Speaker 1: You are listening to Table Story.
Speaker 2: Hello everyone, welcome to Table Story Dust Fail, with your
host Brad Woto and our wonderful cast, including Tuesday Gray.
Speaker 3: She beats us. He's making a smile and clap beat
us a lot.
Speaker 2: Hi, everybody, welcome to chapter seven of Dust Fail. Okay,
the last chapter, because I have no doubt whatsoever they'll
do something dumb and try and get We're.
Speaker 4: In a good position right now, are we.
Speaker 2: You're in a weird position? Yeah, you know.
Speaker 3: We're having the desert instead of taking a train.
Speaker 5: We do need to get out of town.
Speaker 2: You got to get out of town. But before they
get out, I like to say hello to everyone, see
how everyone is doing. I'm going to do it in
a randomized order, starting with Connor Cronus, How you doing, Connor,
how's your week being?
Speaker 3: What's it like being an affiliate instead of a real streamer?
Speaker 2: Oh?
Speaker 4: Oh my god?
Speaker 6: Wow? Come on, you were late? You can't.
Speaker 4: I was late?
Speaker 3: Alright, all right, Well he's part.
Speaker 4: You're on time, and affiliates are hungry man actually.
Speaker 7: Wanting to be a part of the stuff, you know.
Speaker 2: But now it's been, it's been, it's it's been, it's been. Yeah, Yeah,
that sounds great. It sounds like the affiliate life is
just ten out of ten.
Speaker 7: Well, I don't take affiliate life serious, like I don't.
Like I've seen some people. I'm not dropping names or anything.
I've seen some people take it like really over the
top seriously.
Speaker 2: I'm just like, apparently people quit that jobs, and I
just find that just adorable.
Speaker 5: Yeah, I don't even know if partner people that got
partnered that did that.
Speaker 3: I got part After I got partnered, I kept streaming
like I was streaming ten hours a day. No, sorry,
I was. I was working my day job ten hours
a day, and then I was coming home and streaming
like seven hours every night. And I did that for
like six straight months after getting partnered, until I got
up past the five hundred sub mark. Then I quit
my job. People are just people are just dumb. Oh
I got, I got, I'm an affiliate. Now here comes
the money boys and job and then they can't even
afford the internet to stream.
Speaker 5: So yeah, that's.
Speaker 2: No one's gonna have any in America soon. Anyway, little Korea.
Speaker 7: We did just a joke. We still don't have it,
never have. We have Comcasts and Time Warner and.
Speaker 4: Make sure all of you listening, go fucking sign that bill.
Speaker 2: Yeah, don't please, Like I said earlier on if you're in,
like if your non NA, then it's just beautiful for us.
Don't sign anything. And then everyone has a really fucking
high ping on like League and Cold Oh my god
on the NA service. Just go in and fucking reverence.
Speaker 7: That's my fun that we're just gonna go to like
one of the Brazilian servers. We're not coming to your.
Speaker 2: Australia for the Asia Service. Uh yeah, I don't really
know enough about it. I'm not actually an intelligence, So
I just made an instant joke when I woke up
and was like, that's my opinion, sor it for the day.
Everyone will think it's my actual opinion.
Speaker 7: I think the Americans rubbing off on Brad American way
of doing things.
Speaker 2: I'd let an American rub off on me. How's your
week being I've seen you've been playing. How's how's League
treating you?
Speaker 3: Uh? Not as bad as everyone made it out to me,
that's for sure.
Speaker 5: But why not Doda?
Speaker 2: I would ask.
Speaker 3: Because I used to play a game called Heroes of Newarth,
which is yeah yeah, which was really really similar to Doda.
So whenever I pick up Doda, it just feels like
I'm playing a slower, uglier Han. Oh damn, so I
wasn't want to try something new.
Speaker 7: The Doda graphic style is not bad, but it doesn't
it doesn't.
Speaker 3: It's washed out in bland.
Speaker 7: I don't like the three D news of it, like
it feels like kind of clay, like I don't know.
Speaker 3: Legal Legends to be felt more like drawn.
Speaker 7: Well.
Speaker 3: League of Legends is like vibrant kitty colors, and you're right,
it is. It looks it looks hand drawn, but it's
also like vibrant, colorful and to me kind of like childish,
But I prefer that over the bland, washed out, plane,
boring looking Doda coming from coming from Han, which is
in my opinion, it was the best Moba ever and
it's a shame their marketing decisions were not nearly as
good as Riot games. But like they had bright, vibrant
visual colors like right, like League of Legends, but it
was also freaking dark and bloody like Doda. So to
me it was a good mix because it was like, hey,
well you can, you can have all these pretty visuals,
but guess what when you die, We're just gonna have
showers of blood all over the screen because this isn't
a kid's game, you know. So I liked I liked
hans mix between the two, and as far as like
choosing between League and Doda, I just wanted something new.
I knew if I picked up Dota, I would just
immediately it would feel like I was playing the other game. Again,
that's fair, that makes sense.
Speaker 2: But are you playing ranked yet?
Speaker 7: No?
Speaker 3: They don't let you into rank for quite some time.
I've been playing for like six days straight, like eight
or nine hours a day, and I'm still only level twenty.
You got to hit thirty before you can go ranked. Yeah,
that's a lot longer than most games. I remember having
to level a Smurf on Rainbow six and it took
me like a day. Like you can get to level
twenty in a day.
Speaker 4: For a league.
Speaker 3: It tickes forever.
Speaker 2: So by next week you'll be ranked. What do you
reckon he'll be? I say, I think he's gonna go
straight into silver.
Speaker 3: I think silver too.
Speaker 4: Like fucking platinum.
Speaker 2: Yeah.
Speaker 8: I don't want to the game and rip it apart.
Speaker 2: I don't want to inflate his dick too. Much, but
I do think he'll like rank in a challenger. I
was just being modest.
Speaker 3: No no, no, no, no, I've well. So here's I'm
in a unique position because I've played thousands upon thousands
of hours of different MOBA, So that means I already
know map awareness, positioning, how to gank, how to last hit. Like,
I have all these basics down, way more solid than
everyone else at the beginner tier, right, but I have
zero item knowledge champion knowledge, skill knowledge, match up knowledge.
So it's like I come up against the character, I'm like,
I have no idea what that guy does, a zero
clue what that guy does. So even though I can
out basics them, I find myself dying to stupid things.
It's like he's less than half health. I have all
my cool downs up, I out level him by two.
Let's dive him under his tower, and then I find out, oh,
he can root you in place for three seconds straight. Okay,
never diving that character again. So it's like learning those
little things. Once I get that sorted out, I think
I'll blow past all of the beginner ranks. But until
until I get that stuff, I don't think I'm going
anywhere past Gold. I do think. I do think like
you could get to like just based on what I've
been watching and hearing other people say, you could probably
hit gold really easily without knowing the game really well.
You just gotta look at the map. No one looks
at the map.
Speaker 2: And I agree with that. I definitely really easily found
it just got to go just straight away. Yeah, always
because he's coming from an unranked last season.
Speaker 7: Because it's your first time playing, it's gonna be hard.
Speaker 4: It's the ping that's really the ping.
Speaker 2: God that dude talking about Netrality. How you doing, Jay Brote?
You gotta worry about that?
Speaker 3: I was wondering, of course I have to worry about that.
Speaker 8: Yeah, fucking dude. Anything the US does like immediately affects Canada.
So like if the US is like, hey, we're gonna
bomb North Korea, we get bombed instead, we would get
fucked on.
Speaker 4: No one bombs Canada.
Speaker 3: They were just launch. They would just launch a missile
at our general hemisphere and be like hit the northern
part of the US. Yeah, sir, that's Canada. It all
looks the same, rais.
Speaker 2: Yeah.
Speaker 4: No, today was fucking badass, dude.
Speaker 8: It was a Dungeons or Not Dungeons Darkest Dungeon front page.
Speaker 4: Uh I took it was fucking amazing.
Speaker 8: It took yesterday off because crippling, unshocked, mental health issues,
and uh I worked out. So I'm in pain. This
that's pretty much time my It's been a lot of pain,
a lot of pain and no pain, no game, no, no,
none of that. I just I just want Wednesday every
week now because Wednesday is D and D so today's
a good day.
Speaker 2: Welcome to Wednesday. Talking of Wednesday, how you doing Tuesday?
Speaker 5: So Wednesday is kind of all I'm focused on as well.
I'm I'm also in pain. I'm I'm not wearing this
to look cool. They're not man bracers. I've been if
you check my Twitter, I've not been streaming. I've been
doing a ship ton of house home improvement stuff and
I've injured myself. But this is like kind of my
break in the week to have nerdy fun. So I'm excited.
Speaker 2: What did you do to your wrist?
Speaker 6: I don't know.
Speaker 5: It just hurts a lot. I think I just it's overuse.
Speaker 4: What's that you have one of the braces?
Speaker 5: Yes, I can't bend it very much.
Speaker 3: Help yeah, because you're like, it's.
Speaker 5: It's definitely not sexy, but it feels a lot better
when this is on my wrist. This is isolating movement
because I don't I don't know what I did do it,
but I guess overuse, I'm painting standing, moving things that
are too heavy for a tiny person.
Speaker 3: All that.
Speaker 2: How many people have made masturbation jokes at you so far?
Speaker 5: Oh you guys will be the first so have had
it because nobody's really seen this yet.
Speaker 2: I refuse. I am of a higher tier of comedy.
Thank you?
Speaker 3: All right, man, you're I'm gonna be honest. I was
just reading my other monitor and mentally tuned back in
because of what.
Speaker 2: Don't worry about it.
Speaker 5: It's just time to make a masturbation joke.
Speaker 2: So was somewhere, Yeah you missed, you missed the live
fisting of How you doing.
Speaker 7: A lot better now?
Speaker 3: Yeah?
Speaker 7: Uh yeah, same for me. It's gonna be interesting to
see if streaming is any different today with net neutrality. Uh,
if you're using global emotes on Twitch, they're now the
buffer loading emote for everybody, But if you're on mobile
you still see the emotes. So if you're on mobile,
you can confusion in chat?
Speaker 2: What's going on?
Speaker 3: Aren't you paying attention to my podchamp?
Speaker 7: It looks like a buffer to me.
Speaker 2: But I put it loading.
Speaker 3: That's gonna be great when people people say mindlessly stupid
insults and other crap and then they try to put
a kapa after it, it's just going to be a
loading symbol, so then they look like even more of
a dick.
Speaker 4: Same with loll oh, god day, lull is not in
the fucking chat.
Speaker 7: The best one is going to be the one or
two people that get Golden Kappa today on mobile, and
they're going to be so excited.
Speaker 2: You won't believe it. Guys, I got the Golden You didn't? Yeah?
Speaker 7: I did.
Speaker 2: No, it's just a loading symbol.
Speaker 7: No, it's good it.
Speaker 2: Well, blards, who's down for some D and D?
Speaker 3: I like it. We're cutting down the intros a little
bit each week so we can actually play the You
can't even dude.
Speaker 8: We spent on a sentence. We spent half an hour
just like what is what is it? Dissecting that video
of the bear chasing the.
Speaker 4: Girl on the slopes.
Speaker 7: Wait I missed that.
Speaker 4: No, you were there, you were there as well. Panche
I'm pretty sure.
Speaker 7: I think we need to revisit this.
Speaker 8: That was there was the episode where for the first
half an hour we were talking about the likelihood of
that that bear chasing the girl down the slopes on
the snowboard.
Speaker 2: Yes, yeah, well, I mean we can spend four hours
doing that if you want, because my interest is peaked here.
Speaker 4: No, no, I'll show you the video later.
Speaker 2: Okay, Well, today we're going to play some D and
D instead of watching videos with Jay Broteo.
Speaker 3: I just realized that loading symbol doesn't show up in chatty,
so I can't see it. I still see the emotes.
Speaker 2: I have the loading emotes everywhere. I hate it. I
hate it. I thought it makes me not want to
vote for yes for the net neutrality or whatever thing.
It just annoys me. I'm not giving my thing back.
I'm English. I don't have to worry about your ship
America or you have to ship on my fun America.
You fucking bass Why you have to be okayd uh.
We left off in the town of Windy Peaks. Uh,
you guys, I can remember where it began. I think
it began with a bar fight, didn't it it did?
Speaker 3: We spent the night after that, and always begins with
a bar We had a bar fight. No, this, no,
this started with this started with I forgot your character
names already. This started with Carlias and Strings just randomly
murdering a shopkeeper. That's how this happened.
Speaker 2: Well, that's how we got to That's how we got
that's how we got to hear that's how we got
to this. Yeah, but we began with a bar fight,
and then.
Speaker 3: How I got myself in.
Speaker 2: Yeah, it's one of those like record scratch moments where
we had sort of Strings and Carlias tied up anyone. Essentially,
you got into a bar fight for a reason. You
wanted to make sure that everyone in town knew that
you were the the group currently holding a legendary artifact
known as the Summoner's Stone, in order to draw out
a certain group of ninjas who.
Speaker 3: Now carl ninjas, which you made it can think.
Speaker 2: I canonically called them ninjas at one point. Yep, yeah, yep,
that was a thing that was invented in this world recently.
The group then went on a little shopping spree. The
plan was to buy some bits and pieces. However, Carlias
and Strings stumbled upon the terrifying knowledge that the shopkeeper
of the general store was in fact a cannibal. They thought,
hasa we'll do the lawful good thing here and kill
this guy and free the town of his horrible corrupt ways.
Also will take all this stuff. And it turns out
that pretty much the guards and everybody are corrupt, and
everyone was in on it to a degree, and they
kind of tried to ping just this on you. They
didn't reveal that this was a horrible cannibal. They just went, ah,
you killed him, he was innocent, and then they were arrested.
There was a whole lot of hoho ha that I'm
going to dance around with. Essentially, it led to a
guard being dead, two thugs who work for the chancellor
being dead, and then one which you paid off to to.
What did you want? What did you tell him? Don't
don't tell anyone where we went told him.
Speaker 3: We told him to blame the cannibals.
Speaker 2: Oh yeah, yeah yeah. And you and you gave him
give him a bunch of money, and then you you
crept out the back of the general store. And the
plan was to jump on the next train or to
bail out of town. Just sort of a sap and
pretty much, honestly, that is where we left off. That,
weirdly enough, wasn't a huge amount accomplished last week. It
was a lot of running nor circles. Though. You are
pretty fucking rich now, so that's got a whole lot
of money. That's not too bad. That's not too bad.
So we're just going to pick up from there. You
guys scramble out behind this store. There is there is
an alleyway, which is the alleyway where Lash had originally
looked after all of your bits and pieces while they
were being arrested. And you're kind of like, there's no
one in this alleyway with you. There's a far end
and a closer opening. There are people milling around. It's
probably coming towards the early afternoon. We'd say something like
three four pm, and as you know, it's probably earlier
than that. Actually, I say it's probably about midday hanoon.
Nobody in the alleyway with you. You've just about escaped
the guards and the commotion from inside the store. What
do you guys want to do?
Speaker 3: Fucking book it?
Speaker 5: Yeah, we gotta get the hell out of here.
Speaker 3: Yeah, we should take the stuff and get out of
town quickly before this gets any further out of hand.
Speaker 5: So do you guys think we can even take a
train now?
Speaker 3: We don't know exactly when the train will arrive, and
we don't have time to wait the Chancellor. We can
hope it stays quiet, but odds are the Chancellor is
going to hear about it. Everyone in this town knows
who I am.
Speaker 5: Well, I mean, if we're already you know, on this
shit list? Here, can we steal some horses?
Speaker 3: I couldn't really make it any worse, could it?
Speaker 2: No?
Speaker 4: No? Why no?
Speaker 3: Do you wait to cross the desert on foot?
Speaker 4: We're in trouble and you want to get us in
more trouble.
Speaker 5: Well, I mean, if we don't get caught stealing the horses.
Speaker 7: That's.
Speaker 3: What's the alternative across the on foot? Wait, I just
hide in town and we can hide.
Speaker 7: Are there anybody? Is there anybody nearby?
Speaker 2: There's like there's plenty of people milling around either side,
like you're in like quite a dark and alley way,
quite thin, a faint smell of piss, but generally no one,
no one directly within like earshot. But you'll see people
passing either side of the ends of the alleyway.
Speaker 7: The faint smell of peaks. Yeah.
Speaker 3: I have an idea, but we need to we need
if we're going to consider this, we need to find
out when the next train rides. Wow, can you transform
and just go ask steal faxus?
Speaker 2: Yeah, he looks like effects us.
Speaker 7: I'm just gonna walk out and ask somebody.
Speaker 3: Yeah, just just go ask in your disguise.
Speaker 2: Sure you're just asking some random person or are you
looking for him one in particular?
Speaker 7: Yeah, and I'm just gonna go ask somebody that. Yeah, okay,
Inexus tell me where a train is destroyed? It and stupid.
Speaker 2: Yeah. As you step out, you see a relatively short
well halfling, so always short halfling walking along. He's got
a sack of grain on one shoulder. It just looks
like a sort of common folk. Looks like he's heading somewhere.
Probably be the first person that catches your eyes. You
walk out the alleyway. He gives you a little nod
good day. He carries on walking past. He walks on.
Another guy walks past. There's another halfling approaching from the
other side. He looks a little bit worn, a little
more worn down. His clothes are quite dirty. Raggedy, and
he approaches from the other side as the other one
wanders off, he kind of looks at you strangely as
you just step out from an alleyway and look a
little befuddled for seemingly no reason.
Speaker 7: I look at the new one that's I should definitely
talk to you, because it's been put in front of me,
and I run after the other one.
Speaker 4: That I just saw a walk off, but I'm gonna
go ask him.
Speaker 2: Sure, give me what's your passive perception?
Speaker 7: Actually it's fourteen.
Speaker 2: Fourteen, is it? You look down and the the as
you like kind of head towards where the guy with
the sack of grain is. You hear some footsteps head
up very quietly behind you, and then you feel a
hand reach into a pocket and attempt to feel around
for your for your pouch of gold. And then you
sort of potentially like whip down a hand and grab
the little wretched looking at halfling's hand as he was
definitely trying to pickpocket you.
Speaker 7: Oh it's the dirty one I left behind. Yeah, okay,
I'm a smack in the face with the other hand
and be like, when's the next train out of town?
Speaker 2: Trains? Is it? I?
Speaker 7: Tell you for a gold piece, smack him again.
Speaker 2: Give me in an intimidation check. He says that I
don't know much about trains, all right. They seem to
come and go every few days.
Speaker 7: When was the last train here.
Speaker 2: Two days ago? I think yesterday?
Speaker 4: Yeah, yeah, we've stayed two days here.
Speaker 7: So yeah, all right. Uh, I'm gonna smile at him,
smack him again and flip him a gold coin and
have him be honest.
Speaker 2: Mary a little way takes the gold coin and says,
why don't you go and ask the trade man. Yeah,
there's a trade man, and he skit us off into
an Alleyway.
Speaker 3: You've got does it actually make it?
Speaker 2: Yeah?
Speaker 3: Sound as he runs, of course.
Speaker 2: He's a thief to all thieves.
Speaker 3: Sound.
Speaker 7: Can I gather where I think trained man is from this?
As I walked back to the alley, And I'll let
them know.
Speaker 2: Yeah, give me like a let me just an intelligence check.
Just roll me in the dice. You've wandered around the
town a few times, Yeah, you know that the so
where the train stopped and drop you off. Here there's
this particularly large building and round the front of it
there's like a window where you can purchase tickets and
things for trains. And there's like a guy that was
sating there. You've seen him the last couple of days
as you've come and gone, sitting in the familiar sort
of uniformish looking ware of the people that work for
the train services.
Speaker 7: All right, I'll go back to the I'll go back
to the alley, look around, make sure no one's paying
attention too much attime into faxus who shouldn't be outside
the tower of Arcana into the alleywood.
Speaker 2: Give me a perception check.
Speaker 7: Is this another one of those.
Speaker 4: Don't give the DM ideas things that fexis is right there.
Speaker 7: Like wife is right there.
Speaker 2: You're looking around, nobody's paying any attention to you, and
you slip into the alleyway.
Speaker 7: All right, all right, so I'll let them know. Hey, guys,
there's the booth, like, do you guys want me.
Speaker 4: To go get Yeah.
Speaker 5: I mean, we can't seem to be asking, I can't
be seen to be asking, I guess.
Speaker 3: And he should probably find a different alley to hide in,
since we're right next to where the commotion was.
Speaker 7: Also just like right up against the freaking store.
Speaker 3: We're hiding rights against the building that we just loaded
people in. Also, no one will recognize me without that.
Speaker 4: I'm sure they still will.
Speaker 3: I'm sure they won't put it on the lizard. The
only reason I wear that is so that people will
recognize me.
Speaker 7: Hold on a minute, who are you?
Speaker 3: I am obvious of the southern sense.
Speaker 8: You think nobody is going to recognize a sandwalker with
a large toll war because he doesn't have the hood.
Speaker 3: Perhaps perhaps I should hide the toll walk. I want
to put the giant I want to put the giants
witar inside my pack if I can fit it in
there with all the other crap. Would you even be
able to I don't know.
Speaker 4: Still sticking.
Speaker 2: I mean, I feel like you could probably conceal like
some of the blade and just have what looks like.
Speaker 3: Could be a proud stick part of it, part of
it poking out the edge, but it's steeling it as
best as possible.
Speaker 2: It's awkward, and it might help under a basic scrutiny,
extreme scrutiny. He's not going to do a lot.
Speaker 3: Arden.
Speaker 4: We have to find another place to hide.
Speaker 8: Can you scout the south of the town and find
if there's a building to hide in past the train tracks?
Speaker 6: Well?
Speaker 3: I do know of at least one abandoned building that
we could use. Ah, what about the train station itself?
Speaker 4: Not the general store?
Speaker 3: What about the train station itself? There'll be no one
in there when there's not a train in town.
Speaker 6: I'm I have just the place.
Speaker 4: We're not going back into the general store.
Speaker 3: Let's go to Ikub's.
Speaker 4: Brad, you're the.
Speaker 3: Guy that we picked a fight with the big man.
I'm sure he's not going to want to entertain the company.
Speaker 7: I don't think that'd be a good idea.
Speaker 6: Oh, don't worry, don't worry.
Speaker 7: I will be fine.
Speaker 3: Uh Can I go buy the tickets for all of us?
Speaker 7: Or do we have to?
Speaker 3: Is it like you have to show an I D
per ticket buying drinks? You can just show up and
walk on the train and have the money. They have
ticket booths.
Speaker 2: You don't need to. Uh No, you can. You need tickets,
but you don't need idea or anything.
Speaker 7: Well, I can go buy the tickets, and then I
can if you guys want, I could buy the tickets
for us, and I could even scout out a couple
of places, just like.
Speaker 5: Strings said, Okay, where should we wait?
Speaker 9: So?
Speaker 4: Are we not going to Ickham's.
Speaker 3: I don't think that's a wise idea. He's probably still
upset at us for picking a fight with him the
first day.
Speaker 4: I feel, yes, he's quite.
Speaker 3: Like any enmity with us has has dropped down to
a very base level.
Speaker 7: Kicks in the foot in check on them.
Speaker 3: Rather, I'm going.
Speaker 2: Yeah over they went funny. I don't know why? Oh,
I mean, do any I don't need to do anything?
Speaker 7: What what?
Speaker 3: Why did you tell me what?
Speaker 7: I feel?
Speaker 3: Okay?
Speaker 4: I feel like.
Speaker 3: He doesn't have expectations for us anymore.
Speaker 6: Like he's deathly ill. Wait, what are you.
Speaker 5: Trying to say?
Speaker 4: I didn't kill him?
Speaker 3: Oh? Is he alive?
Speaker 4: He's dead.
Speaker 3: I'm gonna get the tickets now, Ickham.
Speaker 7: I'm gonna try and walk off and go kill the tickets.
Speaker 4: He killed?
Speaker 3: What the fuck? There's going to be no one left
in this town by the time we're out of your party.
Speaker 4: Member killed gods and you've killed Ickum? What the fuck
are you?
Speaker 6: Who are you?
Speaker 3: I don't know, I have nothing, I don't know. These
people here to deliver a box?
Speaker 5: Keep it down and I pull my hood up tighter.
Speaker 3: Let's just down. And you said it louder than anything
we said.
Speaker 8: We should go to Ickham's house. Then I'm going to
roll a stealth check and start to make my way there.
Speaker 3: We should sneak there, a s JA sneaks out. I'm like,
I'm like fucking using the harbor. Who actually do I
get advantage on my stealth check for not being in
my super recognizable outfit?
Speaker 2: Um? Yeah, in terms of people looking for you, yeah,
I did. Who knows where it comes is?
Speaker 3: I think I would know. Iam never took us to
his house, So I don't think even Arden or Carlis
would know.
Speaker 7: Would they? Arden would know because he pointed it out.
Speaker 4: Brad pointed out, I would also know. I've been in
this town for a while, So gotcha?
Speaker 2: Does that mean? Did you know Ickham?
Speaker 7: Yeah?
Speaker 2: Yeah, I did? You did you think this is apocalypse
world where you can just say I know stuff?
Speaker 5: Did not make him go whack on?
Speaker 7: You?
Speaker 4: Do you the MPC or this is the NPC in
the town that I was living in? So or resign.
Speaker 2: You know every single person in the town you live in,
every single person. How many people you know in your town?
How many people live where you live?
Speaker 4: How many people you know that guys brads fired, we're
looking for a new deal.
Speaker 2: I know four people.
Speaker 8: Okay, if you want to say in my entire lives,
but I've already mentioned that I know Ickham, Like you
can roll me a.
Speaker 2: D twenty to decide whether you randomly at at some
point went to Ikham's house. Strings. Strings was interested for
some reason in Ickham. I don't know whether. I don't
know whether they had a small one night stand or not,
but for some reason he has at least seen it
go into his house. I don't know if you would
have been in there, So yeah, you can, you can
head that way. I think Carlias, you know whereas as well?
Speaker 7: Do you go there? I mean.
Speaker 4: You were like approaching, would have you.
Speaker 2: Guys were approaching the area, but then ended up going
to the north of town to Sam's point. Okay, so
Strings creeps out of the alleyway, followed by.
Speaker 3: Lash and.
Speaker 2: Everyone apart from Arden. So probably they're like darting between alleyways.
Speaker 7: Just like.
Speaker 2: You just see this group of people moving from alleyway
to alleyway.
Speaker 7: There's a.
Speaker 2: Couple of strange looks, but like nothing like oh my god,
it's them, just kind of like, oh, okay, there were
some people walking from alleyway to alleyway. That's not strange.
Everyone in this town is a cultist arden heads off
towards the large sort of train station building that they
use the majority of the stuff in the actual building.
This isn't like Grand Central station or anything. This is
like a building where they store things that they might
need for trains, spare wheels and metal. And if they're
shipping out large containers with the produce that they make
on the farms, they will like store it here and
then the huge half hawks and dragon born that you
saw when you came to town will lift it onto
the train. However, out the front, there's a small little
window booth. There's a very old man sitting in the booth.
He's got like a wide brimmed hat pulled down over
his eyes. He appears to maybe be snoring. There's a
large gray beard that pops out from underneath the hat itself.
He's wearing the familiar blue kind of train employee clothing
that you recognize from the train driver and from the
conductor and the other train. Yeah, but he is probably
asleep as you approach. No one else there.
Speaker 3: Did we ever get the No?
Speaker 7: I don't I don't think I have the name of
the We never got the train gnomes.
Speaker 2: No, Halfley was a gnome.
Speaker 7: Yeah, we never got his name.
Speaker 2: I don't know if you asked him his name.
Speaker 7: No, we didn't for some reason.
Speaker 2: Anyways, I'll tap on its glass. I assume no, there's
definitely no glass. This is just a ram shackle. This
is a hole in the side of the building. And
there's a dude sat on a stool behind it. That's it.
It's a bag next to him. Really, I just knock
on it. Hello, Hello, without even like raising up his hat.
He just says, yeah, what do you want?
Speaker 3: Five tickets?
Speaker 2: Five tickets? Five tickets where you're going? Uh?
Speaker 7: Yeah, Look, I'll pull out my map real quick and
try and remember where the crap uh a shallow scar
Crimson City. I want to say Crimson City.
Speaker 2: You say Crimson City to the dude, Yes, hidden up
to the capital lives it. He like looks up at
you a little bit. You see, he's very old human man,
maybe late sixties, quite thin, sunbeaten. He says, uh hmm, yeah, five,
I can't one.
Speaker 10: Well, I mean, as the wizard Faxus from you know,
the Tower of Arcata, I have many coming with me,
and I wanted to go in style. And you know,
sometimes you have to appreciate the people that work for
you and you buy the tickets for them because I'm fexus.
Speaker 3: Fucked tower.
Speaker 2: Hm hmm, fexus. Now it's in new in the years.
He kind of sits up straight, lifts his hat. Hell's
business then.
Speaker 10: Well, besides a bunch of adventurers killing half the people
here and ruining a lot of the stuff for the
old man, it's pretty good.
Speaker 2: Sounds like business as usual for the old man.
Speaker 7: Yeah, pretty much.
Speaker 2: Hear what you've been drinking.
Speaker 10: M Faxus is trying to lay off the spirits. There's
too many spirits in the tower already.
Speaker 7: That's a fucking good.
Speaker 2: That's a good.
Speaker 4: Come on.
Speaker 2: Now, he pulls over two glasses and then just pulls
one of those jugs with like the big axes on it,
pops a cork and pulls two small glasses of some
sort of weird brownish liquor, and then he pulls one
over to you. There you go, then, traveling out of town.
Gotta have a warm belly and that damn moonshine. Oh
all that burns?
Speaker 7: Oh man? Do I How does clerical magic look different
compared to arcane would do. I think that I would
be able to cast resistance on myself the cantrip before
I drink it.
Speaker 2: It's sort of up to you kind of how it looks.
Really resistance though, depends pretty much. You have to use
a verbal component, a somatic component, and a material component.
So you need to use, you have to use, you
don't have to worry. Don't worry about the actual materials
unless it has an actual cost next to it. Ignore
the material material essentially just means you need your arcane
focus or whatever it is for a cleric, but.
Speaker 3: A miniature cloak, like like one for like a Barbie
dollar or something, and I just pull it out.
Speaker 7: I'm like, well now I'm more resistant.
Speaker 2: I guess.
Speaker 4: So, yeah, I don't know.
Speaker 2: I don't know what they were thinking. I don't really
play material components properly. I just play it as an
arcane focus or whatever you need for it. But you'll
need to say something, you'll need to do something with
your hands, and then you'll need to actually use an
our game focus to channel the spell. So it's pretty
pretty obvious, is the answer. In general. Well, yeah, okay,
regardless of how you flavor it, it still looks relatively obvious, and.
Speaker 10: I go, well as an old wizard, saying to do
I would like to bless you very much for drinking.
We got to drink, and we have to say, we
have to say something. I say cheers, pros and I
go like.
Speaker 7: Do this something I think I would do, and I
I'll touch his cup if I can reach it or
hearhim like cheers, and then I'll go blah blah blah
blah blah boo, touch myself, try to cast a spell
during that, and then I'll drink it.
Speaker 2: Cool. Yeah, so you do all this weird stuff. The
guys just iron you up like you're crazy, But realistically
this isn't too out of the ordinary for him, because
you're a strange warlock that lives in a tower on
the edge of town, who's rarely ever seen anyway, and
you cast resistance on your elf, which means I think
you get a D four uh today, Yeah, so give
me a con save plus you can add a D four.
Christ you're gonna need that defour.
Speaker 7: This is gonna go.
Speaker 3: You.
Speaker 2: You drink this thing back. It is some of the
most potent alcohol that you It would be to our
modern tongues sort of white spirit, you know, just something
that you would maybe clean the grease off of the
car with, and you just it burns as it goes down.
Then you feel the magic give you that extra fortitude
that you will definitely need to power through this. Because
Fexus wouldn't even bat an eyelid, he's an alcoholic. This
would be fine for him. For you, just as you're
about to wretch, you feel the magic kick in and
kind of coat line your esophagus and stop you from
wretching too hard. There's a moment where you feel a
little odd, but yeah, you you can clear your throat
and feel feel fine. He palls another one, there were
go come on there one more forul luck?
Speaker 6: Oh god, you stop drinking for a few days.
Speaker 2: And oh god, yeah, fine, give me another count.
Speaker 4: Say no, don't get an out one please.
Speaker 7: I don't think resistance helps anyone.
Speaker 2: You can let's see how long does it lasts? Yeah?
To a minute?
Speaker 4: Oh?
Speaker 2: Then the spell then ends?
Speaker 3: Cool?
Speaker 2: So yeah, this time, this time it burns. It's it's
it's so much that you like you would need to wretch.
You definitely need to. You ever tried to do a
shot around like the boys The lads, and you're trying
to be you like mister Cole dude, and you go
it ruins you. That's you right now, coughing and spluttering
for a moment. The guy's very confused, kind of looks
you over one last time.
Speaker 10: Why this is why I always drink myself the next
time I come by.
Speaker 2: Please, Oh come on now, man, Fixes, I.
Speaker 6: Said her, as trying to quit. You're just you're enabling this.
You're enabling this.
Speaker 2: You sounding like a little little girl right there. Now, fixes,
come home now one more. What do you saying to it?
Speaker 6: Well, I mean I shouldn't, but you know you're right
I should.
Speaker 2: Seems like you need to grow some hair on your
chest there, you're taking three days off. You turned into
a little girl. Poor drink another conceave nice? Yeah, you
pole this one back.
Speaker 11: Just you just you.
Speaker 2: Completely, just take this one on the chin without having
to rely on any sort of magic.
Speaker 3: And the.
Speaker 2: Train employee in front of you is kind of.
Speaker 3: Opening his mouth.
Speaker 2: You see, he's only got like forty it's just been
burned away from years of moonshine. He pops a cork
in the top and puts the moonshine back and says, well, now,
how many tickets fire for you when your boys?
Speaker 7: Yeah?
Speaker 3: Five?
Speaker 2: Yeah, right now right. He reaches down, finds a piece
of parchment, just writes a few words on it, hands
it over to you and says, you won't give that,
dude to the conductor. There's a little a little wax
seal on one wanner and then some writing in common
that's just like a chicken scratch. And he hands five
of them over to you and says that'll be two
hundred and fifty gold pieces of the affects. All right, Um,
that gets you.
Speaker 7: Just, man, I look at these and see if they're
like genuine, but I for whatever.
Speaker 2: I think, Yeah, give me an investigation check.
Speaker 9: I really need to start doing research in the towns, says,
take it on its in.
Speaker 2: As far as you're aware, this is generally how it goes. Yeah,
the the the guy here has given you what he's
essentially a Windy Peaks ticket. That money has been paid,
and then you can hand this over to be verified.
It's the seal really more than anything else that will
be verified by the conductor on the train.
Speaker 10: Okay, cool, Uh two hundred and fifty. I don't get
to my usual factus price. I mean the old man
usually could readvise me.
Speaker 6: Probably right.
Speaker 2: Yeah, I thought it was strange you was doing your
own dirty work, buying your own tickets.
Speaker 6: I figured the child is dying. I don't send anybody
out anymore.
Speaker 7: I don't.
Speaker 12: I don't understand what's going on between your old lout.
I don't understand what you do. I keep my nose
out of it. I don't understand what the old man does.
I keep my nose out of it.
Speaker 7: Okay, I'm gonna go ahead and uh start can I
if I have any paper, I'm gonna start writing in
iou from the old man.
Speaker 2: But do you have paper?
Speaker 7: I would assume so because of the my background of
the Charlatan, because of the forgeries and stuff. Saw you
some of my forgery kit stuff at that point.
Speaker 2: Hmmmm, Let's have a look. Let's see what you've got.
Let's see what you've got.
Speaker 7: Just give him a silver chalice with the name Arden
on it. So I was gonna give this to an adventurer.
Speaker 2: Yeah, so you right, I owe you on a piece
of perchmint and hand it over.
Speaker 7: I'll make it as nice as possible. Of like, not
like royalty, but like from what I assume the like,
the old man owes you money for these tickets, because
this is old man work.
Speaker 4: This is.
Speaker 7: The stupid crap that we do in town. That's all dirty.
Speaker 2: Sure, yeah, you hand over this old man owes you money, punchment.
He looks down at it, looks up at you, looks
down at it, looks.
Speaker 7: And I'm gonna move fifty gold and put it there
as this down his down payment, to make sure that
you know, look, we're gonna get you some money.
Speaker 2: You think the old man, the old man's gonna come
and pay this, is it?
Speaker 7: Well?
Speaker 6: That's or you can always just come to the Tower
of Arcanna.
Speaker 2: You think I'm gonna come all the way up to
that dead freaky tower.
Speaker 6: But there's the spirits. We have a bar.
Speaker 2: You got a bar and there have you.
Speaker 3: We have a bar and it's there's a dead man
a bar's heads.
Speaker 6: It's great.
Speaker 2: Give me a persuasion check. I don't want nothing to
do with the dead. Now, come on, fixes give me
the rest of the gold.
Speaker 7: Cough it up.
Speaker 2: I know you got it.
Speaker 10: I can't get at least a little bit of a
discount for being Faxus from the Tower of Arcana.
Speaker 2: But normally you don't even paying a single gold coin,
I thought.
Speaker 6: Well, exactly, So why are you charging me?
Speaker 7: Now?
Speaker 2: Well, I don't know why you're coming and buying it.
Normally you just get on the train, don't you.
Speaker 7: Well I was gonna come here and drink with you,
and then we were gonna buy the chickens, and then
you were gonna come back to the bar in the
Tower of Varkaa.
Speaker 12: Right, if you asked me for five tickets, I'm gonna
sell you five tickets.
Speaker 2: I didn't know you needed him for free.
Speaker 7: Well, I mean you're gonna offer up to me for free, now,
don't you normally get him for free?
Speaker 4: Yeah?
Speaker 2: I do?
Speaker 6: Why am I paying you?
Speaker 3: I don't know.
Speaker 6: Okay, Well, have twenty five gold, I'll take these for free.
Speaker 2: And takes the tickets, brings them back in, takes the
twenty five gold and just says, all right, so you
laid them fixious, you have a safe trip.
Speaker 4: Wait did he get the tickets or.
Speaker 2: Uh no, the guy took the tickets back.
Speaker 4: Hey, okay, but.
Speaker 6: I need the tickets to fucking stamp You don't.
Speaker 2: No, why would you need the tickets?
Speaker 10: Well, you said, I don't need to pay for him,
and you said, here, here's the tickets. Well exactly, but
now I need the tickets. But I don't need to
pay for him, but I wanted to give you some
gold anyway, cord the boomshed.
Speaker 2: So God, this guy cannot see through this spell for ship.
He he looks at you again.
Speaker 13: I don't understand. This is the strangers. It doesn't make
any sense. Now come on, Ah, okay, well there's the tickets.
I guess thank you, all right, have a safe travel.
Speaker 3: You too.
Speaker 2: Oh man, it's so confused once again, So am I?
You guys stumble through something successfully and walk away with
five tickets for the next train. Where do you want
to go?
Speaker 4: I'm the only one that understood that made sense for
him to take the tickets back.
Speaker 7: I like that, Actually cool. I'm glad I had the
money for that.
Speaker 2: Where are you where you're going?
Speaker 7: I'll uh look around town for a little bit. I
want to pass by Ickhams to see if it's been
anybody's been in there. I would assume that people have
probably been there. Yeah, because he had his little buddies,
his little kiddos that did stuff for him.
Speaker 2: Ah, I'm a little.
Speaker 7: Sort of.
Speaker 2: To your eye give me a nature check, Give me
a nature check. Yeah, this is a hobbit who has
done something weird. He's either failed to spell or been
extremely malnourished, or eaten something strange or had a weird
potion or something, because his skin is just completely screwed
up in some way. He's wearing a robe over his
over his head, which is kind of purplish in color
and looks similar to some of the robes that you
saw inside the Tower of Arcana. But his skin is
super pale underneath, and his eyes are super squinty, like
the sun is kind of hurting him a little bit
being out in the day. And you feel a little
hand come out and and grab you by the wrists,
and you hear behind you the little voice say, Master,
Master Fexus, what are you doing outside, Master Fexus.
Speaker 6: Master Vexus is taking a walk and getting drunk too.
Speaker 2: He's looking up at you, this tiny, little malnourished looking halfling,
and he says, I have news for you. Come quickly.
We must find somewhere secure, somewhere safe.
Speaker 7: Uh man investigate alright, Yeah, we're just gonna start looking
through him, uh check him.
Speaker 2: To see if he's sort of like telling the truth
or whatever. Yeah, he thinks you're Fectius and he has
information for you.
Speaker 6: Hush, do you have anything to drink?
Speaker 2: At least? Of course, Master Fectus always he pulls out flask.
Speaker 3: Yeah good, I'm gonna take the flask.
Speaker 7: I want to walk with him to wherever?
Speaker 2: Sure do you drink? What's in the flask?
Speaker 7: Not yet?
Speaker 4: So you head probably the innocence He takes you.
Speaker 2: He takes you like away from the direction of ICOM's.
I think Ickham's was one of these houses here.
Speaker 4: Yeah, you said there was that small square this one.
Speaker 2: Yeah, yeah, okay, you were probably heading along here. And
he takes you off over here and heads into one
of these alley ways behind the tavern where lash was before.
Speaker 7: You know this one.
Speaker 2: Well, the rest of the great head between the alleyways
and and head towards Ickham's house. Once you arrive at Ickham's,
you can sort of maybe jump to the area behind
the house before, behind where the front door is. There
isn't any other little doors that let you in. There
is a single story. It's kind of like a cottage
with some windows. One of the windows is open just slightly.
Ajar and you guys all kind of pile up around
one side. There's obviously the comings and goings of people
around you, but no one seems to be paying you
any huge amount of attention.
Speaker 7: I guess.
Speaker 2: What do you want to do?
Speaker 3: Is this the place.
Speaker 4: All right? Should be? Only seen it the once?
Speaker 3: So it should be or it is. I don't want
to jump into the wrong house.
Speaker 7: Should be.
Speaker 4: If it isn't, then we're fucked.
Speaker 3: Well. If it isn't, then whoever's inside it's their problem.
Gonna jump through the window, my fucking god.
Speaker 2: Okay, just gonna jump. Just open the window and jump in.
Speaker 3: You must dive in, but just like put one hand
on it and just vault over the wind in the
thirteenth style. You just just ride the thirteenth shadow the
window and dive through.
Speaker 2: Uh so you you see, Raja, just open the window
and then climb up and then just scravel in and
give me a deck save as you sort of like
leap into the window.
Speaker 4: Any of you think before doing anything?
Speaker 2: Anyone there's on those words, there's a there's a there's
a loud like thud as as Raja comes to a
safe landing on the other side, and then there's a
mild scream like, ah.
Speaker 3: Uh, can I see the source of the stream?
Speaker 4: Yeh?
Speaker 2: In front of you, Raja, there are three children, a
small boy, another small boy, and a really small girl
who's probably a halfling child, with two human children either
side of it. They're just sat grands kids sat around.
They're sat around a table, and each of them just
has a bowl in their hand with some sort of
weird mush in it, and they all just looking at
you as you jump in through the window. The largest
of the children, maybe like twelve years old or so,
jumps up and pulls a little knife from his shoulder
and says.
Speaker 6: Oh, you get out.
Speaker 2: This is Dickens's place.
Speaker 3: You're his little cut purses, aren't you? I remember you
from the tavern.
Speaker 14: I have no idea what you're talking about. You don't
want to get caught here if here, fucking ear fucking
fuck you up.
Speaker 2: And then the little girl goes, he mustn't, he mustn't
cut No.
Speaker 3: I think I think I know exactly what I'm talking about.
There's a little cut purse's the victim has running around
grabbing wallets for him, aren't you?
Speaker 2: Is that what we is? We's cut purses. I wore
cut purses and then the little girl says.
Speaker 3: Cut purse. You walk up and you cut the purse
off and you run off.
Speaker 2: With that makes sense? Yeah, we do do that. We
do do that door and oh yeah, we's a cut
purses and you're gonna wanna you're gonna want to leave
this place. And he starts to move around with the
knife in his hand.
Speaker 3: The knife away. Stop that cut purses, cut purses, not people.
I'll cut you.
Speaker 2: You cut any closer.
Speaker 3: You just said, you just said you're a cut purses
and now you're threatening to cut a person. Cut purses,
cut purses.
Speaker 2: Job, let's cut him, all right, let's cut him. And
they all jump off and bring out little knives, one
in each hand, and they all start moving around you.
Speaker 3: Okay, how about this, cut purses. It's your job to
gather gold right here, and I'm just gonna I'm gonna
toss ten gold pieces up.
Speaker 2: They put the fight away and they just jump to
the ground and start shattering the gold up.
Speaker 3: All right, what do you want.
Speaker 2: If it comes back, we have words with you.
Speaker 3: I actually already talked to him. He's going to be
joining us on a little trip, so I need to well,
just waiting for the train. Really, so we're waiting for him.
Speaker 2: Here, give me a deception check.
Speaker 3: Rush is not a good liar.
Speaker 2: Okay, it's good enough. They all look, oh oh, so
you know ickum?
Speaker 7: Is it?
Speaker 2: Is he a cut purse?
Speaker 3: I'm a cut person?
Speaker 2: Wait? He said we can't cut him, but he doesn't
like cuts, So you cut people? Is it is that
what he does?
Speaker 7: Yes?
Speaker 3: Yes, I cut him with this the giant.
Speaker 2: The boy, the older boy and the younger girl are
like whoa, and the other one just looks scared, like.
Speaker 7: Ah, we hear the screams outside.
Speaker 4: You hear the whole thing.
Speaker 2: It's happening like two feet away from right. It's a
tiny little the cottage yourself is like a tiny little room.
In one corner there's there's like a single bed. There's
some like hay and stuff around the bed where these
kids have randomly been sleeping the last couple of nights.
And then there's just like a basic area with a
single table and a couple of sools around it, and
then a stove in one corner. There's very little else here,
and all of you can hear all of this going
on outside.
Speaker 7: What was that that you said about thinking before we do.
Speaker 3: I'm just gonna clean my head out the window. I
prefer to improvise.
Speaker 4: Still stand by.
Speaker 3: Just don't hurt.
Speaker 4: He's not going to hurt the children, is he.
Speaker 7: I don't think I'm gonna work.
Speaker 4: Open the front door.
Speaker 3: I'm gonna stick the I'm gonna stick the tollar on
the ground and say, hey, take a look, don't cut
yourself on it.
Speaker 7: Though.
Speaker 3: The rest of us that are in the group are
just going to wait here for the train, okay, And
I'm just going to push the door open so the
others can come inside.
Speaker 4: Yeah, walk around front.
Speaker 2: Everyone heads in. The kids are like they're putting like
a gold piece in, like a hidden pocket here, or
like a strange cut in a shoe there. As they
pocket away the gold as you will head in, they
jump back at the table and carry on eating their food.
Oh it is used cut persons as well to everyone
walking in.
Speaker 7: No, No, not exactly.
Speaker 3: I'm she's a cut purse. She could probably teach you
through your thing or two.
Speaker 4: No, don't teach the children how to.
Speaker 3: If we murdered their john, we should probably know.
Speaker 4: So now the truth did that actually happen?
Speaker 7: No one said anything, but they know.
Speaker 3: Have you told them, Wait, did we not uncover this
in the last conversation? I might have just mixed it up.
I mean we sort of we sort of we intuited
that from Arden, right, yeah, yeah, mentioned it at some point.
Speaker 2: We know, we know that.
Speaker 3: We were like yeah, like Flannel and like we know him.
We know Im is dead, but we don't know how
it happened. Well, Carlia is in Arden, though, that's how.
Speaker 7: Yeah.
Speaker 3: I'm like they these kids are going to need all
the help they can get.
Speaker 4: Well, yes, in a home, not as cut purses.
Speaker 7: Oh mhm.
Speaker 3: Have you ever visited Uh crap, what's the name of
the continent we're on? I forgot name?
Speaker 7: No, the world?
Speaker 2: No, the continent is called dust Veil.
Speaker 3: Yeah, oh really, I thought you gave it a different
I thought it had its own.
Speaker 2: The world is called Lacrine.
Speaker 3: That that's the whole planet. I thought la Qrin was
the continent. Now have you ever been to the dust Vale?
Where are you going to find a home?
Speaker 8: There's plenty of Well, okay, I guess they do teach
cutting purses in the offices. Well fuck now, I didn't
think that one through regarded Do they know children?
Speaker 7: Do you know?
Speaker 3: Do you know, just slap him in the face as
soon as he starts that.
Speaker 7: I didn't want to do that.
Speaker 4: What do we know?
Speaker 5: M hm, you can tell us, mister that we're all
catching the train later.
Speaker 3: Do you know when the train arrives? That's what he
was asking. This is so fucking cool.
Speaker 2: The little girl says, I know when the train is
I like the trains.
Speaker 3: H See, you're the smart one. When when does the
train show up? There's no train today, so how many days?
Speaker 2: Train comes tomorrow and the sun's highest.
Speaker 3: Tomorrow at noon. Well we'll just wait here for Ickham then,
and we'll ask him what to do.
Speaker 2: We're waiting for Rickham as well. He didn't come home.
He said he would. Yeah, why didn't he come home?
I don't know. But we had to stay here. We
couldn't go home. No, I haven't been home. I haven't
been home either. We're waiting for Rickham.
Speaker 5: Well, it could be a while. You should probably just
go home.
Speaker 4: You should.
Speaker 3: If he's late, you should probably run along home.
Speaker 5: Check that he knows where to find you.
Speaker 2: Last gaming in persuation, check with the advantage.
Speaker 5: Okay, two weegions.
Speaker 2: See the kids all like stand up and say all right,
we're going to go home. But if Ickham shows up,
then tell him we waited.
Speaker 3: We well remember this job that Ickham and we are
about to go on. It's a secret one as usual. Also,
don't tell any when we were here.
Speaker 2: All right, And they each walk out. The little girl
stops and.
Speaker 4: Oh, I was I was going to follow them out
really quickly the other front door.
Speaker 2: The girl stops in the doorway and turns to Lash
and says, oh, if you're such a good cut purse,
then you can teach me how to be a cut
purse when you come back.
Speaker 5: Okay, all right, patter head and then now.
Speaker 4: Follow its side children real quick?
Speaker 3: Yeah, close the door.
Speaker 4: Do you have homes? Give parents? Yeah, there's someone that
looks after you.
Speaker 2: Yeah, well you think we're homeless. Look at my nice trousers.
Speaker 8: Yeah quite nice, they're pretty great, lovely. I love them
quite Just glad to hear that you have someone.
Speaker 14: Yeah, we got we got we've got parents, we've got homes,
and we've got jobs.
Speaker 7: Right.
Speaker 2: Did you get a job when you were twelve?
Speaker 3: Yes? I was in the army.
Speaker 2: You was in the army.
Speaker 4: Really no, I'm lying to you.
Speaker 2: What's the army.
Speaker 4: Best that you don't know.
Speaker 2: What do you think the army is? I don't know,
and I just walk off. What's your passive perception? I
think it's ten in ten you have lost ten gold.
Speaker 15: The the kids wander off, kids wonders, discussing what the
army was that was in the in the alleyway, in
the alleyway. I was going to do it to lash,
but you decided to speak to last. I wanted to
do cut purse versus cut purse, but fine, you had
to speak to the in the alleyway with.
Speaker 2: With arden is the little the little strange looking kind
of hobbit, Yeah, hobbit. Fuck it, we're in Tolkien's world.
Now there's a hobbit, pale looking, skinny halfling in those
sort of purplish robes. And he says, right, you want
to hear it?
Speaker 7: A fine?
Speaker 2: Listen, the one that you told me to follow out
of town?
Speaker 7: Yeah, did you do it?
Speaker 2: Well, it's the funniest thing. Got out of town and
he started running, and I thought, well, I can't keep
up with that, so I'm not going to try. But
then he started running faster than I've ever seen anyone run.
I ain't never seen nothing like it. I couldn't kept
up with him if I'd tried, and he doesn't.
Speaker 6: I'm too tad. Whatever, go on, I'll hitch leader.
Speaker 16: Yeah.
Speaker 2: Well he started running and I ain't never seen nothing
like it. Really fast. Ah, what was his name? Shogun show?
Shogun Scroll? What did you say his name was?
Speaker 3: I'm a I'm a sneaker, real quick and smack him.
Speaker 6: See it right, I got you.
Speaker 2: I can't remember it, good Schogun scroll?
Speaker 11: Yeah?
Speaker 6: Close enough?
Speaker 2: Uh? And then he says, when I came back into Tad,
I saw something else. A bunch of people creeping around
in the alleyways.
Speaker 3: You're you're yeah, it's it's windy peaks.
Speaker 2: Well I saw a little bird one. Oh if you
know a bird? She was, yeah, push the bag, pushed
the bag full of stuff.
Speaker 6: Probably bird seed.
Speaker 2: Hid it.
Speaker 6: I swear to god, I'm.
Speaker 4: Gonna cock my hand back again.
Speaker 2: Oh. I just thought you wanted to know they was
at the store, is all. I think they might be
planning the heist. Do they do?
Speaker 6: They know about the shop owners? Every shop owner, they
eat the people. Yeah, gross, Yeah, it's weird.
Speaker 2: I don't get it.
Speaker 6: Okay, all right, well i'll meet you back at the tower.
And a little bit back of the tower.
Speaker 2: I ain't been in the tower in years.
Speaker 7: But yeah, I'm gonna go to the tower. You're gonna
open the goddamn door for me, and then you're gonna
go do stuff for me.
Speaker 3: I have tower in the tower.
Speaker 2: I don't want to go to the tower and the
tower scary.
Speaker 6: Fine whatever, Just bring me more than drink tomorrow.
Speaker 2: Come back to the bed. I don't sneak around by night.
Speaker 7: Yeah, I'm gonna go to smack him, and I'll just
like kind of do a little pat good enough, go away.
Speaker 2: All right, he holds his hand out.
Speaker 7: I'm gonna give him like two gold.
Speaker 2: Two go.
Speaker 7: Smack him.
Speaker 2: Ah, you had me follow a fucking wizard into the
fucking desert for two go and you.
Speaker 6: Couldn't even say his name?
Speaker 10: Right, Fine, fine, fine, okay, here, this is a very important,
very age distill drink that I don't give him to
just anybody.
Speaker 6: I'll give it to you, and we'll call it evene.
Speaker 7: I'm gonna put his flask back in his hand and
walk off.
Speaker 2: Mother fucking factus. I'll tell you what the old man's
gonna hear about this one. He wanders off down there,
down a separate alleyway. Roy the whole.
Speaker 7: You are a blight.
Speaker 2: You are a blight on this town. You head off,
you head two Ickhams.
Speaker 7: Uh not directly, but yes, I'm gonna go buy the
alleyway that they were at because we didn't really make
too much of a plan there and see if they're there.
Speaker 4: Yeah, there's no one there, Okay, look around.
Speaker 7: I'm going to assume that my I'm going to hope
that they went to Ichams because I was talking about.
Speaker 2: That cool Probably around now, your disguised thing would would
wear off because it's only last an hour.
Speaker 7: I think, yes, all right, so I'll try and find
a place to hide for a bit and let it
wear off.
Speaker 2: Yeah. You you head out of the alleyway once again,
as arden and three little kids run past you. One
of them nudges into you. What is your passive perception?
Speaker 7: Fourteen?
Speaker 2: One of them, one of them nudges passed you, and
you see you hear the the coin drop as one
of the coins that he's got in his hand that
he's just snatched out of your pocket hits the ground.
He looks up at you with white eyes and goes,
all right, mister, listen, I didn't mean it. All right,
all right, come.
Speaker 3: Here, come here, come here, keep from It's fine, it's fine.
I'm gonna hold out a.
Speaker 4: Piece of gold.
Speaker 2: Come takes the gold from your hand.
Speaker 7: I must smack him.
Speaker 15: Ah.
Speaker 2: He drops the bread. He drops the other eight pieces
of gold that he had that hit the ground, along
with another one. There's nine pieces on the ground. He's
got one in his hand. Ah. I'm sorry, Yeah, I
didn't mean it.
Speaker 7: It's okay.
Speaker 6: Here, let's me help you pick this up.
Speaker 4: Do can I pickpocket him?
Speaker 2: You can try.
Speaker 4: You can give me see how far I can push.
Today's look, you can give.
Speaker 2: Me a sleight of hand. Check the disadvantage actually, because
he doesn't really he does it you like, you like
helping him pick the stuff up, and then you just
put a hand in his pocket and he goes, ah.
Speaker 6: This man's touching me in appropriately.
Speaker 2: And then there are loads of and then the other
two kids.
Speaker 3: That go, oh, oh my god, he's touching him in appropriate.
Speaker 6: Lay yes, disgusting, and you're disgusting.
Speaker 2: And everyone starts looking at you, and then they run off.
Speaker 6: Don't worry, I'm just stealing from the child.
Speaker 3: It's not weird.
Speaker 2: There's a disgusted old lady next to you, who scoffs
the kid runs off. He does have the one gold
piece that you that he took from your hand in
his hand as he runs off.
Speaker 6: Don't just look at me like that.
Speaker 3: I see what you've done at night.
Speaker 2: You walk off everyone utterly disgusted and convinced that you
are a.
Speaker 3: Child, Melissa.
Speaker 2: And that's where we go, maybe not that boat. That's
where we go to our first break. As you approach
Nicken's house, slowly but surely destroying this entire town, I
think if you ever come back to Windy Pigs, I'm
going to have changed it into a slum.
Speaker 7: Wait, it's going to get better than what it is.
Speaker 4: Oh my god, I'm like, I'm like, low key disgusted
at what we've done to this town. It's yeah, Arden
is known as a molester. Carlias and I are wanted
for fucking murder.
Speaker 3: Hold on, we were, we were in the right there
though we're still one.
Speaker 2: Yeah, it doesn't matter. You are definitely wanted. We don't
break yet or no, no, we're going to a break.
I just thought you want. You had something that you
wanted to say, so I let you say You're welcome
net neutrality. We'll be back in a few minutes. See
you after the break.
Speaker 4: There.
Speaker 7: This is the town guard.
Speaker 3: Come on out, Can I can I tell about hearing
art my actual.
Speaker 7: Guard a little? I want to do a little ardent giggle.
Speaker 2: After I do that, I'm out the back window performance
performance check and then insides with advantage for the arden.
Giggle grit. Yeah it's sodden, Okay, lash, I'm sure lashes
a little. I'm sure lashes like a god.
Speaker 3: You said you're doing it from the front door, right, Yeah,
I'm just gonna immediately pick my head out the window
like just next the door and go shut up. Arden.
Speaker 4: I'm gonna open up the front door with the gun.
Speaker 7: Just hell up. You better get in there. Yes, sir,
walk in.
Speaker 3: He was rolling dice.
Speaker 2: I heard that boys rolling dice. I just normally roll
it on my like mouse matt things. You can't hear
me rolling anymore, you guys. Head inside. It comes house again.
It's very small. There's only four stools and a bed.
In terms of ways to where where to sit and
things like that.
Speaker 7: The stools around the bed so you can view the
bed or.
Speaker 2: The stools are around the small table in the center.
There are three half eaten bowls of something in the
balls looks like a very old stew or slop of
some kind. That's about it. Not much else going on here.
Speaker 3: We're finally regrouped. We know the train won't be here
till tomorrow, so we could hide out here hope no
one finds us. Well, here are the tickets.
Speaker 10: So I don't want to alarm anybody, Okay, I do,
But as Faxus, the wonderful wizard from the tower, I
was pulled aside by a little.
Speaker 6: We had halfling yet like it was gross.
Speaker 3: Ah, he supposedly works for me, Fexus.
Speaker 10: And uh, he chased a wizard out of town and
his name was Showgun Scroll or something and anyways, yes,
say the name again.
Speaker 6: Show Gun Scroll.
Speaker 3: He didn't actually know how to say it properly either.
Which way did he go? Out of town?
Speaker 6: Very quickly?
Speaker 10: Like like he ran so fast, My little hobbity goblin
friend couldn't keep up.
Speaker 3: He'll do that. He didn't find out which direction where
he was heading anything?
Speaker 6: You know the goblin too?
Speaker 7: Now?
Speaker 3: Oh the wizard?
Speaker 7: Uh, but what about him? Sorry?
Speaker 3: Which way did he go?
Speaker 6: I don't know?
Speaker 3: He didn't know, like get agitated and like grab him. So, yeah,
he ran out of town.
Speaker 7: That's all I got.
Speaker 4: Rajah, old friend.
Speaker 7: Or are you eating what the children are eating?
Speaker 3: Yes, I am quite hungry. It's just going to go
to waste. Otherwise we don't even know what that is.
That's delicious, though.
Speaker 10: Don't touch anything the children touched. I touched one outside
and it was really bad.
Speaker 3: Wait, that's generally a bad thing to do in public.
Speaker 4: Are you touching the children?
Speaker 6: They stole my money, so I tried to see it
back and you didn't.
Speaker 3: He didn't kill them, did you?
Speaker 2: No?
Speaker 3: No, I don't kill people. Just checking, Okay, did you guys?
Speaker 6: He killed the children.
Speaker 3: It would have been hard for them to run by
you and killed a children. It would have been hard
for them to run by you and pick your pocket
if we had killed them.
Speaker 7: Wait, you kidd what happened?
Speaker 3: Speaking of speaking of killing things, I'm gonna point to
the I'm gonna point to the giant sack of gold
from from the from the store robbery and be like, so,
what's what's the plan for that?
Speaker 4: What giant sack of gold?
Speaker 7: There isn't none.
Speaker 4: What do you mean? It's all in my pack? And
and uh, carl isais pack right, I don't think.
Speaker 3: Yeah, yeah, I I have picked up one of those
sacks and through through the window when we were in
the mount fight with the guards, so like we know,
we know it's there. Okay, so never mind, I'm not
pointing at the bag, and I'm just gonna point at
Strings's backpack then and say I'll rephrase it then, since
there's no giant bag of gold, I'm gonna I'm gonna
point to this backpack and say, now that about dving
up the spoils of war, you made out with quite
a lot of money back their friend.
Speaker 4: Yeah right, M what have a.
Speaker 3: I'd give up with Carl live and you'd both be
dead if not for our intervention.
Speaker 8: Actually, correction, we had it under control until you stole
our packs, and we could have paid them off.
Speaker 3: Paid them off, shouldn't, but giving the money back then
that would be preferable. So in other words, we still
have the money because of my interference.
Speaker 4: But we're wanted now. They would have taken the gold
and not done anything what.
Speaker 3: We wanted before. I can't remember not, I mean some
of us and I just actually wait, wait, did I
did I not pull I think like a couple episodes back,
didn't I pull a wanted poster of my own face off.
Speaker 7: Of the bounty.
Speaker 3: It suspicion Carlos, or is that Carlias or someone doing that?
They're like, well, I think we were wanted before. I
can't remember.
Speaker 4: I have no idea what you all have done to
fuck up? But that gold was rifley split between Carlias
and I.
Speaker 3: Right, Carlis rightfully, you throw that term around very loosely, sir,
we did good. You murdered two merchants and stole their gold.
I bailed you out.
Speaker 7: Hold on, man, there were cannibals.
Speaker 4: They were cannibals.
Speaker 3: There were half the town is cannibals.
Speaker 4: You have no proof. Hold on, we'll take their gold?
Speaker 7: Is that? Are you serious? Half the tens?
Speaker 3: I don't think you're serious? Maybe not half point is
it'll make those jokes, I'll take them out. I don't
know how how common with cannibalism actually be.
Speaker 2: I don't know if you would not he asks you
these questions.
Speaker 3: You certainly feel like what I have heard of other
stories of rampant can.
Speaker 2: You would have heard of some form of dodgy underbelly
to windy peaks. But I don't think you'd have any
hard like statistics of eighty five.
Speaker 3: Cannibals not just spreading rumors. Then, yes, more like more
like twenty percent, not half the town. But still you
can't just run around the town killing anyone you suspected cannibalism.
Speaker 4: No, we had hard proof that he was a cannibal.
Like so you through his basement sound You.
Speaker 3: Murdered them and robbed them instead of reporting it to
the guard, And you accuse me of being the rash.
Speaker 7: One hold on, you know what those guards are up to.
They tried to put it on us. They're corrupt as heir.
Speaker 3: Are you not seeing the circular the here? Do we
want to go start chilling all the guards and taking
their money because now we're justified? What planet are you
two even from? Get off your high horses, keep the gold.
Speaker 7: I've never been on a horse. We've always been on trains.
Speaker 3: You've probably never been above waste level.
Speaker 7: There was his want. Never mind, listen, we were doing
the right thing.
Speaker 3: Right.
Speaker 4: The gold just came as a part of it.
Speaker 3: Naturally.
Speaker 4: I didn't do it for the gold.
Speaker 3: Would you do it for them the fun of it?
Speaker 2: No?
Speaker 4: They were breaking the law their cannibals.
Speaker 3: What do you care about the law. If you've already
said that all the guards are corrupt too, who's going
to enforce the law? Who cares about the law?
Speaker 7: There's still some good guard, I guess. I mean, you
saw that wall and he was balling his eyes out.
Some of us still care and serve a bit of
a greater purpose.
Speaker 3: You say that with a face.
Speaker 7: Hold on a minute, strings, we need to talk.
Speaker 3: About we're talking about what was that that.
Speaker 7: You showed him? Not official business?
Speaker 3: There was nothing. Oh yes, mister high and mighty and
mister important. Yeah, you I totally forgot about that. What
official business are you here on? And how exactly is
it you're going to get us into Crimson City? Because
now that I think about it, what are you some
sort of a government agent? What kind of contact do
you have?
Speaker 8: It's I'm a spy from the government. The king himself
has hired me an assassin to kill his daughter?
Speaker 7: Makes sense?
Speaker 4: Isn't that actually our quest? I think that's actually your quest.
Speaker 3: So, mister servant of the Greater Good, is an assassin.
Speaker 8: Who's going to kill I'm not an assassin and his daughters?
You all have past and things that you've done. Why
am I being held accountable suddenly?
Speaker 3: Because I don't sit here pretending to be innocent.
Speaker 8: Oh I'm not innocent. I killed a fucking cannibal. Actually
he killed the cannibal. H I've done a lot of
terrible things, but Jesus Christ, they were cannibals. I don't
think I'm amazing for it. I just killed two people
that needed to die. Again, the gold just came as
a part of it.
Speaker 7: Easy people, Those those cannibals, trying to get us to
get more people for them.
Speaker 4: But true, they did. That's we caught.
Speaker 7: They basically fessed up when we found the cellar or
the you know, the the pad locked the door and
all that thing. That was even more evidence. They already
fessed up to it.
Speaker 8: Listen, I appreciate being saved, but again we had them
convinced and we had a deal with So again, appreciate
the saving, but we didn't get out.
Speaker 3: Oh what get out?
Speaker 4: You want gold? Is that what you're after?
Speaker 3: I don't want gold. I just don't want you in
here anymore.
Speaker 4: Mop tough shit.
Speaker 3: I'm gonna draw my toll war. Oh hold on, watch,
I'm back into the quarter.
Speaker 7: Listening. I'm in the middle of two of you guys, So.
Speaker 3: I'm not going to have some high and mighty assassin
from the main city who thinks he's above the law
and then not above the law but cares about the law.
But you don't even make any sense. You did it
because you enjoy killing them stealing gold. Then you're gonna
sit here and.
Speaker 7: Hold on a man. I didn't even touch gold until
he divoted up to me. He's right, I took the
bounty for Kenneth, and I've already told you all about that.
Then finding out cannibals are around, I ain't gonna accept.
Speaker 3: That oatmeal is delicious.
Speaker 7: Stop eating the children's food.
Speaker 3: Man, I'm gonna cut the bowl of oat meal in
a half.
Speaker 4: Fuck I was eating that.
Speaker 3: And then start wiping it on his shoulder.
Speaker 2: M hmm.
Speaker 17: Christy, it's been like forty five minutes in the game
since we've started the session.
Speaker 7: I love that.
Speaker 4: Now, big man. I use it really gold.
Speaker 8: You want your You're criticizing me because I claim to
be for the greater good.
Speaker 7: Sorry.
Speaker 8: If you don't want to kill people that are fucking
eating others quite crazy, well you can go off in
search of a wizar of that you'll freak the funk
out about.
Speaker 4: But a little gold gets up anties in a notch.
Jesus fucking Christ.
Speaker 3: I'm just gonna, I'm gonna, I'm gonna attack.
Speaker 8: Him, Okay, uh initia, Yeah, oh, I guess I'll just
I don't really have a token there.
Speaker 2: No, give me a second and I'll give you some initiative.
I'll give you.
Speaker 3: I have it.
Speaker 2: I have a town.
Speaker 7: I have, I have a town.
Speaker 8: The town's my name, Doug dem adone, owner of the
Dimmesdale Demo town.
Speaker 2: I just need to bring you over to the town
that you're in. I don't have Ickham's house.
Speaker 7: I don't know if I would want to.
Speaker 4: See Dickham's house map. There's like chains and dildos on
the wall.
Speaker 2: No, I'm afraid not. But there is a town. Let's
put you so we'll do it. We did last time
where you're kind of in the town black but you're
in this building here.
Speaker 4: Fighting on the roof.
Speaker 2: Yeah, but you're not you're inside.
Speaker 4: Why did I I was gonna say, what did I
get to leave?
Speaker 2: Got a new top a corner somewhere rather than strings
are here. Arden's probably not quite in the way Carlias
somewhere and.
Speaker 4: I guess the best description of our ever.
Speaker 3: In the middle of them, trying to separate them, where
you're standing between us.
Speaker 7: Yeah, but that's why I said, like script, you guys
are taller, but.
Speaker 4: I like that the goings to our crotches.
Speaker 7: That point.
Speaker 2: Both you calmed down everyone, roll and initiative. But if
you don't want to like partakes, then you just you
just forfeit.
Speaker 3: Your your roll. Mine was twenty three. How do I
you just have to roll again? I'll roll it again.
Speaker 2: I can.
Speaker 4: I can add you. There you go.
Speaker 2: And then lash twenty two. Okay, so, uh, who is
attacking who here?
Speaker 4: I think he's attacking me? He goes first.
Speaker 3: Yeah, I I swung at strings. He's successfully pinched a
nerve on my character.
Speaker 2: All right, well, well we'll start with Raja. Then go
what do you want to do?
Speaker 3: It's just a just a regular swing at this point.
Speaker 7: Go for it.
Speaker 3: I do have advantage on it because I'm first turn
active as a ranger.
Speaker 2: There you go, he has advantage.
Speaker 4: That's a hit.
Speaker 2: Yeah, m hm, twelve slash damage. So this toll log
it's just suddenly this.
Speaker 3: This is he punching him or slashing him.
Speaker 2: He's trying.
Speaker 3: I chopped him, he's chopping.
Speaker 6: Oh god.
Speaker 2: The table suddenly is jolted, The bowls turn over, and
the slot just palls across the table as suddenly a
toll water comes out and slices down the front of strings.
Speaker 4: I'm down.
Speaker 3: Wait how much feeding you well? From our fight?
Speaker 4: I had ten?
Speaker 2: You still haven't.
Speaker 6: Yeah, we fight, we beat.
Speaker 3: I forgot about.
Speaker 2: And injured strings along like there's a there's a spatter
of blood that mixes with the slop on the table
as it pours over one edge. You see it drip
and mix with this strange kind of stew as Strings
just falls off of a chair completely unconscious. Who's doing
what if? Arden if? Rag? Do you want to injure turn? Ah?
Speaker 3: Yeah, I'll just like at this point, pull out the
red thing and just.
Speaker 4: Ring doesn't look I got twenty three? Nope, I got
at twenty initial don't.
Speaker 3: Yeah, he had the same initiative as me. He rolled
out twenty three. Yeah, we started with Raja. It skipped
your turn. What is your decks?
Speaker 7: Uh three or sixteen?
Speaker 2: What is Raja's turn?
Speaker 3: Decks? Mine is my decks is eighteen?
Speaker 2: The bonus four. All right, then I will allow Carlons
to go.
Speaker 3: I will say that like after scoring the hit, like
raj is clearly disengaged at this point, like calming, or
like stepping out of a combative stance.
Speaker 4: Already, what is it to push someone?
Speaker 3: Shove shove so contested athletics.
Speaker 7: Check. Now, I'm just gonna I'm gonna shove uh Raji away.
Speaker 3: Okay, I'm not even gonna roll because is like he's
not even paying attention. So if he shoves me, he wins.
Speaker 2: Okay, So he just shoves you away from the table.
Speaker 3: What do you s're doing?
Speaker 7: Rajah?
Speaker 3: Don't tell me you're on his side in this.
Speaker 2: No, I'm on the side of the team.
Speaker 7: He was put with us by Fexus, And what do we.
Speaker 3: Care about Fexus. The only reason we were working for
him was to score a little bit of gold, which
YouTube seem to have already accomplished. So why don't you
take this and go hunt you down yourself? And I'm
gonna throw them the summoning stone.
Speaker 7: Catches in his hand. But what is garn into you?
Speaker 16: We're supposed to, you know, lure her out, that princess,
get her armor and trying what you want to now,
kill the whole team.
Speaker 3: You just heard him say he was hired to kill her.
We're not even trying to steal her clothes at this point.
This is a murder mission from the get go, and
you two are going to try and take the high
and mighty approach with me. Don't claim some don't try
to claim some sort of moral superiority with me.
Speaker 4: No, I have better thing.
Speaker 3: I have better things to do than hunt down some
darl and murder her for coin.
Speaker 7: I mean to be honest, how are we supposed to
get the armor in the first place? But that's beyond
the point.
Speaker 3: I didn't stop him from bleeding out?
Speaker 7: Do I look at lash? Do I have to?
Speaker 5: I mean, yeah, it'll help him.
Speaker 3: Well, I'm not going to force you too if you
don't want to.
Speaker 7: No, No, it's fine.
Speaker 6: Who else has heard?
Speaker 3: Okay, oh buddy earlier.
Speaker 6: But whatever prayer of healing everyone.
Speaker 3: Is he going to be fine for ten minutes?
Speaker 2: No, you don't know. At the moment, it looks like
he's going to die. He's bleeding out and dying. Jesus,
he might last ten minutes. You don't know.
Speaker 6: Shallow wounds, shallow wounds each other. Please all right, jack.
Speaker 3: Healing word.
Speaker 7: Blap, I'll part them a little bit, and then I'm
going to go into a prayer healing.
Speaker 6: No one else fights.
Speaker 3: I'm going to meditate one second, sit still.
Speaker 7: Alright, so fit healing word? Uh leave a word? Wow?
So bro take five, thank you, and then I'm going
to take ten minutes to cast a prayer. Feeling at
level two.
Speaker 2: And he begins casting some sort of ritual. You on
the ground, wake up, you're your wound across your front
kind of heals up any of the previous wounds here
a little ways. You wake up, you are prone on
the ground. It is technically your turn.
Speaker 8: I'm not I'm not gonna do anything. I'm you done, huh.
I'm actually gonna cure wounds on myself.
Speaker 3: Okay, I reiterate, get out.
Speaker 4: Nice heal no yet again. A week hiding here waiting
for the next train.
Speaker 3: And you're going to have it. I am going to
kill you if you do not leave.
Speaker 8: Right well, I'll be back tomorrow. Then see you for
the train. I'm gonna go to the tavern.
Speaker 3: Okay. Anyone else.
Speaker 5: I'm just gonna cold steady.
Speaker 2: Everyone's staying in here.
Speaker 3: Yeah, yeah, stay well er the hell man. I don't
trust him, I don't like him, and I don't want
him in my group anymore. And he's now trying to
tell me that he's what I have to take him
with me? Says who who put him in charge? Fexus?
Speaker 7: No one put anyone in charge.
Speaker 3: Last I checked.
Speaker 7: We're all together when we accepted the job.
Speaker 3: Fair enough.
Speaker 11: It's one of those things, if you know, if he
wants to go ahead and go ahead and on the job,
then he has that ride to But we were all
there all.
Speaker 3: And he can go ahead on the job without us.
He can go do it himself for all I care.
Speaker 7: So what are we gonna do? That's a good question.
The reason, Listen, I have my own questions to ask
about that titan. Why he knows my name, why he
why he picked me up, and why he didn't kill us.
Don't you have questions that you want to get answered
as well?
Speaker 3: I do, But not about the Titan, But not about that.
Speaker 11: Still, not a piece of you isn't curious as to
what the hell is going on here, because this is
something bigger than all of us. We're talking about. How
a mighty I know as well, more than anyone. I'm
not on some high horse and look at me on
my freaking dwarf.
Speaker 7: Forgot. See, we started this and even though one of them,
one of the group, isn't together here, we're still together.
They're still lash they're still arding you.
Speaker 3: And I, and they started this. We did not have
that fool with us, and we don't. We certainly don't
need him.
Speaker 7: Sure saying four is better than five?
Speaker 3: Is it five or is it simply four plus a
separate one? Stense to tag along with us? How can
we trust him?
Speaker 7: Look, let's just I'm not saying I didn't trust Kenneth either.
Keep an eye on him if.
Speaker 3: You want, and look what happens to the guy you
didn't trust.
Speaker 7: The thing was I had a bounty on him. There
isn't a bounty on strings, not that I no longer wasted.
Speaker 3: The fact that you are willing to kill him over
a bounty, despite the fact that we were all on
the same team, kind of reinforces my point. You really
don't know who you're traveling with, and I do not
trust that dragon.
Speaker 11: No, the reason I didn't kill him sooner was because
I had to find out if I was, if he
was the rag Wan. Now there's a lot of old
men around in dust Vale trying to narrow down to
one who totally murdered his grandkids.
Speaker 7: It takes time. I had to make sure. Yah, we'll
talk it over in the morning. Everyone should just lick
their wounds.
Speaker 2: Everyone settles in.
Speaker 3: I'm just gonna walk off and go find whatever corner
of this tiny little room and just go sit down.
Speaker 2: There's a bed and there's some hay that the kids
had dranked in randomly and been sleeping on. Or you
can just find a random corner heading across town. Mm hmm,
his strings.
Speaker 8: I was actually just gonna say, I'm probably gonna go
to the the Blacksmith firsty Blacksmith.
Speaker 4: Yeah, do what I mean, continue on whatever?
Speaker 2: Yeah?
Speaker 4: Correct, you had not.
Speaker 2: Too far away after the after the Blacksmith, which is open. Now,
you guys stayed there the previous night, and you head
up towards this open door area. You can head inside.
There is the familiar sounds of a forge, and you
probably don't being kidnapped.
Speaker 4: Like huh, I said, did I just evade being kidnapped
or some ship like?
Speaker 2: No, no, no, you're good. The no, you didn't abaite
it no, you didn't evade it. It's still gonna happen.
You head into the into the blacksmiths the there is
an old man that you might not recognize, sitting at
the at the desk, a little halfling, relatively old looking,
looks like he's probably been forging his whole life. Quite
quite strong looking, stout halfling. M hmm. And then there's
the sounds of a forge beyond that. A couple of
people must be at work in there. The front of
the shop has a set a few bits and pieces
sitting up on the walls and on shelves.
Speaker 4: Hi, how are you.
Speaker 2: Hello it?
Speaker 4: Do you have much for sale today? Anything magical?
Speaker 2: Garble looks around.
Speaker 3: I forgot that was.
Speaker 2: Surprisingly lucidly, incredibly lucid for Garble. He looks around and says, yes,
we have much for sale. What would you like?
Speaker 4: Anything magical at all?
Speaker 2: Anything magical? Let's see. Nope, you might want to head
over to the old Tower if you want to try
your luck.
Speaker 4: I'll pass there. Is what's the name, Finn fin Renner?
Speaker 2: Yeah?
Speaker 4: Is your data in?
Speaker 3: Who's asking? I meet?
Speaker 7: I am?
Speaker 3: And who are you?
Speaker 4: I'm strings? Nice to meet you.
Speaker 2: Strings is it Fanna's not home?
Speaker 4: Oh bother? Or do you know where I can find her?
Speaker 7: No?
Speaker 3: Are you okay?
Speaker 7: You need a.
Speaker 4: Something?
Speaker 2: Somebody came sniffing around last night? Right, A gentleman caller?
Speaker 7: Right?
Speaker 2: He stands up. He picks up his forge hammer and
puts it down on the desk calmly, and then looks
up at you. How long you've been in town there, friend?
Speaker 4: A couple of days. I wasn't the gentleman color.
Speaker 2: If that's what you're asking, give me a persuasion check
with disadvantage because he's crazy.
Speaker 4: See do I still have my DM's inspiration from Kenneth?
Speaker 2: No? Fuck you? He looks up at you and says,
that's right. Better stay that way.
Speaker 8: Yes, right, I'm just trying to talk to I don't
want to. I'm not interested in that. That's not why
I'm here at all.
Speaker 2: Oh okay then?
Speaker 7: Right? Is she in then?
Speaker 4: Or is she out?
Speaker 2: I have no idea. I don't see her much during
the days.
Speaker 4: Fucking weird much? Right, thank you so much for your time?
Speaker 2: Could I interest you in some daggers? Perhaps a short swort?
We have a selection of Elven thin blades that came
in recently. Sure, I would love to see one of them,
May I, of course bring and he does. They say
it was made by Hattori Hanzo himself.
Speaker 4: Wow, a Hanso Maine. Quite quite interesting.
Speaker 2: How much in front of you? That's a good question.
Speaker 4: Is it beautiful? Like is it like a really nice
looking sword or not?
Speaker 2: Really? No, it just looks it looks pretty pretty much
just like you're a standard issue, very thin short sword.
There's no there's no crossguard. It's just pommel to blade
pretty much with a band around the center. And it
looks like used like a little bit, not huge, huge amount,
he says. Uh, it is secondhand, so it will be
a little a little cheaper than the normal. Hell, how
about we say he's feeling generous?
Speaker 8: Eight gold pieces, right, we'd love to and two daggers
while you're at it.
Speaker 2: Yeah, reaches down, pulls out too much nicer looking new daggers.
Puts them on those ones made right here at home.
That will be twelve gold pieces, right, twenty for the
whole lot, twelve, sir, I'm sorry.
Speaker 4: Oh right, I just handed over it there, my apology.
Speaker 2: Twelve. It's okay, it's okay. Not everyone can count.
Speaker 9: It.
Speaker 2: Puts the gold away and pushes the weapons towards you,
and as he pushes it over, he holds the blades
on for one second and then looks up at you
and says, and you stay away from you.
Speaker 3: Hear me go white?
Speaker 4: Absolutely, yes, I'll be going now. Thank you so much.
You'll never see me again.
Speaker 3: Right, just smell dragon board?
Speaker 4: Yes, okay, yes, right, dragon business with you.
Speaker 3: Yes, it's been a fantastic time.
Speaker 2: Good bye, jumps up on the table as you as
you run out, who goes to smell dragon board?
Speaker 3: Quite not necessarily? Goodbye?
Speaker 2: Then as you walk out, a hammer launches pass it's
the HiT's the wall of the building across from you,
and there's a couple of other deaths in the side.
Speaker 3: Don't go around here, dog, nobody signed today.
Speaker 2: Where do you want to go?
Speaker 3: Can you take the hammer on the way up?
Speaker 6: You can?
Speaker 3: You can?
Speaker 2: Do you want to take the hammer? No?
Speaker 4: I don't want to take the.
Speaker 2: It'll do.
Speaker 4: I just do. I just add a short sword to
my inventory. Is that is that all it is?
Speaker 7: Yeah?
Speaker 2: You can just change it to Elvin thin blade kill.
Speaker 4: That's awesome.
Speaker 7: Yeah.
Speaker 4: Then I guess over to the Actually, yeah, I'm going
to go camp out behind his house. Behind it.
Speaker 2: You gonna camp out behind it.
Speaker 4: But I like to do it like stealthily so that
Roger Rush doesn't see me.
Speaker 2: Okay, yeah, give me a stealth rolls lovely the worst,
Like if anyone looks out the window, like I'm just
under the window that Raja went in out of the back.
There's like there's like this little area over here where
you where you are with like a little let me
just get you like that, I'm gonna throw a sleeping
bag down and it's like it's it's hidden from like everywhere,
but this house right like there's there's one window, the
open window that you all crept in.
Speaker 7: I thought it was going to be like right outside
the house, like right in front of the door.
Speaker 8: No, he's Oh, I guess that's technically the house. We
just fought on top of the house like we did
in the general store. Yeah, the map map isn't like
one accurate the.
Speaker 2: Maps relatively accurate now to the area where you are.
Speaker 4: Oh I thought this was the general store map.
Speaker 3: No I have Okay, yeah different, he was like.
Speaker 7: Right next to the wall of this house. I was
going to say, carl Ass like throws a piss bucket
out the window.
Speaker 4: He's but you, guys, I've been murdered this campaign. I've
been knocked out, but no goal, I was murdered cold.
Speaker 3: At least you have lots of money. At least you
have lots of money.
Speaker 6: Rogers knocked me out.
Speaker 3: To knocked you off by accident.
Speaker 2: Across the land and is close at hand.
Speaker 3: The whatever you just did. I am in eternal darkness.
Speaker 2: It's coming back. There's a there's some light coming from where.
Why does this keep happening? Streams?
Speaker 7: What are you doing?
Speaker 3: Do you have a hot key set?
Speaker 2: I think I might have accidentally, Yeah, hearty, Yeah, I
don't know what it is though, Hang on, goddamn, I
hate having I hate I hate streaming. Let me find
out what my hot key is. Nope, nope, I don't
have any hotckey set up apart from mute. I don't
get it unless let me try something. Oh god, damn it.
Now I can't type any numbers in numberrality neutrality. All right,
let me just let me just clear my home keys,
all right?
Speaker 7: H cast prayer appealing?
Speaker 2: Oh yeah, dude, hell yeah, ages ago fourteen boys ages.
Speaker 3: Like walk down in the middle of the only person.
Speaker 4: I'm gonna try and like keeeck in the window.
Speaker 8: Though, by the way, if I can and like get
Carlias as attention like pebbles style.
Speaker 2: Uh yeah, I mean you can. You can do that
if you really want. It's going to be particularly difficult
to just get a little one person more harminous.
Speaker 7: Carlia sticks his head out.
Speaker 3: Will you go to the problem with me?
Speaker 7: This guy like a sign there down on the ground. Problem.
Speaker 2: This will be like a little later on, like we'll say,
like dusk has come. Yeah, yeah, you guys have spent
the day. Strings has just spent the day sitting out
in the street playing for money, hanging out on the
street like a car all alone, like a common beggar,
and the lights have come on inside the little cottage
of it, and the group inside have had a nice
little rest you could have had. You will have had
a long rest, to be honest, I think at this point,
because you were just spent the entire day and it
was like it was around midday when you did this,
so it's at least gone eight hours or so, so
we'll say you've kind of everyone's calmed down a little bit.
Everyone's chilled out, maybe eating a little bit of their food. Stores,
checked their weapons, re chambered a couple of rounds, taken
a taking a poop and then throwing that poop bucket
out the window. And then lash probably did that thing
that birds do for ages, where.
Speaker 3: They just go.
Speaker 4: I was.
Speaker 2: For eight hours and then and then some rocks start
hitting the window near where Carlias's head is. Carlios, give
me a perception check, all right, Yeah, I feel like
not only that, you can everyone else make one. Yeah,
I'm gonna say with the rest of us here at
or now, because it's a well, I assume that strings
was particularly throwing them at the window that Carlos is
resting his head at.
Speaker 3: You know, I just feel like you could look. I
can look at the house. Carlius is six feet away
from me. It's like right next to my well.
Speaker 2: I'll tell you what make what's your passive perceptions and
you make a stealth check.
Speaker 3: Jane, my passive perception is fifteen.
Speaker 2: Fifteen, passive is sixteen for sixteen.
Speaker 3: I have the least fourteen fourteen, I have ten.
Speaker 7: I don't know.
Speaker 2: I don't need yours. You just need to make me
a stealth wrong or a sleight of hand either one.
Speaker 7: Okay, let's see.
Speaker 8: Stealth side of Pandry said either one, yeah, okay, oh sorry,
I did it twice.
Speaker 3: Five.
Speaker 2: You throw a rock through a window, Carlias, you get
a twenty two on the perception because the glasses next
to you. A rock launches a window. Sorry about that, Carlias.
Like Calias, there's just there's just there's just strings stood
outside like this, a couple of couple of the same house.
Speaker 3: What do you want to now?
Speaker 8: I was trying to break in to sleep into another house.
But wow, this is crazy. I'm like beginning crawling for
the window. They're amazing. Wow, I truly thought this was
another house.
Speaker 3: I'm physically in the windows. So if you're crawling over
the window, yes, climb up me.
Speaker 8: No, Roger, it's I understand we had a disagreement. But
it's cold outside. Haven't you ever heard this song?
Speaker 4: Baby?
Speaker 3: It's don't you like cold?
Speaker 7: There?
Speaker 3: Something? What does it even affect you as racist? There
are much more than yes. Racism is very effective in
this world. If you haven't noticed, Wow, that is it
keeps you alive.
Speaker 4: Anyways, Why.
Speaker 3: Why did you throw a rock through the window?
Speaker 4: Why I needed some way? You know it's going to
break the window with my hands. Again, I couldn't, obviously not.
I didn't know it was you. I thought this was
a house that you weren't in. Just so happens.
Speaker 3: Why are you so determined to follow us.
Speaker 8: I'm like a lost puppy and I've been neglected all
my life. Also, we were given a job. We kind
of have to do it.
Speaker 3: I really don't have to.
Speaker 7: I mean we do.
Speaker 4: And if I mean you can't have the gold, I'm
not taking the gold. By the way, it's not mine.
Speaker 3: Mhm what what?
Speaker 7: What?
Speaker 3: Gold? For fox sakes?
Speaker 4: The gold that you slashed me with a fucking sword over.
Speaker 3: I didn't slash you over the gold. I slashed you
because you're a prick. Well that's true, but right now
I don't care about no gold. Get shut up and
get inside. Before you draw any more attention. I'm gonna
grab strings and pull him through the window. And I
heard making so much noise.
Speaker 5: I mean, if you don't care about the gold, you
guys could share the gold with.
Speaker 3: The whole party or for you.
Speaker 8: I was going to give it to somebody like thin
Runner to manage the general store.
Speaker 3: Because she let us stay over to her house. She's
thoroughly compensated. Also her dad, I'm referring to the I'm
referring to the gold. Yes, that's well, the other thorough compensation.
Speaker 7: Throwing a stone in my head because I just want
to be knocked out at this point. All right, all right,
all right, yeah, I'm gonna pick up the stone. I'm
gonna throw it back out the window. It's okay, I've
taken care of the stone.
Speaker 3: Doesn't unbreak the window, or about the stone. He can't
sleep with it nearby?
Speaker 6: No, I wanted it to be Listen, we're making.
Speaker 5: A lot of noise, and now.
Speaker 8: There's a hole in the If you weren't camping in
the house that I was going to break into, that
we wouldn't have had this problem.
Speaker 3: Just wake me in the morning.
Speaker 5: I tucked my beak, I go to sleep.
Speaker 2: Would you leave all your stuff outside strings No?
Speaker 8: No, I figured it was on my Yeah, I'd go
back out grab the bed roll. Sorry, I forgot there's
a bed roll set up. I'd grab it all and
set it back up, being careful to sleep on my back.
Speaker 7: Did I hit anybody with the stone? A little kid?
Speaker 3: Do one of those three kids? One of those three kids?
Speaker 2: The poor sucker put me an attack roll with no proficiency,
so d twenty plus decks.
Speaker 7: Oh my god, Well, since my decks is minus one,
wouldn't a throne projectile be plus strength unless it's like
as a two.
Speaker 2: I don't know. Arranged attack is always decks, I thought,
I don't know what it is with stones.
Speaker 3: I'm just making stuff up to get him a chance
to re roll the three because I want him to
hit someone.
Speaker 7: Threw it at the wall.
Speaker 2: The stone, Yeah, just just hits the stove across the
other side of the room and then yeah, you hit
no one outside. There isn't really that many people outside.
There isn't really anybody sleeping outside.
Speaker 7: I'm just gonna push it under the stove.
Speaker 2: That uh, there comes a knock at the door.
Speaker 6: What, oh, we're not here, Well, we are here, but
we're telling them we're not here.
Speaker 3: Okay, it's an expression, you dumb lizard.
Speaker 5: Can we tell by the your son or lack there
of what time it is?
Speaker 2: Roughly uh time of day?
Speaker 7: Night? Right?
Speaker 2: Yeah? Is it in the middle of the night, the
middle of the night.
Speaker 5: I thought it was me be coming on.
Speaker 2: Dawn, midnight on mid Just say it comes not home.
Speaker 7: That I'm no, just we don't say anything.
Speaker 4: Okay, okay, should we Okay, I'm gonna ready and break in.
Speaker 3: We we we kill them. Does it come out a wife?
Speaker 7: Oh? He's me?
Speaker 2: Oh?
Speaker 3: Does he have a boyfriend? Yeah?
Speaker 5: Can I crouch in the corner with my bow drawn?
Speaker 7: Yeah? Alright?
Speaker 3: Just can I tend to be his boyfriend?
Speaker 6: Okay?
Speaker 3: Yes?
Speaker 6: Oh it come my love? Stay right there.
Speaker 4: Oh and I'm gonna go over high mark.
Speaker 2: Oh high high mark. You give me a performance check
or a deception and checked for.
Speaker 7: The for the.
Speaker 4: Good reference. Oh man, that was a good performance. Yeah, yeah,
the worst. I'm it's quite literally the room, yeah yeah.
Speaker 2: It was like you were being directed by Tommy Wise.
Speaker 7: Right.
Speaker 4: Then, let's never leave this.
Speaker 3: You just have the rest of the campaign.
Speaker 2: Here. You open the door and there's a beautiful woman. Man, woman, man,
a man, beautiful man. I was going to say, I
was going to say man, but then I read the
word woman, and then my brain went woman. Man, There's
no it's just it's just a man. It's just a man, beautiful,
splendid looking man with dark hair, very long, falling to
his shoulders. He's got like a night robe on red
in color relatively nice clothes, though they do seem to
be quite old and sand dusted, as are most of
the clothes. And he as you open the door, he
looks around behind you straight away and then says.
Speaker 7: I'm like blocking.
Speaker 4: Oh hello, how are you?
Speaker 2: I'm very fine?
Speaker 4: Might I come in?
Speaker 7: No?
Speaker 4: Sorry?
Speaker 6: Oh well, I was.
Speaker 2: Looking for Raja. I understand he's staying here.
Speaker 4: Who's asking? I've never heard of Rasha, but I might
know where he is?
Speaker 7: Oh?
Speaker 2: Is my name is? Valen holds a hand out, shake
his hand, give me athletics, of course?
Speaker 3: Jack? Do I do I recognize that name?
Speaker 7: No?
Speaker 8: It's like either I'm gonna get thrown or this guy's
got like.
Speaker 4: A beast of a handshake right now? Yeah, let's fine
out Donald Trump handshake you?
Speaker 2: What is what his handshake is? Yeah?
Speaker 7: It's awkward when people can't just handshake normally. Right, it's
got to be like the wrestling match.
Speaker 4: Come on, man, I thought you were supposed to establish dominance.
Speaker 3: Second of meeting them. Oh, he grips you.
Speaker 2: And you feel you feel him a sort of like
attempt to like pull at you, and he brings you
in close to his face, and once you get closer,
you see. There's a weird sort of red tinge to
his eyes, and he he says, Russia.
Speaker 7: Where is Russia?
Speaker 2: There's these like pointy teeth at at the sides of
his mouth, and there's a stench of like of like
a rotten smell coming off of him, especially from his breath,
very foul smells, very much like death.
Speaker 3: I don't have I can't see that, can I in
the doorway?
Speaker 2: You just see this? Uh, because streams is avoiding anything.
Speaker 4: I'm pretty tall too.
Speaker 2: Yeah, yeah, so.
Speaker 3: I'm gonna walk up and start walking towards the door,
but like staying close, like hugging the walls. We can't
see me. You approaching.
Speaker 4: I'm not quite sure. Why would you like to see Raja?
Speaker 7: Where?
Speaker 8: What's your business with him? This is Ikom's home, right this.
I'm with my lover right now. He's chained and tied.
I was just flogging him, if you will.
Speaker 2: Valan jumps onto the roof of the building, standing jump,
jumps up and you hear skittering around the top.
Speaker 6: Good to meet you.
Speaker 3: Closing the door, Raja? What the fuck was that close
the door? Invite don't just just don't invite him in.
He can't break through the doors if you don't invite
them in. That's how the bloodsuckers work. The window's broken,
it doesn't matter, it doesn't matter. Just just stay in
the house. Just stay in the house. Jump outside.
Speaker 6: Those are shut out, Shut up, just shut up.
Speaker 7: Okay.
Speaker 3: I don't want to alarm him anybody, but this isn't
our house and the owner's dead. It doesn't matter where
the current occupan eventually fucking knew that. Don't just don't
tell him. I mean I didn't kill him, and I
just like that, Oh, what does it?
Speaker 6: What does he want?
Speaker 2: There's another of it.
Speaker 3: I can't think of anything else that would have tried
to push its way in. Stop at the door, and
then jump on the roof. It's a vampire. They it's
a bloodsucker, and it will kill all of us.
Speaker 2: He just there's a and then a face appears upside
down at one of the windows and says, I'm.
Speaker 3: Gonna want right up to the window and out and
I left you. I'm gonna walk right up to the
window when he does that, and just put my face
one inch from his, like justin.
Speaker 2: He's already gone, skit it off to another Okay, he's
just running around.
Speaker 7: Maybe he's drunk.
Speaker 3: Oh, if you think cannibals were bad and this is
what real evil looks.
Speaker 4: Like, you're gonna rouse Carlias.
Speaker 3: Like the funk.
Speaker 2: Up.
Speaker 4: There's a vampire on the roof.
Speaker 7: Oh, let me guess they're gonna throw a stone in
my head.
Speaker 3: Actual, it's a vampire, according to Rajah, sure my bag,
get the jar of water.
Speaker 4: Okay, if you're feeling parched.
Speaker 3: Here you go.
Speaker 6: Vampires vampire?
Speaker 3: Do they like gold? I have a lot of gold.
Speaker 2: We won't give us.
Speaker 8: It was for thin runner, but if it saves our
lives so she can open the general store again.
Speaker 3: We there's no need to panic. We can just wait
here till morning. He'll have to leave when the sun
comes up. What are you doing with the Why can
we kill him?
Speaker 2: Is he?
Speaker 3: I don't know. I couldn't kill him by myself.
Speaker 7: Wait? Hold on, you know him?
Speaker 5: How do you know where you were that?
Speaker 3: I don't know? Listen, Okay, something you guys should probably
know about me.
Speaker 7: You're vampire hunter. Oh yeah, Bambi un not just vampires.
Speaker 3: I kill lots of different on deads. I've killed a
zombie white thought a vampire once. I'm an exorcist, among
other things.
Speaker 7: Wait, wait, what's your last name?
Speaker 3: The red?
Speaker 4: Oh? Never mind, then.
Speaker 3: My last name's not important. It's Racha the Red.
Speaker 5: So so he can't He has to be gone by
the morning.
Speaker 3: They can't come inside if you don't invite them. Just
stay in the house for the sun to come up.
If he does figure out some way in, I carry
this around just in case. I'm holding a jar of
water water.
Speaker 4: Is he thirsty?
Speaker 3: Does he go away when he drinks holy water?
Speaker 7: Sir?
Speaker 3: Oh, you've boiled the hell out of it. I see.
Speaker 9: Well.
Speaker 5: In the legends, they don't like fire either.
Speaker 2: Fire.
Speaker 3: You know, if I were able to spit fire from
my hands, that would be very helpful.
Speaker 4: Only we had a wizard. That would be useful.
Speaker 3: Only we knew a wizard set the house on fire.
Speaker 8: I have an idea. What if we tied him to
the roof and then get up to the roof. We
can jumped like he can listen.
Speaker 3: Could we could wait until the sun is almost up
and then attack him.
Speaker 7: It works.
Speaker 4: I've never killed a vampire.
Speaker 3: I've never killed one either. It's like the one thing
that got away from me.
Speaker 7: Let's hold on. I got an idea, what would happen
if I dipped my bullets inside of your holy water.
Speaker 3: Probably hurt him a little bit more than it usually would,
but it won't bring him down instantly.
Speaker 7: Wait till some mine well today with holy water.
Speaker 3: About a year and a half ago, I was given
a job to go deal with the creepy intruder. I
forget where this was. I can't remember the story a
little bit familiar. I'd have to read my journal. I
can't remember where it was, somewhere northeast of here. I
went out there to dispose of what I thought was
just going to be another ghost story. But it turned
out to be a vampire, and I tried fighting it,
which turned out to be a very poor idea. They
have the strength of ten men. He picked me up
and threw me across the room like a child. And
it was only then I discovered that by hiding inside
of a building, they can't enter uninvited. That's the only
time I've ever run into one. But I don't know
if this is the same one or just one of
his friends. But apparently they're not a huge fan of
my work.
Speaker 4: Should I ask his name?
Speaker 2: With that?
Speaker 3: Didn't he just say his name was Valen, You're right,
he did well paying attention. He had very bad breath.
I never caught the name of the first one that
I thought, Well, if anyone passes by on the street,
he could kill them in an instant. I don't know
if he will not let him do that. Anybody passes
by the street, we'd probably kill him too.
Speaker 4: Now, we wouldn't do that. Stop killing random people?
Speaker 3: What do you want?
Speaker 2: A face appears at one window and says, Lash, what
it's talking to me?
Speaker 3: Can? I wanted to start walking towards the window and
see if he skiters away again?
Speaker 2: He yeah, he skis to another window. Oh Lash, let
me slash.
Speaker 6: How does he know my name?
Speaker 3: Because I yelled your name when I asked for the
stuff out of my bag?
Speaker 7: Oh?
Speaker 6: Bill, shut up, Shut up?
Speaker 7: Bill.
Speaker 3: Oh I like that.
Speaker 5: I feel like I'm definitely shuddering at this point. You
can kind of see my feathers sort of quaking a
little bit.
Speaker 8: We were just.
Speaker 5: Stay in here, We're fine.
Speaker 3: There's a.
Speaker 2: And then as the the vampire as you so wish
to call it, seems to jump off the roof and
run away.
Speaker 7: That's boring.
Speaker 8: That's gotta be a faint, right, he's not actually gone.
Should we just kill him?
Speaker 3: I mean, we could try, how hard it be? I
certainly couldn't fight him by myself or not. The last
time I ran into one, I certainly couldn't fight it
by myself. But maybe with all of us, there's five
of us. I'm gonna, I'm gonna. I'm opening up the
little monster manual that Rosia carries around, and like, open
it up to a page and show that I've got
like a very detailed sketch that looks a lot like
the thing that was just of the door. And I
says it says tall thin sucks blood hypnotize. People can't
enter uninvited hypnotized hypnotizes. I was reading. I was reading
a book. They have some sort of mind control. I
don't know exactly how it works. So I think you
stare into their eyes or they cast the hecks on you,
something like that.
Speaker 7: There's just then no one look out the window.
Speaker 3: Do you have notes on how to how to kill it?
I figured I'll try cutting its head off? See if
that works?
Speaker 2: Oh?
Speaker 4: Are they weak to anything? Could we set a trap.
Speaker 3: And they don't like it? They don't like fire, and
they don't like enchanted water by clerics, hence the reason
I carry this.
Speaker 4: Well, why don't we set a trap?
Speaker 3: We have fire? Can we make fire? That's also why
I carry this, And I have like three jars of oil.
I know my trade very well.
Speaker 4: Okay, here, why don't we put the oil above the door?
Speaker 3: Invite him in?
Speaker 2: Quite so it doesn't here, put the oil above the door,
invite him in.
Speaker 3: Light him on fire.
Speaker 4: Can they leave the building once they entered?
Speaker 3: Yes, they can fuck But.
Speaker 5: We need to hide here for the night. So if
we set it a.
Speaker 3: Flame, do we really want to pick a fight with
this thing in a town where we're probably all wanted
and we've already made a bunch of scenes. What if
he gets us on the train? Though, as long as
we take oh he can't go on the train. If
he can't, as long as we take a train in
the daylight will be.
Speaker 5: Fine, right, And if he's on the train, there'll be
a casket on the train, sarcophagus. What we'll please for
him to hide?
Speaker 7: Of course.
Speaker 5: We could seek him out.
Speaker 3: Did they hide in coffins?
Speaker 5: I know the legends. They don't like light. They can't
be in the light. So if he travels on the train.
Speaker 4: He will need a place to hide children's books. They
sleep in coffins and they come out and they I
want to fuck your blood.
Speaker 3: Of course that's not Cracula. I read that book. Yeah,
I don't know if that's accurate. Though, one count count
on something like that. Chocula that was his name.
Speaker 7: I don't know what comes after three.
Speaker 5: You can't count to well though I could.
Speaker 7: Okay, Well, usually it only takes three bullets to kill something.
Speaker 3: So all right, Well we could try to kill it.
Then we might all die, but at least it'll be fun. Yeah,
fuck it.
Speaker 4: He can have the gold.
Speaker 5: But shouldn't we wait? Because then where will we go?
Speaker 8: Yeah, we'll just go to Finnvna again. Let's see if
we can pay her again, right, or the tavern.
Speaker 3: We can go to the tavern. We safe there. We
could go to the town guard report a vampire.
Speaker 8: That's a good one, right, Uh, you could do that.
I'm not going anywhere near them again, No, thank you.
Speaker 3: I think we should just wait here.
Speaker 4: To be honest, I agree with the waiting. I don't
want to die, no by something that's gonna.
Speaker 7: Suck my blood.
Speaker 3: Well, wait, are we going to attack him or not?
Speaker 6: Because if we do want to, let's just invite him in.
Speaker 5: The sounds like we need to take a vote.
Speaker 8: You know, Hey, the words, I'm not going to say them.
And then he comes in, and then we as he
walks in the door.
Speaker 6: Why don't I just go outside and be bad?
Speaker 3: Well, that's that's a great if we.
Speaker 6: Don't really know how to kill him.
Speaker 5: I mean, do we even have a plan I have.
Speaker 3: I have no idea if they can be killed. I've
never killed one.
Speaker 8: Well as as good of a way to find I
vote yes, we kill him. It's a vampires evil. I
have no qualms with that.
Speaker 7: Do they come in packs?
Speaker 3: Is this just? Do I look like an expert on vampires?
I fought one once?
Speaker 4: Yes, you said you are vampire hunter.
Speaker 3: I'm dead hunter, not not vampires specifically. There a little
higher up the totem pole than your typical zombie.
Speaker 5: So how many years and how many news?
Speaker 7: Why are we voting home this? Why don't we just
wait till the like the cusp of dawn and then
king right.
Speaker 4: That could I'll wait till there? He just yelling out
the there so I'm like just kind of hello, mister vampire.
No response, Well, the fuck he's gone.
Speaker 3: He's off in it.
Speaker 2: The streets.
Speaker 3: See if you die.
Speaker 7: Okay, I'm gonna pick up the rock and throw it
out the window. Hurry everyone out the back window.
Speaker 2: Oh my head, it is just no response.
Speaker 3: Still can I I'm gonna lean out the window and
can I like look for tracks or determined if the
thing actually disengaged or if it's still around.
Speaker 2: Yeah, give me survival.
Speaker 3: Oh wait, actually, hold up, I just remembered I I
actually will go figure, I actually have I'm good at
this character.
Speaker 4: Favorite terrain vampire feet, well, that and that.
Speaker 3: And favorite enemy. It's an undead and undeads are my
favorite enemy has a.
Speaker 2: Couple of bullshit moves you can use vampire.
Speaker 8: Oh yeah, I forgot Vampire was classed is UNDEADU we.
Speaker 6: Have a cleric.
Speaker 7: If it's even dead.
Speaker 3: Yeah right, it's not undead. It's just a fucking regular use. Okay.
My skill is.
Speaker 4: He's a local crack. Yeah you have money lash, Okay,
I just have.
Speaker 3: I have advantage on survival and tracking checks against favorite enemy,
also history and investigation checks, et cetera. So I'm gonna
can I can I just look for tracks and try
to determine if he actually left or not.
Speaker 2: Marga takes a couple of minutes to ensure that there
is no vampire on the roof, looking around to try
and work out where he might have gone. It does
look like there's an area where the vampire jumped down,
and then there's like a very clear trail of the
vampire like darting further into town.
Speaker 3: I can follow its tracks. We should want to go
kill it.
Speaker 4: We should kill it before it kills the entire town.
I'm okay be the reason.
Speaker 3: Suppose I suppose if it's going to be following me
for the rest of my life, I should kill it
now while I have backup mentally thinking Rajah music to himself.
Should probably kill it now while I have four people
with me. All right later, all right, don't worry. I'll
go out and be bait.
Speaker 7: I'm gonna use this guy's self and trink myself down
from my usual seven feet to about four feet.
Speaker 10: And I want to be a pretty very pale royal
little boy and then fluffery and have very very nice
pale skin.
Speaker 7: Sure a little too.
Speaker 3: Can while he's doing that, can I try to recall
any actual week aside from like the flavor stuff that
we're all arguing about with the ventpire le Can I
can I try to recall anything that would actually help
us kill this thing? Give me Roger would have studied
at some point.
Speaker 2: I mean, like an intelligence check.
Speaker 3: Can I use Can I use my ranger advantage on
history check skill? Or does that not apply here? I
don't even know what the fuck that is?
Speaker 1: Uh?
Speaker 4: It is some ranger ship.
Speaker 3: More more ranger stuff. Hold on, I'll get the exact
wording I have, like the I have the like the
shorthand version typed on my character. Okay, let's see it
is favorite enemy. When you let's see, you gain plus
two to damage roles with weapon attacks against creatures chosen type.
You also have advantage on wisdom survival checks to track them,
as well as on intelligence checks to recall information about Okay,
near mind, I had a back.
Speaker 2: Yeah, not more than you sort of have already guessed
that with like Holy War and something sunlight and its
kind of similar to a lot of the other other
undead stuff. They they're they're quite arduous, they're quite strong.
Speaker 3: Yeah, well we can try to track it. These things
are really really freaking strong though.
Speaker 5: Well, here we go.
Speaker 4: We have our bait ardent' do you have things to
deal with? I'm twenty feet outside already he's gone.
Speaker 2: When he gone, Okay, we better go.
Speaker 3: Just yes, he does that lot, Let's just go and
we'll follow, or I'll start following him from a distance.
Speaker 2: Sure, everybody sort of creeps outside into the very dark
evening of windy people, the wind blowing, and the small
form of a childlike Arden cherub Arden creeps into town
just starts wandering around oddly quiet in windy peaks this evening,
and we'll find out what happens after the break still town,
but from where you are, it's relatively quiet over this
side of town. Everyone else, I guess, heads out as well.
Speaker 3: Are you staying in the house. Yeah, I'm yep. Like
I'm following Arden, but I also want to, like I
already successfully like at least tracked what direction it went.
Speaker 2: Right, as soon as you can, you can follow the
tracks off.
Speaker 3: Okay, so I'm gonna follow the tracks, but then actually
where his strings is nearby? Right?
Speaker 4: Yeah, I'm probably following you.
Speaker 3: Hey, can you do that? You can do that that
the hand?
Speaker 4: Yes?
Speaker 3: Speak thing?
Speaker 7: Right?
Speaker 4: Yeah, I see right now?
Speaker 2: Yeah, you can see him.
Speaker 4: Okay, I'm gonna message him.
Speaker 3: I'm writing, I'm just gonna tell, like relay through strings,
what direction to go. Yeah, based on like the tracking
that I can see through the footprints.
Speaker 4: Arden, Hello, pick up Arden.
Speaker 2: There's a ringing in your head. Arden, it's very strange.
Speaker 5: Is that a fair buy?
Speaker 3: Pick up the fucking.
Speaker 4: I'm just going to send it to him anyways, Arden,
go here, says Rajah.
Speaker 3: You hear.
Speaker 7: I'm going to without Yeah.
Speaker 6: Just like I am just a little boy, I'm gonna
go wander around now.
Speaker 7: Now, I'm just gonna start walking that or skipping that direction?
Speaker 2: Do you follow the directions?
Speaker 7: Yeah?
Speaker 4: The fuck it? Like he's going there.
Speaker 3: We can see that he's deviating his course.
Speaker 7: Yeah.
Speaker 2: The the the group following at a slight distance to
the skipping boy, while relaying information, head around town, head
much more towards the center.
Speaker 3: There's a point where it brings you.
Speaker 2: The tracks bring you to the alleyway where you guys
were before. They seem to stop there. In as far
as you would probably be able to deem straight away, Rajah,
assuming that you actually go into the alleyway. Nothing down
there like a empire waiting to strike. But the tracks
stopped for a bit, give me another survival check with
the advantage. Wo. Yeah, they don't really stop. They actually
go up on to the roof of the building.
Speaker 3: How tall are these buildings?
Speaker 2: These would be the ones that are not the general store,
so much smaller, so probably just like one story buildings,
like twelve feet twelve feet.
Speaker 3: So he likes jumping up on rooftops, doesn't he? Right,
there's not a monkey lash. Can you fly up there?
Speaker 7: No?
Speaker 5: But I'm really good at climbing. I know I can't fly.
Speaker 3: You know I can't fly. Come, I didn't, I didn't
know that. I'm gonna. I'm gonna. I'm gonna do the
whole you know, stand on my hand for a second
and like push her up high enough to at least
like look on the roof and scout around. Yeah, don't
get your head bit off.
Speaker 2: That's give me a perception check. As you look about okay, ooh.
You you go up on top of the roof and
you look about. There's nobody in the media area, And
as you're looking around town, you feel your eyes kind
of zooming in and out as if you've got freaking
binoculars on because you just bang on it. There's like
a single star, like a north star, which is casting
zero light for anyone except for Lash's perfect raven eagle
eye vision. And for a moment you notice a figure
on the side of town that you just came from,
leap from a roof and then down into the into
the streets again. Oh yeah, you're you're looking like all
the way back over here, back from pretty much where
you came from, back towards Dickham's house.
Speaker 6: Oh, I saw jump from the roof near Eckham's house.
Speaker 4: So he jumped from the roof to another roof right
from he was there the whole time.
Speaker 3: We don't know if it's the same one.
Speaker 4: There's more, we're fucking dead.
Speaker 3: We should just get inside. If we track the other
one this way, and then this one behind us as well,
there could be two.
Speaker 5: Who I don't know, look the same to me.
Speaker 8: We could go to the tavern and if more than
one attacks us, we'd just run into the tavern.
Speaker 5: I thought we were stalking him, and I saw him.
Speaker 3: I'm well stalking one. Maybe more than one. We all die.
Speaker 4: Oh, I mean, it's it's only got to be the one, right,
How often do they travel in pacts?
Speaker 3: Bloodsuckers? These are these are evil creatures? Cooperate these are
not creatures for which we have a lot of data.
Speaker 8: Well we should kill it and get lots then all right,
fucking what's to lose except for a sack of gold
and five lives? Well that too, But I mean you
were going to kill me earlier, so technically four.
Speaker 3: I wasn't going to kill you. I wanted you to
piss off and leave.
Speaker 4: Well, glad we got that sorted.
Speaker 3: Well, if I have to pick between putting up with
you and dying to a vampire, can tolerate you for now.
Speaker 7: Let's go.
Speaker 18: God, cat, a cat, a cat run does that horrible
thing like in a horror movie where something is that
as a fucking cat fucking runs out of the out
of the fucking alleyway past Rajah and then Arden, who
is doing what.
Speaker 3: At the other end of the alleyway.
Speaker 7: I've just uh, oh my god, it's so nice being
out at night and alone.
Speaker 6: Oh my goodness home, I don't.
Speaker 7: And I just want to fall and give my knee.
Oh no, I'm bleeding, and it's just really annoying and horrid.
Speaker 2: High pitched, font traveling noise.
Speaker 7: And I've just kind of shaken the belly around a
little bit.
Speaker 2: The wonderful smell of blood.
Speaker 7: Can I kill him? I'm sorry, I can't stand squeakers
killing AUDI members.
Speaker 11: After the squeakers man, they trigger me off, don't.
Speaker 3: Trigger finger and he wants to show after the vampire.
Speaker 2: Maybe he chasing the vampire.
Speaker 3: Yeah, we'll start walking back towards Ithams.
Speaker 2: Cool. Give me another survival check as you head along,
because I guess you're probably.
Speaker 3: Sure I'm gonna track it. But how are the buildings
close enough together that I could walk from rooftop to
rooftop and like jump along them, or are they far
enough apart that I have to jump back down?
Speaker 2: They are that some of them are relatively close together,
and some of them aren't. This thing looks like it
can jump better than you can jump, right because you
saw it standing leap up onto a thing without.
Speaker 7: I don't let it best you.
Speaker 3: I'll let him tell you. I know I can jump
better than me. But I'm just wondering if I can
like try to track it and stay elevated, or if
I would just end up having to drop down and
then jump back up and then drop down.
Speaker 2: Once you get to the like the other part of town.
Like because you're essentially here. Basically, you're like somewhere in
here at the moment, and you're looking up at like
these roofs kind of thing. Once you're over here, you
could jump around on these roots potentially.
Speaker 3: Yeah, I'll just I'll just stay on ground level then,
and he jumped off of like a roof here, gotchase?
Speaker 2: Cool? Yeah, once you back, you guys, get back towards
Ickham's and head around to the area that Lash deemed
to believe the vampire jumped off of a roof. You
can very easily track the the creature to Gobbles Armorer's
front door.
Speaker 4: The door is open. Oh, well, time to go save
your woman.
Speaker 6: The door's open.
Speaker 3: If it went inside, it was invited in, or it
lives there. Oh, I know it's not her. I would
have lost a little blood by now.
Speaker 8: Garble gross, Oh he was invited in? You think it's
I talked to Goble when I left earlier. He's not
a vampire. He's fucking halfling.
Speaker 3: He's a little sick in the head. But you're right,
he's too short. It can't be him.
Speaker 5: But if he's sick in the head, he clearly could
have invited it in. Unwittingly.
Speaker 3: Oh whatever, let's go. I'm just gonna walk up to
the front door and look inside without depping inside. Yeah, actually, actually,
can I can I do another tracking check to see that,
like the same tracks are leading in the front door,
like it actually went inside or is it just nearby
and the door happens.
Speaker 7: To be open.
Speaker 2: No, yeah, you you can tell that it definitely went inside.
It looks like it stood around at the front for
a little while.
Speaker 3: Maybe it talked, Maybe it talked its way in.
Speaker 5: Looks like what looks that way?
Speaker 3: Oh gosh, please tell me she didn't invite the thing.
All right, let's it. That's it. Let's go, and I'm
just gonna run up to the front door.
Speaker 6: Fuck.
Speaker 4: Okay, aren't adn't adn't get get to gobbles? Arden, stop
whining and come to gobbles. Can you hear me? Box stakes? Okay,
we've lost him. He's a dolphin.
Speaker 2: Can stand that happened?
Speaker 4: He's a dolphin. That's why it's high pitched. Figured it out.
He's just gifted a cleric.
Speaker 2: Muh you guy, I guess. Yeah. You head over to
where the door is. You push open the door, give
me a perception check. There's no lights on in this building,
so you'll have disadvantage as a human.
Speaker 4: Fuck are we all doing perceptions?
Speaker 2: Let's see here.
Speaker 3: It's if it's pitch black inside, Can I just like
unhood my lantern?
Speaker 2: Yeah, if you're gonna light up a lanin, then you can.
Speaker 3: Yeah, before before stepping inside, I'm gonna stop with the
if it's pitch black inside, I'm going to stop and
ignite the lantern first. Sure you.
Speaker 2: You light a lantern, look open the door, and immediately
there's a wash of light that is cast over that
front kind of area where you see Garble, the armor
on the ground, pool of blood, face down, breathing.
Speaker 7: Fuck.
Speaker 3: I'm I'm gonna run and just like jump over him
towards where I know the sleeping quarters are just run out,
and I'd like to smash the door open. I'm gonna
heal him real quick.
Speaker 2: Kind of cure wounds, Garble, cure wounds, Gobble, go for it.
Speaker 5: I'm gonna light a candle. I have a candle in
a box of tinder, and I'm going to hold a
flask of oil as well.
Speaker 2: Alrighty, anyone else doing anything else?
Speaker 4: This is why there are no magical weapons on the walls.
Speaker 7: I'm skipping my way up to garbles. I don't know
where I'm at at this point. I'm gonna run up with.
Speaker 2: You'll run up with Raja cool gun? Ready?
Speaker 14: Is that everyone?
Speaker 2: That is everyone? All right? Let's see?
Speaker 7: Yeah?
Speaker 2: So where is everyone? Okay? So I've had to make
make make shift this.
Speaker 4: Question even though I just did an action. Can I
ready an action since we're not in combat?
Speaker 7: Or is that a now?
Speaker 13: Uh?
Speaker 2: Well, I'm going to treat you as further away basically,
so you can you can ready an action.
Speaker 4: I just want it like in case it jumps down.
If yeah, I want to be able to attack.
Speaker 2: Cool. So let me throw you all onto this hastily prepared.
Speaker 6: We're going to vampire.
Speaker 3: Are vampires like level eleven? Monsters? Kill dude?
Speaker 4: In storm Kings we fought a fucking Remoras at like
level four?
Speaker 7: What the.
Speaker 4: Ramaras is like a giant flying, skittering worm?
Speaker 3: So how many of your people died? Only one?
Speaker 7: Hey?
Speaker 2: We rest him?
Speaker 3: Okay, it's fine.
Speaker 2: Arden is still outside? Did you say?
Speaker 7: Yeah?
Speaker 3: Lash?
Speaker 2: Where did you? Guys? Sorry?
Speaker 5: Right inside, right over the best of your So I'm
just inside the door so I can see uh brumbles.
Speaker 2: Okay, so you guys are there, alright, alrighty well, all right,
let's see yeah remember that who has to huh?
Speaker 5: Who has what?
Speaker 4: Oh?
Speaker 7: Fuck?
Speaker 3: You have you got torch?
Speaker 5: I've got a candle and a flask of.
Speaker 2: Oil candle and uh that means so that's it? Do
you have a torch? Jay?
Speaker 4: I have a hooded lantern.
Speaker 2: I believe cool. I just want to know who has light.
Speaker 4: Yeah, I'm going to set that down next to Garble Arden.
Speaker 2: You have any torches?
Speaker 7: A thing?
Speaker 2: I don't know, because you're a child when you're outside
and doing.
Speaker 7: We I'm a tiny little child outside core.
Speaker 2: In that case, let me bring you over to my
very hastily prepared Matt of Garble's armory. Blam, you are
all in this area. Everyone, give me some turn order stuff.
What is it called? Not initiative initiatives?
Speaker 7: Nice?
Speaker 4: Sorry?
Speaker 7: The music you are.
Speaker 2: So essentially what happened to him? As you guys all
running through the door, Raja and Carlias jump over the
body of Garble and then run up towards the area
where you can head through and see Valen, this vampire
who has Finn Renner unconscious by the hair on her head.
Kind of held up. There is bloodied mark around one
neck and her eyes are completely closed. She does look alive,
but she's unconscious and he's holding her just ahead of
As you kind of you break around one corner and
head to go upstairs. You walk into a hallway and
there in front of you is this vampire very like again.
He's very beautiful looking, but a little crazy in the eyes.
The color of his eyes looks red, not like a
glowing red, just like as if he had like a
dull crimson to the iris. Wonderful looking cloak and relatively
nice finery. Back out in the hallway a little further back,
as you hear these guys skitter around a corner. Strings
you did a cure wounds? Yeah, here on Garble. You
see as you kind of push Garble over, he unfurls
a hammer that he had and it falls to one side.
He also has like a set of wounds across his front,
though they look like claw marks that you might get
from a beast, pretty deep set of wounds. As you
cure wounds him, you see them close and he stabilizes,
kind of opens his eyes in a kind of wild
way that doesn't really make heads or tails of what's
going on around him. Lash you're near there as well,
and arden is a child outside, so.
Speaker 7: My map's black right now.
Speaker 2: Yeah, because you haven't got a torch, So.
Speaker 3: Let me just.
Speaker 2: Let me just do some hoo doo gee booge woodogie
here as I need to add some turns for myself.
Hang on, fucking garble Jesus. Technically you get a turn.
Technically you get turns too. Regretting, I've done it before
where I've not given the random NPCs a turn and
people are like, make them do this, and I'm like, oh, okay,
you command personed my random friendly NPC or whatever.
Speaker 3: The one at one hit point in the grasp of
a vampire. She's not doing anything.
Speaker 2: Yeah, exactly. And then you, my dear sweet child, where
are you there you are? Let's give me a dex here.
Speaker 3: My cat's getting ready to attack me, so I'm actually
gonna put him out of the room. Get ready for
those claws.
Speaker 2: Where's that going?
Speaker 5: So my cat's not the only cat that does that.
Speaker 4: Oh, I don't have a cat tower right next to
my desk. And they just don't stop.
Speaker 3: They just I'm like a doormat to them.
Speaker 2: They don't give a fuck under cats.
Speaker 5: So yeah, like once a day, my cat just kind
of like his eyes go into like blood rage mood.
They turned black and he just I know he's coming
for me, and he comes for me. He's not broken
the skin with his teeth or anything, but he fall
on attacks me, and it's scary fear of him as
the cat.
Speaker 2: As you run around the corner, the the vampiric form
of Fayrn smells the the unconscious form of finn Renn
and says smells like Raja. Don't come any closer, Dwarf
send him over and he he beckons for Raja to
come close. However, technically, Lash you go first. Sure you
probably hear a commotion coming up ahead.
Speaker 3: I can't see on the map this thing talking to me. Am,
I supposed to be able to see him.
Speaker 2: Um, he is, go back to wherever you were. He's
ahead of you down here. Okay, there would be a torch.
Let me put a torch in the room.
Speaker 3: I was gonna say, my light, my light source is
so short range. I can't even see this dude talking
in front of me. Mm hmmmm.
Speaker 2: Anyway, Lash your your your turn.
Speaker 5: So I'm going to move my full movement toward the
my my buddy's toward Roger.
Speaker 2: Oh okay, yeah, go for it. That's so you get
thirty feet you can dash and do like another.
Speaker 5: No, I actually can't see him, so I wonder, Okay,
there the light is going, which would I know which way?
Speaker 7: I'm here?
Speaker 3: We go? Here, we go.
Speaker 4: I saw you on the map.
Speaker 3: Go.
Speaker 5: I actually don't know how far that was because I'm
a club. Okay, let's the ruler.
Speaker 2: You kind of see now.
Speaker 5: Yeah, yeah, I can see where I am. I think
I probably moved way too.
Speaker 7: Far in the zoom man.
Speaker 2: So they are down here.
Speaker 5: Okay, I don't know if a double dash would get
me there. With the torch, I'm failing it.
Speaker 2: Measuring out, you can basically do sixty feet, So next
ten so you can get to.
Speaker 5: Hear excellent, okaym you week cool.
Speaker 2: Lash runs into the room behind you, guys and Rajah,
you'll turn.
Speaker 3: All right, I'm here. You want to find me. Let
her go, you guys, stay back, he.
Speaker 2: He says, send them out of the house.
Speaker 7: Me and you.
Speaker 6: Can't do it.
Speaker 3: Let them take the honor, let them chake the girl,
and you've got a deal.
Speaker 2: Mere persuasion check damn with disadvantage because you're in combat.
Speaker 3: Uh, Rad, Do I hear this from outside?
Speaker 2: Yeah, you'll hear a desinent commotion kickoff? Uh pretty good?
Speaker 3: Not good enough.
Speaker 2: There's a moment where he kind of shakes his head
and hand over all the cards.
Speaker 3: I think not Rasia, other than we're at an impasse.
Speaker 2: Doesn't seem like much of an impasse to me, Raja.
Speaker 3: If I send them out and you're still holding the girl,
you'll just kill her and then I have no backup.
If you're going to kill her, then get on with
it so we can all fight you.
Speaker 7: I think not.
Speaker 2: And he drops the body to the grid and says,
I don't think you have much time on this one anyway.
She's bleeding out.
Speaker 3: All right, I'm gonna whatever. I'm gonna pull the sword
and run. I'm just gonna charge at him and run
up into his face. But I'm not gonna swing at him.
I'm gonna stop right in front of him and just
flash my hand up and cast protection from evil on myself.
Speaker 1: M okay, and then let's see rude. That spell is
here for those wondering what it does.
Speaker 3: So he's basically he has disadvantage on attacks, and he
can't charm, frighten, or possess me, okay, anything else. Yeah,
I'll target him with slayers eye immediately and like start
sizing them up to see if I can spot an
obvious weakness other than what we already know. Yeah, so
you get resistances, yeah, or just or just resistance, resistance
weakness or special effects.
Speaker 2: So you're relatively aware that. Ah, these motherfuckers can't stand
in the sun being realistically, it's only real special effect.
It can heal, that's about it. It can climb up walls,
the it is resistant to necrotic bludgeoning, piercing, and slashing
damage from non magical weapons. Okay, As you appear in
front of it, it reaches out and goes once again
like like it did with strings, to to grab one
of your your hands. As it does so, it kind
of stabs its sharp tannon like claws into your wrist.
Let's see why is this doing this? There we go
one two. The second one is going to be a grapple.
What is your AC you're AC seventeen right, correct, So
it misses, it doesn't deal any damage, but make me
in fact, did you even need to or can it
just literally instant grapple, which just says can grapple the targets.
So yeah, I guess it's well then it says to escape.
Speaker 3: Do you see thirteen? So do anything to beat at
thirteen with athletics.
Speaker 4: I think that's on your next I.
Speaker 2: Think that's on your turn. Yeah it does. I'm going
to bring up the actual creature. Mm hmmm.
Speaker 7: Meanwhile, artims outside rolling around on the ground.
Speaker 2: Oh yeah, it's so okay, So it has to beat
your it has to beat So twenty one is a hit.
Speaker 3: Yeah, twenty one would be a hit, but doesn't it's
a disadvantage, right.
Speaker 2: Oh okay, yes, so seventeen would still be a hit though, right,
So instead of dealing damage, it can just choose to
grapple you. That's what that means, I think. So yeah,
it just you feel this claw grab your wrist and
you feel it like lockdown into a vice grip, and
then it gives you a good smell. Yes, I smell
him strings.
Speaker 8: You hear a load of commotion going on it further
into the house. I know exactly where it's coming from. Yeah,
all right, I'm going to run there. I don't know
what my one I'll.
Speaker 4: Brown ah dragon born speed is sorry some reason there's
no speed on my Yeah, I wanted to make sure,
all right.
Speaker 8: There we go, that's fixed. So I'm just gonna I'm
actually going to is it metat to ask if I
need to dash or like I can't. I guess I
can't see, so I would dash. Yeah, I would dash
right there.
Speaker 2: Well you would just run until you can't run anymore
in six.
Speaker 3: Yeah, yeah, dude, dragon board and not have dark vision.
Speaker 4: No, no, dragon, I'm just gonna yeah, I'm gonna go
up to lash.
Speaker 3: Yeah, and that's my turn.
Speaker 2: Cool Carliath.
Speaker 3: You were already in the room.
Speaker 2: You've seen all of this going on? What is.
Speaker 7: M all right, I'm gonna move closer.
Speaker 2: Fucking vampires, dude, Fucking vampires, dude.
Speaker 4: What a fucking wow? What's my angle looks like from
here on?
Speaker 7: Valen? Anything in the way, like.
Speaker 2: No, Finna's on the ground prone so and she's a
half thing as well, so she's even smaller than anything else.
You've got a you've you've got a clean liner sight.
Speaker 7: All right, I'll just go with a scot shut Yeah,
try him for the trying for his arm that reached
something grabbed right?
Speaker 2: Cool? Do you have a holy water bullet.
Speaker 4: I don't think we actually don't.
Speaker 7: I don't think I.
Speaker 2: Didn't actually do it. So, yeah, that's a hit. The
bullet launches towards him. You see it like it hits
him and spins him a little bit. It doesn't loosen
his grip. You see Rajah kind of move with him.
The bullet passes through him, and then you see it
kind of begin to close almost immediately. The hole left behind.
There is blood that just falls from the hole, but
it yeah, closes pretty starts to close pretty quickly. Anything
else I don't think currently now Cool runners out. Garble
shouts at strings as he runs off.
Speaker 3: I knew he was troubled.
Speaker 2: No, that's not fuck. He's rolling around. He's all kind
of all sorts of arden outside here a gunshot go off?
Your here, all sorts of crazy.
Speaker 7: All right. I go running in as the child towards
the torchlight.
Speaker 2: Yeah, Ali, you can, you can move from there.
Speaker 7: You know I can't see squats, But do you just
go blindly running in towards the torchlight? Cool?
Speaker 2: I tell you what I'll do. I'll give you one
does what does that? I think that gives you? Like
some yeah.
Speaker 3: Yeah, uh yeah, I just so you can run run
up to my movement.
Speaker 7: See how far I can get in cool. I assume
like roughly that way. Do you want me to actually
move the character?
Speaker 2: Yeah? Yeah, you moved wherever you want to go.
Speaker 7: Okay, uh.
Speaker 2: Dude, Like, I feel like this is probably what happens.
You go stumbling into the house.
Speaker 7: I end up about there. Probably.
Speaker 2: Yeah. There's a there's a small form of halfling garble
on the ground just looking up at you, like, please, child,
go and inform the gods.
Speaker 7: Okay, just keep running into the house.
Speaker 2: You can light a torch if you have torches, fine,
you don't have to. There is a flickering there is
a flickering torchlight coming from somewhere.
Speaker 7: Further in the house. I'm just running that way and
as soon as as soon as I run in my
thirty feet uh, I want to try this. I am
going for the first time in my D and D career,
I'm gonna start channeling my divinity to turn undead. Yes,
and each undead they can see you or hear you
within thirty feet, so I'm hoping that he's in.
Speaker 3: I heard the gun.
Speaker 7: They're that way towards torch line. I'm just gonna run
in whatever my stupid.
Speaker 6: Please let me cast water someday so much.
Speaker 2: Yeah, I mean a wiz pretty believe it is if
if he was within thirty feet, which is absolutely not.
He's quiet ways away. Oh much further in the house.
Speaker 7: Jesus, I hope you guys don't need to claric this. Fine.
Speaker 2: Yeah, you can't use your dash to run another thirty feet.
Oh wait, you use the channel to channel lash.
Speaker 5: So I'm gonna advance just far enough to be able
to get him in sight. Boy, I still don't see him.
Speaker 3: There he is.
Speaker 5: I'm gonna toss I'm not sure the mechanism for this,
but I want to toss my oil flask like at
his his feet and h throw the candle over there too.
Speaker 2: Sure, give me a I guess you wouldn't be proficient
with an oil flask, so it would be a D
twenty plus decks.
Speaker 5: Okay, he said, D twenty plus decks, Yes.
Speaker 2: Please whatever your decks smodifiers? Yeah, where's my You're kind
of throwing something that you're not proficient at throwing. You know,
no one's using an oil flask.
Speaker 5: Yeah, so that would be the three that yeah, right, let's.
Speaker 2: See, it'll be numerically the smaller of the two. Yeah,
the three sixteen.
Speaker 3: Yeah.
Speaker 2: You you launch flask of oil. It goes pretty much
dead on target and hits the vampire's legs, explodes, and
the oil spreads out. Let's see here, mm hmmmm mmmm,
showing an impact. I want to see how so hey, nice? Yeah, dope,
So you just literally cover up here is fucking legs
with oil. I wanted to see if it would if
it was the type of thing that spreads and you
just end up setting fire to thin Renner, is.
Speaker 3: This just just oil you throw or is it also
ignited somehow?
Speaker 2: So you're the oil.
Speaker 5: Yeah, I'm tossing the candle with it, and I realized
that there would be some wind resistance there, but I
feel like the candle, if it lands on the target,
it's like a thick, you know. The wicks aren't like
the flimsy little ones they are to say, and this
would be like a tallow, like a fatty candle. So
there at least be some spark left in.
Speaker 6: That when it hit the oil.
Speaker 2: Yeah, So another throw, another press up and just reroll
a D twenty plus sounds good? Nice, yeah, you just throw,
you just run in, just woom woom throw. The oil explodes,
it spreads up his legs, and then suddenly it ignites.
There's a terrible heat, Raja, as the area immediately in
front of you is ignited, and I guess, let me
see what the damage is. And so it just deals
five fire damage for two rounds to any creature that
enters the area or ends the tone in the area. Okay,
so that's an immediate five fire damage. There's a hissing
noise that's coming from the mouth of Valen after the
fire suddenly starts burning his beautiful legs. Rajah, you can
do whatever you want to do. You're restrained, I believe.
Speaker 3: I'm just grappled, right, not restrained, you're grappled.
Speaker 2: Yeah, that's what I mean.
Speaker 3: So I can't leave, but I'm not a disadvantage or anything.
Speaker 2: Right.
Speaker 3: Uh, let's see here.
Speaker 2: Grappled, your speed becomes zero and you can't benefit from
any bonus of speed. So yeah, no, you're good. You're
just you're just the same, except that you're grappled unless yeah, yeah.
Speaker 3: Okay, So but I can still swing at him without
a penalty, right, Okay, I'm going to uh, I want
to take that jar of holy water that I'm holding,
hold it up and it's chopped through it so that
my sword socks in it as it hits him.
Speaker 2: Cool. Mm hmm. Actually I don't know if you can,
because holy war isn't is an item like an oil
as well? See, so what do I? Hmmm?
Speaker 3: I have to make an action?
Speaker 2: Holy war is like a thing that you use with
an action, you know, it's like an item, like a
proper item like.
Speaker 3: So how would the item like? What what would the
item usage be?
Speaker 2: Well, in general, you you smash the holy war or
glass over the thing, kind of like the oil is
just used.
Speaker 3: But I have to I have to take a full
action to.
Speaker 2: Do that, coating a weapon in it. I don't know.
I don't know, you'd probably you'd probably have to take
the action to coat the weapon and then hit him
on the next turn.
Speaker 3: Would I be able to as a bonus action just
smash the jar on the sword first?
Speaker 2: No? No, I feel like I feel like using the
holy war is an action for a reason. Okay, So
like you can either you can either smash it onto
the sword and then on when you hit him next
you get the bonus effects of holy water plus sword,
or you can hit him with the Holy war now
and then him with the sword next turn, or whatever.
Do you know what I mean?
Speaker 3: Okay, I am going to.
Speaker 2: Because like using an item is an action unless you're
a rogue thief archetype where you get bonus I am
action thingies.
Speaker 7: Yeah.
Speaker 3: Now I'm trying to I'm trying to figure out if
I want to try and use it myself or roll
it to Carlias because he could sit there and shoot
it over and over again. If I tried this, I
might be dead by the next turn. Can I is
attempting to escape a grapple considered a bonus action or
a full actions?
Speaker 2: Okay, you're in a shitty position.
Speaker 3: Yeah, I can't do a whole lot here. I am
going to step to this side of him, so I'm
not like blocking. Oh wait, I can't even I can't
even even if I stay within range, I still can't
side step.
Speaker 2: Can't you got speeded zero?
Speaker 3: Okay, I'm not even gonna try to escape that. I'm
just gonna I'm gonna open the holy Water and just
pour it on the toll war nice and I can't
do anything else.
Speaker 2: So that's my turn, further hissing from in front of
you as the holy water is poured onto this weapon.
The creature creature is just gonna come in and try
and give you a tasty bite. Tasty bite, yeah, and
then yes, uh fucking hell, thank you protection from evil.
Oh yeah, that's about comes in for a bite. But
they're like the the fire and the the holy water
is kind of like putting him off. He comes in
towards you, and there's like some sprinkles of holy water
from the sword as you bring it around, and then
comes in to bite you again, and you definitely move
out of the way with one hand still held by
this thing. It drags you close and goes in as
if it wants to bite you one more time, but
strings does a thing.
Speaker 4: Okay, I've seen down this.
Speaker 3: What's this plus to hit holy He's got a plus six.
Speaker 4: I'm gonna move in here.
Speaker 2: Actually, hang on, I don't know why you guys can't.
Speaker 3: I don't have full vision of the room, but.
Speaker 4: Things be running down a darkish corridor.
Speaker 2: Oh this is why I'm so dumb. Better, I'm going to.
Speaker 7: Fuck.
Speaker 3: I'm gonna I'm gonna power a gray skull the sky
on the next.
Speaker 8: I'm dashing over to fin Renner and that's uh, and
I guess bonus action. I'm going to inspire Carlias as
I run by, and uh. To do so, I will
say the future, the present, and the past walked into
a bar. Things got a little tense. I forgot the
voice there, but that's okay. It still stands.
Speaker 2: Disgusting, thank you. And that's that's my turn, calas.
Speaker 3: Can I have myself and the vampire bulk just stop
for a second and just look at him, and then.
Speaker 8: I r l like this dragon board just runs in
and like yells a pun as he walks by and
goes in.
Speaker 4: Oh that yeah, that's my turn.
Speaker 2: Yeah, act can kill him this thing first, but then
after for the pun?
Speaker 3: Sure whatever?
Speaker 7: Fine? Right?
Speaker 2: Uh?
Speaker 7: Okay, uh guess dead shot or a scar shot?
Speaker 2: Yeah, there is a shot that wait wait wait plus the.
Speaker 7: Okay, roll twenty, I get it. You hate me, it's fun.
Speaker 3: That's that's what happens when you use a pun as
your inspiration day.
Speaker 2: There's a shot that rings out and the.
Speaker 3: Yeah you know, D twenty roll twenty hits you when
you miss a sharp that has both advantage and inspiration.
Speaker 2: Oh wait, that had advantage. Yeah, oh, I didn't hear
that you did the thing then you hit Oh the
bullet launches at the very last moment, Carlia is you're
so utterly disgusted by the by the pun that you
you lower your hand. It's not really an inspiration, it's
more of a like you feel weak, and that actually
that lowering allows you to counter for the recoil and
then bang you strike the vampire once again. Another bullet
hits the vampire, the the fire burning him. He spins
a little bit once again, holding onto Rajah, pulling him
a little closer to the fire. The bullet hits him,
begins to heal again. But you do you shoot him?
You shoot him anything else?
Speaker 7: Yeah, I'm gonna run over to you. Finn Renna.
Speaker 2: Finn Renna is ko Garble is Garbled as he looks
up at Arden, saying, oh you're a holy child. Ah, yes, yes,
the dragon born has come to to steal away my child.
M Oh, that's the end of Gobbles turn into your
turn on fucking racism?
Speaker 4: How how bad was Garble's not going to like bleed
out and die.
Speaker 2: No, Gobble's all right, he looks fine. Now he's just
he's just not with it. Looks concustous.
Speaker 3: Fuck.
Speaker 7: Yeah, that's he's probably better than usual, honestly.
Speaker 3: All right, I'm just gonna running towards the torch light.
Speaker 2: Cool.
Speaker 7: I think this way. Yeah, I don't know if that's
a wall.
Speaker 2: There's the pit A patter of small feet stumbling. Is
that a wall?
Speaker 7: I think that's about thirty feet roughly.
Speaker 2: Well, you were here, I think, so let's start five
feet you can get to there, okay.
Speaker 7: Yum, all right, so I see a room. Uh yeah,
I'm just gonna gonna run around hat. I don't know
what boom, oh, oh, anybody here?
Speaker 2: You got twenty five feet more?
Speaker 7: All right, I'm just gonna come running into the room.
See five fifteen, I don't know, five dead something like
that right there, you can go. Yeah that. I wouldn't
have known that they were in the room. So he's
just running through the house making boys of me.
Speaker 2: Well, this room, this room does have a candle lip vaguely,
vaguely illuminating some of the areas of the room. You
can see all the carnage which is happening. There's Rajah
gripped by this creature which is on fire, which is
probably providing a lot more light into the room. Finnrenna's
on the ground, strings and Carlias about her. And then
Lash ahead of you. And what is Lash doing?
Speaker 5: Lash is going to uh to here and fire her short.
Speaker 3: Bow his head. Do it?
Speaker 2: Eleven is a miss. There is the sound of an
arrow failure. There's the sound of failure, sound.
Speaker 4: Of fail failure, Simon and fu fuckle.
Speaker 3: And that's my turn, Russia. I am going to power
of Gray Skull. This guy with my Holy Water sword.
Now twist my hand around long enough to get two
hands on it and swing for the fences. Oh baby,
that's a hit. That is a hit. And then it's
nine plus two plus.
Speaker 7: Three.
Speaker 2: What is the D six?
Speaker 3: Yeah, that one's the one. D six is from Slayer's
Eye and the two is from favorite enemy.
Speaker 2: Give me another two D six? Oh right, So let's
see now you.
Speaker 3: Do on the power of Gray Skull.
Speaker 2: Music in the background, Grayskull by the power of Gray Skull. Yeah,
you just you bring the toll well forward and just
hits the the vampire. There's a where the vampire doesn't
look as afraid as he should. And then this thing
just bites in and cuts through you pull the toller
out and the wound doesn't heal in front of him,
and he kind of you feel his grip loosen a
little on your arm as he looks down in this
enormous hole, just fills with blood and it drips into
the into the fire, making a popping noise. It's hurt
a lot more than it should have done, and the
vampire is confused. So mathematique and l mathematique brings us
to that. Yeah, the vampire lets out a cryer and
then he's still holding onto you, and he's still still
pissed off and burning him stuff anything else.
Speaker 3: I'm trying to figure, Oh, why does this class have
to be so bonus action heavy? I don't think I
can do anything else. To do anything else, I'd have
to drop Protection from Evil and I die in one turn.
There's no way I'm ending that spell, So I'm done.
Speaker 2: Cool. Let's see here. So it takes the fire around
its legs, it stamps out, but it does take an
extra five damage from the second round of fire fire
and then the uh, I guess it's gonna bite at.
Speaker 3: Rajah.
Speaker 2: Why do I not know your fucking names? Yeah, Jesus
Christ one of those days with a critical fail.
Speaker 3: I'm not getting.
Speaker 2: Dry like it like brings your hand over and goes
to bite your hand, but like it it slips on
its own blood and releases you from the grapple. And
we'll say that's what the effects of the failure are,
is that you are now no longer grappled. It kind
of looks about wildly. It focuses on you again, Raja,
and swings its claws at you, this time with the
intent to do harm.
Speaker 3: Nope, fifteen protection from evil baby.
Speaker 2: Swings at you and then and then it bolts across
the room. It's going to go over to here. Anyone
who gets opportunity attacks may do so. And then it's
going to climb up onto the fucking ceiling fifteen feet
above it. So you just see it like run away
as everyone gets Oh, I guess Carlias, you can swing
or shoot? Yep, Raja, you can swing. So Carlias, let's
shot ring out. It's about to hear you miss. There's
a fourteen you have. You're doing a range attack at
melee and the bullet hits the wall behind, exploding some
of the wood. As this thing just runs across the room.
The toll war hits, So what is this? Hang on
fourteen plus the two plus another two or just the.
Speaker 3: It's the Slayer's eye is a one six on every hit,
so it's another two and then undads are my favorite enemy,
so another plus two? Cool?
Speaker 2: So like, as it runs, you catch the back of
its thike, slicing it open. There's some blood that splatters
along the wall as the bullet hits it, and the wood.
Speaker 3: Launches out the.
Speaker 2: Fourteen So what is that in total? Eighteen?
Speaker 7: M h.
Speaker 2: Why can't I fucking count?
Speaker 3: I'm gonna stir. Russia is going to be taunting it
at this point too, as it's running, Where are you going?
Speaker 2: He runs and then jumps up onto the wall and
then upside down. Now looks down at you, and you
see the cloth from his clothes hang down, his hair
hangs down. He looks crazy from the from the from
the ceiling, and then it begins to laugh. He doesn't
like it. When they get away. You're marked Rasia. You're
as dead as I am. Uh strings.
Speaker 3: Oh did the holy water have an effect? Or is
that just on the first time I swing it?
Speaker 2: Yeah? No, on the first time it's used. Basically, you
gave you an extra two D six Brady.
Speaker 4: Then I'm gonna cure wounds.
Speaker 8: Fin Renner already bring her out of being unconscious, and
uh oh, what the fuck is the is the server
crashing for you guys too?
Speaker 2: Yeah?
Speaker 3: I went down fresh.
Speaker 2: Yeah, you and you just about stop Finn Renner from
being permantent. You'll be faced to know.
Speaker 8: And then I'm going to inspire Rajah and say I
just found out I'm color blind. The diagnosis came completely
out of the purple m disgusting.
Speaker 3: That's it.
Speaker 2: That's that's my own entire turn, Raja. You have a
bartic inspiration, if you can call it that. The Finn Renner.
What do you roll for your cure wound?
Speaker 3: I'll just roll in, man, it was three?
Speaker 4: It was three?
Speaker 3: Are you rolling three?
Speaker 4: Yeah?
Speaker 2: Finn Renner kind of like you see the terrible wound
on her neck close up a little ways and she
kind of her eyes flutter open. She looks around, relatively confused,
like what's going on?
Speaker 4: Stay down and get behind the wall.
Speaker 2: She looks up. There's a thing hanging from the ceiling,
all screaming and saying weird ship at Raja, what is it?
Speaker 4: I'm not even answering her. I'm just stepping past her.
Speaker 2: Fire your food.
Speaker 3: So is that the end of your turn?
Speaker 2: Yeah, yeah, Carlias, Ah.
Speaker 7: Yes, that's right. Again. So if she works.
Speaker 2: The shot run rings out once again, and the bullet
launches towards the creature, which kind of like moves very
quickly on the ceiling and launches straight past him, explodes
another piece of the armory behind. However, it misses anything else. No, No,
that's a finn. Renna is going to stand up, blap blap,
and she is going to run, but she's a fucking halfling,
so she ain't got fuck all movement after standing up.
Garble ain't gonna do shit. Arden wouldn't do anything.
Speaker 7: Mad, I've gotta be mad. I'm gonna move up and
look up at the vampire like five feet away, and
I'm just gonna go and just hold person.
Speaker 2: All right, let's see, Yeah, spell.
Speaker 7: Save fourteen wisdom.
Speaker 2: I don't know if it even works out right? Yeah?
You what does your whole person look like when you
cast it?
Speaker 7: I'm just I'm just skipping there and being really annoying
and trying to be cute, but it's honestly just like
horrifying and then just like I'll just blow a kiss
at him. Yeah.
Speaker 2: The creature upside down cocks its head at you and says,
won't work on me, cleric.
Speaker 7: Oh, how's beIN?
Speaker 2: Renna looking and renders looking okay, like she's she's not
gonna die. The wound is close enough. It's still like
bleeding a little, but it was like gushing blood before.
Now it it's okay, okay, I am then going to.
Speaker 7: That's it.
Speaker 3: The turn undead thing that you did. Is that like
an ongoing effect or is that just a one time.
Speaker 7: One time blasty blast?
Speaker 2: I believe he blast.
Speaker 3: Is anybody else hurt? Look around?
Speaker 7: Is anybody hurt?
Speaker 2: I don't know. I don't think so.
Speaker 3: Protection from equal booky.
Speaker 2: So yeah, the the yeah cool, Yeah, I'm good. That's
the spell. Targets are humanoid and this is an undead.
Speaker 3: Lash.
Speaker 2: Above you, there is a funked up looking vampire. But
it's also kind of like, ah, all over the place
right now, skittering around on the fucking ceiling.
Speaker 3: I'm gon for his heart, aim.
Speaker 2: For his heart, steak him in. Unfortunately you miss. It's
just it's fucking skittering around on the ceiling, and and
it just you just see you see the arrow hit
the ceiling. It embeds into one of the timbers supporting
the structure, but the thing continues to skitter around anything else.
That's it, Rajah.
Speaker 3: You said the ceiling is fifteen feet.
Speaker 2: High, fifteen feet above you.
Speaker 3: Yeah, okay, so he's hanging down off the ceiling, probably
somewhere around twelve ish feet yep. Okay, I'm going to
run right here and I'm going to take I'm going
to like wall, run like two steps and try to
jump off the wall and get within range to hit
him off the ceiling.
Speaker 2: Okay, Yeah, give me an acrobatics check for the jump. Nice,
Yeah you can. You can well within range hit him.
Give me a standout attack.
Speaker 3: I am going since I'm already airborne and we're just
we're just going all in on this one. I'm gonna
make a great weapon strike.
Speaker 2: Cool minus five is it?
Speaker 3: Yeah, it'd be minus five, So it's an eighteen to hit.
So that's hold on.
Speaker 2: Yeah, so it's four flas it's twenty six. Twenty six, yeah,
twenty six, So it just takes Yeah, you just do
like a big fucking like mma off the cage one
foot and then you bring the you bring the toll
war across this thing's throat while it's up on the ceiling.
It tries to move out of the way, but it
moves into the position where as you're kind of like
moving through the air. You just it cuts across this
thing's throat and twists its head one way. It loses
its grip with one of its claws, swings one moment
from the ceiling, and then just kind of under hooks
once again. You see its throat begin to like close
up a little ways after it, and it kind of
it looks it still looks relatively fucked up. It's got
a couple of shots in it which are still slowly closing.
It's still burnt up. It's got like a that huge
hole which doesn't seem to be healing from when you'd
hit it before. And now it has this terrible gash
across its throat which it's just leaking blood from the ceiling.
But it is still moving around and skittering around. It
gives you another hiss as as you land, Okay, I'll
step over.
Speaker 3: To this side and cool.
Speaker 2: The creature jumps down behind and Lash, who didn't move.
It just lands behind Lash. It is gonna attempt to
first grapple you what is your ac.
Speaker 5: Fourteen?
Speaker 2: And then it's going to try and grapple you again.
Makes it so it jumps down behind you as you
spin around. It goes to like grab one of your
wrists and you avoid it like bringing your feathered arm up,
but it's not quick enough. It grabs. It grabs an
arm across the front of you, and then brings you
back up against this wall. The blood of this thing
is now seeping back through your own robe as you
can feel it. It's horrible cold skin against you is bleeding,
and through another bleeding mouth, it shouts out to Raja back, Raja. Oh,
this one gets it. It brings up a claw again
as if to break it across Lash's throat. Lash is
grappled by this thing.
Speaker 4: And that's it.
Speaker 3: It's the end of that Thing's turned. As soon as
it says that, I'm just gonna reply to it, say
I'm gonna lof that arm off.
Speaker 16: Uh.
Speaker 4: Yeah, I'm gonna vicious mockery this thing.
Speaker 2: Cool ah.
Speaker 4: Actually roll for damage? Yeah, to roll for damage. It's
always one damage.
Speaker 2: So with save on the reach, where is my whiz?
Speaker 7: Hey?
Speaker 2: Oh wait, it's fucking hell, man, it does have some bullshit.
Speaker 8: It's just gonna be like a fucking spring of insults
in Dragonborn makes it.
Speaker 2: I guess it doesn't even hear you. It does. It's
just got eyes on rajah and it's struggling with the
form of lash in front of it.
Speaker 4: Doesn't give fuck and I'm going to run up directly
next to them.
Speaker 2: Cool, and that's my turn, Carlias.
Speaker 7: I need just to hear another dead eye shout.
Speaker 2: Oh baby, that is a critical strike.
Speaker 4: Geez what.
Speaker 2: The bullet? As Carlias brings the gun up. How many
shots did you get in this before it runs out?
Speaker 3: Six?
Speaker 7: Sex?
Speaker 2: Yeah, the you bring the you bring the gun up,
spin it, and then the bullet shoots straight at this
thing's head. It goes in one side out the other lash.
You feel it's gripped loosen for a second before it
regains its strength again, its eyes rolling around in the
top of its head. It shakes its head and you
see the wounds begin to close. It's still fucked up,
but it isn't dead because it's fucking bullshit to kill.
Though you've done a very good job so far. Let's
see here cool, anything else.
Speaker 4: I'm going to activate the venom on dagger venom.
Speaker 2: Okay, wait, can you do that? Doesn't it take an action?
Speaker 7: I thought it was. It is a bonus but.
Speaker 2: You've done You've done both anyway, haven't you wait.
Speaker 7: The Yeah?
Speaker 2: No, no, you're right your thing? Is it a bonus action?
Speaker 7: Whatever?
Speaker 4: I'd have to wait for my next turn to use
dagger venom?
Speaker 2: Yeah, alrighty, Finn Renner. Uh, where can you get to
like out here? Finn Renner? Just you just hear the
footsteps and the blood trail of Finn Renner as she
runs out, kind of gripping one side of her neck. Garble,
there's a there's a garble shout as he goes my
data and she runs out and goes, oh father, you're alive,
and they run. This is why there's no women in
PCs in my campaigns because I can't I can't stand
how bad I am at doing a nice woman's voice.
It's not because I'm sexist, even though I am.
Speaker 7: That's the difference.
Speaker 2: That's a whole different. Yeah, that's not the reason. You know,
I am sexist. But the reason that there are no
women's campaign isn't because I'm sexist. Because I'm bad at
doing woman's voice. It's arden it is your turn, all right.
Speaker 7: Well Ben Rennan's out of there, so she's good. So
I'm gonna go ahead and uh okay, I'll cast it
at that level I'm getting getting bolt it ten radiant ears.
Speaker 2: Oh wait, this is hit.
Speaker 4: That's the hit?
Speaker 7: Right? Oh yeah, yeah, yeah, I miss Yeah.
Speaker 2: How does your guiding bolt look?
Speaker 7: It's just a little a little beam of light like
a kah a minor one. It's it's kind of it's
kind of sad looking.
Speaker 2: It's like those crappy little ones they do when they
do the Yeah yeah. If it hit, it would have
been the fucking best thing ever. But it just doom
and fizzles out before it gets near its target, unfortunately,
missing the creature anything else on your town.
Speaker 7: Uh, I'm just going to yeah, just run off this
way like a stupid little child, like a.
Speaker 2: Stupid little child.
Speaker 7: Yeah, he's he's role playing this stupid kid thing a
little too much.
Speaker 3: Let's shizzle.
Speaker 5: I don't know if I can try to break grapple
or if just holds until next turn.
Speaker 2: Yeah, you can try and escape using an action by
giving me a strength saving throat, I think, or is
it an athletics check.
Speaker 3: You basically have to pick between using your attack or
trying to break three mm.
Speaker 2: Yeah, you need to make an athletics check or an
acrobatics check.
Speaker 3: Actually use well, we can acrobatics out of a grapple.
I would have done that on the first turn.
Speaker 2: Yeah, I didn't realize either, but you can, I guess,
try and slip free, which is what you essentially do here.
The thing has got you. All of this commotion happens
on one side of it as Arden launches a fucking
light bulb at and then it gets shot inside of
the head and strings is running over towards it, and
you just use that moment to just slip down, get
out from under his grip. He kind of like lashes
at you, ironically, but you are free. You're out of it.
You're having its grip, but you're not out of its
threat range. What do you want to do?
Speaker 5: Hmm? I don't know if I'm actually able? Am I
able to since I'm in battle with it? Can I
even move away?
Speaker 3: You can?
Speaker 2: But it will get like one free attack on you.
Speaker 3: Can you? I'm pretty sure you can cunning action disengage.
Speaker 2: Oh yeah, yeah, you have a bonus action which lets
you just will run away.
Speaker 5: Yeah, I can, I can. Fr I'm cunning action.
Speaker 2: Yeah, you just dip down to the ground and then
you are gone. It's like it's almost as if you
turn into a bat yourself and just groom and then
you're over there somewhere. Lash moving faster than lightning for
a moment, the vampire vailing kind of like looking around
for a moment, seems rather confused, as presumably Rajah comes
running at him.
Speaker 3: Yeah, I'm just immediately going to walk up and take
the exact spot that Lash was just standing as he's
looking around, and just say looking for me, and take
another swing at him. I'll just make it a regular swing.
Speaker 4: I thought you had like a fucking stroke there for
a snack.
Speaker 3: I was thinking about a great weapons stack, which I
should have done because it would have hit and done
a lot of damage. But that's just a regular swing.
Speaker 2: As a hit, you've run over and you've cut down
this thing's chest again, the laying sixteen damage.
Speaker 3: Total, there's a plus two because it's under eighteen.
Speaker 2: Another cut from this thing. This huge toll war down
the front of this thing. It kind of like slides
down the wall as if it's dead. As it's sliding
down the wall, you see the sort of life draining
draining away from it. And then it opens its eyes
again and you see the wound begin to close down
the front of it, and NIT closed again, and it says,
not over yet, right, Yeah, it's not over yet. And
the thing looks like you still haven't hit me, making
towards Yeah, it looks like it's gonna try. If that's
into your turn, Yeah, that's the.
Speaker 4: End of my turn.
Speaker 3: I can't when I'm maintaining protection from evil. I literally
can't do like anything else that eats up all my
bonus actions.
Speaker 2: Yeah, it's gonna claw and bite it.
Speaker 3: You please, protection from evil as it.
Speaker 2: Goes full feral eighteen and twenty two. Ah No, this
is gone. It's gonna soon damage from the clause.
Speaker 3: Oh wait, wait wait, m jay, the inspiration you gave me,
is that the type that I can add to my AC?
Speaker 8: Yeah, you can a doing it, but you have to
do it before the DM confirms it hits. So that's
up to Brad Well.
Speaker 3: I mean I can immediately see the roll and no,
because I know my own AC, unless I have to
do it before he even rolled. Am I supposed to
call it before he rolls.
Speaker 2: No, I can do it.
Speaker 4: That just bartic inspiration works like that, where you have
to do it before you.
Speaker 2: Can you can, you can roll it.
Speaker 3: Yeah, it's right.
Speaker 2: How long does it last for next hit on?
Speaker 4: It's ten minutes? No, oh, it's it's just for the
one attack, Okay, just to be sure, I'll look it
up five.
Speaker 2: So the clause miss as you just move out of
the way as the clause come down. But then the
buy is there all of a sudden.
Speaker 3: Would I would it not be which one went first?
Would it not dodge the bite first?
Speaker 2: No? It was claused then by I don't know why
it came through in this way around.
Speaker 7: Oh my god.
Speaker 2: And oh yeah, like you avoid the claw, but in
avoiding the claw you open yourself up a little ways
and it comes in and just bites down on probably
like a fleshy part towards the top of the shoulder
as opposed to like the full bite on like an
arterial part of the neck. You feel the thing kind
of like suck up some blood out of you like
a straw, and the thing like brings its head back,
does the classic like and and it's wounds seem to
heal quicker for a moment.
Speaker 8: Oh yeah, because the parth sucks fucking hell tasty.
Speaker 2: This thing looks at you all once again with renewed strength.
What do you want to do? Strings, it's your turn, Jay.
Speaker 4: I'm thinking, I'm thinking, I'm thinking. My bad.
Speaker 3: Umm, I'm just going to.
Speaker 8: I'm going to attack. I'm going to attack. Yeah, take
the spear and try and fucking drive it through his face.
Speaker 2: You drive it through his face, Give me the damage.
Speaker 4: It is two handed right now, So that's an eight.
Speaker 3: So it's the eight.
Speaker 2: The the spear, like, you bring it up and you
drive it out of his face. It avoids a lot
of it, but you just cut a fucking ribbon of
flesh off this thing, Like the side of its face
falls down. As this this horrible piece of flesh hangs
loose from its jaw, and then it begins to knit
closed once again, this thing hanging on to deer life.
As the flesh closes once again, you see the blood
on the inside of its mouth. You see the side
of one of its fangs protruding even larger than it
was when you first spoke to him at the door.
But he's still going covered in blood. He looks crazy.
Speaker 8: Yeah, that's that's my turn, right there, I said, Carlias,
that's all I've doped.
Speaker 2: It a fucking hell, dude, it's a gun jam you.
Speaker 3: Yeah, I thought I was getting shot in the back.
Speaker 2: The gun jams, Carlias, just as the people need you
the most. Bin Renna runs to garble Arden. You were
like running out of the room.
Speaker 7: No, no, just mostly I was trying to make sure
he didn't run outter pin Renner. Okay, So I think
we've talked about this for it, or maybe it was
in campaign. You you can't cast two spells in the
same turn, even if it is a bonus action cantrip.
Speaker 8: Right, It's it depends on the spell level. Talked this right,
how Yeah, it depends on the spell level. So it's
like if I think it's like, if you cast like
a six level spell, you can only cast something like
second level or below. Right, So you can't do like
eight to eight level spells in one turn.
Speaker 7: I think the only time you can cast the second
level or any other spells, it has to be a
bonus cantrip, because I think that's a I think that
was a critical rule.
Speaker 4: Yeah, I'm I'm not second level one another, I'm not
one hundred percent.
Speaker 3: I just do.
Speaker 2: You can cast one spell as an action and one
spell as a can trip.
Speaker 3: M Yeah, a cantrip bonus action, bonus action.
Speaker 7: Yeah, okay, all right, google.
Speaker 2: My I always feel like whatever your rules are, my
fucking shit gets that rules too anyway. So you know,
if you want to just fucking smash out loads of
ship per around, then cold next time you see a
fucking maging game, it's gonna do too.
Speaker 3: It's going to do this same thing.
Speaker 7: Yeah, okay, cool, I run at I is Roger grappled
no one.
Speaker 2: It just looks fair and crazy and you are all
around it like the fucking dude with pitchforks and torches
at the start of.
Speaker 4: Yeah louging Randall all right, you know what.
Speaker 7: Actually I'm gonna run back around see him and we're
gonna hit. Uh, how bad are you? Roger?
Speaker 3: It just have my HP in one hit.
Speaker 7: Yeah I didn't get to happen again, hopefully gotting bolted.
How do normally it'll ask me to cast like at
a higher level it did in this time. I want
to cast it at second level.
Speaker 4: It's probably because you don't have a second level.
Speaker 7: Spell I have one available.
Speaker 2: Yeah, I don't know roll twenty and spells, so it
just adds another one. I feel like I want to
play a spell cast in Jay's campaign just so that
I can find with roll twenty as a spell cast
at figure it out what the fuck it means.
Speaker 7: Yeah, yeah, you know, I'll just cast it at first
level and.
Speaker 2: Just if you want, sometimes you can just read what
it says and roll it manually. You can always roll
dice manually if you want, Like we all get caught
up in the roll twenty character sheep, but really, you
can just roll the two D eight or whatever it
is you need to roll. It won't change.
Speaker 7: I'm just gonna level one getting more.
Speaker 2: Oh baby, my god, give me all that damage jail.
Speaker 7: Oh that's where you cast it? Okay, well I said
level one. It's a level one. You have to click
the damage.
Speaker 4: Oh oh yeah, because you have to hit first right.
Speaker 3: Yeah, oh yes, that radiant damage.
Speaker 2: How does this look?
Speaker 7: It's just another stupid little peop.
Speaker 2: Yeah, this little boot heads over towards this uh, this vampire.
It grabs the front of Rajia and like pulls him
close and says.
Speaker 4: Solomon will and then his fire.
Speaker 2: Whole body explodes in light. There's just gore. It's gonna
hit strings and rajah a lot. Both of you are
just gonna be coated in like true blood style, you
know when you would stake one of them and they
just turned into a bucket of fucking blood.
Speaker 3: That just it just explodes.
Speaker 2: There's a blinding flash bang of light as the radiant
damage hits this thing, and it just fucking explodes into
fuck all but but blood. The blood like washes out
away from you like you feel it splashed around by
your legs, and it pushes out towards Arden Carlias and
lashes legs as well, and you guys have completely obliterated
like with that hit.
Speaker 3: What the fuck was that? Wait?
Speaker 8: What was he saying?
Speaker 5: What he said? Solemnon?
Speaker 12: What?
Speaker 4: Who the fuck did that is that?
Speaker 7: You?
Speaker 6: Arden?
Speaker 8: Ah?
Speaker 3: What that is what clerics do to undeads?
Speaker 4: I never seen a cleric do that. I only seen
clerics make water.
Speaker 3: Give me a second Roger kind of collapse against the
wall and.
Speaker 4: Like slap Arden on the ass.
Speaker 6: But seriously, do you want to heal the mark?
Speaker 3: Do you want me to heal him?
Speaker 4: I'll get him wounds. I'm gonna go see a Finn,
Renna and Garbler. I just slapped a child on the ass.
I just realized I was gonna say something.
Speaker 8: Oh God, do give me the cure wounds, give me
a are you recognized sex offender in the town role?
Speaker 4: I'm gonna do it a second level U.
Speaker 3: So eleven eleven.
Speaker 2: So you head over to Roger and heal the wounds,
and you see them begin to nailp again. Oden hands
out leave.
Speaker 3: It with the healing effects like the vampire, persistent white
thing like. You can still see black veins on Raja's
neck and he doesn't look well.
Speaker 2: Yeah, you probably look kind of fucked up. As as
Ardent heads over towards Finn, Renner and Garble, Carlias begins
to unjam his gun and Lash begins to flap up wings.
That's where we end today's session, but not before we
see a very very pale face at the window skitter
downwards and away from the building and run off into
the night. Thank you for watching Dust Fail aka Forgotten Myss,
which is almost what this show was before it became this.
That is where we end the session. We're a little
bit late, so we'll do a very quick round of
shout outs if we blitz through it, because I'm sure
people have got places to go, people to meet. Let's
start with mister j broto man.
Speaker 8: There's always there, always feels so short. I don't have
much other than table story. Ilios is coming out pretty soon.
Brad and Connor are going to be are going to
be in that, so with my roommate and OMG Vandy, Fris.
Speaker 4: McKay and uhbot.
Speaker 8: Hopefully we're going to be starting that next month. So
stay tuned, go join our discord and watch me on
screen on Friday.
Speaker 2: Are you going to be Scottish, Connor? Because if you're Scottish,
I'm not Scottish. You guys both have to be scott
There's no way I'm going up against that fuck you,
he's too good. I'm not going up against that fucking
trained voice actor.
Speaker 7: I'm going to.
Speaker 2: Oh good, Okay, I'm going to be a Scottish. I'm
going to be a Scottish.
Speaker 3: Scottish. I'm not going to tell you my race.
Speaker 4: I'm gonnathing that I can everything.
Speaker 2: Who else we got fairl likes caliber? Where can people
find you? Uh?
Speaker 3: You can find me at twitch dot tv slash of
fair Light, Underscore ex Caliber.
Speaker 4: I h.
Speaker 3: I used to be a decent human being, you know,
I had morals and standards, and I used to have
a good stream. But for a week we've just been
playing League of Legends.
Speaker 2: M hm.
Speaker 3: So that's all pretty much gone now. I'm sorry.
Speaker 2: Uh, and that that's it.
Speaker 3: That's the end.
Speaker 2: That's it, Tuesday Gray, Where can people find you? What
are you up to and stuff?
Speaker 5: They can find me in my house doing way too
much work, So I'll just keep it short and sweet.
I stream sometimes right now in the fall, I'll ramp
it up if you want to find me or its
assa follow. It's Ford slash Tuesday Great. Same on Twitter.
Speaker 2: Nice mister Connor Cronus. Hohw can people find you?
Speaker 7: I threw stunt to be Ford slash Connor Cronus. That
is the double an r not er. I know a
lot of people get it wrong and mixed up. It's fine,
Raidy Caster play games on the hardest difficulty because I
don't like the world and I like just torture myself.
Speaker 2: And last will not leaves. Mister HJ Tenchiou.
Speaker 7: Ononder nine pm PDD every day, Monday through Saturday, Sunday
you have off Wednesday, I'm here.
Speaker 2: Do make sure to go and follow all these fine people.
We have a discord channel if you're interested in speaking
to us about or other people in the Tables Story
general community, which has begun to grow quite rapidly because
we've got a handful of different shows that go on.
So you can join the discord. You can also question
people about things like Jay, how big is your house?
You know, stuff like that you'll find out in the discord,
and in the discord only for it will not be
answered ever anywhere else.
Speaker 4: Our answers to the question of what happened to Kenneth?
Speaker 7: What happened to Kenny?
Speaker 2: There's a theory craft.
Speaker 4: Yeah, yeah, go go get your theory crafting done on
what's going to happen with Kenneth.
Speaker 2: We'll be back next week. Until then, stay super duper
high noon.
Speaker 5: You've been listening to Table Stories dust Fail. If you
like the show, please consider reading and reviewing for more
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