WEBVTT

1
00:00:00.720 --> 00:00:14.960
<v Speaker 1>He'll be be bad. Hey everybody, welcome to Game Best

2
00:00:15.000 --> 00:00:17.559
<v Speaker 1>Mornings with Me Jeff Grub, your host from giant bomb

3
00:00:17.679 --> 00:00:20.039
<v Speaker 1>dot com. Thank you for tuning in. In this episode,

4
00:00:20.079 --> 00:00:23.800
<v Speaker 1>we're gonna be talking about Kojama's next next game and

5
00:00:24.039 --> 00:00:28.160
<v Speaker 1>is Marathon leading Bungee into a brick wall. It's gonna

6
00:00:28.160 --> 00:00:29.760
<v Speaker 1>be a good one because we have Janet Chhoe on

7
00:00:29.800 --> 00:00:31.640
<v Speaker 1>the show, which is brought to you by because it's

8
00:00:31.640 --> 00:00:32.880
<v Speaker 1>still brought to you by kind of Funny. I have

9
00:00:32.960 --> 00:00:35.000
<v Speaker 1>that written here from last week, still brought you by

10
00:00:35.079 --> 00:00:37.560
<v Speaker 1>kind of Funny. Why the hell not first Jana show?

11
00:00:37.840 --> 00:00:38.640
<v Speaker 1>How are you doing?

12
00:00:38.960 --> 00:00:39.920
<v Speaker 2>That's right? Tim?

13
00:00:40.119 --> 00:00:44.039
<v Speaker 1>Greg, back up the bag. Yeah once again. If I

14
00:00:44.119 --> 00:00:45.560
<v Speaker 1>just keep saying it, they have to keep paying us.

15
00:00:45.600 --> 00:00:48.719
<v Speaker 1>I'm pretty sure that's how commerce works. I'm a business owner.

16
00:00:48.880 --> 00:00:52.719
<v Speaker 2>They have really nice ice at the kind of funny office.

17
00:00:53.079 --> 00:00:54.960
<v Speaker 1>See that's that's that's how you know they take care

18
00:00:54.960 --> 00:00:57.439
<v Speaker 1>of their people. If they care about the ice machine,

19
00:00:57.439 --> 00:01:01.960
<v Speaker 1>they care about everything else. I always like it when

20
00:01:02.000 --> 00:01:04.200
<v Speaker 1>other people know that there's such a thing as the

21
00:01:04.239 --> 00:01:06.680
<v Speaker 1>good ice. I like that makes me happy that you

22
00:01:06.719 --> 00:01:09.840
<v Speaker 1>know that, jan because I feel that very much as well.

23
00:01:09.959 --> 00:01:12.799
<v Speaker 1>I'm always on the search for better ice right now.

24
00:01:13.000 --> 00:01:15.400
<v Speaker 1>I like the cylinders with the hole in it. Those

25
00:01:15.480 --> 00:01:17.239
<v Speaker 1>that's some good ice right now for you, right now.

26
00:01:17.400 --> 00:01:20.239
<v Speaker 2>The only ice the Giant Bomb supports is the kind

27
00:01:20.280 --> 00:01:23.840
<v Speaker 2>that makes your drinks cooler and colder. All right, we'll

28
00:01:23.840 --> 00:01:24.879
<v Speaker 2>get it twisted, all right.

29
00:01:26.359 --> 00:01:27.760
<v Speaker 1>If you happen to hear any ads like that on

30
00:01:27.799 --> 00:01:29.400
<v Speaker 1>any of our podcast, please let us know.

31
00:01:29.560 --> 00:01:33.879
<v Speaker 2>Please let us know. Yeah, grub like, sometimes you don't

32
00:01:33.879 --> 00:01:36.560
<v Speaker 2>want like the freezer taste or the fridge taste, and

33
00:01:36.599 --> 00:01:38.519
<v Speaker 2>they'll just like ruin your day.

34
00:01:39.319 --> 00:01:41.840
<v Speaker 1>Yeah, yeah, what is what is what that fridge taste?

35
00:01:41.879 --> 00:01:44.280
<v Speaker 1>I don't know. I got the I got the brid

36
00:01:44.280 --> 00:01:45.840
<v Speaker 1>of filter in there and that's working right now. But

37
00:01:46.120 --> 00:01:47.920
<v Speaker 1>I put that in the fridge I have down here,

38
00:01:48.200 --> 00:01:50.120
<v Speaker 1>which doesn't have a lot of food in it. It's

39
00:01:50.120 --> 00:01:54.560
<v Speaker 1>just other drinks, so mostly avoids the fridge taste. But yeah,

40
00:01:54.640 --> 00:01:58.239
<v Speaker 1>all right, jan Hey, week two, we're on this thing.

41
00:01:58.719 --> 00:02:01.799
<v Speaker 1>I'm feeling pretty good all the boy. It's it's there's

42
00:02:01.840 --> 00:02:04.000
<v Speaker 1>still a huge mess behind the scenes of like figuring

43
00:02:04.000 --> 00:02:08.919
<v Speaker 1>out everything pieces together, and Summer Game Fest is just

44
00:02:09.479 --> 00:02:11.759
<v Speaker 1>a couple of days away, really, if you think about it.

45
00:02:13.039 --> 00:02:14.719
<v Speaker 1>We're still trying to make a bunch of stuff happen.

46
00:02:14.800 --> 00:02:16.400
<v Speaker 1>I'm you know, I think we can do it because

47
00:02:16.400 --> 00:02:19.080
<v Speaker 1>it's us. But I also think I'll have several more

48
00:02:19.120 --> 00:02:20.960
<v Speaker 1>white hairs here within the next couple of weeks.

49
00:02:21.439 --> 00:02:25.159
<v Speaker 2>Yeah. I was already getting white hairs due to other circumstances,

50
00:02:25.199 --> 00:02:30.960
<v Speaker 2>but now it's like recombined efforts with work. I think

51
00:02:31.039 --> 00:02:32.800
<v Speaker 2>I can file for unemployment growth.

52
00:02:33.159 --> 00:02:34.960
<v Speaker 1>I think I think we can. Yeah, I think I

53
00:02:35.000 --> 00:02:38.319
<v Speaker 1>can too. Actually, I'm gonna I should do that here

54
00:02:38.360 --> 00:02:41.199
<v Speaker 1>pretty soon. I don't want to let something like that

55
00:02:41.319 --> 00:02:43.520
<v Speaker 1>slip by. All Right, you know what, though, let's get

56
00:02:43.520 --> 00:02:46.280
<v Speaker 1>into this show and let's explain ourselves. This is Giant Bomb,

57
00:02:46.319 --> 00:02:48.879
<v Speaker 1>a small team of video game dupases who rely on

58
00:02:48.960 --> 00:02:51.680
<v Speaker 1>your support so that we can make cool stuff. If

59
00:02:51.680 --> 00:02:53.879
<v Speaker 1>you want to help, go to giant bomb dot com

60
00:02:53.879 --> 00:02:56.439
<v Speaker 1>slash Join It gets you ad, free shows and some

61
00:02:56.520 --> 00:02:59.479
<v Speaker 1>other extras. Really the most important thing, though, there is

62
00:02:59.599 --> 00:03:01.639
<v Speaker 1>it's the way to ensure we can keep doing what

63
00:03:01.680 --> 00:03:03.840
<v Speaker 1>we want to do. We have lots of ideas, we

64
00:03:03.879 --> 00:03:05.680
<v Speaker 1>have lots of things. We want to do a handful

65
00:03:05.719 --> 00:03:08.599
<v Speaker 1>of stuff that would be premium only, but that would

66
00:03:08.599 --> 00:03:10.439
<v Speaker 1>that's going to be here and there for the most part,

67
00:03:10.479 --> 00:03:12.680
<v Speaker 1>We just want to do cool things, follow through in

68
00:03:12.719 --> 00:03:15.199
<v Speaker 1>our ideas, and that's going to be possible with your support.

69
00:03:15.960 --> 00:03:20.520
<v Speaker 1>I've been told by the people in the back that

70
00:03:20.639 --> 00:03:23.639
<v Speaker 1>PayPal is getting fixed, getting updated. They're working on it.

71
00:03:23.719 --> 00:03:26.199
<v Speaker 1>So if you signed up, if you went to giant

72
00:03:26.199 --> 00:03:28.919
<v Speaker 1>bomb dot com slash join and you chose chose the

73
00:03:28.919 --> 00:03:32.000
<v Speaker 1>PayPal option, it probably said something like fandom, Well, we've

74
00:03:32.080 --> 00:03:34.960
<v Speaker 1>updated that, so now all that money just goes directly dust.

75
00:03:34.960 --> 00:03:37.280
<v Speaker 1>Don't worry about if it went to fandom. They We've

76
00:03:37.319 --> 00:03:40.319
<v Speaker 1>got it worked out with them. It's all good. But uh,

77
00:03:40.919 --> 00:03:43.280
<v Speaker 1>if you've never got processed in that like seven day

78
00:03:43.280 --> 00:03:46.319
<v Speaker 1>free child trial, there might be some issues. The team

79
00:03:46.400 --> 00:03:47.919
<v Speaker 1>is working on that. They might be sending you an

80
00:03:47.960 --> 00:03:50.400
<v Speaker 1>email with some instructions on how to fix that up

81
00:03:50.800 --> 00:03:53.560
<v Speaker 1>or whatever. But yes, the team is trying to get

82
00:03:53.599 --> 00:03:56.599
<v Speaker 1>it going right now. Once again, though giant bomb dot

83
00:03:56.639 --> 00:03:58.639
<v Speaker 1>com slash join, if you want to help us out

84
00:03:58.960 --> 00:04:01.360
<v Speaker 1>here on this show most days, I Jeff Grub will

85
00:04:01.360 --> 00:04:03.840
<v Speaker 1>help pace your gaming life back together. That includes breaking

86
00:04:03.879 --> 00:04:06.759
<v Speaker 1>news and maybe even some of our own original reporting.

87
00:04:07.159 --> 00:04:09.120
<v Speaker 1>For all these topics, I'll get the input of a

88
00:04:09.159 --> 00:04:11.960
<v Speaker 1>bona fide expert who will make me look smart. You

89
00:04:12.000 --> 00:04:15.199
<v Speaker 1>are watching live on Twitch Welcome. You can always listen

90
00:04:15.240 --> 00:04:17.439
<v Speaker 1>to the show later on podcast feeds by searching for

91
00:04:17.519 --> 00:04:20.680
<v Speaker 1>Game Mess Mornings, or find the RSS feed on giant

92
00:04:20.720 --> 00:04:23.639
<v Speaker 1>bomb dot com. You can also catch the show later

93
00:04:23.720 --> 00:04:27.839
<v Speaker 1>on YouTube. Hello YouTube. All right, we have a lot

94
00:04:27.839 --> 00:04:32.720
<v Speaker 1>to get into, so let's start the Morning Mess with Kideo.

95
00:04:33.040 --> 00:04:37.519
<v Speaker 1>Kojima reveals his next espionage game, Phisiant is fifth five

96
00:04:37.560 --> 00:04:39.480
<v Speaker 1>to six years away. I was gonna say fifty six

97
00:04:39.519 --> 00:04:42.560
<v Speaker 1>years away. It might as well be. Yeah. This is

98
00:04:42.560 --> 00:04:46.560
<v Speaker 1>from Jordan Midler over at Vgcdeo. Kojima has said that

99
00:04:46.600 --> 00:04:49.000
<v Speaker 1>one of his next games, Visit, won't be released for

100
00:04:49.079 --> 00:04:51.920
<v Speaker 1>five or six years. Kochuma recently spoke to French magazine

101
00:04:52.000 --> 00:04:55.360
<v Speaker 1>lay Film fross Hall, during which he was asked about

102
00:04:55.399 --> 00:04:58.000
<v Speaker 1>the adaptation of the Death Stranding film, which is currently

103
00:04:58.040 --> 00:05:00.560
<v Speaker 1>in production at A twenty four, and if he'd like

104
00:05:00.600 --> 00:05:03.120
<v Speaker 1>to work on more films in the future. When asked

105
00:05:03.120 --> 00:05:05.480
<v Speaker 1>if he'd like to direct a film, Coachman replied, oh, yes,

106
00:05:05.560 --> 00:05:09.040
<v Speaker 1>I received many offers after leaving Konami. Coachman went on

107
00:05:09.079 --> 00:05:11.720
<v Speaker 1>to explain that he has multiple video game projects in

108
00:05:11.800 --> 00:05:14.600
<v Speaker 1>development and that he may consider making a film once

109
00:05:14.720 --> 00:05:18.639
<v Speaker 1>Death Stranding two and Phisiant are complete besides Death Stranding

110
00:05:18.720 --> 00:05:20.879
<v Speaker 1>two and this is a quote. Now there is Phisiant

111
00:05:20.879 --> 00:05:23.839
<v Speaker 1>in development that will take me another five or six years.

112
00:05:23.839 --> 00:05:26.480
<v Speaker 1>Maybe after that I could finally decide to tackle a film.

113
00:05:26.680 --> 00:05:28.639
<v Speaker 1>I grew up with cinema directing would be a kind

114
00:05:28.639 --> 00:05:31.759
<v Speaker 1>of homage to it. Besides, I'm getting older and I

115
00:05:31.879 --> 00:05:35.279
<v Speaker 1>would prefer to do it while still young. All Right,

116
00:05:35.279 --> 00:05:36.959
<v Speaker 1>So he wants to make a movie in the meantime

117
00:05:37.040 --> 00:05:40.000
<v Speaker 1>five to six years for Phisiint, which was originally announced

118
00:05:40.000 --> 00:05:42.920
<v Speaker 1>in January twenty twenty four during a PlayStation state of play.

119
00:05:43.279 --> 00:05:46.240
<v Speaker 1>I was like struggling to remember exactly what this was

120
00:05:46.800 --> 00:05:49.680
<v Speaker 1>jan But this is like him promising in many ways

121
00:05:49.680 --> 00:05:52.040
<v Speaker 1>to like, I'm going to make a metal gear again,

122
00:05:52.240 --> 00:05:53.680
<v Speaker 1>and it's not going to be called that. It's going

123
00:05:53.759 --> 00:05:55.079
<v Speaker 1>to be something new and I'm going to own it.

124
00:05:55.160 --> 00:05:57.959
<v Speaker 1>But basically, I'm making one of those games again five

125
00:05:57.959 --> 00:06:00.879
<v Speaker 1>to six years. Does that sound right to you? Sure?

126
00:06:01.000 --> 00:06:05.759
<v Speaker 2>Grub, knowing the scale and all the oddities that Kojima

127
00:06:05.839 --> 00:06:09.240
<v Speaker 2>likes to throw into his games, five to six years, sure,

128
00:06:10.680 --> 00:06:13.560
<v Speaker 2>let's just let's just round up. Let's go ten.

129
00:06:14.879 --> 00:06:18.920
<v Speaker 1>Yeah, right, I mean I'll say, at least recently, his

130
00:06:19.680 --> 00:06:24.439
<v Speaker 1>work at Coachman Productions outside of Konami has been you know,

131
00:06:25.040 --> 00:06:26.920
<v Speaker 1>it doesn't. It hasn't taken the most time to get

132
00:06:26.920 --> 00:06:28.959
<v Speaker 1>these games out. They've all come kind of come out

133
00:06:28.959 --> 00:06:32.879
<v Speaker 1>in about that many years, four to six years, and

134
00:06:33.160 --> 00:06:36.639
<v Speaker 1>that includes Death Stranding one and now Death's Stranding two

135
00:06:36.720 --> 00:06:38.319
<v Speaker 1>is which is a follow up. I guess when did

136
00:06:38.360 --> 00:06:39.920
<v Speaker 1>the last win? Did the first one come out? Was

137
00:06:39.920 --> 00:06:44.120
<v Speaker 1>it like gosh to twenty eighteen? Maybe it's maybe it's

138
00:06:44.120 --> 00:06:47.560
<v Speaker 1>longer than I'm thinking, But either way, I still think

139
00:06:47.600 --> 00:06:50.639
<v Speaker 1>that he hasn't These games are not getting delayed over

140
00:06:50.680 --> 00:06:54.680
<v Speaker 1>and over again twenty nineteen, Thank you, Chad. Okay, so, yeah,

141
00:06:54.800 --> 00:06:59.199
<v Speaker 1>six years, right, I believe five to six years is possible.

142
00:07:00.560 --> 00:07:03.920
<v Speaker 1>But also then I think after that he's probably not

143
00:07:04.000 --> 00:07:05.600
<v Speaker 1>going to be like, Okay, I'm going to have time

144
00:07:05.639 --> 00:07:08.199
<v Speaker 1>to direct a movie. It probably is right back into

145
00:07:08.319 --> 00:07:09.959
<v Speaker 1>yet another game, although he says he doesn't want to

146
00:07:09.959 --> 00:07:13.279
<v Speaker 1>make Death Stranding three necessarily, we'll see what. I guess,

147
00:07:13.360 --> 00:07:14.480
<v Speaker 1>what do you want from Kojuma?

148
00:07:15.600 --> 00:07:19.040
<v Speaker 2>I The problem is, I think I've spent a lot

149
00:07:19.079 --> 00:07:23.480
<v Speaker 2>of my time doubting Kojima, and I think at this

150
00:07:23.600 --> 00:07:26.160
<v Speaker 2>point I'm going to let him cook, but I'm going

151
00:07:26.160 --> 00:07:28.519
<v Speaker 2>to let him cook at a distance, because I think

152
00:07:29.720 --> 00:07:33.079
<v Speaker 2>the more attention you give Kojima, the more distracted he

153
00:07:33.199 --> 00:07:35.480
<v Speaker 2>gets with his other extracurriculars.

154
00:07:36.439 --> 00:07:38.000
<v Speaker 1>Yes, I do.

155
00:07:37.920 --> 00:07:40.480
<v Speaker 2>Want to see him work on a movie, because you know,

156
00:07:40.600 --> 00:07:43.319
<v Speaker 2>look at his whole repertoire of games right there. He's

157
00:07:43.759 --> 00:07:48.399
<v Speaker 2>heavily influenced by cinema in you know, really liking something

158
00:07:48.920 --> 00:07:52.519
<v Speaker 2>that doesn't automatically mean that these skills translate over. But

159
00:07:53.000 --> 00:07:56.360
<v Speaker 2>Kujima does have an eye for editing. He could definitely

160
00:07:56.480 --> 00:08:01.519
<v Speaker 2>edit some of his scenes down. But I'd be really

161
00:08:01.519 --> 00:08:04.519
<v Speaker 2>interested to see him give it a stab in a

162
00:08:04.600 --> 00:08:07.279
<v Speaker 2>more substantial way than he has with like, you know,

163
00:08:07.600 --> 00:08:09.319
<v Speaker 2>any of his scenes in games.

164
00:08:10.480 --> 00:08:13.120
<v Speaker 1>Yeah, I kind of almost wish that, you know how,

165
00:08:13.240 --> 00:08:17.439
<v Speaker 1>in the celebrity book or celebrity celebrity author space, there's

166
00:08:17.439 --> 00:08:19.639
<v Speaker 1>a lot of like co authorship now where it's like

167
00:08:19.759 --> 00:08:23.199
<v Speaker 1>James Patterson and and he'll get like another celebrity in

168
00:08:23.199 --> 00:08:25.040
<v Speaker 1>there who's like co Like Obama is going to help

169
00:08:25.040 --> 00:08:28.279
<v Speaker 1>me write a spy thriller that takes place in the

170
00:08:28.279 --> 00:08:32.000
<v Speaker 1>White House. I kind of wish movie directing had the

171
00:08:32.039 --> 00:08:34.360
<v Speaker 1>same kind of thing. Even though like that, like the

172
00:08:34.399 --> 00:08:36.919
<v Speaker 1>co authorship in books is super cynical in a lot

173
00:08:36.960 --> 00:08:39.279
<v Speaker 1>of ways, But I in a way that I kind

174
00:08:39.279 --> 00:08:42.919
<v Speaker 1>of like, it's like so hey, Like I don't know,

175
00:08:42.960 --> 00:08:44.960
<v Speaker 1>it feels like wrestling to me in a lot of ways.

176
00:08:45.279 --> 00:08:47.600
<v Speaker 1>I kind of wish Kojima could just like partner up

177
00:08:47.600 --> 00:08:51.399
<v Speaker 1>with another director and Koachima can just do the bullshit

178
00:08:51.480 --> 00:08:53.799
<v Speaker 1>he wants and then someone else can make sure it

179
00:08:53.879 --> 00:08:56.600
<v Speaker 1>all works together. I would I would love to see

180
00:08:56.879 --> 00:08:59.879
<v Speaker 1>like something like that, like a pro am situation. Although

181
00:09:00.399 --> 00:09:04.039
<v Speaker 1>his his quote here of I like to like, what

182
00:09:04.080 --> 00:09:05.919
<v Speaker 1>does he say here? Someone in chats just said it

183
00:09:05.919 --> 00:09:07.840
<v Speaker 1>in a good way. I think of my movie as

184
00:09:07.879 --> 00:09:10.919
<v Speaker 1>an homage to cinema. Sounds like a line from on

185
00:09:11.120 --> 00:09:14.320
<v Speaker 1>Cinema at the Cinema, from Tim and from Tim Hideker.

186
00:09:14.360 --> 00:09:17.960
<v Speaker 1>It's like it really does sound like something you would

187
00:09:18.000 --> 00:09:21.360
<v Speaker 1>say if you wanted to sound eerodite about film or whatever.

188
00:09:21.919 --> 00:09:23.799
<v Speaker 1>Uh yeah, that's Kochama.

189
00:09:24.159 --> 00:09:27.519
<v Speaker 2>Yeah, I mean like he's he's always tweeting. He's always

190
00:09:27.559 --> 00:09:30.320
<v Speaker 2>posting about, you know, sitting down in the cinema watching

191
00:09:30.320 --> 00:09:34.639
<v Speaker 2>the newest thing. But I'm curious, like, I don't know,

192
00:09:34.679 --> 00:09:37.440
<v Speaker 2>I want to watch him watch a movie, right.

193
00:09:37.480 --> 00:09:39.879
<v Speaker 1>I want him to do the thing like Shi lah

194
00:09:39.879 --> 00:09:42.120
<v Speaker 1>Boof did where he's like watched all his own movies

195
00:09:42.120 --> 00:09:43.919
<v Speaker 1>and just had a camera pointed at his face. I

196
00:09:43.919 --> 00:09:46.919
<v Speaker 1>want to Kacha should sell an only fans that's just

197
00:09:47.159 --> 00:09:48.360
<v Speaker 1>watch me watch movies.

198
00:09:48.600 --> 00:09:49.879
<v Speaker 2>I'll do it. I'll sign up.

199
00:09:50.399 --> 00:09:55.279
<v Speaker 1>Yeah, you got my money for sure. You know. Excuse me.

200
00:09:55.360 --> 00:09:58.440
<v Speaker 1>Death stranding, desk stranding too. I'm like more interested in

201
00:09:58.559 --> 00:10:00.399
<v Speaker 1>those at this point than I have been at any

202
00:10:00.440 --> 00:10:02.919
<v Speaker 1>other point for dest stranding games where it's like this

203
00:10:03.080 --> 00:10:05.000
<v Speaker 1>for any one really came around with the director's cut

204
00:10:05.039 --> 00:10:08.080
<v Speaker 1>by all accounts, and now and now two is it

205
00:10:08.120 --> 00:10:10.120
<v Speaker 1>feels like everyone's saying it just gets going, it just

206
00:10:10.159 --> 00:10:12.759
<v Speaker 1>gets into the fun. I'm like, I'm kind of in

207
00:10:12.759 --> 00:10:15.480
<v Speaker 1>the mood for this weird project that that coach must

208
00:10:15.480 --> 00:10:18.120
<v Speaker 1>spend so much time on. I'm not necessarily excited for

209
00:10:18.159 --> 00:10:19.519
<v Speaker 1>him to like go back and be like, now I'm

210
00:10:19.519 --> 00:10:22.559
<v Speaker 1>gonna do my independent metal gear. I almost wish that

211
00:10:22.559 --> 00:10:25.440
<v Speaker 1>that was not something distracting him on the horizon. Obviously

212
00:10:25.440 --> 00:10:27.279
<v Speaker 1>he's got that there's an O D game oh that

213
00:10:27.320 --> 00:10:30.080
<v Speaker 1>he's working with Xbox on as well, which comes out

214
00:10:30.120 --> 00:10:33.320
<v Speaker 1>between these two things. I suppose, but I don't know.

215
00:10:33.360 --> 00:10:36.399
<v Speaker 1>I kind of wish that he would was like stretching

216
00:10:36.440 --> 00:10:38.840
<v Speaker 1>out into places that are completely unfamiliar to him.

217
00:10:39.000 --> 00:10:42.519
<v Speaker 2>Yeah, this goes. This ties into an issue that I've

218
00:10:42.759 --> 00:10:45.960
<v Speaker 2>had as of late with games Grub, where guys, we

219
00:10:46.000 --> 00:10:48.279
<v Speaker 2>don't need to announce something, We don't need to announce

220
00:10:48.279 --> 00:10:52.000
<v Speaker 2>a project before the work is even started. And you know,

221
00:10:52.120 --> 00:10:55.120
<v Speaker 2>I completely recognize that some of these announcements are tied

222
00:10:55.120 --> 00:10:58.679
<v Speaker 2>into draw talent into a studio, for sure. Oh sure, yeah,

223
00:10:59.240 --> 00:11:01.919
<v Speaker 2>but there's got to be a better way than announcing

224
00:11:01.960 --> 00:11:07.000
<v Speaker 2>a game eight years too early, or like announcing a

225
00:11:07.039 --> 00:11:10.559
<v Speaker 2>studio getting opened way too early. And you know, because

226
00:11:10.600 --> 00:11:14.480
<v Speaker 2>because then you're definitely dealing with an uphill battle of

227
00:11:14.919 --> 00:11:17.480
<v Speaker 2>people not only comparing you to the previous games that

228
00:11:17.519 --> 00:11:21.840
<v Speaker 2>you've released, but now like there's an unrealistic expectation of

229
00:11:22.000 --> 00:11:27.360
<v Speaker 2>whatever this next project is, and it does harm the studio,

230
00:11:27.480 --> 00:11:30.399
<v Speaker 2>It harms the old tour when something goes astray.

231
00:11:31.279 --> 00:11:35.440
<v Speaker 1>Yep, h for sure, And I think, like you said,

232
00:11:35.440 --> 00:11:37.639
<v Speaker 1>we see all the reasons why something like that does happen,

233
00:11:37.799 --> 00:11:40.639
<v Speaker 1>and trying to you know, attract talent or to say

234
00:11:40.679 --> 00:11:42.799
<v Speaker 1>the thing that Sony needs him to say, in order

235
00:11:42.840 --> 00:11:46.320
<v Speaker 1>to make the you know, exclusivity deal, you know, to

236
00:11:46.399 --> 00:11:49.399
<v Speaker 1>lubricate that that those gears so that deal can get done,

237
00:11:49.759 --> 00:11:51.799
<v Speaker 1>that sort of thing. But yeah, it still leaves us

238
00:11:51.799 --> 00:11:53.919
<v Speaker 1>in a situation where it's like, all right, I don't know,

239
00:11:53.960 --> 00:11:55.679
<v Speaker 1>tell us more about it when you have something interesting

240
00:11:55.679 --> 00:11:59.879
<v Speaker 1>in the show, and in the meantime our skepticism might grow. Yeah, uh,

241
00:12:00.000 --> 00:12:04.039
<v Speaker 1>all right, let's move along here. A report has explained that,

242
00:12:04.120 --> 00:12:06.279
<v Speaker 1>and this is a quote, the vibes have never been

243
00:12:06.320 --> 00:12:09.559
<v Speaker 1>worse at Marathon developer Bungie. This is from Alex Hopley

244
00:12:09.639 --> 00:12:12.960
<v Speaker 1>at Game Reactor. A new report has peeled back the

245
00:12:12.960 --> 00:12:16.480
<v Speaker 1>curtain on the current situation at Marathon and original Halo

246
00:12:16.559 --> 00:12:20.000
<v Speaker 1>developer Bungie, showing the studio is very concerned about the

247
00:12:20.000 --> 00:12:22.960
<v Speaker 1>game's launch and morale is at a low point for

248
00:12:23.080 --> 00:12:26.360
<v Speaker 1>many working there. This comes from Paul Tassi at Forbes

249
00:12:26.399 --> 00:12:29.399
<v Speaker 1>and follows Bungie admitting to the use of stolen art

250
00:12:29.399 --> 00:12:31.879
<v Speaker 1>in Marathon. I think we talked about that on Friday.

251
00:12:32.279 --> 00:12:34.639
<v Speaker 1>This is apparently the fourth time Bungie has been found

252
00:12:34.679 --> 00:12:38.120
<v Speaker 1>guilty of such action in five years. Jesus Christ, I

253
00:12:38.120 --> 00:12:41.080
<v Speaker 1>didn't realize it was that many times. Which doesn't exactly

254
00:12:41.159 --> 00:12:44.600
<v Speaker 1>help fan sentiment. According to the Forbes report, the vibe

255
00:12:44.600 --> 00:12:47.679
<v Speaker 1>has never been worse at Bungee with morale in freefall.

256
00:12:47.840 --> 00:12:50.519
<v Speaker 1>There apparently have been some changes made to the marketing plan,

257
00:12:50.559 --> 00:12:52.879
<v Speaker 1>but there remains a lot of anxiety about the game's

258
00:12:52.960 --> 00:12:56.200
<v Speaker 1>upcoming September launch. Everyone has the same concerns about what

259
00:12:56.200 --> 00:12:58.360
<v Speaker 1>happens to Bungie as a studio of Marathon bombs. This

260
00:12:58.440 --> 00:13:01.679
<v Speaker 1>is a quote now, which is something they absolutely cannot afford.

261
00:13:01.759 --> 00:13:04.200
<v Speaker 1>Reads the report, it appears there are real fears that

262
00:13:04.240 --> 00:13:06.799
<v Speaker 1>Sony might have another concord on its hands. But we'll

263
00:13:06.799 --> 00:13:09.399
<v Speaker 1>have to see if Sony stops or pushes Marathon back

264
00:13:09.679 --> 00:13:12.879
<v Speaker 1>to try to prevent that from happening. Currently, Marathon is

265
00:13:12.919 --> 00:13:16.960
<v Speaker 1>scheduled to release on the twenty third of September. Yeah,

266
00:13:17.000 --> 00:13:19.440
<v Speaker 1>I mean jan going back to my own reporting about

267
00:13:19.440 --> 00:13:22.320
<v Speaker 1>the situation over at Bungee and kind of like echoing

268
00:13:22.519 --> 00:13:26.399
<v Speaker 1>that they cannot afford for Marathon to miss. When a

269
00:13:26.399 --> 00:13:31.360
<v Speaker 1>lot of those layoffs happened and they shifted a destiny

270
00:13:31.399 --> 00:13:35.279
<v Speaker 1>to from having these regular big content drops to more frequent,

271
00:13:35.639 --> 00:13:38.559
<v Speaker 1>smaller drops that overall was going to provide less content,

272
00:13:39.000 --> 00:13:40.639
<v Speaker 1>but they were going to try to, you know, make

273
00:13:40.679 --> 00:13:42.799
<v Speaker 1>it more efficiently and package it in a way that

274
00:13:42.840 --> 00:13:44.360
<v Speaker 1>it still felt like you were getting quite a bit.

275
00:13:44.600 --> 00:13:47.480
<v Speaker 1>Because they want Destiny to to continue to succeed and grow,

276
00:13:47.639 --> 00:13:50.399
<v Speaker 1>they need that. But what they really need is for

277
00:13:50.600 --> 00:13:54.799
<v Speaker 1>Marathon to hit and in the end, actually, unfortunately because

278
00:13:54.799 --> 00:13:57.159
<v Speaker 1>this sounds very difficult, jan what they really need is

279
00:13:57.440 --> 00:13:59.399
<v Speaker 1>for both of those things to kind of perform at

280
00:13:59.399 --> 00:14:03.720
<v Speaker 1>their top, like most possible performance level, so that Destiny

281
00:14:03.720 --> 00:14:06.320
<v Speaker 1>too is hitting on all cylinders and it's making them

282
00:14:06.360 --> 00:14:08.320
<v Speaker 1>a lot of money. And then Marathon comes out and

283
00:14:08.440 --> 00:14:11.720
<v Speaker 1>is a huge hit at launch, and it just feels

284
00:14:11.759 --> 00:14:14.879
<v Speaker 1>like everyone involved thinks like both those things are off

285
00:14:14.879 --> 00:14:17.879
<v Speaker 1>the table or or will be very hard to achieve.

286
00:14:18.440 --> 00:14:21.039
<v Speaker 1>And then what is the future of Bungee at that point? Well,

287
00:14:21.039 --> 00:14:22.720
<v Speaker 1>I mean the way it was related to me is

288
00:14:23.000 --> 00:14:25.080
<v Speaker 1>there isn't much of a future if these things do

289
00:14:25.159 --> 00:14:27.440
<v Speaker 1>not take off. So that's of course it's got to

290
00:14:27.480 --> 00:14:30.279
<v Speaker 1>be like really scary, and I I don't know, like

291
00:14:30.360 --> 00:14:33.279
<v Speaker 1>Marathon does not seem like some disaster, but like we

292
00:14:33.320 --> 00:14:34.919
<v Speaker 1>know that that's it doesn't have to be a disaster

293
00:14:35.039 --> 00:14:37.200
<v Speaker 1>for people to decide I'm just not gonna play this thing.

294
00:14:37.279 --> 00:14:39.519
<v Speaker 2>Right, one hundred percent grub. You know, we were just

295
00:14:39.600 --> 00:14:44.480
<v Speaker 2>talking about unrealistic expectations, and I think the expectations between

296
00:14:44.840 --> 00:14:49.120
<v Speaker 2>Marathon and expectations with Bungee are just so high at

297
00:14:49.159 --> 00:14:52.399
<v Speaker 2>this point, and I I hate to be a doom

298
00:14:52.440 --> 00:14:57.279
<v Speaker 2>sayer and just like watching the car crash happen, because

299
00:14:57.279 --> 00:14:59.799
<v Speaker 2>I'd love for Marathon to succeed. You know, the art

300
00:14:59.840 --> 00:15:02.519
<v Speaker 2>has really struck out to me. Unfortunately, some of that

301
00:15:02.679 --> 00:15:06.399
<v Speaker 2>art may be plagiarized from other folks, which is a

302
00:15:06.519 --> 00:15:09.559
<v Speaker 2>very big disappointment. Shocking to hear that this is the

303
00:15:09.600 --> 00:15:13.039
<v Speaker 2>fourth time in like the last couple of years. You

304
00:15:13.039 --> 00:15:15.600
<v Speaker 2>think at this point someone would be watching from the

305
00:15:15.639 --> 00:15:18.639
<v Speaker 2>top and kind of you know, putting the hammer down

306
00:15:18.639 --> 00:15:22.799
<v Speaker 2>on that. This just feels like a lose lose situation,

307
00:15:22.879 --> 00:15:24.840
<v Speaker 2>and I really hate for Bungee to be in this spot,

308
00:15:26.600 --> 00:15:29.639
<v Speaker 2>especially when like, you know, the Destiny two freaks are

309
00:15:29.679 --> 00:15:34.960
<v Speaker 2>like you know there. It feels like they get hyped

310
00:15:35.039 --> 00:15:37.679
<v Speaker 2>every time there's some type of news and then I

311
00:15:38.159 --> 00:15:40.000
<v Speaker 2>just get sad because.

312
00:15:40.399 --> 00:15:44.039
<v Speaker 1>There's still streaking out there. Yeah, but it's definitely muted,

313
00:15:44.240 --> 00:15:46.200
<v Speaker 1>Like I think they're like not ready to like be

314
00:15:46.279 --> 00:15:50.720
<v Speaker 1>shouting about Destiny too. Anymore, and it's like, Okay, if

315
00:15:50.759 --> 00:15:53.000
<v Speaker 1>you're not willing to do that, then hows this thing?

316
00:15:53.080 --> 00:15:55.240
<v Speaker 1>Like is anyone going to feel as excited about it?

317
00:15:55.639 --> 00:16:00.679
<v Speaker 1>Probably not. I mean, jan I'm trying to like put

318
00:16:00.720 --> 00:16:04.600
<v Speaker 1>my finger to the wind with Marathon, And it does

319
00:16:04.679 --> 00:16:08.120
<v Speaker 1>feel a lot like Concord right now, doesn't it? Like,

320
00:16:08.200 --> 00:16:11.360
<v Speaker 1>I mean, who knows if it actually goes the same

321
00:16:11.399 --> 00:16:14.639
<v Speaker 1>exact way, but in this moment, it feels like the

322
00:16:14.720 --> 00:16:18.200
<v Speaker 1>game like had the test of a public test that

323
00:16:18.240 --> 00:16:21.519
<v Speaker 1>people could try the game, and then when that went away,

324
00:16:22.360 --> 00:16:25.120
<v Speaker 1>people were just like, I don't even care about talking

325
00:16:25.120 --> 00:16:27.000
<v Speaker 1>about it. It's not like I hate it. It's not

326
00:16:27.039 --> 00:16:27.600
<v Speaker 1>that I love it.

327
00:16:27.679 --> 00:16:28.440
<v Speaker 2>No, Yeah, I just don't.

328
00:16:28.600 --> 00:16:30.960
<v Speaker 1>It's not even worth wasting my time on. It just

329
00:16:31.039 --> 00:16:34.759
<v Speaker 1>feels like this vacuum of excitement for it. And that

330
00:16:34.840 --> 00:16:37.279
<v Speaker 1>was that's very similar to I think what happened with Concord.

331
00:16:37.919 --> 00:16:40.879
<v Speaker 1>Do you think they can change the narrative between now

332
00:16:40.879 --> 00:16:41.679
<v Speaker 1>in September?

333
00:16:42.399 --> 00:16:45.080
<v Speaker 2>I think it's possible to change the narrative between now

334
00:16:45.080 --> 00:16:48.559
<v Speaker 2>and release, especially with you know, folks not studios, not

335
00:16:48.559 --> 00:16:52.600
<v Speaker 2>having to worry about GTA six looming in the background

336
00:16:52.600 --> 00:16:55.480
<v Speaker 2>for the rest of twenty twenty five at least I

337
00:16:55.480 --> 00:16:59.159
<v Speaker 2>think at this point though, Bungeee and Sony are their

338
00:16:59.200 --> 00:17:04.119
<v Speaker 2>own biggest eyes obstacles, especially with how Concord was handled. Yeah,

339
00:17:04.160 --> 00:17:07.440
<v Speaker 2>and I don't know that there are other shooters that

340
00:17:07.480 --> 00:17:11.319
<v Speaker 2>are kind of in the similar space having more positive hype.

341
00:17:11.759 --> 00:17:14.720
<v Speaker 1>Art creators bring up Arc Raiders, right, and like yeah,

342
00:17:15.680 --> 00:17:17.039
<v Speaker 1>and then so I made a joke. It's like, well,

343
00:17:17.079 --> 00:17:18.839
<v Speaker 1>we got art Raiders over here and over at Bungeie

344
00:17:18.839 --> 00:17:20.480
<v Speaker 1>there's some art Raiders.

345
00:17:20.920 --> 00:17:24.279
<v Speaker 2>Okay, Bravo twelve podcast points to you geever, whoever came

346
00:17:24.359 --> 00:17:29.000
<v Speaker 2>up with that. But you know, folks are pointing out

347
00:17:29.119 --> 00:17:33.920
<v Speaker 2>something major in that, is it possible for Bungies leadership

348
00:17:34.039 --> 00:17:38.160
<v Speaker 2>to be solid enough between now and September, especially when

349
00:17:38.279 --> 00:17:40.880
<v Speaker 2>like internally the vibes at the studio are kind of

350
00:17:40.920 --> 00:17:43.079
<v Speaker 2>butt right how to use.

351
00:17:42.920 --> 00:17:45.519
<v Speaker 1>Like rescue it while also just trying to fix morale

352
00:17:45.559 --> 00:17:47.559
<v Speaker 1>in the first Like you kind of need things to

353
00:17:47.599 --> 00:17:51.440
<v Speaker 1>be feeling good for people to infuse that energy into

354
00:17:51.440 --> 00:17:54.559
<v Speaker 1>the game. And you know, games do come together in

355
00:17:54.559 --> 00:17:57.319
<v Speaker 1>the last minute a lot of times. So, but it

356
00:17:57.319 --> 00:17:59.319
<v Speaker 1>doesn't seem like it's that. It doesn't seem like this

357
00:17:59.440 --> 00:18:00.920
<v Speaker 1>is a game where people are waiting for it to

358
00:18:00.920 --> 00:18:03.799
<v Speaker 1>come together in the last minute. People just seem like

359
00:18:03.960 --> 00:18:09.079
<v Speaker 1>wholesale unimpressed by the entire idea of Marathon. And I

360
00:18:09.119 --> 00:18:10.279
<v Speaker 1>don't know if that's fixable.

361
00:18:10.559 --> 00:18:14.160
<v Speaker 2>Yeah, that alpha or that test came and went grub

362
00:18:14.240 --> 00:18:17.279
<v Speaker 2>I didn't hear a lot of hype or any buzz

363
00:18:17.319 --> 00:18:20.240
<v Speaker 2>at all. The only thing I heard from it is

364
00:18:20.279 --> 00:18:27.720
<v Speaker 2>that it feels like a weird or more robotic Apex Legends.

365
00:18:28.160 --> 00:18:30.440
<v Speaker 2>And that's not a bad comparison to have, you know,

366
00:18:30.599 --> 00:18:32.720
<v Speaker 2>for sure Apex Legends, that that that's a game that's

367
00:18:32.720 --> 00:18:36.960
<v Speaker 2>always felt great has definitely lost its audience. But for

368
00:18:37.079 --> 00:18:40.839
<v Speaker 2>the type of game that Bunge and Sony are trying

369
00:18:40.839 --> 00:18:43.200
<v Speaker 2>to put out, I just don't know if I don't

370
00:18:43.200 --> 00:18:44.920
<v Speaker 2>even know if there's an audience there to hook in.

371
00:18:46.119 --> 00:18:49.039
<v Speaker 1>And we're like, Chane, we've had this long conversation about this,

372
00:18:49.680 --> 00:18:52.640
<v Speaker 1>and have we mentioned the price, Like this is going

373
00:18:52.720 --> 00:18:54.599
<v Speaker 1>to be a premium price game. It's going to be

374
00:18:55.079 --> 00:18:57.559
<v Speaker 1>probably forty dollars. I think of whatever one's assuming the

375
00:18:57.839 --> 00:19:00.160
<v Speaker 1>you know, or as we say on the streets, the

376
00:19:00.200 --> 00:19:06.440
<v Speaker 1>concord price. Like ooh, there's just so many hills to

377
00:19:06.480 --> 00:19:08.000
<v Speaker 1>climb before you can get to the point where like

378
00:19:08.079 --> 00:19:10.599
<v Speaker 1>this is going to be probably still because they haven't

379
00:19:10.680 --> 00:19:12.839
<v Speaker 1>gone back on this yet, a forty dollars game, and

380
00:19:12.880 --> 00:19:15.680
<v Speaker 1>it's you know, it is an extraction shooter, and I've

381
00:19:15.680 --> 00:19:18.440
<v Speaker 1>had fans of that genre tell me that that's genre

382
00:19:18.720 --> 00:19:21.400
<v Speaker 1>tends to work much better if there is an upfront price.

383
00:19:21.440 --> 00:19:24.039
<v Speaker 1>You kind of don't want the economy to be thrown

384
00:19:24.079 --> 00:19:26.519
<v Speaker 1>off by people spending a lot of money because it's

385
00:19:26.559 --> 00:19:29.799
<v Speaker 1>free to play game. Sure, okay, sure, but our creators

386
00:19:29.880 --> 00:19:33.759
<v Speaker 1>is going to be free. It seems like so Yeahersons

387
00:19:33.759 --> 00:19:35.400
<v Speaker 1>are just bad on every front.

388
00:19:35.480 --> 00:19:37.799
<v Speaker 2>Comparisons are bad on every front. And you know, I

389
00:19:37.799 --> 00:19:40.720
<v Speaker 2>feel like Sony has really put themselves into the spot

390
00:19:40.759 --> 00:19:44.480
<v Speaker 2>with really trying to hammer live service games and canceling

391
00:19:44.599 --> 00:19:48.240
<v Speaker 2>several other projects in favor of pursuing this strategy, and

392
00:19:48.359 --> 00:19:51.599
<v Speaker 2>it just has not paid off in a substantial way.

393
00:19:51.640 --> 00:19:55.000
<v Speaker 2>If anything, I think it's definitely hurt, you know, the

394
00:19:55.079 --> 00:19:59.319
<v Speaker 2>image of Sony overall, because now people are drawing upon

395
00:19:59.440 --> 00:20:02.200
<v Speaker 2>Concord as an example of a failed launch. People have

396
00:20:02.440 --> 00:20:09.799
<v Speaker 2>completely forgotten about Redfall. Yeah, and now like in recent memory,

397
00:20:09.839 --> 00:20:11.440
<v Speaker 2>it's going to be conquered, and I would hate for

398
00:20:11.480 --> 00:20:14.079
<v Speaker 2>it to also be Marathon in the next couple months,

399
00:20:15.279 --> 00:20:18.680
<v Speaker 2>Like even Square had like not a runaway hit, but

400
00:20:18.759 --> 00:20:22.000
<v Speaker 2>a decent hit with Outriders, And yeah, I was able

401
00:20:22.000 --> 00:20:24.160
<v Speaker 2>to players for sure, I was able to retain a

402
00:20:24.200 --> 00:20:26.480
<v Speaker 2>lot of people. Folks are saying Arc Raiders is playing

403
00:20:26.519 --> 00:20:27.680
<v Speaker 2>for forty dollars.

404
00:20:28.039 --> 00:20:30.039
<v Speaker 1>It is okay, all right, there we go, all right them.

405
00:20:30.240 --> 00:20:33.079
<v Speaker 2>But even if I'm presented those two options of Arc

406
00:20:33.160 --> 00:20:36.519
<v Speaker 2>Raiders at forty Marathon at forty, and there's a lot

407
00:20:36.559 --> 00:20:41.039
<v Speaker 2>more positive buzz between behind Arc Raiders, I think I would,

408
00:20:41.240 --> 00:20:42.960
<v Speaker 2>of course my wagon to that horse.

409
00:20:43.680 --> 00:20:48.960
<v Speaker 1>Yep. Yeah, I just think one thing Marathon does seem

410
00:20:49.039 --> 00:20:52.319
<v Speaker 1>to have in its favors. It will it's not going

411
00:20:52.400 --> 00:20:54.160
<v Speaker 1>to be locked to the PlayStation. They are going to

412
00:20:54.200 --> 00:20:57.160
<v Speaker 1>launch it everywhere and it's bungeee and it will have

413
00:20:57.799 --> 00:21:01.640
<v Speaker 1>bungee quality shooting, and that goes a long way. Like

414
00:21:01.759 --> 00:21:05.079
<v Speaker 1>the Pepsi test, a Pepsi challenge of like when you

415
00:21:05.119 --> 00:21:07.039
<v Speaker 1>first start playing this game, is it going to feel good?

416
00:21:07.079 --> 00:21:10.079
<v Speaker 1>I bet it passes that pretty well, and that could

417
00:21:10.279 --> 00:21:13.240
<v Speaker 1>lend it to some good reviews and maybe that kind

418
00:21:13.279 --> 00:21:14.920
<v Speaker 1>of like one thing leads into another there and it

419
00:21:14.920 --> 00:21:17.559
<v Speaker 1>maybe begins to build momentum coming out of the gate.

420
00:21:17.799 --> 00:21:21.400
<v Speaker 1>But in this moment then, like I believe morale is

421
00:21:21.440 --> 00:21:24.799
<v Speaker 1>low at Bungie, because when I just glance over at

422
00:21:24.839 --> 00:21:28.160
<v Speaker 1>this game, it hurts my morale as someone who was

423
00:21:28.160 --> 00:21:29.960
<v Speaker 1>probably never going to play this thing in the first place,

424
00:21:30.000 --> 00:21:32.079
<v Speaker 1>I'm like, god, man, that's a bummer. Game. Seemed like

425
00:21:32.119 --> 00:21:34.839
<v Speaker 1>a challenging thing, ye to have to make and make

426
00:21:34.880 --> 00:21:37.480
<v Speaker 1>your business, So yeah, just kind of sympathize with everyone

427
00:21:37.519 --> 00:21:38.440
<v Speaker 1>over there. In a lot of ways.

428
00:21:39.200 --> 00:21:41.279
<v Speaker 2>It just seems odd to try and pursue such a

429
00:21:41.359 --> 00:21:45.880
<v Speaker 2>niche genre of games. Yeah, especially when you know audiences

430
00:21:45.880 --> 00:21:50.680
<v Speaker 2>behind Battle Royales are not necessarily declining, but they're kind

431
00:21:50.720 --> 00:21:54.119
<v Speaker 2>of like they've plified.

432
00:21:52.839 --> 00:21:55.680
<v Speaker 1>Right, Yeah, Yeah, they calcified into like there's certain games

433
00:21:55.680 --> 00:21:59.799
<v Speaker 1>that they're playing for sure. You know, there's always trend chasing,

434
00:22:00.079 --> 00:22:01.960
<v Speaker 1>and the reason is because it's like you think that

435
00:22:02.119 --> 00:22:05.519
<v Speaker 1>if we make the more mainstream version of this trend,

436
00:22:06.000 --> 00:22:08.960
<v Speaker 1>we could reap a lot of rewards. And I get that,

437
00:22:09.960 --> 00:22:13.359
<v Speaker 1>But some trends are Battle Royale and some trends are

438
00:22:13.440 --> 00:22:18.039
<v Speaker 1>auto chess, where it's like, yeah, everyone made an auto chess,

439
00:22:18.279 --> 00:22:22.759
<v Speaker 1>but that really very quickly that got like calcified into

440
00:22:22.799 --> 00:22:26.880
<v Speaker 1>everyone's just gonna play what is it? Yeah, team fight

441
00:22:26.920 --> 00:22:30.640
<v Speaker 1>tactics over on riot stuff, and then everything else is

442
00:22:30.640 --> 00:22:32.519
<v Speaker 1>gonna like and there was fifty of those things. Yeah,

443
00:22:32.559 --> 00:22:35.440
<v Speaker 1>so you know, and that one. That's a genre that's

444
00:22:35.480 --> 00:22:37.720
<v Speaker 1>a little bit easier to make something pretty quickly because

445
00:22:37.720 --> 00:22:40.640
<v Speaker 1>you don't need a ton of assets or whatever. So

446
00:22:40.880 --> 00:22:42.480
<v Speaker 1>when you're going to an extraction shooer, you have to

447
00:22:42.480 --> 00:22:44.000
<v Speaker 1>build this whole world and you need all this art

448
00:22:44.039 --> 00:22:47.200
<v Speaker 1>to the point where you're stealing it. It's a whole

449
00:22:47.200 --> 00:22:49.319
<v Speaker 1>other challenge that that.

450
00:22:49.319 --> 00:22:52.319
<v Speaker 2>Is also leaving a very poor taste in my mouth, because, like,

451
00:22:52.720 --> 00:22:56.400
<v Speaker 2>I really enjoyed how Marathon has been presented every time

452
00:22:56.440 --> 00:22:59.720
<v Speaker 2>we've seen it in a major showcase. Now knowing that

453
00:23:00.200 --> 00:23:02.960
<v Speaker 2>some if not a bunch of the art may be plagiarized,

454
00:23:02.960 --> 00:23:05.200
<v Speaker 2>it's kind of stinky.

455
00:23:05.319 --> 00:23:07.119
<v Speaker 1>Yep, yeah, exactly. It's like the one thing I had

456
00:23:07.160 --> 00:23:09.799
<v Speaker 1>to go in for it is now tainted. All right,

457
00:23:10.400 --> 00:23:14.079
<v Speaker 1>let's take a quick break when we come back. Plenty

458
00:23:14.200 --> 00:23:20.240
<v Speaker 1>of more news to talk about right after this. All right,

459
00:23:20.319 --> 00:23:23.720
<v Speaker 1>we are back. We have plenty to talk about here

460
00:23:23.759 --> 00:23:25.880
<v Speaker 1>on a Game mess Mornings with Me Jeff Grubb, that's

461
00:23:25.960 --> 00:23:29.599
<v Speaker 1>Janet Shoa let's get into it with no, the next

462
00:23:29.640 --> 00:23:32.640
<v Speaker 1>gen Xbox does not run on ARM. Here's what you

463
00:23:32.720 --> 00:23:35.119
<v Speaker 1>need to know. That is a headline from Jess Cordon

464
00:23:35.200 --> 00:23:39.640
<v Speaker 1>over at Windows Central. Really people were thinking that maybe, hey,

465
00:23:39.759 --> 00:23:42.799
<v Speaker 1>there's evidence here that the next Xbox actually is switching

466
00:23:42.839 --> 00:23:47.000
<v Speaker 1>to an ARM chip from Qualcom a Snapdragon. Jess Cordon

467
00:23:47.079 --> 00:23:50.559
<v Speaker 1>kind of like provide some light on this situation to

468
00:23:50.640 --> 00:23:53.480
<v Speaker 1>kind of clear things up. The next gen Xbox console

469
00:23:53.480 --> 00:23:56.119
<v Speaker 1>offering is shrouded in mystery, but as we head closer

470
00:23:56.119 --> 00:24:00.759
<v Speaker 1>to the inevitable, big revealed details are beginning to leak out. Recently,

471
00:24:00.799 --> 00:24:03.720
<v Speaker 1>I exclusively shared that Xbox is working on Project Kennon

472
00:24:03.839 --> 00:24:06.680
<v Speaker 1>in partnership with Asis, which is to serve as a

473
00:24:06.680 --> 00:24:10.160
<v Speaker 1>test bet of sorts for its Xbox PC initiative. Microsoft

474
00:24:10.200 --> 00:24:12.720
<v Speaker 1>wants the Xbox experience on Windows eleven to be as

475
00:24:12.839 --> 00:24:15.839
<v Speaker 1>user friendly as possible to help support a range of

476
00:24:15.839 --> 00:24:18.440
<v Speaker 1>devices that might be more accessible to users who aren't

477
00:24:18.519 --> 00:24:21.319
<v Speaker 1>used to or simply don't want the complexity that that

478
00:24:21.359 --> 00:24:24.240
<v Speaker 1>often comes with PC gaming. To that end, there has

479
00:24:24.279 --> 00:24:27.200
<v Speaker 1>been some speculation about what the next gen Xbox hardware

480
00:24:27.279 --> 00:24:30.480
<v Speaker 1>might look like. From his previous reporting, Jess corden says

481
00:24:30.559 --> 00:24:33.519
<v Speaker 1>Xbox next gen hardware is targeting around twenty twenty seven,

482
00:24:33.839 --> 00:24:35.960
<v Speaker 1>although it's still not clear if that's the launch or

483
00:24:36.039 --> 00:24:39.640
<v Speaker 1>the reveal, although it's probably the launch from what I understand,

484
00:24:39.640 --> 00:24:42.279
<v Speaker 1>there will be a true Xbox handheld made by Microsoft,

485
00:24:42.480 --> 00:24:46.319
<v Speaker 1>complete with the docking station emulating the Nintendo switch. That

486
00:24:46.359 --> 00:24:48.839
<v Speaker 1>seems like new information as well, where it's like they're

487
00:24:48.880 --> 00:24:52.240
<v Speaker 1>maybe going the full switch route for a device eventually,

488
00:24:52.359 --> 00:24:55.400
<v Speaker 1>while Kennon is this first tiptoe into the idea of

489
00:24:55.759 --> 00:24:58.640
<v Speaker 1>let's have an interface that makes sense on a PC

490
00:24:58.839 --> 00:25:03.720
<v Speaker 1>for people who just want a quote unquote Xbox anyway.

491
00:25:03.880 --> 00:25:06.640
<v Speaker 1>Yesterday there was a potential new development shared by Throat

492
00:25:06.799 --> 00:25:10.960
<v Speaker 1>dot com, which, with hints from Qualcomm's website, a job

493
00:25:11.000 --> 00:25:13.799
<v Speaker 1>listing on the snap Dragon chip maker seems to on

494
00:25:14.000 --> 00:25:16.640
<v Speaker 1>their website seems to suggest the firm is working on

495
00:25:16.720 --> 00:25:21.400
<v Speaker 1>next gen Xbox hardware with snap Dragon solutions. Throat speculated

496
00:25:21.440 --> 00:25:24.279
<v Speaker 1>that this could indicate that the next gen Xbox hardware

497
00:25:24.559 --> 00:25:27.759
<v Speaker 1>might have a snap Dragon chip snap Dragon chipset, which

498
00:25:27.759 --> 00:25:30.519
<v Speaker 1>would be a pretty big step for Microsoft gaming platform.

499
00:25:31.240 --> 00:25:34.359
<v Speaker 1>Some of the job description details read as follows support

500
00:25:34.400 --> 00:25:37.559
<v Speaker 1>and selling activities for next generation of service in Xbox

501
00:25:37.599 --> 00:25:40.880
<v Speaker 1>products built on snap Dragon solutions. That's the part that

502
00:25:40.880 --> 00:25:43.680
<v Speaker 1>really got people wondering, Oh, is this going to be

503
00:25:43.839 --> 00:25:47.599
<v Speaker 1>in an Xbox over at for just coordinates is Our

504
00:25:47.640 --> 00:25:49.880
<v Speaker 1>source is confirmed to me this morning that the next

505
00:25:50.039 --> 00:25:53.559
<v Speaker 1>Xbox systems, however, are not based on Qualcom chips. There

506
00:25:53.640 --> 00:25:57.039
<v Speaker 1>might be some third party designed for Xbox Armed offerings

507
00:25:57.839 --> 00:26:01.039
<v Speaker 1>like the Logitech g Cloud, but the main planned from Microsoft,

508
00:26:01.039 --> 00:26:03.400
<v Speaker 1>at least for now, is for the next gen Xbox

509
00:26:03.400 --> 00:26:07.000
<v Speaker 1>systems to have as much compatibility with the with the

510
00:26:07.000 --> 00:26:10.680
<v Speaker 1>current library as possible. The overheads required to emulate games

511
00:26:10.680 --> 00:26:13.920
<v Speaker 1>built for Microsoft's AMD based systems are beyond what a

512
00:26:13.920 --> 00:26:16.519
<v Speaker 1>snap Dragon lineup is currently capable of, and that was

513
00:26:16.559 --> 00:26:19.720
<v Speaker 1>like my first reaction here is I could see them

514
00:26:19.759 --> 00:26:23.240
<v Speaker 1>going with an ARM based chip chip like, because that's

515
00:26:23.279 --> 00:26:25.519
<v Speaker 1>definitely the way the winds are blowing. But it's not.

516
00:26:25.559 --> 00:26:28.640
<v Speaker 1>It wouldn't be a Snapdragon Snapdragon. While you know they're

517
00:26:28.759 --> 00:26:32.039
<v Speaker 1>very powerful, sure they're not there yet. This would have

518
00:26:32.079 --> 00:26:36.160
<v Speaker 1>to be something really beefy and really customized, and it

519
00:26:36.240 --> 00:26:39.680
<v Speaker 1>just seems unlikely Microsoft maybe designing their own ship in

520
00:26:39.759 --> 00:26:43.599
<v Speaker 1>partnership with ARM the way Apple does. That's something I

521
00:26:43.599 --> 00:26:46.759
<v Speaker 1>thought maybe could happen, but it's definitely if they are

522
00:26:47.480 --> 00:26:51.640
<v Speaker 1>prioritizing compatibility jan they are not going to go in

523
00:26:51.680 --> 00:26:54.480
<v Speaker 1>the route of ARM. Yet it does still seem like

524
00:26:54.519 --> 00:26:57.839
<v Speaker 1>something that is on the timeline here. Eventually they are

525
00:26:57.839 --> 00:27:00.119
<v Speaker 1>going to go in that direction, but by twenty twenty

526
00:27:00.119 --> 00:27:02.440
<v Speaker 1>seven that's probably too aggressive to go with an ARM

527
00:27:02.440 --> 00:27:05.519
<v Speaker 1>based solution. And that's probably the right answer, right if

528
00:27:05.519 --> 00:27:08.960
<v Speaker 1>you're still you know, Xbox, and while everything is an Xbox,

529
00:27:09.440 --> 00:27:12.119
<v Speaker 1>the one thing you probably still can't do is make

530
00:27:12.160 --> 00:27:15.920
<v Speaker 1>a new Xbox system that doesn't have full compatibility with

531
00:27:15.960 --> 00:27:18.039
<v Speaker 1>people's libraries that they've spent years building up.

532
00:27:18.119 --> 00:27:21.240
<v Speaker 2>Right, Yeah, a lot of this goes over my head, Grub,

533
00:27:21.279 --> 00:27:22.240
<v Speaker 2>I'm going to be honest.

534
00:27:22.880 --> 00:27:25.000
<v Speaker 1>That's okay. Right now you need to know is it's

535
00:27:25.000 --> 00:27:27.640
<v Speaker 1>going to be an Xbox the way an Xbox Series

536
00:27:27.839 --> 00:27:30.119
<v Speaker 1>X is it has a computer chip in there instead

537
00:27:30.119 --> 00:27:32.000
<v Speaker 1>of a phone chip. That's you know, that's the big

538
00:27:32.000 --> 00:27:35.200
<v Speaker 1>difference between ARM and X eighty six Oki Doki.

539
00:27:36.359 --> 00:27:40.119
<v Speaker 2>Yeah. Microsoft is in a very interesting space, and I

540
00:27:40.440 --> 00:27:44.200
<v Speaker 2>think I think the thing that they've been wanting to

541
00:27:44.200 --> 00:27:46.920
<v Speaker 2>push is that everything is an Xbox because they want

542
00:27:46.920 --> 00:27:51.000
<v Speaker 2>you to play their games, and I don't know. I

543
00:27:51.000 --> 00:27:54.759
<v Speaker 2>guess as of right now, Microsoft seems like in more

544
00:27:54.799 --> 00:27:58.000
<v Speaker 2>okay space than PlayStation is at least, and I don't

545
00:27:58.240 --> 00:28:02.119
<v Speaker 2>like long term for long term right because they are

546
00:28:02.279 --> 00:28:08.799
<v Speaker 2>acknowledge acknowledging the extensive library that people have, like you mentioned,

547
00:28:08.839 --> 00:28:13.039
<v Speaker 2>and they want people to play those games versus sometimes

548
00:28:13.039 --> 00:28:15.920
<v Speaker 2>Sony can be a little bit kg and weird about

549
00:28:16.279 --> 00:28:19.640
<v Speaker 2>recognizing every era prior to this one.

550
00:28:21.079 --> 00:28:26.519
<v Speaker 1>Yep. It's like the benefits here of Sticky with X

551
00:28:26.599 --> 00:28:30.039
<v Speaker 1>eighty six right now is that you know you are

552
00:28:30.160 --> 00:28:33.720
<v Speaker 1>You've turned into a company that makes video games. Maybe

553
00:28:33.720 --> 00:28:35.759
<v Speaker 1>you were once a company that made you consoles and

554
00:28:35.759 --> 00:28:38.279
<v Speaker 1>had an ecosystem, but right now your business really is

555
00:28:38.400 --> 00:28:40.759
<v Speaker 1>does seem to be a company that makes video games,

556
00:28:41.160 --> 00:28:45.279
<v Speaker 1>And so you can't abandon Xbox being what it is

557
00:28:45.559 --> 00:28:47.480
<v Speaker 1>for that smaller audience of people that are going to

558
00:28:47.480 --> 00:28:49.839
<v Speaker 1>continue to buy Xboxes, which is not going to be massive.

559
00:28:49.839 --> 00:28:53.759
<v Speaker 1>It doesn't seem like, but those are your most dedicated players,

560
00:28:53.799 --> 00:28:55.759
<v Speaker 1>Like they're not the ones you test this on. Maybe

561
00:28:55.799 --> 00:28:58.839
<v Speaker 1>you do have some other devices, the handhelds, I could

562
00:28:58.880 --> 00:29:01.599
<v Speaker 1>see this happening, but they are going to need a

563
00:29:01.599 --> 00:29:05.519
<v Speaker 1>concerted effort of backward compatibility, and like a translation layer

564
00:29:05.880 --> 00:29:08.440
<v Speaker 1>similar to what happens on steam Deck, but for X

565
00:29:08.480 --> 00:29:10.599
<v Speaker 1>eighty six games going over to ARM, which is not

566
00:29:10.720 --> 00:29:13.440
<v Speaker 1>something that even steam Deck is doing. It's taking things

567
00:29:13.480 --> 00:29:15.759
<v Speaker 1>from Windows to Linux. That's a little bit easier, even

568
00:29:15.759 --> 00:29:19.480
<v Speaker 1>though that was a challenge for a while. So prioritizing

569
00:29:19.519 --> 00:29:23.519
<v Speaker 1>compatibility makes sense in the meantime, you know they're handheld

570
00:29:23.880 --> 00:29:25.640
<v Speaker 1>is probably also That means it's probably at least the

571
00:29:25.640 --> 00:29:27.319
<v Speaker 1>first one's probably going to have to be X eighty six,

572
00:29:27.359 --> 00:29:29.480
<v Speaker 1>although I wonder if there's a point here where they

573
00:29:30.559 --> 00:29:33.519
<v Speaker 1>again working with third parties and partners to say, maybe

574
00:29:33.519 --> 00:29:36.000
<v Speaker 1>one of these things could be the ARM based version

575
00:29:36.039 --> 00:29:38.000
<v Speaker 1>that's supposed to have much better battery and doesn't have

576
00:29:38.039 --> 00:29:40.559
<v Speaker 1>a fan and it doesn't run every game, but we're

577
00:29:40.599 --> 00:29:43.440
<v Speaker 1>going to like work on support over time. They have

578
00:29:43.559 --> 00:29:48.680
<v Speaker 1>Windows for ARM already. It's just you know, the translation there,

579
00:29:48.839 --> 00:29:50.839
<v Speaker 1>the the you know, the getting everything to work has

580
00:29:50.880 --> 00:29:54.079
<v Speaker 1>not been great. It's getting better, but yeah, I think

581
00:29:54.119 --> 00:29:55.680
<v Speaker 1>I think this is probably a point where they like

582
00:29:55.799 --> 00:29:59.960
<v Speaker 1>just stick to the core chips for their primary consoles,

583
00:30:00.119 --> 00:30:02.519
<v Speaker 1>maybe the handheld, and then in the future maybe they

584
00:30:02.519 --> 00:30:04.880
<v Speaker 1>have a slow transition over to this other hardware. I

585
00:30:04.880 --> 00:30:06.039
<v Speaker 1>could see that could going that way.

586
00:30:06.119 --> 00:30:08.920
<v Speaker 2>Yeah, if they wanted to experiment and do that handheld.

587
00:30:09.039 --> 00:30:11.119
<v Speaker 2>For as much as people are saying that it may

588
00:30:11.160 --> 00:30:15.640
<v Speaker 2>be too little, too late, I this website loves handheld scrub.

589
00:30:16.240 --> 00:30:20.400
<v Speaker 1>Yes, absolutely, Yeah, I think that there's gonna be because

590
00:30:21.079 --> 00:30:23.119
<v Speaker 1>the Steam's only sold, like Steam Deck's only sold like

591
00:30:23.160 --> 00:30:25.759
<v Speaker 1>six million or in that range, maybe only like four

592
00:30:25.839 --> 00:30:27.680
<v Speaker 1>or five million of the six million handhelds that have

593
00:30:27.680 --> 00:30:29.440
<v Speaker 1>been sold since the Steam Deck came out. I think

594
00:30:29.480 --> 00:30:31.880
<v Speaker 1>that's how it is. That space is just going to

595
00:30:32.000 --> 00:30:34.799
<v Speaker 1>keep growing every year. More and more people are gonna

596
00:30:34.799 --> 00:30:39.400
<v Speaker 1>come to PC handhelds and really just handhelds in general,

597
00:30:39.440 --> 00:30:42.480
<v Speaker 1>and Xbox will probably have something. PlayStation's clearly clearly going

598
00:30:42.519 --> 00:30:45.279
<v Speaker 1>to have something as well. Before we move on from this,

599
00:30:45.359 --> 00:30:47.880
<v Speaker 1>does that idea of an Xbox handheld with a dock

600
00:30:47.920 --> 00:30:51.119
<v Speaker 1>that works a lot like a switch sound enticing to you?

601
00:30:52.039 --> 00:30:55.359
<v Speaker 2>I guess so. I'm I'm one of those people though

602
00:30:55.400 --> 00:30:59.440
<v Speaker 2>grub that has never really put their switch into the dock.

603
00:30:59.480 --> 00:31:02.519
<v Speaker 2>I prime play it handheld. The only time I throw

604
00:31:02.559 --> 00:31:04.960
<v Speaker 2>it in the doc is like when we need to

605
00:31:05.000 --> 00:31:08.920
<v Speaker 2>capture switch footage. Yeah, and that's about it. Otherwise, Like

606
00:31:08.960 --> 00:31:12.920
<v Speaker 2>I'm just primarily playing that handheld. I do understand the

607
00:31:13.000 --> 00:31:19.200
<v Speaker 2>utility though, if for Xbox wanting to kind of take

608
00:31:19.279 --> 00:31:22.839
<v Speaker 2>over the whole living room experience, right of, Like, all right,

609
00:31:22.880 --> 00:31:25.799
<v Speaker 2>you can take it off, basically promising the same promises

610
00:31:25.839 --> 00:31:26.680
<v Speaker 2>of the switch.

611
00:31:27.000 --> 00:31:31.759
<v Speaker 1>Yep, Yeah, I got to say. I do not understand people.

612
00:31:31.799 --> 00:31:34.279
<v Speaker 1>There's someone a chat here saying they only play DOCT. Sorry,

613
00:31:34.319 --> 00:31:37.119
<v Speaker 1>I just don't understand your life. I can't. I know

614
00:31:37.200 --> 00:31:40.240
<v Speaker 1>Vinnie Caravella has only ever played the switch doc. He says,

615
00:31:40.319 --> 00:31:42.799
<v Speaker 1>I'm like, what is what is happening in your world?

616
00:31:42.920 --> 00:31:46.160
<v Speaker 1>That that's possible, but hey, good for you, even if

617
00:31:46.200 --> 00:31:50.079
<v Speaker 1>it's not my life. Teach their own, all right. Nintendo

618
00:31:50.160 --> 00:31:53.720
<v Speaker 1>confirms switch To will include much requested accessibility feature. This

619
00:31:53.759 --> 00:31:56.839
<v Speaker 1>is from Jordan Midler at VGC. The Nintendo switch To

620
00:31:57.000 --> 00:32:00.160
<v Speaker 1>will support text the speech. This feature, which has been

621
00:32:00.200 --> 00:32:02.279
<v Speaker 1>shown off in a new gameplay clip of the Nintendo

622
00:32:02.319 --> 00:32:05.559
<v Speaker 1>switch to S game chat feature, shows players typing messages

623
00:32:05.599 --> 00:32:08.200
<v Speaker 1>into the system, which are then read by the system

624
00:32:08.240 --> 00:32:14.279
<v Speaker 1>itself the game. The system also has live captioning, so

625
00:32:14.319 --> 00:32:17.160
<v Speaker 1>when people are talking, it can put a like block

626
00:32:17.240 --> 00:32:19.799
<v Speaker 1>over on the right side of the screen that will

627
00:32:20.079 --> 00:32:23.480
<v Speaker 1>say what people are saying in text so you can

628
00:32:23.480 --> 00:32:26.319
<v Speaker 1>sort of read the captions. It's like, okay, you know,

629
00:32:26.519 --> 00:32:30.279
<v Speaker 1>Nintendo is forcing us into game chat a little bit.

630
00:32:30.279 --> 00:32:32.039
<v Speaker 1>We kind of were asking them to do something along

631
00:32:32.079 --> 00:32:35.000
<v Speaker 1>these lines, but at this point, everyone else has Discord support,

632
00:32:35.240 --> 00:32:37.079
<v Speaker 1>so it's like, of course Nintendo's not gonna have that.

633
00:32:37.079 --> 00:32:39.160
<v Speaker 1>They're gonna have their own thing. But at least it

634
00:32:39.240 --> 00:32:43.200
<v Speaker 1>seems fully featured in a lot of ways. In some ways,

635
00:32:43.799 --> 00:32:46.519
<v Speaker 1>I'm like surprised that it has live captioning. I guess

636
00:32:46.559 --> 00:32:48.200
<v Speaker 1>is what I'll say, Jan, what do you think.

637
00:32:48.119 --> 00:32:50.720
<v Speaker 2>I think that is going to wear out that battery

638
00:32:51.119 --> 00:32:52.440
<v Speaker 2>really quick.

639
00:32:53.319 --> 00:32:56.960
<v Speaker 1>I think game chat in general is like, yeah, it

640
00:32:57.079 --> 00:33:00.160
<v Speaker 1>just seems like such a what's the word like in

641
00:33:00.200 --> 00:33:03.599
<v Speaker 1>your face? An over the top solution for a handheld

642
00:33:03.839 --> 00:33:06.279
<v Speaker 1>where it's like, do we really need to make everything

643
00:33:06.319 --> 00:33:09.079
<v Speaker 1>about the video chat and all these other like bells

644
00:33:09.079 --> 00:33:11.519
<v Speaker 1>and whistles that are happening with communication. I just need

645
00:33:11.559 --> 00:33:13.319
<v Speaker 1>to talk to my team when I'm playing a game.

646
00:33:13.559 --> 00:33:16.680
<v Speaker 2>Yeah, Honestly, there there are moments where, you know how

647
00:33:16.759 --> 00:33:19.240
<v Speaker 2>some games will have like the Discord overlay and I'll

648
00:33:19.519 --> 00:33:24.839
<v Speaker 2>you know, flash, who's talking yeah Discord that Uh. Sometimes

649
00:33:24.880 --> 00:33:28.519
<v Speaker 2>I find that to be too intrusive. Yeah, and now

650
00:33:28.720 --> 00:33:34.200
<v Speaker 2>having to see everyone's faces pop up and grub. I'm

651
00:33:34.200 --> 00:33:36.960
<v Speaker 2>not gonna lie. I'm gonna be very self conscious playing

652
00:33:36.960 --> 00:33:40.079
<v Speaker 2>my switch to and playing through game chat because like

653
00:33:40.160 --> 00:33:43.680
<v Speaker 2>it is the most unflattering angle that I Yeah, right.

654
00:33:43.640 --> 00:33:45.759
<v Speaker 1>There, let me put your right in my double chin. Yeah,

655
00:33:45.799 --> 00:33:48.400
<v Speaker 1>go ahead and take a look at that thing. Yeah,

656
00:33:48.440 --> 00:33:52.759
<v Speaker 1>you're right. I don't know. I'm I'm glad to have

657
00:33:52.839 --> 00:33:54.759
<v Speaker 1>it because my kids are totally going to use this

658
00:33:54.799 --> 00:33:57.279
<v Speaker 1>when they're playing with their cousins. It's way more handy

659
00:33:57.319 --> 00:33:59.160
<v Speaker 1>than what we do, which is a you know, a

660
00:33:59.240 --> 00:34:01.359
<v Speaker 1>phone in one hand and a switch in the other,

661
00:34:01.960 --> 00:34:06.279
<v Speaker 1>and sure, whatever that works. But this is this will

662
00:34:06.319 --> 00:34:09.719
<v Speaker 1>be cool for that. I'm guessing that my hope is

663
00:34:09.760 --> 00:34:12.320
<v Speaker 1>just that game chat does not like cause any headaches

664
00:34:12.360 --> 00:34:14.679
<v Speaker 1>when we're not using it or when we need it.

665
00:34:14.679 --> 00:34:17.239
<v Speaker 1>It is like there is the most minimal version of

666
00:34:17.280 --> 00:34:19.039
<v Speaker 1>it that we can engage, and I guess I'm sure

667
00:34:19.039 --> 00:34:21.679
<v Speaker 1>that that's possible. Though it's Nintendo. So now that I've

668
00:34:21.679 --> 00:34:24.039
<v Speaker 1>said the sentence, I'm sure, I'm no longer sure because

669
00:34:24.039 --> 00:34:24.679
<v Speaker 1>it's Nintendo.

670
00:34:25.039 --> 00:34:28.880
<v Speaker 2>I know that like us us here and like a

671
00:34:28.880 --> 00:34:30.679
<v Speaker 2>good chunk of the community or kind of like poop

672
00:34:30.679 --> 00:34:32.760
<v Speaker 2>pooing on game chat. A lot of folks have been

673
00:34:32.880 --> 00:34:35.000
<v Speaker 2>of like, you know, we have discord blah blah blah.

674
00:34:35.039 --> 00:34:38.000
<v Speaker 2>But I do think the utility of kids getting together

675
00:34:38.280 --> 00:34:41.039
<v Speaker 2>is going to be something that we're all overlooking. And

676
00:34:41.239 --> 00:34:43.920
<v Speaker 2>oh yeah, you know, creating that ease of access of

677
00:34:44.039 --> 00:34:46.920
<v Speaker 2>kids being able to like pop open game chat just

678
00:34:47.039 --> 00:34:49.880
<v Speaker 2>press of a button and chat with friends, I think

679
00:34:50.000 --> 00:34:54.559
<v Speaker 2>that is something we may be overlooking. I think Fortnite

680
00:34:54.639 --> 00:34:56.840
<v Speaker 2>is coming to the Switch too, yeah, oh.

681
00:34:56.800 --> 00:34:59.079
<v Speaker 1>Yeah, yeah. I mean it'll be backward compatible, but I

682
00:34:59.079 --> 00:35:01.639
<v Speaker 1>think they're already playing, you know, switch to version very early.

683
00:35:02.239 --> 00:35:05.480
<v Speaker 2>This is going to be huge for the kids. Uh

684
00:35:05.559 --> 00:35:09.960
<v Speaker 2>just you know, firing open uh uh a Fortnight on

685
00:35:10.000 --> 00:35:10.239
<v Speaker 2>the go.

686
00:35:10.840 --> 00:35:12.760
<v Speaker 1>I mean Minecraft. I think Minecraft is like one of

687
00:35:12.800 --> 00:35:15.039
<v Speaker 1>the one of the bigger platforms. Minecraft I think is

688
00:35:15.079 --> 00:35:18.599
<v Speaker 1>the switch Yeah uh and I you know, I just

689
00:35:18.599 --> 00:35:20.599
<v Speaker 1>subscribe to realms for my kids. So it's like we're

690
00:35:20.639 --> 00:35:22.039
<v Speaker 1>going to be We're going to be spending a lot

691
00:35:22.039 --> 00:35:22.760
<v Speaker 1>of time in this thing.

692
00:35:22.880 --> 00:35:25.760
<v Speaker 2>And you know, like the gimmicks, they love playing Goat Simulator.

693
00:35:25.920 --> 00:35:28.280
<v Speaker 2>Perhaps they want to play Goat Simulator with some friends

694
00:35:28.320 --> 00:35:28.840
<v Speaker 2>and just like.

695
00:35:28.800 --> 00:35:31.519
<v Speaker 1>Oh yeah, the whole time. Yeah, yeah, So I mean

696
00:35:31.519 --> 00:35:34.000
<v Speaker 1>the whole the whole idea, the whole way that kids

697
00:35:34.000 --> 00:35:36.519
<v Speaker 1>play games is just like they just want to mess around,

698
00:35:37.079 --> 00:35:39.159
<v Speaker 1>and then they want to mess around while their friends

699
00:35:39.199 --> 00:35:41.039
<v Speaker 1>get to see them doing stupid stuff in the game,

700
00:35:41.079 --> 00:35:43.039
<v Speaker 1>and then they just laugh and laugh, laugh their heads off.

701
00:35:43.119 --> 00:35:45.199
<v Speaker 1>So I think, yeah, I think game trait is actually

702
00:35:45.199 --> 00:35:47.280
<v Speaker 1>going to be That's I think that's the reason that

703
00:35:47.400 --> 00:35:49.519
<v Speaker 1>Tendo's making such a big deal about it because they

704
00:35:49.559 --> 00:35:52.880
<v Speaker 1>know that the you know, younger audience is absolutely going

705
00:35:52.960 --> 00:35:54.880
<v Speaker 1>to go crazy for because it really is going to work,

706
00:35:54.920 --> 00:35:57.280
<v Speaker 1>and the fact that it's sort of built in is

707
00:35:57.320 --> 00:35:59.960
<v Speaker 1>going to feel pretty special compared to the way like

708
00:36:00.119 --> 00:36:02.000
<v Speaker 1>you know, Discord works on the console, where I think

709
00:36:02.000 --> 00:36:03.400
<v Speaker 1>you still have to like bring your phone in there

710
00:36:03.440 --> 00:36:06.800
<v Speaker 1>to activate some stuff and it's just a little cumbersome. Here,

711
00:36:06.840 --> 00:36:09.920
<v Speaker 1>it'll be easy and for families, so it'll get the

712
00:36:09.920 --> 00:36:10.519
<v Speaker 1>benefit of that.

713
00:36:11.199 --> 00:36:14.400
<v Speaker 2>Yeah. And I think the reason why some of us

714
00:36:14.400 --> 00:36:17.000
<v Speaker 2>may be pooh poohing on it is because the way

715
00:36:17.079 --> 00:36:20.920
<v Speaker 2>that Nintendo has presented it and using like a bunch

716
00:36:20.960 --> 00:36:25.079
<v Speaker 2>of pretty adults in their twenties and thirties just like,

717
00:36:25.119 --> 00:36:28.599
<v Speaker 2>oh wow, would you do when in reality it's will

718
00:36:28.599 --> 00:36:32.320
<v Speaker 2>be a bunch of kids just goofing off and playing around.

719
00:36:32.559 --> 00:36:35.719
<v Speaker 2>And I feel like that utility ultimately is going to

720
00:36:35.719 --> 00:36:38.719
<v Speaker 2>be better served with younger audiences.

721
00:36:38.800 --> 00:36:41.920
<v Speaker 1>Younger audiences and Paul Rudd' that's the that's.

722
00:36:41.800 --> 00:36:44.880
<v Speaker 2>The audience, of course, the Eternal Vampire Paul Rudd.

723
00:36:45.760 --> 00:36:49.119
<v Speaker 1>Nintendo explains why Mario Kart World is the perfect launch title.

724
00:36:49.159 --> 00:36:52.239
<v Speaker 1>This is from my Nintendo News and Versus published an

725
00:36:52.239 --> 00:36:56.760
<v Speaker 1>interview with Nintendo's Senior vice president of Product Development, Nate Bildorff,

726
00:36:57.239 --> 00:36:59.320
<v Speaker 1>and asked him why the company opted to launch the

727
00:36:59.360 --> 00:37:02.880
<v Speaker 1>system with the surefire hit Mario Kart World. Nate explained

728
00:37:02.960 --> 00:37:05.880
<v Speaker 1>that Mario Kart is one of the most broadly accessible games,

729
00:37:05.920 --> 00:37:07.880
<v Speaker 1>therefore making it the perfect game to launch a brand

730
00:37:07.880 --> 00:37:10.360
<v Speaker 1>new system. With the fact that Mario Kart Mario Kardie

731
00:37:10.440 --> 00:37:12.840
<v Speaker 1>Delex Stormain's the best selling Nintendo Switch game of all

732
00:37:12.880 --> 00:37:15.239
<v Speaker 1>time by a fair margin, probably went some way and

733
00:37:15.280 --> 00:37:20.360
<v Speaker 1>influencing the decision to jan sure, Yeah, okay, yeah, all that,

734
00:37:20.360 --> 00:37:24.360
<v Speaker 1>that's fine. My question to you is Mario Kart World

735
00:37:24.639 --> 00:37:28.000
<v Speaker 1>for that first month is that enough? Is it enough

736
00:37:28.079 --> 00:37:29.239
<v Speaker 1>to justify the switch too?

737
00:37:29.800 --> 00:37:34.039
<v Speaker 2>I mean, for me, personally, No, just because I like

738
00:37:34.119 --> 00:37:36.800
<v Speaker 2>playing Mario Kart enough. I just don't think it's gonna

739
00:37:36.840 --> 00:37:40.679
<v Speaker 2>capture my whole time with a switch too. And that's

740
00:37:40.679 --> 00:37:43.559
<v Speaker 2>why I chose not to join in on the pre

741
00:37:43.760 --> 00:37:50.159
<v Speaker 2>order the madness but palooza and madness, h huh. But

742
00:37:50.320 --> 00:37:53.239
<v Speaker 2>for a lot of people it will be and you know,

743
00:37:53.320 --> 00:37:56.119
<v Speaker 2>the I don't want to say copium, but for the

744
00:37:56.159 --> 00:37:59.039
<v Speaker 2>folks that picked up the switch to and like they're

745
00:37:59.079 --> 00:38:02.280
<v Speaker 2>looking for something to if that's their only option, they're

746
00:38:02.320 --> 00:38:05.000
<v Speaker 2>going to play the crap out of Mario Kart World Tour.

747
00:38:05.800 --> 00:38:09.639
<v Speaker 1>Yeah, it's I mean, I am excited about World. I

748
00:38:09.679 --> 00:38:12.199
<v Speaker 1>am ready. I think I Am going to have a

749
00:38:12.320 --> 00:38:13.719
<v Speaker 1>very good time with it. But part of that is

750
00:38:13.760 --> 00:38:15.800
<v Speaker 1>definitely like what I'm like talking myself into it. A

751
00:38:15.800 --> 00:38:18.159
<v Speaker 1>little bit. I believe what I'm what I'm talking myself into,

752
00:38:18.480 --> 00:38:20.119
<v Speaker 1>but it is a little bit of like, that's what

753
00:38:20.159 --> 00:38:22.719
<v Speaker 1>I have there as an option, and I just want

754
00:38:22.719 --> 00:38:25.079
<v Speaker 1>to switch to and I want to be excited for it.

755
00:38:25.280 --> 00:38:26.519
<v Speaker 1>So that gets a big part of it for me.

756
00:38:26.679 --> 00:38:30.880
<v Speaker 1>But for that general audience, for the normies out there,

757
00:38:31.440 --> 00:38:33.840
<v Speaker 1>this is going to be more than enough. And then

758
00:38:33.880 --> 00:38:36.280
<v Speaker 1>that first month is going to fly By Donkey Kong

759
00:38:36.320 --> 00:38:39.000
<v Speaker 1>will be here before we even know it. And at

760
00:38:39.000 --> 00:38:41.079
<v Speaker 1>that point, for me, it's like, well, now there's no

761
00:38:41.239 --> 00:38:44.199
<v Speaker 1>question Donkey Kong and Mario Kart this of course, of

762
00:38:44.199 --> 00:38:46.599
<v Speaker 1>course I'm going to need to have this system, you know,

763
00:38:46.679 --> 00:38:48.880
<v Speaker 1>I think most normal people beyond that, it's gonna be

764
00:38:48.960 --> 00:38:50.719
<v Speaker 1>like wow, maybe when it has like five games that

765
00:38:50.760 --> 00:38:53.440
<v Speaker 1>I really really want, that's when I'll jump on board.

766
00:38:53.480 --> 00:38:55.039
<v Speaker 1>And I totally get that, and I think it's it

767
00:38:55.039 --> 00:38:57.519
<v Speaker 1>won't take that long for the system to get there. Yeah,

768
00:38:57.679 --> 00:39:00.599
<v Speaker 1>but Mario, like, if you could only have one game

769
00:39:00.760 --> 00:39:03.880
<v Speaker 1>to launch the system with, it is Mario Kart, right.

770
00:39:03.920 --> 00:39:05.559
<v Speaker 1>There is no other replacement.

771
00:39:05.119 --> 00:39:10.880
<v Speaker 2>For that, and especially with how there seems to be

772
00:39:11.199 --> 00:39:15.400
<v Speaker 2>a lot of hidden secrets and different things to do

773
00:39:15.480 --> 00:39:18.599
<v Speaker 2>in Mario Kart World that Nintendo's yet to reveal. They

774
00:39:18.719 --> 00:39:22.280
<v Speaker 2>primarily only talked about like racing and costumes and just

775
00:39:22.320 --> 00:39:24.840
<v Speaker 2>how like the flow of racing works. They haven't really

776
00:39:24.880 --> 00:39:29.079
<v Speaker 2>delved into how open that world may be, and I'm

777
00:39:29.119 --> 00:39:31.920
<v Speaker 2>curious to see what people will will discover with that.

778
00:39:35.079 --> 00:39:37.480
<v Speaker 2>And also Grub, I think the thing that Nintendo needs

779
00:39:37.480 --> 00:39:41.480
<v Speaker 2>to hammer home as a sticking point is the upgraded

780
00:39:41.559 --> 00:39:44.880
<v Speaker 2>versions of some of these Switch one games, right, you can, yeah,

781
00:39:45.079 --> 00:39:47.280
<v Speaker 2>for folks that may be skipped out on Breath of

782
00:39:47.320 --> 00:39:49.599
<v Speaker 2>the Wild or Tiers of the Kingdom because they were

783
00:39:49.679 --> 00:39:51.639
<v Speaker 2>kind of worried about how it performed on the Switch one.

784
00:39:52.079 --> 00:39:56.599
<v Speaker 2>Here you go, here are two gigantic games to lose

785
00:39:56.719 --> 00:39:57.199
<v Speaker 2>hours in.

786
00:39:58.000 --> 00:40:00.199
<v Speaker 1>I think you're right, Like, I bet that it is

787
00:40:00.199 --> 00:40:02.840
<v Speaker 1>one of the things Nintendo's looking at right because Breath

788
00:40:02.840 --> 00:40:06.239
<v Speaker 1>of the Wild it's like near forty million copies sold

789
00:40:06.280 --> 00:40:08.239
<v Speaker 1>or something like that. It's thirty five to forty million,

790
00:40:08.440 --> 00:40:11.880
<v Speaker 1>and Tiers of the Kingdom went to twenty million pretty

791
00:40:11.960 --> 00:40:17.039
<v Speaker 1>much instantly, but it has like sold relatively slowly since then.

792
00:40:17.480 --> 00:40:19.800
<v Speaker 1>Basically it's selling at about the same rate as Breath of

793
00:40:19.840 --> 00:40:21.880
<v Speaker 1>the Wild is now as well. They're both selling about

794
00:40:21.880 --> 00:40:24.159
<v Speaker 1>the same amount per month, so it's just not going

795
00:40:24.239 --> 00:40:26.280
<v Speaker 1>to catch up to that. I wonder if like that

796
00:40:26.519 --> 00:40:29.760
<v Speaker 1>fifteen million to the fifteen to twenty million that bought

797
00:40:29.760 --> 00:40:31.119
<v Speaker 1>Breath of the Wild that didn't buy Tiers of the

798
00:40:31.199 --> 00:40:33.679
<v Speaker 1>Kingdom were like either saying to themselves, I'm sure many

799
00:40:33.719 --> 00:40:35.280
<v Speaker 1>of them just dropped off and are like, I play

800
00:40:35.280 --> 00:40:36.880
<v Speaker 1>Breath the Wild, I don't need to know there. Zelda game.

801
00:40:37.039 --> 00:40:39.079
<v Speaker 1>But I wonder if there's a huge portion of that audience.

802
00:40:39.079 --> 00:40:41.559
<v Speaker 1>It's like, oh, I was kind of thinking to get

803
00:40:41.559 --> 00:40:43.599
<v Speaker 1>the next Zelda on the Switch too, which I know

804
00:40:43.719 --> 00:40:45.639
<v Speaker 1>is coming pretty soon, so I'm gonna wait. I wonder

805
00:40:45.679 --> 00:40:47.239
<v Speaker 1>if there's a lot of people who just decided to

806
00:40:47.239 --> 00:40:48.800
<v Speaker 1>wait until they had to switch to to play this

807
00:40:48.880 --> 00:40:49.119
<v Speaker 1>thing on.

808
00:40:49.440 --> 00:40:52.679
<v Speaker 2>Yeah, I think that is realistic expectation, grub. I think,

809
00:40:53.079 --> 00:40:57.079
<v Speaker 2>you know, we saw folks feeling similarly with the Final

810
00:40:57.119 --> 00:40:59.559
<v Speaker 2>Fantasy seven remakes, and I don't think it's out of

811
00:40:59.559 --> 00:41:01.960
<v Speaker 2>the realm possibility to think the same thing or a

812
00:41:01.960 --> 00:41:05.360
<v Speaker 2>similar thing about Tears of the Kingdom. And you know,

813
00:41:05.519 --> 00:41:08.960
<v Speaker 2>maybe if folks were kind of not pleased with how

814
00:41:09.000 --> 00:41:11.760
<v Speaker 2>Breath of the Wild ran in certain aspects of the game.

815
00:41:12.039 --> 00:41:15.519
<v Speaker 2>And we had had rumors about the switch to for

816
00:41:15.599 --> 00:41:19.480
<v Speaker 2>years now, so I understand that hesitation to explore Tears

817
00:41:19.480 --> 00:41:22.400
<v Speaker 2>of the Kingdom in favor of waiting for whatever an

818
00:41:22.480 --> 00:41:23.159
<v Speaker 2>upgrade would be.

819
00:41:23.920 --> 00:41:27.880
<v Speaker 1>Yep, before we move on from Nintendo stuff. So someone

820
00:41:27.920 --> 00:41:32.079
<v Speaker 1>asking about variable refresh rate. We talked about that last week.

821
00:41:32.119 --> 00:41:34.920
<v Speaker 1>I think since then, Nintendo actually came out and apologized

822
00:41:35.360 --> 00:41:37.559
<v Speaker 1>for saying that it would work in doc mode. A

823
00:41:37.599 --> 00:41:39.800
<v Speaker 1>doc mode. It works in handheld mode. The handheld screen

824
00:41:39.840 --> 00:41:42.639
<v Speaker 1>has VRR, but it seems like there's some issue with

825
00:41:42.719 --> 00:41:45.519
<v Speaker 1>the DOC ands one of the components that it uses

826
00:41:46.440 --> 00:41:48.639
<v Speaker 1>that seems to be causing a problem with VRR working

827
00:41:48.679 --> 00:41:53.239
<v Speaker 1>in doc mode. Nintendo was asked if it would happening

828
00:41:53.320 --> 00:41:54.760
<v Speaker 1>at some point in the future, and they did not

829
00:41:54.800 --> 00:41:56.719
<v Speaker 1>provide like any sort of answer to that. They're just like,

830
00:41:56.760 --> 00:41:58.599
<v Speaker 1>we can't say anything in this moment. They didn't say no,

831
00:41:58.960 --> 00:42:01.039
<v Speaker 1>they didn't say yes. And I wonder if it'll be

832
00:42:01.119 --> 00:42:03.880
<v Speaker 1>possible if it is some issue with the hardware, maybe

833
00:42:03.880 --> 00:42:06.280
<v Speaker 1>that's something they put into a revision at some point.

834
00:42:06.360 --> 00:42:10.119
<v Speaker 1>I could probably see them doing that all right. Injustice

835
00:42:10.119 --> 00:42:13.280
<v Speaker 1>three could be in development, according to a multi Versus

836
00:42:13.440 --> 00:42:16.840
<v Speaker 1>Data Minor. This is from Jordan Miller at VGC. The

837
00:42:16.880 --> 00:42:19.519
<v Speaker 1>development of a third game in the Injustice series is

838
00:42:19.519 --> 00:42:22.440
<v Speaker 1>being teased by a multi Versus Data Minor. An account

839
00:42:22.480 --> 00:42:25.280
<v Speaker 1>that had a history of posting information about MultiVersus content

840
00:42:25.360 --> 00:42:28.239
<v Speaker 1>before it was officially revealed, has teased that a new

841
00:42:28.239 --> 00:42:31.280
<v Speaker 1>game in the Injustice franchise is in development. Multi Versus

842
00:42:31.440 --> 00:42:35.079
<v Speaker 1>Injustice both games from Warner Brothers. Let's see here, Multiverses

843
00:42:35.079 --> 00:42:37.480
<v Speaker 1>shutting down is an injustice, then doing it all again

844
00:42:37.599 --> 00:42:41.559
<v Speaker 1>is another injustice. Reads the post on Twitter from Multiverse Susie,

845
00:42:41.800 --> 00:42:44.760
<v Speaker 1>Multiverse Susie, and then they finished up with leaving me

846
00:42:44.840 --> 00:42:47.679
<v Speaker 1>without any Leaks is yet again another injustice. And then

847
00:42:47.679 --> 00:42:50.400
<v Speaker 1>they replied to that tweet with the number three, So

848
00:42:50.519 --> 00:42:55.199
<v Speaker 1>trying to be pretty overt there. Do you think the

849
00:42:55.239 --> 00:42:59.719
<v Speaker 1>implication here is that the multi versus team, which is,

850
00:42:59.760 --> 00:43:01.639
<v Speaker 1>are they still even a team? I can't. I'm trying

851
00:43:01.679 --> 00:43:04.679
<v Speaker 1>to remember. Did they shut down, like maybe they might

852
00:43:04.679 --> 00:43:07.440
<v Speaker 1>be helping out with Injustice three here or something like that,

853
00:43:07.480 --> 00:43:09.559
<v Speaker 1>because now the round probably is ready to move on

854
00:43:10.199 --> 00:43:12.719
<v Speaker 1>to something else after that last Mortal Kombat game. Seems

855
00:43:12.719 --> 00:43:16.400
<v Speaker 1>like they will wound that down, and that means to

856
00:43:16.400 --> 00:43:19.039
<v Speaker 1>me the next logical thing is now, it's let's bounce

857
00:43:19.079 --> 00:43:21.960
<v Speaker 1>back to two Injustice after doing two Mortal Kombat games

858
00:43:22.000 --> 00:43:25.000
<v Speaker 1>in a row, so they are probably working on it.

859
00:43:25.039 --> 00:43:27.559
<v Speaker 1>Do you think that there's something some multi versus action

860
00:43:27.719 --> 00:43:29.480
<v Speaker 1>happening here where that team is helping out.

861
00:43:29.760 --> 00:43:32.679
<v Speaker 2>Folks are saying that that studio may may have closed down, so.

862
00:43:32.760 --> 00:43:35.679
<v Speaker 1>I yeah, I think I remember that now, Yeah, I

863
00:43:35.719 --> 00:43:37.000
<v Speaker 1>think that's that sounds right.

864
00:43:37.480 --> 00:43:40.960
<v Speaker 2>I would hope that there are a good chunk of

865
00:43:40.960 --> 00:43:44.039
<v Speaker 2>that talent maybe have been moved over to another realm

866
00:43:44.119 --> 00:43:50.079
<v Speaker 2>or in some other support capacity, just so those folks

867
00:43:50.079 --> 00:43:53.199
<v Speaker 2>are staying employed. Yeah, maybe that's what happened to Yeah,

868
00:43:53.239 --> 00:43:55.559
<v Speaker 2>it wouldn't be out of the realm of possibility. I mean,

869
00:43:55.719 --> 00:43:58.480
<v Speaker 2>you know, some of the Multiverse team. Only that crew

870
00:43:58.960 --> 00:44:01.960
<v Speaker 2>knows how Lebron James moves in a video game world,

871
00:44:02.039 --> 00:44:03.079
<v Speaker 2>you know that's right.

872
00:44:03.039 --> 00:44:05.280
<v Speaker 1>Uh huh, in mysterious ways.

873
00:44:05.159 --> 00:44:10.440
<v Speaker 2>In very mysterious ways. The chalk throwing, it's not it is.

874
00:44:11.159 --> 00:44:13.440
<v Speaker 2>It is a blessing. Uh, and I could see that

875
00:44:13.519 --> 00:44:16.599
<v Speaker 2>being a fatality of sorts. It's a it's a no

876
00:44:16.679 --> 00:44:20.760
<v Speaker 2>brainer for Injustice uh to be on on the way.

877
00:44:23.159 --> 00:44:25.320
<v Speaker 2>Another realm has kind of been in the moral combat

878
00:44:25.360 --> 00:44:28.760
<v Speaker 2>minds for what seems like forever now, and especially with

879
00:44:28.800 --> 00:44:33.199
<v Speaker 2>this big push that DC is making for any and

880
00:44:33.239 --> 00:44:33.960
<v Speaker 2>everything DC.

881
00:44:34.920 --> 00:44:37.079
<v Speaker 1>It sounds like that Super My movies prime to do

882
00:44:37.280 --> 00:44:39.599
<v Speaker 1>very well. Uh, so like there could be a lot

883
00:44:39.599 --> 00:44:42.320
<v Speaker 1>of momentum, but in Justice three is probably years away still.

884
00:44:42.320 --> 00:44:42.760
<v Speaker 1>I don't know.

885
00:44:42.880 --> 00:44:49.639
<v Speaker 2>Yeah, I feel like if things go accordingly with with

886
00:44:49.760 --> 00:44:54.199
<v Speaker 2>how DC wants their DC universe or their movies to perform.

887
00:44:54.880 --> 00:45:00.440
<v Speaker 2>An Injustice game would tie into that fantastically. I am

888
00:45:00.599 --> 00:45:04.599
<v Speaker 2>very hesitant about DC movies, and that's not just because

889
00:45:04.679 --> 00:45:08.639
<v Speaker 2>I am more of a Marvel person. I do love

890
00:45:08.719 --> 00:45:11.840
<v Speaker 2>me some Batman. It just feels like, of course, the

891
00:45:11.960 --> 00:45:15.519
<v Speaker 2>overall situation at WB is kind of a mess.

892
00:45:15.760 --> 00:45:16.719
<v Speaker 1>Yeah, it's more precarious.

893
00:45:16.760 --> 00:45:20.239
<v Speaker 2>I don't know what app to watch for HBO anymore, grub.

894
00:45:21.280 --> 00:45:23.119
<v Speaker 1>Don't even worry about it. If you just stand still

895
00:45:23.159 --> 00:45:25.519
<v Speaker 1>long enough, it'll be back to being being just called

896
00:45:25.719 --> 00:45:28.679
<v Speaker 1>HBO again and that's it. Okay, Yeah, okay, just give

897
00:45:28.679 --> 00:45:32.840
<v Speaker 1>it a couple more years, and Justice three is something

898
00:45:33.039 --> 00:45:35.400
<v Speaker 1>I'm sure was always going to happen eventually. It seems

899
00:45:35.400 --> 00:45:39.320
<v Speaker 1>like it probably is happening right now. When we get it,

900
00:45:39.400 --> 00:45:43.360
<v Speaker 1>probably probably two to three years off still, yeah, yeah,

901
00:45:43.440 --> 00:45:45.159
<v Speaker 1>probably closer to three actually.

902
00:45:45.239 --> 00:45:47.679
<v Speaker 2>I mean Nether Realm has a fantastic engine that they're

903
00:45:47.719 --> 00:45:51.079
<v Speaker 2>working with, and like the last moral of Combat was great.

904
00:45:51.239 --> 00:45:53.519
<v Speaker 2>I would love to see how that gets adapted for

905
00:45:53.840 --> 00:45:57.480
<v Speaker 2>Injustice and whether or not. I mean this, this current

906
00:45:57.639 --> 00:46:01.159
<v Speaker 2>regime of DC grub is interesting because it feels like

907
00:46:01.880 --> 00:46:04.039
<v Speaker 2>if you went to James Gun and was like, yo,

908
00:46:04.480 --> 00:46:08.239
<v Speaker 2>can Superman do fatalities and he'll be like, fuck, yeah, dog,

909
00:46:08.360 --> 00:46:08.880
<v Speaker 2>let's go.

910
00:46:09.559 --> 00:46:15.079
<v Speaker 1>Yes, absolutely, I think you're right. Bringing a little James

911
00:46:15.119 --> 00:46:18.639
<v Speaker 1>Gunn just seasoning onto some of these video games I

912
00:46:18.679 --> 00:46:20.760
<v Speaker 1>think could go a long way. I'm still a big

913
00:46:20.760 --> 00:46:25.079
<v Speaker 1>fan of that guy. All right, last headline I have here, Yeah,

914
00:46:25.159 --> 00:46:27.599
<v Speaker 1>let's go with this one. Square Enix wanted to shut

915
00:46:27.599 --> 00:46:30.239
<v Speaker 1>down Final Fantasy eleven last year, but fan interest was

916
00:46:30.280 --> 00:46:34.320
<v Speaker 1>too high. This is from Ben Lyons, a game reactor. Basically, like,

917
00:46:34.639 --> 00:46:38.239
<v Speaker 1>that's an MMO that's been running since two thousand and two.

918
00:46:39.760 --> 00:46:43.119
<v Speaker 1>That's crazy in some regions, that's how long it's been running, though.

919
00:46:44.000 --> 00:46:48.559
<v Speaker 1>They they're constantly looking at and assessing it here. But

920
00:46:48.599 --> 00:46:51.039
<v Speaker 1>they went on to say that when they did even

921
00:46:51.119 --> 00:46:54.599
<v Speaker 1>consider it, they were looking around and in some ways

922
00:46:54.639 --> 00:46:56.679
<v Speaker 1>there are more people playing now than have been in

923
00:46:56.800 --> 00:46:59.079
<v Speaker 1>quite some time. Like it kind of is growing in

924
00:46:59.119 --> 00:47:02.000
<v Speaker 1>popularity again. And that's just what happens with some of

925
00:47:02.079 --> 00:47:05.920
<v Speaker 1>these MMOs, right, They just entered this period of eternal stasis,

926
00:47:05.960 --> 00:47:07.880
<v Speaker 1>and that seems to be where Final Fantasy eleven is.

927
00:47:08.199 --> 00:47:11.320
<v Speaker 2>Yeah. I h a friend of the site, John Carson.

928
00:47:11.400 --> 00:47:14.440
<v Speaker 2>I saw him skating the other day about getting back

929
00:47:14.440 --> 00:47:18.159
<v Speaker 2>at the World of Warcraft and like Dog, that's crazy,

930
00:47:18.400 --> 00:47:19.800
<v Speaker 2>but hell yeah.

931
00:47:19.800 --> 00:47:22.320
<v Speaker 1>Uh huh, that's I mean World of Warcraft and that

932
00:47:22.360 --> 00:47:25.079
<v Speaker 1>one's like it's crazy, but that's like way more normal

933
00:47:25.159 --> 00:47:27.360
<v Speaker 1>than some of these other ones where it's like, people,

934
00:47:27.480 --> 00:47:30.079
<v Speaker 1>I'm gonna go back to to uh, I can't remember

935
00:47:30.159 --> 00:47:33.679
<v Speaker 1>ever EverQuest, EverQuest. Yes, thank you, I'm gonna go back

936
00:47:33.679 --> 00:47:36.480
<v Speaker 1>to EverQuest. I'm all right, yeah, you do you man,

937
00:47:36.599 --> 00:47:37.840
<v Speaker 1>I can't stop you. No.

938
00:47:38.079 --> 00:47:40.559
<v Speaker 2>It just seems like weird for Square to kind of

939
00:47:40.559 --> 00:47:43.679
<v Speaker 2>be wanting to get rid of an existing audience that

940
00:47:43.880 --> 00:47:45.480
<v Speaker 2>is very loyal to them.

941
00:47:45.719 --> 00:47:48.639
<v Speaker 1>Yep. But I think once they like realized that part

942
00:47:48.639 --> 00:47:51.400
<v Speaker 1>of it, they're like, you know what, it's completely worth

943
00:47:51.400 --> 00:47:53.440
<v Speaker 1>the money we're spending because we're actually still probably making

944
00:47:53.480 --> 00:47:54.159
<v Speaker 1>money on this thing.

945
00:47:55.199 --> 00:47:58.920
<v Speaker 2>And I think they have a this is a good

946
00:47:58.960 --> 00:48:01.559
<v Speaker 2>problem that a lot of studios wish they had, where

947
00:48:01.800 --> 00:48:04.800
<v Speaker 2>a game since two thousand and two is still passively

948
00:48:04.880 --> 00:48:05.760
<v Speaker 2>making them money.

949
00:48:06.400 --> 00:48:07.599
<v Speaker 1>Yeah, yeah, exactly.

950
00:48:07.960 --> 00:48:11.159
<v Speaker 2>Like I was interested in checking out Final Fantasy eleven

951
00:48:11.239 --> 00:48:13.840
<v Speaker 2>maybe a year or two ago instead of Final Fantasy

952
00:48:13.920 --> 00:48:18.719
<v Speaker 2>fourteen just to piss off the internet.

953
00:48:17.159 --> 00:48:20.480
<v Speaker 1>Exactly, and then everyone's like, don't do that, You're crazy,

954
00:48:20.519 --> 00:48:21.800
<v Speaker 1>And that makes me want to do it more.

955
00:48:22.000 --> 00:48:24.760
<v Speaker 2>Yeah, and grew up like the MMO world. I know,

956
00:48:24.800 --> 00:48:27.920
<v Speaker 2>it is a very different space than how it was

957
00:48:28.039 --> 00:48:31.760
<v Speaker 2>a couple of years ago. There's still people playing RuneScape,

958
00:48:32.000 --> 00:48:34.920
<v Speaker 2>They're still right, yes, yeah, there's still people in the

959
00:48:35.079 --> 00:48:36.840
<v Speaker 2>like waves. Yeah.

960
00:48:36.920 --> 00:48:38.719
<v Speaker 1>Yeah, there's like new waves of people like playing those

961
00:48:38.719 --> 00:48:40.559
<v Speaker 1>all the time. They're like trying, like, hey, I want

962
00:48:40.599 --> 00:48:43.679
<v Speaker 1>to go back to that, and those games are waiting

963
00:48:43.679 --> 00:48:45.679
<v Speaker 1>for them and like have sort of made themselves the

964
00:48:45.719 --> 00:48:49.320
<v Speaker 1>best possible situations, replace themselves in the best possible situation

965
00:48:49.679 --> 00:48:51.519
<v Speaker 1>to bring back people who want to come back. They're like,

966
00:48:51.920 --> 00:48:54.360
<v Speaker 1>here's ring Escape classic in plays just like you remember.

967
00:48:55.119 --> 00:48:59.360
<v Speaker 1>So yeah, uh okay, before we get into the poll

968
00:48:59.440 --> 00:49:01.239
<v Speaker 1>question I did, there was a story I was gonna

969
00:49:01.239 --> 00:49:02.920
<v Speaker 1>do kind of just skip it. Let's just do the

970
00:49:02.960 --> 00:49:04.880
<v Speaker 1>small details becase I'm gonna do the poll question based

971
00:49:04.920 --> 00:49:08.679
<v Speaker 1>on it. Some eighty dollars games are a steal, according

972
00:49:08.719 --> 00:49:14.039
<v Speaker 1>to a former PlayStation executive. Mostly I just wanted to ask, hey,

973
00:49:15.119 --> 00:49:17.480
<v Speaker 1>is this anyone like, does anyone paid eighty dollars for

974
00:49:17.559 --> 00:49:20.760
<v Speaker 1>a game? It felt good about it, I guess really

975
00:49:20.960 --> 00:49:23.320
<v Speaker 1>there haven't has there even been a single eighty dollars

976
00:49:23.360 --> 00:49:27.400
<v Speaker 1>game yet, excuse me, other than Mario Kart, probably not

977
00:49:27.599 --> 00:49:31.159
<v Speaker 1>for most things, but I think man losing my voice,

978
00:49:31.239 --> 00:49:33.840
<v Speaker 1>I think for the most part, like I see where

979
00:49:33.880 --> 00:49:35.599
<v Speaker 1>he's where he's coming at with this. This is shoe

980
00:49:35.639 --> 00:49:38.639
<v Speaker 1>Hey Yoshida, who was formerly a PlayStation for a very

981
00:49:38.679 --> 00:49:41.079
<v Speaker 1>long time. Where it's like when we like just compare

982
00:49:41.159 --> 00:49:44.320
<v Speaker 1>things side by side, eighty dollars for a game, or

983
00:49:44.559 --> 00:49:46.400
<v Speaker 1>you know, one hundred dollars to take the family to

984
00:49:46.480 --> 00:49:49.840
<v Speaker 1>a movie for a couple hours, I get like the

985
00:49:50.159 --> 00:49:53.119
<v Speaker 1>reasoning that these executives come up with. I think we're

986
00:49:53.159 --> 00:49:55.599
<v Speaker 1>at a point where people are just done with comparisons,

987
00:49:56.119 --> 00:49:58.599
<v Speaker 1>and and really the only comparison that they care about

988
00:49:58.599 --> 00:50:01.159
<v Speaker 1>it is like you're asking for eighty for a new

989
00:50:01.599 --> 00:50:05.119
<v Speaker 1>far Cry game that feels exactly like, if not worse

990
00:50:05.199 --> 00:50:08.480
<v Speaker 1>than the other far Cry game that I actually ended

991
00:50:08.519 --> 00:50:10.719
<v Speaker 1>up paying thirty dollars for because I got it on sale.

992
00:50:11.440 --> 00:50:13.599
<v Speaker 1>And so when people get these games that are sort

993
00:50:13.639 --> 00:50:15.880
<v Speaker 1>of run through the mill of like we're just gonna

994
00:50:15.880 --> 00:50:17.719
<v Speaker 1>put it in the factory, here's the formula we're gonna

995
00:50:17.719 --> 00:50:21.239
<v Speaker 1>make it, eighty dollars makes those games seem even more

996
00:50:21.280 --> 00:50:24.400
<v Speaker 1>starkly like, oh I can notice all the problems and

997
00:50:24.440 --> 00:50:26.239
<v Speaker 1>all the things I hate about them. I think it

998
00:50:26.239 --> 00:50:28.840
<v Speaker 1>brings that stuff out more. So, it's like a dangerous

999
00:50:28.840 --> 00:50:30.519
<v Speaker 1>thing that these companies are playing with. Even if a

1000
00:50:30.559 --> 00:50:32.480
<v Speaker 1>lot of people don't spend the eighty dollars on it,

1001
00:50:32.679 --> 00:50:35.079
<v Speaker 1>they know the companies asking for eighty dollars, and they

1002
00:50:35.119 --> 00:50:36.920
<v Speaker 1>just get in their heads like this thing is not

1003
00:50:37.000 --> 00:50:39.480
<v Speaker 1>worth that price. It makes them more susceptible to criticism.

1004
00:50:39.519 --> 00:50:41.880
<v Speaker 2>I think, what do you think, Yeah, I wouldn't. I

1005
00:50:41.920 --> 00:50:45.199
<v Speaker 2>wouldn't bring up this comparison game because you're you're just

1006
00:50:46.039 --> 00:50:48.039
<v Speaker 2>putting the rake right in front of you and stepping

1007
00:50:48.079 --> 00:50:51.400
<v Speaker 2>on it, yeah, and then jumping on it where folks

1008
00:50:51.440 --> 00:50:55.000
<v Speaker 2>are already you know, pinching pennies wherever they can. But

1009
00:50:55.039 --> 00:50:57.320
<v Speaker 2>then the other part of that is like time rub

1010
00:50:57.400 --> 00:51:01.159
<v Speaker 2>you know, like I've spent this much time earning eighty dollars.

1011
00:51:01.239 --> 00:51:04.400
<v Speaker 2>Will this eighty dollars like benefit me in the long

1012
00:51:04.480 --> 00:51:07.360
<v Speaker 2>run if I spend on a game, or I buy food,

1013
00:51:08.119 --> 00:51:10.800
<v Speaker 2>or or perhaps like you said, like visit the movies,

1014
00:51:10.840 --> 00:51:15.800
<v Speaker 2>where you know, movies are ultimately a more passive experience

1015
00:51:15.840 --> 00:51:19.400
<v Speaker 2>where you can just like and more general experience where

1016
00:51:19.400 --> 00:51:22.000
<v Speaker 2>you could just chat with friends or whatever, listen to podcasts,

1017
00:51:22.400 --> 00:51:24.480
<v Speaker 2>and I think with especially with the world where we're

1018
00:51:24.519 --> 00:51:28.159
<v Speaker 2>kind of in now with content creators and streamers, there

1019
00:51:28.199 --> 00:51:32.159
<v Speaker 2>are folks that will choose to not play a game

1020
00:51:32.280 --> 00:51:35.400
<v Speaker 2>or not pay eighty dollars and in favor of watching

1021
00:51:35.440 --> 00:51:36.800
<v Speaker 2>someone else play it instead.

1022
00:51:37.800 --> 00:51:40.280
<v Speaker 1>Yeah, I think it's like a big part of this

1023
00:51:40.400 --> 00:51:44.800
<v Speaker 1>is just these companies have used every other method to

1024
00:51:44.800 --> 00:51:47.119
<v Speaker 1>squeeze as much money from us as possible. So we've

1025
00:51:47.119 --> 00:51:50.000
<v Speaker 1>had years of early early part of us like online

1026
00:51:50.039 --> 00:51:53.159
<v Speaker 1>passes and ten dollars, like you know, passes of like

1027
00:51:53.199 --> 00:51:54.920
<v Speaker 1>stuff you can only get if you buy the game new,

1028
00:51:55.039 --> 00:51:56.239
<v Speaker 1>so if you buy it used, you got to give

1029
00:51:56.280 --> 00:51:58.199
<v Speaker 1>us another ten dollars so you can un lock all

1030
00:51:58.199 --> 00:52:02.960
<v Speaker 1>this stuff. And then micro transactions in every game and

1031
00:52:03.000 --> 00:52:06.760
<v Speaker 1>those taking the forms of you know, unlocks card packs

1032
00:52:06.800 --> 00:52:08.840
<v Speaker 1>that might have stuff in there, you know that you

1033
00:52:08.880 --> 00:52:11.440
<v Speaker 1>can only get randomly, and that stuff being used to

1034
00:52:11.440 --> 00:52:13.039
<v Speaker 1>take advantage of us and get as much money out

1035
00:52:13.119 --> 00:52:15.119
<v Speaker 1>out of us as possible. Now battle passes, so we

1036
00:52:15.159 --> 00:52:17.159
<v Speaker 1>spend as much time in these games as possible, which

1037
00:52:17.159 --> 00:52:19.880
<v Speaker 1>increases the amount of money people tend us to spend.

1038
00:52:20.199 --> 00:52:23.440
<v Speaker 1>All of these like knobs that they turn on our

1039
00:52:23.440 --> 00:52:25.440
<v Speaker 1>brains to get us to spend as much money on

1040
00:52:25.440 --> 00:52:27.400
<v Speaker 1>their games as possible, and then on top of that,

1041
00:52:27.440 --> 00:52:30.639
<v Speaker 1>the games are getting more expensive, so it's just an

1042
00:52:30.679 --> 00:52:33.400
<v Speaker 1>assault from all sides to the point where you cannot

1043
00:52:33.440 --> 00:52:37.119
<v Speaker 1>put the eighty dollars in a vacuum and then just

1044
00:52:37.159 --> 00:52:39.519
<v Speaker 1>compare it to going to the movies or anything else.

1045
00:52:39.599 --> 00:52:42.159
<v Speaker 1>It's like, no, we know what you're really doing here.

1046
00:52:42.440 --> 00:52:44.000
<v Speaker 1>And so I think people are just kind of at

1047
00:52:44.000 --> 00:52:45.679
<v Speaker 1>their limit with that stuff.

1048
00:52:45.400 --> 00:52:49.360
<v Speaker 2>And with how easy it is, with you know, these

1049
00:52:49.400 --> 00:52:52.719
<v Speaker 2>handheld PCs being more and more of a thing, with

1050
00:52:52.840 --> 00:52:57.119
<v Speaker 2>general audiences, gaming laptops being more of a thing, games

1051
00:52:57.159 --> 00:52:59.960
<v Speaker 2>being put out everywhere. When I hear eighty dollars for

1052
00:53:00.239 --> 00:53:03.039
<v Speaker 2>one game, I can't help but do the mental math

1053
00:53:03.199 --> 00:53:07.920
<v Speaker 2>of like, well, I couldn't I could spend that time

1054
00:53:08.440 --> 00:53:12.000
<v Speaker 2>playing Fortnite or Minecraft for free, or I could pick

1055
00:53:12.079 --> 00:53:16.360
<v Speaker 2>up like two to three amazing indie games that will

1056
00:53:16.360 --> 00:53:19.440
<v Speaker 2>occupy the same amount of time that that one eighty

1057
00:53:19.440 --> 00:53:22.760
<v Speaker 2>dollars game would, because like I'm thinking of Blueprints at

1058
00:53:22.840 --> 00:53:25.519
<v Speaker 2>thirty dollars or however it is, I'm like, that is

1059
00:53:25.559 --> 00:53:27.360
<v Speaker 2>a game you could get lost in for a good

1060
00:53:27.400 --> 00:53:29.679
<v Speaker 2>chunk of time, and I have and I did, and

1061
00:53:29.880 --> 00:53:32.000
<v Speaker 2>I think about something like skin Deep, which is a

1062
00:53:32.039 --> 00:53:35.480
<v Speaker 2>completely new experience for someone like me playing an im

1063
00:53:35.599 --> 00:53:40.440
<v Speaker 2>sim and I'm like fascinated by all the moving parts

1064
00:53:40.440 --> 00:53:45.920
<v Speaker 2>in there versus whatever eighty dollars game, which feels like

1065
00:53:46.519 --> 00:53:49.239
<v Speaker 2>a triple A blockbuster that it can kind of just

1066
00:53:49.320 --> 00:53:51.639
<v Speaker 2>be intimidating and exhausting to engage with.

1067
00:53:52.400 --> 00:53:55.639
<v Speaker 1>Yeah, yeah, you're right, like all that like is already

1068
00:53:55.679 --> 00:53:58.480
<v Speaker 1>working against some of these bigger games. Eighty dollars price

1069
00:53:58.599 --> 00:54:01.400
<v Speaker 1>just really emphasizes all of those things in a lot

1070
00:54:01.440 --> 00:54:01.800
<v Speaker 1>of ways.

1071
00:54:01.960 --> 00:54:06.360
<v Speaker 2>Yeah, as guy and YouTube Chad is like Expedition thirty

1072
00:54:06.360 --> 00:54:08.960
<v Speaker 2>three for fifty dollars does feel like robbery.

1073
00:54:09.639 --> 00:54:11.920
<v Speaker 1>Yeah, and like absolutely.

1074
00:54:11.719 --> 00:54:14.519
<v Speaker 2>Expedition thirty three is still on the top of my

1075
00:54:14.639 --> 00:54:17.360
<v Speaker 2>list for game of the year so far, and for

1076
00:54:17.400 --> 00:54:19.960
<v Speaker 2>that to be fifty bucks, like that is a steal

1077
00:54:20.000 --> 00:54:22.199
<v Speaker 2>for what you're getting with that, yep.

1078
00:54:22.320 --> 00:54:25.159
<v Speaker 1>Yeah, And there's a lot of sensitivity around like what

1079
00:54:25.440 --> 00:54:27.519
<v Speaker 1>like talking about what that game means for other games.

1080
00:54:28.039 --> 00:54:30.639
<v Speaker 1>I get that, but it also feels clearly like something

1081
00:54:30.760 --> 00:54:33.159
<v Speaker 1>we just can't ignore. It really does indicate some other

1082
00:54:33.199 --> 00:54:37.199
<v Speaker 1>stuff happening in video games all right, pull question. Let's

1083
00:54:37.199 --> 00:54:41.280
<v Speaker 1>get to that. This is from Friday. Are you interested

1084
00:54:41.320 --> 00:54:44.719
<v Speaker 1>in playing big third party ports on switch to, like

1085
00:54:45.079 --> 00:54:48.800
<v Speaker 1>say Cyberpunk? Twenty nine percent of people said yes they are.

1086
00:54:49.079 --> 00:54:52.199
<v Speaker 1>Fifty four percent of people said no they aren't, so almost,

1087
00:54:52.320 --> 00:54:55.079
<v Speaker 1>you know, doubleding a number of people said no versus yes,

1088
00:54:55.400 --> 00:54:57.599
<v Speaker 1>and then seventeen percent said I'm not interested in the

1089
00:54:57.599 --> 00:55:00.360
<v Speaker 1>switch to it all, So just discount them. You know,

1090
00:55:01.400 --> 00:55:02.840
<v Speaker 1>most people buying a switch are going to buy it

1091
00:55:02.880 --> 00:55:05.480
<v Speaker 1>for Nintendo games, right, And then I think there is

1092
00:55:05.639 --> 00:55:07.719
<v Speaker 1>going like, I think twenty nine percent of you know,

1093
00:55:07.800 --> 00:55:10.599
<v Speaker 1>or you know, let's say that's fifty percent or I'm sorry,

1094
00:55:10.800 --> 00:55:12.599
<v Speaker 1>thirty three point three percent of the people who are

1095
00:55:12.679 --> 00:55:14.840
<v Speaker 1>saying yes or no, and you discounting the people aren't

1096
00:55:14.840 --> 00:55:16.800
<v Speaker 1>going to get a switch to. That's like a number

1097
00:55:16.800 --> 00:55:19.280
<v Speaker 1>I think third party developers can work with. Oh, but

1098
00:55:19.320 --> 00:55:22.320
<v Speaker 1>I think it's a It's also not something where it's like, oh,

1099
00:55:22.840 --> 00:55:25.320
<v Speaker 1>expect every EA game to come to the switch to.

1100
00:55:25.559 --> 00:55:28.000
<v Speaker 1>That's that's probably still not on the table. But I

1101
00:55:28.039 --> 00:55:30.599
<v Speaker 1>think the ones that hit will hit hard and will

1102
00:55:30.679 --> 00:55:32.880
<v Speaker 1>find this audience of people who like like playing games

1103
00:55:32.880 --> 00:55:35.000
<v Speaker 1>on their switch. Now the switch to I.

1104
00:55:35.239 --> 00:55:37.800
<v Speaker 2>Think if I wasn't in this field, Grub, I think

1105
00:55:37.840 --> 00:55:40.840
<v Speaker 2>the switch To would be like the perfect console to

1106
00:55:41.559 --> 00:55:44.440
<v Speaker 2>pick up if I've kind of been ignoring this current

1107
00:55:44.519 --> 00:55:48.119
<v Speaker 2>gen because those third party games that are eventually going

1108
00:55:48.159 --> 00:55:51.199
<v Speaker 2>to get poured it over, I can finally check them out.

1109
00:55:51.400 --> 00:55:55.119
<v Speaker 2>Like I could play a Cyberpunk, I could play any

1110
00:55:55.159 --> 00:55:58.719
<v Speaker 2>of the like a Dragon series coming out, the Yaquiza

1111
00:55:59.480 --> 00:56:03.000
<v Speaker 2>series as well well. And on top of that, you

1112
00:56:03.039 --> 00:56:05.920
<v Speaker 2>have all the first party titles. Heck, if you've been

1113
00:56:05.960 --> 00:56:09.440
<v Speaker 2>curious about like the final Fantasy seven remake games, they're

1114
00:56:09.840 --> 00:56:11.639
<v Speaker 2>slowly going to come out to the switch To.

1115
00:56:12.480 --> 00:56:15.840
<v Speaker 1>Yeah, the Final Fantasy seven Integrade will be on the

1116
00:56:15.920 --> 00:56:20.000
<v Speaker 1>switch To by the end of the year. So yeah,

1117
00:56:20.039 --> 00:56:22.440
<v Speaker 1>all right, a new polk question here in a second,

1118
00:56:22.519 --> 00:56:24.400
<v Speaker 1>before we get to that, Jan, why don't we tell

1119
00:56:24.400 --> 00:56:26.840
<v Speaker 1>people we have happening on Giant Bomb for the rest

1120
00:56:26.880 --> 00:56:27.320
<v Speaker 1>of the week.

1121
00:56:27.760 --> 00:56:31.440
<v Speaker 2>It looks like a pretty standard week game this mornings

1122
00:56:31.519 --> 00:56:35.960
<v Speaker 2>from Wednesday to Friday, the Giant BombCast popping off tomorrow.

1123
00:56:36.639 --> 00:56:39.239
<v Speaker 2>We'll have a dump truck with a very special guest.

1124
00:56:40.280 --> 00:56:42.679
<v Speaker 2>Someone's birthdays coming up, so we're gonna go ahead and

1125
00:56:42.719 --> 00:56:46.880
<v Speaker 2>celebrate that upf as well. We got some plans to

1126
00:56:46.920 --> 00:56:50.920
<v Speaker 2>do some quick looks in the can. Dan is very

1127
00:56:50.960 --> 00:56:54.519
<v Speaker 2>interested in skin Deep. I kind of wanna do a

1128
00:56:54.599 --> 00:56:57.719
<v Speaker 2>quick look for Dropducci Ducky, whatever the heck the game

1129
00:56:57.760 --> 00:56:58.119
<v Speaker 2>is called.

1130
00:56:58.719 --> 00:57:03.440
<v Speaker 1>Yeah, both, Yeah, and we're slowly like picking up pace

1131
00:57:03.519 --> 00:57:07.079
<v Speaker 1>on stuff that we're working on. We're gonna introduce some

1132
00:57:07.360 --> 00:57:09.440
<v Speaker 1>fun new stuff here pretty soon, but we are still

1133
00:57:09.480 --> 00:57:11.280
<v Speaker 1>taking care of a lot of stuff in the background,

1134
00:57:11.320 --> 00:57:14.599
<v Speaker 1>just getting everything's set up and planning for Summer Game Fest.

1135
00:57:15.079 --> 00:57:19.079
<v Speaker 1>So yeah, don't expect too much right away. But you know,

1136
00:57:19.320 --> 00:57:20.880
<v Speaker 1>I think, you know, there was definitely talks of maybe

1137
00:57:20.880 --> 00:57:22.400
<v Speaker 1>doing a demo derby this week. We'll see if we

1138
00:57:22.400 --> 00:57:25.000
<v Speaker 1>can make time for that, So look out for something

1139
00:57:25.039 --> 00:57:27.159
<v Speaker 1>like that. And then in the meantime, I think, you know,

1140
00:57:27.199 --> 00:57:30.400
<v Speaker 1>stuff like Monday Mornings missed with Mitch. That's something like

1141
00:57:30.440 --> 00:57:32.360
<v Speaker 1>once we get back from Summer Game Fest, we'll kick

1142
00:57:32.400 --> 00:57:35.039
<v Speaker 1>that stuff off in earnest here really really soon.

1143
00:57:35.119 --> 00:57:39.079
<v Speaker 2>Yeah, once the new Pokemon game comes out later this year,

1144
00:57:39.159 --> 00:57:42.440
<v Speaker 2>or like that specific VGC Pokemon game comes out that

1145
00:57:42.480 --> 00:57:45.400
<v Speaker 2>they announced in that direct hover long ago that was

1146
00:57:45.519 --> 00:57:48.960
<v Speaker 2>I do intend to dust off the Pokemon Monday Night

1147
00:57:49.000 --> 00:57:53.199
<v Speaker 2>Combat Jim. Yeah, and you know, my favorite part about

1148
00:57:53.199 --> 00:57:55.679
<v Speaker 2>that show is that I rarely stream that on a Monday.

1149
00:57:56.559 --> 00:58:00.320
<v Speaker 1>Yeah, that's the best part. That's what everyone wants, all right,

1150
00:58:00.599 --> 00:58:02.360
<v Speaker 1>new pole question, do you think a game can be

1151
00:58:02.360 --> 00:58:04.880
<v Speaker 1>worth eighty dollars? Yes or no? We'll get the results

1152
00:58:04.880 --> 00:58:06.840
<v Speaker 1>of that. We'll talk about it here on giant Bomb

1153
00:58:07.400 --> 00:58:11.239
<v Speaker 1>on Wednesday, because tomorrow, as Jan said, we'll have the

1154
00:58:11.280 --> 00:58:15.679
<v Speaker 1>bomb Cast. All right, let's see here. Anything else we

1155
00:58:15.760 --> 00:58:18.000
<v Speaker 1>got to clear up or clean up? I think once

1156
00:58:18.000 --> 00:58:20.480
<v Speaker 1>again giant bomb dot com slash join. If you have

1157
00:58:20.519 --> 00:58:23.159
<v Speaker 1>an issues to the pay PayPal thing, just send a

1158
00:58:23.159 --> 00:58:25.280
<v Speaker 1>support email I think it's support at giant bomb dot

1159
00:58:25.280 --> 00:58:29.119
<v Speaker 1>com and we'll get that handled for you in the meantime.

1160
00:58:29.239 --> 00:58:30.960
<v Speaker 1>Other than that, Jana Choha, thank you so much for

1161
00:58:30.960 --> 00:58:32.800
<v Speaker 1>hanging out with me today and talk about video games. Man,

1162
00:58:32.840 --> 00:58:33.599
<v Speaker 1>I really appreciate it.

1163
00:58:33.599 --> 00:58:35.239
<v Speaker 2>It's the best way to start a Monday grub. And

1164
00:58:35.320 --> 00:58:38.440
<v Speaker 2>also thank you everyone for your kind support at home.

1165
00:58:39.480 --> 00:58:42.079
<v Speaker 2>We put together a playlist on the giant Bomb YouTube channel.

1166
00:58:42.159 --> 00:58:44.599
<v Speaker 2>If you are new to the website or you're coming

1167
00:58:44.639 --> 00:58:46.599
<v Speaker 2>back for the first time in a while, I suggest

1168
00:58:46.639 --> 00:58:48.920
<v Speaker 2>you go check that out. Boy Smail, dumb Truck and

1169
00:58:48.960 --> 00:58:52.039
<v Speaker 2>Blake club are fantastic ways to kind of read the

1170
00:58:52.119 --> 00:58:57.239
<v Speaker 2>room and get the vibe of the buffoonery and do

1171
00:58:57.440 --> 00:59:03.719
<v Speaker 2>fissery fit surri that we got going on here. Also, hey,

1172
00:59:03.880 --> 00:59:06.719
<v Speaker 2>story Dog Giant Baum as well. We have plans to

1173
00:59:07.199 --> 00:59:09.800
<v Speaker 2>put out a bunch of stuff. You all want crop tops,

1174
00:59:09.960 --> 00:59:11.599
<v Speaker 2>just holler, We'll sell.

1175
00:59:11.360 --> 00:59:14.119
<v Speaker 1>Crop We can make that happen. It's summertime. Let's uh yeah,

1176
00:59:14.239 --> 00:59:17.599
<v Speaker 1>let's get let's get crazy out there. Yeah all right,

1177
00:59:17.599 --> 00:59:19.039
<v Speaker 1>we're going to add more stuff to the store here

1178
00:59:19.079 --> 00:59:22.119
<v Speaker 1>pretty soon. It's everything is in the works and I'm

1179
00:59:22.159 --> 00:59:25.000
<v Speaker 1>I'm very excited about it, all right. So with that

1180
00:59:25.079 --> 00:59:27.880
<v Speaker 1>in mind, let's go get to work. Everybody. Thank you

1181
00:59:27.920 --> 00:59:30.920
<v Speaker 1>for watching and listening. You're the best audience in gaming

1182
00:59:31.199 --> 00:59:33.760
<v Speaker 1>for real. I have the proof. Now, until next time,

1183
00:59:33.840 --> 00:59:36.400
<v Speaker 1>have a good one, take care of yourself and goodbye.

1184
00:59:37.559 --> 00:59:38.599
<v Speaker 1>You know, don't be bit
