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Speaker 1: What is going on? Everybody? Welcome to the Game Informer Show,

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a weekly podcast covering the video game industry. Join us

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every Thursday for a discussion of the latest gaming news, reviews,

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and exclusive reveals, alongside Game Informer staff and special guests

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from around the industry. I'm your host today, Alex van Aken,

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joined by Marcus Stewart. How are you doing, Marcus?

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Speaker 2: Feeling good? Proud to be on the longest running episodic

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weekly podcast in Game Former history.

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Speaker 1: Yeah, that's true, that is true. Rounding us out as

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always Kyle Hilliard.

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Speaker 3: As sometimes Kyle as most of the off.

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Speaker 1: It, with a staff as small as as we are.

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You know, we we do what we do.

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Speaker 2: I thought you're playing a Kyle Hide like an alter

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ego this week. This week he's Kyle, but sometimes.

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Speaker 1: Else sometimes he's more like Jackal.

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Speaker 3: I'm rapidly googling Garth Brooks's alter.

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Speaker 2: Jack Is that what you said, Jackal? It was like,

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is that his alter ego?

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Speaker 1: Jackal Jackyl?

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Speaker 3: Oh Jackyl like doctor Jackyll doctor.

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Speaker 1: I was like, I'm from the South, all right, I

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mispronounced some things.

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Speaker 2: Sometimes I want to see the Jackal side of Kyle.

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Speaker 1: Jacqueline Hide, Jack I mean Jekyl, doctor Jack and mister

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h k y l l sounds like a j M

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for like laughter. I've been jackling all day.

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Speaker 3: Come on, this is a family show, Alex. We talk

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about jackling.

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Speaker 2: It kind of sounds like Cats the musical because they

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say jel jel Yeah, which we all know what Jelico is,

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of course. Yeah, stop talking about it.

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Speaker 1: My favorite character from rudd Racks, Red Racks.

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Speaker 2: What is wrong with me today?

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Speaker 1: Rug Rats, the botleg version. I like, I like, I

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like rug Rats with someone.

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Speaker 3: Surely someone sells racks for like to display rugs at

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a carpet store, and it's called.

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Speaker 2: I want to start a rug store just to do that,

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and it will just look like the Rugrats logo.

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Speaker 1: Yeah, yeah, that's a good idea.

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Speaker 2: Yeah.

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Speaker 1: Well, welcome to the show everybody. Thanks for tuning in.

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It's been a busy few weeks for the Game and

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former crew. We've got a lot of travel going on.

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People are out, as you know. I was out last week,

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and I'm sure I'll be out again soon.

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Speaker 2: I mean, I guess I'm out at the time that

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you're listening to this.

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Speaker 3: That's true.

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Speaker 1: Yeah, I'll be away. Yeah, yeah, you'll be away, but

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we make it work. Everybody pitches in, puts on a

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good show. Thank you for listening everyone, We really appreciate it.

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Today on the show, we're going to talk about Big

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Topics going to be our our midyear Game of the

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Year awards. Marcus came up with this idea. I thought

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it was a good idea to revisit kind of our

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Game of the Year awards last year and kind of

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using that to what do we think about the current

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games that we played for the first six months of

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this year. So we go through those. That'll be fun.

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We're going to chat about Rusty's retirement a bit and

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then but first we're going to talk about Angerfoot, which

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is a game I have a lot of interest in.

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This is the Devolver Digital published game from I believe

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Free Lives, which I believe Free Lives is one of

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Devolver's secret secret weapons. They're down there and I think

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Cape Town, South Africa, I believe, And they worked on

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anger Foot, which is really good. They've worked on taror Nil,

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They've got a lot going on.

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Speaker 2: Those are very different games. Yeah, yeah, yeah.

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Speaker 1: Yeah, so it's it's it's pretty cool and why wait, wait,

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I might be wrong. On that hold on.

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Speaker 2: No, yeah, Tarnell, Yeah.

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Speaker 1: Okay, yeah yeah yeah.

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Speaker 2: Gorn yeah, bro Force Genital of course.

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Speaker 1: Sticking to the stick man. Yeah, I think, like, yeah, yeah,

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they're doing their thing. But Marcus, even playing this game,

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I played a demo like two Steam x Festigo or

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when they first released it and really enjoyed it. But

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I you've like played it properly, right.

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Speaker 2: Oh, I've not only finished it, but as of right

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now you can read my review up on the website.

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I gave I love this game. Yeah, I gave it

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a nine out of ten.

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Speaker 1: That's awesome. That makes me so excited.

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Speaker 2: Yeah, you you brought that up.

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Speaker 3: I think it was in a morning meeting or something,

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and it's like Anger Foot has always looked cool to

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me and interesting, but I was surprised when you're like, no, no,

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this is like this is getting over the eight cresting

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like into the nine zones, which is special.

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Speaker 2: I think it is. It's it's a game I've had

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my eye on two because it's just such a weird,

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simple premise of the idea of this's like this first

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person game where you just play as this really angry

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sneaker head who just kicks things, and that's you're just

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going around kicking people and you send them flying, and

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that's the game basically, but it is more than that. So,

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like the general premise is that you live in this

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place called Crime City, and this world everyone is okay,

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well it's it's believe it or not. It's actually better

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than that that place. Really, yeah, he would have thought,

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but no, Michael Madson, No, but everyone is a criminal,

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including yourself or some form of deviant and you get

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your prized collection of like sneaker stolen by these four

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different gangs. There's a game that's just called the Crime Game,

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and then there's another gang that's like the Debauchery Gang,

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and one is the Business Gang, which is like I guess,

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like white collar crime. And so you go out to

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try to get your shoes back. And the best way

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I can describe this game is that it's like a

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mix of like Hotline Miami with a bit of Doom okay,

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where it's like a first person and you're going into

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these worlds or these levels, I should say, and they're

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all pretty small, but they're very densely packed, and some

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of them are pretty almost like labyrinthine like they have

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like some of them at different levels. Some of them

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have like alternate routes you can go and you're just

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trying to plow your way through those and kill everybody

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in there and reach the exit in one piece. And

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if you would like to as quickly as possible, you

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don't have to go fast, but there are like optional

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rewards for completely getting under like a minute or even

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in some cases it'll be like, hey, if you can

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finish this thirty seconds, you'll get like a gold star.

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So it's like, okay, I could I actually do that?

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And I use the hotline Maami comparison specifically because it's

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like playing a first person version of that game where

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you can go you can die in like one or

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two hits, depending on you know what you're getting hit by.

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All the enemies have different weapons like guns and other

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weird things that they're thrown at you, and you know

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you've got your foot that you can just run up

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and just kick people and you can send them flying

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and it kills them in one hit. So it's about

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like just entering a room and seeing like how quickly

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can I kill everyone in here before they can kill me,

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and just like it. So it's like constant movement and

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just like very like making split second decisions about like Okay,

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who's in here, which enemy type is there? Who should

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I what's the order of operations to like get in

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and out of this room without getting shot? Like should

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I take out the shield guy first, or should I

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take out the crossbow person up on the perch somehow?

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And if they can't shoot me. But then also there's

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a gas car gas barrel in here, maybe I just

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shoot that and kill everybody and just move on. And

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you can also use guns too, despite the name, like

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you don't have to just kick everything. You can pick

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up all the weapons that the enemies drop, and the

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gunplay feels really good. And that's where I kind of

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use the Doom comparison, because it's like it's so fast,

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like the game's only on PC for now, and it

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runs so well, and it's all about just like speed

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and just like very quickly like just popping off headshots,

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moving on popping off headshots, moving on, blasting them with

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a shotgun. And then when you run out of bullets,

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you can throw the guns at people and it stuns them.

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So that's like a strategy and itself like shoot you shoot,

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throw the gun. This guy's done, I'm gonna kick him

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in the face, move on, or you can Sometimes a'll

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just throw a gun even when has bullets, because sometimes

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it's like I don't know, my brain's like it's actually

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maybe quicker if I just throw a gun at you

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and trying to shoot, yeah, because I don't want to

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have to worry about missing bullets. But like it like

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more accurate throwing a gun.

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Speaker 3: Is it in with the hotline man? In comparison? Is

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it also a game where you're like dying and restarting

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a level often, yes, quickly.

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Speaker 2: You are dying very quickly and you're starting very quickly.

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It's like itawn because when you die, you do start

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the stage from the beginning because they're not that long,

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which can sting when you're going through like a very

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difficult like gauntlet of enemies and you feel like you've

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cracked the code, like in Hotlin Mammy, we're like, oh,

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I've finally gotten past that weird like choke point or

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bottling that I kept getting killed in and now have

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this like last room that I haven't quite solved the

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like how do I get past this? And then you

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die and you got to do it all over again.

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But I think the thing that kind of sealed the

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deal for me with this game was I never felt

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discouraged from trying again, Like every time I died, no

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matter how much it sucked, I was always so excited

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to jump back in because, on top of it playing

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so well, it has just like this fun chaos about

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it because we're one every almost everything is destructible, Like

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there's such fun destructibility, Like you're kicking, dude, You're like

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kicking doors, Like every time you go through a door,

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you just kick it off the hinges and send it

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flying into whoever'son other side. But there's a strategy there too,

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because you can kick it at an angle and send

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it like I'm gonna hit the guy that I know

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is in the corner of this room, so I'm gonna

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kick the door and just kill him immediately. With this,

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you can kick like you can break objects with you

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can kick gas barrels into things, and like when the

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game is just like at its most like just gleefully entertaining,

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things are just like breaking up like around you and

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exploding around you. Like the this is like a physics

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show piece because everything just ragged dolls when you kick it,

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whether it's enemies or just like just weird things like

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gas can like uh, not even gas, but god like

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oxygen tanks that you can kick and it just flying

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all over the room and it might kill you. You

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don't know. It's just like you just gotta stay away

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or it might take somebody out. The enemies can kill

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each other too, so you can set them up like that,

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like just killing friend yeah, like friendly fire, so like

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I kicked people in the path of like incoming projectile

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so they could take it for me or stuff like that.

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Like there's so many little things to play with, and

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there's so much It's one of those games where like

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the longer you play, like you can play this pretty mindlessly.

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I'm just going to go in a room and kick

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and shoot people. But then the more you replay a room,

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you start to see the depth of strategy where it's like, actually,

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there's more I could do here if I like study

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like what's around me. Like this game does a good

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job of encouraging you use your surroundings around you. And

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even like I mentioned before, with the alternate routes, like

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you'll go down one hallway and you'll see like just

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a door that maybe takes an alternate hallway that might

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put you behind the people that were in front of

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you before, so you can like flank people or surprise them,

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so then you can kind of like just speed up

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your time or just increase your survivability. But then also

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when I mentioned before about like completing optional objectives, like

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either just finishing the stage, but finishing it either without

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dying or taking damage, you're earning these stars that are

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used to unlock these kind of like ability granting shoes,

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and you can love them. Yeah, and there's these are

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like the real game changes because you can only wear

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one at a time, and they either have like perks

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like oh, you can respawn after die, or like you

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can die you prety much get in an extra life

239
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so if you get killed, you'll immediately come back and

240
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keep going, or some of them are like cheat codes,

241
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or like one of them just activates basically big Head

242
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mode for all the enemies. All the enemies have like

243
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giant heads, so it makes it easier to get head

244
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shots in One turns off the gravity, so like everything

245
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including yourself is just floating around you, so you're just

246
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kind of like swimming through stages, kicking people and then

247
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that completely changes the dynamic of how we encounters work.

248
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My maybe my favorite one is when you kick doors,

249
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they explode, So I take that helps so much with

250
00:12:39,679 --> 00:12:41,919
clearing like rooms of enemies. You would just kick the

251
00:12:41,919 --> 00:12:44,799
door down and then it would just explode immediately. It

252
00:12:44,840 --> 00:12:46,919
could kill you too, if maybe the room on the

253
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other side wasn't that big, So you're just taking an

254
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explosion into your face. So but I like the chaos

255
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of like I don't know if this is going to

256
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kill me or not, but I'm gonna do it because

257
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the success rate is generally pretty high. Yeah, So it

258
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just created a really cool incentive. They're like I want

259
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to get some I want to see how many of

260
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these shoes I can unlock it. There's like a I

261
00:13:03,120 --> 00:13:05,480
want to say that I believe there's like there's over

262
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twenty maybe like twenty five ish. But they're all like

263
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fun and they all do weird little things, and like

264
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I tried them all once, and even the ones that

265
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didn't like sing with me in the moment, I would

266
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find like a use for them later on of like

267
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oh this state this shoe that negates fire damage. I'm

268
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in a world where like I'm running into flamethrower enemies

269
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for the first time. Maybe I'll just wear the shoes on.

270
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That's one lest thing that can kill me, and then

271
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I'll combine with just the the stage variety, like they

272
00:13:32,480 --> 00:13:36,600
introduce new like stage gimmicks, whether it's like dodging a

273
00:13:36,720 --> 00:13:40,600
sniper rifle like fire on a rooftop, or there's one

274
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where you're navigating like a busy subway and you're like

275
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hopping across incoming subway trains and trying not to get

276
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run over on top of just trying to kill everyone

277
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and then also trying to manipulate the enemies to get

278
00:13:53,320 --> 00:13:55,000
hit by the trains and they're like popping off the

279
00:13:55,000 --> 00:13:58,879
cars and stuff like that. Like there's there's some really

280
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cool just like variety, and they also don't really repeat

281
00:14:03,759 --> 00:14:07,960
ideas that often either, Like generally, if you see something

282
00:14:08,080 --> 00:14:11,360
like a big thing, they'll do it once, maybe twice,

283
00:14:11,519 --> 00:14:15,000
but they they tend to keep it moving and it's

284
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it's just fun. It's one of those games where you're

285
00:14:16,799 --> 00:14:18,879
just like I'm just like smiling and I'm like this

286
00:14:19,000 --> 00:14:23,879
is just gleeful fun, just carnage, and it plays tight

287
00:14:24,440 --> 00:14:28,039
and it feels just really satisfying. Constantly like everything you do,

288
00:14:28,080 --> 00:14:30,600
whether you're like you're kicking dude. You can kick like

289
00:14:30,679 --> 00:14:33,360
five guys at once if you line them up once

290
00:14:33,399 --> 00:14:36,000
and you just send them flying over a cliff or

291
00:14:36,080 --> 00:14:38,720
just like get like a crossbowman and pale like ten guys,

292
00:14:38,720 --> 00:14:41,799
and like the physics break in ways that doesn't even

293
00:14:41,799 --> 00:14:43,639
feel like a bug, or if it is a bug,

294
00:14:43,679 --> 00:14:45,720
that it feels like they were like, ah, keep it

295
00:14:45,759 --> 00:14:47,960
and it makes it fun. Is like enemies will just

296
00:14:47,960 --> 00:14:51,440
go straight like spaghetti moods. Sometimes you just hit them

297
00:14:51,480 --> 00:14:54,240
in such a way or and it just adds to

298
00:14:54,360 --> 00:14:57,799
just the overall chaotic theme at a game. But it

299
00:14:57,840 --> 00:15:00,519
is it is a well made game, Like the design

300
00:15:00,600 --> 00:15:03,440
is really nice. There are times where like some of

301
00:15:03,440 --> 00:15:05,600
the enemy placements a little questionable where it's like I

302
00:15:05,639 --> 00:15:07,120
don't know if I could have gotten through that without

303
00:15:07,120 --> 00:15:09,559
getting hit at all, just because like some enemies will

304
00:15:09,559 --> 00:15:12,720
just be in blind spots that you know. Again, going

305
00:15:12,759 --> 00:15:16,120
back to Hotline Miami, some of the success comes from

306
00:15:16,159 --> 00:15:18,360
like trial and error of like, well, there's no way

307
00:15:18,399 --> 00:15:19,919
I would have known that guy was there to shoot me,

308
00:15:20,399 --> 00:15:22,600
so the first time I'm gonna get killed by them,

309
00:15:22,600 --> 00:15:24,120
But now I know and I can plan for it,

310
00:15:24,799 --> 00:15:27,679
Like there definitely is an element of that which you

311
00:15:27,720 --> 00:15:30,600
know can be annoying, but I kind of let it

312
00:15:30,960 --> 00:15:33,360
mostly slide for this game, because again, every time I died,

313
00:15:33,399 --> 00:15:35,480
I was like it was like that split second of

314
00:15:35,559 --> 00:15:37,679
like damn it, and then like, well I get to

315
00:15:37,679 --> 00:15:40,320
play that cool sequence again. So I'm okay.

316
00:15:40,799 --> 00:15:40,919
Speaker 1: Is it?

317
00:15:41,639 --> 00:15:42,399
Speaker 2: Is it hard?

318
00:15:42,679 --> 00:15:44,960
Speaker 3: Because like Hotline, Miammy is a game that I've neither

319
00:15:45,000 --> 00:15:47,000
of the games I was able to ever finish. I

320
00:15:47,080 --> 00:15:49,120
kind of just lost traction because it just became too

321
00:15:49,200 --> 00:15:50,399
challenging at a certain point.

322
00:15:51,279 --> 00:15:54,240
Speaker 2: It is. It is hard. It is, And I will

323
00:15:54,279 --> 00:15:57,120
say it gets hard quicker than you think, Like I

324
00:15:57,159 --> 00:16:00,559
would say within the first like world, because there's worlds

325
00:16:00,600 --> 00:16:03,360
and each world has about fifteen levels, and I'd say

326
00:16:03,399 --> 00:16:05,759
even by like halfway through the first world, you're you're

327
00:16:05,759 --> 00:16:07,639
gonna be like, oh man, I'm dying a lot. And

328
00:16:07,679 --> 00:16:09,639
maybe that's you know, you're getting used to the flow

329
00:16:09,679 --> 00:16:11,879
of the game too. But there were sequence or there

330
00:16:11,879 --> 00:16:14,159
were multiple levels where I was like, I'm on, I've

331
00:16:14,200 --> 00:16:15,679
been on this for half hour. Like this level I

332
00:16:15,720 --> 00:16:17,360
can get through like under a minute. I've been stuck

333
00:16:17,360 --> 00:16:19,000
on it for a half hour. Yeah, I mean that's

334
00:16:19,039 --> 00:16:21,720
not a bad thing necessarily. I was just just curious

335
00:16:21,720 --> 00:16:25,039
what to expect if I dive into this thing, you know. Yeah,

336
00:16:25,159 --> 00:16:27,960
and it again, I think the challenge is like the

337
00:16:28,039 --> 00:16:30,120
challenge was always my fault. Like every time I died,

338
00:16:30,159 --> 00:16:32,600
I was like, Okay, I know what I should do different,

339
00:16:32,679 --> 00:16:34,480
and then you fall into the trap of making the

340
00:16:34,480 --> 00:16:36,720
same mistakes agags, you either forget what you said you

341
00:16:36,759 --> 00:16:40,159
were going to do this time or just like stuff

342
00:16:40,159 --> 00:16:41,360
like that. Like it was like it was always like

343
00:16:41,360 --> 00:16:43,039
I could identify, like, Okay, I know what I have

344
00:16:43,120 --> 00:16:46,080
to do here. I just have to to execute, okay,

345
00:16:46,120 --> 00:16:47,919
and then once you nail it, you're like, all right,

346
00:16:47,960 --> 00:16:50,559
I did, and it feels like a genuine accomplishment. But yes,

347
00:16:50,600 --> 00:16:52,240
it is. It is a challenging game, but it's a

348
00:16:52,320 --> 00:16:56,480
challenge that I enjoyed for the most part. And yeah,

349
00:16:56,679 --> 00:16:58,799
it was it's fun, man, It is a It is

350
00:16:58,840 --> 00:16:59,600
a fun game.

351
00:17:00,799 --> 00:17:03,679
Speaker 1: That's awesome. Yeah, I I really want to play it.

352
00:17:05,759 --> 00:17:10,359
Speaker 2: Said, right, yes, I watch. Yeah, Yeah, I don't know

353
00:17:10,400 --> 00:17:13,839
what the platform plans are beyond that.

354
00:17:14,720 --> 00:17:17,200
Speaker 1: Yeah, well didn't taror Nill was just PC at first, right,

355
00:17:18,559 --> 00:17:23,880
Yeah that sounds right. Came later, Yeah, that that's super cool.

356
00:17:24,039 --> 00:17:24,319
Speaker 2: I am.

357
00:17:24,640 --> 00:17:26,200
Speaker 1: I love that you loved it so much because it's

358
00:17:26,200 --> 00:17:27,839
one of those ones we're like, man, I really hope

359
00:17:27,839 --> 00:17:30,319
this pans out because the idea is super cool.

360
00:17:31,079 --> 00:17:31,160
Speaker 2: Uh.

361
00:17:31,319 --> 00:17:36,920
Speaker 1: And just hearing how they implement like shoe culture into

362
00:17:36,960 --> 00:17:39,119
this game that's all about kicking people, it just like

363
00:17:39,160 --> 00:17:39,880
makes total sense.

364
00:17:39,920 --> 00:17:41,240
Speaker 2: But is that what shoe culture's about?

365
00:17:42,279 --> 00:17:48,119
Speaker 1: No, but I mean like anger foot Let's yeah, it's

366
00:17:48,119 --> 00:17:50,920
just like it. It makes sense within that world. Uh,

367
00:17:51,039 --> 00:17:55,279
and it and it it kind of elevates, uh, elevates

368
00:17:55,319 --> 00:17:57,960
the mechanics as well, because it's like, oh, they're sneaker

369
00:17:57,960 --> 00:18:00,519
heads and you can do new sneakers to get new effects.

370
00:18:01,039 --> 00:18:04,319
That's super cool, I think, And I really want to

371
00:18:04,359 --> 00:18:05,400
play it really bad.

372
00:18:05,559 --> 00:18:07,799
Speaker 2: The only thing I'm surprised that this game doesn't have

373
00:18:07,960 --> 00:18:10,279
is like a leaderboard system, because this feels like something

374
00:18:10,319 --> 00:18:12,960
like a Neon White where it's like you want to

375
00:18:12,960 --> 00:18:15,440
compare your performance with other players, Like I got through

376
00:18:15,440 --> 00:18:17,640
the stage into thirty seconds, it took no damage to

377
00:18:17,920 --> 00:18:20,920
you know, try to beat that. It's because it's so

378
00:18:21,559 --> 00:18:23,720
it has that speed running element. I'm surprised there isn't

379
00:18:23,759 --> 00:18:25,440
anything like that. I feel like that would have been

380
00:18:25,480 --> 00:18:26,559
a nice touch.

381
00:18:26,680 --> 00:18:30,880
Speaker 1: But and how long did you say it took to beat? Uh?

382
00:18:30,960 --> 00:18:34,119
Speaker 2: Probably it took me around ten hours.

383
00:18:34,640 --> 00:18:37,079
Speaker 1: Oh cool, so pretty meaty.

384
00:18:37,240 --> 00:18:39,079
Speaker 2: Yeah, and maybe you know, I guess depends on how

385
00:18:39,119 --> 00:18:42,519
good you are. But I I kind of flew through

386
00:18:42,519 --> 00:18:45,160
it too, like I didn't replay stages very often, you know,

387
00:18:45,359 --> 00:18:47,440
just and also because I was on a deadline, so

388
00:18:47,920 --> 00:18:50,960
I kept it moving. But yeah, about ten hours.

389
00:18:51,359 --> 00:18:57,920
Speaker 1: Awesome. Well, I've been playing a game called Rusty's Retirement.

390
00:18:58,559 --> 00:19:00,880
I bet Marcus has heard of this, have you, Kyle?

391
00:19:01,240 --> 00:19:03,920
Speaker 3: Yeah, yeah, I'm familiar with this. It's like a like

392
00:19:03,960 --> 00:19:05,559
a passive kind of farming.

393
00:19:05,240 --> 00:19:07,680
Speaker 1: Game, right, yeah, yeah, I've.

394
00:19:07,480 --> 00:19:10,519
Speaker 2: Been not confused with a Rusty Rabbit that other Oh.

395
00:19:10,319 --> 00:19:13,480
Speaker 1: Yeah, Rusty's Retirement is the one that plays.

396
00:19:13,880 --> 00:19:15,960
Speaker 3: Three D S game with a Rusty character in it

397
00:19:16,000 --> 00:19:17,839
as well, where you could have all it was like

398
00:19:17,839 --> 00:19:21,400
a free to play Nintendo game, actual prices.

399
00:19:21,440 --> 00:19:22,640
Speaker 2: It was a dog I think.

400
00:19:23,640 --> 00:19:26,279
Speaker 3: But anyway, yeah, this is not those games.

401
00:19:26,680 --> 00:19:30,359
Speaker 1: No, no, this is this is in the same little

402
00:19:30,480 --> 00:19:34,559
universe as Haiku the Robot. I think it was like

403
00:19:34,559 --> 00:19:38,200
a metro as a side scroller of some kind, and

404
00:19:38,200 --> 00:19:40,240
that if you've played that game. That character is in

405
00:19:40,319 --> 00:19:43,440
this little game. But I actually want to pull up

406
00:19:43,440 --> 00:19:45,880
the fact sheet real quick so I get the credit

407
00:19:45,920 --> 00:19:47,920
the developer because it's a it's a very small game.

408
00:19:50,240 --> 00:19:54,519
It's mister Morris Games. Uh so it's like this this

409
00:19:54,920 --> 00:19:57,160
game to have, dude. He put out Haiku the Robot

410
00:19:57,839 --> 00:20:00,759
on Switching Steam and now Rusty's Retirement out on Steam.

411
00:20:02,000 --> 00:20:06,160
But it's a little passive gardening kind of farm builder.

412
00:20:07,200 --> 00:20:09,200
It takes up i'd say, I mean, it's on the bottom.

413
00:20:09,240 --> 00:20:11,039
It's been on the bottom of my screen for days,

414
00:20:11,440 --> 00:20:17,599
including right now. It's probably like a fourth of my

415
00:20:17,720 --> 00:20:20,440
screen the bottom of my screen, and the rest is

416
00:20:20,480 --> 00:20:25,519
just my normal desktop. So yeah, it's it's it's a

417
00:20:25,519 --> 00:20:28,079
bit weird in that way because it's playing over top,

418
00:20:28,119 --> 00:20:30,319
but it's almost like an ar experience in a way, right,

419
00:20:30,440 --> 00:20:33,359
Like you're playing this game over top of your normal desktop.

420
00:20:34,599 --> 00:20:38,599
But it's a it's a passive game mostly. You you

421
00:20:38,680 --> 00:20:41,279
start out with the plot of land and you are

422
00:20:41,319 --> 00:20:46,319
slowly building plots to plant seeds, and so you start

423
00:20:46,359 --> 00:20:49,759
off with like wheat, and you get like beats and

424
00:20:49,880 --> 00:20:56,839
lettuce and you know, carrots and onions eventually, and Rusty

425
00:20:57,039 --> 00:20:59,480
is the character that you start with, and he's just

426
00:20:59,519 --> 00:21:02,440
a little little farmer guy. He is processing your food,

427
00:21:02,440 --> 00:21:06,240
he's helping to grow it, and you are slowly building

428
00:21:06,319 --> 00:21:13,119
up two resources biofuel and currency like money. And there

429
00:21:13,160 --> 00:21:16,359
is a little conversion where you can you can convert

430
00:21:16,400 --> 00:21:21,160
biofuel into money. But all those both of those resources

431
00:21:21,200 --> 00:21:25,880
are for like using robots, like you can have you

432
00:21:25,920 --> 00:21:28,359
can have like a watering bot that flies around your

433
00:21:28,400 --> 00:21:31,480
farm and waters things. You can have a harvest bot

434
00:21:31,519 --> 00:21:35,960
which harvests the fully grown plants, and then you can

435
00:21:36,000 --> 00:21:37,720
have like another there's there's a lot of them, right,

436
00:21:39,079 --> 00:21:44,079
and so your biofuel will fuel those those helpers. There's

437
00:21:44,119 --> 00:21:47,279
also other uh you know, things that you can build

438
00:21:47,359 --> 00:21:51,640
on your farm that uses both of those currencies. For instance,

439
00:21:51,680 --> 00:21:55,200
like you can build each of the characters kind of

440
00:21:55,319 --> 00:22:01,000
unlocks a different section, different functionality if you're farm. So

441
00:22:01,039 --> 00:22:03,279
the first one you get is Haiku. That's that's the

442
00:22:03,359 --> 00:22:06,279
robot from the other game. Haiku will help you water

443
00:22:06,319 --> 00:22:08,839
and harvest and build, so just like a general helper.

444
00:22:09,440 --> 00:22:13,480
The next one you can get is Sonnets Shop and

445
00:22:13,759 --> 00:22:16,920
she will sell you decorations for your farm. So if

446
00:22:16,920 --> 00:22:19,599
you want to like spruce it up that sort of thing.

447
00:22:19,680 --> 00:22:21,240
You can unlock that shop, and all of these are

448
00:22:21,240 --> 00:22:23,400
like your choice, they aren't you know, they don't have

449
00:22:23,440 --> 00:22:24,720
to be an order. These are just the order I

450
00:22:24,720 --> 00:22:27,640
did them in. And then there's one, two, three, four,

451
00:22:27,880 --> 00:22:31,960
five other houses you can unlock. Some of them will

452
00:22:32,000 --> 00:22:34,640
help you get statistics for your farm so you can

453
00:22:34,680 --> 00:22:37,920
better understand, you know, what's going on behind the scenes

454
00:22:37,920 --> 00:22:39,680
if you want to, like mid Max, what's going on

455
00:22:39,680 --> 00:22:44,519
in your farm. Another one will you know, help upgrade

456
00:22:44,559 --> 00:22:48,240
your robots to make them more efficient. Others will like, oh,

457
00:22:48,319 --> 00:22:51,400
you can dig for fossils scattered around the farm, very

458
00:22:51,480 --> 00:22:55,759
like animal crossing in that way, right, and you know,

459
00:22:55,799 --> 00:22:58,839
similar progressions like you are slowly building up your little

460
00:22:58,880 --> 00:23:02,640
plot your uh there's eventually I think you can like

461
00:23:02,720 --> 00:23:06,319
unlock you can expand it. But it's just a little

462
00:23:06,319 --> 00:23:09,680
fun game. I've really enjoyed it. The soundtrack is like

463
00:23:09,720 --> 00:23:14,359
really it reminds me of Minecraft's soundtrack, like that ambient piano,

464
00:23:15,440 --> 00:23:18,640
very relaxing, and so I just keep it on in

465
00:23:18,680 --> 00:23:22,720
the background on It's been on this whole time we've

466
00:23:22,759 --> 00:23:25,799
been podcasting. Yea say, like great music playing.

467
00:23:25,839 --> 00:23:27,880
Speaker 2: Honestly, like looking up on Steam like I didn't know

468
00:23:27,920 --> 00:23:31,039
the feature where it just sits at the bottom of

469
00:23:31,079 --> 00:23:34,720
your screen and like the game's actively almost encouraging you to, like, hey,

470
00:23:34,799 --> 00:23:37,880
do other things while this is running. Like we've designed

471
00:23:37,920 --> 00:23:40,279
an interface where it only takes up like a third

472
00:23:40,319 --> 00:23:42,200
of your screen so you can do other things. And

473
00:23:42,240 --> 00:23:44,240
I'm like, I don't know if any other game has

474
00:23:44,240 --> 00:23:46,200
any ever done that. Maybe it's the first time I've

475
00:23:46,200 --> 00:23:48,960
ever seen it, but that's such a good idea. Ye,

476
00:23:49,400 --> 00:23:51,759
Like I'm like hovering over the buy button now, and

477
00:23:51,799 --> 00:23:53,839
also because it's on sale for like five fifty nine,

478
00:23:53,960 --> 00:23:56,000
but I like, oh I want to that sounds like

479
00:23:56,119 --> 00:23:56,640
so nice.

480
00:23:56,799 --> 00:24:02,359
Speaker 1: Nice. Yeah, it's it's sort of yeah, yeah, there's definitely

481
00:24:02,400 --> 00:24:05,839
a lot more going on than just that. Yeah, you're

482
00:24:05,880 --> 00:24:09,960
really like you're directing things and then you are essentially

483
00:24:10,079 --> 00:24:13,279
hiring the little workers to do it for you, right,

484
00:24:13,359 --> 00:24:13,759
and so.

485
00:24:14,119 --> 00:24:16,640
Speaker 3: You can set you can I was gonna say, that's

486
00:24:16,680 --> 00:24:19,799
my question is like are you making like decisions every

487
00:24:19,839 --> 00:24:20,839
five minutes?

488
00:24:21,480 --> 00:24:23,960
Speaker 2: How are you how much are you engaged?

489
00:24:24,799 --> 00:24:26,640
Speaker 1: Like right now we've been talking, since we've been talking

490
00:24:26,640 --> 00:24:30,359
about this game, they have harvested one of my little

491
00:24:30,400 --> 00:24:33,240
four by four plots, So right now as we talk,

492
00:24:33,279 --> 00:24:36,799
I'm gonna go and plant more radishes. I'm clicking my

493
00:24:36,920 --> 00:24:40,319
radish button right now, and I've just planted all of

494
00:24:40,400 --> 00:24:43,440
my radishes. Oh my corn, I need to plant a

495
00:24:43,440 --> 00:24:44,319
little corn here.

496
00:24:45,519 --> 00:24:45,720
Speaker 2: Done.

497
00:24:45,839 --> 00:24:48,359
Speaker 1: No, I'm done for another five minutes.

498
00:24:48,400 --> 00:24:49,680
Speaker 2: Probably gotcha.

499
00:24:50,440 --> 00:24:52,839
Speaker 1: But I on my screen, they're like, I'm watching them,

500
00:24:53,079 --> 00:24:56,200
you know, go and ghost they're watering them right now. Yeah,

501
00:24:56,559 --> 00:24:59,319
my bio fuels going up. Yeah, could you if.

502
00:24:59,200 --> 00:25:00,920
Speaker 2: You play your cards right just a point where you

503
00:25:00,960 --> 00:25:02,200
almost never have to touch it?

504
00:25:02,400 --> 00:25:04,160
Speaker 1: Like, I don't know, I haven't gotten that far.

505
00:25:04,319 --> 00:25:06,839
Speaker 2: Yeah, can you do like Final Fantasy Gambit system of

506
00:25:06,920 --> 00:25:09,400
like I got my gam so on point that I

507
00:25:09,400 --> 00:25:11,279
barely have to touch the controller? Eight they got it?

508
00:25:12,400 --> 00:25:16,160
Speaker 1: Yeah, I don't. I don't know. It definitely seems to

509
00:25:16,200 --> 00:25:20,920
be like that. There's like one, two, three, four, five, six, seven.

510
00:25:20,960 --> 00:25:25,839
There's like there's seven I would say content menus where

511
00:25:25,839 --> 00:25:29,119
it's like each of these seven tabs has a different function,

512
00:25:29,680 --> 00:25:33,200
and I've got three of them that still haven't been unlocked.

513
00:25:35,279 --> 00:25:38,079
And then there's like a another tab or you can

514
00:25:38,519 --> 00:25:40,480
it has all your characters on there that that help

515
00:25:40,559 --> 00:25:45,359
you and you can adjust their behavior. So for instance, Rusty,

516
00:25:46,200 --> 00:25:48,640
I have his order. His order is the default order

517
00:25:48,640 --> 00:25:50,799
that he comes with when the game starts. So his

518
00:25:50,839 --> 00:25:53,680
first priority is to move things. Then his second priority

519
00:25:53,720 --> 00:25:59,400
is to build things, then to collect biofuel, then harvest,

520
00:25:59,480 --> 00:26:02,559
than water and then for Haiku, I've got Haiku kind

521
00:26:02,559 --> 00:26:05,720
of the opposite. Haiku's first priority is to water things,

522
00:26:06,319 --> 00:26:10,440
then harvest, then move, then bio fuel, then build. And

523
00:26:10,519 --> 00:26:12,920
I don't know if so far I only have two

524
00:26:13,000 --> 00:26:16,359
characters that let me kind of do that. I don't

525
00:26:16,400 --> 00:26:18,920
know if that's like it's not a large game, so

526
00:26:19,200 --> 00:26:23,279
that might be the extent of that. But like on

527
00:26:23,319 --> 00:26:24,880
the side, on the left and right sides of my

528
00:26:24,880 --> 00:26:28,240
screen as well, there's oh, I see the button now,

529
00:26:28,480 --> 00:26:31,720
So if I get six thousand coins, I can clear

530
00:26:31,759 --> 00:26:36,839
a bunch of space on this farm to be able

531
00:26:36,880 --> 00:26:40,599
to do I guess, build more things. So but it's fun,

532
00:26:40,640 --> 00:26:44,200
it's cool. I'm enjoying it a lot. Like Marcus said,

533
00:26:44,200 --> 00:26:49,319
it's pretty cheap on Steam five bucks or so. I

534
00:26:49,319 --> 00:26:53,880
mean for the soundtrack alone, I think it's nice.

535
00:26:54,119 --> 00:26:56,680
Speaker 2: So I just added it. And I think you guys

536
00:26:56,720 --> 00:26:59,640
know that I keep a list of like pretty much

537
00:26:59,680 --> 00:27:02,079
my own like evolving goody list of like category and

538
00:27:02,079 --> 00:27:04,440
stuff like just help me remember to revisit when we

539
00:27:04,480 --> 00:27:07,400
get to that. Yeah, and one of my columns is

540
00:27:07,519 --> 00:27:11,480
the best mechanic and I have added the multitask mode

541
00:27:11,480 --> 00:27:14,000
from this game to that because I so love I'm

542
00:27:14,039 --> 00:27:16,720
so in love with that idea. There are several games

543
00:27:16,720 --> 00:27:18,799
that I play regularly and I'm like, and I wish

544
00:27:18,799 --> 00:27:20,559
they had, you know, you had a finangle it your

545
00:27:20,559 --> 00:27:22,160
something like oh, I'll put this on my second screen

546
00:27:22,279 --> 00:27:24,920
or whatever. But it's like, man if Bilato had that

547
00:27:25,400 --> 00:27:29,480
or or something where I'm usually always watching something when

548
00:27:29,480 --> 00:27:32,559
I'm playing those or that'd be pretty good.

549
00:27:32,680 --> 00:27:35,759
Speaker 1: So yeah, there's also a focus mode on there. So

550
00:27:35,920 --> 00:27:40,200
in the settings options, there's a focus mode which doubles

551
00:27:40,240 --> 00:27:42,759
the production time of all the things in the game.

552
00:27:43,119 --> 00:27:44,720
So if you're playing the game a little too much

553
00:27:45,000 --> 00:27:48,000
and you're getting distracted, you can click back button and

554
00:27:48,200 --> 00:27:51,319
it will take longer to do things, so you're checking

555
00:27:51,319 --> 00:27:51,759
in less.

556
00:27:52,000 --> 00:27:54,000
Speaker 2: That's cool, like that idea, like you're doing way too

557
00:27:54,079 --> 00:27:57,960
much slow down. Yeah, yeah, that kind of game. Yeah.

558
00:27:58,240 --> 00:28:01,640
Speaker 1: Yeah, there's a you can like customize like how big

559
00:28:01,680 --> 00:28:05,119
the taskbar is, how big a sidebar is. You can

560
00:28:05,519 --> 00:28:08,240
select it so it's always on top of your applications

561
00:28:08,799 --> 00:28:10,440
or not if you want to cover it up, like

562
00:28:10,480 --> 00:28:15,839
if you open certain things. Yeah, it's cool, pretty robust,

563
00:28:15,880 --> 00:28:19,559
little little toy here that we got, so I recommend it.

564
00:28:20,039 --> 00:28:26,799
Check it out Rusty's retirement. But I guess that's all

565
00:28:26,799 --> 00:28:28,480
the game, that's all the things we've had.

566
00:28:28,799 --> 00:28:31,759
Speaker 2: It's a light it's a light week. Yeah.

567
00:28:31,839 --> 00:28:33,799
Speaker 1: I mean, I I could say like I've kind of

568
00:28:33,880 --> 00:28:38,279
bounced around on things lately, like just looking at my steam.

569
00:28:39,680 --> 00:28:39,880
Speaker 2: You know.

570
00:28:39,960 --> 00:28:42,200
Speaker 1: I've played a little more super Vibe. I talked about

571
00:28:42,240 --> 00:28:45,400
that a couple of weeks ago. There's been betas for

572
00:28:45,400 --> 00:28:47,319
that that I've been playing. I've really been enjoying that.

573
00:28:49,720 --> 00:28:51,720
But I kind of just been bouncing off of a

574
00:28:51,720 --> 00:28:54,920
lot of stuff I've been playing. It's mostly been playing Fortnite,

575
00:28:55,279 --> 00:28:59,480
sadly to say, despite all the great games out I

576
00:28:59,599 --> 00:29:03,440
just yeah, so having a little game that's that's uh,

577
00:29:03,720 --> 00:29:07,720
some something new like rust of his retirement, but is chill.

578
00:29:08,039 --> 00:29:08,720
It is nice.

579
00:29:08,799 --> 00:29:11,160
Speaker 2: I've been using this sort of like low lever in

580
00:29:11,240 --> 00:29:13,000
for the summer to try to finish the games that

581
00:29:13,039 --> 00:29:15,599
I started earlier in the year, which are pretty much

582
00:29:15,640 --> 00:29:17,720
all the gigantic RPGs that all came out at the

583
00:29:17,759 --> 00:29:20,039
same time. Like I've been playing Final Fantasy Rebirth and

584
00:29:20,119 --> 00:29:23,039
have been making good progress there and then and like

585
00:29:23,799 --> 00:29:26,720
Stellar Blade, which I never got to finish either. Yeah,

586
00:29:27,240 --> 00:29:30,119
so I'm trying to like use this before we get

587
00:29:30,160 --> 00:29:32,920
to the falls. There's like big stuff like Dragon Age

588
00:29:32,920 --> 00:29:35,960
and Avowed and then a few other things that's like.

589
00:29:35,839 --> 00:29:37,799
Speaker 3: A little window here, right.

590
00:29:38,000 --> 00:29:41,240
Speaker 2: Yeah. Yeah, that's like let's just grab it by the neck.

591
00:29:41,559 --> 00:29:44,359
Speaker 3: Yeah, one site all the juice that My plan is

592
00:29:44,440 --> 00:29:46,839
once I finish elden Ring, which I am on the

593
00:29:46,839 --> 00:29:51,079
Final Bots, I'm going to go back to Persona three reload,

594
00:29:51,160 --> 00:29:54,079
which I am about like twelve hours in or something

595
00:29:54,160 --> 00:29:56,599
like I'm really I'm trying to do. I want to

596
00:29:56,640 --> 00:29:59,640
do Yakuza, Final Fantasy and Persona this year. That's like

597
00:29:59,640 --> 00:30:02,759
my is to do all three of those. I'm so

598
00:30:02,920 --> 00:30:05,359
jealous that you've done Final Fantasy and Yakuza.

599
00:30:05,680 --> 00:30:08,279
Speaker 2: Yeah two out of three so far. Yeah, Yakuza, I'm

600
00:30:08,279 --> 00:30:11,039
like further or like I've put less time into than

601
00:30:11,079 --> 00:30:13,720
Final I've committed to Final Fantasy first and then going

602
00:30:13,799 --> 00:30:16,960
back to to like a Dragon, So yeah, we'll see

603
00:30:17,240 --> 00:30:18,039
you're doing it wrong.

604
00:30:19,920 --> 00:30:22,599
Speaker 3: I just I'm already not to spoiler, not to spoil

605
00:30:22,680 --> 00:30:25,680
our conversation about our favorite games of the year so far.

606
00:30:25,599 --> 00:30:28,400
Speaker 1: But yeah, let's let's go ahead and get into that topic.

607
00:30:28,559 --> 00:30:31,359
So yeah, like I said, Marcus had a good idea

608
00:30:31,440 --> 00:30:36,400
to do our middle mid Year Geet Midyear Goaty awards.

609
00:30:38,640 --> 00:30:41,559
Speaker 2: Say right, yeah, I mean the idea behind this, and

610
00:30:41,599 --> 00:30:45,160
I I feel like this is our like an abridged

611
00:30:45,279 --> 00:30:48,480
version of what it would sound like if we actually

612
00:30:48,640 --> 00:30:52,160
recorded our Game into Year conversations. Okay, uh, because you know,

613
00:30:52,440 --> 00:30:55,160
I enjoy listening to those talks from like other outlets,

614
00:30:55,200 --> 00:30:57,240
so we don't do that for our own reasons and

615
00:30:57,279 --> 00:30:59,079
a lot of work. But I figar like, hey, you know,

616
00:30:59,119 --> 00:31:03,519
it's we're over mid year. Technically, let's check in where

617
00:31:03,519 --> 00:31:06,200
are we at exactly what people are liking, and it's

618
00:31:06,200 --> 00:31:08,000
seeing what everyone's Game of the Year list is. And

619
00:31:08,039 --> 00:31:10,359
then this will give like the viewers a glimpse into

620
00:31:10,440 --> 00:31:14,440
maybe how we determine our categories. I mean, obviously we

621
00:31:14,480 --> 00:31:16,160
do when we really do it. We have the full

622
00:31:16,680 --> 00:31:19,440
editorial staff and it goes on for hours and hours

623
00:31:19,440 --> 00:31:22,000
over multiple meetings, but like this is like the samper

624
00:31:22,079 --> 00:31:24,839
version of it. There's only three of us here, right,

625
00:31:24,880 --> 00:31:28,160
It's like not nothing set in stone here, but just

626
00:31:28,200 --> 00:31:30,160
more than just the opinions of us three, right, I

627
00:31:30,160 --> 00:31:32,319
guess exactly. And it will be interesting to see if

628
00:31:32,359 --> 00:31:35,880
anything that we say today winds up sticking when we

629
00:31:35,920 --> 00:31:39,799
do get to November December, and then we can say

630
00:31:39,799 --> 00:31:42,160
that we called it the three of us only.

631
00:31:43,759 --> 00:31:45,759
Speaker 3: I mean we are a vote, you know, part of

632
00:31:45,799 --> 00:31:47,720
the voting body, so it won't be that.

633
00:31:49,960 --> 00:31:51,160
Speaker 2: We can't influence that.

634
00:31:51,559 --> 00:31:56,400
Speaker 3: Yeah. Yeah, I also liked your idea, Marcus, of using

635
00:31:56,960 --> 00:31:59,680
like our our categories that we ended up on last year,

636
00:31:59,680 --> 00:32:03,039
which are categories always shift and move year to year.

637
00:32:03,079 --> 00:32:05,039
There's a couple that will there's a lot that will

638
00:32:05,160 --> 00:32:08,440
be consistent forever in theory, but there's a we will

639
00:32:08,680 --> 00:32:11,880
we will make new categories and delete old categories depending

640
00:32:11,920 --> 00:32:13,319
on what the year looked like, you know.

641
00:32:14,079 --> 00:32:16,359
Speaker 2: Yeah, and I just grab some like if you guys

642
00:32:16,440 --> 00:32:18,960
want to throw anything that we did last year that

643
00:32:18,960 --> 00:32:22,559
that isn't here, feel free. But yeah, we can jump right.

644
00:32:22,640 --> 00:32:27,319
Should we start with the big one with everyone's current

645
00:32:27,440 --> 00:32:29,599
game of the year. Do we want to start there

646
00:32:29,680 --> 00:32:31,039
or do you want to work up to that?

647
00:32:31,920 --> 00:32:34,440
Speaker 3: I maybe work up to I actually wasn't ready for

648
00:32:34,480 --> 00:32:35,400
it to I don't know.

649
00:32:35,400 --> 00:32:38,359
Speaker 1: If I pull up my app.

650
00:32:38,599 --> 00:32:41,039
Speaker 2: Yeah. See, this is why I keep this list because

651
00:32:41,039 --> 00:32:43,519
I actually I have every I have a list of

652
00:32:43,559 --> 00:32:45,920
every game I've beaten in every game I've played in

653
00:32:46,000 --> 00:32:46,920
general this year.

654
00:32:47,200 --> 00:32:50,279
Speaker 3: Yeah see, I have a list I've been curating since

655
00:32:51,480 --> 00:32:54,079
two thousand and nine of every game I've ever beaten.

656
00:32:54,720 --> 00:32:56,839
Same but I don't put years on there. I just

657
00:32:56,880 --> 00:32:59,440
it's an alphabetical list, ordered by console, of every game

658
00:32:59,440 --> 00:33:03,359
I've ever been Okay, yeah, which I which I accidentally

659
00:33:03,359 --> 00:33:06,559
deleted once in my Google drive like a year ago,

660
00:33:06,759 --> 00:33:09,640
but I found it in like the deleted files I was.

661
00:33:09,640 --> 00:33:09,920
Speaker 2: It was.

662
00:33:10,039 --> 00:33:11,839
Speaker 3: It was a scary moment in my life that I

663
00:33:11,839 --> 00:33:14,920
almost lost that file. I make I make backups.

664
00:33:14,960 --> 00:33:17,680
Speaker 2: Now, well what if we if well, how about we

665
00:33:17,720 --> 00:33:22,640
saved Gody for last and we start with like genres

666
00:33:22,680 --> 00:33:25,400
like best genre. Let's do Yeah, I was all right,

667
00:33:25,680 --> 00:33:29,359
how about this, We'll start with best action game. What

668
00:33:29,400 --> 00:33:31,240
do you guys think is the best action game of

669
00:33:31,279 --> 00:33:34,200
the year so far? Because right off the bat, I'm

670
00:33:34,200 --> 00:33:39,720
gonna throw in there it's for me, it's either anger

671
00:33:39,799 --> 00:33:42,400
Foot and I'm I'm gonna be hesitant there because I

672
00:33:42,480 --> 00:33:46,200
could consider that a shooter too. Yeah, if we divide those.

673
00:33:46,240 --> 00:33:51,000
But also I think Stellar Blade is a serious contender

674
00:33:51,039 --> 00:33:53,880
and there I really like the combat in Stellar Blade.

675
00:33:53,960 --> 00:33:58,400
Speaker 3: I think it's Stellar Blade for me even over this

676
00:33:58,519 --> 00:34:02,240
might be highly controversial, but like I think elden Ring

677
00:34:02,279 --> 00:34:05,240
Shout of the ar Tree is certainly allowed to enter

678
00:34:05,319 --> 00:34:09,239
all these categories. But I like Stellar Blades combat and

679
00:34:09,320 --> 00:34:12,880
action more than I like elden Rings. I the thing

680
00:34:12,880 --> 00:34:16,360
that I love about elder Ring is exploring and that world, sure,

681
00:34:16,599 --> 00:34:19,679
you know, and Stellar Blades world is kind of whatever.

682
00:34:19,719 --> 00:34:22,599
It's it's it's interesting, but it's mostly forgettable. But like,

683
00:34:23,360 --> 00:34:26,719
I had a lot more satisfying action moments in Stellar

684
00:34:26,760 --> 00:34:29,039
Blades so far this year, so I would lean Stellar

685
00:34:29,039 --> 00:34:29,840
Blade myself.

686
00:34:30,599 --> 00:34:34,400
Speaker 1: Are we counting early access for Hades too? Are now?

687
00:34:34,719 --> 00:34:34,960
Speaker 2: Sure?

688
00:34:35,320 --> 00:34:36,519
Speaker 1: I mean that would be mine.

689
00:34:37,000 --> 00:34:41,039
Speaker 2: Early access is bigger than the base finished Hades one

690
00:34:42,039 --> 00:34:45,079
for me. That's a good call. I didn't think about

691
00:34:45,119 --> 00:34:46,000
Hades that's who.

692
00:34:46,280 --> 00:34:49,480
Speaker 3: Yeah, I mean, I have not. I don't really like

693
00:34:49,559 --> 00:34:52,320
playing early access games. And it's funny that that that

694
00:34:52,679 --> 00:34:54,639
metric that people use mark as I hear a lot

695
00:34:54,639 --> 00:34:56,880
of like, hey, Hades two is early access, but it

696
00:34:56,920 --> 00:34:59,039
already has more content than Haites one, And I'm like,

697
00:34:59,360 --> 00:35:01,480
I don't care if it's eight times as long. If

698
00:35:01,480 --> 00:35:03,840
it doesn't have a conclusion, I don't want to start

699
00:35:03,880 --> 00:35:06,280
the race, you know, like I just don't want to.

700
00:35:06,880 --> 00:35:08,960
I don't want to start running the marathon if it

701
00:35:09,159 --> 00:35:12,960
ends at you know, like two miles before it's supposed to.

702
00:35:13,840 --> 00:35:16,239
Speaker 2: You know, it has a conclusion. It's just a big

703
00:35:16,280 --> 00:35:18,360
sign that says, come back later when we've made more stuff.

704
00:35:18,559 --> 00:35:20,440
Speaker 3: Oh, and you know what I do. That's I love

705
00:35:20,480 --> 00:35:22,840
when films have that at the end of them. You know,

706
00:35:22,880 --> 00:35:25,199
it's like alias, like we're actually going to cut the

707
00:35:25,239 --> 00:35:27,360
credits early and you know we'll come back to it.

708
00:35:28,840 --> 00:35:31,480
But yeah, So I have only given Hades to like

709
00:35:31,519 --> 00:35:35,679
an hour with the intention of just like giving this

710
00:35:35,800 --> 00:35:37,920
a shot. I'm not really committing to this, And in

711
00:35:37,960 --> 00:35:41,119
that like one hour, I was struggling to get a

712
00:35:41,159 --> 00:35:42,960
handle on the combat because it is a lot different

713
00:35:42,960 --> 00:35:46,280
from Hades one. So it rubbed me the wrong way

714
00:35:46,280 --> 00:35:48,519
a little bit. But that's that's me also acknowledging I

715
00:35:48,559 --> 00:35:49,880
just need to learn it, Like I just need to

716
00:35:49,880 --> 00:35:52,039
figure out what's different about it and embrace it. You know,

717
00:35:52,719 --> 00:35:54,280
I think if we lead this to a vote, as

718
00:35:54,280 --> 00:35:57,159
we do in our real discussions, I think I might

719
00:35:57,199 --> 00:36:00,480
still lean Stellar Blade only because I feel like and

720
00:36:00,639 --> 00:36:03,280
and maybe correct me if I'm wrong, but like, I

721
00:36:03,280 --> 00:36:07,480
feel like we never really count early access titles in

722
00:36:07,639 --> 00:36:09,159
a lot of these categories.

723
00:36:09,280 --> 00:36:13,000
Speaker 2: Generally we don't. Am I misremembering? Okay, yeah, I mean

724
00:36:13,039 --> 00:36:17,000
we can. We can that vision for the purpose change that. Yeah,

725
00:36:17,039 --> 00:36:18,480
we do. We that's true.

726
00:36:18,639 --> 00:36:21,159
Speaker 1: But you know a game that I really like that's

727
00:36:21,199 --> 00:36:26,880
an action game, I would say Astro Duel too, would

728
00:36:26,880 --> 00:36:32,360
be in the conversation for me. Yeah, I haven't played

729
00:36:32,400 --> 00:36:36,440
Stellar Blade or I haven't started Eldon Ring yet, so

730
00:36:37,719 --> 00:36:40,760
uh yeah, so I'm pretty limited on the action category.

731
00:36:40,760 --> 00:36:43,599
But it sounds like Stellar Blade is the front runner

732
00:36:43,840 --> 00:36:47,559
for for the purposes of this conversation, let's.

733
00:36:47,400 --> 00:36:50,760
Speaker 2: Lock it is to their temporary reward. I guess this

734
00:36:50,840 --> 00:36:56,000
is like, don't hold it for I'll get don't you

735
00:36:56,000 --> 00:36:56,599
can hold it?

736
00:36:56,639 --> 00:36:59,039
Speaker 1: You can you can hold money when we're doing our

737
00:36:59,079 --> 00:37:01,199
game of the year category, or is will like bold

738
00:37:01,360 --> 00:37:06,960
certain things to come back to, or like oh that's

739
00:37:06,960 --> 00:37:09,239
a lock for sure, or that's got a it's not

740
00:37:10,000 --> 00:37:14,320
for sure in but it's above others in this conversation.

741
00:37:15,000 --> 00:37:18,320
So it's yeah, right, what's X Marcus.

742
00:37:18,280 --> 00:37:21,079
Speaker 2: Let's do best RPG because that is going to be

743
00:37:21,400 --> 00:37:24,800
that is already a competitive category and we're only halfway

744
00:37:24,800 --> 00:37:25,320
through the year.

745
00:37:25,679 --> 00:37:29,280
Speaker 1: Yeah, I mean big, big ones to shout out at

746
00:37:29,280 --> 00:37:38,800
the start. Uh, Dragon's Dogma two Persona three Yakuza or

747
00:37:38,840 --> 00:37:45,280
like a Dragon rather Final Fantasy, Final Fantasy Paper, Mario.

748
00:37:46,760 --> 00:37:48,199
I really need to play that paper.

749
00:37:48,000 --> 00:37:53,320
Speaker 2: Mario Unicorn. Oh for lord, yeah, I forget. Technically that's

750
00:37:53,519 --> 00:37:55,960
more strategy, but it's also.

751
00:37:56,719 --> 00:38:00,639
Speaker 3: Ye yeah, yeah, I I my, I have my answer

752
00:38:00,719 --> 00:38:01,239
with the bullet.

753
00:38:01,280 --> 00:38:03,360
Speaker 2: I know which one stands out for me?

754
00:38:03,599 --> 00:38:07,400
Speaker 3: Oh yeah, yeah, it's like a Dragon like that that

755
00:38:07,719 --> 00:38:10,360
has been That has been my favorite. Not to get

756
00:38:10,360 --> 00:38:12,079
ahead of ourselves here, but probably my favorite game of

757
00:38:12,079 --> 00:38:12,599
the year so far.

758
00:38:12,719 --> 00:38:13,480
Speaker 2: Favorite RPG.

759
00:38:15,000 --> 00:38:17,559
Speaker 3: I like the speed of the combat in that game,

760
00:38:17,599 --> 00:38:21,360
and like I always was enjoying the combat. But there's

761
00:38:21,400 --> 00:38:24,519
another RPG in that list that you just mentioned, Alex,

762
00:38:24,559 --> 00:38:27,119
where sometimes I would get kind of annoyed with the combat.

763
00:38:28,079 --> 00:38:28,840
Speaker 1: Yeah, which one is?

764
00:38:30,000 --> 00:38:30,760
Speaker 2: It's a rebirth.

765
00:38:31,079 --> 00:38:33,480
Speaker 3: The rebirth would kind of uh grade on me sometimes

766
00:38:33,800 --> 00:38:37,679
and get frustrating unnecessarily but I really like A Dragon

767
00:38:37,800 --> 00:38:39,079
is my personal.

768
00:38:38,639 --> 00:38:41,920
Speaker 2: Favorite RPG so far this year. Yeah, you know what,

769
00:38:42,000 --> 00:38:44,760
I think, I'll I'll hop on that train because I

770
00:38:44,760 --> 00:38:48,360
I I've played enough like A Drive, Like I'm several

771
00:38:48,440 --> 00:38:53,360
chapters into it, and I do love like they they

772
00:38:53,400 --> 00:38:57,639
have like perfected that system from what I've played so far,

773
00:38:57,920 --> 00:39:00,199
Like whatever rough edges were in that first game are

774
00:39:00,199 --> 00:39:02,840
pretty much gone, and they've made it better with the

775
00:39:02,840 --> 00:39:06,280
way you can lie, you can like purposely line people

776
00:39:06,360 --> 00:39:09,000
up and like knock them into things or into your

777
00:39:09,239 --> 00:39:12,239
your teammates in really fun ways. And also just beyond

778
00:39:12,320 --> 00:39:16,400
the combat, just like the RPGs of like you know,

779
00:39:16,639 --> 00:39:19,320
assembling your party and kidding them out and doing all

780
00:39:19,320 --> 00:39:22,039
the open world side stuff is so much fun. And

781
00:39:22,119 --> 00:39:24,119
I haven't even like I haven't even unlocked the like

782
00:39:24,199 --> 00:39:26,960
animal crossing stuff, so I still haven't even seen everything

783
00:39:26,960 --> 00:39:28,840
in the game like has to offer on like that

784
00:39:29,000 --> 00:39:31,679
in And I do like Rebirth a lot and I'm

785
00:39:31,719 --> 00:39:35,159
enjoying it. But yeah, yeah, because again from what I've

786
00:39:35,159 --> 00:39:38,559
played of it, I'm like, yeah, and again I'm only

787
00:39:38,719 --> 00:39:41,440
committing to finishing Rebirth first because I'm just further along

788
00:39:41,440 --> 00:39:44,000
and it's it just makes sense. It's also the more

789
00:39:44,199 --> 00:39:48,239
spoilable one, you know what I mean? Yeah, I don't care. Yeah,

790
00:39:48,280 --> 00:39:50,840
like I've that's probably the real motivation. Like I've not

791
00:39:50,880 --> 00:39:52,679
been spoiled about the ending. I just know that people

792
00:39:52,719 --> 00:39:54,840
seem torn on it. So I'm just trying to just

793
00:39:55,280 --> 00:39:58,239
get to it as quickly and thoroughly as a can.

794
00:39:58,360 --> 00:40:01,320
So I think i'll i'll co sign Like a Dragon A.

795
00:40:01,760 --> 00:40:03,719
Do you feel strongly in any direction, Alex Or have

796
00:40:03,760 --> 00:40:05,519
you not played a lot of the RPGs this here?

797
00:40:06,239 --> 00:40:08,599
Speaker 1: I mean, I've played a good amount of Persona three.

798
00:40:08,840 --> 00:40:12,039
I really liked it. I haven't finished any of the

799
00:40:12,039 --> 00:40:15,000
major ones. Yeah, I mean, I'm I'm planning to sew

800
00:40:15,239 --> 00:40:18,679
just for context. I'm I have two goals for the

801
00:40:18,719 --> 00:40:21,639
end of the year. One is to beat Like Dragon,

802
00:40:23,440 --> 00:40:26,960
which requires me to start it, but I want to

803
00:40:26,960 --> 00:40:27,960
beat that by the end of the year. And I

804
00:40:28,000 --> 00:40:31,960
want to beat metaphor Refantasio. Oh those are my two

805
00:40:32,079 --> 00:40:34,960
RPGs on my list this year. There's a couple of

806
00:40:35,000 --> 00:40:39,599
other smaller ones that are kind of rpg ish, like

807
00:40:40,440 --> 00:40:43,440
on that list, maybe right that you, Yeah, I need

808
00:40:43,480 --> 00:40:44,880
to buy it because I didn't get a code.

809
00:40:46,199 --> 00:40:49,119
Speaker 2: We might talk about paper Mario in another category.

810
00:40:49,239 --> 00:40:52,760
Speaker 1: So it's all right interesting. There's a lot of weirder

811
00:40:52,800 --> 00:40:56,079
games that came out this year that like what category

812
00:40:56,119 --> 00:40:59,079
does this fit in? There's a lot of games I've

813
00:40:59,079 --> 00:41:02,400
been enjoying, like small all our things. Uh, you know,

814
00:41:02,440 --> 00:41:05,079
obviously we'll get into like Balatro and stuff like that

815
00:41:05,199 --> 00:41:13,599
and uh Pacific Drive. Yeah, Summer House. There's been there's

816
00:41:13,719 --> 00:41:15,639
been some cool things. I'm looking through my steam play

817
00:41:15,760 --> 00:41:16,159
right now.

818
00:41:16,679 --> 00:41:19,000
Speaker 2: Yeah, I'm trying to avoid like, I mean, we don't

819
00:41:19,000 --> 00:41:20,599
do this anyway usually, like but I don't want to

820
00:41:20,599 --> 00:41:21,679
be like, oh, just indies.

821
00:41:21,760 --> 00:41:26,280
Speaker 1: It's like, oh that's yeah, yeah, a thousand extrasists I

822
00:41:26,320 --> 00:41:26,880
want to finish.

823
00:41:27,039 --> 00:41:29,519
Speaker 2: Oh right, yeah, which that's more of like a visual novel.

824
00:41:29,400 --> 00:41:32,360
Speaker 1: Whatever cryptomaster, Like what would that fit into? You know,

825
00:41:33,000 --> 00:41:36,519
there's a lot of cool games coming out, but.

826
00:41:38,719 --> 00:41:43,639
Speaker 2: Technically at RPG like a dungeon crawler and into something

827
00:41:43,679 --> 00:41:46,519
just from what I've played of it. But yeah, I

828
00:41:46,519 --> 00:41:50,239
think so are you for for the RPG specifically? Are

829
00:41:50,280 --> 00:41:53,599
you what was? Where are you all at like a

830
00:41:53,679 --> 00:41:55,119
dragon like a dragon camp?

831
00:41:55,199 --> 00:41:58,559
Speaker 1: Yeah, okay, I'm down with that. I mean, I I

832
00:41:58,760 --> 00:42:01,239
feel like I'm out of that conver station mostly just

833
00:42:01,280 --> 00:42:03,039
based on what I've played. I'd probably give it to

834
00:42:03,079 --> 00:42:07,559
Persona because nothing else is really contesting it for me.

835
00:42:08,039 --> 00:42:10,440
But I don't like it enough to try to go

836
00:42:10,559 --> 00:42:13,960
to bat. Yeah, like not that I don't like it,

837
00:42:14,039 --> 00:42:16,199
but like I'm I wasn't in love with it. Like

838
00:42:16,239 --> 00:42:19,679
I really liked the social sim stuff, I like the setting.

839
00:42:20,199 --> 00:42:25,039
I didn't love the dungeons in that one. So I'm

840
00:42:25,079 --> 00:42:28,679
really looking forward to Metaphor. And I've said this on

841
00:42:28,719 --> 00:42:31,599
the show before. I want to play Persona five Royal

842
00:42:32,440 --> 00:42:37,960
for the custom built dungeons, like the handmade dungeons, right, rather.

843
00:42:37,800 --> 00:42:39,159
Speaker 2: Than the randomization.

844
00:42:40,840 --> 00:42:42,920
Speaker 1: It's just like, not that it doesn't do much for me there.

845
00:42:43,000 --> 00:42:45,559
I think if that piece was different in Persona three,

846
00:42:46,320 --> 00:42:48,119
I probably would have stuck with it and beat it

847
00:42:48,119 --> 00:42:51,920
because I was really enjoying everything else about it. But

848
00:42:51,920 --> 00:42:54,199
but yeah, I think I think y'all have a good

849
00:42:54,239 --> 00:42:54,719
pick there.

850
00:42:55,320 --> 00:42:58,920
Speaker 2: We did. We're doing a Kyle well this if I've

851
00:42:58,960 --> 00:43:00,679
thrown down the list, this next one I think is

852
00:43:00,679 --> 00:43:05,000
more of an Alex category than me, at least I don't. Yeah, yeah,

853
00:43:05,039 --> 00:43:07,519
I mean honestly, so I was gonna the next is

854
00:43:07,639 --> 00:43:11,400
best shooter? Should we just like wrap this up and

855
00:43:11,400 --> 00:43:13,039
give it the hell divers and just move on.

856
00:43:13,360 --> 00:43:17,119
Speaker 1: No, no, we shouldn't. No, okay, okay, no, no, we

857
00:43:17,280 --> 00:43:21,719
definitely shouldn't because.

858
00:43:21,159 --> 00:43:21,920
Speaker 2: Come out so far.

859
00:43:22,639 --> 00:43:26,159
Speaker 1: Well you know this is the curse by the December

860
00:43:26,199 --> 00:43:33,239
release the Finals, which came out before our right after

861
00:43:33,280 --> 00:43:35,239
our end of year conversations last year.

862
00:43:35,519 --> 00:43:37,519
Speaker 2: That's right. I remember we had a discussion, but do

863
00:43:37,599 --> 00:43:39,920
we We weren't sure Whinning was coming out.

864
00:43:40,000 --> 00:43:41,960
Speaker 1: Yeah, it was allowed to be on It was on.

865
00:43:41,960 --> 00:43:43,880
Speaker 2: Early it was in early access at that point, but

866
00:43:43,960 --> 00:43:44,880
I think it was.

867
00:43:46,440 --> 00:43:50,000
Speaker 1: Allowed to be on personal lists or whatever. But we

868
00:43:50,239 --> 00:43:53,639
said we would revisit it next year. This year, and

869
00:43:53,760 --> 00:43:58,159
let me tell you, I've been playing the Finals all year.

870
00:43:58,960 --> 00:44:02,880
It is such a good place. They've continually added new modes,

871
00:44:03,039 --> 00:44:07,559
new weapons. They've they've added this new UH. One of

872
00:44:07,559 --> 00:44:09,880
the characters has like a spear and a grappling hook

873
00:44:09,920 --> 00:44:12,079
that you can hook people with or you can like

874
00:44:12,159 --> 00:44:15,920
pull the UH for for reference. The Finals. Have you missed?

875
00:44:15,960 --> 00:44:20,159
It came out in December at the Game Awards at

876
00:44:20,239 --> 00:44:22,559
like the I think it came out like right after

877
00:44:22,559 --> 00:44:27,360
the Game Awards. It's stealth dropped and it's like an

878
00:44:27,519 --> 00:44:32,280
it's it's a very uh man. I haven't talked to

879
00:44:32,280 --> 00:44:34,519
talk about the finals in a while. It's a team

880
00:44:34,559 --> 00:44:38,039
based shooter where like all of the classes are split

881
00:44:38,119 --> 00:44:40,880
into different body types, and so you've got the small

882
00:44:40,920 --> 00:44:44,880
guy that's won the medium in the heavy and they

883
00:44:44,920 --> 00:44:49,000
all play a different role, and you are vying for

884
00:44:49,280 --> 00:44:52,920
these cash boxes around this map, this ever changing map

885
00:44:52,960 --> 00:44:56,920
because it's got like the it's got physics based destruction

886
00:44:57,159 --> 00:44:59,960
and like, let me tell you, you can raise these

887
00:45:00,079 --> 00:45:07,119
levels to the ground. And the fights and the the

888
00:45:07,280 --> 00:45:10,800
emergent moments that this game offers are so fun. Me

889
00:45:10,840 --> 00:45:15,079
and Leovader play it a lot, and I think I've

890
00:45:15,079 --> 00:45:18,960
put like fifty hours into it this year. I've really

891
00:45:19,000 --> 00:45:21,679
loved it, and I think the player base is kind

892
00:45:21,719 --> 00:45:23,599
of like I think it's still pretty solid, Like I

893
00:45:23,639 --> 00:45:28,280
never have issues getting getting matches. But they've added in

894
00:45:28,360 --> 00:45:32,079
like really cool new modes, like I said, a lot

895
00:45:32,119 --> 00:45:36,159
of new maps and characters. They've added in, like new

896
00:45:36,199 --> 00:45:39,280
weather they like. There's certain one of the cool things

897
00:45:39,320 --> 00:45:42,159
about this game is there are a lot of level modifiers.

898
00:45:42,159 --> 00:45:44,639
So this is this Las Vegas map where sometimes you're

899
00:45:44,679 --> 00:45:47,239
in like this Las Vegas strip and sometimes it's the

900
00:45:47,400 --> 00:45:51,800
Sandstorm version where everything's just covered in sand dunes because

901
00:45:51,800 --> 00:45:54,440
it's kind of set in the future and just like

902
00:45:54,599 --> 00:45:55,719
you know, climate change.

903
00:45:56,280 --> 00:45:58,400
Speaker 2: I remember seeing that, Clay. I've only played this game

904
00:45:58,400 --> 00:45:59,559
once and it is with you out.

905
00:46:00,320 --> 00:46:03,880
Speaker 1: Yeah, that is my number one shooter with a bullet

906
00:46:03,880 --> 00:46:08,320
this year. I do think like Hell Divers two is

907
00:46:08,360 --> 00:46:11,960
a good multiplayer game. It is a fun shooter as well.

908
00:46:13,559 --> 00:46:16,320
I think a lot of the moments in that weren't

909
00:46:16,360 --> 00:46:19,360
necessarily because I don't know. I don't want to disparage

910
00:46:19,360 --> 00:46:22,719
Hell Divers. It's a good game, but for my pick,

911
00:46:24,559 --> 00:46:28,159
as far as a shooter goes, like, the finals is

912
00:46:28,639 --> 00:46:32,559
what I've continually gone back to, even amidst playing Hell Divers.

913
00:46:32,639 --> 00:46:34,880
You know, I go back and play more finals.

914
00:46:35,840 --> 00:46:38,960
Speaker 3: Well, Alex, I'm sorry to break this to you. I'm sorry.

915
00:46:38,960 --> 00:46:41,079
This is how you learn. But two out of three

916
00:46:41,079 --> 00:46:44,480
of us have beaten a shooter this year, and since

917
00:46:44,519 --> 00:46:46,679
it just it wins by default because Marcus and I

918
00:46:46,679 --> 00:46:49,000
have beaten it. And of course it's Suicide Squad killed

919
00:46:49,159 --> 00:46:49,719
Justice League.

920
00:46:50,360 --> 00:46:53,239
Speaker 2: Sorry.

921
00:46:53,960 --> 00:46:55,199
Speaker 3: I was looking down the list, I was like, what

922
00:46:55,320 --> 00:46:57,000
shooters have I played this year? And I was like,

923
00:46:57,039 --> 00:47:01,039
oh my gosh, truly suicide squad. It's like the only

924
00:47:01,159 --> 00:47:03,960
shooter I've played and beaten this year. The game is

925
00:47:04,039 --> 00:47:06,039
The game is many things, and I guess a shooter

926
00:47:06,199 --> 00:47:09,480
is one of them. No, I like, I think, I

927
00:47:09,559 --> 00:47:11,519
like the finals. I think that's a good a good pick.

928
00:47:11,559 --> 00:47:13,039
Speaker 2: You know I will like. And I say that I

929
00:47:13,119 --> 00:47:15,480
have not played nearly enough Hell Divers, like I've played

930
00:47:15,519 --> 00:47:18,360
a couple sessions, but not nearly as much as I

931
00:47:18,400 --> 00:47:21,639
should or would like. But I did play that one

932
00:47:22,000 --> 00:47:23,719
night with you, Alex in the finals, and it was

933
00:47:23,800 --> 00:47:25,599
very impressive what I played. I only stuck with it

934
00:47:25,639 --> 00:47:29,360
because I'm not the biggest multiplayer guy in general, but

935
00:47:29,400 --> 00:47:31,320
for what I played, if it like everything you described,

936
00:47:31,360 --> 00:47:32,880
I was like, oh, this is like really cool. Like

937
00:47:32,920 --> 00:47:35,639
the destructibility in a game I think is super impressive.

938
00:47:35,199 --> 00:47:41,360
Speaker 1: And also the way that they let me. I wish

939
00:47:41,360 --> 00:47:43,480
I could boot up the game to double check. I'm

940
00:47:43,519 --> 00:47:47,079
pretty sure. Yeah, yeah, yeah, because I've done this. They

941
00:47:47,119 --> 00:47:50,199
also have like some very like consumer friendly practices with

942
00:47:50,239 --> 00:47:53,360
their live service. So if you unlock a battle pass,

943
00:47:54,039 --> 00:47:56,760
am I right in that? No, I'm wrong in that.

944
00:47:56,800 --> 00:47:59,440
I'm wrong in that that's Halo that lets you keep

945
00:47:59,480 --> 00:48:03,360
your battle path after and continue it. But I do

946
00:48:03,440 --> 00:48:06,719
really like the cosmetics in The Finals, and they and

947
00:48:06,719 --> 00:48:09,360
everything's priced pretty fairly. And the cool thing about their

948
00:48:09,360 --> 00:48:13,199
cosmetics is when you buy outfits, each of the pieces

949
00:48:13,480 --> 00:48:17,000
like your head, your chest, your bottoms, your wrists, whatever,

950
00:48:17,440 --> 00:48:21,599
can mostly be mixed and matched with any other costume,

951
00:48:22,320 --> 00:48:25,079
and so you get like these cool like, yeah, it's

952
00:48:25,119 --> 00:48:27,400
just just fun. And they've they've supported the game really well.

953
00:48:27,400 --> 00:48:30,559
There will have been a lot of content and yeah,

954
00:48:30,599 --> 00:48:32,719
I just I I know that game is going to

955
00:48:32,760 --> 00:48:38,840
get buried by Hell Divers too, but I think it's

956
00:48:38,920 --> 00:48:41,960
it's my favorite. The Finals is my favorite shooter. I

957
00:48:42,000 --> 00:48:44,840
think the I think Hell Divers will maybe be on

958
00:48:44,880 --> 00:48:45,480
my top ten.

959
00:48:47,599 --> 00:48:49,280
Speaker 2: Do you think you'll maintain this to the end of

960
00:48:49,320 --> 00:48:51,199
the year, like this is still the best, like of

961
00:48:51,239 --> 00:48:53,199
all the shooters still yet to come this year, you

962
00:48:53,239 --> 00:48:53,559
think this.

963
00:48:53,559 --> 00:48:57,079
Speaker 1: Will There's a couple that I'm interested in. I think

964
00:48:57,800 --> 00:49:01,519
Wild Bastards. It's a single player shooter, but it's the

965
00:49:01,519 --> 00:49:04,599
follow up to Void Bastards, and I played the demo

966
00:49:04,639 --> 00:49:08,760
of that and really liked it. But that almost strikes

967
00:49:08,840 --> 00:49:16,360
me as more of like a action game rather than shooter.

968
00:49:16,760 --> 00:49:18,800
I don't know. There's a lot of systems going on there.

969
00:49:18,800 --> 00:49:19,440
Speaker 2: I don't like that.

970
00:49:19,519 --> 00:49:21,719
Speaker 1: We Yeah, it's gonna be tough.

971
00:49:21,599 --> 00:49:23,800
Speaker 2: About shooters can only be dumb and simple.

972
00:49:25,760 --> 00:49:28,760
Speaker 1: I'm saying Wild Bastards has a lot of other things

973
00:49:28,760 --> 00:49:29,199
going on.

974
00:49:30,719 --> 00:49:33,280
Speaker 3: It transcends just shooter, right, It's kind of.

975
00:49:33,400 --> 00:49:40,599
Speaker 1: Yeah, yeah, yeah, I'm also keeping my eye on Call

976
00:49:40,599 --> 00:49:43,840
of Duty. I guess, but I uh and I guess there.

977
00:49:43,840 --> 00:49:44,920
I don't know if you want to count it as

978
00:49:44,920 --> 00:49:49,239
a shooter Buckshot Roulette, I wouldn't say it is, but

979
00:49:49,280 --> 00:49:51,480
it does feature a shot. And have y'all seen this game.

980
00:49:54,880 --> 00:49:57,639
It's very inscription coded.

981
00:49:57,679 --> 00:50:01,639
Speaker 3: Okay, like it kind of looks like, uh, this is

982
00:50:01,639 --> 00:50:04,039
like a horror game. Oh interesting, I was thinking it

983
00:50:04,079 --> 00:50:05,800
was like a deer Hunter kind of thing.

984
00:50:07,199 --> 00:50:11,159
Speaker 2: Oh yes, I have seen this, okay, yeah, yes, this

985
00:50:11,199 --> 00:50:12,119
is this came out.

986
00:50:12,639 --> 00:50:15,119
Speaker 1: Yeah yeah, it's out now for two dollars.

987
00:50:15,480 --> 00:50:18,599
Speaker 2: It's got positive Oh I should check this out. Let's

988
00:50:18,639 --> 00:50:21,159
just bite us because it's only two dollars. Yeah, but

989
00:50:22,159 --> 00:50:23,800
positive reviews. I'm good with that.

990
00:50:23,880 --> 00:50:26,880
Speaker 3: I like the finals as being our best shooter on

991
00:50:26,960 --> 00:50:29,320
this unofficial list. That could change in any of.

992
00:50:30,239 --> 00:50:32,119
Speaker 1: You know, I think I'm gonna get like when we

993
00:50:32,159 --> 00:50:34,239
do the whole game. In former staff, I have a

994
00:50:34,239 --> 00:50:36,440
feeling I'm gonna lose to hell Divers.

995
00:50:36,480 --> 00:50:40,440
Speaker 3: To you, now, I don't know if there's like a

996
00:50:40,440 --> 00:50:42,480
lot of I think I think West likes hell Divers,

997
00:50:42,519 --> 00:50:43,719
but I don't know if there's like a lot of

998
00:50:43,960 --> 00:50:45,079
devoted hell Divers.

999
00:50:45,519 --> 00:50:47,480
Speaker 1: Okay, because I will go to Bachelor finals.

1000
00:50:47,480 --> 00:50:48,639
Speaker 2: I think it's you and you and West.

1001
00:50:48,679 --> 00:50:50,199
Speaker 1: They are going to get into a fist fight if

1002
00:50:50,199 --> 00:50:53,679
you're playing, like if you're playing Apex or Siege your

1003
00:50:53,679 --> 00:50:56,280
call of duty and you're kind of wanting something new.

1004
00:50:56,360 --> 00:50:59,440
And he didn't play the finals, go and play the finals.

1005
00:50:59,480 --> 00:51:01,760
It's so good. I love it.

1006
00:51:02,199 --> 00:51:04,400
Speaker 2: That was That's a longer. It was one of the categories.

1007
00:51:04,400 --> 00:51:06,159
I thought it would be like, oh, hell Divers, move

1008
00:51:06,199 --> 00:51:06,880
on next.

1009
00:51:06,760 --> 00:51:11,239
Speaker 3: But yeah, speaking to move on next X Defiant Okay,

1010
00:51:11,280 --> 00:51:12,800
So best puzzle.

1011
00:51:14,599 --> 00:51:17,880
Speaker 2: Is an interesting category. I mean, I have not played

1012
00:51:17,920 --> 00:51:23,000
this game, but Loreline it layser eyes for hearing everything

1013
00:51:23,079 --> 00:51:26,679
that you've said, Kyle, and everyone I know that I

1014
00:51:26,719 --> 00:51:30,719
trust and generally like line up with in terms of taste, Like,

1015
00:51:30,840 --> 00:51:33,000
I know I will love this games. I also love

1016
00:51:33,039 --> 00:51:35,039
puzzle games. And everything I've heard is like, yeah, I

1017
00:51:35,119 --> 00:51:36,760
love everything you're describing to me.

1018
00:51:37,599 --> 00:51:39,920
Speaker 3: Well, here's there, here's my grenade I'll throw in. There

1019
00:51:42,199 --> 00:51:43,639
is Balatro puzzle game.

1020
00:51:44,519 --> 00:51:44,800
Speaker 2: See.

1021
00:51:44,840 --> 00:51:48,800
Speaker 3: I was going to bring this up for strategy game

1022
00:51:49,239 --> 00:51:52,320
or maybe road. Do we have best road.

1023
00:51:55,360 --> 00:51:56,159
Speaker 1: Strategy game?

1024
00:51:56,519 --> 00:51:59,639
Speaker 2: Strategy Belatro is closer to a strategy game. Personally, If

1025
00:51:59,679 --> 00:52:01,440
I had to sign it's something.

1026
00:52:01,480 --> 00:52:03,199
Speaker 3: I'm good with that because I would love to see

1027
00:52:03,239 --> 00:52:05,320
Lareli and the Laser Eyes take puzzle because I love

1028
00:52:05,599 --> 00:52:07,599
Laura Lyne. The Laser Eyes. The rare instance of a

1029
00:52:07,599 --> 00:52:09,039
game that I started.

1030
00:52:08,840 --> 00:52:11,079
Speaker 1: About Lorli and the Laser Eyes.

1031
00:52:11,199 --> 00:52:12,960
Speaker 2: You may, is it gonna hurt my feelings?

1032
00:52:13,280 --> 00:52:16,159
Speaker 1: I'm I'm scared to play it because I think it

1033
00:52:16,199 --> 00:52:16,800
looks ugly.

1034
00:52:19,000 --> 00:52:21,559
Speaker 2: I don't tell you, man, it's got an awesome style.

1035
00:52:23,440 --> 00:52:25,760
Speaker 1: I need you to tell me that. No, Alex, you're

1036
00:52:25,800 --> 00:52:28,480
being dumb. Oh see it in motion and play it.

1037
00:52:28,480 --> 00:52:31,360
It's you can look at trailers and see it in motion.

1038
00:52:31,519 --> 00:52:35,400
I mean it's it's. It's it's a really cool noir.

1039
00:52:35,599 --> 00:52:39,199
It's it's a game that just like exudes mood. It's

1040
00:52:39,199 --> 00:52:42,079
just got obviously exaggerating I say it, Yeah, it looks bad.

1041
00:52:42,440 --> 00:52:45,320
Speaker 3: No, I love the way it's one of the highlights.

1042
00:52:45,360 --> 00:52:47,880
For me, it is like exploring that creepy mansion with

1043
00:52:47,920 --> 00:52:51,679
that noir black and white style. I really like, is

1044
00:52:51,719 --> 00:52:54,679
it a third person or first person? It's third person.

1045
00:52:54,960 --> 00:52:58,440
It feels a little it feels like you're playing a

1046
00:52:58,480 --> 00:53:01,320
resume of one a little bit right, Like the controls

1047
00:53:01,320 --> 00:53:04,159
are better than that, but it's isometric cameras in a

1048
00:53:04,199 --> 00:53:07,480
creepy mansion and you're walking around solving puzzles. You're never

1049
00:53:07,559 --> 00:53:08,159
in danger.

1050
00:53:08,320 --> 00:53:11,119
Speaker 2: Well, but I've heard someone say, like it's Resident Evil

1051
00:53:11,199 --> 00:53:12,280
without the combat.

1052
00:53:12,320 --> 00:53:16,599
Speaker 3: It's Resumeal without zombies, with with really cool rewarding puzzles

1053
00:53:17,039 --> 00:53:19,400
and and a narrative that sneaks up on you. Like

1054
00:53:19,440 --> 00:53:20,519
it's like one of those things that.

1055
00:53:20,480 --> 00:53:22,239
Speaker 1: Is anyone that I should play by the end of

1056
00:53:22,280 --> 00:53:24,719
the year, Like is this It's gonna be a big time.

1057
00:53:26,159 --> 00:53:28,800
Speaker 3: Yeah, absolute, I mean it is a game that I

1058
00:53:28,840 --> 00:53:31,679
don't flat out recommend to everybody. It's like if you

1059
00:53:31,840 --> 00:53:37,119
don't like puzzles, you know what I mean, Like if

1060
00:53:37,119 --> 00:53:39,760
you don't get joy out of Like, oh, I found

1061
00:53:39,800 --> 00:53:42,360
this note in this room on the second floor that

1062
00:53:42,599 --> 00:53:44,519
like had a clue for how I need to arrange

1063
00:53:44,519 --> 00:53:46,800
things in this room downstairs, Like I don't.

1064
00:53:46,880 --> 00:53:47,199
Speaker 2: I do.

1065
00:53:47,400 --> 00:53:50,280
Speaker 3: I don't think it's necessarily like flat out for everybody.

1066
00:53:50,639 --> 00:53:53,639
But I really liked it, Like I don't I all

1067
00:53:53,719 --> 00:53:56,360
of us we are dabblers, right. We start games and

1068
00:53:56,400 --> 00:53:58,559
we don't finish them, like that is a big thing

1069
00:53:58,599 --> 00:54:00,679
that we do. And this is like a rare instance

1070
00:54:00,719 --> 00:54:02,320
of a game that I played like an hour up

1071
00:54:02,320 --> 00:54:04,760
and I was like, well, I'm finishing this thing. I

1072
00:54:04,800 --> 00:54:07,280
was not assigned to review that game. I loved it

1073
00:54:07,320 --> 00:54:08,280
so much that I played it.

1074
00:54:08,239 --> 00:54:09,320
Speaker 2: And beat it and reviewed it.

1075
00:54:09,440 --> 00:54:12,000
Speaker 3: And I really, especially as I've been doing this for

1076
00:54:12,039 --> 00:54:15,159
as long as I have, I don't do that, you know.

1077
00:54:15,360 --> 00:54:17,280
I mean, I'm just like if I if I'm like

1078
00:54:17,480 --> 00:54:19,760
I'm not really feeling this game, I piece out because

1079
00:54:19,760 --> 00:54:22,440
I got other things to move on to. And Laura,

1080
00:54:22,599 --> 00:54:24,599
I really just sung to me, and I really liked

1081
00:54:24,599 --> 00:54:24,920
it a lot.

1082
00:54:25,159 --> 00:54:28,480
Speaker 2: So I will I will co sign your Lorelei enthusiasm,

1083
00:54:28,599 --> 00:54:31,639
because well, I can't think of any other big puzzle

1084
00:54:31,679 --> 00:54:36,079
game those Botany manner right, which you say like Botany

1085
00:54:36,079 --> 00:54:39,280
manor which she thought, God, that's right, that's right. I forgot. Yeah,

1086
00:54:39,400 --> 00:54:42,719
I didn't really like that. That'll be interesting. I really

1087
00:54:42,719 --> 00:54:44,639
like the game and given an eight seven five. I

1088
00:54:44,719 --> 00:54:48,840
have not been. I haven't. Yeah, that's it because like

1089
00:54:48,880 --> 00:54:52,719
we haven't played the other ones game. Yeah, we should

1090
00:54:52,719 --> 00:54:53,280
commit to that.

1091
00:54:53,320 --> 00:54:56,199
Speaker 3: I'll play botany manner you play Laura Lee.

1092
00:54:56,599 --> 00:54:59,400
Speaker 1: I'm sure we're gonna include it in Platformer. But Animal, well,

1093
00:55:00,239 --> 00:55:01,719
it is a pretty big puzzle game.

1094
00:55:02,000 --> 00:55:02,440
Speaker 2: That is.

1095
00:55:02,719 --> 00:55:06,440
Speaker 3: Yeah, I wouldn't it's I wouldn't put it as a

1096
00:55:06,440 --> 00:55:10,599
puzzle myself personally. I like Animal wel a lot, to

1097
00:55:10,639 --> 00:55:12,880
be clear, and it has tons of puzzles.

1098
00:55:13,719 --> 00:55:16,440
Speaker 2: I would say it is because it is like you're

1099
00:55:16,480 --> 00:55:19,159
not really doing combat in a game. You're just jumping

1100
00:55:19,440 --> 00:55:23,000
to rooms and solving puzzles. It's like a puzzle. It

1101
00:55:23,079 --> 00:55:25,079
is closer to like a fezz than a metric, like

1102
00:55:25,119 --> 00:55:27,519
everything you do is some weird riddle.

1103
00:55:27,960 --> 00:55:31,840
Speaker 3: Yeah, I still yeah, I don't know. Something feels off

1104
00:55:31,880 --> 00:55:33,400
about calling it a puzzle game to me, but I

1105
00:55:33,639 --> 00:55:37,239
don't think you guys are wrong at the same time, Yeah.

1106
00:55:36,880 --> 00:55:38,719
Speaker 1: Because if that's in the running, then that gets my

1107
00:55:38,840 --> 00:55:41,159
vote because that's probably my favorite game of the year

1108
00:55:41,199 --> 00:55:47,639
right now. Yeah, for the sake of this conversation, we

1109
00:55:47,679 --> 00:55:49,159
could call it the platformer if you want.

1110
00:55:49,320 --> 00:55:51,280
Speaker 2: Yeah, I mean, it's I mean, I do have I

1111
00:55:51,400 --> 00:55:54,599
do have best platformer as a as a thing we

1112
00:55:54,639 --> 00:55:57,599
can discuss, but even then it almost feels weird to

1113
00:55:57,599 --> 00:56:00,400
put it there. That is not what I need. Game

1114
00:56:00,480 --> 00:56:02,599
four is like you can't wait to jump around.

1115
00:56:02,880 --> 00:56:06,960
Speaker 3: It's that funky thing where like I like Laureli puzzles

1116
00:56:07,000 --> 00:56:10,599
system better. I like solving puzzles in Laura l I more.

1117
00:56:11,159 --> 00:56:15,320
But I like Animal Well, like holistically, like in total

1118
00:56:15,440 --> 00:56:18,280
everything about you know, although yeah, I still think I

1119
00:56:18,320 --> 00:56:20,159
like Laurali Moore. I think Laura I just clicked with

1120
00:56:20,159 --> 00:56:22,199
me a little more. Which is that thing of like,

1121
00:56:22,239 --> 00:56:24,159
that's not me saying I didn't like Animal Well, Animal

1122
00:56:24,239 --> 00:56:26,039
L was great. I liked Animal L a lot.

1123
00:56:26,199 --> 00:56:30,800
Speaker 2: You know, let's just put let's just how about that

1124
00:56:30,880 --> 00:56:37,000
botany have all grown some flowers after solving a really cool.

1125
00:56:36,840 --> 00:56:41,119
Speaker 3: I mean, can we do best Metroidvania this year? You know,

1126
00:56:41,199 --> 00:56:43,960
Prince of Persia, Animal Well can kind of be in there.

1127
00:56:44,000 --> 00:56:46,599
I feel like there was another one too this year.

1128
00:56:49,880 --> 00:56:51,800
Speaker 1: We had this conversation on the behind Souls.

1129
00:56:53,000 --> 00:56:55,320
Speaker 2: He could we could do that if we want, we need.

1130
00:56:55,239 --> 00:56:57,760
Speaker 1: To have like best toy or best experimental for some

1131
00:56:57,800 --> 00:56:59,719
of the ones that are like hard to.

1132
00:56:59,719 --> 00:57:01,639
Speaker 2: Play Best Miscellaneous.

1133
00:57:03,079 --> 00:57:07,239
Speaker 1: I think are like Shushino the Learn Japanese with Photography

1134
00:57:07,280 --> 00:57:13,440
game Summer House. There's been a couple we're not.

1135
00:57:13,480 --> 00:57:17,760
Speaker 2: We can't just give out participation trophies. You're just making

1136
00:57:17,840 --> 00:57:19,800
up awards for everybody.

1137
00:57:20,199 --> 00:57:21,960
Speaker 1: Well, what do you what would you put a summer

1138
00:57:22,000 --> 00:57:23,920
House into? What would you put I mean that's like

1139
00:57:24,000 --> 00:57:29,199
Ashineo in I mean, well for the first one Summer House.

1140
00:57:29,239 --> 00:57:33,039
Speaker 2: That's like a sim basically like a like a city builder.

1141
00:57:33,079 --> 00:57:36,039
It's basically a city builder, like a very small version,

1142
00:57:36,039 --> 00:57:36,960
but it's a city builder.

1143
00:57:37,920 --> 00:57:40,079
Speaker 1: I mean it's not like you're not managing systems or anything.

1144
00:57:40,119 --> 00:57:42,519
You're just placing things for the joy of making.

1145
00:57:42,639 --> 00:57:45,079
Speaker 2: I mean it's like I said, that's like the core.

1146
00:57:45,480 --> 00:57:48,320
It's like the city builder at its purest form. If

1147
00:57:48,320 --> 00:57:53,679
you have all the complicated stuff. It's like a shooter, right.

1148
00:57:53,719 --> 00:57:56,360
It's it's shooters are only good when they take all

1149
00:57:56,400 --> 00:57:58,880
the systems out of My favorite shooter.

1150
00:57:58,719 --> 00:58:02,840
Speaker 3: Is uh is damn it? What is that game called that?

1151
00:58:02,880 --> 00:58:06,840
I've played so much of Content Warning because you aim

1152
00:58:06,920 --> 00:58:09,719
your camera at monsters I've played. I've actually played a

1153
00:58:09,760 --> 00:58:12,119
surprising amount of Content Warning this year because my daughter

1154
00:58:12,239 --> 00:58:14,039
loves it, so we play a lot of content.

1155
00:58:14,079 --> 00:58:15,679
Speaker 1: Warning that's cool.

1156
00:58:16,079 --> 00:58:19,239
Speaker 2: So we're we are on best platformer right now? Which

1157
00:58:19,760 --> 00:58:20,320
are there a.

1158
00:58:20,239 --> 00:58:23,400
Speaker 1: Lot of them? There is a couple of games. So

1159
00:58:23,440 --> 00:58:25,239
that's a couple of games I have not finished that

1160
00:58:25,280 --> 00:58:27,199
I that are going to be in the conversation at

1161
00:58:27,199 --> 00:58:28,400
the end of the year. That wouldn't be in it

1162
00:58:28,480 --> 00:58:32,079
right now for me, probably number one Rooftops and Alleyways,

1163
00:58:32,199 --> 00:58:38,039
the Parkour game, although them are maybe more sports game

1164
00:58:39,239 --> 00:58:41,559
is Tiny Terry's Turbo Trip. Is that a platform or

1165
00:58:41,599 --> 00:58:42,639
is that more of an adventure?

1166
00:58:42,800 --> 00:58:44,360
Speaker 2: I don't even know what that is? Like a game

1167
00:58:44,440 --> 00:58:49,199
you made up is Little Kiddy Big City a platformer

1168
00:58:49,599 --> 00:58:52,440
that is more adventure game? Adventure game? Okay? Yeah?

1169
00:58:53,320 --> 00:58:56,400
Speaker 1: Uh animal Well, Yellow Taxi goes.

1170
00:58:56,760 --> 00:58:58,440
Speaker 2: Yellow Taxi goes room. You talked about a lot.

1171
00:58:58,599 --> 00:59:00,880
Speaker 3: I mean for me, I mean I am ole and

1172
00:59:00,960 --> 00:59:03,159
Prince of Persia Lost Crown.

1173
00:59:03,159 --> 00:59:05,599
Speaker 1: Is like a breakaways in the conversation.

1174
00:59:06,000 --> 00:59:08,800
Speaker 3: Yeah, like as far as like jumping around, I don't

1175
00:59:08,840 --> 00:59:10,960
know that I've had more Funia.

1176
00:59:11,599 --> 00:59:13,519
Speaker 2: Yeah, that's a good call. That is a two D

1177
00:59:13,719 --> 00:59:17,360
platformer and the the platforming feels so good in that

1178
00:59:17,400 --> 00:59:19,320
game with the especially when you get more of the

1179
00:59:19,360 --> 00:59:22,199
abilities and stuff. But that actually might I think that

1180
00:59:22,320 --> 00:59:24,360
is my number one or my pick for that. This

1181
00:59:24,519 --> 00:59:25,360
tiny terry game.

1182
00:59:25,280 --> 00:59:26,840
Speaker 1: Looks got to win something.

1183
00:59:26,880 --> 00:59:30,880
Speaker 2: Man, it's got it's I mean, it's it's more of

1184
00:59:30,880 --> 00:59:32,760
a puzzle game than a platformer. And we already gave

1185
00:59:32,760 --> 00:59:34,400
that award at Okay, when we were.

1186
00:59:34,320 --> 00:59:38,119
Speaker 1: Going the it was that was not clear that we

1187
00:59:38,199 --> 00:59:40,679
were we are considering for that category.

1188
00:59:41,400 --> 00:59:43,360
Speaker 2: I mean, it is a platform in the sense like

1189
00:59:43,480 --> 00:59:48,079
it is a puzzle game wrapped around I feel.

1190
00:59:49,880 --> 00:59:51,840
Speaker 1: I feel like, how.

1191
00:59:51,679 --> 00:59:55,679
Speaker 2: Many platforming I'm just saying, but I mean, even then,

1192
00:59:55,800 --> 01:00:00,119
are you, Prince of Persia's platforming to me kind of

1193
01:00:00,159 --> 01:00:03,880
stomps all over animal wells it's.

1194
01:00:03,760 --> 01:00:15,880
Speaker 3: A better platformer, but focuses like platform.

1195
01:00:12,280 --> 01:00:15,360
Speaker 2: You conspired against me, perst of all you should This

1196
01:00:15,400 --> 01:00:18,320
is how these meetings work. Is you should notice by.

1197
01:00:18,199 --> 01:00:24,039
Speaker 4: Now knives are drawn, alliances or how about a category

1198
01:00:24,159 --> 01:00:32,920
best game published by a YouTuber's.

1199
01:00:30,039 --> 01:00:33,639
Speaker 2: Best donkey, best donkey published games are the options here?

1200
01:00:36,159 --> 01:00:38,280
Speaker 1: We need a best experimental.

1201
01:00:38,480 --> 01:00:41,840
Speaker 3: That is that's interesting. Best experimental is an interesting idea.

1202
01:00:41,679 --> 01:00:48,199
Speaker 1: That's like music experimental music, alternative genre alternatives platforms.

1203
01:00:48,239 --> 01:00:51,000
Speaker 2: So's like we have the best platform. We have best alternatives.

1204
01:00:51,039 --> 01:00:52,960
Speaker 1: I think best experimental should be a category.

1205
01:00:53,000 --> 01:00:56,280
Speaker 2: I think I honestly, I think puzzle is where Animal will.

1206
01:00:56,679 --> 01:01:00,639
I think that's where it that's its lane. And again

1207
01:01:00,719 --> 01:01:03,760
this is this is on year, mid year. By the

1208
01:01:03,880 --> 01:01:07,239
end of the year, when more people have plot.

1209
01:01:06,480 --> 01:01:09,000
Speaker 1: I will be I will stand on guard. At the

1210
01:01:09,119 --> 01:01:09,960
end of the year, I won't be.

1211
01:01:10,280 --> 01:01:13,239
Speaker 2: Lola I hasn't. They don't. They're renting the trophy.

1212
01:01:13,679 --> 01:01:17,320
Speaker 1: That's well, la la Land situation.

1213
01:01:18,519 --> 01:01:20,760
Speaker 2: You've played Animal, well, right, did you finish? Yeah? I

1214
01:01:20,760 --> 01:01:21,039
beat it.

1215
01:01:21,119 --> 01:01:24,920
Speaker 3: You beat it, okay, So I I because, like if

1216
01:01:24,960 --> 01:01:27,039
we wanted to like put it to a vote, but

1217
01:01:27,079 --> 01:01:28,079
you haven't really played Laurel.

1218
01:01:28,159 --> 01:01:29,519
Speaker 2: I though, right, I haven't played it yet.

1219
01:01:29,719 --> 01:01:32,599
Speaker 3: Because you could like be the tie breaker. But it's

1220
01:01:32,679 --> 01:01:34,360
kind of unfair to put it on you because.

1221
01:01:34,159 --> 01:01:37,079
Speaker 2: You Yeah, I mean, I'm only going by your enthusiasm

1222
01:01:37,159 --> 01:01:39,360
and everything I've seen and heard about Loralai and just

1223
01:01:39,400 --> 01:01:41,239
like I think the puzzles in that game sound so

1224
01:01:41,760 --> 01:01:45,400
cool and it is, like hell, it's.

1225
01:01:44,920 --> 01:01:47,639
Speaker 3: Sometimes in Laurel and the Laser Eyes. To solve a puzzle,

1226
01:01:47,719 --> 01:01:50,280
you have to enter an old school PS one game

1227
01:01:50,360 --> 01:01:56,199
and play the PS one game. Does Animal well do that? No,

1228
01:01:56,519 --> 01:01:57,079
maybe it might.

1229
01:01:57,119 --> 01:01:57,440
Speaker 2: I don't know.

1230
01:01:57,440 --> 01:01:58,559
Speaker 3: There's a lot of secrets in that game.

1231
01:02:00,880 --> 01:02:03,159
Speaker 2: Someone's yelling like, uh dug, all right.

1232
01:02:03,199 --> 01:02:05,119
Speaker 1: I won't derail us again.

1233
01:02:05,800 --> 01:02:06,440
Speaker 2: No, it's fine.

1234
01:02:06,440 --> 01:02:08,519
Speaker 1: It's I like Prince of Persia going there.

1235
01:02:09,039 --> 01:02:12,039
Speaker 3: Yeah, give the princess due for a while. That is

1236
01:02:12,079 --> 01:02:13,840
one that I like. Even as I was.

1237
01:02:13,760 --> 01:02:16,079
Speaker 2: Playing it in what January, I was like, we got

1238
01:02:16,079 --> 01:02:18,199
to make sure we don't forget about uh lost crown

1239
01:02:18,280 --> 01:02:20,199
here later this year, you know, because it's going to

1240
01:02:20,280 --> 01:02:22,639
feel so long by the time December rolls around. But

1241
01:02:22,679 --> 01:02:24,320
I really liked that game a lot. I also have

1242
01:02:25,119 --> 01:02:28,039
This isn't something that is in this list, but that

1243
01:02:28,159 --> 01:02:30,639
game is also in my personal list of best mechanics.

1244
01:02:30,679 --> 01:02:33,679
That dimensional claw thing that you can do where you

1245
01:02:33,679 --> 01:02:36,840
can just suck up enemies into another dimension and then

1246
01:02:36,880 --> 01:02:40,039
spit them out wherever you want. I love that thing.

1247
01:02:40,119 --> 01:02:48,079
I was like, that's such a cool idea. All right, category, Yeah,

1248
01:02:48,159 --> 01:02:51,840
we got a we can invent this one best remake

1249
01:02:52,159 --> 01:02:56,039
slash remaster, because we've gotten quite a few of those already,

1250
01:02:56,119 --> 01:02:58,719
So I guess to sort of lay out the field,

1251
01:02:58,760 --> 01:03:02,840
there's the paper Mario. Yeah, okay, there's Mario versus Donkey Kong,

1252
01:03:02,920 --> 01:03:08,920
which is a remake. Yeah, there's Persona three reload. There

1253
01:03:09,320 --> 01:03:14,000
is oh gosh, hold on, are you trying to avoid

1254
01:03:14,000 --> 01:03:15,519
the elephant in the room? Are you like saving it

1255
01:03:15,599 --> 01:03:21,440
for last or you're talking about Final Fantasy? I mean

1256
01:03:21,480 --> 01:03:24,719
I guess there is that. Yeah, Final Rebirth. That is

1257
01:03:25,480 --> 01:03:29,440
is Absolutely it's a rebirth. Some might say they're like,

1258
01:03:29,480 --> 01:03:34,880
it's beyond a remake, which I didn't play. God, everyone

1259
01:03:34,880 --> 01:03:37,639
would like to. I keep forgetting that game came out

1260
01:03:38,400 --> 01:03:44,599
now the studios around anymore. Unfortunately, another Code recollection, two

1261
01:03:44,679 --> 01:03:47,519
remakes and one I beat that first.

1262
01:03:47,320 --> 01:03:49,920
Speaker 3: Or rather than rather than a third of a remake

1263
01:03:50,000 --> 01:03:54,519
and one.

1264
01:03:55,079 --> 01:04:00,280
Speaker 2: It's more remakes. So it's better than Final Fantasy. I mean,

1265
01:04:00,440 --> 01:04:03,360
is is the answer of Rebirth? For me?

1266
01:04:03,400 --> 01:04:05,119
Speaker 1: It'd be Persona?

1267
01:04:05,480 --> 01:04:07,559
Speaker 2: Yeah. Are you saying have you played Rebirth?

1268
01:04:07,760 --> 01:04:08,079
Speaker 1: I have?

1269
01:04:08,400 --> 01:04:10,679
Speaker 2: Okay, I'm just curious both okay.

1270
01:04:10,960 --> 01:04:13,920
Speaker 1: I mean, Rebirth is really impressive, but and almost feels

1271
01:04:13,920 --> 01:04:15,400
just like an entirely different game.

1272
01:04:16,239 --> 01:04:18,679
Speaker 2: Yeah, well you can say the same about Rebirth.

1273
01:04:18,760 --> 01:04:21,599
Speaker 3: Yeah, or I'm talking about Rebirth you are talking about

1274
01:04:21,800 --> 01:04:23,280
you talking about yeah, okay, in a.

1275
01:04:23,239 --> 01:04:29,760
Speaker 1: Way that almost I don't want to get into I'm

1276
01:04:29,800 --> 01:04:31,039
not going to say anything else.

1277
01:04:33,679 --> 01:04:36,239
Speaker 2: Territory kind of yeah, okay, I mean is that is

1278
01:04:36,239 --> 01:04:38,599
that a a thing that we hold against Remax is

1279
01:04:38,639 --> 01:04:41,760
like the how faithful it is, even if it's by

1280
01:04:41,840 --> 01:04:43,840
design not meant to be totally faithful.

1281
01:04:44,000 --> 01:04:47,599
Speaker 1: It's so it's weird because I think Persona three Reload

1282
01:04:47,599 --> 01:04:51,880
brings a game that was very hard to play, uh

1283
01:04:52,320 --> 01:04:56,559
and makes it, you know, accessible as a fantastic sound

1284
01:04:56,639 --> 01:04:59,199
Best soundtrack of the year, I think, which is a

1285
01:04:59,199 --> 01:04:59,960
different category.

1286
01:05:00,079 --> 01:05:03,280
Speaker 3: Yeah, we do best music, which probably yes to Rebirth.

1287
01:05:03,400 --> 01:05:07,239
Speaker 2: I mean, yeah I did best music here and yeah, well,

1288
01:05:09,639 --> 01:05:14,639
I mean Haities two has some really good music, but yeah, yeah,

1289
01:05:14,719 --> 01:05:16,719
Rebirth soundtrack is fantastic.

1290
01:05:16,840 --> 01:05:21,480
Speaker 1: Rebirth is just so different from what it came from. Yeah,

1291
01:05:21,519 --> 01:05:25,679
it's just it's hard to It's just it's like apples

1292
01:05:25,679 --> 01:05:26,199
and oranges.

1293
01:05:26,239 --> 01:05:29,079
Speaker 2: I guess depends what you if you're down for what

1294
01:05:29,199 --> 01:05:31,079
that game is doing, and I guess this would apply

1295
01:05:31,159 --> 01:05:34,400
like were you down with remake like the first game?

1296
01:05:34,920 --> 01:05:37,360
Speaker 1: As like, but how about like all the mini games?

1297
01:05:37,519 --> 01:05:41,199
I mean, they're they've bloated this game. They've like they've

1298
01:05:41,239 --> 01:05:44,079
inflated it. Right, it's done a good job. Remaking those

1299
01:05:44,519 --> 01:05:46,400
mini games at a point that there might be too.

1300
01:05:46,239 --> 01:05:49,280
Speaker 2: Many of them. They had to. Yeah, but they did

1301
01:05:49,280 --> 01:05:52,880
a good job with the at least remaking the existing ones.

1302
01:05:53,440 --> 01:05:56,239
Speaker 1: Yeah, I mean I I I didn't play the original,

1303
01:05:56,360 --> 01:05:58,719
so like y'all will have to tell me, like what

1304
01:05:59,119 --> 01:06:02,719
is it was a category? Y'all probably decide. Yeah, I

1305
01:06:02,800 --> 01:06:05,239
really like Persona three because it brings that game that,

1306
01:06:06,519 --> 01:06:09,119
even though Final Fantasy seven is leaps and bounds like

1307
01:06:09,320 --> 01:06:16,880
very impressive, I could play the og Final Fantasy seven easily,

1308
01:06:16,920 --> 01:06:18,800
but again, it's like apples and oranges to what this

1309
01:06:18,840 --> 01:06:20,239
new thing is said.

1310
01:06:20,239 --> 01:06:21,960
Speaker 2: I got Final Fantasy seven at home.

1311
01:06:22,199 --> 01:06:25,719
Speaker 1: Where Persona three was really hard to play, and it's

1312
01:06:25,719 --> 01:06:28,800
cool to be able to play that now with the

1313
01:06:29,199 --> 01:06:31,480
content and added content and all that.

1314
01:06:31,559 --> 01:06:35,119
Speaker 3: I mean, I idle and rebirth myself. And this is

1315
01:06:35,119 --> 01:06:37,639
someone who's only played about ten to twelve hours of

1316
01:06:37,760 --> 01:06:41,840
reload Persona three, where Persona three kind of kind of

1317
01:06:41,840 --> 01:06:43,840
feels like an older game to me at times. And

1318
01:06:43,920 --> 01:06:46,360
that's okay, But rebirth, sure, I mean, the highs of

1319
01:06:46,400 --> 01:06:48,519
rebirth are high and the lows are frustrating.

1320
01:06:48,559 --> 01:06:51,079
Speaker 2: I certainly had plenty of lows with rebirth and moments

1321
01:06:51,079 --> 01:06:51,719
of frustration.

1322
01:06:51,880 --> 01:06:56,760
Speaker 1: But also disclaimer, one of my best friends works on Rebirth,

1323
01:06:56,880 --> 01:06:58,440
so I'm like trying.

1324
01:06:58,199 --> 01:06:59,360
Speaker 2: To stick in it to him.

1325
01:06:59,760 --> 01:07:03,880
Speaker 3: Yeah, but yeah, I mean that if we're taking you know,

1326
01:07:04,079 --> 01:07:06,599
this isn't necessarily a vote, right, it's it's a matter

1327
01:07:06,639 --> 01:07:10,159
of discussing, uh, excitement and stuff like that. But I

1328
01:07:10,159 --> 01:07:13,679
think I would lean Rebirth personally in terms of all

1329
01:07:14,440 --> 01:07:17,360
the remakes that I've sort of looked at and played.

1330
01:07:17,079 --> 01:07:21,280
Speaker 2: This year, I mean Rebirth, Yeah, pretty amazing. I have

1331
01:07:21,320 --> 01:07:23,199
not played either version of Person of Three, so I

1332
01:07:23,239 --> 01:07:25,840
cannot compare them unfortunately, but I guess as a final

1333
01:07:25,840 --> 01:07:28,800
Fantasy seven fan that has not finished Rebirth yet, so

1334
01:07:28,840 --> 01:07:30,480
I don't know where I'm going to land on that

1335
01:07:30,599 --> 01:07:32,360
ending that seems to have split the fan base and

1336
01:07:32,400 --> 01:07:35,800
have them fighting each other. But from when I played

1337
01:07:35,800 --> 01:07:39,119
so far, like you mentioned, like very high highs, some

1338
01:07:39,159 --> 01:07:44,079
frustrating lows, but like as a re just as a

1339
01:07:44,159 --> 01:07:48,320
reimagining of that world, it is, I am constantly just

1340
01:07:48,320 --> 01:07:51,119
like gobsmacked of like, wow, look what they did with

1341
01:07:51,840 --> 01:07:56,599
this thing that looked like crap, like or you know,

1342
01:07:56,679 --> 01:07:58,320
it was old, Like you're like, oh my god, look

1343
01:07:58,360 --> 01:08:00,239
at the gold saucer like what they did to it,

1344
01:08:00,320 --> 01:08:03,199
or they did the Cosmo Canyon in all these places,

1345
01:08:03,239 --> 01:08:05,639
so it's less like which I guess like that's like

1346
01:08:05,719 --> 01:08:09,119
the purest distillation of like a good remake is when

1347
01:08:09,119 --> 01:08:11,559
I look at it and then run around in there,

1348
01:08:11,599 --> 01:08:13,599
I'm like, Wow, this is the game that I always

1349
01:08:13,639 --> 01:08:16,159
imagined it was playing it the first time as a kid.

1350
01:08:16,840 --> 01:08:19,880
But now the technology is called up to my imagination.

1351
01:08:20,279 --> 01:08:23,399
Speaker 3: Yeah, you know yea, And the gap between Persona three's

1352
01:08:23,439 --> 01:08:27,159
PS two release and this one is smaller than you

1353
01:08:27,199 --> 01:08:28,760
know seven and Rebirth.

1354
01:08:30,119 --> 01:08:34,800
Speaker 2: Yeah, so give give Cloud in his co his temporary trophy.

1355
01:08:34,960 --> 01:08:38,439
Speaker 3: Yeah, all this could change. Maybe good months, I'll be like,

1356
01:08:38,439 --> 01:08:40,600
you know what, I finished person of three on that game.

1357
01:08:40,840 --> 01:08:44,079
Speaker 2: Silent Hill too is coming out in October. Maybe everyone's

1358
01:08:44,079 --> 01:08:46,399
down on Silent Hill, wait till they prove you wrong.

1359
01:08:46,520 --> 01:08:50,239
And it's and and technically metal Gear Solid three is

1360
01:08:50,279 --> 01:08:53,319
still slated for this year. We'll see, right, technically coming

1361
01:08:53,359 --> 01:08:56,199
out this year. Love confidence there for me, but we'll see.

1362
01:08:56,840 --> 01:09:00,000
All right, what about I have best hero slash Villains

1363
01:09:00,039 --> 01:09:04,800
slash dork. We could just condense that to favorite character.

1364
01:09:05,520 --> 01:09:07,840
Speaker 1: Yeah, well I did, I did?

1365
01:09:08,399 --> 01:09:12,640
Speaker 3: I know? I was sort of giving Suicide Squad a

1366
01:09:12,680 --> 01:09:15,399
hard time earlier. But I do think Captain Rang is

1367
01:09:15,439 --> 01:09:19,239
like a great dork. Yeah, Like he was like a

1368
01:09:19,279 --> 01:09:22,359
highlight for me of of an otherwise disappointing game. I

1369
01:09:22,399 --> 01:09:24,640
was like, I I hate this guy for all the

1370
01:09:24,680 --> 01:09:28,239
right reasons, if that makes sense. Like he's he's he's obnoxious,

1371
01:09:28,279 --> 01:09:30,760
but in a fun way. That like ended up being

1372
01:09:30,760 --> 01:09:33,000
like a highlight of the game for me. But I

1373
01:09:33,000 --> 01:09:35,760
wouldn't he was not my favorite character, but he's my

1374
01:09:35,760 --> 01:09:37,439
favorite dork, you.

1375
01:09:37,399 --> 01:09:40,520
Speaker 1: Know, because if the game was finished, I would say

1376
01:09:40,520 --> 01:09:45,439
Molina Way, I really like her for favorite character, you

1377
01:09:45,640 --> 01:09:45,960
give her.

1378
01:09:46,000 --> 01:09:47,920
Speaker 2: I mean, it's a temporary award for a game that

1379
01:09:48,000 --> 01:09:54,359
is temporary.

1380
01:09:54,399 --> 01:09:59,079
Speaker 1: They definitely want they've said they are. Yeah, the announcer

1381
01:09:59,119 --> 01:10:00,279
in the finals.

1382
01:10:00,640 --> 01:10:06,640
Speaker 2: That's you know what? Uh India the character I.

1383
01:10:06,680 --> 01:10:09,079
Speaker 1: Heard I was talking to. I was at Leo's place

1384
01:10:09,720 --> 01:10:12,520
last weekend and he was telling me about that game

1385
01:10:13,199 --> 01:10:14,399
and I really want to play it.

1386
01:10:15,039 --> 01:10:16,439
Speaker 2: Hey, Kyle, did you ever get around him?

1387
01:10:16,560 --> 01:10:19,439
Speaker 3: No, I want to play it. Yeah, I have it.

1388
01:10:19,600 --> 01:10:21,760
I got it and I have it downloaded and everything.

1389
01:10:22,479 --> 01:10:23,279
I want to play it.

1390
01:10:23,640 --> 01:10:26,159
Speaker 2: Okay, she her, Well, I mean I really liked that

1391
01:10:26,199 --> 01:10:29,840
game a lot and but her as a character. She

1392
01:10:30,000 --> 01:10:34,279
is on my like short list of like at the

1393
01:10:34,359 --> 01:10:35,920
end of the year, I will bring her up as

1394
01:10:36,000 --> 01:10:38,479
like best hero I guess or whatever we decided to

1395
01:10:38,479 --> 01:10:41,600
call it this year. But yeah, India, the character is

1396
01:10:41,720 --> 01:10:44,359
is pretty high up. Yeah. And also I mean he's

1397
01:10:44,880 --> 01:10:47,520
he's not much different from his original introduction. But Itchi

1398
01:10:47,560 --> 01:10:49,079
ban is is like just.

1399
01:10:49,039 --> 01:10:51,800
Speaker 1: Like yeah, I was just thinking it was like, yeah.

1400
01:10:51,439 --> 01:10:55,039
Speaker 2: He's like the free Space. I mean, this category, it's name,

1401
01:10:55,399 --> 01:10:58,159
it's it's best character presented by ich Ban Kasika.

1402
01:11:01,920 --> 01:11:04,479
Speaker 1: Like another Crabs, Treasure has a lot of good characters

1403
01:11:04,520 --> 01:11:08,960
in it. I really like Krill. That's the main the

1404
01:11:08,960 --> 01:11:09,760
main character, I.

1405
01:11:09,640 --> 01:11:12,680
Speaker 2: Believe, and he has like personality, like he has dialogue.

1406
01:11:12,319 --> 01:11:15,119
Speaker 1: And oh yeah, it's like it's a really really funny game.

1407
01:11:15,960 --> 01:11:18,000
Like the charter, your character talks to people.

1408
01:11:19,399 --> 01:11:21,239
Speaker 2: I wasn't sure if he was defined, you know, but

1409
01:11:21,279 --> 01:11:21,840
it sounds.

1410
01:11:21,640 --> 01:11:23,159
Speaker 1: Like oh very much, so very much so.

1411
01:11:23,640 --> 01:11:26,279
Speaker 2: I like the Joker and Bilattro that like Taunty, when

1412
01:11:26,279 --> 01:11:31,880
you lose, you always makes some puns about just you

1413
01:11:32,079 --> 01:11:34,720
sucking at the game, even when you do well, like

1414
01:11:34,760 --> 01:11:36,680
you can get to Auntie Aid and lose and he doesn't.

1415
01:11:36,760 --> 01:11:37,880
He doesn't give you any credit.

1416
01:11:39,600 --> 01:11:42,000
Speaker 3: Well, so here's what do chi bond best character, Melon,

1417
01:11:42,159 --> 01:11:46,319
Melon Away, best hero and Captain boom Range, best dork.

1418
01:11:46,399 --> 01:11:50,239
Speaker 2: There you go? Sure that did we have? Was it? Character?

1419
01:11:50,319 --> 01:11:51,279
We have? Hero? Villain?

1420
01:11:51,319 --> 01:11:53,520
Speaker 3: Dork is what we have, which you know, we can

1421
01:11:53,560 --> 01:11:58,039
define it however we want. But uh, the best character

1422
01:11:58,119 --> 01:12:02,039
represented by Ichibon. It's like, yeah, Electronic Gaming Monthly used

1423
01:12:02,079 --> 01:12:04,960
to give the annual ICO Award or they're just like

1424
01:12:05,239 --> 01:12:07,479
they just kept giving ICO an award every year.

1425
01:12:09,880 --> 01:12:12,159
Speaker 1: This is the show where everything's made up and the

1426
01:12:12,199 --> 01:12:13,000
points still matter.

1427
01:12:16,000 --> 01:12:19,479
Speaker 2: Let's see best is again? This is when I expected

1428
01:12:19,479 --> 01:12:24,560
to be a runaway but best DLC Slash expansion. I mean,

1429
01:12:24,600 --> 01:12:29,000
does it even any competition? Honestly? You know for.

1430
01:12:31,079 --> 01:12:31,439
Speaker 1: Google?

1431
01:12:31,600 --> 01:12:34,039
Speaker 3: Yeah, I was typing it in or is that you guys?

1432
01:12:34,600 --> 01:12:37,920
But truly, I don't know if there's any is there even.

1433
01:12:40,039 --> 01:12:44,079
Speaker 2: DLC? I finished over the Break that was very good

1434
01:12:44,159 --> 01:12:47,479
and very fun and in another if elden Ring hadn't happened,

1435
01:12:47,479 --> 01:12:51,439
it probably would get it. Yeah. Yeah, I mean I

1436
01:12:51,479 --> 01:12:54,159
gave the game just shy of a ten Shadow of

1437
01:12:54,159 --> 01:12:58,079
the Tree. It's it's incredible, So yeah, we can just

1438
01:12:58,720 --> 01:13:01,319
I mean, I would be shocked if that changes at

1439
01:13:01,319 --> 01:13:05,720
the end of the year, honestly, Like, I can't immediately

1440
01:13:05,800 --> 01:13:08,760
think of any other DLCs planned other than this second

1441
01:13:08,760 --> 01:13:11,279
part of Allen Wake the Lake the Lake House one

1442
01:13:11,359 --> 01:13:14,119
that I think it's supposed to be like a bigger thing, right,

1443
01:13:16,119 --> 01:13:18,920
But yeah, I think Elden Rings probably they could probably

1444
01:13:19,000 --> 01:13:21,840
just not show up at the actual award shows early.

1445
01:13:21,920 --> 01:13:25,840
You're done, just say that's not Yeah, it's hard to.

1446
01:13:27,439 --> 01:13:27,520
Speaker 4: Do.

1447
01:13:27,600 --> 01:13:30,960
Speaker 3: We want to get into They're just like, psych do

1448
01:13:31,039 --> 01:13:31,960
you have some DLC.

1449
01:13:33,439 --> 01:13:35,279
Speaker 2: I mean I would, I wouldn't say no to it.

1450
01:13:36,199 --> 01:13:40,880
I don't think that's happening. We could jump to our goaties.

1451
01:13:40,960 --> 01:13:43,960
The other only categories I have left are the console

1452
01:13:44,199 --> 01:13:48,960
exclusive or platform exclusive, so like best Sony Exclusive, Best Microsoft,

1453
01:13:48,960 --> 01:13:51,279
which I mean, we could probably fly through those. Yeah,

1454
01:13:51,399 --> 01:13:53,720
I would say, like Best Sony Exclusive. I mean, it

1455
01:13:53,760 --> 01:13:57,880
probably comes down to Final Fantasy or Stellar Blade or

1456
01:13:57,920 --> 01:13:59,319
Hell Divers Hell Divers.

1457
01:13:59,439 --> 01:14:06,720
Speaker 1: Yeah, Hell Divers. But that's because of personal preference.

1458
01:14:06,359 --> 01:14:06,880
Speaker 2: Yeah, I think.

1459
01:14:07,279 --> 01:14:12,880
Speaker 3: I think I think maybe surprisingly among those.

1460
01:14:12,760 --> 01:14:16,239
Speaker 2: Three, I really like Stellar Blade. Stellar Blade is kind

1461
01:14:16,239 --> 01:14:18,560
of where I'm leaning to as much as I like,

1462
01:14:18,800 --> 01:14:21,279
but I would be surprised if it wasn't Hell Divers.

1463
01:14:21,359 --> 01:14:23,920
By the end of it feels like hell Divers, Like

1464
01:14:24,319 --> 01:14:26,880
there's nothing objective about these awards. But that's the closest

1465
01:14:26,880 --> 01:14:29,000
to like almost an objective answer because of just the

1466
01:14:29,039 --> 01:14:32,319
impact it's had of like it's it almost feel like weird.

1467
01:14:32,720 --> 01:14:34,239
It would just come down to like, oh, maybe we're

1468
01:14:34,279 --> 01:14:37,560
not all like the diehard fans, but there's no denying

1469
01:14:37,640 --> 01:14:43,119
that game's success the like. But then also, like, these

1470
01:14:43,119 --> 01:14:47,520
are our awards, nobody the other editors are. This is

1471
01:14:47,600 --> 01:14:51,600
just this is just what we like, right, Yeah, and

1472
01:14:51,880 --> 01:14:53,479
this might be the only time we could give it

1473
01:14:53,479 --> 01:14:56,000
the Stellar Blade before everybody else shows up and says

1474
01:14:56,159 --> 01:15:00,520
idiots and hell divers. Yeah, I don't know what Alex

1475
01:15:00,600 --> 01:15:02,600
or are we steamrolling you? Do you feel strongly?

1476
01:15:03,840 --> 01:15:06,399
Speaker 1: I don't feel steamrolled. I The only one I cared

1477
01:15:06,439 --> 01:15:09,199
about making sure my voice is heard on was best Shooter.

1478
01:15:11,439 --> 01:15:13,439
Speaker 2: There you Go, which I wrote down. We gave it

1479
01:15:13,479 --> 01:15:14,960
a suicide squad by accident.

1480
01:15:18,239 --> 01:15:19,319
Speaker 1: He slid out.

1481
01:15:21,079 --> 01:15:25,279
Speaker 2: The real Captain Boomerang, move right there? Oh he might

1482
01:15:26,760 --> 01:15:28,239
there is here all right?

1483
01:15:28,239 --> 01:15:30,880
Speaker 3: Now, here's the best Microsoft exclusive is going to be

1484
01:15:30,960 --> 01:15:37,359
just a matter of figure out if that exists, truly,

1485
01:15:38,199 --> 01:15:40,640
Blade help Blade the first part.

1486
01:15:40,720 --> 01:15:43,079
Speaker 2: Oh yeah, actually it might be. I think he did it.

1487
01:15:43,119 --> 01:15:45,760
I think the puzzle best puzzle game of the year

1488
01:15:45,840 --> 01:15:48,560
was figuring out the best Microsoft.

1489
01:15:48,239 --> 01:15:50,079
Speaker 1: I'm gonna go to bat probably for a Word of

1490
01:15:50,079 --> 01:15:52,560
Warcraft at the end of the year, or Call of

1491
01:15:52,640 --> 01:15:58,079
Duty probably for best Microsoft Exclusive.

1492
01:15:58,399 --> 01:16:02,359
Speaker 2: Oh but those aren't soft exclusives, right, that's your your

1493
01:16:02,520 --> 01:16:04,560
that's a technicality, right, call of Duty is going to

1494
01:16:04,600 --> 01:16:06,880
be on every platform. Yeah, that said that's on everything. Yeah,

1495
01:16:06,880 --> 01:16:10,039
they said that's on everything. That That was one of

1496
01:16:10,079 --> 01:16:12,079
the reasons why they bought that deal went through with,

1497
01:16:12,159 --> 01:16:13,159
like no, no, no, we're not.

1498
01:16:13,079 --> 01:16:18,760
Speaker 1: Gonna Warcraft is only available on the on the launcher

1499
01:16:18,920 --> 01:16:20,760
that is owned by Microsoft.

1500
01:16:20,840 --> 01:16:26,039
Speaker 3: Now, I mean they're only there are other best PC though, Yeah,

1501
01:16:26,039 --> 01:16:28,119
I would. I would think of that as PC can

1502
01:16:28,159 --> 01:16:30,560
you play they have they have other stuff like they

1503
01:16:31,520 --> 01:16:32,600
on a console.

1504
01:16:33,079 --> 01:16:36,199
Speaker 1: Well, no, I think I'm getting into the and the least.

1505
01:16:36,199 --> 01:16:39,199
I think we need to rename these categories the best

1506
01:16:39,479 --> 01:16:41,640
Xbox Exclusive best.

1507
01:16:42,119 --> 01:16:44,079
Speaker 3: Well, that's what we used to that's what we used

1508
01:16:44,119 --> 01:16:46,520
to call it, but we changed it because it's like

1509
01:16:46,840 --> 01:16:51,079
there's console and PC exclusives now, right, like, yeah, so

1510
01:16:51,119 --> 01:16:53,720
it's like there's some games. Yeah, it's funky.

1511
01:16:53,840 --> 01:16:57,479
Speaker 1: It's weird because Microsoft, yes, clean weighted, I mean Microsoft

1512
01:16:57,560 --> 01:17:00,760
implies Xbox. I'm I'm being I'm a little turd.

1513
01:17:00,840 --> 01:17:05,159
Speaker 2: I know, you mean a little captain boomerang, Yeah boom

1514
01:17:06,000 --> 01:17:08,359
is it? Is it help Blade by Default? I like,

1515
01:17:08,520 --> 01:17:12,479
I mean right now, I mean it is, Yeah, all right, congratulations,

1516
01:17:12,560 --> 01:17:15,479
Let's help Blake. Like a game that you go like, oh,

1517
01:17:15,560 --> 01:17:17,800
I guess that technically is only on Xbox right now.

1518
01:17:17,840 --> 01:17:19,319
I just didn't think about that.

1519
01:17:19,399 --> 01:17:22,119
Speaker 1: I haven't turned my Xbox on once this year.

1520
01:17:23,039 --> 01:17:28,079
Speaker 2: Uh is the record or huh? Are you going to

1521
01:17:28,119 --> 01:17:32,760
break the streak er best Nintendo Exclusive? Yeah, I was.

1522
01:17:32,840 --> 01:17:35,840
Speaker 3: I was thinking Paper Mario. Actually, I was trying to

1523
01:17:35,880 --> 01:17:41,319
think of because like Princess Peach was man, Yeah, Marvus

1524
01:17:41,359 --> 01:17:45,640
Donkey Kong was generally liked. There's stuff coming out later

1525
01:17:45,840 --> 01:17:47,159
that I'm very excited for.

1526
01:17:47,359 --> 01:17:48,560
Speaker 1: I can't wait for that Zelda game.

1527
01:17:48,640 --> 01:17:56,640
Speaker 2: Yeah, Zelda, And yeah, there's a Mario and Luis Mari

1528
01:17:56,720 --> 01:17:57,520
versus Donkey Kong.

1529
01:17:57,560 --> 01:18:01,319
Speaker 3: I mean I feel like it comes right now at

1530
01:18:01,319 --> 01:18:03,239
the half point, the halfway point. I think it's mar

1531
01:18:03,319 --> 01:18:07,479
Versus and thousand Your door, which I lean very much

1532
01:18:07,520 --> 01:18:09,239
thousand your door in that situation.

1533
01:18:09,640 --> 01:18:16,399
Speaker 2: Sure, I can sure. And some of these are just

1534
01:18:16,439 --> 01:18:21,560
sort of like victim of circumstances. Yeah yeah, and again

1535
01:18:22,399 --> 01:18:25,159
this is probably it's temper ary. It's a little you know,

1536
01:18:25,239 --> 01:18:28,640
these are by default almost paper awards, so it only

1537
01:18:28,680 --> 01:18:32,279
makes sense that Paper Mario gets his little cardboard cutout.

1538
01:18:32,319 --> 01:18:34,560
I guess you could also throw Luigi's Mansion two in

1539
01:18:34,560 --> 01:18:38,640
that discussion, which is again, that's a fine game. I

1540
01:18:38,680 --> 01:18:39,920
don't think that's going to beat it.

1541
01:18:40,159 --> 01:18:44,720
Speaker 3: Yeah, congratulations to Paper Mario that that's in your door.

1542
01:18:45,039 --> 01:18:48,119
Not to be confused with the GameCube game from a

1543
01:18:48,159 --> 01:18:51,399
decade ago, what was that one called?

1544
01:18:51,880 --> 01:18:54,960
Speaker 2: It was? It was the same title. I was trying

1545
01:18:54,960 --> 01:18:59,119
to get you to say the title again. Is there

1546
01:18:59,119 --> 01:19:02,520
a piece best piece? See exclusive? There has to be surely.

1547
01:19:02,600 --> 01:19:04,680
Speaker 3: Kind of this is the this is the Alex category.

1548
01:19:04,720 --> 01:19:06,920
When we have these discussions for like Alex, what do you.

1549
01:19:07,039 --> 01:19:10,239
Speaker 1: What do you think best PC?

1550
01:19:10,760 --> 01:19:15,439
Speaker 2: Actually right now, Anchor Foot only on PC? And I

1551
01:19:15,479 --> 01:19:19,920
love that game. Yeah, no, that's on everything. Yeah, I

1552
01:19:19,920 --> 01:19:20,680
played on Switch.

1553
01:19:21,760 --> 01:19:24,760
Speaker 1: Oh yeah, I'm dumb, dumb, yeah, yeah, it was a

1554
01:19:24,840 --> 01:19:31,680
power that's early Axis. Oh, I forgot yeah, yeah, what

1555
01:19:31,800 --> 01:19:33,079
about I.

1556
01:19:33,000 --> 01:19:35,760
Speaker 2: Haven't played or I haven't played the full game, but

1557
01:19:36,000 --> 01:19:37,319
Children of the Sun.

1558
01:19:37,920 --> 01:19:40,920
Speaker 1: I didn't really like that game, No, I thought. I

1559
01:19:40,960 --> 01:19:46,600
played it for roughly two hours. It didn't click with me. Sure, unfortunately.

1560
01:19:48,119 --> 01:19:50,800
Speaker 2: Many shoot Adventures is a switch.

1561
01:19:51,960 --> 01:19:53,680
Speaker 3: I don't think it is. I think it's just no

1562
01:19:53,920 --> 01:19:55,960
PC because I.

1563
01:19:55,960 --> 01:19:58,039
Speaker 2: Think that's one of the things I like tilted my

1564
01:19:58,079 --> 01:20:00,439
head out of. Was like, really only on you see

1565
01:20:00,439 --> 01:20:01,760
this game? Right, you're right?

1566
01:20:01,880 --> 01:20:04,119
Speaker 3: Yeah, because I haven't played it yet, because it sounds

1567
01:20:04,279 --> 01:20:06,520
like I would love it, but I just haven't because

1568
01:20:06,560 --> 01:20:11,159
I just haven't broken out the uh steam deck is Probably.

1569
01:20:11,359 --> 01:20:13,720
Speaker 2: That's is one too where I'm going off reputations. I

1570
01:20:13,720 --> 01:20:15,800
have not gotten around to it, but I want to play.

1571
01:20:15,920 --> 01:20:19,560
But everyone everyone has gone like nuts for this game,

1572
01:20:19,600 --> 01:20:21,840
so I almost like, well, I guess everyone else likes it,

1573
01:20:21,920 --> 01:20:22,880
so I guess it's good.

1574
01:20:24,680 --> 01:20:28,159
Speaker 1: I think. I think based on what we've played, it

1575
01:20:28,319 --> 01:20:31,880
sounds like it's anger foot.

1576
01:20:31,399 --> 01:20:35,239
Speaker 3: Yeah for people who have played it on this call, right, because.

1577
01:20:37,399 --> 01:20:37,920
Speaker 2: I loved it.

1578
01:20:38,159 --> 01:20:42,960
Speaker 1: Yeah, I love the demo, so I think based on that.

1579
01:20:44,720 --> 01:20:47,319
Speaker 3: I think it's for the temporary win.

1580
01:20:47,840 --> 01:20:51,399
Speaker 1: Out of Rusty's retirement. The only one I think.

1581
01:20:51,680 --> 01:20:55,600
Speaker 2: He's early axis.

1582
01:20:54,479 --> 01:20:58,640
Speaker 1: Oh yeah, yeah, there is a lot of There are

1583
01:20:58,680 --> 01:20:58,880
a lot.

1584
01:20:59,000 --> 01:21:02,880
Speaker 2: I mean there are several Early After category for best

1585
01:21:02,880 --> 01:21:04,960
Early Access Games, so there's quite a few of those.

1586
01:21:05,920 --> 01:21:08,720
So but yeah, let's give it the anger foot. Let's

1587
01:21:08,720 --> 01:21:12,239
get angry at how excited we are to give it

1588
01:21:12,279 --> 01:21:16,239
this award that we're angry. He nailed it. It's like

1589
01:21:16,279 --> 01:21:18,680
the Arsenio Hall bit from Chappelle Show where he went

1590
01:21:18,720 --> 01:21:21,000
to the party and he enjoyed the free cheese so

1591
01:21:21,079 --> 01:21:23,560
much that it made him angry and he just started

1592
01:21:23,600 --> 01:21:26,119
slapping people because they didn't help him how good the

1593
01:21:26,199 --> 01:21:31,600
cheese was. Actually, don't all right, let's get to the

1594
01:21:31,640 --> 01:21:34,479
big one, guys, the moment everybody has been waiting for

1595
01:21:34,479 --> 01:21:36,720
for at least the first six months of the year.

1596
01:21:37,640 --> 01:21:41,359
Game of the year parentheses so far, so.

1597
01:21:41,279 --> 01:21:49,680
Speaker 3: Far brackets for these three Game Reform editors that is like, yeah,

1598
01:21:49,760 --> 01:21:51,520
I don't know if we want to just throw out

1599
01:21:51,560 --> 01:21:53,359
like I don't know if we each have a single pick.

1600
01:21:54,760 --> 01:21:55,920
Speaker 1: I think we should do that.

1601
01:21:56,439 --> 01:21:59,000
Speaker 3: I think for me, at the six month point of

1602
01:21:59,039 --> 01:22:01,359
the year, mine is is like a dragon infinite.

1603
01:22:01,399 --> 01:22:03,399
Speaker 2: Well, I think yeah, actually it's seven months k.

1604
01:22:05,000 --> 01:22:07,319
Speaker 3: That's that's where I'm at but I yeah, I would

1605
01:22:07,359 --> 01:22:09,319
love to hear if you guys, because I'm guessing we're

1606
01:22:09,359 --> 01:22:11,399
all gonna have three different picks.

1607
01:22:11,760 --> 01:22:16,039
Speaker 2: Mine has been the goady with a bullet and only

1608
01:22:16,079 --> 01:22:18,359
one game has challenged this, and it's going to come

1609
01:22:18,399 --> 01:22:23,000
down to semantics. But it's Blatro that has been my

1610
01:22:23,039 --> 01:22:25,279
game of the year since I played it. The only

1611
01:22:25,319 --> 01:22:28,880
game that has even attempted or has approached its position

1612
01:22:29,199 --> 01:22:31,960
is elden Ring. But again the semantics thing of like,

1613
01:22:32,920 --> 01:22:34,239
and you know, we'll figure this out way, I guess

1614
01:22:34,279 --> 01:22:36,359
when we get there. Of like the years when we

1615
01:22:36,439 --> 01:22:38,760
can an expansion win Game of a Year or a

1616
01:22:38,800 --> 01:22:41,159
DLC can win Game of the Year, do we is

1617
01:22:41,199 --> 01:22:43,800
it even worth arguing? Is that going to get its

1618
01:22:43,800 --> 01:22:46,079
own thing? And you know we'll crossed that bridge when

1619
01:22:46,119 --> 01:22:49,079
we get to it. But other than that, those are

1620
01:22:49,079 --> 01:22:54,479
one and two for sure so far so bat I.

1621
01:22:54,439 --> 01:22:58,560
Speaker 1: Think my my my top three right now and this

1622
01:22:58,800 --> 01:23:06,399
this will change, I'm sure, but number three my top

1623
01:23:06,439 --> 01:23:11,520
three is are the finals, Animal Wel and Balatrow, and

1624
01:23:11,560 --> 01:23:14,600
I think Balatro wins for me. I think it's my

1625
01:23:14,640 --> 01:23:17,600
current game of the year. Wow, Okay, I about thirty

1626
01:23:17,600 --> 01:23:21,000
five hours clocked in it, not as much as some people,

1627
01:23:21,079 --> 01:23:23,760
but I really really have enjoyed that.

1628
01:23:24,000 --> 01:23:27,319
Speaker 2: I think I've got about ninety between the Steam and

1629
01:23:27,399 --> 01:23:28,960
Switch because I have some versions of it.

1630
01:23:29,840 --> 01:23:34,600
Speaker 1: Yeah, I've beaten it several times, like I've beatn Mini runs. Yeah,

1631
01:23:35,159 --> 01:23:37,640
I'm I go like the sixth or seventh difficulty on

1632
01:23:37,640 --> 01:23:40,880
one of my decks, now fifth, the fifth.

1633
01:23:40,960 --> 01:23:44,000
Speaker 2: I think I still play it regularly. I guess still

1634
01:23:44,119 --> 01:23:45,960
my like, oh I just want to play something, but

1635
01:23:46,000 --> 01:23:47,720
I don't know what yet. I'll play around a b

1636
01:23:47,800 --> 01:23:50,359
lootro and then gets yeah back into what you're like, Oh, yeah,

1637
01:23:50,399 --> 01:23:51,319
this game's awesome.

1638
01:23:51,800 --> 01:23:55,920
Speaker 1: So Balatrow is my end of night play while watching

1639
01:23:55,960 --> 01:23:59,199
TV kind of game. And recently I've replaced that time

1640
01:23:59,239 --> 01:24:03,319
I've been doing like making art and Blender for like

1641
01:24:03,359 --> 01:24:06,119
my game, and so if I wasn't doing that, I

1642
01:24:06,119 --> 01:24:10,560
would be playing Balatrow. Game is awesome.

1643
01:24:10,800 --> 01:24:15,760
Speaker 3: I honestly like, I like Bollatrow as ours our you know,

1644
01:24:16,079 --> 01:24:19,760
million asterisks game of the year so far, option I.

1645
01:24:19,600 --> 01:24:20,560
Speaker 2: Think I like.

1646
01:24:20,640 --> 01:24:23,239
Speaker 3: I I really like Bollatrow a lot. And it's like

1647
01:24:23,319 --> 01:24:26,760
I don't like card games, I you know it, like

1648
01:24:26,800 --> 01:24:29,720
I don't like poker. I don't play poker, but like that,

1649
01:24:30,920 --> 01:24:33,399
I got into Balatrow and it's like and it's a

1650
01:24:33,439 --> 01:24:36,159
testament to its design and it's sort of style and

1651
01:24:36,199 --> 01:24:39,560
like I I beat what do you guys call like

1652
01:24:39,600 --> 01:24:42,319
a run? Like I beat I got through a run

1653
01:24:43,119 --> 01:24:45,399
after playing it, like after it kept me up late

1654
01:24:45,600 --> 01:24:47,840
for like you know, a week or two, and once

1655
01:24:47,920 --> 01:24:50,000
I hit that point, I felt comfortable sort of backing

1656
01:24:50,039 --> 01:24:51,760
away and I was like, all right, I I completed

1657
01:24:51,760 --> 01:24:54,000
that goal. So I haven't returned to it very much,

1658
01:24:54,319 --> 01:24:56,039
but like, I really had a great time with it,

1659
01:24:56,079 --> 01:24:58,560
and I love I love when a game like I

1660
01:24:58,680 --> 01:25:01,600
think Marcus and your review or when we were discussing

1661
01:25:01,600 --> 01:25:03,560
it early on, it's like it reminds me a little

1662
01:25:03,560 --> 01:25:06,439
bit of Vampire Survivors of just this like left field,

1663
01:25:06,600 --> 01:25:09,880
like whoa this is? This is fantastic? Where did this

1664
01:25:09,960 --> 01:25:10,439
come from?

1665
01:25:10,840 --> 01:25:14,439
Speaker 2: You know? Not only that, but also the power escalation. Yeah,

1666
01:25:15,199 --> 01:25:17,560
like you start out with like you're not really doing much,

1667
01:25:17,560 --> 01:25:19,760
but then when you get enough jokers and you've got

1668
01:25:20,359 --> 01:25:23,239
you know, you've you've strategically picked your jokers to where

1669
01:25:23,359 --> 01:25:26,239
you're popping off effects left and right, and you're like

1670
01:25:26,319 --> 01:25:31,119
scoring just an obscene like obscenely high score paying like

1671
01:25:31,159 --> 01:25:35,239
a pair of twos. It's like, I my master plan

1672
01:25:35,319 --> 01:25:36,680
has come together. This is going as.

1673
01:25:37,479 --> 01:25:40,279
Speaker 3: It's nice when you focus in on one ability, right,

1674
01:25:40,359 --> 01:25:42,760
like just playing pears and you're like, I'm leveling the

1675
01:25:42,880 --> 01:25:45,680
crap out of pairs and so like even if you

1676
01:25:45,720 --> 01:25:47,960
could do like a full house, you're like, I'm I'm

1677
01:25:48,000 --> 01:25:50,039
doing pairs because it's going to be more points.

1678
01:25:50,239 --> 01:25:52,520
Speaker 2: You know, You're like, this isn't even my full power.

1679
01:25:52,600 --> 01:25:56,520
I got this whole hand. I know that you control

1680
01:25:56,520 --> 01:25:59,640
over that. I should have the score meter catching fire

1681
01:26:00,079 --> 01:26:02,439
to my best mechanics, because they really does. When I

1682
01:26:02,479 --> 01:26:05,359
see that thing, just like light, it makes me so

1683
01:26:05,439 --> 01:26:09,600
happy and it's got that NBA jam kind of quality

1684
01:26:09,640 --> 01:26:10,560
to it in that sense.

1685
01:26:11,079 --> 01:26:11,399
Speaker 1: Yeah.

1686
01:26:11,439 --> 01:26:14,039
Speaker 3: So yeah, Balatro, I like, I mean, yeah, you guys

1687
01:26:14,039 --> 01:26:18,079
feel good about that, right, Like for podcast choice, Yeah.

1688
01:26:18,079 --> 01:26:21,680
Speaker 2: Our interim interim interim Game of Year, like yeah, boxing

1689
01:26:21,720 --> 01:26:24,520
there's like interim champions sometimes of course of course.

1690
01:26:25,439 --> 01:26:27,399
Speaker 1: Yeah, this is the things to boxing.

1691
01:26:27,840 --> 01:26:30,760
Speaker 2: Yeah, we love boxing on this podcast. Boxing and Hope.

1692
01:26:30,800 --> 01:26:34,279
For my two favorite things my favorite.

1693
01:26:33,960 --> 01:26:37,840
Speaker 1: Boxers, Yeah, yeah, I love it.

1694
01:26:38,239 --> 01:26:41,199
Speaker 2: One of them one of them is wrestler.

1695
01:26:42,720 --> 01:26:44,479
Speaker 1: I mean I do I do think boxing is cool.

1696
01:26:44,479 --> 01:26:46,720
I don't watch it. There's a lot of sports like

1697
01:26:46,760 --> 01:26:48,000
that that that I think are cool that I don't

1698
01:26:48,039 --> 01:26:51,680
watch hockey. I love I should watch hockey. I should.

1699
01:26:51,760 --> 01:26:55,399
I should watch hockey. I should watch boxing. I wish

1700
01:26:55,399 --> 01:26:56,560
I watched basketball more.

1701
01:26:57,119 --> 01:27:03,119
Speaker 2: I mean, do you need to no like I should?

1702
01:27:03,159 --> 01:27:03,640
Like you want?

1703
01:27:03,680 --> 01:27:07,359
Speaker 1: I just like I like them, you know, the Mighty Ducks.

1704
01:27:07,079 --> 01:27:07,720
Speaker 2: Will do it for me.

1705
01:27:07,840 --> 01:27:10,920
Speaker 1: For Rocky Fair Fair, we should.

1706
01:27:12,560 --> 01:27:14,479
Speaker 2: I was gonna say, what are we gonna say, Kyle?

1707
01:27:14,720 --> 01:27:16,399
Speaker 3: Oh, this was more just sort of like, I'm not

1708
01:27:16,439 --> 01:27:18,479
saying we should discuss who should win. But I do

1709
01:27:18,600 --> 01:27:20,560
wonder if at the end of this year, if there

1710
01:27:20,640 --> 01:27:23,239
if we do have like an early access category or something,

1711
01:27:23,439 --> 01:27:27,079
you know, I just didn't get Flowers to like eighties

1712
01:27:27,800 --> 01:27:30,199
and there might hyper Light might be out later this

1713
01:27:30,319 --> 01:27:34,479
year too, and the out there there's Manner Lords, Like

1714
01:27:34,520 --> 01:27:38,640
there's a lot of cool early access titles and any

1715
01:27:38,800 --> 01:27:42,000
and rogue titles, Like we could even just blend it

1716
01:27:42,039 --> 01:27:44,039
down even more, you know, and just focus it on

1717
01:27:44,439 --> 01:27:50,000
early access rogue titles that we wanted to, you know, But.

1718
01:27:50,000 --> 01:27:53,880
Speaker 1: Yeah, I'm gonna buy for our best experimental There's another

1719
01:27:53,880 --> 01:27:58,000
game I think that's interesting to define.

1720
01:27:57,600 --> 01:28:00,600
Speaker 2: The parameters of what what constantly experiment.

1721
01:28:00,680 --> 01:28:02,640
Speaker 1: Yeah, I think it just doesn't in one of those games,

1722
01:28:02,640 --> 01:28:04,840
it doesn't fit well into the other categories.

1723
01:28:04,359 --> 01:28:09,680
Speaker 2: That misfit Basically that sounds the Island of Lost Toys

1724
01:28:09,960 --> 01:28:10,600
sort of thing.

1725
01:28:10,800 --> 01:28:13,560
Speaker 1: Yeah, we can forge of like yeah.

1726
01:28:13,119 --> 01:28:18,319
Speaker 3: Yeah, I like genre, like best genre to fire or something.

1727
01:28:18,680 --> 01:28:20,079
Speaker 1: Yeah, yeah, you know, and.

1728
01:28:20,159 --> 01:28:22,039
Speaker 2: We you think we could get away. We call it

1729
01:28:22,119 --> 01:28:25,159
best miscellaneous and we just put the abbreviate like m

1730
01:28:25,159 --> 01:28:28,319
I sc period maybe in charge.

1731
01:28:28,319 --> 01:28:30,039
Speaker 3: Man, we can do whatever we want. You know, it's

1732
01:28:30,039 --> 01:28:31,840
all we could. We could explain it in the text.

1733
01:28:31,920 --> 01:28:36,239
You know, We've got a couple of sentence ourselves.

1734
01:28:35,279 --> 01:28:38,279
Speaker 2: Uh for familiar with like our game of the year,

1735
01:28:38,359 --> 01:28:41,119
like if maybe if this you've come to Game Informer

1736
01:28:41,199 --> 01:28:43,520
this year and you haven't seen our game of the

1737
01:28:43,600 --> 01:28:45,920
Year stuff. These are not all the categories that we

1738
01:28:46,039 --> 01:28:48,960
normally have. We have other stuff like that. I just

1739
01:28:49,000 --> 01:28:51,159
excluded just I just want to take a time. But

1740
01:28:51,199 --> 01:28:54,479
you know, we have like best developer, best publisher best,

1741
01:28:54,520 --> 01:28:58,880
like music best and like, uh, we make up categories

1742
01:28:58,920 --> 01:29:00,359
based on the year of like oh, there was a

1743
01:29:00,439 --> 01:29:02,439
lot of this kind of thing this year. Let's do

1744
01:29:02,479 --> 01:29:05,960
a category for like we're discussing now with early access stuff.

1745
01:29:06,600 --> 01:29:09,800
Speaker 1: We also normally have like five of these conversations before

1746
01:29:09,840 --> 01:29:12,760
we nail things down.

1747
01:29:12,880 --> 01:29:14,800
Speaker 3: Yeah, people go off and play games. I haven't had

1748
01:29:14,840 --> 01:29:17,079
a chance to play, and we probably I.

1749
01:29:17,239 --> 01:29:20,640
Speaker 1: Would say, like collectively, we probably spend like ten hours

1750
01:29:20,640 --> 01:29:21,800
at least like discussing.

1751
01:29:22,319 --> 01:29:24,119
Speaker 2: Oh, if this was the real thing, we'd still be

1752
01:29:24,199 --> 01:29:25,439
on best like RPG.

1753
01:29:26,199 --> 01:29:31,279
Speaker 1: Yeah, I mean it starts like two months out. Really, yeah,

1754
01:29:31,359 --> 01:29:34,640
I would say, and like we take breaks, we go

1755
01:29:34,680 --> 01:29:37,960
play other games that are like in the running. We Yeah,

1756
01:29:37,960 --> 01:29:39,920
it's a big process, but this is like a very

1757
01:29:39,960 --> 01:29:42,800
condensed you know, this is a good exercise.

1758
01:29:42,880 --> 01:29:44,880
Speaker 2: It reminds me of things that I need to sort

1759
01:29:44,880 --> 01:29:46,239
of like prioritiz Yeah.

1760
01:29:46,039 --> 01:29:47,720
Speaker 1: It reminds me of neny den Alla. You all pull

1761
01:29:47,800 --> 01:29:49,439
the wool over my eyes when it comes to best

1762
01:29:49,439 --> 01:29:51,399
puzzle game at the end of the year.

1763
01:29:51,600 --> 01:29:54,520
Speaker 2: So a year to figure out that animal well is

1764
01:29:54,560 --> 01:29:58,800
one hundred percent of puzzle games. And there's no getting

1765
01:29:58,800 --> 01:30:02,960
around it. I mean, you gotta play Laurel I.

1766
01:30:02,760 --> 01:30:05,479
Speaker 1: And see if.

1767
01:30:04,359 --> 01:30:06,359
Speaker 2: You hate the art direction or whatever your hangout is

1768
01:30:06,399 --> 01:30:07,359
with it.

1769
01:30:08,920 --> 01:30:13,960
Speaker 3: Yeah, I mean, I taste is like subjective entirely. But

1770
01:30:14,000 --> 01:30:15,920
I am surprised to hear that that's the thing that's

1771
01:30:16,000 --> 01:30:18,800
kind of turns you away, because like that is a

1772
01:30:18,960 --> 01:30:20,479
I thought was like one of the more enticing things

1773
01:30:20,520 --> 01:30:20,760
about it.

1774
01:30:20,840 --> 01:30:23,720
Speaker 1: But like green shots might not be doing it for me,

1775
01:30:23,760 --> 01:30:26,279
but in motion, you know, I might like it.

1776
01:30:26,760 --> 01:30:29,039
Speaker 2: Alex is like more like Laurel. I and to close

1777
01:30:29,119 --> 01:30:32,359
my eyes thing, Well, no, I mean I.

1778
01:30:32,279 --> 01:30:36,159
Speaker 1: Don't, don't. I I don't want to disrespect the artists

1779
01:30:36,239 --> 01:30:38,520
like they're better than me what they do.

1780
01:30:39,920 --> 01:30:42,279
Speaker 2: Yeah, try it out. I'm gonna try out Bondy.

1781
01:30:42,079 --> 01:30:44,680
Speaker 1: Their for their first game Hearts. I thought the our

1782
01:30:44,760 --> 01:30:48,039
direction was phenomenal in that I love the way it looked.

1783
01:30:48,079 --> 01:30:50,079
Speaker 2: So if you sap some of the color from that,

1784
01:30:50,279 --> 01:30:51,600
like that's kind of where you're at.

1785
01:30:51,680 --> 01:30:52,439
Speaker 1: That's the vibe. Ok.

1786
01:30:52,680 --> 01:30:55,439
Speaker 3: Yeah, because you're kind of like Laurel. This is a

1787
01:30:55,439 --> 01:30:58,039
weird you play as Laurel, I think, right, Yeah, the

1788
01:30:58,079 --> 01:30:59,920
woman that you are playing as in the game, like

1789
01:31:00,119 --> 01:31:03,840
she fits that kind of style of Cinar Hearts kind

1790
01:31:03,920 --> 01:31:05,239
But anyway, yes, second.

1791
01:31:06,319 --> 01:31:09,119
Speaker 2: Just remind me of another category that we discussed is

1792
01:31:09,199 --> 01:31:13,439
like best art slash graphics. That is always an interesting

1793
01:31:13,520 --> 01:31:17,920
conversation because it's it's that weird divide of like like

1794
01:31:18,039 --> 01:31:20,680
technical fidelity versus like art direction.

1795
01:31:21,520 --> 01:31:25,960
Speaker 1: Yeah, I I do want to give a big update

1796
01:31:26,079 --> 01:31:30,399
on Russy's retirement. I have now built I built Echo's

1797
01:31:30,439 --> 01:31:33,800
workshop during the time of this podcast. Echo helps upgrade

1798
01:31:33,840 --> 01:31:36,880
robots to make them more efficient, so I built his workshop.

1799
01:31:36,920 --> 01:31:39,720
It looks really cool, but Echo himself is like a

1800
01:31:39,800 --> 01:31:42,560
giant worm. That's kind of disgusting. Now, I don't know

1801
01:31:42,600 --> 01:31:45,199
if I like it.

1802
01:31:45,239 --> 01:31:48,000
Speaker 2: Was it challenging to make the workshop with that constitute

1803
01:31:48,079 --> 01:31:48,600
a puzzle?

1804
01:31:48,800 --> 01:31:53,359
Speaker 1: Would you say, no, it's a puzzle game strategy. Maybe

1805
01:31:53,479 --> 01:31:55,680
I don't know. I don't know, but I don't like

1806
01:31:55,720 --> 01:31:57,840
the worms, So I might not recommend this game because

1807
01:31:57,880 --> 01:32:01,119
I just got and I hate him.

1808
01:32:02,000 --> 01:32:04,520
Speaker 2: No, sorry, because he's a worm.

1809
01:32:04,560 --> 01:32:05,680
Speaker 1: He's weird looking.

1810
01:32:05,800 --> 01:32:07,680
Speaker 2: Have you watched Due Maybe you shouldn't watch Dune.

1811
01:32:08,920 --> 01:32:13,239
Speaker 1: I loved because they keep the worms in the sand.

1812
01:32:13,399 --> 01:32:14,680
You know where they belong?

1813
01:32:15,359 --> 01:32:20,239
Speaker 2: Wow, lines in the I guess in the sand. I like,

1814
01:32:20,359 --> 01:32:23,279
I like to think of lowly worm for busy world.

1815
01:32:23,520 --> 01:32:26,119
Richard scared people like.

1816
01:32:26,680 --> 01:32:28,680
Speaker 1: No, I love that worm. That's a great worm. First

1817
01:32:28,720 --> 01:32:35,279
one I loved, okay, I thought was, remember this is

1818
01:32:35,279 --> 01:32:38,000
an abomination kind of worm unless he's retirement.

1819
01:32:38,199 --> 01:32:40,880
Speaker 2: Yeah, bet worm is it?

1820
01:32:40,960 --> 01:32:41,119
Speaker 1: Is it?

1821
01:32:41,159 --> 01:32:41,840
Speaker 2: Earthworm? Jim?

1822
01:32:43,159 --> 01:32:52,439
Speaker 1: The best worm is the Richard Scary wormah.

1823
01:32:49,000 --> 01:32:50,279
Speaker 2: With the best worm in media?

1824
01:32:50,479 --> 01:32:53,239
Speaker 1: I guess, yeah, yeah, definitely trimmer worms.

1825
01:32:53,920 --> 01:32:55,960
Speaker 2: Yeah, those are those are.

1826
01:32:56,159 --> 01:32:59,680
Speaker 1: I think at this point cultural relevancy. The dune worms

1827
01:32:59,680 --> 01:33:03,119
have a popcorn bucket made after them. Who else can

1828
01:33:03,159 --> 01:33:04,479
say that they are backed by?

1829
01:33:04,920 --> 01:33:10,800
Speaker 2: Is that hard to do? I mean, I guess the

1830
01:33:10,840 --> 01:33:13,399
popcorn bucket part, I guess specifically, but I was like.

1831
01:33:13,439 --> 01:33:14,319
Speaker 1: That's what I'm talking about.

1832
01:33:14,640 --> 01:33:17,279
Speaker 2: Intend to just give those out to anyone pretty much?

1833
01:33:17,439 --> 01:33:17,600
Speaker 1: Yeah?

1834
01:33:18,920 --> 01:33:21,560
Speaker 3: What other worms have been so iconic that they get

1835
01:33:21,560 --> 01:33:22,840
a poppy they inspired that?

1836
01:33:23,159 --> 01:33:28,439
Speaker 2: I don't know. Richard Scary worm popcorn bucket. That's because

1837
01:33:28,439 --> 01:33:32,600
he's animated Busy World film starring Chris Pratt as Low.

1838
01:33:32,720 --> 01:33:35,119
It's kind of any day now right, any day now?

1839
01:33:35,880 --> 01:33:39,039
Speaker 1: All right, well, any day now this podcast will end.

1840
01:33:39,319 --> 01:33:40,800
Let me tell you should.

1841
01:33:40,600 --> 01:33:45,079
Speaker 2: We run down or real quick or winners temporary winners

1842
01:33:45,079 --> 01:33:48,680
for just just list them? Yeah, they'll do the outro. Okay,

1843
01:33:48,800 --> 01:33:53,319
so game Informers, mid Year Game of the Award winners.

1844
01:33:52,960 --> 01:33:54,920
Speaker 1: Which can three staff editors.

1845
01:33:55,399 --> 01:33:59,479
Speaker 2: Yes, and also are temporary slash, interim slash. They don't

1846
01:33:59,520 --> 01:34:02,000
mean very much. Yeah, nothing counts. Don't take it at

1847
01:34:02,119 --> 01:34:06,079
phase value. Yes. Our game of the year so far

1848
01:34:07,079 --> 01:34:13,359
is Balatro, the best Sony Exclusive, Stellar Blade, Best Microsoft

1849
01:34:13,399 --> 01:34:18,720
Exclusive It's Newest Saga, hell Blay two, Best Nintendo Exclusive paper,

1850
01:34:18,760 --> 01:34:22,920
Mario twe thousand Year Door Remaster. I guess in parentheses,

1851
01:34:24,079 --> 01:34:29,159
Best PC exclusive Angerfoot, Best DLC slash Expansion Elder Ringshadow

1852
01:34:29,199 --> 01:34:32,439
of the Er Tree, best remake slash remaster of Final

1853
01:34:32,439 --> 01:34:37,479
Fantasy seven Rebirth, Best Hero, I guess best hero.

1854
01:34:37,439 --> 01:34:40,439
Speaker 3: Yeah, like character hero. We kind of let this one

1855
01:34:40,479 --> 01:34:41,560
slide it kind of.

1856
01:34:42,960 --> 01:34:46,960
Speaker 2: Yeah, well, best hero Echibon Kazaga best but also maybe

1857
01:34:47,000 --> 01:34:51,119
Melina Way because she's not a villain. But then best

1858
01:34:51,119 --> 01:34:57,399
dork is I think, unanimously Captain Boomerang, Best Action, Stellar Blade,

1859
01:34:57,800 --> 01:35:02,119
best RPG Like a Dragon, Infinite well, best shooter the Finals,

1860
01:35:02,479 --> 01:35:05,760
best puzzle or Lie and the laser on controversy. There

1861
01:35:06,720 --> 01:35:11,239
absolutely not best platformer. Prince of Persia the Lost Crown,

1862
01:35:12,000 --> 01:35:16,720
and that is it. So if you want to God

1863
01:35:16,920 --> 01:35:17,439
for now.

1864
01:35:18,960 --> 01:35:19,920
Speaker 1: Already say that he started.

1865
01:35:20,720 --> 01:35:25,279
Speaker 2: Yeah, I mean you want a sandwich like bookended, So yeah,

1866
01:35:26,479 --> 01:35:30,600
Cards exactly, so I guess we'll see what sticks at

1867
01:35:30,640 --> 01:35:32,439
the end of the year. Guys, we should not tell

1868
01:35:32,560 --> 01:35:34,840
any of the other editors about this and assume they

1869
01:35:34,840 --> 01:35:38,159
don't listen to the podcast. Yeah, and then we can

1870
01:35:38,199 --> 01:35:38,600
say a.

1871
01:35:38,520 --> 01:35:39,159
Speaker 1: Couple of them do.

1872
01:35:39,439 --> 01:35:42,520
Speaker 3: But be cool, guys, be cool, just be cool.

1873
01:35:43,039 --> 01:35:47,560
Speaker 2: Yeah these picks and be like we already figured it out, guys. Yeah.

1874
01:35:47,640 --> 01:35:52,439
Speaker 1: Yeah. Well, thank you all for listening or watching this

1875
01:35:52,520 --> 01:35:54,840
episode of the Game and Former show. If you enjoyed

1876
01:35:54,840 --> 01:35:57,239
it and you want to support us, please consider grabbing

1877
01:35:57,319 --> 01:36:00,920
a magazine subscription. You can get a print magazine subscription

1878
01:36:01,560 --> 01:36:06,119
by going to subscribe dot GameInformer dot com nineteen dollars

1879
01:36:06,119 --> 01:36:09,399
only one cents for ten issues, thirty four nine for

1880
01:36:09,439 --> 01:36:12,800
twenty issues, and we put out ten issues a year,

1881
01:36:13,840 --> 01:36:16,239
so that's a great way to help us keep going,

1882
01:36:16,479 --> 01:36:19,840
keep the lights on, keep funding all of the coverage

1883
01:36:19,880 --> 01:36:24,840
that we provide for free, and uh yeah, like this podcast.

1884
01:36:26,039 --> 01:36:29,119
Follow us on Twitch, twitch tv. Slash game Informer replays

1885
01:36:29,159 --> 01:36:32,039
on Fridays, though not this Friday because Marcus is out

1886
01:36:32,079 --> 01:36:33,680
of town. But I think Style is going to be

1887
01:36:33,720 --> 01:36:38,000
doing some Yeah yeah, sure, YouTube, dot com, slash game Informer.

1888
01:36:38,359 --> 01:36:40,119
We've got a lot of cool videos going up there.

1889
01:36:40,520 --> 01:36:43,800
We had a last week, we had a Hadies two

1890
01:36:44,159 --> 01:36:49,319
interview with gen Z that has been getting pretty good traction. Yeah,

1891
01:36:50,039 --> 01:36:52,720
so go check that out. We've gotten more. We've got

1892
01:36:52,720 --> 01:36:56,439
some dragon Age interviews coming up as well as you know,

1893
01:36:56,680 --> 01:36:59,640
always putting up MGTs whenever there's something to show off.

1894
01:36:59,720 --> 01:37:02,760
So uh yeah, do all that. Follow the crew here.

1895
01:37:02,800 --> 01:37:05,880
Follow Kyle at Kyle M. Hilliard, Follow Marcus at Marcus

1896
01:37:05,920 --> 01:37:09,600
Stewart seven, Follow me at It's Van Aiken. Shout out

1897
01:37:09,600 --> 01:37:13,960
to Matt Storm aka DJ Storm at getting our podcast editor.

1898
01:37:14,439 --> 01:37:18,279
Go listen to their podcasts, Fun and Games, Reignite podcast,

1899
01:37:18,720 --> 01:37:22,439
which is a BioWare focused podcast, and that's gonna do it.

1900
01:37:22,680 --> 01:37:52,239
Thanks all, appreciate you have a good week. Bye,

