Speaker 1: Hmm, it's the Internet.
Speaker 2: You're busy, Let's do this. Welcome to the Game mester
Aside Podcast. This is the podcast where we decide everything
about the world of video games so you never have
to think for yourself. I'm your host, Jeff Grubbin with
me is oh bother. In today's episode, What's going on
with Wolverine Indiana Jones previews came in the kow aid
Man Fox and Happy Halloween.
Speaker 3: I'm gonna just read what you're put here Christians.
Speaker 4: That's right, because warm blood, he asked, the hot blood motherfucker?
Speaker 5: He fuck? Are we a posts on nottswear in the
beginning of the podcast, yeah, the first.
Speaker 3: The first, first couple a second.
Speaker 2: Yeah, you're not supposed to, but hey, we're bad at
this and it's pretty too sometimes, you know, when you've
just recorded the worst podcast of all time?
Speaker 3: Hey, how was your trigger treating?
Speaker 5: It was good? I don't know why. I was like,
maybe he's talking Christian. That was great. It's great. We're
doing as we were killing this.
Speaker 3: You know what, we we don't have to do this episode.
Speaker 5: It's gonna be good to stop now, it'd be great,
all right, right, all right?
Speaker 6: People people said in child before that.
Speaker 4: We didn't need to do this this episode, they said it,
and we'll all saying to this, so like I don't
know what to do now.
Speaker 5: We're workers, damn it, that's why we're here. Trick or
treating was great. Yeah, we got to walk around. It's
nice because grey trick or treats. It's as uh, it's
by my child at home, and every year when I
tell them that, they let me go inside for a
little bit. So it's always nice to see, uh see that.
It's very nostalgic. The kids had fun. The little two
year old was even into it, and watching her running
around the trigger cheating was very cute. Uh So, yeah,
we all it was very nice. I had a walking
beer at least at the start, so that was very pleasant.
It was very active neighborhood, don't we bummers?
Speaker 7: You know.
Speaker 5: I left my bowl of candy out, and you know,
usually like that goes. I came back. This time. There
was barely a debt in it. Not many trick or
treaters at least not many. Maybe my house seemed unapproachable
for some reason. I don't know. Yeah, so it's got
like right.
Speaker 2: The seal to like show that there's a bowl up
there and people have to recognize it.
Speaker 5: I probably should have put the ball like not on
my Plus, you probably should just like put it up
almost to the curb. That might have been the movie.
Speaker 2: I have a little like work table that's like a
little plastic table that I can kind of, you know,
I use for like my circular circular saw or something.
I put that out halfway down the driveway. I put
a chair behind it, and then I put mister Bones,
one of my skeletons, in that chair. Turned on his
red eyes. He looks very approachable. So yeah, that was
that was getting pretty rough roughed over. They came for
the Pokemon cards and the chocolates, and I think they
left me a few Oh no, I think they left
me and we got some jump scares happening.
Speaker 3: Apparently on the version they left me only a handful
of like candy necklaces. And that's it.
Speaker 5: That's something though, that's something to fix Jack skeleton.
Speaker 2: I found a solution, a temporary solution, so that it
was very windy today in my area, very windy, and
there was a problem with Jack skeleton. He fell over
and the steel parts that hold up both of his
legs bent in such a way that it's been compromised.
So I kind of leaned him against the house by
the garage, and that was fine for tonight, But I
am I think I'm going to reach out to my
my sources, my sources being Patrick Kleppik, who I know
is talk to people who are like directly responsible for
engineering these things, and I'm gonna see if I can
get some replacement parts. And if I can't get replacement parts,
I'm at least going to get pointed to the community
of people that have these skeleton skeletons.
Speaker 3: Yeah, there's probably there's.
Speaker 2: A whole community, is my understanding, and I'm going to
try to get in with them and say, hey, like,
what do you guys do in case this happens to you?
How can I reinforce this? Should I buy a welding kit?
Speaker 7: Like?
Speaker 2: Can I just go get a welding kit? Is that
something that? Is that a bad idea? It sounds like
a fun idea to me, So.
Speaker 5: I don't know.
Speaker 2: I want to use him again next year because he
is like, like, it was still pretty expensively We got
him on sale at the end of last season, but
it was still pretty expensive.
Speaker 3: I don't want to just be a one year thing.
Speaker 5: So now was it? I saw a few Jacks going
ins when I was Trick or Tree. In fact, maybe
even more popular than the traditional old giant Skellington. Now,
what tier of Jack's going to do you have? Because
I saw a few, because there's one that, yeah, plays
audio clips. One of them is like a flu on animatronic.
His mouth moves and shit.
Speaker 3: I have the animatronic.
Speaker 2: Yeah, wow, he sings and stuff and shit, he's got
the sensor on the front. You walk past him, he asked.
His mouth is up there flapping. He's got two different
sets of eyes. He's got angry eyes, and I put
those on the kids like all for like the last
two weeks have been like, Dad, go out there and
put the angry eyes on Jack Skellington. And I'm like, okay,
all right, I'll go do that. And I did that,
and then the next day fucking broke.
Speaker 3: But yeah, it was. Hey, I had a good time.
If you're listening to this later, you're probably like, what's
going on here? What's this episode?
Speaker 2: It's gonna be a little bit shorter because we're starting
later because we were both out with family doing stuff.
We just we started at ten pms to a nine
pm so we decided beforehand to kind of just do
a a trunk caded version of the show. Mostly gonna
be everything you get, except for we're not gonna do
a game this week.
Speaker 5: That's that's about. I haven't really flighted tomorrow too, and
we're both going to excuse me and dropping my poker
chips Minneapolis tomorrow. Yeah, my flight's relatively early. I'm looking
forward to it. I think I mentioned uh when you're
play Cushion Quest, but I finally got offered like a
discounted first class upgrade, so that that's really fun. I'm
gonna just be same. The only thing I could ruin
it is a chatty neighbor. So hopefully I'm just gonna
like put my earphones in and look as unapproachable as
possible and that won't be a problem. It's gonna be great.
Speaker 3: Like Delta one.
Speaker 2: My I thought that, Like the reason it was called
Delta one is like you're kind of in your own pod.
Speaker 5: I don't think I have a pod. It's not called
Delta Wow, I like, I don't. I don't have a pod.
It's not okay, it's a two and a half hour flight.
They don't do pods for those.
Speaker 2: Yeah, yeah, I mean right, it's gonna depend on the
on the on the plane and what kind of plane
it is. Right, it's not you know, the newer airbuses
that have the uh the pods or whatever. So okay, yeah,
well either way, enjoy it, have a good time. I
hope it's you know, get wasted on the flight two
and a half hours, you.
Speaker 5: Can have and you have fun with your layover.
Speaker 3: Yeah, I mean I'll try. I'll play video games.
Speaker 7: I'm not.
Speaker 2: I'm not gonna be bothered. I'll be just fine this
mornings in the morning and then I'll hang out.
Speaker 5: You're doing game this mornings, damn.
Speaker 7: Yeah.
Speaker 2: Yeah, cause my flight's not toill the like late afternoon's.
Speaker 5: It's gonna like start as I tick off, so maybe
I can watch. Uh, do you have a game in
mind you're gonna play? Because I'm not. I don't want
to bring my rog I don't really see myself like
hunkering down from metaphors. We'll probably just bringing the switch,
Gonna catch up on some Zelda, although I think Griffin
Daego's on sale because of the delis Mortas and like, oh,
maybe playing a little bit of that on actual day
of the dad would be pretty fun.
Speaker 3: That'd be fun.
Speaker 2: Yeah, I was thinking I might play metaphor actually, so okay,
we'll see.
Speaker 3: We'll see. I should.
Speaker 2: I should probably beat Zelda as well and beats your door.
Speaker 5: What if if I said, you're not allowed to beat
Mario Luigi or start Mario Ligi Brothership until you beat
thus the door? Would you even accept that?
Speaker 3: And I think that's fair. I could beat it. Fan, Yeah,
you have to, you have to, Okay, if I have to,
I have to. All right, that sounds good. All right.
Speaker 2: Thank you everybody for joining us. You can get more
of us. I'll do that later. Give us a good
rating wherever you are listening and hit the like button
on YouTube. Please, if you want to ask a question,
you could drop a super chat during the show here
on YouTube. Surprise, We're still gonna do those because we
get money, so ask us send all those in and
we'll answer all of those before the end of the program.
Thank you to Carlos Ayan who is Insane in the
Rain Music on YouTube for the use of our theme songs.
Thanks to one up versus CPU for our artwork. You
could find more at one up versus one Up versus
cpu dot com. We are on Spotify, Apple Podcast and
wherever pods are caught.
Speaker 3: Thank you to the mods, thank you to Christian for producing.
Speaker 2: And you can get more from Mike and me and
support us by going to Patreon dot com slash game Mess.
That gets you access to our discord server, participation in
Q and A sessions, and our game club discussions, early
access to new episodes of Game Mess, Jeopardy and Columbros.
Speaker 3: And of course all of our shows ad free.
Speaker 2: As a reminder, you can, you know, in addition to
going to Patreon dot com slash Game Mess, you ken
become a supporter right here on YouTube by joining the
channel or by going to Mike's twitch streams, Twitch dot tv,
slash Tokoto support him there. It gets you a lot
of the same beneficent thing.
Speaker 5: Thank you for shouting out my twitch stream lately. I
appreciate that.
Speaker 2: Oh yeah, no problem, you're doing it. You put a
lot of work in that thing. I really enjoy watching it,
so good work.
Speaker 5: It's been a big joy having people actually show up
to that. I've been enjoying streaming, so thank you to
everybody who's been tuning into that, and.
Speaker 3: That reminds me.
Speaker 2: I wanted to say thank you all you boys for
doing this podcast, even like when we're busy, like we
don't miss a lot of episodes, and it's like, you know,
there's a kind of a side hustle. We get a
little bit of scratch from it. We don't get a ton,
but thank you guys for always coming through and hanging
out and making the podcast happen. And thank you everybody
who does support us, because it does help. It does
really kind of encourage us to keep at this and
knowing people care. So thanks to everybody's joined the Patreon recently.
It means a lot, especially in uncertain times that we
live in. All Right, I got some big topics here.
Let's talk about him. Marvel Marvel's Wolverine creative director Brian
Horton moves to Perfect Dark. This is from Salamano Gamatsu.
Brian Horton, who was announced as the creative director of
publishers Sony Interactive Entertainment and developer Insomnia Games Marvel's Wolverine
in twenty twenty one, has been off the project since summer,
and he has now joined.
Speaker 3: The Initiative's Perfect Dark. What do you think this means
for each game?
Speaker 5: Mike, It's always weird because gaming is so bizarre that
even though the initial reactions like, well that's freaking weird.
That can't be a good sign. And I still feel
that in some way, it's also like, ah, maybe it's fine,
maybe it's normal. There could be a million reasons. Both
of these games are relatively far along. Doesn't mean they're
coming out next year, but probably they could, and they
could come out the year after that. Maybe it's even
more likely. But yeah, a lot of work has already
happened in these games. Just losing that lead person this
far in it's a little strange. It's happened before, and
it's happened to games that ended up being good, but
it is kind of like, well, what's going on there?
Why did that happen?
Speaker 3: Yeah?
Speaker 2: I mean it could be as simple as you know
that they felt like, I know, the Wolverine's in a
good place and I'm a little burnt out. Maybe I
need a change of scenery. And then Perfect Art comes
along say hey, we're a change of scenery and we'll
give you lots of money again.
Speaker 5: But like the party is like, yeah, it's in the
act that seems like a developer you want to keep
working for, but you know, I don't know what it's
actually like to work for them. And again there's a
million other factors that could be at play there, but
like in terms of just like oh, I want to
stick with it and samn the actor to take a
role with the initiative, you know, days a little scary.
But if you're that level creative director, that's still one
position that's very much in demand. Oh, you don't have
to be quite as worried about sort of moving around
picking your projects, leaving a project halfway through to move
to something else.
Speaker 3: Yeah.
Speaker 2: Yeah, if you are that senior of a developer, you
can kind of pick your spots a little bit. So yeah,
that probably wouldn't be too much of a concern. And
who knows, Like you know, from the outside, like, oh,
Insomniac must be great and the initiative is uncertain, but
it's like, I don't know, maybe it's the point at
which each of these projects are at.
Speaker 3: Maybe there's more uncertainty.
Speaker 2: At Insomniac because it's like, man, they just put out
some big games and now the expectations for their games
going forward are even bigger, and that seems like maybe
these goals are becoming unattainable. And meanwhile, Microsoft would just
be happy to have a hit and maybe that's easier
to work with or whatever.
Speaker 3: We're just speculating. We don't know.
Speaker 2: But for the games themselves, I think Wolverine's going to
be just fine because Insomniac seems to have the institutional
knowledge to do these games really well each and every time.
But I don't know, is there any reason for concern
for Wolverine from your perspective?
Speaker 5: Okay, just because I mean there was one player where
we thought maybe that game even comes out this year.
Wait back when this year started then that obviously wasn't
really the case. But I guess I thought that game
wasn't too far away. So again, it's just that kind
of lateness of it. And what is being changed creatively?
Is it story stuff, is it gameless stuff? Is it
really not much? And it's just a matter of who
is in charge to just literally be in charge and
make sure that all the different parts are working together
to get this game out the door.
Speaker 2: Then do you wonder why perfect arc cut, which you know,
in my mind was in a similar position to Wolverine
in terms of being in development for a while. We've
known about it for a while. We even like got
that gameplay trailer for Perfect Dark last year.
Speaker 5: This year, this summer, is this this third thing this summer?
Speaker 3: Yeah, this summer.
Speaker 2: Yeah, And it's like that seemed like part of that was, hey,
this game is looking pretty good if you want to
come work on it. But also the game is coming along,
and then that that's what I heard. I heard a
little bit of some people were like, no, I'm encountering
a lot of issues with this game, and then I
immediately heard after that that like, no, most people were
going this game are very happy with it. Why does
it need a new creative director? Like that's does that
like raise alarm bells for you?
Speaker 5: That a little bit. I really liked what we saw
when they showed a little bit of that gameplay. But
you know, maybe it's just kind of speaking to me
with that Mear's Edge influence that was wearing. It's a
little concerning. Sure, it's definitely not the end all be all.
Development goes in a lot of strange places before you
cross that finish line. I guess like this game had
a release date right, so that they don't worry about
quote unquote delaying it or something like that. I don't
you think it has a release year. I forget they
even said twenty twenty five when they showed that gameplay.
Yet they might have.
Speaker 3: They might have, but it's like that would have been.
Speaker 5: That would have been, so it would have been like
nobody would be like you promised twenty twenty five.
Speaker 2: If it's suddenly not right, every like, well, yeah, sure,
twenty twenty five, we'll believe it when we see it.
Speaker 5: Yeah, although if that's not the game, like I guess
Fables the twenty twenty five game or Gears is.
Speaker 2: A next year right, I mean you know they have
vowed still coming in twenty twenty five. That's sure early start, Yeah,
early twenty twenty five.
Speaker 5: Though I seem to be the only person who cares
about a vout, So I don't know.
Speaker 2: Yeah, so yeah, yeah, a vowed and then and then yeah,
Fable I guess could come out is that twenty twenty five?
Speaker 5: I don't know, that's what I yeah, maybe that there's
they never They didn't even say twenty twenty five when
they showed that video.
Speaker 2: Right, that that sounds far as I can say, yeah, okay, yeah, hey,
I think both these games have still have a very
good chance of being very good.
Speaker 5: They could. I think they're both like a little addicative
of man, especially Perfect Dark, which was another one of
those This is a called druple, a game Boy game
shar expensive and hard to make these days, and it's like, man,
what does Perfect Dark really need to do in order
to kind of make not just somebody, but make a
lot of money? And you think about that, It's like,
that is that possible Cannon actually make a lot of money?
Speaker 2: You're so right, because you started talking about what does
that game need to do? And I started thinking, like
what does it need to do to be a game
that I like? And I'm like, okay, you a little
hit Man, little middle Gear, Solid five, a lot of
spy bullshit. And then you're like, and what does it
need to be like a hit and sell a lot?
Like oh shit, I don't know if that any of
that helps, I don't know. And that makes it a
very successful game in terms of like how much it
costs to make who knows.
Speaker 3: So yeah, it's that's a big question mark. But I
mean Perfect Dark.
Speaker 2: Was always going to be that way until like it
comes out and like really has proven itself because it's
like who even knows what they want from Perfect Dark anymore?
They kind of have to show us what we want
from it. So that last trailer there was some promise,
and so I'm still hopeful. And of course another Marvel
superhero game, you know, Wolverine, and they did Spider Man,
now they're doing Wolverine. They're doing the to the top
two Marvel superheroes. I have all the faith in the
world Insomniac being able to pull that off. So yeah,
you know that Insomniac League did happen. People were playing
Wolverine that like built early earlier, really built to Wolverine.
That's so weird. But it's like, I wonder what people
think of that so far, and could you glean anything
from that?
Speaker 3: Probably not.
Speaker 2: All right, Speaking of like having faith in games and
like getting your hopes up, the previews are and for
Indiana Jones and.
Speaker 3: Kind of across the board very positive.
Speaker 2: You and I talked about this a little bit, and
I think you were right, like, hey, we we hear
these kinds of positive previews for games before and then
like from like something like Dragon Age and it's like
people seem to really love it, and then the game
comes out and people like it. They like it a lot,
they like it so much it gets like an eighty
two eighty three on Open Critic. Uh, but that's not
like necessarily reflecting the amount of positive globe.
Speaker 3: That came out of those previews.
Speaker 2: Yeah, the same thing could happen in here, right. That's
Sonic Shadow Generations numbers. Yeah right, yeah, exactly.
Speaker 5: You know that's I don't know what that means. It's
kind of funny to say.
Speaker 2: I was like, I was so really like pulling for
a Dragon Age to be like my big comeback for
Fantasy Critic, and it got le It got a lower
score so far than Dan's like fifth best pick, like
call it. So it's like, okay, well, I'm just now it's.
Speaker 5: Funny you say that, because like, my only hope is
Indiana Jones Circle. It's so funny you brought that up,
which probably won't be enough to get Dan's lead. Is
just absolutely ridiculous in our Fantasy Critic.
Speaker 3: Yep, I'm I like machine games. I love machine games.
I love their games.
Speaker 2: So I was always like, hey, they could really make
this work, but you know it's a licensed game, it's
they're going to have to try some stuff that makes
it more Indiana Jones. Does that make it more difficult
for them to pull off something that is really fun?
Speaker 3: I think so.
Speaker 7: Yeah.
Speaker 2: I think it's going to be challenging, But according to
these previews so far, they have met that challenge, and
at the very least, it sounds like this will be
a good game. Whether it's a great game, whether it's
a great circle or not, it's gonna be a good game.
Speaker 3: Uh.
Speaker 2: Do you think it really could have the juice to
kind of get up to that next tier?
Speaker 7: Yeah?
Speaker 5: I think I think, at least critically right sales. Who
knows Indio Jos such a weird place, especially in terms
of am I gonna like this? Because I do still
carry it towards for Indiana Jones. I still like that character,
I still like that franchise and have been starving for
a you know, really fun Indiana Jones experience. Some of
the other things that throw people off don't bother me
at all, like the whole first person thing and stuff
like that. I could of right to get my hopes
up little before this. I'm really looking forward to a
great circle. I think that it seems like they figured
it out and it's gonna be a pretty fun experience.
Speaker 3: Yeah.
Speaker 2: I think there was a time when Indiana Jones was
just like right there with Star Wars. For me, it's like, man,
these du man these properties, this this stuff is so
my shit, and I'll just watch these movies over and again.
Speaker 3: And that's waned a little bit for me.
Speaker 2: I think it mostly it's like, oh, Indiana Jones isn't
actually cool anymore. That's I'll just keep that to myself
that I still really like that. Yeah, so I think
that's part of the waning process there. But it's like,
you know what, if this game comes out makes me
feel like I'm in an Indiana Jones movie, which is not.
I don't know if that's really what I was ever
thinking I wanted from this game, but that's what a
lot of people the previews are saying. It's like it
really feels like it's carrying the torch and the way
the recent movies haven't been able to right.
Speaker 3: Oh wow, that's that sounds very nice to me.
Speaker 2: It's like, of course Indiana Jones could work in video
games if they nail all this stuff and it sounds
like they are.
Speaker 5: That's a nice thing about video games compared to movies.
When you have to do the weird dag thing. In movies,
it always looks strange because there's like this contrast, right
in video games. Well, yeah, young Indiana Jones is gonna
look the same as every other character in that game.
It's all fine, yep, yep.
Speaker 2: I am hopeful, and I you know, machine games the
very least, I expect the story part to like really
hit because I think, for as much as I'm not
a story guy, game samest Wolfenstein stories are incredible to me,
mostly because those characters are so great, and I think
they're gonna be able to do that here as well.
Speaker 5: All Right, I don't mean to call people out in chat,
but but JD. Camp just said any of Joseph Christal
Skull is the only Spielberg movie I've ever seen, Insane,
the only Spilberg movie you've ever seen?
Speaker 2: Oh my god, crazy? Oh all right, Yeah, Chris Pratts
in a super chat saying that there is a who
behind me you can't stomp Who's Thanks, Chris Brad, I
appreciate the heads up. Okay, yeah, you.
Speaker 5: Should watch some you should watch Jurassic Park or Joss.
Speaker 2: Go watch the first episode of Colombo, directed by Steven Spielberg.
There you go, There you go, you have a good
watch some weird shit. Go watch uh Ai, Yeah, there
you go. That's that's the one to start EFG. Yeah, sure, yeah,
you go watch mor Spielberg movies. Let's me JD Camp Yep,
all right, uh oh, and then Machine Games said, uh,
this is a story for Mikey's Indiana Jones runs at
sixty frames per second on Xbox Series X and Xbox
Series S.
Speaker 5: Yeah. I mean it's a little bit of those like, yeah,
I kind of hope so, and then you know, that's
kind of what's becoming a parent is it's really the
bigger open world games, those Dragon Dogmas and Master Hunters
in some even like the Jedi Survivor or Star Wars Outlaws,
the games that are a bit more open that's where
the struggles with the frame rate really come in. I
would have sort of hoped it assumed that this wouldn't
be a problem for Indiana Jones, but still it's nice
to hear.
Speaker 3: Yeah, are there are there like open world games made
in ID tech? I don't know.
Speaker 5: I don't really wasn't was raged too?
Speaker 2: Is that kind of Yeah, actually looks pretty good, but
that is like had pretty nice, right, But that's like
in themselves and at a certain point it's like, of
course they're going to be able to make it do
and what they what it needs to do. But yeah,
it's at the very it tech. Of course, sixty frames
per second is relatively easy to get out of that
tool set. So the fact that it's running that well
on Xbox Series S isn't that surprising, but it is
a relief. Especially for a game that is primarily first person.
That's going to be a good way to play that game,
kind of like on anything. So, hey, that's wonderful, all.
Speaker 3: Right, Uh, anything else we should mention? You know what, Now,
let's uh, we'll move on from here.
Speaker 2: We'll take a quick break and then if anyone wants
to talk about anything, we'll get into the super chats
and if there's other stuff we want to bring up.
At that point, we can all right be right back
after this and we're back. Uh, Mike, let's correct the record.
Speaker 7: We beefed it.
Speaker 5: Well, I think I think this is understandable. Yeah, apparently
rage Hu did not use ad tech. It used the
Avalanche Studios proprietary APEX game engines.
Speaker 2: So I remember at the time it's like, oh yeah,
Avalanche is making like that Open World Rage sequel and
that's and I completely forgot all of that when we
were just talking about it.
Speaker 3: So yeah, fair enough.
Speaker 7: Man.
Speaker 5: When do we can hear about concert band speaking of Avalanche?
Speaker 3: God, that's right, man. I have not heard Hide nor
Hair of that game in years.
Speaker 2: So yeah, we'll see. Maybe it's that, maybe it's that
we have to wait till the next Xbox e three.
Like Showcase, Mike, we got some super chats. Let's get
to those.
Speaker 5: It's absolutely radu pericle Tagana, says Bailey rules Go supporter.
We're rooting for you. Yeap. We haven't really talked about that. Here.
If something you haven't heard, Bailey was laid off from fandom,
which absolutely freaking sucks. Uh so yeah, please go support
her at her Patreon, her twitch. I know the twitch
is Bailey in versus Preader, which is an incredible name.
I'll find that patreon. Uh link here, It's Bailey Myers
patre dot.
Speaker 3: Com Bailey slash Bailey Myers.
Speaker 5: There you go.
Speaker 2: Well, well, we'll put a link to that in the
podcast description please Christian.
Speaker 3: Yeah, it was. I was devastated. I mean, there's it
was a devastating because a lot.
Speaker 2: Of people lost their jobs at fandom uh yesterday and
uh but yeah, I really loved working with Bailey. I
thought she just everything she touched she made so much better.
So yeah, it was really really tough.
Speaker 5: Yeah, and I know it's a little awkward, like, uh,
you know, Bailey going to do mooards off a Giant
Pop Yeah, probably not. You can do hertulf with game mess, right,
she wants to exactly, Hopefully we can figure out some
ways to still bring her on here.
Speaker 3: Yeah, we'll keep We'll keep her in the orbit as
best we can.
Speaker 2: It's just it's challenging when someone works at a company
and then gets laid off and then like maybe we
could pay you contract coming.
Speaker 3: It's there's always so many legal problems with that.
Speaker 5: But yeah, there's you know, maybe she doesn't want to go,
you know, do anything for fits right exactly.
Speaker 2: That is completely we are right. We haven't even considered
that very good point. So but hey, we definitely want
to keep Billy around.
Speaker 3: As much as possible, so we'll get her on some
of this stuff. Yeah, please, please please.
Speaker 5: JD. Camp says Mike, how scary is the Jimmy Johns pickle? Which,
that's pretty scary. That's fucked up. We shouldn't be doing that.
That's disgusting. Your fingers are gonna smell like pink pickles
for the rest of the day. It's gross.
Speaker 3: So it's just a sandwich on a big pickle.
Speaker 5: It's pickles like instead of bread, right, so yeah, top
and bottom or pickles, it's gross.
Speaker 3: I yeah, I really like pickles. I'm not.
Speaker 2: I don't think I'm fine with it, though, okay, I
think it is. It's that's too much. I want the
pickle to just be the pickle.
Speaker 3: I don't.
Speaker 2: I'm gonna go pick up the pickle with my bare
hands and my fingers are gonna smell like pickles. I
recognize that regardless, But yeah, I don't. I don't need
all this stuff in there because that's then you start
getting weird texture stuff.
Speaker 3: I don't know. I'm I'm fine.
Speaker 5: Please, no thing gimmick, the dumb gimmick aside from my
distaste for pickles. Socrates friend Darryl with their fifth super chat,
I think, he says, been playing the new dragon Age
and have been really enjoying it. The environmental design and
art is stunning, and it makes me very excited to
see Messfi four. Yeah, I think the game looks great.
I think like the colors really popped. The environmental design,
you know, it like drives me crazy. People talk about
the stylized characters so much fair slightly stylized in a
way that I really like. The fact that that's one
of the many sort of forced controversies around the game
is something.
Speaker 7: I think.
Speaker 5: The game is gorgeous, runs really well on base PlayStation five,
so what's up back for this trip. I definitely would
want to sit down with it some more.
Speaker 2: Yeah, I'm gonna play some at some point. I don't
know exactly when, but yeah, I'm looking forward to to
spend some time with it. And yeah, I think it's
right to be excited for Mass Effect five. Please And uh,
you know, while there won't be a ton of of
like oh because dragon Age look that good, Mass Effect
will also look it's gonna be you know, different artists,
different engine all that stuff.
Speaker 3: But that's a very skilled studio.
Speaker 2: This still is a lot of people who are very
passionate and a lot of people who really care about
making mass effect goods.
Speaker 3: So I'm I'm really rooting for him.
Speaker 5: Baba is Me, says regarding bland pasta sauce. I suggest
raw are a bot gosh are arbiadas, spicy marinera. It
it's been a game changer for me. I think you
might enjoy, Jeff, I have a great extra life. And
don't forget your winter coat. It's chili here in Minnesota.
Speaker 2: Oh yeah, I meant to check the weather. Is it
is gonna be cold there in Minnesota because it's been.
It was seventy nine today.
Speaker 3: It was crazy.
Speaker 5: Oh that was the one. The bad thing about your cortriding.
It was too warm and I'm you know, dressing this
freaking all the kids were too hot. They're all shedding
parts of their costumes. So yeah, I would very much
welcome some colder weather. But yeah, thank you, because I
may have just not brought a coat because I'm like,
well it's warm here, so I'll be prepared now. Yeah, sure, bye,
there's some nice there's pretty nice jarred pasta sauces. I
enjoy making sauce. I think it's relatively easy and and fun,
just you know, especially if you just buy some more.
You know, sam Arezana can tomatoes like can tomatoes are
pretty good these days. Also can make nice sauces out
of those and some other things. And I like to
use the cause again a bit of a baby mouse.
I like to blend it all too, so I have
a very smooth sauce. I just sort of enjoyed that
a bit more. But yeah, yeah, there's plenty of good
sauces out there. And you're still a monster for saying
that you think pasta is a.
Speaker 3: Bland Yeah, I recognize that you're right.
Speaker 2: I now as we're talking, it's like, I think I
could go for like a spicy Marinera or not Marina
spicy spaghetti sauce with spaghetti and like mushrooms and stuff
that could be really good right now, But I don't know.
Speaker 5: Uh, Big Frush thirty seven says, honest, all right, here
we go, there's a big how confident are you? And
a Kamma love victory.
Speaker 3: I don't fucking know.
Speaker 5: I don't know. There was a it was a little
kid dressed as Donald Trumpler trick or treating his mom
just so you know, walking around with the maga hat.
Speaker 3: That's funny. Yeah, we uh my street.
Speaker 2: My across the street neighbor has had a Trump fag
for a long time, but rest of the rest of
the street, which I'll say a lot of former cops
on my street.
Speaker 3: I was like, oh, there's not a ton of stuff.
And then this.
Speaker 2: Week there were quite a few more flags out, including
some neighbors who I wasn't sure about. And then my
one neighbor down the street. Have you seen this picture
of Donald Trump in the orange vest? Like, okay, so
he's wearing like the bright orange vest that you have
to like, the safety vest, and the contrast to that
vest in his skin makes him look like a blow up.
Speaker 3: Now it's insane.
Speaker 2: But the one guy who is clearly maga was dressed
up as that version of Trump, and I was just like, oh, man,
I think that's the thing that broke me a little bit.
Tonight was like, Oh, I don't know what's gonna happen.
I was feeling pretty good and album.
Speaker 5: I'll tell you this, I'm pretty confident that Trump's gonna
win Ohio.
Speaker 3: It is actually he is probably gonna win Ohio.
Speaker 5: How much more support and signs I see for him,
like this time, even compared to the last couple elections.
He's just really has cornered this state somehow.
Speaker 3: Yeah.
Speaker 2: I think early on, when Kamala was first coming into
the race, the party was like she could win.
Speaker 3: And now I don't feel that way.
Speaker 2: So yeah, uh yeah, I don't know, not super confident,
but I still think she's gonna win.
Speaker 5: Sure, It's like, well I am, yeah, I don't have expectations.
I'm preparing myself for all eventualities.
Speaker 3: Yeah, yeah, yeah, yeah, go.
Speaker 4: Ahead, despite her best efforts to like funck the elections, Yes,
I think she's going to win.
Speaker 3: Yeah. Yeah.
Speaker 2: She definitely has ended up running a campaign that was
much closer to Hillary Clinton's campaign than I ever thought
anyone would ever try again, So good fucking luck.
Speaker 3: Way to go, idiots, all right, keep going.
Speaker 5: You're just mad that she didn't go on, Joe Rogan, Yeah,
of course that everything brno Trigger says. Just back the
e GM compendium, which keeps looking better and better and
saw you are both contributors. Can you share what you're
writing for it? Yes, yes, Jeff, if you haven't seen,
Jeff and I are officially contributing to that EGM book
that you may have saw. Smash Kickstarter record not records,
but Bob has its campaign on Kickstarter. Yeah, so it's
not exactly sure we're rinning. Yeah, just kind of something
we actually had the nail down. Probably should have written
that today, but very busy not to write that when
we get back. It's kind of based around memories and
the influence of the magazine is sort of the stuff there.
Speaker 3: Yeah.
Speaker 2: Yeah, I'll probably add some of the magazines to my
tablet to read on the airplane, just some classic classic issues,
read through some of that stuff, see if it like
really like sparks anything specific. But it's like, at the
very least I'll be able to write about how important
it was to me and how it's like. The one
thing that did occurt me is when I was reading
as a kid, like, ah, these people they feel like
they're pretty serious, Like they take a lot of this
stuff pretty seriously, while also being able to have a
good time. They all seem like they take their jobs
of writing about video games pretty seriously. And then eventually
working with those people and finding out, oh, yes they do.
They really care about every word that they are putting down,
and it was inspirational to realize just how serious they
took it.
Speaker 5: Yeah, I mean, you know we talked about before, and
I talked about, you know, our kind of journey and
you know, working bit mob with x EGM people, and
I even got to when I was freelancing a bit,
I did get to write in the print magazine e
GM and that sport like it's still hung up over there.
Somebody my family framed it for me, right, So I'll
talk about that stuff and and all that. So yeah,
I'm looking forward to it. If you haven't backed that
yet and our involvement may see a little bit more excited.
Probably do that now. It's probably I imagine it's probably
easier to back it now than wait for its release
and then try to pick up a copy of the book.
I don't know. I'm not in charge of any of that,
but yeah, back it, just go back it, just go
back it. I almost swore, I almost said swear, but
I decided not to. Growing back it, bitch, I'm sorry.
I gotta give. Next one here is from el Greg's
a shout out grub for taking an extra hour to
find out what is going on with Ridge Racer to
tell everyone on this podcast that is correct. Uh yeah,
that's why we delayed. So what have you discovered Jeff,
what are what are the streets saying about Ridge Racer
as you were trick or treating?
Speaker 3: It's fucking dead?
Speaker 2: No, come on, so scary scary thing possible?
Speaker 5: Right? Oh come on, I know it's Halloween, but you
can't kill me a little bit. Boo.
Speaker 3: Yeah, I got your ass. We'll see what I can
really nail it down. I'll let you guys know.
Speaker 5: Allian Miracle says, I just had a kid deny the
candy I was passing out as mid happy Halloween. Everyone.
I respect. I respect that.
Speaker 2: Yeah, it's like I mean, yeah, I would be worried
about that if like they get in the door.
Speaker 3: It's like Sweet Tarts, get the fuck with this mid bullshit?
Speaker 5: Yeah, I like Sweetthearts.
Speaker 3: Yeah, yeah, I know, I think like that's one.
Speaker 2: A lot of kids would think it's mid Kids like
nerds now, and I had a bunch of nerds, but yeah, nobody, nobody, Yeah,
I think nerds. Something happened in terms of pop culture
of nerds. My brothers tried to explain it to me.
I did not understand.
Speaker 3: I did mister b like say them or something.
Speaker 5: I don't think, so I don't know nothing. Happened with
are over again?
Speaker 2: Did I show speed, like jump over a big pile
of nerds or something.
Speaker 5: I don't know what happened, but people like nerds a
lot now.
Speaker 2: I think my neighbor came over and was like trading
with me. He's like, man, can I get some of
those candy necklaces? For some reason, I got a real
hankering for him. So we were we were doing a
candy swap.
Speaker 7: It was.
Speaker 2: It was a good time, just two growing men out
there swapping candy.
Speaker 5: T money og, says my Indiana Hoosiers, who's eers?
Speaker 3: Hoosiers?
Speaker 5: Hoosiers excuse me? Are good at football for the first
time ever? Is this what it's like to be a
Detroit Lions fan?
Speaker 3: Yeah?
Speaker 2: Yeah, I mean listen, uh the Troy Lions are kind
of juggernauts right now, which is a really weird feeling.
And as well, the Hoosiers are good that they're not
they're not juggernauts like, uh so yeah, listen, enjoy it
well while it's happening. But I don't listen. I don't
have any advice for you because I haven't really in
here either. We'll see what happens with our teams.
Speaker 5: Good luck to you, Chris Pratt says, dressed up as
a tupa for Halloween this year. Don't stop me on
accident of crying, laughing emotion.
Speaker 6: Hey, hey, what's up?
Speaker 8: And gave me at some point you gave me access
to this remink.
Speaker 2: Oh no, yeah, it's nibody.
Speaker 5: I'm recording. I'm recording my local audio.
Speaker 3: Oh yeah, we don't do that on this show.
Speaker 5: It's fine, Oh fucking huge.
Speaker 7: Yes.
Speaker 8: The reason that Nerds are popular is they released this.
They released a gummy clusters a year and a half
ago or so, or maybe around the pandemic, and the
kids love those because they were chewy and crunchy like Nerds,
and whoa really that's why gen Yeah, and because they
were at home eating so much candy. They like it
now because they've grown, because they got the taste, and
that's why, and that's why gen Z loves Nerds.
Speaker 5: So wow, thank you so much to our candy correspondent.
Speaker 8: Anyway, thank you so much for your time.
Speaker 2: Well there you go, Okay, then it's beautiful. Ni thank you,
Chris Pray, Thank you Chris and Nikki equally.
Speaker 5: I mean, what there was there was a Nerds rope
for a while, remember that those were okoy?
Speaker 3: Yeah, I remember hearing about it. I don't know if I.
Speaker 5: Ever saw nerds rope. I think I would get them
at the movie theaters. Sometimes they were. It's kind of
a weird texture but not bad, but you know nerds well. Anyways, Hey,
big Jimbo Ryan's back dress as something with that be
I can't see the rest of it, and I don't
know how to see the restless a Bouser. Thank you.
Happy Halloween everyone. I have a pie for both of you,
No tricks, just hot delicious apple pie. I can't wait
to play Indiana Jones. Oh Ryan, how are you doing
that to me?
Speaker 2: Can I call you Ryan's? Are you less likely to
be called by your last name when your last name
is also a first name? Yeah, people call you, people
call me Minati. My last name was John. I don't
think people would call me john my like. This could
be like just in books and maybe popular media. But
my understanding in England, which where our good friend Big
Jimbo Ryan hails from, right, the way it works is
your friends, your very close friends, call you by your
first name. Everyone else in your orbit calls you by
your last name. At least up until like maybe a
professional setting, but maybe even in professionals, but like in school,
it's like everyone's their their surname unless you become friends
and then use the first name. So I think even
in that, I think he probably got called Ryan a lot.
Speaker 5: Okay, that's interesting because everybody right now calls each other
by their last names in metaphor, and I'm like, I
want you all to get closer and start being on
a first name basis. It would make me happier.
Speaker 3: Do you think do you think that's going to happen.
Speaker 5: I don't know. I think it might. I think it might.
Speaker 3: That would be. That would be.
Speaker 2: That's like, honestly, if they if that happens, that makes
me more likely to play because that sounds like a cool,
like a good beat for that story.
Speaker 6: So that's a remnant from the Japanese culture, where like
they never called them each other by their first name.
Speaker 5: You know, right here, I called Jeff Jeff. Everyone else
calls them grub.
Speaker 6: I call him because I know seventeen chefs, like I
can keep up, Like that.
Speaker 3: Was my first Jeff.
Speaker 5: Yeah, he was my very first. Yeah, it is mine
before he was yours. Uh, next up, is just Rex
who says, you know when you use a stimpack and
call of duty and you get amped up, energized, That's
what Bailey was for any content she was on. Fandom
made mistake. Yes they did, they did. They did repost
the Giant Bomb, reposted the voicemail dump truck where I
talked about mouse Spingle and she had the greatest reaction
ever to that, which I thought was a nice little tribute,
fun thing to do. So check that out. Like I
like we said, hopefully, you know, we'll be seeing Bailey
right at least on her own stuff for sure, and
hope we'll get to do fun stuff with her some
way somehow. Still as well.
Speaker 3: Yeah, yeah, it's uh. I'll tell you what.
Speaker 2: The people that made the decisions were not thinking about
the benefits that had the giant bomb content.
Speaker 3: I can promise you that. Yep.
Speaker 5: Brian Devlin says, what's your all go too scary movie?
I do like watching The Shining quite a bit during
Halloween time probably my main go to.
Speaker 2: Yeah, I think I think the thing is up there
for me. Yeah, the thing was great.
Speaker 3: There's there's some others for sure, but that's probably the
probably the go to, like a.
Speaker 5: Dylan says, I saw a kid dressed as the two
nic Fox and a kid dressed as as Asterian today
during trick or treat? What are your favorite costumes you
saw this year? I had to say, you know, oh,
my nephew and nieceas of course I could costumes. But
my one nephew was dressed as the Timothy shallow may
Willie Wanka and it looks for that. Then like his
little sister was an the two year was an oopa lloopa.
That was very cute. They didn't do the green paint,
but oh, pretty cute. I saw four four like twelve
year old girls dresses old ladies, and I was like,
that has to be the Golden Girls. And then I
was like, I guess they could just be dressed as
old ladies, but I want it to be that they're
the Golden Girls so badly.
Speaker 3: Yeah, that would be great.
Speaker 2: I think the kids got he it is, uh like
nerds and Golden Girls equally over with gen Z.
Speaker 3: I hope so no.
Speaker 5: Goldgole said, we had a big like comeback, but I.
Speaker 3: Think it was got super into Golden Girls.
Speaker 5: I don't know if that show extended to the twelve
year olds right.
Speaker 3: Probably probably not right.
Speaker 5: Not input video here says power Our that's right, Welcome
to the tower, Power Hour.
Speaker 3: Flower Giant, the excuse me? The game mes decides power
Hour everybody.
Speaker 5: George green Thumb says, Happy Alloween. Happy all the way
to you, George, Thank you so much.
Speaker 3: Happy Halloween.
Speaker 5: Al Grex says, in honor of the Nintendo Music Appa,
we did to talk about that just that just released
the Mario Wonder sound track. Oh, it's already had something
new to it. That'sice. Was your favorite song from the
Gamebay version of Doctor Mario? I mean, is there a
different option other than Fever?
Speaker 3: I'm not like that song a lot. That's very good.
Speaker 5: Yeah, I've got a cow bell and the only prescription
is more fever. Yeah. What do you think about that app?
Speaker 8: Okay, so the thing about the Golden Girls, I have
nothing on this.
Speaker 5: Then find me answer sticky, get on the streets.
Speaker 2: Yeah, the question was what do I think of that app?
I think it's surprisingly competent.
Speaker 3: Uh, still very weird.
Speaker 2: I don't know how often I'll ever use it because
it's just so easy to type a song into YouTube
and play it on there.
Speaker 3: But I don't have a problem with it.
Speaker 2: I'll tell you what, if they put the entire Super
Smash where there's ultimate soundtrack on there, I will probably yeah,
I will probably use it pretty frequently.
Speaker 5: But I wish sort of that do a curated once
we get like Life Light and that amazing SKA version
of Gameplank Galleon and stuff like that.
Speaker 3: That's so much amazing stuff.
Speaker 2: I mean, honestly, the Mario Kart eight Deluxe soundtrack is
that on there? I mean, because there's some great stuff
in there. All of the stuff from the Switch where
Nintendo used an actual in house band crushes so hard.
So and I would, yeah, I would guess I would
maybe turn up a little bit more frequently if I
can easily access that stuff. And I think the extended
feature of like hey, take this song and here's a fifteen,
a thirty minute, a sixty minute version of it automatically,
that's pretty neat.
Speaker 3: That's a cool feature. It's smarty.
Speaker 2: Sorry, And I was gonna say the spoiler warning feature
is absurd to me, but hey, cool, fine whatever.
Speaker 5: I did laugh when I got uspoiler warning before the
app opened. Yeah, I think like the app, it's Holf
is well designed. He used to work well, and I
you know, like Nintendo Music, it's a little I dread
that this is gonna be some new drip feed thing
for them, Like we didn't get that Mini was a start.
That's that's only okay. Yeah, if they really start adding
a bunch, I don't want to become like Nso every
couple of months, here's two more. Great, So hopefully that
really expands quickly, but it's still so Nintendo.
Speaker 3: Right.
Speaker 5: Even Disney will just put its fucking music on Spotify, right,
you know, they're as obsessed about IP as anybody, and
they're still like weirdness, Like are they just doing this
so that they could still get around like not letting
people cover their songs and they aren't really crediting musicians
properly on this stuff. So there's like I'd like using
the app because I like Nintendo Music, and it's yeah,
of course it's still exciting to me, like, oh wow,
Metro Prime, and I hope they end the songs I
really care about. It's still a little weird.
Speaker 2: Yeah, I mean, if they do Metro Prime, they obviously
got a credit Tommy Trico of course.
Speaker 3: Yep.
Speaker 5: Next up is from Wes Dietic says that sounds way
better than dire diet theoretic. I watched The Fly tonight.
Which animal would you most want to get your DNA
horrifically fused with in a teleporter accidents?
Speaker 3: Crystal the Fox?
Speaker 5: Oh, come on, you want to It's gotta be something
that can fly. You want to fly at least, right,
I guess I do.
Speaker 2: Yes, I mean now my memory of the Fly I
watched The Fly when I was way too young.
Speaker 3: Can he fly? Because my memory was got super fucked up?
Speaker 5: Maybe he can't.
Speaker 2: Actually, I guess I never saw the movie and I
just assumed that, of course he could fly.
Speaker 3: Yeah, maybe he could. I don't remember it well.
Speaker 2: But but like the visual I have come in my
head is just fly in agony. Well, I guess it
doesn't see what it really matters. I guess placed with
it's gonna suck.
Speaker 5: He can most Hey.
Speaker 3: It's Benzel. That's very funny.
Speaker 5: Yeah, we'll just say a rhino. Rhinos are cool. I
like Rhino's Okay, sure, yeah, Brian says, got another drink
on the flight? Have either of you finished or committed
time to nine souls? Really liking the skill curve in
the story, so far. I think it's coming to switch
or did or it maybe be coming to game pay
too can get to it.
Speaker 3: So it must be coming a console soon. Yeah.
Speaker 2: I started Nine Souls and I get it. I like it,
but I think I might have bounced off.
Speaker 3: I don't know.
Speaker 2: Well, I'll try to get back to it, but there's
just so much else I'm playing, and Astro is really
kind of throwing a wrench into everything else. That's the
reality is, you know, me speed running these levels is
touch my ship that it's hard for me to focus
on anything else.
Speaker 5: And ten Derek says, thank you in advance for doing
least than at ten Dogs on Tuesday will help with
election anxiety. I'm sure Happy Halloween, Oh god, yeah, that's
gonna be then.
Speaker 4: Yes, last thing, especially last and Nintendo twenty four coverage
of the US four.
Speaker 5: We're going to be looking at a map the entire time.
Speaker 2: This decision twenty twenty four live everybody.
Speaker 5: Yeah, not on game mesticides, which that's more. Yeah, and
look like you know it's gonna take a while from
the figures out. I remember right last time, it was
like what the bed, thinking one thing's gonna happen, this
something else happened, and then it was just disputed and
talked about and was annoying forever. So yeah, I don't
want to pay that close attention to it because again
we're not going to really know what's going on for
a while anyways. Yeah, we'll just knock Yeah, yeah, exactly.
We'll talk about the switch too, because they'll probably announce
there before that. Of course, this was when Chris Pratt
warned me about the who behind me. Yeah, this must
be that direct that the ex director of Wolverine. This
is the who that Horton heard.
Speaker 3: Yeah, this is the who that Horton heard.
Speaker 2: Now maybe you're gonna leave too, Are you gonna get
scared and run away like he did?
Speaker 3: Yeah?
Speaker 5: Yeah, I'm not a not an elephant thing. They made
that CG movie. If Horton here's a who with Jim
Carrey as Horton, I think they would remember that that happened.
Speaker 3: I believe you, but that you could also be making
that up.
Speaker 5: I mean, I appreciate there's definitely a CG move at Horton,
and I think Jim Carrie was the elephant.
Speaker 2: They did a lot of the Doctor Seuss's which the
cat and the hat was Mike Myers.
Speaker 5: The cana has back Myers. That was live action that
was fucked up. Sure, Steve Carrell is definitely the who
I remember that I believe, I forget his Horton, probably
Chris Pratt. It'd be weird if it was Jim Carrey
because he was I guess it's not weird, but he
was you know, the Gritch so famous.
Speaker 3: Yeah.
Speaker 2: Yeah, but that that would make it more likely, right
because so like that movie was very successful, so let's
get the band back together.
Speaker 3: That's how executives that these companies think.
Speaker 5: They made a lo Rex movie that was pretty successful
with the data vitos Lorex, which is good casting. And
I think Taylor Swift as like some boys.
Speaker 3: And it was Jim Carrey was it was all right?
Was the guy that you're talking about in that flick
Horton Elephant.
Speaker 5: We did it all right?
Speaker 3: You thank you.
Speaker 8: That whole movie is about he almost killed an entire population.
Speaker 5: Yea drama. And what's weird is that the who's are
also the people from the Grench. So there's a connection there.
Who's also.
Speaker 3: Connected?
Speaker 6: If Nikki comes back with another table, do we have
to pay them?
Speaker 3: Probably? Yeah?
Speaker 2: No, I'm being told no, all right, good okay.
Speaker 5: I glad that Bess just got through. Next up is
from uh I got pulled down a little bit. Oh yeah.
Epinati Eater says, I'm running my first ten K this
weekend and needs some game music to keep me pumped up.
I have Ridge Racer tech It and even that burning
radio song. Hell yeah, what am I missing? Thanks for
all the great streams, even during tough times. You're welcome,
epinod Eater. Maybe yeah, you get a delight club playlist
going with Gamera two thousand Incredible Crisis.
Speaker 2: Yeah, that's good stuff. What's that movie Challengers? I know
you said games, but uh that's I know everyone runs
to that Challenger soundtrack, so maybe throw that in there
as well.
Speaker 3: That's what is that? The nine inch nails Man? Yes?
Speaker 5: I know, I'm sorry.
Speaker 2: I just slipped my mind because I'm old and my
brain is broken. But I am impressed you knew.
Speaker 5: Thank you. I appreciate that. Arch You says sorry. Archie says, hey,
peakch you and Papa Smurf, what's up? What's up? You
hear me stand up and say what's up?
Speaker 1: Uh?
Speaker 5: I hope you all are having a happy New Year.
What's her Year's revolution resolution?
Speaker 3: Now?
Speaker 2: He wrote revolution here right, revolution by YouTube crashed right then?
So hell yeah, I like he's making a joke about
the old pay per view with it. All right, Jeff,
let's say you have to make a new Year's revolution
right now?
Speaker 5: What would it be?
Speaker 2: Yeah, I'm gonna stop stop being so blue. I'm gonna
treat uh the Lady Smurf much better.
Speaker 3: It's gonna be great. Don't worry about it.
Speaker 5: Thank you so much. That has weird lore. She was
like an evil Smurf that they turned good, right, she like,
she like.
Speaker 2: She was supposed to infiltrate the Smurfs with their sex
sexual whiles. Yeah, and it worked in the extent that
all the male Smurfs love her, right, they're like very impressed, right,
And yes, Gargabeat was going to use women against the Smurfs,
and their their goodness turned her back into the being good.
Speaker 5: My new years of revolution is to learn even more
smurf's lore.
Speaker 2: There, you bring that to the next podcast, please, absolutely
everyone will love that.
Speaker 5: Austin Taylor uh says, I don't like scary games. Before Halloween,
I played Resucule seven to eight. It's gonna be so
bad it made my balls hurt. For shoot, never experienced
that before.
Speaker 2: Would you be so frightened that you're like, biology is
like we can't possibly bring another creature into this world
because like when you, uh, you get adrenaline, right, it
does like make things like shrivel and like go like
up there, so that you are like it protects it, right,
your body does that automatically.
Speaker 3: So did do that so hard it hurt your balls?
Speaker 5: Yes?
Speaker 3: So many?
Speaker 2: Good luck with that that game, man, I should play
that games.
Speaker 5: A scary game. Kitty Cat Man ninety three said, long
live independent games media. Remember we will follow you boys
everywhere or I mean anywhere that you kitty.
Speaker 3: Cat, thank you. I appreciate that.
Speaker 5: Not there yet, but you know, it's always good to know.
Perhaps we're here for an addigencies. Yes, we're here for now.
Chak Toowski says one four two two one one seven
one two six eight two six seven three three Pokemon
TCG code or Sleeper Agent activation code.
Speaker 3: You decide, Yeah, I do feel kind of murdery now,
so we'd.
Speaker 2: Yeah, we probably should have like a discord channel for
people who want to share friends.
Speaker 6: This start channel to share your friend codes.
Speaker 3: There you go.
Speaker 5: Everybody, Hey, go get in there and make it happen.
JT says, I know like five mats. Last names are
the only way I could refer to any of them.
Last names are almost always more interesting than first names.
I used to being called monoton mostly because it was
always teachers who would do it when they were mad
at me, for sure, dreaming and not paying attention. I yeah, yeah,
it's it's kind of aggressive when you say monad like that, right, yeah,
it's literally like it reminds me of movies where there's
like a cubicle worker and their manager comes and yells
at them.
Speaker 2: That's what alwaysminds me of Maybe mind's the exact reverse,
because it's so easy for people to yell Jeff like
that one like like so they always went to that first.
So then it was yeah, yeah, people were just like
using grub when it was like, uh, you know, when
I had a good camaraderie with the person. So I
have warm associations with grub. But whatever, you can call
me whatever.
Speaker 3: I like both if.
Speaker 5: Someone else at the site that really like gets less
named like me and you, I feel like I get
I get called a lot of things, right, But yeah,
Manata comes out a lot. No one, No one would
ever call Dan reikerd.
Speaker 3: No, no, no, that'd be weird.
Speaker 5: No, all right. Next one is from Ryan m.
Speaker 1: Cob.
Speaker 5: First you but that I think you. Ryan says, go
to bed, jets, be Halloween, be excellent to each other
and party on. Appreciate your bill, and Ted Reference says, yeah,
I've going to bed right for this. Get ready for
my flight. I guess I have to do a little
bit more packing.
Speaker 2: But yeah, I.
Speaker 3: Gotta go finish the laundry and finish the packing. But
I'm good.
Speaker 2: I got, you know, like I said, game mess mornings
and then my flights later on.
Speaker 3: I'll be fine.
Speaker 5: El Grog says Jeff should talk about the Nintendo play
test because he's wearing a mask and Nintita will never
suspect that he is a batman who's in Ohio.
Speaker 2: Yeah, uh, bat Grub has actually not played the play test,
but that playboy Jeff Grob, but here he's been playing
it a lot.
Speaker 3: Maybe get him to talk about it.
Speaker 5: All right, that's it for now. If you guys have
more super chats and get him in before the end
of the show, we'll make sure we read him on air.
Thank you so much for all the supports. Jeff back
to you. Yeah, let's do that last break.
Speaker 2: We'll come back, we'll talk about what we've been playing.
Thanks everybody for hanging out with us tonight. We'll be
back right after this.
Speaker 3: All right, Mike, we're back.
Speaker 7: Hey.
Speaker 3: Have you been playing all sorts of stuff?
Speaker 7: Right?
Speaker 5: I had played a bit of Dragon Ages of Veil Guard,
enough to be really impressed with the visuals and the
performance and stuff like that. Also enough to be a
little bit scared of how much I'm going to enjoy
the combat personally. If there's gonna be sort of enough
depth there, maybe it's fine. Maybe doesn't need to be
that deep, and I'll just have fun off all the
sort of RPG stuff. But again, very early in there.
Don't have a whole lot to say right now. I
will try to play more once I come back from
Extra Life.
Speaker 2: Yeah, I, like I said, I'm interested to spend some
time with it myself. I've liked some BYWAG games for sure.
I really like all the mass effects for the most part,
not and dramata so much.
Speaker 3: I think it's a bad game.
Speaker 2: But you know, Dragon Age never fully clicked with me.
I think the month I spent the most time with
was Origins, and I liked what I played of that,
but I didn't finish it and an Inquisition didn't work
for me, and I don't think I ever tried to.
Speaker 3: But that's you know whatever. But I don't know.
Speaker 2: This one looks like it might have appeal appeal, but
I'm with you where it's like, is that combat gonna
like just lose my interest and then that's gonna cause
me to lose interest in everything else.
Speaker 3: There's a chance what's weird?
Speaker 5: As I have played all the dragged ages and I've
always liked them. Uh, definitely like Origin the most and
even too, I was like, that's fine, and I don't hate
that it was this and I was pretty good with
maybe not like some people who you know, a lot
of people really love that. I wasn't quite that into it.
But I never had a huge affinity for Dragon. I
wasn't somebody who's like really excited that Dragon Age was
coming back in all that jazz, But still like what
I played. We'll get further into it.
Speaker 3: Sounds good. I've been playing call duty.
Speaker 2: In fact, we all played a bunch of call duty
after less than tin ducks last night, and I think
that's a I think it's a really fun call of duty.
You know, I'll always be like, oh I miss this
about old call of duty, but like they're doing everything
right with this one. For the most part, it feels
really good. I think the map design is interesting at
the very least. Uh, it's it's well done. You know,
it's designed by people who have done this a lot,
and you could tell. And then the weapons are all
pretty good. I think whenever I'm using weapon, I never
feel like, man, I wish I was using a different weapon.
For the most part, it's like, oh, yeah, this just
feels really fun to shoot with, which you know, once
you kind of get those handful of things with a
call of duty, the underlying oh, it's just fun to
move in a call of duty because the mantling feels
really snappy and the sprint feels really good. And now
this omnidirectional being able to dive and sprint any direction
is actually surprisingly cool.
Speaker 3: That like carries it.
Speaker 2: So far on its own that getting all the other
stuff on top of that right makes for a really
good version of a call of duty. So I'm impressed
with it.
Speaker 5: Yeah, the whattiplayer has been a ton of fun. It's yeah,
it's felt good. I've never I've played a whole lot
of Call of Duty in a lot of time. Even
at its height in that three sixty er for a
lot of people, I wasn't as into it as some Yeah,
playing with you. I was actually playing my brother right
before this. I was having good time. I played a
bit of the campaign and liked it. Okay, I don't
know if I'm feeling too much of a drive to
go back into that. I think I'd rather just spending
that time playing more multiplayer, maybe checking out zombies, although
I've never been a big zombie person, but you know,
there's a lot of kind of it seems to be
some hype around this one, and I think it's justified.
Speaker 3: Yeah, we were mostly playing that, not kill confirmed. What
was the name of the Yeah, the HVT, the high
Value Target.
Speaker 5: That's that's been the motive been playing. I think it's
a good MOE where on each team, at any point
there's one player as kind of tagged as the high
value target, and they're worth more points if they get killed,
so you kind of have to be aggressive search. Yeah,
you got it. The beat defensive too. Yeah, it's a
it's a good game mode. It's just a little twist
on team death matches.
Speaker 7: Right.
Speaker 2: It's cool because it's like you when you become the
HVT on your team, you get like full intelligence of
like where the other team is, where they're coming from.
You can see them on your mini map, but they
could see you, like through walls as well, so it's
like everyone gets drawn to you, but you can really
set up a strong defensive position. And we had a
couple of times where it's like I found a good
corner and everyone was with me, and I was calling
out targets and we were just taking them out and
it felt very i don't know, like dramatic and intense.
And then there was a couple times where it's like,
you know, I got to be the HVT when I
was out on my own, but I could see everybody
and I was just catching the other team off guard
and I was just like ripping them up, ripping them
apart for like five six kills in a row, and
that also felt very cool.
Speaker 3: And then the rest of the time it's like, at.
Speaker 2: The very least I know where the HVT on third
team is, so there's always something to like go towards.
It's it's team deathmatch with a with a slight objective,
and I got a really good twist on it, So yeah,
I was. I was enjoying that mode as well.
Speaker 5: Yeah, do you try out the Muster Hunter beta yet?
Speaker 3: I downloaded it?
Speaker 2: If that counts, he doesn't at all.
Speaker 3: He doesn't count at all.
Speaker 5: Yeah, I'm so curious because I played it on PS
five and it's definitely fun. I don't love how this
game is in world. They're kind of cut scene heavy,
especially in the beginning. Like, boy, look sometimes i't me
into that sort of stuff. Not really for Monster Hunter whatever.
That's a small deal. Performance, yeah, seems questionable, and Placation
five maybe get better. But I'm very curious to see
how it's going to be running on PC once people
start digging into that build.
Speaker 6: You can don't know now the PC.
Speaker 5: I'm not going to download it. I'll just play let
other people make videos to tell me what to think
about his performance.
Speaker 7: Yeah, you can.
Speaker 6: You can check it on your PC. You're always like
you always like, you don't like, I don't know if
he routes in my PC? Oh, okay, don't do it.
Speaker 3: Then I might.
Speaker 2: I might do it on my PC because I since
I have not touched the PS five version, and you
told me that the base PS five version has some issues,
and well, maybe i'll see what it looks like on
the forty ninety. I bet it will be better.
Speaker 3: So yeah, I might do that.
Speaker 2: Although I know we're going to spend a lot of
time with that game when it comes out, so and
there's so much to play right now, maybe that feels
like a bit of a distraction, but I'm still very
excited about that game.
Speaker 5: And yeah, that Pokemon trading card game Pockets. Uh. You
know how little I like to play mobile games, But
there's something fun about both the collecting aspects of the
cards here. It's nostalgic for me because you know, some
of them are called back to those original sets back
when I was playing Pokemon cards when I was like thirteen.
And then like the gameplay stuff, they've simplified mechanics in
a way that's better for short bursts. I think it's
actually pretty smart we do it. It's kind of Marvel
snapifying it right a bit. Right, like's probably the last
mobile game that I play. I'm enjoying it, even just
opening the packs is great.
Speaker 4: Yeah, that was what I would to say, Like opening
in the packs. It seems I opened in the packs
is the main thing because I downloaded it, and like
it takes a while for you to like unlock the
multiplayer and even when you unlock that stuff you only
play against like the AI.
Speaker 6: It's like, you better do all these tutorials first and.
Speaker 5: Some on boarding.
Speaker 6: Yeah, if he's smart all the packs, then the the
you know, the the.
Speaker 3: I think that's fair.
Speaker 2: I think I think it is very much about the
digital card collecting thing that that that is not new
to mobile apps for this kind of thing, So I
that's very much the focus. And then they give you
a way to battle with those cards if you want.
But I think there's going to be a lot of
people who are like just into this to complete their collection,
and they've made a game where that is completely viable.
Speaker 3: So yeah, that's fine.
Speaker 2: And then uh, I am curious about getting in there
and starting some battles.
Speaker 3: I just downloaded the game myself.
Speaker 2: I'm wetting Emmy open the packs because again she's getting
into Pokemon. But I am like kind of keeping an
eye on I'm like, okay, when should I start getting
to a point where I can go and go through
this tutorial and figure out the battles, and that's going
to be happening soon. We're not like obsessing over the
game or anything like that. Definitely not going to put
any money into it anytime soon. So yeah, at the
very least, it's just really well presented, right. It's just
the opening packs feels good. The crinkle of the packs
feels good. It's got a good like you know, the
pop and fizz that that has when you are doing
these actions feels really cool. So yeah, there are cars
and yes in the art on the cards, which a
lot of that apparently is from real cards.
Speaker 3: But hey boy, it looks great on here.
Speaker 4: Yeah, I'm buying real cars, Like when when you make
a game for the phone, that's like it makes me
like investing the real stuff.
Speaker 6: You know, you got a Google stuff there.
Speaker 3: Yep.
Speaker 5: I hope Dizzy's working on a Warkana app at some point.
Speaker 3: They got a bit, right, I'm gonna make a lot
of money if they do anything else.
Speaker 5: Mike Gosh, that's I think all the big stuff really.
I mean, of course, more metaphor and just you know
loving it and uh, you know plug that.
Speaker 4: You got to to to that Island. What do you
think I'm in the island buying.
Speaker 5: Yeah, I love that.
Speaker 6: It's my favorite ost of the year. That the song
from for that from That Island. I love it.
Speaker 5: It's so good, good stuff. But yeah, that's it for me.
Speaker 3: Yeah.
Speaker 2: The only other thing is we played a lot more Astro,
but I've not touched the new level that came out
today yet.
Speaker 5: I played it once and it seems fun. There's a
there's almost a little bit of Mountain Run vibes to it,
little bit. Yeah, it could be fun.
Speaker 2: Yeah, Dan sent as his time. He's currently beating all
of us, including Jesse.
Speaker 7: Uh.
Speaker 2: That won't last long, as we've seen from the previous
two weeks though, So yeah, I I don't know that
last one. I I'm so close to, like get into
the thirty five point threes. I'm like, I'm I kind
of want to just finish that off, but nope, run,
I've run out of time, So I'll start that new
level at some point, but traveling tomorrow, I don't know
when am I really gonna have any time to play
this new level?
Speaker 5: Yeah? I like the last level fine, but I was
ready to move on.
Speaker 2: Oh yeah, yeah, like it was just such a tough
one to grind out improvements on.
Speaker 3: It really was.
Speaker 4: Uh do you know that at the end, when all
the levels are are going to be out, is the
are they gonna do like an aggregated All right?
Speaker 5: I think we know you.
Speaker 6: That would be cool. Also the last time we could
if they have a mode where you had to maratone,
meaning that you had to each run issues all the
all the levels and one time, that will be cool.
Speaker 3: Yeah, I see, thanks for that.
Speaker 2: That could be neat. I definitely you just get me
the aggregated score though. That's that's ideal. That's what they
did last time.
Speaker 3: Yep. I hope they do that this time as well.
All right, Uh, that doesn't.
Speaker 2: For me though, Like again, a lot of time in
the Nintendo playtest. Wish I could talk about it everybody.
Maybe someday, but that's take of a lot of my
time because I don't want to miss out on it.
Speaker 3: Not great for the podcast though, because I can't say
shit about it.
Speaker 2: So cool, cool, cool, cool, all right, Mike, do we
get any more super Chats?
Speaker 5: We got one more, but it's a good one. Mickey
O'Leary says, outside of the seduction aspect. It is pretty
wild how much shadow the Hedgehog and smurf Fat have
in origins.
Speaker 6: That's shadow, isn't it? And we took a shadow when
when when he said the seduction.
Speaker 5: Factor, the shadow doesn't have the seduction factor, I'm afraid
it's smurt Fat to speak? Are you and I allowed
to say that? Fluozy?
Speaker 7: Wait?
Speaker 2: Who are you calling a floozy shadow or smurfatur Fat?
Speaker 3: Okay?
Speaker 2: Yeah, yeah, so yeah, they are both created to fil
trait the good the good side is.
Speaker 3: What was shadow?
Speaker 5: Actually, I'm actually not sure if I understand because I
don't remember. I don't know how shadows like spurfet from
kind of looking like you know, that's true. Yeah, they
are both the ultimate lifeless.
Speaker 2: All right, I think that's gonna do it for the show.
I'm gonna hit the music.
Speaker 5: I'm getting black hair that goes blonde Beau, super shadow, Mike.
Speaker 7: He's right, it's all coming together.
Speaker 3: Absolutely.
Speaker 2: Thanks everybody for sticking with us through whatever this was.
I enjoyed doing this show. I'm glad everyone enjoys listening
to it. We'll have a new episode next week. We'll
be back for last and then ten dougs. Of course,
if you are wondering what's happening on John Bomb tomorrow,
that's up to Jam. Whatever he ends up doing, you're
gonna go there and you're gonna tell him, great job, Jane,
because he's doing a great job. But yeah, hey, uh Mike, Sean,
see boys boys tomorrow night.
Speaker 5: Yep, see you tomorrow.
Speaker 3: Yeah, fun, looking forward to it.
Speaker 7: See you.
Speaker 3: Damn Yeah, I see in person for the first time, Sean.
Looking forward to that. That'll be cool.
Speaker 2: Yeah, it's gonna be weird, but I'm I'm excited about it.
And that is for extra life at dance House. Tune
in on Saturday at about noon Easter and one pm
Easter and one pm Central.
Speaker 3: We'll figure it out, you'll know for sure. But it's
gonna be midday on Saturday. Uh, watch us. We're gonna
do a lot of really fun and dumb stuff.
Speaker 5: When are we gonna play this? That new Smurs game
that's a Mario three D World plun.
Speaker 3: I I want to play it real bad.
Speaker 2: Actually maybe it has a seventy Yeah.
Speaker 3: I thought it. I like, I kept getting I don't know.
Speaker 2: I think they know I'm the platform guy, so I
got a lot of emails about this game.
Speaker 3: They're like, this is a Mario like game with the Smurfs.
Speaker 2: So I'm like, listen, I would love to take you
up on this offer to like play a lot of
this game, but no one cares about the Smurfs. And
now we've talked a lot about the Smurfs, and I
feel made an obligation to play it.
Speaker 5: I told you my revolution is to get more. That's
going to be my outlet.
Speaker 2: Yeah, I'm so yeah, I'll probably, I probably will play
that game. Maybe I'll put that on my Steam deck,
and that's what I end up playing all week.
Speaker 5: Right now, Jeff, how do you feel?
Speaker 2: I feel a little rundown, but I don't feel like
I'm gonna start shitting out of both sides anytime soon.
So yeah, I'll say fantastic. Thanks for listening. Everybody at
you next time, take care of yourself.
Speaker 7: Goodbye.
Speaker 3: It's Donald talk for real.
Speaker 5: I am an animal. Tell I see evidence that the
world is around I'm not believing a damn thing, all.
Speaker 6: Right, break good news. You can don't know the Monster
Hunted beta on Steam. But it's not that it's not online.
Desitters online yet.
Speaker 3: Rage two isn't even in tech. Wow, okay, wait ra really.
Speaker 6: But the super tug sexture who was.
Speaker 3: Oh that was not Supertextures?
Speaker 7: Yeah?
Speaker 3: Was it Mega Mega Textures? Yeah? Yeah that was Yeah,
it was Rage one.
Speaker 5: Yeah, it's the it sucks.
Speaker 7: What the hell is the.
Speaker 5: All right?
Speaker 3: Yeah two was made by Avalanche on their engine.
Speaker 5: Yeah, okay, weird proprietary apex S game engine.
Speaker 2: Okay, strange all right, and then kind of answers our question.
But open world all right, all right, we're gonna come back.
We'll do super chats uh and and we can like
we take our time here because then we're.
Speaker 3: Gonna do what we've been playing. That that's gonna be
it yep, yeah, okay, all.
Speaker 6: Right, and Natty's playing right now. I think I don't know.
Speaker 2: Maybe yeah, I just inserted inn ad so in boy yeah,
so try to get him there. Although you Tube wants
to just throw them all over the place now fucking sucks.
I gotta like it, like you obs warrants me. It's
like we're gonna we're about to play an ad and
I can like stop it if I catch it, but
I don't always catch it, all right, Okay, yeah, let's
just bring it back