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Speaker 1: Hey everybody, It's Tuesday, May twenty seventh, twenty twenty five.

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Welcome to the Giant BombCast, Episode eight one hundred and

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ninety two. The Road to nine hundred begins. I guess

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a couple episodes ago, and I guess since the very start.

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I'm your host, jan Oh Shoa joining me co captain

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of the ship. He doesn't have to get ready because

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he stays ready.

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Speaker 2: That's right. His shoes are always tied. Jeff Grubb, Hello, everybody.

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I'm happy to be here, Janet Show. Great to talk

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to you, Bud.

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Speaker 1: Fantastic, fantastic speaking about talking to you, but I'm always

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happy to talk to this Bud.

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Speaker 3: That's right.

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Speaker 1: He's not just a dude like Will Ospray. He is

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dan Rei, Kurt. Let me look into.

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Speaker 4: The intro and then i'll talk. I'll give that context.

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Speaker 1: Okay, speaking about context, he's always reading between the lines.

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He's he's the devil in between the details because he

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worships him.

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Speaker 3: Jeff Beckler, it's true, Hal Satan, how's everyone doing on

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this fine Tuesday. I'm good. Thanks for asking. It's a

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pleasure and a goddamn honor to share the screen with

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you all. This afternoon, and the honor is all ours

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because we are joined by Mike Manati. Hi.

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Speaker 5: I like it when girls affectionately call each other bitches,

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and I kind of want like something like that for us.

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Speaker 4: We call you, Mitch, call you Mitch.

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Speaker 3: Yeah, yeah, would you, Mike? Can you? Can you give

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me like a girl? Oh?

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Speaker 5: I have to be more to that?

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Speaker 3: No, girl, okay girl? Oh? Second one was good? Second?

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Speaker 2: What was good?

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Speaker 3: Yes?

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Speaker 2: Yes?

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Speaker 5: My lady friends had me watch Pitch Perfect over the weekend. Everybody,

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it's okay, I've been accepted. There's like four of them

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which we were going to drink and way back when

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I oh, they ever saw the third one? That was

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really weird because it involves spies and stuff. Okay, so

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I saw it because this Second Cars movie, it kind

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of was like the Second Cars movie. They made the

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comedic sidekick, the main character, fat Amy. It's just like Gets.

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It's actually a lot like Cars.

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Speaker 1: I haven't seen either fat Amy, the mat of Yeah

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I told you that, Jan for sure.

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Speaker 5: Yeah, absolutely, but yeah, we wanted this. We like to

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see He's on Christmas night, right, everyone's in town. It's like, oh,

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we'll see that du Jumanji and it was sold out.

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We're already there. It's like up. The thing that's showing

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now that we can't see is pitch Perfect three. So

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here we go. Tell you what. Pitch Perfect one a

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lot better than pitch Perfect three.

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Speaker 3: Yeah, yeah, I maintained that that's a pretty okay movie.

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It's fun.

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Speaker 2: Yeah, that one's that one's singing. It's not like step

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up to the Streets about dancing, right, This singing movie fun.

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Speaker 3: Those movies are fun, though. Can we do a film

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with all of those dance movies? We are not doing?

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Speaker 5: So I get my Angels and Demons story, Ricky. We

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have a lot in the backlog there here, Ricky.

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Speaker 1: We should just start watching movies and then you know

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things recording.

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Speaker 3: That on a leash.

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Speaker 5: I know this is gonna come up, was going to

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come up.

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Speaker 4: It's good.

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Speaker 6: It's all on YouTube. But we watched it this weekend, Mike,

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how much did you see of it?

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Speaker 2: None?

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Speaker 5: Everyone keeps selling me my chat that you saw and

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you love it?

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Speaker 3: Though?

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Speaker 5: Is that right?

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Speaker 3: What is it?

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Speaker 4: It's the worst movie I've ever seen.

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Speaker 6: It's about a dog that gets turned into a man

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by a magic puddle and then the man uh tries

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to fall in love with the girl. The dog wants

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to get laid basically, and then the puddle turns him

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into a man, and then the dog falls in love,

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but he only turns into a guy at night. And

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so his name is Prince and he's a dude at

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night and loves a lady, but then he turns into

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a dog during the day.

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Speaker 3: I hate that. Okay, Yeah, that's I mean, okay, I

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think it's illegal.

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Speaker 4: Yeah, it's it's confusing. There's a lot of questions.

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Speaker 3: It brings up. What's illegal about it? Mike? They you know,

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beaciality part of it.

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Speaker 6: She doesn't have sex with a dog, and there's no

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things shown in the movie period, So.

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Speaker 3: The net exists.

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Speaker 2: So I feel like, and that has so much dog sex. Yeah,

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I just.

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Speaker 3: Think like when you when you talk about worst movies

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and the fact that a net exists, you don't talk

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about it that way. And I'm talking about how dare

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you let's I.

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Speaker 4: Want to go, I'm sorry, Yeah, you're right side of history.

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Speaker 3: Now for my birthday, which is two months past, I

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want to sit at him, driver down and just be like, buddy,

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be honest, tell me what you think about a net.

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But I want to hear it from that, he does

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he think.

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Speaker 1: I bet he's really proud of that.

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Speaker 5: I bet he thinks more proud of it than Star Wars.

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Speaker 3: Yeah, I mean, come on, that's to me, that's not

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that much of a reach to be more proud of

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this thing than Star Wars.

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Speaker 4: Like a seven minutes standing ovation at a film.

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Speaker 1: Festival he was at, like, we could do anything gets standing?

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Speaker 3: Oh yeah, how many times have you seen a net? Now? Dan? Six?

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That's just funny. It's fun to.

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Speaker 5: Think that Adam Driver was a marine and then eventually

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did a net.

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Speaker 3: That's a funny thing, Like, yeah, standing at that. He

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was a producer all so, so he's got so he's

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got more of an emotional stake in it.

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Speaker 4: Is Mike saying orgasm?

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Speaker 2: Is that the joke?

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Speaker 3: I think so? Yeah?

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Speaker 4: But standing out is just a normal phrase.

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Speaker 2: I feel like, what do you want me to do

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about him? Dan, I'm sorry I brought.

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Speaker 4: I'm not blaming your crub. I'm not blaming you, thank you.

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I'm blaming Mike.

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Speaker 3: I was you know, I was gonna forget about me. No,

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this is not the mic check anymore, stopping.

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Speaker 1: I was gonna say that I've been experiencing a lot

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of brain fog recently and doing this first fucking thing

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on a Tuesday.

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Speaker 2: Does not sure.

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Speaker 3: Yeah, this doesn't feel like Tuesday, all right.

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Speaker 1: Giant Bomb dot com slash join john Bomb is independent.

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If you want to help us out, you can sign

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up for premium membership nine ninety nine for a month

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or ninety nine dollars for a full year. All the

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money goes to us.

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Speaker 3: Uh.

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Speaker 1: If you've already done that, you want to toss with

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some more bones Coffee co Ko dash Fi dot com

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slash gine bomb give some more bones over there. And

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if you were the top donator for a month, Dan Riker.

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Speaker 2: What are what will we do?

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Speaker 4: We and we have a leader right now and we

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have a picture.

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Speaker 6: But yeah, the leader for the month will give us

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a picture that we will all display in the back

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of our frames for the following month.

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Speaker 4: We need to order these frames. I assume digital photo frames.

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If we maybe put them up on a thing or

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something like, it would show on camera.

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Speaker 3: Right.

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Speaker 6: Yeah, Yeah, that's what we're looking at right now, is

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getting some like twenty one inch digital photo frames and

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we will proudly display that in the There's.

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Speaker 2: Four days left this month, right, that's that's the end

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of the period.

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Speaker 4: Yes, and I think tokens only is still the leader

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by a good margin. So yes, so, but that will

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that will go on. So picture is coming soon.

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Speaker 3: If you're asking why we want physical frames, it's because

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it's funnier. Yeah, way better, way better.

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Speaker 1: Another piece of business. Happy birthday, Happy thirtieth birthday to

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our own Turbo Shan.

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Speaker 3: Yeah, he's an all man. Now it's thirty. I remember

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when he wasn't thirty. That's crazy. I barely remember. It

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was so long ago.

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Speaker 1: Yeah, yeah, it's easy to jump from seventeen to thirty, right.

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Speaker 5: Yeah, is he going to like not be able to

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make fun of us for being as old anymore now

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that now?

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Speaker 1: Yeah, we're a lot older through the transitive property. We've

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talked a lot about this morning, about the transitive property.

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I think he can still make fun of us.

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Speaker 2: The good news my case is that now some kids

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could start making fun of him for being old. That's

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all I want. Okay, so he'll join us and that side.

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Speaker 3: Yes, I it is my dream for someone to approach

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Sean and call him unk. Yeah. I get called unks

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so much it's now beyond the point.

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Speaker 4: Does makes sense.

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Speaker 3: Yeah, novels, Uncle Jeff's and nephews. Right, I'm not talking

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about the people who rightfully deserve to call me. I'm

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talking about like teammates and people who are my peers.

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Uncle Jeff is a thing that I am a little.

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It was nice in the beginning, in my early my

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late thirties maybe early forties, but now it's like, oh,

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you're actually worried I'm gonna fall down and get hurt. Well,

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I mean that's a aren't you glad to have that

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Karen affection? A yeah, yeah, yeah, yeah, thanks for letting

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me see the other side of that. Jan.

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Speaker 6: I mean, you start practicing a sport that'll give you

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some leg strength and you won't put all right, I.

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Speaker 5: Said karen affection, and I heard Karen affection for a man.

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Speaker 3: Listen, you have that? Yeah, I do.

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Speaker 5: If my mom's scared that, I want to see the

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manager and tell him that I hope he's having a

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nice day.

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Speaker 2: Okay, Wait, do you guys think you should have to

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say uncle or aunt when addressing an uncle or an

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ant or can you just call them by their first name?

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Speaker 3: First man? I just yeah, oh disagree. Oh I love this, Mike.

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Speaker 2: Why respect Yeah. One time I called my aunt my

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aunt Bonnie Bonnie when I was like a teenager, and

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she got so mad that I didn't call her Bonnie.

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Speaker 3: Punched you the doctor.

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Speaker 2: Yes, that's what she was acting like.

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Speaker 1: It was not.

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Speaker 2: I was like confused for a while, and it took

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me a long time to piece together.

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Speaker 3: That's why she would be I.

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Speaker 5: Wouldn't say anything. I would be upset then, but I

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would deeply hurt me if my nephew's ands just say hey.

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Speaker 2: Mike, Okay, but what like imagine him as like twenty

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five year olds.

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Speaker 3: Yeah, yeah, No, I still thirty eight, and I have

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an uncle Dave. I've only ever called him uncle Dave.

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It's weird not to I thought, I thought my aunt's

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name was Auntie.

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Speaker 5: Blah blah blah.

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Speaker 3: That's the time. I think it depends on the person, right,

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I think like certain people where the uncle or auntie

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thing better than others. And I think it's a case

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by case scenario. Your uncle Mike's, your uncle Dave's, like

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those are almost separate.

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Speaker 5: Uncle Dave's.

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Speaker 3: Of course those are inseparable, right, like they have to

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be by law. Uncles all have an uncle John.

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Speaker 1: I do not.

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Speaker 2: My son does.

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Speaker 3: Actually, my son has an uncle John. Okay, shut out there.

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Speaker 6: Both My parents have been married three times, so it's

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like there's a lot of uncles, like are there can some?

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My uncle Dave is like a four from Uncle Dave

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does that?

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Speaker 3: Usually just call him former uncle. Former uncle Steve.

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Speaker 2: Was your uncle when you were like seven, because if

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that's the case, he always your uncle. If he was

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like an uncle while you were like well to eleven

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or yeah.

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Speaker 4: Yeah, it was like an early teens.

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Speaker 6: Well, he had the superintendent when we went to my

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step grandpa's house, So I would use Uncle Dave superintendent

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all the time.

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Speaker 3: That's there, Uncle Butcher, And I love saying that uncle.

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That's the fun one.

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Speaker 1: Oh.

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Speaker 4: I had Uncle Skeeter, but he really yeah, great Uncle Skeeter.

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Speaker 2: He was great.

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Speaker 5: That's awesome.

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Speaker 4: He just played guitars and bars around Kansas and he.

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Speaker 5: Helped them up and put on the show.

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Speaker 2: I had another and this is a completely unrelated question.

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When you're brushing your teeth, cold water or hot water

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to put on the tooth butt brush before you wash

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before cold.

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Speaker 4: I call him, but it hurts my teeth because my

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teeth are so hot.

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Speaker 3: Water.

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Speaker 2: Some people, some people swear by. I'm a cold boy myself.

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I'm done hot in the past.

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Speaker 3: I can't imagine hot water is any meaningful?

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Speaker 2: Yeah for sure?

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Speaker 3: I mean who wants to brush their teeth with soup? Right?

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Speaker 1: Like?

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Speaker 3: I don't know about that answer?

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Speaker 2: Well did you answer, jan? I didn't hear you. If

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you did, oh, cold water?

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Speaker 3: Okay?

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Speaker 1: All right, I mean I'm insane, but not that insane.

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Speaker 5: Yeah, sure you tell these money hot water assholes?

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Speaker 3: What is up? And what is roar? Like? Hold on,

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I'm gonna brush my teeth. I just need the water

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a warm up. What I mean, the exposure to the water.

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That's just like a quick quick yeah, who are you?

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Who are you? People? Where you need warm water? Brush? Honors?

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Is make it scrub better?

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Speaker 2: Is that the thinking? Like you know, hot water kills bacteria?

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Is I think the thinking there? But that's not what

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brushing the teeth is all about. For sure. It's about

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brushing off.

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Speaker 3: I mean to wash the dishes, of course, to brush

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the teeths I don't know. Okay.

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Speaker 6: So I had like a normal toothbrush for a long

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time that was just like white bristles, and then I

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ate a bag of cheese its and immediately brushed my

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teeth afterwards, and it turned it like super duper orange,

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and so now it looks really gross, but it's not.

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It's just like it got some cheese at dust on it,

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but it looks like this yellowish orangesh to but it

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was like clean as a whistle white before.

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Speaker 2: That to be the problem. Yeah, I think looking gross

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is like ninety percent of the thing you don't want

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your toothbrush to do.

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Speaker 3: I mean, it made me.

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Speaker 6: Upset every time I look at it, and I have

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a bunch of backup toothbrushes, so maybe I should just

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swap it out.

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Speaker 2: Yeah, what do we do.

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Speaker 4: A gross Yeah, it's not like actively gross, it's.

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Speaker 3: Just I think it's gross if it's changed color on

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account of your diet, Like what are we doing?

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Speaker 4: I'll change it.

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Speaker 6: But it wasn't like, no, here's the deal. Normal cheese

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its won't do that, and so that's why I wasn't

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afraid to do that. But I was eating those like

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Quest protein cheese its, and I think those are just

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00:14:01,600 --> 00:14:04,639
like way more potent, and it'll just like totally Nickelodeon

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orange your toothbrush up.

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Speaker 5: Sure, Yeah, the protein's definitely in the dust. That's where

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they put the protein.

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Speaker 3: Actually, Dan, I also think for further brushing engagements, maybe

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00:14:13,679 --> 00:14:16,720
it is not the right order of operations to instantly

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brush your teeth after eating.

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Speaker 1: But I was like eating right before bed, I fall

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asleep and it has a sip of water. Yeah, maybe

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your first before the protein cheese.

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Speaker 4: Its are potent.

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00:14:27,720 --> 00:14:31,519
Speaker 2: They protein cheese.

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Speaker 1: It's I don't like any of these sentences.

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Speaker 3: Everything you've said in the last ten minutes sucks.

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Speaker 6: I just got to say, like unhealthy foods, and then

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if you give me a somewhat healthier version of it,

325
00:14:42,240 --> 00:14:46,519
like I don't get skittles anymore Young Earth. Things you

326
00:14:46,600 --> 00:14:49,039
get from like Whole Foods, and they're called giggles instead

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of skittles.

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Speaker 3: And let's call the scam. You are scammed by a color,

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and that color is the color green.

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Speaker 5: I'm just I got it.

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Speaker 4: I was eating them right before we went live.

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Speaker 5: I first, Yeah, early of that.

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Speaker 3: Damn oh, I will wake up.

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Speaker 6: I've had stuff, cruss pizza and healthy skittles this morning.

335
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Speaker 5: You know what, I had cross pizza too. I think

336
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we both had leftover wrestling pay per view pizza.

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Speaker 2: This bit.

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Speaker 4: You have Domino's wrestling pizza no, I.

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Speaker 5: Got Papa John's.

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Speaker 2: Okay, okay, but.

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Speaker 4: We had wrestling pizza this weekend.

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Speaker 5: Yes, they had wrestling pizza for sure.

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Speaker 3: That I got the pac Man donuts.

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Speaker 4: This is a good wrestling show. That was a good

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wrestling show.

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Speaker 5: Platro jans. You see the one wrestler Pilatro tights, Yes.

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Speaker 3: Yes, I did.

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Speaker 2: That's pretty cool. That's cool.

349
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Speaker 6: I didn't realize it. Speedball Bailey does like Mario world

350
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speed runs and stuff. I saw him backstage of Dynamite

351
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and didn't really know him, so we didn't talk. And

352
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now it's like, oh my god, I would have just

353
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worked out with Speedball Bailey about Mario stuff. He seems awesome.

354
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Speaker 2: Great.

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Speaker 1: Now is the perfect time to also mention that we

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have gotten the ability to turn super chats on on YouTube, Folks.

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It's not a guarantee that we'll get to every single

358
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super chat that gets sent in. We will get to

359
00:15:56,799 --> 00:16:00,600
the super chats during the email segment after we read

360
00:16:00,679 --> 00:16:03,720
the regular decular emails. So if you are on YouTube

361
00:16:03,759 --> 00:16:06,840
in your position to send a super chat, hey, hollor,

362
00:16:07,960 --> 00:16:09,840
we're not going to read all of them. We're gonna

363
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try to, but please please.

364
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Speaker 2: Here's one from Martin also confirmed super chats are active.

365
00:16:15,279 --> 00:16:18,399
P ness is that our first super chat is penis.

366
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I think it was actually the second one. I think

367
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Antonio Martinez, who said Bomba Gante explained.

368
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Speaker 5: The penis things to them because that seems like a

369
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legacy thing from.

370
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Speaker 4: Our shows, that is carrying over the word penis was funny.

371
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Speaker 3: I thought that was it. It's true.

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Speaker 2: I think what happened the first time is someone just

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had leftover characters in their super chats, so they just

374
00:16:37,120 --> 00:16:39,879
threw in an extra penis for us, and now everyone

375
00:16:40,039 --> 00:16:43,200
ends their super chats to the game mess shows with penis.

376
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Speaker 4: Give us your extra penis. Give us to do that

377
00:16:46,039 --> 00:16:47,440
here you can.

378
00:16:48,879 --> 00:16:52,159
Speaker 1: Well, I'm sure that Magic the Gathering would love to

379
00:16:52,240 --> 00:16:55,360
follow all the penis talk with a fun reveal of

380
00:16:55,799 --> 00:16:59,240
three new cards for the final fitnesssee uh set coming out.

381
00:16:59,639 --> 00:17:04,839
We got Rufus Shinra here, Uh Scorpion Sentinel and Cipher

382
00:17:04,960 --> 00:17:09,880
Almazi here. This this isn't helping my my problem here, gang.

383
00:17:10,400 --> 00:17:13,440
Speaker 5: Man, you like drop this on us like like like

384
00:17:14,039 --> 00:17:15,720
basically during the meetings, like oh bye way we have

385
00:17:15,799 --> 00:17:18,039
like some magic revewals and we're like, what explained? I

386
00:17:18,119 --> 00:17:20,880
stay even no, it was the final Fantasy We got

387
00:17:21,039 --> 00:17:23,799
Cipher and Rufus. That's awesome.

388
00:17:24,200 --> 00:17:24,920
Speaker 3: Look at Rufu.

389
00:17:25,000 --> 00:17:28,160
Speaker 5: That Rufus boss fight and Foul Fantasy seven remake is

390
00:17:28,200 --> 00:17:31,240
an all timer boss fight. It's so freaking cool with

391
00:17:31,440 --> 00:17:33,720
his coin and his dog. And you don't get the

392
00:17:33,799 --> 00:17:35,400
pet the dog, you get to shoot it.

393
00:17:37,319 --> 00:17:43,319
Speaker 1: Okay, I'm now concerned about your own dog. Mike Monotony's great.

394
00:17:43,799 --> 00:17:46,519
My grandpa's dead. My grandpa can't hurt Penny.

395
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Speaker 3: That's right.

396
00:17:48,000 --> 00:17:51,039
Speaker 2: What there's a long history of his family just doing

397
00:17:51,079 --> 00:17:52,480
all kinds of stuff to dogs.

398
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Speaker 3: Don't worry about it.

399
00:17:53,319 --> 00:17:55,319
Speaker 1: What what it was?

400
00:17:55,359 --> 00:17:55,839
Speaker 2: One dead?

401
00:17:56,720 --> 00:18:01,240
Speaker 7: Let's get through the sponson Okay, right, yes, yes, all shouts,

402
00:18:01,240 --> 00:18:03,599
that's the Magic the Gather, Wizard of the Coast or

403
00:18:04,079 --> 00:18:07,480
a bunch of other outlets are revealing cards in lead

404
00:18:07,559 --> 00:18:08,680
up to the release of this set.

405
00:18:08,920 --> 00:18:11,880
Speaker 1: Kenny Omega and Adam Cole did one at Packs East.

406
00:18:12,359 --> 00:18:15,359
So I think the gauntlet is being thrown down that

407
00:18:15,559 --> 00:18:19,279
I think Mike and I have to fight Blessing and

408
00:18:19,480 --> 00:18:23,200
Snowbike Mike in a two v two magic duel. I

409
00:18:23,279 --> 00:18:26,240
don't think they do that cool, but we'll do it.

410
00:18:26,640 --> 00:18:28,559
You know they used to do that, right, that used.

411
00:18:28,480 --> 00:18:29,759
Speaker 3: To be a thing, or did I imagine all that?

412
00:18:30,119 --> 00:18:32,599
Speaker 5: Imagine you can just do ones on ones and addap tallies.

413
00:18:32,599 --> 00:18:35,279
We can do a round robins tournament or something. All

414
00:18:35,319 --> 00:18:38,079
these cards are so cool. The Scorpions Sentinel from Final Fantasy.

415
00:18:38,559 --> 00:18:42,440
Speaker 3: Oh, the quotes are so good.

416
00:18:42,680 --> 00:18:45,880
Speaker 5: Cloud Strike says Barrett, be careful attack while its tails.

417
00:18:46,359 --> 00:18:48,799
It's going to care attact if it's laser. I remember

418
00:18:48,839 --> 00:18:51,599
when Cloud said that in the video game Final Fantasy seven.

419
00:18:51,880 --> 00:18:52,319
Speaker 3: Thank you Mike.

420
00:18:52,440 --> 00:18:54,640
Speaker 1: Do you remember there's no quote on the cipher al

421
00:18:54,720 --> 00:19:00,519
MASI quote amazing ALMASI amazing, amazing, Right, I guess.

422
00:19:00,319 --> 00:19:02,960
Speaker 5: I would say, yeah, amaze, let's say amaze.

423
00:19:03,599 --> 00:19:06,880
Speaker 1: You see this one's from the Final Fantasy eight set

424
00:19:08,079 --> 00:19:10,720
because you can see squall over there in the corner.

425
00:19:11,279 --> 00:19:13,720
But yeah, these cards are coming out soon and I

426
00:19:13,920 --> 00:19:15,359
can't wait to have my hands on them.

427
00:19:15,480 --> 00:19:18,599
Speaker 3: How does it hands genuinely serious? How does it work?

428
00:19:18,640 --> 00:19:20,599
It's it's it's just like a separate game from like

429
00:19:20,680 --> 00:19:21,880
the regular magic stuff.

430
00:19:22,160 --> 00:19:24,279
Speaker 5: You could just put it in with all the other stuff.

431
00:19:24,279 --> 00:19:26,400
But like they're making decks that so I think I

432
00:19:26,440 --> 00:19:29,359
don't think there's an eight deck. There's a seventh deck,

433
00:19:29,559 --> 00:19:33,599
a six deck, a fourteen deck, and a ten deck

434
00:19:33,880 --> 00:19:36,519
Commander decks. Then there's some other stuff, and then there's

435
00:19:36,599 --> 00:19:39,000
just you know, booster packs with all sorts of cards

436
00:19:39,000 --> 00:19:43,240
from all across the frontis as well. Yeah, it looks

437
00:19:43,400 --> 00:19:46,279
really cool. We're getting a ton of amazing art for

438
00:19:46,440 --> 00:19:49,759
this thing, just like these cards right here. It looks

439
00:19:50,960 --> 00:19:54,720
really really cool. I love Final Fantasy, and I am

440
00:19:54,839 --> 00:19:57,519
going incredibly vertical for all of this.

441
00:19:58,720 --> 00:20:01,519
Speaker 4: Hey do you grandpa kill a dog? Yeah, so let's

442
00:20:01,559 --> 00:20:02,599
talk about dog murder?

443
00:20:02,720 --> 00:20:02,839
Speaker 5: Now?

444
00:20:07,720 --> 00:20:08,480
Speaker 3: Is that what happened?

445
00:20:08,480 --> 00:20:10,440
Speaker 5: Okay, well this is my story to tell.

446
00:20:10,559 --> 00:20:12,720
Speaker 2: Well now, yeah, because don't remember the details.

447
00:20:12,720 --> 00:20:13,039
Speaker 5: I was good.

448
00:20:13,079 --> 00:20:15,279
Speaker 2: I wondered, like, are we talking about the one where

449
00:20:15,279 --> 00:20:17,160
he shot a dog? Or there is another one where

450
00:20:17,200 --> 00:20:18,279
your grandma hung a dog?

451
00:20:18,440 --> 00:20:24,279
Speaker 5: There's okay, you know what what Wait a second, wait

452
00:20:24,319 --> 00:20:24,920
a second, you know.

453
00:20:25,079 --> 00:20:29,759
Speaker 3: Let's get to that later. Cut the music. Your grandma

454
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hung a dog.

455
00:20:31,039 --> 00:20:32,279
Speaker 5: That dog was fine. I saved it.

456
00:20:32,640 --> 00:20:34,720
Speaker 2: He might actually saved the dog. It was an accident,

457
00:20:34,759 --> 00:20:37,680
all right. It's when I just make it funny. Okay,

458
00:20:37,759 --> 00:20:39,160
why did your grandpa shoot a dog?

459
00:20:44,480 --> 00:20:49,319
Speaker 3: He did it because he didn't want it anymore. That's

460
00:20:49,400 --> 00:20:52,480
the option. Look it was the two thousands, all right,

461
00:20:52,920 --> 00:20:54,480
this was the eighties.

462
00:20:54,559 --> 00:20:55,359
Speaker 5: This is the seventies.

463
00:20:55,720 --> 00:20:58,480
Speaker 3: Was the dog like racist or something that it was

464
00:20:58,519 --> 00:20:59,680
my dad's dog and my.

465
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Speaker 5: Dad away to college. If my dad went the way

466
00:21:03,200 --> 00:21:07,000
to bed school and my grandpa. Every time my dad

467
00:21:07,079 --> 00:21:08,960
called back, he'd be like, oh, yeah, the dog's not

468
00:21:09,079 --> 00:21:11,279
looking too good today, and each I was like, oh,

469
00:21:11,480 --> 00:21:14,039
it's looking worse and worse, and eventually was like, oh

470
00:21:14,160 --> 00:21:18,759
the dog died, and then by later why the dog?

471
00:21:20,000 --> 00:21:22,599
Speaker 3: This was premeditated? So he like planted this seed.

472
00:21:23,000 --> 00:21:25,079
Speaker 5: My grandma didn't kill a dog in anger.

473
00:21:25,759 --> 00:21:27,880
Speaker 3: No, but I know, like that would be better. I

474
00:21:27,920 --> 00:21:31,920
don't understand. So he like slowly but surely dropped seeds.

475
00:21:31,960 --> 00:21:34,200
To your dad, he's like, a dog's looking shit, Yeah,

476
00:21:34,440 --> 00:21:35,759
trying to winter.

477
00:21:36,000 --> 00:21:36,880
Speaker 5: Yeah, yeah, for sure.

478
00:21:37,200 --> 00:21:38,359
Speaker 2: Look he should not have done that.

479
00:21:39,039 --> 00:21:41,960
Speaker 1: No, yeah, yeah, is that why you have like a

480
00:21:42,079 --> 00:21:44,640
weird thing when you can pet a dog in a game?

481
00:21:44,799 --> 00:21:49,440
Speaker 3: No, that's the thing. It would never hurt a dog

482
00:21:49,759 --> 00:21:50,480
for God's sake.

483
00:21:50,559 --> 00:21:53,720
Speaker 6: Okay, Well, I douce your chat coming in telling me

484
00:21:53,799 --> 00:21:56,480
to ask you what side your family fought on in

485
00:21:56,599 --> 00:21:57,319
World War Two?

486
00:21:58,079 --> 00:21:58,319
Speaker 5: Wow?

487
00:21:58,759 --> 00:22:02,680
Speaker 3: Okay, my grandpa wasn't Italian there's a will. Well, it

488
00:22:02,799 --> 00:22:04,160
was Italian, so he lived in.

489
00:22:04,279 --> 00:22:08,440
Speaker 5: Italy during you know, the thirties and early forties.

490
00:22:08,839 --> 00:22:11,359
Speaker 3: So yeah, he he thought it sounded like he was

491
00:22:11,440 --> 00:22:15,880
selecting from a menu game. I'm not a history.

492
00:22:15,640 --> 00:22:18,000
Speaker 5: By Didn't you say you have a family from Germany?

493
00:22:18,640 --> 00:22:18,960
Speaker 3: I think?

494
00:22:19,039 --> 00:22:19,079
Speaker 1: So?

495
00:22:19,440 --> 00:22:21,319
Speaker 5: Yeah, what do you think they were doing during World

496
00:22:21,400 --> 00:22:21,839
War Two?

497
00:22:22,440 --> 00:22:23,079
Speaker 3: I don't know them.

498
00:22:25,240 --> 00:22:27,960
Speaker 5: I get it just following the eventually captured by the

499
00:22:28,079 --> 00:22:31,119
Nazis instead, because they turned against Italy and they killed

500
00:22:31,160 --> 00:22:33,440
everybody in his platoon but him and his friend because

501
00:22:33,440 --> 00:22:36,559
they could cut hair. So then they had their barbers

502
00:22:36,680 --> 00:22:39,759
in some pow camp and then it was liberated by

503
00:22:39,839 --> 00:22:42,359
the Americans, right, but like they didn't trust the Americans

504
00:22:42,440 --> 00:22:43,960
yet either, because they were just fighting them a few

505
00:22:44,039 --> 00:22:46,400
years ago, so they had to kind of just like slowly.

506
00:22:46,519 --> 00:22:48,640
They just kind of stayed in their bunker for a

507
00:22:48,680 --> 00:22:50,599
few days because they were afraid to get out. Then

508
00:22:50,640 --> 00:22:52,799
finally just sort of left, just kind of walked out,

509
00:22:52,880 --> 00:22:54,640
and I think they were in Germany or France and

510
00:22:54,759 --> 00:22:57,440
they just started walking back to Italy or something, and

511
00:22:57,480 --> 00:22:59,880
they eventually got there thanks to magical gathering.

512
00:23:00,160 --> 00:23:03,400
Speaker 3: For uh, that's pretty good.

513
00:23:03,480 --> 00:23:07,519
Speaker 1: So again, the cars are roofs, shouldn't Scorpion Sentinel's cipher

514
00:23:07,599 --> 00:23:10,400
all bazy coming out during the subset.

515
00:23:11,480 --> 00:23:14,640
Speaker 5: He was a sauted in Italy. His his mother was

516
00:23:15,279 --> 00:23:17,240
a famous opera singer.

517
00:23:17,799 --> 00:23:21,799
Speaker 3: So so so so if your grandfather is your grandfather, yeah,

518
00:23:21,839 --> 00:23:24,559
my grandpa Ma Natti. So if you're so so. If

519
00:23:24,920 --> 00:23:29,400
Grandpa Manati wasn't a good barber, you would not be allowed.

520
00:23:30,240 --> 00:23:32,400
Speaker 5: He wasn't even that good. He would cut my dad's

521
00:23:32,400 --> 00:23:33,160
There was terrible.

522
00:23:34,480 --> 00:23:36,640
Speaker 3: And there's some sort of irony with you being bald

523
00:23:36,680 --> 00:23:41,599
and all this that I don't know. You can't trust

524
00:23:41,680 --> 00:23:43,680
bald barbers. Okay, you just can't.

525
00:23:44,160 --> 00:23:46,079
Speaker 5: That was great. He was well except for the dog

526
00:23:46,200 --> 00:23:46,640
killing thing.

527
00:23:46,920 --> 00:23:47,240
Speaker 1: Girl.

528
00:23:49,440 --> 00:23:54,920
Speaker 3: All right, ship he earned it. Okay, I'm glad.

529
00:23:55,079 --> 00:23:57,240
Speaker 1: All Both of my grandpas are dead and I never

530
00:23:57,319 --> 00:23:59,359
met them, so I didn't learn any deep lore.

531
00:24:00,000 --> 00:24:00,839
Speaker 3: It's probably for the best.

532
00:24:00,960 --> 00:24:04,160
Speaker 5: Jan you know, he loved wine. My dad doesn't drink,

533
00:24:04,640 --> 00:24:07,960
never drink much, but my grandpa, like later on, I

534
00:24:08,000 --> 00:24:09,720
smelled wise it thought. I'm like, that's grandpa.

535
00:24:09,920 --> 00:24:12,319
Speaker 3: Don't understand like spelling.

536
00:24:12,400 --> 00:24:13,079
Speaker 4: I think it's church.

537
00:24:13,960 --> 00:24:15,680
Speaker 5: Oh yeah, I kind of like that, but more the

538
00:24:15,759 --> 00:24:21,240
Italian wine is a it's more intense, is yeah?

539
00:24:22,759 --> 00:24:27,519
Speaker 3: Is Italian wine like? Is that higher? Like higher? High brow? Lowbrow?

540
00:24:27,680 --> 00:24:32,920
And compared to Italian brain Rot, Mike Italian brain Rot

541
00:24:33,079 --> 00:24:33,839
and Mike, I like that.

542
00:24:35,400 --> 00:24:35,759
Speaker 2: All right?

543
00:24:35,920 --> 00:24:36,319
Speaker 3: Games?

544
00:24:36,599 --> 00:24:40,319
Speaker 1: Uh? Jeff Greb and I recorded a quick look over

545
00:24:40,359 --> 00:24:45,400
the weekend for Despilote, a very relevant game compared to

546
00:24:45,480 --> 00:24:50,480
everything we've talked about childhood memories in grub wars it again.

547
00:24:50,640 --> 00:24:51,440
Speaker 3: Is it an Ecuador?

548
00:24:51,559 --> 00:24:55,680
Speaker 2: It's an Ecuador. Yeah, yeah, travels throughout the different dates

549
00:24:55,799 --> 00:24:59,000
of the team Ecuador trying to qualify for the World Cup.

550
00:24:59,759 --> 00:24:59,880
Speaker 3: Uh.

551
00:25:00,319 --> 00:25:02,599
Speaker 1: The quick look is probably going to go up after

552
00:25:03,079 --> 00:25:05,920
the show today. I don't have any more expanded thoughts

553
00:25:05,960 --> 00:25:08,480
than how grub talked about it the last time we

554
00:25:08,559 --> 00:25:12,079
brought up. But Despilote is such a fantastic indie vehicle

555
00:25:12,200 --> 00:25:15,440
for like telling someone's story. It means that they do it,

556
00:25:15,559 --> 00:25:18,839
and like there are select pieces that are kind of

557
00:25:18,920 --> 00:25:21,599
highlighted or stick out from like the this person's memories

558
00:25:21,640 --> 00:25:24,160
from like these specific events. It's really neat. I do

559
00:25:24,799 --> 00:25:29,960
like the blurred out kind of de res textures of

560
00:25:30,119 --> 00:25:33,079
some of the other areas in it. It's it's really cool.

561
00:25:33,200 --> 00:25:36,240
Speaker 6: I'm a sucker for whenever the show real footage amidst

562
00:25:36,640 --> 00:25:40,519
like game stuff. A solid one at the same way,

563
00:25:41,079 --> 00:25:43,359
but it's not exactly like that was just full on

564
00:25:43,640 --> 00:25:45,640
f and b of like nukes going off. This one

565
00:25:45,720 --> 00:25:47,400
is like you'll see a TV of a soccer game

566
00:25:48,039 --> 00:25:51,599
in the midst of a like diegetically like imposed into

567
00:25:51,720 --> 00:25:52,559
like it looks really cool.

568
00:25:52,640 --> 00:25:55,480
Speaker 2: Yeah, it's great. Yeah. Yeah, the visual style like it

569
00:25:55,559 --> 00:25:58,599
serves a purpose while also looking fantastic. That's a good

570
00:25:58,640 --> 00:26:00,480
thing for indie game to kind of pull up for sure.

571
00:26:00,559 --> 00:26:00,759
Speaker 3: Yeah.

572
00:26:01,000 --> 00:26:04,640
Speaker 1: Very small team. The game is like less than three

573
00:26:04,759 --> 00:26:07,519
four hours, so if you're looking to have an emotional,

574
00:26:07,680 --> 00:26:11,119
quick emotional journey that you can experience one percent, go

575
00:26:11,200 --> 00:26:13,400
with that. Also, you can kick a Shrek DVD so

576
00:26:13,480 --> 00:26:18,680
that's fantastic. Ah cool right, speaking about kicking things, we

577
00:26:18,920 --> 00:26:22,079
kicked it on Friday by playing the Mosquito game.

578
00:26:22,720 --> 00:26:23,319
Speaker 4: It was fun.

579
00:26:23,920 --> 00:26:29,559
Speaker 6: It was time the Mosquito cover of What a Gasolina

580
00:26:30,240 --> 00:26:35,759
and All Star and a Gangster's Paradise, right Yeah, yes, played.

581
00:26:35,559 --> 00:26:37,799
Speaker 2: On the kazoo to sound like a mosquito. Yeah, it

582
00:26:37,920 --> 00:26:40,599
was very good. This is you know, this is one

583
00:26:40,680 --> 00:26:44,400
of these asymmetrical multiplayer games. One versus a team of players.

584
00:26:44,440 --> 00:26:46,799
It's best if you have friends like doing all the roles. Sure,

585
00:26:47,359 --> 00:26:47,640
I don't.

586
00:26:47,720 --> 00:26:49,279
Speaker 5: I don't know if I'll ever play this game again,

587
00:26:49,319 --> 00:26:50,559
but it's one of those games where I'm like, I'm

588
00:26:50,720 --> 00:26:52,480
very glad we had an excuse to do it because

589
00:26:52,519 --> 00:26:54,200
it was an awesome afternoon.

590
00:26:54,039 --> 00:26:56,359
Speaker 4: Right one before, so it was like perfect for us.

591
00:26:56,599 --> 00:26:59,359
Speaker 5: Yeah, it's not like, you know, is it balanced very

592
00:26:59,480 --> 00:27:02,559
well right now? But is it really silly and funny?

593
00:27:02,880 --> 00:27:03,079
Speaker 3: Yes?

594
00:27:04,079 --> 00:27:06,480
Speaker 1: Yeah, it It definitely felt like one of those like

595
00:27:06,559 --> 00:27:08,799
Texas Chainsaw massacre or what's the.

596
00:27:08,839 --> 00:27:10,799
Speaker 2: Really big one by day light?

597
00:27:10,880 --> 00:27:14,960
Speaker 1: Yea, by daylight where uh, you know, you may be

598
00:27:15,119 --> 00:27:19,079
better served if there was progress carried over from round

599
00:27:19,079 --> 00:27:22,559
to round because the human is definitely a little bit.

600
00:27:23,960 --> 00:27:24,880
Speaker 3: Lacking in the lead up.

601
00:27:24,960 --> 00:27:25,119
Speaker 5: Yea.

602
00:27:25,680 --> 00:27:27,640
Speaker 2: You know, we weren't doing like like someone pointed out,

603
00:27:27,720 --> 00:27:30,039
like had we been closing doors behind us in one

604
00:27:30,039 --> 00:27:31,680
of these levels and then the mosquitoes had to fly

605
00:27:31,880 --> 00:27:33,759
down and go through the little trap door.

606
00:27:33,839 --> 00:27:36,319
Speaker 5: It's like, oh duh, we just weren't even thinking there's

607
00:27:36,400 --> 00:27:38,920
that deep let alone, like probably there's probably a couple

608
00:27:39,000 --> 00:27:41,759
more levels below that that we didn't even scratch. So

609
00:27:41,799 --> 00:27:43,599
the fact that we weren't doing the most basic stuff

610
00:27:43,759 --> 00:27:46,519
that makes a lot of sense, although you know, so

611
00:27:46,599 --> 00:27:48,160
the way it was working for us playing as the

612
00:27:48,240 --> 00:27:50,359
human was like, you know, try to kill them as.

613
00:27:50,279 --> 00:27:52,960
Speaker 2: Much as you can throughout the level. Really though, if

614
00:27:52,960 --> 00:27:55,599
you could just kill one at the very end, you win,

615
00:27:55,640 --> 00:27:58,599
because all four have to escape for the mosquitoes to win.

616
00:27:58,960 --> 00:28:00,640
So it kind of did bring all down to that

617
00:28:00,720 --> 00:28:02,839
one moment. So it's like if they were if I

618
00:28:02,880 --> 00:28:04,960
were designing this, I would try to find more ways

619
00:28:05,119 --> 00:28:08,240
to mitigate that or kind of force confrontations at other points.

620
00:28:08,440 --> 00:28:10,440
But for what it is, again, we were having.

621
00:28:10,279 --> 00:28:12,480
Speaker 6: A good time, and I do wish that Like there

622
00:28:12,519 --> 00:28:14,160
are parts where it's like there's one that's like a

623
00:28:14,279 --> 00:28:16,839
Jurassic Park level basically, and there's like a big mosquito

624
00:28:16,920 --> 00:28:19,319
in a tube and there's like three color coded like

625
00:28:19,480 --> 00:28:21,799
you know, chemicals you can put in. And I thought

626
00:28:21,839 --> 00:28:23,279
that something was gonna happen where it's like, oh, it's

627
00:28:23,279 --> 00:28:25,599
gonna let this big mosquito loose and help me or whatever,

628
00:28:25,680 --> 00:28:27,599
but it's just like everything just kind of winds up

629
00:28:27,599 --> 00:28:31,000
giving you money, you know. So I mean again, small team,

630
00:28:31,079 --> 00:28:33,319
small game, but like you know, some more fun things

631
00:28:33,359 --> 00:28:34,000
they could have done with it.

632
00:28:34,319 --> 00:28:39,079
Speaker 1: Yeah, I was a pleasantly surprised after UPF. Also, we

633
00:28:39,160 --> 00:28:40,359
need more Mosquito games?

634
00:28:40,759 --> 00:28:41,680
Speaker 3: Yeah, yeah, yeah.

635
00:28:42,039 --> 00:28:43,720
Speaker 6: I did someone say in the chat that there was

636
00:28:43,759 --> 00:28:46,480
a Mister Mosquito two that only came out in Japan.

637
00:28:46,519 --> 00:28:47,400
Speaker 4: Because that's the case.

638
00:28:47,720 --> 00:28:49,480
Speaker 3: I think that's true. Gotta try that.

639
00:28:49,720 --> 00:28:51,920
Speaker 4: I'll find out right now, grub Yeah, let.

640
00:28:51,839 --> 00:28:53,599
Speaker 3: Me know, all right.

641
00:28:53,920 --> 00:28:58,480
Speaker 1: Moving along the train of games, speaking about trains, Dan Raiker,

642
00:28:58,599 --> 00:29:00,119
you played Monster Train.

643
00:29:00,519 --> 00:29:03,279
Speaker 4: To Oh my goodness, I have been deep in that.

644
00:29:03,880 --> 00:29:04,960
I didn't play the first one.

645
00:29:05,519 --> 00:29:05,640
Speaker 3: Was that?

646
00:29:06,640 --> 00:29:10,440
Speaker 6: I said, nice, Oh, yes, Bonk had played the first one.

647
00:29:10,480 --> 00:29:12,839
I know she or she was big on like Slay

648
00:29:12,880 --> 00:29:14,480
the Spires. She got me kind of into that, and

649
00:29:14,519 --> 00:29:17,160
I think I always thought that Monster Train was just

650
00:29:17,319 --> 00:29:19,720
like a Slay the Spire thing, But it's it is

651
00:29:19,799 --> 00:29:21,759
in a way that it's a deck builder, but there's

652
00:29:21,839 --> 00:29:24,279
also some like I don't want to call it auto

653
00:29:24,319 --> 00:29:26,119
battling because I think that's selling it short. But it's

654
00:29:26,160 --> 00:29:29,720
like you're kind of placing your units on the three

655
00:29:29,839 --> 00:29:32,240
levels of the train to start, and then the actual

656
00:29:32,319 --> 00:29:35,160
battles aren't like you aren't playing a card every single time.

657
00:29:35,240 --> 00:29:37,640
You were attacking, you kind of set up the pieces

658
00:29:37,759 --> 00:29:41,119
and then a combat run goes almost like the Unicorn Overlord,

659
00:29:41,640 --> 00:29:43,039
you know, where it's like you just kind of watch

660
00:29:43,079 --> 00:29:44,839
the battles and you kind of set the pieces in motion.

661
00:29:46,119 --> 00:29:47,599
But yeah, it's really cool, like you'll get your like

662
00:29:47,640 --> 00:29:50,119
primary clan your secondary one, and so you can mix

663
00:29:50,160 --> 00:29:52,079
those cards. There's a lot of fun like senergies and

664
00:29:52,160 --> 00:29:55,319
things like that. I'm like, I think I played like

665
00:29:55,359 --> 00:29:57,279
seven or eight hours this weekend and I still feel

666
00:29:57,279 --> 00:29:59,519
like I'm very very early on. I've only unlocked three

667
00:29:59,599 --> 00:30:03,079
of the five I have like factions, very very intimidating

668
00:30:03,119 --> 00:30:05,160
at first that you know, there's I've played Slay the

669
00:30:05,200 --> 00:30:06,799
Spire in some games like this, but it's just like

670
00:30:06,839 --> 00:30:09,200
a lot of learning, like what these terms are, what

671
00:30:09,440 --> 00:30:11,200
you know valor means, what all these different.

672
00:30:11,359 --> 00:30:14,960
Speaker 1: But the tooltip situation is very very good. So if

673
00:30:14,960 --> 00:30:17,559
you're ever confused about what something does, all the stuff

674
00:30:17,599 --> 00:30:18,759
is right there for you to figure it out.

675
00:30:18,839 --> 00:30:22,359
Speaker 6: So yeah, it's really really loving it. It's more different

676
00:30:22,359 --> 00:30:24,839
than Slay the Spire than I expected, but just having

677
00:30:24,880 --> 00:30:25,519
a great time with it.

678
00:30:26,039 --> 00:30:28,200
Speaker 1: Yeah, out of all of the games that kind of

679
00:30:28,480 --> 00:30:31,559
came after Slay at the Spire. I think Monster Train

680
00:30:31,799 --> 00:30:33,960
one is the one that hit with me the most.

681
00:30:34,079 --> 00:30:37,480
I know there was grift Lands and that didn't really

682
00:30:37,559 --> 00:30:41,079
land with me too much. The Steam world, what was

683
00:30:41,160 --> 00:30:42,039
the card based one?

684
00:30:43,640 --> 00:30:44,559
Speaker 5: They're all card based.

685
00:30:44,960 --> 00:30:47,759
Speaker 1: Well, there was like one that it was like medieval setting,

686
00:30:49,839 --> 00:30:51,960
like a party of three, I know what you're talking,

687
00:30:52,079 --> 00:30:55,519
and of GILGAMEC think oh yeah, yeah, yeah yeah, GILGAMEC Yes, yeah.

688
00:30:55,519 --> 00:30:57,839
Speaker 3: Uh and and that didn't really resonate with me.

689
00:30:57,880 --> 00:31:01,240
Speaker 1: I'm really excited to check out Monster Train to Dan

690
00:31:01,359 --> 00:31:04,480
did does still have like the weird Hell versus Heaven

691
00:31:04,839 --> 00:31:05,759
aesthetic of everything.

692
00:31:05,920 --> 00:31:08,400
Speaker 6: It's got some of that going on. Honestly, the narrative

693
00:31:08,400 --> 00:31:11,559
stuff I've just been kind of blazing through. It doesn't

694
00:31:12,160 --> 00:31:14,480
important to me at least, So yeah, I just kind

695
00:31:14,480 --> 00:31:16,799
of went right through it. But incredible Steam deck game.

696
00:31:17,000 --> 00:31:20,200
Speaker 1: Obviously fantastic, Yeah, real quick.

697
00:31:20,200 --> 00:31:22,519
Speaker 2: I was able to confirm the existence of mister Mosquito

698
00:31:22,599 --> 00:31:25,279
too by going to the Giantess Wiki, which is one

699
00:31:25,319 --> 00:31:27,759
of the first results when you google mister Mosquito Too,

700
00:31:28,319 --> 00:31:30,240
because all the characters are going to be gigantic and

701
00:31:30,279 --> 00:31:33,480
apparently they're fansible. Giant Tess Wiki I heard.

702
00:31:33,400 --> 00:31:35,559
Speaker 3: Giant tests, as in like a giant scientist.

703
00:31:35,640 --> 00:31:38,920
Speaker 2: But you mean the fetishis yes, yeah, they don't have

704
00:31:39,000 --> 00:31:40,440
a giant science.

705
00:31:40,279 --> 00:31:43,920
Speaker 4: Clarifying jan transition to a game that I didn't play.

706
00:31:43,920 --> 00:31:44,759
I gotta go to the bathroom.

707
00:31:44,960 --> 00:31:45,440
Speaker 3: Oh there you go.

708
00:31:45,559 --> 00:31:48,200
Speaker 1: Okay, I was about kee up another one of his games,

709
00:31:48,720 --> 00:31:54,160
but instead I'll just talk Pantasy walked away.

710
00:31:54,240 --> 00:31:56,359
Speaker 3: Something snuck up and bit him.

711
00:31:56,559 --> 00:31:59,160
Speaker 1: You saw that, right, All of a sudden, he's about

712
00:31:59,200 --> 00:32:02,920
to inflict Doom on a toilet, I believe. But Mike Manatti,

713
00:32:03,319 --> 00:32:05,920
you've been playing Doom two. Yeah?

714
00:32:06,200 --> 00:32:10,240
Speaker 5: Yeah, I kind of got that Doom one plus two

715
00:32:10,839 --> 00:32:14,960
more recent compilation remastering. That's it's all on everything. But

716
00:32:14,960 --> 00:32:17,240
I was playing on switch. You know, I played these

717
00:32:17,240 --> 00:32:18,680
games back in the day, but I didn't beat them,

718
00:32:18,720 --> 00:32:20,640
so I finished TOOM one. I'm like, man, that's still

719
00:32:20,680 --> 00:32:23,480
really good. I played even less of Doom two back then.

720
00:32:23,559 --> 00:32:23,680
Speaker 3: You know.

721
00:32:24,079 --> 00:32:26,799
Speaker 5: I think the subtitle was Hell on Earth, and as

722
00:32:26,839 --> 00:32:29,680
a kid, I was like, I think this might be

723
00:32:30,039 --> 00:32:32,000
too much for me. It has the word hell in it,

724
00:32:33,440 --> 00:32:35,960
Like that's a swear of Like what will I do

725
00:32:36,160 --> 00:32:39,359
if my parents catch me playing this? It's finny to

726
00:32:39,400 --> 00:32:42,119
play it now. But oh, this is basically just Doom

727
00:32:42,160 --> 00:32:44,720
one with some extra stuff, and it's the extra stuff

728
00:32:44,799 --> 00:32:47,400
is cool. You get the super shotgun for the first time,

729
00:32:47,440 --> 00:32:50,759
you get the Revenants, the maps are really big, you

730
00:32:50,839 --> 00:32:53,920
got some set and you know, like things like cities,

731
00:32:53,960 --> 00:32:57,440
but still very much that Doom one tech. But playing

732
00:32:57,480 --> 00:32:59,880
through it was a ton of fun. So I was actually,

733
00:33:00,240 --> 00:33:03,599
how much fun I still have playing through Doom one

734
00:33:04,079 --> 00:33:06,599
and Do two? You know, like, uh, the Dark Ages

735
00:33:06,680 --> 00:33:08,240
is out and that's great, and I've been playing that

736
00:33:08,680 --> 00:33:10,599
when I can. But you know, it's very easy for

737
00:33:10,680 --> 00:33:12,880
me to play games at night in my bed, so

738
00:33:13,160 --> 00:33:15,599
this has been sort of my go to for that,

739
00:33:16,079 --> 00:33:18,839
and you know, I map quick save to up on

740
00:33:18,920 --> 00:33:20,799
the Deep Path, quick loaded down the d pad.

741
00:33:20,839 --> 00:33:23,119
Speaker 3: I'm not being too precious about that.

742
00:33:23,559 --> 00:33:25,680
Speaker 5: I'll just save and load especially I need to so

743
00:33:25,720 --> 00:33:27,440
I can kind of get through everything and see it.

744
00:33:27,519 --> 00:33:28,920
And it's still a ton of fun, and it still

745
00:33:29,160 --> 00:33:32,240
feels like a good challenge doing that, just kind of

746
00:33:32,319 --> 00:33:35,519
clawing and scraping your way through all these difficult levels

747
00:33:35,599 --> 00:33:40,599
and actually, yeah, not bad. Actually you're right, that's embarrassing. Yeah,

748
00:33:41,400 --> 00:33:45,240
I apologize, but yes, I played some of these newer

749
00:33:45,960 --> 00:33:48,960
boomer shooters and they're fun. I know Dan played bolt Gun,

750
00:33:49,000 --> 00:33:50,880
he's going to talk about that. I liked to bolt Gun,

751
00:33:50,920 --> 00:33:52,759
but I kind of fell off that. It's kind of

752
00:33:52,759 --> 00:33:55,200
weird to me, Like, oh, actually, just like Doom, the

753
00:33:55,279 --> 00:33:58,240
game that started all this, and like its direct sequel

754
00:33:58,240 --> 00:34:00,359
is still better than a lot of these even today.

755
00:34:00,920 --> 00:34:05,240
Speaker 2: Yeah, I I bull guns getting a sequel or deal

756
00:34:05,640 --> 00:34:08,239
or something. It's full sequel, all right, Yeah, it's it

757
00:34:08,360 --> 00:34:11,239
is weird, like how hard it is for indie games

758
00:34:11,280 --> 00:34:14,719
that are clearly inspired by genres like that to recapture that.

759
00:34:14,920 --> 00:34:16,599
So yeah, when I went back to Doom one and

760
00:34:16,639 --> 00:34:19,000
Doom two, when that got that a nightdive of treatment,

761
00:34:19,079 --> 00:34:21,000
it was like, yeah, this is refreshing, and how much

762
00:34:21,039 --> 00:34:23,039
it holds up. I'm glad it still does. I'm glad

763
00:34:23,039 --> 00:34:24,199
her Doom two does as well.

764
00:34:24,199 --> 00:34:24,320
Speaker 3: Well.

765
00:34:24,360 --> 00:34:26,760
Speaker 5: It's wow, is there's so much more in this compilation,

766
00:34:26,880 --> 00:34:29,079
Like yeah, it's Doom one, Doom too, but it's all

767
00:34:29,320 --> 00:34:32,199
these other campaigns from like you know, like compilations from

768
00:34:32,239 --> 00:34:36,239
fans that were officially released at some point. John Romero

769
00:34:36,440 --> 00:34:40,360
twice went back. It just made like new campaigns something

770
00:34:40,400 --> 00:34:44,599
with an s like uh, Sigligel one and one and

771
00:34:44,760 --> 00:34:47,400
Sigil two that I think we're definitely the twentieth and

772
00:34:47,440 --> 00:34:50,400
then thirtieth anniversaries of Doom. So I could just go

773
00:34:50,559 --> 00:34:54,280
and play like tons more og Doom if I wanted to,

774
00:34:54,440 --> 00:34:54,599
and I.

775
00:34:54,719 --> 00:34:56,440
Speaker 3: Like almost kind of Dow.

776
00:34:56,840 --> 00:35:00,440
Speaker 5: So yeah, if you if you are Carriss up playing

777
00:35:00,599 --> 00:35:02,840
just the og Doom, it is still a ton of fun.

778
00:35:03,000 --> 00:35:05,320
Works great on Switch, so I'm sure it works great everywhere.

779
00:35:06,000 --> 00:35:07,480
I mean it should. It's a very old game. But

780
00:35:07,519 --> 00:35:09,719
for so long, Jeff, you know this, we just didn't

781
00:35:09,800 --> 00:35:12,360
get good Doom ports. It was a very difficult thing.

782
00:35:13,960 --> 00:35:17,639
Speaker 1: I've never played in any of the original Dooms, really

783
00:35:17,719 --> 00:35:21,320
not even touched them. I mean on a friend, I

784
00:35:21,360 --> 00:35:23,239
don't think. I don't remember if it was Doom, but

785
00:35:23,599 --> 00:35:26,519
a friend showed me on his t I eighty four

786
00:35:26,840 --> 00:35:28,280
Texas instruments calculator.

787
00:35:29,559 --> 00:35:30,400
Speaker 3: I think he was Doom.

788
00:35:30,519 --> 00:35:32,360
Speaker 2: Might have been it was probably Doom.

789
00:35:32,760 --> 00:35:35,079
Speaker 3: You do you think that's just a consequence of like

790
00:35:35,159 --> 00:35:40,000
your generational like blinders right where you know, I didn't.

791
00:35:39,840 --> 00:35:43,079
Speaker 1: Have access to like a PC maybe until like high

792
00:35:43,119 --> 00:35:46,559
school in terms of like something that could actually play something.

793
00:35:47,960 --> 00:35:51,400
But yeah, hearing Mike wax poetically about these previous Doom

794
00:35:51,679 --> 00:35:53,159
ports makes me curious.

795
00:35:53,239 --> 00:35:55,280
Speaker 5: I mean it helps us because it's like for us,

796
00:35:55,360 --> 00:35:59,519
it was everywhere it was inescapable, so it like and

797
00:35:59,599 --> 00:36:01,239
then you know, I played it a lot at the time,

798
00:36:01,639 --> 00:36:03,320
but it's like even now when I think about it,

799
00:36:03,400 --> 00:36:03,960
it's it's.

800
00:36:03,880 --> 00:36:07,639
Speaker 2: This important thing. So it's like an artifact almost. Yeah,

801
00:36:07,679 --> 00:36:09,159
if you don't have that context, I wonder if it

802
00:36:09,280 --> 00:36:10,119
changes things a little bit.

803
00:36:10,840 --> 00:36:13,559
Speaker 3: Yeah, it was like when I really I was you

804
00:36:13,639 --> 00:36:15,159
were talking about it last week, and I was thinking

805
00:36:15,199 --> 00:36:19,320
about like my first memories of playing it, and it

806
00:36:19,440 --> 00:36:22,559
was sort of like the first exposure I had to

807
00:36:22,800 --> 00:36:28,039
like gore. Yeah, you know, like of like video game gore.

808
00:36:28,679 --> 00:36:31,519
And then you know, Doom does that weird thing where

809
00:36:31,559 --> 00:36:34,480
like all the sprites face you no matter where you're looking. Yeah,

810
00:36:34,719 --> 00:36:37,079
and it kind of like makes it all about you

811
00:36:37,360 --> 00:36:40,199
in a weird way, right where you're just like forced

812
00:36:40,239 --> 00:36:42,239
to kind of like face that and to hear the

813
00:36:42,360 --> 00:36:46,320
sounds and do all that. Yeah, it's uh, I do. Yeah.

814
00:36:46,400 --> 00:36:48,360
Maybe I was just a little soft when I first

815
00:36:48,519 --> 00:36:51,199
was exposed to Doom, but Doune kind of scared me

816
00:36:51,280 --> 00:36:54,159
a little bit. Guys like scary Doom was like a

817
00:36:54,239 --> 00:36:56,239
little I think a little above my head when I

818
00:36:56,320 --> 00:36:59,199
when I sorry, Dan, I'm too soft for you, and I'm.

819
00:36:59,199 --> 00:37:01,000
Speaker 4: I mean, I'm younger, and I thought Doom was cool

820
00:37:01,000 --> 00:37:01,639
as hell as a kid.

821
00:37:01,960 --> 00:37:04,679
Speaker 3: Yeah, you know, look, I'm just being honest with my emotions,

822
00:37:04,760 --> 00:37:06,679
you know, just trying to tell you here.

823
00:37:06,679 --> 00:37:09,440
Speaker 5: It's as close to essential reading as we get it

824
00:37:09,559 --> 00:37:10,199
with video games.

825
00:37:10,280 --> 00:37:13,920
Speaker 6: Right, Everyone's okay, Okay, I played something doing one plus two.

826
00:37:14,000 --> 00:37:16,960
If that's what we're talking about, that that's very very good,

827
00:37:17,119 --> 00:37:17,719
really enjoying that.

828
00:37:18,440 --> 00:37:20,679
Speaker 2: Nice? Nice? So are you how are you playing it?

829
00:37:20,719 --> 00:37:22,360
Are you playing on the switch like Mike or what?

830
00:37:23,360 --> 00:37:23,400
Speaker 1: No.

831
00:37:23,639 --> 00:37:26,719
Speaker 6: I started playing with the controller on the big screen,

832
00:37:26,920 --> 00:37:29,840
and then I played with mouse and keyboard, and it's

833
00:37:29,840 --> 00:37:31,559
like this actually feels right because, you know, as much

834
00:37:31,559 --> 00:37:33,760
as I didn't play PC games growing up, Doom since

835
00:37:33,800 --> 00:37:36,360
it was sprite based, basically like my computer could actually

836
00:37:36,400 --> 00:37:39,039
run it, and so like it did, the mouse and keyboard,

837
00:37:39,159 --> 00:37:42,559
or specifically the keyboard, I guess felt right, you know, yes.

838
00:37:42,840 --> 00:37:43,599
Speaker 2: Exactly, keyboard.

839
00:37:43,679 --> 00:37:44,800
Speaker 3: It's the difference there, Yeah.

840
00:37:44,639 --> 00:37:44,880
Speaker 2: For sure.

841
00:37:44,920 --> 00:37:47,400
Speaker 6: Yeah, it's almost weird having the mouse and then it's like, well,

842
00:37:47,760 --> 00:37:49,320
you can't look up and down and stuff like that.

843
00:37:49,639 --> 00:37:51,360
Speaker 2: No mouse look, yeah, yep, yep.

844
00:37:52,920 --> 00:37:55,320
Speaker 1: It's so interesting hearing you'll talk about how scary it was.

845
00:37:55,400 --> 00:37:57,960
And I remember Brad talking about how formative Doom was

846
00:37:58,039 --> 00:38:00,599
for him. Also, yeah, just me seeing it now in

847
00:38:01,159 --> 00:38:03,320
where I'm at, it's like, this was scary, guys.

848
00:38:03,639 --> 00:38:08,480
Speaker 3: Yeah, I mean yeah it was. It was scary. You know,

849
00:38:08,599 --> 00:38:10,840
you had to like jump through hoops to get it

850
00:38:11,039 --> 00:38:15,440
to fucking run, and then all the sounds like the roaring.

851
00:38:15,679 --> 00:38:17,679
Speaker 1: I thought never ending story was terrifying.

852
00:38:17,800 --> 00:38:19,519
Speaker 5: Oh yeah, it was like the first movie I saw

853
00:38:19,599 --> 00:38:21,840
in theaters was never any story one or two, and yeah,

854
00:38:22,000 --> 00:38:22,440
scarred me.

855
00:38:22,960 --> 00:38:25,880
Speaker 1: Yeah, I don't know how foul Core was supposed to

856
00:38:25,960 --> 00:38:28,199
be like a friendly character. That ship is scary.

857
00:38:28,920 --> 00:38:31,639
Speaker 3: I think the rock thing is scarier than foul Caust,

858
00:38:31,760 --> 00:38:34,880
scarier like foul cors. Just a big dog, right, yeah,

859
00:38:35,320 --> 00:38:38,400
long dog, long dog with like a flying long dog

860
00:38:38,480 --> 00:38:41,960
who's never you know, the rock is really good.

861
00:38:42,000 --> 00:38:43,960
Speaker 2: And she said the word you said the rock, and

862
00:38:44,079 --> 00:38:45,559
he heard it, and so now he wants to talk

863
00:38:45,599 --> 00:38:46,320
about the rock again.

864
00:38:46,880 --> 00:38:47,760
Speaker 3: I wonder what was going on.

865
00:38:47,880 --> 00:38:50,159
Speaker 4: I saw the Rock this weekend again. The Rock's good.

866
00:38:50,800 --> 00:38:53,239
Speaker 3: Yeah, we know, we we know z X poison gas,

867
00:38:53,360 --> 00:38:53,679
like we know.

868
00:38:53,920 --> 00:38:56,599
Speaker 6: I made a cocktail based on ve I made a

869
00:38:56,719 --> 00:38:59,360
VX vile cocktails for me and my friends that looked

870
00:38:59,400 --> 00:39:01,800
like the Little Green Gimmicks and it was made with

871
00:39:01,880 --> 00:39:03,800
Medori and it was good and we watched your face.

872
00:39:04,000 --> 00:39:06,360
Speaker 3: Did your face melt at the speed of sound or whatever?

873
00:39:06,440 --> 00:39:13,159
Speaker 4: He says like, yeah, yes, melon, Yeah, it's a melon liqueur.

874
00:39:14,960 --> 00:39:15,360
Speaker 3: All right.

875
00:39:15,960 --> 00:39:18,719
Speaker 1: Speaking about quick looks, Greb and I also did one

876
00:39:18,760 --> 00:39:24,000
for TMNT Tactical Takedown. This comes from strange scaffold. I.

877
00:39:25,360 --> 00:39:28,159
In the span of that quick look, Greb, I had

878
00:39:28,239 --> 00:39:30,199
told you that I went from not liking the game

879
00:39:30,679 --> 00:39:33,800
but enjoying the game, and unfortunately, I think I'm back

880
00:39:33,880 --> 00:39:37,840
to not liking the game. In terms of like a

881
00:39:37,920 --> 00:39:41,559
tactics game, this is like super duper light and it's

882
00:39:41,760 --> 00:39:44,679
kind of a bummer, especially after the tactics genre had

883
00:39:44,719 --> 00:39:48,599
such a strong year last year with Tactical Breech Wizards,

884
00:39:48,639 --> 00:39:52,719
which is a super fantastic game for you tile sikos

885
00:39:52,800 --> 00:39:55,400
like me out there. But I think where this falls

886
00:39:55,480 --> 00:40:00,440
short is that everything is fairly light because the the

887
00:40:00,559 --> 00:40:03,159
character pieces, like the turtles, the enemies, they all look

888
00:40:03,280 --> 00:40:05,800
like board game pieces like Warhammer figures that are stuck

889
00:40:05,840 --> 00:40:09,119
to a platform. And on top of that, each level

890
00:40:09,320 --> 00:40:12,880
you were playing, you were only playing as one Turtle,

891
00:40:14,039 --> 00:40:16,480
and that kind of defeats the purpose for me, huh, because,

892
00:40:16,639 --> 00:40:19,159
like you know, when you play those those beat them

893
00:40:19,239 --> 00:40:22,320
up games, part of the fun is playing with and

894
00:40:22,559 --> 00:40:24,639
playing with and seeing all of the turtles. I understand

895
00:40:24,639 --> 00:40:26,679
if you're playing solo dolo that you'd only be playing

896
00:40:26,719 --> 00:40:29,159
as one, but in a tactic setting where you could

897
00:40:29,239 --> 00:40:32,840
take your time, I feel like it would have lended

898
00:40:32,880 --> 00:40:35,639
itself to the benefit of the game to be able

899
00:40:35,679 --> 00:40:37,960
to play as at least two Turtles at a time.

900
00:40:38,519 --> 00:40:40,760
Speaker 5: I mean, I've gotta be honest, I didn't get to

901
00:40:40,760 --> 00:40:43,320
watch that quickly yet I would have expected to play

902
00:40:43,360 --> 00:40:44,960
as all four turtles.

903
00:40:46,199 --> 00:40:47,280
Speaker 2: Yeah, it's weird.

904
00:40:48,800 --> 00:40:52,800
Speaker 1: That being said, like the con the combat is is fine.

905
00:40:52,920 --> 00:40:57,400
I think Leonardo and Raphael are definitely more of much

906
00:40:57,480 --> 00:41:01,800
more fun to play as. This tactical takedown does a

907
00:41:02,039 --> 00:41:04,320
thing that is very popular in all tactics games now,

908
00:41:04,360 --> 00:41:07,320
where you just want to kind of kick someone off

909
00:41:07,400 --> 00:41:11,119
the edge of the level screen and that's fun. There

910
00:41:11,360 --> 00:41:14,559
is some synergy with the moves, so for instance, like Leonardo.

911
00:41:14,639 --> 00:41:18,400
If you knock out an enemy with one of his attacks,

912
00:41:18,400 --> 00:41:20,840
he gets like a buff and that leads into a

913
00:41:21,000 --> 00:41:24,480
more powerful attack the next action that he takes. But

914
00:41:24,599 --> 00:41:27,400
overall it does feel kind of super duper light. It

915
00:41:27,440 --> 00:41:30,400
also doesn't control well on a Steam deck. For me,

916
00:41:30,559 --> 00:41:33,079
this is like such a minor nitpick, but with a

917
00:41:34,239 --> 00:41:38,480
tactics game that has a grid a tile grid on it,

918
00:41:38,760 --> 00:41:41,360
I need to be able to use a dpad, and

919
00:41:41,639 --> 00:41:44,719
just being stuck with using an analog stick doesn't feel

920
00:41:44,760 --> 00:41:47,400
the best. The writing is also super light, which is

921
00:41:47,599 --> 00:41:50,119
kind of a surprise to me given Strange Scaffold's history

922
00:41:50,159 --> 00:41:53,639
with like making banger stories and having like really fantastic writing.

923
00:41:54,599 --> 00:41:59,400
It is a fairly like just feature light game, which

924
00:41:59,400 --> 00:42:01,440
is kind of a bum or because I'm just as

925
00:42:01,519 --> 00:42:03,440
much of a Turtle Sicco as i am a power

926
00:42:03,519 --> 00:42:08,079
Ranger Cicco. But yeah, if there was an option to

927
00:42:08,159 --> 00:42:11,199
maybe replay some of the levels as other turtles.

928
00:42:11,119 --> 00:42:11,920
Speaker 3: That could be cool.

929
00:42:12,320 --> 00:42:16,079
Speaker 1: I just don't see this game being able to integrate

930
00:42:16,880 --> 00:42:19,320
playing as multiple turtles in a stage. That being said,

931
00:42:19,559 --> 00:42:21,239
in the future, I think it would be sick as

932
00:42:21,320 --> 00:42:24,119
fuck to have an x Com style like game with

933
00:42:24,960 --> 00:42:27,239
all of the turtles at once. Maybe you throw in

934
00:42:27,280 --> 00:42:30,239
a Casey Jones in there as well, perhaps an April O'Neil.

935
00:42:30,280 --> 00:42:31,119
Speaker 5: I'll give me April.

936
00:42:32,679 --> 00:42:36,320
Speaker 3: Okay, I'll give you April. Maybe you give him April.

937
00:42:36,440 --> 00:42:37,199
Speaker 2: Don't give it to him.

938
00:42:40,079 --> 00:42:40,199
Speaker 3: Now.

939
00:42:40,280 --> 00:42:44,119
Speaker 1: I feel tainted because are you Okay? No, I feel

940
00:42:44,199 --> 00:42:47,639
tainted because of Mike's uh just outright need for people.

941
00:42:47,800 --> 00:42:50,519
Speaker 5: Yes, jan Jan Zachmo wants to know from a super

942
00:42:50,639 --> 00:42:53,960
chat who everyone's favorite turtle is. We know that you're

943
00:42:54,000 --> 00:42:58,159
a Leo guy. Dan, you're Donatello? Really, because I could

944
00:42:58,199 --> 00:43:00,800
see it being like Donna. Tello's a and a loser,

945
00:43:00,840 --> 00:43:01,440
but he was.

946
00:43:01,440 --> 00:43:03,599
Speaker 4: Smart and had a bowstad That's who I was for Halloween.

947
00:43:03,840 --> 00:43:04,920
Speaker 3: Yeah, but like cool.

948
00:43:05,480 --> 00:43:08,159
Speaker 6: By the way, I'm sorry about your pa. The transition

949
00:43:08,320 --> 00:43:10,079
was happening and I saw it. I know, hang on

950
00:43:10,199 --> 00:43:11,400
to it, hang on Mike.

951
00:43:11,519 --> 00:43:13,119
Speaker 3: Okay. It was a balance because Mike said, well, we're

952
00:43:13,119 --> 00:43:15,639
getting money, so I understand that.

953
00:43:15,760 --> 00:43:17,840
Speaker 4: But yeah, yeah, that's where James going. I don't want to.

954
00:43:18,039 --> 00:43:21,119
Speaker 3: Yeah, let's let's the Michaelangelo.

955
00:43:21,400 --> 00:43:23,199
Speaker 2: I'm I'm uh, I'm a basic bitch.

956
00:43:23,519 --> 00:43:26,000
Speaker 1: I didn't like Michael Angelo. Oh yeah, I know, he

957
00:43:26,119 --> 00:43:29,960
wasn't taking it seriously enough, Oh my lord, too much

958
00:43:30,000 --> 00:43:30,559
of a goober.

959
00:43:30,800 --> 00:43:32,880
Speaker 4: Yeah, Tello could fight and he could do.

960
00:43:33,840 --> 00:43:36,559
Speaker 5: I don't know if there is a funnier reason you

961
00:43:36,639 --> 00:43:38,280
could have said for not liking something.

962
00:43:38,880 --> 00:43:41,039
Speaker 2: I don't think there is a funnier thing.

963
00:43:41,039 --> 00:43:44,360
Speaker 1: You There were steaks, there's a fucking technodrome out there.

964
00:43:44,800 --> 00:43:46,519
Somebody pizza a day.

965
00:43:46,679 --> 00:43:50,000
Speaker 3: Therefore, Dan Reker cannot respect it. He wasn't the only

966
00:43:50,079 --> 00:43:52,719
one advocating for pizza pizza, but he.

967
00:43:52,719 --> 00:43:55,360
Speaker 1: Seemed distracted by pizza, where the others were like, well,

968
00:43:55,400 --> 00:43:57,320
we have to eat to fuel ourselves.

969
00:43:57,559 --> 00:43:59,599
Speaker 3: I'm just saying, you're pitting all the pizza shiit on

970
00:43:59,679 --> 00:44:01,840
Michael Angelo, and I think that's at the service to

971
00:44:01,880 --> 00:44:04,400
the rest of the group. Was the only one adc

972
00:44:05,760 --> 00:44:10,400
your favorite. I embraced the the the entire group. I

973
00:44:10,440 --> 00:44:13,239
guess I really kind of liked Raphael, maybe more based

974
00:44:13,440 --> 00:44:15,880
on you split though, right, because you're like, it's not

975
00:44:15,920 --> 00:44:21,480
a real dad, well, forgot about that, but a father

976
00:44:21,639 --> 00:44:25,119
figure and an important one and an invaluable one of course.

977
00:44:25,360 --> 00:44:27,880
Like I love Splinter, He's also seems like the one

978
00:44:27,920 --> 00:44:29,800
I'd want to most cozy up with and like give

979
00:44:29,840 --> 00:44:30,760
a hug to sure.

980
00:44:32,519 --> 00:44:36,320
Speaker 1: Do you guys remember in the Michael Bay TMNT movies

981
00:44:36,360 --> 00:44:39,400
Then no, I've never seen them. Okay, well, Splinter is

982
00:44:39,480 --> 00:44:41,440
played by Tony Shalhoub.

983
00:44:41,920 --> 00:44:47,920
Speaker 3: Really actually amazing and further solidifies my coziness declaration. But

984
00:44:48,320 --> 00:44:50,679
you know, Rafael was kind of funny in the movies too,

985
00:44:50,800 --> 00:44:53,000
because he was sort of like he sort of had

986
00:44:53,039 --> 00:44:56,360
this Brooklyn accent for no reason from New York.

987
00:44:56,480 --> 00:44:56,920
Speaker 2: That's a reason.

988
00:44:57,039 --> 00:45:00,119
Speaker 3: Yeah, he swore, what do you in that movie? It's

989
00:45:00,159 --> 00:45:00,599
a damn.

990
00:45:00,840 --> 00:45:01,519
Speaker 5: He's a damn.

991
00:45:01,880 --> 00:45:04,000
Speaker 3: That's not swearing. I swear.

992
00:45:04,159 --> 00:45:05,440
Speaker 4: That's the entry level swear.

993
00:45:06,079 --> 00:45:06,840
Speaker 3: Damn. Fuck.

994
00:45:07,000 --> 00:45:11,559
Speaker 2: But my kid's been singing that Steve's Lava Chickens song

995
00:45:11,719 --> 00:45:13,880
and he says hell and that so Addie keeps singing it,

996
00:45:13,960 --> 00:45:15,480
and she says hell every time she looks at me

997
00:45:15,480 --> 00:45:17,599
every time, and every time I laugh because it's the

998
00:45:17,679 --> 00:45:18,239
funniest thing.

999
00:45:18,320 --> 00:45:27,559
Speaker 3: I can't say hell like mine's the worst reason. Okay, Yeah,

1000
00:45:27,639 --> 00:45:30,280
Leonardo just seemed like a cop. I guess a little bit.

1001
00:45:31,000 --> 00:45:35,280
I just like all the boy Scout characters in America.

1002
00:45:35,480 --> 00:45:39,519
It's Cyclops, it's Simon from the Chipmunks. But I do

1003
00:45:39,679 --> 00:45:43,679
think I don't think any turtle gets like more hate

1004
00:45:43,760 --> 00:45:46,480
than the other ones, you know, like or deserves more.

1005
00:45:46,480 --> 00:45:48,400
I think, yeah, I think as far as like four

1006
00:45:48,559 --> 00:45:51,119
characters are concerned, they really did a good job at

1007
00:45:51,199 --> 00:45:54,880
developing like that stuff in a in a pretty surprising way.

1008
00:45:55,400 --> 00:45:57,920
Speaker 1: You know, guys, if you look at the fucking lore

1009
00:45:58,079 --> 00:46:01,880
behind Cyclops and Leonardo, they're not fucking cops.

1010
00:46:02,039 --> 00:46:04,840
Speaker 3: All right, that is what propagranda is put in your

1011
00:46:05,079 --> 00:46:05,800
fucking heads.

1012
00:46:06,000 --> 00:46:09,079
Speaker 5: Pick up a goddamn book my tainted my segue so

1013
00:46:09,239 --> 00:46:10,400
grub Tainted.

1014
00:46:10,079 --> 00:46:11,199
Speaker 2: Grail, The Fall of Avalon?

1015
00:46:11,719 --> 00:46:15,840
Speaker 3: All right, yeah, good job, good job. He does wear blue.

1016
00:46:16,039 --> 00:46:17,840
Let's just say, okay, he does wear blue.

1017
00:46:17,960 --> 00:46:18,920
Speaker 2: Got us track on track?

1018
00:46:19,679 --> 00:46:29,079
Speaker 3: So does Paddington from this rage? Oh god?

1019
00:46:29,440 --> 00:46:31,480
Speaker 5: Y all right?

1020
00:46:31,760 --> 00:46:34,039
Speaker 2: Have any of you heard of Tainted Grail The Fall

1021
00:46:34,119 --> 00:46:34,719
of Avalon?

1022
00:46:36,000 --> 00:46:37,199
Speaker 5: Is it like King Arthur Ship?

1023
00:46:37,639 --> 00:46:37,840
Speaker 1: It is?

1024
00:46:38,039 --> 00:46:41,559
Speaker 2: It is King Arthur Ship. Yeah, it's okay. Here's how

1025
00:46:41,639 --> 00:46:46,039
it starts. You select some character qualities while someone talks

1026
00:46:46,079 --> 00:46:48,039
to you. They happen to be on the other side

1027
00:46:48,039 --> 00:46:50,880
of a jail cell. You're inside the jail cell, and

1028
00:46:51,039 --> 00:46:53,440
you have to escape this jail cell dungeon from the

1029
00:46:53,480 --> 00:46:57,960
bottom of this cat. It's oblivion. It's so obliviant cop it.

1030
00:46:58,000 --> 00:46:59,840
Speaker 5: Know what I was expecting. This looks fancy.

1031
00:47:00,400 --> 00:47:03,679
Speaker 2: It's so I think there's this thing where it's like

1032
00:47:03,719 --> 00:47:04,920
there's a lot of people who are like, man, all

1033
00:47:04,960 --> 00:47:06,440
I ever want to do are play these, but as

1034
00:47:06,480 --> 00:47:09,079
the open world RPGs, people should make more of those.

1035
00:47:09,719 --> 00:47:11,519
This is someone saying we'll do that, and we're gonna

1036
00:47:11,519 --> 00:47:14,920
do it like with Arthurian Legend, and we'll have all

1037
00:47:15,000 --> 00:47:17,920
the magic stuff you like. It is an open world

1038
00:47:18,360 --> 00:47:23,679
action Western RPG with pretty decent like production values and

1039
00:47:23,800 --> 00:47:28,480
storytelling and acting. It's not like trying to be triple

1040
00:47:28,559 --> 00:47:31,480
a blockbuster on a level for all of those qualities.

1041
00:47:31,679 --> 00:47:33,880
But it's really good in all of those qualities, at

1042
00:47:33,960 --> 00:47:36,320
least so far, and I'm surprised at how fun it

1043
00:47:36,400 --> 00:47:39,000
is to play. I think they kind of rub off

1044
00:47:39,079 --> 00:47:41,800
some of the rough edges from the genre, where it's like, oh,

1045
00:47:41,880 --> 00:47:44,159
the lock picking works just like Oblivion, but it's a

1046
00:47:44,199 --> 00:47:46,599
little bit easier. Actually, actually, you know what, That one's

1047
00:47:46,639 --> 00:47:49,440
more like Skyrim. They don't use the Oblivion lock picking there.

1048
00:47:49,360 --> 00:47:51,639
Speaker 5: But either way, they are picking from the genre, doing

1049
00:47:51,679 --> 00:47:54,039
the stuff that people like, and delivering something I think

1050
00:47:54,159 --> 00:47:57,239
is pretty good. I've only just kind of started getting

1051
00:47:57,280 --> 00:47:59,320
in there and seeing how it operates. So I'll be

1052
00:47:59,320 --> 00:48:00,760
curious to see if you can keep my interest.

1053
00:48:00,840 --> 00:48:01,800
Speaker 3: Like what are the quests?

1054
00:48:02,000 --> 00:48:03,639
Speaker 5: Like, I don't have answers to that right now because

1055
00:48:03,639 --> 00:48:05,280
I've not gone deep on any of the quests, but

1056
00:48:05,360 --> 00:48:08,760
the initial sort of like the way it introduces itself

1057
00:48:08,800 --> 00:48:10,280
to the player, I thought worked really well.

1058
00:48:10,719 --> 00:48:12,280
Speaker 4: Is King Arthur real?

1059
00:48:15,800 --> 00:48:19,920
Speaker 3: Like, oh, like real person? I don't know, probably but

1060
00:48:20,559 --> 00:48:21,039
very old?

1061
00:48:21,320 --> 00:48:23,440
Speaker 4: So is this based and like does this have magic

1062
00:48:23,480 --> 00:48:24,599
and stuff in it? Or is this try to be

1063
00:48:24,639 --> 00:48:25,199
in like realist.

1064
00:48:26,599 --> 00:48:28,320
Speaker 2: In the video I'm watching right now as I talk

1065
00:48:28,360 --> 00:48:29,800
to you, there's a guy that just rubbed his hand

1066
00:48:29,840 --> 00:48:31,599
on a sword and the sword caught on fire. And

1067
00:48:31,679 --> 00:48:33,400
that's not that's not a shoe.

1068
00:48:33,280 --> 00:48:37,840
Speaker 1: So historical context, but with Fana elements, you know, the

1069
00:48:38,000 --> 00:48:39,480
historical context is your overstate.

1070
00:48:39,559 --> 00:48:41,920
Speaker 2: It's like it's pulling from the myth, the Arthur legend.

1071
00:48:42,119 --> 00:48:44,679
So whether he's real or not doesn't matter, Like that's

1072
00:48:44,880 --> 00:48:46,400
they're not they're not worried about it.

1073
00:48:46,480 --> 00:48:50,119
Speaker 3: You weren't asking if magic's real. I know, I just know.

1074
00:48:50,239 --> 00:48:51,000
I'm just putting.

1075
00:48:52,039 --> 00:48:55,119
Speaker 5: I knew there there might have been Arthur, but he

1076
00:48:55,159 --> 00:48:57,480
would not have resembled anything that you think of when

1077
00:48:57,480 --> 00:48:58,599
you said about King Arthur.

1078
00:48:58,599 --> 00:49:00,800
Speaker 2: It would be completely unrelated and everything you've ever heard

1079
00:49:00,800 --> 00:49:01,079
about it.

1080
00:49:01,199 --> 00:49:03,559
Speaker 4: Okay, so this is not a Kingdom gum realistic thing.

1081
00:49:03,760 --> 00:49:06,400
Speaker 2: No no, no, no, no, no, okay, but it's you know,

1082
00:49:06,519 --> 00:49:09,119
still in that open world RPG genre, although you know

1083
00:49:09,280 --> 00:49:11,159
that Kingdom comes very much about like being a dude

1084
00:49:11,239 --> 00:49:13,119
having to like do these things in that world, and

1085
00:49:13,199 --> 00:49:16,199
this is you know, you're gonna go learn some magic spells,

1086
00:49:16,440 --> 00:49:18,119
and you're gonna get some cool armor and some cool

1087
00:49:18,159 --> 00:49:20,559
items and equip those to your character and so you

1088
00:49:20,599 --> 00:49:23,199
can go do more quests and get even cooler items.

1089
00:49:23,320 --> 00:49:26,400
I am happy to see a game like.

1090
00:49:26,440 --> 00:49:28,719
Speaker 5: This can be pulled off without having to be like

1091
00:49:28,760 --> 00:49:30,519
one of the biggest games in the world, right and

1092
00:49:30,719 --> 00:49:33,039
for a long period there. To make a game this

1093
00:49:33,360 --> 00:49:35,840
robust and with this like you know, the size of

1094
00:49:35,880 --> 00:49:38,000
a world, you'd have to justify it by being like, well,

1095
00:49:38,000 --> 00:49:39,800
we're gonna sell a ton of copies and we can

1096
00:49:39,920 --> 00:49:41,760
make it make sense that way. Here, it's like, no,

1097
00:49:42,360 --> 00:49:44,000
they're just gonna do their thing because they like it.

1098
00:49:44,079 --> 00:49:45,960
And I think there's gonna be an audience there for it.

1099
00:49:46,199 --> 00:49:48,239
So it's wow. We weren't getting very many of these

1100
00:49:48,280 --> 00:49:50,639
games for a while and then like this year, the

1101
00:49:50,760 --> 00:49:54,800
floodgates have opened quite a bit. We got Kingdom Com,

1102
00:49:55,159 --> 00:49:57,320
we did get a VOW, we got Oblivion, and now

1103
00:49:57,440 --> 00:50:00,760
this just tons of these now a vow this year, right,

1104
00:50:00,880 --> 00:50:03,239
that was yeah earlier this year, holy smoked.

1105
00:50:03,280 --> 00:50:03,519
Speaker 2: Wow.

1106
00:50:03,719 --> 00:50:08,199
Speaker 1: Yeah, all right, Moving on to things that may be

1107
00:50:08,480 --> 00:50:12,840
questionable if they are real or not. Warhammer, Bolt Gun,

1108
00:50:13,840 --> 00:50:15,199
Words of Vengeance.

1109
00:50:15,599 --> 00:50:18,880
Speaker 6: Yes, look, they just any game comes out and it's

1110
00:50:18,920 --> 00:50:20,679
the typing of the dead, Like I'm gonna play it.

1111
00:50:21,559 --> 00:50:23,440
That's all I need, and that's all this is. It's

1112
00:50:23,679 --> 00:50:26,320
it's free to play, play it on Steam. I assume

1113
00:50:26,320 --> 00:50:29,280
it's just on Steam unless it'd be weird to plug

1114
00:50:29,320 --> 00:50:32,639
in a keyboard to a console. But yeah, it's the

1115
00:50:32,679 --> 00:50:35,000
same type of thing where you're typing it in words

1116
00:50:35,039 --> 00:50:37,039
as it pops up above characters heads to kill them

1117
00:50:37,079 --> 00:50:39,159
and shoot them, and then occasionally there will be a

1118
00:50:39,159 --> 00:50:41,239
guy flying around throwing fireballs at you and stuff. You

1119
00:50:41,280 --> 00:50:43,360
got to like, you know, individual letters real quick before

1120
00:50:43,360 --> 00:50:45,360
they hit you. It is straight up typing the dead

1121
00:50:45,360 --> 00:50:47,840
and it's not trying to be anything else, and that

1122
00:50:48,079 --> 00:50:51,079
is like my favorite one off weird experiment was like, oh,

1123
00:50:51,199 --> 00:50:54,559
let's take this established franchise and just make it a

1124
00:50:54,639 --> 00:50:57,039
typing game. Which that that went further where it's like

1125
00:50:57,079 --> 00:50:58,960
they got dreamcast strap of their backs and everything.

1126
00:50:59,079 --> 00:51:02,119
Speaker 3: But why am I not doing this? Doing what this?

1127
00:51:02,719 --> 00:51:04,559
Like the typing stuff? This seems like it's for me.

1128
00:51:04,719 --> 00:51:07,280
Speaker 4: Oh yeah, macklerk, it's have you not played Typing the Dead?

1129
00:51:07,559 --> 00:51:08,360
Speaker 3: I played tapping in that.

1130
00:51:08,480 --> 00:51:09,679
Speaker 4: Okay, okay, well then try this out.

1131
00:51:09,840 --> 00:51:12,079
Speaker 6: The only thing I don't love about this is that

1132
00:51:12,280 --> 00:51:14,599
so many of the things are like proper nouns from

1133
00:51:14,599 --> 00:51:16,920
the Warhammer universe. So it's like there's a certain amount

1134
00:51:16,920 --> 00:51:18,239
of muscle memory where it's.

1135
00:51:18,159 --> 00:51:20,159
Speaker 1: Like I'm typing, it's like that's how Typing the Dead

1136
00:51:20,199 --> 00:51:22,800
did it, Whereas like this will be like it's Harald

1137
00:51:22,920 --> 00:51:24,119
of pinoxa Dilphin.

1138
00:51:24,199 --> 00:51:27,000
Speaker 4: It's like I'm not used to typing or whatever.

1139
00:51:28,480 --> 00:51:29,800
Speaker 3: That's stupids a little hard.

1140
00:51:29,800 --> 00:51:31,480
Speaker 4: I wish I could toggle off, like I just make

1141
00:51:31,519 --> 00:51:33,239
this real words, but it's still very fun.

1142
00:51:33,719 --> 00:51:35,480
Speaker 3: What kind of keyboard you're rocking with? This? Are we?

1143
00:51:35,719 --> 00:51:38,000
Speaker 4: Like's the one you recommended to me?

1144
00:51:38,159 --> 00:51:41,000
Speaker 3: This is this guy of the key chrome? Yeah, yeah.

1145
00:51:41,079 --> 00:51:43,119
Speaker 4: Yeah, Actually no, I guess I was playing it with

1146
00:51:43,159 --> 00:51:44,320
a wireless earlier.

1147
00:51:44,360 --> 00:51:47,639
Speaker 3: But yeah, so you just lie got it, that's right, Becklar.

1148
00:51:47,719 --> 00:51:50,119
Speaker 1: Did you ever check out check out crypt Master? That

1149
00:51:50,239 --> 00:51:50,920
was another type.

1150
00:51:51,159 --> 00:51:53,960
Speaker 3: Yeah, I know, I supposed to do it. I installed it,

1151
00:51:54,079 --> 00:51:55,360
and then I don't know. I just kept kind of

1152
00:51:55,440 --> 00:51:58,960
living my life and not going playing that so interesting

1153
00:51:59,039 --> 00:51:59,360
and weird.

1154
00:51:59,440 --> 00:51:59,960
Speaker 2: I like it a lot.

1155
00:52:00,119 --> 00:52:01,840
Speaker 3: I gotta fucking get back to that, all right, I'll

1156
00:52:01,880 --> 00:52:02,079
do it.

1157
00:52:02,320 --> 00:52:03,840
Speaker 1: I'm a big fan of games that are just in

1158
00:52:03,920 --> 00:52:08,000
black and white. Yeah, yeah, just like the television that

1159
00:52:08,119 --> 00:52:11,960
my grandmother used to watch. Speaking about Grandma's Dan, you've

1160
00:52:12,000 --> 00:52:14,079
been playing something called Grandma No.

1161
00:52:14,800 --> 00:52:16,119
Speaker 4: Yeah, with an exclamation point.

1162
00:52:16,239 --> 00:52:21,719
Speaker 1: Yeah, it's very octo dad, ask it's in the octo

1163
00:52:22,079 --> 00:52:25,079
dad genre, and that it's a it's just a family

1164
00:52:25,400 --> 00:52:29,000
at home, and it's very physics y and wobbly and weird,

1165
00:52:29,280 --> 00:52:33,480
and except for instead of an octopus, your grandma and you're.

1166
00:52:33,360 --> 00:52:34,320
Speaker 4: Just there's a few areas.

1167
00:52:34,400 --> 00:52:36,920
Speaker 6: There's like the foyer, the backyard, the living room, and

1168
00:52:37,039 --> 00:52:39,760
there's just dumb shit you have to do, Like you've

1169
00:52:39,800 --> 00:52:41,559
got a quest log that pops up with like okay,

1170
00:52:41,639 --> 00:52:45,079
plant these seeds do this thing, and you're usually just

1171
00:52:45,159 --> 00:52:49,000
like fighting with physics and carrying things around, cleaning things up.

1172
00:52:49,480 --> 00:52:52,360
Sometimes it'll spawn like a Warrior Wear type minigame where

1173
00:52:52,360 --> 00:52:54,159
it's just like you're controlling her hands as you're like

1174
00:52:54,519 --> 00:52:55,880
sorting things and stuff like that.

1175
00:52:56,679 --> 00:52:59,760
Speaker 4: There's a fart button and that's fun. It does the

1176
00:52:59,800 --> 00:53:03,280
thing lines and everything, and then sometimes it's either a

1177
00:53:03,679 --> 00:53:07,599
puke or a sneeze button. I'm not sure, depending on

1178
00:53:07,639 --> 00:53:09,159
the Like when you go in the backyard, the fart

1179
00:53:09,199 --> 00:53:12,960
button was making me like eject green stuff from my face,

1180
00:53:13,480 --> 00:53:16,440
which I feel maybe they're trying to do a sneeze

1181
00:53:16,440 --> 00:53:18,440
thing with that, but uh, yeah, I don't know.

1182
00:53:18,960 --> 00:53:20,400
Speaker 2: We got to figure out the answer to this, Dan,

1183
00:53:20,440 --> 00:53:21,639
I'm not gonna be able to rest, and so I

1184
00:53:21,679 --> 00:53:22,880
know if it's puke or if it's not.

1185
00:53:23,199 --> 00:53:26,119
Speaker 6: I don't I don't remember. I think it was a

1186
00:53:26,280 --> 00:53:28,760
lot like when I think vomit, I don't think. I

1187
00:53:28,800 --> 00:53:33,599
don't think green vomit. I think a brownish, brownish thing

1188
00:53:33,679 --> 00:53:35,559
where it's like I think this is a sneeze I believe.

1189
00:53:36,840 --> 00:53:38,360
But yeah, it's like it's one of those games where

1190
00:53:38,360 --> 00:53:40,599
it's like you watch two seconds of it in the

1191
00:53:40,679 --> 00:53:42,039
video and it's like, Oh, I get what this is

1192
00:53:42,079 --> 00:53:43,840
gonna be. It's gonna be a silly fun like I

1193
00:53:43,920 --> 00:53:46,239
streamed it and I saw credits. It's a short name,

1194
00:53:47,320 --> 00:53:49,039
but yeah, it definitely was making me laugh throughout.

1195
00:53:49,480 --> 00:53:51,880
Speaker 2: Is it a like do you take damage or is

1196
00:53:51,920 --> 00:53:53,920
it just like causing havoc? Like how does like what's

1197
00:53:53,960 --> 00:53:55,000
the risk reward here?

1198
00:53:55,880 --> 00:53:56,000
Speaker 5: Uh?

1199
00:53:56,239 --> 00:53:59,239
Speaker 4: There's it's I don't think I died at any point.

1200
00:53:59,400 --> 00:53:59,920
Speaker 3: It's just like.

1201
00:54:01,440 --> 00:54:03,400
Speaker 2: Planted, she didn't break a hip or something.

1202
00:54:03,920 --> 00:54:05,639
Speaker 6: Now you fall down a lot and you have to,

1203
00:54:05,719 --> 00:54:07,559
like it, impress buttons to get back up, but there's

1204
00:54:07,639 --> 00:54:10,199
no lives. I don't remember any kind of game over screen.

1205
00:54:10,320 --> 00:54:11,920
It would just be like, oh, I need to plant

1206
00:54:11,960 --> 00:54:13,760
these four seeds, or I need to cut this lawn

1207
00:54:14,199 --> 00:54:15,400
or you know, do this thing.

1208
00:54:15,559 --> 00:54:17,239
Speaker 5: I'm gonna put this in front of my kids, like

1209
00:54:17,320 --> 00:54:18,679
I want to play it too. When I'm gonna put

1210
00:54:18,679 --> 00:54:20,000
this in from my kids, and I bet they're gonna

1211
00:54:20,039 --> 00:54:22,400
have fun with it like simulator esque.

1212
00:54:22,599 --> 00:54:24,559
Speaker 4: Yes, yeah, totally in that vein. Yes, I bet your

1213
00:54:24,639 --> 00:54:25,119
kids will like it.

1214
00:54:25,360 --> 00:54:27,800
Speaker 2: Okay, cool? Oh man, those are some cool raccoons too,

1215
00:54:28,000 --> 00:54:28,199
like that.

1216
00:54:28,719 --> 00:54:31,760
Speaker 1: This grandma looks like my shoot grandma, and I think

1217
00:54:31,800 --> 00:54:33,000
I'll maybe come all to play this.

1218
00:54:33,880 --> 00:54:36,000
Speaker 3: She's also very little. It has long stretching arms.

1219
00:54:38,400 --> 00:54:43,400
Speaker 1: Speaking about Grandma's, no one, I haven't seen a grandma

1220
00:54:43,480 --> 00:54:44,280
in this video game.

1221
00:54:44,599 --> 00:54:47,360
Speaker 3: I don't know who put this on. Claire Obscure Expedition

1222
00:54:47,519 --> 00:54:47,960
thirty three.

1223
00:54:49,079 --> 00:54:52,199
Speaker 5: Yeah, I've been playing even more of this this long weekend.

1224
00:54:52,320 --> 00:54:55,440
Spent a lot of time streaming and playing that. And

1225
00:54:55,760 --> 00:54:57,920
I think, you know, everyone knows this game is very

1226
00:54:58,000 --> 00:55:01,559
very good, But boy, this game is very very, very

1227
00:55:01,719 --> 00:55:05,199
very good. I like, I don't mean to merely pity

1228
00:55:05,199 --> 00:55:07,840
against me. Like last year there was Metaphor in Frontasi,

1229
00:55:07,920 --> 00:55:10,599
I was like, I can't believe we got such a

1230
00:55:10,800 --> 00:55:13,599
good one of these, maybe the best one we've gone

1231
00:55:13,679 --> 00:55:18,079
since the golden age of JRPG's. And unless this gave somebow,

1232
00:55:18,199 --> 00:55:20,280
like really doesn't stick the landing. I probably like this

1233
00:55:20,360 --> 00:55:25,280
even more than Metaphor. It's so freaking fu It's just it's,

1234
00:55:25,519 --> 00:55:27,760
you know, metaphor. There are times where it's like, okay,

1235
00:55:27,840 --> 00:55:30,000
time to take a break. I almost never want to

1236
00:55:30,039 --> 00:55:31,800
stop playing this game. It's just a matter of I

1237
00:55:31,840 --> 00:55:34,320
guess I better go to bed or something now, or

1238
00:55:34,559 --> 00:55:36,239
people are expecting me to be at this place, so

1239
00:55:36,320 --> 00:55:38,840
I guess I gotta say goodbye to my French family

1240
00:55:39,000 --> 00:55:41,440
for for a bit. That's really great because you know,

1241
00:55:41,519 --> 00:55:44,519
like I'm like twenty hours in now. So the amount

1242
00:55:44,519 --> 00:55:48,199
of character customization is fantastic, with the pictos that kind

1243
00:55:48,199 --> 00:55:53,039
of give you different perks and each weapon. You know,

1244
00:55:53,119 --> 00:55:55,559
weapons aren't just statistics. They also have their own kind

1245
00:55:55,559 --> 00:55:58,559
of passives that really change the way you play with

1246
00:55:58,719 --> 00:56:01,800
the character. It's just like combine that stuff. I just

1247
00:56:01,840 --> 00:56:04,079
have these character bills. I almost it almost feels like

1248
00:56:04,079 --> 00:56:08,159
I'm cheating sometimes how overpowered they are. Like Lune was

1249
00:56:08,239 --> 00:56:10,920
kind of the wizard of the group. If I shoot people,

1250
00:56:11,239 --> 00:56:14,119
I get these stacks and then I could spend those

1251
00:56:14,320 --> 00:56:17,320
on spells, and I'm just like doing that so much

1252
00:56:17,679 --> 00:56:20,599
in my first turn, dealing massive amount of damage and

1253
00:56:20,679 --> 00:56:24,119
massive amounts of break damage, so characters are getting stunned.

1254
00:56:24,480 --> 00:56:27,920
It is feeling so satisfying in the story. Beach, just

1255
00:56:28,159 --> 00:56:33,239
keep coming a party member. Try to proposition me. On

1256
00:56:33,360 --> 00:56:37,199
my last playthrough. It was very exciting, but I had

1257
00:56:37,239 --> 00:56:39,239
to say no because I may be more interested in

1258
00:56:39,360 --> 00:56:42,199
a different party member. But the game was like very

1259
00:56:42,280 --> 00:56:44,840
much like you know, try to tell me, it's okay.

1260
00:56:45,159 --> 00:56:49,559
They like, well, yeah, see I was disappointed, but she understands,

1261
00:56:49,599 --> 00:56:51,760
and in fact you're better friends. I'm like, okay, game,

1262
00:56:51,960 --> 00:56:53,400
thank you for taking the guilt away.

1263
00:56:53,480 --> 00:56:57,079
Speaker 2: I felt terrible, Like, okay, you felt guilty for not

1264
00:56:57,239 --> 00:56:59,320
sleeping with his character. Yeah, okay, all right, Yes, I

1265
00:56:59,360 --> 00:57:00,760
thought you were saying the I was saying, it's okay,

1266
00:57:00,760 --> 00:57:02,400
sleep with this one because you'll still get to sleep

1267
00:57:02,440 --> 00:57:03,079
with the other one.

1268
00:57:03,119 --> 00:57:04,920
Speaker 5: In fact, I asked my chat They're very like, don't

1269
00:57:04,960 --> 00:57:07,000
don't sleep with her. You won't get to sleep with

1270
00:57:07,159 --> 00:57:09,480
the other one. All right, that's important.

1271
00:57:09,480 --> 00:57:09,840
Speaker 2: I get it.

1272
00:57:10,400 --> 00:57:11,840
Speaker 1: Mike, how do you feel about the pacing of this,

1273
00:57:11,960 --> 00:57:17,000
because you know, part of I can't look at Metaphor

1274
00:57:17,119 --> 00:57:20,360
as fondly because of how much time I spent in

1275
00:57:20,480 --> 00:57:20,880
that world.

1276
00:57:21,679 --> 00:57:24,119
Speaker 5: Yeah, you know, I liked Metaphor a lot. I think

1277
00:57:25,239 --> 00:57:28,840
all these JRPGs being eighty hours or more, I think

1278
00:57:28,880 --> 00:57:30,280
this is I think it's a bit of a mistake

1279
00:57:30,320 --> 00:57:32,880
that we've gotten a little comfortable with this. And it's

1280
00:57:32,920 --> 00:57:36,079
funny with Metaphor because Persona did so much of making

1281
00:57:36,199 --> 00:57:38,480
that a thing, right, Yeah, so I kind of get it.

1282
00:57:38,559 --> 00:57:40,960
And with those games, there's so much of the social

1283
00:57:41,079 --> 00:57:43,440
aspect and doing all of that right. But even that,

1284
00:57:43,519 --> 00:57:45,199
sometimes the pacing is a little bit weird, where maybe

1285
00:57:45,239 --> 00:57:48,079
you're doing that social stuff more than just dungeons. You

1286
00:57:48,159 --> 00:57:49,840
kind of wish there was a bit more of that here.

1287
00:57:50,159 --> 00:57:52,559
There is still like a campsite that you could talk

1288
00:57:52,639 --> 00:57:55,199
to people and slow down a bit, but there is

1289
00:57:55,480 --> 00:57:59,760
a lot more combat and action and important story beats here.

1290
00:57:59,840 --> 00:58:03,320
The pacing is pretty immaculate. It's about as good as

1291
00:58:03,360 --> 00:58:05,599
you can get one. It's not quite like Corono Trigger,

1292
00:58:05,679 --> 00:58:08,119
I think is the all star when it comes to

1293
00:58:08,320 --> 00:58:11,840
pacing in the JRPG. Right, it just kind of just goes,

1294
00:58:11,920 --> 00:58:14,559
ghost goes, and it keeps saying interesting, it keeps showing

1295
00:58:14,639 --> 00:58:18,000
you new things. Yeah. I really liked that this game

1296
00:58:18,079 --> 00:58:20,760
has meaty dungeons. Like when you get to a dungeon,

1297
00:58:20,760 --> 00:58:22,559
you're gonna maybe be there for an hour or so

1298
00:58:22,719 --> 00:58:25,719
and you are exploring and you're fighting, and there might

1299
00:58:25,760 --> 00:58:27,840
be a little story sentence here there, but no, just

1300
00:58:27,960 --> 00:58:30,000
you get to play the game for a good while

1301
00:58:30,320 --> 00:58:33,320
and the combat is so fun that you're happy about that.

1302
00:58:34,000 --> 00:58:34,159
Speaker 3: Yeah.

1303
00:58:34,239 --> 00:58:37,679
Speaker 1: I think Expedition thirty three is kind of breaking death.

1304
00:58:38,000 --> 00:58:41,840
It's selling really well but minormy friends are like waxing

1305
00:58:41,880 --> 00:58:44,119
poetically about it, and I never would have thought.

1306
00:58:44,280 --> 00:58:46,360
Speaker 3: It'd be on the radar when like it broke through.

1307
00:58:46,440 --> 00:58:48,880
Speaker 5: For sure, it broke through my my younger brother. I

1308
00:58:48,920 --> 00:58:52,800
think the last turn based RPG he beats was Eternal

1309
00:58:52,920 --> 00:58:55,400
Sonata for some reasons, Post three sixty just.

1310
00:58:55,440 --> 00:58:59,119
Speaker 3: Not really his genre. Yeah, big, yeah, exactly, But no,

1311
00:58:59,239 --> 00:59:01,320
he's even other than me in this one.

1312
00:59:01,440 --> 00:59:01,920
Speaker 2: That's nuts.

1313
00:59:02,239 --> 00:59:04,760
Speaker 5: Yeah, that's funny.

1314
00:59:05,079 --> 00:59:10,159
Speaker 1: Okay, uh, all right, last game before we had to break.

1315
00:59:10,639 --> 00:59:12,719
I really need to see this game in action, Grub.

1316
00:59:12,880 --> 00:59:13,960
Speaker 2: Yeah, we'll make it happen this week.

1317
00:59:14,119 --> 00:59:16,519
Speaker 1: I need you to deliver because apparently you've been playing

1318
00:59:16,639 --> 00:59:18,440
a lot more road Craft.

1319
00:59:18,760 --> 00:59:21,000
Speaker 2: Yeah yeah, things finally kind of settled down for me

1320
00:59:21,039 --> 00:59:22,760
a little bit. I also did get a new CPU

1321
00:59:22,840 --> 00:59:26,000
for my computer, which helped because now games load and

1322
00:59:26,079 --> 00:59:27,480
they weren't there for a second.

1323
00:59:29,199 --> 00:59:32,199
Speaker 3: Yeah, I've built some PCs before. Jesus.

1324
00:59:32,440 --> 00:59:33,480
Speaker 4: That so scary.

1325
00:59:33,679 --> 00:59:34,800
Speaker 2: I had to go to Best Buy and get some

1326
00:59:34,840 --> 00:59:36,599
thermal pace because I couldn't find nine.

1327
00:59:37,599 --> 00:59:38,440
Speaker 4: Like buying dynamite.

1328
00:59:38,440 --> 00:59:42,119
Speaker 5: That seems like, yeah, you have to call the cops

1329
00:59:42,159 --> 00:59:44,480
first just to let them know license.

1330
00:59:44,559 --> 00:59:47,079
Speaker 2: Yeah, yeah, the house could explode, so its spire ready.

1331
00:59:47,480 --> 00:59:49,199
Uh yeah, put that CPU in. That was nice.

1332
00:59:49,599 --> 00:59:51,760
Speaker 5: I actually went up a generation because I'm like, if

1333
00:59:51,760 --> 00:59:53,440
I'm gonna stick with this intel, I might as look

1334
00:59:53,440 --> 00:59:54,039
at the newer one.

1335
00:59:54,119 --> 00:59:56,480
Speaker 2: Maybe it's a little bit better. But I upgraded up

1336
00:59:56,480 --> 00:59:58,920
the bios on my motherboard, so hopefully this one doesn't

1337
00:59:59,000 --> 01:00:01,440
just fry itself over time. Either way.

1338
01:00:01,519 --> 01:00:03,159
Speaker 5: Played a lot more road Craft, and I actually ended

1339
01:00:03,199 --> 01:00:04,719
up playing a lot on the steam deck as well.

1340
01:00:04,719 --> 01:00:06,360
I kind of got the setting styled in there, so

1341
01:00:06,440 --> 01:00:09,079
it's run in like forty five to sixty frames per second.

1342
01:00:09,159 --> 01:00:12,360
Speaker 2: It's nice. Whatever the I'm starting to like really learn

1343
01:00:12,760 --> 01:00:15,199
how this game is different from mud Runners and snow

1344
01:00:15,280 --> 01:00:17,159
Runners and kind of what it's trying to do. I'll

1345
01:00:17,159 --> 01:00:19,639
say up front, I can't stop playing it. It's the

1346
01:00:20,000 --> 01:00:24,239
process of here is a problem at this place. You

1347
01:00:24,320 --> 01:00:26,400
need to get to that place to deal with the problem,

1348
01:00:26,840 --> 01:00:29,159
and along the way you might discover some other problems,

1349
01:00:29,239 --> 01:00:32,039
like hey, this road is it's a road, but it's

1350
01:00:32,119 --> 01:00:35,039
kind of falling apart. Maybe you should just rebuild this

1351
01:00:35,159 --> 01:00:38,039
one patch. And so I'm like, okay, great, I'm gonna

1352
01:00:38,079 --> 01:00:41,679
go get my light equipment moving truck I'm gonna throw

1353
01:00:42,159 --> 01:00:44,599
the asphalt lane truck on the back of that. I'll

1354
01:00:44,679 --> 01:00:46,239
drive it over there, because it's so slow it would

1355
01:00:46,239 --> 01:00:47,719
take forever to drive it over there, so I'll just

1356
01:00:47,760 --> 01:00:50,440
put it on the trunk, you know, I'll haul it.

1357
01:00:50,800 --> 01:00:54,199
Drop that down. Go get the pavement smoother. Go get

1358
01:00:54,280 --> 01:00:57,159
the big thing that like moves rocks out of the

1359
01:00:57,159 --> 01:00:58,960
way but can also pave sand to make sure the

1360
01:00:59,039 --> 01:01:02,199
sand is even. I'll go get all these tools, and

1361
01:01:02,400 --> 01:01:04,920
I'll just find myself be like, this is just one

1362
01:01:05,000 --> 01:01:07,760
patch on one road to accomplish something else, and I'm

1363
01:01:07,800 --> 01:01:09,960
just in heaven, like figuring out all the little things

1364
01:01:10,000 --> 01:01:12,159
I need to do in this process to make sure

1365
01:01:12,239 --> 01:01:16,280
that now when I go to my home base and

1366
01:01:16,360 --> 01:01:17,880
I need to get somewhere else, well, I can have

1367
01:01:18,039 --> 01:01:19,639
a little bit of relief because I know that I've

1368
01:01:19,639 --> 01:01:21,480
built up that road and it's going to work. Which

1369
01:01:21,519 --> 01:01:24,559
is especially important because there's also like this automated side

1370
01:01:24,639 --> 01:01:27,840
of things where you can set up these paths for

1371
01:01:28,280 --> 01:01:30,960
resources to go in other trucks that you don't control,

1372
01:01:31,480 --> 01:01:33,880
and if there is a road that is particularly muddy,

1373
01:01:33,920 --> 01:01:36,559
they'll get stuck. And so the game is really focused

1374
01:01:36,679 --> 01:01:40,039
on you just fixing stuff up as opposed to like

1375
01:01:40,199 --> 01:01:43,639
the very specifics of managing a single truck, which is

1376
01:01:43,719 --> 01:01:45,920
kind of what mud Runner and SnowRunner would do. So

1377
01:01:46,480 --> 01:01:49,559
you would have a tank of gas and you would

1378
01:01:49,639 --> 01:01:51,880
lose fuel over time, and so you had to be

1379
01:01:52,519 --> 01:01:54,280
on top of that. So if a truck got too

1380
01:01:54,320 --> 01:01:56,599
far away and it was going to run out of fuel,

1381
01:01:56,639 --> 01:01:58,360
you're like, well, this sucks. I'm gonna have to bring

1382
01:01:58,400 --> 01:02:00,920
out another truck filled with fuel to put more fuel

1383
01:02:00,920 --> 01:02:02,199
in this truck so it can get to its end.

1384
01:02:02,400 --> 01:02:04,320
There's none of that in this game. Every truck has

1385
01:02:04,719 --> 01:02:09,039
unlimited a gasoline and instead there's like fuel tokens you

1386
01:02:09,119 --> 01:02:11,519
can use to teleport them to another kind of truck

1387
01:02:11,800 --> 01:02:14,119
to make it easier to accomplish what you're trying to do.

1388
01:02:15,119 --> 01:02:17,679
These changes are I'm getting used to them, and I

1389
01:02:17,800 --> 01:02:20,039
wasn't sure how I felt about them, but I'm at

1390
01:02:20,079 --> 01:02:21,800
a point where I can't stop playing, so I'm like,

1391
01:02:21,840 --> 01:02:24,320
I think this is a different flavor that I'm just

1392
01:02:24,400 --> 01:02:27,000
as much a fan of, even if it's not exactly

1393
01:02:27,079 --> 01:02:29,320
what I would have asked them for. When it looks

1394
01:02:29,559 --> 01:02:31,599
I like them managing the fuel, that's kind of thing

1395
01:02:31,639 --> 01:02:33,440
that is like, oh, I want to think about that.

1396
01:02:33,679 --> 01:02:36,960
I want to find myself in situations where I made

1397
01:02:37,000 --> 01:02:39,119
this worse for myself because I didn't plan ahead, and

1398
01:02:39,199 --> 01:02:41,760
I want to deal with those consequences. There are other

1399
01:02:41,920 --> 01:02:44,000
forms of that here, and mostly that has to do

1400
01:02:44,119 --> 01:02:45,880
with like, oh, I drove that truck to the other

1401
01:02:45,960 --> 01:02:47,400
side of a map, what can I do to get

1402
01:02:47,440 --> 01:02:49,280
it over here? To actually do this? Do I buy

1403
01:02:49,320 --> 01:02:51,199
a new truck? Do I go get it and take

1404
01:02:51,239 --> 01:02:53,360
forever to get it over here? There's things like that.

1405
01:02:53,800 --> 01:02:55,320
Speaker 3: I have not played multiplayer yet.

1406
01:02:55,320 --> 01:02:58,559
Speaker 2: I'm very curious to see how that works, because like

1407
01:02:58,760 --> 01:03:00,760
four people working on one project at a time, you

1408
01:03:00,760 --> 01:03:03,000
could just see how like you could divide things up

1409
01:03:03,159 --> 01:03:05,480
very quickly and everyone's like, no, you're just in charge

1410
01:03:05,639 --> 01:03:08,440
of paving this road, don't worry about anything else. I'll

1411
01:03:08,480 --> 01:03:10,519
bring you all the materials. I'll go get the sand

1412
01:03:11,239 --> 01:03:13,159
or whatever, and uh yeah, I could see that being

1413
01:03:13,199 --> 01:03:16,079
a lot of fun. So really into my shit with

1414
01:03:16,159 --> 01:03:19,199
this game. Very happy with how it's landing, even if

1415
01:03:19,239 --> 01:03:20,400
it is a little bit different than I think what

1416
01:03:20,480 --> 01:03:21,320
people were expecting.

1417
01:03:21,559 --> 01:03:23,920
Speaker 5: As someone who still never played any of these which

1418
01:03:24,000 --> 01:03:26,079
which one do you think I would dive into if

1419
01:03:26,159 --> 01:03:26,719
I was going to.

1420
01:03:27,119 --> 01:03:29,719
Speaker 2: I think this one has like the most easy to

1421
01:03:29,840 --> 01:03:32,800
understand goals, right because it is like you want to

1422
01:03:33,000 --> 01:03:35,920
just rebuild a road. That's easier to understand than some

1423
01:03:36,039 --> 01:03:39,159
of the like, oh, go get a terrain scanner and

1424
01:03:39,239 --> 01:03:42,400
drop it off in this one location. Intrinsically, that's just

1425
01:03:42,440 --> 01:03:45,280
not as interesting as what you're doing here. So this

1426
01:03:45,679 --> 01:03:47,639
and also this one might be a little bit easier

1427
01:03:47,679 --> 01:03:50,239
because you aren't dealing with with resources like fuel. It

1428
01:03:50,360 --> 01:03:52,480
is like your truck just goes forever, which I think

1429
01:03:52,519 --> 01:03:54,599
is what most people assumed happen when you get into

1430
01:03:54,639 --> 01:03:56,400
a truck in a video game. It's just gonna go

1431
01:03:56,559 --> 01:03:59,760
Who cares about gasoline? But yeah, that makes a difference

1432
01:03:59,760 --> 01:04:02,079
with this one. I want to try multiplayer. We'll see

1433
01:04:02,079 --> 01:04:02,480
how it goes.

1434
01:04:03,079 --> 01:04:08,079
Speaker 1: Hell yeah, alright, gang, That about does it for game talk.

1435
01:04:08,400 --> 01:04:10,639
We're gonna take a quick bricky break and we will

1436
01:04:10,679 --> 01:04:13,800
be back with the news right after this.

1437
01:04:19,440 --> 01:04:20,840
Speaker 3: This is Jeff with a.

1438
01:04:22,679 --> 01:04:27,800
Speaker 2: Jeff cross Hi first news item. Here a super chat

1439
01:04:27,840 --> 01:04:30,840
from John Larson, who I believe is just another one

1440
01:04:30,880 --> 01:04:34,519
of our members in a mask there. This is two

1441
01:04:34,559 --> 01:04:36,400
B two magic. The gathering is alive and well. The

1442
01:04:36,440 --> 01:04:38,400
format is called two head a giant, where the players

1443
01:04:38,440 --> 01:04:42,039
on each team act as one of the heads. I

1444
01:04:42,079 --> 01:04:44,280
would like to see a two headed giant match of

1445
01:04:44,400 --> 01:04:47,679
Mike Manatti and Janichowa versus whoever kind of funny wants

1446
01:04:47,719 --> 01:04:49,559
to produce. That'd be a big good time.

1447
01:04:49,679 --> 01:04:51,960
Speaker 3: It sounds like a threat. Mike, get on my shoulders.

1448
01:04:52,519 --> 01:04:53,360
Ah cool?

1449
01:04:54,400 --> 01:04:56,559
Speaker 1: U is it?

1450
01:04:57,199 --> 01:04:57,400
Speaker 3: Yeah?

1451
01:04:57,840 --> 01:04:59,519
Speaker 2: Okay, well they were in a pool.

1452
01:05:00,320 --> 01:05:03,400
Speaker 3: No, I can do it all right. Here's the news.

1453
01:05:03,800 --> 01:05:06,960
Speaker 2: Nintendo switch to consoles have been spotted at US retailers

1454
01:05:06,960 --> 01:05:12,000
ahead of launch. These pictures are everywhere. Uh, how's no

1455
01:05:12,079 --> 01:05:12,960
one just taking one?

1456
01:05:13,159 --> 01:05:13,199
Speaker 1: Like?

1457
01:05:13,360 --> 01:05:15,679
Speaker 2: I mean, I'm not saying someone should nintendent will shoot you.

1458
01:05:15,719 --> 01:05:16,920
I guess that's why people aren't doing it.

1459
01:05:17,280 --> 01:05:20,639
Speaker 4: It could be done. I'm sure. I'm surprised they haven't.

1460
01:05:20,840 --> 01:05:24,199
Speaker 1: Yeah, do you think they'd like be bricked upon launch?

1461
01:05:24,280 --> 01:05:26,719
Because it's before the date if you.

1462
01:05:26,760 --> 01:05:29,760
Speaker 6: Had a cartridge. I mean, you're not downloading games, but

1463
01:05:29,800 --> 01:05:30,920
if you had a cartridge, it would work.

1464
01:05:32,760 --> 01:05:32,960
Speaker 3: Yeah.

1465
01:05:33,079 --> 01:05:34,360
Speaker 2: I'm scared to turn it on.

1466
01:05:34,519 --> 01:05:35,000
Speaker 3: Not gonna lie.

1467
01:05:35,480 --> 01:05:37,679
Speaker 2: Yeah, Rechie's got a fuse in there.

1468
01:05:37,599 --> 01:05:40,039
Speaker 4: Now field there's no Wi Fi.

1469
01:05:40,199 --> 01:05:41,880
Speaker 3: Yeah, Well, I was gonna say, or at least connected

1470
01:05:41,920 --> 01:05:42,480
to the internet.

1471
01:05:42,880 --> 01:05:45,679
Speaker 2: Just get a a Faraday Fara day.

1472
01:05:45,559 --> 01:05:47,440
Speaker 3: Bar, Faraday Cage, fair Day Cage.

1473
01:05:47,519 --> 01:05:50,639
Speaker 2: Thank you? Yes, so going there, I switched to branded

1474
01:05:50,719 --> 01:05:51,480
Faraday Cage.

1475
01:05:52,840 --> 01:05:53,039
Speaker 3: Yeah.

1476
01:05:53,599 --> 01:05:56,239
Speaker 2: Look, I guess all the matters here is these things

1477
01:05:56,280 --> 01:05:59,199
are real. They're in stores, like in the back rooms

1478
01:05:59,239 --> 01:06:02,599
right now. So seems like they are ready for launch,

1479
01:06:02,760 --> 01:06:05,400
Like they're actually gonna have these things ready to go.

1480
01:06:06,119 --> 01:06:07,280
Speaker 3: Was that a question though?

1481
01:06:07,440 --> 01:06:10,920
Speaker 2: Like it feels real now, it feels real, And also

1482
01:06:11,039 --> 01:06:12,440
like I think there might have been a question of

1483
01:06:12,559 --> 01:06:14,320
like logistically are they going to be able to get

1484
01:06:14,519 --> 01:06:16,320
out the million and a half that they want to

1485
01:06:16,360 --> 01:06:17,239
have in week one?

1486
01:06:17,840 --> 01:06:19,800
Speaker 5: It seems like it's leaning in that direction, like they're

1487
01:06:19,800 --> 01:06:21,599
actually going to be able to meet this demand early

1488
01:06:21,800 --> 01:06:23,320
early on, which how.

1489
01:06:23,280 --> 01:06:26,199
Speaker 4: Many of us are going to have it with us

1490
01:06:26,320 --> 01:06:27,280
in LA somehow?

1491
01:06:28,000 --> 01:06:32,360
Speaker 3: Yeah, I'll have When is it coming the fifth? Oh no,

1492
01:06:32,519 --> 01:06:33,599
I fly out that day.

1493
01:06:33,679 --> 01:06:35,880
Speaker 5: So now I'm flying out late on the fifth to

1494
01:06:35,920 --> 01:06:37,079
make sure I get mine first.

1495
01:06:37,960 --> 01:06:40,639
Speaker 3: Now I had to fly out early because Newark Airport

1496
01:06:40,760 --> 01:06:41,960
is a hellscape, right.

1497
01:06:41,960 --> 01:06:44,480
Speaker 4: But grub you and I are earlier than that. How

1498
01:06:44,519 --> 01:06:45,800
are you are you getting it sent to LA?

1499
01:06:46,159 --> 01:06:47,559
Speaker 2: Yeah, it's going to be a Nicky's house.

1500
01:06:47,639 --> 01:06:48,639
Speaker 4: Yeah, incredible.

1501
01:06:49,400 --> 01:06:49,599
Speaker 3: Yeah.

1502
01:06:49,719 --> 01:06:53,599
Speaker 2: So I mean like my plan is kind of like, look,

1503
01:06:53,639 --> 01:06:55,239
we're doing a lot of stuff, got GB at night,

1504
01:06:55,280 --> 01:06:57,000
we have all this stuff. My plan is to kind

1505
01:06:57,000 --> 01:06:59,039
of badger you guys to like make a bunch of

1506
01:06:59,079 --> 01:07:01,400
switch to stuff whenever where we have free time. I'm like,

1507
01:07:01,480 --> 01:07:03,760
we should just fine with that, play some Mario cart

1508
01:07:03,800 --> 01:07:05,440
and do something like let's take some time here and

1509
01:07:05,480 --> 01:07:06,599
like record something real fast.

1510
01:07:06,599 --> 01:07:08,239
Speaker 4: I'm play Soul Calver two against Mike.

1511
01:07:08,559 --> 01:07:08,760
Speaker 3: Yeah.

1512
01:07:09,800 --> 01:07:12,360
Speaker 5: I cannot wait, seriously, I'm so excited for that.

1513
01:07:13,000 --> 01:07:15,079
Speaker 1: I didn't place the pre order, but I and I

1514
01:07:15,199 --> 01:07:16,960
know that we have an insane amount of things to

1515
01:07:17,039 --> 01:07:19,079
do once we get on the ground in LA. But

1516
01:07:19,199 --> 01:07:20,760
I kind of want to try and roll up to

1517
01:07:20,800 --> 01:07:21,679
a store and get one.

1518
01:07:21,880 --> 01:07:24,960
Speaker 4: I think, Yeah, I like, then you do, like, well,

1519
01:07:25,039 --> 01:07:27,480
could we do the midnight release thing like I used

1520
01:07:27,480 --> 01:07:28,639
to do that for like every concept.

1521
01:07:28,639 --> 01:07:31,920
Speaker 5: I am going to a midnight release any best by

1522
01:07:32,239 --> 01:07:34,559
anyways is my brother's picking his up there and I

1523
01:07:34,719 --> 01:07:37,599
just like preordered case there, but like they are apparently

1524
01:07:37,639 --> 01:07:39,960
gonna have some to sell and I might like just

1525
01:07:40,039 --> 01:07:42,239
get one there if I can, and then you know

1526
01:07:42,440 --> 01:07:45,320
there's somebody who will buy my Walmart one that's coming

1527
01:07:45,440 --> 01:07:46,039
in the mail.

1528
01:07:46,400 --> 01:07:49,559
Speaker 6: Although I thinking about it, like I remember not midnight

1529
01:07:49,639 --> 01:07:51,880
releases as much as like I remember PS two sleeping

1530
01:07:51,880 --> 01:07:54,320
outside of the best Buy three sixty Best Buy and

1531
01:07:54,440 --> 01:07:56,480
it's like it's an overnight thing and then it's like

1532
01:07:56,639 --> 01:07:58,599
six seven in the morning or whenever they open that's

1533
01:07:58,639 --> 01:08:00,960
when they did it. Like oh right, really, like, what

1534
01:08:01,159 --> 01:08:02,239
is the option if you want to do it in

1535
01:08:02,320 --> 01:08:02,800
person like that?

1536
01:08:02,880 --> 01:08:03,000
Speaker 3: Now?

1537
01:08:03,199 --> 01:08:03,760
Speaker 2: Is it midnight?

1538
01:08:03,840 --> 01:08:03,960
Speaker 3: Now?

1539
01:08:04,119 --> 01:08:06,199
Speaker 2: No, it's midnight. Yeah, but it's you know, there's fewer

1540
01:08:06,280 --> 01:08:09,880
options than the heyday of midnight releases. But yes, they

1541
01:08:09,920 --> 01:08:14,119
would be like you, some people maybe will sleep over there,

1542
01:08:14,119 --> 01:08:15,480
but no, you're not gonna have do that. You're gonna

1543
01:08:15,480 --> 01:08:17,600
a pre order and then there's gonna be a handful

1544
01:08:17,640 --> 01:08:19,479
in the store. So yeah, people will line up and

1545
01:08:19,560 --> 01:08:22,079
it'll open it midnight tho'll like you know, refreshments and

1546
01:08:22,119 --> 01:08:23,760
stuff like that, and then you go into the Games

1547
01:08:24,279 --> 01:08:27,079
Stop or Best Buy. Those are the two places doing it.

1548
01:08:27,159 --> 01:08:29,159
Maybe Targets doing it as well. I can't remember.

1549
01:08:29,159 --> 01:08:31,039
Speaker 6: I had fun memories of that, I really do. It's

1550
01:08:31,119 --> 01:08:33,159
just like it's a long wait, you're uncomfortable. I remember

1551
01:08:33,279 --> 01:08:34,680
the PS two one was in the rain for me,

1552
01:08:35,159 --> 01:08:36,920
but it was just like everyone's just so excited that

1553
01:08:36,960 --> 01:08:38,720
everyone's talking about what games they're going to get. Like

1554
01:08:38,760 --> 01:08:41,800
people were tossing footballs around and drinking beer and it's great.

1555
01:08:41,680 --> 01:08:44,239
Speaker 5: You know, and everybody will have their Switch ones to play.

1556
01:08:44,960 --> 01:08:49,239
Speaker 3: You know, Yeah, we should just do a tailgate. I like, yeah,

1557
01:08:49,239 --> 01:08:50,039
I'd be game for it.

1558
01:08:50,159 --> 01:08:56,319
Speaker 5: Yeah, I would like the Philly style style. Yeah. Switch

1559
01:08:56,399 --> 01:08:59,239
to is is going to be fun to play because

1560
01:08:59,279 --> 01:09:01,319
apparently a lot of the Switch two games are just

1561
01:09:01,439 --> 01:09:03,520
going to work as you hope they would.

1562
01:09:04,119 --> 01:09:06,560
Speaker 2: There have been no issues reported so far, according to

1563
01:09:06,600 --> 01:09:09,600
a lot of testing that Nintendo's done. Nintendo reports most

1564
01:09:09,800 --> 01:09:12,640
Switch games have no issues on the upcoming switch to Well,

1565
01:09:12,720 --> 01:09:15,880
some games have startup or in game compatibility problems, requiring fixes.

1566
01:09:15,920 --> 01:09:19,520
The majority of the fifteen thousand third party games titles

1567
01:09:19,720 --> 01:09:22,920
that have been tested show no issues at all. I think,

1568
01:09:24,239 --> 01:09:26,359
you know, that's the baseline that's people are hoping for.

1569
01:09:26,479 --> 01:09:29,119
But this is going to be mostly emulation. I think

1570
01:09:29,159 --> 01:09:32,119
they said something about a hybrid solution, but it's emulation, really,

1571
01:09:32,640 --> 01:09:35,319
and that always introduces the possibility for some things just

1572
01:09:35,399 --> 01:09:36,000
not to work.

1573
01:09:36,039 --> 01:09:37,039
Speaker 3: That you're not expecting.

1574
01:09:37,439 --> 01:09:39,560
Speaker 5: Sounds like that's going to be a minimal problem here

1575
01:09:40,000 --> 01:09:43,720
this time around, which you know that it's important I

1576
01:09:43,800 --> 01:09:45,359
want all my Switch games to work. But I was

1577
01:09:45,399 --> 01:09:46,960
at there was a time there where I was definitely

1578
01:09:47,000 --> 01:09:50,000
hoping Switch one games would actually just all run better

1579
01:09:50,439 --> 01:09:52,720
out of the box, and that could still happen, but

1580
01:09:52,800 --> 01:09:54,760
I'm less hopeful for that now.

1581
01:09:55,000 --> 01:09:57,159
Speaker 1: I feel like the only time I've ever really noticed

1582
01:09:57,159 --> 01:09:58,840
that because like, you know, like there's the what PS

1583
01:09:58,920 --> 01:10:01,319
four game boosts, the you know you've seen toggles like that.

1584
01:10:01,399 --> 01:10:06,079
I've never really noticed it except for with the uh

1585
01:10:07,039 --> 01:10:10,760
Xbox backwards compatibilities stuff like playing like Max Pain Mercenaries,

1586
01:10:11,119 --> 01:10:12,720
you know, things where it's like the load times were

1587
01:10:12,760 --> 01:10:15,399
totally removed. Yeah, yeah, and it just runs great. Sixty

1588
01:10:15,479 --> 01:10:18,039
Preme second Red Dead I think ran really well that way.

1589
01:10:18,119 --> 01:10:19,800
Speaker 5: That was like they would do like extra work on

1590
01:10:19,920 --> 01:10:22,239
some things, like you know, Mirror's Edge ran out a

1591
01:10:22,279 --> 01:10:24,760
better frame rate than it ever did our original Xbox.

1592
01:10:24,560 --> 01:10:28,520
Speaker 2: Or six right right, I did that oem or the

1593
01:10:29,000 --> 01:10:32,319
ode the optical distrive emulator thing on the GameCube, and

1594
01:10:32,399 --> 01:10:34,520
so it's loading games from an SD card. Now, would

1595
01:10:34,520 --> 01:10:36,720
that load games faster? Because it's some games that I

1596
01:10:36,760 --> 01:10:39,840
thought had like longer loading times are like loading almost instantly,

1597
01:10:39,880 --> 01:10:40,800
and it's freaking me out.

1598
01:10:41,520 --> 01:10:43,520
Speaker 5: You would imagine, I guess, I guess. So yeah, I'm like,

1599
01:10:43,600 --> 01:10:45,800
I wonder if that was CPU bottlenecked or whatever. But

1600
01:10:45,920 --> 01:10:47,600
I'm gonna do some tests. I'll see what I can

1601
01:10:47,680 --> 01:10:48,199
find out.

1602
01:10:49,119 --> 01:10:49,479
Speaker 3: All right.

1603
01:10:49,600 --> 01:10:52,680
Speaker 2: Some other Nintendo news. Nintendo appears to have blocked the

1604
01:10:52,760 --> 01:10:56,560
recording of videos on its Nintendo Today app. This is

1605
01:10:56,640 --> 01:11:00,880
a this is very strange. Nintendo seemingly blocked vide recording. Basically,

1606
01:11:01,000 --> 01:11:04,479
it has implemented DRM uh so that when you try

1607
01:11:04,600 --> 01:11:07,920
to record a video natively using you know, whatever app

1608
01:11:07,960 --> 01:11:09,399
it is on the iOS or just the built in

1609
01:11:09,439 --> 01:11:13,039
functionality on Android, it just gives you back a black

1610
01:11:13,119 --> 01:11:16,399
screen I think, and nothing gets recorded, which some apps

1611
01:11:16,560 --> 01:11:21,000
can do. Right, that's a security functionality. Nintendo's news announcements

1612
01:11:21,119 --> 01:11:24,840
probably don't have those same security concerns. Like Nintendo just

1613
01:11:24,920 --> 01:11:25,319
being weird.

1614
01:11:25,399 --> 01:11:27,960
Speaker 4: Yeah, it's like if Netflix does it, sure I get it,

1615
01:11:28,199 --> 01:11:28,960
but right.

1616
01:11:30,439 --> 01:11:33,920
Speaker 5: That app, I mean, I think Nintendo believes that they

1617
01:11:33,920 --> 01:11:35,479
can get more people to use it if they don't

1618
01:11:35,520 --> 01:11:37,680
let the news escape through other channels.

1619
01:11:37,800 --> 01:11:39,039
Speaker 3: I don't know, gross.

1620
01:11:39,560 --> 01:11:44,439
Speaker 2: Yeah, yeah, it's really bizarre. But do any of you

1621
01:11:44,600 --> 01:11:47,399
have the Nintendo Today apps installed on your devices?

1622
01:11:47,520 --> 01:11:47,560
Speaker 8: No?

1623
01:11:48,720 --> 01:11:51,079
Speaker 5: Everyone installed, but I don't use it.

1624
01:11:51,800 --> 01:11:52,000
Speaker 3: Yeah.

1625
01:11:52,000 --> 01:11:53,640
Speaker 2: I think I've installed, but I've not checked it in

1626
01:11:53,680 --> 01:11:54,279
a few weeks.

1627
01:11:55,840 --> 01:11:56,199
Speaker 3: All right.

1628
01:11:56,399 --> 01:11:59,640
Speaker 2: The next Nintendo Direct will reportedly drop around switch twos

1629
01:11:59,640 --> 01:12:02,119
along A Nintendo Direct live stream is rumored to be

1630
01:12:02,159 --> 01:12:04,960
held around the launch of Nintendo Switch To on June fifth,

1631
01:12:04,960 --> 01:12:09,880
according to journalists Pedro Henrique Luti Lippe. Historically, Nintendo has

1632
01:12:09,960 --> 01:12:13,279
held directs in June, often focusing on upcoming games, so

1633
01:12:13,319 --> 01:12:14,560
people are getting their hopes up for it.

1634
01:12:14,680 --> 01:12:18,600
Speaker 5: Anyhow, We've talked about the possibility of a direct a

1635
01:12:18,600 --> 01:12:20,960
couple of times, but now as we are on the

1636
01:12:21,039 --> 01:12:22,279
precipice of the launch, do you.

1637
01:12:22,279 --> 01:12:23,560
Speaker 2: Guys think it's likely?

1638
01:12:23,800 --> 01:12:24,600
Speaker 3: It would be? Weird?

1639
01:12:24,840 --> 01:12:24,880
Speaker 1: What?

1640
01:12:25,079 --> 01:12:26,680
Speaker 2: What do you think about a direct the week of

1641
01:12:26,760 --> 01:12:27,640
the switch to launch.

1642
01:12:28,079 --> 01:12:30,920
Speaker 5: There's some games that they definitely need to show more of, uh,

1643
01:12:31,439 --> 01:12:33,479
you know, show a bit more Donkey Kong, show more

1644
01:12:33,600 --> 01:12:37,239
Kirby Air Ride, Pokemon Za. We don't we don't have

1645
01:12:37,319 --> 01:12:41,479
a release date for Metro Prime four, so maybe what's that.

1646
01:12:41,760 --> 01:12:43,880
Speaker 4: Maybeuff like one other game?

1647
01:12:43,960 --> 01:12:46,399
Speaker 5: Yeah, or you know, hope maybe we do actually get

1648
01:12:46,479 --> 01:12:49,520
just Metro Prime two and three remaster, maybe even NSO

1649
01:12:49,600 --> 01:12:51,960
stuff like Donkey Kong sixty four. I think we all

1650
01:12:52,039 --> 01:12:56,359
expect that to happen around the time of Bonanza. You know,

1651
01:12:56,399 --> 01:12:58,159
people are like, oh, maybe there's like one more game

1652
01:12:58,199 --> 01:13:00,720
for this year. We could see what that looks like.

1653
01:13:00,840 --> 01:13:04,479
And you know, there's the other High Rule Warriors, right,

1654
01:13:05,720 --> 01:13:08,760
There's plenty of things to talk about here. Honestly, for me,

1655
01:13:08,800 --> 01:13:10,920
the big thing is we got to get that Metroid

1656
01:13:10,920 --> 01:13:12,479
Prime for release date. Please.

1657
01:13:13,119 --> 01:13:13,319
Speaker 2: Yep.

1658
01:13:14,039 --> 01:13:16,279
Speaker 5: I don't know if it'll happen like, you know, the

1659
01:13:16,359 --> 01:13:18,399
week of June fifth, but I expect something to happen

1660
01:13:18,439 --> 01:13:18,920
in June with.

1661
01:13:18,920 --> 01:13:23,119
Speaker 3: The director, not that same weekend of SGF because there's

1662
01:13:23,119 --> 01:13:24,399
a lot of things going down.

1663
01:13:24,880 --> 01:13:27,920
Speaker 2: Yep. Yeah, I guess it'd be like the week after SGF,

1664
01:13:28,000 --> 01:13:29,840
but we're all still going to be traveling, there's still

1665
01:13:29,840 --> 01:13:31,079
gonna be a ton of stuff. It would be in

1666
01:13:31,119 --> 01:13:33,399
the wake of a lot of other work, so that'd

1667
01:13:33,439 --> 01:13:36,640
be annoying. But yeah, I think sometime in June they

1668
01:13:36,680 --> 01:13:37,399
probably do something.

1669
01:13:37,439 --> 01:13:40,600
Speaker 5: I'm fire on them. Remake that we've been thinking is

1670
01:13:40,680 --> 01:13:43,039
real forever. It's basically been done forever. At some point

1671
01:13:43,039 --> 01:13:44,039
they're gonna have to announce that.

1672
01:13:44,560 --> 01:13:46,520
Speaker 2: Yep, exactly. They have lots of things they could still

1673
01:13:46,520 --> 01:13:50,239
talk about like always, so we'll see. I think that. Man,

1674
01:13:50,319 --> 01:13:53,840
people do keep going back to getting Mario this holiday.

1675
01:13:54,199 --> 01:13:57,000
Speaker 3: No, I don't know where that's people, what does that mean.

1676
01:13:57,279 --> 01:13:59,960
Speaker 2: There's a lot of people out like like cover Video

1677
01:14:00,119 --> 01:14:03,279
Game News that when they talk about this, they go

1678
01:14:03,439 --> 01:14:05,760
to thinking, well, there's also a Mario game coming in

1679
01:14:05,800 --> 01:14:08,039
addition to this Donkey Kong Bananza, and it could come

1680
01:14:08,039 --> 01:14:09,000
as soon as this holiday.

1681
01:14:09,079 --> 01:14:12,600
Speaker 3: Now, well, I trust only like you know, four people's opinion,

1682
01:14:12,720 --> 01:14:16,720
and three of them are you grubs, So like I.

1683
01:14:16,720 --> 01:14:17,600
Speaker 2: Think that'd be crazy.

1684
01:14:17,840 --> 01:14:20,359
Speaker 3: I think that'd be I think that's next holiday, Yes,

1685
01:14:20,560 --> 01:14:22,359
that if that even right?

1686
01:14:24,000 --> 01:14:26,479
Speaker 2: Like initially when we saw Donkey kongk Binanz, I'm like,

1687
01:14:26,520 --> 01:14:28,560
that's what they've been working on. That's the Mario team,

1688
01:14:28,880 --> 01:14:32,079
nothing else. And now like there maybe there's some thinking

1689
01:14:32,199 --> 01:14:34,239
that some of the support studios could have helped a

1690
01:14:34,239 --> 01:14:36,359
lot on either this game or on the Mario three

1691
01:14:36,439 --> 01:14:38,319
D game, because the sports studios did help a lot,

1692
01:14:38,560 --> 01:14:42,479
help out a lot with Odyssey and then with Bowser's Fury.

1693
01:14:43,439 --> 01:14:46,239
Speaker 3: So yeah, maybe next holiday, but.

1694
01:14:46,319 --> 01:14:48,479
Speaker 2: I don't think this holiday. That would be nuts. Especially

1695
01:14:48,600 --> 01:14:51,119
like if you have a Mario game and you're announcing

1696
01:14:51,159 --> 01:14:53,880
a system and it's coming out within the six months

1697
01:14:53,880 --> 01:14:56,960
of that system's release, you just say that because Mario

1698
01:14:57,119 --> 01:14:57,880
is that big, and they.

1699
01:14:57,840 --> 01:15:01,199
Speaker 5: Didn't, so everybody just I don't know. Everybody's like there

1700
01:15:01,279 --> 01:15:03,279
has to be a big holiday game for the Switch too,

1701
01:15:03,720 --> 01:15:07,840
and like they in their minds pogymore legends Za doesn't count.

1702
01:15:07,880 --> 01:15:09,880
Speaker 4: But it counts, Metroid would count.

1703
01:15:11,720 --> 01:15:15,079
Speaker 2: Well, both of those things are coming, so regardless of

1704
01:15:15,079 --> 01:15:16,680
what you think counts, you're gonna get one of those.

1705
01:15:16,800 --> 01:15:19,000
So I think they have another game. I don't know

1706
01:15:19,039 --> 01:15:21,039
if it's a big game for this holiday. We'll see.

1707
01:15:21,800 --> 01:15:25,079
All right, let's shift over to some PlayStation news. This

1708
01:15:25,239 --> 01:15:28,000
is an interesting While everyone else is raising prices, Sony

1709
01:15:28,039 --> 01:15:31,319
confirms it's going to actually discount the PS five this week. Yes,

1710
01:15:31,399 --> 01:15:34,079
let's see here. This is for accessories in software, and

1711
01:15:34,159 --> 01:15:37,239
it is starting this week. Sony is offering discounts on

1712
01:15:37,319 --> 01:15:40,760
PlayStation five hardware and software, including fifty dollars off the

1713
01:15:41,000 --> 01:15:43,960
PS five pro in the United States, from May twenty

1714
01:15:44,039 --> 01:15:47,199
eighth to June eleventh, during its days of play campaign.

1715
01:15:47,520 --> 01:15:49,520
A Call of Duty Black Ops six bundle will also

1716
01:15:49,600 --> 01:15:52,640
be available, offering savings compared to buying the console and

1717
01:15:52,800 --> 01:15:55,960
game separately. Discounts will extend to other PS five models,

1718
01:15:56,399 --> 01:15:59,880
VR two controllers, earbuds in first party games.

1719
01:15:59,680 --> 01:16:01,680
Speaker 3: Man and even Know they still sold the PSVR two.

1720
01:16:02,560 --> 01:16:05,399
Speaker 2: While price has recently increased in Europe, Australia and New Zealand,

1721
01:16:05,439 --> 01:16:08,720
the US has avoided similar increases, although the slim Digital

1722
01:16:08,880 --> 01:16:12,800
Edition launched at a higher price. What do you think

1723
01:16:12,880 --> 01:16:15,000
is happening here? I mean, obviously they always discounted from

1724
01:16:15,319 --> 01:16:18,560
days of play, so it's part of that. But I'm

1725
01:16:18,600 --> 01:16:20,960
definitely operating under the assumption that they are still going

1726
01:16:21,039 --> 01:16:22,680
to raise the price of the PS five in the

1727
01:16:22,800 --> 01:16:24,800
United States, because they have not done that since they

1728
01:16:24,840 --> 01:16:28,000
did it everywhere else, and since then, Microsoft has raised

1729
01:16:28,039 --> 01:16:29,920
the price. The switch to got announced with a high

1730
01:16:29,960 --> 01:16:31,760
enough price that you could justify a price increase for

1731
01:16:31,800 --> 01:16:34,680
the PS five. Is this like one last party before

1732
01:16:34,760 --> 01:16:35,520
that happens or what.

1733
01:16:35,800 --> 01:16:38,359
Speaker 5: It's maybe unrelated, but I don't know, Jeff, Maybe I'm crazy.

1734
01:16:38,520 --> 01:16:41,600
I still just don't think they're gonna they're gonna raise

1735
01:16:41,600 --> 01:16:43,319
the price. I think they're gonna cost you the bite

1736
01:16:44,079 --> 01:16:46,159
the bullet. You know, they've been afraid to do it

1737
01:16:46,239 --> 01:16:48,159
here because they know Americans get so upset.

1738
01:16:48,319 --> 01:16:50,159
Speaker 3: I mean, and I know Xbox raised the price.

1739
01:16:50,560 --> 01:16:52,239
Speaker 5: I bet if we could look at the sales data,

1740
01:16:52,439 --> 01:16:55,079
that is going not great for them, right.

1741
01:16:55,199 --> 01:16:58,640
Speaker 2: Right, Yes, absolutely, and that maybe they don't care about

1742
01:16:58,640 --> 01:17:01,479
selling consoles as much amore, but so definitely does so

1743
01:17:01,720 --> 01:17:05,479
they don't want to throw any wrench into that works. Yeah, well,

1744
01:17:05,720 --> 01:17:08,000
I bet I bet they're keeping price increases on the

1745
01:17:08,079 --> 01:17:10,680
table if they're not immediately planning them. And then so

1746
01:17:10,720 --> 01:17:13,359
I guess other than that, it's business as usual, And

1747
01:17:13,439 --> 01:17:16,479
that would mean a discounted PS five through the days

1748
01:17:16,520 --> 01:17:20,560
of play? Who here has the PS five pro? And Dan,

1749
01:17:20,600 --> 01:17:23,079
I know you have one? Did anyone else got?

1750
01:17:23,319 --> 01:17:25,439
Speaker 3: I don't, And it's weird to me that I don't,

1751
01:17:25,439 --> 01:17:28,920
because I always just get these things. But I I mean,

1752
01:17:29,039 --> 01:17:32,039
like you've you've gotten the sentiment anecdotally, even that like

1753
01:17:32,520 --> 01:17:35,840
it's maybe not the thing you think it is.

1754
01:17:36,159 --> 01:17:38,319
Speaker 2: We're not rushing out to get it. Like that's that's

1755
01:17:38,359 --> 01:17:40,880
the difference there. Yeah, I get that. It's I mean,

1756
01:17:41,039 --> 01:17:42,399
it's a lot of money, right.

1757
01:17:42,439 --> 01:17:44,920
Speaker 5: It's funny because like what differences one hundred dollars at

1758
01:17:44,920 --> 01:17:47,239
a certain point, But it's like it's actually a big difference,

1759
01:17:47,359 --> 01:17:50,359
especially in my head of just like if the they

1760
01:17:50,439 --> 01:17:53,119
had come out at the price that the PlayStation five

1761
01:17:53,279 --> 01:17:55,680
was at launch, I could almost swallow that pill. But

1762
01:17:56,079 --> 01:17:59,119
it's more expensive than the PS five ever was. It's

1763
01:17:59,159 --> 01:18:02,000
like no, and like how many years I really think

1764
01:18:02,039 --> 01:18:04,319
this thing has? Maybe more than I'd like to admit.

1765
01:18:04,640 --> 01:18:06,479
Even that just kind of makes me more depressed when

1766
01:18:06,520 --> 01:18:06,880
I think.

1767
01:18:08,239 --> 01:18:10,600
Speaker 3: It's just different than the PS four Pro. It's just

1768
01:18:10,640 --> 01:18:14,840
like a totally different insertion point in the life cycle.

1769
01:18:14,840 --> 01:18:17,159
Speaker 2: And the necessity is completely different.

1770
01:18:17,279 --> 01:18:19,960
Speaker 3: They had like the day one tangibility of like a

1771
01:18:20,119 --> 01:18:23,119
perceived improvement and just you watch more k TV take

1772
01:18:23,119 --> 01:18:25,600
advantage of that with it was just like a one

1773
01:18:25,720 --> 01:18:29,920
to one like easy sell, and the cost wasn't pornographic

1774
01:18:30,000 --> 01:18:30,600
the way it is now.

1775
01:18:30,760 --> 01:18:33,199
Speaker 5: They were releasing more PS four games. They just were right.

1776
01:18:33,319 --> 01:18:35,800
Speaker 3: So it's like the future was sort of like, you know,

1777
01:18:36,000 --> 01:18:38,079
bright brighter. Maybe.

1778
01:18:38,199 --> 01:18:40,600
Speaker 5: Meanwhile, we're all like, when is it's only gonna even

1779
01:18:40,640 --> 01:18:42,399
talk to us at all about its games? We just

1780
01:18:42,439 --> 01:18:44,800
don't know very much about them right now, and.

1781
01:18:44,920 --> 01:18:47,479
Speaker 2: We'll talk about that here in a second, six hundred

1782
01:18:47,479 --> 01:18:50,439
and fifty dollars for PS five Pro. I think had

1783
01:18:50,520 --> 01:18:53,680
that discount happened quickly, like after the PS five Pro

1784
01:18:53,800 --> 01:18:56,720
got announced or came out, that might have moved me.

1785
01:18:56,960 --> 01:18:58,640
But now at this point of getting used to not

1786
01:18:58,760 --> 01:19:00,079
having it, I'm like, nah, it's.

1787
01:19:00,760 --> 01:19:02,520
Speaker 3: They should have They should have bundled it with like

1788
01:19:02,600 --> 01:19:04,920
a year of premium or something like. They should have

1789
01:19:05,000 --> 01:19:08,760
like made it more you know, attractive of a purchase.

1790
01:19:08,880 --> 01:19:11,239
It just looks like this huge number should have made

1791
01:19:11,279 --> 01:19:13,359
it look cool. It just looks bored.

1792
01:19:13,479 --> 01:19:16,479
Speaker 5: Wait a second, that's one thing we'll discribe. I do

1793
01:19:16,600 --> 01:19:18,840
like I like the aesthetics of the whole Placetation five family.

1794
01:19:18,920 --> 01:19:23,479
I like it's really Eve aesthetic.

1795
01:19:23,560 --> 01:19:26,399
Speaker 1: I think it's I'm fine with like the base PS

1796
01:19:26,479 --> 01:19:28,760
five looking like Seto Kaiba from Yu gi Oh, but

1797
01:19:28,920 --> 01:19:30,680
like the Pro, I don't know.

1798
01:19:31,760 --> 01:19:36,600
Speaker 3: Look cooler. Sure, gimboard swagged out or something. Yeah, it

1799
01:19:36,680 --> 01:19:37,279
makes something.

1800
01:19:37,119 --> 01:19:39,760
Speaker 4: That's possible to like put in a bag and travel

1801
01:19:39,800 --> 01:19:40,439
with or something.

1802
01:19:40,920 --> 01:19:44,079
Speaker 3: Way. Well, that's that's that's not that. I mean, you're

1803
01:19:44,119 --> 01:19:47,119
just gonna come on. Look like two and then there's

1804
01:19:47,159 --> 01:19:49,199
one portable console and that was the game Cube.

1805
01:19:51,439 --> 01:19:51,560
Speaker 1: UH.

1806
01:19:51,800 --> 01:19:54,760
Speaker 2: Sony's next PlayStation State of Play will reportedly be coming

1807
01:19:54,840 --> 01:19:57,359
in June. Sony is likely holding a State of Play

1808
01:19:57,399 --> 01:20:00,399
presentation in June because instead of a larger show case,

1809
01:20:01,239 --> 01:20:04,279
this comes from high me. Yeah, let's say, yeah, I

1810
01:20:04,359 --> 01:20:06,760
talked about this on in a couple of places we've

1811
01:20:06,800 --> 01:20:11,319
did on Games Mornings, I think, And so for people

1812
01:20:11,359 --> 01:20:13,520
that are always wondering about the distinction there state of

1813
01:20:13,560 --> 01:20:17,640
play versus a showcase, PlayStation has done stuff called showcases

1814
01:20:18,079 --> 01:20:20,039
in the past, and these are like their Big E

1815
01:20:20,279 --> 01:20:25,279
three equivalent like productions where they have tons of massive

1816
01:20:25,319 --> 01:20:27,319
first party announcements and things like that, or that's the

1817
01:20:27,399 --> 01:20:29,880
idea at least that's the kind of place where they

1818
01:20:29,920 --> 01:20:32,039
could show off a PS five when it was getting

1819
01:20:32,039 --> 01:20:36,359
announced in a PlayStation showcase. State of plays are more

1820
01:20:36,479 --> 01:20:39,600
like directs. But and then sometimes they could be even

1821
01:20:39,680 --> 01:20:41,359
less than that, or like sometimes they could just be

1822
01:20:41,439 --> 01:20:44,159
like a partner direct and a Nintendo partner direct. So

1823
01:20:44,640 --> 01:20:46,479
the thinking here is like, hey, they're going to do

1824
01:20:46,520 --> 01:20:48,279
a State of Play, is this not going to be exciting?

1825
01:20:48,359 --> 01:20:51,199
I still think there's plenty chants that we see very

1826
01:20:51,279 --> 01:20:54,359
cool announcements from Sony itself inside of a state of play.

1827
01:20:54,840 --> 01:20:57,199
But I don't know what a ur Al's expectations level,

1828
01:20:57,479 --> 01:21:01,000
expectation level for big announcements from Sony at this point.

1829
01:21:01,279 --> 01:21:03,119
If they come out with the state of play in June.

1830
01:21:04,359 --> 01:21:06,800
Speaker 5: They gotta just talk to us about some things, right,

1831
01:21:07,359 --> 01:21:09,239
you know, we obvious we're gonna see more ghosts of

1832
01:21:09,359 --> 01:21:12,760
Yote or your tie excuse me, uh, Wolverine we have

1833
01:21:12,840 --> 01:21:17,640
not heard much about since basically the leaks. Right, what's

1834
01:21:17,720 --> 01:21:21,159
going on over over there? Interg I don't know if

1835
01:21:21,159 --> 01:21:22,079
we're gonna see too much more of.

1836
01:21:22,039 --> 01:21:25,800
Speaker 1: Intergalactic for a while, Right, we have to see more

1837
01:21:25,840 --> 01:21:29,640
of Marathon, right that I would assume that it gets delayed.

1838
01:21:29,720 --> 01:21:32,880
Speaker 5: Yeah, let's it gets delayed. Uh yeah, Marathon, Fair Games.

1839
01:21:32,920 --> 01:21:35,840
Who knows what's going on with those two games right now?

1840
01:21:36,119 --> 01:21:39,119
Maybe nothing good. But that's the thing is, like we're

1841
01:21:39,199 --> 01:21:41,720
kind of you know, sentiment is kind of like negative.

1842
01:21:42,359 --> 01:21:44,279
Uh so maybe show us some stuff that looks cool

1843
01:21:44,319 --> 01:21:47,159
and interesting. Maybe, you know, do talk about some new

1844
01:21:47,239 --> 01:21:49,640
things that maybe they are a bit off, but it's exciting.

1845
01:21:49,760 --> 01:21:54,439
You're bringing back some franchises that we care about. You know,

1846
01:21:54,560 --> 01:21:55,640
there's many they'll do that.

1847
01:21:55,800 --> 01:21:58,920
Speaker 3: Hell is us game again? I feel like, hell, yeah,

1848
01:21:59,319 --> 01:22:01,319
that's like they're favorite, like.

1849
01:22:01,520 --> 01:22:05,039
Speaker 5: They have a pet, a pet partner game. Yeah, because

1850
01:22:05,039 --> 01:22:07,680
it presents all the time. Yes, it presents really well.

1851
01:22:07,880 --> 01:22:10,000
Like every time they show that game off, everyone's like,

1852
01:22:10,000 --> 01:22:11,760
what the fuck is this? Well maybe it's just me,

1853
01:22:11,960 --> 01:22:14,560
but you definitely do that though ipop hard for it.

1854
01:22:15,479 --> 01:22:19,479
Speaker 3: I don't like that phrase, but you know, uh yeah,

1855
01:22:19,560 --> 01:22:21,800
you know, like I think like it'll you know, I

1856
01:22:21,880 --> 01:22:24,680
mean that that gmes like September right like stuff this

1857
01:22:24,840 --> 01:22:25,399
year September?

1858
01:22:25,600 --> 01:22:26,039
Speaker 1: When is that?

1859
01:22:26,159 --> 01:22:27,319
Speaker 2: When is Sorrows Out?

1860
01:22:28,199 --> 01:22:29,800
Speaker 4: I don't know, but we haven't seen gameplay of that,

1861
01:22:30,159 --> 01:22:30,399
have we?

1862
01:22:30,600 --> 01:22:31,199
Speaker 2: Like that's one.

1863
01:22:31,239 --> 01:22:32,000
Speaker 3: I'm very righty.

1864
01:22:32,239 --> 01:22:34,600
Speaker 1: I just fucking love Returnal and I would love to

1865
01:22:34,640 --> 01:22:36,119
see what the hell Sorros is all about.

1866
01:22:36,520 --> 01:22:39,920
Speaker 2: Yeah, that's it ways out initial release date this looks

1867
01:22:39,960 --> 01:22:41,680
like a placeholder, so yea, it must be twenty twenty

1868
01:22:41,720 --> 01:22:44,600
six because it's just December thirty first, twenty twenty six.

1869
01:22:44,800 --> 01:22:49,000
Speaker 1: Do you think is the possibility of seeing anything Last

1870
01:22:49,119 --> 01:22:50,039
of Us related?

1871
01:22:50,279 --> 01:22:54,640
Speaker 3: Oh god, I'm going to remake too again or whatever? Yeah,

1872
01:22:54,880 --> 01:22:58,399
but like nothing, I mean, come on, Intergalactic is the hey?

1873
01:22:59,079 --> 01:23:02,239
Speaker 2: Has everything Last of Us been like fully remade? At

1874
01:23:02,279 --> 01:23:04,800
this point and re released the package because I think there's.

1875
01:23:04,800 --> 01:23:08,640
Speaker 5: Nothing else they could possibly justify Rebastery get good at

1876
01:23:08,680 --> 01:23:09,119
this point.

1877
01:23:09,640 --> 01:23:12,319
Speaker 2: I think there's a chance that the the other project

1878
01:23:12,399 --> 01:23:16,760
that Druckman referenced like a couple of weeks ago, maybe

1879
01:23:16,840 --> 01:23:19,239
that pops up, and I think that's an uncharted game.

1880
01:23:19,680 --> 01:23:20,399
Uh but maybe not.

1881
01:23:20,800 --> 01:23:21,680
Speaker 5: Maybe'd be excited.

1882
01:23:22,279 --> 01:23:24,880
Speaker 6: I just checked my embargo information and I can say

1883
01:23:24,920 --> 01:23:27,199
that I played hell as Us and we'll be able

1884
01:23:27,239 --> 01:23:28,600
to talk about it this week.

1885
01:23:28,840 --> 01:23:31,479
Speaker 4: So okay, great, yes, very soon. And I got an

1886
01:23:31,560 --> 01:23:33,199
article going but at the old place.

1887
01:23:34,000 --> 01:23:37,119
Speaker 2: All right, cool, let's see here next news story and

1888
01:23:37,199 --> 01:23:41,000
get back over to my headlines. Star Wars Battlefront two

1889
01:23:41,079 --> 01:23:43,680
devs want to get the band back together, is how

1890
01:23:43,720 --> 01:23:46,079
they phrased it. They want to get the wolf packed.

1891
01:23:46,279 --> 01:23:48,199
That's who made Star Wars battle Front one two.

1892
01:23:48,279 --> 01:23:48,479
Speaker 1: Yeah.

1893
01:23:48,800 --> 01:23:50,880
Speaker 5: Wow, Perry Saturn was lead developer.

1894
01:23:51,720 --> 01:23:52,920
Speaker 4: Saturn wasn't in the WOLA.

1895
01:23:53,279 --> 01:23:57,359
Speaker 3: I didn't watch WCW those the radicals. Uh.

1896
01:23:58,000 --> 01:24:01,560
Speaker 2: Either way, Battlefront two's popularity is the highest it's ever

1897
01:24:01,640 --> 01:24:03,960
been on Steam. It has the most concurrent players it's

1898
01:24:03,960 --> 01:24:04,640
ever had on Steam.

1899
01:24:04,720 --> 01:24:04,840
Speaker 3: Now.

1900
01:24:04,880 --> 01:24:07,720
Speaker 2: It launched on Steam long after it came out on

1901
01:24:07,920 --> 01:24:11,640
the EA Store whatever that's called Origin, and so it

1902
01:24:11,800 --> 01:24:13,960
never had the highest concurrent player numbers on there.

1903
01:24:14,000 --> 01:24:15,399
Speaker 3: It was like nine thousand or something.

1904
01:24:15,800 --> 01:24:19,199
Speaker 2: It's surpassed that now and people are crediting that to

1905
01:24:19,319 --> 01:24:21,239
and Or and maybe that Revenge of the Sith inding

1906
01:24:21,279 --> 01:24:25,359
in theaters recently. Whatever the reason is, people are getting

1907
01:24:25,439 --> 01:24:28,800
excited about the possibility of EA and Dice going back

1908
01:24:28,840 --> 01:24:32,000
to Battlefront with a Battlefront three. EA's never said anything

1909
01:24:32,039 --> 01:24:34,159
about this, but this one developer did say that they

1910
01:24:34,760 --> 01:24:37,079
the team that worked on it, talks about it, and

1911
01:24:37,239 --> 01:24:39,279
they there's a sense that they want to get the

1912
01:24:39,359 --> 01:24:42,000
band back together. They would like to do this. I

1913
01:24:43,199 --> 01:24:46,119
don't know how likely that likely that is. They got

1914
01:24:46,199 --> 01:24:48,880
to get Battlefield correct first, right, this next Battlefield game

1915
01:24:48,960 --> 01:24:51,680
seems super important, and then maybe one day they could

1916
01:24:51,720 --> 01:24:52,880
talk about a Battlefront again.

1917
01:24:53,680 --> 01:24:56,119
Speaker 3: We're talking about the twenty seventeen joint, right.

1918
01:24:56,399 --> 01:24:59,079
Speaker 2: Twenty seventeen Battlefront two. Yes, that's right.

1919
01:25:00,079 --> 01:25:01,319
Speaker 3: Oh that's weird.

1920
01:25:01,840 --> 01:25:03,560
Speaker 4: No, it was all the really good game play, but

1921
01:25:03,600 --> 01:25:04,399
the really bad Loue box.

1922
01:25:04,479 --> 01:25:07,800
Speaker 5: Yes, bash game actually has kind of a lot going

1923
01:25:07,880 --> 01:25:10,760
for it. It was very heavy, so that was a problem,

1924
01:25:10,800 --> 01:25:14,279
and the course that had terrible, terrible loot boxes, which

1925
01:25:14,560 --> 01:25:17,199
and as bad as they were, it got amplified times

1926
01:25:17,239 --> 01:25:20,520
ten on the internet, right, like the whole thing. But man,

1927
01:25:20,600 --> 01:25:23,439
when that game is going, that game was fun, That

1928
01:25:23,560 --> 01:25:26,680
game looked really really good.

1929
01:25:26,920 --> 01:25:28,840
Speaker 2: There still looks as good as the game needs to look.

1930
01:25:29,000 --> 01:25:31,119
Speaker 3: It looks as good as a game needs to look.

1931
01:25:31,199 --> 01:25:34,319
Speaker 5: That planet on the Camino, that water level, it's still

1932
01:25:34,479 --> 01:25:37,000
just kind of amazing with the rain falling and the

1933
01:25:37,119 --> 01:25:40,680
outside sections. It's like, I would love they made another one,

1934
01:25:40,720 --> 01:25:42,600
and you kind of just take the good and leave

1935
01:25:42,680 --> 01:25:45,600
behind the bad and just really have fun with it.

1936
01:25:45,840 --> 01:25:49,159
But you're probably right, Jeff, that they are worrying more

1937
01:25:49,199 --> 01:25:51,880
about Battlefield right now, even though frankly I'd be more

1938
01:25:51,920 --> 01:25:53,439
excited for Battlefront three.

1939
01:25:54,039 --> 01:25:57,399
Speaker 2: I would too. I did like this is for game

1940
01:25:57,439 --> 01:25:59,600
last morning tomorrow, but like I looked at the pool

1941
01:25:59,680 --> 01:26:01,840
I ran, and from earlier this or from last week,

1942
01:26:01,920 --> 01:26:04,279
it'd say, hey, do you want another battle Front game?

1943
01:26:04,760 --> 01:26:07,279
And like half of the people are like no. So

1944
01:26:07,800 --> 01:26:09,840
for as much as excitement as the excitement is building

1945
01:26:09,880 --> 01:26:12,880
around this game and Star Wars fans are convincing themselves

1946
01:26:12,920 --> 01:26:15,560
that like there is a popular wave of support for it,

1947
01:26:15,640 --> 01:26:18,359
and there is, I don't think it's to the point where,

1948
01:26:18,560 --> 01:26:23,319
oh uh, this is penetrating the mainstream so that EA

1949
01:26:23,720 --> 01:26:26,560
can justify it. It's to itself spending years and years

1950
01:26:26,680 --> 01:26:29,000
making a new one of these. First of all, by

1951
01:26:29,079 --> 01:26:31,319
the time they do that, a million things could go

1952
01:26:31,359 --> 01:26:33,319
wrong with Star Wars again, it wouldn't be worth it.

1953
01:26:33,680 --> 01:26:37,159
And then and then second, you know, the hardcore Star

1954
01:26:37,239 --> 01:26:39,760
Wars fans saying they want something does not translate to

1955
01:26:40,199 --> 01:26:42,600
the mass audience saying that they want something anymore.

1956
01:26:42,640 --> 01:26:44,439
Speaker 5: I mean, unfortunately, the time to do it kind of

1957
01:26:44,560 --> 01:26:47,279
was when they did Battlefront two, when right after that

1958
01:26:47,359 --> 01:26:50,960
Force Awakens was the biggest movie ever kind of thing, right,

1959
01:26:51,439 --> 01:26:53,640
and you know, Star Wars hasn't really been as good

1960
01:26:53,680 --> 01:26:56,760
shape as that for a long time, so kind of

1961
01:26:56,840 --> 01:26:57,920
good luck doing it now.

1962
01:26:58,520 --> 01:27:00,680
Speaker 2: Yep, they you know, this is EA. They they're doing

1963
01:27:01,000 --> 01:27:03,880
skate foard because of a you know, social media thing.

1964
01:27:04,760 --> 01:27:06,760
But I don't think I don't think that's like gonna

1965
01:27:06,760 --> 01:27:08,520
be a trend for them. I don't think they're gonna

1966
01:27:08,520 --> 01:27:11,279
glomme onto every single one of these. All right, A

1967
01:27:11,319 --> 01:27:12,239
couple more stories here.

1968
01:27:12,319 --> 01:27:15,800
Speaker 5: Ex Machino director director Alex Garland is going to helm

1969
01:27:16,000 --> 01:27:19,039
the Elderering movie for a twenty four It's gonna be

1970
01:27:19,119 --> 01:27:21,920
live action, it's gonna have it's gonna have writers.

1971
01:27:22,279 --> 01:27:24,039
Speaker 2: People are gonna write this movie. They're gonna work with

1972
01:27:24,119 --> 01:27:25,159
George R. R. Martin.

1973
01:27:25,239 --> 01:27:26,800
Speaker 3: Yeah, Railroad Martin's getting on this.

1974
01:27:27,079 --> 01:27:29,520
Speaker 2: George Railroad Martin is going to be on the poster.

1975
01:27:29,600 --> 01:27:32,399
I guarantee that his name will be very big on there.

1976
01:27:33,279 --> 01:27:35,239
How it involved, he is like, look, he already wrote

1977
01:27:35,239 --> 01:27:37,199
wrote a bunch of lore. Maybe they can email him

1978
01:27:37,199 --> 01:27:40,800
and ask him some questions. I don't know, but I

1979
01:27:41,760 --> 01:27:44,119
think this is a pretty good fit. I brought up

1980
01:27:44,159 --> 01:27:47,520
on Games Mornings when I reported the story originally that

1981
01:27:48,079 --> 01:27:50,680
The Green Knight is like a very good model for

1982
01:27:50,760 --> 01:27:52,960
what I think an eldering movie should look like. And

1983
01:27:53,039 --> 01:27:55,039
if they could just kind of do that again with this,

1984
01:27:55,239 --> 01:27:55,840
I'd be happy.

1985
01:27:56,079 --> 01:27:59,520
Speaker 5: The Green Knight has like one freak, The Green Knight.

1986
01:27:59,800 --> 01:28:03,359
Speaker 1: Yeah, it's Mary Kogan is in that movie. He's the

1987
01:28:03,439 --> 01:28:10,359
other freaking like fifty freaks. What is Green Naights gimmick person? Okay, yeah,

1988
01:28:10,399 --> 01:28:11,560
what's the seth rogen thing?

1989
01:28:13,079 --> 01:28:14,479
Speaker 3: Green Hornet? Yes?

1990
01:28:14,560 --> 01:28:14,760
Speaker 8: Green?

1991
01:28:15,800 --> 01:28:19,199
Speaker 3: You think I was talking about green Hornet guy that.

1992
01:28:20,840 --> 01:28:25,640
Speaker 4: Helms come up with different names.

1993
01:28:25,640 --> 01:28:27,960
Speaker 2: For stuff, or just have this conversation in your head

1994
01:28:28,000 --> 01:28:29,840
and don't bring it to the podcast. Green Knight is

1995
01:28:29,880 --> 01:28:32,279
a different name than those other things you said. That's

1996
01:28:32,319 --> 01:28:34,600
the Q cute thing here. It is different, right, you

1997
01:28:34,680 --> 01:28:39,079
see the confusion, No, the green, I only see green.

1998
01:28:39,720 --> 01:28:46,039
Speaker 4: Wow man calls everything around Anyways.

1999
01:28:46,199 --> 01:28:47,920
Speaker 5: I don't want me to be a funny duddy Jeff,

2000
01:28:47,960 --> 01:28:49,439
but I don't see this working.

2001
01:28:50,399 --> 01:28:53,840
Speaker 3: You would need in my mind, have you played on

2002
01:28:53,960 --> 01:28:55,800
a ring? Have you seen what's happening in that game?

2003
01:28:56,119 --> 01:28:58,680
Everybody looks how that world looks. I think you need

2004
01:28:58,880 --> 01:29:02,520
avatar money to make that. I don't, but I don't.

2005
01:29:02,840 --> 01:29:04,600
I think that was right twenty years ago. I don't

2006
01:29:04,600 --> 01:29:06,119
thinkin it's make it look good.

2007
01:29:06,199 --> 01:29:06,960
Speaker 5: I think that's right.

2008
01:29:07,199 --> 01:29:11,279
Speaker 3: I think deserved as like a series versus a movie.

2009
01:29:11,439 --> 01:29:17,119
Speaker 5: Sure, yeah, you know yeah probably number two. Uh, Like

2010
01:29:17,439 --> 01:29:21,680
story and odoring, it's mostly lore. It's mostly.

2011
01:29:23,920 --> 01:29:25,399
Speaker 2: You know, movie based on vibes.

2012
01:29:25,600 --> 01:29:26,239
Speaker 3: That's fine.

2013
01:29:27,199 --> 01:29:28,800
Speaker 5: Like Drive, We're gonna get a drive.

2014
01:29:29,520 --> 01:29:32,000
Speaker 3: Your vibe didn't like I was good?

2015
01:29:32,319 --> 01:29:35,039
Speaker 5: I hate Drive actually kind of with a bit of

2016
01:29:35,119 --> 01:29:35,600
a passion.

2017
01:29:38,319 --> 01:29:38,880
Speaker 3: Do you huh?

2018
01:29:39,640 --> 01:29:42,000
Speaker 2: What don't you like about stupid.

2019
01:29:41,960 --> 01:29:45,560
Speaker 5: Cynical movie where they play something with like a low base,

2020
01:29:45,600 --> 01:29:48,399
and everybody's like it's vibes now because there's a neon

2021
01:29:48,520 --> 01:29:51,359
light and bass, and then they're like curbs on somebody's

2022
01:29:51,439 --> 01:29:54,520
head and it's gross. Everyone's like, this movie is brutal

2023
01:29:54,600 --> 01:29:55,920
in a way that makes me feel.

2024
01:29:55,800 --> 01:29:58,199
Speaker 2: Live's not an adult murder in there.

2025
01:29:58,319 --> 01:30:02,239
Speaker 8: Then it's weird that because all the stuff I watch

2026
01:30:02,399 --> 01:30:08,479
is so uplifting, I don't really fun.

2027
01:30:08,560 --> 01:30:11,840
Speaker 3: I guess I understand a little bit of what you're saying,

2028
01:30:11,960 --> 01:30:12,840
but you're being a fuddy.

2029
01:30:12,880 --> 01:30:12,920
Speaker 1: No.

2030
01:30:14,680 --> 01:30:15,079
Speaker 3: I can't.

2031
01:30:15,199 --> 01:30:18,359
Speaker 6: Speaking of fuddy duddy, here's my turn. I can't think

2032
01:30:18,399 --> 01:30:21,399
of a single video game franchise I would care about

2033
01:30:21,439 --> 01:30:22,600
as a TV show or a movie.

2034
01:30:23,520 --> 01:30:26,920
Speaker 3: Yeah, that would that. It would twisted Metal. I don't care.

2035
01:30:27,399 --> 01:30:30,199
Speaker 6: They they're just I would see a metal your movie,

2036
01:30:30,720 --> 01:30:32,720
bio show. I saw the Mario movie. I thought it

2037
01:30:32,840 --> 01:30:35,800
was well, would be a good movie. I would just

2038
01:30:35,840 --> 01:30:36,680
wouldn't wouldn't care.

2039
01:30:36,760 --> 01:30:37,079
Speaker 3: I mean.

2040
01:30:39,319 --> 01:30:41,560
Speaker 5: The next Bioshack and that we've been talking about how

2041
01:30:41,600 --> 01:30:43,560
it's gonna be a movie, yeah for twenty years.

2042
01:30:44,439 --> 01:30:45,039
Speaker 3: But that's clear.

2043
01:30:45,119 --> 01:30:47,359
Speaker 2: I think that's the most likely scenarios. This movie never

2044
01:30:47,399 --> 01:30:49,279
gets made. Of course, yes, but I think it's like

2045
01:30:49,359 --> 01:30:51,199
a realistic way of doing it. I think it is

2046
01:30:51,239 --> 01:30:52,960
the Green Night route, where it's like, you know, you

2047
01:30:53,079 --> 01:30:55,479
focus on a few freaks and you go make it happen,

2048
01:30:55,560 --> 01:30:59,800
but it's probably not going to all right, I mean, yeah,

2049
01:31:00,000 --> 01:31:00,680
go ahead please.

2050
01:31:00,840 --> 01:31:03,720
Speaker 3: I was just I mean, like they they did do

2051
01:31:03,920 --> 01:31:06,239
a really good job with Last of Us like that,

2052
01:31:06,760 --> 01:31:09,760
I thought everyone hates it hateople online.

2053
01:31:10,159 --> 01:31:13,239
Speaker 2: Well, people seem less enthusive enthusied about the second season,

2054
01:31:13,279 --> 01:31:14,760
but I don't think that means it's a terrible show

2055
01:31:14,840 --> 01:31:16,640
or anything like that. And the first season is well,

2056
01:31:16,960 --> 01:31:18,079
very high regard a.

2057
01:31:18,079 --> 01:31:21,399
Speaker 3: Lot of actual people in Last of Us and then

2058
01:31:21,479 --> 01:31:24,800
like fungal people whatever. It's easier, I think to make

2059
01:31:24,920 --> 01:31:30,039
the blanket statement that there isn't any video game worth adapting,

2060
01:31:30,119 --> 01:31:32,880
is I'm saying that I would be interested you well you,

2061
01:31:33,000 --> 01:31:34,880
but that doesn't really like I amn't.

2062
01:31:35,000 --> 01:31:36,880
Speaker 5: I'm trying to think if there's anything that I would like,

2063
01:31:37,439 --> 01:31:39,079
actually be super excited for where I.

2064
01:31:39,079 --> 01:31:41,039
Speaker 3: Have I would like. I think I would watch like

2065
01:31:41,039 --> 01:31:44,119
an Alan Wake series, watch.

2066
01:31:44,439 --> 01:31:47,960
Speaker 5: Care about like that Coachama heavily involved death stranding movie.

2067
01:31:49,479 --> 01:31:51,880
Speaker 6: I'll see it out of curiosity. Same as if there

2068
01:31:51,920 --> 01:31:53,520
was a Metal your movie they've talked about for twenty

2069
01:31:53,880 --> 01:31:55,960
years or whatever, Like I'd see it, but like, I

2070
01:31:56,000 --> 01:31:59,000
don't know, death Stranding is a pretty cinematic game. Well

2071
01:31:59,000 --> 01:32:01,359
you're solid extreme, but like the stuff I love is

2072
01:32:01,399 --> 01:32:04,760
the way it interacts with the game, you know, medium,

2073
01:32:05,039 --> 01:32:08,560
and I don't necessarily oiled down two hour version of

2074
01:32:08,640 --> 01:32:10,920
the story that was delivered quite well in video games.

2075
01:32:11,079 --> 01:32:12,079
Speaker 3: I'm with you for sure.

2076
01:32:12,560 --> 01:32:16,399
Speaker 2: Yeah, yeah, Like there's a been there's been a wave

2077
01:32:16,560 --> 01:32:19,720
of obviously video game movies and shows announced recently, and

2078
01:32:19,840 --> 01:32:21,359
I am at a point where it's like, oh, even

2079
01:32:21,399 --> 01:32:23,239
if that comes out, I'm not watching them.

2080
01:32:23,279 --> 01:32:25,399
Speaker 6: You know, first and foremost me, I mean, Zelda is

2081
01:32:25,399 --> 01:32:27,600
one of my favorite franchises of all time. I could

2082
01:32:27,640 --> 01:32:29,439
not give less of a shit about what I would happen.

2083
01:32:29,479 --> 01:32:30,640
And I think that i'd have to.

2084
01:32:30,840 --> 01:32:35,960
Speaker 4: I think, like to go in like super excited, you know,

2085
01:32:36,079 --> 01:32:36,600
like I'll see it.

2086
01:32:37,800 --> 01:32:41,159
Speaker 5: Yeah. I think that's gonna have a similar problem as

2087
01:32:41,239 --> 01:32:43,760
another I think when we see what that looks like,

2088
01:32:43,840 --> 01:32:45,680
a lot of people are gonna be kind of weirded out,

2089
01:32:45,760 --> 01:32:49,039
Like that's what it looks like when we have budgets

2090
01:32:49,319 --> 01:32:52,319
and green screens and kind of you know, special effects

2091
01:32:52,359 --> 01:32:54,800
instead of just everything's a video game in uniform.

2092
01:32:56,039 --> 01:32:57,720
Speaker 3: I'd like to be pleasantly surprised.

2093
01:32:58,119 --> 01:33:00,520
Speaker 2: Sure, I think you get the gim Hence company to

2094
01:33:00,560 --> 01:33:02,680
work on the Elder Ring movie, and you are halfway

2095
01:33:02,760 --> 01:33:05,840
toward people. Yeah, the Rascal people.

2096
01:33:06,319 --> 01:33:08,720
Speaker 6: I've never heard my dad mentioned Jim Henson ever, and

2097
01:33:08,960 --> 01:33:10,960
just today he texted me about Jim Henson.

2098
01:33:11,199 --> 01:33:12,760
Speaker 4: He did a joke. You're ready, Mike, I'm gonna be

2099
01:33:12,840 --> 01:33:13,119
my dad.

2100
01:33:13,159 --> 01:33:16,439
Speaker 3: Okay, all right, this is probably gonna be really insensitive going.

2101
01:33:16,960 --> 01:33:20,680
Speaker 4: No, h did you know that Jim Hanson was a micromanager?

2102
01:33:21,479 --> 01:33:21,520
Speaker 3: No?

2103
01:33:22,439 --> 01:33:24,920
Speaker 4: Okay, yeah, he had a hand in everything.

2104
01:33:28,000 --> 01:33:29,239
Speaker 3: That's funny because they're puppets.

2105
01:33:30,479 --> 01:33:30,600
Speaker 1: Uh.

2106
01:33:31,199 --> 01:33:33,359
Speaker 3: Did your dad like read the back of a Snapple

2107
01:33:33,399 --> 01:33:35,560
cap like Joe? Yeah?

2108
01:33:37,479 --> 01:33:37,560
Speaker 1: Uh?

2109
01:33:37,920 --> 01:33:41,840
Speaker 2: All right, last story here. This one got appended by

2110
01:33:41,920 --> 01:33:44,920
I believe Mike Minati. Dragon Quests one and two h

2111
01:33:45,039 --> 01:33:48,399
D two D remake arrives on October thirtieth, in just

2112
01:33:48,520 --> 01:33:50,680
in time for Halloween, and it's coming to switch To,

2113
01:33:51,159 --> 01:33:54,880
also releasing on Switch one Xbox PlayStation in PC. Switch

2114
01:33:54,920 --> 01:33:57,720
To version is a game key card version, although Switch

2115
01:33:57,760 --> 01:33:59,800
one version appears to have the whole game on the card.

2116
01:34:00,199 --> 01:34:03,920
That's weird, all right, Hey cool, that's fun. We've been

2117
01:34:03,920 --> 01:34:04,359
waiting for this.

2118
01:34:05,319 --> 01:34:08,119
Speaker 5: Yeah, I haven't. You know, we got the three remake

2119
01:34:08,199 --> 01:34:11,439
about that time last year and we were kind of

2120
01:34:11,479 --> 01:34:14,840
wondering when this one would drop. I liked it a lot.

2121
01:34:14,920 --> 01:34:17,159
I thought it was very pretty, perhaps my favorite of

2122
01:34:17,159 --> 01:34:19,680
the HD two D remakes. If not that, then the

2123
01:34:19,800 --> 01:34:23,920
Live Alive was very good. Yeah as well. And I

2124
01:34:24,119 --> 01:34:26,840
liked Straanon Quest three a lot, but I actually had

2125
01:34:26,880 --> 01:34:29,640
played that one before. I'm not played one and two,

2126
01:34:30,039 --> 01:34:32,600
so this will be my first time getting to experience those.

2127
01:34:32,880 --> 01:34:37,119
And also, like if the order seems weird here, uh, chronologically,

2128
01:34:37,960 --> 01:34:40,920
the story does go three, one, and two, so you

2129
01:34:41,079 --> 01:34:43,880
are playing them in order. Actually if you started with three.

2130
01:34:43,960 --> 01:34:44,520
Speaker 2: Oh interesting.

2131
01:34:44,680 --> 01:34:47,319
Speaker 5: Yeah, so I think it's neat. The game card stuff

2132
01:34:47,319 --> 01:34:49,680
has become a bit of a talking point because even

2133
01:34:49,680 --> 01:34:51,960
though it is that game key card for Switch Too,

2134
01:34:52,119 --> 01:34:54,640
so the game's not actually on there, it looks like

2135
01:34:54,760 --> 01:34:58,680
the game is actually just on the Switch one game card.

2136
01:34:59,319 --> 01:35:02,039
So you know, something funky has been going on there

2137
01:35:02,079 --> 01:35:05,039
at the way Nintendo has been selling these cards to people.

2138
01:35:05,760 --> 01:35:10,119
Speaker 2: Yeah. Uh, okay, well that's just wait, oh please, another

2139
01:35:10,199 --> 01:35:11,319
headline breaking from jerf.

2140
01:35:11,840 --> 01:35:14,279
Speaker 3: No, it's not a headline, it's just a I want

2141
01:35:14,319 --> 01:35:17,560
to put a footnote on the previous movie adaptation.

2142
01:35:18,359 --> 01:35:19,680
Speaker 5: I mean I thought it had something to say about

2143
01:35:19,720 --> 01:35:20,359
Dragon Quest.

2144
01:35:20,960 --> 01:35:26,159
Speaker 3: No, I don't. I think I said this somewhere. I'm

2145
01:35:26,159 --> 01:35:27,800
sure I did at one point, and I think Dan

2146
01:35:27,880 --> 01:35:29,960
you were really on board. I can't remember. But so

2147
01:35:30,319 --> 01:35:32,439
maybe think about the reverse right where there's not like

2148
01:35:32,880 --> 01:35:35,039
a franchise that you want to see made into a movie,

2149
01:35:35,359 --> 01:35:37,119
but is there a movie that you would want to

2150
01:35:37,159 --> 01:35:40,439
be made into a video? Rock? And I well, here, okay,

2151
01:35:41,000 --> 01:35:44,000
what if you could play every scene of The Rock

2152
01:35:44,159 --> 01:35:44,920
in a video game?

2153
01:35:45,039 --> 01:35:46,960
Speaker 1: Well, the already of the shower room and the gulag

2154
01:35:47,039 --> 01:35:50,319
and modern Work or two and basically the underwater infiltrations

2155
01:35:50,840 --> 01:35:51,239
Solid one.

2156
01:35:51,359 --> 01:35:54,800
Speaker 3: The video game is called The Rock and you play

2157
01:35:55,159 --> 01:36:02,520
as Funny who could do that voice? Yeah?

2158
01:36:02,960 --> 01:36:03,319
Speaker 1: There you go.

2159
01:36:03,640 --> 01:36:06,640
Speaker 4: Okay, I do want to play John Stanley Goodspeed.

2160
01:36:06,760 --> 01:36:09,439
Speaker 3: Yes, you play both? Of course you do? You play

2161
01:36:09,560 --> 01:36:10,279
us both of them?

2162
01:36:10,439 --> 01:36:13,000
Speaker 4: You do like a diffuse the Rocket mini game or something.

2163
01:36:13,000 --> 01:36:16,159
Speaker 3: Exactly, and like, would you not play every second of

2164
01:36:16,279 --> 01:36:17,399
the Rock the video game?

2165
01:36:17,600 --> 01:36:17,800
Speaker 2: Yeah?

2166
01:36:18,439 --> 01:36:20,760
Speaker 3: Yeah, okay, So I want die.

2167
01:36:20,680 --> 01:36:23,600
Speaker 4: Hard, I want I heard trology is good.

2168
01:36:24,199 --> 01:36:26,760
Speaker 3: No, I want to play I want to play it

2169
01:36:26,840 --> 01:36:30,000
in the way that like the Indiana Jones game was like,

2170
01:36:31,399 --> 01:36:32,920
that's what I want games.

2171
01:36:33,039 --> 01:36:35,279
Speaker 4: Diehard also, Diehard Arcade was very good.

2172
01:36:35,720 --> 01:36:40,560
Speaker 3: But I am aware that the has been used before

2173
01:36:40,680 --> 01:36:41,479
in video games.

2174
01:36:41,800 --> 01:36:46,479
Speaker 2: I'm talking about Ayranding.

2175
01:36:46,960 --> 01:36:49,279
Speaker 3: You understand what I'm putting out there, right, you understand

2176
01:36:49,479 --> 01:36:52,720
what this could be. Right, every scene of the movie

2177
01:36:52,760 --> 01:36:53,840
you play, aside from like.

2178
01:36:53,880 --> 01:36:55,840
Speaker 4: All the bullshit, right, you don't care The Rock doesn't

2179
01:36:55,880 --> 01:36:57,960
have that. It's just it's no fat on that.

2180
01:36:58,159 --> 01:36:59,720
Speaker 3: There's no thing. There's a little bit of fat.

2181
01:37:00,039 --> 01:37:02,319
Speaker 4: There's the Beatles, super Freak and the sex on the roof?

2182
01:37:02,439 --> 01:37:07,760
Speaker 3: Do you want to play with conn Air? Alright? Talking

2183
01:37:07,800 --> 01:37:10,359
about Yeah, all of a sudden, I conflated the Rock.

2184
01:37:10,479 --> 01:37:14,359
Speaker 4: Rock is much better than Connair. Connor is empirically no

2185
01:37:14,760 --> 01:37:15,319
argument here.

2186
01:37:15,359 --> 01:37:17,159
Speaker 3: I don't know why all of a sudden, you know,

2187
01:37:17,520 --> 01:37:19,880
because that was the that was the plane scene, and

2188
01:37:20,119 --> 01:37:21,359
for whatever reason, I conflated.

2189
01:37:21,399 --> 01:37:24,079
Speaker 2: You don't have one plane in your head at a time, Yeah, exactly,

2190
01:37:24,159 --> 01:37:24,640
there's only.

2191
01:37:26,079 --> 01:37:28,319
Speaker 6: One would be oh man, Harris is beakingna Yeah, just

2192
01:37:28,560 --> 01:37:30,359
they already got the Harrison formodel.

2193
01:37:30,000 --> 01:37:31,239
Speaker 2: It would be an excellent video.

2194
01:37:31,840 --> 01:37:34,960
Speaker 4: The video off my Plane would be awesome.

2195
01:37:35,439 --> 01:37:38,079
Speaker 3: So why are we like we're going only one way?

2196
01:37:38,359 --> 01:37:40,560
Speaker 2: Why are we not going the other way? Yeah?

2197
01:37:40,720 --> 01:37:42,439
Speaker 4: Video games, But I love movies too.

2198
01:37:42,920 --> 01:37:44,960
Speaker 2: Look, I want the real reason this is happy is

2199
01:37:45,000 --> 01:37:49,359
because movies are desperate for anything that's like succeeded somewhere else,

2200
01:37:49,439 --> 01:37:51,159
of course, so they just grab it, and video games

2201
01:37:51,199 --> 01:37:52,279
are like, that doesn't.

2202
01:37:52,039 --> 01:37:52,520
Speaker 3: Work for us.

2203
01:37:54,720 --> 01:37:58,000
Speaker 5: Like video games can basically do all the things that

2204
01:37:58,119 --> 01:38:00,640
movies can do. Movies can't do the things video games

2205
01:38:00,680 --> 01:38:00,880
can do.

2206
01:38:01,279 --> 01:38:04,520
Speaker 2: Yeah, the movie based on Roadcraft would suck.

2207
01:38:04,840 --> 01:38:05,439
Speaker 3: That'd be bad.

2208
01:38:05,760 --> 01:38:07,840
Speaker 6: Sure, you say one video game that you'd watch it?

2209
01:38:08,199 --> 01:38:11,199
Video game based on Rehearsal Season two? Oh my god,

2210
01:38:11,439 --> 01:38:12,319
have you finished the jam?

2211
01:38:12,680 --> 01:38:12,720
Speaker 3: No?

2212
01:38:13,199 --> 01:38:16,279
Speaker 5: I I took I took the test that's in the

2213
01:38:17,760 --> 01:38:19,520
because I wanted to take the test. I couldn't find it.

2214
01:38:21,119 --> 01:38:23,119
Speaker 4: For the same name as the eyes take the test

2215
01:38:23,239 --> 01:38:23,520
right now.

2216
01:38:24,079 --> 01:38:25,720
Speaker 3: No, we don't have enough time. It takes a while.

2217
01:38:25,920 --> 01:38:26,119
They did.

2218
01:38:26,199 --> 01:38:27,479
Speaker 4: There's like thirty six I took it.

2219
01:38:27,600 --> 01:38:28,159
Speaker 3: Yeah, it was.

2220
01:38:28,640 --> 01:38:30,239
Speaker 2: It's supposed to take you like two to three minutes, right,

2221
01:38:30,239 --> 01:38:30,960
because they.

2222
01:38:30,920 --> 01:38:33,000
Speaker 6: Said if you're not autistic, it should take three to

2223
01:38:33,079 --> 01:38:34,760
five minutes. If you're autistic, it takes longer.

2224
01:38:34,920 --> 01:38:35,800
Speaker 3: Is what what?

2225
01:38:36,920 --> 01:38:37,319
Speaker 1: What is this?

2226
01:38:37,760 --> 01:38:37,880
Speaker 3: You know?

2227
01:38:37,920 --> 01:38:40,119
Speaker 6: It's like the mind the Eyes test or something like that.

2228
01:38:40,640 --> 01:38:42,439
I'm not going to spoil the family because it's fucking

2229
01:38:42,520 --> 01:38:45,520
nuts what happens. But yeah, well, holy none of you

2230
01:38:45,640 --> 01:38:45,960
have seen it.

2231
01:38:46,159 --> 01:38:46,760
Speaker 3: You spoil it?

2232
01:38:46,880 --> 01:38:50,520
Speaker 2: Like my understanding is no, Yes, you can spoil it easily.

2233
01:38:51,359 --> 01:38:51,840
Speaker 3: I could tell you.

2234
01:38:52,199 --> 01:38:53,439
Speaker 4: I'm just gonna type it to you in discord.

2235
01:38:53,560 --> 01:38:58,119
Speaker 2: Yeah, please because yeah, yeah, don't make snap killed Tumbledore shut.

2236
01:38:59,319 --> 01:39:04,159
Speaker 3: That's a good reference. Thanks, all right, gang grab. Is

2237
01:39:04,159 --> 01:39:04,880
that it with the news.

2238
01:39:05,159 --> 01:39:06,600
Speaker 2: Yeah, I'm done with the news. I handed the show

2239
01:39:06,640 --> 01:39:07,119
back over to you.

2240
01:39:07,399 --> 01:39:09,640
Speaker 1: Okay, we'll Jeff back on our hijack for a second

2241
01:39:10,239 --> 01:39:11,039
and we're gonna.

2242
01:39:11,239 --> 01:39:12,079
Speaker 3: Try to make a point.

2243
01:39:12,279 --> 01:39:13,720
Speaker 5: And I came in and shut it down.

2244
01:39:13,840 --> 01:39:17,319
Speaker 3: Sorry, We're gonna go take a quick bricky break and

2245
01:39:17,399 --> 01:39:22,039
we will be back. Reacts before we go. Don't you

2246
01:39:22,119 --> 01:39:23,159
read any of that out loud?

2247
01:39:23,439 --> 01:39:27,039
Speaker 2: Oh my god? What he shot it?

2248
01:39:27,199 --> 01:39:31,520
Speaker 3: Talk too? I gotta watch this o God, all right,

2249
01:39:31,600 --> 01:39:32,239
fade in the black.

2250
01:39:36,880 --> 01:39:41,800
Speaker 1: These are the emails or the show emails. Bombcasta giant

2251
01:39:41,840 --> 01:39:44,560
bomb dot com is the email addresses in your emails too.

2252
01:39:44,680 --> 01:39:46,880
You can write in about any and everything and I

2253
01:39:47,000 --> 01:39:49,479
will look at it and decide whether or not it's

2254
01:39:49,520 --> 01:39:51,640
worth it to show on the show. And sometimes hey,

2255
01:39:52,199 --> 01:39:54,600
a little too weird. Other times, thank you so much

2256
01:39:54,640 --> 01:39:55,159
for the support.

2257
01:39:55,279 --> 01:39:59,920
Speaker 3: We love you. First email of the show comes from

2258
01:40:00,800 --> 01:40:02,079
Jeff from London.

2259
01:40:03,560 --> 01:40:03,680
Speaker 2: Yo.

2260
01:40:04,079 --> 01:40:06,159
Speaker 1: This one's for grub, but I fuck with you all.

2261
01:40:06,840 --> 01:40:10,840
Roadwork Scrub was talking about cool vehicles and how fun

2262
01:40:10,920 --> 01:40:13,479
they are to work with. I drive boats, I mean

2263
01:40:13,600 --> 01:40:16,960
navigational officer, and I've worked on container ships and car

2264
01:40:17,079 --> 01:40:21,359
carriers and platform supply vessels. Uh. For the last few years,

2265
01:40:21,640 --> 01:40:26,359
I've worked on tugboats. Tugboats are basic tugboats, basically parked

2266
01:40:26,359 --> 01:40:30,720
bigger boats. In reality, it's us on on the big

2267
01:40:30,960 --> 01:40:34,520
boat and shoving them around on our small but powerful vessels.

2268
01:40:34,760 --> 01:40:37,439
It's an incredible feeling using the power and utility of

2269
01:40:37,479 --> 01:40:39,720
a vessel like that in what I can imagine is

2270
01:40:39,720 --> 01:40:41,800
the same sentiment for people that do it on the land,

2271
01:40:42,079 --> 01:40:45,199
like in roadcraft, corats and independence. Love you all, Jeff

2272
01:40:45,359 --> 01:40:45,880
from London.

2273
01:40:46,600 --> 01:40:50,000
Speaker 2: Man, tugboats are weird, right, Like, how does that little

2274
01:40:50,000 --> 01:40:52,039
thing tug around that big boat? That's nuts?

2275
01:40:52,279 --> 01:40:55,079
Speaker 4: I think there's boat boats are weird. Sure, How are

2276
01:40:55,079 --> 01:40:55,920
they stand above the water?

2277
01:40:56,760 --> 01:40:56,880
Speaker 2: Right?

2278
01:40:56,960 --> 01:40:59,840
Speaker 3: Well, yeah, no one knows, that's that's true. How do

2279
01:40:59,840 --> 01:41:00,880
you think they stay above the water?

2280
01:41:01,000 --> 01:41:01,159
Speaker 2: Damn?

2281
01:41:01,960 --> 01:41:02,720
Speaker 4: Air is involved?

2282
01:41:05,119 --> 01:41:06,840
Speaker 2: Would it make would it? Would it help you if

2283
01:41:06,880 --> 01:41:09,039
I explain that it's the water that keeps the boat

2284
01:41:09,119 --> 01:41:11,039
from from sinking.

2285
01:41:11,920 --> 01:41:13,680
Speaker 6: It's because it's like when you breathe in when you're

2286
01:41:13,760 --> 01:41:15,319
underwater and you got air in your lungs and it

2287
01:41:15,399 --> 01:41:16,079
makes you float up.

2288
01:41:16,239 --> 01:41:18,119
Speaker 4: It's like there's pockets of air in the boat.

2289
01:41:18,439 --> 01:41:21,840
Speaker 5: I mean sure, but like like the water is pushing

2290
01:41:21,880 --> 01:41:23,720
against the boat, and the way the boat is shaped,

2291
01:41:24,119 --> 01:41:26,560
it like like the bigger it is in the broader

2292
01:41:26,600 --> 01:41:29,279
it is, there's more pressure pushing the boat up and

2293
01:41:29,439 --> 01:41:31,399
keeping it floating as long as there the water doesn't

2294
01:41:31,399 --> 01:41:33,000
get On the other side of that, air.

2295
01:41:32,920 --> 01:41:35,000
Speaker 4: And planes and it's like how it's the wings are

2296
01:41:35,039 --> 01:41:36,239
cutting through the air.

2297
01:41:37,159 --> 01:41:42,680
Speaker 3: It's not lifting your pressure. And you know, grub sometimes

2298
01:41:42,760 --> 01:41:45,319
you're on you have like a mile before you're going

2299
01:41:45,399 --> 01:41:47,399
to get into the accident, and that's what you're looking

2300
01:41:47,439 --> 01:41:48,399
at in front of you right now.

2301
01:41:48,720 --> 01:41:51,239
Speaker 5: It's complicated enough that I don't blame Dan, thank.

2302
01:41:51,079 --> 01:41:54,279
Speaker 3: You, thank you. I don't know how this is not

2303
01:41:54,439 --> 01:41:57,399
about then, this is about Grubb. Yeah. I was like,

2304
01:41:57,520 --> 01:41:59,479
I was just curious what Dan would say about it.

2305
01:41:59,600 --> 01:42:01,479
Speaker 2: And then and you know you didn't know, and you're right,

2306
01:42:01,520 --> 01:42:04,399
that's not surprising, and back ours right that I should

2307
01:42:04,439 --> 01:42:06,840
cut it off now instead of trying to explain.

2308
01:42:06,520 --> 01:42:08,119
Speaker 3: You're like, You're like, I bet if I keep going

2309
01:42:08,159 --> 01:42:10,279
sixty pounds an hour, I'll hit that car a mile

2310
01:42:10,319 --> 01:42:12,560
ahead of it. You're like, might as well floor it.

2311
01:42:13,680 --> 01:42:16,439
Speaker 1: Speaking about cutting it off. Next email comes from Owen

2312
01:42:16,560 --> 01:42:20,720
in Minnesota. Hey, BombCast folk, welcome and congrats on independence.

2313
01:42:20,960 --> 01:42:23,359
Jan mentioned a bit ago that crop tops should be

2314
01:42:23,399 --> 01:42:25,319
a thing that is added to the store, which can

2315
01:42:25,399 --> 01:42:27,439
be difficult. I run a merch store as well, but

2316
01:42:27,560 --> 01:42:30,560
I have an elegant solution for a quick mock up design.

2317
01:42:30,640 --> 01:42:34,279
Even behold the greatest worst idea ever official giant bomb

2318
01:42:34,359 --> 01:42:36,840
diy crop tops, and now I will show the image

2319
01:42:36,880 --> 01:42:42,000
on screen. Owen here has included a dotted line across

2320
01:42:42,039 --> 01:42:42,920
where the tummy would be.

2321
01:42:43,359 --> 01:42:44,079
Speaker 3: You got it.

2322
01:42:45,920 --> 01:42:46,399
Speaker 2: That's clever.

2323
01:42:47,199 --> 01:42:49,840
Speaker 1: Yeah, and then you can take the rest of the

2324
01:42:49,880 --> 01:42:52,680
shirt and perhaps fashion like a headband or something.

2325
01:42:52,800 --> 01:42:57,239
Speaker 3: Yeah, it's tough to source out crop tops turns out really,

2326
01:42:58,840 --> 01:43:01,520
I mean, the the partner we work with does not.

2327
01:43:01,800 --> 01:43:03,840
I don't believe offer that out of the gate. We'd

2328
01:43:03,920 --> 01:43:06,319
have to self source herd requests. I think this is

2329
01:43:06,359 --> 01:43:09,239
a great worker. I think it makes it fun too. Yeah, yeah,

2330
01:43:09,319 --> 01:43:11,880
I like it. We could also see how good people

2331
01:43:11,920 --> 01:43:15,199
are at cutting things. Yeah, you know they should come

2332
01:43:15,479 --> 01:43:18,199
like pre cut, like perforated, right where you're just sort

2333
01:43:18,239 --> 01:43:20,560
of like you tear off the tag yourself that'd beat

2334
01:43:20,720 --> 01:43:22,520
and then just put it.

2335
01:43:22,600 --> 01:43:24,840
Speaker 2: You wash it once and the and the bottom falls off.

2336
01:43:25,079 --> 01:43:26,880
Speaker 3: That's how it works. There we go, There we go?

2337
01:43:27,319 --> 01:43:27,640
All right.

2338
01:43:27,880 --> 01:43:32,319
Speaker 1: Next email comes from Ross from gig Harbors soon to

2339
01:43:32,399 --> 01:43:36,159
be Oa Claire. Sure, oh no, actually, Alex and Bendigo. First,

2340
01:43:36,720 --> 01:43:39,079
of all the things that confuse me about America, and

2341
01:43:39,159 --> 01:43:42,680
there's a lot, even more so recently, it's that grape

2342
01:43:43,119 --> 01:43:47,920
seems to be one of your standard flavors or soda, jelly, candy, whatever.

2343
01:43:48,319 --> 01:43:50,159
It doesn't seem like something you could explain to me.

2344
01:43:50,520 --> 01:43:52,960
Why is this the case? So what's something about another

2345
01:43:53,039 --> 01:43:53,920
country that puzzles you?

2346
01:43:54,439 --> 01:43:54,640
Speaker 4: Wait?

2347
01:43:54,800 --> 01:43:54,840
Speaker 3: What?

2348
01:43:55,439 --> 01:43:57,479
Speaker 6: No, I mean, it's the least of our problems, Like

2349
01:43:57,720 --> 01:44:00,199
you don't understand, like, look, candy is rape?

2350
01:44:00,199 --> 01:44:01,479
Speaker 4: You got strawberry, you got green apple.

2351
01:44:01,720 --> 01:44:04,039
Speaker 6: It's just like all the different fruits translate very well

2352
01:44:04,079 --> 01:44:06,239
to candy tastes, and grape is a fruit.

2353
01:44:06,720 --> 01:44:10,520
Speaker 3: But to be clear, grape flavor tastes nothing like any

2354
01:44:10,600 --> 01:44:12,079
grape flavor.

2355
01:44:12,279 --> 01:44:14,359
Speaker 5: I guess that's what they're getting at, is that, you know,

2356
01:44:14,399 --> 01:44:16,119
it's like our blue raspberry flavor.

2357
01:44:16,239 --> 01:44:21,199
Speaker 3: Right, they said grape jelly, That jelly is like shoot grapes.

2358
01:44:21,920 --> 01:44:23,760
No it's not, but it is.

2359
01:44:23,920 --> 01:44:27,359
Speaker 2: Made of shoot grapes. Yes, it doesn't taste like grape,

2360
01:44:27,399 --> 01:44:30,199
does not taste like but like wine doesn't taste like

2361
01:44:30,600 --> 01:44:33,800
like grape either. So it's like, I think you can

2362
01:44:33,840 --> 01:44:35,239
make more of here.

2363
01:44:35,479 --> 01:44:37,439
Speaker 3: But no, but I but I do think there's a

2364
01:44:37,600 --> 01:44:40,920
tangible difference also with like banana flavored candy, right, Like

2365
01:44:41,079 --> 01:44:44,439
banana flavor is different than grape flavor and how it's

2366
01:44:44,479 --> 01:44:45,760
implemented in I agree with that.

2367
01:44:45,920 --> 01:44:48,319
Speaker 6: Can isn't the thing though, that like banana flavoring and

2368
01:44:48,439 --> 01:44:52,920
candy is actually close to what bananas.

2369
01:44:52,479 --> 01:44:53,000
Speaker 3: Used to be.

2370
01:44:53,319 --> 01:44:57,439
Speaker 6: Like I think I heard interesting like banana shoot bananas

2371
01:44:57,520 --> 01:44:58,960
used to taste like currant candy.

2372
01:44:59,039 --> 01:45:03,600
Speaker 4: Bananas. Man, Yeah, I like them both.

2373
01:45:04,079 --> 01:45:06,800
Speaker 1: God, I just imagine anytime dances.

2374
01:45:06,840 --> 01:45:09,439
Speaker 3: Shoot banana. I just imagine him pointing like bananas at me,

2375
01:45:09,560 --> 01:45:10,000
like they're.

2376
01:45:09,800 --> 01:45:15,239
Speaker 5: Guns, banana guns, fire Insnai green.

2377
01:45:15,079 --> 01:45:19,760
Speaker 3: Apple the flavor, yeah nay, because green apple doesn't taste

2378
01:45:19,840 --> 01:45:22,199
like apples somehow still disgusting.

2379
01:45:22,800 --> 01:45:25,720
Speaker 1: I'm just saying, maybe there was a Maybe there's a loophole.

2380
01:45:25,800 --> 01:45:27,600
I don't know, Mikey. What did we roll up to

2381
01:45:27,680 --> 01:45:30,359
a bar and we're all getting apple teenies with the bitches.

2382
01:45:33,560 --> 01:45:35,000
Speaker 2: Don't you want to be one of the bitches?

2383
01:45:35,319 --> 01:45:35,600
Speaker 5: Girl?

2384
01:45:35,720 --> 01:45:40,760
Speaker 3: Gotch girl, girl, I tink a scotch. I love green,

2385
01:45:40,880 --> 01:45:43,000
I love the candy flavor, green apple.

2386
01:45:43,439 --> 01:45:46,439
Speaker 5: I think in terms of color flavors. Give me purple

2387
01:45:47,000 --> 01:45:49,000
number one and then yeah, pretty good.

2388
01:45:49,520 --> 01:45:51,560
Speaker 3: Grape flavor is more just purple flavor.

2389
01:45:51,640 --> 01:45:52,399
Speaker 2: Have we done thiswear?

2390
01:45:52,520 --> 01:45:53,880
Speaker 3: Like I said a color and you guys told me

2391
01:45:53,960 --> 01:45:55,880
what what flavor you associate with?

2392
01:45:57,640 --> 01:45:57,880
Speaker 2: Okay?

2393
01:45:57,880 --> 01:45:58,239
Speaker 1: All right?

2394
01:45:59,560 --> 01:45:59,760
Speaker 2: Yeah?

2395
01:46:00,079 --> 01:46:04,399
Speaker 3: Yellow or lemon, even though I like lemon way more.

2396
01:46:04,439 --> 01:46:11,199
But banana comes from lemons? Okay, Red, strawberry, strawberry, I

2397
01:46:11,720 --> 01:46:15,039
think a pink for strawberry because starboard style is I

2398
01:46:15,119 --> 01:46:19,279
agree with cherry green a lot of the time.

2399
01:46:19,600 --> 01:46:25,800
Speaker 2: Yes, so yeah, then green watermelon cherry, oh yeah, green green.

2400
01:46:26,079 --> 01:46:30,079
Speaker 5: Greenest lime, hopefully, And it was bullshit when they changed

2401
01:46:30,119 --> 01:46:31,640
the lime skittles for the apple one.

2402
01:46:31,720 --> 01:46:32,359
Speaker 4: No, it's way better.

2403
01:46:34,199 --> 01:46:37,479
Speaker 3: Green green warheads were watermelon, right.

2404
01:46:37,840 --> 01:46:39,039
Speaker 5: Yeah, sometimes there are watermelon.

2405
01:46:39,159 --> 01:46:40,880
Speaker 4: I like it when Candy would do the green and

2406
01:46:41,079 --> 01:46:43,880
red for watermelon, would do that.

2407
01:46:44,159 --> 01:46:48,800
Speaker 3: Yeah, yeah, the last one. I think it's the hardest.

2408
01:46:48,920 --> 01:46:54,199
Blue blue raspberry, blue raspberry, yeah, man or blueberry or

2409
01:46:54,600 --> 01:46:55,159
power Aide?

2410
01:46:56,119 --> 01:46:58,840
Speaker 6: Oh yeah, sure what the blue powerade is these standard?

2411
01:46:58,840 --> 01:47:01,239
I guess like mcdonald'saded. My dorm had it like that,

2412
01:47:01,479 --> 01:47:02,279
Disney has it.

2413
01:47:02,840 --> 01:47:04,439
Speaker 2: I think they were just trying to have their color

2414
01:47:04,479 --> 01:47:07,520
the way like Gatorade is that like greenish yellow? Or yeah?

2415
01:47:07,560 --> 01:47:08,079
Speaker 3: The orange? Right?

2416
01:47:08,159 --> 01:47:10,079
Speaker 4: Oh, I think a glacier freeze for Gatorade.

2417
01:47:10,520 --> 01:47:12,000
Speaker 2: Sure, but that's not what in the commercials.

2418
01:47:12,119 --> 01:47:14,560
Speaker 3: No Gatorade owns the color orange.

2419
01:47:14,960 --> 01:47:16,560
Speaker 1: I don't know if I've ever bought an orange Gatorade,

2420
01:47:16,600 --> 01:47:18,399
but that's like gallons and gallons.

2421
01:47:18,119 --> 01:47:21,479
Speaker 5: Of everything, like, yeah, I think og like the Florida

2422
01:47:21,520 --> 01:47:24,079
Gators Gatorade was that yellowish color, right.

2423
01:47:24,520 --> 01:47:25,039
Speaker 3: Yeah, it was.

2424
01:47:27,119 --> 01:47:30,359
Speaker 1: All right, gang. This now comes from Ross from gig

2425
01:47:30,439 --> 01:47:33,800
Harbor soon to be over. Hey, bomb Marino's I'm moving

2426
01:47:33,840 --> 01:47:36,680
from Washington State to Wisconsin in a couple of weeks

2427
01:47:36,720 --> 01:47:39,119
for work, and the fact that I've been priced out

2428
01:47:39,159 --> 01:47:42,199
of my hometown. Super nervous about it. No friends or

2429
01:47:42,239 --> 01:47:44,840
family out there. I'm really glad. I'll have you all

2430
01:47:44,920 --> 01:47:46,920
to listen to as a form of stability. I've been

2431
01:47:46,920 --> 01:47:49,800
listening since twenty fourteen. Wow, ten years. It's flown by thanks.

2432
01:47:49,560 --> 01:47:51,880
Speaker 3: By eleven but who's counting? Okay, it's all right, back,

2433
01:47:52,159 --> 01:47:54,720
don't correct expressing gratitude.

2434
01:47:55,640 --> 01:47:57,640
Speaker 1: If you had to move to a different state, where

2435
01:47:57,680 --> 01:48:00,159
would you move and why? Also, my wife's sold my

2436
01:48:00,279 --> 01:48:04,760
PS four two wi's in my three sixty Skyrim Smash

2437
01:48:04,800 --> 01:48:08,560
Brothers Brawl, Titan Fall one, Controllers and the works at

2438
01:48:08,600 --> 01:48:10,199
our garage sale while I was at work.

2439
01:48:10,239 --> 01:48:11,239
Speaker 3: Can you guess how much.

2440
01:48:12,920 --> 01:48:13,960
Speaker 4: I can because it's here?

2441
01:48:14,439 --> 01:48:19,359
Speaker 5: Well, I don't know, but it's all those things one price, No,

2442
01:48:19,560 --> 01:48:22,840
that's particularly expensive, maybe of it.

2443
01:48:23,000 --> 01:48:24,880
Speaker 3: Yeah, I was gonna say something like that. Yeah, that's

2444
01:48:26,319 --> 01:48:27,439
seventy dollars.

2445
01:48:29,399 --> 01:48:31,920
Speaker 4: I mean, sure, that's low, but like, also, none of

2446
01:48:31,960 --> 01:48:33,840
those are seru valuable right now.

2447
01:48:33,920 --> 01:48:38,520
Speaker 3: Yeah, but that's why he's moving. Also, four behind his back?

2448
01:48:38,640 --> 01:48:42,600
Speaker 1: Is that the implication that's weird? Yes, said while he

2449
01:48:42,680 --> 01:48:44,359
was at work, Like my mom sold all my Happy

2450
01:48:44,399 --> 01:48:49,399
Meal toys. Yeah, two Whee's should go for a hundred

2451
01:48:49,840 --> 01:48:50,399
two wee's.

2452
01:48:50,520 --> 01:48:53,760
Speaker 6: I think Wheeze are real cheese. The PEP four would

2453
01:48:53,760 --> 01:48:55,279
go for more than the we The three sixers are

2454
01:48:55,279 --> 01:48:58,720
pretty cheap. But like Skyrim Smash Brawl, I mean as

2455
01:48:58,760 --> 01:49:03,640
far as Smash Brothers controllers controllers.

2456
01:49:03,119 --> 01:49:06,039
Speaker 3: Yeah, I mean it's more than seventy seventy, but it's

2457
01:49:06,079 --> 01:49:06,439
not great.

2458
01:49:06,560 --> 01:49:09,000
Speaker 2: It's like a grand you know, no, it wasn't so

2459
01:49:09,119 --> 01:49:14,079
a GameCube ship. PS four alone is like seventy Like honestly,

2460
01:49:14,119 --> 01:49:15,159
it might be much more than.

2461
01:49:15,159 --> 01:49:18,520
Speaker 4: That, not much, maybe a pro but base PS four

2462
01:49:18,720 --> 01:49:20,840
I'm going to guess one hundred maybe.

2463
01:49:21,359 --> 01:49:23,159
Speaker 3: Yeah, I don't think like one hundred and fifty. I

2464
01:49:23,199 --> 01:49:23,720
think I think.

2465
01:49:23,640 --> 01:49:27,159
Speaker 5: Wisconsin's a great state. Yeah, in Milwaukee.

2466
01:49:28,680 --> 01:49:30,000
Speaker 3: The question is what was the question.

2467
01:49:30,359 --> 01:49:31,840
Speaker 4: We're going to move to another state.

2468
01:49:31,720 --> 01:49:35,039
Speaker 5: And you know, I hear that Florida siren call sometimes,

2469
01:49:35,079 --> 01:49:39,079
but there's things about rate uh no is one. Yeah, yeah,

2470
01:49:39,119 --> 01:49:39,880
heat is one of them.

2471
01:49:39,880 --> 01:49:42,479
Speaker 3: Even in May it was a bit much how hot

2472
01:49:42,560 --> 01:49:44,880
it was there things in Florida.

2473
01:49:45,159 --> 01:49:47,359
Speaker 4: Yeah, Florida would maybe be my fiftieth state.

2474
01:49:47,439 --> 01:49:47,479
Speaker 1: That.

2475
01:49:47,680 --> 01:49:54,159
Speaker 3: Yeah. Yeah, I mean, and that includes like, you know, Alaska, Yeah, Florida,

2476
01:49:54,159 --> 01:49:57,319
I think, Yeah, there's good fishing in Alaska. Boy, yeah,

2477
01:49:58,880 --> 01:50:00,560
so far to go any where if you live in

2478
01:50:00,640 --> 01:50:05,319
Alaska though, that's the thing, right, Yeah, but I'm non Florida, Like, yeah,

2479
01:50:05,520 --> 01:50:08,920
that's that's it. I understand that Mulani has a really

2480
01:50:08,920 --> 01:50:10,880
good bit about why Florida is the punchline.

2481
01:50:11,520 --> 01:50:13,600
Speaker 5: Milanie is also the punchline a little other things.

2482
01:50:13,960 --> 01:50:16,159
Speaker 1: By the way, his new show is incredible, That Netflix

2483
01:50:16,199 --> 01:50:17,600
show I have been fun shot.

2484
01:50:17,720 --> 01:50:19,680
Speaker 4: It's like the energy of like Old Conan and the Letterman.

2485
01:50:19,760 --> 01:50:20,720
It's fantastic.

2486
01:50:20,880 --> 01:50:24,760
Speaker 3: Yes, I would. I mean I have liked.

2487
01:50:24,760 --> 01:50:28,079
Speaker 5: Visiting Dan quite a lot in Minnesota. I think I

2488
01:50:28,119 --> 01:50:30,439
would be completely happy there, for sure.

2489
01:50:30,520 --> 01:50:31,720
Speaker 3: I would go to Colorado.

2490
01:50:32,399 --> 01:50:34,279
Speaker 2: Yeah we would. We would move back to Denver if

2491
01:50:34,279 --> 01:50:35,239
we could afford it, for sure.

2492
01:50:35,359 --> 01:50:37,039
Speaker 3: Yeah, southern California.

2493
01:50:38,159 --> 01:50:39,119
Speaker 2: That's not a different state.

2494
01:50:39,600 --> 01:50:42,239
Speaker 3: It feels like one, oh Main I would. I would

2495
01:50:42,239 --> 01:50:42,720
live in Maine.

2496
01:50:43,000 --> 01:50:45,720
Speaker 6: I'd consider Wisconsin. I mean it's like ten minutes for

2497
01:50:45,800 --> 01:50:48,399
me right now, and the Twin Cities, and yeah.

2498
01:50:48,239 --> 01:50:48,560
Speaker 3: I would.

2499
01:50:48,680 --> 01:50:51,319
Speaker 5: I would definitely mostly just want to keep staying in Ohio.

2500
01:50:51,439 --> 01:50:51,880
Speaker 3: Till I die.

2501
01:50:51,920 --> 01:50:53,319
Speaker 5: I think I like Ohio quite a lot.

2502
01:50:53,640 --> 01:50:56,159
Speaker 1: I would think about Hawaii, but that would make the

2503
01:50:56,239 --> 01:50:58,479
time difference between me and y'all terribly.

2504
01:50:59,600 --> 01:51:02,680
Speaker 5: I saw that Stitch Live actually make talking about Hawaii.

2505
01:51:03,319 --> 01:51:05,760
Speaker 3: I thought it was fine. It's yeah, fine, is right,

2506
01:51:05,840 --> 01:51:09,640
a generous be honest. If Disney wasn't in Florida, you'd

2507
01:51:09,680 --> 01:51:11,159
have no they have no place?

2508
01:51:11,439 --> 01:51:12,640
Speaker 5: Would the universal be there?

2509
01:51:12,680 --> 01:51:12,920
Speaker 2: Still?

2510
01:51:13,640 --> 01:51:17,039
Speaker 3: No being close to the okay cool?

2511
01:51:17,159 --> 01:51:17,680
Speaker 2: Okay the time?

2512
01:51:17,760 --> 01:51:20,520
Speaker 3: Yeah, it's fine because even when you're there, you're not

2513
01:51:20,680 --> 01:51:22,039
really in Florida, I know.

2514
01:51:22,159 --> 01:51:24,920
Speaker 5: Exactly right right, Like I would live like right by

2515
01:51:25,039 --> 01:51:26,319
there at having just the we.

2516
01:51:27,319 --> 01:51:28,680
Speaker 3: It's just the same we for them.

2517
01:51:29,079 --> 01:51:29,800
Speaker 5: Can hear another?

2518
01:51:30,239 --> 01:51:33,680
Speaker 2: Can people still move into Triumph Florida? When is this

2519
01:51:33,840 --> 01:51:36,960
celebration celebration Disney's town?

2520
01:51:37,199 --> 01:51:37,399
Speaker 3: Yeah?

2521
01:51:37,560 --> 01:51:39,479
Speaker 5: Yeah, and they have like an even fancy or one

2522
01:51:39,600 --> 01:51:42,600
like actually in Disney World that's very expensive.

2523
01:51:42,960 --> 01:51:43,479
Speaker 2: That's crazy.

2524
01:51:43,760 --> 01:51:44,800
Speaker 5: Celebration is still a thing.

2525
01:51:45,159 --> 01:51:46,600
Speaker 3: My wife's boss has a.

2526
01:51:46,680 --> 01:51:47,600
Speaker 2: Place in celebration.

2527
01:51:47,840 --> 01:51:51,239
Speaker 1: So you know what, I did really really really like

2528
01:51:51,319 --> 01:51:53,720
Philadelphia when Dan and I were That was a great time.

2529
01:51:53,800 --> 01:51:54,960
Speaker 4: Yeah, yeah, I like that a lot.

2530
01:51:56,840 --> 01:51:59,279
Speaker 2: We can all agree. No New Jersey though, right, come on.

2531
01:52:02,319 --> 01:52:03,960
Speaker 3: Cool Road. Jersey.

2532
01:52:04,520 --> 01:52:06,720
Speaker 5: Pennsylvania is another one where you do it to specify

2533
01:52:06,840 --> 01:52:09,720
West pennsylvani or East Pennsylvania. It's a very I think

2534
01:52:09,760 --> 01:52:13,920
you have there you go, I was spending most of

2535
01:52:13,960 --> 01:52:14,720
my days.

2536
01:52:16,159 --> 01:52:19,279
Speaker 3: I think, yeah, no one, well, because Philadelphia is essentially

2537
01:52:19,479 --> 01:52:23,520
like southwest New Jersey, right in a weird.

2538
01:52:23,319 --> 01:52:27,119
Speaker 5: Wah some bet ball outside of all right, I get it.

2539
01:52:27,279 --> 01:52:32,039
Speaker 3: Next next email, you forget about me, I will. Next

2540
01:52:32,079 --> 01:52:34,119
thing comes from Cooper and San Jose. Hey, folks.

2541
01:52:34,199 --> 01:52:37,159
Speaker 1: After hearing last week's episode where you're y'all talked about

2542
01:52:37,319 --> 01:52:39,880
memes in brain rot, I figured I would never have

2543
01:52:40,000 --> 01:52:42,760
a better time than now to send this email. I

2544
01:52:42,840 --> 01:52:44,840
work as a high school English teacher, and for their

2545
01:52:44,880 --> 01:52:48,880
final projects, I had my ap kids create presentations on

2546
01:52:49,119 --> 01:52:52,399
any subject of their choosing. One of my groups chose

2547
01:52:52,640 --> 01:52:53,920
Italian brain rots.

2548
01:52:54,359 --> 01:52:57,079
Speaker 3: My god, thing, you weren't just making a joke earlier.

2549
01:52:57,840 --> 01:53:00,399
It's real. I told you did. Came home and he's like, Dad,

2550
01:53:00,520 --> 01:53:05,159
sit down, all right. And another chose teaching mister Cooper

2551
01:53:05,239 --> 01:53:08,920
about the Internet. After hearing mister Cooper, that's awesome.

2552
01:53:09,279 --> 01:53:15,399
Speaker 1: After hearing their presentations and learning about tra Trililero, trala

2553
01:53:15,520 --> 01:53:20,479
la a three legged shark with blue shoes. Bombardino crocodilio

2554
01:53:20,880 --> 01:53:24,359
in Air Force bomber with a crocodile head. Note Dan,

2555
01:53:24,560 --> 01:53:26,600
maybe this is a new antagonist for another Air Force

2556
01:53:26,640 --> 01:53:27,119
gater book.

2557
01:53:27,199 --> 01:53:27,720
Speaker 4: I will see it.

2558
01:53:29,800 --> 01:53:33,520
Speaker 3: Child and Ballerina cappuccina a ballerina.

2559
01:53:35,199 --> 01:53:35,840
Speaker 2: That's Italian.

2560
01:53:35,920 --> 01:53:37,680
Speaker 3: Brain Rod, Yes, it's insane.

2561
01:53:37,800 --> 01:53:42,319
Speaker 5: Fucking ballerina cappuccina to me a hundred times today for

2562
01:53:42,399 --> 01:53:42,960
the last week.

2563
01:53:43,000 --> 01:53:43,960
Speaker 2: Where did they learn this?

2564
01:53:45,840 --> 01:53:49,520
Speaker 3: It's school, It's it's just this. Mike's right, it's the streets.

2565
01:53:49,640 --> 01:53:54,000
I literally about the google is ballerina capucina Italian? Yes?

2566
01:53:55,039 --> 01:53:57,319
That is like on the encyclopedia entry.

2567
01:53:57,399 --> 01:54:02,439
Speaker 1: That's what you get, Okaypina a ballerino with a cappuccino

2568
01:54:02,520 --> 01:54:02,920
for a head.

2569
01:54:03,199 --> 01:54:04,880
Speaker 3: I realized that it's effectively a.

2570
01:54:04,960 --> 01:54:10,640
Speaker 9: New wave of Dadaism artass, a counterculture art style around

2571
01:54:10,680 --> 01:54:13,880
the nineteen twenties that utilized nonsensical noises and sounds, vibrant colors,

2572
01:54:13,920 --> 01:54:18,079
louse shapes, random objects, and was essentially your great grandparents's

2573
01:54:18,319 --> 01:54:18,920
brain rot.

2574
01:54:19,399 --> 01:54:19,600
Speaker 3: Yeah.

2575
01:54:20,039 --> 01:54:23,399
Speaker 2: Wait, TomTom, is that something I don't know that I've

2576
01:54:23,479 --> 01:54:25,600
not heard of? Okay, because I think he's the other

2577
01:54:25,640 --> 01:54:27,560
guy that hangs out with Ballerina Cappuccina.

2578
01:54:27,760 --> 01:54:28,399
Speaker 5: It's for sure.

2579
01:54:29,920 --> 01:54:30,359
Speaker 3: Essentially.

2580
01:54:30,760 --> 01:54:33,640
Speaker 1: When I told the kids about this, they were bored

2581
01:54:33,720 --> 01:54:36,840
out of their minds and visibly upset. I wasn't disgusted

2582
01:54:36,920 --> 01:54:41,239
and repulsed by their nonsense, Tina. Teenagers hate nothing more

2583
01:54:41,319 --> 01:54:44,880
than adults accepting, even using their culture, and me, yes.

2584
01:54:45,039 --> 01:54:47,399
Speaker 5: Oh they yeah, Pokemon episodes in the South.

2585
01:54:47,760 --> 01:54:49,880
Speaker 4: That's what my dad does it every holiday thing is

2586
01:54:49,920 --> 01:54:51,319
He asked me, like, what are kids saying now?

2587
01:54:51,319 --> 01:54:51,560
Speaker 3: When else?

2588
01:54:51,600 --> 01:54:53,680
Speaker 6: I'm like, just say skibbity and they'll say that around

2589
01:54:53,680 --> 01:54:54,880
my nieces and they will hate it.

2590
01:54:55,079 --> 01:54:57,359
Speaker 5: So fucking yes, that's good.

2591
01:54:58,359 --> 01:55:00,800
Speaker 1: All right, fantastic, Thank you Cooper in San Jose for

2592
01:55:00,920 --> 01:55:05,640
that informational dump there about Ballerina Cappuccina. I think Dan

2593
01:55:05,800 --> 01:55:09,840
may have a legal case against Lambardino Crocodilio.

2594
01:55:10,000 --> 01:55:10,560
Speaker 4: Yeah, I don't like that.

2595
01:55:10,800 --> 01:55:14,600
Speaker 5: Tum Tun Tune Suher is an anthropomorphic wooden object resembling

2596
01:55:14,640 --> 01:55:19,159
an Indian club and beddug drum and holding a baseball bat. Yep,

2597
01:55:19,319 --> 01:55:22,119
that's him. Sounds problematic, Yes, that's.

2598
01:55:22,079 --> 01:55:24,319
Speaker 2: My kids have also been bringing up tung tung tongue

2599
01:55:24,399 --> 01:55:26,560
to be a bunch and I'm like, okay, they like

2600
01:55:26,840 --> 01:55:30,439
the Internet or like I think YouTube just sort of

2601
01:55:30,560 --> 01:55:32,439
like find does it for them?

2602
01:55:32,600 --> 01:55:37,279
Speaker 3: Yeah, yeah, it's It's that is weird where like you

2603
01:55:37,319 --> 01:55:41,720
would think there would be such diversity in slang, but

2604
01:55:42,079 --> 01:55:47,319
somehow there's enough of like a a sort of overhead

2605
01:55:47,359 --> 01:55:50,399
of connective tissue where everyone is on the same page

2606
01:55:50,399 --> 01:55:53,000
about something with very little overlap.

2607
01:55:53,199 --> 01:55:56,000
Speaker 2: It's it happened even like an our day right where

2608
01:55:56,079 --> 01:55:58,359
it's like a lot of these things would have spread

2609
01:55:58,439 --> 01:56:00,720
from school to school across country, and You're like, how

2610
01:56:00,760 --> 01:56:02,640
did that work without the like you know, we had

2611
01:56:02,680 --> 01:56:05,199
the early Internet. Maybe sure, but that's what it wasn't

2612
01:56:05,239 --> 01:56:07,119
through that it was. It was just through like Rex

2613
01:56:07,159 --> 01:56:08,560
sports it would.

2614
01:56:09,119 --> 01:56:12,520
Speaker 4: Started doing, not because of like Wayne's world, Like that's basically.

2615
01:56:12,439 --> 01:56:15,920
Speaker 5: Yeah from Aladdin said that.

2616
01:56:17,239 --> 01:56:18,319
Speaker 2: Yes, that's where it came from.

2617
01:56:18,399 --> 01:56:20,159
Speaker 5: I sort wants to know, is like.

2618
01:56:20,319 --> 01:56:23,479
Speaker 3: A bull spaghetti or something count as Italian brain rot?

2619
01:56:24,039 --> 01:56:27,520
No it does. No, I mean we're too old to

2620
01:56:27,600 --> 01:56:30,960
contribute to the brain rot. Yeah, we can just be observers, like.

2621
01:56:31,960 --> 01:56:33,800
Speaker 5: Tasteful observers like the man on Mars.

2622
01:56:33,920 --> 01:56:38,279
Speaker 1: Okay, yes, BombCast Bombcasts a giant bomb dot com is

2623
01:56:38,319 --> 01:56:41,039
the email ad. Just send all of your emails too.

2624
01:56:41,199 --> 01:56:44,000
I love and appreciate all of them, and I do

2625
01:56:44,159 --> 01:56:48,079
read all of them. He didn't make it into the show. Sorry, well,

2626
01:56:48,159 --> 01:56:49,319
we'll maybe catch you next week.

2627
01:56:49,800 --> 01:56:50,399
Speaker 3: But that's not it.

2628
01:56:50,640 --> 01:56:54,479
Speaker 1: Mike Manati read some goddamn super chats. We're adding this

2629
01:56:54,600 --> 01:56:56,439
to the email segment depending it here go.

2630
01:56:57,000 --> 01:57:00,600
Speaker 5: Yeah, yeah that boy. Jerry says, where's our new gamer rep? Yeah, look,

2631
01:57:00,640 --> 01:57:05,039
things got a little busy over here. Uh tg I

2632
01:57:05,960 --> 01:57:10,560
f I Brimalgia says, pronounced my name. Like, secondly, would

2633
01:57:10,600 --> 01:57:14,199
you rather play the first tarrok or Doom sixty four?

2634
01:57:14,279 --> 01:57:17,319
I played both of those Nike Dive remasters and they're

2635
01:57:17,359 --> 01:57:20,239
both good. But Doom sixty four is like noticeably a

2636
01:57:20,319 --> 01:57:23,640
better video like a base better video game than Tarok

2637
01:57:23,720 --> 01:57:24,039
one is.

2638
01:57:24,600 --> 01:57:26,680
Speaker 2: It's a TGI fibromyalgia.

2639
01:57:27,920 --> 01:57:30,319
Speaker 5: That's really Yeah, that's right, my bad shit.

2640
01:57:31,880 --> 01:57:33,680
Speaker 2: We do this every time they super chat.

2641
01:57:34,279 --> 01:57:36,800
Speaker 5: Hired Sword says, my niece and nephew call me Uncle Bobo.

2642
01:57:37,119 --> 01:57:40,199
It basically means dummy and Portuguese, but my sister started

2643
01:57:40,239 --> 01:57:42,119
it and it stuck. That's cute.

2644
01:57:42,399 --> 01:57:46,439
Speaker 3: Hell yeah, same thing in tagalog. Yeah, T money O

2645
01:57:46,520 --> 01:57:48,399
G says, I like Mike Manatti. He is cool and

2646
01:57:48,640 --> 01:57:51,520
he does not shoot dogs like his grandpa Peanuts.

2647
01:57:51,640 --> 01:57:54,079
Speaker 5: That's correct. I have never shot a dog.

2648
01:57:56,800 --> 01:57:57,439
Speaker 3: Successfully.

2649
01:57:57,520 --> 01:57:59,439
Speaker 4: Yeah, yeah, yeah, this is a terrible aim.

2650
01:58:00,239 --> 01:58:02,159
Speaker 5: Uh Rhea says, well, if I was a coner of

2651
01:58:02,199 --> 01:58:04,800
giant bomb and a dog killing, family wanted to nickname

2652
01:58:04,880 --> 01:58:11,039
me bitch worry, Jason always says, don't need to read this,

2653
01:58:11,319 --> 01:58:13,119
just supporting the boys. Well, you can't tell me what

2654
01:58:13,239 --> 01:58:18,000
to do, Jason, can you? Pe Buck says, thoughts on

2655
01:58:18,119 --> 01:58:23,720
Hangman's body, Oh my gosh, what his body? Specifically?

2656
01:58:24,079 --> 01:58:24,199
Speaker 8: Why?

2657
01:58:24,399 --> 01:58:25,119
Speaker 4: It probably hurts?

2658
01:58:25,560 --> 01:58:30,640
Speaker 3: Yeah? Wait, what are we talking about? Killer?

2659
01:58:31,039 --> 01:58:32,640
Speaker 5: We ask me if he's like hot or if he's

2660
01:58:32,680 --> 01:58:33,199
banged up?

2661
01:58:34,399 --> 01:58:35,560
Speaker 4: I would imagine it hurts.

2662
01:58:36,960 --> 01:58:39,640
Speaker 3: He here's a kid, so you know people find him

2663
01:58:39,640 --> 01:58:40,720
hot or at least a person.

2664
01:58:41,319 --> 01:58:43,800
Speaker 5: Yeah, screaming men and says what will Dan get the

2665
01:58:43,880 --> 01:58:46,039
crew to watch Love on a Leash? And in return,

2666
01:58:46,199 --> 01:58:48,199
can Mike make the crew watch we wish you a

2667
01:58:48,279 --> 01:58:51,319
Turtles Christmas in December? We wish you a Turtles Christmas

2668
01:58:51,479 --> 01:58:54,880
is one delightful and like seventeen minutes long, So.

2669
01:58:55,079 --> 01:58:58,279
Speaker 6: I will Love on a Leash is worse than nubes

2670
01:58:58,359 --> 01:59:01,319
and so I am thinking about changing the nubeshole for

2671
01:59:01,439 --> 01:59:01,840
this year.

2672
01:59:02,680 --> 01:59:05,039
Speaker 4: It might play both, might play both in there.

2673
01:59:05,079 --> 01:59:05,760
Speaker 3: At the same time.

2674
01:59:05,920 --> 01:59:08,319
Speaker 2: Yes, you can't adjust the volumes. They're the same leg

2675
01:59:08,319 --> 01:59:08,640
they're both.

2676
01:59:08,680 --> 01:59:11,319
Speaker 1: Oh yeah, Dan, if you can figure it out, you

2677
01:59:11,399 --> 01:59:14,399
should have them like panned in opposite channels as well.

2678
01:59:14,920 --> 01:59:17,640
Speaker 3: Oh okay, like ubes you're seeing on your left but

2679
01:59:17,720 --> 01:59:19,439
hearing on your right. And then love on a leash.

2680
01:59:19,640 --> 01:59:21,520
Speaker 4: Oh my god, you might need to fly out for

2681
01:59:21,600 --> 01:59:22,159
extra life.

2682
01:59:23,199 --> 01:59:23,920
Speaker 3: I might as well.

2683
01:59:25,479 --> 01:59:27,640
Speaker 5: Thank you everybody for sending super chests. Was our first

2684
01:59:27,800 --> 01:59:32,800
week with them on. I appreciate it. Uh but yeah,

2685
01:59:32,960 --> 01:59:36,279
it's another way for people to support us. So thank

2686
01:59:36,359 --> 01:59:37,199
you very much.

2687
01:59:37,840 --> 01:59:39,840
Speaker 3: We love and appreciate all of you. What are we

2688
01:59:39,880 --> 01:59:41,479
got going on for the rest of the week?

2689
01:59:41,680 --> 01:59:46,600
Speaker 2: Boys Game Mornings? Yeah yeah, Tomorrow, Thursday, Friday. We're gonna

2690
01:59:46,600 --> 01:59:48,439
have a Chris Plant on the show tomorrow.

2691
01:59:48,720 --> 01:59:51,359
Speaker 3: Hell yeah, he's got a new.

2692
01:59:51,279 --> 01:59:54,439
Speaker 2: Podcasts he's he's launching. Actually, the first episode episode is out.

2693
01:59:54,479 --> 01:59:55,880
We'll talk about that on the show tomorrow.

2694
01:59:56,000 --> 01:59:56,560
Speaker 3: That's awesome.

2695
01:59:56,720 --> 01:59:58,560
Speaker 5: I get to do Blake Cut tomorrow and I like,

2696
01:59:59,640 --> 02:00:02,000
I'm like last time. I'm desperate to get back in

2697
02:00:02,119 --> 02:00:04,560
there because I realized well after the fact that when

2698
02:00:04,560 --> 02:00:06,960
I beat a level, I didn't save, so I need

2699
02:00:07,039 --> 02:00:09,920
to go back and play that stupid Atlantis level again.

2700
02:00:10,199 --> 02:00:10,800
And that's been.

2701
02:00:10,960 --> 02:00:13,640
Speaker 3: Driving me crazy. Yeah, I didn't hear about that happening.

2702
02:00:13,720 --> 02:00:16,199
Speaker 6: It's more complicated than that, isn't it, Because didn't you

2703
02:00:16,960 --> 02:00:18,960
He should be able to just go back and beat

2704
02:00:19,039 --> 02:00:22,279
that level. Okay, so the timeline he's on, all the

2705
02:00:22,319 --> 02:00:24,000
stuff he beat after that is still good.

2706
02:00:24,279 --> 02:00:26,760
Speaker 5: He just needs to beat that initial level. Castle two

2707
02:00:26,880 --> 02:00:29,279
is fine. That's still beaten, which was the easier level

2708
02:00:29,399 --> 02:00:31,600
to be fair. But okay, got to go back to

2709
02:00:31,960 --> 02:00:36,239
uh square pants Atlantis or whatever that he remember sponge

2710
02:00:36,239 --> 02:00:39,760
about square pantas Atlantis. That's they made video games based

2711
02:00:39,800 --> 02:00:40,520
off that special.

2712
02:00:41,079 --> 02:00:42,920
Speaker 3: I believe that that's a very funny phrase. I liked

2713
02:00:42,960 --> 02:00:43,680
it a lot. Sure.

2714
02:00:44,039 --> 02:00:48,199
Speaker 1: Voicemail dump Truck on Thursday, as well as an unprofessional

2715
02:00:48,319 --> 02:00:52,560
Friday's This Friday, A bunch of quick looks have gone

2716
02:00:52,640 --> 02:00:54,359
up in the last week. I suggest you go check

2717
02:00:54,399 --> 02:00:58,119
those out. We'll also have a despolot one dropping either

2718
02:00:58,239 --> 02:00:59,359
later today or tomorrow.

2719
02:00:59,560 --> 02:01:01,079
Speaker 3: Grub that was a bigger S file.

2720
02:01:02,239 --> 02:01:04,399
Speaker 2: Yeah, I'm gonna fix that up. Yeah, I don't know

2721
02:01:04,479 --> 02:01:07,199
what happened there. It was way too big, forty five

2722
02:01:07,239 --> 02:01:08,239
gigabytes or some shit.

2723
02:01:08,680 --> 02:01:12,239
Speaker 1: All good is uh, we we got anything else, we

2724
02:01:12,319 --> 02:01:15,359
gotta we got a touch base over No, just planning

2725
02:01:15,840 --> 02:01:16,680
fucking next week.

2726
02:01:17,319 --> 02:01:21,119
Speaker 2: Yeah, yeah, we'll be traveling next week at some point.

2727
02:01:21,359 --> 02:01:23,840
Uh So things will get hectic from that point out.

2728
02:01:23,920 --> 02:01:26,600
But you know, you'll have SGF GB at night to

2729
02:01:26,640 --> 02:01:28,279
look forward to, and we'll have plenty of other things

2730
02:01:28,720 --> 02:01:30,600
as well. We'll get together, we'll make some things.

2731
02:01:31,079 --> 02:01:33,359
Speaker 5: Yes, some people have been asking about when I'm gonna

2732
02:01:33,359 --> 02:01:36,359
start playing Missed. It won't be at have they no.

2733
02:01:37,399 --> 02:01:40,760
Speaker 3: Pre colamoring, Like I thing, I'm just busting the.

2734
02:01:42,000 --> 02:01:44,920
Speaker 5: Uh not to AFTERGF and like there's like like we've

2735
02:01:45,039 --> 02:01:46,880
come home on a Monday or like the Mondays. The

2736
02:01:46,920 --> 02:01:49,520
next days are probably not that day. So like Monday,

2737
02:01:49,600 --> 02:01:53,119
the sixteenth of June is looking like a possibility for

2738
02:01:53,199 --> 02:01:55,239
when which Missed starts.

2739
02:01:56,000 --> 02:01:56,840
Speaker 2: Yeah, I'm looking forward to that.

2740
02:01:56,840 --> 02:01:58,439
Speaker 3: I'm gonna hang out with with you when you play that.

2741
02:01:59,119 --> 02:02:03,720
Speaker 1: Oh God time draft. I'm worried, boys, but it'll be fun.

2742
02:02:03,760 --> 02:02:06,279
We'll we're gonna have a great time at Summer Game Fest.

2743
02:02:06,680 --> 02:02:11,279
Lots of fun Shenanigans inbound. Until then, we'll we'll see

2744
02:02:11,279 --> 02:02:16,520
you next week. Great, yes, y yeah, okay maybe yeah,

2745
02:02:16,680 --> 02:02:19,039
all right, well, we'll see you next week for another

2746
02:02:19,079 --> 02:02:20,520
episode of the Giant Bomb Cast.

2747
02:02:20,640 --> 02:02:22,640
Speaker 3: He's been Mike, he's been Jeff, he's been Jeff, he's

2748
02:02:22,680 --> 02:02:25,359
been daying. I've been jaanning you at home. I've been

2749
02:02:25,439 --> 02:02:29,199
doing great lately. The new skincare routine. I can see it.

2750
02:02:29,439 --> 02:02:32,960
It's doing wonders. Your skin is glowing. We'll see you

2751
02:02:33,039 --> 02:02:34,720
next week, good boy,

