Speaker 1: Hey, everybody, welcome to Game Spot After Dark, episode ninety.
Speaker 1: I am your host this week John lack Sypeke uh Lucy,
Speaker 1: our regular host is out this week because she has
Speaker 1: to go back to the UK, along with Tam also
Speaker 1: out this week.
Speaker 2: So the.
Speaker 1: Man, it's about time, you know, like, God damn we
Speaker 1: kicked the Brits out before and we're doing it again.
Speaker 2: O God, you put this fool in the host she
Speaker 2: wants love to see it.
Speaker 1: But to replace those uh, those those libby Brits lie
Speaker 1: means that the right word what you say, yo, yo,
Speaker 1: I think you're.
Speaker 3: I don't even want to want to try, like.
Speaker 4: I don't know recording it's like what you say.
Speaker 1: Okay, I'll start authority on it. But you know what,
Speaker 1: we'll do a second take. I'll do a second take.
Speaker 1: If that's not cool, okay, just do it, just roll
Speaker 1: we keep going, okay anyway. I am joined by the
Speaker 1: wonderful Michael Hyam Yo, what to do baby, the fantastic Jordan.
Speaker 4: Remae Hello, Hello, and.
Speaker 1: For the very first time, the illustrious Persia What is
Speaker 1: uh first time?
Speaker 2: First time, but you've been here for a long time,
Speaker 2: first time, long.
Speaker 5: Time actually, as of the seventeen, it will have been
Speaker 5: two years.
Speaker 2: Two years day. Congrats folks listening probably seeing Persia in
Speaker 2: all sorts of places on GameSpot dot com. If you
Speaker 2: do a lot of video content, so shouts out to you. Yeah.
Speaker 1: Well, in fact, because you're the first time on, that
Speaker 1: means we have a little segment we like to do,
Speaker 1: the Chris from Dayton, Ohio segment. Chris from Dayton, Ohio
Speaker 1: is one of our long time listeners who long time
Speaker 1: ago asked us to tell us a bit about ourselves.
Speaker 1: So every time we have a new guest on, we
Speaker 1: like to always ask them to tell us a bit
Speaker 1: about yourself. So Persia, tell us about yourself, what you
Speaker 1: do here at game Spot and some of your favorite games.
Speaker 5: Wow, all right, well Hi, I'm Persia at game Spad.
Speaker 5: I work on a lot of cool video content and
Speaker 5: sponsor stuff and live streams. It's very exciting and I
Speaker 5: enjoy it a lot. And I've been able to do
Speaker 5: more editing recently, which has been also very exciting and
Speaker 5: stimulating through the brain. But before a Game Spot, you know,
Speaker 5: I was a little esports nerd, a little like competitive
Speaker 5: try Hard I started way back and like Halo two
Speaker 5: got addicted to going to tournaments, won a couple of
Speaker 5: vocals that like my nearby game crazy. You know, for
Speaker 5: people who don't know who that is, it's like the
Speaker 5: Hollywood video game section.
Speaker 3: So you know, I thought I.
Speaker 5: Was I was hot ship and everything. So I got
Speaker 5: tired of competing with the team. Couldn't rely on my team.
Speaker 5: I wanted to go out there and went on my own.
Speaker 5: And what did I do? I wouldn't learn fighting games.
Speaker 5: Have I won a tournament since that time? Absolutely not, because.
Speaker 2: But you got heart?
Speaker 3: But yes, I have all the heart in the world.
Speaker 4: Say, does anyone remember the very first day that Persia
Speaker 4: showed up in the office back when we actually went
Speaker 4: into an office and she just brought up like her
Speaker 4: dope ass like fighting stick and just like went to town.
Speaker 2: Who want to throw hands of school girls? And she did?
Speaker 2: It was like, oh yeah, we fuck with school girls?
Speaker 2: Is CONCOOLI goddamn, I forget that day.
Speaker 3: Yeah.
Speaker 5: I remember one time before I was even working at
Speaker 5: games By, guys were streaming skull Girls.
Speaker 3: I saw it on my Twitter feed.
Speaker 5: And I was like, man, imagine getting paid to play
Speaker 5: skull Girls. They like fast forward sometime and we were
Speaker 5: I was playing with John Luke.
Speaker 3: Actually we were playing on the stream.
Speaker 4: It was fun.
Speaker 5: Yeah, but yeah, so I felt so bad that day though,
Speaker 5: because I remember I was trying to like record some
Speaker 5: combos for Mortal Kombat and Jake was like, can you stop.
Speaker 2: Because I use I have like rubber silencers under my
Speaker 2: because I know that she's loud in here.
Speaker 3: Yeah.
Speaker 5: I ended up borrowing John Luke's silent stick, which I
Speaker 5: think is still over there.
Speaker 3: So yeah, yeah, yeah, so yeah, definitely.
Speaker 2: I also remember Evil to twenty nineteen. I saw you
Speaker 2: were commentating.
Speaker 5: Yeah yeah, I uh man commentating so fun. Through going
Speaker 5: to fighting and tournaments and stuff like that, eventually got
Speaker 5: on the mic. Back then, it was a lot easier
Speaker 5: to get on the mic because you know, it wasn't
Speaker 5: as professional. It was like Spooky would have a stream up.
Speaker 5: Someone on the mic had to go play their match,
Speaker 5: there was an MPC and they're like.
Speaker 2: Yo, come over here, you don't micro quick.
Speaker 3: And I'm like, yeah, you got it. And then fast forward.
Speaker 5: Sometimes people are starting to take commentary really seriously and
Speaker 5: I was like, hey.
Speaker 3: Yeah, me too, Like I want to be a part
Speaker 3: of that as well.
Speaker 5: So I commentated a bunch traveled like more than ever
Speaker 5: at that time because I was also younger too.
Speaker 3: It's like, oh, it was ten years ago.
Speaker 5: This was basically ten years ago because that's when Marvel
Speaker 5: came out, and yeah, I ended up being the first
Speaker 5: woman to commentate at EVO officially and the first woman
Speaker 5: to commentate a Marvel topic as well.
Speaker 4: This is like really dope is.
Speaker 3: Yeah?
Speaker 5: Like I feel like I commentated almost like one hundred
Speaker 5: events during my time doing Marble stuff, like.
Speaker 3: I was in it. It was like the best years ever,
Speaker 3: super excited.
Speaker 5: So it was really cool to go from being like
Speaker 5: freelance commentator who basically survived off of passion and exposure
Speaker 5: and heart right to get.
Speaker 3: Something like GameSpot. It's like amazing, Like stability is so underrated. Okay, awesome,
Speaker 3: So yeah, I'm.
Speaker 1: So happy to have you on. Finally, we need to
Speaker 1: get more, more, more people on the staff on. I
Speaker 1: think that's going to be a big goal for this
Speaker 1: year is shouting out all the wonderful people who I mean,
Speaker 1: will you get obviously you're on camera all the time,
Speaker 1: but people people who normally don't get the love a
Speaker 1: Game Spot who are awesome people. Bring them on anyway,
Speaker 1: We're here today to talk about. Oh, actually a lot.
Speaker 1: We got a lot of shit to talk about because
Speaker 1: there are some some big things. I'm gonna go to
Speaker 1: probably Michael, I'm gonna save you for last, because you're
Speaker 1: talking about the big thing this week. So why don't
Speaker 1: we actually start with I guess technically both Jordan and Persia,
Speaker 1: because you guys are our resident Apex legends experts, and
Speaker 1: there's some some new Apex stuff I don't I played
Speaker 1: a little Apex when I first came out, and I
Speaker 1: kind of fell off.
Speaker 2: So hit me with all the good stuff. What's what's
Speaker 2: going on?
Speaker 4: To say another, like behind the scenes at game Spot, like,
Speaker 4: there was a moment when we were having like Game
Speaker 4: of the year conversations with twenty nineteen and John Lee
Speaker 4: were should it should Apex still be up there? We
Speaker 4: haven't played since launch.
Speaker 1: Literally everybody turned around and yelling at me, and I.
Speaker 2: Was like, it's just.
Speaker 4: Play Apex, John Luke, come back, come back to us.
Speaker 3: It's a great time to come back, to be honest,
Speaker 3: and I'll be extremely fair.
Speaker 5: I took a couple of seasons off too. It's not
Speaker 5: I've been playing NonStop since season one. I played like
Speaker 5: season one through three took like four or five almost
Speaker 5: six off, and then you know, hit it again really hard,
Speaker 5: especially when Horizon came out, because she's the best, and
Speaker 5: I always joke with my friends imagine being on the ground.
Speaker 5: I love that character because you can make the illis
Speaker 5: flanks by the reason why.
Speaker 4: The Horizon's gonna get nerved in the season she's so
Speaker 4: she needs to be nerved again. She's too good. No
Speaker 4: one should be allowed to create a black hole in
Speaker 4: a Battle Royale.
Speaker 5: So yeah, it's a great time to come back for sure,
Speaker 5: even if you've taken some seasons off.
Speaker 2: Maybe I will.
Speaker 1: I just need to find the right the right crew.
Speaker 1: My crew, My Battle Royale crew is Calie rest in
Speaker 1: Peace form.
Speaker 3: Whoa, Oh my god, that's terrifying, but dead.
Speaker 1: Friend of the show Callie Plaguey and also well member
Speaker 1: of the show occasionally Ben Jenka, who was on last
Speaker 1: week talking about Final Fantasy. Every time I play a
Speaker 1: Battle Royale with them, we do extremely well because we're
Speaker 1: all on the same page and we're all very cautious,
Speaker 1: like municative. We communicate. We don't like picking fights like
Speaker 1: other friend of the show Matt Pagett also Rest in
Speaker 1: Peace he I don't like playing Battle Royales. Well, I
Speaker 1: love playing Battle Oh he's.
Speaker 2: Gone and he talks shit, Wow, I hate to see it.
Speaker 1: I love Matt and I love playing games with Matt.
Speaker 1: You try to play Battle Royales with him, You're like,
Speaker 1: all right, so what should we do? And then Matt
Speaker 1: just he's already run off. He's already like fifty yards
Speaker 1: that way getting into a fight. He's already dead, and
Speaker 1: you're like, god, damn it.
Speaker 2: He's aggressive and he doesn't tell you when he's gonna
Speaker 2: get aggressive, exactly like.
Speaker 4: You might like this new season. Then John Luca's Respon's
Speaker 4: been teasing hard that they're going to add something that
Speaker 4: isn't Battle Royale. One of the devs, the director of Communication,
Speaker 4: was like, you know, in the same way that like
Speaker 4: Fortnite went from this like zombie game to Battle Royal,
Speaker 4: Like wanting to be really cool if more games just
Speaker 4: added new genres to them that were basically a whole
Speaker 4: different other game that transformed the game, like let me,
Speaker 4: let me pitch something.
Speaker 1: So like what if there's teams, two teams, a bunch
Speaker 1: of different people and they're fighting each other, but then
Speaker 1: they get an alt where they summon a mech and
Speaker 1: they can get in. That mech will come when it comes.
Speaker 4: Like, because if we're talking about.
Speaker 1: Titan Fall, I am in. I played so much titan
Speaker 1: Fall two, that is my jam. Apex is fine, it's
Speaker 1: just not titan Fall.
Speaker 4: I can't I can't really disagree.
Speaker 2: But tell us about the new the new Apex stuff.
Speaker 2: There's a new.
Speaker 1: Character, right, there's news.
Speaker 4: Yeah. I call her Valkyrie for note. They that's her
Speaker 4: call sign, but they haven't like confirmed if that's like
Speaker 4: her legend name or if it's something else entirely. But
Speaker 4: she uses an old titan Fall to north Star mech,
Speaker 4: repurposes the parts to create a jet pack that allows
Speaker 4: her to like rockets and stuff like that. When I
Speaker 4: was talking, cancel, you pause and look at me. It's
Speaker 4: like north Star Titan. No, you're not gonna like what
Speaker 4: I have to say next. He's just using the parts,
Speaker 4: just using the pieces. They're adding a bow and arrow.
Speaker 4: They're changing one of their maps. They call it Olympus Infested,
Speaker 4: which sounds really disgusting. But I think they're just adding
Speaker 4: a bunch of trees and bushes and shrubs.
Speaker 3: To the map.
Speaker 4: So we'll see how that turns out, am I missing anything? Persia?
Speaker 4: I feel like I'm not missing anything.
Speaker 3: I mean, Vaty's definitely New Maine. Like I said, imagine
Speaker 3: being on the ground. I am all about the aerial characters.
Speaker 3: It's gonna be late.
Speaker 5: And I'm just excited too that they're incorporating more of
Speaker 5: the Titan Fall stuff.
Speaker 3: But in an interesting.
Speaker 5: Way, right They're teasing us with all these little things,
Speaker 5: like little pictures, little tidbits, but then diving into actually
Speaker 5: reviving a character through a backstory is kind of cool
Speaker 5: when I felt like people weren't really giving that character
Speaker 5: much of a thought beforehand, besides the fact that they
Speaker 5: were Predator and they were like someone that you fought
Speaker 5: in titan Fall two.
Speaker 3: I'm talking about Viper, by the way, But I think
Speaker 3: that's cool and we get to learn more.
Speaker 5: And also, though side note, I'm like, dang, why are
Speaker 5: you making me feel bad for the bad guy?
Speaker 4: It was pretty funny when that new trailer came out
Speaker 4: and a bunch of people were like, man, I feel
Speaker 4: kind of bad about killing Viper, and a bunch of
Speaker 4: other people are like, nah, Viper was an asshole. He
Speaker 4: wrote to BET's arms off, and then there was a
Speaker 4: whole segment of the Apex community that was like, what
Speaker 4: is everyone talking about. I'm like, oh right, there's a
Speaker 4: bunch of people who played Apex who have just never
Speaker 4: played Titanfall or titan Fall two and have no idea
Speaker 4: that Viper was like the most annoying boss battle.
Speaker 2: Oh yeah, shit.
Speaker 4: Yeah, the aerial north Star boss fight on the Giant
Speaker 4: ship and he would just like keep coming back, and
Speaker 4: You're like, dude, why you just not?
Speaker 5: Yeah?
Speaker 4: Yeah, oh.
Speaker 2: That makes me way work.
Speaker 1: So I'm now yeah, okay, legend is his daring titan
Speaker 1: Fall lore, but more titan Fall lore in.
Speaker 4: Ax.
Speaker 2: I don't got time.
Speaker 4: Though.
Speaker 5: The other thing though about playing Apex, and this is
Speaker 5: what helped me kind of get back into it, was
Speaker 5: that you have to take the mentality out that being
Speaker 5: the last.
Speaker 3: One standing is the only time you're winning.
Speaker 5: Because sometimes I have the best games that I felt
Speaker 5: like I've ever played, and I still get like second
Speaker 5: place or like fourth place or something like that. But
Speaker 5: the progress of the accomplishment you feel, just when you're
Speaker 5: actually getting kills and you're dropping damage and you're getting
Speaker 5: those badges, you're like, oh, I'm.
Speaker 3: Winning right now. I am a champion A right, let's go.
Speaker 5: But you know I had to get over that whole like, dang,
Speaker 5: if I'm not the champion, every time I'm using and
Speaker 5: I suck and like why am I even playing? It's
Speaker 5: like so much more than that that comes with you
Speaker 5: just playing and getting better and stuff like that.
Speaker 4: We will turn this into an APEX podcast. If you
Speaker 4: don't stop us, John, you should just probably talk about
Speaker 4: what you're doing.
Speaker 2: We should probably.
Speaker 1: So. Yeah, it's like, all right, is fire yak is
Speaker 1: a podcast this week? Is it a persona podcast? Fantasy podcast?
Speaker 4: I will go all day, We'll use the entire hour.
Speaker 2: Bring Max, Max, Max Hacks Bloomenthal, bring him.
Speaker 5: On because that full Walldorf and Norma this whole episode.
Speaker 1: Well, why don't we move on then to the other
Speaker 1: game that Persia you've been playing Before Your Eyes.
Speaker 2: I've never heard of this. What is this? Ben, but
Speaker 2: was talking about it last week? But I want to
Speaker 2: I want to hear what you have to say Persia.
Speaker 1: Yeah.
Speaker 5: I actually found out about it because I had saw
Speaker 5: a tweet and the tweet was basically saying, how Before
Speaker 5: Your Eyes is a short game, It's only like an
Speaker 5: hour and a half.
Speaker 3: But the reviewers.
Speaker 5: Some of them they were playing it, they said, oh,
Speaker 5: this is a great experience, but since it was under
Speaker 5: esteems I guess time limit, they were refunding the game
Speaker 5: at Oh, So I started playing it kind of at
Speaker 5: a principle, I was like, that's messed up. You know,
Speaker 5: these people are putting their heart and souls in these games.
Speaker 5: And then you actually loved it, but you still refunded it,
Speaker 5: Like it's messed up, right, So I was like, out
Speaker 5: of spite, I'm playing this immediately, yet I'm done working
Speaker 5: and it's only an hour and a half. Like, sometimes
Speaker 5: you don't have a bajillion hours to give to a game,
Speaker 5: like John Leck was just saying, I don't have the time,
Speaker 5: but you would probably have the time for this game.
Speaker 5: And it's not that intensive either. But the interesting thing
Speaker 5: about it is that we've all heard the expression your
Speaker 5: life flashes before your eyes.
Speaker 3: And all this other stuff, So it's basically like that.
Speaker 5: And it uses your webcam to see how many times
Speaker 5: you blink, and sometimes you'll blink and you'll progress to
Speaker 5: the next part of the story.
Speaker 3: So sometimes you'll be in a moment where you're like, no,
Speaker 3: I don't want to blink.
Speaker 2: I don't.
Speaker 3: I want to see more of what's going on, and
Speaker 3: you blink and you miss it.
Speaker 4: What if I'm crying and just like blinking constantly.
Speaker 5: Well, it's tears, and I've tested it and approved it
Speaker 5: for you.
Speaker 3: So that is not a problem.
Speaker 1: Sad girl, prove that sounds terrible for me because I
Speaker 1: have this problem where if I am thinking about blinking,
Speaker 1: I just start rapidly blinking. So I would just like
Speaker 1: skip half the game, Like, there.
Speaker 2: You go for your speed. This Summer is a GDQ.
Speaker 5: You can play it without a webcam, Like if you
Speaker 5: don't have one, you can still play without it. I
Speaker 5: haven't tried it without the webcam, but it does give
Speaker 5: you the option at least. But it was really good,
Speaker 5: Like I don't want to say too much more about
Speaker 5: it because I feel like the story kind of gets
Speaker 5: a little spoiled.
Speaker 2: In that way.
Speaker 3: But it's very well done. It's very moving. I cried
Speaker 3: a lot.
Speaker 5: I thought I knew how things were going, and it's
Speaker 5: still managed to like hit me in the gut and
Speaker 5: surprise me and all of that in an hour and
Speaker 5: a half.
Speaker 3: Like I felt like I should have paid more.
Speaker 2: I was like, well, like I said last week when
Speaker 2: Ben was talking about it, like this is like, this
Speaker 2: is the type of game that I would I would
Speaker 2: want to play because it's effective and like that whole blink,
Speaker 2: Like like you said, you can play with the mouse
Speaker 2: and there's a we have a review up now that
Speaker 2: kind of explains how that works. But just don't hit
Speaker 2: the same.
Speaker 3: Right exactly exactly.
Speaker 2: Awesome.
Speaker 1: Well, moving over to Jordan, I see you have a
Speaker 1: little game called Mass Effect.
Speaker 2: And Effect and Trauma on his list.
Speaker 4: Wow, it's always a good time to go back and
Speaker 4: play a fan favorite.
Speaker 2: Man, I'm going to be on the podcasts. All'm gonna
Speaker 2: drop some bullshit, and I respect.
Speaker 4: That I thought about it. I'm like, you know, I
Speaker 4: could talk about how I've been playing some Outriders recently,
Speaker 4: but I've also been playing some Massffect and Drama. Which
Speaker 4: game is going to make the bigger splash with this
Speaker 4: group of people. But yeah, I'm just so excited for
Speaker 4: Legendary Edition to come out, and so I'm like, oh,
Speaker 4: I just want to play some more Mass Effect. But
Speaker 4: I obviously don't want to play the trilogy again right now,
Speaker 4: because he use then it would just be like, oh,
Speaker 4: and now here's the code for a legendary edition, go
Speaker 4: speed run through the trilogy that you just played through
Speaker 4: for work for coverage, and like, that sounds terrible, that
Speaker 4: sounds exhausting. I don't want to do that. And I
Speaker 4: am still one of the standouts at GameSpot that thinks
Speaker 4: that Mass Effect and Drama is good. Actually, so I
Speaker 4: enjoy it. I enjoy Mass Effect and Dramaeda, even if
Speaker 4: all the rest of you fuckers don't.
Speaker 2: You'll ring of the Fire.
Speaker 1: I love it was there is there anything, uh, like
Speaker 1: I don't know, like playing it now, Like, is there
Speaker 1: anything like you've gleamed from it having like played it
Speaker 1: in twenty twenty one, or like in preparation for legendary Edition,
Speaker 1: or are you just like just kind of just casually
Speaker 1: playing it for fun.
Speaker 4: It's more just casually playing it for fun, like the
Speaker 4: really thing that just always keeps standing out to me.
Speaker 4: I'm like, man, it's gonna be so weird to go
Speaker 4: back to this and the original trilogy when Legendary Edition
Speaker 4: comes out, Like the fact that by the time and
Speaker 4: Drameda came out Buyer, where I had just gone completely
Speaker 4: away from the good guy bad guy dialogue that they
Speaker 4: kind of started with Kotor they had kind of done
Speaker 4: for a few RPGs for a while, and then they
Speaker 4: got to like, uh, Dragon, Acent Composition and Andromeda, and
Speaker 4: they're like, let's just kind of do like choices and
Speaker 4: there's no good ending bad ending, it's just kind of
Speaker 4: consequence to your actions. I'm like, huh, I wonder will
Speaker 4: legendary editions somehow feel a little bit dated going back
Speaker 4: to that, well, I enjoy it more, just because so
Speaker 4: many RPGs now come out that don't really do the
Speaker 4: whole binary system anymore, and lots of games have started
Speaker 4: kind of getting away from like, ah, yes, the world
Speaker 4: is black and white. They kind of do the whole
Speaker 4: like the world is gray type of deal. So it'll
Speaker 4: be interesting to kind of go back and experience that
Speaker 4: with Mass Effect. And that's just kind of what I've
Speaker 4: been thinking about when I've been playing and Drameda again
Speaker 4: and just going through the game and being like, wow,
Speaker 4: like this is normal, Like this is what's normal now
Speaker 4: for there to just be like two choices and for
Speaker 4: them to not be tied to Paragon or Renegade. And
Speaker 4: I'm gonna have to get used to the fact that
Speaker 4: I'm going back to the old way when legendary Edition
Speaker 4: comes out, because I will absolutely play that trilogy like
Speaker 4: four more times again when legendary Edition comes out, and.
Speaker 2: Make the same choices all four times.
Speaker 4: Like I tell myself, you know what, maybe I'll romance
Speaker 4: Miranda this time or Liara, or maybe I'll even be
Speaker 4: wild and do like an asshole like Ashley or something
Speaker 4: like no, wow, no Tally again. We should do Tally again.
Speaker 1: The second you hear her voice, you're like, Nope, no
Speaker 1: girl for me.
Speaker 2: That's wild. Though I thought about that too, Like damn
Speaker 2: I played. I played Paragon every time I played Mass
Speaker 2: Effect like one, one, two, and three, so like I
Speaker 2: was like, oh, I want to see Renegade, Like no,
Speaker 2: you know what, that's not the Shepherd that I know.
Speaker 2: So I'm not going to do it.
Speaker 4: I can't be mean to my friends. I literally just
Speaker 4: can't do it. Like there's so many people that buy
Speaker 4: where It's like, are kind of disappointed that not many
Speaker 4: people played Renegain. I'm like, then you shouldn't have written
Speaker 4: such good characters that I wanted to be friends with.
Speaker 1: Especially three three you could be so brutal. Three is three,
Speaker 1: Renegade is wild.
Speaker 4: Yeah, Like, I'm not gonna listen to my friends problems
Speaker 4: and be like, dude, I'm like really depressed right now,
Speaker 4: like my people are dying, and be like shut up
Speaker 4: and just case do that.
Speaker 2: I like, at the end of Three Girls has like this,
Speaker 2: Gars has like really cool, Like we've been bros since
Speaker 2: day one and I'm fucking proud to be your bro
Speaker 2: and finish the fight dog. So if you're like an
Speaker 2: asshole to him, like damn, like.
Speaker 4: What this might be the last time we see each other?
Speaker 2: Yeah, what the fuck was this last?
Speaker 3: Then that's so interesting, isn't it. Like even though it's
Speaker 3: a game and.
Speaker 5: It's not real, I still can't bring myself to pick
Speaker 5: the responses that I know are me and I'm like,
Speaker 5: come on, I would say that I wouldn't do it.
Speaker 4: Yeah, God blessed the people who do that and then
Speaker 4: post the results to YouTube that I can find out
Speaker 4: with the Renegade results are without actually having to do
Speaker 4: it myself. SAT series.
Speaker 2: I fucking love that ship because we all started that
Speaker 2: right when I got to game Spot because I was
Speaker 2: twenty sixteen. Yeah yeah, and I thought it was the
Speaker 2: funniest ship, Like glad someone did. I thought that it
Speaker 2: was mad funny. What was it? What was your what
Speaker 2: was Shepherd's name was?
Speaker 1: Uh no, not not truck Shepherd. That's a different thing.
Speaker 2: Uh Baldwin Baldwin, it was hell the funny damn. That's
Speaker 2: a throwback.
Speaker 1: Yeah.
Speaker 2: Pja Decker all.
Speaker 1: Right, p J Decker, Baldwin Shepherd. We had like a
Speaker 1: Baldwin Shephard, Twitter count everything, and I don't don't know
Speaker 1: there was tied to Jake's like CBS, I count, She's gone.
Speaker 4: It's like, sure, contact Twitter and somehow get it back.
Speaker 2: Who has the ham duet account? Ham is the wild
Speaker 2: throwback that I think, Oh, only me and Jean Luke
Speaker 2: know about.
Speaker 1: Yeah, I think I know, all right, Yeah, I know,
Speaker 1: I know.
Speaker 2: Who it is.
Speaker 4: It was.
Speaker 2: It was John Carlo n I bet shouts out to him.
Speaker 2: It was maybe John Carlow, or it was Eddie. It
Speaker 2: was him or Eddie.
Speaker 1: It was like someone like left field that you were like,
Speaker 1: what like they had it the whole time.
Speaker 2: I thought it was Tay for a minute, but I
Speaker 2: was like, old Daddy, Tay, don't don't. Don't play like that.
Speaker 2: No more so, this is a conversation that only matters
Speaker 2: to me.
Speaker 4: There's someone listening to after Dark, right, now who's been
Speaker 4: like a day one game spot fan and they're like, yo,
Speaker 4: I haven't heard these names, and so long.
Speaker 2: Y'all remember the three ham do it fuck?
Speaker 4: All right?
Speaker 1: Well, I guess moving on to to me. Then I
Speaker 1: took it off. I'll put it back in there. I
Speaker 1: peeped the Resident Evil seven eight. God, jeez, what year
Speaker 1: is it? The Resident Evil eight demo? That time demo
Speaker 1: they had on Saturday. It was like a thirty minute
Speaker 1: demo that you could only play for eight hours. Did
Speaker 1: any of you else play it?
Speaker 4: I did not explain how timed it was, and I'm like, oh,
Speaker 4: the time was. Well, thankfully someone has posted it to
Speaker 4: GameSpot dot com, so watch it.
Speaker 3: It was.
Speaker 2: It's okay.
Speaker 1: It's a very short demo. You get like one combat
Speaker 1: sequence and then it's mostly like a cut scenes, some
Speaker 1: some story stuff, some scripted sequences.
Speaker 2: It's all right.
Speaker 1: It looks great like playing that on you know, I
Speaker 1: have PS five. I was playing it on that with
Speaker 1: my my TV and I was just like, oh, damn,
Speaker 1: this looks so good. Like the environments look amazing. Like
Speaker 1: That's one of the things I loved about Residentval Like
Speaker 1: seven was just like the tiny little details and like
Speaker 1: the house but it's like that, but it's like a
Speaker 1: whole village and you're seeing like little details in every
Speaker 1: house and you're like, oh man, I'm really bummed it's
Speaker 1: not in VR this time, because I actually played like
Speaker 1: all of seven in VR. It's like the first way
Speaker 1: I experienced that game, which was so good.
Speaker 2: That well was a wild feature video feature on gayesaw
Speaker 2: dot com too, that blew up Man. That was a
Speaker 2: twenty seventeen.
Speaker 1: Yeah yeah, yeah, that Think You're Dip. That's like one
Speaker 1: of those video that people were still like that was
Speaker 1: a good video.
Speaker 4: I'm like, damn it, Peete, see Village come to VR
Speaker 4: when the PSVR two headset or whatever it's going to
Speaker 4: be comes.
Speaker 1: So yeah, uh yeah, but yeah, it's I would love
Speaker 1: to see that. So the only thing I didn't like
Speaker 1: about the demo, and I'm hoping they fix it for
Speaker 1: the full release, is I thought the aiming actually felt
Speaker 1: really bad, which is kind of a crucial part of evil,
Speaker 1: right because it is the aiming, And it was one
Speaker 1: of those things where as I'm like it felt real
Speaker 1: like like sensitivity was too high, it was too floaty,
Speaker 1: and I didn't mess with the settings because it was
Speaker 1: like a time demo and I was like, I just
Speaker 1: gotta gotta keep going like whatever, like I'm gonna keep playing,
Speaker 1: I'll deal with it. But I was just sitting there
Speaker 1: and I was like, man, this just like does not
Speaker 1: feel right. And it's one of those things where you're
Speaker 1: thinking like maybe it's just me, like you know, maybe
Speaker 1: I'm just tripping, like who knows, but I immediately after
Speaker 1: the demo's overloaded up seven instantly felt better, like felt
Speaker 1: like they did. The controls just felt so much smoother.
Speaker 1: And then you pull up a game like Resonaval too,
Speaker 1: and it's like, wow, that feels even better.
Speaker 2: So something's off. I was.
Speaker 1: I was like googling it on like Reddit because I
Speaker 1: was like, did anyone else feel this way? Someone was
Speaker 1: recommending you have to like turn acceleration off, and apparently
Speaker 1: that like is way better. It's kind of weird that
Speaker 1: I unfortunately get to try it because it was like
Speaker 1: way after the demo finished. So I guess when that
Speaker 1: second demo comes out this weekend, I'll like try that
Speaker 1: and see if I feel differently about it. But uh, yeah,
Speaker 1: that was like the one thing that I was like, hmm,
Speaker 1: this doesn't feel good to shoot. It's just kind of
Speaker 1: a problem because it's Resident Evil and the comic that's
Speaker 1: such a core part, and they're putting like mercenaries in
Speaker 1: the game, which I like love mercenaries and I'm so
Speaker 1: excited about it, but I'm like, it needs to feel
Speaker 1: good if I'm if I'm gonna want to do that,
Speaker 1: So hopefully that acceleration thing fixes it or they they
Speaker 1: patch that in because it it reminded me. It's a
Speaker 1: bad comparison, cause I feel like I'm gonna sounds way
Speaker 1: more negative than I mean to be, but like it
Speaker 1: reminded me of launched Resident Evil six, and then it
Speaker 1: felt bad, Like I don't know if like people remember,
Speaker 1: but like when Reside Evil six launched, like people rip
Speaker 1: on my game for all sorts of reasons, but like
Speaker 1: I remember, like playing it, I was like, dude, these
Speaker 1: controls feel like garbage, and I was like, this is
Speaker 1: the people who made Reson evilfore, like what is this trash?
Speaker 1: And then eventually, like in patches and like new ports
Speaker 1: and stuff, like they've they've tweaked it, so it actually
Speaker 1: like does that that no longer feels bad to play,
Speaker 1: but I remember how how bad it felt when I
Speaker 1: first played it, So this unfortunately kind of reminded me
Speaker 1: of that. It was a little bit of a bummer,
Speaker 1: But I'm still hopeful that they'll fix that out or
Speaker 1: maybe I could just tweak the settings and it'll be fine.
Speaker 2: How's Vampire Lady? Uh?
Speaker 4: She wasn't.
Speaker 2: She wasn't in the demo.
Speaker 1: Uh, So I didn't get to I didn't get to
Speaker 1: see anything with her. A lot of a lot of
Speaker 1: nasty wirlf boys.
Speaker 3: So Reson Evil five is like my favorite one.
Speaker 5: And so when you know, I didn't play the earlier
Speaker 5: Resident Evils till like way after I played five, and
Speaker 5: I struggled so hard using the controls and like the
Speaker 5: original games. But what I will say from what I
Speaker 5: watched from our playthrough of it was that it felt
Speaker 5: more like the originals visually. I don't know if that's
Speaker 5: because it was in a village again or what, but
Speaker 5: I was like, wow, this like kind of reminds me
Speaker 5: of when I was rolling through and Ben was like, hey,
Speaker 5: you can get that key down without dropping it in
Speaker 5: the well, and I immediately shot it and it fell
Speaker 5: in the well, and I was like, well, there goes that.
Speaker 5: I was like this totally reminds me of the area.
Speaker 5: So I was like, visually, it reminded me of the
Speaker 5: older Resident Evils, like immediately, but I haven't like got
Speaker 5: my hands on it yet, so I wouldn't be able
Speaker 5: to speak to that.
Speaker 3: But it's interesting that.
Speaker 5: You said that the older controls even fell better than
Speaker 5: this newer one.
Speaker 2: So yeah, it's weird.
Speaker 1: Just like I don't know for like playing because like
Speaker 1: I said, I went back and immediately played seven. I
Speaker 1: was like, it just feels better. So I'm not really
Speaker 1: sure what's what exactly is going on with that because
Speaker 1: I assumed it would just feel the same as seven,
Speaker 1: Like I said, hopefully, hopefully they iron that out. Uh So,
Speaker 1: the other game I've been playing is Returnal. It's not
Speaker 1: out yet. It comes out I think in like a
Speaker 1: week or two, but we we have a little preview.
Speaker 1: We're able to talk about the first two biomes of
Speaker 1: the game, which encompasses around like you know, the first
Speaker 1: couple hours.
Speaker 2: Uh So, I don't know.
Speaker 1: About you, guys, I pretty much knew nothing about this
Speaker 1: game going in. I knew it was made by house Mark,
Speaker 1: who've made some like really excellent stuff for like PlayStation.
Speaker 1: They made like Reso gun nic some nice shoot them ups,
Speaker 1: some nice schmups, although they're not actually technically schmups, but
Speaker 1: yeah right, yeah they're good shoot him ups. Peter Brown
Speaker 1: would would smack you.
Speaker 2: Yeah, I mean I smacked him if you watched uh,
Speaker 2: if you watched uh game. So Extra Life twenty eight
Speaker 2: or nineteen. I felt really bad because he was my
Speaker 2: manager at the time too, and I was like, damn.
Speaker 4: This might come back to bite me.
Speaker 2: Achievement on lock.
Speaker 1: That's the Extra Life. The rules go out the window.
Speaker 2: It's like, uh, you know, ain't nobody nobody's manager. But
Speaker 2: what's the term.
Speaker 1: It's like when uh, like even's the playing field? No, no, no,
Speaker 1: Like when when you go to like like waters that
Speaker 1: are owned by any borders, It's like, that's what extra.
Speaker 2: Yeah, it's like we're all sovereign citizens. Yeah, exactly, Like
Speaker 2: rules don't apply any no government out here the time laws.
Speaker 2: You know what I'm saying.
Speaker 1: Yeah, I'm this Extra Life. Hope we get to do
Speaker 1: a proper a proper Extra life sometime soon.
Speaker 2: Back's gang you know the vibes for real.
Speaker 5: I missed office so much, Like I'm like, it's a
Speaker 5: disconnected from the team man.
Speaker 2: But yeah, I've been playing.
Speaker 1: I've been Playter Reternal, and like I said, I knew
Speaker 1: pretty much nothing about it. It is a like it
Speaker 1: is just straight up a roguelike, like it is a
Speaker 1: high budget like Triple A looking Hades or you know.
Speaker 2: Risk Rain two.
Speaker 1: Risk of Rain two is actually a very excellent example
Speaker 1: because Risk Rain two is like third person and three D,
Speaker 1: which this is as well.
Speaker 2: But where Risk of.
Speaker 1: Rain two I think is kind of doing its own thing,
Speaker 1: where where you're like constantly kind of like recycling through
Speaker 1: waves of enemies and you're you're moving from like map
Speaker 1: to map and map. This is like, oh, this is
Speaker 1: just straight up like traditional like a nuclear throne or
Speaker 1: like a rogue legacy where you go into a room,
Speaker 1: have enemies kill them, and then like okay, I'm gonna
Speaker 1: there's a power up here that's randomly generated. I'm gonna
Speaker 1: pick I'm gonna go through this door, and then another
Speaker 1: room is randomly generated.
Speaker 4: Yeah.
Speaker 2: Yeah, so like.
Speaker 1: Hades, and but it's all this like gorgeous, like big
Speaker 1: budget like Sony Batched, like you know Triple A experience
Speaker 1: where you have I mean, so the premise is basically
Speaker 1: the woman whose name I admittedly do not recall at
Speaker 1: the moment, but she crashes on this planet basically finds
Speaker 1: out that she's been there before because she finds like
Speaker 1: a corpse of her self, and then it's like what
Speaker 1: is going on? And then every time you die, it
Speaker 1: just resets right back at the crash and then you
Speaker 1: keep going, so the the the loop is built into
Speaker 1: the narrative, and there's like this mystery of like what's
Speaker 1: going on and why is she here that I, at
Speaker 1: least so far, feels pretty compelling. It's like they're they're
Speaker 1: seating enough things in there where you're like, okay, like
Speaker 1: I want to keep going a little bit further to
Speaker 1: see what the deal is. Like they're getting like little
Speaker 1: like Kojima level trippy, where like you'll find like her
Speaker 1: house and then you like go inside and it switches
Speaker 1: to like first person and it looks like pt for
Speaker 1: like a minute, and you're like clicking on things and
Speaker 1: they're they're creeping in some like.
Speaker 2: Horror elements, not full on horror, butch just.
Speaker 1: Like like she opens up the window and there's like
Speaker 1: a dude in an astronaut suit like just staring at her,
Speaker 1: and you're.
Speaker 2: Like psychological thriller element.
Speaker 1: Yeah, yeah, yeah, that's a good that's a good term
Speaker 1: for it. So like that stuff is like okay, like
Speaker 1: I wanted what's going on, so I'm like hooked onto that. Uh.
Speaker 1: But then it's just got like those really good roguelike
Speaker 1: hooks where you know you're picking up both permanent power
Speaker 1: ups as well as temporary stuff.
Speaker 2: You'll they work.
Speaker 1: In like the fact that you're on this alien planet.
Speaker 1: So for example, you'll get like you'll pick up like
Speaker 1: parasites that'll attach themselves to your arm and they like
Speaker 1: work with your suits, so they'll give you a positive
Speaker 1: and a negative attribute. So it's like, hey, this parasite, uh,
Speaker 1: the one I picked up made it so that if
Speaker 1: my health ever got way too low, it would auto
Speaker 1: refill my health both back up to like a certain point,
Speaker 1: which is super super clutch. But then the trade off
Speaker 1: was my dash in my melee took longer uh to
Speaker 1: cool down, so I had to be more careful. I
Speaker 1: couldn't just like rapid use my dash anymore. So they
Speaker 1: have like interesting trade offs like that. And then the
Speaker 1: enemies are just like straight up like bullet hell style
Speaker 1: like near automata just like here are the flying bullets
Speaker 1: patterns like you're.
Speaker 2: Excuse you, but you have like a gun.
Speaker 1: You have like a gun, and you're as you go,
Speaker 1: you're picking up different weapons and you're you're making it's
Speaker 1: the classic rogue like you're constantly making trade off decisions
Speaker 1: like do I want to pick up this gun or
Speaker 1: do I want to keep going? Uh? Should I spend
Speaker 1: my money on this upgrade? I might get something good,
Speaker 1: I might get something bad, like random draw. I really
Speaker 1: like it so far.
Speaker 2: It's it's a really good, good.
Speaker 1: Roguelike, and I I'm curious to see what the reception
Speaker 1: is because I feel like they're just outside of like,
Speaker 1: you know, it's it's been a big thing. Sony's been
Speaker 1: showing it on their I think they had like the
Speaker 1: PS five reveal and and some of their state of
Speaker 1: play stuff, But I feel like for the most part,
Speaker 1: this game's kind of been flying under the radar, like
Speaker 1: not too many people have talked about it. So I'm
Speaker 1: curious what the reception is. But I think people who
Speaker 1: got like really into games like Haites and Rogue Legacy
Speaker 1: and Nuclear Thrown like Mechanically are probably going to have
Speaker 1: a really, really good time with this game. It's scratching
Speaker 1: all those itches.
Speaker 4: And does it utilize the what's it called the dual
Speaker 4: sense for anything?
Speaker 1: Yeah, yeah, yeah, yeah, so it uses the adaptive triggers.
Speaker 1: When you hold down the left trigger, if you just
Speaker 1: feather it a little bit, you'll aim and you'll do
Speaker 1: your basic shot. And if you hold it down, you'll
Speaker 1: switch to an alternate fire on your weapon.
Speaker 4: So that's really cool.
Speaker 2: That sounds like kind of a big deal.
Speaker 1: Yeah, yeah, it's cool, and like the alternate fire will
Speaker 1: change depending on the weapon you get or it's ran
Speaker 1: my So one of them was like, oh, I could
Speaker 1: love a grenade, or I can like shoot like a
Speaker 1: lightning bolt for like a certain period of time, or
Speaker 1: I had this like weird, I don't know, it's like
Speaker 1: alien tentacle goo that would like hit people.
Speaker 2: Gross, dude.
Speaker 1: There's a lot of they're definitely going for that, like
Speaker 1: hr Giger kind of gross alien environment stuff, although not
Speaker 1: explicitly in a way that's like like some things are like, oh, okay,
Speaker 1: you guys watched Aliens and you're explicitly copying it, but
Speaker 1: like a little more a little more subtle, I would say.
Speaker 1: And also the environments do change, like the first environment
Speaker 1: is very much like alien wet forest, but then the
Speaker 1: second environment is like this super like bright red desert
Speaker 1: that you're going through these alien ruins of and yeah,
Speaker 1: so like already like the environmental mix is good.
Speaker 5: Oh.
Speaker 1: Also, they got this cool online feature where it's like
Speaker 1: dark Souls. You'll you'll find like people who've died when
Speaker 1: you're playing online, and it's like you can like see
Speaker 1: their death. But when you activate it, it's like, hey,
Speaker 1: do you want to like avenge this person? And if
Speaker 1: you like, yeah, I want to avenge him, and then
Speaker 1: whatever killed them will spawn into your game and you
Speaker 1: have to it, which is how I actually died last
Speaker 1: night because I was like, yeah, I could take this
Speaker 1: song and then this like giant tentacle like it's like
Speaker 1: a weird metal box which just like tentacles coming out
Speaker 1: of it, and it was like fifty feet tall, and
Speaker 1: just like spawned.
Speaker 4: You're like, oh, that's why.
Speaker 1: A good run going too, And I probably could have
Speaker 1: kept going, and I was like, I made a mistake.
Speaker 2: I should have done this.
Speaker 1: The second I spawned, I knew. I was like, oh,
Speaker 1: I should have just kept going. I shouldn't have tried
Speaker 1: to tried to avenge them, but.
Speaker 2: That's what happens.
Speaker 1: So yeah, I so far. I'm extremely impressed that. I
Speaker 1: think it's great. If you like Roguelikes, I definitely think
Speaker 1: it's worth checking out if you have a PS five.
Speaker 2: What was one of the games you compared it to,
Speaker 2: Hades Broke Likes. Yeah, yea, damn nut here.
Speaker 4: I thought we were gonna get away from this.
Speaker 2: TAM's inside not not physically weird, spiritually.
Speaker 4: About that?
Speaker 5: All right?
Speaker 1: Anyway, Michael Higham, what have you been playing?
Speaker 2: All right? It's from jokes to sadness. Let me tell
Speaker 2: you about Near Replicant. Last week, I was talking a
Speaker 2: little bit about my preview for Near Replicant. Review of
Speaker 2: Bargo is up the day after this recording, But since
Speaker 2: you all listen to on a Friday, the review would
Speaker 2: have been live for a day at this point, and
Speaker 2: Near Replicant fucked me up, man, like I wouldn't want
Speaker 2: it any other way. Uh shit, how do I say this?
Speaker 2: Your boys have been going through some ship, and Near
Speaker 2: is a game that if you're going through some ship,
Speaker 2: it might be the game that you don't want to
Speaker 2: play or the perfect game depends on how you how
Speaker 2: you cope with sadness. For me, I like to just like, yo,
Speaker 2: fuck me up, just like it's cathartic to me to
Speaker 2: just like feel like if I'm if I feel like
Speaker 2: I'm going through some shit, I just want to like gay,
Speaker 2: Like I listened to sad music when I when I'm
Speaker 2: sad because it's cathartic to me. And I think that
Speaker 2: I've also come to find games that I also find
Speaker 2: kind of sad, but I'll like uplifting at the same time,
Speaker 2: because it's like you can't just have like ship sadness
Speaker 2: and darkness the entire time, like there has to be
Speaker 2: a purpose that you earn through it. A lot of
Speaker 2: people go through shit in Near and like, Yo, fuck man.
Speaker 2: I'm excited to see what people think of the story
Speaker 2: and Near replicant because like, obviously everyone loves Near Automata
Speaker 2: and it has like such a tremendous following, but not
Speaker 2: many people played the original Near, and I'd only picked
Speaker 2: up the original, like Yo, Near Automata is like one
Speaker 2: of my favorite games of all time, And I only
Speaker 2: picked up the original Near because Tam bought it for
Speaker 2: me earlier this year, and I was like, like it's
Speaker 2: gameplay wise, Near is extremely dated. And so the thing
Speaker 2: with Near Replicant is that it revamps to combat system,
Speaker 2: so it plays like a Platinum game, but structurally, like
Speaker 2: the quest structure and the level level design has not
Speaker 2: changed at all. So it's like kind of this uncanny
Speaker 2: valley where you have a really really good combat system,
Speaker 2: but the levels are like the the the encounter design
Speaker 2: and some of the like the things that you have
Speaker 2: to do in the game are very much what the
Speaker 2: original PS three and Xbox three sixty game was. So
Speaker 2: it does feel a little bit weird to play. I
Speaker 2: enjoy it. I don't. I like, I kind of I
Speaker 2: recognize how it's antiquated, and it's kind of it is
Speaker 2: antiquated in that way, but for me, it's it's good
Speaker 2: enough to play. I enjoy playing it. But I also
Speaker 2: say in my review that the gameplay is in service
Speaker 2: of its story, and that's honestly, like, if you're playing
Speaker 2: a near game, or if you're playing a game like this,
Speaker 2: that's what you're here for. And I said, I open
Speaker 2: up my review saying that Near Automatave is about about
Speaker 2: androids kind of finding their humanity, whereas Near Replicant is
Speaker 2: like people trying to hold on to whatever humanity they
Speaker 2: have left. And I think it's a really good contrast
Speaker 2: between what we know you're near Automata to be, and
Speaker 2: a lot of people might be surprised by what Near
Speaker 2: Replicant represents. It's really endearing and it's very character focused
Speaker 2: because like you have an Automotay, you have nine S
Speaker 2: two be and eventually A two, and you kind of
Speaker 2: don't necessarily have a connection with them until late in
Speaker 2: the game because that's how they come to understand themselves.
Speaker 2: For Near Replicant, you play a character who's doing his
Speaker 2: doing anything he possibly can to save his sister, and
Speaker 2: then he meets characters like Kaye and Emial who are
Speaker 2: also like extremely different from one another, but they're all
Speaker 2: kind of like fighting the same battle in a way.
Speaker 2: Like a Meal and Kane are some of my favorite
Speaker 2: characters of all time, and they've been through some fucking shit.
Speaker 2: It's really traumatizing, or their stories are very traumatizing, but
Speaker 2: I think a lot of people are gonna identify with
Speaker 2: those sorts of things. Like there's it's hard not to
Speaker 2: talk about without spoiling it, but I will say that
Speaker 2: a Meal and Kane I think are like some of
Speaker 2: my favorite characters of all time, especially a Meal, like yo,
Speaker 2: fuck ah, there's this moment, and there's this moment in
Speaker 2: halfway through the game that a Meal goes through and
Speaker 2: I remember playing on stream with the original Near and
Speaker 2: like I was like fucking ball and alive on stream.
Speaker 2: I don't give about fuck man because it has a
Speaker 2: lot to do with how people struggle with identity. It's
Speaker 2: really earnest, which is like it surprised me, Like here's
Speaker 2: this Japanese game from a long time ago, and like
Speaker 2: you've had games like Persona four Golden try to tackle
Speaker 2: those sorts of themes and like fumble them in really
Speaker 2: critical ways. As much as I love that game, whereas
Speaker 2: the original Near hit hit those notes so so subtly
Speaker 2: but also just like so effectively as well, And like
Speaker 2: people are gonna get that now because the original leader,
Speaker 2: Like I don't I don't know if many people would
Speaker 2: want to go back to that, to that game. But
Speaker 2: here's this new release where it captures everything that the
Speaker 2: original game was and I'm excited to see what people
Speaker 2: think of that. And like that shit fucked me up, dog,
Speaker 2: Like I'm not I'm gonna lie. And the thing is
Speaker 2: like that world is so so it's intense with just grief,
Speaker 2: and it's sad, and it feels it feels sad to
Speaker 2: be there. But there's something that always drives you, and
Speaker 2: it's the like the people around you, that keep driving
Speaker 2: you want to uncover the mystery. But in as you
Speaker 2: try to save your sister, you learn more about the book,
Speaker 2: the floating book grim Marvice, who is just like the
Speaker 2: silly he he he acts like he hates everyone, but
Speaker 2: deep down inside he he knows he loves everyone. It's
Speaker 2: and the thing about the grim Marvis who is the
Speaker 2: floating book, I think that he is adorable. He's like
Speaker 2: an old Liam O'Brien. If you all know Liam O'Brien,
Speaker 2: he voiced Grimoarvice, and he's like this old British man
Speaker 2: who just like hates everyone, but by the by the
Speaker 2: end he like that that kind of trope flips flips around.
Speaker 2: And I don't say this, I don't know who says
Speaker 2: this about a floating talking book, but Grimmore Device is
Speaker 2: so fucking adorable because of the animations, the animations of
Speaker 2: the way the book floats and opens his pages while
Speaker 2: he talks, and like his mannerisms. There's there's so many
Speaker 2: subtleties in the animation of Grimoarvice that speaks so much
Speaker 2: to the character. And there there's this, oh my god,
Speaker 2: the ending to this the multiple endings to this fucking game.
Speaker 2: Oh my god, dude. Ah, it's it's it's a lot.
Speaker 2: It's intense, and I want to I want to like
Speaker 2: reach out to people, be like, you know, the gameplay
Speaker 2: stuff might wear you down, but to earn the extra
Speaker 2: endings because you know how near is there's route they're
Speaker 2: not I wouldn't call them endings the more like routes.
Speaker 2: So there's Route A, and there's Route B, and then
Speaker 2: the third time you go through it have C and
Speaker 2: D endings. And then there's an extra there's an extra
Speaker 2: route that you can unlock. I'm not gonna say how,
Speaker 2: Folks will probably find out eventually, but because you know
Speaker 2: how Yokatar does, if you're familiar with his work, if
Speaker 2: you're familiar with in your automata, you know what I'm
Speaker 2: talking about. And there's an extra there's an extra like
Speaker 2: two hour scenario that's not in the original game. And
Speaker 2: I played through it recently, like right before I started
Speaker 2: writing my review. I like, I have to see this
Speaker 2: final ending, and it's it's a lot, man, it's a lot,
Speaker 2: especially if you if you got any love for Automata,
Speaker 2: like Yo, New Applicants gonna fuck you up. It's because
Speaker 2: it's so different. It's so different. Like when I went
Speaker 2: into the original Near, I was expecting to see like
Speaker 2: the seeds of what Automatave eventually became. But Near is
Speaker 2: very the original one is very much its own thing,
Speaker 2: even though it shares a lot of the same themes,
Speaker 2: a lot of same characters. And I remember a lot
Speaker 2: from Near Automata, from like the logs and the things
Speaker 2: that you learn about that world, and then I'm seeing
Speaker 2: it in the original Near, and it's a lot of
Speaker 2: it is fun, is clicking, and it's this really weird
Speaker 2: revelatory thing to kind of see the things that I
Speaker 2: thought I knew about in Automata, but like watching the
Speaker 2: how the origins of it unfold in this new game,
Speaker 2: it's it's it's a very powerful thing, at least to me,
Speaker 2: it is. Yeah, it's a I didn't expect it to
Speaker 2: be so character focused, but Yo, like Kaye and a
Speaker 2: meal is a meal is like one of my favorite
Speaker 2: characters of all the time. I'm not gonna lie. I'm I
Speaker 2: feel like I say that often, but you might I
Speaker 2: never But like, I know I know a good character
Speaker 2: when I see one, and I think that I've said
Speaker 2: this on the last episodes. I'm very deliberate with how
Speaker 2: I spend time with games. I only spend time with
Speaker 2: games that I know that are going to pay off
Speaker 2: to me. So I was like, Okay, I'm gonna play
Speaker 2: it original Near, Like if I don't like it, at
Speaker 2: least I know where the origins of Automata came from.
Speaker 2: But I didn't know that that they went that hard
Speaker 2: on the original. In the original game, like emil Is,
Speaker 2: he's such a sweetheart, and the voice actor Juliane Taylor
Speaker 2: does such an incredible job of portraying such wholesomeness and
Speaker 2: like the power of friendship, bro, Like shit, you know
Speaker 2: me is the power friendship?
Speaker 4: Yo?
Speaker 2: Any game that that does the power friendship in like
Speaker 2: the best way possible. Near is one of those games.
Speaker 2: And it's I don't know, man, like, just come on, y'all,
Speaker 2: just play this ship. Yeah, it's it's I'm I'll never
Speaker 2: forget it. It's it's it's unforgettable cast of characters. They're
Speaker 2: so well done, they're so different. The voice performances Laura Bailey,
Speaker 2: Liam O'Brien, and Juliane Taylor are oh.
Speaker 4: My god, Y know this that has some good talent yea,
Speaker 4: Oh my god.
Speaker 2: And I think I think a lot of people will
Speaker 2: get something out of it because it has a lot
Speaker 2: to say about, Like, here's this world full of mysterious
Speaker 2: thing science and magic, power and whatever. The fuck the
Speaker 2: end of Dragon Guard one, all of a sudden became
Speaker 2: Near and like, what the fuck does that mean? There's
Speaker 2: a lot of there's a lot of that, and that's
Speaker 2: that's stuff is fascinating. But at its heart, Near is
Speaker 2: a very human game, and I think a lot of
Speaker 2: people are gonna be able to relate to it. Dude.
Speaker 1: This is like it's probably my most anticipated game of
Speaker 1: the of the year because like, I mean, I'm with you,
Speaker 1: Like I fucking like Near Automata is like top top shit,
Speaker 1: right like that that game is so good and it
Speaker 1: like like I am I'm ready for this game to
Speaker 1: just absolutely destroy me, you know, in the same way
Speaker 1: that like and it's like I'm like there's that part
Speaker 1: of me that's like ah, you know, like kind of
Speaker 1: like what you're saying, Oh, I know what to expect.
Speaker 1: Like I played I played, you know, Automata, and like
Speaker 1: that game, you know, threw me off guard, but this time,
Speaker 1: I'm ready, Yo, Katar, like I know what's up.
Speaker 2: But it's like no, I probably no, you're not. I
Speaker 2: super don't. I'm sure I don't. But I think I've
Speaker 2: even like, like I'm pretty sure.
Speaker 1: I like watched a video that like actually talked about
Speaker 1: it and like said some of the story beats, but
Speaker 1: like I had like no context for any of it,
Speaker 1: and I like, forget half of that video, and I'm like,
Speaker 1: so I'm just like I'm ready.
Speaker 2: I'm ready for you to like, like, I will reiterate
Speaker 2: that the game can be very tedious from a gameplay standpoint,
Speaker 2: Like some of the boss battles are really really good,
Speaker 2: but the things like the the the level at which
Speaker 2: you need to repeat content in order to see everything
Speaker 2: can be a little can wear you down. But if
Speaker 2: you ever, if you if you get to that point,
Speaker 2: please just push through it. It's worth it. It's easily
Speaker 2: one of the biggest flaws of the game. But like
Speaker 2: I accept that and I recognize that and I say
Speaker 2: as much in my review, but man, the payoff is
Speaker 2: payoff is incredible. And the fucking soundtrack, Oh my god,
Speaker 2: Like dude, Like the soundtrack is the one the thing
Speaker 2: that seals it all, Like that's that's kind of it's
Speaker 2: kind of like the thing that holds it all together,
Speaker 2: because even when nothing is necessarily happening in the story,
Speaker 2: the soundtrack music is kind of telling you how you're
Speaker 2: supposed to be feeling in that moment. And there's just
Speaker 2: like some incredible tracks that you can listen on your own,
Speaker 2: and there are some tracks that are very indicative of
Speaker 2: the moments that are also part of kind of how
Speaker 2: they personify the certain characters in the game, especially with
Speaker 2: Kane and Emil. And there are some songs that if
Speaker 2: you are really really into Near Automata, when you make
Speaker 2: the connection between certain songs that are in this game
Speaker 2: and some of those songs that are in Automeda, that
Speaker 2: will fuck you up as well. Because I mean, I
Speaker 2: say that Near Near Replicant and Near Automeda are quite
Speaker 2: different from each other, but of course they're them being
Speaker 2: so closely connected. There are very strong threads between the two,
Speaker 2: and one of them is a lot of the music
Speaker 2: and when you when you realize that, like it'll hit
Speaker 2: you out of nowhere because god damn it. Man, like
Speaker 2: I I man yo katar kok I hate y'all. Also,
Speaker 2: I'm talking to Yokotaro next week, so we'll see how
Speaker 2: that goes. You know. The first time I asked him
Speaker 2: was like, Hey, you think you think it's cool to
Speaker 2: make me cry? Do you think it's cool? Tell me?
Speaker 4: I'm gonna actually try with this one. Michael. There there
Speaker 4: is just like a running theme where every game that
Speaker 4: like Michael talks about, I'm like, man, this sounds exactly
Speaker 4: up my alley. Yaka is a persona Final Fantasy fourteen.
Speaker 4: And then Michael is like, yeah, it's just like one
Speaker 4: hundred and twenty hours. I'm extremely good. I'm like, that
Speaker 4: is way too long for a game. So I end
Speaker 4: up not playing them.
Speaker 2: How many hours I put into Apex, soone them like
Speaker 2: check your check your little luck.
Speaker 4: Look, I only have to play Apex for like thirty
Speaker 4: true's you know what, It's fair. But I'm gonna try
Speaker 4: with this one. I'm going to try to get through.
Speaker 2: It's it's funny because I think this is the one
Speaker 2: that will they'll have most people drop off because of
Speaker 2: how ready they can get.
Speaker 4: Yes, but you told me that it's only like forty hours,
Speaker 4: which I'm like, I can do that. I can get
Speaker 4: through forty hours. I got through Assassins Creed Haul in
Speaker 4: like five days. I I can I can get through.
Speaker 2: You're replicat, That's that's true too, like George Jordan's Jordan's
Speaker 2: a world course when it comes, like when you review
Speaker 2: ship like you don't fuck around. Man. I have a
Speaker 2: Shiman got me Tense three Nocturn also on here, but
Speaker 2: I still very early on it. I don't have much
Speaker 2: to say other than it it's a that's a it's
Speaker 2: SMT three that.
Speaker 1: That's another one that I'm I'm so curious to play
Speaker 1: because I've never played, uh SMT three, but it's like
Speaker 1: that's like the one that people are always like, dude,
Speaker 1: like if you've got to play an SMT game, like
Speaker 1: this is the one, like this this is the big one,
Speaker 1: and yeah it's really good. Yeah, someone who loves Persona
Speaker 1: and even like older personas like I've played like Persona
Speaker 1: two and one, which are have more of those SMT roots,
Speaker 1: Like it feels like it's not my Alley.
Speaker 2: So yeah, it was really.
Speaker 4: Cool as they're talking about at all, like oh shit,
Speaker 4: what is this game?
Speaker 2: Yeah, it's Shiman Got Me Tense is a the original.
Speaker 2: It's like the je John like you're you're You're probably
Speaker 2: just as familiar as I am with sure. Yeah.
Speaker 1: I mean like SMT is like the how I describe it.
Speaker 2: Source material of like Persona is a spin off of SMT.
Speaker 4: Yeah.
Speaker 2: SMT is like the weird like.
Speaker 1: Goth middle RPG, like goth RPG, like everyone's like I'm
Speaker 1: here playing Final Fantasy and then like SMTS over here
Speaker 1: like summoning Demons and devil shit.
Speaker 2: You know, the vibes with each other like low key
Speaker 2: you like fucking you, like, uh, what's what's another, Lucifer,
Speaker 2: this is your gang right here. You know what I'm saying.
Speaker 2: It's like it's very metal.
Speaker 1: Yeah, it's extremely metal. And like those older games are
Speaker 1: like hell A Dark and like touch on some like
Speaker 1: real series like Demonic subject Matter and the Persona games
Speaker 1: are gonna spin off of that, and you know, uh,
Speaker 1: the the later Persona games got way more like kind
Speaker 1: of like poppy and fun, and I mean I love
Speaker 1: those games, but like there's always like this this this
Speaker 1: weird resentment that like older SMT fans have for like
Speaker 1: modern Persona fans because they're like, fuck y'all, fools, and
Speaker 1: you're weird Ja Cob.
Speaker 2: And I'm like, fuck y'all. But SMT's fire. Yeah, I'm like,
Speaker 2: can't we just have can't we have both?
Speaker 1: Can't we just all love each other?
Speaker 2: Like I want J Pop and J Roth, but I
Speaker 2: also want like I'm down with loose friendship, like come on,
Speaker 2: let's get it.
Speaker 1: But uh, but s m T three Nocturn is like
Speaker 1: the the big one that like everyone always points to.
Speaker 1: Is like if you were to play an SMT game,
Speaker 1: like this is the one, it's uh uh it's the
Speaker 1: one that the featuring Dante from Devia may Crime meme
Speaker 1: comes from. Like that's that's s m T three. They
Speaker 1: had like a crossover shout out to the PlayStation blog
Speaker 1: who uh we mastered that uh stick that sticker, which
Speaker 1: I blessed them for that.
Speaker 2: Like damn, I wonder how how how much Capcom had
Speaker 2: to get involved with that.
Speaker 1: Yeah, so they uh he was like a special Uh
Speaker 1: I forget it was just the English version or if
Speaker 1: it was in both, but yeah, he is like a
Speaker 1: special fight that they added into s m T three
Speaker 1: and he's in the remaster version as well, so it's
Speaker 1: like Dovile May Cry two Definite May Cry. So it's
Speaker 1: like the Dante no one cares about, which is like weird,
Speaker 1: like yeah, but yeah, Like it's got that Demon ship.
Speaker 1: It's got like all all the personas from like persona.
Speaker 1: Three percent of four are the demons from the s
Speaker 1: m T games. Like that's like sort of like the
Speaker 1: cross kind of like how cool. Like every Final Fantasy
Speaker 1: game has like the you know, the summons and stuff
Speaker 1: that are like, oh, these all carry over from each game,
Speaker 1: like like Jack Frost is like you know, he's in
Speaker 1: every every s m T game, or you know Lucifer Mara.
Speaker 2: Mara Sam tomorrowing big ass Dick. It's the Demon that's
Speaker 2: just the big ass.
Speaker 1: Dick on a chariot, a on a like on like
Speaker 1: a golden wagon chariot.
Speaker 4: It's something.
Speaker 1: But yeah, I've never I've i've never played I've never
Speaker 1: played it, and I'm I'm very much looking forward to
Speaker 1: just seeing what it's all about.
Speaker 2: It's a it has voice acting now, which I think
Speaker 2: is really good. Okay, cool, that's that's good here because
Speaker 2: the original did not have any voice acting, but the
Speaker 2: sound quality of the music is exactly as you ran
Speaker 2: from the PS two days. So there's this really wild,
Speaker 2: uncanny valley between Oh, this has like high quality voice
Speaker 2: acting and also has the sound quality. This ship sounds
Speaker 2: like it's playing in like ninety six kilobytes. Like, what
Speaker 2: the fuck is going on here? It's really weird. Like
Speaker 2: it's fine because like the game is still good, but like,
Speaker 2: what are we doing here?
Speaker 1: They not have like access to the masters anymore, I.
Speaker 2: Guess, not like HD remastered everything except for the how
Speaker 2: it sounds.
Speaker 4: Should we do music?
Speaker 2: No, it's fine, It's like shit it it's uh, I
Speaker 2: don't know. It's still that game, so it's still good.
Speaker 2: It's just you kind of maybe wanted a little bit
Speaker 2: more from an HD remaster, at least so far. But
Speaker 2: I'm just playing it. I'm enjoying it. Yeah.
Speaker 1: Well, all right then, I think we're gonna move on
Speaker 1: over to topics. All right, We're gonna keep this brief
Speaker 1: because we actually got to get out of here somewhat soon.
Speaker 1: But there's only really one big thing to talk about,
Speaker 1: and that is the fact that Sony backpedaling on the
Speaker 1: store shutdown for the PS three and Vita. I gotta
Speaker 1: be honest, I wasn't expecting this at all. I figured
Speaker 1: like they were just gonna stick to their guns on
Speaker 1: that one. And yeah, I mean it's a pretty short blog.
Speaker 1: There's like not much to say about it. On their end,
Speaker 1: there was like a thing from Jim Ryan, who's the
Speaker 1: president's CEO CEO of Sony Interactive Entertainment, who just said,
Speaker 1: recently we notified players at the PlayStation store for PS
Speaker 1: three and PS Vita devices, was planning to end this summer.
Speaker 1: Upon further reflection, it's clear we made the wrong decision here.
Speaker 1: So today I'm happy to say that we'll be keeping
Speaker 1: the PlayStation store operation for PS three and PSVDA devices. However,
Speaker 1: the PSP commerce functionality will retire on July second one,
Speaker 1: as planned. All I can say to that is, uh,
Speaker 1: I'm glad I didn't go fucking buck wild and buy
Speaker 1: all those PS three games. Like literally, I was on
Speaker 1: vacation last week. I made like a list of like
Speaker 1: every PS three game and every Vita game I wanted
Speaker 1: to buy, and I was like, all right, time to
Speaker 1: start spending some money. And I have bought a couple
Speaker 1: of things, but I like was like, I should you know,
Speaker 1: pace myself. I got a few months still before, you know,
Speaker 1: I don't want to blow my paycheck in one go.
Speaker 1: And now I'm like, whoo dot you the fucking bullet
Speaker 1: on that one.
Speaker 2: Yeah, yeah, this is surprising because the way like Sony's
Speaker 2: probably like, yeah, we're gonna do the shit. We don't
Speaker 2: know what fuck what anyone says. But I mean, like I, yo,
Speaker 2: I still used a PS three store in Vita store,
Speaker 2: like yo, don't do this now or ever, like damn.
Speaker 2: I played SMT three the original because I bought it
Speaker 2: on PS three on the digital store like three years ago.
Speaker 2: I remember my twenty eighth twentieth birthday party. I was
Speaker 2: sitting in my living room swinging a bottle of Henessy
Speaker 2: playing shit, MA got me Tense three nocturn my PS three, motherfucker,
Speaker 2: don't shut that shit down. And then even recently, well
Speaker 2: when I was going to Packs twenty nineteen West or
Speaker 2: twenty twenty East or whatever the fuck last time we
Speaker 2: was able to go out and about I was playing
Speaker 2: Persona Too Innocent Sin because I bought it on Vida
Speaker 2: that was a PSP version, but I bought on Vita
Speaker 2: that year. There's a lot of good shit that you
Speaker 2: can't shut down dog like come on, uh like come on, yeah, yeah, although.
Speaker 4: I think we have to like also just talk about
Speaker 4: the fact that I think the only thing that PlayStation
Speaker 4: has really learned from this is that we were too
Speaker 4: loud and shut trying to shut down these stores. We
Speaker 4: got to be more quiet and sneaky about this in
Speaker 4: the like, Wow, you're not right. There's there's no way
Speaker 4: that they don't try to shut down the Vita in
Speaker 4: PS three store again before the PlayStation six comes out,
Speaker 4: like in the next like three to five years, they
Speaker 4: try to do this again. There's I I don't think
Speaker 4: they just leave them open for forever.
Speaker 2: But it's also like if you're gonna do that, you've
Speaker 2: got to have rehourse, like, Okay, this you're gonna be
Speaker 2: able to We're gonna give you access to these games.
Speaker 2: They're gonna work on the new platforms exactly.
Speaker 4: Well basically what Xbox is doing where it's like the
Speaker 4: Xbox One Marketplace just transitioned into the series X like marketplace.
Speaker 4: Sony just doesn't have something like that, so they have
Speaker 4: to take something like that up like all their place,
Speaker 4: all their PlayStations, use different online marketplaces exactly. It's not connected.
Speaker 2: So yeah, it's funny you bring that up.
Speaker 1: It's like you they have like PS now, which a
Speaker 1: lot of PS three games do exist on that, but
Speaker 1: I mean one is the streaming service, so you're not
Speaker 1: actually owning the game or even playing it like on
Speaker 1: your platform. You're you're streaming it.
Speaker 2: So that's some of you can you can download locally,
Speaker 2: but not not all of them.
Speaker 1: And I and I don't know if you can do
Speaker 1: that with a lot of the PS three games, but
Speaker 1: even then I was checking it. They don't even have
Speaker 1: every They have most of them, like most of the
Speaker 1: big ones, but they don't have everything. For example, they
Speaker 1: do not have Ratchet and Clank Tools of Destruction, the
Speaker 1: First Future trilogy. It was not on PS now.
Speaker 2: I checked.
Speaker 4: It's a ratchet and clank game. I know, not the
Speaker 4: biggest franchise in the world, but like still the first.
Speaker 1: Party sony like and I was and maybe I'm wrong
Speaker 1: if someone wants to prove me I'm wrong, but like, well,
Speaker 1: I was checking because I specifically was looking through and
Speaker 1: seeing like okay, what do they have? And I was
Speaker 1: looking through and they had all the other ratcheting clanks,
Speaker 1: they had cracking Time, they had a quest for Booty
Speaker 1: one for all into the Nexus. They didn't have Tools
Speaker 1: of Destruction, and I was like, what the heck, why
Speaker 1: don't they have Tools of Destruction on here? I think
Speaker 1: they only had Resistance three. They didn't have Resistance one
Speaker 1: and two, which I mean, like, like, I'm not saying
Speaker 1: those games are like fantastic and everyone should go back
Speaker 1: and replay them. You know, Resistance was like a launch
Speaker 1: game for the PS three and you know, all right
Speaker 1: back then but kind of rough now, but like you
Speaker 1: still need a way to keep that shit alive, you know,
Speaker 1: like to preserve that history for those games. So I'm
Speaker 1: glad that stuff still exists for now, but I'm with you, Jordan, like.
Speaker 2: Matter of time.
Speaker 4: Man hopefully comes up with a solution before that next
Speaker 4: time comes up, and they're like, oh, and we found
Speaker 4: a way to port most, if not all, of the
Speaker 4: PlayStation three titles to the store that the PlayStation five uses.
Speaker 4: And we're gonna just follow Xbox's lead and just be
Speaker 4: like we're just gonna continually update this one marketplace and
Speaker 4: use it for all our consoles from here on out.
Speaker 4: And I'm not quite sure how you save the Vita.
Speaker 4: That might just be a net loss that they have
Speaker 4: to take, but.
Speaker 5: Just kind of make another Vita, Beata Classic, same ship.
Speaker 2: But like, I don't know.
Speaker 4: It just looks like a PlayStation branded switch or something.
Speaker 2: Like that Yo Vita's fire man fu dude.
Speaker 4: I wonder if PlayStation ever looks at the switch and
Speaker 4: they're like, what the fuck?
Speaker 2: Why is this.
Speaker 4: Doing so well?
Speaker 2: Like market that thing? Man? I dude, I love the Viata.
Speaker 2: I have a Vita. I love the Vita.
Speaker 1: It is such a good like device, Like the actual
Speaker 1: like making quality of that thing is like so good.
Speaker 4: You had good games like Gravity Rush and stuff.
Speaker 1: Like that, like oh Gravity, And I think Sony just
Speaker 1: didn't know what to do with it. I don't think
Speaker 1: they knew what to do with that thing. Like the
Speaker 1: hardware team came out and they said, like, look at
Speaker 1: this thing. It's fire and they're like, I don't.
Speaker 2: Know, like I feel like and then like like I
Speaker 2: feel like, yeah, A lot of the first part herself
Speaker 2: is like, let's recreate console games on this. We'll put
Speaker 2: Uncharted on it.
Speaker 4: But that's like but Uncharted on the PlayStation console will
Speaker 4: be a new handheld like yeah.
Speaker 2: Yeah, and it tries to be a console game, but
Speaker 2: it's like like you don't.
Speaker 4: Nintendo's just like look handheld and home console all in
Speaker 4: one and wow.
Speaker 1: Like they needed to lean into the their their market
Speaker 1: because like all the visual novel people came in and said, like, dude,
Speaker 1: let's show you what's up, Like we'll put that, We'll
Speaker 1: put you know, Dong and Rappa, We're gonna put it
Speaker 1: on there, all this like anime bullshit, We're gonna put
Speaker 1: it on there.
Speaker 2: Like somebody.
Speaker 4: They had found a way to put Bloodborn on PlayStation Vita.
Speaker 1: Wow, that is that would be I can't even imagine
Speaker 1: the frame rate on that.
Speaker 2: It could be. It could be the the y'all been
Speaker 2: keeping up with the Bloodborne p s one D make
Speaker 2: that has been creating. Yeah ship you sell mad Vitas
Speaker 2: at that point.
Speaker 1: What if what if they made a Vita two and
Speaker 1: they're like blood Born to exclusively on VTA two.
Speaker 4: People would buy People would buy it.
Speaker 2: That's how you do push. That's how you push.
Speaker 4: Everyone who's like a PlayStation fan and loves their first
Speaker 4: party titles. Once blood Born to, Like, if you want
Speaker 4: to sell a system.
Speaker 5: That's how you do Itam's gonna be like first.
Speaker 1: Line, Yeah, hand them out to people. Make sure everyone
Speaker 1: gets a chands. All right, we're gonna move on to
Speaker 1: a few listener questions. We're gonna keep this pretty quick,
Speaker 1: so probably only not gonna get through everything, but we'll
Speaker 1: save them for next time.
Speaker 2: If you want to do I want to do the
Speaker 2: one from Rio? You want to do the one from Yeah? Excellent?
Speaker 1: If you have any particular ones you want to do
Speaker 1: so yeah, if you if you want to do, send
Speaker 1: your own listener question. You can hit us up at
Speaker 1: after Dark Podcasts at redventures dot com, or you can
Speaker 1: join our lovely discord where all of these questions this
Speaker 1: week are from. Just hit up me or Lucy on
Speaker 1: Twitter and we will get you in there. All right,
Speaker 1: So Michael want you to read Maria's question.
Speaker 2: Oh shit, I know he was going first, but A
Speaker 2: shouts out to Maria A serious business. That's that's the
Speaker 2: homegirl right there. Let's see, you're throwing a pot look
Speaker 2: party and can invite three video game character who will
Speaker 2: choose a food dish from their game universe. Who do
Speaker 2: you invite and what food do they bring? Oh? Oh
Speaker 2: my God, this is this is this is a heavy question.
Speaker 4: It is because you have to be characters that you
Speaker 4: would get along with, characters that will get along with
Speaker 4: each other and try to kill each other. Characters can
Speaker 4: come from world that have good food, and it has
Speaker 4: to be food that actually like goes together. Like there's
Speaker 4: there's layers to this question.
Speaker 2: This question is a lot. It's heavy.
Speaker 5: Fuck.
Speaker 2: I would uh Mina from Battle Chef Brigade.
Speaker 4: Oh that's a good one.
Speaker 2: Yeah, yeah, that that's the first thing that came to
Speaker 2: mind for me. I don't remember what they cook. Some
Speaker 2: nasty shit over there, but a girl match three, I'll
Speaker 2: eat it. I don't care. She's she's the one. Oh
Speaker 2: I love her, Yo, Mina's she's dope. Cooking mama, I
Speaker 2: I don't know. I I think cooking mama.
Speaker 3: Is you know.
Speaker 2: I like her. I think she's very attractive and I
Speaker 2: would wife her up. But what no, you do not
Speaker 2: get to gloss past that, and she would bring like
Speaker 2: I feel like cooking. Let me let me look this up.
Speaker 2: Real quick cooking mama, cooking.
Speaker 4: Mama, judgmental cooking mama. Like, oh, you almost did so well,
Speaker 4: you got ninety eight percent ride it's like, shit, the
Speaker 4: hell up?
Speaker 3: Like that?
Speaker 4: I feel like mama.
Speaker 2: I feel like cooking Mama can cook like fire Filipino food,
Speaker 2: so or at least she can bring curry at least
Speaker 2: there So cooking Mama can bring curry and ship. Who
Speaker 2: else can cook? Who's uh? I would want Kuryu, a
Speaker 2: cosmic Curriu, to bring ramen because he used to work
Speaker 2: at a ramen stand in Yakuza fi he knows how
Speaker 2: to make him he did, It's true.
Speaker 4: Yeah, there you go.
Speaker 2: That's my answers.
Speaker 4: I hadn't thought of Mina, and now that Michael has
Speaker 4: said Mina, I kind of feel like I also have
Speaker 4: to say the fact that she can somehow make somewhat
Speaker 4: delicious food out of like nasty monster creatures somehow someway,
Speaker 4: I'm like, and she could probably turn anything good. So
Speaker 4: I can invite almost anyone to come along with Mina
Speaker 4: and she can make the entire dinner tastes good. Okay,
Speaker 4: So I have to do. I gotta have Mina in there.
Speaker 4: The game's not out yet. Some cheating with this, but
Speaker 4: there's a game coming to Xbox this August called soup Pot,
Speaker 4: and it stars someone who lives in the Philippines who's
Speaker 4: stuck inside during COVID, and they spend their time as
Speaker 4: passing the time by ordering ingredients and learning how to
Speaker 4: cook Filipino food and stuff like that and streaming it
Speaker 4: to their families. So instead of you getting a grade
Speaker 4: like oh, you did good job, it's like your aunties
Speaker 4: and uncles being like, hell yeah, way too much salt.
Speaker 4: What the hell's wrong with you?
Speaker 2: Nothing is more fire than the And then my aunties
Speaker 2: Dina go on like, let's what's this game called Jordan?
Speaker 4: What's this It's coming to Xbox and a PC in August.
Speaker 4: It was It was one of the soup pot super
Speaker 4: It was one of those games hidden in the four
Speaker 4: hour ID at Xbox Live stream that Xbox had.
Speaker 2: That sounds really cool. Yeah, oh I think, Oh Ship,
Speaker 2: I know one of the developers who worked on this game.
Speaker 2: She's dope yo super shoup Let's fucking go baby.
Speaker 4: So yeah, I bring along that protagonist character they can
Speaker 4: work with Mina. Get some good Filipino food in there, then.
Speaker 2: Ship, I'll Ship, I'll cook you Filipino food. Jordan, let's go.
Speaker 4: I would love that. I've been getting like fast food
Speaker 4: takeout like all this week and I feel like a slob.
Speaker 2: I'll cookie some nice dog I got you, baby, I.
Speaker 4: Am going to you know what, I it's gonna this
Speaker 4: is like a weird poll, but I have like the
Speaker 4: sinking suspicion that Ramia Parak Rampart and Apex Legends would
Speaker 4: be like a really cool person to hang out with
Speaker 4: and she would probably actually like bring some pretty good
Speaker 4: uh Indian food to the table. I'm kind of like
Speaker 4: here for that. So yeah, I'm gonna say those three characters.
Speaker 3: This is a tough question.
Speaker 2: Tough questions, a tough question.
Speaker 5: I mean, definitely, I'm a hit up lifeline and I'm
Speaker 5: gonna be like, Yo, bring those cookies girls.
Speaker 2: It's good. Yes, Yo, she can come through with the
Speaker 2: wild beef patties.
Speaker 3: Oh my god, Like she's gotta be that.
Speaker 2: She's got to be there, pretty goat, y'all, let's go.
Speaker 2: Jamaican's out there.
Speaker 5: I'm like, who else character wized? Do I know that
Speaker 5: cooks like a specialty dish? You know, I'm just trying.
Speaker 4: Like a mission where it's like, oh, you have to
Speaker 4: go somewhere to get the food to bring it back
Speaker 4: to like the chef to make food for the rest
Speaker 4: of everyone in your party. I'm like, I can't remember
Speaker 4: any of the cooks, not mass Effect, not Dragon Age anything.
Speaker 5: Okay, so this one is basically going to be like
Speaker 5: super horrible, and no, I doubt anyone's can even gonna
Speaker 5: remember this game because it.
Speaker 3: Was an old like educational.
Speaker 5: Jumpstart game where you were a friends like you were
Speaker 5: this girl and then in your big crazy house you
Speaker 5: had all this robot crew. So I would invite the
Speaker 5: robot crew because they had a kitchen staff from the
Speaker 5: robot crew, and you would go in there and they.
Speaker 3: Would teach you like measurements and stuff.
Speaker 5: That was the educational part, Like you go in the kitchen,
Speaker 5: all these ingredients come down the line and you got to.
Speaker 3: Get the right measurements and you gotta make this stuff.
Speaker 3: And then I'm inviting the whole crew. They were cool.
Speaker 3: The girl who lived there, she was a menace. So
Speaker 3: you know they deserve a day out. They could come
Speaker 3: to the cookout and chill. They could bring the cakes. Man,
Speaker 3: I got a lot of pastries at my I.
Speaker 2: Respect it.
Speaker 3: If it's a group cookout, then you know my squad's
Speaker 3: got the sweets on lock.
Speaker 5: So Elf forte is a chef, but he's a horrible chef.
Speaker 5: But I feel like, you know, I can't just leave
Speaker 5: out my you know, Mexican homie like that. I still
Speaker 5: got to invite him.
Speaker 2: He's on his way up.
Speaker 3: He's trying to learn how to be a better chef.
Speaker 3: You know, I got to respect the grind. You know,
Speaker 3: you gotta support your friends when they're at the bottom,
Speaker 3: so that we're in there.
Speaker 4: At the top.
Speaker 2: Yeah, if he if he bring, if you bring like
Speaker 2: the wild like if you fuck up his h like
Speaker 2: carne soada, like you could have to be like, oh,
Speaker 2: you know, this is good.
Speaker 4: Dog. I appreciate the effort.
Speaker 3: Yeah, I felt like he would be a good company.
Speaker 5: And you know, if it's a cookout in the backyard,
Speaker 5: we gonna have some backyard wrestling while it's.
Speaker 2: Dang.
Speaker 4: I'll try to exercise after I'm about to pass out.
Speaker 1: So for mine, I was thinking I would bring, uh
Speaker 1: so girou Sojo is gonna bring his curry and some
Speaker 1: coffee for everyone.
Speaker 4: You know, enjoy a wait, curry and coffee. You're gonna
Speaker 4: have spicy curry and coffee. Yeah.
Speaker 2: Absolutely. Word on the street is that's that's a fire combo.
Speaker 4: It'll be a fire combo when it's coming out for sure.
Speaker 2: Then I was gonna.
Speaker 1: I was gonna because we're probably gonna do outside, So
Speaker 1: I figured we'll bring Link from Breath of the Wild
Speaker 1: in I mean that dude can make Oh my god,
Speaker 1: that's such a good Yeah, like, you got so many options.
Speaker 1: I've been looking at all his stuff and.
Speaker 2: I was like, oh man, he's like even dubious food,
Speaker 2: dubious dishes.
Speaker 1: Man, you can do dubious food. Was vegetable risotto, the
Speaker 1: carrot stew, Like, oh, there's so many options.
Speaker 2: How you got the guardian keys? You can you can
Speaker 2: mount a guardian exactly has another while throwback r P robins.
Speaker 4: Have just destroyed someone. Someone's gonna go.
Speaker 1: Uh. And then I figured I was gonna invite Tally
Speaker 1: and she was gonna.
Speaker 2: Bring the tequila. Oh ship, that's right, y'all. Tally Tally
Speaker 2: knows how to make a fine tequila drink. Yeah, Italian
Speaker 2: how to turn up because she got like Hallo faded
Speaker 2: in the Citadel DLC or something. Is that a spoiler
Speaker 2: this pint?
Speaker 1: Because multiple times in three but in in the Cidel
Speaker 1: DLC in particular, she gets it's like progressively more drunk.
Speaker 4: It going to be so hard to not post a
Speaker 4: bunch of like images and gifts from Mass Effect when
Speaker 4: Legendary just comes out, because you know a bunch of
Speaker 4: people are going to be playing that game for the
Speaker 4: first time.
Speaker 2: It's like the fuck, Like we've been talking about this
Speaker 2: shit for the past ten years, Like you've.
Speaker 4: Had your chance.
Speaker 2: That's just hello, funny. Yeah, that's that's a good that's
Speaker 2: a good call though. Damn. I like that question because
Speaker 2: we've got we've got a nice variety here. We got
Speaker 2: a lot of a lot of ethnic dishes that we
Speaker 2: can bring through the vibes.
Speaker 1: Well, unfortunately, I think we're gonna have to call it there. Well,
Speaker 1: like I said, we'll save the rest of the questions
Speaker 1: for later. But thank you everyone you submitted them. Keep
Speaker 1: submitting the questions.
Speaker 2: We do love it.
Speaker 1: Like I said, you can do that at after Dark
Speaker 1: podcast at readventures dot com, or you can join our
Speaker 1: lovely discord and submit them as well. And that's going
Speaker 1: to do it for this episode, episode ninety of After Dark.
Speaker 1: We're so close to one hundred, guys, just a couple
Speaker 1: of weeks.
Speaker 4: Remember when Jake first.
Speaker 2: Pitched this thing, Like, yeah, I remember when we used
Speaker 2: to record it in a studio, real last studio.
Speaker 3: So this is going to be a total side note.
Speaker 3: And I know we weren't going to do another question, but.
Speaker 2: This question, though, is no okay question. Let's get it.
Speaker 1: Let's ask this from a Jacob Report, who, like Marie,
Speaker 1: is also one of our mods over on the Discord channel.
Speaker 1: In honor for twenty I need to know what you
Speaker 1: name your video game inspired cannabis brand. Everyone go around quickly,
Speaker 1: what's your cann't?
Speaker 4: Okay?
Speaker 5: I only wanted to do this one because in the
Speaker 5: midst of our conversation today, the best name ever popped
Speaker 5: into my mind. So if you guys don't want to
Speaker 5: submit one afterwards, I understand, But the greatest video game
Speaker 5: related cannabis brand would definitely be called gas Effect. Come wine.
Speaker 3: I guess all right.
Speaker 4: I was just thinking that. I'm like, you know, mass
Speaker 4: Effect would be pretty good, but it's too because you're
Speaker 4: just then using the game. But I don't have to
Speaker 4: be changed to something.
Speaker 5: All right in scene, thank you for letting me.
Speaker 4: Like, I just want to drop my answer. We can
Speaker 4: exit now.
Speaker 3: As we were discussing, I was like, it's too good.
Speaker 2: Ship man. See the wheels Michael. He's thinking, A damn,
Speaker 2: I don't know, man, fuck this to this is when
Speaker 2: you put him put me on the spot like then
Speaker 2: I then it can't come up with nothing. But you
Speaker 2: know your boy be smoking on that dank droll.
Speaker 4: You know what I'm saying.
Speaker 2: Yo, I got like wild pre rolls and yore y'all.
Speaker 2: I thought. I thought I thought you could, like you
Speaker 2: could do a pre roll by by yourself.
Speaker 5: Yo.
Speaker 2: I did that ship like there's like a field out
Speaker 2: here by my place. I was like, yeah, I'll smoke
Speaker 2: this pre roll. I feel in some type of way.
Speaker 5: Yo.
Speaker 2: I was like halfway through it, like I got lost.
Speaker 2: I got lost in the sauce. I was like, Yo, blessed,
Speaker 2: pick me up, man. I didn't even I didn't even
Speaker 2: call him like my phone. I thought I was talking
Speaker 2: to somebody. I was like, just helped me out, man,
Speaker 2: I can't.
Speaker 4: I don't know where to pick me up.
Speaker 2: Oh that should boy? Wow, shmizzy on that. Yeah, shmack,
Speaker 2: that's what that's what shmack effect.
Speaker 1: All right, Well with that, thank you all for listening,
Speaker 1: and we'll see you all next time.
Speaker 4: If we're I'm it again