Speaker 1: Hey, everybody gets Tuesday, November eighteenth, twenty twenty five, Welcome
Speaker 1: to the Giant BombCast, presented by our friends at Diku Deal's. Hi,
Speaker 1: am your host jan Ochoa joining me co captain of
Speaker 1: the ship. That's right, he's ready to get his hips
Speaker 1: moving and swaying this Friday because of y'all.
Speaker 2: Uh. Jeff Cral Hello, Hi. Everyone who has a new
Speaker 2: PC and has recently installed Discord needs to go in
Speaker 2: there and turn off Crisp. It's eating what when everyone
Speaker 2: talks right now? So we'll fix that. I don't think
Speaker 2: I don't think anyone else's hearing. I think corgeous hearing it.
Speaker 1: But still yeah, all right, Speaking about Crisps, he's the
Speaker 1: master of all things crispy, all things crunchy that includes
Speaker 1: cheese and the potato variety in record.
Speaker 3: I'm eating like sixty to seventy of those market pantry
Speaker 3: peanut butter filled little pretzel pockets a day. I just
Speaker 3: I've been having like whole meals of those because we've
Speaker 3: got a big jug for extra lights and I've had it.
Speaker 3: Says yeah, I've had forty in the last half hour.
Speaker 3: It's there the most snackable thing.
Speaker 1: Yes, speaking about the most snackable thing. He's the most
Speaker 1: snackable member of the podcast. Jeff Beckalore yummy, yummy. I'm
Speaker 1: a snacky boy.
Speaker 4: What can I say? I love snacks.
Speaker 1: I just do. And you know what, we love you
Speaker 1: for admitting that and being brave enough to say that.
Speaker 4: Oh, what a brave person. I am admitting I like
Speaker 4: putting shit in my mouth.
Speaker 1: Speaking about putting shit in his mouth. No, this isn't
Speaker 1: what he does at oh, because he's a bad boy
Speaker 1: of games media. He's not talking, he's not eating ship,
Speaker 1: he's talking shit. Oh my KMATI.
Speaker 2: I don't want to be associated with.
Speaker 1: Poop and that's very fair and I you know what,
Speaker 1: that's that's that's real of you. And I'm happy to
Speaker 1: get that out there in front of everyone.
Speaker 2: Thank you.
Speaker 1: How's it going boys? Podcast? And I thought yesterday was
Speaker 1: Tuesday and I panicked that we didn't do the podcast
Speaker 1: and that no one told me. Why did you think that?
Speaker 1: I don't know. The days have all been jumbled up.
Speaker 1: I can't imagine how it is for these three plus
Speaker 1: Sean and kay Love like what day?
Speaker 2: It feels like, Yeah, we.
Speaker 3: Did, we did the extra live stream, which will fuck
Speaker 3: you up enough, and then I had a bonus day
Speaker 3: of drinking with Kayla till three am. So that'll that'll
Speaker 3: kind of like you gotta taper down. You go six am,
Speaker 3: three am, and now I'm trying to get into a
Speaker 3: human sleep cycle here. But you still feel a little
Speaker 3: bit off for a little bit.
Speaker 2: Yeah, getting to fight off a cold as well, so
Speaker 2: it's like, oh, sure, what's happening? Oh boy, yeah, oh.
Speaker 1: Boy, speak about extra life. Congrats to y'all raising over
Speaker 1: fifty k for the kids shot out of the community.
Speaker 1: Parts one and two are up on the John baumb
Speaker 1: YouTube sands the Crystal Coconuts because it turns out people
Speaker 1: care about the crystal coconuts. But boys, what a what
Speaker 1: a what a chaotic day? Because every time I would
Speaker 1: tune in, something would be happening, and I don't remember
Speaker 1: hearing about it at all. People, multiple people were in
Speaker 1: Grimace costumes. Everyone was dressed up as quan Chi at
Speaker 1: one point.
Speaker 3: Yeah, at times I was in the Grimace costume as
Speaker 3: quan Chi for well over an hour, I want to say,
Speaker 3: at good point where the one little face window I
Speaker 3: had to see out of was smeared with quan Chi. Makeup,
Speaker 3: so it was very difficult to see the three hundred
Speaker 3: plus marbles I had to put into that tiny bowl
Speaker 3: with a teaspoon, and that was just a one go.
Speaker 3: I had a bonus hundred later on. So yeah, over
Speaker 3: four hundred marbles and a Grimace. Dude, that was a
Speaker 3: white an experience.
Speaker 2: Somebody, somebody contact Guinness. That's gotta be a record for
Speaker 2: without a doubt. Yes, why Grimace. Uh, Kayla had a.
Speaker 3: Grimace suit and I just kind of told everyone that, like, hey,
Speaker 3: if you got any gimmick outfits or anything blike club suits, anything,
Speaker 3: bring it and we'll see if we can figure something out.
Speaker 3: And uh, then the idea of the Nobs whole evolution
Speaker 3: really came together once Kayla came to town and then
Speaker 3: she was like, oh, I have a Grimace suit, and
Speaker 3: then just things kept getting piled on top of that
Speaker 3: and you almost killed a man. Yeah, I would suggest
Speaker 3: anyone look at my blue sky of the clip of Grimace,
Speaker 3: which was Mike at the time.
Speaker 5: And I went in and, uh, it is.
Speaker 3: The closest I've been to being uh choked out maybe
Speaker 3: ever probably I was physically attacked by Mike Manatti and
Speaker 3: a Grimace suit, and it was.
Speaker 1: Terrifying when I got the email that the stream got
Speaker 1: taken down and I didn't put together that it was
Speaker 1: probably because of the crystal coconuts bit. I thought it
Speaker 1: was my heads of a grown man and then grim
Speaker 1: has cost him choking out another man.
Speaker 3: Yeah, I've never seen him move faster. I honestly haven't.
Speaker 5: I don't even know.
Speaker 3: I don't know. Creaky Legs on an edit sped it up.
Speaker 3: But that is how it looked in my first person view.
Speaker 3: Although it was like most of my view was purple
Speaker 3: and moving, I was like, it's moving around and I
Speaker 3: was being choked.
Speaker 1: Now, Dan, I'm not supporting violence or retaliation. Sure, sure,
Speaker 1: it's very funny. I was just enforcing rules.
Speaker 6: But Jane, let me stop you right here. Do you
Speaker 6: think I just did this out of the blue? Do
Speaker 6: you think that this retaliation?
Speaker 1: That's what I'm saying. I was gonna ask Dan, Yes,
Speaker 1: did you have it coming?
Speaker 2: No?
Speaker 3: I was enforcing rules. I was on the right side
Speaker 3: of history here at the time.
Speaker 7: No.
Speaker 3: No, there was a rule where you had to only
Speaker 3: move the marbles with the spoon, and Mike was like
Speaker 3: doing stuff where he was like trying to do little
Speaker 3: gamy things where he was like kind of cupping his
Speaker 3: hand around the spoon so he'd have a wider area
Speaker 3: because the marbles fall out of the.
Speaker 1: Can you explain this one?
Speaker 4: Because I gotta imagine there's like thousands of people have
Speaker 4: no idea.
Speaker 2: Everyone knows what's happening when you get a gramma and
Speaker 2: a spoon and market together full time.
Speaker 1: This is insanity.
Speaker 3: Means instead of being sent to the noobes Hole, which
Speaker 3: is self explanatory for those who didn't see it, you
Speaker 3: now go into the blight Box, which a thousand dollars.
Speaker 3: Somebody could pick anyone to go into the blight box,
Speaker 3: and you have to get into an inflatable grimacesuit, which
Speaker 3: a giant and go into a room that is filled
Speaker 3: with balloons and the botom shop'm fucking flippy dippies that
Speaker 3: you punch, you know, the balloon things that.
Speaker 1: Go back up, you know what I mean?
Speaker 2: Yeah, yeah, yeah, like a puzzand bag, yeah yeah, yeah, okay.
Speaker 3: And then on one side of the room is a
Speaker 3: stool with a big temperar bowl, and on the other
Speaker 3: side of the room is the same thing. One of
Speaker 3: them's filled with marbles. One of them is not, and
Speaker 3: for the thousand dollars donation, you have to move one
Speaker 3: hundred marbles from one bowl to the other using only
Speaker 3: a standard kitchen tea spoon.
Speaker 1: That's challenge, it's a fit. It's you know.
Speaker 3: Mike in and said what is this double dare bullshit
Speaker 3: when he first got there, And that's exactly what it is.
Speaker 3: So the whole point is you got to move these
Speaker 3: marbles and this precarious situation in a grimaceuit with obstacles,
Speaker 3: and you got to keep it in the little bowl
Speaker 3: of the spoon. And Mike was making it larger by
Speaker 3: cupping his hand underneath it and thus negating the difficulty.
Speaker 6: So I went, was that was you said no touching
Speaker 6: a spoon with hand? My hand wasn't touching the spoon.
Speaker 6: I never I never caught a marble with it. It
Speaker 6: was just to steady my hand. You never said that
Speaker 6: wasn't allowed. But sure make up the rules as you go.
Speaker 3: Numerous people were reporting you and uh and talking about
Speaker 3: the stuff you're trying get away and ros.
Speaker 6: People said that the coffee mug was a teeny tiny
Speaker 6: coffee mug for ants. But then they like to say things.
Speaker 5: So I was enforcing the rules, and I went in
Speaker 5: there let him know, and.
Speaker 1: He ad, so this is a charity thing. It was
Speaker 1: a charity thing. Yes, we're just saying. Yeah, I'm just.
Speaker 4: I'm just making sure, like you know, to benefit this charity,
Speaker 4: human suffering had to endure.
Speaker 1: Yeah.
Speaker 8: I wouldn't take how sharity usually works. Yeah, I wouldn't
Speaker 8: take you anything back. No, yeah, all right, Michael, all right, Mike,
Speaker 8: you're right. Look, I'm fine. Look Dan almost killed me
Speaker 8: in a sauna. Later, if it makes everybody feel better, all.
Speaker 1: Right, how did what happened there?
Speaker 2: Oh? It wasn't good. It wasn't good.
Speaker 1: Get more specific.
Speaker 2: I don't know. I did. I look, the sign didn't
Speaker 2: suck good.
Speaker 6: I need to be I was like, it's fine, it's
Speaker 6: like okay, I said in that sauna, be clear.
Speaker 2: He was clothed in a sauna, which is just never good.
Speaker 2: It wasn't good. I got how long?
Speaker 6: I don't I don't know. It felt like a long
Speaker 6: time for me. I think I lost most of my
Speaker 6: body weight though in water because there was just it
Speaker 6: was just coming down like a shower.
Speaker 2: It was just rough.
Speaker 6: I was like, this probably can't Then, like I also
Speaker 6: realized I'm not going to beat this Mortal Kop Mythologies level.
Speaker 6: By the way, Dan's original idea when he put me was,
Speaker 6: do you think you could.
Speaker 2: Beat Mortal Kombat Mythologies in a sauna.
Speaker 3: I'm just saying, I'm talking to someone who racks a
Speaker 3: lot about being a world record speed runner of that game.
Speaker 2: You're number one reason.
Speaker 4: Yeah, that takes practice, Dan. You should know by now, Mike,
Speaker 4: Dan's got a lot of ideas.
Speaker 2: It's got a lot of ideas. He's got a lot
Speaker 2: of idea.
Speaker 6: I was like, I'm afraid to say no because I
Speaker 6: think he's gonna think I'm lame and not like me anymore.
Speaker 9: You poor sucker to everything I know a thousand dollars, Mike.
Speaker 6: Okay, say no to the things were that are absolutely
Speaker 6: impossible and you get up, guy of all the things,
Speaker 6: to say.
Speaker 1: That out loud. Oh, Mike, you know what. I respect you.
Speaker 1: What about that you don't have to jump into for me?
Speaker 2: Thank you, buddy. I do appreciate it.
Speaker 3: The sauna, Dan, Yeah, it's part of it, man, And
Speaker 3: like that, Like ten hours ago, I was in there
Speaker 3: for like forty minutes.
Speaker 2: I didn't like the the in tense heart rateing there like.
Speaker 1: Oh it's it's the good stuff. If you want to
Speaker 1: catch up on all of the Extra Life shenanigans, all
Speaker 1: of it is now up on YouTube as I mentioned,
Speaker 1: but also special special shout out to everyone that has
Speaker 1: been part of the Giant Bomb Extra Life team. Shouts
Speaker 1: out to y'all. A bunch of people streaming last weekend
Speaker 1: the weekend before that raising all sorts of money for
Speaker 1: the children. Uh so shouts out to y'all. Also shouts
Speaker 1: out your friends at main gearmangear dot com, slash Giant Bomb.
Speaker 1: Go get yourself a PC. Go buy yourself a good
Speaker 1: old face plate. Don't buy Mike's though, it's too it's
Speaker 1: too specific. Go buy mine. My mind, put me on
Speaker 1: your PC. So I'm constantly watching over you, like a
Speaker 1: good friend that doesn't respect you that much.
Speaker 2: Mike. Yeah, I have a respect problem around here. I'm
Speaker 2: gonna to start.
Speaker 6: Really, I think I got to attack more people.
Speaker 1: I would be DA would admit.
Speaker 6: I bet he respects me a little bit more since
Speaker 6: I attacked fear and respect.
Speaker 1: Fear and respect. Uh, folks, I don't want you to
Speaker 1: fear us, but I I want you to help join
Speaker 1: us and greb how can they help join us and
Speaker 1: support us.
Speaker 2: Yeah, go to giant bomb dot com slash join and
Speaker 2: become a premium member. It gets you at pre versions
Speaker 2: of the show. But what it really gets you is
Speaker 2: the assurance that Giant Bomb can continue to be out
Speaker 2: here as independent games media doing what we do, creating
Speaker 2: fun stuff, creating a home base for you on the Internet,
Speaker 2: for you to enjoy gaming in a way that is
Speaker 2: familiar and cool and surprising. And we're going to keep
Speaker 2: doing it as long as we have you at our back.
Speaker 2: And thank you to everyone who has supported us. We
Speaker 2: see you coming in there, we see the names on
Speaker 2: the roster when you join, and it means the world
Speaker 2: to us. Thank you so much, and we'll keep at it.
Speaker 2: Thank you.
Speaker 1: We're going to keep at it, just like Chuck is
Speaker 1: going to keep out it. Because Chuck needs help with
Speaker 1: the Giant Bomb Wiki. He's building us a new site,
Speaker 1: but he's also carrying over the wiki. If you think
Speaker 1: you have any coding experience or whatever, Chuck language, Chuck speaks,
Speaker 1: which is responsibility and codes. He speaks in terminals through
Speaker 1: us joint the Giant Bomb Discord. Go to the wiki
Speaker 1: street Team channel when your assistance or at a BombCast,
Speaker 1: calm slash wiki, and I believe that is most, if
Speaker 1: not all, of the plugs to get out to. Oh
Speaker 1: you know what, everyone, everyone put on a jacket because
Speaker 1: from December first to December fifth, the website is going
Speaker 1: on a site freeze.
Speaker 2: That's right.
Speaker 1: You won't be able to log in, you won't be
Speaker 1: able to add any new articles, edit the wiki. Chuck
Speaker 1: is hitting the freeze button.
Speaker 2: Mike's just stick a gun at and say everybody freeze.
Speaker 2: Nobody moves. Everybody on the ground, Everybody going the fucking
Speaker 2: grass of fucking stick up.
Speaker 1: There you go.
Speaker 2: That's right.
Speaker 4: No one in the bank would take that seriously. I'm sorry,
Speaker 4: I'll say that.
Speaker 2: You kissing the floor.
Speaker 1: And we're freezing the site because we are hoping to
Speaker 1: get the new site up and running, so to sink
Speaker 1: things up, Chuck is going to need to have to
Speaker 1: do a content freeze. But don't worry. If you are
Speaker 1: already a premium member and you have the RSS hooked up,
Speaker 1: you'll be able to watch all of the premium content
Speaker 1: at free podcasts as you do. Uh as to what
Speaker 1: an RSS feed is, I don't know how to help
Speaker 1: you with that. Go go google Dan explain to the
Speaker 1: folks at home what an RSS feed is.
Speaker 3: It's how you It's a confusing way to describe subscribing
Speaker 3: to a podcast app. It's utilizing an RSS feed whatever
Speaker 3: that means. It's just the way you download. It's like
Speaker 3: when you go to YouTube TV and you subscribe to
Speaker 3: a show. They just decided to make a stupid acronym
Speaker 3: for it.
Speaker 1: Yeah almost, yeah, okay.
Speaker 7: Yeah.
Speaker 1: And folks, if you have not logged into the old
Speaker 1: website and opted in, what are you doing? You want
Speaker 1: to lose all that you want to You want to
Speaker 1: lose all the fun images you've uploaded over the years.
Speaker 1: You want to lose your.
Speaker 2: Moment.
Speaker 1: Yeah, you want to be drowning in moms spaghetti. Don't
Speaker 1: do that. That's for Mike Manatti to do. Uh, just
Speaker 1: log into the website. Please help us out, help us,
Speaker 1: help you, and once again, thank you for your support.
Speaker 1: Thanks for extra life shouts at the main gear shots
Speaker 1: and Deko deals. Go make yourself a list because of
Speaker 1: Deco deals, we're gonna be we might be playing Just
Speaker 1: Dance this Friday.
Speaker 2: I think we're probably playing Just Dance.
Speaker 4: Yeah, it would have to be a tremendous descent vote
Speaker 4: happening between now and then.
Speaker 1: Yeah, everyone descent descent exactly. But let's unless anyone has
Speaker 1: any dissenting opinions. Shall we get into games?
Speaker 2: Right? How can people vote on that? If they do
Speaker 2: want to change the change our fate?
Speaker 7: Do?
Speaker 2: They got to go to dco deals dot com slash
Speaker 2: giant bums. That what it is.
Speaker 1: That's it, that's it. You can take a fun little
Speaker 1: quiz to figure out which one of us you are
Speaker 1: most like. You can see our top ten games of
Speaker 1: the decade, as well as some other fun lists, and
Speaker 1: maybe you could vote first to play something else besides
Speaker 1: just dance.
Speaker 2: About it now.
Speaker 1: I actually kind of hope we do play it all right, Well,
Speaker 1: everyone else is fine, everyone else is good, be fine.
Speaker 1: We hanging, we clanging? Yeah, I know y'all are recovering. Yeah, yeah,
Speaker 1: I'm so tired.
Speaker 6: I think Penny's sick, poor dog too, So I don't
Speaker 6: know figure that out. She's just very lethargic right now,
Speaker 6: the poor Pupper.
Speaker 1: Gang. I over the weekend, I had a bloody mary
Speaker 1: and they put a giant stock of celery in it.
Speaker 2: Yeah, do I eat that? I wouldn't kind of clean
Speaker 2: chip between your butt cheeks and distract enemies.
Speaker 1: That's what you Okay, Okay, yeah, I just needed some
Speaker 1: guidance because I was like, oh, this is fun. I
Speaker 1: like how this tastes. And then it had a gigantic
Speaker 1: stock of celery and then like three lemons on it.
Speaker 1: I'm like, do I I think I squeezed the lemons
Speaker 1: into this?
Speaker 2: But the celery?
Speaker 1: Do I do? I consume it?
Speaker 3: Maybe hot take here, but I know the gimmicky blood
Speaker 3: bloody marys are all the rage, you know, like, oh,
Speaker 3: we put a whole three course meal in here, and
Speaker 3: six slum gems and you know, much of dandy or whatever.
Speaker 3: I don't want that. I just I don't want to
Speaker 3: bunch of wet like stuff in my drink. Really, it
Speaker 3: just seems like again, it seems like a place where
Speaker 3: you go to get a milkshake, and all the milkshakes
Speaker 3: look like they're meant to be instagrammed rather than eating,
Speaker 3: you know what I mean? Sure, yes, yeah, I want
Speaker 3: this to be an easy thing. I wanted to be
Speaker 3: taste great, But like all those like milkshakes and stuff
Speaker 3: with like eight billion things coming out of it, It's
Speaker 3: like that's because you want people take pictures.
Speaker 4: It's not it's just plating, right or glassing in this case.
Speaker 6: Yeah, I mean it's it's average. They know that it's
Speaker 6: it's a grammable people take pictures of it, and other
Speaker 6: people go to the place. It's advertising basically.
Speaker 4: Yeah, we were also making things pretty before Instagram, I know, but.
Speaker 3: It's gotten egregious in recent years. I would say, and
Speaker 3: like maybe like mind of bloody Mary, but like I
Speaker 3: want a bloody Mare, like an airplane style bloody Mary.
Speaker 3: We're just like, here's just red stuff in a cup,
Speaker 3: you know, Like I don't I don't even need the
Speaker 3: cellar room.
Speaker 5: I'm not mad about Clary. Just don't go beyond that.
Speaker 1: I do like in some drinks that they give you
Speaker 1: a little snack, you know, a martini, they'll give you
Speaker 1: some olives. That's fun. I like having that. Well, yeah,
Speaker 1: it's the best drink. That's why in my in my
Speaker 1: quest to become a Martini guy, I think I've actually
Speaker 1: become an olive guy.
Speaker 4: Yeah, that's that just comes with the with the territory.
Speaker 1: I don't know.
Speaker 2: Have you completed trans transaction though, have you also become
Speaker 2: a Martini guy or just an olive guy?
Speaker 1: I think if someone offered me a bowl of olives,
Speaker 1: I'd be more excited for that than a martini.
Speaker 4: Well, are you like a charcutery person, because that will
Speaker 4: find its way into person.
Speaker 2: We all know.
Speaker 1: We all know that. Oh did does that too?
Speaker 4: The little check mark under his chin all the time,
Speaker 4: that's the.
Speaker 1: Oh oh wow, he's okay.
Speaker 2: All right, never mind, we're done catching up.
Speaker 5: I don't want to hear about small adventures.
Speaker 2: I was at the moment.
Speaker 6: I saw a wrestler shirt at the Hot Topic and
Speaker 6: I always wanted to get it for Dan.
Speaker 1: Oh my god, hot topic an incredible series of words.
Speaker 2: All of America. I saw a wrestler shirt at the
Speaker 2: hot Topic. I'm Mike Manati all those things together and I.
Speaker 1: Want to buy and Dan, thank you, thank you.
Speaker 2: You went there.
Speaker 1: I think Tom Brady was there when you were there?
Speaker 1: And what cats? I is that? A? Yeah?
Speaker 3: He kept talking about like long lines and stuff, and
Speaker 3: I followed them all of America on Instagram was like, oh, right,
Speaker 3: Tom Brady and a K pop group were there, So
Speaker 3: Mike was there during.
Speaker 1: A busy day?
Speaker 2: Were they there together? No?
Speaker 3: No, tom Brady was doing some stupid card store opening
Speaker 3: that he's got and then I.
Speaker 2: Saw them in the Lego store.
Speaker 1: There's five of the Kop group.
Speaker 2: Yeah, did you know?
Speaker 1: Huh?
Speaker 4: Did you know that Tom Brady is like getting into
Speaker 4: like cards and ship.
Speaker 2: Everybody's getting in the car. It's then, Yeah, Mike, he's
Speaker 2: your bias from Cat's eye?
Speaker 6: What's your bias from CATSI my bias to the left.
Speaker 1: Okay, all right, well never mind dance it's wide into
Speaker 1: the left.
Speaker 2: All right. We're getting more details every week.
Speaker 1: Oh god, I know normally there's a segway prepped, but
Speaker 1: I don't have one. I'm just gonna hit the ground running,
Speaker 1: just like Dan and Grub have hit the ground running
Speaker 1: with Absolom, and I've joined them because I've finally tried
Speaker 1: out Absolom. Boys. I don't want to rub it in.
Speaker 1: I don't want to rub it in. Fourth Run cleared it?
Speaker 2: Oh didn't? Wait?
Speaker 5: Are you doing solo?
Speaker 2: Yeah?
Speaker 1: I wonder if they scale it with with multiplayer.
Speaker 2: But watched Maybe we just suck.
Speaker 5: No, we don't, Jeff, We're doing great. We haven't even
Speaker 5: tried to run.
Speaker 2: We haven't even tried it yet. That's the thing. Yeah, Look,
Speaker 2: I don't want to I don't think you too. Suck.
Speaker 6: I don't think you're like savants, but I do think
Speaker 6: that like not being able to do back.
Speaker 2: To back runs and makes any ruguelike.
Speaker 1: I think that's what it is. I think that's what
Speaker 1: it is because you guys, there's so much time in
Speaker 1: between each run that the information retention is just leaking
Speaker 1: out of.
Speaker 3: Note No, me and Jeff Grub you want to talk
Speaker 3: memory we are just memory trap.
Speaker 6: Yeah, you just you just messaged us like to Gannadworf
Speaker 6: talk in Tears of the Kingdom.
Speaker 5: No, he did it earlier today, that last night.
Speaker 2: Yeah, earlier today.
Speaker 1: Dan asks where are we meeting for the podcast? And
Speaker 1: we've been meeting a discord for at least a month.
Speaker 2: I feel like we're still like you could be massed.
Speaker 1: It could be you know, it could be any other things.
Speaker 7: You know, like.
Speaker 3: Hit me like a brick last night because like we
Speaker 3: were talking about voice actors. Okay, we're just doing Game
Speaker 3: of the your talk and we're making jokes about like
Speaker 3: Ben Starby and everything and everything, and I mentioned is
Speaker 3: somehow the guy who you brought up some guy, Yeah
Speaker 3: that was up, the Ganandorf guy. Yeah, you're like he
Speaker 3: was the voice of Ganandorf and uh, Tears of the Kingdom,
Speaker 3: and I didn't think about it. And last night I'm
Speaker 3: just sitting around and I was like Ganondworf didn't talk
Speaker 3: and Tears the Kingdom, and I was thinking, like, well,
Speaker 3: he does like laughs and like battle grunts and stuff
Speaker 3: like that. And you guys told me there's this full
Speaker 3: scenes of him talking and it's boy good.
Speaker 2: Yeah.
Speaker 1: Yeah, two sentences.
Speaker 6: English in the very beginning of the game, especially pretty
Speaker 6: heavy on that.
Speaker 1: Huh.
Speaker 6: You know, you know Zelda talks in that game, right,
Speaker 6: I do.
Speaker 3: Remember Zelda talking, and especially because like that was a
Speaker 3: link go do a thing, you know, like she does
Speaker 3: that a lot.
Speaker 6: But just like a lot of that stuff, you know,
Speaker 6: you're thinking of Okarina of Time.
Speaker 5: I frequently am.
Speaker 3: Yes, I remember, like is it back and forth with
Speaker 3: a Gan?
Speaker 1: Well Link doesn't talk, so.
Speaker 6: No Woulf talked, Yeah, Link doesn't talk though.
Speaker 2: Yeah, or or Gannadorf and like Rahu or something like that. Yeah. Wow,
Speaker 2: I don't like saying it's a tough say. Yeah, I agree.
Speaker 3: No, I didn't know no Jets and Dance skip cut scenes.
Speaker 3: I never skipped cut scenes. I never ever ever skipped
Speaker 3: cut scenes. I just don't none of the information.
Speaker 6: You only only skip victory scenes in Lego Party ever,
Speaker 6: because there's a I.
Speaker 1: Don't know if the one over extra life was accidental,
Speaker 1: but holy smokes, this game fucking bangs. I know that
Speaker 1: you all there's plenty of footage now of you two
Speaker 1: going through it, but I when I unlocked Cider. Sider
Speaker 1: is the female character with like, uh the extendo arms
Speaker 1: about that character?
Speaker 2: Yeah?
Speaker 1: Is that your pole? She is absolutely my favorite. I
Speaker 1: don't think I've ever felt cooler in a video game
Speaker 1: than I have playing a Sider. And you know, there's
Speaker 1: builds with various rogue lights or action adventure games, you know,
Speaker 1: like in a Devil May Cry, these three specifically where
Speaker 1: there's moments where you don't hit the ground because you
Speaker 1: just have a infinite combo going uh and you were
Speaker 1: still punishing a dead enemy. That happens all the time
Speaker 1: with Cider. And I think the thing that needs to
Speaker 1: be shout out about Absolom is that you can stun
Speaker 1: a boss, right, you can. The bosses are pretty much
Speaker 1: susceptible as all of the other enemy characters, Like if
Speaker 1: you juggle them, they'll be juggled, and if you stun them.
Speaker 1: They'll have like a little bit of a stunt that
Speaker 1: you can completely get through a phase and rinse them
Speaker 1: in a couple seconds. I had a build with Cider
Speaker 1: eventually where as soon as I hit them with my
Speaker 1: extendo arm, which was her special ability, they the enemy
Speaker 1: would be shocked. Also, the clashes in that game, which
Speaker 1: is like the kind of their version of a pairy,
Speaker 1: absolutely amazing. I had a power up where as soon
Speaker 1: as I would clash with them, the enemy would just explode.
Speaker 3: And that's the why. There's the dash one, and there's
Speaker 3: the why one. You're talking about the LA one right.
Speaker 1: Which is like your heavy attack and once you like
Speaker 1: hit them as they're hitting you or supposed to hit you, like,
Speaker 1: it'll do a pery. And I cannot sing enough phrases
Speaker 1: about this game just because it just feels so good.
Speaker 1: It looks very good. I think they've nailed the progression
Speaker 1: mechanic because I thought, originally you are just going through
Speaker 1: the bottom part of the map, and I thought, uh,
Speaker 1: the top part of the map was just meant for like, oh,
Speaker 1: that's just maybe we'll have DLC.
Speaker 7: No.
Speaker 1: Instead of your ship going all the way to the right,
Speaker 1: your ship is going to go up top this time,
Speaker 1: and the different types of boss battles and the different
Speaker 1: little secrets. I like how they have used the mission
Speaker 1: mechanic of like, hey, you got to fill up this
Speaker 1: this coal thing for this furnace and you'll have to
Speaker 1: check up on it your next run. You're not gonna
Speaker 1: be able to do this run. So I like how
Speaker 1: it incentivizes you to keep going and keep playing the game.
Speaker 1: I think if you two had the ability to instantly
Speaker 1: replay and instantly do a run, I think the I
Speaker 1: think y'all would have beat it by now.
Speaker 3: Yeah, the type of game we're good at, like being yeah,
Speaker 3: oh totally totally, yeah, Yeah it does. One thing I
Speaker 3: do kind of struggle with is like maybe this is
Speaker 3: exacerbated with two players, but like a lot of times
Speaker 3: during the like there's a ton of ads and a
Speaker 3: boss fight stuff where the am I but I.
Speaker 2: Lose track of my character every once in a while
Speaker 2: for sure.
Speaker 5: Yeah, but no, we'll beat it soon.
Speaker 2: Yeah.
Speaker 1: You you two have, uh the Dwarf and the Elf?
Speaker 1: You have you have the Frog as well.
Speaker 3: Yeah, one run with the Frog and one with Sender
Speaker 3: and like they both seem cool too, did I do
Speaker 3: a sender one I can't remember. No, I don't think
Speaker 3: I was fully able to upgrade Center Fighter cider cider. Okay,
Speaker 3: but I should try that out. Yeah, yeah, those characters
Speaker 3: seem really fun, like Grub getting the like dwarf rocket
Speaker 3: thing where you.
Speaker 2: Rocket dwarf rocket? Do you know?
Speaker 6: Yes, you know it's pronounced cider because if it's tangy
Speaker 6: and brown, you're insider.
Speaker 2: Yeah.
Speaker 6: Yeah, Look, Jane, four runs is faster than I did it. So,
Speaker 6: I mean, I think you're maybe you were just good.
Speaker 6: Maybe you're in Absolom's uh.
Speaker 5: You were gonna say slut, you were gonna He's got something.
Speaker 1: He's got something.
Speaker 2: I want.
Speaker 6: I always said savant earlier. What's another good one time?
Speaker 6: He's really good at things. We're not going to move
Speaker 6: on with the podcast and absolute adept adapt. That's why
Speaker 6: I want to here an absolum adapt.
Speaker 1: I would have taken slot. That's fine, But thank you, Mike, Like,
Speaker 1: here's here's my pitch. You and I launch a competing
Speaker 1: series called this is actually the Run. Oh, very funny.
Speaker 6: You will be we'll be Cider and the Frog.
Speaker 2: It will be the quest are you are you?
Speaker 6: There is a lot of like, you know, post game
Speaker 6: stuff that I didn't really dive into.
Speaker 2: Are you interested in any of that, jan.
Speaker 1: I, I kind of am, but I think I had enough.
Speaker 1: I had a satisfying feeling of completing a run before
Speaker 1: these two were able to. And again, it's because I'm
Speaker 1: able to just repeatedly do a run over and over again.
Speaker 1: And uh, I don't have to deal with the mess
Speaker 1: of losing my character because this is the only character.
Speaker 1: But in terms of the Scout, please, in terms of
Speaker 1: the postgame content, I am curious because I do want
Speaker 1: to see how vast the skill tree and the power
Speaker 1: ups wind up going.
Speaker 6: I love the bubbles too, Mike. You get into the bubbles.
Speaker 6: I had some bubbles. The bubbs are helping. There's some
Speaker 6: spicy bubbles.
Speaker 1: I'll tell you what and how the bubbs will synergize
Speaker 1: of some of the other elements. Very fantastic. I like
Speaker 1: the tornado stuff as well. The fire stuff's great.
Speaker 3: The proximity sparks like thorns.
Speaker 1: I mightn't really get into the thorns, you can get.
Speaker 3: Them pretty strong. And then also where it's like every
Speaker 3: time you do X, like three thorns come out. So yeah,
Speaker 3: and there's a just sucking them up.
Speaker 1: It's great, okay, all right, but the boss battles in
Speaker 1: this game really really well done. Sometimes I feel like
Speaker 1: in a beat them up game, the bosses are kind
Speaker 1: of like too big and like they don't quite fit
Speaker 1: into the world, and it just feels a little bit boring. Here,
Speaker 1: they actually feel like good set pieces. And I love
Speaker 1: it when a boss character will be using the same
Speaker 1: types of abilities that you can use, and that shit
Speaker 1: just hits on a different levels.
Speaker 3: And an animation for everything is just like the design
Speaker 3: of all the bosses, just all the attexts.
Speaker 5: Beautiful game.
Speaker 2: I do appreciate, like you were talking about exploring the
Speaker 2: map jam but like even just like the tiny little secrets,
Speaker 2: so like the character comes along to say, hey, there's
Speaker 2: a little bit of missed over here, let's go over here.
Speaker 2: Just all those things where it's like, oh, there's more
Speaker 2: to this world than I realized, and kind of finding
Speaker 2: those things makes each run feel cool and different. I did.
Speaker 1: I did get a lot of information from watching you guys,
Speaker 1: so I knew to hit the mast at one point
Speaker 1: on the ship to get the dude and all this
Speaker 1: other stuff. So I did learn from YouTube. So there
Speaker 1: we go. The run will continue on. Folks, do not worry.
Speaker 1: Speaking about very pretty looking games like Manada. You played
Speaker 1: this last night on Mega man Dan, looks like you've
Speaker 1: been playing this as well. Luminous Arise.
Speaker 2: Yeah, yeah, you know.
Speaker 6: I have actually not been much of a Luminous guy before.
Speaker 6: Like when that first look came out on the PSP
Speaker 6: and it seemed like it was the game everybody really loved.
Speaker 6: I was kind of like, I don't know if I
Speaker 6: get this or completely understand what's happening here. I mean,
Speaker 6: I like other drop down puzzle games. I like Tetris,
Speaker 6: I like like paneled Upon, Slash, Pokemon puzzling and and
Speaker 6: all that stuff. But you know, I'd like to Tetris
Speaker 6: effect a ton just for the aesthetics and the vibe.
Speaker 6: So you know, knowing that I was going to be
Speaker 6: getting that basically again with this made me excited for
Speaker 6: it anyways, And I was just learning more about what
Speaker 6: I should actually be doing in Luminous, and I was
Speaker 6: having more and more fun the more I played it.
Speaker 6: It doesn't click with me in the way that a
Speaker 6: Tetris or a paneled Upon doesn't.
Speaker 2: Like I still not I feel like I have like two.
Speaker 6: Layers understood, like strategy wise, when I'm missing like that
Speaker 6: third layer, like that fourth layer.
Speaker 2: Of like things I should be thinking about when I'm
Speaker 2: making these square.
Speaker 3: I mean, you don't overthink like, you know, I hear
Speaker 3: a lot of people talking about they're like writing the
Speaker 3: line thing like the timeline, Like, don't overthink that, because
Speaker 3: that's never how I've thought about it. Where it's like, oh,
Speaker 3: I gotta be dropping blocks right behind the line every time.
Speaker 3: It's more of just a speed thing and just generally
Speaker 3: building stuff to the left of the line. You don't
Speaker 3: need to hug right up against it. You just need
Speaker 3: to like set a bunch of things up so the
Speaker 3: next time the line goes across, you're getting you know,
Speaker 3: sixteen x or whatever combo. But yeah, don't overthink the
Speaker 3: line part of it.
Speaker 6: Yeah, I think I think that kind of helped it
Speaker 6: also up a little bit to like wait because I
Speaker 6: got first, I was maybe going too fast, So waiting
Speaker 6: for the line a little bit was giving me all
Speaker 6: more opportunities to make.
Speaker 2: The bigger squares.
Speaker 6: But you know, the awesome stuff here is just like
Speaker 6: touches effect, like the way it is playing with the music,
Speaker 6: like each time you move, there's like a little notes,
Speaker 6: and there's different songs. Each song has a completely different aesthetic,
Speaker 6: Like the blocks themselves will change. There's always like two
Speaker 6: kinds of blocks, right, So first it's just like you know,
Speaker 6: a red one and a blue one. Then you know,
Speaker 6: eventually it's like egg and feathers because it's themed and
Speaker 6: there's you know, kind of amazing music that's going everywhere
Speaker 6: from kind of like soulful edm or kind of you know,
Speaker 6: just sort of blissful soothing to wrap and it's but
Speaker 6: it all somehow is connected and fits in a really
Speaker 6: interesting fun way. There's also this burst mode and touch
Speaker 6: the fact that's something similar where basically you can it's
Speaker 6: it's almost kind of your recovery tool because you use
Speaker 6: it and you can sort of make like a very
Speaker 6: big clear also a little confusing, and they don't still
Speaker 6: entirely understand it. But I kind of got to the
Speaker 6: point where like, all right, if I sort of just
Speaker 6: drop stuff and they're kind of touching, I'll make some
Speaker 6: very big squares here and that's good.
Speaker 3: Yeah, there's a thresholds where it turns into a full square,
Speaker 3: like you can like you want to have like let's
Speaker 3: say it's blue and orange and blue is that nucleus
Speaker 3: or whatever? You just want to hug as many of
Speaker 3: those blue blocks next to the nucleus of.
Speaker 2: Blue, right. I don't know what makes the orange dough
Speaker 2: like go to Heaven.
Speaker 3: I think there's a certain threshold where it's a hit
Speaker 3: a certain thing. It's like, okay, we're gonna knock all
Speaker 3: the other ones, Like if there's oranges hugging it, yeah, boom,
Speaker 3: we're gonna bump into the top. Then you can keep
Speaker 3: kind of making that square that nucleus and bigger, and
Speaker 3: then when it ends, you get all the points for
Speaker 3: the blue and then all those orang rained down, and
Speaker 3: then you can throw a bunch of shit on there again,
Speaker 3: like if you have one of those cross things that
Speaker 3: connects all.
Speaker 1: Oh yeah, they're like, oh that it's great. Who are
Speaker 1: the little dudes that pop out after you.
Speaker 5: I don't from the original.
Speaker 2: They have like names above them, they have online tags.
Speaker 6: I think they are other people. Yeah they've been all
Speaker 6: the time that Yeah, they've been in wait for us
Speaker 6: to release them. I think it's just some cute way
Speaker 6: for them to make the game like online.
Speaker 1: Okay, and.
Speaker 2: People are people are good online, I should wait for
Speaker 2: the burst until I have one of those cross things,
Speaker 2: because I'm like, I'm just like now getting to the
Speaker 2: point where when I'm playing where I am like looking
Speaker 2: ahead to another piece a little bit, and it's like, oh, okay,
Speaker 2: so that there's a there's a thought right there. If
Speaker 2: I did that and did the opposite color, I could
Speaker 2: wait and get one of those cross things. When they
Speaker 2: all come back, I can just destroy them all. That
Speaker 2: would be awesome. Okay, there's a new strategy I learned.
Speaker 2: I'm playing in VR and what they met a quest
Speaker 2: three connected to my computer over what you do?
Speaker 5: The theme VR link thing? Yeap works perfect?
Speaker 2: It works perfect, and it's it's uh yeah, you know
Speaker 2: remember Tetris effect and how that felt when you played
Speaker 2: it in VR? If you ever did this does the
Speaker 2: same thing. I think that it's perfectly perfectly acceptable to
Speaker 2: play this game on a screen on a handheld whatever,
Speaker 2: like it's going to have similar effects. But they do
Speaker 2: build these games with VR in mind. That's something I
Speaker 2: think Missugucci probably was always thinking of VR, even long
Speaker 2: before he was making VR games. And I like Mark
Speaker 2: McDonald's over there and he's a big VR Evangelist as well,
Speaker 2: and they Yeah, they did a good job of sort
Speaker 2: of just enveloping you in that sound and those feelings.
Speaker 2: And it's the effects that they do of having the
Speaker 2: playfield back up and kind of moving more into your
Speaker 2: face as things are getting more intense there. It's even
Speaker 2: more subtle in VR and even more effect Uh So, yeah,
Speaker 2: I it's working there that I will try to continue
Speaker 2: to play through that story mode, which I think I
Speaker 2: got about halfway through last night until I finished that
Speaker 2: up in VR.
Speaker 5: It's it's tough.
Speaker 3: I mean, I'm pretty good at Luminous, Like I'm on
Speaker 3: the end of just normal on the journey right now,
Speaker 3: and it's like I'm failing a couple of times here.
Speaker 1: It's pretty good, right, Yeah.
Speaker 6: These games, like they had that thing where if you fail,
Speaker 6: you can push continue and then you're like you're on
Speaker 6: this segment you were with no blocks again. So yeah,
Speaker 6: pre starting Super Mario Brothers, Yeah you kind of eventually
Speaker 6: brute for you like lose points worse, but yeah you
Speaker 6: can force it.
Speaker 1: I'll give a ship about my school.
Speaker 5: I just want to I got to try to S
Speaker 5: rank everything.
Speaker 2: Yeah, I just want to so far away from S
Speaker 2: ranking this game.
Speaker 4: Yeah, it's I still don't know if I'm good, Like,
Speaker 4: I definitely have seen improvement where it just kind of clicked.
Speaker 4: I don't know what that's about. Uh, And then I
Speaker 4: had been progressing pretty quickly. But yeah, I just want
Speaker 4: to see all the levels. I want to hear all
Speaker 4: the music, I want to do all the things. And
Speaker 4: then I think after that, I'm gonna be done.
Speaker 2: You know, Yeah that's fine.
Speaker 1: Yeah, yeah there. I got to a point when they
Speaker 1: eventually pourted Luminous to the p S two where I
Speaker 1: locked the fucking and cracked it was cracked out. I
Speaker 1: have yet to achieve that in Luminous Arise because I
Speaker 1: think it is too visually over stimulating, where I am
Speaker 1: just getting lost in the sauce. And that's not discredit
Speaker 1: to the game. I really do enjoy the visuals, but like, wow,
Speaker 1: does this game get really really busy? Jane, I think
Speaker 1: you're goaded with the sauce.
Speaker 2: Phase rug audio.
Speaker 1: It's a must cop my friend's happening.
Speaker 2: Oh you didn't see the best video game commercial ever?
Speaker 2: Or that's Alexa plus commercial wherever it is. It's somebody
Speaker 2: from the Phase clan. You know, the Phase clan.
Speaker 4: I know, famously Batman phrase clan.
Speaker 2: Yeah. Yeah. It's like it's Alex Corconer.
Speaker 6: This guy's just playing games and he's like, oh, Alexa,
Speaker 6: like how many kills was that? And she's like it's like,
Speaker 6: oh yeah, that was like a lot of kills. You're
Speaker 6: really cool and he's like yeah. Then alexis like.
Speaker 2: Yeah, you're you're coated with the goat sauce.
Speaker 4: You goaded. That's so like, I love that so much
Speaker 4: because that is it's a commercial presumably, yes, that is
Speaker 4: like literally made for nobody's made for the chief of
Speaker 4: marketing at him. I guess who can like brag to
Speaker 4: his other Silicon Valley Davidson.
Speaker 2: No, Pete Davidson's in Alexa Plus's pocket and he's like, hey,
Speaker 2: should I change my name to Peter? And Alexa's like,
Speaker 2: I don't know. It's like the bad commercial. It's really weird.
Speaker 2: And he's like at the end, he's like, I guess
Speaker 2: I'll just stick with Pete Davidson.
Speaker 1: What are you doing? What is this so bonkers? Nothing?
Speaker 1: It's for no one. It's for no one. No one
Speaker 1: exists in the world. That would be like, ah, I'm
Speaker 1: now impacted by the thing.
Speaker 2: I just saw a.
Speaker 5: Should I send my get good uh gift again?
Speaker 2: Is sure?
Speaker 5: Sending you know, a twenty pack of Kleenex?
Speaker 2: How about this time send a thousand tissues to them?
Speaker 1: Yeah?
Speaker 2: And it's like, uh okay, wow, So this is all
Speaker 2: about how maybe Alexa might upsell you on Amazon. That's
Speaker 2: what you're getting at here.
Speaker 1: It's for your force feuds.
Speaker 2: Yeah.
Speaker 4: Yeah, I hate a good idea. Best of luck Amazon,
Speaker 4: hope you knock it out of the park.
Speaker 6: Just getting worse than I know they're commercials, but they're
Speaker 6: getting really bad.
Speaker 5: Were good, I'm trying to think if they were ever.
Speaker 2: Christmas one was good? Yeah? Yeah, like frogs.
Speaker 6: Like Coca Cola with that kid who gets a jersey
Speaker 6: from the football player.
Speaker 2: That is much better than the AI Christmas commercial.
Speaker 1: What about when one of the Jenner's sisters ended war
Speaker 1: and racism.
Speaker 2: With as.
Speaker 7: That was.
Speaker 1: Racism until yeah, problems we overcame diversity. Even the Super
Speaker 1: Bowl ones have been so bad. The last time.
Speaker 3: Super Bowl commercial now it was like huge fas, random
Speaker 3: celebrities and there's here's Jason Momoa and the scrubby guys
Speaker 3: dancing around with the monopoly.
Speaker 6: Dudes and what the fuck is this or it's always
Speaker 6: like we're bringing back back to the future as a
Speaker 6: commercial for Durisos.
Speaker 1: He is like, yeah, yeah, yeah. I got really sad
Speaker 1: when Bruce Willis was doing a lot of those like
Speaker 1: commercials and you could tell he was not completely cognizant
Speaker 1: because he was doing stuff for like a Russian car
Speaker 1: battery A second am I imagining.
Speaker 5: That there were some elder abuse going on for sure?
Speaker 1: Yeah, too much elder abuse and not near mind. There's
Speaker 1: no fun way to phrase that anyway, going from something
Speaker 1: that feels icky like being coated in the goat sauce
Speaker 1: to game the code that is uh dripping in swago.
Speaker 1: We talked about this at length a couple months ago
Speaker 1: when this came out, but Art of Vengeance I finally
Speaker 1: got on the time to check this out. I knowd
Speaker 1: and you were very into it. I know Sean is
Speaker 1: very into it. Gang Holy shit game, feel good, game
Speaker 1: look good. I like that as a very straightforward progression
Speaker 1: of like go find like they hit an object so
Speaker 1: you can unlock more moves scrub because then like once
Speaker 1: you do that, wow, this game just sings. I thought
Speaker 1: Prince of Persia felt really from last year A Game
Speaker 1: of the Year last year felt really good lost Crown.
Speaker 1: This doesn't quite feel up to that level, but it
Speaker 1: is still a fantastic feeling throwback game that takes everything
Speaker 1: that I really enjoyed from the original Shanobi games on
Speaker 1: the Genesis and modernizes it in such a way that
Speaker 1: it it lives up to my imagination and my rose
Speaker 1: colored glasses from the past. Also, Joe Musashi a fantastic
Speaker 1: name for a ninja be one of the coolest looking
Speaker 1: ninja's and video games shrinking.
Speaker 6: It's cool looking like a like a sexy uh ninja nurse?
Speaker 2: Wait? What what like ninja nurse?
Speaker 6: Yeah, because nurses wear the way in the red Oh okay, okay,
Speaker 6: it looks like a nurse.
Speaker 1: Yeah, okay. Anyway, if you have to check this out,
Speaker 1: then I highly suggest you do before Game of the
Speaker 1: Year season fully ramps up. But before we get to
Speaker 1: the rest of the games, I want to take a
Speaker 1: quick temp check.
Speaker 5: Nothing sexier than just clothing covering every inch of skin.
Speaker 2: Into that dan Some people really yes going on under there?
Speaker 1: Yeah, damn black lard, just dropping the acronyms that all
Speaker 1: all the Susio people out there, all of you just
Speaker 1: perked up after hearing Backlar mentioned that you're at work
Speaker 1: chat seems and chat. I want to take quick temp check.
Speaker 1: I know that there is a couple more games coming out,
Speaker 1: and the Horizon Metrod Prime four, of course, But where
Speaker 1: are we at with our feeling of completion and progress
Speaker 1: towards the end of the years. There's like a loose
Speaker 1: thread y'all are hoping to tie up before we get
Speaker 1: to deliberations.
Speaker 2: I feel pretty good.
Speaker 6: I am beginning to feel like I should try Kingdom
Speaker 6: Come Deliverance to at least a little bit back to that. Yeah,
Speaker 6: maybe I'll do that. Like I have a start of tactics,
Speaker 6: and I feel bad about that. I don't you know,
Speaker 6: it is still a remaster Reslas remake thing. I don't
Speaker 6: know if it's going to be like in my top five,
Speaker 6: no matter how much I like it, I don't know.
Speaker 3: Yeah, yo, kind of the thing last night. I'm near
Speaker 3: the end of that, I think, so I definitely I
Speaker 3: like the story. I don't want to see how it
Speaker 3: winds up. So it's going to be high on my
Speaker 3: list as well, so I definitely need to finish it.
Speaker 3: But yeah, there are certain ones, like it's been nice
Speaker 3: when it's like certain ones that I don't feel the
Speaker 3: pressure to play, where it's like I feel like outer worlds.
Speaker 3: You know, I was gonna I like the first one
Speaker 3: a lot. I played through it, and I probably will
Speaker 3: play through to at some point, but that was one
Speaker 3: where I kind of like, all right, what I'm hearing
Speaker 3: about this game. I don't think there's any chance it's
Speaker 3: gonna crack my top ten. So I put that one
Speaker 3: on the shelf, Gonna focus on Yota. You know, well,
Speaker 3: Metroid won't be in contention for this year, so Yota
Speaker 3: is my big one and I'll beat that soon.
Speaker 1: And do you think some of us should try to
Speaker 1: finish Death Stranding too?
Speaker 3: Yes, okay, yes, I mean that's a good game right away,
Speaker 3: but I think it's a lot of stuff that happens
Speaker 3: near the end is the stuff that I'm like, oh
Speaker 3: my god, this is just like some real peak Kajima
Speaker 3: stuff going on here.
Speaker 2: Yeah.
Speaker 3: The ending is fantastic, so a lot, a lot better
Speaker 3: than than the ending of the first one. I mean,
Speaker 3: that game is just better in every way than the
Speaker 3: first one. But I love the last four or five
Speaker 3: hours that game more than any other part of it.
Speaker 1: With the total clock time on that one.
Speaker 3: Fuck, I mean big on fuck. I played thirty hours
Speaker 3: in Japan and that was just the first like TV
Speaker 3: or what was the first third first? No, I would
Speaker 3: guess fifty hours.
Speaker 2: Oh that then.
Speaker 1: Were you like gallivanting at all, doing like side stuff
Speaker 1: or I.
Speaker 2: Wasn't running stuff?
Speaker 3: I definitely I wasn't somewhere in between. I definitely wasn't
Speaker 3: rushing it, but I wasn't one hundred percent of it.
Speaker 3: I was just doing this. I was just playing it
Speaker 3: at a natural pace.
Speaker 2: One hundred and ten from you person in chat? What yah?
Speaker 2: How long they talked about the like around on hundred hours.
Speaker 6: Yeah, I'll tell you what. I'll cancel my Disney vacation
Speaker 6: and play Death Training two.
Speaker 5: And I think that's a great idea.
Speaker 4: Wait, Mike, you're going to Disney on vacation. Yeah, it's crazy.
Speaker 4: Also that thirty five is doable forty okay? Yeah, broh,
Speaker 4: I know Bred.
Speaker 1: And Vinnie are mentally ill with the amount of time.
Speaker 2: Doing their thing. Yeah, they were doing the band and anything,
Speaker 2: all right.
Speaker 4: I really do want to play it just because, like
Speaker 4: I'm thinking about O D, which has nothing well maybe
Speaker 4: nothing to do with death Stranding but I just I
Speaker 4: don't know. I want to go I don't I just
Speaker 4: want to give this freak a chance.
Speaker 1: It's sure.
Speaker 5: The ending is so fun.
Speaker 3: It's just like the first one was just opaque and ponderous. Yeah,
Speaker 3: making any goddamn sense this one, of course, it doesn't
Speaker 3: make any goddamn sense.
Speaker 1: But it's fun, you know, Okay, fun wackiness.
Speaker 4: Fun in the way that like it's a game that
Speaker 4: is fun to play where I do not have a
Speaker 4: lot of that stuff.
Speaker 5: You're looking at and and everything.
Speaker 3: Near the end, it's just like, oh man, we're they
Speaker 3: were just having a fun time making this thing.
Speaker 4: I bounced off Death Stranding one because I was just
Speaker 4: mostly bold. Yeah, I was like, I got so many
Speaker 4: better things to be doing with my time here, and
Speaker 4: I feel like the opposite is true, not just in
Speaker 4: quality of life improvements, fidelity improvements, but also fun improvements.
Speaker 4: So wait, so you're saying you were finding improvements in two.
Speaker 4: That's what I've been told I've not touched to.
Speaker 3: Yeah, I mean that's the stuff you're getting, like the
Speaker 3: coffin board and stuff really makes a lot of that
Speaker 3: stuff at.
Speaker 5: The end when you're like going a coffin.
Speaker 3: It's a snowboard with a coffin. It is a coffin
Speaker 3: that is a snowboard, and like when you're going over
Speaker 3: these snowy mountains near the end, you're just it's just
Speaker 3: a snowboarding game.
Speaker 5: At points, it's why am I any great that?
Speaker 1: Why has no one ever thought of that before?
Speaker 2: Yeah?
Speaker 5: I know I was corpses in it too.
Speaker 2: When you hear the term coffin board?
Speaker 1: Yeah, have you heard of the game Gungrave back? Yeah?
Speaker 1: All right, well look, I don't know. Maybe I'm gonna
Speaker 1: try and touch this. I'm gonna try and touch it.
Speaker 1: I'm just talking.
Speaker 4: I'm touching things now. I'm touching games. More specifically, I'm
Speaker 4: touching a few games. So we'll get we'll get some touches.
Speaker 2: It's coded in the goat sauce exactly.
Speaker 1: Yeah, okay, uh the god, I hope y'all didn't come
Speaker 1: coded in the goat sauce.
Speaker 2: And then you could just.
Speaker 1: Check it out and stuff. You check it out normal styles.
Speaker 1: But Dan and Mike y'all have checked out and messed
Speaker 1: around a little bit with the analog three D.
Speaker 3: We all kind of messed around with it a little
Speaker 3: bit at over Extra Life which Sean really leading the
Speaker 3: pack with teaching us some like Mario sixty four speed
Speaker 3: run skips and stuff like that, and teaching us all
Speaker 3: how to clip through walls.
Speaker 1: And he's coated in the goat sauce, right, Yeah it's weak,
Speaker 1: yeah listening. Yeah, Yeah, that thing is great.
Speaker 5: It's really really cool.
Speaker 3: Like I think it is great if you are not like, look,
Speaker 3: I don't think any of us on this caller, you know,
Speaker 3: mister Digital Foundry or anything like that. We just like
Speaker 3: to play or sixty four games on a on a
Speaker 3: big TV with no input leg and that's what this
Speaker 3: is doing.
Speaker 1: It's just making it.
Speaker 3: Really sleek like the actual like hardware itself, like from
Speaker 3: the controller to the console itself, it's really just like
Speaker 3: it's it's shorter than the N sixty four, but it's
Speaker 3: got all the same kind of form factor going on.
Speaker 3: And uh, the input lack thing grub and shown you
Speaker 3: were noticing a little bit via the Bluetooth like.
Speaker 1: The new controllers, the wireless controllers.
Speaker 3: But we also had to be fair eight million things
Speaker 3: going on in that room at the time for action.
Speaker 2: Yeah, it was you know that it happens over distance too,
Speaker 2: so that we were sitting pretty far away from it
Speaker 2: that will happen.
Speaker 3: Yeah, but luckily, I mean, it's also has the ports
Speaker 3: upfront where you can just plug in an original sixty
Speaker 3: four controller and it's just like immediately fixes any kind
Speaker 3: of issue with input lag. But I am finding, like
Speaker 3: I played some last night and everything and I am
Speaker 3: not noticing and put lag with it. But you know,
Speaker 3: everyone kind of notices that at different levels. But it's
Speaker 3: so cool that like you can do hot keys on
Speaker 3: the controller to switch between like the PVM CVM CRT
Speaker 3: scan lines and then just like the clean look the
Speaker 3: new controllers you can just do it with the like
Speaker 3: dedicated analog button and the depad, but they also have
Speaker 3: hot keys you can do with the like original sixty
Speaker 3: four controllers. Okay, I think it's like Z and start
Speaker 3: or something with the deep pad or something along those lines.
Speaker 3: So in game you can you don't have to like
Speaker 3: back out to a menu or anything to switch between
Speaker 3: all these different modes. And then if you want to
Speaker 3: go deep on this stuff, like you know, Sean was
Speaker 3: really going in there and tweaking, like Okay, I'm going
Speaker 3: to turn on dee blur, but turn off anti aliasing
Speaker 3: and then you can also you can just force the
Speaker 3: original hardware to make it exactly as intended. And then
Speaker 3: he was doing things to like make it look like
Speaker 3: a PlayStation game. Basically it's not harsh changes to the
Speaker 3: way it looks, but like it.
Speaker 2: It's noticeable though it is a little freak.
Speaker 3: Oh he was, you know, of course, yeah, And you
Speaker 3: can buy game settings where it's like, okay, so for
Speaker 3: with tur Rok, I like to have these things set
Speaker 3: to this level. But with Mario sixty four, I just
Speaker 3: forced the original hardware. You can turn on and off
Speaker 3: the expansion pack things like that. You can with a
Speaker 3: hot key switch between rumble pack and Controller pack, things
Speaker 3: like that. Lots of cool little like UI things where
Speaker 3: it's like if you put a cart in there, it
Speaker 3: will add it to your library, which is kind of
Speaker 3: your main screen. So like right now, I look at
Speaker 3: the top and I see Golden Eye, Star Fox, Rest
Speaker 3: of Many two thousand and Mario sixty four, and you
Speaker 3: can just kind of go between them see your playtime
Speaker 3: and all that stuff on it. And so as you
Speaker 3: add games, it kind of fills out that library. You
Speaker 3: do need to put the card in each time it's
Speaker 3: supposed to work with things like you know, there's there's those.
Speaker 1: Cards out there that like ever drive. Yeah well yeah, yeah,
Speaker 1: so like the ever Drive.
Speaker 3: I have the X seven and I put that in
Speaker 3: and it popped up on the library is like unknown cartridge.
Speaker 3: I was not able to launch it. It sounds to
Speaker 3: me like I was talking with Analog about this, and
Speaker 3: it sounds like a thing that would need to be
Speaker 3: like compatibility. It's on ever drive basically where they would
Speaker 3: have to like do some sort of update to make
Speaker 3: that work. I did hear about summer cards, so I
Speaker 3: should have a summer cart arriving like today or something,
Speaker 3: because I want to test that on there, because I
Speaker 3: would love to have just an ease of use cart
Speaker 3: that I can like a you know, multi cart thing
Speaker 3: and not have to swap them out every time.
Speaker 1: But of course it is it is supposed to work
Speaker 1: with those.
Speaker 3: Some of those might need updates or something, but right
Speaker 3: now I'm just using actual original cards.
Speaker 1: It's fantastic.
Speaker 2: Yeah, they eventually released jail breaks for these things where
Speaker 2: you can just load off an SD card, but that
Speaker 2: that usually comes later and sometimes there's a pretty big delay.
Speaker 2: So don't get this thing with that in mind, right, away.
Speaker 3: Yeah, even stuff like they pocket didn't it take. It
Speaker 3: took months, if not longer, for like the actual.
Speaker 2: Like the open FPGA stuff. Yeah, right, I remember, because
Speaker 2: before that they had they had the Game Boy Player
Speaker 2: stuff where it's like you could the game Boy Studio
Speaker 2: stuff maybe maybe days where it's like you can make
Speaker 2: your own games. People are like, well, what if I
Speaker 2: just took this game and put it inside one of
Speaker 2: those shelves and so you could boot up stuff from there,
Speaker 2: and then that was a work around until the open
Speaker 2: FPGA stuff happened. Okay, it'll take some time.
Speaker 1: Yeah, so you're ching that people.
Speaker 4: Are you using an N sixty four controller.
Speaker 5: I've been using the new the eight do ones.
Speaker 3: Yeah, like they are. I think they're great runners somewhere. Yeah,
Speaker 3: those started coming out like a year ago or those. Yeah,
Speaker 3: they feel great. Yeah, just that kind of standard form factor.
Speaker 3: But the buttons and the sticks and everything feel very
Speaker 3: much like right, yeah, like if you close your eyes,
Speaker 3: it basically feels exactly like the buttons outside of the
Speaker 3: weird pitchfork.
Speaker 6: And like I tried it with like because like when
Speaker 6: I when I was using mine, I did first I
Speaker 6: did no Mercy, which is a Dpad game that I
Speaker 6: did Chameleon twice, which is an analog game, and like
Speaker 6: both of them just felt very good, very natural. But yeah,
Speaker 6: like this thing is just so easy to use. Like
Speaker 6: I have a retro tink and I love that, and
Speaker 6: it is a way for me to play Nintien sixty
Speaker 6: four on one or displays. There's like there's a lot
Speaker 6: of options in there, and then a lot of them
Speaker 6: I don't understand, so I, you know, every time, I'm
Speaker 6: kind of going on Google and just finding out what
Speaker 6: I'm supposed to do with this, And it was much
Speaker 6: easier to just kind of plug and play basically, and
Speaker 6: there are those options to dive into if you want
Speaker 6: to be a sicko about it, you can't do some
Speaker 6: some some neat things. But it really is just like
Speaker 6: this is just a modern Nintendo sixty four and it
Speaker 6: just kind of works like that and it's super easy
Speaker 6: to use, and you know, do you put lack thing
Speaker 6: for me? Like I wasn't noticing it in any real
Speaker 6: way when I was playing just in my living room
Speaker 6: with a Bluetooth controller.
Speaker 2: Yeah, if you're close enough, you're not gonna in like
Speaker 2: like Sean sa and chat. It's like it's dropped inputs
Speaker 2: and that happens across every device. ND Bluetooth if you're
Speaker 2: far enough away. M hmmm, act.
Speaker 6: Yeah, dude, could just also use a normal controller. So
Speaker 6: I think it's super neat ice. I'm super into and
Speaker 6: it's just it was just kind of about to me
Speaker 6: just be in my living room on this big TV
Speaker 6: playing you know, Chameleon Twists, right.
Speaker 4: So that's what So yeah, that's my next question, Mikey
Speaker 4: what what what sixty four games are you actually playing?
Speaker 4: Because I think that console probably I have the largest
Speaker 4: blinders on that console, and I have a new gadget
Speaker 4: here that I've loaded up with some games and I
Speaker 4: just sort of sort of scroll through them all and
Speaker 4: I'm just like.
Speaker 2: Eh, Superman, it's funny.
Speaker 6: I've been looking at reviews for this, and I'm like
Speaker 6: a little amused by how many like the what negative
Speaker 6: point they have.
Speaker 2: Is like I don't like these the tell sixty four games.
Speaker 1: Yeah, I mean I'm not trying to hate.
Speaker 4: I just feel like there's a reason maybe I never
Speaker 4: had one of these things.
Speaker 5: There's just different types of people out there, aren't.
Speaker 2: They, you know, Like, I mean, it was the console
Speaker 2: to have if you had friends at the time. I
Speaker 2: played so much multiplayer stuff.
Speaker 3: Yeah, a lot of Mario Kars, Mario Car, Mario Party,
Speaker 3: Golden Wrestling games.
Speaker 6: You know you want, like you're gonna want, you know,
Speaker 6: Wave Race sixty four like Unity, which are like really
Speaker 6: good and aren't actually improved the upawn in like any
Speaker 6: future games really like with an Aka time, like I
Speaker 6: should play the remake and Wlavery sixty four. You just
Speaker 6: actually want that. There's stuff like Rogue Squadron, Epsi one
Speaker 6: Racer is a ton of fun, even Battle for a Naboo, Right,
Speaker 6: let's have a battle on Naboo. Weird things like space Station,
Speaker 6: Silicon Valley and Body Harvest, which are kind of strange,
Speaker 6: sort of more open kind of games, like Last Coors
Speaker 6: was a super fun one, like even like like weird
Speaker 6: relics of like that incredible rare era like Jet Force
Speaker 6: Gemini they made a third person sci.
Speaker 3: Fi ship with racing Chap brings up best version of Blitz.
Speaker 3: I agree that first Blitz on sixty four is my favorite.
Speaker 2: Squadron there's playing Yeah.
Speaker 4: There sounds like there's twos and threes of games. I
Speaker 4: should really check it out.
Speaker 2: We don't play glovery. You gotta love the glove.
Speaker 5: No, you don't.
Speaker 3: We've looked back at that and it turns out you
Speaker 3: do not. In fact, I have to love the glove.
Speaker 2: Yeah, they are.
Speaker 1: I also have blinders for the N sixty four because
Speaker 1: my mom didn't like how the controller looked, so she
Speaker 1: was like, you're not going.
Speaker 2: To get it. Does have a penis?
Speaker 4: Yeah, really was like controller bias.
Speaker 5: I mean, some people were weird about the sixty four controller.
Speaker 3: I think it's one of the best ever, if it's
Speaker 3: a top three controller ever.
Speaker 1: I remember back in the s FGB office, Ben Pack
Speaker 1: and I just had a chill kick back, let's stream
Speaker 1: on the ground N sixty four stream and Ben was
Speaker 1: appalled at how I was holding the N sixty four
Speaker 1: content style.
Speaker 3: You did on the D pad side with your left hand.
Speaker 3: That's venice because then you reach me thumb. Yeah.
Speaker 2: I yah.
Speaker 5: That goes completely against why they made the controller that way.
Speaker 2: You guys just got to hold the third get to
Speaker 2: hold the numbing down there.
Speaker 1: Yeah, so I hold the numb in with my left hand.
Speaker 2: Yeah, but let me get.
Speaker 5: There, get your hand, get your left hand up in there,
Speaker 5: and then the right is cradling.
Speaker 1: The right there. I just yeah, yeah, that makes sense.
Speaker 4: I think it's to point out like, and I know
Speaker 4: everyone talks about this, but when that thing came out,
Speaker 4: it was very unclear, right Like, it was just very
Speaker 4: unclear of like, what are you doing here?
Speaker 2: I had I remember seeing diagrams of them explain it
Speaker 2: and as k't being like this, I've downloaded this and
Speaker 2: this will make sense for the rest of my life
Speaker 2: and it still does. But yeah, if you didn't see them,
Speaker 2: where were diagram on?
Speaker 1: What? The Internet only.
Speaker 3: One context in which you grip it on both ends,
Speaker 3: and that is if you're playing a wrestling that is a.
Speaker 2: Trilogy.
Speaker 1: No, you play the PlayStations that even a lot of times.
Speaker 6: No, you play times much better.
Speaker 2: Six Facebuns right there?
Speaker 1: Come on, come on, Well, thank you gentlemen for teaching
Speaker 1: me how to get all up in there about it. Uh,
Speaker 1: some of you got all up in the Kirby air
Speaker 1: Riders test during Extra Life and all the videos have
Speaker 1: seen about this game, and like the test, I don't understand.
Speaker 1: Can y'all help explain it to me?
Speaker 2: Please? I played it and I don't understand it. No,
Speaker 2: we did City Trials online because that was the one
Speaker 2: online mode. I then played it later. I did the
Speaker 2: racing stuff later. We'll talk about that too. But the
Speaker 2: City Trials is like one of those features that people
Speaker 2: as kids really loved. They brought it back. There is
Speaker 2: a couple of rounds to this where it's like you
Speaker 2: go around a city and you're picking up power ups.
Speaker 2: Some of them are passive, some of them give you
Speaker 2: the abilities to like attack people. The passive abilities like
Speaker 2: build up your stats that you then take into like
Speaker 2: you go like there's a moment where the game's like, okay,
Speaker 2: you everyone's collected all their stuff. Now choose which minigame
Speaker 2: you want to do. And it's not like you're voting
Speaker 2: for the entire lobby. It's like, no, you have a
Speaker 2: certain level of stats. You should choose the minigame you
Speaker 2: that best fits your stats, and then you'll go in
Speaker 2: there with other people who chose that mini game. And
Speaker 2: if someone were to say, choose a minigame by themselves,
Speaker 2: they would just go in there, buy themselves and automatically win.
Speaker 2: So strain out of the box. But it was so
Speaker 2: chaotic and so like just NonStop overwhelming that eventually I
Speaker 2: kind of came around to it because it's like it's
Speaker 2: going for it. They don't care. They just want to
Speaker 2: blitz your brain with input and uh and yeah. And
Speaker 2: then the mini games are stuff like hey, drop through
Speaker 2: these rings and try to get the most points possible.
Speaker 2: It's it's like pretty simple stuff. The racing and this
Speaker 2: is like one of the best looking games I've seen
Speaker 2: on the switch to it, Like it's got like style
Speaker 2: visual like a fidelity is just up there. The courses
Speaker 2: just have so much going on and they look fantastic.
Speaker 2: I still don't know if I love the way the
Speaker 2: racing works, but I was starting to get it, and
Speaker 2: I was enjoying myself, Like I know you did some
Speaker 2: of the racing too, and yeah like that.
Speaker 6: Yeah, city trials kind of seems like nonsense to me,
Speaker 6: Like I think we all did, like uh, and maybe
Speaker 6: I would understand it more if I mess around. Maybe
Speaker 6: this not satorials, but it just kind of it did
Speaker 6: It seem a bit like I'm just kind of flailing around, right,
Speaker 6: It seems like a flailing around experience. But when I
Speaker 6: was just doing the normal races, I was having a
Speaker 6: lot of fun with that. Like you said, the tracks
Speaker 6: themselves are just very pretty. I don't have too much
Speaker 6: trouble grocking the control system here, which I think is
Speaker 6: a hurdle for some people. But basically you're always going
Speaker 6: and you use that one button as sort of your
Speaker 6: break in your drift and some others. Yeah, So basically,
Speaker 6: just like you know, when there's a turn, you hold
Speaker 6: that thing down, so you start kind of drifting into
Speaker 6: it and you turn into the drift and then you
Speaker 6: release and you get a speed boost and you start
Speaker 6: going again.
Speaker 2: That's largely what you're You never drifts as much as
Speaker 2: I think it's going to, and then that might be
Speaker 2: because I was choosing the wrong machine. Yeah.
Speaker 6: The carts are The carts do vary a good bit.
Speaker 6: It's one of the things like when you're starting out,
Speaker 6: maybe just use that normy star cart to kind of
Speaker 6: get the hang of it to begin with. But yeah,
Speaker 6: I mean I was, I was having fun doing that,
Speaker 6: And there are things like there's power ups. When you
Speaker 6: get that, you'll get abilities that you can attack some
Speaker 6: of the other players with and whatnot. Though it doesn't
Speaker 6: seem quite as offensive slash item heavy as say am
Speaker 6: Ario Kart. Maybe again, it's hard to grock the entire
Speaker 6: thing just from that little play test, but it seems
Speaker 6: like it could be fun. I'm still pretty shock they
Speaker 6: made this game right, because it seems like this is
Speaker 6: going to be just as divisive as Herby air Rider
Speaker 6: was at the time, which was like a game that,
Speaker 6: like was, did not review very well, but just has
Speaker 6: people who do.
Speaker 2: Really like it.
Speaker 6: I bet a similar thing is going to happen this
Speaker 6: time around.
Speaker 1: Yeah, types of characters I should expect from Kirby A Riders.
Speaker 1: You got your Kirby's, you got your King in this.
Speaker 2: You got you got your band Dan at Wattle D's,
Speaker 2: you got your Wattle Dues, you got.
Speaker 1: This is just this is the Joe dirt sequence. That's
Speaker 1: what I was thinking about.
Speaker 2: Goods.
Speaker 6: Yeah, Gooey the second player from Kirby's Dreamland three, Gooey Gooey.
Speaker 2: Yeah, I'm making sure that this is just a knockoff slime.
Speaker 2: What the fuck are you? Shut the hell up. We
Speaker 2: respect Kirby's friend. Gooey and I played this doing his tongue,
Speaker 2: was just doing all kinds of things, capturing all kinds
Speaker 2: of power ups. It was very impressive.
Speaker 1: I don't like that. I just see an image that
Speaker 1: says Gooey is here and this little freak has his
Speaker 1: tongue out.
Speaker 4: I don't think it's a good idea to make an
Speaker 4: entire video game the boat in the tunnel sequence from
Speaker 4: Willy Wonka. It seems like that's a bad idea.
Speaker 1: Oh when you phrase it like that, I'm all in now.
Speaker 5: Yeah, that makes me want more.
Speaker 6: That is kind of a good description of this game.
Speaker 6: That should just be one of the music tracks.
Speaker 1: And I just think, like, I.
Speaker 4: Don't know, they all got off that boat quite ill,
Speaker 4: and maybe too much of a good thing turns out
Speaker 4: to be a bad thing, is all I'm gonna say,
Speaker 4: because that's what this game feels like.
Speaker 1: I think I saw there's a hamster in this game
Speaker 1: as well.
Speaker 2: There was a player in Kirby and Kirby.
Speaker 6: I don't know if you can play this, And I
Speaker 6: don't remember that fucking hamster's name. He's one of the
Speaker 6: animal Kirby's Rick.
Speaker 2: Rick. That's name is just never remember that. He was crazy.
Speaker 2: Stepdad named what the hell? I don't know?
Speaker 1: Shouts out to Rick.
Speaker 2: They was just fucking Rick. I guess with that.
Speaker 1: Yeah, okay, play is Rick?
Speaker 2: Okay? All right, I guess I am all the way
Speaker 2: back on board.
Speaker 1: Okay, is this is Kirby a Writers supposed to come
Speaker 1: out this year days two days time on the twentieth.
Speaker 1: Oh boy, all right, real quick.
Speaker 3: I didn't put it on the sheet, but mean, Kayla
Speaker 3: did try to start the Black Ops seven campaign. I
Speaker 3: don't know what the fun's going on with that, but
Speaker 3: that feels bad immediately, and I just have a lot
Speaker 3: of questions.
Speaker 2: Four player co op online, so we were able to
Speaker 2: do to it.
Speaker 5: Is it is? Yes, yes it is. And here's the thing.
Speaker 3: I think it's the thing where like me and Kayla
Speaker 3: were playing two player and we just saw each other,
Speaker 3: but then it would do these cut scenes in the UC.
Speaker 1: For like who the fuck are those people?
Speaker 5: Maybe they were running around.
Speaker 3: It just all feels like like like trashed zombie DLC.
Speaker 3: You know, it's like they're always online things where you.
Speaker 2: Might be onto something Dan. Yeah. Yeah.
Speaker 3: It just feels like really weirdly thrown together. And there's
Speaker 3: like mechanics and stuff in it, and like you know,
Speaker 3: like Diablo loot type colors and stuff in a Call
Speaker 3: of Duty campaign, but none of the system seemed really
Speaker 3: fleshed out anyway. It all just kind of like ran
Speaker 3: weird and looked weird. And like Tonally, I like the
Speaker 3: idea of Call of Duty campaigns getting weird and like
Speaker 3: kind of supernatural.
Speaker 5: That did some of that and.
Speaker 3: Six and I liked it, But this just feels like
Speaker 3: something that was on the cutting room floor or something.
Speaker 2: It's I think, I think that's exactly what it has
Speaker 2: to be, because I'm like, this is like these are
Speaker 2: the you know, expansions, but the full games versions of
Speaker 2: these where it's like Black Ops seven right after Black
Speaker 2: Ops six, and it's like there's no way that they
Speaker 2: had all this stuff ready to go. It's like this
Speaker 2: is just stuff they cut and scraped together and threw
Speaker 2: back out there for you. I want to try it.
Speaker 2: I need to try it.
Speaker 3: I like Call of Dutey campaigns. I realized it's just
Speaker 3: kind of the same type. It's just very comfort food,
Speaker 3: like oh, big dumb action set piece.
Speaker 2: Sure.
Speaker 1: I like playing them all?
Speaker 5: Yeah, I think has.
Speaker 2: Anyone else here played the majority of them.
Speaker 3: I've dipped into the campaign I didn't do like Vanguardland
Speaker 3: when they went back to World War Two for a second,
Speaker 3: like Vanguarden stuff.
Speaker 5: I didn't do those, but I think the rest of
Speaker 5: them did all that.
Speaker 2: Could you do like a quick like Mount rushmore of campaigns.
Speaker 3: I'd say Call of Duty four the first modern warfare
Speaker 3: probably number one for me. I really did like last
Speaker 3: year's I thought Black Ops six, Black Ops two, Modern
Speaker 3: Warfare two first time around.
Speaker 5: Those are advanced warfare.
Speaker 2: Press have to pay respects. That was pretty good.
Speaker 1: Actually kind of liked the advanced warfare.
Speaker 2: Is that the one with Kit Harrington.
Speaker 3: No, that's Kevin Spacey. Kit Harrington was infinite warfare. The
Speaker 3: Space which was also the Space one was pretty good.
Speaker 2: It was all right, yeah, yeah, yeah, this one sucks.
Speaker 1: Folks curious about more Call of Duty Black Ops seven.
Speaker 1: We did play it for a bit on UPF last week. Also,
Speaker 1: friend of the site Lex Luddy has a very very
Speaker 1: scathing review of it on restart. I did see that. Yeah,
Speaker 1: I believe one out of five. Uh, go go read that.
Speaker 1: I'm not the biggest fan of Call of Duty, but
Speaker 1: it is very interesting to see the decisions made to
Speaker 1: this game. And Mike you had a very interesting uh
Speaker 1: post on Blue Sky that made me.
Speaker 6: This is the game that they're like, we're gonna use
Speaker 6: generative AI for some of our art assets. The game
Speaker 6: that makes the most some of the most unearned billions
Speaker 6: of dollars every single year, supported by a literal trillion
Speaker 6: dollar company. I had to get art from my computer case,
Speaker 6: and I paid a fucking artist to do it me
Speaker 6: by myself, your fucking Microsoft owned call of duty. Pay
Speaker 6: people to make your stupid little banners that people on
Speaker 6: lock at like APEX Prestige level nine to two or
Speaker 6: whatever the hell holy fuck is wrong with you.
Speaker 3: And they look like it's the Ghibli stuff, but then
Speaker 3: also like the Prestige icons and stuff like that, or
Speaker 3: just just like super overdesigned, ugly slop like it's terrible.
Speaker 10: It's fucking any reuse those from any of the other games,
Speaker 10: right right, that would be better. Yeah, yeah, they got
Speaker 10: an artist to draw those weed leaves.
Speaker 1: Yes, So if.
Speaker 6: You were getting like videgans have used AI for a
Speaker 6: long time, like what what, people just freak out Like
Speaker 6: there's clearly not a difference between using AI to like
Speaker 6: randomly generate trees if you just steal the studio Ghibli
Speaker 6: art style to make shitty art assets. Everybody understands the difference.
Speaker 6: You're not smart, You're not like, you're not you're not
Speaker 6: you're not finding some like interesting even ground. I don't
Speaker 6: go fuck yourself.
Speaker 2: Yeah, I just don't understand. Yeah, I understand.
Speaker 1: Yeah, yeah, Well going from a very.
Speaker 2: Wait we did play the multiplayer? Uh? Were you guys
Speaker 2: moved by that at all? I guess it was me
Speaker 2: and Bechler, right, Beckler? Did you enjoy that? What you're
Speaker 2: mister call of Duty? That's what they call you on
Speaker 2: the streets.
Speaker 1: That is my name.
Speaker 4: I got it in college and I hold it to
Speaker 4: this day. I think I think it's fine. I mean,
Speaker 4: I don't know. I've yet to like really uh, you know,
Speaker 4: explore with the normy friends and sort of see what
Speaker 4: they're feeling. That's usually the barometer.
Speaker 2: For me.
Speaker 4: It's like, where are they landing on this thing? I
Speaker 4: you know, it's just so unremarkable, I think, yes.
Speaker 1: Uh, And for me.
Speaker 4: That if there is something there, if there is some
Speaker 4: you know, kind of like magic, that usually will make itself,
Speaker 4: you know, known in the first couple hours of multiplayer,
Speaker 4: I've not kind of seen that yet, and I just
Speaker 4: don't know if it's gonna happen.
Speaker 2: I liked that they were using some maps that I'm familiar. Yeah,
Speaker 2: but if that's what I'm excited about it, that's probably
Speaker 2: a bad sign.
Speaker 3: Yeah, Yeah, yeah, Caitly and I played like one round
Speaker 3: and we were planning like, oh, let's download this and
Speaker 3: you can play on the portal and I'll play on
Speaker 3: the TV.
Speaker 5: We'll go through the campaign.
Speaker 3: And then the campaign didn't move us, and it's like, okay,
Speaker 3: let's let's just multiplayer.
Speaker 1: Multiplayer is always good.
Speaker 3: We did like one round and then we like looked
Speaker 3: at each other and we're like, let's go back to
Speaker 3: Simpsons Fortnite. And we played like six hours of Simpsons Fortnite.
Speaker 3: That was the way better. Yes, fantastic.
Speaker 1: Well, if the campaign is for players, maybe it's time
Speaker 1: for the compadres to write again.
Speaker 3: We figured out Mike was the problem Me and do
Speaker 3: great with Absolom. We're a team, Mike can't.
Speaker 2: You're throwing.
Speaker 6: Options in Absolom are incredibly limited. Dan, you just have
Speaker 6: to literally start throwing.
Speaker 5: I think we're a team.
Speaker 1: Yeah, we're a team, all of us, and that includes
Speaker 1: and Roger uh folks. I was seeking out a game
Speaker 1: to emotionally devastate me. Over the weekend, I was able
Speaker 1: to catch up on a bunch of stuff, Like I mentioned,
Speaker 1: play through Snoby. I'm a savant at or an adept
Speaker 1: at absolom as Mikey said, and I wanted something like
Speaker 1: Mouthwashing from last year to absolutely wreck my insides because
Speaker 1: I need to feel something. And I hit up Blue
Speaker 1: Sky and this was a top recommendation and Roger it's
Speaker 1: about like forty minutes to an hour. It is a
Speaker 1: very small game, lovingly made by real people. No detection
Speaker 1: of AI at all, and Gang, I don't think I
Speaker 1: have felt the level of dread and horror that happens
Speaker 1: in like the first twenty minutes of this game. And
Speaker 1: it is done like masterfully, and it is definitely a
Speaker 1: game that I beat it last night and I'm still
Speaker 1: thinking about it. In how it is the messaging and
Speaker 1: the imagery is just kind of sticky. The gameplay in it.
Speaker 1: You would think if it is like a very storage
Speaker 1: driven game, it would be fairly light, but they really
Speaker 1: mess with like game mechanics in a nice way. Where
Speaker 1: initially you were just kind of hitting buttons or hitting
Speaker 1: a button to progress through of like okay, well, now
Speaker 1: you gotta like make sure you're moving from point A
Speaker 1: to point B stealthily you're avoiding someone's eyesight. And then
Speaker 1: that happens, but then it quickly becomes very apparent, and
Speaker 1: I don't want to spoil anything for the game, but
Speaker 1: it becomes quickly apparent that everything is not quite as
Speaker 1: it seems, whether you as a player, a character, or
Speaker 1: the other character interacting with And then that just adds
Speaker 1: up to the tension. So now suddenly that one button
Speaker 1: is no longer just one button, but it's now a
Speaker 1: mess of buttons on your screen, and you're panically trying
Speaker 1: to get through the sequence, and you're just mashing on
Speaker 1: all of the buns to finally find the one that
Speaker 1: it is to open a door.
Speaker 2: Similar to.
Speaker 1: Dan what was the eating disorder? Consume Me? Consume Me?
Speaker 1: Similar to Consume Me, This uses a bunch of like
Speaker 1: Little War Hellwear style mini games to get through the
Speaker 1: storytelling sequence. And the ups and downs are very dramatic
Speaker 1: in this. And if anyone has ever been very emotional
Speaker 1: watching the opening sequence to the Pixar movie Up that is,
Speaker 1: imagine that stretched out into a sequence close to an
Speaker 1: hour and emotionally devastating and and and rex you, I
Speaker 1: will say, if you are at all sensitive to any
Speaker 1: any content regarding like adult relations, physical relations, or perhaps
Speaker 1: dealing with elderly family members, maybe I wouldn't say steer clear.
Speaker 1: I would say tiptoe and approach with caution because as
Speaker 1: someone that I can't say is going through similar things
Speaker 1: or has gone through similar things, this still hits me
Speaker 1: on a very personal level that I highly recommend and
Speaker 1: thanks to everyone that recommended and Roger. Again, it's like
Speaker 1: five bucks on Steam, it's forty minutes to an hour. Also,
Speaker 1: the art style is beautiful. In the moments when the
Speaker 1: game is kind of in like a positive upswing, you
Speaker 1: can't help but smile and be happy about it. And
Speaker 1: then the way that they pull the rug from underneath you,
Speaker 1: not just once but several times, I think is a
Speaker 1: masterful achievement. And just like Despolote and other games from
Speaker 1: this year, it just really shows that indie games are
Speaker 1: really proving video games as a fantastic medium for telling stories.
Speaker 1: Which is just so funny to hear about the AI
Speaker 1: slop and how much call of duty it's just become
Speaker 1: a titan that's tripping on it on its own tail
Speaker 1: versus a small game like and Roger that is just
Speaker 1: two people. And this is a game that I feel
Speaker 1: like will stick with me, just like Mouthwashing is stuck
Speaker 1: with me. Versus Call of Duty where I'll just fucking
Speaker 1: forget about it and remember like, oh me alvent to megla,
Speaker 1: he was in that one right here, but man and
Speaker 1: Roger looks at home and Roger, I don't. I think
Speaker 1: it is only on PC, so.
Speaker 2: For sure.
Speaker 1: Yeah, I think it is one of those games that
Speaker 1: also runs into MAC. So hey, if you got a
Speaker 1: Mac out there, go go get it.
Speaker 2: I like to look. It's got that like that strongly
Speaker 2: two bit style of like you know, two colors and
Speaker 2: a lot of situations and very stylized. And then it's like,
Speaker 2: is the does the girl? I don't know if I'd
Speaker 2: be able to handle this? Is the girl going to
Speaker 2: feel isolated alone? I just can't do that with kids
Speaker 2: stuff right now. It's uh too much so that sort
Speaker 2: of thing.
Speaker 1: I didn't think about it from like a fatherly aspect, grub,
Speaker 1: don't do this, don't don't.
Speaker 2: Yeah, this might be one I have to wait on
Speaker 2: a couple of years to.
Speaker 1: See, uh, you know, thinking about it, how you would
Speaker 1: approach this game? Avoid this like the play I think
Speaker 1: this one was good. Was a person, it looks like
Speaker 1: it would hurt actually Okay, yeah, it's very quick. Dan
Speaker 1: like and uh yeah, yeah. Again it deals with some
Speaker 1: heavy stuff at the tippy top, but it gets contextualized
Speaker 1: and that's not justifying it, but it is Oh boy,
Speaker 1: oh boy, one of those.
Speaker 3: Friends between the mouthwashing you mentioned Dan consume me. Those
Speaker 3: are two that you know, I don't know. I'd call
Speaker 3: them similar based on what you're describing, but like I
Speaker 3: was surprised by Like, you know, I'm usually mister like, oh,
Speaker 3: I don't care about narrative.
Speaker 1: Games don't affect me, but.
Speaker 3: Like those two were like, oh wait, actually I see
Speaker 3: what they're doing here, and this is this?
Speaker 1: Really I think I did, But there was just a
Speaker 1: lot of soccer stuff.
Speaker 3: That looks got his lines minus is soccer ball and
Speaker 3: I'm mad Redford Bee fans.
Speaker 1: That's right, we love the Bees. Yeah, I might try this.
Speaker 2: Yeah, this this game is published by Kodansha. I'm going
Speaker 2: to see if you guys gonna say coke Yeah, okay, yeah,
Speaker 2: uh you know, I I think I'll always have a
Speaker 2: soft spot for Bonanza just for that, no, yeah, just just.
Speaker 1: For unlocking that.
Speaker 5: We don't need to have deliberations, It's fine.
Speaker 1: Yeah, speaking about Game of the Year, we we we
Speaker 1: have like a late contender hitting up the party and
Speaker 1: Jeff Backlar you saw it. You got to ride the
Speaker 1: bike with Samus No, I didn't. You were like holding
Speaker 1: onto her hips as she she took off her helmet
Speaker 1: and her hair was just riding through the.
Speaker 2: Wind bound to like Kanye and what's her name? Yeah,
Speaker 2: Kim Kardashian. Yeah, no, no bikes. And then you saw
Speaker 2: the Rick Morana's character. And then the internet exploded when
Speaker 2: they all also saw the Rick Morana's character. Crubb and
Speaker 2: back Lar, y'all did a quick look ex for the
Speaker 2: game last Friday. I highly suggest all folks at home
Speaker 2: go check that out. But that's right Prime four. You
Speaker 2: know we we did do that that quick look. So
Speaker 2: I'll let Mike, why don't you go ahead and ask
Speaker 2: your questions about Oh sure, Mike, is that what this is?
Speaker 2: Go for it. I don't. I don't even have questions.
Speaker 2: I know what's happening. There's a talkie. There's a talkie character.
Speaker 6: And he has a couple of quips in the beginning,
Speaker 6: and all I'm doing right now is hoping that he's
Speaker 6: not in it much.
Speaker 2: I uh.
Speaker 6: There are some people who are trying to spend like
Speaker 6: here's why it might actually be a good thing. It
Speaker 6: won't be a good thing. It is already a bad thing.
Speaker 6: It's like I don't want to hear like, well you
Speaker 6: will make Sama score.
Speaker 2: No.
Speaker 6: No, Sam's already as cool as can be. My question
Speaker 6: now is just what's what's the minimal damage done by this?
Speaker 6: Actually he does.
Speaker 4: Make her seem a bit cooler in moments where she
Speaker 4: says nothing and he.
Speaker 2: I liked I like the interactions. I like it.
Speaker 1: Yeah, I thought that positive.
Speaker 2: The line for me was when he was when when
Speaker 2: you were playing the game and he was like, hey,
Speaker 2: you missed this, don't do that. I don't let me
Speaker 2: play Metroid.
Speaker 3: If it's a fucking head thing from God to War,
Speaker 3: that's a problem. But if it's just a lame character
Speaker 3: that shows up in a couple of early game cut
Speaker 3: scenes and the rest is just a Metroid Prime game,
Speaker 3: I can't see that being a big problem.
Speaker 2: I think he's kind of I think he's there to
Speaker 2: like soften the transition, to get people into a game
Speaker 2: like this in a way that they've not done before.
Speaker 2: So yeah, I think the lot people who play a
Speaker 2: lot of Metro games are not gonna like them, no matter.
Speaker 4: Look, I don't know the proportionality of like how much
Speaker 4: these NPCs are in the game whatsoever. But what I
Speaker 4: do think is this proportion is the amount of like
Speaker 4: fucking discourse over it, as opposed to like, what's a
Speaker 4: goddamn who the fuck cares? Everyone's got to just grow
Speaker 4: the fuck up. Mike is extremely weak to metroid discourse.
Speaker 4: I have found between apparently I know, people were yelling
Speaker 4: about sand and then this character and Mike gets worth.
Speaker 2: For Mike to be.
Speaker 4: I think it's fair for what for your reaction during
Speaker 4: the trailer stuff, Mike, I thought, because you're coming from
Speaker 4: the same place was where it's just like, shut the
Speaker 4: fuck up nerds.
Speaker 6: Right now, I'm one of the loud. Now I'm one
Speaker 6: of the whining nerds.
Speaker 4: I don't know if you're whining, but you're certainly like
Speaker 4: flirting with it.
Speaker 1: No, is he winging winging?
Speaker 2: I don't even know what that means, but sure he's
Speaker 2: a he's wingy.
Speaker 4: Yeah, I mean this, you know, I don't even think
Speaker 4: about that guy now. I also am probably the more
Speaker 4: of a normal video game player who is a big
Speaker 4: boy and has like other ship just going on, and
Speaker 4: I don't know, like time.
Speaker 2: That much.
Speaker 4: I loved what I play to that thing, and I
Speaker 4: told Grub on the on the quick, look like I'm
Speaker 4: thinking about this game a lot, like at the like
Speaker 4: the first time. I'm just like, man, I want this now,
Speaker 4: Like can I just like do it now? Like I'm special,
Speaker 4: let me have it now already. I'm trying to veruc
Speaker 4: assault my way into this ship.
Speaker 2: Game please, game please. I am like that.
Speaker 6: I think that like oh, no, turns out this is
Speaker 6: gonna be a bad game or anything, I'm still very
Speaker 6: excited and like a game looks very good.
Speaker 2: It looks very pretty. It's all the fun stuff.
Speaker 4: That's the one thing that I think is sort of
Speaker 4: under discussed because at least from the trailers, I was
Speaker 4: even sort of like, oh, it was a game just
Speaker 4: like Needs with a couple more you know, Hours in
Speaker 4: the Oven.
Speaker 1: Or something like that. But no, it.
Speaker 4: Looks so good, like so very good, Like oh my god,
Speaker 4: this looks phenomenal. And I was that for me, Like
Speaker 4: you know, I I do tend to maybe be disproportionately
Speaker 4: impressed by visuals. Sometimes this ship looks phenomenal.
Speaker 3: I like when doctor Ryan said, when we were talking
Speaker 3: about that character, he said, keep the same energy. If
Speaker 3: this guy does talk all game like ma Miror or
Speaker 3: Aloy and don't just give it an Intendo a passother
Speaker 3: Meou Mirror or Aloy, I will, I will.
Speaker 1: I just like, can you even imagine a world where
Speaker 1: that could be a thing. It just doesn't make sense.
Speaker 2: I don't know. I really don't think that's gonna happen me.
Speaker 4: And look, I'll say Mamir did not bother me because
Speaker 4: I aren't kind of fucking like Momir. But like Aloi, yes,
Speaker 4: no one cares, you know, ALOI is just like all
Speaker 4: right enough, But uh yeah.
Speaker 1: I don't know. I don't know.
Speaker 4: I I also like have a feeling that like, I
Speaker 4: don't know, this is complete conjecture based on nothing but
Speaker 4: a but a gut feeling. I do feel like this
Speaker 4: guy just won't be around after you leave that world.
Speaker 4: Maybe you will have another person that's that fulfills the
Speaker 4: same sort of role.
Speaker 6: Yeah, but maybe like someone that checks in. Like, but
Speaker 6: you know, if you if you meet an NPC every
Speaker 6: now and then, my expectation that this guy is hanging
Speaker 6: around with you for the beginning kind of like a
Speaker 6: tutorial person, and then he either fucking dies or you
Speaker 6: see him every once in a while after that and
Speaker 6: maybe you see some other people. Don't think there's gonna
Speaker 6: be that many npcsaollowing you around.
Speaker 4: I also, I also don't think it really does a
Speaker 4: lot in the way of like compromising the isolation and
Speaker 4: you know perversion that everyone has with Metroid. I get it,
Speaker 4: that's what metroid is, but I not once was I
Speaker 4: just like, well, this is a whole different game now,
Speaker 4: and I it's it's certainly, you know, easy to kind
Speaker 4: of like you know, a mesh back in and realize like, oh,
Speaker 4: you're you are in a weird place. You are a
Speaker 4: stranger and a strange land kind of thing.
Speaker 3: So, yeah, the guy is the guy that I'm looking
Speaker 3: at the video we put up. It's the guy this
Speaker 3: Galactic Federation.
Speaker 1: He's got like a goggle helmet on.
Speaker 3: He just looks like Carmine from Gears, right, like just
Speaker 3: like a weird helmet, And that's the guy.
Speaker 2: It kind of looks like the Auto bought Bumblebee.
Speaker 1: Yeah that's yeah, it's probably that dude has.
Speaker 2: Helmet.
Speaker 1: Yeah, yeah, okay, I do like, oh I do get.
Speaker 6: Actually see his face and it really does look like
Speaker 6: Rick moranis right, Liker.
Speaker 4: It is voiced by everyone knows this to be true.
Speaker 2: Honey, I shrucked the samus I do. I Like, I
Speaker 2: see a lot of people and like equips like MCU,
Speaker 2: and it's like, okay, I mean like I just wasn't
Speaker 2: feeling that way when I was playing, Like some of
Speaker 2: them are like a little bit like cute, but it like,
Speaker 2: first of all, people need to find another thing to
Speaker 2: compare stuff to than just the MCU. Like it's like
Speaker 2: it's not everything is exactly like four hundred movies.
Speaker 3: It's like, yeah, people, but that does describe a very
Speaker 3: certain type of snark that is just absolute kryptonite to
Speaker 3: certain people like me.
Speaker 2: Yeah, you know, it's like wheed and esque as well,
Speaker 2: Like there's but there's variations on it. I just like,
Speaker 2: this was not hitting me in that way. Necessarily there
Speaker 2: are out of context those lines look exactly like that,
Speaker 2: So I get why people are drawing the one to
Speaker 2: one line. But when I was watching it, its just
Speaker 2: I was not feeling that way, and I was in
Speaker 2: there watching the gameplay that back I was showing me,
Speaker 2: So I don't know, it's a little bit more subtle
Speaker 2: than that.
Speaker 4: Yeah, Like when he showed up during my during the preview,
Speaker 4: I was just like, oh, wow, this is not a
Speaker 4: thing I've seen, you know, and I'm you know, and
Speaker 4: that's kind of where it ended. I get it. My
Speaker 4: tolerance is much more.
Speaker 2: Uh yeah, but I want Metroit Prime one. That's what
Speaker 2: I want. And when I come to this and i'm
Speaker 2: and i'm and I'm watching you play, I know how
Speaker 2: I felt, And I felt like this game looks good.
Speaker 2: This character is is worrying me when he does this
Speaker 2: one specific thing of telling you, like, hey, you miss something.
Speaker 2: If that continues, I'll hate him. And if that doesn't,
Speaker 2: everything else was fine. And that's just how I felt
Speaker 2: about it. Like I'm not going to pretend to be
Speaker 2: upset like the way everyone else is, just because everyone else.
Speaker 2: So like, this is what I got for you and
Speaker 2: I we're going to be playing this game in fucking
Speaker 2: two to three weeks, right, three weeks, so.
Speaker 6: That two weeks in two days really, so just.
Speaker 2: Like I don't know, go to another hobby until then,
Speaker 2: and then let's play the game and find out. Yeah,
Speaker 2: maybe that's the solution to this. I like that, Oh
Speaker 2: they're not going to do that, grub. I know everyone's
Speaker 2: got to piss their pants about everything I know.
Speaker 1: Don't sit in the piss change change the pants. Uh, folks,
Speaker 1: We're gonna take a quick bricky break so you at
Speaker 1: home can go change your peepee pants or visit the
Speaker 1: toilet and get all the goat sauce off of you.
Speaker 2: Olks.
Speaker 1: We'll be back with the news right after this. A
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Speaker 7: Bomb oo which grub Hi, everybody, I have news.
Speaker 2: Uh, Hey, the gam Awards Game of the Year nominees
Speaker 2: are announced and I mostly don't care, but hey, we'll
Speaker 2: talk about the Game of the Year nominees at the
Speaker 2: very least. And I guess if you guys noticed something else,
Speaker 2: you can bring it up. I'm not gonna Claire Obscure
Speaker 2: Expedition thirty three, Death Stranding, To on the Beach, Donkey Kong, Bananza,
Speaker 2: Hades to Hollow Night's Silk Song, and Kingdom Come Deliverance
Speaker 2: Too looks about right to me. I could see all
Speaker 2: these games got there. I wish Blueprints was on there,
Speaker 2: but too early in the year to kind of stand
Speaker 2: up to the likes of Hades two and Hollow Night's
Speaker 2: Silksong the kind of games that would take its slot.
Speaker 1: So I feel like I've heard stuff and rumblings people
Speaker 1: talk about all of these games post launch except Death
Speaker 1: Stranding two, and I know that like we live in
Speaker 1: a bubble where like, you know, Dan's very into Kojima,
Speaker 1: and I've been curious to circle back to Death Stranding too,
Speaker 1: but I haven't seen much buzz around it since the
Speaker 1: initial like week month it came out, so I'm surprised
Speaker 1: to see it nominated here.
Speaker 2: Now. I listened to the Next Litter podcast where that's
Speaker 2: the only game they talk about, so it's yeah, Death
Speaker 2: Randy two is kind of all they've talked about for
Speaker 2: like the last month and a half.
Speaker 3: Because it was like that I was working with them
Speaker 3: when they were playing Death Stranding one, and that was
Speaker 3: when I was fully like I dropped out ever seven
Speaker 3: hours and like they were continuing and like it kind
Speaker 3: of seemed like they hated it, but they kept playing it.
Speaker 3: So interesting to hear that they're into it now. Yeah,
Speaker 3: I guess that would be too, but yeah.
Speaker 6: I mean the game has a ninety eight average score still, right,
Speaker 6: so I think it you know, a lot of people
Speaker 6: did like it.
Speaker 2: I think there's also a little there's no way, right
Speaker 2: ninety ninety eight you said ninety eight, you said no,
Speaker 2: I'm sorry. I meant I even read ninety when I
Speaker 2: said it. I don't know, sorry, yeah, ninety So you know, yes,
Speaker 2: I mean, I'm not too surprise.
Speaker 6: Bus there's a little bit of a Coajima association with
Speaker 6: Game Awards factor. I don't know, not that there's a
Speaker 6: funny going on, but just think, you.
Speaker 3: Know, speaking of mind, I was kind of surprised because boy,
Speaker 3: how do you do the game Awards Love Joseph Faris
Speaker 3: and Split Fiction did not go that one.
Speaker 6: That one, Yeah, that's interesting. I think it's just because
Speaker 6: that game also got very good reviews. It was relatively
Speaker 6: early in the year, and I think there's a little
Speaker 6: bit of a that was great, very similar to the
Speaker 6: last one that we thought was great and gave a
Speaker 6: big award to.
Speaker 1: Right, So I should say the same thing about Death
Speaker 1: Training too, right, Like, ah.
Speaker 2: Yeah, it was great. Test Training two is like improved
Speaker 2: in all ways by all accounts. It also has doll Man.
Speaker 2: You know what it has doll Man?
Speaker 6: Yeah, yeah, uh for sure, Yeah, I would have liked
Speaker 6: to have seen Blueprints. I'm not shocked it's not here.
Speaker 6: It seems like all these games are deserving. I have
Speaker 6: a played keen of cun Deliverance to you, Like I said,
Speaker 6: maybe I should try that out. Seems like a lot
Speaker 6: of people do like it quite a bit. I'm still
Speaker 6: pretty sure Exhision thirty three is a pretty safe choice
Speaker 6: to win.
Speaker 2: It was the most nominated game with twelve nominations, right,
Speaker 2: I mean that's the most nominated game ever at the
Speaker 2: Game Awards. So yeah, it seems like it's a favorite
Speaker 2: in a lot of ways. You know, surprises could happen.
Speaker 1: I didn't realize a thing holding Blueprints back was the
Speaker 1: lack of localization to other languages.
Speaker 6: Oh yeah, you know, this stuff is very global, right,
Speaker 6: That's why even though like in the US, it seems
Speaker 6: like Black Myth Wukong wasn't that big a deal it
Speaker 6: you know, everywhere else?
Speaker 2: Yeah, everywhere.
Speaker 6: It was nominated for a bunch of stuff last year,
Speaker 6: a Kikom Deliverance too. I think it does very well
Speaker 6: internationally as well, right, So yes, i'd imagine that.
Speaker 2: But yeah, I don't all these games look very good.
Speaker 2: I need I'm seeing this is the thing was like, oh,
Speaker 2: maybe I should go back to Kingdom. Kingdom come Deliverance too.
Speaker 2: It's been some time with that more.
Speaker 6: What's helping, especially in thirty three, with that record is
Speaker 6: that it has three people in the Best Performance category.
Speaker 2: By the way, Yeah, it kind of dominated that category
Speaker 2: and kind of pushed everything else out, which makes sense.
Speaker 1: I will the only I mean I cared about a
Speaker 1: couple of the categories like Best Mobile Game, Uma Moose,
Speaker 1: We Ride at Dawn, Everybody there you go. But I
Speaker 1: was happy to see the voice actress from Silent Hill
Speaker 1: f also nominated for Best Actor, Actress or Voiceover Performance,
Speaker 1: along with all of Expedition thirty three.
Speaker 2: Yep, you know there's assume thing's worth calling out. There
Speaker 2: was that Mike two point Museum for Best sim Let's go. Yeah,
Speaker 2: that's about to hear that. What's it up against? Ah?
Speaker 2: I have to look again.
Speaker 6: I mean it helps that like some of the other
Speaker 6: heavy hitters came out maybe a little late to really
Speaker 6: get in on this, like Anno and that you Europe
Speaker 6: by Universalis. I think that's going to to benefit the
Speaker 6: I mean, you know, it's like Civilization seven, which everybody hates,
Speaker 6: but me.
Speaker 2: So oh my god, samh uh, all right, well let's
Speaker 2: keep going here. Fired SNATICA two lead leads allege that
Speaker 2: Crafton CEO asked chat GPT how to get out of
Speaker 2: paying their two hundred and fifty million dollar bonus. The
Speaker 2: co founders of Unknown Worlds, the studio developing Semonautica two,
Speaker 2: have been fired by publisher Crafton. The founders allege in
Speaker 2: a pre trial brief that Crafton CEO C. H. Kim
Speaker 2: fired them and delayed the game's early access release to
Speaker 2: avoid paying a two hundred and fifty million dollar earning
Speaker 2: bonus or earnout bonus. The brief claims Crafton's finance department
Speaker 2: had forecasted a one hundred and ninety one million dollar
Speaker 2: earnout and that Kim feared the payment would endanger his position. Basically,
Speaker 2: he was like worried that he would look like a
Speaker 2: pushover if he paid too much for the studio that
Speaker 2: made them a lot of money. So he went to
Speaker 2: chat GBT and was like, how can I not look
Speaker 2: like such a shlub. I need to look like a
Speaker 2: ruthless leader, and I guess chat Gibt was like, delay
Speaker 2: the games so you don't have to pay the bonus,
Speaker 2: and he did that. Crafton denies the claims, stating the
Speaker 2: founders showed little interest in some Nautica two's development and
Speaker 2: the delay was necessary to improve the game, not to
Speaker 2: avoid the bonus. So Nataka two is now pushed back
Speaker 2: to twenty twenty six. I'll say, from what I've heard
Speaker 2: inside of that studio, that game was ready to go.
Speaker 2: This was you know, it has been alleged to me
Speaker 2: that this is explicitly about not paying that bonus. Wow. Yeah,
Speaker 2: that's that's a nightmare. That fucking sucks. This is but
Speaker 2: it's so frustrating because it's like, you know, not to
Speaker 2: like get too much on that, but like those Epstein emails,
Speaker 2: this is how rich people talk. This is like they're
Speaker 2: so fucking stupid. They're like they like can't spell, they
Speaker 2: don't finish their sentences. They're all all these rich, powerful
Speaker 2: people that control everything. Are just like, tell me what
Speaker 2: the two jat GVT. I don't want to look like
Speaker 2: a nerd to my rich friends. This is what we're
Speaker 2: dealing with.
Speaker 5: I think a lot of rich people and bad Yeah, I.
Speaker 2: Think Dan, I'm glad you said it. I'm glad you
Speaker 2: said it. Take a stand here. It's very frustrating. I
Speaker 2: that game will probably eventually come out, but man, is
Speaker 2: anyone that stud you're gonna have the morale to continue
Speaker 2: working on it? Yeah? I can't imagine.
Speaker 6: Yeah, it seems like a Kurbel Space Kerbal Space Program
Speaker 6: two situation, right, like the sequel to the super acclaimed thing,
Speaker 6: and now there's like this other big company involved in
Speaker 6: publishing it, and uh, yeah.
Speaker 2: This doesn't really quite work this time. I don't know. Yep.
Speaker 2: I will see how that shakes out. Two hundred and
Speaker 2: twenty Rockstar North staff have signed a letter demanding their
Speaker 2: fired colleagues are immediately reinstated or should be immediately reinstated.
Speaker 2: More than two hundred current employees at Rockstar North have
Speaker 2: sent a letter to senior management demanding the immediate reinstatement
Speaker 2: of thirty one colleagues who were recently fired across the
Speaker 2: UK and Canada offices. Rockstar claims the employees were dismissed
Speaker 2: for quote gross misconduct related to leaking company secrets in
Speaker 2: a public forum. However, the Independent Workers' Union of Great Britain,
Speaker 2: the IWGB, allegis to firings were an act of victimization
Speaker 2: and collective dismissal linked to trade union activity, as the
Speaker 2: fired staff were part of a union channel and attempting
Speaker 2: to organize. That's the forum in which they were sharing
Speaker 2: information about their work, and they were not necessarily sharing
Speaker 2: details about who you're going to play as in GTA
Speaker 2: six or whatever or anything like that. They planned protest
Speaker 2: all the stuff, and now they continue to try to
Speaker 2: push back against Rockstar and Rockstars not doing a very
Speaker 2: good job of sort of avoiding the allegations here that
Speaker 2: they did this too, you shut down unionization. And again
Speaker 2: it's like, I wonder if they asked chat GPT what
Speaker 2: they should have done here, I would be surprised.
Speaker 1: Hey, I this isn't me trying to be a country.
Speaker 1: But I don't fucking care about GTA six. Yeah, I
Speaker 1: more so care about like the people that are working
Speaker 1: obscene hours and making sure that they have a life
Speaker 1: and everything. So it really sucks that rock Stars uh
Speaker 1: totally tried the union bust and they're trying to skirt
Speaker 1: around it. I would even say that maybe them announcing
Speaker 1: GTA six's delay is just trying to get uh past
Speaker 1: any of the union busting allegations. But I hopefully folks
Speaker 1: at the studio and people do not let them slide
Speaker 1: for this one.
Speaker 2: Yeah, it's frustrating because sure they could maybe reinstate these
Speaker 2: people and mitigate the damage that has been done here.
Speaker 2: But this is a company that can withstand just about
Speaker 2: any amount of damage, Like they could pay like they
Speaker 2: lose a court case, which is just like this is
Speaker 2: likely to go to court. They could lose a court
Speaker 2: case and be ordered by a court to pay hundreds
Speaker 2: of millions of dollars and they could afford to do that.
Speaker 2: It probably won't be that much because Rockstar is going
Speaker 2: to have really good lawyers. They'll be able to keep
Speaker 2: that damn those damages down potentially, but who knows, or
Speaker 2: they might be able to run the clock out and settle.
Speaker 2: That's probably what they'll end up doing here and find
Speaker 2: a number that they're okay with and it won't hurt
Speaker 2: because this is they're talking about a game that will
Speaker 2: be an endless money printing factory, and they factor that
Speaker 2: into their decision making process. Here. It's just you know,
Speaker 2: you're right. All this for how I feel, I feel
Speaker 2: pretty similar with a jammer. It's like all this for
Speaker 2: grand theft Auto. It's just not worth it. Near director
Speaker 2: Yoko Taro assures players he's been working on projects, but
Speaker 2: they keep getting canceled. This is Near director Yoko Taro
Speaker 2: said during Gcon twenty twenty five, which is a conference,
Speaker 2: that he has been working on numerous projects in recent years,
Speaker 2: but none have been released because they keep getting canceled
Speaker 2: during development. He addressed comments from people wondering why he
Speaker 2: hasn't made a near sequel or why he seems inactive,
Speaker 2: explaining that while he gets paid for the work, the
Speaker 2: lack of release released output makes it appear as though
Speaker 2: he hasn't been working. Yokotaro stated that he doesn't mind
Speaker 2: the cancelations cancelations, preferring not to release a game that
Speaker 2: isn't up to his standards. This comes after a twenty
Speaker 2: twenty three event where he and near producer Yosuke Yo
Speaker 2: Yosuke Syto mentioned working on a non near project they
Speaker 2: hope to discuss in twenty twenty four, a discussion that
Speaker 2: never happened. Yeah, you know, we've heard like scoring its
Speaker 2: kind of like reorganizing stuff constantly and shuffling things up,
Speaker 2: and like, hey, we're not gonna worry about a lot
Speaker 2: of these other projects. We're just gonna worry about our
Speaker 2: core stuff. I wonder if if his game's got caught
Speaker 2: up in that. Yeah, yeah maybe.
Speaker 6: I mean, you know, he had that mobile game thing.
Speaker 6: He didn't come out Voice of Cards or something that
Speaker 6: was a near game, right, that was near or near adjacent.
Speaker 2: Yeah.
Speaker 1: I never really quite understood what the heck that thing. Oh,
Speaker 1: the List of Cards was just like a card game.
Speaker 1: I don't think he was separating.
Speaker 6: Yeah, okay, you know he was a director on that,
Speaker 6: so he was like, you know, working on on that thing.
Speaker 6: So yeah, maybe some other projects like look, I don't
Speaker 6: think any of these projects that were canceled where near
Speaker 6: Autumata too, Right, they would.
Speaker 2: Let that one go, you would think, Yeah, you would.
Speaker 2: They put a lot of effort into it, and they'd
Speaker 2: keep re releasing those games and uh investing in them.
Speaker 2: And it seems like that franchises at APEX, so you
Speaker 2: might you want to cash in on that. That's right.
Speaker 6: There's also Near Reincarnation.
Speaker 2: Was it was a near mobile game? Yeah.
Speaker 6: Yeah, there's a couple of mobile things he's done since
Speaker 6: Near Tompton, which gosh was all the way back in
Speaker 6: twenty seventeen, near Automata. So yeah, maybe that's like the
Speaker 6: surprising thing is that we haven't really had the sequel.
Speaker 6: There was the Near one remake, Near Replicants, so you
Speaker 6: know there has been things happening. I think that's what
Speaker 6: this really is everybody is sort of wondering where Near
Speaker 6: Automata two is, and you know, I wonder if was
Speaker 6: to make that game. I mean I talked to him
Speaker 6: not that long after the first year of Tominson, Like,
Speaker 6: I was like, hey, do you feel pressure to like
Speaker 6: just make a kind of traditional sequel because this game
Speaker 6: is so big and I bet people are gonna just
Speaker 6: want more to be And he's like a hilariously unserious person,
Speaker 6: which makes him so fun.
Speaker 2: Like what he told me is like, yeah, I'll make
Speaker 2: a game of two b in it, but maybe she'll
Speaker 2: be a bug now I don't know. I'm like, yeah,
Speaker 2: that's great.
Speaker 6: So you know, part of me is like is they're
Speaker 6: like weird like pushback where like he doesn't necessarily want
Speaker 6: to make that game that's all Square Enix wants him
Speaker 6: to make, or things relatively chill, and again he's kind
Speaker 6: of being a bit goofy and unseerious about it. It's
Speaker 6: hard to get a total read on the situation. But
Speaker 6: I think he's fantastic, and I think he should be
Speaker 6: allowed to do whatever he wants.
Speaker 2: Yep, exactly, he should be kind of in a blank
Speaker 2: check scenario. He's kind of only raised his profile and
Speaker 2: his games are only doing better and better as time
Speaker 2: goes on, and he's been making games for a long
Speaker 2: time now, so yeah, I would kind of want to
Speaker 2: see what he can keep doing. Xbox announced a partner
Speaker 2: preview showcase for What Is It Thursday November twenty at
Speaker 2: ten am Pacific time one pm Eastern. They have mentioned
Speaker 2: specific titles here, including updates on Double O seven, First Light,
Speaker 2: Tides of Annihilation, and Reanimal. All games will be featured
Speaker 2: will also be Xbox Play Anywhere titles you buy them
Speaker 2: once to play them anywhere. Chersoft also has a big
Speaker 2: twenty twenty six in the works. Supposedly they should have
Speaker 2: Forts Horizon six, Gears of War, E Day, Halo Campaign Evolved,
Speaker 2: and maybe Fable if that's real. Still, so, they have
Speaker 2: their first party stuff happening over here. They have partner
Speaker 2: stuff happening with this show, and they did pretty well
Speaker 2: with partner stuff in twenty twenty five, I mean Expedition
Speaker 2: thirty three was a game Pass game, and there was
Speaker 2: several examples of a kind of similar big games beginning
Speaker 2: games Silk Song exactly, So they seem like they're trying
Speaker 2: to kind of maintain that going into next year. But
Speaker 2: do you guys have any expectations what could show up here?
Speaker 2: I suppose Double seven First Light's already kind of a
Speaker 2: big get, although we've seen that in a bunch of
Speaker 2: places now.
Speaker 6: Yeah, I guess I'm not sure what else exactly I
Speaker 6: am hoping for in terms of like partners stuff. Yeah,
Speaker 6: I kind of want to see some new exciting things.
Speaker 6: There will be nice if they had another expedition thirty
Speaker 6: three ready to go, not you know, literally a sequel,
Speaker 6: but this kind of like, oh, this game that looks
Speaker 6: kind of smaller, maybe we're not sure how it's going
Speaker 6: to be, and then it's a giant head in terms
Speaker 6: of be a big deal. I don't know if they
Speaker 6: have one of those, but hopefully they have some nice surprises.
Speaker 2: Yep.
Speaker 1: I don't have any expectations for whatever fable cool, let's
Speaker 1: do it.
Speaker 2: I think for this partner showcase that they will probably
Speaker 2: continue to have some token support from Japanese publishers that
Speaker 2: they have been manufactured through like strong efforts to make
Speaker 2: that happen. Squarre Enix will probably be there, Sega will
Speaker 2: probably be there.
Speaker 1: Didn't We see a lot more of Metaphor through Xbox
Speaker 1: partner showcases than anyone else.
Speaker 2: Yes, Metaphor was like a strong partnership between that was
Speaker 2: saying great Sega and Xbox Sega an Xbox are They're
Speaker 2: still thicke thickest theeves. So yeah, I think we'll see
Speaker 2: them show up here as well.
Speaker 6: Maybe this is where we get Persona six mic Yeah,
Speaker 6: probably not maybe probably. I don't even if we see
Speaker 6: more Persona four whatever that's called. Maybe another yak is
Speaker 6: a spin off.
Speaker 2: Uh yeah, I wouldn't be surprised. Okay, let's see here.
Speaker 2: More players in the UK, US, and Japan still prefer
Speaker 2: single player games to multiplayer Survey fines. A new survey
Speaker 2: from from Ampeer Analysis says that they talked to thirty
Speaker 2: four thousand players across twenty two markets and found a
Speaker 2: majority of players in the UK, Japan, and the United
Speaker 2: States that's fifty eight percent, sixty three percent, and sixty
Speaker 2: five percent respectively, still prefers single prefer single player games
Speaker 2: over multiplayer ones. Preference for single player games generally increase,
Speaker 2: with age, rising from forty nine percent among sixteen to
Speaker 2: twenty four year olds to sixty four percent for the
Speaker 2: Decrepit fifty five decision.
Speaker 4: Oh, decrepit is a fucking choice.
Speaker 2: And that's that's just, that's just where are outside of
Speaker 2: that demo? You're fine, exactly give us some time. Yeah, listen,
Speaker 2: once I'm there, it won't be decrepit, right, it'll be fresh.
Speaker 2: But chill, then it'll be the fresh fifty five. The
Speaker 2: findings to reaffirm the viability of single player games. Despite
Speaker 2: the market's focus on live service blah blah blah. Yeah,
Speaker 2: live service games, multiplayer games still tend to actually sell better,
Speaker 2: make more money. But I do think that these companies
Speaker 2: should always kind of keep in mind that there is
Speaker 2: like this solid foundational base of people who like single
Speaker 2: player games. Do you guys think that the trend of like, oh,
Speaker 2: older gamers prefer single player games, younger younger players don't.
Speaker 2: It's the kind of thing where it's like, oh, as
Speaker 2: those younger players become older, they will begin to prefer
Speaker 2: single player games, or they will just change the dynamics
Speaker 2: and or single player games will become less popular.
Speaker 3: You're probably playing the stuff you grew up with and
Speaker 3: have an affinity for, like you know, for a lot
Speaker 3: of you know, old any s and superintendent of single
Speaker 3: player games, and if I grew up with fucking roadblocks
Speaker 3: and Fortnite and the sports and stuff, but probably look, well,
Speaker 3: you know.
Speaker 1: I think I think may may be lost on us.
Speaker 1: Is that a lot of For a lot of these
Speaker 1: younger gamers, this is their form of communication with their friends, right,
Speaker 1: this is how they gather socially, especially like going through
Speaker 1: the pandemic roadblocks Fortnite to blow up.
Speaker 6: That's the upside then, so like as they become older
Speaker 6: and more insular and less social, right and grumpy, then
Speaker 6: that's when we get them. That's when that's when we'll
Speaker 6: get them.
Speaker 1: Once the sad we were talking during the break that
Speaker 1: like young young millennials and gen z are figuring out
Speaker 1: sit in a bar September because the apps aren't working.
Speaker 1: Sooner or later they won't be able to talk through
Speaker 1: roadblocks a Fortnite, so they're gonna have to go out
Speaker 1: to I don't know, a gym or a mess hall,
Speaker 1: a clarity center.
Speaker 2: Yeah, my kids still play a lot of Minecraft, specifically
Speaker 2: that's still the big one. They try some other stuff
Speaker 2: here there, but Minecraft still number two.
Speaker 1: We're kids that do sit in a bar September.
Speaker 2: I listen, God, I would love that they need to
Speaker 2: get out of the house. God just go come, six
Speaker 2: year old. Fuck. I do like it was like a
Speaker 2: casual back matching, Like there is a chance like one
Speaker 2: day this will be the last time they like they
Speaker 2: ever play Minecraft or something like that, because they could
Speaker 2: just at any point, like lose their interest. That seems
Speaker 2: less and less likely as they like it's becoming more
Speaker 2: and more part of their personality. Uh So, yeah, I
Speaker 2: do think they are going to reach a point either
Speaker 2: where they put it away forever or Minecraft is with
Speaker 2: them forever and they just kind of are always going
Speaker 2: back to it. But I don't know, I'll see which
Speaker 2: way they break.
Speaker 1: I could see that with some trends with with gamers,
Speaker 1: where specifically on the single player part, where there's a
Speaker 1: whole generation of gamers younger than us and I believe
Speaker 1: younger than Sean even that grew up watching streamers play
Speaker 1: like single player games. So like there is a whole
Speaker 1: subset of this audience that is obsessed with stuff like
Speaker 1: Five Nights, right, Yeah, there's a reason why, like now
Speaker 1: they sell those while she's at target, why those movies
Speaker 1: do okay enough? So I'm interested to see where, like
Speaker 1: that subset of gamers that are younger a skew younger,
Speaker 1: if they are interested at all in staying up to
Speaker 1: date with like single player games, because I also don't
Speaker 1: see that audience translating into like the triple A single
Speaker 1: player experiences that like PlayStation would be presenting us a
Speaker 1: couple of years ago.
Speaker 2: Yeah, I think it's gonna be interesting as these these
Speaker 2: dynamic shifts do happen or the Yeah, demographic shifts is
Speaker 2: what I'm trying to say. Demographic demographic shifts happen. And
Speaker 2: these companies are like already so risk averse, so when
Speaker 2: they try something and if things shift underneath them, I
Speaker 2: don't think they'll be like, oh, here's what we learned.
Speaker 2: The only thing they'll learn is we're afraid to make
Speaker 2: any kind of game, which is kind of just how
Speaker 2: I feel about like all those conversations we were having
Speaker 2: earlier about all these companies using chat shept to have
Speaker 2: conversations about how not to pay people and firing people
Speaker 2: who are trying to unionize, they just seem afraid of everything.
Speaker 2: So this little tidbit of information here, while it's certainly
Speaker 2: reassuring to me, like, oh, there's still a lot of
Speaker 2: people out there who are pretty similar to my style
Speaker 2: of playing games, I don't think that gets through to
Speaker 2: a lot of executives at these companies because they know
Speaker 2: that and they're like, well, yeah, we're already relying on
Speaker 2: you to buy our slop. Well, we don't care about you.
Speaker 2: We're looking for growth, and that happens elsewhere, and that's frustrating. Okay.
Speaker 2: Capcom says it's confident Resident Evil Requiem won't suffer from
Speaker 2: Monster Hunter's Wild's style PC performance issues. Capcom has stated
Speaker 2: it does not expect its upcoming game, Requiem, to have
Speaker 2: the same PC performance issues as Wilds, despite both games
Speaker 2: using the RI engine. The company attributes this to differences
Speaker 2: in Requiem's gameplay system, architecture, and network features, assuring a
Speaker 2: smooth experience across various PC specs. The game is set
Speaker 2: to release on February twenty seventh on PS five, Xbox
Speaker 2: Series X and S, Nintendo Switch To and PC. The
Speaker 2: director also noted that porting Requiem To Nintendo switch To
Speaker 2: went more smoothly than Anti due to the game's highly
Speaker 2: scalable development. That's a that's probably actually a good sign.
Speaker 2: It's running on switched To. You would hope it it's
Speaker 2: going just inherently run better than wild Yeah, they had
Speaker 2: to learn this lesson though, right, Yeah, I mean that's great.
Speaker 6: I kind of hope they can go make Wilds and
Speaker 6: even I don't know how Dragon's Dogma two is working
Speaker 6: these days, but I hope it'd be nice if both
Speaker 6: of those were doing really well on PC, which I
Speaker 6: don't think is the case.
Speaker 2: Yeah, I I you know, I get the sense that
Speaker 2: they are going to put out their updates for Wilds
Speaker 2: and they will fix the real problems with with Monster
Speaker 2: Hunter and the next Monster Hunter.
Speaker 6: But there's gonna be an expansion for Wilds, and I
Speaker 6: wonder what I'm saying. I wonder what that's like.
Speaker 2: Yep. It just feels like, man, if they could have
Speaker 2: fixed it, it would have done it by now. It's
Speaker 2: been almost a whole year. I guess it's been three
Speaker 2: quarters of a year, but I don't know.
Speaker 6: It feels like that feels like forever there's a game
Speaker 6: that wasn't nominated for Game of the Year.
Speaker 2: Huh much actually grated Games of the Year and it
Speaker 2: was not nominated.
Speaker 6: Yeah, that's no. I'm like wondering to did get nominated
Speaker 6: for anything?
Speaker 2: I've been mold somewhere.
Speaker 1: No.
Speaker 2: I don't think it would have.
Speaker 6: Gone Best RPG and oh that's it. I think just
Speaker 6: the best Well, not going to win that category, probably not.
Speaker 7: Uh.
Speaker 2: Ubisoft postpones earnings call and halts trading with little explanation. Uh,
Speaker 2: this is a a strange one. Uh. They like a
Speaker 2: half an hour maybe it was a little bit longer
Speaker 2: than that. Before their earnings call was supposed to happen
Speaker 2: last week for the first half of their fiscal year.
Speaker 2: Up like, oh, hey, we are not going to do that,
Speaker 2: and we are asking the the the indexes on which
Speaker 2: we trade to halt any trades involving our stock to
Speaker 2: avoid any problems. This happens for a variety of reasons.
Speaker 2: It doesn't happen very often and video games. I can't
Speaker 2: remember the last time it happened. There was one company
Speaker 2: that's done it before. The speculation here immediately is oh
Speaker 2: Ubisoft's being acquired, and that does seem like the likeliest scenario.
Speaker 2: There's also the possibility that they just legitimately fucked up
Speaker 2: the math and they could not report what they had
Speaker 2: in their books because that would be illegal. So they're like,
Speaker 2: there's always that possibility and we'll find out. But this
Speaker 2: is a company that's already been shifting around and like
Speaker 2: selling off parts of it and creating new entities to
Speaker 2: do with ten Cent. And I would imagine maybe ten
Speaker 2: Cent's going to step in and just buy the rest
Speaker 2: or if they're not, maybe the Saudi's I don't know,
Speaker 2: but there is it's worth reminding people there is the
Speaker 2: new version of Ubisoft that has a Rainbow six, far
Speaker 2: Cry and Assassin's Creed, and that's their focus, and that's
Speaker 2: like the real thing that they're actually investing in and
Speaker 2: working with Tencent on. And that's the part that the
Speaker 2: Gimo family like wormed their way into still being in
Speaker 2: charge of. And then there is the rest of you
Speaker 2: besoft that got left behind, where you'll find your splinter
Speaker 2: Cell remakes and beyond it an evil too, you know,
Speaker 2: fucking fairy tales, h and all these things that that
Speaker 2: you know don't feel real and don't feel like they
Speaker 2: were ever getting the love they needed, and something's gonna
Speaker 2: happen with that part of it now maybe we we
Speaker 2: really don't know yet though. I mean it's like, what
Speaker 2: do you expect to happen?
Speaker 7: Right?
Speaker 6: So they got bought up by ten Center the Saudi's right, Like,
Speaker 6: that's what you're kind of waiting to see happen here,
Speaker 6: But uh, could just be a math thing.
Speaker 2: Who knows.
Speaker 6: It seems like you've been waiting for it seems likely
Speaker 6: been waiting for like the big dramatic thing to happen
Speaker 6: to we saw forever it's always been these kind of
Speaker 6: weird quarter measures are half measures, right, yep.
Speaker 2: Weird maneuvering by that family that controls it to like
Speaker 2: keep themselves in charge. And that's why it always feels strange.
Speaker 1: Ugan.
Speaker 2: This happened last week. We still haven't had any update
Speaker 2: on this from one family to another. Huh, that's that
Speaker 2: seems to be the case. Yes, Well, if there is
Speaker 2: any updates there, we'll talk about probably on game this Morning's.
Speaker 2: Hopefully this week we get an answer to that. U Hey.
Speaker 2: Last week, since the BombCast happened, Valve revealed new hardware controller,
Speaker 2: a compat gaming PC and VR ready headset. The Steam controller.
Speaker 2: It's an updated version of the last Steam controller now
Speaker 2: that has analog sticks. Hooray. The Steam machine is back.
Speaker 2: It's running Steam OS, but now the new and improved
Speaker 2: Steam OS that has really great support for Windows based games.
Speaker 2: It's six times more powerful than a Steam Deck and
Speaker 2: it's very tiny and cute and cool. Has sixteen gigabytes
Speaker 2: of RAM, eight gigabytes of v RAM. People are worried
Speaker 2: about that. It seems like it might not actually be
Speaker 2: much of a problem though they have a lot of
Speaker 2: custom tech in there to help with that. And then
Speaker 2: the Steam frame, the standalone VR headset that has a
Speaker 2: snap Dragon mobile processor also running Steam OS. There's a
Speaker 2: lot of implications there of like ooh, Steam OS on
Speaker 2: mobile devices going forward, the next Steam deck might be
Speaker 2: a mobile processor. That could be interesting. Probably won't be
Speaker 2: could be though, cool tech like fhoviiated streaming, so like
Speaker 2: they'll just beam the part of the game from your
Speaker 2: PC across the internet just right into your phobia and
Speaker 2: your eye, which is where you actually see the most
Speaker 2: with the highest visual acuity. That sort of thing. So
Speaker 2: a lot of cool stuff here, Dan Jan, you guys
Speaker 2: got to see it. You guys have talked about in
Speaker 2: a bunch of places. That video is excellent, people really
Speaker 2: happy with it. But many things that you guys have
Speaker 2: been thinking about since you got a chance to go
Speaker 2: hands on with so much of it.
Speaker 1: I think I've been thinking about a lot lately.
Speaker 3: Is just like in terms of the current OS's that
Speaker 3: we have, you know, like we've all just gotten accustomed to, like, Okay,
Speaker 3: this is o PS five works, and so this works.
Speaker 3: You know, it's like, oh, the switch one's pretty clean,
Speaker 3: but it's pretty basic. Don't have a lot of flexibility here,
Speaker 3: and especially as I've like I keep playing things on
Speaker 3: that rock Xbox ally x where it's okay once I
Speaker 3: get a game running, I like how powerful this is,
Speaker 3: but for free things surrounding launching a game or configuring
Speaker 3: anything is a nightmare. It's like, I am so appreciative
Speaker 3: of just that. It's them os. It is just so
Speaker 3: fucking clean. It's got everything you need, and now you're
Speaker 3: gonna have all these different devices that all operate under
Speaker 3: that US with the seamless cloud saves and everything, like
Speaker 3: you know, the the larger thoughts on these devices and everything.
Speaker 1: Please, like, like reb said, check out our video.
Speaker 3: On YouTube, just or giant bomb valve machine. I'm so
Speaker 3: excited about these things I do. So the controller, I
Speaker 3: think there's gonna be a bit of a like I
Speaker 3: don't learning curve probably isn't. There's just gonna be an
Speaker 3: adjustment period, I think, be cause like there are still
Speaker 3: things that I didn't quite understand the use for, like
Speaker 3: the the grips, where it's like, okay, if you grip
Speaker 3: it tightly, it turns on kind of the gyroscope aiming,
Speaker 3: but if you hold it loosely, Like the idea of
Speaker 3: like holding a controller tight or loose is like any
Speaker 3: thing to me, you know.
Speaker 2: And that like I had someone explain to me, and
Speaker 2: I'm like, I don't know if I've ever used it
Speaker 2: this way, but like you know, you will grip it
Speaker 2: tight when you want to be actually using the gyroscope ame.
Speaker 2: But then maybe you like let go to recenter it
Speaker 2: and then and then use quickly grab it again and
Speaker 2: that becomes second nature after a while, and it's like, Okay,
Speaker 2: I could see that for people who play a lot
Speaker 2: of games that way, which on PC is a surprisingly
Speaker 2: common way that people actually do engage with like first
Speaker 2: person shooters.
Speaker 3: Yeah, and having the ability to do that, you know,
Speaker 3: like that's never a bad thing, you know, I'm sure
Speaker 3: worst case narrative, you don't like it, just turn it off,
Speaker 3: don't utilize that thing. But ultimately, all three of these
Speaker 3: devices are great from what we've seen. The Steam Machine
Speaker 3: in particular, I think is the one I'm most excited about.
Speaker 3: Like I love the idea of just having this thing
Speaker 3: that's six times more powerful than the Steam Deck, just
Speaker 3: HDMI cable to my TV, make it super fucking simple.
Speaker 3: But I hope uh VR, Like, I mean, look, the
Speaker 3: device is excellent, but there have been numerous VR devices
Speaker 3: now that I've been like, oh, okay, well this fixes
Speaker 3: that problem or this fixes that hardware problem. But then
Speaker 3: it's like I'll be excited about it and I'm like,
Speaker 3: all right, what am I gonna play? And even the
Speaker 3: good ones, like that Batman game, it's like I'll do
Speaker 3: once for an hour and then be like, A, I
Speaker 3: don't like being in VR, So we'll see if that fixes.
Speaker 3: Like games in general need to be better in VR
Speaker 3: for any of the hardware to matter. But yep, at
Speaker 3: least this feels really nice, even like the two D stuff,
Speaker 3: Like I played a bit of Hades in the Steam
Speaker 3: Frame and it was awesome, just made the screen really
Speaker 3: really big, really sharp visuals and everything. I'm very excited
Speaker 3: these devices. But I think the Steam Machine is number one.
Speaker 1: Of my book. Yeah that's at a price. Oh go ahead, JA,
Speaker 1: we don't know, Oh, I was gonna say. I think
Speaker 1: I'm very surprised at how much the Steam controller seems
Speaker 1: to be very popular and how excited people are about that.
Speaker 1: I think my biggest takeaway though from the preview event
Speaker 1: that Dan and I went to is Wow, these people
Speaker 1: at Valve are very smart and passionate and like they
Speaker 1: earnestly really like the things that they are making. It
Speaker 1: doesn't feel like it is a cash grab or like
Speaker 1: striking while the iron is hot. I know a lot
Speaker 1: of people have. As soon as the Gabe Cube got
Speaker 1: announced that people are saying.
Speaker 2: Like take that Xbox, get fucked.
Speaker 1: But I don't think that is like vow's primary motivation.
Speaker 1: I think they want to just have the Steam library
Speaker 1: available in more places for people.
Speaker 2: I think they want to create a world where Steam
Speaker 2: os is a viable alternative Windows, and they've done that now.
Speaker 2: I think this like for game Yeah, yeah, for gaming,
Speaker 2: which is what they care about. Right, and that's what
Speaker 2: you know, it's the conversation that we're usually having there,
Speaker 2: like Linux is already a viable alternative for stops people
Speaker 2: really care about that, get your bass like going uh,
Speaker 2: but for gaming it wasn't for for a very long time.
Speaker 2: And when they tried to do Steam machines originally in
Speaker 2: was that like it was like.
Speaker 3: I want to say that was twenty tens. The third
Speaker 3: party stuff, yeah, it was.
Speaker 2: Twenty thirteen, twenty fourteen.
Speaker 1: What was that again?
Speaker 4: They were like licensing out parting with different It was PCs.
Speaker 2: Basically a SUS and acer and stuff. Maybe maybe those
Speaker 2: aren't right, but like stuff like that, and they would
Speaker 2: build these smaller not this small smaller they were locked,
Speaker 2: but they were certainly like present it as like hey,
Speaker 2: they're like this is in this tranch of price universe,
Speaker 2: this tier. Yeah, the idea was really like steam os
Speaker 2: was was the thrust there, and that was Linux, and
Speaker 2: there's a lot of games on Steam that run on Linux.
Speaker 2: Let's just do those. Well, since then, they've got Proton,
Speaker 2: they have they have the steam Deck. Steam Deck was
Speaker 2: has done most of the bulk of the work of
Speaker 2: establishing steam os as an alternative and people are like,
Speaker 2: maybe we'll start installing these on desktops. We're certainly going
Speaker 2: to install them on other like Windows handhelds because this
Speaker 2: is maybe more powerful in some ways, or mixed games
Speaker 2: run better, mix the thing more efficient. But what about desktop? Well,
Speaker 2: this is saying hey, no, this is going to work
Speaker 2: on desktop as well, and everyone this time around's going yeah,
Speaker 2: we see it, we get it, and we want it.
Speaker 2: And that's very different than the way it happened last time,
Speaker 2: and it separates us from a world of like Microsoft's
Speaker 2: whims of like, hey, what are they going to distract
Speaker 2: us with next time? What other garbage are they going
Speaker 2: to throw into this operating system? And I use Windows
Speaker 2: all the time. I'm mostly fine with it on desktop whatever.
Speaker 2: It's annoying in some cases, but clearly there needed to
Speaker 2: be an alternative path and now Steam os will will
Speaker 2: definitely be that, and it's open and people can put
Speaker 2: on whatever they want. It doesn't have to just be
Speaker 2: on a Valve box Steam machine that you buy from Valve.
Speaker 2: You're gonna be able to install this yourself.
Speaker 1: I didn't know's I do hope that the Steam frame
Speaker 1: kind of ushers in another small boom for virtual reality
Speaker 1: games because I know a lot of it. I know
Speaker 1: a lot of it like right now is locked behind
Speaker 1: Meta and everything, and anything I can do to not
Speaker 1: have Facebook or Zuckerberg anywhere near my life, I will do.
Speaker 1: And I also need to emphasize how comfortable in light
Speaker 1: that headset was, like as some of the wears glasses,
Speaker 1: I know, like the Metaquest three can be a little
Speaker 1: bit front heavy and like it hurts my neck after
Speaker 1: a while, and also like my glasses will fog up,
Speaker 1: but in the brief time checking out the Steam frame
Speaker 1: felt very comfortable to just like onto my face. I
Speaker 1: felt good. Also super duper light. And I don't understand
Speaker 1: how the computer is just in the visor part.
Speaker 2: Of it, but I don't It's just a phone. It's
Speaker 2: just a phone. I guess there's there are are already
Speaker 2: Chinese handhelds that use the same exact processor, and so
Speaker 2: it's like, oh, we're going to be able to put
Speaker 2: steam os on these things, and it's going to be
Speaker 2: optimized for it. And so running Windows games on Android
Speaker 2: something that is possible already in some ways, but you know,
Speaker 2: this is going to streamline that in a significant way.
Speaker 2: That's really promising.
Speaker 3: Here's a question. Here's like a temperature check question as
Speaker 3: it comes to VR. I saw today, they're a bunch
Speaker 3: of I don't even know where the rumors came from
Speaker 3: on Blue Sky today about Half Live three, like, oh, is.
Speaker 5: That going to get announced today or whatever. Let's say hypothetic.
Speaker 3: Let's say Half Life three gets announced and it is
Speaker 3: both fully playable in VR and traditionally, how do you
Speaker 3: think you would play most of that?
Speaker 5: Like, do you think it'd be a thing like try?
Speaker 2: Yeah?
Speaker 5: I was just thinking that.
Speaker 3: It's like I would probably try it, you know, to
Speaker 3: see what it's like, because I mean, Alex is probably
Speaker 3: the best VR game I've ever played. But ultimately I
Speaker 3: still if that's a you know, twelve fifteen to twenty
Speaker 3: hour game, I'm going to want to play it on
Speaker 3: a screen, I think, you know.
Speaker 1: Yeah, of course I think so it'd be something to
Speaker 1: check out. Like Ari Seven's VR mode right was like
Speaker 1: novel and quit cool. Yeah, I wouldn't play the whole
Speaker 1: game like that. Yeah, I don't think. Yeah, like I don't.
Speaker 4: I think it doesn't matter who you are. I don't
Speaker 4: think humans adapt to like playing extended extended VR sessions.
Speaker 4: It's just not like you can only be on a
Speaker 4: roller coaster for so many hours.
Speaker 1: You speak for yourself what.
Speaker 4: I'm saying, Like you you would eventually fucking lose it,
Speaker 4: Like you just can't do it.
Speaker 1: You get motion sickness with VR after that.
Speaker 4: One ya with one game. But I've done I've done
Speaker 4: plenty of VR since I'm okay. I like roller coasters.
Speaker 3: That was the first thing I did when they put
Speaker 3: me in a VR for the Steam thing is I
Speaker 3: turned off all of the eight way moving like all
Speaker 3: of those like guard rails that put they put on
Speaker 3: you in VR. I just I turn all those off
Speaker 3: because I just think that is a better experience, you know,
Speaker 3: I mean, I mean sick as fuck, but yeah.
Speaker 4: Right, like that's my point. Like one day, you know,
Speaker 4: it's just there's only so much you can do. And
Speaker 4: I think, uh, I you know, I think for something
Speaker 4: like Alex that was like a very impressive, impressive, uh
Speaker 4: sort of proof of concept. But I would I mean,
Speaker 4: imagining Half Life three completely VR. It just seems like
Speaker 4: a yeah.
Speaker 2: And it's like if we go, like have this conversation
Speaker 2: with a normal person, we explain all this to them,
Speaker 2: They're like, so I get some benefits from being an VR,
Speaker 2: being more immersed. But is that what I'm is that
Speaker 2: what I want from when I'm going to play a game.
Speaker 2: What I want from a game is to be entertained
Speaker 2: and to relax and have a good time. And immersion
Speaker 2: is a baby one of those things that helps me
Speaker 2: get those things. But it's not the only thing. And
Speaker 2: you're saying there's a chance I'm gonna get sick. That
Speaker 2: doesn't seem like a good bargain to me, and I
Speaker 2: think that's gonna be that's going to continue to be
Speaker 2: a problem for for this technology going forward. So we'll
Speaker 2: see Prices have not been announced for any of this stuff,
Speaker 2: these games, these games, these products are shipping early next year, though,
Speaker 2: so they're gonna have to give us prices soon. Their
Speaker 2: price is probably a moving target because stuff like RAM
Speaker 2: continues to go up and it would cost I mean
Speaker 2: a lot. I did just real quick. I just did.
Speaker 2: I was like I've been piecing together a PC or
Speaker 2: for Emmy for like the last several months, like slowly
Speaker 2: trying to find deals on stuff. I was gonna use
Speaker 2: my old, my old nzxt H one, which is like
Speaker 2: they're a mini it X case that thing was busted,
Speaker 2: so I kind of had to get a new one,
Speaker 2: and so I'm a venturely. It was like, you know what,
Speaker 2: I'm just gonna build one and we're gonna use this
Speaker 2: kind of like as a family room PC sort of thing,
Speaker 2: as something I can store media on. So I've been
Speaker 2: pricing it out over time and I kind of just
Speaker 2: got the last component. I think, all in to build
Speaker 2: something that is going to be pretty equivalent to what
Speaker 2: is happening with this Steam machine. It was like nine hundred,
Speaker 2: nine hundred and fifty dollars. I think the PCPU might
Speaker 2: be a little bit better, but still it's like, okay,
Speaker 2: So if they can come in under that for this thing,
Speaker 2: I think they'll probably be six hundred to eight hundred.
Speaker 2: I think they're gonna be able to hit a lot
Speaker 2: of people with that.
Speaker 3: That was your two jan When they said there was
Speaker 3: a five twelve and a two terabyte, I just knee
Speaker 3: jerk guess was six fifty and eight hundred.
Speaker 2: Yeah, that sounds right to me.
Speaker 1: What was your equivalent GPU.
Speaker 2: Like my GPU? Yes, I did a low profile fifty sixty,
Speaker 2: which is maybe might might also be a little bit better,
Speaker 2: but it's not custom it's not. I don't know if
Speaker 2: it has like FSR for support. Maybe it does. But yeah,
Speaker 2: that was that was the most expensive thing actually, It's
Speaker 2: like I needed to get something that could fit in
Speaker 2: a Mini ITX case though. So yeah, but it was
Speaker 2: fun to build through the build all right, Let's get
Speaker 2: on to the last of the stories here. Art Dink
Speaker 2: Art Dink announces art deec game log catalog title ports
Speaker 2: for Switch and PC. Art Dink has announced Art Dink
Speaker 2: Game Lug, a project to port and re release they're
Speaker 2: previously developed games on modern hardware. The first title, Tale
Speaker 2: of the Sun, will launch on Switch and PC via
Speaker 2: Theme in Japan on December sixteenth, followed by Aquaots Holiday
Speaker 2: in twenty twenty six. A third title is planned for
Speaker 2: later revelation. It's gotta be Dotion in the Giant, right,
Speaker 2: That's Dotion the Giant. That's so yeah, I hope it is.
Speaker 2: Yeah is back. They're still They're still out there. Arn't
Speaker 2: dinking because if they won't dink art, who the hell will.
Speaker 5: That's a good point.
Speaker 3: Yeah, I have not really played Aquanats Holiday. Maybe I did,
Speaker 3: like a thing on game and former of it, but
Speaker 3: like I I've done a little dose in the Giant.
Speaker 3: I've definitely done Tail the Sun. I would love to
Speaker 3: see what that is. And it's just fucking weird that
Speaker 3: they're still a company and they're putting out Tale of
Speaker 3: the Sun on the.
Speaker 2: Tail the Sun's gonna be on Switch MPC now. It
Speaker 2: is like they are just putting them out in Japan.
Speaker 2: But that's just because they're not localizing. You don't need
Speaker 2: to localize those games. It'll be fine. You just play
Speaker 2: those games.
Speaker 1: Fine, yeah, yeah, b gay do crimes and dink art everyone.
Speaker 2: That's that's what they say. That's our motto here at
Speaker 2: Giant Bomb uh sony ants is a cheaper japan exclusive
Speaker 2: PlayStation five. There was a PlayStation state of play last week.
Speaker 2: It was a Japan state of play kind of felt like, hey, hey,
Speaker 2: remember us, we like Japan too, not just you don't
Speaker 2: have to just play games on Nintendo. And to help
Speaker 2: facilitate that, here is a three hundred and fifty dollars
Speaker 2: version of the PlayStation five, as opposed to like the
Speaker 2: five hundred and fifty six hundred dollars versions we have
Speaker 2: been selling you that that state of play came along with,
Speaker 2: you know, some announcements here and there, but it was
Speaker 2: also a reminder about a lot of other games. This
Speaker 2: does seem to be though, a strategy by Sony to
Speaker 2: re establish themselves in Japan, because Japanese gamers, while they
Speaker 2: you know, have moved on to mobile in a lot
Speaker 2: of ways, they when they do come back to consoles,
Speaker 2: apparently they don't just spend a lot of money on
Speaker 2: the games. They love spending money on merchandise and like
Speaker 2: pop up stores and all this other stuff. And there's
Speaker 2: a lot of value there that Sony has apparently left
Speaker 2: on the table, and a company like Nintendo has gobbled
Speaker 2: up entirely. So Sony's like, hey, we are going to
Speaker 2: remind people and give them a way to get on board.
Speaker 2: But there is a lot of skepticism that this is
Speaker 2: going to be a enough to sort of win that
Speaker 2: audience back, especially after they have done things like closed
Speaker 2: Japan Studio, which might have been able to make games
Speaker 2: that could really appeal to a Japanese audience. Do you
Speaker 2: guys feel like they can make any inroads into Japan
Speaker 2: with a cheaper PlayStation five and like a bunch of
Speaker 2: partner games.
Speaker 1: No, No, I'm gonna say no, I feel like it's
Speaker 1: a real uphill battle. Everyone that would have really wanted
Speaker 1: a PS five in Japan would have already gotten it.
Speaker 2: And I can't.
Speaker 1: I don't know what is trending amongst Japanese gamers right now.
Speaker 6: They're in an awkward spot to where like a lot
Speaker 6: of the like the franchises that would have appealed to
Speaker 6: japan any younger audience, they have maybe let dormant for
Speaker 6: too long now to a point where it's like, are
Speaker 6: even capable of attracting much of an audience outside of
Speaker 6: the olds like us? And so how many new things
Speaker 6: can you spin up in that style, especially if you
Speaker 6: don't have a japan studios, Like, it's pretty difficult. Third
Speaker 6: party anime games can only do so much.
Speaker 2: It is certainly something that where it's like if they
Speaker 2: did care about Japan, and it seems like they do.
Speaker 2: Alarm bells were probably going off there because four years
Speaker 2: now the Japanese audience has been pulled by various analytics
Speaker 2: groups and they're like, hey, like what are you playing on?
Speaker 2: And since like twenty twenty three, it's like very clear
Speaker 2: that like the younger gamers in Japan, gen Z and
Speaker 2: younger do not care about PlayStation at all, like, and
Speaker 2: that's not an overstatement at all. So when they were asked, hey,
Speaker 2: what are you playing on? The DS back in twenty
Speaker 2: twenty three ranked higher than the PlayStation five the Nintendo
Speaker 2: DS from twenty years ago, that's the same. In twenty
Speaker 2: twenty five, the three DS ranked higher than the PlayStation
Speaker 2: five among gen z and younger So older gamers, yes,
Speaker 2: and they still care about PlayStation to a certain extent.
Speaker 2: Younger gamers do not care about it at all. That's
Speaker 2: the uphill battle is now they have to sort of
Speaker 2: reintroduce themselves to an audience that didn't forget, never learned
Speaker 2: to care about PlayStation in the first place, and to
Speaker 2: some extent, or if they did, it's like it's they
Speaker 2: feel like a completely different company now. You know the
Speaker 2: things that are working in Japan. It's like Splatoon and Pickman, Cute,
Speaker 2: cool games with a lot of style, especially in terms
Speaker 2: of Splatoon. I think that PlayStation will probably have to
Speaker 2: make games like that to have a chance to change
Speaker 2: the story there. But rumor is like Station six will
Speaker 2: have a portable version of itself, and if that thing
Speaker 2: is sleek and cool, maybe they could have introduce some
Speaker 2: games alongside that, and that could change the story pretty
Speaker 2: quick because the Vita was very popular in Japan and
Speaker 2: maybe they can bring back some of that love. I
Speaker 2: don't know, love to see, but I don't think anything's
Speaker 2: going to change with the PlayStation five. Okay, oh yeah,
Speaker 2: go ahed.
Speaker 1: Joe, Sorry, gub I just don't see PlayStation Sony able
Speaker 1: to pivot in memediately into doing qt sy wootsy stuff,
Speaker 1: especially when they're massacring my boy Ratchet and Clank by
Speaker 1: giving them a fucking mobile game.
Speaker 2: Yeah, there's a lot of news I didn't have a
Speaker 2: chance to get all that. There's a mobile shooter Ratchet
Speaker 2: and Clank game that they're making. Yes, yeah, not even
Speaker 2: it's not going to be available on PlayStation. It's just mobile.
Speaker 2: It's it's weird. There's a handful of other stories like that,
Speaker 2: but I don't know. We'll see what they're thinking. That
Speaker 2: does it for the headlines, though, Jim.
Speaker 1: This shows back over to you andtastic folks. We're gonna
Speaker 1: go air out, uh and just decompress about the news
Speaker 1: and we'll be back with emails and YouTube super.
Speaker 2: Chests, christ Federation. That's funny.
Speaker 1: Yeah, we'll be back right after the These are the
Speaker 1: emails for the show emails. I'm Kes John. Palm dot
Speaker 1: com is email address to send your emails to. You
Speaker 1: can write in about in and everything, whatever you want.
Speaker 1: You want to make a fun quiz, I'll try and
Speaker 1: read it. If there's enough time. You have a miscllaneous
Speaker 1: question about whatever, I'll try and read it to the gang.
Speaker 1: If you have nice words, I'll keep it to myself
Speaker 1: and I'll print it out and I'll show my mom
Speaker 1: and she'll put it on the fridge, and then I'll
Speaker 1: all be happy. Look at that BombCast. Giant bomb dot
Speaker 1: com once again is the email address. First email comes
Speaker 1: from Nick from Vermont. Nick last week wrote in with
Speaker 1: what I thought would be fun facts about Vermont instead
Speaker 1: kind of highlighted how Vermont can kind of be a
Speaker 1: little bit of a bummer. Nick rode back in with
Speaker 1: some positive stuff about Vermont. This time, Hey again, duds,
Speaker 1: I didn't mean to bring ill down last week with
Speaker 1: my Vermont facts. Here's some more positive leading facts about Vermont.
Speaker 1: I'll try keep this one shorter. More than seventy percent
Speaker 1: of the land and Vermont is forested. Almost every town
Speaker 1: has a local farmers market. We have some killer cheeses.
Speaker 1: Lots of local creameres sell to the surrounding area. But
Speaker 1: we also have Cabot Creamery, which is mass distributed. Yeah
Speaker 1: it brancheddar is lactose free for any of y'all.
Speaker 2: Who are sensitive. WHOA Okay.
Speaker 1: Vermont has the most breweries per capita in the country,
Speaker 1: which means there's always a beer you'll like. And it's
Speaker 1: legal to grow your own weed recreationally, one flowering plant
Speaker 1: per household at a time. If you're into that. I
Speaker 1: don't have much of a green thumb. Thanks as always
Speaker 1: from Vermont.
Speaker 6: Yeah, a lot of the positive seemed to be about
Speaker 6: the way you can like chemically alter your body to
Speaker 6: make Vermont more tolerable.
Speaker 2: Hey, lactose is the chemical. Get that ship out of here.
Speaker 5: Beer, cheese and weed. That sounds like a good time.
Speaker 4: How do you not put Bernard Sanders on the fucking
Speaker 4: list of things that are this week?
Speaker 2: What I'm on a dollar bill?
Speaker 1: The fuck email?
Speaker 2: I guess you're right. It seems like Vermont's coated and
Speaker 2: the goat sauce. For sure.
Speaker 1: We can't, Mike, we can't make awful. We can't do this, Mike.
Speaker 2: Now what I start saying it instead. Honestly, I don't
Speaker 2: mind it.
Speaker 1: I think it's great, Mike, I love everything about it.
Speaker 2: I want more.
Speaker 1: Where can I subscribe to it?
Speaker 2: Yeah? Uh uh yeah. Goat sauce dot com Is that
Speaker 2: one taken? Well, you know that's one U R L.
Speaker 1: I will not be entering into my web. Dude.
Speaker 2: The first time you said coated with the goat sauce,
Speaker 2: was that deliberate or was that you said that's what
Speaker 2: I thought? It might have actually been? Okay, I love that.
Speaker 2: That makes it better. Never mind, I'm fully on board.
Speaker 1: I want to be goaded with the sauce.
Speaker 2: Or yeah, it's goaded, you're goated with the sauce phase rugs.
Speaker 2: I want to go on that much more ridiculous than
Speaker 2: any of the things Alexis said.
Speaker 4: I want to go on a Disney cruise with Mike
Speaker 4: and the MPC from Metroid.
Speaker 2: Jesus, so many layers to that back.
Speaker 1: Gonna be sick man.
Speaker 6: Goat Sauce dot Com is one hundred dollars.
Speaker 4: Well, goat Sauce is only one hundred bucks.
Speaker 2: Got Sauce dot Shop is in ninety nine cents.
Speaker 1: That's our new merch store.
Speaker 2: IL sounds like an artificial insimentation emporium.
Speaker 1: Is what it sounds like, coded much like our store
Speaker 1: story Dotchi pom dot com code.
Speaker 2: With the goat sauce dot com. I bet this one.
Speaker 2: I bet that one. I can get real cheap.
Speaker 1: Oh man, imagine this is someone's first podcast.
Speaker 2: All of them are, all of them are.
Speaker 1: Rick from Minneapolis writes, and what is there a view
Speaker 1: that Yoshi shouldn't speak in the Super Mario Galaxy movie.
Speaker 1: In the games, the very first thing Yoshi does is
Speaker 1: talk to Mario when you hatch him in the level
Speaker 1: Yoshi's Island too, and he leaves a note in his
Speaker 1: house informing you that he went to rescue his friends.
Speaker 1: In Super Mario RPG, he acts as translator for Mario
Speaker 1: on Yoshi's Island. It allows you to talk to Bois.
Speaker 2: Yeah, that's right, you can talk too. He's well read,
Speaker 2: like problem in fuk though.
Speaker 3: He's always tell me you twenty hours of dialogue in
Speaker 3: the last one. And Matt Murconte did it and yeah.
Speaker 1: Nope, Mercer Mercer.
Speaker 2: Dance.
Speaker 1: Alissa Mercante is our friend.
Speaker 5: I don't think Yoshi's ever had sentences, right.
Speaker 2: He spoke the sentences?
Speaker 5: Oh sure, s Yeah, so did meg a man.
Speaker 2: You know you say he hasn't Yeah, he has not
Speaker 2: verbalized sentences, but he has like voice acted.
Speaker 3: He's ample of like writing and thinking. I think you
Speaker 3: could talk to him and he would understand.
Speaker 1: No.
Speaker 6: He he talks back to people like uh and sounds
Speaker 6: in your door.
Speaker 2: There's that baby. Oshi talks all the time. It's great.
Speaker 5: I like him, Yeah, baby Oshi yah, I like, I
Speaker 5: wouldn't be upset of Yoshi talked.
Speaker 1: Yeah, it's fine.
Speaker 5: I'm a big Yoshi talking. Yeah, I don't.
Speaker 2: I don't think he will though, Mother Safty brother should
Speaker 2: voice Yoshi.
Speaker 1: Yes, yeah, absolutely, boy, no one, no one's ever heard
Speaker 1: that guy talk.
Speaker 2: Yeah.
Speaker 5: We don't hear from him. We Benny all the time.
Speaker 1: It's Ben Rick from Minneapolis. Finishes in Super Mario sixty four.
Speaker 1: He talks to you on the roof of the castle.
Speaker 1: Actually you get one hundred and twenty stars. All this
Speaker 1: to say, would it would it actually be weirder if
Speaker 1: Yoshi doesn't talk.
Speaker 2: In the movie weirder? Probably? I still think Jenny Slight
Speaker 2: should voice Yoshi.
Speaker 4: I think you're just empirically correct about that. Yoshi will
Speaker 4: say a word or two like Yoshi yeah, yeah, or
Speaker 4: like or like maybe in a great moment of like plot,
Speaker 4: you know, tension, it'll just be like it's up there,
Speaker 4: you know, I'll reveal something. Yeah, it was like, I'm shy,
Speaker 4: but this was important for me to say.
Speaker 1: That was a really good Chris Pratt grub that sounded
Speaker 1: like Chris Pratt's Mario voice.
Speaker 6: Yeah, you guess remember the Weird Tom and Jerry anime
Speaker 6: movie that came out in the nineties where they just
Speaker 6: talked the whole time. Actually, yes, and like yeah, like
Speaker 6: my dinner with Andre, they just like had a conversation
Speaker 6: the whole time.
Speaker 1: Yeah, Spike was there, got really awkward. Like little Baby
Speaker 1: gray Mouse was also there.
Speaker 6: The baby he was playable in the Super Nintendo Tom
Speaker 6: and Jerry game.
Speaker 2: I had.
Speaker 1: Yeah, you know what after playing Dispatch, I want Yoshi
Speaker 1: to be voiced by Jeffrey Wright. That would nice.
Speaker 2: I would like that quite a bit.
Speaker 1: Yeah, all right, Moving on Kenny from Queen's Rights in
Speaker 1: Dear Bomb, folks, question for mister Grubb or anyone else
Speaker 1: who wants to weigh in, which do you think is
Speaker 1: most likely one? The PlayStation is PlayStation six is very expensive,
Speaker 1: but Sony continues to make and sell the PS five
Speaker 1: alongside it. Two, the PS five is repackaged as the
Speaker 1: base model PS six alongside more premium PS six skews
Speaker 1: or three. The chip inside the rumored Canis or Canus
Speaker 1: handheld gets put in a box and becomes the base
Speaker 1: model PS six alongside a premium skew, and the handheld
Speaker 1: itself to be the steam machine. Steam Machine announcement and
Speaker 1: Sony's midway through the generation comments, There's been a ton
Speaker 1: of discourse on this, and I was curious what your
Speaker 1: thoughts were. Keep being awesome, Kenny.
Speaker 2: Yeah, I've speculated on Game last morning is a bunch
Speaker 2: of times now that I think I think the PS
Speaker 2: five will be re introduced in some way to like
Speaker 2: make it as relevant as possible, whether that's like just
Speaker 2: trying to like diminish the importance of the five to
Speaker 2: the six jump, or to maybe repackage the PS five
Speaker 2: as a Here's what they could do. They could take
Speaker 2: the chip architecture of the PS five and then re
Speaker 2: build that on the same sort of a process that
Speaker 2: they're using for the PS six, So the chip could
Speaker 2: be really small, it could be really energy efficient, and
Speaker 2: they could put out like a PS six MANI and
Speaker 2: that's basically a PS five, but like all the games,
Speaker 2: because they're just not going to make that many games
Speaker 2: that don't run on the PS five during the PS
Speaker 2: six generation because there's just not a point to it.
Speaker 2: So yeah, I think the PS five will be re
Speaker 2: engineered and reimagined by Sony in some real way to
Speaker 2: keep that thing around so that they can justify supporting
Speaker 2: it for another like ten years, because they've sold a
Speaker 2: ton of those things, and unlike the PS four, it
Speaker 2: won't be an albatross around their neck in terms of
Speaker 2: upgrading games and making sure games run well. And the
Speaker 2: PS four wasn't even that much of a problem in
Speaker 2: the first place. So yeah, I think it's probably somewhere
Speaker 2: around that second option. I don't know, I'm speculating, though,
Speaker 2: I don't know if you guys have any thoughts on
Speaker 2: well what gives you?
Speaker 4: I mean, I definitely understand where you're coming from with
Speaker 4: like the need to have it be much more seamless,
Speaker 4: right where it's like, let's not have a generational borderlines, right,
Speaker 4: and let's kind of make everything a lot more fluid.
Speaker 4: I understand that, But how do you think they square
Speaker 4: that by just repackaging it though, and not or is
Speaker 4: it just more of a marketing pushed.
Speaker 2: Than it be a combination of marketing and a variety
Speaker 2: of of a variety of things. But yeah, it's mostly
Speaker 2: gonna be marketing. It's mostly gonna be yeah, telling people, hey,
Speaker 2: there's this cheaper PS like, yeah, maybe the PS five
Speaker 2: is going away, but you can get this PS six
Speaker 2: many and it's basically slightly improved in some key ways,
Speaker 2: but mostly still that same system because they're gonna want
Speaker 2: to keep making PS five games for a very long time.
Speaker 2: That's that's I think the motivating factor.
Speaker 4: Cool.
Speaker 1: Cool, I don't want to think about the word PS six.
Speaker 2: For a while. I don't think you have to worry
Speaker 2: about it for a minute. I don't think we'll get
Speaker 2: that far anyway. It's all coming apart.
Speaker 4: Yeah, funny, it's well, it's funny because like I watch
Speaker 4: my child and his friends and the way they talk
Speaker 4: about games, and you know, there is still something of
Speaker 4: a kind of like generational, like the latest and greatest
Speaker 4: thing that is sort of inseparably kind of tethered to
Speaker 4: like what a console is right a to a person.
Speaker 2: So they'll make a real PS six to go alongside it,
Speaker 2: and I think it's going to be extremely expended of though,
Speaker 2: And yeah.
Speaker 4: Right, yeah, I just it's interesting how like they because
Speaker 4: I do look to them to kind of, like, you know,
Speaker 4: answer some of the questions we were talking about earlier
Speaker 4: in the show, especially with like.
Speaker 1: You know, game loyalty and whatnot.
Speaker 4: But yeah, it's it's wild to think. I mean, I
Speaker 4: feel but at the same time, I feel like we've
Speaker 4: been predicting this sort of like you know, leveling of
Speaker 4: the of that playing field for for a while now, right,
Speaker 4: I think it's just seemed to need a spot to
Speaker 4: kind of break in there.
Speaker 2: It happened without without them even really trying between the
Speaker 2: PS four and the PS five, right that they weren't
Speaker 2: trying to keep the PS four around as hard as
Speaker 2: as it ended up staying around. And then it's like
Speaker 2: they're like, well, that's only going to be worse next time,
Speaker 2: because the PS five is really good, it's a really
Speaker 2: good console, and all our third party partners like they
Speaker 2: might just make games for the PS five and and say,
Speaker 2: that's a PS six game as well. And if that's
Speaker 2: the case, what are we doing here? Should we really
Speaker 2: be focusing that much on trying to lop off an
Speaker 2: entire shperation, and they're not interested in that anymore. It's
Speaker 2: worked out really well for them. They made a lot
Speaker 2: of money by not doing that. They're just going to
Speaker 2: continue going down the route that's made them a lot
Speaker 2: of money.
Speaker 1: How's that pro selling?
Speaker 7: Not?
Speaker 2: I don't think it's selling as well as the PS
Speaker 2: four Pro did, but it's not. I don't think it's
Speaker 2: also not outside the range of what they expected. It's
Speaker 2: probably like one in every ten PlayStation five's being sold
Speaker 2: as a pro.
Speaker 1: And I feel like when the PS four Pro came
Speaker 1: out there was a justification because my base PS four
Speaker 1: sounded like it wanted to unlive itself anytime I fired
Speaker 1: up a game.
Speaker 2: But I don't have.
Speaker 1: My biggest problem with the PS five right now is
Speaker 1: I don't know where mine is. That's a problem, right
Speaker 1: Yours went missing? Yeah, just like your key you put
Speaker 1: up post all buddies as in your better it's if
Speaker 1: I chucked. If Jan's PS five is up my butt,
Speaker 1: oh we're gonna have some serious fun.
Speaker 2: How did it get there?
Speaker 7: Yeah?
Speaker 4: How did it get there? The key's gone, folks, say
Speaker 4: goodbye to the key. I thought maybe it would show
Speaker 4: its face over the weekend.
Speaker 1: It really wasn't home that much.
Speaker 5: But shiitting out of ps five would suck.
Speaker 2: Yeah, how did it get in?
Speaker 1: There's a weird shape?
Speaker 2: Yeah, flash yeah, flaps would like break itself your parts.
Speaker 1: Way all right? Speak talking about things that you should
Speaker 1: probably only talk about on a podcast and not with
Speaker 1: uh real life people. Why not admit secrets to a
Speaker 1: podcast that a bunch of people listen to? So Anonymous
Speaker 1: from Rights Rights in Hey Bombers, I was told a
Speaker 1: few weeks ago I was going to receive a promotion
Speaker 1: at my job. The problem is I was told I
Speaker 1: can't tell anyone about it until it's announced in another month,
Speaker 1: even my family, yourself, someone. But I have to tell someone,
Speaker 1: So why not my favorite podcast? On that note, what
Speaker 1: is the most satisfying advancement in game? Is there a
Speaker 1: music cue, a change in title, a visual change, or
Speaker 1: a full and cut scene that always gets you hyped?
Speaker 1: For me, it's unlucky the hyper Beam and super Metroid.
Speaker 1: Thanks for all you do, Anonymous.
Speaker 3: Oh sure, yeah, I like in Vampire Survivors when you
Speaker 3: get both the things you're trying to get to the
Speaker 3: evolution and then you get the evolution and that really
Speaker 3: just kind of blows it wide open.
Speaker 2: Yeah. Yeah, that's a really good one.
Speaker 6: Gosh, Like both Prince of Persia Lost Crown and Stoke
Speaker 6: Song have been very good about like late game double
Speaker 6: jump unlock.
Speaker 2: I was gonna say, yeah, a double jump wall jump's
Speaker 2: good too. Yeah, either one of those.
Speaker 6: Anytime you get the rush jet in a Mega Man game.
Speaker 5: We found out that leisure Suit Larry had a wall
Speaker 5: jump and a double jump.
Speaker 2: Yeah, lay.
Speaker 1: Tuesday today.
Speaker 2: Yeah, let's see what else is in store for us
Speaker 2: in that game. And by us I mean Mike, yes,
Speaker 2: Mike yeah.
Speaker 5: Wait, wait is the things that have the quantchy on it?
Speaker 1: By the way, the wig?
Speaker 2: It does? You want me to clean it off or
Speaker 2: keep it on? I don't know.
Speaker 6: Well, I'll make it. I'll see how much it's still on.
Speaker 2: There, I'll I'll do these guys.
Speaker 1: Have you guys bought mannequin heads for your wigs or
Speaker 1: are they just kind of loosey goosey?
Speaker 2: I got a bunch of.
Speaker 1: I got a ton of oul snow of mannequin heads
Speaker 1: in my parents. With the wrestling reference, I just gosh,
Speaker 1: always bringing up wrestling. I just don't went.
Speaker 4: Along on mannequin heads. I don't know why at the
Speaker 4: time it seemed like the right move.
Speaker 1: But you were Jane there the ECW arena and you
Speaker 1: just stockpiled all of them. Yeah.
Speaker 4: I just throw my wheelbarrow and took four hundred of
Speaker 4: them every night. So yeah, anyway, give me your ship
Speaker 4: and address.
Speaker 2: All right?
Speaker 1: Andrew from New Jersey rights in Hey, members of the
Speaker 1: large explosive love you wonderful people out of this question
Speaker 1: on a beach. What's an element of popular or general
Speaker 1: culture you wish you knew more about? Help with your perspectives,
Speaker 1: either on life or in gaming. Thanks for you, Andrew,
Speaker 1: New Jersey.
Speaker 6: I've I'm in the middle of learning lots and lots
Speaker 6: more about old computers. That's just something been interested in,
Speaker 6: so I've been diving into that. I just listened to
Speaker 6: a whole audio book about the original Macintosh, which was, like,
Speaker 6: you know when, like the first popular computer that had
Speaker 6: a graphical user interface. I've been thinking a lot about
Speaker 6: stuff like like that, and the Xerox Alto and the
Speaker 6: Apple too, and I want to go to like some
Speaker 6: old computer museum and get like my hands list things
Speaker 6: I'm not gonna lie. I was on the Facebook marketplaces
Speaker 6: like looking up like super old eighties computers and kind
Speaker 6: of talking myself out of collecting those because boy, that's
Speaker 6: going to take up a lot of space real fast.
Speaker 2: Did you, uh, Mike, did you see that story recently
Speaker 2: about the NP nine four four the world's real first
Speaker 2: microprocessor that's just kind of getting revealed recently because the
Speaker 2: US government had it and they kept the secrets they
Speaker 2: put in the F fourteen I have a secret for
Speaker 2: thirty years.
Speaker 1: What.
Speaker 2: Yeah, it was happening right right around the time of
Speaker 2: the forty oh four Intel's like first micro process Oh yeah,
Speaker 2: the one that really kicked things off, and everyone's like, well,
Speaker 2: we're gonna use this for everything now. Tendly, the government
Speaker 2: like saw that and immediate was like we have our
Speaker 2: own and we're gonna make something that it's like where
Speaker 2: it was like twenty times more powerful or something like that.
Speaker 1: It was crazy. Where'd you where did they report this?
Speaker 2: I saw this on Tom's hardware?
Speaker 4: Oh wow, okay, yeah, it sounds like a fun read.
Speaker 2: Yes, it's it's it is absolutely I want to I
Speaker 2: hope there's like more and more discovered about this because
Speaker 2: I would love to warn more.
Speaker 1: Who's Tom I never knew who Tom from Tom's Hardware.
Speaker 2: I think he's the Facebook guy and he started a
Speaker 2: hardware with my space. My Space guy.
Speaker 4: No, not really, no, hell no, I think my Space
Speaker 4: Tom lives on like a remote island somewhere and still
Speaker 4: thinks he doesn't know about nine to eleven or something.
Speaker 2: Untastic.
Speaker 1: Yeah that's amazing. Yeah, oh, that's a great story. I'm
Speaker 1: gonna read this. Thanks.
Speaker 2: Yep. I don't know.
Speaker 1: Whenever this question gets asked, I feel like this isn't
Speaker 1: directly answering this question. I just wish I spoke more languages.
Speaker 1: I don't know, that'd be Japanese.
Speaker 3: Would like if you have, like, you know, five minutes
Speaker 3: in the matrix machine. I feel like downloading the languages
Speaker 3: would be one of the folks want to do languages.
Speaker 2: Yeah, I want to be would be so hot. If
Speaker 2: I could speak Spanish, you would be confuse people though, right, yeah?
Speaker 1: Hell yeah, yeah, yeah. I need Spanish so bad. I
Speaker 1: just I just I need it. I need it right now,
Speaker 1: and I don't want to put in the work. I
Speaker 1: don't want to put in the During the pre show here,
Speaker 1: I was playing some music from Dispatch and there's a
Speaker 1: moment where Flambay, one of the characters, does karaoke. There
Speaker 1: were a couple of people in chat legitimately wondering, this
Speaker 1: is Christian singing just because very uh there's a pronounced
Speaker 1: accent there with Flambay, just like our dear friend Christian.
Speaker 4: All Right, I I disagree incredibly with everyone in CHET
Speaker 4: saying kung fu is a must. I don't think the
Speaker 4: matrix machine will make you be in shape, no, but
Speaker 4: it teaches you just like you know something though, Yeah,
Speaker 4: you're gonna your body up.
Speaker 2: I think you'll be able to get in shape a
Speaker 2: little bit easier because you maybe understand your body.
Speaker 1: Yeah maybe, well maybe your your body doesn't count in
Speaker 1: the matrix world though, knowledge the knowledge, Yeah, yeah, you know.
Speaker 2: The prompt was dance like if you had five minutes
Speaker 2: in the max, you go in there for five minutes
Speaker 2: and that's all the time you get. So you're gonna
Speaker 2: like make a quick roster of like, oh, here's the
Speaker 2: things I want to get, and then when you come out,
Speaker 2: you're back in this world.
Speaker 3: And you have that stuff, and they've got like fiber there,
Speaker 3: so downloads pretty quick, So would be easy, you know, bowling, Yeah,
Speaker 3: all the language I guess bowling.
Speaker 2: I would I want to be real good at bowling.
Speaker 2: They wouldn't even have They wouldn't even offer that. They
Speaker 2: wouldn't even know. They wouldn't. You don't want our because
Speaker 2: archery is way more and it would just be the
Speaker 2: rules of bowling, like you would just like, here's the rules.
Speaker 6: Of saying because maybe this should be my big video
Speaker 6: game idea. Has they done the roguelike bullying game yet?
Speaker 2: Oh no? It'd be fun.
Speaker 3: I like that would go on of Mike going into
Speaker 3: the matrix and coming out and he's like, I can
Speaker 3: score frames by hand.
Speaker 4: Now if I was just like that guy, like just
Speaker 4: very finite. Race to bowling is just very finite, Mike, Right,
Speaker 4: you could just go three hundred and that's it.
Speaker 6: So you get all the three hundreds, you get more
Speaker 6: to anyone else, and you get you could be like
Speaker 6: the guy like like, who did you think you are?
Speaker 2: You are?
Speaker 4: I Like, I like the idea of like, oh three
Speaker 4: hundreds cool, but what about three million?
Speaker 7: Like what?
Speaker 6: Yeah, bullying, I'm so good. I'm the first person to
Speaker 6: ever get a three oz one.
Speaker 3: That's the things like I think you could download like
Speaker 3: martial arts because there are so many like knowledge things
Speaker 3: and just like, Okay, if someone's coming at you're like this, you.
Speaker 1: Do this, the reverse it around.
Speaker 3: Now bowling, it's just like you do need the physical aspect,
Speaker 3: Like just the knowledge is not gonna help you at all.
Speaker 5: You got to know how to put the spin on
Speaker 5: the ball and all that stuff.
Speaker 1: You know, Mikey, does does this include your bowling download
Speaker 1: from the matrix? Does this include like the ability to
Speaker 1: do trick shots?
Speaker 6: I just take a bowling ball and a lane and tins.
Speaker 2: I just could just do it all.
Speaker 6: You can just call it one pin right, like somehow
Speaker 6: I Am only going to clear the back middle pin.
Speaker 2: Dude, do you imagine fucking Neo in that white space.
Speaker 5: And he's just like, I want bowling, but the guns,
Speaker 5: lots of guns.
Speaker 1: And pins and shoes and shit.
Speaker 2: And he's like, are you sure, Neo?
Speaker 6: We I'm gonna use the fucking bread flintstone, tweakle, tost thing.
Speaker 6: It's gonna be amazing.
Speaker 4: Man, that's hot, the all of humanity's knowledge and you're
Speaker 4: you want bowling first, bowling?
Speaker 2: It's fun. Gee, I don't know.
Speaker 1: I guess if like sports word option basketball would be cool.
Speaker 2: Again, it's not going to make you tall.
Speaker 3: What's the easiest thing you could download in the Matrix
Speaker 3: world that when you get back you could get rich
Speaker 3: off of?
Speaker 1: Like no doubt, you know, I mean every.
Speaker 4: Still, every label, laborious skill ever even like yeah, if
Speaker 4: you knowing languages, coding is always mean.
Speaker 2: If you became the world's best person at like designing microprocessors,
Speaker 2: you would be Could.
Speaker 5: You download that off the Matrix world could.
Speaker 2: Download all the information about Yes, I can make good
Speaker 2: money bowling now, I know.
Speaker 1: Look up bowling contest and.
Speaker 2: The p b A. Mike, you could join the Pro
Speaker 2: Bowlers Association. I don't know how much money you're gonna
Speaker 2: be so good a boy, you are a transformative star.
Speaker 4: Did I ever tell you my dad was talking? My
Speaker 4: dad was offered to be a pro bowler what you know,
Speaker 4: and he was like, nah, I'm good in the seventies
Speaker 4: and he's like, no, I'm good bowling.
Speaker 1: Seriously, I just.
Speaker 3: So want to see this Mike Manatti version of the
Speaker 3: Matrix were instead of the like Karate Fight and the
Speaker 3: Geese with Morpheus, it's just Mike Manatti versus Morpheus bowling.
Speaker 1: Oh my god, Mike, can you figure out how to
Speaker 1: make bowling shirts and put them on the store. Okay,
Speaker 1: can we do tecon bowling? Oh, my.
Speaker 5: Har we got a couple of obligating I know, I know,
Speaker 5: but I love bowling.
Speaker 2: I like boy too. We'll have to do a bully
Speaker 2: week for sure.
Speaker 1: I'm so bad at bowling. This is another reason why
Speaker 1: I'm a disappointment to my parents.
Speaker 2: Wow, we'll put bumpers up for you, buddy. It's okay.
Speaker 2: I mean that could be one of your roguelike things.
Speaker 1: You get bump Oh that's good. Oh, I forgot I
Speaker 1: meant to talk about I'll talk about it more next week.
Speaker 1: Slots and Daggers. That's a very good roguelike slot machine game.
Speaker 1: All right, let's see one more email. This comes with
Speaker 1: a picture if you all want to pull that up
Speaker 1: for y'all. It's just a little kind words. Hi, my
Speaker 1: little bombinos. I've been listening to this podcast for like
Speaker 1: sixteen years, and all I got was this lousy T shirt.
Speaker 1: I do think Disney and Epcot are so cool though,
Speaker 1: see attached photo. Congrats on independence cool. I am loving
Speaker 1: the show and the energy this crew brings. Speaking of
Speaker 1: going around the world, do you ever pair drinks or
Speaker 1: snacks with whatever media you were consuming. For instance, I
Speaker 1: would sometimes get so due to drink when streaming a
Speaker 1: Korean show with my wife. Thanks for making my commute
Speaker 1: and day better. Every day I get to listen to y'all.
Speaker 1: Aaron from Warren, Pennsylvania.
Speaker 2: Yeah, you got Pa. That's Pa boy.
Speaker 6: It does my heart good to see a guy wearing
Speaker 6: a shirt with my face on it standing in front
Speaker 6: of the spaceship Berths in Epcot.
Speaker 1: Now he also has like the sunglasses on and a
Speaker 1: backwards hat.
Speaker 2: Was that intense? Ye, he's got his He's got the
Speaker 2: toft even is a good addition too. I like that
Speaker 2: he's of course, Uh going to those Alamo draft House
Speaker 2: movie dinners where the just chef would prepare a meal
Speaker 2: and then they would also work with like a local
Speaker 2: brewery to pair alcohol with the movie and the dinner. Uh,
Speaker 2: that ruled. I don't I don't necessarily like to think
Speaker 2: about it, but ever since watching The Hateful Eight there
Speaker 2: and having like whiskey with that movie, it was like, Yeah,
Speaker 2: that's the kind of thing I do enjoy, is kind
Speaker 2: of pairing up stuff in that way. Mike, go ahead.
Speaker 6: I like to get pizza if I'm gonna watch a
Speaker 6: TV set the Ninja Turtles movie.
Speaker 2: That's exactly good call.
Speaker 1: I associate round table pizza with the One Up Show. Wow,
Speaker 1: I would for whatever reason, I would often have round
Speaker 1: table pizza when I would listen to the One Up Show.
Speaker 2: That's cute.
Speaker 7: I like that.
Speaker 1: Also shouts out to Area five because they put me
Speaker 1: onto a local diner here in SF because we don't
Speaker 1: have that many. Uh So, anytime I would eat over
Speaker 1: easy eggs, I would think of them, Oh, we we
Speaker 1: got Manadi on the jet strain over it.
Speaker 7: I was.
Speaker 2: It was really good. It was better than I was expecting.
Speaker 6: You know, they're talking about so much, and they're saying words,
Speaker 6: and I know they explained what the words were to
Speaker 6: me at one point, but I hear the explanation once,
Speaker 6: and I only hear mons words like eight corner crusts
Speaker 6: and turbo crust or whatever all the time. Then like
Speaker 6: I see these things like, oh, I see why it's
Speaker 6: eight corners now, and I'm so glad to have all
Speaker 6: those corners because they're the best part.
Speaker 2: So yeah, it was really freaking good pizza pizza. I
Speaker 2: tell you, can I open a jets pizza? Maybe?
Speaker 1: I think that's why I like the Pizza Hut crazy
Speaker 1: puffs because as they just got all the crispy corners
Speaker 1: all around.
Speaker 5: Yeah, were those the ones we were trying to talk
Speaker 5: to Jay Cargill about jan.
Speaker 1: Yep Okay, so on it. Oh yeah, I bet you
Speaker 1: she's doing after each match. Oh I'm sure.
Speaker 2: Yeah, with a little Caesars.
Speaker 1: Yeah, you look at that physique and then mine and Dan's.
Speaker 1: It's wanted to say, really, yeah, I guess which one.
Speaker 1: It's a lot of crazy puffs. She'll never guess. You
Speaker 1: guess which one doesn't.
Speaker 2: You'll you'll guess.
Speaker 1: You'll get that and that doesn't. For emails, Bombcastage, iron
Speaker 1: bomb dot com is the email. Just send your emails
Speaker 1: to I love and appreciate all of you that send
Speaker 1: emails in We get a lot more over the last
Speaker 1: couple of weeks to months, so I am deeply appreciative.
Speaker 1: Apologies if your email doesn't get right on the show,
Speaker 1: I do trying for them. If you have kind words
Speaker 1: to say, and if you don't have kind words to say,
Speaker 1: I delete them and then I cry a little bit. Anyway,
Speaker 1: Mike Manati hit me some super chats if we got.
Speaker 6: Them, sure, Warlocks game here follow up to last we believe.
Speaker 6: When they told us that tron Ares was the best
Speaker 6: tra movie was back, says, I swear I don't care
Speaker 6: about this, but I saw all three tro movies in
Speaker 6: last two months.
Speaker 2: Tron is the best one? Is bother me. You guys
Speaker 2: don't agree. Let's see if I said it again next week.
Speaker 6: Look, I actually kind of like tront Aris.
Speaker 7: It was.
Speaker 2: It was not bad. It's it's still the worst of
Speaker 2: those three are good. Try. The legacy is just kind
Speaker 2: of so visually interesting. What's his name? The top gun
Speaker 2: guy did that?
Speaker 7: Yeah?
Speaker 6: So like, but the best one? Uh, Skotchwan says, ever
Speaker 6: heard of tooth and eye surgery? It's wild.
Speaker 2: I sure haven't the tooth and eye surgery tooth in.
Speaker 6: I in, I don't n I uh to uh complex
Speaker 6: receidure store in pats with severe cornial damage or other
Speaker 6: it's a fail. Searchery involves extracting a tooth and planting
Speaker 6: a plastic lens into and then attaching the two flens
Speaker 6: complex to the eye, So teeth are involved. Oh geez, Yeah,
Speaker 6: we've gotta put a tooth in an eye to give
Speaker 6: your vision back.
Speaker 5: At some point here, I'm getting any other tooth thing done.
Speaker 2: So I think I have nightmares about eyes with teeth.
Speaker 2: So I don't need this. I want to keep this
Speaker 2: away from me, okay. Uh. Michael McCarthy says any Mike's
Speaker 2: reaction to the final image of death stranding two rinky face. Uh,
Speaker 2: all right, get playing, Mike, all right, I'll be right
Speaker 2: on that. See you all another one hundred hours.
Speaker 1: That's our endurance run.
Speaker 2: Yeah, it could be.
Speaker 6: Ali Miracle says I have a steam deck legion, go
Speaker 6: remove windows off the ladder, and it made the device
Speaker 6: run so much better. Windows bogged it down so much.
Speaker 2: That's just the truth.
Speaker 6: Then, Jadkamp says, Mikey mcdan, do the power line dance
Speaker 6: on you?
Speaker 2: PF.
Speaker 6: I think Dan's not even gonna be here. That's from
Speaker 6: the Goofy Moofy Dan.
Speaker 5: That there's there's a decent chance he'll be here, all right, right.
Speaker 6: That's the perfect catch from the Goofy movie.
Speaker 5: Is that the thing I think I've seen?
Speaker 2: Xavier Woods cost Yeah, I was gonna say, yeah, okay, yeah, yeah,
Speaker 2: we listen to that's right.
Speaker 1: Uh, coming to YouTube, coming coming soon to you, Exaver,
Speaker 1: Xavier Woods, Mike Manati Janachoa doing a cover of Tevin
Speaker 1: Campbell's Eye to Eye and stand out from the goofy movie.
Speaker 2: Got to stand out a both the crowd. Even if
Speaker 2: I got a shout out loud.
Speaker 1: That movie gave me such unrealistic expectations of what high
Speaker 1: school would.
Speaker 3: Be that as a kid in the one thing I
Speaker 3: remember is, isn't it Polly Shores character?
Speaker 1: Does I remember? Like? Oh I relate to this character? Yes,
Speaker 1: every every time I meet someone named Stacy or see
Speaker 1: your wife back Lar, I just think of like what
Speaker 1: Polly Show's character says in the beginning, Uh, like yo,
Speaker 1: stay so wait. I don't think it's even poly short,
Speaker 1: It's just a random character. Anyway, Thank you for the
Speaker 1: super chats. Boys. What do we got going on the
Speaker 1: rest of this week? We got a Tuesday blight club. Yes,
Speaker 1: hour after this wraps, Mike is heading to the Hollywood
Speaker 1: back Loot for some back and I'm not going to
Speaker 1: finish that. Wednesday a little bit lighter. I think it's
Speaker 1: just gonna be the news. We might have a miscellaneous
Speaker 1: stream popping up then Thursday, Wednesday, Thursday, Friday game. This
Speaker 1: morning's right grub, that's.
Speaker 2: Right, yep, I'll be back for all that. I'll probably
Speaker 2: get back on dispatch before those as well, but those
Speaker 2: are kind of as I can so, but that would
Speaker 2: be nine am Eastern on those days.
Speaker 3: Speaking of as we can, this is the run is
Speaker 3: always as we can. We never squeeze, especially as these
Speaker 3: runs get longer, you know, might be taking.
Speaker 2: But yeah, yep, they'll becoming fast and furious. Don't worry anybody.
Speaker 1: Oh, break news, someone bought goat sauce h douce dot
Speaker 1: org the goat org great. Uh this voicemail dump truck.
Speaker 1: We got another special guest. Lisa Wallin is joining us
Speaker 1: this week. Very funny tall lady. Her comedy specials out
Speaker 1: on YouTube. If you want to get a preview of
Speaker 1: what how Lisa is like, I suggest you go check
Speaker 1: that out. I'll go link that later as well. Friday boys,
Speaker 1: we're gonna get dancing because it looks like because thanks
Speaker 1: to our friends at Diku Deals, we had the stipulation
Speaker 1: that the community you would vote on what game to
Speaker 1: play for upf this week, it looks like it's just dance.
Speaker 2: Oh I forgot uh.
Speaker 1: Speaking about our friends from dek Deals, we'll be chatting
Speaker 1: about our games of the decade on Wednesday right after
Speaker 1: Games mornings and.
Speaker 2: Then as well.
Speaker 1: I believe there is another thing. Oh Thursday after voicemail
Speaker 1: dump truck, we're gonna have ourselves a little Discord town hall.
Speaker 1: Are for all of our premium members over there. Anything else,
Speaker 1: I'm forgetting boys or anything else you want to shout out?
Speaker 2: Uh, just real quick. Rest in peace in Russell Treilsta
Speaker 2: Rebecca Hineman who passed away from cancer at sixty two.
Speaker 2: That was the first winner of a video game tournament
Speaker 2: basically in the United States. She won the TARIVCS Space
Speaker 2: Invaders National Championship and then went on to develop a
Speaker 2: lot of games. Was one of the co founders of Interplay.
Speaker 2: And yes, she passed away this week.
Speaker 1: So yeah, rest in peace, real trailblazer in the community
Speaker 1: and for representation, Gangro. I believe that does it. For
Speaker 1: this week's episode of The Giant, Bob asked, we'll see
Speaker 1: you next week for another episode. Shouts out to Deeko
Speaker 1: Deals once again. He's been Jeff, he's been Cheff, he's
Speaker 1: been Mike, he's been in I've been janing and you
Speaker 1: at home, goddarn. Huge Short week, next week, short week,
Speaker 1: next week. You're covered in the Goat Sauce, we'll see
Speaker 1: you next week. By we're played again.
Speaker 2: Oh the Code Sauce, It's all over me.
Speaker 1: Goat Sauce gutters
Speaker 2: You see us, double dudes,