Speaker 1: I can't stop this faer penis deep inside that changes.
Speaker 2: Oh dangerously early.
Speaker 1: You just don't know.
Speaker 3: Don't what you do to me.
Speaker 4: When you hold me in thens let me know.
Speaker 5: It's the p e nis Ah looked on a penish.
Speaker 2: All my hair is penis hell Ya.
Speaker 1: Session twenty six. This is another another of our pre
recorded episodes, so we don't miss any any weeks. While
people are out on boats traveling the world the adventurous,
which is what I presume is going to be happening,
we are gonna aim for a bit of a shorter
one total runtime about two hours today, so I'm going
to keep the announcements really brief. Even though it's weird
to me to have given this announcement twice in one day,
it's not in one day for you. So he can
Lana's fateful vault. This will be the last time you
guys see one of these streams up Puss, so for
the last time of the month. You guys know the deal.
You can donate fifty gift subs and say a class
or two races, and they'll get a subclass or two
sub races in the in the state deal. Or you
can do heck in five Tier three gift subs or
you can go become a one hundred dollars patron, although
that'll be for the next one. With that, that's basically
all the things we have to do. Reminder that this
is pre recorded, but with one of us is probably
in the chat right now, so you can still hang
out and we'll probably be there to offer minor guidance
if there's questions, and if you give donations, we'll still
see them, and so on and so.
Speaker 2: Gun Ho, Gung Ho, gung How conventions.
Speaker 1: Okay, what what they called action happened in the last
one and last week. Gung Ho, you go, if you
have cons that you want to see us at nineteen at,
then go tell the cons and tell them to go
talk to Gung Ho Bookings because we're with them.
Speaker 3: True.
Speaker 4: I'm like, I mean, tell them it's a fucking deal
because you can get like not nineteen and project mouthwash
and something.
Speaker 5: Witty like it's a deal, bitch, like yeah, so much
value and value.
Speaker 1: Because of the annoying floor. Heating floor is hot, I'm
putting down a matt.
Speaker 6: You can probably even ask them to invite the YouTubers
so that we can be in those funny little cars.
Speaker 7: Yeah, man can be in a funny little car talking
a little car.
Speaker 1: And beyond that, we're not gonna waste too much time.
We're gonna get right back into the game because we
cut off pretty abruptly last time, So true hiccups from
the snack I had between games. If we've any of
us seemed drained, it's because we ran our last game
an hour ago and here we are doing another one. Alrighty,
so this should be pretty easy for you guys. I'm
gonna ask one of you to tell me briefly what
happened last time, and then you can handle it however
you feel you want to. I'm gonna roll this die kaboom.
I'm gonna switch over the screen. That is.
Speaker 2: Oh my goodness.
Speaker 5: Sorry as a unit, yes, wow?
Speaker 2: Did I hear as a unit? Whoever said that? That's crazy?
Let's hut it though. So we finished one fight, we
headed over, but it turns out we weren't.
Speaker 8: Yeah hello, well mm hmm reverse reverse. We went as
a group to check on Scarn's family. M We came
to a scene of combat and we're like, oh gosh,
But then we found the rest of his family and
they were kind of.
Speaker 2: They were sick.
Speaker 5: Excuse me, they were all good.
Speaker 8: They were scared, they were safe, they were scared, but
they were all okay.
Speaker 2: They were scared as I was.
Speaker 5: Literal family.
Speaker 2: Yeah, but it's scarn. He's gonna he's gonna beat these
guys up. He's hungry for it.
Speaker 4: He didn't start this campaign full of vengeance, but he's
fucking there.
Speaker 2: He found it.
Speaker 8: Scar is all you hear scones vengeance, SCons.
Speaker 5: Revenge.
Speaker 2: And it was also we were pretty sureman Ferris was here.
We're gonna get her, will you.
Speaker 6: Hear screamed every time you do to close your eyes.
Speaker 2: On our path.
Speaker 8: And we oh, I know, excuse me, my goodness, my goodness,
you caught logan.
Speaker 2: Yes, damn it. Uh oh where are we again?
Speaker 7: Oh?
Speaker 2: My brain is doing a fart. Oh dear, does the
map spooky house?
Speaker 5: Excellent house?
Speaker 2: Yes? I agree, mm hmm.
Speaker 8: And we've bust into this room and there's a bunch
of skeletons and undead and we can hear what we
can presume, unfortunately to be the governors uh being hurt,
but we know that some of them are still alive.
Speaker 4: And Desmond being the governor rescuer that he is ran
the fuck in their guns a.
Speaker 2: Blazing yeah and al jig blasts six behave of a
side some point. M M, I think that's last session.
Speaker 5: We beat them up.
Speaker 1: Yeah, So last nession. The group decided to go back
and they checked on Scarn's family. They went and they
found out that Scarn's dad had beat up a bunch
of guys and taken off, preferably to probably go find Munthereris,
they found some stuff under the floorboards. They took it.
It was the stuff that the heck and he had
almost given Scarn before they retrieved it, as well as
a small little map that leads to a place related
to the wave of Tomoay. They headed to the Jericho estate,
hoping to rescue the governors. Found one of the governor's
dead at the entrance, went in, heard some screams, went
into the assembly hall in the estate, found that there
was a bunch of undead creatures, hackstruts and critters that
were attacking Peluna Southrester, one of the other governors. They
proceeded to battle with them, defeated them, and we ended
right after that battle concluded last time. The group is
currently here to try to prevent the death of as
many governors as possible. Slash track down moon theras. I believe, yes,
hell ya, as we come into things today, we're basically
coming back right into that scene. You guys destroy the
final hack Strut. Its body is blasted and scatters out
among the back room looking in. There were other survivors,
but it seems that the hack Struts attack in that
room has left the bodies of several people dead. Pellna
south Rester, the Gnomish woman who is one of the
I believe that they were the governor of the middle
pit in the place. I believe I might be wrong
about which one they were, even though I made it.
Speaker 3: Another estate is in low Town. Yeah, I'm pretty sure
it's for the Lowtown one.
Speaker 1: But they are resting holding one of their arms, which
is currently in pain in what was formerly effectively like
the rest slash green room for the assembly hall.
Speaker 3: What would you guys like to do? I'm gonna give
them one over and see if I can give any
first aid.
Speaker 1: As you approached, they seemed cautious for just a moment,
as if not trusting you, but then realizing that you
just put on that whole fight that just happened without
having any need to. You didn't have to save them.
They calmed down, and you see just muttering, just.
Speaker 9: Oh, thank the.
Speaker 10: I didn't think there's anybody coming to try to help us,
Thank you very much.
Speaker 3: And a problem governor. Does anyone else made it out?
Speaker 9: I'm not sure.
Speaker 10: We were holding an emergency council in the council chamber.
We were discussing what had happened to Conglo. You were
the ones who brought him back, correct, Yeah, that was.
Speaker 1: Then this huge put up one of their hands, as
if looking for the words to describe them best.
Speaker 10: The old man assaulted us, began killing everyone apparely slipped out,
and it was only because they seemed to be after Conglo.
Some of the other governors fled that I managed to
get away.
Speaker 7: Sureley would have.
Speaker 9: Died just now if not for you.
Speaker 1: Then they paused for a second, but but Dendron. Dendron
stayed to fight, and Conglo fled to the courtroom through
the council chambers. They wanted to give the rest of
us as much time as possible.
Speaker 3: You have to help them, got.
Speaker 11: Don't look like you're in any danger of dying just yet.
So we got to get you somewhere secure.
Speaker 7: Only my arm's hurt.
Speaker 10: If the way out of here is for you, I
could probably find my way out.
Speaker 1: What's going on in the city.
Speaker 10: We saw that there were attacks, but things got up
here before we could really react.
Speaker 11: Running by the other undertow HQ right next to Jericho downtown, hu,
was it also taken out?
Speaker 1: Yeah, it was like collapsed dowd a shell.
Speaker 11: For every single undertow HQ I've seen has been destroyed.
There's more of these in the streets. It's not safe
to run around.
Speaker 10: There's a there's a passage that leads from the slope
backtown into downtown into the other.
Speaker 12: Pits that only we governors know about.
Speaker 10: I can I can get to it, and I can
use that to slip away without going through the main town.
But all right, I might have to head into town first.
Kuberium's not in in the pit right now, and our
children should still be at the clinic.
Speaker 11: You're gonna We're gonna help Commander Dendron well the conglo safe.
If you wait here, we can at least give you
some support when you head to the clinic. Running across
downtown would suicide.
Speaker 1: Right now, Let me to just wait in here.
Speaker 3: Places any sure spot to the.
Speaker 1: Dead bodies kind of swallows.
Speaker 11: Okay, if any undertow comes looking, don't come out. We
don't know who we can trust right now, but they've infiltrated.
Speaker 3: The undertow gets all right, let's go. We don't have
much time.
Speaker 1: Hey everybody, now, yeah, gain a point of inspiration. Mark
you technically used inspiration.
Speaker 3: I used it.
Speaker 13: I apparently had.
Speaker 1: You guys could have you guys could have entirely ignored
everything in this wing. So inspiration for saving.
Speaker 2: Pelna Ah hell y'all, oh yas, thank god. So they're
very near to his wife.
Speaker 1: Well you know that in the in the main in
the true timeline.
Speaker 3: Do you think she's gone?
Speaker 1: I know, but I digress. You guys know at least Desmond,
at least you know from your knowledge of this building,
because it's up, you know, very public building, that the
council chambers are just the southern door in the central
hallway of the room of the the area. Doesn't take
much to get there. It's just over there.
Speaker 3: We'll bolt over that way.
Speaker 14: Mm hmm.
Speaker 1: Okay, you guys are gonna bolt over towards those chambers.
As you do, you find that the fighting that had
been occurring in the and I assume everybody is bolting
over there.
Speaker 3: By the way.
Speaker 1: M h yeah, okay, we'll leave you make your way
over there. Quick question. And there's no particular reason I'm
asking for this. Did you guys want to use the
conversation as a chance to take a short rest? Or
are you good to just keep on clunking?
Speaker 2: How we feeling?
Speaker 5: I'm sorry, one of our party members are really really
lucky if we did that.
Speaker 8: I have a spell, but I have, I mean, I've
been I've been casting a lot of Alldridge blasts.
Speaker 5: Yeah, I don't have to hit.
Speaker 4: So what are the durations on uh on.
Speaker 3: And on the bond?
Speaker 8: And that's basically up to a minute, so that's a
minute gone.
Speaker 3: Yeah okay, so those effects will end.
Speaker 5: Dang it.
Speaker 3: I have no reason to take a rest right now.
I'm not about three.
Speaker 5: Yeah, it's been worse.
Speaker 4: Yeah, I'm a little bit hurt, but I don't think
I got any spoons left to feel any better.
Speaker 5: I don't have any dice, you guys.
Speaker 1: It's also reasons to think about focus points inspiration.
Speaker 13: Mm hmm.
Speaker 5: Do we get my barns back on the short rest.
Speaker 3: I don't know.
Speaker 12: If you do buy this a certain level, you will it's.
Speaker 3: Fun, Yes you do.
Speaker 5: A short rest would be a good call, but I
wouldn't mind having.
Speaker 2: More of those.
Speaker 1: That.
Speaker 11: Okay, it's an hour, right, so that would be my.
Speaker 1: We do like really quick short rests.
Speaker 3: Still have one hunter smart?
Speaker 1: Okay, short rest? Everybody? Uh that also?
Speaker 15: So?
Speaker 3: Uh?
Speaker 1: Scar, please click that button, give yourself back some focus points?
Speaker 5: Hell ya?
Speaker 1: And then everybody use hit dice if you have them
to use.
Speaker 2: Oh my god, pap.
Speaker 1: Go, do you remember the button?
Speaker 14: Is justice? Not at all?
Speaker 5: I got that.
Speaker 2: It's it's the bottom part of the.
Speaker 1: Short rest focus point restore under your powers. It's the
fourth one down. But I want to click the actual button.
Speaker 14: Why did.
Speaker 1: Six focused points restored?
Speaker 8: What?
Speaker 2: Right?
Speaker 5: Have got my mark back?
Speaker 2: How the.
Speaker 3: People got?
Speaker 8: Like?
Speaker 1: All want to spend any focus points or not focused points?
Any hit dice?
Speaker 5: I haven't any on your main page. Yeah, like the
part that says h d do you have anything? There
is a blank?
Speaker 12: They do therefore, Oh then.
Speaker 14: All right, never mind.
Speaker 1: You can't no, no, we'll keep We'll keep going.
Speaker 5: How hurd are you? How hard are you?
Speaker 14: I have five health We're going on.
Speaker 5: All right, Okay, Loulia is moderately hurt. Do you not
have it died?
Speaker 3: Lilia?
Speaker 8: No?
Speaker 4: Okay, Oh I have so little spass left, but you're
sucked up.
Speaker 5: That's okay.
Speaker 2: I'll be fine.
Speaker 14: M death is easy and I'll take it.
Speaker 2: No, it's okay.
Speaker 16: Don't worry about more like a vessel of It's okay.
It's okay, Laurie. Don't worry. Just when, just when I'm
in a pinch and everything seems like it's going to
absolute ship, I am sure my prince will sloop down
in a hitch and save me.
Speaker 3: Welcome mass.
Speaker 5: I yeah, that that would be sick.
Speaker 4: But also I'm so like, I'm gonna save the amount
of magic that I can do for when shit's bad.
Speaker 5: So then maybe I can be your prince that swoops
in and saves you.
Speaker 17: Yeah, who knows, who knows.
Speaker 11: We'll just have to fast forward about Oh, I don't know,
eight nine, ten, fifteen years?
Speaker 18: Why years?
Speaker 2: Like that?
Speaker 3: Man?
Speaker 5: One hundred, I'm a human. I'll die. That's a century,
a lot, a lot wait or all you wait? Are
all you guys gonna live past? Like one hundred?
Speaker 1: Am I gonna die?
Speaker 5: First?
Speaker 3: My parents are a couple hundred around there somewhere.
Speaker 5: Oh my god, well that's actually.
Speaker 11: Misunder understood the typical age of my race. Anyways, I'm
opening this door because dender approach it, you find it.
Speaker 1: That's kind of nice.
Speaker 5: I'm not gonna have to I'm not gonna have to
do with anything.
Speaker 3: He's dying.
Speaker 5: But you're gonna have to be really really sad when
I die. And oh, we're going through the door, okay.
Speaker 1: As you approach it, the governor Council room lays open,
illuminated sparsely by flickering candles that seem to have turned
a reddish hue. A high concentration of bodies lay in
this room, between undertow cultists and undead. Among them lay
the bodies of the Gnomish governor knock stammer hand and
the imposingly large body of the governor half hand for skill,
which you would know Desmond is the governor for the
section of the town.
Speaker 15: That you live in.
Speaker 1: The former as pierced to the wall by an arrow,
The others sitting slumped back in their chair, a necrotic
hole tunneling clean through.
Speaker 3: Their chest, oh knowing on that.
Speaker 1: Finally resting at the base of the table with a
blade piercing into their stomach, bleeding the bleeding body of
a silver dragon. Can Commander Dendron. You all recognize one
hand covering that wound and the other laying at his side.
Lais wilted, drained of life, but not dead. As you
see Commander Dendron sitting against a table wounded. Commander Command,
I'm gonna actually open the doors on the map.
Speaker 3: Move over to him.
Speaker 1: Same okay, he would be like down now down good?
Speaker 3: Huh?
Speaker 14: Anyway?
Speaker 15: Need at this point the stupid catch rice.
Speaker 3: I mean, if it wouldn't bother you, it would help.
I'm gonna can't fix you either way.
Speaker 1: Kathleen wanton that I I want to heal you.
Speaker 5: You gotta you gotta say it, man, it's not it.
Speaker 15: It's just so dumb.
Speaker 4: That's why it's a god kaling you keeck your wounds
level one as.
Speaker 11: They cast the cure wounds. I want to try and
wrench the blade out. This is gonna suck.
Speaker 15: Might not be wise, den't ah, it's really in there.
I was a man, no, a thing made of many
men led them in.
Speaker 5: I have to myself, I'm sorry some of our own.
Speaker 15: Turned on us the governors fled, but I couldn't protect
them Conglore.
Speaker 1: He like raises a hand and he points off to
the eastern passage from this room.
Speaker 15: Chased into the courtroom. They knew the governors would be
meeting somehow, even though we kept out under wraps.
Speaker 14: Somehow they knew.
Speaker 3: One of the governors is probably with them.
Speaker 15: Record had no idea that we were doing this.
Speaker 3: Wasn't use too, wasn't my south Rester. Almost like they're
after Congolo.
Speaker 11: I don't know how many of them leaves Shandanay.
Speaker 15: They ran towards the right wing. They were chased. I
could not imagine Rose to be working with these people.
Speaker 14: Now. I couldn't either.
Speaker 15: That thing is still in there with Conglo. I don't
know what's happened.
Speaker 3: Did any go after Governor Shandon.
Speaker 15: Exceptal dude ship all right, we'll.
Speaker 3: Start with them.
Speaker 15: Yeah, I'm going to drive for recut my strength.
Speaker 3: Do your best to stop the bleeding. You're in for
a hell of a morning tomorrow.
Speaker 5: He gets ten hit points back again.
Speaker 3: Yay me around the sword ow.
Speaker 5: You're walking?
Speaker 11: Oh?
Speaker 4: You know, I feel like Desmond would have yanked it
out when he did, and then I would have been.
Speaker 5: Like hail liked to stop me. I know he did,
but I feel like we would have just yanked, like
puck them.
Speaker 3: All right, So it's a split basically what it be
west for this way east of both.
Speaker 1: Conglo is to the west, and Shannon A went.
Speaker 15: To the east.
Speaker 3: Okay, I'll go east for Shandane first.
Speaker 1: Okay, all right, you do note that the door that
is in front of you doesn't seem to have been opened.
Do you want to go through the door that is
on the east side of this room or do you
want to go up and over towards the east wing.
Speaker 3: I mean, this one's closer, it's fastest. Might as well
just take this one.
Speaker 1: The door, yeah, okay, opening it. You move forward and
you push through what appears to be the the record room,
where though there's not a lot of bookkeeping in a
town like this, it appears to be just generally where
books and contracts and government papers and stuff are kept.
As you move into it, this room that is filled
with a that is a veritable library of knowledge about
the town and its people. You can that not in
this room, not this door, but the door on the
other side of the room was broken in from the
outside on the outside, and you don't recognize who it is,
but you do see that there is a there is
a dead gnome who appeared to be fleeing, who was
pierced through the back seemingly by arrows after this door
and broke in through this door. They'd be laying about
in the middle of the room. As you get closer
to you than you see that after they were down,
a dagger was thrust into the back of their skull.
Speaker 11: All right, Destone's gonna keep moving forward. We'll well on
that for a second. As he passes by, he'll just
look and see if anyone's hiding under any of the desks,
but he's not going to take too long to search.
Speaker 1: The other's all trailing behind Desmond m hm, yeah.
Speaker 8: Kind of take your breaths and these to.
Speaker 1: Thee the Like everywhere else in here, there are dead bodies.
There's blood scattered about the entire area. To the north,
you know that to the east of you are just
some storage rooms. You poke your head into those. As
you do, you see one just appears to be like
a tool crafting room that is used on and off
by some of the people here. You reminded the fact
that Bob Lorn did live here as well, poking Ado
the other one. It is just a pantry and storage room.
It looks like there's nothing of value that is inside
of it. Turning your attention toward the only path that remains,
you continue to move through the building, heading upward toward
the hallway that branches off between an indoor decorative fountain
that you know would be at the end of the hallway, or.
Speaker 3: The set of large double doors that lead to the lounge. Wow,
the lounge seems like them all right. You go up.
Speaker 1: You do find the doors to that do seem to
be closed. As you move in, you open them, throwing
the doors to the lounge open.
Speaker 3: You see that tables lay upturned, bottles shattered in this room.
Speaker 1: You recall what you heard earlier when you heard some
what sounded like fighting and squabbling in a bottle being
shattered in some yells. A dozen cultists lay dead in
this room. There is a It is maybe the one
room in the building that has a minimal amount of
non cultist bodies. As you see the people that are
in this room, the cultists lay dead, all right, And
a fiable is that because they're just wearing the cultist garb,
not carnival garb, as you see them. Opposite of them,
several undertow members also lay dead, seemingly pinned back against
a wall in an act of in a defensive formation,
trying to fight back against the cultists. And among the
dead that you find, you find the body of the
redheaded human Governor Roast Shandonet, keeper of the wire Wolf Tavern,
a broken bottle in one of their hands, several bodies
laying around them.
Speaker 3: They're back.
Speaker 1: They are laid back against the counter in this room
with a notable but just for a moment, Desmond. As
you look to them, you see that they're one of
their palms, the one not holding a bottle lays open
and you see this notable wisp of black, shadowy flame
that seems to die out to its last couple of
flickers in their palm, and unfortunately they do seem to
be gone.
Speaker 3: Sorry, Governor Cook scan, is there any any sign of
any survivors in here?
Speaker 14: Nope?
Speaker 3: Check that last room, clear it quick, then we'll go
back for conglo.
Speaker 1: Making that fast, you head upwards, You head toward the
area where there would be just a little decorative indoor
fountain as you move towards and you see it. The
sound of running water, the peaceful sound of running water,
is betrayed by a couple of bodies that have been
thrown into it. It looks like some of the people
who worked as as maids and helpers around the estate
have been unceremoniously cast inside of it, and the water
in it has been dyed red by their bodies floating
within it. Beyond that, you don't see much else.
Speaker 3: Fuck, all right, that's it. It's just conglo left.
Speaker 2: Let's go get them right.
Speaker 1: Heading back towards the courtroom area. Yeah, okay, I'm just
gonna move you guys collectively because I don't feel like
dragging one at a time. Boom, you guys rush back
toward the area where the courtroom is no particular reason
for asking, but what order does everybody want to be
I'm just kind of dragging you around one at a time.
I'm assuming Tabasco still with Pepper.
Speaker 3: But as you guys.
Speaker 1: Move back toward the where is it there you are?
As you guys move back back toward the courtroom, what
what general order are we?
Speaker 11: Lily you're hurt, lorry your kids. You guys should stay
back a bit. I'll take the.
Speaker 2: Pepper would want to be middle as well.
Speaker 3: To me, Pepper and Lilia.
Speaker 4: Laurie, all right, I have I'll be back here protecting Lilia.
Speaker 3: Yeah sounds good.
Speaker 14: Yeah, thanks Lilia.
Speaker 16: Okay you're thanking me for but okay.
Speaker 14: You're protecting the kid.
Speaker 19: I'm protecting horror what you definitely Yeah.
Speaker 5: Help your outing to fight.
Speaker 3: You'll do it again.
Speaker 14: I'll die somehow, Well, you'll help you.
Speaker 1: As you rush forward and you throw open, I presume
the doors to the courtroom, which is the room held
just at the back of the half house, you do
find this is the first place you see signs of
life and on life, and that on death is as
much on life as it is on death. Weird thoughts,
shower thoughts. As you throw the doors to this room open,
you find yourself in a seldom used bastion of law
fit to put any lawbreaker to trial. But as you enter,
you see this room as in disarray. The seating has
all been cast aside violently. The jury panel is filled
with undead humanoids of varying descriptions sitting in it, almost
as a mockery to what a jury should be. Dead
body parts lay propped up where a judge should sit
on the jury panel. You also see the only living
person there is the goblinoid Conglo Dermanty, the same governor
that you had rescued from the cultists down below, held
on each side by a different undead. On one side
there is this Frankenstein's monsterlike creature with very mismatched body parts,
some of them fuzzy, some of them grotesque and muscular,
and on the other side there's just a skeleton holding
them obediently. The goblin struggles against them as your eyes
move to fall onto a central figure in the room,
an opposingly large one of a similar description, that is,
to the Frankenstein's Monster, a person whose body does not
seem to be made of one specific creature. Scarn I
want to do two things for me. One wisdom check.
Two constitution check.
Speaker 5: You got those aluminium.
Speaker 14: Just the ability is one right? Not not saves sick?
I'm stupid, and you say which one? And constitution h sick?
I'm weak?
Speaker 5: Yeah, con okay sick sixteen lament.
Speaker 1: All right, as you look over toward this person who
stands before you here, just let me grab a thing.
Speaker 15: One memo.
Speaker 1: Singular moment your GM has misplaced some things, all right,
your GM has found them. The person that you see
stands beside the judge's bench, another amalgamation of body parts
that do not belong together. They appear to have skin
from Goliath's humans and orcs. A full green arm that
looks to have been pulled from the body of a
dragon kin which scarn you recognize as being the same
arm you saw in the cloaked figure in the carnival
when you were sneaking around the ears of an elf,
all sewn together in this grotesque mockery of life. The
creature turns you see behind the cultist masket wears there's
a keen intellect to bite its brutish appearance as you
see this very large, imposing man turned to the group
as if waiting ceremoniously for your arrival, and in this
dry voice, one barely able to seemingly produce the sound
intense to make you just hear false.
Speaker 3: The Pits.
Speaker 15: Falls the Governor's Falls, life and its sanctuary Gilligan Spit
is a grave now held in the palm of our court,
awaiting judgment by its Duke Gotham. I am blood, reverent,
fill grace, right and to Decay's equerry ethics.
Speaker 1: As he says this.
Speaker 3: Scarn.
Speaker 1: You feel your heart as per that constitution check seems
to skip a beat. But there is something else. You
feel as if something in your chest. The not the
same feeling from Muntheris, but something in your chest is
reacting to this person. You see as this cold feeling
takes hold of your heart. You see them stop and
they reach up as if to the same place around
their chest.
Speaker 15: Huh ah, and I am pleased to do meet you
who thwarted our ritual.
Speaker 14: Hellow mm hmm.
Speaker 6: You are.
Speaker 15: Scarn.
Speaker 14: Yes, that's the name.
Speaker 15: Have you come.
Speaker 8: To?
Speaker 15: Try to say if your governess, I it.
Speaker 14: Came because you interrupted my good day with all this.
I say, it's more of a response.
Speaker 15: That is appropriate.
Speaker 1: I You see Conglo sort of try to pull himself
away from the two undead that are the two undead
that are grabbing ont of them.
Speaker 2: It's like you need to run.
Speaker 7: This man is not to be trifled with his death
given form, Please divers, run that you might live another day.
Speaker 1: You can't stand up.
Speaker 3: To them on your own.
Speaker 1: The man in front of you, Bille Grace, seems to
turn to Conglo and slowly turn back to you, as
if awaiting a response to that from the group.
Speaker 8: Mmm.
Speaker 14: Yeah, knowing the group of idiots I'm with, we're now running. Sorry,
that is just as well.
Speaker 15: You have nothing to fear from me, child of Gotham.
I had hoped you would arrive here, and I await
the arrival of another who might better address you. I
give you leave to flee if you wish. Your life
is not mine to take. The pits are mine. Yeah,
not gonna happen.
Speaker 19: The pits are kind of where I live, and I
don't really give up things that easily.
Speaker 14: But what we got.
Speaker 15: M So, what action shall you take? Mm hmmm.
Speaker 14: Yeahs want to kill a guy again?
Speaker 3: Release the governor?
Speaker 8: Mm hm.
Speaker 15: The governor was involved in our attempt to give a
body to our lord. They survive the encounter. There is
much to be unearthed in this goblin. I am afraid
they are more us than they are yours.
Speaker 8: Now, that's not your decision.
Speaker 11: Belew of there being a governorship, will have to be
your judge during an executioner today, He's gonna grab his rifle.
Speaker 12: All right, real fast, real fast, says logan.
Speaker 2: Loading soups fast.
Speaker 12: Displacing a thing that he really, of course not misplaced.
Speaker 14: Mmmm.
Speaker 2: It happens. Oh, bless you because you're key, true, true,
I'm gonna have got you all for company.
Speaker 15: So I must be.
Speaker 5: Gaum episode mm hm.
Speaker 8: Ah.
Speaker 1: Where did I put this thing? I'm such a silly banana.
I misplaced a technical thing. Do you aim your weabinar?
I'm a silly banana. I don't know what to tell you.
I'm just a silly little guy, a little banana man. Okay,
as you aim it towards him, you see the discarded
body parts around the room, and the bodies of the
undead all seem to begin shifting on their own.
Speaker 15: I don't recommend that.
Speaker 3: If you do, yes, yeah, I mean I'll probably try
and kill him. Stop fire at them. I'm going to.
Speaker 11: I mean he would probably respond to it first, because
before I fire, I am going to use Hunter's mark
on and I want to transfer from the previous kill.
Speaker 1: Ta they will there will be a response. I just
have to do a thing real quick, and I apologize.
Speaker 14: No, it's fine. I'm here.
Speaker 3: I'm waiting in slow motion.
Speaker 1: Gather together, you gather together, you're will you cast the magic?
You see the draconic hand of vill grace, raise up,
and as you fire, the bodies of the undead, except
the ones holding conglow, as well as the discarded pieces
of undead bodies that are scattered around the room begin
to clump together, coming together in the center of the
room and merging into a massive flesh. This strike, your
bullet strikes it, which you will do damage to it
in a second.
Speaker 3: But your bullet.
Speaker 1: Strikes it as this mass begins to shift and squirm
and take a much larger form, as this body made
out of a series of smaller bodies, this creature of
this general description.
Speaker 2: Oh my god, it's pulling.
Speaker 5: A sugar rocky. He's all hands.
Speaker 3: Fucking God.
Speaker 1: This massive thing that is way too high up on
the fucking think got an oriental tokens better comes together
and forms itself, this massive hive of bodies. I'd like
everybody to roll initiative and Desmond, roll me one damage
roll against this thing?
Speaker 8: Is that thing?
Speaker 15: God?
Speaker 8: Here we go.
Speaker 2: There's the map sixteen.
Speaker 14: Why can't I see the map anymore?
Speaker 17: You gotta the map has changed, So you gotta. You
gotta click on your portrait and then and then click
on the little target. So then you mapp will pop
up there it is eleven.
Speaker 2: Remember, Oh no, somehow I changed Pepper's token.
Speaker 3: What the buck?
Speaker 15: Help? What the.
Speaker 1: What the hell?
Speaker 2: I hate it?
Speaker 15: You do.
Speaker 3: I can't get anything.
Speaker 2: And shape shifted and now I'm a random plain ass lady.
It was like Pepper still to me?
Speaker 3: What it didn't change to me?
Speaker 5: It changed changed. Yeah, it's super looking.
Speaker 18: I see it.
Speaker 3: I see what you did. Hell yeah, stop stop, I'll
fix it.
Speaker 1: You know what you are right now? You're that fucking
You're the defense attorney who like skyped into a legal
call using a cat filter. I'm here, judge, I'm not
a cat.
Speaker 2: Oh my god, tears where I just want to find?
Speaker 8: No one?
Speaker 20: Look perceivent, look away. There she is, all with her
ears and everything.
Speaker 8: Perfect, okay, perfect governor, don't look governor a Tabasco?
Speaker 17: Yes, oh yeah, I got a roll initiative.
Speaker 3: I didn't do that.
Speaker 5: Too busy.
Speaker 2: Can I have Tabasco's sheet once more? My deepest apologies,
Logan law help.
Speaker 8: Thank you.
Speaker 2: Okay, I'm saving it to my seat. It's safe now.
I won't ask for that again.
Speaker 1: I doubt that.
Speaker 3: No, I doubt think you.
Speaker 2: Where's initiative sheet? Very good?
Speaker 21: Question.
Speaker 1: Everyone got there? Ducks in a row?
Speaker 5: Yeah, next to your A C Braiden.
Speaker 2: A c ah.
Speaker 1: There it is now, I fucking found whatever I found.
Speaker 2: Go to the main page.
Speaker 3: There's something you know what.
Speaker 8: In it.
Speaker 1: I'm not going to do this there, fucking I don't need.
Speaker 3: Him.
Speaker 1: Yes, he is a large creature. The man you're talking to,
Bill Gray, stands at like nine or ten feet tall.
He is huge. Jesus, sorry, I was zoned out.
Speaker 8: What are you?
Speaker 15: What are we?
Speaker 1: What are you mumbling about?
Speaker 3: What are you looking like?
Speaker 8: It's me?
Speaker 2: I haven't I can't find Yeah, I've.
Speaker 4: Struggled in the center of your main page. Go to
your main page, in between your ad and your speed
right in the middle.
Speaker 2: I see speed.
Speaker 7: In good Old in it.
Speaker 1: This is okay.
Speaker 5: You should have gone for some reason.
Speaker 1: I'm going to send you a picture of Braiden.
Speaker 15: Yes.
Speaker 1: Do you see this on your sheet?
Speaker 5: Good Old in it?
Speaker 2: Oh boy, my apologies.
Speaker 8: Yeah, it's Tabasco's sheet.
Speaker 3: Oh, Tabasco sheet. Yes, an initiative button.
Speaker 8: Yeah.
Speaker 3: Check for Tabasco unless they.
Speaker 1: Have it's okay. We thought you meant your sheet.
Speaker 5: I'll yeah, sorry, I already.
Speaker 1: That's why we were like name tab Okay, cool, big
dramatic un Did everything went?
Speaker 3: There were no hiccups at all? Uh?
Speaker 7: Oh, I'm weak.
Speaker 1: Does seem to sort of move themselves off to the
side with this interest? All right, Desmond, as you fire,
did you roll that one damage roll against.
Speaker 3: The did sixteen points of damage?
Speaker 1: Nice? This is you recognize it to clearly be undead.
But it is an undead unlike anything that you've necessarily
seen before. This massive. It's more akin to the wall
of undeaf that you guys previously fought. Desmond. We're starting
with you. We're going to say that attack you just
made was free. That's it, Desmond. You're starting your turn
within a certain distance in this guy. So I need
you to make this constitution saving throw.
Speaker 11: Alrightys, that and constitution saving throw eight you have failed.
Speaker 1: So you are going to take a little bit of
poison damage, Desmond, as this rotting stench seems to be
escaping from this creature, the massing mound of necrotic flesh
that it is is giving off this vile smell that
causes you to gag. You're going to take twelve points
of poison damage.
Speaker 3: And you are flag me for concentration.
Speaker 1: Oh, now are you concentrating?
Speaker 11: I should be concentrating on Hunter's Park. Still, it didn't
apply to the blood reverence.
Speaker 1: I don't see it on your sheet because we.
Speaker 3: Used in the last fight and I never dropped out.
Speaker 1: I know it's not on your sheet.
Speaker 3: I'll remark them it's not there.
Speaker 15: You go.
Speaker 3: Ah, so that'd be DC ten console.
Speaker 1: On, hold on, Oh you put it on Bill Grace, Yeah,
because that's what that's what triggered it all.
Speaker 3: Oh, the damage I had you roll.
Speaker 1: I wanted to roll against the clot.
Speaker 3: Yeah, I rolled it against the clot.
Speaker 1: Okay, I see that's why I am Marcot. I understand now,
and everything is, everything is in is in order now
now real quick? Roll me a constitution saved just on
your own.
Speaker 3: You drop it anyways, sweet, No, can't work.
Speaker 1: And you are did I drop poisoned on you already?
Speaker 8: No?
Speaker 3: No, you are also poisoned?
Speaker 14: Means well?
Speaker 2: I hate that.
Speaker 3: All right? Now, I'll shoot it more.
Speaker 15: Bank bank.
Speaker 14: A nineteen.
Speaker 5: That is a hit, sick, get.
Speaker 11: Them sixteen points of damage. I'm gonna run down this
way and over here.
Speaker 1: Oh sorry, I'll let it move you too quick?
Speaker 3: Ten feet down? Come on, meat, I can't move anymore
than curious. There we go, and I'll get there.
Speaker 1: Okay, you skirt around it as you do. It doesn't
make an opportunity attack against you, but just cosmetically it
raises one of its massive undead limbs and slams it
down as you roll under it to try to get
over to the other side.
Speaker 3: Second shot is in eighteen that hits twenty points of damage.
Speaker 1: It takes it.
Speaker 3: You shoot it.
Speaker 1: All of its mouths open at once and let out
this unified scream.
Speaker 15: Um.
Speaker 3: And that's me.
Speaker 12: All right, all right, all right, Lilia, it is your turn.
Speaker 3: Scarn.
Speaker 14: You are on deck.
Speaker 5: Quick question that one thing of fatigue?
Speaker 17: I know that's from the percussion or so ago.
Speaker 2: We still have that.
Speaker 17: Oh yeah, that thing I take a fatigue.
Speaker 1: Give me one sect to check a thing. Because I
am not always I don't always have a perfect memory, even.
Speaker 3: From my own rules.
Speaker 17: Yeah, because I know the funny the funny lions gave
some of us fatigue a point of fatigue. But I
don't know if that wears off or not.
Speaker 8: Where are you?
Speaker 3: I don't think so, But I think you need a
long rest for fatigue. But yeah, memories own thing?
Speaker 2: Do I turned myself.
Speaker 1: So you guys took a short rest. It should be gone.
Anyone who has that, I am removing it.
Speaker 2: Wait, let's see.
Speaker 22: Also, Lilia, I gotta check how far away you are
from this thing at the start.
Speaker 1: Of your turn.
Speaker 17: Yeah, okay, I think.
Speaker 6: It would be See I'm just looking at my spells
really quick.
Speaker 2: That's the level one spell.
Speaker 17: I'm I might I might be doing this wrong. It's
been a bit since I did it.
Speaker 6: I'm gonna first start by using my bonus action to
cast Valkyrie Strike.
Speaker 17: Yeah, so I'm gonna I'm gonna do death and.
Speaker 1: You're upcasting it because of what you are. So what
extra f X do you want on it?
Speaker 6: I want.
Speaker 12: Um level one and you're casting it at level three.
Speaker 17: Yeah, there's a point here. This has two slot levels.
Speaker 6: The extra damage applies to one additional hit, which must
be taken on the same turn as the first.
Speaker 1: So you know how you can use that thing? Do
you have like a hit advantage and if it hits
then it does an extra data damage. This means that
on that turn, two attacks will get that bonus instead
of one.
Speaker 6: Okay, well we will we will go with the increased
increased dample age.
Speaker 1: Okay, so twice, so when you hit, it'll do three
D eight instead.
Speaker 17: Yeah, cool, I'm gonna, I'm gonna, I'm gonna do debt
do I have debt.
Speaker 8: Do?
Speaker 6: I also have to put the the other two damage
advantages and stuff, because there's there's there's two other there's
some things.
Speaker 1: We can just adjust it on your sheet. So the
main effect, by the way, is just that you get
the speed boost not but do you plan to immediately
use yes attack? Okay, then we might as well just
throw it on.
Speaker 3: Cool.
Speaker 1: Yes, so put on one of those effects, one of
the advantage damage ones.
Speaker 17: Okay, there's the one DA and the two D eight,
which which one am I putting on me?
Speaker 1: We wanna three D eight? Put either of them on.
Speaker 5: I'll just edit it, okay and google bee.
Speaker 1: Okay, done?
Speaker 6: All right, And because I used a spell, we are
going to use the virtuous branch graceful protection to give
everyone a bonus on a saving throw. So we're gonna
give it to Lori, Pepper and Scarn nice.
Speaker 3: That'll help.
Speaker 6: Yeah, So I'm gonna gotta where's my worst dare we go?
I gotta select all of us.
Speaker 17: So bre breer and then go breer.
Speaker 18: I hope that worked.
Speaker 17: Uh, it only worked on me, but I targeted everybody.
Speaker 2: They targeted everybody.
Speaker 17: Oh it should have should have worked for everybody.
Speaker 1: Did you only drag it? Did you drag it on yourself?
Speaker 17: Oh, it's because I'm dragging it. Okay, Well, I'm already
halfway there, so let me.
Speaker 2: Just freaking.
Speaker 17: And then I'm trying to get it on Pipper Dren.
Speaker 6: Gopp and then and then just to make I'm just
double checking, making sure I'm not forgetting anything else.
Speaker 5: Okay.
Speaker 17: Then we are going to move yar yard, untarget myself.
Speaker 2: I don't know why I'm targeted.
Speaker 17: And then we're gonna blank. We're gonna blink with root
bloom blank that.
Speaker 1: You rush up. You make your attack with advantage. You
drop a one, you get a twenty six, which is
a hit, and your attack will do three D eight
extra force damage. You strike for pretty thirty unreduced points
of damage.
Speaker 23: Get them.
Speaker 24: We're gonna walk again twenty Just my fucking look, it's fine.
Speaker 3: You strike it.
Speaker 1: You Oh my what I needn't it didn't auto roll?
I need to roll for its undead fortitude, but you
got I'm gonna do.
Speaker 3: Okay, so.
Speaker 2: It doesn't.
Speaker 1: That's why it didn't trigger. So Lily, you rush up,
you bring your weapon up, you strike it bisects cleanly
in half. And because of the nature of your hit,
because if it's a critical hit, it bypasses on dead fortitude,
it doesn't get to what killed it as a critical
So you hit it and the pieces of its body
begin falling about the room.
Speaker 17: She just lands where it was and she just looks
back at Laurie. I'll be fine.
Speaker 5: Yeah, no, I'll never doubt you ever again.
Speaker 3: Oh my god.
Speaker 5: I mean I wasn't doubting you. I just wanted to
be brave and strong.
Speaker 25: Yeah, scarns in the background, throwing up two g's in
sign language like gang signs, Bill Gray.
Speaker 1: He taps this large glave, this massive, huge glave that
he holds. He taps it on the ground and you
see the body parts on the ground all begin to
shimmer and shift again.
Speaker 15: And that's fine for a step you take. We take
two on death is a perpetual And.
Speaker 1: He brings his hand up and as he does, you
see coonglo off on the side, shifting his body, seemingly disturbed.
As this thing seems to start rebuilding itself. You see,
no release me and be God from here. And he
shakes his shoulders and tries to wrestle his way free,
and then there is a sudden almost decompression in the
air in the room as he yells, as you see
almost as if out from a circle underneath him, all
the body parts of this thing that we're about to
rejoin back together. They go completely still, They stop moving.
The two undead that are holding him they pull back
and release him. They step back as if they are
suddenly weirdly aware of themselves in a way that undead
usually aren't. You see one puts a hand up and
pats their own chest, as if trying to get a
sense of what they might be. The skeleton that you
see that was holding him quizically looks at its hand,
detaches its own arm and puts it back on, and
then looks up to everyone in the group. And you
see something you've not seen on an undead before. You
see contemplation and fear as these two undead that were
holding Conglos seem to back up from both him and you.
You see them both put their hands up as if
to be like, uh uh, and you can't like you
see Bill Grace on the side of the room, looking
very confused. You see their eyes opening slightly wider, looking
over towards this happening.
Speaker 6: M what.
Speaker 14: What have you done?
Speaker 1: They are unbound, looks toward the ground, looks up to
the rest of you.
Speaker 14: Then no.
Speaker 15: Attack me, and I will respond in kind. But as
I said, I am no enemy of yours avatar of Gotham.
Speaker 14: I'm confused.
Speaker 26: What because obviously you don't want to fight well, I
don't know if you don't want to fight us, But
why are you out here throwing shit at us?
Speaker 8: Like? What is this?
Speaker 14: Why are you out here murdering folks? Why are you
murdering stuff? What's going on? Give me information at Ethics.
Speaker 15: Yes, we have taken the pits. We will complete a
ritual here and make this place Gotham seat of power.
Speaker 14: But ain't not Gotham or something? Can I just tell
you to get the wreck out?
Speaker 3: Like?
Speaker 14: What's going on?
Speaker 15: The cult is determined to have Moon Ferris be his avatar,
but the wood to walk for ethicuss and I know
of you now, Oh God, However, if I had my say,
I would still throw you to the dogs. You are
unneeded as an avatar there is one other, though, who
wishes to speak with you, who believes that you will
find your place on our side, and they have commanded
me not to lay a finger on you.
Speaker 14: Hmm. Probably to assume that's because.
Speaker 15: You hear.
Speaker 1: A very loud sett and you see vill Grace turn
to the southern.
Speaker 15: Wall, and she arrives the other one.
Speaker 1: The wall of this courtroom bursts open, wood ripping as
a creature outside tears its way in. You see oily
talons burst in above where Conglo is, who at this
point flees. The two undead that were next to him
almost comically put their hands up above their heads and
they run, and they flee out of the room as
if they're in danger, as well as Conglo throws themselves
off to the side. These draconic talents.
Speaker 3: Pull the wall apart.
Speaker 1: Black tar like scales glisten with the light of the
fires outside, as you see the skull dragon that you
had seen before. Peering through the broken wall a top
of it, you see sitting very acsually a familiar woman,
one that, now that you are seeing so up close,
you recognize that there is no way she could possibly
not be the same meek woman that you talked to
whenever you were in the church. You see Muntharis. However,
she is a much bloodier sight than she was the
last two times that you saw her. You see that
she is covered in blood. Some of it might be
her own, others seem to be handprints of those who
might have been grasping towards her, her unnaturally white skin
contrasting against the red. She sits on the dragon's back,
her eyes looking to each of you with this crazed,
manic look, lending no question that she absolutely is the
blood reverend that you had been trying to uncover the
identity of. I'm going to quickly grab two things.
Speaker 18: Hey, Anna, Lilya, I was getting my pork situated.
Speaker 1: Yes, I would like you because you are one of
the people who is more closely associated so you might
recognize it. I would like you to please roll me
a religion check.
Speaker 6: Okay, my religion is that negative?
Speaker 5: Three?
Speaker 23: All?
Speaker 8: Hell?
Speaker 2: Yeah, let's go. That is an eat as an eleven
for an eat.
Speaker 1: So, uh, you see something that you recognize but you
don't recall details about in that you are vaguely aware
of chan Karagosh. We established before that you are ah
if you had a goddess. It is chan Karagosh. You
see in the hands of this woman, of this crazed Hattislin,
who now sits atop this dragon. In these paused moments
before she seems to take action, you see that she
is carrying a weapon that she was not carrying before,
a long staff like one that has this crescent radiant
blade at the top of it. You see what appears
to be a weapon that you know to be what
is called a lunar scyphe. You cannot recall what it does,
but you.
Speaker 3: See this, okay, in with Ferris's hands.
Speaker 1: As she arrives.
Speaker 5: I'm just going to holy shit, I'm just fucking wow.
Speaker 2: You don't say, puh great, Google.
Speaker 1: I had to track her as this thing breaks in.
There's not a second of pause really before you see
her looking over to Bill Grace, putting a foot up,
jamming it into the back of the dragon as if
to make it lower its head, and she just calls out.
Speaker 27: My side of things is done. The temple opened its
innermost and within I found what.
Speaker 9: We were looking for.
Speaker 1: This too, She spins the scythe in her hands.
Speaker 9: And the temple won't be a problem for us anymore.
Speaker 1: She looks over towards all of you, and you see
her eyes look more like a predatory animals than like
any sensible person you've seen, and Lilia m hmm. They
fall onto you, and she turns her head slightly and
her she lets out this large, fanged smile.
Speaker 9: And that's all thanks to you, isn't it.
Speaker 7: Not only did you convince them to open up those chambers,
but you lured away the only person at the temple we.
Speaker 3: Thought might be a problem.
Speaker 7: Honestly, we love to thank you. Join me outside if
you want to talk, would you.
Speaker 1: And the dragon rears back for a moment with her
on top of it, pulling itself and her off into
the courtyard that is behind the building, and scarn.
Speaker 3: As they do.
Speaker 1: The dragon pulls up one of its hind claws and
you see grassed within it the body of a young
or not young, the body of a small, cappy hotto
man that you recognize to be your father, dangling in
one of its massive claws.
Speaker 3: Ooh mm hmm.
Speaker 1: It brandishes them mockingly, as this creature, this massive, massive
by the standards of like a horse or a farm animal,
not so massive by the standards of a dragon. Flies
her back and lands her out in the courtyard. Vill
Grace puts his hand out toward the back.
Speaker 14: You are.
Speaker 15: Not mine?
Speaker 2: Mm hmm, oh that bitch.
Speaker 17: Oh we'll talk all right.
Speaker 6: She just starts heading towards whatever direction they fucking went.
Speaker 17: She just has her fuck the root him at the ready.
Speaker 1: So I did not have the foresight to program in
a destructible wall into the map, I'm afraid. So what
I'm going to do is I'm going to do some
map surgery.
Speaker 17: I'm gonna put my pork back into the oven while
you do that.
Speaker 1: It won't take me long.
Speaker 2: Where are you be safe by frun? Make haste?
Speaker 13: Mm hmm.
Speaker 1: Let's see if this works. This might be this simple
hold on, Oh it's going to be this simple. Oh yeah,
told you wouldn't take me long. Heck in that should
have opened up, right? Did that do what I wanted
it to? I don't know if it did regardless, I
think I'll just so quick question. I can bypass having
to do this entirely. What are you guys planning on doing.
Speaker 15: At this juncture? Uh?
Speaker 28: Pre pre using stormlords might and activating initiative end of story.
Speaker 1: Okay, so give me half a second to catch up
with you because you are.
Speaker 3: You are on a path, and I.
Speaker 5: Am it's the path to death.
Speaker 14: You gave me an action. That thing killed my father.
I kill it in the story.
Speaker 11: Ye all right, I hope that she kills me fal
Grace when we're done with her. You've done to my cities,
earned you a death sentence.
Speaker 28: Yeah, sure, your city. That thing killed my dad. I'm
going to murder it with vicious intent and then kill
the body.
Speaker 14: After all right, I have a great day.
Speaker 1: I'm going to move you guys, assuming that you are
all rushing out there. I'm just going to move you
guys out back yep, past the wall, just to avoid
this whole issue. Give me one second to grab you
and do that. Boom, put you all out there, boom boom.
As you guys all head out, you head to the
back area of the of the estate. There is a
sectioned off courtyard that sits out back. As you go there,
you see smoke rising up from the rest of the town.
It is effectively one large blaze. At this point, you
see her land landing down with the scud. The dragon
it is holding the claw that is holding your father up.
At this stage, you can't tell if he is alive
or dead, but he does seem to be unconscious at
the very least, he is bloody. However, as she goes
back and she lands, she calls over as she hops
off the dragon.
Speaker 7: Since you were snooping into my family affairs, I figured
I would you the same.
Speaker 9: This guy actually put up quite a good fight.
Speaker 27: I wanted to snag the whole set, but this one
separated himself from them, and when I went to check
on the others, just now they were gone.
Speaker 3: I don't suppose you did something about.
Speaker 15: That, did you?
Speaker 14: Silence?
Speaker 3: Oh, your sister would be disappointed, went theirs.
Speaker 16: Oh, I don't trust a think of one of these
sucking bitches. Oh which one exactly?
Speaker 9: One's dead and one's alive.
Speaker 27: They're both equally useless to me, Desmond. So many of
your friends came over to help us. Are you sure
that you wouldn't like to as well? I tried my
best to keep you out of all this, I really did.
Speaker 1: You always seemed so.
Speaker 9: Down trodden.
Speaker 10: I thought that a change in perspective, like when we
took this place silver might be good for you.
Speaker 1: You seem so adamant about not seeing things our way.
Speaker 11: Just look at the blaze behind them in the city.
I wish it could have been any other wayman theirs.
Speaker 1: She seems disappointed for a second. She raises a hand
and she snaps her fingers very quickly. The dragon raises
up Paul Talk and just drops him kind of unceremoniously
on the ground in front of it. She takes the
long silver weapon that she is holding. It produces a blade,
a long crescent blade made of radiant energy, which Pepper.
When you investigated the area down underneath her call that
you found there were long burn marks destroying a lot
of the documentation that was in the temple underground, Pepper crashed. Pepper,
Pepper crashed. It's a lot darn Should we wait? You
know we're not live. I'm gonna hit Papa, Okay, bringing
us back in now that we have everybody back, technical
difficulties to the side. The dragon drops the body of
Paultock on the ground. Moonferis spins and the crescent staff
that she has and then produces that radiant blade of
energy and Pepper. What I was going to say to
you is when you were investigating the underground area of
the temple, yes you, I had noted to you that
the documentation and whatnot that had been stored there had
been destroyed by something that left these clean, radiant strokes
of energy. Seeing this weapon, this crescent site that she
now see seems to be the culprit that seems to
be what was doing it. Your brain very much goes
to that, given the staff like nature of it and
the fact that it's an artifact of chan Kara Gosh,
it doesn't take you long to recognize that she stole
this from that sanctum.
Speaker 2: Down there and then went ham with it.
Speaker 1: Yep, As she does so, the body of Paultoc hits
the ground. He does seem to be unconscious. She brings
out the blade and brings it around as though almost
to his throat.
Speaker 7: Scarn, before we fight, could we just talk.
Speaker 12: Just for a second.
Speaker 14: Whatever could I have to talk to you about?
Speaker 19: Well?
Speaker 10: I had presumed that you might be reluctant, because I
think you know what I want from you.
Speaker 14: Right enlighten me.
Speaker 9: You could do what I was trying to do. You
could become Gotham.
Speaker 1: You could let him inhabit your body.
Speaker 10: You could become the avatar of Undeath. And if you
did that, although I'd miss out on getting to be
close to him. I would get to serve under him.
You could become more than any mortal could ever hope
to be. Doesn't that sound appealing to you?
Speaker 14: You sound crazy?
Speaker 2: I would have thought so.
Speaker 15: Too, and I get it.
Speaker 27: That's why I made sure that I was ready to
illuminate the truth of how this world really works for
you and what the perks of your lineage provides.
Speaker 8: You.
Speaker 1: Hear a cough from Paul talk just on the ground.
Speaker 15: Said, she's still alive.
Speaker 2: That's good, that's very good.
Speaker 7: If he were to die here, what would you do?
Speaker 15: Do you think?
Speaker 14: What do you think?
Speaker 15: I'm going to kill you?
Speaker 1: Her expression softens. Previously it had been excited, It just
melts into disappointment.
Speaker 3: No, you don't understand. I don't have to actually whoo.
Speaker 1: She brings the blade up. It's seemingly making a snap decision,
and you just hear from Paul talk just one very
quick but weaks gone.
Speaker 15: No matter what happens, remember you will always be a
son of the isthean family, not whatever she's trying to make.
Speaker 1: And then there is a sweep as she brings the
blade down, and though you don't clearly see how the
damage is done, the blade sweeps across Paul talk His
body skirts along and is pushed along the stone with
a line of blood behind it as he goes quiet,
and she sits as if she'd made an enthusiastic gulf
swing with the blade. If you kill me, does that
bring him back?
Speaker 3: Do you think.
Speaker 14: Ing being to save others from his fate?
Speaker 3: I'm not talking to you anymore, Desmond.
Speaker 14: I'll take it. I'm a back liner anyway.
Speaker 1: Why don't you roll initiative with advantage if we assume
you're doing it. As she says this, she brings her
weapon up again and kind of turns away from you
guys and does this little pirouette with it. As she
realizes that you're about to get violent, she lets out
a laugh, and she looks like she is about to
return the favor in kind. I'd like everybody to please
roll me initiative.
Speaker 3: Oh my god, I'm still poisoned.
Speaker 17: That is a fourteen twelve.
Speaker 3: Twenty so fourteen fifteen plus it's my modified nine twenty four.
All right? Yeah?
Speaker 2: Can you little look? Those are double digit? Oh my god?
Speaker 1: And Scar, did you reroll it with advantage?
Speaker 15: You did? And you still go.
Speaker 14: I told you. Nothing matters, bloody. Okay, you think I'm
joking out here, not.
Speaker 4: I'm like, dude, That's the why I'm like, oh my god,
because I don't think that you're joking.
Speaker 5: I think that you've lost everything and you're so fucking sad.
Speaker 14: Oh no, this isn't sadness. This is acceptance of my hell.
Speaker 5: Oh Jesus, that's worse.
Speaker 14: You guys are all hopeful and bullshit. I don't have that.
Speaker 2: Is that hopeful?
Speaker 14: No, you're just innocent.
Speaker 1: You're just a boy.
Speaker 5: A boy, I'm just a little guy.
Speaker 7: You know what.
Speaker 1: I wasn't gonna I'm gonna go straight boom. All right,
go first, Desmond, I cast hunters Mark on the skull dragon, gotcha,
theirs is yours.
Speaker 3: I'm gonna flank out this way. Let's go there and
two shots.
Speaker 1: See it follows you with its eyes as you move out. Yeah,
that's absolutely a hit. Go ahead at twenty eight.
Speaker 3: For those listening at home, ten points of damage.
Speaker 5: That damage could have been nicer.
Speaker 3: But damage so as you so sorry?
Speaker 8: What was it?
Speaker 14: It was?
Speaker 3: Ten points?
Speaker 14: You said?
Speaker 3: Yeah?
Speaker 1: Watch is that's so funny?
Speaker 8: You know?
Speaker 1: So it resists part of it and is vulnerable to
part of it. I won't tell you how that goes down,
but uh.
Speaker 29: Put the buck's in there, okay, Rosier dodger, all right?
Second shot mm hmm, natural one that rolls eleven twenty hits.
Thank again, a favor.
Speaker 5: I really got a half on At some point, Mam,
I gotta I got.
Speaker 3: Two points a favorite. Now she started using those not
now then when twenty two points of damage.
Speaker 1: You do twenty two points of damage?
Speaker 5: Yeah, damn.
Speaker 3: Ah, and that's me. Why is action movement? Actually?
Speaker 1: Why is it registering like that?
Speaker 3: Is your weapon?
Speaker 13: Is it magic?
Speaker 8: Is it?
Speaker 1: Adam Mantine?
Speaker 11: No, no, right, I'm doing magical damage with Hunter's Mark,
but the weapon itself is just piercing.
Speaker 1: I think I might know what's going on.
Speaker 5: All right, I'm gonna magic just going through in the piercing.
Speaker 1: Isn't I know what's going on. I'm gonna get rid
of it.
Speaker 3: Adam Manteine bullets, baby, I think.
Speaker 5: Ooh, I wish goddamn.
Speaker 3: Okay. When do you want to punch through a steel goal?
Speaker 1: You fire at it twice, you hit it as you do,
it does bleed. You find your your bullets. Though they
heard it, they do seem to deflect somewhat off of it,
like there are bloody wounds left, but its hide seems
to be very thick.
Speaker 15: Is that you?
Speaker 3: That's Desmond?
Speaker 1: The dragon's going to go. The dragon does not like
that you just attacked it. It looks over towards you
and almost does this like front legged stomp looks down
towards muon Feris, who without really looking at it, she
like puts her hand up in this blase sort of yes, sure,
and then like points two of her fingers over towards you.
The dragon excitedly takes off and rushes towards you.
Speaker 3: Desmond, bring it. I don't like that all right.
Speaker 1: As it attacks, it swoops down on you, and since
you're not in a you know, yeah, it's just gonna
go for a normal attacks on you. It reaches down,
it's going to try to bite you, Desmond, and it
misses its first attack, thank god. It's then going to
go for two claw attacks as it sweeps at you
with the massive clause at the end of its wings.
This clover Field monster esque dragon that is in front
of you.
Speaker 3: The first one.
Speaker 1: Hits you, okay, and it does very little damage. It
rolls a two and a one for seven total points.
You roll concentration and you smart ends fail. It brings
its other claw to strike you. It bashes you. That
is a hit with a twenty seven. It batters you around.
That one's better it Do you take fourteen points of damage?
Speaker 3: You're a rough guy, all right, I'm done to eleven.
Speaker 1: It is technically Tabasco's turn. Do Tabasco?
Speaker 3: Okay?
Speaker 8: Oh Tabasco, baby. I don't think this fight is for you.
I think you hang back for now. I think Tabasco's
gonna fly back here for a little bit.
Speaker 1: Oh the hole in the wall opened up properly on
the map, Thank god.
Speaker 14: It's weird.
Speaker 3: Weird how it didn't before.
Speaker 2: Huh And that's just true. If he can take the
hide action.
Speaker 1: Uh yeah, I believe he can do that. He is
behind covers, so roll stealth for him. And if he
doesn't have stealth, then roll a dexterity check.
Speaker 8: Because my computer exploded.
Speaker 3: Uh oh are you asking me for the sheet?
Speaker 15: Again?
Speaker 7: Wow?
Speaker 3: Said that?
Speaker 15: Damn do it.
Speaker 5: It's because earlier she was like, I have it, I
pinned it. I'm never gonna ask for it again.
Speaker 1: And there it is.
Speaker 5: Yeah, yeah, right, you don't have to pull him right
this fast. Oh my god, damn, I want no.
Speaker 3: Dude, there you go. He does have stealth. It has
a plus four.
Speaker 8: You can roll that when will it's a hornment and
one day, oh they all have my shit together. Okay, okay,
let's see a vent a tip. Oh boy, where does
it say?
Speaker 2: Still? Still? Still? Still?
Speaker 1: Look at her skills skill, Look at their stats, then
look below that to saving throws, and then below that
to skills. Oh boy, okay, you see where their ability
scores are.
Speaker 2: Yes?
Speaker 1: Oh oh oh, yep, yep, yep, they roll at eleven.
Dabasco goes back and hides.
Speaker 2: He's also so cute. Who would who would?
Speaker 8: Right?
Speaker 1: All right? Is that Tabasco's turn?
Speaker 7: Yes, Lilia, and then Lawrence, you're on deck alrighty uh.
Speaker 30: She wants to go after him there, so she's gonna
try not to kill Stele, but if she does, it's
what I'm so just that fucking.
Speaker 17: Just b lines towards fucking.
Speaker 6: But Ferris over there, and we're we're gonna fucking we're
gonna fucking aim.
Speaker 3: For aim with rupe bloom.
Speaker 2: Uh blanc making sure she considered undead.
Speaker 1: Yes, are considered undead, even though they're technically not uh,
they are considered undead because of how connected to Gotham
they are.
Speaker 6: We are we are going to use celestial allowance and
reroll a twin fifth twin fIF twin with a plus
eight would be a twenty three. Yeah, it would hit bah.
That is a thirteen total eight thirteen.
Speaker 1: You do thirteen damage.
Speaker 3: You rush up to her.
Speaker 1: As you do, she brings the site up. She seems
to swing it at you preemptively before you actually reach her,
and you instinctively duck under this crescent of energy about
We're still about fifteen feet from her at this point.
This crescent of energy goes over you, and you duck
under it, reach her and strike her. She takes it
for a second. She looks a bit vexed, and then
when she realizes she's bleeding, she smiles a very toga
esque smile.
Speaker 16: Woh, kind of take more than an oversized gardening. We
were to hit me, We're gonna do a bunk again.
Oh my god, thirteen for a twenty one.
Speaker 1: That's a hit and wah.
Speaker 2: Woah, why sir.
Speaker 24: This is how you hit somebody?
Speaker 5: Oh my god?
Speaker 1: All right, okay, is that that dagger? Yagger?
Speaker 17: No, oh, well, I mean, I know, I'm gonna say
that's Lessia Allowance.
Speaker 3: Gotcha.
Speaker 1: As you say that, as you like strike her twice
and declare you're gonna need something bigger than that, she
like looks to it and then down to you and
has a genuine smile, and she just like very calmly,
is like so true, I will.
Speaker 3: I can Is that that's you, Lily?
Speaker 7: That is that is all my as Lawrence your turn,
and I believe.
Speaker 2: Oh cray, oh where mean is she? That's behind up?
Speaker 5: Okay?
Speaker 2: Oh mom big Let me see.
Speaker 5: I'm depending if I want a vicious mockery or if
I just want.
Speaker 4: To give Scarn a Bardick because he's fucking going the
ru it?
Speaker 5: Is giving a Bardick an action or a bonus ax
bon ok?
Speaker 1: God, bards would have nothing to do If giving Bardik was.
Speaker 5: An action, That's what I was thinking.
Speaker 2: I'm like.
Speaker 1: Support in the game to it would be the worst thing.
Speaker 3: In the world for real.
Speaker 4: So I'm absolutely devastated because I'm in Washington. I don't
have my harmonica with me.
Speaker 5: Vicious mockery, I know, but do.
Speaker 1: You have your saxophone?
Speaker 5: Here's the one?
Speaker 2: Did it? So many tiktoks.
Speaker 5: Hell yeah, now, Colera bitch, and that's what I do.
Speaker 2: You're a bitch.
Speaker 5: And Lily's pink hair is way prettier than yours.
Speaker 12: Got him.
Speaker 8: Right?
Speaker 5: Oh, I'm targeting her?
Speaker 2: Why did I? I targeted her?
Speaker 5: Weird failed? Well, I'm said that I failed.
Speaker 3: I'm sorry.
Speaker 5: You know what, I really wish I had pink hair.
Speaker 21: Okay, So no dam blage, no disadvant nope, okay uh
And I'm gonna give a beauty two scarmy boy.
Speaker 14: I mean.
Speaker 5: You got this, bob, you got it.
Speaker 3: I believe in you.
Speaker 5: Kick cr ass.
Speaker 15: Fuck her up?
Speaker 3: All right, that's me.
Speaker 5: It's her too, sitting back here. I'm in support, mod y'all.
Speaker 1: She is going to look toward everyone else. She's going
to put her hand out and she is effectively going
to try to just open palm grab you just around
the mouth. Lilia cool, Are you going to make you
make a say that? She reaches out to try to
grab you, briefly makes contact with you, and it's just
very quiet like stay right here, and she is going
to make you make a save a gainst.
Speaker 8: This?
Speaker 17: Oh wisdom, Okay, I'll buy.
Speaker 2: As ten for thirteen.
Speaker 3: Does it fail?
Speaker 1: Unfortunately, as she casts whole person on you, you are paralyzed.
Speaker 7: And she is going to forego the attacks you would
normally make it.
Speaker 1: She reaches out and grabs you. She parallel eyes you
as she grabs you around the mouth. You find that
your lung sees up, your body stops moving. She kind
of just shifts around you, running her hand along your
shoulder as she does, and then dipping off of you
as she runs over seemingly into the middle of everyone stops.
This dark circle of energy traces itself at her heels
and she slams the scythe down on it, and this
ghostly wail erupts from underneath her as she, almost like
Marilyn Manson's style, just energy erupts upward, causing her hair
and clothes to swirl around her as it affects.
Speaker 5: The rest of you.
Speaker 3: I'm going, Marilyn Monroe Manson, you know what the overlap?
Speaker 5: There's absolute overlap.
Speaker 7: Ye, I was buying it, I don't know.
Speaker 5: While while she's doing.
Speaker 1: This is a twenty foot radius sphere that she's going
to pick everybody within. So she's going to pick uh,
the spear containing you guys. Oh you three over there.
Speaker 2: Who's over there?
Speaker 1: All three of you as you guys are sed.
Speaker 8: Me? What?
Speaker 2: No, we're not sure.
Speaker 5: That's crazy.
Speaker 15: What do you mean?
Speaker 1: No dead bodies around? So that doesn't do anything, you guys.
Uh for the save I'm about to have, you guys
make scarn. I want you to roll advantage on it
before I throw it at you.
Speaker 14: Mhmm.
Speaker 1: This is an intelligent save. Carrie. You still haven't clicked
that button.
Speaker 5: Of course I have.
Speaker 1: Could you go and click it so your rolls are
under your control?
Speaker 23: I bomped up.
Speaker 2: Now weird?
Speaker 14: It's a twenty Nat.
Speaker 15: It's because it was staging.
Speaker 2: Oh I see, let's go Scar.
Speaker 4: What is this?
Speaker 11: But oh yeah, it's because you were talking to yourself
and he gave inspiration. So you gave yourself an inspiration,
which is why it's staging.
Speaker 2: Oh you roll the same You shouldn't.
Speaker 1: You shouldn't have. Okay, So that.
Speaker 2: I don't know.
Speaker 5: I fucked out. Don't worry.
Speaker 1: There's nothing to do with you. It's your carry stuff.
Speaker 5: Yeah, I fucked out.
Speaker 1: You rolled a twenty Uh you succeeded? Is yours?
Speaker 14: This isn't staging, is it?
Speaker 8: No?
Speaker 3: Okay?
Speaker 1: So Lawrence, you're the only one that's gonna take the
full damage?
Speaker 3: Bottom much?
Speaker 14: Did you much?
Speaker 1: Did you fail by the DC was?
Speaker 8: Is it dice?
Speaker 5: Manual entryings that the one I'm changing.
Speaker 1: No, just just click like there should be about and
they just says like accept, just click it.
Speaker 5: Oh no, I did I did that before. I'm just
going in my setting change change.
Speaker 1: I'm gonna resolve this and then I'll tell you, yeah,
I'm not sure.
Speaker 13: I'm sorry.
Speaker 1: Okay, back in. So, first of all, psychic damage, half
to those of you who succeeded, full to those of
you who failed. Vorpal flames should already have been gone.
Speaker 5: But yeah, we're supposed to be gone.
Speaker 3: Oh my god, I have God.
Speaker 1: Take thirty one points fifteen to Scarnet Pepper, thirty one
to Lawrence, as you guys, take that as psychic damage,
as the howls of the dead fail your minds and
cause you to experience this gruesome, very visceral pain. Lawrence,
you failed by enough, You're saved two hit points.
Speaker 15: I'm stunned.
Speaker 5: Fuck, there's bad, y'all, there's Bob.
Speaker 3: You are stunned.
Speaker 1: You don't know for how long. And now let's help you.
Speaker 11: That thing that I was talking about so on those
chasing the requested rolls tab you want the little highlighted
gray ones.
Speaker 3: As PC prompt owner to roll saves that should be
the list of is on.
Speaker 14: Thank you.
Speaker 3: As this happens.
Speaker 1: As she stops, she's for a second, as though she's
exhausted by this action. Munta stops and her body kind
of droops down limply, her arms just hang and she
just you hear.
Speaker 9: You gotta understand this, just like I did.
Speaker 1: The point of killing your dad.
Speaker 7: It's just like when I lost my sister and I
realized what life meant.
Speaker 3: Do you not get it?
Speaker 7: Do you not realize what I'm trying to say to you.
Speaker 14: I'm not as weak as you.
Speaker 9: He's not gone. If you became an avatar of Gotham,
you could bring him back forever and keep.
Speaker 1: Him with you.
Speaker 2: That's what this is about.
Speaker 1: That's gonna be her turn. It is now your Turnscard.
Speaker 14: All right, make space and ding ding.
Speaker 28: With the old fate beasy, yeah, ding ding with the
old faith beasy. You've already put stormlords on me, right,
I have that on.
Speaker 1: Word, all right, faith powe on the both of them.
Oh you're staging because you have bartic inspiration but yeah, afterwards,
So we need to pick this one based off those
two roles. The problem is because of how it's staging,
I don't know which of those roles goes after who.
So why could you I guarantee you the twenty eight hits,
it doesn't matter who it's aiming against. So the one
that is a twenty eight, could you just accept it
to push it through so we know who it's on?
Speaker 14: Yeah?
Speaker 5: Nice?
Speaker 1: Okay, So that one not only hit but appears to
be a crip Holy shit, because you crid on nineteens
I appear. Do you want to commit to the crit
one or do you want.
Speaker 14: To committing to the crid?
Speaker 1: Okay, de target Moon Ferris, I did it for you.
Speaker 14: Go ahead and roll delicious.
Speaker 1: As you aim the bow towards her, you see she
looks excited for a second, almost as if having your
attention is it like, uh, pleasurable for her? And then
as you fire the arrow passed her at the dragon,
she seems disappointed.
Speaker 3: Good why dragon?
Speaker 1: Why is everything hitting you as if you're vulnerable to it?
I gotta fix you dragon. Oh I see, look that's stupid. Okay,
I fixed it. You fire it, you deal twenty four
full points of damage to it. As lightning hits it,
it lets out a scream. She looks back to it
and then.
Speaker 15: Back to you.
Speaker 2: That's sad.
Speaker 3: Again, all right, god.
Speaker 2: Grip and that one.
Speaker 3: It's still staging because of the thing.
Speaker 1: Do you want to accept it?
Speaker 14: Yeah? Accept it?
Speaker 1: Okay, that's her hit. Yay, Okay, you do eleven reduced
to five damage?
Speaker 14: Okay?
Speaker 31: Ah, al right, I didn't miss I feel like going again.
Speaker 3: I could.
Speaker 14: That would be funny. I'm gonna be funny.
Speaker 31: Yeah, I'm gonna do it again.
Speaker 14: Dragons are.
Speaker 1: Right, I mean, what are you saving them for the
rules that I'm fighting right now?
Speaker 14: All right, so I still gotta fight big, big, big Draco.
Right at this point, I'm I'm locked in.
Speaker 1: You're locked in on the dragon, dude. You did note
that after I fixed the TV programming issue, and I
have deciding that from here on half that everything seems
to be doing half to it. It's skin seems to
be almost metallic in nature.
Speaker 3: Mm hmmm mmm.
Speaker 19: Now better be happy. I ain't got no abilities to
be elemental us. What gotta be fucking testing ship out
on this motherfucker anyway?
Speaker 5: Get them.
Speaker 1: Overwhelming overwhelming advance.
Speaker 14: Yeah, no, of course I'm not gonna let that happen.
Speaker 5: I'm not gonna be disrespected by my dice like that.
Speaker 1: I don't know if you can roll them within the window.
Speaker 2: That was dancing on the sixties.
Speaker 15: Fuck? How did it back?
Speaker 14: It looked like it was on the right. All right, whatever?
Speaker 3: Twelve.
Speaker 1: I want to tell you that hits or not. Do
you want to use the bardic inspiration? Yeah, okay, go
ahead and roll the D eight that brings it up
to a sixteen that does not hit.
Speaker 14: Yeah, I thought so. This motherfucker is a guile, but
I thought the D was more more.
Speaker 15: Than a four.
Speaker 1: Oh my god, his body seems to be tanking these hits.
M M one more attack because you dragon searched. Wow,
fuck you we got to take that Bardic off you.
Speaker 14: So yeah you gotta Yeah, I got it.
Speaker 1: I can't use roll your damage if you want.
Speaker 14: Oh wait, I didn't accept it.
Speaker 1: Whatever U then hit the critical button at the top
and then roll your damage.
Speaker 3: That button, yeah, that button.
Speaker 19: Twenty six on the grip half of that damage. Interesting, interesting,
looks like it's unheard.
Speaker 15: No it is.
Speaker 1: It is taking a bit of damage. It seems to
seem bothered, but it is doing better than.
Speaker 3: It should be. Mm hmm how is that you m.
Speaker 15: Yeah?
Speaker 3: All right, Pepper, it's.
Speaker 1: Your turn and then we're back to the top with
our belief.
Speaker 32: Desmond all right, okay, all right? Oh mm okay, where
are you?
Speaker 8: Interests?
Speaker 3: Right there?
Speaker 2: So you're so close to me? That's great, that's great. Okay,
I'm casting curse?
Speaker 3: Gotcha?
Speaker 1: Which one are you using?
Speaker 8: Well?
Speaker 2: Because it's a third level, I get to choose two options.
So the two options I'm going to give let me
see you where at the.
Speaker 1: Could you share curse in the chat and then help
you look at it?
Speaker 2: Absolutely?
Speaker 3: Okay?
Speaker 1: So you can pretty much only do the choosing one
debilitation option thing or no, you can also do one
additional target or the spell's duration increases. So do you
want to target both have targeted both of them with it?
Or do you want to choose two extra curse features?
Speaker 15: Uh?
Speaker 2: Did you say something about duration? Or is that I
would have topcast?
Speaker 1: I got the level you're casting it at. Third you
could cast it and have it last up to eight hours.
It's up to you if you think that the duration
will really the thing is it's already concentration up to
one hour.
Speaker 2: Let's do let's do multiple effects.
Speaker 1: All right, what's your becks you want to do?
Speaker 8: Okay, let's do let's do melee disadvantage.
Speaker 3: Okay, and then.
Speaker 2: Oh what saving throws. But they have to make your
ability checks. Oh, charisma, you can do that if you want.
Speaker 7: Hmmm, do you want to do that.
Speaker 2: Let's go with like something like uh dexterity or strength
a strength.
Speaker 1: Okay, I'll throw that on them and I'll adjust it
so you put that effect onto them. And whoever you
move this curse to you will also have that so
they will have disadvantaged on the first melee attack they
make each turn, as well as they have disadvantaged on
strength checks.
Speaker 8: Yes.
Speaker 3: Cool.
Speaker 1: And then also because I have it here on the
thing you they should have boom boom. I'll also put
just curse curse on Them'm gonna make sure your sheet
has the thing for it. Yep, yep, it does. Okay,
it's all accounted for. You cast it, You put that
on them, you curse them. You see them their shoulders
slump down as if the weight of the site is
suddenly a little bit more than they expected, and they
look down to it and then up to you.
Speaker 2: Oh did you put the curses on?
Speaker 15: Oh?
Speaker 2: Shoot, sorry, I would need to be helpful.
Speaker 3: That's okay, I got him.
Speaker 2: Did she see that it was me?
Speaker 1: I mean you cast the spell in front of her.
Speaker 2: Yeah, I'm sure it has components.
Speaker 8: I I bet you can't guess what my bonus actions
going to be.
Speaker 1: That was your bonus action?
Speaker 2: Oh yeah, that was Oh my god.
Speaker 5: Oh no, you're deflectless.
Speaker 2: Fuck deflectless.
Speaker 1: However, you have your act means you could make two
attacks to get that damage actually working for you.
Speaker 2: Oh that's true, that's true. Who should I attack?
Speaker 3: Well? U?
Speaker 8: I feel like she would be like, ha ha ha
you know what I've already. I've already. I've already pissed
her off.
Speaker 2: Let's let's go.
Speaker 1: Furse, also known as hex for the uninitiated, also gives
you extra damage against her specifically right now.
Speaker 8: Oh perfect, I have Aldridge Blast and I'm running away
after this. I don't think I'm gonna be able to hide,
but boy would that be lovely? Come on, come on, Peb,
not gonna hit one more? That's a miss one more?
Come on, Peb, big money, big okay, hold on, hold
on before I do that, Before I do that I
feel like it's important. Hold on, hold on, hold on,
Thank you guys, a chee.
Speaker 2: Okay, where were we?
Speaker 5: Okay?
Speaker 2: One more?
Speaker 3: You have your inspiration.
Speaker 14: They sure do.
Speaker 3: Not have your inspiration, right.
Speaker 1: Right, Yeah, we all have inspirations. You should use it
if you want to reroll that. I would like, yes, yes,
your inspiration roll me another attack.
Speaker 11: After all, it would be a shd girls.
Speaker 1: Oh, it would be ashamed to waste it. Never Yeah,
you fired to elders. Blast towards them. You see them
raise the staff up. They like deflect one of it
with just the the edge of the sight, and then
they just tilt their body and the other flies past
them as they keep eye contact with you as you
run back into the building. As you run back into
the building, Uh, you do not see vill Grace or
Conglo in there anymore?
Speaker 7: Ship ship shoot Conglo, you bitch.
Speaker 15: You should have ran.
Speaker 1: Well, I mean maybe he did, but maybe he got
chased because I'm so big and scary, I can only
move by walking. I don't have a run animation, So
come back, all right. It's like butter He chases people
by walking, but he is always right behind them. All right,
So that is your turn. Then we are back to
the top of the turn order, and we are back
to Desmond. Desmond, you're fighting a dragon, yeah, and I'm.
Speaker 33: All fucked up. Yeah, I'm less fucked up at doubles
HP basically.
Speaker 1: Damn hell ya yay and depressing and.
Speaker 11: All right, I have an inspiration and two of three
favor so I'm gonna burn favor on this to roll
this a tech with advantage.
Speaker 3: Who yea favorite?
Speaker 11: Rifle to the face twenty seven hits. All right, you
took away my hunter, sparky bitch eighteen.
Speaker 1: Reduced to nine damage. M little man fights this big
old dragon.
Speaker 11: I'm gonna pivot the rifle to wintheris and I'm gonna
take a shot at their back. All right, I'll burn
my second favorite.
Speaker 5: I can't believe you're backshotting when there there? That's that
an episode's not gonna let that.
Speaker 1: Is twelve damage and she's gonna have to roll a
concentration check for a whole person.
Speaker 3: Yeah, that's what I'm looking for, and she succeeds beans.
All right, Well that's no good e choose me, pardon me.
I'll just be on my way over here.
Speaker 1: Come to the dragon. Uh lot s Desmond, all right,
that's okay. I'm not gonna say bad position because I
don't want to criticize you. But as you do this,
the dragon strikes at the ground.
Speaker 3: Underneath where you are, us trying to catch you.
Speaker 1: You as you scramble away, it turns and you see
this smoke like substance pouring out of its mouth, but
it's heavy. It drifts downwards as it turns, and it
is going to exhale necrotic gas in a thirty foot
cone that is going to include the two of you. Luckily,
luckily it's a con save so Lila might won't automatically fail.
But we need to see as it's going to use
its a k breath, both of you. Please make that, say.
Speaker 3: Dear Burn, yo nice, you'll take half.
Speaker 1: Drop it on you again.
Speaker 3: All right, Desmond, there it is, Come on, buddy, Oh
still veil?
Speaker 8: Oh my god, So.
Speaker 1: This is gonna suck.
Speaker 8: I don't know.
Speaker 1: And I go as it breathes a cone of this
gas toward you.
Speaker 14: Guys.
Speaker 1: Lily, in your paralyzed state, you're try to cough, but
your body almost can't, Like you're just wheezing as this
stuff fills your lungs. You see Desmond get caught by
it and just falls. You see their skin kind of
begin to tighten on their body as if it's being
a bit like emaciated. While he's still alive.
Speaker 2: I've got an all concentration too. Oh yay, eleven yay.
Speaker 1: The dragon then looks up past Desmond toward the paralyzed
Lilia and begins stepping over Desmond toward them.
Speaker 3: Tabasco, you doing anything?
Speaker 2: What what isn't Tabasco doing? Is my best saving the.
Speaker 8: Yeah, I'm so glad you agree, mm hmm. Okay, well,
got quite a fly speed. This is about where the
door is.
Speaker 1: Yes, the giant hole in the wall, whole wall basically
that has been broken through.
Speaker 2: Okay, oh, flywell, soldier.
Speaker 8: I feel like he looks back at Pepper and she
gives him a little salute. And if Tabasco is going
to fly and give the help action against Moon, Thereris gotcha.
Speaker 2: You lasted a long time this time, all right.
Speaker 1: That's uh, that's Tabasco.
Speaker 8: He can't give the help action and attack, can he? Okay,
then yeah, that's it.
Speaker 1: Lilia unfortunately being paralyzed, that is your turn. You're going
to get a chance to make a save against it at.
Speaker 3: The end of your turn.
Speaker 1: So come on, I'm going to my actually program that
onto it real quick, Sabie. It's wisdom, okay. As soon
as your turn ends, it should prompt you with a
say click, did it promptly with the save?
Speaker 8: No?
Speaker 1: Oh no, it roll me a wisdom.
Speaker 17: Save, oh, wisdom fable.
Speaker 1: No, you remain paralyzed. I'm afraid, Lawrence.
Speaker 3: I'm stunned, right, yes, let me check.
Speaker 12: Exactly what that effect is doing, because you might also
just miss your turn.
Speaker 7: I want to.
Speaker 8: You.
Speaker 1: Yep, you are stunned until the end of this turn.
I'm afraid. So that is your turn.
Speaker 5: Is it done now though? Or do I get a
chance to get out?
Speaker 1: Well, it's until the end of this turn.
Speaker 3: It's just okay.
Speaker 5: That's okay, as long as it's not a thing I
have to keep.
Speaker 1: Shake yourself back free. And you see the state of
Lily still there, still down, drag and crawling over Desmond Moonfaers,
evidently not terribly affected. As you come back in, you
see her raise her hand, and you see this dark
circle appear in it in a mockery of what you
kind of see to be celestial magic. And you see
the emblem of Gotham appear in her hand. She grips
her hand closed, brings it up to her mouth, opens
it and presses two of her fingers to her lips
as she's going to channel divinity and she is going
to give herself a little bit of a picni up.
Speaker 2: Fuck yeah, is it y'all?
Speaker 3: Fun?
Speaker 2: Beave ab oh?
Speaker 5: Is that so much this bitch?
Speaker 1: After she does that, she is going to then slide
very quickly. She's going to disadvantage on this, and actually,
if she wants to get the full effect, she's gonna
look over towards Lilia. Then she looked over towards Scarn.
A large smile appears on her face, a crazy look
in her eyes. She's going to leap over toward Lilia
to just beside her. She's going to have disadvantage and
advantage on this because paralyzed mixed with the curse that's
on her, She's going to go for an attack with
She's gonna go on for an attack. And because you're paralyzed, Lilia,
if this hits, this will stuff, this will be a
crit automatic, so advantage diss. I'm going to click them both.
She brings it over, puts both hands on the weapon,
swings it toward you.
Speaker 2: Good and she hits slippy barks.
Speaker 1: Yeah, that makes it rerolled, right, It just makes her
like rolling.
Speaker 2: The exact quired thing.
Speaker 4: One reaction would you take when a creature you can
see the sixty feet of you sixty feet of yourself,
since he's on an attack role ability checker saving throw,
you magically distract the drigging creature and turn it momentarily
uncertain uncertainty into encouragement for another creature.
Speaker 5: The drigging creature must rerull the D twenty and use
the lower role.
Speaker 1: Yes, just the rule, so that was a seven, it
was not lower. With that said, who do you want
to give your Yeah, okay, this is going to be
an automatic crit as she's going to slash with the
Lunar's scythe Lilya you were down.
Speaker 3: Mm hmmm, you are sliced.
Speaker 1: You hit the ground Valkyrie strike, which I think I
think would still have been an effect. It comes to
an end when there's kind of stops, scrapes her foot
along the ground as if to stop the momentum of
her own movement, and she's going to turn back in
the direction of you scarn almost as if looking for
approval for what she just did.
Speaker 8: What?
Speaker 2: Yes, she never what? I had a question then answered
it in my head.
Speaker 1: Okay, she had disadvantage, if that's what you're gonna ask. Yes, yeah,
but it was negated by it was the advantage and
disadvantaged poll of paralyzed verst that so it.
Speaker 5: Even Yeah, it was a straight role. Yeah yeah, yeah, yeah.
Speaker 1: Okay, her turn is not done. She's then going to
push her foot back and kind of kick Lily a
little bit away cosmetically, not actually moving them.
Speaker 3: How far did she move to do that?
Speaker 1: She went down to there?
Speaker 2: Okay, so.
Speaker 1: She puts her hand out toward you, scarn, and you've
see necrotic energy building up along her arm, and she
reaches out to you, kind of kingdom hearts reaching out
to somebody's style, smiles, and then shifts her direction and
holds her hand out toward Lawrence. Oh oh, and Lawrence,
an attack role is going to be made against you.
Speaker 2: Oh fuck.
Speaker 1: One that shouldn't have disadvantage? Yeah, why do you have
disadvantage with something?
Speaker 5: I think I saw some stuff on me that shouldn't
still be on me, Like what uh? While I'm bond
and deflect. Deflect should be done.
Speaker 3: I don't think those would give disadvantage.
Speaker 5: Yeah, fair, but therese still shouldn't be on me who
just don't believe them.
Speaker 3: I don't no idea.
Speaker 1: Yeah, weird, nothing's on her. They would cause that.
Speaker 13: Mm hm.
Speaker 3: Oh, well weird.
Speaker 1: She would have gotten the she would have hit.
Speaker 5: Yeah, I have two hit points. I need to try
to make her not hit.
Speaker 3: You can't, I can't.
Speaker 2: I used to for Lilia.
Speaker 8: Fuck me.
Speaker 1: Well bye you guys.
Speaker 5: Killer is about to be down, all.
Speaker 7: Right, so.
Speaker 3: Oh this went badly?
Speaker 1: Uh so she is going to She clamps her fist down.
She closes her hand. You feel the sensation of like
fingers around your throat laurence as you are pulled up
into the air. Briefly, nekrotic energy flourishes around you, and
then there's just this sudden irruption of it as it
dissipates and takes life force away from you. You're going
to take ten points of damage and you are now
on the ground.
Speaker 2: Yeah.
Speaker 1: How far away are you, pepper?
Speaker 2: Ah? Too far?
Speaker 1: She looks again, like a child that thinks that they
did something right. They look towards you, scarn, and then
we'll still holding eye contact with you. They begin kind
of just throwing their weight in the direction of moving
toward pepper pepper. They moved their like back to you.
They put their hand up. They're doing the same thing
once more to you.
Speaker 3: The thanks why disadvantage?
Speaker 15: Oh?
Speaker 1: I know, No, I don't know why.
Speaker 8: You know.
Speaker 6: It might be from the graceful protection that Lily had
on people earlier.
Speaker 3: Effects on them giving melee attacks.
Speaker 1: I have no idea that maybe this is registering as
a melee attack. It is, that's why.
Speaker 3: Okay, that's why figured it out.
Speaker 13: Figured it out.
Speaker 1: So does the does a sixteen sixteen hits you?
Speaker 3: Yes?
Speaker 27: Yeah?
Speaker 3: Yeah, Oh, I see what I'm doing wrong.
Speaker 1: Okay, you take eleven points of damage, and I believe
you have to make a concentration check.
Speaker 2: Yep, what you succeed Oh, I thought, I wow.
Speaker 1: Scarn, It is your turn.
Speaker 14: Mm hm.
Speaker 11: Oh.
Speaker 28: The fact of the matter is I have nothing else
I can do other than that attack. What your heart
tells you, Yeah, my heart tells me we're losing anyway.
Speaker 5: Yeah, my heart tells me we're fucking dead.
Speaker 8: Dude.
Speaker 14: Wham. Whichever one is higher doesn't matter because they both suck.
Speaker 17: We're when we're in a pinch. My friends will come
and say, fucking better.
Speaker 3: You have the inspiration.
Speaker 14: I mean, sure whatever that might work. It won't, but
let's like try it.
Speaker 1: You have to hope.
Speaker 5: Come on.
Speaker 1: The higher of the two is many ferris.
Speaker 14: Okay, get them seventeen.
Speaker 1: They are going to lose concentration on Lilya, who is
no longer paralyzed. However, they are dead.
Speaker 3: Ah okay.
Speaker 1: Reminder that being down does not mean that you cannot act.
You all still have your stuff because you have the
dying condition and whatnot. Okay, that was your first attack, scarn.
As you hit them, you see lily A sort of uh.
You see them wretch as if they can suddenly breathe again.
Speaker 8: They just this.
Speaker 14: It's doing that ship again because I keep doing that.
Speaker 1: Give yourself, am.
Speaker 14: I keep forgetting that.
Speaker 1: Yeah, it's an annoying quirk of the system.
Speaker 5: It now, ye sucking up, dude.
Speaker 14: Nice twenty two.
Speaker 1: You fire an arrow at them that strikes through their
shoulder and goes straight through out the other side of
their body. They let out this girlish yelp as they
sort of spin from being hit by it.
Speaker 28: I want you to know this entire fight I have
given her absolutely no emotion, pure dead pan face.
Speaker 14: I'm giving her nothing.
Speaker 34: Oh my god.
Speaker 14: Anyway, we're gonna drag insurge and do it again, not.
Speaker 3: Now when yep, so nice a hit. There's our sword saint.
Speaker 2: Yeah, come on gone and again.
Speaker 14: Eleven to twenty that.
Speaker 15: Is a hit.
Speaker 14: And at thirteen, all right.
Speaker 3: She takes thirteen more damage.
Speaker 1: She actually seems considerably hurt by everything you did. She
is panting quite heavily.
Speaker 12: You get the sense, bonus, this woman who spent.
Speaker 1: Most of her life being just a meek towns girl, that,
even though she seems to have been given some degree
of power by the cult, seeing her take these attacks,
you do get the sense that physically she is not
able to keep up with all of you in the
way that other cultists, that someone like Tannis Stein might
have been able to.
Speaker 14: Mm hm, I can use a bonus action, right, yes
to do Okay, it depends on what for.
Speaker 28: Majestic guess, so I can make sure for the next
for anything hit me hit on me is disadvantaged.
Speaker 14: Yeah, you can do that until the start of next turn.
Speaker 5: Get them.
Speaker 1: That's you and that's my set, all right, Pepper, it's
your turn again.
Speaker 2: All right.
Speaker 14: Oh no, you're on deck and the ground that he's
laying down on the deck.
Speaker 3: Okay, I'll just NAT twenty and to shoot it in
the tummy.
Speaker 5: It's weak there, Okay, I get it.
Speaker 3: It's got a weak spot. It's like Zelda. There's a
big eye on its stomach.
Speaker 8: Okay, I'm going to use my because I cast. I
was just focusing on a spell, so that was yep.
Speaker 2: So I'm going to use am I curriculum spell slot?
Is that based off my spell slots or yeah?
Speaker 1: It's third level? Oh actually, I don't want to commit
to that. Should read the thing curriculum spell click. Uh yeah,
it's cast at the level of your warlock spell slots.
Speaker 8: Its third Okay, so if I'm out of spells, I
can't cast one of them. No what.
Speaker 5: Okay?
Speaker 2: Cool? Sorry, this is a very bad situation.
Speaker 5: Okay, you're right, this is fucking done.
Speaker 2: Okay, I'm running.
Speaker 1: To the child the check who wanted to be the
body of Gotham turns out.
Speaker 14: To be bad news.
Speaker 5: That's crazy.
Speaker 2: I thought I should be in between Muthers and her.
Speaker 8: Sick ass young skull dragon ride. I'm going to cast
Hungering Vortex.
Speaker 1: That will end curse.
Speaker 3: I believe.
Speaker 2: Oh fuck, you're right. Never mind, never mind, never mind.
Speaker 1: I gave.
Speaker 2: It was strength that I gave a disadvantage to.
Speaker 23: Okay, Okay, you're all good. Mm hmmm, it's okay.
Speaker 5: If we all die, we knew that would happen in
this game. Hey, well, I'm just saying to say, what
we knew what was going to happen in this game.
Speaker 2: Anyway, it's fine.
Speaker 3: Now you need to save us. My death needs to
be far more tragic than this. I used to my
friends die didn't fight.
Speaker 13: She's beginning to believe.
Speaker 2: Oh god, see.
Speaker 5: Okay, brain's ridding her spells or ship.
Speaker 3: We're in for it.
Speaker 1: To decide on things.
Speaker 5: Yeah, you got this, I believe, thank you.
Speaker 2: Okay, Oh this is horrifying. This is not a good
situation to be in.
Speaker 5: You got his.
Speaker 2: Okay, what is oh past, Brandon? What did you do
the things you do? Okay?
Speaker 5: Does it seemed like a good idea at the time?
Speaker 2: Fine, yes, okay, let's let's give this a go.
Speaker 8: I mean, hm, if not, now, when let's go for
some psychic damage on moontheris.
Speaker 2: What psychic whip, psychic clamp? She sure is. She's within
ninety eight.
Speaker 1: Where psychic whip that's damn range on psychic quips wild,
let's go.
Speaker 3: Do you mean sliver?
Speaker 2: No psych mind? What mind?
Speaker 35: What mind?
Speaker 1: There it is mind? Yep, that's a curriculum spell. Okay,
go ahead, a targeter with it, and then make her,
make her make her intelligence save, make her maker.
Speaker 5: How about you full.
Speaker 2: Give her.
Speaker 8: Strength saving throws. I'm gonna make her make strengths saving throws.
I afrikin warlock.
Speaker 2: Do that.
Speaker 1: Well, it wouldn't have mattered. Curse doesn't affect save, it
affects checks. You already did it.
Speaker 3: You already did it. Don't do it multiple times?
Speaker 2: Beans, Sorry, it's okay.
Speaker 3: Boom she rolls. Oh, she fails, all right, So.
Speaker 1: Do the damage to her and then she can't take
a reaction until the end of her next turn. Okay,
and then next turn she has to either move, take
an action or a bonus action, but cannot do more
than one.
Speaker 2: Oh, she's gonna sew through her thing at mass.
Speaker 1: Also quick check, Uh, do you want to increase the
damage by one D six because that's second level. You
would have cast it a third level. Okay, So you
roll the damage. Make sure you added D six to it.
Speaker 8: Yes, so I have here on mind what the three
different three different damages? Would it be forty six because
it's upcast or three distance six? Excellent hymn.
Speaker 2: Theis stuck on this?
Speaker 1: Oh shit, that is five D six because of curse. Yes, actually,
curse shouldn't have factored in. So I'm going to give
her back the four hip points or one of the one.
Speaker 3: I can see which one the curse was? Its color?
What if you doubled it?
Speaker 13: Though?
Speaker 2: Shut up?
Speaker 1: She takes the the the damage from that, the twelve points,
and she got the She can't take reaction till the
end of her next turn, and she has to take
one of the actions I mentioned, but not all of them.
Speaker 2: Yes, she can't. She has to either come over here
and stab me through something to stab me, or.
Speaker 3: Oh you're approaching me. I can't stab you if.
Speaker 1: I'm approaching you.
Speaker 5: Damn, She's got me all right.
Speaker 1: Heckn is that you, Peppers? That's a spell?
Speaker 28: You?
Speaker 1: You do that you lash out at her with a
psychic beam of energy. It strikes her. It makes her
look like dead eyed for a second, like it hits
her and she just goes completely like dull. And then
blinks and seems to be back.
Speaker 13: Oh you got a bonus to fleck? This is fine?
Speaker 8: Yeah, yeah, I think I'm gonna have some piercing, slashing
or bludgeoning in my future, so that might be a
good call.
Speaker 18: Yep.
Speaker 1: Okay, that's you, DEAs. Maybe your turn. Please make a
death saving throw right off the bat.
Speaker 13: You're you're not allowed to die.
Speaker 5: You cannot leave me alone in this world.
Speaker 3: Nana, No, that's a failure.
Speaker 1: Okay, you have your bonus action and like ten feet
of move do.
Speaker 3: You still you do?
Speaker 5: You still have your inspiration?
Speaker 25: No?
Speaker 15: Fuck?
Speaker 11: What would you like to do with those things? I
know we're over two hours with red bonus action. Um,
the Desmond is going to do nothing.
Speaker 3: Desmond's going to do nothing.
Speaker 1: Okay, so real quick? Uh did not get its decay
breath back? N Paris looks over toward the dragon and
as if berating a child, just snaps at it and YELLSA.
Speaker 3: Make them quiet, would you.
Speaker 1: The dragon turns. It's going to make a claw attack
intended as a non lethal attack against Desmond one moment
please interesting for the purposes of this, It's going to
try to knock you unconscious, Desmond. It's going to hit.
Speaker 8: There.
Speaker 3: I need to pull up a.
Speaker 36: Thing, Desmond. That's me, Desmond. Yes, I need you to
make me a constitution saving throw?
Speaker 5: Can you do that while making death straight?
Speaker 8: Yeah?
Speaker 5: Yeah, that's crazy.
Speaker 1: All right, reaches down for the purposes of what we're doing.
That fails, but it does seem to begin trying kind
to suffocate you on the ground and knock you on
conscious Desmond. As it does that, it's going to continue
doing that. Tabasco, it is Tabasco's turn. Does any does
Tabasco do anything?
Speaker 28: Oh?
Speaker 8: My god, Tabasco lived amazing. Yeah, I think I think
he's going to continue to harass and give advantage on
a text to him in theres A good call.
Speaker 3: Lilia, your turn?
Speaker 1: Could you please make a death saving throwny?
Speaker 3: Come on?
Speaker 17: Yeah, I got I don't know why it rolled an
advantage on death?
Speaker 2: Okay, So that is that is?
Speaker 3: That is I need one.
Speaker 18: I get you to succeed on your one?
Speaker 1: Could you now you now have a bonus action and
ten feet of movement, but you can't stand?
Speaker 6: Do you want to do anything with all that bonus
action and ten feet of movement?
Speaker 7: There's the song?
Speaker 3: Yeah, it's so good.
Speaker 5: I'm a dude.
Speaker 17: Let's see, I'm I'm gonna one suck.
Speaker 5: Uh, let me go crawling the funk away.
Speaker 6: I'm just thinking when.
Speaker 1: I know it's not what you said, but I was like,
I'm just thinking, why.
Speaker 2: Why?
Speaker 15: Man?
Speaker 8: No?
Speaker 3: Because I could?
Speaker 6: I could I have a bonus spell, that a spell
that I can use as a bonus action, and then
that would give me some I would also give me
some virtuous branches. Ah, but unfortunately, I don't think i'd
be able to use blossoming stuff for it.
Speaker 17: Uh oh, yeah, I got my I got my whilin
bomb back.
Speaker 18: I didn't notice arrest.
Speaker 14: Yeah.
Speaker 1: Reminder that whatever you're gonna cast, it does have to
be a bonus action and you can't concentrate on.
Speaker 3: It while you're down.
Speaker 17: No, that's fine.
Speaker 6: If I use virtue of the soft to grant me
uh a D ten plus my level of temporary hit points,
does that bring me back up?
Speaker 1: It does not bring you back up. It just shields
you from further damage to your main hit points. So
I give someone wanted to hit you to make you
fail a death save. If they don't get through those
temporary hip points, then it wouldn't it wouldn't auto fail.
Speaker 18: You still a good move?
Speaker 6: Yeah, yeah, no, it might be good just in case
I fucking bomba bamba death safe.
Speaker 17: So I think I'm gonna use virtue of the soft.
Speaker 1: Gotcha give points?
Speaker 5: That's so cute but adoring?
Speaker 1: I know eight? Gotcha? All right? And that's your bonus action?
Are you gonna move or is that you?
Speaker 17: Right now? It seems like playing dead is a good option.
Speaker 6: Yeah, because the moment Desmond moved around, it was like,
go do something about Desmond.
Speaker 2: And it's just like m m, that's for the best.
Speaker 6: Yeah, that's that thing where she's she's gonna play dead
for a little longer.
Speaker 1: The bunny play is dead. Yeah, Lawrence, please make me
a death saving throw. And then same questions.
Speaker 5: Can I use my inspiration on the death save?
Speaker 1: Well, you can make it and then use it if
you want to reroll it.
Speaker 35: Okay, sick, Okay, go ahead, Okay, here I go.
Speaker 1: You succeed, but you're still down. You're so you got
a bonus action? Do you want to.
Speaker 14: Do anything with it?
Speaker 5: Where is she looking right now?
Speaker 1: At the moment, she seems to be looking at Pepper.
She seems to be taking out everybody in order of
who is physically closest to Scarn.
Speaker 5: So wait, I can you said I can bonus right?
Speaker 14: Yeah?
Speaker 3: Uh?
Speaker 5: Can I drink a potion?
Speaker 1: Yeah, as a bonus action, and then you'll be able
to get up on your next turn as long as
you're still at hit points.
Speaker 5: Yeah. So in my inventory it says they have a
potion of greater healing, but it's not under my consumables.
It's carried, it's not equipped, is equipped and then equipped? Okay,
sick a bit, it's still not there. Oh right, No,
it just went to a different fucking section. Cool using
that on me?
Speaker 1: Okay, okay, okay, you were game. That makes sure tell
you of that potion?
Speaker 3: Yeah?
Speaker 5: Did it use it?
Speaker 1: And that's you?
Speaker 3: Okay, Oh I want it more.
Speaker 2: I'm so stupid.
Speaker 1: You're still dying, still the dying condition right now.
Speaker 5: I know I can't. I can only move like ten
feet right, and.
Speaker 3: That would be towards me.
Speaker 2: Yep, sure would, It's.
Speaker 5: Sure fucking would, boy you right? Oh jesus, Yeah, I'm
just I'm gonna stay where I am, just for now,
just for now. Fucking god, that's me, all right.
Speaker 15: She is going.
Speaker 1: It's now her turn. She can only move bonus action
reaction move bonus action reaction that puts her in quite
the pickle. However, she does have a couple She has
a couple of options because she can take her multi attack,
which involves a couple of things she can choose to do.
She puts both of her hands on the scythe and
like bows over in a very priestlike way, a very
school girlish kind of apologetic bow. She seems to collect herself,
then straightens her back up, puts her hand out, flicks
her hand out toward you guys, and I need to
dry twenty foot radius. I need a twenty foot square.
Oh God, that'll be the square. As she puts her
hand out, and you see this inky darkness well up
from the center of that space and erupt, as if
these dark waves, like these splashes of water erupted from
that area that she just affected. These large tentacles of
darkness begin to rise up out of it, slashing out
at everything there. That effect is going to remain in place.
She is now concentrating on it, and.
Speaker 3: Also too, too.
Speaker 1: Too, that is not going to affect any of you
until the start of your turn. Anyone who starts their
turn in there or enters that space is going to.
Speaker 3: Be affected by it. Fuck, where are you?
Speaker 14: Boom?
Speaker 1: She is then going to strike the scythe into the
ground briefly, put both of her hands out, and is
the remaining part of a multi attack. She puts her
hand out towards Pepper and towards Lawrence, and she closes
both of her hands and necrotic energy strikes both of you.
She's doing a necrotic touch attack against both of you.
Fucking roll those real quick. This is all part of
her multi attack. This is on Pepper, this is on Lawrence,
and it has disadvantage on Lawrence because he is down,
but it doesn't matter.
Speaker 3: It hits both of you.
Speaker 1: So the two of you are going to take Hang
on in there, Laurie. You both take nine points of
necrotic damage. Pepper, you resist some of it with your stuff.
You succeed that. That is all she can do on
her turn because of the stuff that you guys did. Scarn.
It is your turn because you start your turn in
that space. Scarn.
Speaker 5: I'm supposed to love Jesus.
Speaker 8: Fuck.
Speaker 1: She is going to make you make a save. You
need to make this dexterity say that's about to drop
on your Scarn.
Speaker 14: Mm hm.
Speaker 1: As these tentacles lash out and grab at.
Speaker 14: You, ahang.
Speaker 5: The gill a gang.
Speaker 1: So you are going to die, that's I mean, who's
to say you're going to take some bludgeoning damage as
these tentacles berated and strike you. You take ten bludgeoning
damage mm hmm. And does it have the effect on it?
It doesn't seem to. You are also restrained, meaning you
tacks of disadvantage and.
Speaker 3: You cannot move.
Speaker 14: Okay, ocean appealing, okay, box.
Speaker 1: Action, pull that back. You just healed them thearras, I
will take the eight hit points off of her.
Speaker 3: Thank you.
Speaker 1: I'm gonna drop them onto you there, yep, now.
Speaker 5: You're healing the enemy.
Speaker 3: Scorn with the fork should have been on me in
there an old flame.
Speaker 23: No, yeah, fucking.
Speaker 14: And I can't move, but you can attack if you
want to.
Speaker 3: You'll just have disadvantage.
Speaker 14: It just means pain.
Speaker 3: Eight both you fire.
Speaker 5: Okay, wow, those are great.
Speaker 6: Uh.
Speaker 1: The higher one is against munteris mm hmm. Interesting attack
you strike, you fire at her, you deal maximum damage
twenty damage. She makes a concentration check.
Speaker 3: And she succeeds.
Speaker 14: Mm hmm. Again the higher.
Speaker 1: Okay, so that one eleven that is a miss.
Speaker 14: Mm hmm.
Speaker 3: Use advance if you need it.
Speaker 1: Yeah, you can do overwalling advance.
Speaker 14: Yeah, rolling down for the overwhelmed again, let's see.
Speaker 3: I think it's just a T twenty.
Speaker 1: The first one, the eight, It could have been an
eight plus than nine. That would have been a seventeen
and that would have.
Speaker 3: That would have hit.
Speaker 1: We'll say that's a hit.
Speaker 3: Then for the first one, for the one you just did,
Oh so you did hit, go ahead.
Speaker 14: Roally damage okay, mmm is max?
Speaker 1: Then max damage again? Another fourteen points of damage. This
one doesn't have stormre thunder.
Speaker 3: She rolls.
Speaker 1: She continues to succeed her saving throw. She keeps the
spell up as these tentacles continue to wrap around and
pull at you.
Speaker 14: I can't move. Can I use a thing to make
me move?
Speaker 15: Uh?
Speaker 1: So you can't take movement in general, like nothing can
bring your movement up.
Speaker 14: Mm hmm.
Speaker 1: So unfortunately, unless it teleports you broken. Damn Black Anicles
is a mean spell.
Speaker 23: Yep, she's a bitch.
Speaker 3: Mmm.
Speaker 1: On subsequent turns, you can make an action. You can't
use your action to try to break free from the
spell if you want to.
Speaker 14: Fuck the game doesn't like me. Anymore.
Speaker 1: All right, next turn, Pepper, I need you to make
the save. I'm going to hit you with it.
Speaker 3: Succeed you tiny, do it.
Speaker 5: I believe in you.
Speaker 1: Pepper, please make the save.
Speaker 2: Oh God, alright, here we go.
Speaker 1: Pepper and Scale. But Pepper, this is a spell that
is originating from something that counts as an undead.
Speaker 7: Ah.
Speaker 2: Okay, scareb all.
Speaker 1: Right, use the use of the scarab as the tentacles
try to bind you. The light from the scab erupts
and dispels them. Not like the whole spell. Put just
the ones on you.
Speaker 8: Oh, I'm just making sure I check it off. Okay,
let me double check this does.
Speaker 2: Okay, it doesn't.
Speaker 15: Okay.
Speaker 2: Interesting.
Speaker 1: The area is also difficult terrain, just so you know.
Speaker 2: Ah, but because I have.
Speaker 28: What is it?
Speaker 33: What is it?
Speaker 2: No, there's another ability of mine.
Speaker 1: If you decide to move then.
Speaker 8: Unflinching heel when crossing difficult terrain that doesn't involve any
movement speed except walking, climbing or burrow wing. You ignore
any penalty to movement.
Speaker 1: Now what are you doing with your turn?
Speaker 8: Mm hmmm?
Speaker 2: Oh boy, okay.
Speaker 1: Just to keep everybody thinking about what they're gonna do,
it is Desmond up next, and then Lilia you would
follow after.
Speaker 8: Okay, okay, okay, okay, okay, So that do think that's gone.
Speaker 2: I mean.
Speaker 8: It's looking like without using concentration, it's gonna be Eldridge blasting.
Speaker 14: You can do that.
Speaker 2: I'm also going to skim.
Speaker 3: It's difficult ory and you probably have to go a
different direction.
Speaker 2: No, I don't have to said, unflinching.
Speaker 1: Heel so quick, nimble, you dart away past the tentacles,
and then you're gonna Aldridge blast. That's the crazy damn.
Speaker 3: Now get I'll get too tense.
Speaker 15: On you.
Speaker 1: That's hot for twenty eight points of damage reduced to
twenty three because some of it's necrotic. Uh, and then
she loses concentration. Fuck yeah, bans are gone.
Speaker 2: Oh you're welcome. Oh like shaking a little bit. But
I'm I'm like this in cion. You're you're supposed to
be dying. Don't, don't.
Speaker 1: St don't you're no longer restrained scar just.
Speaker 5: You know, Oh that's nice.
Speaker 8: I'm actually actually actually logan logan I'm gonna use I'm
actually uh, I'm gonna I have to use an action.
Speaker 2: Never mind, I'm just gonna use Jackal's look.
Speaker 5: I thought you were gonna use inspiration, and it reminded
me I haven't checked my.
Speaker 2: I already used I use my.
Speaker 1: Actually, we're just the noise as you go to make
that attack, so you're not doing anything to change that.
Speaker 2: I can't.
Speaker 1: Okay, as you do that, she is going to use
her reaction since she's no longer concentrating anyways, to sidestep.
As the attack goes by her, she puts her finger
up towards you and kind of like swipes left on
you as she does. Just you can imagine it to be.
I don't mean then you can cast a cold attacker.
I need you to make this wisdom saving throw.
Speaker 23: Any fuck.
Speaker 2: Okay, come on, Peb, Come on, Peb.
Speaker 1: Yeah, so you fail?
Speaker 2: I did not. Yeah, I feel fail a bod.
Speaker 5: I did not.
Speaker 1: You fail unless you use the scab to succeed.
Speaker 8: I'm going to use the scarerob. I'm going to be
slippery because I really really don't like her.
Speaker 1: It's probably good because you use hold attackers, so you
would have been paralyzed.
Speaker 3: I scramble, all right, that's you. Yep, your turn. Li
You're on deck.
Speaker 11: So he hasn't rendered me unconscious yet no sweet not yeah, ah,
you're playing with my wien or what the fuck.
Speaker 3: Not in a way that was almost a twenty.
Speaker 11: I don't have any bonus actions that wouldn't immediately fizzle anyways,
and moving away from this thing seems like an impossibility.
Speaker 3: So that's me.
Speaker 1: It gets to the dragon when Theras is gonna look
back to it, leave them alone, get all of them.
I'm getting kind of bored of this, and it is
going to take off and it is going to crash
down in between all of you who as it does,
it is going to in this order attack Pepper with
its bite. No, it is going to hit Pepper with
its bite. No, Pepper, you are dealt oh my god,
twenty points of damage in your roll concentration and you succeed.
You are not letting go of that curse. It is
then going to bring its claw up and it's going
to strike you, Pepper.
Speaker 5: I'm not at it.
Speaker 1: That is a hit.
Speaker 2: Alren't please, I'm up right.
Speaker 1: You stop dying at the start of your turn. When
you have hit points, Pepper, you are knocked down as
it strikes you, breaking the ground around you as to
lose concentration on the curse you are you are out.
Speaker 3: It has one more attack.
Speaker 1: It brings its claw up and it's going to attack
with advantage Lawrence.
Speaker 2: By all and it hits the claw.
Speaker 1: Doesn't do as much damage. But you are back to
being down. Yep, leaving scarn and her up. Lilya, that's it.
Speaker 7: The stable, Lilia.
Speaker 15: You not one geez oh no, which means.
Speaker 1: You fail to death saves.
Speaker 17: Yeah, that's bad.
Speaker 11: Is Tabasco is still acting because they can at least
give kind of help action, that's true.
Speaker 1: Yeah, I'm when it gets to Tabasco's turn. Yeah, did retroactively?
Did you want Tabasco to do anything?
Speaker 2: Absolutely?
Speaker 1: Advantage help help on what specifically? If we want to
cheat the system, you could say helping Lilya not die
and they could help. Yeah, Lilya, make that to reverse it,
make that death save again.
Speaker 6: Okay, we're gonna take away those two checks and.
Speaker 1: Then make it again and whatever you get this time,
you succeed instead.
Speaker 5: Oh, thank fucking god.
Speaker 6: Like it's like the the death say so just just
coughs up blood and seizures on the floor.
Speaker 1: Are you are you bringing anything else with your turn?
Any bonus actions?
Speaker 17: I don't have a bonus.
Speaker 6: That isn't vanishing hair, that doesn't involve concentration, so I
cannot do anything.
Speaker 1: Yeah Jesus, So no, Lawrence, it is yours.
Speaker 14: Save.
Speaker 5: Oh god, it's it is like you are prone, stay proud.
Speaker 1: Actually also, while you were down, Lawrence, I meant to
do this. Uh, it was going to try to knock
you out when it did that. So could you just
give me one second to remind myself of how we
do this? Because sure they say this comes.
Speaker 3: Up the least of all the stuff. Could you mm hmm.
Speaker 1: Make a con save? You're making a concave.
Speaker 14: The d C is where is the d C?
Speaker 1: They did eight damage to you.
Speaker 15: To d C.
Speaker 1: There's no point rolling. If you're rolling that one, then
you're unconscious. The DC is two.
Speaker 5: Okay.
Speaker 4: So also it's again like it's asking me if I'm
staying prone? Should I say stay prone or stand up?
Speaker 5: Stay from? Okay, you're dying and I'm doing conchect.
Speaker 1: Okay, conchecktjohn save con save.
Speaker 5: Conceive sorry okay, oh god, Okay.
Speaker 1: So you're not dying all right? So did you make
that death?
Speaker 15: Say?
Speaker 5: I didn't. I'm gonna do it.
Speaker 14: Now do it?
Speaker 2: Here, I go.
Speaker 7: Thank god, Now you can choose this.
Speaker 5: Damn now I'm standing.
Speaker 3: Yeah, you could. You could choose the star.
Speaker 5: Oh my god, does that happen at the end of
my turn? At the beginning of my turn?
Speaker 3: You're You're good, You're up.
Speaker 5: I'm up.
Speaker 8: I have a turn.
Speaker 1: When you're on a twenty, it's at the start of
your turn you gain a hit point.
Speaker 3: You're up, You're good.
Speaker 35: Okay, Oh Jesus, oh my god, she probably has like
one HP left.
Speaker 3: Vicious snocker, do it, bitch, I want.
Speaker 5: I have to go see Lilia. I fucking have to,
but I'm gonna get fucking hurt here one second, I'm
looking at me, fucking I have to cast a.
Speaker 37: Barred spell before I can on core action so that
I don't get hurt. But I'm one fucking hit boy,
and I don't have any throat level spells to throw
an image at Lilia.
Speaker 15: Dire.
Speaker 34: It's so fucking dire, bitch, but also is also right
there and dying. I could get Pepper back up without
going out of its fucking attack range.
Speaker 2: Oh fuck, oh fuck.
Speaker 34: I want to say my not Dad and Lilia and
everybody and fucking oh whatever, Pepper come here.
Speaker 5: Oh how I want to see everybody. It's just a
difficult choice. This is the only thing I can do
without getting hit.
Speaker 2: You're right on whatever, No, I love.
Speaker 15: You so much.
Speaker 1: Go ahead and do what you're gonna do.
Speaker 5: Okay, I'm gonna cure wounds them.
Speaker 2: I'm sorry, I'm coping with humor.
Speaker 15: I get.
Speaker 2: The fucking get that girl. Oh my god.
Speaker 28: Okay, I'm a first level because it's all.
Speaker 2: You're gonna up, max, heel and get up.
Speaker 1: It should be too, because we changed cure wounds. We're
doing the twenty twenty four to one. Oh please change,
please change it so it's permanently a two D eight.
Speaker 5: Okay, I have a two D eight one, but I.
Speaker 1: Just then, please get rid of the one D eight one.
Speaker 5: I'm doing it.
Speaker 2: Here ago trying to delete it.
Speaker 5: I'll do it later, but I'm just gonna sucking here.
Do you want me to roll the two D eight?
You want me to just roll eight?
Speaker 1: No problem?
Speaker 3: Okay?
Speaker 1: Four you were pepper? Give yourself back another four?
Speaker 2: Whoo? Yes you guess?
Speaker 5: Sixteen total? Get the fuck bag.
Speaker 2: I now have thirty three wounds.
Speaker 14: All right?
Speaker 15: I get that is?
Speaker 3: I get that is that you? I?
Speaker 5: Oh my god, does that count as a bard spell.
Speaker 3: Yeah, it's a bard spell.
Speaker 5: Can I on core action? Then get away?
Speaker 1: It's the thing that you can do, It's part of
your sure sick.
Speaker 3: I'm doing it.
Speaker 5: I have to get the work from here.
Speaker 3: Just the place of asking me to do everything that
you can do. Just tell you what you're doing, have permission.
Speaker 5: I'm afraid I don't know if I'm using it right
because I'm stupid.
Speaker 3: So what are you doing with it?
Speaker 4: I am using it to move up to half of
my movement speed rounded down without provoking opportunity at texts?
Speaker 28: Right?
Speaker 1: Where are you going?
Speaker 15: How big is this?
Speaker 4: Durgon?
Speaker 1: Can I run under it? You can't fucking see?
Speaker 3: Is why we asked you.
Speaker 1: Yeah, that's a fair question.
Speaker 3: Can I use my pure as it's described?
Speaker 14: It's not.
Speaker 5: Okay? If I can do I'm fifteen fifteen.
Speaker 2: Oh I'm just gonna Yeah.
Speaker 5: I'm just gonna. I'm just gonna go here. Oh it's
not much, but it rang.
Speaker 1: Is that you?
Speaker 3: That's me.
Speaker 15: Fuck boom.
Speaker 3: That might decide it.
Speaker 1: She is going to take a breath, calmly, breathe out,
very rapidly, run over here, and she is going to
use deathly scream again because she just got it back,
and she's gonna target all three of you that are
around her. When you make this save justice, please roll
it with advantage. It's about to hit you.
Speaker 3: Oh my god, three of you, please make this su
oh cub come on now.
Speaker 8: That's oclock a negative two thirteen.
Speaker 1: As you attempt to run, she slides in between all
three of you. You failed, but you have an inspiration
if you want to redo it. Do you want to
redo it? To Lawrence?
Speaker 18: I should, yes, you think so?
Speaker 3: Yes, I do yes. And for Pepper, I don't know
if they can scare of this one, but.
Speaker 1: I don't know if you can choose to see if
you want to use the scare of Pepper, it's your callow.
Speaker 2: One more.
Speaker 3: Yeah, there was. There wasn't any better, So you automatically succeed,
Is it Melee? No, it is a saving cral. They
slide over between all of you.
Speaker 1: They're going to use it. You still fail, Lawrence. They
you guys are going to take the psychic damage and
let me look at how what everybody got scarn gotten eleven.
You're not stunned, Lawrence. You will be stunned on your
next turn. And you automatically succeed Pepper, so you will
take half. So I'm gonna roll it and then I'll
have to apply it afterwards to them. This damage is
applied to you, guys, Lawrence. They slide over between all
of you and other psychic scream emanates fills your mind.
You kind of just collapsed down, clunking onto the broken
would I'm going to half this damage and I'm going
to apply it. What's happened, No, Pepper, you were back
down and Scarn. You are left with a small pitch.
Speaker 4: I mean, at least I got you up, so we
didn't just automatically fucking die just now.
Speaker 2: It's something yeah.
Speaker 5: Slogan, you know that I love you so much, but
also fuck you?
Speaker 3: You like this, I listen, I'm going because I can see.
Speaker 1: I'm going to make an executive decision today because it's
something she could have done, uh, and it is something
that I think it makes sense for her to do.
And also we are well over the time I wanted
to keep you guys, so I'm going to backtrack slightly.
I'm going to have her use a bonus action to
use her one remaining channel divinity before she uses that,
and she is going to use a version of Path
to the Grave on Scarn. What this will do, Scarn
is this will make you vulnerable to the damage you
just took, which means that you will have taken it twice.
She uses it, It unleashes that all three of you,
though the Scarab tries to protect Pepper, though Lawrence tries
to run, and those Scarn stands resolute to try to
face Moontherris, giving or none of the reaction. She wants
all three of you do fall, and with everybody dying,
and with me trying to spare what little time do
we have left. With a somewhat disappointed look, panting, Munterra's
looks around at the group who are all on the ground,
each of you trying to recover. But the best any
of you can hope for is a sudden burst of energy,
but with respect to time, that being unlikely. She walks
over to Scarn, looks down, disappointed at first, and then smiles,
and then she is going to strike him, to try
to knock him unconscious. And if it is permissible for
you guys, with me letting you know that there is
there are worlds beyond what we're doing, I would with
this circumstance like to end game today, party falling under
the thrall of the cult in whatever terms that means, oh.
Speaker 14: My god, DG will never play a game by Yeah?
Speaker 15: Right?
Speaker 1: Is that acceptable to you, guys, because A I think
it's real.
Speaker 15: Is that like.
Speaker 3: Or not dead, you're not dead. None of you are dead.
Speaker 1: Best you guys can hope for us to succeed death
saving throws and to be still dying but stable and
not able to act. Yeah, with your guys permission, with
my assurance that she did not intend to murder the
party here, I'll be very straightforward about that's so nice.
She was beautiful that she didn't, but god did I Yeah,
but I just want I just want you guys permission
as players. Can we stop here?
Speaker 27: Yeah?
Speaker 15: No, no, no more.
Speaker 3: I said no, damn, I'm going to.
Speaker 1: Take your your your I'm going to take that as
a joke.
Speaker 5: And it's like, no, I want to keep playing.
Speaker 1: You are, and we're going to I think unless you're
seriously saying no, I have to, I just want to you.
Speaker 5: I don't want.
Speaker 38: I don't want to be the one to be like
one more hour and then people actually want to go
to bed and ship so it's it's fine. I don't
know what else Lily could do right now besides wait
and then hope that she can whammy kablamy, But then
she's she's a glass cannon.
Speaker 1: This looks to me like, if you guys keep popping
up the fight, the continued fight will be her walking
around punching you back down and trying to knock you unconscious.
Speaker 3: Until she does.
Speaker 2: Yeah.
Speaker 1: So my my suggestion is just that we delineate that.
Speaker 2: Mm hmm right.
Speaker 1: Sometimes super sometimes.
Speaker 13: We're kidnapped.
Speaker 1: The forces that we face are sometimes too much for
us to handle.
Speaker 6: Sometimetimes, the forces we face we fucking cheating because we
weren't even there with full health.
Speaker 17: The video game I'd rate this game, boops.
Speaker 5: Saying, bitch like I didn't have any.
Speaker 3: Go full heels, what's the fuck.
Speaker 1: You guys had her at four hit points at one point,
damn it rigged, and that that instance is the only
reason why I'm like, yeah, circumstances.
Speaker 15: Do be that way.
Speaker 14: Circumstances are to not be alive.
Speaker 1: It's true. Absolutely, So with that, with the party falling unconscious,
with the town burning around them, with Bill Grace securing
their hold, with all of you being rendered unconscious for
whatever that may mean, for whatever comes. That is where
we're going to end for today, and we are going
to return with everybody in a situation that's never happened
in that nineteen before. We're going to return next time
with dealing with the consequences of being captured by the
Court of Decay.
Speaker 2: This is crazy.
Speaker 1: It is I think it here for it honestly, And
with that, We're not going to run credits, because why
would we. There's nobody in the audience.
Speaker 12: People at home. We will see you guys in February.
Speaker 2: I know that we sat with this for so long.
Speaker 5: Oh my god, we're gonna be sitting with this for
so long.
Speaker 2: Holy shit. Give us street cred when this comes out.
Speaker 5: Yeah, because we're so much street cred.
Speaker 18: Fuck I say, we still keep fighting.
Speaker 17: I don't care.
Speaker 2: I'm so fucking stubborn.
Speaker 7: I'm so fucking stubborn.
Speaker 17: It's like, no, give me a chance to whip this bitch.
Speaker 1: Give me points.
Speaker 7: That's all I need.
Speaker 2: I got nothing in me, girl, I got nothing.
Speaker 5: I can't do anything for you.
Speaker 12: I don't want to die.
Speaker 38: Also, why how long have I had I know I
don't actually have these potions.
Speaker 17: There's no way.
Speaker 6: But I've had my inventory says I've had a greater
healing and a healing potion in my inventory for like ever.
Speaker 17: No one is one is blank and one is point five.
Speaker 1: Yeah, there's no they're they're gone because there's nothing listed
for the amount that.
Speaker 3: You have of them.
Speaker 17: Yeah, I had a feeling they're just kind of if
I can get.
Speaker 1: With that, everybody at home, we will return next time
we do this, which will probably be the first week
of February.
Speaker 6: And if anybody in the chat starts cheering t p K,
I'm banning you.
Speaker 17: Yeah, I'm banning you.
Speaker 5: It's on site, dude, just go.
Speaker 4: Into the fucking thing and say that they can't say
that the word I can't wait for I can't wait.
Speaker 3: For Cody to be the one, and they'll be like TK, I'll.
Speaker 30: Find I'll find a way to change the settings that
if you're bad, you can't watch the live stream anymore.
Speaker 3: I'm gonna cut us out
Speaker 7: Let