Speaker 1: Drops.
Speaker 2: Yeah, jeezy.
Speaker 1: We all were very very verse, very respectful, very mindful,
very put myself I did. I said the meme word.
Speaker 3: We have no data that.
Speaker 1: I can put it in whatever order I fucking want
to put it in. I'm not a slave to the meme, Carrie.
The only thing I'm a slave to.
Speaker 4: The dance drag carry.
Speaker 3: I guess, yeah, gets it right. You're gonna do what
I want to.
Speaker 1: Stop the bitch on my way. Welcome back to not nineteen.
You're here with us and we're doing more Gilligan's Grave.
I didn't think of a question today.
Speaker 5: What is creamer copy?
Speaker 1: Your favorite creamer copy?
Speaker 6: I have one that will definitely get engagement, but also arguments.
Speaker 3: What's what's your O?
Speaker 1: TP?
Speaker 7: Sup?
Speaker 1: Don't do that?
Speaker 3: Uh huh listen they'll comment so good.
Speaker 1: The rules of the Internet. We asked one question because
people are not capable of thinking of two things at once.
No give person one link, look click it, give people
two links.
Speaker 3: So many of the chato said, I don't drink coffee.
I think the first question.
Speaker 1: I agree with the premise that the creamer question may
be a bit a bit specific. However, it is the
first question, and we need to respect that. Tell me,
tell me, oh my God, tell me. I think you're
going to be disappointed.
Speaker 8: Okay, all right, prop to that one guy.
Speaker 9: He's definitely gonna say my OTP is my coffee and
it's creamer.
Speaker 3: Fuck yeah, the one guy's gonna be your.
Speaker 1: Now, I got my creamer's Bailey's alrighty brain. Welcome back
to session eleven of Gilligan's Grave at nineteen. Today, we
have these people, these people who are living underground like
little gophers. These little gopher people, they've never seen the
light ever, none of them. They've been underground the entire campaign,
and they just further.
Speaker 8: Okay, don't believe the end of this is gonna end
with us fist fighting God.
Speaker 1: Yeah, God's down. You gotta go way far down to
find God.
Speaker 10: Yeah.
Speaker 1: And somehow I'm a roller. I'm a roller, Dian. I'm
gonna get the person who it indicates to me is
the person that has selected to tell me what happened
last time? Anna, Yeah, what happened last time?
Speaker 11: Remember?
Speaker 12: Remember really busy work week, Moorcas, I got your girl.
I remember we went back down under the ground and
we fought mushroom giant and and we had a really
hard time with a twig. That's it, Okay, she's right,
give her a medal.
Speaker 11: I remember we were in the fight for a.
Speaker 13: Long time and it was a big giant and he
was and then at some point he started attacking the
little guys and he carried the fight for a good
bit and then we just had that one twiggy man
that just would not fucking die because you gave auto
the enemies.
Speaker 1: I didn't give it.
Speaker 11: You can can.
Speaker 1: Have every minor inconvenience to you guys. What a funding
that is perfect?
Speaker 7: Oh I didn't mean it, just as I'm sorry.
Speaker 1: One second. One sequal, I find all art of all
spiders in the game and replace all their tokens with
a token that just says the word spider spider.
Speaker 11: Yeah again.
Speaker 12: Red Pepper opened the box and there was a golden
bug in it.
Speaker 14: Legendary item.
Speaker 7: Amazing.
Speaker 12: Scarn spent time with his family and they had a
very heart touching reunion and then played over whiskey and rye,
that's real happened? I can't I'm trying, remember, I I know,
I know Lilia at some point did something.
Speaker 3: If you were there, she was oh no.
Speaker 5: She took a bath that was it. She took a bath.
Speaker 12: I think I think Lawrence and and and Desmond did
something together, and then I think that was like a
conspiracy with Like I think Lawrence had another one of
those scares where he's going to go to the foster
care system always. But I can't remember the the I
got high yesterday.
Speaker 3: I don't remember.
Speaker 1: Yesterday. The entire previous week just disappeared, gone, Oh jeez, I.
Speaker 3: Think that was incredible.
Speaker 1: Logan, last time you all did your stuff. Lawrence went
to talk to Maurice and had a whole conversation with
him about life and living and their mom and help
and stuff.
Speaker 15: Uh.
Speaker 1: They everybody went about their business until eventually they were
told by Dendron that they were going to be sent
down into the depths, and it was going to be
staged as if it was a regular mission by another individual,
and not as a mission from the undertoe in case
they're the mold in the undertow. We're to find out
you guys then proceeded down. We're told it would take
a total of four days of adequately time traveled to
reach the latch temple that you're currently looking at. You
guys are at the end of day two, and at
the end of day two you encountered and fought a
Fa Marian, an undead for Marian, as well as a
bunch of blights a little sorry Veggie pigmies, one of
which turned out to basically be immortal because you guys
can't hit ever, apparently.
Speaker 12: We are damage and one I decided it's a bludgeon.
Speaker 5: I couldn't hit it.
Speaker 1: It's true. These are all true facts, and the one
time you did hit it is your damage.
Speaker 14: It's slowly real.
Speaker 7: We don't know what a bus is, but we're struggling
on one.
Speaker 1: It's true we ended last game with you guys exiting
that fight and being pretty beat up for it. I
would like to know it is at the roughly like
it's in like the latter third of your travel for
that day. What would you guys like to do as
we come back into game and we settled into it.
You know what I'm gonna do my normal thing hold on. Currently,
it is Wednesday, the twenty first of November. The year
is seven fifty six of the second Era, the second Age,
and it is around five ish pm. It's five specifically,
what would you guys coming out of that fight we
rejoin our heroes in the mushroom filled, fungi filled corridor
that they had exited in stone walls covered in my celium,
like I think it's my celia.
Speaker 5: My celium, my celia. It is called in Minecraft.
Speaker 1: Okay, okay, I believe Minecraft. That's what That's what Minecraft
calls it. Bio Uh, my celia, uh, my celium and
fun guy, some of which are large as trees, some
of which are regular ordinary little mushrooms, all of it colorful,
some of it by iluminescent. You guys finally beat down
and defeat the vega pigmy, the one that took over
a full minute for you guys to collectively jojo stomp
into the ground.
Speaker 10: Yep.
Speaker 1: Coming back in, What would you guys like to do?
I'd like to ask a question, Oh, was this my
celium fire proof in any way? Or was it weak
to fire? I just want to know for myself, you
want to just just just know for you?
Speaker 10: I just I just wanted to know that if I
had lit a torch.
Speaker 1: All so and use that you scarn has no idea
uh unless he tries. I will tell you, just for
the sake of trivia, it has no interesting interaction with fire.
Speaker 16: Okay, I just wanted to I just because, like the
entire time last week I was like, should I just
light a torch and light this motherfucker up fire?
Speaker 3: Let's go.
Speaker 10: Forest fire.
Speaker 12: I had been debating last week to use infused weapon
to put fire damage onto my attacks.
Speaker 3: But you know I needed to hit it first.
Speaker 1: Yeah, not to say that it would have been useless.
It would have done the same thing that fire does
to everything.
Speaker 10: Yeah.
Speaker 1: Also, I need to hit the transition money half.
Speaker 10: This struck by lightly. I was just like, this is
this has been on my mind.
Speaker 3: I've been thinking about it.
Speaker 10: I've been thinking about this.
Speaker 3: That's great. I love that you've been like, oh my god,
I need asking.
Speaker 10: Because we're in just like mushroom area.
Speaker 16: I was like, I don't know, Like I've grilled mushrooms before.
They're delicious, not those other mushrooms.
Speaker 3: I'm a mushroom hater. I'm so sorry.
Speaker 10: I understand I was before.
Speaker 3: Okay, there was a time and then I changed. All right, fair,
it's fair. It took a lot of spice, that makes sense.
Speaker 6: I also know I need y'all to know that I've
seen Logan eat a giant mushroom like an apple. I
just want y'all to have that image in your mind.
Speaker 1: But have you seen me eat an apple like a mushrooming.
Speaker 8: An apple out in a pan and you're like, yeah, I.
Speaker 10: Look at good in a bit? Oh yeah, what are
we doing?
Speaker 6: I was waiting for a long I realized, I said,
you guys have the floor.
Speaker 1: I'm the GM did Did you want a healing in
some sort of way?
Speaker 10: Is that possible?
Speaker 7: Uh?
Speaker 6: What?
Speaker 3: I'm checking? I five and heels left.
Speaker 8: I'm pretty much probably fine.
Speaker 1: Man.
Speaker 10: How many healing potions you got left?
Speaker 9: I've got my big boy left, but I'm saving that
for tomorrow.
Speaker 16: I don't think I I mean, can I can I
give you one of mine?
Speaker 17: Help?
Speaker 4: Help like a little bit?
Speaker 7: I mean if we if we take a moment to
catch our breath, we might feel a little better at least.
Speaker 10: How long have we been traveling on this day?
Speaker 1: Yeah, but pretty much near the end of your travel.
Speaker 8: We're already at the end of Yeah, it's not like
you can keep walking all night.
Speaker 10: So we can set camp camp. Okay, camp.
Speaker 3: In here in the here.
Speaker 6: Maybe you walk a little bit more, find somewhere a
little safer, all right, man?
Speaker 10: It's you can make a bed out of that stuff.
It's pretty good.
Speaker 8: I don't know, m hm.
Speaker 10: I don't like.
Speaker 3: I got messed up here, man, I don't like to
go anywhere else.
Speaker 10: Understood. Yeah, Pat, pat, but too hard so it hurts
his back.
Speaker 4: Oh gosh, my child's fine.
Speaker 9: No, find an area nearby we can find suitable for sleep.
I'll uh once we do, I'd like to burn my
last I know, my second last slot.
Speaker 8: I'll cast alarm, gotcha, and I'll just make a little
perimeter so if anything comes in, it'll, uh, it'll know
to find me.
Speaker 18: Gotcha, gotcha, gotcha, gotcha, gotcha.
Speaker 1: Oky donkey. So you guys are settling in for the evening,
then let's let's prop oh, is that you guys travel
about an out shut up, We travel about an hour
to find a suitable place to rest.
Speaker 8: Uh.
Speaker 1: And as you do, you settle in, you cast alarm,
and then you guys settle in for the evening for
your eight hours of rest. Some of them, I'd like
to know the same questions before. Do you guys want
to use rations or do you want to forage? You
are not near any sources of water?
Speaker 8: Well?
Speaker 10: Uh, these rations from now the bold ration use their gamer.
Speaker 9: Yeah, they gave us enough to get us at least there,
and then on the way back.
Speaker 10: On the way back, I'd rather die coming home.
Speaker 3: Oh that makes sense.
Speaker 8: Of dysentery before you even get there.
Speaker 10: And how many?
Speaker 1: Just one of the was one ration? And I believe
two uses of water. I'm pretty sure.
Speaker 8: Because you need a one gallon per day, it's two
of those.
Speaker 19: I gotta drink a whole gallon a day.
Speaker 1: What are you?
Speaker 14: What if I don't properly hydrate?
Speaker 7: What if I'm a problem, you won't be around me?
All right?
Speaker 3: Water the way that kids chug juice.
Speaker 10: I'm that guy at the con.
Speaker 1: I'm talking water right now?
Speaker 10: Did you drink water? You have a headache? Did you
drink water? Did you eat anything like I have?
Speaker 7: You want to?
Speaker 3: How do you sleep? Drink him out a tired headache?
Speaker 10: Have you sat down for a minute? You might have?
You might have been walking too long.
Speaker 3: I'm walking too long.
Speaker 6: You gotta said, okay, your sweet little it could be
your window.
Speaker 7: I totally I drink fine. I finishing freaking water scan.
Speaker 10: Thank you. Mom always said drink all your water. You
want to grow big and shrump? Wait a minute.
Speaker 11: That's why you got so big.
Speaker 1: I don't know.
Speaker 10: Don't drown you.
Speaker 14: Isn't always biggess always a good thing?
Speaker 10: Mm hmmm, damn call me out for my entire life.
I guess.
Speaker 3: You call a corb. Yeah, I don't will get as
big as you.
Speaker 10: I'll be over here in the corner.
Speaker 1: Don't worry about it.
Speaker 19: Gosh, God, I'll be over here.
Speaker 5: Thank you, guys, do this kind.
Speaker 11: I just said what I thought it being big and.
Speaker 5: It was cool, and what the fut?
Speaker 1: What the fuck?
Speaker 7: Don't dress me like that. I don't want to hurt
your feelings.
Speaker 3: Is that?
Speaker 10: Actually?
Speaker 3: Should I not say that to you?
Speaker 10: No? You're good.
Speaker 3: Don't worry about it, Okay, I have.
Speaker 6: So little blood man, every.
Speaker 11: Man, Donny sweety baby? Do you need these potions?
Speaker 20: And I'm fucking dude in my water skin and hope
it becomes tea puts mushroom in your water skin, waits
an hour, drinks from it.
Speaker 1: It's like pupils dilate.
Speaker 3: Some animals know.
Speaker 1: Where the worried when.
Speaker 5: Some animals know where to find the good ship.
Speaker 7: That they do.
Speaker 1: So you, guys, you settle into rest for the evening.
As you do. That is another day successfully traveled. I
would like over the course of the evening, I would
like a D one hundred roll in order of let
me remind myself what your your your order is that
you sleep in party shop? I would like a D
one hundred.
Speaker 7: Rolls Lawrence, well me first, certain death we go all
we know? Certain?
Speaker 21: Mm hman, baby, that's the number.
Speaker 1: That's the number, Desmond or scarn. You guys can choose.
Speaker 10: H you want a roll first?
Speaker 7: No?
Speaker 10: You do it all right?
Speaker 3: Oh?
Speaker 10: You motherfuckers.
Speaker 22: I swear to God this time, I'm not I'm not
fucking kidding with you this time.
Speaker 10: Today's the day. What happens today is the fucking day.
Speaker 14: The tank is clean?
Speaker 6: Oh my god, how low could be good?
Speaker 3: It's true, but that's incredible.
Speaker 16: If this causes me strife, I'm killing you.
Speaker 23: Oh Lily, Oh yeah, wait, I said, or oh one
or the other.
Speaker 14: Sorry, you gotta do good for both of us.
Speaker 7: Please, for the love God, do this.
Speaker 3: I really hope.
Speaker 17: Pep base, Oh you want me to roll on ship?
Speaker 24: All right?
Speaker 8: What can.
Speaker 7: Almost?
Speaker 3: Or just pepper like?
Speaker 8: I can't believe the middle man is gonna kill us.
Speaker 7: I I can't wait to get eaten by a spider,
because you know I'm just walking the word spider, I just.
Speaker 14: Stop putting us a dangerous I'm sorry. I'm just walking
around and just walk around with my cute little buns
like bringing a dinner bill.
Speaker 1: Out on.
Speaker 10: You have your keys on your belt?
Speaker 1: Ever, can hear you?
Speaker 14: Ominous?
Speaker 1: Why do you have that many keys?
Speaker 6: Take a fucking janitor level of keys.
Speaker 10: The lawn there?
Speaker 1: Yeah, man, I need you to roll a wisdom saving throw.
Oh and I need you to roll it into the tower.
Speaker 8: Is within twenty feet of us. Also, it'll wake me up.
Speaker 3: Gotcha, I have a negative wisdom I we're going to
kill this child.
Speaker 1: In case we didn't say them out loud, formyone listening
at home. By the way, Lawrence got a seven, Car
got a lily, I got a nine, and Pepper got
a ninety nine.
Speaker 14: This boat's well, this boats well, Lawrence.
Speaker 1: Yeah, man, as you guys are as the party is resting.
As to my understanding of your watch orders, it is yourself,
is it, Desmond, Lawrence and Scarn you're all awake in
the first watch?
Speaker 6: I believe yes, because Scarn can take two watches and
because they.
Speaker 3: Take and train some whatnot.
Speaker 1: Yeah, So both of you. So all three of you
are awake during Watch one, as you are, as you
guys wait, as you build a probably a little little
tiny campfire, little underground little fire to keep yourselves warm,
and you prepare yourselves for the evening. As the others
are sleeping or trancing or what have you, you feel
just the slightest bit chilly, Lawrence, there's an unnatural sort
of cold that comes over you. Not not an aggressive sort,
but just a sort that is like that sort of
by the water on a cold winter's day, just damp,
getting into your bones, kind of chilly.
Speaker 3: I'm just so cold down here.
Speaker 10: You're goods.
Speaker 3: Mm hmm, I really.
Speaker 10: Feeling it's ship run over there? Kidding? What's up?
Speaker 3: That really cool?
Speaker 10: You're transing?
Speaker 3: Oh yeah, you're trans.
Speaker 1: Oh yeah, Lily is not?
Speaker 10: What's up?
Speaker 11: Really really cool?
Speaker 8: Like, oh my god, come sit by the fire.
Speaker 3: I mean I am sitting about the fire and I'm
still so cool. It's probably just all the blood I
lost the flying.
Speaker 10: Yeah, you are dying. It's yeah, that could be a possible.
Speaker 16: Maybe I probably shouldn't have taken first watch, Like, are
you near a breeze?
Speaker 10: Looks around? Now, are there.
Speaker 6: Breezes like you're sitting under the air conditioning event.
Speaker 3: Laurens.
Speaker 1: Okay, I never knew.
Speaker 10: It's just like a conventional white a C above.
Speaker 3: You, damn it. Yeah, look do you guys?
Speaker 10: Okay, I'm fine than usual. I got a whole arm
out here. Bro, I'm chilling.
Speaker 6: I mean not like you, but y'all know I'm chilling.
Speaker 10: Fu we uh look around.
Speaker 1: As you look around, you guys seem fine. It seems
like it's not it's warm by the fire, but it's
it's pretty neutral. In general. It's always a bit cold underground,
but in a way that you guys are pretty used to. Uh,
Lawrence is just we have good soup. Do you have
that good soup? I mean you have rations you could
have you could have boiled some rations in some water.
Speaker 8: Yeah, I just got to reconstitute them.
Speaker 3: Like I'm used to being underground, but like that really really.
Speaker 10: Cool, bone chilling cold.
Speaker 24: Huh.
Speaker 25: Yeah.
Speaker 1: You also notice, Lawrence, oh no, never good when the
DM SAIDs. You also notice, unprompted by any perception check,
as you look at the fire, you see that it
takes on this like ghostly whitish tinge enough that for
a second you're just briefly your mind's like I'm going
color blind as the fire just seems to get a
bit faded. And then very briefly, as you just sort
of quizzically look around, you see that there is this faint,
faint white fog, this tendrilling white fog that is almost imperceptible.
One a fog that resembles a candle that has been
blown out. You know the way that candle smoke wisps
in those moments after it's been which is actually wax,
by the way, but wisps after it's blown out. Uh,
kind of that but almost imperceptible.
Speaker 3: Did you did you guys see that?
Speaker 10: You do?
Speaker 7: What?
Speaker 6: There's like a weird like like like a smoke or
like a mist or something.
Speaker 10: The fire, the weird weird fire smoke.
Speaker 3: Bro No like this.
Speaker 10: You want me to dig like the hole under it
so I can make it a fire. I can make
it a smoke less I.
Speaker 6: Can do like it's like it's like everywhere, like it's
not just around like the fire.
Speaker 1: I are you you guys?
Speaker 3: Am I going crazy? I don't think I am. I
don't think I'm okay.
Speaker 6: Something's going on with me or I'm seeing something that
you guys aren't seeing.
Speaker 3: M I don't think that ship. Yeah, do I have
a fever?
Speaker 1: Are you guys? If you want to check one, you
guys can roll medicine to like take stock and if
they're okay.
Speaker 10: I'm doing medicine. Check a.
Speaker 8: Right, don't die.
Speaker 3: Okay, you're proficient in it.
Speaker 1: You take can take his temperature, you check his pulse.
Apart from being a little bit excited from whatever's going on,
he seems to be totally fine.
Speaker 10: What the fuck is wrong with you? Kid?
Speaker 3: Am I dying?
Speaker 10: You're going through puberty?
Speaker 1: Oh god, Laurence. You note that when they move, these wisps,
these tenderly wisps of smoke, they don't seem to be
disturbed by the movement of anybody that is shifting through
the area. When scarn Like comes over to check you,
he passes through one of them and it just seems
to phase through him. He doesn't disturb it, he doesn't
cause the smoke just shift around him. It just passes
through him harmlessly.
Speaker 3: It's not it's not like moving like smoke or anything.
Speaker 10: It's just just what's not moving.
Speaker 16: Dude likes the smoke is literally moving look, I'm I'm
going crazy.
Speaker 3: Like no, it's like it's not the smoke.
Speaker 6: There's like there's like a miss, like when you walked
over to me, Like there's a miss that you walk
through it, and like.
Speaker 16: We're walking through the mist of the scores of the
mycelium around us.
Speaker 11: No, there's a different thing in the air.
Speaker 3: I can see it, uh to us.
Speaker 7: Who might wake up at the sound of a younger
person crying? Is there a chance the one that someone
might be jostled away?
Speaker 1: Nope, I mean sure you might. You might like kind
of wake up and notice it.
Speaker 3: I feel like if you get them now, you get it,
You're not gonna disturb your rest.
Speaker 1: So I have to wake up for a few months.
Speaker 7: Yeah, No, I would have meant more like I'm concerned.
Speaker 3: About Laurie.
Speaker 1: Sure, Like like I said, you definitely, if you should,
you choose that that is the narrative route you wish
to go down. I can't see why you couldn't wake
up at the sound of some some jostling and the
panicked young Lawrence.
Speaker 10: The boy is screaming random like it's true.
Speaker 3: I'm like, there's a mess.
Speaker 11: You guys.
Speaker 7: Would just kind of pop open and she would what,
huh you crying? What's going on? I'm sorry, No, you're good.
What's going on a little bit?
Speaker 11: I'm really really cold?
Speaker 3: And there's like do you see this, miss? There's like
a mist look around all of us? You see it?
Speaker 7: I don't at this time, I don't, but hey, you're
like this, you see the miss?
Speaker 21: Uh?
Speaker 7: Can I look at Lawrence's eyes and kind of see
if something like an arcane film.
Speaker 3: Or like it's Graham on my eyes? Due?
Speaker 7: No, I mean like it could be like a magical
sine or something I don't know, or like if this
sounds like the type of whispys describing, if it sounds
like something, Oh shit, I'm sorry I heard a tiny
child crying.
Speaker 18: Oh fuck, I.
Speaker 1: Wish I could reward that more as you as you
look at it, you can let me finish telling you
what happens from this fucking you definitively know that they
do not seem to be any under strained and under
any strange effects at the moment, like they they do
not have the telltales, so like magic that has affected
their mind. If they're seeing an illusion, it should be
an illusion that you could all see as best you
can tell this is not in the nature of any
magic you're familiar with.
Speaker 7: Hmm, And what well little Lawrence is describing It doesn't
sound like some usually unforeseen or like some other layer
like I know, I understand, like there's the astral layer,
ethereal ethereal.
Speaker 1: Yes, it could the ethereal, the ethereal plane, the layer
on top of the material plane. It's it's hard to
say what could be in that. That's kind of a
nonsense realm, like this could very well be something from that.
But that's kind of because anything could be in that
at any given time, and it would make sense. Okay,
whether or not he is somehow able to see into
that realm at this moment would be impossible to tell
without like using some kind of magic to detect that.
Speaker 3: Oh, okay, I think I think there might be something
wrong with me. Should I should? It's like the magic
restoration thing.
Speaker 14: I don't see.
Speaker 26: You, miss.
Speaker 3: Rubb's eyes.
Speaker 11: Okay, Ah, there's a mist like all around us. No
one else can see it except me.
Speaker 15: Yeah, this guy's got a little barnacle.
Speaker 7: I don't think there's something the fairies happening to you,
at least from what I can tell.
Speaker 11: Okay, but weird.
Speaker 4: Maybe you got a couple of scores in your eyes.
What you know, like mushroom dust.
Speaker 3: Oh my god, air, the mushroom dust.
Speaker 4: Can get your eyes a little for focally.
Speaker 11: What the fuck? They gotta get him out of there.
Speaker 4: It's okay, then, just shilled. They'll figure themselves out while
you keep blinking.
Speaker 11: Why would they make me see miss?
Speaker 6: Wouldn't they just make me like, oh glory, Like what
the I can see a miss?
Speaker 25: And I'm really cold?
Speaker 7: I don't know, Laurien, I mean you're really cold.
Speaker 3: Okay, I'm here hug.
Speaker 11: Okay, well this is a benefit from it. This is nice,
but I'm still freaking out.
Speaker 4: Probably fine, Laios, it doesn't.
Speaker 1: Just clear here? What do you what are you doing? Oliah?
Speaker 10: Sorry?
Speaker 5: Just giving him hug.
Speaker 1: A Laurence one hundred again my favorite way to decide
whether chaos happens.
Speaker 3: Seventy.
Speaker 1: That's on the that's on the high side, which means
it's on the low side. Fuck Lawrence.
Speaker 3: Yes, God.
Speaker 1: As you are hugged very briefly, your body is shifted,
and your elbow comes into very brief contact with one
of these tendrils of mistlike smoke. As it does. Everything
seems too dull, and for just a moment, well not
for just a moment, For several moments they feel like
they stretch on into minutes. Everything around you is gray
and nobody is with you, though you can still feel
the sensation of lily A hugging you. And as this occurs,
as everything is gone and you are in the same
passageway that you were in in the underground tunnels, you
start to hear what sound like footsteps, two sets of them,
and you see two sets of footprints digging themselves into
the ground, one following very closely after the other that
you can only see because they're forming themselves out of mist,
their footprints, tracing themselves out of myst these bootprints walking
toward and then past you. And as they move past you,
you hear this distant echoe, seeming to come from everywhere.
At once, two voices, one of which you distinctly hear, so,
how many times have you been down here? I hope
that I put my trust in you for a good reason.
And then a voice that states this far, not very far.
I've never been down here, but you can. And as
you hear the second voice, there is a warmth that
returns to you as you recognize this voice reverbing around you,
coming from the direction of these footsteps, tracing themselves into
the distance, as sounding and feeling like that of your mother,
And as they do, the sensation of Lilia putting their
arms around you seems to tighten very briefly, and for
just a second you see arms around you, but rather
than be a hug from the front, they seem to
be wrapping themselves around you from behind, and when you
look down to them, it's not Lilya's arms you see.
You see these featureless white arms holding you as a
mother might hold an upset child. And you hear a
voice indistinct, almost a voice in your head that speaks
in your voice as opposed to it with another layered
underneath it. You hear a soft.
Speaker 18: I can show you, I know where they went.
Speaker 1: There's a rocking sound as everything begins to shake, and
then you are back with everyone being held by Lilia.
Color returns. Everybody is around you, and you're no longer cold,
and there's no longer any.
Speaker 11: Mist Wait, no, you have to show me where did
they go?
Speaker 1: To Those who are holding Lawrence, they for about two
seconds spaced out and went totally calm, and then immediately
snapped back, Uh yea, yeah.
Speaker 3: No, no, what oh something something happened, something really weird
just happen.
Speaker 10: You got something's going on, Scard.
Speaker 6: There there was there was a miss and and Lily
hugged me and then all you guys were gone. I
saw I saw two figures and one one was my mom.
Speaker 3: I don't know, man, I don't know my mom. I
don't know.
Speaker 7: I'm gonna need to breathe yeah, and through your nose, out,
through your mouth, kid.
Speaker 5: Here, this will this will help you out.
Speaker 12: And even though mechanically it's not gonna do anything, she's
gonna put a little hylam on Lawrence so he looks
like he has a little corsage on.
Speaker 3: Oh, I'm adorable.
Speaker 5: It a little This little flower just boops on Laurence.
Speaker 25: Nothing can get you.
Speaker 7: I'm protecting you now, just patting his head. I can
only tell if it's something our can going on. But
she's gonna look to like scarn and Desmond with a
concerned on her face. There's a lot else this could be.
Speaker 8: There's ghosts of these tunnels, a lot of things that
can play tricks on you. Bodies as we've put in
the pits down here. I mean, it's generations, lots of stuff.
You can't explain.
Speaker 3: What exactly did they say? Again, logan like they can
show you.
Speaker 6: You know before that there was one masculine individual and
one that sounded like your mother.
Speaker 1: The relatively soft spoken masculine one said inquired as to
whether or not they had been this far down to
which you presume you mean in the tunnels, and that
they hope they can trust them and none. The figure
that sounded like your mother stated that they had never
been this far down, but that they would make good
on their their involvement in whatever was going on. Okay, mhm,
roll me perception, Oh Christ, do me a little perceive.
Speaker 3: With my fucked up eyes.
Speaker 14: Your brand that's a thirtain.
Speaker 1: As you think about this, and as your eyes scan
the area, the mysolium here presents itself in a way
that it retains the shape of a lot that moves
through it. It's thick enough that when you step into it,
it leaves like a little bit of a footprint. As
your eyes scan the area where you went, you see
in the ground, though mostly covered over, what could be.
If your mind is not playing tricks on you. The
remains of those same footfalls that you saw when you
were in this vision, but with the myceelium growing up
over them enough that you don't know if you're making
it up in your head that these little divots are
the remains of footprints, or if you're just seeing where
they had been. Hmm.
Speaker 8: I'm gonna take a few minutes to look around see
if I can find any signs of like.
Speaker 9: Spectral activity, specifically like ghosts, uh less physical or tangible.
Speaker 1: Under uh so roll me, roll me in investigation caves
are on?
Speaker 8: Uh say you won't cat check investigation instigation all right?
I'd add my favorite could get a plus one on that.
Speaker 25: Mm hmm.
Speaker 10: That means it's neutral.
Speaker 1: Looking around you, you don't see any signs of anything
supernatural happening in the hiccup sorry in the area, Oh
never does.
Speaker 10: It doesn't seem exactly malevolent.
Speaker 8: Normally the ones i'd shoot at leave different signs.
Speaker 14: Should when when I was living at the Lord.
Speaker 10: I've tried.
Speaker 7: Once up Pepper. I'm just trying to think of like anything,
and my brain's just zooming all over the place. You
don't I got theories, but I don't know.
Speaker 24: What did you what.
Speaker 7: Did you see? When things?
Speaker 3: I feel like I should tell them.
Speaker 10: It's your choice. Kid. Mm hmm.
Speaker 3: So myke.
Speaker 6: My mom isn't sick. She she died and I've been
lying because I don't. I don't want to go to
the House of Uplifting.
Speaker 3: I want to.
Speaker 6: I want to stay with Desmond, and I want to
figure out what happened because she yell, she came down here.
A dark elf came to our house like one time
I've never seen him before, and came.
Speaker 3: To our house.
Speaker 6: And she came down here with him, and.
Speaker 3: She came back and she cut sick and she died
and then so no, I want to find out.
Speaker 6: I I buried her in our backyard.
Speaker 3: And then someone took her from my backyard. And I
don't know what happened to my mom, but he think.
Speaker 6: What he saw was that, but I think that was
the elf and my mom.
Speaker 3: I don't know what's going on.
Speaker 10: You guys.
Speaker 6: I'm sorry like to you, but I couldn't risk you
guys knowing because I don't.
Speaker 3: I don't want to be on my own. I don't
want to go there.
Speaker 4: It's okay, don't do anything wrong.
Speaker 10: It's okay, technically chat sorry about that.
Speaker 15: Shut up, so the patch of grass behind a sorry kid,
mm hmm. I'm olish.
Speaker 3: I'm really worried that what's been happening everybody happened.
Speaker 7: We haven't seen any dark elves working with the men
that we've seen.
Speaker 6: I saw him that one time, and then I didn't
see him again. You come back one time and the
mom was like leave and then she was like, never
come by again.
Speaker 1: Right, Yeah, she went with him once. Yeah, Yeah, was
gone for a while, like days. Yeah, what was it?
I think it like the better part of like a
week and a half or so. You have it in
your stuff. Whenever he was around, you were told to
go to a different room. You were not permitted to
be around this individual, This this dark elf that you
had seen. He hired your mother to do something which
involved going down into the caves. Yeah, and then when
she returned, she got sick relatively soon afterwards, and then
things began deteriorating.
Speaker 3: From there within a month. Is what this says is.
Speaker 6: Recently, your mother took a trip into the lower caves
after being reached out to by dark elf who came
to your house.
Speaker 3: Only once she left with him.
Speaker 6: For roughly a week, then returned saying you both wouldn't
be bothered by them again.
Speaker 3: Within a month, she started to become sick.
Speaker 6: Yeah, yeah, yeah like it. It feels like what I
saw was like a It was like a memory of
them being here or something.
Speaker 3: Did my mama hugged me?
Speaker 10: A memory that interacted with you.
Speaker 3: It feels like it.
Speaker 6: Maybe the asking if she'd ever been here before, and
she was like no.
Speaker 3: Like not, like not this deep.
Speaker 7: Maybe these rooms carry their memories with them. I don't
I don't know.
Speaker 3: I'm seeing it. Is it because it's my mom?
Speaker 24: I don't know, kid?
Speaker 4: Uh, it's possible that your connection to your mom might
be influencing things, but that's only a theory that's going
into more spiritual stuff that we none of us here
are probably as well versed then.
Speaker 7: Mm hmm, I didn't get to that chapter. Hm.
Speaker 8: Did you hear stuff? But I can't say it's anything
I've paid hard attention to.
Speaker 6: And more, the goad of you guys are already being
really cool, Like could you could you not tell anybody
about any of this stuff?
Speaker 7: You got?
Speaker 10: My lips are shield have no reason to tell anyone?
M thank you?
Speaker 7: Kay?
Speaker 6: What all this means or we like on the right
track or something.
Speaker 3: Is it a good thing?
Speaker 11: Why do I feel so cold?
Speaker 3: Or why did I feel so cool? I don't feel
cold anymore.
Speaker 7: Maybe because you were in the past or son.
Speaker 26: Or Lack.
Speaker 7: I'm sorry, I I I don't got answers to this one.
Speaker 3: You know, it's weird.
Speaker 4: Well and forth entertain the idea of something spiritual happening
that would actually explain bold.
Speaker 7: That's what I was thinking too, Lilia. This whole time,
Pepper has just been patting Lawrence's head and putting it
in different hairstyles. Hella brushing it back out like middle part,
then pushed to the just like a kind of like
a nervous activity, those those nails massage in your scalp.
Speaker 3: Lilia still hugging me.
Speaker 6: Yes, fuck you dude, this should have me And I'm
fucking scared for my life. Yeah, you're right, Like Laura's
too sad to appreciate what's happening right now, the unhealthy.
Speaker 8: Part of Lawrence's brain. So this is why people become adventurous.
Speaker 1: Breaking news, barred.
Speaker 8: Sad, crazy.
Speaker 7: Wow, I'm sorry, I can't. I can't handle it when
I hear a kid crying.
Speaker 3: Oh, that's that's right. I'm really sorry I woke you guys.
Speaker 4: Okay, I've got three little sisters that sometimes routinely go
through nightmares.
Speaker 10: Mm hmm, that's about time.
Speaker 7: But it's it's like a duty.
Speaker 3: You know.
Speaker 7: You hear someone getting bothered by that stuff, you get up.
Speaker 5: M be size.
Speaker 4: I only need four hours of sleep, that's true.
Speaker 7: Yeah, because you're an only child, we gotta put you
through the treatment since you ain't got no one else
to do it for. You're ruining the hair whatever you're
going through.
Speaker 6: So I was gonna ask, God, what way were the
ghosts walking the.
Speaker 1: Way you're walking? Okay, but I mean you're underground, so
that that could mean anything, because there's going to be
there's gonna be one hundred turns in the tunnels before
you get there.
Speaker 6: I just kind of meant, like, which, like pathway did
they go down? I'll probably be like, they went that way,
so they.
Speaker 1: Went deeper, the same way you're going downs.
Speaker 3: When when I saw.
Speaker 6: My mom and the they were, they were walking that way,
So I mean, maybe that's that's the way we should go.
Speaker 3: Maybe we're on the right track.
Speaker 7: Which there was a more positive way to find out.
But yeah, that sounds about right. Things get more real,
most heinous. M sorry, kid, exactly. Maybe the your solution
if you think and stuff.
Speaker 3: But you don't got to treat me any different, come
to Laurie. Yeah, I don't. I don't want you to
feel sorry for me.
Speaker 10: And you'll get used to that.
Speaker 8: Mm hmm.
Speaker 7: Part of being a kid. I think a little bit.
We'll figure this out, nod. Families most important.
Speaker 8: Mm hm.
Speaker 7: Hmm. Feel a little.
Speaker 3: Better a little lords you a little.
Speaker 6: It was nice, thank you seeing my mom. It was
nice getting the hook from her. But now I'm really sad.
Oh okay, I'm okay.
Speaker 3: We can we can do this. We can figure this out.
We got people to help.
Speaker 7: Yeah.
Speaker 25: Mm hmm.
Speaker 7: It's it's definitely more. It makes you more optimistic when
you're not working on your own, right.
Speaker 3: Yeah, h back down, I.
Speaker 7: Got I got watching a couple of hours. You need anything, raiding,
Damn you.
Speaker 6: I wasn't even really on yep, yeah we should, we should,
You should finish your watch.
Speaker 14: Y'all need anything, I'm right here.
Speaker 6: Thank you, seriously, you guys, thank you got a kid.
Speaker 3: Mm hmmm.
Speaker 1: Assuming you guys return to your rest. Uh Lawrence. When
you finally do get to sleep.
Speaker 3: Leave me alone. Man, You're a fucking day like getting going.
Speaker 1: Your dream Your dreams are dominated by a single image,
apart from going over the events that just happened, which
seemed to be on repeat in your mind. The next morning,
when you're about to wake up, you see a unfamiliar
image of what looks like a massive, circular, expansive lake,
the surface of which appears to be made of some
kind of crystal. The sky is nothing but darkness. If
you are underground or in a cave, you cannot see
the cave walls, they are too distant. There is a
soft glow coming from the crystal below you, a haunting white,
lightly bluish light. As you step on to it, it's
not ice. You can walk freely without worrying about slipping.
You see there are large rocks and will look like
the ruins of old ancient buildings, almost as if a
temple had collapsed into this area, jutting out of this
crystal lake at different points and very distantly out on
the lake, just at the edge of your vision, as
it disappears into darkness, you see a figure who looks
to be your mother, except that their skin is completely
white and their hair is darker than you remember it being.
And you see in your dream this figure turns, mouth's
a word at you, two words that you do not catch.
What's their hand out toward you? Rikoup from Kingdom Hearts
Style sick. And then you wake up. And as you
wake up, I need to step away for like thirty seconds.
So we're gonna take a super early break.
Speaker 3: Break that's acause I need to take my matt all.
Speaker 1: Right, everybody, real quick break and then wake up and
then next.
Speaker 3: Day, Oh my god, I'm so stressed.
Speaker 6: You guys, I'm stressed for you, Chad, what's up?
Speaker 7: Chat?
Speaker 1: All right? And that was the break. Those of you
on YouTube, you will notice that there were likely have
been a sudden cut there. We're gonna see how that goes.
We're gonna be cutting those off, okay for a while.
So I want to see the breaks. I want to
see the pre stream. Becoming a subscriber on twitch watch
the pods choke for the streation. Sometimes everybody walks away
at once and then they're just silent. And I am
not risking that happening again because I would not like
to see it as a viewer. So the breaks are
now a Twitch exclusive.
Speaker 3: Here you talk about anime and what.
Speaker 1: You want to hear us talk about how hard he
should never have happened. Then go watch the pod. Alrighty,
let's get right back into it.
Speaker 7: That's good, it started.
Speaker 10: It's good.
Speaker 1: Started in here.
Speaker 8: I want to follow him.
Speaker 10: Put my.
Speaker 1: God, watch this recording pause and we folded time. Oh
a hiccup right in the middle of it was a
ward up.
Speaker 11: It was great.
Speaker 1: Fucking could you imagine fucking jets go fuck yeah, Bonkai
send bona.
Speaker 7: Well, then you better stop doing that. You're gonna give
yourself the hiccups, and you're gonna get yourself an all tizzy.
Speaker 5: Oh yeah, I take a shot of apple cider vinegar.
Speaker 7: Sorry, it's me pat lecturing God all right, plays.
Speaker 1: Back, So everybody, you wake up without consequence on the
next day. M h still hiccups.
Speaker 3: I know it.
Speaker 7: I told you, I tell you so, I'll warned you
you guys.
Speaker 6: I know that I talked a lot yesterday and had
a whole lot of stuff going on, But I don't.
Speaker 3: Really weird dream it might be connected to the ghosts.
Speaker 7: It'd been morning, all right, Sure, that's.
Speaker 10: One way to start out a convo.
Speaker 3: What's up, that's a conversation like that. I just sat down. Sorry.
Speaker 6: Yeah, no, I had a really weird dream, but that
seems like normal morning conversation, right.
Speaker 3: It was weird anyway.
Speaker 6: I saw a big like circular lake thing, and I
think it was still underground because it was still really
really dark, and it looked like it was like made
of crystal and like I.
Speaker 3: Could like walk on it. It was a big, like
bluish light and like it kind of looked like there
were like ruins of like a temple or something in it.
Speaker 6: And I saw my mom like at the other side
of the lake, and she she mouthed some stuff to me.
I don't know what she said, because she mouthed it
I couldn't hear. But I think there might be a
crystal lake or something in like under here.
Speaker 2: Huh.
Speaker 3: Yeah. That I'm just having mad dreams, you guys. I
don't know. No, I mean, I'm getting kind of freaked out.
I think the caves are talking to me.
Speaker 7: Again. I wish I could help you with that, Laurie,
that'd be great.
Speaker 10: Laurence valerin the cave whisperer.
Speaker 1: Oh, I want.
Speaker 3: To be my tighter. I want to be Laurence Valeriine,
the girl smoocher.
Speaker 11: What the fuck you can do?
Speaker 8: Both of those okay, smooch girls have to become your title.
Speaker 10: Then I think like an infamy thing.
Speaker 6: Oh yeah, okay, uh, Lawrence Valerine the good smooch.
Speaker 7: That's not bad.
Speaker 3: Yeah yeah, okay. But you know these caves are talking
to me, y'all, or my mom's talking to me.
Speaker 16: Something likely, something's communicating to you through your dreams.
Speaker 3: And fire and scary misties.
Speaker 10: This is not my expertise.
Speaker 11: I mean, I neither man and I know so many stuff.
Speaker 3: It's weird.
Speaker 7: We're going to like a latch key temple temple looks
at sparning lily.
Speaker 1: Is that what us?
Speaker 10: Temple?
Speaker 25: Temple?
Speaker 7: Yeah, latch temple.
Speaker 10: Where are your temples at ten pm?
Speaker 4: Where are your tampus?
Speaker 1: So?
Speaker 7: I mean if you saw, if you saw a temple structure,
I wouldn't be shocked. If maybe that's.
Speaker 14: Like the big Kkuna temple. I mean I imagine, like.
Speaker 3: Look you need like it was like ruins. Aren't going
to like a full on temple.
Speaker 10: Hey, temples are ruined.
Speaker 8: I don't know if it's going to be like bright
and fresh work in order anything this is deep, it's
got to be young's old.
Speaker 10: They got a cool janitor down there.
Speaker 8: We got two days a walk and left, and most
of it's kind of downhill, kind of kind of all right.
Speaker 7: I guess it's true that it's only dan hill from there.
All right.
Speaker 23: You know, I know I don't know already at a
low point right now, I don't need them to go.
Speaker 8: Lower literally what we're going to do. We're on a descent.
Speaker 16: I need this kid to be funny the work.
Speaker 8: Huh what I thought you hit me with a stick
or something.
Speaker 14: No, I just I pointed at you. You made my point.
Speaker 10: It startled me. I'm sorry.
Speaker 8: It was in my own little Desmond world, eating my delicious.
Speaker 10: Curry and you're still bleeding.
Speaker 8: The give let perfectly healthy.
Speaker 3: Healthy, And I have.
Speaker 6: Also, like, in case it wasn't obvious, the reason that
Desmonds like letting me tag along with him with like
undertow stuff is because he's trying to help me figure
out what happened. And he's been really really cool about
this and kept my secrets.
Speaker 16: Yeah, I'm I'm gaining the scarn games a little bit
more of respect for the law.
Speaker 10: Abiding Desmond because of this scarn is like.
Speaker 3: First the Beginnie and now this.
Speaker 7: I see you.
Speaker 10: So you are kind of cool.
Speaker 6: I think you're pretty cool. H yeah, they very least
really really nice for helping me.
Speaker 10: I don't know, but there's anything to do. Mhm.
Speaker 8: We just though, yeah yeah, no, or we should get walking.
I can I can eat the while we're walking.
Speaker 7: Yeah.
Speaker 3: They're just like jerky sticks, stick of jerky.
Speaker 8: Okay, they have a picture fat tiger on the package,
but it's really cute.
Speaker 10: And I cut my jerky into slices made bacon.
Speaker 7: Oh yeah, I imagine some of the rations are like
a bar of I don't know, like wheat, like a
wheat a brick. Barber just takes three of those, put
them in a bag and they're just pouring granola in her.
Speaker 3: Hat loudly crunching.
Speaker 14: No shoes in their mouth closed.
Speaker 7: Maybe Mom would kick my ass. No over here in
the road.
Speaker 3: Well we should go that way. I'm sure I more
going for mom, So we should go. Oh you are
some lor I'm my from bub I'm scar whatever you're.
Speaker 24: So.
Speaker 1: As you guys travel, it'll be a leading survival check. Uh.
Last time you guys did it? It was I think
what Lawrence did the check scarn and Lilya aided.
Speaker 6: Scarn wash and yeah, scause I got a zero in survival,
so I wouldn't leave it.
Speaker 10: I got the survival checks.
Speaker 1: Okay, yeah, okay, so is that? Are we doing it
the same way again?
Speaker 16: Maybe I won't fail us all, I'll save us.
Speaker 8: Have advantage solid.
Speaker 1: So you two, you will just ever see the survival check.
Please make it with.
Speaker 8: Advantage clicking the advantage button.
Speaker 1: That's easy.
Speaker 10: Word just fixed itself.
Speaker 1: Ah, I didn't, I'm king.
Speaker 7: Oh that's good.
Speaker 8: I mean it's not good, but it's good that I
have advantage.
Speaker 3: That's true.
Speaker 1: There it is again, do it again for advantage.
Speaker 5: Okay, my first one is much better.
Speaker 27: Oay eighteen sixteen fifteen to when eighteen was my highest one.
Speaker 24: Out of the two.
Speaker 1: Highest for both eighteen and sixteen, scarn. I would like
you to please put a two in the modifier window.
Speaker 10: No, no.
Speaker 1: Rest of, and then I'd like you to make and
then I'd like you to hit the advantage button advantage,
And then i'd like you to make this role that
I've just hit you with roll. It doesn't even do advantage.
Speaker 10: They are weird I failed you in the best way possible.
Speaker 1: But you get to goet, you get to do one
more here it is put a two in that modifier
window and roll.
Speaker 10: It to advantage.
Speaker 7: Roll.
Speaker 10: Don't fail me.
Speaker 3: Nice, that's way better than a nine.
Speaker 1: Hecking. Oh yeah, absolutely. As you guys travel, you make
you make quick work. You guys feel like you might
have saved yourself like half a day of travel. As
you continue to descend through the room, the tunnels you
exit from the fungal forest that you find yourself traveling
through for the better part of a day. Uh. And
as you guys begin moving down, I would like the
entire group. Actually, you know what I'm gonna. I'm gonna
I'm gonna go ahead, and I need to check a
number from all of you.
Speaker 10: For each of you, I'm going to check at check numbers.
Speaker 1: I'm gonna check a little number, could be exception, could
be checking funny numbers.
Speaker 7: I just wanted to guess because I was like, I'm
going to.
Speaker 1: Check my funny number. This man, I'm a funny number,
and I don't be checking funny numbers.
Speaker 7: Alright, it's not funny if we're too low to see something.
Speaker 3: I know, I know my kids.
Speaker 5: I'm sorry.
Speaker 14: Statistically, I'm sorry.
Speaker 3: I'm sorry.
Speaker 7: I have been so on everything you've said today. You're amazing.
Speaker 1: Hey, guys, what do you figure your march order is?
Speaker 12: Oh?
Speaker 5: I assume Lily is in the middle.
Speaker 10: I'd like this make sense A vote.
Speaker 7: Laurie in the middle too.
Speaker 10: I say scarn is relatively forward. It would be probably
probably first.
Speaker 21: Okay, Yeah, I have Tabasco, Lorie Pepper, Yeah, Logan, I
have a question.
Speaker 5: M hm uh.
Speaker 7: Tabasco would have been with us, and I think Tabasco
has a different score than for some reason, I don't
have his sheet. I saved it last time we played nards.
But if if it was anything, perception was I know
he has a different perception than I do.
Speaker 3: I don't.
Speaker 7: I'm not trying to.
Speaker 1: He has not trying to what.
Speaker 7: I didn't want to interrupt her, like distract from the story.
Speaker 1: Oh do do do? Do do? I want to throw
Tabasco back on the combat tracker, just so he's there
boom boom boom.
Speaker 7: You'd be carrying a torch and you know, doing his usual.
Speaker 1: Who Tabasco is? Their sheet is here?
Speaker 15: Uh?
Speaker 7: What are you sorry?
Speaker 10: Damn?
Speaker 1: Because you have them back in behind with you. As you, guys,
are traveling, you hear nothing, you see nothing. As you're traveling,
nothing is untoward. You travel for most of the day,
and you make very good progress toward what you believe
to be where the last temple is, to the point
that you feel like you may even make it to
it by the end of today.
Speaker 16: Guys, we may make it by the end of the
day today.
Speaker 7: Oh okay, staring look at you, that's through the dark.
Speaker 10: No, it was mostly you, guys. I would have failed
if you didn't help me.
Speaker 16: Where are the fun Where did you where?
Speaker 1: You don't mind the map that I'm putting you on.
Speaker 8: I hain't no old attention to the grabasta behind the cook.
Speaker 1: Yeah, don't mind me pulling out a marker and drawing
a map. Don't don't concern yourself.
Speaker 7: Don't mind the radius? What is the thirty rate circle?
Speaker 14: Okay?
Speaker 1: What did you put?
Speaker 10: What is happening?
Speaker 1: I'm assuming very far.
Speaker 10: I don't see it. I can't find it anymore.
Speaker 3: I'm just relieved we haven't gotten to another fight because
of Pepper.
Speaker 2: Hey, Tabasco has a out of the darkness carrying his
little mouth.
Speaker 14: So he's perfect.
Speaker 3: You should see him.
Speaker 1: Body's NERVEFK.
Speaker 3: What he's NERVEIK, No that he's nerve.
Speaker 4: Act.
Speaker 3: Can I try to try to while we're walking?
Speaker 1: Uh no? So as you.
Speaker 3: I'm d a traumatic nights last morning. Let me pick int.
Speaker 1: You can pet the dragon at some point. I don't
generally care. But this exact moment of what we're doing,
that that happened in past. As you guys are moving
through the caves, Tho, Scarn, you have a moment where
you you feel like you guys are going to make
it to where you're trying to get in in record time.
I need to turn on confidence, Ima walk Ellia.
Speaker 10: One sec. Why is in this way?
Speaker 7: I am seeing you in new light today, Scarn? And
by that I mean dark.
Speaker 1: I don't know.
Speaker 28: That's the whole That's correct, You guys got it's it's
it's working, it's doing its thing.
Speaker 1: That's true, Pepper. Uh So, Scarn is just as you
turn to talk to the others and tell them this,
you briefly see a shadow move behind you as hey,
party is any ny of you? Desmond? You're immune to
being surprised.
Speaker 8: Right, I cannot be surprised under any circumstances.
Speaker 1: You hear this skidding of some footfalls, and you turn
so you will be active for this. However, Scarn, you
turn and you will be surprised. But you do see
a figure very rapidly shifting and moving through the dark
and you see something in the darkness lunge up at
the back of the party with a great axe raised
over their head. You see what appears to be a
dark skinned dwarf. You immediately recognize them as a deep
Dwarf or a doudigar.
Speaker 8: Drug whichever.
Speaker 1: And as you do, as they leap through the air
in like almost silence behind them swinging down at Pepper.
And there's going to be an attack on Pepper that
follows this. You just here to rise and face me
with all of your dumb corpse fuckers. You may have
taken my blood, but you'll I'll have your heads.
Speaker 19: That's compensation.
Speaker 1: And an axe falls down and Pepper, there's going to
be an attack on you.
Speaker 23: Time perfect.
Speaker 7: I can't say anything.
Speaker 14: I'm getting child chopped.
Speaker 5: Another fault.
Speaker 17: That's another potential Bengo square.
Speaker 3: Pepper starts a fight for.
Speaker 10: Really, it always happens.
Speaker 17: Third time, it always happens.
Speaker 14: I am too delectable.
Speaker 1: You are struck Pepper four O fourteen points of damage.
Speaker 11: What the fuck?
Speaker 7: Oh that's the entire damage I took in the last fight.
Oh fuck Jesus, Oh god.
Speaker 1: Damn that that picture is not doing what I wanted
it to do on the on the camera view. Give
me one moment to fix that. That's a that's so much.
That's not a good asset. Hold on, however, I'd like
everybody to please roll me initiative.
Speaker 3: I wouldn't be.
Speaker 1: Is he a p G I'm I'm gonna fix him.
I'm gonna fix it. I'm gonna fix it.
Speaker 19: It's like I did worse.
Speaker 3: You were saying about the worst of everybody.
Speaker 12: Yeah, yeah, when you bingo square is Pepper, Pepper bumbles
into a fight and Saggy smelts his dice.
Speaker 3: Those are really I.
Speaker 10: Need to do that real quick.
Speaker 11: Because you want to one fox.
Speaker 7: I mean, I'm gonna be honest, I'm joining you on
that venture.
Speaker 10: What color should my new dice be? Because they're not
gonna be them and.
Speaker 3: Change the color.
Speaker 10: He likes picking do I do? I really?
Speaker 3: I mean the.
Speaker 11: Color?
Speaker 3: But also due thank you mm hmm, look you for
getting to announce my roles.
Speaker 7: I'd be a five for peper.
Speaker 10: Scar, I still more.
Speaker 7: For.
Speaker 16: I'm not gonna act. I'll just be at the back.
I'll do nothing. Don't worry about me. I wasn't even there.
Speaker 8: I was making fushuh.
Speaker 10: I was doing walking the entire time. I was still
walking while you guys were getting attacked. Oh what's that
noise over there? What was that shadow?
Speaker 8: That fucking wide putin?
Speaker 10: Walk? Scar? Walk?
Speaker 1: Alrighty, Desmond, fittingly you would go first. As you see
this dwarf, a great axe in hand, breastplate strewn across them,
their beard tied up into various braids. You see a
long scar running down one side of their face that
looks to be fairly fresh. You see them swinging at pepper,
striking them. Pepper kind of skids back along the ground,
and then this enraged dwarf raises their axe again as
if to continue attacking a liberal alone?
Speaker 3: Did he make him be liberal alone?
Speaker 1: Did he listen? I don't know, Jasmin, it's your turn.
Speaker 10: I catched him.
Speaker 1: Tangle, okay, get him. The vines reach up and begin
to bind around him, and he hacks and cleaves in
a fury, them away and steps out of them. He's
not caught by it, you can.
Speaker 3: Yeah, you get in there.
Speaker 1: All right, make him roll it again.
Speaker 7: M hm.
Speaker 10: Uh yeah, targeting.
Speaker 1: He still succeeds, and you should not have She's not entangled,
so the concentration effect should be on you, not on him.
Speaker 3: I tried, may give thattage to keep because.
Speaker 1: It's fine if it's on him, because it's not, there's
no effect tied to it. Do you give anything advantage
to Pepper?
Speaker 4: Yeah?
Speaker 7: You Just.
Speaker 1: As they hack and cleave through the vines that magically
spring up from the ground and begin binding around them,
you just see them defiantly hoffing. They get immediately tired,
and they just they cry out, and you're like, your
magic's not gonna stop me. You didn't catch me before,
You're not going to catch me now. And he continues
to whirl wind around with his axe, cutting vines away.
Speaker 10: I know who you are from there.
Speaker 8: Are entangle on myself. I know I'm concentrating. Put it
on him my seat.
Speaker 1: It's okay, it'll do the same effect.
Speaker 10: Yeah uh and that's yeah, that's me.
Speaker 1: That's all I can do already. Lilia, you're surprised, Lawrence,
you are surprised. No, I've been yelling at the gu
he rolled a NAT twenty host. Jesus, yeah, he was
ready for this. Uh he is going too on his turn.
Just slide and step out of the entangled area. He
just like rolls out, cutting away vines as he does,
lands with like one knee on the ground, looks up,
looks towards h looks towards the Lawrence. This his head
just snaps up and sees you. Even children are among
their ranks, have you?
Speaker 19: Bastard's no honor?
Speaker 1: As he raises his weapon over Lawrence.
Speaker 3: What do you mean?
Speaker 25: I'm old man?
Speaker 1: Swings of pepper.
Speaker 3: There something alone.
Speaker 1: That is a hit.
Speaker 7: Would you knock it off? Oh my god?
Speaker 1: He deals fifteen points of damage.
Speaker 3: Is it too late?
Speaker 1: If it's too late, I rolled down.
Speaker 3: You gotta do it, sorry, I gotta do it sooner. Okay, sorry,
So I couldn't have actually because I already did it.
Speaker 1: You already do it?
Speaker 10: Yeah?
Speaker 1: Yeah, well actually no, you had your turn.
Speaker 11: Oh yeah, you're right.
Speaker 3: I was just surprised, so okay, I do have it back,
but it was too late, so that's understandable.
Speaker 1: Sorry, go on, Sorry, strikes you fun and then turns
steps over here and Lilia he in a rage strikes
toward you think and so new that's a hit.
Speaker 3: Due this guy's fucking is up.
Speaker 5: God, calm emotion.
Speaker 1: No, I'm not hearing anything happening. So he's rolling damage.
Speaker 3: It's it's her first hit. It'll be okay.
Speaker 1: Oh yeah, you take six steam see strong bun we
strong bun we.
Speaker 9: So just realized you couldn't have done that first silvery
ribs because you were surprised.
Speaker 1: Were surprised.
Speaker 3: Oh that's true.
Speaker 8: It doesn't change anything, change anything up.
Speaker 1: Yeah, yeah, you are surprised, Scar and you are surprised.
Speaker 6: So wait, if I couldn't have done that, should Pepper
still have the advantage or no?
Speaker 1: We're saying, I don't you did it?
Speaker 3: Whatever I did it, Okay, I want to I want
to make sure.
Speaker 1: I want to play Tabasco Surprise. Back to the top
of the turn order. We're back to Desmond.
Speaker 9: All right, I guess I'm gonna shoot you if you
don't stop doing that, I'm gonna blast him in my rifle.
Speaker 1: Are right? Shoot him?
Speaker 10: Oh that's not very good. That's fifteen.
Speaker 1: That's a hit.
Speaker 8: Nine ptsdewae you shoot him.
Speaker 1: He staggered his back as the bullet hits his breastplate.
You see him like a like at a loss of breaths,
like just.
Speaker 19: Yeah, we bustard, all right, fine, your next as he.
Speaker 8: Aims the great hats toward you, I'm gonna drop concentration
on the entangle.
Speaker 1: That makes sense, there's no reason to uh.
Speaker 10: And then I'm gonna move up here. And that's me Lily.
Speaker 1: It's your turn, Laura, it's your on deck.
Speaker 7: We are lit.
Speaker 27: Myt was a little bit funky. We're gonna I think
it's I think it's from from yesterday. I get too
much flair, I gets to flamy too much.
Speaker 3: Mm hmm, too much high need.
Speaker 27: We're gonna we're gonna heck and put that wild bonn
on Lawrence again, but this time it's gonna do things.
Speaker 5: Ah, we're gonna.
Speaker 1: Hears Pepper's over here. Three hip points like that's fine, yeah, yeah.
Speaker 7: Yes, oh ship, I sure do have three hip points,
don't I huh, okay, you don't have to oh.
Speaker 26: Better, thank you, thank you for like great, that's awesome.
Speaker 7: Thanks.
Speaker 8: Then, problem.
Speaker 7: Of you.
Speaker 17: I think that's a I think that was a okay
for perfect that was a bonus action, okay.
Speaker 2: Uh.
Speaker 24: And then for my main action.
Speaker 25: We will let's see.
Speaker 5: He looks, he looks angy.
Speaker 1: He looks. I rate he is a little cross is a.
Speaker 3: Little bit, just a little bit.
Speaker 24: I'm going to.
Speaker 27: Uh one second, let me just double check once more
to make sure I can what my options are.
Speaker 17: I am going to do infused weapon on on on
my rapier to do that thing.
Speaker 5: I'm gonna do that, and care's the right thing. Let's
do one second. Uh, and we're gonna go with We're
gonna go with cold damage.
Speaker 1: Gotcha apply the rapier version of the effect to yourself. Yeah,
there we go, and I and I will switch the
damage to cold.
Speaker 17: And then because I used a spell real quick, I give.
Speaker 1: Me one moment just before you move on. I'm just checking. Uh,
when you cast a spell at second level or higher
at your game? Okay, so it's again, do you wanted
to do M I guess I has to do the
extra amate so it does an extra D four because
you're casting at second level. Mm hm, So I'll just
make that two D four instead of one D four.
Speaker 24: Then I think gonna check one more time. Uh, baby, Oh, you.
Speaker 7: All are so cute.
Speaker 3: You're I'm dying.
Speaker 7: I'm not cute, so cute.
Speaker 12: And because I cast a spell on the knees, virtus
branches to cast a graceful protection on.
Speaker 17: You, went up to three creatures, so it'll be uh Me, Pepper, Lori,
and Scarn.
Speaker 14: Gotcha, I have been chosen.
Speaker 10: Oh yeah, I'm involved.
Speaker 14: Now you gotta get involved.
Speaker 7: You got your skin in the game.
Speaker 17: I gotta I gotta put the effect on everybody, right.
Speaker 1: On those people?
Speaker 8: Yes, yeah?
Speaker 5: When who me three?
Speaker 1: My brain did not like the way you counted that.
I at least wanted a one to.
Speaker 10: Me for but I didn't get it.
Speaker 17: Uh.
Speaker 25: And that's me for now, all right.
Speaker 1: Oki Joki?
Speaker 15: Uh?
Speaker 1: Then Laurence, it is now your turn.
Speaker 3: Okay uh.
Speaker 1: He seems angry. Who knows that he's following him and
raising his great acts up and aiming it over towards Desmond.
Speaker 6: What do you do, dude, We're we're not the bad guys.
We're also looking for the bad guys. And while I'm
doing that, I'm just gonna heck and slap my arm
onto our hands, onto Pepper's arm and give her a
second level of cure wounds, a persuasion.
Speaker 14: Okay, Oh, I've heard of it. You're doing a heel
on me.
Speaker 3: Oh my god, right, pretty good. I gotta roll better though.
That's an eleven total four into an eleven.
Speaker 1: That sounds exactly like what something that was trying to
convince me that I sudden tried to kill himself, Like
a stop me in the back would say.
Speaker 11: Are you just saying that I was a kid?
Speaker 7: What?
Speaker 11: What benefit would I have from this?
Speaker 3: Oh a, good guy, I'm healing my friend, little brat.
Speaker 7: Casper, you need to listen to those.
Speaker 6: Damn fourteen God, Okay, you're not dying no more.
Speaker 3: But he's looking great. Me not dieing no more? Whoa
that's me?
Speaker 7: You n did a hole attack?
Speaker 3: I think his term Lawrence, he's well the good guys,
look at us, Look, look we are.
Speaker 1: He's going to rush over here. In doing so, he
will provoke opportunity attacks from Lilyalwrence, and Pepper. Should you
wish to take them, Lilya, yours would be first, Yes,
all right, go ahead, I'm gonna.
Speaker 27: Attack alrighty I'm gonna do get reap your one. And
it is a four fortune that dead probably didn't hit he.
Speaker 1: Missed unfortunately, Lawrence, do you wish to opportunity attack him.
Speaker 3: I'm I'm on this with the good guys. Kick and
Lilya just missed, So I'm I'm not gonna hit him.
Speaker 7: Okay, I'm not attacking either.
Speaker 3: Yeah, I'm gonna hope that he believed.
Speaker 1: He jump and as he rushes towards you and jumps
in the air, you guys see, uh his body makes
that anime muscle tightening a sound as you see as
he leaps through the air at Desmond, he begins to
grow in size, moving from four feet tall to being
about nine or ten feet tall at once. His weapon
grows with him as he's just.
Speaker 19: Like, Hi, we little marksman prepared to meet children.
Speaker 1: As he's gonna go, I gotta get it on this.
Speaker 10: Oh god, he.
Speaker 19: Gets you.
Speaker 1: Well large the size he's going to swing down at you,
Lawrence and not Lawrence. Uh, Desmond, I was like what
he misses. His great axe strikes into the ground as
you leap to the side. There's a clattering sound as
it meets the stone.
Speaker 4: Uh.
Speaker 1: He then pulls it up. Chunks of rock emerged from
the ground with it, and he's going to swing at
you again, and he missed again. As it sweeps over
top of your head, you like duck away from it.
There's a little wind card just that comes with it
that rustles your hair, blows your cape as you just
look up at this now monstrously tall deep dwarf who
just looks down you stay still.
Speaker 19: This will be over quickly if you just give up.
Speaker 1: And that's gonna be his turn, Pepper, your turn?
Speaker 14: All right, Okay, okay, this is bad idea.
Speaker 7: I'm gonna take a book from Baxter's a book from Baxter's.
Speaker 1: Take a book from Baxter's page.
Speaker 7: Yep, yep, I'm gonna over here or whatever the screen
noise you make is to do it better than I do.
Yank that one, and I'm gonna be like wall you listen,
for God's sake. We are not with those folks. And
I'm gonna attempt to cast charm person. Just give us
a bit of your tongue and we can explain.
Speaker 1: All right, do the tarm person first, like.
Speaker 7: The effect or the same?
Speaker 14: Yeah, here we go. Come on you biggin he is
a big.
Speaker 1: He fails, apply the effect to him, and then roll persuasion.
I'm sorry for the puff. Roll persuasion with advantage.
Speaker 7: Okay, we hate those guys. We don't even lack necromancwers.
We are here to make sure that these caves are safe.
We're trying to help.
Speaker 11: God of gosh sake.
Speaker 3: That standing me listen.
Speaker 14: Or persuasion with advantage. Yeah, oh that is a uh
twenty one in total.
Speaker 1: He raises his weapon to strike down on Desmond again.
As you walk over, you use magic. You put your
hands out to him, and you sort of focus his
attention and try to reach into his mind to make
a deeper connection with him. You say as you do.
He stops, brings the weapon up at its hot at
its zenith above his head.
Speaker 19: And looks down at you more. You mean you're trying
to go after them.
Speaker 7: This is a trick.
Speaker 1: You're trying to trick me.
Speaker 7: No, I'm not trying to trick you. I'm trying to
calm you down.
Speaker 1: I'm perfectly calm.
Speaker 14: What Bashaw brings in.
Speaker 1: I'm focused, I'm collected, I'm all here.
Speaker 7: If you're focused, you'd see that we don't even have
the robes those folk have. Use your damn as.
Speaker 3: Wake ups.
Speaker 1: He looks around all of you.
Speaker 17: I we don't even know the damn.
Speaker 29: Say why you're trying to disguise yourselves as average tunnel goers,
so you can catch me off guard this time because
you knew that the tag Undershot could be coming back
to take revenge for what you did, So to preparations.
Speaker 7: Begins.
Speaker 4: You mean the cag Undershock, legendary, renowned best beer drinker,
and all of the Undertoe.
Speaker 19: Why other funck would she know who I was?
Speaker 8: Undertow.
Speaker 25: I'm your biggest fan.
Speaker 19: I know you're stupid Undertoe.
Speaker 1: I'm not a tourists better.
Speaker 11: That's better than me.
Speaker 14: I'll hell, I'll go first.
Speaker 7: My name's Pepper.
Speaker 25: This is Tabasco.
Speaker 7: I'm new in town.
Speaker 14: I don't know anything about this place.
Speaker 10: I don't.
Speaker 7: We already fought some of the mere cultists. We kick
their asses, we suck them up. That's what you want
to do to then get with it.
Speaker 11: So what you attacked us? If we were the bad guys,
we'd attacked you. We're not trying to fight you here, man.
Speaker 1: He attacks whom first. There's nothing to do with who's
good and bad. Everything to do with who wins. That
it brings the act up again.
Speaker 8: I wouldn't do that, I say the same friend ninety one.
Speaker 19: I already said it to you.
Speaker 7: Listen, they got THEI got the got The guy is
like me.
Speaker 1: I said it first. And if you coping me and
say what I said back to me, it makes you
look money foolish, doesn't it?
Speaker 19: Little man, little tiny boy, with your gun, with.
Speaker 1: Your wee mechanism of death, I need nothing but this
great axe to put you back in the ground where
your allies can pull you back up so I can
kill you again.
Speaker 3: Oh my god, that's fine, dude.
Speaker 1: However, I am starting to consider that you're not who
I thought you were.
Speaker 3: Anyway.
Speaker 7: He said you said they were coming back to revenge.
Speaker 10: Hey, bro, what.
Speaker 1: You okay?
Speaker 8: Man?
Speaker 1: I'll kill you into your head, your skull.
Speaker 19: That's a bull man.
Speaker 10: You're thirsty. You want to drink or something.
Speaker 1: Kind of drink, an alcoholic drink. H. He spins the
great axe around, slams it down on the ground headside
for all right. I don't hear you out explain your.
Speaker 11: Scar with the windless go.
Speaker 7: I'm just gonna We've got an hour.
Speaker 10: Hey man, how you doing?
Speaker 14: We got We've got an hour.
Speaker 10: Don't tell anybody. Here's my secrets. Dash check this out here.
Try the shot out?
Speaker 8: What the terre fights cards stood there?
Speaker 10: He did? Turn around?
Speaker 8: Hey, you.
Speaker 1: What you offer, like a water skin with like our
fucking booze in it.
Speaker 10: Yeah, it's just one that I just keep inside of
my thing that no one knows about, that I just keep.
Speaker 1: He reaches over, he takes it from you between two
of his now massive fingers, raises it up, opens his mouth,
pours the entire thing in his mouth in one gulp,
drops it back towards you.
Speaker 10: Oh what right then, man?
Speaker 12: He like.
Speaker 1: Just becomes smaller again.
Speaker 3: Something incredible.
Speaker 1: This alright, it's cool. No, it's fine, it's no, that
was all right, that was possible.
Speaker 28: Oh it counters to me now I might have made
some kind of mistake. Yeah, don't want to make a mistakes, right, guys.
Speaker 10: So who the hell are you?
Speaker 1: Kai Undershuk, last remaining of my klan?
Speaker 10: Nice? Not what's your clan?
Speaker 1: We don't have like a name, okay, the Undershuck.
Speaker 8: I just want to I just.
Speaker 1: Wanted to know man.
Speaker 10: I'm just trying to get to know you, buddy. Sorry,
I don't want to.
Speaker 1: Kill those other tourists who have been moving them out
the tunnels, ambushed us and to call my family away.
Speaker 16: Oh shit, okay, so you're you're definitely on our side,
we're trying to deal with that very thing. So you've
seen any people recently, yeah, yeah, yeah, yeah. Fought them
a couple of times, saw them in a old mctros's
estate at some point they were doing the whole thing
with them.
Speaker 10: We're with the undertow. See that guy you tried to
murder twice?
Speaker 1: Yeah, as soon as small and spits to the side.
Speaker 16: Yeah, I can see you don't enjoy those guys. Not
a fan myself, understand, but like, uh.
Speaker 10: No, no, no offense.
Speaker 7: I mean this one falls through.
Speaker 16: Then, you know, uh, I've been trying to find us
these as you say, necromancers who've been stealing bodies down
here for a while.
Speaker 30: We're part of the BBTA, and it's kind of our
missions again. Hey hey, hey tourists. Okay, no tourist tourists
all right, I know belong.
Speaker 1: Down in the caves. Come down here. I go on
vacation to come down and come to our home and
hunt our creatures and try to find our cities and
our old things and be like, oh what's this in
and take it up. You don't belong down here. This
is where we along.
Speaker 10: Okay. Cool?
Speaker 16: Have you ever communicated that with people at all in
a way that's not going to make them think that
you're murdering them.
Speaker 10: Have you ever thought of that?
Speaker 24: Nay?
Speaker 8: Got My men also fear the more like tour guides
VBTA brings the tourist.
Speaker 10: Makes a difference, all right.
Speaker 1: They explain myself as I said, I'm Ka Gundershock. Yeah,
you've been wandering around for I'm a better part of
two weeks now, trying to hunt down any stragglers from
those others who have been down here, have hold themselves
up in those old ruins. I apologize. I've rather come
to think that anyone that's not from down here must.
Speaker 10: Be with them.
Speaker 1: I appears I've made a mistake, But frankly, you should
have said something sooner. I didn't.
Speaker 10: I didn't see. I was kind of on the other thide.
Speaker 1: See, I was very far.
Speaker 10: If I had set up earlier, it would have been
I'm sorry.
Speaker 3: Also, I was saying stuff sooner. We were good guys.
I was yelling at you, dude.
Speaker 10: Don't worry about it, Lauria. You're a kid. You wouldn't understand,
all right.
Speaker 16: O't think is that scarn doesn't understand you.
Speaker 10: You're just talking at his.
Speaker 1: Eyes, looks over to Pepper.
Speaker 10: Ah, you look fain.
Speaker 7: Well, thanks to young Lawrence. One of these big old
gashes in your shoulder, in my shoulder sealing up nastily,
but not otherwise my scar.
Speaker 3: But you know, I guess, all right.
Speaker 7: Laurie, Sorry, I didn't know there was a preference all
right after them.
Speaker 18: As well, my friend, waur clad corpse fuckers?
Speaker 1: What exactly are you down here to do? A little
group of you is gonna go in hurt them, get
revenge on them. They take something from you.
Speaker 10: More than you know.
Speaker 31: A black air force far away from here, luckily, But yeah,
the the way things have been going, and we're a
part of this as much as you at this point,
we're not leaving this.
Speaker 10: So yeah, we're coming down to investigate at least.
Speaker 1: All right, all right, all right, well then feel free
to join me.
Speaker 18: Could form a little ambush party hunt around every time.
Speaker 1: We see members of that what are they? A cult?
M Walking dead men is what they are? The kill
them in their numbers?
Speaker 16: Is there any room for getting information from them? Perhaps
before killing?
Speaker 18: What information could you possibly want from them?
Speaker 10: What they're doing down here?
Speaker 1: Why they care's what they're doing down here?
Speaker 10: Oh?
Speaker 8: We've got a pretty good idea what they're doing down here.
Speaker 16: Now, Well, wouldn't you want to get to the bottom
of this and kill the one at the center.
Speaker 15: Of it all.
Speaker 1: They took my klan, They took them into the temple,
and I know for a fact there's too many of
them in there for me to kill on my own,
So there's no real recourse for me to take if
I want to go in and get them. So I've
sufficed to stay out here, find the ones wandering around
and split open their skulls. We're going in, and that's insane. Yep,
I'm coming with.
Speaker 7: You, I guess.
Speaker 14: Okay, okay, if you're going to join us, you have
to promise you're not going to be mad.
Speaker 7: At any of us.
Speaker 10: Yeah, hey, can you lose promise not to try and
clave in our heads again?
Speaker 1: No, you turn down to be someone who pisces me off.
I reserve that I to enact of violence at any time.
And do you even know where you're going?
Speaker 7: No?
Speaker 11: But also like the lady, the lady made a request.
Speaker 3: It's not very gentlemanly of you to ignore a lady's requests.
Speaker 10: Look, man, you look at you all right?
Speaker 1: I don't you know what give?
Speaker 3: Oh?
Speaker 7: I have left on a charm person. It's I break
got into a cold sweat because.
Speaker 1: None of you know where you're going and I do.
Speaker 18: Then you know what that makes me the leader of
this operation?
Speaker 7: Uh?
Speaker 6: We're hmmm, more like a democracy. We don't really have
a leader going on a group effort collaboration.
Speaker 3: You see, kag.
Speaker 1: You keep you keep talking? Why ChIL.
Speaker 7: I do that?
Speaker 3: I do that a lot.
Speaker 1: Listen, small man as he walks over towards you can
call me little twig boy.
Speaker 11: How dare you?
Speaker 7: Kg?
Speaker 1: I am not interested in your opinion for your advice?
Speaker 10: Why is that.
Speaker 18: Because you're just a little ship m.
Speaker 3: Well that's true, but that doesn't mean I'm wrong.
Speaker 25: There's so much angry energy.
Speaker 10: No matter of being right or wrong.
Speaker 1: CLO twenty strong was taken. Are you all think that
you're going to survive the force that took them? Twenty
of me command, one of me.
Speaker 10: Look, this is why we said that, This is why
we said we were trying to investigate. First.
Speaker 3: Yeah, you investigated, investigated what?
Speaker 24: Why?
Speaker 10: Where they are? What they're doing there?
Speaker 1: They are held Upian temple.
Speaker 10: Oh that's a great thing. You could have told us.
Speaker 1: Indeed, I said it already.
Speaker 10: You said a temple, you didn't tell us? Okay, right question?
Speaker 6: Oh tag, my good friend, my good buddy, my man.
Would you happen to know if that temple is on
a crystal lake of some sort?
Speaker 8: Mmmm?
Speaker 1: But you just said sounded ridiculous.
Speaker 7: Fucking Christ, that's gonna be lower, Lauren Laurie.
Speaker 3: Sorry, thank you that you told me.
Speaker 1: It's probably best you try to sit out negotiations. Lawrence.
Speaker 7: Mm hmm.
Speaker 3: How tall is he?
Speaker 1: Logan my four feet.
Speaker 3: I'm a little taller.
Speaker 10: Than yeah, but you're still dwarfed by him.
Speaker 1: He's still wider.
Speaker 10: He's definitely wider than you, my load.
Speaker 6: Okay, I wanted to be on your side, but really,
the energy you're bringing to the group is very aggressive.
Speaker 10: I'm very sorry.
Speaker 18: My entire clan, my family, and all my friends were
taken and presumably.
Speaker 1: Killed by these people.
Speaker 11: That's awful.
Speaker 1: I'm very sorry if I'm not a person when discussing
ripping their spines out of their body incompensation.
Speaker 6: Dude, I would love for you to wrap their spines
out of their bodies, but you gotta be smart about it, man,
And we didn't do it.
Speaker 3: You mean us.
Speaker 11: We're here to fucking help you.
Speaker 24: Man.
Speaker 1: Alright, then what's your plan? And if you say, if
you say investigate, I mean to you all now.
Speaker 10: We're gonna go.
Speaker 8: We're gonna recover a couple of the people who've been captured,
try and free as.
Speaker 10: Many as we can.
Speaker 8: And I like that goblin, Chill everyone who gets in
our ray. Yeah, like the goblin that you're here for.
Speaker 1: Yeah, a couple of people were taken down here before,
one of the most particularly well captain goblin.
Speaker 8: Yeah, he's got to take it out of here.
Speaker 1: All right, make you a deal. I'll help played by
your rules up until we find that goblin, and you
can leave you and scamp it off until then the caveats.
You help me kill any of them we find, and
if we seem to make traction trying to do so,
you help me find what remains in my klan. They
killed a bunch of them and took the bodies.
Speaker 18: Some of them are still alive.
Speaker 8: Plan.
Speaker 1: I good.
Speaker 18: So now you're saying you should have just listened to
everything I said.
Speaker 1: If the child had shut them out and listened, they
would have realized I was being reasonable.
Speaker 3: I need it, but I will. I'm gonna.
Speaker 10: And I the kid. But he's got to learn through,
you know, action. It's kind of a lost cause.
Speaker 3: I'm also not a fan of doing anything that anyone
tells me.
Speaker 1: Which one of you does this belong to?
Speaker 10: This one doesn't technically belong.
Speaker 3: To any of us a moment.
Speaker 10: Unfortunately. It's a part of the team. It's intentional, it's.
Speaker 11: That's right.
Speaker 3: I'm old man. I take care of myself.
Speaker 14: M hm, you got some blood, hold on, let me
just hold still a guy.
Speaker 10: Yeah, so you see how it is.
Speaker 7: That's some badass takes a village, you know what I mean,
not badass.
Speaker 10: He's got steaks in this too.
Speaker 1: Yeah.
Speaker 10: Fine, all right, well, then where to cag seems you
know where to go in this area. I do.
Speaker 1: The temple we're looking for. He's not but a few
hours away. If you know the tunnels defined, I.
Speaker 10: Guess lead the way. The most sensible thing any of.
Speaker 1: You said, All right, let's go happy to be a
part of any effort to exterminate those outsiders. He turns
and he starts marching away.
Speaker 22: Now he's doing this, you know what, live your last
that's my thing. I don't feel like getting stabbed.
Speaker 24: You can take them.
Speaker 10: I could, but I don't.
Speaker 3: Yeah, he's going through a lot sho know.
Speaker 7: That's exactly how I feel, scaring. That's why I haven't
done nothing.
Speaker 3: Mm hmmm, so honestly taken.
Speaker 1: Do you guys want me to short rest the party
during this trip?
Speaker 7: Yeah, let me go.
Speaker 4: I okay, you guys are short I'm gonna do a
song arrest to help out Pepper.
Speaker 3: Because everybody else is fine. Oh no, we Lily is
a little hard.
Speaker 7: Bit.
Speaker 14: Oh my god, all right, that's oh world one more?
Speaker 11: Oh okay, Well, I mean I guess you play that.
Speaker 7: You do that little dance, Laurie.
Speaker 3: I love that look like Lily. You're healing any or
are you good?
Speaker 4: Yeah?
Speaker 1: You guys can anyone who got hurt, which I think
is not really any of you. Actually it was.
Speaker 3: It was Pepper and Lilia. Yeah, but Pepper heeled back
to full, so I'm just seeing if Lily is also
gonna heal. See if this song of rest is pointless,
it doesn't take up a slot or anything. So it's fun.
Speaker 5: I've I mean, I've only lost six.
Speaker 3: Hell we get you back up to full though, baby girl. Okay,
ye do one and then I'll give you.
Speaker 24: A song arrest okay, Oh, I actually never use hit dice.
Speaker 6: There you go okay and then okay, they just drags
arrest in the chat logan or I just roll these six.
Speaker 1: Uh, just roll a D six and everybody who.
Speaker 3: Pepper was already back up to full, but they go
nine back. Yeah, we've got a healthy party.
Speaker 11: Let's go.
Speaker 3: Whoa hell if you too?
Speaker 1: As you guys are walking about an hour into this
confident strut through the underground, uh, he just suddenly starts
to spark up healed. Uh he suddenly he also arrested.
Don't worry about it.
Speaker 3: I'm gonna give it him the extra three.
Speaker 1: It's in the back. He's uh, just begins conversing with
you guys like tourists like you have had to come
down this far. They must have taken something pretty precious
from you. Is that goblin important?
Speaker 10: Important enough?
Speaker 15: Hi?
Speaker 10: Good talk? That does it matter to you?
Speaker 1: Doesn't fucking matter to me. I thought it might be
best to know what your objectives?
Speaker 8: Is just weirdly friendly for you?
Speaker 1: Are you mistaking this for me and friendly? I'm trying
to understand what the people who are going to join
in my massacre are there to.
Speaker 10: Do he's one of the governors.
Speaker 1: Was he one of your little one of your little
leaders up top managing your little town? Is he your president?
That little goblin? Sure yeah, y'all will let yourself be
lived by gobblins. Why they send a kid?
Speaker 8: He's her for personal reasons. M your clan was taken.
He's got something similar.
Speaker 3: Also.
Speaker 6: I'm an Undertow member in training, so you know, pretty.
Speaker 3: Oh god, you got an issue with the Undertow I'm in.
Speaker 7: I what what?
Speaker 3: What's up with that?
Speaker 1: Your tourists? I live here, well, not here, the various
clans that I hail from. I'll splinter off from a
particular society that about two hundred years ago was shunted
out of its ancestral home. Ever since then, we've been
wandering in scattered tribes, and you Undertow members keep causing
us trouble, keep coming into our homes, thinking that exploring
down here gives you whatever right you think you have
to come anywhere to advance on our ground. Some of
us have been more violent than others towards you, granted,
but y'all are bastards and tourists.
Speaker 10: Once again, has an open dialogue been put between these groups?
At all and.
Speaker 18: Dialogue there between the groups here, we come up and
ask nicely they stop coming into our home.
Speaker 1: No, fuck you, I feel you, guys.
Speaker 3: If you're just fighting, nothing's really going to happen.
Speaker 8: I figure given the Klan's perception that basically anything underneath
the pits is their territory anyways, there's basically no where
we could be.
Speaker 3: Yeah, but you're not like.
Speaker 7: Sorry if I'm assuming sorry, you don't want to go
up there? Right?
Speaker 14: So what's what's the.
Speaker 8: Rare No?
Speaker 14: So they can they can live their lives if they
come down here.
Speaker 6: Oh, I think it's more than invading their their territories
with the right pissed a.
Speaker 3: Boat, I'm like, I don't know nothing about that. Like
I'm ten years old. I don't know anything about like
two hundred.
Speaker 1: Year old shit, not down to parasite shunted us out
of our ancient city down below, not but a generation ago.
We've been trying to find some sense of stability down here,
and we're tired of dealing.
Speaker 10: With all of you as we do.
Speaker 7: When you say parasite, black.
Speaker 18: Say more words, death is not much not much else
to be said. What type of paras shunted us Darkland,
Darkland land.
Speaker 1: That wasn't there?
Speaker 7: How long? This was a long time ago, about.
Speaker 1: Two hundred years ago?
Speaker 10: Yeah?
Speaker 3: How old are you?
Speaker 1: You're dumb business? How old I am?
Speaker 6: I mean you're saying that I don't get to like,
have an opinion or be respected because of my age.
Speaker 1: I'm just curious what you I'm mite older than you.
You can take that for damn certain. When we lost Darkland,
roots and vines sprung up, took it over. After about
a decade of people acting strangely, the thing got in
our minds and then, like it, when it got bored
with us, invaded, tried to wipe us out, and now
our ancient home is its layer forest of thorns and illusions.
Speaker 10: Did it made people sick?
Speaker 7: No?
Speaker 18: You made them happy, Oh, happy, complacent, forgetful until it
decided that.
Speaker 1: It was done with us.
Speaker 7: Do you think you don't think these necromancers are hoping
to use the parasite, are like evil right?
Speaker 8: They want to bring Gotham into some sort of form.
Speaker 3: Did you.
Speaker 7: It made people happy?
Speaker 18: I made people.
Speaker 1: Believe things that would be optimistic to be true. Tragedy
struck and.
Speaker 18: Then everybody would forget what was a family member to sickness.
Speaker 10: That's fine.
Speaker 18: Somehow they fell from you memory famine people would just adjust,
they need less, the gluttonus would become generous.
Speaker 7: Hy.
Speaker 1: This paris ide took well good care of us, and
we didn't realize what was happening, But we lost our autonomy.
Speaker 18: And maybe we could have kept going that way, maybe
we could have stayed happy.
Speaker 1: But then.
Speaker 18: Then it turned on us.
Speaker 7: It's like it changed its man.
Speaker 10: I maybe.
Speaker 1: Didn't even realize it was happening until after we were
all wiped out, and then once it had lost interest
in it took fifty years for our minds to put
themselves back in order and for us to realize the
way we've been living. They've been scattered since. And the
family that I had, my clan, my friends, we under
shocks and I've lost them too.
Speaker 10: When did you guys regain?
Speaker 1: Like, when did you guys get out of this like
many of your lifetimes ago? At one hundred and fifties
years after we were out of this thing strall, eventually
we started to remember what it had done to us.
Not me personally. My mind had never been affected by
this parasite. I was just a wee boy at the time.
But my parents, my older siblings, elders that were in
my clan, they slowly started to remember things, losses they'd forgotten.
They slowly started to recall tragedies, ones they buried, ones
they never would have buried. When we started to realize
we'd been manipulated. I'm sure it sounds ridiculous that we
were made happy and that somehow was tragic, but we
had no say in the matter, and we only became
happy because we were manipulated into forgetting the things that
made us who we are.
Speaker 3: Those artificial happiness. That makes sense.
Speaker 18: Ay, well, that's not what we're dealing with here, when
we're dealing with here.
Speaker 1: Our sons of mitches who came from above to take
from us down below, who desecrate the sanctity of life.
On the same page, there, we're almost there.
Speaker 25: Damn, damn.
Speaker 3: I'm sorry about everything that you're going through. That does
really really suck.
Speaker 10: I'm sorry.
Speaker 7: I don't completely blame you for swinging and asking questions later.
Speaker 8: Yeah, I do it again.
Speaker 3: Are you okay?
Speaker 5: I'm fine?
Speaker 3: I didn't okay, okay, you had had a cough word? Yeah, God,
do you see the mist.
Speaker 1: Lilya drinking their their mushroom wine skin. Eyes just a
little bit wider than they should be.
Speaker 3: Their pupils, I'm more dilated than normal.
Speaker 7: Hello, kids drinking the shrew wine bag.
Speaker 3: Guys are all acting so weird.
Speaker 10: I'm acting fine. Don't worry about it.
Speaker 4: And just you know, there's a lot of a lot
of hostile energy. I'm not sure if I vibe with it,
but you know, whatever helps you sleep at night. There,
if you even sleep at night, sounds like you need
an idle nap.
Speaker 1: I'll nap on every one of these people are dead.
Speaker 3: I feel like maybe you need enough to.
Speaker 10: A bed of their corpses.
Speaker 7: It's just so so hostile.
Speaker 4: There's a lot of anger, justifiably so. But wow, I'm like, yeah,
you should kill them.
Speaker 3: But I don't think a bet of her corpse is
going to be very comfortable.
Speaker 4: Man, No, it's gonna be a very lumpy lumpy's.
Speaker 3: Gonna smell o, which is probably, which.
Speaker 11: Is probably not only.
Speaker 4: Don't worry about it, probably like a metaphorical thing to
not only is uncomfortable physically, but mentally it will hat
you in your head forever.
Speaker 7: Right, do you know anything about the magic down here?
Speaker 8: You can get real confident that you feel nice and
comfy on those corpses, will.
Speaker 18: A lounge bed of their corpses and drink deeply of
a wine mixed with their blood.
Speaker 3: It's not going to taste good. Whatever you want to
do with your life, I don't want to do.
Speaker 1: You get them, I will, yeah, I'll make sure they
remember the name Undershock.
Speaker 10: And take it to whatever God will send them to.
Speaker 7: I would show them into Overshot.
Speaker 1: You guys, start to hear the sound of rushing water,
of what sounds like a waterfall crashing into the waterbed that.
Speaker 10: Would be below it.
Speaker 1: The place is nearby, will be there very soon. These temples,
there's a few of them down here in the underground.
They actually one of them was pretty close to my home,
to our home, before it was taken. They're all at
places that the waters converge, waters that come from up above.
We were warned by our old elders to stay away
from these places, leave them alone. They said they have
an important function, they said, each built by different odds
that normally would not collaborate with each other, their ancient
clergies building them down here for some purpose. Even after
we split and we became different clans seeking refuge down here.
Our elders still refuse to make home in these temples.
Can I say why?
Speaker 10: Now?
Speaker 7: The latch temples?
Speaker 1: Rat never heard.
Speaker 18: Them called that, but sure what you guys call don't
really call them anything.
Speaker 7: They're just the temples.
Speaker 1: I heard one of my elders ones call them a colander,
But I don't think that they were speaking with any
kind of authority.
Speaker 18: A calendar, because they.
Speaker 1: Said that they the purpose is to strain, and he's
like making a weird motion with his hands, like making
like a past like aposta colander like shape of the.
Speaker 7: Going through the motions with them.
Speaker 18: They strain the waters. No idea what it meant like
clean them?
Speaker 7: Urification?
Speaker 10: Maybe?
Speaker 3: Do you know if that water shaped to drink?
Speaker 18: Probably not?
Speaker 24: Mm hmm.
Speaker 3: Okay, hey does a does a bluish light come off
of that water?
Speaker 1: It's it's water in the temples.
Speaker 11: Okay, Okay, we're gonna find out together.
Speaker 3: Good cool.
Speaker 1: Little ship Lawrence is. We don't go in there.
Speaker 3: Well, hey, I want to go in there though.
Speaker 1: We're gonna go in there, all right, We're gonna.
Speaker 11: Find out together. Cag It's gonna be great.
Speaker 18: Wait, oh good, I can't wait for our little field trip.
Speaker 11: Yeah, it's gonna be great.
Speaker 1: We're going on adventure together.
Speaker 10: Letters back to our relatives.
Speaker 1: Oh I wish you were here. Lawrence and I are having.
Speaker 8: Such a good time.
Speaker 7: Yeah, man, you could send one to his dead.
Speaker 3: Yep, it's true, but that's a pretty important guy.
Speaker 1: They roll their eyes.
Speaker 3: You're right to be impressed.
Speaker 10: You're ready to be in praised.
Speaker 7: Oh my god, how is.
Speaker 14: A dwarf around in me?
Speaker 7: So much of my younger sisters, then I.
Speaker 1: Will never know You guys, approach an opening. You open
up into this massive hollow, and you can see that
in this huge chamber in the underground that clearly was
a hallowed at artificially, there is a spire. There's a
series of cliffs that have a paf hewn that goes
up them, and up above you you see that there
is a sheer stone wall, clearly carved and placed, an
unnaturally smooth stone wall upon which you see water flowing
down from various sources, crashing down into this pit that
is between you and it. So, just to reiterate for specificity,
you're effectively on like a cliff face and then on
the other side of a massive pit that's filled with water.
There's a sheer stone wall, and the only things that
you see on it are that about forty feet up
and one hundred feet away from where you are, there
is this massive stone bridge going across this gap, this
thick like twenty foot wide stone bridge, and then a
ways above that thirty forty feet and then about sixty
ish feet to either side, there are these balconies that
are coming out of the stone wall as you guys
exit into this area. As you enter into the sorry,
this hollow, he regards it, points his axe up.
Speaker 10: Why this is it?
Speaker 1: It's not much to look at from the outside. There
used to be carvings and mirrors all across this thing,
but they weathered and disappeared with time. If you're serious
about this, as soon as we go in there, it's
not turning back. Who knows what we'll find.
Speaker 7: Well, we're just about as serious as a heart attack,
so might as.
Speaker 3: Well get in.
Speaker 7: Well, can.
Speaker 10: Mhm?
Speaker 4: Right?
Speaker 10: Y'all already here?
Speaker 7: Yeah?
Speaker 26: Who m M, I will steal mysel.
Speaker 1: Beery is mostly in darkness. As you guys head up
and begin moving up the path, you see cag like
bend down and start moving very silently and you know,
you take note this dwarf for being a stubby, little
musty dwarf. He is very sneaky. He is very quiet
when he chooses to be. As we go up there,
real quick, we got another leg of game before we stop.
I'm gonna call for another break real quick. Everyone get water,
everyone do your stuff.
Speaker 3: But you jump into this legs logan.
Speaker 6: I have a very precise image that I think only
you will understand with this, all right, do you remember
the beginning of season five of Buffy when Riley is
trying to be super army man stealthy hunting vampires and
is doing all the like army fucking signals with his hands,
and the other three are just following him loudly eating chips,
being like, what is signals mean?
Speaker 1: That's what this is.
Speaker 11: That's what this is.
Speaker 6: He's being really really stealthy, and we're just casual walking
behind him, not being selfish.
Speaker 10: How dare?
Speaker 1: And the button is hit and the break is over.
Speaker 7: O my god, the break.
Speaker 14: The break is escaping.
Speaker 7: Hi.
Speaker 1: Okay, as you guys approached this ancient facility, as you
make your way up towards the bridge that spans this massive, uh,
this massive water filled ravine. What would you guys like
to do? It's still pretty dark. There's no light sources
that seem to be here.
Speaker 7: I allowed a torch.
Speaker 1: You gonna lee the torch?
Speaker 14: Yeah, I choose the sea.
Speaker 7: I choose Lae.
Speaker 6: Okay, I'm assuming our boy and I'm assuming our boy
in front's got dark vishion.
Speaker 11: Oh so true.
Speaker 8: If they're gonna let a torch, I'll break it back
and I'm gonna trail just to the edge of the
light and just follow the group from about what twenty
five thirty feet back?
Speaker 10: Damn?
Speaker 8: Run all right, I shall stick to the shadows.
Speaker 1: As you guys approach it. You guys get up to
the section where the rocky cliff. We're gonna switch us
back over there, the section where the rocky cliff transitions
into this massive, like one hundred foot long, twenty foot
wide stone bridge. I'm gonna share a map, but you
guys won't be able to see anything off for a sec.
Speaker 14: No, just wait until the red dragon luds, and then
then you'll be able to see it.
Speaker 3: Yeah, the red adult dragon.
Speaker 10: Yep.
Speaker 14: No, don't eat my buns.
Speaker 10: Perhapsu later, hm hmm.
Speaker 1: How do you guys choose to approach her, just to
approach what.
Speaker 7: Right?
Speaker 11: Yep?
Speaker 1: I mean, uh would and I choose to see.
Speaker 10: Wait a minute, I'm.
Speaker 7: Gonna let him figure that out before I stay.
Speaker 1: What Now, you guys have dark vision? You could cast that.
You guys have uh? I think a devil sight? Alick, sir,
one of you has.
Speaker 10: I mean we're still sneaking, right, It wouldn't be a
good idea to just be like lights match.
Speaker 32: All right, well, pepperture, all right, Well, I can feel
around in the abyss for anyone that is taller than
head than my own head.
Speaker 1: Heigh.
Speaker 5: Oh, it's scarn here. You have dark vision?
Speaker 3: Now, whoa lillia hands?
Speaker 5: Okay, it's daring.
Speaker 7: Oh, I have the elixir. Hold on, I'm gonna stamp
out my torch. I did light it, I did expend it.
Speaker 17: In the dark.
Speaker 10: I can see it's just a bridge.
Speaker 1: I can't fight.
Speaker 3: Have my brain went there immediately.
Speaker 10: I can see I can't fight for real.
Speaker 14: Better to use than waste.
Speaker 7: And I'm gonna chug the candle candle dance elixir so
I can see believe.
Speaker 1: Okay, So there should be an effect for you to
put on yourself.
Speaker 7: I am not seeing one because the only the only
elixir that I have is of course not.
Speaker 3: Why would I that would be?
Speaker 7: Why why would I?
Speaker 3: It is equipped? Hold on, no, it is equipped, bother?
Speaker 11: Fuck you, you're right, it's not.
Speaker 1: It's under magical items, and you're right, there's no effect
for it. Okay, I can take that.
Speaker 14: You're doing perfect again, truely, Okay, take the compliment.
Speaker 8: The fuck that was not terribly worried.
Speaker 7: I know, I know you weren't worried. I just wanted
to inform you in this moment, in this break.
Speaker 10: That we have vision vision.
Speaker 1: What is the distance it gives you? Is it sixty feet?
Speaker 7: Sixty feet? If they? Oh? Yes, and I didn't have
double sight already, so no extra effects.
Speaker 1: There you go.
Speaker 7: How does the licksture? I plug it, blood, chuck it.
Speaker 1: Okay, you as you drink it it are you asking
how it tastes?
Speaker 7: Yeah, I'm curious.
Speaker 29: Uh.
Speaker 1: It tastes like medicine. It does not taste like something
that was meant to be pleasant. As you drink it,
it has this like ashy, thick taste to it, like
if you took Buckley's and infused it with a campfire.
Speaker 7: Okay, it's not.
Speaker 11: It's bad.
Speaker 3: In a good way.
Speaker 1: No, it's just bad, all right, it's just bad in
a bad way.
Speaker 3: What I can see so good.
Speaker 1: You guys can just bare you guys get out onto
the bridge. Proceeding forward, you get just about fifty sixty
feet away from where the entrance would be. Did you
guys have the stage?
Speaker 9: I'm going to be steering the kid towards the group,
just so that they don't wander off anything.
Speaker 8: Plummetable.
Speaker 3: Does it look like my dream in here?
Speaker 7: Or no? Thought?
Speaker 3: So I want to check?
Speaker 10: Oh can I take a general look around with my
dark side?
Speaker 1: Ooh, well, roll me perception?
Speaker 10: Oh where my fucking thing goes?
Speaker 7: There?
Speaker 1: It is?
Speaker 10: Okay, perception Yale eleven to thirteen.
Speaker 3: Hell ya.
Speaker 1: As you look around, you can vaguely see the edges
of those two balconies I mentioned, which are elevated up
about thirty feet from the bridge. There's one over here
and up and there's one over here.
Speaker 9: We extinguished the tour train. Yeah, so yeah, then they
would have disadvantaged dark vision. Dark vision makes dark light
dim light, and you've disadvantaged in dim light.
Speaker 1: I will keep that in mind moving forward and have
no way to erase that knowledge from anyone's mind. So
you see it? What did I see? Right?
Speaker 10: Because I don't see them on the map.
Speaker 1: So what do you mean we're totally safe.
Speaker 3: We can't see them.
Speaker 1: No, they're like I said, they're just like on the
edge of your vision.
Speaker 10: Balconies. Why do you see the edge of something over here? Yeah?
Speaker 1: Yeah, yeah, No, there's a balcony you see the bottom
of two like balconies that.
Speaker 10: Are Elevatorah yeah, yeah, I see those?
Speaker 19: Yeah.
Speaker 10: Cool?
Speaker 1: And you see ahead of you about up here is
a massive opening that seems to go into the interior
of the temple, but you cannot make out anything inside.
You do see that inside? Sorry, there appears to be
several small sources of light, like just glowing, very faint
glowing bits inside that you can't make out details from,
but they're not enough to illuminate the full chamber.
Speaker 8: Cool, let's start making our work closer.
Speaker 14: Yeah, onwards.
Speaker 8: Yeah, I keep fight though, I'm nah, start stopping forward.
Speaker 1: I would like everybody to roll stealth.
Speaker 7: Whoa s.
Speaker 1: All right? Everyone?
Speaker 7: That is.
Speaker 1: Front flips.
Speaker 5: That is a twenty one from Lilia.
Speaker 7: Fifteen twelve from The Star ten from La.
Speaker 3: Boiler's Got Undertone. I don't know how to stove.
Speaker 14: How did you get a ten.
Speaker 3: When you have a.
Speaker 26: Out?
Speaker 14: It's because you rolled a.
Speaker 8: Four on the dive.
Speaker 1: Four that's not there. Well, thank you for this gift
because it does simplify things for me. All Right, we're
dying as you as you begin to approach the temple. Uh,
it's just Desmond, Desmond, as you Desmond and Lawrence. As
you guys approach the temple, you briefly in the I'm
not going to say the silence because you, guys hear
like the sound, the crashing sound of water, like there's
a water all effectively in here that's making it difficult
to hear. But as you move, you brief briefly catch
this like glimpse of movement, and you hear the twanging
of bow strings as both of you everyone else, you're
basically good, both of you guys. From those each of
those balconies, a longbow shot is going to fire towards you.
Speaker 7: Give me one moment to do that along both what
if what if I said, are there are friends as
from up above?
Speaker 1: Alongbo shot fires a Desmond No, which hits wow, No, Desmond,
it's not a crit that's good. So you take ten damage. Lawrence,
you a shot fires at you, which hit fuck Okay.
As you, guys, those of you with dark vision, having
moved slightly forward, you see that there is an individual
on each of these balconies firing down towards you guys.
As this happens, you start to hear murmuring. You hear
sounds from the temple opening ahead of you, and Lawrence
by the way, you take six damage. You start to
hear shuffling, and on the edge of your vision you
start to see individuals, moving bodies beginning to saunter forward. Specifically,
you see something that you've seen before. Several decaying menials,
several individuals who are sort of dragging themselves forward but
don't seem to be quite as clumsy as regular undead
pulling themselves forward out of the entrance, and real quick
balcony balcony You see ahead of them a creature that
is wrapped in cloth and has two elongated arms exiting
either side of it. Their head is completely bald and
looks almost like featureless. They have an elongated tongue hanging
out of their mouth, and as they move they give
off this. You just hear this, These sounds coming from them.
As at the head of these individuals moving towards you,
you see a sort of undead that you have not
encountered from them before. Oh gone, And you hear yeah,
and you hear from inside a voice echoing out which
you can just barely hear over the waterfall. On this
most joyous hour of victory, more corpses fall within our grasp.
Your fresh blood shall be added to the banquet below
that our Lord may drink his fill. And you just
hear a yell from beside you, as CAGs is like the.
Speaker 19: Only one who's gonna be drinking down.
Speaker 1: Phil here's me, hand to my acts and he begins charging.
I would like everyone to roll me initiative.
Speaker 14: Please all right, Pepper, pebber, please please.
Speaker 7: Come on, oh seventeen o seven.
Speaker 3: I want none of this. I don't want this.
Speaker 1: Damn.
Speaker 3: Everybody's burn except mean. You can't handle the truth.
Speaker 14: Lord, It's like it's true.
Speaker 11: I can't please.
Speaker 17: Pory.
Speaker 7: Not.
Speaker 3: My friends called me Lawrence.
Speaker 1: People who are my friends call me Laurie.
Speaker 3: God, that's why calls me Lawrence.
Speaker 14: Now that you've said it, you've gotten all right, Glori Lauren.
Speaker 16: One Scarne, Buddy, I let everybody else do their thing.
Speaker 10: I'm very tactical. Okay.
Speaker 3: He's like, you know what, holding back and doing nothing really.
Speaker 16: Worked out in the last You know what, I'm the
real gentleman here because not only ladies, but everybody goes
before me, even the enemy.
Speaker 10: I would be real chivalrous about it.
Speaker 8: Okay, Chivalrissa, you are shiving that one. I'm both Yeah,
now you got you got initiative just tucked today?
Speaker 7: Yeap.
Speaker 1: Holy fuck, Desmond, I'm gonna eliminate your stealth role here
because you're not hidden. The rest of you, just so
you know, are hidden at this time except for cag
because you are in darkness. Desmond, you are going first,
and Lily, you are on deck.
Speaker 8: I'm gonna run thirty feet forward.
Speaker 1: Okay, Desmond, you don't have anything to help you seeing in.
Speaker 9: The dark, right, I have tremor sensism. As they're standing
near me, I know they're there. Okay, So you, oh,
you sound ugly.
Speaker 1: You rush forward just enough that, yeah, you become aware
of the sauntering the sauntering individual that is just in
front of you, and you can tell there are at
least two other individuals behind them.
Speaker 8: Whammy can blame me.
Speaker 1: It's true. He's right, and he's right to say it.
Speaker 8: You know, I'm going to start with a haunter's mark.
I need to start chunking these dudes down fast.
Speaker 3: Eat them.
Speaker 8: The slot now, whammy kablamy come up, sixteen to hit.
Speaker 1: That's a hit.
Speaker 11: Okay, cool?
Speaker 8: Good? Oh?
Speaker 10: Why not put this on the target?
Speaker 1: Hold on?
Speaker 8: Hold on?
Speaker 1: Yeah, I don't I don't know what.
Speaker 10: It's on the right thing. I always roll in these.
Speaker 8: Six Yeah, takes two more points of damage. Ah, that's me.
Speaker 10: Soldier mark, and the effect on you is.
Speaker 18: Soldier marriage.
Speaker 1: That's so weird. That should have factored in. All right, Yeah,
you fired them. They take two more points of damage.
You shoot them. You hear a as it hits them,
and there they wretch back for a second and then
continue moving forward. That one of them is gonna go
ahead rushing past them. Und you see rushing beyond them
and toward you. A menial rushes out of the darkness,
lunges toward you, and they are going to attempt two.
Speaker 10: Let's see.
Speaker 1: How far away are all of you guys.
Speaker 3: That's what I'm trying to figure out.
Speaker 1: It's not been showing me numbers on the circles and stuff.
Speaker 8: I don't know why you can't see that.
Speaker 3: No, it's not it's not showing me the distance. I'm
like targeting the meal right now, and it's not showing
me to showing me how far away we are.
Speaker 8: Yeah, curious, I wonder, Yeah, when you made that circle
just now, I.
Speaker 10: Saw the number.
Speaker 3: I saw the circle and the number.
Speaker 1: Yeah, but hold on.
Speaker 7: There.
Speaker 1: Just check if maybe something in.
Speaker 8: You also might not be able to target accurately because
you're blinded.
Speaker 1: No, that has nothing to do with it. Okay, it
was also happening in the princess. I can notice that
sound enable nor full process troventory experience messaging nothing about
distance of my my stuff.
Speaker 8: Mm hmmmmmm mmm hmm, I say, hm hm hmmm mae ma,
I'll just have to.
Speaker 1: Generally eyeball it. Okay. So it's going to make two
rake attacks against you. Does mean one rushes up to you,
swings at you. It is going to hit with a
nineteen Desmond des mend you take eight damage.
Speaker 10: Gonna lose concentration. You funk?
Speaker 8: Oh that one? I half like.
Speaker 1: Roll it again, and.
Speaker 8: Let's say because you save it throughout ye out?
Speaker 1: Okay, So put it back back on yourself and target then.
Speaker 9: On you that remains, and I gain a point of favor.
Nice all right, not all bad? I mean mostly bad,
but not all bad.
Speaker 1: I don't if somebody just misspelled. Oh well, all right,
I'm gonna go for a second attack on you. Swings
at you. That's also a hit.
Speaker 10: Oh have you considered no ye forgot who specializes in
fighting zombies?
Speaker 1: Stay sure, kick my ass this time you take nine
points of damage and you ol DEAs Man's damn?
Speaker 19: Are you already down the arrow twice?
Speaker 4: Oh?
Speaker 19: Desmond, well.
Speaker 1: Jesus box all right, Lilya, it's your turn.
Speaker 10: You see drink everybody.
Speaker 1: Lily you you see that. You hear Desmond rush off
into the distance, and then just hear a body hit
the ground after a gun shot fires off.
Speaker 14: Oh dear, oh my god, uh.
Speaker 17: Well, uh.
Speaker 5: One one, Sam Kim.
Speaker 3: Turn one, yep, crazy, this is how.
Speaker 25: Me God damn you Aaron mm hmmm, okay, wow, we.
Speaker 24: We are going to heck in.
Speaker 3: Uh cast moonbeam.
Speaker 8: Okay, so we're gonna just do that.
Speaker 3: Okay, let me not do my love, my my, let
me not hit the stall slot.
Speaker 1: First.
Speaker 3: I learned, I learned the hard way what happened.
Speaker 1: You should still you should have both your spell slots
right now.
Speaker 5: Oh dark vision right No, I gave Scarn dark vision earlier.
Speaker 3: So oh.
Speaker 5: So I'm using my last one for for moonbeam.
Speaker 17: I'm gonna I'm gonna cast moonbeam uh.
Speaker 5: In the in the general first, you see what I mean.
Speaker 3: Have to make up.
Speaker 5: Oh, I accidentally clicked. I accidentally made myself do the safe.
That's not what I wanted.
Speaker 25: I wanted to do this one instead.
Speaker 12: And then I want to place the moonbeam, uh just
at about where decaying menial eleven is, because at some
point when these fuckers move forward, they're going to step
into the.
Speaker 25: Moonbeam as well.
Speaker 5: So so like a yeah, right right around there.
Speaker 1: Okay, okay, I just want to me yeah, for the
purpose so it creates lights. So for the purposes of this,
they go just put that there.
Speaker 5: Firefoot radius forty foot high.
Speaker 25: Okay, cood.
Speaker 23: Uh So.
Speaker 5: Then for my bonus.
Speaker 12: Action, uh, I want to put my while I'm on
cag he's not even gonna know what the hell it does.
Speaker 5: Know what though this might be an opportunity. First off,
let me take.
Speaker 3: That we're gonna.
Speaker 5: She's gonna, she's gonna put her Whilom bond on Keg.
I did the thing again. It's gone. Fuck, I take
it before putting it on him.
Speaker 7: I know exactly how you feel the amount of times
I've done that.
Speaker 1: Switch mode over to Prepper to standard. Then you can
be bam.
Speaker 5: I mean I could mark it all.
Speaker 1: Alrighty Pepper, you're on deck alrighty, well, the balcony cultist
is going to go and they are going to fire
a CAG. I fire a long bow shot down.
Speaker 8: They not one.
Speaker 1: Oh they're so lucky. Good job, CAG. They fire down
towards him. He like jumps out of the way off
to the side. Pepper, it's your turn.
Speaker 7: All right, Okay, okay, it's been a minute since I
did this, but sure, yeah, I'm gonna let me see
how close can I get with this spell?
Speaker 3: Can I?
Speaker 14: Can I do it from where I am?
Speaker 3: That would be nice.
Speaker 7: I don't know what this spell is, so it's hungering vortex.
It's one hundred and fifty feet, so I sure can
can I get that ten foot radius?
Speaker 29: Uh?
Speaker 14: Is this a temp radius circle?
Speaker 4: Here?
Speaker 10: Where?
Speaker 7: Because I know that's uh? In between these three the
ville graces Hound and the.
Speaker 8: Two draw circle.
Speaker 1: Oh, that's a square. That's a circle.
Speaker 3: How do you draw a circle?
Speaker 8: You can right click and a pointers and then hit
draw circle and then you just click and drag.
Speaker 10: It's a temper radio circle.
Speaker 7: Yep, I didn't know that there was a circle. Okay, cool, awesome.
Speaker 1: Yeah, I has to focus on a point, not a space.
Speaker 10: This is I just made one of my show.
Speaker 7: Mind, can I base it off of the hound?
Speaker 1: So like there?
Speaker 7: Yeah? Can I does that get menial?
Speaker 24: Nine?
Speaker 1: I wonder why the fucking the things have been being
weird to me? Remove pointers? Hold on, yeah, this is
really yeh uh when you say based it off the hound?
Could clarify what you mean?
Speaker 7: Oh the Bill Grace's hound. This this undead that we
haven't seen before.
Speaker 8: Tonguey boy, what do you mean though?
Speaker 29: Yeah?
Speaker 1: What do you mean by oh, you can't put it
on his space because that's what you put You have
to put on a point, which is an interest.
Speaker 9: You could corner of his space if you wanted to try,
and you couldn't do the middle of his space.
Speaker 7: Could I try to get all four of them? I
pointed out a space.
Speaker 1: No, they're just far enough away from each other that
you're always going to be leaving one of them out.
Speaker 7: Okay, oh you know what. I'm sorry, Menial nine, you
were not invited to this party. It's a pain party.
Speaker 1: Yeah, so could you share hungering vortex in the chat
real quick?
Speaker 7: Yeah?
Speaker 1: Alrighty so ten foot radio sphere blah blah blah blah blah.
Uh whenever it appears, So target the three of them
and then make them make the charisma save.
Speaker 7: Yeah, all right, one.
Speaker 32: Two, three.
Speaker 7: Let me check that those are targeted by me, because
our tragedy is they sure are amazing.
Speaker 14: We love to see it here. Please make this save.
Oh I made that safe.
Speaker 7: Not what I was intending to do. Heck, what the heck?
It's it's control to select right.
Speaker 1: Hold control and click onom Yeah, yeah, that is click
on yourself.
Speaker 14: Ah middle six.
Speaker 8: One.
Speaker 7: Yeah, it's still not selecting them.
Speaker 3: Oh there you go for you.
Speaker 8: I still might be selecting yourself. There should be a
little like darker ring around you.
Speaker 7: I should appear there's a darker ring around me and
the hold control.
Speaker 10: And then click.
Speaker 1: Nope, where's something I do it. I don't know what
you're doing.
Speaker 7: I'm I'm holding down control, I'm taking my mouse, I
have Pepper has a black ring around her and I'm
attempting to select.
Speaker 14: Can I I'll just click and drag them nice.
Speaker 1: I started them all for you. You're good?
Speaker 7: Oh okay, thank you, my apologies.
Speaker 1: Boom boom boom.
Speaker 7: I want you all to fail.
Speaker 1: The two of them failed. The menial of the back succeeded.
Speaker 14: All right, I'll take it flow.
Speaker 1: Alrighty as it appears, a swarm of small yokai spirits
appear and begin swirling her about around the area.
Speaker 24: Uh.
Speaker 1: They take eleven points of damage. The one in the
back seems to take half as they are bothered and
hit by it. That area is now difficult terrain. And
did you put the effect on yourself to concentrate on it?
Speaker 7: I will right now?
Speaker 10: Where is that happy?
Speaker 7: And I will put deflect on myself while I have
a bonus action to do so, gotcha, because I see,
I see you have arrows uh concentration, yes, okay, and.
Speaker 1: That's you yep, okay. One of the cultists is going
to go that one menial number eleven is gonna get
moonbeamed and then hungering vortext immediately at the start of
their turn. Not a good day for that so cultist
inside is going to do nothing.
Speaker 3: Cag go, cag fly.
Speaker 1: I really wish I could tell distance, but I know
how this generally goes. They are gonna, oh, that has distance,
that's weird. They're going to rush up and avoid getting
into the beams as they charge. They're going to make
a great act strike towards that menial. They swing at them,
They hit, no drop on them. They strike. They let
out a bellow and a yell as they oh, I
see they cut through that one and kill, so I
guess maybe actually not as bad of a deal for them.
Then they then about to step forward to get the others.
They like, stop and they look at the moonbeam and
the swarm of yokai that are there, and they're like.
They stumble to the side and then over to the
other side. They pull a hand axe off their belt
and they're going to throw it in at Ville Grace's hound,
who they are going to hit. Whoa Because they stumble
for a second, unsure of what to do, throw it
and it dies.
Speaker 7: Ah the oh my god, keg, you are secure in
the bag, Thank god.
Speaker 1: Kick one of the balcony cultists is going to go.
They're also going to fire at him. They're going to
shoot down towards keg and they are going to hit
an arrow flies out and strikes him in the back.
It hits him. There's a moment of no reaction.
Speaker 10: Then just.
Speaker 19: Ah, you're dumb, bustard, will like get up there, lit
your head off.
Speaker 1: The King twenty one is going to go. They're gonna
be a smart little guy. They're gonna risk rushing in
toward Desmond.
Speaker 8: So god, uh.
Speaker 1: Real quick, I need you uh, I need no, I
need a roll for the hungering vortex against decaying menial nine.
Speaker 7: Oh my god, please please let this rip him asunder.
Speaker 1: No sunderstime, my god.
Speaker 7: Oh no, he's not. Things would be better if he did.
Speaker 10: He's in good Boyville.
Speaker 1: He is, He's in good boyvill Boyville. They not twenty
Oh my, roll roll the half damage.
Speaker 7: Please roll full, please roll full.
Speaker 14: Come on, Dice, Dice. You never do me favors.
Speaker 25: I never win.
Speaker 3: Let me win.
Speaker 7: Oh that is not what I was trying to it.
Speaker 3: Oh, there we go.
Speaker 1: No, that wasn't it. I was just getting rid of it.
Roll the damage.
Speaker 8: What the heck?
Speaker 7: Sorry, I don't know what that was.
Speaker 1: I did you made it? Do the same again. Ah nuts, Sorry,
that's okay, don't apologize.
Speaker 14: I hate selecting the rock bag.
Speaker 1: Well it happens, then, Lily, it's going to rush into
the area of the moonbeam. Please roll the moonbeam against
that one.
Speaker 8: Sorry, difficult to probably help to let anyways, right, yeah?
Speaker 1: Yes? Nine?
Speaker 7: Oh? Wait?
Speaker 8: Nine?
Speaker 17: Okay, wait, oh god, I hold on, need my there
we go.
Speaker 2: Uh.
Speaker 5: I can't do a moonbeam when I What the fuck?
That's not what I wanted. I'm trying to I'm trying, okay,
So it's it's nine, right.
Speaker 1: Yep, I have to roll the save right yep?
Speaker 3: Okay, ill done. I almost rolled the wrong thing.
Speaker 1: B already boom. It succeeds. It is going to take
half bar. It takes five points of radiant damage. It
rushes in through the yokai and it starts clawing at
its own head as they torment it mentally. Then as
it rushes into the moonbeam, its skin begins to burn away.
It is going to get two here, and it's gonna
make one rake attack, one against Desmond. M we'll have it,
hope one against Desmond, which will hit. So Desmond is
gonna bap you, and then it's probably is going to
cause you to fail one death save, you fail one
death saved. Desmond should have already auto calculating yes, good,
and it's gonna make one rake attack against Kag swipes
over towards him, and he misses that one. He ducks
out of the way, then decaying, oh oh that should
have been decaying menial twenty one. What hold on?
Speaker 10: What is there?
Speaker 12: Oh?
Speaker 8: He was in there.
Speaker 1: We're gonna do a little switch. Don't worry about it.
It's entirely just to keep them in order. Boom done.
They're the exact same except for that. Actually, what am
I doing? There's no distance, things like preoccupying my mind.
It's gonna do nothing. It's gonna stay in there, Lawrence,
your turn.
Speaker 3: HU can't see shit? Okay, I fucking how? I think?
Speaker 6: I'm just gonna start running towards Desmond and see if
I can get to them, if I know where he is?
Speaker 3: Where falling?
Speaker 7: Yeah?
Speaker 3: Where did this sound of him falling come from?
Speaker 1: Ahead?
Speaker 3: Yep? I run ahead?
Speaker 1: What's that?
Speaker 3: That's as far as I can run.
Speaker 1: You get to right beside him. As you get close enough,
stumbling in the dark, you can tell that he is
on the ground beside you.
Speaker 3: I'm like feeling around for him in the dark. Can
I feel him?
Speaker 7: I can?
Speaker 3: Okay, I'm allowed to know from just feeling him that
this is Desmond.
Speaker 1: Sure, Oh whatever, I would risk it?
Speaker 3: I would yeah right, I'm gonnah, what am I gonna do?
How many spill cells we have left?
Speaker 6: I shoot, I'll get him back up and then he
can get a potion.
Speaker 3: I'm gonna do first level your wounds on the boy.
You know, if you hold this, Desmond.
Speaker 1: Energies, Desmond, you we gained eight hit points.
Speaker 3: Oh please tell me that this please?
Speaker 11: Okay, thank god?
Speaker 3: Oh, thank god. Drink a potion or something. I I yeah,
peol better.
Speaker 11: Fuck.
Speaker 3: I can't see anything else, like do a bonus action
or anything. Everything is a creature.
Speaker 1: You can see this culture. That's your turn. Then this
cultist is going to move around the outside of the
uh of the massive cork of the massive plug of effects.
They're going to use death touch. They're going to get
around to the edge. They put their hand out. You
guys see a purplish glow in the dark which is
going to target cag and miss as he sees like
a necrotic energy build up in the form of a
hand that tries to reach out for him, he swings it,
acts up and disperses it. Scarn your turn.
Speaker 10: Does everyone finished their give their start of the battle? Yeah,
m yes.
Speaker 1: And by the way, Pepper, you never rolled initiative for Tabasco.
Speaker 10: I'll do that.
Speaker 7: Oh my gosh, shoot all right, let me, I got it.
Thank you.
Speaker 10: Me and Tabasco have been having a nice little.
Speaker 7: Chat in the bag.
Speaker 1: What are you doing, Scarn?
Speaker 7: So Hi?
Speaker 10: How you doing storm Lord m off anyway? Oh wait,
it doesn't do focus once. I forgot That's what I'm
doing next? Whatever? Hey, who who are these guys?
Speaker 1: The men?
Speaker 10: All three of those guys.
Speaker 1: One of them, just so you know, the one that
is the cultist twenty four. He would have the rushl
cover because he's kind of hidden behind a wall. So
if you plan to attack those three, I'm just gonna
target him with an effect for you. Maam, all right,
do you think? Oh I see, I see. If you're
gonna move to gotcha, it is just like he does.
A guy behind that wall pull out. You look into
the you look into the three possible futures that you
could take with the bow. Go ahead and roll those attacks.
Speaker 19: Get on in there.
Speaker 10: We got it twenty.
Speaker 3: Oh and it's dirty two.
Speaker 10: Let's go what like that? Dirty twenty?
Speaker 1: All right, you're going for the attack that one is
on the cultist, so I will untarget untargeted fire away.
Speaker 10: M hmmm, hey man, please get murdered. Thirteen fire.
Speaker 1: He takes thirteen points of damage. It does not seem
to resist any of it as it strikes into me,
recoils back, pulls the arrow out of his body.
Speaker 10: All right, cool, cool, cool, overwhelming advance, get.
Speaker 1: Them they already you already hit over rolling advances to
reroll an attack. Oh wait, dragons dragon serge.
Speaker 10: Yeah, there's the other one.
Speaker 1: Which one are you attacking this time? Same the attacking
the same guy.
Speaker 10: The same guy.
Speaker 1: Won't do it with fate bo though, turn so you
wouldn't be able to anyways.
Speaker 10: Yeah, I would be longgoing. You can wait.
Speaker 1: You can use the fate bow to attack. You just
can't do the targeting three thing more than okay?
Speaker 10: Well then yeah, fight both.
Speaker 16: Then I was about to say I can't swap weapons
like that, right, there wouldn't really be any point exactly.
Speaker 1: Well, hey man, yeah, you.
Speaker 33: Give the same role against him again, you hit okay
sick Yeah, yeah, alright, seven?
Speaker 1: All right, okay, all right said seven points. It hits him.
I need to make a roll for him.
Speaker 10: Is he gonna become a blue guy?
Speaker 18: He might become a he might become a little undead man.
Speaker 1: No kind of roll you on?
Speaker 29: No?
Speaker 1: Correct? No, he's right. You shoot him and strikes him.
He falls dead.
Speaker 14: Oh all right, didn't work.
Speaker 3: I can't ship No I work?
Speaker 1: Cool? You knock off the two focus points?
Speaker 10: Right, I believe I should have Where is my button?
I pressed the side button next to it? But yes,
there you okay, that was three.
Speaker 1: You give yourself back?
Speaker 10: We gotta.
Speaker 1: Yeah, cool, good, get good? All right, let your turn? Yes,
decaying Menial number seven is going to start his turn
within range of the vortex, so uh pepper, yes, yes,
number seven?
Speaker 10: You wor the boy?
Speaker 14: I will, I will?
Speaker 1: Here we go?
Speaker 7: Is he making the save again?
Speaker 3: Okay?
Speaker 7: Beautiful beauty, miss come on phil?
Speaker 1: He failed?
Speaker 8: You did.
Speaker 1: Four and takes fourteen points of damage. Fun fact he
rolled to zero. Oh my god, he takes fourteen points
of damage as the yokai begin to kind of rip
him apart. Does he have a way to get around this?
You could go through there? He is going to rush
forward out of the hungering vortex. Uh, there's a moonbeam
that is gently lighting up that area around where you are,
so Lawrence, you would see him as he approaches. He's
going to make a rake attack against you, Lawrence.
Speaker 3: Well, ship.
Speaker 8: That hits?
Speaker 1: Fuck?
Speaker 7: All right? What up?
Speaker 1: Bardy strikes you, you take eight points of damage. It's
then going to go for another rake attack on. He
brings its hands down to strike.
Speaker 19: Oh good, hm, hmm it hit.
Speaker 6: I can tell you it, hity tell you it hit.
Speaker 3: Are you saying that I should? Silver part man? Who
knows what you're trying to say?
Speaker 1: The world is wild and wacky. I can't tell you
what to do. That's a good call. So it doesn't quit.
It's on attack again.
Speaker 3: I knew it.
Speaker 1: It's still hit, but it didn't quit. And who do
you want to give something? Who do you want to
give the advantage to? Ah?
Speaker 3: I mean, Desm's fucked up, but I'm gonna give it.
I'm gonna give it to my buddy fucking tag over here.
Speaker 26: Oh yeah, the ship up.
Speaker 1: All right, as you are, as you are taken down,
as you are knocked unconscious, we are then going to
go to the top of the turn order, which is
gonna bring us to Desmond.
Speaker 10: Desmond.
Speaker 8: You stand, I stand, or you could stand, I suppose,
but then you do, I'm going.
Speaker 9: To burn my favor immediately. I'm gonna run over and
shove the sticking and all off the bridge.
Speaker 12: Uh.
Speaker 1: Sure, there's a there is an edge to it, like
there is a railing, but it's not that. Hi, go
ahead and roll me athletics.
Speaker 10: Letics, all right, where is my actions? It's gonna burn
that spend and athletics with advantage.
Speaker 8: You are.
Speaker 1: Rush over, use your attack to push natural twenty natural twenty.
It got a five, so you rush out, you tackle
it and send it cascading off. It flails as it's
wrong because it falls down, and about three seconds later
you hear a splash down below. It's gone. That's it's
it's it's no longer there. It is gone. It's there,
it goes.
Speaker 9: I'm gonna burn my bonus action a quick heel, okay,
and I'm gonna just I mean, there's nowhere better place
to stay in front of him. So yeah, I'm gonna
sae where I am.
Speaker 1: That's my time, Lily, your turn again, all right, and
I am gonna I'm gonna put a little effect on
this guy because your moonbeam would be lighting him up.
Speaker 7: Yeah.
Speaker 5: Um, let me close this.
Speaker 29: We are.
Speaker 1: Goodna that you wouldn't be able to get into that space.
It's too small between those two. But that's what twenty five.
Speaker 5: Feet probably just get.
Speaker 1: We could move right to here to get him on
a space I.
Speaker 5: Could also I can also just move right here.
Speaker 3: And that's also just like if you.
Speaker 1: Want be able to hit that guy. Yeah, we'll say
that works. Rush forward. You're just down the edge of
those beams.
Speaker 17: Go ahead, alrighty, I'm gonna go with the y'all you strike.
Speaker 3: Oh that is that one?
Speaker 10: God?
Speaker 12: Oh, we'll attack against undeath bailed roller twenty to replace
it to Oh.
Speaker 5: Yeah, I have the less deal thing.
Speaker 1: Let's go.
Speaker 7: Play then m.
Speaker 24: B e well done.
Speaker 5: Uh so I just roll it again.
Speaker 1: Just attack him again. Fourteen fourteen hits. Yeah, you strike
him for eight damage?
Speaker 17: I think does he also got additional undead because.
Speaker 1: Okay, okay as effects plus one on the damage.
Speaker 17: Yeah, yeah, okay, so that's one bunk and then I
will do a dagger bunk.
Speaker 1: Dagger bunk yeah yo, he did and because it was
a crit that killed him, he doesn't get to roll
to stay alive with undead fortitude, no slurm. And all right,
you guys now have to deal with the fact that
your effects are plugging up the entrance. Never long incredible
flat back your way around that, all right, and that's you,
that's your Lily. Yeah, all right, decay Cultist five. He's
on the balcony. He's going to fire at Lilia and
you are out of He is going to have advantage
because you cannot see him. That should have dropped on you.
I said, do it your fires. Oh my, oh my god,
you got a one in a twenty, which means he
got a twenty fuck literally had a precisely fired arrow
strikes you, dealing fourteen points of damage. And then that's
that's them, Pepper.
Speaker 10: I should probably deal with those guys eventually.
Speaker 14: Okay, what, oh Lawrence, you are lucky.
Speaker 3: I'm dying. I don't feel lucky. I know, I mean
what I'm.
Speaker 14: And then I will run up, I will slide on my.
Speaker 3: Knees and.
Speaker 14: Probably he can make Lawrence slam a healing cushion.
Speaker 7: Okay, oh my god, is this how playerics feels your.
Speaker 1: Action to do that?
Speaker 7: Yeah?
Speaker 14: And then from my bonus action.
Speaker 7: I can move my vortex thirty feet of my choosing M.
Speaker 1: I have a feeling I know where it's going.
Speaker 7: Desk coming for you?
Speaker 1: What doing?
Speaker 7: Like?
Speaker 14: Oh yeah that that directions. Hey that's much better you sure?
Speaker 10: Okay?
Speaker 1: I just assumed that's where you'd move it.
Speaker 14: I was going to aim for the coltists outside and
it's like slowly.
Speaker 1: Yeah, they're they're up and like quite far to the well.
You do you want to leave it there?
Speaker 14: No, this is a smarter idea. Okay, Pepper.
Speaker 7: Just like all of a sudden, it's like, oh I
had a bitter day. Hold on, Okay, there we go.
Speaker 1: That's a that's you. Yeah, okay, the Decay Coasters the
twenty nine starts his turn within the hungering vortex. So
go ahead and rolled against him.
Speaker 11: Yeah yeah, yeah, yeah.
Speaker 7: All right, Sorry, I don't know why I turned into
Britney Spears for a second.
Speaker 8: Okay, I get him?
Speaker 3: Oh where are you?
Speaker 7: There's the safe or was it?
Speaker 3: Yes?
Speaker 1: Yes?
Speaker 7: Perfect?
Speaker 1: They failed do damage? Wow, there's ten damage to them.
They're immediately going to rush out of that effect. They emerge.
It's difficult terrain, right, so they can they can't. They
get to the edge of it.
Speaker 19: They're still in it.
Speaker 1: Yes, yes, yeah, Tabasco's turn. Ah.
Speaker 8: Uh.
Speaker 7: I can't make Tabasco do anything, can I can? I
can I be like, Okay, you've been mean to Laurie enough.
Speaker 1: They can they can help, they can move, they can't attack.
Speaker 7: Yes, okay, hm hmmm mm hmmm.
Speaker 24: I don't not Uh.
Speaker 7: I'm gonna hold off on doing anything serious with them
this turn. Okay, I can't see giving the help action
to anyone going to go.
Speaker 1: Yeah, the tag is going to move around. He's gonna
skirt the rook and he's going to rush forward, get
into the middle of the room, take a look around,
and he's going to throw a hand axe at menial
twenty two. In fact, he's gonna throw two nice Yeah.
Speaker 3: Remember he's got an advantage from silverburbs.
Speaker 1: He does that.
Speaker 8: That just happened.
Speaker 1: He hits thanks to silvery verbs. He deals eight points
of damage with that one. He's then going to throw
a second one, which is going to be an nineteen,
which is gonna hit hope that that was meant to
be damage non attack. Two axes slice into them. That
that one deals five damage, not as much. One of
the balcony cultists is going to go and they are
going to shoot at Pepper. Pepper, I think they're out
of your vision. I have yes, and I think they're
out of it. Well nuts, so they're going to have
advantage on this.
Speaker 7: Oh I should have laid down my mistake.
Speaker 1: You are hit.
Speaker 14: Okay, all right, let's let's see.
Speaker 7: Let's go.
Speaker 1: I'll right take eight points of damage and you should
have a concentration checked to man. Come on, Pepper, sixteen seventeen.
Speaker 7: I almost rolled the sex.
Speaker 1: It was flirting with the menials begins its turn in
the hungering vortex. So Pepper, please hit them.
Speaker 5: I will.
Speaker 14: Make a say.
Speaker 1: They will make this say.
Speaker 10: Here they go.
Speaker 1: They fail.
Speaker 11: They did their bitch.
Speaker 1: Uninfortitude. They fail. No, wait they don't. Oh they remain alive.
No no, And they are going to saunter on out
and they're going to get up to cag who they're
going to strike with both of their rake attacks. The
first one I was almost like twenty missus. The second
one hits tag, takes eleven points of damage. As they
mean you leaps at him and strikes him. He pushes
it back with his great acts. Lawrence, it's your turn.
You start your turn with more than one hit point,
so you could stand if you wish to.
Speaker 3: I do wish to. Oh, I'm probably for.
Speaker 1: The purpose of this room. Since you guys are close enough,
I'm gonna I'm gonna do a thing real quick. Oh,
because there are some glowing pillars in there, and we
will describe in greater detail at a later date. But
for the purposes of that room, since you guys are
close enough, we're gonna say that you can see in there.
Speaker 7: That changes my whole strategy.
Speaker 11: Oh that's so nice.
Speaker 3: Okay, okay, exactly, am gone.
Speaker 11: That's what I did.
Speaker 1: I'm learning from you.
Speaker 3: It's true. You're welcome.
Speaker 8: Phone attached.
Speaker 3: I'm a bit one of my post because I'm f.
Speaker 6: Oh normal when looking there are normal.
Speaker 26: In put my body.
Speaker 1: Let's do that. Let's put a normal into your body.
Speaker 3: I don't have them on my actions tab or anything.
Speaker 10: Do you have the equipped?
Speaker 3: I forget?
Speaker 25: How will we do that?
Speaker 3: So I'm carrying it now. It's equipped should be on
my actions tib.
Speaker 4: The baby all the way down at the bottom, consumables
pushing here the day a fucking goal.
Speaker 3: Let's go.
Speaker 19: Okay, you regain the maximum.
Speaker 11: Let's go worry down.
Speaker 6: Whoa hell yeah, hell yeah, and okay, I think so
you don't know how far away fucking boys are from.
Speaker 3: Uh fucking called twenty nine is within sixty feet of me?
Speaker 1: Right, I think?
Speaker 7: So?
Speaker 10: Yeah?
Speaker 3: Oh oh worked, it's working now it's just forty he's
within sixty.
Speaker 1: Yes, people telling you the distance.
Speaker 3: Yeah, I don't know why it didn't earlier, but now
it is. Huh, I don't know. I'm so sorry, logan.
Speaker 1: Are you sorry to me? What did you do?
Speaker 3: No, I'm just saying it's stressful. It's stressful to not
know what's going on.
Speaker 1: But I can all these distances for the most part. Okay,
but yeah, it is just confounding to me why they're
not showing distance.
Speaker 6: Yeah, I'm a I'm gonna look at fucking called twin
out and just.
Speaker 3: Be like, you're a bitch.
Speaker 1: You're a bitch, just your little bitch, You're you're a bitch.
Speaker 3: Here, you're a bitch, You're a bore, the fucking bitch, bitchcaster.
Speaker 1: Go ahead, make him say.
Speaker 8: Chap on the Dark said, look, there's shot by.
Speaker 3: That really should just be the song and he's always singing.
Speaker 10: There it is.
Speaker 1: They succeed.
Speaker 3: All right, Well the moment, I don't care.
Speaker 1: They're too busy dealing with these swarming fiends that are currently.
Speaker 3: Why don't you care that? I think you're a bitch.
Speaker 1: Scar in your turn.
Speaker 10: So these these beautiful boys, the lovely lads.
Speaker 3: On the side here, Yes, he's balcony boys.
Speaker 10: These balcony boys. I'd like to hit them both.
Speaker 1: Okay, enough, you want to just for the sake of options,
you also want to target one of the guys in
there that you can see, just to get your full
three targets.
Speaker 10: Yeah, why not?
Speaker 1: Alright, go for it. Roll them out, roll them up,
roll them up.
Speaker 10: These guys are the on the balconies.
Speaker 9: They are the reason why that Paul Eldridge blast moon
you can take is so good.
Speaker 8: Nice clip, dude.
Speaker 10: Yeah, that's twenty one of.
Speaker 1: Them, number six, So the one on the right, do
I me, don't don't roll yet, let me on target.
All right, go ahead, roll you fire an arrow that
contains an arc of lightning. It shoots up. There is
a flash.
Speaker 8: You just see a.
Speaker 1: Yep echoing outayay, oh just ashi taka that guy?
Speaker 3: Oh my god on a.
Speaker 1: No wait, alrighty okay, joky, is that you that's me, Desmond.
Speaker 8: Been the old ultra violence.
Speaker 1: Mm hmmm, M.
Speaker 9: Skirt around this puppy and uh not shooting Keg. I'm
gonna shoot the menial that's with Keg.
Speaker 1: Gotcha because he's just holding it back, pushing it as
it's like claws are trying to extend.
Speaker 8: Yeah, you had a favor, uh rightful that you.
Speaker 1: Are my friend. You've got an upsetting amount of use
out of that.
Speaker 3: I'm so proud of you.
Speaker 1: You shoot it in the back of the head. It
it gets struck, it falls down to the ground as
it does well, so Cag pushes it back and it collapses.
Looks over at you. Not tannable for a tourist. A
real warrior wouldn't need one of those, though your gestures
that you're done, then aims his great acts over towards
the cultist.
Speaker 10: I have had other dwarfs say the same thing.
Speaker 1: Alrighty, the remaining it's internal cultist is being assaulted by Yokai,
who I have a feeling, Lilia, You're probably gonna get him.
If I'm being real, I do not see him looking
best his turn. Oh oh no, no, no not yet,
it's your turn.
Speaker 8: And then he and then his comes later concentration check.
Speaker 1: Oh, LILYO, why did you have a concentration check?
Speaker 4: Oh?
Speaker 1: Is it from the arrow from earlier?
Speaker 29: Oh?
Speaker 1: So are you on mute?
Speaker 10: Anna?
Speaker 11: I speaking?
Speaker 5: I was gonna say I forgot to roll it.
Speaker 1: Yeah, well you succeeded. Now yeah, do you want to
it's your turn? Do you want to move that from
your moonbeam?
Speaker 5: Yes?
Speaker 10: Those two spells.
Speaker 1: I'm going to present you the two most logical options.
Do you want to move it onto the cultist or
do you want to move it over onto the balcony
cultist because there's one that.
Speaker 12: Still can only can I can only see one coultist,
which is twenty nine.
Speaker 1: Oh that's true, you don't have the Okay, so you
want to move it on to him? Yeah, okay, we'll
say put it there. Yeah, those two, those two spells
overlapping with each other's pretty mean.
Speaker 14: We are really mean. We are the mean girls of
the cave.
Speaker 3: We're so mean.
Speaker 5: Yeah, okay, so that was my that was my action.
Speaker 3: Your shoes don't match your outfit? Got them? Oh wait,
I got them?
Speaker 1: And then that's your bonus action. I believe, lilya.
Speaker 5: Moving moonbeam is an action.
Speaker 10: Okay.
Speaker 5: So I'm probably just gonna move over here, and I
think that will be me.
Speaker 1: All right, balcony cultist is going to fire its scarn.
It doesn't like what it saw happen just now. It's
gonna try to deal with him. It fires, it hits.
Speaker 8: Scarn.
Speaker 1: Do you do anything response to being hit? Yeah, I'll
stone all right, go ahead and roll stones endurance, throw
it on yourself. Po po, let's see did it did
it do the auto roll for determined?
Speaker 10: Does it?
Speaker 1: It should have, but I don't think it did.
Speaker 10: Roll D twelve okay, yeah, seven to seven.
Speaker 1: Seven, So you will resist eight of the damage that
is about to hit you, pink, Yeah, I mean there's
a possibility it fires it yep, it strikes you and
it just reflects off. Oh hey, fantasy grounds tells you
how much stuff is reduced by now collectively, that's nice. Fack,
it's useful for me. The arrow strikes you, bounces off
your stone like skin. That's their turn, Pepper, all right, Pepe.
Speaker 26: I will move forward, Scary.
Speaker 1: You want to do actual movement?
Speaker 26: Yeah, I don't.
Speaker 1: I don't think that was that.
Speaker 7: Did I just grow an arrow?
Speaker 1: Yeah? You just pointed.
Speaker 14: Oh that's so bizarre.
Speaker 1: Do actual movement, you silly billy.
Speaker 7: Oh will.
Speaker 14: Oh there that's fatten words.
Speaker 26: Where did my bur checks go?
Speaker 1: I deleted it by accident it okay, I I know,
I know that, I know that it's on the guy,
and I have a feeling it's terribly relevant soon.
Speaker 7: Yeah, hmmm, I haven't taken an action. We're a bonus
action yet we see that we we know there are
two guys on the outside, but here I'm only seeing it. Yeah,
the only right scar check care on one?
Speaker 20: You're right.
Speaker 14: And there's only one in here?
Speaker 10: Give me another round?
Speaker 1: I know, Anna.
Speaker 7: Can I do a perception check to make sure there
aren't any hidden enemies?
Speaker 1: That would be an action?
Speaker 3: Yeah, go for it.
Speaker 1: And is it a hearing perception? Uh no, I'd say,
especially with the roaring water and the roaring waterfall outside,
your hearing would be like dulled.
Speaker 3: Oh why did I roll too?
Speaker 1: Because it automatically has advantage for you? Did you drop
the second two? You would have had the eighteen? There
are no enemies that you can see that are hidden.
Speaker 7: Okay, bonus action deflect.
Speaker 8: That's one of the sentences of all time. There's no
enemies you can see that.
Speaker 1: I mean it's true him as opposed to as opposed
to you don't see the hidden enemies. So let's do
this in order. When they were cast Lilia, please hit
them with your moonbeam. Please make them roll the.
Speaker 7: Save all right, take the shot.
Speaker 19: Wait yeah, yeah, they will take half.
Speaker 1: Please roll damage be.
Speaker 10: They die.
Speaker 1: I need to roll you one, honey. Oh oh, they
die as the moonbeam burns their body away, and then
the yokai swarm around them gnaws and consumes what remains
of it. You guys are left in this uh, this
empty anti chamber. You see that there appear to be
there's a path that heads to either side of you
that has a slope that gently seems to go up,
and in front of you there is a stairway that
leads to a second tier of this room that is
elevated about ten feet past which you see another another
passageway that heads inward. However, we're not out of initiative yet.
Is Tabasco doing anything?
Speaker 7: No? Okay, sides being cute?
Speaker 1: Do you want it to come to you?
Speaker 7: Yeah?
Speaker 1: Hell me, there go. Cact's gonna go. They're kind of dash,
They're gonna like look to where things are, look over
the side and you just see them rushing off into
the distance. Uh, they vanished from your side? Is just here?
Speaker 19: Not one of them gets left alive? Not one of
them gets away.
Speaker 3: Oh there's another one. Oh I came song zooms.
Speaker 1: You see them rush up the slope, Lawrence, your I'm
school forward? Okay, where do you run off to?
Speaker 3: What's going on over there? I still can't see anything.
Speaker 11: It's too far, I guess.
Speaker 1: Yeah, he's just ran into the darkness. As far as
your concerned, scarn, Hey, can I uh you know, fired him?
Speaker 10: Murder this guy?
Speaker 1: You sure can't shoot at him?
Speaker 10: Do a Michelle?
Speaker 8: Yeah?
Speaker 1: Oh no, all right, never mind, you could overwhelming advance?
Speaker 10: Yeah, yeah, rolled again?
Speaker 1: Hey man, could you just you know, all right, that's
a hit? Thirteen go hits?
Speaker 10: Hey man?
Speaker 1: Could you just like, oh, get hurt more? If you
fire at him? He takes thirteen points of damage. He's
still alive.
Speaker 7: Is that?
Speaker 10: Well? Where am I?
Speaker 1: You are on the bridge, middle of the bridge.
Speaker 10: Yeah, I can't do shit right now?
Speaker 1: Heck that's you. Yeah, I sid back top of the
turn of Desmond. You see scar and fire and arrow
up into the darkness out there.
Speaker 8: Oh, the sway exclude an angle go check this hallway here.
I assume that's a hallway.
Speaker 1: Yes, as you move towards it, that is the one
that Cag just ran down. He seems to be out
of your tremor site. Though all you can tell is
that this this is a upward sloping path. It's actually
pretty steep, but it is an upward sloping path that
goes beyond your tremor Since.
Speaker 8: Well, okay, we all, I'm doing another fifteen feet and
see Cag.
Speaker 1: You get close enough to catch up with Cag rushing
just at the edge of your vision, dash to there.
As you dash forward, you come to the top. You
have elevated yourself about thirty feet in total. By going
up that thing. You enter into a hallway where your
tremer sense gives you the impression that there are a
series of large statues, like fifteen foot tall statues lining
this corridor.
Speaker 8: But because you see them, because.
Speaker 1: You're like, I can tell there's humanoid statues, but the
details escape you. In fact, to you, they'd probably just
be like, you're more likely to be like Lilia your
turn alrighty.
Speaker 5: Uh, they can't see.
Speaker 4: Uh wait no, no, okay, okay, that's when I when
I like off be that it it does it?
Speaker 25: Okay, Uh, let's see.
Speaker 3: Where where do I want to move.
Speaker 1: If my moon be I'm gone, Oh no, it's still there.
I just the token just went away.
Speaker 10: There you go.
Speaker 1: Okay, Oh, I accidentally cleared all pointers in my bed. Yeah,
and that's the hunger and vortex, which would be like
overlapped there.
Speaker 24: Yeah.
Speaker 17: Sorry, I saw I saw cag move in that direction, right.
Speaker 1: Yeah, you saw him run up this hallway here.
Speaker 5: Yeah, I'm just trying.
Speaker 12: I'm just trying to like make sure I'm not going
anywhere where I wouldn't even know there's something there.
Speaker 5: I'm gonna move my full movement over here.
Speaker 1: Let's your fall moves forty feet.
Speaker 25: Yeah, let's do from there.
Speaker 1: We go, just do the respect the wall. Oh yeah,
you rush forward into the darkness. I will know that
you do stumble somewhat because there's no source of light
up there.
Speaker 25: Uh huh.
Speaker 7: And then so then.
Speaker 5: Just trying to see where I can move my.
Speaker 3: Mood, because if I can move my moonbeam to also
be a.
Speaker 1: Thing, I don't have to move in a specific direction.
I think the main issue is that you don't have
any indication of where the guy is.
Speaker 5: I'm yeah.
Speaker 12: So what I was thinking is is using the moonbeam
as kind of like a like a like a little flashlight. Okay,
so if I could move it just away, just a
way enough from Desmond that he doesn't walk.
Speaker 1: Into it, I'll tell you what I'm going to create.
It's a ten foot sphere of bright light.
Speaker 5: Right the moonbeam I think it was five foot.
Speaker 1: Five foot radius means it's ten foot feet wide. Yeah, yeah,
because radius is centered aside, I'm going to rather move
the token. I'm going to create a light source that
will act as the moonbeam. Boom, there's your moonbeam.
Speaker 7: Yeah.
Speaker 1: It's kind of a fun way to you know what,
let's let's let's be silly about it. Hold on, I
know that we're right at the end of game. But
what if I real quick it's pink pink moon Okay,
so you have to move it kind of down that way.
Do you want to like move it a little bit?
Speaker 12: Yeah, so sixty feet sixty feet.
Speaker 5: To Yeah, just just just not that way, not touching
Desmond hopefully.
Speaker 1: Gotcha, but still like down there. So were trying to
think of like where it could go that it would
be it could like move over Desmond and past him,
and then it wouldn't hit him. Yeah, yeah, could Desmond.
You have the briefest moment of feeling a little bit crispy,
but it's fine.
Speaker 8: Passes through the hallway over all of us, like.
Speaker 1: It briefly passes over cag who's right in front of you,
by the way, just one sec he's you see him
right there as he's rushing forward, and you just hear
him be like.
Speaker 3: Oh.
Speaker 25: Dang, just moving it.
Speaker 1: Turn of light?
Speaker 17: Is that the holiest light of the purest moon?
Speaker 1: Fucking hate you, all of you. The moon has no
place down here, he yells, as he can try.
Speaker 14: There's that energy again.
Speaker 25: You really need to work on that.
Speaker 12: Is that?
Speaker 1: Uh?
Speaker 24: That that is uh?
Speaker 5: That is me because that was moving.
Speaker 12: It was my action and I don't have anything for
for for bonus at the moment that I wish to use.
Speaker 1: Falcony boy is going to move inward. I'm going to
bring him down to Oh I should probably move myself
to be able to I'm going to bring him down
to here now since you guys are on the same
level as him. He's going to rush in here. You
see him come around the corner. He actually, no, no,
he's not going to do that. He's going to fire it.
Speaker 10: Scarn.
Speaker 1: Oh yeah, you get in with an arrow. He doesn't
like you very much, fires at you.
Speaker 10: Miss yea better? Does he does? Pepper? Deal with him
before I murder him? Real quick?
Speaker 1: Pepper, your turn? Can you do?
Speaker 3: Yeah?
Speaker 10: I'm you can't see that guy?
Speaker 1: He's over?
Speaker 10: Oh yeah, I.
Speaker 14: Double him back?
Speaker 1: All right, Pepper? You see him up there? He's within
your devil sight?
Speaker 14: How far as this bugger?
Speaker 1: Uh within Eldridge blasting range? That's exactly I know it was.
Speaker 8: Poo poo, peo, peo peo.
Speaker 7: Oh my god, you didn't see that scar in your blonde? Scarn?
Close your eyes, scarn, scarn, look away.
Speaker 1: You missed.
Speaker 10: See everything?
Speaker 1: Ah?
Speaker 6: Is that you?
Speaker 7: Okay? God?
Speaker 14: Deflect?
Speaker 1: Tabasco? Does Tabasco do anything?
Speaker 14: He flies over and he accosts.
Speaker 1: Oh can he find that he can't get all the
way over there? I don't actually let's yeah, oh yeah,
he can get up there. He can use the help
action to like make the next attack against him cool,
next attack against him? As advantage changed it for them,
jumps in barrels down the hallway. As he barrels down
the hallway, he gets just within range of them, pulls
another hand axe off of his belt. He has a
bunch and he's going to throw one which will have
advantage and then at him he will get a twenty
three to hit Scarn. From where you are, you see
Tabasco begin assaulting that cultist. As they do, there's just
a very there's a very large or not large, but
acts that soars down out of nowhere, strikes them in
the head and almost immediately see the cultists uh just
fall back there against the balcony with a very sudden
and then as they do, you see them shift as
you hear that's part of my clan, and you see
their body get lifted up and over the balconies railing.
You see two small dwarven arms throw their body off
of the side and down into the water below. You
know what, for fun?
Speaker 10: For fun.
Speaker 1: It they don't you see? All you see Scarn from
where you are is just the great axe pointed in
the air like a victorious flax like ha just shifting
around and then it goes back inside.
Speaker 16: Hmm, oh nice.
Speaker 1: And with that, as we are well over three hours
at this point, As you guys enter into this temple,
as you enter into the central chamber. You guys look around,
and you guys all recognize iconography that is very evident
to anyone who lives in Retia. You see that each
of these four real quick and change the music. You
see each of these four pillars that are in this
main room that are giving off light. Each of them
are a glowing pillar that has a relief carved into
it that looks like one of the Rehttian idolans, the
major deities of Rettia, Haros, emir To, Quinn, and Vestius,
each of them glowing with a slightly differently tinged light.
Uh huh, that's right. And with that being noticed, and
you guys having won that fight, we're going to do
two things.
Speaker 10: Mm hmmm.
Speaker 1: The first thing we're going to do is endgame. And
the second and the second thing we're going to do
is having reached the temple, we're going to level up
by next time.
Speaker 10: Stronger you do. There's no way, man, There's no freaking way.
Speaker 3: Just is the best part.
Speaker 10: There's no freaking way you're gonna make me get strong.
Speaker 24: Yeah, I.
Speaker 10: Thought I was pretty strong. Now just wait until next week.
Speaker 14: It's pretty pretty progress.
Speaker 1: We're gonna use the vocal version of this.
Speaker 3: Look, and we're taking next week off.
Speaker 1: Right, yes, so two weeks to level. Yes, everybody at home.
Next week we don't have game. The week after we'll
be back, so we'll be back on the seventh.
Speaker 7: We'll be back, but not this next week because we're free.
We'll be back.
Speaker 5: I got the next one.
Speaker 7: We're out here rolling dice, so well.
Speaker 3: Nice, well done, Man's lord to take Warlock levels.
Speaker 1: I am, and I'm excited to have more of it.
Playing This background theme, which is the Latch Temple's theme,
is like one of my favorites that our guys had
made for us.
Speaker 14: Yeah, oh my god.
Speaker 7: Can this cleric beats the study too? With Fenris just drawing?
Speaker 3: Damn Helgrim? You right, Cag kind of is the best.
Him and Laurie don't get along, but I like him,
like Lawrence to you.
Speaker 11: We're not friends.
Speaker 3: Yeah, I haven't given him permission to call me Laurie.
He's did, he don't call me La Lawrence camp fuck you.
Speaker 1: Welcome to uh, welcome to the to Mortuouses Latch Temple.
Speaker 14: It's beautiful.
Speaker 3: Oh gosh, all right, think of a game a little bit.
Speaker 1: Yeah, I'm excited to get back to it. In two
weeks with everybody leveling up and getting some more stuff. Also,
this is this is a really cool level for a
few of you, because this is the extra attack level
for a bunch of per This is this is the
level where you start making two attacks and a turnscarn
scarn attack to attacks. For a fucking argue. Many people
would argue the level where D and D starts being fun.
Speaker 3: It's true. Level five really is the ship.
Speaker 1: Tier two really is like I love tier like late
Tier three, and I love Tier four on like a
lot of people. But Tier two really is like the
bread and butter of D and D. Yeah, so we're
not quite God's we can't use magic to just undo
the bad stuff as we choose to. But but my
turns are involved, and I get to choose.
Speaker 7: Things, and I'm a I'm kind of a badass. I
succeed things more than not.
Speaker 1: Depending lets us YouTube side, YouTube side, We're going to
take off. We'll see you YouTube, We'll see you in.
Speaker 14: Two weeks already, try YouTube.
Speaker 26: I love you a