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Speaker 1: Hey, what's good, Robin Hood it's the fire escapet.

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Speaker 2: No, that doesn't we set a celebrity. Oh, let you

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hit us with your usual quality here? Come on, yes, yes,

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of course.

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Speaker 1: Uh, let's bring it home. Sylvester Stallone, Hi, everybody.

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Speaker 2: It's me Stallone, Mike.

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Speaker 1: Naughty. Yeah, yeah, yeah, well you don't allow slant rhymes here?

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Speaker 2: Wait, who's this host?

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Speaker 1: It's me the different Mike m Mike menaughty. That's right.

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Everybody going in for Mike Maharty. Who's drinking wine or something?

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Speaker 2: I assume almost certainly at this very moment he's staring.

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He's instagramming a picture of wine right now.

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Speaker 3: I guarant it's a good prediction.

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Speaker 1: Yes, I hope, I hope it has wonderful legs and

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other wine parts. Uh.

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Speaker 3: Involved, there we are, you sexualizing his wine.

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Speaker 1: No wine has legs. That's like the one thing I

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know about wine is what does that mean?

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Speaker 2: What does that mean?

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Speaker 1: Though? It just means the way that it drips off

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the side of the glass, like I guess you want

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because you want your wine to have some viscosity. That's

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Dan Reichert. Everybody, he's on this show. That's man usually here. Yes, Hi, yeah. Yeah,

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So it's Mary Cash.

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Speaker 3: Hi Mary, Hi Minati, thanks for joining us and doing

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the intro.

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Speaker 1: Yeah yeah, yeah, yeah, I can't want to, Like, mind

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you do the intro? I said, I don't want to.

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You're like, great, Mike's doing the intro. All right, let's go.

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I keep forgetting. Have you met Mike Mahardy? Yes, yeah,

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I met him at a summer game fest. I believe, right,

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I know I met him at that JW. Marriott.

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Speaker 2: I believe it's yeah, undiscernible human beings, you and him.

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He also is looking into buying the subscription based Disneyland

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sign that tells you how long all the lines are.

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Speaker 1: Oh yeah, I was joking about that on a podcast

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and everybody was disgusted by and chat Meanwhile, I was like,

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that's pretty cool.

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Speaker 2: Heard that.

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Speaker 3: I'll tell you right now that I think you have

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no right to give him ship for his purchases after

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what you bought in New Orleans. Yeah, I'm talking about

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the glitter shitter day. Okay, the toilet seat.

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Speaker 2: So I went to install the glitter shitter today, which,

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for those who don't know, we were at a bar

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on Frenchman Street. We were there for Mary's birthday with

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a bunch of friends. Now Mike Maherty. He was in Winetown.

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Friends were there and we were at a bar and bonk,

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and I stepped out for a second because they had

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a little thing like an art gallery thing on Frenchman

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Street there, and they had a stall that was for

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glitter shitters, and it was just a bunch of flashy

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toilet lids of different pop culture things and such, and

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one of them was a great picture of the late

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great Macho Man doing his post there at the big

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thumbs up and glitters glitter everywhere on top of a toilet.

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So I bought it, and I brought a toilet lid

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back in my luggage and I went and solid today

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and I've got oblong toilets. It turns out I got

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no toilets. This was a much rounder.

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Speaker 3: No Louisiana toilets are rounder.

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Speaker 1: They got. They got big dumpers there. They got big

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round dumpers in New Orleans. But you know what I do.

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Speaker 2: I improvise, and.

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Speaker 1: That's pretty good for.

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Speaker 3: Our audio listeners. Dan put the toilet seat hung it

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above his toilet on the wall like a piece of

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fine art.

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Speaker 1: It's actually more tasteful than if it was actually the

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toilet seat.

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Speaker 2: I have to admit it's true. And I got an

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idea here, because every once in a while, Warrio sixty

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four will post Walgreens will give out a code for

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free eight by ten glossy. That's what I'm gonna do

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next time, is I'm gonna get a picture like Mary.

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You probably don't know the macho man Ramdy Savage that much,

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but sometimes he could look like the.

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Speaker 3: And he had a catchphrase that like a.

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Speaker 1: Bons yeah close close similar energies, Yeah.

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Speaker 2: Yeah, yeah, that's the one. So sometimes he's been fun,

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like party mode, like on the glitter shitter he's giving

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a big thumbs up in a big toothy smile. But

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sometimes he's the craziest motherfucking guy you've ever seen, just

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swim and the craziest eyes when he takes the sunglasses off.

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So I'm gonna get an eight x ten glossy of

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him looking super duper fucking crazy, and I'm gonna make

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it so when you lift up the shitter lid, he

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goes from party mode to super serious mode.

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Speaker 1: Right that's place. Yeah, I guess Mary has a good point.

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This does not sound worse than the sign that tells

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you the wait times. Now, the problem with the sign

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that tells you the way times of Disneyland is that

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you do need a subscription to make sure it constantly

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has the proper weight times.

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Speaker 3: And you can't in it.

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Speaker 1: You can't swell. I mean, you can ship in anything

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if you try hard enough. I suppose I did think

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when you're gonna say, like, oh, Dan are not one

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to talk, you're going to bring up the life sized

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Zeno morph in his room?

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Speaker 3: I mean, what not? What can I not talk about?

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There's also the Grimlins.

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Speaker 2: Two Lady, there's no no a lady. I got the Flasher,

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I got the Flasher Grimlin or it's the weird. I

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don't like that they tried to make a Grimlin sexy.

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I think that's weird.

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Speaker 1: I don't.

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Speaker 2: I get the same feeling I do when Backler brought

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me that Pervy anime statue. It's like, you shouldn't this

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shouldn't be a thing.

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Speaker 1: That is a sexy. Yes, very similar Pervy animey girl

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and the sexy Grimlin.

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Speaker 2: I think, Yeah, when you make things that shouldn't be sexy,

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if you try to sex them up, I think it's

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weird to cartoons and grimlins don't put brows and lipsticks

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and stuff on them.

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Speaker 1: If you're going to make a tell me that those

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two things have the same level of interest from you,

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Like you could be trapped on an island with only

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one of them. It doesn't matter the coins. I mean,

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I don't know what. Maybe you'll be good friends, but still,

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I mean, who you want to be trump on the

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island with?

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Speaker 2: I mean neither. You don't have sex with cartoons and

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not someone terrifying.

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Speaker 3: You have to clarify your position, Mike, because I don't

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understand what you mean by being on an island with them,

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and Dan keeps conflating it with having sex with.

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Speaker 1: Guess, I guess we don't have to make it. We

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don't have to make it about sex, but one is

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clearly more attractive.

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Speaker 2: That's this is what I talked about when I talk

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about how like movies don't make me sad and stuff,

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because I know they're making in a sound stage and

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they're not real. Cartoons aren't real, and so they my

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brain doesn't even can't even associate it with sexy.

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Speaker 3: You can't associate Jessica Rabbit with any form of attractiveness.

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Speaker 2: Like if you made if you put Jessica Rabbit and

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some the fly machine that turned her into a human lady,

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she'd probably be an attractive lady. But as a cartoon

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I literally cannot look at Jessica Rabbit and be like, ooh,

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you know.

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Speaker 1: I can. I can.

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Speaker 3: Yeah, I feel like you've really lost a you know,

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a part of yourself there. I think that's a shame.

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Speaker 1: I think my first crush was April O'Neil in that

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first teenageweet that news show with a yellow jump.

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Speaker 3: Suit's so cute in that show.

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Speaker 2: Perfect example, here's where you and I are the same

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and you and I differ. One of my first crushes

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was also April O'Neill, but not on the show the

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side of the Arcade Cabinet, where it's a pitt of actual.

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Speaker 1: Attractive more specific even I thought, you're just gonna say

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from the live action movie, I was gonna be like

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one or two because they recast.

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Speaker 2: Their no specifically, when I went to Skateland South and

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I walk past the thing, I was like, that's a

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real pretty lady right there. But the show cartoon style

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absolutely not.

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Speaker 1: I mean, look, it's like, like the things you are

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saying are true but there's like there's a spirituality to it. Dan,

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I suppose I don't know, there's a there's something beautiful

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here that you're missing, and I.

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Speaker 2: Don't think I'm better for it.

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Speaker 1: For the record, No, well, I mean you're not worse

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for it, to be clear either, I know I wouldn't.

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Speaker 3: It's a neutral stance, but I would say you're missing

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out because there's like so many fun awakenings that can

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occur in in a cartoon format. I really liked Raphael Turtle.

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I think there was something there.

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Speaker 2: You start funny and a turtle. Those are two things

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that aren't.

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Speaker 3: Smell the heart. What's wants?

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Speaker 1: What it wants? Yeah, what's wrong with the turtle? Damn?

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Speaker 2: Are you saying you want to have sex with a turtle?

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Speaker 1: Mike Manatti, Okay, No, but look, it's very start this.

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I think a lot of guys by age they saw

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Gadget from the Rescue Racers and they thought there was

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something there. Gadget was a popular.

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Speaker 3: One, Gadget was an icon.

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Speaker 1: Yeah.

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Speaker 2: Yeah, I think we're just gonna have to agree to

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disagree on this one.

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Speaker 1: That's fair. I just look, I'm relieved because normally you

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guys talk about new movies at the start here and

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I don't watch.

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Speaker 3: They are talking about movies about the Ninja Turtles you're

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talking about. These are all classics.

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Speaker 2: I mean we we we watched two movies in New

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Orleans that I think Mike would approve of despite not

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being a movie guy. We watched Nirvana them Banded the

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movie The show you would you would like, And then

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we watched pop Star, which I've watched with you, Mike.

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Speaker 1: Yeah, pop Stars great.

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Speaker 3: I've never seen it.

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Speaker 1: It was fun. It was really funny. I liked it

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a lot. It is funny because the last movie I

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did see in theaters was Teenage. We didn't Ninja Turtles

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to the Secret of the Ooze, which came back to

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theaters for a week for the thirty fifth anniversary. And

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first I was all bummed out, like, oh, I no one,

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I can't even want to go see it with and dance,

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like just go see it by yourself, and I was like, oh,

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I can't do that. So I did. It was great.

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It was I got my sweetest fish, my little Sodi pop.

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So I got some pretzel bites with cheese. You're living

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out to have the cheese. I was living large. I was.

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Speaker 2: Of course it was a good time.

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Speaker 1: Two other people had to come in, so it wasn't

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a private viewing. But yeah, but that was my favorite

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movie as a kid, like that was number one and

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that is every Yeah, just saying like every line from

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that movie is memorable. I could quote it so fourth.

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Speaker 2: It's interesting because like I I'm the same way where

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it was like an absolute child, We've been found giant bomb.

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How it's like for a certain age that was just

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the most important movie in the world. Yeah, I felt

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the same way, but I haven't seen it as an adult,

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so interesting, I don't have the same like I'll hear

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you and back larn and grubs of quote the movie,

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and I don't, like I remember Super Shredder. I thought

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that was the cool the idea of like, oh, the

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big bad guy got injected with something and now he's

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the biggest bad effite like the Joker Arkham Asylum, and

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it was kind of dumber there, but you know what

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I mean. Yeah, and Kevin, you probably remember Ninja Rap.

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I'm sure of course.

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Speaker 1: Of course it is funny because like you know, you

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watch an adult and I still love it and it's

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really silly. But I can watch it now and be like,

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I bet my parents weren't getting the same thing out

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of this that I was getting. Right, it is very stupid.

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Speaker 3: Childhood movie though. It's not for them. And it's kind

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of like what we say now when they reboot any Disney's,

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which is like, it's not for you. It's for the

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kids to enjoy. You're not supposed to. I mean you can,

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but it's just not built for you anymore as it was.

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Speaker 1: Dan Dan, Dan, speaking of rebooting the Disney did you

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see anything about the live action Mowanna the rock wig?

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This giant his wig looks like the wigs we wear

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on Blake Club. It is not convincing. Trailer is that

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there's a trailer. There's a whole trailer for this is

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the character in it? Yeah, he's yeah, he's like the

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second lead character. He's he's just like in the cartoon.

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He's just playing the character he voice. Damn No, itels good.

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Mawana is good. There's no reason to remake it as

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an ant as a live action movie. And yet it's

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still going to make a zillion dollars. It's gonna make

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zillion dollars and have no cultural impact. They all do

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it's not like, oh, the live action line King came out,

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so like we don't have to talk about the cartoon

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one or like, you know, make much of that anymore.

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Within a year, nobody wants to see that shit anymore.

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Everyone goes pays to see it in the theater, but

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then we all default back to the cartoon version. We

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snap out of our senses or something. Uh, it's bizarre,

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and other studios are doing it too. There's gonna be

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a live action Lamb before Time. I love the Lamb

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before Time. Who the hell is asking for that?

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Speaker 2: I mean, Mike, I brought this up before, but you uh,

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I think you think it's nuts that me and Bank

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really liked the live action Lion King.

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Speaker 1: I mean, it's not nuts. I'm surprised that was twice

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in theaters or twice.

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Speaker 2: Guys like musicals and she has less interest in Disney

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or musicals than I do. She like actively hates them

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more than I do.

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Speaker 1: I think, yeah, yes, I mean that one. It is interesting.

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I guess I would like to ask Funk about that

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a little bit more. CG.

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Speaker 2: I mean, we were high.

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Speaker 1: Uh maybe that's why maybe you could stop there.

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Speaker 3: Maybe that's what she was on a bender is the right.

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Speaker 1: I bet the CG editle was like a lot more

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convincing when you're blitzed out of your fucking mind. Yeah,

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we thought it was pretty good.

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Speaker 2: It is weird that you were talking about like parents

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seeing turtles too and not getting as much enjoyment. It

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is fucked up that if you have kids, you're expected

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to also watch the movies with them.

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Speaker 1: Oh yeah, yeah, you can't just send them in by themselves, Dan.

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Speaker 3: In two hours, Jimmy.

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Speaker 2: Is that I worked at a theater for years. There

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was not a rule against that.

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Speaker 1: I mean, I think there's a law actually about abandoning

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your children, and you cannot.

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Speaker 3: Leave a minor. Well, actually you can leave a minor.

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You cannot leave a young child in a movie theater.

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Speaker 2: I couldn't take like, okay, what if you can you

290
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send your seven year old into Mulan and then you

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go see seven or something.

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Speaker 3: I think that's fucked up, Dan, really, yeah.

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Speaker 1: That's pretty bad, kid. Yeah, something could happen that could

294
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be taken by somebody or learn away. Also, kids, kids

295
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have this penchant for misbehaving without adult supervision. They would

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probably talk loudly and cause a rucket and make a

297
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displeasurable viewing experience. The time they would be they'd been

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making fun of me for crying a stitch. Okay, what

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about this.

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Speaker 2: Okay, you go in and you just play switch outside,

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like on a bench outside the theater.

302
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Speaker 1: That's off just as bad. You're still on supervise. And

303
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now you're outside in the public people could come get you.

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You're still within private property. You can't. Actually, yeah, you

305
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can't abandon children on their own in public spaces.

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Speaker 2: I don't think it's abandoning. If you're sitting outside there

307
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and you just don't want to see the kid movie.

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Speaker 3: It is and you're bad and you can't do this.

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You cannot do this.

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Speaker 2: You canna do that, and do it just to prove

311
00:14:26,960 --> 00:14:30,200
you wrong. You should do it.

312
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Speaker 3: Such a glowing example of a parent child. Yeah, tonight,

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00:14:36,720 --> 00:14:40,679
honey style, Mary pissed me off, and we're going for twins,

314
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and I'm going to abandon them at four years old

315
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in a fucking Applebee's because I can.

316
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Speaker 2: And then once I prove my point, I'll drop them

317
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off at the fire station and then yeah, and then I'll.

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Speaker 3: Pick you up in jail and I'll go haha. Then

319
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and then we'll have to deal with years of therapy

320
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for your children, you know.

321
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Speaker 1: The next the next big Kids movie anyway, ways, very

322
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soon is Mario Galaxy, which I don't know if excited

323
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is the word I feel for that, but like it's

324
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coming and I'm gonna see it.

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Speaker 2: I mean, I think I saw that with you, Mike,

326
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and I think it was like the best possible circumstances

327
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where it's like we were together on like a work thing.

328
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We went inside the Universal City Walk.

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Speaker 1: I wasn't with you guys. Then that was a bunch

330
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of yeah, that wasn't there that I was.

331
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Speaker 2: Rub and uh oh and Janet. We went to like

332
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all the mic places. We went to a Bubba Gumps

333
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stuff and he weren't there.

334
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Speaker 1: Yeah yeah, I thought he was there. Yeah, thinking of

335
00:15:32,000 --> 00:15:34,600
me this way Yang and yeah that's right. Yeah.

336
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Speaker 2: So we went and saw it together and it's like

337
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we'd just gone to like Nintendo Land that day, Universal Studios,

338
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So it was like, Okay, this is just all lines

339
00:15:43,039 --> 00:15:44,399
of perfectly to see it with some friends I don't

340
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normally get to see in person, just did a big

341
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Nintendo theme park thing. And I also had no expectations whatsoever,

342
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Like I don't I don't think I like any video

343
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game movies, and I and Mario was like my favorite shit,

344
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and I was like, okay, I have no expectations. Went

345
00:15:56,879 --> 00:15:59,600
in there did enough stuff for like an old video

346
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game guy. Oh, I recognize those punch out characters. All right, yeah,

347
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this this is fun. So I'll see the new one.

348
00:16:05,840 --> 00:16:07,919
And it's got the Mario two stuff in there. It

349
00:16:07,919 --> 00:16:08,240
seems like.

350
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Speaker 1: It's got a lot. It's got a lot. It's got

351
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Galaxy Odyssey too. I bet I will be entertained watching

352
00:16:16,000 --> 00:16:17,720
that movie. I bet I would like it more than

353
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I'm gonna like Toy Story five, which I'm also going

354
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to see out of a sense of obligation.

355
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Speaker 2: To falling out of favor.

356
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Speaker 1: Well no, but Dan, it's just you know, it's pretty old.

357
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Even the Disney people are like, wow, we're making a

358
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fifth Toy Story. A lot of these people are dead

359
00:16:33,399 --> 00:16:36,360
or very old now, and they sound very old in

360
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the movie. And also the last one acted like it

361
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was a big ending, and the Toy Story three also

362
00:16:42,320 --> 00:16:44,240
acted like it was a big inning. You still got

363
00:16:44,399 --> 00:16:47,159
It's kind of like Rick Flair doing another retirement match

364
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after the other three.

365
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Speaker 2: It's just sad at this point. I understand. It's kind

366
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of Simpsons thing where it's like, oh, Julie Kavner sounds

367
00:16:52,679 --> 00:16:54,480
like she is on her deathbed doing the margin.

368
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Speaker 1: It's not quite that bad with the voices, right, but

369
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it's like it's there. I mean, how old do you

370
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think Tom Hanks is now or Tim Allen when they started,

371
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you know.

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Speaker 2: In recent years hosted SNL and had plenty of energy and.

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Speaker 1: Better than others, like you know it is. It was

374
00:17:13,000 --> 00:17:15,599
Jesse the girl Cowboy. She's the one who when I

375
00:17:15,640 --> 00:17:18,000
hear her in that trailer, I'm like, ooh that they

376
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had its sounding kind of Oh Tom Hanks is sixty

377
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nine nice.

378
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Speaker 3: Oh my god, he was so old. That's crazy. I

379
00:17:26,680 --> 00:17:28,880
think to me, it's less about the characters. It's more

380
00:17:28,880 --> 00:17:32,839
about the fact that Toy Story has run its course.

381
00:17:33,480 --> 00:17:36,200
We have seen those characters. They've been through a lot.

382
00:17:36,799 --> 00:17:39,839
I just don't see what we need a fifth movie.

383
00:17:40,400 --> 00:17:43,720
Speaker 1: It's going to because it's Toy Story.

384
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Speaker 3: It's good, yeah, but I mean I understand financially why

385
00:17:46,359 --> 00:17:49,279
they're doing it. I don't understand why you would, you know,

386
00:17:49,480 --> 00:17:51,599
shake that cash cow when it was like such a

387
00:17:51,640 --> 00:17:55,119
beautiful thing that they had constructed. I don't even think

388
00:17:55,519 --> 00:17:57,559
this is probably controversial. I think some people liked FOR.

389
00:17:57,880 --> 00:17:59,799
I just think it should have ended three. It's just

390
00:18:00,039 --> 00:18:00,759
should be done.

391
00:18:00,960 --> 00:18:02,640
Speaker 1: I do not like four very much. I get I

392
00:18:02,680 --> 00:18:04,359
get into fights with Jeff Grub about it because he

393
00:18:04,400 --> 00:18:06,400
thinks For is pretty good, and I'm like, that was

394
00:18:06,440 --> 00:18:10,799
such a freaking mid nothing movie. Jeff, come on the

395
00:18:10,880 --> 00:18:14,400
fourth Jets beat up Jeff this weekend.

396
00:18:14,559 --> 00:18:16,880
Speaker 2: I don't think the three of us working in tandem

397
00:18:16,880 --> 00:18:17,839
could beat up Jeff Grubb.

398
00:18:18,119 --> 00:18:20,880
Speaker 1: Well, Mary has Parry would between the most damage to be.

399
00:18:21,359 --> 00:18:23,599
Speaker 3: Yeah, you have to hold his legs and arms, and

400
00:18:23,640 --> 00:18:25,519
then I would go for some kind of kill shot.

401
00:18:25,640 --> 00:18:28,000
Speaker 2: It'd be every bloodborn boss fight I did where I

402
00:18:28,039 --> 00:18:29,480
just did a bunch of summons and I hide in

403
00:18:29,519 --> 00:18:31,039
the corner. That's how that would go down.

404
00:18:32,240 --> 00:18:33,480
Speaker 1: I'm your spirit.

405
00:18:33,160 --> 00:18:36,240
Speaker 3: Ash solo Grub.

406
00:18:37,240 --> 00:18:39,960
Speaker 2: That's a player that comes in and does the Work's

407
00:18:39,960 --> 00:18:42,680
a jellyfish that flies in and floats around for fifteen seconds.

408
00:18:42,759 --> 00:18:45,559
Speaker 1: Okay, I'm in, I'm it. I like that a lot. Actually,

409
00:18:45,720 --> 00:18:50,640
I would enjoy that. It'd be good speaking of packs, right,

410
00:18:50,680 --> 00:18:53,480
because that's happened already. By the time people are listening

411
00:18:53,559 --> 00:18:53,759
to this.

412
00:18:53,960 --> 00:18:56,279
Speaker 3: True we just work it out. We're all leaving as

413
00:18:56,319 --> 00:18:58,640
of this recording, we're all leaving to go to Packs.

414
00:18:58,759 --> 00:19:03,319
But everybody who's hearing this pax has concluded, which means

415
00:19:03,759 --> 00:19:11,279
you may be aware that we've we've made an announcement.

416
00:19:09,039 --> 00:19:11,000
Speaker 2: Terribly wrong at the panel.

417
00:19:10,920 --> 00:19:15,880
Speaker 1: Unless one of us die try through our portal hoop.

418
00:19:17,119 --> 00:19:20,440
Speaker 3: Unless unless us murdering Jeff Grubb goes horribly wrong.

419
00:19:20,680 --> 00:19:25,440
Speaker 2: And then he asked, well, I'll let you announce. What

420
00:19:25,640 --> 00:19:28,359
are you two doing and what are we calling you too?

421
00:19:29,359 --> 00:19:34,279
Speaker 1: That's right, Mary has joined me to become a Portal

422
00:19:34,400 --> 00:19:40,640
power together. We are Portal pal Uh. That's right. Mary

423
00:19:40,680 --> 00:19:43,000
and I have played through the Portal two co op

424
00:19:43,119 --> 00:19:47,200
campaign together and it was a ton of fun. We

425
00:19:47,279 --> 00:19:50,599
got little costumes that we wore during it. We got

426
00:19:50,640 --> 00:19:52,920
badges that came in too late, but I'm gonna wear

427
00:19:52,960 --> 00:19:57,240
it at packs anyways. Yeah, and it was gosh. We

428
00:19:57,279 --> 00:19:58,680
had a really good time and there was a lot

429
00:19:58,720 --> 00:20:01,799
of there's good moments. We showed a trailer for it

430
00:20:02,039 --> 00:20:04,279
at Packs. Hopefully that worked too, And it's not you know,

431
00:20:04,319 --> 00:20:06,640
that'll probably be on like the Giant Bomb Blue Sky.

432
00:20:06,680 --> 00:20:09,279
You guys can maybe repost that, but just the little

433
00:20:09,279 --> 00:20:12,359
thirty second trailer. Just watching that again had me cracking up.

434
00:20:12,640 --> 00:20:15,759
And boy, Portal two good video game.

435
00:20:16,720 --> 00:20:19,279
Speaker 3: It's one of the best. We I mean, I've spent

436
00:20:19,359 --> 00:20:22,759
so long of this podcast talking about co op games

437
00:20:22,759 --> 00:20:24,519
and how important they are and how a lot of

438
00:20:24,519 --> 00:20:26,559
the modern ones just don't cut it for me, and

439
00:20:26,599 --> 00:20:28,640
I like kind of get spicy about it because I

440
00:20:28,680 --> 00:20:32,240
love co op games, but there's just not a They

441
00:20:32,240 --> 00:20:34,200
just don't make them like they used to. And this

442
00:20:34,480 --> 00:20:38,880
Portal two is just a masterclass in game design, and

443
00:20:38,920 --> 00:20:41,559
it's just amazing when you play through it. How how

444
00:20:41,599 --> 00:20:44,720
often Mike and I are like, oh, this is how

445
00:20:44,759 --> 00:20:50,079
you design a game really well, and we just constantly

446
00:20:50,119 --> 00:20:52,920
like blown away by how the game is teaching you well.

447
00:20:52,880 --> 00:20:55,279
Speaker 2: Imperfect for co op. Like I remember, before we landed

448
00:20:55,279 --> 00:20:56,640
on Portal, like, the three of us had a meeting

449
00:20:56,680 --> 00:20:57,599
and were like, we knew it was going to be

450
00:20:57,640 --> 00:20:59,240
you two, We're gonna be the stars of the show.

451
00:20:59,400 --> 00:21:01,119
And it said we were knowing like co op was

452
00:21:01,119 --> 00:21:02,440
going to be the angle, and we talked about a

453
00:21:02,440 --> 00:21:04,279
bunch of different games, but like so many co op

454
00:21:04,279 --> 00:21:06,359
games are just like, Okay, these two people are kind

455
00:21:06,359 --> 00:21:08,559
of doing the same thing. And they're just attacking the

456
00:21:08,559 --> 00:21:10,720
same enemies. Maybe have a different skill tree or something

457
00:21:10,720 --> 00:21:12,720
like that, but they're kind of doing the same thing. Whereas,

458
00:21:12,720 --> 00:21:14,680
like I thought this would be such a fun way,

459
00:21:14,720 --> 00:21:16,119
I have not seen it yet. I'm very excited to

460
00:21:16,119 --> 00:21:17,880
see it. I want to see, Like, you guys have

461
00:21:17,960 --> 00:21:19,759
known each other for a couple of years, you know,

462
00:21:19,759 --> 00:21:21,319
you've been in the same physical space for it. But

463
00:21:21,359 --> 00:21:23,079
I want to see the rapport as far as like

464
00:21:23,119 --> 00:21:24,960
the problem solving. You know that sounds.

465
00:21:24,799 --> 00:21:26,839
Speaker 1: Yeah for sure, like we've gotten like to meet each other,

466
00:21:26,880 --> 00:21:28,839
but like this was definitely the most one on one

467
00:21:28,880 --> 00:21:30,400
time we've had each other. It's the first time we

468
00:21:30,440 --> 00:21:33,720
did content and uh yeah, I think we just very

469
00:21:33,759 --> 00:21:38,319
easily fell into our camaraderie, uh, you know, comfortable enough

470
00:21:38,359 --> 00:21:41,079
to give each other some shit sometimes. I love. Sometimes

471
00:21:41,119 --> 00:21:43,079
I'd be like over in a corner trying to like,

472
00:21:43,200 --> 00:21:45,000
you know, the formula swearing around my head, and then

473
00:21:45,000 --> 00:21:47,359
I look over and Mary's already like solved the puzzle

474
00:21:47,559 --> 00:21:50,039
and moving on to the next thing. Like oops, like

475
00:21:50,039 --> 00:21:52,599
an idiot, I'm running behind her. You know. The game

476
00:21:52,680 --> 00:21:55,079
is just so naturally funny anyways, and then it makes

477
00:21:55,119 --> 00:21:58,000
for all those opportunities of these funny moments. There's like

478
00:21:58,000 --> 00:22:01,039
the stupid things you can do, like play paper scissors

479
00:22:01,039 --> 00:22:04,640
with the other portal guy. God, just all those half

480
00:22:04,720 --> 00:22:07,200
light games feel so good. It just like walking in

481
00:22:07,200 --> 00:22:09,680
those games, just the way a video game should feel

482
00:22:09,720 --> 00:22:12,119
to me. God, just like it had be, like thinking

483
00:22:12,279 --> 00:22:14,079
Man Portal two just one of the all time great

484
00:22:14,119 --> 00:22:16,440
video games ever actually, because I had not played this

485
00:22:16,680 --> 00:22:19,720
co op mode ever before, and it's this huge, substantial

486
00:22:19,799 --> 00:22:22,000
thing and it's almost it's just as good as that

487
00:22:22,119 --> 00:22:25,240
single player which is all It really is, this amazing thing.

488
00:22:25,319 --> 00:22:27,680
Speaker 2: But very different too. It's like, I mean they're both incredible,

489
00:22:27,680 --> 00:22:29,880
but like just the sheer nature of having another person

490
00:22:29,880 --> 00:22:31,640
with a set of portals like totally changed. Like I

491
00:22:31,640 --> 00:22:33,240
haven't played it since it came out, and.

492
00:22:33,519 --> 00:22:36,200
Speaker 3: Yeah, it adds a totally different mechanic. There's a lot

493
00:22:36,240 --> 00:22:38,200
of timing of being like you have to press this

494
00:22:38,240 --> 00:22:41,079
button at the same time and the game again because

495
00:22:41,079 --> 00:22:44,319
they're such excellent designers that came up with a system

496
00:22:44,839 --> 00:22:46,880
so that you could count downs, that you could press

497
00:22:46,880 --> 00:22:48,000
a button at the same time.

498
00:22:48,240 --> 00:22:49,759
Speaker 2: Yea, because the pain to work.

499
00:22:50,160 --> 00:22:53,519
Speaker 3: Yeah, this is where we discorded each other. So everything

500
00:22:53,559 --> 00:22:58,359
you're doing, you would do through in game communication, pointing,

501
00:22:58,960 --> 00:23:02,839
the counting, telling each other what to do. It's fascinating

502
00:23:02,880 --> 00:23:06,400
how they solve those problems, and yeah, we still use

503
00:23:06,519 --> 00:23:10,359
them just like we did back then. It's very good

504
00:23:10,480 --> 00:23:13,240
and I'm in awe of that game. I'm so grateful

505
00:23:13,240 --> 00:23:15,319
to play it again. And I think we both bounced

506
00:23:15,319 --> 00:23:18,200
off each other quite well, because sometimes nat he's right,

507
00:23:18,240 --> 00:23:20,359
like sometimes he'd be noodling and I'd be solving it.

508
00:23:20,839 --> 00:23:22,720
But sometimes it was the opposite where I was like

509
00:23:22,880 --> 00:23:25,240
dying a lot, and Natti was like, you want to

510
00:23:25,240 --> 00:23:27,240
put your portal over there, And it's just like, it's

511
00:23:27,279 --> 00:23:32,039
really cool when your friend can help you solve something.

512
00:23:32,160 --> 00:23:34,839
The power of both of us combined makes for one

513
00:23:34,960 --> 00:23:36,039
really smart person.

514
00:23:36,640 --> 00:23:40,000
Speaker 1: Yeah, and it's a small thing, but it's so important.

515
00:23:40,039 --> 00:23:43,559
How stupid and fun they made these two idiot robots

516
00:23:43,599 --> 00:23:47,240
look just like watching the other person running around. Even

517
00:23:47,279 --> 00:23:49,400
you can even like push hold the tab button to

518
00:23:49,480 --> 00:23:51,759
constantly see the point of view of the other characters

519
00:23:51,839 --> 00:23:54,240
on the bottom might of your screen. I'm like, that's genius.

520
00:23:54,599 --> 00:23:56,680
Speaker 2: So if she's like describing, like okay, so there's this

521
00:23:56,680 --> 00:23:58,039
thing over there, you can just do that and see

522
00:23:58,039 --> 00:23:58,519
exactly what.

523
00:23:58,519 --> 00:24:00,720
Speaker 1: You just push that one and see exactly what she's

524
00:24:00,720 --> 00:24:03,200
talking about. So yeah, it's great. What's really need is

525
00:24:03,240 --> 00:24:05,359
we like we recorded this whole show already, It's already

526
00:24:05,400 --> 00:24:08,480
in the can. We Yeah, did the whole thing ready

527
00:24:08,519 --> 00:24:12,000
to go. Hopefully it's going to start going up pretty

528
00:24:12,039 --> 00:24:15,279
soon by the time you're hearing this, hopefully that week,

529
00:24:15,319 --> 00:24:17,519
but you know it still has to be edited put

530
00:24:17,519 --> 00:24:20,319
together soon later for sure. Yeah. And I think our

531
00:24:20,319 --> 00:24:22,160
plane is one episode every two weeks.

532
00:24:22,000 --> 00:24:24,880
Speaker 3: Twenty twenty six. Yeah, yeah, you should have put that

533
00:24:24,960 --> 00:24:27,240
on the trailer releasing in twenty twenty six.

534
00:24:27,480 --> 00:24:29,680
Speaker 1: Yeah, but not not like Video Game twenty twenty six

535
00:24:29,680 --> 00:24:32,279
where that means December tenth, like hopefully, like, yeah, within

536
00:24:32,400 --> 00:24:34,920
days of you hearing this, it should hopefully have a

537
00:24:34,960 --> 00:24:38,079
first episode available. So yeah, we've been doing like more

538
00:24:38,119 --> 00:24:40,599
premium content on Giant Bongs. We you know, we are

539
00:24:40,799 --> 00:24:43,200
independent now, we're trying to get more people to join

540
00:24:44,000 --> 00:24:48,559
the premium stuff there. So yeah, we've been gosh, honestly

541
00:24:48,599 --> 00:24:50,160
like so much of that. So much of that stuff

542
00:24:50,200 --> 00:24:51,759
has been going really well, Like we did This is

543
00:24:51,759 --> 00:24:54,839
the Run Millionaire Dan, and I think that was one

544
00:24:54,880 --> 00:24:58,599
of the best things we've done in a while. This

545
00:24:58,680 --> 00:25:00,400
is so, this is the run has been right. There's

546
00:25:00,440 --> 00:25:02,759
that Nine Lives of Mister Ristofley show that Chuck's been

547
00:25:02,759 --> 00:25:06,559
doing where he's modded skyrom to put the Cats from

548
00:25:06,559 --> 00:25:10,079
the Musical Cats in its city. He's only he's playing

549
00:25:10,119 --> 00:25:13,400
on hardcore core mode, but he's also only allowing himself

550
00:25:13,559 --> 00:25:18,359
nine tries until the series is just over forever. Jeff

551
00:25:18,440 --> 00:25:20,960
is doing grub Snacks, and then yeah, we have a

552
00:25:21,359 --> 00:25:23,880
doing Marry Me Too mcdotci with us, which is this

553
00:25:24,000 --> 00:25:27,359
dating show where she put herself and us in it

554
00:25:27,680 --> 00:25:30,839
and our enemies and crushes as well, and we get

555
00:25:30,880 --> 00:25:33,440
points based on who we start dating in the game.

556
00:25:34,079 --> 00:25:36,079
So we're having we're having a lot of fun over there,

557
00:25:36,079 --> 00:25:38,359
and you should join the fun too by going to

558
00:25:38,759 --> 00:25:48,519
giant bomb dot com slash Join. You can watch Portal

559
00:25:48,680 --> 00:25:52,160
Pals with Me and Mary. You can watch Mary Me

560
00:25:52,200 --> 00:25:55,559
Too mcdotci, you can watch grub Snacks. This is the run,

561
00:25:55,720 --> 00:25:58,240
the Nine Lives and Mister Lee's and we have other

562
00:25:58,359 --> 00:26:00,960
stuff planned as well, of course, just tons of great

563
00:26:01,000 --> 00:26:04,960
free Giant Bomb content like Blake Club Blake Club Boy.

564
00:26:05,279 --> 00:26:08,279
That's funny. Dan is dressed up like a spaceman right

565
00:26:08,319 --> 00:26:12,640
now playing an awful Super Nintendo game. That's a fantastic time.

566
00:26:12,880 --> 00:26:15,559
But the previous you know, I'm just saying the previous

567
00:26:15,559 --> 00:26:18,440
stuff as it has been good lately. It really has been.

568
00:26:18,480 --> 00:26:19,400
I've been proud of it.

569
00:26:19,720 --> 00:26:20,000
Speaker 2: Mary.

570
00:26:20,119 --> 00:26:20,319
Speaker 1: Uh.

571
00:26:20,640 --> 00:26:22,519
Speaker 2: You know, we put Mike in charge of like the

572
00:26:22,559 --> 00:26:23,880
merch He's merch master Mitch.

573
00:26:24,440 --> 00:26:26,720
Speaker 3: I've seen that he doesn't like mugs.

574
00:26:26,640 --> 00:26:27,880
Speaker 2: You don't like much, but we we did.

575
00:26:27,960 --> 00:26:28,279
Speaker 1: Uh.

576
00:26:28,319 --> 00:26:31,200
Speaker 2: He did acquiesce and gave two mugs out at the bombathon.

577
00:26:31,440 --> 00:26:34,240
But he also in doing this, we have we've tapped

578
00:26:34,240 --> 00:26:36,119
into the side of Mike that we didn't know existed,

579
00:26:36,160 --> 00:26:38,559
where it's just this salesman mic like as you just

580
00:26:38,599 --> 00:26:40,240
saw him, just you just get him rolling down the

581
00:26:40,279 --> 00:26:42,759
hill with a with a little sales pitch thing. He goes,

582
00:26:43,079 --> 00:26:45,640
he goes, it's great, you want me to sell something

583
00:26:45,680 --> 00:26:46,720
for you, Mary.

584
00:26:46,559 --> 00:26:48,480
Speaker 3: A little motivation goes a long way.

585
00:26:48,759 --> 00:26:51,880
Speaker 2: Mary.

586
00:26:52,160 --> 00:26:53,839
Speaker 3: Let me see what you got in your background?

587
00:26:54,559 --> 00:26:56,359
Speaker 1: What we want to sell? Something I got over here.

588
00:26:56,680 --> 00:26:58,960
Speaker 2: Let's see do you have any snake oil?

589
00:27:00,160 --> 00:27:04,039
Speaker 1: Snake oil? Let me tell you something, folks, I know

590
00:27:04,119 --> 00:27:07,839
that you've got many maladies that ail you. You might

591
00:27:07,880 --> 00:27:10,440
have gout in the leg, you might have a little

592
00:27:10,519 --> 00:27:13,480
fuzz in the brain, you might have a little rock

593
00:27:13,680 --> 00:27:16,160
in the tooth. What if I told you one simple

594
00:27:16,359 --> 00:27:21,720
elixiir can fix all of these problems. Snake oil. And

595
00:27:21,880 --> 00:27:26,079
I'm not talking about your simple stupid garden snake variety

596
00:27:26,480 --> 00:27:30,720
King cobra. Shit here, folks, we are getting them into

597
00:27:30,759 --> 00:27:35,279
a pulverizer, slicking out the nicest oil, putting it in

598
00:27:35,319 --> 00:27:38,960
this bottle, and you just you're gonna feel much better.

599
00:27:39,599 --> 00:27:42,960
Snake oil, Giant, bomp dot Com, slash Premium. I mean wait,

600
00:27:43,079 --> 00:27:44,160
I mean sneak oil.

601
00:27:46,400 --> 00:27:50,319
Speaker 3: Maybe you get you get snake oil free with your subscription.

602
00:27:52,079 --> 00:27:56,960
Speaker 1: Bottle snake oil your maladies. Maladies is a fun word

603
00:27:56,960 --> 00:27:59,599
to say. Yeah, that sounds like an eighteen hundred thing.

604
00:27:59,759 --> 00:28:02,079
That's just you really tap into that. Like Red Dead

605
00:28:02,119 --> 00:28:04,680
two character that you just find in a town yelling

606
00:28:04,720 --> 00:28:07,400
at you. Yeah, actually that was the Red Dead one.

607
00:28:07,480 --> 00:28:09,039
It was like one of the first characters from the trailers,

608
00:28:09,039 --> 00:28:11,920
the guy selling snake oil. I remember him. I like

609
00:28:11,960 --> 00:28:15,519
Red Dead Redemption one. Cowboys are Two's all right too.

610
00:28:15,559 --> 00:28:18,759
I still got to go back too. Yeah, yeah, you

611
00:28:18,799 --> 00:28:20,680
were really hard on it. He came like around to

612
00:28:20,720 --> 00:28:22,759
being like okay with it, which I you know, I

613
00:28:22,799 --> 00:28:25,319
respect that. Yeah, and I still need to keep going

614
00:28:25,359 --> 00:28:26,799
with it. I feel like it's been a while since

615
00:28:26,799 --> 00:28:28,920
I've done the full long knives out. Hey, I hate

616
00:28:28,920 --> 00:28:31,599
this game. This game sucks shit, which is funny because

617
00:28:31,640 --> 00:28:33,920
I have one of those now and it's like driving

618
00:28:33,920 --> 00:28:35,000
me a little bit crazy.

619
00:28:35,200 --> 00:28:37,240
Speaker 2: Well, should we hit the brake and then we come

620
00:28:37,240 --> 00:28:38,880
back we can talk about video games.

621
00:28:38,920 --> 00:28:41,680
Speaker 3: Oh yeah, did you play it recently, Minadi?

622
00:28:41,839 --> 00:28:45,319
Speaker 1: It's a very new game. Okay, stay tuned, folks.

623
00:28:46,279 --> 00:28:48,519
Speaker 2: Mike, you tease the folks with the game that you

624
00:28:48,559 --> 00:28:52,400
despise that maybe I've heard you say harsh words off.

625
00:28:52,240 --> 00:28:55,440
Speaker 1: Mike, I said harsh wors see you about it, and

626
00:28:55,480 --> 00:28:56,640
I'm like, I don't. I don't want to say this

627
00:28:56,640 --> 00:28:58,200
is publicly and not. All you do is try to

628
00:28:58,240 --> 00:28:59,480
get me to say in public.

629
00:28:59,279 --> 00:29:01,759
Speaker 2: Because I want you to publicly so because it's very funny.

630
00:29:02,359 --> 00:29:04,839
Speaker 1: Yeah, it's funny, but also know people will be bad people.

631
00:29:05,160 --> 00:29:07,839
You know. There's a rat thud right now on gipop

632
00:29:08,119 --> 00:29:10,319
of a guy and he got downlooted. But there's a

633
00:29:10,319 --> 00:29:12,400
guy's like, Mike's actually too mean to Dan now in

634
00:29:12,440 --> 00:29:16,880
the Blake Club thing. It's not funny anymore. Really, that

635
00:29:17,799 --> 00:29:20,960
was it. You wasn't your ault that posted.

636
00:29:20,559 --> 00:29:26,480
Speaker 2: This at the bombathon. It was when people were yelling

637
00:29:26,480 --> 00:29:29,000
you about the mugs, and I told the guys, I

638
00:29:29,000 --> 00:29:30,480
think we were in a different car than you. I said,

639
00:29:30,480 --> 00:29:32,119
I'm gonna make a figure out of account, and I'm

640
00:29:32,160 --> 00:29:35,240
gonna see how many posts it takes until Mike brings

641
00:29:35,240 --> 00:29:38,200
one up on content this rouse you.

642
00:29:38,839 --> 00:29:49,960
Speaker 1: It was he just left the chair, he loop.

643
00:29:52,799 --> 00:29:53,759
Speaker 3: You got him to leave.

644
00:29:54,200 --> 00:29:59,480
Speaker 1: Oh, I'm so relieved. I was right with the world.

645
00:30:00,160 --> 00:30:01,640
Oh that's funny, that's right.

646
00:30:02,079 --> 00:30:05,039
Speaker 2: That is the Reddit user Walter Krunk, who was the

647
00:30:05,079 --> 00:30:07,200
name of The Big Show's character in Knucklehead.

648
00:30:07,839 --> 00:30:10,359
Speaker 1: Okay, it's making sense because I looked at I looked

649
00:30:10,359 --> 00:30:13,279
at the guy's history and like, I went to Arby's

650
00:30:13,359 --> 00:30:17,319
or something. This guy was like I went tore and

651
00:30:17,359 --> 00:30:19,039
he was like, oh I need a break from Blake Club. Haha,

652
00:30:19,119 --> 00:30:22,519
haa treating myself Arby's and guy's like, uh, I played

653
00:30:22,519 --> 00:30:24,400
this game. It's not that bad. Mike's just like playing

654
00:30:24,440 --> 00:30:27,359
it up or laughs. And I read that months ago

655
00:30:27,400 --> 00:30:29,480
when he said that Dan, and I was fucking pissed.

656
00:30:31,599 --> 00:30:34,200
I was so bad. I'm proud of my work.

657
00:30:34,200 --> 00:30:36,279
Speaker 2: Here, I'm looking five months ago, just to make sure

658
00:30:36,279 --> 00:30:39,480
it wasn't an obvious fake. He was commenting on different

659
00:30:39,599 --> 00:30:41,880
r slash gaming threads about how he wants to try

660
00:30:41,880 --> 00:30:44,640
the Princess HD on Switch, how the moon stew scarism

661
00:30:44,720 --> 00:30:48,400
in a majora, and also on the Science Memes subreddit

662
00:30:48,440 --> 00:30:52,000
and the Paleontology subreddit. He's got some boosts before coming

663
00:30:52,039 --> 00:30:55,160
back to complain about Mike and Mike alone.

664
00:30:56,480 --> 00:30:59,440
Speaker 1: Yeah, like you hit your tracks. Wow, because you have

665
00:31:00,119 --> 00:31:05,000
these other posts. The moon still scares me. We did

666
00:31:05,160 --> 00:31:08,359
know how good we had it, Like, oh my god,

667
00:31:08,559 --> 00:31:12,519
this is meaniical. I'm scared. I don't I thought I knew.

668
00:31:12,839 --> 00:31:14,519
I thought I was like, I don't did pretty well.

669
00:31:14,559 --> 00:31:19,720
I know what he's capable of. This is incredible. I'm impressed, terrified.

670
00:31:19,359 --> 00:31:23,640
Speaker 2: Like, oh wow, when you I made this post, when

671
00:31:23,680 --> 00:31:25,880
you announced the mugs during the bomiton, I said, I'm

672
00:31:25,880 --> 00:31:28,279
gonna miss the mug arc I understand why everyone's happy

673
00:31:28,279 --> 00:31:31,359
about the mugg but I got helped. Just look at

674
00:31:31,359 --> 00:31:32,839
the last couple of weeks on the sub It's been

675
00:31:32,920 --> 00:31:35,039
such a fun meme and running gag for the community.

676
00:31:35,160 --> 00:31:36,680
It felt like we were just getting started with that.

677
00:31:36,759 --> 00:31:39,200
Now it's just snuffed out. Not a huge deal, I guess,

678
00:31:39,200 --> 00:31:40,359
but I wish they would have let us have a

679
00:31:40,359 --> 00:31:42,119
couple of months of fun with it. Just seems like

680
00:31:42,160 --> 00:31:43,640
a misstep in comedic timing.

681
00:31:45,000 --> 00:31:48,480
Speaker 1: That posts on up boats. You have this fucking pileotology

682
00:31:48,519 --> 00:31:51,640
post where somebody's like actually cracked the spy the source

683
00:31:51,720 --> 00:31:54,839
tooth I bought? Is it fake? And you say, I

684
00:31:54,880 --> 00:31:57,680
can see why you might suspect it's fake, but it's

685
00:31:57,720 --> 00:32:03,839
surprisingly common for the condition seventy one Up folks, you're lying.

686
00:32:04,319 --> 00:32:07,000
You don't know anything a bounce bike, a saurus teeth

687
00:32:07,079 --> 00:32:07,960
or whatever. The he one was.

688
00:32:08,599 --> 00:32:11,640
Speaker 2: Trust I might have researched it to make sure it

689
00:32:11,680 --> 00:32:12,599
was accurate.

690
00:32:14,640 --> 00:32:19,359
Speaker 3: So that I wouldn't suspect this account. Oh my god.

691
00:32:19,200 --> 00:32:25,119
Speaker 1: Damn, so I fitch, try down. That's Mike. I'm sorry.

692
00:32:25,359 --> 00:32:29,440
I'm sorry, it's too much. My microphone doesn't recognize me anymore.

693
00:32:29,680 --> 00:32:36,079
Speaker 3: The damn this is pretty dirty even for you. How

694
00:32:36,160 --> 00:32:38,000
far bout did you go? Did you plot this?

695
00:32:38,200 --> 00:32:40,680
Speaker 2: I mean I forgot I had this. He's like, almost

696
00:32:40,720 --> 00:32:42,720
all of these comments were from five months ago, during

697
00:32:42,720 --> 00:32:44,440
the bomiton, because I was like, I'd be in the

698
00:32:44,480 --> 00:32:45,920
car and I'd make a post and I turn around

699
00:32:45,920 --> 00:32:48,640
the show with to like grubbing chuck and stuff, and

700
00:32:48,680 --> 00:32:50,200
I was like, Yeah, that's going to say one of

701
00:32:50,240 --> 00:32:51,799
these on the air at some point. And then I

702
00:32:51,920 --> 00:32:54,599
remember today that I had that, and so I complained

703
00:32:54,599 --> 00:33:03,519
about him when like clubbing, here we go, just evil,

704
00:33:04,240 --> 00:33:07,680
evil man for those who this is the actual post

705
00:33:07,720 --> 00:33:10,359
that he just referred to. For as much as Mike

706
00:33:10,480 --> 00:33:12,119
likes to act like the victim and that the world

707
00:33:12,160 --> 00:33:14,480
is against him during this Blake Club seasons, it's really

708
00:33:14,559 --> 00:33:16,720
unbecoming to see how he's been acting this time around.

709
00:33:16,920 --> 00:33:20,000
He's so smug and clearly delighting in Dan getting frustrated

710
00:33:20,000 --> 00:33:22,359
with the game, whereas Dan is way more playful with

711
00:33:22,400 --> 00:33:24,839
his ribbing. Just makes Mike come across as mean.

712
00:33:25,000 --> 00:33:32,000
Speaker 3: IMO, oh my god, you're a psycho Dan, you've been

713
00:33:32,279 --> 00:33:36,680
that's psychological warfare. You have been fucking with this poor

714
00:33:36,799 --> 00:33:40,799
man for months. It's probably lost sleep over somebody.

715
00:33:42,720 --> 00:33:45,759
Speaker 2: I had hair before he did this, didn't I didn't

716
00:33:45,759 --> 00:33:47,160
make a point like when I made it, I was like, Okay,

717
00:33:47,160 --> 00:33:49,200
I gotta make sure these are the most petty, stupid

718
00:33:49,279 --> 00:33:53,559
not actually complaints ever. Actually, it would just see like

719
00:33:53,680 --> 00:33:55,559
the most Reddit comment guy ever.

720
00:33:55,799 --> 00:33:58,400
Speaker 1: They were I thought they were real, Like, they're not

721
00:33:58,880 --> 00:34:05,480
unreasonable for it, not at all. It's you infiltrating the

722
00:34:05,559 --> 00:34:08,960
pealeontology group and fitting in that's really getting to me.

723
00:34:09,079 --> 00:34:12,599
I gotta be on it. That's what's gotten me, because

724
00:34:12,760 --> 00:34:15,480
anybody I think would be like, well, it's not just Dan.

725
00:34:15,719 --> 00:34:19,559
He's posting on our pilliontology and seems to know what

726
00:34:19,599 --> 00:34:20,920
he's talking about.

727
00:34:21,599 --> 00:34:24,760
Speaker 2: Oh, this could not be a better payoff for that bit.

728
00:34:28,440 --> 00:34:29,199
It's not you, is it?

729
00:34:29,280 --> 00:34:34,800
Speaker 1: Ah? I know I did not think. I did not

730
00:34:35,119 --> 00:34:39,360
fuck Crimson Desert. I can't be bad. Why I like

731
00:34:39,519 --> 00:34:44,119
this game. I don't get it. I'm like some people don't,

732
00:34:44,480 --> 00:34:46,719
but some people are like, no, man, this is great,

733
00:34:46,920 --> 00:34:50,440
this is fun. I love it. And I mean I

734
00:34:50,480 --> 00:34:52,719
played for three hours, which to me should be more

735
00:34:52,760 --> 00:34:54,760
than enough time to understand a game, to know if

736
00:34:54,760 --> 00:34:58,159
I'm going to like a game, and I'm willing to

737
00:34:58,199 --> 00:35:00,800
accept that games get more complicated, they could get better

738
00:35:00,840 --> 00:35:04,719
after that time, but I have to see something in

739
00:35:04,760 --> 00:35:08,599
those three hours, and I was just seeing frustrations. The

740
00:35:08,679 --> 00:35:11,559
controls are sloppy, and maybe they're fixing that the character

741
00:35:11,639 --> 00:35:14,440
is heavy moving feels bad. But you know if it

742
00:35:14,559 --> 00:35:16,719
was just one of those things or two of those things.

743
00:35:16,719 --> 00:35:20,519
But then the story is nothing. It starts off as

744
00:35:20,599 --> 00:35:24,760
really grounded, like, oh, political upheople, this group is killing

745
00:35:24,800 --> 00:35:27,440
your group. Then you get summoned to a sky sanctuary

746
00:35:27,480 --> 00:35:29,719
and a wizard and a lady bird tell you that

747
00:35:29,760 --> 00:35:33,239
your parallel multiverse roles in trouble and you're really special

748
00:35:33,280 --> 00:35:35,440
when you're gonna fix it. They just give you the

749
00:35:35,519 --> 00:35:37,639
ultra hand ability from Tears of the Kingdom that you

750
00:35:37,679 --> 00:35:39,800
do one thing with and that it doesn't work anymore.

751
00:35:40,559 --> 00:35:42,840
Go back down to the planet and the game just

752
00:35:42,840 --> 00:35:44,960
tells you go talk to this kid. I'm like, why

753
00:35:45,159 --> 00:35:47,960
because the game told you too. Can I go wander around?

754
00:35:48,079 --> 00:35:50,039
You can, but you can't really do anything yet, so

755
00:35:50,119 --> 00:35:52,880
keep doing what the game tells you to do. Then,

756
00:35:52,880 --> 00:35:54,599
at one point I had I had a bounty if

757
00:35:54,639 --> 00:35:56,159
I was a fun side quest and then just turned

758
00:35:56,159 --> 00:35:58,519
to me punching a poor woman in the face repeatedly

759
00:35:58,519 --> 00:36:00,679
while I pinned her to the ground. I didn't feel

760
00:36:00,719 --> 00:36:06,360
good about that, so yeah, I what, Yeah, that woman

761
00:36:06,679 --> 00:36:09,320
the gay told me so like I got this bounty,

762
00:36:09,559 --> 00:36:12,239
I was like, Oh, this lady's murdering people and she

763
00:36:12,639 --> 00:36:15,000
pretends to be a victim and she hangs around the church,

764
00:36:15,320 --> 00:36:17,840
so go find her and bring her in alive. I

765
00:36:17,880 --> 00:36:19,480
was like, Okay, that's fine. So I was like, I

766
00:36:19,480 --> 00:36:22,360
thought I was gonna do some investigating Mary right, like ooh,

767
00:36:22,400 --> 00:36:24,199
and she's gonna glure me over and pretend to be

768
00:36:24,199 --> 00:36:26,519
in trouble and I'm gonna like pretend to play itlong

769
00:36:26,840 --> 00:36:28,920
blah blah blah. I just go into this room in

770
00:36:28,920 --> 00:36:31,480
the church and the only lady in the room just

771
00:36:31,559 --> 00:36:34,000
immediately starts running as soon as she sees me. So

772
00:36:34,119 --> 00:36:36,320
I run after her, and then as soon as I

773
00:36:36,360 --> 00:36:38,360
get close, I just tackle her to the ground. And

774
00:36:38,400 --> 00:36:41,360
my only options are let her go, which I don't

775
00:36:41,400 --> 00:36:44,480
want to do because clearly in video game logic she

776
00:36:44,679 --> 00:36:47,920
is the murderer, or be punch her in the face

777
00:36:48,559 --> 00:36:52,400
a lot while she's like, oh, it's not me, I'm innocent,

778
00:36:52,800 --> 00:36:55,280
and my characters like, I know you're lying. I don't

779
00:36:55,320 --> 00:36:58,480
know she's lying. I think she might have a decent case.

780
00:36:58,639 --> 00:37:01,440
I've got nothing on her personally, but I want to

781
00:37:01,480 --> 00:37:04,760
complete the video game mission, so I guess I'm punching

782
00:37:04,800 --> 00:37:07,519
this video game lady in the face. So y, I's

783
00:37:07,559 --> 00:37:09,000
just I don't know all these weird things. I got

784
00:37:09,039 --> 00:37:11,360
to a boss fight and like it's in the street

785
00:37:11,400 --> 00:37:13,280
and all these people I circled around watched me fight

786
00:37:13,280 --> 00:37:16,199
a person and I go, I don't even go out

787
00:37:16,239 --> 00:37:18,239
of the circle of people, right, I go to the

788
00:37:18,320 --> 00:37:20,239
edge of it, and the game's immediately like, oh, you

789
00:37:20,320 --> 00:37:24,679
better get into the combat arena ten nine eight, fuck

790
00:37:24,760 --> 00:37:28,159
off with that shit. Oh gosh, I don't know, dann

791
00:37:28,159 --> 00:37:30,800
am I crazy? Is this game as abrasive as I'm

792
00:37:30,800 --> 00:37:31,960
making it sound? No? No.

793
00:37:32,000 --> 00:37:33,719
Speaker 2: And it's also weird because it's like whenever a game

794
00:37:33,719 --> 00:37:35,519
comes up that has this insane level of hype to

795
00:37:35,599 --> 00:37:37,119
it and the people that are into it are just

796
00:37:37,199 --> 00:37:39,800
so ah about it, you know, it's like what that

797
00:37:40,199 --> 00:37:41,719
makes you examine this stuff moor and be like, wait,

798
00:37:41,719 --> 00:37:43,960
what are people seeing in this? Because I had I

799
00:37:44,000 --> 00:37:46,159
played like a little over an hour maybe, and it

800
00:37:46,280 --> 00:37:48,639
just kept introducing new stuff, like here's the cooking system,

801
00:37:48,719 --> 00:37:51,880
here's your investment profile at the bank. You can set

802
00:37:51,960 --> 00:37:55,159
up here, chop trees, yeah, the tree chopping me. Here's

803
00:37:55,199 --> 00:37:58,800
the combo minigame for cleaning chimneys. You know, it's just

804
00:37:59,119 --> 00:38:03,000
it's introducing so much shit, and like less than an

805
00:38:03,000 --> 00:38:05,800
hour in, I'm like, Okay, either this thing is super

806
00:38:05,880 --> 00:38:08,719
duper ambitious and pulling off some crazy shit here and

807
00:38:08,760 --> 00:38:10,840
there's like a bigger open world game than it's ever

808
00:38:10,840 --> 00:38:14,079
been seen before, or is just biting off way more

809
00:38:14,159 --> 00:38:15,679
than it can chew and it's gonna be way more

810
00:38:15,760 --> 00:38:17,960
quantity inequality. So I actually reached out some people that

811
00:38:18,000 --> 00:38:21,800
I knew were also playing for review and I was like, hey,

812
00:38:21,800 --> 00:38:23,559
you're a lot farther than me. Is this Does this

813
00:38:23,599 --> 00:38:26,360
a payoff? And I heard from some people that are like, whoa, No,

814
00:38:26,719 --> 00:38:30,840
this sucks, and that people that I trust, like you

815
00:38:30,920 --> 00:38:33,199
Mike about this game have basically been saying the same

816
00:38:33,199 --> 00:38:36,719
complaints I had early on. But just like you walk

817
00:38:36,840 --> 00:38:38,800
up Mary, I think that does this with like pet

818
00:38:38,880 --> 00:38:40,840
like animals and stuff. I can see a dog or

819
00:38:40,840 --> 00:38:43,519
a cat or something and you say hi to it,

820
00:38:43,559 --> 00:38:45,760
you like hold LB and press the button to greet it,

821
00:38:46,039 --> 00:38:48,480
and it'll be like plus five trust points, you know,

822
00:38:48,519 --> 00:38:49,880
And the same thing will pop up if you just

823
00:38:49,880 --> 00:38:51,599
talk to a guard and say that, and it's like

824
00:38:51,599 --> 00:38:54,320
all right, does that mean anything? Like it's just constantly

825
00:38:54,440 --> 00:38:56,920
just numbers and HUD stuff and everything. That's like, I

826
00:38:56,960 --> 00:38:59,280
don't know if this is of value or means anything,

827
00:38:59,360 --> 00:39:01,360
or it's just system on top of systems, and I

828
00:39:01,360 --> 00:39:02,079
think it's the latter.

829
00:39:02,800 --> 00:39:05,679
Speaker 3: It's a shame because I think that there's a lot

830
00:39:05,719 --> 00:39:08,880
of content here and that could be something that we

831
00:39:08,920 --> 00:39:12,559
would have really enjoyed. But it has to have an

832
00:39:12,599 --> 00:39:17,039
actual meaning where you feel like you're doing something. And

833
00:39:17,079 --> 00:39:20,320
I also, like I've heard as well, just like interacting

834
00:39:20,440 --> 00:39:23,960
with different things is quite complicated because there's so much

835
00:39:24,000 --> 00:39:26,400
that can be done in this game. So to interact

836
00:39:26,400 --> 00:39:28,079
with an object, you like have to hit R two

837
00:39:28,159 --> 00:39:29,559
and then you have to hit like a to like

838
00:39:29,639 --> 00:39:30,039
jump on.

839
00:39:30,000 --> 00:39:32,119
Speaker 2: That object, You've got to Z target them to interact

840
00:39:32,159 --> 00:39:32,440
with them.

841
00:39:32,639 --> 00:39:37,400
Speaker 3: That sounds really exhausting to me that that was the

842
00:39:37,480 --> 00:39:39,480
system that they came up with for you to jump

843
00:39:39,559 --> 00:39:43,440
on an object. The Z targeting is is not it's

844
00:39:44,760 --> 00:39:47,280
it doesn't seem adaptable to like a younger audience either.

845
00:39:47,480 --> 00:39:47,920
I don't know.

846
00:39:48,199 --> 00:39:51,039
Speaker 1: And that's the word disconnect though, is that like this

847
00:39:51,119 --> 00:39:52,960
game is finding an audience. This game is like sold

848
00:39:52,960 --> 00:39:56,760
three million copies on Steam. The reviews are very positive.

849
00:39:56,840 --> 00:39:58,840
Right now, like you know, every time, you know, I

850
00:39:58,840 --> 00:40:01,679
think we or people kind of in this game's media

851
00:40:01,800 --> 00:40:03,599
landscape talking about they don't like this game. A lot

852
00:40:03,599 --> 00:40:05,559
of people kind of like, oh no, like I love this,

853
00:40:05,679 --> 00:40:08,440
it's great. So yeah, like I'm I guess that's what

854
00:40:08,480 --> 00:40:10,840
it is. And I get it, like people like different things,

855
00:40:10,880 --> 00:40:13,679
of course, but there's this there's a disconnect here with

856
00:40:13,760 --> 00:40:16,559
this one where I just I just can't even see

857
00:40:16,599 --> 00:40:19,039
it except for the fact that it is a big,

858
00:40:19,079 --> 00:40:20,800
open world game with a lot of things in it.

859
00:40:21,239 --> 00:40:22,920
And I get that, like for a lot of people,

860
00:40:23,000 --> 00:40:25,639
that is the ideal video game. And I like games

861
00:40:25,639 --> 00:40:27,840
like that too, sure, like when they are good. I've

862
00:40:27,920 --> 00:40:30,320
liked Witcher three, I've liked read their Deptter two, or

863
00:40:30,400 --> 00:40:32,679
you know, Tiers of the Kingdom, Breath of the Wild.

864
00:40:32,719 --> 00:40:34,440
But I don't like that stuff so much that I'm

865
00:40:34,440 --> 00:40:37,000
just gonna kind of be into any game that even

866
00:40:37,079 --> 00:40:38,119
attempts such a thing.

867
00:40:38,920 --> 00:40:40,239
Speaker 2: Yeah, it is one of those where it's like you

868
00:40:40,239 --> 00:40:41,760
go to the map screen. I feel like every open

869
00:40:41,800 --> 00:40:42,960
world game you do that where you go to the

870
00:40:42,960 --> 00:40:44,679
map screen, you zoom out all the way and you

871
00:40:44,760 --> 00:40:47,119
kind of pan around and it's like, Wow, this is

872
00:40:47,119 --> 00:40:49,280
one of those words like holy shit, that map's big.

873
00:40:49,320 --> 00:40:50,320
How big is this game?

874
00:40:51,920 --> 00:40:55,199
Speaker 3: But how big is it?

875
00:40:55,280 --> 00:40:56,920
Speaker 2: Some of those do that Breath the Wild that elden

876
00:40:57,000 --> 00:40:58,639
Ring did. That elden Ring was even smarter with it

877
00:40:58,639 --> 00:41:01,000
because it would like obscure how big the actually right?

878
00:41:01,039 --> 00:41:02,719
Speaker 1: You didn't know how big it really was.

879
00:41:02,840 --> 00:41:04,760
Speaker 2: I thought, And that's my favorite one of those ever.

880
00:41:06,039 --> 00:41:08,360
But like everything that was giving you early and like

881
00:41:08,400 --> 00:41:10,639
an eldinary Breath the Wild was like tantalizing, and it

882
00:41:10,679 --> 00:41:12,760
was like, oh, okay, I can't wait to spend more

883
00:41:12,800 --> 00:41:14,960
time in this world, and everything I was seeing in

884
00:41:15,000 --> 00:41:17,320
that early early parts of Crimson Desert is like, oh,

885
00:41:17,320 --> 00:41:19,320
I don't like any part of this. And you also

886
00:41:19,360 --> 00:41:20,920
have the people being like, oh, once you get twenty

887
00:41:20,960 --> 00:41:23,000
hours in, it's good, but it's still gonna be doing tutorials.

888
00:41:23,119 --> 00:41:26,039
Somebody going there's in the chat said fifty five hours

889
00:41:26,039 --> 00:41:29,800
in they were still getting tutorials, sure, and like fucking nuts.

890
00:41:29,880 --> 00:41:32,119
Speaker 1: It's the same. There's a Parmu's like, okay, there's I

891
00:41:32,119 --> 00:41:34,679
guess it's good that there's new stuff to see still

892
00:41:34,679 --> 00:41:36,760
at that point, but I want that new stuff to

893
00:41:36,840 --> 00:41:40,480
kind of build upon some fundamentals, not just here's a

894
00:41:40,519 --> 00:41:43,079
brand new mechanic, right, Like again like a Breath of

895
00:41:43,119 --> 00:41:45,760
the Wild, you almost have those kind of three or

896
00:41:45,800 --> 00:41:49,039
four base mechanics with the you know, the abilities that

897
00:41:49,079 --> 00:41:52,719
you do have like stasis, the magnet stuff, or just

898
00:41:52,719 --> 00:41:55,000
the way the chemistry works, and then you build one

899
00:41:55,079 --> 00:41:57,400
hundred hour game that works off of all of that.

900
00:41:57,920 --> 00:42:00,639
I think that's what is really interesting to me, more

901
00:42:00,639 --> 00:42:03,800
so than just let's put everything in here, you know,

902
00:42:03,840 --> 00:42:05,840
and like some of the aspects I think you know

903
00:42:05,960 --> 00:42:09,039
do work pretty well. I thought the combat did feel good.

904
00:42:09,480 --> 00:42:11,880
I was into that well enough. I think the game

905
00:42:11,960 --> 00:42:14,119
does look pretty. Maybe not the characters as much, but

906
00:42:14,159 --> 00:42:16,719
the world absolutely is pretty, and playing it on a

907
00:42:16,800 --> 00:42:19,599
high end PC, it is a nice looking game. There

908
00:42:19,599 --> 00:42:22,880
are good vistas and things like that. But then, like

909
00:42:22,920 --> 00:42:25,159
you know, they're teaching me systems like the way I

910
00:42:25,159 --> 00:42:28,400
can make like I could blind people with the light

911
00:42:28,480 --> 00:42:31,400
off my sword, and also it like shows way points

912
00:42:32,079 --> 00:42:34,119
things like that. It's stuff you almost forget about because

913
00:42:34,119 --> 00:42:35,559
then that you don't really have a reason to use

914
00:42:35,599 --> 00:42:38,039
any of that for a long time till suddenly you're

915
00:42:38,079 --> 00:42:39,920
stuck and you're frustrats you don't know what to do.

916
00:42:40,239 --> 00:42:42,360
It turns out, Oh, if I bring my sword out,

917
00:42:42,559 --> 00:42:45,559
I can see the electrical currents that would help me

918
00:42:46,039 --> 00:42:49,199
solve this puzzle that I'm doing right now. It's just

919
00:42:49,280 --> 00:42:50,480
it's all bizarre, and.

920
00:42:50,440 --> 00:42:53,079
Speaker 2: Then it's like you'll briefly remember like, oh wait, I

921
00:42:53,079 --> 00:42:54,639
could do a thing with the lantern or with this,

922
00:42:54,679 --> 00:42:56,400
and it's like you go to the Helpman, you'd figure

923
00:42:56,400 --> 00:42:59,280
out how, And it's a thousand pages the fucking help Man.

924
00:42:59,360 --> 00:43:03,320
Speaker 1: Yes, okay, yeah, yeah.

925
00:43:03,440 --> 00:43:05,679
Speaker 2: It seems like there's an audience for this game. It

926
00:43:05,679 --> 00:43:08,039
doesn't seem to be anyone, I know. I mean, I

927
00:43:08,079 --> 00:43:10,199
feel like everyone I've talked about this game has the

928
00:43:10,199 --> 00:43:13,199
same feelings about it for the most part, right, just like.

929
00:43:13,199 --> 00:43:15,480
Speaker 1: You know, like like, so there's cooking in the game,

930
00:43:15,760 --> 00:43:17,679
So you know, how do you learn a recipe? You

931
00:43:17,719 --> 00:43:19,559
don't just use it ie from your inventory. Your character

932
00:43:19,639 --> 00:43:21,800
has to actually like hold it out in front of him.

933
00:43:22,000 --> 00:43:24,119
Then you hold down the look at the paper button

934
00:43:24,199 --> 00:43:26,840
until a progress sparfles up, and then he's learned the

935
00:43:26,920 --> 00:43:30,239
recipe and the recipe paper is even still in your inventory.

936
00:43:30,559 --> 00:43:33,039
I'm like, this could be so much more. I think

937
00:43:33,039 --> 00:43:36,000
some people think like that's realistic or that's I know

938
00:43:36,039 --> 00:43:39,239
that's more immersive to me somehow, and I guess that's

939
00:43:39,320 --> 00:43:42,480
just again a disconnect because I don't get anything from that.

940
00:43:43,840 --> 00:43:47,280
Speaker 2: Well, going from one game with a million systems and

941
00:43:47,320 --> 00:43:50,880
complications and everything to a game based on an arcade

942
00:43:50,920 --> 00:43:52,880
game that is about as simple as it gets a

943
00:43:52,880 --> 00:43:56,840
coin pusher. We have all been playing rack cooin, which

944
00:43:57,079 --> 00:43:59,079
if you notice the episode went up a little late today,

945
00:43:59,159 --> 00:44:02,400
it's because that Bargo just lifted. Uh yeah, I guess

946
00:44:02,440 --> 00:44:04,159
the easiest way to say this is like, Okay, you

947
00:44:04,239 --> 00:44:08,639
know how blatro blotrofied poker and other games have tried

948
00:44:08,679 --> 00:44:11,360
to blotrofy everything from Pacross to them in other things

949
00:44:11,360 --> 00:44:14,800
slot machines, the clover pit and everything. This one is

950
00:44:15,079 --> 00:44:18,440
do we with coin pushing games, which are the things

951
00:44:18,440 --> 00:44:20,079
that you would see at the bowling alley or chuck

952
00:44:20,119 --> 00:44:22,679
E cheese that. Yeah, I thought they were always the

953
00:44:22,760 --> 00:44:24,760
worst fucking machine at the arcade.

954
00:44:25,519 --> 00:44:28,400
Speaker 1: They never paid off, right, No, I never had that moment.

955
00:44:28,440 --> 00:44:31,559
I always liked the idea of it, but yeah, I

956
00:44:31,679 --> 00:44:33,679
was never the one to get the quarter in to

957
00:44:33,760 --> 00:44:35,280
then push it and get it all going.

958
00:44:35,679 --> 00:44:38,400
Speaker 2: I think maybe that's where I am having fun with

959
00:44:38,440 --> 00:44:40,159
this I'm a couple hours in, and like, I think

960
00:44:40,199 --> 00:44:42,719
part of the satisfaction is maybe I have so many

961
00:44:42,719 --> 00:44:44,679
times put a quarter into one of these fucking things

962
00:44:44,920 --> 00:44:47,000
and nothing happens that Like, now I'm just shooting like

963
00:44:47,320 --> 00:44:50,000
thousands and thousands of coins into this thing, and some

964
00:44:50,079 --> 00:44:52,199
of them explode, and some of them turn into rabbits

965
00:44:52,239 --> 00:44:54,760
that fucking turn into other rabbit coins, and then so

966
00:44:54,840 --> 00:44:57,719
you're just constantly getting all these coins and everything. It

967
00:44:57,719 --> 00:44:59,840
feels like I'm getting revenge on those things from years ago.

968
00:44:59,880 --> 00:45:03,800
But but I so far am kind of I don't

969
00:45:03,800 --> 00:45:07,599
have confused the word, but like I haven't fully grasped

970
00:45:07,760 --> 00:45:09,559
some of this stuff. Like have you guys unlocked any

971
00:45:09,639 --> 00:45:10,840
like extra careacter have you.

972
00:45:10,760 --> 00:45:13,199
Speaker 3: Been able to wine like a fifteen rounder?

973
00:45:13,360 --> 00:45:13,920
Speaker 2: I have not you.

974
00:45:14,679 --> 00:45:18,719
Speaker 1: I've one. I've won the first fifteen rounder, and I've

975
00:45:18,760 --> 00:45:20,960
struggled to do it again with the second guy, who

976
00:45:21,000 --> 00:45:24,079
is more of like the animal hurting guy.

977
00:45:24,000 --> 00:45:28,400
Speaker 3: The Bible latched four characters now, oh really, yeah there.

978
00:45:29,199 --> 00:45:33,119
It took me a couple hours for to click, and

979
00:45:33,239 --> 00:45:37,480
at first I was like, my first instinct actually was

980
00:45:37,599 --> 00:45:40,719
listen when Belotro was getting all that shit for everyone

981
00:45:40,800 --> 00:45:42,280
being like it's a gambling game, so we don't know

982
00:45:42,320 --> 00:45:43,599
if it should be on here. And they were like,

983
00:45:43,599 --> 00:45:45,599
it's not a gambling game, and we all stood by

984
00:45:45,639 --> 00:45:47,960
Blotro and we said, this is not a gambling game.

985
00:45:48,000 --> 00:45:51,559
You leave Belatro alone. And then I played Rackcoin and

986
00:45:51,599 --> 00:45:58,480
I went, this kind of feels like a gambling there's

987
00:45:58,559 --> 00:46:00,960
no real money. But what I'm saying is that if

988
00:46:01,000 --> 00:46:03,079
a kid plays this, they're gonna want to fucking hit

989
00:46:03,119 --> 00:46:05,360
the slots, you know what I mean. Like this game

990
00:46:05,800 --> 00:46:11,320
is really fun because it's emblematic of like gambling, and

991
00:46:11,400 --> 00:46:15,039
their character that I'm playing right now is like even

992
00:46:15,119 --> 00:46:19,400
more so. I have a coin that I think it's

993
00:46:19,440 --> 00:46:22,280
called shit. I forget all the terminology. There's like something

994
00:46:22,280 --> 00:46:24,039
called like prizes or whatever, and you put them.

995
00:46:24,000 --> 00:46:26,519
Speaker 1: On the other the bottom.

996
00:46:27,400 --> 00:46:30,519
Speaker 3: I have a Yeah, I have a prize chip that's

997
00:46:30,519 --> 00:46:33,760
a fifty to fifty. Either you hit the win or

998
00:46:33,920 --> 00:46:35,239
you get a bad coin.

999
00:46:35,679 --> 00:46:38,679
Speaker 2: Okay, you hit the win like you like hit the

1000
00:46:38,719 --> 00:46:39,360
target for the.

1001
00:46:39,559 --> 00:46:41,000
Speaker 3: Level the levels.

1002
00:46:41,400 --> 00:46:46,239
Speaker 1: Yes, And I've been doing the bet all the time.

1003
00:46:46,360 --> 00:46:48,119
Speaker 3: It's the one that I won, you guys, And I

1004
00:46:48,280 --> 00:46:50,639
was like, shit, this is gambling. I was having a

1005
00:46:50,719 --> 00:46:54,119
great time, like figuring out like the nuances of the

1006
00:46:54,159 --> 00:46:59,000
different coins is where this game gets good. If you're

1007
00:46:59,159 --> 00:47:02,480
just spittings out and hoping that you get enough to

1008
00:47:02,519 --> 00:47:05,800
spill over, that shit's boring and I think you'd probably

1009
00:47:05,800 --> 00:47:08,760
be like, I don't get it. Where the game started

1010
00:47:08,800 --> 00:47:10,960
to click for me was I started seeing these like

1011
00:47:11,159 --> 00:47:16,079
nuclear coins, and I got an upgrade that could duplicate

1012
00:47:16,199 --> 00:47:19,159
any coins that you have. If you get a nuclear

1013
00:47:19,360 --> 00:47:21,880
which is worth like a thousand, it's crazy, and then

1014
00:47:21,880 --> 00:47:24,599
you get one of these dupes, you could be duplicating.

1015
00:47:24,760 --> 00:47:27,480
I was making fifty thousand dollars in like a pull

1016
00:47:27,920 --> 00:47:31,840
from combining these very specific nuanced keys together. They don't

1017
00:47:31,840 --> 00:47:34,880
explain everything to you. There's this one that looks like

1018
00:47:34,960 --> 00:47:38,559
a sci fi ring, and I was like, how do

1019
00:47:38,639 --> 00:47:41,320
I turn it on? It's so it's so valuable. If

1020
00:47:41,320 --> 00:47:42,679
you can actually get it to work, you have to

1021
00:47:42,760 --> 00:47:46,599
sell three coins, right, three items, yell. So I was

1022
00:47:46,639 --> 00:47:48,880
buying bullshit, like shit I didn't give a shit about

1023
00:47:48,880 --> 00:47:50,440
I was. I was buying all those bunnies Dany you

1024
00:47:50,440 --> 00:47:52,760
were talking about, and then I was selling them and

1025
00:47:52,800 --> 00:47:55,000
then this thing would go off. And that's how I

1026
00:47:55,039 --> 00:47:58,719
was making like twenty g's when you figure it out.

1027
00:47:59,679 --> 00:48:02,639
I I was landing, I think towards the end, just

1028
00:48:02,679 --> 00:48:04,239
like Bolotro, you need to get like two hundred and

1029
00:48:04,239 --> 00:48:07,000
fifty thousand dollars I think to win. I think I

1030
00:48:07,039 --> 00:48:09,119
think to win win, I think you need five hundred thousand.

1031
00:48:09,800 --> 00:48:12,960
I was cooking. I could not believe how much money

1032
00:48:13,320 --> 00:48:15,199
I was spitting out of this machine. When you get

1033
00:48:15,199 --> 00:48:18,039
to the tens of thousands of coins falling in front

1034
00:48:18,039 --> 00:48:21,559
of you, that shit is so addictive. It's really fun.

1035
00:48:21,800 --> 00:48:23,800
It's the beginning that's like a little rough for you.

1036
00:48:23,880 --> 00:48:27,480
Speaker 1: Sure, yeah, yeah, and like it when it all comes together,

1037
00:48:27,559 --> 00:48:30,119
it feels really good. I think, unlike a blatro, where

1038
00:48:30,440 --> 00:48:32,840
like the whole time you're playing Blatro, even when it's

1039
00:48:32,880 --> 00:48:34,719
like really kind of cheating, you feel like you do

1040
00:48:34,760 --> 00:48:37,280
feel like you're playing some kind of poker. You feel

1041
00:48:37,280 --> 00:48:40,239
like you're maybe really playing a coin pusher for those

1042
00:48:40,239 --> 00:48:43,119
first few rounds, like you said, the actual like oh

1043
00:48:43,360 --> 00:48:45,440
left click or right click shot to coin out, that

1044
00:48:45,599 --> 00:48:50,760
becomes almost meaningless after super work, those coins aren't doing anything.

1045
00:48:50,840 --> 00:48:54,760
You have to really quickly figure out some kind of

1046
00:48:54,800 --> 00:48:57,719
like weird bullshit with like yeah, like that sci fi

1047
00:48:58,199 --> 00:49:01,760
thing or the UFOs or there are, and there's so

1048
00:49:01,920 --> 00:49:04,440
many of those special coins it's almost a little intimidating

1049
00:49:04,480 --> 00:49:07,599
to figure out what the synergies synergies are. Sometimes you

1050
00:49:07,639 --> 00:49:09,719
find a coin that's like, well, this coin is gonna

1051
00:49:09,719 --> 00:49:11,880
water the plant coin, right, and I'm like, right, well,

1052
00:49:11,880 --> 00:49:13,440
I have ten of these water coins. I don't have

1053
00:49:13,519 --> 00:49:15,440
a damn plant coin yet, so I just have these

1054
00:49:15,440 --> 00:49:18,840
water coins gone around, so sell them. Yeah, I guess

1055
00:49:18,840 --> 00:49:20,480
I need to some I definitely do feel like I'm

1056
00:49:20,480 --> 00:49:22,920
missing something. Again, not that far into it, I've beaten

1057
00:49:22,960 --> 00:49:25,639
one run and it's felt good. My instinct is that

1058
00:49:25,679 --> 00:49:28,360
this is good. It's still like so many of these

1059
00:49:29,039 --> 00:49:31,480
not Blatro level, which is such a high bar.

1060
00:49:32,119 --> 00:49:35,360
Speaker 3: But it's almost mean to compare it to Blato because

1061
00:49:35,360 --> 00:49:37,360
it's such a high caliber. But what I will say

1062
00:49:37,440 --> 00:49:42,480
is like to mimic you, Minaudia, I would say my

1063
00:49:42,519 --> 00:49:44,920
biggest issue with it is that even once I know

1064
00:49:45,000 --> 00:49:49,000
those things, this is very luck driven. Sure, and there

1065
00:49:49,039 --> 00:49:51,960
are times when I feel like there's nothing that I

1066
00:49:52,000 --> 00:49:54,199
can do to save a run and you throw the

1067
00:49:54,280 --> 00:49:57,079
run away, and actually that does happen with Bolotro, so

1068
00:49:57,199 --> 00:49:59,119
like whatever that can happen to the best of us.

1069
00:49:59,519 --> 00:50:02,159
I just feel like with other games there was a

1070
00:50:02,199 --> 00:50:04,559
lot of strategy that you could do to create like

1071
00:50:04,639 --> 00:50:08,920
a good hand for yourself. In this game, it's more like, listen,

1072
00:50:08,920 --> 00:50:11,800
I got dealt these coins and these upgrades. I'm gonna

1073
00:50:11,800 --> 00:50:13,760
make them work to the best of my ability and

1074
00:50:13,840 --> 00:50:16,559
hope this works out. The more you play with it

1075
00:50:16,639 --> 00:50:21,119
and find those synergies. Why is this. The more you

1076
00:50:21,199 --> 00:50:26,840
make these synergies, the better the game ends up being.

1077
00:50:26,920 --> 00:50:29,400
And I I really did end up finding some really

1078
00:50:29,519 --> 00:50:34,559
fun connections with different coins, like duplicating each other. There's

1079
00:50:34,599 --> 00:50:38,679
this one that explodes all of the bobbles on the

1080
00:50:39,360 --> 00:50:43,079
all at once. There's like really there's Oh, one of

1081
00:50:43,079 --> 00:50:46,800
my favorites is the giraffe. You guys seen the drafts around?

1082
00:50:46,880 --> 00:50:49,480
Speaker 1: Yeah, exactly. I mean that's what it's the most fun

1083
00:50:49,559 --> 00:50:52,519
is when the coins get pushed around or blown up,

1084
00:50:52,519 --> 00:50:55,920
like the coin physics are great. It makes me feel

1085
00:50:56,760 --> 00:50:59,039
very exciting. Yeah. Yeah, it's just it's just kind of

1086
00:50:59,039 --> 00:51:01,920
pleasant and like, I don't know if cartoony is the word,

1087
00:51:01,920 --> 00:51:03,920
but it's like it's just it's like a retro that

1088
00:51:04,039 --> 00:51:07,360
never existed in some weird way. I almost do feel

1089
00:51:07,400 --> 00:51:09,119
like I'm in a chuck e cheese, right, Yeah, that's

1090
00:51:09,159 --> 00:51:10,519
what you want for a coin pusher.

1091
00:51:10,639 --> 00:51:12,360
Speaker 2: Yeah, there have been times where it's like you'll get

1092
00:51:12,360 --> 00:51:14,280
ones where it's like you can form a coin tower

1093
00:51:14,400 --> 00:51:17,519
and it's just like this like giant the Tower of

1094
00:51:17,559 --> 00:51:18,960
Hera that what of those is the big like kind

1095
00:51:19,000 --> 00:51:21,239
of rotating thing that comes out so.

1096
00:51:21,440 --> 00:51:23,920
Speaker 3: Fucking exciting when you get like a tower of like

1097
00:51:24,000 --> 00:51:27,599
six hundred and forty coins, just like just like those

1098
00:51:27,639 --> 00:51:29,599
machines that you see when you're a kid and you're like,

1099
00:51:29,599 --> 00:51:31,719
I gotta knocks that tower.

1100
00:51:31,440 --> 00:51:34,079
Speaker 2: Over if you get that. When it's like you could

1101
00:51:34,079 --> 00:51:36,320
also get like exploding coins, and like there is an

1102
00:51:36,360 --> 00:51:38,519
element of actually like aiming stuff. So the special ones

1103
00:51:38,559 --> 00:51:40,440
you have to like wait until the time is aiming

1104
00:51:40,599 --> 00:51:42,039
and then you can kind of trigger it. So you'd

1105
00:51:42,079 --> 00:51:44,199
either shoot like an exploding coin at the tower, which

1106
00:51:44,199 --> 00:51:46,320
is awesome, or like Mary said, there was that one

1107
00:51:46,360 --> 00:51:48,599
prize that like makes all the prize balls explode. So

1108
00:51:48,880 --> 00:51:50,559
what if you've got to run or you built a

1109
00:51:50,599 --> 00:51:52,920
tower and you happen to have four prize balls sitting

1110
00:51:52,920 --> 00:51:55,320
out there, you detonate it and you're watching a billion

1111
00:51:55,320 --> 00:51:57,920
coins fly everywhere, like that shit's awesome, or you get

1112
00:51:57,920 --> 00:52:00,679
the price the prize that's like the black hole and

1113
00:52:00,719 --> 00:52:02,800
it just sucks all the coins within a vicinity in

1114
00:52:02,920 --> 00:52:04,800
and you score them, so you put that on the tower.

1115
00:52:04,960 --> 00:52:05,920
Speaker 3: So many fun ones.

1116
00:52:06,000 --> 00:52:08,480
Speaker 1: Yeah, there's a lot of moments like that that feel

1117
00:52:09,079 --> 00:52:11,639
that feel pretty good again. But again though, it's like

1118
00:52:11,679 --> 00:52:14,440
sometimes I feel like it's about these really big swings

1119
00:52:14,440 --> 00:52:16,880
and not as much like all right, I'm picking this

1120
00:52:17,000 --> 00:52:19,039
coin in the shop, and then this coin and these

1121
00:52:19,119 --> 00:52:21,840
two synergies are going to be really impactful. A lot

1122
00:52:21,880 --> 00:52:24,559
of times those aren't as impactful as I'm hoping.

1123
00:52:25,280 --> 00:52:28,840
Speaker 3: Not until seven or eight do you get enough money

1124
00:52:29,039 --> 00:52:33,039
where you can refresh your coins, stop choosing everything you

1125
00:52:33,079 --> 00:52:36,000
want to spend your tickets on a successful run. Around

1126
00:52:36,000 --> 00:52:38,320
seven or eight, you have a thousand tickets. You should

1127
00:52:38,320 --> 00:52:39,880
be using them. The other thing that I think a

1128
00:52:39,920 --> 00:52:41,920
lot of people don't realize about this game is that

1129
00:52:41,960 --> 00:52:46,079
it's your combo. The combo is king. People aren't recognizing

1130
00:52:46,159 --> 00:52:48,519
that it's not about hitting the goal. They're constantly trying

1131
00:52:48,519 --> 00:52:50,599
to just be like, I need as many coins as possible.

1132
00:52:50,920 --> 00:52:53,840
But the combo is what raises your spinometer, and once

1133
00:52:53,880 --> 00:52:55,880
you get a Spin that's where you get all your

1134
00:52:55,880 --> 00:52:58,639
good stuff. So the best things you can actually get

1135
00:52:58,639 --> 00:53:01,519
are like this thing that pauses your combo so that

1136
00:53:01,599 --> 00:53:03,559
you can hurry up and get more coins to fall

1137
00:53:03,639 --> 00:53:06,199
and keep your combo going. Once you get a combo

1138
00:53:06,239 --> 00:53:09,199
to hit spin. Spin two, I think is the one

1139
00:53:09,199 --> 00:53:11,039
because that's the one where it gets into the good

1140
00:53:11,159 --> 00:53:12,679
parts of the spin where you can get like a

1141
00:53:12,719 --> 00:53:14,719
six hundred and forty tower, you can get like all

1142
00:53:14,760 --> 00:53:18,320
these like little prize balls that comes down. That's where

1143
00:53:18,320 --> 00:53:20,119
it's at. But I think I think your instinct and

1144
00:53:20,159 --> 00:53:22,320
this game again, this game Tudor really does not tell

1145
00:53:22,360 --> 00:53:25,559
you this stuff, but it's it's really about keeping your combo.

1146
00:53:25,760 --> 00:53:27,880
Speaker 1: Yeah, and I'm maybe thinking too meticulous where I'm like

1147
00:53:28,159 --> 00:53:30,840
really like planing out shooting my coins, it aiming, and

1148
00:53:30,840 --> 00:53:33,079
I'm dropping the combo because I'm being too slain.

1149
00:53:33,559 --> 00:53:36,360
Speaker 2: Yeah, it's I'm still in the I'm still early enough

1150
00:53:36,360 --> 00:53:37,840
to where it's like it's one of those games where

1151
00:53:37,840 --> 00:53:39,599
it's like there's so many different systems and things that

1152
00:53:39,639 --> 00:53:41,599
like it's kind of overwhelming at first. And one that

1153
00:53:41,639 --> 00:53:45,320
I'm still is kind of grasping is the auto filled

1154
00:53:45,519 --> 00:53:47,199
because like it seems like every once in a while,

1155
00:53:47,320 --> 00:53:49,440
like if you just have a gap in the on

1156
00:53:49,480 --> 00:53:51,760
the coin thing this like I don't even know what

1157
00:53:51,800 --> 00:53:53,320
of this, some fucking thing comes in and drops like

1158
00:53:53,320 --> 00:53:55,000
a bucket of coins to fill it up, and I'll say,

1159
00:53:55,079 --> 00:53:56,800
like one out of ten, it's like, okay, I get that.

1160
00:53:57,079 --> 00:53:59,039
I guess I've got ten auto fills. I don't know

1161
00:53:59,079 --> 00:54:01,280
if that's different based on what character I have. I

1162
00:54:01,280 --> 00:54:03,239
don't know if I can refill those. I don't see

1163
00:54:03,239 --> 00:54:05,480
any hut element that tells me what that is. So

1164
00:54:05,480 --> 00:54:06,800
it's just like a lot of those things of like

1165
00:54:06,960 --> 00:54:10,119
this wheel is spinning, this autofill is happening, this coin

1166
00:54:10,159 --> 00:54:12,960
thing happened here, Okay, I can extend my coin clip.

1167
00:54:12,960 --> 00:54:15,360
There's just a lot early on for you to learn,

1168
00:54:15,400 --> 00:54:18,719
for sure, but it does increase, and I think ultimately

1169
00:54:18,800 --> 00:54:21,320
you do have more control over something like you know,

1170
00:54:21,360 --> 00:54:23,719
if if blatro's on the high high high end of

1171
00:54:23,760 --> 00:54:26,880
like okay, this is a perfect one of these. And

1172
00:54:26,920 --> 00:54:29,199
then there's like a clover pit, which I love the

1173
00:54:29,239 --> 00:54:31,760
idea of I like the aesthetics of it, and it's

1174
00:54:31,840 --> 00:54:35,400
clearly taking stuff from that blotro mold. But ultimately you're

1175
00:54:35,400 --> 00:54:37,480
playing a slot machine, and you kind of have no

1176
00:54:37,559 --> 00:54:40,119
control over where the reels end. This one, you do

1177
00:54:40,199 --> 00:54:42,480
have a certain level of control over things, So I

1178
00:54:42,519 --> 00:54:44,719
would definitely put this above like a clover Pit in

1179
00:54:44,800 --> 00:54:47,800
terms of like this realm of Bolotro likes, so definitely

1180
00:54:47,800 --> 00:54:49,559
gonna play more of it. Runs great on Steam Deck,

1181
00:54:49,719 --> 00:54:51,760
the physics and everything are great.

1182
00:54:51,800 --> 00:54:57,239
Speaker 3: Plane game, great for short runs, great for people who

1183
00:54:57,400 --> 00:55:00,679
like luck based kind of like that want that quick

1184
00:55:00,719 --> 00:55:05,239
dopamine gambling rush. I think this is gonna really tick

1185
00:55:05,360 --> 00:55:08,039
boxes for you as an old school aesthetic, I will

1186
00:55:08,079 --> 00:55:11,360
say that. So I don't know if like the visual

1187
00:55:11,400 --> 00:55:14,920
style will be for everyone, but I like that old school.

1188
00:55:14,800 --> 00:55:19,440
Speaker 2: Michie out that uh Mary Mike. I guess all of

1189
00:55:19,519 --> 00:55:23,039
us are still working on Pocopia. I will say very briefly,

1190
00:55:23,360 --> 00:55:25,239
I have backed up for Coopia a little bit, just

1191
00:55:25,239 --> 00:55:28,679
because I've been playing TOMADATCHI Life. I'm on the preview

1192
00:55:28,840 --> 00:55:31,519
embargo time of Tomadout Your Life, so I could talk

1193
00:55:31,519 --> 00:55:34,159
about and i'm playing it. I'll save my longer thoughts

1194
00:55:34,239 --> 00:55:36,760
for once the review embargo is up, but I will

1195
00:55:36,760 --> 00:55:38,480
say I am enjoying it quite a bit. But that

1196
00:55:38,559 --> 00:55:41,239
is in that similar vein of like you know Animal Cross,

1197
00:55:41,280 --> 00:55:43,199
Town Builder, you know Typing Pacopia.

1198
00:55:44,599 --> 00:55:46,719
Speaker 1: It's a sort of funny that they had these games

1199
00:55:46,760 --> 00:55:49,519
back to back, right, Yeah, yeah, but it's.

1200
00:55:49,400 --> 00:55:51,280
Speaker 3: Like an Ants and a Bugs Life came out at

1201
00:55:51,280 --> 00:55:51,840
the same time.

1202
00:55:51,920 --> 00:55:55,440
Speaker 1: Yes, that wasn't a coincidence, because Jeffrey Cassenberger left Disney

1203
00:55:55,440 --> 00:55:56,760
and he went the dream Works. So he's like, I

1204
00:55:56,800 --> 00:55:59,199
know what Pixar's working on. We should make our own.

1205
00:55:59,320 --> 00:56:02,679
And there's Stallone again. It all came back. Let's bring

1206
00:56:02,679 --> 00:56:04,280
it on home, Sylvester Stallone.

1207
00:56:05,119 --> 00:56:07,079
Speaker 3: You think there's a son of a bitch that left

1208
00:56:07,159 --> 00:56:09,800
Poco Pia and was like, I'm gonna make my own fokes.

1209
00:56:09,920 --> 00:56:12,039
Speaker 1: No, I don't think that's what happened here. I just

1210
00:56:12,039 --> 00:56:15,000
wanted to set the record straight about Ants and a Bug.

1211
00:56:18,360 --> 00:56:19,360
Speaker 3: Thank god you were here.

1212
00:56:20,000 --> 00:56:22,679
Speaker 1: If I wasn't on this one, I was just listening,

1213
00:56:22,679 --> 00:56:26,199
I'd be freaking out right, I'm gonna make about Final

1214
00:56:26,239 --> 00:56:28,559
Fantasy and I'm not here, and I get real mad. Yeah,

1215
00:56:29,079 --> 00:56:31,960
be a big problem. So I was that.

1216
00:56:32,440 --> 00:56:36,000
Speaker 2: I kind of stopped, like I got into the second biome. Mike,

1217
00:56:36,039 --> 00:56:38,840
You're a bit further Mary, I think I'm done.

1218
00:56:38,880 --> 00:56:41,480
Speaker 1: I will credits, okay, which which obviously there's a ton

1219
00:56:41,519 --> 00:56:43,760
more you can do in this game. You can develop

1220
00:56:43,840 --> 00:56:46,360
those four main biomes, and then there's a whole open

1221
00:56:46,559 --> 00:56:48,880
area where you can really do anything you want to

1222
00:56:49,400 --> 00:56:52,519
from scratch, and like almost my pleasure from the game

1223
00:56:52,559 --> 00:56:55,239
now is just going online and seeing the ridiculous things

1224
00:56:55,280 --> 00:56:56,360
that people are building.

1225
00:56:56,480 --> 00:56:58,480
Speaker 3: Yeah, people have made in Olive Garden.

1226
00:57:00,039 --> 00:57:01,639
Speaker 1: I didn't see the old gardens.

1227
00:57:02,400 --> 00:57:06,199
Speaker 3: Find it. They're like, they're making insane stuff. People in

1228
00:57:06,280 --> 00:57:08,079
Pocopia are nuts.

1229
00:57:07,840 --> 00:57:11,400
Speaker 1: Of that's incredible. I mean I've seen people making like, uh,

1230
00:57:11,719 --> 00:57:16,000
they're recreating specific towns from Pokemon. Somebody made the Golden

1231
00:57:16,039 --> 00:57:21,039
gate Bridge I saw recently. They're making like monorail systems

1232
00:57:21,039 --> 00:57:25,440
and underground water tunnels, all sorts of amazing things. It's

1233
00:57:25,440 --> 00:57:27,480
like so cool, and it kind of like with Tears

1234
00:57:27,519 --> 00:57:29,280
of the Kingdom. I like seeing that stuff. But I

1235
00:57:29,360 --> 00:57:31,960
also like that I don't personally have to do it. Yes,

1236
00:57:32,039 --> 00:57:34,679
to beat the game, Like there's these objectives like throw

1237
00:57:34,760 --> 00:57:37,079
up parties and cook these five food items and learn

1238
00:57:37,079 --> 00:57:40,480
how electricity works and connect the power grid, and I

1239
00:57:40,519 --> 00:57:43,519
do that and it's not always pretty, but it gets

1240
00:57:43,559 --> 00:57:46,960
the job done. In the Pokemon get happier and that's

1241
00:57:47,000 --> 00:57:49,920
all that matters to me, and I get happier. It's

1242
00:57:50,199 --> 00:57:54,039
just a very good loop. There's always new stuff to see. Uh,

1243
00:57:54,239 --> 00:57:56,599
You're always feeling rewarded, You're always being on to the

1244
00:57:56,639 --> 00:58:00,159
next thing. It's not even like, you know, I'm a

1245
00:58:00,159 --> 00:58:01,880
crossing at a bid that problems like, oh I'm done

1246
00:58:01,920 --> 00:58:04,199
with the stuff I can do today. Yeah, I could

1247
00:58:04,280 --> 00:58:06,199
keep I could keep playing. You know. There's some things

1248
00:58:06,199 --> 00:58:09,079
that took a day to do, like building a Pokemon center,

1249
00:58:09,159 --> 00:58:11,960
other build things. There was always something else I could

1250
00:58:12,039 --> 00:58:14,920
be working towards. So I kind of blazed through this

1251
00:58:15,079 --> 00:58:17,199
getting to the credits. It just had a good time

1252
00:58:17,280 --> 00:58:18,119
the whole way through.

1253
00:58:19,599 --> 00:58:20,599
Speaker 2: Mary, how far are you in it?

1254
00:58:21,480 --> 00:58:23,800
Speaker 3: I'm still in the second biome because I'm really enjoy

1255
00:58:23,880 --> 00:58:26,199
I put a lot more time into it. I have

1256
00:58:26,280 --> 00:58:28,639
to be, because it's the only game I took to

1257
00:58:29,039 --> 00:58:32,239
south By Southwest and to New Orleans, and so I

1258
00:58:32,280 --> 00:58:34,599
probably put like another fifteen hours into it. So I'm

1259
00:58:34,639 --> 00:58:37,400
like shockingly still in the second biome after like twenty

1260
00:58:37,400 --> 00:58:37,960
five hours.

1261
00:58:38,320 --> 00:58:40,360
Speaker 1: Which second biome, because you think you can either go

1262
00:58:40,440 --> 00:58:43,320
to the mountainous one or the watery one.

1263
00:58:43,559 --> 00:58:44,599
Speaker 3: I went to the beach.

1264
00:58:44,800 --> 00:58:47,480
Speaker 2: It went Watery. It's through that that, like Metal door.

1265
00:58:47,599 --> 00:58:49,559
Speaker 1: Man, almost everyone else did that. I went to the

1266
00:58:49,760 --> 00:58:51,199
I went to this one where you do a lot

1267
00:58:51,199 --> 00:58:53,920
of like mining and stuff in a mountain area before

1268
00:58:53,960 --> 00:58:55,599
I went to the water one. Oh is it you

1269
00:58:55,599 --> 00:58:55,880
can go?

1270
00:58:56,199 --> 00:58:58,159
Speaker 2: Is it like a different story quest that you do too?

1271
00:58:58,320 --> 00:59:00,480
Speaker 1: Yeah? So yeah, Like I think they got to do

1272
00:59:00,519 --> 00:59:02,679
the first biome, you can do the next two in

1273
00:59:02,719 --> 00:59:04,679
any order, and then the fourth one is always the

1274
00:59:04,719 --> 00:59:05,320
fourth one.

1275
00:59:05,639 --> 00:59:07,599
Speaker 2: Okay, So yeah, I'm still having a lot of fun

1276
00:59:07,599 --> 00:59:09,320
with it. And and that point is true of like

1277
00:59:09,519 --> 00:59:11,159
the fact that you can just keep playing it. I

1278
00:59:11,239 --> 00:59:13,480
found it's great on the treadmill and it's great on

1279
00:59:13,559 --> 00:59:15,840
planes because it's like you can just kind of keep

1280
00:59:15,840 --> 00:59:17,320
going it is. It is kind of one of those

1281
00:59:17,320 --> 00:59:19,760
time warp games, and you don't run out of stuff

1282
00:59:19,760 --> 00:59:22,039
to do because you can just keep doing it. Except

1283
00:59:22,079 --> 00:59:24,400
for sometimes forever you'll make you make a house or

1284
00:59:24,440 --> 00:59:26,199
something and they'll be like, come back at eleven twenty

1285
00:59:26,199 --> 00:59:27,519
three and the house will be done.

1286
00:59:28,159 --> 00:59:28,360
Speaker 1: Yeah.

1287
00:59:28,360 --> 00:59:31,119
Speaker 3: I've been making a lot of houses for my Pokemon.

1288
00:59:31,360 --> 00:59:33,679
I think that's probably where I've been spending all of

1289
00:59:33,719 --> 00:59:37,159
my time is building everybody shelters I just don't think

1290
00:59:37,719 --> 00:59:41,159
a bed of hay is sufficient for child so bad.

1291
00:59:41,679 --> 00:59:44,519
I can feel a little rotten like leaving them there,

1292
00:59:44,559 --> 00:59:47,079
And so I've been building basically every I have like

1293
00:59:47,159 --> 00:59:49,360
sixty Pokemon and they all have houses, and.

1294
00:59:49,320 --> 00:59:51,840
Speaker 1: So that's a good way to get your habitat level

1295
00:59:51,880 --> 00:59:53,840
up because they love being in houses, So you're not

1296
00:59:54,519 --> 00:59:58,000
much happier that way. It does seem a little mean, like, hey,

1297
00:59:58,360 --> 01:00:00,960
guy whose tail is on fire all time times, sleep

1298
01:00:00,960 --> 01:00:02,360
in this dry bed of.

1299
01:00:02,400 --> 01:00:05,840
Speaker 3: A No sleep in this wet beta hey, because we

1300
01:00:05,920 --> 01:00:08,559
had to make it humid in here. Everybody was like,

1301
01:00:08,760 --> 01:00:11,079
put more moisture in the air, and then it was

1302
01:00:11,159 --> 01:00:13,800
raining and this poor guy is just sitting there. Actually

1303
01:00:13,840 --> 01:00:16,679
moved him to a different biome where it wasn't raining,

1304
01:00:16,679 --> 01:00:18,519
because I was like, I feel bad for this guy,

1305
01:00:18,639 --> 01:00:19,679
Like this feels wrong.

1306
01:00:20,159 --> 01:00:23,440
Speaker 1: He doesn't like he's tired of this yawning asshole making

1307
01:00:23,440 --> 01:00:23,840
it rain.

1308
01:00:24,000 --> 01:00:26,679
Speaker 2: I like slop bog. I'm in team slow pok. Now, Mike,

1309
01:00:26,719 --> 01:00:28,719
you're your brow furrowed about a minute ago, and it

1310
01:00:28,719 --> 01:00:30,199
looked like you were going to say something. You remember why

1311
01:00:30,199 --> 01:00:31,079
your brow was furrowed.

1312
01:00:31,639 --> 01:00:33,199
Speaker 1: Oh, my brow does a lot of things. I have

1313
01:00:33,400 --> 01:00:37,039
very expressive browse. Dan, you know this about me.

1314
01:00:37,599 --> 01:00:40,320
Speaker 2: Let him go, oh wow, they're going nuts. Audio listener,

1315
01:00:40,639 --> 01:00:45,880
get on the video Patreonjeez or Proud Game and you

1316
01:00:46,360 --> 01:00:47,360
look perturbed about that.

1317
01:00:48,039 --> 01:00:50,119
Speaker 1: No, I wouldn't have any issues with that. Well, I

1318
01:00:50,159 --> 01:00:52,599
don't play games on the plane just because I sleep.

1319
01:00:52,920 --> 01:00:55,519
That's what I do on planes, even long flights. I

1320
01:00:55,559 --> 01:00:58,679
am sleepy. I take performance enhancing drugs, Mary, I take

1321
01:00:58,719 --> 01:01:00,079
that dramamine you see.

1322
01:01:00,519 --> 01:01:02,559
Speaker 3: Oh, I see sleeping drugs.

1323
01:01:02,719 --> 01:01:04,920
Speaker 1: Yeah, I do that. And then I just put one

1324
01:01:04,960 --> 01:01:07,679
of my boring audio books on that I listened to

1325
01:01:07,840 --> 01:01:10,920
about science or something, and then I usually fall asleep

1326
01:01:10,920 --> 01:01:13,360
pretty quickly, and it's great because I teleports to some

1327
01:01:13,440 --> 01:01:14,320
new part of the world.

1328
01:01:14,559 --> 01:01:18,400
Speaker 2: It's something I've learned now sharing numerous airbnbs with Mike Manati.

1329
01:01:18,480 --> 01:01:19,559
Is like I'll get up the middle of the night

1330
01:01:19,559 --> 01:01:21,800
to go pee or something and it'll be like four am,

1331
01:01:22,199 --> 01:01:24,079
and I'm not trying to eavesdrop it. I'll walk by

1332
01:01:24,119 --> 01:01:26,039
his room and I'll just You're like the letter Q

1333
01:01:26,400 --> 01:01:28,679
came about in fourteen ninety.

1334
01:01:28,920 --> 01:01:35,199
Speaker 1: It's like, yeah, I was listening to my History of

1335
01:01:35,239 --> 01:01:39,400
the Alphabet audio books was one of the great courses.

1336
01:01:40,119 --> 01:01:43,920
Speaker 2: You talk about letters, like writing about letters.

1337
01:01:44,519 --> 01:01:47,519
Speaker 1: You know, I slept through that episode of says Someame Streets.

1338
01:01:47,519 --> 01:01:49,039
I had to catch up on that one.

1339
01:01:49,280 --> 01:01:52,000
Speaker 3: It's crazy to be able to sleep on a plane.

1340
01:01:52,039 --> 01:01:54,039
I'm not a good napper, and I find that I

1341
01:01:54,360 --> 01:01:57,440
don't sleep well unless I'm like in a bed with

1342
01:01:57,480 --> 01:02:00,119
like very specific conditions.

1343
01:02:00,239 --> 01:02:03,880
Speaker 2: I am nap tech. Yeah, Mike's the master napper. He's

1344
01:02:03,960 --> 01:02:07,039
He's gonna yeah crazy. It's a problem. It's a problem.

1345
01:02:07,119 --> 01:02:10,320
Speaker 1: I can nap like I I can nap easier than

1346
01:02:10,320 --> 01:02:11,880
I can just fall asleep for bed. I don't know

1347
01:02:11,880 --> 01:02:16,039
what that's a ballyard, but like yeah, like ten pm

1348
01:02:16,199 --> 01:02:20,840
to four am falling asleep to struggle. It's like six pm.

1349
01:02:20,880 --> 01:02:23,280
I am out six pm.

1350
01:02:23,280 --> 01:02:25,159
Speaker 2: I kind of get a wave like after like all

1351
01:02:25,159 --> 01:02:27,079
the recordings and meetings and stuff or down, I kind

1352
01:02:27,079 --> 01:02:29,159
of get uh, it's always at that time where it's

1353
01:02:29,159 --> 01:02:30,760
like it's kind of too late to nap right now.

1354
01:02:31,000 --> 01:02:33,159
But my new nap tech is now that I'm doing

1355
01:02:33,199 --> 01:02:35,320
the marathon training again and I can like start getting outside.

1356
01:02:35,679 --> 01:02:38,800
Is I bought these fucking giant boots that like go

1357
01:02:38,960 --> 01:02:41,519
from the bottom of your foot to up like into

1358
01:02:41,559 --> 01:02:44,599
your crotch basically, and they in slate and they just

1359
01:02:44,599 --> 01:02:47,760
like their compression boots and they just like squeeze your

1360
01:02:47,800 --> 01:02:50,559
legs really hard and then goes through different zones and

1361
01:02:50,599 --> 01:02:53,559
then like it's like a like a blood pressure thing

1362
01:02:53,639 --> 01:02:55,840
on your arm, you know, but imagine that's how your

1363
01:02:56,039 --> 01:02:57,960
entire leg and it just kind of gets the blood

1364
01:02:57,960 --> 01:02:59,440
moving and stuff through the legs and stuff. So to

1365
01:02:59,440 --> 01:03:01,559
help with recovery speed and stuff like that, I just

1366
01:03:01,800 --> 01:03:04,079
lay down and inflat my legs for like forty five

1367
01:03:04,079 --> 01:03:05,400
minutes and that puts me right to sleep.

1368
01:03:05,840 --> 01:03:08,000
Speaker 1: I mean, I've been good about it like the last month,

1369
01:03:08,039 --> 01:03:10,760
but mostly just because it's sleeping. I've just been working, right,

1370
01:03:10,800 --> 01:03:12,679
I'm like that that's a good way to not take

1371
01:03:12,800 --> 01:03:15,760
naps is just be really busy so you can't. Yes,

1372
01:03:15,920 --> 01:03:18,679
I don't take care of that, but yeah, being outside

1373
01:03:18,719 --> 01:03:21,039
and exercising, I think that'd be a much better way

1374
01:03:21,079 --> 01:03:21,800
to work on that.

1375
01:03:21,960 --> 01:03:23,320
Speaker 2: I guess all three of us have the thing where

1376
01:03:23,360 --> 01:03:24,719
we've got the day job and then we also do

1377
01:03:24,719 --> 01:03:26,400
a bunch of nighttime streams and podcasts and.

1378
01:03:26,559 --> 01:03:29,320
Speaker 1: The night time yeah exactly, and yeah, it's.

1379
01:03:29,320 --> 01:03:33,000
Speaker 3: It's hard to make time for it all. Truly but

1380
01:03:33,400 --> 01:03:35,559
worth it. I was lock down before we started. I

1381
01:03:35,639 --> 01:03:39,440
was like, this is considered like fun busy, where I'm like, oh,

1382
01:03:39,480 --> 01:03:41,519
I'm so busy, but I'm also like, but I get

1383
01:03:41,519 --> 01:03:44,880
to talk about Pocopeia, which I love, but I'm tired

1384
01:03:44,880 --> 01:03:48,000
and I have a seven am flight, but I get

1385
01:03:48,039 --> 01:03:51,280
to talk about rack coin and all the fun coins.

1386
01:03:51,760 --> 01:03:54,719
Speaker 1: Yeah, I mean we recorded portal Pals on Wednesday evenings, right,

1387
01:03:54,800 --> 01:03:56,440
Like that's when we got to fit that in, right,

1388
01:03:56,440 --> 01:03:59,519
because your day job, you can't just come in giant

1389
01:03:59,519 --> 01:04:01,679
bum a two pm. But yeah, it was really fun

1390
01:04:01,679 --> 01:04:03,760
to do, and we got to knock out multiple episodes

1391
01:04:03,800 --> 01:04:05,280
in a row, things like that at all.

1392
01:04:05,360 --> 01:04:08,519
Speaker 3: It's also my podcast recording night, which you're probably recognizing,

1393
01:04:08,679 --> 01:04:11,079
and so what we were doing is we were doing

1394
01:04:11,079 --> 01:04:14,159
it in the off weeks and then one of the

1395
01:04:14,280 --> 01:04:16,280
nights it just so happened we could only record on

1396
01:04:16,320 --> 01:04:18,039
a Thursday, and so I was like, let's do the

1397
01:04:18,119 --> 01:04:20,239
recording on a Wednesday because I had a free Wednesday.

1398
01:04:20,239 --> 01:04:22,760
And so I was like, like, I stream on Mondays,

1399
01:04:23,599 --> 01:04:29,400
bowling Tuesdays, podcast Wednesdays, we're doing portal Pals any day.

1400
01:04:29,400 --> 01:04:32,360
I could squeeze that in, like I'm booked.

1401
01:04:32,639 --> 01:04:35,719
Speaker 2: Yeah, this is good stuff. Like I imagine if we had

1402
01:04:35,719 --> 01:04:37,760
to go to like a kid's soccer game or something.

1403
01:04:38,880 --> 01:04:40,519
Speaker 1: I did go to.

1404
01:04:40,480 --> 01:04:43,440
Speaker 3: There trying to leave them alone in a fucking yeah

1405
01:04:43,519 --> 01:04:46,679
like place you don't want to be with them ever,

1406
01:04:47,000 --> 01:04:51,599
And then you're like, you imagine kid to soccer. Soccer

1407
01:04:51,599 --> 01:04:52,360
would be cool.

1408
01:04:53,199 --> 01:04:56,079
Speaker 2: I don't like kids. I don't like sports, and I

1409
01:04:56,079 --> 01:04:58,199
specifically don't like soccer. So like the idea of held

1410
01:04:58,280 --> 01:05:01,519
me is like to sit in a kid's soccer crowd

1411
01:05:01,599 --> 01:05:02,199
for like an hour.

1412
01:05:02,280 --> 01:05:05,719
Speaker 3: That sounds like playing po copy while you protect.

1413
01:05:05,400 --> 01:05:07,079
Speaker 2: To do that on Oh, so you can't leave the

1414
01:05:07,159 --> 01:05:08,920
theater for an hour and play a game, but you

1415
01:05:08,960 --> 01:05:10,760
can play in the crowd.

1416
01:05:11,159 --> 01:05:13,280
Speaker 1: I think you know why you can't play?

1417
01:05:13,360 --> 01:05:16,960
Speaker 2: Yeah, because you're there, Dan, you can see them the

1418
01:05:16,960 --> 01:05:18,599
whole time, paying attention to cargo.

1419
01:05:21,039 --> 01:05:23,679
Speaker 3: I can't play po copio while I drive my son

1420
01:05:23,800 --> 01:05:25,159
to his soccer practice.

1421
01:05:25,440 --> 01:05:30,039
Speaker 1: Had the kid drive. I go to a lot of

1422
01:05:30,119 --> 01:05:32,119
kids sports games. It's kind of fun because you just

1423
01:05:32,239 --> 01:05:34,440
you just talk to the other people there. They always

1424
01:05:34,440 --> 01:05:36,800
have a concession stance. You can get some junk. Yeah,

1425
01:05:36,880 --> 01:05:37,639
that's fine, just.

1426
01:05:37,559 --> 01:05:39,320
Speaker 2: Walk around the beauty of what we do for a living.

1427
01:05:39,400 --> 01:05:43,280
Is that, Like everybody I know loves video games, and so,

1428
01:05:43,440 --> 01:05:45,320
like I just talk about video games with everyone I know.

1429
01:05:45,440 --> 01:05:48,280
If I'm in a bleachers with a bunch of soccer parents,

1430
01:05:48,559 --> 01:05:50,039
what the fuck do people talk about it? They don't

1431
01:05:50,039 --> 01:05:50,559
play video.

1432
01:05:50,480 --> 01:05:52,599
Speaker 1: The nice thing is that it's usually my brother's kids,

1433
01:05:52,679 --> 01:05:55,960
and they like video games, and they like Disney a lot.

1434
01:05:56,000 --> 01:06:02,119
We're usually talking about Epcot or you know the Okay,

1435
01:06:02,239 --> 01:06:03,199
I working out?

1436
01:06:04,440 --> 01:06:05,400
Speaker 2: You got a hack for that?

1437
01:06:06,239 --> 01:06:06,440
Speaker 1: Yeah?

1438
01:06:06,519 --> 01:06:08,400
Speaker 2: Yeah, Like the kids get into things, you like.

1439
01:06:08,679 --> 01:06:11,360
Speaker 1: My one nephew is reading Calvin and Hobbes right now,

1440
01:06:11,519 --> 01:06:16,280
and I'm like swelling with pride and good series.

1441
01:06:16,400 --> 01:06:19,719
Speaker 3: What a wonderful what a wonderful journey to go on

1442
01:06:19,760 --> 01:06:22,039
to read Calvin and Hobbes for the first time.

1443
01:06:22,400 --> 01:06:25,480
Speaker 1: Best, gosh, so freaking good. I think that because like

1444
01:06:25,519 --> 01:06:28,320
that that guy, the guy wrote it at Waterston. He

1445
01:06:28,480 --> 01:06:31,320
lives around here. It's it's like an hour drive and

1446
01:06:31,360 --> 01:06:34,280
he's a recluse, right, But like we still took like

1447
01:06:34,360 --> 01:06:36,639
a pilgrimage to that town and kind of just hung

1448
01:06:36,679 --> 01:06:38,159
around there at the one time. It's really it's a

1449
01:06:38,159 --> 01:06:40,840
really pretty area. Then my brother did that again recently.

1450
01:06:40,880 --> 01:06:42,480
He just bought some of the books and brought him

1451
01:06:42,519 --> 01:06:44,239
back to his son. That's fun.

1452
01:06:44,280 --> 01:06:46,559
Speaker 2: And we used to get drunk and we'd go try

1453
01:06:46,639 --> 01:06:48,559
to be on Bob Dole's lawn. So kind of the

1454
01:06:48,559 --> 01:06:48,960
same thing.

1455
01:06:49,920 --> 01:06:52,880
Speaker 1: Good man, I'll say this for Bob Dole. And they

1456
01:06:52,920 --> 01:06:55,039
made a parody version of him in the Simpsons. It

1457
01:06:55,119 --> 01:06:56,000
was really funny.

1458
01:06:56,079 --> 01:07:01,440
Speaker 2: Yeah, yeah, yeah, norm Oh my god. Yeah, I've further record.

1459
01:07:01,519 --> 01:07:03,280
It was my friend Eric that always did the being

1460
01:07:03,280 --> 01:07:05,599
on Bob Dole's lawn. We just, you know, sometimes are

1461
01:07:05,639 --> 01:07:08,199
in the car lawn. I don't really know much about him.

1462
01:07:08,199 --> 01:07:10,920
I mean, he's super dead, but yeah, I mean.

1463
01:07:11,039 --> 01:07:13,119
Speaker 3: You seems really proud of it. Why are you throwing

1464
01:07:13,159 --> 01:07:14,159
your friend under the bus.

1465
01:07:14,159 --> 01:07:16,760
Speaker 2: I'm sure I think it's funny. The idea of it

1466
01:07:16,800 --> 01:07:18,280
is very funny. I just hope it's not like he's

1467
01:07:18,280 --> 01:07:20,159
like a beloved old man or whatever.

1468
01:07:20,199 --> 01:07:23,000
Speaker 1: I assume he ran against Bill Clinton, and I don't

1469
01:07:23,039 --> 01:07:24,280
think I ever had much of a chance.

1470
01:07:24,599 --> 01:07:26,800
Speaker 2: I think kans is the only state that that voted

1471
01:07:26,840 --> 01:07:27,320
for him.

1472
01:07:27,880 --> 01:07:30,480
Speaker 1: Right, he was a nineties Republican. I don't think there's

1473
01:07:30,559 --> 01:07:32,320
too much love loss for Bob Dole.

1474
01:07:33,519 --> 01:07:36,599
Speaker 2: Speaking of Bob Dole, this is not a good driven Mary,

1475
01:07:37,800 --> 01:07:40,599
Bob Bob Dole, more like fish Bowl Mary.

1476
01:07:40,599 --> 01:07:42,159
Speaker 1: What's that? Wow?

1477
01:07:42,400 --> 01:07:44,480
Speaker 3: That is a rough one.

1478
01:07:45,880 --> 01:07:47,800
Speaker 1: I thought I was hosting. Why are you doing the second?

1479
01:07:48,480 --> 01:07:52,119
Speaker 2: Better one? Go for Bob Dole to Fishbowl? Yeah, Bob Dole.

1480
01:07:52,880 --> 01:07:58,039
Speaker 1: That man has a name that rhymes with fish bowl.

1481
01:07:58,079 --> 01:07:59,800
Speaker 2: Okay, he killed me. That was much better.

1482
01:08:02,400 --> 01:08:09,000
Speaker 3: Fish Bowl is a narrative game about I'm trying to

1483
01:08:09,039 --> 01:08:13,800
describe this. It is a narrative game about grief, I think,

1484
01:08:14,639 --> 01:08:18,039
but it's actually quite entertaining. It has some emotion to it,

1485
01:08:18,199 --> 01:08:20,560
so I'll preface it with that. I think it's pretty

1486
01:08:20,560 --> 01:08:23,399
obvious from the very beginning you've lost like a person

1487
01:08:23,439 --> 01:08:26,039
in your family, but you're going through your daily motions.

1488
01:08:26,119 --> 01:08:28,840
You like you have to shower, you have to like

1489
01:08:29,239 --> 01:08:31,800
go to work, you have to like make yourself coffee

1490
01:08:31,840 --> 01:08:36,000
every day. The game is kind of puzzly based. I

1491
01:08:36,039 --> 01:08:38,000
love those games where it's like, now, brush your teeth,

1492
01:08:38,000 --> 01:08:40,319
and so you have to hit like up, down, up, down, left, right.

1493
01:08:41,920 --> 01:08:46,159
It's that shit. I wouldn't call them like minigames. Some

1494
01:08:46,239 --> 01:08:47,920
of them are mini games, like you'll get a box

1495
01:08:47,960 --> 01:08:51,119
and you have to you have to move everything out

1496
01:08:51,159 --> 01:08:53,560
of the box to get the item at the bottom,

1497
01:08:53,920 --> 01:08:55,960
kind of like a puzzle, like a like a moving

1498
01:08:56,079 --> 01:08:58,079
left and right puzzle to get the item at the

1499
01:08:58,159 --> 01:09:01,039
bottom of the box. And when you go to work,

1500
01:09:01,520 --> 01:09:05,079
I think you're a video editor and that plays like

1501
01:09:06,239 --> 01:09:06,840
Guitar Hero.

1502
01:09:07,279 --> 01:09:09,319
Speaker 1: Oh, it's like a note Highway, but it's like the

1503
01:09:09,399 --> 01:09:14,119
different like yeah.

1504
01:09:12,760 --> 01:09:16,399
Speaker 3: Cutting, yeah, removing something. So lots of mini games, which

1505
01:09:16,479 --> 01:09:19,920
I like all these things, but it's I think generally

1506
01:09:19,960 --> 01:09:23,760
you're doing all this stuff whilst you go through a

1507
01:09:23,760 --> 01:09:27,159
lot of dialogue with your mom, with your friends, with

1508
01:09:27,199 --> 01:09:30,960
your coworker. That seems a little a little weird. And

1509
01:09:31,119 --> 01:09:35,319
it's about your mood. Everything impacts your mood. Your mood

1510
01:09:35,319 --> 01:09:37,319
can go up or down based on how you feel

1511
01:09:37,359 --> 01:09:39,800
on a given day. One time I went to go

1512
01:09:39,840 --> 01:09:43,399
write something and my character said I don't want to

1513
01:09:43,399 --> 01:09:47,319
write today, and then my mood went down and I

1514
01:09:47,359 --> 01:09:50,560
got sad because I wasn't inspired to write. But doing

1515
01:09:50,640 --> 01:09:53,880
things like doing the dishes is good for you, doing laundry,

1516
01:09:53,960 --> 01:09:56,600
keeping up with your life. And so it's just a

1517
01:09:56,680 --> 01:09:59,760
narrative based game where you're trying to keep your shit

1518
01:09:59,800 --> 01:10:02,239
together other but you also have to recognize that you're

1519
01:10:02,239 --> 01:10:05,880
feeling really serious feelings, and that is hard. It's hard.

1520
01:10:05,960 --> 01:10:08,399
You can't repress it, you can't hide it forever. People

1521
01:10:08,439 --> 01:10:10,680
keep saying like are you okay, and you're like, I'm fine.

1522
01:10:10,920 --> 01:10:14,960
It's like this character isn't fine. They're going through something. Ultimately.

1523
01:10:15,000 --> 01:10:16,680
I think it's called fishbowl because you get a fish

1524
01:10:16,680 --> 01:10:18,359
bowl and you don't know why, and the fish starts

1525
01:10:18,359 --> 01:10:23,600
talking to you. So it's kind of dreamlike and uh, whimsical.

1526
01:10:23,640 --> 01:10:26,279
You're not really sure if you're in a dream state

1527
01:10:26,399 --> 01:10:29,159
or if you're if things are really happening to you.

1528
01:10:29,760 --> 01:10:32,039
I think it's absolutely beautiful. I think it's well done.

1529
01:10:32,159 --> 01:10:35,560
I think it's it's very delicate of a story, and

1530
01:10:35,600 --> 01:10:38,840
I love minigames. I would just preface you know, it's

1531
01:10:38,840 --> 01:10:41,600
got some grief elements to it, a lot of talkie,

1532
01:10:41,760 --> 01:10:43,359
so you have to you have to read a lot

1533
01:10:43,960 --> 01:10:44,680
all the dialogue.

1534
01:10:44,720 --> 01:10:47,119
Speaker 2: I mean, like this you expect that this seems like

1535
01:10:47,159 --> 01:10:49,760
a new thing recently where it's like or I've recently

1536
01:10:49,800 --> 01:10:53,560
played you know Consume Me and and Roger, Yeah, very similar,

1537
01:10:53,560 --> 01:10:57,159
and Roger specifically was about you know, grief and other things,

1538
01:10:57,159 --> 01:10:59,279
but like told kind of through mini games, you know,

1539
01:10:59,319 --> 01:11:01,800
Consume me is with disorder leading through many games and

1540
01:11:01,920 --> 01:11:04,119
Roger dealing with you know, dementia and things like that.

1541
01:11:05,159 --> 01:11:06,600
So I don't know that can be actually a really

1542
01:11:06,640 --> 01:11:09,560
effective way to do that type of narrative. So I

1543
01:11:09,560 --> 01:11:10,560
would be curious about this.

1544
01:11:11,359 --> 01:11:15,560
Speaker 3: So this is a Steam Yeah, I played it on Steam,

1545
01:11:15,640 --> 01:11:19,239
and I think the embargo also launches like this morning,

1546
01:11:19,359 --> 01:11:22,760
which is very nice, so everybody can see this right

1547
01:11:22,800 --> 01:11:26,439
as we're allowed to talk about it. I think it's

1548
01:11:26,479 --> 01:11:28,079
not going to be for everybody just because of the

1549
01:11:28,079 --> 01:11:30,279
heavy dialogue. I think that if you can give it

1550
01:11:30,359 --> 01:11:32,720
a shot and give it like a true go, meaning

1551
01:11:32,800 --> 01:11:35,000
like not being too distracted with like six pieces of

1552
01:11:35,039 --> 01:11:37,159
media and like focus on it and like really listen

1553
01:11:37,159 --> 01:11:39,880
to what the characters are saying, I think you can

1554
01:11:40,000 --> 01:11:43,079
learn a lot about how grief shapes us and like

1555
01:11:43,199 --> 01:11:46,800
how we process it in different ways. What I was

1556
01:11:46,840 --> 01:11:50,399
reading about the game after, like I played it, was

1557
01:11:51,359 --> 01:11:53,680
there's lots of different ways that the story can go,

1558
01:11:54,000 --> 01:11:56,760
but there's no bad ending. It's more of the sense

1559
01:11:56,800 --> 01:12:01,439
of like how you handle how she is her grief

1560
01:12:01,840 --> 01:12:05,239
is yours, and so there'll be lots of different ways

1561
01:12:05,279 --> 01:12:08,520
people can play it, lots of different endings quote unquote,

1562
01:12:08,640 --> 01:12:11,319
but nothing's technically wrong or right. It's just the way

1563
01:12:11,319 --> 01:12:14,479
you choose to to feel. I got irritated with my

1564
01:12:14,520 --> 01:12:16,960
mom in one dialogue scene, and that's just how I

1565
01:12:17,039 --> 01:12:19,640
chose to play it, because sometimes it do be like that,

1566
01:12:19,680 --> 01:12:21,399
and I don't want my mom to constantly fucking ask

1567
01:12:21,439 --> 01:12:23,439
me how I feel, and so I like snapped at her.

1568
01:12:24,079 --> 01:12:27,800
Speaker 1: Oh my gosh. The game. The game is pretty too, right,

1569
01:12:27,960 --> 01:12:29,680
Like it has a little bit it kind of was

1570
01:12:29,720 --> 01:12:33,680
like Stardu Valley that the pictures top down in a

1571
01:12:33,760 --> 01:12:35,880
nice way, right, But yeah, there is like a bit

1572
01:12:35,920 --> 01:12:39,760
more of an ethereal element to it as well. And yeah,

1573
01:12:39,800 --> 01:12:42,680
what is up with this fucking fish? He's got big

1574
01:12:42,720 --> 01:12:45,640
eyes in the Dreamcast logo on his forehead. What's going

1575
01:12:45,640 --> 01:12:46,000
on there?

1576
01:12:46,079 --> 01:12:50,079
Speaker 3: Oh okay, so there's maybe some spoilers. I can't explain

1577
01:12:50,159 --> 01:12:51,159
too much about the fish.

1578
01:12:51,199 --> 01:12:53,600
Speaker 2: But it is a Dreamcast, isn't it.

1579
01:12:53,600 --> 01:12:59,479
Speaker 3: It is there you are. I think it's a sweet

1580
01:12:59,600 --> 01:13:04,720
experiences about life and processing emotions and feelings. So I

1581
01:13:04,840 --> 01:13:08,119
liked it again. Yeah, it kind of reminds me of

1582
01:13:08,119 --> 01:13:11,439
what you were saying, Dan about uh about some of

1583
01:13:11,439 --> 01:13:13,560
those other games. It's just not going to be for everyone,

1584
01:13:13,640 --> 01:13:16,319
but worth it for me, and I really did.

1585
01:13:16,199 --> 01:13:19,199
Speaker 2: Like It's some Steam now with a demo available if

1586
01:13:19,199 --> 01:13:24,760
anybody wants to check it out. Cool. I played Mario

1587
01:13:25,119 --> 01:13:28,640
It's technically the title is Super Mario Brothers Wonder Nintendo

1588
01:13:28,680 --> 01:13:31,680
Switch To Edition plus Meetup and Bella bell Park Upgrade Pack.

1589
01:13:32,159 --> 01:13:34,600
Oh yeah, what, let's go. This is Nintendo.

1590
01:13:34,800 --> 01:13:37,560
Speaker 3: Yes, it's going to be in Our Worst Game Names

1591
01:13:37,760 --> 01:13:38,800
twenty twenty six.

1592
01:13:38,880 --> 01:13:42,159
Speaker 1: Every fall. I need to make an all Reddit account

1593
01:13:42,159 --> 01:13:44,000
so I can be one people complaining about you guys

1594
01:13:44,039 --> 01:13:49,439
just picking games with Japanese names on that that's so funny, things.

1595
01:13:49,239 --> 01:13:55,760
Speaker 2: Like it's better We're vulnerable to this shit. So this

1596
01:13:55,960 --> 01:13:59,000
is Mario Wonder. Uh, it runs Better is on the

1597
01:13:59,000 --> 01:14:00,720
switch to and all that stuff. You know. I like

1598
01:14:00,760 --> 01:14:02,640
it as an excuse to play through Mario Wonder again

1599
01:14:02,680 --> 01:14:04,840
because that game is really good. I pretty much played

1600
01:14:04,840 --> 01:14:06,359
through it in like a day, you know, when it

1601
01:14:06,359 --> 01:14:08,279
came out. So good to be able to play that

1602
01:14:08,279 --> 01:14:11,960
on my switch to Running Better. It doesn't add much,

1603
01:14:12,119 --> 01:14:15,000
and the stuff it does add is really weird the

1604
01:14:15,039 --> 01:14:16,439
angle they took with it, cause like there is a

1605
01:14:16,439 --> 01:14:19,319
little bit of single player stuff. There's some like coopling

1606
01:14:19,720 --> 01:14:22,880
boss courses, which are just like a handful of courses

1607
01:14:23,239 --> 01:14:26,000
where you go in and you fight at coupling. They

1608
01:14:26,039 --> 01:14:28,079
all get some sort of like gimmick upgrade to them,

1609
01:14:28,159 --> 01:14:30,640
like Yoshi's Island He like camic which sprinkling with some

1610
01:14:30,680 --> 01:14:33,079
camic dust and they warp or whatever it's got. It's

1611
01:14:33,119 --> 01:14:34,840
kind of got that going on. None of them, I

1612
01:14:34,880 --> 01:14:39,319
wouldn't call them especially thrilling or anything, but the bigger well, okay,

1613
01:14:39,359 --> 01:14:41,720
as first single player as it goes, it's also added

1614
01:14:41,760 --> 01:14:44,119
you can play as Rosalina and it's got this new

1615
01:14:44,319 --> 01:14:47,760
flower pot upgrade thing where you're like a flower Mario

1616
01:14:48,000 --> 01:14:49,600
or whoever you are, and you can do kind of

1617
01:14:49,600 --> 01:14:52,520
a Yoshi flutter jump and you can shoot these flowers

1618
01:14:52,560 --> 01:14:55,640
that Mike which Mega Man up upgrade is it where

1619
01:14:55,680 --> 01:14:57,079
you shoot the thing and it just goes straight up.

1620
01:14:57,079 --> 01:14:58,960
Am I just thinking a bubble Man underwater.

1621
01:14:59,560 --> 01:15:03,640
Speaker 1: Bubble No, Bubbleman's bubble led which famously skirts on the

1622
01:15:03,640 --> 01:15:07,399
ground specifically, Yeah, things that go just hop right Airman

1623
01:15:08,319 --> 01:15:11,039
uh Airman's they swoop upwards.

1624
01:15:11,079 --> 01:15:15,399
Speaker 2: The tornadoes. Yeah yeah, yeah, You're get idea to shoot

1625
01:15:15,399 --> 01:15:17,039
a thing and it goes straight up and it can

1626
01:15:17,079 --> 01:15:19,000
like act as a weapon and things like that, it's

1627
01:15:19,359 --> 01:15:21,239
it's not the best Mario power up. So like, as

1628
01:15:21,239 --> 01:15:24,119
far as the single player stuff, there's like a bunch

1629
01:15:24,119 --> 01:15:26,439
of training courses where it's like, oh, you know, beat

1630
01:15:26,479 --> 01:15:29,079
this course this fast, or kill all these enemies or whatever,

1631
01:15:29,119 --> 01:15:30,960
but like none of these are super great or anything.

1632
01:15:31,239 --> 01:15:34,399
And then the entire Bella bell Park like land or

1633
01:15:34,399 --> 01:15:38,920
whatever is all based on co op and local multiplayer stuff,

1634
01:15:38,920 --> 01:15:42,119
so like online co op, no matchmaking. So unless you

1635
01:15:42,199 --> 01:15:44,119
have a lot of other friends who bought Super Mario

1636
01:15:44,199 --> 01:15:46,159
Brothers Wonder and Nintendo Switch to a edition plus meet

1637
01:15:46,239 --> 01:15:48,760
up in bell A Bell Park Upgrade pack, uh, you're

1638
01:15:48,760 --> 01:15:53,880
not fucking playing fast. It's it's I have not played

1639
01:15:53,880 --> 01:15:55,479
it online yet, so like we want to do a stream.

1640
01:15:55,640 --> 01:15:57,279
I brought it up like with grub wanting to do it.

1641
01:15:57,319 --> 01:15:58,880
So like I can't speak to the entirety of it

1642
01:15:58,920 --> 01:16:00,960
because like it seems like it is a lot of

1643
01:16:00,960 --> 01:16:05,560
like multiplayer focused stuff, But the previews and reviews I've

1644
01:16:05,600 --> 01:16:09,279
read now it should be out at this point are

1645
01:16:09,319 --> 01:16:12,039
not very glowing on this sounds like very very basic

1646
01:16:12,399 --> 01:16:14,840
multiplayer things. It makes me think, like again, Yoshi's Island

1647
01:16:14,920 --> 01:16:16,479
you could like type in a code and do these

1648
01:16:16,520 --> 01:16:18,600
little mini games, or you're gonna spit watermelon seeds at

1649
01:16:18,640 --> 01:16:21,479
each other. Sure, yeah, that twice, then you're done.

1650
01:16:21,520 --> 01:16:24,159
Speaker 1: You know. Yeah, I'm curious to try it on I

1651
01:16:24,199 --> 01:16:26,439
bet we'll have fun, like like doing it on Giant

1652
01:16:26,479 --> 01:16:29,119
Bomb for a little bit. I get what I really

1653
01:16:29,159 --> 01:16:33,520
would have wanted from an upgrade pack to Mario Wonders,

1654
01:16:33,560 --> 01:16:36,640
like challenge levels, and that's just you know, very specifically

1655
01:16:36,640 --> 01:16:38,920
my thing where my one issue with that game. Yeah,

1656
01:16:38,960 --> 01:16:41,960
so but like is that like substantial? Is that like

1657
01:16:42,000 --> 01:16:44,960
really feeling challenging, because that was my big I don't

1658
01:16:44,960 --> 01:16:47,399
know about big complaint. The one thing I thought Wonder

1659
01:16:47,479 --> 01:16:50,479
was lacking was challenge I suppose even compared to other

1660
01:16:50,520 --> 01:16:52,640
two D Mario games. I get it's a Mario game,

1661
01:16:52,800 --> 01:16:54,479
but it was a very easy one of those.

1662
01:16:54,760 --> 01:16:56,720
Speaker 2: I mean, it's I can't say any of them have

1663
01:16:56,840 --> 01:16:58,920
like really stumped me or it's been you know, super

1664
01:16:58,920 --> 01:17:00,359
hard or anything, but like it is like, oh, I

1665
01:17:00,359 --> 01:17:01,640
need to sprint through this and figure out how to

1666
01:17:01,720 --> 01:17:03,560
use this ability to get through in under forty five

1667
01:17:03,600 --> 01:17:05,560
seconds or whatever. Like that's kind of fun. It's fine.

1668
01:17:05,560 --> 01:17:07,039
I mean the game it's a really good game. It's

1669
01:17:07,039 --> 01:17:10,560
always spoke good, right, Yeah, And you can unlock stuff

1670
01:17:10,600 --> 01:17:12,800
that can go into the whole single player game where

1671
01:17:12,800 --> 01:17:15,159
it's like, oh, these badges you used to be able

1672
01:17:15,159 --> 01:17:16,720
to just equip one where it's like it gives you

1673
01:17:16,760 --> 01:17:20,000
the triple jump or whatever. It'll get these like duo

1674
01:17:20,119 --> 01:17:22,279
badges where it's like, okay, with this one, you get

1675
01:17:22,319 --> 01:17:26,239
the dolphin swim plus the parachute hat or whatever. So

1676
01:17:26,279 --> 01:17:28,520
it's like you basically have two abilities that you can

1677
01:17:28,520 --> 01:17:30,760
equip rather than just like one. So that's you know,

1678
01:17:30,800 --> 01:17:33,399
it mixes up the single player campaign a little bit.

1679
01:17:33,760 --> 01:17:35,760
But for this, like I think the full package is

1680
01:17:35,800 --> 01:17:37,479
like if you just want to buy it, it's I

1681
01:17:37,520 --> 01:17:39,199
think it's eighty bucks.

1682
01:17:39,000 --> 01:17:43,039
Speaker 1: Probably eighty bus that's what they usually go these because yeah,

1683
01:17:43,319 --> 01:17:46,960
because it's the base game still, which yeah, then the

1684
01:17:47,039 --> 01:17:48,479
ten dollars for the bonus thing.

1685
01:17:48,439 --> 01:17:51,439
Speaker 2: Or the dark alone is twenty, right, so it's.

1686
01:17:51,279 --> 01:17:54,239
Speaker 1: Always ten dollars for just like a big switch to update,

1687
01:17:54,279 --> 01:17:56,600
but if it's also an expansion, because I think the

1688
01:17:56,680 --> 01:18:01,279
Kirby thing was also eighty dollars ansin yeah, yeah, this

1689
01:18:01,319 --> 01:18:02,119
is eighty dollars.

1690
01:18:02,359 --> 01:18:07,439
Speaker 3: So sometimes I just feel like that is a little cruel.

1691
01:18:07,760 --> 01:18:12,760
That is so much money to ask of Nintendo enthusiasts

1692
01:18:12,800 --> 01:18:13,920
to drop on them.

1693
01:18:13,800 --> 01:18:16,359
Speaker 2: Which which I consider myself one. I'm definitely I've always

1694
01:18:16,359 --> 01:18:18,119
been a bit of a Nintendo mark and certainly a

1695
01:18:18,199 --> 01:18:19,920
Mario mark. But like I can't look at this and

1696
01:18:19,960 --> 01:18:21,479
be like, oh, yeah, this makes sense, you know, like

1697
01:18:21,680 --> 01:18:23,720
this is not the content is not that great, and

1698
01:18:23,760 --> 01:18:25,159
the cost is in sand like I don't.

1699
01:18:25,199 --> 01:18:27,159
Speaker 1: But but you mean, even like in terms of a

1700
01:18:27,199 --> 01:18:30,600
twenty dollars upgrade for somebody who had wonder like.

1701
01:18:30,600 --> 01:18:34,760
Speaker 2: That, I don't twenty dollars, I don't think so. No,

1702
01:18:35,119 --> 01:18:37,000
there's just not much going on here. You can get

1703
01:18:37,039 --> 01:18:39,479
you can buy Hall of Night silks on for twenty dollars,

1704
01:18:39,520 --> 01:18:41,239
I think, right, yeah, in terms of like where your

1705
01:18:41,319 --> 01:18:43,439
money can can go in gaming these days.

1706
01:18:43,239 --> 01:18:45,479
Speaker 1: You know, it doesn't always work like that, right, But

1707
01:18:45,520 --> 01:18:48,119
like there is something about I mean, it's called meet

1708
01:18:48,199 --> 01:18:51,000
up in Bella bell Park, for God's sakes, Like just

1709
01:18:51,079 --> 01:18:53,800
the name is as unexciting as it could possibly be.

1710
01:18:54,319 --> 01:18:56,840
It's like I get right, it's like I gotta go

1711
01:18:57,119 --> 01:18:58,760
meet my mom or something.

1712
01:18:59,439 --> 01:19:01,560
Speaker 2: Well, it's an Also, they did a similar thing with

1713
01:19:01,640 --> 01:19:05,279
Mario three D World where but with that it was like, Okay,

1714
01:19:05,359 --> 01:19:08,439
we're bringing it from WI you to Switch and also

1715
01:19:08,760 --> 01:19:11,880
here's a glimpse at the future of Mario in full

1716
01:19:11,960 --> 01:19:15,880
fucking fledge. Just an awesome five hour campaign that's completely

1717
01:19:15,880 --> 01:19:18,479
different than three D World. Like you, they really brought

1718
01:19:18,520 --> 01:19:20,279
us in with that like upgrade pack to Switch with

1719
01:19:20,319 --> 01:19:22,640
like the best possible one you can imagine. And it's

1720
01:19:22,680 --> 01:19:24,800
been kind of the middling party stuff past that.

1721
01:19:25,159 --> 01:19:27,960
Speaker 1: Right, well, yeah, back when they were like trying desperately

1722
01:19:27,960 --> 01:19:31,159
to do something with WEU games, nobody bought, right Yeah,

1723
01:19:31,199 --> 01:19:34,720
well they got it, not as much as was awesome

1724
01:19:34,800 --> 01:19:38,000
And yeah, yeah, I mean as much as I like

1725
01:19:38,159 --> 01:19:40,680
Mario Brothers, wonder I'm not feeling some hankering to go

1726
01:19:40,840 --> 01:19:43,359
back to it immediately or to get a little bit

1727
01:19:43,399 --> 01:19:45,359
of new stuff in it, or see it in four

1728
01:19:45,439 --> 01:19:48,079
K or anything like that. I'm okay, yep.

1729
01:19:48,680 --> 01:19:51,039
Speaker 2: And finally, Mary, you've been playing re Animal.

1730
01:19:52,000 --> 01:19:57,920
Speaker 3: I couldn't. I couldn't avoid it. I've been uh, really

1731
01:19:58,000 --> 01:20:03,600
excited about this. The trailer looks hauntingly gorgeous, and the

1732
01:20:03,680 --> 01:20:07,000
reviews have been really high, and I was like, I

1733
01:20:07,119 --> 01:20:08,560
kind of want to like play this would be so

1734
01:20:08,600 --> 01:20:11,119
cool to like play this online, but I couldn't wait

1735
01:20:11,119 --> 01:20:14,279
anymore and I played it, and it is It's really good,

1736
01:20:14,479 --> 01:20:19,279
you guys. It's it's fantastic as a co op, but

1737
01:20:19,319 --> 01:20:23,680
it's horror. So I want to preface it's very Little Nightmares,

1738
01:20:23,840 --> 01:20:26,039
and I believe it is the creators of Little Nightmares, so.

1739
01:20:26,039 --> 01:20:31,279
Speaker 1: You can imagine not correct.

1740
01:20:30,560 --> 01:20:35,800
Speaker 3: Little Nightmares is good, but I think there were still

1741
01:20:35,880 --> 01:20:38,560
kind of learning a lot of the mechanics that they

1742
01:20:38,560 --> 01:20:41,199
could do. Sometimes it felt a little simple or a

1743
01:20:41,239 --> 01:20:46,479
little obvious. Re Animal is to me, a real imagining

1744
01:20:46,800 --> 01:20:50,079
of what do we do. We have two characters that

1745
01:20:50,159 --> 01:20:52,560
can play in a space and make them take on

1746
01:20:52,760 --> 01:20:56,680
puzzle challenges with the fear of death right around the corner.

1747
01:20:57,199 --> 01:21:01,039
It's it's just unbelievably gorgeou just the way that they've

1748
01:21:01,079 --> 01:21:06,720
constructed these like old ass barns and these dark decrepit areas.

1749
01:21:06,760 --> 01:21:08,239
When you're in a boat and you don't know what's

1750
01:21:08,319 --> 01:21:10,439
under the water and you can barely see. They don't

1751
01:21:10,439 --> 01:21:12,359
put enough light in this space. They put the right

1752
01:21:12,359 --> 01:21:14,359
amount of light in this space to make you scared.

1753
01:21:16,239 --> 01:21:20,680
I adore what they've constructed here. It is scary as hell.

1754
01:21:20,800 --> 01:21:24,439
And the puzzes are good. They are smart with how

1755
01:21:24,479 --> 01:21:27,199
they're putting you together. I remember, like vividly the first

1756
01:21:27,199 --> 01:21:31,920
time I see this really scary bird and it looks

1757
01:21:31,960 --> 01:21:33,920
like obviously if you get near it's gonna kill you.

1758
01:21:34,600 --> 01:21:39,479
And you stumble across this building and it has what

1759
01:21:39,560 --> 01:21:41,800
looks like a giant gun with shells, and I'm like,

1760
01:21:41,840 --> 01:21:45,279
oh my god, I'm gonna shoot this bird. And there's

1761
01:21:45,399 --> 01:21:48,960
no bullets, there's no There're all just casings left on

1762
01:21:49,000 --> 01:21:50,439
the ground, and so I'm like, well, I guess have

1763
01:21:50,479 --> 01:21:53,399
to find another way. You will circle back to this

1764
01:21:53,520 --> 01:21:57,920
area like forty fifty minutes later with a bullet, and

1765
01:21:57,960 --> 01:21:59,880
you'll just be like I did it. Like it's like

1766
01:22:00,199 --> 01:22:04,479
really long stretches of the imagination to get you through

1767
01:22:04,479 --> 01:22:09,000
these different spaces. I think this game is quite special

1768
01:22:10,479 --> 01:22:12,800
with how they put you in these like really stressful

1769
01:22:12,920 --> 01:22:16,359
environments and have you figure it out how to get

1770
01:22:16,359 --> 01:22:19,000
through to the next area. You die a lot, like

1771
01:22:19,039 --> 01:22:21,359
you would in any of these types of games. Sometimes

1772
01:22:21,399 --> 01:22:23,119
you just have to die to find out what you're

1773
01:22:23,119 --> 01:22:23,560
supposed to.

1774
01:22:23,600 --> 01:22:24,560
Speaker 1: Do, is it?

1775
01:22:24,600 --> 01:22:26,359
Speaker 2: I mean, I'm just looking at images here obviously a

1776
01:22:26,399 --> 01:22:28,479
little nightmares, But would you put in that same like

1777
01:22:28,560 --> 01:22:33,000
kind of limbo inside type of like puzzly moody side

1778
01:22:33,000 --> 01:22:34,319
scrolling platformer.

1779
01:22:34,920 --> 01:22:38,960
Speaker 3: It's got that limbo vibe. I think it's the scariest

1780
01:22:39,000 --> 01:22:42,239
of all of these. I've played the Little Nightmares and

1781
01:22:42,279 --> 01:22:46,159
I like them, but they're a little cartoonish sometimes, Like, yes,

1782
01:22:46,239 --> 01:22:50,680
the enemies you're fighting are like sometimes scary, but generally

1783
01:22:50,720 --> 01:22:53,319
like they just don't get the atmosphere right re animal,

1784
01:22:53,399 --> 01:22:57,359
the atmosphere is terrifying. You're in like a pig area

1785
01:22:57,640 --> 01:22:59,720
with like all these pigs that that will scare the

1786
01:22:59,720 --> 01:23:04,399
shit you. They've made these nasty little creatures that come

1787
01:23:04,439 --> 01:23:08,119
after you. They look like, uh, you know the silent

1788
01:23:08,239 --> 01:23:11,000
hill little guys that are on the ground and they

1789
01:23:11,079 --> 01:23:15,720
kind of crawl too fast. Yes, they have they kind

1790
01:23:15,720 --> 01:23:18,359
of have that. It's like I'm not really sure what

1791
01:23:18,399 --> 01:23:20,720
they're meant to be, But what I'm going to say

1792
01:23:20,840 --> 01:23:26,399
is they look like a person who's been steamed so

1793
01:23:26,439 --> 01:23:29,960
that they're flat. Oh and they just kind of lay

1794
01:23:30,000 --> 01:23:34,000
on the ground, but they'll slime right at you and

1795
01:23:34,520 --> 01:23:35,439
it freaks you out.

1796
01:23:35,680 --> 01:23:35,800
Speaker 1: Uh.

1797
01:23:36,720 --> 01:23:40,399
Speaker 3: Probably too scary for some kids and stuff like that,

1798
01:23:40,560 --> 01:23:43,560
but for like entertainment. As far as I was concerned.

1799
01:23:43,600 --> 01:23:43,920
Speaker 1: I was.

1800
01:23:44,399 --> 01:23:47,960
Speaker 3: I was squealing a couple times, coming actress. It's very

1801
01:23:48,000 --> 01:23:50,239
good when when the creatures are coming at you, and

1802
01:23:50,279 --> 01:23:54,560
I just think for a co op puzzle experience, it's

1803
01:23:54,720 --> 01:23:58,000
freaky d he but it's it's beautiful the way that

1804
01:23:58,039 --> 01:24:02,359
they've constructed it. Constantly trying to figure out how you

1805
01:24:02,439 --> 01:24:05,920
get you know, the key to a gate, or how

1806
01:24:06,000 --> 01:24:09,920
do you get past this area because you can't jump

1807
01:24:09,920 --> 01:24:11,800
over that ravine and it's like, okay, well you need

1808
01:24:11,840 --> 01:24:14,960
to saw this tree down or you need to stop

1809
01:24:15,039 --> 01:24:18,039
the fan. A lot of it is teamwork based. You

1810
01:24:18,079 --> 01:24:22,039
should probably be talking to someone in discord. I think,

1811
01:24:22,079 --> 01:24:24,239
to have a good communication with them. I think that's

1812
01:24:24,239 --> 01:24:28,920
probably the best way to handle it. But your I know,

1813
01:24:29,119 --> 01:24:31,439
you can point in the game and say, hey, so

1814
01:24:31,479 --> 01:24:33,720
you can like guide people. But I was just talking

1815
01:24:33,760 --> 01:24:36,279
to someone the whole time. I loved it. I think

1816
01:24:36,279 --> 01:24:43,039
it's a great, great freaking game. I don't know that's

1817
01:24:43,079 --> 01:24:48,600
such a good question it I bet you you could

1818
01:24:48,640 --> 01:24:54,520
play this with uh with Yes, single player, you can

1819
01:24:54,520 --> 01:24:57,079
play this by yourself, and they use an NPC. In fact,

1820
01:24:57,800 --> 01:25:00,279
I thought the NPC was pretty good because even if

1821
01:25:00,319 --> 01:25:02,760
you play with another person in the game story arc,

1822
01:25:03,119 --> 01:25:06,079
you get a third person that joins your party and

1823
01:25:06,119 --> 01:25:09,960
they're an NPC and they're fine, and they operate functionally

1824
01:25:09,960 --> 01:25:13,359
and figure things out. So I suspect you would be

1825
01:25:13,399 --> 01:25:15,840
fine playing the single player, but I enjoyed playing.

1826
01:25:15,560 --> 01:25:21,680
Speaker 2: This co op nice and is a re animal. How

1827
01:25:21,720 --> 01:25:24,199
would you two like to talk about some emails?

1828
01:25:24,720 --> 01:25:26,199
Speaker 1: Okay, let's discuss them.

1829
01:25:26,279 --> 01:25:33,319
Speaker 2: Let's do it. Emails. We got emails, got sacks and

1830
01:25:33,399 --> 01:25:36,760
sacks of emails, all right. First one here, from Polly

1831
01:25:36,760 --> 01:25:39,279
in Middle Georgia, is Hey, folks, I watched a net

1832
01:25:39,359 --> 01:25:43,199
last week due to Dan's champion championing of it, so

1833
01:25:43,279 --> 01:25:45,239
I feel like I can now stay with confidence. Don't

1834
01:25:45,239 --> 01:25:48,840
worry about it. Mary, you don't need to, don't you listen.

1835
01:25:49,960 --> 01:25:52,640
Speaker 3: I'm gonna listen to Polly. Thank you for writing in.

1836
01:25:52,800 --> 01:25:56,760
Although you're probably Dan fucking with me from another world.

1837
01:25:56,840 --> 01:26:00,600
You probably made up all these emails and you write

1838
01:26:00,600 --> 01:26:01,720
in for the long time.

1839
01:26:02,680 --> 01:26:04,840
Speaker 1: What if everybody else Dan?

1840
01:26:05,359 --> 01:26:09,720
Speaker 3: Yeah, Polly, thank you for saving me two Boobliss hours.

1841
01:26:09,800 --> 01:26:11,199
I don't want to watch.

1842
01:26:10,960 --> 01:26:13,239
Speaker 1: The same I'm sorry, Mary. I think you have to.

1843
01:26:13,159 --> 01:26:13,920
Speaker 2: Watch this film.

1844
01:26:14,039 --> 01:26:15,239
Speaker 3: I'm not watching it.

1845
01:26:15,680 --> 01:26:18,439
Speaker 1: I think it has to be seen it is just starting.

1846
01:26:18,600 --> 01:26:20,359
She started it and she's like, this is a musicals.

1847
01:26:20,399 --> 01:26:26,079
She stopped watching it. Mary, Oh my goodness, gracious the

1848
01:26:26,159 --> 01:26:27,039
musical aspect.

1849
01:26:27,279 --> 01:26:32,199
Speaker 3: I don't like this type of musical. It's fucking bad.

1850
01:26:32,920 --> 01:26:36,760
Speaker 1: I well, it hurts as somebody who likes musicals. This

1851
01:26:36,880 --> 01:26:40,359
being a bad musical hurts me much more.

1852
01:26:40,479 --> 01:26:42,199
Speaker 2: You gotta go into sales in mode here. Sell her

1853
01:26:42,199 --> 01:26:42,439
on it.

1854
01:26:43,399 --> 01:26:46,000
Speaker 1: There's nothing else like it. I can There are very

1855
01:26:46,000 --> 01:26:47,399
few movies I can say that about it.

1856
01:26:47,600 --> 01:26:50,479
Speaker 3: I can sell snake oil better than you can sell me.

1857
01:26:51,640 --> 01:26:56,520
Speaker 1: One of a kind. Marry. You will never forget about it.

1858
01:26:56,760 --> 01:26:59,560
You are going to laugh. It is funny bad, right.

1859
01:26:59,720 --> 01:27:03,399
She need to get to the baby. You have to

1860
01:27:03,439 --> 01:27:06,239
get to a nut. If that's the name of the movie. Yeah,

1861
01:27:06,279 --> 01:27:07,119
that's the secret.

1862
01:27:07,279 --> 01:27:09,840
Speaker 3: You don't you know? We just turn them off. You

1863
01:27:09,880 --> 01:27:13,199
can just not watch them if you don't like it.

1864
01:27:13,199 --> 01:27:15,359
Speaker 1: It has to be like she wasn't ready to start

1865
01:27:19,520 --> 01:27:23,520
see Gona be forever. I still think about that. This

1866
01:27:23,560 --> 01:27:28,520
movie goes in such incredible directions. You have to see it.

1867
01:27:28,800 --> 01:27:30,479
Speaker 2: There's the same name in the movie where it's like,

1868
01:27:30,520 --> 01:27:33,039
what are we fucking doing here? It's unbelievable.

1869
01:27:33,159 --> 01:27:39,479
Speaker 4: M Mary who bankrolled this crimson, the same people who

1870
01:27:39,520 --> 01:27:43,359
bankroll the War of the Worlds And thank God for that.

1871
01:27:45,560 --> 01:27:51,199
Speaker 1: Thank you Amazon, doing great work out there. Make that face.

1872
01:27:51,439 --> 01:27:57,239
Oh yeah, that's right, that's the context. There was another

1873
01:27:57,439 --> 01:28:00,800
layerp here. I was missing Amazon baker rolls. A few

1874
01:28:00,880 --> 01:28:01,840
things are out here.

1875
01:28:03,199 --> 01:28:18,439
Speaker 2: Oh godic face for just saying Amazon O. Next up,

1876
01:28:19,520 --> 01:28:22,560
Hello Escapers and mic version two. How do you name

1877
01:28:22,600 --> 01:28:25,000
the characters you make in video games? I just started

1878
01:28:25,039 --> 01:28:27,439
choosing bands I like and slapping that on them. I

1879
01:28:27,479 --> 01:28:29,000
listened to a lot of metals, so it usually works

1880
01:28:29,000 --> 01:28:31,399
out great. Do you have any naming conventions you stick to?

1881
01:28:32,039 --> 01:28:35,319
Ps If there's not a Guapo Banana hammock in the store,

1882
01:28:35,359 --> 01:28:37,199
at some point you're leaving money on the table. That's

1883
01:28:37,239 --> 01:28:39,520
Alex and Bendigo Australia. That sounds like that must been

1884
01:28:39,520 --> 01:28:40,680
something my hearty said last time.

1885
01:28:40,720 --> 01:28:45,760
Speaker 5: I think, right, yeah, gao right, it was a new thing. Yeah,

1886
01:28:45,840 --> 01:28:49,399
that's a new thing. I think Guapo, that's very smart.

1887
01:28:49,439 --> 01:28:52,640
I also love, uh, you know, I love seeing those

1888
01:28:52,640 --> 01:28:53,640
banana yellow shirts.

1889
01:28:53,680 --> 01:28:56,319
Speaker 3: Every packs I usually see someone in a banana yellow

1890
01:28:57,000 --> 01:28:59,439
fire escape shirt. Can't wait to see you guys out there.

1891
01:28:59,760 --> 01:29:01,680
Raw can our merch so don't forget to get Oh,

1892
01:29:01,760 --> 01:29:02,159
I can't.

1893
01:29:02,000 --> 01:29:04,159
Speaker 2: Wait so I can wear my summer tied I shirt again.

1894
01:29:04,840 --> 01:29:05,720
Speaker 3: Yes, that's it.

1895
01:29:06,039 --> 01:29:07,199
Speaker 1: Be the season.

1896
01:29:08,760 --> 01:29:13,720
Speaker 3: Now. Naming characters. When I get to name myself, like

1897
01:29:13,880 --> 01:29:17,800
I am the person, I usually do a version of

1898
01:29:17,880 --> 01:29:23,079
my name, like Murray, Maury or Muzz. I don't know why,

1899
01:29:23,399 --> 01:29:25,439
but I think it's because I don't want to I

1900
01:29:25,479 --> 01:29:28,720
don't want to be merry. I'm merry every day, So

1901
01:29:28,840 --> 01:29:32,880
if I'm playing myself, I just alter my name slightly

1902
01:29:32,920 --> 01:29:36,000
so I feel like I can be a different version.

1903
01:29:36,680 --> 01:29:39,000
Speaker 1: Like when it depends. If it's a game where I'm

1904
01:29:39,000 --> 01:29:41,119
just kind of playing as a person in like a

1905
01:29:41,159 --> 01:29:44,159
normal ish place, I'll just go with Mike. As soon

1906
01:29:44,199 --> 01:29:47,079
as it's somewhat fantasy or sci fi, though, then I'm

1907
01:29:47,119 --> 01:29:49,600
going back to Tolkoto, my alias just to me, that's

1908
01:29:49,600 --> 01:29:51,359
like that's the one that can kind of fit into

1909
01:29:51,399 --> 01:29:55,560
weirder times. Yeah. Yeah, Although for MMOs, if I make

1910
01:29:55,640 --> 01:29:58,760
alternate characters like Tolkoto's already taken, then I just do

1911
01:29:58,920 --> 01:30:02,960
plays on till Codo that aren't even very good. So

1912
01:30:03,039 --> 01:30:05,279
like like if I have to make a rogue, I'm

1913
01:30:05,319 --> 01:30:08,119
like toll rogue too, that kind of thing.

1914
01:30:08,640 --> 01:30:14,119
Speaker 3: Yeah, fucking what happens though, if you're playing like a

1915
01:30:15,000 --> 01:30:17,439
turn based and you have a whole.

1916
01:30:17,159 --> 01:30:20,720
Speaker 2: Team that's like x comp For instance, Tomadauchi Life is

1917
01:30:20,720 --> 01:30:22,159
one of these where it's like the whole point is

1918
01:30:22,199 --> 01:30:25,000
you're filling out your town with like I always do

1919
01:30:25,039 --> 01:30:27,079
a mix of like I think it's funny to be

1920
01:30:27,079 --> 01:30:29,600
like my family and then celebrities and fictional characters and

1921
01:30:29,640 --> 01:30:31,880
stuff like that. So for instance, it's weird because like

1922
01:30:31,920 --> 01:30:34,800
I'm like the god character in this, so it's like

1923
01:30:34,960 --> 01:30:36,680
I'm the one who's like hands are coming down and

1924
01:30:36,680 --> 01:30:40,439
picking up Tomadauci's and moving them, and the Tomadauci's call

1925
01:30:40,560 --> 01:30:42,960
me chief so that you can pick like what the

1926
01:30:43,000 --> 01:30:45,520
Tamadauchi's call you. So I'm Chief, and then like, but

1927
01:30:45,640 --> 01:30:48,760
I'm there too, and so Dan is down there, and

1928
01:30:48,880 --> 01:30:50,800
Dan will be well, we have the same birthday, Chief,

1929
01:30:50,960 --> 01:30:53,000
So it's like it's weird because I'm like this omnipotent

1930
01:30:53,239 --> 01:30:55,960
god character and also a Tomadauci. But then it's like,

1931
01:30:56,159 --> 01:30:58,680
my sister Kayla just started dating Stone Cold Steve Austin.

1932
01:30:59,840 --> 01:31:03,920
I think he Hachi and Morpheus might be dating now,

1933
01:31:05,319 --> 01:31:07,760
so yeah, it's it's it's fun to just put in

1934
01:31:07,760 --> 01:31:09,680
a bunch of fictional people, celebrities, things like that and

1935
01:31:09,720 --> 01:31:11,159
just kind of see what happens, especially with like a

1936
01:31:11,239 --> 01:31:12,159
Tomadouci life.

1937
01:31:12,560 --> 01:31:16,960
Speaker 3: I like to take names that couldn't possibly be real

1938
01:31:17,840 --> 01:31:20,279
and then pretend that that is just a person that

1939
01:31:20,319 --> 01:31:25,960
I've met in this weird space, like Dibby Flannagan or

1940
01:31:26,560 --> 01:31:30,880
be like, yeah, John Kron Monster.

1941
01:31:32,680 --> 01:31:36,560
Speaker 2: My wrestler in two k was a super smooth scoob dunbar.

1942
01:31:37,560 --> 01:31:40,199
Speaker 1: It's good. Yeah, my brother and he like thought he

1943
01:31:40,279 --> 01:31:42,159
was a genius. Like I just mashed the keyboard. Then

1944
01:31:42,239 --> 01:31:44,399
like if I had to put in some valves, I'll

1945
01:31:44,399 --> 01:31:46,520
make it work, but isn't it great? And it'd always

1946
01:31:46,560 --> 01:31:49,960
be something like Scio Wis. I'd like, hey, that sounds terrible.

1947
01:31:50,560 --> 01:31:52,479
It's awful. Your method sucks.

1948
01:31:52,760 --> 01:31:56,039
Speaker 3: Yeah, you want you want something that feels good off

1949
01:31:56,079 --> 01:31:59,359
the tongue. When I get to name my animals and

1950
01:31:59,439 --> 01:32:04,199
Stardoo like you know I'm naming them, you know, grand

1951
01:32:04,239 --> 01:32:09,840
Slam and Dingy, like I want them to have something

1952
01:32:09,880 --> 01:32:12,039
that feels good, but I also don't want it to

1953
01:32:12,039 --> 01:32:14,359
ever be real. I was I was like just listening

1954
01:32:14,399 --> 01:32:17,560
to I think it's good hang with Amy pull Or anyway.

1955
01:32:17,600 --> 01:32:19,760
She had like a writer on from one of their shows,

1956
01:32:20,000 --> 01:32:21,920
and he said that when you write like for a

1957
01:32:22,000 --> 01:32:24,840
legit show, you know, like it doesn't matter you know,

1958
01:32:24,920 --> 01:32:29,479
the office or parks, and you can't have a person

1959
01:32:29,920 --> 01:32:34,199
whose name is too real, because then a person could

1960
01:32:34,199 --> 01:32:35,920
sue you and they could be like, this character is

1961
01:32:35,960 --> 01:32:41,840
based off of my likeness and they're bad. Yes, And

1962
01:32:41,880 --> 01:32:46,000
so it's very important for writers to write just off

1963
01:32:46,159 --> 01:32:51,199
enough where no one could ever say, hey, I'm blorf Smith.

1964
01:32:52,399 --> 01:32:55,359
You need to name them just fucked up enough that

1965
01:32:55,439 --> 01:32:59,279
there's no person that could come after you over.

1966
01:33:00,359 --> 01:33:01,800
Speaker 1: What's the small penis rule?

1967
01:33:02,079 --> 01:33:03,760
Speaker 2: The small penis rule as it comes to like naming

1968
01:33:03,840 --> 01:33:05,039
characters or like literature.

1969
01:33:05,359 --> 01:33:07,159
Speaker 1: Oh okay, I think I've heard it. Yeah, I know

1970
01:33:07,279 --> 01:33:08,800
this kind of thing. Now you go ahead explain that

1971
01:33:08,960 --> 01:33:10,960
this is fun. I believe it was Michael Crichton. I'm

1972
01:33:10,960 --> 01:33:13,359
looking at the Wikipedia right now for a small penis rule,

1973
01:33:13,720 --> 01:33:17,479
and it's basically a way to evade libel lawsuits. So

1974
01:33:17,520 --> 01:33:21,199
like my understanding and then read the Wicky or whatever

1975
01:33:21,199 --> 01:33:23,159
if you want to see the real thing is that.

1976
01:33:23,479 --> 01:33:26,560
Let's say I were to write a character in a

1977
01:33:26,640 --> 01:33:31,199
book in his name was Mike Manatti, and in this book,

1978
01:33:32,279 --> 01:33:34,640
I'm just calling him the worst shit in the world.

1979
01:33:34,720 --> 01:33:38,520
This character is doing every fucking terrible thing you can imagine.

1980
01:33:38,640 --> 01:33:42,760
He's a murderer, abuser, he's just everything terrible, and he's

1981
01:33:42,800 --> 01:33:46,439
got a super tiny penis. Right, And then I call

1982
01:33:46,479 --> 01:33:48,079
you up and I'm like, how did you know.

1983
01:33:51,520 --> 01:33:52,960
Speaker 3: That I murdered all those people?

1984
01:33:53,239 --> 01:33:56,039
Speaker 2: Yeah, so you would have to go if you want

1985
01:33:56,079 --> 01:33:58,560
to argue libel, to go to court and say, like,

1986
01:33:58,840 --> 01:34:01,920
obviously you're on her. This character is based on me

1987
01:34:02,359 --> 01:34:04,760
and they're just trying to do libel here. But then

1988
01:34:05,079 --> 01:34:08,560
if the character is written as having a super tiny penis,

1989
01:34:09,560 --> 01:34:14,279
then you'd have to also be like, well, implied that very.

1990
01:34:14,479 --> 01:34:16,840
Speaker 1: Part of me is Like, it's cute, but I wonder

1991
01:34:16,840 --> 01:34:20,000
if the logic holds up. Can you not tell the

1992
01:34:20,119 --> 01:34:23,520
judge everything except for the small penis thing? Obviously, but

1993
01:34:24,319 --> 01:34:25,239
it's huge.

1994
01:34:25,439 --> 01:34:30,680
Speaker 2: I mean, right, take right now, hypothetically.

1995
01:34:30,600 --> 01:34:32,600
Speaker 3: Your honor, look at this, dick.

1996
01:34:33,079 --> 01:34:33,279
Speaker 1: No.

1997
01:34:33,319 --> 01:34:36,359
Speaker 2: I put it together a book to make fun of

1998
01:34:36,359 --> 01:34:40,359
a certain former baseball player who some of you might know.

1999
01:34:40,399 --> 01:34:43,039
I'm not gonna say, but the baseball player could be anyone,

2000
01:34:43,399 --> 01:34:47,159
and in every chapter he travels through time and something

2001
01:34:47,239 --> 01:34:51,319
terrible happens because of how tiny his penis is. So well,

2002
01:34:51,359 --> 01:34:54,199
you made it integral to the character, right, so that

2003
01:34:54,239 --> 01:34:56,119
way he would have to if he wanted to assume me,

2004
01:34:56,159 --> 01:34:57,840
he would have to go to court and be like, listen,

2005
01:34:57,880 --> 01:35:01,560
the character former baseball player is obviously me. When in

2006
01:35:01,680 --> 01:35:04,359
every chapter he's traveling through I think like his tiny

2007
01:35:04,399 --> 01:35:06,199
dick causes nine to eleven in the book or something.

2008
01:35:06,399 --> 01:35:09,439
Oh wow, yeah, it's like he likes Muhammadata in an

2009
01:35:09,479 --> 01:35:11,119
airport bathroom or something.

2010
01:35:10,840 --> 01:35:13,600
Speaker 1: And his pants on that song you play on your

2011
01:35:13,640 --> 01:35:14,239
streams that that.

2012
01:35:15,000 --> 01:35:19,399
Speaker 2: I have feuds with several former baseball but it could

2013
01:35:19,399 --> 01:35:21,840
be anyone who knows the really tiny penis if he

2014
01:35:21,840 --> 01:35:25,319
wants to assume me. So I assume it just works meal.

2015
01:35:26,079 --> 01:35:27,800
I have that suck in my head. And sometimes, you know,

2016
01:35:27,920 --> 01:35:31,560
because it's good. That's a small dick roll if you

2017
01:35:31,560 --> 01:35:33,199
want to get out of some legal trouble.

2018
01:35:32,880 --> 01:35:34,920
Speaker 1: It's small what dick? What do you do if it's

2019
01:35:34,920 --> 01:35:35,319
a lady?

2020
01:35:36,600 --> 01:35:40,880
Speaker 2: Ah, But this wiki article, I guess never had that problem.

2021
01:35:41,119 --> 01:35:44,039
Speaker 3: Dan's never had libel against a woman.

2022
01:35:44,560 --> 01:35:54,479
Speaker 1: He would never eat such an ally I would make

2023
01:35:55,079 --> 01:35:56,239
men bad characters.

2024
01:35:56,560 --> 01:35:58,800
Speaker 2: The critoned one. It was a journalist that gave a

2025
01:35:58,840 --> 01:36:01,960
bad review of a Crichton book, and in the next book,

2026
01:36:02,279 --> 01:36:05,079
Crichton included the character named after him. The character is

2027
01:36:05,119 --> 01:36:08,119
a child rapist described as being a Washington, DC based

2028
01:36:08,159 --> 01:36:10,359
journalist and the Yale graduate with a small penis. So

2029
01:36:10,479 --> 01:36:11,920
everything else, the best.

2030
01:36:11,720 --> 01:36:14,359
Speaker 1: Guy might have a case against Crighton personally.

2031
01:36:16,199 --> 01:36:16,920
Speaker 2: So who's laughing?

2032
01:36:17,000 --> 01:36:19,159
Speaker 1: Now? Yeah, that's true.

2033
01:36:19,399 --> 01:36:21,920
Speaker 3: I mean I think that if someone wrote a book

2034
01:36:22,000 --> 01:36:25,000
about my small penis causing nine to eleven, I would

2035
01:36:25,079 --> 01:36:26,800
sue them and I would.

2036
01:36:26,520 --> 01:36:27,239
Speaker 1: Just say.

2037
01:36:28,840 --> 01:36:33,039
Speaker 3: Your honor. Yeah, I don't think man has come after.

2038
01:36:32,880 --> 01:36:35,640
Speaker 1: Me, and more like nine eleven inches.

2039
01:36:41,840 --> 01:36:44,479
Speaker 3: A callumn a Columba balls the twin Towers.

2040
01:36:44,600 --> 01:36:51,439
Speaker 2: I'll choke the chicken, all right, U High Escapees. What

2041
01:36:51,439 --> 01:36:53,560
would you put in the fire escape mat trait Vania Bundle?

2042
01:36:53,720 --> 01:36:55,119
That's a Hillary in Virginia.

2043
01:36:55,840 --> 01:36:59,600
Speaker 1: Oh yeah, I think we should put Hall of Night in.

2044
01:37:00,079 --> 01:37:02,399
Speaker 2: Yeah, it's the fire escape one. Hollow Night's definitely gotta

2045
01:37:02,439 --> 01:37:02,680
go in.

2046
01:37:03,560 --> 01:37:08,920
Speaker 3: Fellow Night makes it and Dan can't vote, and so

2047
01:37:09,000 --> 01:37:11,000
this is just for me and Manati.

2048
01:37:11,000 --> 01:37:16,600
Speaker 1: Okay, okay, he's fine. Yeah, but it was really annoying

2049
01:37:16,600 --> 01:37:18,560
for a long time there though, Dan, it doesn't sound

2050
01:37:18,600 --> 01:37:20,800
like that was probably my Dan.

2051
01:37:21,119 --> 01:37:24,159
Speaker 3: I like this podcast, and sometimes you make me want

2052
01:37:24,199 --> 01:37:25,199
to buy a gun.

2053
01:37:27,800 --> 01:37:30,000
Speaker 2: I was just in New Orleans with you for several days.

2054
01:37:30,000 --> 01:37:31,079
You could have easily killed me.

2055
01:37:31,680 --> 01:37:33,640
Speaker 1: I we were.

2056
01:37:34,800 --> 01:37:36,800
Speaker 2: You could have easily made it look like an accident.

2057
01:37:37,520 --> 01:37:46,680
Speaker 3: That's that's sometimes these are things that we think about.

2058
01:37:43,840 --> 01:37:44,279
Speaker 2: Next to the.

2059
01:37:45,800 --> 01:37:47,800
Speaker 1: I would still put Oriole I put the first story

2060
01:37:47,840 --> 01:37:51,640
on there right probably Hello, Yeah, I still love the

2061
01:37:51,640 --> 01:37:54,359
Ori games. That guys the Chief bag that I love

2062
01:37:54,520 --> 01:37:58,239
or met for a dread at Dread's Great. I put

2063
01:37:58,600 --> 01:38:01,720
Prince of Perussia on Round on there. That was super good.

2064
01:38:01,880 --> 01:38:02,720
Giant Bone game of the.

2065
01:38:02,760 --> 01:38:07,279
Speaker 3: Year, which which Sorry, would we put Metroid Dread of

2066
01:38:07,359 --> 01:38:08,439
all Metroids on there?

2067
01:38:09,840 --> 01:38:12,760
Speaker 1: Well, here's the weird thing is, I'm probably being too

2068
01:38:12,840 --> 01:38:15,720
realistic now because in my mind, you say a bundle's

2069
01:38:15,760 --> 01:38:18,439
going to be like on Steam or something, and we're

2070
01:38:18,479 --> 01:38:20,600
just we're not going to get a Nintendo game on there, right,

2071
01:38:20,680 --> 01:38:23,920
it's not practical, Okay, I mean.

2072
01:38:23,840 --> 01:38:25,840
Speaker 3: I feel like you can bend time in space.

2073
01:38:28,399 --> 01:38:30,079
Speaker 1: Yeah, I will say I will keep it two D.

2074
01:38:30,239 --> 01:38:32,640
I'm not going to put any three D metro Vina

2075
01:38:32,920 --> 01:38:33,399
esque things.

2076
01:38:33,600 --> 01:38:36,880
Speaker 3: I really liked axiom Verge and the first one.

2077
01:38:37,000 --> 01:38:40,079
Speaker 1: People, I'm a little not into it. I don't know

2078
01:38:40,119 --> 01:38:42,199
what it is. I played through the whole thing and

2079
01:38:42,319 --> 01:38:44,760
I felt a little unmoved by axiom Verge. I don't

2080
01:38:44,760 --> 01:38:46,520
know what my deal was. I don't know why I

2081
01:38:46,560 --> 01:38:50,560
didn't get into it. I just started Ender Lilies last night.

2082
01:38:50,600 --> 01:38:53,880
I've enjoyed that so far. Did did you ever play?

2083
01:38:54,760 --> 01:38:56,199
Did you play Nine Souls at all?

2084
01:38:56,720 --> 01:38:57,960
Speaker 3: I did play Nine Souls.

2085
01:38:58,119 --> 01:38:59,479
Speaker 1: I liked it.

2086
01:39:00,119 --> 01:39:03,680
Speaker 3: I feel really guilty about this because I love Metroidvanias

2087
01:39:03,720 --> 01:39:06,319
so much, but it was it came out during a

2088
01:39:06,439 --> 01:39:09,119
lull and I think I played something else. Yeah, and

2089
01:39:09,560 --> 01:39:12,319
I only played like seven or eight hours of it.

2090
01:39:12,439 --> 01:39:14,399
I didn't give it the fair shake it deserves.

2091
01:39:14,479 --> 01:39:17,640
Speaker 1: Its loves this game. It's really good. It's a bigger game.

2092
01:39:17,680 --> 01:39:20,079
It gets really difficult, but in a way that I

2093
01:39:20,720 --> 01:39:22,960
really enjoyed. I don't think I want to put it

2094
01:39:23,000 --> 01:39:24,479
in the bundle though. I don't think it should be

2095
01:39:24,560 --> 01:39:27,960
anybody's like first, second, or third metro Vanna, you got

2096
01:39:28,079 --> 01:39:31,439
to be a Metroidvania Seco to be upper and Nine

2097
01:39:31,520 --> 01:39:35,600
Souls honestly, maybe guak a Melee. That's a classic fun fuck, that's.

2098
01:39:35,479 --> 01:39:37,359
Speaker 3: A really good one. I'm glad you brought that up.

2099
01:39:38,159 --> 01:39:40,159
Do any of the Castle Vania's count or am my

2100
01:39:40,319 --> 01:39:41,399
nuts count?

2101
01:39:41,439 --> 01:39:41,800
Speaker 2: For ah?

2102
01:39:42,560 --> 01:39:45,960
Speaker 1: Oh? Simply the Night like was something that I could

2103
01:39:46,039 --> 01:39:46,680
just go in there.

2104
01:39:48,039 --> 01:39:51,359
Speaker 2: Wait it should the Dominance collection, you know that could

2105
01:39:51,520 --> 01:39:52,279
do the collections?

2106
01:39:52,399 --> 01:39:54,199
Speaker 1: Yeah, they're all good.

2107
01:39:54,520 --> 01:39:58,399
Speaker 2: Yeah, they really are all like seven this ones, yeah,

2108
01:39:58,399 --> 01:40:00,159
the advanced ones, the DS ones, and something.

2109
01:40:00,760 --> 01:40:02,640
Speaker 1: Even my least favorite of them, which is I guess

2110
01:40:02,760 --> 01:40:03,960
is Harmony of Dissonance.

2111
01:40:03,960 --> 01:40:07,359
Speaker 2: It's still really good probably, and it's it's still really great.

2112
01:40:08,439 --> 01:40:09,880
Shadow Complex I'm a big defender of.

2113
01:40:10,920 --> 01:40:13,720
Speaker 1: Okay, I wondered how I feel about Chadow Complex because

2114
01:40:13,720 --> 01:40:16,159
I played it when it was new. Back then we

2115
01:40:16,520 --> 01:40:20,159
weren't getting very many metro vanas and that was super cool.

2116
01:40:20,520 --> 01:40:24,359
Wonder how it would feel and present itself in twenty twenty.

2117
01:40:24,399 --> 01:40:28,960
Speaker 3: It is important that, yeah, you like consider the timing

2118
01:40:29,079 --> 01:40:32,000
of its release because sometimes we're like, thank god this

2119
01:40:32,159 --> 01:40:34,520
game came out, and then you're like, well it's now

2120
01:40:34,600 --> 01:40:38,479
that I think back. Uh, Like Animal Well was talked

2121
01:40:38,479 --> 01:40:40,479
about a lot, I probably would not put it on

2122
01:40:40,560 --> 01:40:44,239
this list but at the time I was starved from

2123
01:40:44,319 --> 01:40:48,600
mitred Vania, and I ate that shit up in retrospect.

2124
01:40:48,680 --> 01:40:49,439
Not that I don't like it.

2125
01:40:49,560 --> 01:40:49,680
Speaker 2: I do.

2126
01:40:49,880 --> 01:40:52,760
Speaker 3: I do like it, but I probably wouldn't put it on. Yeah,

2127
01:40:52,840 --> 01:40:55,239
I putn't, it wouldn't be at this caliber. It's so

2128
01:40:55,520 --> 01:41:00,279
fascinating to hear you talk about guacamle Actually loved that game,

2129
01:41:00,439 --> 01:41:03,319
and I think it's so unique and I think it

2130
01:41:03,520 --> 01:41:07,239
might be deserving of a spot. I mean, that's a

2131
01:41:07,359 --> 01:41:08,000
really good one.

2132
01:41:08,039 --> 01:41:09,319
Speaker 1: But then like if you like it, then you go

2133
01:41:09,439 --> 01:41:11,159
get the second one, which is one if you co

2134
01:41:11,359 --> 01:41:14,920
op metro Ven, you game really neat. Yeah, I think

2135
01:41:14,960 --> 01:41:18,840
I played Guakameleia on my PSP as joint for me,

2136
01:41:19,359 --> 01:41:22,439
just like just like Cave Story was a three D

2137
01:41:22,640 --> 01:41:26,479
S joint for me, And I don't feel that strongly

2138
01:41:26,479 --> 01:41:27,800
about Cave Story though. I don't know.

2139
01:41:28,159 --> 01:41:30,279
Speaker 2: It's fine. I didn't love it either.

2140
01:41:30,439 --> 01:41:31,800
Speaker 1: I mean, that was another one at the time because

2141
01:41:31,800 --> 01:41:33,600
that was an indie game, where again we were not

2142
01:41:33,760 --> 01:41:37,000
getting many games that were similar to Metroid. It was

2143
01:41:37,119 --> 01:41:39,439
really how it presented itself, so it was cool we

2144
01:41:39,520 --> 01:41:42,760
got one. These days, you you probably have better options.

2145
01:41:42,960 --> 01:41:44,840
Speaker 2: Would you count Rogue legacy.

2146
01:41:48,279 --> 01:41:51,359
Speaker 1: To me, that would go in the rogue leg I mean, it.

2147
01:41:51,399 --> 01:41:53,720
Speaker 2: Doesn't definitely have those elements, but yeah, I think I would.

2148
01:41:54,159 --> 01:41:56,560
Speaker 3: But I think it's it's muddy right like, and then

2149
01:41:56,960 --> 01:42:00,600
I think if you allow rogue legacy, you start allowing

2150
01:42:00,880 --> 01:42:05,359
all of those ropes cell starts getting in there a

2151
01:42:05,399 --> 01:42:08,840
little bit. I think you're muddying the waters.

2152
01:42:09,079 --> 01:42:09,640
Speaker 2: I think.

2153
01:42:11,239 --> 01:42:13,479
Speaker 3: I think it should be something where like clearly just

2154
01:42:13,560 --> 01:42:18,800
the Metroid Venia aspects of it are integral to the experience.

2155
01:42:19,880 --> 01:42:20,079
Speaker 2: Yeah.

2156
01:42:22,319 --> 01:42:33,319
Speaker 3: To me, I'm gonna say, or hollow night, silks.

2157
01:42:32,960 --> 01:42:37,560
Speaker 1: Tall, both of them to throw. It's my fucking.

2158
01:42:37,359 --> 01:42:46,960
Speaker 3: Bundle, uh, Prince of Persia, so fucking good, Guacamele.

2159
01:42:47,520 --> 01:42:51,399
Speaker 1: It's good oad Yeah. Yeah. And again, like being really

2160
01:42:51,960 --> 01:42:53,640
part of me is like, let's not do Castlevat or

2161
01:42:53,760 --> 01:43:01,000
Metroid honestly for this too obvious metro Okay, yeah, that's like.

2162
01:43:01,079 --> 01:43:03,840
Speaker 3: Also I forgot to put a Metroid in your Metroid

2163
01:43:03,920 --> 01:43:04,760
Vanya bundle.

2164
01:43:05,119 --> 01:43:07,760
Speaker 1: Also sympathy, and I thought even like easily available on

2165
01:43:07,800 --> 01:43:11,119
anything but play right now, which is very annoying because

2166
01:43:11,119 --> 01:43:13,960
I would put it on the night. Yeah, like, give

2167
01:43:14,000 --> 01:43:16,479
me the fucking Symphony of the night. Please don't change

2168
01:43:16,560 --> 01:43:19,239
the voice acting this time, we like the bad voice actment.

2169
01:43:19,399 --> 01:43:21,239
Speaker 3: Yeah, we like the voices.

2170
01:43:22,680 --> 01:43:26,439
Speaker 2: Final email here Hello fire skip Gang. In episode one seven,

2171
01:43:26,520 --> 01:43:28,119
we got to hear if you thought Mike was the

2172
01:43:28,199 --> 01:43:31,680
most emotionally mature. Let's get real though. Do you think

2173
01:43:31,800 --> 01:43:35,600
you are more emotionally mature than your average audience member?

2174
01:43:36,079 --> 01:43:42,039
Smooches That is Alex from Pei, Canada. Oh, yeah, no,

2175
01:43:43,239 --> 01:43:43,600
you don't.

2176
01:43:44,920 --> 01:43:50,199
Speaker 3: No, I don't think I'm super emotionally mature. I think

2177
01:43:50,399 --> 01:43:56,640
that I have really childlike reflexes and reactions. I can

2178
01:43:56,720 --> 01:44:05,039
get defensive, I am reactive, I'm emotional. I don't think

2179
01:44:05,119 --> 01:44:09,000
I handle everything very well. And I would like to

2180
01:44:09,039 --> 01:44:11,760
think that our readers are and listeners are so smart

2181
01:44:12,279 --> 01:44:16,279
and so put together that they're probably succeed me in

2182
01:44:16,399 --> 01:44:16,840
that way.

2183
01:44:17,119 --> 01:44:19,159
Speaker 2: So no, I don't think so, I agre think I'm

2184
01:44:19,159 --> 01:44:22,640
better than all of them. Yeah, of course, yeah, Giant

2185
01:44:22,680 --> 01:44:28,000
Bomb specifically, Well, no, you're listeners specifically. I'm sure there's

2186
01:44:28,119 --> 01:44:31,680
no there's no Ben Diagram crossover zero.

2187
01:44:33,119 --> 01:44:35,600
Speaker 1: Who is this guy? Our community is pretty nice at

2188
01:44:35,640 --> 01:44:38,439
the moment, except for people who pose as jerks to

2189
01:44:38,520 --> 01:44:39,399
get me mad.

2190
01:44:40,800 --> 01:44:44,960
Speaker 3: Crazy that we're having this conversation and he's been masquerading

2191
01:44:45,039 --> 01:44:49,319
as someone digitally for months to fuck with you. You

2192
01:44:49,439 --> 01:44:52,680
are the lowest of the low. You have the lowest

2193
01:44:52,840 --> 01:44:54,359
respect for anyone.

2194
01:44:54,840 --> 01:44:55,520
Speaker 1: You don't.

2195
01:44:56,000 --> 01:44:57,800
Speaker 3: You are not better than any listeners.

2196
01:44:57,800 --> 01:44:59,600
Speaker 2: I'm just this is my I've been watching a lot

2197
01:44:59,600 --> 01:45:01,199
of Daniel Lewis lately, and I want to be the

2198
01:45:01,279 --> 01:45:03,000
Daniel they listen the Internet. I was going, I was

2199
01:45:03,159 --> 01:45:03,720
method acting.

2200
01:45:03,920 --> 01:45:07,119
Speaker 4: I drink your milkshack commentor I drank your milkshake exactly.

2201
01:45:07,239 --> 01:45:11,119
Speaker 2: This is my milkshake moment. Yes, No, I do think

2202
01:45:11,119 --> 01:45:15,279
they're honestly the Giant mom audience and the fire Escape bodies. Unfortunately,

2203
01:45:15,359 --> 01:45:17,960
like we've only done like one actual meetup with fire Escape,

2204
01:45:17,960 --> 01:45:19,880
and so like I've only had one opportunity to like,

2205
01:45:20,119 --> 01:45:21,920
here's a group of fire Escape fans that I've done

2206
01:45:22,199 --> 01:45:24,079
for years and years and years with Giant Bomb fans,

2207
01:45:24,119 --> 01:45:27,159
and like jokes side and stuff. They are, especially when

2208
01:45:27,239 --> 01:45:30,359
it comes to like video game audiences. I've seen the

2209
01:45:30,439 --> 01:45:33,039
Game Informer, I've seen like I Jan's audience and Game

2210
01:45:33,079 --> 01:45:37,119
Spots audience, and like the larger, more mainstream types of

2211
01:45:37,199 --> 01:45:39,600
things are like, uh, you get way more of just

2212
01:45:39,640 --> 01:45:42,439
the shithead console war fan boys of people screaming about

2213
01:45:42,479 --> 01:45:44,479
Crimson Desert and stuff like that, were like as much

2214
01:45:44,520 --> 01:45:50,319
as I would never do that. Yeah, the ones that

2215
01:45:50,399 --> 01:45:51,920
are like super defending it, I'm.

2216
01:45:51,800 --> 01:45:53,960
Speaker 3: With the minutes earlier.

2217
01:45:54,840 --> 01:46:02,600
Speaker 1: Yeah, don't you mean. But even even like some of

2218
01:46:02,640 --> 01:46:05,439
the other like media groups that are more like ours, dan,

2219
01:46:05,560 --> 01:46:07,239
like I look at their red sometimes.

2220
01:46:06,960 --> 01:46:10,000
Speaker 2: Like kind of rough in there, we don't tend to

2221
01:46:10,000 --> 01:46:12,239
get this a lot of grace. Yeah, we don't get

2222
01:46:12,279 --> 01:46:15,039
the shitty uh like you like, like it's a console

2223
01:46:15,119 --> 01:46:17,119
fan boy stuff or you know, people yelling back.

2224
01:46:18,119 --> 01:46:22,039
Speaker 1: Stuff, particularly whiny people generally get it right like that.

2225
01:46:22,159 --> 01:46:23,640
I don't even know what this group was, but there

2226
01:46:23,720 --> 01:46:26,000
was like some group that were just there playing a

2227
01:46:26,000 --> 01:46:28,840
lot of Mario Party games and the community got really

2228
01:46:28,960 --> 01:46:31,279
mad because the one person just kept winning too much

2229
01:46:31,359 --> 01:46:34,359
and it turned into a controversy. It's like this whole

2230
01:46:34,439 --> 01:46:39,399
thing about Mario Party. It's like, Jesus, thank God it's

2231
01:46:39,479 --> 01:46:39,720
not me.

2232
01:46:39,920 --> 01:46:41,880
Speaker 2: I can't imagine turning Mario Party into a whole thing.

2233
01:46:42,239 --> 01:46:45,920
Speaker 1: Can you imagine weaponizing Mario Party like that? Absolutely to

2234
01:46:48,000 --> 01:46:50,279
have a little immune too, because every time we do

2235
01:46:50,399 --> 01:46:54,199
the Mario Party party, everyone's like uh, And I'm like

2236
01:46:54,359 --> 01:46:56,079
a fun video game with my friends.

2237
01:46:56,359 --> 01:46:58,880
Speaker 2: Yeah, maybe that's why I haven't done it as much,

2238
01:46:59,319 --> 01:47:03,520
like three people hate it and one person love it.

2239
01:47:03,680 --> 01:47:06,560
Speaker 1: Yeah right, Yeah, that's just like like we played like

2240
01:47:06,640 --> 01:47:08,479
for four hours with I'm like, yeah, I played a

2241
01:47:08,560 --> 01:47:10,039
video game. That's fine.

2242
01:47:11,640 --> 01:47:14,079
Speaker 2: I think in terms of emotional maturity though, like I

2243
01:47:14,239 --> 01:47:17,199
just don't really get mad. Does that equal emotional maturity?

2244
01:47:17,319 --> 01:47:18,720
Like I feel like I'm even keeled.

2245
01:47:20,560 --> 01:47:26,399
Speaker 3: I don't think that not having emotion is emotional maturity. Well,

2246
01:47:26,960 --> 01:47:30,640
regulation is, But if you are suppressing how you feel,

2247
01:47:30,880 --> 01:47:32,880
that's not very mature at all, and a lot of

2248
01:47:32,960 --> 01:47:34,079
people do that.

2249
01:47:34,960 --> 01:47:35,279
Speaker 1: I don't.

2250
01:47:35,359 --> 01:47:37,039
Speaker 2: I honestly don't think I've ever done that. Like, if

2251
01:47:37,079 --> 01:47:39,039
I'm upset with something, I make it pretty known, but

2252
01:47:39,159 --> 01:47:40,800
it doesn't happen often, you know. It's like I'm.

2253
01:47:42,199 --> 01:47:44,119
Speaker 1: You're not a repressor, No, no, no no.

2254
01:47:44,319 --> 01:47:46,479
Speaker 3: I think I'm more likely to fly off the handle

2255
01:47:46,560 --> 01:47:49,560
than you are, And which is why I like self

2256
01:47:49,640 --> 01:47:54,760
admit it that I I can have like intense reactions

2257
01:47:54,880 --> 01:47:58,439
to things and then reflect back later and say I

2258
01:47:58,479 --> 01:47:59,119
shouldn't have done that.

2259
01:47:59,319 --> 01:48:00,000
Speaker 1: But I have rules.

2260
01:48:01,079 --> 01:48:05,000
Speaker 3: I don't respond to people on any social media or

2261
01:48:05,079 --> 01:48:09,239
any email if I feel upset from it. So if

2262
01:48:09,319 --> 01:48:12,439
I get an emotional reaction, I will not respond. I

2263
01:48:12,560 --> 01:48:15,079
don't If like an email upsets me, I will give

2264
01:48:15,119 --> 01:48:19,079
it twenty four hours. That is my rule. Because they

2265
01:48:19,159 --> 01:48:23,159
don't want to write angry digital stuff to people I

2266
01:48:23,279 --> 01:48:24,680
give it. I give it twenty four hours.

2267
01:48:24,840 --> 01:48:26,640
Speaker 2: That's why I left Reddit is because like when I

2268
01:48:26,720 --> 01:48:28,840
first joined Giant Bomb, and it's like something I had

2269
01:48:28,840 --> 01:48:31,039
this bigger audience and it's like they feel very passionate

2270
01:48:31,079 --> 01:48:34,399
about everything. You know. I didn't quite know then that like, Okay,

2271
01:48:34,479 --> 01:48:37,239
sometimes they're just gonna get stuff wrong and it's not

2272
01:48:37,319 --> 01:48:39,600
your job to go in and like you actually know

2273
01:48:39,800 --> 01:48:41,880
this is you've got this wrong? You remember because it's

2274
01:48:41,960 --> 01:48:44,560
gonna just keep happening. I just saw it happened time anywhere.

2275
01:48:44,560 --> 01:48:47,359
It's like not people trying to like actively be shitty

2276
01:48:47,399 --> 01:48:49,720
or misremember, but like people just when you're on a

2277
01:48:49,800 --> 01:48:52,239
billion hours of things a week, people are gonna misremember

2278
01:48:52,319 --> 01:48:54,079
conversations or who said what and stuff like that.

2279
01:48:54,239 --> 01:48:57,000
Speaker 1: Right pic you know again it's yeah, like you know,

2280
01:48:57,119 --> 01:49:00,960
we I say things to a microphone maybe twelve hours

2281
01:49:01,000 --> 01:49:03,560
a week, and like like the worst, the worst thing

2282
01:49:03,600 --> 01:49:05,760
out there, the thing I got the most wrong right,

2283
01:49:05,800 --> 01:49:08,000
I'm going to stress about that all week. I just can't.

2284
01:49:08,039 --> 01:49:09,279
I gotta move on to point.

2285
01:49:09,319 --> 01:49:11,439
Speaker 2: It's not your job to like go correct people because

2286
01:49:11,439 --> 01:49:14,079
like that that never ends stamping out cockroaches. You know

2287
01:49:15,000 --> 01:49:16,319
That's why I left right it until I had my

2288
01:49:16,399 --> 01:49:20,680
recent glorious return. Is Walter Crunk. Yeah, it's kind of fun,

2289
01:49:20,880 --> 01:49:22,520
i'd say on there, Walter Krunk lives.

2290
01:49:22,680 --> 01:49:25,920
Speaker 1: I am. I am still Walter Krunk.

2291
01:49:26,920 --> 01:49:29,760
Speaker 2: Why crunk raw that I just needed a stupid fake name,

2292
01:49:29,800 --> 01:49:31,960
and that's the name of the big showy.

2293
01:49:32,920 --> 01:49:38,199
Speaker 3: We literally had an email about fake names. Walter Krunk.

2294
01:49:38,399 --> 01:49:39,880
Speaker 2: It's a good one, and that'll be my that'll be

2295
01:49:39,920 --> 01:49:40,760
my internet alias.

2296
01:49:40,840 --> 01:49:43,720
Speaker 1: Man, your first comment on a fucking post about the

2297
01:49:43,840 --> 01:49:46,520
own mugs. We didn't know how good we had it

2298
01:49:46,720 --> 01:49:51,439
five months ago, Dad, five month knew the payoff was

2299
01:49:51,479 --> 01:49:51,920
going to be good.

2300
01:49:52,000 --> 01:49:54,600
Speaker 2: Sometimes you just see patience. You know, you're an emotionally

2301
01:49:54,720 --> 01:49:57,000
mature person who's got patience for payoffs?

2302
01:49:57,399 --> 01:50:01,880
Speaker 1: Who is it? Still? What a princess? Hd on switch.

2303
01:50:03,680 --> 01:50:05,840
Speaker 3: He's going through all of your post history now.

2304
01:50:08,880 --> 01:50:11,800
Speaker 1: This this one on pilliontology. I don't want to see

2305
01:50:11,840 --> 01:50:14,760
what's about just this comment. I hate when they display

2306
01:50:14,840 --> 01:50:18,680
them in unrealistic poses. They should have more respect for

2307
01:50:18,840 --> 01:50:35,439
these majestic creatures. Jesus Christ for bid that they have

2308
01:50:35,680 --> 01:50:37,960
Grubb Deli's on the East Coast, and I think of

2309
01:50:38,079 --> 01:50:41,399
him every time. What a cute, personable story.

2310
01:50:45,319 --> 01:50:45,800
Speaker 2: New York City.

2311
01:50:45,880 --> 01:50:55,920
Speaker 1: Yeah true, there's somebody just sharing their dinosaur skull jack

2312
01:50:56,000 --> 01:50:59,439
O lanyard. You're like, that's fantastic. I'd geek out if

2313
01:50:59,560 --> 01:51:02,000
I saw that. Will trick or treaty as a kid.

2314
01:51:04,039 --> 01:51:10,279
Speaker 3: Weirdo. You're just masquerading as a normal person wearing the

2315
01:51:10,479 --> 01:51:12,840
skin regular.

2316
01:51:18,000 --> 01:51:22,039
Speaker 1: This is this is why I do this. Oh glad,

2317
01:51:22,079 --> 01:51:23,359
I brought you so much joy.

2318
01:51:25,560 --> 01:51:29,720
Speaker 3: Like he's going to be sleeping and wake up in

2319
01:51:29,800 --> 01:51:31,880
the middle of the night, wat your crunk.

2320
01:51:32,680 --> 01:51:37,119
Speaker 1: Yeah, I've got I've got no comments about my emotional maturity.

2321
01:51:37,119 --> 01:51:39,359
I'll leave that up to you, dear audience.

2322
01:51:39,399 --> 01:51:41,760
Speaker 2: You know, I actually think you prefer as much as

2323
01:51:41,800 --> 01:51:43,600
you know, the Disney stuff and the child is like

2324
01:51:43,680 --> 01:51:45,680
the interests and everything. It's easy to be like that's

2325
01:51:45,760 --> 01:51:49,159
very childish, but like like I we've worked together now

2326
01:51:49,199 --> 01:51:51,760
for several years. I don't think I've ever left a

2327
01:51:51,800 --> 01:51:53,720
conversation with you being like, oh, Mike's being like this

2328
01:51:53,840 --> 01:51:55,640
is out of line, this is like this is irrational

2329
01:51:55,720 --> 01:51:57,479
how he's acting or anything like I found you very

2330
01:51:57,479 --> 01:51:58,079
easy to work with.

2331
01:51:58,840 --> 01:52:01,039
Speaker 1: Yeah, I thank you, but I don't I don't think

2332
01:52:01,079 --> 01:52:03,239
I get I don't know a biddy. I think I've

2333
01:52:03,279 --> 01:52:08,119
got my adult motion emotions mostly in check. It's fine, Like, yes,

2334
01:52:08,199 --> 01:52:11,800
I will get excited about seeing a Mickey Mouse in

2335
01:52:12,520 --> 01:52:14,880
a theme park. Yes, And I understand how people conflate

2336
01:52:15,000 --> 01:52:18,720
that with immaturity. Sure, but you know I feel fine.

2337
01:52:18,760 --> 01:52:20,640
I feel fun. That's why I like, you know, we

2338
01:52:20,680 --> 01:52:22,479
get comments. That's the thing I'll get is like this

2339
01:52:22,720 --> 01:52:25,760
man child is ruining Giant Bomb, and it's like, all right,

2340
01:52:26,279 --> 01:52:30,079
it's a website about video games, buddy, the right of passage.

2341
01:52:30,159 --> 01:52:32,279
Speaker 2: Every single person that's ever come through these doors has

2342
01:52:32,319 --> 01:52:33,880
been accused of ruining giant bombs.

2343
01:52:35,000 --> 01:52:37,960
Speaker 1: Oh yeah, I can't wait to see he's going to

2344
01:52:38,039 --> 01:52:41,920
ruin Giant Bomb next. Well, let's say checked.

2345
01:52:42,039 --> 01:52:45,560
Speaker 2: On a limited premium series. Is Mary kish as we

2346
01:52:45,600 --> 01:52:47,239
talked about earlier with Portals.

2347
01:52:47,000 --> 01:52:48,279
Speaker 1: She's going to ruin a Giant bomb.

2348
01:52:48,399 --> 01:52:52,880
Speaker 3: I can't wait to ruin Giant bar. Hooray, ruin this place.

2349
01:52:53,239 --> 01:52:55,640
Speaker 1: Finally, sooner rather than later.

2350
01:52:55,760 --> 01:52:58,000
Speaker 2: Keep an eye on Giant bomb dot com, go to

2351
01:52:58,159 --> 01:53:01,680
slash join if you want to become Remember I cannot

2352
01:53:01,720 --> 01:53:03,199
wait to watch it. I think people are really gonna

2353
01:53:03,239 --> 01:53:04,800
like it. You two together is going to be a

2354
01:53:04,880 --> 01:53:08,560
fun time. Uh, Mike, thank you, yes so much for

2355
01:53:08,720 --> 01:53:10,720
joining us on the fire Escape Cast this week.

2356
01:53:11,239 --> 01:53:14,239
Speaker 1: Yeah, thank you for having me. It was great. I'm

2357
01:53:14,319 --> 01:53:17,680
excited to see both of you, uh this coming weekend

2358
01:53:17,720 --> 01:53:20,920
at the time of this recording in Boston. Really excited

2359
01:53:20,960 --> 01:53:23,159
for people to check out portal Pals though, So yes,

2360
01:53:23,439 --> 01:53:26,680
please please give that a look. Sie. We had a

2361
01:53:26,720 --> 01:53:27,119
great time.

2362
01:53:27,680 --> 01:53:30,199
Speaker 2: Mike's just doing a ton of great stuff at Giant Bomb.

2363
01:53:30,199 --> 01:53:33,079
You've got your launch looks, You've got your uh your

2364
01:53:33,159 --> 01:53:35,439
mid So what now, Dan, But what what's you call it?

2365
01:53:35,840 --> 01:53:37,520
I named it launch Look. I thought it'd be cool

2366
01:53:37,520 --> 01:53:39,319
because it's like a quick look. But when it came launches,

2367
01:53:39,399 --> 01:53:41,479
so I think that's interesting, kind of kind of bad

2368
01:53:41,640 --> 01:53:47,039
mouthfuel though about it about it during the week, Yeah, okay,

2369
01:53:47,239 --> 01:53:49,600
like it like all the usual BombCast stuff that I

2370
01:53:49,680 --> 01:53:51,720
plug and everything. Mike's on all of that too and

2371
01:53:51,880 --> 01:53:55,199
more so. Yeah, all right, Mary, Uh, what does Mike

2372
01:53:55,239 --> 01:53:56,960
usually do? What does Hardy usually do at the end

2373
01:53:57,000 --> 01:53:57,800
here we plug merch.

2374
01:53:58,600 --> 01:54:02,119
Speaker 3: Yeah, he says like, well, thanks to watching you beautiful babies.

2375
01:54:02,680 --> 01:54:05,159
Speaker 1: I remember him saying that every time.

2376
01:54:05,279 --> 01:54:06,720
Speaker 3: Yeah, he says it every time.

2377
01:54:07,119 --> 01:54:12,840
Speaker 1: Got there we go. It's a good side. I'll call

2378
01:54:12,920 --> 01:54:17,640
eat that Walter crock Kite. Yeah, And that's the way

2379
01:54:17,680 --> 01:54:19,199
it goes to a piece of ship. Whatever you say,

2380
01:54:19,239 --> 01:54:20,479
I don't care you're dead.

2381
01:54:21,840 --> 01:54:25,920
Speaker 3: Turn off the stream, turn off the channel.

2382
01:54:25,760 --> 01:54:28,800
Speaker 2: Check out the merge, do the Patre Humper Firescape for

2383
01:54:28,880 --> 01:54:29,760
video episodes.

2384
01:54:30,680 --> 01:54:31,600
Speaker 1: Think that's all.

2385
01:54:32,319 --> 01:54:37,199
Speaker 2: Go to sleep, folks, children whatever Mike says by sleep children,

