Speaker 1: Hey, everybody, Welcome to Games Morning. Is me Jeff Grub,
Speaker 1: your host from giant bomb dot com. Thank you for
Speaker 1: tuning in. In this episode, we're gonna be talking about
Speaker 1: Nintendo announcing a weird new game in a beloved franchise,
Speaker 1: and Xbox's best series gets a new entry that finally
Speaker 1: gives fans what they've been begging for. Also, we'll catch
Speaker 1: up on that state of play. We'll get reviews for
Speaker 1: Ghosts of Yota. There is a million thanks to talk about.
Speaker 1: It's gonna be a good one because we have Jason
Speaker 1: Fanelli on the show. Jason, how are you doing?
Speaker 2: This is a pac burrito of a show today, and
Speaker 2: I am glad to be here. Hopefully won't spill any
Speaker 2: of that red sauce on our nice new coats. Anyhow,
Speaker 2: I am feeling pretty good. I am man. My head
Speaker 2: is spinning with like. So we had Xbox this morning,
Speaker 2: we had Sony last night. Nintendo decided to jump in.
Speaker 2: There's too many games to play right now, too many good,
Speaker 2: critically acclaimed games to keep up with at the moment.
Speaker 2: Watch your stream a little bit this morning of baby
Speaker 2: Steps and the only thing that game needs doesn't need much,
Speaker 2: but The only thing that game needs is a Sir
Speaker 2: David Attenborough.
Speaker 1: Sort of oh yeah, like narrator.
Speaker 2: In the background where he's all like he's getting ready
Speaker 2: to go, and he's like the nervous, the nervous ginger
Speaker 2: neck Beard cautiously hips his toe onto the rock. One
Speaker 2: false move will remove hours of progress or something like that.
Speaker 1: Really does feel like you're playing as an animal. So
Speaker 1: I want this real bad. I guess we could just
Speaker 1: do that. I'll just have you come on the next stream.
Speaker 1: I'm doing with that and you can what's going on.
Speaker 1: I'm practicing that game. We are racing kind of funny.
Speaker 1: I got the movement down. I am worried about where
Speaker 1: to go. I like, I lose my bearing. I'm like
Speaker 1: where I should be headed next. And I think you're
Speaker 1: gonna have to rely on the team there to help
Speaker 1: make some decisions and get us through that. But it's
Speaker 1: gonna be a good race. That's that's upf tomorrow, everybody.
Speaker 1: We're doing it a little bit later, I think we will.
Speaker 1: We are starting at like, yeah, four pm Eastern, I
Speaker 1: think is the time that we're planning to do that. Everyone.
Speaker 1: You know what, Like you said, a lot to talk
Speaker 1: about so we should just get started and explain ourselves
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Speaker 1: gaming life back together. That includes breaking news and maybe
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Speaker 1: Hello YouTube, all right, I wasn't ready, ahdi listeners. I
Speaker 1: took a sip of my espresso there in between. We
Speaker 1: have a lot to get into. So let's start the
Speaker 1: morning mess with Ghost of Yote reviews. I think let's
Speaker 1: see if it's had like an eighty nine on Open
Speaker 1: Critic right now. So it's not getting me the double
Speaker 1: points and Fantasy Critic, but it's coming through pretty good,
Speaker 1: you know, I'll say real quick. Some of these people,
Speaker 1: imron con pointed this out, some of these names on
Speaker 1: these bylines for some of these reviews have been on
Speaker 1: a lot of reviews in this last month, like Silent
Speaker 1: Hill and Baby Steps and a bunch of others. It's like,
Speaker 1: how are you people reviewing all these games? It's impressive
Speaker 1: workout out there. Everybody shots out to the reviewers. Really. Yeah.
Speaker 2: Every single year, this this set of months from like
Speaker 2: September August to like November is just chock full. And
Speaker 2: there are people who just go game to game to game,
Speaker 2: sometimes two three games at a time. Uh, and they're
Speaker 2: able to get their thoughts out clearly in these articles,
Speaker 2: and it is it is all inspiring. It is I
Speaker 2: am honored to be a part, to be among these people.
Speaker 2: They inspire me to do better work too. It's good stuff.
Speaker 1: It's mostly a young person's game too. I just get
Speaker 1: too busy in the evenings, and like uh Mike was
Speaker 1: talking about, I stayed up to five him, like a
Speaker 1: couple of nights in a row, like really polishing off
Speaker 1: silk song. If I did that, that'd be the time
Speaker 1: to start getting up to get the kids ready for school.
Speaker 1: I can't do that anymore.
Speaker 2: These people have a lot of games to play, but
Speaker 2: you know what, they don't have children.
Speaker 1: Children make something imaginic difference. Yes, all right, these reviews,
Speaker 1: let's start here. Eight out of ten from Mikhail higham
Speaker 1: Over at ign He says a predictable but well executed story.
Speaker 1: It takes you through Ghosts of UTA's gorgeous landscapes and
Speaker 1: satisfying fluid action. May not be revolutionizing open world games,
Speaker 1: but it's a great distillation of the Samurai fantasy. Ten
Speaker 1: out of ten from Dalton Cooper at game Rant. Ghost
Speaker 1: of Yota is a monumental world, open world graphics powerhouse,
Speaker 1: driven by intense combat and enthralling revenge story. In a
Speaker 1: nine point three from Kyle Hilliard at Game Informer, who
Speaker 1: says Ghost of Yota does not radically reinvent or change
Speaker 1: what worked in Sushima. But that's fine because frankly, Sucker
Speaker 1: Punch nailed the mechanics the first time. Yeah, it sounds
Speaker 1: like more of that game, and everyone thinks that's a
Speaker 1: really good thing, that it's more of that game. And
Speaker 1: I think the ranges here, like eight, nine, ten, that's
Speaker 1: where you're gonna be with a lot kind of hovering
Speaker 1: in that nine range. And again, the scores only tell
Speaker 1: so much of the story. When we do go into
Speaker 1: the text. What we're seeing as people being like, Hey,
Speaker 1: if you are looking for that novelty, if you're looking
Speaker 1: for that thing that's completely new, something you haven't played before,
Speaker 1: go play Baby Steps. We know that's not what most
Speaker 1: of you want. Want you want Ghost to Yota. This
Speaker 1: is the big budget, highly polished open world game that
Speaker 1: delivers on the fantasy that it's promising. That's I think
Speaker 1: most people spend five hundred dollars on a console to
Speaker 1: play a game like this, right, mm.
Speaker 2: Hmm, yeah, I mean this. I loved the original Ghost
Speaker 2: of Sushima, so hearing that it's the same gameplay the same,
Speaker 2: like all the stuff that worked, but with a potentially
Speaker 2: different story or better story even in some cases sign
Speaker 2: me up. I really like the idea and it's somebody.
Speaker 2: One of the reviews I read was exploring this about
Speaker 2: how the first game was all about honor and how
Speaker 2: that works in the in the world, back in the
Speaker 2: day of the world of the Samurai, and this person
Speaker 2: Atsu now is just a commoner, Like she's just there.
Speaker 2: She's not part of a of a of a regal family.
Speaker 2: She's just avenging her her family that was killed by
Speaker 2: these six, the Yota six, And that's an entirely different
Speaker 2: story that you can tell. I love that. I love
Speaker 2: that they've gotten two polar ops, not maybe a polar opposite,
Speaker 2: but very different feeling stories out of the same world
Speaker 2: that they've built with the same sort of fluid combat
Speaker 2: that I really really want and I am I can't wait.
Speaker 2: I remember distinctly in the first game going up onto
Speaker 2: a hill and just overlooking one of the vistas and
Speaker 2: taking that I don't use phono mode often, but Sushima
Speaker 2: I brought that thing up maybe every couple hours every
Speaker 2: new area I was in, I was like, Wow, this
Speaker 2: is enthralling. I am looking forward to that again when
Speaker 2: this hits. I'm not surprised by the scores. I really
Speaker 2: did think that Sucker Punch had a good thing going. Course,
Speaker 2: sounds sounds like they didn't break, they didn't fix what
Speaker 2: wasn't broken, which is good. Now please, thank god, come on.
Speaker 2: I know it's next week, but now please yep.
Speaker 1: I just at a certain point, it's like, we are
Speaker 1: going to get more entrenched in these genres and you
Speaker 1: don't want to break the mold. What's the point? And
Speaker 1: yet video games are known for that novelty we like.
Speaker 1: You know, I always point out one of the only
Speaker 1: things that's consistent in gaming is that then change every
Speaker 1: couple of years, and genres do grow stale. I think
Speaker 1: that if you have a big game like Ghost of Sushima,
Speaker 1: you absolutely need to do at least one sequel exactly
Speaker 1: in that mold. It sounds like that's what this is.
Speaker 1: I think Sony's well aware of this, this thing I'm
Speaker 1: about to go through. They did this with they're doing
Speaker 1: this with God of War. You have Got of War
Speaker 1: twenty eighteen, right, that was the first one of the
Speaker 1: of the rebooted series. And then you make a direct
Speaker 1: sequel to that, and you followed up and you stay
Speaker 1: in that mold and you add in a bunch of
Speaker 1: like you add more, you add more to it, and
Speaker 1: then back in the day, you would have been like, Okay,
Speaker 1: now let's do a third one. But that's when games
Speaker 1: were taking two years to develop, and you could do
Speaker 1: three games in one generation and they would grow each time.
Speaker 1: We're kind of long away from that. We're at a
Speaker 1: point now where these games do take five years. You
Speaker 1: get one a generation typically, and now people are like,
Speaker 1: it's fifteen years later when that third one comes around,
Speaker 1: and if it's in the same mold at that point,
Speaker 1: people will be that will be diminishing returns. That will
Speaker 1: be people being like, I've kind of done this already.
Speaker 1: I'm ready to move on, and I think Sony knows that.
Speaker 1: So I do expect for the next one them to
Speaker 1: take maybe a wild swing in a different direction, But
Speaker 1: for this one, this is the right choice. Every time,
Speaker 1: do the big sequel that can build on the success
Speaker 1: of the first one. And that means the success in
Speaker 1: terms of creating and building the game, but also commercial
Speaker 1: success of people becoming aware of the franchise and showing
Speaker 1: up for the new entry in the series, which that
Speaker 1: first one did super well, especially in Japan but globally,
Speaker 1: and I expect this one to just kind of be
Speaker 1: a blockbuster hit for again for the marquee game for
Speaker 1: the big big console that everyone spent five hundred dollars
Speaker 1: or more on. Yeah, they're they're not going to sit
Speaker 1: this one out. They are going to want to get
Speaker 1: their money's worth, and that's part.
Speaker 2: Of that is playing this game, especially now when prices
Speaker 2: on consoles are going up. They need a super critically acclaimed,
Speaker 2: highly sought after game to sell more. It's going to
Speaker 2: be it's going to be a hard sell. It's a
Speaker 2: hard sell anyway with the increased prices, but now this
Speaker 2: people might see this remember Ghost of Sushima the first one,
Speaker 2: and be like, oh man, and you might get those
Speaker 2: Fomo people finally to take that extra plunge, uh and
Speaker 2: get this going to Now. They did bundle it with
Speaker 2: a console, I think, right, there is a there is
Speaker 2: a Ghost of Shoes ghost the Okay console, I think.
Speaker 1: I think so there's at least like the special lit hardware,
Speaker 1: right is it?
Speaker 2: Yeah? Yeah, so so I don't know if it's funnled
Speaker 2: with the game right. So, so yeah, I think if
Speaker 2: there are fans out there who were waiting for this game,
Speaker 2: mm hmm, now the time here you are, come and
Speaker 2: get it.
Speaker 1: And it's very likely in Japan too, where it's like, yeah,
Speaker 1: PlayStation five is selling Okay, it's not selling quite like
Speaker 1: the PS four did, and so it's like, yeah, you
Speaker 1: could probably chalk that up to people waiting for something
Speaker 1: like this, and again that that franchise really hit hard
Speaker 1: in Japan. So shouts at the Sucker Punch for delivering
Speaker 1: another another big hit.
Speaker 2: It is wild that they were able to go from
Speaker 2: superheroes and fantastical infamous to just because studio right grounded. Yeah, man,
Speaker 2: they just know what they're doing. They really do. Another blueprint,
Speaker 2: another blueprint for other studios to copy, if Sony would
Speaker 2: ever let people, you know, in on their secrets.
Speaker 1: Not that they should, but you know, at the very least,
Speaker 1: it's like, you know, gives me hope for Insomniac going.
Speaker 1: You know, it's it's super hard a superhero. By going
Speaker 1: from Spider Man to Wolverine, it's like, oh, it's gonna
Speaker 1: be quite a bit different. Will they be able to
Speaker 1: figure it out? Based on what we saw which we'll
Speaker 1: talk about here in a second. Get that they figured
Speaker 1: it some shit out uh. Forts Horizon six Races into Japan.
Speaker 1: An official teaser trailer coming to PS five later. This
Speaker 1: is Darren Bontuse at GameSpot is a reminder Microsoft is
Speaker 1: a target of the BDS boycott call for its involvement
Speaker 1: in the genocide and ethnic cleansing and Gaza. They make
Speaker 1: money from that. That seems like a shitty thing to do, uh,
Speaker 1: Darren here rights. Forts and Horizon six has been officially revealed, and,
Speaker 1: as rumors indicated, the next chapter in the racing series
Speaker 1: will see the Horizon Festival move to Japan. Officially unveiled
Speaker 1: in an GRAM teaser video ahead of the Xbox showcase
Speaker 1: at Tokyo Game Show. The game launches in twenty twenty
Speaker 1: six and will be available on Xbox Game Pass, and
Speaker 1: a statement Microsoft confirmed a PS five release to come later.
Speaker 1: Playground Games and Turnten Studios are working together together to
Speaker 1: bring Forts or Horizon six to PlayStation five post launch.
Speaker 1: No date there when I hear this, Jason, I think
Speaker 1: six months, six months, you know, maybe even less, but
Speaker 1: probably around six months between hitting Xbox and PC and
Speaker 1: then going to PlayStation five. Does that sound right? And
Speaker 1: then what do you think about, Hey, forts Horizon six
Speaker 1: in Japan.
Speaker 2: Yeah, three to six months is what I had it
Speaker 2: at as well.
Speaker 1: Three they might be.
Speaker 2: Three might be only if sales are really struggling and
Speaker 2: they can push the port out a little bit.
Speaker 1: Sourer, or if like depending on like the moments of opportunity, right,
Speaker 1: if but three months later it's like, you know, dead
Speaker 1: right before a holiday or something like.
Speaker 2: That, may be anything that, Yeah, that's fair, like if
Speaker 2: it comes out in August and then three months would
Speaker 2: be like the beginning of December for the that makes sense.
Speaker 1: Yeah, yeah, yeah cool?
Speaker 2: Uh But yeah, japan Is has been on the top
Speaker 2: of the list of many fours of Horizon fans. I'm
Speaker 2: glad they are getting it. I could have used a
Speaker 2: little more in my teaser than some person tinkering around
Speaker 2: their garage and then looking out the window at some
Speaker 2: cherry blossoms and Mount Fuji. Need a little more than that, please,
Speaker 2: But hey, you're getting it.
Speaker 1: It's cool.
Speaker 2: It's good that it's confirmed. So sad that it was
Speaker 2: confirmed like two hours beforehand because the Instagram abs went
Speaker 2: up too early, but hey, good for them. It'll be
Speaker 2: very if anything like the previous Horizon games. They're going
Speaker 2: to treat that setting with their respect it deserves and
Speaker 2: make an incredible racing experience, and I look forward to
Speaker 2: seeing what they do. However, that it's in Japan and
Speaker 2: it was part of this particular presentation, and we can,
Speaker 2: I guess, parlay this into the next one if you
Speaker 2: want to. Already, it's sort of a symptom of an
Speaker 2: underlying issue I had with the whole affair. But we
Speaker 2: can get into that when we talk about the actual
Speaker 2: full presentation. As far as four as a six go,
Speaker 2: Horizon six goes awesome, let's do Japan.
Speaker 1: That full presentation did include some other stuff. Xbox had
Speaker 1: several announcements at the twenty twenty five Tokyo Game Show.
Speaker 1: Jake Valentine at Duel Shockers run them down for us
Speaker 1: age of mythology. Heavenly Spear got a fresh new look
Speaker 1: ahead of the expansions launch next week. Call of Duty
Speaker 1: Black Ops seven, which, yeah, that's a Microsoft game. I
Speaker 1: still sometimes forget that showcase new multiplayer maps that are
Speaker 1: set in Japan. That's weird. I don't know something about that.
Speaker 1: We're gonna be shooting people in Japan this time? Are
Speaker 1: you excited Japan? That's like, I don't know, fall Out two,
Speaker 1: we'll get that part of okay fall fall Out seventy six.
Speaker 1: Camp Cimp revamp thanked the Japanese community in showcase some
Speaker 1: Japanese made camp creations. I guess that's fine. Then there
Speaker 1: were supports Horizons six stuff. Microsoft Flight Simulator's newest world
Speaker 1: update did focus on Japan. Featured twenty three new photogrammatry
Speaker 1: areas that cover over twenty thousand square kilometers. There's also
Speaker 1: the addition of a new local legend, the Nihon Aircraft
Speaker 1: Manufacturing Companies YS eleven. That's always cool. Ninja gaid four
Speaker 1: highlighted the game's difficulty design, showing us what's in store
Speaker 1: for us on Master Ninja mode. There was a Double
Speaker 1: seven first Light announcing a new addition to the cast.
Speaker 1: Jim O Chan is going to play Selena tan A
Speaker 1: Senior I six official a Nemo showed us how the
Speaker 1: games creatures interact with each other and their environment. Just
Speaker 1: you know, some games just getting like a little bit
Speaker 1: of a hey, this still exists. Double Dragon Revive, Dragon
Speaker 1: Quest one and two two d HD remake Fatal Frame
Speaker 1: two Crimson Butterfly remake highlighted the changes featured in the
Speaker 1: remake to improve over the original experience. Gungrave Gore Blood
Speaker 1: Heat is a full remake of twenty twenty two's Gungngrave
Speaker 1: Gore built in Unreal Engine five. What from three years ago?
Speaker 1: What are you looking talking about? Hit Man World of
Speaker 1: a Session Assassination revealed that martial arts legend Bruce Lee.
Speaker 1: We'll talk about that a little bit as well. We'll
Speaker 1: finish the show with that. Let's see Hotel Barcelona gets
Speaker 1: a multiplayer showcase trailer. There's a bunch of stuff in here.
Speaker 1: I don't know. I didn't watch this fall showcase because
Speaker 1: it happened mostly overnight and I was busy, and while
Speaker 1: I was getting ready for the show, I was playing
Speaker 1: Baby Steps instead. But you seem to have thoughts on it.
Speaker 1: What did you think of this whole showcase?
Speaker 2: So it happened to air at six am Eastern time
Speaker 2: this morning when I was home, getting home from the
Speaker 2: gym and getting ready for the day. So I happened
Speaker 2: to watch the whole thing. I was around, So I
Speaker 2: watched it and along with some really cool things like
Speaker 2: that Winter Boro that Woodland Survival game.
Speaker 1: It looks like Red Red Red Wall that's out November twentieth.
Speaker 1: I want to say it's out twelve twelve. That looks really,
Speaker 1: really neat. There was just this whole especially in the
Speaker 1: first party announcements, this whole thing from Xbox being like,
Speaker 1: hey Japan, Hey, hey, hey guys, look look at all
Speaker 1: this Japan stuff we're doing.
Speaker 2: There's Japan Maps and Call of Duty, and we're bringing
Speaker 2: Japan in Flight Simulator and Japan. Here's our Japanese fall
Speaker 2: Out six Camp Designers. Japan, We loved you, Japan, Please
Speaker 2: love us too, Please love us to Japan.
Speaker 1: We really need to Japan. You make it sound like
Speaker 1: it stinks of desperation, Jason. It felt it felt.
Speaker 2: Forced, just as forced as it felt to hear Phil
Speaker 2: Spencer and Sarah Bond speaking Japanese. It sounded like what
Speaker 2: the AI Translations device sounds like when it says the
Speaker 2: Japanese back to you. No offense to them. I just
Speaker 2: don't know how they were briefed on saying those things.
Speaker 2: It just it just had this whole like, we knows
Speaker 2: our it's our least successful market. We really need to
Speaker 2: step our game up there. Now they did that with
Speaker 2: Japanese developers like Hotel Barcelona is.
Speaker 1: Sweary sixty five partners.
Speaker 2: Yeah, and Capcom's there and Squarrey and exits there, all this,
Speaker 2: all the things you would expect Double Dragon too, I
Speaker 2: still associate with it's our system work, so I guess
Speaker 2: that is Japan as well. But like you could feel it.
Speaker 2: You could feel how desperate they were to get this
Speaker 2: market under you know, under some sort of control and
Speaker 2: not the free fall that it is. It was very
Speaker 2: very obvious to me based on all of the like
Speaker 2: and there's no greater sign. As we talked about, why
Speaker 2: did you need to highlight multiplayer Master Call of Duty
Speaker 2: because they're set in Japan, especially when you when you
Speaker 2: revealed them in a blog two days ago, like this
Speaker 2: is not new information. It was very weird. Now, granted,
Speaker 2: the flight sim thing, that whole.
Speaker 1: Yeah, that and that's just that team doing what they
Speaker 1: do and and coming through and deliver on something they
Speaker 1: would have done anyhow. So it just that feels authentic. Yeah.
Speaker 2: But but but and also there's a joke for the
Speaker 2: RPG fans out there, Xbox did announce E eleven y
Speaker 2: S eleven. It's just the plane that they're adding to
Speaker 2: flight simulator. Sorry guys, but yeah, I mean not to
Speaker 2: say these things weren't cool. They were, but I don't know,
Speaker 2: you could just you could feel that they're like, well,
Speaker 2: we really need to step our game up in Japan.
Speaker 2: And this was this was sort of like here's Japan,
Speaker 2: here you go.
Speaker 1: I think they like think there's a new opportunity because
Speaker 1: they are not interested in selling Xbox consoles anymore. So
Speaker 1: this is them saying, hey, we're Xbox, here are our games,
Speaker 1: and we're gonna let you play them on PlayStation here
Speaker 1: in a little bit at the very least you want
Speaker 1: have to wait, look, wait too long? And also, do
Speaker 1: we think that the reason Ghost of Sushi Must succeeded
Speaker 1: is because that game went and said, hey, it's a
Speaker 1: Japan game. Don't you love that Japan? And that worked? Now?
Speaker 1: Did it work because they were going hajpan or because
Speaker 1: it was a slam and awesome game that really was
Speaker 1: respectful of the culture. I think that might have had
Speaker 1: something more to do with it than being like, there's
Speaker 1: a Call of Duty level fucking set in Japan.
Speaker 2: Now, I will say this now that I'm looking at
Speaker 2: this list again, all of the games that did this
Speaker 2: are either on PlayStation five or coming to PlayStation five.
Speaker 2: Flight Sim was announced yesterday, Black Op seven obviously, Fall
Speaker 2: seventy six is already there, and Horizon six, as we
Speaker 2: spoke about the top of the show. So that that
Speaker 2: is an interesting element. I had not considered that before.
Speaker 2: I was too busy watching their pan But okay, so
Speaker 2: if they are games that are coming to PlayStation anyway,
Speaker 2: I guess it makes a little more sense. But still,
Speaker 2: if you go back and watch it, you're gonna be like,
Speaker 2: oh man, they this is this is not again? Also too,
Speaker 2: somebody brings up in chat PC has been taking.
Speaker 1: Growing for a very long time. Yes, that's true. The
Speaker 1: point I think at the the end it feels like
Speaker 1: panderin and it feels inauthentic because you had a beloved
Speaker 1: Japanese studio in Tango Game Works that was putting out
Speaker 1: games that were getting better, like from Evil Within to
Speaker 1: Evil Within two and then what is the name of
Speaker 1: the rhythm game. I don't know why, it's High Fi Rush.
Speaker 1: High Fi Rush was a critically acclaimed game that you
Speaker 1: maybe didn't handle well with like putting out in a
Speaker 1: Shadow Drop. Maybe they didn't give it the best chance
Speaker 1: to succeed, or maybe it was just a bad fit
Speaker 1: for Xbox or whatever. Either way, though, you shed that studio,
Speaker 1: threw it to the wolves, and thankfully someone else picked
Speaker 1: it up, but that was not due to you. You
Speaker 1: were just going to get rid of the studio, and
Speaker 1: so all it just kind of feels like we don't
Speaker 1: believe you when you talk this way about how much
Speaker 1: you love Japan. It does it seems like you like
Speaker 1: the money you might are trying you're trying to get,
Speaker 1: but beyond that, all of the rest just feels deeply inauthentic. Yes,
Speaker 1: all right, let's let's keep trucking. Here plenty more to
Speaker 1: talk about PlayStation state of play, recap, major game reveals
Speaker 1: and updates that include Marvel's Wolverine getting a new look
Speaker 1: at the gameplay and that's coming fall twenty twenty six.
Speaker 1: And I remember it was a whole kerfuffle because to me,
Speaker 1: this meant a very specific thing that looked hard are
Speaker 1: that looked like a mature game, that looked like that
Speaker 1: looked like they were trying to like internally, that's how
Speaker 1: they were describing it. Obviously, that has takes on different connotations,
Speaker 1: but that what they meant by that internally was we
Speaker 1: are going to go for when you stab someone, a
Speaker 1: lot of blood pops out. It's going to be like
Speaker 1: that Deadpole movie. It is clearly that it is insanely that.
Speaker 1: I was kind of shocked how much they were going for. Hey,
Speaker 1: we are not holding back in terms of the violence
Speaker 1: as it should be.
Speaker 2: You really can't with Wolverine, especially if you're going for
Speaker 2: the dark, gritty sort of Wolverine. Yeah, you're getting called
Speaker 2: out as you should be.
Speaker 1: That is for my entire life. That meant one thing,
Speaker 1: and then suddenly it meant another because Jesus and Marrow
Speaker 1: did a podcast and changed the meeting on me.
Speaker 2: Uh, but yeah, they it looks it looked incredible, very
Speaker 2: very good. First impression, I guess second impression technically, sorry, guys, Uh,
Speaker 2: of what they're going for here, and that is the
Speaker 2: way you have to do it. We're not in the
Speaker 2: you know, Supernintendo any essays anymore where you're just walking
Speaker 2: and slashing and you can get away with not having
Speaker 2: the dark, gritty Wolverine. If you're going to go, you
Speaker 2: gotta jump all the way in. And I like where
Speaker 2: they're going here now. I like Leam McIntyre's logan too.
Speaker 2: I thought his voice in what we heard was pretty good.
Speaker 2: People were like, why is the AUSI and I'm like, well,
Speaker 2: Hugh Jackman was great.
Speaker 1: It's not an actual Canadian, that's all I care about.
Speaker 1: That's right.
Speaker 2: The Ausse's clearly have a lock on Wolverine. It's just
Speaker 2: how it is. But no, I was very impressed with that,
Speaker 2: and it made perfect sense as the last announcement of
Speaker 2: the state of play too. It is something that people
Speaker 2: have wanted for a very long time, finally getting a
Speaker 2: first look at it. Yeah, it really really was impressed
Speaker 2: by that.
Speaker 1: Yeah, I was. When I was going back and looking
Speaker 1: for we're talking about them going for that mature rating.
Speaker 1: It was it was like I was also reminded, like,
Speaker 1: oh yeah, at the time, it was reporting that they
Speaker 1: weren't really going for anything very open world. If they do,
Speaker 1: it's going to be slightly open sections. But this is
Speaker 1: not an open world game. At least it was not
Speaker 1: back in twenty twenty three when I was reported on that.
Speaker 1: I don't think anything's changed there. This is not going
Speaker 1: to be an open world game, so it's going to
Speaker 1: be kind of a character action sort of one set
Speaker 1: piece to another sort of thing. I do imagine you're
Speaker 1: going to go into a town or whatever, and Wolverine
Speaker 1: will activate his his his you know sense, his sense
Speaker 1: is to like track someone down or something like that.
Speaker 1: I best'll have stuff like that. It's not gonna be
Speaker 1: yes his yeah, his Spider said, it's weird, he's got
Speaker 1: that too, and and you know. But then then once
Speaker 1: you get to that point, I think it'll kind of
Speaker 1: like corral you back into here's where the action is happening.
Speaker 1: Just stay there, which I think is probably the right
Speaker 1: call for Wolverine as opposed to Spider Man, who clearly
Speaker 1: has all those mobility options right now.
Speaker 2: I wonder if I kind of get like revengeance vibes
Speaker 2: right where it's it's not open world, but you go from,
Speaker 2: as you said, set piece to set piece or level
Speaker 2: to level. The levels may have some some some you know,
Speaker 2: a lot to do within them, maybe some side battles
Speaker 2: or whatever, or go into a bar and listen for
Speaker 2: clues as to what you got to do a little
Speaker 2: investigative work. But I don't see this, like you said,
Speaker 2: I don't see this being like Spider Man at all.
Speaker 2: This has to be a little more, a little more
Speaker 2: through line, little more linear, a little I guess restrained
Speaker 2: in that regard, Like you don't want it to be
Speaker 2: open world because you don't get around us fast, so
Speaker 2: traveling the world could get tedious after a while. Imagine
Speaker 2: if you were playing Spider Man two and you had
Speaker 2: to walk everywhere.
Speaker 1: That would take forever.
Speaker 2: So if they're going to break it up here and
Speaker 2: do more of like a linear story arc sort of
Speaker 2: thing with some open playground areas, that's fine with me.
Speaker 1: It's the way it should be. It looked really good.
Speaker 1: But then they also showed up while they started the
Speaker 1: show with Saro's I'm gonna keep saying that wrong. I
Speaker 1: think it's Sarah's George Saras George how sparks new title,
Speaker 1: which is a spiritual success success or to Returnal. I
Speaker 1: don't think it has anything actually connecting it to Returnal
Speaker 1: in terms of its world and lore, but the game
Speaker 1: is very similar. It stars Rahu Koli, and it's out
Speaker 1: March twentieth, so out early next year. And it looked
Speaker 1: really promising. I thought it looked really good. What do
Speaker 1: you think sooner than I thought? Honestly, sooner.
Speaker 2: I really thought this would be like maybe summertime or
Speaker 2: late summer, early fall, but they March twentieth. That's awesome.
Speaker 2: And yes, if it looks like they're as we spoke
Speaker 2: about with Yota earlier, they're keeping what worked from Maternal
Speaker 2: and that's the fast paced gameplay, adding more stuff to it,
Speaker 2: and that stuff being extra abilities or a brand new
Speaker 2: world and a brand new story with brand new characters,
Speaker 2: and that seems to be the way to do it.
Speaker 2: They're even doing it with what's technically not a sequel.
Speaker 2: You talked about. They did it with sequels. This is
Speaker 2: not a sequel, and it's the same sort of formula
Speaker 2: they're not. They're not going too far off the beaten path.
Speaker 2: They know what works and they're just enhancing that, and
Speaker 2: that's what you need to do. I hope they can
Speaker 2: build on Maternal success and make this really, really cool.
Speaker 2: I think it looked awesome. I was very bad at Maternal.
Speaker 2: I just could not, for whatever reason, I could not
Speaker 2: get the the loop down. But I was way into
Speaker 2: it and it made me really sad that I couldn't
Speaker 2: figure it out. So I'm hoping maybe this was something
Speaker 2: will unlock for me. Here rahul Coley's voice maybe will
Speaker 2: act my brain and I'll be able to get this
Speaker 2: one because it looked neat.
Speaker 1: Yeah, my Returnal, I think is a good game. I
Speaker 1: rated a three out of five. And my position was
Speaker 1: always like the runs always felt too samey, they felt routine,
Speaker 1: and your builds always felt very similar. And yet sometimes
Speaker 1: I would get a build, It's like it feels the
Speaker 1: same in terms of how how like I'm engaging with it,
Speaker 1: and yet it's also broken and I'm destroying everything. So
Speaker 1: when I get to the next run and the build
Speaker 1: is not as powerful, I'm not changing anything. I'm still
Speaker 1: kind of playing it in a similar way. Even though
Speaker 1: the guns are different, they mostly just kind of worked
Speaker 1: the same. The next run where I'm not as powerful,
Speaker 1: it feels bad because now it just feels like, oh,
Speaker 1: I'm not playing the game as well, and it's like, no,
Speaker 1: I'm playing it just the same, but the build's just
Speaker 1: simply not as powerful, and so this run is not
Speaker 1: going to go as well. And that felt rough, and
Speaker 1: I think, you know, it didn't help that I'm playing
Speaker 1: it right in conjunction, right as Hades is happening, a
Speaker 1: perfect roguelike that just nails that sense of run can
Speaker 1: be different and yeah, sure sometimes it's broken, but the
Speaker 1: next one maybe you're not as powerful, but it's so different.
Speaker 1: You're doing things in such a new and unique way
Speaker 1: that it still feels like you're discovering things, and then
Speaker 1: you go to return on it doesn't have that. I
Speaker 1: bet they will have learned a lot and this next
Speaker 1: game will address that exactly and precisely. I bet this
Speaker 1: is going to be a very very good game. They
Speaker 1: showed some the first campaign footage from Battlefield six. I
Speaker 1: thought that looked really promising. That game's out October tenth,
Speaker 1: not very long from now. Oh my god, the games
Speaker 1: aren't going to stop. Neo three got its official release
Speaker 1: date February sixth, early next year. Is starting to get
Speaker 1: filled up zero parades for this is the new zah
Speaker 1: ooom of the Discolesium Devs game that is coming out.
Speaker 1: Let's see twenty twenty six and looked and when you say,
Speaker 1: when you say Disco Lisium Devs.
Speaker 2: It's the actual studio studio splinters that have gone out,
Speaker 2: since that is the.
Speaker 1: Correct way to put it. Is the studio, not necessarily
Speaker 1: the people. But yes, I thought that looked pretty promising
Speaker 1: as well. Very creepy. Those gets have this little creepy
Speaker 1: edge to it. I like it a lot, Oh yeah,
Speaker 1: for sure, just like a off putting like yeah, you
Speaker 1: look at you like, oh, it just doesn't look right.
Speaker 1: Let's see Final Fantasy Tactics The Evils Chronicles got a
Speaker 1: little bit more of that game's out very soon. Five
Speaker 1: days Crimson Desert story trailer revealed, and that had the
Speaker 1: release date of March nineteenth. That got delayed. That was
Speaker 1: supposed to be out this year, So that date is
Speaker 1: kind of informative, letting people know you won't have to
Speaker 1: wait too long, although they didn't just delay it to
Speaker 1: like January either. Cronoscript The Endless End. This is a
Speaker 1: two D slash three D hybrid action adventure. It's a
Speaker 1: plucky squire like you kind of play a character running
Speaker 1: around inside a book. And let's see that is out
Speaker 1: in twenty twenty six. I thought it looked really cool.
Speaker 1: I got the sense that there's some Metroidvania miss to it,
Speaker 1: so and I think that'd be a cool thing to see.
Speaker 2: Very striking visual style. If you haven't seen this trailer
Speaker 2: yet and you're watching this after we're done, check it
Speaker 2: out just to see you the kind of vibe they're
Speaker 2: going for here.
Speaker 1: Very cool code van to the sort of soul's orny
Speaker 1: anime game is launching January thirtieth. The Seven that Deadly
Speaker 1: Sends Origin, that anime that everyone hates is getting it's
Speaker 1: free to play RPG. It's launching January twentieth. Everyone hates
Speaker 1: this show so much and people say there's like some
Speaker 1: misogyny and stuff like that, but also apparently it's just
Speaker 1: poorly made. Someone linked me in a video that I
Speaker 1: planned to watch this weekend about why it's such shit
Speaker 1: that's always fun. Get Halloween the game from Ilphonic asymmetrical
Speaker 1: horror game featuring Michael Myer Myers that's out September eighth,
Speaker 1: twenty twenty six. Although apparently is this the one that
Speaker 1: also has a single player campaign? I think that's right,
Speaker 1: but that's weird to me. I think so.
Speaker 2: I think this is the one where they were doing
Speaker 2: a single player too, because they realized that there are
Speaker 2: other games. They only have so much leg room before
Speaker 2: people stop playing and go to other multiplayer games. So
Speaker 2: I hope there's a cool little single player in this one.
Speaker 2: Unless they're thinking about Hell Razer Hellila only single player, right, yes, yes, yes,
Speaker 2: so this might this might have a campaign to it too,
Speaker 2: but either.
Speaker 1: Way, yeah, I wouldn't know what to expect from that.
Speaker 1: But yeah, I mean, look, people love these games. Everyone
Speaker 1: seems to play Dead Dead by Dawn, Dead by Daylight,
Speaker 1: thank you, and they did. These characters often just show
Speaker 1: up in that game. So I always wonder, like, what
Speaker 1: is the appetite for something like this to stand on
Speaker 1: its own? But who knows. Horror fans always want more,
Speaker 1: and this would deliver that. A surprise of the show
Speaker 1: Let It Die Inferno a follow up to Let It
Speaker 1: Die with the Uncle Death or whatever whatever his name is,
Speaker 1: the skeleton man with the swirly sunglasses. This is going
Speaker 1: to be a survival action rogue Light with PVBP mode elements.
Speaker 1: It's coming late twenty twenty five. Sounds like an extraction.
Speaker 1: Shoot holy shit these god, oh my god, it's them.
Speaker 2: Yeah three sixteen, when Let It Die first came out,
Speaker 2: I just remembered I had them.
Speaker 1: They're just sitting over there. That game is still playable.
Speaker 1: Can you still play Let It Die?
Speaker 2: Because I wonder, I don't know, I know, death for
Speaker 2: just the one that followed it is dead. It lasted
Speaker 2: like a week if that. But I yeah, this was
Speaker 2: very shocking. I didn't think we'd see Let It Die
Speaker 2: ever again, and now here it is. Oh shit, it's
Speaker 2: John Dies.
Speaker 1: A weird franchise to come back, but I was happy
Speaker 1: to see it. Yeah.
Speaker 2: The first one was interesting. Just climb her tower and
Speaker 2: try not to die. Let's let's see if it happens.
Speaker 1: Now we're going down a hole, I think, right, I
Speaker 1: think it's going down and there'll be other people there.
Speaker 1: I think there might have been in the first one too,
Speaker 1: but it's a bonanza, like we're just going down. Okay,
Speaker 1: now you got me as looks like I just punch everything.
Speaker 1: Dynasty Warriors three remastered shouts at the Kayla. She got
Speaker 1: what she was looking for. It's a remaster of the
Speaker 1: PS two classic. Apparently it's a fan favorite. It's out
Speaker 1: March nineteenth. And then the last excuse me, last Epoch
Speaker 1: is getting an expansion or something. Yeah. Cool, I don't
Speaker 1: know coming in to PS five that's over my eggs exactly.
Speaker 1: The whole time we're just sitting there and Mike was
Speaker 1: like going on fun. I'm like, oh, he seems to
Speaker 1: know he's talking about, and then apparently he was talking
Speaker 1: about a different game the whole time, and I was like, well,
Speaker 1: look that happens. That's gonna happen. It's a live show.
Speaker 1: Just sometimes we're going to get it wrong, okay. And
Speaker 1: then that's like for the major games. There's some other
Speaker 1: stuff here dual sense controller for God Wars twentieth Anniversary
Speaker 1: edition worth pointing out people like, hey, well what about
Speaker 1: that two point five D metro Vania game. I never
Speaker 1: knew if it was going to be here or not.
Speaker 1: That game was supposed to come out this year got
Speaker 1: delayed to next year. To me, that's a game that
Speaker 1: they announced two months before it comes out, so who knows,
Speaker 1: like what the date is for that now? Maybe it
Speaker 1: feels like early summer game to me at this point,
Speaker 1: I don't know.
Speaker 2: They do a state of play normally in what February
Speaker 2: issue normally in February.
Speaker 1: That sounds right to me. Yeah, yeah, you can announce
Speaker 1: it there and have it out by May. Yeah, you
Speaker 1: could announce that the game awards and have it out
Speaker 1: in February. It could be any anything like that.
Speaker 2: Oh, that is a that is a Jeff, Yeah, because
Speaker 2: gotta war Valall was a Jeff Keey special.
Speaker 1: So that's good point Metro, that game is still real
Speaker 1: though it'll happen. It's I think really a lot of
Speaker 1: times what happens here is you kind of just get
Speaker 1: assets ready. And I felt like this game was maybe's
Speaker 1: supposed to come out before this state of play. So
Speaker 1: maybe they were just like, let's just take the whole
Speaker 1: package of the marketing campaign and shift it from here
Speaker 1: to there. It doesn't need to be in this state
Speaker 1: of play. I realized it was gonna mess with Ghost
Speaker 1: of Yota. Maybe yeah, yeah, yeah, we exactly why even
Speaker 1: get in the way. Pulse elevate wireless speakers Sony branded
Speaker 1: speakers that look they look kind of cool. They looked
Speaker 1: pretty cool. You plug them in your PC, plug them
Speaker 1: into your TV, although I think they emphasized using them
Speaker 1: with the PC. Do you have speakers for your PC?
Speaker 2: I have two big speakers Woofers over here. I don't
Speaker 2: remember the brand name. They were sent to me. They
Speaker 2: were samples, but they get the job done. They're they're
Speaker 2: hardwired in. They're not wireless or anything like that, and
Speaker 2: I only in fact now they're plugged into my monitor
Speaker 2: that I use for console gaming, So the only time
Speaker 2: they're on is when I'm using the console, but there
Speaker 2: they go into the PC as well.
Speaker 1: I can do both. Uh, let's see here PlayStation Plus Allan,
Speaker 1: the Wake two, Cocoon, Goat Stimulator, the Last of Us
Speaker 1: Part two Remastered are all coming to PlayStation Plus's game
Speaker 1: catalog starting seven.
Speaker 2: Tech and three, PlayStation three Vision and Soul Caliber three
Speaker 2: PS two version.
Speaker 1: Thank you, and that'll be in the Premium tier because
Speaker 1: those are classic games. And then let's see here other highlights.
Speaker 1: We talked about Microsoft Flight Simulator coming to PS five
Speaker 1: h grant Orismo seven Spec three update in December. It's
Speaker 1: gonna add F one circuits, vehicles and new features. Okay,
Speaker 1: I guess i'd even realize it was F one stuff.
Speaker 1: That that's something that's probably why they even put in
Speaker 1: there because F one's having a moment. And then days
Speaker 1: X Remastered launches February fifth. We are confused about this, right, yeah, yes,
Speaker 1: in a good way, Like I hope, So, I don't know.
Speaker 1: I just looking at I'm like trying to tell, like
Speaker 1: what kind of remaster is this.
Speaker 2: It looks like they're just trying to stick as what
Speaker 2: I call the code of Paint remaster, where it's the
Speaker 2: original as much of the original code as possible, just
Speaker 2: completely upraised with the new code of Paint. I'm hoping
Speaker 2: that they're using these as a barometer for our people
Speaker 2: still interested in Dave's X, because if you are all
Speaker 2: I am, I want I want my Adam Jenison back.
Speaker 2: I was supposed to have him and they canceled it,
Speaker 2: so I'm gonna I'm definitely I'm all over this.
Speaker 1: This was cool, and then nothing else really worth mentioning.
Speaker 1: There was no nothing that anyone would care about.
Speaker 2: Nothing that's mega interesting, No God, nothing from a Man
Speaker 2: out there or anything like that.
Speaker 1: Worlds, no all right, Sonic Tracing, Cross Worlds, Mega Man
Speaker 1: crossover content. I got to see it, Mike, you got
Speaker 1: to see his whole Did it hit the spot, mikey, Oh,
Speaker 1: you know, we knew Mega Man was coming. Yeah, And
Speaker 1: so was my.
Speaker 3: Usual visually, whenever there's a second character, it's always like
Speaker 3: roll or they'll just show zero. Anyways, But I've since
Speaker 3: I was like three Fellas, I have loved Proto Man.
Speaker 1: I think that Proto Man.
Speaker 3: I think that's the first time I ever encountered that
Speaker 3: character archetype of like the mysterious guy who shows up
Speaker 3: sometimes sure, and I'm like, well, that's the coolest person ever.
Speaker 1: Give me more of him.
Speaker 3: So yes, getting proto bed makes me excited. I can't
Speaker 3: believe I have to wait this game we're plays gate today.
Speaker 3: I want to be proto man now.
Speaker 1: But that's OK. Yeah, way that is that? That's right.
Speaker 1: It arrives in early twenty twenty six, Mike, So well,
Speaker 1: well we will revisit and the second that's available, will
Speaker 1: play that again, just not on Mega man, I think
Speaker 1: email me, of course not. I don't even bring that up.
Speaker 1: How dare by? All right, boy, you're still plenty again too?
Speaker 1: Oh yeah? Hit that? What's that? What's that? Jason?
Speaker 2: It's like you're summoning ritual. You just you just kind
Speaker 2: of teaze him into it. You're real man, like a
Speaker 2: big fish.
Speaker 1: We didn't talk about it. I knew it would happen.
Speaker 1: I just knew as soon as we started talking he'd
Speaker 1: be here. Uh all right, we got a lot more
Speaker 1: to talk about, so let's hit our break real quick.
Speaker 1: If you want to skip this giant bomb dot Com
Speaker 1: slash join you get the ad free version of the
Speaker 1: audio show. Will be right back it's Games Mornings. We're back.
Speaker 1: Jeff Grubb, Jason Fonelli. Nintendo's first new mobile game in
Speaker 1: years is a surprise fire Emblem spin off. Okay, sounds promising.
Speaker 1: This is from Andy Robinson at VGC. Nintendo has announced
Speaker 1: and released its first new mobile game in several years.
Speaker 1: I think twenty twenty one is when we got Pickman Bloom.
Speaker 1: That's the last time, right ye? Available on smart devices
Speaker 1: from today Fireman the Shadows, which I discovered. Jason got
Speaker 1: a notification on my phone from the Nintendo Today app
Speaker 1: and I opened that What is this Fireblom Shadows? What
Speaker 1: do I know about this? This? Get announce? What is this?
Speaker 1: I'm got to look closer. Mobile game? Is it a
Speaker 1: fall up to the Last firemm? Wait, it's social deduction?
Speaker 1: What are they talking about? Available on smart device is
Speaker 1: starting today? It's a It's a combination of role playing
Speaker 1: and social deduction. One of the three allies participating in
Speaker 1: each battle is secretly a treacherous Disciple of Shadow. Nintendo explained.
Speaker 1: Players choose to take on the role of either a
Speaker 1: disciple of Light aiming to find their way through the labyrinth,
Speaker 1: or a disciple of Shadow. After the initial battle, players
Speaker 1: vote to determine who they believe is the disciple of Shadow,
Speaker 1: and the outcome of the vote affects whether the next
Speaker 1: battle is more favorable or more challenging. People have been
Speaker 1: playing this because it's shadow dropped, it's available. They say,
Speaker 1: shit sucks. Yeah, yes, that's shadow dropped. People think it sucks.
Speaker 1: I've heard nothing of the bad things about it. Now,
Speaker 1: could that be? Do you think that's people are unhappy
Speaker 1: that this is the fire moom game, and so they're
Speaker 1: kind of there's a backlash, just primed and ready to
Speaker 1: go because it's not real fireingm blim. Maybe I think
Speaker 1: it actually just might suck. I don't know.
Speaker 2: I think I think it just sucks. The Venerable Irish
Speaker 2: game journalist Giovanni col Antonio he had put two posts
Speaker 2: like an hour after a drop, and one of them
Speaker 2: was like, I am losing my mind trying to figure
Speaker 2: out the design plan behind this game. He said, there's
Speaker 2: three of you and you have to decide which one
Speaker 2: is the bad guy. Yeah, but if one dies and
Speaker 2: there's only two left and it's not you.
Speaker 1: You find out you figured it out. That's so well.
Speaker 1: The three number is really throwing me off here, it's like, yeah, okay,
Speaker 1: I mean, I guess that could still work. But the
Speaker 1: whole idea is like work together over several rounds, and
Speaker 1: there's multiple of you, many more than two, trying to
Speaker 1: figure out the one or two disciples of Shadow. I
Speaker 1: guess it would be in this situation, it's I don't know.
Speaker 1: I probably won't even try this, you know, in that sense,
Speaker 1: like it's easy to ignore, right, I don't. I don't
Speaker 1: need to like worry about I'll forget about this game
Speaker 1: even existing in a week from now and probably never
Speaker 1: think about it again. I think it's fine that they
Speaker 1: throw a brand onto a game like this to try
Speaker 1: to make it work or give it extra juice. I'm
Speaker 1: not mad that they associated this with Fire Emblement or anything.
Speaker 2: How about you. No, I'm the same way. There are
Speaker 2: game There are some games it comes out and you
Speaker 2: think it's held to a higher standard because of the
Speaker 2: franchise associated with it, which you could see in this case,
Speaker 2: particularly in Fire Emblems case, because Heroes is very successful.
Speaker 2: The other Fire Emblem mobile mobile game that's out, but
Speaker 2: it's on mobile. It Shadow dropped out of nowhere. They
Speaker 2: may have just been going for the meme, you know
Speaker 2: what I mean, like this, just drop it out. They know,
Speaker 2: as somebody alluded to and Chat, maybe they did it
Speaker 2: this way on purpose. They knew it wasn't going to
Speaker 2: be up to snuff, so they just kind of throw
Speaker 2: it out there and let public opinion take its course.
Speaker 2: I am going to ignore it as well. I have no,
Speaker 2: it's just not something that interests me. My fire emblem
Speaker 2: radar is solely on Fortune's we even it'll stay there
Speaker 2: until that game comes out. So yeah, good, good for you.
Speaker 2: If if ten people play it and two people get
Speaker 2: something out of it with the micro transaction prices I
Speaker 2: was seeing, I'm sure that'll be fine with them.
Speaker 1: But whatever, cool exactly, whatever and cool we have a
Speaker 1: promising fire Molon game. As you pointed out rightfully, there
Speaker 1: are plenty of classic ones I still have not played.
Speaker 1: If I'm really but heart about this one and h
Speaker 1: and yeah and that fire Molom Heroes game. For as
Speaker 1: much as it wasn't for me, it's been successful. So
Speaker 1: then being like taking the fire Buam name attaching it
Speaker 1: to this, it's probably useful someone in chat.
Speaker 2: There is one legitimate gripe as Scrub mcgrub in the
Speaker 2: twitch chat points out, we get this instead of the
Speaker 2: rumored genealogy of the.
Speaker 1: Holy War reads Yeah, man, I don't know. Might in
Speaker 1: someone's crawl that might sink it. What's weird? I just
Speaker 1: don't fully understand attend of strategy with that stuff, where
Speaker 1: it's like these completed things sitting on the shelf, which
Speaker 1: you could take my word for it. I'm not the
Speaker 1: only one out there reporting that. That has been widely
Speaker 1: reported by multiple people at this point, and and that's
Speaker 1: happened with multiple things now though you know how much
Speaker 1: they they've finished the Twilight Princess and Windwaker for Switch,
Speaker 1: I guess. I don't know for sure, but they definitely
Speaker 1: had a plan to do something with that. Metroc Prime
Speaker 1: two and three those were ready to go. Now, they
Speaker 1: weren't as ready to go as Metro Prime one, where
Speaker 1: it got a lot of work. But a lot of
Speaker 1: these projects just sitting there for a rainy day. I
Speaker 1: just don't at a certain point just put it out
Speaker 1: what is happening. Yeah, I know what you're waiting for
Speaker 1: money on the table that you're just leaving there.
Speaker 2: It's odd with genealogy, though they could put it out
Speaker 2: in like the February Nintendo Direct in anticipation for Fortune's Waight, right,
Speaker 2: I think have people excited. You could have that in
Speaker 2: February and then have Fortunes wake in August.
Speaker 1: Or said the same thing for Metroid two and three.
Speaker 1: For Metro they didn't do that shit, No way, fucking
Speaker 1: weird company. Let's stick with Nintendo though. Resident Evil Requiem
Speaker 1: gameplay on Switch To emerges from Tokyo Game Show. This
Speaker 1: is from Ali Reynolds at Nintendo Life. I'm just going
Speaker 1: to break down kind of the quick version here. It
Speaker 1: is obviously and noticeably reduced in quality, and yet everyone
Speaker 1: seems very happy with the results regardless. It's like there's
Speaker 1: a difference between getting a game to run on the
Speaker 1: Switch one and Switch to, and the difference is for
Speaker 1: Switch one you just turn down everything, Like every graphical
Speaker 1: setting gets turned down, every option gets reduced to basically
Speaker 1: its minimum. The Switch to, it seems like developers have
Speaker 1: the option to be a little bit more discretionary with
Speaker 1: what they are going to turn down, and that means
Speaker 1: some things are still going to look pretty eye poppingly good.
Speaker 1: And so I think the end result here so far,
Speaker 1: at least from the people who have gone hands on
Speaker 1: a little bit with this game in handheld mode on
Speaker 1: the Switch to a Tokyo Game show or wherever they're at.
Speaker 1: I think it's part of Tokyo Game Show. The bottom
Speaker 1: line is people are praising it. They seem pretty happy
Speaker 1: with the results so far, and that continues to be
Speaker 1: part of a narrative like it's possible to deliver these games,
Speaker 1: current gen games on the Switch to in a way
Speaker 1: that is at least acceptable and sometimes a little bit
Speaker 1: above that line. And it sounds like that's where Requiem's
Speaker 1: going to end up. And if it does, I imagine
Speaker 1: it will do very well on the Switch with that audience.
Speaker 2: It's an audience that has already proven that they like
Speaker 2: Resident Evil games, even the Switch one version. So if
Speaker 2: they're going to bring that plus seven and eight the
Speaker 2: same day, you get the whole Modern I think the
Speaker 2: same day, the whole Modern trilogy and one fell swoop
Speaker 2: on your switch to take it wherever you want. That's
Speaker 2: it's it's a pretty good strategy. I think that makes
Speaker 2: a lot of sense. And to hear that it's performing well. Again,
Speaker 2: we keep saying this every time we talk about Switch
Speaker 2: two ports, but it's just more evidence that porting to
Speaker 2: switch To at the current moment is a good idea
Speaker 2: because it seems to be able to handle it enough
Speaker 2: that the gameplay comes through. Maybe you turn down graphical quality,
Speaker 2: maybe you turn down frame rate or something like that,
Speaker 2: but as long as you're not messing with the core
Speaker 2: systems of the game, and you can just deal with
Speaker 2: the fringe stuff. I think, and with as popular as
Speaker 2: switched To has sold so far, I don't see why
Speaker 2: you wouldn't attempt it if you're if you're releasing a
Speaker 2: game in the next what twelve to eighteen months, I
Speaker 2: would say if switch to was not in your strategy before,
Speaker 2: it better be soon. Unless you're grand Theft Auto, of course,
Speaker 2: you don't really need a strategy than just release.
Speaker 1: But yeah, I think I think this is great news.
Speaker 2: I was kind of worried after that it appeared at
Speaker 2: the Nintendo Direct that it might be a little lesser
Speaker 2: to I should say, a little lower quality than people
Speaker 2: would be willing to overlook, right, But it sounds that
Speaker 2: the gameplay makes.
Speaker 1: Up for Yes, it sounds like if you are someone
Speaker 1: who loves playing your switch to, which there are a
Speaker 1: lot of people who's like I think we go on
Speaker 1: the show, we have an audience that says, oh, I
Speaker 1: got everything. I'm probably gonna play this game in a
Speaker 1: place where it just naturally is going to look better.
Speaker 1: And of course there are a lot of people who
Speaker 1: just love having games on their switch to. Now big
Speaker 1: part of that is they like collecting physically, and this
Speaker 1: will be a game key card, so maybe that won't
Speaker 1: factor in as much. But even beyond that, there's still
Speaker 1: people who like playing on their switch to, and developers
Speaker 1: are trying to change the narrative a little bit on
Speaker 1: the game key cards thing that takes us to our
Speaker 1: next story.
Speaker 2: Folk Way, Holy shit, Hey, I learned from the best
Speaker 2: these right up.
Speaker 1: But he's produced, he's on the ones. In the twos
Speaker 1: Automban is the seven remake Integrate director highlights the speed
Speaker 1: problem with switch to game cards. This is from PJ
Speaker 1: O'Reilly and Nintendo Life. As you're doubtless well aware, at
Speaker 1: this point, Final Fantasy seven remake Integrade is winging its
Speaker 1: way onto the switch to on the twenty second the
Speaker 1: twenty second twenty second January twenty twenty six, So boy
Speaker 1: and we are super super at a few more supers
Speaker 1: excited about it, especially this writer in fact, because he's
Speaker 1: managed to start the remakes several times on other systems,
Speaker 1: it's not been able to finish it. And the build
Speaker 1: up to the release of the switch to version of
Speaker 1: Square Enix's Masterpiece, it's director Aoki Hamagucci. Yeah, Haamagucci has
Speaker 1: been chatting to German cite JP Games. Thanks for the
Speaker 1: heads up automation. Automation, that's the person that they got
Speaker 1: it from about those dreaded game key cards, and they
Speaker 1: basically just said, hey, it's the speed issue. That's the
Speaker 1: reason we went with the game key cards on switch
Speaker 1: It's what we heard about from now I can't remember
Speaker 1: someone else said, hey, it's not as fast as installing
Speaker 1: it on the internal storage or even a micro SD
Speaker 1: express card. It's about a quarter the speed of those things,
Speaker 1: so we simply cannot stream the audio. I think it
Speaker 1: was Star Wars Outlaws. It was Star Wars Outlaws, Thank you,
Speaker 1: Sean star Wars because they built the audio system to
Speaker 1: work with fast streaming media and it just was not
Speaker 1: something they could adapt for the switch to version on
Speaker 1: a game card now here. I think it's just like
Speaker 1: they're going, yeah, it would be a kind of a
Speaker 1: headache We don't have any one necessarily like one thing
Speaker 1: that's really causing that problem. But I tend to believe
Speaker 1: this is something that some developers are taking into account.
Speaker 1: Although I also feel like this is another way of
Speaker 1: being like, look, don't get mad at us about the
Speaker 1: game key cards. Yes, it's gonna save us money, but
Speaker 1: also it would be a real headache to overcome, and
Speaker 1: that's not worth it. So combine that with save it
Speaker 1: us money, of course we're going to go this route.
Speaker 1: Now there is like a little bit more there. Since
Speaker 1: this story happened, VGC talked to Resident Evil producers about
Speaker 1: a bunch of times, including hey, are you having problems
Speaker 1: with the speed of the game key cards? Did that
Speaker 1: factor into the reason that Resident Evil Requiem is going
Speaker 1: to be on a game key card? And Koshi Nakanishi said,
Speaker 1: it's not a development decision for us, it's more of
Speaker 1: a sales strategy decision. And I was like, Hey, that's
Speaker 1: just honest, that's just a manic ab out there and
Speaker 1: just saying the truth. And I respect that. I don't
Speaker 1: know if people are going to be happy with that,
Speaker 1: but but yeah, regardless, I go back to look, if
Speaker 1: this is the problem if the speed of the game
Speaker 1: key card is the issue Nintendo, the conversation should shift
Speaker 1: to hate Nintendo let people install their games from a
Speaker 1: card onto the system, so the whole game can still
Speaker 1: be on a card and you can install it. I
Speaker 1: know people will come up with all the reasons why,
Speaker 1: whether it's not worth the money and all that. That's fine,
Speaker 1: we know that, but that doesn't mean you can't ask
Speaker 1: Nintendo to make that change so that this can no
Speaker 1: longer be a talking point and you can kind of
Speaker 1: keep pressing these publishers to be to use gain cards
Speaker 1: that have the game on the card where possible, right right.
Speaker 2: I think that what people are most concerned about is
Speaker 2: that their physical purchase will go the way of a
Speaker 2: digital purchase and be useless after a certain time. It's
Speaker 2: the whole point of buying physical, so that to have
Speaker 2: this sort of cloud hanging over switch to cartridge or
Speaker 2: cards like this is definitely an intentional decision. I'm not sure,
Speaker 2: still not quite sure, other than just the saving money part,
Speaker 2: and maybe that's just it just saves them money. As
Speaker 2: a Nakanishi said here, I definitely agree. I personally am
Speaker 2: not as much of a physical collector as I used
Speaker 2: to be anymore. But there are people who are still
Speaker 2: and they swear by it. So the fact that this
Speaker 2: is the I get it. I get where they're coming from,
Speaker 2: and unfortunately, I also get that it's probably not going anywhere.
Speaker 2: It's just we're just in this. We're in it now,
Speaker 2: and we're it's it's Unfortunately, it seems to work for
Speaker 2: the people that it needs to work for, i e.
Speaker 2: The Bean Counters, So it's going to keep doing it
Speaker 2: until it stops working. And Nintendo is financially convinced to
Speaker 2: put those games on those courts, which I don't unless
Speaker 2: they patent to the court technology. They seem to be
Speaker 2: patent heavy recently. I don't think that's going to happen
Speaker 2: anytime soon.
Speaker 1: Let's set these last couple of stories and start wrapping
Speaker 1: the show up as we run out of time here.
Speaker 1: Bruce Lee appears as your partner in Hitman's latest Elusive
Speaker 1: Target mission available today, Chris Cully and wrapped up this
Speaker 1: story again. I'll just kind of do the two tld
Speaker 1: R version. I don't know if I love this that
Speaker 1: Bruce Lee showing up as your partner to help you
Speaker 1: track down a new elusive target as opposed to being
Speaker 1: the target himself. Now I get that the estate is like,
Speaker 1: we don't want you killing Bruce Lee. I think you
Speaker 1: should see it as an honor to be killed in
Speaker 1: hit Man and everyone else, all these other people have
Speaker 1: done this, all these famous people, Jean Claude, Van dam
Speaker 1: Mad's Mickelson. They are just like, go ahead and fucking
Speaker 1: murder me, kill me in this game. It's literally an honor,
Speaker 1: and I think the estate of Bruce Lee should see
Speaker 1: it the same way. Now that's me being a bit
Speaker 1: of a stinky. Buttole about it whatever, I'll get over it.
Speaker 1: But I just I don't want this to be a
Speaker 1: precedent of like, oh, sometimes a famous person will show
Speaker 1: up in this game, but you can't kill him. I
Speaker 1: suppose maybe you can still kill your partner in this game.
Speaker 1: I don't know. I'll try to kill Brucely and tell
Speaker 1: everyone how it goes. See what happens. There's a clip.
Speaker 2: It's a very when the when the So here's the thing, though,
Speaker 2: all those all those names you mentioned, they're still alive,
Speaker 2: and they have the ability to make the decision for
Speaker 2: themselves if their family doesn't want to see their loved
Speaker 2: one brutally murdered by a bald man. I get it,
Speaker 2: of course, of course, yeah, I understand it. Am I
Speaker 2: a little disappointed that you can't get into a karate
Speaker 2: fight with brustly Just give me that right. I need
Speaker 2: to kill him, like you talked about this martial arts tournament.
Speaker 2: If there's like this middle ground where he's my partner,
Speaker 2: but I still have to duel him in some quick
Speaker 2: time event karate fight, that's cool.
Speaker 1: That works.
Speaker 2: That's like a little mid middle ground compromise sort of deal.
Speaker 2: But it's the whole like ventriloquizing the dead argument that
Speaker 2: I think Fortnite was getting when they had Juice World.
Speaker 1: Is that what it was. It's the same.
Speaker 2: It's the same sort of argument about putting people in
Speaker 2: these games that have passed on and relying on the estate.
Speaker 2: The estate is going to have more requests than the
Speaker 2: actual person might have, and you kind of have to
Speaker 2: respect that. So I don't know, I like it. I
Speaker 2: understand where you're coming from. It would be neat, But
Speaker 2: at the same time, I totally I understand it.
Speaker 1: It was cool.
Speaker 2: I thought I was hallucinating when they said Bruce Lee,
Speaker 2: like the actual Bruce Lee but yeah, neat cool.
Speaker 1: Yeah, it feels like if the other the other solution
Speaker 1: here is just don't include Brucely at all, and it's like, eh, yeah, wow,
Speaker 1: let's just clearly this is the solution here. It's not
Speaker 1: that big of a deal, but it And it's not
Speaker 1: like that family does not have a history with guns,
Speaker 1: like and like you can to shoot someone. It's like
Speaker 1: that just doesn't feel great. Brandon Lee obviously died from
Speaker 1: a gun accident on set, and it's like, of course
Speaker 1: that that would be a bummer. All right, Metal Gear
Speaker 1: Salad Delta's fox Hunt mode is launching in October. I
Speaker 1: think it's October thirtieth, and you know that's the The
Speaker 1: fox Hunt mode is basically prop hunt, right, so you
Speaker 1: can be able to play as a little guy running
Speaker 1: around a little trash can and people have to find you.
Speaker 1: I'm looking forward to this. We'll give it a tribe
Speaker 1: once it's available and play it on the website. All right,
Speaker 1: that does it for the headlines. Let's get to the
Speaker 1: poll question from yesterday. I got the results right over here.
Speaker 1: Let me refresh make sure I have the most recent info.
Speaker 1: When you start on a long running series, do you
Speaker 1: begin with the first game or jump into the latest sequel.
Speaker 1: Twenty seven percent say they are they are more likely
Speaker 1: to start with the latest game in the series. That
Speaker 1: made seventy three percent say they are more likely to
Speaker 1: start from the beginning. And I get that sense from
Speaker 1: a lot of people. It's like, man, I don't want
Speaker 1: to play this new one until I play through the
Speaker 1: whole series. It's not as precious to me. It's like
Speaker 1: I will, I will play the latest more often than not.
Speaker 1: Although I get this urge. How about you, Jason Oh,
Speaker 1: I used.
Speaker 2: To be precious about it, and then I realized that
Speaker 2: in my waiting to play the games from the beginning,
Speaker 2: I wasn't playing any of the games. So I finally said,
Speaker 2: screw it, I'll start it with the most recent one
Speaker 2: and if I like it, then I'll go back. And
Speaker 2: I think that that has served me well because I've
Speaker 2: finally been introduced to like a dragon last year with
Speaker 2: infinite Wealth. That's probably the biggest example for me as
Speaker 2: to why it was good to not be precious anymore.
Speaker 2: But I get it. I absolutely get you want to
Speaker 2: get the entire breadth of the story. But there are
Speaker 2: enough resources around now that if you have a question
Speaker 2: and you don't mind spoiling yourself. You can check out
Speaker 2: a cut scene. It's the but you can check out
Speaker 2: a cutscene. You can check out a Wikipedia. You can
Speaker 2: get the background surface information that you need to understand
Speaker 2: what's going on, and then live it for yourself when
Speaker 2: you have the time. I don't recommend that all the time,
Speaker 2: but if it's something that you really want to know
Speaker 2: about and you game, there's nothing wrong with it. Just
Speaker 2: don't spoil it for anybody else's You can spoil it
Speaker 2: for yourself while you want, don't spoil it for anybody else.
Speaker 1: Uh yeah, And it's just the best of both worlds.
Speaker 1: Right is when they the latest release is a remake
Speaker 1: of that first game, Right, that's the ideal, that's the
Speaker 1: that's the scenario where it's, okay, we really can hit
Speaker 1: this game here, and then once I get into it,
Speaker 1: then the momentum can carry me forward or whatever. Sure,
Speaker 1: all right, we have a new poll question. We'll get
Speaker 1: to you here in a second before we do that.
Speaker 1: Jason Finelli, why don't you tell people that they can
Speaker 1: find you on the internet what you have going on?
Speaker 1: All that good stuff?
Speaker 2: Jasonfinelli dot com at Blue Sky, big Man, Finelle, everywhere else.
Speaker 2: Most active on Instagram and Blue Sky. I'm been checking
Speaker 2: the weather like a hawk, but if things clear out
Speaker 2: and go my way, I will be in Atlanta this
Speaker 2: week again for Magic Con starts. Tomorrow goes the weekend
Speaker 2: for the news. For the Magic fans that are looking
Speaker 2: for the news, it'll be news heavy tomorrow. Their preview
Speaker 2: panel is I want to say one thirty Eastern, might
Speaker 2: be two thye. I can check my schedule to the
Speaker 2: minute if you really need me too. But that's where
Speaker 2: they're going to go over upcoming sets like Avatar and
Speaker 2: lore Win. They're going to get into some things from
Speaker 2: twenty twenty six, which is pretty cool, and then an
Speaker 2: hour later is one all of their Secret Layer Limited
Speaker 2: Drops program. There's a panel specifically for that, like where
Speaker 2: the Sonic Cards happened and the SpongeBob cards happened. There
Speaker 2: was a random New York Comic Con panel that popped
Speaker 2: up that said Nickelodeon X or Cross Magic the Gathering,
Speaker 2: and everyone thought it was Everyone thought it was Avatar
Speaker 2: since they're already doing that, but apparently not so. I
Speaker 2: wonder if we'll get more information on that tomorrow I
Speaker 2: can hear jan activate chan has been activated. But yes,
Speaker 2: oh that would rule, Yeah, that would rule. Now, the
Speaker 2: heavy rumors are that they will be of the teenage
Speaker 2: mutant ninja variety.
Speaker 1: I was gonna happened yet. If they've not, it will
Speaker 1: definitely be the term.
Speaker 2: No, it has, It has not happened yet, so that's
Speaker 2: where I think they're gonna go. But yeah, So that's
Speaker 2: that's my weekend planned. And after that, I have a
Speaker 2: couple of reviews coming up. Nothing I can talk about
Speaker 2: at the moment, but I will be sharing all that
Speaker 2: stuff when it happens. Also still writing news over GameSpot
Speaker 2: wrote the gallery for the State of Play yesterday, So
Speaker 2: if you want a quick recap of everything we talked
Speaker 2: about here with articles to their breakouts or links to
Speaker 2: their breakouts, go check that out. And uh yeah, man,
Speaker 2: it's uh, it's coming.
Speaker 1: We're here. We're in the holiday holiday holiday rush. Baby,
Speaker 1: let's do it. We we wish you save travels, travels
Speaker 1: and and uh you know what, do us favorite get
Speaker 1: into some trouble in Atlanta, have a good time.
Speaker 2: But I will get into as much trouble as my
Speaker 2: wife will. Yes, of course of.
Speaker 1: Course that let's be clear here. All right, can you
Speaker 1: pull a question, how excited are you for PlayStation fives
Speaker 1: twenty twenty six, between Wolverine, Saroh's Marathon, God of Wars
Speaker 1: metro Vania game, and maybe fair Games. Your options are
Speaker 1: I'll play at least three, I'll play at least two,
Speaker 1: all play at least one, or I'm not interested in
Speaker 1: any of them. I think I think next year is
Speaker 1: shaping up pretty good for places, and you know, kind
Speaker 1: of in modern context of like where the company's at
Speaker 1: with how frequently they're delivering games. I think they're in
Speaker 1: a pretty good state right now and that next year
Speaker 1: is looking really promising. How about you?
Speaker 2: Yes, I am in the at least three, I'll say Wolverine,
Speaker 2: I'll play, I'll try Sarros, and I will play the
Speaker 2: God of War Metrobania.
Speaker 1: So Marathon a fair game, Oh my god, Token four.
Speaker 2: But yeah, I'm not interested in Marathon. I prefer my
Speaker 2: art to be original, and I'm not into fair Games
Speaker 2: because Jade Raymond's going so so if they even come out,
Speaker 2: if they even exists, who knows is gonna get canceled? Yeah? Yeah,
Speaker 2: but I will say this. Anybody who answers that they're
Speaker 2: not interested in any of them is either trolling or
Speaker 2: just a fuddy duddy, because that there's some good stuff there.
Speaker 1: Wolverines, Sarah's, there's stuff. How could you not like any
Speaker 1: of that? There's variety, right, it's not just like one
Speaker 1: note games. It's like, Okay, you don't like big action,
Speaker 1: narrative driven games like Wolverine, I guess I get it.
Speaker 1: Like maybe maybe there's something else for you, like a Saros,
Speaker 1: which is such an action pack game. Like, yeah, you're right,
Speaker 1: it'd be weird to be not to not be at
Speaker 1: least hopeful for some of these games to really hit
Speaker 1: you hit your mark. All right, we have to talk
Speaker 1: about Let's see here, let's tell people what's happened on
Speaker 1: Giant Bomb as we get the results of this pull
Speaker 1: on game. This morning's tomorrow, later today, actually really soon
Speaker 1: after this show, we'll get set up for Sonic Crossworlds racing.
Speaker 1: We're gonna play some of that. Let me take a
Speaker 1: look at the calendar here, So what else we have
Speaker 1: going on? Let's voicemail Dump Truck will be later and
Speaker 1: then tonight at five pm Eastern, Mike is gonna do
Speaker 1: Hades two through the night to play about fourish hours
Speaker 1: of that game for everybody. We did say on the
Speaker 1: calendar that would be tomorrow. No, it's tonight, tune in tonight.
Speaker 1: He wanted to play it on launch day and he
Speaker 1: just thought Friday was the launch day. Again, it happens tomorrow.
Speaker 1: We back get with game Best Mornings. We'll have that
Speaker 1: upf Baby Steps race with kind of funny in between.
Speaker 1: There might throw in some some other stuff. Maybe we'll
Speaker 1: practice more baby Steps so we're ready. Or Blipo. I
Speaker 1: still intend to play b Blippo on the site. Maybe
Speaker 1: get some hot people together and we'll play that. That'll
Speaker 1: be a good time. I don't help us all a
Speaker 1: lot of games, all right, Jason Finelli, thank you so
Speaker 1: much for hanging out with me today and talking about
Speaker 1: video games. Man, I really appreciate it. Always a pleasure,
Speaker 1: my friend anytime. Oh yeah, there's the Disco Discord Disco
Speaker 1: Discord Downtown Hall at four pm as well. If you're
Speaker 1: a premium member, be sure to go. Like, just say
Speaker 1: I'm interested and you'll get a notification of when we're
Speaker 1: going live for that, so premium members get in there.
Speaker 1: We'll be ready for some questions. Okay, Thank you everybody
Speaker 1: for watching and listening. You're the best audience in gaming.
Speaker 1: Until next time, have a good one, take care of
Speaker 1: yourself and goodbye. Sorry tigers MHM.