Speaker 1: Do you think you can just drop fucking equipment on
me like a girder. Nah, I'm ahead of you. I
got us going. Hello, everybody, welcome back. It's not nineteen.
We're playing on a Wednesday, which you don't normally do,
except we did like three games ago, so I don't know.
We is episode fifty three of Gilligan's Grave a tail
as Somnus Domino. That's Carrie. We're gonna be an anime
Frontier in December.
Speaker 2: Okay, misleading, it's misleading because you said that's Carrie and
then so we're gonna be an anime frontier.
Speaker 3: I'm just I'm clarifying, just in case people think I'm
gonna be there.
Speaker 1: But Carrie, Carrie, really I don't sugget. I think we
pulled the curtain on her real quick. Someone, Hi, can
we drop the girders on Carrie?
Speaker 4: Carrie?
Speaker 5: All right?
Speaker 1: So some of us are going to be at anime
Frontier in uh in December.
Speaker 2: Uh.
Speaker 1: Those some of us are going to be myself, Hayden,
Aaron Braiden, and it's that's it, right, that's the four
of us. Yes, yes, yeah, we're going to be there
and we're going to be a in the Dealer's Hall,
So come visit us White Justice.
Speaker 6: Unless I learned instant transmission if.
Speaker 1: You show up stuff, if you get to Texas, you
learned to suddenly.
Speaker 7: Scared across the border.
Speaker 4: That's fair me too, I get that.
Speaker 1: But anyway, we're going to be in the Artist Sally
selling some of our stuff, selling some physical copies of
books and doing that kind of stuff. We're also going
to be and we're still waiting to find out the
exact it's in Texas plenty. Uh, we're still waiting to
get our exact times. But we're going to be running
a live game there, which y'all be GMing. And these
other people that I mentioned just now, they're going to
be playing in it, hopefully, and we'll see how it goes.
We'll see, we'll see what happens with a two or
three hour again. With that, we can't really just continue.
So let's see. Yeah, come say hi. It's gonna be
so fun heck, and you'll have a better chance to
talk to us if you can find us in the
Artist Sally, obviously, because we'll have more time to go
over things with people. Apart from that, I also just noted, uh,
sorry if it seems like I'm in a rush today.
We're starting at a weird time and I had my
first soda in two months, so oh look sugar up. Yeah,
I'm sugared up. This is what normal people feel, wouldn't they?
Speaker 8: All right?
Speaker 1: God? But heck in Also, I just mentioned this before stream,
but we're currently selling soft cover physical copies of Lana's
Fateful Vault, three, Gentle Sins, and Dead Saint Record on
our website, not through drive through RPG. They have a
higher quality than those that are available through drive through OURPG.
They're also in stock, not print on demand. So if
you want to get in on the limited supply that
we have, feel free to go to our website, which
you can find through links below or below the player
or in the description or what have you. Navigate to
our shop, go to the t TRPG books section and
you will find the three there, and we're gonna try
to keep those in stock generally. What am I the
music up? Yeah? I think that's the end of my stuff.
Does anyone else have anything they want to say?
Speaker 9: Not?
Speaker 6: I really unplanned Pokemon tomorrow.
Speaker 7: I don't owe the irs money.
Speaker 8: Oh you did it?
Speaker 4: I'm so proud of you.
Speaker 1: I do the I r S.
Speaker 5: You don't know the IRT.
Speaker 3: I owe the government, you.
Speaker 1: Owe the IRS money. That'd be vexing you, right.
Speaker 10: The I r S has been stressing me out over
a typo that we've been sent everything to correct.
Speaker 7: So they've been like, you.
Speaker 11: Owe five thousand, well you owe fifteen hundred. Okay, Well
well Ifanuel bill next time that. The IRIS lady was
the sweetest thing. She was like, yeah, well I'm escalating
the situation. If you get anything in the next eight
to ten weeks, just ignore it.
Speaker 5: And I'm like, yeah, thats.
Speaker 9: Right.
Speaker 4: Holy.
Speaker 5: They like called me and like told me that we're
gonna go after my family. At one point, Jesus Christ
and the lady.
Speaker 4: I talked to this super nice re warding was just wow.
Speaker 5: Six guy, but maybe your dad's knees are gonna have
a little accident and uh yeah, this like it must
have been like eighty year old woman was like, they're
all fucking snakes, honey, just hang up on them. I
was like, think you no.
Speaker 2: In terms of announcement things, can y'all fucking make sure
to come hang out with sweet on Friday because we're
doing a special stream thing, and it was my idea.
And it's a first time I pitched a thing four stream.
Call it fans Big Night Night.
Speaker 3: It's fan fig Night.
Speaker 4: We're gonna be spinning wheels. Oh, it's gonna be a
whole time.
Speaker 8: You're gonna be writing.
Speaker 1: Writing, Well, it's a bit more complicated than that, but
basically writing it.
Speaker 2: There there are steps, there are caveats.
Speaker 1: We first have to construct a library of possible options,
genres and characters. Then they will decide that they will
go into what has to be written.
Speaker 2: Uh heck in the the show, the character, the the trope, everyone,
and you'll have to pay money to do it, baby
fucking and uh.
Speaker 5: What do you call it?
Speaker 4: And also who writes it? It's all on wheels. It's
all up to chance. I'm very excited.
Speaker 1: Emperor. You think that the current fucking state of the
government would stop the I R S? You think anything
in the universe could stop the I R S. Even
the Joker doesn't fuck with the I R S.
Speaker 10: I will give a shout out to my uncle who's
a CPA who's been doing my taxes for me, Who's like, yeah,
you call them.
Speaker 7: I've been working at CPA for thirty years. There's just bullshit.
Speaker 10: You don't oh, Dick, hell yeah, And I'm like thanks,
thanks uncle.
Speaker 1: Yeah, everybody go hang out with something why on Friday,
and also come back to see us on Saturday. Yeah,
I'm trying to think beyond that.
Speaker 3: I need this concept to work so I can keep
doing it. Yeah, I need it to go well.
Speaker 1: All right, I think with that because we're going to
be stopping it in by nine tonight is the goal,
so that Brayden doesn't you know die, Uh what's uh,
let's get into this thing. Oh and by the way,
I just rolls back slightly. You're correct, October. No shout
outs whatsoever to the I R S.
Speaker 8: None.
Speaker 1: We mentioned them in contempt only. Same with the CRA until.
Speaker 5: We move to the US, in which case we love,
I love.
Speaker 1: You, love to give you money. Let us live here
specifically in like two places. All right, okay, already ready, ready,
righty ready, switch us over and we're gonna give this
party started. And I've gotta change the music real quick,
t hell ya, you gotta change the music. I gotta
change the background because you guys aren't in a under
the forest underground that I'll make Actually, you are kind
of in a way.
Speaker 5: It's crazy that there's like a breeze through trees inside
this temple.
Speaker 1: Yep, it's wild. It's wild the way it works that way. Okay, everybody,
I'm gonna roll a die real quick, and someone's gonna
give me a really brief explanation of what you guys
did last time. I can't be six. No one is six.
Oh what a shock, Brandon.
Speaker 4: No, hooray, Okay.
Speaker 9: We we we got to the temple. We entered the temple,
We found it. We found puzzle. We found must fine talisman.
We began our search of talisman. We we skimmed the rooms,
found nothing, skimmed the rooms again, found stuff.
Speaker 4: Started to find some things.
Speaker 8: Yes, yes, yes, some rooms. We had to go in
three times. We're not going to talk about that further.
Speaker 9: We opened the door into a hallway. He yads a
hallway as care. I think Carrie went no at least
one of these times when hallway was revealed, and it's true,
come on, stra Strada shot out in twenty twenty five.
Speaker 8: Awesome.
Speaker 9: So we proceeded into the whole way, and then we
discovered yet more puzzles. And it seems like if we
complete all of these puzzles. There are boons to be earned.
Speaker 12: We hope so specifically found uh a dais that in
this room with three different pathways read and this is
the important part in regards to what you just said.
Speaker 1: To reach the chamber where the waters are collected, seek
one answer among three and return the moon's phase to
this chamber. To reach greater rewards, seek two to touch
the moon itself. Seek three.
Speaker 8: After the dial tone.
Speaker 1: Damn, please leave your message for Chan Kara gosh after
the righteous awe, help help my kids off your goddamn puzzle.
Speaker 7: Help me, can't care? Gosh, your ass so fat? Your
loyal Banui servant here wants me answer.
Speaker 4: Lily like, if you say that they have a fat ass,
does that mean that they'll want to help you.
Speaker 1: Unfortunately, the customer you are trying to read mailbox is full.
Please try again later.
Speaker 6: To check this message box.
Speaker 13: Chan anywhere, Chan is so good, Chan, baby girl, I
need you to help me.
Speaker 4: The fuck out.
Speaker 1: Fuck I have fucking setup, all right, so you guys.
After that, you then proceeded to walk down one of
the three open pathways. I'm going to reread the description
of the room real quick and I'm going to reput
into the chat the thing that is on the plaque
that was above the door. You guys, heck the description
of the room. I'm on the wrong one. The thing
that was written was him. Among gods, there are unifying accords.
Three such accords exist here, one of four and two
of three. The gentle Sins, who are gods of quiet evils,
the world workers who innovate and build toward tomorrow, the
solar vigil who watches mankind from dusk until dawn. And
I'm just gonna throw it out there. I have dusk capitalized,
and that is not relevant that it's capitalized. Don't just meta,
just me not writing right. Among these nine, a single
god abides by two accords. And then when you guys
went into the room itself, you found that it was
a room that at equidistant points around the room there
are nine statues. And by equidistant, I mean there would
be a tenth place. But the door is where the
tenth one would be.
Speaker 4: That's what I was thinking. I was counting the statues
like Logan hat on eating.
Speaker 1: Here, three, four, five, six, Oh, there should be nine.
I love you don't see Captain Eisen there should be nine.
Speaker 8: No worry, logan, you're ass.
Speaker 1: On the back of the door, the door closes behind you,
and on the back of the door is a is
a relief of a ninth statue.
Speaker 4: Amazing.
Speaker 1: Yeah, they all thought out's.
Speaker 4: Been here the whole time.
Speaker 1: That's crazy, that's what it is. Now on the back
of that door, there's a ninth all right?
Speaker 5: Missing?
Speaker 3: Yeah, yes, of course, yes.
Speaker 8: Who's the god that pulled the wrong cart that stuff
behind the door?
Speaker 7: Gee?
Speaker 4: God?
Speaker 1: So there are nine statues. In the center of the room.
There is a large mechanism above which floats a disc
upon which there is a depiction of a moon, and
it's just floating kind of haphazardly, just center of the room,
gently bobbing up and down. There are four torches that
surround that central mechanism, and there's also a large effectively
pointer like a spear like dial that emerges from the
middle that looks like it could be pushed to point
at the statues around the room. I'm going to what.
Speaker 8: This is, like guess who?
Speaker 1: Yeah, there are and like I said, there are nine statues.
Speaker 11: St of a fat ass, shut up, I mean like
those I mean, but.
Speaker 8: Do it? Do it? Jiggle and Jim and change.
Speaker 4: Shaking the statues.
Speaker 1: So there are two statues you guys would immediately recognize
because you would be collectively familiar enough with them. One
statue of the nine is of chan Karagosh, according to
you guys, statue. Yeah, so I'll just with their description
real quick. A soft goddess with rabbit ears and feet,
cradling the moon, cradling a moon chan Karagosh, the moon
rabbit who keeps watch over the night sky. You guys
know that one. The other one you know is that
there is a statue of Gotham. The depiction shows a
regal dark elve who smirks with disdain, Gotham, the deadline
count who perverts life and death in equal measure.
Speaker 4: We vandalize him immediately.
Speaker 14: Interesting, I have a little respect, small little the respect.
Speaker 1: For the guy. The NPCs are confounded and are to
be of no help.
Speaker 5: Bad tracks. Actually, I mean someone probably knows but can't help.
And cag is cagg.
Speaker 3: That's what the title of the episode.
Speaker 1: Hey can I go to.
Speaker 4: I get him good?
Speaker 1: He doesn't answer his fucking speed dial, but.
Speaker 3: He does, you know, he really does.
Speaker 1: So the information that you guys have about this room.
Is that there are three accords. It then described them
then the the accords being the gentle Sins, the World Workers,
and the Solar Vigil. There are not There are nine
gods in this room. Mm hmm. There are three to each,
at least three to each, and there is four to one.
Speaker 6: One more time, sorry that one more time.
Speaker 3: So it's in the chat.
Speaker 1: Yeah, it's in there with just to each of these accords.
There are at least three members of each from among
these gods, but there is four to one of them.
One of the gentle Sins, of one of the either
the gentle Sins, the fucking the World Workers or the
Solar Vigil has four members. The others have three. But
there's nine gods in this room. And there's a little
pointy thing.
Speaker 4: Interesting numbers. Yeah right, you just had to do number here.
Speaker 6: I got no, no, no, no, I got it. I'm
writing it down. I got it.
Speaker 14: I'm putting it into that guy. I gotta do the
fucking logic.
Speaker 1: Thing among the knowledge a single god abides to me.
Speaker 4: But fucking numbers, bitch.
Speaker 2: We literally did a puzzle box for Thanksgiving and it
was wonderful apart from one thing, like.
Speaker 9: I mean if we're looking at duality, hm to Quinn's
literally got to.
Speaker 1: Ass could have because it makes sense us not one
of these statues. Oh josh, none of these statues are
the idols. I'll tell you these are all lesser gods.
I'll tell you that much. You guys might recognize. There
will be a phase this where I'll suggest you guys
probably investigate these because I have more things to throw you.
But party collectively, can everybody roll me? Religion?
Speaker 4: Oh?
Speaker 6: Yes, gonna be the lowest thing you ever seen.
Speaker 3: It's gonna be bad.
Speaker 1: It's gonna be all right.
Speaker 7: It's a negative three.
Speaker 8: I rolled it twelve.
Speaker 7: That's a seven.
Speaker 8: We all suck. What is going on?
Speaker 4: That's crazy?
Speaker 5: This is what you should check the party.
Speaker 6: I ain't going to church.
Speaker 1: So for those that only listen to these on like
Spotify the total results, not mentioning who got what is
eleven to thirteen? Seven and three is a thirteen? Baby,
you will be receiving no help from me.
Speaker 8: Ah, I got to check out the statues.
Speaker 1: Let's ride back to.
Speaker 14: Me writing down what the fuck I'm doing so I can.
Speaker 2: Yeah, let's let's like work away around. Let's look at
the statue at the door first and just kind of
work away around.
Speaker 7: The room a little name plates so we know who
they are exactly.
Speaker 1: Well, they do other things that I just gave you guys,
are what they are. These are each of these is
the brief description, and then it is what is written
upon these plates that are on each So why don't
we just go down the list and then I'll give
you guys the information because it's literally just reading. I'll
share it with you in the chat as I go down,
and then you guys can do whatever you're gonna do.
So the first one is a looming figure, a giant
made of fire and obsidian, bertram It, the Charred Titan,
god of the plane of Fire, who tirelessly forges engines
of destruction. The second is chan Kara Gosh. I'll just
throw it there again, so these are all in the
same place in the chat. The third Destimus, a spider
like mess of gears and contraptions, Destimus, the Great Engine,
who iterates endlessly seeking the unobtainable. The next is Gotham.
The one after that a mysterious entity clothed in obscurity,
carrying a black envelope, high trand cool. The pale word
who extorts, steals. It's gonna be in the fucking jack
carry and speaks in blackmail.
Speaker 4: Speaks blackmail. Fucking damn, that's crazy.
Speaker 1: The next a crystal dragon who holds aloft a crystal sun,
Yallosaur Justice Year of Arco, who embodies the warm light
of day. The next after that is a dwarf with
skin stained with soot and coal, Risette, the Falling Star,
who brings light to dawn, hides at dusk, and tunes
the world to perfection.
Speaker 2: Sorry, I'm trying to copy it and it put it
back in the chat.
Speaker 1: The next after that a devout archmage carrying a staff
featuring a sun and a moon. Sanjak, the Twilight Chaser,
who keeps a quiet eye over dreary hours. And finally
the last one, a beast made of bloody bone, muscle
and horns Scorn the Vice King, who knows nothing except
blood and fury. Those are your nine, your God. You
can find out about all these lesser gods and Lyra's
Guide to Retire. Several of them also have a stab
blocks and Lyra's Guide to Risk and Reward.
Speaker 9: By it Bye, And why does everything have to be
about the gods.
Speaker 3: That's what I'm saying.
Speaker 9: Oh so duality, right, I'm.
Speaker 2: Sorry all of these Oh my god, let's look at
let's look at the puzzle.
Speaker 8: Yeah it's yes, we're looking.
Speaker 9: For the god among these that he has some level
of duality. Okay, you go first, dreary hours.
Speaker 8: That could mean dawn in dusk.
Speaker 9: That's just my knee jerk thought, you know, looking at
it from a big picture point of view. But my
big picture point of view usually leads us astray.
Speaker 4: So I'm just that's not true.
Speaker 11: Okay, what leads me history. Let's take a let's take
a look at everything. Okay, no, blah blah, three such
a chords, one of four, two of three, gentle sins,
God quiet evil? Among these nine a single god abides
by two chords.
Speaker 2: Yes, yeah, we gotta figure out who will be part
of two groups?
Speaker 3: I think.
Speaker 4: Yeah, it seems like mm hmm.
Speaker 1: Hey so fun fact. Just just because the art's available
and I like sharing art. This doesn't have anything to
do with it. But scorn and high trank cool, this
is what they're Uh, these are what those statues nowhere?
Speaker 8: King?
Speaker 2: Oh those are sick fucking sat Joe.
Speaker 4: The flower cape.
Speaker 8: Though, Yeah, that's really cool.
Speaker 4: I want that.
Speaker 8: They're really cool. Nowhere, King, if you have the thing
of cheat, you aren't the.
Speaker 2: Fucking skulls on the fucking the Skeleton Puppy.
Speaker 7: I love them, and it showed loads of them and
nowhere King later, I know.
Speaker 1: What they look like. I haven't seen that whole show,
but I know them.
Speaker 4: Tell you, King, all this information down.
Speaker 7: Up to ads.
Speaker 6: One god has two accords? Are the three accords again?
Speaker 5: M hmm, the world Workers, the Solar Vigil, and the
Gentle Scenes.
Speaker 4: Okay, steal that from up in the chat. I want
to see the actual.
Speaker 9: And so there are three accords, but they only need
to be involved with two of them.
Speaker 4: Yeah, only one is involved with two.
Speaker 5: Yeah, almost certainly a world Worker makes sense to me.
Speaker 11: Okay, looking at this one, we got we we got
Bertramett He's a god of fire, that's one, and forges
engines of destruction, so ingenuity and distraction mm hmmm. And
we got chan Cara Gosh who is the moon and
the night sky.
Speaker 7: Then you've got let's let's.
Speaker 4: Do like each one at like a time.
Speaker 2: So like if if uh fucking Bertram is like forging things,
then would that make him like.
Speaker 4: A world worker.
Speaker 5: That makes sense to me.
Speaker 2: Yeah, and build towards tomorrow, so that would be yeah,
one of the accords would be for him. Okay, okay,
So let's like, let's okay, so let's hypothetically we'll say
that he's a world worker.
Speaker 1: Okay.
Speaker 3: Let's let's keep going through the list.
Speaker 2: And see if we can figure out which category we
might put each of them in, and then that way.
Speaker 4: We can we'll maybe be like, oh, they could.
Speaker 2: Go into like this one or this one, and then
that'll help us narrow down who the one person is
in two.
Speaker 8: Your diagram looks good.
Speaker 2: Yeah, I got my red string coreboard over here, y'all,
I know what's up?
Speaker 11: Oh Jen care gosh. It is probably from the Solar Vigil.
Speaker 2: Okay, okay, okay, that makes sense, that makes sense, Yeah, okay,
Solar Vigil.
Speaker 11: Yeah, uh destiniss. I mean he's probably a world worker
like was mentioned earlier.
Speaker 5: Okay, okay, I can't think of him being any of
the other ones, not immediately.
Speaker 7: And we've got Gotham. I feel like m.
Speaker 11: Marks with disdain its life and death.
Speaker 7: See when he's.
Speaker 8: Let's let's put uh, let's put him to.
Speaker 7: But I'm kind of leaning towards world worker.
Speaker 2: Really because maybe gentle sins quiet evils.
Speaker 11: Yeah, but he also perverts, and which means that he
does something.
Speaker 7: He is an active body in things, that is true.
Speaker 2: But it's like the world workers innovate and build towards tomorrow.
That does seem to be what Gotham did want to
do though, So okay, baby, yeah, life and death.
Speaker 4: Yeah, that's fair.
Speaker 7: On the side for now. Let's put him on the side.
Speaker 11: Yeah, have funny little ven diagrams, and he's gonna be
on the He's gonna be an outlier for now.
Speaker 3: Yeah, exactly. We can narrow it down a little bit
more once we once we feel.
Speaker 8: Secure handsome, that's missed up.
Speaker 7: Yeah, a little promises.
Speaker 4: Sketches going.
Speaker 6: Look at him already, like.
Speaker 8: I know, he's a really good basis girl. He's given
him smolder. That's not right.
Speaker 4: Damn, that's crazy.
Speaker 7: Alright, well I'm picking it up again. Alright, Okay, all right, So.
Speaker 11: The mysterious entity clothes and obscurity high Tranquil who exhorts,
steals and speaks in black mail. We won't do anything
but suck things up.
Speaker 4: Noki on one after them a mysterious entity.
Speaker 2: Red I'm carrying a black envelope.
Speaker 5: Did you say that? Said?
Speaker 3: Okay, I'm just going elsewhere.
Speaker 2: I'm fucking stupid, exhorts, steals and speaks in the old tunnel.
Speaker 4: Tell me about the old tune. Well, that sounds like
quite evil to me.
Speaker 7: Yeah, that could probably be one of the sins. Yeah,
the bad. He does things that are that are kind
of bad. Yeah, definitely the Yeah.
Speaker 11: Okay, jaloussor a crystal dragon who holds a loft of
crystal sun and embodies the warm.
Speaker 7: Light of day. That sounds like.
Speaker 5: The word justice here makes me think just solar vigil
immediately for really.
Speaker 11: Alrighty, then we have a dwarf with skin stained with
soot and coal, Resett, who brings light to dawn, hides
at dusk, and tunes the world to perfection. That last
one seems to imply he's a.
Speaker 2: Worker, oh, tunes the world to perfection, but also who
brings light to dawn, kind of feels solar rigially and
hides at dusk.
Speaker 5: Okay, I'm gonna be maybe a little bit. I guess
this is kind of racist. But they're also a dwarf
and we're in a Dwarf and Temple.
Speaker 8: Mmm, oh, I think you know what.
Speaker 11: I think the Dwarf might be a good might be
a good candidate for the for the Two Accords, because
not only is the world worker by tuning the world
to perfection, but is also part of the Solar Vigil
because he's overdone.
Speaker 4: Like I said, Okay.
Speaker 8: I got excited my suggestion.
Speaker 4: No, I get it.
Speaker 11: I'm so good here in the bend diagram right here. Yes,
then we have a devout arch mage carrying staff featuring
the Sun and Moon. So that's already leaning on the
Solar vgel. San Jack the Twilight Chaser who keeps a
quiet eye over dreary hours.
Speaker 7: And yeah, that just he's.
Speaker 8: Just he's watches, Yeah, just watches.
Speaker 11: Having and then and then the last one with Scorn
knows nothing but blood and fury made of bloody bone, muscle,
and horns, so he's kind of seeming like. He also
hangs out with Gatha and also hangs out with High Tranquil.
I think they're the three sins. Yeah, they like the
one where it's like they don't really feel like. The
vibe isn't good, The vibes aren't immaculate. The vibes are mid.
Speaker 5: If anyone sins, it would be Scorn's giving giving.
Speaker 7: Not that great.
Speaker 8: It's giving.
Speaker 7: I'd rather not.
Speaker 1: Dig.
Speaker 3: Yeah, okay, so wait and the the other part of it.
Speaker 2: One of four, two of three?
Speaker 4: So is it like, how many are.
Speaker 5: In because one is because one is in two one
of the as well.
Speaker 9: Yes, the flour in my brain, in my little cranium.
The four I think are the solar.
Speaker 4: How many do we have to riduals? Okay, we have.
Speaker 8: Because one of them is Jilly Daly in in two.
It's very easy for we have four. You know what
I'm saying.
Speaker 1: That's what I'm saying.
Speaker 4: You, robot. It was what I was reacting to him.
Speaker 2: Sorry, oh no, we have we have to him we
have three written down as solar visuals.
Speaker 4: Oh yeah, we we.
Speaker 5: Have Chang Care, Jalasaur sand Jack and if we're correcting
our assumption you.
Speaker 4: Yeah, exactly.
Speaker 7: So I'm just I'm actually drawing.
Speaker 4: Bitch, I've like written all this down.
Speaker 14: I'm still writing it down. You said solar visuals, who
Chang Care?
Speaker 2: God, I'm just gonna.
Speaker 7: And Jalous.
Speaker 1: If you're throwing that out there there, you go.
Speaker 4: Stealing yours to my.
Speaker 1: Neats it's the sweetish Jay.
Speaker 5: Of course Swedish.
Speaker 11: And then for the workers, I also think it's reset
two three.
Speaker 5: Yeah, I suspect they could be our one that's in
two mm hmm.
Speaker 4: Okay.
Speaker 5: Granted again, my initial reasoning was maybe a bit shallow,
but I think I'm right.
Speaker 8: No, it makes I literally was like down and I mean,
I mean.
Speaker 4: It's you were on it look immediate, like.
Speaker 8: We all think that this.
Speaker 3: Is like the first thing we looked up. What's going
on with the thing in the middle.
Speaker 5: That's what you point at. Yeah, so that's how you
make your selection. I can only.
Speaker 1: Imagine there's like a big there's a big like deist
like I hate using that word so much, but there's
like a very large a little little dais in the
middle of the room. Uh, and basically above it floats
this tablet that has a symbol of a moon on it,
which you can tell pretty readily fits into the other dais,
the little shrine thing out up front that of the
three spaces, you can tell this is what you need.
It is suspended above it, floating, but the dais itself
as if it had like a clockhand that could move
around the room. It has a spear like spike jutting
out of it that can be moved around the room
to point at the different statues. And there are four torches.
Oh uh okay, and the room is still and I'm
logan and I've been here the whole time, full time.
Speaker 5: Are the bertriment? They're the uh the four destruction Like
what fucking cord brain? Oh, they're probably a world worker
because they build.
Speaker 4: Yeah, okay, maybe.
Speaker 5: Reasoning, but they only seem to build.
Speaker 8: Are the torches fixed to the wall or are.
Speaker 1: They each They're each on a little stone, a little
pillar like holster on the equidistant around the central uh
dais just far enough away they don't get in the
way of the spike, but also close enough to it
that they clearly illuminate the center and barely illuminate the
statues on the walls.
Speaker 14: Hmmm, I have no idea what I'm doing anymore.
Speaker 5: Oh, gods are confusing.
Speaker 3: And he's saying that is justice or a scarn?
Speaker 1: Yes, ah, that makes sense.
Speaker 5: Gods are confusing.
Speaker 1: Yeah, you did roll it too.
Speaker 14: Yeah, I guess in real life too. I'll take a
picture of this so you understand. My brain has been
trying to do.
Speaker 4: Oh I'm so excited. I'm actually gonna edit my notes
a little bit.
Speaker 8: Here I did.
Speaker 7: I literally just did a funny little vendre. There's nothing
crazy about what I did.
Speaker 4: Take a picture.
Speaker 9: I want to see it, and there's nothing else in
the room besides the like almost dial, the.
Speaker 1: Select plate, the plate, the dais, the spear pointer, the
nine statues that I all I remember to put all
of on the map, and four torches, and the spirit
of an angry robot that periodically fucking possesses you.
Speaker 8: Right, God damn, I'm sorry.
Speaker 2: See this is what we get for talking about how
much your fucking audio improved.
Speaker 4: We jinxed it.
Speaker 8: Listen, I have a wavelength. Sure, I don't know, ask Hayden.
My presence fucks up technology.
Speaker 6: Oh my god, yeah, I don't know what I'm doing anymore.
Speaker 4: No, that's great.
Speaker 3: You're trying to figure it out. I love it like
a fucking post it.
Speaker 2: No, fuck yes, I love it. The ways of figuring
this out. This is so good.
Speaker 1: Hey, Maroon, When you inevitably try to do fucking shorts
about this, can you go back in the chat and
like just just throw on screen what everybody's different notes
look like right now, because they're really funny. Just everybody
everybody's knows, not not justices in particular, just everybody's notes
are very fun and different.
Speaker 4: They're very different.
Speaker 2: Yep, Eron's is so like to the point succinct. Mine is,
here's everything. Everybody's so creat right, everybody's so grantive, and
it lists all these beautiful arrows, and.
Speaker 8: Then there's mud and take notes, and then there's you.
Speaker 2: We think got it right as soon as they stepped
in this fucking room.
Speaker 5: Have estimates the call of mechanist.
Speaker 1: You got it right. But at what costs?
Speaker 8: Holy ship?
Speaker 4: That's so funny?
Speaker 2: Oh okay, oh all right. So we so we think
that we have to point this thing in the middle
of the room at the statue that we think is
the one who is in two.
Speaker 5: Yeah, that's that seems to be the task.
Speaker 3: Yes, we're thinking reset. We're thinking our dwarf boy.
Speaker 5: No, we can't reset the puzzles. We haven't done anything yet.
Speaker 3: You're right, you're right.
Speaker 2: We're thinking could be Ri sid this guy, and then.
Speaker 1: Could be Rice Krispies over here.
Speaker 4: My point to statue number seven. Yeah, that's probably I
think right next to me I'm wrong.
Speaker 5: Yeah, you're wrong.
Speaker 1: Everyone, Ignore that. Everyone. I did not mean to share
that doc and get that out of here. Do not
look at.
Speaker 5: That sands of time and gazed upon God's works and
now I'm yeah.
Speaker 1: No, that is a doc. Hopefully it just disappeared on
your honor. Do not fucking look at that document. I'm
so incredibly serious. What do you mean, logan? Did you
think I look? Ah, it will it will hark of
the Covenant.
Speaker 6: You do not look at it.
Speaker 1: I was trying to move it across the screen, and
I did share. I unshared it.
Speaker 14: That was one's eyes glow with like the etherial death glow.
Speaker 6: WHOA out of nowhere?
Speaker 8: I mean, do we want to try our first guess?
It doesn't look like this room has a but don't
guess three time will explode.
Speaker 4: It doesn't look like it.
Speaker 6: Has a what cute?
Speaker 5: But sometimes you're scary?
Speaker 6: You know that.
Speaker 5: You start puching the dell how.
Speaker 4: You're meant to be in this room?
Speaker 1: There is a loud clunking of machinery as you push it.
As you do, you hear the the heavy sound of
gears and stone shifting in the walls as it moves.
Very pushing a dark soul's fucking lever as it's just
slow going. As you move it toward them, it clicks
into a nachi in place, as it does every time
it passes by one of the gods, and it remains
pointed toward recent.
Speaker 6: That a good thing.
Speaker 5: Maybe, Oh, I guess the away now is to try
and grab the thing.
Speaker 2: Okay, no, no, don't do it.
Speaker 5: I climb faster than your stop things as opposed to you.
Speaker 1: Yeah, that's fine. You climb up, and you climb up
towards it. As you grab it, there is a the
sound of a gleaming, high pitched sound rings out in
the chamber, and each of the torches, one by one
flashes off. As they do, you are all left in
darkness for a moment, and then they all flash back
on with a pale blue light emanating from them as
you have successfully retrieved that particular crestflake.
Speaker 15: The family guy like unconscious.
Speaker 1: Time the.
Speaker 6: So like, do we succeed or something? I'm still I'm
still there, don't know what happened.
Speaker 3: Yeah, you got it.
Speaker 6: We had to stopping thinking again.
Speaker 14: Goodbye, Okay, tell me we got to murder something.
Speaker 6: That's when I'm good.
Speaker 9: Hell challenge, guess that was the right one?
Speaker 1: Huh, So, Braden, part of my brain is a little
bit like the moment you started reading, you said it's
probably this one, and I was just there like, fuck.
Speaker 4: It's just so funny.
Speaker 1: So like your stuff is just kind of like retribution.
It's like I can be a little bit happy for
that because you if you had just if you had
just fucking hair triggered it, if you had come into
this room and been like, I'm just gonna make a guess,
and like, fucking it's easier to ask forgiveness than to
ask permission. If you had just done that immediately, it
would have been like, well there goes like forty minutes, how
long it's HARKing to write this out.
Speaker 16: That would have been the equivalent to be picking up
a fucking stack of papers. Just dropping it in the
garbage can make your puzzle good.
Speaker 1: Okay, all right, I make my puzzle good.
Speaker 17: I believe you, all right, Jesus please.
Speaker 1: Please, Maybe I can't stop laughing.
Speaker 8: Oh god, maybe Discord needs to be restarted.
Speaker 1: Because it sounds like a tech issue to me.
Speaker 8: Oh is it still bad?
Speaker 10: You'll be you'll be super clear, and then you'll freaking
sound like you're going through the d dimension.
Speaker 9: Yeah, that is so strange.
Speaker 1: It sounds the same way that it sounds the same
way that virtual audio cables sometimes sound when they fuck up. Yeah,
I'm a.
Speaker 8: Little I have a feeling I might know what it is,
but it's not.
Speaker 1: We'll poke at You're probably for it, but it's it's
like that.
Speaker 4: But it's not a huge deal.
Speaker 8: But I but I did it. I I yes, you
did it.
Speaker 1: Braden's insite one oh seven. Funny Listen, I've listen.
Speaker 9: I've been watching Doctor Stone and apparently that's been sharpening
me to a.
Speaker 8: Point when it comes to leaning things. Shut.
Speaker 9: Yes, the universe is rebalancing itself. Please, okay, let's focus
on anything else. Pepper is still laughing. Hell ya good,
just fucking tickled?
Speaker 6: No, yes, wait, oh.
Speaker 1: Yeah, keep doing your stuff. I gotta get a Google
Google document up.
Speaker 2: Oh no, I hate that.
Speaker 5: I gotta.
Speaker 1: I gotta go fucking say some stuff about some YouTubers.
Speaker 6: I don't know.
Speaker 1: It's that time of the week.
Speaker 6: She's got a report.
Speaker 8: Damn, remember five hundred pages?
Speaker 6: It was a thousand.
Speaker 4: That's crazy, that's too much.
Speaker 8: I don't read that.
Speaker 14: My friend went to the entire thing and uh too long,
didn't read. Some bitches just need to learn how to communicate.
Speaker 3: Ain't not the lesson of everything.
Speaker 5: I don't know.
Speaker 1: I don't know anything about it, but I believe I.
Speaker 10: Feel like sixty sixty percent of it was all like
screen caps in the.
Speaker 1: General interest of keeping the stream event in general, that
sort of stuff. Yeah, but he can, he can until
I become a YouTube that drama stays outside.
Speaker 4: Hell ya.
Speaker 1: Anyways, I I did the thing that I had to do.
Speaker 5: Good job, We're done. A good job, big old brain.
Do you guys?
Speaker 1: Return to the central room.
Speaker 4: And interesting.
Speaker 8: Kick kicked scar. I tried a little why you guys?
Speaker 7: Guy?
Speaker 1: Returned to the central room. There remain two large sealed
stone pathways, one dais in the middle, and two other
hallways you've not been down apart from the one that
you emerged from when you came here.
Speaker 8: Well, well, actually, what's next?
Speaker 5: I got back to here and then I looked down
at the dais that has the whole original puzzled thing,
and then I think, good adventurers go left, which, since
I'm facing south is east, so I'm gonna go this.
Speaker 3: I followed us.
Speaker 6: What is that supposed to me.
Speaker 5: It's like a maze thing where if you only ever
go to left, it's a dead end.
Speaker 1: Oh it's a door.
Speaker 2: Oh it's a door that doesn't look like a door,
looks like it's a big stone door.
Speaker 8: Let's push it.
Speaker 1: As you guys go to investigate these as a general,
as a general, uh note for no particular reason. So
Oon and uh Soon and I both decide that they're
going to continue to investigate the central dais as they don't.
Speaker 5: Have to stand to make sure there's there's nothing sneaking
it behind us.
Speaker 4: Thanks for a brave of your guys.
Speaker 5: As you, guys, if you only ever take a left
and of maze, you'll eventually win. It might take a while,
but it just how it works, you know.
Speaker 1: So as you guys approach this door, you see once
again a plaque is upon it that says, very simply,
mankind cannot be protected at all times by the gods.
Lest it's stagnate. We must show we are capable.
Speaker 2: Oh yes, scorn, scorn, I think it's time to fuck.
Speaker 4: Oh Jesus, are you kidding? Oh it just Brandon.
Speaker 2: It keeps just randomly happening, and then you're you're fine.
Speaker 5: Like, yeah, so it just might be cables touching or
something when you get excited.
Speaker 8: It's like in that sounds like.
Speaker 1: A bit rad issue. I don't there's ways you could
solve it. But unless we stopped and like took twenty
minutes to fucking go down a list. So I think
we can pre empower through it. It doesn't. It happens
and then it goes away. It's not a big deal.
Speaker 3: Yeah, that's what I'm saying.
Speaker 2: You remember that episode of SAOA with Sauci where she
like glitches out.
Speaker 3: Yeah, that's exactly what you're doing.
Speaker 2: You're just kind of going pugged my ship.
Speaker 7: Okay, maybe the help. I'll see what happens.
Speaker 8: We'll see what happen with a pair with a prayer,
trust and pixie dust. It just might work.
Speaker 4: Must go.
Speaker 5: It sounds like a probably a violence room.
Speaker 8: So yes, guards scard scarn, I'm patting.
Speaker 5: His I mean, you're you know you're up.
Speaker 1: So the room you guys wander into. The room that
you guys wander into as a large circular room that
has several twisting pillars erupting from the ground up to
the ceiling. There are three different elevations to the floor,
each of which descends further down into a pit like
ritual circle at the center of the room. In this
pit there floats a golden staff with a large red
ruby held at its head. The faint sound of very delicate,
incomprehensible whispers can be heard circling the room as you
enter it. Wizard stuff and all of you as you
enter the room. Hmm, unless my memory is failing me,
all of you have a brief moment where you could
swear that you've seen this.
Speaker 5: Staff somewhere before.
Speaker 1: Where Yeah, roll me a wisdom Check's guard.
Speaker 5: Ah bet you was a goblin that storm from us.
Speaker 6: Mmm, wisdom check.
Speaker 4: Pretty go when.
Speaker 1: When you guys went to see the body of the
of the Avatar of Gotham, the one that was sealed,
whenever you guys were allowed into the other realm that
you had entered, uh, the not the Tower of Binding.
Its name is escaping me at the moment, I'm hecking.
Whenever you entered into one of the other realms that
you passed through in order to get to where that
was sealed. You at one point were admitted entry by
a cosmic individual, someone who very had a very doctor
Manhattan sort of vibe. Had a body that was simply
a hole in space through which you could see the cosmos.
They had golden wings, a golden horns, and carried a
similar staff. Scarn. You recall that you previously had encountered
one of these individuals, and that is the staff. That
is the staff that floats at the center of the room.
Speaker 8: Oh that's too big for me.
Speaker 2: Yes for most of us, But it's got a big old.
Speaker 6: What the hell's wrong with them? Anyway?
Speaker 4: I pretty it is, Scorn, it's stars.
Speaker 6: It's a stick anyway, and kids.
Speaker 8: Sadry like sticks, and what of it.
Speaker 6: I'm not saying it's a bad It's a pretty stick.
Speaker 14: I enjoy sticks too. If I find a nice knot
stick out on the walk, I'm grabbing that. I'm taking
it back either way, am I? What is there indication
of what we are supposed to do with said stick?
Speaker 1: It does not seem to be. It's a large magical
you're gonna watch walk up to it. You're gonna touch it.
As you walk up to it, you reach out, and
just as your fingers are about to make contact with
it in the air, you are briefly pushed back by
a force. Your hand moves back from it, and as
you do, ripples form in the air, as though your
fingers had disturbed the surface of water.
Speaker 6: As they do horse Field nice.
Speaker 1: As they do begin to shift, the space around it
begins to move, and the form that you see there,
the individual whose body is not but a hole to
the astral plane as it seems to be. You see
them shift and shimmer into existence, one hand reaching out
toward the staff and grasping it. There is a long silence.
The room glows brightly for a moment as the pillars
that reach from the ground up to the ceiling. Ruins
surround each of them and light up like overcharged light bulbs,
then dim all at once. The door slams behind you, guys,
and I'd like everybody to roll initiative. Oh, the hostile
intent of this individual becomes apparent.
Speaker 14: I was just going to ask some questions. But if
you want to fight, I'm down. Let's go.
Speaker 2: That's a seven from Lorin, eleven from Pepper, twenty three
from Lily.
Speaker 4: Damn, Lily want to kick these things as shit?
Speaker 6: I mean, I am right next to brom That's true.
Speaker 3: You are down here, Lily and Desmond are fucking ago.
Speaker 1: I'm going to re roll their initiative old j RPG
motion of like gaining the staff, pointing it straight toward
the camera, and a combative motion stream fades out into black.
Fight begins. Combat.
Speaker 6: Do a zoom out the kind of one.
Speaker 1: Interacting Desmond you would be up first.
Speaker 5: Goes here.
Speaker 1: And I'm gonna.
Speaker 5: Hunter's mark and I'm gonna do the things that Desmond
do the best. As you do that, at which level
do you cast it?
Speaker 1: I am a ranger, so first and first, as you
do that, they move their hand out towards the side,
they put it up toward you. They open their palm,
and you find the effects of your spell.
Speaker 5: Do not take hold off the slot. IS's you stinky?
All right? I'll just shoot you and.
Speaker 1: Gun.
Speaker 5: Take my first shot at him. Oh, I was kneeling
that twenty twenty five to hit A twenty five to
hit hits He's favorite target.
Speaker 1: And your gun is magical.
Speaker 5: M good. Who oh damage thirteen points of damage.
Speaker 1: You fire toward it, you strike it, The bullet hits
it in like the surface of the water. Its body distorts,
but it has the odd effect of when you shoot it,
the bullet doesn't like emerge from the other side. It
seems to enter into the cosmic space inside of them,
fly off into the distance as though you shot through
a portal and it is gone.
Speaker 5: Sick gun. That's so cool, you're so cool, nineteen.
Speaker 6: That's fucking funny.
Speaker 5: I want to work where you work. Your boss is cool.
I'm gonna duck behind this pillar and that is my turn,
all right, Lilia, that.
Speaker 1: Would make it your turn and scarn your on deck.
I should go ahead and make this click man.
Speaker 7: Sorry, we've got it. Boil huge hard work to day.
Speaker 1: That's it's late.
Speaker 4: It's late.
Speaker 11: Um uh, Lilia is going to make her way.
Speaker 7: Overt, move me over, thank you.
Speaker 1: Your little bunny bounce jumping down to the lower area
where it is we as you do, gaze follows you,
and as you look up to it, just as a
cosmetic effect, as you see its eyes, you swear you
hear this rumbling like cacophony of low voices building up
as you stare toward it, as though your head is
being filled with the murmurs of a choir of others
speaking small whispered secrets around you.
Speaker 16: You you you, yeah, I hate that.
Speaker 4: Well, what's what was wrong, Get out of my head.
Oh uh, we're gonna. We're gonna heckon.
Speaker 11: While I'm bond Scarn, You're gonna we're gonna I'm gonna.
Speaker 7: Give him fash but while I have done that a while.
Speaker 4: Remember a pedal knight.
Speaker 3: That's so real.
Speaker 4: It's like I'm the board right fu ship.
Speaker 10: Hecking After after that, I'm gonna get frustrated with the
targeting again.
Speaker 1: You are you are you? You are targeting people as
scarn click on yourself and then target people.
Speaker 2: Okay, still let letter drive scard for who do you
want to target?
Speaker 7: I want to I want to.
Speaker 1: Target the man's Okay, I'll do the man all right.
I targeted them for you.
Speaker 7: Thank you. I'm gonna bonk him with blom.
Speaker 1: Okay, I'm gonna do one bonk.
Speaker 7: Why does that have that?
Speaker 18: I think it's from your last there. So that attack missus,
We're gonna try again.
Speaker 19: No, come on, girl, Lily like like full sweep, jumping
up and like completely attacking, but whipping through him and
looking at scars?
Speaker 8: What is it? Dude?
Speaker 1: Off jabs toward it twice with their rapeiar. They try
to pierce into its body tip first as they do.
It just passes through them like a portal. They just
draw it back, poke again. Nothing, They're just poking into
the space that it is, turns to scar and keeps
stabbing it.
Speaker 10: Why is it supposed to happen?
Speaker 8: It's a.
Speaker 1: Scar? In your turn, Pepper, you're on deck?
Speaker 6: Can I in some kind of mid game?
Speaker 5: Uh?
Speaker 6: Special action?
Speaker 14: That's shining on the tactical RPG men, you like investigate
how to fuck to fight this guy because he's apparently
as Desmond was shooting it, he was damaging it.
Speaker 1: You saw its body was like disrupted by his attacks.
Speaker 20: Uh.
Speaker 1: You don't know exactly why lily Is didn't work. It's
possible she maybe just didn't want it enough.
Speaker 6: Who knows?
Speaker 2: Damn Okay, what a wild thing to say.
Speaker 1: I don't know.
Speaker 6: Maybe you didn't want it enough.
Speaker 14: I don't know. I'm gonna I'm gonna give myself a
breath of fresh distance and.
Speaker 1: It can't do any reactions because I already used it.
Speaker 6: Yes, thank you, that's what I hoped. I'm going to
look at him. I'm going to look at him and
be like.
Speaker 14: Hey man, hey, how you doing? It's me your boy
attack all right, I'm targeting him right, not lily him.
Speaker 1: Uh, you are not targeting it, but I can. I'm
in there, gotcha done?
Speaker 14: Yeah, there you go that guy. I'm a fold them,
at least I'll try. I wanted to try a normal fold,
and that wasn't a good idea.
Speaker 6: But it's a fifteen.
Speaker 1: Unless you're overwhelming advance.
Speaker 6: You know what I do?
Speaker 8: Get him?
Speaker 1: Oh my, and everyone's like a little bit drunk tonight.
Speaker 6: It's great for else.
Speaker 14: I'm trying it again, but this time with the modify,
I'm making it worse for myself.
Speaker 4: All right, Jesus Christ.
Speaker 1: You have a moment where you contemplate how to hit it.
You aim a bolt of charge lightning toward its body.
Then you think to yourself, those metal wings look more conductive.
You fire more toward those you strike it, Go ahead
and roll your damage thirty tree, you deal thirty three damage.
Fucking he As you hit it, this thing's body clenches
as electricity runs through it. You hear the sound of
a like bored of voices, some more feminine, some more masculine,
some monstrous, all yelling out in pain in unison from it.
Speaker 6: Ah the chorus.
Speaker 14: Fuck does that count as my wealth attacks or do
I have another?
Speaker 1: No, you did one attack and you overwhelming advanced to
do it again. I enjoyed the final throws this campaign,
and I'm still getting was that my attacks just making
sure sure something else? I just like the book fun
that's a hit. That twenty is a hit.
Speaker 6: Thank you, I would hope, right, Jesus.
Speaker 1: Fuck you deal another twenty seven points of damage, yays.
Speaker 14: I like that. I enjoy that. That's painful for them.
I'm going to stand here and not do anything for
the rest of my turn.
Speaker 6: Have a great day.
Speaker 1: Okay, I will have a great day.
Speaker 6: I'll wait for my dragons.
Speaker 1: I'm happy that you said that. Now I'm going to
do it.
Speaker 6: Okay, okay, you're.
Speaker 1: Gonna save your dragon search. So Pepper, it's going to
be your turn. However, it gets its own no, oh no, indeed,
so it is going to raise up its staff, which
lets out a red glow you see the space around,
and beginning to distort and contort, and it's going to
do two different things. The first thing it's going to
do is it's going to replace one of its weapon
attacks with casting a spell. And given what has happened,
let me a real quick grab.
Speaker 6: A thing.
Speaker 1: It is going to choose Scarn. Yeah, I know it
is it on account of everything you just did to it.
It brings it down and points the staff toward you,
and as it does, it makes a sweeping motion toward you.
You see that the sweeping motion it made, this crest
of red energy behind you is slashed, as though it
had cut the space behind you. That space then opens
up suddenly to a perfect circle. I need you to roll.
I need you to roll. This charisma saving throw.
Speaker 14: Trying to throw me in the fucking zone.
Speaker 21: I'm in the zone, splashes it toward you, and as
it does, Scarn, there's just a brief moment of you
feeling pulled back into it.
Speaker 1: There's a flash of light and you vanished as you
are banished, Scarn, literally as you are banished to a
demi plane where you are incapacitated, You are suspended, you
are gone. The rest of you Scarn vanishes and is
gone in time.
Speaker 9: I just imagine Gotham sitting there sees his blue rib
with like disconnect.
Speaker 10: What does that do to my while I'm bond?
Speaker 1: Is still going be really funny if like your origin
was in your origin somehow because of the fucking the
rib was changed to being Gotham's rum, So he's just
sitting on his throne in Megido and you just pop
up in his throne room on the side of because banishment.
If you're in the wrong, if you're not in your
plane of origin, it sends you back to your plane
of origin, and if it works for a full minute,
it sticks you there. So it'd be really funny if
that's where you're probably just pop up next to his throat.
He's like, and so you finally returned to me, My.
Speaker 8: God, damn it.
Speaker 1: But no, you are suspended. You are suspended inky void
where you are unable to act. He is now concentrating
on this effect.
Speaker 3: So kick the ship out of the.
Speaker 1: Startling you stay invested. It is then going to spin
that staff and it's going to use its other attack
as an attack, and it's going to use it against Lilia. Lilia. Normally,
Scarn would be able to use the Wilo and bond
to protect you, but because he's unaware of the attack,
he cannot do.
Speaker 3: So this is cruel.
Speaker 1: Logan, Well, they hit him with sixty.
Speaker 4: So long and now you're like, fuck you and your.
Speaker 6: Swing.
Speaker 1: I can't help what happens.
Speaker 4: You can you made this happen?
Speaker 1: He hit a damage? Well, Bond, more like, why did
you bother? That's what I'm fucking saying, hitting you with
the staff. So they hit, they hit. As they strike,
there is a flash of radiant energy. Lilia, Are you
doing anything in response to the hit or are you
just taking it?
Speaker 16: Uh?
Speaker 7: Let me let me say what I've got for a reaction.
Speaker 4: Fucking no, while you're getting your ship kicked in, it's
really funny.
Speaker 7: Uh Nope, because they're trying to hit me specifically.
Speaker 4: I haven't had a turn.
Speaker 7: I don't. I don't.
Speaker 10: I don't have an appropriate reaction to a certain situation
at hands.
Speaker 7: So I think I'm going to get some Awi's now.
Speaker 1: Yep, you take twenty six points of damage that best
guy eleven bludgeoning and fifteen radiant. It then its body
demateializes and it's going to remateialize over here and about
twenty feet up in the air in the chamber.
Speaker 2: You want, I want to double check while and Bond
like it's the thing of like if Scar gets hit,
you can be like, I'll take the damage instead.
Speaker 1: It's they can negate it. They can try to negate
the hit entirely.
Speaker 2: Oh okay, it's not a thing where you could be
like if I get damaged, I want to give it
to Scar.
Speaker 1: Scar can use it reverse. But Scar has to be
aware of.
Speaker 6: It and be able to do anything.
Speaker 5: Yes, I.
Speaker 3: Chose to.
Speaker 1: You can't just be the realm. You can't be in
the other realm. Estimating, He's like, well, I got nothing
else to do. He's just sitting there with his fingers
like and.
Speaker 5: While, bond while and bond.
Speaker 1: Again, activating.
Speaker 6: I feel a disturbance.
Speaker 4: When we.
Speaker 1: So with that. That is going to be That is
going to be its turn, ah, and it is going
to pass off. It's turn to Pepper Lawrence, you're on deck.
Speaker 9: The music left, that's true, it's on strike.
Speaker 4: Smart.
Speaker 1: Why would he do that?
Speaker 9: A string of curse words as peppers are running over here?
Speaker 6: It left as soon as I got vanished.
Speaker 1: And it's really funny, like the music Butts and the
other plane with you. You pop into the other realm
and radio.
Speaker 5: Follows Scarn specifically, just the fucking deepest fucking reverb.
Speaker 22: Just somebody once told me, Yeah.
Speaker 6: It's kind of word.
Speaker 1: I don't know. It's nice.
Speaker 8: I don't have to fight play tunes.
Speaker 1: Let's go.
Speaker 9: I first, a string of curse where its leaves Pepper's
mouth as she's just running over here like the fucking
sin of the bitch.
Speaker 6: Of course, I'm enjoying. Got fun.
Speaker 4: Oh back, Okay, we'll bring you back this one.
Speaker 8: I'm going to cast curse at fourth level.
Speaker 1: Cool, thanks for telling me the level. As you go
to do that, this thing raises a stand up, puts
it towards you, clenches it. Because you cast it a
fourth level, it does have to roll against it.
Speaker 8: Alright, nice, It's bad, real bad, real bad.
Speaker 1: It needs it needs to roll. And I'll show you guys,
this role when I make it needs to roll it
fourteen or higher because this bell is being cast at
fourth level.
Speaker 9: Roll dukie, roll dukie, real bad, because terribly.
Speaker 7: Good.
Speaker 9: Yeah, okay, okay, okay, okay. So because I'm casting at
fourth level, I'm going to do the two debilitating effects.
I did have a point of clarification. I wanted to ask,
which is with the disadvantage on ability checks, does that
include concentration?
Speaker 1: Concentration checks are a save They're they're named in the
dumb way, but they are a saved check.
Speaker 8: Here we go choose an ability score.
Speaker 9: When you cast a spell first time the target makes
a saving through of that type, they have disadvantage on
the role.
Speaker 8: We're going to do that one.
Speaker 1: That's one of the alterations to the I'm pretty sure
I included when it was in the Lira's Guide. So
go find me like.
Speaker 9: Me like, and then we're also going to do a
disadvantage on melee attacks.
Speaker 8: Please.
Speaker 1: Okay. So melee attacks and disadvantage on the first charisma
save it makes each turn. Are those the two things
that are happening to it?
Speaker 5: Okay?
Speaker 1: Could you put those effects on it?
Speaker 8: Yes, sir? Cool let me. I'm not doing I'm not
down with my TRD.
Speaker 1: Okay, that's a bonus action, I get you.
Speaker 8: Okay, okay, okay, okay, okay. I put one of them on.
Speaker 6: The melee one.
Speaker 1: Do you there should be one more for the other one?
Speaker 9: Yeah, I'm just it's written in the way that Fantasy
Grounds can understand it.
Speaker 8: But that doesn't mean either.
Speaker 1: One that says dissave.
Speaker 8: Yes, and put.
Speaker 1: That one on them, and I'll adjust it to be
what it needs to be.
Speaker 7: Yes, okay, okay.
Speaker 1: I just need to replace that X with charisma.
Speaker 8: Oh oh that's not true.
Speaker 9: Sorry, I'm gonna uncheck one of those. I have one
fourth level spuzz left. I used my first probably lost,
I believe you. I used my fourth just now, and
I have an action left. Oh you already, no finger gun.
Here comes an Eldridge blast. You're why, my dear friends,
and it's still the two beams because I'm cool like that.
Speaker 1: So I think that the curse cursed thing, I think
you're supposed to put that onto them. The thing says curse, curse,
put that on them instead, please.
Speaker 2: Yes, curse curse, Yeah, curse cursed on them?
Speaker 8: Cursed curse?
Speaker 1: Which one one says? Curse semicolon? Cursed semicolon? C Yeah
you did it?
Speaker 8: Which one is the concentration?
Speaker 1: They're all concentration.
Speaker 8: Oh okay, okay, that's what I didn't. I had to
put something on Okay, awesome.
Speaker 1: Because you put it on them, it counts as you
concentrating on it. But that that curse cursed one is
the one that tells the thing they are cursed and
to do your extra damage.
Speaker 8: Cool, I presume a nineteen misses.
Speaker 1: Nos eighteen Chris on nineteen No, you hit.
Speaker 4: So mad about nineteen missed what the fuck?
Speaker 13: There's something that would miss but I thought it was
probably reuseless.
Speaker 1: Oh why do you have them? You have two extra
damage die there?
Speaker 8: Oh?
Speaker 1: Is that on there?
Speaker 9: Oh?
Speaker 8: I see it on nineteen?
Speaker 1: I see why? No you didn't. I see why it is.
I'll give it back the one. It's gonna roll a
concentration check, which, if a programmed it right, should be
the save, which it should have disadvantage on. Uh. So
let's see what happens.
Speaker 8: Bring scarn back right now? You motherfucker is back.
Speaker 6: I'm chilling.
Speaker 1: It did not trigger scarns over here, just like did
not trigger it. I'm gonna charisma right, Oh, ship, you're right,
I typed the wrong one. You're so right that said,
I'm just gonna have it roll. Well, no, because right
you did do? Okay, So Brandon, what skill did you choose?
Speaker 6: You want?
Speaker 1: You would have been constitution, right, because you wanted it
to be concentration, so you would have chosen constitution. Okay,
that's done. I'm gonna just roll another D twenty. I'm
because I'm not going to trigger it again. Sorry, So
this is it will take the lower of these two
boom Tonight's like am I back tonight is like acceptable
scuff the DC will guy ten. It rolled a thirteen
this plus three thirteen, so it succeeded.
Speaker 8: Okay, well I have one more Eldritch blast beam.
Speaker 1: Yes, that said that was the first of those. It
made a turn, so it's going to that's fun. Yeah.
Speaker 8: Does that?
Speaker 3: Does the curse curse stick around for after her turn
or not?
Speaker 1: Yeah, it's just the first time each turn they make that.
Speaker 9: Safe Okay, okay, solid, So I hit it with the
second one where I'm going to attempt to Yeah, okay,
and I.
Speaker 1: Not one hold on though, m because that's a not one. No,
I'm away. Desmond's abandoned you.
Speaker 6: This distance, the distance just confusing.
Speaker 5: I you look up, you just see the barrel poking
out from behind a pillar. I just don't even see
right now.
Speaker 6: It's literally just the barrel.
Speaker 1: You're not one is I'm afraid it's crazy.
Speaker 8: Yeah, I figured as much. I don't know. I tapped in.
That's it amazing.
Speaker 1: All right, next turn, Lawrence, and then we're back to
the top of the turn order with Desmond.
Speaker 4: Bring scarf back. You sort up of it.
Speaker 2: I'm a thunder tongue him.
Speaker 5: Oh yeah, I think Lawrence will say many times in
their life.
Speaker 4: Yeah right, you wanna you want a little bit of
a thunder tongue in good.
Speaker 2: Guys, A child literally three years old. I welcome both
Barry and Tatsky with my fuck ass Harmonica.
Speaker 4: Sorry, ladies, I'm so sorry.
Speaker 8: Oh that's very character.
Speaker 7: Yeah.
Speaker 2: Anyway, fail this, you bitch.
Speaker 1: Oh it should have had Wait hold on, is it?
Speaker 9: Well?
Speaker 1: It did have this, It just also had um So
it had disadvantaged because of the curse, but it had
advantage because spoiler, it's magic resistant. Uh. This is a
this is a deva of Vestius. It's good with magic. Uh.
So it failed, So do you damage?
Speaker 2: Hooray spam?
Speaker 1: All right, now it's gonna make that con say to
do the customer?
Speaker 4: Did it fail by five or more?
Speaker 1: What is your DC.
Speaker 4: Sixteen?
Speaker 1: No? It failed by four?
Speaker 2: Oh bitch, yeah, I'm almost almost had it prone.
Speaker 4: It's fine, It's okay. I want to check.
Speaker 3: But hopefully we'll get Gone back you sort a bit.
Speaker 1: Hopefully we get Scarn back, you son of a bitch.
I'm gonna roll that thing here it goes. It rolled
A fourteen and succeeded Scarn in the demiplane that you're in.
You are feeling these like occasional distant reverberations. He's just
a distant.
Speaker 3: What if silvery barbs and he had to do what
I gain.
Speaker 1: He gave you. Yeah, if you could, you can do that.
I'll have them rolled again.
Speaker 5: Okay it then look over to raise their hands.
Speaker 4: Excuse me, excuse me, you're terrified reaction.
Speaker 1: Boom they well now they're not twenty.
Speaker 4: Did okay, well they take the lower of the two roles.
Speaker 1: So yep, it will take the lower.
Speaker 6: Success.
Speaker 4: You love to see it. Mm hmm, that does does meat.
That's my turn. That's all I got?
Speaker 7: Oil?
Speaker 1: What is action?
Speaker 4: Fucking deflect?
Speaker 8: I can't believe you.
Speaker 1: A back at the top of the turn order soon
and cag I guess, try to recharge some stuff I
don't know. Uh fucking Desmond Lord's panic.
Speaker 5: Doing the macarina absolutely uh dead. You did the thing,
So try this again, Hunter's mark.
Speaker 1: Get them works. That's time.
Speaker 5: Yeah, that's great. Uh that goes on you now there's spells.
Luck goes away and gone. A man of simple needs
and simple things.
Speaker 1: Thirty one thirty one definitely hits.
Speaker 5: Is eighteen points of damage.
Speaker 1: Eighteen points hits. The DC is going to be ten.
It is going to roll with disadvantage. I believe on
account of the fact that the thing started again. I
don't know why it didn't give it. Oh oh, for
some reason, it was set to apply once each Okay,
I'm sorry that I keep messing this up. One second,
appropriate a minute, scuff, dissave.
Speaker 8: Hey, at least you're not a robot.
Speaker 6: That's true.
Speaker 1: That would be the worst. I'd probably just like leave
and never come back.
Speaker 5: Nobody hears a robot. This wasn't a campaign long attempt
at a robot joke.
Speaker 1: I'm gonna roll. I'm gonna roll it again. Was a fifteen.
That was a success. I'm gonna roll it again. His
disadvantage a plus three on top of this, it succeeded.
Speaker 5: Yeah, of course, maybe not this time. They'll die maybe
seventeen urned very least. Yeah, Yeah, that's a thirty and
roll all sixes. That'd be great. That's better than normal twenty.
Speaker 1: Twenty two damage, which means you have an eleven DC
wild it's five change, it's another, not twenty.
Speaker 3: I'm tired of this ship.
Speaker 1: He has decided fucking cursed looking.
Speaker 5: I forgot Oh no, that's fine.
Speaker 1: This al mixture we call that cursed luck.
Speaker 5: And I got some juice from last session that I
haven't been doing nothing with and I'm probably not gonna
be able to use later. Something do it soon.
Speaker 1: That's me, all right, Lilia, it is your turn.
Speaker 7: Already.
Speaker 11: Lady said, yeah, we just haven't shown dumping.
Speaker 8: Way, let's see.
Speaker 7: Uh, I am going to.
Speaker 1: I'm glad I didn't say what my mind wanted me
to say.
Speaker 7: Big dumps.
Speaker 17: Love me some dumps, love me showing big dumps AnyWho,
Uh teleport, I'm gonna wait, yeah, okay, I'm gonna I'm
gonna actually, you know.
Speaker 11: Let me say what I'm gonna do before I hit
the fucking spell slot and then it's all gone.
Speaker 7: We're gonna use to Mammy's man to Mammy's memories.
Speaker 11: Do that so it says I did it artists, Yeah,
Mammy's memories. Uh, and then yeah, it didn't go away.
We're gonna use Tomamo's arrow fall keep hitting the wrong thing.
Speaker 10: And because this has a ninety ninety foot raid rage.
Fuck your flights, but your flight your flight thing distance
speed man, fuck you bottom.
Speaker 1: A well constructed, well metered insult.
Speaker 7: Look, I'm not a bar and this is a mockery.
I'm gonna hit you with things.
Speaker 1: Now.
Speaker 4: I am a bard and I'm a terrible talker.
Speaker 1: So you cast it. You know the way it goes.
You get the three attacks. You can choose the damage
types whenever you hit them. If you wish to go
ahead and make your three attacks against him.
Speaker 7: Yeah, do that? Now, hold on, god fin do it?
Rush again? Is it the one with the dice?
Speaker 4: This one is the hope?
Speaker 8: Is it?
Speaker 5: Yes? And that is a hit?
Speaker 11: Yay, Okay, I'm gonna I'm gonna hit first with.
Speaker 8: What the fu?
Speaker 7: Okay? Yeah, there we go. Okay that Oh that was
the button?
Speaker 11: Okay, well it does the same thing anyway, I'm gonna
hit it with. It did lightning damage, so I'm gonna
assume that it did lightning.
Speaker 7: Is not gonna do anything for it. That means I
also won't hit.
Speaker 8: It under damage.
Speaker 1: It didn't do it.
Speaker 7: Yeah, there we go. I confu, I know what I said.
Speaker 10: AnyWho, So it did us gard did lightning damage, and
it really didn't like that.
Speaker 7: So I'm gonna do lightning damage. I'm gonna hit you.
I can hit him with abut three.
Speaker 1: Oh, you gotta each one's its own hit, but you
can choose a different times each one.
Speaker 7: Okay, okay, I'm gonna do.
Speaker 1: You wanna cool? Well, just you hit it. I'm gonna
roll its concentration. Say you do eight damage it's full.
The DC for this is gonna be ten. It's gonna
have disadvantage because of the curse it rolls. Why would
why do you refuse to just do what you're supposed
to do? Ah? Uh, it's I'm gonna roll the thing again.
It's not giving it the disadvantage. Did I spell it wrong.
Speaker 8: Because you hate it's?
Speaker 1: She should be doing it? Did I after? Is it
because this is I don't know. I don't know why
it's not doing it? I just whatever, Man, they rolled
a natural nineteen. It succeeded. You have two more attacks.
Do you want to just roll both the attacks at
once to see if they hit?
Speaker 9: And then?
Speaker 11: Yes, I was gonna I was gonna do that. So
one attack is a thirteen miss last the mammy a
seven for a fifteen A miss?
Speaker 7: Damn it? Okay, never mind, Yeah.
Speaker 1: You fire them at it. You hit it with the
first one, but then it brings up its wings, it
like reaches its arm up and reorients one of its
golden wings as though it was a shield, and deflects
the other two series of bolts as they come toward it.
Is that that would be your action to cast and
your bonus action to use. Right, yes, do you want
to have used? You cast a spell? So do you
want to.
Speaker 11: Have Oh yeah, I can my I can probably use
my not my brand, not my floora, but I can
use my branches.
Speaker 7: Let me just double check here we're gonna do. We're
gonna do four to five.
Speaker 1: So so for those two attacks have missed, roll me
a D four for each just in case they actually
should have been higher.
Speaker 7: All right, D four when one case, so that is.
Speaker 1: For that would have made that first one a fourteen,
which would have missed. Now, roll a D four for
the fifteen two, which makes it a seventeen, which means
that that one hits. Actually, so you did hit with
one more? Yah?
Speaker 7: All right, So I'm gonna hit it with another lightning.
Speaker 1: B it didn't like that. It takes another eight. DC's
gonna be ten. It rolls kaboom, and it rolls a
total of nineteen. It is not letting scarn come back.
Speaker 11: Termined, all right, I'm gonna put I'm gonna put this
on me so I don't forget and that now it's me.
Speaker 1: Okay, I can do you have the Tomama's aerofall concentration
effect on yourself.
Speaker 7: By the way, let me do that.
Speaker 4: I forgotten.
Speaker 1: Just before I move the turns.
Speaker 7: Yeahs oh, here you go, fourth level at bit.
Speaker 8: There we go.
Speaker 7: Now we're gone.
Speaker 5: Cool.
Speaker 1: Uh scarn, I need to check. No, okay, so scarn. Unfortunately,
because we get to your turn, you are suspended. You
are incapacitated in the space you're in. Your turn is missed.
Speaker 6: Yeah, all right, thanks.
Speaker 1: So it is going to go h seeing that they
are the source of the curse, the subcosmous emissary is
going to fade out of existence and it's going to
doctor Manhattan behind Laurie.
Speaker 9: Well oh bye everybody, yes, well yeah, no, Laura's wait,
Laura's not the source of the curse.
Speaker 1: What Oh, you're right, it's you. Yeah, sorry, that was
like there's interference. It knows, so I just don't know.
It's going to show up behind you. It's going to
raise up its staff. This is very much a you blink,
and it has ceased to be where it is with
no sound or noise. It is now behind you. The
rest of you turn to see it raising up the staff,
and it is going to attempt to twice strike Pepper.
Speaker 4: I can't didn't do anything. I use my fucking reaction
or trying to make them fail.
Speaker 1: No, no, no disadvantage on the first one because of
the curse you have it beby, so as it swings
toward you, it misses. It is then going to m Yeah.
It is then going to look toward you as you
leap away to the side, and it is going to
drop concentration on banishment, which means that it's scarn you return.
Oh no, I'm back here, not me yo, you hear
you take me No, and it is going to instead disappear.
Speaker 8: Oh that's even worse.
Speaker 7: Oh it.
Speaker 1: Pepper. You get a faint note of you see magic
envelope its body and it ceases to be. There is
a shimmer where it was, and then it teleports using
its remaining teleportation speed, and it moves to another place
in the room. As it does, Pepper, and you become
aware this thing just went invisible. You hear this soft
around the room as it changes its position, causing minimal
disturbances in the air. It is now somewhere. You guys
don't know where that is? Its turn, Pepper, it is
now your turn?
Speaker 18: Oh is.
Speaker 9: I guess I wouldn't know this until I tried. I'm
going to use my curriculum spell spot a spell slot
to cast the spell magic on the invisibility.
Speaker 1: Well to spell magic I'm recalling correctly. Do you need
to be able to see the thing or do you
just need to know it's there?
Speaker 8: No, because I've used this to the reason I know
this us.
Speaker 1: I remember. I remember this because when we did the
Tomb of Annihilation ship with the Beholder, I remember afterward
looking at it being like, no, we could have done
it on it. We don't need to see where it is.
We just need to know the effect is there.
Speaker 2: You can't, Yes, reason why because of a guy invested
you when invisible and funderous is.
Speaker 1: Like, no, it's true. Okay, So as you do this,
what level are you casting it at? Uh?
Speaker 9: This is my curriculum spell slot so so third?
Speaker 8: Yes?
Speaker 5: Wait?
Speaker 1: No is your Can you quickly check the ability? Tell
me if it cast at third or fourth?
Speaker 8: Let me do it.
Speaker 1: Cast as though with a packed spell slot, or does
it cast at base.
Speaker 8: I need it's important that curriculum spell here.
Speaker 9: We are once pro longer, I can't share it well.
Once per long rest, you can cast one spell of
the spells on the gun Galuoth Warlock Expanded spell List,
regardless of if you've learned it, requiring no spell slot.
You must have the packed spell slots of the level
capable of casting the spell, and the spell is cast
is though using one of your packed spell slots, So
fourth level.
Speaker 1: That's good because it's going to try to counter it,
and that.
Speaker 8: You're gonna roll badly.
Speaker 1: So John, so I have to roll. I'm you're right,
I should just give up.
Speaker 6: I So.
Speaker 1: The difference would have been if it was cast a base,
it would have just succeeded automatically. But it cast it forth.
I'm gonna roll charismas eve. It has to get. It
has to be a fourteen or higher.
Speaker 5: Click it was.
Speaker 1: As you go to try to cast it, you see
very briefly a shimmer of this thing as it's moving
around the room. As it seems to very briefly become
corporeal again, its eyes glow with this penitent stare, and
it disrupts your magic causing it to fail. It then
goes back to being invisible and continues to move about.
Speaker 9: The room because I cast a spell?
Speaker 8: Can I stinging spell?
Speaker 1: Still, technically you didn't cast a spell.
Speaker 8: M hm, fair point.
Speaker 1: Technically, but you know what, go ahead, I don't care, yeah, oh.
Speaker 8: Right, I have nothing to eldridge blast anyway.
Speaker 1: Do you want to pick an area and no, so
choose like a ten foot area. Chose like a five
foot like cube, and if it's in, and then roll
attacks so like and.
Speaker 8: Ask an obnoxious question, pick one of these? Where was
the Where did I see the shimmer?
Speaker 1: I'm gonna let you know it won't matter contextually. I'm
going to say narratively that happened as it was moving
around the room. It is not indicative of where it
is now. Okay, okay, I would not have thrown that
flavor text in if they would have given it away.
Speaker 8: I mean you could have hoped I wouldn't ask.
Speaker 1: So let's let's choose a space for this square and
if it's and then you can roll an attack and
we'll be a disadvantage and we'll say.
Speaker 9: Can I can I tempt the spot between the pillars
between Desmond or maybe closer to Scarn uh more to
the middle. This is like playing battleship, but there are
no pins.
Speaker 1: It's actually exactly like playing battleship. You're trying to choose
an area and you don't know if it's there. It's
exactly like battleship.
Speaker 8: Can I try in between? Can I try and between
those two pillars? Can you split the difference? Yeah? Yeah, okay,
we'll try that.
Speaker 1: Roll me an attack, roll with disadvantage. This isn't usually
how we had one visibility, but it's how we're doing
it now.
Speaker 8: Technically I have two beams.
Speaker 1: Mister Ladel, Yeah, you got a twenty one to hit
and you missed. It doesn't seem to be It's not
over there.
Speaker 8: Oh I do you just okay.
Speaker 1: Told me that you do. You just informed me read Yes.
Speaker 3: I love you so much.
Speaker 4: You're so pretty.
Speaker 6: Mm hmmm.
Speaker 1: Where do you want to find the second one?
Speaker 8: Let's let's do the space between Laurens Scarn. No wait wait, wait, okay,
never mind, I take no yeah wait.
Speaker 9: I really think it's creeping over to get Scarn. I
really do, deep in my balance, in my heart, in
my little bones. It's either coming for your knee caps
or Desmond's ankles. Interesting, let's let's go with the space
you have selected.
Speaker 1: Logan, roll me another attack with disadvantage.
Speaker 8: I will and watch even if.
Speaker 9: Why are these girls actually kind of slave for Okay,
it's a seventeen.
Speaker 8: These are slave for disadvantage.
Speaker 9: Okay, it might be over there, I know for damn
sure it's not over in that their part, but it's
might be over here.
Speaker 6: My man is standing right next to me, just like
see the ship.
Speaker 2: In your fucking ear, like, oh my god, I hate it.
Speaker 1: So that was your spell and your stinging spell. So
it's your action and bonus action.
Speaker 8: Reflect Oh no, my bonus action. Never mind, that's it.
Speaker 1: That's you. Yeah, Lawrence on deck?
Speaker 4: Fuck fuck if I goddamn.
Speaker 1: No, you have to spell magic.
Speaker 2: Oh I don't think I do some checking.
Speaker 8: This spell magic is the deflective higher level.
Speaker 4: No, yeah, I'm looking for all my ship. I don't like.
Speaker 8: It's deflect but for but for magic you can be.
Speaker 4: Like under charm, not the same fucking thing.
Speaker 6: True.
Speaker 1: Yep, you know what I'm gonna see if I if
I do this, we'll make a difference.
Speaker 6: It always does.
Speaker 1: It always makes a difference. Concentration. I'm just gonna write that,
and I'm just gonna leave it there. It's gonna do
whatever it needs to do.
Speaker 4: The thing is, it's such a I don't want to
do any like fuck, I hate this.
Speaker 2: I don't have any area of effect ship that's not
gonna hurt the rest of y'all to try to fucking
find him, right, true fucking select things.
Speaker 4: You know what, Actually, while.
Speaker 2: We're good, While we're good, I'm gonna I'm gonna scoop
my booty over here.
Speaker 4: Who are sweet sweet one? We and I'm gonna heal
her a little bit because she got fucking bombed.
Speaker 2: OK. So let's do it a second level, because they're
not super bombed.
Speaker 4: I'm moderately bombed.
Speaker 2: Oh, I'm gonna just I'm gonna I'm gonna just I'm
gonna I'm gonna hide back here and then deflect.
Speaker 1: You regain twenty two hit points they were off. They
do it. We're going to go up. People are charging
things over there. Desmond. It is your turn, Lilia. You're
on deck. Desmond, perhaps one of the only people with
the means to efficiently maybe deal with this.
Speaker 3: Honestly, come on you true that motherfucker.
Speaker 5: True side Oh god, I wish what is it?
Speaker 1: Oh yeah, oh no, that's he floats.
Speaker 5: It's floating, so they all fly down here. I can
notice it real good. If it makes disturbances and.
Speaker 1: Stuff blind sides.
Speaker 5: Yeah, I think we've called it that before, but not. Okay,
I just no thinger standing on things, all right. I
just know things are standing up things. I'm gonna get
to there and I'm going to ready an action to
shoot it if I see it.
Speaker 1: Okay, is that your turn?
Speaker 5: Hold on?
Speaker 1: Okay, yes, okay, Lilia, Okay, it is still invisible in
busy man. I am letting people choose like squares like this,
and if it's in those squares they can make attacks
with disadvantage and try to hit it. Alternatively, if you
have dispel magic or something, you could try to use
that on it.
Speaker 7: I do have dispel magic, but no spell slots.
Speaker 4: No, it's not all. I don't mind that.
Speaker 7: No, let's see one second. Let me just see. Let
me see the items I've got. Uh, I don't have
anything to that.
Speaker 23: No, this was I was just seeing if I had
maybe anything that restores spell slots, but I don't. Unfortunately, uh,
because she has to mamos wouldn't she be able to
call for three squares?
Speaker 1: Yeah, well we do one and then we do like
move on to another, then.
Speaker 7: Move on to an How do I move to square?
Speaker 1: Well, you just tell me roughly where you want it
and I'll throw it around there. Okay, Yeah, I was
gonna say if I recall it was there was shot
and there was shot.
Speaker 8: Well, they're not going to attempt over there.
Speaker 1: Yeah, they got really good attack roles that, just so
you know, would have hit. Think I would have been
there on this space and this space but nothing but nothing,
And it hasn't had a turn since the So what
hasn't moved?
Speaker 10: Okay, So based on previous behavior, I'm going to assume
it would probably be either right here by where Pepper is.
Speaker 8: Oh please don't let it be there.
Speaker 7: It's not there.
Speaker 10: It could be right around here, and it doesn't like Scarn.
So it's by Scarn.
Speaker 1: What So do you want to do that?
Speaker 4: Yeah, I'm gonna.
Speaker 10: She's she's gonna it really didn't like Scarn and he's back.
Speaker 1: Roll me that spell attack with disadvantage already disadvance.
Speaker 6: It's electrocuted brose wing.
Speaker 1: So llah, thanks for the raid. Well we it for
like another fifteen ish minutes and then we'll be out
of here.
Speaker 8: Bri.
Speaker 9: Wow.
Speaker 1: Oh, then thank you so much for all the follows.
So that is a sixteen to hit, which you know
would hit if it was there, but it did not hit.
Speaker 4: It did not hit.
Speaker 7: Okay, so that's one gone. The next one is down
by to Pepper's left.
Speaker 1: Roll me that attack with disadvantage.
Speaker 4: Called Brie.
Speaker 7: Well, one of them's a NAT twenty wing, but.
Speaker 1: The totals twenty seven, which absolutely would have hit if
it was there, which it's.
Speaker 5: Not, alright.
Speaker 10: And then the last, lastly, I think I chose uh
right here by like this this oh thing right?
Speaker 1: All right, make me an attack with disadvantage. You guys
have been getting such amazing roles in the worst possible situation.
Never mind seventeen that still would have hit. It did not.
It is not there.
Speaker 7: Okay, Well let's see what I do as a bonus.
Speaker 1: I think that was your bonus, wasn't it. I'm pretty
sure it's a bonus to five us.
Speaker 10: Yeah, okay, So then I just have an action.
Speaker 7: Yeah, okay, so I have my actions.
Speaker 10: Um so by Scar and no, by Pepper, no, by
their no.
Speaker 7: Up there was done over there. It was done.
Speaker 10: I'm gonna swing at the very center. Okay, can take
two swings of root bluem at the very center.
Speaker 1: Make an attack with disadvantage.
Speaker 10: Alrighty uh humber one.
Speaker 7: Unch at nineteen?
Speaker 1: But is should we thirteen? If it's there, then you
didn't hit it?
Speaker 10: All right, Um, we're gonna try to hit it again
the center cabriert. Oh shit, I forgot.
Speaker 7: The thing than the nine. That was a twenty one.
Speaker 1: Roll up, Roll another D twenty.
Speaker 7: I fucked, fucking I did it wrong.
Speaker 1: But stroll another D twenty. We'll just do the math
on this one up. I ignore the result of that.
So either of those would have hit it. It's not there.
Speaker 7: It's not there. Okay, that's me then, all.
Speaker 1: Right, scar and it's your turn. Everybody is wildly firing
around the room and striking and trying to narrow down
where this thing is. It's your turn. You can do
the same, or you can try to do something else.
You could also make just use your action to make
a perception check to try to find it if you
wish to. But that would be your action.
Speaker 14: Yeah, I'm gonna do That's more of the idea of like,
let me actually open ears, roll me a perception check.
Speaker 6: Uppet.
Speaker 9: You can probably drag and surge afterwards.
Speaker 5: That's true.
Speaker 6: Where's the pee? That's performance perceptions.
Speaker 1: On your skills tab Yeah ah hm, unfortunately not you
can't find where it is.
Speaker 6: Darn it. Well I did just get out of the void.
Speaker 1: So that really messes with a guy and overwhelming advance.
You can't. I don't think you can overwhelming advance.
Speaker 20: That it has it's attack. It's a tacks it says attacks.
Umm the fuck, i'm'll.
Speaker 14: Stand right here. I guess I don't know. Man, Hey,
I'm probably walking into him.
Speaker 1: Just sorry, sir, Well sorry, wait a minute, extra run
around until the ghost attacks you and then attack it back.
That was Unfortunately, it's used its reaction, all right. It
is now its turn. It is going to teleport from
where it was. You hear just behind you, Pepper, you
hear again, just.
Speaker 16: A as it's going to without breaking its invisibility.
Speaker 1: It's going to attack. It's gonna have disadvantage from your curse,
and it's going to have advantage from being invisible. So
it's just gonna have a normal old attack. It's gonna
go in for that strike. It's gonna roll a two,
which means it gets a ten, which means it doesn't
hit you, Desmond. I'm gonna give this to you. You
can't see it per se, but you see like the
flash of energy. Try to strike, Try to strike Pepper.
I will let you roll an attack with disadvantage against
it because it's invisible. If you want to as your action,
I said.
Speaker 5: Look at ball, Yeah yeah, yeah, let's do it.
Speaker 1: Okay, roll me a attack with this advantage. I'll target
it for you. Give me one, just one second.
Speaker 5: I'm going to burn one of my points a favorite
to make it straight.
Speaker 1: Okay, mm hmmm.
Speaker 5: Um, and then let me sorry, oh you've targeted that
for me.
Speaker 16: Perfect nineteen total of nineteen hits. Roll your damage. Who
you hinting points damage?
Speaker 1: Nineteen points of damage. It will have disadvantage on its
concentration check it rolls it.
Speaker 6: Get out of that, and.
Speaker 1: It fails it and it reappears.
Speaker 4: Let's go.
Speaker 1: Asility as its greater invisibility ends and it misses its
attack against Pepper, it is going to note that it
has reappeared. It's going to look up towards you, Desmond,
and it is going to shift its hand toward you,
and you need to make a charismas saving throat.
Speaker 5: I'm charismatic as fuck. That is, it's a natural one.
Which because.
Speaker 16: As it shifted, as it quickly looks toward itself, seats
that it's visible looks to you, shift its hand up
very suddenly, and you're just like and you are gone
shifted and.
Speaker 1: Banished as Desmond. You are now in the same demiplane
whereas you're now yeah. Uh, it is then going to
use its remaining teleport speed to pop to here. By
the way, Desmond basically ran almost through it whenever he
fucking moved earlier. And one of your attacks, braided in
your first attack was one space off from it. I know,
I felt real bad. But it's now visible. It is
that is its spell, that is that it is going
to end its turn and Pepper, it is now your turn.
Speaker 8: I'm a fire in my gun. My gun, I mean
Eldridge blast.
Speaker 4: Welcome up.
Speaker 1: So as you turned toward it to fire your eldritch blast. Actually,
you know, I know that's your action. It is It's
gonna be petty. As you raise it up toward it,
it puts its hand up towards you. You see this
magical shimmer between you and it, and as you pull
your gun as a symbolic gesture to fire your eldritch blast,
you find it does not fire. It has counter spelled
your cantrip. Bitch, click click.
Speaker 9: Ah, and that's both beams counter spelled the whole spell.
Speaker 8: Long. I'm gonna cast deflect counter spelled.
Speaker 1: That bitch, is that you? Yeah, Lawrence wond you're off deck, Lili.
Speaker 4: Yeah, it's an all right fun this bitch.
Speaker 2: It's hurting my fucking friends, fucking electric arc.
Speaker 4: Okay, I opened it on my shoes a second ago.
Speaker 24: Taste my lightning fucker exactly.
Speaker 8: See.
Speaker 4: Aaron fucking gets it, Aaron, Aaron gets it. Fail this,
you fuck ass.
Speaker 1: Oh yeah, I have to hit the button on. Sorry,
uh it fails yet. Oh if you strike it, it
is going to roll with concentration with disadvantage. Um, good calling,
Miss Molly. You deal a total thirty unreduced damage to it.
Speaker 16: Click it fails, Desmond, you turn, Yes.
Speaker 8: My boy, I helped fuck you, fuck you piece of ship.
Speaker 1: That's my boy.
Speaker 4: There you turn back here in the flood, yeah.
Speaker 1: Right, wrapping back around. It is your turn again. Miss
you missed, no turns you were banished, then you were returned.
Speaker 4: Scardon's out here like, oh, I see how it is.
Speaker 5: I'm back gun Yeah, burn my second point of favor
to roll my first attack with advantage.
Speaker 8: Gotcha cast gun?
Speaker 4: Mm hmmm.
Speaker 1: That was awful, but margeting it, I'll drop it on it.
You hit set, yeah, make sure.
Speaker 5: You're targeting properly. You missed it.
Speaker 24: Oh, because I was in capacity handed they lost talking
hunter's right, I forgot that happened. Ye, Well that was
a break's gun one which becomes a three.
Speaker 16: Three six, which is it hit still, which means I
gave a point of faith.
Speaker 1: You fire, and then I cannot imagine not asking Desmond,
how do you wish to finish off the emissary?
Speaker 4: Amazing?
Speaker 5: So they banish me. Laurie h has an anxiety attack
and Emperor lightnings them for a moment as Desmond reappears
and just runs and he's just gonna power slide along
the ground. And so from basically directly beneath it, there's
just two rounds. One will cross like up through their
stomach and into their torso and doesn't come out the
other side because of you know it, and then the
other one goes right up in like into its chin,
and you see it kind of just freeze in place
inside the weird ethereal astral sea that is its body.
As it freezes for a moment, slowly milds so into
the void.
Speaker 1: As it fires up into it, it does stop for
a moment. Cracks form along the obvious body of this thing,
and light begins to pour out of them slowly as
it ignites, and its entire body becomes light and disperses.
Very suddenly you hear the sound of the doors to
this room opening, and as you see that, as the
light fades and you are all able to see in
this room again, a single plate stone plate with an
image of a moon drifts in the center of the room,
which I just to keep us moving along, because I
know it's super late for a lot of us. I
presume that you guys collect, meaning that you now have
two of them and a total of one could remain.
Speaker 5: Doesn't leave behind its stick, it is not, And just with.
Speaker 1: That to make sure we don't go too far over
time or anything. I believe that's where we're gonna stop
for tonight, because we're gonna be back in like two
days now.
Speaker 5: It's still two Bulls, the Lenz and the puzzle Puzzle.
Speaker 3: Of Us with the violence so good.
Speaker 1: Greater invisibility is such a great disorienting spell. Greater invisibility
plus the thing that can infinitely counter spell like doesn't
have to burn any spell slots. It's so annoying. It's like, well,
where are you and it's like, nope, nope to spell magic.
Not here, none, none of that. Oh gon to hit
the credits man quick game. I think it's because I
haven't had soda in like two months and I just
had that coke right before game. But I am a
little wired right now.
Speaker 8: I'm wilted, wilted, D and D.
Speaker 5: You know, like adrenaline you get when you're you're in it.
It's a shorter game, but you don't have time to
get tired and be like I'm ready, so you're like.
Speaker 1: Fucking nerd.
Speaker 5: Oh, we hit yourself.
Speaker 1: Attacking him with his own hand and figures of death.
Quit hitting yourself. In this scenario, we have to assume
that a finger of death works against him and that
he's not immune against the product. Otherwise it's a lot
less interesting.
Speaker 5: Paunch him in the face. It's the bar bearing it. Yep.
Speaker 1: Oh goodness, thank you everybody. I'd like to remind everybody
at home that if you want to get softcover copies
of very well printed softcover copies of our three Splash books,
you can go on our website and at nineteen show
dot com and you can go to the shop page
and you can get them there, as well as other
trinkets and such keychains, uh, stuff from this campaign. Also
keep an eye on Anime Frontiers scheduling because we're gonna
be there this year. That's December twelfth ish. It's gonna
be fun. We're gonna be there selling stuff, and we're
gonna be there doing live D and D and that's
gonna be a fun experiment and there will be no
stuff at all.
Speaker 5: I'm sure absolutely shall get you tickets, yep. Get your chickens,
like literally keep are on the internet than they are
at the door.
Speaker 1: It's true. And uh with that, I think that's where
we're gonna call it for today, for YouTube and everyone,
the recording is gonna stop. This is I'm gonna go
up immediately though, because we're so late. We'll see you
guys on Saturday.
Speaker 13: Love you
Speaker 8: Well, boy, and I