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Speaker 1: It's the Internet. You're busy, Let's do this. Oh great,

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this is the version that doesn't get quiet.

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Speaker 2: Cool cool cool cool, cool cool cool.

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Speaker 1: This is the podcast where we decide everything about video

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games so you never have to think for yourself.

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Speaker 3: I'm your host, Jeff Grubbing with me.

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Speaker 2: Is welcome to our first podcast ever. I'm Mike MANAUGHTI

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first one on this computer, so kinda yeah.

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Speaker 3: And of the year. End of the year, Mike, how

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are you doing doing?

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Speaker 2: Okay, it's twenty twenty six if you can believe it.

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Have you got more like more than halfway through the

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twenties now? So that's interesting. Yeah, do you think of

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them as the twenties yet?

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Speaker 3: No?

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Speaker 1: But I guess we should start. Uh, you know, we're

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all you know, a quarter of the way through the century.

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At the United States is two hundred and fifty years old,

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so it's our semi quinn centennial, which is the word

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I learned and I want to keep using it, which

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means two hundred and fiftieth anniversary.

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Speaker 3: And yeah, it's going great, better than ever on. All right, right,

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who's complain?

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Speaker 2: Not me?

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Speaker 1: You could complain absolutely, You do anything anything fun for

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New Year's Eve?

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Speaker 2: I just streamed, honestly, like not much was going on anyways,

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everyone knew was doing like very small family things. And

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then also it's snowed a lots. I didn't want to

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go at it's actually just streamed. That's when I figured

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out how to watch The Magic King of Fireworks, so

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that it turned midnight right when tinker Bell started flying

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from the castle. So that actually, that's okay, that was

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that's a good use of your time. I like that, Yeah, exactly,

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so I had that. I had some scotch. Not a

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bad time, how about you.

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Speaker 1: Kind of we stayed in, Yeah, we were happy to

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do so. It also snowed a lot here, and so

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that was a good excuse. But I was kind of

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already planning to stay in just as we had a

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hectic Christmas. You know, everyone was sick, so it was

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nice to just take it easy. Yeah, although you know,

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getting pretty close to the break being over, not a

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lot of days left there, so all those projects I

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was putting off, I'm like, oh, I really got to

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get started on some of these. So I feel like

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I did something with this time. But I you know,

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also been playing some games. That's been nice. Talk about

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them later. For sure, and yeah, I'm ready for a

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good twenty twenty six, even though I know it's an

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arbitrary delineation from one year to the next and nothing

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has changed.

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Speaker 3: God, why not believe it? Why not believe? Oh my god, I'm.

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Speaker 2: Ready to believe, though, Mike, Yeah, I'm not convinced. I

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think I already made a mistake this year. So I

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already already accepted a rug. And I don't know if

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I should have. A friend's like, oh my parents want

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this rug anymore? And I'm like, I had rug fomo,

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what aren't gonna do it?

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Speaker 3: For a rug?

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Speaker 2: I don't know, like maybe to work in my living room.

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He says it's a nice rug. I was like, can

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I And he showed me it like all bundled ups,

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like I can't unfurrol it. So I'm just gambling. I

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don't want to lose out on this rug. So now

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I got this rug that I probably won't like, and

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it's and it's gonna be my problem. And there's war.

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Speaker 3: There's Morris though, what is this? Uh?

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Speaker 2: Now do you want two small matching runners that go

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with it? I'm like, I guess, Jeff, I don't know

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what the fuck a runner is it's a long, skinny

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rug that maybe goes in a hallway or or in

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a walking path. That's gonna I don't know if that's

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gonna make any sense. Now I'm gonna have to be

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the one to dispose of these runners in rug when

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I get it. My all my hallways have really like

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hard floor. That's just it's gonna slide around.

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Speaker 3: I bet it's not. Get the double sided tape and

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get it in place.

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Speaker 1: I've I just replaced all the pads on my my

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downwards on my downstairs stairs, and those were like nice

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in place, and a couple of them started to get loose,

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so I replaced all of them with new ones that

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look fresh and clean. And I had to use the

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double side of tape and they are stuck on there

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and they're not moving at all.

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Speaker 3: So and it's you know, it's carpenter's tape.

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Speaker 2: So it's meant to like be peeled up without like

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ruining your floor or anything like that. I need to

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get some weaker double side take for the rubber ducks.

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Everybody else in the jeeps they have these ducks like

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nicely split out on their dashboard. I just have mine

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little like divid on my console, and they're just awkwardly putting.

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Speaker 3: There up and slopping all over the place.

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Speaker 2: I mean, they're they're they're not moving much, but it's

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because I've bundled them in so tightly and in you know,

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any which direction.

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Speaker 3: They're not all standing upright. It's a mess. I gotta say.

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Speaker 1: When you started your story about the free rug, I'm like,

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how bad of a decision could this possibly be. By

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the time you were done, I was convinced you made

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a mistake. This is this is not something you should

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have to be dealing with in the first day of

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a year. Yeah, exactly, this is a rug. It better

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looked pretty good.

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Speaker 3: I don't know.

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Speaker 2: Again, I don't know. For some reason my mind, I'm like,

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what if it's amazing, Well, this rug is so nice

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and it's gonna really bring you know, it's going to

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bring the room together, said your old Bowski thing. Yeah,

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we'll see. Now you can all come and piss on it,

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all right, we'll do exactly that. I listen, A good

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rug is a good No. I agree, that's nice.

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Speaker 1: So I don't blame you for having fomo, but at

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some point you should have just said no, all right, hey, everybody,

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thanks for joining us. We're gonna get into the you know,

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it's the Happy New Year.

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Speaker 2: God Got Soul Double seven First Light was delayed, but

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let's do our credits here.

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Speaker 1: Give us a good rating. Wherever you are listening, hit

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the like button on YouTube. Please helps people find the show.

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If you want to ask a question, you could drop

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a super chapter in the show here on YouTube. We'll

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get to all those before the end of the program.

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Speaker 2: We are on Spotify, Apple Podcast and wherever pods are caught. Yeah, yeah,

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the pods are caught. I was gonna say Spotify did

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the Spotify rap thing.

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Speaker 3: I went quite a bit.

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Speaker 1: Of growth this year. Thank you everybody for tuning in.

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Like all the numbers were up at least double digits, some.

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Speaker 3: Even more than that.

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Speaker 2: So thank you everybody. It's really nice to have everyone

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here wherever you are listening. Thank you to the mods.

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Thanks to Christian for Purdue.

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Speaker 1: And you can get more from Mike and me and

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support us by going to Patreon dot com slash game

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mess That gets you access to our Discord server, participation

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in Q and A sessions, and our game club discussions,

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early access to new episodes of shows like Columbros, which

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we are probably due to record a new one here

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pretty soon. And of course all of our shows ad free.

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You can get a discount if you do a yearly sub.

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If you have any problems, let us know.

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Speaker 2: I got to actually fix up someone's sub tonight, so yeah,

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we try to be on top of that stuff. Let

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us know if you ever have any questions, and then

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friendly Minder, you can always subscribe through Twitch to Mike's account,

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Christians account, my account, and that'll get you all the

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same benefits. All right, let's see here, Mike, We're gonna

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take a quick break and then we're getting gonna.

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Speaker 1: Get to the stories. You ready, Yeah, all right, we'll

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be right back everyone. Okay, let's do it. Mike CD

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Project has sold its PC game store gog dot com

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to its co founder Makeel Michael Kazinsky. This is from

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Andy Robinson at VGC. Gog is focused on DRM free

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digital games, including modern releases in the preservation of classic games,

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and is operated within Wicher and Cyberpuck owner CD Project

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for over seventeen years. On Monday, CD Project announced that

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it's co founder and major sl shareholder Michael Kazinski, is

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purchasing one hundred percent of the shares in GOG for

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a ninety point seven million which is of their local currency,

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Polish dollars whatever it is, which is equivalent to twenty

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five point two million dollars. As part of the deal,

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CD Project and Gog have signed a distribution agreement that

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includes a plan to release CD Project Reds upcoming games

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on the platform.

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Speaker 3: So, just like when Cyberpunk launched and a.

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Speaker 1: Lot of people ended up actually buying that on Gog,

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they're going to, Hey, the next Cyberpunk game will launch

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there as well, and the next Witcher four, which is

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going to be their next next game, that'll launch there.

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So that'll help the platform in some ways and probably

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goes a long way toward making it worth twenty five

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million dollars.

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Speaker 3: There's some quotes here.

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Speaker 1: Michael Michael Nowakowski, joint COO OFCD Projects, said the sale

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would allow it to focus on game development. While GOG

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remains in very good hands with our focus now fully

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on an ambitious development roadmap and expanding our franchise with new,

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high quality products, we felt this was the right time

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for this move. For a long time now, GOG has

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been operating independently now it's going to be in very

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good hands. We are convinced that with the support of Kazinski,

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one of Gog's co founders, the future will be full

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of great projects and success. It probably just doesn't sound

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like CD Project read wants to focus on the games

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and GOG was maybe a little bit of a resource

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hog in terms of requiring them to pay attention to

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keeping that thing going when they wanted to put everything

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into making the games.

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Speaker 3: And now they can just do that.

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Speaker 1: Also, this is a company that I think has in

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the last couple of years gone public, and by shedding

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this and just focusing on the games, that probably does

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make them more attract to investors. I am glad GOG

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is not going away because recently they've been doing pretty

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good work of finding classic games and preserving them in

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a variety of ways DRM.

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Speaker 3: Free, which I always appreciate.

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Speaker 1: So this is mostly I think good news that God

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can continue and just have someone focused directly on that

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and CD Project I can focus on their games.

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Speaker 3: Yeah.

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Speaker 2: I love GOG. I mean, especially just for the classic

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PC games. This is like the place to buy old

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adventure games, which is something I'm always very interested in. So,

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you know, a lot like the classic Sierra stuff is

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on here, you know, weird old origin stuff like the

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Ultimas or you want to you know, get into Wing Command.

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Speaker 3: Or stuff like that.

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Speaker 2: So I actually I've actually accumulated as surprisingly large library

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on GG just by buying very cheap classic PC games

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like Alvira Mistress of the Dark. Uh in a calibeth

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world of doing things like that, I got it. Need

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to maybe actually start playing some of these games a

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bit more. Yeah, it's a great store. Glad it's not

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going away. Not really sure like why City Project read

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was wanted it in the first place unless they thought

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there's some opportunity for like massive growth. I don't know

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if they for whatever reason, I thought they could really

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compete with Steam. But there's a niche for GOG, and

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I hope it continues to fill that.

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Speaker 1: Yeah, and they do like reiterate that they will maintain

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that goal of you know, he just writes it right here.

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In his own statement, Kazinski said GOG will continue to

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uphold its values of freedom and dependence and a genuine

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sense of ownership. So they're going to keep doing the

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thing of like we're we're releasing games on our own,

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We're going to do the work ourselves, and you buy

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a game on gog, you're going to really feel like

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you own it and that you can take the files

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and store it on your computer locally, on your own

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server and have access to it. You don't need to

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make a call to a server. You do not have

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to make a call to a third party client. These

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games are just going to work. And yeah, that's admirable

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in the in this in this day and age, and

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I'm glad that that that is not something that is

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we'receding into the background. It's instead it sounds like that

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is being like secured and we're going to have a

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future where God continues to be an option for that.

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Speaker 3: So cool to see. All right. Double seven first like

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delayed by two months.

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Speaker 1: Uh, this is the story of Grand Theft Auto six

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moved so other games can move into that timeframe. The

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game is now coming out the day after Grand Theft

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Auto six was originally supposed to come out in May.

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So May twenty six, twenty twenty six.

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Speaker 2: It was going to come out well in like early

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like late March, early April something like that.

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Speaker 3: Thank you.

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Speaker 1: So I think that this is just them saying we

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would love to have that extra time. If if Grand

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Theft Auto six wasn't coming out, well now they can.

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And this is this is a game that I'm excited about.

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Whenever I see it, I get more excited about it.

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Speaker 2: Yeah, you know, more time is obviously only going to

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benefit it. Yeah, I'm looking forward to this game because

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of the developer. I think there's obviously a lot of

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fun you can have with James Bond's Wow, how long

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it's spins since we've had a James Bond game.

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Speaker 3: The last one was the Treyarch one. There was Solas,

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There's a Kasos.

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Speaker 2: There's also I feel like there's like a weird one

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maybe after that, Like is.

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Speaker 3: There another Golden Eye remake after that maybe or something

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like that.

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Speaker 2: There was that weird Quantum of Solace game, you know

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from back when Golden You know, the James Bond games

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are such a big deal in the M sixty four

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and even that GameCube PS two era. Yeah, this is

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definitely like, you know, especially right now where it seems

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like we're you know, we know some games coming out

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next year, it seems like there's a bunch we don't

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know about.

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Speaker 3: Are the ones we know about. This feels like one

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of the big ones. Still. Yep.

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Speaker 1: I expect some more movement for release dates, although there's

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not like a ton of Announcer twenty twenty six. On Tuesday,

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on last of them of the Nintendogs, you went over

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a bunch of dates for Nintendo games. I was kind

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of looking at some other dates for twenty twenty six,

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and a few things have like vague time formes. But

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I think we're gonna start hearing more soon, especially now

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that people know the Grand Theftlow six will not come

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out at least until the holiday and could get delayed

287
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again for all we know.

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Speaker 2: Double seven Legends was the last round from twenty to

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twelve by by eurocn.

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Speaker 3: Man euro Con.

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Speaker 2: Barely that's the last game apparently, actually was it really?

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Speaker 3: Wow? Okay, like yep, yeah.

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Speaker 2: Before that, in twenty twelve, they released Double seven Legends

294
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and Harry Potter for connect Remember that?

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Speaker 3: Oh my god, Okay, Jesus, I don't remember a thing.

296
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Speaker 2: I don't remember there being Harry Potter, remember the Star

297
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Wars one.

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Speaker 3: I don't remember the Airy Potter one. Double O seven Legends.

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I should get this for we you Oh my god?

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Speaker 2: Yeah, yeah, yeah, it's got like a bunch of them.

301
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I think it was Roger Moore's there as well. Boy,

302
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I want it's got like a forty average score. It's

303
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like maybe Blake Club Territory. I wonder just how bad

304
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it is. The PC version has like a twenty six. Yeah,

305
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I'm like, I was good. I bet we can find

306
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the platform where it's especially bad. That could be fun,

307
00:14:04,080 --> 00:14:06,240
of course, like send one of us a tuxedo T

308
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shirt or something. Yeah, okay, now we're now we're thinking. Okay,

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let's see here.

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Speaker 1: EA shareholders green light fifty five billion dollar takeover by

311
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Saudi Arabia's public investment fund. This is one of the

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steps that has to happen before this deal can close.

313
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Not too surprising, like the deal that Saudi Arabia was

314
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offering was at a premium, as these deals often have

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to be to entice to entice investors to say yes

316
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and give up their shares.

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Speaker 3: It's now got to get through regulator regulators.

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Speaker 2: But Jared Kushner is involved, so I don't think that's

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00:14:44,200 --> 00:14:45,279
going to be much of a problem.

320
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Speaker 3: No, no's going to happen. Yeah, this thing's going to happen.

321
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Speaker 1: And EA keeps saying like, yo, we're going to maintain

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our autonomy and we're gonna control what happens. And yeah,

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that face that Mike just made audio listeners was the

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face you're all probably.

325
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Speaker 3: Making at home right now. Well, sure they are.

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Speaker 2: Yeah, it's uh huh, we'll see you know. This to

327
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me is just like oh yeah, I mean, first of all,

328
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these big corporations in the first place are just not

329
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where interesting games are coming from for the most part.

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Speaker 1: Like, you know, I think twenty twenty five was the

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year that proved that we don't really need the eas

332
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of the world all that much anymore.

333
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Speaker 3: Now they can put out great games.

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Speaker 1: That's great, that's fine, But how often are they doing that,

335
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like even like collectively all of them together, Like in

336
00:15:28,919 --> 00:15:31,519
twenty twenty five, how many of their games were really

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super noteworthy?

338
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Speaker 3: Not many? Like yeah, yeah, now.

339
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Speaker 1: There's not as interesting as Silk Song or as Clari Obscurer,

340
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Like yeah, it's they're they're competing with a world of

341
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developers now, and it seems like their model of doing

342
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things is completely outdated.

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Speaker 3: Yeah, I've mean, looking at my top ten, I think

344
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you felt the same.

345
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Speaker 2: Like, boy, you know, India is a loaded term, maybe,

346
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but there weren't that many games published by major publishers, right.

347
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I was like, you know, it was like, here's two

348
00:16:00,320 --> 00:16:04,919
Point Museum from Sega, and uh, you know, Bonanza's from Nintendo.

349
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Even then I had one Nintendo game, which is relatively

350
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low for me. Yeah, so yeah, exactly, So you know,

351
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I don't think this is gonna be good for you,

352
00:16:13,559 --> 00:16:15,519
as it's almost certainly gonna be bad for EA. And

353
00:16:15,600 --> 00:16:18,320
yet I still almost not ambivalent towards it because there's

354
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a lot of there's you know, jobs and stuff at stake,

355
00:16:21,240 --> 00:16:23,120
but in terms of the quality of games, I don't

356
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know if that was going to be on.

357
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Speaker 3: An upward trajectory.

358
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Speaker 2: Any Ways, it'll it'll be it'll be a bad sign

359
00:16:30,240 --> 00:16:32,960
when we see Ronaldo showing up in Battlefield six or

360
00:16:32,960 --> 00:16:34,759
something right after this goes through, right.

361
00:16:34,679 --> 00:16:38,879
Speaker 1: Yeah, like immediately, yeah, And that's always like the issues

362
00:16:38,919 --> 00:16:41,960
with this deal are that, like EA is gonna have

363
00:16:41,960 --> 00:16:44,039
to service some of the debt, like some of the

364
00:16:44,440 --> 00:16:48,519
money being used to purchase EA is being extracted from

365
00:16:48,559 --> 00:16:51,320
me a through debt, and they're gonna have to pay

366
00:16:51,360 --> 00:16:53,200
at a kind of a high interest rate because they're

367
00:16:53,480 --> 00:16:56,320
they got rated like a B and that's pretty low.

368
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Speaker 3: It's pretty low for.

369
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Speaker 1: For like, how when debt gets rated and so that

370
00:17:01,480 --> 00:17:03,360
makes it's gonna have a high interest rate, and that

371
00:17:03,480 --> 00:17:05,920
means that he's not gonna be able to take any chances.

372
00:17:05,960 --> 00:17:08,599
So when people are people in chatter listing, hey, Battlefield

373
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six was great this year, and I like the sports games.

374
00:17:11,720 --> 00:17:14,000
I was playing NHL and it's like, well, NHL has

375
00:17:14,039 --> 00:17:14,640
not been great.

376
00:17:14,440 --> 00:17:15,839
Speaker 3: For a long time, but whatever, I get it. I

377
00:17:15,920 --> 00:17:16,319
like it too.

378
00:17:16,359 --> 00:17:19,759
Speaker 2: Sometimes those games aren't going anywhere. All those games will

379
00:17:19,799 --> 00:17:22,559
be kind of exclusively what we're gonna get, I think,

380
00:17:22,680 --> 00:17:25,960
and they'll find ways to like double down on Battlefield

381
00:17:26,240 --> 00:17:29,200
instead of instead of taking we're not getting the third

382
00:17:29,279 --> 00:17:32,799
Mirror's Edge out of this. No, no, they're not bringing

383
00:17:32,880 --> 00:17:36,880
back EA big No, No, of course not.

384
00:17:37,359 --> 00:17:38,759
Speaker 3: So we'll see.

385
00:17:38,920 --> 00:17:42,279
Speaker 1: I bet this thing gets approved later this year and

386
00:17:42,519 --> 00:17:45,160
we'll find out what that looks like afterward. But in

387
00:17:45,160 --> 00:17:48,279
the meantime, I'm just not gonna be looking forward EA games.

388
00:17:48,039 --> 00:17:48,720
Speaker 3: All that much.

389
00:17:49,079 --> 00:17:51,200
Speaker 1: And maybe I'll kind of be hoping that by Aware

390
00:17:51,240 --> 00:17:54,200
can squeak out that massi efect excuse me, that Massifact game,

391
00:17:54,200 --> 00:17:57,279
and it's okay, like that would be right, yeah, yeah,

392
00:17:57,440 --> 00:17:59,599
that thing which I think I don't know, like not

393
00:17:59,680 --> 00:18:01,960
to be like, no, I get it, Doom and Gloom.

394
00:18:02,039 --> 00:18:05,200
Part of me is like, ah, yes, Buyowaar's Last game,

395
00:18:05,359 --> 00:18:07,119
and that's kind of what I'm expecting.

396
00:18:07,519 --> 00:18:09,519
Speaker 2: I hope that's not the case. Maybe that game comes

397
00:18:09,559 --> 00:18:11,839
out and it's great and they see a bunch of

398
00:18:11,920 --> 00:18:14,480
value in that brand and that franchise and other things.

399
00:18:14,519 --> 00:18:17,200
Speaker 3: But I just I worry. I worry. Yep.

400
00:18:17,839 --> 00:18:20,839
Speaker 2: All right, that does it for the news topics. You know,

401
00:18:21,079 --> 00:18:23,680
some stuff was happening while we've been off. You know,

402
00:18:23,720 --> 00:18:26,039
we didn't have an episode last week because it was Christmas.

403
00:18:27,079 --> 00:18:29,599
But yeah, you know, those are the big stories worth

404
00:18:29,640 --> 00:18:30,079
talking about.

405
00:18:30,119 --> 00:18:32,039
Speaker 1: But if anyone else wants to talk about anything, what

406
00:18:32,079 --> 00:18:33,799
we're gonna do is we're gonna take a break, come

407
00:18:33,799 --> 00:18:36,160
back and read these super chats. So if you have

408
00:18:36,640 --> 00:18:39,160
a subject you want us to discuss, get in the superchats,

409
00:18:39,319 --> 00:18:40,960
put it in there, and we'll talk about all of

410
00:18:40,960 --> 00:18:42,319
it before we're done with the show tonight.

411
00:18:42,599 --> 00:18:48,160
Speaker 3: All right, we're gonna take that break. We'll be right back. Everybody.

412
00:18:49,200 --> 00:18:51,480
All right, we are back, Mikey. Can we get those

413
00:18:51,519 --> 00:18:54,160
superchats please? Absolutely?

414
00:18:54,279 --> 00:18:58,519
Speaker 2: Starting off here from Postman Dances twenty twenty six, can't

415
00:18:58,559 --> 00:19:02,680
possibly be worse, right, Yeah, let's find out.

416
00:19:03,000 --> 00:19:05,960
Speaker 3: I mean, it absolutely can be, but it can't be.

417
00:19:06,400 --> 00:19:11,559
Speaker 2: We have midterms, right, Jesus Christ. Yeah, we did something.

418
00:19:11,599 --> 00:19:15,920
Look forward to a boy uh m zeus like to

419
00:19:16,039 --> 00:19:19,000
nightety one says I found my mad Cat's retrocn PS

420
00:19:19,039 --> 00:19:21,880
two control while cleaning a closet last week. What's the

421
00:19:21,880 --> 00:19:28,880
weirdest controllers last peripheral you have? Happy New Year, pen? Hmmm,

422
00:19:29,839 --> 00:19:32,319
this is interesting. I don't Dan had so many fun,

423
00:19:32,359 --> 00:19:37,640
wacky ones, like he has the the GameCube chainsaw control. Yeah,

424
00:19:38,240 --> 00:19:41,160
some controller now that he made a former corporation that

425
00:19:41,200 --> 00:19:44,000
we worked at payd for was smart and very a

426
00:19:44,039 --> 00:19:45,079
wise investment of his.

427
00:19:45,680 --> 00:19:47,599
Speaker 3: Yeah, I don't. I don't try like.

428
00:19:47,640 --> 00:19:51,240
Speaker 2: I had some junkie mad Cat style controllers and things

429
00:19:51,279 --> 00:19:55,160
like that, for sure, But I'm like anything super silly.

430
00:19:55,240 --> 00:19:56,920
You know. I had like the bongos, I had them

431
00:19:56,960 --> 00:20:00,079
are rocas, I had the all all of that stuff.

432
00:20:00,079 --> 00:20:02,400
I had like the weird game Boy, the original one

433
00:20:02,400 --> 00:20:04,480
that like made the screen bigger. It was just like

434
00:20:04,519 --> 00:20:06,599
a magnifying glass screen thing.

435
00:20:07,039 --> 00:20:08,160
Speaker 3: I thought that was important.

436
00:20:08,880 --> 00:20:10,880
Speaker 1: I know, I definitely had all that kind of weird

437
00:20:10,880 --> 00:20:14,400
stuff for handheld. You know at this point, like the

438
00:20:14,440 --> 00:20:17,079
weird ones that are like within reach right now. It's

439
00:20:17,160 --> 00:20:20,880
like a Stadia controller or an Amazon Luna controller.

440
00:20:20,440 --> 00:20:21,759
Speaker 3: Which I have around here somewhere.

441
00:20:21,880 --> 00:20:23,920
Speaker 2: Sure, and those but those are just they look like

442
00:20:24,039 --> 00:20:25,720
Xbox three sixty controllers.

443
00:20:26,839 --> 00:20:29,559
Speaker 3: Are we not interesting? Maybe not? I mean.

444
00:20:31,240 --> 00:20:33,400
Speaker 2: For my whole life, I was always like, man, first

445
00:20:33,400 --> 00:20:35,319
party controllers are so expensive, so I would get like

446
00:20:35,319 --> 00:20:38,039
crappy third party controllers. So I had like a bunch

447
00:20:38,039 --> 00:20:41,240
of like Blockbuster in sixty four controllers that looked like

448
00:20:41,240 --> 00:20:43,880
a boomerang that got left in a microwave for too long.

449
00:20:44,759 --> 00:20:47,359
That's the most interesting stuff I had because I was cheap,

450
00:20:47,680 --> 00:20:50,759
so I'm not gonna have the interesting, fun expensive stuff.

451
00:20:51,039 --> 00:20:54,839
Speaker 3: Yeah, I had stuff that ruled, like the Dreamcast fishing controller.

452
00:20:55,319 --> 00:20:56,599
I think, I think, I definitely.

453
00:20:56,599 --> 00:20:58,920
Speaker 2: I think I had one of the GameCube keyboard controllers

454
00:20:58,920 --> 00:21:00,319
back in the day for fancy start.

455
00:21:00,400 --> 00:21:03,160
Speaker 3: That's cool. I like that. I love that ruled. I

456
00:21:03,200 --> 00:21:04,519
think it's great. I love that thing.

457
00:21:04,640 --> 00:21:07,680
Speaker 2: Yeah, it's like the Dreamcast keyboard for typing of the

458
00:21:07,759 --> 00:21:08,680
dead stuff like that.

459
00:21:10,200 --> 00:21:10,559
Speaker 3: All right.

460
00:21:10,799 --> 00:21:13,519
Speaker 2: Next up is from Chris Pratt. It says more like

461
00:21:13,599 --> 00:21:18,839
twenty twenty sex am I right gamers.

462
00:21:19,240 --> 00:21:21,200
Speaker 3: Jordan Midler, Scottish.

463
00:21:21,599 --> 00:21:23,640
Speaker 2: This is gonna be the Chris Pratt comeback year. He's

464
00:21:23,640 --> 00:21:26,480
got that movie where he has to defend himself on

465
00:21:26,519 --> 00:21:29,640
a video call and a try Yeah, and then he's

466
00:21:29,640 --> 00:21:39,680
got the Mario another Mario, So big year for chrisip.

467
00:21:37,640 --> 00:21:38,960
Speaker 3: I bet he makes a lot of money from the

468
00:21:38,960 --> 00:21:39,720
Mario movie.

469
00:21:40,799 --> 00:21:45,119
Speaker 2: Next up is b Travin, who says she epics on

470
00:21:45,200 --> 00:21:48,920
my go og till I steam.

471
00:21:49,039 --> 00:21:50,680
Speaker 3: Yeah, what's going on today?

472
00:21:51,079 --> 00:21:51,559
Speaker 4: What is this?

473
00:21:52,599 --> 00:21:55,000
Speaker 2: I mean, it's a It's a new year, nobody, nobody

474
00:21:55,000 --> 00:21:58,079
has to chill yet? All right, Jason Finnelli says, fellas,

475
00:21:58,440 --> 00:22:03,200
finally some sincerity you needed sincere. Yeah, you can always

476
00:22:03,200 --> 00:22:06,079
count on Jason for this. Ba's happy new Year. Just

477
00:22:06,079 --> 00:22:08,400
want to let Minati know his defensive two point museum

478
00:22:08,480 --> 00:22:10,480
on the GB Game of the Year pod convinced me

479
00:22:10,559 --> 00:22:12,599
to buy it. What on pal here's the toy choice

480
00:22:12,599 --> 00:22:16,519
six the year, Pragmata payus. Thank you, Jason, I hope

481
00:22:16,519 --> 00:22:17,960
you enjoy it.

482
00:22:18,960 --> 00:22:21,680
Speaker 1: I wonder how many Steam refunds are going to have

483
00:22:21,720 --> 00:22:25,079
the reason being Mike Manatti led me astray I.

484
00:22:25,160 --> 00:22:30,000
Speaker 2: Just checked overwhelmingly positive. It's currently and the English he

485
00:22:30,200 --> 00:22:35,680
is on two point really well reviewed. Yep, you know, man,

486
00:22:35,960 --> 00:22:37,960
I know, like it'll be great for Pragma to come

487
00:22:37,960 --> 00:22:40,000
out and get like eights. That'd be so good for

488
00:22:40,079 --> 00:22:42,799
like a new IP. But there's a part of it's like, boy,

489
00:22:43,160 --> 00:22:44,839
I don't know why I would love it. It kind

490
00:22:44,839 --> 00:22:46,759
of gets funny if this game be like it's not

491
00:22:47,960 --> 00:22:50,440
because like it's part of Game of the Year discussion

492
00:22:50,519 --> 00:22:52,880
by the end, I don't know why. I think that's amusing.

493
00:22:53,160 --> 00:22:56,319
It's just a video game recent I think it'd be fun.

494
00:22:56,440 --> 00:22:58,559
Speaker 3: Sometimes they're good. Yeah, that's that happens.

495
00:22:59,319 --> 00:23:03,000
Speaker 4: I see ex A Primal. People forgot about ex A

496
00:23:03,039 --> 00:23:05,680
Prime oalthing this house like the same, like vibes.

497
00:23:06,279 --> 00:23:08,519
Speaker 3: I think this will be better than Exo Primal Maybee.

498
00:23:08,920 --> 00:23:10,920
Speaker 2: Exo Primal is going to be held back in reviews

499
00:23:11,079 --> 00:23:13,960
because it was multiplayer, and that's kind of always there's

500
00:23:13,960 --> 00:23:16,559
always a weird bias and from critics for that not

501
00:23:16,599 --> 00:23:18,319
a weird one. It's just like, yeah, I'm not going

502
00:23:18,359 --> 00:23:19,880
to place it by myself, and there's not much there

503
00:23:19,880 --> 00:23:22,960
if I play this by myself. Fragmt is you know,

504
00:23:23,039 --> 00:23:25,559
a single player game with with you know, stuff going on.

505
00:23:25,720 --> 00:23:28,839
So I and I from what I've played, it's interesting

506
00:23:28,880 --> 00:23:30,880
and fun and I think as a chance of being

507
00:23:31,000 --> 00:23:35,200
an eight for sure. Tony Morales says, spending the day

508
00:23:35,319 --> 00:23:37,519
off catalog in my games and listening to you all,

509
00:23:37,799 --> 00:23:40,160
my question is do you all have a question regarding

510
00:23:40,200 --> 00:23:40,720
my collection?

511
00:23:40,960 --> 00:23:41,400
Speaker 3: Pete this?

512
00:23:41,559 --> 00:23:43,519
Speaker 2: Yeah, it was the most expensive game. I gotta know

513
00:23:44,720 --> 00:23:50,440
what's the dumbest game. I hope they're the same. That'd

514
00:23:50,480 --> 00:23:53,240
be fantastic. I hope you can answer in units of

515
00:23:53,240 --> 00:23:54,880
Cuba wore if you want to, which again is about

516
00:23:54,920 --> 00:23:56,400
five hundred US dollars.

517
00:23:56,519 --> 00:23:58,599
Speaker 3: It'd be like, I wonder what point two cube of wares?

518
00:23:59,319 --> 00:24:00,759
I hope you know what. I hope my.

519
00:24:00,759 --> 00:24:04,680
Speaker 2: Virtual office, basically the PO box I have is open tomorrow.

520
00:24:04,680 --> 00:24:06,240
If it is, I will go because I still have

521
00:24:06,279 --> 00:24:09,000
not gone to get the Devil's Third that I.

522
00:24:08,920 --> 00:24:11,279
Speaker 3: Believe Antonio has sent to us. Isn't there a CD

523
00:24:11,400 --> 00:24:12,319
I think there's a.

524
00:24:12,279 --> 00:24:15,759
Speaker 2: CDI in there, just in a weird room in a

525
00:24:15,920 --> 00:24:18,000
in right next to the Federal Reserve.

526
00:24:17,720 --> 00:24:20,880
Speaker 3: In Cleveland, Ohio. Everybody is a CDI with my name

527
00:24:20,920 --> 00:24:22,200
on it. I got to get down there and check

528
00:24:22,240 --> 00:24:22,759
that out, all right.

529
00:24:23,000 --> 00:24:26,039
Speaker 2: Absolutely just a noise back, says also any twenty twenty

530
00:24:26,079 --> 00:24:31,000
six games you're excited for that might be flying under

531
00:24:31,680 --> 00:24:36,319
other people's ray dar. I mean, you know, I talked

532
00:24:36,359 --> 00:24:38,440
about this one on Tuesday, but it's the one I'm

533
00:24:38,440 --> 00:24:40,279
playing right now, and I'm allowed to say I'm playing it.

534
00:24:40,319 --> 00:24:41,960
Speaker 3: That's it. I can talk about the first half of

535
00:24:41,960 --> 00:24:42,799
the game. Big hops.

536
00:24:43,680 --> 00:24:46,400
Speaker 2: It is going to be an early like like standout

537
00:24:46,480 --> 00:24:49,599
for platformer of the year. Like it is like it

538
00:24:49,680 --> 00:24:52,839
is one of those platformers where it's like, oh, a

539
00:24:52,880 --> 00:24:56,240
spiritual successor to all these other three D platformers. It's

540
00:24:56,279 --> 00:24:58,119
not as good as the ones put out by you know,

541
00:24:58,279 --> 00:25:00,920
real video game companies, no one of that. This is

542
00:25:00,960 --> 00:25:04,119
going to stand right alongside anything else. Is it as

543
00:25:04,119 --> 00:25:05,119
good as a Mario.

544
00:25:04,920 --> 00:25:05,559
Speaker 3: It could be.

545
00:25:06,000 --> 00:25:08,759
Speaker 1: It's definitely gonna be as you know, it's as fun

546
00:25:08,799 --> 00:25:11,319
as anything else from any other company, And so people

547
00:25:11,359 --> 00:25:13,160
should get on that one immediately.

548
00:25:14,400 --> 00:25:18,160
Speaker 2: Yeah, boy, I'm not super sure necessarily. I haven't, like, god,

549
00:25:18,559 --> 00:25:20,079
let's take too much. I think all the stuff I'm

550
00:25:20,079 --> 00:25:24,640
looking forward to is at least relatively well known, even

551
00:25:24,640 --> 00:25:27,240
things like Orbital's right, which is that, yeah, switch to

552
00:25:27,440 --> 00:25:31,920
exclusive co op game with the eighties anime right that time?

553
00:25:31,960 --> 00:25:34,039
Speaker 3: It's going to do the ice Clambers co op game

554
00:25:34,039 --> 00:25:36,839
after that. So yeah, how we decided that this is

555
00:25:36,880 --> 00:25:40,079
their trajectory. It's going to be a lot of sense.

556
00:25:40,359 --> 00:25:43,519
Speaker 2: Actually, But yeah, asides from that, I mean, I hope, uh,

557
00:25:43,839 --> 00:25:45,640
you know, this isn't off the rate or anything, but

558
00:25:45,680 --> 00:25:48,559
I hope that, uh, what's the space from Yacht Club

559
00:25:48,599 --> 00:25:50,839
Games actually comes out this year, Mina the Hollower, you know,

560
00:25:50,920 --> 00:25:52,599
the hollow Hollower that was like.

561
00:25:52,880 --> 00:25:55,960
Speaker 3: That delay was you know it was going to be

562
00:25:56,039 --> 00:25:56,759
kind of indiffinite.

563
00:25:57,440 --> 00:26:02,200
Speaker 4: Yes, and you know what the one yes I had critic.

564
00:26:03,039 --> 00:26:05,160
Speaker 3: Yeah, oh I did too. Oh, they probably screwed me over.

565
00:26:05,279 --> 00:26:07,359
Actually I probably loss.

566
00:26:07,400 --> 00:26:10,359
Speaker 2: I should probably look at the Fantasy critic for a

567
00:26:10,440 --> 00:26:11,079
giant bump.

568
00:26:11,279 --> 00:26:15,519
Speaker 3: What's this? Oh my gosh, fucking grace, Well, look at this.

569
00:26:15,680 --> 00:26:21,480
Speaker 2: Everybody looks like I won handedly. Just I don't know

570
00:26:21,640 --> 00:26:26,559
how he is the sorest winner. I don't know how

571
00:26:26,599 --> 00:26:30,480
he does it. I had the first pick and it

572
00:26:30,519 --> 00:26:32,559
was a new Super Mario three to gave.

573
00:26:32,599 --> 00:26:34,839
Speaker 3: It didn't even come out. I threw the first pick away.

574
00:26:34,880 --> 00:26:36,759
It still trounced you all.

575
00:26:37,160 --> 00:26:38,799
Speaker 2: You were able to get rid of that game, right,

576
00:26:38,880 --> 00:26:41,200
So it like didn't matter in the end, So I

577
00:26:41,200 --> 00:26:43,240
could have had something else I could have I could

578
00:26:43,240 --> 00:26:45,799
have used that time to pick up Monster Hunter Wilds,

579
00:26:45,880 --> 00:26:47,920
which was had an inflated score or something.

580
00:26:48,079 --> 00:26:49,640
Speaker 3: But you know what I did get right? That was

581
00:26:49,720 --> 00:26:51,119
Expedition thirty three.

582
00:26:51,400 --> 00:26:54,319
Speaker 2: That was pretty smart, stuck in there, got dispatch even

583
00:26:54,319 --> 00:26:56,880
shit like Jurassic World Evolution three. None of you cared

584
00:26:56,880 --> 00:26:59,920
about that that got an eighty four average score. Was

585
00:27:01,200 --> 00:27:03,480
I remember being like, I will save my third pick

586
00:27:03,480 --> 00:27:05,480
for Expedition because I played the demo at that point

587
00:27:05,519 --> 00:27:06,880
and knew it was gonna be awesome, and then you

588
00:27:06,920 --> 00:27:09,720
picked it and I got screwed on that one. My

589
00:27:09,799 --> 00:27:12,359
counterpick's perfect sleight of hand. Again, I had heard it

590
00:27:12,440 --> 00:27:15,759
didn't come out on Pokemon Blacket. We remake that didn't happen,

591
00:27:16,119 --> 00:27:18,079
so that I was gonna say, we have to do

592
00:27:18,160 --> 00:27:20,880
our recount of what happened. But you're already like you're

593
00:27:21,200 --> 00:27:22,279
you guess you could just do it again.

594
00:27:22,400 --> 00:27:24,240
Speaker 1: Huh, You're just gonna do all of this again when

595
00:27:24,279 --> 00:27:26,599
we do it on Giant Bomb content great, wonderful.

596
00:27:27,759 --> 00:27:30,119
Speaker 2: Uh, I can't wait we do this again. Are we

597
00:27:30,200 --> 00:27:31,720
gonna maybe drafting up on Friday?

598
00:27:31,720 --> 00:27:34,160
Speaker 3: I don't know. I'm excited. We'll have to get a draft. Sed.

599
00:27:34,160 --> 00:27:35,880
We'll talk to Sean about it. He's our commissioner.

600
00:27:36,319 --> 00:27:39,440
Speaker 2: All right, Uh, where was I got distracted there by

601
00:27:39,480 --> 00:27:43,680
winning so much? Gwyn the Hunter says, Happy New finally

602
00:27:43,720 --> 00:27:46,440
gave control a chi recently to prepare for Resident.

603
00:27:46,559 --> 00:27:47,400
Speaker 3: I am enthralled.

604
00:27:47,759 --> 00:27:50,720
Speaker 2: Did you play this at all? Any rex for similar vibes?

605
00:27:50,799 --> 00:27:53,839
If so, yeah, I played, uh actually played it through

606
00:27:53,880 --> 00:27:57,880
finally this year. Definitely really liked it. I mean, gosh,

607
00:27:57,920 --> 00:28:00,839
funny Left I think comes the closest to it for me,

608
00:28:01,039 --> 00:28:04,799
is like Jedi Fallen Order, Jedi Survivor even kind of

609
00:28:04,799 --> 00:28:07,920
have similar vibes if you haven't played those yet, are

610
00:28:07,960 --> 00:28:10,640
quite a sert of shootery. But there's sort of three

611
00:28:10,720 --> 00:28:14,759
D Metroid Vanua ish with the some of the platforming.

612
00:28:14,559 --> 00:28:17,160
Speaker 3: New powers and stuff like that. Yeah, yeah, for sure,

613
00:28:17,200 --> 00:28:20,839
you know. But yeah, in Residents coming soon, so get

614
00:28:20,839 --> 00:28:21,359
ready for that.

615
00:28:23,359 --> 00:28:27,799
Speaker 2: Next up is from Taco Bellmont, Happy New Year's Fellows

616
00:28:27,839 --> 00:28:33,000
GDQ soon and he runs looking forward to he nash, Yeah, actually,

617
00:28:33,000 --> 00:28:35,839
look at the schedule, because we're gonna go for at

618
00:28:35,960 --> 00:28:40,039
least a day. Uh, maybe maybe I'll stak down for

619
00:28:40,079 --> 00:28:43,079
more than one. That starts on Sunday. It's again still

620
00:28:43,119 --> 00:28:45,440
in Pittsburgh, which is awesome. They're starting with a Mario

621
00:28:45,480 --> 00:28:49,279
Sunshine run. Sunshine is such a fun speed run game

622
00:28:49,680 --> 00:28:54,119
to watch, so that is going to be a good

623
00:28:54,319 --> 00:28:55,960
time for sure.

624
00:28:56,400 --> 00:28:58,440
Speaker 3: But there's a lot of newer games I playing about.

625
00:28:58,480 --> 00:29:01,039
Speaker 2: Legend z A already has this run that is somehow

626
00:29:01,079 --> 00:29:03,079
only like two hours long.

627
00:29:03,200 --> 00:29:03,559
Speaker 3: Oh my god.

628
00:29:03,759 --> 00:29:05,839
Speaker 2: Even I think even silk Song is on the skups,

629
00:29:05,839 --> 00:29:08,920
like Silent Hill f is on the schedule somehow.

630
00:29:09,680 --> 00:29:09,960
Speaker 3: All right.

631
00:29:10,000 --> 00:29:12,880
Speaker 2: I think Bonanza is like an incentive game, so that's

632
00:29:12,880 --> 00:29:15,400
probably gonna be played at some point.

633
00:29:15,400 --> 00:29:16,640
Speaker 3: They're doing Super Metroid.

634
00:29:16,640 --> 00:29:19,480
Speaker 2: It's called the category is called GT Classic and I

635
00:29:19,599 --> 00:29:23,920
don't know what that means. Expedition thirty three is on

636
00:29:23,960 --> 00:29:26,839
the list and it's an eighty percent race glitchless on

637
00:29:27,039 --> 00:29:29,359
expert mode and somehow that takes about two hours.

638
00:29:29,839 --> 00:29:35,920
Speaker 3: Wow. Okay, yeah man, yeah, rage it's very cool. Oh

639
00:29:36,119 --> 00:29:37,319
I will for for sure.

640
00:29:37,519 --> 00:29:40,839
Speaker 2: Uh they're doing it any percent win Wicker Round, which

641
00:29:40,880 --> 00:29:43,200
is only thirty minutes now that games are going down crazy,

642
00:29:43,559 --> 00:29:45,519
so like, yeah, the second last one will be Silksong

643
00:29:45,559 --> 00:29:49,039
as an incentive about an hour. Then the actual last

644
00:29:49,039 --> 00:29:51,960
game is going to be picking on Emerald. Actually, I'm

645
00:29:52,000 --> 00:29:54,480
a little bit of a stupid traditionalist that I always

646
00:29:54,519 --> 00:29:56,519
like the best of Super Metro as the last game, Jeff.

647
00:29:56,559 --> 00:29:57,200
Speaker 3: But that's just me.

648
00:29:57,640 --> 00:30:00,519
Speaker 2: Yeah, I know, I'm I'm saying, yeah, that's true, but

649
00:30:00,559 --> 00:30:03,119
I know that they it's not an official tradition so

650
00:30:03,160 --> 00:30:05,920
that they don't always do that. Easily's Chronicles is even

651
00:30:06,000 --> 00:30:08,359
on this list. So yeah, just a ton of games

652
00:30:08,359 --> 00:30:12,480
that came out this last year there, that's for sure. Yeah,

653
00:30:12,519 --> 00:30:15,359
I'll be a yeah, I'll be checking it out quite

654
00:30:15,400 --> 00:30:15,640
a lot.

655
00:30:15,720 --> 00:30:17,440
Speaker 3: Right now. We're thinking about going on either this Sunday

656
00:30:17,519 --> 00:30:20,200
or maybe the Friday. We'll see. I'm excited.

657
00:30:21,559 --> 00:30:24,000
Speaker 2: Uh. Zombie Porn says how much has grew up prepared

658
00:30:24,000 --> 00:30:26,559
for Mike's birthday? It's only eleven months away. Mike should

659
00:30:26,599 --> 00:30:30,720
have a counter counting down the days. Two streams. I think, Pete,

660
00:30:30,759 --> 00:30:31,599
just I think.

661
00:30:31,799 --> 00:30:33,480
Speaker 1: Mike says like it's going to be a big deal,

662
00:30:33,519 --> 00:30:35,079
which applies to me that he's got.

663
00:30:34,920 --> 00:30:38,599
Speaker 3: Some ideas for what we're doing for his birthday. Well,

664
00:30:38,640 --> 00:30:39,160
I mean so far.

665
00:30:39,359 --> 00:30:41,720
Speaker 2: I thought it because like my brother's like, you know, shocker,

666
00:30:41,759 --> 00:30:45,240
We're going to Disney World. So that's my family. I

667
00:30:45,240 --> 00:30:47,119
don't know how I'm making you guys suffer the fact

668
00:30:47,119 --> 00:30:50,079
that I'm turning forty. Yet I should definitely come up

669
00:30:50,119 --> 00:30:52,039
with some sort of elaborate stream that you have to

670
00:30:52,880 --> 00:30:54,119
be a part of, whether you like it. I mean,

671
00:30:54,200 --> 00:30:56,000
last time I made everyone play Lego Party with me,

672
00:30:56,039 --> 00:30:57,880
which was definitely fun.

673
00:30:57,960 --> 00:31:00,880
Speaker 3: You got out of it somehow, though, Yeah, I have

674
00:31:01,519 --> 00:31:03,279
I think it was like other people should have a

675
00:31:03,319 --> 00:31:06,279
chance to play. And also I don't celebrate your birthday.

676
00:31:07,240 --> 00:31:11,559
Speaker 2: That's right, I forgot. It's not a different religion. Yeah,

677
00:31:11,559 --> 00:31:14,319
but yeah, well, yeah it'll be fun. Forty years old.

678
00:31:14,319 --> 00:31:16,480
My goodness, this is the year I turned forty. Oh no,

679
00:31:16,880 --> 00:31:20,400
just really great? Uh. And then Chicktowsky says, hey, Mike,

680
00:31:20,480 --> 00:31:22,359
maybe you want fancy credit because you were in a

681
00:31:22,400 --> 00:31:24,799
stable job with nothing crazy going on and had time

682
00:31:24,839 --> 00:31:30,559
to pick over games. Damn, so did Dan so well, actually,

683
00:31:30,599 --> 00:31:32,599
Dan and Jeff had some interesting things with their jumps.

684
00:31:34,240 --> 00:31:38,480
I'm tired. I tire you all's excuses. That's what I'm

685
00:31:38,559 --> 00:31:39,119
tired of.

686
00:31:39,559 --> 00:31:43,039
Speaker 3: I had a chance until Metro Prime got fucked.

687
00:31:43,079 --> 00:31:46,240
Speaker 2: And then also my game that I got of War.

688
00:31:46,759 --> 00:31:49,559
Never never could drop that because they never confirmed that

689
00:31:49,599 --> 00:31:52,000
it's coming out next year instead of this year. But

690
00:31:52,039 --> 00:31:53,920
those two were the only reason I didn't really have

691
00:31:53,920 --> 00:31:55,759
a chance in the end. But if those two had

692
00:31:55,799 --> 00:31:57,599
worked out, I would have been right there with you.

693
00:31:57,799 --> 00:31:59,559
Speaker 3: So you know, you won fair and square.

694
00:32:00,039 --> 00:32:02,119
Speaker 2: I mean, Jeff came to play Drift, did pretty well

695
00:32:02,119 --> 00:32:06,319
in fact, Yeah, but have a bad counterpick. Yeah, the

696
00:32:06,400 --> 00:32:09,359
Princes as a counterpick, so that now that alone didn't

697
00:32:09,400 --> 00:32:11,160
quite cost them, but it was close. And if it's like,

698
00:32:11,200 --> 00:32:13,880
if that didn't happen and if like Termina or two

699
00:32:13,920 --> 00:32:17,319
D no, fate was a little bit better or something

700
00:32:17,359 --> 00:32:17,559
like that.

701
00:32:17,680 --> 00:32:19,759
Speaker 3: Yeah, but he did pretty well. He was second place.

702
00:32:19,880 --> 00:32:25,000
Speaker 2: No, not bad, all right. Next up is Antonio Morales.

703
00:32:25,079 --> 00:32:27,839
Expensive game is a complete in box Polkemon Emerald. We

704
00:32:27,880 --> 00:32:30,359
just talked about Pokemon Emeralds. Those games are I thought

705
00:32:30,400 --> 00:32:33,000
them most was the Catherine Collectors that comes with Boxers,

706
00:32:33,000 --> 00:32:35,119
but I forgot I collected Blake Club games. I think

707
00:32:35,519 --> 00:32:39,480
that's good. That casts them with the freaking Boxers. Incredible

708
00:32:41,359 --> 00:32:41,799
they ever.

709
00:32:41,680 --> 00:32:42,160
Speaker 3: Played that game.

710
00:32:42,200 --> 00:32:43,880
Speaker 2: It is a good game. It's a good puzzle game.

711
00:32:43,880 --> 00:32:45,960
It's definitely, you know, kind of weird in its.

712
00:32:45,920 --> 00:32:46,799
Speaker 3: Very I never played it.

713
00:32:46,799 --> 00:32:51,799
Speaker 2: It's like Cubert, right, it's it's a cube based puzzle game.

714
00:32:51,880 --> 00:32:56,759
It's a lot of block pushing and points. Just realized

715
00:32:56,799 --> 00:32:58,319
that's why it's called Cubert.

716
00:32:59,480 --> 00:33:04,000
Speaker 3: Because cube bird.

717
00:33:04,119 --> 00:33:10,000
Speaker 2: Oh Phoenix, Yeah, fucking Christ all right, all right, it's

718
00:33:10,079 --> 00:33:10,880
called Catherine.

719
00:33:12,720 --> 00:33:15,880
Speaker 3: Catherine is Latin for Cube. Okay, there.

720
00:33:16,880 --> 00:33:20,079
Speaker 1: It is like notable in the the travelog we just

721
00:33:20,079 --> 00:33:22,400
put up of you and the a Cleveland Gaming Classic,

722
00:33:22,920 --> 00:33:26,200
like in the background when other people are asking for stuff,

723
00:33:26,400 --> 00:33:27,200
like one out of.

724
00:33:27,119 --> 00:33:29,480
Speaker 2: Every three things they're asking for is a Pokemon game.

725
00:33:29,799 --> 00:33:33,359
Like everyone it's it's like Pokemon is still that franchise

726
00:33:33,480 --> 00:33:36,519
for so many people, and everybody like wants a good

727
00:33:36,799 --> 00:33:38,559
copy like the one they had as a kid that

728
00:33:38,559 --> 00:33:41,039
they don't have, like complete a box or something. There's

729
00:33:41,079 --> 00:33:46,480
so many the repros on the market, right, yeah, that

730
00:33:46,720 --> 00:33:48,440
they just kind of muddy the whole place.

731
00:33:48,440 --> 00:33:50,799
Speaker 3: So everyone, like the real ones have been marked up

732
00:33:50,799 --> 00:33:51,240
in price.

733
00:33:52,119 --> 00:33:55,279
Speaker 2: I really decided I really want the I don't know why.

734
00:33:55,240 --> 00:33:56,680
I like never even occurred to me that I should

735
00:33:56,680 --> 00:33:59,799
play this game. So just now is the Disney Tetris

736
00:34:00,200 --> 00:34:02,400
that they released for in the town sixty four, So

737
00:34:02,599 --> 00:34:04,279
reason it only now ocurred to me, like, hey, that's

738
00:34:04,279 --> 00:34:07,440
the game I would like, and that was just like,

739
00:34:07,640 --> 00:34:09,639
does that use two D sprites? Because that yeah, it

740
00:34:09,639 --> 00:34:12,480
looks great and has a story mode. Capcom made it

741
00:34:13,159 --> 00:34:13,519
a great.

742
00:34:13,599 --> 00:34:17,320
Speaker 1: Sprites on N sixty four are so good. That Doctor

743
00:34:17,360 --> 00:34:19,760
Mario game is one of the best looking games on

744
00:34:19,760 --> 00:34:20,440
the N sixty four.

745
00:34:20,440 --> 00:34:23,079
Speaker 3: It's crazy. Yeah, so that's good. That's why I'm looking.

746
00:34:23,320 --> 00:34:25,360
Speaker 2: I can't imagine it's a very expensive game, but when

747
00:34:25,480 --> 00:34:29,000
I am looking for heavily. All right, let's see YouTube crash,

748
00:34:29,079 --> 00:34:31,360
so let's get back here, hex props.

749
00:34:31,400 --> 00:34:35,480
Speaker 3: That's funny. Dan counter picked his favorite game pees that's right.

750
00:34:35,559 --> 00:34:38,079
Speaker 2: Yeah, I didn't even think metroy Prime four was gonna

751
00:34:38,119 --> 00:34:41,920
come out this year. No, yeah, maybe it should, but

752
00:34:42,039 --> 00:34:44,880
it did, and it didn't end up hurting him all

753
00:34:44,920 --> 00:34:46,960
that much. Really, I guess hurt him a little bit

754
00:34:47,039 --> 00:34:50,639
still because it's like seventy, so it's like anything above

755
00:34:50,639 --> 00:34:51,719
his seventy is like one point.

756
00:34:51,800 --> 00:34:53,719
Speaker 3: It was in the eighties, right, so it was eighty one.

757
00:34:54,800 --> 00:34:56,639
Speaker 2: He doesn't deserve to win anyway, because he named his

758
00:34:56,679 --> 00:34:59,079
team no RPGs allowed, and then at the end, when

759
00:34:59,079 --> 00:35:02,559
he was desperate, he packed up Octopath Traveler zero. So right,

760
00:35:03,000 --> 00:35:07,599
so yeah, yeah, apparently they were allowed, Yeah, to forfeit exactly.

761
00:35:08,679 --> 00:35:10,360
He did get Silksong though in that gig that gave

762
00:35:10,400 --> 00:35:12,800
him his most points by far was this silk song.

763
00:35:12,920 --> 00:35:16,960
Second pick there, yep uh. And then rat Man du

764
00:35:17,239 --> 00:35:21,800
says bear Mary belated Christmas to Jeff and the Lions skull.

765
00:35:23,199 --> 00:35:25,760
Speaker 3: Yeah, congratulations on your.

766
00:35:25,599 --> 00:35:30,920
Speaker 2: Team is not making the playoffs football, that's the thing

767
00:35:31,039 --> 00:35:34,599
still happening. The Brown's unfortunately Steelers at least, which I

768
00:35:34,639 --> 00:35:37,800
was happier just because my my nephew is like, he's

769
00:35:37,840 --> 00:35:41,400
like he just realized that he has free will, I think.

770
00:35:41,440 --> 00:35:43,400
Speaker 3: So he's like, wait, why am I a Browns fan?

771
00:35:43,440 --> 00:35:44,199
They're terrible?

772
00:35:46,800 --> 00:35:48,280
Speaker 2: So I think he's like, you know, there's a lot

773
00:35:48,280 --> 00:35:50,320
of Steeler fans in this area. We're close to Pittsburgh,

774
00:35:50,400 --> 00:35:52,559
so I think his friends like are talking into being

775
00:35:52,559 --> 00:35:53,320
a Steelers fan.

776
00:35:54,079 --> 00:35:56,280
Speaker 3: Like my still's chance. Yeah he should save himself.

777
00:35:56,360 --> 00:35:58,639
Speaker 2: Yeah yes, wait where my mom got him a Browns

778
00:35:58,760 --> 00:36:00,679
ornament and like we already knew and we were kind

779
00:36:00,679 --> 00:36:03,840
of joking, Oh, he's like, ah bike. Then like my

780
00:36:03,920 --> 00:36:07,400
brother's sister, his my nephew's mom was like, we're putting

781
00:36:07,400 --> 00:36:09,199
on the tr right now that it actually became a

782
00:36:09,239 --> 00:36:10,320
fight for a little bit.

783
00:36:11,480 --> 00:36:15,320
Speaker 3: Let's back down, every buddy. But yeah, but then the

784
00:36:15,840 --> 00:36:17,920
Browns spat the steer, so I wonder if he's reconsidering.

785
00:36:18,039 --> 00:36:20,639
I don't know. Listen, that Brown's team feels like they

786
00:36:20,679 --> 00:36:22,840
could be good here in a year or two. Just

787
00:36:22,880 --> 00:36:23,639
that man, that.

788
00:36:23,639 --> 00:36:27,519
Speaker 2: QB situation was such a drunk Yeah, it's rough, all right,

789
00:36:27,840 --> 00:36:29,960
And that's it for the supertest for now. Everyone, If

790
00:36:29,960 --> 00:36:32,000
you want to still send one, we will read it

791
00:36:32,079 --> 00:36:34,199
on the air. We always go back to them before

792
00:36:34,199 --> 00:36:35,719
the end of the show. So thank you so much

793
00:36:35,719 --> 00:36:37,960
everybody who I send in super chat, and thank you

794
00:36:38,039 --> 00:36:41,199
future super chatter. You right now, I could see you

795
00:36:41,519 --> 00:36:45,000
pulling out your digital wallet and pushing the appropriate YouTube

796
00:36:45,039 --> 00:36:48,239
buttons to send us digital money, which apparently is just

797
00:36:48,280 --> 00:36:49,719
as good as real money.

798
00:36:49,760 --> 00:36:53,400
Speaker 1: Apparently, I guess. All right, well, thank you for that

799
00:36:53,960 --> 00:36:56,079
entreaty to the audience. Mike, I appreciate that.

800
00:36:56,440 --> 00:36:58,519
Speaker 3: Christian. We're just doing Mikey in there right when we

801
00:36:58,519 --> 00:37:00,679
come back. That's what we're doing, and.

802
00:37:01,000 --> 00:37:07,280
Speaker 4: We have this life for the community. Okay, fantasy critic, All.

803
00:37:07,239 --> 00:37:09,320
Speaker 3: Right, well, then what should we do? First? We just

804
00:37:09,360 --> 00:37:10,159
do Mikey and their first.

805
00:37:10,199 --> 00:37:12,840
Speaker 4: Then very short, we should do this life for it's

806
00:37:12,920 --> 00:37:13,519
very short and.

807
00:37:13,599 --> 00:37:16,800
Speaker 3: Okay, okay, sounds good. We're gonna take a break. Everybody,

808
00:37:16,840 --> 00:37:19,159
get that. I'll set up. We'll be right back after this.

809
00:37:20,239 --> 00:37:21,519
All right, we are back.

810
00:37:22,039 --> 00:37:26,559
Speaker 2: We have Fantasy Critic video game draft results, right, Christian?

811
00:37:26,599 --> 00:37:29,320
Speaker 3: Is that what we're looking at here? All right?

812
00:37:29,400 --> 00:37:33,360
Speaker 1: So we have a PowerPoint presentation. Yeah, for the community.

813
00:37:34,000 --> 00:37:37,199
Let's go in and go through here. Uh so bottom

814
00:37:37,320 --> 00:37:40,000
five so this is this is like everyone? Is that

815
00:37:40,039 --> 00:37:40,760
how this is working?

816
00:37:42,039 --> 00:37:42,199
Speaker 3: Yeah?

817
00:37:42,480 --> 00:37:43,840
Speaker 1: You know, I'm just gonna show it off here so

818
00:37:43,880 --> 00:37:46,239
people could see. We'll read the winners here in a

819
00:37:46,280 --> 00:37:51,960
second league winners. The cheesiest win winner was B three

820
00:37:52,199 --> 00:37:55,239
n D seven so it's a bend seven uh, and

821
00:37:55,880 --> 00:38:00,599
their team name was wife Who's r us game mess critiques.

822
00:38:00,880 --> 00:38:05,480
Shojikoto won that their team was Embrace uh Embrace our

823
00:38:05,519 --> 00:38:09,000
group the Chaos. And then the messiest league was won

824
00:38:09,000 --> 00:38:12,840
by waz Bat with Heismey and Sons Limited. And then

825
00:38:13,039 --> 00:38:17,880
the beefiest was a big Man Finelle Birds games.

826
00:38:17,920 --> 00:38:23,079
Speaker 2: Well, Jason man, somebody's laying other than Mike. All right,

827
00:38:23,159 --> 00:38:28,599
let's see here. Top four. There you go, So let's

828
00:38:28,639 --> 00:38:31,159
go here and see this last one is for the boys.

829
00:38:31,880 --> 00:38:35,719
Speaker 3: Uh and then there you go our champion.

830
00:38:35,800 --> 00:38:38,840
Speaker 1: Though the overall winner with the highest score in any

831
00:38:38,880 --> 00:38:41,280
of the leagues was in fact Ben seven.

832
00:38:41,840 --> 00:38:43,000
Speaker 3: Wife who's are up?

833
00:38:43,199 --> 00:38:45,280
Speaker 2: A wife who's r us with one hundred and seventeen

834
00:38:45,320 --> 00:38:52,960
point zero eight points. Yes, importantly I did better than Jeff.

835
00:38:53,639 --> 00:38:56,199
Speaker 3: Yes, I tried a little bit there at the end,

836
00:38:56,239 --> 00:38:57,960
but there was a time actually I forget the AGA.

837
00:38:58,199 --> 00:39:00,880
Speaker 2: I did better than even it, better than for now.

838
00:39:01,000 --> 00:39:02,159
Speaker 3: Okay, you know what.

839
00:39:02,480 --> 00:39:04,519
Speaker 2: The one thing I actually had an empty game slot,

840
00:39:04,760 --> 00:39:06,840
and like the last two months, every time I tried

841
00:39:06,880 --> 00:39:08,480
to fill it, I will do it on a Thursday

842
00:39:08,599 --> 00:39:11,159
when you can't make a bid, until eventually there were

843
00:39:11,199 --> 00:39:13,119
no more new games left, and I never was able

844
00:39:13,159 --> 00:39:16,079
to fill in that slot. But I'll take you the

845
00:39:16,119 --> 00:39:18,840
same thing frequently where it's like why can't It's like, oh,

846
00:39:18,840 --> 00:39:20,800
it's that day of the week where the thing is closed.

847
00:39:21,639 --> 00:39:23,440
Speaker 3: All right, Well we'll get the setup.

848
00:39:23,480 --> 00:39:25,960
Speaker 1: We'll go again, because this is something that everyone likes

849
00:39:25,960 --> 00:39:29,639
and enjoys doing, including us. So yeah, we have details

850
00:39:29,679 --> 00:39:30,119
Christian or.

851
00:39:31,320 --> 00:39:33,760
Speaker 4: Yes, change the discoor and the sign up is gonna

852
00:39:33,760 --> 00:39:34,280
start soon.

853
00:39:35,039 --> 00:39:36,800
Speaker 1: I think we have to sign up, like I think

854
00:39:36,800 --> 00:39:38,800
we I think we got told that we need to

855
00:39:38,840 --> 00:39:40,360
do that, so we'll do that soon.

856
00:39:40,440 --> 00:39:44,159
Speaker 4: Okay, Yeah, it's an asymmetrical Is this how you saying?

857
00:39:45,159 --> 00:39:45,880
Speaker 3: Asymmetrical?

858
00:39:46,400 --> 00:39:50,360
Speaker 4: Asymmetrical asymmetrical drafting? Yes, we're gonna so yeah, check the

859
00:39:50,400 --> 00:39:55,519
discoor yeah, or for rare monks either and then he

860
00:39:55,559 --> 00:39:59,800
will he will point you at the at the Jesus

861
00:39:59,639 --> 00:40:02,199
Christ form to fill up, and then we will get

862
00:40:02,199 --> 00:40:02,639
down going.

863
00:40:03,880 --> 00:40:06,119
Speaker 1: Okay, We're actually gonna take one more quick break because

864
00:40:06,119 --> 00:40:07,679
I need to get set up for mikey in there,

865
00:40:07,679 --> 00:40:08,400
but that won't be long.

866
00:40:08,440 --> 00:40:14,519
Speaker 3: Everybody will be right back, all right. Thanks for hanging

867
00:40:14,519 --> 00:40:15,599
in there with us. Everybody.

868
00:40:15,679 --> 00:40:18,639
Speaker 1: It's time for who wants to be a MICI inn

869
00:40:18,639 --> 00:40:22,920
There the America's favorite quiz show with only one contestant,

870
00:40:23,480 --> 00:40:24,239
Mike Minatti.

871
00:40:24,320 --> 00:40:25,639
Speaker 3: You are that contestant.

872
00:40:25,719 --> 00:40:28,960
Speaker 1: As always, there will be ten questions of ascending difficulty.

873
00:40:29,360 --> 00:40:31,480
You have to get them all right to win, and

874
00:40:31,559 --> 00:40:34,320
if you win, I will I'll buy you a T

875
00:40:34,440 --> 00:40:36,039
shirt or something cool.

876
00:40:36,679 --> 00:40:38,480
Speaker 3: Roosevelt. We get Roosevelt.

877
00:40:38,519 --> 00:40:40,760
Speaker 2: Yeah, absolutely, you know what, you can have a one

878
00:40:40,880 --> 00:40:41,960
item from Roosevelt.

879
00:40:42,000 --> 00:40:42,440
Speaker 3: There you go.

880
00:40:42,480 --> 00:40:45,000
Speaker 2: Oh, that's it's huge. Actually, that's nice. I got I

881
00:40:45,039 --> 00:40:46,840
just it just got like a bunch of new Mickey

882
00:40:46,840 --> 00:40:48,400
stuff in. Actually, I got you what I thought was

883
00:40:48,400 --> 00:40:51,000
the coolest for Christmas. Jeff got me a good Mickey

884
00:40:51,119 --> 00:40:53,199
Roosevelt hoodie, which I like quite a lot.

885
00:40:53,239 --> 00:40:54,519
Speaker 3: So, okay, this is good. This is good.

886
00:40:54,960 --> 00:40:58,360
Speaker 1: Okay, so hopefully I tested it was all working before.

887
00:40:58,519 --> 00:41:01,880
Let's hopefully that whole up where we often don't have

888
00:41:01,960 --> 00:41:05,039
good luck with these millionaire apps online, but this one's new,

889
00:41:05,119 --> 00:41:08,199
so we'll see. Mike, Are you ready for your first question? Yes,

890
00:41:08,920 --> 00:41:13,000
all right, here we go. First question? What company makes

891
00:41:13,039 --> 00:41:14,159
the Nintendo switch?

892
00:41:14,320 --> 00:41:19,719
Speaker 2: Is it a Nintendo, B, Sony, C, Sega, D, Pizza Hut.

893
00:41:20,079 --> 00:41:20,239
Speaker 3: Yeah.

894
00:41:20,280 --> 00:41:21,719
Speaker 2: I used to go with Pizza Hut a lot in

895
00:41:21,760 --> 00:41:26,440
the nineties, and I don't remember seeing the Nintendo switch there.

896
00:41:28,079 --> 00:41:30,679
And then I hate the letter S, so I'm gonna

897
00:41:30,679 --> 00:41:32,679
have to guess Nintendo. Final answer.

898
00:41:33,119 --> 00:41:38,320
Speaker 3: All right, that's his final answer, Mike Manati, that is correct.

899
00:41:38,639 --> 00:41:40,639
A okay, god, got good.

900
00:41:40,840 --> 00:41:43,960
Speaker 2: All right, time for your second question? What do you

901
00:41:44,000 --> 00:41:47,519
play as in the game Frogger Fog? That's the A

902
00:41:47,800 --> 00:41:53,000
question A answer, B George Costanza, C Frog D Slippy.

903
00:41:53,599 --> 00:41:56,400
Speaker 3: It's wild how there was like so little talking video

904
00:41:56,400 --> 00:41:58,599
games in mainstream media even in the nineties that I

905
00:41:58,599 --> 00:42:00,840
thought it was insane that seinfold an episode.

906
00:42:00,480 --> 00:42:03,400
Speaker 2: About Frogger at the time. Well, video games, it's a

907
00:42:03,760 --> 00:42:10,199
it's Frog. Final answer, all right, Mike, that is correct. A.

908
00:42:12,559 --> 00:42:15,760
That takes us to question number three. Which of these

909
00:42:15,880 --> 00:42:19,079
was not a real working code name for a major

910
00:42:19,199 --> 00:42:27,920
Nintendo project A Dolphin, B, Titan, C Revolution, D Project Reality.

911
00:42:27,840 --> 00:42:31,440
Speaker 3: Now Dolphins, GameCube, Revolutions Wei and Project Realities N ten

912
00:42:31,480 --> 00:42:32,119
oh sixty four.

913
00:42:32,199 --> 00:42:35,719
Speaker 2: I'm pretty sure. So that would leave Titan as the

914
00:42:35,920 --> 00:42:37,719
odd one out here. Titan final answer.

915
00:42:39,039 --> 00:42:40,760
Speaker 3: That's his final answer, So we're gonna lock it in,

916
00:42:40,880 --> 00:42:41,480
Mike Manatti.

917
00:42:41,559 --> 00:42:42,159
Speaker 2: That is.

918
00:42:43,559 --> 00:42:44,440
Speaker 3: Correct. A.

919
00:42:47,039 --> 00:42:51,519
Speaker 1: Question number four, which of these franchises got an entry

920
00:42:51,599 --> 00:42:55,599
on the Virtual Boy? Is it a Mario Golf, B

921
00:42:56,039 --> 00:43:00,800
F Zero, C, Donkey Kong Land or dam Tense?

922
00:43:01,719 --> 00:43:05,079
Speaker 2: I believe it or not, it's mcgammy Tense with Jack Bros.

923
00:43:05,519 --> 00:43:07,559
Oh yeah, but those other ones may have helped the

924
00:43:07,599 --> 00:43:11,199
console a little bit, but no, you get Jack Bros.

925
00:43:11,239 --> 00:43:15,840
Speaker 3: Everybody. So yeah, the final answer mcgommy Tense. All right, Mike,

926
00:43:16,320 --> 00:43:20,719
locking that in for you. Uh, that is correct.

927
00:43:21,280 --> 00:43:24,320
Speaker 2: Hey, I'm excited for my Virtual Boy thing. To come

928
00:43:24,320 --> 00:43:25,159
in hopefully soon.

929
00:43:25,840 --> 00:43:27,440
Speaker 3: Oh you know, I know. Yeah, I was happy to

930
00:43:27,440 --> 00:43:28,039
get my order.

931
00:43:28,599 --> 00:43:31,440
Speaker 1: I'm I'm excited to play virtual blood games because I'm weird.

932
00:43:32,039 --> 00:43:35,599
All right, Question number five, you answer this right, you'll

933
00:43:35,639 --> 00:43:39,800
be halfway there, halfway to your Roosevelt product of choice.

934
00:43:40,360 --> 00:43:42,599
Which game uses the Decima engine?

935
00:43:42,840 --> 00:43:46,119
Speaker 2: Is it A The Last of Us B God of

936
00:43:46,119 --> 00:43:51,159
War twenty eighteen see Bloodborne or D Horizon Zero. Don't

937
00:43:51,719 --> 00:43:54,119
I hate this because like I'm and I realized I

938
00:43:54,119 --> 00:43:57,199
should probably had chat now. Okay, I'm pretty sure it's

939
00:43:57,280 --> 00:43:59,960
Horizon zero, don. I'm not one hundred percent stro which

940
00:44:00,079 --> 00:44:03,239
I hate. So they don't want to use a thing already.

941
00:44:03,280 --> 00:44:05,119
So I think I just got to do lifelines. I

942
00:44:05,159 --> 00:44:07,280
have my lifelines. That last time I just went for

943
00:44:07,320 --> 00:44:08,760
it when I wasn't sure and it didn't work. But

944
00:44:08,800 --> 00:44:10,199
I still think it has to be the move because

945
00:44:10,199 --> 00:44:12,960
there's a lot of hard questions left.

946
00:44:13,480 --> 00:44:14,320
Speaker 3: I said, yeah, I.

947
00:44:14,280 --> 00:44:16,400
Speaker 2: Don't think the other ones use very interesting engines. I

948
00:44:16,440 --> 00:44:18,480
always hear about the Horizon engine. How to user, it's

949
00:44:18,480 --> 00:44:22,960
Horizon zero, don, Mike Manati, is that your final answer?

950
00:44:23,360 --> 00:44:29,239
Final answer, Mike, Horizons.

951
00:44:28,840 --> 00:44:35,000
Speaker 3: You're a down It's correct, Okay, all right, halfway there,

952
00:44:35,360 --> 00:44:36,639
just for a moment, just for a moment.

953
00:44:36,800 --> 00:44:39,199
Speaker 1: Is scared going to get more difficult now? And it

954
00:44:39,320 --> 00:44:41,840
is worth pointing out, as you just said, you do

955
00:44:41,960 --> 00:44:45,280
have all three lifelines. You're fifty to fifty which might break.

956
00:44:45,320 --> 00:44:48,519
But don't worry, we'll figure it out, You're asked the audience.

957
00:44:48,599 --> 00:44:49,719
We will put a poll in.

958
00:44:49,800 --> 00:44:52,639
Speaker 3: Chat or phone a friend. That's up to you.

959
00:44:52,639 --> 00:44:55,400
Speaker 1: You'll have to actually call a friend, that's you know,

960
00:44:55,400 --> 00:44:57,039
we don't have someone waiting on the line like they

961
00:44:57,119 --> 00:44:58,840
do when Regis called them or whatever.

962
00:44:59,119 --> 00:45:02,239
Speaker 3: You'll have to figure that out, all right. Question number six,

963
00:45:02,679 --> 00:45:05,679
the special move star Rain is learned by a character

964
00:45:05,719 --> 00:45:09,320
in what game Super Mario RPG. That's your A answer

965
00:45:09,760 --> 00:45:14,239
B Star Tropics see excuse me, cee terr Enigma or

966
00:45:14,360 --> 00:45:16,599
d secret of evermore.

967
00:45:16,400 --> 00:45:18,280
Speaker 2: Really tempting the face of how much we've been saying

968
00:45:18,320 --> 00:45:22,599
Tara Enigma this episode. Yeah, this is Geno's move, My

969
00:45:22,639 --> 00:45:25,079
boy Gino. God, I love Geno, so happy to see

970
00:45:25,119 --> 00:45:27,320
him again when they remade Mario RPG. Even like if

971
00:45:27,320 --> 00:45:30,000
I wasn't one hundred perent sure Star Tropics doesn't have

972
00:45:30,039 --> 00:45:33,119
anything like that Tera Enigma. Clearly the me answer stick

973
00:45:33,119 --> 00:45:35,800
her to evermore. You're like a guy of a dog.

974
00:45:35,920 --> 00:45:37,719
I don't think you have a move called star rain

975
00:45:37,800 --> 00:45:41,360
in that game. It's Mario RPG. Mike, is that your

976
00:45:41,440 --> 00:45:43,440
final answer? As my final answer?

977
00:45:43,519 --> 00:45:43,719
Speaker 4: Sir?

978
00:45:45,599 --> 00:45:48,239
Speaker 3: That is correct?

979
00:45:49,039 --> 00:45:54,440
Speaker 2: Okay, somebody's looking okay, Okay, four questions left three lifelines

980
00:45:54,440 --> 00:45:55,239
in your pocket.

981
00:45:55,559 --> 00:46:00,280
Speaker 1: Let's get to question number seven. Mike, what was the

982
00:46:00,280 --> 00:46:03,719
first Pokemon ever designed? According to game Freak? Is it

983
00:46:03,760 --> 00:46:09,199
a Pikachu, B, ride On, C, Bulbasar, or D Squirtle.

984
00:46:09,840 --> 00:46:10,840
Speaker 3: This one's interesting.

985
00:46:11,440 --> 00:46:13,880
Speaker 2: You would think it would be, Mike, one of the starters,

986
00:46:13,960 --> 00:46:17,840
maybe Pikachu, but it's actually humble. Ride On was the

987
00:46:17,880 --> 00:46:21,119
first Pokemon ever designed? I heard this story before. I

988
00:46:21,159 --> 00:46:23,440
can't remember where, but I do know this. It's ride

989
00:46:23,519 --> 00:46:27,119
On actually. Final answer, Mike.

990
00:46:27,000 --> 00:46:30,440
Speaker 3: Rideon is correct?

991
00:46:30,719 --> 00:46:37,880
Speaker 1: A Okay, here we go. Number eight. Which chip was

992
00:46:37,880 --> 00:46:41,960
included to improve the performance of Super Mario RPG. Is

993
00:46:41,960 --> 00:46:45,679
it A the super FX chip, B, the Super FX

994
00:46:45,719 --> 00:46:50,119
two chip, C, the SA one chip, D the DSP

995
00:46:50,239 --> 00:46:50,800
four chip.

996
00:46:51,400 --> 00:46:56,880
Speaker 2: Okay, it's getting harder now, this one. You know, I

997
00:46:56,920 --> 00:46:59,480
know not many games used the SUPERFX two, and I

998
00:46:59,559 --> 00:47:01,840
don't think think Mario RPG is one of them, although

999
00:47:01,880 --> 00:47:05,079
it's a later Super Nintendo game, so like it could.

1000
00:47:05,360 --> 00:47:08,079
I know very little about the Essay Essay one in

1001
00:47:08,159 --> 00:47:11,280
the DSP four. If I was just just guess, I

1002
00:47:11,320 --> 00:47:14,119
would just go with the super FX hip and nothing

1003
00:47:14,119 --> 00:47:18,199
more than that. I do have lifelines. I'll try fair

1004
00:47:18,199 --> 00:47:19,519
which one you use, because I don't think this is

1005
00:47:19,559 --> 00:47:24,360
one that anyone I call would know. Really, fifty to

1006
00:47:24,360 --> 00:47:27,599
fifty would help audience, so I think the audience knows

1007
00:47:27,639 --> 00:47:33,639
that much about Super Nintendo chips. I'm not really sure.

1008
00:47:34,159 --> 00:47:36,880
I almost feel like the fifty fifty might be my best,

1009
00:47:36,960 --> 00:47:44,360
but then let's do the fifty fifty Jeff, Okay, this

1010
00:47:44,400 --> 00:47:47,400
could visually break, but I think I can parse it.

1011
00:47:47,440 --> 00:47:50,039
If it doesn't work, I'm trying a different browser. Let's

1012
00:47:50,119 --> 00:47:51,519
go for it, all right.

1013
00:47:51,559 --> 00:47:53,719
Speaker 1: So it's get this is actually getting rid of the

1014
00:47:53,760 --> 00:47:57,079
SUPERFX and it's getting rid of the DSP four.

1015
00:47:57,239 --> 00:48:00,960
Speaker 2: So your choices are super FX two and say, well,

1016
00:48:01,000 --> 00:48:04,199
it's interesting because I would have guessed super EFS one. God,

1017
00:48:04,239 --> 00:48:08,119
what the hell's the Essay one? Because it's a Nintendo game,

1018
00:48:08,159 --> 00:48:11,280
it's got to be their chip, so it would probably

1019
00:48:11,320 --> 00:48:12,920
just be the Super EFS to them, which I did

1020
00:48:12,960 --> 00:48:14,920
think would be here, But I say, one must not

1021
00:48:14,960 --> 00:48:16,639
be a Nintendo thing. Why would they just they would

1022
00:48:16,639 --> 00:48:18,639
just use the super effects, And like I said, it's

1023
00:48:18,639 --> 00:48:21,480
a late Super Nintendo game, so it would probably just

1024
00:48:21,559 --> 00:48:25,000
use that to the original. Yeah, super FX two, that's

1025
00:48:25,000 --> 00:48:27,920
gotta be it, Mike, is that your final answer?

1026
00:48:28,039 --> 00:48:29,960
Speaker 3: That's my final answer, mister Jeff Grubb.

1027
00:48:30,159 --> 00:48:34,280
Speaker 1: All right, Mike Manati going with super FX two used

1028
00:48:34,280 --> 00:48:37,280
one of his lifelines and Mike, that is.

1029
00:48:39,880 --> 00:48:42,320
Speaker 3: Oh is it breaking like that? Yeah?

1030
00:48:42,320 --> 00:48:45,840
Speaker 1: There we go, Okay, super X two incorrect.

1031
00:48:47,840 --> 00:48:50,440
Speaker 2: The correct answer was the essay one.

1032
00:48:50,760 --> 00:48:52,320
Speaker 3: Ah, what that was? The essay one.

1033
00:48:52,719 --> 00:48:56,440
Speaker 2: It's like like like processed information a little bit faster

1034
00:48:56,559 --> 00:48:58,480
or some shit. I honestly can't even remember, but I

1035
00:48:58,480 --> 00:48:59,840
am curious about this one.

1036
00:49:00,039 --> 00:49:01,920
Speaker 1: Looked it up and it's like, no, the supervex is

1037
00:49:01,960 --> 00:49:06,039
not in there. It is the essay one. Super effex

1038
00:49:06,159 --> 00:49:07,679
was yeah, but like something that would be used in

1039
00:49:07,679 --> 00:49:09,760
like games ahead three D, and you're right, SUPERVX two

1040
00:49:09,800 --> 00:49:11,239
was used in like almost nothing.

1041
00:49:11,320 --> 00:49:12,599
Speaker 2: I guess if I thought about it more like in

1042
00:49:12,599 --> 00:49:14,920
my mind, maybe those special moves were using three D effects,

1043
00:49:14,960 --> 00:49:15,559
but not really.

1044
00:49:15,599 --> 00:49:16,960
Speaker 3: If I had thought about that even a little bit more,

1045
00:49:17,039 --> 00:49:19,559
I might have realized that. Yeah, all right, Yeah.

1046
00:49:19,360 --> 00:49:21,280
Speaker 1: So let's go ahead, let's finished off two more questions.

1047
00:49:21,360 --> 00:49:23,239
Let's see how you would have done so every one

1048
00:49:23,519 --> 00:49:23,960
close that.

1049
00:49:24,239 --> 00:49:25,800
Speaker 3: Damn damn, I thought I could have done that. And

1050
00:49:25,840 --> 00:49:26,599
now you were like you.

1051
00:49:26,559 --> 00:49:28,559
Speaker 1: Were going you were thinking along the right lines when

1052
00:49:28,559 --> 00:49:29,679
you were started there with like not a lot of

1053
00:49:29,719 --> 00:49:31,079
stuff using super VX two.

1054
00:49:31,719 --> 00:49:33,800
Speaker 2: Yeah, but if I thought more about, like, wait, what

1055
00:49:33,840 --> 00:49:37,119
would actually have been used for the SF the SUPERFX

1056
00:49:37,199 --> 00:49:38,119
two in that game?

1057
00:49:38,199 --> 00:49:40,679
Speaker 3: Nothing? Really? So yeah, all right.

1058
00:49:41,079 --> 00:49:44,159
Speaker 1: Question number nine. Microsoft acquired Rare in two thousand and two.

1059
00:49:44,480 --> 00:49:46,960
How much did it pay to do so that? Three

1060
00:49:47,000 --> 00:49:49,559
hundred and seventy five million, two hundred and twenty nine million,

1061
00:49:49,800 --> 00:49:52,119
five hundred and forty million or two hundred and twenty

1062
00:49:52,119 --> 00:49:52,679
five million.

1063
00:49:53,000 --> 00:49:53,599
Speaker 3: I don't really know.

1064
00:49:53,639 --> 00:49:55,800
Speaker 2: I would have guessed three hundred and seventy five million,

1065
00:49:55,880 --> 00:49:58,199
but this was definitely have been a lifeline use that

1066
00:49:58,199 --> 00:49:58,920
would have been correct.

1067
00:49:59,519 --> 00:49:59,960
Speaker 3: That's funny.

1068
00:50:00,079 --> 00:50:02,639
Speaker 2: Okay, Then what's up? What's the next?

1069
00:50:02,960 --> 00:50:03,320
Speaker 3: All right?

1070
00:50:03,400 --> 00:50:06,000
Speaker 1: Last question? After punch Out for we Next Level made

1071
00:50:06,079 --> 00:50:08,320
another Wii game? What was it?

1072
00:50:08,440 --> 00:50:10,079
Speaker 3: Was it? A super? Excuse me?

1073
00:50:10,159 --> 00:50:14,400
Speaker 1: Mario Strikers charged b ticket to ride see Tom Clancy's

1074
00:50:14,400 --> 00:50:17,280
Ghost Recon or d Captain America Super Soldier.

1075
00:50:18,119 --> 00:50:19,920
Speaker 2: I mean, I think it's one of Sugar's charge unless

1076
00:50:19,920 --> 00:50:22,039
this is some kind of trick question. Charge came out

1077
00:50:22,079 --> 00:50:25,559
first and somehow they made that Captain America game for Sega.

1078
00:50:25,880 --> 00:50:28,159
But no, I think it's just more of Sugar's charged.

1079
00:50:30,360 --> 00:50:32,519
You son of a bitch, You tricky son of a bitch.

1080
00:50:33,159 --> 00:50:34,360
Speaker 3: It's question number ten.

1081
00:50:34,760 --> 00:50:38,079
Speaker 2: All right, so Captain America Super Soldier. That would have well,

1082
00:50:38,639 --> 00:50:41,639
what did they do ticket to ride? Did they do

1083
00:50:41,679 --> 00:50:43,159
ticket to Ride? Let's check.

1084
00:50:45,239 --> 00:50:46,840
Speaker 3: Tom clants recon.

1085
00:50:47,400 --> 00:50:51,280
Speaker 1: They made Tom Clancy's Ghost Recon for the Wii.

1086
00:50:52,679 --> 00:50:54,920
Speaker 3: Okay, that's a good final question. I like it.

1087
00:50:55,159 --> 00:50:57,519
Speaker 2: That one really sent me. When I was looking into that,

1088
00:50:57,559 --> 00:51:00,679
I'm like, that can't be Brian. It's see yeah, boy

1089
00:51:00,719 --> 00:51:02,840
guess their probably means like, boy, this is too easy

1090
00:51:02,880 --> 00:51:05,840
if it's just super Mario, I did it to Mario streamers.

1091
00:51:07,440 --> 00:51:07,840
Speaker 3: Interesting.

1092
00:51:07,920 --> 00:51:09,960
Speaker 2: That was a good, good, good list of questions there I.

1093
00:51:09,880 --> 00:51:12,679
Speaker 3: Could have It was it was fun you were cooking,

1094
00:51:12,679 --> 00:51:13,360
and of course it does.

1095
00:51:13,440 --> 00:51:16,639
Speaker 2: It always gets much harder there in those last free questions.

1096
00:51:16,639 --> 00:51:18,000
Speaker 3: A lot on the line, a whole.

1097
00:51:17,800 --> 00:51:21,920
Speaker 2: Shirt, a whole entire shirt. That's right, all right, that's

1098
00:51:21,960 --> 00:51:23,480
I'm man. I love doing Mikey and Air. We'll do

1099
00:51:23,519 --> 00:51:25,719
more of those here pretty soon. Always want to give

1100
00:51:25,800 --> 00:51:27,320
Mike a chance to win one of these. I think

1101
00:51:27,320 --> 00:51:30,360
that's when it's at its best. But hey, well done, Mike.

1102
00:51:30,400 --> 00:51:31,320
We'll do it again soon.

1103
00:51:31,639 --> 00:51:33,880
Speaker 3: All right, sounds good. I'm coming to win next time.

1104
00:51:34,440 --> 00:51:35,920
All right, we'll do one last break.

1105
00:51:35,960 --> 00:51:37,760
Speaker 1: Everybody will be ver quick to talk about what we've

1106
00:51:37,760 --> 00:51:39,519
been playing, clean up the super chats, and.

1107
00:51:39,440 --> 00:51:44,000
Speaker 3: Get on out of here. We'll be right back. All right, Mike,

1108
00:51:44,559 --> 00:51:45,440
what have you been playing?

1109
00:51:46,639 --> 00:51:50,280
Speaker 2: More fun fancy tactics, which I enjoy quite a lot

1110
00:51:50,800 --> 00:51:53,760
because it's you know, like a lot of the RBTs.

1111
00:51:53,800 --> 00:51:55,800
I love playing on my switch. It's got perfect combination

1112
00:51:56,000 --> 00:51:58,480
of if I just lay there and grind and watch

1113
00:51:58,559 --> 00:52:01,880
a video or something, so you for that, you need

1114
00:52:01,920 --> 00:52:05,559
to level up those jobs. Anyways, there's constant progression, so

1115
00:52:06,239 --> 00:52:09,559
feels good just to do that. The story stuff, it's fantastic,

1116
00:52:09,880 --> 00:52:12,280
so it's really engaging on that front. The voice acting

1117
00:52:12,880 --> 00:52:15,960
is so good. I love how even during the battles,

1118
00:52:16,000 --> 00:52:18,480
characters will still talk sometimes and the story will continue

1119
00:52:18,599 --> 00:52:21,599
in the midst of a fight, so like that, there's

1120
00:52:21,639 --> 00:52:24,960
just constantly interesting developments happening all the time. I'm like

1121
00:52:25,000 --> 00:52:28,360
just in the middle of chapter two, and gosh, even

1122
00:52:28,360 --> 00:52:30,000
though there's a lot of proper nouns and it's like

1123
00:52:30,039 --> 00:52:33,519
a lot of political stuff, it's so pretty easy to follow,

1124
00:52:33,960 --> 00:52:36,639
very intriguing. So, yeah, it turns out it's Final Fantasy

1125
00:52:36,760 --> 00:52:38,280
Tactics a good video game.

1126
00:52:39,079 --> 00:52:40,840
Speaker 3: Yeah, I want to get back to it.

1127
00:52:40,880 --> 00:52:43,119
Speaker 1: Actually, I was enjoying it, and I was kind of

1128
00:52:43,159 --> 00:52:46,159
really starting to understand how much grinding was needed and

1129
00:52:46,199 --> 00:52:48,400
like knowing the right maps.

1130
00:52:48,119 --> 00:52:50,440
Speaker 3: To go to to grind, and I was getting into it.

1131
00:52:50,440 --> 00:52:52,199
Speaker 2: And then I had to catch up on some other stuff,

1132
00:52:52,199 --> 00:52:54,320
so I had to put it aside.

1133
00:52:54,559 --> 00:52:56,159
Speaker 3: Yeah, that could just be my switch to game.

1134
00:52:56,320 --> 00:53:00,159
Speaker 1: I you know, is there a chance it feels like

1135
00:53:00,159 --> 00:53:02,480
they're like, with this game coming out and seemingly doing

1136
00:53:02,519 --> 00:53:03,760
pretty well, they.

1137
00:53:03,639 --> 00:53:06,079
Speaker 2: Should just do a new Final Fantasy Tactics. But does

1138
00:53:06,119 --> 00:53:07,079
it feel like that's possibly?

1139
00:53:07,159 --> 00:53:08,440
Speaker 4: Yeah?

1140
00:53:08,480 --> 00:53:11,760
Speaker 3: What is the guy up to these days? Is my

1141
00:53:11,920 --> 00:53:12,599
first question?

1142
00:53:12,719 --> 00:53:15,800
Speaker 2: Set So you know, I I think I'm butchering that meme,

1143
00:53:15,920 --> 00:53:18,599
but I wonder because I mean, they did you know

1144
00:53:18,800 --> 00:53:24,159
Triangle Strategy, right, Yeah, Matsuno Matsuno. Let's see, Matsuno he

1145
00:53:24,199 --> 00:53:28,320
worked on the scenario for this. That's just an old crediting. See,

1146
00:53:28,320 --> 00:53:30,639
I don't really know if he's even working technically.

1147
00:53:31,280 --> 00:53:33,599
Speaker 1: Matt Roland Barrier Chat says he did some Final Fantasy

1148
00:53:33,639 --> 00:53:35,320
fourteen stuff in the past, right.

1149
00:53:35,199 --> 00:53:37,000
Speaker 2: He created the raid. Yeah, well there's a whole like

1150
00:53:37,079 --> 00:53:40,840
Evilly Seemed Raid for that. Oh right, awesome? Yeah, yeah,

1151
00:53:40,920 --> 00:53:43,639
very much based around found Phasy twelve and Found Fantasy Tactics.

1152
00:53:43,679 --> 00:53:46,000
Some of the references in there I am now getting,

1153
00:53:46,199 --> 00:53:52,039
which I enjoy quite a bit. He's at Algebra Factory now,

1154
00:53:52,119 --> 00:53:53,840
so you know, maybe.

1155
00:53:53,559 --> 00:53:55,159
Speaker 3: Bring him in. I would like that.

1156
00:53:56,400 --> 00:53:59,239
Speaker 2: Sure, I think they should. It's hard because he had

1157
00:53:59,239 --> 00:54:00,559
to kind of live up to this. Or you can

1158
00:54:00,599 --> 00:54:03,840
make one more like Tactics Advance for sure, a bit

1159
00:54:03,880 --> 00:54:09,400
more lighthearted gameplay focus perhaps, but gosh, why not make

1160
00:54:09,400 --> 00:54:11,880
a new Tactics because you could make that in this

1161
00:54:12,039 --> 00:54:15,159
style still relative, but it doesn't have to be, you know,

1162
00:54:15,440 --> 00:54:16,760
the big production that.

1163
00:54:19,360 --> 00:54:23,880
Speaker 3: I wouldn't want it to be. Absolutely. I was.

1164
00:54:24,119 --> 00:54:25,719
Speaker 1: I was like, oh, I was in the mood I

1165
00:54:25,760 --> 00:54:28,480
like replay links Awaken or whatever, which I am always

1166
00:54:28,480 --> 00:54:30,039
in the mood for that. So I was going to

1167
00:54:30,079 --> 00:54:32,480
do it on the switch version, and as I was

1168
00:54:32,480 --> 00:54:34,119
booting it up, and it's like, oh man, that's right,

1169
00:54:34,119 --> 00:54:37,119
it runs so much better on the Switch. I started

1170
00:54:37,199 --> 00:54:38,639
like to feel guilty because I'm like, I don't think

1171
00:54:38,639 --> 00:54:40,280
I ever beat Echoes of Wisdom, and I was I

1172
00:54:40,320 --> 00:54:42,880
think I'm pretty close, and I'm like, and I know

1173
00:54:42,960 --> 00:54:45,000
that runs really well as well on the Switch too,

1174
00:54:45,199 --> 00:54:48,800
So I booted that up instead and was I was

1175
00:54:48,840 --> 00:54:50,559
pretty close to the end. So I just spent a

1176
00:54:50,599 --> 00:54:52,960
couple of hours kind of getting through there, and I

1177
00:54:53,000 --> 00:54:54,320
got to the point where it's like, hey, do you

1178
00:54:54,559 --> 00:54:55,800
want to go for because if you do that, you

1179
00:54:55,800 --> 00:54:56,280
can't go back.

1180
00:54:56,320 --> 00:54:58,960
Speaker 3: I'm like, oh, okay, I'm here, And I always like

1181
00:54:59,039 --> 00:55:00,559
it when a game says that.

1182
00:55:00,639 --> 00:55:04,239
Speaker 1: And then it's like fifteen to thirty minutes left, Like

1183
00:55:04,320 --> 00:55:05,760
it doesn't need to be four hours.

1184
00:55:05,840 --> 00:55:07,679
Speaker 2: Let's like actually end the game. If you're telling me

1185
00:55:07,679 --> 00:55:09,000
we're about to end the game, and.

1186
00:55:08,960 --> 00:55:11,239
Speaker 3: That's what this game does. It gets out of the

1187
00:55:11,280 --> 00:55:12,000
way pretty fast.

1188
00:55:12,000 --> 00:55:15,559
Speaker 1: I thought the final boss fight was pretty okay relatively

1189
00:55:15,599 --> 00:55:18,039
speaking to the rest of that game. That game's strengths

1190
00:55:18,119 --> 00:55:20,920
were certainly like one when you started using your abilities

1191
00:55:20,960 --> 00:55:23,840
to maybe sequence break. That's when I was having the

1192
00:55:23,880 --> 00:55:26,639
most fun, like realizing I could go over the borders

1193
00:55:26,679 --> 00:55:29,199
of these areas and go over the trees and find

1194
00:55:29,239 --> 00:55:31,079
other things and start doing them out of order.

1195
00:55:31,400 --> 00:55:34,400
Speaker 3: That was really cool. And then when you kind of

1196
00:55:34,400 --> 00:55:37,159
get into the.

1197
00:55:36,159 --> 00:55:38,960
Speaker 1: Designed puzzles, they're pretty good Zelda puzzles, but you do

1198
00:55:39,039 --> 00:55:40,960
end up kind of doing the same things over and over,

1199
00:55:41,159 --> 00:55:42,840
like you find the stuff that works and you stick

1200
00:55:42,880 --> 00:55:43,199
with it.

1201
00:55:44,039 --> 00:55:46,679
Speaker 3: But I enjoyed that game quite a bit. You know,

1202
00:55:46,679 --> 00:55:49,000
I wouldn't necessarily be begging for another one in.

1203
00:55:48,920 --> 00:55:52,920
Speaker 1: That style, but as a two D A side while

1204
00:55:53,079 --> 00:55:55,000
Tiers of the Kingdom is coming out, Like, this was

1205
00:55:55,079 --> 00:55:57,880
a great little adventure and I'm really glad it went

1206
00:55:57,880 --> 00:55:58,559
back and finished that.

1207
00:55:58,920 --> 00:56:00,639
Speaker 3: I think it came out after Two is the Kingdom

1208
00:56:00,679 --> 00:56:02,719
somehow exactly. Yeah, that's I think that's right.

1209
00:56:02,800 --> 00:56:04,960
Speaker 2: Yeah, Yeah, but yeah, I like that game. I'm glad

1210
00:56:05,000 --> 00:56:06,480
they made it. Like, you know, if I rank my

1211
00:56:06,679 --> 00:56:09,079
the Zelda games, would it be on the lower end. Sure,

1212
00:56:09,159 --> 00:56:13,000
that's because most Zoda games are very good. So yeah,

1213
00:56:13,039 --> 00:56:15,519
it was definitely a neat experiment, and maybe it wasn't

1214
00:56:15,559 --> 00:56:17,599
like you know, Zelda games are always like oh, this

1215
00:56:17,679 --> 00:56:20,199
could be, you know, nine out of ten, big deal,

1216
00:56:20,239 --> 00:56:22,159
and it's no, it's an eight out of ten this time.

1217
00:56:22,320 --> 00:56:24,760
Maybe maybe seven out of ten, but that's still fine.

1218
00:56:24,800 --> 00:56:26,239
Good times, yep, yep.

1219
00:56:26,239 --> 00:56:26,800
Speaker 3: Super cute.

1220
00:56:26,800 --> 00:56:29,679
Speaker 2: And uh, you know, I had Zelda dressed up in

1221
00:56:29,679 --> 00:56:31,679
her catsuits so she could talk to cats, which is

1222
00:56:31,679 --> 00:56:32,480
a kid I liked.

1223
00:56:32,400 --> 00:56:33,199
Speaker 3: And that was fun.

1224
00:56:34,039 --> 00:56:35,599
Speaker 1: But yeah, now I'm like, oh yeah, maybe I will

1225
00:56:35,639 --> 00:56:37,760
go play some more Links Awakening or I did. We

1226
00:56:37,840 --> 00:56:40,440
got the three DS out again because the kids wanted

1227
00:56:40,480 --> 00:56:44,320
to play Tomadacci Life because I had told them months

1228
00:56:44,360 --> 00:56:47,039
ago that Tomodacci Life's coming out in twenty twenty six,

1229
00:56:47,199 --> 00:56:49,559
so on New Year's Eve and he asked me, so

1230
00:56:49,719 --> 00:56:52,400
tonight it's coming out tonight because it's gonna be twenty twenty.

1231
00:56:52,159 --> 00:56:54,440
Speaker 3: Six, right, Like, oh no, no, that's not how it works.

1232
00:56:54,599 --> 00:56:57,079
Speaker 2: That's funny, very very cute that you've been waiting till

1233
00:56:57,119 --> 00:56:59,840
now to ask that. So we got out the three

1234
00:56:59,880 --> 00:57:01,480
D and played a little bit of that. And when

1235
00:57:01,480 --> 00:57:03,800
I did that, I also started playing a Link between

1236
00:57:03,800 --> 00:57:06,800
Worlds again, which God, that game just game so good.

1237
00:57:07,280 --> 00:57:09,039
It just feels incredible.

1238
00:57:10,039 --> 00:57:11,079
Speaker 3: Yeah, anything else from you?

1239
00:57:11,679 --> 00:57:13,960
Speaker 2: I have been playing Bloodborne that's been the game I've

1240
00:57:14,000 --> 00:57:16,800
been streaming, right, Yeah, how's that going. It's going, Wow,

1241
00:57:16,840 --> 00:57:18,800
it's going. Well. It's funny because when you first started up,

1242
00:57:18,920 --> 00:57:20,960
that's thirty frames per second hits you like a truck

1243
00:57:21,280 --> 00:57:22,840
and it's kind of jarring, but.

1244
00:57:22,880 --> 00:57:25,760
Speaker 3: You get used to it, you really do. It's fine. Now.

1245
00:57:26,400 --> 00:57:28,440
Speaker 2: It's funny because like I did this one, I did

1246
00:57:28,440 --> 00:57:30,280
play back when it came out, and I'm playing it

1247
00:57:30,280 --> 00:57:32,840
with the context of having played all the other from

1248
00:57:32,920 --> 00:57:36,599
Soft you know, Soul's games, and it's interesting to be like, Okay,

1249
00:57:36,679 --> 00:57:38,679
this is the one that's maybe the most like Dark

1250
00:57:38,719 --> 00:57:41,679
Souls won, especially in terms of level design, and I

1251
00:57:41,719 --> 00:57:43,880
think and I know that that's a very important element

1252
00:57:43,920 --> 00:57:45,239
for a lot of people who like that game. In

1253
00:57:45,280 --> 00:57:48,079
this game, just like the way the levels are interconnected

1254
00:57:48,079 --> 00:57:51,360
in the world exploration, that stuff is all very good here.

1255
00:57:51,800 --> 00:57:55,400
Just the vibes, right, doing the whole kind of Victorian

1256
00:57:55,639 --> 00:57:58,920
kind of spooky wear, gothic like it's yeah, it's a

1257
00:57:58,920 --> 00:58:01,679
great design choice for the game. Yeah, I've been having

1258
00:58:01,679 --> 00:58:04,280
a good time u ramping you through it. Get pretty

1259
00:58:04,280 --> 00:58:05,880
close to end the Bass game actually going to be

1260
00:58:05,960 --> 00:58:09,280
trying out the the docs and the expansion, which I

1261
00:58:09,280 --> 00:58:11,639
never played before, so I really know very little about that,

1262
00:58:11,760 --> 00:58:15,079
so be curious to try all that.

1263
00:58:15,559 --> 00:58:18,199
Speaker 3: Yeah, do you have a like a general ranking of

1264
00:58:18,360 --> 00:58:20,599
FRUM games in your head right now? Yes?

1265
00:58:21,119 --> 00:58:25,559
Speaker 2: Yes, Uh, Secro's number one, then elden Ring, then probably

1266
00:58:25,639 --> 00:58:31,079
Dark Souls three, Dark Souls one, Bloodborne, Uh, Demon.

1267
00:58:30,880 --> 00:58:34,800
Speaker 3: Souls, Dark Souls two, Holy moly.

1268
00:58:35,559 --> 00:58:37,559
Speaker 2: I mean they're all, they're all. They're all good games.

1269
00:58:37,599 --> 00:58:38,199
Speaker 3: Stevens Soles.

1270
00:58:38,320 --> 00:58:41,880
Speaker 2: It's it is kind of like not quaint, but it

1271
00:58:41,960 --> 00:58:44,559
is simple now relatively compared to some of these other games,

1272
00:58:44,559 --> 00:58:46,079
like the boss Like, the thing I like about these

1273
00:58:46,079 --> 00:58:48,239
game is the most are the boss fights, and the

1274
00:58:48,239 --> 00:58:50,440
boss fights and Demon Souls are all pretty simple or

1275
00:58:50,480 --> 00:58:53,239
gimmicky at this point. And then Dark Souls too is

1276
00:58:53,320 --> 00:58:56,719
just kind of it's it's still good probably, but it's

1277
00:58:56,760 --> 00:58:59,000
got a lot of bs for sure.

1278
00:59:00,360 --> 00:59:02,480
Speaker 3: All Right, let's see here.

1279
00:59:03,840 --> 00:59:06,760
Speaker 1: You said you're almost done with Bloodborne plans for like

1280
00:59:06,800 --> 00:59:09,360
what happens after that because you are running out of

1281
00:59:09,360 --> 00:59:10,599
the souls Bourne games.

1282
00:59:10,840 --> 00:59:11,159
Speaker 3: Yeah.

1283
00:59:11,199 --> 00:59:13,360
Speaker 2: So the other kind of project I need to complete

1284
00:59:13,400 --> 00:59:17,880
is that twenty nineteen apology tour, and there is Discoellesium,

1285
00:59:18,119 --> 00:59:20,039
so I might do that there's a lot of like

1286
00:59:20,079 --> 00:59:22,599
PS one games I want to play this year, and

1287
00:59:22,679 --> 00:59:23,400
some Saturn games.

1288
00:59:23,440 --> 00:59:25,800
Speaker 3: Two Threads of Fate on the PS one is a

1289
00:59:25,800 --> 00:59:26,199
big one.

1290
00:59:26,239 --> 00:59:29,599
Speaker 2: That's the Squaresoft game that's more of like an action

1291
00:59:29,880 --> 00:59:32,960
RPG platform or thing. Chuck is right, though, I bet

1292
00:59:33,000 --> 00:59:34,719
something this year I probably will go back to Lives

1293
00:59:34,719 --> 00:59:36,239
of p and play through that because I will be

1294
00:59:36,519 --> 00:59:40,480
kind of craving another Soul's Lake experience. So though there's

1295
00:59:40,519 --> 00:59:42,280
a couple of those coming out, this You're coding two

1296
00:59:42,360 --> 00:59:44,079
is happening. We'll see if that's any good. That's like

1297
00:59:44,119 --> 00:59:46,400
the end of January Neo three.

1298
00:59:46,960 --> 00:59:50,760
Speaker 4: Yeah, I wouldn't call co Vein like a souls Like

1299
00:59:50,920 --> 00:59:53,000
is more like an action He has a little bit

1300
00:59:53,039 --> 00:59:55,320
on that, so but it's more action even than souls

1301
00:59:55,400 --> 00:59:56,559
Like for sure.

1302
00:59:57,280 --> 00:59:58,320
Speaker 3: So we'll see. We'll see.

1303
00:59:59,199 --> 01:00:02,039
Speaker 1: All Right, Well, I think that's it's probably do it

1304
01:00:02,079 --> 01:00:04,719
for the show, Mike, Yeah, you said you had an announcement.

1305
01:00:05,239 --> 01:00:07,639
Speaker 4: Oh yes, almost for I was about to talk about

1306
01:00:07,760 --> 01:00:10,519
another thing. I did the TJA predictions with the community

1307
01:00:10,559 --> 01:00:14,199
and we got a winner with twenty points. Twenty nine

1308
01:00:14,559 --> 01:00:17,320
is a big tony, so it's a big Tony is

1309
01:00:17,360 --> 01:00:21,760
gonna Be, he got the he got the chef's favorite person.

1310
01:00:22,039 --> 01:00:25,639
She's gonna get that with the role. It's gonna get

1311
01:00:25,639 --> 01:00:27,760
that role until late the next DJA when we're gonna

1312
01:00:27,760 --> 01:00:29,000
do this fantastic.

1313
01:00:29,199 --> 01:00:31,800
Speaker 3: Okay, that's great, thank you. How many points did Be

1314
01:00:31,840 --> 01:00:33,760
and Mike get when we did it? Do you remember

1315
01:00:33,880 --> 01:00:34,199
for sure?

1316
01:00:34,679 --> 01:00:39,239
Speaker 4: Let me see if I have. I don't think you wait,

1317
01:00:39,400 --> 01:00:41,280
did we we talk about that, didn't we?

1318
01:00:41,400 --> 01:00:42,400
Speaker 3: Yeah? We did, we did.

1319
01:00:42,679 --> 01:00:43,559
Speaker 4: We did the whole thing.

1320
01:00:43,639 --> 01:00:44,519
Speaker 3: I don't remember how.

1321
01:00:44,440 --> 01:00:46,480
Speaker 2: Many points you remember either. I don't think we were

1322
01:00:46,559 --> 01:00:50,519
quite You want I remember you won, Jeff. I want

1323
01:00:50,519 --> 01:00:53,199
to see if I beat the community a couple of points.

1324
01:00:53,239 --> 01:00:56,360
Speaker 4: But yeah, yeah, so yeah, that's it. I was about

1325
01:00:56,400 --> 01:00:59,719
to say I did the wipe in in in our creators.

1326
01:01:00,599 --> 01:01:04,039
Speaker 2: Oh yeah, that's that's optional, right, They give you the option.

1327
01:01:04,719 --> 01:01:05,960
So how does how is that.

1328
01:01:05,920 --> 01:01:08,639
Speaker 3: Working for you? And and like, what's in the reaction

1329
01:01:08,719 --> 01:01:09,000
to it?

1330
01:01:09,159 --> 01:01:12,920
Speaker 4: I haven't seen any reaction to to she's been playing it.

1331
01:01:13,079 --> 01:01:15,880
You haven't seen anything. But I like it. It feels

1332
01:01:16,639 --> 01:01:19,039
right right at the end there, I was just doing

1333
01:01:19,079 --> 01:01:22,079
full like full agro stuff all the time because everybody

1334
01:01:22,199 --> 01:01:24,840
was doing that pretty much at the end everybody was

1335
01:01:24,960 --> 01:01:26,840
just like going with the best stuff and she was

1336
01:01:26,880 --> 01:01:28,679
like shooting each other all the time. It was just

1337
01:01:28,719 --> 01:01:31,039
full p VP. And now things came back to that

1338
01:01:31,199 --> 01:01:34,360
normal more like, hey, let's just team up because everybody

1339
01:01:34,360 --> 01:01:37,519
are doing quests and stuff. And it's also then the

1340
01:01:38,480 --> 01:01:40,199
Christmas stuff was going on. I don't know if it's

1341
01:01:40,199 --> 01:01:42,760
still going on well with the frozen map and that

1342
01:01:42,840 --> 01:01:46,000
kind of stuff, so it kind of returned to that

1343
01:01:46,000 --> 01:01:48,960
that level of cooperation a little bit. So I like,

1344
01:01:49,000 --> 01:01:51,360
I'm enjoying it. It's cool if you if you haven't

1345
01:01:51,400 --> 01:01:54,760
played yet for some reason, it's kind of it's kind

1346
01:01:54,760 --> 01:01:57,039
of the same with with with Tarco, where it's like

1347
01:01:57,039 --> 01:01:59,760
the best time is when the white happens because everybody

1348
01:02:00,119 --> 01:02:02,800
is like a fucking not so with the with the

1349
01:02:02,800 --> 01:02:06,079
progression is back to zero and it's fun. It's fun.

1350
01:02:06,280 --> 01:02:09,559
I was missing that that interaction of like not having

1351
01:02:09,559 --> 01:02:11,800
to shoot for outside every single time.

1352
01:02:12,280 --> 01:02:15,760
Speaker 2: So yeah, yeah, that you need that.

1353
01:02:15,760 --> 01:02:17,800
Speaker 1: That's you know, I get why those resets need to

1354
01:02:17,840 --> 01:02:20,559
happen so you can kind of bring that aspect back

1355
01:02:20,599 --> 01:02:21,760
because that went away forever.

1356
01:02:21,880 --> 01:02:24,000
Speaker 3: That would be our greater sort of going away forever.

1357
01:02:24,159 --> 01:02:24,320
Speaker 4: Yeah.

1358
01:02:24,400 --> 01:02:25,880
Speaker 3: Yeah, and they give you.

1359
01:02:25,920 --> 01:02:28,039
Speaker 4: They give you like a cute cut scene of your

1360
01:02:28,079 --> 01:02:31,719
guy like leaving the town and then like dropping into

1361
01:02:31,760 --> 01:02:33,920
like the middle of the desert and you see him

1362
01:02:33,960 --> 01:02:36,519
walking into the like the horizon and like living and

1363
01:02:36,559 --> 01:02:38,679
they threw you like, hey, great another one.

1364
01:02:38,679 --> 01:02:39,119
Speaker 3: Oh cool.

1365
01:02:39,400 --> 01:02:41,440
Speaker 4: Yeah, it's cool, and you get to and you get

1366
01:02:41,480 --> 01:02:44,559
to like if you I did. My first build was

1367
01:02:44,639 --> 01:02:47,760
like old movement, Like I was like climbing like crazy

1368
01:02:47,800 --> 01:02:49,559
and all stuff. And now this new thing, I'm going

1369
01:02:49,599 --> 01:02:54,400
more for like sneaky stuff and like looting faster getting stuff,

1370
01:02:54,480 --> 01:02:57,239
like faster opening BOXX I am not able to open,

1371
01:02:57,280 --> 01:02:59,480
so like you get to the barrier your bills and

1372
01:02:59,519 --> 01:03:03,360
playing the run ways. So it's cool, it's cool. What

1373
01:03:03,400 --> 01:03:06,719
I want is like maybe once a year do an

1374
01:03:06,760 --> 01:03:10,199
actual like full research because when you do the wiping

1375
01:03:10,239 --> 01:03:12,760
this game, they give you depending on how much stuff

1376
01:03:12,760 --> 01:03:14,519
you have and that kind of stuff, they give you

1377
01:03:14,599 --> 01:03:17,440
a boost to your XP or the straight up give

1378
01:03:17,480 --> 01:03:20,840
you skill points. So I feel like like once a year,

1379
01:03:21,239 --> 01:03:23,519
like force everybody to go to zero and get all

1380
01:03:23,559 --> 01:03:25,760
that stuff back. Maybe if we drop an expansion or

1381
01:03:25,800 --> 01:03:26,760
something like that, you know.

1382
01:03:27,719 --> 01:03:30,320
Speaker 1: I bet they will get to that point eventually, where

1383
01:03:30,320 --> 01:03:32,360
like the community is now like being like, Okay, we

1384
01:03:32,400 --> 01:03:34,199
get why we need to do this. It's probably a

1385
01:03:34,239 --> 01:03:36,440
scary thing when you're trying to be super friendly. Early on,

1386
01:03:36,800 --> 01:03:38,679
I got my computer just started screaming at me with

1387
01:03:38,719 --> 01:03:41,719
the hell all right I found it? Yeah, so I

1388
01:03:42,000 --> 01:03:43,280
bet they'll get to that point eventually.

1389
01:03:45,840 --> 01:03:48,840
Speaker 2: Yeah ahead, Christian Tamos wants you to say their full

1390
01:03:49,000 --> 01:03:51,000
discord name because that's Big Tony.

1391
01:03:51,039 --> 01:03:51,639
Speaker 3: They're the winner.

1392
01:03:53,000 --> 01:03:57,360
Speaker 4: Uh was that? Sorry? I missed it, Big Tony, the

1393
01:03:57,400 --> 01:04:00,760
final Fantasy guy. That's what I put in the name

1394
01:04:00,800 --> 01:04:04,239
of the on the of the name. You put in

1395
01:04:04,280 --> 01:04:05,360
the in the in the form.

1396
01:04:05,440 --> 01:04:09,440
Speaker 2: So yeah, if you just making sure our winners demands

1397
01:04:09,440 --> 01:04:11,519
are met, don't worry. Yep, that's how it works here.

1398
01:04:11,639 --> 01:04:15,880
We we serve at their pleasure for sure. All right, Mike,

1399
01:04:15,960 --> 01:04:19,199
we have some more super chats to clean up, right, A.

1400
01:04:19,159 --> 01:04:20,119
Speaker 3: Few more here? Yes?

1401
01:04:20,199 --> 01:04:23,000
Speaker 2: Yes, yes, uh acratics as any new hobbies who plan

1402
01:04:23,119 --> 01:04:25,519
to learn in twenty twenty six thinking about getting into

1403
01:04:25,519 --> 01:04:27,239
ham radio Shenanigan's real dad.

1404
01:04:27,280 --> 01:04:31,719
Speaker 1: Shit, No, yeah, I did a little bit of a

1405
01:04:31,719 --> 01:04:34,679
little bit of like coding, and by coding, I meant

1406
01:04:34,719 --> 01:04:36,320
like I just kind of looked some ship up on

1407
01:04:36,519 --> 01:04:41,119
Google and it told me what to do and for us, yeah,

1408
01:04:41,159 --> 01:04:42,800
built a tool so that we can like see what

1409
01:04:42,840 --> 01:04:46,079
games are coming out each month. And that was fun

1410
01:04:46,559 --> 01:04:48,079
and I think I might I want to do a

1411
01:04:48,119 --> 01:04:50,639
little bit more of that and and just seeing like

1412
01:04:51,280 --> 01:04:54,000
you know what, I want to build the game mess website.

1413
01:04:54,039 --> 01:04:56,519
That's what like and a kind of like just as

1414
01:04:56,519 --> 01:04:58,960
a hobby on the side, and so don't expect anything major.

1415
01:04:58,960 --> 01:05:00,559
Speaker 3: Don't expect like anything but Buck's.

1416
01:05:00,320 --> 01:05:03,119
Speaker 2: Doing over on Giant Bomb Buddy, uh, but just kind

1417
01:05:03,119 --> 01:05:04,400
of to see like we can have like a little

1418
01:05:04,400 --> 01:05:05,920
bit of a home base kind of point people in

1419
01:05:05,920 --> 01:05:08,559
the right direction instead of just having it redirect to nowhere,

1420
01:05:08,599 --> 01:05:15,199
which I think it's still doing. Really, I'm actively trying

1421
01:05:15,199 --> 01:05:16,719
to not start a hot because I did get that

1422
01:05:16,840 --> 01:05:18,840
enterprise d Lego and I don't want to become a

1423
01:05:18,920 --> 01:05:19,440
Lego guy.

1424
01:05:19,480 --> 01:05:20,840
Speaker 3: I have no room for it. I just want to

1425
01:05:20,880 --> 01:05:22,880
build this one big lego and leave it at that.

1426
01:05:23,679 --> 01:05:28,760
Speaker 2: Come on, Zombie Porn says Jeff should do another speed

1427
01:05:28,840 --> 01:05:30,599
run show where Sean teaches him how to speed run

1428
01:05:30,639 --> 01:05:33,480
My sixty four, mainly so Seawan gets couldn't call Jeff

1429
01:05:33,480 --> 01:05:36,000
Old for an hour every week We've talked about doing

1430
01:05:36,039 --> 01:05:37,840
something like that for a while now, we just haven't

1431
01:05:38,440 --> 01:05:40,159
haven't had the time in yet.

1432
01:05:40,679 --> 01:05:42,719
Speaker 4: That already close in all all the time, and I

1433
01:05:42,760 --> 01:05:43,320
don't know why.

1434
01:05:43,199 --> 01:05:48,880
Speaker 2: People is yeah, but like officially doing it. Yeah yeah,

1435
01:05:49,159 --> 01:05:52,360
pluffam says joining in only because why not. Most expensive

1436
01:05:52,360 --> 01:05:54,440
game in my collection is the gold cart aka of

1437
01:05:54,519 --> 01:05:57,400
time and box stupid. This is shark pointing love a

1438
01:05:57,440 --> 01:05:59,920
girl on U m D. That is funny, shark point

1439
01:06:00,000 --> 01:06:03,559
I'm a girl and you that's good. That's good, all right,

1440
01:06:03,599 --> 01:06:04,400
that seems to be it.

1441
01:06:04,840 --> 01:06:07,119
Speaker 1: All right, great, So I'm gonna hit the button. Let's

1442
01:06:07,280 --> 01:06:09,639
see what that's a full blast right away. I know

1443
01:06:09,679 --> 01:06:11,440
I was just thinking the same thing. It's going for you.

1444
01:06:11,480 --> 01:06:14,119
But is it even plain at all? That's even better,

1445
01:06:14,239 --> 01:06:18,920
hear me, neither. Let's see here. It should just be working,

1446
01:06:18,960 --> 01:06:20,880
but it's not. Oh wait there, we just don't want

1447
01:06:20,880 --> 01:06:21,840
to be depressed twice.

1448
01:06:22,559 --> 01:06:28,199
Speaker 2: There It is okay, fantastic, all right, yeah, no problems whatsoever.

1449
01:06:28,239 --> 01:06:29,639
Speaker 3: Look, I love having a new computer.

1450
01:06:29,719 --> 01:06:33,519
Speaker 1: But when you have like fifty interdependent things, when you

1451
01:06:33,559 --> 01:06:36,360
whenever you do anything, it is it was intimidating to

1452
01:06:36,360 --> 01:06:37,039
switch from one.

1453
01:06:36,920 --> 01:06:37,760
Speaker 3: Computer to the other.

1454
01:06:37,960 --> 01:06:41,360
Speaker 1: So sure, slowly, but surely we'll get everything rebuilt over

1455
01:06:41,400 --> 01:06:42,920
here and be able to do things as normal.

1456
01:06:43,360 --> 01:06:45,480
Speaker 3: But thanks again for everybody for bearing with us. Well

1457
01:06:45,480 --> 01:06:46,239
we could do all that.

1458
01:06:46,599 --> 01:06:48,519
Speaker 2: I shouldn't complain about getting a new computer because this

1459
01:06:48,599 --> 01:06:51,599
might be the last one I ever fucking gets going

1460
01:06:51,679 --> 01:06:55,119
right now, my old computer, I've already scrapping that for parts.

1461
01:06:55,159 --> 01:06:59,440
Speaker 1: I gave the GPU to un sou.

1462
01:07:00,719 --> 01:07:03,480
Speaker 2: Look he's got claim on the RAM too, But I

1463
01:07:03,519 --> 01:07:05,000
need to like figure out what, like what else I

1464
01:07:05,000 --> 01:07:05,920
need to get off this computer.

1465
01:07:06,000 --> 01:07:07,000
Speaker 3: I was like, oh, I.

1466
01:07:06,920 --> 01:07:08,920
Speaker 1: Got put this computer off to the side, and I realized,

1467
01:07:08,920 --> 01:07:11,599
what do you think half finished travelog was on there.

1468
01:07:11,599 --> 01:07:13,440
I'm like, if I don't get that done now, I

1469
01:07:13,519 --> 01:07:14,440
will never do it.

1470
01:07:14,559 --> 01:07:16,360
Speaker 3: So I got to figure out what else. I was

1471
01:07:16,360 --> 01:07:17,079
impressed you did.

1472
01:07:17,079 --> 01:07:18,639
Speaker 2: I'm not I'm not like saying I gave up, but

1473
01:07:18,719 --> 01:07:20,519
I was like, Jeff got busy, That's okay.

1474
01:07:20,599 --> 01:07:21,760
Speaker 3: I was relationship though.

1475
01:07:21,800 --> 01:07:23,239
Speaker 1: I really did get busy, and I was happy to

1476
01:07:23,320 --> 01:07:25,920
finish it. No, for real, All right, Mike, where can

1477
01:07:25,960 --> 01:07:26,920
people find you on the internet?

1478
01:07:28,159 --> 01:07:32,320
Speaker 2: Blue Sky Tolkoto New ninety Disney just went up, so

1479
01:07:32,400 --> 01:07:34,519
check that out. We looked back at nineteen ninety six

1480
01:07:34,599 --> 01:07:37,119
and Disney and just kind of ahead talking about the

1481
01:07:37,159 --> 01:07:40,800
new year. So yeah, you can see me there, Giant Bom.

1482
01:07:40,800 --> 01:07:45,039
We're back on Monday making the content again everybody. So yeah,

1483
01:07:45,079 --> 01:07:48,480
Giant Bomb. Good Monday to January fifth, we're back. Game

1484
01:07:48,519 --> 01:07:50,559
of the Years out now too. It's all all four

1485
01:07:50,599 --> 01:07:51,679
days are out yep.

1486
01:07:51,800 --> 01:07:55,199
Speaker 1: And then guest lists have mostly gone up. There should

1487
01:07:55,199 --> 01:07:56,760
be a few more going up the rest of the week.

1488
01:07:57,280 --> 01:08:00,199
I think, Sean God, it's got to be a lot

1489
01:08:00,239 --> 01:08:03,400
of work, but we did record a music episode. Yeah,

1490
01:08:03,519 --> 01:08:05,480
like I think it's going up tomorrow, but it's a

1491
01:08:05,480 --> 01:08:07,119
lot of He's he wants to edit it, make sure

1492
01:08:07,280 --> 01:08:08,840
like all the stuff gets put in there.

1493
01:08:08,920 --> 01:08:10,920
Speaker 2: So I'm sure he's working on it right now. So

1494
01:08:11,119 --> 01:08:12,840
it'll go up when it goes up, is what I'll say.

1495
01:08:12,840 --> 01:08:15,119
And let him figure out what that looks like. Yeah,

1496
01:08:15,119 --> 01:08:19,880
and it's seven more guest lists tomorrow, says Marino. I'm

1497
01:08:19,880 --> 01:08:21,920
going to spend some time tomorrow catching up because I'm like,

1498
01:08:21,960 --> 01:08:23,640
I was reading them all as they were coming out.

1499
01:08:23,479 --> 01:08:25,399
Speaker 3: And I missed the last few days. I'm gonna sit

1500
01:08:25,439 --> 01:08:26,840
down and just read them all on my tablet. That

1501
01:08:26,880 --> 01:08:28,880
sounds like fun. All right everyone, catch you next time.

1502
01:08:29,279 --> 01:09:05,560
By thanks Mike, Thanks, thanks you all. Nice diddy dong

1503
01:09:08,000 --> 01:09:12,000
the cum gutters, No, no, no, how's that? So on there?

1504
01:09:12,520 --> 01:09:13,279
All right, we're out.

