Speaker 1: All right, here we are with our segment called Mythical Minute,
where we just sit down and chat about it's not recording.
Damn wait no, I was dooming too far out. It
is recording. Oh we're good, all right, So this is
happening after the end of episode three.
Speaker 2: How is everyone feeling?
Speaker 3: I feel amazing.
Speaker 4: Yeah, that was fun.
Speaker 5: That was something I.
Speaker 3: Feel like it was the part because I remember in
our initial like recordings of the Mythical Misfits.
Speaker 1: Yeah, because we recorded multiple episodes that we didn't like.
The one that was officially released was probably your third
or fourth.
Speaker 2: Or fourth four.
Speaker 1: And yeah, we'll probably end up releasing the other ones
on them because also our my co producer Josh put
a bunch of effort into cutting down our first ever
recording just like four hours. Yeah, I felt really bad
and then we ended up not using it, so we'll
probably post it. You guys will just have to forgive
us and our new bishness. But that's all right. It's fun.
There's some really funny moments in there. Honestly, I will
probably enjoy it. Just that's not the canon, I.
Speaker 2: Like to say.
Speaker 3: Compared to our first four attempts, where we were super
slow super drug on, which isn't a bad thing. In
my short experience at Mike's table for the listener, Mike
is an amazing world build, amazing world builder.
Speaker 5: That's good to know that Mike is a great.
Speaker 2: Hit the e h at the end being those but
I try to be a.
Speaker 4: Speak slow, use less word.
Speaker 2: There you go.
Speaker 3: But I will say in my time at Mike's table,
he's an amazing world builder, and he goes into insane
amount of detail, and unfortunately, in a live play format,
you can't do that. You cannot present every little detail
and aspect of a world. You know, maybe maybe guys
could get ahold of us and tell us otherwise, but
again that's no.
Speaker 1: You're right on that because even Matt Mercer does that
have for critical role, and even critical role the biggest
actual play. They also kind of get dragged on a
little bit with how how long he goes into it.
And even I started to burn out because I'm like,
I don't need to know the carpet color, you know,
like let's let's get let's get going on.
Speaker 5: That is the beautiful tan drapes match the velvet carpet
that also has a nice lush satin too.
Speaker 2: It the tooth maw, the tooth maw. I can't believe
because do match the drapes.
Speaker 1: You guys ever seen the compilation of where Matt says
toothy maw. No, he says it like a hundred times.
It's so now I am gonna try not to say
toothy ma Oh amazing. Yeah, that's great, you know, dude,
Brendon Matt all the big, big big names, great stuff.
Speaker 3: Brendley Mulligan takes the kicked out. I will forever, I
will forever be a fanboy, and I will always the
way he does. I will always cling to his leg
like a child because I truly think that he's one of,
if not the best.
Speaker 1: I hope that someday I'm playing like we're at gen Con.
Speaker 2: You know, we can when my legs.
Speaker 1: So that's so we're gonna like play this clip if
we ever actually get to hang out with Brennan and
oh god, we're.
Speaker 5: Gonna We're gonna play the clip where Zane actively admits
that he will cling to his leg like a child
and offer to pee on it.
Speaker 3: Yeah, I mean that. Look, money makes anything happen.
Speaker 1: Anyways, So back to the episodes.
Speaker 6: Yes, that's what this is about Kirby. Yes, episode three.
Speaker 5: That was some of the best role playing I've ever
seen you do in this almost year of Tabletop.
Speaker 4: Agree with you really? Yes, I agree.
Speaker 3: The emotion was impeccable.
Speaker 2: Yeah.
Speaker 3: The fact that you also pulled it off in a
crown voice blows my mind.
Speaker 5: So what is its stemming from? From the return of
episode two? How you ended the episode crying on Kyle's
shoulder and you began the episode like as if that
there was no time gap. I mean, we had two
weeks to kind of recenter and come back together from
our busy lives, and you went straight into it. I've
never heard Crome angry.
Speaker 7: Curb.
Speaker 1: I was like, how is this gonna go down? It's
not gonna turn out well for anybody in this room.
Speaker 2: Yeah, that did not know what you were going to.
Speaker 5: The bursts of passion that Chrome released, or that you
put into Chrome was just absolutely phenomenal. The the visuals
that you gave about him pacing back and forth in
the tavern, you know, beating his head, pulling his hair,
just kind of like exasperating the trauma that he's experienced
and the frustration he feels because all he's looking for
his answers to try and fix home, and he's got none.
We all got our domes cracked in, except for Lucas
because you know flying club. Oh yeah, you did catch
a flying club, that's right.
Speaker 3: But I mean, I'm not beat as you guys, but
I definitely cost.
Speaker 5: Hi moncked in the head, knocked unconscious, me knocking conscious
twice because hero point that was useless.
Speaker 1: But I you know, you know me, I played my
monsters as they would be thinking. I play my enemies
as thinking as they would and he was a thinking,
you know, sentient creature. You're still a threat. He had
one last thing to do, so that would only make sense.
I know it was kind of moot, but literally, I
play it fair, and that's the only thing he would
have done because he's not gonna take the time use
his last action to try and step over Crumb's body
just to stand in front of a guy who's a threat.
Speaker 5: Yeah no, that's not that's not. That wasn't the point
I was.
Speaker 2: Oh, I know, I know. I was just saying, like,
you know, I know it sucks, but you know, no.
Speaker 5: I didn't Secher was perfect. It's exactly what I expected.
Speaker 4: What happened.
Speaker 5: I just thought about it too late.
Speaker 3: Yeah, they have voicing of Herb by the way, Oh Herb. God,
yeah her incredible.
Speaker 2: So Herb idiot.
Speaker 1: I did a pilot audio drama called Good Morning Wasteland,
basically set in like a copy of the fall At universe,
and Herb and Jackie were the main characters, and Herb
was everybody's favorite. Like, even when I listened back to
the episodes, I only wanted to listen to the parts
with Herb because he's so much fun to play. And
I was like, I don't want to let him die
just because I stopped the pilot. So I was like,
I'm gonna bring him into Mythical Misfits so I can
have him yell at all my friends, you know, because
that's fun.
Speaker 2: He's he's a blast to play.
Speaker 3: I do want to interact and say that you sound
like an older doctor Duffin Schmertz sometimes, like I've been
really expected that out of nowhere, but you haven't done
it yet, just because it reminds me so much of
doctor Dufin Smertz if he was.
Speaker 5: I also feel like you only watch Phoeneas and Ferb
like maybe two three times in your entire kid. See,
I wasn't a finishing Ferb addict growing up, and we're
roughly the same age.
Speaker 6: Yeah, yeah, I just I love the I can't sing
the theme song, can I?
Speaker 2: Yeah? This is gonna be on Patreon. We're not gonna
get sued.
Speaker 3: For it sing it.
Speaker 6: I forgot how that the first line is I remember is.
Speaker 3: The roller coaster going off the rails.
Speaker 5: And I was like, damn, one hundred and four days
of Summerification comes around just the end. So the annual
problem of generation is finding a good way, like maybe anyways, Yeah,
so I liked it. I liked Nason Ferbs, so I
definitely I didn't care a few finish.
Speaker 2: Smirks because he doesn't have a German accent.
Speaker 5: You're correct, But I just when I heard last recording
session are you? I was like, oh, hell you doing?
I was like, Okay, that's that's her that is Herb
and he is. This is now a crossover. I dig it.
Herb made a time machine in Fresno, California, in fig
garden and decided to uh, come to the myths, doxed.
Speaker 3: All of our locations.
Speaker 1: Dude, we sat on our social programs, come to Fresne, California.
Dragon's Oh that's true. Man, I'm an idiot. Oh I
don't live here, so it's cool. Man Derek California, Hey man,
that's not cool.
Speaker 5: Avenue twelve, dude, I'm just kidding, bro Dog. Avenue twelve
was on for like fifteen miles.
Speaker 7: Sure, at least yeah, there's at least one house on Avenue,
at least one at least one at least one.
Speaker 5: Yeah. You honestly you were the highlight of this episode
for me.
Speaker 2: I agree.
Speaker 1: Do you guys feel like this episode took too long
to get the story because I'm trying to really balance
setting the world up while also getting you.
Speaker 2: To the main campaign.
Speaker 5: No, because I'm doing a good job. I feel like
this one was properly paced, especially after episode two, where
that one was a lot of set up and build
into episode three. You know, we had to get established
out of the or we're in the chronocanopy. We had
to I mean there was a lot of world building
and texture. I will say that was in that episode,
you know, with the catching a fish and it came
out half to cribon our camp basically dissolving.
Speaker 3: Do I still have that skull?
Speaker 4: Yeah?
Speaker 5: You never dit rid of it.
Speaker 3: Yeah, I'll just say yeah, I sorry. I just remember
I have an extinct fish skull.
Speaker 2: Do you guys want your notebooks? I got you, mythical misfich.
Speaker 3: I still have the notebook. Actually I need to write
that down.
Speaker 4: I do.
Speaker 2: In fact, you character she has notes too, you can.
Speaker 5: It was a lot of composition, that's the one. I'm
looking for a lot of composition to build up into
this episode. And I feel like this one went started
with who the hell are you and ended with a
well here's who I am.
Speaker 4: And it was.
Speaker 5: It had a very nice start. A schizophrenic man digging
through his basement breaking what looked like he was breaking
things to a small child getting beaten up. And small
child okay, he described him as small. It's just what
he said. Child.
Speaker 4: Good.
Speaker 1: I'm glad to hear that, because, you know, because the
town of Willsden is going to be living and breathing,
and you guys are going to be here occasionally quests
are going to take you out of Willsden, but this
is going to be like the hubtown. So I was
you know, I need to establish I need to establish
that it's three D. It's complex. There are things happening here.
It's not just you go here, old man tells you
what to do. You leave here, you know, there's actually
machinations behind the background. I figured this is probably a
good episode to do that in that way. It's not
a two D flat area you know, that's just has
no flavor to it. I was like, all right, let's
let's give Willson some flavor, and the next episode, you
guys are going to start exploring the world a little bit,
kind of get a bit bit of a better taste
of the world at large.
Speaker 3: My only request is is, because I know, I know,
let's go in a lot of detail. Do that as
you're drawing the world, just just for that first pass through,
you know, if we're gonna go to if we're gonna
start traveling, you know north, Like I haven't seen the
map of where we're going or where we started, so
I really don't know. But let's say we're going north,
right and we're just venturing out like that first like introduction,
make it grand, go into crazy detail, and then from
there on it you'd be like, oh, yeah, we're gonna
go back here, okay, cool, and unless there's some meat,
like example, we go to this strange forest. Maybe not
the Kreda canopy. We go to a forest, right, and
this forest is known for like maple trees.
Speaker 2: I don't know.
Speaker 3: We go through the one time, we go through, a
second time, we go through for one hundred episodes, then
one day's just burning down. You never mentioned any changes
until all of a sudden.
Speaker 2: Hey, oh yeah, I know. You guys arrive and it's
just burning down.
Speaker 3: You know, because well, yeah, but like you do that incredibly, incredibly,
incredibly well, and it's just I feel like you're suppressing
that because you don't want to drag the episodes on.
Speaker 1: I am suppressing that because I have done that too
much in the past. Yeah, I've gotten complaints from so
I'm trying to keep that. I'm trying to find a
good balance between paintbak picture and letting things move forward.
Speaker 5: So if you don't like it, kind of got I know,
to us, it seems like, yeah, we were in the
rowdy raven and we were talking to her and then
knock knock Jackie shows up. He's beat up. Well, what
the world was building around us that he orchestrated and
crafted is that Jackie was tending to the to the
meal right, picked up, picked up right, and then something
went around and something went hate you, something went wrong,
and something went wrong and he got beat up and
it all happened to be from the velvet Daggers or
whatever the crap they're called. And but that was happenings well,
daggers right, his velvet something. It was a violent velvet.
Because I've met My first thought was, man, I'm gonna
call them soft. Uh, let me see it was they were,
in fact not soft velvet knives.
Speaker 4: Ooh, I said, dagger, good job here.
Speaker 2: Anyway, you said knives.
Speaker 5: That was all orchestrated and planned out. He he the
world was happening around us, and we are gonna have
decisions that we're gonna make, because that's just how his
world building works, and it's how it has worked. He
did a lot of it on the forefront before, but
now he's doing it in the background to where no
matter what we're doing, he knows exactly what's happening around
the town, and when we come back, things are gonna happen. Yeah,
And that's perfectly fine.
Speaker 2: I think.
Speaker 3: On the flip side, though, we should start taking choices
or taking action as our players and like, yes, fall
the narrative and follow the story. But on the flip side,
if there's something we want or need to do.
Speaker 5: We should go to that's part of the fantasy.
Speaker 2: Yeah.
Speaker 7: Absolutely, what do you mean taking actions? I always taking actions?
Did you not see me pulled out two bombs?
Speaker 4: Well?
Speaker 3: No, absolutely, But I'm talking like more more or less
like the explanation exploration I haven't really gotten No. Absolutely,
I went.
Speaker 4: To an apothecare, I explored.
Speaker 3: Yeah, and then I look for a map. Yeah, I know,
but it's one of those things where it's like I
I look at the map and I'm like, okay, cool,
what is where? What is going on? And obviously I
wasn't given that, but which is okay, that's expected, right.
I wasn't expecting to go full this is the lay
out of the city, but I was, you know, I
was like, okay, well, what what is around me? What
is available in this city? And I didn't get that,
but I also didn't specify it. So what I'm trying
to say by taking action is a start, Like I think,
I think at least Lucas needs to start taking action
rather than just like floating around. But the other problem
is is main character syndrome. I don't want to start
developing that.
Speaker 2: Yeahper dude.
Speaker 1: At the same time, I wouldn't let you do a
whole city exploration. Yeah, here's been have time for that.
It's a show, you know, we need to keep the
entertainment going. If you want to tell me Lucas wants
to spend the rest of the day exploring the town,
I would let that happen.
Speaker 2: But I'm not going to give it all to you. Yeah,
I would let you know.
Speaker 1: Next time you wanted to be like, hey, I want
to know where an armory is, I'd be like, yeah,
earlier you explored the town.
Speaker 2: You know exactly where that is.
Speaker 1: Or you know we're running from a bunch of bad guys,
I'd be like, Okay, you get a bonus to your
roles because you explored the city earlier. So yeah, but
I don't do a whole lot of split off unless
it's like super story importance.
Speaker 3: Yeah, and that's not what I'm asking for. I'm sorry
if it came off that way.
Speaker 1: Okay, Yeah, I was gonna say, because yeah, if you
if your character wants to go off and learn things,
we'll totally do that.
Speaker 2: But behind the scenes kind of thing. Yeah, absolutely, yeah,
here you go.
Speaker 3: That's that's what I'm looking for. I'm glad to communicate
that because I, again, I personally fear the the taking
if I'm doing it right now, I fear the taking
away from the conversation that like all eyes on medal,
because I just talk and I talk and I talk.
Speaker 2: No, no, it's you're good, no, no problem.
Speaker 1: But I also play it realistic, like a kid who's
never been in the city. You walk outside and you
know a little notice board. You're just gonna see what's
right around you. Yeah, if you were ever like, hey,
can I take an extra hour? Yeah, let's do it
all right now, you know a lot more about the area.
Speaker 5: Boom, and Jackie's dead. Herb walked down to go talk
to the to the to the velvet velvet knives, and
you wanted to explore the city. Guess what. He got
beat up and I was dead.
Speaker 2: Does anybody have any uh what's it called.
Speaker 1: Ummm, pancakes where you're seeing the future, what is it
called any what's your your predictions there we go? Does
anybody have any predictions or our ideas on where the
story's going to? What's happening in the world not a clue.
Speaker 6: Okay, shadows bad, very, fireballs bad.
Speaker 7: Yeah, guy guy with weird voice super bad.
Speaker 5: Yeah. And then Herb, he's crazy too.
Speaker 3: Herb's cool though, Herb's chill. It's crazy chill, chill cool,
the chill part. He like kind of a bitch.
Speaker 2: But hey, hey, bro stood.
Speaker 3: In a corner and then looked at me.
Speaker 2: He's old man. He's not a fighter.
Speaker 5: No, I was talking about in his basement.
Speaker 3: Oh no, I'm talking about the fighting.
Speaker 4: Yeah, he's an old man.
Speaker 3: You could have been like, let's get out of here,
but no, he just stood there and watched watch you
guys die.
Speaker 4: Well well, I mean because he was suspected us to
throw down. Little did he know. I walked in with eleven.
Speaker 2: Hell cod of like the ravens did.
Speaker 4: Hell Ah too soon?
Speaker 3: Rip the boulder, ouch, ripped it out, ripped seraphine, Oh man,
rip the other home. I can't remember his name, talent
friend dude.
Speaker 2: So he was your best and you forgot his name.
Speaker 3: I'm horrible with names, and you're gonna quickly learn that.
You describe a character and I will know. I'm like, oh, yeah,
I know you. But the same thing with people. Yeah,
I walk around, and I like, I know a lot
of people, but like their names, you're not.
Speaker 4: Gonna know what they look like.
Speaker 2: He's describing them.
Speaker 7: You know, these are these are these are people written
on paper.
Speaker 4: There's no pictures.
Speaker 3: Shut up, I'm going home.
Speaker 4: No, don't I love you?
Speaker 3: No, beful, I'm kidding. Do you say bring those nips?
Speaker 7: I understand now with the Crome voice. Yeah, Like it
took a while, but now I understand.
Speaker 3: I understand what people going to have a hard time.
Speaker 5: Me and Mike understood one.
Speaker 4: It's just a little deaf.
Speaker 6: Okay, I heard pucker those lips.
Speaker 1: Well, I haven't gotten any complaints about the Chrome voice.
I think we're doing all right.
Speaker 4: Sweet.
Speaker 2: So the only uh, the only.
Speaker 7: Like so, I've gotten two comments on my Crome voice.
One person said that I don't sound like a goblin,
that I sound like a turkey. And another person said
that my voice was extremely cursed and I'm here for it.
Speaker 1: That's a compliment. Yeah, you know, I like that one. Yeah,
the first one doesn't make no sense. It doesn't sound
like a turkey.
Speaker 2: You should.
Speaker 3: You should, you should do an episode like for Halloween
or something. If we do a Halloween episode, the entire time.
You should just go you should.
Speaker 2: We need to.
Speaker 3: I'm surprised you haven't even I was gonna say, I
was expecting like holiday episodes, like for Christmas, for Halloween already.
Speaker 1: I did already plan on doing that. I just forgot
that we're going to be releasing these around Halloween.
Speaker 3: Oh man, a shit.
Speaker 2: We should record like a Halloween one shot.
Speaker 7: What do you guys think Halloween falls on a Thursday?
Speaker 1: Yeah, because that would carve out one of the five episodes.
Speaker 2: But it might be fun.
Speaker 5: Well, I mean I feel like we could do it.
I mean, the Halloween can still be part of the
release schedule.
Speaker 3: It could be a Patreon exclusive.
Speaker 7: No, no, I.
Speaker 1: Feel like, yes, oh okay, once we have enough people
that are, you know, like willing to pay.
Speaker 3: For it, throwing meat balls at the wall and seeing
what sticks. Don't hate the play I hate the game.
Speaker 2: Yeah.
Speaker 1: Unfortunately, it's going to be a while before we start
releasing big stuff on Patreon. Probably just a mythical minutes
for now, but eventually we're yeah, full episodes like holiday
stuff and maybe secondary campaigns.
Speaker 2: A lot of shows do that.
Speaker 1: They play a whole new secondary campaign and it's Patreon only.
Speaker 4: Awesome.
Speaker 7: So for the Halloween one shot, if we do it,
will will that be is that we're currently playing?
Speaker 1: Yes, I'm thinking it's just gonna be like a side
story in town. Like you know, Herb hasn't set you
on an assignment yet. You guys are just screwing around.
Speaker 5: I kind of have an idea. Why don't we do it.
Let's let's go back in time, have us all. How
about we start the episode like we're around the campfire,
you guys are still in metal Fan, and then we
flash back and we're still in metal Fan and we're
talking about the Spirit Festival.
Speaker 2: I like that. That's a good idea. As our characters,
they will never stop.
Speaker 3: You dude, I'm coming in and you know.
Speaker 2: Whoa you ignore them?
Speaker 3: Pro you know what I'm taking off? I'm done. Someone's
getting whipped and I'm kidding.
Speaker 2: I am a diving to the function with what are
you saying? Boots? Oh?
Speaker 3: I said, I'm arriving to the function with some waterproof
boots and some some waiters on in a flannel and
has a final hat.
Speaker 2: I'll find something, all right? So yeah, Holiday down.
Speaker 7: I mean for those people that get to listen to
that on Halloween. Happy Halloween. I don't know what you
guys are doing for Halloween, but sleeping Halloween for me
is my one year anniversary.
Speaker 2: Oh wow, congratulations, that's awesome.
Speaker 5: I'll be working. Huh, I'll be working.
Speaker 1: I got chilled, and I need to take around neighborhoods
to get candy. That's not this neighborhood, No, it's what
I'm really We're actually gonna go to our new one.
Oh yeah, like three days later anyways, so we're just
gonna drive over there and do Halloween in the neighbor
That's crazy.
Speaker 3: So wait, I don't know if you want to talk
about this on Mike, but when do you guys actually move?
That's guy said November October. No, I'm a fucking dumb
ass whole crap, excuse my language.
Speaker 4: I'm somewhere too hard.
Speaker 3: That hard, I know, seriously, because like, if I'm not
on top of myself twenty four to seven, I like
that is one of my biggest like failure points as
a person. I was raised I cannot see failure. I
was raised to take risks but also be as safe
as possible and not fail. I cannot fail in any
which way. So I'm constantly help. It's not it's not,
and it's a habit.
Speaker 2: I'm trying.
Speaker 5: We're gonna break that habit from you. I was over here.
Speaker 2: We're gonna make you fail and we're gonna love you anyways.
Speaker 3: It's okay, thank you.
Speaker 7: First, I'm gonna make you play six against me.
Speaker 4: Oh you will know true failure. Then.
Speaker 3: I was just say I so first off, like I
got my ass whipped as a child. I don't even
done as an adult.
Speaker 4: I was gonna have a baby boy.
Speaker 1: Oh no, you know, it would be really funny if
people actually ended up liking us enough, if we could
do like gaming videos of us just hanging out like
Super Smash for a.
Speaker 2: Mario Party or Mario Kart.
Speaker 3: Bottom of the leader board has to a drink.
Speaker 5: Oh no, you know what We're gonna do like a
reverse like a like I don't win like Mario Party
and Mario Kart. Oh yeah, try to try to lose,
but you have to actively try to to play the game.
Speaker 6: But you have to try and lose like the goals.
Speaker 5: To not win.
Speaker 7: I so I'm curious as to how that's gonna work.
So I am down to try that.
Speaker 1: I'm as well, all right, if you're already a Patreon
supporter and you want to see us dumbasses, maybe experiment
with other fun things where we're being idiots together.
Speaker 2: And alcohol, leave a comment, you know.
Speaker 1: If you're not interested in that, you can let us
know too, that's fine. But anyways, thank you for listening
to Mythical Minutes and we're hoping that you're enjoying the show,
and thank you for your support, and I'll catch you
next time before you go.
Speaker 3: If you have not already socials myth Mister's show on Instagram, TikTok,
and YouTube, obviously you're on the Patreon, you've party follow them.
But if you haven't tell your friends, now is the time.
Now is the time.
Speaker 2: That's just your job now. Yeah, that's what you do, dude.
That was greater you. We're like looking at rules and.
Speaker 3: You said that that's what I do.
Speaker 7: Yeah you you you you do that. You keep doing that?
Speaker 3: Oh yeah baby, but prepare to taste failure. Oh I'll
be tasting it like now
Speaker 5: Anyway