WEBVTT

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<v Speaker 1>Hey, everybody, Welcome to Games Morning. Is me Jeff Grub,

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<v Speaker 1>your host from giant bomb dot com. Thank you for

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<v Speaker 1>tuning in. In this episode, we're gonna be talking about

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<v Speaker 1>Nintendo announcing a weird new game in a beloved franchise,

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<v Speaker 1>and Xbox's best series gets a new entry that finally

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<v Speaker 1>gives fans what they've been begging for. Also, we'll catch

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<v Speaker 1>up on that state of play. We'll get reviews for

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<v Speaker 1>Ghosts of Yota. There is a million thanks to talk about.

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<v Speaker 1>It's gonna be a good one because we have Jason

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<v Speaker 1>Fanelli on the show. Jason, how are you doing?

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<v Speaker 2>This is a pac burrito of a show today, and

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<v Speaker 2>I am glad to be here. Hopefully won't spill any

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<v Speaker 2>of that red sauce on our nice new coats. Anyhow,

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<v Speaker 2>I am feeling pretty good. I am man. My head

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<v Speaker 2>is spinning with like. So we had Xbox this morning,

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<v Speaker 2>we had Sony last night. Nintendo decided to jump in.

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<v Speaker 2>There's too many games to play right now, too many good,

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<v Speaker 2>critically acclaimed games to keep up with at the moment.

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<v Speaker 2>Watch your stream a little bit this morning of baby

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<v Speaker 2>Steps and the only thing that game needs doesn't need much,

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<v Speaker 2>but The only thing that game needs is a Sir

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<v Speaker 2>David Attenborough.

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<v Speaker 1>Sort of oh yeah, like narrator.

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<v Speaker 2>In the background where he's all like he's getting ready

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<v Speaker 2>to go, and he's like the nervous, the nervous ginger

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<v Speaker 2>neck Beard cautiously hips his toe onto the rock. One

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<v Speaker 2>false move will remove hours of progress or something like that.

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<v Speaker 1>Really does feel like you're playing as an animal. So

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<v Speaker 1>I want this real bad. I guess we could just

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<v Speaker 1>do that. I'll just have you come on the next stream.

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<v Speaker 1>I'm doing with that and you can what's going on.

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<v Speaker 1>I'm practicing that game. We are racing kind of funny.

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<v Speaker 1>I got the movement down. I am worried about where

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<v Speaker 1>to go. I like, I lose my bearing. I'm like

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<v Speaker 1>where I should be headed next. And I think you're

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<v Speaker 1>gonna have to rely on the team there to help

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<v Speaker 1>make some decisions and get us through that. But it's

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<v Speaker 1>gonna be a good race. That's that's upf tomorrow, everybody.

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<v Speaker 1>We're doing it a little bit later, I think we will.

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<v Speaker 1>We are starting at like, yeah, four pm Eastern, I

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<v Speaker 1>think is the time that we're planning to do that. Everyone.

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<v Speaker 1>You know what, Like you said, a lot to talk

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<v Speaker 1>about so we should just get started and explain ourselves

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<v Speaker 1>to For giant Bomb, we are independent games media. That

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<v Speaker 1>means we need your help. Your support is what makes

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<v Speaker 1>this all possible. You go to giant bomb dot com,

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<v Speaker 1>slash join, become a premium member. You know, that's the

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<v Speaker 1>way to keep the lights on. It's a way to

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<v Speaker 1>make sure that we keep doing cool stuff that you like.

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<v Speaker 1>We know a lot of you out there are like

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<v Speaker 1>enthusiastic about supporting us. We see that. Thank you to

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<v Speaker 1>everyone who's come through. And if you can't tell a friend,

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<v Speaker 1>let people know about the shows. It's a great way

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<v Speaker 1>to just help us out. If you are strapter cash,

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<v Speaker 1>which of course we get. As far as this show

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<v Speaker 1>goes most weekdays, I Jeff Grob will help piece your

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<v Speaker 1>gaming life back together. That includes breaking news and maybe

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<v Speaker 1>even some of our own original reporting For all these topics,

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<v Speaker 1>I'll get the input of a bona fide expert who

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<v Speaker 1>will make me look smart. If you are watching live

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<v Speaker 1>on Twitch, welcome always listening to the show later on

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<v Speaker 1>podcast feeds by searching for Game mess Mornings or find

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<v Speaker 1>the RSS feed on giant bomb dot com. You can

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<v Speaker 1>also catch the show later with chapters and timestamps on YouTube.

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<v Speaker 1>Hello YouTube, all right, I wasn't ready, ahdi listeners. I

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<v Speaker 1>took a sip of my espresso there in between. We

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<v Speaker 1>have a lot to get into. So let's start the

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<v Speaker 1>morning mess with Ghost of Yote reviews. I think let's

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<v Speaker 1>see if it's had like an eighty nine on Open

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<v Speaker 1>Critic right now. So it's not getting me the double

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<v Speaker 1>points and Fantasy Critic, but it's coming through pretty good,

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<v Speaker 1>you know, I'll say real quick. Some of these people,

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<v Speaker 1>imron con pointed this out, some of these names on

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<v Speaker 1>these bylines for some of these reviews have been on

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<v Speaker 1>a lot of reviews in this last month, like Silent

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<v Speaker 1>Hill and Baby Steps and a bunch of others. It's like,

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<v Speaker 1>how are you people reviewing all these games? It's impressive

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<v Speaker 1>workout out there. Everybody shots out to the reviewers. Really. Yeah.

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<v Speaker 2>Every single year, this this set of months from like

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<v Speaker 2>September August to like November is just chock full. And

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<v Speaker 2>there are people who just go game to game to game,

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<v Speaker 2>sometimes two three games at a time. Uh, and they're

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<v Speaker 2>able to get their thoughts out clearly in these articles,

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<v Speaker 2>and it is it is all inspiring. It is I

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<v Speaker 2>am honored to be a part, to be among these people.

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<v Speaker 2>They inspire me to do better work too. It's good stuff.

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<v Speaker 1>It's mostly a young person's game too. I just get

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<v Speaker 1>too busy in the evenings, and like uh Mike was

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<v Speaker 1>talking about, I stayed up to five him, like a

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<v Speaker 1>couple of nights in a row, like really polishing off

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<v Speaker 1>silk song. If I did that, that'd be the time

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<v Speaker 1>to start getting up to get the kids ready for school.

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<v Speaker 1>I can't do that anymore.

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<v Speaker 2>These people have a lot of games to play, but

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<v Speaker 2>you know what, they don't have children.

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<v Speaker 1>Children make something imaginic difference. Yes, all right, these reviews,

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<v Speaker 1>let's start here. Eight out of ten from Mikhail higham

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<v Speaker 1>Over at ign He says a predictable but well executed story.

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<v Speaker 1>It takes you through Ghosts of UTA's gorgeous landscapes and

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<v Speaker 1>satisfying fluid action. May not be revolutionizing open world games,

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<v Speaker 1>but it's a great distillation of the Samurai fantasy. Ten

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<v Speaker 1>out of ten from Dalton Cooper at game Rant. Ghost

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<v Speaker 1>of Yota is a monumental world, open world graphics powerhouse,

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<v Speaker 1>driven by intense combat and enthralling revenge story. In a

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<v Speaker 1>nine point three from Kyle Hilliard at Game Informer, who

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<v Speaker 1>says Ghost of Yota does not radically reinvent or change

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<v Speaker 1>what worked in Sushima. But that's fine because frankly, Sucker

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<v Speaker 1>Punch nailed the mechanics the first time. Yeah, it sounds

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<v Speaker 1>like more of that game, and everyone thinks that's a

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<v Speaker 1>really good thing, that it's more of that game. And

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<v Speaker 1>I think the ranges here, like eight, nine, ten, that's

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<v Speaker 1>where you're gonna be with a lot kind of hovering

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<v Speaker 1>in that nine range. And again, the scores only tell

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<v Speaker 1>so much of the story. When we do go into

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<v Speaker 1>the text. What we're seeing as people being like, Hey,

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<v Speaker 1>if you are looking for that novelty, if you're looking

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<v Speaker 1>for that thing that's completely new, something you haven't played before,

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<v Speaker 1>go play Baby Steps. We know that's not what most

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<v Speaker 1>of you want. Want you want Ghost to Yota. This

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<v Speaker 1>is the big budget, highly polished open world game that

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<v Speaker 1>delivers on the fantasy that it's promising. That's I think

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<v Speaker 1>most people spend five hundred dollars on a console to

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<v Speaker 1>play a game like this, right, mm.

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<v Speaker 2>Hmm, yeah, I mean this. I loved the original Ghost

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<v Speaker 2>of Sushima, so hearing that it's the same gameplay the same,

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<v Speaker 2>like all the stuff that worked, but with a potentially

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<v Speaker 2>different story or better story even in some cases sign

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<v Speaker 2>me up. I really like the idea and it's somebody.

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<v Speaker 2>One of the reviews I read was exploring this about

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<v Speaker 2>how the first game was all about honor and how

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<v Speaker 2>that works in the in the world, back in the

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<v Speaker 2>day of the world of the Samurai, and this person

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<v Speaker 2>Atsu now is just a commoner, Like she's just there.

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<v Speaker 2>She's not part of a of a of a regal family.

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<v Speaker 2>She's just avenging her her family that was killed by

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<v Speaker 2>these six, the Yota six, And that's an entirely different

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<v Speaker 2>story that you can tell. I love that. I love

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<v Speaker 2>that they've gotten two polar ops, not maybe a polar opposite,

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<v Speaker 2>but very different feeling stories out of the same world

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<v Speaker 2>that they've built with the same sort of fluid combat

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<v Speaker 2>that I really really want and I am I can't wait.

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<v Speaker 2>I remember distinctly in the first game going up onto

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<v Speaker 2>a hill and just overlooking one of the vistas and

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<v Speaker 2>taking that I don't use phono mode often, but Sushima

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<v Speaker 2>I brought that thing up maybe every couple hours every

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<v Speaker 2>new area I was in, I was like, Wow, this

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<v Speaker 2>is enthralling. I am looking forward to that again when

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<v Speaker 2>this hits. I'm not surprised by the scores. I really

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<v Speaker 2>did think that Sucker Punch had a good thing going. Course,

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<v Speaker 2>sounds sounds like they didn't break, they didn't fix what

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<v Speaker 2>wasn't broken, which is good. Now please, thank god, come on.

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<v Speaker 2>I know it's next week, but now please yep.

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<v Speaker 1>I just at a certain point, it's like, we are

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<v Speaker 1>going to get more entrenched in these genres and you

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<v Speaker 1>don't want to break the mold. What's the point? And

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<v Speaker 1>yet video games are known for that novelty we like.

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<v Speaker 1>You know, I always point out one of the only

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<v Speaker 1>things that's consistent in gaming is that then change every

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<v Speaker 1>couple of years, and genres do grow stale. I think

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<v Speaker 1>that if you have a big game like Ghost of Sushima,

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<v Speaker 1>you absolutely need to do at least one sequel exactly

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<v Speaker 1>in that mold. It sounds like that's what this is.

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<v Speaker 1>I think Sony's well aware of this, this thing I'm

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<v Speaker 1>about to go through. They did this with they're doing

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<v Speaker 1>this with God of War. You have Got of War

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<v Speaker 1>twenty eighteen, right, that was the first one of the

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<v Speaker 1>of the rebooted series. And then you make a direct

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<v Speaker 1>sequel to that, and you followed up and you stay

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<v Speaker 1>in that mold and you add in a bunch of

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<v Speaker 1>like you add more, you add more to it, and

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<v Speaker 1>then back in the day, you would have been like, Okay,

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<v Speaker 1>now let's do a third one. But that's when games

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<v Speaker 1>were taking two years to develop, and you could do

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<v Speaker 1>three games in one generation and they would grow each time.

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<v Speaker 1>We're kind of long away from that. We're at a

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<v Speaker 1>point now where these games do take five years. You

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<v Speaker 1>get one a generation typically, and now people are like,

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<v Speaker 1>it's fifteen years later when that third one comes around,

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<v Speaker 1>and if it's in the same mold at that point,

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<v Speaker 1>people will be that will be diminishing returns. That will

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<v Speaker 1>be people being like, I've kind of done this already.

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<v Speaker 1>I'm ready to move on, and I think Sony knows that.

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<v Speaker 1>So I do expect for the next one them to

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<v Speaker 1>take maybe a wild swing in a different direction, But

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<v Speaker 1>for this one, this is the right choice. Every time,

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<v Speaker 1>do the big sequel that can build on the success

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<v Speaker 1>of the first one. And that means the success in

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<v Speaker 1>terms of creating and building the game, but also commercial

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<v Speaker 1>success of people becoming aware of the franchise and showing

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<v Speaker 1>up for the new entry in the series, which that

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<v Speaker 1>first one did super well, especially in Japan but globally,

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<v Speaker 1>and I expect this one to just kind of be

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<v Speaker 1>a blockbuster hit for again for the marquee game for

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<v Speaker 1>the big big console that everyone spent five hundred dollars

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<v Speaker 1>or more on. Yeah, they're they're not going to sit

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<v Speaker 1>this one out. They are going to want to get

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<v Speaker 1>their money's worth, and that's part.

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<v Speaker 2>Of that is playing this game, especially now when prices

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<v Speaker 2>on consoles are going up. They need a super critically acclaimed,

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<v Speaker 2>highly sought after game to sell more. It's going to

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<v Speaker 2>be it's going to be a hard sell. It's a

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<v Speaker 2>hard sell anyway with the increased prices, but now this

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<v Speaker 2>people might see this remember Ghost of Sushima the first one,

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<v Speaker 2>and be like, oh man, and you might get those

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<v Speaker 2>Fomo people finally to take that extra plunge, uh and

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<v Speaker 2>get this going to Now. They did bundle it with

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<v Speaker 2>a console, I think, right, there is a there is

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<v Speaker 2>a Ghost of Shoes ghost the Okay console, I think.

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<v Speaker 1>I think so there's at least like the special lit hardware,

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<v Speaker 1>right is it?

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<v Speaker 2>Yeah? Yeah, so so I don't know if it's funnled

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<v Speaker 2>with the game right. So, so yeah, I think if

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<v Speaker 2>there are fans out there who were waiting for this game,

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<v Speaker 2>mm hmm, now the time here you are, come and

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<v Speaker 2>get it.

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<v Speaker 1>And it's very likely in Japan too, where it's like, yeah,

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<v Speaker 1>PlayStation five is selling Okay, it's not selling quite like

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<v Speaker 1>the PS four did, and so it's like, yeah, you

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<v Speaker 1>could probably chalk that up to people waiting for something

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<v Speaker 1>like this, and again that that franchise really hit hard

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<v Speaker 1>in Japan. So shouts at the Sucker Punch for delivering

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<v Speaker 1>another another big hit.

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<v Speaker 2>It is wild that they were able to go from

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<v Speaker 2>superheroes and fantastical infamous to just because studio right grounded. Yeah, man,

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<v Speaker 2>they just know what they're doing. They really do. Another blueprint,

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<v Speaker 2>another blueprint for other studios to copy, if Sony would

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<v Speaker 2>ever let people, you know, in on their secrets.

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<v Speaker 1>Not that they should, but you know, at the very least,

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<v Speaker 1>it's like, you know, gives me hope for Insomniac going.

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<v Speaker 1>You know, it's it's super hard a superhero. By going

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<v Speaker 1>from Spider Man to Wolverine, it's like, oh, it's gonna

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<v Speaker 1>be quite a bit different. Will they be able to

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<v Speaker 1>figure it out? Based on what we saw which we'll

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<v Speaker 1>talk about here in a second. Get that they figured

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<v Speaker 1>it some shit out uh. Forts Horizon six Races into Japan.

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<v Speaker 1>An official teaser trailer coming to PS five later. This

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<v Speaker 1>is Darren Bontuse at GameSpot is a reminder Microsoft is

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<v Speaker 1>a target of the BDS boycott call for its involvement

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<v Speaker 1>in the genocide and ethnic cleansing and Gaza. They make

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<v Speaker 1>money from that. That seems like a shitty thing to do, uh,

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<v Speaker 1>Darren here rights. Forts and Horizon six has been officially revealed, and,

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<v Speaker 1>as rumors indicated, the next chapter in the racing series

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<v Speaker 1>will see the Horizon Festival move to Japan. Officially unveiled

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<v Speaker 1>in an GRAM teaser video ahead of the Xbox showcase

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<v Speaker 1>at Tokyo Game Show. The game launches in twenty twenty

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<v Speaker 1>six and will be available on Xbox Game Pass, and

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<v Speaker 1>a statement Microsoft confirmed a PS five release to come later.

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<v Speaker 1>Playground Games and Turnten Studios are working together together to

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<v Speaker 1>bring Forts or Horizon six to PlayStation five post launch.

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<v Speaker 1>No date there when I hear this, Jason, I think

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<v Speaker 1>six months, six months, you know, maybe even less, but

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<v Speaker 1>probably around six months between hitting Xbox and PC and

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<v Speaker 1>then going to PlayStation five. Does that sound right? And

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<v Speaker 1>then what do you think about, Hey, forts Horizon six

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<v Speaker 1>in Japan.

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<v Speaker 2>Yeah, three to six months is what I had it

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<v Speaker 2>at as well.

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<v Speaker 1>Three they might be.

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<v Speaker 2>Three might be only if sales are really struggling and

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<v Speaker 2>they can push the port out a little bit.

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<v Speaker 1>Sourer, or if like depending on like the moments of opportunity, right,

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<v Speaker 1>if but three months later it's like, you know, dead

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<v Speaker 1>right before a holiday or something like.

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<v Speaker 2>That, may be anything that, Yeah, that's fair, like if

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<v Speaker 2>it comes out in August and then three months would

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<v Speaker 2>be like the beginning of December for the that makes sense.

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<v Speaker 1>Yeah, yeah, yeah cool?

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<v Speaker 2>Uh But yeah, japan Is has been on the top

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<v Speaker 2>of the list of many fours of Horizon fans. I'm

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<v Speaker 2>glad they are getting it. I could have used a

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<v Speaker 2>little more in my teaser than some person tinkering around

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<v Speaker 2>their garage and then looking out the window at some

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<v Speaker 2>cherry blossoms and Mount Fuji. Need a little more than that, please,

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<v Speaker 2>But hey, you're getting it.

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<v Speaker 1>It's cool.

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<v Speaker 2>It's good that it's confirmed. So sad that it was

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<v Speaker 2>confirmed like two hours beforehand because the Instagram abs went

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<v Speaker 2>up too early, but hey, good for them. It'll be

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<v Speaker 2>very if anything like the previous Horizon games. They're going

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<v Speaker 2>to treat that setting with their respect it deserves and

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<v Speaker 2>make an incredible racing experience, and I look forward to

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<v Speaker 2>seeing what they do. However, that it's in Japan and

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<v Speaker 2>it was part of this particular presentation, and we can,

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<v Speaker 2>I guess, parlay this into the next one if you

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<v Speaker 2>want to. Already, it's sort of a symptom of an

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<v Speaker 2>underlying issue I had with the whole affair. But we

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<v Speaker 2>can get into that when we talk about the actual

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<v Speaker 2>full presentation. As far as four as a six go,

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<v Speaker 2>Horizon six goes awesome, let's do Japan.

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<v Speaker 1>That full presentation did include some other stuff. Xbox had

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<v Speaker 1>several announcements at the twenty twenty five Tokyo Game Show.

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<v Speaker 1>Jake Valentine at Duel Shockers run them down for us

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<v Speaker 1>age of mythology. Heavenly Spear got a fresh new look

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<v Speaker 1>ahead of the expansions launch next week. Call of Duty

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00:14:19.559 --> 00:14:22.320
<v Speaker 1>Black Ops seven, which, yeah, that's a Microsoft game. I

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00:14:22.360 --> 00:14:25.679
<v Speaker 1>still sometimes forget that showcase new multiplayer maps that are

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00:14:25.720 --> 00:14:29.399
<v Speaker 1>set in Japan. That's weird. I don't know something about that.

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00:14:29.799 --> 00:14:31.559
<v Speaker 1>We're gonna be shooting people in Japan this time? Are

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00:14:31.639 --> 00:14:34.679
<v Speaker 1>you excited Japan? That's like, I don't know, fall Out two,

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00:14:34.720 --> 00:14:37.360
<v Speaker 1>we'll get that part of okay fall fall Out seventy six.

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<v Speaker 1>Camp Cimp revamp thanked the Japanese community in showcase some

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00:14:41.559 --> 00:14:45.200
<v Speaker 1>Japanese made camp creations. I guess that's fine. Then there

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00:14:45.240 --> 00:14:48.879
<v Speaker 1>were supports Horizons six stuff. Microsoft Flight Simulator's newest world

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<v Speaker 1>update did focus on Japan. Featured twenty three new photogrammatry

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00:14:53.039 --> 00:14:56.399
<v Speaker 1>areas that cover over twenty thousand square kilometers. There's also

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<v Speaker 1>the addition of a new local legend, the Nihon Aircraft

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00:14:59.320 --> 00:15:04.480
<v Speaker 1>Manufacturing Companies YS eleven. That's always cool. Ninja gaid four

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00:15:04.519 --> 00:15:07.440
<v Speaker 1>highlighted the game's difficulty design, showing us what's in store

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00:15:07.440 --> 00:15:10.919
<v Speaker 1>for us on Master Ninja mode. There was a Double

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<v Speaker 1>seven first Light announcing a new addition to the cast.

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<v Speaker 1>Jim O Chan is going to play Selena tan A

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00:15:17.840 --> 00:15:21.519
<v Speaker 1>Senior I six official a Nemo showed us how the

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<v Speaker 1>games creatures interact with each other and their environment. Just

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<v Speaker 1>you know, some games just getting like a little bit

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<v Speaker 1>of a hey, this still exists. Double Dragon Revive, Dragon

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00:15:30.360 --> 00:15:33.879
<v Speaker 1>Quest one and two two d HD remake Fatal Frame

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00:15:34.000 --> 00:15:37.080
<v Speaker 1>two Crimson Butterfly remake highlighted the changes featured in the

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00:15:37.080 --> 00:15:41.759
<v Speaker 1>remake to improve over the original experience. Gungrave Gore Blood

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00:15:41.759 --> 00:15:45.120
<v Speaker 1>Heat is a full remake of twenty twenty two's Gungngrave

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00:15:45.120 --> 00:15:49.639
<v Speaker 1>Gore built in Unreal Engine five. What from three years ago?

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<v Speaker 1>What are you looking talking about? Hit Man World of

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00:15:52.480 --> 00:15:55.519
<v Speaker 1>a Session Assassination revealed that martial arts legend Bruce Lee.

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<v Speaker 1>We'll talk about that a little bit as well. We'll

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00:15:57.440 --> 00:16:01.279
<v Speaker 1>finish the show with that. Let's see Hotel Barcelona gets

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00:16:01.320 --> 00:16:04.679
<v Speaker 1>a multiplayer showcase trailer. There's a bunch of stuff in here.

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00:16:04.720 --> 00:16:06.960
<v Speaker 1>I don't know. I didn't watch this fall showcase because

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00:16:06.960 --> 00:16:09.639
<v Speaker 1>it happened mostly overnight and I was busy, and while

328
00:16:09.639 --> 00:16:10.879
<v Speaker 1>I was getting ready for the show, I was playing

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00:16:10.879 --> 00:16:14.360
<v Speaker 1>Baby Steps instead. But you seem to have thoughts on it.

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<v Speaker 1>What did you think of this whole showcase?

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00:16:16.039 --> 00:16:18.840
<v Speaker 2>So it happened to air at six am Eastern time

332
00:16:18.879 --> 00:16:20.919
<v Speaker 2>this morning when I was home, getting home from the

333
00:16:20.919 --> 00:16:22.279
<v Speaker 2>gym and getting ready for the day. So I happened

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00:16:22.279 --> 00:16:24.240
<v Speaker 2>to watch the whole thing. I was around, So I

335
00:16:24.279 --> 00:16:28.360
<v Speaker 2>watched it and along with some really cool things like

336
00:16:28.679 --> 00:16:30.720
<v Speaker 2>that Winter Boro that Woodland Survival game.

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00:16:30.759 --> 00:16:34.039
<v Speaker 1>It looks like Red Red Red Wall that's out November twentieth.

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00:16:34.080 --> 00:16:37.000
<v Speaker 1>I want to say it's out twelve twelve. That looks really,

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00:16:37.039 --> 00:16:41.039
<v Speaker 1>really neat. There was just this whole especially in the

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00:16:41.080 --> 00:16:46.639
<v Speaker 1>first party announcements, this whole thing from Xbox being like,

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00:16:46.679 --> 00:16:49.639
<v Speaker 1>hey Japan, Hey, hey, hey guys, look look at all

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<v Speaker 1>this Japan stuff we're doing.

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00:16:50.840 --> 00:16:53.279
<v Speaker 2>There's Japan Maps and Call of Duty, and we're bringing

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00:16:53.360 --> 00:16:56.879
<v Speaker 2>Japan in Flight Simulator and Japan. Here's our Japanese fall

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<v Speaker 2>Out six Camp Designers. Japan, We loved you, Japan, Please

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00:17:00.039 --> 00:17:01.600
<v Speaker 2>love us too, Please love us to Japan.

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00:17:01.639 --> 00:17:04.359
<v Speaker 1>We really need to Japan. You make it sound like

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<v Speaker 1>it stinks of desperation, Jason. It felt it felt.

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<v Speaker 2>Forced, just as forced as it felt to hear Phil

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00:17:10.680 --> 00:17:14.720
<v Speaker 2>Spencer and Sarah Bond speaking Japanese. It sounded like what

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00:17:14.759 --> 00:17:17.119
<v Speaker 2>the AI Translations device sounds like when it says the

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<v Speaker 2>Japanese back to you. No offense to them. I just

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<v Speaker 2>don't know how they were briefed on saying those things.

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<v Speaker 2>It just it just had this whole like, we knows

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00:17:25.319 --> 00:17:28.359
<v Speaker 2>our it's our least successful market. We really need to

356
00:17:28.359 --> 00:17:30.799
<v Speaker 2>step our game up there. Now they did that with

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00:17:32.279 --> 00:17:35.279
<v Speaker 2>Japanese developers like Hotel Barcelona is.

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<v Speaker 1>Sweary sixty five partners.

359
00:17:36.839 --> 00:17:39.519
<v Speaker 2>Yeah, and Capcom's there and Squarrey and exits there, all this,

360
00:17:39.559 --> 00:17:41.359
<v Speaker 2>all the things you would expect Double Dragon too, I

361
00:17:41.400 --> 00:17:43.680
<v Speaker 2>still associate with it's our system work, so I guess

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00:17:43.680 --> 00:17:47.599
<v Speaker 2>that is Japan as well. But like you could feel it.

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00:17:47.680 --> 00:17:51.720
<v Speaker 2>You could feel how desperate they were to get this

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00:17:51.960 --> 00:17:55.119
<v Speaker 2>market under you know, under some sort of control and

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00:17:55.119 --> 00:17:58.200
<v Speaker 2>not the free fall that it is. It was very

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00:17:58.759 --> 00:18:03.079
<v Speaker 2>very obvious to me based on all of the like

367
00:18:03.920 --> 00:18:07.119
<v Speaker 2>and there's no greater sign. As we talked about, why

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00:18:07.119 --> 00:18:09.799
<v Speaker 2>did you need to highlight multiplayer Master Call of Duty

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00:18:09.839 --> 00:18:13.279
<v Speaker 2>because they're set in Japan, especially when you when you

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00:18:13.319 --> 00:18:15.640
<v Speaker 2>revealed them in a blog two days ago, like this

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00:18:15.680 --> 00:18:19.640
<v Speaker 2>is not new information. It was very weird. Now, granted,

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00:18:19.960 --> 00:18:22.720
<v Speaker 2>the flight sim thing, that whole.

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00:18:22.880 --> 00:18:24.920
<v Speaker 1>Yeah, that and that's just that team doing what they

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<v Speaker 1>do and and coming through and deliver on something they

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00:18:27.319 --> 00:18:30.519
<v Speaker 1>would have done anyhow. So it just that feels authentic. Yeah.

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00:18:30.559 --> 00:18:33.720
<v Speaker 2>But but but and also there's a joke for the

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00:18:33.839 --> 00:18:37.279
<v Speaker 2>RPG fans out there, Xbox did announce E eleven y

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<v Speaker 2>S eleven. It's just the plane that they're adding to

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00:18:39.680 --> 00:18:45.799
<v Speaker 2>flight simulator. Sorry guys, but yeah, I mean not to

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<v Speaker 2>say these things weren't cool. They were, but I don't know,

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00:18:49.200 --> 00:18:51.640
<v Speaker 2>you could just you could feel that they're like, well,

382
00:18:51.680 --> 00:18:54.079
<v Speaker 2>we really need to step our game up in Japan.

383
00:18:54.160 --> 00:18:57.680
<v Speaker 2>And this was this was sort of like here's Japan,

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00:18:57.960 --> 00:18:58.440
<v Speaker 2>here you go.

385
00:18:58.799 --> 00:19:02.039
<v Speaker 1>I think they like think there's a new opportunity because

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00:19:02.119 --> 00:19:05.119
<v Speaker 1>they are not interested in selling Xbox consoles anymore. So

387
00:19:05.200 --> 00:19:09.480
<v Speaker 1>this is them saying, hey, we're Xbox, here are our games,

388
00:19:09.880 --> 00:19:12.000
<v Speaker 1>and we're gonna let you play them on PlayStation here

389
00:19:12.000 --> 00:19:13.480
<v Speaker 1>in a little bit at the very least you want

390
00:19:13.480 --> 00:19:16.359
<v Speaker 1>have to wait, look, wait too long? And also, do

391
00:19:16.079 --> 00:19:19.440
<v Speaker 1>we think that the reason Ghost of Sushi Must succeeded

392
00:19:19.519 --> 00:19:20.920
<v Speaker 1>is because that game went and said, hey, it's a

393
00:19:21.000 --> 00:19:24.200
<v Speaker 1>Japan game. Don't you love that Japan? And that worked? Now?

394
00:19:24.279 --> 00:19:26.240
<v Speaker 1>Did it work because they were going hajpan or because

395
00:19:26.279 --> 00:19:28.720
<v Speaker 1>it was a slam and awesome game that really was

396
00:19:28.759 --> 00:19:30.960
<v Speaker 1>respectful of the culture. I think that might have had

397
00:19:31.000 --> 00:19:32.599
<v Speaker 1>something more to do with it than being like, there's

398
00:19:32.640 --> 00:19:34.839
<v Speaker 1>a Call of Duty level fucking set in Japan.

399
00:19:36.079 --> 00:19:38.599
<v Speaker 2>Now, I will say this now that I'm looking at

400
00:19:38.599 --> 00:19:42.000
<v Speaker 2>this list again, all of the games that did this

401
00:19:42.480 --> 00:19:45.920
<v Speaker 2>are either on PlayStation five or coming to PlayStation five.

402
00:19:46.400 --> 00:19:50.240
<v Speaker 2>Flight Sim was announced yesterday, Black Op seven obviously, Fall

403
00:19:50.359 --> 00:19:52.680
<v Speaker 2>seventy six is already there, and Horizon six, as we

404
00:19:52.680 --> 00:19:55.559
<v Speaker 2>spoke about the top of the show. So that that

405
00:19:55.720 --> 00:19:58.519
<v Speaker 2>is an interesting element. I had not considered that before.

406
00:19:58.559 --> 00:20:01.279
<v Speaker 2>I was too busy watching their pan But okay, so

407
00:20:01.640 --> 00:20:04.160
<v Speaker 2>if they are games that are coming to PlayStation anyway,

408
00:20:04.400 --> 00:20:06.640
<v Speaker 2>I guess it makes a little more sense. But still,

409
00:20:06.759 --> 00:20:08.759
<v Speaker 2>if you go back and watch it, you're gonna be like,

410
00:20:08.799 --> 00:20:12.359
<v Speaker 2>oh man, they this is this is not again? Also too,

411
00:20:12.400 --> 00:20:15.640
<v Speaker 2>somebody brings up in chat PC has been taking.

412
00:20:16.480 --> 00:20:20.720
<v Speaker 1>Growing for a very long time. Yes, that's true. The

413
00:20:20.799 --> 00:20:24.839
<v Speaker 1>point I think at the the end it feels like

414
00:20:24.880 --> 00:20:28.920
<v Speaker 1>panderin and it feels inauthentic because you had a beloved

415
00:20:29.039 --> 00:20:32.559
<v Speaker 1>Japanese studio in Tango Game Works that was putting out

416
00:20:32.599 --> 00:20:35.039
<v Speaker 1>games that were getting better, like from Evil Within to

417
00:20:35.039 --> 00:20:38.119
<v Speaker 1>Evil Within two and then what is the name of

418
00:20:38.119 --> 00:20:40.119
<v Speaker 1>the rhythm game. I don't know why, it's High Fi Rush.

419
00:20:40.640 --> 00:20:43.119
<v Speaker 1>High Fi Rush was a critically acclaimed game that you

420
00:20:43.240 --> 00:20:45.680
<v Speaker 1>maybe didn't handle well with like putting out in a

421
00:20:46.039 --> 00:20:47.839
<v Speaker 1>Shadow Drop. Maybe they didn't give it the best chance

422
00:20:47.880 --> 00:20:50.519
<v Speaker 1>to succeed, or maybe it was just a bad fit

423
00:20:50.680 --> 00:20:54.799
<v Speaker 1>for Xbox or whatever. Either way, though, you shed that studio,

424
00:20:55.119 --> 00:20:57.960
<v Speaker 1>threw it to the wolves, and thankfully someone else picked

425
00:20:57.960 --> 00:21:00.240
<v Speaker 1>it up, but that was not due to you. You

426
00:21:00.279 --> 00:21:02.359
<v Speaker 1>were just going to get rid of the studio, and

427
00:21:02.400 --> 00:21:04.920
<v Speaker 1>so all it just kind of feels like we don't

428
00:21:04.960 --> 00:21:07.440
<v Speaker 1>believe you when you talk this way about how much

429
00:21:07.440 --> 00:21:09.279
<v Speaker 1>you love Japan. It does it seems like you like

430
00:21:09.359 --> 00:21:11.160
<v Speaker 1>the money you might are trying you're trying to get,

431
00:21:11.160 --> 00:21:15.640
<v Speaker 1>but beyond that, all of the rest just feels deeply inauthentic. Yes,

432
00:21:16.119 --> 00:21:19.039
<v Speaker 1>all right, let's let's keep trucking. Here plenty more to

433
00:21:19.200 --> 00:21:23.359
<v Speaker 1>talk about PlayStation state of play, recap, major game reveals

434
00:21:23.359 --> 00:21:29.279
<v Speaker 1>and updates that include Marvel's Wolverine getting a new look

435
00:21:29.279 --> 00:21:33.200
<v Speaker 1>at the gameplay and that's coming fall twenty twenty six.

436
00:21:33.519 --> 00:21:36.559
<v Speaker 1>And I remember it was a whole kerfuffle because to me,

437
00:21:36.720 --> 00:21:40.240
<v Speaker 1>this meant a very specific thing that looked hard are

438
00:21:40.440 --> 00:21:42.680
<v Speaker 1>that looked like a mature game, that looked like that

439
00:21:42.759 --> 00:21:45.039
<v Speaker 1>looked like they were trying to like internally, that's how

440
00:21:45.079 --> 00:21:49.160
<v Speaker 1>they were describing it. Obviously, that has takes on different connotations,

441
00:21:49.160 --> 00:21:51.680
<v Speaker 1>but that what they meant by that internally was we

442
00:21:51.720 --> 00:21:53.519
<v Speaker 1>are going to go for when you stab someone, a

443
00:21:53.559 --> 00:21:55.440
<v Speaker 1>lot of blood pops out. It's going to be like

444
00:21:55.440 --> 00:22:00.799
<v Speaker 1>that Deadpole movie. It is clearly that it is insanely that.

445
00:22:01.039 --> 00:22:04.839
<v Speaker 1>I was kind of shocked how much they were going for. Hey,

446
00:22:04.960 --> 00:22:07.240
<v Speaker 1>we are not holding back in terms of the violence

447
00:22:08.160 --> 00:22:08.920
<v Speaker 1>as it should be.

448
00:22:09.000 --> 00:22:13.319
<v Speaker 2>You really can't with Wolverine, especially if you're going for

449
00:22:13.359 --> 00:22:16.559
<v Speaker 2>the dark, gritty sort of Wolverine. Yeah, you're getting called

450
00:22:16.559 --> 00:22:17.279
<v Speaker 2>out as you should be.

451
00:22:20.200 --> 00:22:22.720
<v Speaker 1>That is for my entire life. That meant one thing,

452
00:22:22.759 --> 00:22:26.119
<v Speaker 1>and then suddenly it meant another because Jesus and Marrow

453
00:22:26.240 --> 00:22:28.000
<v Speaker 1>did a podcast and changed the meeting on me.

454
00:22:29.160 --> 00:22:33.400
<v Speaker 2>Uh, but yeah, they it looks it looked incredible, very

455
00:22:33.519 --> 00:22:38.039
<v Speaker 2>very good. First impression, I guess second impression technically, sorry, guys, Uh,

456
00:22:38.480 --> 00:22:41.519
<v Speaker 2>of what they're going for here, and that is the

457
00:22:41.519 --> 00:22:43.359
<v Speaker 2>way you have to do it. We're not in the

458
00:22:43.759 --> 00:22:47.160
<v Speaker 2>you know, Supernintendo any essays anymore where you're just walking

459
00:22:47.400 --> 00:22:50.079
<v Speaker 2>and slashing and you can get away with not having

460
00:22:50.160 --> 00:22:52.440
<v Speaker 2>the dark, gritty Wolverine. If you're going to go, you

461
00:22:52.519 --> 00:22:55.000
<v Speaker 2>gotta jump all the way in. And I like where

462
00:22:55.000 --> 00:22:58.799
<v Speaker 2>they're going here now. I like Leam McIntyre's logan too.

463
00:22:58.799 --> 00:23:01.559
<v Speaker 2>I thought his voice in what we heard was pretty good.

464
00:23:01.559 --> 00:23:03.599
<v Speaker 2>People were like, why is the AUSI and I'm like, well,

465
00:23:03.680 --> 00:23:04.640
<v Speaker 2>Hugh Jackman was great.

466
00:23:07.119 --> 00:23:09.359
<v Speaker 1>It's not an actual Canadian, that's all I care about.

467
00:23:09.519 --> 00:23:09.960
<v Speaker 1>That's right.

468
00:23:10.279 --> 00:23:13.279
<v Speaker 2>The Ausse's clearly have a lock on Wolverine. It's just

469
00:23:13.400 --> 00:23:16.119
<v Speaker 2>how it is. But no, I was very impressed with that,

470
00:23:16.200 --> 00:23:18.599
<v Speaker 2>and it made perfect sense as the last announcement of

471
00:23:18.680 --> 00:23:22.359
<v Speaker 2>the state of play too. It is something that people

472
00:23:22.400 --> 00:23:24.680
<v Speaker 2>have wanted for a very long time, finally getting a

473
00:23:24.720 --> 00:23:28.519
<v Speaker 2>first look at it. Yeah, it really really was impressed

474
00:23:28.519 --> 00:23:28.799
<v Speaker 2>by that.

475
00:23:29.079 --> 00:23:31.240
<v Speaker 1>Yeah, I was. When I was going back and looking

476
00:23:31.279 --> 00:23:33.359
<v Speaker 1>for we're talking about them going for that mature rating.

477
00:23:33.599 --> 00:23:35.720
<v Speaker 1>It was it was like I was also reminded, like,

478
00:23:35.720 --> 00:23:37.920
<v Speaker 1>oh yeah, at the time, it was reporting that they

479
00:23:37.960 --> 00:23:40.839
<v Speaker 1>weren't really going for anything very open world. If they do,

480
00:23:40.920 --> 00:23:43.079
<v Speaker 1>it's going to be slightly open sections. But this is

481
00:23:43.160 --> 00:23:45.480
<v Speaker 1>not an open world game. At least it was not

482
00:23:46.079 --> 00:23:49.359
<v Speaker 1>back in twenty twenty three when I was reported on that.

483
00:23:49.480 --> 00:23:51.759
<v Speaker 1>I don't think anything's changed there. This is not going

484
00:23:51.799 --> 00:23:53.200
<v Speaker 1>to be an open world game, so it's going to

485
00:23:53.279 --> 00:23:58.519
<v Speaker 1>be kind of a character action sort of one set

486
00:23:58.559 --> 00:24:01.599
<v Speaker 1>piece to another sort of thing. I do imagine you're

487
00:24:01.599 --> 00:24:05.400
<v Speaker 1>going to go into a town or whatever, and Wolverine

488
00:24:05.400 --> 00:24:08.480
<v Speaker 1>will activate his his his you know sense, his sense

489
00:24:08.559 --> 00:24:10.640
<v Speaker 1>is to like track someone down or something like that.

490
00:24:10.880 --> 00:24:12.799
<v Speaker 1>I best'll have stuff like that. It's not gonna be

491
00:24:12.880 --> 00:24:15.279
<v Speaker 1>yes his yeah, his Spider said, it's weird, he's got

492
00:24:15.279 --> 00:24:18.799
<v Speaker 1>that too, and and you know. But then then once

493
00:24:18.839 --> 00:24:20.680
<v Speaker 1>you get to that point, I think it'll kind of

494
00:24:20.680 --> 00:24:23.599
<v Speaker 1>like corral you back into here's where the action is happening.

495
00:24:23.680 --> 00:24:25.599
<v Speaker 1>Just stay there, which I think is probably the right

496
00:24:25.640 --> 00:24:28.319
<v Speaker 1>call for Wolverine as opposed to Spider Man, who clearly

497
00:24:28.359 --> 00:24:30.480
<v Speaker 1>has all those mobility options right now.

498
00:24:30.519 --> 00:24:35.200
<v Speaker 2>I wonder if I kind of get like revengeance vibes

499
00:24:35.319 --> 00:24:38.279
<v Speaker 2>right where it's it's not open world, but you go from,

500
00:24:38.799 --> 00:24:40.640
<v Speaker 2>as you said, set piece to set piece or level

501
00:24:40.680 --> 00:24:44.480
<v Speaker 2>to level. The levels may have some some some you know,

502
00:24:45.000 --> 00:24:47.839
<v Speaker 2>a lot to do within them, maybe some side battles

503
00:24:47.960 --> 00:24:51.119
<v Speaker 2>or whatever, or go into a bar and listen for

504
00:24:51.519 --> 00:24:52.920
<v Speaker 2>clues as to what you got to do a little

505
00:24:52.920 --> 00:24:56.759
<v Speaker 2>investigative work. But I don't see this, like you said,

506
00:24:56.799 --> 00:24:58.319
<v Speaker 2>I don't see this being like Spider Man at all.

507
00:24:58.400 --> 00:24:59.519
<v Speaker 2>This has to be a little more, a little more

508
00:24:59.519 --> 00:25:03.880
<v Speaker 2>through line, little more linear, a little I guess restrained

509
00:25:03.960 --> 00:25:05.759
<v Speaker 2>in that regard, Like you don't want it to be

510
00:25:05.839 --> 00:25:08.680
<v Speaker 2>open world because you don't get around us fast, so

511
00:25:08.759 --> 00:25:11.759
<v Speaker 2>traveling the world could get tedious after a while. Imagine

512
00:25:11.839 --> 00:25:13.799
<v Speaker 2>if you were playing Spider Man two and you had

513
00:25:13.839 --> 00:25:15.079
<v Speaker 2>to walk everywhere.

514
00:25:15.200 --> 00:25:16.680
<v Speaker 1>That would take forever.

515
00:25:16.880 --> 00:25:18.599
<v Speaker 2>So if they're going to break it up here and

516
00:25:18.599 --> 00:25:20.640
<v Speaker 2>do more of like a linear story arc sort of

517
00:25:20.640 --> 00:25:23.359
<v Speaker 2>thing with some open playground areas, that's fine with me.

518
00:25:23.400 --> 00:25:26.160
<v Speaker 1>It's the way it should be. It looked really good.

519
00:25:26.359 --> 00:25:27.920
<v Speaker 1>But then they also showed up while they started the

520
00:25:27.920 --> 00:25:30.240
<v Speaker 1>show with Saro's I'm gonna keep saying that wrong. I

521
00:25:30.240 --> 00:25:36.000
<v Speaker 1>think it's Sarah's George Saras George how sparks new title,

522
00:25:36.240 --> 00:25:39.720
<v Speaker 1>which is a spiritual success success or to Returnal. I

523
00:25:39.759 --> 00:25:43.039
<v Speaker 1>don't think it has anything actually connecting it to Returnal

524
00:25:43.039 --> 00:25:44.920
<v Speaker 1>in terms of its world and lore, but the game

525
00:25:45.599 --> 00:25:48.960
<v Speaker 1>is very similar. It stars Rahu Koli, and it's out

526
00:25:48.960 --> 00:25:52.200
<v Speaker 1>March twentieth, so out early next year. And it looked

527
00:25:52.240 --> 00:25:53.960
<v Speaker 1>really promising. I thought it looked really good. What do

528
00:25:54.000 --> 00:25:56.799
<v Speaker 1>you think sooner than I thought? Honestly, sooner.

529
00:25:56.880 --> 00:25:59.240
<v Speaker 2>I really thought this would be like maybe summertime or

530
00:25:59.319 --> 00:26:03.400
<v Speaker 2>late summer, early fall, but they March twentieth. That's awesome.

531
00:26:03.440 --> 00:26:06.519
<v Speaker 2>And yes, if it looks like they're as we spoke

532
00:26:06.559 --> 00:26:09.559
<v Speaker 2>about with Yota earlier, they're keeping what worked from Maternal

533
00:26:09.599 --> 00:26:12.640
<v Speaker 2>and that's the fast paced gameplay, adding more stuff to it,

534
00:26:12.880 --> 00:26:16.039
<v Speaker 2>and that stuff being extra abilities or a brand new

535
00:26:16.039 --> 00:26:18.039
<v Speaker 2>world and a brand new story with brand new characters,

536
00:26:18.079 --> 00:26:20.519
<v Speaker 2>and that seems to be the way to do it.

537
00:26:20.559 --> 00:26:23.359
<v Speaker 2>They're even doing it with what's technically not a sequel.

538
00:26:23.559 --> 00:26:25.640
<v Speaker 2>You talked about. They did it with sequels. This is

539
00:26:25.640 --> 00:26:28.279
<v Speaker 2>not a sequel, and it's the same sort of formula

540
00:26:28.359 --> 00:26:31.599
<v Speaker 2>they're not. They're not going too far off the beaten path.

541
00:26:31.680 --> 00:26:34.079
<v Speaker 2>They know what works and they're just enhancing that, and

542
00:26:34.119 --> 00:26:37.640
<v Speaker 2>that's what you need to do. I hope they can

543
00:26:37.640 --> 00:26:40.359
<v Speaker 2>build on Maternal success and make this really, really cool.

544
00:26:40.359 --> 00:26:43.440
<v Speaker 2>I think it looked awesome. I was very bad at Maternal.

545
00:26:43.920 --> 00:26:46.240
<v Speaker 2>I just could not, for whatever reason, I could not

546
00:26:46.400 --> 00:26:51.240
<v Speaker 2>get the the loop down. But I was way into

547
00:26:51.240 --> 00:26:52.920
<v Speaker 2>it and it made me really sad that I couldn't

548
00:26:52.920 --> 00:26:56.039
<v Speaker 2>figure it out. So I'm hoping maybe this was something

549
00:26:56.039 --> 00:26:59.599
<v Speaker 2>will unlock for me. Here rahul Coley's voice maybe will

550
00:26:59.680 --> 00:27:02.200
<v Speaker 2>act my brain and I'll be able to get this

551
00:27:02.200 --> 00:27:03.119
<v Speaker 2>one because it looked neat.

552
00:27:03.680 --> 00:27:06.480
<v Speaker 1>Yeah, my Returnal, I think is a good game. I

553
00:27:06.839 --> 00:27:10.599
<v Speaker 1>rated a three out of five. And my position was

554
00:27:10.640 --> 00:27:16.680
<v Speaker 1>always like the runs always felt too samey, they felt routine,

555
00:27:17.000 --> 00:27:20.519
<v Speaker 1>and your builds always felt very similar. And yet sometimes

556
00:27:20.759 --> 00:27:22.480
<v Speaker 1>I would get a build, It's like it feels the

557
00:27:22.519 --> 00:27:25.720
<v Speaker 1>same in terms of how how like I'm engaging with it,

558
00:27:25.759 --> 00:27:28.839
<v Speaker 1>and yet it's also broken and I'm destroying everything. So

559
00:27:29.359 --> 00:27:31.160
<v Speaker 1>when I get to the next run and the build

560
00:27:31.240 --> 00:27:34.000
<v Speaker 1>is not as powerful, I'm not changing anything. I'm still

561
00:27:34.039 --> 00:27:35.519
<v Speaker 1>kind of playing it in a similar way. Even though

562
00:27:35.559 --> 00:27:37.400
<v Speaker 1>the guns are different, they mostly just kind of worked

563
00:27:37.440 --> 00:27:39.799
<v Speaker 1>the same. The next run where I'm not as powerful,

564
00:27:40.079 --> 00:27:42.000
<v Speaker 1>it feels bad because now it just feels like, oh,

565
00:27:42.039 --> 00:27:43.680
<v Speaker 1>I'm not playing the game as well, and it's like, no,

566
00:27:43.920 --> 00:27:45.640
<v Speaker 1>I'm playing it just the same, but the build's just

567
00:27:45.680 --> 00:27:47.880
<v Speaker 1>simply not as powerful, and so this run is not

568
00:27:47.920 --> 00:27:51.519
<v Speaker 1>going to go as well. And that felt rough, and

569
00:27:51.559 --> 00:27:54.119
<v Speaker 1>I think, you know, it didn't help that I'm playing

570
00:27:54.119 --> 00:27:56.799
<v Speaker 1>it right in conjunction, right as Hades is happening, a

571
00:27:56.960 --> 00:28:00.680
<v Speaker 1>perfect roguelike that just nails that sense of run can

572
00:28:00.720 --> 00:28:03.160
<v Speaker 1>be different and yeah, sure sometimes it's broken, but the

573
00:28:03.200 --> 00:28:05.680
<v Speaker 1>next one maybe you're not as powerful, but it's so different.

574
00:28:05.720 --> 00:28:08.000
<v Speaker 1>You're doing things in such a new and unique way

575
00:28:08.359 --> 00:28:11.200
<v Speaker 1>that it still feels like you're discovering things, and then

576
00:28:11.200 --> 00:28:12.640
<v Speaker 1>you go to return on it doesn't have that. I

577
00:28:12.680 --> 00:28:14.680
<v Speaker 1>bet they will have learned a lot and this next

578
00:28:14.680 --> 00:28:17.279
<v Speaker 1>game will address that exactly and precisely. I bet this

579
00:28:17.319 --> 00:28:20.279
<v Speaker 1>is going to be a very very good game. They

580
00:28:20.359 --> 00:28:23.599
<v Speaker 1>showed some the first campaign footage from Battlefield six. I

581
00:28:23.599 --> 00:28:26.119
<v Speaker 1>thought that looked really promising. That game's out October tenth,

582
00:28:26.240 --> 00:28:27.920
<v Speaker 1>not very long from now. Oh my god, the games

583
00:28:27.920 --> 00:28:32.000
<v Speaker 1>aren't going to stop. Neo three got its official release

584
00:28:32.079 --> 00:28:34.480
<v Speaker 1>date February sixth, early next year. Is starting to get

585
00:28:34.519 --> 00:28:39.240
<v Speaker 1>filled up zero parades for this is the new zah

586
00:28:39.279 --> 00:28:43.079
<v Speaker 1>ooom of the Discolesium Devs game that is coming out.

587
00:28:43.160 --> 00:28:46.400
<v Speaker 1>Let's see twenty twenty six and looked and when you say,

588
00:28:46.720 --> 00:28:48.519
<v Speaker 1>when you say Disco Lisium Devs.

589
00:28:48.279 --> 00:28:52.240
<v Speaker 2>It's the actual studio studio splinters that have gone out,

590
00:28:52.279 --> 00:28:53.400
<v Speaker 2>since that is the.

591
00:28:53.319 --> 00:28:56.119
<v Speaker 1>Correct way to put it. Is the studio, not necessarily

592
00:28:56.160 --> 00:28:59.039
<v Speaker 1>the people. But yes, I thought that looked pretty promising

593
00:28:59.079 --> 00:29:02.599
<v Speaker 1>as well. Very creepy. Those gets have this little creepy

594
00:29:02.640 --> 00:29:03.880
<v Speaker 1>edge to it. I like it a lot, Oh yeah,

595
00:29:03.920 --> 00:29:06.079
<v Speaker 1>for sure, just like a off putting like yeah, you

596
00:29:06.079 --> 00:29:07.680
<v Speaker 1>look at you like, oh, it just doesn't look right.

597
00:29:08.680 --> 00:29:10.960
<v Speaker 1>Let's see Final Fantasy Tactics The Evils Chronicles got a

598
00:29:10.960 --> 00:29:13.599
<v Speaker 1>little bit more of that game's out very soon. Five

599
00:29:13.680 --> 00:29:18.319
<v Speaker 1>days Crimson Desert story trailer revealed, and that had the

600
00:29:18.359 --> 00:29:20.599
<v Speaker 1>release date of March nineteenth. That got delayed. That was

601
00:29:20.640 --> 00:29:23.000
<v Speaker 1>supposed to be out this year, So that date is

602
00:29:23.400 --> 00:29:25.480
<v Speaker 1>kind of informative, letting people know you won't have to

603
00:29:25.480 --> 00:29:27.519
<v Speaker 1>wait too long, although they didn't just delay it to

604
00:29:27.599 --> 00:29:32.119
<v Speaker 1>like January either. Cronoscript The Endless End. This is a

605
00:29:32.200 --> 00:29:35.400
<v Speaker 1>two D slash three D hybrid action adventure. It's a

606
00:29:35.400 --> 00:29:38.160
<v Speaker 1>plucky squire like you kind of play a character running

607
00:29:38.160 --> 00:29:41.039
<v Speaker 1>around inside a book. And let's see that is out

608
00:29:41.079 --> 00:29:43.160
<v Speaker 1>in twenty twenty six. I thought it looked really cool.

609
00:29:43.200 --> 00:29:47.400
<v Speaker 1>I got the sense that there's some Metroidvania miss to it,

610
00:29:47.519 --> 00:29:49.359
<v Speaker 1>so and I think that'd be a cool thing to see.

611
00:29:49.920 --> 00:29:52.519
<v Speaker 2>Very striking visual style. If you haven't seen this trailer

612
00:29:52.599 --> 00:29:54.480
<v Speaker 2>yet and you're watching this after we're done, check it

613
00:29:54.519 --> 00:29:56.160
<v Speaker 2>out just to see you the kind of vibe they're

614
00:29:56.200 --> 00:29:56.799
<v Speaker 2>going for here.

615
00:29:56.880 --> 00:30:00.359
<v Speaker 1>Very cool code van to the sort of soul's orny

616
00:30:00.960 --> 00:30:05.480
<v Speaker 1>anime game is launching January thirtieth. The Seven that Deadly

617
00:30:05.519 --> 00:30:08.960
<v Speaker 1>Sends Origin, that anime that everyone hates is getting it's

618
00:30:08.960 --> 00:30:12.720
<v Speaker 1>free to play RPG. It's launching January twentieth. Everyone hates

619
00:30:12.759 --> 00:30:15.559
<v Speaker 1>this show so much and people say there's like some

620
00:30:15.640 --> 00:30:18.079
<v Speaker 1>misogyny and stuff like that, but also apparently it's just

621
00:30:18.160 --> 00:30:20.440
<v Speaker 1>poorly made. Someone linked me in a video that I

622
00:30:20.480 --> 00:30:22.640
<v Speaker 1>planned to watch this weekend about why it's such shit

623
00:30:23.160 --> 00:30:27.920
<v Speaker 1>that's always fun. Get Halloween the game from Ilphonic asymmetrical

624
00:30:27.960 --> 00:30:30.680
<v Speaker 1>horror game featuring Michael Myer Myers that's out September eighth,

625
00:30:30.759 --> 00:30:33.319
<v Speaker 1>twenty twenty six. Although apparently is this the one that

626
00:30:33.400 --> 00:30:35.799
<v Speaker 1>also has a single player campaign? I think that's right,

627
00:30:35.920 --> 00:30:38.960
<v Speaker 1>but that's weird to me. I think so.

628
00:30:39.359 --> 00:30:40.960
<v Speaker 2>I think this is the one where they were doing

629
00:30:41.000 --> 00:30:42.960
<v Speaker 2>a single player too, because they realized that there are

630
00:30:42.960 --> 00:30:47.440
<v Speaker 2>other games. They only have so much leg room before

631
00:30:47.480 --> 00:30:52.039
<v Speaker 2>people stop playing and go to other multiplayer games. So

632
00:30:52.039 --> 00:30:55.119
<v Speaker 2>I hope there's a cool little single player in this one.

633
00:30:55.160 --> 00:31:01.880
<v Speaker 2>Unless they're thinking about Hell Razer Hellila only single player, right, yes, yes, yes,

634
00:31:01.920 --> 00:31:03.880
<v Speaker 2>so this might this might have a campaign to it too,

635
00:31:04.000 --> 00:31:04.720
<v Speaker 2>but either.

636
00:31:04.519 --> 00:31:06.839
<v Speaker 1>Way, yeah, I wouldn't know what to expect from that.

637
00:31:06.880 --> 00:31:09.200
<v Speaker 1>But yeah, I mean, look, people love these games. Everyone

638
00:31:09.240 --> 00:31:13.599
<v Speaker 1>seems to play Dead Dead by Dawn, Dead by Daylight,

639
00:31:13.680 --> 00:31:17.559
<v Speaker 1>thank you, and they did. These characters often just show

640
00:31:17.640 --> 00:31:19.279
<v Speaker 1>up in that game. So I always wonder, like, what

641
00:31:19.400 --> 00:31:21.240
<v Speaker 1>is the appetite for something like this to stand on

642
00:31:21.279 --> 00:31:23.799
<v Speaker 1>its own? But who knows. Horror fans always want more,

643
00:31:23.880 --> 00:31:26.680
<v Speaker 1>and this would deliver that. A surprise of the show

644
00:31:26.759 --> 00:31:29.960
<v Speaker 1>Let It Die Inferno a follow up to Let It

645
00:31:30.079 --> 00:31:33.279
<v Speaker 1>Die with the Uncle Death or whatever whatever his name is,

646
00:31:34.079 --> 00:31:37.000
<v Speaker 1>the skeleton man with the swirly sunglasses. This is going

647
00:31:37.039 --> 00:31:42.720
<v Speaker 1>to be a survival action rogue Light with PVBP mode elements.

648
00:31:42.799 --> 00:31:45.759
<v Speaker 1>It's coming late twenty twenty five. Sounds like an extraction.

649
00:31:45.799 --> 00:31:47.960
<v Speaker 1>Shoot holy shit these god, oh my god, it's them.

650
00:31:48.640 --> 00:31:52.279
<v Speaker 2>Yeah three sixteen, when Let It Die first came out,

651
00:31:52.279 --> 00:31:53.319
<v Speaker 2>I just remembered I had them.

652
00:31:53.319 --> 00:31:55.640
<v Speaker 1>They're just sitting over there. That game is still playable.

653
00:31:55.680 --> 00:31:56.640
<v Speaker 1>Can you still play Let It Die?

654
00:31:56.640 --> 00:31:59.880
<v Speaker 2>Because I wonder, I don't know, I know, death for

655
00:32:00.119 --> 00:32:03.599
<v Speaker 2>just the one that followed it is dead. It lasted

656
00:32:03.640 --> 00:32:07.599
<v Speaker 2>like a week if that. But I yeah, this was

657
00:32:07.720 --> 00:32:09.799
<v Speaker 2>very shocking. I didn't think we'd see Let It Die

658
00:32:09.839 --> 00:32:12.559
<v Speaker 2>ever again, and now here it is. Oh shit, it's

659
00:32:12.640 --> 00:32:13.359
<v Speaker 2>John Dies.

660
00:32:17.880 --> 00:32:20.119
<v Speaker 1>A weird franchise to come back, but I was happy

661
00:32:20.119 --> 00:32:21.200
<v Speaker 1>to see it. Yeah.

662
00:32:21.200 --> 00:32:23.359
<v Speaker 2>The first one was interesting. Just climb her tower and

663
00:32:23.359 --> 00:32:25.279
<v Speaker 2>try not to die. Let's let's see if it happens.

664
00:32:25.440 --> 00:32:27.000
<v Speaker 1>Now we're going down a hole, I think, right, I

665
00:32:27.000 --> 00:32:29.200
<v Speaker 1>think it's going down and there'll be other people there.

666
00:32:29.200 --> 00:32:30.480
<v Speaker 1>I think there might have been in the first one too,

667
00:32:30.480 --> 00:32:33.359
<v Speaker 1>but it's a bonanza, like we're just going down. Okay,

668
00:32:33.440 --> 00:32:35.799
<v Speaker 1>now you got me as looks like I just punch everything.

669
00:32:36.440 --> 00:32:40.519
<v Speaker 1>Dynasty Warriors three remastered shouts at the Kayla. She got

670
00:32:40.519 --> 00:32:42.400
<v Speaker 1>what she was looking for. It's a remaster of the

671
00:32:42.400 --> 00:32:45.519
<v Speaker 1>PS two classic. Apparently it's a fan favorite. It's out

672
00:32:45.599 --> 00:32:48.960
<v Speaker 1>March nineteenth. And then the last excuse me, last Epoch

673
00:32:50.079 --> 00:32:52.759
<v Speaker 1>is getting an expansion or something. Yeah. Cool, I don't

674
00:32:52.759 --> 00:32:56.720
<v Speaker 1>know coming in to PS five that's over my eggs exactly.

675
00:32:57.119 --> 00:32:59.440
<v Speaker 1>The whole time we're just sitting there and Mike was

676
00:32:59.480 --> 00:33:00.920
<v Speaker 1>like going on fun. I'm like, oh, he seems to

677
00:33:00.960 --> 00:33:02.519
<v Speaker 1>know he's talking about, and then apparently he was talking

678
00:33:02.519 --> 00:33:04.359
<v Speaker 1>about a different game the whole time, and I was like, well,

679
00:33:04.920 --> 00:33:07.400
<v Speaker 1>look that happens. That's gonna happen. It's a live show.

680
00:33:08.240 --> 00:33:11.079
<v Speaker 1>Just sometimes we're going to get it wrong, okay. And

681
00:33:11.119 --> 00:33:13.440
<v Speaker 1>then that's like for the major games. There's some other

682
00:33:13.480 --> 00:33:17.279
<v Speaker 1>stuff here dual sense controller for God Wars twentieth Anniversary

683
00:33:17.400 --> 00:33:19.599
<v Speaker 1>edition worth pointing out people like, hey, well what about

684
00:33:19.599 --> 00:33:22.039
<v Speaker 1>that two point five D metro Vania game. I never

685
00:33:22.119 --> 00:33:23.559
<v Speaker 1>knew if it was going to be here or not.

686
00:33:23.759 --> 00:33:25.319
<v Speaker 1>That game was supposed to come out this year got

687
00:33:25.319 --> 00:33:27.559
<v Speaker 1>delayed to next year. To me, that's a game that

688
00:33:27.599 --> 00:33:31.160
<v Speaker 1>they announced two months before it comes out, so who knows,

689
00:33:31.160 --> 00:33:33.559
<v Speaker 1>like what the date is for that now? Maybe it

690
00:33:33.599 --> 00:33:35.519
<v Speaker 1>feels like early summer game to me at this point,

691
00:33:35.559 --> 00:33:35.960
<v Speaker 1>I don't know.

692
00:33:36.160 --> 00:33:39.359
<v Speaker 2>They do a state of play normally in what February

693
00:33:39.519 --> 00:33:41.200
<v Speaker 2>issue normally in February.

694
00:33:41.240 --> 00:33:43.119
<v Speaker 1>That sounds right to me. Yeah, yeah, you can announce

695
00:33:43.160 --> 00:33:45.599
<v Speaker 1>it there and have it out by May. Yeah, you

696
00:33:45.640 --> 00:33:48.079
<v Speaker 1>could announce that the game awards and have it out

697
00:33:48.079 --> 00:33:50.640
<v Speaker 1>in February. It could be any anything like that.

698
00:33:51.000 --> 00:33:53.599
<v Speaker 2>Oh, that is a that is a Jeff, Yeah, because

699
00:33:53.599 --> 00:33:55.759
<v Speaker 2>gotta war Valall was a Jeff Keey special.

700
00:33:55.880 --> 00:34:00.279
<v Speaker 1>So that's good point Metro, that game is still real

701
00:34:00.359 --> 00:34:03.640
<v Speaker 1>though it'll happen. It's I think really a lot of

702
00:34:03.640 --> 00:34:05.680
<v Speaker 1>times what happens here is you kind of just get

703
00:34:05.759 --> 00:34:08.480
<v Speaker 1>assets ready. And I felt like this game was maybe's

704
00:34:08.480 --> 00:34:10.880
<v Speaker 1>supposed to come out before this state of play. So

705
00:34:10.920 --> 00:34:12.360
<v Speaker 1>maybe they were just like, let's just take the whole

706
00:34:12.400 --> 00:34:15.039
<v Speaker 1>package of the marketing campaign and shift it from here

707
00:34:15.079 --> 00:34:17.519
<v Speaker 1>to there. It doesn't need to be in this state

708
00:34:17.519 --> 00:34:20.639
<v Speaker 1>of play. I realized it was gonna mess with Ghost

709
00:34:20.639 --> 00:34:23.440
<v Speaker 1>of Yota. Maybe yeah, yeah, yeah, we exactly why even

710
00:34:23.440 --> 00:34:27.400
<v Speaker 1>get in the way. Pulse elevate wireless speakers Sony branded

711
00:34:27.440 --> 00:34:29.800
<v Speaker 1>speakers that look they look kind of cool. They looked

712
00:34:29.800 --> 00:34:32.480
<v Speaker 1>pretty cool. You plug them in your PC, plug them

713
00:34:32.480 --> 00:34:34.840
<v Speaker 1>into your TV, although I think they emphasized using them

714
00:34:34.840 --> 00:34:37.599
<v Speaker 1>with the PC. Do you have speakers for your PC?

715
00:34:38.480 --> 00:34:43.159
<v Speaker 2>I have two big speakers Woofers over here. I don't

716
00:34:43.159 --> 00:34:45.519
<v Speaker 2>remember the brand name. They were sent to me. They

717
00:34:45.519 --> 00:34:48.719
<v Speaker 2>were samples, but they get the job done. They're they're

718
00:34:48.760 --> 00:34:51.400
<v Speaker 2>hardwired in. They're not wireless or anything like that, and

719
00:34:51.440 --> 00:34:54.320
<v Speaker 2>I only in fact now they're plugged into my monitor

720
00:34:54.360 --> 00:34:57.039
<v Speaker 2>that I use for console gaming, So the only time

721
00:34:57.079 --> 00:35:00.360
<v Speaker 2>they're on is when I'm using the console, but there

722
00:35:00.679 --> 00:35:02.159
<v Speaker 2>they go into the PC as well.

723
00:35:02.199 --> 00:35:06.480
<v Speaker 1>I can do both. Uh, let's see here PlayStation Plus Allan,

724
00:35:06.480 --> 00:35:08.760
<v Speaker 1>the Wake two, Cocoon, Goat Stimulator, the Last of Us

725
00:35:08.800 --> 00:35:12.280
<v Speaker 1>Part two Remastered are all coming to PlayStation Plus's game

726
00:35:12.360 --> 00:35:14.679
<v Speaker 1>catalog starting seven.

727
00:35:14.960 --> 00:35:18.119
<v Speaker 2>Tech and three, PlayStation three Vision and Soul Caliber three

728
00:35:18.159 --> 00:35:19.239
<v Speaker 2>PS two version.

729
00:35:19.079 --> 00:35:20.840
<v Speaker 1>Thank you, and that'll be in the Premium tier because

730
00:35:20.880 --> 00:35:25.039
<v Speaker 1>those are classic games. And then let's see here other highlights.

731
00:35:25.039 --> 00:35:27.639
<v Speaker 1>We talked about Microsoft Flight Simulator coming to PS five

732
00:35:28.280 --> 00:35:31.960
<v Speaker 1>h grant Orismo seven Spec three update in December. It's

733
00:35:32.000 --> 00:35:35.280
<v Speaker 1>gonna add F one circuits, vehicles and new features. Okay,

734
00:35:35.519 --> 00:35:37.239
<v Speaker 1>I guess i'd even realize it was F one stuff.

735
00:35:37.239 --> 00:35:39.039
<v Speaker 1>That that's something that's probably why they even put in

736
00:35:39.039 --> 00:35:41.400
<v Speaker 1>there because F one's having a moment. And then days

737
00:35:41.599 --> 00:35:45.920
<v Speaker 1>X Remastered launches February fifth. We are confused about this, right, yeah, yes,

738
00:35:46.639 --> 00:35:49.440
<v Speaker 1>in a good way, Like I hope, So, I don't know.

739
00:35:49.480 --> 00:35:51.000
<v Speaker 1>I just looking at I'm like trying to tell, like

740
00:35:51.079 --> 00:35:52.639
<v Speaker 1>what kind of remaster is this.

741
00:35:53.239 --> 00:35:56.199
<v Speaker 2>It looks like they're just trying to stick as what

742
00:35:56.239 --> 00:35:58.239
<v Speaker 2>I call the code of Paint remaster, where it's the

743
00:35:58.320 --> 00:36:01.039
<v Speaker 2>original as much of the original code as possible, just

744
00:36:01.320 --> 00:36:04.599
<v Speaker 2>completely upraised with the new code of Paint. I'm hoping

745
00:36:04.599 --> 00:36:07.239
<v Speaker 2>that they're using these as a barometer for our people

746
00:36:07.239 --> 00:36:09.639
<v Speaker 2>still interested in Dave's X, because if you are all

747
00:36:10.320 --> 00:36:13.079
<v Speaker 2>I am, I want I want my Adam Jenison back.

748
00:36:13.199 --> 00:36:15.400
<v Speaker 2>I was supposed to have him and they canceled it,

749
00:36:15.599 --> 00:36:17.239
<v Speaker 2>so I'm gonna I'm definitely I'm all over this.

750
00:36:17.239 --> 00:36:20.280
<v Speaker 1>This was cool, and then nothing else really worth mentioning.

751
00:36:20.360 --> 00:36:23.079
<v Speaker 1>There was no nothing that anyone would care about.

752
00:36:23.320 --> 00:36:27.320
<v Speaker 2>Nothing that's mega interesting, No God, nothing from a Man

753
00:36:27.679 --> 00:36:28.840
<v Speaker 2>out there or anything like that.

754
00:36:30.599 --> 00:36:35.440
<v Speaker 1>Worlds, no all right, Sonic Tracing, Cross Worlds, Mega Man

755
00:36:35.480 --> 00:36:38.599
<v Speaker 1>crossover content. I got to see it, Mike, you got

756
00:36:38.599 --> 00:36:47.639
<v Speaker 1>to see his whole Did it hit the spot, mikey, Oh,

757
00:36:48.159 --> 00:36:51.119
<v Speaker 1>you know, we knew Mega Man was coming. Yeah, And

758
00:36:51.199 --> 00:36:51.679
<v Speaker 1>so was my.

759
00:36:53.239 --> 00:36:57.599
<v Speaker 3>Usual visually, whenever there's a second character, it's always like

760
00:36:57.840 --> 00:37:02.239
<v Speaker 3>roll or they'll just show zero. Anyways, But I've since

761
00:37:02.360 --> 00:37:06.559
<v Speaker 3>I was like three Fellas, I have loved Proto Man.

762
00:37:06.679 --> 00:37:07.840
<v Speaker 1>I think that Proto Man.

763
00:37:08.039 --> 00:37:09.679
<v Speaker 3>I think that's the first time I ever encountered that

764
00:37:09.760 --> 00:37:13.360
<v Speaker 3>character archetype of like the mysterious guy who shows up

765
00:37:13.400 --> 00:37:16.239
<v Speaker 3>sometimes sure, and I'm like, well, that's the coolest person ever.

766
00:37:16.719 --> 00:37:17.599
<v Speaker 1>Give me more of him.

767
00:37:18.079 --> 00:37:20.880
<v Speaker 3>So yes, getting proto bed makes me excited. I can't

768
00:37:20.920 --> 00:37:23.199
<v Speaker 3>believe I have to wait this game we're plays gate today.

769
00:37:23.199 --> 00:37:24.719
<v Speaker 3>I want to be proto man now.

770
00:37:24.760 --> 00:37:27.280
<v Speaker 1>But that's OK. Yeah, way that is that? That's right.

771
00:37:27.320 --> 00:37:30.360
<v Speaker 1>It arrives in early twenty twenty six, Mike, So well,

772
00:37:30.639 --> 00:37:33.719
<v Speaker 1>well we will revisit and the second that's available, will

773
00:37:33.760 --> 00:37:35.880
<v Speaker 1>play that again, just not on Mega man, I think

774
00:37:36.000 --> 00:37:39.320
<v Speaker 1>email me, of course not. I don't even bring that up.

775
00:37:39.320 --> 00:37:45.320
<v Speaker 1>How dare by? All right, boy, you're still plenty again too?

776
00:37:45.480 --> 00:37:47.400
<v Speaker 1>Oh yeah? Hit that? What's that? What's that? Jason?

777
00:37:47.599 --> 00:37:49.559
<v Speaker 2>It's like you're summoning ritual. You just you just kind

778
00:37:49.559 --> 00:37:51.119
<v Speaker 2>of teaze him into it. You're real man, like a

779
00:37:51.119 --> 00:37:51.599
<v Speaker 2>big fish.

780
00:37:51.800 --> 00:37:53.400
<v Speaker 1>We didn't talk about it. I knew it would happen.

781
00:37:53.480 --> 00:37:55.119
<v Speaker 1>I just knew as soon as we started talking he'd

782
00:37:55.119 --> 00:37:58.320
<v Speaker 1>be here. Uh all right, we got a lot more

783
00:37:58.360 --> 00:38:00.199
<v Speaker 1>to talk about, so let's hit our break real quick.

784
00:38:00.199 --> 00:38:01.920
<v Speaker 1>If you want to skip this giant bomb dot Com

785
00:38:01.960 --> 00:38:04.320
<v Speaker 1>slash join you get the ad free version of the

786
00:38:04.360 --> 00:38:10.840
<v Speaker 1>audio show. Will be right back it's Games Mornings. We're back.

787
00:38:11.159 --> 00:38:15.199
<v Speaker 1>Jeff Grubb, Jason Fonelli. Nintendo's first new mobile game in

788
00:38:15.280 --> 00:38:20.639
<v Speaker 1>years is a surprise fire Emblem spin off. Okay, sounds promising.

789
00:38:20.880 --> 00:38:23.519
<v Speaker 1>This is from Andy Robinson at VGC. Nintendo has announced

790
00:38:23.519 --> 00:38:25.800
<v Speaker 1>and released its first new mobile game in several years.

791
00:38:25.840 --> 00:38:29.280
<v Speaker 1>I think twenty twenty one is when we got Pickman Bloom.

792
00:38:29.360 --> 00:38:32.400
<v Speaker 1>That's the last time, right ye? Available on smart devices

793
00:38:32.440 --> 00:38:35.639
<v Speaker 1>from today Fireman the Shadows, which I discovered. Jason got

794
00:38:36.119 --> 00:38:38.639
<v Speaker 1>a notification on my phone from the Nintendo Today app

795
00:38:38.719 --> 00:38:42.000
<v Speaker 1>and I opened that What is this Fireblom Shadows? What

796
00:38:42.159 --> 00:38:44.199
<v Speaker 1>do I know about this? This? Get announce? What is this?

797
00:38:44.239 --> 00:38:46.800
<v Speaker 1>I'm got to look closer. Mobile game? Is it a

798
00:38:46.880 --> 00:38:51.280
<v Speaker 1>fall up to the Last firemm? Wait, it's social deduction?

799
00:38:51.599 --> 00:38:55.599
<v Speaker 1>What are they talking about? Available on smart device is

800
00:38:55.639 --> 00:38:58.400
<v Speaker 1>starting today? It's a It's a combination of role playing

801
00:38:58.440 --> 00:39:02.039
<v Speaker 1>and social deduction. One of the three allies participating in

802
00:39:02.119 --> 00:39:06.440
<v Speaker 1>each battle is secretly a treacherous Disciple of Shadow. Nintendo explained.

803
00:39:06.840 --> 00:39:08.800
<v Speaker 1>Players choose to take on the role of either a

804
00:39:08.840 --> 00:39:11.920
<v Speaker 1>disciple of Light aiming to find their way through the labyrinth,

805
00:39:12.079 --> 00:39:15.159
<v Speaker 1>or a disciple of Shadow. After the initial battle, players

806
00:39:15.239 --> 00:39:17.800
<v Speaker 1>vote to determine who they believe is the disciple of Shadow,

807
00:39:18.039 --> 00:39:20.039
<v Speaker 1>and the outcome of the vote affects whether the next

808
00:39:20.039 --> 00:39:24.400
<v Speaker 1>battle is more favorable or more challenging. People have been

809
00:39:24.400 --> 00:39:27.800
<v Speaker 1>playing this because it's shadow dropped, it's available. They say,

810
00:39:28.199 --> 00:39:32.840
<v Speaker 1>shit sucks. Yeah, yes, that's shadow dropped. People think it sucks.

811
00:39:33.000 --> 00:39:35.639
<v Speaker 1>I've heard nothing of the bad things about it. Now,

812
00:39:35.639 --> 00:39:38.559
<v Speaker 1>could that be? Do you think that's people are unhappy

813
00:39:38.559 --> 00:39:40.159
<v Speaker 1>that this is the fire moom game, and so they're

814
00:39:40.199 --> 00:39:42.159
<v Speaker 1>kind of there's a backlash, just primed and ready to

815
00:39:42.159 --> 00:39:45.360
<v Speaker 1>go because it's not real fireingm blim. Maybe I think

816
00:39:45.400 --> 00:39:46.880
<v Speaker 1>it actually just might suck. I don't know.

817
00:39:47.039 --> 00:39:50.719
<v Speaker 2>I think I think it just sucks. The Venerable Irish

818
00:39:50.760 --> 00:39:56.679
<v Speaker 2>game journalist Giovanni col Antonio he had put two posts

819
00:39:56.719 --> 00:39:58.760
<v Speaker 2>like an hour after a drop, and one of them

820
00:39:58.800 --> 00:40:01.039
<v Speaker 2>was like, I am losing my mind trying to figure

821
00:40:01.039 --> 00:40:03.559
<v Speaker 2>out the design plan behind this game. He said, there's

822
00:40:03.639 --> 00:40:06.039
<v Speaker 2>three of you and you have to decide which one

823
00:40:06.119 --> 00:40:09.000
<v Speaker 2>is the bad guy. Yeah, but if one dies and

824
00:40:09.039 --> 00:40:14.559
<v Speaker 2>there's only two left and it's not you.

825
00:40:12.960 --> 00:40:16.239
<v Speaker 1>You find out you figured it out. That's so well.

826
00:40:16.800 --> 00:40:21.400
<v Speaker 1>The three number is really throwing me off here, it's like, yeah, okay,

827
00:40:21.639 --> 00:40:24.400
<v Speaker 1>I mean, I guess that could still work. But the

828
00:40:24.400 --> 00:40:27.400
<v Speaker 1>whole idea is like work together over several rounds, and

829
00:40:27.480 --> 00:40:30.360
<v Speaker 1>there's multiple of you, many more than two, trying to

830
00:40:30.360 --> 00:40:33.480
<v Speaker 1>figure out the one or two disciples of Shadow. I

831
00:40:33.519 --> 00:40:36.280
<v Speaker 1>guess it would be in this situation, it's I don't know.

832
00:40:36.880 --> 00:40:40.760
<v Speaker 1>I probably won't even try this, you know, in that sense,

833
00:40:40.840 --> 00:40:42.639
<v Speaker 1>like it's easy to ignore, right, I don't. I don't

834
00:40:42.639 --> 00:40:44.559
<v Speaker 1>need to like worry about I'll forget about this game

835
00:40:44.599 --> 00:40:47.039
<v Speaker 1>even existing in a week from now and probably never

836
00:40:47.039 --> 00:40:50.119
<v Speaker 1>think about it again. I think it's fine that they

837
00:40:50.280 --> 00:40:52.960
<v Speaker 1>throw a brand onto a game like this to try

838
00:40:53.000 --> 00:40:55.000
<v Speaker 1>to make it work or give it extra juice. I'm

839
00:40:55.000 --> 00:40:57.639
<v Speaker 1>not mad that they associated this with Fire Emblement or anything.

840
00:40:57.679 --> 00:41:00.000
<v Speaker 2>How about you. No, I'm the same way. There are

841
00:41:00.119 --> 00:41:02.119
<v Speaker 2>game There are some games it comes out and you

842
00:41:02.159 --> 00:41:04.599
<v Speaker 2>think it's held to a higher standard because of the

843
00:41:05.199 --> 00:41:08.800
<v Speaker 2>franchise associated with it, which you could see in this case,

844
00:41:08.840 --> 00:41:12.280
<v Speaker 2>particularly in Fire Emblems case, because Heroes is very successful.

845
00:41:12.320 --> 00:41:15.679
<v Speaker 2>The other Fire Emblem mobile mobile game that's out, but

846
00:41:16.360 --> 00:41:20.119
<v Speaker 2>it's on mobile. It Shadow dropped out of nowhere. They

847
00:41:20.119 --> 00:41:22.119
<v Speaker 2>may have just been going for the meme, you know

848
00:41:22.119 --> 00:41:24.360
<v Speaker 2>what I mean, like this, just drop it out. They know,

849
00:41:24.840 --> 00:41:27.199
<v Speaker 2>as somebody alluded to and Chat, maybe they did it

850
00:41:27.199 --> 00:41:29.199
<v Speaker 2>this way on purpose. They knew it wasn't going to

851
00:41:29.239 --> 00:41:31.480
<v Speaker 2>be up to snuff, so they just kind of throw

852
00:41:31.519 --> 00:41:33.840
<v Speaker 2>it out there and let public opinion take its course.

853
00:41:34.719 --> 00:41:38.239
<v Speaker 2>I am going to ignore it as well. I have no,

854
00:41:38.440 --> 00:41:41.320
<v Speaker 2>it's just not something that interests me. My fire emblem

855
00:41:41.400 --> 00:41:44.360
<v Speaker 2>radar is solely on Fortune's we even it'll stay there

856
00:41:44.760 --> 00:41:49.239
<v Speaker 2>until that game comes out. So yeah, good, good for you.

857
00:41:49.320 --> 00:41:52.079
<v Speaker 2>If if ten people play it and two people get

858
00:41:52.079 --> 00:41:55.239
<v Speaker 2>something out of it with the micro transaction prices I

859
00:41:55.280 --> 00:41:56.760
<v Speaker 2>was seeing, I'm sure that'll be fine with them.

860
00:41:57.480 --> 00:42:02.599
<v Speaker 1>But whatever, cool exactly, whatever and cool we have a

861
00:42:02.719 --> 00:42:05.400
<v Speaker 1>promising fire Molon game. As you pointed out rightfully, there

862
00:42:05.400 --> 00:42:07.360
<v Speaker 1>are plenty of classic ones I still have not played.

863
00:42:07.400 --> 00:42:09.920
<v Speaker 1>If I'm really but heart about this one and h

864
00:42:10.159 --> 00:42:12.440
<v Speaker 1>and yeah and that fire Molom Heroes game. For as

865
00:42:12.480 --> 00:42:15.159
<v Speaker 1>much as it wasn't for me, it's been successful. So

866
00:42:15.320 --> 00:42:17.679
<v Speaker 1>then being like taking the fire Buam name attaching it

867
00:42:17.679 --> 00:42:20.239
<v Speaker 1>to this, it's probably useful someone in chat.

868
00:42:20.320 --> 00:42:23.559
<v Speaker 2>There is one legitimate gripe as Scrub mcgrub in the

869
00:42:23.599 --> 00:42:27.360
<v Speaker 2>twitch chat points out, we get this instead of the

870
00:42:27.440 --> 00:42:28.599
<v Speaker 2>rumored genealogy of the.

871
00:42:28.519 --> 00:42:30.960
<v Speaker 1>Holy War reads Yeah, man, I don't know. Might in

872
00:42:31.000 --> 00:42:34.519
<v Speaker 1>someone's crawl that might sink it. What's weird? I just

873
00:42:34.559 --> 00:42:36.840
<v Speaker 1>don't fully understand attend of strategy with that stuff, where

874
00:42:36.840 --> 00:42:39.199
<v Speaker 1>it's like these completed things sitting on the shelf, which

875
00:42:39.679 --> 00:42:41.159
<v Speaker 1>you could take my word for it. I'm not the

876
00:42:41.159 --> 00:42:44.400
<v Speaker 1>only one out there reporting that. That has been widely

877
00:42:44.440 --> 00:42:49.440
<v Speaker 1>reported by multiple people at this point, and and that's

878
00:42:49.440 --> 00:42:52.000
<v Speaker 1>happened with multiple things now though you know how much

879
00:42:52.039 --> 00:42:55.880
<v Speaker 1>they they've finished the Twilight Princess and Windwaker for Switch,

880
00:42:55.960 --> 00:42:58.280
<v Speaker 1>I guess. I don't know for sure, but they definitely

881
00:42:58.280 --> 00:43:00.960
<v Speaker 1>had a plan to do something with that. Metroc Prime

882
00:43:01.000 --> 00:43:04.199
<v Speaker 1>two and three those were ready to go. Now, they

883
00:43:04.199 --> 00:43:06.199
<v Speaker 1>weren't as ready to go as Metro Prime one, where

884
00:43:06.199 --> 00:43:08.039
<v Speaker 1>it got a lot of work. But a lot of

885
00:43:08.079 --> 00:43:11.039
<v Speaker 1>these projects just sitting there for a rainy day. I

886
00:43:11.199 --> 00:43:12.960
<v Speaker 1>just don't at a certain point just put it out

887
00:43:13.000 --> 00:43:15.079
<v Speaker 1>what is happening. Yeah, I know what you're waiting for

888
00:43:15.599 --> 00:43:17.519
<v Speaker 1>money on the table that you're just leaving there.

889
00:43:17.519 --> 00:43:19.800
<v Speaker 2>It's odd with genealogy, though they could put it out

890
00:43:19.840 --> 00:43:25.159
<v Speaker 2>in like the February Nintendo Direct in anticipation for Fortune's Waight, right,

891
00:43:25.159 --> 00:43:27.440
<v Speaker 2>I think have people excited. You could have that in

892
00:43:27.440 --> 00:43:29.679
<v Speaker 2>February and then have Fortunes wake in August.

893
00:43:29.760 --> 00:43:31.800
<v Speaker 1>Or said the same thing for Metroid two and three.

894
00:43:32.079 --> 00:43:35.880
<v Speaker 1>For Metro they didn't do that shit, No way, fucking

895
00:43:35.920 --> 00:43:39.320
<v Speaker 1>weird company. Let's stick with Nintendo though. Resident Evil Requiem

896
00:43:39.360 --> 00:43:42.079
<v Speaker 1>gameplay on Switch To emerges from Tokyo Game Show. This

897
00:43:42.119 --> 00:43:45.079
<v Speaker 1>is from Ali Reynolds at Nintendo Life. I'm just going

898
00:43:45.159 --> 00:43:48.719
<v Speaker 1>to break down kind of the quick version here. It

899
00:43:48.840 --> 00:43:53.559
<v Speaker 1>is obviously and noticeably reduced in quality, and yet everyone

900
00:43:53.599 --> 00:43:56.920
<v Speaker 1>seems very happy with the results regardless. It's like there's

901
00:43:56.920 --> 00:43:59.079
<v Speaker 1>a difference between getting a game to run on the

902
00:43:59.119 --> 00:44:01.280
<v Speaker 1>Switch one and Switch to, and the difference is for

903
00:44:01.320 --> 00:44:06.800
<v Speaker 1>Switch one you just turn down everything, Like every graphical

904
00:44:06.800 --> 00:44:10.079
<v Speaker 1>setting gets turned down, every option gets reduced to basically

905
00:44:10.119 --> 00:44:13.719
<v Speaker 1>its minimum. The Switch to, it seems like developers have

906
00:44:13.760 --> 00:44:16.960
<v Speaker 1>the option to be a little bit more discretionary with

907
00:44:17.039 --> 00:44:19.920
<v Speaker 1>what they are going to turn down, and that means

908
00:44:19.920 --> 00:44:22.519
<v Speaker 1>some things are still going to look pretty eye poppingly good.

909
00:44:23.639 --> 00:44:27.360
<v Speaker 1>And so I think the end result here so far,

910
00:44:27.519 --> 00:44:29.119
<v Speaker 1>at least from the people who have gone hands on

911
00:44:29.159 --> 00:44:32.039
<v Speaker 1>a little bit with this game in handheld mode on

912
00:44:32.079 --> 00:44:34.440
<v Speaker 1>the Switch to a Tokyo Game show or wherever they're at.

913
00:44:34.840 --> 00:44:37.920
<v Speaker 1>I think it's part of Tokyo Game Show. The bottom

914
00:44:37.960 --> 00:44:41.039
<v Speaker 1>line is people are praising it. They seem pretty happy

915
00:44:41.079 --> 00:44:43.840
<v Speaker 1>with the results so far, and that continues to be

916
00:44:43.880 --> 00:44:47.719
<v Speaker 1>part of a narrative like it's possible to deliver these games,

917
00:44:47.760 --> 00:44:50.119
<v Speaker 1>current gen games on the Switch to in a way

918
00:44:50.159 --> 00:44:52.880
<v Speaker 1>that is at least acceptable and sometimes a little bit

919
00:44:52.880 --> 00:44:55.280
<v Speaker 1>above that line. And it sounds like that's where Requiem's

920
00:44:55.320 --> 00:44:57.159
<v Speaker 1>going to end up. And if it does, I imagine

921
00:44:57.159 --> 00:44:59.079
<v Speaker 1>it will do very well on the Switch with that audience.

922
00:45:00.639 --> 00:45:03.519
<v Speaker 2>It's an audience that has already proven that they like

923
00:45:03.559 --> 00:45:06.079
<v Speaker 2>Resident Evil games, even the Switch one version. So if

924
00:45:06.079 --> 00:45:08.159
<v Speaker 2>they're going to bring that plus seven and eight the

925
00:45:08.199 --> 00:45:10.920
<v Speaker 2>same day, you get the whole Modern I think the

926
00:45:10.960 --> 00:45:13.679
<v Speaker 2>same day, the whole Modern trilogy and one fell swoop

927
00:45:13.719 --> 00:45:16.119
<v Speaker 2>on your switch to take it wherever you want. That's

928
00:45:15.960 --> 00:45:18.679
<v Speaker 2>it's it's a pretty good strategy. I think that makes

929
00:45:18.719 --> 00:45:22.400
<v Speaker 2>a lot of sense. And to hear that it's performing well. Again,

930
00:45:22.440 --> 00:45:24.920
<v Speaker 2>we keep saying this every time we talk about Switch

931
00:45:24.960 --> 00:45:29.079
<v Speaker 2>two ports, but it's just more evidence that porting to

932
00:45:29.119 --> 00:45:31.639
<v Speaker 2>switch To at the current moment is a good idea

933
00:45:31.719 --> 00:45:34.280
<v Speaker 2>because it seems to be able to handle it enough

934
00:45:35.039 --> 00:45:38.400
<v Speaker 2>that the gameplay comes through. Maybe you turn down graphical quality,

935
00:45:38.440 --> 00:45:40.360
<v Speaker 2>maybe you turn down frame rate or something like that,

936
00:45:40.519 --> 00:45:42.159
<v Speaker 2>but as long as you're not messing with the core

937
00:45:42.280 --> 00:45:44.760
<v Speaker 2>systems of the game, and you can just deal with

938
00:45:44.800 --> 00:45:48.119
<v Speaker 2>the fringe stuff. I think, and with as popular as

939
00:45:48.119 --> 00:45:50.920
<v Speaker 2>switched To has sold so far, I don't see why

940
00:45:51.000 --> 00:45:53.039
<v Speaker 2>you wouldn't attempt it if you're if you're releasing a

941
00:45:53.079 --> 00:45:56.880
<v Speaker 2>game in the next what twelve to eighteen months, I

942
00:45:56.960 --> 00:46:00.400
<v Speaker 2>would say if switch to was not in your strategy before,

943
00:46:00.559 --> 00:46:03.760
<v Speaker 2>it better be soon. Unless you're grand Theft Auto, of course,

944
00:46:03.760 --> 00:46:05.760
<v Speaker 2>you don't really need a strategy than just release.

945
00:46:06.280 --> 00:46:10.039
<v Speaker 1>But yeah, I think I think this is great news.

946
00:46:10.280 --> 00:46:12.639
<v Speaker 2>I was kind of worried after that it appeared at

947
00:46:12.639 --> 00:46:15.840
<v Speaker 2>the Nintendo Direct that it might be a little lesser

948
00:46:16.119 --> 00:46:18.639
<v Speaker 2>to I should say, a little lower quality than people

949
00:46:18.639 --> 00:46:21.519
<v Speaker 2>would be willing to overlook, right, But it sounds that

950
00:46:21.559 --> 00:46:22.320
<v Speaker 2>the gameplay makes.

951
00:46:22.199 --> 00:46:24.960
<v Speaker 1>Up for Yes, it sounds like if you are someone

952
00:46:24.960 --> 00:46:26.840
<v Speaker 1>who loves playing your switch to, which there are a

953
00:46:26.880 --> 00:46:29.280
<v Speaker 1>lot of people who's like I think we go on

954
00:46:29.320 --> 00:46:31.039
<v Speaker 1>the show, we have an audience that says, oh, I

955
00:46:31.039 --> 00:46:32.920
<v Speaker 1>got everything. I'm probably gonna play this game in a

956
00:46:32.920 --> 00:46:35.079
<v Speaker 1>place where it just naturally is going to look better.

957
00:46:35.159 --> 00:46:37.639
<v Speaker 1>And of course there are a lot of people who

958
00:46:37.800 --> 00:46:40.199
<v Speaker 1>just love having games on their switch to. Now big

959
00:46:40.199 --> 00:46:41.800
<v Speaker 1>part of that is they like collecting physically, and this

960
00:46:41.840 --> 00:46:44.320
<v Speaker 1>will be a game key card, so maybe that won't

961
00:46:44.360 --> 00:46:46.559
<v Speaker 1>factor in as much. But even beyond that, there's still

962
00:46:46.599 --> 00:46:50.039
<v Speaker 1>people who like playing on their switch to, and developers

963
00:46:50.039 --> 00:46:51.840
<v Speaker 1>are trying to change the narrative a little bit on

964
00:46:52.000 --> 00:46:54.079
<v Speaker 1>the game key cards thing that takes us to our

965
00:46:54.079 --> 00:46:54.519
<v Speaker 1>next story.

966
00:46:54.519 --> 00:46:59.079
<v Speaker 2>Folk Way, Holy shit, Hey, I learned from the best

967
00:46:59.079 --> 00:46:59.559
<v Speaker 2>these right up.

968
00:46:59.559 --> 00:47:01.480
<v Speaker 1>But he's produced, he's on the ones. In the twos

969
00:47:01.800 --> 00:47:05.079
<v Speaker 1>Automban is the seven remake Integrate director highlights the speed

970
00:47:05.119 --> 00:47:07.760
<v Speaker 1>problem with switch to game cards. This is from PJ

971
00:47:07.920 --> 00:47:11.039
<v Speaker 1>O'Reilly and Nintendo Life. As you're doubtless well aware, at

972
00:47:11.039 --> 00:47:13.880
<v Speaker 1>this point, Final Fantasy seven remake Integrade is winging its

973
00:47:13.880 --> 00:47:16.639
<v Speaker 1>way onto the switch to on the twenty second the

974
00:47:16.639 --> 00:47:20.760
<v Speaker 1>twenty second twenty second January twenty twenty six, So boy

975
00:47:21.119 --> 00:47:23.199
<v Speaker 1>and we are super super at a few more supers

976
00:47:23.199 --> 00:47:26.280
<v Speaker 1>excited about it, especially this writer in fact, because he's

977
00:47:26.320 --> 00:47:28.960
<v Speaker 1>managed to start the remakes several times on other systems,

978
00:47:29.039 --> 00:47:31.079
<v Speaker 1>it's not been able to finish it. And the build

979
00:47:31.119 --> 00:47:33.199
<v Speaker 1>up to the release of the switch to version of

980
00:47:33.239 --> 00:47:39.519
<v Speaker 1>Square Enix's Masterpiece, it's director Aoki Hamagucci. Yeah, Haamagucci has

981
00:47:39.719 --> 00:47:43.000
<v Speaker 1>been chatting to German cite JP Games. Thanks for the

982
00:47:43.039 --> 00:47:46.719
<v Speaker 1>heads up automation. Automation, that's the person that they got

983
00:47:46.719 --> 00:47:49.960
<v Speaker 1>it from about those dreaded game key cards, and they

984
00:47:50.000 --> 00:47:52.599
<v Speaker 1>basically just said, hey, it's the speed issue. That's the

985
00:47:52.599 --> 00:47:55.079
<v Speaker 1>reason we went with the game key cards on switch

986
00:47:55.079 --> 00:47:57.039
<v Speaker 1>It's what we heard about from now I can't remember

987
00:47:57.199 --> 00:48:00.880
<v Speaker 1>someone else said, hey, it's not as fast as installing

988
00:48:00.920 --> 00:48:04.119
<v Speaker 1>it on the internal storage or even a micro SD

989
00:48:04.239 --> 00:48:08.159
<v Speaker 1>express card. It's about a quarter the speed of those things,

990
00:48:08.320 --> 00:48:10.320
<v Speaker 1>so we simply cannot stream the audio. I think it

991
00:48:10.440 --> 00:48:13.599
<v Speaker 1>was Star Wars Outlaws. It was Star Wars Outlaws, Thank you,

992
00:48:13.599 --> 00:48:17.119
<v Speaker 1>Sean star Wars because they built the audio system to

993
00:48:17.239 --> 00:48:21.000
<v Speaker 1>work with fast streaming media and it just was not

994
00:48:21.079 --> 00:48:23.760
<v Speaker 1>something they could adapt for the switch to version on

995
00:48:23.800 --> 00:48:27.239
<v Speaker 1>a game card now here. I think it's just like

996
00:48:27.239 --> 00:48:28.800
<v Speaker 1>they're going, yeah, it would be a kind of a

997
00:48:28.800 --> 00:48:31.440
<v Speaker 1>headache We don't have any one necessarily like one thing

998
00:48:31.480 --> 00:48:34.800
<v Speaker 1>that's really causing that problem. But I tend to believe

999
00:48:34.840 --> 00:48:36.960
<v Speaker 1>this is something that some developers are taking into account.

1000
00:48:37.000 --> 00:48:39.599
<v Speaker 1>Although I also feel like this is another way of

1001
00:48:39.599 --> 00:48:41.400
<v Speaker 1>being like, look, don't get mad at us about the

1002
00:48:41.440 --> 00:48:44.320
<v Speaker 1>game key cards. Yes, it's gonna save us money, but

1003
00:48:44.400 --> 00:48:46.480
<v Speaker 1>also it would be a real headache to overcome, and

1004
00:48:46.480 --> 00:48:48.639
<v Speaker 1>that's not worth it. So combine that with save it

1005
00:48:48.719 --> 00:48:50.880
<v Speaker 1>us money, of course we're going to go this route.

1006
00:48:50.960 --> 00:48:54.679
<v Speaker 1>Now there is like a little bit more there. Since

1007
00:48:54.800 --> 00:48:59.119
<v Speaker 1>this story happened, VGC talked to Resident Evil producers about

1008
00:48:59.360 --> 00:49:03.280
<v Speaker 1>a bunch of times, including hey, are you having problems

1009
00:49:03.320 --> 00:49:05.719
<v Speaker 1>with the speed of the game key cards? Did that

1010
00:49:05.920 --> 00:49:08.719
<v Speaker 1>factor into the reason that Resident Evil Requiem is going

1011
00:49:08.760 --> 00:49:13.400
<v Speaker 1>to be on a game key card? And Koshi Nakanishi said,

1012
00:49:13.440 --> 00:49:16.079
<v Speaker 1>it's not a development decision for us, it's more of

1013
00:49:16.119 --> 00:49:19.480
<v Speaker 1>a sales strategy decision. And I was like, Hey, that's

1014
00:49:19.559 --> 00:49:21.880
<v Speaker 1>just honest, that's just a manic ab out there and

1015
00:49:21.920 --> 00:49:24.679
<v Speaker 1>just saying the truth. And I respect that. I don't

1016
00:49:24.679 --> 00:49:25.960
<v Speaker 1>know if people are going to be happy with that,

1017
00:49:26.000 --> 00:49:30.440
<v Speaker 1>but but yeah, regardless, I go back to look, if

1018
00:49:30.440 --> 00:49:32.880
<v Speaker 1>this is the problem if the speed of the game

1019
00:49:33.000 --> 00:49:36.920
<v Speaker 1>key card is the issue Nintendo, the conversation should shift

1020
00:49:36.960 --> 00:49:40.400
<v Speaker 1>to hate Nintendo let people install their games from a

1021
00:49:40.440 --> 00:49:43.039
<v Speaker 1>card onto the system, so the whole game can still

1022
00:49:43.039 --> 00:49:45.039
<v Speaker 1>be on a card and you can install it. I

1023
00:49:45.079 --> 00:49:47.000
<v Speaker 1>know people will come up with all the reasons why,

1024
00:49:47.159 --> 00:49:49.679
<v Speaker 1>whether it's not worth the money and all that. That's fine,

1025
00:49:50.000 --> 00:49:52.320
<v Speaker 1>we know that, but that doesn't mean you can't ask

1026
00:49:52.440 --> 00:49:55.519
<v Speaker 1>Nintendo to make that change so that this can no

1027
00:49:55.559 --> 00:49:57.639
<v Speaker 1>longer be a talking point and you can kind of

1028
00:49:57.719 --> 00:50:01.000
<v Speaker 1>keep pressing these publishers to be to use gain cards

1029
00:50:01.039 --> 00:50:05.159
<v Speaker 1>that have the game on the card where possible, right right.

1030
00:50:05.519 --> 00:50:08.079
<v Speaker 2>I think that what people are most concerned about is

1031
00:50:08.119 --> 00:50:10.280
<v Speaker 2>that their physical purchase will go the way of a

1032
00:50:10.320 --> 00:50:12.719
<v Speaker 2>digital purchase and be useless after a certain time. It's

1033
00:50:12.719 --> 00:50:15.400
<v Speaker 2>the whole point of buying physical, so that to have

1034
00:50:15.480 --> 00:50:19.639
<v Speaker 2>this sort of cloud hanging over switch to cartridge or

1035
00:50:19.719 --> 00:50:25.000
<v Speaker 2>cards like this is definitely an intentional decision. I'm not sure,

1036
00:50:25.880 --> 00:50:28.239
<v Speaker 2>still not quite sure, other than just the saving money part,

1037
00:50:28.320 --> 00:50:30.159
<v Speaker 2>and maybe that's just it just saves them money. As

1038
00:50:30.199 --> 00:50:35.679
<v Speaker 2>a Nakanishi said here, I definitely agree. I personally am

1039
00:50:35.719 --> 00:50:37.440
<v Speaker 2>not as much of a physical collector as I used

1040
00:50:37.480 --> 00:50:40.320
<v Speaker 2>to be anymore. But there are people who are still

1041
00:50:40.400 --> 00:50:42.440
<v Speaker 2>and they swear by it. So the fact that this

1042
00:50:42.599 --> 00:50:45.000
<v Speaker 2>is the I get it. I get where they're coming from,

1043
00:50:45.480 --> 00:50:49.679
<v Speaker 2>and unfortunately, I also get that it's probably not going anywhere.

1044
00:50:49.840 --> 00:50:51.880
<v Speaker 2>It's just we're just in this. We're in it now,

1045
00:50:51.920 --> 00:50:56.000
<v Speaker 2>and we're it's it's Unfortunately, it seems to work for

1046
00:50:56.039 --> 00:50:57.960
<v Speaker 2>the people that it needs to work for, i e.

1047
00:50:58.039 --> 00:51:00.719
<v Speaker 2>The Bean Counters, So it's going to keep doing it

1048
00:51:00.800 --> 00:51:04.239
<v Speaker 2>until it stops working. And Nintendo is financially convinced to

1049
00:51:04.280 --> 00:51:08.320
<v Speaker 2>put those games on those courts, which I don't unless

1050
00:51:08.320 --> 00:51:10.559
<v Speaker 2>they patent to the court technology. They seem to be

1051
00:51:10.599 --> 00:51:13.039
<v Speaker 2>patent heavy recently. I don't think that's going to happen

1052
00:51:13.039 --> 00:51:13.559
<v Speaker 2>anytime soon.

1053
00:51:14.920 --> 00:51:17.440
<v Speaker 1>Let's set these last couple of stories and start wrapping

1054
00:51:17.480 --> 00:51:19.000
<v Speaker 1>the show up as we run out of time here.

1055
00:51:19.039 --> 00:51:22.119
<v Speaker 1>Bruce Lee appears as your partner in Hitman's latest Elusive

1056
00:51:22.119 --> 00:51:26.079
<v Speaker 1>Target mission available today, Chris Cully and wrapped up this

1057
00:51:26.119 --> 00:51:28.800
<v Speaker 1>story again. I'll just kind of do the two tld

1058
00:51:29.000 --> 00:51:33.119
<v Speaker 1>R version. I don't know if I love this that

1059
00:51:33.400 --> 00:51:35.679
<v Speaker 1>Bruce Lee showing up as your partner to help you

1060
00:51:35.760 --> 00:51:38.000
<v Speaker 1>track down a new elusive target as opposed to being

1061
00:51:38.079 --> 00:51:40.239
<v Speaker 1>the target himself. Now I get that the estate is like,

1062
00:51:40.280 --> 00:51:43.079
<v Speaker 1>we don't want you killing Bruce Lee. I think you

1063
00:51:43.119 --> 00:51:45.199
<v Speaker 1>should see it as an honor to be killed in

1064
00:51:45.280 --> 00:51:48.400
<v Speaker 1>hit Man and everyone else, all these other people have

1065
00:51:48.480 --> 00:51:51.280
<v Speaker 1>done this, all these famous people, Jean Claude, Van dam

1066
00:51:52.039 --> 00:51:55.920
<v Speaker 1>Mad's Mickelson. They are just like, go ahead and fucking

1067
00:51:56.119 --> 00:51:59.960
<v Speaker 1>murder me, kill me in this game. It's literally an honor,

1068
00:52:00.159 --> 00:52:02.679
<v Speaker 1>and I think the estate of Bruce Lee should see

1069
00:52:02.679 --> 00:52:04.480
<v Speaker 1>it the same way. Now that's me being a bit

1070
00:52:04.599 --> 00:52:07.760
<v Speaker 1>of a stinky. Buttole about it whatever, I'll get over it.

1071
00:52:08.239 --> 00:52:10.280
<v Speaker 1>But I just I don't want this to be a

1072
00:52:10.320 --> 00:52:12.599
<v Speaker 1>precedent of like, oh, sometimes a famous person will show

1073
00:52:12.639 --> 00:52:14.079
<v Speaker 1>up in this game, but you can't kill him. I

1074
00:52:14.119 --> 00:52:16.199
<v Speaker 1>suppose maybe you can still kill your partner in this game.

1075
00:52:16.239 --> 00:52:17.840
<v Speaker 1>I don't know. I'll try to kill Brucely and tell

1076
00:52:17.840 --> 00:52:21.239
<v Speaker 1>everyone how it goes. See what happens. There's a clip.

1077
00:52:24.840 --> 00:52:27.320
<v Speaker 2>It's a very when the when the So here's the thing, though,

1078
00:52:27.320 --> 00:52:29.960
<v Speaker 2>all those all those names you mentioned, they're still alive,

1079
00:52:30.840 --> 00:52:32.519
<v Speaker 2>and they have the ability to make the decision for

1080
00:52:32.559 --> 00:52:36.559
<v Speaker 2>themselves if their family doesn't want to see their loved

1081
00:52:36.599 --> 00:52:40.119
<v Speaker 2>one brutally murdered by a bald man. I get it,

1082
00:52:40.159 --> 00:52:43.320
<v Speaker 2>of course, of course, yeah, I understand it. Am I

1083
00:52:43.320 --> 00:52:45.280
<v Speaker 2>a little disappointed that you can't get into a karate

1084
00:52:45.320 --> 00:52:47.719
<v Speaker 2>fight with brustly Just give me that right. I need

1085
00:52:47.760 --> 00:52:50.159
<v Speaker 2>to kill him, like you talked about this martial arts tournament.

1086
00:52:50.199 --> 00:52:52.639
<v Speaker 2>If there's like this middle ground where he's my partner,

1087
00:52:52.760 --> 00:52:54.880
<v Speaker 2>but I still have to duel him in some quick

1088
00:52:54.920 --> 00:52:56.920
<v Speaker 2>time event karate fight, that's cool.

1089
00:52:57.199 --> 00:52:57.679
<v Speaker 1>That works.

1090
00:52:57.920 --> 00:53:01.960
<v Speaker 2>That's like a little mid middle ground compromise sort of deal.

1091
00:53:02.440 --> 00:53:10.039
<v Speaker 2>But it's the whole like ventriloquizing the dead argument that

1092
00:53:10.159 --> 00:53:12.519
<v Speaker 2>I think Fortnite was getting when they had Juice World.

1093
00:53:12.679 --> 00:53:14.440
<v Speaker 1>Is that what it was. It's the same.

1094
00:53:14.719 --> 00:53:18.000
<v Speaker 2>It's the same sort of argument about putting people in

1095
00:53:18.039 --> 00:53:22.079
<v Speaker 2>these games that have passed on and relying on the estate.

1096
00:53:22.920 --> 00:53:27.559
<v Speaker 2>The estate is going to have more requests than the

1097
00:53:27.599 --> 00:53:29.480
<v Speaker 2>actual person might have, and you kind of have to

1098
00:53:29.480 --> 00:53:34.039
<v Speaker 2>respect that. So I don't know, I like it. I

1099
00:53:34.119 --> 00:53:36.800
<v Speaker 2>understand where you're coming from. It would be neat, But

1100
00:53:37.360 --> 00:53:40.119
<v Speaker 2>at the same time, I totally I understand it.

1101
00:53:40.599 --> 00:53:41.199
<v Speaker 1>It was cool.

1102
00:53:41.400 --> 00:53:43.960
<v Speaker 2>I thought I was hallucinating when they said Bruce Lee,

1103
00:53:43.960 --> 00:53:48.519
<v Speaker 2>like the actual Bruce Lee but yeah, neat cool.

1104
00:53:49.079 --> 00:53:53.800
<v Speaker 1>Yeah, it feels like if the other the other solution

1105
00:53:53.840 --> 00:53:56.920
<v Speaker 1>here is just don't include Brucely at all, and it's like, eh, yeah, wow,

1106
00:53:57.880 --> 00:54:01.239
<v Speaker 1>let's just clearly this is the solution here. It's not

1107
00:54:01.360 --> 00:54:05.199
<v Speaker 1>that big of a deal, but it And it's not

1108
00:54:05.239 --> 00:54:07.920
<v Speaker 1>like that family does not have a history with guns,

1109
00:54:08.159 --> 00:54:10.239
<v Speaker 1>like and like you can to shoot someone. It's like

1110
00:54:10.239 --> 00:54:14.079
<v Speaker 1>that just doesn't feel great. Brandon Lee obviously died from

1111
00:54:14.079 --> 00:54:17.320
<v Speaker 1>a gun accident on set, and it's like, of course

1112
00:54:17.360 --> 00:54:20.400
<v Speaker 1>that that would be a bummer. All right, Metal Gear

1113
00:54:20.400 --> 00:54:23.119
<v Speaker 1>Salad Delta's fox Hunt mode is launching in October. I

1114
00:54:23.159 --> 00:54:26.719
<v Speaker 1>think it's October thirtieth, and you know that's the The

1115
00:54:26.760 --> 00:54:29.400
<v Speaker 1>fox Hunt mode is basically prop hunt, right, so you

1116
00:54:29.440 --> 00:54:32.199
<v Speaker 1>can be able to play as a little guy running

1117
00:54:32.239 --> 00:54:34.559
<v Speaker 1>around a little trash can and people have to find you.

1118
00:54:35.400 --> 00:54:37.440
<v Speaker 1>I'm looking forward to this. We'll give it a tribe

1119
00:54:37.440 --> 00:54:41.719
<v Speaker 1>once it's available and play it on the website. All right,

1120
00:54:42.119 --> 00:54:44.039
<v Speaker 1>that does it for the headlines. Let's get to the

1121
00:54:44.079 --> 00:54:47.679
<v Speaker 1>poll question from yesterday. I got the results right over here.

1122
00:54:48.599 --> 00:54:51.239
<v Speaker 1>Let me refresh make sure I have the most recent info.

1123
00:54:51.639 --> 00:54:54.599
<v Speaker 1>When you start on a long running series, do you

1124
00:54:54.599 --> 00:54:57.480
<v Speaker 1>begin with the first game or jump into the latest sequel.

1125
00:54:58.000 --> 00:55:00.800
<v Speaker 1>Twenty seven percent say they are they are more likely

1126
00:55:00.840 --> 00:55:02.480
<v Speaker 1>to start with the latest game in the series. That

1127
00:55:02.559 --> 00:55:04.639
<v Speaker 1>made seventy three percent say they are more likely to

1128
00:55:04.679 --> 00:55:08.679
<v Speaker 1>start from the beginning. And I get that sense from

1129
00:55:08.679 --> 00:55:09.840
<v Speaker 1>a lot of people. It's like, man, I don't want

1130
00:55:09.840 --> 00:55:11.079
<v Speaker 1>to play this new one until I play through the

1131
00:55:11.079 --> 00:55:15.119
<v Speaker 1>whole series. It's not as precious to me. It's like

1132
00:55:15.199 --> 00:55:17.599
<v Speaker 1>I will, I will play the latest more often than not.

1133
00:55:17.960 --> 00:55:20.519
<v Speaker 1>Although I get this urge. How about you, Jason Oh,

1134
00:55:20.559 --> 00:55:21.119
<v Speaker 1>I used.

1135
00:55:20.920 --> 00:55:23.039
<v Speaker 2>To be precious about it, and then I realized that

1136
00:55:23.119 --> 00:55:25.199
<v Speaker 2>in my waiting to play the games from the beginning,

1137
00:55:25.239 --> 00:55:28.679
<v Speaker 2>I wasn't playing any of the games. So I finally said,

1138
00:55:29.159 --> 00:55:32.159
<v Speaker 2>screw it, I'll start it with the most recent one

1139
00:55:32.199 --> 00:55:35.079
<v Speaker 2>and if I like it, then I'll go back. And

1140
00:55:35.159 --> 00:55:36.880
<v Speaker 2>I think that that has served me well because I've

1141
00:55:36.920 --> 00:55:40.119
<v Speaker 2>finally been introduced to like a dragon last year with

1142
00:55:40.159 --> 00:55:44.639
<v Speaker 2>infinite Wealth. That's probably the biggest example for me as

1143
00:55:44.679 --> 00:55:47.159
<v Speaker 2>to why it was good to not be precious anymore.

1144
00:55:47.760 --> 00:55:49.519
<v Speaker 2>But I get it. I absolutely get you want to

1145
00:55:49.519 --> 00:55:51.719
<v Speaker 2>get the entire breadth of the story. But there are

1146
00:55:51.800 --> 00:55:54.440
<v Speaker 2>enough resources around now that if you have a question

1147
00:55:54.840 --> 00:55:59.000
<v Speaker 2>and you don't mind spoiling yourself. You can check out

1148
00:55:59.039 --> 00:56:01.000
<v Speaker 2>a cut scene. It's the but you can check out

1149
00:56:01.000 --> 00:56:02.960
<v Speaker 2>a cutscene. You can check out a Wikipedia. You can

1150
00:56:03.000 --> 00:56:06.480
<v Speaker 2>get the background surface information that you need to understand

1151
00:56:06.519 --> 00:56:08.880
<v Speaker 2>what's going on, and then live it for yourself when

1152
00:56:08.920 --> 00:56:11.639
<v Speaker 2>you have the time. I don't recommend that all the time,

1153
00:56:11.679 --> 00:56:13.119
<v Speaker 2>but if it's something that you really want to know

1154
00:56:13.119 --> 00:56:17.360
<v Speaker 2>about and you game, there's nothing wrong with it. Just

1155
00:56:17.360 --> 00:56:19.679
<v Speaker 2>don't spoil it for anybody else's You can spoil it

1156
00:56:19.679 --> 00:56:21.800
<v Speaker 2>for yourself while you want, don't spoil it for anybody else.

1157
00:56:22.320 --> 00:56:25.159
<v Speaker 1>Uh yeah, And it's just the best of both worlds.

1158
00:56:25.199 --> 00:56:27.320
<v Speaker 1>Right is when they the latest release is a remake

1159
00:56:27.360 --> 00:56:29.480
<v Speaker 1>of that first game, Right, that's the ideal, that's the

1160
00:56:29.639 --> 00:56:32.119
<v Speaker 1>that's the scenario where it's, okay, we really can hit

1161
00:56:32.159 --> 00:56:34.239
<v Speaker 1>this game here, and then once I get into it,

1162
00:56:34.280 --> 00:56:37.159
<v Speaker 1>then the momentum can carry me forward or whatever. Sure,

1163
00:56:37.679 --> 00:56:39.239
<v Speaker 1>all right, we have a new poll question. We'll get

1164
00:56:39.239 --> 00:56:40.519
<v Speaker 1>to you here in a second before we do that.

1165
00:56:40.599 --> 00:56:42.440
<v Speaker 1>Jason Finelli, why don't you tell people that they can

1166
00:56:42.440 --> 00:56:43.800
<v Speaker 1>find you on the internet what you have going on?

1167
00:56:43.920 --> 00:56:44.760
<v Speaker 1>All that good stuff?

1168
00:56:45.360 --> 00:56:50.400
<v Speaker 2>Jasonfinelli dot com at Blue Sky, big Man, Finelle, everywhere else.

1169
00:56:50.480 --> 00:56:54.159
<v Speaker 2>Most active on Instagram and Blue Sky. I'm been checking

1170
00:56:54.199 --> 00:56:57.280
<v Speaker 2>the weather like a hawk, but if things clear out

1171
00:56:57.480 --> 00:56:59.719
<v Speaker 2>and go my way, I will be in Atlanta this

1172
00:56:59.760 --> 00:57:03.679
<v Speaker 2>week again for Magic Con starts. Tomorrow goes the weekend

1173
00:57:03.719 --> 00:57:06.480
<v Speaker 2>for the news. For the Magic fans that are looking

1174
00:57:06.480 --> 00:57:09.840
<v Speaker 2>for the news, it'll be news heavy tomorrow. Their preview

1175
00:57:09.880 --> 00:57:12.599
<v Speaker 2>panel is I want to say one thirty Eastern, might

1176
00:57:12.599 --> 00:57:14.000
<v Speaker 2>be two thye. I can check my schedule to the

1177
00:57:14.000 --> 00:57:15.719
<v Speaker 2>minute if you really need me too. But that's where

1178
00:57:15.719 --> 00:57:19.199
<v Speaker 2>they're going to go over upcoming sets like Avatar and

1179
00:57:19.320 --> 00:57:21.480
<v Speaker 2>lore Win. They're going to get into some things from

1180
00:57:21.519 --> 00:57:24.360
<v Speaker 2>twenty twenty six, which is pretty cool, and then an

1181
00:57:24.440 --> 00:57:27.280
<v Speaker 2>hour later is one all of their Secret Layer Limited

1182
00:57:27.320 --> 00:57:30.559
<v Speaker 2>Drops program. There's a panel specifically for that, like where

1183
00:57:30.599 --> 00:57:34.480
<v Speaker 2>the Sonic Cards happened and the SpongeBob cards happened. There

1184
00:57:34.639 --> 00:57:37.480
<v Speaker 2>was a random New York Comic Con panel that popped

1185
00:57:37.559 --> 00:57:41.239
<v Speaker 2>up that said Nickelodeon X or Cross Magic the Gathering,

1186
00:57:41.280 --> 00:57:43.440
<v Speaker 2>and everyone thought it was Everyone thought it was Avatar

1187
00:57:43.480 --> 00:57:46.000
<v Speaker 2>since they're already doing that, but apparently not so. I

1188
00:57:46.039 --> 00:57:52.039
<v Speaker 2>wonder if we'll get more information on that tomorrow I

1189
00:57:52.039 --> 00:57:57.239
<v Speaker 2>can hear jan activate chan has been activated. But yes,

1190
00:58:00.039 --> 00:58:04.480
<v Speaker 2>oh that would rule, Yeah, that would rule. Now, the

1191
00:58:04.519 --> 00:58:08.280
<v Speaker 2>heavy rumors are that they will be of the teenage

1192
00:58:08.360 --> 00:58:09.800
<v Speaker 2>mutant ninja variety.

1193
00:58:09.679 --> 00:58:12.320
<v Speaker 1>I was gonna happened yet. If they've not, it will

1194
00:58:12.320 --> 00:58:13.000
<v Speaker 1>definitely be the term.

1195
00:58:13.079 --> 00:58:14.840
<v Speaker 2>No, it has, It has not happened yet, so that's

1196
00:58:14.880 --> 00:58:17.360
<v Speaker 2>where I think they're gonna go. But yeah, So that's

1197
00:58:17.360 --> 00:58:19.119
<v Speaker 2>that's my weekend planned. And after that, I have a

1198
00:58:19.159 --> 00:58:23.800
<v Speaker 2>couple of reviews coming up. Nothing I can talk about

1199
00:58:23.920 --> 00:58:26.559
<v Speaker 2>at the moment, but I will be sharing all that

1200
00:58:26.559 --> 00:58:29.719
<v Speaker 2>stuff when it happens. Also still writing news over GameSpot

1201
00:58:29.760 --> 00:58:31.679
<v Speaker 2>wrote the gallery for the State of Play yesterday, So

1202
00:58:31.679 --> 00:58:33.880
<v Speaker 2>if you want a quick recap of everything we talked

1203
00:58:33.880 --> 00:58:36.119
<v Speaker 2>about here with articles to their breakouts or links to

1204
00:58:36.159 --> 00:58:39.199
<v Speaker 2>their breakouts, go check that out. And uh yeah, man,

1205
00:58:39.519 --> 00:58:41.639
<v Speaker 2>it's uh, it's coming.

1206
00:58:41.679 --> 00:58:44.480
<v Speaker 1>We're here. We're in the holiday holiday holiday rush. Baby,

1207
00:58:44.559 --> 00:58:47.639
<v Speaker 1>let's do it. We we wish you save travels, travels

1208
00:58:47.679 --> 00:58:49.320
<v Speaker 1>and and uh you know what, do us favorite get

1209
00:58:49.360 --> 00:58:51.079
<v Speaker 1>into some trouble in Atlanta, have a good time.

1210
00:58:52.840 --> 00:58:54.679
<v Speaker 2>But I will get into as much trouble as my

1211
00:58:54.719 --> 00:58:56.639
<v Speaker 2>wife will. Yes, of course of.

1212
00:58:56.599 --> 00:59:00.199
<v Speaker 1>Course that let's be clear here. All right, can you

1213
00:59:00.199 --> 00:59:03.400
<v Speaker 1>pull a question, how excited are you for PlayStation fives

1214
00:59:03.440 --> 00:59:07.719
<v Speaker 1>twenty twenty six, between Wolverine, Saroh's Marathon, God of Wars

1215
00:59:07.880 --> 00:59:11.199
<v Speaker 1>metro Vania game, and maybe fair Games. Your options are

1216
00:59:11.239 --> 00:59:12.840
<v Speaker 1>I'll play at least three, I'll play at least two,

1217
00:59:12.840 --> 00:59:15.440
<v Speaker 1>all play at least one, or I'm not interested in

1218
00:59:15.480 --> 00:59:17.960
<v Speaker 1>any of them. I think I think next year is

1219
00:59:17.960 --> 00:59:20.360
<v Speaker 1>shaping up pretty good for places, and you know, kind

1220
00:59:20.360 --> 00:59:22.679
<v Speaker 1>of in modern context of like where the company's at

1221
00:59:22.679 --> 00:59:25.840
<v Speaker 1>with how frequently they're delivering games. I think they're in

1222
00:59:25.840 --> 00:59:28.199
<v Speaker 1>a pretty good state right now and that next year

1223
00:59:28.280 --> 00:59:29.840
<v Speaker 1>is looking really promising. How about you?

1224
00:59:30.719 --> 00:59:34.159
<v Speaker 2>Yes, I am in the at least three, I'll say Wolverine,

1225
00:59:34.159 --> 00:59:36.239
<v Speaker 2>I'll play, I'll try Sarros, and I will play the

1226
00:59:36.239 --> 00:59:37.440
<v Speaker 2>God of War Metrobania.

1227
00:59:37.559 --> 00:59:41.800
<v Speaker 1>So Marathon a fair game, Oh my god, Token four.

1228
00:59:42.639 --> 00:59:47.679
<v Speaker 2>But yeah, I'm not interested in Marathon. I prefer my

1229
00:59:47.960 --> 00:59:50.480
<v Speaker 2>art to be original, and I'm not into fair Games

1230
00:59:50.480 --> 00:59:55.400
<v Speaker 2>because Jade Raymond's going so so if they even come out,

1231
00:59:55.400 --> 00:59:58.199
<v Speaker 2>if they even exists, who knows is gonna get canceled? Yeah? Yeah,

1232
00:59:58.239 --> 01:00:00.679
<v Speaker 2>but I will say this. Anybody who answers that they're

1233
01:00:00.679 --> 01:00:02.719
<v Speaker 2>not interested in any of them is either trolling or

1234
01:00:02.800 --> 01:00:07.159
<v Speaker 2>just a fuddy duddy, because that there's some good stuff there.

1235
01:00:07.199 --> 01:00:11.280
<v Speaker 1>Wolverines, Sarah's, there's stuff. How could you not like any

1236
01:00:11.320 --> 01:00:13.679
<v Speaker 1>of that? There's variety, right, it's not just like one

1237
01:00:14.079 --> 01:00:17.000
<v Speaker 1>note games. It's like, Okay, you don't like big action,

1238
01:00:17.199 --> 01:00:20.320
<v Speaker 1>narrative driven games like Wolverine, I guess I get it.

1239
01:00:20.360 --> 01:00:23.360
<v Speaker 1>Like maybe maybe there's something else for you, like a Saros,

1240
01:00:23.400 --> 01:00:26.840
<v Speaker 1>which is such an action pack game. Like, yeah, you're right,

1241
01:00:26.840 --> 01:00:28.760
<v Speaker 1>it'd be weird to be not to not be at

1242
01:00:28.840 --> 01:00:31.119
<v Speaker 1>least hopeful for some of these games to really hit

1243
01:00:31.159 --> 01:00:35.079
<v Speaker 1>you hit your mark. All right, we have to talk

1244
01:00:35.119 --> 01:00:37.239
<v Speaker 1>about Let's see here, let's tell people what's happened on

1245
01:00:37.320 --> 01:00:39.760
<v Speaker 1>Giant Bomb as we get the results of this pull

1246
01:00:39.800 --> 01:00:43.840
<v Speaker 1>on game. This morning's tomorrow, later today, actually really soon

1247
01:00:43.880 --> 01:00:47.199
<v Speaker 1>after this show, we'll get set up for Sonic Crossworlds racing.

1248
01:00:47.679 --> 01:00:49.880
<v Speaker 1>We're gonna play some of that. Let me take a

1249
01:00:49.920 --> 01:00:51.440
<v Speaker 1>look at the calendar here, So what else we have

1250
01:00:51.519 --> 01:00:54.480
<v Speaker 1>going on? Let's voicemail Dump Truck will be later and

1251
01:00:54.519 --> 01:00:57.840
<v Speaker 1>then tonight at five pm Eastern, Mike is gonna do

1252
01:00:57.880 --> 01:01:01.320
<v Speaker 1>Hades two through the night to play about fourish hours

1253
01:01:01.320 --> 01:01:04.880
<v Speaker 1>of that game for everybody. We did say on the

1254
01:01:04.880 --> 01:01:07.320
<v Speaker 1>calendar that would be tomorrow. No, it's tonight, tune in tonight.

1255
01:01:07.360 --> 01:01:08.840
<v Speaker 1>He wanted to play it on launch day and he

1256
01:01:08.920 --> 01:01:12.360
<v Speaker 1>just thought Friday was the launch day. Again, it happens tomorrow.

1257
01:01:12.400 --> 01:01:14.440
<v Speaker 1>We back get with game Best Mornings. We'll have that

1258
01:01:14.559 --> 01:01:17.599
<v Speaker 1>upf Baby Steps race with kind of funny in between.

1259
01:01:17.639 --> 01:01:20.599
<v Speaker 1>There might throw in some some other stuff. Maybe we'll

1260
01:01:20.599 --> 01:01:23.960
<v Speaker 1>practice more baby Steps so we're ready. Or Blipo. I

1261
01:01:24.000 --> 01:01:25.960
<v Speaker 1>still intend to play b Blippo on the site. Maybe

1262
01:01:26.119 --> 01:01:28.000
<v Speaker 1>get some hot people together and we'll play that. That'll

1263
01:01:28.000 --> 01:01:30.559
<v Speaker 1>be a good time. I don't help us all a

1264
01:01:30.599 --> 01:01:34.119
<v Speaker 1>lot of games, all right, Jason Finelli, thank you so

1265
01:01:34.199 --> 01:01:35.679
<v Speaker 1>much for hanging out with me today and talking about

1266
01:01:35.760 --> 01:01:39.039
<v Speaker 1>video games. Man, I really appreciate it. Always a pleasure,

1267
01:01:39.079 --> 01:01:42.280
<v Speaker 1>my friend anytime. Oh yeah, there's the Disco Discord Disco

1268
01:01:42.360 --> 01:01:44.559
<v Speaker 1>Discord Downtown Hall at four pm as well. If you're

1269
01:01:44.559 --> 01:01:46.800
<v Speaker 1>a premium member, be sure to go. Like, just say

1270
01:01:46.800 --> 01:01:49.400
<v Speaker 1>I'm interested and you'll get a notification of when we're

1271
01:01:49.400 --> 01:01:52.280
<v Speaker 1>going live for that, so premium members get in there.

1272
01:01:52.400 --> 01:01:55.840
<v Speaker 1>We'll be ready for some questions. Okay, Thank you everybody

1273
01:01:55.920 --> 01:01:58.480
<v Speaker 1>for watching and listening. You're the best audience in gaming.

1274
01:01:58.559 --> 01:02:00.679
<v Speaker 1>Until next time, have a good one, take care of

1275
01:02:00.719 --> 01:02:10.639
<v Speaker 1>yourself and goodbye. Sorry tigers MHM.
