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Speaker 1: It's the Internet. You're busy, Let's do this. Welcome to

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the Game Mesticides podcast. This is the podcast where we

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decide everything about the world of games, so you never

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have to think for yourself. I'm your host Jeff Grubb,

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and with me is Mike Miniti. In today's episode, Oblivion

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Remake for Real, Xbox is cooking a handheld console? Did

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Kojima just drop a new snake? Mikey says, silent hell

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fs and chat and who wants to be a Mikeyanair

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and then last second topic because I forgot soundhill e

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Flic school, So so we're doubling up on the sound Apparently.

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Speaker 2: What do you?

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Speaker 3: What do you?

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Speaker 1: Don't you? I didn't do that. He made the joke

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and then I just threw it in there and then

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do it. I've just done it while you were there.

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I did reference the fact, I said, Mike, So maybe

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it's just yeah, he just assumed that you get people

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stop me sometimes. Mike Manatti, how are you doing. I'm good.

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Speaker 4: I'm good. Got a little weekend trip coming up, so

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been getting ready for that.

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Speaker 1: I think when is Mike Manatti gonna have an l

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I don't think it's ever gonna happen again. It's going

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okayna win, Mikey and here tonight. There's some hard ones

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in there, but I think you're gonna win. So you're

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gonna earn a T shirt before you go.

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Speaker 4: It'd be nice, that would be very nice. Yeah, I'll

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definitely get some T shirts there. But yeah, yeah, I

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can't say too much about the trip right now. I

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don't know when I will, but yeah, I'm gonna have

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a fun time, but you know, I'll be hanging around.

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I'm not going to Disney World, Jeff. I think I

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could say that, Oh no, no, you're doing important work.

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You don't have time for frivolous, childish things like that.

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Exactly at me.

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Speaker 1: I went to the doctor day and I'm just excited.

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My blood prep pressure a okay, very good actually just

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two years. Yeah, that was nice to see. I was like, oh, yeah, okay, cool,

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you did lose weight and stuff. That will help with that.

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Apparently that helps. That makes a big difference apparently. So yeah,

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so like one ten over sixty eight, I'm oh, this

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will sound pretty good to help you.

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Speaker 4: Because every time they tell me the numbers, I have

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to ask them, is that good? Oh?

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Speaker 1: I'm too embarrassed to ask them. They're just like that's good.

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I'm like, okay, and then I google. I try to

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remember the numbers, and then I google it when I

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get home. I'm like, okay, that's the good range. That's

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the good range. So apparently doing all right. So that

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was nice to see. But other than that, feel a

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little sick because I have kids, and that's just how

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it goes. Yeah, that Emmy was sniffling yesterday, so I

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sniffle today. That's how it goes.

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Speaker 4: I see, I see they got to put up some

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anti bodies here soon or something.

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Speaker 1: I mean, they'll just they'll build up for the shit

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that's already happened, and then the new ship will come

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down the pike and not have to deal with that.

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It's a whole other thing. I was playing Fester's Quest again.

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I don't know. I think I like it. You can't

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get it out of your head. I think I like it. Yeah,

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I don't know what to do.

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Speaker 2: You know what to do.

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Speaker 4: It's kind of like okay, yeah, yeah, Look, there are

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still so many things about that game that are egregious.

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I think the worst thing is that one enemy attack

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that just slows you down indefinitely unless you know to

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use vice gripts, and if you have vice scripts, that's insane. Yes,

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just the weapons hitting the walls is so infuriating every

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time that happens.

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Speaker 1: Especially because so many of the weapons have a like

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they're symmetrical in wavy, Like there's one that like will

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like shoot out to like two sides at the same time,

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and if it hits the wall on one side, it

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stops immediately on the other. So it's like that one

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didn't hit a wall. Why is it stopping well, because

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it's brother over there did hit a wall. It's it's bad.

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Speaker 4: I kind of want to try that European version where

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the weapons go through the walls and apparently some of

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the health pools have been lowered because it is insane

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how much hope a lot of these characters have. But yeah,

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I don't know. Some other Endes games I want to

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play that are probably better, including like from Sunsoft I

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want to be Gremlins two.

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Speaker 1: Oh sure, it's got some good games for sure. Yeah,

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but Mike played that for Blake Club. Everybody that's up

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on John Bomb now you should go check that out.

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It was a good time, that's right.

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Speaker 4: Part of the power block, which I need to have

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a bumper for. I'm riding just like I'm writing and

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take down the government.

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Speaker 1: Oh yeah, well you know you're rioting, but in a

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very pleasant way.

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Speaker 4: Very pleasant and polite way, but still firm.

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Speaker 1: Oh yeah, yeah, no, no, you are anti your anti

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establishment is I thinks.

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Speaker 4: You like Hank Kill telling guests at his cookout that

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they want their stake done well done, right, you asked

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them to leave firmly but kindly.

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Speaker 1: Yes, you are gamings, Hank Kills what we've always known.

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I like that. I like that. Yeah, that's pretty good.

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All right. You know what. Let's thank everybody for joining

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us and give us a great good rating wherever you

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are listening and hit that like button on YouTube please.

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It helps people find the show. If you want to

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ask a question, you could drop a super chat during

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the show here on YouTube. We'll get to all of

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those before the end of the program. Thanks to Carlos

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Ayen who is Insane in the Rain music on YouTube

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for the use of our theme songs. Thanks to one

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up versus CPU for our artwork. You could find more

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at one up versus cpu dot com. We are on Spotify,

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Apple podcast, and wherever pods are caught. Thank you to

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the mods, thank you to Christian for producing. And you

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can get more from Mike and me and support us

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by going to Patreon dot com slash game Mess. That

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gets you access to our discord server, participation in Q

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and A sessions, and our game club discussions, early access

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to new episodes of Game Mess, Jeopardy and Columbros and

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of course all of our shows ad free. Again. Some

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of that stuff in the works, more stuff happening. We

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do have plans, it's just getting everything lined up for

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a lot of that stuff is still you know, it's

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a hassle, especially with all the powerblock stuff that has

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been happening taking up a lot of time for me.

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Friendly reminder you can get can also become a supporter

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by becoming a YouTube member. Click that membership button right

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here on the if you're watching us live, click that

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membership button gets you all that same stuff. Or Twitch subscriber,

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Twitch dot tv, took dot com, slash Tokoto that's Mike,

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Twitch dot tv, slash Jeff Grub. Both of those get

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you all the same benefits. Join the discord, hangout with

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us there. It's a good time, all right, I should

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guess I should remind everybody Patreon dot com slash game mess,

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that's what that is. Yeah, got big topics. Let's talk

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about it, Mike. You ready? Okay? The rumored Oblivion remake

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could launch sooner than expected. I could get announced here

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very soon, could launch as soon as June. As soon

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as this leaked. I was someone texted me that I

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trust and said, yeah, I heard that this is happening,

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so hey that I mean, boy, I would like to

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be playing Oblivion in remade and Unreal Engine five. I

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bet that's gonna look pretty good, although I'm also like

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worried that it could just be a broken mess. But

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why would they put it out if it wasn't ready.

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They've never done that before.

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Speaker 4: No, No, they would never do that with a Bethesda game. No, Hey,

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that's neat. I uh, you know, I think were kind

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of expecting this earlier in the year when there's that

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Xbox event, right, we thought that this was going to

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show up there, and then it didn't. So it was

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a little bit like.

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Speaker 1: Oh, I said, June, I guess it does? It is April, right,

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April's the god, that's crazy. It's April twenty twenty five April, A.

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Speaker 4: Bit more than two weeks away, is April?

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Speaker 1: Yes, Yeah, that's bananas. Yeah, boy, it's so. I guess

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it could launch as soon as April, but it's going

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to release potentially before June, so somewhere in that range. Yeah,

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we're talking about something that is two weeks away probably

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from us hearing about it at the very least, right, So, uh,

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is an Oblivion remix something that you've been pining for?

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Speaker 2: That?

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Speaker 1: Was that even like something you were entertaining. I mean,

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we've been hearing these rumors for a while, but I

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guess before that was that something you were thinking about. Yeah,

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you know a little bit.

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Speaker 4: I like Obliving a lot, and I'm not super bothered

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by its current graphics. There is some ugliness to it.

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It's some ugly characters in some ways. It's a little

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charming how ugly everyone is in that game. Yeah, but hey,

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I'm down to see what it looks like, all remade

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and you know, prettyphied and all that stuff. Living In

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is a very good game, honestly, one of the first

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kind of Western style RPGs. I really played through it

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at that At that point, I wasn't super into the genre,

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believe it or not.

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Speaker 1: I was more of a j RPG weep purist.

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Speaker 2: Uh.

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Speaker 4: And I think there's a lot of people, especially some

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Skyrim fans, people have got into the series with that

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game who never really got around to oblivion, and I

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hope that this will give them a good excuse to

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do that.

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Speaker 1: Yeah, I think I think it will. I am curious

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to see like things like mod support, what that looks like,

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if any can be easily. That's your first thing, is mod?

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Still kidding? For Elder Scrolls, it's.

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Speaker 4: Still the first thing you're thinking about his mother remaking

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the game. You're still just immediately thinking about mods.

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Speaker 1: You wait, you like that's I think you're the weird

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one here.

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Speaker 4: Oh for yeah, I guess I am. But even even

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in Outer Scrolls, I don't use any mods and don't

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really care too.

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Speaker 1: Yeah. I mean that's fine, but that's weird. Like this

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is a franchise for like the launch like right away,

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and like I'm just I'm curious system mod.

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Speaker 4: The mod is that they modified it by remaking it.

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Speaker 1: It's moded. That's that's but that'sa that's them just doing

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their goddamn jobs, all right. That's that's still North getting

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paid Actually, I'm just I'm curious about it because it

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is so important to this franchise that it absolutely is

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an important part of its ecosystem and its longevity.

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Speaker 4: You're You're right, it's and it just never has been

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important to me. I've never cared about the mods.

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Speaker 1: I used the mod to get my Skyrim save off

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of my Xbox through sixty and put on my PC,

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so right away, and I'm like, well, I'm doing this,

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might as well do some other stuff. Mike, you would

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love mods. They have ones that make everyone's faces clean.

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Don't you hate dirty faces?

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Speaker 4: So the faces were pretty clean in this game. They're

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just kind of weird looking. There's all those dead eyes everywhere,

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but I'm dead eyes, damn it.

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Speaker 1: And oblivion. Maybe it's hard to see if it's like

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dirty or just ugly. Yeah, Skyrim, it was very clear

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that they were dirty faces. Yeah. No, I'm I love

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I love mods in these games, like I would probably

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play it the first time through with mods for sure. Yeah,

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I have no respect for game developers, is what I'm

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trying to say.

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Speaker 4: I understand that.

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Speaker 1: Yeah, Yeah, I am looking forward to this. I will

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probably spend a lot of time with it. I like

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Oblivion a lot. I you know, really liked the Skyrim,

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but I think Oblivion is the one that I actually

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enjoy the most when I think about it, because it

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was just cool to go into that game, have the

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city decide like, oh, I'm gonna be a thief and

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sneak around and steal people's stuff and find a fence,

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and then discover that there was a whole campaign built

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into the game specifically for an idiot that would play

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the game that way. So yeah, looking forward to kind

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of going through all that again and maybe trying to

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play it a different way.

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Speaker 4: Yeah, I think that Oblivion was a little bit of

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a sweet spot for the series in terms of the

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size and the complex sitting in the openness of it.

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You know, Marwin is maybe a more complex game, and

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then Daggerfault is a bigger game that Skyrim is definitely

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the most streamed one of them. It's Skyrim still has

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a lot of those elements. It's not like Skyrim is

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some Oblivion for babies or something like that. I like

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Skyrim a lot too, and I think people do this

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says a lot. You bring it up. The quest design

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and Oblivion is just very very good.

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Speaker 1: Yeah, Yes, yes, that was some of the best. Like,

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I think that's the standard by which I judge a

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lot of current quests. Still is doesn't make me feel

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the way some of those Oblivion quests made me feel.

250
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For sure, you and your Obedience kink just like you

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how to play the game Obedience.

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Speaker 4: The game devotement police are gonna get me if I

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installed mads on. I'm just lazy and I'm just like,

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I can't play the game now when I install something else.

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Speaker 1: I already to install the game. Yeah, I was already

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all right. Xbox branded handheld plan for release later this year.

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Apparently I think a SEUs is making this thing. That's

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the rumor going around. That sounds right to me.

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Speaker 4: Really, that's interesting as basically already made a good portable

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Xbox so why not.

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Speaker 1: Yes, And they're like, well, now Xbox like will handle

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the software environment, So yeah, I think this could be good.

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I mean, what I'm really hoping is they go in

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there with the idea of let's address I want to

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say fix, but let's address every single, tiny little issue

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with using Windows on a handheld PC by making something

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bespoke for one of these handhelds. And if they do that,

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I'm like, well, I'll be very happy because I would

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love to use Windows on a handheld. I do sometimes occasionally.

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It's it's getting it's getting a little bit better. You

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can definitely use it. It's not like it's some unusable

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piece of crap. It's just a little annoying. So if

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they go in there and address all that stuff and

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make it streamlined, I will be very excited. You know

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you already really like your ax. Is this something that

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you are once again are pining for.

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Speaker 4: That's kind of the weird thing, right Like, I like

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my ally X, and I'm gonna always be interested in

279
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any further asis portable PC gaming handhelds.

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Speaker 1: I suppose.

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Speaker 4: I'm kind of curious to see just how much ground

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the switch to covers in a lot of way. First, right, Like,

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how powerful is that thing? How many Xbox games just

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end up on there anyways? Right Like, that's that's another

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aspect of this. How much are we going to need

286
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a portable Xbox when Xbox just ports all of their

287
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games to switch to anyways? So you know, how how

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powerful can it be? What does differentiate it from a

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rag ALLYX? Is it just kind of the overlay that

290
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sort of thing. So yeah, I'm curious. I want to

291
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see it. I have faith that Asis is going to

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do good work here. It is interesting that like Microsoft

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themselves just isn't doing it, is there. It's like a

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possibility that Microsoft doesn't manufacture the next home Xbox.

295
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Speaker 1: Oh there's definitely a possibility of that for sure, or yeah.

296
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But I mean I think they have a Xbox that

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they manufacture, and I think they have a handheld that

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they eventually manufactured. This was just the fastest way for

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them to solve the problem of using Windows on a handheld.

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Speaker 4: I mean, it'd be incredible if it was just like, hey,

301
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we let that as the ask this rog that that's

302
00:14:16,600 --> 00:14:18,960
pretty good what you were gonna call the rog too?

303
00:14:19,320 --> 00:14:21,399
How about ally too? How about you just call that

304
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the portable Xbox?

305
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Speaker 1: And I think it's just would be like yeah, okay,

306
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like yeah, sure, that's fine.

307
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Speaker 4: You're might give us money, sure.

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Speaker 1: Right, we will sell We would have sold, you know,

309
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quite a few of these, but we will sell a

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lot more if the thing is just branded as Xbox.

311
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So sure, why not? So hey, we we'll see how

312
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that goes. What do you think I mean if it's

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just a PC handheld it's gonna run the games that

314
00:14:44,000 --> 00:14:46,080
can run that run on PC, right, Like, do you

315
00:14:46,080 --> 00:14:49,120
think that there's I mean, they could have a layer

316
00:14:49,360 --> 00:14:52,759
of translation that lets some Xbox native games run on

317
00:14:52,799 --> 00:14:54,320
this thing, But do you think that's a possibility, because

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I really don't know.

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Speaker 4: I don't know, Jeff, And you know, there's there's other things,

320
00:14:58,600 --> 00:15:02,240
like the back was compatibility stuff where you can play

321
00:15:02,240 --> 00:15:05,720
a lot of original Xbox sixty games on a current Xbox.

322
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Really well, I don't know if that stuff carries over.

323
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Speaker 1: I mean, honestly, that team, Jason Ronalds team that was

324
00:15:10,200 --> 00:15:13,200
doing that, I feel like that they are probably heavily

325
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involved in making sure all the stuff that they can

326
00:15:14,960 --> 00:15:17,000
get working on this thing, Like that's probably what they're

327
00:15:17,039 --> 00:15:20,720
working on. So whether that manifests as the backward compatibility

328
00:15:20,720 --> 00:15:23,159
stuff as we know on Xbox, or some kind of

329
00:15:23,279 --> 00:15:28,960
new backward compatibility translation layer that enables native Xbox games

330
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to run on PC. But I mean, at a certain point,

331
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it's like, if their future is making PCs that they

332
00:15:34,720 --> 00:15:37,559
label as Xboxes, maybe it just makes more sense to

333
00:15:37,559 --> 00:15:40,240
get people ready to like port those games over to PC,

334
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just release them natively. That would make more sense. So

335
00:15:43,200 --> 00:15:46,320
I just I'm curious to see what their stance is

336
00:15:46,320 --> 00:15:47,320
going to be on stuff like that.

337
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Speaker 4: Yeah, I also am and I really have no idea,

338
00:15:50,639 --> 00:15:52,360
so it's a bit of a way and see thing.

339
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Speaker 1: Yep uh, Destrainted too on the Beach introduces its own

340
00:15:57,480 --> 00:16:01,480
solid snake. You know, really, that ten minute trailer came out.

341
00:16:02,440 --> 00:16:06,440
It looks absurd, it's it's it's baffling. As always with

342
00:16:06,840 --> 00:16:10,559
Hideo Kocuma. I had a good time watching it. I

343
00:16:10,559 --> 00:16:13,720
think that there, it looks interesting. I want to play

344
00:16:13,759 --> 00:16:15,279
the game. I'm actually kind of getting the mood to

345
00:16:15,279 --> 00:16:16,960
play Death Stranding Director's cut, so I'm going to be

346
00:16:17,000 --> 00:16:18,440
spending some time doing that. I think I might do

347
00:16:18,480 --> 00:16:22,799
next week scrubs gimmicks on a giant bomb on that game,

348
00:16:22,840 --> 00:16:25,519
playing some more of that game. So I'm I'm in

349
00:16:25,559 --> 00:16:28,399
the mood for this game to come out and blow

350
00:16:28,440 --> 00:16:30,240
me away. And it's coming out soon that people were

351
00:16:30,279 --> 00:16:33,120
realizing June eleventh, was that to date or June twenty sixth,

352
00:16:33,200 --> 00:16:37,559
one of those it's a June sometime. It's yeah, how

353
00:16:37,600 --> 00:16:40,559
about you, Mike. I know these trailers usually kind of

354
00:16:40,559 --> 00:16:43,200
make you roll your eyes. I don't know if I

355
00:16:43,200 --> 00:16:44,879
was rolling my eyes so much in this one's just

356
00:16:44,960 --> 00:16:47,000
kind of I don't know. I wasn't reacting too much.

357
00:16:47,120 --> 00:16:47,679
I said before.

358
00:16:47,720 --> 00:16:51,320
Speaker 4: I was kind of just a series of pictures and

359
00:16:51,440 --> 00:16:55,120
sounds and words. There was one line I can't remember

360
00:16:55,120 --> 00:16:57,799
that made me roll my eyes a bit. But hey,

361
00:16:57,960 --> 00:17:01,399
you know whatever, I don't want to yuck anybody's you said,

362
00:17:02,000 --> 00:17:03,679
Did you say that you recently found out that a

363
00:17:03,759 --> 00:17:07,400
character named die Hard Man's real name is John McClain.

364
00:17:08,359 --> 00:17:11,680
Speaker 1: In the video game Death of Stranding, the character die

365
00:17:11,720 --> 00:17:17,160
Hard Man his real name is John Blake McClain, John

366
00:17:17,240 --> 00:17:22,039
mc So you like that. I like how it makes

367
00:17:22,079 --> 00:17:28,920
me want to scream, like, not anything do that to me?

368
00:17:29,079 --> 00:17:32,799
This does and I'm like, ah, what what?

369
00:17:34,599 --> 00:17:34,880
Speaker 2: Wait?

370
00:17:35,240 --> 00:17:36,400
Speaker 3: That a metaphor what is that?

371
00:17:37,799 --> 00:17:42,359
Speaker 1: It's not I don't know. It's a reference.

372
00:17:42,680 --> 00:17:43,880
Speaker 4: It's just a reference.

373
00:17:44,000 --> 00:17:47,240
Speaker 1: It's just do you remember die Hard like at a

374
00:17:47,279 --> 00:17:50,960
certain point, that's all it is. That character is also

375
00:17:50,960 --> 00:17:55,680
the president in that video game. That's Look. I do

376
00:17:55,880 --> 00:17:57,720
think what was.

377
00:17:57,720 --> 00:18:01,359
Speaker 4: Die Hard Man's platform that he ran on, like trust

378
00:18:01,400 --> 00:18:04,160
me our grippy mask face, look at my skull face,

379
00:18:04,240 --> 00:18:04,960
you can trust me.

380
00:18:05,279 --> 00:18:08,839
Speaker 1: It was that Diehard's a Christmas movie he won that

381
00:18:08,920 --> 00:18:14,160
he's going to minize it. Yeah, Hey, I'm gonna play it.

382
00:18:14,160 --> 00:18:16,799
I don't know, I'm I am like, I want to

383
00:18:16,839 --> 00:18:20,079
see how much or how many of the ideas from

384
00:18:20,119 --> 00:18:22,839
Destraining One carry into this game. It does look like

385
00:18:22,839 --> 00:18:24,759
they're still going to have like the delivery system and

386
00:18:24,759 --> 00:18:26,440
stuff like that. But this game is supposed to be

387
00:18:26,480 --> 00:18:30,039
about how like the first game was us connecting and

388
00:18:30,079 --> 00:18:33,200
that was a mistake and literally this trailer says we

389
00:18:33,279 --> 00:18:34,799
should not have connected.

390
00:18:36,039 --> 00:18:38,240
Speaker 4: That's kind of interesting because I mean, I do think

391
00:18:38,240 --> 00:18:42,000
all the time about that. It's like the incredible optimism

392
00:18:42,160 --> 00:18:44,680
of the Internet and then of Web two point zero

393
00:18:44,680 --> 00:18:47,039
and how it was nothing but a good thing. That

394
00:18:47,119 --> 00:18:49,359
we're making the world smaller and you know, well you're

395
00:18:49,359 --> 00:18:51,400
gonna be able to just talk to somebody from China.

396
00:18:51,440 --> 00:18:54,920
Isn't that beautiful and amazing? And like, yeah, there's a

397
00:18:54,960 --> 00:18:56,799
lot of other things that happen like that. You know,

398
00:18:56,880 --> 00:18:59,480
next thing, you know, we're just watching videos of people

399
00:18:59,559 --> 00:19:01,200
getting be headed, right.

400
00:19:02,319 --> 00:19:05,920
Speaker 1: There are consequences of that, yep, exactly, And you know,

401
00:19:06,039 --> 00:19:07,680
and he'll deal with that. He does, like he does

402
00:19:07,720 --> 00:19:12,440
always bringing that stuff into his writing. It'll be ham fisted,

403
00:19:12,480 --> 00:19:14,799
But I I personally, don't mind that. I want my

404
00:19:15,079 --> 00:19:17,319
I want my video game fists to be a little

405
00:19:17,319 --> 00:19:21,839
hammy personally. Uh so that's okay with me. And then

406
00:19:21,839 --> 00:19:24,400
there was your balls, Jeff, Oh no, I was we

407
00:19:24,400 --> 00:19:26,000
were going to get to that. God all right, jump

408
00:19:26,039 --> 00:19:29,079
ahead in the news. I can't believe they didn't want

409
00:19:29,119 --> 00:19:32,279
to talk about your balls, dum trek. I was like

410
00:19:32,480 --> 00:19:36,039
upset for you, you as you asked a genuine question

411
00:19:36,400 --> 00:19:39,599
that you would have supposed your male grown up friends

412
00:19:39,599 --> 00:19:41,480
who are there to support you handle it.

413
00:19:41,920 --> 00:19:44,519
Speaker 4: Yeah, all right, I mean maybe they're not really friends.

414
00:19:44,559 --> 00:19:48,160
That's maybe. Yeah, it's an excellent point, Jeff. Maybe they

415
00:19:48,160 --> 00:19:50,279
are a bunch of fake friends all along.

416
00:19:50,119 --> 00:19:55,599
Speaker 1: This Now Madscape does sell a razor blade now, so

417
00:19:55,680 --> 00:19:58,119
I think even they are saying, well, you can't just

418
00:19:58,160 --> 00:20:01,920
stop at the was the lawn, Oh, the trim, the tremmor,

419
00:20:02,319 --> 00:20:04,079
you do that to clean it up, and then you

420
00:20:04,200 --> 00:20:07,000
got to finish the job with actual sharp metal.

421
00:20:07,400 --> 00:20:10,200
Speaker 4: That's right, that's right, Gotta get metal metal on flesh.

422
00:20:10,200 --> 00:20:11,720
It's the only way to really take care of that.

423
00:20:11,799 --> 00:20:13,720
Speaker 1: I was also confused, like, is this okay? There's still

424
00:20:13,759 --> 00:20:16,000
hair down there? Have we completed the job? So that's

425
00:20:16,000 --> 00:20:16,599
what the first time.

426
00:20:17,000 --> 00:20:19,160
Speaker 4: I was like, I don't I don't feel shady. I

427
00:20:19,240 --> 00:20:21,720
don't I don't feel right. I don't feel fresh down

428
00:20:21,759 --> 00:20:22,279
there yet.

429
00:20:22,240 --> 00:20:26,960
Speaker 1: Nothing is shorn here. What if we accomplish this? Was

430
00:20:27,000 --> 00:20:31,240
that a chia pet anyway? Solid snakes in this fucking game? Basically?

431
00:20:31,400 --> 00:20:33,200
Speaker 2: What that is?

432
00:20:33,200 --> 00:20:35,279
Speaker 4: That just is that, like die hard man? Is that

433
00:20:35,440 --> 00:20:38,359
just another reference? Because that's really all I'm maybe getting

434
00:20:38,359 --> 00:20:39,240
at it. I don't know.

435
00:20:39,480 --> 00:20:42,920
Speaker 1: There's might be more there, okay for that. I expect

436
00:20:42,920 --> 00:20:45,559
her to definitely be more there for him to talk about,

437
00:20:45,599 --> 00:20:48,640
like what it meant to him to, you know, lose

438
00:20:48,720 --> 00:20:51,960
that character whatever. Do he does that kind of stuff?

439
00:20:52,000 --> 00:20:55,200
I mean he's yeah, he does use metaphors and he

440
00:20:56,079 --> 00:20:57,079
does yeah, So.

441
00:20:57,960 --> 00:21:01,920
Speaker 4: It could be something interesting about how he feels about,

442
00:21:02,079 --> 00:21:04,240
you know, was like not really being in charge of

443
00:21:04,240 --> 00:21:06,359
that character anymore and people make me stuff about him

444
00:21:06,359 --> 00:21:09,119
without him. It could be It could just also be

445
00:21:09,759 --> 00:21:11,839
I kind of put someone who looks like salt Snake

446
00:21:11,880 --> 00:21:12,279
in my game.

447
00:21:12,319 --> 00:21:14,480
Speaker 1: It could just also be that, I don't know.

448
00:21:14,720 --> 00:21:17,000
Speaker 3: You might be on the fucking money right there, because

449
00:21:17,119 --> 00:21:19,880
this guy doesn't have a lot of things going on,

450
00:21:20,079 --> 00:21:21,440
and I respect Fatima.

451
00:21:21,480 --> 00:21:21,920
Speaker 1: I love it.

452
00:21:22,079 --> 00:21:24,960
Speaker 3: He's Alexandon want to say, he's like white as a

453
00:21:25,000 --> 00:21:26,279
notion and deep as a puddle.

454
00:21:26,720 --> 00:21:29,000
Speaker 1: And I sure he nailed it with that.

455
00:21:29,079 --> 00:21:30,680
Speaker 3: I don't think he has that.

456
00:21:31,720 --> 00:21:34,720
Speaker 1: He likes watching TV and movies a lot, like that's

457
00:21:34,759 --> 00:21:37,279
the the guy and he just like, yeah, so he

458
00:21:37,359 --> 00:21:40,359
knows the language of he knows the language of of

459
00:21:40,440 --> 00:21:43,480
self expression and and and like what people like the

460
00:21:43,519 --> 00:21:46,079
tropes that people go to to be like, I am

461
00:21:46,200 --> 00:21:49,920
expressing an idea. But yeah, I actually, again, I don't

462
00:21:49,960 --> 00:21:52,680
care that much if it's not that deep. But you know,

463
00:21:52,720 --> 00:21:55,720
it's ride to paragol Taganas and Chat points out he

464
00:21:55,839 --> 00:21:58,359
uses his games as his own therapy. The way Backlar

465
00:21:58,440 --> 00:22:01,319
uses his voicemail dump Truck is therapy. So yeah, I

466
00:22:01,319 --> 00:22:01,839
think that is.

467
00:22:02,000 --> 00:22:04,319
Speaker 4: Just therapy because that seems like torture to beat.

468
00:22:06,880 --> 00:22:09,160
Speaker 1: I mean, hey, we're not making them any better, I'll

469
00:22:09,160 --> 00:22:09,720
say that much.

470
00:22:09,799 --> 00:22:11,119
Speaker 4: Yeah, I don't know what's helping.

471
00:22:11,680 --> 00:22:14,640
Speaker 1: Uh, Mike, you watch the sound hill f trailer. Yes,

472
00:22:14,960 --> 00:22:16,519
new one just dropped. I've had a chance to look

473
00:22:16,519 --> 00:22:17,559
at I've had a busy evening.

474
00:22:18,200 --> 00:22:22,000
Speaker 4: What'd you think it's pretty neat, Jeff, It's basically silent

475
00:22:22,079 --> 00:22:25,880
hill in Japan. It's like the fog rolls into this

476
00:22:26,039 --> 00:22:31,079
sort of you know, quiet Japanese village like Silent Hills

477
00:22:31,119 --> 00:22:33,519
on Tour or something like that. So you have a

478
00:22:33,519 --> 00:22:35,039
bit of you know, some of those you know, And

479
00:22:35,039 --> 00:22:37,960
I'm not somebody who's super familiar with Japanese horror cinema,

480
00:22:38,079 --> 00:22:41,400
but there's still imagery here that was giving me a

481
00:22:41,480 --> 00:22:44,880
bit of that vibe. There's some freaky stuff happening, like

482
00:22:44,960 --> 00:22:47,559
one point make characters look at the camera, then like

483
00:22:47,720 --> 00:22:50,359
her face starts just like peeling off from the top,

484
00:22:50,440 --> 00:22:54,079
like it's just falling off. I'm just I'm excited, Jeff,

485
00:22:54,119 --> 00:22:58,079
because I like Silent Hill too let remake so much

486
00:22:58,960 --> 00:23:01,519
that I'm hoping that there's just a little bit of

487
00:23:01,799 --> 00:23:04,000
kind of momentum here and it's gonna be good.

488
00:23:04,000 --> 00:23:06,039
Speaker 1: Now. It's not Bluebird team making this.

489
00:23:06,319 --> 00:23:09,559
Speaker 4: It's a company called Neo Bards who has kind of

490
00:23:09,599 --> 00:23:12,599
worked on a lot of remasters and ports. They've actually

491
00:23:12,599 --> 00:23:15,720
worked on like Resident Evil ports. I think they've worked

492
00:23:15,720 --> 00:23:18,799
on a lot of those multiplayer mos that didn't quite hit,

493
00:23:18,839 --> 00:23:23,240
like Reversed. They also did the recent Dead Rising Deluxeury Master,

494
00:23:23,960 --> 00:23:27,039
I think things like that. So but this is definitely

495
00:23:27,119 --> 00:23:30,839
their biggest project so far. Again, I hope there's like

496
00:23:30,880 --> 00:23:33,799
a little continuity. I don't expect it to play exactly

497
00:23:33,839 --> 00:23:36,039
like Silent Hill too, but I hope there is some

498
00:23:36,119 --> 00:23:39,279
of that vibe in here and this doesn't feel like, oh,

499
00:23:39,359 --> 00:23:41,240
this is a complete different team on the other side

500
00:23:41,240 --> 00:23:43,440
of the world just also made a Solent Hill game.

501
00:23:43,920 --> 00:23:46,839
Speaker 1: Yeah, I think you know. I think of Nintendo in

502
00:23:46,880 --> 00:23:49,960
the way that they work without outside developers, and it's

503
00:23:50,000 --> 00:23:53,240
like they have a really strong producer at one of

504
00:23:53,279 --> 00:23:58,039
their divisions. That's like I oversee the two D Metroid games,

505
00:23:58,160 --> 00:24:00,319
and I will work with an outside developer to help

506
00:24:00,400 --> 00:24:03,400
to make one of these, but I'm also in charge

507
00:24:03,400 --> 00:24:06,160
of making sure the game is a Nintendo Metroid game.

508
00:24:06,839 --> 00:24:08,640
I think I'm with you that the idea here would

509
00:24:08,640 --> 00:24:12,599
be that there's a strong producer at Konami who oversaw Blueber,

510
00:24:12,759 --> 00:24:15,359
who is now taking those ideas that really seem to

511
00:24:15,359 --> 00:24:18,079
guide Blueber in the right direction and say, okay, now

512
00:24:18,160 --> 00:24:20,359
let's apply that to f So, like you said, there's

513
00:24:20,759 --> 00:24:22,920
you're not talking about continuity in terms of narrative. You're

514
00:24:22,920 --> 00:24:25,680
talking about continuity in terms of the quality of the game.

515
00:24:26,079 --> 00:24:28,480
Speaker 4: Call it the game and like the feel a little bit. Again,

516
00:24:28,480 --> 00:24:31,640
I don't it doesn't have to be exactly the same,

517
00:24:31,680 --> 00:24:33,519
you know, I don't have to have the wooden stick

518
00:24:33,559 --> 00:24:35,599
with the nail in it and then the shooting and

519
00:24:35,680 --> 00:24:38,839
all that same exact mechanics. But yeah, I wanted to

520
00:24:38,880 --> 00:24:43,720
feel familiar. I wanted to feel like the same series. Still, Ye, Chris,

521
00:24:43,759 --> 00:24:44,240
do you watch this?

522
00:24:44,279 --> 00:24:44,960
Speaker 1: Well? What'd you think?

523
00:24:45,160 --> 00:24:45,400
Speaker 3: Yeah?

524
00:24:45,480 --> 00:24:46,319
Speaker 1: I love it.

525
00:24:46,440 --> 00:24:51,039
Speaker 3: I'm a siren freak. I love those games. So this

526
00:24:51,079 --> 00:24:54,880
has that vibe, you know. Yeah, it's pretty cool. They

527
00:24:55,279 --> 00:24:59,400
leaning really hard into them, like the Stalaco, the Ring movies,

528
00:24:59,480 --> 00:25:00,480
that kind of right.

529
00:25:00,920 --> 00:25:02,880
Speaker 1: It's the first sound hell set in Japan, it says

530
00:25:02,920 --> 00:25:03,799
here in my notes.

531
00:25:04,000 --> 00:25:06,759
Speaker 4: Yeah, yeah, yeah, that's why the Silent Hill.

532
00:25:08,400 --> 00:25:10,279
Speaker 1: Yeah, they don't have sound hills, and like it's not

533
00:25:10,319 --> 00:25:12,640
like a Springfield where there's just towns named Soulent Hill

534
00:25:12,680 --> 00:25:13,599
over Japan as well.

535
00:25:13,920 --> 00:25:17,599
Speaker 3: No, I look so it will be cool though, yeah,

536
00:25:18,200 --> 00:25:20,160
because it's the first one. They're like, yeah, we're gonna

537
00:25:20,160 --> 00:25:24,799
go full Japanese culture, Japanese like you know, they're they're

538
00:25:24,839 --> 00:25:28,160
they're all their customs and that kind of stuff. So

539
00:25:28,480 --> 00:25:32,000
it looks cool and the writer, I'm not a fan

540
00:25:32,039 --> 00:25:34,599
of the writer. The writer is like a famous visual

541
00:25:34,640 --> 00:25:36,799
novel writer. I'm not a fan of his stuff, but

542
00:25:37,160 --> 00:25:41,079
he usually does like good horror. I think, like people say,

543
00:25:41,119 --> 00:25:43,279
it is like good. So I have fad in this game.

544
00:25:43,319 --> 00:25:47,279
Speaker 4: It looks cool, cool, And there's no date or anything

545
00:25:47,319 --> 00:25:51,079
on that trailer, Jeff, you know, I'm not expecting it

546
00:25:51,119 --> 00:25:52,200
this year at least I guess.

547
00:25:52,240 --> 00:25:55,000
Speaker 1: Then. Yeah, it kind of feels like maybe the thing

548
00:25:55,039 --> 00:25:57,640
where there's another trailer like very late this year that

549
00:25:57,680 --> 00:26:00,920
maybe gives us a date for New Game Awards. Yeah,

550
00:26:01,119 --> 00:26:02,920
you know, some will two really just kind of came out.

551
00:26:02,960 --> 00:26:05,759
It feels like that just happened. And uh, it's not

552
00:26:05,799 --> 00:26:08,480
like Konami is able to like put these things into

553
00:26:08,519 --> 00:26:10,319
a factory and just pump them out or something like that.

554
00:26:10,359 --> 00:26:11,400
Each one's going to take time.

555
00:26:11,559 --> 00:26:15,200
Speaker 4: They was pretty good timing to release a trailer though,

556
00:26:15,200 --> 00:26:17,160
to remind people, Hey, you like to Silent Hill too,

557
00:26:17,240 --> 00:26:19,920
remake more is coming. You know, you don't have to

558
00:26:19,960 --> 00:26:23,039
live for the next remake. There's a next mainline solnd

559
00:26:23,079 --> 00:26:25,240
Hill is happening also, please be excited.

560
00:26:25,480 --> 00:26:27,039
Speaker 1: And then you know, just as a reminder, we did

561
00:26:27,079 --> 00:26:29,720
get that news. Bluebird Team and Konami are working together

562
00:26:29,759 --> 00:26:32,680
again on something, and everyone just seems to assume I

563
00:26:32,720 --> 00:26:38,359
think fairly it'll be another Silent Hill remake maybe and

564
00:26:38,400 --> 00:26:41,160
then yeah one, then do one, then do three?

565
00:26:41,279 --> 00:26:43,119
Speaker 4: Yeah, I don't know if you combine them.

566
00:26:44,319 --> 00:26:45,160
Speaker 3: I think you should.

567
00:26:46,000 --> 00:26:49,240
Speaker 1: But but I mean I thought maybe you think they should,

568
00:26:49,319 --> 00:26:51,279
but I don't think they will because it's more money

569
00:26:51,319 --> 00:26:53,319
to do two games like you just did.

570
00:26:53,519 --> 00:26:58,200
Speaker 3: So everybody go watch the Sphere Hunter Sellent Hill videos.

571
00:26:58,240 --> 00:26:59,680
Those are fucking.

572
00:26:59,319 --> 00:27:05,440
Speaker 1: Awesome, absolutely love surround. Uh oh right, yeah that does

573
00:27:05,480 --> 00:27:06,400
it for the big headlines.

574
00:27:06,440 --> 00:27:09,240
Speaker 4: But I think did you check out real quick the

575
00:27:09,279 --> 00:27:11,359
Steam sales? The spring sales start today. I don't know

576
00:27:11,400 --> 00:27:12,920
if you I didn't. That's right.

577
00:27:13,240 --> 00:27:13,759
Speaker 1: You don't need to.

578
00:27:13,759 --> 00:27:17,880
Speaker 3: Worry about always rush those things? Has that account?

579
00:27:18,319 --> 00:27:20,759
Speaker 1: Okay? All right? What you fuckers buy? What are you

580
00:27:20,799 --> 00:27:21,599
so excited about?

581
00:27:22,400 --> 00:27:23,039
Speaker 4: What I got?

582
00:27:24,039 --> 00:27:24,200
Speaker 2: Oh?

583
00:27:24,240 --> 00:27:26,920
Speaker 4: You got and nice? That's one of like the game discounts.

584
00:27:27,119 --> 00:27:27,960
Speaker 3: Yeah, it's pretty good?

585
00:27:28,000 --> 00:27:28,319
Speaker 1: Got it?

586
00:27:28,400 --> 00:27:30,279
Speaker 4: Like rules?

587
00:27:30,960 --> 00:27:32,119
Speaker 1: I uh got it?

588
00:27:32,319 --> 00:27:34,440
Speaker 4: How can I shift? Sort of stuff? I'm trying to remember?

589
00:27:34,839 --> 00:27:37,519
Was a Pathfinder? I got Pathfinder that j RPG final?

590
00:27:37,920 --> 00:27:38,680
Happy about that?

591
00:27:39,359 --> 00:27:39,599
Speaker 2: Yeah?

592
00:27:39,680 --> 00:27:41,400
Speaker 4: So I want to play through that thing?

593
00:27:43,000 --> 00:27:43,200
Speaker 1: God?

594
00:27:43,240 --> 00:27:46,880
Speaker 4: Now I can't remember, and I'm very bad at organizing

595
00:27:46,960 --> 00:27:47,920
my lists.

596
00:27:47,559 --> 00:27:49,759
Speaker 1: Of m Sure you got The Walking Day the Telltale

597
00:27:49,799 --> 00:27:50,480
Definitive series.

598
00:27:50,599 --> 00:27:53,759
Speaker 4: No, absolutely not no, No, I don't really care about

599
00:27:53,799 --> 00:27:55,039
that thing whatsoever.

600
00:27:55,240 --> 00:27:55,680
Speaker 1: Okay.

601
00:27:55,960 --> 00:27:58,640
Speaker 4: Oh, the Mass Effect Legendary Edition was so cheap, and

602
00:27:58,720 --> 00:28:00,240
I'm like, well, I have that on next Box. I

603
00:28:00,319 --> 00:28:03,519
may as well get that on Steam now. Enter the

604
00:28:03,559 --> 00:28:06,359
Dungeon was like a dollar. Also, yeah, I see ten

605
00:28:06,400 --> 00:28:08,759
and ten two Hdery Master because they do want to

606
00:28:08,759 --> 00:28:11,720
play ten two finally soon, and it was very cheap.

607
00:28:11,799 --> 00:28:15,440
I was like, okay, I'll get that cool. All right,

608
00:28:15,759 --> 00:28:17,920
Well that's cheap, but I think I have that on

609
00:28:18,079 --> 00:28:20,880
Xbox already. I don't know if I need the PC version.

610
00:28:21,079 --> 00:28:23,000
Speaker 1: It's good. It's great everywhere. You can play that anywhere,

611
00:28:23,160 --> 00:28:26,119
especially because you'll have the backward compatible version, right and

612
00:28:26,160 --> 00:28:28,200
that's going to run. Like, that's gonna be awesome. I

613
00:28:28,200 --> 00:28:30,319
think they got. I do remember testing that on the

614
00:28:30,319 --> 00:28:32,640
early Xbox Series X and it was awesome.

615
00:28:33,240 --> 00:28:33,359
Speaker 3: Uh.

616
00:28:33,480 --> 00:28:36,400
Speaker 1: Okay. That does for the headlines. Like I said, that's

617
00:28:36,440 --> 00:28:38,400
what we wanted to talk about. But there are people

618
00:28:38,480 --> 00:28:40,359
who have sinning things that they want to talk about

619
00:28:40,359 --> 00:28:42,160
in the form of super chats. We'll take a quick break,

620
00:28:42,200 --> 00:28:48,839
we'll come back. We'll read those right after this. All right,

621
00:28:48,920 --> 00:28:51,640
we're back. I see some super chats, Mike, go ahead

622
00:28:51,640 --> 00:28:52,079
and read them.

623
00:28:52,640 --> 00:28:55,240
Speaker 4: Big Fresh three seven says all this AI and gaming,

624
00:28:55,279 --> 00:28:57,519
but they're not using it for the one game that

625
00:28:57,599 --> 00:29:02,359
it would be cool when endless conversation with C Man. Yeah, yeah,

626
00:29:02,400 --> 00:29:04,799
it is wold that like we're seeing Aloy talking in

627
00:29:04,839 --> 00:29:07,599
an ali AI voice. But even like that, right, like

628
00:29:07,640 --> 00:29:11,000
it doesn't sound as good or seem as interesting as

629
00:29:11,079 --> 00:29:15,599
C man. Wash. There's actual creative ideas with C Man.

630
00:29:16,440 --> 00:29:18,559
So even just come even if you just go back

631
00:29:18,640 --> 00:29:21,960
and pluck the ideas of an intelligent person who made

632
00:29:22,000 --> 00:29:24,079
C Man and try to throw AI into it, now,

633
00:29:24,119 --> 00:29:25,480
you're still not gonna have anything.

634
00:29:26,920 --> 00:29:31,359
Speaker 1: Yeah, I I, Yeah, you're right. It's like the Sega's

635
00:29:31,359 --> 00:29:33,279
probably just like, well, if we did that, people would

636
00:29:33,279 --> 00:29:35,200
think we're making a new suit se Man, so we

637
00:29:35,240 --> 00:29:36,640
have to like we can't just like put that out

638
00:29:36,680 --> 00:29:39,240
as a test or something like that. So yeah, but

639
00:29:39,319 --> 00:29:41,559
I personally would like to see that. I think that

640
00:29:41,720 --> 00:29:44,559
is the actual good use of all this AI large

641
00:29:44,640 --> 00:29:47,960
language model bullshit. Is give me a game where I

642
00:29:47,960 --> 00:29:50,200
could talk to a stupid character that will, you know,

643
00:29:50,279 --> 00:29:52,960
insult me exactly.

644
00:29:53,200 --> 00:29:57,319
Speaker 4: Next one here is from Big Richigan, who says heard

645
00:29:57,319 --> 00:30:00,000
anything about a remake of the original Fancy Star Online.

646
00:30:00,200 --> 00:30:02,440
I think a guy talked about it about six months ago,

647
00:30:02,480 --> 00:30:04,240
but I don't know if I should believe it. I

648
00:30:04,240 --> 00:30:06,519
didn't hear this when it was brought up six months ago.

649
00:30:07,279 --> 00:30:09,599
It was if I did, I forgot about it immediately.

650
00:30:10,119 --> 00:30:11,720
Speaker 1: Yeah, I don't remember either. Do you hear it?

651
00:30:11,720 --> 00:30:13,880
Speaker 4: If you hear anything? Fancy Star Online is kind of

652
00:30:13,880 --> 00:30:16,759
a weird game to remake, Jeff, because it was a

653
00:30:17,240 --> 00:30:20,599
you know, it's it's online kind of an MMO is

654
00:30:20,880 --> 00:30:23,400
generous in terms of the actual amount of content in

655
00:30:23,440 --> 00:30:26,000
the game. I loved it, though, but I also wonder

656
00:30:26,039 --> 00:30:29,119
if it was very much a product of its time.

657
00:30:30,279 --> 00:30:34,200
Speaker 1: Yeah. Uh, you know, they did that Fantasy Star Online

658
00:30:34,400 --> 00:30:39,319
the New Genesis update to like the most recent version

659
00:30:39,319 --> 00:30:42,200
of a Fantasy Star Online, and it's like, oh, you know,

660
00:30:42,240 --> 00:30:45,039
they're kind of just they have stuff that's slightly more

661
00:30:45,079 --> 00:30:48,440
modern going back. I don't know. I suppose if they

662
00:30:48,440 --> 00:30:50,119
did a ton of work and brought that back in

663
00:30:50,160 --> 00:30:52,160
Sega's in the mood to do that sort of thing,

664
00:30:52,759 --> 00:30:55,759
I would check it out. But maybe it's like time

665
00:30:55,839 --> 00:30:59,160
that they actually just went back and remade Fantasy Star

666
00:30:59,640 --> 00:31:02,640
the first you know, JRPG instead instead of trying to

667
00:31:02,680 --> 00:31:04,759
go right back to the Fantasy Star Online. Yeah.

668
00:31:04,880 --> 00:31:07,079
Speaker 4: Well, if they have a great like that, say agent,

669
00:31:07,160 --> 00:31:12,200
I would love a new sort of Fantasy Star making one.

670
00:31:12,279 --> 00:31:13,960
Just give me like a new h D two E

671
00:31:14,039 --> 00:31:16,119
Star or just whatever you want to do to make

672
00:31:16,119 --> 00:31:17,440
a new single player fancy Star.

673
00:31:17,480 --> 00:31:19,599
Speaker 1: That would make me. Yeah, I'm a little surprised like

674
00:31:19,640 --> 00:31:22,359
that hasn't been leaked as part of this initiative of

675
00:31:22,359 --> 00:31:25,000
bringing back stake of franchises. Maybe it's a phase two.

676
00:31:25,000 --> 00:31:25,480
Who knows.

677
00:31:25,759 --> 00:31:29,039
Speaker 4: Yeah, it's all like they own any companies that are

678
00:31:29,039 --> 00:31:30,640
good at jerrpg's Jeff, what can they do?

679
00:31:30,720 --> 00:31:32,720
Speaker 1: No, No, that's a really hard thing for them.

680
00:31:33,759 --> 00:31:37,359
Speaker 4: Uh, big freshness, Mike, what's your favorite position in bed?

681
00:31:37,920 --> 00:31:38,119
Speaker 1: Oh?

682
00:31:38,519 --> 00:31:40,319
Speaker 4: I've tried to play the rock alley in bed like

683
00:31:40,400 --> 00:31:43,519
you always talk about, but I can't get comfortable. Oh,

684
00:31:43,559 --> 00:31:45,240
I mean I do I set up. I do just

685
00:31:45,319 --> 00:31:47,240
kind of set up in bed. Well, when I'm doing it,

686
00:31:47,359 --> 00:31:50,799
something laying down and playing on any handheld is a

687
00:31:50,880 --> 00:31:53,720
little uncomfortable for me. So I am just kind of

688
00:31:53,759 --> 00:31:56,400
sitting up criss cross stops with my legs out there

689
00:31:56,440 --> 00:32:00,359
and I got my laptop thing, my surface pro propped

690
00:32:00,440 --> 00:32:02,759
up on some pillow pennies at my feet, and I'm

691
00:32:02,839 --> 00:32:03,759
just playing like that.

692
00:32:04,359 --> 00:32:08,000
Speaker 1: Really Yeah, no, no, I mean, I don't know nothing.

693
00:32:08,079 --> 00:32:10,400
None of that was wrong. I just I think I

694
00:32:10,440 --> 00:32:12,920
would be more uncomfortable in a lot of those positions

695
00:32:13,279 --> 00:32:17,359
and laying down with like sort of supporting it with

696
00:32:17,440 --> 00:32:19,960
one hand that's on the surface that I'm laying on,

697
00:32:20,240 --> 00:32:23,680
and then kind of just stabilizing it with the other one,

698
00:32:24,000 --> 00:32:26,759
like kind of laying on my side. Uh, that's pretty

699
00:32:26,920 --> 00:32:29,079
that's pretty comfortable comfortable for me. But I'm usually when

700
00:32:29,079 --> 00:32:31,000
I'm doing that, that's like I'm making a contras decision,

701
00:32:31,039 --> 00:32:33,519
like let's go lay down the steam deck on like

702
00:32:33,559 --> 00:32:35,279
the big bean bag or something like that.

703
00:32:36,160 --> 00:32:37,720
Speaker 4: Yeah, I don't know that. Yeah, that's just I don't

704
00:32:37,720 --> 00:32:40,039
know what it is about that and all different.

705
00:32:40,079 --> 00:32:43,279
Speaker 1: Like, Yeah, I mean, honestly, I get uncomfortable at this

706
00:32:43,319 --> 00:32:45,160
computer desk trying to play games that way, and I'm like,

707
00:32:45,200 --> 00:32:46,920
I'll just go lay down and play games. So that's

708
00:32:46,960 --> 00:32:47,680
just my body.

709
00:32:48,039 --> 00:32:50,400
Speaker 4: I'm pretty comfortable at the desk a little too comfortable.

710
00:32:50,640 --> 00:32:50,880
Speaker 1: Yeah.

711
00:32:51,119 --> 00:32:54,759
Speaker 4: Uh, Simon from Saskatchewan says fuck tariffs, but I'll still

712
00:32:54,799 --> 00:32:58,519
support you as things like y'all thank you silent elbows up.

713
00:32:58,799 --> 00:33:01,039
I'll be very impressed if my knows who coined that

714
00:33:01,440 --> 00:33:03,960
Jeff should because a d E T legend.

715
00:33:05,119 --> 00:33:08,000
Speaker 1: I'm blanking on that. I'm sorry, Yeah, elbows up?

716
00:33:08,079 --> 00:33:12,319
Speaker 4: Or I'm gonna google elbows up, what elbows up means

717
00:33:12,319 --> 00:33:17,160
and why Canadians say it? Gods, there's a whole story

718
00:33:17,200 --> 00:33:19,839
about it. Oh no, give me a give me a

719
00:33:19,920 --> 00:33:22,400
give me a fast answer here story.

720
00:33:23,279 --> 00:33:25,680
Speaker 1: Who said elbows up? Or just elbows up?

721
00:33:26,799 --> 00:33:31,200
Speaker 4: Inspired by Canadian hockey legend Jeordie How.

722
00:33:33,359 --> 00:33:37,440
Speaker 1: Okay, Gordie How? Yeah, okay, I just there, I'm sorry.

723
00:33:37,640 --> 00:33:39,640
And he was a Detroit red Wing. He's like the

724
00:33:39,640 --> 00:33:42,680
Detroit Red Wings. So yeah, okay, fair enough. I I well,

725
00:33:42,759 --> 00:33:44,519
when I think of GORDI how I think that Gordiao

726
00:33:44,599 --> 00:33:46,640
hat trick which was Mikeah hat trick is when you

727
00:33:46,640 --> 00:33:49,279
score three goals and know, okay, all right, I know

728
00:33:49,359 --> 00:33:52,279
what I'm just like, okay, I'm doing It was an

729
00:33:52,279 --> 00:33:54,400
audio joke. You thought I might not have known. No,

730
00:33:54,599 --> 00:33:56,599
be the audience, sirget a little bit. I was gonna

731
00:33:56,599 --> 00:33:58,279
get to what a Gordi how hat trick was, So

732
00:33:58,319 --> 00:34:00,559
I was just setting up a stage. A Gordy how

733
00:34:00,599 --> 00:34:03,640
hat trick is when you get a goal and assist

734
00:34:03,759 --> 00:34:06,319
and a fight all in one game. So that's a

735
00:34:06,400 --> 00:34:07,960
much more impressive thing in my opinion.

736
00:34:09,000 --> 00:34:11,519
Speaker 4: And Backler's right. I still just kind of look like

737
00:34:11,599 --> 00:34:14,559
Uncle Fester. Now, I still look so pale in this light.

738
00:34:14,800 --> 00:34:17,079
I better get some I better stay outside a lot

739
00:34:17,159 --> 00:34:17,519
this day.

740
00:34:17,960 --> 00:34:20,920
Speaker 1: Like listen, I mean that, really you're being sent to

741
00:34:20,920 --> 00:34:23,199
Florida as like a prescription to cure the Uncle Fester.

742
00:34:24,000 --> 00:34:26,119
Speaker 4: Yeah it is, you know, it is like the tail

743
00:34:26,199 --> 00:34:28,079
end of winter too, right, or just like it's just

744
00:34:28,079 --> 00:34:30,239
getting nice out. This is the palest I'm going to

745
00:34:30,280 --> 00:34:31,719
be gonna work on that.

746
00:34:31,760 --> 00:34:34,760
Speaker 1: I have started walking outside again, which reminds me, I said,

747
00:34:34,800 --> 00:34:36,840
I do see Dan and Chad. Dan remind me to

748
00:34:36,880 --> 00:34:39,960
ask like or ask you or ask Bianca directly. I

749
00:34:39,960 --> 00:34:42,440
know she likes walking outside. I'm like, you guys are

750
00:34:42,440 --> 00:34:44,559
in Minnesota, now, what if you would she do? I

751
00:34:44,599 --> 00:34:46,280
need to like get some tips on this because I

752
00:34:46,400 --> 00:34:49,039
spent all winter not walking outside, and I'm like, oh,

753
00:34:49,079 --> 00:34:52,199
I think getting outside a little bit was instantly a

754
00:34:52,280 --> 00:34:54,119
cure for some mental stuff. So like, I need to

755
00:34:54,119 --> 00:34:55,519
find some answers to that question.

756
00:34:57,159 --> 00:34:59,519
Speaker 4: Uh Simon's back it says this duke, you can forever

757
00:34:59,599 --> 00:35:01,960
bat an for Blake Club. If yes, can Mike be

758
00:35:02,039 --> 00:35:05,320
dressed as Randy Pittsford each time sexist jokes happen, you

759
00:35:05,400 --> 00:35:09,119
need to apologize. I will never dress up as Randy.

760
00:35:09,800 --> 00:35:12,679
Speaker 1: Now that is a Yeah, that's a that's against the

761
00:35:12,679 --> 00:35:13,760
bylaws right there.

762
00:35:14,159 --> 00:35:18,239
Speaker 4: If it's a joke, I'll dress up as a generic magician. Sure,

763
00:35:18,760 --> 00:35:23,159
But the thought and kind did uncle, Yes, basically have

764
00:35:23,239 --> 00:35:26,360
the cloak and everything. I bet you Nigle forever is

765
00:35:26,360 --> 00:35:30,039
bad enough, But I am worried about just how distasteful.

766
00:35:29,400 --> 00:35:32,239
Speaker 1: It might be. Right, Yeah, yeah, for sure.

767
00:35:33,639 --> 00:35:35,639
Speaker 4: Simon again says I am a star as one of

768
00:35:35,679 --> 00:35:37,000
the best ways to end the show.

769
00:35:37,199 --> 00:35:37,599
Speaker 1: Thank you.

770
00:35:37,960 --> 00:35:42,199
Speaker 4: Also, Dan saying pussy emphatically on beast cast was an

771
00:35:42,280 --> 00:35:42,920
al theimer.

772
00:35:44,719 --> 00:35:46,159
Speaker 1: So are you sure it's not the bomb cast?

773
00:35:46,559 --> 00:35:50,039
Speaker 4: That would make more sense? Why? Why did I It's

774
00:35:50,079 --> 00:35:53,599
funny that I inherently I didn't even watch the beat

775
00:35:53,599 --> 00:35:56,159
cast beast casts at the time. I've served it all

776
00:35:56,159 --> 00:35:59,840
through osmosis after becoming friends with these people. You're right,

777
00:36:00,079 --> 00:36:04,039
pomcast he did say pussy a lot in and he.

778
00:36:03,599 --> 00:36:06,159
Speaker 1: I mean he always does. We've asked him to stop.

779
00:36:06,360 --> 00:36:10,760
It's uh, it's a problem. Yeah, uh my mistake there.

780
00:36:10,840 --> 00:36:13,920
Speaker 4: Uh Maema from Simon says, found an attenderless for you

781
00:36:14,000 --> 00:36:18,480
to fix. Yard Maker h yard Maker's most memorable characters

782
00:36:18,519 --> 00:36:22,039
from old school Nintendo games twenty five of them? Starts okay,

783
00:36:22,079 --> 00:36:24,920
but te Hoppy? That was tea Hoppy?

784
00:36:24,960 --> 00:36:28,199
Speaker 1: What's what? That's thoppy? What's tea Hoppy? Yeah?

785
00:36:28,280 --> 00:36:31,480
Speaker 4: Tea Hoppy is Oh my god, it's it's one of those.

786
00:36:31,760 --> 00:36:31,880
Speaker 2: Uh.

787
00:36:32,400 --> 00:36:36,119
Speaker 4: Is that Rambo Bunny terminator from Clay Fighter?

788
00:36:36,880 --> 00:36:40,639
Speaker 1: Oh my god? That's on a top twenty five twenty five?

789
00:36:40,719 --> 00:36:44,599
Twenty five is not that many like it? Says Nintendo

790
00:36:44,719 --> 00:36:47,519
characters what okay? Or old and it's his old school

791
00:36:47,559 --> 00:36:51,119
Nintendo games. That's crazy boy.

792
00:36:51,239 --> 00:36:54,400
Speaker 4: People people just couldn't stop copying us this past week

793
00:36:54,480 --> 00:36:56,559
trying to fix the sixty list.

794
00:36:56,639 --> 00:36:56,840
Speaker 2: Huh.

795
00:36:56,840 --> 00:36:58,239
Speaker 1: That's when you know you made a good list. That

796
00:36:58,239 --> 00:37:01,559
you made so many people mad that there are multiple revisions.

797
00:37:03,360 --> 00:37:07,159
I'm pretty ashamed that we forgot pac Man Championship Edition

798
00:37:07,239 --> 00:37:09,920
d X, which is a game I played for hundreds

799
00:37:09,920 --> 00:37:11,559
of hours. I love that game.

800
00:37:11,679 --> 00:37:15,079
Speaker 4: So yeah, kind of a failure on my part, specifically

801
00:37:15,880 --> 00:37:20,360
Postman dances so soundhill f Huh what does the F

802
00:37:20,480 --> 00:37:21,039
stand for?

803
00:37:21,559 --> 00:37:21,840
Speaker 1: Fuck?

804
00:37:23,760 --> 00:37:27,079
Speaker 4: Why is it lowercase? I don't like the lowercase? Okay,

805
00:37:27,079 --> 00:37:27,840
it's not a capital.

806
00:37:28,159 --> 00:37:31,400
Speaker 3: Remember it was like a picture thing back in the

807
00:37:31,480 --> 00:37:41,079
day when stop Yeah, remember we were like and nothing

808
00:37:41,159 --> 00:37:44,840
go ahead, Christian. Yeah, nothing camera like related or like

809
00:37:45,440 --> 00:37:47,159
picture related. So I don't know.

810
00:37:47,559 --> 00:37:50,559
Speaker 1: Yeah, I don't know. Is there is it like a

811
00:37:50,719 --> 00:37:52,880
musical symbols or anything musical in the trailer?

812
00:37:53,159 --> 00:37:53,360
Speaker 2: Sure?

813
00:37:53,519 --> 00:37:58,639
Speaker 4: I mean yeah, that is right a little. There's kind

814
00:37:58,679 --> 00:38:02,639
there's not a musical element that er really, I don't know.

815
00:38:03,039 --> 00:38:05,679
It means nothing. They looked cool, like they weren't. They

816
00:38:05,719 --> 00:38:07,719
weren't going to call it sold hill eights or whatever

817
00:38:07,719 --> 00:38:11,639
they're actually on. They don't want to remember downpour happened.

818
00:38:12,239 --> 00:38:14,960
Speaker 3: That for But in a part of the trailer they

819
00:38:14,960 --> 00:38:17,880
were like doing like a ritual and there were some

820
00:38:18,840 --> 00:38:21,039
like music stuff around her.

821
00:38:21,239 --> 00:38:25,920
Speaker 1: So people are saying, forte, that's what they have. That's

822
00:38:25,920 --> 00:38:28,679
what means in music, that's it.

823
00:38:29,639 --> 00:38:31,679
Speaker 4: I don't know. We'll find out.

824
00:38:32,079 --> 00:38:32,360
Speaker 1: Uh.

825
00:38:32,719 --> 00:38:35,599
Speaker 4: Sludge Reinhold says, apologies that this has been mentioned on

826
00:38:35,639 --> 00:38:38,679
another pot or in the trays, but is it intentional

827
00:38:39,000 --> 00:38:41,280
that the game breaking news theme is the same melody

828
00:38:41,360 --> 00:38:43,760
as the Mike Manati Mike Mike Manatti song.

829
00:38:44,079 --> 00:38:47,800
Speaker 1: There might be a similar uh a tour behind the

830
00:38:47,880 --> 00:38:51,039
music for the Mike Minatti song and this song. So

831
00:38:51,719 --> 00:38:58,519
Mike Manatti, Alex Bondet, well, okay, you're right, you're right

832
00:38:58,719 --> 00:39:03,159
you saying it first, but yeah, Alex Bonyellou helped us

833
00:39:03,159 --> 00:39:05,639
come up with that, So yeah, shout us to Alex.

834
00:39:06,519 --> 00:39:09,880
Speaker 4: Tuber says Mike manaughdi the smoothest man in gaming, Thank you, Tubert.

835
00:39:09,920 --> 00:39:14,000
I agree, do you think, well, yes, yes, he means

836
00:39:14,079 --> 00:39:14,599
like smooth.

837
00:39:14,679 --> 00:39:17,599
Speaker 1: Isn't like that's a smooth dude, or that you are

838
00:39:18,679 --> 00:39:21,320
texturally smooth as a human being.

839
00:39:21,599 --> 00:39:23,039
Speaker 4: I think he's talking about my balls.

840
00:39:24,440 --> 00:39:27,719
Speaker 3: Here we go. We don't need to say the joke alone.

841
00:39:30,159 --> 00:39:31,440
Speaker 1: Hitian noises.

842
00:39:34,039 --> 00:39:34,280
Speaker 2: Chris.

843
00:39:39,519 --> 00:39:42,199
Speaker 1: I thought we were I thought we were Uncle festering. Still,

844
00:39:42,280 --> 00:39:45,360
I didn't know we were back to the balls. I'm ashamed.

845
00:39:45,400 --> 00:39:46,760
I should have known what was going on.

846
00:39:49,559 --> 00:39:53,239
Speaker 4: Next up is from Will Davis says, you're becoming uh

847
00:39:54,039 --> 00:39:59,280
glarther with these Oblivion rumors. Fuck, man, don't say that,

848
00:40:00,159 --> 00:40:01,000
just say things like.

849
00:40:01,239 --> 00:40:03,119
Speaker 1: You can't like, you can't take it back.

850
00:40:03,159 --> 00:40:05,000
Speaker 4: Now it's been then we all like sit here, We

851
00:40:05,039 --> 00:40:06,480
know exactly what you're talking about.

852
00:40:06,559 --> 00:40:11,159
Speaker 1: Rious, I supposed to be offended by that insult? How

853
00:40:11,239 --> 00:40:13,000
dare you screaming?

854
00:40:13,039 --> 00:40:13,199
Speaker 3: Man?

855
00:40:13,239 --> 00:40:16,239
Speaker 4: And says Mike is a pro gamer after playing Fester's quest,

856
00:40:16,440 --> 00:40:19,519
he should go moon bathe at Disney World soon with

857
00:40:19,639 --> 00:40:22,880
his Wizzard hat and sunglasses. Tonight's a good night for moonbathing.

858
00:40:22,920 --> 00:40:25,920
That Mune, that Mune. That moon is huge tonight.

859
00:40:26,159 --> 00:40:26,320
Speaker 2: Yeah.

860
00:40:26,320 --> 00:40:28,599
Speaker 1: I was driving home from the doctor's appointment, and I

861
00:40:28,639 --> 00:40:31,360
was coming down the highway and it was perfectly lined

862
00:40:31,440 --> 00:40:34,320
up at the very end of the highway, this huge

863
00:40:34,320 --> 00:40:36,880
sphere like surrounded by trees on each side. It looked

864
00:40:36,920 --> 00:40:37,400
so cool.

865
00:40:37,559 --> 00:40:40,280
Speaker 4: And then, yeah, it's going to be a lunar eclipse tonight.

866
00:40:41,519 --> 00:40:45,039
Fire Hair says favorite Oblivion quests, who'd done it? Al Teimer?

867
00:40:45,480 --> 00:40:49,079
For me, it has been so long enough that I

868
00:40:49,159 --> 00:40:52,960
don't know how well I can remember individual quests anymore,

869
00:40:53,000 --> 00:40:55,679
which is great because when I play this game, yes

870
00:40:55,719 --> 00:40:58,000
a lot of it will feel pretty new to me.

871
00:40:58,039 --> 00:41:00,800
It's like playing Monkey Kong ninety four right now, every

872
00:41:00,800 --> 00:41:03,000
time I play that game, it's at least been like

873
00:41:03,079 --> 00:41:06,360
four years, maybe even more so I don't remember exactly,

874
00:41:06,440 --> 00:41:08,440
so it's never like, oh, I remember this level, I

875
00:41:08,480 --> 00:41:09,719
know exactly what to do now.

876
00:41:09,760 --> 00:41:12,360
Speaker 1: Every time it's like a new experience. Yeah. For me,

877
00:41:12,440 --> 00:41:14,840
it's like, I mean again, I'm vaguely remembering it. But

878
00:41:16,119 --> 00:41:20,199
the Thieves Guild quest sort of naturally unfolding as I

879
00:41:20,280 --> 00:41:22,880
played the game that way anyhow, was very cool.

880
00:41:23,199 --> 00:41:26,000
Speaker 4: Okay, so I do remember now the Thieves Guild quest

881
00:41:26,079 --> 00:41:30,039
where you do actually steal an Elder Scroll, and I'm like, oh,

882
00:41:30,119 --> 00:41:33,519
that's the that's the name of the video game, right, That's.

883
00:41:33,360 --> 00:41:36,079
Speaker 1: All That's always gonna get a pop for me when

884
00:41:36,119 --> 00:41:37,840
you get the thing that's the name of the video game,

885
00:41:37,960 --> 00:41:40,320
especially if there's a subtitle that you think is more important.

886
00:41:40,320 --> 00:41:41,920
You're like, hey, the Elder Scroll is just the name

887
00:41:41,960 --> 00:41:44,039
of some old video game and they wanted to keep that.

888
00:41:44,039 --> 00:41:46,920
That's not relevant to anything. So the fact that it

889
00:41:46,960 --> 00:41:49,920
becomes relevant on that quest is cool. And then really

890
00:41:50,079 --> 00:41:52,880
just being like, well, I like sneaking. I can steak.

891
00:41:53,000 --> 00:41:54,400
These people get mad if I'm in their house and

892
00:41:54,400 --> 00:41:55,840
they don't want me there, but I could sneak into

893
00:41:55,880 --> 00:41:58,280
their houses and take stuff, and then you're like, well, shit,

894
00:41:58,480 --> 00:42:00,519
I can't sell any of this stolen stuff. How do

895
00:42:00,559 --> 00:42:02,800
I deal with that? And then you discover fences and

896
00:42:02,840 --> 00:42:04,679
that leads you on this path and again it's just

897
00:42:04,719 --> 00:42:08,199
a natural progression of this play style. I thought that

898
00:42:08,239 --> 00:42:10,280
was so exciting. It's good stuff.

899
00:42:11,599 --> 00:42:16,960
Speaker 4: Next up here is from tg I f Bromalgus his

900
00:42:17,039 --> 00:42:22,280
congrats on Fester's quest Spike Peanuts. Thank you, tgif it

901
00:42:21,480 --> 00:42:24,079
is it is fun Jeff knowing that I beat that

902
00:42:24,159 --> 00:42:27,719
game again, a game from my childhood that I played

903
00:42:28,480 --> 00:42:30,360
pretty early on, like it might be one of the

904
00:42:30,400 --> 00:42:32,920
first twenty video games I've ever played, Right, it's like

905
00:42:32,920 --> 00:42:33,519
that early on.

906
00:42:33,599 --> 00:42:36,920
Speaker 1: Yeah, yeah, that's right man, Yeah it's it's a very

907
00:42:36,920 --> 00:42:39,119
weird game. I'm glad to I was happy to watch

908
00:42:39,119 --> 00:42:39,559
you beat it.

909
00:42:41,079 --> 00:42:44,679
Speaker 4: Don't say that, excep is how grug it says so

910
00:42:44,760 --> 00:42:48,320
because Mike beat Fester's question, what's sitting? He isn't going

911
00:42:48,360 --> 00:42:51,000
to take the picture with his feet out? Awesome job

912
00:42:51,000 --> 00:42:54,280
with that, Petenus. No, look, I can't stop artists from

913
00:42:54,280 --> 00:42:56,480
doing what they want to do, though, right and exactly,

914
00:42:56,840 --> 00:43:01,360
maybe you know we've dressed up as Blake Club characters

915
00:43:01,360 --> 00:43:04,199
before for conventions and stuff. Maybe had a paxwust or

916
00:43:04,199 --> 00:43:06,239
something I could I could bust out the fest re quest.

917
00:43:06,280 --> 00:43:08,000
I don't mind the makeup on that as much as

918
00:43:08,480 --> 00:43:12,679
these more elaborates and uh kind of difficult to get

919
00:43:12,679 --> 00:43:13,960
off the quanchi stuff.

920
00:43:14,000 --> 00:43:15,880
Speaker 1: So right, yeah, and I think we put in an

921
00:43:15,920 --> 00:43:18,719
official request for feet and you're like, you said no,

922
00:43:18,840 --> 00:43:21,079
And I'm like, yeah, fair enough. You've given feet away

923
00:43:21,159 --> 00:43:23,639
enough for free dah too much feet already.

924
00:43:24,320 --> 00:43:27,559
Speaker 4: Uh, Chris Pratt says, all these remakes and remasters and

925
00:43:27,719 --> 00:43:31,280
still no Mario Arcade remake. Might have to drive my

926
00:43:31,360 --> 00:43:34,280
new Tesla to meet a motor on the house for

927
00:43:34,320 --> 00:43:37,079
a thought, Peanuts. Oh man, you hear that. Chris Pratt

928
00:43:37,079 --> 00:43:37,599
heard the call?

929
00:43:37,920 --> 00:43:41,719
Speaker 1: Yea, yeah, he said, doing his duty to God and country,

930
00:43:41,760 --> 00:43:42,159
of course.

931
00:43:42,760 --> 00:43:46,559
Speaker 4: But let's be honest, Chris Pratt very likely at tesla.

932
00:43:48,760 --> 00:43:48,880
Speaker 2: Uh.

933
00:43:49,400 --> 00:43:53,280
Speaker 4: Symbiosa says, any penis I mean packs East plans this

934
00:43:53,360 --> 00:43:57,159
year my dogs personally, I will not be there. My

935
00:43:57,880 --> 00:43:59,920
Disney trip that I planned with my family a while

936
00:44:00,079 --> 00:44:02,320
go just kind of happens to be. Then I assumed

937
00:44:02,360 --> 00:44:05,840
it was going to be earlier in the year, in

938
00:44:05,880 --> 00:44:07,760
March again like it was last year. So I'm missing

939
00:44:07,760 --> 00:44:09,440
pexis sorry, I.

940
00:44:09,360 --> 00:44:11,679
Speaker 1: Think I'm I've been told im I need to be

941
00:44:11,760 --> 00:44:17,000
there by work, So yes, probably I wish I could

942
00:44:17,039 --> 00:44:21,039
be Pecksy is great. Oh yeah, for sure, it's I

943
00:44:21,079 --> 00:44:23,000
want to be there. And I think, you know, even

944
00:44:23,159 --> 00:44:25,320
even without Mike, we might do something Blake Club related,

945
00:44:25,360 --> 00:44:29,360
just because Pax really liked our last panel. Wow, hey, look,

946
00:44:29,400 --> 00:44:30,920
what can we do. You're the Hey, you're the one

947
00:44:30,960 --> 00:44:32,880
that's gonna go like quit on us and go like

948
00:44:32,960 --> 00:44:33,679
take a vacation.

949
00:44:34,599 --> 00:44:36,679
Speaker 4: Least I can't like lose and be punished by playing

950
00:44:36,719 --> 00:44:37,800
a Blake Club game or something.

951
00:44:37,880 --> 00:44:40,199
Speaker 1: Yeah, well it'll be I mean, if we do something

952
00:44:40,199 --> 00:44:42,039
Blake clib related. And again I don't think there's anything

953
00:44:42,079 --> 00:44:44,840
like written in stone yet. If we do it, it'll

954
00:44:44,880 --> 00:44:48,719
be some variation on the theme, maybe like another multiplayer

955
00:44:49,119 --> 00:44:52,000
one that wouldn't make sense for Mike or something like that.

956
00:44:52,719 --> 00:44:54,679
Speaker 4: It was a lot of fun Pax West playing that

957
00:44:54,760 --> 00:44:56,960
awful Wee Family mini game thing.

958
00:44:57,320 --> 00:44:59,360
Speaker 1: Well, yeah, we could just have someone play the part

959
00:44:59,400 --> 00:45:05,800
of Mike Man. We could uncle Uli And then I said, hile,

960
00:45:06,400 --> 00:45:11,079
we could hire an uncle Fester caused player, and then

961
00:45:11,119 --> 00:45:13,039
I then immediately like I think I broke because I'm like,

962
00:45:13,400 --> 00:45:19,639
Jeff Grub, what do you think there's just Uncle Fester Coslayester.

963
00:45:19,880 --> 00:45:21,159
We'll get a fake.

964
00:45:23,400 --> 00:45:27,360
Speaker 4: Uh uh next one here, sorry, like YouTube crash. Of course,

965
00:45:27,360 --> 00:45:28,519
we'll make sure about the right place.

966
00:45:28,679 --> 00:45:29,119
Speaker 1: Uh.

967
00:45:29,199 --> 00:45:33,440
Speaker 4: Here we go from Heilly intelligent hope. Oblivion remake isn't

968
00:45:33,480 --> 00:45:36,960
just the same game remade in the isn't just a

969
00:45:37,000 --> 00:45:39,800
game remade in the Skyrim engine. I mean, what's the

970
00:45:39,800 --> 00:45:43,119
Skyrim edge At this point, Skyrim is not that much

971
00:45:43,199 --> 00:45:47,440
newer a game than Oblivion anymore. So it's going to

972
00:45:47,519 --> 00:45:50,320
look better than skyriman it's going to be an unreal

973
00:45:50,360 --> 00:45:52,000
engine is the reel engine five?

974
00:45:52,119 --> 00:45:54,360
Speaker 1: Yeah? Yeah? So and there is, and there is an

975
00:45:54,360 --> 00:45:59,079
Oblivion remade in Skyrim by fans. It's a mod. Oh scary, Mike,

976
00:45:59,119 --> 00:46:03,719
you better run for that. That's pretty bad. And some

977
00:46:03,760 --> 00:46:06,760
people have been working on that for years, and so

978
00:46:06,800 --> 00:46:08,199
there's a lot of people like, man, this kind of

979
00:46:08,239 --> 00:46:10,320
sucks for those people. But I mean, you know, you

980
00:46:10,360 --> 00:46:11,800
make mods, you know what you're getting into.

981
00:46:12,519 --> 00:46:15,519
Speaker 4: I Beccus was pronouncing Helian, but I always, yeah, I

982
00:46:15,559 --> 00:46:16,320
always say it like that.

983
00:46:16,400 --> 00:46:16,559
Speaker 2: Right.

984
00:46:17,039 --> 00:46:18,760
Speaker 1: So this is the reason I can remember now because

985
00:46:18,760 --> 00:46:19,960
of this person's user name. Right.

986
00:46:20,159 --> 00:46:24,159
Speaker 4: Highly intelligent they're making They're making a pun. It's a pawn,

987
00:46:24,400 --> 00:46:29,480
highly intelligent, stay Hillian. It makes no sense. I know,

988
00:46:29,719 --> 00:46:31,320
I know, but I did too. I was a kid

989
00:46:31,360 --> 00:46:32,320
when I was reading this stuff.

990
00:46:32,320 --> 00:46:32,639
Speaker 1: I don't know.

991
00:46:32,679 --> 00:46:34,639
Speaker 4: I just honestly I didn't even think about what it

992
00:46:34,679 --> 00:46:36,559
sounded like. And then you know, i'd have to say

993
00:46:36,559 --> 00:46:38,719
it once to be like, just do stuff like that.

994
00:46:38,760 --> 00:46:41,079
Like when I was a kid with Hokemon, I was

995
00:46:41,119 --> 00:46:44,719
like Charmender, Charmillion, and then I looked at the word charizard,

996
00:46:45,079 --> 00:46:50,760
and I was like, Chaarizard. I called him Chaerizar until

997
00:46:50,800 --> 00:46:56,719
they said his name in the anime, and they're like, oh, ship's.

998
00:46:55,280 --> 00:46:56,320
Speaker 1: Way more sense.

999
00:46:58,320 --> 00:46:58,480
Speaker 3: Uh.

1000
00:46:58,840 --> 00:47:01,840
Speaker 4: Next up is from epicop and World says, do you

1001
00:47:01,840 --> 00:47:05,559
think they will improve the combat in Oblivion? If they're vowed,

1002
00:47:05,559 --> 00:47:09,480
I can't go back to bad, But as the combat, I.

1003
00:47:09,440 --> 00:47:11,400
Speaker 1: Think they'll improve it. I don't think it'll be as

1004
00:47:11,440 --> 00:47:13,519
good as a vowed No.

1005
00:47:13,519 --> 00:47:14,880
Speaker 4: No, I don't, you know. There's a part of me.

1006
00:47:15,679 --> 00:47:18,440
They'll probably improve it. They might not, and I'll be

1007
00:47:18,440 --> 00:47:20,280
fine of it, but it might be a hard pill

1008
00:47:20,280 --> 00:47:20,760
for some pot the.

1009
00:47:20,840 --> 00:47:23,760
Speaker 1: Remaking everything in Unreal Engine five, Why wouldn't you just

1010
00:47:23,800 --> 00:47:25,079
improve it? But you're right they might not.

1011
00:47:25,719 --> 00:47:27,920
Speaker 4: I mean, Eric, because like what does what is improving it?

1012
00:47:27,920 --> 00:47:30,679
Speaker 1: It won't bother me. I still like the way it feels.

1013
00:47:31,039 --> 00:47:33,880
Speaker 4: Yeah, and it's just you know, I don't know, it's

1014
00:47:33,960 --> 00:47:36,719
not that kind of game necessarily. There's obviously combat in

1015
00:47:36,760 --> 00:47:40,559
the game. But yeah. Next up is from Sultan a Boss.

1016
00:47:40,559 --> 00:47:42,760
He says, got a super ten run I'll catch the

1017
00:47:42,840 --> 00:47:45,559
VOD have a confirmed Mike's placement on the speed run

1018
00:47:45,639 --> 00:47:49,000
leader board for festers Quaes. I mean if I submitted it,

1019
00:47:49,000 --> 00:47:51,920
it would be last place at eighth place. I don't

1020
00:47:51,960 --> 00:47:54,320
think I'm gonna submit it, Jeff. It's just I wasn't

1021
00:47:54,360 --> 00:47:56,280
speed running. It's just not a speed run, you know.

1022
00:47:56,760 --> 00:48:00,840
Yeah enough, I can't learn the speed run. Probably try something.

1023
00:48:01,239 --> 00:48:04,079
It's omit that, but it's not a speed run.

1024
00:48:04,440 --> 00:48:05,360
Speaker 1: Yeah, fair enough.

1025
00:48:06,800 --> 00:48:10,920
Speaker 4: Next up here is from Michael you Tom super said.

1026
00:48:10,880 --> 00:48:12,679
I think he says any update on the God of

1027
00:48:12,760 --> 00:48:16,400
War remasters. I saw Santa Monica say there wasn't any

1028
00:48:16,440 --> 00:48:20,039
announcement planned for the event taking place on the twenty second.

1029
00:48:20,679 --> 00:48:23,400
Speaker 1: Yeah, I mean, like I said this on Twitter somewhere.

1030
00:48:23,519 --> 00:48:26,880
Like the way I heard it was when that state

1031
00:48:26,920 --> 00:48:30,199
of play was getting announced. I was told there would

1032
00:48:30,199 --> 00:48:32,679
be no God of War remasters there, despite the rumors

1033
00:48:32,679 --> 00:48:34,800
happening at the time, and it's like if that happens,

1034
00:48:35,159 --> 00:48:39,199
that would probably happen somewhere close closer to the anniversary.

1035
00:48:39,679 --> 00:48:43,800
So that's how I heard it. Now they're saying there

1036
00:48:43,800 --> 00:48:45,760
won't be anything now. I think those games exist. I

1037
00:48:45,800 --> 00:48:48,239
do think those games are are probably going to happen

1038
00:48:48,280 --> 00:48:50,559
at the very I mean the very least. They are

1039
00:48:50,599 --> 00:48:53,800
by far the most popular games that Sony has this

1040
00:48:53,880 --> 00:48:56,159
part of its streaming service, like its most stream games

1041
00:48:56,199 --> 00:48:59,000
are all all those original God of War games, so

1042
00:48:59,039 --> 00:49:01,039
they know how popular they aren't how well they would

1043
00:49:01,039 --> 00:49:02,920
be received that they did remaster it. So there's just

1044
00:49:02,920 --> 00:49:06,360
some circumstance, circumstantial evidence there for you. But yeah, I

1045
00:49:06,559 --> 00:49:08,679
do think something's happening there, But no, they don't plan

1046
00:49:08,760 --> 00:49:11,920
to announce it now. Maybe just happens later this year

1047
00:49:12,039 --> 00:49:14,199
or much later than that. I really don't know.

1048
00:49:15,280 --> 00:49:17,800
Speaker 4: That, boy, Jerry says, Mike, did you see the game

1049
00:49:17,880 --> 00:49:22,159
Threads of Time yet? Super cron Tugger inspired JERRYPG looks

1050
00:49:22,199 --> 00:49:24,480
promising also favorite Eastern Candy.

1051
00:49:24,639 --> 00:49:26,079
Speaker 1: Yeah, I did. It looks nice.

1052
00:49:26,559 --> 00:49:29,719
Speaker 4: There's there's a lot of these kind of indie RPGs

1053
00:49:29,760 --> 00:49:32,920
inspired by Crona Sugar things, and usually I wait for

1054
00:49:33,239 --> 00:49:34,760
word of mouth to let me know if I should

1055
00:49:34,760 --> 00:49:37,159
play it, and even then maybe don't get to them

1056
00:49:37,559 --> 00:49:39,480
like I want to. There's that there's another one who

1057
00:49:39,519 --> 00:49:41,760
was that changed Echoes or something like that that everybody

1058
00:49:42,280 --> 00:49:44,960
really liked. It came out a bit before Ceas Stars

1059
00:49:45,000 --> 00:49:48,360
even and I should check that out and just haven't yet. Yeah,

1060
00:49:48,480 --> 00:49:51,559
Threads of Time is on my radar. Eastern Candy, Jeff,

1061
00:49:51,559 --> 00:49:53,480
I don't doesn't do much for me. I don't like

1062
00:49:53,559 --> 00:49:56,159
Kendy that much anyways. At Eastern Candy, I think a

1063
00:49:56,199 --> 00:50:00,119
lot of it is pretty mid You thought the sky

1064
00:50:00,400 --> 00:50:01,719
the waight Christian no I was.

1065
00:50:01,719 --> 00:50:04,239
Speaker 3: Saying, fakey Dallium. He doesn't like Easter. That's not really,

1066
00:50:05,320 --> 00:50:08,719
that's not like Easter candy. And in the home Crunchy

1067
00:50:08,800 --> 00:50:12,440
it's just perjutta. You get baskets full of cured meats

1068
00:50:12,519 --> 00:50:13,079
much better.

1069
00:50:13,280 --> 00:50:15,840
Speaker 1: A lots of salted meats everywhere, just all over the yard.

1070
00:50:17,039 --> 00:50:19,559
I like Reese's eggs as people in chatter point. And

1071
00:50:19,559 --> 00:50:23,039
I also like like Starburst jelly beans things like that.

1072
00:50:23,719 --> 00:50:26,559
Speaker 4: When I was in Catholic school, like it was like

1073
00:50:26,559 --> 00:50:29,440
the girls Scott Cookies, they would give us this catalog

1074
00:50:29,519 --> 00:50:31,639
of Easter candy we were supposed to sell to our

1075
00:50:31,679 --> 00:50:35,480
relatives around Easter time. It was this whole thing. I

1076
00:50:35,519 --> 00:50:38,440
was seeing all those oversized eggs and bunnies and all

1077
00:50:38,480 --> 00:50:41,920
this garbage that tasted like cardboard.

1078
00:50:41,519 --> 00:50:43,559
Speaker 1: And the bunnies were always hollow, so it was like,

1079
00:50:43,639 --> 00:50:46,880
actually like just two ounces of chocolate and really disappointing. Yep.

1080
00:50:48,199 --> 00:50:51,639
Speaker 4: Next one is from Philip Reguez. The San Francisco Nintendo Store,

1081
00:50:51,840 --> 00:50:54,360
Mario Kart, Lego Set, and Doomed the Dark Ages all

1082
00:50:54,440 --> 00:50:57,400
launched on May fifteenth. Is there any chance that is

1083
00:50:57,519 --> 00:50:59,480
also the Switch to launch date.

1084
00:51:02,119 --> 00:51:06,840
Speaker 1: I mean it's not impossible, but probably not. Probably they

1085
00:51:06,840 --> 00:51:09,760
probably it'll probably be a little bit after that. Although

1086
00:51:09,800 --> 00:51:12,719
the Nintendo Store being open, you know, in time for

1087
00:51:12,760 --> 00:51:15,800
the Switch to to launch, that probably is not a coincidence.

1088
00:51:18,400 --> 00:51:22,000
Speaker 4: Mag Ners the Corgie with just a super chat here.

1089
00:51:22,039 --> 00:51:23,639
First one, thank you so much, appreciate that.

1090
00:51:23,800 --> 00:51:26,000
Speaker 1: Wolf to you too, Wolf Wolf.

1091
00:51:26,320 --> 00:51:30,760
Speaker 4: Big Fresh three sevens is deaf Stranding, death strand deaf stranding.

1092
00:51:30,880 --> 00:51:33,639
Deth strand writing is Borderlands three writing. That was them,

1093
00:51:33,719 --> 00:51:38,239
not me who kept saying death stranding. Wait, the game

1094
00:51:38,320 --> 00:51:43,760
is called deaf stranding. I don't know. My brain broke it.

1095
00:51:45,239 --> 00:51:45,960
Speaker 3: Bulls all the time.

1096
00:51:46,000 --> 00:51:50,639
Speaker 4: He's your brain that's stranding, right? Is that the name

1097
00:51:50,679 --> 00:51:51,960
of that game? That sounds wrong?

1098
00:51:52,119 --> 00:51:55,599
Speaker 1: Death stranding the name of the video game.

1099
00:51:55,760 --> 00:51:58,400
Speaker 4: I just really hate saying the phrase deaf stranding writing

1100
00:51:58,440 --> 00:52:01,800
for some reason. Sure, okay, yes, but that is what

1101
00:52:01,840 --> 00:52:06,280
they wrote. Your death stranding writing is Borderlands three writing. Okay, anyways,

1102
00:52:06,280 --> 00:52:08,400
that's oh I got me played Borderlands three, but that

1103
00:52:08,440 --> 00:52:09,119
sounds unfair.

1104
00:52:09,760 --> 00:52:17,239
Speaker 1: Yeah, if you want to say, if you want to,

1105
00:52:18,480 --> 00:52:21,679
I think there's bad in different ways, that's fine.

1106
00:52:22,840 --> 00:52:25,599
Speaker 4: Oh goddamn records concerned for me. No, I'm fine. I'm fine.

1107
00:52:25,760 --> 00:52:28,559
I did see Borderlands three is deeply on sale for

1108
00:52:28,639 --> 00:52:31,559
the Steam sale, and I was almost like, what the heck.

1109
00:52:31,920 --> 00:52:35,280
Then I'm like, yeah, maybe I'll play Borderlands four when

1110
00:52:35,280 --> 00:52:35,880
that comes out.

1111
00:52:36,320 --> 00:52:39,039
Speaker 1: Yeah, I'm think I'm in the same way.

1112
00:52:40,800 --> 00:52:43,639
Speaker 4: Uh, there's a manners the court gee again saying Jeff,

1113
00:52:43,679 --> 00:52:46,400
have you heard anything about the beta launch for sub

1114
00:52:46,519 --> 00:52:47,239
Nautica two?

1115
00:52:48,039 --> 00:52:50,519
Speaker 1: No, no, I haven't. I haven't really been looking or

1116
00:52:50,519 --> 00:52:54,199
paying attention. Uh, but I'm you know, always interested in

1117
00:52:54,320 --> 00:52:56,440
starting up a series called grub Nautica at some point,

1118
00:52:56,559 --> 00:52:58,039
so I'll keep an eye open for it.

1119
00:52:59,440 --> 00:53:01,599
Speaker 4: Night Trauma with their first super chest Thank you so much,

1120
00:53:01,639 --> 00:53:04,719
says thank you guys for all the awesome content. Always

1121
00:53:04,719 --> 00:53:07,480
look forward to anything you guys do. Here's a first

1122
00:53:07,519 --> 00:53:10,239
ever super chat to celebrate Mike's stomping festus quest like

1123
00:53:10,320 --> 00:53:12,360
Chris Son wamps the flu bus.

1124
00:53:12,599 --> 00:53:15,559
Speaker 1: Thank you, I appreciate that.

1125
00:53:16,239 --> 00:53:16,599
Speaker 2: Uh.

1126
00:53:16,880 --> 00:53:20,159
Speaker 4: To us band dancing, donating to get us to stop

1127
00:53:20,239 --> 00:53:21,559
talking about balls?

1128
00:53:21,639 --> 00:53:25,079
Speaker 1: Okay, okay, well we'll see if see if that changes

1129
00:53:25,079 --> 00:53:25,760
anytime soon.

1130
00:53:26,280 --> 00:53:29,880
Speaker 4: Mike O'Leary says, donating to keep talking about balls, all right,

1131
00:53:30,639 --> 00:53:33,119
and that one has more more thumbs up, So there

1132
00:53:33,119 --> 00:53:36,960
you go, Chuck Toowski lifts her tail. I have no

1133
00:53:37,039 --> 00:53:40,880
idea what it is you imply, Master, I am but

1134
00:53:41,000 --> 00:53:46,360
a poor Argonian maid. Oh, Critias, So you are my dumpling,

1135
00:53:46,719 --> 00:53:49,280
and a good one at that, such strong legs and

1136
00:53:49,320 --> 00:53:51,960
shapely tailed. I believe this is the lusty Argonian.

1137
00:53:52,079 --> 00:53:55,039
Speaker 1: Jeff, Yeah, that's what it sounds like to me. And

1138
00:53:55,079 --> 00:53:57,639
I definitely recognized that on first. As soon as I

1139
00:53:57,679 --> 00:53:59,119
read it, I knew we were talking about a lusty

1140
00:53:59,199 --> 00:54:01,760
Argonian Edgar Marino.

1141
00:54:02,079 --> 00:54:04,199
Speaker 4: My little sister told my son that I used to

1142
00:54:04,239 --> 00:54:07,039
make Final Fancy ten slash into Rudo AMVs when I

1143
00:54:07,119 --> 00:54:14,199
was younger. Did you guys ever do anything more embarrassing? Look,

1144
00:54:14,599 --> 00:54:17,760
I think that sounds kind of cool, Edgar. Don't let

1145
00:54:17,800 --> 00:54:19,000
them get you down.

1146
00:54:18,960 --> 00:54:21,679
Speaker 1: And don't aren't the kids a little impressed by that?

1147
00:54:21,840 --> 00:54:23,599
Like they probably think that's cool. I mean, how old

1148
00:54:23,599 --> 00:54:26,000
are your kids? I guess if they're like teenagers, maybe

1149
00:54:26,360 --> 00:54:27,360
maybe not so much.

1150
00:54:28,280 --> 00:54:30,719
Speaker 4: I mean, yeah, I don't know. I'm just into it.

1151
00:54:30,800 --> 00:54:34,000
My brother made a World Warcraft three music video set

1152
00:54:34,039 --> 00:54:38,159
to Dave Matthews band one time. I thought that was

1153
00:54:38,199 --> 00:54:42,280
pretty neat. And there was a dragon ball Z music

1154
00:54:42,360 --> 00:54:44,880
video set to It's My Life by bon Jovi that

1155
00:54:44,960 --> 00:54:47,559
I thought was amazing. I watched the shit out of

1156
00:54:47,559 --> 00:54:47,880
that thing.

1157
00:54:48,480 --> 00:54:50,719
Speaker 1: Yeah, there's probably a list of things that are more

1158
00:54:50,719 --> 00:54:53,360
embarrassing than I did that I've blocked out just save

1159
00:54:53,440 --> 00:54:55,559
myself from not having to think about every day for

1160
00:54:55,599 --> 00:54:57,000
twenty years. That's fair.

1161
00:54:57,639 --> 00:54:59,679
Speaker 4: And then finally tuber says, when is Mike going to

1162
00:54:59,679 --> 00:55:02,760
ad the allegations that he is abusing any s tossed

1163
00:55:02,760 --> 00:55:05,360
your run if they're beating Faster's question, and one go,

1164
00:55:05,719 --> 00:55:10,280
I am convinced he is doping for Blake Club, right.

1165
00:55:10,400 --> 00:55:12,599
Speaker 1: Yeah, yeah, yeah, no, you see, he's clear. I mean,

1166
00:55:12,719 --> 00:55:14,800
now you could be on that next gen stuff that

1167
00:55:14,840 --> 00:55:17,119
we can't track yet, but I mean, as far as

1168
00:55:17,119 --> 00:55:19,559
the rules are concerned, he's well within the bounds. There

1169
00:55:19,559 --> 00:55:20,280
you go, I'm clean.

1170
00:55:20,360 --> 00:55:23,480
Speaker 4: I'm clean, at least as far as everybody knows.

1171
00:55:23,599 --> 00:55:25,039
Speaker 1: You know what it is. It's like you're you're so

1172
00:55:25,159 --> 00:55:28,119
patient with those games because of like stuff like Mega

1173
00:55:28,159 --> 00:55:29,920
Man that you got really good, like you have you

1174
00:55:29,960 --> 00:55:32,760
beat Mega Man three without ever getting hit. You beat

1175
00:55:32,760 --> 00:55:36,320
one of those games without dying, without dying still still,

1176
00:55:36,760 --> 00:55:39,400
that is like attestings like how patient you could be

1177
00:55:39,440 --> 00:55:41,480
with those games? And that's the game Faster's quest if

1178
00:55:41,519 --> 00:55:44,760
you play it patient, Like you see anatomy coming at

1179
00:55:44,800 --> 00:55:46,599
you and you're like, you're not killing it, and I think,

1180
00:55:46,639 --> 00:55:48,280
like a lot of people like I'm just gonna give

1181
00:55:48,280 --> 00:55:50,320
it a couple more shots, and you always backed up.

1182
00:55:50,400 --> 00:55:52,480
You always are like no, I'm gonna get myself more space,

1183
00:55:52,800 --> 00:55:54,519
and like, I don't know, it just was the right

1184
00:55:54,559 --> 00:55:57,440
way to play that game. So you're built for it,

1185
00:55:57,480 --> 00:55:58,199
is what I'm saying.

1186
00:55:58,280 --> 00:56:00,639
Speaker 4: Yeah, I like I like playing these any games.

1187
00:56:00,679 --> 00:56:01,000
Speaker 1: It's fun.

1188
00:56:01,039 --> 00:56:03,320
Speaker 4: I mean, I'll talk about later, but that night I

1189
00:56:03,440 --> 00:56:06,079
just was like, well, let's be one of my childhood

1190
00:56:06,119 --> 00:56:08,400
NIS games that that doesn't suck, and I played through.

1191
00:56:08,280 --> 00:56:09,719
Speaker 1: Little Nemo is a great one.

1192
00:56:09,800 --> 00:56:11,039
Speaker 4: Yeah, it's just the same thing. I'm like, oh, yeah,

1193
00:56:11,039 --> 00:56:13,159
this is great. You know, it's difficult, and you dialogue,

1194
00:56:13,199 --> 00:56:15,400
you got to red things and then that's okay. You

1195
00:56:15,440 --> 00:56:18,039
get a bit better each time, right, Like that was

1196
00:56:18,079 --> 00:56:19,840
the whole thing with Dark Souls, Right, it brought a

1197
00:56:19,840 --> 00:56:22,599
little bit of that flavor back to gaming a bit. Yeah,

1198
00:56:22,599 --> 00:56:24,519
there's something about that I find very appealing.

1199
00:56:24,840 --> 00:56:27,880
Speaker 1: Mm hmm. All wrapped up.

1200
00:56:28,320 --> 00:56:30,079
Speaker 4: I'll wrapped up for now. If you guys want to

1201
00:56:30,119 --> 00:56:31,920
send in any more super chests, we will get to

1202
00:56:31,960 --> 00:56:33,440
them before the end of the show. Thank you so

1203
00:56:33,519 --> 00:56:35,159
much for all of the support. You're amazing.

1204
00:56:35,880 --> 00:56:37,519
Speaker 1: All right, it's gonna be time for who wants to

1205
00:56:37,559 --> 00:56:39,599
be a Mike and Air. We got that set up

1206
00:56:39,639 --> 00:56:41,360
ready to go. We'll get to that right after another break.

1207
00:56:41,360 --> 00:56:41,679
We'll do that.

1208
00:56:41,880 --> 00:56:43,920
Speaker 4: Get rancaus. I need to call you Dan get Raycus,

1209
00:56:43,920 --> 00:56:44,559
I need to call you.

1210
00:56:50,199 --> 00:56:52,960
Speaker 1: We're back. We're back with mikey and Air. Who wants

1211
00:56:53,000 --> 00:56:54,639
to be a Mike and Air? Mike? This is the

1212
00:56:54,639 --> 00:56:58,599
game where I give you a ascendingly difficult questions in

1213
00:56:58,639 --> 00:57:00,280
the style of who wants to be a Millionaire? They're

1214
00:57:00,280 --> 00:57:02,840
all video game related. Uh, there's ten this time, because

1215
00:57:02,840 --> 00:57:05,519
that's the way that this outline worked. They will get

1216
00:57:05,559 --> 00:57:08,920
they will get pretty difficult. If you win, I will

1217
00:57:08,920 --> 00:57:12,800
buy you a shirt from the Yetti whenever you say go. Uh, so,

1218
00:57:13,119 --> 00:57:16,480
are you ready Mike to become a mikeyonaire?

1219
00:57:16,840 --> 00:57:18,880
Speaker 4: Yeah, let's see there's anything good over on the YETI

1220
00:57:20,239 --> 00:57:24,199
right now, there's there's there's some Frostfateau shirt because that

1221
00:57:24,400 --> 00:57:26,400
marathon is at you see what's all this yu gi?

1222
00:57:26,480 --> 00:57:27,039
Speaker 1: Oh shit?

1223
00:57:28,639 --> 00:57:30,760
Speaker 4: So really I might be banking that one for a

1224
00:57:30,880 --> 00:57:34,039
little bit on some street fighter stuff that doesn't look terrible. Okay,

1225
00:57:34,480 --> 00:57:37,199
it's your Okay, I'm ready, I'm ready, All.

1226
00:57:37,159 --> 00:57:40,639
Speaker 1: Right, let's get right into it. All right, Here is

1227
00:57:40,679 --> 00:57:43,360
your first question. Which console did Sony release in nineteen

1228
00:57:43,400 --> 00:57:47,920
ninety four in Japan? Was the Xbox PlayStation, GameCube or

1229
00:57:47,960 --> 00:57:49,079
Sega Genesis.

1230
00:57:49,719 --> 00:57:52,360
Speaker 4: It's It's always so messed up trying to think of

1231
00:57:52,400 --> 00:57:55,000
the plazation as a nineteen ninety four console, isn't it.

1232
00:57:55,079 --> 00:57:56,880
Speaker 1: Yeah, that's what I mean. I was like, right, like, oh,

1233
00:57:56,920 --> 00:57:59,079
I should just say in Japan because it's a weird

1234
00:57:59,079 --> 00:58:01,119
thing to think of other Yeah, I'm like that.

1235
00:58:01,440 --> 00:58:04,239
Speaker 4: I associate that conso with the it's nineteen ninety five

1236
00:58:04,599 --> 00:58:05,039
so much.

1237
00:58:05,119 --> 00:58:08,320
Speaker 1: It's December in Japan, so you know, it is very late,

1238
00:58:08,360 --> 00:58:10,559
to the point where most people probably never touched the

1239
00:58:10,559 --> 00:58:12,880
PlayStation in nineteen ninety four, even in Japan.

1240
00:58:13,239 --> 00:58:14,840
Speaker 4: Yeah, it's a PlayStation.

1241
00:58:15,159 --> 00:58:19,440
Speaker 1: Final answer, All right, there we go correct. All right,

1242
00:58:19,480 --> 00:58:22,920
here we go on to the next one. In Minecraft,

1243
00:58:22,960 --> 00:58:25,320
what material do you need to mind to get diamonds?

1244
00:58:25,400 --> 00:58:30,119
Is it a cobblestone, B dirt, C stone or D

1245
00:58:30,599 --> 00:58:31,760
diamond or yeah?

1246
00:58:31,800 --> 00:58:34,119
Speaker 4: I mean, you know, I don't play a ton of Minecraft,

1247
00:58:34,159 --> 00:58:37,559
so this isn't based off of experience, but I imagine

1248
00:58:37,599 --> 00:58:41,800
that you're it's probably diamond or makes diamonds? What this

1249
00:58:41,880 --> 00:58:46,280
is a let's so must have a celebrity Jeffardy with

1250
00:58:46,519 --> 00:58:47,559
dustard seeds.

1251
00:58:47,599 --> 00:58:52,599
Speaker 1: This condiment is made from mustard. Yep, that's the vibe here.

1252
00:58:53,360 --> 00:59:00,440
Diamond or is that your final answer. That's correct. Okay, good.

1253
00:59:00,920 --> 00:59:04,480
Question number three? Which oof? I'm gonna correct that. Which

1254
00:59:04,639 --> 00:59:07,679
of these is not a starter type in mainline Pokemon?

1255
00:59:08,199 --> 00:59:13,119
Is it A Electric, B Water, C Grass or D Fire?

1256
00:59:14,360 --> 00:59:16,920
Speaker 4: I am pretty shocked. We have had this many generations

1257
00:59:16,920 --> 00:59:18,800
and they haven't switched this up.

1258
00:59:19,280 --> 00:59:19,639
Speaker 1: Shot.

1259
00:59:20,519 --> 00:59:21,800
Speaker 4: Ah, that's funny.

1260
00:59:21,880 --> 00:59:22,039
Speaker 1: Yeah.

1261
00:59:22,119 --> 00:59:25,599
Speaker 4: Yeah, now you know, assuming we're not counting that time,

1262
00:59:25,639 --> 00:59:28,559
you can get Pikachu as your first Pokemon. The answer

1263
00:59:28,639 --> 00:59:32,400
is Electric generally, not one of the three starter pokemons

1264
00:59:32,440 --> 00:59:33,119
that you can pick.

1265
00:59:34,039 --> 00:59:39,079
Speaker 1: Is that your final answer? Final answer? All right? That

1266
00:59:39,239 --> 00:59:44,119
is correct? All right? Question number four, what is the

1267
00:59:44,199 --> 00:59:47,000
name of the AI companion in the Halo series? Is

1268
00:59:47,039 --> 00:59:52,320
it eighty B GLaDOS, GLaDOS, B B Gladows, C CO

1269
00:59:52,519 --> 00:59:54,199
Pilot or D Kurtana?

1270
00:59:56,000 --> 00:59:59,519
Speaker 4: I remember that Naked Blue Lady anywhere? It's Kurtana and

1271
00:59:59,559 --> 01:00:02,519
that's what Pilot used to be called. All right, let's

1272
01:00:02,519 --> 01:00:04,679
go ahead, and is that your final answer? Oh, they

1273
01:00:04,760 --> 01:00:09,000
changed the name of a Microsoft's thing is anymore Cartana?

1274
01:00:09,039 --> 01:00:10,880
Speaker 1: They got rid of Kartana kind of across the board.

1275
01:00:10,960 --> 01:00:12,679
Speaker 4: Yeah, I see, I see, I see.

1276
01:00:13,280 --> 01:00:14,199
Speaker 1: Is that your final answer?

1277
01:00:14,360 --> 01:00:15,559
Speaker 3: Yeah?

1278
01:00:15,960 --> 01:00:20,400
Speaker 1: Correct? All right, we're onto question number five. Worth apparently

1279
01:00:20,440 --> 01:00:24,400
sixteen hundred points, which are meaningless. In the video game

1280
01:00:24,440 --> 01:00:28,360
Super Mario Brothers Too, birds fly on magic carpets. What

1281
01:00:28,440 --> 01:00:32,599
are those birds called? Is it a pigy B Pigeoto

1282
01:00:33,119 --> 01:00:36,559
see pigeot D Piget.

1283
01:00:37,360 --> 01:00:39,800
Speaker 4: Well again, contextos are going to help me here because

1284
01:00:39,800 --> 01:00:45,039
those three of these are Pokemon from the same evolutionary line. Uh,

1285
01:00:45,119 --> 01:00:48,800
and one of them isn't, which makes me think that D.

1286
01:00:49,079 --> 01:00:52,679
Piget is the magic carpet bird from Super Mario Brothers Too.

1287
01:00:54,079 --> 01:00:56,159
Speaker 1: So it sounds like you're going to go with piget here, Mike.

1288
01:00:56,360 --> 01:00:57,599
Is that your final answer?

1289
01:00:57,920 --> 01:00:58,639
Speaker 4: Final answer?

1290
01:00:59,280 --> 01:01:02,039
Speaker 1: Mike's going with D pidget for the birds that fly

1291
01:01:02,079 --> 01:01:06,400
on matric carpets and Super Mario Brothers Too. That is correct?

1292
01:01:06,760 --> 01:01:09,239
Speaker 4: All right, doing good, so have all my lifelines. I

1293
01:01:09,239 --> 01:01:10,800
feel good halfway done.

1294
01:01:10,960 --> 01:01:12,639
Speaker 1: Things are gonna start getting a little bit more difficult

1295
01:01:12,639 --> 01:01:14,599
from here on out, but just a little bit. So

1296
01:01:14,719 --> 01:01:19,400
with question number six in BioShock, which ability enables players

1297
01:01:19,400 --> 01:01:22,280
to shoot electricity from their hands, is it a electro

1298
01:01:22,400 --> 01:01:27,320
boal B electrodekinesis let me say that again, be electroconesis

1299
01:01:27,719 --> 01:01:31,000
see static flick or D shock treatment.

1300
01:01:31,880 --> 01:01:35,639
Speaker 4: Ooh okay, yeah, this is the first hard ish question.

1301
01:01:36,519 --> 01:01:39,679
You know, I played BioShock. I remember getting an electric ability.

1302
01:01:39,880 --> 01:01:46,800
I don't remember what it was called. Shock treatment sounds

1303
01:01:46,840 --> 01:01:51,599
too cute, electric bolt sounds too basic. I think it's

1304
01:01:51,679 --> 01:01:57,360
electrokinesis close chat just remove temptations in case people were

1305
01:01:57,360 --> 01:02:01,079
saying anything in there. I think it's electric kansis static

1306
01:02:01,199 --> 01:02:03,559
flick that it's not really a flick jet. I don't

1307
01:02:03,559 --> 01:02:05,320
think a static flick. I don't think it's shock treatment.

1308
01:02:05,360 --> 01:02:08,079
I don't really think it's electrical. I think it's electric canesis.

1309
01:02:08,719 --> 01:02:10,800
And it seems crazy that just maybe like, go my

1310
01:02:10,920 --> 01:02:12,599
get a little bit here, but this questions don't get

1311
01:02:12,639 --> 01:02:15,239
so much harder, Jeff, They're gonna get so much harder.

1312
01:02:15,679 --> 01:02:17,679
I don't really want to use a lifeline yet. I

1313
01:02:17,800 --> 01:02:21,840
just don't, just as a reminder that you use them

1314
01:02:21,920 --> 01:02:23,639
or you lose them. I mean, but if you get

1315
01:02:23,639 --> 01:02:26,760
it wrong, you are done. There is no coming back

1316
01:02:26,760 --> 01:02:30,679
from a wrong question. But Mike, hey, you're right. It's

1317
01:02:30,679 --> 01:02:31,840
only going to get harder from here.

1318
01:02:32,079 --> 01:02:32,599
Speaker 1: Yeah.

1319
01:02:32,800 --> 01:02:35,239
Speaker 4: I don't know how much this audience knows about BioShock.

1320
01:02:35,400 --> 01:02:40,239
They're all young, and I like my brothers played BioShock, right,

1321
01:02:40,920 --> 01:02:42,920
I don't think they're going to remember the name of

1322
01:02:42,960 --> 01:02:44,599
the electric spell, so calling them is not gonna help

1323
01:02:44,639 --> 01:02:48,159
that much. Fifty to fifty could help, not ton, I think,

1324
01:02:48,239 --> 01:02:50,039
I think my best course of action is to be

1325
01:02:50,039 --> 01:02:55,199
a little risky and just go ahead and say electric canesis.

1326
01:02:55,199 --> 01:02:58,599
We're going to the raw dogget with no lifelines.

1327
01:02:59,559 --> 01:03:02,159
Speaker 1: All right? For the question in BioShock, which ability enables

1328
01:03:02,159 --> 01:03:04,920
you to shoot electricity from their hands? The Lost characters

1329
01:03:04,960 --> 01:03:08,719
tohoe electricity from their hands, Mike is going with b electrokinesis.

1330
01:03:09,440 --> 01:03:10,800
If that is his final.

1331
01:03:10,559 --> 01:03:16,159
Speaker 4: Answer, is my final answer, Jeff Grubb, all right, Mike Manatti,

1332
01:03:17,320 --> 01:03:24,000
that is incorrect. No, the answer was electro bolt.

1333
01:03:24,280 --> 01:03:25,239
Speaker 1: Oh.

1334
01:03:25,280 --> 01:03:27,360
Speaker 4: I fucking blew it, dude.

1335
01:03:27,800 --> 01:03:30,519
Speaker 1: I mean, I thought that one might be tough. I

1336
01:03:30,599 --> 01:03:35,079
wasn't sure an idea like electrokinesis will definitely trip him up,

1337
01:03:35,119 --> 01:03:37,800
as I was coming up with that one, but I

1338
01:03:38,320 --> 01:03:40,239
wasn't sure if I would really trip you up that bad.

1339
01:03:40,519 --> 01:03:40,639
Speaker 2: Uh.

1340
01:03:40,840 --> 01:03:42,480
Speaker 1: Let's see how you do on the rest of these though.

1341
01:03:42,719 --> 01:03:45,159
No T shirt this time, So we're gonna come back.

1342
01:03:45,199 --> 01:03:46,880
We're gonna have more Mikey and Aires in the future

1343
01:03:46,920 --> 01:03:49,199
of the foreseeable future should have Dan. Did you know Dan?

1344
01:03:49,239 --> 01:03:52,559
Speaker 4: It should have called Dan. Electro bolt is so generic,

1345
01:03:52,639 --> 01:03:55,199
but I guess, eh, that's fine.

1346
01:03:55,559 --> 01:03:57,239
Speaker 1: I was surprised to him, Mike. I think I just

1347
01:03:57,239 --> 01:03:59,079
don't like the fact that it's called electro bolt when

1348
01:03:59,079 --> 01:04:01,679
I was looking this up. All right, question number seven

1349
01:04:01,760 --> 01:04:04,280
in du Sex, what disease is used to control the

1350
01:04:04,280 --> 01:04:08,320
world's population? Is it black death, virus, B graye death,

1351
01:04:08,960 --> 01:04:11,599
a blue plague, or d A mega strain.

1352
01:04:12,639 --> 01:04:16,159
Speaker 4: You know, I never played dy SX one. It's one

1353
01:04:16,159 --> 01:04:19,159
that's very high on my really, yeah, I would like

1354
01:04:19,239 --> 01:04:21,480
to do that pretty soon, but uh, my guests would

1355
01:04:21,519 --> 01:04:23,639
be Omega strain. That sounds dio sxy.

1356
01:04:25,159 --> 01:04:28,679
Speaker 1: All right, it's mega strain. It's actually grade death.

1357
01:04:29,119 --> 01:04:30,840
Speaker 4: I would have had to have lifelined that one, and

1358
01:04:30,880 --> 01:04:34,199
that that would have been tough too, cause, uh man,

1359
01:04:34,239 --> 01:04:35,440
that would have I would have been guessing, and I

1360
01:04:35,480 --> 01:04:37,639
feel like most of the lifeline people would have been guessing.

1361
01:04:37,719 --> 01:04:39,320
So fifty fifty would just had to help me on

1362
01:04:39,320 --> 01:04:39,639
that one.

1363
01:04:40,079 --> 01:04:42,519
Speaker 1: This one was gonna be my sort of uh this

1364
01:04:42,639 --> 01:04:44,199
could be like my my gesture to you, I think

1365
01:04:44,199 --> 01:04:45,280
you try to get you there to the end. In

1366
01:04:45,280 --> 01:04:48,000
the video game fastres Quest, who gives you TNT. Is

1367
01:04:48,000 --> 01:04:51,800
it a Mama, B, Mortitia, C. Pugsley or D Wednesday.

1368
01:04:52,159 --> 01:04:54,480
Speaker 4: It's funny because like I don't quite I think it

1369
01:04:54,559 --> 01:04:58,199
was Wednesday. I think Mama was Mama gives you lurch,

1370
01:04:58,920 --> 01:04:59,599
Mama gives you.

1371
01:04:59,559 --> 01:05:02,920
Speaker 1: The news, And the phrase Mama gives you nooses is

1372
01:05:03,039 --> 01:05:04,360
going to be burned to my head for the rest

1373
01:05:04,400 --> 01:05:04,840
of my life.

1374
01:05:04,880 --> 01:05:08,760
Speaker 4: By the way, Yeah, Mortitia was also pretty late in

1375
01:05:08,800 --> 01:05:13,119
the made no early. Morticia might have given you T

1376
01:05:13,239 --> 01:05:17,239
and T. She might have given you the vice scripts.

1377
01:05:17,840 --> 01:05:21,119
Wait a second, very early on the first two you see,

1378
01:05:21,159 --> 01:05:24,719
I think are Pugsy and Wednesday, and you don't get

1379
01:05:24,760 --> 01:05:27,159
the TNT. Then you know what. I bet it wasn't Martitia.

1380
01:05:27,199 --> 01:05:35,280
I bet Martitia gives you T and T it was

1381
01:05:35,960 --> 01:05:37,280
on that That would have been embarrassing.

1382
01:05:37,360 --> 01:05:39,360
Speaker 1: Also when you got it wrong for that one, I

1383
01:05:39,400 --> 01:05:41,480
thought that one might trip you up. So I changed

1384
01:05:41,480 --> 01:05:45,079
the wrong answer text to say lot'll eat ship for

1385
01:05:45,159 --> 01:05:48,079
audio listeners, just so you know that, all right? Question

1386
01:05:48,159 --> 01:05:52,519
number nine. What device enables SAM to detect BT's in

1387
01:05:52,639 --> 01:05:57,760
death stranding? Is it the ODRA deck scanner, the chiral detector,

1388
01:05:58,280 --> 01:06:01,440
the time fallse censor, or the UCA scanner.

1389
01:06:02,519 --> 01:06:04,239
Speaker 4: God, I bet it's called time fall sense. I wonder

1390
01:06:04,280 --> 01:06:05,880
if that Dan would have known this one if I

1391
01:06:05,920 --> 01:06:09,760
had to. Yeah, I'm all right.

1392
01:06:09,800 --> 01:06:11,639
Speaker 1: When you said Dan get ready, I'm like, oh shit,

1393
01:06:11,719 --> 01:06:13,039
he might be able to help with this one. But

1394
01:06:13,079 --> 01:06:15,559
I don't know Dan. Also, I mean I played this

1395
01:06:15,639 --> 01:06:18,960
game like for several hours. I used this thing. I

1396
01:06:19,039 --> 01:06:19,920
did not know what it was.

1397
01:06:20,199 --> 01:06:23,199
Speaker 4: I played a junk of it. I don't remember name

1398
01:06:23,280 --> 01:06:27,119
this thing. Let's guest time fall. Let the time fall.

1399
01:06:29,559 --> 01:06:32,119
Speaker 1: It says wrong? Don't you respect all tours? It's an

1400
01:06:32,159 --> 01:06:33,559
odra deck scander man.

1401
01:06:33,599 --> 01:06:37,159
Speaker 4: I thought, man, this, I feel better about losing when

1402
01:06:37,159 --> 01:06:39,239
I did, because that is getting rough for me in

1403
01:06:39,400 --> 01:06:39,840
all this.

1404
01:06:40,599 --> 01:06:43,800
Speaker 1: All right? Last question? What is doom Guy's real name

1405
01:06:43,960 --> 01:06:46,679
in the Doom novels, which you know, I guess it's

1406
01:06:46,679 --> 01:06:48,599
not Cannon, But in the Doom novels, is it a

1407
01:06:48,880 --> 01:06:53,880
doom Guy? B Jack Carver? See Romeo Kormac or d

1408
01:06:54,280 --> 01:06:55,039
Flynn Taggart.

1409
01:06:56,159 --> 01:06:58,679
Speaker 4: Romeo Cormack would have been good. They might have been

1410
01:06:58,719 --> 01:07:00,800
that cute with it, Flinn tag If that does that

1411
01:07:00,960 --> 01:07:04,679
sounds that's I don't like saying that. Uh, Jack Carver

1412
01:07:04,920 --> 01:07:07,079
sounds like something they would have just named this guy.

1413
01:07:07,199 --> 01:07:08,880
Let's go with Jack Carver.

1414
01:07:09,599 --> 01:07:10,960
Speaker 1: All right, do you want to use your fifty to

1415
01:07:10,960 --> 01:07:11,920
fifty it's your last chance.

1416
01:07:12,639 --> 01:07:16,360
Speaker 4: Oh, I still have lifelines here, Sure, go ahead, fifty

1417
01:07:16,360 --> 01:07:17,559
to fifty eight.

1418
01:07:17,920 --> 01:07:20,960
Speaker 1: Let's see that's gonna work. All right. How do you know?

1419
01:07:21,400 --> 01:07:24,960
Speaker 4: I guess it's Flint Taggart because that in Doomki are

1420
01:07:25,000 --> 01:07:25,719
my only choices?

1421
01:07:25,800 --> 01:07:30,639
Speaker 1: Now? That is correct, Flint Taggart. Okay, go to jail.

1422
01:07:31,039 --> 01:07:34,360
Yeah it's Taggart. That one. I was like, I was,

1423
01:07:34,440 --> 01:07:36,199
you know, just kind of throwing some stuff around. I'm like,

1424
01:07:36,840 --> 01:07:39,440
I remember those novels. I thought he had a name

1425
01:07:39,440 --> 01:07:41,000
in there. I'm like, that can't be right. And I

1426
01:07:41,000 --> 01:07:42,719
had to like go to a bunch of websites just

1427
01:07:42,719 --> 01:07:44,840
to check. But apparently Flynn Taggart.

1428
01:07:45,079 --> 01:07:47,039
Speaker 4: Yeah, and I think I got a single other question

1429
01:07:47,119 --> 01:07:48,559
right after that one I missed day.

1430
01:07:48,719 --> 01:07:50,000
Speaker 1: I mean, you know, you didn't take your time to

1431
01:07:50,039 --> 01:07:52,480
really think some of them through, so like when you

1432
01:07:52,559 --> 01:07:54,719
do that, usually have a better chance of getting things right.

1433
01:07:54,840 --> 01:07:57,320
So but hey, yeah that those that get really rough,

1434
01:07:58,360 --> 01:08:01,280
it was start losing eventually, That's okay. It was hard

1435
01:08:01,360 --> 01:08:04,199
to like do the difficulty curve with only ten questions.

1436
01:08:04,199 --> 01:08:06,800
So yeah, we'll iron that out for next time and

1437
01:08:06,880 --> 01:08:09,360
do another Mikey in Air, but this time you are

1438
01:08:09,400 --> 01:08:11,519
not a mic and Air you remain just a Mikey. Uh,

1439
01:08:11,960 --> 01:08:13,679
you know what, still rich in all our hearts though,

1440
01:08:16,479 --> 01:08:21,439
that was my intent. All right, let's take one last break.

1441
01:08:21,439 --> 01:08:23,159
We'll come back. We'll talk about what we've been playing,

1442
01:08:23,359 --> 01:08:29,880
all that good stuff right after this. All right, we're back,

1443
01:08:30,199 --> 01:08:31,479
and Mike, what have you been playing?

1444
01:08:32,239 --> 01:08:32,479
Speaker 2: Well?

1445
01:08:32,560 --> 01:08:34,920
Speaker 4: After Fester's quest, I mentioned that I did play through

1446
01:08:35,199 --> 01:08:40,560
Little Nemo de dream Master, not Dreamfinder. Yeah, Dreamfinder is

1447
01:08:40,560 --> 01:08:46,199
a character from Epcot. Yeah, dream Master. This is a

1448
01:08:46,279 --> 01:08:49,520
Capcom NYS game, another one that I had as a kid,

1449
01:08:50,159 --> 01:08:52,159
and I like, are you familiar with this one at all?

1450
01:08:52,279 --> 01:08:56,159
Speaker 1: Jeff, Little Nemo? Yeah, yeah, yeah, I played it a

1451
01:08:56,159 --> 01:08:58,000
little bit. I never beat it or anything like that,

1452
01:08:58,079 --> 01:09:01,319
but uh, I like that game. I think it's a

1453
01:09:01,359 --> 01:09:02,199
good video game.

1454
01:09:03,079 --> 01:09:05,199
Speaker 4: Yeah, it's a tough I mean, Capcom was just so

1455
01:09:05,319 --> 01:09:09,840
on fire at this time they could rarely do too

1456
01:09:09,920 --> 01:09:13,199
much ron and yeah, this game just has also f

1457
01:09:13,239 --> 01:09:16,319
you want from Capcom, where it's that really tight, good

1458
01:09:16,319 --> 01:09:20,880
feeling two D jump in and move in. The music

1459
01:09:21,039 --> 01:09:24,479
is of course incredible. Also, like like the characters in

1460
01:09:24,520 --> 01:09:27,840
the setting, it's based off a movie that came out

1461
01:09:27,880 --> 01:09:30,640
at the time, a cartoon that was itself based off

1462
01:09:30,680 --> 01:09:33,159
of a very old comic stript story about a kid

1463
01:09:33,199 --> 01:09:35,560
who dreams and goes to Dreamland and there's a bunch

1464
01:09:35,600 --> 01:09:36,880
of weird dream people there.

1465
01:09:37,079 --> 01:09:41,279
Speaker 1: Have you read that? No? No, Like, have you either

1466
01:09:41,319 --> 01:09:45,439
you read or watched Little Nemo. I've not consumed really

1467
01:09:45,479 --> 01:09:49,720
any Little Nemo outside of the Disney Pixar film called

1468
01:09:49,720 --> 01:09:52,399
Little Nemo, which I think is or Finding Nemo, which

1469
01:09:52,439 --> 01:09:53,319
is comboly.

1470
01:09:52,960 --> 01:09:55,640
Speaker 4: Unrelated, right. I remember when they announced that, I was like,

1471
01:09:56,119 --> 01:09:58,479
finding Nemo? Are they they're doing something with Nemo?

1472
01:09:58,560 --> 01:09:58,640
Speaker 2: That?

1473
01:09:59,680 --> 01:10:01,680
Speaker 1: Yeah? I like, wait that that old video game And

1474
01:10:01,720 --> 01:10:04,039
it's like, okay, nope, this is just my brain making

1475
01:10:04,039 --> 01:10:08,239
connections where there is none. But yeah, this was a

1476
01:10:08,239 --> 01:10:09,199
really fun playthrough.

1477
01:10:09,239 --> 01:10:12,039
Speaker 4: It gets it's not too bad and at the end,

1478
01:10:12,079 --> 01:10:15,439
like there's a last level that is suddenly basically four

1479
01:10:15,560 --> 01:10:18,399
levels in a row and you have to beat it all.

1480
01:10:18,720 --> 01:10:21,119
You know, with with so many lies you can continue

1481
01:10:21,159 --> 01:10:23,159
to start back, but it's it was pretty difficult, but

1482
01:10:23,760 --> 01:10:26,560
still satisfying to get through. Somehow took me about as long,

1483
01:10:26,600 --> 01:10:29,560
maybe a little longer than it did. It beat Fester's Quest,

1484
01:10:29,680 --> 01:10:32,600
so that was where. But it felt good beating two

1485
01:10:32,640 --> 01:10:36,239
of these childhood and e s games that have you know,

1486
01:10:36,319 --> 01:10:38,039
kind of hung over me for a long time in

1487
01:10:38,119 --> 01:10:38,720
the same day.

1488
01:10:39,119 --> 01:10:41,640
Speaker 1: Yeah, it was fun to watch you play some little Nemo.

1489
01:10:41,960 --> 01:10:46,359
That was a good time. I started a wander Stop.

1490
01:10:46,439 --> 01:10:48,319
I can't I can't remember the name of this game.

1491
01:10:48,359 --> 01:10:49,720
Evert me double check.

1492
01:10:49,880 --> 01:10:51,439
Speaker 4: I said, wander Stop, isn't it not.

1493
01:10:51,640 --> 01:10:53,000
Speaker 1: I'm not worried. It's not the name of the nick

1494
01:10:53,439 --> 01:10:57,159
wander Stop. Yeah, it is a game about making tea.

1495
01:10:57,239 --> 01:10:58,760
It's just about a little bit more than that. It's

1496
01:10:58,760 --> 01:11:01,479
about you know, burnout out. You know this. He plays

1497
01:11:01,479 --> 01:11:04,880
a fighter who you know has been fighting her whole life,

1498
01:11:04,880 --> 01:11:06,800
and then she loses a fight and she said, oh god,

1499
01:11:06,840 --> 01:11:08,760
I gotta train even harder. This is my entire life.

1500
01:11:08,800 --> 01:11:11,239
I can't ever lose. That makes me, That makes my

1501
01:11:11,279 --> 01:11:13,960
whole life a lie. Or if not first or last,

1502
01:11:14,319 --> 01:11:15,920
you're not first, your last. So I'm gonna go train

1503
01:11:16,000 --> 01:11:18,479
even harder. And she trains so hard eventually she kind

1504
01:11:18,479 --> 01:11:20,319
of like can't even lift her sword anymore. And she's

1505
01:11:20,359 --> 01:11:22,039
running through the woods and she has to like kind

1506
01:11:22,039 --> 01:11:24,760
of drop her sword and then she drops from exhaustion.

1507
01:11:25,159 --> 01:11:29,520
And a big guy that kind of talks like the

1508
01:11:29,760 --> 01:11:33,800
sauna character from a Frozen like a Swedish character or whatever,

1509
01:11:34,760 --> 01:11:38,159
or you know, Norwegian character. I suppose he picks you

1510
01:11:38,239 --> 01:11:40,720
up and carries you to his tea shop in the

1511
01:11:40,760 --> 01:11:42,720
middle of the woods, and it's like, hey, you want

1512
01:11:42,720 --> 01:11:44,680
to just hang out here? And at first she's like,

1513
01:11:44,720 --> 01:11:46,960
no way, please, No, I can't do that. I can't stop.

1514
01:11:47,000 --> 01:11:49,520
I can't be a quitter. But you know, you take

1515
01:11:49,680 --> 01:11:51,199
a little bit of a break and you may start

1516
01:11:51,199 --> 01:11:53,920
making some tea and it's it's very pleasant. It is

1517
01:11:53,960 --> 01:11:58,159
definitely a you know, Capital Sea cozy game. Oh wow, Yeah,

1518
01:11:58,199 --> 01:12:01,399
it wants to be, you know, considered that way.

1519
01:12:01,439 --> 01:12:02,560
Speaker 4: Games are better than mods.

1520
01:12:03,359 --> 01:12:07,079
Speaker 1: Okay, all right, yes, and the things that discussed Mike Minati.

1521
01:12:07,520 --> 01:12:11,960
It is just slightly above mods. Yeah, it is, I

1522
01:12:12,000 --> 01:12:16,039
think interesting because it's definitely trying to explore these ideas

1523
01:12:16,439 --> 01:12:20,319
through gameplay mechanics while also making the gameplay mechanics fun

1524
01:12:20,359 --> 01:12:23,840
in their own right. It is satisfying to, okay, plant

1525
01:12:23,880 --> 01:12:28,159
three things of tea in a row to make a

1526
01:12:28,319 --> 01:12:31,439
tea fruit grow and then you can harvest that and

1527
01:12:31,479 --> 01:12:33,399
then go put that in a basket, let it dry,

1528
01:12:33,640 --> 01:12:36,760
and while that's happening, you can go take you can

1529
01:12:37,079 --> 01:12:39,720
go gather some other stuff. Then you bring all that together.

1530
01:12:39,800 --> 01:12:42,640
Once everything's ready, take it over the giant tea machine.

1531
01:12:42,720 --> 01:12:44,880
And then that is a cool little process you go through.

1532
01:12:45,199 --> 01:12:47,880
And while you're doing all this, the game is kind

1533
01:12:47,920 --> 01:12:50,560
of just discussing these ideas of burnout with you and

1534
01:12:50,840 --> 01:12:53,880
feeling overwhelmed by life and pushing yourself too hard and

1535
01:12:53,920 --> 01:12:56,640
defining yourself through the things that you do, maybe through

1536
01:12:56,640 --> 01:13:01,119
your work or other pursuits of passion. But I don't

1537
01:13:01,119 --> 01:13:04,680
think it ever like crosses this line into being preachy.

1538
01:13:04,760 --> 01:13:09,039
It is just existing in these concepts. It is. It

1539
01:13:09,079 --> 01:13:11,399
is discussing them, but I don't think it ever is

1540
01:13:11,439 --> 01:13:13,640
like it never feels like it's scolding you or claiming

1541
01:13:13,680 --> 01:13:16,479
that it has the definitive right answer for what people

1542
01:13:16,520 --> 01:13:19,640
should be doing when they feel this way, which I appreciate.

1543
01:13:20,399 --> 01:13:23,319
It feels like it's written in very from a very

1544
01:13:23,399 --> 01:13:26,720
mature perspective, and that is nice. And then on top

1545
01:13:26,760 --> 01:13:28,840
of that, it is a game that is I find

1546
01:13:28,880 --> 01:13:32,399
pleasant to play. I don't know if I'm super in

1547
01:13:32,479 --> 01:13:35,479
the mood for something like this right now. You know,

1548
01:13:35,560 --> 01:13:37,520
I'm not like you or I have this like I

1549
01:13:37,560 --> 01:13:39,720
know you play it up a little bit, but you know,

1550
01:13:39,760 --> 01:13:42,000
coachy games usually are not the thing you're choosing to

1551
01:13:42,000 --> 01:13:44,439
play first, and really they're not for me either these days.

1552
01:13:44,720 --> 01:13:47,199
There's a couple I like, I mean, I would put

1553
01:13:47,239 --> 01:13:49,800
like Star New Valley in that bucket overall, like a

1554
01:13:49,920 --> 01:13:52,920
very wide form of that bucket. That's the one that like,

1555
01:13:52,960 --> 01:13:55,319
oh yeah, I'll play something like that for sure. And

1556
01:13:55,359 --> 01:13:58,039
then this is like a more boiled down take on

1557
01:13:58,119 --> 01:14:01,760
stuff like that that is maybe then amplifies the coziness

1558
01:14:01,840 --> 01:14:03,800
a side out of the equation. And I'm like, oh,

1559
01:14:03,840 --> 01:14:05,199
you know, I don't know what it is, but I'm

1560
01:14:05,239 --> 01:14:08,000
just I don't know. It doesn't don't want to call

1561
01:14:08,000 --> 01:14:09,840
it a waste of my time. I feel like that

1562
01:14:10,000 --> 01:14:12,119
is exactly what the game is trying to discuss, where

1563
01:14:12,119 --> 01:14:14,119
it's like, no, just take a breath and enjoy something

1564
01:14:14,159 --> 01:14:17,319
that is enjoyable. But it is a little bit of

1565
01:14:17,359 --> 01:14:19,720
a barrier for me to get over, and it's definitely

1566
01:14:19,720 --> 01:14:23,039
a mental barrier in my own brain. But it does

1567
01:14:23,079 --> 01:14:26,760
everything well. I think it runs good on Steam Deck.

1568
01:14:26,800 --> 01:14:29,520
It's something I can just maybe actually snuggle up with

1569
01:14:29,560 --> 01:14:31,880
in my bean bag and hang out and and and

1570
01:14:31,880 --> 01:14:35,640
and play with. But yeah, not not necessarily hooking sinking

1571
01:14:35,680 --> 01:14:37,960
its hooks into me personally, But I think there's a

1572
01:14:37,960 --> 01:14:41,439
lot of people who will find something here to really

1573
01:14:41,520 --> 01:14:44,119
respond to. UH. And I you know, I think it's

1574
01:14:44,199 --> 01:14:47,760
from some of the people that worked on UH what

1575
01:14:47,840 --> 01:14:50,439
is what are those games called the Uh? It's those

1576
01:14:50,720 --> 01:14:57,159
those choice games where there's the narrator Mike the Stanley Parable. Yeah, yes,

1577
01:14:57,199 --> 01:14:58,760
and so I think that's where it's like, Oh, these

1578
01:14:58,800 --> 01:15:01,560
are people that know how to put ideas and writeing

1579
01:15:01,600 --> 01:15:04,239
into games, and so that side of things really shines.

1580
01:15:04,880 --> 01:15:10,000
Speaker 4: Yeah, it looks interesting. I like these angry penguins I'm seeing.

1581
01:15:09,760 --> 01:15:10,720
Speaker 1: In this one screenshot.

1582
01:15:10,720 --> 01:15:12,399
Speaker 4: I don't know if you've come across them yet, but

1583
01:15:12,439 --> 01:15:13,720
that's I've not.

1584
01:15:13,840 --> 01:15:15,800
Speaker 1: But like the fact that there are things like that

1585
01:15:15,920 --> 01:15:18,119
in there that like that does kind of entice me

1586
01:15:18,159 --> 01:15:20,319
and make me want to play some more. I think

1587
01:15:20,319 --> 01:15:23,760
I'm I actually, I am just in a a spot

1588
01:15:23,880 --> 01:15:26,960
personally where I I you know, I'm not it's not burnout,

1589
01:15:27,000 --> 01:15:31,159
but it is like this noise, this cacophony of everything

1590
01:15:31,239 --> 01:15:34,239
in the world happening, sort of existing in this shell

1591
01:15:34,279 --> 01:15:36,000
that I have to build for myself where it's like,

1592
01:15:36,079 --> 01:15:38,800
let's just kind of keep this family unit I have here,

1593
01:15:38,880 --> 01:15:42,520
like safe and happy and like having a game being like, well,

1594
01:15:42,600 --> 01:15:46,000
let's you know, just gently touch on those feelings that

1595
01:15:46,039 --> 01:15:49,199
you're using to to like generate that shield. It's like, oh,

1596
01:15:49,279 --> 01:15:52,319
that's so, that's kind of sensitive. Actually, I don't know

1597
01:15:52,319 --> 01:15:54,479
if I'm ready to do that yet. And I think

1598
01:15:54,479 --> 01:15:55,800
that's mostly what it is for me.

1599
01:15:55,880 --> 01:15:58,920
Speaker 4: That's going to be your therapist's job at ten years exactly.

1600
01:15:59,000 --> 01:16:01,439
Speaker 1: Yeah, and and really he won't be able to undo

1601
01:16:01,479 --> 01:16:03,560
all the damage the stress is done, so that'll be fun.

1602
01:16:03,560 --> 01:16:07,920
Maybe I should play this game, shit anything else now.

1603
01:16:08,239 --> 01:16:10,039
Speaker 4: I like the idea of tea. I like tea. I

1604
01:16:10,079 --> 01:16:12,359
wish I drink my tea, But I find that I

1605
01:16:12,359 --> 01:16:14,560
often like the idea of tea more than I actually

1606
01:16:14,760 --> 01:16:15,800
like tea.

1607
01:16:15,520 --> 01:16:18,159
Speaker 1: Well, and that you know, I think the the idea

1608
01:16:18,159 --> 01:16:20,359
I get is I think that's true for people who

1609
01:16:20,359 --> 01:16:23,479
also really like tea is the process of making tea

1610
01:16:23,560 --> 01:16:27,399
and like having tea time and making it this ritual thing.

1611
01:16:28,279 --> 01:16:31,760
It is very important to them. So yeah, I I

1612
01:16:31,800 --> 01:16:34,479
also was like, as I'm going through this, you know,

1613
01:16:34,760 --> 01:16:38,279
huge elaborate version of making tea. I'm like, yeah, man,

1614
01:16:38,439 --> 01:16:39,800
making tea is just a cool thing.

1615
01:16:40,680 --> 01:16:40,920
Speaker 2: It is.

1616
01:16:41,159 --> 01:16:43,800
Speaker 1: I do like my I still like my shirvamatte but

1617
01:16:43,960 --> 01:16:46,000
that is just throwing a bunch of dirt into a

1618
01:16:46,000 --> 01:16:48,039
cup and then drinking the water out of it. Yeah,

1619
01:16:48,119 --> 01:16:52,600
it's a little Yeah, it's great. It's what it feels like,

1620
01:16:52,600 --> 01:16:56,880
brute forcing tea in a lot of ways like that. Uh,

1621
01:16:57,039 --> 01:16:58,039
you playing anything.

1622
01:16:57,800 --> 01:17:01,439
Speaker 4: Else, gosh, you know, so a lot of two point Museum.

1623
01:17:01,479 --> 01:17:03,920
I think I might be quote unquote beating the game

1624
01:17:04,119 --> 01:17:06,479
as much as you can. And you know, Dokey Con

1625
01:17:06,600 --> 01:17:09,840
ninety four and Pitt Cross still just really liking all

1626
01:17:09,960 --> 01:17:10,520
that jazz.

1627
01:17:11,199 --> 01:17:14,520
Speaker 1: Yeah, I'm like kind of picking up PGA two K

1628
01:17:14,600 --> 01:17:17,000
twenty five still quite quite frequently. And that's been my

1629
01:17:17,359 --> 01:17:19,479
zone out game where it's like I could just I

1630
01:17:19,479 --> 01:17:22,640
could just whack a ball into a hole. That's all

1631
01:17:22,880 --> 01:17:25,199
kind of a very base need that I need to

1632
01:17:25,239 --> 01:17:27,720
serve right now, and that's working for me. And then

1633
01:17:27,760 --> 01:17:31,800
you know, almost be grim fandango. So yeah, probably gonna

1634
01:17:31,800 --> 01:17:33,840
wrap that up this swell. We'll see. I've really got

1635
01:17:33,840 --> 01:17:36,119
to do my taxes, but uh, maybe wrap that up

1636
01:17:36,159 --> 01:17:36,640
this weekend.

1637
01:17:36,920 --> 01:17:38,680
Speaker 4: Take the boats you send me that form?

1638
01:17:39,159 --> 01:17:42,319
Speaker 1: Not yet, you can assume me if you want.

1639
01:17:42,439 --> 01:17:45,359
Speaker 3: Can I sue you?

1640
01:17:45,359 --> 01:17:47,680
Speaker 1: You probably could, but you probably don't want to because

1641
01:17:47,720 --> 01:17:49,319
then I think you don't want to draw attention to

1642
01:17:49,359 --> 01:17:51,239
anybody about your tax situation.

1643
01:17:51,399 --> 01:17:58,000
Speaker 3: Yeah, if I were you, all right? I need I

1644
01:17:58,000 --> 01:18:00,760
need a hunt update for a Mike. How are you feeling?

1645
01:18:01,880 --> 01:18:04,000
Are you been playing some Oh?

1646
01:18:04,079 --> 01:18:07,399
Speaker 4: I mean I'm yeah, I do. I'm playing a bit.

1647
01:18:07,520 --> 01:18:09,640
I am almost in a mode right now. We're like, okay,

1648
01:18:09,680 --> 01:18:11,279
I gotta just go in there and beat the game.

1649
01:18:11,600 --> 01:18:14,000
And I am excited to beat the game more for

1650
01:18:14,039 --> 01:18:15,680
the sake of beating it then because I'm going to

1651
01:18:15,760 --> 01:18:19,479
quote unquote beat it. Gotta really ruined that phrase forever

1652
01:18:19,520 --> 01:18:23,079
for me. I gotta start saying solve it or finish it.

1653
01:18:24,760 --> 01:18:24,960
Speaker 3: Yeah.

1654
01:18:25,000 --> 01:18:26,640
Speaker 4: Look, I still really like when the fight monsters in

1655
01:18:26,640 --> 01:18:28,640
the game, Uh got my last team. When I was

1656
01:18:28,640 --> 01:18:31,000
playing it, the story felt like it was dragging even

1657
01:18:31,000 --> 01:18:34,039
more than usual. And he's even more of YadA or

1658
01:18:34,399 --> 01:18:36,520
Nada or whatever that his name is just kind of

1659
01:18:37,479 --> 01:18:39,560
I don't know. I don't know if whining is the word,

1660
01:18:39,560 --> 01:18:42,840
but he's doing something and he's being all teary eyed

1661
01:18:42,920 --> 01:18:43,560
about something.

1662
01:18:44,039 --> 01:18:47,600
Speaker 3: So let me explain. He's conflicted. He's conflicted with the monster.

1663
01:18:47,840 --> 01:18:50,279
You know, he was like the monster to keep living,

1664
01:18:50,279 --> 01:18:53,039
but the monster is fucking up the environment. So it's like, oh,

1665
01:18:53,119 --> 01:18:56,319
this is the dichotomy of the hunting. And I'm like,

1666
01:18:57,079 --> 01:19:00,000
I don't really get.

1667
01:19:00,399 --> 01:19:03,600
Speaker 4: Yeah, it's like whatever you think, not that I'm gonna

1668
01:19:03,680 --> 01:19:06,239
kill the monsters. That's what I want to do.

1669
01:19:06,359 --> 01:19:08,239
Speaker 1: I bought the video game. This is what I bought

1670
01:19:08,239 --> 01:19:10,039
it to do, so it's gonna happen.

1671
01:19:10,560 --> 01:19:13,880
Speaker 4: Yeah, But you know, again, I do enjoy the game.

1672
01:19:13,920 --> 01:19:15,840
I am excited to see how I feel about the

1673
01:19:15,840 --> 01:19:18,600
sort of other end of being through this story. But

1674
01:19:18,640 --> 01:19:21,720
I think I do think that the guy from Monster

1675
01:19:21,760 --> 01:19:23,560
and Here was like, this is why these games got

1676
01:19:23,560 --> 01:19:25,960
so much bigger is because we added all this story stuff.

1677
01:19:26,000 --> 01:19:29,600
I think that is almost unhinged. And I hope they

1678
01:19:29,640 --> 01:19:30,920
don't actually believe that.

1679
01:19:31,439 --> 01:19:34,600
Speaker 3: They might believe that over there, they.

1680
01:19:34,600 --> 01:19:36,199
Speaker 1: Might believe it. I think you might believe it.

1681
01:19:36,239 --> 01:19:39,199
Speaker 4: I mean there is like there's a correlation, which isn't

1682
01:19:39,279 --> 01:19:41,720
you know, always causation, right, but there is like a well,

1683
01:19:41,960 --> 01:19:43,600
they've made most in the world and that have more

1684
01:19:43,600 --> 01:19:46,159
cut scenes, and then the game starts selling better. Granted

1685
01:19:47,039 --> 01:19:49,279
Rise did it, Like Rise pulled back from that and

1686
01:19:49,439 --> 01:19:51,119
also sold really well. So I don't know.

1687
01:19:51,279 --> 01:19:53,800
Speaker 1: Yeah, uh, Mike, what would it take for you to

1688
01:19:53,840 --> 01:19:55,439
skip a cut scene in a video game you haven't

1689
01:19:55,439 --> 01:19:56,239
played before.

1690
01:19:57,800 --> 01:19:59,520
Speaker 4: A cut scene I am watching for the first time.

1691
01:19:59,520 --> 01:20:01,000
What would it take the skip it?

1692
01:20:01,399 --> 01:20:01,640
Speaker 1: Yeah?

1693
01:20:01,680 --> 01:20:04,600
Speaker 4: I don't know. I just I just maybe maybe nothing.

1694
01:20:05,960 --> 01:20:07,359
I don't know, like you would have to like.

1695
01:20:07,279 --> 01:20:09,560
Speaker 1: Hey, let's say it's not like let's just let's say

1696
01:20:09,560 --> 01:20:14,000
it's like not something like egregiously racist or offensive. So

1697
01:20:14,039 --> 01:20:17,439
they're like, oh, you're like you're endorsing Nazis by watching this.

1698
01:20:17,520 --> 01:20:19,840
But is there something like so bad in terms of

1699
01:20:19,920 --> 01:20:22,720
quality that if you feel like you're actually wasting your

1700
01:20:22,720 --> 01:20:24,640
time so much that you would skip a cut scene?

1701
01:20:24,640 --> 01:20:25,600
Do you think that's possible?

1702
01:20:25,960 --> 01:20:28,640
Speaker 4: I mean I would maybe stop playing the video game, okay,

1703
01:20:28,680 --> 01:20:30,720
if I felt like that is the thing, right, Like, you.

1704
01:20:30,720 --> 01:20:34,159
Speaker 1: Would st stop playing the game first rather than not

1705
01:20:34,199 --> 01:20:37,880
watch the cut much like like the one time I

1706
01:20:37,920 --> 01:20:41,680
came that close to liking a game, it so much

1707
01:20:41,720 --> 01:20:44,359
more than the cut scenes was neon White.

1708
01:20:44,960 --> 01:20:47,760
Speaker 4: Even then, like I still like got through it. It's

1709
01:20:47,800 --> 01:20:51,000
just uh, it just I don't know. I feel weird

1710
01:20:51,000 --> 01:20:53,159
when I do it, Like I this is a me thing,

1711
01:20:53,520 --> 01:20:55,039
but I just feel like once I start doing that, well,

1712
01:20:55,079 --> 01:20:57,680
I'm not really playing this game anymore. Actually, I'm now

1713
01:20:57,760 --> 01:21:01,520
this is some weird facillity of of that similar.

1714
01:21:01,560 --> 01:21:05,079
Speaker 3: Yea, if I if I follow that rule, I finish

1715
01:21:05,159 --> 01:21:08,640
the video game. That's crazy. That's a crazy if I

1716
01:21:08,640 --> 01:21:09,800
follow that way.

1717
01:21:09,800 --> 01:21:11,159
Speaker 1: Are you always skipping cut scenes?

1718
01:21:11,239 --> 01:21:14,239
Speaker 3: I'm if the constant is boring, I'm stepping that shit.

1719
01:21:16,279 --> 01:21:18,880
Speaker 1: Oh sure, okay, no, yes, same, but I mean.

1720
01:21:18,880 --> 01:21:20,399
Speaker 4: I can't it. But if the cuts he's boring, then

1721
01:21:20,680 --> 01:21:22,880
the game is boring. And I know it's.

1722
01:21:22,720 --> 01:21:25,479
Speaker 1: Different, No, it's but it is the video I get it,

1723
01:21:25,560 --> 01:21:27,960
like I feel, I feel the way where it's like, no,

1724
01:21:28,359 --> 01:21:30,239
the video game is the video game I'm playing. But

1725
01:21:30,600 --> 01:21:33,760
I will never be like what you just said is wrong. No,

1726
01:21:33,920 --> 01:21:36,079
that is part of the video game. Like you're right.

1727
01:21:36,199 --> 01:21:37,600
Speaker 4: It's like it's like I kind of want it all

1728
01:21:37,680 --> 01:21:39,600
or nothing, and like, hey, this is the experience they

1729
01:21:39,600 --> 01:21:41,680
wanted me to have, and I'm gonna like judge this

1730
01:21:41,720 --> 01:21:45,079
whole thing based off of the experience, Like doesn't mean

1731
01:21:45,079 --> 01:21:46,520
I'm going to do everything. I'm like, oh, I could

1732
01:21:46,520 --> 01:21:48,520
do every side quest, but this stuff is to me

1733
01:21:48,640 --> 01:21:50,680
in a way super mandatory, even though it's not because

1734
01:21:50,680 --> 01:21:53,119
you can't just skip them. Now, maybe a part problems

1735
01:21:53,119 --> 01:21:55,319
that I did grow up when we couldn't skip them.

1736
01:21:55,359 --> 01:21:57,680
So to me it is just a you know, now,

1737
01:21:57,680 --> 01:21:59,960
I do do things like you know, games are voice acted,

1738
01:22:00,079 --> 01:22:02,039
but you can still read the dialogue.

1739
01:22:02,039 --> 01:22:04,560
Speaker 1: I'll often kind of read faster than they finished.

1740
01:22:05,239 --> 01:22:05,479
Speaker 5: And that.

1741
01:22:07,199 --> 01:22:09,560
Speaker 4: You don't do that you have a problem with Christian, Yes,

1742
01:22:09,600 --> 01:22:12,039
that just like to hear the voice I.

1743
01:22:12,079 --> 01:22:13,840
Speaker 3: Did, and I don't know why I can't do that.

1744
01:22:13,840 --> 01:22:15,680
That's that's just I don't know for me.

1745
01:22:17,039 --> 01:22:19,319
Speaker 4: Kevin House like brought up Dale before you skips of

1746
01:22:19,319 --> 01:22:21,760
the dialogue right, and like I get it because I

1747
01:22:21,800 --> 01:22:24,680
was playing that deal for Expansion. I was finding all

1748
01:22:24,680 --> 01:22:28,399
the dialing story stuff so mundane and obnoxious to get through.

1749
01:22:28,960 --> 01:22:30,880
Speaker 1: But I just stopped playing the game. I really did.

1750
01:22:30,960 --> 01:22:32,760
Speaker 4: I was just like, well, I'm not enjoying this anymore.

1751
01:22:32,800 --> 01:22:35,760
Like this should be additive to the experience. It should

1752
01:22:35,760 --> 01:22:37,640
be helping you to enjoy it. And if I don't,

1753
01:22:37,760 --> 01:22:40,359
then then I don't just resent the story. I resent

1754
01:22:40,399 --> 01:22:41,159
the entire game.

1755
01:22:41,479 --> 01:22:44,000
Speaker 1: Yeah. I think for me, it's like I uh was,

1756
01:22:44,079 --> 01:22:46,920
I'll think of a game like Bad Dudes, where it's

1757
01:22:46,960 --> 01:22:49,079
like the intro is, you know, the president has been

1758
01:22:49,159 --> 01:22:51,199
kidnapped by ninjus, and like that's what these things are

1759
01:22:51,199 --> 01:22:54,039
here for, just to like add some flavor. And really

1760
01:22:54,039 --> 01:22:55,800
you're supposed to button press through the ship and get

1761
01:22:55,800 --> 01:22:58,159
to the video game. And that's how I view it.

1762
01:22:58,199 --> 01:23:00,239
So it's like if it's something I don't like, I'm like,

1763
01:23:00,279 --> 01:23:02,239
well that's that's fine. The video game is still here.

1764
01:23:02,279 --> 01:23:05,359
So it's just a different different freaks for different freaks.

1765
01:23:06,640 --> 01:23:08,720
All right, Mike, I think we probably got a handful

1766
01:23:08,680 --> 01:23:10,520
of most more super chat, so thread those and then

1767
01:23:10,520 --> 01:23:12,560
we'll get down out of here. Yeah yeah yeah.

1768
01:23:12,720 --> 01:23:12,880
Speaker 3: Uh.

1769
01:23:13,399 --> 01:23:17,199
Speaker 4: From Josh Paige, Jeff, you have to take responsibility for

1770
01:23:17,239 --> 01:23:20,479
getting life during wartime stuck in my head. I'm annoying

1771
01:23:20,479 --> 01:23:23,640
my family singing this ain't no fooling around at them

1772
01:23:23,640 --> 01:23:24,880
since Tuesday.

1773
01:23:26,359 --> 01:23:29,920
Speaker 1: But I don't. I'm like, I'm lost on this.

1774
01:23:29,960 --> 01:23:31,439
Speaker 4: What did I do song that you got stuck in

1775
01:23:31,520 --> 01:23:32,159
someone's head?

1776
01:23:32,479 --> 01:23:35,479
Speaker 1: Yeah, I'm not sure. Take responsibility, you know what? You

1777
01:23:35,520 --> 01:23:37,279
know what, here's here's a good I did I have

1778
01:23:37,279 --> 01:23:40,359
been meaning to talk about this. This is Talking Heads? Okay, yes,

1779
01:23:40,399 --> 01:23:42,479
so I don't know music, but the names of songs

1780
01:23:42,479 --> 01:23:47,319
for even the bands I like, get this this. I

1781
01:23:47,319 --> 01:23:51,199
I don't engage with music that way. It plays on

1782
01:23:51,239 --> 01:23:53,399
my radio. It's like skipped the cut scenes. You skip

1783
01:23:53,439 --> 01:23:57,159
the titles of songs. I guess yes, I I for

1784
01:23:57,439 --> 01:23:59,439
like the Beatles. I can name like the Beatles. I

1785
01:23:59,439 --> 01:24:02,119
could probably name three or four five song titles. I

1786
01:24:02,159 --> 01:24:05,199
don't think about song music that way because I'm not

1787
01:24:05,279 --> 01:24:07,399
cataloging it. It is something that happens, and I'm like,

1788
01:24:07,479 --> 01:24:10,119
I enjoy that sound. So when I say something like

1789
01:24:10,159 --> 01:24:12,920
Talking Heads is one of my favorite bands, it's true.

1790
01:24:13,119 --> 01:24:15,760
It's one of my favorite things to hear. I wouldn't

1791
01:24:15,760 --> 01:24:18,840
call myself a huge Talking Heads fan. Does that make

1792
01:24:18,880 --> 01:24:21,399
any sense to anyone else? This is how I feel.

1793
01:24:21,439 --> 01:24:23,000
This is my way, but I think it's weird. I

1794
01:24:23,000 --> 01:24:25,960
do think I'm weird about this stuff, but I just don't.

1795
01:24:25,960 --> 01:24:27,920
I don't want to ever dedicate that much space in

1796
01:24:27,960 --> 01:24:31,079
my head to memorizing that like lyrics in the names

1797
01:24:31,079 --> 01:24:33,359
of names of bands and or names of songs and

1798
01:24:33,359 --> 01:24:33,840
stuff like that.

1799
01:24:34,439 --> 01:24:36,439
Speaker 4: The tape of you again to explaining it. It's sounding

1800
01:24:36,439 --> 01:24:37,159
weirder at first.

1801
01:24:37,159 --> 01:24:39,239
Speaker 1: I know it's not that weird. I think, I know,

1802
01:24:39,319 --> 01:24:41,239
I do think I'm a little bit weird on this stuff.

1803
01:24:41,239 --> 01:24:43,600
But it's like I just would rather hear it than

1804
01:24:43,640 --> 01:24:46,239
anything else, and that's good enough for me. So yeah,

1805
01:24:47,199 --> 01:24:48,520
all right, any more super chats.

1806
01:24:48,720 --> 01:24:50,760
Speaker 4: Screaming Man says, how do you two feel about the

1807
01:24:50,800 --> 01:24:55,640
cartoon Swatcats? I did not watch much Swatcats. I'm sure

1808
01:24:55,680 --> 01:24:57,039
you hate them, Jef, because they're cops.

1809
01:24:57,079 --> 01:24:59,880
Speaker 1: I oh, yeah, no, I mean there's I'm like trying

1810
01:24:59,880 --> 01:25:02,640
to think someone called the elite beat agents cops, and I'm like,

1811
01:25:03,399 --> 01:25:05,840
are they cops? They music police?

1812
01:25:06,199 --> 01:25:07,079
Speaker 4: They are helpers?

1813
01:25:07,399 --> 01:25:11,079
Speaker 1: Yeah, like they just a nonprofit, right, they're the mister

1814
01:25:11,159 --> 01:25:12,920
rogers helpers. Look for the helper.

1815
01:25:14,359 --> 01:25:16,000
Speaker 2: Opposite of cops.

1816
01:25:16,119 --> 01:25:18,239
Speaker 1: Right, yeah, okay, okay, yes, thank you.

1817
01:25:18,159 --> 01:25:19,800
Speaker 2: Guys help people.

1818
01:25:20,159 --> 01:25:25,600
Speaker 1: Yeah, definitional opposite of cops.

1819
01:25:25,600 --> 01:25:28,319
Speaker 4: You're right, right, I mean they helped that one guy

1820
01:25:28,520 --> 01:25:31,199
steal things, right, Like they didn't even rat them out.

1821
01:25:31,199 --> 01:25:33,319
They help they help people commit rhymes.

1822
01:25:33,479 --> 01:25:37,560
Speaker 1: They're just the music enforcers. And but the music is

1823
01:25:37,640 --> 01:25:38,560
as a crime itself.

1824
01:25:39,920 --> 01:25:43,000
Speaker 4: Uh, Mikey O'Leary says, Jack Ryan five movies that arrived

1825
01:25:43,000 --> 01:25:47,039
today forty hits hard, that's funny. What's your favorite Jack

1826
01:25:47,119 --> 01:25:50,920
Ryan movie, Jeff, I think, well, my favorite Jack Ryan

1827
01:25:50,920 --> 01:25:54,640
movie is easy. It's Hunt for the Red October. That

1828
01:25:54,680 --> 01:25:55,600
counts for some reason.

1829
01:25:55,800 --> 01:25:58,039
Speaker 1: Yeah, that's like the Jack Ryan movie.

1830
01:25:58,399 --> 01:26:00,439
Speaker 4: Better than Clear and Present Dangers, which is I.

1831
01:26:00,439 --> 01:26:04,960
Speaker 1: Like that one. Yeah, President Ager is great. That Amazon

1832
01:26:05,000 --> 01:26:08,279
Prime show is is like Prime Dad Show bullshit, So

1833
01:26:08,359 --> 01:26:09,159
I like him.

1834
01:26:09,920 --> 01:26:13,000
Speaker 4: What what do people think of some of all fears

1835
01:26:13,039 --> 01:26:14,520
these days? That was a hit at the time.

1836
01:26:16,399 --> 01:26:19,279
Speaker 1: I think it's considered a little bit lesser, but it's

1837
01:26:19,279 --> 01:26:20,439
like a guilty pleasure for me.

1838
01:26:21,319 --> 01:26:24,039
Speaker 4: People ever remember the Chris Pine one that.

1839
01:26:24,520 --> 01:26:27,079
Speaker 1: Yeah, I don't think it did very well.

1840
01:26:27,359 --> 01:26:29,000
Speaker 3: Is that one a good one or is?

1841
01:26:30,119 --> 01:26:33,119
Speaker 1: I I like it, but it's it's also kind of lesser,

1842
01:26:33,800 --> 01:26:37,039
but I like I really like what's his name, the

1843
01:26:37,359 --> 01:26:40,560
old dude in that one who's in Yellowstone. I can

1844
01:26:40,600 --> 01:26:43,039
never remember his name. Kevin. I want to say Kevin Coliner,

1845
01:26:43,680 --> 01:26:47,479
Kevin Costner. I like Kevin Costner. That's so a weird

1846
01:26:47,520 --> 01:26:48,039
thing of mine.

1847
01:26:48,920 --> 01:26:51,359
Speaker 4: I think it's just such a big coward move. How

1848
01:26:51,359 --> 01:26:54,319
all the other Jack Rye movies don't have the name

1849
01:26:54,560 --> 01:26:57,079
Jack Ryan in the title, and then Chris Pines is

1850
01:26:57,119 --> 01:26:58,159
called Jack Ryan.

1851
01:26:58,479 --> 01:27:01,399
Speaker 1: I mean, yeah, you're right. They're definitely like we need

1852
01:27:01,399 --> 01:27:04,560
to like turn this into a brand so that can

1853
01:27:04,600 --> 01:27:07,199
maybe we can have a connected universe that was in

1854
01:27:07,239 --> 01:27:07,720
that time.

1855
01:27:07,840 --> 01:27:13,439
Speaker 4: So yeah, alrighty, And then we got one here, last

1856
01:27:13,439 --> 01:27:16,279
one here from Zassi. Zasi says, did you guys play

1857
01:27:16,319 --> 01:27:19,399
The Big Catch? It's a crazy high quality platform er

1858
01:27:19,520 --> 01:27:21,520
from Steam next vest I think you'd like a lot.

1859
01:27:21,960 --> 01:27:26,439
Speaker 1: I did not. I didn't either, but I'll check this out.

1860
01:27:27,199 --> 01:27:29,920
That's not the Carnival one that I was talking about. No,

1861
01:27:30,039 --> 01:27:30,720
because you have the.

1862
01:27:30,720 --> 01:27:33,359
Speaker 4: Catch, I would assume it's about fishing, but that's just

1863
01:27:33,399 --> 01:27:33,960
an assumption.

1864
01:27:34,720 --> 01:27:36,000
Speaker 1: H No, but I didn't play this one.

1865
01:27:36,039 --> 01:27:40,079
Speaker 4: Now is fishing adjacent? I don't know if it's like

1866
01:27:40,199 --> 01:27:43,680
all Big the Cat related, but it looks like he

1867
01:27:43,760 --> 01:27:44,600
has a fishing pole.

1868
01:27:45,039 --> 01:27:49,960
Speaker 1: Okay, yeah, sounds like a good time to me. Anything else, Mike,

1869
01:27:50,359 --> 01:27:52,880
I was like, we're caught up, all right. Thanks for

1870
01:27:52,920 --> 01:27:55,079
all the super chats everybody. Thanks to everybody who tuned

1871
01:27:55,119 --> 01:27:58,399
in and listen to the show. Mike Banani, I'm gonna

1872
01:27:58,439 --> 01:28:01,399
hit the button to get us out of here. Uh, okay,

1873
01:28:01,720 --> 01:28:04,199
you you're feeling ready, you gotta. I know you got

1874
01:28:04,199 --> 01:28:07,359
a secret mission you're on this weekend. I know that's

1875
01:28:07,359 --> 01:28:09,479
maybe the most stressful part is getting ready. But do

1876
01:28:09,479 --> 01:28:09,800
you haven't.

1877
01:28:11,239 --> 01:28:12,680
Speaker 4: I don't want people to be like, oh, he's gonna

1878
01:28:12,720 --> 01:28:14,319
make it. I'm not even gonna really be able to

1879
01:28:14,319 --> 01:28:16,119
make content be everybody, So don't I think.

1880
01:28:16,119 --> 01:28:18,359
Speaker 1: I'm sorry, but he's doing Mikey stuff for Mike. You. Yeah,

1881
01:28:18,359 --> 01:28:19,960
we don't get well, we don't get all this time.

1882
01:28:20,000 --> 01:28:22,560
Everybody who can't mind every bit of the stuff.

1883
01:28:24,920 --> 01:28:28,119
Speaker 4: Yeah, yeah, I am, but you know, no, it's not

1884
01:28:28,119 --> 01:28:32,760
related to my balls. I wish you know. Packing is

1885
01:28:32,760 --> 01:28:35,039
always stressful, especially because there's so much stuff I can

1886
01:28:35,079 --> 01:28:37,760
only pack in the morning, like all the toiletries and

1887
01:28:37,760 --> 01:28:41,359
now the sea pat machine one not, It's fine. I'm

1888
01:28:41,399 --> 01:28:44,439
looking forward to I'm trying out this this new budget

1889
01:28:44,479 --> 01:28:47,239
airline that opened up a rep to Orlando from Actron,

1890
01:28:47,359 --> 01:28:48,640
So I'll see how that goes.

1891
01:28:50,479 --> 01:28:52,720
Speaker 1: N that might be Uh, you might use something like

1892
01:28:52,760 --> 01:28:55,279
that next time. I mean we usually fly United. I

1893
01:28:55,279 --> 01:28:58,439
got a United credit card and that's handy, but it

1894
01:28:58,479 --> 01:29:02,920
was expensive, so yeah, my hilarious breeze. I'll try breeze.

1895
01:29:03,359 --> 01:29:05,840
Speaker 4: Yeah, I think it look just from looking at it,

1896
01:29:05,880 --> 01:29:08,000
I'm like, Okay, hope, I think it's gonna be nicer

1897
01:29:08,039 --> 01:29:11,319
than like a Frontier or a Spirit, But who knows.

1898
01:29:11,319 --> 01:29:14,720
Speaker 1: We'll see, Yeah, I hope so, and we'll see.

1899
01:29:15,119 --> 01:29:17,800
Speaker 4: I think the way Spirit like paints their planes yellow,

1900
01:29:17,800 --> 01:29:19,439
I think that's I'm like even just like, you know,

1901
01:29:19,520 --> 01:29:21,920
you don't have to like also make the planes ugly,

1902
01:29:22,520 --> 01:29:25,800
because you could still make them look nice. No one

1903
01:29:25,800 --> 01:29:26,560
will stop you.

1904
01:29:26,920 --> 01:29:31,039
Speaker 1: When I was a kid, the idea of like the

1905
01:29:31,039 --> 01:29:34,359
liveries that they would put on planes that were like, oh,

1906
01:29:34,520 --> 01:29:36,720
here's a bunch of Pokemon, I'm like, oh, do they

1907
01:29:36,760 --> 01:29:39,000
do that like all the planes? And growing up and

1908
01:29:39,079 --> 01:29:41,119
realized it's like no, that was like one plane once

1909
01:29:41,199 --> 01:29:44,439
several decades ago, and like planes are decorated in a

1910
01:29:44,520 --> 01:29:46,840
fun way. That was pretty disappointing. I wish we got

1911
01:29:46,880 --> 01:29:47,279
more of that.

1912
01:29:47,880 --> 01:29:49,760
Speaker 4: Yeah, we should have more fun with planes again.

1913
01:29:50,279 --> 01:29:53,359
Speaker 1: Yeah for real? Yeah fun. They should take planes less seriously,

1914
01:29:53,439 --> 01:29:58,079
is what I think. Yeah, right, that we're well on

1915
01:29:58,079 --> 01:30:01,800
our way in some ways. All right, everybody, if you

1916
01:30:02,000 --> 01:30:04,119
are watching live, we'll have some more stuff on giant

1917
01:30:04,119 --> 01:30:07,159
bomb tomorrow on Professional Fridays. It's gonna have repo and

1918
01:30:07,159 --> 01:30:08,720
stuff like that. Tune up for that. So then have

1919
01:30:08,800 --> 01:30:34,399
a good one, take care of yourself and goodbye. It's

1920
01:30:34,439 --> 01:30:37,239
the sixth part that really gets yet answer. It's really

1921
01:30:37,239 --> 01:30:41,359
classic of this show lately. A penis.

1922
01:30:42,800 --> 01:30:43,319
Speaker 2: Hey By.

1923
01:30:44,760 --> 01:30:48,880
Speaker 1: For you. You are a confessor looking motherfucker.

1924
01:30:56,840 --> 01:30:58,039
Speaker 3: Yip yip gip yip yipip.

1925
01:30:58,760 --> 01:31:01,439
Speaker 1: Good ship, buddy, got me fight forever for four bucks?

1926
01:31:01,439 --> 01:31:02,560
All right?

1927
01:31:02,079 --> 01:31:11,560
Speaker 3: Oh I'm water bottle almost.

1928
01:31:10,359 --> 01:31:13,399
Speaker 1: For four bucks? Come on, yeah, I think it's easily

1929
01:31:13,399 --> 01:31:15,439
worth four bucks. That's that's funny.

1930
01:31:16,520 --> 01:31:21,920
Speaker 3: Hell, I want to get the I'm gonna get the

1931
01:31:21,920 --> 01:31:22,560
super Chetts.

1932
01:31:23,000 --> 01:31:24,880
Speaker 1: Yeah, I'm ready when you guys are ready to get

1933
01:31:24,880 --> 01:31:25,319
back into it.

1934
01:31:25,359 --> 01:31:27,560
Speaker 3: Way, I need to buy this team. I should just

1935
01:31:27,640 --> 01:31:28,399
jump back into.

1936
01:31:29,479 --> 01:31:30,279
Speaker 1: All right, here we go.

1937
01:31:34,960 --> 01:31:38,479
Speaker 3: All right, we are on the break, all right?

1938
01:31:38,560 --> 01:31:41,039
Speaker 1: Yeah, Dan could be your phone a friend, absolutely okay,

1939
01:31:41,039 --> 01:31:41,760
and I'll get the set up.

1940
01:31:41,800 --> 01:31:44,359
Speaker 4: I think the more there are holes in that plan.

1941
01:31:45,920 --> 01:31:49,920
Speaker 1: You never know. Okay, there's that, there's this, and then

1942
01:31:50,000 --> 01:31:51,319
let's get this here.

1943
01:31:52,199 --> 01:31:55,800
Speaker 2: We'll call anyone he knows except for his trivia show host.

1944
01:31:56,600 --> 01:31:58,720
Speaker 3: Oh my guys, that's so true.

1945
01:31:59,399 --> 01:32:01,600
Speaker 2: Yeah, absolutely incredible.

1946
01:32:01,359 --> 01:32:05,520
Speaker 1: Bad person a bad human being. Okay, it's gonna fit

1947
01:32:05,600 --> 01:32:07,399
in here. I guess I'll have to be like this.

1948
01:32:09,960 --> 01:32:12,199
Speaker 3: Bom boom boom boom boom boom boom boom boom boom

1949
01:32:12,199 --> 01:32:19,880
boom boom boom boom boom boom bom boom that I

1950
01:32:19,960 --> 01:32:22,640
will foreshould be as selful as possible.

1951
01:32:22,760 --> 01:32:27,840
Speaker 2: Okay, okay, I said for shoot, and everyone knows what

1952
01:32:27,880 --> 01:32:28,479
that means.

1953
01:32:30,000 --> 01:32:32,640
Speaker 1: You know, it's I noticed that people don't have the

1954
01:32:32,640 --> 01:32:35,359
same issue with work, right. I think people just get

1955
01:32:35,479 --> 01:32:37,479
work right, like you're being worked.

1956
01:32:37,920 --> 01:32:41,399
Speaker 2: Well, yeah, because like working the crowd is a really

1957
01:32:41,520 --> 01:32:42,359
common one.

1958
01:32:42,239 --> 01:32:46,680
Speaker 1: But it's more, yeah, it's like has because you know,

1959
01:32:46,720 --> 01:32:49,319
they all come from the same sort of like showmanship,

1960
01:32:49,520 --> 01:32:53,079
like a Carnie speed of people traveling around. But you're right,

1961
01:32:53,119 --> 01:32:55,560
working the crowd definitely is one that got out there

1962
01:32:55,920 --> 01:32:57,119
much further than shoot.

1963
01:32:56,960 --> 01:32:59,199
Speaker 2: Or like you got worked over is kind of yes.

1964
01:32:59,239 --> 01:33:02,199
Speaker 1: Yeah, absolutely, but it's like the one that you know,

1965
01:33:02,319 --> 01:33:04,000
people can complain about. At this point, we're not going

1966
01:33:04,079 --> 01:33:05,880
to stop and people are allowed to not like what

1967
01:33:05,920 --> 01:33:08,239
they don't like. But the one that always gets me

1968
01:33:08,359 --> 01:33:10,800
is like words mean what they mean and so okay, well,

1969
01:33:10,960 --> 01:33:12,880
you know this form of using the word shoot this

1970
01:33:12,920 --> 01:33:17,000
way is uh decades older than you. It's you know,

1971
01:33:17,560 --> 01:33:19,840
I might this is This.

1972
01:33:19,800 --> 01:33:22,920
Speaker 3: Is so weird because like, if if this was real

1973
01:33:23,000 --> 01:33:25,520
life and I hear somebody talking in a way I

1974
01:33:25,560 --> 01:33:28,399
don't like, I don't go to them, and I'm like

1975
01:33:28,439 --> 01:33:30,720
constantly telling them, then they aren't like that, I will

1976
01:33:30,760 --> 01:33:31,479
get my ass.

1977
01:33:31,520 --> 01:33:34,880
Speaker 1: That's also you know, the idea of like of like

1978
01:33:35,199 --> 01:33:37,439
asking anyone to stop talking in a way I don't like.

1979
01:33:38,319 --> 01:33:41,319
It's crazy to me whether people are allowed to not like

1980
01:33:41,479 --> 01:33:41,960
they don't like.

1981
01:33:42,359 --> 01:33:44,600
Speaker 2: In the chat, Dan record says I'll stop when the

1982
01:33:44,640 --> 01:33:46,720
air and I stop saying wifu and sampi, And you

1983
01:33:46,760 --> 01:33:47,600
know what, that's very fair.

1984
01:33:47,720 --> 01:33:51,039
Speaker 1: That's fair, completely fair.

1985
01:33:51,039 --> 01:33:52,880
Speaker 2: Because those are made up words there, so.

1986
01:33:53,159 --> 01:33:56,159
Speaker 3: I never you know what, sometimes I never heard that

1987
01:33:56,239 --> 01:33:58,840
right there telling people that you stop saying sampire or

1988
01:33:59,079 --> 01:34:00,680
wifle their faces.

1989
01:34:01,119 --> 01:34:03,079
Speaker 2: Well, sampi is, yeah, sampie is just like you know

1990
01:34:03,199 --> 01:34:04,439
Japanese word, but life.

1991
01:34:06,159 --> 01:34:09,720
Speaker 3: Allow Japanese people to say sampia exactly.

1992
01:34:09,920 --> 01:34:14,680
Speaker 1: That's fair, all right, I think we are set up. Mike.

1993
01:34:14,760 --> 01:34:16,039
Let me share this with you though.

1994
01:34:16,920 --> 01:34:20,039
Speaker 2: Oh did did you guys talk about Mike's balls yet?

1995
01:34:22,680 --> 01:34:25,880
Speaker 1: Okays, about it. You should thank you.

1996
01:34:25,880 --> 01:34:28,039
Speaker 3: You should be here to like to be on the

1997
01:34:28,119 --> 01:34:30,920
right side of the force, not the other side.

1998
01:34:31,399 --> 01:34:34,720
Speaker 2: No, no, I Christian, I am offended at the way

1999
01:34:34,760 --> 01:34:36,119
they treated my friend Mike.

2000
01:34:37,319 --> 01:34:43,079
Speaker 5: What I said, thank you, it is twenty five is

2001
01:34:43,119 --> 01:34:45,560
the perfectly normal thing for someone to take care of

2002
01:34:45,600 --> 01:34:49,199
themselves that way. Like, yeah, I was you know what,

2003
01:34:49,359 --> 01:34:52,880
you know, I was disappointed. My man Jan was sitting there.

2004
01:34:52,880 --> 01:34:55,079
I could see it on his face. He's like, oh, no,

2005
01:34:55,399 --> 01:34:57,920
I have to tell the Olds that they're wrong about

2006
01:34:57,960 --> 01:35:01,920
this thing that involves telling the entire Giant Bop audience

2007
01:35:01,920 --> 01:35:02,760
that I shaved my ball.

2008
01:35:05,840 --> 01:35:08,000
Speaker 2: Took him like I saw two minutes.

2009
01:35:08,239 --> 01:35:13,439
Speaker 4: Into the concerned.

2010
01:35:11,039 --> 01:35:13,279
Speaker 1: About taking care of his balls. I'm gonna tell him

2011
01:35:13,279 --> 01:35:16,600
the truth, and I'm gonna have his back and save

2012
01:35:16,640 --> 01:35:17,319
your balls.

2013
01:35:17,319 --> 01:35:21,479
Speaker 2: It's fine, all right.

2014
01:35:21,560 --> 01:35:23,640
Speaker 1: Set up, ready to go. I think Mike, you should

2015
01:35:23,760 --> 01:35:25,680
be able to see it as well. I think it

2016
01:35:25,800 --> 01:35:29,039
might even work this time. Guys, let's go.

2017
01:35:29,520 --> 01:35:30,640
Speaker 4: Okay, I see it, all.

2018
01:35:30,680 --> 01:35:31,960
Speaker 1: Right, let's so let's get into it.

2019
01:35:35,920 --> 01:35:40,600
Speaker 3: Mike's loser, Mike, Mike, all right.

2020
01:35:40,880 --> 01:35:41,600
Speaker 1: You guys still good?

2021
01:35:42,239 --> 01:35:47,439
Speaker 3: Yeah? Yeah, Sean, you want to talk about capcom coup.

2022
01:35:48,439 --> 01:35:51,760
Speaker 2: Before I actually didn't watch much of it.

2023
01:35:51,760 --> 01:35:54,640
Speaker 3: All right, let's not talk about capcom cop okay,

