Speaker 1: What Gucci Stanley Tucci, We're back, Episode one hundred and fifteen.
Speaker 1: It's fire Escape Cast. I'm Mike, your host is always
Speaker 1: here with Dan, who seems upset.
Speaker 2: I don't like that. You got to workshop that.
Speaker 1: No, don't even workshop it, just scrap it over something
Speaker 1: about last time? And what did you do anything? I
Speaker 1: tried rhyming a bunch of actors' names with other greetings
Speaker 1: and it doesn't work.
Speaker 2: Real quick, do you want right now? Don't think about it?
Speaker 1: Go what's happening? Billy crapping In? I like that better?
Speaker 1: But who is he? That's our mascots? He and the
Speaker 1: Devil Wars product? Does he have a travel show?
Speaker 2: Billy crapping In is their new mascot? Introduced Mary.
Speaker 1: That's Mary Kesh, whose.
Speaker 3: Name rhymes Willy crapping In, whose.
Speaker 1: Name requires no inch. Howction that's bad? Like who is
Speaker 1: Billy Crappin? He? He has tried several times to get
Speaker 1: into Warhammer forty k painting minifigs, but he doesn't have
Speaker 1: the space because he lives in a studio apartment and
Speaker 1: he works at a foster care center for cats. But
Speaker 1: a lot of people bring in dogs and lizards and
Speaker 1: that's his main problem. He's trying to get people. He's
Speaker 1: trying to remind people in his neighborhood that it's only
Speaker 1: foster center for cats. But coincidentally, the neighborhood dogs and
Speaker 1: lizards have all taken to have developed a taste for
Speaker 1: cat food because so many of them are spending time
Speaker 1: with this foster care. So that's one of his problems.
Speaker 1: He also has stage sick. Now I'm not gonna get
Speaker 1: grim about it.
Speaker 2: My goodness. We're gonna start to go fund me for
Speaker 2: Billy crappin In. Yeah, yeahs medical bills, yeah.
Speaker 1: Well, direct the money to the appropriate source, don't you an?
Speaker 2: The crapping In family will launch the go fund me
Speaker 2: game of.
Speaker 1: The year twenty twenty five, fire Escape will be dedicated
Speaker 1: to the crappin In family. It'll be Billy Kravinen fundraiser
Speaker 1: for his He has unselfish, He's got he's got internal hemorrhoids.
Speaker 1: He does ask that all the proceeds go to the
Speaker 1: cat center, though those lizards and dogs needs homes.
Speaker 2: Do you think internal hemorrhoids are worse? I've had external
Speaker 2: and they're the worst thing ever. Do you think internal
Speaker 2: would be worse.
Speaker 1: I think internal hemorrhoids are just tumors.
Speaker 2: I feel like it would be the same thing, but
Speaker 2: it's like the thing when it's on the outside, it
Speaker 2: can rub against you know, like like cloth and shit
Speaker 2: like that, and like if it's inside, it's all just
Speaker 2: like wet butt stuff. Like I would think that would
Speaker 2: be like easier, right.
Speaker 3: Don't you think it's rubbing against your organs?
Speaker 2: Yeah, but that's like wet body stuff instead of like
Speaker 2: your underpants or like toilet paper. You know, I don't know.
Speaker 1: I imagine it would still mess with your physiology somehow.
Speaker 2: I mean, the external ones are absolutely terrible.
Speaker 1: They are.
Speaker 2: They were way worse than I expected when I got
Speaker 2: my first one.
Speaker 1: Just poking drain baby. No, that's what my doctor said.
Speaker 2: So I got back from New Orleans, New Orleans, where
Speaker 2: I got my hemorrhoid, and I came back another my
Speaker 2: butt hurts.
Speaker 1: Doc, Wait, why do you do? What about you? You know,
Speaker 1: specifically where you got it? Yeah, because I remember thinking
Speaker 1: like cause I was. It was my dad's fiftieth and
Speaker 1: we went to New Orleans, and I remember like near
Speaker 1: the end of the trip thinking like, oh, this is
Speaker 1: just one of those things where I've been traveling and like,
Speaker 1: that's why my butt hurts. And it's like when I wipe,
Speaker 1: it hurts, and so you know, you travel sometimes and
Speaker 1: your butt gets weird. So I was describing it to
Speaker 1: my father as you do, and he has also had hemorrhoids,
Speaker 1: and he was like, no, it sounds like you're describing
Speaker 1: a hemorrhoid.
Speaker 2: And I was like, I don't know, I don't know.
Speaker 2: He say, yeah, you got to see the doctor when
Speaker 2: you get back. So I remember waiting, like I can't
Speaker 2: wait to get back to Minnesota so I can check
Speaker 2: all my butt at a doctor. And he did tell
Speaker 2: me yeah.
Speaker 1: About this, and he's like, you can either like a lancet.
Speaker 2: Or the way he put it, I'll never forget. He's like, oh,
Speaker 2: you can wait it out. Within a week it'll be gone.
Speaker 2: Or I can take a scalpel. You know you're gonna
Speaker 2: bite like a belt thing. And I'm going to go,
Speaker 2: oh yeah, yeah. I think he said it involves me
Speaker 2: taking a scalpel to your asshole. And uh, I'm just
Speaker 2: being like, oh, I'll fucking wait.
Speaker 1: And I did the first time. Doc.
Speaker 3: I'm going to pull my pants down again. Yeah, fourth
Speaker 3: time this week in front of a strange but attractive man.
Speaker 2: I mean, look as a man who had ball surgery
Speaker 2: when he was eighteen, I kind of don't have any
Speaker 2: uh any. I'm fine with that. Assholes, dicks, whatever I
Speaker 2: got to show to a doctor. It's just some you know.
Speaker 1: Yeah, sometimes you do and they don't even want to
Speaker 1: see it. Yeah.
Speaker 2: Sometimes I just go in for my physical and it's
Speaker 2: just like, yeah, you have a you have a sinus affection, sir.
Speaker 3: What about my butthole?
Speaker 1: I don't need to see your asshole to know that
Speaker 1: what it means.
Speaker 3: To my butthole when I sneeze?
Speaker 1: Is it normal too?
Speaker 3: Is it normal?
Speaker 2: Just ship every time I sneeze?
Speaker 3: Get in there, doc, your I got.
Speaker 2: I got no problem with that.
Speaker 3: It's just the latest suppositories.
Speaker 2: Oh yeah, I have done this suppository stuff during the
Speaker 2: hemorrhoid times.
Speaker 1: Yes. Oh really wait, it's easy scribespositories for hemorrhoids. It's
Speaker 1: like when it's like a cream thing. No, I'm talking
Speaker 1: about the big butt pills.
Speaker 3: We're like not even ten minutes in, there's just so
Speaker 3: much anal.
Speaker 2: I'm like, you know, a suppository can be like it's
Speaker 2: like a little candle you put in your buttole.
Speaker 3: It don't like a nice little candle.
Speaker 2: It is because it's like it's like a cream that
Speaker 2: like you just put in there and it just like
Speaker 2: instead of like just rubbing cream all over your asshole,
Speaker 2: you just put the little candle up there and it
Speaker 2: just kind of like melts from your butt warmth and
Speaker 2: then just makes it all, you know, smoother or whatever.
Speaker 1: Oh that's news to me. I thought it was a
Speaker 1: big pill that you just I think you can.
Speaker 2: I think there are I've never done pill pill butt
Speaker 2: Stuffy Row used to put all of her drugs in
Speaker 2: her asshole.
Speaker 1: Well that's a that's hot. I'm not saying you can't.
Speaker 1: She died, my fact, you can't. That's not how she died.
Speaker 1: She did not.
Speaker 2: It might have been I thought she killed herself with pill.
Speaker 3: She did, but saying that she specifically killed herself hugging pills.
Speaker 1: Or did she overdose on something?
Speaker 2: I think it was an overdose. It was not a suicide, but.
Speaker 1: We were they contras. We don't know it could have
Speaker 1: been suicide. But leaving that aside, I don't know that
Speaker 1: it was the bud.
Speaker 3: Only Dan the biggest looking at but doctor an awareness
Speaker 3: person we know is did Marilyn Monroe kill herself via
Speaker 3: but injected pills?
Speaker 2: It was a barbituate overdose on August fourth, nineteen sixty two.
Speaker 1: Barbatuates control f but troll f anus.
Speaker 2: Huh. Yeah, it's not really talking about her.
Speaker 3: But I don't think that her a Jewish conist that
Speaker 3: and I don't think her obituary is going to cover
Speaker 3: whether or not she consumed the pills orally or bodily.
Speaker 1: You have funny New York Times a bit.
Speaker 2: I guess it doesn't say that now. It doesn't mention
Speaker 2: anything about the butt.
Speaker 3: You're just making up history. And I hope her estate
Speaker 3: sues you for.
Speaker 2: Talking the state of Marilyn Monroe versus record Mary.
Speaker 1: How's your ass?
Speaker 3: She did not butt chug her pills? I'm great, My
Speaker 3: ass is great. What do you guys want to know?
Speaker 3: I haven't seen one doctor recently. They didn't see my asshole.
Speaker 3: What else is going on?
Speaker 1: Oh?
Speaker 3: I went to packs desperately trying to change subjects. Sure work. Yeah,
Speaker 3: I went to cock Pas it always does. I went
Speaker 3: to Packs West. I had a good time. We did
Speaker 3: switch me up. I met a U fire Escape fan there.
Speaker 3: I believe their name was Wizard of Video Games, and
Speaker 3: they knew all of our catchphrases. They told me not
Speaker 3: to kiss it. Uh, they are all the secrets.
Speaker 1: Less talking, more dewey. Oh yeah sure. Yeah. My control
Speaker 1: f Anus.
Speaker 2: That's the shure we got coming out.
Speaker 1: Yeah. Oh what was it? Uh? There is? Uh, let
Speaker 1: me look it up. You keep talking.
Speaker 2: I'm with control f Anus with an arrow.
Speaker 1: Yeah.
Speaker 2: Ask me about my control f anus. Yeah, ask me
Speaker 2: about my We're gonna have a whole line flip flops.
Speaker 3: There's like a tiny fire Escape logo on.
Speaker 1: Care for Hamilton and there's a moon in wheel World.
Speaker 1: Suck my dick.
Speaker 2: Moon in World.
Speaker 3: Yeah, that was my spoiler.
Speaker 2: Yeah, oh you you're on the moon. You go to
Speaker 2: the moon. Yeah, I go to.
Speaker 3: The moon, and you guys were like, that's a spoiler,
Speaker 3: and then I yelled at you.
Speaker 1: Yeah that's right, that's right. It was fun to be
Speaker 1: on the receiving end.
Speaker 3: Anyway, met some fire Escape fans and gamers alike at
Speaker 3: the meetup, and then I went to packs for one
Speaker 3: day and saw the show floor, observed the Resident Evil
Speaker 3: and new demo, and there was Silk Song on the floor,
Speaker 3: but I did not play it because it's just a
Speaker 3: demo and the game comes out for all of our listeners.
Speaker 3: The game comes out in less than twelve hours, So
Speaker 3: there's just no reason for me to play it at
Speaker 3: packs and wait in that long line when I'm literally
Speaker 3: going to play it in like a couple of days.
Speaker 2: Okay, so you are you're going to do it without
Speaker 2: playing the first game. I mean, I guess you don't
Speaker 2: need the story.
Speaker 1: I have to say. It is weird to say this.
Speaker 1: It is really flattering when you recommend something hard to
Speaker 1: your friend and they actually take you up on it,
Speaker 1: like I'm glad you're going to try it? Oh when
Speaker 1: I tried it? Or no, she hasn't played, so we
Speaker 1: recommend it. I'm gonna play folk Song to Mary and
Speaker 1: because we love. We're such big fans, and I'm glad
Speaker 1: you have.
Speaker 3: Charlie, been fucking sucking yourselves off all week waiting for
Speaker 3: this opportunity to talk to me, like I don't fucking
Speaker 3: know this game like the back of my ass, you
Speaker 3: triple a fucking Kojima jerking ship stain. Do not get
Speaker 3: to talk to me about fucking hollow Night. You don't
Speaker 3: deserve to you style you talk ship about this art
Speaker 3: style all the time. You deserve no listeners, no friends,
Speaker 3: no loved ones, just wet, wet mud.
Speaker 1: Righte brings out the best insults I've ever heard from
Speaker 1: Mary you Kojima. Jerking ship stain. That is good, triple
Speaker 1: a jerking ship stain.
Speaker 2: My fucking games this year. I am not that this
Speaker 2: is just an inaccurate thing you're throwing me out.
Speaker 3: I'm completely reasonable, and it's even more they.
Speaker 1: Have to talk to me, says the trip like games.
Speaker 1: You saw that.
Speaker 2: That's right, we're all.
Speaker 3: Probably doing it out. Yep, yep, the wheelhouse.
Speaker 2: Let me see my current top top ten of twenty
Speaker 2: twenty five. Here, let's see we got toilet not in
Speaker 2: order or anything. Actually loutly okay. Monster Train two is
Speaker 2: very good. Expedition thirty three, Shinobi, Bionic Bay, Pipastrello and
Speaker 2: the Curse Yo Yo.
Speaker 3: I know in love Indies, I bet you didn't finish
Speaker 3: Pipistrello and the Curse yoyo, you little bitch.
Speaker 1: You're right.
Speaker 3: I know you didn't. You're right because I know how
Speaker 3: hard it is, because I've put like thirty five hours
Speaker 3: into it, and I bet you're the kind of person
Speaker 3: that plays an indie game and goes, that was a
Speaker 3: great eight hours. And now I will just look at
Speaker 3: Kojima's picture and touch myself, and I know that you
Speaker 3: did not even finish Wheel World until I told you,
Speaker 3: because you thought you did and you didn't finish it.
Speaker 2: Right about that. I finished indie games all the time.
Speaker 1: I beat you.
Speaker 2: We'll get to it, but I beat you.
Speaker 3: Finish time Flies.
Speaker 2: That's not I guess not really. It's made by Sega,
Speaker 2: but you, stupid bitch, was published by Sega.
Speaker 1: No time Flies. I didn't be time Flies. Listen some games.
Speaker 2: Look, I've been in this game a while, all right,
Speaker 2: I can look at again. Andy McNamara and the chief
Speaker 2: a game informer, used to look over her shoulders when
Speaker 2: we were playing a game and he's like, I've done
Speaker 2: this for so long, I'm gonna do my five minute review.
Speaker 2: He'd watch it for five minutes and be like, that's
Speaker 2: gonna get seven point five, and he was usually right.
Speaker 1: I have noticed a men of a certain age in
Speaker 1: the video game industry loved. Okay, I'm not I'm not
Speaker 1: lumping you in, but Dan, I mean I am though, no, no, no,
Speaker 1: there is a certain there is a certain tier, not
Speaker 1: tier was the word I'm looking for you demographic of
Speaker 1: men in the industry who love to brag about that
Speaker 1: being able to see a pitch for a game and
Speaker 1: then saying the score it's gonna get.
Speaker 2: Well, it is just true that at a certain point
Speaker 2: you do you've seen a lot, and you've seen a
Speaker 2: lot of things that look like certain things, and you
Speaker 2: can get a good sense of what a game's offering.
Speaker 1: Score. So, uh, silks on.
Speaker 3: Yeah, did you know right away that's song was going
Speaker 3: to be an iconic classic that, by the way, would
Speaker 3: like Mary? I thought, did you think what did you
Speaker 3: think about Hollow Night when you first played it?
Speaker 1: Yeah?
Speaker 2: I didn't like it, but I came around because to me.
Speaker 3: Damia actually knows good games when he sees them. Maybe
Speaker 3: you're just not cut out for.
Speaker 2: Breath the While when it came out, So I you know,
Speaker 2: anybody can can be wrong about stuff.
Speaker 3: Maybe you should find a different wild Yeah.
Speaker 2: Something I was going to say about Mary was berating me,
Speaker 2: who loves scenario.
Speaker 3: Is so interested in supporting indies? Your favorite fucking games
Speaker 3: in all of our top ten game requests are Triple
Speaker 3: A games.
Speaker 2: Mario Zelda Medal year, Yes, those are those are among
Speaker 2: the best games of all time. I think that's not
Speaker 2: a wild thing to say.
Speaker 3: You're in the wrong starters.
Speaker 1: The starters up.
Speaker 3: There, get out of get out of my space. We
Speaker 3: have to convince you to play these not really don't
Speaker 3: start started?
Speaker 2: No, No, I started for you. Probably I did.
Speaker 3: I don't think you probably tweeted about it because you
Speaker 3: want everybody to talk to you about how fucking important
Speaker 3: you are. But I definitely played that game. First.
Speaker 2: Why are you playing? Why are you playing Soak Song yet?
Speaker 2: I thought Kickstarter backers got to play it early. I
Speaker 2: thought you were a big fan.
Speaker 3: They all get to play it at the same time,
Speaker 3: which is but.
Speaker 2: They got it early. I thought the whole point was
Speaker 2: that they get it early.
Speaker 3: No, you would know that if you were a fan.
Speaker 1: You didn't.
Speaker 2: You didn't contributed that tier.
Speaker 3: I guess I don't need to. I am the biggest
Speaker 3: contributor in the world. In with my heart. I love
Speaker 3: that game. I will be awake tomorrow. I'm taking the
Speaker 3: day to play it.
Speaker 1: Yeah, who's the mark? Now?
Speaker 2: You haven't played this game?
Speaker 1: In your serious.
Speaker 3: Praises, I like to consider myself the Andy McNamara of
Speaker 3: indie games. And I can tell you very soon that
Speaker 3: that game is going to be a fucking ten each ship.
Speaker 2: You know what, it will get tense. You're right, it
Speaker 2: will get tense. And I do believe that you will
Speaker 2: give it a ten if if you.
Speaker 1: It sounds like sounds like you're you're kind of being
Speaker 1: a dan Ryker mark here like it can they could
Speaker 1: do anything they want with Silk Song and you give
Speaker 1: it a ten.
Speaker 2: No, the pictures now of a little bug.
Speaker 3: Guy, I think that it could turn anyway. But I
Speaker 3: believe in my heart of hearts that this is going
Speaker 3: to be a banger. But this is all gonna be
Speaker 3: like bad Air by the time this air, because the
Speaker 3: game will already be out right.
Speaker 2: But you're that's that's what a safe bed, what a
Speaker 2: safe bet that it's going to be the sequel to
Speaker 2: this beloved game is going.
Speaker 1: To be here anything ten out of ten. It's nine
Speaker 1: fifty Eastern, the night before anybody's playing this game. Yeah,
Speaker 1: I'm gonna go out a limit and say it's gonna
Speaker 1: be fine, and I'll probably be wrong with this episode
Speaker 1: goes up, But if I'm right, everybody's gonna say, look
Speaker 1: at Mike was right, He's the Andy McNamara of the
Speaker 1: Indie games.
Speaker 3: Yeah, they will so playing. You're playing all the time,
Speaker 3: and Dan must a loser. But Mike, if I can
Speaker 3: just address you for a second, I feel like this
Speaker 3: is a really good bet that you might be right
Speaker 3: and I might be right. And Dan was just in
Speaker 3: the room, probably farting.
Speaker 1: Well.
Speaker 2: Yeah, I think it's going to be an eight point
Speaker 2: seventy five. That's I think I would give the first
Speaker 2: one an eight point seventy five, and I think this
Speaker 2: is gonna be about the same.
Speaker 1: Same scores residevils six.
Speaker 3: I now i've.
Speaker 2: Tim Turry bring up more game and former personnelities from
Speaker 2: twenty eleven.
Speaker 1: Yeah, we're through half the staff. I'm good. I can't
Speaker 1: talk about my boss, no, just kidding. Just in case, Berts,
Speaker 1: if you're listening, I have nothing. Birt's knows everything.
Speaker 3: I respect you as a man.
Speaker 1: He knows a lot about bourbon.
Speaker 3: Anyway, I was at Packs and I got invited to
Speaker 3: the Peak party, which is that game I like? And
Speaker 3: I was really excity invited to this, Dan, you haven't
Speaker 3: heard about.
Speaker 1: It, sucking anyone you check the timestamps.
Speaker 2: I got the email about Peak and I immediately when
Speaker 2: the Discordan, I said, we gotta stream this. This sounds great,
Speaker 2: stream before anyone before you, Mary.
Speaker 3: This is like some bad art. Yeah, there was like
Speaker 3: a huge smelly wind. So I was playing. I went
Speaker 3: to the Peak party and it was really smart. When
Speaker 3: you walk in, they gave everybody sashes, and then there
Speaker 3: was different ways to get pins by doing things at
Speaker 3: the party, like stealing their merch or getting a drink
Speaker 3: at the bar, and then the bartender would give you
Speaker 3: a pin that had drink on it to add to
Speaker 3: your sash, just like they do in the game, which
Speaker 3: is really cute. And I think there.
Speaker 1: Pins are like a big packs pastime too, right they are.
Speaker 3: I mean I think these were like kind of rudimentary pins.
Speaker 3: They weren't like those really nice coveted packs pins. But
Speaker 3: nonetheless it was like a cute idea.
Speaker 1: Oh no, that's what I'm saying. It seems it's on theme,
Speaker 1: several theme, and.
Speaker 3: They just kind of made an active effort to make
Speaker 3: it a silly, cheeky thing to experience. There were eight
Speaker 3: pins and one of them was, uh to find uh,
Speaker 3: what's that stupid thing in uh? Oh bing bong? Uh
Speaker 3: to find bingbong in the game. Now for people who
Speaker 3: actually played the game and aren't just like trying to
Speaker 3: pretend that they play the game, Bingbong is this like
Speaker 3: green little uh fish frog that you can pick up
Speaker 3: in the very beginning of the game and you can
Speaker 3: actually carry him with you. Fun lore for people who
Speaker 3: actually know indie games is that the devs used to
Speaker 3: actually talk to players through Bingbong and like listen to them,
Speaker 3: only if it was a public game. They weren't like
Speaker 3: listening to your children. But like if you were live
Speaker 3: streaming Peak and you were like hi, bing Bong, bing Bong,
Speaker 3: as a dev would come back and be like hi,
Speaker 3: and like actually talk to them, which is very funny
Speaker 3: and cheeky. Anyway, the last button was find Bingo Bingbong,
Speaker 3: and I couldn't find this little thing anywhere. I looked
Speaker 3: all over the party, like went to all the different
Speaker 3: corners of this space. I couldn't find it. And then
Speaker 3: I've been at this party for like an hour, having
Speaker 3: a couple drinks, getting a little getting little sauce, and
Speaker 3: the dev comes on the mic to say to everybody,
Speaker 3: thank you so much for coming to this party. You
Speaker 3: know this is a humble team. I think this team
Speaker 3: is literally a Baker's dozen. It's a very small group
Speaker 3: and they make multiple games, so only a portion of
Speaker 3: the team made Peak. This is a small group of
Speaker 3: people who made this like monumental, awesome game. He's like
Speaker 3: being super thankful, and he's like, I have a treat
Speaker 3: for you, guys. My girlfriend handmade the cake and she's
Speaker 3: gonna bring it out right now, and everyone's like, oh
Speaker 3: my gosh, that's so cute, and me, with my like
Speaker 3: drunk gamer brain, I'm like, where's this fucking last thing
Speaker 3: so I can get my final eighth pin. And as
Speaker 3: they walk out with this cake, it's in these like
Speaker 3: it looks like she cake boxes, right, like really nice
Speaker 3: rectangular boxes of cake. There's like four of them, so
Speaker 3: it's a big ass cake. And as they walk out,
Speaker 3: they're all kind of like being careful about opening it,
Speaker 3: and I just say, at the top of my lungs,
Speaker 3: oh my god, it's the cake being bong And the
Speaker 3: good girlfriend looks at me and gives me the shush,
Speaker 3: and I realized that I had just spoiled her cake,
Speaker 3: and I.
Speaker 1: Felt really bad yelled.
Speaker 3: I yelled it like I would have screamed the karaoke
Speaker 3: song that I wanted to play. Next, I was out
Speaker 3: of my gourd and.
Speaker 2: Someone doesn't respect Indy developers.
Speaker 3: She handled it. She's not dead, she's a girlfriend, and
Speaker 3: she was very very nice about it.
Speaker 1: But I felt.
Speaker 3: Super guilty even about women. Jesus a nice girlfriend who
Speaker 3: made this cake and I ruined her moment, and so
Speaker 3: I felt kind of bad about that. The cake was.
Speaker 1: Bingbong bingbong Gate twenty five, I know, and then I left.
Speaker 2: That sounds like someone that doesn't respect Andy devs. Meanwhile,
Speaker 2: I have receipts over here on my birthday. Instead of
Speaker 2: out celebrating and stuff, I'm working. June sixteenth, I got
Speaker 2: an email at twelve pece him from Papa Gendas saying, hey,
Speaker 2: we're announcing and launching. Here's peek, here's some codes, and
Speaker 2: I said sold immediately streaming this going live at the
Speaker 2: top of the hour, and the publisher says, hope you enjoy.
Speaker 2: And I don't know if anyone's told you all this,
Speaker 2: but dang, you work fast. That's how fast I am
Speaker 2: to respect Indy developers. To do with the fact that.
Speaker 1: You'd be one of the first people streaming and guaranteed
Speaker 1: to pull view it looks like, don't nobody know about
Speaker 1: this yet? I was.
Speaker 2: I was a trstmaker.
Speaker 3: So you don't make money off of your streams.
Speaker 2: I mean not directly, really, not exactly, not direct Mary.
Speaker 1: You were for the company that allows him to stream.
Speaker 1: Oh weirder here.
Speaker 3: Yeah, we've all agreed that Mike is the only innocent
Speaker 3: on this entire show.
Speaker 1: I've been replaying a game called Red Dead Redemption two.
Speaker 2: Mister Indy.
Speaker 1: Law low honor, give me your one. It's a weird.
Speaker 2: We started telling about video games too early. Mary, What
Speaker 2: do you do?
Speaker 1: She mentioned packs, and there's nothing.
Speaker 3: Yeah, I did pas, I did the the nice party I.
Speaker 1: Did nineteen ninety seven, Barbarisco from Odero. No, no, go
Speaker 1: back and talk to yell at me about games.
Speaker 3: Okay, let's look at Dan's chat Twitch history because it's
Speaker 3: so important to him to support indies. Uh, Donkey Kong Bonanza,
Speaker 3: classic indie game, the Legend of Zelda, Breath of the Wild. Uh,
Speaker 3: just chatting, that's just you looking at your own stupid
Speaker 3: face for like two weeks. Gears Judgment with Kayla, you.
Speaker 2: Bitch, I am looking recently streamed. Uh is this seat taken?
Speaker 2: You skipped over that one weird Huh. I love that
Speaker 2: rage Bound Wrestling, Empyer's sunder Folk time flies. Uh jammer me,
Speaker 2: I'm all.
Speaker 1: Over the place, sunder.
Speaker 2: It wouldn't really for me.
Speaker 1: Okay, that's the.
Speaker 3: Second portion of the show. We're not there yet.
Speaker 1: I didn't start this. Uh looks good. Oh yeah, no
Speaker 1: this I'm just gonna say, why, yeah, why did you
Speaker 1: play Sunderfolk? It was a stream Gian bond Oh okay, gotcha.
Speaker 1: Yeah yeah, I quit after like five minutes.
Speaker 2: I figured, like actively like bailed on the stream.
Speaker 3: I do think we talked about this.
Speaker 1: We Uh.
Speaker 3: I guess this is the second area. But yeah, I
Speaker 3: did do some recommendations that Mike recommended, which is cool.
Speaker 1: Really save this.
Speaker 3: Yeah, I never do your recommendations, and I did.
Speaker 1: Oh, I don't ever recommend stuff to you because you
Speaker 1: are already like you're you're already playing cool stuff, like
Speaker 1: you know where the diamonds in the rough are? Dan,
Speaker 1: I have to like kind of like help them sift through.
Speaker 2: Oh my god, consulted. I'm the veteran here.
Speaker 3: You are the oldest.
Speaker 1: That's right, I've been, I've done. Yeah, I saw we
Speaker 1: talked about weapons. What else is new State Fair? When
Speaker 1: you were here, Mike, the State Fair. I grew up
Speaker 1: in the town where the New York State Fair is held,
Speaker 1: and that's like one of the best. Minnesota is the biggest, biggest,
Speaker 1: but not the best. There's a difference. See, you would
Speaker 1: understand indie games don't have to be that big to
Speaker 1: be the best. Sorry, how was the State Fair? That
Speaker 1: was very good?
Speaker 2: Honey, pizza balls.
Speaker 3: You ate a lot of shit, didn't you. I saw
Speaker 3: your Instagram updates and it was just like fried food
Speaker 3: on a stick, fried food on a plate, fried food
Speaker 3: in my hands, fried food in my face.
Speaker 2: I mean that was like I've maybe took pictures of
Speaker 2: like three of the you know, ten things I ate in.
Speaker 3: My favorite thing that you took a photo of was
Speaker 3: all you can drink milk for three dollars.
Speaker 2: That's a fucked up thing that's always there. I've never
Speaker 2: once done it. It's just seems insane to me because
Speaker 2: like most of the State Fair is like in the August,
Speaker 2: so that's just crazy in August to be drinking any milk,
Speaker 2: much less all you can drink. But I've never touched that.
Speaker 1: What is the weird Yeah, what's the weird thing? Minnesota?
Speaker 1: Soft served beer, soft served raspberry beer. Had that was delicious.
Speaker 2: It's just actual beer and it's in the form of
Speaker 2: ice cream and uh it's it's got a cone and everything.
Speaker 1: It was fantastic. It was great.
Speaker 3: That sounds great beer. How come not like a grain alcohol,
Speaker 3: you know?
Speaker 2: I mean it's it's a brewery that makes it and
Speaker 2: they like it's not even like there's no dairy or anything.
Speaker 2: It's just straight up just I don't know how they
Speaker 2: do the science or anything, but it's it is just
Speaker 2: beer in cone form that you lick.
Speaker 1: There's a there's a bar in Stockholm that does a
Speaker 1: sour with like soft serve into it or like a
Speaker 1: slushy into it. It was one of the most delicious
Speaker 1: things I've ever had. Nice. It was something Witch's hat
Speaker 1: in in Swedish. Forget what the actual name was because
Speaker 1: I don't speak Swedish. But it was delicious. But uh yeah,
Speaker 1: I had a little lot of good wine recently. I
Speaker 1: want to a place. If you're ever in New York
Speaker 1: and looking for a place, I might have mentioned this
Speaker 1: when someone was looking for recommendtion. There's a place called
Speaker 1: lay Lai in Chinatown. One of the most unique places
Speaker 1: in New York. It's on Doyer Street, which is pedestrian only.
Speaker 1: A lot of cool murals everywhere, and there's like two
Speaker 1: rad cocktail bars. Speakeasy vibes but not like overwrought speakeasy trendy,
Speaker 1: but just actual old school New York bars. But go
Speaker 1: to Lay it's ty tiny or two table, two four
Speaker 1: tops in the middle and then like six two tops
Speaker 1: around the edges. Really good wine program, but the food's amazing.
Speaker 1: It's Chinese style small plates, one of the most like yeah,
Speaker 1: but like more Chinese like. They have a they're doing
Speaker 1: like a beef carpascio kind of thing but with like umami,
Speaker 1: sesame oil and uh like fresh basil on top. It's
Speaker 1: one we got like three extra plates after we did
Speaker 1: the first one. They got amazing short ribs. Their desserts
Speaker 1: are all incredible. They're early like pickled dishes to start
Speaker 1: are phenomenal as well. Just a really cool place if
Speaker 1: people are in New York and want to look for
Speaker 1: their reservations can be tough, but if you put your
Speaker 1: name in. There's a cocktail bar called Appa Tech right
Speaker 1: next door, and then there's another one called The River
Speaker 1: right up the streets, so there's plenty of place to
Speaker 1: wait if you get like an hour wait or whatever. Nice.
Speaker 1: That was my weekend last weekend.
Speaker 2: Yeah, we were kind of talking before we recorded about
Speaker 2: a Game of the Year this year, and you know,
Speaker 2: currently looking at possibly doing it here in Minnesota again
Speaker 2: and going to do our fancy Friday dinner and we'd
Speaker 2: love to do Dario again. But then Saturday morning, hungover
Speaker 2: after the show, if you guys fly out late enough,
Speaker 2: finding more awesome burger places around here. There's this place
Speaker 2: called Bull's Horn. I want to take you to.
Speaker 3: It's incredible burger.
Speaker 1: Yeah, so I.
Speaker 2: Think fancy Friday night, then we'll do all our bullshit,
Speaker 2: the Game of the Year stuff, and then I'll take
Speaker 2: you out some greasy shit.
Speaker 1: It'd be great.
Speaker 3: Well, we loved the greasy shit last time when we
Speaker 3: had the burger with the cheese on the molten lava
Speaker 3: on the endside.
Speaker 2: Juicy lucy and then we had Lions Tap too before
Speaker 2: we h yeah.
Speaker 3: Place, Yeah, that place was good.
Speaker 2: I'm becoming like a connoisseur of like the dive burger
Speaker 2: place around here, Like you know, the Juicy Loose is
Speaker 2: the famous one, but like I just keep finding new
Speaker 2: places that have amazing burgers around.
Speaker 3: I think mom and pop diners are important. There's a
Speaker 3: staple of America. And when people like actually come and
Speaker 3: visit me and they're like, I want to see some
Speaker 3: just like classic Americana culture, I'm like, I'm taking you
Speaker 3: to Tom's the diner, where half of it is a
Speaker 3: place where you can get a cheeseburger or breakfast all
Speaker 3: day long, and the other half is where you can
Speaker 3: bet on horses. And that's just the type of place
Speaker 3: this is. I like good that like slice of life space,
Speaker 3: and I think that's like, I don't know, the things
Speaker 3: that break my heart the most is chain restaurants that
Speaker 3: have no heart or soul at all.
Speaker 2: They have their place too, you know, like I think,
Speaker 2: but I'm mainly thinking of like you know, fast food
Speaker 2: places like just garbage, you know, McDonald's and Taco Bell
Speaker 2: and stuff. But ultimately, the things I feel fondest of
Speaker 2: are these little like mom and pop you know, like
Speaker 2: a lion's tap or bull's horn, these little places that
Speaker 2: you like when your friends are in town, your family's
Speaker 2: in towns, Like I got to show you this if
Speaker 2: you're in town.
Speaker 3: But that's important, right, Like I agree like Wendy's has
Speaker 3: its place, but it's like on a road trip because
Speaker 3: I need something. When people come and visit me, I
Speaker 3: take them to the diner that I always go to
Speaker 3: that has like the greasiest hash Browns you've ever fucking seen.
Speaker 2: Yeah, yeah, I think I think that's right. I will
Speaker 2: want the fast food bullshit more than most people, but
Speaker 2: I would never say that, like, oh, a McDonald's quarter
Speaker 2: pounder is better than these other places I like going to,
Speaker 2: you know, but sometimes you just want the obvious and
Speaker 2: convenient and you know, deliverers and all that stuff, and uh,
Speaker 2: there's a place for that.
Speaker 1: I still have yet to see the Naked Gun. Oh,
Speaker 1: I still have yet to see. Twenty eight years.
Speaker 2: Later, I saw nad Gun.
Speaker 3: Yeah, I saw Naked Gun in one of those cool
Speaker 3: theaters where they like serve you dinner and like the
Speaker 3: seats are basically like really nice reclining leather chairs. I've
Speaker 3: never done that before. Yeah, it's kind of It was
Speaker 3: even like more insane. It was like a small theater
Speaker 3: that only had I'm gonna say sixteen seats, and each
Speaker 3: seat was different, so some were like reclining leather chairs,
Speaker 3: some were straight up couches, but they were all very
Speaker 3: comfy and cozy, and they all had a little table,
Speaker 3: and the expectation it was not just like a we
Speaker 3: have dinner. The expectation is that if you will get
Speaker 3: a movie there, you are supposed to order dinner.
Speaker 2: That sounds like you know, two drink minimum, comedy clubs
Speaker 2: and stuff like. That's that's been crazy.
Speaker 3: Yeah, And I thought it was the perfect environment for
Speaker 3: the Naked Gun because like, I got a big ass
Speaker 3: bucket of popcorn and I got one of their like
Speaker 3: appetizer platters, so like it had like chicken tendies, fried shrimp,
Speaker 3: it had jalapeno poppers, it had fries. It even had
Speaker 3: like a small plate of nachos in a sampler. Hello.
Speaker 3: And so I'm just like snacking on eight different types
Speaker 3: of cuisine whilst Liam Nielsen is doing the best singers
Speaker 3: I've ever seen. I even text a few to you
Speaker 3: because I was like, these are such good jokes, so
Speaker 3: many good.
Speaker 2: Ones, and the one you texted me like that movie
Speaker 2: has so many that the one you texted me, I
Speaker 2: was like, oh fuck, I forgot about that one. That
Speaker 2: one's incredible, And so overall you're high on it.
Speaker 3: I think it's great. I think it's it's very smart
Speaker 3: for what it's doing. And I also think around the
Speaker 3: time where I was like, I feel like they've done
Speaker 3: these jokes enough. The movie was over.
Speaker 2: Yeah, and it doesn't never say it's welcome.
Speaker 3: It's a perfect length. It should not have been any longer.
Speaker 3: I think it would have started irking me, but it
Speaker 3: new to end and then it was great. So I
Speaker 3: think it's actually fantastic because it I mean, you'd.
Speaker 2: Get exhausted just the sheer like machine gun pace of the.
Speaker 3: Joke per minute is insane.
Speaker 2: Yes, yes, there's not like twenty or thirty seconds to
Speaker 2: go by without something, so like I think to go
Speaker 2: any past that, like hour thirty, I think you'd be
Speaker 2: risking that, and they knew how to be economical with it.
Speaker 3: I'm also a huge fan of physical comedy that's in
Speaker 3: the background. It's not ever addressed, it's not written. There's
Speaker 3: just a sign in the background that's funny, or there's
Speaker 3: a guy that's like slipping. There's there's so much visual
Speaker 3: gag that you might not even realize, like you were
Speaker 3: saying on your first watch through that you'll probably have
Speaker 3: to watch again a lot of coffee humor that I
Speaker 3: just thought was very funny throughout.
Speaker 2: The Coffee Bitch really really good.
Speaker 3: Yeah, very funny, like a lot of uh you know
Speaker 3: cop tropes is where the jokes that they were.
Speaker 2: The body cam stuff was incredible when they're like watching
Speaker 2: him throughout the days you fast forward a little more.
Speaker 3: Like it's constantly getting tirea and we're back to the butt.
Speaker 2: Mike, Mike, you will like this movie a lot.
Speaker 1: Sending Dan clips where someone edited fart noises into the
Speaker 1: Michael Keaton Batman the Other Day is good. Yeah. My
Speaker 1: wife walked it. Like the first thing in the morning,
Speaker 1: I was watching in the kitchen while I made coffee.
Speaker 1: My my wife walked in and he's like, what are
Speaker 1: you watching? Like, no, I think you wouldn't like She's like,
Speaker 1: show me and then it's just Michael Keaton like when
Speaker 1: they turn their heads like him and icle kidman.
Speaker 2: No, she was in forever. It was a basing her
Speaker 2: was yeah. Yeah, yeah, it was a good part to editing.
Speaker 1: But I am curious have either of you seen Hard
Speaker 1: Ticket to Hawaii.
Speaker 2: Like three or four times? You have, most recently like
Speaker 2: six months ago.
Speaker 1: Yeah, it's a low budget action movie but like cult
Speaker 1: B movie so bad. It's good, but you might have
Speaker 1: seen comedy. Uh it's lightly but like mainly unintentioned, not intentional.
Speaker 2: Okay, yeah, okay, it's like a bunch of playmates, uh
Speaker 2: doing like an action movie in Hawaii. Clearly like pervy
Speaker 2: producer guy put this together.
Speaker 1: I think it's I think it's like nice when after
Speaker 1: we've come back from our fancy dinner before, give me
Speaker 1: your material potential watch with Jake and us.
Speaker 2: Incredible theme song, incredible practical effects on the snake.
Speaker 1: Yeah, yes, very You might have seen a clip on
Speaker 1: Instagram or something mary involving a guy on a skateboard
Speaker 1: with a sex doll and Bazuka as a reaction to that.
Speaker 3: Yeah, everybody knows that scene.
Speaker 2: Frisbee pop up. Yeah, it's very good. What what drew
Speaker 2: you to this?
Speaker 1: Yeah?
Speaker 3: Why are we talking about this?
Speaker 1: I watched it on A I had seen clips of
Speaker 1: it and I was trying to sort I had a
Speaker 1: red eye back from l A and I'm like, I
Speaker 1: got to watch something that's like just gonna breathe new
Speaker 1: life into me. So my friend's like, as a joke,
Speaker 1: apparently told me to watch Hard Ticket to Hawaii and.
Speaker 2: I was it on like the Delta selection.
Speaker 1: Download it on my phone okay, and then watched it
Speaker 1: like on the way back, and then went to sleep
Speaker 1: on the Red Eye and then woke up and heard
Speaker 1: Ticket twice. Somehow felt like I had dreamt it because
Speaker 1: it's so weird in some spots and surreal, but it's
Speaker 1: worth watching.
Speaker 2: It's on a streamer that you can download. Like, I
Speaker 2: feel like that was just like something you'd find on
Speaker 2: YouTube or something.
Speaker 1: No, it was like, uh it was I got it
Speaker 1: through other avenues. But yeah, the whole movie is just
Speaker 1: on YouTube. Yeah yeah, yeah, that might have actually been it.
Speaker 1: But it's worth Maybe we should watch it a game
Speaker 1: of the year. It's just's I found it, Uh, I
Speaker 1: found it amusing.
Speaker 3: I do like when we watch movies as a group
Speaker 3: that someone recommends and feels really strongly about, similarly to
Speaker 3: like video game recommendations, where it's like listen, even if
Speaker 3: I don't feel the same as you, it's something awesome
Speaker 3: that we get to talk about and share together. But
Speaker 3: a movie is just like solo stakes. Do you show
Speaker 3: me a movie and you're like, I loved this and
Speaker 3: I think it's a piece of shit. That's not a problem.
Speaker 3: That is like not a big sacrifice for me to
Speaker 3: spend two hours and be like, let's see this thing
Speaker 3: that you feel so strongly about.
Speaker 2: But when we're all together, I remember last time, it's
Speaker 2: like our time is so packed when we do Game
Speaker 2: of the Year that we were like, Jake hasn't seen
Speaker 2: Face Off.
Speaker 1: We got to put Face Off off.
Speaker 3: He fell asleep, Yes, didn't the record. We know, Dan
Speaker 3: picked your nose for like a minute.
Speaker 2: Oh right, that was the nose picking. Yeah, yeah, but
Speaker 2: seeing it, Jake hadn't seen it. How do you fall
Speaker 2: asleep during a movie that starts with the sniper assassination
Speaker 2: of a child on a Merry Go Round?
Speaker 1: You fly from San Francisco and then drink four bottles
Speaker 1: of wine with your friends?
Speaker 2: Actually I guess yeah, probably.
Speaker 1: Who is a dwee mane sorry wee Maine.
Speaker 2: It's like I knew that for like a sleeper agent,
Speaker 2: like tweet Maine.
Speaker 1: What does that mean? Though?
Speaker 2: Right?
Speaker 1: Just woke you up. We discovered that you could this
Speaker 1: is a very very esoteric part of the conversation. We
Speaker 1: discovered that you can you can get into the human
Speaker 1: cannon in the circus stage and shoot yourself at the
Speaker 1: other person and I killed Dan like that with Dweeb.
Speaker 1: Flying Monkey is the best game ever made. It shot
Speaker 1: a one Game of the Year every time we've done it.
Speaker 1: It almost did.
Speaker 3: Uh.
Speaker 1: Speaking of do you want to talk about video games? Sure?
Speaker 3: Yeah, are you nodding again? Yes? I watched Slither, which
Speaker 3: is like one of my favorite horror movies the all time,
Speaker 3: and oh, okay, so sorry, let's keep going. This is
Speaker 3: like one of my favorite movies of all time when
Speaker 3: it comes to horror comedy, which is a genre I
Speaker 3: feel very strongly about. And I was okay. So I
Speaker 3: was like telling all my friends, you guys have to
Speaker 3: see Slither, just like right all along this conversation tone,
Speaker 3: and they were like, fine, let's watch it tonight together,
Speaker 3: and I was like, ooh, I hope they like it.
Speaker 3: And as it played, they were like, who made this anyway?
Speaker 3: And I was like, some unknown. I don't think he
Speaker 3: made anything else. I like didn't even think about it.
Speaker 3: And so at the very end of the movie, when
Speaker 3: everyone was like that was great, and James gunn name
Speaker 3: shows up, they all look at me and they go
Speaker 3: an unknown anywhere.
Speaker 1: I forgot.
Speaker 3: I forgot that he fucking made this.
Speaker 1: He wasn't like a huge thing back then. You know,
Speaker 1: that was probably the person.
Speaker 3: Who I think it's like his launch and and Mike
Speaker 3: it is very good. But anyway, there's this scene in it.
Speaker 3: It has a lot of actors like before they really
Speaker 3: pop off, and one of them is the girl from
Speaker 3: the office, uh, Jann Fisher, Jenna Fisher, And she also
Speaker 3: plays a secretary in this one.
Speaker 1: And so.
Speaker 3: They're calling her on the phone and asking her to
Speaker 3: call like the CDC or like the you know, the
Speaker 3: government or like somebody to get help because they're getting overrun.
Speaker 3: And she nods and he goes, are you nodding? And
Speaker 3: she goes, yeah, I'll get right on it. And that's
Speaker 3: like what I just did on this podcast was you
Speaker 3: guys said you want to talk about video games, and
Speaker 3: it went I forgot to say yes. Anyway, you should
Speaker 3: watch Slither, Mike.
Speaker 1: Well, there is fantastic great Yes, Cools h Banker, the
Speaker 1: guy who's uh, the blue guy in.
Speaker 2: Yeah, he's fucked up in that movie.
Speaker 3: He's he they do him dirty in that movie. He
Speaker 3: is like so gross and they just keep making him gross.
Speaker 2: Incredible practical effects and like there is some cg on
Speaker 2: like the slug things, but those look pretty cool.
Speaker 1: It's it's a.
Speaker 3: Good movie and it's funny.
Speaker 1: Yes, yes, I'm trying to think. Have I liked anything
Speaker 1: James Gun has done?
Speaker 2: You like, because he's like the one guy who does
Speaker 2: comic book stuff that I actually like. Like I like
Speaker 2: his suicide Squad like he uh and like I don't know,
Speaker 2: he's d C right, I know he doesn't do like
Speaker 2: did he do Marvel?
Speaker 1: No, he did Guardians of the Galaxy Suicide?
Speaker 2: Oh yeah, I saw that first Guardians of the Galaxy,
Speaker 2: and I every thinking that was actually pretty decent. So
Speaker 2: like I do like his stuff.
Speaker 1: I think, yeah, yeah, Guardian of the Galaxy, the first
Speaker 1: one is fine. I just haven't the.
Speaker 3: First one too. I think the second one's okay as well.
Speaker 3: But like, I don't know, I just I.
Speaker 1: Just I'm another superhero person of the group.
Speaker 3: No, I oh my god, gotta break.
Speaker 2: Sorry about who's the most pro indie and anti anti super.
Speaker 1: I'm an a superhero stuff games.
Speaker 3: Elizabeth Banks not your type.
Speaker 2: We have to expose him when we come back on
Speaker 2: the podcast.
Speaker 1: You mean he's so attractive. Yeah, now, hey, folks, every
Speaker 1: woman is beautiful.
Speaker 3: All allies think that Elizabeth Banks is a smoke show.
Speaker 2: I mean, I think you'd have to be pretty wild
Speaker 2: to say she's not. And that is what Mike was saying.
Speaker 1: Banks was not attractive. I said, I said, to be clear,
Speaker 1: I don't think she's unattractive. So she just reminds me
Speaker 1: of three of my cousins. And then Mary made fun
Speaker 1: of me.
Speaker 3: He called her prawn Jason.
Speaker 1: So you can see the everybody can see the context.
Speaker 3: See what frauds you are disrespectful I.
Speaker 1: Was speaking of, actually not speaking of. That's just what
Speaker 1: I say when I don't have a segue. Uh I
Speaker 1: think I mentioned. There's a cocktail bar in Paris called
Speaker 1: Little Red Door, and their household fashion has become quite
Speaker 1: a cult classic. It uses sabacha. I've been making my own.
Speaker 1: It's just buckwheat tea. Basically, it's fucking delicious. I haven't
Speaker 1: exactly figured out the perfect proportions because the old fashion
Speaker 1: is usually two ounces of whiskey, but I've been doing
Speaker 1: ounce and half whiskey, ounce and half of sabacha, really
Speaker 1: really good. If you want to try it out, you
Speaker 1: have to You probably have to make your own sabacha,
Speaker 1: though it requires roasting buckwheat groats.
Speaker 2: I'm doing that usually for dinner.
Speaker 1: So yeah, you might have to just set some aside.
Speaker 1: I do have to.
Speaker 2: I got to figure out how to infuse turmeric for
Speaker 2: a cocktail in about a week. Confusing coconut milk. I
Speaker 2: gotta infuse coconut milk with turmeric. I think I coconut
Speaker 2: milk fat washing something? What are you washing something with
Speaker 2: the coconut milk, like the liquor. I no, I'm just
Speaker 2: looking at a cocktail I gotta make, and part of
Speaker 2: the thing is infusing it with Infusion's easy.
Speaker 1: You literally just put in the required measurements and let
Speaker 1: it sit overnight or two nights.
Speaker 2: Wait, I didn't know that was part. I thought I
Speaker 2: was put in a pan and do a thing.
Speaker 1: I'm sure there are others, but like, if you're infusing
Speaker 1: a lot of stuff, you just let it.
Speaker 2: I've just never had fire play a role in my
Speaker 2: cocktails before, so I know.
Speaker 1: Yeah. I mean, if you make simple syrup, that's just no.
Speaker 1: I just by it.
Speaker 3: You get simple, like the easiest one to make.
Speaker 1: It's just simple sugar water. Yeah, what cocktail you're making
Speaker 1: with it was a cocktail that we had in New
Speaker 1: Orleans once and uh, it's called the anti oxid or
Speaker 1: the Anti Inflammatory, and it's this place called Saffron in
Speaker 1: New Orleans. And Bonk loved it, loved it, loved it.
Speaker 2: But we were like we were we had to like
Speaker 2: slam it real quick to go to our dinner reservations
Speaker 2: next to her. And she's been thinking about it since then.
Speaker 2: So I'm going to try to make it for her
Speaker 2: for a break day next week.
Speaker 1: So yeah, nice. I enjoy the cocktails that like take
Speaker 1: a lot of prep, like a few days, because then
Speaker 1: by the time you're done with it feels like you,
Speaker 1: you know, work towards something. Yeah.
Speaker 2: Anyway, speaking of oh, he's gonna rant about how ugly
Speaker 2: he thinks, Elizabeth banks Is again said there he goes.
Speaker 1: Uh, Mary talk. You played Tower Dominion.
Speaker 3: Yeah, you recommended it, so I downloaded it.
Speaker 1: What do you think.
Speaker 3: I played it on a stream and I played that
Speaker 3: for like three hours, and I was like on the
Speaker 3: fence about it during the stream. Their boobs are large
Speaker 3: and round. But I just think visually it was hard
Speaker 3: for me to understand because it's hard. I think that's
Speaker 3: like the number one takeaway I had from my first
Speaker 3: three hours, which is like, what is why is this
Speaker 3: game so freaking hard? They would start me at a
Speaker 3: base with six entry points for aliens and give me
Speaker 3: like twenty bucks for a gun and be like good luck.
Speaker 3: And I died most of the time before my sixth round,
Speaker 3: and so I just kept dying. But towards the end
Speaker 3: of my live stream, I did end up once. I
Speaker 3: was able to get through that hurdle of those first
Speaker 3: six rounds and kind of come up with a strategy.
Speaker 3: And I think there's luck too. I just think there's
Speaker 3: straight up.
Speaker 1: Some luck with your sand later difficulties when you have
Speaker 1: four entrances to sorry, four doors into your base.
Speaker 3: Yes, and because that doesn't even include all the different entrances,
Speaker 3: because sometimes the door will have three entrances, so now
Speaker 3: one is three on the map. So brutal on the map.
Speaker 3: But I found that I was able to win once
Speaker 3: on my live stream, and I was like, that's nice.
Speaker 3: Maybe I'll play it again. Maybe I won't. And that
Speaker 3: night I went to a bar and I brought my
Speaker 3: steam decks. I didn't feel like talking to anybody, and
Speaker 3: I sat in a bar, I got myself a little
Speaker 3: drink and I opened this game up, and I fucking
Speaker 3: played this game for like six hours in a bar
Speaker 3: while I got like, really total.
Speaker 1: It sounds very fun.
Speaker 3: I got super into it. I died a lot, but
Speaker 3: I did win two more rounds, and each time I
Speaker 3: won it was like by the hair of my chiny chinchin.
Speaker 3: I was like holding my breath on round thirty. I
Speaker 3: think it's thirty rounds. Maybe thirty one is like when
Speaker 3: they send.
Speaker 1: The final difficult did you we got difficulty?
Speaker 3: Well, there's three different people, and every time I play it, like,
Speaker 3: I think the people are very different the way they
Speaker 3: like the three different areas, like the jungle seemed harder
Speaker 3: to me than the frozen tundra.
Speaker 1: Oh, three different factions with different generals in each one. Yes, yeah,
Speaker 1: I play.
Speaker 3: In a lot of different generals, all with big round boobs,
Speaker 3: and I died so often. When I was able to
Speaker 3: finally get through thirty rounds, I was sweating, I was
Speaker 3: breathing heavy. I was like, this is this is gaming, boys,
Speaker 3: this is gaming. I felt truly, and I mean this.
Speaker 3: I've played tower defenses most of my life, and I
Speaker 3: think most of them are made for little babies. I
Speaker 3: think they're like spoon feeding the gameplay to use. You
Speaker 3: cannot lose unless you're like a complete moron and this
Speaker 3: game is mean and you are going to die a lot.
Speaker 3: Is the hardest and most interesting tower defense game I've
Speaker 3: ever played.
Speaker 1: It's got the Blottro thing where you think you've won
Speaker 1: the game and then that that one blind is like
Speaker 1: what the fuck? Like in Tower Dominion on later difficulties,
Speaker 1: When you have four doors in your base, the terrain
Speaker 1: building becomes the most important thing. So ideally you try
Speaker 1: to take each of the four doors the base and
Speaker 1: try to connect some of the pathways them off but
Speaker 1: all sent one way. But if you can't and I
Speaker 1: try not to reset even if I get a shitty
Speaker 1: beginning fetiles, that can screw me over because you'll think, Okay,
Speaker 1: I've got everything defended, and then they'll send like a
Speaker 1: bunch of the shielded huge dinosaur dudes through the pathway
Speaker 1: you don't have defended, Like well, that was the mean
Speaker 1: blind from Blotro. But there's also like HQ upgrades. I
Speaker 1: didn't even realize where a thing until my eighth time through,
Speaker 1: Like those are arguably some of the most important. The
Speaker 1: way some of the upgrades work synergistically. When you're in
Speaker 1: the mini the sturdy bunkers the little concrete bunkers, it's like, oh,
Speaker 1: you can either upgrade the rate of fire and the
Speaker 1: reload speed, but if you have two next to each other,
Speaker 1: you can give both of them an upgrade that.
Speaker 3: It's fifty more damage.
Speaker 1: And then if you surround it with four of them,
Speaker 1: that one in the middle is then pumping out a
Speaker 1: ton of damage. If you put it on a platform
Speaker 1: and it's got height three has way more coverage. The
Speaker 1: yellow squares when you are planting them, they.
Speaker 3: Don't give you enough money. Why am I so poor?
Speaker 3: I feel like every time I play this, they're like,
Speaker 3: good job, you made the wave. You've also made fifty
Speaker 3: dollars and be done is two hundred dollars. It is
Speaker 3: brutal with how little money I have to survive in
Speaker 3: this game, like just scraping by each wave and hoping
Speaker 3: that I can live.
Speaker 1: Yeah. The more generals you beat the game with, and
Speaker 1: there's like similar to Blattro or Vampire Survivors, there's a
Speaker 1: lot of smaller milestones where it's like, oh, just reroll
Speaker 1: your tile with Intel twenty five times, you'll unlock this
Speaker 1: blue PRIs that bolsters your production between waves by one
Speaker 1: hundred and fifty. Yeah. So then there's other generals where
Speaker 1: it's like the general makes twice the production but cannot
Speaker 1: gain intel. Or there's another general where the more you
Speaker 1: don't want to connect the pathways because the more battle
Speaker 1: fronts you have, which are just the unique paths toward
Speaker 1: the base, the more damage all your towers do. So
Speaker 1: you're literally trying to keep them separate. That's when you
Speaker 1: kind of fan them outward and then go up, but
Speaker 1: you still don't connect them because you lose the ten
Speaker 1: percent per battlefront. It's like it's got that hallmark of
Speaker 1: a good ROLLCT to me, where a card in Bilotro
Speaker 1: or a card in Inscription, or a weapon in Hades
Speaker 1: or an upgrade in Hades. Like you're playing the first
Speaker 1: few hours like I don't see how that would ever
Speaker 1: be useful, Why would I ever use that? But then
Speaker 1: like h by our thirty, you're like, oh, holy shit,
Speaker 1: I can kind of break the game if I use
Speaker 1: that correctly, and I have a general now I love.
Speaker 1: You get three of these flames, which are basically these
Speaker 1: like inspirational statues, and there's those blueprints where it's like, oh,
Speaker 1: you get two platforms every time, and for just to
Speaker 1: explain what platforms are, It's like elevation in the game
Speaker 1: is a huge deal. You can go from zero to
Speaker 1: three platforms, raise it, and then that increases the range
Speaker 1: of the tower. And range is a huge thing too,
Speaker 1: because then you can cover three pathways with one tower.
Speaker 1: For instance, by combining those inspirational statues which give fire rate,
Speaker 1: reload speed, and damage to each tower adjacent to it,
Speaker 1: you can then make this central thing with the three
Speaker 1: statues all high elevation, and those six can carry you
Speaker 1: from most of the game, provided you also But then
Speaker 1: of course you have to worry about doing damage to
Speaker 1: enemy shields. Then you have to worry about anti air,
Speaker 1: you have to worry about stealth enemies. Like there's a
Speaker 1: lot of layers to where I think I'm forty hours
Speaker 1: in now and I'm still and I'm playing on difficulty
Speaker 1: four now, so I have four doorways at my base
Speaker 1: and that gets tricky, and I am restarting now like
Speaker 1: they are billions. I try not to, but there's times
Speaker 1: like I know, by wave fifteen, you know, like billatro,
Speaker 1: you can tell if you have a bad run and
Speaker 1: you'll just wipe. Just get to the point where I'm
Speaker 1: doing that. But when I get a good set up
Speaker 1: at the beginning, and I get good a few first
Speaker 1: rounds of cards, it's it gets pretty thrilling for a
Speaker 1: tower defense game.
Speaker 2: I started it, and I think it helped me realize
Speaker 2: a pet peeve of mine where it's like, and I
Speaker 2: don't know if there's just a me thing because I
Speaker 2: don't retain information over long periods of time, but if
Speaker 2: it's teaching me stuff like at the tutorial, like I
Speaker 2: jump in and hear textbox, Hey, okay, this is how
Speaker 2: these things work, and this is how you place this. Okay, cool,
Speaker 2: got it? And then I'm like ready to play. And
Speaker 2: then it's like okay, well now here's this and this
Speaker 2: and this and okay, and then I go, oh, here's
Speaker 2: this and this and this, and it's just like when
Speaker 2: you're overloading me and you're not giving me time to
Speaker 2: kind of like learn one thing before moving out of
Speaker 2: the other, I am just kind of like, ah, man,
Speaker 2: this is just too much in once I'm gonna remember
Speaker 2: all this, you need to like base this out more.
Speaker 2: So I'm looking at my steam right now and I
Speaker 2: played four minutes of this, so I would.
Speaker 1: Want to say, yeah, if like, if this reassured not
Speaker 1: I'm not saying if you don't like, you don't have
Speaker 1: to go back, but I would no.
Speaker 2: No, it seemed like everything you said and are saying
Speaker 2: here like this sounds interesting to me. It's like my
Speaker 2: kind of game.
Speaker 1: I guess if it helps. I didn't like, I'm surprised
Speaker 1: to hear that I don't remember that, Like that's how
Speaker 1: this is.
Speaker 2: Just a dumb thing where I wasn't in the mood
Speaker 2: to learn something, you know, And we're like, yeah, you probably.
Speaker 3: Like saw the art style and the indiness of it,
Speaker 3: and you were like, the art.
Speaker 2: Style does look like the art style we would see
Speaker 2: on the window of a laser tag place at the mall.
Speaker 3: Yeah, the art it's hard to get over. These boobies
Speaker 3: are round.
Speaker 2: Yeah, just even boobies aside, it's just say the whole
Speaker 2: deal is not good looking.
Speaker 1: Not at all. But yeah, I mean, Mary, I don't
Speaker 1: know you might feel differently. I definitely think like it's
Speaker 1: very much a learn by playing kind of game. After
Speaker 1: that intro, I.
Speaker 3: Agree, I don't think there's any like real advice you
Speaker 3: could There's no like YouTube that's going to solve it.
Speaker 3: I think you have to get in there and die.
Speaker 3: Like that is the.
Speaker 1: Most game I don't think is overbearing with the tutorials
Speaker 1: past a certain point.
Speaker 3: No, I just think you have to be comfortable with losing.
Speaker 3: And I think, like this game is, it's mean, But
Speaker 3: I think we culturally have started gravitating towards games that
Speaker 3: punch you a little bit and call you names and
Speaker 3: kick you while you're down. Like I find that we've
Speaker 3: been looking for games more like that in our time
Speaker 3: that remind us of our childhood when it's extremely difficult
Speaker 3: to beat them. This is the hardest Tower Defense I
Speaker 3: have ever played.
Speaker 2: I think you're onto something there. I think it did
Speaker 2: swing in a certain way, maybe in like the three
Speaker 2: six era, where it's like once Call of Duty kind
Speaker 2: of popularized the like hey, just kind of like sit
Speaker 2: behind a thing for a little and you'll get all
Speaker 2: your health back, or even Halo did some of that
Speaker 2: with the Shields, and then we moved away from that.
Speaker 2: Once we started going back like Doom twenty sixteen and
Speaker 2: got past that, it's like, okay, now we're picking up
Speaker 2: health again. We want things to harder and the Rise
Speaker 2: of Soul's likes and stuff like that. It is like
Speaker 2: there was a period where things were all like, oh,
Speaker 2: it's getting easier and more user friendly, and then it's like, Okay,
Speaker 2: maybe punishing is fun for some people.
Speaker 3: You know, Yeah, I think people like it, and I
Speaker 3: think honestly, like, I play so many tower defenses that
Speaker 3: I just think they they're handing it to you, They're
Speaker 3: spoon feeding it to you, make sure that you probably
Speaker 3: won't fail, and this one is not like that. You
Speaker 3: have to just I realized that one you were saying,
Speaker 3: when you like want these bunkers next to each other,
Speaker 3: It took me like six lives to like figure that out.
Speaker 3: I also like, it took me a long time because
Speaker 3: you waste money in this game, you're gonna fucking die,
Speaker 3: Like you can't afford it, Like the money is too
Speaker 3: scarce for you to waste. So the first time I
Speaker 3: like realized a certain gun upgrade was the wrong one, well.
Speaker 1: Oh yeah sucks to suck.
Speaker 3: Like I'm gone.
Speaker 1: I will say there are some annoyances I have with it,
Speaker 1: like and they're still updating a patch just hit two
Speaker 1: days ago that now, Mary, this, I don't know if
Speaker 1: you played after this, but now it's actually kind of
Speaker 1: a cool They have a graphic along the a vertical
Speaker 1: graphic along the right side of the screen showing the
Speaker 1: towers you've built that did the most damage over the round,
Speaker 1: and it's live updates, so like throughout a round you
Speaker 1: could see them like shifting and it becomes pretty helpful
Speaker 1: because you see if you click on the panel, it'll
Speaker 1: jump the camera right to that tower. So if you
Speaker 1: really want to get really analytical, and you don't have
Speaker 1: to because again you design your map well enough, like
Speaker 1: there's a few rounds later on by round twenty five
Speaker 1: where you can kind of sit back and just enjoy
Speaker 1: how much damage it's doing. But it'll bring you to
Speaker 1: that tower and say, oh this this uh war Wolf,
Speaker 1: which is basically just like the artillery. They lob stuff
Speaker 1: and you can really buff them to do area damage
Speaker 1: like that did a lot of damage. What am I
Speaker 1: doing here? Or I guess that shows me the enemies
Speaker 1: are coming this way, so you could start upgrading the
Speaker 1: towers in that area. It's a really bolster the defense
Speaker 1: is there. But there's other stuff where if the round
Speaker 1: has not if you haven't manually started the wave and
Speaker 1: you place a tower you can press you can click
Speaker 1: on it and press cancel and it'll refund you in
Speaker 1: full because the wave is not started. However, to your point,
Speaker 1: if you may accidentally select the wrong upgrade to the tower,
Speaker 1: there's three upgrades for those who have played it that
Speaker 1: can fuck you over, because yeah, you're you're spending every
Speaker 1: dollar pretty preciously in like the mid game, So if
Speaker 1: I select one, that's like, oh, if this tower has
Speaker 1: no adjacent buildings, it does an extra ten percent damage.
Speaker 1: But if you accidentally click that and it does have
Speaker 1: an adjacent building, you can't undo it. So like, I
Speaker 1: would love for them to undo that cancel because sometimes
Speaker 1: I'm just going especially on steam Deck. The steam Deck
Speaker 1: is you're basically using your right thumb to move towers around.
Speaker 1: I use the haptic pad as opposed to the analog stick.
Speaker 1: You can accidentally misplace stuff there, and it's nice that
Speaker 1: you can recall them in between rounds, but the fact
Speaker 1: that you can't recall upgrades is really frustrating because especially
Speaker 1: I don't know it just heat of the moment stuff
Speaker 1: kicks in when you're later into some of those rounds, and.
Speaker 3: It's it's nice that you can buy stuff in the
Speaker 3: middle of the round because like I have on accident
Speaker 3: also hit start the round when I didn't mean to,
Speaker 3: but I could quickly place things during the round, which
Speaker 3: I appreciate. I will just say that there's steam deck
Speaker 3: controls not great. No A is start the round. Are
Speaker 3: you fucking kidding me? That's just like not a good
Speaker 3: button to use for start. Enemies coming out my face
Speaker 3: like they they really should have thought that schematic through
Speaker 3: And I accidentally started rounds so often?
Speaker 2: So are you like placing things and prepping and stuff
Speaker 2: with other buttons? And then A is to start No
Speaker 2: matter what you.
Speaker 3: Want to to write triggers to place things and rotate,
Speaker 3: A is to start the round, I.
Speaker 2: Start, should start or just anything but A Basically, I.
Speaker 3: Could not agree more. I've accidentally pressed it, and I
Speaker 3: also pressed it because I was like, there's no way
Speaker 3: that starts around, and it fucking didow huh.
Speaker 1: Yeah. I stick to the triggers to rotate stuff, and
Speaker 1: then the haptic and then I move the cursor. Literally,
Speaker 1: I literally moved the cursor to start wave on the
Speaker 1: screen to avoid that.
Speaker 2: I've never tried the haptic thing on the steam Deck.
Speaker 2: I have not really used that as a mouse before it.
Speaker 1: It's pretty good. Yeah, it's so much more responsive than
Speaker 1: like it gives you so much more room for error
Speaker 1: because you can swipe really quick quickly across the screen.
Speaker 1: But it's really responsive when you correct as well. So
Speaker 1: it does, for me at least, feel pretty natural as
Speaker 1: opposed to the analog stick, which is can be feel
Speaker 1: pretty hefty in that kind of game with a cursor.
Speaker 2: And if it is like kind of a mouse and
Speaker 2: keyboard type thing, is it like are you pressing down
Speaker 2: on it to click or are you doing like R
Speaker 2: two or something?
Speaker 1: R two is a place and then L two rotates
Speaker 1: the towers.
Speaker 2: Okay, okay, L one R.
Speaker 1: One do something in that game? What do they do?
Speaker 1: I forget? So yeah, no, I just stick to the
Speaker 1: triggers to Mary's point, to avoid the accidental face button presses,
Speaker 1: which are tied to pretty important functions in that game.
Speaker 1: I hope they'll update it with touch controls. Doesn't have
Speaker 1: them right now? Or no, it does it, I'm not
Speaker 1: actually I don't remember trying.
Speaker 2: A game like that would be conducive to iPad or something, right.
Speaker 1: I hope they do.
Speaker 3: They make a wonderful iPhone game and it looks like it,
Speaker 3: but noah, it does, I don't think.
Speaker 1: Yeah, I will say. Also, even on Steam Deck in
Speaker 1: later rounds, I have a release steam Deck model. It
Speaker 1: was chugging a bit later on when you have eighty
Speaker 1: artillery cannons and sixty bunkers and a bunch of machine
Speaker 1: gun platforms, it starts to sputter.
Speaker 2: I forget on the on the original Steam Deck, can
Speaker 2: you adjust that TDP meter? Or is that just an
Speaker 2: O lead feature? I can't remember that, the one where
Speaker 2: it's like you're basically saying how much power you wanted
Speaker 2: to use at the expensive battery so you can like
Speaker 2: crank it all the way up if it's a demand
Speaker 2: of game but you're gonna lose battery power, or if
Speaker 2: it's like a little you know in the game with
Speaker 2: not you know, much going on graphically, you can crank
Speaker 2: it down and have eight hours of battery.
Speaker 1: Yeah, I'm about seventy five percent sure. It's just a
Speaker 1: lead okay, And that is a very handy feature. Yeah,
Speaker 1: it sounds great and I gotta get one eventually. I
Speaker 1: got to get that in a switch too. But yeah, no,
Speaker 1: I'm glad you tried Towered of Minion. Yeah, definitely not
Speaker 1: a perfect game, but like it has consumed a lot
Speaker 1: of my time because like it's just doing really cool
Speaker 1: things rogue light wise and terrain building wise. Like it's
Speaker 1: made really good use of the rogue light structure. A
Speaker 1: lot of games just kind of pen the rogue light
Speaker 1: systems and all of a sudden you're playing three different
Speaker 1: games at once. This all feels like a piece and
Speaker 1: I like it quite a bit. But yeah, Dan, Dan,
Speaker 1: if you get bored when I want to need something
Speaker 1: to try, I will say I do not recall the
Speaker 1: tutorial whatsoever I've.
Speaker 2: Learned totally playing this is just it was just probably
Speaker 2: the wrong time for me to start that game, and
Speaker 2: it just wasn't in the mood to learn something, or
Speaker 2: I was tired or something like. It sounds like a
Speaker 2: game I would enjoy a lot. So yeah, I think
Speaker 2: there aren't eighteen fucking games I want to play coming
Speaker 2: out the next like three weeks.
Speaker 1: But you should try The Silk Songs tomorrow.
Speaker 2: Oh yeah, I am going to play that.
Speaker 1: Yeah, mar offline, I don't want to bother Mary. Mary.
Speaker 1: You played Sword of the Sea as well. That game
Speaker 1: looks really good. Kind of like Real World meets Journey
Speaker 1: meets Tony Hawk.
Speaker 3: Uh yeah, I don't.
Speaker 1: Know pitch for that game. This is a giant super base, right,
Speaker 1: that's what it looked like. You're skating around a sword.
Speaker 3: You're skating on a sword on sand. It's from a
Speaker 3: giant squid. And so if you stop interrupting, I'll tell
Speaker 3: you that it is from the people who made the
Speaker 3: artists behind Journey. And then they also made ab Zoo
Speaker 3: and they also made Pathless Pathless, which is all where
Speaker 3: you skate on sand. So these are kind of like similar.
Speaker 3: They have a thing and they know it. I will say, like,
Speaker 3: I think this game is beautiful. Just to start, I
Speaker 3: will I will say it is stunning to look at.
Speaker 3: And they they really cracked it. Whoever was their graphics lead,
Speaker 3: Like the people who were doing art tech knocked it
Speaker 3: out of the park. This is a game where like
Speaker 3: as you solve puzzles, the sea comes out of the
Speaker 3: sand and massive animals, whales, sharks, stingrays, they just start
Speaker 3: floating in the sky of this desert landscape. I mean,
Speaker 3: it is so cool how they make water and sand
Speaker 3: work together visually, and I find that shockingly well done.
Speaker 3: This is all set to a beautiful cinematic soundtrack as
Speaker 3: you would expect, just like those other games that you'd experience,
Speaker 3: and you're kind of floating around, skating on your sword
Speaker 3: with all these animals, and yes, you can ride basically
Speaker 3: every animal. You see, a giant whale, shark, you can
Speaker 3: jump on their back and hang out and take a
Speaker 3: little spin with them, which I think is so cute.
Speaker 3: In the Journey fashion, there's not really any dialogue, and
Speaker 3: they don't explain the puzzles. You'll just see a visual puzzle,
Speaker 3: maybe like a fountain and there's no water coming out
Speaker 3: of it, and so you're like hanging out. You'll get
Speaker 3: prompted to light a bunch of lights.
Speaker 2: You can just touch a bunch of lanterns around it.
Speaker 3: Touch lanterns and they light up, and then that will
Speaker 3: open up an area, and then you stab your sword
Speaker 3: in the area and all of a sudden, the fountain
Speaker 3: now has water coming out of it, and you have
Speaker 3: solved one fourth of the puzzle, and you need to
Speaker 3: do that three times. There's also time trial areas. If
Speaker 3: you go to certain areas, it literally has a time symbol.
Speaker 3: It's an area where it wants you to do something
Speaker 3: within a certain amount of time to get like a
Speaker 3: little bonus. It's very visual. There's like no there's like
Speaker 3: no audio or video at all. There's no dialogue. It's
Speaker 3: it's all dewey.
Speaker 2: Yeah, I mean it's really good with that, like no
Speaker 2: hud stuff and like just communicating to you, like since
Speaker 2: everything is sandy at the start, and oh I did
Speaker 2: some ship and now there's water, and it's so easy
Speaker 2: to just like look at the land and be like,
Speaker 2: all right, that's a bunch of sand over there. I
Speaker 2: bet I gotta do some shit to make that water.
Speaker 2: Like it's pretty elegant with the way it does that.
Speaker 2: I do feel that, like I probably played like an
Speaker 2: hour or two of it, and you know, gorgeous. You
Speaker 2: know that all the skating stuff feels really great and everything.
Speaker 2: But it is pretty simple with the stuff you're doing
Speaker 2: in terms of like I'm gonna get around and look
Speaker 2: at stuff and oh I should probably do that over there.
Speaker 2: Like this isn't really a knock on it. It's just
Speaker 2: after like an hour or two of playing it, I
Speaker 2: think I kind of saw well, like I'm sure there's
Speaker 2: some beautiful vistas and things like that, and some cool
Speaker 2: animal moments and stuff like that, but like, as far
Speaker 2: as what the gameplay was, I didn't really see that progressing.
Speaker 2: Like you would give your shards to that merchant type
Speaker 2: guy or whatever, and it's like now you can do these.
Speaker 3: Tricks and kickflip with your sword.
Speaker 2: But yeah, okay, sure that's cool. It just seemed I
Speaker 2: don't mean this to sound as harsh as it might sound,
Speaker 2: but like a little style over substance, you know, yeah, I.
Speaker 3: Think that's fair. I would say like this game is
Speaker 3: a stunning feast for the eyes and the ears, Like
Speaker 3: this is visually inaudibly gorgeous. In terms of like the
Speaker 3: actual gameplay, I've kind of felt like I've played this before.
Speaker 2: Yes, I have from the studio.
Speaker 3: I have skated down these dunes I have I have
Speaker 3: solved these very similar puzzles before. This has a short
Speaker 3: gameplay experience. I did roll credits on this. It did
Speaker 3: not take super long. I do think I missed some
Speaker 3: stuff I didn't do all the time trial stuff. I
Speaker 3: think I I skirted past some puzzles. But this is
Speaker 3: a short visual experience that, while stunning and again just
Speaker 3: so so so pretty, I have to say, like the
Speaker 3: original Journey, while it wasn't always like the most stunning game.
Speaker 3: And Journey is pretty, but it's it's it's not like
Speaker 3: it's pretty. Is this I think this game is prettier.
Speaker 3: But what I'm saying is is like Journey didn't need
Speaker 3: that because what it was doing was so filled with
Speaker 3: heart and it allowed you to have these incredible experiences
Speaker 3: with other people in a world that was the crux
Speaker 3: of the gameplay. And in none of these other games,
Speaker 3: as far as I'm aware, correct me if I'm wrong,
Speaker 3: but like they just haven't really added these elements of
Speaker 3: finding other people in the world. There's none of that
Speaker 3: at all.
Speaker 2: This is they're solitary, Yeah.
Speaker 3: Solitary experience, and I think it feels like it's missing
Speaker 3: a little bit in the sense that I would have
Speaker 3: loved to share that with another individual like I did
Speaker 3: with Journey. So I don't know. It's like you're you're
Speaker 3: telling me this comes from the makers of Journey. It
Speaker 3: feels a lot like Journey. It looks a lot like Journey,
Speaker 3: but Journey did something that this came didn't, And it's
Speaker 3: like Journey's like fifteen years old.
Speaker 2: Yeah, And I would actually argue that Journey I do
Speaker 2: remember thinking it was beautiful, you know, back when it
Speaker 2: came out on PST.
Speaker 3: It was beautiful.
Speaker 2: Yeah, I'm not saying the lead with that is. The
Speaker 2: thing is like, yes, it was beautiful. That was a
Speaker 2: nice bonus for Journy, Like you were saying, Mary, I
Speaker 2: do think the thing that made Journey one of the
Speaker 2: best games of all time is just that incredible way
Speaker 2: that it utilizes the online connection with other people and
Speaker 2: the way that it limits your communication. And it's just like, man,
Speaker 2: me and this person, this random other, actual person playing
Speaker 2: right now, We're just going up this freezing mountain together,
Speaker 2: and like we're just in this together and we just
Speaker 2: met and everybody.
Speaker 3: And they might die, but I'm worried about them, and
Speaker 3: I don't even know who they are. Like, this game
Speaker 3: does not evoke that type of feeling in me. No voise,
Speaker 3: Was I really worried about anybody?
Speaker 2: Yeah? I mean the post Journey games made by you know,
Speaker 2: Giant Squid kind of they're beautiful screen savers. I would say,
Speaker 2: you know, where's Journey with something unbelievably special.
Speaker 3: I hope that this company continues to make stunning games.
Speaker 3: I think that there is it is important in our
Speaker 3: industry to make space for companies like Giant Squid that
Speaker 3: are making stunning visual spectacles because they are artists. This
Speaker 3: game is art. Yeah, in terms of gameplay, I would
Speaker 3: like them to challenge themselves a little bit more to
Speaker 3: invoke an actual emotional response to this game beyond God
Speaker 3: is this pretty?
Speaker 1: Yep, totally agreed, it's a bummer. I was looking at gameplay.
Speaker 1: I thought it might be like wheel World in the
Speaker 1: sense that you're actually getting rewarded for exploring.
Speaker 2: More, not as much as will World, where Walworld is hard.
Speaker 2: It feels more open, like you know, these are like
Speaker 2: open areas like open zone or whatever, where you can
Speaker 2: go whatever direction you want, but there's just not a
Speaker 2: lot to do, at least real world. It was like, Okay,
Speaker 2: I can kind of pick up this race here, I
Speaker 2: can go find this thing here. There's collectibles and merchants
Speaker 2: and stuff.
Speaker 3: It's hidden the people and NPCs everywhere. This game doesn't
Speaker 3: have any people at all except for the merchant. And
Speaker 3: the animals are cool to look at, but you can't
Speaker 3: play with them.
Speaker 2: Yeah, You're just kind of skating around until you see
Speaker 2: something you can probably skate near, and then something happens.
Speaker 2: You know, it's not deeper than that.
Speaker 3: And even writing the animals that I was saying earlier.
Speaker 3: The first time I like stood on a whale, I
Speaker 3: was like, this is the coolest thing ever. But then
Speaker 3: I realized that the pathway of the whale doesn't change.
Speaker 3: He doesn't do any animation. He doesn't play with me,
Speaker 3: you know, he just stays on his little path and
Speaker 3: I jump on and when I jump, and I jump
Speaker 3: off and when I jump off. Now, there is an
Speaker 3: area of the game that I don't know if you
Speaker 3: got to yet. Dan, I'm just gonna say, sharks, No, No,
Speaker 3: that's pretty cool. And I think that that is where
Speaker 3: they took some risks as a team. And so I
Speaker 3: will say that there is change ups in the gameplay
Speaker 3: that I think are smart, and I applaud them for
Speaker 3: doing those. I just think I wish there was more
Speaker 3: of that, but they they do mix it up a
Speaker 3: little bit. Okay, game is not long, so I think
Speaker 3: you can. You should be able to complete it in
Speaker 3: like another sitting, like you'd get through it if you
Speaker 3: wanted to.
Speaker 1: I yeah, I respect that. It is beautiful.
Speaker 2: It's just like it was not grabbed me from the
Speaker 2: video game part of it at all.
Speaker 1: Yeah, I understand.
Speaker 3: I think that's a really valid criticism. Yeah, it's a
Speaker 3: tough one for me. I really like this. I really
Speaker 3: like this company and I root for them. It's beautiful stuff,
Speaker 3: playable art.
Speaker 1: Mary, you're playing the Rogue Prince of Persia.
Speaker 3: No, that's me too. Uh, this is the new one
Speaker 3: from Ubisoft. We loved Prince of Persia when it came out.
Speaker 3: You guys remember Metroid a Venia The Rogue Prince of Persia.
Speaker 3: I was not sure about it. In my first hour
Speaker 3: with it, I was like, I don't know, Like there's
Speaker 3: wall there's some wall running, but it's really limited and
Speaker 3: you get like slowed pretty early. It took me about
Speaker 3: three hours for me to be like, oh shit, I
Speaker 3: fucking love this game. I do actually really like this concept.
Speaker 3: This is one of those uh rogue lights where you
Speaker 3: start every path with a main weapon and a side weapon.
Speaker 3: You as you kill, you gain currency money to upgrade
Speaker 3: your weapons or swap them out. Why don't you sell style? Yeah,
Speaker 3: it's fucking dead cells and they they really did learn
Speaker 3: good lessons here of like what to do with it.
Speaker 3: It is fun to run through all these enemies or
Speaker 3: not because if you're about to die, I just head
Speaker 3: to the final door because then I get a full heel.
Speaker 3: But you're you're not getting all the upgrades for your weapons,
Speaker 3: which you're gonna need around Area two or three because
Speaker 3: it gets so progressively hard. There's boss fights that are
Speaker 3: very tricky and you have to learn their attacks to
Speaker 3: be able to progress. So I was doing I was
Speaker 3: like having killer runs where I was like, I'm unstoppable,
Speaker 3: but if I was coming across the boss, i'd never
Speaker 3: come across before. I'm probably gonna die because you got
Speaker 3: to learn their move sets and then come back to them.
Speaker 3: But starting runs over again not a problem. There's also,
Speaker 3: as expected, a permanent currency that you are getting every
Speaker 3: time you do a run. You can lose it if
Speaker 3: you do not send it home. There's only certain shrines
Speaker 3: where get to send this. I think it's like a
Speaker 3: I'm just gonna call it purple currency because it's purple
Speaker 3: and you have to get to these purple shrines in
Speaker 3: order to send your currency home, and if you don't,
Speaker 3: you lose it, which sucks. But every time I was
Speaker 3: doing a run, I was probably sending at least forty
Speaker 3: purples home and over time, I was using that to
Speaker 3: get more flasks, right, so like that I could heal
Speaker 3: twice per run. Oh my god, fucking amazing, or increase
Speaker 3: my damage or have more health, which is I think
Speaker 3: the most important thing. When you start this game. You're
Speaker 3: so squishy, you die almost instantly all the time. If
Speaker 3: you just keep playing, you upgrade your character, you get
Speaker 3: better health. By the end of my times there, I
Speaker 3: was like getting like easily four hundred health points per run,
Speaker 3: which was letting me go really far in the game.
Speaker 3: It's got an easy to navigate map system so that
Speaker 3: you can very easily jump to different areas of the map.
Speaker 3: Once you're trying to get to different areas, and Mike,
Speaker 3: you have a face. What's up that face?
Speaker 1: The art style or like the animations when he's diving,
Speaker 1: it looks almost like there's a comical aspect to it,
Speaker 1: like a lightheartedness to it, like he's there's some of
Speaker 1: the stills he's like this full on, uh think of it.
Speaker 3: Looks comic Bookie to me. Oh, lots of traversial dance,
Speaker 3: traversal Dan that you will love. This game is all
Speaker 3: about wall running, jumping on like poles, stix. Oh, environmental
Speaker 3: damage out the ass. The game's constantly like, here's a
Speaker 3: big ass enemy, but there's spikes behind him, and there's
Speaker 3: a rock in front of you. Kick a rock at him,
Speaker 3: stun him, and then kick that guy right into the spikes.
Speaker 3: He's dead. So it really is pushing you to use
Speaker 3: the environment to your advantage.
Speaker 2: Okay, did this have like a early access thing or something?
Speaker 3: I don't know. I don't play. I never play early
Speaker 3: access games.
Speaker 2: Say I don't either, and so I'm trying to think, like,
Speaker 2: because I know Bank was playing this recently, and I
Speaker 2: remember thinking it was like, oh, didn't that come out?
Speaker 2: Like there was like no hype or anything, and then
Speaker 2: like kind of came out and no one really talked
Speaker 2: about it, and then all of a sudden Bank was
Speaker 2: talking about it, like in the last week, Mary, you're
Speaker 2: bringing it up, And now I'm looking on Steam it
Speaker 2: said release date was August twentieth. So my assumption is
Speaker 2: I probably ignored it because it was early access.
Speaker 3: That's a sleeper hit. But like, I really think that
Speaker 3: this game is a banger and people should be paying
Speaker 3: more attention to it. I'll give you like some other examples,
Speaker 3: like the weapons sets are really fun. Oh there's also
Speaker 3: badges that you can get that can also amplify the
Speaker 3: weapons that you're choosing. I'll give you an example. I
Speaker 3: ran across to shrine. It was the kind where you
Speaker 3: had to like take some of your health in order
Speaker 3: to get a badge. So I cut myself. It literally
Speaker 3: has an animation for you slit your wrist, which is
Speaker 3: so sick. And I got this badge that said that
Speaker 3: if I attacked a certain amount of enemies in a row,
Speaker 3: they would all get stun locked at the same time.
Speaker 3: And I was like, oh, that's a sweet badge. So
Speaker 3: I apply this badge, and then I get a weapon
Speaker 3: that's like does poison damage. And then I got another
Speaker 3: badge that if they get stun locked, they get poisoned.
Speaker 3: And so now I'm like double poisoning stunlocking them. I'm
Speaker 3: slashing them, stunning them, re poisoning them. I was the
Speaker 3: poisoned Queen. Everybody was pukin. I was killing it. I
Speaker 3: felt really strong when I got a good build in
Speaker 3: this game, and when I was unlucky and died, I
Speaker 3: wasn't angry because I was like, these runs are pretty easy.
Speaker 3: I can just try again. This has that rogue light
Speaker 3: mentality to it, where you can just you just do
Speaker 3: it again and you're gonna be absolutely fine. But it
Speaker 3: adds a lot more maneuverability of like maneuvering around all
Speaker 3: of these spikes and chains and saws that are coming
Speaker 3: at you from all directions. If you can get through
Speaker 3: those elements, they usually give you extra badges or extra
Speaker 3: money or extra coins to reward you. Finally, there's also
Speaker 3: story elements. You can run into somebody and they'll be like,
Speaker 3: i'll help you, but I need this book. Hopefully you
Speaker 3: come across it on that run. But if you die,
Speaker 3: then hopefully on a future run, you'll come across this book.
Speaker 3: And then if you go back and give it to
Speaker 3: that guy, then he'll be at your home base. And
Speaker 3: now you can start cooking up new weapons and new
Speaker 3: badges and new stuff. I saved a lady, and now
Speaker 3: I can change all the colors of my cool outfit.
Speaker 3: So you're constantly like saving people, and then they come
Speaker 3: back to homebase and you can use them for upgrades.
Speaker 2: Cool. I'm super interested in trying this now, and I
Speaker 2: just downloaded it. But like I speaks to like, I've
Speaker 2: never been a fan of the early access stuff, and
Speaker 2: I'm not a business person. Well, I guess I am.
Speaker 2: I guess I own a company, but I guess I
Speaker 2: can't say that.
Speaker 3: Owner dan right, I guess a business person.
Speaker 2: All right, I own a business, but I'm not in
Speaker 2: the games making business. I feel like you lose something
Speaker 2: when it's like, Okay, you're gonna get a little bit
Speaker 2: of a wave of people talking about something when it
Speaker 2: comes out in early access, and then by the time
Speaker 2: it actually comes out, like I did not hear that
Speaker 2: this game.
Speaker 1: I did not know what this game came out in
Speaker 1: earlier this year, or was early access earlier this.
Speaker 2: Year, And if it had not been for Bonk playing
Speaker 2: it in the last week and you bring it up here,
Speaker 2: I would not have thought to look this up and
Speaker 2: be like, oh shit, I guess that game is done now. Yeah, Like,
Speaker 2: I just feel like you lose something by like kind
Speaker 2: of spreading the attention of the launch.
Speaker 1: You know.
Speaker 3: I'm curious what Mike thinks about this, but I feel
Speaker 3: like most of the time early access is a way
Speaker 3: for a game company to genuinely gauge and fix their game.
Speaker 3: They need to like buy a little bit more time,
Speaker 3: and this is a way to be like it's on
Speaker 3: early access, you can like buy it now, but we
Speaker 3: still needed another six months to cook it. So that's
Speaker 3: what I think they.
Speaker 1: Use it for. Yeah, I mean for every game that
Speaker 1: you don't realize release. You also have Balder's Gate three
Speaker 1: or Haiti's games that used early access.
Speaker 2: Well one of those was good.
Speaker 1: Palder's Gate three is the biggest early access success story
Speaker 1: that's ever existing. I know you're, yes, you're being a heel,
Speaker 1: but yeah, no, I mean there's value to not everybody
Speaker 1: uses it the same way. There's definitely studios that are
Speaker 1: working really closely with their dedicated players, And I think
Speaker 1: something like Balder's Gate three worked because you can replay
Speaker 1: that first act so many times that even the people
Speaker 1: who were really dedicated to it are the people who
Speaker 1: had dipped into it and then dipped out, were like, well,
Speaker 1: now I could just play with a new character or
Speaker 1: make different choices. Haiti's same thing was a Rogue Light,
Speaker 1: where it's like now they were able to like fine
Speaker 1: tune so many small things out each weapon because what
Speaker 1: people were telling them. And in a way, you're getting
Speaker 1: QA testers to pay you to play the game and
Speaker 1: not the other way. Around, so yeah, but.
Speaker 2: I'm sure there are Like, I'm sure there are dozens
Speaker 2: of reasons that it does make a lot of sense
Speaker 2: business wise and dev wise. But I'm just saying in
Speaker 2: terms of like release hype, it would you know, like
Speaker 2: or just a knowledge of it coming out or being
Speaker 2: done or whatever. I think it does kind of hurt there,
Speaker 2: But maybe the other stuff that weighs it.
Speaker 1: I don't know. It depends on the kind of game.
Speaker 1: I mean, there are plenty of games that are fucking
Speaker 1: blowing up now that technically have never left early access.
Speaker 1: Like it was Deeprocylactic had more players during early access
Speaker 1: than it did after quote unquote one point zero and
Speaker 1: one point oh g secondary pubg.
Speaker 2: Was a phenomenon before it came out.
Speaker 1: Yeah, it depends in the kind of game. Like I
Speaker 1: think Hades two is a unique case for me, where
Speaker 1: same with Darkest Dungeon two. It's like, I know what
Speaker 1: the final game will sort of be like structurally, and
Speaker 1: I want to just wait and see what it's going
Speaker 1: to be like, Whereas something like Deeprocylactic, for instance, was like,
Speaker 1: all right, well, this is a small loop played out
Speaker 1: over however many times I want to play it as
Speaker 1: a live service game, so I'm going to play a
Speaker 1: lot now and then I'll come back to see what
Speaker 1: they tweak later. It's not like Hades, where you're playing
Speaker 1: the entire loop with only certain tools unlocked, which feels incomplete,
Speaker 1: more and complete to me than if I was just
Speaker 1: repeating the same loop and then kind I don't know
Speaker 1: if that makes sense.
Speaker 2: Yeah, no, no it does, because that's how I was
Speaker 2: with like Rogue Legacy too. Like I have played Rogue Legacy,
Speaker 2: the original one on like three different consoles to completion
Speaker 2: because I loved that game so much, and I was
Speaker 2: so excited about two. And then like it launched an
Speaker 2: early access and I was like, man, I'm such a fan.
Speaker 2: I got I got to play to the early access,
Speaker 2: and like I got in. I was excited. I played
Speaker 2: that first area a couple of times. Then you see
Speaker 2: like a text thing being like we can't wait to
Speaker 2: keep making this game. I'm like, uh okay, and then
Speaker 2: by the time it's like actually out, I'm like, yeah,
Speaker 2: I kind of played that. I don't know, I'm done,
Speaker 2: you know, Like it's I That's why I'm not touching
Speaker 2: Haites too. Like I loaded up for like very short
Speaker 2: amount of time, and I was like, I'm not going
Speaker 2: to do this.
Speaker 1: I waited.
Speaker 2: Hades was an early access success story, like a big one,
Speaker 2: and like, I waited until one point oh yeah, and
Speaker 2: I'm glad I did because I fucking loved Hades and
Speaker 2: it wasn't like oh I kind of played it a
Speaker 2: bunch of times before it actually came out, you know.
Speaker 1: Yeah. Yeah, it's it's a per game thing. Like Darkest
Speaker 1: Dungeon two. I tried and I just straight up did
Speaker 1: not like it, even though the first game is one
Speaker 1: of my favorites in the last decade fifteen years, and
Speaker 1: they've changed it fairly drastically. They've released a DLC that's
Speaker 1: more like the first game, and I have not tried
Speaker 1: it yet, but yeah, there's like risk of Rain two.
Speaker 1: I remember it was another out outlier where I played
Speaker 1: a lot of it in early excess and I played
Speaker 1: straight through one point oh without even realizing that it
Speaker 1: was one point oh. It's just I guess that one
Speaker 1: point oh release day. It can be so nebulous whether
Speaker 1: it's going to be important for that particular dev or
Speaker 1: that game, whereas Haites like I feel like they're going
Speaker 1: to build up to it really well with two, just
Speaker 1: because One was one of those games where it's like
Speaker 1: a lot of people were playing it and saying it
Speaker 1: was good, but then all of a sudden it blew
Speaker 1: up on switch and like now I feel like two
Speaker 1: is in that unique position where people are I think
Speaker 1: that release day will be huge because I.
Speaker 2: Mean, it was a different anomaly that Hades is so
Speaker 2: fucked big that, like, you know, during Game of the
Speaker 2: Year last year, I heard people of Giant Bomb talking
Speaker 2: about a bunch of stuff it does that that was
Speaker 2: already implemented, and it's like, shit, that sounds awesome. And
Speaker 2: by the time it comes out and that's all implemented,
Speaker 2: Hades is big enough to where it will absolutely get
Speaker 2: Did it win the Game.
Speaker 3: Award that year.
Speaker 1: For or that it takes twenty twenty might have been
Speaker 1: it takes two years. No, no, no, no, it takes
Speaker 1: two years. I think was Reternal year, so it's the
Speaker 1: year before twenty twenty.
Speaker 2: I can't remember if it won, but anyway, it was.
Speaker 2: It's Hades is undeniably a huge fucking game to where
Speaker 2: it's like, look when that comes out, that's gonna be
Speaker 2: a big hit no matter what. But other ones I
Speaker 2: think you kind of mute the release by doing it
Speaker 2: this way.
Speaker 1: Oh wait, twenty twenty was the last of US Part two?
Speaker 1: Is that the same year? Yeah? Yeah, I don't I
Speaker 1: might be mixing up some uh you back at twenty twenty.
Speaker 2: That sounds right, That sounds right?
Speaker 1: Yeah, but yeah, no, I I It just depends on
Speaker 1: the game for sure, because it does. Yeah, I don't
Speaker 1: want touch Hades two and I don't want to go
Speaker 1: back to Dark and Unde two until they potentially fix
Speaker 1: some of my gripes. But what's the game I'm playing?
Speaker 1: This's early access. I don't know, Towered de Mendion. They're
Speaker 1: still working out a lot of it, but I'm still
Speaker 1: playing that because the loops feels so solid to me.
Speaker 1: Now oh they are Billions was technically like the early
Speaker 1: access Forever and I played that so much because I
Speaker 1: didn't give a shit about the single player campaign. I
Speaker 1: just want to keep doing the endless survival mode. But yeah,
Speaker 1: glad to hear. I want to try a Rogue prints
Speaker 1: of Perga as well, because it.
Speaker 2: So I just been a note for myself like that.
Speaker 1: That sounds cool, speaking of maybe a similar game, shinoby Dan,
Speaker 1: how's that going.
Speaker 2: Oh fuck, I beat it a couple of days ago.
Speaker 2: I have never played a Shnoby game before this, so
Speaker 2: keep in mind anything I say about it has no
Speaker 2: basis in nostologia at all. Somehow, despite being kind of
Speaker 2: a Genesis kid, I never came across this game, and
Speaker 2: then my friends ever had it.
Speaker 1: I just never played this game.
Speaker 2: Holy shit, every single thing you would want a game
Speaker 2: like this to do, Like you know, two D style
Speaker 2: ish ninja.
Speaker 1: Game, Like it is kneeling like it's awesome, it's.
Speaker 2: Fucking the art style incredible, Like the first area you're
Speaker 2: running through is just so beautiful, and it's just one
Speaker 2: after another of that, and the combat is any talk
Speaker 2: about Prince of Persia, it reminds me of Lost Crown,
Speaker 2: where it's like, boy, it's kind of just nailing everything.
Speaker 2: Although Prince Persia didn't quite nail the art style or
Speaker 2: the story, it was doing all these like combat and
Speaker 2: platforming and boss fight stuff, so well, this is very
Speaker 2: much that way. Like immediately, you know, you start with
Speaker 2: the double jump, and you've got the kind of roll
Speaker 2: on the ground that's the dash in the air, and
Speaker 2: it's it's not it's not like fully Metroid Vanya and that. Like,
Speaker 2: when I think of a traditional Metroid venia, it's like
Speaker 2: you're probably playing for four or five hours before you
Speaker 2: get that double jump or the air dash or something
Speaker 2: like that. This one it's just like, no, you got
Speaker 2: all that shit right away, and you are collecting stuff
Speaker 2: as you go. You're getting all this like ninpoh magic
Speaker 2: abilities and things like that, and really fucking cool traversal
Speaker 2: stuff like the Ninja hook, which is this grappling hook
Speaker 2: that feels great, or these claws that like certain walls
Speaker 2: you can climb up and it resets your air dash
Speaker 2: and double jump and all that stuff.
Speaker 3: Animations are so crisp.
Speaker 2: Oh my god, it looks incredible. It feels incredible. The
Speaker 2: boss fights are so get's my favorite type of boss
Speaker 2: fight where the first time you fight every one of them,
Speaker 2: they just whoop your ass and then you kind of like, okay,
Speaker 2: I get this, I get this. Oh here's how I
Speaker 2: dodge this. Okay, And by the time you're three, four
Speaker 2: or five times in, you're like, yeah, I can do this.
Speaker 2: I know the pattern and you do and the way
Speaker 2: even the style when you kill a boss fight and
Speaker 2: it does this like just a bunch of symbols show
Speaker 2: up on the screen. It goes, you know, kind of
Speaker 2: monochromatic and everything, and it's just like I was like cheering,
Speaker 2: like some boss fights, I would get that last killing. Yeah,
Speaker 2: Like it's a little symbol pops up over enemies heads
Speaker 2: when you can do an execution move, which is the
Speaker 2: old LB and you hit RB and so like you
Speaker 2: can do that with standard enemies too. So let's say
Speaker 2: there's like three ninjas on the screen. You can kind
Speaker 2: of get them all down low enough to where they've
Speaker 2: got the execution thing and if three of them have
Speaker 2: it and you hit the thing, you just kill all
Speaker 2: of them, blood gold coming out of them. It just
Speaker 2: feels so fucking cool every time it is. You unlock
Speaker 2: a lot of different combat abilities and it never feels
Speaker 2: overwhelming and that like, oh I forget how to do
Speaker 2: this or whatever, Like you feel in control. So I
Speaker 2: feel like I'm going to dash into here, I'm gonna
Speaker 2: knock this guy up in the air, jump up, boom,
Speaker 2: boom boom, do a little air combo, and then I'm
Speaker 2: going to do a dive kick down ont of these
Speaker 2: guys on the ground and then if I hold why
Speaker 2: after the dive kick, I do this spinning thing that
Speaker 2: chops them all up, and then I'll do my ninpo.
Speaker 2: It's just it you feel like neo like in the Matrix,
Speaker 2: like just like I am just nailing everything. I'm kicking
Speaker 2: everyone's ass.
Speaker 1: It is so great.
Speaker 2: There's a shielded guy, so I know I'm going to
Speaker 2: do the thing where I jump and I bring my
Speaker 2: sword down on him that breaks shields, and then I'll
Speaker 2: equip this ninpo and do the air thing like it's
Speaker 2: it is tremendous and it is heavy on combat. It
Speaker 2: being like this kind of like really kind of Ninja
Speaker 2: Melee focus game, so like every time you get to
Speaker 2: like it's not really an arena, but like there are
Speaker 2: these like elite combat challenges where it's waves of enemies.
Speaker 2: I fucking love that. And then once you're done with it,
Speaker 2: it opens up a lot of these areas into Metroidvania.
Speaker 2: So it's like it's not a full, big, sprawling Metroidvania, Matt.
Speaker 2: A lot of these stages are just like it starts,
Speaker 2: which is like a big path where it's kind of
Speaker 2: linear combat challenges, and then a larger area that is
Speaker 2: a Metroidvania, but it's very easy to kind of warp
Speaker 2: between all these different checkpoints and everything warp between the
Speaker 2: different stages, lots of fun collectibles and shit to get
Speaker 2: lots of you know, things you can buy at the
Speaker 2: stores for like new abilities, and it is, oh my god.
Speaker 2: I I went in just being like, I guess I'll
Speaker 2: try this, you know, assuming that I Ninja Guiden rage Bound,
Speaker 2: which came out like a few weeks prior, that that
Speaker 2: would be more of my thing, because that's also very good.
Speaker 2: And I've also played like every Ninja Guiden game and
Speaker 2: I love Ninja Guiden rage Bound is very very good. Shanobi,
Speaker 2: I think definitely the better game, but it's so fucking cool.
Speaker 2: These two kind of throwback Ninja games came out very
Speaker 2: close proximity.
Speaker 1: They both kick ass.
Speaker 2: But like this, this is my pick. This will be
Speaker 2: pretty high up on my game of the year.
Speaker 3: I think, how do you upgrade your skills? And do
Speaker 3: you get like choice like will my character be different
Speaker 3: than yours or are you basically just upgrading things through
Speaker 3: time Linearly you could make.
Speaker 2: Choice on like certain like amulets, like there's a passive
Speaker 2: amulet you can equip, and so it's like okay, so
Speaker 2: I want this to be okay, healing is more effective,
Speaker 2: or you can turn on this amulet that's like a
Speaker 2: vampire where it's like enemies won't drop health, but as
Speaker 2: you attack enemies, you will siphon their health. And then
Speaker 2: there are like a combo amulet where it's like, okay,
Speaker 2: after fifteen hits, all of my attacks do more damage,
Speaker 2: or after this many hits, this ninpo has this added
Speaker 2: ability and things like that, so you can equip certain
Speaker 2: things to fit your play style certainly. And then like
Speaker 2: you'll unlock like eight different ninpo like magic abilities, and
Speaker 2: you can choose which face button to map it to,
Speaker 2: because it's like hold LB and press a face button
Speaker 2: to activate the ninpo and you can choose which ones
Speaker 2: you want. So like, you know, you'll go into a
Speaker 2: fight with certain shielded enemies and it's like we'll all
Speaker 2: equip these two an inpos that are better for breaking armor.
Speaker 2: This one builds my rage meter faster, so I could
Speaker 2: do my super attack more. So there are different things
Speaker 2: you can equip to make it more you know, fitting
Speaker 2: of your play style for sure, but it's not it's
Speaker 2: not full on, just like I'm creating a character and
Speaker 2: you're a stealth build and I'm a whatever build. It's
Speaker 2: not quite that level, but there is customization there. It's
Speaker 2: it's tremendous. I went in just to be like, I'll
Speaker 2: try it so I can talk about it on I'm
Speaker 2: sure you.
Speaker 3: Win, do you it?
Speaker 1: I beat it? Yeah?
Speaker 3: How long was the experience?
Speaker 2: I got to probably like ninety five percent completion in
Speaker 2: about twelve hours. And but in keep in mind, I
Speaker 2: was trying to like kind of get everything. I was
Speaker 2: gone one hundred percent, but there were like certain like
Speaker 2: there were these like different rift challenges in every level
Speaker 2: that are like really hard platforming challenges, and all.
Speaker 3: Hard platforming challenges.
Speaker 1: Is this for me?
Speaker 2: Mary, you gotta try this and it is a tremendous
Speaker 2: sho we swip swap.
Speaker 3: Why don't you play Rogue Prints of Persia and I'll
Speaker 3: play Schanovy.
Speaker 2: I already want to play Rogue Prince of Persia. That
Speaker 2: sounds both about Mary. You got to try Silk Song
Speaker 2: and yeah, we'll talk next time.
Speaker 1: I really like indie games. Prince of Persian isn't really
Speaker 1: an indie game, so I'm kind of leaning toward Dance,
Speaker 1: which is actually or now neither of you accomplished, but
Speaker 1: it's developed by I'm.
Speaker 3: Going to get into Warhammer and then teach how to play.
Speaker 1: So you recommended a same game, you recommend a Ubi
Speaker 1: Soft game. I don't know. I guess I'll stick to
Speaker 1: Tower Dominion because that's indie the indies.
Speaker 2: Yeah, I would love to hear what you think. Yeah,
Speaker 2: because this this type of like super heavy action reflex
Speaker 2: type game is not really like Bonxporte. But she's been
Speaker 2: trying out because I've just been raving about it and
Speaker 2: like bonks like ship Okay, Like she's really liking it too.
Speaker 3: What did you say bank was playing Rogue Prince of Persia?
Speaker 3: What did they think about that?
Speaker 1: I think she's uh.
Speaker 2: I think she kind of got sidetracked. I don't want
Speaker 2: to speak for her, but like she was talking about
Speaker 2: that for a bit and then she started Shnobi and
Speaker 2: then she got pretty into that and then well and
Speaker 2: then actually that goes into the next thing that I
Speaker 2: want to talk about is I've been watching her play
Speaker 2: hell as Us because that is so I went to
Speaker 2: that preview event in Montreal where I played like three
Speaker 2: hours a bit and I left very intrigued with what
Speaker 2: it was doing and it's the type of game. I
Speaker 2: don't know if it's necessarily my type of game in
Speaker 2: terms of like enjoying it, but I've been watching Bank
Speaker 2: play it, and it's, uh I have a lot of
Speaker 2: respect for this. Like, do you guys know anything about
Speaker 2: like the approach this game.
Speaker 1: You talked about it the preview on those oh after
Speaker 1: the preview event, Yeah, where it's like no objective markers,
Speaker 1: no anything like that. It's just like there's no question blog. Yeah.
Speaker 2: And so it's like, again, my brain sucks, and so
Speaker 2: like I would unless I was taking like elaborate notes
Speaker 2: on everything, I probably would not be able to do it.
Speaker 2: But Bonk has a great brain, and uh so I've
Speaker 2: just been watching her play and it's just so cool
Speaker 2: because you'll run into all these things where it's like,
Speaker 2: why is this woman in a cave? I hear woman's
Speaker 2: voice crying. She's obviously like in a terrible spot, like
Speaker 2: in this cave. I need to find this woman, and
Speaker 2: like you can't figure out how to get to her,
Speaker 2: and so like you have to keep that in the
Speaker 2: back of your head, like, Okay, if I can find
Speaker 2: a way to get to this woman in the cave,
Speaker 2: I gotta go back and save this woman. And then
Speaker 2: you're meeting these groups and villages and stuff and trying
Speaker 2: to find out where your dad is, and people are
Speaker 2: giving you hand drawn maps and stuff because there's no
Speaker 2: map you can go to, so it's just like you
Speaker 2: have to pull up from your inventory, like here's a
Speaker 2: scrap of a map of this village with arrows drawn
Speaker 2: and like sharpie basically, And it really goes out of
Speaker 2: its way to not explain these things or hold your
Speaker 2: hand in any way, like a lot of games say
Speaker 2: that where it's like, oh, we don'tant to hold your
Speaker 2: hand and all this stuff. None of them have committed
Speaker 2: to it in the way that this has. And you
Speaker 2: can see the inspirations of Annihilation, the movie that I
Speaker 2: think we all love. It's tonally it is so dark,
Speaker 2: so creepy, so the music is incredible. The look of
Speaker 2: the enemy is just like super otherworldly faceless husks with
Speaker 2: these like geometry coming out of their chests that you
Speaker 2: have to attack and everything. It's got this oppressive tone
Speaker 2: that is really cool. But also I don't think it's
Speaker 2: a gimmick what they're doing with the like no handholding stuff.
Speaker 2: I think it is like a core part of what
Speaker 2: makes this game special. And it has just been so
Speaker 2: cool watching her play this.
Speaker 1: So yeah, it's hard to describe.
Speaker 2: It's not like you could look at it and be like, oh,
Speaker 2: this this looks like a Soul's like type thing. But
Speaker 2: it's like the developers have said, like, now, we're not
Speaker 2: not really what we're looking for with the combat here.
Speaker 2: It's not really a Souls like type thing. It's like
Speaker 2: it is the no handholding, you find your own way
Speaker 2: through it, which is the big hook here.
Speaker 1: Hmm, it looks rad I want to very The preview
Speaker 1: event sounded kind of up my alley.
Speaker 2: I could see you liking it. Yeah, definitely.
Speaker 1: I don't know. I like games that are like that,
Speaker 1: Like unfortunately these days, I don't have as much time
Speaker 1: for those kind of games. But I whatever they're doing
Speaker 1: to your point, and it's like I respect the hell
Speaker 1: out of it and kind of want to try them out. Yeah,
Speaker 1: it's some funny.
Speaker 2: It's like the most like oppressively dark game. And I've
Speaker 2: been sitting on the couch next to the bank with
Speaker 2: my switch to playing Chibi Robo like checking and be like, hey,
Speaker 2: are these are these sound effects of this cutesy robot
Speaker 2: game for GameCube? Is this a hurting the atmosphere of
Speaker 2: hell is us? Doesn't bother?
Speaker 1: How is cheety robo?
Speaker 2: I'll just say this, and I said it on the BombCast.
Speaker 2: But you know, we we sometimes hear these things of like, oh,
Speaker 2: what's the game that you like everything it's doing, but
Speaker 2: just like one little thing makes it that you can't
Speaker 2: enjoy it. Yeah, this is maybe the most stark example
Speaker 2: I've ever seen where it's the text speed of anybody
Speaker 2: talking to you is glacial would be too generous.
Speaker 1: It is just a we're where where where where?
Speaker 2: And you can jam on every fucking button you want.
Speaker 2: It is not going to go any fucking faster, and
Speaker 2: you can accidentally start conversations, and you got to fucking
Speaker 2: sit through this whole thing. And you walk into a
Speaker 2: room and you're just looking forward to exploring and being
Speaker 2: a cute little robot cleaning up some fucking things with
Speaker 2: your toothbrush and finding collectibles and stuff like, oh, that'shit's great.
Speaker 2: I love everything this game is doing, except for the
Speaker 2: amount of times I just go into an area and
Speaker 2: it's like, we're fucking please, I can read faster than this.
Speaker 2: This is not adding anything for the game. It's just
Speaker 2: making me hate.
Speaker 3: You can't skip it. You can't.
Speaker 2: You cannot skip it. Like I said this on the
Speaker 2: BombCast and people are like, well, there's like a sixty
Speaker 2: frames a second mod you can do on Dolphin if
Speaker 2: you play in emulating. It was like, no, I want
Speaker 2: to play this on my switch. I would look I
Speaker 2: like emulating, I do Dolphin stuff. I want to just
Speaker 2: sit and play. I was excited about this being on
Speaker 2: the switch online. It's it's like unforgivable, how insane like.
Speaker 2: And there's this one spot I got to where I
Speaker 2: just like put it down finally where it's like there's
Speaker 2: this fucking duck crab thing and a basement and it's
Speaker 2: like a fortune teller and it's like it's basically just
Speaker 2: like a little minigame where it's like you can gamble
Speaker 2: your moolah to see you is my eye going to
Speaker 2: open or not? And it's like, all right, I gamble
Speaker 2: one hundred mulah if you're it's a fifty to fifty gamble.
Speaker 2: I swear to god. It felt like ten minutes. It's
Speaker 2: probably not ten minutes. It's probably like three or four,
Speaker 2: but just for text to go through a gambling minigame
Speaker 2: of like to my eye, oh is my eye going
Speaker 2: to o beIN? Will your money be? And so just
Speaker 2: fucking let me do the thing. It's it's insane. It's
Speaker 2: completely insane. It's a wonderful game, and every other way
Speaker 2: it seems unplayable to me because of this fucking text thing.
Speaker 3: What's the poor mechanic?
Speaker 1: It's awesome.
Speaker 2: It's like it's your tiny guy, big world. It's one
Speaker 2: of my favorite type of the tropes. You're a little
Speaker 2: cute robot. You're going around and it's just like weird
Speaker 2: family and the wife hates to husband, and so you're
Speaker 2: like standing on the table talking to her while she's
Speaker 2: making her coffee about how she hates her husband. Then
Speaker 2: you're talking to the lazy husband about stuff and he's like,
Speaker 2: oh man, you got to clean up this place.
Speaker 1: It takes too No, no, it's not better than no.
Speaker 3: It's hanging out with a divorced couple and they're about.
Speaker 2: To get divorced. I think they're about to get divorced,
Speaker 2: but like, yeah, iving to go around.
Speaker 3: I got it.
Speaker 2: I' found a toothpressure now I can go clean up
Speaker 2: all the little dog pop prints on the floor that
Speaker 2: every day there's like a day night cycle and then
Speaker 2: like the dog tracks mut in the house, I'm going
Speaker 2: to clean it up and it makes a cute little
Speaker 2: jingle and you get happy points when you clean up stuff.
Speaker 2: And then you go back to your chiepy house and
Speaker 2: your happy points. What's that happy points are separate from Moulah. Yeah,
Speaker 2: Moulah's money happy point. And then you got the recyclotron
Speaker 2: stuff recycle. Come on, I just wanted to clarify the
Speaker 2: super It's I love everything this is doing. If this
Speaker 2: just let me hit the molas that.
Speaker 3: You can buy the happy points. Now the happy points, you.
Speaker 2: Get the chip blast or you get the Chivy copter.
Speaker 1: The secrets of the game is once you've been uh,
Speaker 1: once you've just evolved into living in a shack near
Speaker 1: the beach with no Mulah, your happy points sore. Oh wow.
Speaker 3: That's the truth is that you don't need Molah to
Speaker 3: have happy.
Speaker 1: Just finish that show yesterday again.
Speaker 2: It's I love everything about this game except for the
Speaker 2: one stupid thing that makes it unplayable. You just passed
Speaker 2: it in to let me hit a to speed through something.
Speaker 2: I'm gonna love that game.
Speaker 3: That's unfortunate.
Speaker 1: It sucks.
Speaker 2: Yeah, and the game doesn't suck, but that element is
Speaker 2: just like unforgive to me.
Speaker 1: Uh does the text scroll real slowly in Gears on
Speaker 1: PS five? No? Well, but did they still slow you down? Yeah?
Speaker 3: It does.
Speaker 2: That's associated with Gears for sure. It's not that bad
Speaker 2: in the first one.
Speaker 1: Really, the first game is still fun. Yeah.
Speaker 2: I'm just playing through it with Kaila again. I know,
Speaker 2: I've talked about it when me and Kayla went through
Speaker 2: all of the numbered ones a year or two ago.
Speaker 1: Doing it again.
Speaker 2: It's on PlayStation, you know, it's basically just the novelty
Speaker 2: of like, wow, I'm I'm holding the PlayStation controller and
Speaker 2: playing Gears Award. That's crazy, isn't it? Because that's about
Speaker 2: as much of an Xbox branded things like Halo. You know,
Speaker 2: I do think that again, after playing through so much
Speaker 2: Gears in the last couple of years, I think it's
Speaker 2: kind of the series from that era that has aged
Speaker 2: the best. You know, it was good, it was very
Speaker 2: good when it came out, but you play it now
Speaker 2: and like, this is the first Gears and it's not
Speaker 2: like it's like it's not really any different outside of like, oh,
Speaker 2: it's like, you know, the frames per second or whatever
Speaker 2: from the last remake that did a couple of years
Speaker 2: ago or maybe longer than that now. But again, it's
Speaker 2: not like they rebuilt this from the ground up. It's
Speaker 2: pretty much the same game it was in two thousand
Speaker 2: and six, and it's still fucking fun. Like you're Mary,
Speaker 2: I know it has a special place in your heart.
Speaker 2: It holds up, like you know, I don't even have.
Speaker 2: Like I wasn't a huge Gears guy when they came out.
Speaker 2: I respected them, I reviewed them highly and stuff like that,
Speaker 2: but like I wasn't like talking about it a lot,
Speaker 2: But like I think I appreciate Gears more now that
Speaker 2: I've played through them all again recently. Or shit, this
Speaker 2: holds up. It's just a good game. Like I'd rather
Speaker 2: play through the Gears series now than Halo, and Halo's
Speaker 2: also a great series, but I don't know, Gears hold up.
Speaker 3: Gears was funny. It was like pretty cheeky, and I
Speaker 3: think it had like really decided characters, right, Like it
Speaker 3: had really thoughtful characters that were interacting with each other.
Speaker 3: I thought it was like watching a movie. I just
Speaker 3: thought it was so fun and interesting Gears obviously, like
Speaker 3: I am biased. Gears was like my introduction to games,
Speaker 3: so like I'll always be obsessed with Gears.
Speaker 2: Might be like the George Washington head on the Mount
Speaker 2: Rushmore of co op games too. You know, it's just
Speaker 2: like it was a game that was made for co op.
Speaker 2: Obviously it's a good game if you played solo, but
Speaker 2: like it is meant to play with a friend or
Speaker 2: later on several friends.
Speaker 3: You know that makes sense. Well, I'm jealous. I want
Speaker 3: to play through it with somebody, with somebody maybe on
Speaker 3: this podcast, maybe whose name rhymes with Dart for Harty Mike.
Speaker 2: Mike Mike and Dart Fight.
Speaker 3: I think, if you think about it, those rhyme No, no,
Speaker 3: are we.
Speaker 1: Playing Gears for?
Speaker 3: I would like to.
Speaker 1: I'll play.
Speaker 3: I just forgot how to rhyme?
Speaker 1: Yeah, me too. I got Billy crapp and it will
Speaker 1: help you out next time.
Speaker 2: Oh we love Billy crapping in here?
Speaker 3: Is your name not Mart?
Speaker 1: No?
Speaker 3: I think old time?
Speaker 1: Is that why you've called me Mart since you're mad man?
Speaker 2: I thought that was your intern name.
Speaker 1: Oh that's Mart Maharty. That'd be sick.
Speaker 3: I love Mart.
Speaker 1: I was supposed to be a donna. Did I ever
Speaker 1: told you this? Yeah? Yeah, I haven't told you that
Speaker 1: because I just made it up, so I know, I
Speaker 1: was just playing a lot.
Speaker 2: I was yes andding you.
Speaker 1: When's the last time you played? I don't I don't
Speaker 1: have time for improv what when's the last time you played? Uh?
Speaker 1: Replayed Halo? Any of them?
Speaker 2: Me and Bank played through Halo one and two in
Speaker 2: two thousand and seventeen, and uh they were Uh it
Speaker 2: was very fun. Again, it's it's a great co op game.
Speaker 2: We're sitting on the couch next to each other.
Speaker 1: It was great.
Speaker 2: I'm curious, like I do want to do that with
Speaker 2: Kayla once you're done with this, because like Kayla never
Speaker 2: had Xboxes or anything, so like this has been her
Speaker 2: first time three years so fresh.
Speaker 3: Yeah, it's nice for the first time.
Speaker 2: Yeah, So I'm curiously you know, Halo very iconic as well,
Speaker 2: and I wonder like if they ever do like my
Speaker 2: ster Chief collection on PlayStation or something, that'd be the
Speaker 2: great way to get her in because like she hated
Speaker 2: having to sign up for game Pass and you know,
Speaker 2: turn on an Xbox to play Gears. So we'll see
Speaker 2: if I can get her to do Halo.
Speaker 1: I missed that older that that era of Xbox was awesome, Halo,
Speaker 1: all the fucking one off games that were fun as hell,
Speaker 1: like what do you? What are you done? Phil?
Speaker 2: They know you can kind of blame before down for
Speaker 2: a lot of the people. Yeah, stuff that had impacts
Speaker 2: for a long time to go. Yeah, but yeah, that
Speaker 2: three sixty is like I don't know, if I'm naming
Speaker 2: top game consoles of all time, i'd put three sixty
Speaker 2: maybe right behind PS two by its games or yeah,
Speaker 2: I mean, but also like I don't know, like it
Speaker 2: did a lot back then of like XBLA was industry changing.
Speaker 2: Where's all of a sudden you're downloading these little games?
Speaker 2: This is before Like I'm sure there were maybe examples
Speaker 2: on Steam of like indie games and stuff like that,
Speaker 2: but I feel like people like the Geometry, Wars Is
Speaker 2: of the World and those type of things that that
Speaker 2: people were getting big on Braid Braid, Yeah, that Summer
Speaker 2: Arcade type stuff achievements, Like there was just a lot
Speaker 2: of like Xbox Live, you know, like I know the
Speaker 2: original Xbox kind of introduced it, but like three sixties
Speaker 2: were really blew up. Like three sixty is my first
Speaker 2: experience really getting into online games.
Speaker 1: Also, fucking love that the UI. It was just like
Speaker 1: the tab Manila Manila folders that you flipped through. I
Speaker 1: ironically loved that. Yeah, well the blades were azy. Yeah,
Speaker 1: they were styled that for Manila folders. You realize that, right,
Speaker 1: Like they didn't invent that.
Speaker 2: I didn't think about the men folder thing, but that
Speaker 2: makes sense.
Speaker 1: Yeah, but it's folder tabs that they invented in like
Speaker 1: the twenties.
Speaker 2: Yeah, yeah, that makes sense, that's why.
Speaker 1: Yeah, it was cool, Like you know what all these
Speaker 1: features had in common. They were centered around the games,
Speaker 1: and I feel like Xbox kind of lost sight of
Speaker 1: games for a while, Like, oh, it was the one
Speaker 1: input for all of your ht my devices. Yeah yeah, ough,
Speaker 1: I missed those days. But yeah, I'd play Gears again, Mary,
Speaker 1: I like, uh, I like those games quite a bit.
Speaker 1: Gears two as a special place my heart with Horde
Speaker 1: mode over the holidays, my brothers.
Speaker 3: I think we'd have a lot of fun. I think
Speaker 3: we should. I think we should consider it deeply and
Speaker 3: that would be really fun. Fu Calin I just.
Speaker 2: Beat Judgment together and like even that's it's good.
Speaker 1: That game is amazing. I love that game that was
Speaker 1: rad that the book People Can Fly bullet Storm. M hm,
Speaker 1: I love that game.
Speaker 3: All right, let's do it Mart.
Speaker 1: Do you want to You want to talk about emails?
Speaker 3: Prairie?
Speaker 1: Okay? As usually, you can write into fire Escape cast
Speaker 1: at gmail dot com questions, comments, concerns. We will read
Speaker 1: all the good questions on each episode. Get that inbox
Speaker 1: filled up. That's firescape cast at gmail dot com. Uh, married,
Speaker 1: do you want to read this? First? One? From Wes,
Speaker 1: who has written in many times.
Speaker 3: Hey, y'all, what is a movie that you love despite
Speaker 3: it being objectively stupid? Other than mcgruber, I'm partial to
Speaker 3: the other guys. Thanks Wes from Baltimore.
Speaker 2: I mean, so, I logged into my letterbox here when
Speaker 2: I saw that, and I'm like, okay, do I sort
Speaker 2: by five stars or one.
Speaker 1: Star here or something? And then I realized, that's like
Speaker 1: a lot of my taste in movies stars, I'm telling
Speaker 1: you is even.
Speaker 2: Like even Rocky four is an objectively stupid movie, but
Speaker 2: I also un ironically fucking love it.
Speaker 1: You know, four is objectively stupid. I mean have I
Speaker 1: I always have been a way bigger Rocky fan than you,
Speaker 1: So I guess.
Speaker 2: There we go, yeah, no, it's it's stupid. I think
Speaker 2: that's fine to say it's stupid. It's stupid, it's stupid.
Speaker 3: But mcgruber is like a special stupid where it's like
Speaker 3: it's it's so fucking dumb, it's trying to know how
Speaker 3: it's trying to be stupid. Yeah, I think.
Speaker 1: It's like stupid, fucking go for it. We're doing too
Speaker 1: much cocaine and steroids. We gotta get it. We need
Speaker 1: an outlet for it. Objectively stupid. For me, my number
Speaker 1: one movie is probably What Hot American Summer. They're they're
Speaker 1: camp yeah, for sure that The humor is like they're
Speaker 1: trying to be dumb. Like some of the jokes are
Speaker 1: dumb because they come out of nowhere and make absolutely
Speaker 1: no sense. Paul Redd will say like fuck you and
Speaker 1: then be like my butt itch is when he's talking
Speaker 1: to his girlfriend out of nowhere, and then say I'm kidding,
Speaker 1: I love you. I'm gonna fart my way into that snatches.
Speaker 1: Oh my God. His entrance in the prequel series the
Speaker 1: sequel series when he's riding the bike down through the
Speaker 1: woods and then he arrives and he doesn't stop it.
Speaker 1: He just leaps off the back while it's still careening
Speaker 1: toward Lake and then just instead of apologizing for being late,
Speaker 1: he just announces, I'm late the wee hot it's probably mine.
Speaker 3: I think we have to pay homage to Walk Hard,
Speaker 3: the Dewey Cox story. That's my quotes that all the time,
Speaker 3: full like it.
Speaker 2: It is nailing what it's going for where it's like
Speaker 2: there is a different camp. It's like Mike brought up
Speaker 2: Hard ticket to why that is dumb as fuck? But
Speaker 2: it's like, I mean, not that I thought it was
Speaker 2: making high art or anything, but it wasn't this brilliant
Speaker 2: stupidity that like you know, Amu Gruber or a walk
Speaker 2: Hard you know, or like we mentioned face face off earlier,
Speaker 2: face off is fucking stupid. We're cutting our faces off
Speaker 2: and switching them. But it's played super straight face and everything,
Speaker 2: and I super love it.
Speaker 1: Like I don't know enough about the backstory. Does John
Speaker 1: Wu know his movies.
Speaker 2: Are John's John Wu? From everything I've heard about the
Speaker 2: making that movie was pretty straight faced about it, and
Speaker 2: like like even just dumb things about like them having
Speaker 2: each other's voices and be like, oh, yeah, well it's
Speaker 2: the microchip and they switch microchips and they have each other.
Speaker 2: It was like, oh okay, yeah yeah, So like I
Speaker 2: think there's an earnestness to face off, which makes it
Speaker 2: so great to me.
Speaker 1: Uh, what was the other movie that just came up? Uh,
Speaker 1: stupid ones that are like the Starship Troopers the original
Speaker 1: one was like pretty stupid, but that's actually like that's
Speaker 1: like that's no, that's almost the reverse, where like it's people.
Speaker 2: Think it's stupid, but it's actually pretty smart. Yeah, Rebo cop, Yes,
Speaker 2: it is subversive satire.
Speaker 3: Yeah yeah, yeah, yeah, symbolisms.
Speaker 2: Oh the film students coming out.
Speaker 3: Tropic Thunder is like very funny and stupid, probably dangerous
Speaker 3: by today's standards.
Speaker 1: But I was surgical, like it wasn't actual black pop star.
Speaker 2: Pop Star is fucking great. I mean Naked Gun. Naked
Speaker 2: Gun is gleefully dumb as hell.
Speaker 3: I mean there's no question. I mean you might as
Speaker 3: well say Airplane, right, Like those are like stupid movies
Speaker 3: that are so good at what they're.
Speaker 2: Trying to do, and that's things like I think a
Speaker 2: lot of comedies fall into that. But I think there
Speaker 2: there's a certain breed of like like I go back
Speaker 2: to face off, Like I think that is a movie
Speaker 2: that is not sold as a comedy. We're sold as
Speaker 2: a stupid thing.
Speaker 3: It's maybe it's not trying to be sane, yeah, yeah.
Speaker 1: But it is stupid as fuck.
Speaker 3: It is stupid.
Speaker 1: Yeah, because if you had asked me recently or a
Speaker 1: couple of years ago, I would have said The Warriors.
Speaker 1: But rewatching it, I'm actually just convinced that movie is
Speaker 1: coole as fuck. Yeah, there's parts of it are stupid,
Speaker 1: but it's just rad. But yeah, it's i'd say wet hot.
Speaker 1: It's probably MiNet.
Speaker 3: Hotshots part due I love game movies that are like
Speaker 3: playing off of like an entire I know, I know.
Speaker 1: You know, Uh, here's a here's a movie, here's a show.
Speaker 1: Rather that's not at all trying to be stupid, but
Speaker 1: it's pretty fucking stupid. Is Drops of God on Apple TV.
Speaker 1: It's about wine. Uh, this this dude who's like this
Speaker 1: dude who is like a taste maker in the wine industry,
Speaker 1: like global tastemaker dies has this like one of the
Speaker 1: most incredible wine sellers in the world, and also like
Speaker 1: the rights to this book almanac kind of thing, or
Speaker 1: that he's trying to encyclopedia that he's like potentially leaving
Speaker 1: to his daughter, but he also had a protege, this
Speaker 1: Japanese protege, and it's based on a manga which is
Speaker 1: really good, but they adapted it into a bunch of
Speaker 1: like white people and it's a very different story. Where
Speaker 1: the father dies and he puts his daughter and his
Speaker 1: protege up to this test to see whether they can
Speaker 1: like blind taste this series of wines. And it's fun
Speaker 1: if you're a wine geek. But it's also so fucking
Speaker 1: stupid that, like that is how he's deciding who gets
Speaker 1: his fortune. If you watch the whole show, there's there
Speaker 1: is some backstory to why he's doing it, but it's
Speaker 1: still fucking stupid. But I still love it. That's probably
Speaker 1: a better answer than the other ones. My other ones,
Speaker 1: the whole Fast and Furious series.
Speaker 2: Uh yeah, yeah, yeah, right, Like they're so fucking stupid,
Speaker 2: but like they play the whole thing like very straight.
Speaker 1: They're not stupid. They're about family, a family. Sorry, yeah,
Speaker 1: it's about loyalty. Oh I guess I'm just gonna quit
Speaker 1: fire Escape Cast tomorrow and that'll be stupid.
Speaker 2: No, okay, I apologize, I'm sorry.
Speaker 1: Oh I guess you're just gonna stop being friends of me,
Speaker 1: and that'll be stupid. We're can talk about it off
Speaker 1: the year. It's fine, maybe we will.
Speaker 3: I have I have won more based on the sincere
Speaker 3: shows that I think are trying to be sincere, that
Speaker 3: I think are so stupid that I have to bring
Speaker 3: a new one up that just I think. This just
Speaker 3: launched on Netflix, and this might be too weird for
Speaker 3: you too. I'm still going to try and sell you
Speaker 3: on it. It's called Samurai Gourmet.
Speaker 1: Way, how do you already watch it?
Speaker 3: No? Way? No, I didn't, you got me?
Speaker 1: Okay? It is.
Speaker 3: It is a show about a professional chef from the
Speaker 3: year twenty twenty five who gets sucked back into time
Speaker 3: to like a very earlier era when they have like
Speaker 3: showguns and shit like that, and they're like torturing people
Speaker 3: and killing people, and they capture her and she keeps
Speaker 3: impressing people with her awesome cooking and every time she
Speaker 3: makes something, they're like, uh, they're like mind's explode and
Speaker 3: they're like, how did you do this? And she's like, oh,
Speaker 3: it's msg because it.
Speaker 4: Hasn't been invented yet, and so people are freaking out
Speaker 4: over her food and it keeps saving her life because
Speaker 4: like she's in all these horrible situations where she's probably
Speaker 4: should be like tortured or killed or worse for women
Speaker 4: back then, and there's all these like really fucked up
Speaker 4: scenes where they're like cut off their arms until all
Speaker 4: these people are like freaking.
Speaker 3: Out, and then there they'll almost kill her, and she'll
Speaker 3: be like, let me cook one dish for you, and
Speaker 3: then she'll win over the guy and he'll be like,
Speaker 3: you can live.
Speaker 4: And it keeps happening every episode. The show should not
Speaker 4: be good, and by many standards it's not good, but.
Speaker 3: I can't stop watching it because every time she cooks,
Speaker 3: she'll be like, they don't know this cooking method for me,
Speaker 3: but I do. And she'll like she has like fucking
Speaker 3: like Gochu Chang in her pocket and she's putting it
Speaker 3: out and she's making them bibb and bobs. She's invent
Speaker 3: she's she's serving them dishes that they've never heard of.
Speaker 1: You know you.
Speaker 2: I've thought about that time travel stuff a lot, where
Speaker 2: it's like, oh, if you went back with a adult
Speaker 2: rifle or you went back with an iPhone or something,
Speaker 2: they would be like, this is crazy. This is awesome,
Speaker 2: but like food wise, like I don't know if I
Speaker 2: brought back a thing of like super chunk peanut butter, yeah,
Speaker 2: they'd be like, this is fucking crazy.
Speaker 3: It's insane. He's not how does he How did he
Speaker 3: make this?
Speaker 1: Yes?
Speaker 3: And she like keeps doing it. She like, uh, she
Speaker 3: keeps using French cooking methods, which obviously they're not familiar with.
Speaker 3: They don't even know what that is. And they're like
Speaker 3: their minds keep getting blown by the things that she's inventing.
Speaker 3: But it's also like poorly done in the sense that
Speaker 3: like this is almost silly. They're trying to put a
Speaker 3: romance in there. It is a joke.
Speaker 4: The first episode is hard to get through, and I
Speaker 4: know people who like watch this will be like, how
Speaker 4: did Mary watch this?
Speaker 3: And I'm telling you, I actually skipped some of the
Speaker 3: first episode and got to the part where she actually
Speaker 3: starts cooking, and that shit is so good. People freak
Speaker 3: out when they taste her cooking.
Speaker 1: What this is an interesting concept. It's like, what do
Speaker 1: you think if you went back because like.
Speaker 3: Yeah, I don't know what it was the dream of
Speaker 3: a child.
Speaker 2: Yeah, medieval times. They're probably just like I don't know,
Speaker 2: eating the leg of a cow. And I don't know,
Speaker 2: I hate they had fire or whatever how they hated
Speaker 2: it up or whatever. But like imagine if you brought
Speaker 2: a no that fire. I know, I just the cooking situation.
Speaker 1: I don't know. But like, let's say with all the chemicals.
Speaker 2: Yeah, we have like insane like chemicals and shit, and
Speaker 2: like our palettes are so you know whatever. Now I
Speaker 2: bring you beer, like in like a cacity from Taco Bell.
Speaker 2: What year are we talking about? Let me say fifteen hundreds?
Speaker 2: What are Castle Times?
Speaker 1: Beer was invunded in like two thousand BC. I hate
Speaker 1: to tell you.
Speaker 2: Oh, let's just go to Castle Times and we bring
Speaker 2: them a case from Taco Bell. I'm not surprised for McDonald's.
Speaker 2: Do their heads explode?
Speaker 1: Yeah? I think so. That's Nick Swartzon's joke. He's like,
Speaker 1: we've gotten so jaded with movies. We see the first Transformers,
Speaker 1: We're like fucking sucked. He's like, can you imagine if
Speaker 1: you showed the Transformers in a nineteen fifties theater, he'd
Speaker 1: be like, ah, start stabbing each other. Or the first
Speaker 1: people who saw a movie with the trains coming at them.
Speaker 1: Chris Funming has that joke. He's like, he's like, there's
Speaker 1: a reason Timothy Shellman has to play Willy Wonka now,
Speaker 1: because the fucking Gene Wilder and four K would be
Speaker 1: like the first train coming at people in that movie Theater.
Speaker 1: That's a separate thing. There's a movie from the show
Speaker 1: from the nineties, late nineties, early two thousands that was
Speaker 1: short lived, I believe, called Doover. It was basically about
Speaker 1: a kid or sorry, a suburban dad who gets sucked
Speaker 1: back into his high school years with but like with
Speaker 1: the mind of his feet yourself. So he's got a
Speaker 1: talent show coming up that apparently he biffed when he
Speaker 1: was young, so he decides to play good Ridden's Time
Speaker 1: of Your Life by Green Day and everybody's like, oh,
Speaker 1: this is the best thing ever. And then it comes
Speaker 1: time for the actual show and he does the moral
Speaker 1: thing and does the song that he wrote and he
Speaker 1: loses it, but he did the right thing. Like there's
Speaker 1: that video game coming out where it's like, what if
Speaker 1: like six dudes had assault rifles that helm's deep or something.
Speaker 2: Oh, oh yeah, the one where we have the car
Speaker 2: and you're running over all the like nights.
Speaker 1: Like could you win the Battle of Hayese things with
Speaker 1: like a sniper rifle. I exactly, No, I'm not asking you.
Speaker 1: I'm just saying like, yeah, you could scare them, but
Speaker 1: I would I feel as if it's gotta be some
Speaker 1: like advanced cooking technique that would really blow people's mind,
Speaker 1: like a case of DIA. I don't think people in
Speaker 1: the middle of the people in the Middle Ages would
Speaker 1: not know what like a flat top grill is.
Speaker 2: No, I'm just saying that they just bit into it,
Speaker 2: like we're just the flavor of it, just being so
Speaker 2: insane with the chemicals and everything. The buck is this
Speaker 2: would even be good.
Speaker 1: They've literally not been invented yet.
Speaker 3: Yeah, candy would be so cool as well. And this
Speaker 3: is like the kind of thing where you're skirting the
Speaker 3: rules a little bit where I could like take back
Speaker 3: a giant bag of gumballs and I would like hide
Speaker 3: them so that no one would know where I got them.
Speaker 3: But I would sell people these gumballs and they'd be like,
Speaker 3: how the fuck did you make this? And I'd be like,
Speaker 3: I'm not telling you, but you can have these gumballs
Speaker 3: for ten dollars. And I would just like rob these
Speaker 3: people because they would have no idea. It's so funny too.
Speaker 3: Whenever I have this fantasy, which I have a lot of,
Speaker 3: like you know, gumballs or wine, I never think to
Speaker 3: like bring back medicine and say people's lives. I'm always like, man,
Speaker 3: I bring back fucking whiskey and skittles.
Speaker 1: Gumballs.
Speaker 2: Dude, if you lived in Castle Times and someone gave
Speaker 2: you whiskey and skittles, they would be your new god.
Speaker 1: You would be queen of the manner.
Speaker 3: I could have brought back it would cure smallpox. But anyway,
Speaker 3: here's how you make beer skittles.
Speaker 2: Oh, get some wildberry skittles and some Jack Daniels.
Speaker 1: Hell yeah, Mary could go back to the very dock
Speaker 1: where the first rats with bubonic plague stepped ashore, and
Speaker 1: she could know and see them scurrying into the city,
Speaker 1: and instead of telling them kill those rats, she'd say,
Speaker 1: I have gumball.
Speaker 2: Would Castle people like gumballs.
Speaker 3: Ten bucks apiece?
Speaker 1: I don't know, like, would they want.
Speaker 2: To be are we skipping too many like evolutions of
Speaker 2: food or would somebody bite into like a Dorito's in
Speaker 2: the Castle Times and would they just be like what
Speaker 2: the fuck?
Speaker 1: Like affected to the point where it wouldn't even make
Speaker 1: sense as food.
Speaker 2: Yeah, it's just like this doesn't Yeah, Gerald just eating
Speaker 2: like fucking celery and cows or whatever.
Speaker 1: You know.
Speaker 3: I have to make an important correction. I got the
Speaker 3: name of the Netflix show wrong.
Speaker 1: What is it?
Speaker 3: It's called Bone Appetite, Your Majesty.
Speaker 1: Much better. I looked up Samurai Gourmet. I was like,
Speaker 1: this looks different.
Speaker 3: Listen. I googled Lady Goes Back in Time Samurai Food
Speaker 3: and I did the first response, and it was Samurai Gourmet.
Speaker 3: It is not right. It is Bone Appetite, Your Majesty.
Speaker 2: How did you find this in the first place. I
Speaker 2: don't Alien Earth AutoPlay after an episode.
Speaker 3: I thought it was Alien Earth episode five.
Speaker 1: Yeah, actually sounds kind of serious and good.
Speaker 3: I don't think that that is what I recommended at all.
Speaker 3: I'm recommending Bone Appetite, Your Majesty, a very stupid show
Speaker 3: about a girl who gets sucked back into time, but
Speaker 3: because she is like a world renowned chef, she keeps
Speaker 3: pleasing all of these evil tyrants with her cooking to
Speaker 3: save her life.
Speaker 2: Now that doesn't make me think like if tonight I
Speaker 2: got a little too drunk and I woke up in
Speaker 2: Castle Times. What would my play be? Because like, I'm
Speaker 2: not a I'm not a gourmet chef, So.
Speaker 3: Like, what is the thing ability to like platform don't
Speaker 3: give a.
Speaker 2: Shit about my thoughts on fucking shinobi? Can I do
Speaker 2: to keep people from killing me?
Speaker 3: They would put your head on a spike with four minutes.
Speaker 2: There's gotta be something I could show them. I gotta
Speaker 2: skip a rock across a lake or something that that's
Speaker 2: a good.
Speaker 3: No, have they figured that out?
Speaker 1: I can sometimes do.
Speaker 2: Yeah, they didn't have that tech yet. Is I don't
Speaker 2: know if the zoom is picking that mic is blowing into.
Speaker 3: His finger, brushing your teeth, they probably didn't know how
Speaker 3: to do that very well.
Speaker 2: I can't look Let's say I show up terminator style
Speaker 2: and I'm just naked, all right, and I can't just
Speaker 2: like I don't have tooth paste with me, So like,
Speaker 2: what can I show them with my knowledge from twenty
Speaker 2: twenty five?
Speaker 1: If I just show up naked?
Speaker 3: They have no concept of mental health. You could be
Speaker 3: a psychiatrist.
Speaker 2: No, I think meditation goes back like you have.
Speaker 3: Repeat you're the first person to meditate.
Speaker 2: I don't think so meditation Castle Time here.
Speaker 1: That you can do. Pop them a few of your uh,
Speaker 1: you're well bututrin, and then in three weeks they're going
Speaker 1: to feel amazing and they're no. No pop up your
Speaker 1: viance once a day, and then in three they're gonna
Speaker 1: be no germinator style. I'm asked, naked, I got happen
Speaker 1: with me naked?
Speaker 2: What What do I have to offer to castle people?
Speaker 2: What can I possibly teach them?
Speaker 1: You don't.
Speaker 3: I don't know why whying us to solve your existential crisis?
Speaker 3: You've got nothing?
Speaker 2: Can I teach them something about eclipses? Can I teach
Speaker 2: them something about a phenomenon they don't understand that I
Speaker 2: can like.
Speaker 1: Be like, oh, we know this about eclipses right now.
Speaker 2: That every once in a while, based on the axis
Speaker 2: and the rotation of the Earth around the Sun, that
Speaker 2: sometimes things get dark because this moon's in between the
Speaker 2: Sun and the earth.
Speaker 3: Burned like a witch, you're gonna be spell really good
Speaker 3: and they're gonna hang you outside the walls.
Speaker 1: I need provable ship.
Speaker 2: I can't just explain an eclipse with my late person's knowledge,
Speaker 2: Like what can I bring to them?
Speaker 1: Eclipses were first documented in thirty three forty BC in.
Speaker 2: When do people start meditating? Also, that's kind of a
Speaker 2: hard thing if you go there's a long time ago.
Speaker 3: Oh I got one, I got one. What you know
Speaker 3: all modern music? You could just sing all of our
Speaker 3: modern tunes and people will be like, oh my god,
Speaker 3: he's such a good bard.
Speaker 1: Wait what would Dan be like? I'm just gonna sing
Speaker 1: Beatles songs to him to the Paradise City. Yeah, everyone,
Speaker 1: I love it, like a monk version of every song
Speaker 1: he knows.
Speaker 3: Everyone gathered around, do you remember it? Like nobody king? Yeah,
Speaker 3: and they're like, this is amazing. This guy just keeps
Speaker 3: coming out with bangery hold to night.
Speaker 1: I don't let you gold.
Speaker 2: I mean that maybe the best option we have so far.
Speaker 3: I'm trying to save your ass, and it's all I.
Speaker 2: Has to be.
Speaker 1: I can't bring back flip your eyelids inside out and
Speaker 1: then and look at them and blink.
Speaker 2: They've killed anything but a demon.
Speaker 1: Yeah, that's true. They think you're even for singing any
Speaker 1: of the songs we was mentioned too.
Speaker 3: Again, it has to be knowledge that you already have.
Speaker 3: So like this lady, she has like a really good
Speaker 3: modern view of cooking, which is really helpful.
Speaker 1: Oh, make them my tie. But they wouldn't have They
Speaker 1: wouldn't have any shot. Learn to make it. They might
Speaker 1: have almonds.
Speaker 2: I'm gonna make or shot. I don't know how that works.
Speaker 1: It his hour.
Speaker 3: He doesn't know how to infuse. Mike, this is yes,
Speaker 3: I know.
Speaker 2: It's almond a Jason.
Speaker 3: That's not gonna help his first tomato like two weeks ago.
Speaker 3: He's got really in.
Speaker 2: Living at twenty twenty five. I have nothing I could
Speaker 2: prove to people in the fifteen hundreds that would impress them,
Speaker 2: even just.
Speaker 1: Sleep with a gun. So if this happens, you have
Speaker 1: a gun, No.
Speaker 2: It's terminator rules. I'm making your as I'm sucking itears
Speaker 2: out your ass if your time travel, its terminator rules.
Speaker 1: Around popping pills up.
Speaker 3: People can't know that terminator did not have anything up
Speaker 3: his ass.
Speaker 1: Beer bongs you can't know. Oh, you can start boof
Speaker 1: and drink. Show how much quicker that is?
Speaker 2: Hey, you don't know, Marilyn Monroe. But let me tell
Speaker 2: you a thing.
Speaker 1: Let mean, let's boof some me.
Speaker 3: You could invent somepositories.
Speaker 2: Ie, I'm actually trying to think of something right now.
Speaker 2: I don't think I happen anything. YouTube, do you guys
Speaker 2: have anything you could like because they know how to
Speaker 2: start fire, starting fire than you.
Speaker 3: Uh maybe like modern fashion. I feel like their fashion
Speaker 3: is all outdated, and i'd be I don't.
Speaker 2: Think they would care, right, They just like you're weird.
Speaker 1: I think if we saw a future fashion from eight
Speaker 1: hundred years.
Speaker 2: In the fortune we were, is there anything that like
Speaker 2: an injury or something that we would know, like, oh,
Speaker 2: here's how.
Speaker 3: You pick that up real quick high like maneuver kying
Speaker 3: on someone who gets stung by a jellyfish.
Speaker 2: Oh yeah, if you're coasting so specific, so they're circling
Speaker 2: around you, you just time traveled under their field. They
Speaker 2: got their fucking pitchforks out and they're like, we're gonna
Speaker 2: kill this guy. Like wait, watch this. You can't just
Speaker 2: like summon a jellyfision piece.
Speaker 1: See let me see, let me see when was Heiml
Speaker 1: like maneuver inventors.
Speaker 3: Well, she doesn't get to do that either. They she
Speaker 3: has to be like put me in a kitchen. What
Speaker 3: were people doing before the seventies dying?
Speaker 1: Do that? You fucking someone's chewing on some some cow
Speaker 1: cud and you fucking jam there.
Speaker 2: Again, that's such a specific thing, like you can't just
Speaker 2: manufacture that moment make up.
Speaker 3: I would be like, take me to your leader and
Speaker 3: I'm gonna do the sickest cat eye.
Speaker 1: On that pitch. Good men and women from the Middle Ages,
Speaker 1: Mary we're talking about.
Speaker 3: I'm just saying I think I could win them over
Speaker 3: with modern makeup techniques. I bet you they don't know
Speaker 3: anything about making.
Speaker 1: You could puke on command. I think people back then
Speaker 1: could do it, like, hey, guys, yeah, go he's come.
Speaker 1: You could God, what the fuck? Wow?
Speaker 3: How much cheese you can eat? I literally just gave
Speaker 3: three for me.
Speaker 1: You were definitely they were jacking off back then for sure.
Speaker 1: Oh like in every which way.
Speaker 3: Could you imagine going back in time being like, did
Speaker 3: you guys not know that you could do this and
Speaker 3: just whip it out and start.
Speaker 1: Everyone came to that naturally.
Speaker 3: Nobody knew how to do it.
Speaker 1: They know how to do it this way.
Speaker 3: You invent the Comma Sutra, or you're just like, but
Speaker 3: they don't know how to do it backwards and you
Speaker 3: could sex positions.
Speaker 2: Yeah stuff, I thought they were doing crazy ship.
Speaker 1: Probably they had nothing better to do. It was dark
Speaker 1: all the time.
Speaker 2: I don't think we have anything to offer it was dark.
Speaker 1: I don't really yeah, really, I don't think he's so.
Speaker 2: I'm saying, we you don't have anything but marry yours
Speaker 2: is all like you got to be near a jellyfish
Speaker 2: and have to pee or something like. It's not that
Speaker 2: that's something you can just do in the moment.
Speaker 3: That's the argument. The bonup a teat your majesty. She's
Speaker 3: a cook, so she has to get herself in a kitchen,
Speaker 3: and once she's in the kitchen, she uses all their old,
Speaker 3: tiny materials and she uses her modern mind to invent
Speaker 3: new techniques that they haven't heard.
Speaker 2: Of, makeup stuff she doesn't like land.
Speaker 3: Actually she does land with like a little pocket of
Speaker 3: GoChi jung. But like for the rest of the episodes,
Speaker 3: she's thinking of stuff she can make that they don't
Speaker 3: know you could do it yet. But she has to
Speaker 3: use their kitchen, so i'd be like, you don't know
Speaker 3: how to do that milk oh invent?
Speaker 1: I don't know. Figure it out if you're the one
Speaker 1: that is happening.
Speaker 2: Do they have vinegar and baking soda? Can you make
Speaker 2: a vinegar and baking soda Mountain?
Speaker 3: Do they have mentos and diet coke or die Cooke.
Speaker 1: I don't think that's my favorite. Wha wait wait wait
Speaker 1: wait wait wait wait, Dan, we have not talked about
Speaker 1: the best instigral.
Speaker 2: I do, Mike, You and I have the dumbest back
Speaker 2: and forth Instagram dms.
Speaker 1: Oh ship. I should have brought what's his name?
Speaker 2: The gulf between what you post on Instagram mic and
Speaker 2: what you send me just it's just nothing but like
Speaker 2: wine stuff send me.
Speaker 1: Ship. But the stuff I send to you, I'll find it.
Speaker 1: Where's the last time I talked to dam?
Speaker 2: You can't, I can't. I cannot believe. I can't think
Speaker 2: of I legitimately can't think of something good. I could
Speaker 2: teach them to make them think I was like a prophet.
Speaker 1: Oh here he is what's his name on Instagram? Underscore?
Speaker 3: Never DM me anything?
Speaker 1: Oh sorry, I'll sign it to you right now.
Speaker 3: Mike sends me dog memes a lot I do.
Speaker 1: Yeah, I get my favorite no no ma underscore and
Speaker 1: uh he just he sings like it's it's Korean pop songs,
Speaker 1: while he does like dumb shit with mentos and diet
Speaker 1: coke and water melons and or.
Speaker 2: For the video listeners, Mike is holding up his phone.
Speaker 2: Here is a man.
Speaker 1: That is Uh, it's really good.
Speaker 2: You can tell it's great.
Speaker 1: There's always this, he's really good. I don't know, like
Speaker 1: if you don't have your phone or anything, I don't
Speaker 1: know what show them.
Speaker 3: Guys are obviously going to die.
Speaker 1: Fine, I'd make them some sick medieval cocktails or something.
Speaker 3: Thank you so much. Wes from Baltimore.
Speaker 1: Oh yeah, thank you, Wes.
Speaker 2: Uh three other times we know this time yeah, hey gang.
Speaker 1: The first time I played Ori and the Blind Forest,
Speaker 1: I thought the spirit shrines were bonus challenges, so I
Speaker 1: never bothered with them, meaning I never had more than
Speaker 1: three shard slots. It took some doing, but I beat
Speaker 1: the whole game with just those three slots. When have
Speaker 1: you brute forced your way through a game playing it?
Speaker 1: Quote unquote wrong from Hillary and Virginia PS. I also
Speaker 1: never ate a tadpole in Balder's Gate three. I did
Speaker 1: that last one. I never ate a tadpole. I similar
Speaker 1: we were talking about in like there Billions, Uh, Tower
Speaker 1: Dominion I really dis and Civilization six and seven. I
Speaker 1: do not. I try my best not to restart, even
Speaker 1: if I know the tiles are not going to lead
Speaker 1: to a win. The early the starting positions. That is
Speaker 1: kind of my way of brute forcing, but that's also
Speaker 1: kind of my way of like just enjoying the game
Speaker 1: for what it is and not knowing that the run's
Speaker 1: not going to be ideal. Same with Bilatro, I rarely wiped.
Speaker 1: I just wanted to see the run through until I died,
Speaker 1: see what happened, even though I could tell pretty early
Speaker 1: on that it wasn't gonna be a good one.
Speaker 2: I think mine is probably just, you know, just fight
Speaker 2: how much I love Metal Year and everything, like I
Speaker 2: just suck as stealth and like I will very quickly
Speaker 2: abandon it. And just like through Delta, I was just
Speaker 2: like shotgunning my way through a lot of it. You know,
Speaker 2: I did the wrong way.
Speaker 1: I did the complete never alert any person in Dishonored
Speaker 1: two run, which is one of the hardest things I've
Speaker 1: done in a game. I love stealth games like I
Speaker 1: played when possible, I play stealth, but like Dishonner two,
Speaker 1: no alerts was very tough, a lot of restarts to
Speaker 1: be clear. But I also Rob Hamley and I at
Speaker 1: GameSpot did the what we call it Gravehoppers Permo Death's Show,
Speaker 1: which is fun and uh, I forget I went away
Speaker 1: on some vacation or work trip and then someone subbed
Speaker 1: for me and ruined my resume before play through. Forget
Speaker 1: I forget who it was. But yeah, anyone for those
Speaker 1: who don't know, I still think that the idea is
Speaker 1: really good. I just wish we had done it more.
Speaker 1: But uh, some somebody at GameSpot thought it was a
Speaker 1: bad idea above us. But Peter, Peter, yeah, Peter browns
Speaker 1: like mix this right now, ye yo man, oh yeah,
Speaker 1: we applied permo death to every single game we're playing.
Speaker 1: So we started with I forget what, we start with
Speaker 1: the last of us, and then as soon on the
Speaker 1: hardest difficulty and as soon as you die, you switch
Speaker 1: the next game because it's perman death. So you could
Speaker 1: go through six games in one episode, or you could
Speaker 1: be playing one game like Resume four for eight episodes
Speaker 1: until someone subs in for you and gets killed by
Speaker 1: the first chainsaw person.
Speaker 2: Peter Brown, Yeah, uh.
Speaker 3: This was a very stressful experience for me personally, to
Speaker 3: jump into somebody else's game midway right when a chainsaw
Speaker 3: guy appears and they are just like, don't let Mike's
Speaker 3: character die, And I'm sorry that I couldn't figure it out.
Speaker 1: But I got you. The video was funny because you're like,
Speaker 1: oh my god, he's gonna be pissed. I go, I
Speaker 1: forgot why what game even jumped to? But yeah, I'd
Speaker 1: say that's the most common one. I like it inserting
Speaker 1: perman death into games where it technically doesn't exist. I
Speaker 1: do that, Jake, and I did that in break Point
Speaker 1: for a bit on the harder difficulty that was fun.
Speaker 2: Never died, something like a Mario or something that'd be fun.
Speaker 1: Make it harder.
Speaker 3: I accidentally made Tunic very difficult. That game. You start
Speaker 3: with nothing, and I think eventually you get a stick
Speaker 3: so you can hit certain enemies with and you're just
Speaker 3: supposed to go to an area where you find a sword.
Speaker 3: And for whatever reason, I did not find this sword,
Speaker 3: and I thought that the game was challenging me to
Speaker 3: get through the first area with a stick and you're
Speaker 3: not supposed to. There is an area where there's grass
Speaker 3: that you can't I think there's bushes and you can't
Speaker 3: get through them because you cannot slash a bush with
Speaker 3: a stick. You need the sword to get through these bushes.
Speaker 3: But what I learned was if enemies, if I get
Speaker 3: them to charge me and they slash. They could slash
Speaker 3: through the bushes, and so I got the enemies to
Speaker 3: slash the bushes, which got me into an area I
Speaker 3: should not have gotten to with just a stick, and
Speaker 3: I did an entire cave section with a boss with
Speaker 3: a stick. It took forever. It was so hard to
Speaker 3: kill this boss with a stick because it probably did
Speaker 3: like zero point one damage, and I died all the time,
Speaker 3: and I had to keep coming back and be like,
Speaker 3: why do they make this game so fucking hard? And
Speaker 3: then after I beat the boss and got back around
Speaker 3: to it, I saw the sword at the very entry level.
Speaker 3: So I did early game, like, you know, maybe a
Speaker 3: tenth of that game with the wrong fucking weapon, and that.
Speaker 2: Combat is not forgiving anyway, you know, even if you
Speaker 2: have the right weapon.
Speaker 3: It was a bad start to that game for Mary,
Speaker 3: But it was my fault.
Speaker 1: I think a common one. I think Tim Terry's done this.
Speaker 1: He was the one who first told me that like
Speaker 1: that was a fad or people doing it was the
Speaker 1: plasma cutter only Dead Space runs. Oh sure that that
Speaker 1: game is one of the most like enjoyable iconic weapons
Speaker 1: to use. So it wasn't like such a cools, like,
Speaker 1: are the GPS knife ron knife? That's crazy. I've watched
Speaker 1: him do that. Yeah, that's because you have to do
Speaker 1: the bosses. Like I could see doing that against the
Speaker 1: normal enemies, but the boss nay and all that. Yeah, yeah,
Speaker 1: that's cool.
Speaker 3: It's different. What we're talking about was two different things, though.
Speaker 3: I think there's one where you're like, whoops, played the
Speaker 3: game on hard difficulty, and there's another where you're challenging yourself.
Speaker 3: I think we could have a whole other conversation about
Speaker 3: making the game more difficult because you want it to be.
Speaker 3: This one is like, oh shit, I've made this way
Speaker 3: too hard on accident because I was not paying attention.
Speaker 1: Yeah, for sure. Thank you, Hillary from Virginia, Dan, you
Speaker 1: want to read this last one? From Matt from Indiana.
Speaker 2: Yes, Dear Fire Escape Cast. With the release of Snake
Speaker 2: Eater Delta, I was wondering if you'd explain to me
Speaker 2: why the song Snake Eater starts up when Snake is
Speaker 2: climbing the giant ladder. Why did Kajima decide they should
Speaker 2: sing a song about Snake's character. Nobody would break out
Speaker 2: and song while climbing a ladder in real life. Why
Speaker 2: doesn't Snake just say how he's feeling? It said, it
Speaker 2: really takes me out of the game, Thanks Matt Media.
Speaker 2: This is low tier trolling a tempier. This is it
Speaker 2: doesn't even make sense, really, Snake. Matt is positing that
Speaker 2: Snake is singing Snake Eater as he's climbing the ladder.
Speaker 2: That's not the case. No, just a song is playing
Speaker 2: during a scene in a video game. It's not a
Speaker 2: diegetic thing where if Big Boss had started singing that
Speaker 2: while he's climbing the ladder, I would have hated that.
Speaker 2: But it's just a song playing as the man. That's
Speaker 2: just that's a cinema right there, Like, that's this is
Speaker 2: if you're gonna ttrol do.
Speaker 1: It better, Matt. Yeah, but why did they play the
Speaker 1: song though?
Speaker 2: Because it was cool? That happens all the time in movies.
Speaker 2: Movies all the time. Just play a song when it's
Speaker 2: cool because it just fits the scene or something like that.
Speaker 2: Or you can even do it diegetically where it's like,
Speaker 2: let's say Wayne's World, they're all singing, but he mean
Speaker 2: Rhapsody in the car. That's great because in that scene
Speaker 2: it makes sense they're all in the car. They're into
Speaker 2: the song and they're singing along to the song.
Speaker 3: They're not singing how they feel. They're singing lyrics to
Speaker 3: a song.
Speaker 2: It's drunk dudes. It's drunk dudes in a car singing
Speaker 2: along to a song they like. Yes, that makes perfect sense.
Speaker 2: Just the sheer act of a song playing or character
Speaker 2: singing does not make it stupid. It's characters just singing.
Speaker 2: What normal people would say is where it gets stupid.
Speaker 2: So Matt, just try harder next time.
Speaker 1: Leave the troll aside. Why do you what impact does
Speaker 1: that song and the long ladder have and why did
Speaker 1: they implement it right after the.
Speaker 2: Fire at the end of the fight against the end
Speaker 2: as you go up to.
Speaker 1: The the end. Yeah, yeah, I'm sincerely not strolling you.
Speaker 1: It's just some Kagema quirkiness right there. That's all it is.
Speaker 1: If he's such a genius, though this is a separate thing.
Speaker 1: I'm asking you, if he's such a genius, why did
Speaker 1: he make the ladder so long?
Speaker 2: Because it's funny that it's bigger than normal ladder.
Speaker 1: Yeah, that's your best answer for that. I like how
Speaker 1: big the latter is.
Speaker 2: Everyone loves the ladder. Are you going to be smirch
Speaker 2: the ladder.
Speaker 1: No, I like it a lot. I have ever play
Speaker 1: on it. But okay, it's a fantastic scene. I'm actually
Speaker 1: asking you to dig deeper for once. That's not really
Speaker 1: my forte. Yeah, but you say it's the best story
Speaker 1: ever told in any medium, So I'm curious what.
Speaker 2: You don't say. The latter is the lynch pin of
Speaker 2: the story.
Speaker 1: Yeah, but it's part of one of the best stories
Speaker 1: ever told.
Speaker 2: A fun little moment.
Speaker 1: Yeah, it's not long.
Speaker 3: What if your skill is that when you go back
Speaker 3: in time you can regale them with the entire snake
Speaker 3: Eater story.
Speaker 2: From being I don't know, Lyndon B. Johnson, that's pretty important.
Speaker 3: Maybe you can just replace it with a different showgun
Speaker 3: or something.
Speaker 2: King Edward or whoever was the guy back then.
Speaker 3: Yes, but this is like feudal Japan.
Speaker 2: So I don't think. I don't think they like uh,
Speaker 2: I don't think they like or care about metal of
Speaker 2: your stories. Now. I think they would just think I
Speaker 2: was stupid and kill me.
Speaker 3: You should just die. I'm trying to throw you a
Speaker 3: bone here. I'm what I'm saying is is like we
Speaker 3: have modern stories, we have modern music, We probably know
Speaker 3: some modern art, like I'm sure there's something you can
Speaker 3: do with that that would save you.
Speaker 2: I can't paint, so I can't just like, oh, here's
Speaker 2: Storry night.
Speaker 3: You know what if you could, like, uh, you'd be
Speaker 3: like listen, I'm gonna tell you, guys, uh, and you
Speaker 3: just you just literally like explain mcgruber from beginning to end.
Speaker 2: That's absolutely not That would mean nothing. That relies so
Speaker 2: heavily on knowledge of what it's satirizing and all that stuff,
Speaker 2: there's no way they would kill me ten seconds into
Speaker 2: that explanation.
Speaker 1: I really agree with Dan, Dan. I don't think you
Speaker 1: have any actual skills.
Speaker 2: I mean I have skills that can apply in twenty
Speaker 2: twenty five, Like what, but you go even thirty years back,
Speaker 2: let's let's say fifty, let's say the seventies. If the
Speaker 2: world I'm just useless.
Speaker 1: If if the post apocalypse started, you would be fucked.
Speaker 2: The video games and just that type of pop.
Speaker 3: Culture for a dollar.
Speaker 1: If you guys would spell and you.
Speaker 2: Had to say, oh, oh, so that's the other way
Speaker 2: aroun instead of going back further, it's just like, oh,
Speaker 2: post apocalypse, I got nothing. I have absolutely nothing, no knowledge,
Speaker 2: no uses at all.
Speaker 1: No, I think it'd be fine for like a few weeks.
Speaker 2: I think that's where, you know, when Mary brought up
Speaker 2: the like meditation stuff, the mental health stuff. I think
Speaker 2: I could have some insight there because you know, we'd
Speaker 2: all be going through a rough time. I think I
Speaker 2: could maybe help some people with that. But I'm not
Speaker 2: a not a doctor. I think there'd be enough doctors
Speaker 2: that could do better help.
Speaker 3: But back then, like a lot of the doctors were
Speaker 3: like use leeches. Like, I'm sure you have like more
Speaker 3: modern knowledge that would help you.
Speaker 2: I mean, like I can explain meditation and stuff like that,
Speaker 2: but like.
Speaker 3: Take it till you make it.
Speaker 2: I'd be a good snake oil guy. If we go
Speaker 2: back to like red dead times, I'd be a great
Speaker 2: snake oil guy. What would you sell snake oil? That'd
Speaker 2: be sick be the og snake oil cells? Yeah, yeah,
Speaker 2: you heard about the snake oils.
Speaker 1: Check it out. Cure what ails you go back in time?
Speaker 1: Show Kojima this real tall ladder. I'd be like, do
Speaker 1: you have no.
Speaker 3: Idea this is cinema?
Speaker 1: I don't know. Yeah, I think I would. I could cook.
Speaker 1: I could not as well as this woman. It sounds
Speaker 1: like from the show. But I could I can make
Speaker 1: a make some sort of medieval cocktail from mead and
Speaker 1: whip up some simple You two.
Speaker 2: Are in better shape than me. Is there some exercise
Speaker 2: things some like like oh, here's a better way to
Speaker 2: do a push up or a dead lift or something.
Speaker 2: You could maybe teach them and they'd be impressed by.
Speaker 3: I don't know if push ups are gonna save you,
Speaker 3: because they like, oh, she's onto something here. They're very
Speaker 3: fit back then, like they weren't worried about I don't
Speaker 3: think so.
Speaker 1: I think there are. I think there were. And where
Speaker 1: are we talking? Where we talk? Are we talking Middle
Speaker 1: Ages and Europe?
Speaker 2: Or like whenever the castles were.
Speaker 1: Yeah, so they were. They would have been they wouldn't
Speaker 1: have been like shredded. They would have been like farmer fit. Yeah,
Speaker 1: so in shape. But because they can't they can't binge
Speaker 1: on food.
Speaker 3: But what I'm saying is like they don't need help
Speaker 3: with like exercise regimens.
Speaker 1: They're they're yeah, they're exercising just to survive.
Speaker 3: Correct.
Speaker 1: The castle people maybe might have been fat, like they
Speaker 1: might have been.
Speaker 2: The castle people, I mean people that lived in castle times,
Speaker 2: So like that includes the farm.
Speaker 1: Workers and stuff. Uh huh, I don't know, not like
Speaker 1: the nobility. You know.
Speaker 2: Yeah, there's kind of some good lift you could teach
Speaker 2: him or something.
Speaker 1: I go from flaccid to erect and back in like
Speaker 1: three seconds. Did they have obs? I could teach them
Speaker 1: some things there. What would you teach them about obs?
Speaker 1: And filters and you know studio mode born. Oh my god,
Speaker 1: I thought I thought you were saying ibs. In my head,
Speaker 1: I was for irritable bell syndrome.
Speaker 2: Oh, I don't know that yet.
Speaker 3: I can't think of anything, Dan, like, you're so.
Speaker 1: Total it might be dead, but you too, you don't
Speaker 1: have anything good for you.
Speaker 2: You have to make up things.
Speaker 3: I have hair and makeup techniques. I would I would
Speaker 3: regale them with tales of all of the songs.
Speaker 2: That I know.
Speaker 1: I've got one, I've got one, I think I've got one.
Speaker 1: They were really into court jesters. They appreciated comedy. You
Speaker 1: start rattling off a few like jokes from some renowned
Speaker 1: comics from our time, like George Cochlin, so much that no,
Speaker 1: you go back to fucking Middle Ages in Russia and
Speaker 1: you're rattling off the jokes. Norm was telling with all
Speaker 1: these dostereev Skis and fedoriovichitchesibilities would be so different. I
Speaker 1: think norms. Sensibilities are pretty old school when you really
Speaker 1: dig into them.
Speaker 3: I know, but I think he would get killed if
Speaker 3: he like said things against religion, like that's all they
Speaker 3: had back then.
Speaker 1: God are we just?
Speaker 3: But if you, if you sung, shake it off? Would
Speaker 3: that not appeal to them?
Speaker 2: But without all the instrumentation and the better singers and
Speaker 2: stuff like that, like that comes singing, shake it off,
Speaker 2: it's not going to do it right, no.
Speaker 1: It now?
Speaker 2: Yeah, I just shake it off. You gotta shake it off,
Speaker 2: all right, Fellas, don't stab me with their swords.
Speaker 1: Shake off that. You see this naked terminator man with
Speaker 1: the beard.
Speaker 3: I think it's a stretch to call any of us
Speaker 3: terminator man. That's just the newdy skinny boy.
Speaker 2: I would all the hidden one Upstar and Mario.
Speaker 1: I would just kill them all first.
Speaker 2: Oh that's okay. I can't believe that we don't have
Speaker 2: good answers for this.
Speaker 3: I know they're probably I can I can make a discord.
Speaker 1: Yeah, people write in tell us how we would survive.
Speaker 1: Impress them with event cheese. I think now they're eating.
Speaker 1: Would you be able to produce it.
Speaker 2: I can think you can show them, like walk them
Speaker 2: to a cow and then, like you know, a couple
Speaker 2: of hours later, have cheese.
Speaker 3: I can figure it out. I think now that I
Speaker 3: know it's possible, I could figure it out. Not like Cheddar, though,
Speaker 3: I would figure it out.
Speaker 2: Tell them how many the mebos I have.
Speaker 1: Call up your friends at Uda Pills. Tell them you
Speaker 1: have a partnership with them. That's right.
Speaker 2: Yeah, come to Minnesota Castle people.
Speaker 1: Tell them about all the benefits of Dell Alien Wears,
Speaker 1: summer gaming events factor now God, give them a giant
Speaker 1: bomb free subscription for a month. Yeah, watch us play games.
Speaker 2: This is my friend Mike, but not explaining Saturn games now.
Speaker 1: Yeah. Nice fuck.
Speaker 2: There's just nothing.
Speaker 1: Figure it out. People right into us, all of us.
Speaker 1: I think I'll figure something out. I'm sure they'd be
Speaker 1: into wine stuff. I could recall them there.
Speaker 3: I I would invent a new candy.
Speaker 2: But you don't know how to make candy. If I
Speaker 2: put a gun to your head right now and I
Speaker 2: said make me some candy, how would you do? In
Speaker 2: twenty twenty five?
Speaker 3: Sugar water boil that shit. Add color.
Speaker 1: That's just simple syrup with Caramel, I think they had
Speaker 1: stuff like that. Well, thank you, Indiana. That's our show again.
Speaker 1: You can ride a fire skip castle. Email at dot
Speaker 1: com please if you have any ways for Dan to
Speaker 1: survive in castle times right in for any of us,
Speaker 1: I guess right in how each of us would survive
Speaker 1: in this situation if we just appear naked in a
Speaker 1: castle in the Middle Ages and we don't have any
Speaker 1: of our trusty gadgets or the key thing is too.
Speaker 2: It has to be based on our actual personal knowledge.
Speaker 2: You can't just be knowledge from twenty twenty five. It
Speaker 2: has to be like something Mike would know now, something
Speaker 2: I would know now.
Speaker 1: Our interests tell us how each of us would survive,
Speaker 1: or the stuff each of us are capable of, maybe
Speaker 1: researching a bit farther to be prepared for when such
Speaker 1: an event happens. I think, I think, I think we'll
Speaker 1: get there. Well, thank you, Matt.
Speaker 2: How to do a cannonball into a lake or something,
Speaker 2: You're got to hope.
Speaker 3: There's a lake nearby. And also I'm pretty sure that
Speaker 3: they know how to put themselves into little body.
Speaker 2: Balls in John, have you seen a painting of a
Speaker 2: castle person doing a cannonball outside of actual cannibals.
Speaker 1: They've all been The Elder did a lot of cannonball paintings,
Speaker 1: a couple of housekeeping things. We have a restock on
Speaker 1: our stainless steel water bottle on fourth wall dot Com
Speaker 1: that ran out, So if you're interested in getting that
Speaker 1: for I don't know, if you want to just like
Speaker 1: make sure you're hydrated at work and maybe going for
Speaker 1: some run.
Speaker 2: Questions if I said E equals empcy squared and I
Speaker 2: said energy equals mass times content, use the square, you
Speaker 2: don't know again with Okay, but if I gave if
Speaker 2: I just said egles empty squared, would that like cause
Speaker 2: all the wizards to have an haha momen be like
Speaker 2: he's a genius.
Speaker 1: No, because the theyn't even know what it means.
Speaker 2: Yeah, energy equals mass c squared.
Speaker 1: I think you that that's your best bet. Try that.
Speaker 3: Yeah, run with that.
Speaker 1: Our stayless steel water bottle, the white one, the seventeen
Speaker 1: ounces back in stock and fourth wall dot Com. We also, uh, Dan, Mary,
Speaker 1: I hope you don't mind me. I don't think this
Speaker 1: is premature to say. We do have some new merch
Speaker 1: on the way. We will announce it maybe by next episode,
Speaker 1: next couple episodes. Uh, got a new fire Escape kind
Speaker 1: of let's say Fall twenty twenty five design coming out.
Speaker 1: We will update people when that is on fourth Wall
Speaker 1: and live for people to purchase. So C is the
Speaker 1: speed of light? Where's the same play in there?
Speaker 3: There's no C?
Speaker 1: Is that real? Sorry? What the C in E equals
Speaker 1: mc squared is the speed of light? I googled it.
Speaker 1: I thought the whole equation was the speed of light. No,
Speaker 1: mass is the speed of light.
Speaker 2: There's no C in that.
Speaker 1: He equals energy equals mass speed of light two squared
Speaker 1: times itself. I don't know.
Speaker 3: You're just not meant to be a philosopher.
Speaker 1: Theory of relativity, Okay, sorry?
Speaker 3: An object in motion stays in motion.
Speaker 1: Unless acted on by an outside motion.
Speaker 3: Oh yeah, you get that thing with the balls that bounce.
Speaker 2: I'd have to make it.
Speaker 1: Yeah, get a bunch of the nights. I'm assuming they're nights.
Speaker 1: This is tough, Like I said. Merch at fire scat
Speaker 1: merch fire Escape cast, fire skate merch dot com at
Speaker 1: fourth Wall, or just go to our Patreon look for
Speaker 1: the links there. We will put a post up when
Speaker 1: the new stuff is up. But our stainless steel water
Speaker 1: bottle is good to go if you're interested. Also, do
Speaker 1: I have anything else? Is that it? We'll start We'll
Speaker 1: start letting people know about Game of the Year timing.
Speaker 1: We're getting sort of to that point where we're gonna
Speaker 1: start giving hard dates in the next few episodes so
Speaker 1: people can know we did need to be booked. Yes,
Speaker 1: we did mid November last year. We h it was fun.
Speaker 1: We got ahead of everybody, and that was also a
Speaker 1: convenient time for us. But right now we're aiming for later,
Speaker 1: aiming for the December timing. Well, we'll see what I mean.
Speaker 2: I would prefer December or even January if we have
Speaker 2: but like, we are looking at December stuff. But obviously
Speaker 2: I got to know figure out what we're doing Giant
Speaker 2: Bomb and stuff, So to be determined with some of
Speaker 2: this stuff. But we will be doing this in person
Speaker 2: near the end of the year. Yes, look it forward
Speaker 2: to it.
Speaker 1: Dan. What do you have going on in the meantime.
Speaker 2: Giant bomb dot Com. We're killing it over there. Mike
Speaker 2: Manatti is playing the new season of Blake Club. He
Speaker 2: was playing virtual Hidelight for the Saturn. It looks like
Speaker 2: hot horseshit to me. He actually likes it. But yeah,
Speaker 2: check out john bomb dot com. BombCast boys wont dump
Speaker 2: truck all this stuff we're doing over there, Mary, what about.
Speaker 3: You streaming on Mondays? Come check me out on my
Speaker 3: Twitch channel. I play a lot of the games that
Speaker 3: we talk about here.
Speaker 1: First Cool. We will be back in a couple of
Speaker 1: weeks with episode one sixteen. Thank you so much for
Speaker 1: joining us. Until then, have a good time. We'll see
Speaker 1: then write in help us survive Castle times. We'd appreciate it, each,
Speaker 1: each of us. We need, we need help to live everyone,
Speaker 1: Bye bye.
Speaker 3: I think you could like show them new words.
Speaker 1: What would I have?
Speaker 2: They just I don't know what you know what I mean, like,
Speaker 2: I know, not slang, no, no, not slang stuff. I'm
Speaker 2: sure there's more applicable like modern words, but like I
Speaker 2: don't know. They would just say, I'm just gibberish.
Speaker 1: Yeah. I think just the way we are talking right
Speaker 1: now would be gibberish to them that we're not using
Speaker 1: they and old Winst Yeah, yield.
Speaker 3: I feel like you could add riz into Winst.
Speaker 1: Marry They're not gonna laugh you from the get go.
Speaker 2: Yes, true, I don't say, Oh, mister Elizabeth Banks is ugly.
Speaker 3: Yeah, shut the fuck up, Mart.
Speaker 1: Are we recording still next episode