the Great Engine bingis
command you to stop the colon drite from falling into
inappropriate hands.
Speaker 5: Then we still can't Does that mean we still can't
get that id corp?
Speaker 1: You're going to need it, but can we get it?
Speaker 7: I do not have any direct power in this.
Speaker 1: But if we take it's still going to activate the
bad guys.
Speaker 12: Yes, so.
Speaker 1: Is this like a mission fight?
Speaker 7: It is possible that you may be able to take
it if you in theory, if you could deactivate them
before taking it, if you could damage them, that might
solve it. But seeing is that they are currently buried
under several tons of rubble, you might find that to
be difficult.
Speaker 1: Hmm.
Speaker 7: If my followers there were still more active, I may
have more agency and trying to help you, but unfortunately
none of my mechanisms are still in effect.
Speaker 1: Oh damn. So mhm.
Speaker 5: So we have no choice but to do to take that,
and no choice to deal with the aftermath of taking that.
And we still have to find the colins, right, that's
in here and not give it to Cathos.
Speaker 2: No, let's let's hold on a seconds as safe in
my hands as anyone's.
Speaker 5: So what happened to the last one that was in
your hands? Cathos?
Speaker 1: You broke it before I got it.
Speaker 5: I've never touched it, not.
Speaker 1: You, real real group group broke it before I got it.
You gave me a broken coland right.
Speaker 5: We'll have Bagel hold it.
Speaker 1: Mm hmm. All right, so where is the coland right then,
do we know where the calend.
Speaker 7: At the bottom of a lift that this id core
power is?
Speaker 1: All right? Uh so mm hm cool.
Speaker 17: Cool cool cool cool cool cool cool cool cool cool awesome, awesome.
Speaker 1: Well you think it's a better You think it's a
good idea to grab the group and then do this, Oh,
because like I don't want to. I don't want to
fight alone right now. It's been a while. I mean we.
Speaker 5: It could. It would be the smarter idea to regroup,
let the grit, let everybody else know what's going on
the way. We've got more more, uh more firepower to
deal with.
Speaker 1: It might be a better idea like that veingus.
Speaker 5: Oh but also, are you pitching out?
Speaker 1: Don't don't do this to me right now. Don't don't
do this to me right now. This is the time
I shall respond to that name. Oh, come on, it's
a core name.
Speaker 5: You can give it his actual name.
Speaker 7: I have already given you the means to understand my
actual name.
Speaker 1: You stand within my temple? Oh yeah, I know that.
Where are we?
Speaker 5: I don't know to culture ruins for all I know
the latch.
Speaker 1: Temple of Destinus. Oh yeah, oh, what's the destiny?
Speaker 4: I forgot.
Speaker 1: That's crazy. Uh, I'm still calling you, Bengus. I'm sorry.
All right, you get one more piece of information that
I am. I have other things to see too. Yeah,
you do seem like a busy god, I would assume.
Speaker 16: Uh huh.
Speaker 1: All right, So we got all that, we got the stuff,
we pick that up and if I can do anything else.
Speaker 8: You need to know.
Speaker 5: Ah hmm. This looks around. Nothing really jumps out. I've
never really seen any of these do haikies and do
dads before, so it's not like I know how to
use them.
Speaker 7: If I will give you this one piece of advice
on the machines with which you must hurt when we
wist battle. One of them is best suited to the chateaus,
which this place is in.
Speaker 1: No short supply of.
Speaker 7: The other is a defensive machine that can protect itself
and others.
Speaker 1: Both have hard holes.
Speaker 7: Nearly indestructible to normal weapons. But apply enough force.
Speaker 1: And you will be able to beat them.
Speaker 7: If possible, I would avoid destroying them. They are technological
marvels from a time long since past that I had
hoped I would be able to look into in more detail.
But for the sake of the columns, right, it seems
that I will not be able to preserve them here.
Speaker 1: I want to say, so, try not to destroy your
fancy machine. I'll destroy them if you must. You've seen
the mixed signals. Yeah, okay, all right, I understand. Uh,
I build models to I get it. But that's the vibe.
Speaker 2: This absolutely sounds like a collector who's like, break my things.
Speaker 5: It's rye, hey, hey, I have an idea since he's
since it is really it's really taking a toll on them.
If there's one thing that he can salvage from here
that he wants us to look out for.
Speaker 1: Good idea, good idea.
Speaker 5: Good idea is one thing that we can probably solvage
that's like easy to carry and and and something that
you would you definitely would never want to lose. We'll
do our best to save it for you as an offering.
Speaker 7: Most of the things here are derelict.
Speaker 1: Uh.
Speaker 7: One thing that I would wish for you to salvage, Fine.
Speaker 1: It will not be easy to do so.
Speaker 7: But if you manage to prevent the complete destruction of
the hull of Psychronus, the dark machine you are about
to face, then I will consider you to have done
me a favor, and I will repay it in kind.
Speaker 5: Okay, take Chronus, that's the one that needs a lot
of darkness to fight, That is it? Okay, I think
I've already got an idea about that. The least shadows last,
the less it can really do anything. We can line
up some torches all over the place before we fight,
before we before we touch that id corp.
Speaker 1: I think that works. I can do that.
Speaker 5: That's great idea.
Speaker 1: I am not adept in the art of combat.
Speaker 7: I leave it in your hands to strategize around.
Speaker 1: The destruction of these beautiful machines. I'll try my best
not to destroy but.
Speaker 7: That see it that is not destroyed in its entirety,
and I will ensure that some sort of repayment finds you.
Speaker 1: In the meantime, I.
Speaker 7: Have spent quite a deal of time conversing with you,
and I have other things.
Speaker 1: To see too.
Speaker 17: All right, nice to meet you, being destimist.
Speaker 1: The great engine.
Speaker 2: I bid you continue, and you feel that like that
sound washes away from the area, the churning of metal
and the scraping of of rusty bits upon each other ceases.
Speaker 1: Like that guy, he's kind of nice. Yeah, let's go
convene with the rest. I feel like we have a
battle incoming.
Speaker 5: It might be for the best.
Speaker 17: Yeah, yeah, it seems like a pretty cool collector guy.
He doesn't want stuff broken, though.
Speaker 1: I get it. Yeah, I mean, I mean, looking at
this place, it is kind of.
Speaker 5: Well, well, we'll try to do our best with what
he says. He's given us some some information to help
make that easier. So then before we get ready for
however long or how whatever heck else we're fighting, we
just light some torches, get them, get them situated so
they can't just get stuffed out, and then see see
how see how well we can kill it without killing it? Yeah,
all right, it looks like we've got an idea.
Speaker 1: To make our way back to Do we know where
they are?
Speaker 5: I mean we had a rendezvous point, didn't we Did
we establish that?
Speaker 1: I think we get I think the place you guys.
Speaker 4: A right, all right?
Speaker 1: If you guys want to head back, you can head back,
all right. The game will not be as split as
we once thought that it might be. Look at that
you guys are heading back, then all right.
Speaker 2: All in all, about a total of two hours goes
by between everybody splitting up and getting back together.
Speaker 1: Heck in boop boop boop. I'm going to give everybody
a short rest if they want it. Does everybody want
a short rest so far?
Speaker 8: Yes, I want a short rest, give me my spells back.
Speaker 1: But like I like the sleep. Short rest happens table
game the other day and Kenneth.
Speaker 2: Was like, he was knocked on the ground and he
you stopped dying and he got up and he's like,
I'd like to stay in the ground, like roll over
to where my allies are.
Speaker 1: And he's like, no, logan when.
Speaker 2: You say a short rest short I was like, you're
not going to get a short rest in combat?
Speaker 1: Can Why can't I? Why can't I just sleep for
a round?
Speaker 4: Come on, I don't.
Speaker 8: You've got to kidding.
Speaker 1: I rolled the scar and make sure you hit the
button that gives you back half your half points.
Speaker 8: I'm in hell.
Speaker 2: I'm full with one hit for you, everybody who everybody
spend and benefit from the rest, take off a short
rest on your sheet.
Speaker 4: I think I can steal song the rest.
Speaker 1: Everybody if they used hit dice.
Speaker 4: Okay, I'm fun and I can't help you all too.
Speaker 1: You're you're not near me.
Speaker 8: I'll give you a potion if you need we look rough,
Lauren Pepper are not having a good day.
Speaker 2: Also, do you want to do this when you get
back together?
Speaker 1: Yes? Okay then yeah, good, okay.
Speaker 5: I want to be able to benefit everybody.
Speaker 1: Big diffic no m hmm every.
Speaker 2: Bad Yeah yeah, rocked up bad Yeah I refuse.
Speaker 4: There you go.
Speaker 8: Yeah, yeah, I'm moderate. Huzza.
Speaker 4: Well good for you.
Speaker 1: I'm f Yeah, I'll give I'm giving him the potion
in my pocket when we give it. You want this?
Speaker 4: Oh my god, what if you need it?
Speaker 1: I'm literally sixty helth right now? You will be fine?
Speaker 4: What does that means?
Speaker 1: Your brain is just like?
Speaker 8: What?
Speaker 4: Why is my.
Speaker 1: I'm literally sixty Hell, don't worry. I'll be fine. Don't
worry about Hell, don't worry.
Speaker 5: I can How you slay up your bow? And I said.
Speaker 1: Anna.
Speaker 9: Eric told me that that fucking short.
Speaker 4: Made him watch the musically.
Speaker 10: Yeah anyway, Uh, you know, I'm really funked up, like
I want, I want you to be okay, but I'm
really fucked up, So I would appreciate.
Speaker 1: How do I do this to you? Put it in
the gap down.
Speaker 2: This should be like a bub button beside it if
you want to just like drag it onto them on
the combat tracker, will use it on them.
Speaker 1: Then you can just take it off in your sheet.
Speaker 4: Almost running the ones.
Speaker 1: Probably, Oh my god, what do you?
Speaker 5: What are you?
Speaker 1: Full name of me?
Speaker 5: Bro?
Speaker 4: I'm glorried to you.
Speaker 1: Did I do that right? Did I do that right?
I don't think?
Speaker 2: Okay that there's the buttons you click it and drag it,
drop it on them.
Speaker 1: That's not right. You mean on the combat tracker up here?
Speaker 11: Right?
Speaker 5: Yeah?
Speaker 1: And then the com tracker. Which thing are you dragging?
I'm dragging the plus sign Okay, don't don't drag that
so healing?
Speaker 8: Right?
Speaker 2: Oh no, yeah yeah, plus sign create create two dice
and you drag that over over lawrence on the combat
tracker and then you drop it on them.
Speaker 1: There we go. Okay, I think it wasn't the combat tracker.
I think it was the party list, and then I'll
just take that off you there.
Speaker 9: You picturing you.
Speaker 1: You want it's crane game arms. It's just like, all right,
give me a second, I got it almost wait almost
almost all right, so terribly amused, nod, I'm gonna heal
my me and Cathos best buds at this point, what
the fun what happened? What's happening? I'm I'm bonding with
the homeless man we adopted. Okay, you know, best buds.
Speaker 20: Oh my gosh, this is me and my vagrant on Els.
Speaker 2: Scarn and the Hippogriff, the Squad.
Speaker 1: It's my favorite, my favorite sitcom I watch that.
Speaker 4: I would watch the.
Speaker 1: Scarn Cathos and the Bird and the Bird weeknights at eight.
Speaker 4: Hell yeah, sign it up for cable just for that.
Speaker 8: It's fun.
Speaker 4: It's not even my familiar like ship one second.
Speaker 1: One second, I believe. I believe in do the best,
do the best you got, you got, just because I.
Speaker 8: See that Pepper is still moderate and will have none
of that. Don't don't you worry about my baby.
Speaker 1: I got this.
Speaker 4: I give you all I can give you a little spell.
Speaker 1: I don't know.
Speaker 12: Just hm hmm.
Speaker 8: Now I officially have one of each levels that you
motherfucker you should have saved it, but you should little,
You should have should have saved it.
Speaker 2: Make sure you're clicking off your short rests carry as
you're using them, all right, same thing. Everybody you guys
have used to short rests, I could forget. You should
have no short rest left unless you're like Laurie, who
can do one extra per days?
Speaker 4: Yeah? I have none left?
Speaker 1: Yeah yeah, I mean I technically didn't even heal. Do
I need to use? No? Actually I got a stone lords,
I was give you back.
Speaker 5: I have none?
Speaker 1: Yeah, well I was full on focused. Points doesn't matter.
Speaker 2: Oh will of estimates. Everybody short rested and that's the
end of that.
Speaker 1: Thanks Dasty.
Speaker 2: You all meet back up in the uh I bedrious
uh chamber. He does not necessarily appear to you, but
you all meet back up there.
Speaker 4: Hey guys, ship kicked out of was by bear.
Speaker 12: Oh no, that was before.
Speaker 4: That was before we were there.
Speaker 1: You fought.
Speaker 12: Fought the blood.
Speaker 1: I said, I'm sorry, disappears, not that that bear is
so much ship. He's really kissed at this bear. Now
you fought. You fought the blood Reverend. You fought the
spooky coat guy after he's dead.
Speaker 4: He's fucking dead, you guys, How did yours journey go?
Speaker 8: Y'all get much done?
Speaker 1: Uh? No, not really, not even gonna. I convened with
the god.
Speaker 4: Oh, I mean that's not really new.
Speaker 1: Yeah, but it wasn't the weird one this time.
Speaker 4: There are multiple gods talking about.
Speaker 1: Hey man, I'm pretty popular.
Speaker 4: That is true, You're pretty cool.
Speaker 1: But yeah, thanks, thanks, yeah, but basically, uh we I
didn't know that. I forgot where we were, and I
didn't realize that this was the temple of Decimust and
probably the god Decimist is trying to talk to me.
So we named him Bengus.
Speaker 17: So Bengus pulled up, and good old Bengus Bingus came
and we were gonna take his funny orb so we
can go down the funny thing to get into the
place to get the columns.
Speaker 1: Right, he said, don't do that. All of the all
of the the we die creations. What what did you say?
What was what was the word you said? Mechanical curiosities
and curiosities. Yes, yes, yes, yes, yes, the curiosities, he said,
all of his stuff will blow us up. I don't
want it. I don't want that.
Speaker 17: Apparently they see the orb as their best eat and
they don't want their best eat to go nowhere the masters.
Speaker 1: If I like what you did there, like what you
get there, that's pretty good?
Speaker 4: Hell yeah, bitch, So then what what the fuck do
we do?
Speaker 5: Wee, I'm no choice, but we have to go to
the or.
Speaker 17: We gotta get the orb eventually, but I didn't feel
like fighting all of the funny curiosities without.
Speaker 8: You, guys, bless your heart's garn well, thanks, that's that's perfect. A.
Speaker 5: It also gets some insight on them. One of them
is a really defensy tanky boy, and the other ones
a a creepy crawley hides in the shadows and attacks
from the shadows boy. So we have a little bit
of an idea of what we can do to counteract that.
And as long as we don't mess too much with
the shadowy boy while still taking them down, then we will.
Then the god will owe us one favor.
Speaker 10: Don't fuck with shuttle boy, got it, Oat, We've got
like seventeen torches.
Speaker 1: We're good, all.
Speaker 5: Tons of torches, probably collectively between us all. So if
we just light up the temple as best as we can,
then there will be no shadows for that one to
do anything with. We can probably incapacitate it without desdrawing it,
and then and then Bengal will be happy with us.
Speaker 9: Mm hmmm, good old, good old Biggish.
Speaker 15: It's like bingish, like a like another one of these guys.
You'll point in the general version where the bear was.
Speaker 1: Nah, he didn't really show. His form was more like
a screeching of metals that made themselves into the sound
of a voice. I'm not really sure either.
Speaker 4: Yeah, that story will haunt me.
Speaker 1: Oh it happened to me. It's haunting me now. Oh
mm hmm huh. Yeah, Scarn with the most like smile,
but like tears in his eyes.
Speaker 4: Yeah, like the eyes don't match the mouth cut of Like.
Speaker 15: Make sure to dish assaw sh it a little bit.
You don't want to get too traumatized. Youirl zone out again.
Speaker 1: Trust I'm not trying to get that bared. Everybody feeling good?
Speaker 4: So what is the trademark?
Speaker 5: Before we touch the art, we should probably put down
some torches around the area to get as many of
the shadows dispelled as possible.
Speaker 1: Yeah, okay, so I'm gonna just drop ten torches.
Speaker 4: Damn, I know I have a ship downe of torches too.
Let me just let me just I have sixteen torches.
Speaker 8: I know I've got a lot of torches there.
Speaker 4: Torches, y'all.
Speaker 1: Fuck you everybody. So let's let's jesus Okay, where are
we putting torches everywhere?
Speaker 11: Logan?
Speaker 1: We have a billion Okay, I've dropped ten.
Speaker 2: Alright, one second, I have a precess torch. Okay, hold on,
So I'm gonna is everyone on the map?
Speaker 12: Mm hmm.
Speaker 2: If I do this like, that's one torch lighting up
an area. So do you want me to just try
to pepper these around as much.
Speaker 1: As I can?
Speaker 9: I know I will on the map.
Speaker 4: I don't think I'm on the map.
Speaker 1: Sorry, Look on the map, click click the thing that
takes you to where your character is.
Speaker 5: We should probably first count up how many torches were
characterly putting down, and then and then from their logan
can chart out where the party put everything.
Speaker 8: M hm, you are so smart Lydia. Let's see her.
Speaker 1: It's true my tin. Can you guys count them?
Speaker 4: Then you tell me I'm gonna drop ten in the party.
Speaker 8: I will also distart of ten. Yes, this is great.
I needed to get rid of these anyway.
Speaker 12: I will keep my.
Speaker 9: Damn.
Speaker 11: We do need to leave this place eventually, and there's
a lot of cave between us and home.
Speaker 2: Accent, and you can't rely on me to help you
find your way back because I wanted you the magical
ability to divine our way there.
Speaker 5: Lila can also give dark vision for eight hour hours.
So there's also that's also why I'm not super griped
about torches.
Speaker 12: So will I get there faster than.
Speaker 4: Sup I've put I put all of into the partiation.
Speaker 8: Oh, I experience.
Speaker 1: Somebody tell me that. Somebody tell me the total number.
It's thirteen, So seven twenty seven, twenty eight.
Speaker 2: You know, I'm going to broadly go out on a
limb and say this place.
Speaker 1: Is probably lit up, but just for the funny exactly. Boom, Yeah,
that's what. I still want to throw torches around on
the map because I like having the because it's fun. Yeah,
if it's a fun thing to do, it's a fucking
it's like fucking do you want to put them outside too?
Speaker 2: I mean, if you gotta know one, two, four, five, six, seven, eight, nine, ten, eleven, twelve,
thirty forty fifteen, I have used to do what you
see now? Boom boom, seventeen.
Speaker 1: There's what this is?
Speaker 4: Half of them carrying one?
Speaker 1: You're also each well.
Speaker 2: If each carry one, then just so you know, your
weapon use will be limited because like scar.
Speaker 1: Fire, that's fair.
Speaker 4: How many?
Speaker 5: How many did you put down already?
Speaker 1: Eighteen eighteen put down?
Speaker 5: Okay, well I put in eleven and Pepper put in ten.
Speaker 2: That's another here's like a this is like a fun
thing that Fantasy Grounds really let you do, is be like, okay,
let's let's quickly play around with like where the torches are?
Speaker 1: Yeah? I like that. That's actually gonna love that.
Speaker 8: We're getting that ten point lighting.
Speaker 2: Okay, So so sorry, eighteen have been used. Do you
guys want to start also lighting around the outside or.
Speaker 8: Pepper's getting carried away, She's she's been given a task.
Speaker 2: Nineteen twenty, twenty one, twenty two, twenty three, twenty four,
twenty five, twenty six. How many were their total?
Speaker 1: Like thirty five?
Speaker 8: I presume, so that sounds about right.
Speaker 1: I think it was twenty eight was what we just counted,
sixteen thirteen twenty eight?
Speaker 5: Yeah, okay, because there was whatever was in the party sheet,
and then Brett and I kind of.
Speaker 2: Just got him out of our inventory and I'm going
to grab a token from somebody here real quick. I'm
gonna grab let's say, Lawrence, come with me. So torches, torches,
everyone click on okay, torchessautiful.
Speaker 21: Love it.
Speaker 1: This is the brightest place ever. It's beautiful, all right? Nice?
I like that?
Speaker 4: Oh, I'm a fan.
Speaker 8: I didn't mean to put so many down. I just
I got into the group of it.
Speaker 9: Don't don't go play.
Speaker 5: The more, the more light, hopefully the better.
Speaker 1: Mm hmm.
Speaker 4: We can help listen. This is why we were hoarding
the torches. We knew that this would happen.
Speaker 8: Yes, this is exactly yes, why yeah, Yes, it's great.
Speaker 4: It's great, door button.
Speaker 1: It's great. Justify the reasons, what ify the reasons?
Speaker 8: Had enough of your tall heavens, son of a bitch exits?
Speaker 1: I just saw three.
Speaker 2: I just saw five Tier three gifts up, So he
can you know what to do certain swords?
Speaker 1: Let me know what your choice has been?
Speaker 8: Getting too close, my bes, I know which you're we're going?
Speaker 1: What are we doing?
Speaker 8: I'm getting on my griffin.
Speaker 1: I mean, if we're positioning, who wants to grab the thing? Hey, yo,
who wants to grab the ord.
Speaker 4: That was carry and you know it?
Speaker 12: I could believe it being either very fair.
Speaker 16: Very fair.
Speaker 8: I mean, if we're trying to prevent like a hot
potato situation.
Speaker 4: Trigger huh god damn, we'll go across on.
Speaker 8: Already there?
Speaker 4: Okay, which way are we going? Who is in front?
Speaker 12: How we're just kicking their ass.
Speaker 4: Where are they?
Speaker 12: I don't know.
Speaker 4: Why do we kick their ass?
Speaker 12: So we don't find them because they're buried robots?
Speaker 2: Did I miss a beat? Did you guys grab it?
Speaker 12: We're gonna grab it, yeah, I think grabbing it?
Speaker 1: Yeah, okay, all right, well yeah, describe to what you do.
Speaker 5: We're gonna so so it's it's being held by like
a funny corpsy thing, right, yeah, So we're just gonna
she's gonna use root bloom to kind of poke it
out because she doesn't want to touch it, and then
once it clinks on the floor, she's gonna pick it up.
Speaker 2: Alrighty, As you go over to it and you touch it,
and as it it clinks down and it moves as
you put your hands on it. This again small little
like palm sized ball of light. It's like a poke
ball sized thing with like this uh oh, this copper
wire sphere that surrounds it as though containing the light. Heck,
and why can't I move I'm trying to confirm that movement.
Speaker 1: Bam, there we go. H As you reach down and
pick it up. I would like Lilia and anyone with
Actually I think I have a command that let's me
do this, so let me check. Actually think I want
to see if I can just do this without asking
hold on, hold on? Is there a button for this?
A button for this? Their a button, same target? Funny button?
You got it? Oh dude, the fucking is hold on
only target? It does work? So cool? Okay, real fast,
I need it's only that's really you who has proficiency
and perception?
Speaker 8: Oh that would be me? Sound based?
Speaker 5: I have proficiency?
Speaker 1: Do you.
Speaker 8: Have?
Speaker 1: And why didn't it select you?
Speaker 12: RACI?
Speaker 1: Oh weird? And then I clicked it again. So wait, pepper,
are you proficient?
Speaker 8: I roll it with advantage?
Speaker 1: Okay, that's not proficiency what I said?
Speaker 8: Yes, I realized that.
Speaker 1: All right, I need this.
Speaker 8: I heard and went crazy.
Speaker 1: I got offered it to but here I go this,
But did you have proficiency? You have half? That's enough,
that's enough.
Speaker 5: Kind of role.
Speaker 9: That's night.
Speaker 5: I saw my roll. I got a seventeen for twenty
teen rist that plus five is one eyes the mule.
Speaker 1: Alrighty, the vibrations one week.
Speaker 2: That makes sense because you also picked it up. As
soon as you touch it.
Speaker 1: You begin to hear this faint rumbling.
Speaker 2: You hear this sound that sounds again like metal shearing
against metal, but not the same way you did before.
Speaker 1: It sounds more like.
Speaker 2: This metallic like war like war of the World's esque screech.
You hear two sets of what sound like earth moving
and rumbling coming from either side of you, down either
side of the each wing that is to the east
and west on the map of you, and as you do,
you see rocks begin to get thrown out of other
collapse corridors. You see this dark, shadowy flame erupting from
underneath some of them. On the other side, you see
just what looks like this huge copper shield bashing away
chunks of rock, and then all at once, two blasts
of debris from either side. As you see from map
west from you, standing twice as tall as, for example, scarn,
you see what appears to be this humanoid figure carrying
what appears to be this very long polearm like weapon
made entirely of metal, floating out pointed feet down at
the bottom of it like they don't have feet, they
just have a little pointed robot feet. Their body appears
to be this dark, twisted, nightly looking individual. There is
a wisping cloak of red and black flames that winds
around them. And as they exit and they float out
with this aggressive, grim reaper like disposition, you see them
turn and the long polearm that they're holding they flick
it and this long red blade of energy erupts from it.
As you see from the west, it's a it's a oh,
don't don't pay attention to the sheet. Don't pay attention
looking at it, not looking at it, not to share
a picture. Just close the Just close the sheet.
Speaker 1: Just close the sheep.
Speaker 8: Not looking there, you go, you motherfucker, you son of
a bitch.
Speaker 4: Oh no, I don't know what that is.
Speaker 1: Auto, what that is? And then from the east side
you see breaking through uh the rubble that is there,
smashing its way through as though a football player tackling another.
Speaker 2: You see this golden armored individual. This one has feet,
They have foot seas. They got little feet seas that
they stomp along the ground with. One of their arms
seems to be holding this red mattador like cape of
what looks like shimmering arcade energy, and the other arm
is covered.
Speaker 1: In a massive shield.
Speaker 2: This one stands a little bit taller than Scarn, but
not by much. He's like, oh, like if Scarn were
to wear a very large Imagine Scarn. Imagine an Iron
Man suit made for Scarn.
Speaker 1: That's that's kind of you're and you see thinks.
Speaker 6: Oh my god, we can't how did.
Speaker 4: You make him hot? That's crazy?
Speaker 1: Why is the robot hot? They say?
Speaker 9: I was gonna say, I like a shoes.
Speaker 1: Yeah.
Speaker 4: We gotta get out of here.
Speaker 8: Yeah, I got to be going.
Speaker 1: They are scratched up, they look like they're old.
Speaker 2: They've been buried for a long time. Both of them, however,
seem to let out this wave of force that causes
all the dust that accumulated on their body to burst
off of them. You see this little shock wave letout
as dust and smoke is kicked up around each one
of them. And I'd like, everybody, I'm gonna hit you
with it. I'm gonna fucking I'm coming at you. I'm
gonna pull up. I'm gonna use the.
Speaker 1: Thing to do it.
Speaker 2: Hold on, everybody, where's the initiative button? It's in here somewhere,
hold on, hold on, hold on initiative.
Speaker 8: Well, I get one for Hobbin Yiro as well.
Speaker 1: I got it. It pops up from no way, so just.
Speaker 4: Perception again.
Speaker 8: But sure one for Pepper for three initiatives.
Speaker 1: Oh wait, they do say perception again?
Speaker 4: Were perception?
Speaker 8: Yeah?
Speaker 4: Oh us, let us do them again.
Speaker 1: Oh, I think that's just the label. It is initiative.
It rolled, but I think it just yeah, I'm pretty
sure it's initiative. Hold on, check this out.
Speaker 12: Because it locked into the initiative order you can see an.
Speaker 1: Automotive or not.
Speaker 2: No, you do it, but as a as a little
a little test to show that it's just that it
labeled it because I wrote a thing down like, yo,
U fucking roll that roll that perception check.
Speaker 8: I just threw it you, Lawrence, I'm interception Balklin.
Speaker 1: So you can, he says, Boklin. It's because I can
put labels on them.
Speaker 2: The labeling field is right next to the button that
checks and selects people who have like proficiency. So I
thought what you had to do was write the skill
there and then click it. But it turns out it's
not what it was. But I left perception in it.
That's what happened there. So the initiative was labeled perception.
You all rolled initiative, going through the thing, making sure
everyone rolled it. Yep, everyone rolled it. Good job, everybody,
you did it.
Speaker 1: You did initiative. Combat begins with Desmond.
Speaker 2: Oh what, well, I didn't think you'd be seeing dg
rs in the spooky cult Game's not.
Speaker 8: Like this is a possibility, Justamus. This sounds like some
dj or bullshit.
Speaker 2: And sure enough, these guys are the reason this place
is abandoned. They tried to reprogram these to be friends.
They dug them out of the earth because they got
blasted there and they were like, hey, we can make
him like us. And then they crossed some wires and
they're like, oh no, they hate everything.
Speaker 4: Now that makes sense.
Speaker 12: Oh no, done.
Speaker 1: So you see why I didn't do this by ourselves.
Speaker 5: Imagine if we did.
Speaker 8: Thank you for saving this for us.
Speaker 1: No problem.
Speaker 11: Should start with the bonus action hunter's mark on him, gotcha,
very nice?
Speaker 12: And take off that spells lot. Then gun, Why is
this that?
Speaker 1: That's a crit right out the gate discouting?
Speaker 2: All right, well, dody boy, it has nothing to do.
Speaker 12: I'm gonna also burn favorite target.
Speaker 1: My man said, you're dying. Never see a ranger do
a divine smipe. You just hear a hammer.
Speaker 2: Loads a sword into his revolver.
Speaker 1: Sounds like a parry's is dumb.
Speaker 12: Magic.
Speaker 2: Okay, so it comes up this large grim reaper esque robot,
this thing that, from your guys perspective, from your understanding
of technology, is far beyond what you're used to even
hearing about in like tails of the most advanced tech
in the world. As you fire at it, you hit it,
You hit it enough that it seems to turn off
for a second. It floats back in the air and
its cape vanishes. It then flares back up a second later,
as if it had been turned on and off again.
Speaker 12: I got shot again.
Speaker 1: Okay, go ahead, get them.
Speaker 12: Twenty five.
Speaker 1: That is a hit.
Speaker 12: Mm fourteen points.
Speaker 2: Gosh, one of those is Hunter's mark, one of those
his favorite enemy, right, yep, wow, all right, yeah, you
shoot it, you deal another fourteen points of damage to it,
and then I go here with me roy movement, and
then you jump over and you hide behind this large
pillar that's off on the side.
Speaker 1: I gotta figure out your real gamer moment, right, figure out?
Speaker 4: Absolutely, God damn, I gotta figure out.
Speaker 1: This is being kind of laggy on the screen.
Speaker 12: All the light I can only imagine.
Speaker 2: That might probably genuinely probably the light.
Speaker 1: Wait, wait, let me actually check. I want to see now,
uh kind of it's it's like a little that made
it much. But it's running thirty percent of the GP.
Speaker 2: I'm doing a little bit better. Okay, Well that's it
might be a fog. This map might just be a
bit challenging for it. Yeah, the fog, I will say.
I looked this up because I was having a lot
of problems. Uh, the day we were having we were fighting.
Uh what's her name?
Speaker 8: Uh?
Speaker 17: Wow, I forgot her, no, my bow, I just got her. Yeah,
when we were fighting tomoay, it was kind of foggy
on that map, and I looked I started looking it
up there. Yeah, fog fog on this map will randomly
just start yoinking.
Speaker 2: I might stop using it quite as much too, especially
because it doesn't show up when I go into the
camera view. But for today, it's a little tiny bit laggy.
Speaker 1: But it's not like terribly laggy. It's just like a
little bit stuttery. Heck, and I'm I'm, I do think
a lot of it here is the fact that there's
five million lights that.
Speaker 2: I remember back when we first started using Unity, and
like the little lighting engine was so unoptimized that if
like there was more than four sources of light, it'd
be like.
Speaker 1: It's come a long way, but it's still you know,
it's still.
Speaker 8: Uh.
Speaker 2: The fact, it's always funny to think about the fact
that this is running in unity, just like this isn't
what you would expect unity to be used for.
Speaker 1: But I digress.
Speaker 8: That was you.
Speaker 1: Hob An Arrow's turn, Scar, and you're on deck hob
An Arrow's turn, right, Baden. I didn't know that.
Speaker 8: I didn't know that hobby Nero rulled a good initiative,
and yeah, good for him. I like, right before combat,
I mounted hobby Niero, which means there's room for one
more person on hobbing Euro. I don't like the answer
to this, but he might want his favorite person to ride.
I leave that because apparently my familiar doesn't or my
steed doesn't listen to me. So at this point, Logan,
what does hobbin Yero do?
Speaker 1: Waits for your order? Who is still? He's still? He's still?
You're I don't familiar, can't.
Speaker 2: I don't speak I don't speak fucking hawk dog lion. Wow,
now what I said, But I'm gonna revise that hot
dog lion.
Speaker 8: Hot dog Lion.
Speaker 1: No, actually I like hawk dog Lion. I don't speak this.
I don't speak it. I'm not it. I don't know
who its favorite?
Speaker 8: Is it like?
Speaker 2: Well it felt likes everyone but Laurie.
Speaker 8: It's gonna hold it after Oh I've seen some bias
as behavior from this mother fucking bird.
Speaker 4: I don't want to hear it.
Speaker 8: It's gonna hold s action for one more person.
Speaker 4: It's don't rule of twenty organized.
Speaker 1: Okay.
Speaker 2: My question is this, once somebody gets onto it, so
it's holding its action, it's gonna fly up. It's going
to Okay, the ceilings in here are about twenty feet high.
Speaker 8: Just so you know, oh nards, Okay, so these things
are pull enough that that doesn't really.
Speaker 4: Do much for me, does it?
Speaker 2: One of them's floating, which gives you a strong indication
that it can probably fly.
Speaker 8: Yeah, I'm sure. I I'm distressed. Not the first time
I've gotten close to it, Honestly.
Speaker 1: Diane, I am surprised.
Speaker 8: I'm flavorgasted.
Speaker 9: It's a broom.
Speaker 8: If I still you know, it eliminates one of them
from running up on us. So maybe hold action to
fly fifteen feet up and like over.
Speaker 1: Up in a way and Lee got it?
Speaker 8: I wish not This campaign can't probably over let me
put a pointer probably over like nyah, so that it
has like a good Oh no, that's towards the other one,
of course, no wrong answer, bread, oh dear, but just
hold Actually, I don't know why did I summon a
fucking griffin or cool. I'm not having an identify identity
crisis today, Just like up and where both of them
are insights, but just up a little to give a little. Yeah,
I think that makes sense me.
Speaker 1: Yeah, yeah, that makes sense.
Speaker 8: I I'd like to I'd like to limit it to
one DGR who can come from my kneecaps, and who
knows knowing d g R is that other one's got
freaking s rings like up the wazoo, and it's gonna
just and punch me in the face.
Speaker 4: But you need to punch in the face.
Speaker 10: It's just gonna snap your spine like these things are
gonna absolutely annihilated us.
Speaker 8: Dude, It's fine, Okay, that's what Hobbinar is doing after
after he's activated. I guess if anyone to wait after
I push the button and wakes up.
Speaker 1: No, that's I'm gonna move that out here.
Speaker 4: It's a TAGR fucking run.
Speaker 2: Please please have a fighting chance, Okay, so somebody cat
if somebody jumps on and he goes out fifteen feet,
that's yes, that's him.
Speaker 1: Cool Scar in your turn, Lawrence, you're on deck. Yes,
but why sorry? Something else opened on my computer. I
don't know. Okay, it was like because there wasn't a
y that was a photoshop opened out of nowhere. I'm like,
did I press a button? I'm like, okay, but yeah,
how you doing? I'm gonna do my funny thing of measure.
Speaker 17: So look, you know what, I'm a back this man
up right about here, right right next to my friend,
my boy, gonna move myself around here, do my funny
he he ha ha.
Speaker 12: It's that.
Speaker 1: It's that button, right, yeah, it's.
Speaker 12: That you shift.
Speaker 17: Yeah, okay, okay, I'm gonna shoot that guy with the
funny folder.
Speaker 1: Wait, that's so funny. Yeah, the funny folder I call it.
Speaker 2: Okay, your combat hecking, your fighting style to get advantage
on your first attack.
Speaker 1: Oh yeah, oh wait I could do it.
Speaker 4: That's crazy work.
Speaker 12: Yeah, get them.
Speaker 1: Yeah? U Why would you do that to me? Man?
I wasn't advantage Yeah no, I didn't press the button.
Well just roll over.
Speaker 4: Why would I do this to me?
Speaker 1: I do want advantage. I didn't I didn't want advantage.
Apparently I didn't want advantage. Wow, apparently I didn't want advantage.
Speaker 9: You know what I mean.
Speaker 2: So I'm about to heck and show my hand a
little bit here. But uh, your first attack, the sixteen, unfortunately,
that was a miss. Your second attack is the seventeen.
Speaker 1: That was a hit.
Speaker 4: The fuck up. That's incredible.
Speaker 1: Not to give away at sac or anything, but well,
seeing that we're going by order, that didn't hit that though.
So those were both one attack and that hit. Oh okay,
that's saw that one because.
Speaker 2: I was your advantage. That was advantage one attack.
Speaker 1: Oh buddy, I'll roll against you.
Speaker 2: You deal your eighteen points of damage.
Speaker 4: Like the way you said that logan.
Speaker 1: Yeah, I don't like that. You made me. You made
me a face scrunch. I don't like that one. I
didn't tell you did your damage? Yeah no, no, no, no,
I didn't like the boy.
Speaker 4: Okay, there was like a there was a all of
it went through, it all went through you don all.
Speaker 1: Did you damage? Yep? Yeah, don't time again again.
Speaker 17: This one I don't advant since it's not my first
not advantage, just normal, okay, normal, all right? Never mind,
I'll just go to sleep.
Speaker 8: Then.
Speaker 4: I haven't had a tri yet.
Speaker 2: Yeah, listen, like I told Ken, you can't get a
short rest in the middle of a fight.
Speaker 9: Can I bardic him yet?
Speaker 4: Or do I need to wait till after my turn?
Speaker 1: You have your reaction if you want to use it.
Speaker 4: I want to him. You're using inspiring state inspiring sting.
Speaker 2: Yeah, that's for that kind of So the thing is
he only needs one point, so no matter what, So
just use the bardic you put tick off. A use
of bardic and inspiring sting.
Speaker 1: Scarn. You now have actually hit, So go ahead and
roll your damage. Okay, all right, thanks for saving me
the focus point, because that's that's all I's gonna do.
Speaker 2: You do twenty points of damage if I say it
like that, Do you believe that it worked? You old
damage goes through?
Speaker 1: I believe it. I can believe it. I just believe
that you thought of something else in there, the implication.
Speaker 8: That other damage will not go through exactly kill him
on Jarro.
Speaker 1: Thank you. I'll hold my dragon searches for when I
need to for now, gotcha, got check. I'm being a
smart boy.
Speaker 2: Lawrence Laurence. It is immediately your turn. What the hell
am I probably from last time?
Speaker 1: Okay, fair, my man gott into the fire. All right, guys,
I'm playing past them.
Speaker 4: It's a new strategy. Like maybe they'll leave rolling the
entire way here.
Speaker 8: I'm just gonna I'm gonna scoot on under Hobby.
Speaker 4: Here because he's flying.
Speaker 1: Yeah.
Speaker 12: Go check this out called planking.
Speaker 4: So fucking cool.
Speaker 2: So moving through them in general is gonna take you
about five extra movements, So that will be the.
Speaker 4: Extent of your entirety of my movement. Cool cool? How
far away are you from me? Forty?
Speaker 9: Nice?
Speaker 4: I think I would have been able to get him
anyway with what I want to give. Oh no, wait, nope,
that one's shorter. Uh changing up to got to spell?
It has further things. I'mma mom, okay, okay, okay, okay.
Speaker 10: Uh, we're gonna see what happen if we hit this
bitch with a thunder spiral.
Speaker 1: Oh you couldn't hear because it was on proximity. But
a man make the roll?
Speaker 9: Okay, please fail you son of a bitch?
Speaker 4: Is a fourth level fucking spell.
Speaker 9: It fALS onesome.
Speaker 8: God, let's a go.
Speaker 4: Double checking, double checking.
Speaker 2: Mario on BBC Get to me go ahead, do you
damn it?
Speaker 4: Okay, die.
Speaker 1: You do twenty four damage?
Speaker 9: R It's good?
Speaker 4: Hell ya you believe me?
Speaker 1: Is that.
Speaker 4: Twenty four?
Speaker 8: Yes?
Speaker 4: Fuck damage? So I think they're not prone?
Speaker 1: Is that a part of it?
Speaker 4: A creature that fails to save is not prone?
Speaker 2: Do you have an effect to a prone on him?
Speaker 4: Got him?
Speaker 1: All right?
Speaker 2: There is he's prone. You onlyash a wave of energy. Now,
I'd like you to do something for me.
Speaker 9: We'll see.
Speaker 1: Yeah, you are in doing this.
Speaker 2: There is no way for you not to hit the
temple and store crumbling structure around you. Given this, there
is no way you can angle this as to not
hit the ceiling or one of the walls or the pillar.
You'd at least have to hit two of those things.
I'd like you to roll me a D one hundred.
Speaker 9: Interesting, okay, ten.
Speaker 2: As you do this, as you blast that side of
the building with your thunder spiral, it begins to shake
and you see walls begin to cave in, chunks of
the ceiling begin to fall down and collapse.
Speaker 1: Something might come of this. Oh no, to say all
you say, it's true.
Speaker 2: Deflic regime was so cute with Deflect they took deflect
for the character at the table game. When they used
the first time, They're like, and I deflect, And I
told them that an attack was being made against them,
and they just did like they're aw thing in front
of their face.
Speaker 1: When I told them they were taking down, was like, deflict.
Speaker 12: That's the.
Speaker 1: Dific very Jack Black.
Speaker 4: Yeah, dude, yep, that's destiny.
Speaker 1: Okay.
Speaker 2: Psychronous is turned no, yeah, see, Psychronous is going to.
Speaker 1: Uh. They are going to move towards you. Guys.
Speaker 2: They put out their weapon to the side, the beam
once again, like super charges on it just puts it
out to the side. As it rushes forward, it's going
to get to about here, and as it does, it
is going too I'm going to quickly check a thing, Desmond.
Speaker 12: Hello, Dimond, I would like to play game.
Speaker 1: Oh my god, it is going to strike at you
three times with its ido.
Speaker 12: I didn't like any of them swords.
Speaker 1: It brings it up to strike you. It swings towards
you the large red blade. It gets a thirteen which
misses you.
Speaker 4: Oh god, you.
Speaker 12: Well, that's good that that felt like it was gonna
go entirely different direction.
Speaker 3: I know.
Speaker 2: It attacks a second time.
Speaker 12: In the first half.
Speaker 2: This one, Desmond, I've been I've been shipped on before
for asking this, as recently in a TikTok.
Speaker 1: But does it twenty two hit you? You son of
a war buddy.
Speaker 12: We can't, we can't go back to the horror well constantly.
Speaker 4: That's true. We gotta have new mean things told me
years ago. Well my face, one of my first spots.
Speaker 12: Does in fact hit me.
Speaker 2: This does hit you as it strikes toward you, Desmond,
You're not You're going to take fifteen damage. Uh, nine
of it is slashing and six of it is poison.
You lose after it strikes you once with this blade.
The second attack that it's making gains advantage, as if
it uses the momentum of its first strike in you
being off center to go in for a second, more
efficient attack, Which means.
Speaker 12: What does what Cody used to pretend their characters did
first one was a distraction.
Speaker 8: I don't miss.
Speaker 4: Damn.
Speaker 2: They strike you with that attack, and that is going
to be their turn. They look actually, I take that back.
They briefly look around. They cover themselves in that cloak
of blackish like darkness, living darkness that surrounds them, and
they seem to completely wreath themselves in it. You only
see their red eyes underneath looking around, and if we
were to cut to its perspective, it scans the area
looking at like from torch to torch to torch, looking
for dark spaces, and then when it fails to find one,
it sweeps its cloak back out to the sideggering out.
But you can't do anything, Tuxedo Mass, it's the other
way around. It's him trying to leave, but you can't
do anything. Him staying just standing still, like he cannot
teleport away because there is no dark space for him
to teleport too, as far as he's aware.
Speaker 1: Yep, Lilia, your turn, Bagels on deck, smart.
Speaker 9: Move Okay, so we are gonna move.
Speaker 4: Why here.
Speaker 1: I want to get rid of this. This is bugging me. Okay,
it's gone.
Speaker 5: Okay, I'm gonna move right here, and then we are
going to use our action to do Tomambo's arrow fall.
Speaker 21: I'm gonna I'm gonna announce it.
Speaker 2: You're gonna say this, yeah, big old reverb behind it.
Speaker 5: Yeah, it's fourth level.
Speaker 2: I'm in there anyway. So I'll just throw the effect
on you.
Speaker 5: Yeah, I can so on my bonus, I can choose
to select multiple enemies as long as they're within sixty
feet of me. So I am fifty feet from from
the Edgy one and fifty.
Speaker 21: Five feet from the Himbo one, so I am going to.
Speaker 5: Now you would think that machines are weak to thunder,
but I also know that if you get, if you
get stuff all up in their nuts and bolts, then
then maybe it might be bad.
Speaker 21: So we might be we might be doing some acid.
Speaker 4: I just did thunder. That's what thunder spiral was, and
you saw it fuck up the cave. It fucked that up.
Speaker 2: Well, the thing with thunder spiral, just so you know,
is that it's such a sweeping, large attack that it
hit everything. These are like pointed arrows of thunder energy
that don't that don't hit it hurt it though.
Speaker 1: Yeah.
Speaker 2: Well, note that when you saw thunder energy hit Spalen,
which is that one, it did normal damage.
Speaker 1: It did not do more, It did not seem to
do less interesting.
Speaker 4: Good we will, we will.
Speaker 5: We will still consider acid because acid can get all
up in them nuts and bolts.
Speaker 2: Okay, so you have three attacks total. Just so you know,
you have three shots. You can disperse them between these
two any way you want.
Speaker 5: The faster we get rid of Cronus quicker, the less
you hopefully have to beat it up.
Speaker 4: And right now it's just a sitting duck.
Speaker 5: So we are going to uh aim two of them
at Cronus and one of them at uh falling.
Speaker 1: Gotcha, it's fair.
Speaker 2: Also, falling is prone, and since this is a ranged attack,
it would have disadvantage against him because he's on the ground,
So you have a better chance of hitting Cronus.
Speaker 1: Anyways, Yeah, I think.
Speaker 8: So.
Speaker 5: So falling is prone and.
Speaker 4: Okay, yes, so you have disadvantage on the one I
knocked over there.
Speaker 5: Yeah, so I'm gonna so I target this one first
because I'm gonna shoot to.
Speaker 2: It, that one, and then use the the range plus
six thing that's under the.
Speaker 5: Spell range plus Oh, here we go.
Speaker 1: One. You fire the first one, the first one that
is twenty one. That's a hit.
Speaker 5: I'm gonna do acid.
Speaker 1: That one's acid. That one deals seven damage. It does
not seem to reduce it.
Speaker 21: Okay, let's throw the other one, go y'all. Twenty four
that is also a hit.
Speaker 1: Now I will let you know.
Speaker 2: I will remind you as a general note, this is
the one that the Great Engine requested not be destroyed
if it could be helped. You can interpret that any
way you want. You can take that to mean whatever
you feel.
Speaker 1: It's your call.
Speaker 5: Okay, we're gonna try cold, then.
Speaker 1: Gotcha.
Speaker 5: If if we don't, if it doesn't want us to
ruin it, then maybe not ruin up. It's nuts and bolts.
But if we get it all nice and cold and
stop moving, that still should solve the problem. So we're
gonna shoot it with some cold could.
Speaker 1: Be could be.
Speaker 5: Dead.
Speaker 2: So since you use yeah, that that krit at the
start fucked it up, Like I was like, I'm not
gonna I'm not gonna get to play with my toy.
Speaker 1: Oh it's whatever. That's not nineteen people eyes down here
and being like, oh that nineteen five point nineteen stuff,
it is so strong, and I'm like, is it.
Speaker 2: Anyways? Fucking you shoot it? I'd like you to determine
the extent to which the icy blast you strike with
damages that because you used magic.
Speaker 1: I'd like you to roll me in, Arcana. Check uh
the d C.
Speaker 2: The DC for not causing gratuitous damage is going to
be a fifteen.
Speaker 5: Okay, so Arcana, yep, you're uh. And then that's a
negative three roll.
Speaker 1: Okay, that's a negativeory.
Speaker 5: And then you wanted me to well, I haven't rolled
it yet, but my I my arcana is is negative three.
Speaker 1: Okay in theory.
Speaker 12: In theory.
Speaker 1: I think Lawrence could help you in theory. Could I
with any acting? It's been your turn since.
Speaker 9: Then, you're right, Oh my god, I could.
Speaker 4: Yeah, I can inspire and sing baby.
Speaker 1: We'll see if they fail first because.
Speaker 4: The yeah yeah, okay, bah.
Speaker 21: Fourteen, Well you.
Speaker 2: Use inspiring sting that they just succeed. Okay, take all
for Bartica inspiration.
Speaker 1: Take off that.
Speaker 2: As you fire it toward them, Lawrence looks over to
it and they with their knowledge. Lawrence, what is your
what is your advice in this attack? They're about hit
it with ice? What is your advice on how not
to destroy it entirely?
Speaker 1: Lily, Yeah, you should.
Speaker 5: I have the joint, got it?
Speaker 4: Of course, she speaks Harmonica.
Speaker 8: She knows.
Speaker 2: I'd love it if just while you're in stream one day,
there's just like a knock at the door and someone
walks in. We just hear like your floor manager being
like we've gotten some complaints about like loud harmonica playing. Dude,
he's like, no, what, I haven't heard that.
Speaker 1: Yeah, they say it's coming from here.
Speaker 10: What No, Because like Matt, I think I says too Matt,
he's in six thirteen and I'm in six eleven, So
I feel so bad for six twelve in between us
and me and Spence were drilling panels to the wall
the other night and there was just like a bang
on the door, and I was.
Speaker 9: Like, oh god, Need was already fucking hate me.
Speaker 4: I left a little note being like, hey, I'm really sorry.
Speaker 1: I hope you like you did you? Was it one
of your neighbors at the door?
Speaker 10: No, it was just then at the wall because we
were like drilling into the wall and they were banging
on the wall, and I was like, oh, fuck all
this time.
Speaker 4: I don't want to me already.
Speaker 10: So the last fucking thing I need is for the
building manager to be like we've been hearing some harmonica.
Speaker 4: That's what.
Speaker 1: I don't need. I can't wait till you kick out
of there and I can be like, hey, I heard oh,
and the walls have pre drilled hole slots for all
of my.
Speaker 5: Feel I feel like at that point i'd be like, okay,
so is a harmonica at three PM and fucking issue
and against the lease.
Speaker 2: Yeah, I'd be like, oh, if you take it seriously,
it's obviously not a problem.
Speaker 1: It's just to think about.
Speaker 4: No, yeah, it would only be a problem if you.
Speaker 2: I just want to I just all I said, was
it be funny if your floor manager walked in.
Speaker 5: That was the extent of the fu she walked in
the wild.
Speaker 2: Yea too, but that's not it's not the funny situation
doesn't care about the reality.
Speaker 4: Back to this, you have one shot left, alright, so.
Speaker 21: For our last shot on target.
Speaker 5: I know this one is a diship bantage, but I'm
gonna fire it any way.
Speaker 4: Maybe you'll get them.
Speaker 21: So I'm gonna hit disadvantage and I'm gonna do to this.
Speaker 1: That is a miss.
Speaker 21: That's it's a fifteen close to Okay, Well I'm done.
Speaker 1: All right, that's you all right, Bagel?
Speaker 9: All I did was.
Speaker 2: Murder him, like Bagel. Yeah, Bagel's gonna take a stand.
Bag Bagel's gonna get up. There's gonna walk fifty feet
towards it and get into a wide stance. That's a
wide stance. Guy gets a wide stance. Lay Layda is
going to duck up against the side. Here, they're gonna
kind of get in a place where they could get
behind the pillar.
Speaker 1: They're going to aim their rifle.
Speaker 2: Even though they know it's gonna have disadvantage. But wait,
but hold on, but hold on, but wait, they have
nothing that takes away the disadvantage.
Speaker 1: So yes, that's how they're gonna do it.
Speaker 2: They're gonna get there. They're gonna make two scope rifle
attacks against them.
Speaker 1: They fire the first one at them, and the first one,
despite them being prone hits, they shoot. They take the damage.
Speaker 2: The damage hits them, and it is worth noting that
their non magical weapon, the damage appears to be reduced
to half, but they do take twelve. They take their
second shot, also with disadvantage.
Speaker 1: This one misses.
Speaker 2: It brings up its massive arm shield and shields its
entire body with it as it deflects off.
Speaker 1: The side of it.
Speaker 2: Is then going to kind of do the same thing
as Desmond and roll over and get over under here Cathos.
Cathos is going like it raises a hand and arcane
energy sparks between his fingertips, and then as this is happening,
he looks up and he sees cracks forming in the
ceiling above.
Speaker 1: Him, and Cathos.
Speaker 2: Looks to hobin Haaro, then looks back toward the exit,
then looks to hobin Aro.
Speaker 1: One moment while I check a thing.
Speaker 22: That's the case, that's utterlyaf that's crazy, man, Uh, Cathos Kathos,
He's going to turn around and start walking out of
the building kind of nonchalance.
Speaker 1: You can.
Speaker 2: I think you guys have got this, yay team, he says,
echoing into the distance.
Speaker 8: The woman was too stunedeak.
Speaker 2: He's gonna though, he's walking nonchalantly for the purposes of mechanics.
Speaker 1: He's going to dash his power walking out of this
collapsing building.
Speaker 2: Yeah, I'm gone, My guys, fucking the A team, he
says from outside.
Speaker 1: Pepper your turn, ah, looking at us.
Speaker 8: I'm like halfway through banishment, which I like immediately stopped
working on.
Speaker 4: Oh wow, stupid.
Speaker 5: Leave it a man for me to clean up.
Speaker 8: And I'm gonna cast uh a fantasmal shroud myself. We'll
go with cold damage because you know.
Speaker 4: Is doing it.
Speaker 1: I better, If Lilier's doing it, you better.
Speaker 4: I have was going on.
Speaker 8: Yeah, and it's a higher level. So when I'm casting
it at fourth level.
Speaker 2: There's extra damage, I believe, so, although I think the
version you put on yourself looks like it's only the base. Yeah,
so how do you want to adapt it? What effects
do you want for the casting?
Speaker 5: Oh?
Speaker 8: Oh oh, I didn't know I had options. Oh my okay,
it's extra extra damage please.
Speaker 1: Okay, So you cast it.
Speaker 2: It's typically a third level spell. You're casting it up
by one, so you just want to increase the damage.
Speaker 1: I think that's what you need two levels to do that.
It would have to be cast at fifth level.
Speaker 2: So you can either do the creatures or speeders reducepices
effect have reduced additional five feet, or the range for
the spell's effects are doubled.
Speaker 8: I'm going to reduce it speed.
Speaker 1: Well that's yeah to be you have to be over
near it to do that.
Speaker 2: Like you can do that, but like heck, and that's
the If the creature starts its turn within ten feet
of you, then its speed is reduced by ten feet.
Speaker 1: Yeah.
Speaker 2: So do you instead you want to do the range?
Speaker 8: Yeah?
Speaker 1: Okay, because I'm going so now, so now.
Speaker 2: It's twenty feet. Now, if you hit a creature within
twenty feet of you, it'll do the extra damage.
Speaker 8: Okay, how far are you from me? More than twenty
probably not? Yeah, I'm gonna close that distance.
Speaker 1: Are you gonna get off of hubbiner? You know what?
Speaker 2: You ready in action for the for the purposes of
being kind you, I'll say that hobbn arow can if
you want just perhaps.
Speaker 8: Wasn't anticipating mister coward. I wasn't waiting for him or anything.
But he decided to SKay bro up all right?
Speaker 1: He did?
Speaker 2: He did how wildly out of character for completely expect.
Speaker 8: Oh, I shouldn't have been holding the bread all right?
Stinging spell uh to eldritch blasts. I'm shooting from the hip.
Speaker 1: Roll mind? Yeah, go ahead, go ahead?
Speaker 8: Yeah, because it lets me use the cantrip if I yeah,
I think yes.
Speaker 1: Let's singing spell real fast?
Speaker 8: Yeah, let me sure.
Speaker 14: So.
Speaker 1: So here's the thing.
Speaker 2: You used your bonus action to cast that spell. No,
so you can just cast eldritch blast using your action. Yes, yes,
it's the exact same thing, just the other way around.
Speaker 4: No, it's a roller coasterre No, look at me. Okay,
you're so pretty, do it?
Speaker 1: Choot him? That one's a miss fifteen miss Oh.
Speaker 8: It hasn't stood up it hasn't stood.
Speaker 2: It hasn't had a turn. It hasn't had a turn
at all.
Speaker 8: I hate you are I don't.
Speaker 4: Even know what you are. I hate I hate you.
Speaker 1: Damn he's standing up next turn, don't He's a cool guy.
Don't worry.
Speaker 8: You.
Speaker 3: I know.
Speaker 20: I sorry.
Speaker 2: A single locked off shot of your blast hitting it,
knocking it almost entirely off camera, and then everyone else's
attacks a beat later, flying over its head where it was.
Speaker 8: Going more gray. That's my turn, yep, that's that the
Pepper Show.
Speaker 2: As it reaches its turn, it stands, but as it stands,
the top of its shield deploys and pops off and
becomes this little drone that begins following around it. It
looks like a portable flying shield.
Speaker 1: This dude's got fucking Mecca shields. What is the evangelion?
Speaker 8: Angel bro first time with a yes.
Speaker 1: And Brad, go here, I just got to this school
style over here like.
Speaker 2: As it stands, it then raises up its massive great
shield and you hear this as the shield begins to
glow and the back of the shield a burst of energy.
A thruster ignites on the other side. As the DGR
braces its legs against the ground to stop itself from
moving forward. Very very heck in bleached very chad rocket
punching with his shield as it aims it toward Hobanaro.
It then pushes forward, lifts its feet off the ground,
and lets the shield rocket it toward you as it
is going to make an attack against Hobanaro.
Speaker 8: And great stellar, Can I take it?
Speaker 1: Why you can't? Unfortunately, I just hit my hit my bird.
It gets a seventeen I presume hits it more than likely.
I'm going to quickly.
Speaker 2: I have to just add an effect real fast to
make it do the extra damage.
Speaker 4: Yeah, and then it's going to choose to do humiliating amazing.
Speaker 2: Takes eighteen points of damage.
Speaker 8: You got this baby.
Speaker 1: Then it is going to land. It is down on
its feet. The drone falls after it, and that is
going to be it.
Speaker 2: The shield technically goes, but the shield doesn't actually have
a real turn.
Speaker 1: So back it up, Desmond. That's man, des Man, little
old desmondoo over there riding you do so.
Speaker 2: Click click clicklick click click, he says, after I reject
his movement.
Speaker 14: There you go.
Speaker 12: Let me take a look at these failers, both of
them are beyond my max range. So my turns real simple.
Speaker 1: I dash.
Speaker 12: You there, less of.
Speaker 1: Meat alrighty, which brings us to hob an arrow and
then scar on your on deck.
Speaker 5: Uh huh scrawl?
Speaker 8: Could you again? For some reason? I s I saved
it on my little tool belt down here, but I don't.
I don't see it. Would you be willing to share that?
Speaker 1: I would believe you would if I did?
Speaker 13: Did you?
Speaker 1: Okay?
Speaker 2: Every last time I gave you that, the one that
you saved? Or are you still trying to open one
from a million years ago?
Speaker 8: No? Last time I saved.
Speaker 1: Every Well, there it is there, it's not on my
but a bit.
Speaker 8: We're going to go for two texts, the one with
a beak and one with a claw. I know these
are going to be I should have I should have
cast fantasmal shroud on my mount at this point. But
that's okay, we're not.
Speaker 1: That's not a thing you can do.
Speaker 4: Not how there you go.
Speaker 8: We'll go with the claws first.
Speaker 1: Go with the claws.
Speaker 8: You mean he.
Speaker 2: Eighteen, i'd say, miss. As you go for the strike,
it brings up its shield and it strikes it. But
not only does the shield get in the way, but
the shield drone seemed like drifts to the side of
it and lets out a little little halo monitor beam
that seems to reinforce the shield as it pushes them back.
Speaker 8: Okay, well, uh that was just a disarming attack, because
here comes up big See.
Speaker 2: I thought Colier was going to replace you, but it
turns out your becoming Cody. Let's go out so that
that you just did, just now, that thing that you
just did right there, that would be a hit, except
it's going to use its reaction to shield Perry.
Speaker 1: It is going to increase its ac by five.
Speaker 2: It is going to strike back with the shield, knock
that attack away, and because it made it miss, it's
going to make a shield arm attack against Hobenaro.
Speaker 1: It rolls a sixteen, which is a hit. Hobnarow goes
in to strike it.
Speaker 2: It brings up its shield, knocks it back and away,
then strikes Hobnaro for nine damage.
Speaker 4: Fucking you.
Speaker 8: Right, I see, Well that's that's that's that's uh, that's
how a narrow you know what. Hmm, No, that's it.
That's it.
Speaker 1: That's it. That's it's going to Georgia. Lawrence. You're on
deck day, I'm go over here. What about there, I'm
not still aimed at you? Stop? God, are you behind
hobby nio? I won't shoot Hoby narrow it? What have
partial cover?
Speaker 2: No, they didn't say they went up the stripped along
the crowd.
Speaker 1: Oh that dealer like gosh, darned it. You thought a
lot of things carry.
Speaker 4: That's not true. I've never thought in my life.
Speaker 1: Any kind of angle. I can get this word about
the undercover. Oh ribs, why, oh my god, how damn guys.
Speaker 2: I'm gonna have a quick heart attack.
Speaker 17: Ah, I'm good, Okay, this man is fully covered by all.
Speaker 2: Right, Yes, it's gonna have partial cover from any range
attacks from.
Speaker 1: Behind that line of large beasts. Yeah, oh good, though,
I will scarn kind yeah old, then let me check
out the gun scin.
Speaker 2: You ignore everything except total covers, so it wouldn't matter
to you. Fuck yeah, mastery at archer BB.
Speaker 1: He called me. I go for the folding sky. They
called me the sniper. Scar. No one's calling you the sniper.
I called this.
Speaker 2: Scar goes fucking to another town. They call me the
sniper back home.
Speaker 1: Fucking DEAs been of the corner. No, we don't.
Speaker 2: Hello, no, stop trying to make the sniper a thing.
Speaker 1: He'll never be the sniper man dream or God, make
your attack all. I gotta seat it with the sixteen
to twenty five hits, boom all nine nine damage that
seems to do nothing nothing, yep, I could feel that
the fuck uh huh interesting this man does not get
electric damage. That could be it, or he's really good
it tangy. There's also that option. Hmmm, that could be it.
Or it's a shit stop okay, or it's made of
cotton candy. That could be it.
Speaker 4: Guys would see him.
Speaker 12: This clown died.
Speaker 1: I gonna try again. I don't care. Yeah, that's a
hit then, so you note that as you shoot it.
Roll me a investigation check.
Speaker 4: Oh, I'm starting to remember some ship. Son of a bitch.
Speaker 1: You know what's up?
Speaker 4: I know what's up.
Speaker 1: I'm dumb. No, it's immortal, scream scar in their mind.
It's immortal. Yeah, it can't be count it can't.
Speaker 2: There's no explanation.
Speaker 1: It just can't die.
Speaker 17: Fucking I don't know, man, that things immortal. I can't
shoot it good. It's not dying when I shoot it.
So usually when I shoot it two or three times,
that thing dies and it's not happening.
Speaker 1: So I don't know.
Speaker 4: Man, so Scarn doesn't know. But I want to tell
Justice what I think this is. We'll see if I'm
completely wrong.
Speaker 10: I think it has a damage threshold, so you have
to do a certain amount of damage before it'll take that.
Speaker 1: I don't give it. I don't know what's going on
right now.
Speaker 10: Don't know, but I'm letting you Justice know more shit
that we're potentially ding.
Speaker 2: You do know that compared to when it was hit
by the thunder spiral and some previous attacks, the moment
that drone was deployed, it seems to be reinforcing its defenses.
Speaker 1: You see this.
Speaker 2: Shimmering layer of energy when you hit it with your
lightning bolts from your bow.
Speaker 16: Uh.
Speaker 2: They seem to this like grid like Macross shield style
like energy field seems to be coating parts of its
body where the lightning dances across it, and it doesn't
seem to actually make it.
Speaker 1: To it in full God, can I shoot the drone?
Speaker 2: You could if you've had more attacks, which you would
only have if.
Speaker 1: You dragons dragon shit.
Speaker 2: Also, you didn't use your advantage attacks, so do you
want to use that on the advantage to use a
different guy. Okay, yeah, well no you did. You didn't
use it to begin with at all.
Speaker 1: I use it on the other one.
Speaker 2: Right, Well, it's once per turn.
Speaker 1: You get the one. I thought it was once per bet. No, look,
it's just longer than I think.
Speaker 2: So do you want to use it on the shield drone? Yea,
I will target the shield drone for you.
Speaker 1: Go ahead, Thank you, thank you, thank you. What was
advantage folding? Make sure you click advantage there you go
twenty one with the twelve? That was bad problem first
two folding Sky.
Speaker 4: Get them?
Speaker 2: Oh you shoot it. The drone definitely takes the damage
in full. It takes the full twenty two damage and
it shakes in the air for a moment.
Speaker 1: Nice, nice, nice, I get a second on my Dragon surge. Right, yeah,
this it's just my attack. You're too full a tack
ROLLO fourteen to a twenty three. That is a hit
twenty one.
Speaker 2: You shoot again and you destroy the drone.
Speaker 1: All right, guys, I don't know if that did anything,
but I shot the s over there.
Speaker 4: Oh okay, awesome?
Speaker 1: Is that you?
Speaker 12: Yeah?
Speaker 1: I think that's it for me at least. Lawrence Lily
you're on decks that I need to do right now.
Speaker 4: Okay, Okay, I guess it's essence. Okay, I'm not gonna lie.
Speaker 10: I'm gonna try to attempt to thunder toongueh did the boy?
Speaker 4: Yeah, I'm a I'm a look at this pitch. Then
I'm just gonna be like, I'm gonna get it.
Speaker 1: Just give them the.
Speaker 4: Exactly fucking okay, just the same.
Speaker 12: Oh my god, Oh my god?
Speaker 4: Did it fail by five points or more?
Speaker 16: Oh?
Speaker 12: Boy?
Speaker 1: Did it ever.
Speaker 9: Good?
Speaker 16: Okay?
Speaker 9: I think it takes a two D ten two.
Speaker 4: See if this goes.
Speaker 1: Through it does you deal ten points of damage?
Speaker 4: It's because they got rid of the drone.
Speaker 10: Hell yeah, it didn't work out well last time. But
now we're all in Jojo kicked the ship out of
a range, so it's thrown.
Speaker 4: Because it failed by five or more. It's brown again.
It gets back off. I knock him back down. It's
like this fucking kid, What the hell?
Speaker 9: You get down?
Speaker 1: But I get up again? All right? Keep knocking me down.
Don't want to get up again? Think I might just
stay down.
Speaker 4: Yeah, you should have an app or something.
Speaker 1: Get up?
Speaker 2: That's oh sorry, Lily, Yeah, there you go oh yeah,
so Lily, you're about to make range attacks. I'm sorry
to say it was a knocked prone and b is
behind a bunch of big beasties. It will impartial cover
unless you get like past.
Speaker 4: Bagel again, I take it with your cute one feed.
Speaker 2: For example, if you got to hear, then you wouldn't
have to.
Speaker 23: Deal with that if you got to like, yeah, I
can do that. On second, my speed is forty, so
I can actually just get up.
Speaker 9: To it more or less.
Speaker 2: If you're right next to it. That will also give
you disadvantage on arranged attacks.
Speaker 1: But by being there, just hit it.
Speaker 2: And then you then you can also use your bonus
action to fire the three of them afterwards.
Speaker 1: So yeah, it's no.
Speaker 5: Yeah, so I'm gonna give an additional ten to do this,
and then because it's prone, hitting it with root bloom
should have advantage, right, yes, alrighty to attacks, Yes blah, I.
Speaker 1: Not get down, down, up down, Just get up. That
hits blah.
Speaker 2: Ten, your ten damage goes through.
Speaker 21: Then attack number two.
Speaker 1: That hits.
Speaker 2: Bah, you did it, you got damage. You did him
to hit him with adamage.
Speaker 5: And then yeah, I'll uh it's right there.
Speaker 2: But you can make they'll have disadvantage. But you can
use your bonus action now to make your three Tamama's
aer fall attacks if you want to.
Speaker 5: Yeah, I'll do that. So let me press disadvantage.
Speaker 2: Where's if you want, you can roll all three of
them on it, and then you can decide what you
want to do for this.
Speaker 24: Yeah, alright, so first one miss eleven, second one, double
eighteen or twenty four.
Speaker 1: Do the last one just to see what sixteen? So
one of them is right, we will do.
Speaker 21: We will do acid.
Speaker 4: So you go be all.
Speaker 2: That will be ten What to give you guys a
piece of informa? But you keep doing an exact number
of damage that prevents me from giving you the inform
You hit it, you damage it.
Speaker 1: It's fully damaged. Okay, it is reduced.
Speaker 2: You are mockily bypassing a mechanic right now, and it's
pissing me off.
Speaker 1: Bagel goes. Fucking Bagel is going to go.
Speaker 2: Remember, I'm gonna get around all the way here, and
then Begel's gonna step on it a few times, all right,
heck in Begel's.
Speaker 1: Gonna bite it.
Speaker 2: Hell, yeah, get them with advantage hit twenty three. Bagel
bites Bagel bites bagels just that damage.
Speaker 1: Wait, it's reduced down to half.
Speaker 2: It doesn't hit, It doesn't, doesn't it doesn't it goes
under the threshold.
Speaker 1: Then he's gonna step away. That's not twenty. Get a bagel, Bagel.
Bagel does fourteen, reduced to seven under the threshold. Doesn't it?
Speaker 2: Final attack.
Speaker 1: That was almost another twenty? It's a hit.
Speaker 2: I don't think Bagel can actually damage it. I think
Bagel's incapable because he doesn't have magic mittens. He is
not capable because it will reduce his damage. Okay, I'll
just be plain about this. If you do nine or less,
you do nothing, and he's resistant.
Speaker 1: To non magical attacks.
Speaker 2: Bagel's attacks do a D eight plus three. He is,
even with a crit incapable of doing enough damage to
bypass his damage threshold.
Speaker 1: My man is just stomping.
Speaker 2: Only his bite because he has to get it. You
have to do ten or more damage to go through.
He has to get a twenty or higher. So only
his bite is capable.
Speaker 1: Of hurting it. Everything else literally can't. Leodis terne as
funny as hell.
Speaker 2: Layuna is gonna okay, you is gonna run around the pillar.
At the end of this turn. Actually, I think you
know what I think, around the end of the after
LUNs turn, I'm gona do thing I forgot to do
it initative count twenty. They're gonna swing around it, put
their weapon away. They are going to ooh, that probably wouldn't.
Speaker 1: Work, Layuna.
Speaker 2: Launa is gonna, you know, time to learn a lesson.
They're gonna take an attack with their short sword. They hit,
Good job, Layuna, you did it. They strike it with
their short sword. That does poison damage. They do fifteen damage,
but it's not doesn't care about the poison, so it's
reduced down is less than ten. Their short sword bounces off.
It just scrapes along its armor as it does. Layuna
becomes aware that they can't hurt it, so they're gonna
do a different thing. Do you know what they're gonna
do class What's what's the most it's with it being prone,
what's the smartest thing Layuna could do right now?
Speaker 4: Stab it?
Speaker 1: That's what they just tried to do.
Speaker 4: Stab it again.
Speaker 1: No, incorrect the help they can't.
Speaker 2: They've already taken their action, which means they have to
replace weapon attacks.
Speaker 1: So they go.
Speaker 2: I wish they're gonna grapple, yes, grapley so that they
because if it's grappled, it can't stand up. So there yeah, yeah,
I feel like this is fucking Dora the Explorer level.
It's gonna go ahead and try to grapple.
Speaker 1: So it goes. She goes for strength.
Speaker 2: It goes also for strength the grip okay.
Speaker 1: Five, it rolled a six. They both rolled terribly, but
it rolled terribly better. It tries she tries to pin
it down.
Speaker 2: She tries to take her short sword and pin it
down onto the ground with it, like drive it through
like a slot in its armor, into the ground below it,
but like not but.
Speaker 1: Like like hooking it, like hooking it down.
Speaker 2: Shut up, Carrie Fucking's gonna use her final action, her
final attack, one final grapple attempt. I think she NAT twenty,
but there's no gnat twenties on skill checks, so it
can still roll against it. But it's cool that she
did and it got a sixteen. But she is now
grappling it. It's and it is unable to stand.
Speaker 12: Hell yah was amost shut up Meg.
Speaker 2: After that turn, Cathos is going to look up as
he sees like one of the pillars next to him
crack and completely break and he just like again not running,
but he just like looks at it, looks away, looks
back at it, and starts like doing a.
Speaker 1: Lot, you know that like power walk that we all do. Anything.
You're crossing a street and you see cars.
Speaker 2: Coming to the power walk and you're like, it's not
really any faster than walking, but it looks like it
is a tipper.
Speaker 1: He's doing a stove.
Speaker 2: He's doing that to keep moving out everyone who's still
in there, everybody who's still inside, everybody who is still inside.
Speaker 1: I know if that's all of you guys, I know,
I know what's all of you guys. I'm I'm getting there.
I'm getting there. I'm getting her. I need this DC
thirteen Dexterity Saving Throw. I'm about to hit you with word.
I need you guys to do this. I'm also going
to roll over. It's still buckling.
Speaker 12: I'm gonna use lucky landing to succeed.
Speaker 16: I'm not.
Speaker 1: Going I succeed.
Speaker 2: Okay, So you use lucky landing to succeed, you say,
because I gotta I got just one under no matter
what I wrote on.
Speaker 1: The d SX, put me over, Okay, so who failed?
Pretty sure, Hobannaro is why am I ask you? I
got a thing that tells me right, it's not.
Speaker 16: Telling me what?
Speaker 1: But then hold on?
Speaker 4: Yeah, so just hobn Arrow.
Speaker 1: For fucking Griffin, right, goddamn so Hobannaro Habannaro and oh yeah,
you're fucking right. Is just hobn Arrow.
Speaker 2: The d g R is not going to take it
because the damage that this would do would go, would
could not possibly breach. It's yeah, so everybody else Hobanaro,
I mean, uh two D eight a bludgeting damage. As
debris begins raining down, it takes seven damage.
Speaker 1: Just hobinnarow.
Speaker 2: Just just a single brick, just the failure Griffin.
Speaker 4: I'm not gonna say it, but maybe maybe it's it's
a little bit of Carmo for treating a brick to me.
Speaker 2: I don't know, a single brick strikes it.
Speaker 1: It's like, oh, I say that was I've gained the ability.
Oh my, what the.
Speaker 11: Good heavens Like all the skeletons and animals in this
world John Fellow.
Speaker 2: Of course, fun fact, sir, I wasn't originally a human skeleton.
I was made out of the pieces of a bird.
All right, All right, enough of that that continues, That
will continue. That was for initiative count twenty this round.
It will happen again on initiative count twenty next round.
I just forgot about it. Cathos is piecing the fuck
out of there. He stands outside, turns, looks at the
building slowly collapsing in on its side.
Speaker 1: Pepper, it is your turn. What can I do? At
can I do?
Speaker 8: I'm just trying to live my life. What the heck
can I do? What the heck can I freak?
Speaker 1: Can do?
Speaker 2: You have fantasmal shroud on? It's within range.
Speaker 1: It is prone, so we will have disadvantage if you
fire at it.
Speaker 8: Do you have anytime we run game?
Speaker 2: The difference in my mood between if I eat before
game and don't eat before game is so palpable, like yeah,
and that little bit of extra energy goes so far,
so far I did.
Speaker 1: I had that whole like egg and bacon salad thing
that I made.
Speaker 4: Okay, we live on?
Speaker 8: Okay? Oh boy? Can I hop off and get a
little bit of distance this way?
Speaker 1: Oh wait?
Speaker 8: No, it's prone, so I'm gonna have disadvantage no.
Speaker 1: Matter the failure.
Speaker 8: Bird, Okay, Okay, oh boy, I've learned a lesson about
spending spell slot.
Speaker 2: You still have a fantasmic shout on so if you
use that, yes, yeah, yeah.
Speaker 8: I do get more damage, so it might go through
the threshold.
Speaker 4: But I think the.
Speaker 8: Attack I'm going to make is the attack we all
know in love.
Speaker 1: Is it eldritch blast? It does your eldritch blast? Oh?
Speaker 8: I let it go?
Speaker 2: Well, you hit, but does your does your eldritch blast
add your charisma modifier to it? Do you have that
that invocation?
Speaker 16: Ah?
Speaker 1: Is it one D ten plus something or is it
just the one de ten?
Speaker 8: Just one D ten?
Speaker 1: Okay, so I hate to say.
Speaker 8: This plus but plus plus two it's also hold on.
Speaker 2: Actually no, it's not a weapon damage. It's fucking force damage,
so it can it's not going to get reduced. Yeah,
you hit roll your damage and with fantasmal shroud included,
you get him.
Speaker 1: You get failure. No more. Ah, you said it doesn't
go through the damage threshold because you rolled five. I've
shooting again.
Speaker 8: Okay, oh Pepper, I would love for you to be helpful.
That's a five. That's the end of my turn. Maybe
I should leave, Maybe I should take a card out
of a Sun of Pitches book, but I'm not going to,
cause I'm stubborn.
Speaker 2: In another section of its shield pops off, A second
shield unit appears. However, I will let you all know
because you can plainly see it. The two sections of
its shield that popped off were the only chunks that
look like they can be deployed this way.
Speaker 1: This will be its last shield. As it pops off
and it deploys it, I have to throw some effects
on the boy. Between the boy.
Speaker 2: Here comes the effects on the boy I can as
it pops off. It is then going to use its
multi attack, and despite being prone, it's going to make
three attacks. The first attack is going to be traded
with trying to break the Oh wait, no, it has.
Speaker 1: To use its full action to do that, doesn't it.
Hmm hmm? You know what? You know what?
Speaker 12: Hmmm?
Speaker 2: I don't think if I can find any clever ways
they could get out of this grapple that don't.
Speaker 1: Block like his rocket boots.
Speaker 2: There is one way, but it's because it's technically willing movement,
because it's part of its thing, so technically.
Speaker 1: It wouldn't break the ground. You know what, I'm not
It's just not gonna it's just gonna do some swings.
It's gonna swing first at. I'm gonna leave the Griffin alone.
It's gonna swing it Layuna disadvantage it is.
Speaker 2: It brings up its shield arm, it strikes Layuna from
where it is doing minimum damage five damage. It then
brings up its shield again and it's going to strike Lilia. Yeah,
it misses on account of an eleven being too low,
which is how numbers comparatively work.
Speaker 1: And no, no, it's true.
Speaker 2: It is then going to swing at. I've changed my mind.
Speaker 1: The Griffin. Well, she asked for no pity, So Griffin's
had it too good for too long.
Speaker 2: Damn the Griffins had it for too long. It takes
that the twenty that hits.
Speaker 1: It, it rolls maximum, it does twelve damage.
Speaker 4: Kind of missing that pity now.
Speaker 2: Huh No, Desmond, it is your turn needed, Desmond. You're
your fucking initiative is twenty nine.
Speaker 1: That's pretty cool.
Speaker 12: I got on that twenty.
Speaker 8: Oh the poller offposits. Look at us, Aaron, you got
an edge fan, I got an a drove one. What's
happening here?
Speaker 12: Statistics get two shots going at the shield.
Speaker 1: Okay, you know.
Speaker 11: Actually, first one, I'll make a fake revolver shot against
both ooh, because why not?
Speaker 1: Yeah?
Speaker 12: Yeah, and then we'll see you google who deserves the
murder more.
Speaker 1: Se shall who you just miss you?
Speaker 2: I think this is the first time the fake bow
has just outright missed. Okay, So if you're gonna use
the thing is this doesn't become an attack roll until
he picks one. So if you want to use inspiring sting,
Desmond still has to run.
Speaker 4: Out of inspiring sting.
Speaker 1: Leap of faith, leap of faith. Right, you have two
of these.
Speaker 2: Remind me what the difference between sting and faith is.
I'll put it in the thing sounds like bands, so
I ask them about bands when the only benefit of
inspect that do not have any You may choose to
use your reaction to spend.
Speaker 1: So you just give them one. I give them one.
Speaker 4: I spend it. It's the inspiring You must choose to do.
Speaker 1: So before the role is made.
Speaker 4: Oh never mind, that's the difference.
Speaker 1: That's the main difference.
Speaker 2: Leap of faith is, hey you're trying a thing, Here
you go. Inspiring sting is, oh, hey you failed the thing,
here you go.
Speaker 10: But also inspiring sting is oh you you failed it,
then I don't burn bive arctic like, which is also
very nice.
Speaker 1: The thing about the faith, though, too, is that if
they choose not to use it, they still keep it.
Speaker 4: That's nice, okay, I know that for the future. Sorry,
I can't help you.
Speaker 1: That's totally okay. So you have to commit to one
of those. I mean maybe anyway that one's a hit.
You fire oh man eight damage with your gun off.
The shield doesn't have a damage threshold. You do et
your damage. You do ate your damage, your damage.
Speaker 9: I'm trying to brain.
Speaker 2: I'm trying to brain here, Come on, mom, trying to brain. Okay,
I saw all right, hobor Naro.
Speaker 1: I'm gonna let you in on a little secret. Branden, Yeah,
what's up?
Speaker 2: Habannaro? Cannot damage the d g R.
Speaker 8: Yeah, I think i've If you would let me get
off the griffin. I think he's gonna skit skizyattle. He's
gonna beat up with his best.
Speaker 2: You can ready his action for when you're off him
to take off, right. Maybe that's a lesson here. Maybe
he should have gone the way of cap so ready
action when you get off of him. He sucks off.
Speaker 1: Yes, okay, Scar on your turn, Laurence your.
Speaker 17: On deck, take your neck, all right, I'm on I'm
on shield unit duty. I guess next shield unit.
Speaker 1: There you No, no, not not.
Speaker 12: Very cool.
Speaker 1: Make sure you do it with advantage if you want to.
Wooh okay fold thirteen thirteen twenty two hits attack? Do
you do sixteen damage?
Speaker 6: Uh?
Speaker 1: Let's do it again. That's a four that's not hidden
to thirteen. That's correct, that's not hitting. All right, all right,
all right, cool cool cool, cool, cool cool cool? But
what if it did overwhelming advance?
Speaker 8: I don't know.
Speaker 1: Should be a bike? Damn damn, well that overwhelmed logan.
Speaker 4: I don't know what to tell you what that's the thing?
Like grand wheel should be a bike, that's what it's from, like.
Speaker 1: Bacon in it.
Speaker 4: It would be like a British tagle.
Speaker 1: Yeah right right right? That one is a hit? Sorry?
Did you you overwhelming advanced? Got it? Yeah? And then
what bam? That shield unit is destroyed? Goodbye?
Speaker 4: Get them.
Speaker 1: All right with that, I'm going to stop aiming at
my friends.
Speaker 8: Is this is this?
Speaker 1: Is this something over here? What is is this?
Speaker 2: Just like that was where the circle that oh those
are like you can't tell what they're for. They look
like these like massive rings that are embedded in the
ground that look like they're connected to these huge chains
that may once have been pulled to activate some kind
of mechanism. But as they stand now, you guess, looking
at the pathway in front of you, you kind of
think these might be part of like a ceiling mechanism
from the outside to keep like the inner area closed.
Speaker 1: But there is no internet. It's destroyed. It's gone, it's
blown up, it's gone forever. These guys went on a
rampage and collapsed the place. All right, cool cool, cool cool.
Speaker 2: You could pull an end and then have a very large,
heavy chain that is connected to a mechanism, but beyond
that it's not really doing anything.
Speaker 1: Yeah, I don't. I don't need another chain. Okay, that's
it for me, Lawrence, So about their short rest.
Speaker 2: Also, also, I forgot it again to count twenty. So
we're doing ad initiative count thirteen to sixteen.
Speaker 1: Dexterity saving throws. Have great body, I.
Speaker 8: Moved, Oh oh oh, why oh boy?
Speaker 1: Okay, hey yo, spin move on my head.
Speaker 9: My goodness.
Speaker 8: A nineteen by Pepper and another you gotta getta get going.
Speaker 12: I mean, I've had a turn. I guess it's Lucky landing,
so we can clutch this out.
Speaker 1: Believe in you. You got this. You do Lucky landing,
you succeed. Fuck ya, Leyna and Griffin. Oh actually this
time I am going to have the DGR. Oh oh
oh oh oh oh yeah.
Speaker 2: And also Lily Seeds, I am this time going to
have the DGR roll this because the damage could possibly
hit them.
Speaker 1: Now, because the damage will be increased, they failed. He
now why we do things? If it is above it
is twenty two damage.
Speaker 2: This dude got pumme not good fla shot which will
be reduced to half though it's not a weapon. I'm
going to say it's still reduced to half for the
purposes of this, for the damage, but it's still going.
Speaker 1: To eleven to the DGR. And then twenty two to
hob Narow. Where are you, Hobbs hob Naro. You didn't
adjust his hip points for him, did you?
Speaker 8: No, I haven't touched the sheet, So if he's gone,
he's gone.
Speaker 2: Unfortunately the rocks do. He shields you. He throws you
under him, and he shields your.
Speaker 1: Body from the collapsing rocks.
Speaker 2: As the rocks settle and you find that they cease
trying to clobber on you, there's no longer hobby Narrow.
There's a faint, a fine mist of blue magical particles
as he is dispelled. And also Leyouna is taking this
damage too, because she is doing her damn just to
hold this thing down.
Speaker 1: He went out a hero and a failure.
Speaker 2: It's real, Lawrence, it is your turn.
Speaker 4: Cool, I'm gonna.
Speaker 2: One d g R went down so fast one of them.
Then it was the stronger one, it was the more
dangerous one, and then this one is just like no, no,
he took away its main form of like doing anything.
Speaker 4: It's true.
Speaker 1: It's true, you guys.
Speaker 12: Fucking pre game part of me was saying we could
probably just run faster than it, and just.
Speaker 4: You're probably right.
Speaker 12: He's like, wait, no, come back face me.
Speaker 1: Wait wait wait I was wait.
Speaker 8: If if path the good one, I'm leaving, quitting that
nineteen forever, running away, joining the circus.
Speaker 4: I'm gonna electric arc this bitch because I just fully
write it.
Speaker 10: And it said that it's for creatures that I choose
within range who must make dexterity saving throws so I'm
just choosing the DGR.
Speaker 4: Everybody else is fine. Yeah, fuck you.
Speaker 2: It makes it deck save and it succeeds.
Speaker 1: What if silvery barbs then rolling?
Speaker 2: Then hit it again and I'll roll it again.
Speaker 1: Hell yeah, all right, we'll see which one lower and
it fails.
Speaker 9: What coo bitch?
Speaker 1: Hell yeah, So don't get excited.
Speaker 4: It was made excitement when they've told me not to
get excited.
Speaker 1: It has a feature, and now that it's been reduced
to zero hit points, ah you motherfucker thirty? So what
I need you to do?
Speaker 2: Mm hmmmm, it's final Guardian Future'm gonna let you roll it,
and I'm gonna tell you exactly how it works.
Speaker 1: Okay, oh wait? Uh so actually you hit it with
enough damage, then what would have happened is I would
have said, roll a D one hundred minus thirty six, and.
Speaker 2: Then if the result had been seventy one or higher,
it would have been taken no damage. And instead, however,
one hundred minus thirty six is not higher than seventy one,
so it cannot survive. So as you blast it with
electrical energy, why don't you tell me how do you
do this?
Speaker 4: Heck? In well, I pull out my shamrock you see,
and heck, I'm gonna be like, oh okay, I'm gonna
do a thing. I really hope.
Speaker 10: I don't know you guys, and I'm just gonna play
it really really quick, and it's gonna like blast out
of the top of it like a sick fucking electric guitar.
Yeah wow, on the fire and a straight shot at it.
And it is stupid, dr pot face.
Speaker 1: It's cool. Don't mean to it. It's cool looking.
Speaker 4: But I also said it was hot.
Speaker 1: Did you say hot? I think I said pot.
Speaker 2: A stupid pot face? All right, No, no, no, you're
being nice.
Speaker 1: You're being nice. Can you.
Speaker 2: Pot It's like calling it a buckethead like it's metal.
You blasted, it's destroyed. You have a moment of celebration.
Everyone did it.
Speaker 1: Good job. The d g rs are beaten. I present
you with a problem. You want to preserve the other
d g R. Yeah, the building is collapsing on top
of it.
Speaker 2: All right, you could probably get out of this building
before any major damage happens, because what we're basically going
to do is do turn.
Speaker 1: I turn.
Speaker 2: As you guys are running out, We're gonna just do
a few more of those saves. However, what I want
you guys to address is the fact that the psychronus.
Speaker 1: If you want to keep the favor of.
Speaker 2: Destimists the Great engine M, then you want to stop
this building from falling on top of that dgr Yes, so,
oh how do you do this?
Speaker 1: Am I suddenly?
Speaker 8: Am I suddenly gonna be helpful? I cast anti gravity zone? Oh, level,
you didn't do that to save your griffin.
Speaker 1: They couldn't words.
Speaker 21: Uh so, so everyone's.
Speaker 8: Bullying me now, I see your kidding is just logan today.
Speaker 4: They're like holp an arrow. No, I better stop this
building from clubs.
Speaker 2: This is really let's really let's check anti gravity zone
really quick. Um I should note to you that so
you're what is your intention with anti gravity zone?
Speaker 1: What is your intended use of it?
Speaker 8: Just to put it down, leave and then hopefully I'm
still within one hundred and twenty feet to where we
can come back once every once the gravel has fallen,
and you.
Speaker 2: Don't have to stay within one hundred and twenty feet
after you cast it. You just have to cast it
within that range.
Speaker 8: Like, my hope is that we can return and because
it all fell kind of slowly, Okay.
Speaker 2: So if I'm if I'm understanding you correctly, your your
plan is cast it on it, hope that it slows
the falling debris to such a point that it does
not damage it, and then come back after the buildings collapsed.
Speaker 8: That's I have I have a I have another question.
Speaker 2: I have another Okay, I'm not saying that your plan
just now wouldn't work, by the way, I'm just I'm
just asking if that's.
Speaker 8: The idea, right, I have a could I can't cast it?
It says a point, So I can't cast it on
the DGR itself to make it lighter.
Speaker 1: No, but you literally know you can't. Okay, how much
space does it have? The anti gravity zone?
Speaker 2: Question mark fifteen radios fifteen foot radio So that is
a sphere of about this size.
Speaker 1: Good, Okay, how I'm this is the worst question. How
heavy and maneuverlable is this?
Speaker 4: I was gonna ask the same question.
Speaker 2: So with a noting that you cannot move the zone
once it's cast, I can only stay there. The d
g R would probably weigh like an almost literal ton.
Speaker 1: It is a it is a it is a tractor.
Let's just say, yeah, yeah, it's a tractor. I get attracted. No,
goliath strength is gonna help me with this, I don't think.
Speaker 4: So that's that's over. Five.
Speaker 2: You do you can, you can probably, You're okay, all right,
here we go. Let's do math getting in the weeds.
Speaker 1: Let's do it. I can do it quickly. Other ideas
I can go to, well, well, we'll just close this
loop before we move on to too much else. So you.
Speaker 2: Trying to find your page where this stuff is just autocalct.
Speaker 1: You're because you're a goliath, because you're part goliath. You
have you should have do not your blood of No,
you don't do you not have the thing, don't have
goliath feet, you don't have size option.
Speaker 8: No.
Speaker 2: For the for the purposes of carrying capacities, you are
counted as one category higher, which means your carry amount
is doubled. So your codell according to your sheet, according
to your strength, you can lift three hundred pounds, and
then you'll like you can lift, push or drag three
hundred pounds.
Speaker 1: But actually, because of that trait you can do six hundred.
Speaker 4: How well, how many pounds is it to.
Speaker 2: I'd say if a few people try to move it,
including you, you could probably move it.
Speaker 10: I have a question, yes, can we combo this with
me casting levitate on it, which says up to five
hundred pounds Would that make it five hundred pounds lighter?
Speaker 4: Or can I just straight up not do it?
Speaker 1: Technically it would be just straight up not do it.
Speaker 2: But since we're in kind of a little roleplay thing, Okay,
here's what I'm gonna say.
Speaker 5: Here's what I'm okay, Okay, okay.
Speaker 2: If Pepper casts anti gravity zone to lessen the gravity
around it, then you cast levitate to get it off
the ground that initial chunk. And then if Scarn tries
to like push it so like moves, not dashing out
of the building with it. I will say that that
combination of things will allow Scarn to move it. There
will be approximately three dexterity saves between here and the exit.
Speaker 1: We'll actually hold on. Let me do some math.
Speaker 2: I'm gonna move Scarn over there. For every thirty feet
that are in what I'm about to draw, zoom out
for the people at home thirty feet in what I'm
about to draw, Scarn will have to deal with the
collapsing building with for one check for one save so boom.
Speaker 1: Boom, boom.
Speaker 2: Scarn will have to deal with let's say one, two, three,
or five saves on the way out.
Speaker 1: I'm down for that.
Speaker 4: You got this, I got this.
Speaker 1: This is my this is my advantage. I know this
the rest of you.
Speaker 2: Uh so is that scenario acceptable?
Speaker 1: Yes?
Speaker 8: Yeah, I'm skit skat.
Speaker 2: So Pepper take off your spell slot, Sir Lawrence take
off your spell slot. Everybody else, you are going to
have to make two of these because you'll all be
able to get out basically in time. You have to
make the first two of these saves. If the DGR
takes its hit points in damage again, then it is
not salvageable. Okay, and the damage from the collapsing thing
is going to go up slightly each time.
Speaker 1: Can I yeah, this is falling. No, it's not a projectile.
Speaker 8: I mean it's falling slowly.
Speaker 1: When it is not a projectile, what.
Speaker 4: If I gas protection.
Speaker 1: From good and evil on the d G rocks are evil?
Speaker 8: Right?
Speaker 1: So no, I was like trying to shoot them out
of the air with counterfire.
Speaker 12: They do that.
Speaker 2: Okay, I'm gonna commit to Oh you see a scarn.
Speaker 1: Push push everybody. This first check is for everybody. Okay,
everybody boy, still baklin. I gotta I gotta get rid
of that.
Speaker 9: Sixteen.
Speaker 12: We're gonna burn that last.
Speaker 1: Look, yeah, let's go.
Speaker 12: I still fail.
Speaker 2: Okay, everybody who failed, and let's see, dude, scarn you succeeded,
so you'll take no damage on this one. The damage
is going to go up by a D eight every
time it's made. Everybody who failed takes sixteen points of damage.
Lawrence and Desmond, please each of you mark sixteen points
of damage on your sheet. I'm going to just I'm
going to move the DGR as a representation of uh
moving where we are, because if I if I move
you fully, then it's gonna like move the whole thing.
Speaker 1: It's gonna move the thing.
Speaker 11: Assuming we have a lateral like ability to do general
stuff between Steve, I'll burn a quick feel as we're
running as well.
Speaker 2: Do you do so the second one, which is the
last one, everyone else in there is going to have
to make, assuming everyone else is fleeing and getting out.
Speaker 1: I'd like you all to make it now.
Speaker 17: Oh boy, at eight eleven, I'll think I'll get hit one.
Speaker 2: Oh that one hit a lot of people. Let's go
everybody who took that one please take twenty five points
of bludgeoning damage.
Speaker 1: The DGR and also you're down. Fuck Desmond is down.
We have we have encountered a new problem.
Speaker 4: Wait, oh your wounds the backup?
Speaker 5: That's an that one.
Speaker 2: Okay, uh so take twenty five points of damage, Lilia,
you said twenty five.
Speaker 4: Yeah, I want to cure wounds, Desmond back up.
Speaker 1: Okay.
Speaker 2: If you do that, I would say that puts you
in for one more.
Speaker 1: Save Lawrence before you do that, Laurie, Oh yeah, check
my bick. Can I heart purification on them? To do?
What to heal? Does it heal? You touch a creature
and can end either one disease or one condition affecting you.
I don't think that's the one.
Speaker 12: I don't.
Speaker 1: I think there's a greater restoration.
Speaker 2: Greater restoration is also just conditions. It's just better like
worse conditions. Okay, all right, So Lawrence, we're gonna say
that like you heal Desmond, and so go ahead and
give them the healing. Desmond, you continue, you get out,
but Lawrence, because they have to stop and like kind
of lag behind a little bit.
Speaker 1: Lawrence, you're going to be involved in one more of these, says.
Speaker 4: He sit.
Speaker 1: Okay, that was one that was weird word to hear.
We're now we're going to go up to hear.
Speaker 2: This one is only going to be hecking Lawrence and
scarred because Scarn represents the d g R boys.
Speaker 1: Please roll this.
Speaker 16: Let's go.
Speaker 2: Sixteen successes for most rushing rushing ahead. All of you
managed to apart from Scarn. All of you managed to
get out of their Lawrence.
Speaker 1: You take ahead. The last sixty feet or so stretches
ahead of you, Scarn. So this one's just for you.
We're going to do this one. Here we go.
Speaker 4: Leap of faith?
Speaker 9: Can I leap of faith?
Speaker 2: Yes, we'll say that you did.
Speaker 1: You said it in time. Ah, but he succeeded either way. Well,
but by the way, but now you have a bartic
inspiration on this next one if you need it. Okay, okay,
me one second.
Speaker 4: I want to put it onto him. I haven't done
this before, so let me see if I can.
Speaker 1: I'm looking at the dot.
Speaker 9: Yeah, doing it a bit.
Speaker 8: Oh.
Speaker 4: If it doesn't put anything onto him, I just to
spend one bardic. So yeah, it's on you to remember.
Speaker 8: That you have it.
Speaker 17: So yeah, well, because you would use a little inspiration
up at the top right count Uh that's used for
a specific inspiration, which okay, okay.
Speaker 2: As you are heading out, this is the last one.
Scarn as you are getting to the exit, as the
building is collapsing in, rocks shattering behind you, the hallways
falling in, pillars crushing behind bams, walks, make this last one.
Speaker 1: As you're pulling the body of this thing out ow nineteen.
Speaker 2: You pull it out and you use the last vestiges
of your strength to run the last little bit away.
Speaker 1: You throw this thing. It stands twice as big as
you out.
Speaker 2: Metal clanks down as the entrance collapses in where's cathos
Like a dick just stands kind of like looking at
you all coming out, just like at the entrance, unbothered
as he watches you. Head just turns as you and
the dgr both fall to the ground, the building collapses.
It is preserved. Lilya has the id core, and two
things are going to happen, all right, Two things are
going to happen as a colle aps, isn't you guys
have the ID core in your hands. The first of
those things is that we are going to with that
collapsing of the of the temple. We are going to
stop there for today. Yeah, okay, And the reason why
I stopped so suddenly is because the joint other two things.
I guess I should have said three things. One, everybody
mark inspiration. I want because you saved it, everybody to
gain an inspiration that goes in the corner. And between
this game and next, you're all going to level. If
you didn't do this, if you didn't hecking salvage that,
I was going to have you level post moon Therasts,
but we're going to do it pre moon Theras instead.
Speaker 8: Faith that there has been a there's going to be
a yep post postmont Theorist. Good, good, yep, yep.
Speaker 2: And then I look at the car and go Dad,
except slightly slower because he's taken.
Speaker 1: His time down there. He goes, all right, you guys
have the id core.
Speaker 2: What lays ahead of you now is your ability to
head down the elevator, to head directly to the.
Speaker 1: Colind write chamber.
Speaker 2: You now have the agency required to go and challenge
moon Therasts as they are trying to remove the colond
write from the temple. The time is finally come that
final confrontation, which is actually the second major of three confrontations,
but really kind of feels like the final confrontation because
of how this campaign's gone. So between this game and
next game, I'm gonna talk to you guys individually.
Speaker 1: We're going to figure out our levels, and we're going
to come back and see how that all goes. We
did it. I'm gonna run.
Speaker 8: Credits, y'all did it? I was there?
Speaker 1: Where are you credits?
Speaker 8: I made the rocks fall slowly at the.
Speaker 12: End, Spartan, you did amazing?
Speaker 8: Yeah, yeah, yes, yes I did. I looked cute full time.
So you know, Pepper is winning in the ways.
Speaker 1: That matter exactly. Let's see where is this is better?
Music is more? It feels like stlture me, ma'am, what
what is this? I played this bunch before? Yeah, this
is our Yaka is a side story music. We've had
this for a long time.
Speaker 8: I guess I am really appreciating it now.
Speaker 2: I appreciate that you're so engrossed in game that you
do not directly bake critical attention to the soundtrack.
Speaker 1: Then it is nearly a part of the experience.
Speaker 8: Sometimes I pay too much attention and you're like, stop
singing along to it.
Speaker 2: Please, that's true, that's a true thing I do. I
know specifically the combat theme that makes you do that,
because it's the hall.
Speaker 17: You do.
Speaker 1: It's so good.
Speaker 8: Even I sent a voice message to Kija like that's
the one. That's the one that I sing along to you,
and they're like really, and I'm like, yeah, yeah, it's
the best.
Speaker 1: Yeah.
Speaker 4: Sure.
Speaker 1: I was ready to like keep going.
Speaker 2: And then I looked at the time. I was like, oh, geez,
we are just under three hours today, just flew by.
Speaker 1: Mm hmmm, question what's up?
Speaker 4: Because I gave him that leap of faith Bardic he
still has it? Cool, Okay, just just make a note.
Speaker 1: You're still supported. He'll have it for ten minutes.
Speaker 4: We'll forget. You'll have for ten minutes, we'll forget.
Speaker 1: What goes on might mean nothing, yeah.
Speaker 4: But maybe you will rest and you want to cook something.
Speaker 2: Make sure make sure you applied it from your Bardic inspiration.
Make sure you like also, everybody, as I said, gain
an inspiration ticket in the top right hand corner of
your thing, a little on your main sheet, little in
button on the top of it.
Speaker 1: Make sure that's clicked.
Speaker 2: Awesome looking at you.
Speaker 4: Lily, Mine was apparently already clicked, so you the.
Speaker 2: You all gained inspiration, so make sure that's clicked. Scar
and Desmond pepper Lilia did, which means Lawrence, oh, because
you is done.
Speaker 1: I thing we just said.
Speaker 2: All right, well, I don't mean to rush out.
Speaker 1: But it's going to be getting kind of busy around
here today.
Speaker 2: It's showing, so we're going to take off everybody. Remember
you can donate to the dead Stand record stuff. We
will be back next week and the ohs, the nineteenth
next week is uh not nineteen on the nineteenth, whoa,
what's going to see it? We don't have anything that
should be getting in the way of our games this month,
so no double recordings as far as we know.
Speaker 1: Uh so we'll see what happens.
Speaker 2: Back in COOLi oh Coolio Coolio as YouTube side.
Speaker 1: We will see you guys later. Good Bye, good bye bye,