Speaker 1: Hey, everybody, it's Tuesday, May twelve, twenty twenty six. Welcome
to the Giant Bomb Cast. Happy one year anniversary of
being independent to us. That's right, everybody, I'm your host,
jan Oh Showa joining me as always co captain of
the ship Jeff Gribe.
Speaker 2: I'm celebrating one year by being behind on getting the
news ready for the podcast.
Speaker 3: I'll be quiet for a second.
Speaker 1: Fantastic. He doesn't need to be quiet for a second.
He's loud, he's proud. He is the extra curly fry
in your bag. Dan Reichert still not confirmed that I'm loud.
Speaker 3: We don't know. Some people have said that. But everyone's
got opinions, that's right, and he has everyone has that opinion.
Speaker 1: Speaking about opinions, he's got opinions on how everything that
you like sucks.
Speaker 3: Jeff Beckler, that.
Speaker 4: Is not my position. I just want to put that
out there. It's just oftentimes it is. This is my
permanent position. Listen, I got good news and bad news.
I'm just gonna tease you with that, and you come
back around to me. I'll let you know about the
good news and bad news.
Speaker 1: He found the key, everybody, It wasn't his but the
whole time, good burns out good, and then last, but
certainly not least. He is the bird boy of games
media and the marathon Man of Giant Bomb Mike Mindy.
Speaker 5: I'm finally back the kicks. Tell hi, Jan, how's it going?
Speaker 3: Great? Great? Great?
Speaker 1: I have that wrap burned into my head now? Oh yeah,
specifically here we go. Uh the Kayla version, which is
the best version, which is a tree that's burned into
the soul.
Speaker 5: Protected me from that one. Actually, I think I ever
raced that one somehow. Yes, yes, this afternoon with you?
So maybe a live one?
Speaker 1: Uh Dan record you asked me to queue you up.
I'm gonna que Jeff backlar. First, what's the good?
Speaker 5: Bad news?
Speaker 4: All right? Bad news? First? I put one hundred dollars
on a phone?
Speaker 3: What what?
Speaker 4: What do you put one hundred dollars down on a
phone that I was promised about a year ago.
Speaker 1: Oh, this is like like a Kickstarter phone or something.
Speaker 4: No, a much more.
Speaker 5: What are you talking about down on a phone.
Speaker 4: No one's getting my joke, and now I have to
explain the joke.
Speaker 3: Oh, the Trump phone.
Speaker 5: Then I forgot about the Trump I vaguely remember this.
Speaker 6: Yeah, it looks exactly like the look, doesn't it.
Speaker 4: Yeah, No, yeah, if you mean by that, if you
mean invisible, Yes, that is how this phone looks.
Speaker 3: There's a savvy businessman.
Speaker 4: I looked at the fine print, and I failed to
realize that there is no promise of a phone ever
being delivered. In fact, it says don't count on it.
It also so it doesn't really say that, I mean
it more or less says, uh this, your your deposit
ensures that this that this phone may or may not
ever enter production.
Speaker 5: That's the news story of fortune. Trump Mobile quietly rewrote
its fight print to say the gold Trump vote may
never be made.
Speaker 3: Right.
Speaker 6: I'm seeing magafans revolt over Trump phone disaster, and it
looks like there's a lot of videos of guys with
sunglasses in their Ford f one fifties being very mad.
Speaker 4: Yes, boy, that's for them, very upset. I don't know
what I'm gonna do. I feel like I just gave
someone a fifty nine million dollar loan and I am
deeply disappointed. Uh so, fuck you. The good news though
Jim got vaccinated, not yet, still waiting. I'm still waiting
on that fout. Yeah, listen, so you guys know my
internet's a little borked, right, everyone knows like internet?
Speaker 3: Oh no, I didn't know that.
Speaker 5: Oh my, what do you mean? What do you mean?
What do you mean?
Speaker 2: We make I was trying to think of the phrase
that wouldn't upset you most, and I think I found it.
Speaker 5: Yeah, so go ahead.
Speaker 4: I was just wow, good job. Time to piss was
really quick. There, damn those TTPs getting those numbers down.
I had a guy out here yesterday who, uh so
apparently like ISP's now what they do is they This
is no surprise everyone. They completely like dismantled their in
house tech service, right, and they just like go to
third party outsourcing as like a shell company of just
contractors so that they can just cut every possible corner
on earth and treat every last employee the closest to
shit that they can possibly do. Anyway, it's a nice
person was out here yesterday. After I've had and Chuck
knows this, he could speak to this. I've had like
no less than a dozen people out here all telling
me the same exact thing, like, Yo, there's nothing wrong
with your Internet. You're the problem. It's your fault. Blah
blah blah, blah blah, yeah, which is what you want
to hear. Right, It's like the thing you want to hear, Like,
oh cool. I just have like an EMP going off
in my basement at all times, and that's why my
internet's bad. This guy comes in, takes one reading and
he's like, your internet's fuck, dude, and I'm like, yeah, yeah,
I've been dealing this for the better part of a year.
Speaker 5: Sir.
Speaker 4: There's no good solution to this other than digging is
what they have to do. So right now, as a
temporary fix, I have a wire exposed to the elements
running across the front of my lawn down to the box,
and I'm like, yo, dog, how do we make sure
some rogue landscaping person doesn't just cut this bad boy
right in half. He's like, don't worry, I got a
solution for you, and he proceeds to tie orange caution
tape around the wire. Sirs, love that is it like.
Speaker 3: Above the lawn or is it going through the grass?
Speaker 4: It's going It's going right. It's laid right on along
the grass. The best look it's white. There's contrast, Okay,
there's contrast against the green and those yellow flashing not flashing.
But those orange little tieos they're not nothing. Okay, they're
not nothing. You can see them from the street.
Speaker 5: Sore.
Speaker 4: Anyway, my entire stability of Internet relies on a coax
cable that is just out there right now.
Speaker 5: That's how I'm coming to you live, folks.
Speaker 3: I'm gonna text your son to help me with a
funny prink.
Speaker 4: Yeah, you know a lot. He relies on that shit
way more than I do. Okay, he would never do that.
Speaker 3: Dan Reikert, I have the run of show here.
Speaker 1: Let's see. What does this say? You almost died?
Speaker 3: Yeah it was.
Speaker 6: I had a solid fifteen to twenty minutes in the
last week where I actually really had the thought that like,
oh this this, it sounds like this could possibly be it,
which is a crazy feeling to have. I was doing
some traveling, I was, I was doing some stuff last week.
We'll talk about it at a future date. But flying
back and I'm in the area, you know, as you do.
And I'm going to land at MSP in Minneapolis Airport,
and We're getting down there, and like my dad always
likes me to text him when i'm like landing, just
to make sure I'm safe, you know. It's that dad thing,
you know, And so I literally already I was so
close to the ground. I text him like landed at MSP,
you know, back home, and I was texting bank and stuff.
She was asking if I wanted some like, you know,
Chinese delivery or something. I was like, oh no, I'm
kind of tire whatever. So I'll be on the ground
in seconds.
Speaker 5: So I know what.
Speaker 4: I know what's going on here. I can tell keep going.
Speaker 6: It's yeah, so bred the land. Suddenly, room goes back
up and everyone in the planet is doing the thing
where they look around like.
Speaker 4: A boarded land.
Speaker 6: The funck was that, well, yeah, and so we go
back up and everyone's just kind of like, okay, that
was weird. We're all just kind of like looking around.
They come on the announcements on the PA. The flight
attendancy sounds slightly rattled, which is always a concern. If
the flight attendants are looking calm, you're probably good. They
were kind of like, okay, so you might have noticed,
you know, we we were going down and then we
went back up. Well, as we were making our final approach,
we did learn that the breaks don't work on the plane.
The breaks are just completely not functioning, which you know
when you land on the runway. Wow, they said that.
They said that, they said the breaks aren't working. So
we're gonna go up. We're gonna circle around a little bit.
Speaker 5: We're in.
Speaker 6: They're like, please, you know, stay calm, we're gonna figure
out the situation whatever. So we go up. We're circling
yeah around MSP. Everyone's like kind of like, it's not
like panic yet or anything like that. But then they
come out and they've got like a sheet, like a
flight of him is reading off a sheet and she's like, okay,
so Rose six fifteen twenty two, you need to make
sure you're doing this okay, So the rest of you
and if you're not on those rows, please pull out
the safety thing. There are six bracing positions you need
to so if you don't have a child, you need
to do brace some position one or three feet flat
on the ground, hands in front of you. If you
can't reach the ground, you have to do this thing,
have between your legs and stuff like that. And they
seem kind of rattled at this point and they got
on the PA again. They're like, okay, so you will
notice as we're approaching there are fire trucks with the
lights on. All those are for us, and we are
trying to make sure that we have as much runway
as possible so they're clear.
Speaker 3: They like cleared the.
Speaker 6: Tarmac basically, and they needed to make sure that they
had the longest runway at MSP for us to just
come to a rolling stop basically. And at this point,
it is full blown. People are starting to cry, They're
starting to panic, kids are screaming. It is literally like
I'm seeing people praying. There are yeah, tears and just
full on freak out things and stuff like that. And
I texted Bonk and I was just like, oh, actually, yeah,
we went back up and we didn't land. So it's
kind of this thing of like you kind of have
that moment of like it should be fine. You think
they realized it before we landed. They're doing what they can.
But it was a moment of like sending and I
love you text and stuff like that, and then she
told me and then you got to put the phone
away and you're in the bracing position and stuff, and
it was like another ten or fifteen minutes before I
was able to get a hold of her again. So
she told me, it's like literally it was like she
was home and was like, oh my god, this is
how it happens.
Speaker 3: It's just like all of a sudden, it's just it's done.
Speaker 6: And she was in a bad way, like, you know,
she was calling her parents and we had some friends
come over, you know, but she just didn't know what
to do. It was like genuinely really really scary. And
the whole time I've got the phone in the pocket,
I'm thinking like, oh my god, if the situation was reversed,
and I just didn't hear something for like ten fifteen minutes,
like every minute would feel like an hour, you know.
Speaker 5: So yeah, it was.
Speaker 6: It was crazy where we're approaching and it really is
people like losing their minds and bracing and everything. And
we hit the ground and the landing itself felt normal,
and then the part that didn't feel normal is you're
still just going at full full speed. There's normally you
feel it all kind of like go back. It just
keeps rolling and rolling and rolling, and it's not slowing
down at all, and I'm in this bracing position and
like in my head I'm just trying to picture like
how long is the fucking runway? Well, it was the
longest runway at MSP. Feels like we're going pretty damn
fast and eventually though, it did just come to a stop.
Didn't know they they practice on evacuation procedures in case
we needed to and stuff like that. But they're like,
leave your legnship. But like it was fine, came to
a stop. They were able to tax us to the
gate and everything, the fire trucks were there.
Speaker 5: It was just, man, why they do that?
Speaker 6: White and yeah, they should have had the breaks. Oh
I did complain and I got two thousand American miles.
Speaker 3: Yeah, I think more than that, more.
Speaker 5: Than two American miles. Like, Hi, my wife thought I
was dead for fifteen minutes. It's more I almost did die.
Speaker 3: Yeah, yeah, so did.
Speaker 5: So when they land, like, uh, you know they've got
those flaps.
Speaker 2: Right, like I'm sure they went the engines reverse, Yeah
they do the Yeah, but was that did they mean
the air brakes were broken?
Speaker 7: Like you know, I don't know, but I mean when
you feel like anything was slowing you said that, like
I feel like you know the sound of like the
sound the plane mix when it's like you hear the
engines like make that new noise.
Speaker 3: It didn't even do that or anything.
Speaker 6: It just don't like the wheels hit the ground and
then we just rolled real fast, weird, real long time.
Speaker 4: Yeah, because it's not right. I mean, I don't know
a lot about it, but like it's not like breaks
the way you think about breaks right in a car. Yeah.
Speaker 6: Yeah, So I don't know what was malfunctioning. I'm just
glad that like there's a check engine light or whatever
for that was. You know, we're just you know, I.
Speaker 5: Feel like you don't hear about that too much, no
stuff like.
Speaker 6: That where it's like, oh, there was kind of a
you know, yeah function in the junction there. We got
to go back up, but this was like, oh the
planes fucked.
Speaker 4: Surprising that they only So how close were you to
the ground? Also, Uh, I'm like I totally identified with
the texting your you know, your loved one that you've
landed and whatnot. I do it after I've landed.
Speaker 5: I should probably wait the extra thirty seconds. Yeah.
Speaker 4: Uh so how close were you to touching ground the
first time before they abort it.
Speaker 6: I don't think it was like right above it. I'd
say we were probably within like fifteen twenty seconds. You know,
it's like you know, you're seeing the buildings kind of
come up a little bit and everything, but we weren't
like right above the run.
Speaker 5: Even that part scary, like because I had a fight
last year where we did do like the oh we're
about to land. Then we start going back up and
like even that everyone's looking around like about to die,
and then that happens. Yeah, oh we had a gust
of wind. Should just back up.
Speaker 4: So sure sometimes there's like weird traffic on the tarmac
and they're just like, you know, let's just do another
loop around.
Speaker 5: That's wild.
Speaker 4: Man.
Speaker 5: What airline was this?
Speaker 2: Damn American Airline RINGDORMI well, yeah, damn.
Speaker 6: I have so much I circle had so much anxiety
about flying, but it's always been about just fear of
fear and having a panic attack on the flight. I've
always said, like, I've never been afraid of the plane crashing.
And it's like, oh, okay, well almost, yeah, almost.
Speaker 2: The longest runway at Minneapolis Saint Paul International Airport is
about two miles long.
Speaker 3: So that that seems that seems like okay, that's pretty long, right.
Speaker 5: I Mean, they must be prepared for this contingency, but
it just seems yeah, but you need yeah, yeah.
Speaker 3: And not every airport is going to have that. Yeah.
Speaker 6: The one thing that made me feel pretty good in
the air was there was a lady up and across
from me and she pointed the guy next to her
and she goes, this guy works for the airline. He's
not a pilot, but he says that, like, we should
have plenty of runway, it should be fine. They caught him,
So it's like, Okay, that guy seemed really calm, right, Yeah,
that's that's probably a good sign.
Speaker 5: You know, Hm, I does this make any news? I
didn't look I'm trying to look at I'm not sharing nothing.
I'm not sharing. Yeah.
Speaker 3: I landed at like eleven p m over the weekend.
I didn't see anything.
Speaker 5: Yeah, I'm sorry you had to go through uh that
when you left the plane where they where the like
flight tests are like, but by now.
Speaker 3: There was no nothing was different. No, I mean it
sounds like everything worked the way it was supposed to write.
Speaker 2: I mean I did yeah, getting in the brace business
SHO never had to do that on a plane.
Speaker 3: That would probably rattle me a little bit.
Speaker 4: H of course.
Speaker 6: Yeah, so jan, you and I will be hopping on
a flight on Friday, So that'll be great.
Speaker 5: It'll be great. What are the odds, right, yeah, well
right before we're about to fly a bunch of things
this summer. Great, I'm gonna be back on the ambient.
I think.
Speaker 1: I just need to be on the plane with Dan
and then I'll be fine.
Speaker 3: Is what I learned from this. Yeah.
Speaker 5: I always tell myself, like I always as a point
of comfort, I'm like, there's like all these athletes and
fantas people who just are flying constantly and they all
seem to be fine, small small charter planes, and like, oh,
that's the problem, that's the issue.
Speaker 3: It was one of the It was a regional one
that we had to bore down the tarmac. It was
one of those Okay, have.
Speaker 1: Y'all ever had your plane rerouted because it was full
of poop?
Speaker 4: Oh no, too much shit? No yeah, no, no, I've
had it rerouted, but not for that reason.
Speaker 3: It's that was an interesting link. By the way. Oh okay,
there we go.
Speaker 1: Yeah, yeah, yeah, I've talked about this before. By the
plane emergency land even though it's thirty minutes away from
San Francisco, they turned around and went to Vegas for
some reason. Because their plane was full of poop.
Speaker 4: Oh it's a good reason. Yeah, it's a better reason
than like no breaks, right, I.
Speaker 1: Mean yeah, uh all right, glad, Dad, Dan, I'm glad
you're fine.
Speaker 5: Uh great, holy smoked.
Speaker 4: Still the safest way to travel not even close with me? No, sure, yeah,
with you too.
Speaker 5: The sat way to travel is with me. Yeah oh
no on an air po oh yes also that yeah yeah.
Speaker 1: Uh well, I'm glad that you felt supported by by
people on the plane that knew what may have been
going on.
Speaker 3: Jeff Grubb. How can folks at home support us? Giant
end up?
Speaker 2: Yeah, go to giant bomb dot com, slash join and
become a premium member. Gets you at preversions of our shows,
that's great. Gets you premium only shows, that's great. Gets
you early access to some shows they drop early for
premium members, like right now, the Bully Endurance run is happening.
You can get that early right now before everyone else
if you're a premium member. It's got to do live
for everyone else next week. But yeah, we really also
just appreciate it because it supports independent media. We're out
here doing this thing. We want to keep doing it.
You want want us to keep doing it. Become a
premium member. That's the best way to ensure it happens
well into the future. Thank you everybody.
Speaker 1: Yes, and also for the folks at home that want
to just you know, uh, peruse all of the Giant
Bomb premium offerings or at least from this week onwards
and you want to watch Giant Bomb premium stuff and
support us on YouTube. YouTube memberships are now live and
the wizard that Chuck Zimmer held is if you go
to the website because now if you have a YouTube membership,
all premium content from the past year's there. Now we'll
be adding ad free versions of everything we do for
YouTube members So that's the podcast game US Mornings Quick Looks.
But if you have a YouTube membership, you can link
it to your site profile and your membership gives you
site premium as well. How Chuck managed to do that overnight,
I don't fucking know. YouTube membership, this wasn't overnight. Took
him like a couple of weeks to get it down overnight.
Speaker 6: Yeah, been having a bug, Google a bunch and get
ahold of home like he is really like he's always
doing incredible work here. But ye, he has just been
what a fucking weird He's doing magic around here.
Speaker 3: Yeah.
Speaker 1: However, though YouTube membership our fifteen dollars to cover the
thirty percent that that platform takes. So if you go
over there on YouTube Premium, I know that we get
a lot of people watching all the streams over there,
So if that is your flavor of platform, there is
a way to support us over there as well. Speaking
about supporting us, every new premium membership I was gonna say,
is going to fund Mike Minatti into acquiring more bananas
in the Giant bomb Donkey Kong sixty four.
Speaker 3: Subath on a Gang.
Speaker 1: We hit that goal overnight because of all the lovely
people at home.
Speaker 5: We love everybody got to celebrate at like twelve thirty
am or whatever when we hit that goal. It was
incredible to see all of the support played over ten
hours of Donkey Kong sixty four last night. But because
we met that goal, that means we're going, uh going
until I get one hundred and one percent in that game,
So still play more Donkey Kong. Gonna be sitting back
up after the a bomb cast day even and the
drive is not over yet, though we will have a
new incentive to reach, and we've been talking this out.
We kind of have a rough idea here. We're gonna
get that for finalized. But you know, at first I
was like, oh, let's just give Mike maybe a blighting
in the bank thing. It's like, well, that doesn't that's
not really an incentive to have premium. So we're thinking
that said you for a future blake, probably the one
after when I you know, after we have space Ace,
we're gonna Geller do one. But after that, instead of
it just going to whoever would be next, we will
have premium members vote for who goes next.
Speaker 3: And maybe that pool isn't just the normal three of us,
Maybe it's the whole group. Why it's the whole group,
Why it's the whole crew?
Speaker 5: What?
Speaker 3: Maybe maybe maybe we also give you a list of
games you can pick between.
Speaker 5: And that will also Yes, we'll also let you pick
the game the'll be blaited with out of a list.
We'll give you a list of some sort and you.
Speaker 2: Could recommend games or list, but we'll have to have
a final say on like because you know, it turns
out we know better what's a black club game?
Speaker 3: And most people, but you guys can vote on that
final one for sure.
Speaker 5: That's right, So I think that's probably going to be
our new incentive.
Speaker 3: Seeing a lot of back art.
Speaker 4: Hey, if you can find the time on my calendar,
by all means.
Speaker 6: Now, Mike, I am seeing something else than chat here
that I do like the idea. Let's just, you know,
we'll just brainstorm here alive. Some people are saying, what
if we just start the counter over and then it's
a new safe How about you go to how Look,
I'm just telling you what Chad's saying.
Speaker 5: No, I look, I'll talk about ma experience fifty four
sou But it's a lot of time.
Speaker 3: That's a lot of time.
Speaker 5: Look, everyone, there's still plenty of more of that game
we're I did, like, I did make some pretty good progress,
got fifty bananas when it was all said and done.
Speaker 3: I think you're right, you're going at a really good
pace now. So yeah, well done.
Speaker 1: I would just like to take this opportunity to remind
everyone at home of how nice of a person I am,
and how I am just very supportive you are.
Speaker 4: So those are all true.
Speaker 2: Don't keep my mouth shut, don't keep it my mouth shut.
Things are going great for me right now. I'm not
going to try to like tempt fate. Just shut my
mouth up.
Speaker 1: You know, I'm charming, I'm handsome. I think you're handsome everybody, so,
you know, just just keep that in mind when voting
opens up.
Speaker 4: Okay, had me until that last part. I'm sure I
have a lot of no. No, not you being handsome,
but everyone listening to us, Come on, they can all
be good looking.
Speaker 3: Wow, that's true.
Speaker 4: I'm just playing the numbers folks.
Speaker 5: Person in chat to be like, that's a terrible thing
to say about blah blah blah.
Speaker 3: Yeah exactly.
Speaker 4: I'm dis singling anyone out. I'm just saying, I'm sure
there's ugly people in our audience.
Speaker 1: There's something wrong with that. There's someone listening to the
show right now, not even in their own they're maybe
getting ready and then they just looked at a mirror
and thought, damn, I am sometimes. But hey, UGO's out there.
We also need help on the wiki. Chuck needs assistance
over there. If you have any PHP or media wiki
knowers BombCast dot com, slash wiki. Also, there's video player
apps available because of the APIs. Shouts out to con
and Clint Eastman over there. John bomb dot com slash apps.
We're still not selling triple dippers on the store, but
what we are selling our whole new slate of merch
out there. You want joggers, we got a long bomb
on that thing. You want eraser shirt, we got that Koozies.
The word makes me uncomfortable, but we got it up
there on the store.
Speaker 3: Boys. Happy one year to y'all. Yeah, yeah, well done that.
And with your spirit.
Speaker 4: I'm allowed to say that.
Speaker 5: Yeah, I give you permission, okay, And with your spirit
what I am I'm just.
Speaker 4: I'm just bracing for impact.
Speaker 5: And also with you back we go back that mistake.
Speaker 4: Yeah, I'm with you, Mike.
Speaker 6: I do like that right when we like literally the
next thing after we said the audience will get to
vote on who gets blighted next back Lark called them
all ugly.
Speaker 4: I didn't say all of them. I said, of course,
we're just playing, just playing the odds.
Speaker 5: No, I mean last week, the beautiful last week was.
Speaker 4: Mike when the impression that we were gonna make that
like a special thing if.
Speaker 5: We ever did that. But you know that's fine, Mikey.
Mikey went above and beyond. We gotta we gotta have
a new incentive right away.
Speaker 4: Yeah, it's cool. I'm sorry, Jane, I cut you off.
Speaker 1: No, I was gonna say, Mikey last week was down
playing and lambasting people that remember other people's anniversaries, specifically
their parents' anniversaries.
Speaker 5: Uh.
Speaker 2: And then we celebrated our own anniversary. Exactly, Yeah, exactly.
People should celebrate their own anniversaries.
Speaker 1: I agree everyone else is celebrating our anniversary by subbing.
Speaker 5: Okay, but like, yeah, I because it's fun. It's a thing, right,
That's different than.
Speaker 4: Yeah, it's a fun thing.
Speaker 3: You're right.
Speaker 5: I wanted you to know. Overwhelmingly, on like the comments
at any place where people can write.
Speaker 3: Text, the support was with me on that one.
Speaker 4: Look, it's also possible that the amount of ugly people
also have terrible relationships with their parents. I don't know
what to tell you, boy, that could be. That could
be connected as well.
Speaker 5: Get plighted. What's going on?
Speaker 3: Are you threatening back a lot?
Speaker 1: Are you?
Speaker 3: Yeah?
Speaker 4: What was that Mike last time? Just the numbers guy. Geez, sorry,
just a numbers guy. I'm still gonna get It's just
a simple man with a calculator. I'm just an innocent man.
He's just we're all just innocent, man.
Speaker 1: Well, other other than being in a accusing people of
being ugly and almost dying on playing everyone else doing okay,
everyone else fine?
Speaker 3: Any other fun stuff popping off.
Speaker 5: I've just been playing docy Kok.
Speaker 6: I'm looking forward to I mentioned it is another one
of those bombedn incentives. Yeah, Jane and I are going
out to North Carolina on Friday.
Speaker 3: I forgot.
Speaker 6: We're gonna go hang out with a fane, eat some barbecue,
drink some beers, and make a video together.
Speaker 3: That's gonna be fun. So look for that in the
near future. That is great.
Speaker 1: That is fantastic. The only thing grub go ahead.
Speaker 2: Yeah, I was just gonna say that that. You guys
see that millennial song thing on social media over the
last couple of days.
Speaker 3: So the idea is like, like, what is the definitional
millennial song?
Speaker 2: And I think people had some criteria of like it
like it was in that moment and it's not necessarily
a song that people in the younger jury generations have
adopted or something like that. But I don't know if
we need to necessarily like be like strict to that.
Speaker 3: What do you guys think is like the millennial easy.
I mean, I feel like mister Brightside killers see that.
Speaker 5: I think it's my own worst enemy.
Speaker 3: By lit, I can see that.
Speaker 6: I feel like every fucking high school like video at
the end of the year was said to that green day,
it's something something.
Speaker 5: Yeah. I mean these are a little bit later. I
think I know what Grubs said. And I did not
hate kiss buy a Rose.
Speaker 3: Yeah, kiss from a Rose for me.
Speaker 2: The reason so my reason for that is there was
a time in the nineties where songs from movies would
just take over the entire world and you could not
escape it.
Speaker 3: They and like and let you could escape it if
you were a little bit older, right.
Speaker 2: If you were gen X, if you were if you
were a boomer, you were like listening to music in
your car, like you had your own way to buy
music and all that stuff. I was just like, whatever
the culture was giving me, I was getting hit right
in the face with it. And Kiss from a Rose
was over the top with that.
Speaker 5: It was everywhere.
Speaker 2: It was everywhere, like you know, the the Slindon song
for Titanic as well as pretty I think that one
almost transcends.
Speaker 6: I don't know, because like I never when I was
growing up listen to current music of my generation. But
like even then, even though I wasn't listening to modern
stations or anything, Kess Rose, you could not avoid anywhere.
Speaker 3: Yes, I think that's whole for everything.
Speaker 4: This is a bit of a impossible exercise too, right,
it's a big generation space jam because you could make
the argument that it should be like a song from
like the late eighties, right, because you right, like it could.
Someone said in chat smells like teen Spirit, which is
like early nineties, right, Like that's searching?
Speaker 5: What about?
Speaker 4: Because I feel like I grew up with that.
Speaker 3: We did millennials.
Speaker 5: Yes, you guys are definitely olter millennials.
Speaker 1: Yeah not Mike and I were young.
Speaker 5: Uh what about? Uh?
Speaker 3: I want it that way? By Backstreet Boys for.
Speaker 5: Sure, like the boy band era could be represented. There
were so many, right, There's so many things that were
kind of happening just in that millennial sweet spot, right,
I saw so much. I say, Toxic by Britney Spears, like.
Speaker 2: I think, amen, brother Smooth Smooth is the one that,
like Escape was massive, Who's smooth?
Speaker 3: That's some Matchbox twenty in Santana. What are we doing?
It's obviously the macarena.
Speaker 1: Right.
Speaker 3: I definitely thought about the macarena in that same vein,
I was like, who let.
Speaker 5: The dogs out? All five?
Speaker 3: Yeah?
Speaker 5: Star Tag Team back.
Speaker 1: Okay, okay, I smell a premium podcast. We did this
way back in the day where we ranked worst eighties
songs and then eventually ninety songs. We should crown the
most millennial song.
Speaker 3: Okay, okay, look it and.
Speaker 1: We just like put the timer on for an hour
and then that's it, and then our definitive list will
be the definitive list.
Speaker 4: This this thing is if this is like a double
CD album, is what I think we're trying to do.
Speaker 1: You know?
Speaker 3: This is this is so like at SGF, we'll be
selling CDs. Yeah, burn CDs.
Speaker 2: Yeah, I did go look back at we I was like,
did we ever watch that star fuck sixty four toys
r us p our video?
Speaker 3: And we definitely did.
Speaker 2: And uh, in there we had the idea of making
our content and putting on VHS and shipping into people's houses.
Speaker 3: We still got to do that. We still have to
like make a VHS tapen.
Speaker 5: Oh maybe my next I wonder if my next like
lunch break during tickey thing, I could just play that
VHS while I eat entertain people. Am I allowed to
just do that? Yes?
Speaker 3: You do whatever you want.
Speaker 5: Yes.
Speaker 1: The Eiffel sixty five song, Oh yeah, an entire version
of that also.
Speaker 5: Yeah, and all day and all night everything he sees
just blue like him inside and outs.
Speaker 1: I blew his I wasn't asking you to do this, Okay,
all right, Premium folks, you got a bunch of stuff
headed your way. A new episode of Portal Piles dropping
this afternoon, the most.
Speaker 5: Rise up Portal Pals.
Speaker 3: Thank you, Jim, We got moms.
Speaker 5: There's a lot of good in this episode too. Where
is the condom?
Speaker 1: Man?
Speaker 4: Just you like frantically searching for a condom like that
just sounds.
Speaker 3: It's funny.
Speaker 4: It's tearing apart your whole bedroom where.
Speaker 1: Yes, there's a god. Every time I sit down and
edit Portal Pals, I just like I have to think
and stop of like, wow, Mary is untouchable. Like Mary,
she could do she could do it, be the last
person on earth canceled. Oh yes, yes, yes, and then
she'll wind up canceling herself just because she could.
Speaker 3: Uh, folks.
Speaker 1: A lot of games slowly trickling out. But first one
I want to talk about is the one that Mike
Minatti has been playing and is going to continue to
be playing on the website. That game is Donkey Kong
sixty four.
Speaker 5: Mikey, Yeah, I played like over ten hours of this game. Actually,
did you just yesterday?
Speaker 3: How's that possible?
Speaker 5: I know to go? I think that game's find somewhere.
I am definitely definitely still very much in there. What
are you all complaining about phase? I understand that could change,
especially as I really hunt for the items, but I'm like,
you run around collects stuff and.
Speaker 3: Uh, real quick, you will mark this down to put
into a yah.
Speaker 5: I think there are some there's a certain breed of
gamer who the moment they backtrack at all, like something
fives in their brain and it's painful for them. They
hate doing that, and I've just never been bothered by that.
So yeah, like in this game, you have to backtruck
of lock. You gotta go back to that barrel, become
another monkey, and go to a place you just went to.
I don't care, That's fine with me.
Speaker 2: It's just all like put yourself back in that moment
of oh my god, we're gonna get a Donkey Kong
three D platformer like Mario sixty four.
Speaker 3: And this game is not that.
Speaker 5: It is.
Speaker 2: Everything you're doing is the less fun version of something
you could have been doing in Maris sixty four, or
completely absent of the kind of fun stuff you were
doing in Mario sixty four. And so the comparison really
hurt it in that moment. And that's still the emotions
I carry forward from this game of being like so
not only is it like just kind of collect collectith
on first, not fun three D platformer stuff first, and
then it has all this like awkwardness in how you're
gonna be doing that collectithon stuff. You walk up it
to a thing and like, hey, it would be fun
to interact with this, and the game's like, well you
can't until you come back later as this other thing.
Why And it's like there's no good reason other than
that's just the way the game works.
Speaker 5: It does strike me actually while playing it, how little
actual platform there is right, Like like Mario sixty four,
that's the game that's gonna platforming. You're jumping, you're jumping
up walls and things like that, but you know this
game you don't have the wall jump, you don't have
you know, double jump, triple jump, the sideway jump. It's
it is really less about the traversal, and it really
is kind of more like like get this figure out
how to get this particular ape over here, then you
can push this button and something unlocks over there, and
maybe you'll go into a mini game things like that.
But you know, I think the mini games have still
been mostly fun. I know I struggled for a bit,
but getting to play original Donkey Kong that's a good time. No,
But like, yeah, it is, it is. It's it is
almost less of a three D platform and more collectithon
like that really is the name of the genre. And
to be clear, like Mario sixty four ten out of ten,
Donkey Kong sixty four deven out of ten, right, Like, yeah,
so that's three points difference on our review sco that
usually only goes to five for most people. That's a
big deal in a lot of ways, right Yeah, And
maybe like time has kind of healed that wound a
bit of expecting this game to just maybe be as
good as Mario sixty four and that it's just not
gonna happen. But there there still was a lot of charm,
like the characters, the animations. They're fun, the music, the
DK rap I mean, come on, I do like everyone
has a gun.
Speaker 3: I think it's to.
Speaker 5: Shoot the things.
Speaker 2: You know, it is fun that the apes have guns.
I like that where they got the idea for the movies. Eventually,
I'm sorry, real quick, you should continue this.
Speaker 3: All right? All right?
Speaker 2: Someone a Chat says, let's see here. Uh, I'm gonna
read this from Colonel Sanders.
Speaker 5: Uh.
Speaker 2: If you have a steam controller, turn it on and
drop it a couple of feet onto your bed a
few times safely. Just trust me, he says. He doesn't
want to spoil it. So I'm gonna do it right
now while you guys continue this recording with the share record.
Speaker 5: Yeah, good idea. All right, I'll do that, you guys.
I'm gonna do it right here. You guys try to
be able to say dance tagging back random randomly drop
your Steam controller. That's the instructions, four or five times.
It's gonna it's gonna say the release date for Half
Life three. What I'm expecting at.
Speaker 3: This boy, open portal.
Speaker 5: That's the bed, immediately share onto the floor audio listeners.
Chat told him to do this. That's something special is
gonna happen if he drops his.
Speaker 2: Controller, control, dropping his team controller, repeat it, but but
on like a pet pet chase, not to break it.
Speaker 3: Yeah, I don't Why am I.
Speaker 5: Doing this right? I don't know. I don't think anything
is gonna happen. What's supposed to happen? He has Okay,
you have to be in big picture mode, I think, Jeff,
I think it's like an important thing to mention what
I think those instructions may have been important.
Speaker 3: A little dagger pops out or something. All right, all right,
I'm a big picture. But I'm trying again.
Speaker 4: He's going through.
Speaker 5: The podcast.
Speaker 3: Want to be very clear, Jeff, he absolutely cannot.
Speaker 5: I need to want to do this. There's no way
of talking.
Speaker 3: About he's crossing it too much. I think he needs
to drop drop it.
Speaker 5: I think he's the right amount.
Speaker 3: But that feel too high now.
Speaker 4: I feel like, what do we think it's gonna do?
I think it's just gonna like.
Speaker 5: Nothing, something happens. Do you have lights in it? Does
it have lights in it? I mean there's like one
light maybe like maybe is gonna.
Speaker 3: Happen on the controller or the screen. Colonel Sanders.
Speaker 5: Colonel Sanders said this is reckless behavior, Colonel Cranel says, now,
especially when you told me to do this, you didn't
have to. They had tried a few times.
Speaker 3: This is this is backfire.
Speaker 5: We might need a hit about what's supposed to happen?
He said, what's the difference? He's dropping it? Why is
it to be a bed? This is stupid.
Speaker 4: The controller doesn't know.
Speaker 5: Does it have bead detection technology? What it's it makes?
It makes a noise. Apparently it makes a noise. Have
you heard a noise yet? Yeah?
Speaker 4: When it's I think I just heard a noise.
Speaker 5: Scream it scream. It's because it's falling. Check the board.
Is it screaming really high?
Speaker 7: Up?
Speaker 5: You are? You are worrying? Yes, it's screamed. Oh my god?
Speaker 3: Okay, was that worth it? Now?
Speaker 1: What?
Speaker 3: Actually? That was awesome?
Speaker 2: I recorded with my phone and it's I'm not gonna
hear the scream so great it might well.
Speaker 4: Oh it's a Wilhelm scream specifically.
Speaker 3: Oh my god. Yeah all right, okay, Well we'll figure
out a way to actually do that. All right.
Speaker 5: Okay, can you imagine if you like you actually got
mad at gaming, like through your controlled agger, It's.
Speaker 4: That that's actually kind of funny.
Speaker 5: It just am I a joke? Does my ager abuse?
You got that step controller for jail? I've you said once,
I've been getting ready for Donkey Kong and then playing
Donkey Kong sixty four, a game I apparently feel okay
apout right now, check back, you know on me at
the end of the week.
Speaker 1: Well, Mike, I've always thought you're not an ordinary foul,
and neither is Jeff Grubb because he has been playing
Dance Dance Revolution with the Ltech mat.
Speaker 5: Yeah.
Speaker 2: So I had some problem with my previous Konami three
sixty matt. It was working on a previous computer. I
plugged it into this new one because the last computer
was just breaking.
Speaker 3: It was bad.
Speaker 2: I was carrying my hair at my hair out trying
to troubleshoot that one, and I didn't want to do that.
I don't want to spend my life trying to fix things.
So I got the new computer. Well it's an older computer,
but it's the newer one plugged in and I had
a new reason to trouble shoot and pull my hair out.
The the DDR MATT for the three sixty with the
USB thing that was working fine on the previous computer
was being registered as having a a like it's called,
you know, a hat, which is like another word for
the thumbstick, is being registered as an analog stick. And
one thing about an analog stick you cannot press left
and right or up and down at the same time.
It does not like that, so when I would try
to do that, it's like, hey, no, there's no nothing's
being registered at all here. So I spent a long
time trying to fix that. I installed unsigned drivers for
my my DDR MAT on my computer, which just seems
like a big security risk for no good reason. And
eventually it's like, oh, this also isn't working. So I
went online and I'm like, hey, what is like the
shirt thing I can get to make sure I'm gonna
have a DDR MAT that I can plug it into
my PC and it's just going to work. And everyone's like, look,
here's a bunch of cheap ones, but there's no guarantee.
There is one guarantee, and it is the expensive, like
basically metal mat. I got one that's just like the
one in the arcade thing. So I bit the bullet,
got that talk. I actually reached out the company and
they pointed me in the right direction.
Speaker 3: Stuff like that.
Speaker 2: But got the got the mat and it's it's heavy,
it's big, I can wear I can play with my
shoes on, which actually for me is really great.
Speaker 3: And it's awesome. So I got it plugged in. It
like stays on the ground perfectly. You know, the mat.
You can get used to it though, like the soft mats,
I did get used to them. That's how I learned
to play DDR.
Speaker 2: And you eventually over time you just sort of like
subconsciously like adjust things with your foot as you're dancing
to make sure they're not and like get off too
far to the one side, or start like skirting underneath
the couch. And this one's like I don't worry about
all of that. I Am just going to town having
a great time, and it feels really good, except for
like when I was done, like I'm a little bit
more sore than I normally am. And it's because it's
like I'm landing on this hard surface the impact, which
I think is actually that's actually good. I think over
time I'll build up like some muscles to deal with that,
which is what I That's one of the reasons I'm
playing DDR. Again is like jump training and trying to
get some impact going keep like that bone density up.
It's great for that. DDR is awesome. Step Mania is incredible.
It's it's great to just go online and download these
random song packs and be like, what is in here?
And I this morning I danced to the theme songs
for Duck Tails, Tailspin and the Super Mario Bro Super Show.
And I got to tell you I'm in a fucking
great mood.
Speaker 3: I'm gonna that.
Speaker 2: I just got Tailspin shorts. Listen, I need to get
Tailspin shorts and dance to some Tailspin.
Speaker 5: It was excellent and it's like you can win it
in a mantleenspansvan Spinette perfect.
Speaker 3: I yes, I it's l tech is is the company
that makes it?
Speaker 2: Or I a mats dot com. This one's pretty expensive,
but I kind of I'm like glad. I always wanted to.
Speaker 5: Get a dancing stream.
Speaker 3: Does it come with a bar?
Speaker 5: Or no? You can get a bar.
Speaker 2: I don't like the bar because the bar is for
like serious DDR players. These are people who are like
trying to perfect the most difficult songs. And that's never
really how I played. I would play on like the
medium levels, and I'm trying to like shift my weight
back and forth really quickly because I like the idea
of like stressing out the ankle muscles and be like,
oh my god, I'm over here and now like the
next thing is coming up very fast, and I got
to get both feet over on this other side of
the map or the matt and I don't want to
have the assist there. I want to do that all
with my legs. And so that's how I'm playing. But
you can, yes, you could buy a separate bar attach
it to this thing and then it behaves just like
the arcade control. But yeah, it's all set up now,
and I am god, I'm gonna do Nelly Stream and
have people pick some songs and stuff you.
Speaker 1: Should t pose with five pound weights. The whole time.
Speaker 2: I definitely thought about, like, who's just like when I'm
getting warmed up and I'm playing a slower song, I
am like kind of going into a squatting position to
like put a little bit extra effort on my legs.
I should just go get the you know, the kettle
ball and kettlebell and do things that way. So but
I would probably hurt myself.
Speaker 1: You would probably hurt yourself. Yes, watch out for your
knees and your ankies please, Yes.
Speaker 3: I'm being careful.
Speaker 1: Magical Beautiful, just like Mike Minatti has been playing Magical
tetris Chiallenge.
Speaker 5: This was the game I used to test my Nintendo
sixty four set up before the Donkey Kong ying. This
is interesting. So Capcom only made three games for the
n sixty four, I believe, Get Out of Yes, this
Resunuble two, Megan Man sixty four and this is the
only one that was n sixty four first. And what
it is and somehow I've never played this game until
the weekend. This is Capcom made a Disney licensed Testris game.
That's what this is. In it oh, mostly kind of
built down like the like the one v one style stuff, right,
like the Arcade kind of competitive like puzzle fighter that
kind of thing. So you're clearing blocks and you're doing combos,
you can send junk to the opponent, and as a
campaign mode where you pick Minnie, Mickey Donald or Goofy
and there's a little story to justify you playing all
these other characters. And the pixelart looks great, right, that's fun.
The music's fantastic. It's just like an absolute banger Capcom soundtrack.
There was some really good sound and music in this thing.
The game pretty challenging, especially when I got the pete
at the end, because these junk pieces that they are sending,
Like sometimes it's just like, oh, here's like a three
by three block, but it was like here's a six
by six blocker, here's like three of them in a row.
Or sometimes you just get sent monstrosities of tetraminos where
it's like there's like a bit like a bit here
that above that one three to the right to two
up left, like it's just a nonsense shape. You have
to try to put it somewhere. So it's a very
different experience from playing like the more like single player
Tetris effects style thing. You can't even hold a block
in this one, so you don't have the reserve slot,
so it's largely work with it. You got trying to
make tetris or petrises, which is if you clear five
blocks in a row. You can do that because you
do get a five long boy in this one, or
in combos are important too, right, like maybe even more
some than a Tetris, just like clear a block and
then try to clear some blocks or some lines in
the next one clear some lines there, but yeah, it
was it was just it was really fun. I definitely
enjoyed the Disney flavor, but the Capcom flavor was pretty
strong in it too, So yeah, Tetris, Fantasy Capcom great, great,
great flavors together.
Speaker 1: Speaking about great flavors, I can't help want to savor
the flavor of those blue orbs that I want to
absorb in sorrows.
Speaker 6: Yeah, I've been thinking about this because, like you know,
that's not really a game you can travel with, so
I haven't played it for a while. I think I
talked about it last time I was on here, but
I was a little bit and grub you and I
talked about it, and it's weird to me that, like
I came back and you know, granted there's other games
out and embargo stuff for work, and as a reminder,
you're a huge Returnal fan.
Speaker 5: That's the thing.
Speaker 6: I adored Returnal. That is very much my type of game.
I think it was one or two on my favorite
games of the year. It was Fire Escapes game of
the Year. Like I have been singing the praises of
Returnal for six years. I got back from you know,
nine day nine days away or so, but completely forgot
I was playing it, you know where It's like the
amount I was loving Returnal and everything that would have
been topped my mind. I would have been like, oh,
I can't wait to get back and play Returnal. And
I can't quite put my finger on what it is
because like it is doing the Returnal thing and more.
And I don't know, Grub you beat it, you were
viewed it, and the reason out of sight, I'm I
don't know, do you do you have a sense of like,
what is the big thing that's different here that would
cause it to maybe not get its hooks in as much.
Speaker 2: I mean, I you know, it's gonna be different for everybody.
My guess would be that they just sand it off
the edges so much that it just almost feels like
it plays itself. I think I was talking to Mike
about it, and at a certain this is like, at
a certain point it wasn't my final feeling about the game,
but there was a point where I was remembering the
feeling I was having playing one of those old flash
games that's just about upgrading.
Speaker 3: Like it was like the joke about, oh.
Speaker 2: This game is just an upgrade tree, and at a
certain point this game Sorrow's feels like it's just the
upgrade tree is way more important than anything else that
is happening. It sort of overtakes the gameplay of like, oh,
as long as I have the upgrades here, the game
becomes trivial. And it does become trivial, and.
Speaker 6: It does feel like, you know, you're pretty much ready
to beat each biome's boss once you have reached like, okay,
I bought everything on the tree up until this blocker here,
and that's when it's like, okay, now you know you
have to beat the boss to get past that blocker,
right exactly. So it's like it feels like it allence
properly kind of when you're up to that point. So
kind of I don't know if that makes the previous
runs kind of feel like, all right, I'm just kind
of doing this just to kind of get my Ilumini
or whatever it's called, you know, to level up and
then I can make a real run at it. It's uh, yeah,
I think it is standed off in a way. I
did like the Challenge of Returnal quite a bit. I
think I liked the look of some of the biomes.
I think they were a little more striking before. The
story is not particularly grabbing me in sorrows, Like this
story is actually self fantastic.
Speaker 5: The action is just is great.
Speaker 6: The Great Enemy is great, just like bullet Hell Thread
like it's doing that stuff in that housemark style that
that's what they do best. But yeah, it's all to
say that, like it's a I think it's a very
very good game, but something is happening with it where
it's just not.
Speaker 3: Clicking with me in the same way as Returnal.
Speaker 1: Yeah, interesting because you were Dan, correct me if I'm wrong,
but you were very very high on Returnal when it
came out, right, it was pretty much game of the
year that year.
Speaker 6: Yeah, I can't remember one or two, but it was
Fire Escapes like Group, you know, game of the year.
So like very much loved it.
Speaker 3: Yeah, I mean, so are you gonna finish it?
Speaker 5: I think so.
Speaker 3: I think it's just right now.
Speaker 6: There is a lot of stuff out in some embargoed
stuff that it's like going to take priority for coverage
on the site and stuff, So maybe there's a lull
afterwards and then maybe you can do that. It does
suck that, like I've been traveling so much, and like,
you know, obviously I shift to a lot of Steam
deck type stuff or switch stuff during those times. So
I'll get back to it and maybe I'll change my tune.
But yeah, right now, it's like I couldn't believe that
I like kind of forgot about it, you know.
Speaker 1: Yeah, I also forgot about it because it I'm just
so used to And this is a very fortunate position
I understand, of being able to play everything on my
PC that we work out of and do personal things
out of. And I was looking at my Steam library,
I'm like, where the fuck is Sorrows? Did I delete it?
Only to realize right right? Ps five only? And I
think for me personally, it's gonna probably make me forget
about the game slowly. Sure, if I don't have like
a conscious effort to circle back to it, I do
kind of want to finish it, Greb. You clocked in
what ten thirteen hours?
Speaker 2: I know, twenty hours when I was done, I think,
and I think most people will be between twenty and
twenty five hours.
Speaker 3: It would be my guess.
Speaker 2: I like estimated how many runs that did, and like,
I think it must be around seventy but I I
don't think that's actually right now. I need to go
back and actually see what it was, but it was
it definitely overstated. It's welcome for me.
Speaker 3: One thing for sure, though, Rahu Coli'S performance not flat.
Speaker 5: No, no, not at all.
Speaker 1: You know who else isn't flat? But he might get
flattened by specific enemies coming after him is Leon Kennedy
and Leon Must Die.
Speaker 5: See it's fine think me and you both realized we
should talk about this at the same time in the dock.
We were both trying to write. I was like broquakes,
I kind of did one of those, because yeah, they
added a rogue light mode to Resident Evil Requiem followed
Leon Must Die Forever. I don't know why the forever
had to be added in there. I think Leon Must
Die as a catch your name. This is a free
little update thing that kind of remixes all the segments
into this roguelike mode where you always start off in
those streets that he begins with and you kind of
work your way from there, and there's multiple paths, but
the pass will go to places from the game, like
the east wing of the care Center or you know,
this part of the downtown area. Then you know you
can kind of like do it in a way where
you maybe only go to through these levels so you
don't have much chance to get the upgrades, and every
time you kill enemies or do certain things, you get
experience points, and it's like pick one of three upgrades,
like make your shotguns stronger, or make us that when
you parry your axe automatically repairs itself. Unlike in the
base game, you can't just sharpen your ax. You kind
of have to find upgrades that will repair it. Right.
I thought it was pretty fun as this sort of
free offering. It's it's not doing a ton Like I said,
there's not any new content here. You're fighting even the
same bosses from that base game, and like the file
thing you do here is the final boss from the game.
But I also having a good time just kind of
learning what to do, what kind of upgrades I should
focus on to complete one run, and then when I
did that, it's like now you can do like the
next harder difficulty. I'm like, ah, I think I'm good.
I enjoy playing this for maybe a couple hours and
learning the routes, and there's a time limit you can
extend that but you really do. You really need to
take advantage of your time. You have to kind of
explore those areas, find the weapons, find the AMMO, find
the upgrades. But it was just a good excuse to
go in play more. Resume nine. Enjoy that game's very
good combat.
Speaker 1: H I'm a big fan of when a company will
take DALC and they just remix the bass game. It
is music to my ears. And speaking about music, folks,
strap in, it's time too talk about mixtape.
Speaker 3: Yay boo ooh what.
Speaker 6: All right, let's do it, Dan, I want to and
you guys keep me honestly, why is it so weird?
While you guys, I blade on the fan and I
had a lot of feelings and I realized, Okay, this
could very easily be a thing where I go on
the podcast.
Speaker 5: Bay by Bay.
Speaker 6: This sucks this the ship Bay Bay Bay, And I'm like, okay, no,
I'm an adult. I've done this job for a few
years now.
Speaker 4: You're an adult man with a salary and a wife.
Speaker 3: Yeah, I know.
Speaker 5: I should be able to wit bragging guys, I get it.
Speaker 6: I should be able to articulate the things that annoy
me about this game like an adult and not just
say it sucks.
Speaker 4: Well, I guess this is Dan growing up then and.
Speaker 6: Again then so okay, let me let me make this clear.
Any any you complain I have about this is not
that like I've heard you told me. There's kind of
that like anti gone Home probably not a real game.
It's walking to me, but that's horsehit. I like Going
Home a lot. There's no complaxhrame.
Speaker 2: I saw today you press more buttons in a standard
Stellar Blade combo than you do in the entire Old Ship.
Speaker 5: That right, that.
Speaker 3: Coming from interesting? Interesting.
Speaker 4: Yeah, I'm starting to realize I am completely out of
the loop on the discourse of this game.
Speaker 6: I could stay there, keep going down. So there is
no like a game. There's no games have to be this,
games have to be that has to be hard, you
have to be able to die. It's like, no, it's
none of that stuff. I think it's a tonal thing.
I think it's a writing thing, and I think it's
a I think I hate pandury nostalgia. You know, I
love retro stuff as much fossil. I'm constantly playing games
from the nineties. I'm constantly watching wrestling from the nineties.
I love my nostalgia. I like to, you know, play
the actual and watch the actual things from back then.
I don't necessarily need my modern entertainment to be spoon
feeding it to me, you know. I feel like that
happens a lot. I don't like stranger things. I think
there's a lot of stuff that panders to a certain
type of forty something like me that I find a
little pandury.
Speaker 3: And this one too.
Speaker 6: They're like the phrase it insists upon itself pops into
my head a lot when I'm playing this game. I
played about half of it based on you know, like
an hour and a half, but on the plane I
heard it's like three hours long. And it's like, right
from the get go, it's like, first of all, I
don't like these characters at all. I don't like the
way they talk, I don't like the way they act.
I don't like anything about them. And it's the part
where like when the first minute or two, the main
character turns to look at the camera to look at
the player and says like, soon you won't just be
listening to music, You'll be listening to.
Speaker 3: Who you were.
Speaker 6: And it's like, okay, we're speaking to a very specific
nostalgia here. I didn't listen to this music. I didn't
hang out with people like these goobers. I didn't do
the things these people do. This is not speaking to
my youth, and like to look at me if this
is what we were all like in the nineties, right,
and it's like, no, that's very annoying to me. Also,
you know the movie Baby Driver, Yes, I didn't like
that movie at all. I know it was like well
received and stuff, but I didn't like it. It felt
to me like it was the showcase of like Edgar
Wright or whatever, like let me showcase my eclectic taste
and music and stuff, and like basically I'm going to
force a playlist upon you. You know this very much
feels like that, but even more deliberate, where it's like
every single fucking chapter that character is like looking at you.
Speaker 3: And I know characters supposed to be music supervisors to
players and the like what her role is and or
whatever passion is.
Speaker 6: But it's like to look at the player and be
like this next song from Devo is like this, it's
the perfect hangout vibe or whatever it's like, so it
really fits this next scene. It's like to have a
character look at me as I'm playing, and explain to
me why this was a cool choice for the soundtrack
for this next scene drove me insane. I like, show,
don't tell. Like it is a good soundtrack like these,
It's good, but like a it just feels pandery. It
feels like it insists upon itself. It very much does
the you know grub. We've talked about Red Dead two
a lot where it's like, you know, not that this
is trying to be an open world game like Red
Dead two, but like it's like, Okay, I'm trying to
go down the stairs in the house and my character's
like Hugh Campbell yet because like, oh I got to
go look at a VCR or a Polaroid or a
CD or hey remember the nineties.
Speaker 5: You know.
Speaker 3: It's just like it is a very on rails experience.
Speaker 6: It is a very like let me show you the
music I listened to, let me show you the things
I'm nostalgic for, with very unlikable characters. It I just
there was nothing in it for me. There is an
undeniable style to it. The direction is great, the soundtrack
is very good, I think, but I'd say I just
was getting annoyed the entire time I was playing rather
than enjoying it.
Speaker 2: Yeah, I think I'm not surprised by any of that.
As it was playing like Dan's gonna hate this, Like
yeah it was, and like and I'm I think a
lot of people are going to have this reaction of
this does not speak to me, and it thinks it
does and that bothers me. And it's like that that
I won't be surprised by because it's like, yeah, for me,
I usually play these things or watch things like this,
like like a lot of Wes Anderson movies, I think
try to like have this artifice put on top of them.
Speaker 3: And I think that's what it's going for.
Speaker 2: In those moments where she's turning the camera, you said,
that's that's like you show not or show not tell,
and it is.
Speaker 3: It is doing that.
Speaker 2: It is showing, but it's showing like what she thinks
her life is going to be when she's a music supervisor,
and she's acting that way in the way that like
kids play at this idea of what they think the
real world's going to be like and what their job's
going to be like before they get there. That's what
they're trying to get across and that's obnoxious. When kids
do that, that's embarrassing. And that's the thing that I
think a lot of people are going to be repulsed by.
Speaker 5: Here.
Speaker 3: For me, it's like, I see that, and I have kids.
Speaker 2: Who are quickly growing, They're moving into this age very fast,
and as a piece of thing that like understands what
it's like to be awkward and young and overconfident and
trying to move from one period of your life that
you are that you have like a love for, but
you also know that you want to move on and
go to New York City and have the rest of
your life begin any moment. Like American Graffiti, I think
it does a good job of capturing all of those
emotions in a way that I was pretty impressed by it.
It is not a very good encapsulation of what it
was like to be young in the nineties. It is
a sort of it is a facsimile, and I think
it gets that across by like in the moments when
they're sitting in the car, driving around, hanging out with
each other, it's fake. They're sitting at a fake car
on a movie set with rear projection behind them and
they're playing at these feelings and it's like for me,
it's like, Okay, it knows.
Speaker 3: What it's doing.
Speaker 2: Yeah, And so it's playing it over the tops of
fantasy for an effect. It's a childhood fantasy, and and
that she is curating it for presentation the way that
she wants to have the job of being a music supervisor.
That's her dream job, which is someone who picks out
music for movies and television shows and stuff like that.
And she's doing that with her entire life. And I
think if that is what they're going for, they nailed it.
And then the small little gameplay vignettes that you do,
like skipping stones, chuck shooting that in the quick look,
all that stuff is like really well done. The shopping
cart sequence was fun to play for me. I'm like,
I like moving this thing around, so it is not
so it's definitely not that perfect encapsulation what was like
for me. I don't recognize a lot of these people
for my youth, but I like as like a sort
of cross generational.
Speaker 3: Attempt to explain what it's like in that moment. I
think it's mostly nailing it.
Speaker 5: Yeah, And I don't think it's a bad I think.
Speaker 6: You know, probably a lot of it just boils down to,
like I would have hated these people in high school,
you know, Like I just they seem very obnoxious and pretentious,
and like I would have just like avoided them like
the plague. And maybe that's like I just see this
and I see these characters in the game, and I'm like, oh,
maybe that's where this is kind of perfect what he was.
Speaker 3: You know, I would have I would have avoided them too.
Speaker 2: But I'm at a point in my life now where
I look back it's like, oh, I could see that
they were just as insecure as they were dealing with
all the same things I was.
Speaker 3: And now I'm like ready to like listen to them
a little bit more.
Speaker 5: You know.
Speaker 4: My theory, my theory of like you are your worst
version of yourself between the ages of like fifteen and
like twenty four, right, Like that's basically right. So I also,
I guess I'm what I'm sort of extracting here is
like I'm kind of surprised in which at the seriousness
in which people are sort of absorbing this this experience.
I find that a little fascinating, And I don't know,
like it's just not it is not what it has
occurred to me. And obviously everyone should be able, uh
to experience this thing in the way that they feel
like they need to. I guess I am surprised that
people from what you're describing to like having this kind
of reaction.
Speaker 5: I don't know.
Speaker 4: I feel like I'm just kind of like letting it happen,
and I'm finding it to be like a very uh
you know, like I said, it is a fantasy game
for sure, and I think in that regard, I find
it to be like pretty engaging and I'm kind of
digging it. I don't this isn't going to change my
life in any way, but I think I think it
is doing what it is like setting out to do.
And I and you know, I'm playing. It's like it's
also the first game in many, many many years that
I've like you know, convinced my wife to sit down
and like be like, yo, hey, you know, check this out,
like look what they're look what they're doing with the
video games now, like you know, and you know, uh,
she's obviously she's snickering a lot at the music supervisor
stuff where she's like, I have to send this to
a bunch of music supervisors. Yeah, and yeah, I think
it's like, uh, I don't know, it's just kind of
comfort food, no steaks, really just saccharine in a way
that I'm like, yeah, yeah, I can't identify necessarily like
again because I'm not looking for this weight in it, right,
Like I'm not sure I'm not saying like, oh, are
they accurately depicting you know, the nineties. I kind of
think like the target is a little all over the
map of like all of the time period is is
it doesn't matter right, Like, uh so yeah, I think
I'm I'm I'm like really able to find like a
lot of comfort in that experience with it. And yeah,
like the moment to moment stuff is sort of not
the most like overly engaging, but I think it has
a lot of like clever tricks up it's gonna.
Speaker 3: For too long, you know.
Speaker 4: And that was the thing too, where like, uh, this
has been this has been a game many times and
I'm probably maybe like we're probably too hours into it
where I'm like, oh, here's states like take this, do
do this, do this thing, you know, like started with
the tongues and stuff that, Yeah, and I think for
those reasons, it's pretty great. I you know, I think
I am gonna stay away from any kind of like
other analysis of this just because I think it's me
maybe a waste of time.
Speaker 5: I don't know.
Speaker 4: Uh, but uh yeah, that's that's my take. I fooled you.
Speaker 1: You.
Speaker 4: I bet everyone thought I was gonna.
Speaker 5: Hate this ship.
Speaker 3: No.
Speaker 5: No, we thought you'd like, yeah, yeah, it's fun.
Speaker 1: So I haven't spent too much time with the game yet,
but I have a major question, Grub, you've you've beat.
Speaker 3: This yet or no? I played. I played quite a bit.
Then I've been playing some other stuff for work. But yes,
copy copy.
Speaker 1: At any point, does the main character explain why she
wears these headphones fucking backwards?
Speaker 4: I dude, I thought that for a second the first
time I saw them. The costs right there, the cost on. Yeah,
I thought that for a second, and I was like, oh,
maybe I'm just getting it all backwards.
Speaker 5: She is, huh she wears a backwards.
Speaker 3: Left right there.
Speaker 4: Now I'm back on the criticism when I go, uh, Grub.
Speaker 6: You said something earlier. I have been thinking about this
where it's like they are teenagers. They are supposed to
be like of course you would be kind of like
almost a little pretentious without She discusses like one.
Speaker 3: Of yeah, and you know what, I think they know everything. Yeah,
that did make me think.
Speaker 6: I bet at that age, these characters in the game
are supposed to be sixteen, seventeen or whatever. If you
asked me anything about Tarantino or Kubrick or something, I
bet I would be insufferable about it.
Speaker 3: I bet I know.
Speaker 5: I bet I would talk about.
Speaker 6: How like when I was making my little video announcements
and short films and stuff back then, I was like, oh,
so here this is a very Cooper guest shut or
something like, I bet I would have done that shit.
So it's like and that way, Yeah, maybe it is
kind of an maybe that can be both like these
characters are unlikable, but also this is an accurate depiction.
Speaker 3: Yeah, and etistic.
Speaker 2: You know, I think where you like the lineup for you,
dan Is is you would not probably make a video
game or a movie about yourself at that age. Probably
not like because it's like you like that, I would
be in so or thinking about the insufferable part of you.
This game wants to explore that stuff and kind of
like get at that feeling of life is moving on.
I mean the touchstone for me is American graffiti.
Speaker 5: I have.
Speaker 3: I see a lot of American graffiti.
Speaker 2: And I think it's like a pretty good nineties ish
version of American graffiti of people are people are moving on?
Everyone's got their feelings about that. This one person that
keeps saying they want to move on? Like, where where
does that leave me? I've been your whole life and
and it's like, yeah, that's that is actually universal. People
are everywhere are going to be related to that. This
game was made by people in Australia about these kids
in California. It's like, yeah, I think emotionally it's very true.
And it's it all comes down to whether or not
that is something that you want to be thinking about
or exploring.
Speaker 4: There's never a moment in your life that you think
matters more, but in reality matters matters less. Yes, And
that's that time of life that this game I think
is portraying for sure.
Speaker 6: And I don't think I ever had angst. You know,
whenever I hear the phrase teen angst or whatever, I've
like googled, like what is angst? And like, I don't
think I've ever had this so like, I think it's
just like I don't think that, you know, I relate
to that at all.
Speaker 3: So maybe that's part of my reason I can't find
myself enjoying this.
Speaker 1: You know.
Speaker 3: Yep, yeah, I am not surprised playing it that people
are having these feelings about it. A lot of people do.
Speaker 2: I think the first thing I said when we talked
about it last week, Jan Mike, I think I was saying, like,
this game is not going to be for everybody, and
you could just tell you. And then the first thing
you said to me was I don't want dance to please.
Speaker 3: Yeah. Wait, did I handle this responsible?
Speaker 5: Well?
Speaker 3: Lots of instructive criticism, you explored your own feelings about it.
I'm happy with this conversation. Well done. Yeah.
Speaker 1: I think the personally, you know, knowing the developers that
they that they're Australian and that this game takes place
in Northern California of like a mishmash of like eighties
and nineties stuff, it does speak to it being like
a fantasy, right, Yes, so I can't. I was of
ready to be like annoyed with this game only like
an hour or so in, and God, I was ready
for this to be too aggressively white. And it does
bear Yeah it is and and it is and there
are parts of it that way. But if anything, my
the the takeaway that I'm I'm running with this is that, like, okay, cool,
these are two people or a group of developers paying
homage to a very specific time kind of like not
specifically nostalgia bait, but like hearkening back to a time
that was maybe positive for them, very formative for them
in their lives to how they are now. And if anything,
the takeaway that I am with this is that, like, yo,
there is a an outlet folks at home to make
a game that is kind of like hearkening back to
your own childhood. This makes me think of gosh grub,
what was the game last year? The football game? Yes,
dispolote uh, and it just uh further emphasizes uh that
video games can be a fantastic vehicle for telling a
story over the space of like two plus hours. And
I love backlar that this is a game that you
wanted to show to Stace of like hey, like look
at this, look at how they're doing this, because the
game is gorgeous. But for folks out there they'll want
to explore people of color stories. I highly suggest you
check out Venba Venba.
Speaker 2: Yeah, Despelode if this if you're looking at this and
side eye in it and you're like, I bet, I
would feel like Dan Despelode is sort of an antidote
to this. It's it does something very similar, but in
a way that it's like you, you are probably if
you're listening to this, chance are you're probably not gonna
relate to anything of it. And something about that makes
all the stuff where it's like, oh, the parts where
it does relate, like oh they have a mom, you
will relate to that. You'll latch onto that stuff and
you'll see all the emotional truth in there, and that
game is so good at that stuff.
Speaker 6: Someone make the mixtape for me, which is just a
character playing a bunch of soul caliber and watching Conan O'Brien.
Speaker 1: I was thinking if instead of music, what if it's
just like teens doing a backyard wrestling league.
Speaker 3: That Yeah, it's pretty fun. Yeah, just like and there's
just one kid just doing like the sucking motion all
the time. Yeah, there we go. It's a button, there's
like a face button that's just sucking.
Speaker 5: Person and a crowd holding up a sign with Cartman
on it the least people to ever live exactly.
Speaker 1: Also, I'm I'm a little bit upsetti spaghetti guys. It's May,
It's a p I month, and no one has wished
me an ap I month. Happy a PI anniversary, No motherfucker.
But I also suggest on the Venba Despiloti train to
check out until then a game about the Philippines. So, yeah, gang,
anything else we want to talk about before you take
quick break and break?
Speaker 5: Now?
Speaker 1: All right, fine, I'm going to face the black. Now
we want to talk to you about Beta Hat for
a second. They're a market research firm and friends of
ours whose job it is to make sure that when
the biggest studios and publishers in the industry are making
big decisions about a game, feature, a direction, those decisions
are informed by what real players actually think, not assumptions,
not gut instinct, real feedback from real people.
Speaker 2: The Beta hat research community is how you become one
of those people. You join, you get invited to surveys,
focus groups, play tests, You share your opinions, and those
opinions go directly into research that lands on the desks
of the people making games you care about. By participating
in these tests, not only do you get paid for
your time, but your voice shapes the future of games.
Speaker 1: If you've ever wanted your voice to actually matter in
this industry, this is how. Head to Beta hat rc
dot com and when you sign up, tell them Giant
Bomb sent you no seriously, tell them when you sign up,
make sure you select giin Bomb when asked how did
you hear about Beta Hat? Thanks Beta Hat. You know,
there's there's conversations that folks miss out on the breaks
in between the segments. Uh, general epiphanies. I feel like
we all become closer as a group during these and
I'm sad that folks don't get to witness it. But Mike,
you had a realization over the little break we just had.
Speaker 5: Okay, I don't know he had a question. I don't
know if he's had the realization. And the dk rap
I had I think I did. Uh the voice we
ever singing? I don't know who sings the dk rap.
The disembodied voice says, come on, cranky, take it to
the fridge. Is what I've always heard.
Speaker 3: That's what he said.
Speaker 5: Like that is is that actually a saying.
Speaker 2: You said, is that the first time anyone's said that
to take it to the fridge? You were like, yeah,
saying this, I was busy doing something else and I
double taked to be like, are you being serious right now?
Speaker 5: Yeah? And then and you said it's bridge, and from
amost like, why would it be bridge? Oh, a musical bridge.
Speaker 2: So I was having the same thought yesterday, like, this
is certainly not the first time someone said take it
to the bridge. In a song, take it to the
Fridge goes back to James Brown and constantly right, yeah,
song does that?
Speaker 5: Yeah, I heard, I've heard fridge so much. That's weird.
Speaker 3: Man, Mike might be the person on the planet that's
the least like James Brown.
Speaker 5: Yeah, actually, you know what, Yeah, let's look it up.
I almost want to double down. I think he says
fridge because I've heard.
Speaker 6: They say fridge, Mike, Mike, Mike, Mike in DK rap
it's fridge. It's a silly, goofy parody rap. I'm gonna
look up they say fridge and dk rap. But if
you take it to the bridge. It was a frequent
James Ramp thing, and it's like the bridge of the song. Okay,
I'm not hearing it, right, I'm not insanely crazy.
Speaker 5: He does say take it to the fridge, but cranky
take it to the fridge, and that is and then
they talk about all the it's a food, got the
word for food for a second there, talk.
Speaker 3: About the.
Speaker 5: Okay, this games baby breaking my brain?
Speaker 3: All right.
Speaker 5: So he does say fridge, and it's a play on
people saying take it to the bridge. Yes, I've got
it all figured out. Now you learn.
Speaker 3: That's good.
Speaker 5: This COG's one hell of a guy.
Speaker 4: You were walking around thinking, uh, take it to the
fridge was like a thing people said in songs everywhere.
Speaker 5: I take it to the fridge.
Speaker 1: I mean, what do you do with your groceries when
you come back from the store, Come on the fridge.
Speaker 5: I take it to the pantry because I don't have
too many. I know that, all right?
Speaker 6: Well, I also living in the fridge by weird now
you're probably familiar with.
Speaker 3: It's actually based on living on the edge.
Speaker 5: Everywhere with that, and so I'm out here. Every time
I try to watch Cowboy Bebop on Adult Swim, it
was always the fridge episode every time I try.
Speaker 3: To watch it.
Speaker 1: Okay, everything you need the rest of these you need
the rest For folks that have like watched a lot
of GB stuff. I think a constant question I asked
guests is do you think we could beat the Harlem
Globetrotters just two Harlem Globetrotters?
Speaker 5: Uh?
Speaker 3: And I think what versus two? But here's the one
would be toast. Here's the thing I think I've highlighted.
Speaker 1: One of the issues is because Mike rejects any type
of yes and including an alley oop.
Speaker 5: Yeah, I want to do that thing that you could
do an NBA street where you just bounce it off
the board to yourself.
Speaker 3: Right, Yes, dinner serves it's funny, but Mike's like, I think,
but no, it is so much funnier. It's like, of
course you do the joke ins with you.
Speaker 5: That's the whole point that James Bond's parent. Oh ideas
everyone gets to have fun and you don't like that.
You know how much food I just put in all
your families last night and this is the thanks.
Speaker 3: Again. Mike's making it about himself, I think some and
has a little bit of main character syndrome.
Speaker 5: A Reddit commenters are all black. Oh there's other options, eh.
Speaker 3: Anyways, the news.
Speaker 5: Our shirts come and Christis are all palate, and I
take them all responsibly.
Speaker 3: Thank you, Mikey. Guys, just stay off the reddit. This
one was not his fault. I brought this one to
his attention. He's innocent.
Speaker 2: Here eBay rejects game stops fifty six billion dollar takeover.
Speaker 3: What do you mean?
Speaker 1: Uh?
Speaker 2: The they basically they weren't even being nice. You know,
the Times were like they're gonna gat those couches nice language.
They just said, this offer is neither credible nor attractive.
You're just like you were just nothing in credible. Yeah,
you're fugly. Get out of here. Uh, this is just
this is what happens when someone in charge of a
memes doc is like, I'm gonna go do real business,
and the other real businesses are like, what get out
of here? Teenager? Peppley teenager trying to get a loan
at the bank for their nut punching machine, Like, what.
Speaker 3: Are you talking about?
Speaker 5: How did you get in here?
Speaker 3: How'd you get here? I mean literally, that's the energy
they have here is who lets you here? From the
GI vault too? This is the same guy. Ryan Cohen's
a piece of ship.
Speaker 2: He is a piece of he was, so, Yeah, he
stole stuff for his own collection and then was selling
it to pay for this, which.
Speaker 3: Which has been reported accurately.
Speaker 6: A lot of the stuff in that vault was from
Gi out of there's personal collections that we just wanted
to have a piece of history and be as full
as possible.
Speaker 3: So he gives a bad person. Yeah, even if it
wasn't it belonged to Game Informer. It's not yours. Get
out of here.
Speaker 2: Yes, just absolute trash behavior from a trash person. And
he's kind of getting laughed out of school here a
little bit that. Not much else to this at this point.
This is kind of where this This was always gonna
end up. We talked about it last week. It was
just a half stack, half stock, half cash offer fifty
six million dollars. When he was asked, asked like where
the rest of the money would come from, because like
the Matthew was presenting didn't add up. He didn't have
any answers in a TV interview. And the funniest part
of it was apparently Michael Burry, who was a Game
Stop investor because he's like, I could see where the
meme stock is going, was watching and immediately sold all
of his game stop stock, and the when he wrote
a newsletter about that, the stock price.
Speaker 3: Dropped like ten percent instantly. That's the.
Speaker 2: Yes, exactly, Michael Burry being the guy who was played
by Christian Bale in the Big Short movie.
Speaker 5: Yeah, oh, the drummer. Okay, that's the drummer.
Speaker 3: Yeah.
Speaker 5: All right, Well, not all bad news out there, I guess. Yep, exactly,
all right.
Speaker 2: So more stuff is happening elsewhere. Sega cancels It's super game.
Remember that one guys. Sega confirmed the cancelation of its
big budget super game initiative, which at one point they
talked about having spent something around eight hundred and eighty
two million dollars to make, or that's what that was
the plan. They were going to spend eight hundred and
eighty two million dollars. This is them just saying, hey,
we are shifting away from this idea of the future
is big live service, triple A games that cost a
ton of money to make.
Speaker 5: And it's like a little late to the party there,
But you're right, that's probably correct.
Speaker 2: They are basically saying that while they're full game sales
right now, they have full game premium price games. There's
the sales for those, the revenue down about twelve percent
year over year. They're saying that's because we got distracted.
We're going all in on that stuff with like smaller,
more targeted games. We're just gonna make games to.
Speaker 3: Sell to people.
Speaker 2: That's the new strategy. So my memory was the super
Game was some combination of Crazy Taxi and Jet Grind Radio.
Speaker 3: Yeah, apparently that's not what this was.
Speaker 2: This was some other thing and Jet Grind Radio, Crazy Taxi,
a bunch of other games are still on their slate
as coming separate from this.
Speaker 3: So that is or is it?
Speaker 5: Like? Because I always thought they were positioning those as
part of this initiative, and maybe they're like, well, that's stupid.
Why would we make eight hundred million dollar budget crazy
taxi game that's a live surface. Let's just make a
crazy Taxi game.
Speaker 2: I think that that's where I was as well. I
think you might still be right. The point The problem
here is it was never very clear. It was always
vague what Super Game meant, and they did not clarify
it here. This was just sort of a line item
of them being like, we're moving on from this, don't
worry about it, and I remember there was.
Speaker 6: Like a weird like SGF or Game Awards trailer or
something where it was like showing a bunch of people
like playing in the background you would see like crazy
Taxi five games and yeah, yeah, so it's a great.
Yeah are these all separate games? Is this the their
super game?
Speaker 2: Like it's very very confusing, Right, So that was a
crazy Taxi, Golden Axe, jet Set Radio, I said, I
think of sandret Grind Radio, jet Set Radio, Streets of Rage,
and then Shanobi.
Speaker 3: Shanoby did come out.
Speaker 2: Uh, these other four are still listed as coming, as
well as that Virtual Fighter, Project, Persona for Revival, Total War,
Medieval Three, Warhammer forty forty K, Stranger than Heaven, and
Alien Isolation. So they listed all these it's still coming.
None of those have been scrapped alongside this thing. That's
a nice That looks like a pretty good lineup to me.
That Shanobe game was great. If more of these retro
revivals are of a similar quality, that's fantastic. I bet
we're gonna hear about a new biggest Sonic game soon. Right,
It's been a while now since Frontier. We had Superstars
in the racing game. After that, it's probably time for
the next.
Speaker 3: Three D one.
Speaker 5: So yeah, I think you should just make video games.
Speaker 3: Shanoby should be the blueprint.
Speaker 6: Like, hey, he just made a game that's kind of
like in the style or inspiration of Schanoby, but it's
not like slavish to the way it played or looked.
Speaker 3: Yeah, and it just kicked ass. I forget. Was that
internal Sega or do they just they worked with lizard
Cube on it, but you know, they published it and
it was.
Speaker 2: More internal than the extruets of Rage four, which is
a similar concept, but they like kind of let someone
else take all that, yeah.
Speaker 3: Exactly, and they let someone else handle all the business there,
all right.
Speaker 2: Nintendo is trying to soften the switch to price hike,
which is also was announced in the last week. So
it's going from four hundred and fifty dollars to five
hundred dollars on September first.
Speaker 3: In most of the world. It's going to go up
in price like.
Speaker 2: One hundred or the equivalent of one hundred dollars ish
in Japan sooner than that, I think by the end
of May. But as part of their apology here for
softening the blow, they're immediately announcing that, even before the
price hike ticks effect, they're going to sell a five
hundred dollars bundle that has a pick your own game
sort of digital copy of either Mario Kart World, Donkey Kong, Bonanza,
or Pacopia. Oh, and that kind of felt like, oh,
that was always the strategy of having that five hundred
dollars bundle thing with Mario Kart, that could always transform
into something else.
Speaker 3: Here it is they're raising the price, but now you
get a game at.
Speaker 2: The five hundred dollars price point alongside it still, so
it's like not that different than what it once was.
This is going to be well timed though, because we
saw what the PlayStation five price increase. There was a
couple of days before that took effect, and even after
it took effect, the previous stock was still selling. For
the original MSRP, people rushed out and got those and
gobbled them all up very quickly, to the point where
PlayStation saw a significant increase in sales that week. There
is a long time now between now and September first, really,
and so the switch is probably going to sell very
well between now and then, and being able to get
Pacopia or Donkey Kong Bonanza with it is certainly going
to move those things.
Speaker 3: I think Pacopia is gonna move that shit like hotcakes.
I think so too.
Speaker 2: Yes, I think people have certainly been weighing. A lot
of people couldn't wait because they were so excited about it. Well,
now if you did wait, you can save a little
bit of money because you previously you were spending four
hundred and fifty dollars for the system or five hundred
dollars to get Mario Kart with it that if you
could still find that bundle athough that bundle is off
and on. Now you go, okay, I'll save twenty thirty
bucks by getting this five hundred dollars bundle with the
game included, and that will encourage people to make those moves.
You know, question is after the price goes up, like,
what is the demand for switch to after that? It's
it's a pretty hot item still right now, and it
does not have Grand Theft Auto six waiting for it
in the way that PlayStation does on the other side
of its price increases.
Speaker 1: I think some of the I was gonna say, I
think some of these games maybe like a slow burn
for people like a lot of people assume that Tomadocci
Life Living the Dream is a switch to title, but
it's just a switch one game.
Speaker 2: They did that was part of this financial report recently
they did point out it's sold three point eight million copies.
This is Tomadacci Life Living the dreamt of which we're
on switch to. So it is, you know, our forty
percent of people bought it to play on switch To.
I guess it's the way to say that.
Speaker 3: Yeah, So it's like it's moving things over there a
little bit.
Speaker 5: I do wonder, like, you know, what, what do they
think are the fall games that can maybe up push
things or maybe not if they are you know, projecting
this slow down.
Speaker 3: I mean oker Ena of Time.
Speaker 5: Yeah, they are a time is Yeah, And that seems
like what if that's like the biggest one. It could
be Uker Time remake depending on how hard they go on,
that could be a very big deal.
Speaker 1: Is the upcoming Yoshi game and I don't think that's
going to be a system seller? But does that switch
to only believe.
Speaker 3: Switch Too Only?
Speaker 2: I think the only upcoming app now that Tomodachi Life
is out, I think it's just Rhythm Heaven Groove I
could be wrong, but I think it's just Rhythm Heaven.
Speaker 3: Groove that it's a switch one.
Speaker 5: That sounds right to me.
Speaker 2: Yeah, you know, they they're getting ready to move on,
and I think they are seeing that when they put
out games that are switched to only, it is making
a big difference for them.
Speaker 3: So they were talking about supporting the switch one for
a long time.
Speaker 2: That is probably gonna lighten up here soon. And one
game that is going to be switched to only is
Starfox just called star Fox. It is a remake of
Star Fox sixty four once again. It is coming June twenty.
Speaker 3: Fifth, so very soon. It is priced pretty friendly fifty
dollars physical or digital sixty dollars physical. I think.
Speaker 2: So it's continuing that trend from Nintendo, which we can
talk about it if you guys want. That feels like
it's a temporary reprieve.
Speaker 3: Eventually it's like.
Speaker 2: Seventy dollars digital and eighty dollars physical and then ninety
dollars physical. But we'll see it's not. We're not here
yet with that thing. The Star Fox game looks really
good in gameplay, the character models. I have people sort
of like saying some stuff but I think it looks
pretty good. It has a VTuber mode you can play
at the mouse. Oh yeah, what multiplayer's a little bit
expanded where it's four v four online instead of just
like four player free for all. So that's you know, updated,
a little bit more modernized. There is some cool stuff here,
and I also think this is setting the table for
more Starfocks in the future. How do you guys all
you know that we've had some time to digest this
end up feeling about Starfox.
Speaker 3: I thought it looked awesome. I think, like I mean,
I've said forever about star Fox, like they had two
good games, then it's all been like not even diminishing returns.
Speaker 6: It's been a lot of like weird side like they've
tried to change it more than they needed to and
then remix good remix of sixty four.
Speaker 3: You know, they had that great one on three DS.
Speaker 6: Starfux zero not my favorite, but I have no problem
with them going back to the well again with this
because it's the best one by far, and they've shown
they don't really know what to do with the series
outside of remaking this one very good game.
Speaker 5: And I'm someone who I like Starfux zero. I like
a salt, I like some of those offshoot sixty four
is definitely so the best one. It's incredibly safe to
just remake that game again. Done. It's the same thing
they could have done, Like they could have at least
just made a game like Starfux sixty four, right, that
just plays like that. But I still I can't get
too upset about because I really like Star Fucks sixty
four and this remake does look really good. I like
the way the characters look. I like that they're adding
in things like more cut scenes, is a little bit
more character. Some of the redesigns, like Cat, that's a
great redesign. She looks good. I don't know why I
marked out so much. When Bill showed up, I'm like, hell, yeah, Bill,
that's my guy.
Speaker 3: Which one is Bill?
Speaker 5: Bill's just like the dude who shows up with that
one vision that's kind of like Independence Day.
Speaker 3: That's a great mission.
Speaker 5: Yeah, I love that one.
Speaker 3: Right.
Speaker 5: God, this is just such a fun game with all
the different routes, And you know, you played the first time,
you probably just get a normal ending. Then you play
it again and you realize, if I do this, I
go over here and it's a little bit harder now
I'm getting this six secret ending and all of a sudden,
I'm in a submarine all that fun stuff. I wonder
how kind of new people are gonna feel about. Oh
I did a play through this game and that only
took fifteen minutes.
Speaker 3: What did I just buy?
Speaker 5: If they're going to sort of understand what's going here.
I'm curious about that challenge mode. How much replay value
that is going to add on top of it. Yeah,
it's nice to see Star Fucks back. It has been
a while. There's a bit that we're worried, like maybe
they're just done with Starfucks. No, most of these series
do find a way to eventually return, and this seems
like a pretty good way to reintroduce Star Fucks Grab.
You see, people don't want to fuck star Fox anymore.
Speaker 2: There's questions among the furry community about whether or not
these characters are fuckable, and I've been I've been asking them,
I've been putting my ear to the ground and back
games like mostly.
Speaker 3: No, we mostly know, and there's anger about him not
being you know, our Fox famously pretty fuckable.
Speaker 1: Yeah, yeah, backler, that was my reaction. So the vat
want to f Star fox Y. Yeah, and I guess,
uh so the v tuber mode I need everyone in
chat to assigned who's going to be who? Uh for alcool,
I said, chat is going to assign it?
Speaker 2: Dan think it might be might be the right call
there though, But but you said four v four Yeah,
it's four v four four v four online.
Speaker 5: My number was taking in the sky. All come on, anyone, Yeah,
kind of funny, kind of funny, said joke.
Speaker 4: But sure, yeah, what uh, I don't all right, to
the surprise of no one, I've never I didn't ever
play Star Fox ever. I didn't realize it was the
same game every single goddamn time.
Speaker 3: Or worse.
Speaker 4: Yeah, So I guess I'm not missing out on too
much here.
Speaker 5: That they keep making Who fucking and slippy are?
Speaker 4: I don't know these people are?
Speaker 3: Those are the Dwarves.
Speaker 4: Honestly, I believe you. I believe you. Uh yeah, But
but hey, I like I like new stuff that I've
never played, So I'm gonna play this. I'm gonna maybe
enjoy it.
Speaker 3: I don't like it.
Speaker 4: Yeah, it's like it was like dog fighting.
Speaker 3: Is it's just like dog fighting? Yeah, you play Panther dragoon. Yeah,
of course, of course.
Speaker 5: Of course. By the way, that one back, Yeah, I
played a ship one tenth of your super game budget
that you don't need more make a new pants drag goon.
Don't let those fucking weirdos remake another pants dragoon. They
look bad.
Speaker 8: Yeah, don't let the do It's a dragon was so
long ago and it was so mid If anyone takes
any lesson away from this podcast today, don't let a
people do anything that's right.
Speaker 3: That's what we're trying to say.
Speaker 4: You said it, You said it, not me.
Speaker 5: Yeah.
Speaker 2: The YouTuber thing you can just use, like across the
board you have to be in the games. You can
like just they turn it on and then talk to
your friends while they play other games using game chat,
which is just dominic.
Speaker 3: I love it. It's okay release week. Can we do
the whole BombCast like that?
Speaker 2: That's what everyone's asking for, and I think we're probably
gonna think we should probably do.
Speaker 5: That because it's the four Star Fucks people and the
four Star Wolf people too, So somebody could be Pigma.
Can I be? Andros might like nephew that kind of
looks like him, my Emperor. I failed you.
Speaker 4: Yeah, okay, I want to hear what all these guys
sound like? The great the thing about Starbucks.
Speaker 2: Sixty four especially legitimately great voice acting, really good performances.
Pete Peppy's like southern accent is like there's like a
trend or a trope in Japanese media of like the
the character that like trains up the young gun is
like this old western guy and Pepin.
Speaker 3: Does such a good job at that interesting the famous one.
Speaker 5: You know.
Speaker 3: Yeah, of course try turn ye yo.
Speaker 4: I fuck with Pigma.
Speaker 5: I like this guy. Yeah, yeah, he's a villain. He
betrays everyone. Yeah, spoilers dude, uh big alright.
Speaker 3: Is retiring from Nintendo.
Speaker 2: Nintendo veteran Takashi Testica is retiring from his executive officer
role on June twenty sixth. Tessica directed or helped shape
foundational Nintendo games, including Super Mario Brothers, The Legend of Zelda,
Super Mario World, A Link to the Past, and Yoshi's Island,
and was most recently producer on Super Mario Brothers Wonder
He is one of those people who's like, oh, there
are like five names on Super Mario Brothers that ended
up like four of the five names down Super Mario Brothers.
Ended up working on Super Mario Brothers. Wonder he's just
been there forever. Is always one of those guys that
really made the games incredible. He's worked on so many
of my favorite games. This is part of a recent
changing of the guard at Nintendo. You know, Decki Kano
recently retired, Tanabe recently retired, Miamoto is still there as
an executive fellow, and that means like he can kind
of like do what he wants because he's Miamoto, and
that means he's working on movies and theme parks and
stuff like that. But yeah, this is these guys are
turning sixty five retirement age and they are retiring, and it's,
oh yeah, my entire life has been playing this guy's games,
and now he's done, and it kind of won't just
be like good for him, you really earned it and
like just applaud Yeah, yeah, well done. Sony forecast PS
five gaming sales decline amid price in supply challenges. Nintendo
was saying, it's kind of something similar. You know, Nintendo
was so sold like twenty million up switch tows in
its first year. They're now they're saying sixteen million for
this for the second year.
Speaker 3: That's a little.
Speaker 2: Abnormal, but they had so many in the year one,
that's like, yeah, you can expect some decline there, and
then there's the price increase on top of that PlayStation
seeing something similar even though it's much deeper into its generation.
Sony issued a forward looking forecast showing a roughly six
percent decline in annual gaming sales this PS five hardware
demand falls largely tied to memory price surges, supply issues,
and recent price hikes, including a one hundred dollars increase
in the United States and higher prices in other regions.
The PS five shipments did cross six or ninety three
point seven million units. The quarterly shipments were down, like
they were way down. They sold something like one and
a half million PlayStation fives in the last quarter, and
that is abnormally low for this period in the generation.
And everyone's like, yeah, the price went up. This is
before the price went up. This is from before there
was a surge with the price hike expectations. So like
everyone's Okay, we're going to see a surge in that
moment where the price hike did happen, and so that'll
kind of offset things a little bit. But on the
other side of that price hike, is it going to
be even worse than this one and a half million
PS five sold? It's like, yes, until GTA six comes out.
And again that's what everyone's counting on. That is like
the subtext almost every story we read on this show.
Speaker 3: So yeah, I mean, do you guys hear people excited
about PS five's that don't have one? I don't know.
Speaker 4: No, I just don't know anyone who like has yet
to make a purchase decision about a console lately.
Speaker 3: I feel like last time there was a big move
was when like college football came back.
Speaker 5: That was it.
Speaker 4: So are you describing the the race to secure a
console before the price increase? Is that that's what you're describing?
Speaker 2: Yes, right, there was that moment there, So they're like,
this one one and a half million PlayStation five sold
last quarter is before any of that.
Speaker 8: Right.
Speaker 2: Then, in the week that the price to hike was announced,
leading into the price hike happening in a week later,
they sold just about every PS five that was on
the on shelves, including PS five pros at the original price,
and there was reporting from like mapis Catel and a
bunch of international reporting agencies of like oh, PlayStation five
had a massive week. It's like, yeah, okay, now that
we're on the other side of that and people are
seeing the higher prices at retail, what do we expect
at that point? And that's the unknown here other than
a lot of these companies are saying expect diminishing sales
going forward because the demand's going to be lower because
the price is higher.
Speaker 4: They should raise it again.
Speaker 5: Yeah, that wull get people moving.
Speaker 2: To say that their price increases does not cover their costs.
Say like, this does not fully cover the increasing costs
that we're facing. Yes, that's what they told investors, and
they're not allowed to allow to investors like that. They
so they set it right to their face. It's like, yeah,
I believe it too. I mean, fifty dollars increase is
probably not going to cover the how much more they're.
Speaker 4: So they're still they're selling each one at a loss.
Speaker 2: I don't know if they said that explicitly, but it's
like they're they're certainly not making the margins they once were,
and this does not restore their margins to what it
was when they were like or what they were expecting.
That could mean they are selling for a loss. Yes,
that could mean that, but we don't know that for sure.
Speaker 3: Gotcha all right?
Speaker 2: Forts the Horizon six leaked early, and Playground Games is
threatening hardware bands for anyone who's playing it early. The
PC version of Forts Horizon six leaked online. When we
talked about this on Game mess Mornings, it was like,
I don't know, people were saying that this was hacked
from some unencrypted upload on Steam and people got into
Steam database and got stuff that way, and that sounded
very strange to me, but that's what everyone was saying.
And now it's like, no, Valve and Playground Games and
Microsoft are all saying someone who had the game early
uploaded a copy, oh and they cracked that. And it's like, oh,
and you know who knows it could be a reviewer,
It's probably an influencer. That's my bias there, but I'm
gonna say it probably is. And yeah, the game's out
there and people could just get it now. It is
a game that has a lot of online functionality. So
if people boot this game up and like log into
their Microsoft account or as some people were doing streaming
it on top toast, Playground Games is gonna find you,
and that account that is associated with that, that is
an Xbox account, is gonna probably get nuked, and you're
gonna have a hard time playing any game online with
that account. Now, you know, people will find ways to
just to complete play completely offline. You're losing some functionality,
but you also save a lot of money, and you
get it early, and people like that as well, So
they're gonna they're not gonna be able to put the
toothpaste entirely back in the tube here. But this is
one where, yeah, they have a lot of methods for
punishing people who are being brazen about this obviously. Uh,
it wasn't the only game that leaked, by the way,
there was that Batman. The lego Batman game got turned
on and released early on Xbox for a handful of people,
and it's turning on.
Speaker 3: I don't know, the ky veil the Dark.
Speaker 5: I think the trailer was so good for Batman by
the way, holy crap.
Speaker 1: It.
Speaker 4: But yeah, the people who were able to purchase it early,
that's not the same kind of does a noopsie daisy, right, Yeah.
Speaker 3: That's right. That's a different It's a wholly different thing.
You're right, all right.
Speaker 2: Sony has a two part pitch right now, and they're
a little bit separate, like, hey, our future is good
on one side because of AI and on the other
side because we're making really good games. So the first
side of this is Hideoki Nishino was saying that AI
is going to help them with a accelerate development, improve
QA software engineering, three D modeling, modeling, animation, and personalization
on the PlayStation store. So they are like, we have
a lot of ways that we're using this stuff. A
huge part of that is this is the kind of
stuff you have to say to investors right now to
keep them satisfied. And they're they're saying that, and then
they're saying, we're not gonna use it for you know,
a generative AI. We're gonna have humans make games still,
But it sounds like they're using it so much across
the board that it could quickly take over that as well.
If it saves them a lot of money, I'm sure
they would like that. And the thing about AI is
it's cheaper and faster, and so if it's worse, that
kind of doesn't matter, because if satisfies two of the
three by being cheaper and faster. Then on the other hand,
PlayStation VP Christian Spenson was talking about the next three,
four and five years of games coming from PlayStation and
I think their partners and saying that their things are
unbelievably positive and that when he looks at these games,
it stands in start contrast to the lot of the
doom and gloom headlines that we talk about on shows
like this and Gameless Mornings, where it's like these companies
face a lot of problems and being about getting people
excited to buy consoles and buy games. He said, when
he looks at it, he doesn't feel that way. I
think everyone's just kind of look around, going like, okay,
then show them get people excited. I think that has
been the PlayStation five's sort of bugaboo is.
Speaker 3: People are like, I spent a.
Speaker 2: Lot of money on this thing, and I do not
feel the excitement that maybe I felt during the PlayStation four.
And I've been waiting for the things to really get
started and we're five six years into this thing now
and it never really got there. How confident are you
guys about the future of games, because I think they
can deliver it, just hasn't felt that way so far.
Speaker 5: I mean, it feels scary, and you know, just at
this time where there is this uncertainty and there are
things like Marathon coming out and doing well but not
well enough, and you know they also cancel their last
of US big live service game and fair Games is
still happening. You know, there's uncertainty, and there's also plenty
of good stuff that they deal over there. But the
last thing I want to hear about from the right now,
and I don't care if it was directed at investors
maybe and not me, but I just don't want to
hear about AI at PlayStation. That's just the the ultimate
mood killer right now.
Speaker 2: Yeah, it was you know, PlayStation and Nintendo, where those
companies from Japan that I was hearing about, like they
were pretty strict with their creatives and their developers about hey,
please just don't use AI because we don't want that
stuff popping up in our games that that we might
get sued for later. So it's better safe than sorry,
and we just we trust our old processes. We haven't
analyzed this stuff for risk yet. It's like that's changing
pretty fast over its Sony at the very least, though,
Gears of War E Day w W E sponsorship points
to a possible fall launch window for that game. Uh,
they're gonna Gears War E Day is going to be
a sponsor for Triple Mania in September, and so everyone's like,
usually when a game sponsors something like that, it's either
out at that moment or coming out very soon afterward.
Speaker 3: That sounds right to me. What do you guys thinking.
I'm just surprised to hear w dores doing sponsorships now. Yeah,
it's a new thing for them.
Speaker 5: Think about it. Yeah, the ring you could, I think
interrupt the walkins. I think just matches, that'd be great.
Speaker 1: They're going to ruin the sanctity of luchador masks by
slapping a logo on someone's mask.
Speaker 6: Huh, mister is going to be sponsored? Yeah, oh my god,
they with lu mask. That's gonna be someone's gonna hurt.
Speaker 4: Just a big old Pepsi logo.
Speaker 3: That's the imp.
Speaker 2: We are going to find out more about Gears of
War E Day on June seventh, when Xbox does its
annual Big Showcase. They're having their big Regular showcase, and
then they're going to follow that up with Gears of
War E Day Special thing like they did with the
Outer Worlds to last year and a handful of other
things in the previous years.
Speaker 4: Uh yeah, so so so so if people want to
play Gears of War, look, I don't want Ready for it.
Speaker 3: I don't know if I'm I don't know if I care.
I've never really been a Gears guys.
Speaker 6: I like Gears a lot back when it originally ran,
and after playing them all again recently with Kayla, I
think I I think I really like Gears of War
a lot.
Speaker 3: Yes, I'm playing Ready for New Gears.
Speaker 4: I played the majority of them, and they're They're good.
I enjoy them, but I I they are they have
a very like lukewarm sort of like space in my
mind where I'm just like empty caunteries.
Speaker 6: It's empty calories, you know, like I don't think the
works of art or anything like that. But they're a
fun time.
Speaker 2: I look, I this was the one that they feels
like they're trying to reboot the energy around Gears of War,
and we'll see how they're able to do that. I
don't know, I'm not I'm not sure. Maybe this is
the one that really gets me excited.
Speaker 5: I I'd like for it to be good when Gears
of War is ohkad, I always have a good time
with it. Gears War one on the Xbox or sixty
felt like a moment. That's an experience.
Speaker 3: I that's drink about. It was cool is his whole thing.
I haven't been invested in the series.
Speaker 5: In a while. I barely played four and five. But
I don't know. I am feeling a bit of that itch.
Speaker 4: Uh.
Speaker 2: Let's see here tech and Boss Katsuhiro Harada has joined
S n K PlayStation third party content.
Speaker 3: But this is the wrong fucking thing here. Let's see. Yeah,
I wrote a copy of the wrong thing.
Speaker 5: Okay, basically I have the.
Speaker 3: Story over here.
Speaker 2: Harada, who was previously in charge of tech in he
worked there for a very long time. He left there after.
Speaker 3: Thirty one years. He is now moving over to S
and K.
Speaker 2: According to Harada, he is starting VS Studios or Versus Studios.
He says the name holds various meetings including video Game Soft,
Victoria's Victoria's Secret and the Spirits, the Ristic Evil Edge,
and it's the Reach for the Moon Engine.
Speaker 5: Yes exactly that.
Speaker 1: You know.
Speaker 3: It's obviously means one thing he's saying. It means something else. Uh,
it's just the philosophy.
Speaker 2: Philosophy behind the studio is beyond tradition, crafted to perfection.
Herada just kind of being Herada here. The story is
uh leaving band Damco to go over to S and K,
probably to make fighting games. Uh is this just a
story of there's a lot of money at S and
K because of Saudi Arabia and he's gonna have the
big payday.
Speaker 5: I think he's getting a big payday. And yeah, it's
a little weird. I mean S and K not super
known for three D fighting games, which is his area
of expertise, So I don't know if they're going to
make some kind of a gamble there. It still feels
like that new Fatal Theory did not really make that
much of a splash. I think that Invincible game like
already has more SAM reviews for instance. Yeah, so yeah,
I bet yeah. I think it's mostly just it's it's
a big, big day and maybe it was unhappy at
bandy Namco.
Speaker 3: I don't know.
Speaker 5: Uh, I guess I'm gonna be curious what that game
looks like. Are they just going to try to make
a three D fail for you again? They've done that before.
Is it going to be something maybe entirely new, Maybe
they turned Samurai Showdown into three D. I don't know.
Speaker 2: I yeah, I mean I bet the people who are
paying the bills over at S and K now like
the idea of having a big three D fighting game
and having herodicum in and doing it.
Speaker 3: And that is exactly what led to this.
Speaker 2: It's uh, it's disappointing, but money talks, and we're not
gonna be able to change that.
Speaker 3: Uh So let's end up with no.
Speaker 5: No.
Speaker 2: That's the end of the news. There's nothing else happening,
nothing else important, nothing else that matters to anyone, certainly
not the jan You.
Speaker 1: Motherfucker's first Oh Happy API month, And this is how
we're celebrating AAP.
Speaker 2: I'm montagen in particular because Cyclops is headed to Marvel Rivals.
I hope he's got the thickest thighs you've ever fucking seen.
Speaker 3: This motherfucker. It looks so beautiful, the fucking leader of
the X Men.
Speaker 1: And I swear to God I will ban and mute
you if you say that Cyclops is a cop.
Speaker 5: Even one of you guys.
Speaker 4: No one's ever said that before.
Speaker 3: What do you mind? I don't agree with exactly.
Speaker 5: I will throw Jeff Grubb's Steam controller at a wall.
It'll scream, don't.
Speaker 3: Do that, O King.
Speaker 1: I'm so fucking excited. I saw the trailer. He looks fantastic.
I don't even care which role he's in. Also, Devil
Dinosaur is gonna make it to the game moon Girl.
Speaker 5: Maybe.
Speaker 1: If folks have not been in tune with what's happening
with the comic books, I highly suggest you check out
Moon Girl, very fun show as well on Disney. Plus,
they're gonna get the fucking actor from our X Men
ninety seven to voice Scott Summers.
Speaker 5: Baby, it's the summer of Scott.
Speaker 3: Jesus Christ. I'm so fucking hyped. Finally, uh, May fifteenth.
Speaker 5: That's Friday maybe, I mean it's also our anniversary week.
Maybe plays the Marvel.
Speaker 1: Right, Well, we're not playing until the Cyclops is in.
Speaker 5: May fifteenth.
Speaker 1: No, no, no, no, Devil Dinosaur is gonna be the
first one coming out.
Speaker 3: Eight starts on May fifteenth.
Speaker 5: I hear.
Speaker 1: Okay, they're edging me, is what they're doing? Oh right, right,
last thing I need now is for Marvel Tokon to
just fucking drop the teas and let let Slim come out,
you know, pop open. The leader of the x Men,
the guy that is doing what Charles fucking Exavier it
can't do because he's a fucking loser.
Speaker 3: Yeah, he's worse than a copy. Yes, loser, he's the
leader of the x Men. Yes, like always, yes.
Speaker 5: I will steal a lot. Yeah, and a lot of
the continuities you know. Okay, No, I'm not questioning has
been the leader at certain times too.
Speaker 2: Yeah, bring her up we can Yeah yeah, uh a
real quick SOMATICA two game files also got leaked this week,
and that one's like, my mind immediately goes to the
people publishing that trying to sabotage that game so it
doesn't get into it than But that's just.
Speaker 3: Me speculating, that's not They don't know.
Speaker 1: Was there is there a bonus off the table or
I thought it was put back on the table.
Speaker 2: The bonus is back on the table if this thing
comes out or yes, the courts made them do that.
It comes out early access and it makes if it
sells a certain amount, the people who made the game,
the developers, are going to earn a two hundred and
fifty million dollar bonus and so U they and we
know that the people that were publishing over crafton already
tried to sabotage that once by firing the people in
charge of the studio and taking it over and saying
we're going to delay the game, uh for reasons. And
then the court said, well, that is obviously something bad,
and you talked to chat GPT about that. That's that
story there. Yeah, this is probably not what happened here. Obviously,
we've seen this week. There's a million ways that these
things can leak early. But that game's out very soon.
People are going to buy it.
Speaker 3: It's going to do very very I'm gonna buy so
many fucking cycle skins. This is bad. It's good that
does for the headlines. Be you, Jen Now, I'm upset
about how much money I'm gonna lose on this game
now and how much.
Speaker 5: Time as long as you realize it.
Speaker 1: Yeah yeah, anyway, folks at home, we're gonna take quick,
pricky break and we'll be back with the emails.
Speaker 3: Right after this. These are the emails or the emails.
Speaker 1: Bombcastigiant bomb dot com is the email addressed to send
your emails too, and write in about any and everything
you want uh once again. I say this every week.
I've been saying this every single week for the last
couple of months, if not year. Our inbox is flooded
with great emails. Thank you so much to everyone sending
them in. Apologies if they don't get read on the show,
but do not let that discourage you. Shouts out to
all y'all at home. First email from the show comes
from Jerry and Jerry brought in a little Blake Club quiz. Hey, dudes,
congrats on one full year of independence. As a late
Malo anniversary present, I created a Blake Club quiz for Dan, Mike,
and Grubb. There are ten multiple choice questions about the
last several years of Blake Club games. When did Blake
Club start?
Speaker 3: What year? Probably of twenty twenty two, when Sonic Yeah.
Speaker 1: Jesus okay. Each is worth one point. It might be
work best to write down answers individually. We're gonna skip
all that. I'm gonna choose a couple of these questions.
Don't worry about points, boys, all right? First question, who
is the final boss encounter in Mortal Kombat Mythologies?
Speaker 5: It's right, Jennock. He turns to like Super Shannock, and
youet to run away from him unless you have enough
full potions to be able to like do your super
move and refill your manna and then you can kill
him and you can get the bloopers at the end.
Speaker 4: All right, we do an extra credit on this thing January.
Speaker 3: All right?
Speaker 1: In Batman Dark Tomorrow, how many times did bat grub
use the batcuffs by the end of the series. There
are multiple choice Yeah, we have got answers here A
three hundred and one, B three hundred and fourteen, C
two hundred and ninety seven D three hundred and forty one.
Speaker 2: Geez, I'm gonna say I think it's two hundred ninety seven.
I feel like we were about to reach a threshold
and we didn't get there.
Speaker 5: That's my memory.
Speaker 1: But I'm guessing I'm going to three fourteen. I'll go
with the grub uh ding ding ding ding ding. Mikey's
the winner three fourteen.
Speaker 3: Oh wow, having a memory?
Speaker 1: Yeah, yeah, all right, all right, I'm not going to
read all of the questions. Jerry gonna skip through a
couple of these. Okay, who is the main antagonist of
Sonic six.
Speaker 3: Human Woman?
Speaker 1: There's multiple choices. I can read them if you want
a Ebliss, B Silver the Hedgehog, C Solaris, D the
load times.
Speaker 5: I mean there's an implish trigger. Is that the name?
Speaker 3: I think that was Shadow. I'm gonna say. I'm gonna
say Solaris the George Clooney picture.
Speaker 5: Yeah, you know what. I think the IMBLSS trigger was
something else. I think Solaris is the best.
Speaker 3: No, I think it.
Speaker 5: I think, yeah, well he's the trigger for Ibliss, right,
so I think it's the bad guy.
Speaker 3: I mean, is the obvious ones today? It's probably right?
Speaker 1: Sure it is C Solaris, all right, Uh okay, let
me just read two more of these. Okay, Jerry, once again,
thank you for the quiz. In Darkest of Days? How
do you determine which enemies to shoot?
Speaker 3: In the Civil War? Levels?
Speaker 1: A they're wearing blue uniforms. B they're wearing gray uniforms.
See they have red outlines. D there's no way to
tell you.
Speaker 5: Shoot the South.
Speaker 4: Answer?
Speaker 5: Whatever they wore.
Speaker 3: I don't want to say, because I don't know what
it is.
Speaker 5: War.
Speaker 3: The ones with the Confederate flags are the enemies, Mikey,
do you want to help them out?
Speaker 5: I think it would be Gray. I'm gonna say b Gray.
Speaker 3: That is correct.
Speaker 1: Boys, all right, all right, uh okay, last question here Jerry.
Once again, Jerry from Wisconsin, thank you so much for
the quiz. Which Blake Club member has played the most
Delight Club games, therefore making his tenure as a member
the easiest.
Speaker 5: Mike, Mike, it's gotta be Mike.
Speaker 3: I think it's probably now I've played the most of
I think it might be Jeff. I would say Jeff,
I played a few.
Speaker 5: Yeah, I could see.
Speaker 4: No, it's not Dan.
Speaker 3: Most leaves the light. Wow.
Speaker 5: Put it on his shirt.
Speaker 3: That's that's what they say about him. And it's like Dan,
like leaning up against the wall or something.
Speaker 5: Yeah.
Speaker 3: Uh, the answer is Jeff Crust. Bonus questions.
Speaker 1: Bonus question here in the Space Station Beta level of
Space Ace, which direction must you travel in order to
dodge the first laser shot on the moving moving platform?
Speaker 3: Check your thing there.
Speaker 5: This doesn't help you. Apparently you go.
Speaker 3: To the left. Are you serious?
Speaker 7: Right?
Speaker 3: It's right against my instincts on that one.
Speaker 5: Do you get those mixed up up on?
Speaker 3: Yeah? I'm going yeah, I'm getting better.
Speaker 5: He just thinks he should go to the left.
Speaker 3: Well, to the left, I'm gonna write, go right on here.
Yeah alright, yeah yeah.
Speaker 1: Thank you so much Jerry for that wonderful email. Next
email comes from JG. Advance apologies for my mispronunciation of Korean.
It's gonna happen. I can barely pronounce English. Sometimes on
young Haseo giant bomb bombers that means hello. I've been
studying Korean for a few months now, and with all
this Kia talk, I wanted to throw in some fun
facts about the Korean language that I've learned. The Korean
alphabet aka hung ghoul is very simple. It was actually
designed this way in the fourteen hundreds. Korean writing was
based on Chinese characters. King Sejong decided that he wanted
more common people to be able to read and write,
so he had a new alphabet developed with that intention.
It's simple enough to learn in an afternoon, and while
just learning alphabet isn't enough to know the language, knowing
how to sound things out can help read loanwords from English.
If you ever visit two. It's what is known as
s O V language, meaning the verb comes at the
end of a sentence after the subject an object. For example,
if I was to describe giant Bob in Korean, the
structure would be giant bomb a site about website. Giant
bomb a site about video games is just like Yoda's shit, right,
Yoda's Korean turns out yeahs.
Speaker 3: And three.
Speaker 1: Well, I did say. The alphabet is simple. They have
sounds we don't, and vice versa. For example, f V
and th sounds in Korean at the same time they
show as the symbol. Here is a sound between L
and R. If you've watched much subed anime, you've definitely
heard it. Example the guy who's lucky in tune in
exams of Naruto or MYSA saying light in death note. Okay, anyway,
those are my fun facts. Second, anyway, those are my
fun facts. But here's a more useful ish sentence for y'all. Okay,
wah O'Neil yun mikey yashi a dung el ao or
in English, wow, today is a Mikey's day.
Speaker 5: I gotta learn that. One, I gotta learn that.
Speaker 1: One we should put we should put that on a shirt.
They put the Korean alphabet there. Okay, all right. Next
email comes from Andrew from r V A Hey, hey, hey, hey,
I've been muling over the idea of a Luca Lucha
deer tattoo.
Speaker 3: One. Do I have the staff's blessing on this idea? Yeah?
Go for it yours. Two.
Speaker 1: Anyone have a sick GB tattoo or seen any out
in the wild? Love the pod, quick looks, launch looks
and everything you guys are doing. Keep up the great work, duders.
Speaker 3: I do not. I don't have no people are sent
in pictures with like their tats.
Speaker 4: I don't think I've seen any.
Speaker 5: If you have them, hit us up on Blue Sky
or something.
Speaker 4: If you have them, Oh, Jen, you and I were
going to get him as a stretch goal right in
the bottom.
Speaker 2: Yes, yes, yes, yes, and Mike spill got to get
his because me and Jan beat boulders Gate that you
definitely did that. Remember Asterion Grub Oh man, this guy
was staring on everything right.
Speaker 1: Yeah, and you jumped in and then you love shadow
Heart Yeah, sure I could fix her. And then the
Red Devil Lady cars.
Speaker 5: All right, jesus.
Speaker 1: Uh Mikey, I'm surprised your grandma didn't have anything to
say about the Kia.
Speaker 5: But Grandma's arresting. She was a We took her, We
took her to the Mexican restaurant for Mother's Day and
she had one Marguerite and was just toasted. I won't
repeat it, but she thought that the sausa was very pinchy.
Speaker 4: Pinchy.
Speaker 5: Yeah, that's how they say spicy people pinches their sensitive taste.
Buzz that are only used to a regano and basil
poor for the more southern, she's more central. Got it all?
Speaker 6: That's Ben Hanson explicitly asked min Max fans not to
get related tattoos.
Speaker 3: Did you be welcome this? Yeah, let's be the anti
min MAXI on this. Everyone should get.
Speaker 5: Whatever I mean, I mean Ben Hanson's body. I didn't
know he was trying to control people. Should Hanson's could say,
if you want to have sex with your partner too,
on your back Steve O style.
Speaker 3: There we go, There we go? All right.
Speaker 1: A couple more emails. Once again, thank you so much
everyone for writing of them in. We only have so
much time, so we can only read so many.
Speaker 5: Uh.
Speaker 1: This email comes from Robert in Blue Mountains, NSW. What
is that?
Speaker 3: North Southwest.
Speaker 1: News, New South Wales, New South Wales, New South Wales. Okay, hey,
Grenadier's in school. One of my nicknames was crabs. What
do you think the reason for this nickname? I'll email
again to confirm you got it right. Also, what were
your nicknames in school?
Speaker 3: Good?
Speaker 1: Bad, Huge? Thanks to all the GB crew pass present.
Without Giant Bomb, my life would be not would not
be what it is. From Robert in Blue Mountain, North
South Wales.
Speaker 5: That's sweet.
Speaker 2: So so the question is their nickname in school was
crabs and we're supposed to guess how they got that.
Speaker 6: They're trying to stay us up for saying genital crabs,
but that seems too obvious.
Speaker 5: Yes, we saw the crack open a fresh crab leg
and he was real damn the tool.
Speaker 2: Yeah, I think he had strong grippers. Maybe crab every
day at lunch at school. Yeah, everyone else is getting
the square pizza and he was having crab legs. Yes,
every day, kink crab, a whole kink crab. Or maybe
he was like a little grumpy all the time crabby.
Speaker 5: Maybe love krabby patties.
Speaker 1: Yeah, maybe he was red and obsessed with business and
his daughter was a whale.
Speaker 3: His parents had a crab apple tree in their yard,
like look look at crabb.
Speaker 5: All my friends a lot of my friends in high
school because like I would explain what leads speak was
to them, which was a thing at the time. If
we would say it like to be clear, we said
it like ironic, but like all of them thought it
was really funny, and Billy said, they would call me
mikesores and a lot of them.
Speaker 3: Still, Oh is that where that comes from?
Speaker 6: You?
Speaker 3: You've seen some of my friends call me that absolutely.
Speaker 6: Before they tried to get nad Tracker working on me,
because that's what some of the guys in junior high.
I thought my name was backwards, but nad Tracker didn't
really catch on. That's it's a lot of syllables, yeah,
track and nads.
Speaker 5: Uh. I get Daniel Anuary, jam jan that's it, jam bigelow.
Speaker 3: Oh that's good. No one ever makes any nicknames for Jerome.
That's fine. Je Jerome is verning stop No no no, no,
not that no no, no, no, We're not doing this.
It's okay. Baklar uh grub any nicknames other than your
last names.
Speaker 4: Yeah, I've said this a bunch of going way back.
Speaker 3: Uh.
Speaker 4: Because of fresh Prince, people called me g for Jeffrey
because that's oh sure, which you know makes perfect sense
and skippy.
Speaker 2: Yeah, it's like he spelled because that Jeffrey spelled his
with the G presub it made sense for him, definitely nonsense.
Yeah for me, it's offensive.
Speaker 3: Yeah, I would hate it.
Speaker 4: I'm not achulle.
Speaker 5: Come on.
Speaker 2: It was all like my last name is grub. So
people didn't need a lot of nicknames, but they care
to be like grub worm or something like that. And
yeah thanks along those lines.
Speaker 6: Cool.
Speaker 2: Yeah, I would love to be the worst I think. Yeah, yeah,
call you the grubster stuff like that. Yeah, for sure,
you know scrub.
Speaker 5: That was just ever.
Speaker 1: I call all of you your name and then you'ller
in my head sometimes, Okay, like I say rebular bacular.
Speaker 8: Uh.
Speaker 1: This is all because my friends called her boyfriend vonular
and his name was just Vaughn and I asked like, well,
is that short for something and he was like no,
he's just very like nebular. So I just added, like
tubular every everybody you talk to it a story.
Speaker 3: Now, sound like a C is that person that shouts
out the gang? All right?
Speaker 1: Anyway, last email, I was asking about some movie advice.
John from past writes in him not gonna say that
one high Bombers, long time, long time. I have two boys,
a ten year old and a seven year old. We
just finished watching the nine mainline Star Wars movies and
they really enjoyed them. They also have watched only two
home alone movies that exist, and also like them a lot.
I'm thinking next to watch The Mask, the nineteen ninety
three Mario movie, and maybe The Fifth Element. Other than
movies directly aimed at kids, what other movies would you
recommend for us. I grew up in the nineties and
have a pondus for those movies, but anything we'll do.
I also don't care about age ratings, so as long
as there's no explicit violence. Thanks advance. PS no Dan,
I'm not showing them Jaws.
Speaker 3: I was gonna sit the Horizon, but I don't think.
Speaker 4: Let me just you know, thank you email er. I
don't know about Fifth Element. I think Fifth Element you
maybe should be a little not that it's inappropriate, but
I think to really like appreciate that movie, you might
want to be a little older. I'll offer a swap.
Take Fifth Element off the table. And then I just
did this with my eleven year old Fucking Ferris Bueller's
Day Off man that movie. Oh yeah, that rips for
for like that kid was just glued to his seat
for two hours, just being like this is the coolest
shit ever.
Speaker 2: The mask is a good one as well, Like if
you watch that one, the kids, kids enjoy the mask.
Speaker 3: I do think, you know, Terminator two, he does have
the no killing anyone rules.
Speaker 2: So if that counts and it starts that way, it's
not like it's not like you have to wait, like yeah,
they even when he's like.
Speaker 5: He doesn't rules, but yeah, yeah, there's other people who
don't have that rule. Yeah, some people get stabbed in
the face, I don't know.
Speaker 3: Yeah, and the eyeball while getting of any machine.
Speaker 5: Thing. Don't know.
Speaker 2: To be Terminator two is a very like nine year
olds is probably a little young, but it's like a
ten year old coded.
Speaker 3: I was seven and my life.
Speaker 4: I'm just gonna absolutely disagree that the temperature of this
room is icotic.
Speaker 5: I don't think. Yeah, I didn't watch that until much
later than ten.
Speaker 2: Person, that was okay, But you want to be like
Mike Manatti co one obviously, boy, that was just my experience.
Speaker 3: That I do Turtles, the Turtles movies obviously want.
Speaker 5: To Yeah, they're there. Those are fun one too. You
don't need to see three at all. This is doubt.
Fire is really good. I don't know how much you
want to expose your kids to the concept of divorce.
It's like the only thing potentially are running there Ron Williams,
but William Harry watch Hook. There you go.
Speaker 4: You know you know what I'll say this, like Hook
is good. There is again, I also have a sensitive job.
But like Hook has some gnarly like kidnapping, I think right,
but like one, I think that is on the table
for sure.
Speaker 1: It will introduce Yeah, Hook will introduce your kid to
the concept of a Filipino person, the.
Speaker 4: Concept the idea. Oh my god. I was watching a
really interesting, uh breakdown of one of those scenes where
Rufio takes that sword and stops it right at Robin
Williams's face and they're like, how did they do this?
How did they do this? And they're like, no, no,
they just shot it backwards.
Speaker 1: Yeah.
Speaker 2: Yeah, And that means every every kid actor in that
scene had in reverse and there was like ten of them.
It was really impressive, which you know, if.
Speaker 4: You've ever like tried to rewind footage and play it
as if it's going forward. There's something just always off
about it. It just doesn't look right. But they nailed it.
They did a great job.
Speaker 3: National Treasure A little time.
Speaker 4: Oh yeah, I just don't think you guys get it.
A nine, National Treasure ten and a seven. They're not
going to understand what's going on.
Speaker 3: Oh is not that God, You guys are not good
for them.
Speaker 4: They're they're benign movies. I'm not saying like they'll be
scarred by it, but you're basically just putting something in
front of a kid who's just like, Dad, what has happened?
Speaker 5: I what are we doing here?
Speaker 3: Yeah?
Speaker 2: But like I watched movies like that as like I
would latron to the stuff I did understand and the
stuff would I would get filled in later in life
when I would either watch complicated than an Idiota Jones.
Speaker 5: You probably don't do any of Jones because of the
face melting. Yeah, this one doesn't have face melting. I
thinks someone is always kind of slowly melting.
Speaker 4: Yeah, Like I said, it's not the content. I think
it's just the storyline.
Speaker 5: I think.
Speaker 4: I don't know in my experience, like kids I do
think get bored if they're not emotionally attached to, like
what the stakes of the thing are.
Speaker 5: Explain to your kid that the decoration of independence is important.
Speaker 1: And my reasoning is that, like I feel like Hamilton
became so big that like kids know what Hamilton is, right,
So there's like some knowledge or whatever of like the
early US ship.
Speaker 4: Yeah, the Sonic movie should be here for sure.
Speaker 5: If you haven't yet, email for sure.
Speaker 1: All right, That about does for emails. Thank you everyone
for writing in. Apologies if you didn't get your email
read on the show, but please please please keep sending
them in BombCast giant bomb dot com.
Speaker 3: Grub. Is it that time or we skipping this week?
Speaker 2: It's that time, everybody for the podcast within a podcast grub. Guesser, everybody,
this is the game where I show an old video
game magazine ad to my friends here on the show
and then they have to tell me what it is
advertising this week, I've got an ad here from a
magazine that for audio listeners, it says third times a
charm if you consider death charming. Then there is a
lady dressed kind of like catwoman with a whip inside
of a cage attacking a man with a club. What
video game is this advertising turn off, the turn chat
off any black the stuff at bottom, but maybe don't
read that.
Speaker 3: I can't remember what it says. Oh wait, do I
need to see what is this? Oh? That looks early nineties?
Speaker 5: Is this the uh battlea to Shinden two?
Speaker 3: Jeez, it is not battle rena totionin didn't too.
Speaker 6: Ten arenas they're enclosed, thirty thirty characters. Okay, this might
be a PS one game.
Speaker 5: This is one game it is.
Speaker 3: It's not Time Killers.
Speaker 4: No, this kid the cage just throwing me off.
Speaker 3: Okay, is this Cardinal Sin. It's not Cardinal Sin. I'll say,
Mike is pretty close. What did he say? Battle in two?
Speaker 5: Game?
Speaker 3: It's a battle r.
Speaker 5: Third time to turn battle Arena tohind in three second?
I don't okay, damn it, I was right there.
Speaker 3: All right, I got one more for you guys.
Speaker 5: This one would have credit on that one. Yes, absolutely,
if this one, if you if you know it, you
might just know it off the bats.
Speaker 3: So we'll see you know.
Speaker 2: Actually, this time we're gonna go one person at a time.
I'm gonna ask you guys to make a guess.
Speaker 3: All right, here we go.
Speaker 2: No, if I know what I'm yelling at for our
audio listeners, it is a bunch of ants attacking one
different looking at, which actually is uncomfortable now when I
say that out loud, though, the different looking at says
you and the other ants are them?
Speaker 3: Janet Choa, do you have a guess for what game
this is? I'm trying to get it loaded up for
the folks at home.
Speaker 1: Is this?
Speaker 3: Uh god, this is gross? I don't like this Centipede?
This is not Centipede, Jeff Backlar, what game is this?
Speaker 4: Hold on? I'm zooming in because the font is like
very weird and specific on the dialogue.
Speaker 3: Font is often a good indicator, like it's a good
clue to use for.
Speaker 4: I think this is.
Speaker 5: Like unreal.
Speaker 3: This is not unreal. Is this Command and Conquer game? Dan?
This is not Command and Conquer, Mike Manati.
Speaker 5: Is it an Earth Defense Force game?
Speaker 3: This is not Earth Defense Horse all right, you guys
want to we can open it up to the floor.
Speaker 5: Is it an RTS?
Speaker 3: I feel like they're trying to do the swarming enemies thing.
It is not an RTS.
Speaker 5: Is it okay?
Speaker 3: Like dual stick shoot like a robotron of some sort. No,
it is not a shooter like Robotron. No a schmuff.
Speaker 4: It is not a schmup Warriors? Was anyone in the ballpark?
Dynasty Wars is a good guest too.
Speaker 3: It is not Dynasty Warriors.
Speaker 4: Someone's been in the ballpark, Capeche matter, I don't think so,
do not matter which answer was in the ballpark?
Speaker 5: Yeah?
Speaker 3: Yeah, yeah, that's gonna give it away too much?
Speaker 5: Oh wow, great?
Speaker 2: So would we saund like it's not exactly right or
something like that. But it's like, but once I say,
it's like, you guys will just do the process of eliminations,
is it?
Speaker 3: Jeffre Semini? It is not Jet Force Jimini? And you
are along the wrong lines?
Speaker 5: Are the ladies bug like?
Speaker 3: Not really?
Speaker 1: No?
Speaker 3: Are they? Dude? Planet? It is not lost planet? Wait?
Speaker 4: What was your original guest?
Speaker 5: Dan uh?
Speaker 3: Command of conquer like and that's not ants.
Speaker 5: Unreal? Is it doom? This is doom for the Super
Nintendo's say, damn nice good man, you're right there, You're.
Speaker 2: Right there, had it basically you you almost said it
on the first try back of are really good?
Speaker 5: It's doom.
Speaker 3: It's at the port for Super Nintendo.
Speaker 5: Yes, well done, Domus always saying Capeche so you know
the aial ad is capeche pointing at the Doom logo,
Like the Doom logo is saying capeche.
Speaker 4: What's crazy is the I in my mind? Because Jen,
can you back me up on this font thing? This
font I'm telling you took me to like those games.
I don't know why, Like the box are at the
no Like there's something maybe like the logo of like
the font they used on the r or like the
quotes on the back or something like that.
Speaker 1: Yeah, this is very much I started thinking of like
brain age stuff. But yeah, I uh, I'm.
Speaker 3: Happy for you guys. Well done.
Speaker 2: That's another grub guesser in the camp. Thanks for watching, everybody.
We'll be back next time.
Speaker 1: Hell yeah, fantastic For audio listeners. You missed Jeff Backlar
doing a standing backflip after nailing that head phones. It's
still connected. Yeah yeah, I'm hurting, like Manati hit me
with some YouTube super chats if we have any right.
Speaker 5: First, one's a doozy uh slaveh Bic Austin says we
need a new rule for bike club. Each of you
need to pick a successor one has to fish to
give your play. You die before that? Yeah, what would
we have done if damn time on a plane.
Speaker 2: I think the original rule was if one of us dies,
we do have to have someone replace us, like we
had to pick a successor. I thought that was that
was that I picked mine, I just like once like
like I think I picked my daughter. I think I
think I had going to be in here, like the
Giant bomb ownership, not just Blake Club duties.
Speaker 3: No, no for Blake, the position on Blake Club. Okay, Mike,
I'll pick Mike two. She's just doing it alone one day,
all right.
Speaker 5: Next up here is from Lazy's Negasaurus dB a road
trip meet up at the world's largest Arby's outside of Richmond, Virginia.
Make it happy boys, Happy one year, love.
Speaker 3: You all well? Sounds fun.
Speaker 5: Get there eventually, Yes, Yeah, I don't think. I don't
think that's on uh, that's on the route. I think
it may be too much of a Also, I don't
think i'd be part of the Oh, and we would
need you there back. Come on, you can't do that
without me.
Speaker 6: Would be kind of funny if we took the whole
photo shoot him and seating Arbery's without them.
Speaker 3: Yeah.
Speaker 5: Yeah, Alex and Guggo says, someone told Jim they're adding
psych Clops tomorrow. Bribles Pinos he found he found out
hell again, says please no clips. Last giant Bone crossover
with Dance, It's revolution. Frank loves DDR.
Speaker 2: I'm gonna be talking to Frank soon about getting him
on the catcher GB at night. I'll make sure we
talk about it.
Speaker 5: David Hollins says, it's been going through it lately. So
I want to thank the entire GB crew for giving
me some look forward to and laugh at every week.
I know that story that Dan told at the top
was a riot. Yeah, welcome David, third thing, Buddy uh
and Dresser. Three to five Miami says, can we get
a ten Colossus Yo salute to celebrate may Low. Thank
you guys for all your work and congrats on an
amazing year. I'm gonna turn off my gate make sure
it goes through ten. Okay, I gotta count here ho.
Speaker 3: Ho, there you go? How do I explain this to
my wife?
Speaker 5: That was why why would you cry?
Speaker 2: Because sometimes she listens and I go upstairs and she
has questions and I just do not have answers.
Speaker 3: I don't have your poisoning Rob that was that was
ten huh one.
Speaker 5: At that four, I'm like, I think my voice is
going to give out, and then like I found the
strength continue.
Speaker 3: Yeah you did great, True Colossus, Big.
Speaker 5: Fresh thirty sevences, thanks for the year, and Fross it's
our patron saint. Big frushirty seven also says, got here late,
so maybe you already touch on this, but Psychop's just
got announced for rivals, Big Dandy, don't you love it?
Something like this happens and like you're associated with it,
so you get a million messages it happened with me,
and that echo the.
Speaker 2: Dolphin reason happens with Yeah, that would me with that
as well, and then bubbsy anything.
Speaker 3: But it's a wallawe g and taco bell for me.
Speaker 6: Also, whenever people see Warrior sixty four posts like a
big thing where it's like, oh, hey, get this giant
eight gallon thing a mustard for cheaps. You can send
it to someone, which, by the way, I don't know
why I got three gallons of mayonnaise delivered in my
house recently.
Speaker 5: Oh really, not me, you know, No, I'm not a
good liar.
Speaker 3: That one's not me.
Speaker 5: Okay, I think i'd be looking at maybe Kayla, I
don't know.
Speaker 3: Yeah, I would be looking in that direction too, Okay, okay,
Mayo for Malo, I get it.
Speaker 5: Yeah, Oh that's just a celebration. It's just yeah, the
traditional malo gift.
Speaker 3: Yeah, celebration. Mayonnaise.
Speaker 5: You for the super chat. Sorry, yes, yes, we're good.
Thank you everybody.
Speaker 1: Thank you everyone for the super chats. Thank you everyone
for the email els. Thank you Jeff Grubb for creating
a podcast within this podcast, boys Say Anniversary week, we
got a lot going on. Games morning's popping off from Wednesday, Thursday, Friday, right.
Speaker 3: Grib that's right. Benanson is gonna be on the show
on Friday. Everybody to.
Speaker 5: You know what ye me, I'm always very careful with
Then on that please Ben.
Speaker 1: Wednesday we got space Ace uh, the Blightening Round returns,
and then Thursday. On Thursday we got voicemail Dump truck
popping off, and then in the afternoon for the premium
people out there, marry me tom Adacci. The Hottest Dating
Show continues some interesting developments that caused me to have
a little bit of an ego death last week Gang
Beautiful beautiful in there, and then Friday we have professional
Fridays popping off, but from today onwards throughout the week,
because you have been donating or not donating, you've been
supporting us by getting Giant Bomb premium memberships. The Giant
Bomb Donkey Kong sixty four subathon continues, Gang Mikey's gonna
continue to collect all dem bananas. And you know we
mentioned at the top we went through our original goal
and we are quickly plotting out incentives to get people
to subscribe. And again, your subscriptions helps put food on families,
help support independent games media.
Speaker 3: Thank you so much.
Speaker 1: And if you're not in a position to donate or
not apologies not donate, but to buy a premium subscription,
just hanging out and chat sharing it with people definitely
helps out.
Speaker 3: You learn a lot.
Speaker 1: And if someone's first foray into Giant Bomb is learning
about the p hole in Mikey's costume, then hey, I'm
okay with that right.
Speaker 5: Yeah. You can support us by becoming a remember a
Giant bumb dot com slash joiner getting a membership on YouTube.
I saw a bunch of you did that during the
show today. Thank you so much. You're going to be
able to watch the premium shows like we've been talking about,
including the brand new portal Pals. That's right, the peepee
is dropping tonight. This episode, Barry and I learn about
the Portal Goo. Very exciting stuff. The Endurance Run is
out a week early for premium as well. So you
have premium you can already watch the first two episodes
of the Bully Endurance Run. This tie is making me
feel like Rodney Dangerfield. I'm not gonna attempt to do
that voice ahaha, I have no respect given to me.
Speaker 1: Mikey with a tie and a T shirt is a
vibe for sure, and it keeps likeling it around Mike.
Speaker 3: Let's get them to your house, all right, please? Boys?
Anything on me? No, I think you got it all.
Speaker 6: Janko, that's been a blast to watch popping in and
out throughout the week, for sure.
Speaker 5: Got again. I think we you know we're going with
that incentive the it's gonna be the premiums get to
decide the next blight, who's blighted what game? So that's
the new thing we are working towards. Is we already
Barrel blasted through that first go over once and thank
you so Muny Beaver bothered? Ivn't I haven't been bothered
by the beavers yet. Okay, now, beaver's never bothered me.
Speaker 2: Anyways, Everyone, when the beavers do bother, we will make
we'll make sure you know.
Speaker 3: We will alert the press. We will alert everybody.
Speaker 2: Uh yeah, bulletin will go out the beaver bother bulletin
the BBBB.
Speaker 3: Yeah, folks, I think that does it for the show.
Speaker 1: Thank you so much for supporting us and our one
year of independence.
Speaker 3: Here a giant bomb. He's Jeff, jeffs Mike.
Speaker 5: He's been Dan. Shouts out to Chuck, shouts out to Will,
shouts out to Sean.
Speaker 3: I've been jened. We'll see you next week with another
episode of