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Speaker 1: Hmm, it's the Internet.

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Speaker 2: You're busy, Let's do this. Welcome to the Game mester

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Aside Podcast. This is the podcast where we decide everything

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about the world of video games so you never have

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to think for yourself. I'm your host, Jeff Grubbin with

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me is oh bother. In today's episode, What's going on

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with Wolverine Indiana Jones previews came in the kow aid

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Man Fox and Happy Halloween.

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Speaker 3: I'm gonna just read what you're put here Christians.

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Speaker 4: That's right, because warm blood, he asked, the hot blood motherfucker?

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Speaker 5: He fuck? Are we a posts on nottswear in the

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beginning of the podcast, yeah, the first.

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Speaker 3: The first, first couple a second.

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Speaker 2: Yeah, you're not supposed to, but hey, we're bad at

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this and it's pretty too sometimes, you know, when you've

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just recorded the worst podcast of all time?

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Speaker 3: Hey, how was your trigger treating?

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Speaker 5: It was good? I don't know why. I was like,

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maybe he's talking Christian. That was great. It's great. We're

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doing as we were killing this.

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Speaker 3: You know what, we we don't have to do this episode.

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Speaker 5: It's gonna be good to stop now, it'd be great,

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all right, right, all right?

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Speaker 6: People people said in child before that.

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Speaker 4: We didn't need to do this this episode, they said it,

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and we'll all saying to this, so like I don't

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know what to do now.

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Speaker 5: We're workers, damn it, that's why we're here. Trick or

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treating was great. Yeah, we got to walk around. It's

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nice because grey trick or treats. It's as uh, it's

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by my child at home, and every year when I

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tell them that, they let me go inside for a

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little bit. So it's always nice to see, uh see that.

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It's very nostalgic. The kids had fun. The little two

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year old was even into it, and watching her running

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around the trigger cheating was very cute. Uh So, yeah,

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we all it was very nice. I had a walking

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beer at least at the start, so that was very pleasant.

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It was very active neighborhood, don't we bummers?

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Speaker 7: You know.

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Speaker 5: I left my bowl of candy out, and you know,

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usually like that goes. I came back. This time. There

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was barely a debt in it. Not many trick or

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treaters at least not many. Maybe my house seemed unapproachable

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for some reason. I don't know. Yeah, so it's got

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like right.

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Speaker 2: The seal to like show that there's a bowl up

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there and people have to recognize it.

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Speaker 5: I probably should have put the ball like not on

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my Plus, you probably should just like put it up

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almost to the curb. That might have been the movie.

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Speaker 2: I have a little like work table that's like a

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little plastic table that I can kind of, you know,

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I use for like my circular circular saw or something.

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I put that out halfway down the driveway. I put

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a chair behind it, and then I put mister Bones,

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one of my skeletons, in that chair. Turned on his

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red eyes. He looks very approachable. So yeah, that was

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that was getting pretty rough roughed over. They came for

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the Pokemon cards and the chocolates, and I think they

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left me a few Oh no, I think they left

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me and we got some jump scares happening.

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Speaker 3: Apparently on the version they left me only a handful

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of like candy necklaces. And that's it.

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Speaker 5: That's something though, that's something to fix Jack skeleton.

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Speaker 2: I found a solution, a temporary solution, so that it

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was very windy today in my area, very windy, and

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there was a problem with Jack skeleton. He fell over

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and the steel parts that hold up both of his

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legs bent in such a way that it's been compromised.

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So I kind of leaned him against the house by

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the garage, and that was fine for tonight, But I

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am I think I'm going to reach out to my

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my sources, my sources being Patrick Kleppik, who I know

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is talk to people who are like directly responsible for

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engineering these things, and I'm gonna see if I can

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get some replacement parts. And if I can't get replacement parts,

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I'm at least going to get pointed to the community

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of people that have these skeleton skeletons.

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Speaker 3: Yeah, there's probably there's.

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Speaker 2: A whole community, is my understanding, and I'm going to

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try to get in with them and say, hey, like,

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what do you guys do in case this happens to you?

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How can I reinforce this? Should I buy a welding kit?

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Speaker 7: Like?

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Speaker 2: Can I just go get a welding kit? Is that

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something that? Is that a bad idea? It sounds like

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a fun idea to me, So.

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Speaker 5: I don't know.

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Speaker 2: I want to use him again next year because he

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is like, like, it was still pretty expensively We got

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him on sale at the end of last season, but

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it was still pretty expensive.

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Speaker 3: I don't want to just be a one year thing.

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Speaker 5: So now was it? I saw a few Jacks going

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ins when I was Trick or Tree. In fact, maybe

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even more popular than the traditional old giant Skellington. Now,

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what tier of Jack's going to do you have? Because

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I saw a few, because there's one that, yeah, plays

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audio clips. One of them is like a flu on animatronic.

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His mouth moves and shit.

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Speaker 3: I have the animatronic.

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Speaker 2: Yeah, wow, he sings and stuff and shit, he's got

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the sensor on the front. You walk past him, he asked.

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His mouth is up there flapping. He's got two different

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sets of eyes. He's got angry eyes, and I put

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those on the kids like all for like the last

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two weeks have been like, Dad, go out there and

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put the angry eyes on Jack Skellington. And I'm like, okay,

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all right, I'll go do that. And I did that,

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and then the next day fucking broke.

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Speaker 3: But yeah, it was. Hey, I had a good time.

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If you're listening to this later, you're probably like, what's

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going on here? What's this episode?

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Speaker 2: It's gonna be a little bit shorter because we're starting

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later because we were both out with family doing stuff.

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We just we started at ten pms to a nine

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pm so we decided beforehand to kind of just do

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a a trunk caded version of the show. Mostly gonna

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be everything you get, except for we're not gonna do

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a game this week.

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Speaker 5: That's that's about. I haven't really flighted tomorrow too, and

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we're both going to excuse me and dropping my poker

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chips Minneapolis tomorrow. Yeah, my flight's relatively early. I'm looking

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forward to it. I think I mentioned uh when you're

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play Cushion Quest, but I finally got offered like a

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discounted first class upgrade, so that that's really fun. I'm

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gonna just be same. The only thing I could ruin

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it is a chatty neighbor. So hopefully I'm just gonna

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like put my earphones in and look as unapproachable as

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possible and that won't be a problem. It's gonna be great.

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Speaker 3: Like Delta one.

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Speaker 2: My I thought that, Like the reason it was called

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Delta one is like you're kind of in your own pod.

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Speaker 5: I don't think I have a pod. It's not called

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Delta Wow, I like, I don't. I don't have a pod.

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It's not okay, it's a two and a half hour flight.

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They don't do pods for those.

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Speaker 2: Yeah, yeah, I mean right, it's gonna depend on the

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on the on the plane and what kind of plane

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it is. Right, it's not you know, the newer airbuses

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that have the uh the pods or whatever. So okay, yeah,

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well either way, enjoy it, have a good time. I

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hope it's you know, get wasted on the flight two

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and a half hours, you.

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Speaker 5: Can have and you have fun with your layover.

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Speaker 3: Yeah, I mean I'll try. I'll play video games.

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Speaker 7: I'm not.

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Speaker 2: I'm not gonna be bothered. I'll be just fine this

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mornings in the morning and then I'll hang out.

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Speaker 5: You're doing game this mornings, damn.

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Speaker 7: Yeah.

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Speaker 2: Yeah, cause my flight's not toill the like late afternoon's.

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Speaker 5: It's gonna like start as I tick off, so maybe

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I can watch. Uh, do you have a game in

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mind you're gonna play? Because I'm not. I don't want

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to bring my rog I don't really see myself like

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hunkering down from metaphors. We'll probably just bringing the switch,

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Gonna catch up on some Zelda, although I think Griffin

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Daego's on sale because of the delis Mortas and like, oh,

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maybe playing a little bit of that on actual day

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of the dad would be pretty fun.

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Speaker 3: That'd be fun.

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Speaker 2: Yeah, I was thinking I might play metaphor actually, so okay,

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we'll see.

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Speaker 3: We'll see. I should.

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Speaker 2: I should probably beat Zelda as well and beats your door.

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Speaker 5: What if if I said, you're not allowed to beat

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Mario Luigi or start Mario Ligi Brothership until you beat

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thus the door? Would you even accept that?

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Speaker 3: And I think that's fair. I could beat it. Fan, Yeah,

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you have to, you have to, Okay, if I have to,

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I have to. All right, that sounds good. All right.

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Speaker 2: Thank you everybody for joining us. You can get more

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of us. I'll do that later. Give us a good

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rating wherever you are listening and hit the like button

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on YouTube. Please, if you want to ask a question,

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you could drop a super chat during the show here

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on YouTube. Surprise, We're still gonna do those because we

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get money, so ask us send all those in and

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we'll answer all of those before the end of the program.

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Thank you to Carlos Ayan who is Insane in the

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Rain Music on YouTube for the use of our theme songs.

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Thanks to one up versus CPU for our artwork. You

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could find more at one up versus one Up versus

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cpu dot com. We are on Spotify, Apple Podcast and

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wherever pods are caught.

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Speaker 3: Thank you to the mods, thank you to Christian for producing.

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Speaker 2: And you can get more from Mike and me and

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support us by going to Patreon dot com slash game Mess.

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That gets you access to our discord server, participation in

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Q and A sessions, and our game club discussions, early

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access to new episodes of Game Mess, Jeopardy and Columbros.

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Speaker 3: And of course all of our shows ad free.

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Speaker 2: As a reminder, you can, you know, in addition to

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going to Patreon dot com slash Game Mess, you ken

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become a supporter right here on YouTube by joining the

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channel or by going to Mike's twitch streams, Twitch dot tv,

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slash Tokoto support him there. It gets you a lot

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of the same beneficent thing.

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Speaker 5: Thank you for shouting out my twitch stream lately. I

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appreciate that.

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Speaker 2: Oh yeah, no problem, you're doing it. You put a

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lot of work in that thing. I really enjoy watching it,

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so good work.

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Speaker 5: It's been a big joy having people actually show up

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to that. I've been enjoying streaming, so thank you to

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everybody who's been tuning into that, and.

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Speaker 3: That reminds me.

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Speaker 2: I wanted to say thank you all you boys for

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doing this podcast, even like when we're busy, like we

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don't miss a lot of episodes, and it's like, you know,

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there's a kind of a side hustle. We get a

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little bit of scratch from it. We don't get a ton,

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but thank you guys for always coming through and hanging

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out and making the podcast happen. And thank you everybody

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who does support us, because it does help. It does

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really kind of encourage us to keep at this and

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knowing people care. So thanks to everybody's joined the Patreon recently.

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It means a lot, especially in uncertain times that we

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live in. All Right, I got some big topics here.

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Let's talk about him. Marvel Marvel's Wolverine creative director Brian

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Horton moves to Perfect Dark. This is from Salamano Gamatsu.

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Brian Horton, who was announced as the creative director of

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publishers Sony Interactive Entertainment and developer Insomnia Games Marvel's Wolverine

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in twenty twenty one, has been off the project since summer,

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and he has now joined.

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Speaker 3: The Initiative's Perfect Dark. What do you think this means

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for each game?

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Speaker 5: Mike, It's always weird because gaming is so bizarre that

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even though the initial reactions like, well that's freaking weird.

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That can't be a good sign. And I still feel

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that in some way, it's also like, ah, maybe it's fine,

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maybe it's normal. There could be a million reasons. Both

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of these games are relatively far along. Doesn't mean they're

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coming out next year, but probably they could, and they

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could come out the year after that. Maybe it's even

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more likely. But yeah, a lot of work has already

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happened in these games. Just losing that lead person this

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far in it's a little strange. It's happened before, and

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it's happened to games that ended up being good, but

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it is kind of like, well, what's going on there?

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Why did that happen?

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Speaker 3: Yeah?

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Speaker 2: I mean it could be as simple as you know

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that they felt like, I know, the Wolverine's in a

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good place and I'm a little burnt out. Maybe I

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need a change of scenery. And then Perfect Art comes

249
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along say hey, we're a change of scenery and we'll

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give you lots of money again.

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Speaker 5: But like the party is like, yeah, it's in the

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act that seems like a developer you want to keep

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working for, but you know, I don't know what it's

254
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actually like to work for them. And again there's a

255
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million other factors that could be at play there, but

256
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like in terms of just like oh, I want to

257
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stick with it and samn the actor to take a

258
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role with the initiative, you know, days a little scary.

259
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But if you're that level creative director, that's still one

260
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position that's very much in demand. Oh, you don't have

261
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to be quite as worried about sort of moving around

262
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picking your projects, leaving a project halfway through to move

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to something else.

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Speaker 3: Yeah.

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Speaker 2: Yeah, if you are that senior of a developer, you

266
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can kind of pick your spots a little bit. So yeah,

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that probably wouldn't be too much of a concern. And

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who knows, Like you know, from the outside, like, oh,

269
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Insomniac must be great and the initiative is uncertain, but

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it's like, I don't know, maybe it's the point at

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which each of these projects are at.

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Speaker 3: Maybe there's more uncertainty.

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Speaker 2: At Insomniac because it's like, man, they just put out

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some big games and now the expectations for their games

275
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going forward are even bigger, and that seems like maybe

276
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these goals are becoming unattainable. And meanwhile, Microsoft would just

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be happy to have a hit and maybe that's easier

278
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to work with or whatever.

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Speaker 3: We're just speculating. We don't know.

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Speaker 2: But for the games themselves, I think Wolverine's going to

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be just fine because Insomniac seems to have the institutional

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knowledge to do these games really well each and every time.

283
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But I don't know, is there any reason for concern

284
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for Wolverine from your perspective?

285
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Speaker 5: Okay, just because I mean there was one player where

286
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we thought maybe that game even comes out this year.

287
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Wait back when this year started then that obviously wasn't

288
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really the case. But I guess I thought that game

289
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wasn't too far away. So again, it's just that kind

290
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of lateness of it. And what is being changed creatively?

291
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Is it story stuff, is it gameless stuff? Is it

292
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really not much? And it's just a matter of who

293
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is in charge to just literally be in charge and

294
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make sure that all the different parts are working together

295
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to get this game out the door.

296
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Speaker 2: Then do you wonder why perfect arc cut, which you know,

297
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in my mind was in a similar position to Wolverine

298
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in terms of being in development for a while. We've

299
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known about it for a while. We even like got

300
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that gameplay trailer for Perfect Dark last year.

301
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Speaker 5: This year, this summer, is this this third thing this summer?

302
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Speaker 3: Yeah, this summer.

303
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Speaker 2: Yeah, And it's like that seemed like part of that was, hey,

304
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this game is looking pretty good if you want to

305
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come work on it. But also the game is coming along,

306
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and then that that's what I heard. I heard a

307
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little bit of some people were like, no, I'm encountering

308
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a lot of issues with this game, and then I

309
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immediately heard after that that like, no, most people were

310
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going this game are very happy with it. Why does

311
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it need a new creative director? Like that's does that

312
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like raise alarm bells for you?

313
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Speaker 5: That a little bit. I really liked what we saw

314
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when they showed a little bit of that gameplay. But

315
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you know, maybe it's just kind of speaking to me

316
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with that Mear's Edge influence that was wearing. It's a

317
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little concerning. Sure, it's definitely not the end all be all.

318
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Development goes in a lot of strange places before you

319
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cross that finish line. I guess like this game had

320
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a release date right, so that they don't worry about

321
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quote unquote delaying it or something like that. I don't

322
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you think it has a release year. I forget they

323
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even said twenty twenty five when they showed that gameplay.

324
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Yet they might have.

325
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Speaker 3: They might have, but it's like that would have been.

326
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Speaker 5: That would have been, so it would have been like

327
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nobody would be like you promised twenty twenty five.

328
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Speaker 2: If it's suddenly not right, every like, well, yeah, sure,

329
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twenty twenty five, we'll believe it when we see it.

330
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Speaker 5: Yeah, although if that's not the game, like I guess

331
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Fables the twenty twenty five game or Gears is.

332
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Speaker 2: A next year right, I mean you know they have

333
00:14:23,960 --> 00:14:27,000
vowed still coming in twenty twenty five. That's sure early start, Yeah,

334
00:14:27,039 --> 00:14:28,159
early twenty twenty five.

335
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Speaker 5: Though I seem to be the only person who cares

336
00:14:29,679 --> 00:14:30,879
about a vout, So I don't know.

337
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Speaker 2: Yeah, so yeah, yeah, a vowed and then and then yeah,

338
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Fable I guess could come out is that twenty twenty five?

339
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Speaker 5: I don't know, that's what I yeah, maybe that there's

340
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they never They didn't even say twenty twenty five when

341
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they showed that video.

342
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Speaker 2: Right, that that sounds far as I can say, yeah, okay, yeah, hey,

343
00:14:47,480 --> 00:14:49,080
I think both these games have still have a very

344
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good chance of being very good.

345
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Speaker 5: They could. I think they're both like a little addicative

346
00:14:53,759 --> 00:14:56,720
of man, especially Perfect Dark, which was another one of

347
00:14:56,720 --> 00:14:58,879
those This is a called druple, a game Boy game

348
00:14:58,919 --> 00:15:02,919
shar expensive and hard to make these days, and it's like, man,

349
00:15:02,960 --> 00:15:06,200
what does Perfect Dark really need to do in order

350
00:15:06,279 --> 00:15:09,399
to kind of make not just somebody, but make a

351
00:15:09,440 --> 00:15:12,080
lot of money? And you think about that, It's like,

352
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that is that possible Cannon actually make a lot of money?

353
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Speaker 2: You're so right, because you started talking about what does

354
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that game need to do? And I started thinking, like

355
00:15:19,919 --> 00:15:21,120
what does it need to do to be a game

356
00:15:21,120 --> 00:15:23,440
that I like? And I'm like, okay, you a little

357
00:15:23,480 --> 00:15:25,639
hit Man, little middle Gear, Solid five, a lot of

358
00:15:25,679 --> 00:15:28,320
spy bullshit. And then you're like, and what does it

359
00:15:28,360 --> 00:15:29,840
need to be like a hit and sell a lot?

360
00:15:29,960 --> 00:15:31,240
Like oh shit, I don't know if that any of

361
00:15:31,320 --> 00:15:34,120
that helps, I don't know. And that makes it a

362
00:15:34,240 --> 00:15:36,879
very successful game in terms of like how much it

363
00:15:36,919 --> 00:15:38,600
costs to make who knows.

364
00:15:39,159 --> 00:15:43,080
Speaker 3: So yeah, it's that's a big question mark. But I

365
00:15:43,080 --> 00:15:44,120
mean Perfect Dark.

366
00:15:43,960 --> 00:15:45,720
Speaker 2: Was always going to be that way until like it

367
00:15:45,759 --> 00:15:48,039
comes out and like really has proven itself because it's

368
00:15:48,039 --> 00:15:50,960
like who even knows what they want from Perfect Dark anymore?

369
00:15:51,639 --> 00:15:53,360
They kind of have to show us what we want

370
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from it. So that last trailer there was some promise,

371
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and so I'm still hopeful. And of course another Marvel

372
00:16:02,279 --> 00:16:05,240
superhero game, you know, Wolverine, and they did Spider Man,

373
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now they're doing Wolverine. They're doing the to the top

374
00:16:07,200 --> 00:16:10,440
two Marvel superheroes. I have all the faith in the

375
00:16:10,480 --> 00:16:13,840
world Insomniac being able to pull that off. So yeah,

376
00:16:13,919 --> 00:16:16,799
you know that Insomniac League did happen. People were playing

377
00:16:17,240 --> 00:16:20,360
Wolverine that like built early earlier, really built to Wolverine.

378
00:16:20,399 --> 00:16:22,440
That's so weird. But it's like, I wonder what people

379
00:16:22,480 --> 00:16:25,279
think of that so far, and could you glean anything

380
00:16:25,320 --> 00:16:25,639
from that?

381
00:16:25,720 --> 00:16:26,279
Speaker 3: Probably not.

382
00:16:28,159 --> 00:16:31,039
Speaker 2: All right, Speaking of like having faith in games and

383
00:16:31,080 --> 00:16:33,080
like getting your hopes up, the previews are and for

384
00:16:33,120 --> 00:16:34,360
Indiana Jones and.

385
00:16:35,039 --> 00:16:37,279
Speaker 3: Kind of across the board very positive.

386
00:16:37,320 --> 00:16:38,720
Speaker 2: You and I talked about this a little bit, and

387
00:16:38,759 --> 00:16:40,720
I think you were right, like, hey, we we hear

388
00:16:40,759 --> 00:16:43,279
these kinds of positive previews for games before and then

389
00:16:43,360 --> 00:16:45,279
like from like something like Dragon Age and it's like

390
00:16:45,480 --> 00:16:47,679
people seem to really love it, and then the game

391
00:16:47,720 --> 00:16:49,559
comes out and people like it. They like it a lot,

392
00:16:49,600 --> 00:16:50,960
they like it so much it gets like an eighty

393
00:16:51,000 --> 00:16:54,039
two eighty three on Open Critic. Uh, but that's not

394
00:16:54,120 --> 00:16:57,080
like necessarily reflecting the amount of positive globe.

395
00:16:56,919 --> 00:16:57,919
Speaker 3: That came out of those previews.

396
00:16:57,960 --> 00:17:01,279
Speaker 2: Yeah, the same thing could happen in here, right. That's

397
00:17:01,320 --> 00:17:05,039
Sonic Shadow Generations numbers. Yeah right, yeah, exactly.

398
00:17:05,920 --> 00:17:08,039
Speaker 5: You know that's I don't know what that means. It's

399
00:17:08,119 --> 00:17:09,000
kind of funny to say.

400
00:17:09,160 --> 00:17:11,720
Speaker 2: I was like, I was so really like pulling for

401
00:17:11,799 --> 00:17:14,279
a Dragon Age to be like my big comeback for

402
00:17:14,519 --> 00:17:17,279
Fantasy Critic, and it got le It got a lower

403
00:17:17,319 --> 00:17:22,279
score so far than Dan's like fifth best pick, like

404
00:17:22,319 --> 00:17:25,839
call it. So it's like, okay, well, I'm just now it's.

405
00:17:25,720 --> 00:17:27,720
Speaker 5: Funny you say that, because like, my only hope is

406
00:17:27,839 --> 00:17:31,839
Indiana Jones Circle. It's so funny you brought that up,

407
00:17:31,880 --> 00:17:34,720
which probably won't be enough to get Dan's lead. Is

408
00:17:34,759 --> 00:17:36,960
just absolutely ridiculous in our Fantasy Critic.

409
00:17:37,240 --> 00:17:42,359
Speaker 3: Yep, I'm I like machine games. I love machine games.

410
00:17:42,359 --> 00:17:43,039
I love their games.

411
00:17:43,720 --> 00:17:45,359
Speaker 2: So I was always like, hey, they could really make

412
00:17:45,400 --> 00:17:48,440
this work, but you know it's a licensed game, it's

413
00:17:50,200 --> 00:17:52,039
they're going to have to try some stuff that makes

414
00:17:52,079 --> 00:17:55,799
it more Indiana Jones. Does that make it more difficult

415
00:17:55,799 --> 00:17:57,559
for them to pull off something that is really fun?

416
00:17:58,000 --> 00:17:58,400
Speaker 3: I think so.

417
00:17:58,480 --> 00:17:58,640
Speaker 7: Yeah.

418
00:17:58,680 --> 00:18:01,119
Speaker 2: I think it's going to be challenging, But according to

419
00:18:01,200 --> 00:18:04,599
these previews so far, they have met that challenge, and

420
00:18:04,640 --> 00:18:06,240
at the very least, it sounds like this will be

421
00:18:06,400 --> 00:18:08,799
a good game. Whether it's a great game, whether it's

422
00:18:08,799 --> 00:18:11,079
a great circle or not, it's gonna be a good game.

423
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Speaker 3: Uh.

424
00:18:12,200 --> 00:18:13,839
Speaker 2: Do you think it really could have the juice to

425
00:18:13,880 --> 00:18:15,200
kind of get up to that next tier?

426
00:18:16,119 --> 00:18:16,319
Speaker 7: Yeah?

427
00:18:16,359 --> 00:18:19,000
Speaker 5: I think I think, at least critically right sales. Who

428
00:18:19,079 --> 00:18:21,920
knows Indio Jos such a weird place, especially in terms

429
00:18:21,960 --> 00:18:24,480
of am I gonna like this? Because I do still

430
00:18:24,480 --> 00:18:27,079
carry it towards for Indiana Jones. I still like that character,

431
00:18:27,400 --> 00:18:30,160
I still like that franchise and have been starving for

432
00:18:30,240 --> 00:18:34,680
a you know, really fun Indiana Jones experience. Some of

433
00:18:34,680 --> 00:18:36,440
the other things that throw people off don't bother me

434
00:18:36,680 --> 00:18:39,480
at all, like the whole first person thing and stuff

435
00:18:39,519 --> 00:18:41,279
like that. I could of right to get my hopes

436
00:18:41,319 --> 00:18:43,279
up little before this. I'm really looking forward to a

437
00:18:43,279 --> 00:18:46,440
great circle. I think that it seems like they figured

438
00:18:46,440 --> 00:18:48,440
it out and it's gonna be a pretty fun experience.

439
00:18:48,920 --> 00:18:49,119
Speaker 3: Yeah.

440
00:18:49,119 --> 00:18:52,279
Speaker 2: I think there was a time when Indiana Jones was

441
00:18:52,359 --> 00:18:55,119
just like right there with Star Wars. For me, it's like, man,

442
00:18:55,160 --> 00:18:57,559
these du man these properties, this this stuff is so

443
00:18:57,720 --> 00:19:00,400
my shit, and I'll just watch these movies over and again.

444
00:19:00,440 --> 00:19:01,960
Speaker 3: And that's waned a little bit for me.

445
00:19:02,160 --> 00:19:04,839
Speaker 2: I think it mostly it's like, oh, Indiana Jones isn't

446
00:19:04,880 --> 00:19:07,759
actually cool anymore. That's I'll just keep that to myself

447
00:19:07,759 --> 00:19:11,200
that I still really like that. Yeah, so I think

448
00:19:11,200 --> 00:19:13,519
that's part of the waning process there. But it's like,

449
00:19:13,839 --> 00:19:15,799
you know what, if this game comes out makes me

450
00:19:15,799 --> 00:19:18,880
feel like I'm in an Indiana Jones movie, which is not.

451
00:19:19,039 --> 00:19:20,359
I don't know if that's really what I was ever

452
00:19:20,400 --> 00:19:22,000
thinking I wanted from this game, but that's what a

453
00:19:22,000 --> 00:19:23,359
lot of people the previews are saying. It's like it

454
00:19:23,400 --> 00:19:25,559
really feels like it's carrying the torch and the way

455
00:19:25,599 --> 00:19:27,960
the recent movies haven't been able to right.

456
00:19:28,000 --> 00:19:30,880
Speaker 3: Oh wow, that's that sounds very nice to me.

457
00:19:30,920 --> 00:19:33,119
Speaker 2: It's like, of course Indiana Jones could work in video

458
00:19:33,119 --> 00:19:35,000
games if they nail all this stuff and it sounds

459
00:19:35,000 --> 00:19:35,400
like they are.

460
00:19:36,319 --> 00:19:38,960
Speaker 5: That's a nice thing about video games compared to movies.

461
00:19:39,000 --> 00:19:40,880
When you have to do the weird dag thing. In movies,

462
00:19:40,920 --> 00:19:43,559
it always looks strange because there's like this contrast, right

463
00:19:43,799 --> 00:19:46,240
in video games. Well, yeah, young Indiana Jones is gonna

464
00:19:46,240 --> 00:19:48,200
look the same as every other character in that game.

465
00:19:48,240 --> 00:19:49,759
It's all fine, yep, yep.

466
00:19:50,279 --> 00:19:54,200
Speaker 2: I am hopeful, and I you know, machine games the

467
00:19:54,279 --> 00:19:57,319
very least, I expect the story part to like really

468
00:19:57,400 --> 00:19:59,279
hit because I think, for as much as I'm not

469
00:19:59,319 --> 00:20:02,359
a story guy, game samest Wolfenstein stories are incredible to me,

470
00:20:02,440 --> 00:20:05,359
mostly because those characters are so great, and I think

471
00:20:05,359 --> 00:20:06,720
they're gonna be able to do that here as well.

472
00:20:06,720 --> 00:20:08,920
Speaker 5: All Right, I don't mean to call people out in chat,

473
00:20:09,079 --> 00:20:13,039
but but JD. Camp just said any of Joseph Christal

474
00:20:13,079 --> 00:20:18,240
Skull is the only Spielberg movie I've ever seen, Insane,

475
00:20:18,480 --> 00:20:21,759
the only Spilberg movie you've ever seen?

476
00:20:23,359 --> 00:20:28,960
Speaker 2: Oh my god, crazy? Oh all right, Yeah, Chris Pratts

477
00:20:29,000 --> 00:20:31,000
in a super chat saying that there is a who

478
00:20:31,079 --> 00:20:36,640
behind me you can't stomp Who's Thanks, Chris Brad, I

479
00:20:36,640 --> 00:20:39,960
appreciate the heads up. Okay, yeah, you.

480
00:20:39,920 --> 00:20:44,759
Speaker 5: Should watch some you should watch Jurassic Park or Joss.

481
00:20:44,880 --> 00:20:50,279
Speaker 2: Go watch the first episode of Colombo, directed by Steven Spielberg.

482
00:20:50,359 --> 00:20:52,319
There you go, There you go, you have a good

483
00:20:52,880 --> 00:20:57,759
watch some weird shit. Go watch uh Ai, Yeah, there

484
00:20:57,759 --> 00:21:04,000
you go. That's that's the one to start EFG. Yeah, sure, yeah,

485
00:21:04,079 --> 00:21:07,160
you go watch mor Spielberg movies. Let's me JD Camp Yep,

486
00:21:08,000 --> 00:21:12,720
all right, uh oh, and then Machine Games said, uh,

487
00:21:12,920 --> 00:21:15,720
this is a story for Mikey's Indiana Jones runs at

488
00:21:15,720 --> 00:21:19,839
sixty frames per second on Xbox Series X and Xbox

489
00:21:19,880 --> 00:21:20,599
Series S.

490
00:21:20,960 --> 00:21:23,880
Speaker 5: Yeah. I mean it's a little bit of those like, yeah,

491
00:21:23,880 --> 00:21:26,440
I kind of hope so, and then you know, that's

492
00:21:26,519 --> 00:21:29,160
kind of what's becoming a parent is it's really the

493
00:21:29,200 --> 00:21:33,079
bigger open world games, those Dragon Dogmas and Master Hunters

494
00:21:33,279 --> 00:21:38,480
in some even like the Jedi Survivor or Star Wars Outlaws,

495
00:21:38,480 --> 00:21:40,359
the games that are a bit more open that's where

496
00:21:40,359 --> 00:21:42,559
the struggles with the frame rate really come in. I

497
00:21:42,559 --> 00:21:44,839
would have sort of hoped it assumed that this wouldn't

498
00:21:44,839 --> 00:21:46,799
be a problem for Indiana Jones, but still it's nice

499
00:21:46,839 --> 00:21:47,119
to hear.

500
00:21:47,519 --> 00:21:50,079
Speaker 3: Yeah, are there are there like open world games made

501
00:21:50,200 --> 00:21:52,759
in ID tech? I don't know.

502
00:21:52,880 --> 00:21:55,880
Speaker 5: I don't really wasn't was raged too?

503
00:21:56,119 --> 00:21:58,839
Speaker 2: Is that kind of Yeah, actually looks pretty good, but

504
00:21:58,880 --> 00:22:00,720
that is like had pretty nice, right, But that's like

505
00:22:00,799 --> 00:22:02,960
in themselves and at a certain point it's like, of

506
00:22:02,960 --> 00:22:04,440
course they're going to be able to make it do

507
00:22:04,680 --> 00:22:06,319
and what they what it needs to do. But yeah,

508
00:22:06,319 --> 00:22:10,440
it's at the very it tech. Of course, sixty frames

509
00:22:10,440 --> 00:22:12,400
per second is relatively easy to get out of that

510
00:22:12,440 --> 00:22:15,039
tool set. So the fact that it's running that well

511
00:22:15,039 --> 00:22:17,319
on Xbox Series S isn't that surprising, but it is

512
00:22:17,359 --> 00:22:20,000
a relief. Especially for a game that is primarily first person.

513
00:22:21,359 --> 00:22:23,440
That's going to be a good way to play that game,

514
00:22:23,799 --> 00:22:27,480
kind of like on anything. So, hey, that's wonderful, all.

515
00:22:27,480 --> 00:22:30,440
Speaker 3: Right, Uh, anything else we should mention? You know what, Now,

516
00:22:30,599 --> 00:22:32,160
let's uh, we'll move on from here.

517
00:22:32,559 --> 00:22:34,799
Speaker 2: We'll take a quick break and then if anyone wants

518
00:22:34,799 --> 00:22:36,440
to talk about anything, we'll get into the super chats

519
00:22:36,440 --> 00:22:37,920
and if there's other stuff we want to bring up.

520
00:22:37,920 --> 00:22:40,000
At that point, we can all right be right back

521
00:22:40,039 --> 00:22:47,519
after this and we're back. Uh, Mike, let's correct the record.

522
00:22:47,640 --> 00:22:48,480
Speaker 7: We beefed it.

523
00:22:49,160 --> 00:22:52,920
Speaker 5: Well, I think I think this is understandable. Yeah, apparently

524
00:22:53,559 --> 00:22:56,160
rage Hu did not use ad tech. It used the

525
00:22:56,240 --> 00:22:59,920
Avalanche Studios proprietary APEX game engines.

526
00:23:00,039 --> 00:23:02,480
Speaker 2: So I remember at the time it's like, oh yeah,

527
00:23:02,519 --> 00:23:05,920
Avalanche is making like that Open World Rage sequel and

528
00:23:05,960 --> 00:23:08,240
that's and I completely forgot all of that when we

529
00:23:08,240 --> 00:23:09,160
were just talking about it.

530
00:23:09,200 --> 00:23:10,119
Speaker 3: So yeah, fair enough.

531
00:23:10,559 --> 00:23:10,680
Speaker 7: Man.

532
00:23:10,680 --> 00:23:13,200
Speaker 5: When do we can hear about concert band speaking of Avalanche?

533
00:23:13,480 --> 00:23:17,000
Speaker 3: God, that's right, man. I have not heard Hide nor

534
00:23:17,039 --> 00:23:18,839
Hair of that game in years.

535
00:23:19,039 --> 00:23:21,440
Speaker 2: So yeah, we'll see. Maybe it's that, maybe it's that

536
00:23:21,559 --> 00:23:23,599
we have to wait till the next Xbox e three.

537
00:23:23,839 --> 00:23:26,400
Like Showcase, Mike, we got some super chats. Let's get

538
00:23:26,400 --> 00:23:26,680
to those.

539
00:23:27,039 --> 00:23:31,039
Speaker 5: It's absolutely radu pericle Tagana, says Bailey rules Go supporter.

540
00:23:31,240 --> 00:23:35,000
We're rooting for you. Yeap. We haven't really talked about that. Here.

541
00:23:35,079 --> 00:23:38,279
If something you haven't heard, Bailey was laid off from fandom,

542
00:23:38,279 --> 00:23:43,640
which absolutely freaking sucks. Uh so yeah, please go support

543
00:23:43,680 --> 00:23:47,160
her at her Patreon, her twitch. I know the twitch

544
00:23:47,240 --> 00:23:50,680
is Bailey in versus Preader, which is an incredible name.

545
00:23:50,759 --> 00:23:55,359
I'll find that patreon. Uh link here, It's Bailey Myers

546
00:23:55,720 --> 00:23:56,720
patre dot.

547
00:23:56,519 --> 00:23:58,200
Speaker 3: Com Bailey slash Bailey Myers.

548
00:23:58,759 --> 00:23:59,200
Speaker 5: There you go.

549
00:23:59,559 --> 00:24:01,039
Speaker 2: Well, well, we'll put a link to that in the

550
00:24:01,200 --> 00:24:03,160
podcast description please Christian.

551
00:24:04,039 --> 00:24:08,279
Speaker 3: Yeah, it was. I was devastated. I mean, there's it

552
00:24:08,400 --> 00:24:09,720
was a devastating because a lot.

553
00:24:09,680 --> 00:24:13,279
Speaker 2: Of people lost their jobs at fandom uh yesterday and

554
00:24:13,440 --> 00:24:17,240
uh but yeah, I really loved working with Bailey. I

555
00:24:17,240 --> 00:24:20,920
thought she just everything she touched she made so much better.

556
00:24:21,119 --> 00:24:22,720
So yeah, it was really really tough.

557
00:24:23,119 --> 00:24:24,920
Speaker 5: Yeah, and I know it's a little awkward, like, uh,

558
00:24:25,000 --> 00:24:27,559
you know, Bailey going to do mooards off a Giant

559
00:24:27,559 --> 00:24:30,440
Pop Yeah, probably not. You can do hertulf with game mess, right,

560
00:24:31,559 --> 00:24:34,359
she wants to exactly, Hopefully we can figure out some

561
00:24:34,799 --> 00:24:36,799
ways to still bring her on here.

562
00:24:36,880 --> 00:24:38,440
Speaker 3: Yeah, we'll keep We'll keep her in the orbit as

563
00:24:38,440 --> 00:24:38,920
best we can.

564
00:24:39,000 --> 00:24:41,519
Speaker 2: It's just it's challenging when someone works at a company

565
00:24:41,599 --> 00:24:43,720
and then gets laid off and then like maybe we

566
00:24:43,759 --> 00:24:45,000
could pay you contract coming.

567
00:24:45,359 --> 00:24:47,799
Speaker 3: It's there's always so many legal problems with that.

568
00:24:47,839 --> 00:24:49,680
Speaker 5: But yeah, there's you know, maybe she doesn't want to go,

569
00:24:49,920 --> 00:24:51,519
you know, do anything for fits right exactly.

570
00:24:51,559 --> 00:24:53,880
Speaker 2: That is completely we are right. We haven't even considered

571
00:24:53,920 --> 00:24:57,200
that very good point. So but hey, we definitely want

572
00:24:57,200 --> 00:24:58,039
to keep Billy around.

573
00:24:57,839 --> 00:24:59,359
Speaker 3: As much as possible, so we'll get her on some

574
00:24:59,400 --> 00:25:02,079
of this stuff. Yeah, please, please please.

575
00:25:02,480 --> 00:25:05,279
Speaker 5: JD. Camp says Mike, how scary is the Jimmy Johns pickle? Which,

576
00:25:05,279 --> 00:25:07,680
that's pretty scary. That's fucked up. We shouldn't be doing that.

577
00:25:07,680 --> 00:25:10,480
That's disgusting. Your fingers are gonna smell like pink pickles

578
00:25:10,680 --> 00:25:12,279
for the rest of the day. It's gross.

579
00:25:12,400 --> 00:25:14,000
Speaker 3: So it's just a sandwich on a big pickle.

580
00:25:14,599 --> 00:25:17,559
Speaker 5: It's pickles like instead of bread, right, so yeah, top

581
00:25:17,559 --> 00:25:19,799
and bottom or pickles, it's gross.

582
00:25:20,240 --> 00:25:23,480
Speaker 3: I yeah, I really like pickles. I'm not.

583
00:25:23,839 --> 00:25:25,400
Speaker 2: I don't think I'm fine with it, though, okay, I

584
00:25:25,839 --> 00:25:28,839
think it is. It's that's too much. I want the

585
00:25:28,839 --> 00:25:29,960
pickle to just be the pickle.

586
00:25:30,000 --> 00:25:30,279
Speaker 3: I don't.

587
00:25:30,559 --> 00:25:31,880
Speaker 2: I'm gonna go pick up the pickle with my bare

588
00:25:31,880 --> 00:25:33,359
hands and my fingers are gonna smell like pickles. I

589
00:25:33,799 --> 00:25:38,000
recognize that regardless, But yeah, I don't. I don't need

590
00:25:38,000 --> 00:25:39,839
all this stuff in there because that's then you start

591
00:25:39,839 --> 00:25:41,039
getting weird texture stuff.

592
00:25:41,079 --> 00:25:42,440
Speaker 3: I don't know. I'm I'm fine.

593
00:25:42,440 --> 00:25:44,680
Speaker 5: Please, no thing gimmick, the dumb gimmick aside from my

594
00:25:44,839 --> 00:25:49,240
distaste for pickles. Socrates friend Darryl with their fifth super chat,

595
00:25:49,240 --> 00:25:51,559
I think, he says, been playing the new dragon Age

596
00:25:51,599 --> 00:25:55,079
and have been really enjoying it. The environmental design and

597
00:25:55,160 --> 00:25:56,799
art is stunning, and it makes me very excited to

598
00:25:56,799 --> 00:26:01,160
see Messfi four. Yeah, I think the game looks great.

599
00:26:02,200 --> 00:26:05,000
I think like the colors really popped. The environmental design,

600
00:26:06,599 --> 00:26:09,920
you know, it like drives me crazy. People talk about

601
00:26:10,000 --> 00:26:13,680
the stylized characters so much fair slightly stylized in a

602
00:26:13,880 --> 00:26:17,880
way that I really like. The fact that that's one

603
00:26:17,880 --> 00:26:20,599
of the many sort of forced controversies around the game

604
00:26:20,960 --> 00:26:21,440
is something.

605
00:26:21,839 --> 00:26:22,039
Speaker 7: I think.

606
00:26:22,079 --> 00:26:25,680
Speaker 5: The game is gorgeous, runs really well on base PlayStation five,

607
00:26:25,880 --> 00:26:28,119
so what's up back for this trip. I definitely would

608
00:26:28,119 --> 00:26:29,200
want to sit down with it some more.

609
00:26:29,640 --> 00:26:32,519
Speaker 2: Yeah, I'm gonna play some at some point. I don't

610
00:26:32,519 --> 00:26:35,279
know exactly when, but yeah, I'm looking forward to to

611
00:26:35,319 --> 00:26:37,000
spend some time with it. And yeah, I think it's

612
00:26:37,119 --> 00:26:41,920
right to be excited for Mass Effect five. Please And uh,

613
00:26:42,519 --> 00:26:44,799
you know, while there won't be a ton of of

614
00:26:44,880 --> 00:26:47,759
like oh because dragon Age look that good, Mass Effect

615
00:26:47,759 --> 00:26:49,960
will also look it's gonna be you know, different artists,

616
00:26:49,960 --> 00:26:51,559
different engine all that stuff.

617
00:26:51,599 --> 00:26:53,559
Speaker 3: But that's a very skilled studio.

618
00:26:53,599 --> 00:26:55,039
Speaker 2: This still is a lot of people who are very

619
00:26:55,079 --> 00:26:57,319
passionate and a lot of people who really care about

620
00:26:57,319 --> 00:26:58,319
making mass effect goods.

621
00:26:58,319 --> 00:27:00,880
Speaker 3: So I'm I'm really rooting for him.

622
00:27:01,920 --> 00:27:05,559
Speaker 5: Baba is Me, says regarding bland pasta sauce. I suggest

623
00:27:06,000 --> 00:27:11,759
raw are a bot gosh are arbiadas, spicy marinera. It

624
00:27:11,759 --> 00:27:13,680
it's been a game changer for me. I think you

625
00:27:13,759 --> 00:27:15,640
might enjoy, Jeff, I have a great extra life. And

626
00:27:15,680 --> 00:27:18,759
don't forget your winter coat. It's chili here in Minnesota.

627
00:27:18,960 --> 00:27:20,839
Speaker 2: Oh yeah, I meant to check the weather. Is it

628
00:27:20,920 --> 00:27:22,640
is gonna be cold there in Minnesota because it's been.

629
00:27:23,119 --> 00:27:25,359
It was seventy nine today.

630
00:27:25,640 --> 00:27:26,240
Speaker 3: It was crazy.

631
00:27:26,279 --> 00:27:28,759
Speaker 5: Oh that was the one. The bad thing about your cortriding.

632
00:27:28,799 --> 00:27:30,200
It was too warm and I'm you know, dressing this

633
00:27:30,279 --> 00:27:33,359
freaking all the kids were too hot. They're all shedding

634
00:27:33,400 --> 00:27:36,599
parts of their costumes. So yeah, I would very much

635
00:27:36,839 --> 00:27:39,599
welcome some colder weather. But yeah, thank you, because I

636
00:27:39,640 --> 00:27:41,119
may have just not brought a coat because I'm like,

637
00:27:41,160 --> 00:27:45,319
well it's warm here, so I'll be prepared now. Yeah, sure, bye,

638
00:27:45,599 --> 00:27:49,799
there's some nice there's pretty nice jarred pasta sauces. I

639
00:27:49,920 --> 00:27:53,359
enjoy making sauce. I think it's relatively easy and and fun,

640
00:27:54,200 --> 00:27:55,759
just you know, especially if you just buy some more.

641
00:27:56,279 --> 00:27:58,680
You know, sam Arezana can tomatoes like can tomatoes are

642
00:27:58,680 --> 00:28:01,680
pretty good these days. Also can make nice sauces out

643
00:28:01,759 --> 00:28:03,880
of those and some other things. And I like to

644
00:28:03,960 --> 00:28:06,119
use the cause again a bit of a baby mouse.

645
00:28:06,160 --> 00:28:08,160
I like to blend it all too, so I have

646
00:28:08,200 --> 00:28:10,319
a very smooth sauce. I just sort of enjoyed that

647
00:28:10,640 --> 00:28:13,279
a bit more. But yeah, yeah, there's plenty of good

648
00:28:13,279 --> 00:28:15,960
sauces out there. And you're still a monster for saying

649
00:28:15,960 --> 00:28:17,240
that you think pasta is a.

650
00:28:17,240 --> 00:28:21,160
Speaker 3: Bland Yeah, I recognize that you're right.

651
00:28:21,200 --> 00:28:23,160
Speaker 2: I now as we're talking, it's like, I think I

652
00:28:23,160 --> 00:28:27,160
could go for like a spicy Marinera or not Marina

653
00:28:27,319 --> 00:28:30,119
spicy spaghetti sauce with spaghetti and like mushrooms and stuff

654
00:28:30,119 --> 00:28:32,400
that could be really good right now, But I don't know.

655
00:28:33,400 --> 00:28:36,319
Speaker 5: Uh, Big Frush thirty seven says, honest, all right, here

656
00:28:36,319 --> 00:28:38,400
we go, there's a big how confident are you? And

657
00:28:38,519 --> 00:28:39,680
a Kamma love victory.

658
00:28:40,359 --> 00:28:41,240
Speaker 3: I don't fucking know.

659
00:28:41,519 --> 00:28:43,960
Speaker 5: I don't know. There was a it was a little

660
00:28:44,039 --> 00:28:47,480
kid dressed as Donald Trumpler trick or treating his mom

661
00:28:47,559 --> 00:28:49,519
just so you know, walking around with the maga hat.

662
00:28:49,880 --> 00:28:52,039
Speaker 3: That's funny. Yeah, we uh my street.

663
00:28:52,279 --> 00:28:54,599
Speaker 2: My across the street neighbor has had a Trump fag

664
00:28:54,599 --> 00:28:55,960
for a long time, but rest of the rest of

665
00:28:56,000 --> 00:28:59,240
the street, which I'll say a lot of former cops

666
00:28:59,440 --> 00:28:59,960
on my street.

667
00:29:01,119 --> 00:29:02,680
Speaker 3: I was like, oh, there's not a ton of stuff.

668
00:29:02,680 --> 00:29:03,480
And then this.

669
00:29:03,400 --> 00:29:06,359
Speaker 2: Week there were quite a few more flags out, including

670
00:29:06,359 --> 00:29:09,359
some neighbors who I wasn't sure about. And then my

671
00:29:09,480 --> 00:29:12,160
one neighbor down the street. Have you seen this picture

672
00:29:12,240 --> 00:29:16,680
of Donald Trump in the orange vest? Like, okay, so

673
00:29:16,920 --> 00:29:18,720
he's wearing like the bright orange vest that you have

674
00:29:18,759 --> 00:29:22,920
to like, the safety vest, and the contrast to that

675
00:29:23,039 --> 00:29:25,599
vest in his skin makes him look like a blow up.

676
00:29:25,640 --> 00:29:26,519
Speaker 3: Now it's insane.

677
00:29:27,039 --> 00:29:30,160
Speaker 2: But the one guy who is clearly maga was dressed

678
00:29:30,200 --> 00:29:32,759
up as that version of Trump, and I was just like, oh, man,

679
00:29:33,119 --> 00:29:34,880
I think that's the thing that broke me a little bit.

680
00:29:34,920 --> 00:29:37,279
Tonight was like, Oh, I don't know what's gonna happen.

681
00:29:37,759 --> 00:29:39,480
I was feeling pretty good and album.

682
00:29:39,200 --> 00:29:41,599
Speaker 5: I'll tell you this, I'm pretty confident that Trump's gonna

683
00:29:41,599 --> 00:29:42,440
win Ohio.

684
00:29:42,680 --> 00:29:44,799
Speaker 3: It is actually he is probably gonna win Ohio.

685
00:29:45,759 --> 00:29:48,119
Speaker 5: How much more support and signs I see for him,

686
00:29:48,160 --> 00:29:50,759
like this time, even compared to the last couple elections.

687
00:29:50,759 --> 00:29:53,240
He's just really has cornered this state somehow.

688
00:29:53,480 --> 00:29:53,759
Speaker 3: Yeah.

689
00:29:53,799 --> 00:29:57,119
Speaker 2: I think early on, when Kamala was first coming into

690
00:29:57,400 --> 00:29:59,720
the race, the party was like she could win.

691
00:30:00,319 --> 00:30:01,599
Speaker 3: And now I don't feel that way.

692
00:30:01,680 --> 00:30:05,240
Speaker 2: So yeah, uh yeah, I don't know, not super confident,

693
00:30:05,279 --> 00:30:06,359
but I still think she's gonna win.

694
00:30:06,799 --> 00:30:10,119
Speaker 5: Sure, It's like, well I am, yeah, I don't have expectations.

695
00:30:10,160 --> 00:30:12,359
I'm preparing myself for all eventualities.

696
00:30:12,519 --> 00:30:14,119
Speaker 3: Yeah, yeah, yeah, yeah, go.

697
00:30:14,119 --> 00:30:18,119
Speaker 4: Ahead, despite her best efforts to like funck the elections, Yes,

698
00:30:18,160 --> 00:30:19,319
I think she's going to win.

699
00:30:19,839 --> 00:30:20,519
Speaker 3: Yeah. Yeah.

700
00:30:20,559 --> 00:30:23,079
Speaker 2: She definitely has ended up running a campaign that was

701
00:30:23,160 --> 00:30:25,599
much closer to Hillary Clinton's campaign than I ever thought

702
00:30:25,599 --> 00:30:28,319
anyone would ever try again, So good fucking luck.

703
00:30:28,359 --> 00:30:30,519
Speaker 3: Way to go, idiots, all right, keep going.

704
00:30:30,759 --> 00:30:33,440
Speaker 5: You're just mad that she didn't go on, Joe Rogan, Yeah,

705
00:30:33,440 --> 00:30:38,279
of course that everything brno Trigger says. Just back the

706
00:30:38,279 --> 00:30:40,839
e GM compendium, which keeps looking better and better and

707
00:30:40,880 --> 00:30:43,519
saw you are both contributors. Can you share what you're

708
00:30:43,720 --> 00:30:46,759
writing for it? Yes, yes, Jeff, if you haven't seen,

709
00:30:46,839 --> 00:30:49,839
Jeff and I are officially contributing to that EGM book

710
00:30:49,880 --> 00:30:53,680
that you may have saw. Smash Kickstarter record not records,

711
00:30:53,680 --> 00:30:58,640
but Bob has its campaign on Kickstarter. Yeah, so it's

712
00:30:58,680 --> 00:31:01,559
not exactly sure we're rinning. Yeah, just kind of something

713
00:31:01,599 --> 00:31:03,400
we actually had the nail down. Probably should have written

714
00:31:03,440 --> 00:31:05,759
that today, but very busy not to write that when

715
00:31:05,960 --> 00:31:08,960
we get back. It's kind of based around memories and

716
00:31:09,000 --> 00:31:12,000
the influence of the magazine is sort of the stuff there.

717
00:31:12,160 --> 00:31:12,359
Speaker 3: Yeah.

718
00:31:12,400 --> 00:31:16,720
Speaker 2: Yeah, I'll probably add some of the magazines to my

719
00:31:17,440 --> 00:31:20,839
tablet to read on the airplane, just some classic classic issues,

720
00:31:20,920 --> 00:31:22,480
read through some of that stuff, see if it like

721
00:31:22,920 --> 00:31:25,960
really like sparks anything specific. But it's like, at the

722
00:31:26,039 --> 00:31:27,839
very least I'll be able to write about how important

723
00:31:27,839 --> 00:31:30,880
it was to me and how it's like. The one

724
00:31:30,880 --> 00:31:32,440
thing that did occurt me is when I was reading

725
00:31:32,480 --> 00:31:34,279
as a kid, like, ah, these people they feel like

726
00:31:34,319 --> 00:31:36,079
they're pretty serious, Like they take a lot of this

727
00:31:36,079 --> 00:31:38,480
stuff pretty seriously, while also being able to have a

728
00:31:38,480 --> 00:31:41,119
good time. They all seem like they take their jobs

729
00:31:41,200 --> 00:31:43,640
of writing about video games pretty seriously. And then eventually

730
00:31:43,640 --> 00:31:46,559
working with those people and finding out, oh, yes they do.

731
00:31:46,799 --> 00:31:50,880
They really care about every word that they are putting down,

732
00:31:51,000 --> 00:31:54,400
and it was inspirational to realize just how serious they

733
00:31:54,440 --> 00:31:54,720
took it.

734
00:31:55,000 --> 00:31:56,599
Speaker 5: Yeah, I mean, you know we talked about before, and

735
00:31:56,640 --> 00:31:58,920
I talked about, you know, our kind of journey and

736
00:31:58,960 --> 00:32:02,000
you know, working bit mob with x EGM people, and

737
00:32:02,400 --> 00:32:04,880
I even got to when I was freelancing a bit,

738
00:32:04,960 --> 00:32:07,319
I did get to write in the print magazine e

739
00:32:07,480 --> 00:32:11,319
GM and that sport like it's still hung up over there.

740
00:32:11,480 --> 00:32:13,839
Somebody my family framed it for me, right, So I'll

741
00:32:13,880 --> 00:32:16,759
talk about that stuff and and all that. So yeah,

742
00:32:16,799 --> 00:32:18,599
I'm looking forward to it. If you haven't backed that

743
00:32:18,799 --> 00:32:21,079
yet and our involvement may see a little bit more excited.

744
00:32:21,160 --> 00:32:23,119
Probably do that now. It's probably I imagine it's probably

745
00:32:23,400 --> 00:32:25,160
easier to back it now than wait for its release

746
00:32:25,200 --> 00:32:26,799
and then try to pick up a copy of the book.

747
00:32:26,839 --> 00:32:28,640
I don't know. I'm not in charge of any of that,

748
00:32:28,759 --> 00:32:31,519
but yeah, back it, just go back it, just go

749
00:32:31,640 --> 00:32:34,839
back it. I almost swore, I almost said swear, but

750
00:32:34,880 --> 00:32:42,400
I decided not to. Growing back it, bitch, I'm sorry.

751
00:32:41,799 --> 00:32:47,039
I gotta give. Next one here is from el Greg's

752
00:32:47,079 --> 00:32:49,440
a shout out grub for taking an extra hour to

753
00:32:49,480 --> 00:32:51,200
find out what is going on with Ridge Racer to

754
00:32:51,240 --> 00:32:54,440
tell everyone on this podcast that is correct. Uh yeah,

755
00:32:54,480 --> 00:32:56,559
that's why we delayed. So what have you discovered Jeff,

756
00:32:56,599 --> 00:32:59,599
what are what are the streets saying about Ridge Racer

757
00:32:59,640 --> 00:33:00,759
as you were trick or treating?

758
00:33:01,319 --> 00:33:02,279
Speaker 3: It's fucking dead?

759
00:33:03,680 --> 00:33:10,519
Speaker 2: No, come on, so scary scary thing possible?

760
00:33:10,759 --> 00:33:13,359
Speaker 5: Right? Oh come on, I know it's Halloween, but you

761
00:33:13,440 --> 00:33:15,400
can't kill me a little bit. Boo.

762
00:33:15,640 --> 00:33:18,680
Speaker 3: Yeah, I got your ass. We'll see what I can

763
00:33:18,759 --> 00:33:20,119
really nail it down. I'll let you guys know.

764
00:33:21,319 --> 00:33:23,680
Speaker 5: Allian Miracle says, I just had a kid deny the

765
00:33:23,720 --> 00:33:29,839
candy I was passing out as mid happy Halloween. Everyone.

766
00:33:30,279 --> 00:33:32,039
I respect. I respect that.

767
00:33:34,279 --> 00:33:38,359
Speaker 2: Yeah, it's like I mean, yeah, I would be worried

768
00:33:38,400 --> 00:33:39,640
about that if like they get in the door.

769
00:33:39,680 --> 00:33:43,000
Speaker 3: It's like Sweet Tarts, get the fuck with this mid bullshit?

770
00:33:43,160 --> 00:33:44,680
Speaker 5: Yeah, I like Sweetthearts.

771
00:33:44,880 --> 00:33:46,960
Speaker 3: Yeah, yeah, I know, I think like that's one.

772
00:33:47,480 --> 00:33:49,559
Speaker 2: A lot of kids would think it's mid Kids like

773
00:33:49,640 --> 00:33:52,480
nerds now, and I had a bunch of nerds, but yeah, nobody, nobody, Yeah,

774
00:33:52,480 --> 00:33:55,559
I think nerds. Something happened in terms of pop culture

775
00:33:55,559 --> 00:33:57,759
of nerds. My brothers tried to explain it to me.

776
00:33:57,839 --> 00:33:59,000
I did not understand.

777
00:33:59,119 --> 00:34:01,240
Speaker 3: I did mister b like say them or something.

778
00:34:01,319 --> 00:34:03,720
Speaker 5: I don't think, so I don't know nothing. Happened with

779
00:34:05,519 --> 00:34:06,359
are over again?

780
00:34:07,039 --> 00:34:09,719
Speaker 2: Did I show speed, like jump over a big pile

781
00:34:09,760 --> 00:34:10,719
of nerds or something.

782
00:34:11,360 --> 00:34:14,559
Speaker 5: I don't know what happened, but people like nerds a

783
00:34:14,599 --> 00:34:15,079
lot now.

784
00:34:15,320 --> 00:34:19,079
Speaker 2: I think my neighbor came over and was like trading

785
00:34:19,119 --> 00:34:20,519
with me. He's like, man, can I get some of

786
00:34:20,519 --> 00:34:22,440
those candy necklaces? For some reason, I got a real

787
00:34:22,480 --> 00:34:24,519
hankering for him. So we were we were doing a

788
00:34:24,559 --> 00:34:25,159
candy swap.

789
00:34:25,159 --> 00:34:25,360
Speaker 7: It was.

790
00:34:25,480 --> 00:34:27,480
Speaker 2: It was a good time, just two growing men out

791
00:34:27,480 --> 00:34:32,760
there swapping candy.

792
00:34:30,559 --> 00:34:34,320
Speaker 5: T money og, says my Indiana Hoosiers, who's eers?

793
00:34:34,719 --> 00:34:35,320
Speaker 3: Hoosiers?

794
00:34:35,559 --> 00:34:37,880
Speaker 5: Hoosiers excuse me? Are good at football for the first

795
00:34:37,880 --> 00:34:40,159
time ever? Is this what it's like to be a

796
00:34:40,159 --> 00:34:41,159
Detroit Lions fan?

797
00:34:41,920 --> 00:34:42,159
Speaker 3: Yeah?

798
00:34:42,320 --> 00:34:45,039
Speaker 2: Yeah, I mean listen, uh the Troy Lions are kind

799
00:34:45,039 --> 00:34:47,559
of juggernauts right now, which is a really weird feeling.

800
00:34:48,000 --> 00:34:50,239
And as well, the Hoosiers are good that they're not

801
00:34:50,280 --> 00:34:54,079
they're not juggernauts like, uh so yeah, listen, enjoy it

802
00:34:54,199 --> 00:34:57,719
well while it's happening. But I don't listen. I don't

803
00:34:57,840 --> 00:35:00,119
have any advice for you because I haven't really in

804
00:35:00,159 --> 00:35:01,960
here either. We'll see what happens with our teams.

805
00:35:02,039 --> 00:35:06,199
Speaker 5: Good luck to you, Chris Pratt says, dressed up as

806
00:35:06,239 --> 00:35:09,079
a tupa for Halloween this year. Don't stop me on

807
00:35:09,360 --> 00:35:12,000
accident of crying, laughing emotion.

808
00:35:12,320 --> 00:35:13,320
Speaker 6: Hey, hey, what's up?

809
00:35:14,599 --> 00:35:16,880
Speaker 8: And gave me at some point you gave me access

810
00:35:16,880 --> 00:35:17,559
to this remink.

811
00:35:17,639 --> 00:35:20,079
Speaker 2: Oh no, yeah, it's nibody.

812
00:35:22,039 --> 00:35:24,800
Speaker 5: I'm recording. I'm recording my local audio.

813
00:35:25,239 --> 00:35:26,639
Speaker 3: Oh yeah, we don't do that on this show.

814
00:35:26,679 --> 00:35:28,880
Speaker 5: It's fine, Oh fucking huge.

815
00:35:29,159 --> 00:35:29,559
Speaker 7: Yes.

816
00:35:30,239 --> 00:35:33,920
Speaker 8: The reason that Nerds are popular is they released this.

817
00:35:34,280 --> 00:35:37,320
They released a gummy clusters a year and a half

818
00:35:37,360 --> 00:35:40,880
ago or so, or maybe around the pandemic, and the

819
00:35:40,960 --> 00:35:44,639
kids love those because they were chewy and crunchy like Nerds,

820
00:35:44,840 --> 00:35:47,800
and whoa really that's why gen Yeah, and because they

821
00:35:47,840 --> 00:35:52,519
were at home eating so much candy. They like it

822
00:35:52,559 --> 00:35:54,960
now because they've grown, because they got the taste, and

823
00:35:55,079 --> 00:35:58,079
that's why, and that's why gen Z loves Nerds.

824
00:35:58,119 --> 00:36:01,440
Speaker 5: So wow, thank you so much to our candy correspondent.

825
00:36:01,800 --> 00:36:04,920
Speaker 8: Anyway, thank you so much for your time.

826
00:36:08,920 --> 00:36:13,599
Speaker 2: Well there you go, Okay, then it's beautiful. Ni thank you,

827
00:36:13,679 --> 00:36:16,760
Chris Pray, Thank you Chris and Nikki equally.

828
00:36:17,079 --> 00:36:19,119
Speaker 5: I mean, what there was there was a Nerds rope

829
00:36:19,119 --> 00:36:20,719
for a while, remember that those were okoy?

830
00:36:20,800 --> 00:36:23,360
Speaker 3: Yeah, I remember hearing about it. I don't know if I.

831
00:36:23,320 --> 00:36:25,920
Speaker 5: Ever saw nerds rope. I think I would get them

832
00:36:25,920 --> 00:36:28,840
at the movie theaters. Sometimes they were. It's kind of

833
00:36:28,840 --> 00:36:36,760
a weird texture but not bad, but you know nerds well. Anyways, Hey,

834
00:36:37,039 --> 00:36:41,000
big Jimbo Ryan's back dress as something with that be

835
00:36:41,159 --> 00:36:42,719
I can't see the rest of it, and I don't

836
00:36:42,760 --> 00:36:45,159
know how to see the restless a Bouser. Thank you.

837
00:36:45,519 --> 00:36:48,239
Happy Halloween everyone. I have a pie for both of you,

838
00:36:48,239 --> 00:36:51,760
No tricks, just hot delicious apple pie. I can't wait

839
00:36:51,840 --> 00:36:55,800
to play Indiana Jones. Oh Ryan, how are you doing

840
00:36:55,800 --> 00:36:56,159
that to me?

841
00:36:56,280 --> 00:37:01,280
Speaker 2: Can I call you Ryan's? Are you less likely to

842
00:37:01,320 --> 00:37:03,280
be called by your last name when your last name

843
00:37:03,360 --> 00:37:06,800
is also a first name? Yeah, people call you, people

844
00:37:06,840 --> 00:37:10,920
call me Minati. My last name was John. I don't

845
00:37:10,920 --> 00:37:14,159
think people would call me john my like. This could

846
00:37:14,159 --> 00:37:17,159
be like just in books and maybe popular media. But

847
00:37:17,199 --> 00:37:21,559
my understanding in England, which where our good friend Big

848
00:37:21,639 --> 00:37:25,360
Jimbo Ryan hails from, right, the way it works is

849
00:37:25,679 --> 00:37:28,280
your friends, your very close friends, call you by your

850
00:37:28,280 --> 00:37:31,039
first name. Everyone else in your orbit calls you by

851
00:37:31,039 --> 00:37:33,000
your last name. At least up until like maybe a

852
00:37:33,039 --> 00:37:35,920
professional setting, but maybe even in professionals, but like in school,

853
00:37:35,960 --> 00:37:39,800
it's like everyone's their their surname unless you become friends

854
00:37:39,880 --> 00:37:41,760
and then use the first name. So I think even

855
00:37:41,800 --> 00:37:45,079
in that, I think he probably got called Ryan a lot.

856
00:37:45,320 --> 00:37:49,239
Speaker 5: Okay, that's interesting because everybody right now calls each other

857
00:37:49,280 --> 00:37:51,519
by their last names in metaphor, and I'm like, I

858
00:37:51,559 --> 00:37:53,119
want you all to get closer and start being on

859
00:37:53,119 --> 00:37:55,000
a first name basis. It would make me happier.

860
00:37:55,400 --> 00:37:56,719
Speaker 3: Do you think do you think that's going to happen.

861
00:37:57,159 --> 00:37:59,159
Speaker 5: I don't know. I think it might. I think it might.

862
00:37:59,199 --> 00:38:00,000
Speaker 3: That would be. That would be.

863
00:38:00,360 --> 00:38:02,440
Speaker 2: That's like, honestly, if they if that happens, that makes

864
00:38:02,480 --> 00:38:04,679
me more likely to play because that sounds like a cool,

865
00:38:04,920 --> 00:38:07,239
like a good beat for that story.

866
00:38:07,920 --> 00:38:10,519
Speaker 6: So that's a remnant from the Japanese culture, where like

867
00:38:10,639 --> 00:38:14,199
they never called them each other by their first name.

868
00:38:14,519 --> 00:38:17,599
Speaker 5: You know, right here, I called Jeff Jeff. Everyone else

869
00:38:17,639 --> 00:38:18,199
calls them grub.

870
00:38:18,840 --> 00:38:21,440
Speaker 6: I call him because I know seventeen chefs, like I

871
00:38:21,920 --> 00:38:23,320
can keep up, Like that.

872
00:38:23,400 --> 00:38:24,360
Speaker 3: Was my first Jeff.

873
00:38:24,760 --> 00:38:28,320
Speaker 5: Yeah, he was my very first. Yeah, it is mine

874
00:38:28,320 --> 00:38:31,920
before he was yours. Uh, next up, is just Rex

875
00:38:31,920 --> 00:38:34,199
who says, you know when you use a stimpack and

876
00:38:34,239 --> 00:38:37,119
call of duty and you get amped up, energized, That's

877
00:38:37,159 --> 00:38:39,519
what Bailey was for any content she was on. Fandom

878
00:38:39,559 --> 00:38:43,159
made mistake. Yes they did, they did. They did repost

879
00:38:43,199 --> 00:38:47,079
the Giant Bomb, reposted the voicemail dump truck where I

880
00:38:47,079 --> 00:38:49,280
talked about mouse Spingle and she had the greatest reaction

881
00:38:49,360 --> 00:38:52,400
ever to that, which I thought was a nice little tribute,

882
00:38:52,519 --> 00:38:56,079
fun thing to do. So check that out. Like I

883
00:38:56,159 --> 00:38:58,280
like we said, hopefully, you know, we'll be seeing Bailey

884
00:38:58,320 --> 00:38:59,719
right at least on her own stuff for sure, and

885
00:38:59,760 --> 00:39:02,199
hope we'll get to do fun stuff with her some

886
00:39:02,360 --> 00:39:04,360
way somehow. Still as well.

887
00:39:04,679 --> 00:39:06,599
Speaker 3: Yeah, yeah, it's uh. I'll tell you what.

888
00:39:06,679 --> 00:39:09,079
Speaker 2: The people that made the decisions were not thinking about

889
00:39:09,440 --> 00:39:11,760
the benefits that had the giant bomb content.

890
00:39:11,800 --> 00:39:13,639
Speaker 3: I can promise you that. Yep.

891
00:39:14,000 --> 00:39:18,119
Speaker 5: Brian Devlin says, what's your all go too scary movie?

892
00:39:18,280 --> 00:39:21,639
I do like watching The Shining quite a bit during

893
00:39:21,679 --> 00:39:24,519
Halloween time probably my main go to.

894
00:39:25,320 --> 00:39:28,159
Speaker 2: Yeah, I think I think the thing is up there

895
00:39:28,280 --> 00:39:30,000
for me. Yeah, the thing was great.

896
00:39:30,559 --> 00:39:32,400
Speaker 3: There's there's some others for sure, but that's probably the

897
00:39:32,519 --> 00:39:34,800
probably the go to, like a.

898
00:39:34,920 --> 00:39:36,679
Speaker 5: Dylan says, I saw a kid dressed as the two

899
00:39:36,760 --> 00:39:40,719
nic Fox and a kid dressed as as Asterian today

900
00:39:40,880 --> 00:39:42,960
during trick or treat? What are your favorite costumes you

901
00:39:43,000 --> 00:39:47,800
saw this year? I had to say, you know, oh,

902
00:39:47,840 --> 00:39:49,599
my nephew and nieceas of course I could costumes. But

903
00:39:49,639 --> 00:39:52,239
my one nephew was dressed as the Timothy shallow may

904
00:39:52,280 --> 00:39:55,000
Willie Wanka and it looks for that. Then like his

905
00:39:55,039 --> 00:39:57,559
little sister was an the two year was an oopa lloopa.

906
00:39:57,599 --> 00:39:59,719
That was very cute. They didn't do the green paint,

907
00:39:59,719 --> 00:40:04,000
but oh, pretty cute. I saw four four like twelve

908
00:40:04,039 --> 00:40:06,440
year old girls dresses old ladies, and I was like,

909
00:40:06,559 --> 00:40:08,360
that has to be the Golden Girls. And then I

910
00:40:08,400 --> 00:40:09,800
was like, I guess they could just be dressed as

911
00:40:09,800 --> 00:40:12,119
old ladies, but I want it to be that they're

912
00:40:12,119 --> 00:40:13,920
the Golden Girls so badly.

913
00:40:14,280 --> 00:40:15,280
Speaker 3: Yeah, that would be great.

914
00:40:15,960 --> 00:40:19,639
Speaker 2: I think the kids got he it is, uh like

915
00:40:19,760 --> 00:40:22,360
nerds and Golden Girls equally over with gen Z.

916
00:40:22,559 --> 00:40:23,480
Speaker 3: I hope so no.

917
00:40:24,519 --> 00:40:26,800
Speaker 5: Goldgole said, we had a big like comeback, but I.

918
00:40:26,719 --> 00:40:28,559
Speaker 3: Think it was got super into Golden Girls.

919
00:40:28,760 --> 00:40:31,280
Speaker 5: I don't know if that show extended to the twelve

920
00:40:31,400 --> 00:40:33,159
year olds right.

921
00:40:33,239 --> 00:40:34,800
Speaker 3: Probably probably not right.

922
00:40:34,840 --> 00:40:39,880
Speaker 5: Not input video here says power Our that's right, Welcome

923
00:40:39,920 --> 00:40:41,760
to the tower, Power Hour.

924
00:40:41,920 --> 00:40:45,000
Speaker 3: Flower Giant, the excuse me? The game mes decides power

925
00:40:45,039 --> 00:40:45,880
Hour everybody.

926
00:40:46,960 --> 00:40:49,039
Speaker 5: George green Thumb says, Happy Alloween. Happy all the way

927
00:40:49,079 --> 00:40:50,199
to you, George, Thank you so much.

928
00:40:50,360 --> 00:40:51,079
Speaker 3: Happy Halloween.

929
00:40:51,719 --> 00:40:54,440
Speaker 5: Al Grex says, in honor of the Nintendo Music Appa,

930
00:40:54,480 --> 00:40:56,760
we did to talk about that just that just released

931
00:40:56,800 --> 00:40:59,039
the Mario Wonder sound track. Oh, it's already had something

932
00:40:59,039 --> 00:41:01,000
new to it. That'sice. Was your favorite song from the

933
00:41:01,000 --> 00:41:03,960
Gamebay version of Doctor Mario? I mean, is there a

934
00:41:03,960 --> 00:41:05,239
different option other than Fever?

935
00:41:06,039 --> 00:41:08,719
Speaker 3: I'm not like that song a lot. That's very good.

936
00:41:08,800 --> 00:41:10,480
Speaker 5: Yeah, I've got a cow bell and the only prescription

937
00:41:10,559 --> 00:41:14,360
is more fever. Yeah. What do you think about that app?

938
00:41:16,320 --> 00:41:19,280
Speaker 8: Okay, so the thing about the Golden Girls, I have

939
00:41:19,400 --> 00:41:19,920
nothing on this.

940
00:41:23,079 --> 00:41:26,440
Speaker 5: Then find me answer sticky, get on the streets.

941
00:41:28,280 --> 00:41:31,199
Speaker 2: Yeah, the question was what do I think of that app?

942
00:41:31,360 --> 00:41:34,679
I think it's surprisingly competent.

943
00:41:35,480 --> 00:41:37,400
Speaker 3: Uh, still very weird.

944
00:41:38,079 --> 00:41:40,519
Speaker 2: I don't know how often I'll ever use it because

945
00:41:40,559 --> 00:41:43,239
it's just so easy to type a song into YouTube

946
00:41:43,639 --> 00:41:44,800
and play it on there.

947
00:41:45,639 --> 00:41:47,079
Speaker 3: But I don't have a problem with it.

948
00:41:47,639 --> 00:41:51,039
Speaker 2: I'll tell you what, if they put the entire Super

949
00:41:51,039 --> 00:41:54,079
Smash where there's ultimate soundtrack on there, I will probably yeah,

950
00:41:54,360 --> 00:41:56,199
I will probably use it pretty frequently.

951
00:41:56,320 --> 00:41:59,079
Speaker 5: But I wish sort of that do a curated once

952
00:41:59,119 --> 00:42:03,079
we get like Life Light and that amazing SKA version

953
00:42:03,159 --> 00:42:05,559
of Gameplank Galleon and stuff like that.

954
00:42:05,519 --> 00:42:06,719
Speaker 3: That's so much amazing stuff.

955
00:42:06,760 --> 00:42:08,880
Speaker 2: I mean, honestly, the Mario Kart eight Deluxe soundtrack is

956
00:42:08,920 --> 00:42:11,760
that on there? I mean, because there's some great stuff

957
00:42:11,800 --> 00:42:14,320
in there. All of the stuff from the Switch where

958
00:42:14,440 --> 00:42:18,840
Nintendo used an actual in house band crushes so hard.

959
00:42:19,280 --> 00:42:21,920
So and I would, yeah, I would guess I would

960
00:42:21,920 --> 00:42:23,599
maybe turn up a little bit more frequently if I

961
00:42:23,599 --> 00:42:27,239
can easily access that stuff. And I think the extended

962
00:42:27,679 --> 00:42:30,000
feature of like hey, take this song and here's a fifteen,

963
00:42:30,039 --> 00:42:32,639
a thirty minute, a sixty minute version of it automatically,

964
00:42:33,239 --> 00:42:34,039
that's pretty neat.

965
00:42:34,079 --> 00:42:35,880
Speaker 3: That's a cool feature. It's smarty.

966
00:42:36,800 --> 00:42:39,960
Speaker 2: Sorry, And I was gonna say the spoiler warning feature

967
00:42:40,400 --> 00:42:43,880
is absurd to me, but hey, cool, fine whatever.

968
00:42:44,360 --> 00:42:46,519
Speaker 5: I did laugh when I got uspoiler warning before the

969
00:42:46,559 --> 00:42:49,000
app opened. Yeah, I think like the app, it's Holf

970
00:42:49,079 --> 00:42:50,559
is well designed. He used to work well, and I

971
00:42:50,599 --> 00:42:55,599
you know, like Nintendo Music, it's a little I dread

972
00:42:55,679 --> 00:42:57,960
that this is gonna be some new drip feed thing

973
00:42:58,000 --> 00:42:59,920
for them, Like we didn't get that Mini was a start.

974
00:43:00,599 --> 00:43:04,679
That's that's only okay. Yeah, if they really start adding

975
00:43:04,719 --> 00:43:07,199
a bunch, I don't want to become like Nso every

976
00:43:07,239 --> 00:43:11,079
couple of months, here's two more. Great, So hopefully that

977
00:43:11,239 --> 00:43:14,840
really expands quickly, but it's still so Nintendo.

978
00:43:14,960 --> 00:43:15,119
Speaker 3: Right.

979
00:43:15,159 --> 00:43:19,920
Speaker 5: Even Disney will just put its fucking music on Spotify, right,

980
00:43:21,159 --> 00:43:24,199
you know, they're as obsessed about IP as anybody, and

981
00:43:24,199 --> 00:43:25,960
they're still like weirdness, Like are they just doing this

982
00:43:26,000 --> 00:43:28,039
so that they could still get around like not letting

983
00:43:28,039 --> 00:43:31,480
people cover their songs and they aren't really crediting musicians

984
00:43:31,480 --> 00:43:35,119
properly on this stuff. So there's like I'd like using

985
00:43:35,119 --> 00:43:37,159
the app because I like Nintendo Music, and it's yeah,

986
00:43:37,199 --> 00:43:39,360
of course it's still exciting to me, like, oh wow,

987
00:43:39,440 --> 00:43:42,400
Metro Prime, and I hope they end the songs I

988
00:43:42,480 --> 00:43:45,119
really care about. It's still a little weird.

989
00:43:45,559 --> 00:43:48,119
Speaker 2: Yeah, I mean, if they do Metro Prime, they obviously

990
00:43:48,119 --> 00:43:50,119
got a credit Tommy Trico of course.

991
00:43:50,480 --> 00:43:50,679
Speaker 3: Yep.

992
00:43:51,840 --> 00:44:01,199
Speaker 5: Next up is from Wes Dietic says that sounds way

993
00:44:01,239 --> 00:44:05,679
better than dire diet theoretic. I watched The Fly tonight.

994
00:44:05,800 --> 00:44:08,119
Which animal would you most want to get your DNA

995
00:44:08,360 --> 00:44:11,920
horrifically fused with in a teleporter accidents?

996
00:44:12,639 --> 00:44:13,440
Speaker 3: Crystal the Fox?

997
00:44:14,239 --> 00:44:17,000
Speaker 5: Oh, come on, you want to It's gotta be something

998
00:44:17,039 --> 00:44:19,519
that can fly. You want to fly at least, right,

999
00:44:19,599 --> 00:44:20,039
I guess I do.

1000
00:44:20,239 --> 00:44:24,280
Speaker 2: Yes, I mean now my memory of the Fly I

1001
00:44:24,519 --> 00:44:26,199
watched The Fly when I was way too young.

1002
00:44:27,199 --> 00:44:31,400
Speaker 3: Can he fly? Because my memory was got super fucked up?

1003
00:44:33,760 --> 00:44:34,519
Speaker 5: Maybe he can't.

1004
00:44:34,559 --> 00:44:36,760
Speaker 2: Actually, I guess I never saw the movie and I

1005
00:44:36,840 --> 00:44:38,719
just assumed that, of course he could fly.

1006
00:44:39,039 --> 00:44:41,599
Speaker 3: Yeah, maybe he could. I don't remember it well.

1007
00:44:41,760 --> 00:44:44,079
Speaker 2: But but like the visual I have come in my

1008
00:44:44,079 --> 00:44:47,599
head is just fly in agony. Well, I guess it

1009
00:44:47,599 --> 00:44:50,920
doesn't see what it really matters. I guess placed with

1010
00:44:51,000 --> 00:44:51,760
it's gonna suck.

1011
00:44:52,280 --> 00:44:53,960
Speaker 5: He can most Hey.

1012
00:44:53,920 --> 00:44:55,599
Speaker 3: It's Benzel. That's very funny.

1013
00:44:55,679 --> 00:44:58,239
Speaker 5: Yeah, we'll just say a rhino. Rhinos are cool. I

1014
00:44:58,280 --> 00:45:02,199
like Rhino's Okay, sure, yeah, Brian says, got another drink

1015
00:45:02,239 --> 00:45:04,559
on the flight? Have either of you finished or committed

1016
00:45:04,599 --> 00:45:07,159
time to nine souls? Really liking the skill curve in

1017
00:45:07,199 --> 00:45:09,159
the story, so far. I think it's coming to switch

1018
00:45:09,239 --> 00:45:10,800
or did or it maybe be coming to game pay

1019
00:45:10,880 --> 00:45:12,280
too can get to it.

1020
00:45:12,400 --> 00:45:14,400
Speaker 3: So it must be coming a console soon. Yeah.

1021
00:45:14,559 --> 00:45:18,760
Speaker 2: I started Nine Souls and I get it. I like it,

1022
00:45:18,880 --> 00:45:21,639
but I think I might have bounced off.

1023
00:45:21,679 --> 00:45:22,239
Speaker 3: I don't know.

1024
00:45:23,400 --> 00:45:25,119
Speaker 2: Well, I'll try to get back to it, but there's

1025
00:45:25,119 --> 00:45:27,039
just so much else I'm playing, and Astro is really

1026
00:45:27,119 --> 00:45:31,320
kind of throwing a wrench into everything else. That's the

1027
00:45:31,360 --> 00:45:34,199
reality is, you know, me speed running these levels is

1028
00:45:34,239 --> 00:45:36,320
touch my ship that it's hard for me to focus

1029
00:45:36,360 --> 00:45:37,000
on anything else.

1030
00:45:37,920 --> 00:45:39,800
Speaker 5: And ten Derek says, thank you in advance for doing

1031
00:45:39,880 --> 00:45:41,840
least than at ten Dogs on Tuesday will help with

1032
00:45:41,880 --> 00:45:45,079
election anxiety. I'm sure Happy Halloween, Oh god, yeah, that's

1033
00:45:45,079 --> 00:45:45,679
gonna be then.

1034
00:45:46,360 --> 00:45:49,760
Speaker 4: Yes, last thing, especially last and Nintendo twenty four coverage

1035
00:45:49,840 --> 00:45:51,960
of the US four.

1036
00:45:52,519 --> 00:45:54,800
Speaker 5: We're going to be looking at a map the entire time.

1037
00:45:54,719 --> 00:45:57,719
Speaker 2: This decision twenty twenty four live everybody.

1038
00:45:58,000 --> 00:46:02,280
Speaker 5: Yeah, not on game mesticides, which that's more. Yeah, and

1039
00:46:02,320 --> 00:46:05,440
look like you know it's gonna take a while from

1040
00:46:05,440 --> 00:46:08,000
the figures out. I remember right last time, it was

1041
00:46:08,000 --> 00:46:09,800
like what the bed, thinking one thing's gonna happen, this

1042
00:46:09,840 --> 00:46:12,119
something else happened, and then it was just disputed and

1043
00:46:12,199 --> 00:46:16,079
talked about and was annoying forever. So yeah, I don't

1044
00:46:16,119 --> 00:46:18,719
want to pay that close attention to it because again

1045
00:46:18,760 --> 00:46:20,519
we're not going to really know what's going on for

1046
00:46:20,519 --> 00:46:23,960
a while anyways. Yeah, we'll just knock Yeah, yeah, exactly.

1047
00:46:24,000 --> 00:46:25,880
We'll talk about the switch too, because they'll probably announce

1048
00:46:25,880 --> 00:46:29,760
there before that. Of course, this was when Chris Pratt

1049
00:46:29,800 --> 00:46:33,719
warned me about the who behind me. Yeah, this must

1050
00:46:33,760 --> 00:46:36,320
be that direct that the ex director of Wolverine. This

1051
00:46:36,400 --> 00:46:37,679
is the who that Horton heard.

1052
00:46:38,039 --> 00:46:39,559
Speaker 3: Yeah, this is the who that Horton heard.

1053
00:46:39,639 --> 00:46:41,480
Speaker 2: Now maybe you're gonna leave too, Are you gonna get

1054
00:46:41,480 --> 00:46:42,760
scared and run away like he did?

1055
00:46:44,599 --> 00:46:44,960
Speaker 3: Yeah?

1056
00:46:45,119 --> 00:46:47,280
Speaker 5: Yeah, I'm not a not an elephant thing. They made

1057
00:46:47,320 --> 00:46:49,639
that CG movie. If Horton here's a who with Jim

1058
00:46:49,920 --> 00:46:53,000
Carrey as Horton, I think they would remember that that happened.

1059
00:46:53,280 --> 00:46:55,840
Speaker 3: I believe you, but that you could also be making

1060
00:46:55,840 --> 00:46:56,199
that up.

1061
00:46:56,719 --> 00:46:59,079
Speaker 5: I mean, I appreciate there's definitely a CG move at Horton,

1062
00:46:59,119 --> 00:47:01,119
and I think Jim Carrie was the elephant.

1063
00:47:01,159 --> 00:47:04,559
Speaker 2: They did a lot of the Doctor Seuss's which the

1064
00:47:04,639 --> 00:47:06,280
cat and the hat was Mike Myers.

1065
00:47:07,320 --> 00:47:09,239
Speaker 5: The cana has back Myers. That was live action that

1066
00:47:09,320 --> 00:47:12,480
was fucked up. Sure, Steve Carrell is definitely the who

1067
00:47:13,199 --> 00:47:17,440
I remember that I believe, I forget his Horton, probably

1068
00:47:17,480 --> 00:47:19,880
Chris Pratt. It'd be weird if it was Jim Carrey

1069
00:47:19,880 --> 00:47:21,719
because he was I guess it's not weird, but he

1070
00:47:21,800 --> 00:47:23,119
was you know, the Gritch so famous.

1071
00:47:23,199 --> 00:47:23,679
Speaker 3: Yeah.

1072
00:47:23,760 --> 00:47:26,239
Speaker 2: Yeah, but that that would make it more likely, right

1073
00:47:26,280 --> 00:47:28,800
because so like that movie was very successful, so let's

1074
00:47:28,800 --> 00:47:29,920
get the band back together.

1075
00:47:30,039 --> 00:47:31,639
Speaker 3: That's how executives that these companies think.

1076
00:47:32,199 --> 00:47:34,840
Speaker 5: They made a lo Rex movie that was pretty successful

1077
00:47:34,960 --> 00:47:37,719
with the data vitos Lorex, which is good casting. And

1078
00:47:37,760 --> 00:47:50,079
I think Taylor Swift as like some boys.

1079
00:47:45,360 --> 00:47:49,280
Speaker 3: And it was Jim Carrey was it was all right?

1080
00:47:49,559 --> 00:47:52,559
Was the guy that you're talking about in that flick

1081
00:47:53,039 --> 00:47:54,760
Horton Elephant.

1082
00:47:55,119 --> 00:47:56,199
Speaker 5: We did it all right?

1083
00:47:56,360 --> 00:47:56,880
Speaker 3: You thank you.

1084
00:47:57,480 --> 00:48:00,920
Speaker 8: That whole movie is about he almost killed an entire population.

1085
00:48:01,119 --> 00:48:05,920
Speaker 5: Yea drama. And what's weird is that the who's are

1086
00:48:05,920 --> 00:48:09,360
also the people from the Grench. So there's a connection there.

1087
00:48:10,320 --> 00:48:11,079
Who's also.

1088
00:48:13,320 --> 00:48:13,679
Speaker 3: Connected?

1089
00:48:14,440 --> 00:48:16,519
Speaker 6: If Nikki comes back with another table, do we have

1090
00:48:16,679 --> 00:48:17,280
to pay them?

1091
00:48:18,360 --> 00:48:18,960
Speaker 3: Probably? Yeah?

1092
00:48:19,440 --> 00:48:25,800
Speaker 2: No, I'm being told no, all right, good okay.

1093
00:48:25,800 --> 00:48:28,400
Speaker 5: I glad that Bess just got through. Next up is

1094
00:48:28,440 --> 00:48:31,480
from uh I got pulled down a little bit. Oh yeah.

1095
00:48:31,480 --> 00:48:34,119
Epinati Eater says, I'm running my first ten K this

1096
00:48:34,199 --> 00:48:37,039
weekend and needs some game music to keep me pumped up.

1097
00:48:37,239 --> 00:48:39,639
I have Ridge Racer tech It and even that burning

1098
00:48:39,679 --> 00:48:41,719
radio song. Hell yeah, what am I missing? Thanks for

1099
00:48:41,760 --> 00:48:44,440
all the great streams, even during tough times. You're welcome,

1100
00:48:44,519 --> 00:48:49,480
epinod Eater. Maybe yeah, you get a delight club playlist

1101
00:48:49,559 --> 00:48:54,199
going with Gamera two thousand Incredible Crisis.

1102
00:48:54,519 --> 00:48:59,159
Speaker 2: Yeah, that's good stuff. What's that movie Challengers? I know

1103
00:48:59,280 --> 00:49:01,639
you said games, but uh that's I know everyone runs

1104
00:49:01,639 --> 00:49:04,039
to that Challenger soundtrack, so maybe throw that in there

1105
00:49:04,079 --> 00:49:04,400
as well.

1106
00:49:05,239 --> 00:49:12,000
Speaker 3: That's what is that? The nine inch nails Man? Yes?

1107
00:49:12,480 --> 00:49:14,440
Speaker 5: I know, I'm sorry.

1108
00:49:14,519 --> 00:49:16,199
Speaker 2: I just slipped my mind because I'm old and my

1109
00:49:16,239 --> 00:49:18,079
brain is broken. But I am impressed you knew.

1110
00:49:18,559 --> 00:49:22,239
Speaker 5: Thank you. I appreciate that. Arch You says sorry. Archie says, hey,

1111
00:49:22,239 --> 00:49:25,880
peakch you and Papa Smurf, what's up? What's up? You

1112
00:49:25,880 --> 00:49:27,639
hear me stand up and say what's up?

1113
00:49:27,719 --> 00:49:27,840
Speaker 1: Uh?

1114
00:49:28,480 --> 00:49:30,559
Speaker 5: I hope you all are having a happy New Year.

1115
00:49:30,760 --> 00:49:33,840
What's her Year's revolution resolution?

1116
00:49:34,559 --> 00:49:34,679
Speaker 3: Now?

1117
00:49:34,719 --> 00:49:38,760
Speaker 2: He wrote revolution here right, revolution by YouTube crashed right then?

1118
00:49:38,880 --> 00:49:41,920
So hell yeah, I like he's making a joke about

1119
00:49:41,920 --> 00:49:44,679
the old pay per view with it. All right, Jeff,

1120
00:49:44,719 --> 00:49:46,880
let's say you have to make a new Year's revolution

1121
00:49:47,079 --> 00:49:47,360
right now?

1122
00:49:47,400 --> 00:49:47,920
Speaker 5: What would it be?

1123
00:49:48,199 --> 00:49:50,719
Speaker 2: Yeah, I'm gonna stop stop being so blue. I'm gonna

1124
00:49:50,719 --> 00:49:53,159
treat uh the Lady Smurf much better.

1125
00:49:53,320 --> 00:49:54,599
Speaker 3: It's gonna be great. Don't worry about it.

1126
00:49:54,599 --> 00:49:58,440
Speaker 5: Thank you so much. That has weird lore. She was

1127
00:49:58,480 --> 00:50:01,400
like an evil Smurf that they turned good, right, she like,

1128
00:50:01,480 --> 00:50:01,840
she like.

1129
00:50:02,280 --> 00:50:04,400
Speaker 2: She was supposed to infiltrate the Smurfs with their sex

1130
00:50:04,679 --> 00:50:09,840
sexual whiles. Yeah, and it worked in the extent that

1131
00:50:09,880 --> 00:50:13,880
all the male Smurfs love her, right, they're like very impressed, right,

1132
00:50:14,280 --> 00:50:17,239
And yes, Gargabeat was going to use women against the Smurfs,

1133
00:50:17,480 --> 00:50:20,719
and their their goodness turned her back into the being good.

1134
00:50:21,320 --> 00:50:23,639
Speaker 5: My new years of revolution is to learn even more

1135
00:50:23,679 --> 00:50:24,400
smurf's lore.

1136
00:50:25,639 --> 00:50:29,599
Speaker 2: There, you bring that to the next podcast, please, absolutely

1137
00:50:29,639 --> 00:50:30,440
everyone will love that.

1138
00:50:31,159 --> 00:50:34,800
Speaker 5: Austin Taylor uh says, I don't like scary games. Before Halloween,

1139
00:50:34,840 --> 00:50:37,000
I played Resucule seven to eight. It's gonna be so

1140
00:50:37,079 --> 00:50:41,320
bad it made my balls hurt. For shoot, never experienced

1141
00:50:41,320 --> 00:50:41,840
that before.

1142
00:50:42,039 --> 00:50:45,239
Speaker 2: Would you be so frightened that you're like, biology is

1143
00:50:45,280 --> 00:50:48,400
like we can't possibly bring another creature into this world

1144
00:50:49,159 --> 00:50:51,719
because like when you, uh, you get adrenaline, right, it

1145
00:50:51,760 --> 00:50:54,800
does like make things like shrivel and like go like

1146
00:50:55,000 --> 00:50:57,480
up there, so that you are like it protects it, right,

1147
00:50:57,559 --> 00:50:59,239
your body does that automatically.

1148
00:50:59,360 --> 00:51:02,679
Speaker 3: So did do that so hard it hurt your balls?

1149
00:51:03,000 --> 00:51:03,199
Speaker 5: Yes?

1150
00:51:03,280 --> 00:51:04,400
Speaker 3: So many?

1151
00:51:04,400 --> 00:51:06,960
Speaker 2: Good luck with that that game, man, I should play

1152
00:51:06,960 --> 00:51:08,119
that games.

1153
00:51:07,599 --> 00:51:10,519
Speaker 5: A scary game. Kitty Cat Man ninety three said, long

1154
00:51:10,559 --> 00:51:13,239
live independent games media. Remember we will follow you boys

1155
00:51:13,239 --> 00:51:15,760
everywhere or I mean anywhere that you kitty.

1156
00:51:15,559 --> 00:51:17,440
Speaker 3: Cat, thank you. I appreciate that.

1157
00:51:18,000 --> 00:51:19,880
Speaker 5: Not there yet, but you know, it's always good to know.

1158
00:51:20,039 --> 00:51:22,679
Perhaps we're here for an addigencies. Yes, we're here for now.

1159
00:51:22,880 --> 00:51:25,679
Chak Toowski says one four two two one one seven

1160
00:51:25,760 --> 00:51:28,760
one two six eight two six seven three three Pokemon

1161
00:51:28,880 --> 00:51:31,559
TCG code or Sleeper Agent activation code.

1162
00:51:31,599 --> 00:51:34,320
Speaker 3: You decide, Yeah, I do feel kind of murdery now,

1163
00:51:34,400 --> 00:51:35,360
so we'd.

1164
00:51:38,039 --> 00:51:41,920
Speaker 2: Yeah, we probably should have like a discord channel for

1165
00:51:41,920 --> 00:51:42,960
people who want to share friends.

1166
00:51:43,320 --> 00:51:46,119
Speaker 6: This start channel to share your friend codes.

1167
00:51:46,840 --> 00:51:47,159
Speaker 3: There you go.

1168
00:51:47,199 --> 00:51:49,039
Speaker 5: Everybody, Hey, go get in there and make it happen.

1169
00:51:50,320 --> 00:51:53,599
JT says, I know like five mats. Last names are

1170
00:51:53,639 --> 00:51:55,280
the only way I could refer to any of them.

1171
00:51:55,480 --> 00:51:59,119
Last names are almost always more interesting than first names.

1172
00:51:59,199 --> 00:52:01,719
I used to being called monoton mostly because it was

1173
00:52:01,719 --> 00:52:03,880
always teachers who would do it when they were mad

1174
00:52:03,920 --> 00:52:08,199
at me, for sure, dreaming and not paying attention. I yeah, yeah,

1175
00:52:08,199 --> 00:52:12,039
it's it's kind of aggressive when you say monad like that, right, yeah,

1176
00:52:12,360 --> 00:52:16,480
it's literally like it reminds me of movies where there's

1177
00:52:16,519 --> 00:52:18,920
like a cubicle worker and their manager comes and yells

1178
00:52:18,920 --> 00:52:19,199
at them.

1179
00:52:19,199 --> 00:52:22,079
Speaker 2: That's what alwaysminds me of Maybe mind's the exact reverse,

1180
00:52:22,119 --> 00:52:25,840
because it's so easy for people to yell Jeff like

1181
00:52:25,920 --> 00:52:28,239
that one like like so they always went to that first.

1182
00:52:28,280 --> 00:52:30,360
So then it was yeah, yeah, people were just like

1183
00:52:30,480 --> 00:52:33,360
using grub when it was like, uh, you know, when

1184
00:52:33,360 --> 00:52:35,880
I had a good camaraderie with the person. So I

1185
00:52:35,920 --> 00:52:38,519
have warm associations with grub. But whatever, you can call

1186
00:52:38,559 --> 00:52:38,840
me whatever.

1187
00:52:38,880 --> 00:52:39,440
Speaker 3: I like both if.

1188
00:52:39,400 --> 00:52:41,639
Speaker 5: Someone else at the site that really like gets less

1189
00:52:41,800 --> 00:52:45,280
named like me and you, I feel like I get

1190
00:52:45,400 --> 00:52:47,119
I get called a lot of things, right, But yeah,

1191
00:52:47,159 --> 00:52:49,199
Manata comes out a lot. No one, No one would

1192
00:52:49,199 --> 00:52:50,880
ever call Dan reikerd.

1193
00:52:51,119 --> 00:52:52,840
Speaker 3: No, no, no, that'd be weird.

1194
00:52:53,480 --> 00:52:57,239
Speaker 5: No, all right. Next one is from Ryan m.

1195
00:52:57,360 --> 00:52:57,559
Speaker 1: Cob.

1196
00:52:57,599 --> 00:52:59,239
Speaker 5: First you but that I think you. Ryan says, go

1197
00:52:59,320 --> 00:53:01,679
to bed, jets, be Halloween, be excellent to each other

1198
00:53:01,719 --> 00:53:04,800
and party on. Appreciate your bill, and Ted Reference says, yeah,

1199
00:53:04,800 --> 00:53:06,599
I've going to bed right for this. Get ready for

1200
00:53:06,679 --> 00:53:08,360
my flight. I guess I have to do a little

1201
00:53:08,400 --> 00:53:09,000
bit more packing.

1202
00:53:09,039 --> 00:53:09,599
Speaker 2: But yeah, I.

1203
00:53:09,599 --> 00:53:12,079
Speaker 3: Gotta go finish the laundry and finish the packing. But

1204
00:53:12,119 --> 00:53:12,519
I'm good.

1205
00:53:12,519 --> 00:53:14,800
Speaker 2: I got, you know, like I said, game mess mornings

1206
00:53:14,880 --> 00:53:16,159
and then my flights later on.

1207
00:53:16,719 --> 00:53:17,320
Speaker 3: I'll be fine.

1208
00:53:18,199 --> 00:53:20,760
Speaker 5: El Grog says Jeff should talk about the Nintendo play

1209
00:53:20,800 --> 00:53:24,159
test because he's wearing a mask and Nintita will never

1210
00:53:24,199 --> 00:53:26,280
suspect that he is a batman who's in Ohio.

1211
00:53:27,119 --> 00:53:32,639
Speaker 2: Yeah, uh, bat Grub has actually not played the play test,

1212
00:53:31,920 --> 00:53:34,880
but that playboy Jeff Grob, but here he's been playing

1213
00:53:34,880 --> 00:53:35,239
it a lot.

1214
00:53:35,440 --> 00:53:36,639
Speaker 3: Maybe get him to talk about it.

1215
00:53:38,079 --> 00:53:39,599
Speaker 5: All right, that's it for now. If you guys have

1216
00:53:39,639 --> 00:53:41,559
more super chats and get him in before the end

1217
00:53:41,559 --> 00:53:43,360
of the show, we'll make sure we read him on air.

1218
00:53:43,480 --> 00:53:45,639
Thank you so much for all the supports. Jeff back

1219
00:53:45,679 --> 00:53:48,239
to you. Yeah, let's do that last break.

1220
00:53:48,280 --> 00:53:50,079
Speaker 2: We'll come back, we'll talk about what we've been playing.

1221
00:53:50,119 --> 00:53:51,880
Thanks everybody for hanging out with us tonight. We'll be

1222
00:53:51,880 --> 00:53:52,559
back right after this.

1223
00:53:57,880 --> 00:53:59,000
Speaker 3: All right, Mike, we're back.

1224
00:53:59,840 --> 00:54:00,000
Speaker 7: Hey.

1225
00:54:00,039 --> 00:54:02,719
Speaker 3: Have you been playing all sorts of stuff?

1226
00:54:02,800 --> 00:54:02,880
Speaker 7: Right?

1227
00:54:02,840 --> 00:54:05,199
Speaker 5: I had played a bit of Dragon Ages of Veil Guard,

1228
00:54:06,199 --> 00:54:08,840
enough to be really impressed with the visuals and the

1229
00:54:08,920 --> 00:54:12,159
performance and stuff like that. Also enough to be a

1230
00:54:12,159 --> 00:54:14,840
little bit scared of how much I'm going to enjoy

1231
00:54:14,880 --> 00:54:17,239
the combat personally. If there's gonna be sort of enough

1232
00:54:17,400 --> 00:54:19,760
depth there, maybe it's fine. Maybe doesn't need to be

1233
00:54:19,800 --> 00:54:21,159
that deep, and I'll just have fun off all the

1234
00:54:21,239 --> 00:54:24,280
sort of RPG stuff. But again, very early in there.

1235
00:54:24,400 --> 00:54:26,400
Don't have a whole lot to say right now. I

1236
00:54:26,400 --> 00:54:29,000
will try to play more once I come back from

1237
00:54:29,159 --> 00:54:29,960
Extra Life.

1238
00:54:30,599 --> 00:54:33,800
Speaker 2: Yeah, I, like I said, I'm interested to spend some

1239
00:54:33,840 --> 00:54:38,039
time with it myself. I've liked some BYWAG games for sure.

1240
00:54:38,079 --> 00:54:39,960
I really like all the mass effects for the most part,

1241
00:54:40,000 --> 00:54:41,000
not and dramata so much.

1242
00:54:41,280 --> 00:54:42,119
Speaker 3: I think it's a bad game.

1243
00:54:42,159 --> 00:54:45,599
Speaker 2: But you know, Dragon Age never fully clicked with me.

1244
00:54:45,599 --> 00:54:46,960
I think the month I spent the most time with

1245
00:54:47,199 --> 00:54:49,119
was Origins, and I liked what I played of that,

1246
00:54:49,159 --> 00:54:52,360
but I didn't finish it and an Inquisition didn't work

1247
00:54:52,440 --> 00:54:54,280
for me, and I don't think I ever tried to.

1248
00:54:55,280 --> 00:54:57,480
Speaker 3: But that's you know whatever. But I don't know.

1249
00:54:57,559 --> 00:54:59,800
Speaker 2: This one looks like it might have appeal appeal, but

1250
00:55:00,119 --> 00:55:02,599
I'm with you where it's like, is that combat gonna

1251
00:55:02,639 --> 00:55:04,920
like just lose my interest and then that's gonna cause

1252
00:55:05,000 --> 00:55:06,320
me to lose interest in everything else.

1253
00:55:06,599 --> 00:55:08,519
Speaker 3: There's a chance what's weird?

1254
00:55:08,519 --> 00:55:10,559
Speaker 5: As I have played all the dragged ages and I've

1255
00:55:10,719 --> 00:55:13,800
always liked them. Uh, definitely like Origin the most and

1256
00:55:14,119 --> 00:55:16,400
even too, I was like, that's fine, and I don't hate

1257
00:55:16,400 --> 00:55:18,519
that it was this and I was pretty good with

1258
00:55:18,639 --> 00:55:20,239
maybe not like some people who you know, a lot

1259
00:55:20,280 --> 00:55:22,199
of people really love that. I wasn't quite that into it.

1260
00:55:22,199 --> 00:55:25,000
But I never had a huge affinity for Dragon. I

1261
00:55:25,000 --> 00:55:27,559
wasn't somebody who's like really excited that Dragon Age was

1262
00:55:27,599 --> 00:55:31,079
coming back in all that jazz, But still like what

1263
00:55:31,159 --> 00:55:33,440
I played. We'll get further into it.

1264
00:55:33,480 --> 00:55:36,159
Speaker 3: Sounds good. I've been playing call duty.

1265
00:55:36,199 --> 00:55:37,639
Speaker 2: In fact, we all played a bunch of call duty

1266
00:55:37,679 --> 00:55:40,920
after less than tin ducks last night, and I think

1267
00:55:40,920 --> 00:55:42,559
that's a I think it's a really fun call of duty.

1268
00:55:43,440 --> 00:55:47,159
You know, I'll always be like, oh I miss this

1269
00:55:47,320 --> 00:55:49,920
about old call of duty, but like they're doing everything

1270
00:55:50,000 --> 00:55:53,239
right with this one. For the most part, it feels

1271
00:55:53,280 --> 00:55:56,159
really good. I think the map design is interesting at

1272
00:55:56,159 --> 00:55:58,760
the very least. Uh, it's it's well done. You know,

1273
00:55:58,800 --> 00:56:01,119
it's designed by people who have done this a lot,

1274
00:56:01,159 --> 00:56:03,880
and you could tell. And then the weapons are all

1275
00:56:03,880 --> 00:56:06,320
pretty good. I think whenever I'm using weapon, I never

1276
00:56:06,360 --> 00:56:08,519
feel like, man, I wish I was using a different weapon.

1277
00:56:08,719 --> 00:56:10,320
For the most part, it's like, oh, yeah, this just

1278
00:56:10,360 --> 00:56:13,599
feels really fun to shoot with, which you know, once

1279
00:56:13,639 --> 00:56:16,119
you kind of get those handful of things with a

1280
00:56:16,159 --> 00:56:19,559
call of duty, the underlying oh, it's just fun to

1281
00:56:19,599 --> 00:56:22,159
move in a call of duty because the mantling feels

1282
00:56:22,199 --> 00:56:24,599
really snappy and the sprint feels really good. And now

1283
00:56:24,639 --> 00:56:27,679
this omnidirectional being able to dive and sprint any direction

1284
00:56:27,800 --> 00:56:29,039
is actually surprisingly cool.

1285
00:56:30,360 --> 00:56:31,400
Speaker 3: That like carries it.

1286
00:56:31,400 --> 00:56:33,320
Speaker 2: So far on its own that getting all the other

1287
00:56:33,320 --> 00:56:35,400
stuff on top of that right makes for a really

1288
00:56:35,400 --> 00:56:38,599
good version of a call of duty. So I'm impressed

1289
00:56:38,599 --> 00:56:38,840
with it.

1290
00:56:39,400 --> 00:56:42,079
Speaker 5: Yeah, the whattiplayer has been a ton of fun. It's yeah,

1291
00:56:42,079 --> 00:56:44,719
it's felt good. I've never I've played a whole lot

1292
00:56:44,719 --> 00:56:46,000
of Call of Duty in a lot of time. Even

1293
00:56:46,599 --> 00:56:48,239
at its height in that three sixty er for a

1294
00:56:48,239 --> 00:56:50,760
lot of people, I wasn't as into it as some Yeah,

1295
00:56:50,840 --> 00:56:52,519
playing with you. I was actually playing my brother right

1296
00:56:52,599 --> 00:56:54,320
before this. I was having good time. I played a

1297
00:56:54,320 --> 00:56:56,320
bit of the campaign and liked it. Okay, I don't

1298
00:56:56,360 --> 00:56:58,440
know if I'm feeling too much of a drive to

1299
00:56:58,480 --> 00:57:00,440
go back into that. I think I'd rather just spending

1300
00:57:00,440 --> 00:57:04,440
that time playing more multiplayer, maybe checking out zombies, although

1301
00:57:04,440 --> 00:57:06,440
I've never been a big zombie person, but you know,

1302
00:57:06,440 --> 00:57:08,239
there's a lot of kind of it seems to be

1303
00:57:08,280 --> 00:57:10,440
some hype around this one, and I think it's justified.

1304
00:57:10,960 --> 00:57:13,840
Speaker 3: Yeah, we were mostly playing that, not kill confirmed. What

1305
00:57:13,920 --> 00:57:17,800
was the name of the Yeah, the HVT, the high

1306
00:57:17,840 --> 00:57:18,480
Value Target.

1307
00:57:18,880 --> 00:57:20,480
Speaker 5: That's that's been the motive been playing. I think it's

1308
00:57:20,480 --> 00:57:22,679
a good MOE where on each team, at any point

1309
00:57:22,920 --> 00:57:24,760
there's one player as kind of tagged as the high

1310
00:57:24,800 --> 00:57:27,559
value target, and they're worth more points if they get killed,

1311
00:57:27,559 --> 00:57:32,360
so you kind of have to be aggressive search. Yeah,

1312
00:57:32,480 --> 00:57:34,039
you got it. The beat defensive too. Yeah, it's a

1313
00:57:34,119 --> 00:57:36,000
it's a good game mode. It's just a little twist

1314
00:57:36,079 --> 00:57:36,960
on team death matches.

1315
00:57:37,039 --> 00:57:37,280
Speaker 7: Right.

1316
00:57:37,440 --> 00:57:40,000
Speaker 2: It's cool because it's like you when you become the

1317
00:57:40,199 --> 00:57:43,320
HVT on your team, you get like full intelligence of

1318
00:57:43,360 --> 00:57:45,199
like where the other team is, where they're coming from.

1319
00:57:45,199 --> 00:57:46,960
You can see them on your mini map, but they

1320
00:57:46,960 --> 00:57:49,199
could see you, like through walls as well, so it's

1321
00:57:49,280 --> 00:57:51,400
like everyone gets drawn to you, but you can really

1322
00:57:51,440 --> 00:57:53,079
set up a strong defensive position. And we had a

1323
00:57:53,079 --> 00:57:55,320
couple of times where it's like I found a good

1324
00:57:55,320 --> 00:57:57,599
corner and everyone was with me, and I was calling

1325
00:57:57,599 --> 00:57:59,159
out targets and we were just taking them out and

1326
00:57:59,159 --> 00:58:03,280
it felt very i don't know, like dramatic and intense.

1327
00:58:03,519 --> 00:58:05,679
And then there was a couple times where it's like,

1328
00:58:05,719 --> 00:58:07,320
you know, I got to be the HVT when I

1329
00:58:07,360 --> 00:58:09,239
was out on my own, but I could see everybody

1330
00:58:09,239 --> 00:58:10,760
and I was just catching the other team off guard

1331
00:58:10,800 --> 00:58:12,280
and I was just like ripping them up, ripping them

1332
00:58:12,280 --> 00:58:14,400
apart for like five six kills in a row, and

1333
00:58:14,440 --> 00:58:15,679
that also felt very cool.

1334
00:58:15,840 --> 00:58:17,159
Speaker 3: And then the rest of the time it's like, at.

1335
00:58:17,039 --> 00:58:20,239
Speaker 2: The very least I know where the HVT on third

1336
00:58:20,239 --> 00:58:23,039
team is, so there's always something to like go towards.

1337
00:58:23,079 --> 00:58:26,840
It's it's team deathmatch with a with a slight objective,

1338
00:58:27,119 --> 00:58:28,960
and I got a really good twist on it, So yeah,

1339
00:58:28,960 --> 00:58:31,599
I was. I was enjoying that mode as well.

1340
00:58:31,880 --> 00:58:35,079
Speaker 5: Yeah, do you try out the Muster Hunter beta yet?

1341
00:58:35,239 --> 00:58:36,039
Speaker 3: I downloaded it?

1342
00:58:36,159 --> 00:58:39,719
Speaker 2: If that counts, he doesn't at all.

1343
00:58:40,079 --> 00:58:40,880
Speaker 3: He doesn't count at all.

1344
00:58:41,000 --> 00:58:43,760
Speaker 5: Yeah, I'm so curious because I played it on PS

1345
00:58:43,880 --> 00:58:48,800
five and it's definitely fun. I don't love how this

1346
00:58:48,880 --> 00:58:51,920
game is in world. They're kind of cut scene heavy,

1347
00:58:52,000 --> 00:58:54,360
especially in the beginning. Like, boy, look sometimes i't me

1348
00:58:54,360 --> 00:58:57,360
into that sort of stuff. Not really for Monster Hunter whatever.

1349
00:58:57,400 --> 00:59:00,960
That's a small deal. Performance, yeah, seems questionable, and Placation

1350
00:59:01,119 --> 00:59:03,360
five maybe get better. But I'm very curious to see

1351
00:59:03,639 --> 00:59:06,400
how it's going to be running on PC once people

1352
00:59:06,440 --> 00:59:07,920
start digging into that build.

1353
00:59:08,280 --> 00:59:10,199
Speaker 6: You can don't know now the PC.

1354
00:59:12,400 --> 00:59:14,199
Speaker 5: I'm not going to download it. I'll just play let

1355
00:59:14,239 --> 00:59:15,880
other people make videos to tell me what to think

1356
00:59:15,960 --> 00:59:16,880
about his performance.

1357
00:59:17,239 --> 00:59:17,679
Speaker 7: Yeah, you can.

1358
00:59:17,760 --> 00:59:19,719
Speaker 6: You can check it on your PC. You're always like

1359
00:59:20,360 --> 00:59:21,760
you always like, you don't like, I don't know if

1360
00:59:21,800 --> 00:59:24,320
he routes in my PC? Oh, okay, don't do it.

1361
00:59:24,360 --> 00:59:26,159
Speaker 3: Then I might.

1362
00:59:26,239 --> 00:59:28,320
Speaker 2: I might do it on my PC because I since

1363
00:59:28,360 --> 00:59:30,280
I have not touched the PS five version, and you

1364
00:59:30,320 --> 00:59:32,719
told me that the base PS five version has some issues,

1365
00:59:32,719 --> 00:59:34,119
and well, maybe i'll see what it looks like on

1366
00:59:34,119 --> 00:59:36,239
the forty ninety. I bet it will be better.

1367
00:59:37,199 --> 00:59:38,880
Speaker 3: So yeah, I might do that.

1368
00:59:38,960 --> 00:59:41,679
Speaker 2: Although I know we're going to spend a lot of

1369
00:59:41,719 --> 00:59:44,000
time with that game when it comes out, so and

1370
00:59:44,000 --> 00:59:46,039
there's so much to play right now, maybe that feels

1371
00:59:46,039 --> 00:59:47,800
like a bit of a distraction, but I'm still very

1372
00:59:47,840 --> 00:59:48,800
excited about that game.

1373
00:59:49,559 --> 00:59:53,559
Speaker 5: And yeah, that Pokemon trading card game Pockets. Uh. You

1374
00:59:53,599 --> 00:59:56,559
know how little I like to play mobile games, But

1375
00:59:56,599 --> 01:00:00,280
there's something fun about both the collecting aspects of the

1376
01:00:00,280 --> 01:00:02,679
cards here. It's nostalgic for me because you know, some

1377
01:00:02,760 --> 01:00:05,079
of them are called back to those original sets back

1378
01:00:05,119 --> 01:00:07,760
when I was playing Pokemon cards when I was like thirteen.

1379
01:00:08,440 --> 01:00:11,400
And then like the gameplay stuff, they've simplified mechanics in

1380
01:00:11,400 --> 01:00:14,599
a way that's better for short bursts. I think it's

1381
01:00:14,599 --> 01:00:16,679
actually pretty smart we do it. It's kind of Marvel

1382
01:00:16,800 --> 01:00:20,280
snapifying it right a bit. Right, like's probably the last

1383
01:00:20,280 --> 01:00:24,400
mobile game that I play. I'm enjoying it, even just

1384
01:00:24,440 --> 01:00:25,559
opening the packs is great.

1385
01:00:25,679 --> 01:00:27,679
Speaker 4: Yeah, that was what I would to say, Like opening

1386
01:00:27,679 --> 01:00:29,320
in the packs. It seems I opened in the packs

1387
01:00:29,400 --> 01:00:31,519
is the main thing because I downloaded it, and like

1388
01:00:31,639 --> 01:00:34,000
it takes a while for you to like unlock the

1389
01:00:34,079 --> 01:00:37,519
multiplayer and even when you unlock that stuff you only

1390
01:00:37,519 --> 01:00:38,920
play against like the AI.

1391
01:00:39,079 --> 01:00:42,119
Speaker 6: It's like, you better do all these tutorials first and.

1392
01:00:43,559 --> 01:00:44,320
Speaker 5: Some on boarding.

1393
01:00:44,719 --> 01:00:47,400
Speaker 6: Yeah, if he's smart all the packs, then the the

1394
01:00:47,960 --> 01:00:48,760
you know, the the.

1395
01:00:48,880 --> 01:00:49,480
Speaker 3: I think that's fair.

1396
01:00:49,480 --> 01:00:51,199
Speaker 2: I think I think it is very much about the

1397
01:00:51,199 --> 01:00:53,639
digital card collecting thing that that that is not new

1398
01:00:53,679 --> 01:00:56,119
to mobile apps for this kind of thing, So I

1399
01:00:56,239 --> 01:00:58,599
that's very much the focus. And then they give you

1400
01:00:58,639 --> 01:01:00,320
a way to battle with those cards if you want.

1401
01:01:00,360 --> 01:01:01,719
But I think there's going to be a lot of

1402
01:01:01,719 --> 01:01:04,559
people who are like just into this to complete their collection,

1403
01:01:05,199 --> 01:01:07,639
and they've made a game where that is completely viable.

1404
01:01:08,440 --> 01:01:10,039
Speaker 3: So yeah, that's fine.

1405
01:01:10,039 --> 01:01:12,440
Speaker 2: And then uh, I am curious about getting in there

1406
01:01:12,480 --> 01:01:13,239
and starting some battles.

1407
01:01:13,280 --> 01:01:14,760
Speaker 3: I just downloaded the game myself.

1408
01:01:14,800 --> 01:01:17,880
Speaker 2: I'm wetting Emmy open the packs because again she's getting

1409
01:01:17,920 --> 01:01:20,199
into Pokemon. But I am like kind of keeping an

1410
01:01:20,199 --> 01:01:22,920
eye on I'm like, okay, when should I start getting

1411
01:01:22,920 --> 01:01:24,280
to a point where I can go and go through

1412
01:01:24,280 --> 01:01:25,920
this tutorial and figure out the battles, and that's going

1413
01:01:26,000 --> 01:01:28,000
to be happening soon. We're not like obsessing over the

1414
01:01:28,000 --> 01:01:29,639
game or anything like that. Definitely not going to put

1415
01:01:29,679 --> 01:01:33,280
any money into it anytime soon. So yeah, at the

1416
01:01:33,360 --> 01:01:36,599
very least, it's just really well presented, right. It's just

1417
01:01:37,440 --> 01:01:39,840
the opening packs feels good. The crinkle of the packs

1418
01:01:39,840 --> 01:01:42,360
feels good. It's got a good like you know, the

1419
01:01:42,400 --> 01:01:45,360
pop and fizz that that has when you are doing

1420
01:01:45,360 --> 01:01:48,599
these actions feels really cool. So yeah, there are cars

1421
01:01:48,599 --> 01:01:50,519
and yes in the art on the cards, which a

1422
01:01:50,559 --> 01:01:52,400
lot of that apparently is from real cards.

1423
01:01:52,119 --> 01:01:53,719
Speaker 3: But hey boy, it looks great on here.

1424
01:01:54,199 --> 01:01:57,800
Speaker 4: Yeah, I'm buying real cars, Like when when you make

1425
01:01:57,880 --> 01:02:00,159
a game for the phone, that's like it makes me

1426
01:02:00,280 --> 01:02:01,719
like investing the real stuff.

1427
01:02:01,920 --> 01:02:03,440
Speaker 6: You know, you got a Google stuff there.

1428
01:02:04,239 --> 01:02:04,440
Speaker 3: Yep.

1429
01:02:04,880 --> 01:02:07,320
Speaker 5: I hope Dizzy's working on a Warkana app at some point.

1430
01:02:07,599 --> 01:02:10,280
Speaker 3: They got a bit, right, I'm gonna make a lot

1431
01:02:10,280 --> 01:02:13,559
of money if they do anything else.

1432
01:02:13,599 --> 01:02:16,840
Speaker 5: Mike Gosh, that's I think all the big stuff really.

1433
01:02:16,840 --> 01:02:18,719
I mean, of course, more metaphor and just you know

1434
01:02:18,840 --> 01:02:21,360
loving it and uh, you know plug that.

1435
01:02:21,599 --> 01:02:23,920
Speaker 4: You got to to to that Island. What do you

1436
01:02:23,920 --> 01:02:25,599
think I'm in the island buying.

1437
01:02:26,079 --> 01:02:27,519
Speaker 5: Yeah, I love that.

1438
01:02:27,679 --> 01:02:30,159
Speaker 6: It's my favorite ost of the year. That the song

1439
01:02:30,239 --> 01:02:32,360
from for that from That Island. I love it.

1440
01:02:32,360 --> 01:02:37,679
Speaker 5: It's so good, good stuff. But yeah, that's it for me.

1441
01:02:38,239 --> 01:02:38,480
Speaker 3: Yeah.

1442
01:02:38,679 --> 01:02:40,920
Speaker 2: The only other thing is we played a lot more Astro,

1443
01:02:41,039 --> 01:02:42,639
but I've not touched the new level that came out

1444
01:02:42,679 --> 01:02:43,159
today yet.

1445
01:02:43,639 --> 01:02:45,400
Speaker 5: I played it once and it seems fun. There's a

1446
01:02:45,760 --> 01:02:48,119
there's almost a little bit of Mountain Run vibes to it,

1447
01:02:48,519 --> 01:02:51,760
little bit. Yeah, it could be fun.

1448
01:02:52,000 --> 01:02:54,679
Speaker 2: Yeah, Dan sent as his time. He's currently beating all

1449
01:02:54,719 --> 01:02:55,679
of us, including Jesse.

1450
01:02:56,199 --> 01:02:56,280
Speaker 7: Uh.

1451
01:02:56,360 --> 01:02:58,519
Speaker 2: That won't last long, as we've seen from the previous

1452
01:02:58,519 --> 01:03:02,719
two weeks though, So yeah, I I don't know that

1453
01:03:02,800 --> 01:03:06,159
last one. I I'm so close to, like get into

1454
01:03:06,159 --> 01:03:09,400
the thirty five point threes. I'm like, I'm I kind

1455
01:03:09,400 --> 01:03:11,400
of want to just finish that off, but nope, run,

1456
01:03:11,519 --> 01:03:13,119
I've run out of time, So I'll start that new

1457
01:03:13,159 --> 01:03:15,239
level at some point, but traveling tomorrow, I don't know

1458
01:03:15,320 --> 01:03:16,719
when am I really gonna have any time to play

1459
01:03:16,719 --> 01:03:17,239
this new level?

1460
01:03:17,559 --> 01:03:20,480
Speaker 5: Yeah? I like the last level fine, but I was

1461
01:03:20,519 --> 01:03:21,119
ready to move on.

1462
01:03:21,679 --> 01:03:25,000
Speaker 2: Oh yeah, yeah, like it was just such a tough

1463
01:03:25,000 --> 01:03:26,679
one to grind out improvements on.

1464
01:03:26,840 --> 01:03:27,480
Speaker 3: It really was.

1465
01:03:28,199 --> 01:03:31,960
Speaker 4: Uh do you know that at the end, when all

1466
01:03:31,960 --> 01:03:34,840
the levels are are going to be out, is the

1467
01:03:34,880 --> 01:03:38,519
are they gonna do like an aggregated All right?

1468
01:03:39,320 --> 01:03:39,960
Speaker 5: I think we know you.

1469
01:03:40,199 --> 01:03:43,400
Speaker 6: That would be cool. Also the last time we could

1470
01:03:43,480 --> 01:03:45,320
if they have a mode where you had to maratone,

1471
01:03:46,159 --> 01:03:49,039
meaning that you had to each run issues all the

1472
01:03:49,199 --> 01:03:51,440
all the levels and one time, that will be cool.

1473
01:03:52,119 --> 01:03:53,920
Speaker 3: Yeah, I see, thanks for that.

1474
01:03:53,920 --> 01:03:55,679
Speaker 2: That could be neat. I definitely you just get me

1475
01:03:55,719 --> 01:03:58,199
the aggregated score though. That's that's ideal. That's what they

1476
01:03:58,199 --> 01:03:58,719
did last time.

1477
01:03:58,800 --> 01:04:00,360
Speaker 3: Yep. I hope they do that this time as well.

1478
01:04:01,239 --> 01:04:02,679
All right, Uh, that doesn't.

1479
01:04:02,400 --> 01:04:03,880
Speaker 2: For me though, Like again, a lot of time in

1480
01:04:03,880 --> 01:04:06,320
the Nintendo playtest. Wish I could talk about it everybody.

1481
01:04:06,360 --> 01:04:08,519
Maybe someday, but that's take of a lot of my

1482
01:04:08,519 --> 01:04:11,159
time because I don't want to miss out on it.

1483
01:04:11,280 --> 01:04:12,880
Speaker 3: Not great for the podcast though, because I can't say

1484
01:04:12,880 --> 01:04:13,440
shit about it.

1485
01:04:13,519 --> 01:04:17,079
Speaker 2: So cool, cool, cool, cool, all right, Mike, do we

1486
01:04:17,119 --> 01:04:18,440
get any more super Chats?

1487
01:04:18,920 --> 01:04:20,880
Speaker 5: We got one more, but it's a good one. Mickey

1488
01:04:20,880 --> 01:04:24,519
O'Leary says, outside of the seduction aspect. It is pretty

1489
01:04:24,519 --> 01:04:27,440
wild how much shadow the Hedgehog and smurf Fat have

1490
01:04:27,639 --> 01:04:28,360
in origins.

1491
01:04:30,599 --> 01:04:35,039
Speaker 6: That's shadow, isn't it? And we took a shadow when

1492
01:04:35,320 --> 01:04:37,239
when when he said the seduction.

1493
01:04:37,079 --> 01:04:41,000
Speaker 5: Factor, the shadow doesn't have the seduction factor, I'm afraid

1494
01:04:41,039 --> 01:04:46,960
it's smurt Fat to speak? Are you and I allowed

1495
01:04:47,000 --> 01:04:47,960
to say that? Fluozy?

1496
01:04:49,639 --> 01:04:49,840
Speaker 7: Wait?

1497
01:04:49,880 --> 01:04:53,000
Speaker 2: Who are you calling a floozy shadow or smurfatur Fat?

1498
01:04:53,280 --> 01:04:55,199
Speaker 3: Okay?

1499
01:04:57,000 --> 01:05:00,320
Speaker 2: Yeah, yeah, so yeah, they are both created to fil

1500
01:05:00,320 --> 01:05:02,679
trait the good the good side is.

1501
01:05:02,599 --> 01:05:03,679
Speaker 3: What was shadow?

1502
01:05:04,159 --> 01:05:06,079
Speaker 5: Actually, I'm actually not sure if I understand because I

1503
01:05:06,079 --> 01:05:10,840
don't remember. I don't know how shadows like spurfet from

1504
01:05:10,960 --> 01:05:15,920
kind of looking like you know, that's true. Yeah, they

1505
01:05:15,920 --> 01:05:17,800
are both the ultimate lifeless.

1506
01:05:21,800 --> 01:05:25,039
Speaker 2: All right, I think that's gonna do it for the show.

1507
01:05:25,199 --> 01:05:26,559
I'm gonna hit the music.

1508
01:05:27,079 --> 01:05:36,000
Speaker 5: I'm getting black hair that goes blonde Beau, super shadow, Mike.

1509
01:05:36,039 --> 01:05:37,599
Speaker 7: He's right, it's all coming together.

1510
01:05:42,400 --> 01:05:43,039
Speaker 3: Absolutely.

1511
01:05:43,119 --> 01:05:45,960
Speaker 2: Thanks everybody for sticking with us through whatever this was.

1512
01:05:47,400 --> 01:05:50,280
I enjoyed doing this show. I'm glad everyone enjoys listening

1513
01:05:50,320 --> 01:05:52,880
to it. We'll have a new episode next week. We'll

1514
01:05:52,920 --> 01:05:55,119
be back for last and then ten dougs. Of course,

1515
01:05:56,199 --> 01:05:59,119
if you are wondering what's happening on John Bomb tomorrow,

1516
01:05:59,159 --> 01:06:01,039
that's up to Jam. Whatever he ends up doing, you're

1517
01:06:01,039 --> 01:06:02,800
gonna go there and you're gonna tell him, great job, Jane,

1518
01:06:02,800 --> 01:06:07,360
because he's doing a great job. But yeah, hey, uh Mike, Sean,

1519
01:06:08,199 --> 01:06:09,960
see boys boys tomorrow night.

1520
01:06:10,400 --> 01:06:11,400
Speaker 5: Yep, see you tomorrow.

1521
01:06:13,519 --> 01:06:21,719
Speaker 3: Yeah, fun, looking forward to it.

1522
01:06:18,519 --> 01:06:18,840
Speaker 7: See you.

1523
01:06:21,840 --> 01:06:24,679
Speaker 3: Damn Yeah, I see in person for the first time, Sean.

1524
01:06:24,719 --> 01:06:25,960
Looking forward to that. That'll be cool.

1525
01:06:26,039 --> 01:06:28,599
Speaker 2: Yeah, it's gonna be weird, but I'm I'm excited about it.

1526
01:06:28,679 --> 01:06:32,559
And that is for extra life at dance House. Tune

1527
01:06:32,599 --> 01:06:37,639
in on Saturday at about noon Easter and one pm

1528
01:06:37,679 --> 01:06:38,760
Easter and one pm Central.

1529
01:06:38,760 --> 01:06:40,199
Speaker 3: We'll figure it out, you'll know for sure. But it's

1530
01:06:40,239 --> 01:06:43,440
gonna be midday on Saturday. Uh, watch us. We're gonna

1531
01:06:43,440 --> 01:06:45,000
do a lot of really fun and dumb stuff.

1532
01:06:45,400 --> 01:06:47,719
Speaker 5: When are we gonna play this? That new Smurs game

1533
01:06:47,800 --> 01:06:49,719
that's a Mario three D World plun.

1534
01:06:49,559 --> 01:06:51,639
Speaker 3: I I want to play it real bad.

1535
01:06:51,719 --> 01:06:58,480
Speaker 2: Actually maybe it has a seventy Yeah.

1536
01:06:57,679 --> 01:06:59,920
Speaker 3: I thought it. I like, I kept getting I don't know.

1537
01:07:00,039 --> 01:07:01,880
Speaker 2: I think they know I'm the platform guy, so I

1538
01:07:01,880 --> 01:07:03,239
got a lot of emails about this game.

1539
01:07:03,239 --> 01:07:06,119
Speaker 3: They're like, this is a Mario like game with the Smurfs.

1540
01:07:06,119 --> 01:07:08,760
Speaker 2: So I'm like, listen, I would love to take you

1541
01:07:08,840 --> 01:07:10,280
up on this offer to like play a lot of

1542
01:07:10,280 --> 01:07:12,480
this game, but no one cares about the Smurfs. And

1543
01:07:12,519 --> 01:07:14,519
now we've talked a lot about the Smurfs, and I

1544
01:07:14,599 --> 01:07:17,239
feel made an obligation to play it.

1545
01:07:17,320 --> 01:07:21,119
Speaker 5: I told you my revolution is to get more. That's

1546
01:07:21,119 --> 01:07:22,000
going to be my outlet.

1547
01:07:22,320 --> 01:07:24,960
Speaker 2: Yeah, I'm so yeah, I'll probably, I probably will play

1548
01:07:25,000 --> 01:07:26,440
that game. Maybe I'll put that on my Steam deck,

1549
01:07:26,480 --> 01:07:27,800
and that's what I end up playing all week.

1550
01:07:28,559 --> 01:07:29,719
Speaker 5: Right now, Jeff, how do you feel?

1551
01:07:30,280 --> 01:07:32,800
Speaker 2: I feel a little rundown, but I don't feel like

1552
01:07:32,800 --> 01:07:35,199
I'm gonna start shitting out of both sides anytime soon.

1553
01:07:35,280 --> 01:07:40,280
So yeah, I'll say fantastic. Thanks for listening. Everybody at

1554
01:07:40,360 --> 01:07:42,360
you next time, take care of yourself.

1555
01:07:42,599 --> 01:08:05,559
Speaker 7: Goodbye.

1556
01:08:06,679 --> 01:08:07,840
Speaker 3: It's Donald talk for real.

1557
01:08:13,719 --> 01:08:19,720
Speaker 5: I am an animal. Tell I see evidence that the

1558
01:08:19,720 --> 01:08:23,079
world is around I'm not believing a damn thing, all.

1559
01:08:23,119 --> 01:08:26,159
Speaker 6: Right, break good news. You can don't know the Monster

1560
01:08:26,239 --> 01:08:31,800
Hunted beta on Steam. But it's not that it's not online.

1561
01:08:31,800 --> 01:08:32,880
Desitters online yet.

1562
01:08:34,079 --> 01:08:37,119
Speaker 3: Rage two isn't even in tech. Wow, okay, wait ra really.

1563
01:08:37,199 --> 01:08:40,159
Speaker 6: But the super tug sexture who was.

1564
01:08:41,760 --> 01:08:44,319
Speaker 3: Oh that was not Supertextures?

1565
01:08:44,359 --> 01:08:44,560
Speaker 7: Yeah?

1566
01:08:44,600 --> 01:08:48,079
Speaker 3: Was it Mega Mega Textures? Yeah? Yeah that was Yeah,

1567
01:08:48,079 --> 01:08:48,720
it was Rage one.

1568
01:08:48,800 --> 01:08:51,119
Speaker 5: Yeah, it's the it sucks.

1569
01:08:51,159 --> 01:08:51,800
Speaker 7: What the hell is the.

1570
01:08:54,680 --> 01:08:55,039
Speaker 5: All right?

1571
01:08:56,319 --> 01:08:59,079
Speaker 3: Yeah two was made by Avalanche on their engine.

1572
01:08:59,680 --> 01:09:02,520
Speaker 5: Yeah, okay, weird proprietary apex S game engine.

1573
01:09:02,560 --> 01:09:06,199
Speaker 2: Okay, strange all right, and then kind of answers our question.

1574
01:09:06,239 --> 01:09:11,039
But open world all right, all right, we're gonna come back.

1575
01:09:11,039 --> 01:09:13,800
We'll do super chats uh and and we can like

1576
01:09:14,159 --> 01:09:16,000
we take our time here because then we're.

1577
01:09:15,840 --> 01:09:17,520
Speaker 3: Gonna do what we've been playing. That that's gonna be

1578
01:09:17,560 --> 01:09:19,960
it yep, yeah, okay, all.

1579
01:09:19,920 --> 01:09:23,279
Speaker 6: Right, and Natty's playing right now. I think I don't know.

1580
01:09:23,359 --> 01:09:28,319
Speaker 2: Maybe yeah, I just inserted inn ad so in boy yeah,

1581
01:09:29,119 --> 01:09:31,000
so try to get him there. Although you Tube wants

1582
01:09:31,039 --> 01:09:34,800
to just throw them all over the place now fucking sucks.

1583
01:09:34,880 --> 01:09:36,960
I gotta like it, like you obs warrants me. It's

1584
01:09:36,960 --> 01:09:38,239
like we're gonna we're about to play an ad and

1585
01:09:38,279 --> 01:09:39,680
I can like stop it if I catch it, but

1586
01:09:39,680 --> 01:09:45,520
I don't always catch it, all right, Okay, yeah, let's

1587
01:09:45,520 --> 01:09:46,079
just bring it back

