Speaker 1: Hey, everybody, it's Tuesday, October fifteenth, twenty twenty four.
Speaker 2: I haven't said this yet, but it's Filipino American History Month.
Speaker 2: Why haven't you sent me five dollars yet? We're gonna
Speaker 2: stop the show until you do.
Speaker 3: What's this, guys?
Speaker 2: What's it?
Speaker 3: I don't forget his vembo?
Speaker 4: Okay at okay, now that's see it.
Speaker 2: Conrine jam all right, and welcome to the John BombCast.
Speaker 2: My name is Jana Cholla, Episode eight hundred and sixty two.
Speaker 2: You don't have to send five bucks, just the kind
Speaker 2: on the mouth through the internet. That's right. I'm waiting.
Speaker 4: Also, all right, beautiful, I was trying to send the
Speaker 4: Filipino flag, but I don't know how to find that,
Speaker 4: so uh, there you go.
Speaker 2: I actually have to send me five dollars. What the fuck?
Speaker 5: Yeah, fantastic, Continue this podcast till upset fifty dollars.
Speaker 2: Nope, stop stop shoot sending me money. This was a bit.
Speaker 4: I know your venmo is at Dan Riker.
Speaker 2: Yes, that's right, to be a fun goof what.
Speaker 3: Was the thing in school where they would I know
Speaker 3: we haven't introduced anybody yet, but that like they would
Speaker 3: pin money to their shirt. I would see that I
Speaker 3: was never cool enough to be a participant in that.
Speaker 2: Oh okay, don't worry. When, if, if, and when I
Speaker 2: eventually get married, y'all are obviously going to be invited,
Speaker 2: and then y'all are going to partake in the money dance.
Speaker 2: Uh Mike, Well yeah, there, don't worry. There'll be a
Speaker 2: giant pig there and it'll be like hosted.
Speaker 3: It's going to be great. That's like a pig running
Speaker 3: around you.
Speaker 2: Maybe we'll have that too, maybe too. Okay, folks, welcome
Speaker 2: to John Bodcast Episodes, Episode eight hundred and sixty two,
Speaker 2: Power by sixty. I'm your host, Jannet Show and joining
Speaker 2: me co captain of the ship. That's right. He is carrying, uh,
Speaker 2: the roast pig on his shoulders. Solo dolo, Jeff Crubb.
Speaker 3: That's right, ink oinc. I got it right here. Very
Speaker 3: happy to be here, Jan ready to rock and roll
Speaker 3: after a long weekend.
Speaker 2: That's right. That's right. We got mister long weekend himself,
Speaker 2: chilling maxon and relaxing. He's on his tummy feet kicking
Speaker 2: in the air, the optimal podcasting position.
Speaker 4: Dan Reichert, that's right, I'll be doing this whole podcast
Speaker 4: in an upward facing dog position and a child.
Speaker 3: Here's a proper with the promise with them, Mike, we
Speaker 3: could hear all your grunts and I'm.
Speaker 4: Yeah, yeah, uncomfortable this whole time. Get ready for some grunting.
Speaker 2: Yeah okay, get ready for some grunting the good giant
Speaker 2: bomb motto. And speaking about grunting, he's he's he's grunting,
Speaker 2: he's huffing, he's puffing because he's he's got that dog
Speaker 2: in him. He's the meanest man in games media, the
Speaker 2: bad boy of games media. As we all say, Mike Manai,
Speaker 2: it's me.
Speaker 3: I'm really mean and angry. Uh.
Speaker 5: I had to work yesterday, What the heck? You all
Speaker 5: three got some time off and sun.
Speaker 3: But he doesn't respect indigenous people. It's not I didn't
Speaker 3: even bother.
Speaker 4: I had to listen to Mike Mahrty talk about wine
Speaker 4: for a long time. That's not little time.
Speaker 3: So what I actually sympathized with, I'm so.
Speaker 4: Sorry, thank you, thank you.
Speaker 2: I didn't bother to check if we actually had yesterday off.
Speaker 2: I just didn't show up or turn on my computer.
Speaker 3: That's how it works, right, I'm pretty sure that's how
Speaker 3: most holidays work.
Speaker 2: Yeah.
Speaker 5: Yeah, they specifically set a message being like, to be clear,
Speaker 5: we do not have Monday off, so I couldn't feign ignorance.
Speaker 2: Nuts, folks, boys, how's everyone doing? How's everyone good to
Speaker 2: three day weekend? Except for Mike? You just had a weekend?
Speaker 3: Just every weekend?
Speaker 2: Everyone, Okay, everyone, It was just a week.
Speaker 5: And then yesterday I had to watch the Yankees beat
Speaker 5: the Guardians after I had to explain to Dan that no,
Speaker 5: that Guardian or the in the Yankees are not America's sweetheart.
Speaker 5: Hell no, they are the worst, and we all hate them.
Speaker 4: Yeah, everyone hates Yankees. The thing I know about the
Speaker 4: Yankees is the time to Punk and Sina were refuting
Speaker 4: and he's like, you've become the thing you've hate, you
Speaker 4: hate you, You've become the New York Yankees, and immediately
Speaker 4: punched him in the face.
Speaker 5: It was the one time it was like something got
Speaker 5: the Sina and he didn't just brush it off a go,
Speaker 5: that's a fine speech.
Speaker 3: So it tells you.
Speaker 5: Yeah, that tells you how awful it is to be
Speaker 5: compared to the Yankees. I was looking it up yesterday.
Speaker 5: The team with the second most World Series wins.
Speaker 3: I think it was like the Cardinals with eleven Cordinals, Yeah,
Speaker 3: Smith Smith. And then number one is the Yankees with
Speaker 3: twenty seven.
Speaker 2: Yep, was that before when like they only had five
Speaker 2: baseball teams.
Speaker 5: They went a lot early on, but they like they
Speaker 5: still they won like a bunch in the seventies, and
Speaker 5: they've won a couple in the eighties, nineties, and odds
Speaker 5: they just didn't win any like since two thousand and nine,
Speaker 5: which for them is like a horrible drought. Give me
Speaker 5: a break. Oh well, they spend three times as much
Speaker 5: as our team on salaries.
Speaker 3: Oh, I usually am not like, all right, random be
Speaker 3: where we got? I don't I'm not a sports hater persones,
Speaker 3: why can't we beat him?
Speaker 4: Why does he know a song about the Yankees?
Speaker 3: Because it's from the musical Those Damn Yankees, which we
Speaker 3: did in high school. We did well Bowen, you were
Speaker 3: there and you were there too.
Speaker 2: So I went camping over the weekend, and I enjoy
Speaker 2: being out in the wilderness boys, you know, disassociating in
Speaker 2: the woods.
Speaker 5: Do you start a fire? Dinis at the Fire Metroit,
Speaker 5: George Floyd.
Speaker 4: I saw a picture of Mike Naughty buy a fire,
Speaker 4: thinking about life.
Speaker 3: Yeah, how's your fire? Jan? Hey, okay, we gotta post.
Speaker 4: Uh.
Speaker 3: Mike was making a reference to a song. He wasn't
Speaker 3: just randomly saying Metroy George Floyd. Yes, okay, to be clear, right.
Speaker 2: Right right, right right, okay, all right, okay, right, because
Speaker 2: because not everyone is as online as as as we are,
Speaker 2: I got.
Speaker 4: Everyone online knows everything, Like how I hate Maria Party historically?
Speaker 2: Yeah, yeah, you've never enjoyed that game. Ever. Hey, pro tip,
Speaker 2: if you are setting up a camp stove and screwing
Speaker 2: in your little propane tank, don't do it upside down,
Speaker 2: and don't do it directly next to another camp stove,
Speaker 2: and don't then ask me to uh screw it in
Speaker 2: while the other camp stove is in because you can't
Speaker 2: get the thread to latch.
Speaker 3: Did you explode? I singed you dead?
Speaker 2: Maybe?
Speaker 4: Maybe?
Speaker 2: All right, okay, fine, fine, I'll concede there Dan, only
Speaker 2: in the camping situation. But I singed off part of
Speaker 2: my my chin hair and part of my mustache. It
Speaker 2: was a giant flame. And then like the kids that
Speaker 2: were there were like.
Speaker 3: Oh wow, uncle Jan, your fire was bigger than this campfire.
Speaker 2: And I'm like, all right, kids, well go the fuck
Speaker 2: over there because I need to calm down for a
Speaker 2: bit anyway. Sorry, I haven't hung out with like normal
Speaker 2: people in an extended time amount of time, like I
Speaker 2: I just haven't even like I've seen my like regular
Speaker 2: decular friends in a hot minute. So it was very
Speaker 2: odd for me to hang out with normal people because
Speaker 2: I didn't know how to talk to them because we
Speaker 2: lived such weird lives. So I resorted to just asking
Speaker 2: the mic check questions. I did not. I did not
Speaker 2: resort to the favorite star line. But I was like Joe,
Speaker 2: hot dogs or burgers, you know, what's that deal? And
Speaker 2: then I would just go around this stupid fucking table
Speaker 2: as we're all playing dominoes. Because I don't know how
Speaker 2: to talk to people. It's become a problem.
Speaker 4: God, you kept saying when you were done through meals.
Speaker 2: Yeah. Also I kept saying I couldn't not say shoot
Speaker 2: and work, and then I had to explained.
Speaker 3: That that one's really take. I cannot say real anymore.
Speaker 4: No, it's impossible, it's impossible.
Speaker 2: Yeah, it's uh.
Speaker 3: I enjoy it. Like we were, remember hanging out the
Speaker 3: the those ladies at PAS that work at the developing company,
Speaker 3: and they kept saying, you're serving the C word. I
Speaker 3: can't stay And it was like, I don't know what
Speaker 3: they're saying. I don't know what they mean. I kind
Speaker 3: of pieced it together pretty quickly, but it was like
Speaker 3: this rules. I love that they're just talking to me
Speaker 3: in their own language. How fun is this. I get
Speaker 3: to feel like, oh, they're they're including me in their
Speaker 3: little click And it made me want to double think
Speaker 3: about this recently, maybe when it doubled down on saying
Speaker 3: shoot and work and hezo and all that.
Speaker 4: So oh no, yeah, I thought we decided this like
Speaker 4: a year ago.
Speaker 2: Absolutely think yeah, even then.
Speaker 3: And then uh.
Speaker 2: I someone asked like, hey, Jude, you want whiskey in
Speaker 2: your coffee this morning? And I just look at him,
Speaker 2: go amen, brother, brother. Uh he's just looking at me
Speaker 2: like is that a yes? You? Oh?
Speaker 3: Come on, how could it possibly be a no?
Speaker 2: I don't know. I just kept I just kept saying, brother,
Speaker 2: and shoot and work. My brain is broken. We have
Speaker 2: giant bomb has developed our own specific brain rot within
Speaker 2: the bigger brain rot of the internet. And then I
Speaker 2: couldn't sleep one of the nights camping because you know,
Speaker 2: being too high in the woods, you just get paranoid.
Speaker 2: And then I I like, I was just staring at
Speaker 2: the top of my tent, and then I just I
Speaker 2: came to this conclusion, and I find this safe. This
Speaker 2: is a safe space because I trust you, gentlemen, I
Speaker 2: trust our audience. I think Giant Bomb is a hot
Speaker 2: dog website. I think we're a very hot dog forward group.
Speaker 4: Elaborate.
Speaker 2: Yes, I don't think we're burger people. I think we're
Speaker 2: hot dog people.
Speaker 4: Okay, no, Literally twenty minutes ago I bought I went
Speaker 4: to a burger place, White Man of Burger in Hackensack,
Speaker 4: New Jersey, and I had three cheeseburgers right before this podcast.
Speaker 4: I love that.
Speaker 5: They're definitely a burger person.
Speaker 3: I don't know three Like, how big are these cheeseburgers.
Speaker 4: They're like they're like slider type things. It's like the
Speaker 4: best White had. Anyone who knows White Man of Burger,
Speaker 4: it's it's like the best burger period had three of
Speaker 4: them and fries.
Speaker 2: And I enjoy smash burgers and I will eat burgers
Speaker 2: more often than I ever eat a hot dog. But
Speaker 2: as a collective, I think we're a hot dog.
Speaker 3: I think I think here's how it is because everyone
Speaker 3: that eats meat likes burgers, I think. But it's like,
Speaker 3: but burgers are like Kermit the Frog, where it's like
Speaker 3: that's everyone's favorite muppet, of course, but what's your real
Speaker 3: favorite muppet? And I think, like, very quickly we get
Speaker 3: to hot dog, where a lot of other people wouldn't
Speaker 3: even mention hot dog.
Speaker 4: I love hot dogs, but given the choice, I think
Speaker 4: cheese applies better to a burger. Yeah, so I'm gonna
Speaker 4: go with the burger because it's a better vessel for.
Speaker 5: You don't like mustard, which really limits really enjoy hot dogs?
Speaker 3: You've never had it?
Speaker 4: Yeah you can. You can't laugh at that. You don't
Speaker 4: get to laugh at that.
Speaker 3: I tried.
Speaker 5: Those are the things I don't like.
Speaker 3: I think.
Speaker 2: I say we're a hot dog website because you know,
Speaker 2: there's there. I had that chili dog in the back.
Speaker 2: And then whenever I think of grub and I think
Speaker 2: of grub and food, I think of two plain hot dogs.
Speaker 3: Yeah, Sheets was adding us this weekend, so.
Speaker 4: It's like too cowardly to give the real answer.
Speaker 3: Yeah, that's right.
Speaker 2: And then there's that old shirt with klappic of him
Speaker 2: in a hot dog costume. That's a fun shirt. I
Speaker 2: think that.
Speaker 4: I think I wore that once, like making Mario stream once,
Speaker 4: and then people kept buying the hot dog shirt again
Speaker 4: and we had to like restock the Patrick hot dog
Speaker 4: shirt long after he left.
Speaker 2: Yeah, I think we should put that back on the
Speaker 2: We should put that back on the store.
Speaker 3: Hot Dog week.
Speaker 4: Yeah, Patrick might get some points on that one.
Speaker 2: Sure, Okay, yeah, come on, god, yeah, let's do that.
Speaker 2: Let's do that. Any anyone else got anything else they
Speaker 2: want to chat about? Get off their chest. This is
Speaker 2: this is the therapy half hour of the show. That
Speaker 2: voicemail dunk.
Speaker 3: I was just very amused. We got a discord message
Speaker 3: from Dan where he just said what appeared to be
Speaker 3: the most innocuous screenshot possible of metaphor you Fatasio, And
Speaker 3: he was like, this is ninety seconds in with like
Speaker 3: the subtext. People like, can't you believe this? Stupid indefense
Speaker 3: of Dan. Here's what it says, scheming man, He's fantasy
Speaker 3: limited to the confines of imagination. Would you call it
Speaker 3: a powerless creation? Fuck out of here?
Speaker 2: You know.
Speaker 3: You grow. I'm like, there's no way that's a metaphor,
Speaker 3: because that's bad writing. Writing.
Speaker 4: Cup Grup me love this I went in because everyone
Speaker 4: loves this game. You know. I A Bianca started that
Speaker 4: she's loving it and everything. I was just talking to
Speaker 4: some friends while I'm here in Jersey and everyone's loving it,
Speaker 4: and I thought, I was like, you know what, I love.
Speaker 4: I I genuinely love these moments of character growth where
Speaker 4: it's like, you know what, I'm going to give this
Speaker 4: another shot.
Speaker 3: I was so un d day.
Speaker 4: It's like, oh dest training. I was so you know,
Speaker 4: I didn't give it the right chance and to come
Speaker 4: back to it maybe new fresh eyes and everything. I
Speaker 4: like growing as a person. I was like, you know what,
Speaker 4: I've never played a persona because I always just assumed
Speaker 4: I wouldn't like it. I wouldn't. You know, it's anime,
Speaker 4: it's whatever it's But like, you know what, No, I'm
Speaker 4: going to go in fresh start, new series, metaphor, going
Speaker 4: to try this out. I loaded up and there's like
Speaker 4: a lot of anime at the beginning, and I'm like,
Speaker 4: that's fine, that's fine. You know there is a prince
Speaker 4: and a dead king and a fire wand and you
Speaker 4: know things you've seen in every fantasy bullshit ever, that's fine,
Speaker 4: that's fine. Fire and the first time you get any
Speaker 4: kind of control. Is that textbox that says is fantasy
Speaker 4: limited to the confines of imagination? Would you call it
Speaker 4: a powerless creation?
Speaker 3: That's I forget. Yes, it's a choice.
Speaker 4: Yeah, and you get a technicom just like, oh, brother,
Speaker 4: this is really ill.
Speaker 5: I do not what I don't see what's so weird
Speaker 5: about this textbox? You guys can't handle the smallest amount
Speaker 5: of flowery speech. If if Hideo Kojima wrote that, but
Speaker 5: it's like hilarious or deep or interesting, No, I think, yeah,
Speaker 5: you hilarious.
Speaker 2: Okay, if a baby chest said that line to you,
Speaker 2: you would just think it's hilarious and amazing.
Speaker 3: Okay, listen, I said this to you.
Speaker 2: If a said this line to you, you'd eat that.
Speaker 3: Shut up. That's true.
Speaker 2: I have seen is right messages and chattle.
Speaker 3: Yeah, because there's a lot of fans of this of
Speaker 3: this game. There's a lot of nerds, a lot of nerds. Yeah, okay, Yes,
Speaker 3: I watched Kojima and I'm laughing at how stupid the
Speaker 3: dialogue is. Like, That's what I've been doing with my
Speaker 3: life over here. So if that's what how you want
Speaker 3: me to take this, Okay, But I don't think that's
Speaker 3: what you mean.
Speaker 4: And also context wise, like you know me, I want
Speaker 4: to be playing a video game. I want to feel
Speaker 4: like I'm playing a video game. And so I'm watching,
Speaker 4: I'm watching, I'm watching, and I'm like, I'm waiting to
Speaker 4: get control. And the first time you give me control
Speaker 4: is to ask me if fantasy is confined to the
Speaker 4: limits of imagination. That's the first interaction I have with
Speaker 4: this video game.
Speaker 3: Yeah, I'm not judging this game based on this picture.
Speaker 3: I'm just commenting on this picture because is not me
Speaker 3: to be on the game.
Speaker 4: We'll go beyond that. I made it twelve minutes in
Speaker 4: and there were at least five or six times I
Speaker 4: almost quit, and I in my head, I was like,
Speaker 4: I have to push through. I have to push through
Speaker 4: because you know beyond like, hey, you got to commit
Speaker 4: to least like a couple of hours. It is going
Speaker 4: to be story heavy up top, and it's like I'm
Speaker 4: gonna do I'm gonna do it. I'm gonna commit to this.
Speaker 4: I made it twelve minutes and seriously, push packs quitting
Speaker 4: like five or six times.
Speaker 3: Is it weird for it to ask you?
Speaker 5: Why is it weird for the game to ask you
Speaker 5: if you think if you think fantasy is stupid questions terrific?
Speaker 3: Is that a stupid question? But okay, talking about this
Speaker 3: is the I just it's the kind of thing. It
Speaker 3: sounds softimoric to me where it's like, this is the
Speaker 3: kind of thing a high kid in college starts talking about.
Speaker 3: And again, I'm only judging this pictrics. I haven't played
Speaker 3: the game, so I'm sure if I get more context,
Speaker 3: I will like it more than Dan. I am betting.
Speaker 4: And the high person that's asking you that in college
Speaker 4: is wearing that Jim Morrison shirt that says an American
Speaker 4: poet on it.
Speaker 2: Okay, Dan, this game speaks to the people that kept
Speaker 2: buying why at six and the fiend merch out of
Speaker 2: hot topic. You know this is out. Also, the game
Speaker 2: is called metaphor re Fantasio.
Speaker 4: I don't get metaphors, clearly, that's definitely.
Speaker 5: I just I think it's a it's just the question
Speaker 5: to wonder if fantasies can impact reality.
Speaker 3: I think it's not real, but it's a message that
Speaker 3: the game is.
Speaker 2: Game.
Speaker 4: Listen. Here, here's here's where I'm new, Dan, Here's where
Speaker 4: I'm open minded and stuff. I bet it's a really
Speaker 4: good game. A lot of people whose opinion I really respect,
Speaker 4: they love this game. I bet it's very well made.
Speaker 4: I think it's stupid. In my head, seems like a
Speaker 4: bunch of weird fans on some firing little kid, probably
Speaker 4: with amnesia, like oh wow, amazing.
Speaker 5: But I recently watched point Break during one of your
Speaker 5: schemes and I was like, yeah, like that it was stupid,
Speaker 5: and you were like kind of like dign that that.
Speaker 5: I thought that was stupid, Like what what's stupid about
Speaker 5: point breaking?
Speaker 4: Stupid about point break.
Speaker 3: In a very fun way. Uh, Johnny Uta is a
Speaker 3: stupid nick. I'll give him that. Yeah, I like some
Speaker 3: sincerity is good. Not everything. I like.
Speaker 5: I get that, like like a Dragon was a gateway
Speaker 5: because it's kind of a big goof and and it
Speaker 5: has sincerity mixed with it. But yeah, metaphor does take
Speaker 5: itself pretty seriously. But that's good something.
Speaker 2: Yeah, it's sincere. It's like difference of sincerity and whimsy.
Speaker 2: And I acknowledge that both of you have whimsy in
Speaker 2: your lives. It's just a very different genre of whimsy.
Speaker 1: I am.
Speaker 3: I haven't played it, and I don't think there's why don't.
Speaker 3: We don't need to start the podcast with trying to
Speaker 3: convince us to like this. I'm not trying to bet
Speaker 3: you not to play it, so we wouldn't do this.
Speaker 1: That's why we had the discussion on the separate podcast.
Speaker 4: I played twelve minutes of this. I think I'm on
Speaker 4: the next talk about this, but confidence, Yeah, this.
Speaker 3: Is it's Jeff Apple. It's like an unboastra Apple. You're fine,
Speaker 3: it was just a bit. Okay, I can look at
Speaker 3: you again. Then, yes, Jesus, you really went over me
Speaker 3: that whole time. Oh you're a screwdriver, now there you
Speaker 3: screw That's why chat was talking about that.
Speaker 2: Dan, I really want to have a spoiler cast for
Speaker 2: metaphor Refantasio. Could we just have you on the podcast
Speaker 2: but only your no, no, no no, but only your face camp.
Speaker 4: If I can get like time and a half. Yeah,
Speaker 4: I don't think.
Speaker 2: We get time and a half.
Speaker 3: Hazard.
Speaker 4: Yeah, we're going to need to write up to new
Speaker 4: contracts because I can't shit.
Speaker 2: I just want to see your face as we're like
Speaker 2: talking about it as why.
Speaker 4: You should have seen my face in this room laying
Speaker 4: in bed and that screen popped up and I think
Speaker 4: I might have audibly been like, oh fuck you.
Speaker 5: You said was like, this is ninety seconds in. I
Speaker 5: was just like, oh damn, it's just a screechy yeah.
Speaker 2: Hold on, let me let me just read. Let me
Speaker 2: just the discorded conversation here. Okay, let's just are we
Speaker 2: fine with me giving the time stamps? Yeah, okay, this
Speaker 2: is nine to fifteen pm.
Speaker 4: I'd just come back from dinner with Maharty.
Speaker 3: Yes.
Speaker 2: Yeah. The previous conversation is us talking about the Yankees
Speaker 2: and Prime Bi.
Speaker 3: Hell yeah, we can do that again. I can give
Speaker 3: about the Yankees something.
Speaker 2: No, no, no, no, no, no. We're done with sports today.
Speaker 2: We're done with sports, all right, nine fifteen. This is
Speaker 2: a different conversation. Oh I already hate this. And this
Speaker 2: is the screenshot where Dan shares Dan Reichert this is
Speaker 2: like ninety seconds in. Mike Lowell, Oh, Dan, seven am today.
Speaker 2: We told you you'd hate it, I say Dan immediately.
Speaker 2: I wanted to be open minded, but it's stupid. We
Speaker 2: have a good time. Yeah, we have a good time.
Speaker 4: Seems right. Yeah, I love this.
Speaker 3: Conjets like our Jane and grab the recent people at
Speaker 3: a yellow painting video games? What does that have to
Speaker 3: do with anything it talk us back to yellow paint. Yeah, yeah,
Speaker 3: I like I like mostly stupid things. That's right, And
Speaker 3: I'm I'm okay with owning that again. That was out
Speaker 3: you here, But yes, are you trying to like blue
Speaker 3: collar game or me? You know what I'm not. I
Speaker 3: was not going in that direction. You guys, this A
Speaker 3: lot of people like this, and it seems just fine
Speaker 3: to me. I just first impression. I agree with Dan.
Speaker 3: I'm sorry, thank.
Speaker 4: You, and grub. Is it fair to say both of
Speaker 4: us we like video games where it feels like we're
Speaker 4: playing a video game.
Speaker 3: Yeah, not saying that you guys don't, but but like
Speaker 3: that's the only kind of game we like.
Speaker 4: Yeah, yeah, I like playing games.
Speaker 3: Yeah, we're not saying you play here is turn based, right, Yeah?
Speaker 4: Yeah, but there's more going on here. You're moving around
Speaker 4: and there's a lot going on here.
Speaker 3: There's a lot going on here, manny, So I don't know.
Speaker 2: Yeah, it's gonna be a long time before you actually
Speaker 2: get to a battle. Dam Okay, all right, okay, Well
Speaker 2: what we've learned is we can all like different things.
Speaker 3: Apparently not. No, it's a huge.
Speaker 4: Grub God bless you by the way here for you.
Speaker 3: You can Okay, it's stupid.
Speaker 5: I so many things video games that are stupid the
Speaker 5: other way like essentially do for whatever, like a little
Speaker 5: sincerity now and then come on.
Speaker 3: You're right and and and here's the good news. We
Speaker 3: do not have the power to take this.
Speaker 5: Away, just like the things I like, so we can
Speaker 5: appreciate them together.
Speaker 4: Yeah, it's like, you know, there's the bee button that
Speaker 4: I decided I'm not going to hit and kill all
Speaker 4: the bees. But if you could just like take the
Speaker 4: label its a bees off and put stupid video games
Speaker 4: on it, I would press that category.
Speaker 3: This would not I'm the button I'm gonna get through.
Speaker 3: Shoot heat. I'm standing with Dan on this one. Let's go.
Speaker 6: Heat on this tuesdayobulated that it's a three day weekend,
Speaker 6: short week.
Speaker 3: Let's just do it.
Speaker 2: Is staring at me right now because I'm yelling.
Speaker 3: I would love it, Dan, push that button.
Speaker 5: Like all the metal gearsaw games are like, no, we knows,
Speaker 5: I'm stupid.
Speaker 3: What are you talking about?
Speaker 4: I wouldn't press it for it's fine.
Speaker 3: A stupid video game.
Speaker 4: You can have your dumb games that make you feel
Speaker 4: smart and deep. All right, much about colonialism or philosophy
Speaker 4: or something.
Speaker 2: I'm not doing colonialism week.
Speaker 4: I'm sure there's an article out there about metaphor and
Speaker 4: webs about colonialism constantly. Oh yeah, because it's deep and cool.
Speaker 2: Okay, all right, all right, all right, me feel deep
Speaker 2: and cool. Okay, I'm gonna say. I'm gonna say one
Speaker 2: more thing about metaphor, and I know it's not gonna
Speaker 2: help the case. And I can already love it. I can.
Speaker 2: I can feel on the back.
Speaker 3: We can't help it.
Speaker 2: The size from grubbing Dan and I can see their
Speaker 2: eyes rolling. Okay, gents, will just convince you to play
Speaker 2: the game. If like the big monster enemies in this
Speaker 2: game are called humans.
Speaker 3: It's cool.
Speaker 5: It's so cools, you think.
Speaker 3: Listen, I liked it in The Walking Day where you're like,
Speaker 3: we're the walking Dead. All right, so I have noo.
Speaker 2: But Yo, when you think about it, think about the metaphor, right, think.
Speaker 3: About three Fantasia. That's barely a simile, let alone a metaphor.
Speaker 2: Yo, Yo, But maybe we're really the monsters and what
Speaker 2: we've done. All Right, I'm letting y'all know. During Game
Speaker 2: of the Year, I'm gonna sound like the stoner dude
Speaker 2: on campus trying to convince you to join the club.
Speaker 3: It's what I want, Grub.
Speaker 4: We need to form an alliance and nuke metaphor from
Speaker 4: getting anywhere near Game of the Year.
Speaker 3: Here's what I hope. I hope I love it and
Speaker 3: so that we can have a real heel turn against you.
Speaker 3: That'd be a good time.
Speaker 4: That would be good, that'd be funny. But you will
Speaker 4: not love.
Speaker 3: It almost certainly.
Speaker 2: Right.
Speaker 3: I have heard people talk about it, and uh, the
Speaker 3: more people talk about it, it's like there's some stuff
Speaker 3: there that sounds pretty good. I don't know what is.
Speaker 2: What if your fun? What if you're fun? Like what
Speaker 2: if you ride like a cool train bus that's like
Speaker 2: a thing, like a big one.
Speaker 3: Oh, you know that's like that.
Speaker 2: But what if one of your objectives is get to
Speaker 2: the anus?
Speaker 3: Okay, there you go, see that, guy, Grubb? It all right?
Speaker 2: All right, there we go, all right, whole of the year.
Speaker 3: Yeah, yep, there it is all right.
Speaker 2: Let's I guess let's keep talking about video games.
Speaker 5: That's a very good game by Landa playing it. I'm
Speaker 5: gonna talk about here, but.
Speaker 2: Yeah, yeah, it's fantastic game. Mike whenever you're done, let
Speaker 2: me know, Sean, whenever you're done, let me know, because
Speaker 2: I want to have a legitimate spoiler cast. Sure. Yeah,
Speaker 2: metaphor refens has you. I think it's a ten out
Speaker 2: of ten?
Speaker 4: Okay, what do you think I would like better? If
Speaker 4: if I had to play gun to my head all
Speaker 4: of metaphor re Fantasio or one thousand times resist, which.
Speaker 2: You would not like either. You would take the gun.
Speaker 4: The way you people talk about a thousand times resists
Speaker 4: is maybe even more intensive, like oh this sounds fucking doune.
Speaker 2: No, you would take the gun and then like un
Speaker 2: alive yourself and then the person and then yourself again desynchronized. Desynchronized,
Speaker 2: you would decinc yourself, the person, and then you would
Speaker 2: decink the gun itself.
Speaker 3: It didn't like eat it.
Speaker 4: Oh my god, I'm glad they still make video games.
Speaker 5: And yeah, don't worry, Dan, they still made the fifteenth
Speaker 5: Mario Party for you.
Speaker 4: Hey, and I heard I hate it.
Speaker 2: Let's let's let's get to that. Uh, Dan Riker, you
Speaker 2: played a video game that didn't talk about metaphors. I
Speaker 2: think I don't know. I haven't seen it yet.
Speaker 4: It's got a lot about colonialism.
Speaker 5: Which was a lot about colonialism, dance about racism.
Speaker 4: Mario Party Jampury.
Speaker 2: Is yeah, yes, it's about the economy metaphor.
Speaker 3: Yeah, well do you notice the character select not a
Speaker 3: lot of not a lot happening there?
Speaker 2: Okay, all right, Super.
Speaker 3: Mario Party Jamboree.
Speaker 2: Dan, you played it. You reviewed it for game Spot,
Speaker 2: was I did.
Speaker 4: Check out my review on game Spot. Apparently I disliked
Speaker 4: it more than most. Look, I have very strong feelings
Speaker 4: about the Mario Party franchise. I probably think about it
Speaker 4: way more than any reasonable adult should. And this one
Speaker 4: it's good in the way that, like, you know, we're
Speaker 4: gonna play it this week on the website. I think
Speaker 4: Thursday night we were talking about doing kind of a
Speaker 4: longer let's say, a Mario Party Party. So do the
Speaker 4: Max Turns, do the whole thing. It'll be me, the
Speaker 4: Blite Boys and Bailey playing Mario Party. So and that's
Speaker 4: gonna be a great time. And that that's the thing
Speaker 4: I said in the review, is that, like, look, in context,
Speaker 4: it's still Mario Party. It's still bullshit. You know, We're
Speaker 4: going to have some drinks, play with friends, give each
Speaker 4: other shit, and it's going to be a great time,
Speaker 4: but there's just so much stuff that bugged me about
Speaker 4: this one where it's like they were big, like, oh,
Speaker 4: it's the most mini games ever. It's it's one hundred
Speaker 4: and twelve minigames, but like fifty of them or around
Speaker 4: fifty are all relegated to all these there's so much bloat,
Speaker 4: all these side modes's Paratriple Flight School and Rhythm Kitchen
Speaker 4: and Toad's Item Factory and the Bowser's Cupathlon and all
Speaker 4: this stuff, and like a lot of the games are
Speaker 4: exclusive to those modes, and some of the best ones,
Speaker 4: even like the Rhythm Kitchen things, some of the best
Speaker 4: games are in there, and you can't play them in
Speaker 4: the main party mode. So if the main thing people
Speaker 4: are going to be playing is the party mode, and
Speaker 4: almost half the games are another ones, some of the
Speaker 4: weaker ones are actually in the main party mode. I mean,
Speaker 4: there are some games there that slow down the process
Speaker 4: way more than any I've seen in previous Marti Party games,
Speaker 4: where it's like there's this Gatekeepers game that like you
Speaker 4: have to kind of cycle around and just kind of
Speaker 4: guess which key is going to open what door, and
Speaker 4: it takes forever and it's not a particularly fun one.
Speaker 4: So like, there are several games now where I kind
Speaker 4: of like grown when they pop up and it's like, ah,
Speaker 4: this is going to take forever. And that's always been
Speaker 4: a thing in Mario Party games, you know, take them
Speaker 4: forever to go around the board and item shops and
Speaker 4: bullshit like that. But like, I feel like it's more
Speaker 4: egregious in this one, and it's got a few like
Speaker 4: returning favorites, you know, like the bumper balls and Shy
Speaker 4: Guy says and stuff like that, but a lot of
Speaker 4: the new ones are like there's a decent amount of
Speaker 4: them where it's just like, Okay, here's these three things
Speaker 4: and you all have to pick one of them, but
Speaker 4: if you both pick the same one, neither of you
Speaker 4: get the thing, and it's just like, you know, I
Speaker 4: know randomness is a part of Mario Party, but it
Speaker 4: seems more prevalent in this one than I've seen before.
Speaker 4: So I don't know, weaker minigames, more kind of laborious stuff.
Speaker 4: The maps are good, I'll give it that. It's it's
Speaker 4: the best original maps in a while, because Superstars was great,
Speaker 4: but you know, they were all from the sixty four
Speaker 4: Super Mario Parties. Maps were pretty rough, so it's been
Speaker 4: a long time since we've had like good original maps,
Speaker 4: so I'll give it that. But yeah, overall a.
Speaker 5: One, I feel like Mario Party Superstars has probably become
Speaker 5: my default Mario Party game. Do you think do you
Speaker 5: think like this is going to be the new default
Speaker 5: for you or do you think you think maybe after
Speaker 5: the newness is off, you're gonna go back to Superstars.
Speaker 4: I'll do a few multiplayer things with this one for
Speaker 4: sure and have fun with it. But like Superstars is
Speaker 4: just like, like that's the thing. It's that was the
Speaker 4: best of like, you know, ten plus Mario Party games,
Speaker 4: like the best of the best, and so it's like
Speaker 4: when that's the fool you're choosing between versus here's a
Speaker 4: bunch of new ones and a lot of them aren't
Speaker 4: that great? Man, It's hard to beat Mario Party Superstars,
Speaker 4: you know. So that's that is definitely the default for me.
Speaker 2: Still, do they still have like a flood of Mario
Speaker 2: characters to choose from and party as or they.
Speaker 4: It's the most Yeah, it's the most. Ever, It's twenty
Speaker 4: two and you can unlock Pauline and Ninja and you
Speaker 4: don't have to do a bunch. It's literally just like
Speaker 4: a little Easter egg from the menu to find them.
Speaker 5: I got in trouble before for saying I don't like
Speaker 5: that you can just play as like nondescript Mario enemies.
Speaker 5: I don't like a goomba being a Mario Party character.
Speaker 4: Whether you count like Monty Mole.
Speaker 5: That's borderline, but I don't. I think I don't like it. Yeah,
Speaker 5: I don't like it now, But Montymo's like, I don't
Speaker 5: think there's any reason that Monty Moo should be a
Speaker 5: playable character. They should just pop up and try to
Speaker 5: hurt me in a platformer or maybe a kart racing game.
Speaker 3: Filing the sanctity of Mario Party exactly.
Speaker 2: Jeff ginsons what if they put paper Mario? Would that
Speaker 2: be okay with you?
Speaker 3: It super say five Mario, Yeah.
Speaker 2: Real grub. They only go to four.
Speaker 5: I don't think paper Mario belongs outside of his own universe. Actually,
Speaker 5: I think it gets weird. Why is this one thing?
Speaker 5: So you're segregating?
Speaker 3: Hello?
Speaker 5: Now, if you if you have played metaphor in Fantaso,
Speaker 5: you would know why that's bad.
Speaker 3: I know what are they doing to the humans?
Speaker 2: Yeah? I had so a little peak behind the scenes.
Speaker 2: I had asked Bailey if she was down to partake
Speaker 2: in Mario Party party this Thursday, because she's a freak
Speaker 2: like you Dan and parnthe he is positive and she
Speaker 2: is coming back from a work trip that day. So
Speaker 2: I thought, like, ah, maybe you won't want to do it,
Speaker 2: it's gonna be late, and she said, shut the fuck up.
Speaker 2: I'm moving my flight to the earliest possible and I'll
Speaker 2: be ready by the time we got to go. And
Speaker 2: then I'm picking Wallawigi.
Speaker 4: Oh, I'm glad you told me that part.
Speaker 2: Yes, So should we define the characters now? Should we
Speaker 2: just pre pick them now?
Speaker 3: Is there some like let the universe decide thing we
Speaker 3: could do at the time, Like.
Speaker 4: I'm getting there, I'm just gonna get there and pick.
Speaker 3: Okay, all right, so no is the answer.
Speaker 4: Let let it be known too that I am shoot
Speaker 4: terrified at Bailey in Mario Party context.
Speaker 3: You should be.
Speaker 4: She is shown to be a ruthless competitor and thinks
Speaker 4: about Mario Party on level that even I have not.
Speaker 4: When I saw her do that thing like to go
Speaker 4: for the happening space at one point was crazy, So
Speaker 4: I am I am afraid of should we?
Speaker 2: I feel like anytime someone gets involved with the Blight Boys,
Speaker 2: the Blight bites back Dan. Do you wanna do you
Speaker 2: want to have like a mini wager here that if
Speaker 2: Bailey doesn't beat you and you beat her, you don't
Speaker 2: have to win the Mario Party Party, you just place
Speaker 2: above her. Should should she be subjected to a mini blight?
Speaker 3: Oh?
Speaker 2: Dance?
Speaker 3: Dance? Oh dance is good? Do anything to prolong his turn?
Speaker 2: Is that it?
Speaker 3: Wait?
Speaker 4: Do I have anything to lose?
Speaker 2: I don't know. We'll figure that out. Maybe you can
Speaker 2: never play Swaalauigi again on the website.
Speaker 4: I absolutely refuse that.
Speaker 2: Well, maybe we'll figure out another side of the wager. Maybe, Yeah,
Speaker 2: we'll come up with something.
Speaker 4: I'm up for thinking of something. Yeah. It's one thing
Speaker 4: that's weird about reviewing, because I've reviewed a lot of
Speaker 4: Mario Parties going back to the like game Cube era,
Speaker 4: and it always, you know, you get a couple of
Speaker 4: multiplayer sessions in stuff like that, but you got to
Speaker 4: play a lot of solo. So I played like almost
Speaker 4: twenty hours of solo Mario Party, and it's like, it
Speaker 4: is funny how much it, like lays Banker.
Speaker 3: Still the bullshits like that's good.
Speaker 4: It's about that. I mean, it means I liked it, Yeah, exactly.
Speaker 3: After playing twenty hours solo Mario Party, you still liked
Speaker 3: it that much.
Speaker 4: It's well because if you do have to think about
Speaker 4: it where it's like, you know, when you're playing solo,
Speaker 4: it lays bare all the faults and bullshit and laborious
Speaker 4: stuff and everything. But then you also you know, you
Speaker 4: get glimpses of like, oh, I played this with some
Speaker 4: friends or we did this online session, and it's like
Speaker 4: this is going to be a lot of fun with people,
Speaker 4: you know, because it's Mario Party. But it's not fun
Speaker 4: playing solo. And that's another thing is a lot of
Speaker 4: these modes that they added, these like bloated modes are
Speaker 4: like for solo or two player or like the twenty
Speaker 4: player mode, which is great. It's like they wanted to
Speaker 4: like kind of serve all masters here, no matter if
Speaker 4: you have one person over nobody, over four people online whatever,
Speaker 4: and it's like, I think the standard four player mode
Speaker 4: suffered because they try to just serve so many different
Speaker 4: approaches there. So yeah, kind at this point.
Speaker 3: It sounds right, Yeah, that's uh, I think Nintendo can
Speaker 3: get distracted sometimes that sort of thing, and it would
Speaker 3: be nice if they'd like, no, know what people want
Speaker 3: from this game and just focus on that. And I
Speaker 3: guess they would say, well, you still have Mario Party Superstars.
Speaker 3: You could just go play that. But yeah, I don't know.
Speaker 3: I was looking forward to this game. I still am.
Speaker 3: I know we're gonna have a good time playing it,
Speaker 3: but I was looking for the next one that would
Speaker 3: replace Superstars in our in our like go.
Speaker 4: To Well another bummer is that, Like you know, they
Speaker 4: show that twenty player thing and the trailer and I
Speaker 4: think we're all like, holy shit, what's that going to
Speaker 4: be like? And it's like, you know, we played with
Speaker 4: the packs. It's not like it's it's different mini games
Speaker 4: that are like they're they're not the best many games.
Speaker 4: They're very long and they repeat so in like each compathlon,
Speaker 4: you will do the same oh, hit the Monty moles,
Speaker 4: whack a mole thing, like over and over and over again,
Speaker 4: and it's it's it's not like playing a Mario Party
Speaker 4: board with twenty people, you know.
Speaker 3: Yeah, that's one that like even like that initial reaction
Speaker 3: was like many players like we should get everyone together.
Speaker 3: But it was like I started thinking about it that
Speaker 3: and I'm like, Nintendo's not going to actually see that through.
Speaker 3: It's you're probably not gonna be able to part up
Speaker 3: with party up with twenty people, which you cannot write
Speaker 3: you party up with eight for that. Then you can
Speaker 3: go in there like randomly metch with others. Is how
Speaker 3: it works.
Speaker 4: Correct. The biggest party you can do is eight and
Speaker 4: it's cool, like there are some well actually this is
Speaker 4: in the Bowser's Kaboom Squad. I then there are some
Speaker 4: eight player mini games, which is kind of cool to
Speaker 4: be able to like eight players working together because they're
Speaker 4: all like co op, like okay, I range these cards
Speaker 4: in order or stop all the bombs from like crashing
Speaker 4: the castle gate and like some of that stuff can
Speaker 4: be super fun. But yeah, eight players is the biggest party,
Speaker 4: and it's it's not like.
Speaker 3: The board because the game answer is Fantasy limited to
Speaker 3: Bowser's Kaboom Squad.
Speaker 4: Now that's like forty hours. It's started getting you with
Speaker 4: the real questions. Yeah you're not there quite yet.
Speaker 3: Yeah I get it now.
Speaker 4: It's not that smart.
Speaker 2: Sometimes I just want to end this whole thing. Just
Speaker 2: want sometimes this podcast, Okay, Jeff Grubb, you finally checked
Speaker 2: out Nine Souls.
Speaker 3: I did. I started Nine Souls on the Steam deck
Speaker 3: and that's another Metroid veny in a year that's had
Speaker 3: a lot of Metroid Venyes, and okay, you know, not
Speaker 3: to be won't be beating the allegations on this one.
Speaker 3: It was a little bit of a slow start because
Speaker 3: there was some talking, yeah, and mostly it's just like,
Speaker 3: I don't mind the talking if I could like run
Speaker 3: around and jump, But they're like, let's just bring this
Speaker 3: whole game to a halt for a few for a
Speaker 3: little bit while we sort of established this lore, which
Speaker 3: is pretty interesting. You play as this cat, this cat guardian,
Speaker 3: and there's these humans. Oh yeah, goes into it because
Speaker 3: they're humans. There's humans that have been sort of seem
Speaker 3: like they're imprisoned on this planet and being used for
Speaker 3: alien meat. I can't really tell what's going on yet,
Speaker 3: but I think I think that's what's happening. Anyway. You
Speaker 3: immediately go under is this cat uh and start exploring
Speaker 3: a Metro Advania complex and it feels really cool. I
Speaker 3: think the standout aspect of it is that this combat
Speaker 3: system has a lot going on, where the first thing
Speaker 3: they introduce you to is the kind of a perry
Speaker 3: so that you if you can if you do the
Speaker 3: perry right when they're about to attack, you get a
Speaker 3: special attack that is activated. Then you dash into the
Speaker 3: enemy and if you hold down the dash on the
Speaker 3: other side of them, it like tags them with this
Speaker 3: special move and then that eventually explodes and does pretty
Speaker 3: high damage. So in combat, you can always just be
Speaker 3: swinging your sword. You could always be dodging, but you
Speaker 3: kind of want to get in there, stand toe to
Speaker 3: toe perry, do that a special attack, and then keep moving.
Speaker 3: Problem with me always is that looks cool, So I
Speaker 3: want to do the thing that look that looks the coolest,
Speaker 3: even if sometimes that makes it a little bit more
Speaker 3: difficult when I'm like, oh, I could have just been
Speaker 3: hitting with the sword and dodging, and I probably would
Speaker 3: have made this a lot easier on myself. But I
Speaker 3: think most people will do that, they won't have that problem.
Speaker 3: But now that I have done that, I feel like
Speaker 3: I'm on the other side and I'm pretty good at
Speaker 3: these maneuvers, and the game just kind of introduces more
Speaker 3: stuff on top of that where you can get these talismans.
Speaker 3: You can add to that special attack. So now when
Speaker 3: you're attacking that big enemy and you dash through them
Speaker 3: to put the special move on them, and you're holding
Speaker 3: it down to explode, well, sometimes that guy would turn
Speaker 3: around and attack you in the back while you were
Speaker 3: holding down the button trying to get it to explode
Speaker 3: because he could still move. Now with this special talisman,
Speaker 3: he'll freeze in place, so it gives you a little
Speaker 3: bit more time to maneuver with. It's pretty satisfying. And
Speaker 3: then I think the expiration has been pretty good so
Speaker 3: far with you know, the limited moves that I have
Speaker 3: at the moment. It's one of the it's a metro
Speaker 3: venue with a skill tree, so it's not just like
Speaker 3: an item limited or anything like that. And so far
Speaker 3: that's been good as well. It runs pretty good on
Speaker 3: the Steam deck. Yes, yeah, I think my Steam Decks
Speaker 3: needed to be restarted. I was playing backyard baseball in
Speaker 3: there as well. We'll talk about that in a second,
Speaker 3: and that was running a little bit odd on there.
Speaker 5: That's only on p see right now, but it's coming
Speaker 5: to consoles on November twenty sixth, and like that might
Speaker 5: be when I check it out. Maybe i'll get it
Speaker 5: on switch then yeah, I.
Speaker 3: Think it'll be Yes, I think it'll be excellent, an
Speaker 3: excellent Switch game. And yeah, I'm probably like four hours in.
Speaker 3: I was playing this game yesterday.
Speaker 2: Okay, okay, another four hour journey is a game that
Speaker 2: I've been playing called Europa. This game I've seen float
Speaker 2: around TikTok and other various ads as a being a
Speaker 2: Ghibli inspired studio Ghibli inspired game, very pretty, pretty looking game.
Speaker 2: I always mark out when a game will take away
Speaker 2: the camera controls from you and line you up to
Speaker 2: a place you're standing at like a view, and then
Speaker 2: like a title card fade in. Oh hot for that
Speaker 2: shit all the time. Europe is a really fun game.
Speaker 2: You are this kid trying to get to Europa and
Speaker 2: you don't. It's not quite a jet pack that you
Speaker 2: have on your back. It's kind of like in a
Speaker 2: god where you throw where you have. You can charge
Speaker 2: up your jump to jump high, and then you have
Speaker 2: a glide that is fairly unlimited, and you're just gliding
Speaker 2: with your air goard. But then you quickly unlock another
Speaker 2: power up that like shoots you straight up into the
Speaker 2: sky and you get a lot more forward momentum with that,
Speaker 2: and that is recharged when you touch like this blue
Speaker 2: glowy aura looking stuff scattered throughout the environment, and your
Speaker 2: whole thing is you were collecting these journal pages that
Speaker 2: are left from your dad on the way as you
Speaker 2: were going to Europa. And the game controls really well.
Speaker 2: I really enjoy the platforming. There's really really light puzzle
Speaker 2: solving elements in it. You wind up developing like a
Speaker 2: cool kind of flow to the game as you are
Speaker 2: timing out your rocket thrusted propel up, and then you're
Speaker 2: running out of the jew for that, but then you're
Speaker 2: gliding into like a bubble of the Ora juice and
Speaker 2: then you are able to like propel yourself forward. And
Speaker 2: it's a really really pretty looking game. It's a it's
Speaker 2: a fun little platformer. The part where it falls apart
Speaker 2: is the actual story elements of it, because the tone
Speaker 2: starts to feel very weird and creepy to me, And
Speaker 2: maybe that's just like how I'm approaching it. I feel
Speaker 2: like maybe this game maybe didn't need a story, or
Speaker 2: maybe it didn't need as heavy handed of a story.
Speaker 2: I'm not saying it's stupid, but no, no, I feel
Speaker 2: like a game that did it really well last year
Speaker 2: was jus where like the story was like super duper
Speaker 2: light and like right in the background, in the background,
Speaker 2: and then you kind of just discover it, or you
Speaker 2: you discover as much of it as you want to.
Speaker 2: Here everything is like the the dad narrator starts to
Speaker 2: feel a little creepy because he's talking about like, my son,
Speaker 2: I wish you could see your rova. That's when humans
Speaker 2: and the machines work like other my dad. It just
Speaker 2: starts to feel really odd and like, you know, the
Speaker 2: dad character that they're aiming for is feels like a
Speaker 2: geppetto almost and it's like, are you my real dad?
Speaker 2: I don't know if I want you to be my
Speaker 2: real dad. It's a really pretty ass looking game. It's
Speaker 2: very short. It is out on PC and Switch I
Speaker 2: think for fifteen smack rus. So if any of that
Speaker 2: appeals to you, if you want to have a weird
Speaker 2: relationship with your father, that's free. But if you want
Speaker 2: to have a weird relationship with your father via a
Speaker 2: video game, hey, Europa might be your bag.
Speaker 3: Yeah, just look at it.
Speaker 5: It really does look absolutely gorgeous and it Yeah, it
Speaker 5: definitely does capture some of that Jimply vibe. Very colorful,
Speaker 5: lots of lots of things footing around like little dust sparticles.
Speaker 3: I love that shit leaves.
Speaker 2: I want to like just I just want to be
Speaker 2: bombarded by leaves and have a nice photo taken of
Speaker 2: me one day.
Speaker 3: That's that's my I'm I'm gonna. I've always been interested
Speaker 3: in Europa. I never tried any of the demos, even
Speaker 3: though we had had several. Is it I mean, is
Speaker 3: it like what's that Zelda like game that came out
Speaker 3: a little bit ago, Dan, the one that we did
Speaker 3: a quick look at.
Speaker 2: Oh, Chia Chia. Yes?
Speaker 3: Is this like platforming chia sort of thing? Is kind
Speaker 3: of like on the similar totem.
Speaker 2: It's it's uh, it's less feature heavy than Chia Chio
Speaker 2: is much more involved, right, And I think this is
Speaker 2: like you sit down, uh and for like two three
Speaker 2: hours if you just want to mainline it. You don't
Speaker 2: want to explore too much. There are some collectibles in
Speaker 2: the game, and you can just get by because later
Speaker 2: you're you're not really fighting anything you And also I
Speaker 2: guess you don't have to engage with the story. You
Speaker 2: can just pick up the page and just button away
Speaker 2: from it. Rather than hearing your father expound upon like
Speaker 2: the dangers of machinery and h animal husband. But speaking
Speaker 2: about weird relationships, friends, let's explore the weird relationship that
Speaker 2: you might have with maybe your wife, maybe the fog,
Speaker 2: maybe the town of Silent Hill is Mike Minatti, I've
Speaker 2: tuned in. You've been playing Silent Hill too.
Speaker 5: Yeah, I've been playing a lot of it. I think
Speaker 5: I'm getting kind of close to the end. I'm like
Speaker 5: ten hours and I'm not like a Silent Hill super fan.
Speaker 5: The only one I did play was Silent Hill two
Speaker 5: back in the day, and I liked it. I don't
Speaker 5: know if I you know, I had like that big
Speaker 5: love relationship with it some people had, and I didn't
Speaker 5: play the other ones, but I liked it. I had
Speaker 5: some affinity for it. So I was interested in this remake.
Speaker 5: And yeah, it's very impressive. They did a good job
Speaker 5: here because it still feels like a PS two games
Speaker 5: in the ways that I want into and the fact
Speaker 5: that it's kind of focused, like there aren't a ton
Speaker 5: of enemy types, there aren't a ton of mckinnics. It's
Speaker 5: a pretty pure survival horror system. You're just kind of
Speaker 5: walking around. So I was the puzzles, fighting some enemies.
Speaker 5: A lot of it really is just about that kind
Speaker 5: of mood in that atmosphere in the story. It's not
Speaker 5: like a cut scene heavy game, but it really optimizes
Speaker 5: its minutes. When you have cuts, when people are talking
Speaker 5: to each other, it's either like really weird or really
Speaker 5: interesting or very tense. The section I was just that
Speaker 5: where I'm in this kind of underground prison and then
Speaker 5: I'm talking to a lady who maybe had a pretty
Speaker 5: difficult at home situation. Like you know, I was starting
Speaker 5: to get actually scary, actually upsetting very good ways.
Speaker 3: And a lot of times it's not just oh because.
Speaker 5: Like a zombie popped out of a wall, right, there's
Speaker 5: a few jump scares like that. I think some of
Speaker 5: that's fine, a jump scare here or there kind of
Speaker 5: you know, keeps the heart going. But a lot of
Speaker 5: times it's like the sound design, which is very good, right,
Speaker 5: you just kind of walking around. It's like, did I
Speaker 5: just hear a woman screaming somewhere far in the background.
Speaker 5: Don't like that? So, yeah, just absolutely nailing the kind
Speaker 5: of atmosphere stuff, which I think is the thing with
Speaker 5: a Silent Hill game.
Speaker 2: Yeah, I think shifting the perspective the third person and
Speaker 2: maintaining that very deliberate sound design of having unnerving sounds
Speaker 2: just going off in the background all the time just
Speaker 2: makes me like dart around more than I did in
Speaker 2: the original fixed camera perspective of sound hill too, where
Speaker 2: it's like, what the fuck was that? James gets your
Speaker 2: stick out? And uh, yeah, the sound design super helps.
Speaker 2: It's such a squelchy game. I think the squelchiest of
Speaker 2: the year.
Speaker 4: It's gonna be. It's gonna have some contenders for best hole.
Speaker 5: Tons of good holes times where like there's like some
Speaker 5: hole in the wall or like a toilet literally like
Speaker 5: filled with ship And he said, like he just like
Speaker 5: puts his hand in there. You'd like push X like
Speaker 5: multiple times because it'll kind of stop.
Speaker 3: You like, come on a little bit deeper, buddy.
Speaker 5: Oh it's upsetting.
Speaker 2: Yeah, And he he is so uncomfortable this whole game,
Speaker 2: Like the character James. Yeah, someone you I could finally
Speaker 2: relate to in a game. We can all unite on this.
Speaker 4: I wouldn't enjoy being in silent.
Speaker 3: No. The combat Oh sorry, Jen, go ahead, no, no, please
Speaker 3: talk about the combat.
Speaker 2: I had.
Speaker 5: No The combat surprisingly like satisfying, where that you have
Speaker 5: like the guns, and you have like the limited AMMO, right,
Speaker 5: so that's tense, but you do always have this melee
Speaker 5: weapon like you know, literally like a stick with some
Speaker 5: nails in it. For a lot of enemies, you kind
Speaker 5: of learn their patterns because you have a dodge too.
Speaker 5: You could probably take care of them with the stick.
Speaker 5: It's riskier and you might go through your health refills
Speaker 5: faster that way.
Speaker 3: But if you're kind of good with.
Speaker 5: That, then you can get relatively comfortable with AMMO, which
Speaker 5: in your you need AMO, especially for bosses because they
Speaker 5: could take a lot of bullets to take down. So
Speaker 5: you know, like in a pure resident evil, the tension
Speaker 5: is usually just you know, oh, I have so little AMMO?
Speaker 5: Do I even fight this person running away? Here are
Speaker 5: the tench is more, I'm going to try to fight
Speaker 5: this person with my stick instead of using AMMO, So
Speaker 5: I know I'll have that later and it's going to
Speaker 5: be difficult. And maybe if it's like this one enemy,
Speaker 5: you're gonna feel kind of comfortable with that. But sometimes
Speaker 5: like oh, here's two enemies, Ooh, maybe I should use
Speaker 5: my AMMO, or ooh, here's one of those nurses. They're
Speaker 5: really difficult. Maybe this is where I should use my
Speaker 5: precious shotgun AMMO. So the kind of balance there, I
Speaker 5: think is really interesting and ties into the survival horror
Speaker 5: tropes pretty well.
Speaker 4: You know, one of the best feelings I think I've
Speaker 4: ever had in a video game was after years like
Speaker 4: the PS one era and early PS two of playing
Speaker 4: Resident Evils and like Silent Hill and stuff and everything
Speaker 4: Mike's describing now of like, oh, I got to conserve this, AMMO,
Speaker 4: I got to oh.
Speaker 2: Do I use this?
Speaker 4: Like getting a cool gun, but feeling like I can
Speaker 4: never use it because I got to pick the right spot.
Speaker 4: Like it always just drove me insane, being like so limited.
Speaker 4: And then fucking Devil May Cry came out and it's
Speaker 4: like I played it and I was like, where's the
Speaker 4: AMMO counter And there's nothing there, and I'm just like
Speaker 4: I'm just going in say, you know, that was one
Speaker 4: of the best feelings I've ever had in.
Speaker 2: Okay, ah, God, Abny and Ivory got what a what
Speaker 2: a cool fucking game? Huh. Yeah. To build on what
Speaker 2: Mike said, I really enjoy the melee combat in this game,
Speaker 2: even though it is fairly limited, because it reminds me
Speaker 2: of the stomping experience in dead space, where there's so
Speaker 2: much weight and there is so much feeling and like
Speaker 2: weariness whenever Isaac is like stomping on an enemy. And
Speaker 2: I mentioned this last week, but I will keep double
Speaker 2: tapping even if I know that the enemy is dead dead,
Speaker 2: and then I'll see that fucker get back up and
Speaker 2: run back towards them and just keep swinging away. And
Speaker 2: I think it's like, like I said, then, I'm probably
Speaker 2: just going through some shit. But man, they just nail
Speaker 2: everything about James just being so done with everything. But
Speaker 2: it's like, I gotta go maybe see my wife. I
Speaker 2: think she's here.
Speaker 4: Wait, okay, let me test something here, because you are
Speaker 4: a couple of deep, deep smart guys. I saw somebody
Speaker 4: say when we start talking about Silent Hill being like, well,
Speaker 4: and I talk about a game that's filled with metaphors.
Speaker 4: Now to me, I've played those games. Oh I can't
Speaker 4: find my wife, gotta find the spooky town. Oh man,
Speaker 4: everything's fucked up here. What's the metaphor? Do you folks know.
Speaker 3: About his work?
Speaker 5: I think it's representing his relationship.
Speaker 3: And I haven't played these games. My my understanding was always
Speaker 3: like the enemy designs were representations of psycho sexual problems.
Speaker 5: He So I fought a boss. So there's a lady
Speaker 5: who was sexually abused by her father. Yeah, and the
Speaker 5: boss was literally like a bed with two body masses
Speaker 5: laying on top of each other on it.
Speaker 2: Strap and belted together. Yeah, seeing the messages is a
Speaker 2: lot more easier here because like everything has been redone
Speaker 2: because now like the enemies you see, they look like
Speaker 2: they're in kind of like body bag BDSM skin suits.
Speaker 4: So the metaphor is.
Speaker 2: James James might have been a sex pest to his
Speaker 2: wife and had a negative relationship with her. Again, a
Speaker 2: lot of the messages that I've gleamed from it is
Speaker 2: through Jess's lens, because she is, you know, spent a
Speaker 2: lot of time in the world of Silent Hills. And yeah,
Speaker 2: there's you know, there's there's metaphors.
Speaker 5: Turns out, Yeah, most of these the characters there, I've
Speaker 5: experienced some kind.
Speaker 3: Of deep trauma.
Speaker 2: Yeah, maybe there's a reason why he sees like the
Speaker 2: lady that looks like his wife is like a sex worker,
Speaker 2: and he's like not quite respecting her, sees her as
Speaker 2: a person and stuff like that.
Speaker 3: I mean, you know, aren't they? Yeah, the nurse ene mees,
Speaker 3: aren't they? Like, you know, those are objectified women coming
Speaker 3: back to hurt him, right.
Speaker 5: Yeah, Yeah, There's there's lots of stuff there, and you
Speaker 5: can make your own metaphors. Like after the Yankees beat
Speaker 5: the Guardians, I saw some enemy on the grounds. I
Speaker 5: just beat him with the stick for a while, like
Speaker 5: this is the Yankees. And then some weekend me walked
Speaker 5: into frames. I took my shotgun down and killed him
Speaker 5: right away, And I was like, that was the tigers.
Speaker 3: You don't have.
Speaker 2: They're already you don't more, you know, pyramid Head just
Speaker 2: being like, uh, for metaphor for a penis.
Speaker 5: Yea sexual aggression. I think this, pyramid Head, how.
Speaker 4: Do we know this? Did they say that's what he is?
Speaker 3: A metaphor? If they said that's what he is, that
Speaker 3: would first of all, that would be a simile, but
Speaker 3: it would no, it would be it wouldn't be a
Speaker 3: metaphor if they just came out and said it like
Speaker 3: they're they're representing ideas through visuals and audio and design,
Speaker 3: and that's what a metaphor is. Well, you know what,
Speaker 3: let's move on.
Speaker 2: He's definitely a penis I'm not definitely a penis an
Speaker 2: interpretation of a penis.
Speaker 4: Yeah, but there's lots of like there's big sticks in baseball.
Speaker 4: Baseball is not about well, the first.
Speaker 5: Time you see him, he's humping a creature made entirely
Speaker 5: out of legs.
Speaker 4: Yes, that's not what penises do.
Speaker 2: Well, is my south?
Speaker 4: What's the leg what's between the lake?
Speaker 2: Dan?
Speaker 3: Yeah?
Speaker 2: It was specific, you know, like preferences, you know, yeah, yeah, yeah, listen,
Speaker 2: that is a good show.
Speaker 3: Yeah, you know. I have to get the metaphors to
Speaker 3: enjoy a game. But it's fun. I think people still.
Speaker 4: Draw conclusions that maybe aren't there. Sometimes maybe you're wrong town.
Speaker 3: That's you're wrong. That's problem.
Speaker 2: It's not just town this one.
Speaker 3: You don't have to do things that way, but that's
Speaker 3: another way of playing things.
Speaker 4: Did the creators say that it's more than spooky?
Speaker 3: Yes they did, but also that doesn't matter either, But yes,
Speaker 3: yeah they did.
Speaker 2: That's that's why a lot of folk were mad that
Speaker 2: the movies and some of the games were like, no,
Speaker 2: it's it's foggy because it's a cold town and not
Speaker 2: not because the fog is like a metaphor for like
Speaker 2: I I.
Speaker 4: Thought it was fuggy because it was the thirty two
Speaker 4: bit era and you had to do fog because of
Speaker 4: draw distance.
Speaker 3: No, no, that was that was the the six.
Speaker 4: Was worse about it? Well, no one was one.
Speaker 5: Yeah, you're right, maybe it was just a carryover.
Speaker 4: Yeah, people worry too much.
Speaker 3: If you give me both things. Though, you're wrong.
Speaker 5: Have a creative solution for a practical problem, right, Well, yeah,
Speaker 5: we have fog, But what if it also meant something?
Speaker 3: Like when people read into metaphors and things, it's not
Speaker 3: always like a puzzle set up by the creator dance.
Speaker 3: Sometimes it's like someone made something and they didn't they
Speaker 3: weren't thinking actively about any of the things they were
Speaker 3: that other people found representation and in those things. But
Speaker 3: we're all human. We all have similar experiences, so when
Speaker 3: we do things, we make connections without even realizing it.
Speaker 3: Or people can see like this was inspired by something
Speaker 3: in their life, and I am going to read into
Speaker 3: that and and treat this as something that I can
Speaker 3: engage with because I find that enjoyable. If you don't
Speaker 3: find it enjoyable, you don't know.
Speaker 4: But no, no, it's not that it's not enjoyable. I
Speaker 4: just think that, like if you're just isn't that just
Speaker 4: making something up? Like I could say that this piece
Speaker 4: of paper represents you know, Jupiter, but that doesn't make
Speaker 4: it open.
Speaker 5: Making that up, you're making it up. If you have
Speaker 5: thought and it represented Jupiter, then that's valid.
Speaker 3: Yeah, why is that compelled? But why would you be
Speaker 3: compelled to say that?
Speaker 2: Like, are we close to explaining organized religion to Dan?
Speaker 3: Ye oh yeah, okay, it's uh yeah, you could just
Speaker 3: say anything that's right, but if it doesn't resonate with people,
Speaker 3: then people will say that's not a very good metaphor.
Speaker 5: Yes, someone Hill's two metaphors have resonated with a lot
Speaker 5: of people because they hit home and they.
Speaker 3: Represent something that people find to be true. All right,
Speaker 3: that's fine.
Speaker 2: I think we're almost there. I think we're almost there.
Speaker 3: You got to say it represents Jupiter king your opinion, Dan,
Speaker 3: you don't.
Speaker 5: Think that everybody else is just like making stuff off
Speaker 5: and seeing things that aren't there.
Speaker 4: I just kind of think that, like, if that wasn't
Speaker 4: the intention, then everyone's just kind of like you can
Speaker 4: believe it and it can mean something to you, but
Speaker 4: that doesn't mean it's real. If that wasn't what they were.
Speaker 3: Going Okay again, you're allowed to feel that way, but like, what,
Speaker 3: why does that matter?
Speaker 4: It doesn't know this matter video?
Speaker 3: Yeah right, yeah, yeah, so it's like I think the
Speaker 3: people are just also it was intentional in this game though.
Speaker 4: Yeah well then then good on them. They did it right.
Speaker 2: Okay, I think we're I think we're in the right place.
Speaker 2: Then I think we're in the right place. Okay, cool,
Speaker 2: that's cool. Perfect, Yes, yeah that being said, man, I
Speaker 2: was not expecting to really enjoy uh playing through Silent
Speaker 2: Hill two remake because of Bloomber's pedigree, but I'm pleasantly
Speaker 2: surprised through and through and.
Speaker 5: Nessarily thing like I never played a Bloomberg game, so
Speaker 5: like I didn't have that baggage, so like I don't
Speaker 5: I don't know what the mediums like other things, but
Speaker 5: just playing this like this is high quality stuff. They
Speaker 5: did a very good job here and I'm excited to
Speaker 5: see what they do next.
Speaker 2: Yeah. Yeah, I hope the diehards that enjoy Silent Hills
Speaker 2: Silent Hill two are liking it because I enjoy it.
Speaker 4: I see a lot of people in the chat ask
Speaker 4: me if I ever thought about why the T one
Speaker 4: thousand was a cop and The answer is I have
Speaker 4: literally never thought about that. Is that a metaphor?
Speaker 3: Oh yeah, it could be a metaphor for a bunch
Speaker 3: of stuff like yeah, like the systemic oppression things. Yeah.
Speaker 4: I thought it was just a good disguise for him
Speaker 4: to try to find out whe John Connor was.
Speaker 2: What about the metaphor of Rocky being in everyman and
Speaker 2: fighting his way to the top. You get that right.
Speaker 4: It's inspiring because it lets you, as an every man,
Speaker 4: think I could do anything.
Speaker 5: Yeah, that's right, just like Frodo Baggins as an every No,
Speaker 5: people are people are not people are hobbit?
Speaker 3: True?
Speaker 2: Yeah, because because people are man in the world of
Speaker 2: Lord of the Rings and hobbits are hobbits. You're You're right, Dan, thank.
Speaker 7: You for.
Speaker 4: Let's just eliminate the middle of just making people.
Speaker 2: It's fine, okay, uh, folks. If you if you want
Speaker 2: to hear more straight up metaphor Refan Tasio talk, we
Speaker 2: recorded a bomb cast Revengetions last week. We had Jessica Coggswell, Lex,
Speaker 2: Luttie Tarbo, Shawn my Boy, Michael Hym and I chatting
Speaker 2: about metaphor. Refan Tasio. If you want to hear, uh,
Speaker 2: some people get emotional and talk about that game and
Speaker 2: the metaphors behind it. Good chat, Good chat, Dan, don't worry.
Speaker 2: I'm sorry we didn't invite you to that, to that podcast.
Speaker 4: I was shocked and offended.
Speaker 3: Yes, yeah, he was a little hurt, right.
Speaker 2: I knew that you showed up with your your Hobbit
Speaker 2: costplay and then we had to explain to you there's
Speaker 2: no hobbits in this game. You can save it for
Speaker 2: the next one. This isn't quite Game of the Week,
Speaker 2: but this is the last game we're going to talk
Speaker 2: about in this segment of the show. Very topical with
Speaker 2: the World Series coming up. Baseball is baseballing? Ain man,
Speaker 2: fuck the Dodgers. Grub tell me about Backyard Baseball ninety seven.
Speaker 3: Yeah, yeah, I'm pretty sure this you just got Okay,
Speaker 3: I just worked on Steam. I'm like, I was trying
Speaker 3: to see if this just came out, and I typed
Speaker 3: in BBL because Backyard Baseball League is shortened a BBL.
Speaker 3: And I'm like, wait, why did I just type in BBL.
Speaker 3: But that's why. Yeah. It just got rereleased on October tenth,
Speaker 3: so five days ago. It is the original vers version
Speaker 3: of Backyard Baseball and that means I never played it
Speaker 3: as a kid, because I, you know, by ninety seven,
Speaker 3: if this is when it came out, I would have
Speaker 3: been in high school. And this seems like the kind
Speaker 3: of thing you would play on a Macintosh in your
Speaker 3: computer class in elementary school, maybe junior hot when middle school,
Speaker 3: I guess is what it is now. I was in
Speaker 3: a junior high. So I've heard people talk about it recently,
Speaker 3: especially like popular sports figures seem to have like a
Speaker 3: lot of love for this game. Where I would be
Speaker 3: like listening to a sports podcast and they'll bring up
Speaker 3: backyard Baseball. I'm like, what what was this thing? Why
Speaker 3: was it so popular? And so I tried it out,
Speaker 3: so it was on Steam, downloaded it and it is
Speaker 3: like a point and click baseball game. I didn't realize
Speaker 3: it was like a kind of those animated FMV games.
Speaker 3: So all of the baseball is controlled with the mouse.
Speaker 3: So you swing the bat. So when you're swinging, the
Speaker 3: pitcher throws the ball and it will give a shadow
Speaker 3: of where the ball might end up, and that's where
Speaker 3: the opponent clicked or the computer clicked. I guess the
Speaker 3: ball will come. It'll be all funky, but it's it's
Speaker 3: animated the kind of the same way every time for
Speaker 3: different pitches, depending on where it's gonna go.
Speaker 1: Uh.
Speaker 3: And then you just got to click in that circle
Speaker 3: where you think the ball is going to end up
Speaker 3: and then it goes and then and then you just
Speaker 3: got to run and you control the field and by
Speaker 3: clicking on the base and you got to like click
Speaker 3: on the next base if you want to go do it,
Speaker 3: do a double and stuff like that. And it, I mean,
Speaker 3: it looks like may to speaker, it looks like a
Speaker 3: Sega CD game in a lot of ways, like a
Speaker 3: FMV animated uh Sega CD game. And I just wasn't
Speaker 3: expecting that at all. All that said, for being a game,
Speaker 3: a baseball game you controlled just with the mouse, it
Speaker 3: works pretty well. I get why kids like this. It's
Speaker 3: very simple but has all the aspects of baseball that
Speaker 3: you need. Like you know, when you're pitching, you got
Speaker 3: multiple pitches and you can kind of get strategic, and
Speaker 3: the characters eventually wear down over time, and you can
Speaker 3: bring in another player in because it's a bunch of kids.
Speaker 3: You just bring in one of the other kids that's
Speaker 3: on the field and they swap spot and stuff. It
Speaker 3: doesn't really matter. There is a lot of sort of
Speaker 3: random elements to it. Where there's I think there's tripping,
Speaker 3: so Mike, you'll love it. They're frequent bloopers, frequent airs
Speaker 3: because again they're kids. I think you can turn that
Speaker 3: stuff off. You probably want to keep it on because
Speaker 3: it kind of makes it so more stuff can happen.
Speaker 3: But I've been enjoying myself. It was better than the
Speaker 3: first impression would have led me to believe.
Speaker 5: It's interesting because like, I didn't know I think about
Speaker 5: how these games work either, but I know who Mungus
Speaker 5: Entertainment makes them. Who, Like you know, they did Putt Putt, Yes,
Speaker 5: and fish one of those it makes Yeah, I guess
Speaker 5: like it sounds like it's more like one of those
Speaker 5: than I was expecting.
Speaker 3: Yes, but you know, it still feels like a baseball game.
Speaker 3: Once you get over the input method, it's like, oh, yeah,
Speaker 3: just just a mouse, Okay, is this going to be
Speaker 3: sort of barely interactive baseball? It's like no, it's all
Speaker 3: the numbers that are being calculated in any baseball game
Speaker 3: are also happening here. Just the way they're represented on
Speaker 3: screen is you know, the kids are going to come up,
Speaker 3: do their funny little animation each time they're introduced, and
Speaker 3: then you'll get a chance to swing by clicking on
Speaker 3: the mouse.
Speaker 4: Are the GBA ones because there were a bunch of
Speaker 4: GBA you know, backyard sports games and stuff. Were they
Speaker 4: more kind of traditional direct input or were they kind
Speaker 4: of the F and B styles?
Speaker 3: I would have to I would assume they were. I
Speaker 3: never played those, so I imagine, like there's a Backyard
Speaker 3: Baseball two thousand and four.
Speaker 2: It is direct input. I forgot about those GBA ones.
Speaker 4: Yeah, there's a bunch. I always have to scroll through
Speaker 4: a bunch every coming with them at a wrong list.
Speaker 5: Yeah, yeah, two thousand and six and two thousand and
Speaker 5: seven were on the Game Boy Advance.
Speaker 3: Yeah, those would just have to be Yeah, that makes sense,
Speaker 3: but yeah, it's uh, it's cool. I I don't like,
Speaker 3: you probably had to play it as a kid to
Speaker 3: have this kind of love that so many of these
Speaker 3: people have for it. The Pablo Sanchez characters like very popular,
Speaker 3: where oh he's so good, he's the best, and I'm like, oh,
Speaker 3: I got to play as him and brought him into
Speaker 3: pitch and I'm like, okay, Yeah, it's very hard to
Speaker 3: hit home runs in this game, so I don't even
Speaker 3: know if it's possible, because some of the fields I've
Speaker 3: had have had like a big cargo containers at the edge,
Speaker 3: so the ball would just like fall on top of
Speaker 3: them and eventually like roll back into the field or
Speaker 3: something would just stay on top of there and they
Speaker 3: get a ground rule double. So I'm like, oh, is
Speaker 3: it just always going to be in field stuff? But
Speaker 3: I'm always swinging away trying to get a home run
Speaker 3: every time, so I strike out most of the time.
Speaker 2: I got a question for you video gamesman here, you
Speaker 2: experts here, what is the Tony Hawk of baseball games? Like,
Speaker 2: what game do you think?
Speaker 4: Not when he run? When he runs? Fine? But King
Speaker 4: Griffy Jr. Presents major League Baseball and the super super
Speaker 4: correct correct?
Speaker 2: Okay, yeah, okay, okay, cool?
Speaker 4: Who is correct?
Speaker 3: Mike right now?
Speaker 4: Oh okay, I already got you, already.
Speaker 2: Have your soul.
Speaker 3: It's fine, Yeah, that's fine.
Speaker 5: Speaking of baseball, jeff O's me some bird ends, by.
Speaker 3: The way I do. As soon as we made that bet,
Speaker 3: I was like, that was a bad idea because all
Speaker 3: these bets we make, the friendly bets I lose everything
Speaker 3: you've been doing right now, I made a lot of
Speaker 3: money bet on baseball was like real shoot money. I
Speaker 3: did fine, But whenever I do the friendly bets, it
Speaker 3: goes poorly for me. So I kind of cursed them
Speaker 3: before the Yankees against me. Yeah, for you, they have
Speaker 3: to be a friendly bet though, if it's real.
Speaker 4: Money, Mitch. I got to hear your thoughts on those
Speaker 4: burn ends.
Speaker 3: Oh, I'm sure I'm gonna love them.
Speaker 5: I love burnands, So I'll.
Speaker 3: Get those ordered here pretty in the next couple of weeks.
Speaker 3: Do you want him like around Christmas time? Or do
Speaker 3: you want him a sat I mean they do you put?
Speaker 2: You do?
Speaker 3: You have to make right away? Oh?
Speaker 4: Then whenever you can freeze them and as long as
Speaker 4: you want, Yeah, it'll be fine.
Speaker 2: Oh God, I could go for some meat right now.
Speaker 3: Damn the same. I'm hungry.
Speaker 2: Okay, Well that about does it for video games. For
Speaker 2: the first segment, Jeff Grubb is going to treat us
Speaker 2: to because he lost the bet and he has to
Speaker 2: go deliver us the news right after this break. And
Speaker 2: that's why everyone the fishes and loaves is actually a
Speaker 2: metaphor from the Bible and.
Speaker 3: Not no shoot in school no, no, and explain that
Speaker 3: that's why in face Off, when they switch faces, it's
Speaker 3: about putting your body and the other person's position to
Speaker 3: be like, is all it takes to become evil just
Speaker 3: being the cage?
Speaker 4: You better not tell me. Face off is a metaphor
Speaker 4: for something because I've seen that movie a billion times.
Speaker 2: Okay, I can't, I can't shoot do this grub news.
Speaker 2: So in the movie, is it really wait?
Speaker 4: Is it really?
Speaker 2: Well?
Speaker 3: I mean it's his face.
Speaker 2: Yeah.
Speaker 3: The face off a metaphor like a lot of cops
Speaker 3: and robbers stories or metaphors about like if you put
Speaker 3: a cop in a position where he's in the environment
Speaker 3: of the villain, would he become the bad guy? Like
Speaker 3: what he thinks he would normally do?
Speaker 4: But it's John Wu I'm sure he was like, wouldn't
Speaker 4: it be crazy if you switch face?
Speaker 3: You're now well you're still right about that?
Speaker 4: Yes, thank you, thank you.
Speaker 3: Yeah, it's a very surface level metaphor. Absolutely, I have
Speaker 3: news here, and I'll be honest, might be putting starting
Speaker 3: it off because this first story is going to go places.
Speaker 3: By request of Janet Shoa, Pokemon's typhlusion goes viral after
Speaker 3: game freak Leak for the weirdest possible reason, Brace Yourself Fellas.
Speaker 3: A recent hack at game Freak has led to the
Speaker 3: release of sensitive files, including personal employee information and unused
Speaker 3: concept art and lore from Pokemon. One particular story, I
Speaker 3: guess this is from the lore about Typhlosion. Is that
Speaker 3: how you say it? Typhlos Yeah from Golden Silver has
Speaker 3: gone viral due to its bizarre and unsettling content. The
Speaker 3: tale describes a young girl tricked by a shape shifting
Speaker 3: Typhlosion into thinking he's human, leading to a disturbing relationship
Speaker 3: and the birth of a half Pokemon child. The story,
Speaker 3: rooted in Japanese mythology, has shocked fans, raising questions about
Speaker 3: why such dark content was developed within game Freak. Though
Speaker 3: it's unclear how close this was to being included in
Speaker 3: any game, the lore has reshaped how many view typhlos.
Speaker 5: You asked if all the Pokemon that like actually there
Speaker 5: are who can shape shift? Typelus is just like a
Speaker 5: little groundhog. His butt is always exploding. How could Typeflosion
Speaker 5: shape shift?
Speaker 3: I mean, how is anything possible in the world of Pokemon.
Speaker 2: I want to go home, I really want to go home.
Speaker 2: I think I might decink this podcast.
Speaker 5: It's Mickey Master playing with back there Dan, No, where's
Speaker 5: all the marios?
Speaker 2: Uh?
Speaker 3: There's apparently a lot of references to this kind of
Speaker 3: thing in Japanese folklore.
Speaker 2: So uh but but hey, here's my question, and maybe
Speaker 2: I'm going to the Dan Record school of thought with
Speaker 2: video game design. What if they just made the Pokemon
Speaker 2: fight instead of.
Speaker 3: Fuck, that's what they did do, though, to be clear,
Speaker 3: concluded may not do this.
Speaker 2: Why what if they just didn't do this to begin with?
Speaker 3: Now, when you look at the designs of the Pokemon characters,
Speaker 3: you think that these are designed by people with sound minds?
Speaker 6: Not?
Speaker 2: Okay, when I again, Mike was right, Typhlosian is just
Speaker 2: like a hedgehog groundhog fire Pokemon with his butt exploding.
Speaker 2: I didn't know he was trying to make other people's
Speaker 2: butts explode.
Speaker 3: Hey, Dan, Dan, who do you think is the sexiest Pokemon?
Speaker 4: Mister mont I refuse to engage with this conversation.
Speaker 5: Damn, what a prude he.
Speaker 3: Would have been. Fuck a Pokemon.
Speaker 2: This is gonna hurt my future political career.
Speaker 3: No, oh, man, man, I don't know a lot of
Speaker 3: stuff has happened in this league. Apparently there's a lot
Speaker 3: of like weird rep like they're definitely so on. Image
Speaker 3: that was apparently came from design documents where they're like,
Speaker 3: this character, this gym leader should look like j Lo,
Speaker 3: I think, and they made a lot of references about
Speaker 3: how she should be. The character should be a hot
Speaker 3: Latino woman, Skylar or somebody else.
Speaker 2: Amen, brother, I don't know.
Speaker 3: Probably yes, probably, Mike. If I said j Loo and
Speaker 3: the first thing that popped your mind was that character,
Speaker 3: that's probably it. It was Skylark. Incredible.
Speaker 5: Oh my god, Oh my god, report all over the
Speaker 5: place today.
Speaker 2: Oh yeah, yeah.
Speaker 3: Go ahead, Jim, we're gonna say something.
Speaker 2: Ah, man, I I know that the company that makes
Speaker 2: Pokemon is called game Freak. I didn't know that there
Speaker 2: were a bunch of I know there were a bunch
Speaker 2: of freaks over there. They are the.
Speaker 3: Game freaks, that's for sure. Yes, all right, let's move
Speaker 3: on to a coman. It's equally freaky freaky, but in
Speaker 3: a different way from game Freak. Nintendo has revealed an
Speaker 3: interactive sound o'clock called Alarmo. Nintendo announced Alarmo and interactive
Speaker 3: alarm Clock. It's one hundred dollars. You can pre order
Speaker 3: it and it'll ship to you now if you are
Speaker 3: a Nintendo Switch Online member, like if you have the
Speaker 3: Premium subscription, but if you want to wait, it'll be
Speaker 3: in retailers in the US and Canada in early twenty
Speaker 3: twenty five, also for one hundred dollars. One hundred dollars.
Speaker 3: It has five different games that represented. It represents with
Speaker 3: seven different scenes for each of those games, so there's
Speaker 3: thirty five scenes to wake up to. There's also music
Speaker 3: to fall asleep to. It watches you while you sleep.
Speaker 4: I will be waiting up to it on Thursday morning.
Speaker 5: Yeah, yeah, why does mine get here? I hope a
Speaker 5: little bit later. I thought I was going to resist,
Speaker 5: but no, I know.
Speaker 4: We all need to wake up for like a month
Speaker 4: to the alarmo and report our findings a month.
Speaker 3: Yeah, we'll see how long that last.
Speaker 5: Anybody not going yeah, is anybody not picking Jump Up
Speaker 5: Superstars their song?
Speaker 3: Because like, of course I am.
Speaker 4: I want to rand I.
Speaker 3: Think I have.
Speaker 4: I hope there's a random because I wanted to just
Speaker 4: go through the whole thing.
Speaker 3: Okay, yeah, yeah, people have been receiving theirs. But yes,
Speaker 3: it watches you while you sleep, not with the camera,
Speaker 3: so that they were like, I think the whole idea
Speaker 3: of this was like we It sounded like they were saying,
Speaker 3: we want to watch you sleep, but we don't want
Speaker 3: to do it with the camera because we know you
Speaker 3: won't be okay with that, So we came up with
Speaker 3: this millimeter wave technology. Yeah, of course, since right, I
Speaker 3: want to give my ears. I want to get my
Speaker 3: ears to Serny. I want to give my sleep to
Speaker 3: Mia Moto. Yeah. They do it with a magical little
Speaker 3: radar thing that could kind of sense movement, and really
Speaker 3: it could. It could sense more than that can like
Speaker 3: sense exactly where you are. They're just doing it since
Speaker 3: movement though, which they use to when the alarms go off,
Speaker 3: like if you did jump up Superstar, if you start
Speaker 3: moving in bed and then thenks since as you move,
Speaker 3: it begins playing like coin sounds, and the more you move,
Speaker 3: the more coins you get, and then you wake up
Speaker 3: and that's when the alarm stops. You have to actually
Speaker 3: stand up out of bed. Now, if you have a
Speaker 3: partner in bed, it just won't work. It's just that
Speaker 3: just won't happen. So you have to use the button mode.
Speaker 4: My the plan is here because Bianco will uh not
Speaker 4: want to wake up to the alarmo, but she gets
Speaker 4: up way earlier than me, so if I so by
Speaker 4: the time the alarmo goes off, it'll just be me
Speaker 4: in bed. So I think it will work with.
Speaker 3: That there, right, Okay, that's good.
Speaker 4: Person when it goes off, right.
Speaker 3: More slovenly than your partner, understand.
Speaker 2: Wanting to collect and sell data, Well, what can you
Speaker 2: do with someone's sleep data?
Speaker 3: Well, I mean it's the data that a lot of
Speaker 3: companies don't have, right, So they're like, well, we don't
Speaker 3: know what you're going to do with it, but here
Speaker 3: you go. I don't think is probably not going to
Speaker 3: sell the if.
Speaker 2: They were a nefarious company out there selling similar in
Speaker 2: other ways.
Speaker 3: But yes, I think this, this is not their particular
Speaker 3: brand of nefariousness. Yeah, I guess we'll report back. We'll
Speaker 3: do a BCR on Friday about.
Speaker 4: Well the deep dive.
Speaker 3: Yeah, alarmo spoiler cast.
Speaker 5: Okay, how well we slept, how well we easily we
Speaker 5: woke up.
Speaker 3: It's gonna be great.
Speaker 2: You think in like a year, two years time, we're
Speaker 2: gonna get Mario melatonin.
Speaker 3: Yeah, yeah, over the counter drugs. Mario Brandon I gotta
Speaker 3: tell you.
Speaker 5: One of the great joys of my life now is
Speaker 5: like that one melatonin gummy I take before I go
Speaker 5: to bed.
Speaker 3: I'm not sure if it's doing much.
Speaker 5: It tastes really good.
Speaker 4: Gummy vitamins and stuff are great.
Speaker 3: God, it's delicious. It's like grape or something. I don't know,
Speaker 3: it's delicious. Like I don't need a lot of sweet things.
Speaker 5: Is that like little pop I'm like, ooh, it says
Speaker 5: you could take too, and I probably only need one,
Speaker 5: but sometimes I take two just for the taste.
Speaker 2: Oh my god, those gummies.
Speaker 3: Yeah, they definitely design those gummies. Is like follow up
Speaker 3: to like the Flintstones vitamins. So like, what can we
Speaker 3: do to get more kids to buy or get parents
Speaker 3: to buy more vitamins for their kids because we need
Speaker 3: to sell more vitamins. And I am one hundred percent
Speaker 3: with you on it, rules and I love it. I
Speaker 3: want like if I have a gummy option for a vitamin,
Speaker 3: I'll do it every time.
Speaker 4: Yep, all right.
Speaker 3: Nintendo announces mysterious switch online playtest for new feature that
Speaker 3: they still have not told us about. But I got
Speaker 3: selected to try it out, So in five days I'll
Speaker 3: let y'all know, Nintendo will hold a play test for
Speaker 3: an unspecified new feature for its Nintendo Switch Online service.
Speaker 3: It'll be a separate app two point two gigabytes you
Speaker 3: download for the Switch, at least for this test. The
Speaker 3: test will take place between October twenty fourth and November six.
Speaker 3: Nintendo Switch Online plus Expansion Pac members could apply starting
Speaker 3: October tenth. They let ten thousand people in and immediately
Speaker 3: there was ten thousand people trying to test this thing out. Again,
Speaker 3: no one knows what it is, but you know, a
Speaker 3: separate app that you have to install. It has something
Speaker 3: to do Nintendo Switch Online. It's two point two gig gigabytes.
Speaker 3: There's a lot of guessing out there. Maybe it's GameCube
Speaker 3: game related. Maybe it's cloud streaming. Maybe it's cloud streaming
Speaker 3: of GameCube games. Maybe it's a social app. Dan Reikert,
Speaker 3: what do you think?
Speaker 4: Oh, I had not thought about this until now, and
Speaker 4: you said GameCube games, and that's all I'm going to
Speaker 4: think about.
Speaker 3: Yeah, I mean two point two gigabytes. Maybe like there's
Speaker 3: a handful of GameCube games in there, right, because those
Speaker 3: would have been like one gigabytes each. So maybe I
Speaker 3: maybe there's a pair of them.
Speaker 5: Right now, and I was worried, like, well, why is it.
Speaker 5: Why are they talking about making sure you have a connection,
Speaker 5: and what would need to be tested if it's just
Speaker 5: GameCube games. So people are wondering about cloud streaming, and
Speaker 5: I don't want a cloud stream GameCube games.
Speaker 2: I like.
Speaker 5: I like the theory just because that's what I would
Speaker 5: want the most. That they're trying to test better online capability.
Speaker 5: So it would be like, here's just Smash Brothers, Melee
Speaker 5: and Mario Kart Double Dash. If improved online features and
Speaker 5: that's what you're testing out, maybe that's optimistic, but I
Speaker 5: sure would be happy that's what it was.
Speaker 2: Would there be like another ninety nine game they would
Speaker 2: want to test out in a more limited capacity?
Speaker 5: Why would they have to test one of those.
Speaker 2: Mario Party ninety nine.
Speaker 3: So I think they are referring to it as a
Speaker 3: quote new feature, new feature, So that's what's led people
Speaker 3: sort of towards cloud streaming stuff like that.
Speaker 2: That makes the most sense, But that's also the most boring.
Speaker 3: Oh yeah, for sure. I mean I wouldn't surprised if
Speaker 3: it's somehow ends up being even more boring than that.
Speaker 3: Once we're actually in there, but there had I mean,
Speaker 3: there have been rumors in the past of GameCube games
Speaker 3: coming to Nintendo Switch Online in some form. At the time,
Speaker 3: it sounded like those rumors would be like it would
Speaker 3: be some of these other games that aren't gonna get
Speaker 3: Remaster's treatment, the remaster treatment, but they still want to
Speaker 3: do something with them, and then they would run locally
Speaker 3: on your machine. They obviously have a decent GameCube emulator
Speaker 3: internally at Nintendo that they've used for stuff like the
Speaker 3: Mario collection, the Mario three D collection, so they would
Speaker 3: be able to do it. But again, why do they
Speaker 3: need this test if it's if it's just that I
Speaker 3: don't know either curious? Oh god?
Speaker 4: Yeah? Yet features this late in the switches life cycle.
Speaker 4: That's the thing that like, is this like testing something
Speaker 4: that could be used for the switch to you know,
Speaker 4: it's definitely yeah.
Speaker 2: Yeah, Greb, we talked about in games last week. But
Speaker 2: it could be like a like a discord, right, Nintendo's
Speaker 2: own version of like a voice chat.
Speaker 3: I mean, I personally, the thing that actually might make
Speaker 3: me pop the most is some sort of Nintendo Me
Speaker 3: Verse return. Yeah, I would. I love the me Verse.
Speaker 3: That was such a fun weird thing.
Speaker 2: I would leave Twitter in a heartbeat.
Speaker 3: Yeah, right exactly. Uh so you know, as long as
Speaker 3: they did it in there a weird way, again, they
Speaker 3: probably aren't going to return to that though. So I
Speaker 3: don't have my hopes up.
Speaker 2: Any any possibility grub you see out there that it
Speaker 2: could be Game Pass.
Speaker 3: Uh, there's always a possibility. It would have to be,
Speaker 3: you know, I think a trimmed down version of Game
Speaker 3: Pass right where it's like just Microsoft first party games,
Speaker 3: because I mean, you know, Call of Duty's coming, and
Speaker 3: they said they would try to get Call of Duty
Speaker 3: on it. They did say that, they said they get
Speaker 3: Call Duty on there natively. I don't know. I think
Speaker 3: that if it was something like that, it wouldn't be
Speaker 3: Nintendo testing it. I think that would be it come
Speaker 3: down to Microsoft running. That's that sort of test. They
Speaker 3: would have to incur the costs themselves, all right. A
Speaker 3: Rare boss has been promoted to head of Xbox Game Studios.
Speaker 3: Craig Duncan, who has led Rare for fourteen years, is
Speaker 3: replacing Alan Hartman as head of Xbox Game Studios. Hartman
Speaker 3: is retiring. He previously led to Forts's Studio Turned ten
Speaker 3: I guess mostly just including this to see how you
Speaker 3: all are feeling about the slate of games coming from Xbox.
Speaker 3: And you know, they have a lot of studios, they're
Speaker 3: making a lot of stuff. You feel good about the
Speaker 3: future of Xbox game studio games sort of like the
Speaker 3: same as always. I think that's where I'm at personally.
Speaker 3: I'm sure of the same as always, other than wait
Speaker 3: and see for each and every game.
Speaker 2: Other than Indiana Jones and Fable down the line. What else?
Speaker 5: Oh, there's perfect or Dark, which looks pretty good when
Speaker 5: we finally got to see that here. We know a
Speaker 5: lot more about what's cooking with them than we do
Speaker 5: the same ye PlayStation sure, yes, yeah, and what a
Speaker 5: contract band remember that?
Speaker 2: Yep, we got a bab about that.
Speaker 5: Actually, yeah, I mean there's there's Rares. I mean, I
Speaker 5: know it got like rebooted, I mean the Vout's coming,
Speaker 5: but then Rares making like a fantasy online game of
Speaker 5: some kind.
Speaker 3: What was that called? Oh ever, Wild Ever Wild Ye Joe,
Speaker 3: they should make a band Jo. There's always rumors at
Speaker 3: Banjo's finding a developer, so I hope, so don't make
Speaker 3: I listen if Indiana Jones comes out and it's really
Speaker 3: really solid. I will be very happy if it comes
Speaker 3: out and it's mediocre. I'm kind of gonna be like,
Speaker 3: you know, come to me when you have a game
Speaker 3: worth my time. Microsoft, I'm going to stop looking forward
Speaker 3: to your stuff because you couldn't even get Indiana Jones right,
Speaker 3: and you guys talked it up. It was a something
Speaker 3: you were desperate to make over there at Bethesda. Actually
Speaker 3: deliver on one of these games in a real solid,
Speaker 3: sort of no caveat way.
Speaker 4: I'm optimist about Indiana Jones. Like everything I've read looks
Speaker 4: pretty solid that one.
Speaker 3: I like machine games a lot, so yeah, yeah, I'm hopeful.
Speaker 2: I like machine games. I just don't care about Indiana
Speaker 2: Jones as a character. Well you will, oh, okay.
Speaker 3: You're gonna love how he raids things. It takes people
Speaker 3: from other people's cultures. He's gonna take those things from them.
Speaker 3: He put in with him a British museum where it belongs.
Speaker 2: Now, if it was Brendan Fraser and the Mummy sign suck.
Speaker 3: Up, Yeah, I get it. The head of Rare. Rare
Speaker 3: seems to be kind of a little bit of a
Speaker 3: golden child at Microsoft in the moment because they did
Speaker 3: see if Thieves and no one else really can make
Speaker 3: a live service game work kind of across the entire industry.
Speaker 3: So I think they're like looking at that as you
Speaker 3: guys know how to make something that's fun and people
Speaker 3: will eventually glom onto. But I don't know, you don't
Speaker 3: think that means like a lot of the games now
Speaker 3: are gonna have like an infusion of like what Rare does. Right,
Speaker 3: Rare it is a very specific studio, No, I don't
Speaker 3: really think.
Speaker 5: I think it's more about his managerial skills and specifically
Speaker 5: like the ideas and the kinds of games that they
Speaker 5: made at Rare.
Speaker 3: Right, that sounds right to me. Okay, let's see here.
Speaker 3: Microsoft will stream an Xbox Partner preview event on Thursday.
Speaker 3: The Partner Preview event will be live streamed October seventeenth
Speaker 3: at ten am Pacific time, one pm Eastern Eastern, six
Speaker 3: pm GMT on YouTube and Twitch. It will feature trailers
Speaker 3: in gameplay from up upcoming games like Allan Wake two. Yeah,
Speaker 3: that was that? The new DLC for that is Iume
Speaker 3: I must be the new DLC because that's that is
Speaker 3: about to launch like a Dragon Pirate Yakuza in Hawaii.
Speaker 3: I want to see more of that fallen feathers and
Speaker 3: more rare Boss Craer Duncan has also been promoted to
Speaker 3: the head of Xbox. Yeah. I think these partner previews
Speaker 3: have been better recently. Maybe we'll talk over that. That's
Speaker 3: something we could probably make capin on on Thursday at
Speaker 3: one pm. Yeah, that sounds good for the rest of
Speaker 3: the year, like stuff like Allen Wake Two's DLC. You
Speaker 3: guys going to make any time for that sort of thing,
Speaker 3: or do you guys have like the rest of your
Speaker 3: year sort of lockdown on games? You're catching a ball.
Speaker 2: Got it?
Speaker 5: I was thinking about this right and I don't know
Speaker 5: like when we're doing our Game of the Year yet,
Speaker 5: but it's like the clock is ticking, like in metaphor,
Speaker 5: is going to take up a lot of time itself.
Speaker 3: I will I will finish.
Speaker 5: I will finish Silent Hill too, But I still want
Speaker 5: to beat Zelda with Dragon Quest three a G two
Speaker 5: comes out, I really want to play through that. So
Speaker 5: like there's already stuff that I really wish I could
Speaker 5: get to maybe should have, like like a dragon that's
Speaker 5: just not happening. So I don't know some of these
Speaker 5: things that like all on wake DLC and people say
Speaker 5: it's good, and I believe them.
Speaker 3: I just don't know if we're going to get to
Speaker 3: that anytime.
Speaker 2: So I love the last DLC chapters that dropped earlier
Speaker 2: this year. Was that earlier this year? Those were enjoyable.
Speaker 2: I just don't know if I'll have time for the
Speaker 2: lake House, right, And.
Speaker 4: You mentioned Zelda real quick, Mike. I beat that and yes,
Speaker 4: definitely continue to like that more and more as it
Speaker 4: went on, and uh, I'll probably be taking my mid
Speaker 4: top ten.
Speaker 3: Yeah cool, yep, That's where I'm at too.
Speaker 2: It doesn't help that a lot of the games in
Speaker 2: my backlog are the stupid long JPGs or visual novel
Speaker 2: games that will take them amount of time.
Speaker 5: Right, I know they relate. I mean they released that
Speaker 5: another Ace Attorney collection. I would love to play that,
Speaker 5: but no, don't have time to do that right now.
Speaker 3: All right, let's see here. Xbox Cloud Gaming will reportedly
Speaker 3: let players stream owned games soon. Microsoft is preparing to
Speaker 3: expand Xbox game Pass Ultimate to include cloud streaming of
Speaker 3: purchased games. So previously it was like here's our library
Speaker 3: of cloud streaming games. As part of game Pass, you
Speaker 3: could stream those, but it's like, well, I own NHL
Speaker 3: and I want to be able to stream that to
Speaker 3: other devices. Can I do that even though it's not
Speaker 3: in game Pass? And the answer was always no, But
Speaker 3: it's coming now. Finally, it sounds like this may actually
Speaker 3: come here pretty soon. Xbox Cloud Gaming support for games
Speaker 3: like called Duties also coming here on October twenty fifth.
Speaker 3: As far as like a date for when you know
Speaker 3: streaming owned games will happen, they're still not like locking
Speaker 3: that down, but apparently insider program members will be able
Speaker 3: to test it in November, so yeah, that's probably a
Speaker 3: good sign for that launching me maybe later this year,
Speaker 3: maybe early next year for everybody. The bad news for
Speaker 3: this is Xbox Game Xbox Cloud Gaming still kind of stinks.
Speaker 3: It's just not It's not one of the better cloud
Speaker 3: gaming services at the moment, and they have not made
Speaker 3: improvements to it. It takes forever to start up a game.
Speaker 3: That's why I stopped even trying to use it. Like
Speaker 3: I'm like, I'm gonna like test stuff out, and but
Speaker 3: the way I play games, especially when I'm testing something,
Speaker 3: it's like I want to bounce between game to game,
Speaker 3: and when every game takes three minutes to five minutes
Speaker 3: just to start to, like, you know, spin up a
Speaker 3: server rack, I lose interest pretty quickly. So until they
Speaker 3: fix that at the very least, let alone some of
Speaker 3: the resolution and bitrate issues, I'm kind of out on
Speaker 3: cloud gaming from Xbox. Android owners will be able to play, purchase, play,
Speaker 3: and purchase Xbox games directly from the Xbox app next month.
Speaker 3: This was a big change to regulation. Epic Games won
Speaker 3: a case against Google that basically prevents Goo Goo from
Speaker 3: using the Playstore to force people to use certain payment
Speaker 3: methods and to stop other app stores from being downloaded
Speaker 3: through the Playstore. So that means that the Xbox app
Speaker 3: can now act as a store for Xbox games. So
Speaker 3: you could buy games directly through there and then install
Speaker 3: them on your Xbox or I guess once this cloud
Speaker 3: gaming thing starts up, you could buy the game and
Speaker 3: then stream them to your Android device. And maybe that's
Speaker 3: why they are kickstarting the play your Cloud games Anywhere
Speaker 3: thing or your purchase games off through cloud gaming, because
Speaker 3: now that will actually matter for purchase games and they
Speaker 3: could make some more money. Microsoft jumped right on this.
Speaker 3: This does seem like they think this is the future.
Speaker 3: If we have a bunch of stuff people want to play.
Speaker 3: They want to play it everywhere. We're gonna have Call
Speaker 3: of Duty ready to go, and you can play it
Speaker 3: on your iPhone over cloud gaming and buy it through
Speaker 3: the Xbox app, so we get all the money. Is
Speaker 3: that a future that sounds likely to you?
Speaker 2: All? It's not one that I see myself participating in, right,
Speaker 2: And I think the buying is still going to be
Speaker 2: challenging for folks with limited data connections, especially where they
Speaker 2: are located in the States, if we're only talking about
Speaker 2: the States. Even Yeah, I don't know if cloud streaming
Speaker 2: is completely there yet, but I understand why Xbox is
Speaker 2: trying to target that and prepare for that.
Speaker 3: Let's just like pretend, let's see if fantasy can become real.
Speaker 3: Wherever the hell of the quote was, that wasn't what
Speaker 3: it was. But let's say the cloud streaming works perfectly
Speaker 3: and there are no issues and it's indiscernible from playing
Speaker 3: games on local hardware. Then at that point, do you
Speaker 3: see a world in which this future of buying Xbox
Speaker 3: games through the app on your mobile phone is something
Speaker 3: that is the future for you and most people?
Speaker 5: Even then, it's like people just don't seem to want
Speaker 5: to play those kinds of games on their phone.
Speaker 2: Right.
Speaker 3: They saw that problem with like the Residu before remake.
Speaker 5: I've poured it over to phone, right, I know that's
Speaker 5: a different thing to buy it, but you know, running natively,
Speaker 5: it looked like it ran pretty well and there is
Speaker 5: no interest sold Terry.
Speaker 4: The exception is Blatro, but.
Speaker 5: That that was almost like not it wasn't made for
Speaker 5: mobile literally, but obviously a good fit.
Speaker 2: Yeah, I grubbing this scenario. I would be interested in
Speaker 2: playing a game like Metaphor Refantasio through my phone streaming
Speaker 2: versus a call of duty.
Speaker 3: That's what's stopping Dan from playing it.
Speaker 2: Enjoy.
Speaker 4: Yeah, if I could like Metaphor on my phone, that'd
Speaker 4: be great.
Speaker 3: Yeah.
Speaker 2: God, I think I'd lose more time to that game.
Speaker 2: I think I'd burn through it faster.
Speaker 3: I don't know, Yeah, yeah, I think. And Sean's bringing
Speaker 3: this has been chat right now. I think, like, you know,
Speaker 3: the hurdle is going to be like these sixty dollars
Speaker 3: seventy dollars Xbox games are still going to exist on
Speaker 3: a platform where people look over and see free for
Speaker 3: Ginchin Impact and it's just gonna look so odd side
Speaker 3: by side that it's just going to be so hard
Speaker 3: for this world to actually work unless they focus really
Speaker 3: hard on Now, yeah, it's glad streaming, but it's a
Speaker 3: bunch of new free to play games that are actually
Speaker 3: gonna be our focus. Here's Candy Cross, Saga and a
Speaker 3: bunch of other stuff like that. I don't know call
Speaker 3: Duty Mobile.
Speaker 2: I just don't know if Xbox Xbox can like change
Speaker 2: part of their ecosystem to appeal to that mobile market
Speaker 2: and do that easily to get those people to change
Speaker 2: their habits because that phone mobile gaming audience has already
Speaker 2: been developed and they've been pretty set in stone with
Speaker 2: the format of mobile games where it is like a
Speaker 2: pick up and play, you get the one round of
Speaker 2: like a Battle Royale, you get the one round of
Speaker 2: a mobile that's super quick, and then you get your
Speaker 2: gotcha fix. And I don't know if, like I'm not
Speaker 2: in it to spin for a bunch of different Marcus Phoenixes.
Speaker 3: Right, Yeah, it'll be tough for them to adjust those
Speaker 3: games to that market. So yeah, that's probably not even
Speaker 3: worth doing, all right. Mobile game Destiny Rising has been
Speaker 3: announced by net Ease and Bungee It is the thing
Speaker 3: we were talking about on a few episodes back. I
Speaker 3: think we actually kind of broke part of the details
Speaker 3: on this. This is the one that net Ease has
Speaker 3: primarily been working making with Bungee. Bunchie has had some input.
Speaker 3: They have a few people helping out with it, but
Speaker 3: it's mostly a net East game. Preregistration is open. The
Speaker 3: first closed alpha test begins on November first in the
Speaker 3: US and Canada. It is set in an alternate Destiny timeline.
Speaker 3: I think what every Destiny player is craving for an
Speaker 3: alternate timeline. They're trying to say it's a Destiny caliber experience.
Speaker 3: It'll have like hero characters, though I don't think you
Speaker 3: build your own character. It's a massive investment for Netti's
Speaker 3: one hundred million dollars. Any interest in this one, no,
Speaker 3: but you know it can do well.
Speaker 5: Nettes did Diablo Immortal, and people don't talk about that
Speaker 5: game a lot, at least over here, but the game
Speaker 5: makes money.
Speaker 3: This could do a similar thing.
Speaker 5: I think it's funny with Diablo Immortal they like really
Speaker 5: try to like empiside. So oh, Blizzard is a big
Speaker 5: partner and we're pretty much also making this game in here,
Speaker 5: it's like Bungie's barely involved. Don't worry, right, yep, The
Speaker 5: marketing is a little different here. I just wonder how
Speaker 5: are the Destiny fans thinking about this, because they already
Speaker 5: feel kind of burned right now because there's been a
Speaker 5: lot of layoffs there. They are changing the way that
Speaker 5: content is coming to Destiny too. I think a lot
Speaker 5: of people maybe they don't want a Destiny three, but
Speaker 5: they want something significant. And again, even though I think
Speaker 5: that's why they're emphasizing this isn't bungeee, so like you know,
Speaker 5: Buddy's not doing this instead of making things that you
Speaker 5: probably actually care about. But there is just still a
Speaker 5: question of what is the future of PC and console
Speaker 5: Destiny yep.
Speaker 3: And we definitely had that conversation before, and it's like,
Speaker 3: I don't think much has changed. It's still boy, we
Speaker 3: got to make more money by making less content going
Speaker 3: forward to make Destiny to be something that we care
Speaker 3: about enough to then make a Destiny three. And that
Speaker 3: seems like a very hard thing to pull off. But
Speaker 3: we'll see. Who knows if Destiny Rising helps or hurts that,
Speaker 3: because yeah, you could just like annoy those core Destiny
Speaker 3: fans and then if it doesn't find that audience of
Speaker 3: its own, then it's kind of a disaster. But you know,
Speaker 3: maybe it maybe it will be Maybe it'll make a
Speaker 3: lot everyone involved, a lot of money. Who knows?
Speaker 2: Is this completely Is this mobile game completely isolated to
Speaker 2: its own experience? Is it like you get any bonuses
Speaker 2: or incentives for playing this that feedback into Destiny two?
Speaker 2: You think?
Speaker 3: I think it's probably mostly isolated, But I wouldn't be
Speaker 3: surprised if they had some stuff. That's like, if you
Speaker 3: played the mobile version, you get unlock some stuff in
Speaker 3: Destiny Proper and vice versa. They probably will have some
Speaker 3: of that kind of thing, but not I don't think
Speaker 3: there's gonna be deep links between the two. I don't
Speaker 3: think you're gonna be carrying forward resources from one into
Speaker 3: the other. Okay. Astrobot has outperformed virtually every non Mario
Speaker 3: platformer in a decade in Europe. PlayStation's Astrobot has had
Speaker 3: a successful launch in Europe, outperforming recent three D platformers
Speaker 3: like Sonic Frontiers and Crash for that's from gi Dot
Speaker 3: biz journalist Christopher Drink, who reports that Astrobot's sales are
Speaker 3: thirty four percent higher than Sonic Frontiers and fifty two
Speaker 3: percent higher than Crash for a month after its release.
Speaker 3: That's that's pretty good. That's really good I think for
Speaker 3: this platformer.
Speaker 5: Those are and those are multi platform games too, right right,
Speaker 5: song Frontiers and Crash for so that seems like really
Speaker 5: good news. We're still kind of curious to see if,
Speaker 5: like Sony's going to come out and say, hey, this game,
Speaker 5: you know, past five million sales or something like that.
Speaker 5: I really give us an idea of how happy they are.
Speaker 5: We might have to wait for an earnings report or something.
Speaker 5: But you know, I think there was like a fear that,
Speaker 5: oh god, what nobody cares about this game somehow because
Speaker 5: everything's terrible. It seems like at least that's not happening.
Speaker 3: Yeah, I think this was like the best yeah, best
Speaker 3: case scenario that is still realistic, right, I think I
Speaker 3: had some unrealistic expectations. I think at the time I said,
Speaker 3: we're unrealistic that like in my dream scenario, it can
Speaker 3: be a game that sells ten million copies but being
Speaker 3: the best non Mario or best selling non Mario platform
Speaker 3: in the last ten years. Uh yeah, Astrobot deserves to
Speaker 3: do that, and it could do that, and now here
Speaker 3: we are it has accomplished exactly that. So good news, awesome.
Speaker 2: Uh.
Speaker 3: Tomb Raider four through six Remastered have been announced, launching
Speaker 3: in February. Games that people don't necessarily remember that fondly,
Speaker 3: but still pretty cool that they're doing this. This is
Speaker 3: from Aspire, the team that did the tumb Raider one
Speaker 3: through three remastered. They did a pretty decent job on those.
Speaker 3: I know there were some issues that people had, but
Speaker 3: I tried them out. It's like, yeah, this is fine.
Speaker 3: There's these modern controls. That's weird. And then I went
Speaker 3: back to tank controls and that was still fine as well.
Speaker 3: The game could be pre ordered now for thirty dollars. Yeah,
Speaker 3: they weren't cold.
Speaker 4: Is this Last Revelation? Is this like Chronicles?
Speaker 3: Like which the Last Revelation? Chronicles? And Angel Darkness?
Speaker 4: Right?
Speaker 3: Okay, okay, yeah, Angel Darkness is the PS two one.
Speaker 5: That's the one people have like the most disdainful, which
Speaker 5: makes it the what I'm the most interested in. Of course,
Speaker 5: I think it's great that they I don't think anybody
Speaker 5: expected them to do these right, because obviously what you
Speaker 5: three are the ones people have the affinity for. I
Speaker 5: think it's cool to do the less popular ones and
Speaker 5: give them that same treatment. I'm not a big two
Speaker 5: Raider person. Of a part of me is because I'm
Speaker 5: not a big two raid person. Yeah, like almost more
Speaker 5: interested in playing like the weird but Chronicles, which is
Speaker 5: like very bizarre, like we need to make another PS
Speaker 5: one Tumbrader just to make some money. So it's kind
Speaker 5: of a bunch of people sitting around telling stories about
Speaker 5: lore croftcause she's died in Revelation or something like that. Right,
Speaker 5: it's like a funeral part or something. I don't know,
Speaker 5: but yeah, like the series, like, well this is when
Speaker 5: the series was getting milked and at the time, yeah,
Speaker 5: be cynical about that, And now it's a curiosity.
Speaker 3: Yep. Angel Darkness had a lot of unfinished content that
Speaker 3: might be interested in interesting if they try to put
Speaker 3: that back in there in some way, which I don't
Speaker 3: think they've given any indication whether they would or would
Speaker 3: not do that, but they could and that could be
Speaker 3: pretty cool. Also, Yeah, like you said, just the fact
Speaker 3: that it's a PS two game, seeing that compared to
Speaker 3: these other games will be interesting to see how they
Speaker 3: improve that and make that remastered. All right, last thing here.
Speaker 3: Banda Namco has reportedly canceled several titles and is cutting
Speaker 3: its workforce. Banda Namco is reducing the workforce including and
Speaker 3: it's cutting games including One Piece Narudo and a Nintendo
Speaker 3: contract project ooh. The company is reportedly using the odashi
Speaker 3: beya practice beya yeah by practice to pressure employees to
Speaker 3: leave voluntarily, which sounds like a pleasant work and there, yeah.
Speaker 5: You mentioned before, Like I guess, like lay people off
Speaker 5: isn't as much a thing that Japan, so it's hard
Speaker 5: to do. They just remove people. They basically tell people
Speaker 5: that they have nothing to do and wait for them
Speaker 5: to leave on their own accord.
Speaker 3: Yes, it's it's yea quiet firing, I guess yeah. Bandy
Speaker 3: Namco Studios has reportedly moved two hundred workers to these rooms,
Speaker 3: leading to almost one hundred resignations so far. So that's
Speaker 3: how they try to get people to leave of their
Speaker 3: own accord. Bandy Namco says its decisions are based on
Speaker 3: comprehensive assessments and that employees will be assigned to new
Speaker 3: projects as the emerge. The company denies having having actually
Speaker 3: pressured people, but I don't believe them. This is so weird.
Speaker 3: Because it seems like Bandy Namco has been doing pretty well,
Speaker 3: like they have Elden Ring, Dragon Ball, Sparking Zero just
Speaker 3: came down and seems like that's a big hit. It's
Speaker 3: a smash it.
Speaker 5: Right, like Armored Court did pretty well. Like maybe sand
Speaker 5: Land didn't hit, but gosh, otherwise Sandland's.
Speaker 3: Got to be in line with all their other anime games, right, like,
Speaker 3: it couldn't have done that much worse. I what, what
Speaker 3: are the other aspects of Bandai Namco's business because Bandai
Speaker 3: Toy Company, right, what else do they do? I'm a
Speaker 3: I'm legitly Tomacgotchi, Toma Gotchy's in the fucking dirt right now,
Speaker 3: that's right, yeh, it's going to take down the whole front,
Speaker 3: so I don't And then like this Nintendo project, we
Speaker 3: thought that they were working on maybe you know, something
Speaker 3: like that kid Icarus Uprising Remaker remaster, but or they
Speaker 3: were hiring for an action game.
Speaker 5: How does a Nintendo contract project fall apart? That should
Speaker 5: be a slam dunk.
Speaker 3: Yeah, bizarre, it's it's weird. Tell me, tell me that
Speaker 3: this doesn't impact the future of Ridge Racer, Jeff Buddy,
Speaker 3: I just I mean, we just don't know. No, we
Speaker 3: just don't know. Uh, the these suits, they don't get it, Mike,
Speaker 3: I'm so sorry. They just don't fucking ridge on the race.
Speaker 3: That's what I was trying to say. Thank you for
Speaker 3: putting it so eloquently. Yeah, Bandy Namco is typicitely cover that.
Speaker 3: In like the last couple of years of following the pandemic,
Speaker 3: they were like, you know, we're gonna pay people more
Speaker 3: because we're doing so well after eld and Ring things
Speaker 3: like that. So it seems like a pretty severe backlash.
Speaker 3: I'm guessing that there's some other aspect of their business
Speaker 3: that we're not exposed to that it must be having
Speaker 3: some issues, and so they're like cutting costs across the board.
Speaker 3: But these are game projects that we're hearing about, one
Speaker 3: piece of rudeo and a Nintendo contract project. Maybe they're
Speaker 3: just all in on Elden Ring and that's gonna the
Speaker 3: elder Ring too. They're gonna get to work on that
Speaker 3: right away with From. Good luck getting From to do
Speaker 3: that like on a decent timeline.
Speaker 5: Yeah right, I mean, because we don't know what From
Speaker 5: is doing next, and they can do whatever they want.
Speaker 3: They can do whatever they want.
Speaker 5: Band Dynamo wants it to just say Elden Ring two
Speaker 5: on the box.
Speaker 3: Yep, and there's yep. Frum's gonna have their own ideas
Speaker 3: and they deserve to kind of do whatever they want there.
Speaker 3: All right, that does it for the news, Jan I'm
Speaker 3: handing the show back.
Speaker 2: Over to you. I forgot to talk about this during
Speaker 2: the video game segment, but holy shit, is Sparking zero
Speaker 2: made for me? Hear it?
Speaker 3: Are one mostly or what?
Speaker 6: No?
Speaker 2: I'm just reliving all of these encounters and doing the
Speaker 2: what IFFs. I need Gohann to defeat the androids so
Speaker 2: he doesn't lose an arm, and that.
Speaker 6: He saves trucks. It gives trucks the future he deserves.
Speaker 6: And I'm gonna go wax poetically about more dragon Ball
Speaker 6: and maybe how Fritza is the stupidest dragon Ball villain
Speaker 6: and I don't know why we keep Fritza around.
Speaker 3: All right, Right after this defeats Androids, Krilin will never
Speaker 3: get laid fine laid. Oh yeah, we'll read emails right
Speaker 3: after this. Bricky Britain, I like the hottest character. It's
Speaker 3: very impressive.
Speaker 2: Emails bombcasta giant bomb dot com is the email address
Speaker 2: to send your emails to uh send emails about virtually
Speaker 2: any and everything, your favorite childhood toys or vehicles, the
Speaker 2: Spider Man, a t V that you got. Maybe it's
Speaker 2: a fun quiz A question I just want to do.
Speaker 4: This is more comfortable, Yeah, yeah, yeah?
Speaker 2: Oh is that still Done's music?
Speaker 3: Dan can say, John, Oh.
Speaker 4: It's more comfortable. This is a It's not for us
Speaker 4: because you're.
Speaker 3: Coming out of crutch first.
Speaker 2: Yeah, I was gonna say not really now now.
Speaker 3: Would like to be the rug on your bathroom floor
Speaker 3: when you're taking a ship.
Speaker 2: I've been curious.
Speaker 4: I guess it's kind of comfortable for me.
Speaker 2: Well, I'm gonna move the document to cover dance cam
Speaker 2: because I just can't look at it anymore. Emails BombCast
Speaker 2: giant bomb dot com is the email address and emails too.
Speaker 3: All right, okay, perfect podcast.
Speaker 2: We're gonna start with like I said last week, Travis
Speaker 2: from Fargo has broken the email metal wide open. Instead
Speaker 2: of asking one long question, Travis is pulling a Nathan
Speaker 2: from Tumwater, Washington and is shooting rapid fireques like it.
Speaker 2: So Travi's getting in the emails, folks. If you want
Speaker 2: to break apart your emails. Maybe that's what you gotta do,
Speaker 2: or just send a bunch In also shouts out to
Speaker 2: the person that is just using the BombCast email address
Speaker 2: as their own personal Twitter and sending updates about everything
Speaker 2: in their life. Oh yeah, thank you for that. Fun
Speaker 2: face reveals with well all right, Travis. For Fargo's questions
Speaker 2: this week are at what point in the year do
Speaker 2: you start feeling the hot breath of game of the
Speaker 2: year breathing down your neck?
Speaker 3: Now? Yep?
Speaker 5: October first, Yeah, yeah, ye, just really thinking about Oh
Speaker 5: what am I actually going to make sure I finish?
Speaker 3: That's why I started playing it there. I started playing
Speaker 3: Nine Souls and as I was installing it, I was like,
Speaker 3: I should be installing LAURALI in the Laser Eye, Like
Speaker 3: I feel I feel guilty about I'm starting a new game,
Speaker 3: and I feel guilty. I'm not starting yet another different
Speaker 3: new game that I haven't played. So it's just it's
Speaker 3: the worst.
Speaker 5: Well, let me tell you wh I think it's gonna
Speaker 5: be on my top ten, and I don't know if
Speaker 5: it's gonna be a lot of other people's top ten,
Speaker 5: but it's absolutely on there for me.
Speaker 3: Is our z.
Speaker 5: Yes, that's Zelda CDI inspired game.
Speaker 3: I thought that that was amazing. I gotta I want
Speaker 3: to plug the CDI controller in there and we should
Speaker 3: do one last streams. I think I have that game
Speaker 3: almost finished and I could finish it on stream. That'd
Speaker 3: be fun.
Speaker 2: I really want to finish Space Marine two. Yeah, I
Speaker 2: do too.
Speaker 3: Yeah, be able to do another Marine Monday here coming up?
Speaker 3: That'd be good. If we're asking about Marine Monday on somewhere.
Speaker 3: People people like that.
Speaker 5: I kind of want to play that too. I like
Speaker 5: wanted to get like my brothers in on it and
Speaker 5: play through it with them.
Speaker 2: Would be a good game with the Minati bros.
Speaker 4: Tell you, I'm still working through all those UFO fifty games,
Speaker 4: and I got the Party House, and Party House is great.
Speaker 4: I don't know how much of that, Dan, I have
Speaker 4: to do that too.
Speaker 2: That's a lot of fun.
Speaker 4: Yeah, yeah, man.
Speaker 3: And then there's you know, there's still games coming. There's
Speaker 3: not a ton through the last quarter of this year,
Speaker 3: but there's still stuff coming out.
Speaker 5: Brothership God Martin. I didn't plan to be one you
Speaker 5: could put away in a weekend too.
Speaker 2: And I didn't play enough of Concord and then they
Speaker 2: got rid of them.
Speaker 3: That's right, ship, I didn't include that in the new story.
Speaker 3: Apparently they're updating Concord pretty frequently in the back end
Speaker 3: of steam.
Speaker 2: Uh.
Speaker 3: I don't know. Maybe that'll come back.
Speaker 4: Just saying it out so we don't forget we have
Speaker 4: to do a best UFO fifty game category. Oh yeah, yeah, definitely, Okay, okay.
Speaker 2: Of course, of course, but thank you for that reminder.
Speaker 2: Dan Travis's next cue, would you rather have noodle hair
Speaker 2: or diamond teeth? Diamond teeth easily.
Speaker 3: Diamond teeth, yeah, diamond teeth like like shoot food noodles.
Speaker 5: Yeah, noodle hair would be would just be negative. Diamond
Speaker 5: teeth has some positives.
Speaker 2: Yeah, are you going to wash your noodle hair?
Speaker 4: Well, I just feel like you would eliminate a lot
Speaker 4: of dental issues because those diamonds aren't gonna getting chipped
Speaker 4: and stuff.
Speaker 3: You know, right, They're the hardest material that we know.
Speaker 2: But you imagine biting the inside of your mouth or
Speaker 2: your tongue with that.
Speaker 3: You have teeth already hurt when I do that.
Speaker 2: Yeah, yeah, but now it's especially bad. Okay. Next question
Speaker 2: from Travis. Has a video game ever given you nightmares? Yes?
Speaker 2: Stress more like not nightmares, but stress.
Speaker 3: Yeah, definitely had the Tetris stuff coming down at me,
Speaker 3: that the Tetra stream of all the pieces fallen and
Speaker 3: me not being able to keep up with them.
Speaker 2: I think the last one I had actually was Neon
Speaker 2: White because I had like wanted to get a time
Speaker 2: so bad and then I just kept restarting it.
Speaker 3: And Dragon Age is the Veilguard still coming out God
Speaker 3: And George George Bush is in Call of Duty Black
Speaker 3: Ops six, so I kind of want to play that campaign.
Speaker 3: I want to play that.
Speaker 2: It seems real stupid.
Speaker 3: Why are they all RPGs except for Black Ops six?
Speaker 4: It was a great solution, just don't play RPGs.
Speaker 2: What if we just say that Blotro wins this year
Speaker 2: and just call it a deck yea, yeah, all right
Speaker 2: Blatro metaphor We're done good?
Speaker 4: Oh no? Half right?
Speaker 2: Uh? All right? And last question from Travis this week,
Speaker 2: what's your favorite bonus food. I know some people love
Speaker 2: an onion ring in the fries, but my personal favor
Speaker 2: is when you get a milkshake at a diner and
Speaker 2: they give you the frosty metal mixing cup. Yep, oh wait,
Speaker 2: like bonus food, like you weren't expected. Oh this guy
Speaker 2: accidentally missed my question.
Speaker 3: Is the metal the metal mixing cup, Like you're not
Speaker 3: supposed to leave with that, right, no, no, no, okay,
Speaker 3: but like food, so so oh he's saying, like, there's
Speaker 3: you get the regular cup and then you also get
Speaker 3: those stuff that's in the rest of the metal cup.
Speaker 4: Sometimes you order a Bloody Mary and they'll give you
Speaker 4: like a little thing of beer on the side, you.
Speaker 3: Know, like right, yes, I get yeah, yeah, yeah, I'm
Speaker 3: not huge milkshakes.
Speaker 2: I love the surprise curly fry and a Jack in
Speaker 2: the box bag, you know, sure, yeah, yeah. My favorite
Speaker 2: bonus food is when you order a specific number of
Speaker 2: wings out of place.
Speaker 3: Yeah, this is mine, and they'll give.
Speaker 2: You like, oh, ship, here's an eleven.
Speaker 3: Because you go to McDonald's and the McNuggets says the
Speaker 3: number that's supposed to be in there. And so the
Speaker 3: fact that there's eleven in this ten box, yeah, feels
Speaker 3: like you're getting away with so much.
Speaker 4: Sometimes two will be stuck together and then my count
Speaker 4: as one.
Speaker 3: Yeah sure, sure, yeah, but no, I'm specifically mean when
Speaker 3: it's you can count eleven separate pieces, that feels really good.
Speaker 4: It's rare, it's rare.
Speaker 3: Yeah, Okay.
Speaker 5: Is the fortune cookie a bonus food because I never
Speaker 5: order of fortune cookie?
Speaker 3: I guess, but sometimes you don't know.
Speaker 4: What about I'll give you Andy's mint at the end.
Speaker 2: Yeah.
Speaker 3: We we went to Olive Garden the other day when
Speaker 3: I was sad about the tigers tigers losing, and uh,
Speaker 3: we were most excited for the Andy's mensh.
Speaker 2: You know it's so funny.
Speaker 3: I'm so i Kep'm so mad. I can't pissing your
Speaker 3: burn end. Don't you do that? Jest the burdens?
Speaker 2: Okay, all right, all right, dann have you ever heard
Speaker 2: Mike Maharty go show shad, because Mike mikey sounded just
Speaker 2: like when Michael him says it to me show shad. Yeah, yeah,
Speaker 2: like different different contexts.
Speaker 4: By the way, in case you were all worried about
Speaker 4: more games coming out this year, Chat reminded me that
Speaker 4: Rise the Golden Idol is also next month. O man,
Speaker 4: that's ship yep.
Speaker 2: Okay, all right, all right, my my Tommy hurts thinking
Speaker 2: about the fucking games. Maybe we just have a hard cutoff,
Speaker 2: right like we do the Oscars or the Emmys. Everything.
Speaker 3: I have to do a hard cut off before Indiana
Speaker 3: Jones right, because that's December, so we're not gonna have
Speaker 3: time for that because we're gonna record our stuff for that.
Speaker 3: Oh dang, maybe right, maybe right as it's coming out.
Speaker 3: Maybe I don't know.
Speaker 4: You don't know.
Speaker 3: I don't know.
Speaker 2: What's going on at the end of this year is
Speaker 2: gonna be so fucking stressful, But it's gonna be great.
Speaker 2: It's gonna be great. Next email is about hot dogs
Speaker 2: and comes from that. According to hot dash dog dot Org,
Speaker 2: the average American consumes seventy hot dogs per person per year.
Speaker 3: No, someone's throwing off the averages there.
Speaker 2: I mean that's chestnut.
Speaker 3: I had like sixteen for my birthday one year.
Speaker 2: Yes, I wonder how that happened.
Speaker 4: How me, do you think you all eaten a year?
Speaker 4: I think ten to twelve for me.
Speaker 3: Maybe that sounds right.
Speaker 2: Yeah, well yeah, okay, I you know, I go to
Speaker 2: Costco every now and then and I'll treat myself to
Speaker 2: a hot dog.
Speaker 3: Yeah yeah, I'm probably like probably like twenty. I'll overestimate
Speaker 3: because I'll do like four for Fourth of July and
Speaker 3: fourth Memorial Day, and then I probably will have the
Speaker 3: occasional random dog at like, oh, I went to the
Speaker 3: movie theater and they had hot dogs there and it
Speaker 3: looked really good, and.
Speaker 2: I got one there. Oh man. Going back to camping,
Speaker 2: I taught my nephew who's three, to say I got
Speaker 2: that dog in me. And then I think he took
Speaker 2: it shoot seriously, because then he approached another group of
Speaker 2: children not part of our group, and then he just goes,
Speaker 2: I got that dog hidden me, and then he starts
Speaker 2: growling at the kids and barking, and I was like,
Speaker 2: I've never been more proud and terrified of the effect
Speaker 2: I have on children.
Speaker 3: Amazing.
Speaker 2: Also, he forgotten my name, so his dad was asking
Speaker 2: what's his name? What's his uncle's name? And then I
Speaker 2: just whispered to him Jan and then he says, oh,
Speaker 2: his name is uncle Jan. The whole time he thinks
Speaker 2: he has to whisper my name. It's great. Shout out
Speaker 2: to that kid. He's gonna be like dope as shit.
Speaker 2: Ye me and him the rest of the Matt's email.
Speaker 2: According to the restaurant White Castle, the average American consumes
Speaker 2: sixty burger patties per person per year. How many burgers
Speaker 2: slash hot dogs do you think you eat?
Speaker 3: Per year?
Speaker 2: Thanks y'all.
Speaker 3: Dan had three burgers today I did.
Speaker 8: I'd say, okayyuh, thirty a year sounds right, Maybe that's low,
Speaker 8: that sounds right.
Speaker 3: I mean I take the kids to McDonald's pretty frequently,
Speaker 3: about once a week. Uh, and most of the times
Speaker 3: these days I'm getting a big max. So, well, is
Speaker 3: that two burgers? Yeah, that counts two burger patties. Yeah,
Speaker 3: that's two burgers. So I'm probably like yeah, I'm like
Speaker 3: fifty sixty.
Speaker 2: Holy shit. Okay, I thought it was easily burgers, but
Speaker 2: because of ordering burgers. But I eat a lot of
Speaker 2: local Moco and that just increases the burger patty count.
Speaker 2: That sucks up the burger meta patties. Yeah, a Loco
Speaker 2: Moco is steamed rice, burger patties and gravy.
Speaker 3: Yeah, I've seen that on a food network.
Speaker 2: Oh and if it's a local Mocho, it comes with eggs. God.
Speaker 2: I just want to drown myself in Loco Moco after this.
Speaker 5: Yeah, I just want to dcinc with some Loco Moco. Mike,
Speaker 5: what a way to decink.
Speaker 3: Dying?
Speaker 4: Where's this come from your cebread.
Speaker 3: Game series Assassin's Creed?
Speaker 5: Okay, you can't say kill yourself on things, so you
Speaker 5: have to say first people were saying on Alive and
Speaker 5: then we.
Speaker 3: Do you mean TikTok like TikTok specific?
Speaker 2: Yes, yes, yes, yes, We're gonna skip that email and
Speaker 2: we'll go back to the first one here. Andrew from
Speaker 2: Virginia writes in Hey Bombers, I've been watching a lot
Speaker 2: of old wrestling recaps on YouTube. One particular channel has
Speaker 2: a gimmick where the hosts have boy stables, a group
Speaker 2: of low to mid tier wrestlers that they love more
Speaker 2: than the average fans should only requirements for a boy
Speaker 2: stable that that wrestler may not have been in the
Speaker 2: main title picture. Got me thinking, what is Giant Bombs?
Speaker 2: What is Giant Bomb's boy stable of video game characters?
Speaker 2: With love from Virginia Andrew.
Speaker 5: The soup the two that you both just said. I
Speaker 5: feel like I'm a real big cult following. They've already
Speaker 5: transcended to.
Speaker 3: Okay, Okay, that's right, You're right, he has a cult following.
Speaker 2: Would would like did he Kong be eligible for the Yeah?
Speaker 4: I think.
Speaker 3: Something, you know if you like Kitty Conger linky.
Speaker 2: Okay, So so let's let's just go down the line.
Speaker 2: We'll go me first. Grub Dan then Mike okay, okay, okay,
Speaker 2: uh Ship, now I said it? Uh no doubt already? Okay,
Speaker 2: Actually we'll start in reverse. Mike goes, yeah, echo the Dolphin.
Speaker 4: There's a main event. I mean, yeah, that's the title character.
Speaker 2: You know.
Speaker 4: That's like being on the.
Speaker 3: Back a strong time. That's true. Might be right, Ship?
Speaker 4: Are we all toads Worth?
Speaker 3: Oh? No one likes toads Worth.
Speaker 2: Toadsworth can Yeah, I like Toadsworth.
Speaker 5: You're definitely right. He qualifies.
Speaker 4: But well that's my pick.
Speaker 3: How do you like toads Worf? He's just a characters to.
Speaker 4: Talk to you because when you spray him and son training,
Speaker 4: he goes and it's really fun.
Speaker 3: I could do it. I could be toads Worth.
Speaker 4: Extra life that he doesn't do it.
Speaker 3: I got I got mine. I never played this game,
Speaker 3: but I saw the ads in a bunch of man sines.
Speaker 3: I think it's a euro platform.
Speaker 2: Zool No one, No one cares about Zool Okay, okay, mine,
Speaker 2: Charmie b from Heroes, sure, mine from some curios from
Speaker 2: Snuckle's Chaotics.
Speaker 4: My goodness, what about anyone that's in Diddy Kong Racing
Speaker 4: that's not Dinny Kong.
Speaker 3: Or those are all boys the Elephant or whatever. Yeah, yeah, yeah,
Speaker 3: Turty the Turtle U R D Skyla skyl.
Speaker 2: Oh sure, all right, Mike, you gotta.
Speaker 4: Boy Slippy Slippy Toad.
Speaker 5: Slippy.
Speaker 3: It's like more than a thousand pages returned on Google
Speaker 3: that include that have R thirty four results. Then you
Speaker 3: can't know.
Speaker 4: Slippy Toad porn.
Speaker 3: Yeah, of course, yeah, of course there is.
Speaker 5: I'm not I would see it, but come on, of
Speaker 5: course there is.
Speaker 4: There's no way Slippy Toad had a main event at
Speaker 4: any point. Like Slippy Toad is like Star Fox Guard,
Speaker 4: Star Fox Guard. Oh Jesus, Slippy Toe's a hardcore hollyod best.
Speaker 2: No, I think Slippy is like Slippy made a run
Speaker 2: in on a main event and was involved in one
Speaker 2: maybe Bulldog. Oh he's in a six challenge okay, SIXPEC challenge.
Speaker 2: Yeah yeah, does anyone have a second. Let's just get
Speaker 2: to three for the boy stable for now.
Speaker 5: Oh boy, a second, because that was so hard to
Speaker 5: do that first one.
Speaker 3: Burst Sparks Spars is a main eventor I was just
Speaker 3: trying to make Mike mad. I am mad. I'm especially
Speaker 3: mad that Jar's like who is this?
Speaker 2: Oh?
Speaker 4: Oh okay axl from Twisted Metal two.
Speaker 3: Okay, okay, I think about Axel a lot.
Speaker 4: Here's the cover.
Speaker 3: Like that man between It's great character designed.
Speaker 4: Yeah, it's incredible.
Speaker 2: The robot Turtle from one of the teenage Mutant Ninja
Speaker 2: Turtle games.
Speaker 4: Oh sure, sure?
Speaker 3: Uh, the the old guy with the robot arms some
Speaker 3: streets of h three old robot man? Oh right, yeah,
Speaker 3: what's it? Zan or deader? Damn?
Speaker 4: I guess what about Sector sector?
Speaker 5: Sector?
Speaker 3: Kind of? I mean maybe I'm biased, but I think
Speaker 3: about Sector a lot.
Speaker 2: People rubbed you got a second.
Speaker 3: Rising xam had I joke. No, maybe Mallow's too well known.
Speaker 3: Boogerman Uh yeah, but that game was not a main
Speaker 3: event in anyone's like okay, well Booger Man.
Speaker 4: Event in my life.
Speaker 5: I think Booger may might be a better gamefect.
Speaker 2: You take that back you. The world is not ready
Speaker 2: for me to get on my soapbox about Vector Man.
Speaker 3: What's the witch character? No, the girl character from Warrior where.
Speaker 2: All women are.
Speaker 3: Mona nine voult eighty eighteen volt or eighteen volt? You
Speaker 3: with the mom Wait? Wait, what what's the what's the
Speaker 3: big guy's weird?
Speaker 5: I don't like this guy. I don't like this grown
Speaker 5: adult dressing. You can't hang out with a kid all day,
Speaker 5: no bad vibes.
Speaker 3: Okay, Okay, that's sounds like a wrestling character, so that's true.
Speaker 2: I'll pick a sid from any of the Final Fantasies.
Speaker 5: Which one I need to UVA. Don't pick Sydney.
Speaker 3: That's not allowed.
Speaker 2: So are you gonna pick Sydney? Mike? Is that what.
Speaker 3: TV from Fantasy?
Speaker 4: It's not.
Speaker 3: I wore a VV shirt out to a random bar
Speaker 3: this weekend and I had two random people at the
Speaker 3: bar say, oh, hell yeah, VV. So absolutely not?
Speaker 2: All right?
Speaker 3: VV is so over? Give me a break.
Speaker 2: Damn you got another person in the boys Stable video games.
Speaker 4: I feel like we don't have enough fighting game characters
Speaker 4: in there.
Speaker 3: Funny game is a little like poor from Star Wars Masters.
Speaker 4: All right, I think naming jobbers.
Speaker 3: I think that like ruby Hart.
Speaker 5: All right, I'll put ruby Hart for you. It'll be
Speaker 5: hard from the O C from I was Capcom two
Speaker 5: as a bathing. I love ruby Hart any of the.
Speaker 2: Okay.
Speaker 5: I didn't realize that Ball three D was like supposed
Speaker 5: to be a bad game until relatively recently. I was like,
Speaker 5: all right, if Miguel was so it throwed with quote
Speaker 5: unquote three D graphics that I was like, well, this
Speaker 5: is great, right, and.
Speaker 3: Now that's why I was so excited for it, and
Speaker 3: then I think I played it a few years later
Speaker 3: was not impressed.
Speaker 2: We should have a BCR after we've had some more
Speaker 2: time to talk about think about boy stables and who Yeah.
Speaker 3: Yeah, we do a boy stable draft, but it might
Speaker 3: be hard because it might be difficult to like say
Speaker 3: who is allowed and who's not.
Speaker 4: We should do a Balls Week where we do like
Speaker 4: balls three D. There's a cyberball game, there's marble madness,
Speaker 4: there's you know, any kind of baseball basketball.
Speaker 2: This is where we finally played dodgeball against kind of
Speaker 2: funny you know. That's where ball during Balls Week.
Speaker 3: You just got to take out snow Bike Mic first.
Speaker 3: He's their emotional leader.
Speaker 2: I think we have to focus fire on them, you know.
Speaker 2: That's that's what we got to do. We got to
Speaker 2: go all units on on them, Like we have a
Speaker 2: tier list of who to take out as we're playing
Speaker 2: bike Yeah, snow Bike Mike.
Speaker 3: Yeah. Once he's once he's down, once he's dead.
Speaker 2: We killed the spirit of their team and then they
Speaker 2: they fall apart. That's what we got to do. Yeah,
Speaker 2: uh front front runner for my boy stable. If we're
Speaker 2: talking wrestlers, the fucking Japanese buzzsaw to Jerry.
Speaker 3: God.
Speaker 4: I remember being convinced that that sound when he kicked
Speaker 4: people in the head, and was like, yeah, you just
Speaker 4: like it. He just snapped their head real fast with
Speaker 4: his kicks and it's like I had no idea was
Speaker 4: clapping his leg.
Speaker 2: It's still still real.
Speaker 5: Was a pirate and for some reason I really believed
Speaker 5: in that gimmick. I thought that was gonna go please yo,
Speaker 5: he he would be a prime leader of a boy stable.
Speaker 2: Yeah were.
Speaker 3: No, I did not like. I'm not a big fan
Speaker 3: of that one.
Speaker 2: Oh right, friends, That about does it for emails once again.
Speaker 2: Bomb cast at giant bomb dot com is the email
Speaker 2: address to send your emails to send them about virtually
Speaker 2: any and everything. What have we got going on this week?
Speaker 2: It's a shorter week because of Indigenous People's Day. We
Speaker 2: haven't figured it out ourselves, but it's looking like maybe
Speaker 2: we will have to have a d like club because
Speaker 2: one Lucy James is she's fleeing her blight. That confirmed
Speaker 2: on slack She's unavailable this week.
Speaker 4: Mitch, do we just have Grub play Incredible Crisis that
Speaker 4: or you guys play. Yeah, I would like we didn't
Speaker 4: just talk about incredible crisis though, I.
Speaker 5: Think I think watching Grub play Incredible Crisis would be incredible.
Speaker 3: I would like to get it going.
Speaker 4: Make sure it's a little input lag as possible, because
Speaker 4: there's some time.
Speaker 2: Yes, very important bus.
Speaker 5: I think the spoils is passing that we'll let everybody
Speaker 5: help identify one of the bots that they got, astrobot
Speaker 5: that they probably had no idea, what ye grub look up?
Speaker 4: Look up how to please a woman on a ferris wheel.
Speaker 2: Please also work on your skink. Okay, all right, work
Speaker 2: on your skanking. Can we get a pretview just the
Speaker 2: top half of the skanking? Yeah yeah, no, no, that's
Speaker 2: like that's like, no, you're like doing the running Man.
Speaker 2: That's not a skank.
Speaker 3: Oh no, the bottom half the skank. It happens happens
Speaker 3: below the waist.
Speaker 4: They made me do their running Man during my in
Speaker 4: the key contestion. See if I knew how to do it?
Speaker 2: Did you? No?
Speaker 4: I like guess what the dance was.
Speaker 2: People are saying that Grub is white. Skanking is for
Speaker 2: the whites. Is it not take that from us. Okay,
Speaker 2: Gamess Mornings the rest of this week, I believe.
Speaker 3: Yeah, I'm sorry, I was googling how to skank? All right, Yes,
Speaker 3: we'll have Gameless Mornings Tomorrow, Thursday and Friday.
Speaker 2: Absolutely and then, folks, if you missed us saying this
Speaker 2: at the top of the show, stay tuned this Thursday
Speaker 2: because the hope and the dreams are that we will
Speaker 2: have We will be throwing a Mario party party featuring
Speaker 2: these three bloed boys, featuring Jeff Grubb, Dan rekerd Mike
Speaker 2: Manatti get those forties out. And also the fourth person
Speaker 2: part disipating in this party will be our dear friend,
Speaker 2: Bailey Myers. It's gonna be a blood bath. No one
Speaker 2: is ready. I still think we should shoot shoot promos
Speaker 2: against each other. It'd be hilarious. Can we just make
Speaker 2: a shirt that says fear Bailey and just not tell
Speaker 2: her and then it's just like in like Kevin Owens font.
Speaker 4: With like do an actual Bailey shirt. I guess she
Speaker 4: doesn't really have any like super famous shirts.
Speaker 2: Yeah, she's not a hugger, No, she's more of a
Speaker 2: like I'm just gonna dismantle you emotionally and all right, folks,
Speaker 2: then regular programming as per usual. I believe Jeff Jeff
Speaker 2: is making its triumphant return this week. Voicemailed Dump Truck
Speaker 2: late later this week. Maybe we'll do something with all
Speaker 2: the Steam Next Best demos as well, since there may
Speaker 2: be time. Gentlemen, what do we learned today? We learned
Speaker 2: that metaphor refantasio is maybe stupid. The other way, we
Speaker 2: learned that Dan now hates Mario Party and has never
Speaker 2: liked a Nintendo product. We also learned that humans are
Speaker 2: the enemy, and it's also a metaphor for darker things
Speaker 2: in there.
Speaker 4: Oh.
Speaker 2: We also learned that perhaps the people that make Pokemon
Speaker 2: are the real game freaks. And we learned that there
Speaker 2: are in fact a lot of contenders for a whole
Speaker 2: of the year for the whole category in four. Who
Speaker 2: knew that Holes would be so popular.
Speaker 5: My favorite thing about this humans thing is that I
Speaker 5: told you all about that after I played it at SGF,
Speaker 5: I was like, no, like, the humans are the back
Speaker 5: this game.
Speaker 3: Yeah, yeah exactly.
Speaker 4: Holes.
Speaker 3: Stop jerking off the air, Dan, Yeah, I only do
Speaker 3: it on air. That's where we get paid. Holes slash
Speaker 3: Beat for the Boy Boy Division or whatever it was
Speaker 3: called boy Stable boy Stables for Mega man X three slashes.
Speaker 3: My bad hutting man.
Speaker 2: Is okay? All right, well the Giant BombCast. We'll see
Speaker 2: you next Tuesday. He's been Jeff, he's been Dad, he's
Speaker 2: been Bike, I've been Jan and boy.
Speaker 7: Howdy folks, let me tell you about metaphor we've bentasio
Speaker 7: and how we are going to dismantle everything when it
Speaker 7: comes to organized religion, colonialism, the baby relationships, even public transport.
Speaker 2: We should build more walkable cities in general.
Speaker 7: I think I regret that buzz balls have become associated
Speaker 7: with my personal brand.
Speaker 3: That's right, take both hands like you're worse.
Speaker 2: Shand it could be Yeah, it could be worse.
Speaker 3: I could be associated with race, says.
Speaker 2: I'm a homophobia shoot or unshoot.
Speaker 3: Oh, don't forget the misogyny.
Speaker 2: Oh no, I never forget about the misogyny. It makes
Speaker 2: me uncomfortable, and we talk about it on our Wednesday meetings.
Speaker 1: First, let's joint podcast.
Speaker 2: I hope you're doing well. I love you, kisses on
Speaker 2: the mouth, kisses on the cheek and kisses kisses, but
Speaker 2: only with consent.
Speaker 3: We'll see you Shine Popcast