Speaker 1: And welcome back to Dumb and Dangerous. Everybody, please introduce yourselves.
Speaker 2: I'm Jimmy and I am the dungeon Master.
Speaker 3: Hey, I'm Brandon. I'll be playing Sir Hogan. He is
literally just Hulk Hogan as a dwarf.
Speaker 2: Hi.
Speaker 1: I'm Elise.
Speaker 4: I'm going to be playing Larry the Satyr. He is
medium sized sadr at about five to eleven in height
and he's got brown hair.
Speaker 1: I'm Producer Blake and I'll be playing Hamnlick. I am
a tee fling that's about medium size. He's six foot
he weighs roughly one hundred and eighty five pounds, with
broken horns and dark blue skin.
Speaker 2: Hey, my name is Baron and I will be playing Beltrazor.
Beltrazoor is an older human man with silvery hair, a
kind heart nature, and a talent for the arcane arts.
All right, now, as per usual, who would like to
give a recap of the previous session for a free inspiration?
Speaker 3: Die, I'll take this one, all right?
Speaker 2: Go ahead?
Speaker 3: All right? So last session it kicked off with the
chicken fight, where Gertrude, in a bloody match, took the
win while Larry's knock at a supply closet and stole
a bunch of money. After that, we went on to
celebrate at a bar where Sir Hogan got a little
too drunk and beat the crap out of the bartender,
and when the guards came to clear everything up, he
continued partying until he blacked out and woke up in
the middle of the road with no armor and no
Betty his hammer. He retraced his steps to the bar
and found the old man, who helped him backtrack his
way through his blacked out miss into an alleyway where
he found a bunch of uncouncious guards. With the help
of Hamelick, we interrogated one of them and figured out
that Sir Hogan had beat up all those guards in
his drunken stupor, but not before they took all his
armor and his precious Betty, and we ended off going
to the castle to reclaim all the stuff.
Speaker 2: All right, Yeah, you go ahead and have a free
inspiration die. I believe Sir Hogan and Hamlik were racing
to the castle with Beltrisor and Larry just kind of
casually walking behind.
Speaker 3: And I think Sir Hogan was struggling to keep up
with his little short legs.
Speaker 1: That is correct.
Speaker 2: Yes, yes, that is correct. Poor sir Hogan, do you
guys end up waiting at all for your other two?
Or do you guys guys just keep going to the castle.
Speaker 1: I'm still sprinting, baby, I will not lose.
Speaker 3: They're hoping to still truck and he needs his hammer badly.
Speaker 2: Okay, well, I guess technically I forget that this is
a rule. If you guys are gonna be sprinting for
this long, can I go ahead and get some constitution saves?
See if you guys are able to not be exhausted.
Speaker 1: You sure can. I got a seven, Okay.
Speaker 3: I got a nineteen.
Speaker 2: Okay, I'm not gonna be too rough on you, but
I'm not gonna give you level of exhaustion already. But
you are Hamlick. You are closing in on gaining a
level of exhaustion if you continue to sprint this way,
and if you fail another check, well, in, Sir Hogan,
while you're moving slower you were, you can at least
keep your pace. You're not destroying yourself like Hamdlick is.
Speaker 3: Sir Hogan's just kind of like whispering to himself, like
be the tortoise, be a tortoise. Tortoise up.
Speaker 1: Uh, ham Nolick wants to get down in a ball
like a like a little rollie Polly that he's seen
plenty of times and try to roll faster than Sorry Hogan.
Speaker 2: Okay, I was gonna say, by this point a few
rounds that have already passed, you are already like a
good bit ahead of Sir Hogan. At by this point, sure,
you go ahead and do so. Make an acrobatics check
for me.
Speaker 1: I got a non wine.
Speaker 2: Good. You do a summersault kind of land on your butt.
You do it again. You're starting to wonder maybe I'm
not moving much faster, and by this point Sir Hogan
is catching up to you. Sir Hogan, go ahead and
make another save for me, A constitution saved since you've
been sprinting.
Speaker 3: All right, I got a twelve all.
Speaker 2: Right, that still passes.
Speaker 1: How far is he from ham the Lick Uh?
Speaker 2: He's gaining He's probably if we're gonna just kind of say,
in like about thirty forty feet behind you. By this
point he was able to catch up a good bit.
Speaker 1: Okay, So I want to stand still, catch my breath
for a second, and as soon as he passes me,
jump on his shoulders, but have one hand out farther
than he can reach. That way, I still win.
Speaker 2: Okay, Sir Hogan, do you attempt to fight this from happening.
Speaker 3: When he grabs on I let me try and use
an all classic supplex on him.
Speaker 2: Steadygin for a minute.
Speaker 3: Sir Hogan wants to supplex hammel Lick when he jumps
on top of me.
Speaker 2: Okay, so you let him jump on top of you.
See you are grappled by Hamdlick. Yeah, but you will
attempt to slam him into the ground. Yeah, okay, in
this case it'll be you grappling Hamlick. So you need
to make an athletics check, and Hamlick needs to make
an athletics or acrobatics check to avoid this.
Speaker 1: Okay, I got a seventeen at a twelve.
Speaker 2: Yeah, you just can't get ahold of him. Are you
still running?
Speaker 3: Probably? Okay.
Speaker 2: You are now running at half speed, and if you're
still trying to go at your full speed as the
best best you can, you will need to make a
constant save constition save at disadvantage here at a second
if you continue to do so.
Speaker 3: So, I failed to get the grapple. Is he still
on me?
Speaker 2: Yeah, he's still on it, and you can try again.
He just in your first attempt did not go well?
Speaker 1: Can I? Okay? So ham Lilik wants to get on
his lower back just low enough to wear when he
reaches his hand behind his back trying to grab for me,
he can never grab me because I keep bending.
Speaker 3: Back and I just stop moving and fall down on
my back while he's been on top.
Speaker 2: Of me back. Well, okay, here in a second, Hamlick,
make an athletics check to be able to balance yourself
like that? Is this a small body I got trying
to do that on and you're very low to the ground.
Speaker 1: I got seventeen?
Speaker 2: This is amazing. Youlick has never moved like this before.
But when there's a competition, by good darn, is he
gonna win it? Okay, you still try to do so,
Sir Hogan, Yes, okay, you just stop and you jump
onto your back, Hamlick making a dexterity save for me.
I got a four world. I let's just say three damage.
Speaker 5: Dad gum Wait, wait, cal is pretty bad?
Speaker 1: Can I not try to jump off just in time?
Since I'm being so as I've not been able to
do that was that.
Speaker 2: Was the dexterity check to see if you can get
out of the way. Yeah, you're crunched. And with that,
Sir Hogan gets back up, and I'm assuming you continue sprinting.
Speaker 3: Men have tried handlick. I should keep it running.
Speaker 2: Okay, what about you handling.
Speaker 1: I'm gonna get back up and sprint past him.
Speaker 2: Okay, well you have to use half your movement for
that turn to get back up. But you are gaining
by this point, are you guys both in dead sprints?
Speaker 3: Is there anything around me I could grab that's throwable?
Speaker 2: I mean sure, you're running through the street, there's like
some barrels, there's there's people walking by. What are you
kind of looking for?
Speaker 3: Can I grab a Is you mean like a table
or like a broom or something.
Speaker 2: Like something small like just chunk? Sure, okay, I'm gonna,
well how to forego your dash in order to do
this so this will slow you down? That's okay?
Speaker 3: Yeah, I want to stop and then just like chunk
this chair or something at hamdlick to stop him from
beating me.
Speaker 2: Okay, so go ahead and make an improvise weapon attack.
Speaker 3: Uh twenty three.
Speaker 2: I'm assuming that beats your ac Hamdlick.
Speaker 1: This is stupid. Yeah, it hits, Hey.
Speaker 5: Go ahead and roll the damage you can image.
Speaker 2: However, this does not necessarily stop your run, so if
you wish to do so, you can still sprint past
Sir Hogan at this point.
Speaker 1: Okay, I want to do that. But as I'm running,
can I throw firebolt at him?
Speaker 2: You can, but that will forego your dash. Therefore you
will still be behind him.
Speaker 1: That's fine, Okay, go ahead and.
Speaker 2: Go ahead and do so.
Speaker 1: I got a seventeen, Sir Hogan.
Speaker 3: Yeah, that hit.
Speaker 1: Damage five?
Speaker 2: Five? All right, five damage to you, Sir Hogan. You
guys are nearing the gates. You can kind of around
the corner at this point, and you see it. You're
probably two three turns away. As of right now, Sir
Hogan is ahead of ham Tolick. If you guys were
to both continue dead sprinting with nothing else, it'll be
a close one to see who just manages to win.
Speaker 1: Well at the as that goes on, I want to,
as I'm running, pull out Ham in the chick, put
on the amulet and have him just float past Hogan
with me holding on to his feet.
Speaker 2: Wait you say that again.
Speaker 1: So I want to have I have him the chick
with me. I am going, as I'm running, going to
have like turn on the amulet just for a second.
Let him the chick get a good like float in
the air and go right past Sir Hogan.
Speaker 3: And I'm next to handlick at this point.
Speaker 2: Well, I was gonna say before we get to Hamlick,
since you just did an action, we'll let Sir Hogan
go first. Okay, since we're kind of going back and
forth in order right now?
Speaker 3: So am I in front of a handle lick right now?
Speaker 2: Yes, you would be by about thirty ish feet his feet.
Speaker 3: How much farther do we have left?
Speaker 2: Ninety? We know since it's multiple turns one hundred and
fifty ish some around?
Speaker 3: There is there any throwable person around?
Speaker 2: What do you do? There's some small people?
Speaker 3: Yes? Can I grab a small person and just chunk
them at hamdr Lick Again.
Speaker 2: I'll let you know that I will not count this
as an improvised weapon because this is a person and
they will be fighting against you on picking them up
and throwing them, so they'll be multip checks involved as well.
Speaker 3: I'm fin with that.
Speaker 2: Make an athletics check for me. Yeah, sixteen. Oh, and
now that's a tie. They also rolled a sixteen for
their acrobatics, so roll again twenty one. All right, they're
fighting you, but you kind of got a hold on them.
You race them up, and I guess make a dexterity
check with disadvantage. I got a fourteen, hamlick, What is
your ac fifteen? Completely? Wis? It goes right past handlick?
As this point, he's able, well want a handlick? What
are you doing?
Speaker 1: Can I use since technically that was an attack and
it was a person, can I use that as like
a an action to go faster?
Speaker 2: Yeah? I was gonna say, if you want to instead
just dash, you will go. You will go ahead of
Sir Hogan by this point.
Speaker 1: I'm gonna do that, get past him. And when I
turn around, I wanna do that like where you put
both your hands and you slap it to your inner
thigh like both hands. You know what I'm saying? Like okay,
and I want to like thrust at him and be
like gotcha and then keep running.
Speaker 2: Okay, headlick does so, Sarah Oakin, how do you respond?
He is ahead and he looks like he's gonna win.
Lets you do something here.
Speaker 3: How many more feet is there for you?
Speaker 2: Because you took that time one hundred and twenty five
for Hamlick about ninety two hundred, So basically you gained
fifty feet every round Hamlet gained sixty. Okay, And how
far in front of me is Hamlick? Come on, quick, math,
let's just say about thirty five forty and until you
start running?
Speaker 3: Is there a horse nearby?
Speaker 2: Uh? You can make an investigation check? And look, I
would like to do that, all right, make a world
investigation for me? Got a one. There's not a damn
horse anywhere? What's going on here?
Speaker 3: I kind of whispered to stuff. I'm like, I wish
I had Betty right now, and I just keep running.
Speaker 2: Okay, And like, I will ask you to make another
constitution saving throw since you were dead sprinting again?
Speaker 1: I got four?
Speaker 2: All right? That is a failure. You have to now
have one level of exhaustion. You have disadvantage on all
ability checks and attack rolls.
Speaker 1: Okay, So I want to do I want to search
the area and see if there's a beer on my way,
like I at somebody's table or something.
Speaker 2: Okay, I make advantation.
Speaker 1: Check I got a sixteen.
Speaker 2: Yeah you see one.
Speaker 1: I'm gonna get it. Well yeah, yeah, I'm gonna take
it and chunk it right past like behind me. That
way it goes over Sir Hogan's head. But let it
spill out some so he tries to catch it.
Speaker 2: Okay, so you're not throwing it at him, You're just
throwing it behind.
Speaker 1: Yeah, trying to get it over him that way. He like,
I want to throw it past him?
Speaker 2: All right, you do so, Sir Hogan, how you respond
to this? So he did forego a dash to do this,
So this may be an opportunity if you want to
get ahead.
Speaker 1: Yes, but it is beer, remember it is.
Speaker 3: I'm going to do a fishing comfy pan of two.
I would like to attempt to grab the mug midair
of beer, kind of do like a one eighty while
the one eighties happened. I want to drink all the
beer so it's empty, and then when I complete the
one eighty, I just want to chunk the mug right
at his noggin.
Speaker 2: Okay, go ahead and throw I like the beers powered
me up. Hmm. I'm gonna take a role in athletics.
Speaker 3: Check. I got a three.
Speaker 2: Yeah, this is exactly what happens. You jump up, catch it,
and then you immediately launch it. Go ahead and make
an improvise attack roll for me, improvised weapon attack roll
for me eighteen. I believe that hits.
Speaker 1: This is stupid.
Speaker 5: Go ahead and roll damage Seven's good, Lord, I'm down
to ten.
Speaker 2: Hell okay, hamlick, it's your go. You can Since you
didn't dash this turn, you'll still need to make another
two turns in order to make it.
Speaker 1: Can I like, as I'm still doing my dash, can
I do an investigation check to see if I can
find a horse on my way in form without like
stopping or anything, I can still run. I just want
to look full and see if there's a horse.
Speaker 2: Well, yeah, of course, remember this will be at disadvantage.
Speaker 1: Yeah yeah, I know.
Speaker 2: None. You do see a few that are way out
of the way. Like, even if you were to run
to it and kick whoever's on it off, you still
might lose. To sir Hogan, I'm gonna just keep running, Okay,
make another constitution save.
Speaker 1: I got a five.
Speaker 2: Five, that's another one. You are now at exhaustion level
two and your speed is halved okay, so you're going
from sixty feet around to thirty feet and you were
sadly about forty feet away at this point, though, sir Hogan,
what would you like to do? So?
Speaker 3: How far away am I? At this point?
Speaker 2: You are probably about fifty feet honestly fifteen feet?
Speaker 1: Okay, okay, to be fair, he has not done any
constitution saving throws in a long time, and he's been
full dashing.
Speaker 2: He has not been full dashing. That's what's been slowing
him down.
Speaker 4: So badly, Sir Hogan, Just run, you'll win.
Speaker 3: So rejuvenized by that beer he got? Is there any
another beer I can grab off a nearby table as
I'm running?
Speaker 2: Make an investigation check?
Speaker 3: I got it? Sixteen? Yes, all right, I want to
grab that while I'm running. Whisper to it. May this
holy elixir guide me and chug it and just chunk
the mug ride it like his bag of his knee
to try and trip him so he just falls.
Speaker 2: Roll to attack, Are you kidding me? A natural twenty
for twenty seven? Go ahead and roll damage and whatever
you roll will be plus four.
Speaker 3: I'm dead.
Speaker 1: I'm dead.
Speaker 2: That's all over for a second. There you do slow
yourself down a little bit by doing this, So honestly,
you throw this and then you realize, oh no, this
may have been a mistake. He's gonna beat me to
the gate, ham Like. You're right there. The guards are
flabbergas you, confused what you're doing, dead sprinting at them.
All of a sudden, your knee just buckles and you
trip and you slam your head right into one of
their shields and knock yourself unconscious about four feet from
the gate.
Speaker 1: Okay, so what do I need to do here? Since
I have negative one health.
Speaker 4: I'll pick you up on my way to town.
Speaker 2: And actually you just still have a chance right here
if you can roll a death saving throw for me.
If you roll a twenty, you wake back up with
one health and you can crawl your way to the finish.
Speaker 1: All right, let's try it. I got a four four.
Speaker 2: That's one failed death save. You were two away from dying. Okay, okay,
and at this point, sorry for second there, I was
trying to remember if you had to roll disadvantage on
this since you were exhausted. But it's a save, not
an ability check, so you were good at this point,
Sir Hogan. If you wish you can cross the finish
line and win.
Speaker 3: Yes, I want to cross the finish line like Rocky
with my arms in the air, like out of breath
as much want of like fall on my knees.
Speaker 2: You are chick hicks. I hope you are aware of this.
It's all right. I'm not saying Handli's lightning the Queen
by any any measure whatsoever, but you are chick hicks
in this scenario.
Speaker 3: I wanna cross the gate and then I want to
turn around to one of the dogs ands just sit
look at him, be like you saw across first right.
Speaker 2: Uh yeah, is he okay? He'll be fine.
Speaker 3: And then I'm gonna walk over to uh handle it,
and I would like to uh lay on hands him
for I'd like to say just one point okay.
Speaker 2: As you say, uh, he'll be fine. The guard looks
down on his shield and sees a little splatter of
blood a little bit trickly from handling skull.
Speaker 1: I just want you to know, please give me this
is I need two health because otherwise I'll still be
at zero.
Speaker 2: I can no no, no, no no no. Your health stays.
Your health does not going to negatives. It will just
go to zero, so you are back up at one.
Speaker 3: And like while he's getting up, maybe like a little dazed,
I want to just like lean over to him, like
that was a fine belt.
Speaker 2: But Sir, Hogan never loses.
Speaker 3: And I just want to I want to like walk away.
Speaker 2: You cheated Larry, So you and belt Resort is kind
of stroll along you're on. Are you guys having a
nice chat?
Speaker 4: You would think, yeah, probably.
Speaker 2: Okay. As you're walking, you start to see a mess
just kind of on the path that you make a turn.
You see this small person on the ground clutching their
knee like family guy style. He through me. You see
some overturned tables and splattered beer mugs on the ground.
There's guards around trying to investigating what the hell happened here.
And at this point you hear show the Winner.
Speaker 4: Okay, I'm just gonna look at belt Rezor and we're
just gonna share we know what happened, and then we're
I will probably like pick up the pace a little
bit to go see what they did.
Speaker 2: So okay, all right, do you too wait for Larry
and belt Rezor?
Speaker 1: Sir, do you have any more beer? I got a headache.
Speaker 3: I can never fall to a request for a fine ale,
and I like throw in one of my road beers,
and then I want to walk and try and find
my baby.
Speaker 2: Okay, you continue going up Hamlick. Do you follow him
or do you wait for belt Rezor and Larry?
Speaker 1: Uh? I want to follow, but before he takes off
on to be like, sir Hogan, can you carry me?
I don't feel so good.
Speaker 2: Lose your shadow walk then I just like turn around. Okay, uh, well,
you're still moving at half speed. Not only do you
have a major headache, you are exhausted.
Speaker 1: Okay, Hamer will go and then he's gonna slump over
like the top half of his body like limp like,
arms down, turns the ground like he's depressed.
Speaker 2: Going up the stairs, your hands dragging up the stairs.
Speaker 1: Yes, that.
Speaker 2: All right. It's beautiful at the so you guys continue up.
You guys go past a couple of gates of guards,
and as you're getting towards the gate, Larry and beltz Or.
You guys arrive at the very first gate, and as
you're just kind of walking by, you see more beer
on the ground, another cup. And as you kind of
walk by the first set of guards, you do notice
one of them has a weird splattering of red on
his shield. You're not sure if it's paint. Then you
kind of look there's a big dent in the ground
right in front of him. Okay, and then you just
keep going.
Speaker 4: Okay, yeah, no, I was like, I was just gonna
keep going okay, you know, yeah I do. I've worked
with them long enough.
Speaker 3: All right.
Speaker 2: As you guys are arrive at the main gate, you
have to wait for someone to come get you to
be allowed in. By the time someone does come, can I.
Speaker 3: Start like, well, they're trying to find someone I shouldn't
like to stand outside like just like everyone can here.
Speaker 2: Sir, sir, it will be all right, just wait and
someone will come. Let you win. They're yelling from atop
the walls. And by the time the gates begin to
open for someone to come see you, Larry beltis or
kind of catch up. Yes, right this way the king
was expecting you. Are you okay? Looking at him? Lick
he head down, arms down and there's still a little
trickle of blood coming out from his forehead.
Speaker 1: Can I take a nap here?
Speaker 2: Uh? Yes, yes, there's some quarters you can stay at
if you need to rest.
Speaker 3: I grabbed this guy by his collar, forget the king,
where's my hammer?
Speaker 2: What? I don't know? What? Many? I don't know? If
he please leave you alone?
Speaker 3: Like batman?
Speaker 2: Oh wait, wait, you're you're you're so so king right
you They said they dropped off some equipment from someone
last night over there, got his pointing over torps like
the guard shack. I kind of set him down and
just like thank you, my good man.
Speaker 3: Just turned around and go towards the guard check.
Speaker 2: He is shaking the rest of you. You notice you
go over to the guard track. One of them sees you. Ah, yes,
sir Hogan, I believe we have your stuff here. However,
you do need to go talk to uh someone first
to get permission to uh get these back. We were
told specifically to not give anything out until you got permission.
Speaker 3: Okay, can I intimidate this man? I want to like
push him against the wall and say I want my.
Speaker 2: Hammer and I want it now. Okay, make an intimidation
check o god damn. Okay, Okay, I I don't have
the key in here. Okay, let me go get my
superior officer and we will let you in. But please
please tell whoever that you were forcing us because I
like my job.
Speaker 3: I set him down. Go of course, fine, gentlemen, go
find your supervisor, bring me a beer while you're ad it.
And I just kind of like.
Speaker 2: Yes, sir. He goes off and like within a minute
he's back with someone who looks a little higher ranked,
better armor. Sir, Are you scaring the guards again? Do
you know what's my hammer? I needed? Ah? Yeah, yeah,
your hammer. Betty unlocks the door, goes in there, and
he comes out with your equipment one at a time
and hands it back to you. Do you go ahead
and don your armor as you're handed it?
Speaker 3: Yes?
Speaker 2: And then finally he comes out with the beautiful butte
that is Betty.
Speaker 3: I take it and I like, go up to an
I whisher it.
Speaker 2: I'm like, I'm so glad I found you.
Speaker 3: No, I don't want to give it like a nice kiss. Okay.
Speaker 2: I believe the king and his son were wanting to
see you in the back of the training yard. Of course, sir,
the lucky here mentioned a beer. Oh yeah, sorry, yeah
he did, but he brought you a beer. He definitely
brought you a beer as well.
Speaker 3: Thank you for fine, sir, And I just grab it
and walk off merrily.
Speaker 2: Do you all fall a suit?
Speaker 1: I'm still slouched over walking.
Speaker 4: Yeah, I'll follow, Sir Hogan.
Speaker 2: Okay, sir Hogan, you don't know where you're going. I'll
be here by me. Uh, Sir, sir, I'm supposed to
take you to the trading yard? Is the saf.
Speaker 3: Can I grab him by his collar again and host
him up and be like look at him angrily?
Speaker 2: But then like, look, sir, I have my hammer back. Yay,
please put me down? What hammer boy? Uh? Yes, sir
kind of puckers leans over. He's looking at you hoping
this is a joke. Well, good man down. I don't
get paid enough for this right this way? Uh. And
he takes you wall through the castle out to the back.
Mm hmmm, where you do see there's a it's a
really large training yard. You do see all sorts of
different groups of people training in their own like little pits,
or they're training dummies learning, some are shooting arrows. You
do see kind of further in the back. You see
a glint of armor, full set of armor, battling five
different people at a time, and the stands right ahead
of it. You do see the king looking on and
as you approach. You do recognize this is Alekir, the
King's bodyguard, just kind of whipping the ass of all
the guards you're being sent up against him. Ah, Hello, friends,
come this way. The King beckons you over. Good to
see you all. I trust you all had a good night,
some more than others I have heard. Looking at Sir Hogan.
Speaker 3: You can just kind of shrugged him like it's a
normal Tuesday can.
Speaker 1: I want to look at him like I'm a sad
puppy because I'm like really bruised and beaten right.
Speaker 2: Now, handle like, are you okay?
Speaker 1: I got mollied.
Speaker 2: I kind of like look at a king like nonsense.
Speaker 3: We had to find Joust and then I want to
do like a playful punch on Hamlick's shoulder.
Speaker 1: I'll fall over.
Speaker 2: Don't punch you, Mark, I'll fall over. It was it
was honestly light punching. But Hamlick does this. Ah okay,
I'm glad to see you all. I do want to
warn you now, my son, as the lord of the town,
will want a word with you all, specifically you, Sir Hogan,
about what happened last night.
Speaker 3: Sucks for him.
Speaker 2: I can't remember, Oh, sir Hogan. You're You're a special character,
aren't you. I just kind of flex said him, would
you all like to rest for a while, just.
Speaker 1: Kind of look like while my face is in the grass.
And before you even finish the sentence, I want to
raise one thing in there and.
Speaker 2: Go, yes, okay, I guess some help for my my
friend havinglick here. And the people come by, they pick
you up, they get like a nice cushion chair for
you to sit in, and they start like bandaging you
and helping you, getting you some drinks. I do have
a question for you all. So I was going over
the paperwork to for you, sir Hogan, for your horse, Yes, yes, yes, yes,
And I was going to give h entitle him to you.
But I also figured the rest of the horses may
as well title to all of you. You can all
each have your own horse. But I also figured instead
of individually titling them, I could title them to you
all as a whole. However, I do need a name
to put it under. I don't know if you want
me to use what if your names specifically, or if
you have a name for your group.
Speaker 1: Yes, the group name is Brian.
Speaker 2: Is this true? Looks to the rest.
Speaker 3: Of you can, I like lean over and whisper to handlick, who's.
Speaker 1: Brian, that's us? And then and then I want to
like blow in his ear, like not to be like
seductive eything, just literally blow in his ear.
Speaker 2: Yeah, so sir hoakan used here, that's us.
Speaker 4: Okay, Well, all that's happening. Larry is gonna be like
just put all of her names in the title.
Speaker 1: He handlik wants to get really angry and slim his
fist on the chair while they're wrapping him and say
it's Brian.
Speaker 2: I will let you all discuss and maybe tomorrow we
can finalize this. You all seem to be in disagreement
about this anyways, feel free to relax here in a
bit if you would like. I'd like to see you
all go in the training grounds and maybe you learn
a thing or two, maybe teach the others a thing
or two. That sounds like a good time for you all.
Speaker 1: I'm not prepared.
Speaker 6: I'm we're gonna let you rest first, of course, belt Rezor,
I believe my court wizard just arrived this morning and
he's wanting to have a word with you.
Speaker 2: He is back in his office, which I believe you
know where it is, if you can go ahead and
go see him. Belt rezor nods says his farewell to
the group as he goes off back to the castle,
being escorted by that same guy from before. In the meantime,
you all can have a short rest. This is specifically
for hand to lick, so you can on your character shee.
You have your hit die, you have up to four
and you can roll that up to four times to
regain health.
Speaker 1: Should I click short rest as well?
Speaker 2: Yeah, I don't really think that's going to matter too
much for what you're for your stuff. You're not going
to gain back any spells or abilities that you use.
But go ahead and hit hit die so you get
five more health. You can keep going, Sir Hogan. You
can also give him health if you'd like, but.
Speaker 3: Well, might lay on hands refill with a short wrist
or is that on a long wrist?
Speaker 2: I don't know at the top of my head, so
let's look into that. So twelve you get back up
to seventeen health hamn lick.
Speaker 1: I'm at eighteen right now.
Speaker 2: Six twelve, seventeen eighteen, nineteen twenty, you're at.
Speaker 1: Twenty, should be at twenty health plus should be at
twenty one right now.
Speaker 2: One.
Speaker 3: Yeah, it's just a long wrist, It's just a lot.
Speaker 2: Okay, Okay, are you going to give him any health
or you're just gonna leave him as his.
Speaker 3: How much more help does need? Or do I need
to make like an insight check to kind of like
scope him out?
Speaker 2: You can just hamlke that. You can just kind of
tell hamlike needs a little bit more. You can got
to guess about seven.
Speaker 1: Ish still hurts? I could use seven.
Speaker 3: I'm not gonna give him any.
Speaker 1: Can I start doing the fake Can I do the
fake crowd that hemlink always does after he gets done? Yeah,
I want to pour on the water works too, and
I want to try to convince him that I need
that seven.
Speaker 2: All right, go ahead and make a persuasion check at disadvantage.
I got a nine A nine, sir Hogan, do you
feel persuaded by this?
Speaker 3: Can I give him like two out of pity?
Speaker 2: You don't have to ask me, you can just do so.
Speaker 3: I'd like to give him two out of pity, Okay,
thank you, And then I'm gonna use one of my
four hit dies to try and replenish my five that
I got with a fireball.
Speaker 2: Okay, there you go.
Speaker 1: You're kidding me.
Speaker 2: His hit die is almost twice yours. Like, oh, poor
sorcerers versus fighters. All right, so you all rest for
a while and as the time comes you're kind of
able to survey the different training going on. But right
in front of you, in that main big field, you
do see alec here going up up to like seven
guards at one point at one time and just winning
with ease. Not really a problem for him at all.
At this point, he finishes up another group.
Speaker 3: Once to you that while he's doing that, can I
kind of like shout like I could do that drunk?
M hmm.
Speaker 2: Then let's see you three fight me. I'll learn you
a thing or two. How about King kind of looks over.
I could use the entertainment. I'll throw in an extra
hundred gold for each of you. How about hot gold?
Speaker 1: You ain't ready for a hand lick?
Speaker 3: Yeah, I want to like turn over to the other
two him like I could beat this guy at one
on one, but if I would like to help as well,
that would be all right?
Speaker 1: Camp In.
Speaker 2: Larry, do you agree?
Speaker 4: Yeah?
Speaker 2: All right, you gotta go. You start to get yourselves
ready and as you kind of are heading up, you
are allowed to cast one spell or do any one
thing of preparation that's not attacking before you enter. I
think I think only belcherz Or has a spell that
would really help be helpful right now.
Speaker 4: Probably, Yeah, yeah, I do the same thing.
Speaker 3: It's funny things.
Speaker 2: I know you guys are just putting the whole descriptions
in the chat box.
Speaker 3: Yeah all right, m mistake of not copy and paste
in my description. So I gotta look at these up really.
Speaker 2: Okay, So you guys can move out. So it's it's
a big arena. It's like one hundred foot by one
hundred foot with a giant rock in the middle to
kind of separate it a little bit. What you guys
can go about ten or fifteen feet into the arena
before it officially starts. What is your setup?
Speaker 1: Like, I'm gonna get right behind Sarah Hogan.
Speaker 4: Okay, I guess I'll stand behind both of them.
Speaker 3: And I I'm going to I'll go and.
Speaker 2: Move you all to the page so you can see
what's happening.
Speaker 3: Okay. For one of my prep spells, I'm going to
activate a wrathful smite and concentrate on that.
Speaker 2: Okay, you all do so, are you all? Can you
everyone see the page right now? Yes? Yes, it is
this how you guys want to be set up?
Speaker 3: Yeah, that looks pretty good. All right?
Speaker 2: Can I get everyone to roll initiative for me?
Speaker 1: That's great? I got three.
Speaker 2: Don't worry, Hamlick. You can roll it again because you're
at disadvantage. Oh remember you have disadvantage on all. Oh shoot,
it shouldn't have moved you up to an eleven though,
that's silly.
Speaker 1: Well's cool?
Speaker 2: Still three? All right? Well, Alec here with an eighteen.
So we're going to start off with him. He is
going to just kind of slowly move forward, keeping the
rock for the most part in between you all, and
he just kind of sits there and waits se So
you see, he's in full plate armor, and he is
doting a shield that has like a very colorful shield
with lots of markings on it, and a long sword
in the other arm. You would know, some of you
would know that he also casts spells. You have seen
him do so in battle. And he also bears a
large glove on his back. Next will be at least sorry,
not at least Larry.
Speaker 4: Okay, okay, right, I am going to move to the
like kind of trying to like move around the rock
to trying to try and get a look at Alec here.
So I'm just I'm just gonna move. I can move
thirty feet m hm. Okay, I'm gonna move twenty five
where I can just see him past the rock, yep,
and then that'll be that'll be my turn.
Speaker 2: You don't want to dash and move more now.
Speaker 4: That's okay. I'm just sizing him up right now.
Speaker 2: Okay, sir Hogan, here go, I'm going to see I
have I'm small, so I have twenty five speed.
Speaker 3: Okay, I'm gonna move right here to try and see
so I can kind of protect something bigger failure depending
on which side of the rock he goes on. And
I think that's gonna be the end of my turn
as well.
Speaker 2: Okay, y'all are taking it very passive. Uh handleck here go.
Speaker 1: I am going to let me change my marker. I
am going to move back to.
Speaker 2: The wall, okay, back up to the entry way into
the end of the fighting bit.
Speaker 1: Okay, yep, and I'm gonna end my turn there.
Speaker 2: Okay, Alex here kind of chuckles, He starts to move forward,
move forward, looks at you all, starts moving back behind
the rock out of y'all's view. He's gonna just turn there,
Larry here.
Speaker 4: Go okay, all right, I'm gonna move. Let me see
if I can move where I can see him. Okay,
I'm gonna move where I can just see him behind
the rock, and then I'm gonna get this party started
by fireing an error ar row at him.
Speaker 2: All right, go ahead, and an attack.
Speaker 4: Okay, I rolled to thirteen.
Speaker 2: Thirteen does not hit. He just kind of moves his
head and it whizzes past him.
Speaker 4: My gosh, okay, all right, sir Hogan.
Speaker 3: How tall is that rock in the middle.
Speaker 2: It's about fifteen feet? No, no, no, we're like ten feet.
It's not super high, but it's enough to kind of
just it's the idea is to give some change in
the battlefield. That way, you cannot see him as he
moves around it. You could possibly climb it if you
wish to do so.
Speaker 3: But that's how Is there a limit to how high
I could jump? Or is it just based on my
booth to speak too?
Speaker 2: It's technically based off your strength. I think you can okay,
with a running jump. I'm ah, I think it's like
half of your strength, and a standing jump like jumping
up is like your strength and modifire. I could be wrong.
I don't remember that off the top of my head,
and I apologize for.
Speaker 3: Some shitch twenty strength. Could I jump up on top
of it?
Speaker 2: Not like just a bounding leap on top of it?
You can jump up and climb up. Okay, Well I'll
do that to you, okay, clamb right here, and that's
all of your movement speed. Yep.
Speaker 3: And I just kind of want to yell at him,
where you.
Speaker 2: Go, I'll find your boy? What'd you say? Where will
you go? I'll find your boy? Was trying? Okay? And
then I turn there all right?
Speaker 1: Handleick, am I still at disadvantage and slower speed even
though I did a short rest.
Speaker 2: You are? You are? Unfortunately. That's why I found it
so funny that y'all started this session off with a
dead sprint.
Speaker 1: Okay, well I'm gonna move up one, two, three, I'm
gonna move up fifteen, uh, okay, towards to where I'm
more behind the rock, where he can't see me for sure.
Speaker 2: Okay, is that your turn?
Speaker 1: That is gonna end?
Speaker 2: My turn, all right, No, next is Alec. He's looking
up at you, Sir Hogan. A smile comes across his face,
and he kind of wiggles his fingers on with his
long sword, and he disappears from your sight. Reappears right
behind you, Sir Hogan, and he is going to attempt
to kick you off of the rock.
Speaker 3: Tried.
Speaker 2: He's a big man. I forgot to regive the description.
He's like six foot seven. This is a large man.
So I'm just gonna make that I can't remember exactly
what is. I'm just gonna call a strength. Yeah, because
he's not proficient in that per se. In eighteen that
hits Oh no, I'm sorry. This is a shove. Therefore
it is uh athletics versus athletics.
Speaker 3: Okay, oh okay, cyberl athletics, yes, okay, nay.
Speaker 2: At twenty for twenty seven, uh fourteen for twenty four.
He does kind of get you in the gut. It
kind of hurts a little bit, but you're able to
keep your ground. He very much shocked you, surprised you
by just appearing out of nowhere behind you. He seems
kind of impressed. That's gonna end his turn. Larry, here
we go.
Speaker 4: Okay, I am going to move towards the rock, So
let me do that real quick. Move towards the rock
a little bit like twenty ten feet, and then I'm
gonna fire another arrow at him.
Speaker 2: Okay, roll to attack.
Speaker 4: I got a twenty two.
Speaker 2: At twenty two, he will cast the shield spell as
he sees you kind of pointing a aim in your arrow,
and he realized that he doesn't have enough room to
maneuver you shoot it, and he cast shield, increasing his
AC by five, and therefore.
Speaker 3: You miss oof.
Speaker 2: Okay, all right, anything else, Larry.
Speaker 4: I think I'm gonna move one more time, just a
little bit more towards the rock, because I'm gonna hand
him combat him. So I'm gonna move like ten more
towards the rock.
Speaker 2: Okay, Sir Hogan, here we go. Is his plus five
shield still up? Yes, it is up until the beginning
of his next turn.
Speaker 3: Okay, I'm gonna try. I'm just gonna try and hit
him with my mall. Okay, I got a nineteen that.
Speaker 2: Is going to miss. You kind of go and he
just raises his shield and it just deflects off.
Speaker 3: Okay, I think I think I'm gonna end my turn there.
Speaker 2: All right, Hamelick, You can't you see Alec here just
appear on the rock out of nowhere him to kick
Sir Hogan off. I think, see Larry shouldn't arrow. He
kind of just he just kind of waves his hands
and deflects it and then completely blocks Sir Hogan's attack
with his hammer. Can how do you respond?
Speaker 1: So, since Sir Hogan is on the opposite side of him,
I'm guessing his back is towards me where he can't
see me. Correct, like it unless I made a sound
or something.
Speaker 2: He is not looking at you here, not hidden. He
knows you're there.
Speaker 1: Yes, but he would not. He doesn't know where I
am exactly. Correct.
Speaker 2: Sure, he knows the general area, but not exactly. He's
not looking directly at you.
Speaker 1: Okay, So what I want to do is I want
to cast how far am I away from the rock?
Speaker 2: Well, Dwayne Johnson, I don't think is anywhere near here
but the rock in the middle of the field. You're
about forty five feet okay.
Speaker 1: So I am going to walk up fifteen but still
behind him, to where he doesn't know. I'm walking like slowly, okay,
to where I am about thirty away or less.
Speaker 2: M hm.
Speaker 1: And I'm going to create Thomaturgy cast Thermaturgy, okay, and
make it seem like I am running right past Larry
to where it looks like it's me. But you know
what I mean.
Speaker 2: Sure, and now I'll think you can make that big
of an effect with it. But you can. You can
definitely make it sound like you're running that way.
Speaker 1: Yes, But does thermaturgy not do a visual as well?
Speaker 2: I don't think it's that big of a visual. I
could be wrong, but I don't think a cantrip would
do that big of one.
Speaker 1: Okay. So can I cast two spells? Like one is
a bonus action?
Speaker 2: You can? Yes, if you count, you can cast one
spell on one cantrip. Thturgy is a cantrip, so I
guess you can.
Speaker 1: Okay. Well, I'm also gonna do silent image. There you
go if me right beside Larry. But you know it
sounds like I'm right there, like literally to him, I
am right here and I'm about to attack. Okay, all right,
and That's where I'll end for this round.
Speaker 2: All right. Back up to alec Heir, he no longer
has the plus five bonus to his ac He is
going to use his shield this time, and he's going
to make a shove attack against you, Sir Hogan with
his shield. Got it? Okay, So once again, let's go
ahead and make competing athletics checks.
Speaker 3: I got a thirteen.
Speaker 2: Thirteen, he got a twenty nine. Okay, So he shoves
you off and you're gonna take go. We'll go ahead
and roll a deck sterity saving.
Speaker 3: Throw for me, got a can okay, So you'll just.
Speaker 2: Take half damage, you'll take two falling damage. Wow. And
then he's going to step forward and he's gonna jump
off with his sword plunging down to you, and he's
going to make an attack. Okay. Is a twenty hit yeah?
Okay for nine damage? Right? And this yes? And at
this point he's about ten feet he's approaching you, Larry,
and he's going to make his third attack against you.
There's a twenty one hit. Yeah. Well, actually, hold on,
I'll give you I'll give him lick the benefit of doubt.
He's going to make an investigation check whether or not
that fake ham lick seems real to him. More time,
what's your spell save DC?
Speaker 1: Hamlick spell saved DC is fourteen.
Speaker 2: Okay, yeah, he rolled a sixteen, so he he does
realize it is just a silent image spell, moves past
and attacks Larry for twenty one, dealing nine damage again. Okay,
all right, and that is going to end his turn, Larry.
Speaker 4: Okay, I am going to morning star him.
Speaker 2: So oh okay, my bad. Uh Yeah, he just kind
of just paries it with his shield. Oh my god.
Oh come on, I know you all can fight better
than this, all right.
Speaker 4: And then I am going to back up like fifteen feet.
Speaker 2: Okay, he does not take his opportunity to attack against you. Okay, word,
Oh sorry, you moved there, all right, moving kind of
more towards handlick. Is that you're into your turn, Larry. Yeah,
sir Hogan, you are on the ground. You saw him.
I forgot to give you the option of a opportunity
attacks or Hogan. You can take take one if you
wish to do so. Yeah, because you are prone, it
will be at disadvantage, but you can attempt to do Sath.
I got a twenty six. It is disadvantage. I got
an Yeah. So you just kind of you just you
just you discuffed the dirt a little bit, all right,
All right now. It's now it's your turn.
Speaker 3: Okay, I'm going to attempt to compare or attempt to
cast compelled duel on him.
Speaker 2: Okay. What does he need to roll to save a
wisdom saving throw? Okay, or he'll be frightened by me,
he'll be frightened by you.
Speaker 3: Yep, uh, it's park if it's a creature never, I
don't know what it is.
Speaker 2: It is fool because creature, and he is a creature,
I thought. Yeah, they're drawn to you for the duration
has disadvantaged on attack rolls against creatures other than you,
and must make a wisdom saving throw. Each have an
attempts to move to a space that is more than
thirty feet away from you. So honestly, it's the exact
opposite of the frightened condition. He can only attack you
and can only move towards you unless he fights against it.
All right, so see if he saves is a wisdom yes? Oh,
a six, I'm assuming that does not? All right, beat
your spell to safety see it?
Speaker 3: I'm going to where would that be at?
Speaker 2: Go to your spells tab in the very uh top middle?
Speaker 3: No, it's twelve.
Speaker 2: Okay, yeah, he does not beat it, so he is
now compelled tool you all right? I just want to
kind of like point out and be like you're still
in the ring with me, buddy. Okay, do you stand up? Yes? Okay,
you have about ten more feet of movement. Would you
like to move anywhere?
Speaker 3: See the compelled duel? That was a that was just
an action, right, That wasn't a bonus action.
Speaker 2: It was a bonus action.
Speaker 3: It was a bonus action. Okay, yes, okay, And so
I'm gonna move ten feet and I'm going to try
and hit him again.
Speaker 2: Okay, world to attack. I got ten ten. I think
he just hit the back of his plate mail. You
kind of puncture it a little bit, but he just
kind of shakes it off and kind of looks back
towards you and I start sizing you up.
Speaker 3: Yeah, I use my inspiration die in combat.
Speaker 2: Yes, you can use it for any role.
Speaker 3: Awesome. I'm gonna try to use it all right, Okay,
I'm gonna try and hit him again. I got a fifteen.
Speaker 2: Fifteen is knocking a hit.
Speaker 3: Oh that was suck. All right?
Speaker 2: That ends my turn, all right, hamlick. You see Sir
Hogan charge alec here and begins to try to fight
him one on one. How do you well, how do
you respond to this?
Speaker 1: H Hamlik wants to run up fifteen closer towards them.
So one, two, three, fifteen, and now, as I always do,
I would like to shoot fire bolt at his face.
Speaker 2: All right, you will roll at disadvantage. Unfortunately I got
an eight an eight, No you kind of you go
and it kind of singes the armor a little bit,
but he doesn't even take notice. He's currently compelled to fight,
Sir Hogan.
Speaker 1: Okay, well then I want Hamlink wants to lay down
and turn away like he's taking a nap and try
to go to sleep.
Speaker 2: Okay, do you do so? Uh? At that endo your turn?
Speaker 1: Can I do the oh like I'm snoring?
Speaker 2: Yes, you can, and don't forget you also have a
secret weapon.
Speaker 1: Him the chick, But you do. I don't worry. I've
got a plan. I've got a plan.
Speaker 2: Okay, Okay. Up next is Alec. Here comes his turn.
He is now compelled to fight you, Sir Hogan. He
looks at you, sizes you up. He puts his long
sort away, puts it back in the sheath, whispers something
into a shield, let's go, and his shield begins floating
around him, still protecting him while he is not holding it.
He reaches back and pulls out his glave, looks at
you in the eyes, and he's going to back up
about fifteen feet. You can make an opportunity attack against
him if you'd like. I would like I got a nineteen.
A nineteen just misses. Oh my god, that's right, he
has an eight. He has an ac of twenty. Dang. Okay,
all right, that's gonna end Alex. Here's turn Larry.
Speaker 4: Okay, and the shield is protecting his whole body. I'm
guessing everything or.
Speaker 2: Is it just it's it's this is a special kind
of shield. So basically he still gives the gets the
a C buff from the shield without having to hold it,
so it's nothing has really changed. Besides, now he can
hold a two handed weapon.
Speaker 4: Okay, word, Okay, I'm gonna move down to try and
get behind him. Okay, so and him not notice which
I It's a long shot, but I'm gonna try it.
So I'm gonna move down towards the wall where I'm like, okay,
just far enough where he can't touch me.
Speaker 2: Okay, do you attack, Larry.
Speaker 4: No, I'm just gonna wait right here.
Speaker 2: I would also like you to note you kind of
notice the glave is a very long weapon. It is
a pole arm that has a reach of ten feet.
If you'd like to move your character accordingly, Yeah, let
me see you are in his range.
Speaker 4: Yeah, let me move back one.
Speaker 2: Yeah, I'll just say that you did so racially. Yeah,
all right, Sorry, did you say you were going to
attack or what are you doing, Larry?
Speaker 4: Yeah, I'm gonna fire a arrow. We'll see if it
works this time. I got an eighth.
Speaker 2: Y'all have been getting so unlucky with these roles.
Speaker 4: I know we're doing.
Speaker 2: Really it's a shame. The only one, uh like, the
only NAT twenty so far in this fight was just
to not get kicked over. Yeah, all right, sir Hogan,
your turn.
Speaker 3: All right, going to walk up to him again.
Speaker 2: All right. As you reach his range about ten feet away,
he's going to use his poll ar master feet ability
and if you want to make a reaction attack against you, okay,
using his glave, that's all right. It's a twenty eight hit.
Speaker 3: Yeah, he did.
Speaker 2: Eight damage, okay, and along with that he also has
the sentinel feet. So since he has hit you with
a reaction attack, an opportunity attack. You are now your
speed has now moved to zero.
Speaker 4: What this guy's who I'm trying to be, So I can't.
Speaker 3: Move in more?
Speaker 2: No?
Speaker 3: Okay, can I throw my mall at him?
Speaker 2: Yes?
Speaker 3: You can as an attack as an attack just like Okay,
don't need to do mall or improvised weapon.
Speaker 2: Uh, screw it, you can do mall. You just me.
You're you're very angry at this point. Yeah, I should
get an eighteen. I think it sticks into his armor
but barely did not pierce all the way through. He
kind of grabs it and he throws it back at
your feet.
Speaker 3: This little tird. Okay, so I guess i'd pick it
back up and.
Speaker 2: Oh, actually he did hit you. So make a constitution
saving throw to make maintain concentration on your spell.
Speaker 3: Yep, okay, you need to be a ten. Well I
got a eight.
Speaker 2: You lose concentration on your spell.
Speaker 3: Okay, yeah, that's the I guess that's the end of
my throne.
Speaker 2: All right, I'm sorry. He promises to teach you all
something after this, but you have to see how you
fight first.
Speaker 1: Okay, I'm going to uh roll over like I'm still
on the ground other way. But I want to, like,
you know, whenever you're taking a nap or something, you
go and you roll back over and look the other way. Okay,
I want to look at him and like turn into
an army crawl where my front of my body is
looking his way. Okay, uh, I want to crawl fifteen feet.
Speaker 2: Unfortunately, I hate to break it to you. Moving crawling
speed is halved of your moving speed, and your moving
speed is currently had, so you can crawl about five
feet per.
Speaker 1: Okay, well I crawled five feet. Now what I'm gonna
do is I want to, uh, how all far does?
How far can have the chick travel.
Speaker 2: His movement speed of twenty five and a flying of fifteen?
Speaker 1: Okay, So now at this point I'm going to because
he's still concentrated on Sir Hogan at this point right
like he's still looking at him, I'm going to have
ham the chick right in front of me as I'm
in my army stance, you know, like laying forward. I'm
going to activate the ambulant and be like give him
some chicken feed out of my pocket and be like
kill the man. Then I'm gonna turn him around and
since I know the amulet well enough to do that thing,
I'm gonna do it from behind, right, smack ham the
chick on the butt, but like in a way where
he doesn't get angry at me, but he he knows
what to do when I do it.
Speaker 2: Yah.
Speaker 1: Yeah, I want him to sprint towards him and jump.
Speaker 2: All right, Peck. Obviously you made him to a large version.
Speaker 1: Correct, that is correct. As he's running, he's getting larger.
Speaker 2: Okay. You may have noticed you now have a Hamna
chick uh your inventory, so you can see exactly what
he can do, and you can you can control him
from there.
Speaker 1: Okay, so him the chick. Okay, let's do Would it
knock him down if I did the wing flutter since
he's right on him.
Speaker 2: And if he failed his strength saving throw, yes, it
would render him and Sir Hogan prone. Well, sorry, Hogan
would have to make the save as well. Okay, and
you you're within ten feet but you're already prone.
Speaker 1: Yes, So I'm good and I planned this, but I
forgot what the DC was. I'm going That's why I'm
in the army Crass prepped this. I'm going to have
him do the wing flow leutter.
Speaker 2: Okay. Unfortunate, Larry, you were also in that the ten
foot range from a Mitchell. Okay, so I need everyone
to make a strength saving throw.
Speaker 1: Th I also have to even though I'm on the ground.
Speaker 2: Yeah, uh now you're already pro.
Speaker 3: I got a twenty three.
Speaker 1: You're good?
Speaker 2: Okay, thank goodness, good Larry.
Speaker 3: All according to plan, Hold.
Speaker 4: Up, I'm trying to find it on here.
Speaker 2: It'll be the directly boot beneath for proficiency bonus well
on the left.
Speaker 1: Proficiency.
Speaker 2: Oh all right, Alex, he is gonna roll what kind
of spelled it?
Speaker 3: Alec here?
Speaker 2: Just us? I know, yes, fifteen yes, yes. Unfortunately, he
is going to use one of his dominable resource points
to instead, uh succeed on the save.
Speaker 1: What does that mean?
Speaker 2: Man? It is a high level fighter ability.
Speaker 3: He is so much of a man he does not fall.
Speaker 2: However, unfortunately, before we get to Larry, as soon as
you're able to do so, sir Hogan, Betty is kicked
away from you from the wheel. Flutter ones to say
it's about ten feet or fifteen feet away?
Speaker 4: Okay, okay, what type of ten feet away? Sorry?
Speaker 2: Save strength? So it is about right here, sir Hogan, fourteen. Okay, okay, okay,
r P Larry fourteen. Larry is knocked prone unfortunately.
Speaker 1: Okay. Uh does ham to Chick get a bonus attack
or is he just.
Speaker 2: Only get the one that is his action for the turn?
Speaker 1: Okay? So how many feet did he just run? I
figured five?
Speaker 2: He is a large creature. He moved five feet to
get to there.
Speaker 1: Okay, he is going to run back to me.
Speaker 2: Okay, he is tepically not leaving Elecure's range, so he
can't make an opportunity attack either. All right, it's at
the end of your.
Speaker 1: Turn since he's turned back towards me. And can I
make him small without doing an opportunity without him doing
an opportunity attack?
Speaker 2: You already use your action to make him big, yet
to use an action to activate again to make them small,
just so you know, once he makes them small, he
won't be able to get bigger again today.
Speaker 1: Oh well, then I want to just give him some
more feed.
Speaker 2: Okay, you do so it hurts as these giant beaks
come down to nipple at your aide.
Speaker 1: That's okay, now I'm used to it. I feel like
I'm calloused from this, Like it's like playing a guitar, like,
I'm so used to him taking.
Speaker 2: You're you're Pauma's callous right in the middle where.
Speaker 1: He pegs every day when he's big.
Speaker 2: All right? Is now Alex Heir's turned What the fuck.
Speaker 1: Him to check?
Speaker 2: He kind of looks over to the king King it's
kind of raises his arms of like, I don't know, man, okay,
steps towards No, he doesn't step towards Sir Hogan. He
stays right there, and he's going to make a gleaf
attack at you, A thirteen that does not hit. Okay,
He's going to make a second attack at you A
thirteen does not hit. Another attack at you twenty one
advocates a seven damage. It's not that's okay? What was
that not? Team okay? He is now going to make
as he finally hits you with his gleave, he's going
to kind of spin it around and almost grab it
right beneath the blade of it, and he's going to
attempt to smack you with the other end of the
of the stick using his bonus action. It's with a
twenty one. It hits dealing four damage. It might do more,
but we're going to stick with four for right. Now
I don't know if he needs to add strength to that. Okay,
that's okay, And that is he is going to then
back away once more and he's going to end his turn.
Speaker 1: Can wait? Can Ham the Chick make an opportunity attack?
Speaker 2: Ham Nichik left his range?
Speaker 1: So no, I thought you said he could. He didn't
leave his right That's why he got He didn't leave.
Speaker 2: He didn't leave Alex Here's range because Alex Keir's Maley
range right now is ten feet. Ham to Chicks is
still five. Yeah, I'm sorry, Larry. Your turn. You can
use half your movement to stand back up if you wish.
Speaker 4: Yeah, I'll stand back up, all right, And then I'm
just gonna shoot an arrow. No, you know what, Okay,
you know what. No, We're gonna shoot an arrow, okay, okay.
Twenty two.
Speaker 2: A twenty two hits. He begins to raise his hand
for another shield spell, but he doesn't, and then it
comes and hits him right in the chest ten and
roll damage ten damage.
Speaker 4: We gotta scratch, y'all.
Speaker 2: Have you ever watched uh Infinity War all that?
Speaker 4: Yes, I'm gonna cheer. I'm gonna be like yay, and
then I'll let my turn.
Speaker 2: He claps Finally, someone with metal looks over to Sir Hogan.
Speaker 3: If I'm just bloody over here?
Speaker 1: Can can does Handlik hear this?
Speaker 2: Like clearly? Yes?
Speaker 1: Handelick wants to start laughing and rolling like back and
forth like he's a little schoolgirl.
Speaker 2: Okay, okay, ticking his feet.
Speaker 1: Yeah, like you know, like but not rolling fully over,
but like going right to left on his sides, like
laughing and hitting the ground and waving his feet in
the air.
Speaker 2: Sorry, Larry, you doing anything else? You're moving bonus action.
Speaker 4: I'm just excited that somebody finally hit him, so I'm
not doing anything else.
Speaker 2: Okay, Uh, Sir Hogan, your turn. You now know if
you run right out him you he can attack you
as you approach.
Speaker 3: Where did you say? My hammer was.
Speaker 2: About right here, about ten feet away from you. You
can scamper over and pick it up if you wish
picking up for an action. No, no, no, it's a
free action.
Speaker 3: Okay, So I go over there, I pick up my hammer.
He is fu fun, excellent. I'm going to try and
uh casket piled duel on him again.
Speaker 4: Okay, whoa my hero?
Speaker 2: Okay, wisdom check correct, Yes a six he does fail.
Speaker 3: Awesome, So I want to kind of look at him,
and you know that scene in South Park where he's like.
Speaker 2: Hey, buddy, I didn't hear no mail.
Speaker 3: I know when I say to them, as I have
my hammer, and then as my action, I'm going to
use lay on hands on myself and I'm going to
heal myself for.
Speaker 2: Seventeen points. Okay, hell yeah, all right? Is that in
your turn, Sir Hogan? Uh yes, all right, handlick all right.
Speaker 1: Now it's time for the secret weapon I'm gonna take.
I'm gonna take Gertrude out of the back, hand the
chicks back, give them both some.
Speaker 2: Feed, okay, and you know, turn.
Speaker 1: Uh hand the chick back around, smacking his butts, and
I want hand the chick to run at him and
get a peck in. But also I want Gertrude to
fly over the head while he's distracted an attack from above.
Speaker 3: Awesome.
Speaker 2: Okay, hold on, let me look up the basic no. No,
I already have the basic chicken stat open. I was
prepared for this, Okay, So go ahead and roll peck
for hamna.
Speaker 1: Chick, all right, let me do.
Speaker 2: Okay, eight will not hit.
Speaker 1: That's fine, does does does Gertrude get a an advantage?
Speaker 2: I will give her advantage. It is a straight D
twenty roll, So go to the dice on the left
and then roll it a D twenty twice. She has
to get a nap twenty to hit him. Of fires,
let's go. You know what, No, we're adding those two together.
She rolled a twenty five. That beautiful. So looking at
the chicken can stats she does one damage and then.
Speaker 1: And then when that happens, sants. I'm guessing he still
doesn't know what's going on since it's only one damage.
Can I have Gertrude take off running towards Larry, because
because she knows.
Speaker 2: Larry, she bes running towards Larry. He kind of sees
her running and he raises his glave and he's not
killing a chicken right now.
Speaker 1: Okay. I was about to say, hand the chick knows
what to do, and the chick would get in the
way anyway, he would stop it.
Speaker 2: Like okay, So that is what Gertrude and handed chick did.
What is hand thelick doing? You still have your action
in movement.
Speaker 1: I'm going to do a silent image.
Speaker 2: Okay, how far am I away?
Speaker 1: From uh from altair or whatever.
Speaker 2: The assassin's creed guy.
Speaker 1: Yeah, I know, Aleck here, Alix here, it is kind
of similar.
Speaker 2: Thirty five feet.
Speaker 1: Okay, And from behind the chick, I'm gonna create what
from behind him the chicken, I'm gonna create another giant
chicken the same size as him. The chick walk around
like he was hiding, to give him the thought that
there is now a second giant chicken in the arena.
Speaker 2: As you do that, he goes enough and he is
gonna cast counter spell. So the chicken kind of pops
away then just dissipates.
Speaker 1: Can I can I act like Iron Man does in
Infinity War? Whatever Peter vanishes, I wanna start crying and.
Speaker 2: Be like, no, the other handle chick looks at you
and goes cock.
Speaker 1: And since it's a silent image, I hear in my
head but no one else can hear it, but I
feel the imagin.
Speaker 2: Yes, all right to say in your turn ham Tolick.
Speaker 1: I wanna I wanna crawl up. I'm gonna crawl another
five towards Okay, then I'm gonna crawl.
Speaker 2: Okay, And is now Alex here's turned enough with the
chickens and now he is going to cast dis spell
magic on the amulet shrinking.
Speaker 3: If I have to duel on him.
Speaker 2: Yes, that just prevents him from attacking other people and
moving away from you. Okay, okay, he I want to
note he used two level three spells because of your
damn chickens. He says, enough with the chickens, takes a
deep breath, looks at Sir Hogan. All right, he comes over,
glave at the ready, gotta make his attacks.
Speaker 3: Let's do this.
Speaker 7: Twenty three seven okay, twenty seven, yeah, it hits twelve damage.
Speaker 1: Oh my gosh.
Speaker 2: Are you still up? Six left six helf points a
natural twenty god nineteen damage? I'm dead? Well wait no, wait, no, no,
take all that back. I've apologized, Go back up to
your original health. He uses action to cast a spell magic.
He was not able to do all that.
Speaker 1: I saved you, Brandon. I want you to know that today.
Speaker 2: Nickens are here, baby, the chickens. Okay. He is, however,
still going to cast no because he already casts a
main spell, so he just like, well, hold on, he
may not have done so if I don't have anything
bonus action wise, he could have done these damn chickens.
God damn, Yeah, he's good. So he's not gonna move,
He's gonna stay there. He's going to he is really annoyed.
And there's also his shield flying around kind of getting
his face. Sometimes he's gonna grab the shield and his
bunch actually turn it off, and he's just gonna chuck
it right out of the arena.
Speaker 4: Okay, word, Wait, which direct show?
Speaker 1: May I ask which direction?
Speaker 2: Oh?
Speaker 3: Yeah, which way? He's going?
Speaker 2: Well over here?
Speaker 1: Where's that?
Speaker 2: Like?
Speaker 1: So I can't see that? Where's that at?
Speaker 2: So that thing from where y'all are basically directly behind
because y'all are kind of in a triangle formation at him.
So the nearest person is Sir Hogan at forty feet.
Speaker 3: Can I try and catch it?
Speaker 2: No, because he's not throwing it near you.
Speaker 1: Okay, okay, may I ask can sense hear me out him?
The chick would still be right beside him. Yes, trying
to catch it as a bonus or is an opportunity?
Speaker 2: No, because hamna chick is in front of alec here
whereas he threw the shield behind him? Unfortunately, where did
it land? I'm gonna say right about right here as
you can see about English feet out of the arena,
so you will have to leave the whole thing. I
thought it was the other way. Oh no, no, no, no, no, okay,
all right. Honestly he's compelled duels, so he will so
actually approach you, now that I think about it, that's
all right. Just the glave in hand getting right up
in your face's and that's gonna end his turn. Larry
here go.
Speaker 4: Okay, let me see how far can I get. I'm
gonna it's thirty five feet, so I'm gonna get His
attention's not on me, right, it's on sir Hogan. Yes,
so can I try and steal his long sword? Since
I'm right here?
Speaker 2: I thought you were gonna go for like a backstab.
Like you, I would give you advantage on that. Sure,
make a sleight of hand, check it at advantage.
Speaker 4: I love this. Okay, it's mine now, okay, slid up hands,
load up hands, sixteen.
Speaker 2: Sixteen. His passive perception is an eighteen poop.
Speaker 1: Well, he still doesn't know you did use the inspiration.
Speaker 4: I don't have one.
Speaker 2: Oh thank you? Yeah, hold on, he see you going
for it. He just shakes his head and lets you
grab it. He just yay, Okay, stop you, but he
is well aware that you are doing so, and that
is your action for the turn.
Speaker 4: Okay, anything else, Larry, No, I think I'm just gonna
stay right there, all right.
Speaker 2: Sir Hogan, your turn? Okay?
Speaker 3: Can I s you's getting a little angry?
Speaker 2: Can I like angry? He's just annoyed specifically the chicken it?
Speaker 3: Can I try to goad him into fighting bare fist?
Speaker 4: Oh? You give him the speech? Real men fight with hands?
Speaker 3: Yeah?
Speaker 2: Oh wait, a little baby needs go live and I
want to like.
Speaker 3: Throw down my mall like I don't need it.
Speaker 2: Okay, what would you say anything to try to I said.
Speaker 3: I'm like a real man, don't need no weapon. And
I just dropped my mall and I put my fists up.
Speaker 2: Okay, is that into your turn? Oh? That'd be an
action or anything? No? You can still, you can you
can attack.
Speaker 3: He didn't fall for it.
Speaker 2: You don't know. He hasn't dropped his weapon yet, un.
Speaker 1: Jim, Yeah, go for it. Yeah you you. I want
him to look to go dude.
Speaker 3: I just give him like, can I just give him
like a square jab? Right?
Speaker 2: Do an unarmed attack? Whoa Okay, I'm on a twenty
you hit him. I can't smite my fist, can't I no, unfortunately.
Speaker 3: Shut Yeah, I got nine square in the nugget.
Speaker 2: Yeah? Do you like? Yeah? You get him right across
the jow. Okay, Okay, he kind of looks at you.
He kind of smiles a little bit. Is that all
for your turn? Sir Hogan?
Speaker 3: Can I active? I'm gonna activate peerless athlete?
Speaker 2: Okay? What does that do?
Speaker 3: Gives me advantage on strength and uh like dexterity checks
or athletics and acrobatics okay, okay, and then I you
the end of my turn and lick your go.
Speaker 1: Okay, So obviously I want to crawl five more feet
towards whatever fifteen. I'm twenty five feet away roughly. I
want to do a good old hold on, let me,
let me double check, make sure I don't wort, Sir Hogan.
Here you know what? Okay, I'm gonna do scorching rade. Okay,
So I should get three attacks right like? That's three?
Speaker 2: Yes, all at this vantage?
Speaker 1: Eleven, twelve, twelve, and eleven just missed all of them.
Speaker 2: They're just all whizz right.
Speaker 1: Bigh, I'm meant to do that. Can Can I look
at ham in the chick and like whistle at him
and give him the eyes to like beat, like run
towards uh Okay or whatever his name is from behind
and peck at his ankles like the Achilles tendon because
he knows how to do that.
Speaker 2: Sure it comes over, and go ahead and roll at
twenty attack.
Speaker 1: Okay, okay, well I got a seven, missus. Okay, Well,
Gertrude was with Larry, and assuming Gertrude was following Larry
the whole time, or at least attached, Gertrude wants to
also take a nip.
Speaker 4: Yeah, Gertrude's on my shoulder like a parrot.
Speaker 2: Oh yeah, that's right. Okay, yeah, Gertrud, make your attack girl.
Speaker 1: Well since wait, couldn't they get advantage since they're from
my mind?
Speaker 2: God, he is flanked. He is flanked. Yes the chicken.
Oh my goodness. The chickens have pack tactics, so yes,
they have an ally within five feet of the target,
So yes, they get their attacks.
Speaker 1: Well, can I add those together since it's the chicken.
Speaker 2: Oh, we're not adding that. That was a cool moment earlier.
You're not adding the t twenties again anymore. A seventeen misses.
Speaker 1: Okay, that was for him the chicken. Now it's Gertrude's role, yes, okay.
Speaker 2: Twenty No. Twelve and A seventeen both miss.
Speaker 1: Okay, Well, I'm guessing he's not paying any attention since
they're chickens.
Speaker 2: At all. It's honestly impressive that they almost got through
his armor like that.
Speaker 1: And I want to just look at him and be
like whistled, but like in a whistle tone where it's like,
good job, buddies.
Speaker 2: All right, is now Alex, Here's turn. He looks over
at you, Hamlick. After you miss those three shots, he's
gonna take some steps forward. Sir Hogan and Hamna chick
both get opportunity attack.
Speaker 1: Yis why does a question you can whatever? Since hand
the chick is still behind it, he doesn't know he's there.
Does he get an advantage again?
Speaker 2: Yes, because the chickens have pack tactics, so if they
have an ally within five feet of their target, they
get advantage. Bad gum as sixteen and seventeen, How do
you keep rolling? Seventeen's is the chicken for one that's
impressive but for two.
Speaker 1: Barely Okay wait wait, and I also get to roll
another two for Gertrude, because Gertrude was wrong.
Speaker 2: Gertrude was I thought we said girtrue with with Larry.
Speaker 1: No, no, Gertrude jumped off of Larry to beside him
in the.
Speaker 2: Chick and sure whatever roll the damn chicken attacks Sir Hokan,
would you like to make an attack?
Speaker 3: You know I will with my hammers on the ground,
so I'll just do an armor strike.
Speaker 4: Oh wait you yeah, you have opportunity, I mean advantage.
Speaker 2: No, I wouldn't have an advantage for this because it's
not he's actively moving out of his reach and not flanked. Yeah,
all right, alec here is gonna kind of raise his
finger at the air, looking at you handlick. He starts
waving it in the air and you kind of see
some like lightning start going up, almost like a whip,
and he shoots it right at you. He's gonna cast
lightning lure.
Speaker 1: He just looks up.
Speaker 3: It is.
Speaker 2: No, he needs hamlet. You need to make a strength
saving throw.
Speaker 1: Well that's nice A one.
Speaker 2: You're gonna take one D eight damage that GUMMT five damage.
Speaker 1: Can I before that happens? Can I go? Can I
just look up and go uh oh, you know, like
on the Looney Tunes. He takes that.
Speaker 2: By the way, are you are you standing up or
you're still crawling around?
Speaker 1: I am crawling.
Speaker 3: Okay.
Speaker 2: He grabs you by the legs and he pulls you
ten feet towards him.
Speaker 1: Why no, no, no, I'm facing towards him.
Speaker 2: He still grabs you by the legs, whips you around
and brings you towards him. Can I you are now corona?
Speaker 1: Can I try to like, can I like claw in
this in the ground?
Speaker 2: Okay? He is now gonna cast with his bonus action
spiritual weapon as a giant mall, and he's going to
put it right behind Larry about right here, and it's
gonna it is going to make an attack spell casting
ability modifier.
Speaker 3: So can I do shield to this or now if
he's still in a compared compelled duel, would that be
a disadvantage or because another woman.
Speaker 2: Whoa yeah, boom, it is a spell casting attack.
Speaker 3: Also the lightning lure.
Speaker 2: No, the lightning lure was a save, so it is not.
And then so he's going to roll this again a
twenty uh so it's disadvantage. So at twenty two was
your question.
Speaker 4: Larry, can I cast shield or no, you can, but it.
Speaker 2: Would still hit you by one. I'm sorry it.
Speaker 3: Didndvantage not lower of the two rolls it is.
Speaker 2: That's why it was the twelve plus ten.
Speaker 3: Oh I forgot you had plus.
Speaker 2: Yeah. I didn't know how to put it into here,
so I'm just adding it in my head. Okay, one
D eight damage plus uh on one D eight so
four plus four eight damage. Okay, and that'll be the
end of Alekir's turn.
Speaker 4: Larry, Okay, I have some questions. I have his long sword.
Is it special?
Speaker 2: Unfortunately, No, this is just a long sword. Dang it.
Speaker 4: Okay, wellword, it's fine.
Speaker 2: Just add that it's a really nice sword. Yeah, I
should say there's nothing magical about it. Per se.
Speaker 4: I'm gonna put that in the back burner. I'm just
gonna beat him with my morning Star or try all right,
and I got.
Speaker 2: I'll give you. I will give you advantage since you
are kind of flanked with hamlick, even if handlick is prone.
Speaker 4: Well, I got a twenty three.
Speaker 2: A twenty three hits for all damage ten ten. Let's go.
That's what I'm talking about, all right, ten damage? Anything else?
Larry nope, Sir Hogan, here go.
Speaker 3: Okay, he tells the clave out right.
Speaker 2: Yeah, he does not seen to be listening to this fisticuffs, all.
Speaker 3: Right, and I'm just gonna pick up my mom. I'm
s gonna chunk it at him again.
Speaker 2: You're gonna throw it at him?
Speaker 3: Yeah? Which way is he facing towards Hamlick? Okay, so yeah,
I'll just get him in. Uh, we'll get him in
the back of the.
Speaker 2: Dome twenty two by twenty two hits roll damage?
Speaker 3: Can I do a smite? If I throw it doesn't
have to be like a melee attack.
Speaker 2: It's I'm pretty sure it's a melee. But let's look
at Smike real quick. Maybe I should learn these things
and have them offhand when you hit a creature with
a melee weapon attack. So, unfortunately, it would not count
for this. I screw it at this point. If you
want to retcon and say you went up and clogged
him in the back of the head so you can
do a smite, I will allow.
Speaker 3: It, because would he not be able to attack me
if I move closer to him.
Speaker 2: No, you're already within his feet his range.
Speaker 3: Oh okay, yeah, I want to clock him okay.
Speaker 2: All right, so you're since we're gonna go ahead and
say that you hit him, go ahead and roll the damage.
So he you already have here thirteen and then three
plus three? So what is that nineteen damage with your
divine smite? Get right in the back of the head.
Ye oh, he actually recoils a little bit from that one.
Speaker 3: And I just kind of want to be.
Speaker 2: Like, should have kept your eyes on me? Boy?
Speaker 3: Okay?
Speaker 1: Does he does? He still have me in his hands?
Speaker 2: You're not in his hands. He just uses spelling. He
brought you towards him.
Speaker 3: That would in my turn.
Speaker 2: Yeah, all right, Hamlick, you are prone right before Elik.
Speaker 1: Here is he still looking at me?
Speaker 2: You see him recoil from the hit. He's not necessarily
looking at you, but he's still facing towards you.
Speaker 1: Okay, Well, obviously, Ham, the chick and Gertrude are gonna
go back from behind.
Speaker 2: Sure your stupid attacks at advantage. There's okay, okay, thirteen
misses okay.
Speaker 1: And then oh yeah, that's it. I'll just take it.
It's a NAT twenty. Baby.
Speaker 2: Gertrude does two damage to Alick here.
Speaker 1: He's hurt now, while while that happens simultaneously. I would
like to have a firebolt like. Since I'm on the ground,
I want to turn around with my like front facing
towards I like here, I want to face my palm
up right, creating a fireball and shoot it into his undercarriage.
Speaker 2: Okay, I'd like to note you have three different forms
of disadvantage right here, but you just had to You
are exhausted, You are making a range attack while prone,
and you were making a range attack within five feet. However,
you just need to roll twice and take the lower number.
I just wanted to point out that you are making
this as disadvantage for yourself as possible.
Speaker 1: I got it, no, and I got a twenty one
on the good.
Speaker 2: Roll goes right past him.
Speaker 1: That that was meant to signal a warning. Alec here, I.
Speaker 2: Promise all right now, AMC, that's into your turn.
Speaker 1: Can I can I crawl away just enough where he
doesn't get an opportunity attack, but just far ahead out
of his range where he can't like fully whack.
Speaker 2: Me, and he can still fully whack you from there,
but he's he's recoiled with opportunity attack.
Speaker 1: But he's recoiling, so he's gonna be focused on him
as my guess. So I'm gonna just lay here, and
while I'm doing that, I'm gonna like, you know, like
the crabs at the beach, do they like, shove sand
above their head really fast.
Speaker 4: Just gonna bury yourself.
Speaker 1: Yeah, I'm gonna try to bury myself as quickly as possible.
Speaker 2: All right, that can end your turn.
Speaker 1: I want to whistle at hand the chicken Gertrude with
a thumbs up again, that will end my turn.
Speaker 2: Ye, okay, is now Alex Here's turn. He is going
to wave his hand in the air. He's going to
cast divine favor on himself. He's going to turn back
to you, Sir Hogan, and he's gonna start making attacks.
Speaker 3: Go for it.
Speaker 2: A natural twenty for a thirty alright, roll the damage alright,
So it's gonna be thirteen plus ten so twenty three.
But he cast divine favors. He also rules a D four,
so twenty four damage plus four twenty eight damage.
Speaker 3: I'm dead.
Speaker 2: You are immediately rendered unconscious. Then he's gonna look towards you, Larry.
He's gonna make his attacks on you. The rest of
his attacks on you okay A twenty six to hit
yeah seven damage plus three.
Speaker 4: So ten yep, Okay.
Speaker 2: Gonna make his third attack against you A twenty five.
Speaker 4: Yeah fourteen. I am also unconscious.
Speaker 2: Okay. Then he looks at you him a lick on
the ground.
Speaker 1: I want to look at him and do a gulp
and go uh oh.
Speaker 2: He's gonna make his final attack against you at advantage
since you were prone twenty night to hit and missus
thirteen missus shoot plus four seventeen damage.
Speaker 1: And you are I've got one health.
Speaker 2: You have one health. And that ends his turn about
have a lick.
Speaker 4: Take him down.
Speaker 1: I want to I want to stand up. I want
to stand up like Captain America does when he's like
getting beat by thennas.
Speaker 3: I can do this all day.
Speaker 1: I can do this all day. I'm gonna get a
fireball in my hand and I want to slam it
at his nuts, like direct contact, like I'm giving.
Speaker 2: A Okay, rat to his cale roll to a tack.
Speaker 1: Oh dear, not twenty four.
Speaker 2: Kidding?
Speaker 1: Are you kidding me?
Speaker 2: Okay?
Speaker 1: Well, Ham the Chick and Gertrude.
Speaker 2: The true heroes of this fight.
Speaker 1: Okay, there when I almost say Gertrude went first.
Speaker 2: Okay, neither of them hit okay.
Speaker 1: Okay to end my turn on and be like I surrender,
I surrender please.
Speaker 2: Well, I was gonna say, you do the fire ball.
You try to get him right in the goat down
and he touches it. He looks at you, he drops
his glave with the other hand, and he's just gonna
punch you right in the face.
Speaker 5: Missus an ain't little guy a twelve.
Speaker 2: And a sixteen. So you just kind of slip out
of the way. He tries to elbow you, he tries
to kick you, and then he just kind of grabs
your hand or that he still has a hold of,
twists it and then looks down at you and just
clocks you right in the nose for four damage.
Speaker 1: I'm unconscious, all right.
Speaker 2: Immediately afterwards, you guys, no, because you guys are very
quickly resuscitated because there are medics all around for these.
Speaker 1: Wait wait, wait, wait wait did he just use all
his attacks? He did hand the chicken Gertrude again.
Speaker 2: Okay, they make their attacks what.
Speaker 1: They're wick ortured with eleven and none?
Speaker 2: Okay, oh she went fourteen and two, and now now
they're going to play dead.
Speaker 1: Like them, and they're gonna like they did.
Speaker 2: Okay. That concludes this fight. As you are all resuscitated
by the medics very slowly, some of you take a
while to wake back up for to to start being
more aware of what is going on. And afterwards you
are all brought over to Alec here. You all fought
better than I expected. At the end, there's much you
can work on. I'm going to talk with each one
of you individually and I'm going to see what I
can do to help you. Okay, he slaps you across
the face.
Speaker 1: Can I I want to high five? I want a
five of a high five, sir, oken.
Speaker 2: Unconscious body. And this is all to say you have
We're going to end the session here and you have
all leveled up to level five