WEBVTT

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<v Speaker 1>Yo, he like a dummy bit. It's the internet. You're busy.

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<v Speaker 2>Let's do this for October second, twenty twenty four. For

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<v Speaker 2>the next hour or so, let me help you sort

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<v Speaker 2>through the world of gaming on Game Mess Mornings Live

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<v Speaker 2>with Me Jeff Grubb. Today, Nintendo says you have a

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<v Speaker 2>nice emulator. Here would be a shame if something happened

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<v Speaker 2>to it. But first, please join me and welcoming today's

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<v Speaker 2>co host to Game Mess Mornings. It's Jason Bonelli. Everybody, Jason,

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<v Speaker 2>how are you doing?

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<v Speaker 3>I am tired, just still getting over We had a

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<v Speaker 3>family vacation in Walt Disney World last week. In fact,

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<v Speaker 3>you reached out to see if I wanted to be

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<v Speaker 3>on the show last week. Yep, while I was in

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<v Speaker 3>line for Rise of the Resistance. I want to thank

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<v Speaker 3>you for making that weight a little more palatables. Eight

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<v Speaker 3>times can be rough. Yep. Now I'm just still getting

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<v Speaker 3>over it. A big trip with a lot of family.

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<v Speaker 3>At one point at one of the character christ we

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<v Speaker 3>had thirty one people in our party. Wow, eight of

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<v Speaker 3>them eight years or younger. Wow. It was It was

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<v Speaker 3>quite a quite an adventure, but we had fun, with

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<v Speaker 3>a lot of fun. We did basically everything we wanted

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<v Speaker 3>to do. And the house is feeling it today. Got

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<v Speaker 3>some sore throats upstairs, my wife's laid out. But hey,

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<v Speaker 3>that's that's that's what mickeys Mickey's House does to you, right.

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<v Speaker 1>That's what Mickey's all about. Absolutely communical and diseases.

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<v Speaker 3>Yeah, yes, that's right. And then on Q I go

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<v Speaker 3>on vacation and the game industry just dumps a bunch

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<v Speaker 3>of news on us, and I'm trying to frantically following

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<v Speaker 3>it from my from my hotel room. Great job, by

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<v Speaker 3>the way, on waving your hand and summoning the state

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<v Speaker 3>of play. If I want to give you a problem

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<v Speaker 3>for that.

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<v Speaker 2>Still, I got Jim's e here, talked him. He appreciates right, Yeah,

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<v Speaker 2>and I still he oh sure, he retired now he

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<v Speaker 2>controls it from the shadows. Everybody, Come on, fine, pay attention,

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<v Speaker 2>wake up sheep.

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<v Speaker 3>Jim Luminati or whatever that pun would.

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<v Speaker 1>Yeah that's good.

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<v Speaker 3>But yeah, I'm feeling good. I'm ready to talk some

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<v Speaker 3>news with you. And like I said in the pre show,

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<v Speaker 3>I think we're gonna get some angry Jeff today. That's exciting.

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<v Speaker 2>Yeah, yeah, I'm not happy with my friends over at Nintendo,

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<v Speaker 2>you know, and not just as an inmate. In general,

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<v Speaker 2>I not happy with them. Yeah, let's explain what we

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<v Speaker 2>do here most weekdays, I, Jeff Grubb, will help piece

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<v Speaker 2>your gaming life back together. That includes breaking news and

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<v Speaker 2>maybe even some of our own original reporting. For all

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<v Speaker 2>these topics, I'll get the input of a bona fide

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<v Speaker 2>expert who will make me look smart. If you were

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<v Speaker 2>watching live on twitch welcome. You can always listen to

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<v Speaker 2>the show later on podcast feeds by searching for Game

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<v Speaker 2>Mess Mornings, or find the RSS on giant bomb dot com.

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<v Speaker 2>You can also catch the show later with chapters and

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<v Speaker 2>timestamps on YouTube.

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<v Speaker 1>Hello YouTube.

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<v Speaker 2>All right, we have a lot to get into, so

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<v Speaker 2>let's start the Morning Mess with. Nintendo has reportedly shut

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<v Speaker 2>down Ryo Jinks, the switch emulator that was supposedly immune.

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<v Speaker 2>This is from Sean Hollister at The Verge. Nintendo may

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<v Speaker 2>have just won its battle to put the most popular

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<v Speaker 2>Nintendo switch emulators out of business. In March, it sued

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<v Speaker 2>Yuzu out of existence, and now it may have convinced

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<v Speaker 2>Yuzu's primary competitor, Rio Jinks to go away too. Rio

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<v Speaker 2>Jinks's download page is now empty. It's gethub page is gone,

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<v Speaker 2>and the emulator's Twitter, social media page and official discord

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<v Speaker 2>now contains a possible explanation. Nintendo got to its lead

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<v Speaker 2>developer and convinced them to shut the project down for

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<v Speaker 2>good yesterday gd This is a quote here. Yesterday g

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<v Speaker 2>d k Chan was contacted by Nintendo and offered an

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<v Speaker 2>agreement to stop working on the project, remove the organization

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<v Speaker 2>and all related assets he's in control of. And that's

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<v Speaker 2>from a moderator and developer, rinpin Perry Perry on discord

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<v Speaker 2>while waiting the confrom it. Yeah, just so, of course. Yeah,

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<v Speaker 2>they're always Rinpined Perry Perry out there doing their thing

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<v Speaker 2>while awaiting confirmation on whether he would take this agreement.

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<v Speaker 2>The organization has been removed, so I think it's safe

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<v Speaker 2>to say what the outcome is. The rest of pen

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<v Speaker 2>Perry Perry's message is a eulogy for the project, including

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<v Speaker 2>a pair of videos showing the reujincs team's progress on

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<v Speaker 2>iosn Android ports of the Nintendo Switch Emulator, among other

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<v Speaker 2>core changes, ones that will now presumably never ship. Nintendo

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<v Speaker 2>would not confirm or deny to the Verge that it

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<v Speaker 2>made a deal with the developer instead, Nintendo spokesperson Eddie

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<v Speaker 2>Garcia mysteriously pointed to the Entertainment Software Association's head of

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<v Speaker 2>Public Affairs, Aubrey Quinn, who said she then couldn't speak

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<v Speaker 2>on behalf of Nintendo. So the run around is what

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<v Speaker 2>happened there. Compared compared to u Zu Ryu, Jinks was

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<v Speaker 2>thought to be relatively untouchable. Rumor had it that lead

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<v Speaker 2>developer GdK Chan was based in emulation friendly Brazil, though

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<v Speaker 2>I never found proof of that when reporting on the

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<v Speaker 2>plate of the emulator world earlier this year. Certainly we

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<v Speaker 2>never heard about a lawsuit against Ria Jinks, Nor did

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<v Speaker 2>Nintendo go after its discord server or DMCA, its GitHub

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<v Speaker 2>or its gethub as we saw with other switch emulators.

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<v Speaker 2>A lot of this is generally speaking, broadly speaking, emulators

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<v Speaker 2>are legal.

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<v Speaker 1>They a it's a legal piece of software.

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<v Speaker 2>There's a bunch of reasons why that that is the case,

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<v Speaker 2>including settled court cases from like two thousand. I think

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<v Speaker 2>the thinking goes back to like when x eighty six,

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<v Speaker 2>when a bunch of computers were like, hey, we're going

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<v Speaker 2>when Windows is like, hey we are IBM compatible, that

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<v Speaker 2>sort of thing. A lot I think a lot of

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<v Speaker 2>the thinking goes all the way back to that in general,

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<v Speaker 2>but broadly speaking, emulators are legal, which is why Nintendo

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<v Speaker 2>didn't directly threaten to sue here, and honestly, it's why

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<v Speaker 2>Nintendo didn't directly threaten to sue Yuzuo about emulation. They

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<v Speaker 2>were saying, hey, your your Patreon and stuff makes references

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<v Speaker 2>to Nintendo owned IP, so we're suing you for copyright infringemen. Now,

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<v Speaker 2>all that said, Nintendo could still sue, and they probably

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<v Speaker 2>could build a case saying hey, no, the copyright protection

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<v Speaker 2>that we have inside of the switch is different, and

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<v Speaker 2>it's actually impossible to make an emulator without violating our

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<v Speaker 2>copyright or something along those lines that you know, there's

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<v Speaker 2>new rules all the time that could be so could

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<v Speaker 2>be made into precedent in court. But broadly speaking, and

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<v Speaker 2>the way Nintendo's behaving suggests that even Nintendo seems to

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<v Speaker 2>think that emulators are legal regardless of where GdK Chan lives,

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<v Speaker 2>which is why they went to him and said I

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<v Speaker 2>went to them and said, hey, wouldn't be nice if

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<v Speaker 2>you just shut this thing down instead of us suing you,

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<v Speaker 2>which seems to be like, we don't know if that's

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<v Speaker 2>exactly how it went could have been cash, because they

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<v Speaker 2>could have gave him cash. They could have I mean,

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<v Speaker 2>but it's like, at that point, if they're going to

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<v Speaker 2>give them cash, why not just buy the emulator or

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<v Speaker 2>outright and own It doesn't seem like that's what happened here. Instead,

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<v Speaker 2>you know, it's an open source project.

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<v Speaker 1>Whatever. They could still buy the work.

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<v Speaker 2>It seems like what they did here was throw their

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<v Speaker 2>weight around because they don't want this thing to exist,

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<v Speaker 2>regardless of its legal right for it.

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<v Speaker 1>To exist, and it's thuggish behavior it is.

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<v Speaker 2>I find it pretty despicable because Nintendo, all these companies,

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<v Speaker 2>they don't respect their own past in a lot of ways.

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<v Speaker 2>We get their museum, and as much as I find

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<v Speaker 2>that museum fascinating, it's not like, hey, we're preserving beta

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<v Speaker 2>versions of games and showing you all that stuff. It's like, no,

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<v Speaker 2>here's a bunch of toys to play with. So who

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<v Speaker 2>does that work? The people who make emulators, and Nintendo

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<v Speaker 2>doesn't want them to exist because they view it as

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<v Speaker 2>some kind of vague threat to their business, even though

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<v Speaker 2>they're making more money than ever every year.

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<v Speaker 1>I find this very frustrating. Frustrating. Jason, how about.

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<v Speaker 3>You and I'm I'm curious why now, Like, what is

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<v Speaker 3>it about now that they've decided this year is the

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<v Speaker 3>year they're going to start going after all these switch emulators.

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<v Speaker 3>Is it because they're afraid that this software between switch

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<v Speaker 3>and switch to is so close that maybe they can

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<v Speaker 3>just update it to switch to immediately and have that

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<v Speaker 3>out faster than the switch emulators. I don't understand it,

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<v Speaker 3>but I agree with you. I feel like this is

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<v Speaker 3>really hampering people who just want to play the games

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<v Speaker 3>they like to play, however they want to play them.

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<v Speaker 3>The people who are who are you know, maybe either

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<v Speaker 3>don't trust the switch, Like I have a Launch switch

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<v Speaker 3>and I don't know how much longer it's going to last.

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<v Speaker 3>So if I had the ability to play games on

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<v Speaker 3>the switch elsewhere through the emulator, especially if I own

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<v Speaker 3>the games already and it's not like I'm just downloading

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<v Speaker 3>games I don't own, that's piracy. He can't do that, right, No,

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<v Speaker 3>not at all. If I have a physical copy of

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<v Speaker 3>a game and I want to play it on Steam Deck,

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<v Speaker 3>let's say, or the Lenovo leedia Go, I should be

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<v Speaker 3>allowed to do that. I bought the game, I should

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<v Speaker 3>be able to play it. However, I want, but Nintendo

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<v Speaker 3>or whatever reason that we'll probably never understand, doesn't seem

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<v Speaker 3>to think that way. And I'm curious if if the

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<v Speaker 3>new president, Doug Bowser, has sort of like got his

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<v Speaker 3>fingers in this too, because again, I feel like since

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<v Speaker 3>he has taken over the ship, I've heard a lot

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<v Speaker 3>more stories of Nintendo getting litigious. So I'm genuinely wondering

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<v Speaker 3>if maybe he has some or he has some sort

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<v Speaker 3>of knowledge that he's maybe it starts at the top,

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<v Speaker 3>I don't know, But again I agree with you. I

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<v Speaker 3>think people they weren't doing anything illegal. They were doing

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<v Speaker 3>something that the company doesn't like, and the company was

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<v Speaker 3>basically just finding loopholes to stop it without directly saying

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<v Speaker 3>you know, we think this is you know, illegal, when

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<v Speaker 3>it's not, as you said, because they have to find

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<v Speaker 3>all these workarounds, all these side routes. I don't think

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<v Speaker 3>that they find that emulation is illegal either. Yeah, I

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<v Speaker 3>mean it has to go these separate routes.

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<v Speaker 1>Yeah.

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<v Speaker 2>The lawyers, of course, are going to present the strongest

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<v Speaker 2>case whenever they can, and if it's not directly about

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<v Speaker 2>suing the existence of emulation, it's because they don't think

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<v Speaker 2>that's a strong case.

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<v Speaker 1>Yeah.

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<v Speaker 2>I mean, I think there's a lot of speculation that

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<v Speaker 2>a lot of the recent moves from Nintendo which have

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<v Speaker 2>a similar tenor to them of going after retro game

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<v Speaker 2>course something we talked about for you know, showing the

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<v Speaker 2>MiG switch and now not just going after that video,

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<v Speaker 2>going after kind of anything that might like even veer

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<v Speaker 2>in that direction from retro game core YouTuber who does

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<v Speaker 2>a lot of stuff about classic or a retro gaming

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<v Speaker 2>devices that come from China and stuff like that. They

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<v Speaker 2>don't get them from those videos, but they did get

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<v Speaker 2>them for one that was like showing what to do

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<v Speaker 2>with your we you now and how to hack that up.

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<v Speaker 2>Even though we you not a going concern for Nintendo

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<v Speaker 2>in any real way, Nintendo has given that channel to

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<v Speaker 2>copyright strikes. People think, Okay, Nintendo seems to be amping

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<v Speaker 2>up all of it's going after everybody with its law firm,

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<v Speaker 2>you know, it's internal law firm, because they're getting ready

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<v Speaker 2>to launch the Switch to, and the Switch to very

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<v Speaker 2>likely going to be very reliant on the continuation of

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<v Speaker 2>the Switch library backward compatibility, and so Nintendo, I think,

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<v Speaker 2>is like we want the games that have sold on

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<v Speaker 2>Switch to continue to sell on switch to and with minimal,

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<v Speaker 2>you know, input from us in terms of updating them

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<v Speaker 2>or representing them as switch to games. And the best

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<v Speaker 2>way to do that is for people to believe like

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<v Speaker 2>this is the one and only way to play these

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<v Speaker 2>things and whatever. Protecting their market is their right to

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<v Speaker 2>a certain extent. It's just like when then they come

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<v Speaker 2>around and be like, well, these emulators exist and that's

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<v Speaker 2>a problem for us, and so okay, that's your problem.

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<v Speaker 2>These things are are legal and should be allowed to exist,

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<v Speaker 2>and they also provide long term preservation that I'm interested in.

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<v Speaker 2>And you are destroying this scene because of anxieties that

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<v Speaker 2>you've built up that that that might not actually be

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<v Speaker 2>a problem, because again it seems like your products sell

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<v Speaker 2>just fine. Regardless of the instance of the things we're

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<v Speaker 2>going to pull today is going to be have you

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<v Speaker 2>used Yuzu or Reo Jinx. I bet that the number

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00:11:38.919 --> 00:11:41.399
<v Speaker 2>replies saying yes is actually going to be surprisingly small.

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<v Speaker 2>We'll see, maybe it'll be higher for this audience. But

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<v Speaker 2>even so, we can look at the numbers of how

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<v Speaker 2>games sell and to see how Nintendo games perform, and

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<v Speaker 2>it does not like looking at them at them on

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<v Speaker 2>the surface relative to everyone else selling video games. If

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<v Speaker 2>you like only had that data, you'd be like, well,

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<v Speaker 2>Nintendo must have no emulators. There must be no emulators

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<v Speaker 2>for these things, and no way to play these games

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<v Speaker 2>pirate because everyone's buying these games. They're buying Mario Kart

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<v Speaker 2>over and over and over again. What's going on here?

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<v Speaker 2>So it's hard to empathize with Nintendo's position here because

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<v Speaker 2>it's so strong and it is and again it is

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<v Speaker 2>going to someone who is probably doing something that is

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<v Speaker 2>legally protected and saying we might who cares, We might

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<v Speaker 2>still sue you, and that would suck for you, So

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<v Speaker 2>just stop it or else we're going to get mad

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<v Speaker 2>at you and make your life a hell and that

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<v Speaker 2>continues to suck, and switch too comes out or not,

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<v Speaker 2>Like Nintendo does not need to behave this way to

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<v Speaker 2>protect this successive switch to right.

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<v Speaker 3>No, not at all. As you said, the people are

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<v Speaker 3>going to be emulating games that have already sold fifty

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<v Speaker 3>million copies. And if they're made at people for emulating

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<v Speaker 3>Mario Kart eight Deluxe on their PC, why like how

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00:12:53.399 --> 00:12:56.159
<v Speaker 3>much is it worth one or two more sales? Like

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00:12:56.159 --> 00:12:58.559
<v Speaker 3>how much? How much ringing of the wet towel. Are

256
00:12:58.639 --> 00:13:00.879
<v Speaker 3>you doing here or do you think you need to do?

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<v Speaker 3>Is it it? Just it becomes this more universal like

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<v Speaker 3>line must go up philosophy that the world seems to

259
00:13:07.519 --> 00:13:11.960
<v Speaker 3>have adopted now must always go up, when in reality,

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<v Speaker 3>games like Animal Crossing and Mario Kart and Tears of

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<v Speaker 3>the Kingdom, and those games are the top of the

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<v Speaker 3>list of the switch sales chart are not clearly not

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<v Speaker 3>affected by the fact that people can emulate them because

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<v Speaker 3>people are still buying them. I now, I come from

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<v Speaker 3>this as someone who doesn't use emulators, not because I

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<v Speaker 3>don't want to, but because most of the time I

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<v Speaker 3>can't figure them out. But that doesn't mean I don't

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<v Speaker 3>think they should exist. Like, if that's how you want

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<v Speaker 3>to play your game, it's how you should be able

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<v Speaker 3>to play a game, especially, like I said earlier, if

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<v Speaker 3>you have the physical game in your collection.

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<v Speaker 2>Right right, and there's there are there are laws against

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<v Speaker 2>people downloading games that you like.

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<v Speaker 1>That is DMCA violation. Even if you own the game.

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<v Speaker 2>You can't download game because you can't transfer stuff over

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<v Speaker 2>the Internet that is copyrighted. That is doucing a copy

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<v Speaker 2>of something that is specifically copyright infringement.

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<v Speaker 1>But if you back up your own stuff. Whatever.

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<v Speaker 2>I recognize that people are using these things for piracy

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<v Speaker 2>and that's and that is what they're worried about here,

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<v Speaker 2>but again that there are Okay, use the laws available

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<v Speaker 2>to you to do something about that, and they have.

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00:14:19.639 --> 00:14:22.039
<v Speaker 2>They've shut down a bunch of rohms sites, and they've

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<v Speaker 2>had the SRB going after the long running ROM compilation libraries,

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00:14:29.480 --> 00:14:33.200
<v Speaker 2>and so I also hate that, but whatever, I get

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00:14:33.240 --> 00:14:35.159
<v Speaker 2>that that is their right, and that is you know,

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00:14:35.200 --> 00:14:37.320
<v Speaker 2>you can't host a bunch of ROMs from Nintendo on

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00:14:37.600 --> 00:14:40.600
<v Speaker 2>the website without violating the law. And if Nintendo decides

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00:14:40.600 --> 00:14:42.440
<v Speaker 2>to come after you, well there's not much we could

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00:14:42.440 --> 00:14:44.480
<v Speaker 2>do in that case. But it's like, I thought we

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00:14:44.480 --> 00:14:47.519
<v Speaker 2>were respecting that, and so when it came to emulation,

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00:14:48.039 --> 00:14:50.279
<v Speaker 2>they would have to kind of let something go and

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00:14:50.279 --> 00:14:51.519
<v Speaker 2>be like, Okay, well we can't do anything about the

294
00:14:51.559 --> 00:14:54.679
<v Speaker 2>emulator itself, but we can fight piracy. And I'm like, okay,

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00:14:54.679 --> 00:14:57.159
<v Speaker 2>I'm I have accepted that. I know a lot of

296
00:14:57.200 --> 00:14:59.519
<v Speaker 2>people don't love that, and I don't love it, but

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00:14:59.559 --> 00:15:02.919
<v Speaker 2>I've accept that. Them crossing this line just feels like, Okay,

298
00:15:03.039 --> 00:15:06.840
<v Speaker 2>they must be trying to get super aggressive so they

299
00:15:06.840 --> 00:15:11.759
<v Speaker 2>can kind of clear the landscape of any suggestion of hey,

300
00:15:11.759 --> 00:15:13.879
<v Speaker 2>maybe we should get together make a start working on

301
00:15:13.960 --> 00:15:17.080
<v Speaker 2>an emulator for switch to. I think that'll be a

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00:15:17.120 --> 00:15:18.799
<v Speaker 2>lot of people that might have thought that will be

303
00:15:18.799 --> 00:15:20.799
<v Speaker 2>a lot more hesitant, at least, like the top of

304
00:15:20.799 --> 00:15:23.720
<v Speaker 2>the line people who were very good at building Dolphin

305
00:15:23.840 --> 00:15:27.360
<v Speaker 2>and then and then Simu and then Uzoo and Reu drinks,

306
00:15:27.840 --> 00:15:31.360
<v Speaker 2>those people have now been scared away largely. And that's

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00:15:31.480 --> 00:15:34.360
<v Speaker 2>I think it's exactly what Nintendo wants is for them

308
00:15:34.480 --> 00:15:37.480
<v Speaker 2>to clear the runway for the switch to and reset

309
00:15:37.480 --> 00:15:39.759
<v Speaker 2>the clock in such a hard way that it will

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00:15:39.840 --> 00:15:42.159
<v Speaker 2>that the creation of a switch to emulator will take

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00:15:42.200 --> 00:15:45.840
<v Speaker 2>that much longer. Now will it actually take that much longer,

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00:15:45.879 --> 00:15:49.320
<v Speaker 2>We'll see, because you know, all all in all likelihood,

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00:15:49.639 --> 00:15:51.799
<v Speaker 2>it is going to be sort of a follow up

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00:15:51.960 --> 00:15:54.440
<v Speaker 2>to the switch hardware. It will be more powerful, It

315
00:15:54.480 --> 00:15:57.480
<v Speaker 2>will be like a new generation. They will have to

316
00:15:58.000 --> 00:15:59.519
<v Speaker 2>do some stuff to get switch games to run on

317
00:15:59.519 --> 00:16:01.399
<v Speaker 2>the switch to because it will be so much more

318
00:16:01.399 --> 00:16:05.519
<v Speaker 2>advanced and a different generation. But the lineage they will

319
00:16:05.519 --> 00:16:08.679
<v Speaker 2>probably make it so something that is a successor to

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00:16:08.759 --> 00:16:10.639
<v Speaker 2>use you will very easily be able to run switch too.

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00:16:10.639 --> 00:16:13.279
<v Speaker 2>But again, Nintendo is. I think that's what they're worried about,

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00:16:13.440 --> 00:16:16.200
<v Speaker 2>and what all of these decisions have been about.

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<v Speaker 3>Yeah, because they're they're stopping active development, they're stopping the

324
00:16:21.039 --> 00:16:23.840
<v Speaker 3>current distribution, but the ones that have already been distributed

325
00:16:23.879 --> 00:16:26.039
<v Speaker 3>are still out there, so all those source files, all

326
00:16:26.039 --> 00:16:27.960
<v Speaker 3>that stuff is still available to the people who are

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00:16:28.000 --> 00:16:30.879
<v Speaker 3>developing them. And yeah, when Switch two comes out, to

328
00:16:31.039 --> 00:16:33.360
<v Speaker 3>Zoo might not be very far behind and they just

329
00:16:33.399 --> 00:16:37.480
<v Speaker 3>try and do it all over again. Yeah, this whole

330
00:16:37.519 --> 00:16:41.559
<v Speaker 3>thing sucks. It does suck. And for some people, you

331
00:16:41.559 --> 00:16:45.159
<v Speaker 3>know again piracy and all that, but maybe this is

332
00:16:45.159 --> 00:16:46.720
<v Speaker 3>the only way they can try a Switch game, and

333
00:16:46.720 --> 00:16:49.360
<v Speaker 3>maybe they, I don't know what the stats are, day

334
00:16:49.360 --> 00:16:51.120
<v Speaker 3>try a Switch game this way and go buy their

335
00:16:51.159 --> 00:16:52.480
<v Speaker 3>own switch and get the game anyway.

336
00:16:52.519 --> 00:16:54.639
<v Speaker 2>So one day it definitely will be true, this will

337
00:16:54.679 --> 00:16:56.840
<v Speaker 2>be the only way to play games from most of

338
00:16:56.840 --> 00:16:59.200
<v Speaker 2>these will exist because you know, even if even if

339
00:16:59.240 --> 00:17:01.120
<v Speaker 2>you can find a which though they they'll probably be

340
00:17:01.200 --> 00:17:05.880
<v Speaker 2>very expensive or broken down. And you're a kid growing

341
00:17:05.960 --> 00:17:07.680
<v Speaker 2>up in a place that doesn't have easy access to

342
00:17:07.680 --> 00:17:10.079
<v Speaker 2>this stuff and you want to learn about games, and

343
00:17:10.319 --> 00:17:12.519
<v Speaker 2>twenty five years from now, the emulator will be the

344
00:17:12.519 --> 00:17:14.559
<v Speaker 2>way to do that, and that's the way it has

345
00:17:14.599 --> 00:17:18.200
<v Speaker 2>been and should be in my opinion, and Nintendo is

346
00:17:18.680 --> 00:17:23.400
<v Speaker 2>specifically throwing roadblocks into that process, which I think is

347
00:17:23.680 --> 00:17:25.599
<v Speaker 2>not something. Obviously a lot of that stuff is not

348
00:17:25.680 --> 00:17:29.720
<v Speaker 2>legally enshrined when it comes to technically piracy, but the

349
00:17:29.720 --> 00:17:33.680
<v Speaker 2>emulation side, for the most part, broadly speaking, was and

350
00:17:33.720 --> 00:17:36.359
<v Speaker 2>the fact that Nintendo doesn't respect that makes me lose

351
00:17:36.400 --> 00:17:37.319
<v Speaker 2>respect for Nintendo.

352
00:17:37.720 --> 00:17:39.960
<v Speaker 1>Not that like I was going around with like deep

353
00:17:40.000 --> 00:17:41.200
<v Speaker 1>respect for this corporation.

354
00:17:41.599 --> 00:17:43.359
<v Speaker 2>I like their games, I like the people that make them,

355
00:17:43.960 --> 00:17:47.480
<v Speaker 2>but as a corporation they have been ruthless and it

356
00:17:47.519 --> 00:17:49.559
<v Speaker 2>is embarrassing I think.

357
00:17:49.720 --> 00:17:55.039
<v Speaker 3>Recently ruthless too, which again ruthless. Yeah, it's it's like

358
00:17:55.079 --> 00:17:56.559
<v Speaker 3>I said, frustrating.

359
00:17:56.880 --> 00:17:58.680
<v Speaker 2>But they're going to make it up to everybody because

360
00:17:58.880 --> 00:18:02.000
<v Speaker 2>game Boy Advanced Nintendo Switch Online adds F zero GP

361
00:18:02.160 --> 00:18:05.319
<v Speaker 2>Legend and F zero Climax on October eleventh. This is

362
00:18:05.319 --> 00:18:08.799
<v Speaker 2>from Sal Ramano at Gamatsu. Game Boy Advanced Nintendo Switch

363
00:18:08.839 --> 00:18:11.880
<v Speaker 2>Online will add F zero GP Legend and F zero

364
00:18:11.920 --> 00:18:16.079
<v Speaker 2>Climax on October eleventh. F zero GP Legend first launched

365
00:18:16.119 --> 00:18:18.720
<v Speaker 2>on November twenty eight to two thousand and three in Japan,

366
00:18:19.079 --> 00:18:21.480
<v Speaker 2>followed by June fourth, two s and four in Europe

367
00:18:21.519 --> 00:18:24.119
<v Speaker 2>and September twenty two, that's four in North America. F

368
00:18:24.240 --> 00:18:27.000
<v Speaker 2>zero Climax first launched in October two thousand and four

369
00:18:27.039 --> 00:18:29.720
<v Speaker 2>in Japan and was not released in the Western world,

370
00:18:29.799 --> 00:18:31.480
<v Speaker 2>so this will be the first time it is released

371
00:18:31.799 --> 00:18:33.839
<v Speaker 2>in on me get the headlines. Sure, I'll turn the

372
00:18:33.839 --> 00:18:35.640
<v Speaker 2>headlines on for y'all if you really want it.

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<v Speaker 1>That is the.

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00:18:39.200 --> 00:18:44.079
<v Speaker 2>I've played these on emulation, actually specifically specifically.

375
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<v Speaker 1>Climax because it never came out here.

376
00:18:45.960 --> 00:18:48.279
<v Speaker 2>They're pretty good games, but they also I think they

377
00:18:48.319 --> 00:18:51.960
<v Speaker 2>signify what is going on with F zero in terms

378
00:18:52.000 --> 00:18:54.759
<v Speaker 2>of they kind of ran out of steam with the

379
00:18:54.799 --> 00:18:57.759
<v Speaker 2>ideas and thought like, Okay, maybe we'll just kind of

380
00:18:57.759 --> 00:19:01.039
<v Speaker 2>base one of these on the anime and and that

381
00:19:01.119 --> 00:19:03.359
<v Speaker 2>will get people back into it, and they kind of

382
00:19:03.359 --> 00:19:05.759
<v Speaker 2>trailed off, and then that led to us not getting

383
00:19:05.799 --> 00:19:08.160
<v Speaker 2>a new F zero game until F zero ninety nine,

384
00:19:08.200 --> 00:19:12.160
<v Speaker 2>which is fantastic. But yeah, this is in the fifty

385
00:19:12.160 --> 00:19:14.880
<v Speaker 2>dollars Nintendo Expansion Tier, and I don't think it's going

386
00:19:14.920 --> 00:19:16.440
<v Speaker 2>to do too much for too many people, but I'm

387
00:19:16.440 --> 00:19:17.119
<v Speaker 2>glad they're there.

388
00:19:17.240 --> 00:19:22.480
<v Speaker 3>What do you think I think that? Sorry? To be distracted,

389
00:19:22.519 --> 00:19:24.400
<v Speaker 3>but she Nolan just gave me an emote and that

390
00:19:24.519 --> 00:19:25.079
<v Speaker 3>is an honor.

391
00:19:26.200 --> 00:19:27.000
<v Speaker 1>Oh yeah, look at that.

392
00:19:28.000 --> 00:19:30.480
<v Speaker 3>Thank you for that. Holy shit, I'm gonnactually cry.

393
00:19:30.680 --> 00:19:32.519
<v Speaker 1>Yeah, that's beautiful.

394
00:19:32.559 --> 00:19:35.200
<v Speaker 3>I want to know if are they are they does

395
00:19:35.200 --> 00:19:38.720
<v Speaker 3>a Switch run this on emulation? I'm genuinely curious. Switch

396
00:19:38.759 --> 00:19:42.599
<v Speaker 3>runs zero games. That's the Game Boy Advance simulators is

397
00:19:42.799 --> 00:19:47.920
<v Speaker 3>what they use. Yes, and Nintendo would certainly like they

398
00:19:48.039 --> 00:19:50.079
<v Speaker 3>make their own stuff a lot of times, most of

399
00:19:50.119 --> 00:19:53.599
<v Speaker 3>the time when it comes to emulation, and they have

400
00:19:53.680 --> 00:19:57.160
<v Speaker 3>all the documentation and they have very good engineers. Nintendo

401
00:19:57.960 --> 00:20:01.160
<v Speaker 3>Europe Research and Development I think does a lot of

402
00:20:01.160 --> 00:20:03.880
<v Speaker 3>that work. But it wouldn't surprise me if the people

403
00:20:03.920 --> 00:20:06.839
<v Speaker 3>that are very much into building emulators from Nintendo are

404
00:20:06.880 --> 00:20:09.559
<v Speaker 3>part of a wider community of people who've learned this

405
00:20:09.599 --> 00:20:12.960
<v Speaker 3>stuff over time and come from a seedier side of

406
00:20:13.000 --> 00:20:14.960
<v Speaker 3>all that in terms of where they got their start.

407
00:20:15.400 --> 00:20:18.839
<v Speaker 3>So yes, all and also too, I love how they're

408
00:20:18.880 --> 00:20:21.759
<v Speaker 3>doing everything they can, with the exception of ninety nine,

409
00:20:21.799 --> 00:20:24.400
<v Speaker 3>to give us F zero without giving us a new modern,

410
00:20:25.000 --> 00:20:29.039
<v Speaker 3>you know, buckoo crazy F zero type game. Now when

411
00:20:29.079 --> 00:20:31.079
<v Speaker 3>the switch to finally gets announced, that's something that they

412
00:20:31.079 --> 00:20:33.519
<v Speaker 3>announced with it, I will eat my hat, but I'm

413
00:20:33.559 --> 00:20:36.599
<v Speaker 3>not wearing But yeah, it seems like they're just giving

414
00:20:36.640 --> 00:20:39.160
<v Speaker 3>us all this F zero stuff and not giving us

415
00:20:39.200 --> 00:20:41.720
<v Speaker 3>a new zero, which is what people actually want.

416
00:20:42.000 --> 00:20:42.240
<v Speaker 1>Yeah.

417
00:20:42.319 --> 00:20:45.240
<v Speaker 2>I was definitely like wanting a new F zero zero

418
00:20:45.319 --> 00:20:50.160
<v Speaker 2>ninety nine, not the new, big budget looking F zero

419
00:20:50.240 --> 00:20:52.240
<v Speaker 2>game that I think I thought I wanted. But F

420
00:20:52.279 --> 00:20:54.359
<v Speaker 2>zero ninety nine is so good that I'm like, you

421
00:20:54.400 --> 00:20:59.119
<v Speaker 2>know what, that is enough for me. But yeah, people

422
00:20:59.160 --> 00:21:00.920
<v Speaker 2>did point out that asually in the past, We'll like

423
00:21:00.960 --> 00:21:03.880
<v Speaker 2>to play into your joke, Nintendo has gotten some of

424
00:21:03.920 --> 00:21:07.200
<v Speaker 2>the ROMs it's used in its collections and on some

425
00:21:07.279 --> 00:21:10.759
<v Speaker 2>of these services and like on virtual console by downloading

426
00:21:10.759 --> 00:21:15.319
<v Speaker 2>them from the internet basically illegally, Like Nintendo actually broke

427
00:21:15.400 --> 00:21:18.400
<v Speaker 2>the law a little bit, because I think you can

428
00:21:18.440 --> 00:21:20.559
<v Speaker 2>make an argument that they actually broke the law even

429
00:21:20.559 --> 00:21:22.799
<v Speaker 2>though they owned the copyright for that, still that those

430
00:21:22.839 --> 00:21:30.000
<v Speaker 2>transfer of doing that was not okay. I like F

431
00:21:30.079 --> 00:21:33.839
<v Speaker 2>zero whatever. In terms of the Game Boy Advance Library

432
00:21:34.039 --> 00:21:37.720
<v Speaker 2>on Nintendo Switch Online, there's obviously some more stuff I

433
00:21:37.720 --> 00:21:39.920
<v Speaker 2>wouldn't want one on there, but I've kind of lost

434
00:21:40.039 --> 00:21:43.839
<v Speaker 2>the lust for it because Nintendo does not seem to

435
00:21:43.880 --> 00:21:46.160
<v Speaker 2>be working with many, very many third parties on this

436
00:21:46.240 --> 00:21:49.440
<v Speaker 2>project anymore so, and when they do, it's like, you know,

437
00:21:49.519 --> 00:21:52.839
<v Speaker 2>Majesco and Jalico and and them over and over. By

438
00:21:52.880 --> 00:21:54.759
<v Speaker 2>the time Game Boy Advance was around, they weren't putting

439
00:21:54.759 --> 00:21:58.519
<v Speaker 2>out a ton of games to my memory. So it's like, Okay,

440
00:21:58.559 --> 00:22:01.400
<v Speaker 2>I'm I don't really have that much excitement around Nintendo

441
00:22:01.440 --> 00:22:03.039
<v Speaker 2>Switch Online drops anymore.

442
00:22:03.519 --> 00:22:05.240
<v Speaker 1>How do you feel about that library overall?

443
00:22:05.359 --> 00:22:10.200
<v Speaker 3>I I it's too damn slow, Like I feel like

444
00:22:10.240 --> 00:22:12.079
<v Speaker 3>they release game like I want to be more excited

445
00:22:12.079 --> 00:22:16.079
<v Speaker 3>about it, but they are drip feeding these games on there.

446
00:22:16.200 --> 00:22:19.039
<v Speaker 3>Like I get emails, I get the Nintendo press releases

447
00:22:19.039 --> 00:22:21.480
<v Speaker 3>of what they're adding to Nintendo Switch Online, and it

448
00:22:21.559 --> 00:22:24.799
<v Speaker 3>reminds me that the Nintendo Switch Online library even exists

449
00:22:25.079 --> 00:22:28.519
<v Speaker 3>because I forget uh and a lot of the times

450
00:22:28.519 --> 00:22:30.279
<v Speaker 3>there are games that like, I didn't play on the

451
00:22:30.279 --> 00:22:32.319
<v Speaker 3>Super Nintendo as a kid, so I have no nostalgia

452
00:22:32.319 --> 00:22:35.240
<v Speaker 3>four now like who And no offense to anyone in

453
00:22:35.279 --> 00:22:38.519
<v Speaker 3>the chat who may respond, you know, who would be

454
00:22:38.519 --> 00:22:40.599
<v Speaker 3>mad at me for this, but who asked for tough

455
00:22:40.839 --> 00:22:44.039
<v Speaker 3>enough on the Super Nintendo, who asked for that, asked

456
00:22:44.039 --> 00:22:48.400
<v Speaker 3>for that? But so like, give us I need more

457
00:22:49.440 --> 00:22:53.000
<v Speaker 3>games to hook me in from this, Like what like

458
00:22:53.079 --> 00:22:54.839
<v Speaker 3>the we Shop channel? I missed, the guy, I missed

459
00:22:54.839 --> 00:22:57.599
<v Speaker 3>the we Shop channel so much, don't you? Oh yeah, yes,

460
00:22:57.960 --> 00:23:03.599
<v Speaker 3>I mean absolutely, we Shop Wednesdays. That video welcome to

461
00:23:03.599 --> 00:23:06.759
<v Speaker 3>we Shop Wednesdays and twenty twenty four everyone, uh Like

462
00:23:06.839 --> 00:23:08.880
<v Speaker 3>I miss that. I miss just being able to go

463
00:23:08.960 --> 00:23:11.240
<v Speaker 3>in and buy the retro game that I want and

464
00:23:11.279 --> 00:23:12.880
<v Speaker 3>then you know, if there was one that I hadn't

465
00:23:12.880 --> 00:23:14.480
<v Speaker 3>played in a long time, I could just spend my

466
00:23:14.519 --> 00:23:17.440
<v Speaker 3>WEE points on the card that I got from work

467
00:23:17.519 --> 00:23:20.519
<v Speaker 3>because I worked at a certain gaming related retailer for

468
00:23:20.559 --> 00:23:23.839
<v Speaker 3>five years and then went home and downloaded the stuff,

469
00:23:23.880 --> 00:23:26.240
<v Speaker 3>and that was that. It was a good time. It

470
00:23:26.279 --> 00:23:28.319
<v Speaker 3>was a good time. Now we have we are dependent

471
00:23:28.359 --> 00:23:34.160
<v Speaker 3>and once again they're controlling the the the preservation, I

472
00:23:34.160 --> 00:23:37.279
<v Speaker 3>guess would be the word I'm looking for. They're telling us, yeah,

473
00:23:37.319 --> 00:23:39.480
<v Speaker 3>we'll give you these games for free, but we'll tell

474
00:23:39.559 --> 00:23:41.599
<v Speaker 3>you what games you're going to get for free. You're

475
00:23:41.599 --> 00:23:43.200
<v Speaker 3>not going to have any choice in the matter. We're

476
00:23:43.200 --> 00:23:45.359
<v Speaker 3>not going to make them separately available to people who

477
00:23:45.400 --> 00:23:47.880
<v Speaker 3>don't have the online maybe for a separate fee. Now

478
00:23:47.960 --> 00:23:50.640
<v Speaker 3>we are going to tell you which retro games that

479
00:23:50.680 --> 00:23:53.240
<v Speaker 3>you want to have nostalgia for on this particular month.

480
00:23:53.279 --> 00:23:55.039
<v Speaker 3>And I do mean month, because that's how that's how

481
00:23:55.079 --> 00:23:56.319
<v Speaker 3>off they end them out once a month.

482
00:23:56.400 --> 00:23:57.519
<v Speaker 1>Yeah, if that's done.

483
00:23:57.640 --> 00:24:00.920
<v Speaker 3>Yeah, So like what the hell? Oh, man, give me

484
00:24:01.160 --> 00:24:02.839
<v Speaker 3>give me the Like, what am I going to do

485
00:24:02.880 --> 00:24:04.680
<v Speaker 3>to play Mace the Dark Age again? I I'm the

486
00:24:04.759 --> 00:24:06.799
<v Speaker 3>only one who wants to tell I can tell.

487
00:24:06.640 --> 00:24:08.680
<v Speaker 2>You what you need to do, and it's it's not

488
00:24:08.799 --> 00:24:09.880
<v Speaker 2>using the Nintendo Switch.

489
00:24:09.960 --> 00:24:11.240
<v Speaker 1>Yeah.

490
00:24:11.279 --> 00:24:12.799
<v Speaker 2>And that's where that's where I'm at with this stuff,

491
00:24:12.839 --> 00:24:15.440
<v Speaker 2>is I personally do want to play these games. Often

492
00:24:15.680 --> 00:24:18.640
<v Speaker 2>I am. I go back and forth about whether I

493
00:24:18.640 --> 00:24:20.680
<v Speaker 2>want to be a collector. I don't really want to

494
00:24:20.680 --> 00:24:23.039
<v Speaker 2>spend a lot of money on that stuff. So I'm like, yeah,

495
00:24:23.079 --> 00:24:26.359
<v Speaker 2>I'm emulating, and I point people like and like, if

496
00:24:26.480 --> 00:24:29.319
<v Speaker 2>you really care about this stuff, that's still the answer.

497
00:24:29.400 --> 00:24:32.680
<v Speaker 2>And so Nintenna Switch Online is something I forget about

498
00:24:33.319 --> 00:24:35.599
<v Speaker 2>these days until something like this happens and they drop

499
00:24:35.680 --> 00:24:37.519
<v Speaker 2>something and it's like, okay, let's look at this again.

500
00:24:37.559 --> 00:24:39.240
<v Speaker 2>It's like, Okay, I guess I'm glad these games are

501
00:24:39.240 --> 00:24:42.960
<v Speaker 2>there for the very casual audiences that maybe are subscribed

502
00:24:42.960 --> 00:24:44.759
<v Speaker 2>and check in on this stuff and want to have

503
00:24:44.839 --> 00:24:48.880
<v Speaker 2>some glimpse at the history. But if anyone does have

504
00:24:49.119 --> 00:24:52.839
<v Speaker 2>a more robust taste than that for for retro games,

505
00:24:54.119 --> 00:24:56.599
<v Speaker 2>the switch is not the answer and it's it's exactly

506
00:24:56.640 --> 00:24:58.759
<v Speaker 2>what you said the drip feed. They are not working

507
00:24:58.799 --> 00:25:00.519
<v Speaker 2>with a lot of third party partners. There's a lot

508
00:25:00.519 --> 00:25:04.359
<v Speaker 2>of obvious big omissions do doo, Nintendo not wanting to

509
00:25:04.599 --> 00:25:07.960
<v Speaker 2>do two not do doo due to Nintendo not wanting

510
00:25:08.000 --> 00:25:10.079
<v Speaker 2>to pay money to like Square Enix.

511
00:25:09.880 --> 00:25:10.599
<v Speaker 1>And all that.

512
00:25:10.759 --> 00:25:15.599
<v Speaker 2>So yeah, I hope that part of this sort of

513
00:25:16.279 --> 00:25:19.799
<v Speaker 2>sputtering out of Nintendo Switch Online is part of everything

514
00:25:19.839 --> 00:25:23.759
<v Speaker 2>that it feels like you can attribute Nintendo's current situation too,

515
00:25:23.799 --> 00:25:26.160
<v Speaker 2>and that is well, once Switch Too is around, they

516
00:25:26.200 --> 00:25:29.759
<v Speaker 2>will reinvigorate this and they will maybe settle down on

517
00:25:29.799 --> 00:25:32.039
<v Speaker 2>all their lawsuits. But I'm not getting my hopes of Jason.

518
00:25:32.079 --> 00:25:32.759
<v Speaker 2>I don't know what do you think?

519
00:25:32.799 --> 00:25:34.960
<v Speaker 3>Neither am I? And I'm excited for the next drop

520
00:25:35.000 --> 00:25:39.079
<v Speaker 3>to be from the veritable Nintendo developer LJN because everybody

521
00:25:39.119 --> 00:25:42.119
<v Speaker 3>loves those games. Of course, Yeah, no I don't.

522
00:25:42.240 --> 00:25:43.200
<v Speaker 1>I would.

523
00:25:43.480 --> 00:25:46.319
<v Speaker 3>I almost don't want this anymore, like or if you're

524
00:25:46.319 --> 00:25:49.319
<v Speaker 3>going to do this, have the the we shop retro

525
00:25:50.079 --> 00:25:53.039
<v Speaker 3>store sort of thing with it, to give me the

526
00:25:53.079 --> 00:25:54.920
<v Speaker 3>option to buy the things you don't want to put

527
00:25:54.960 --> 00:25:57.759
<v Speaker 3>on or that are too expensive, to partner with them

528
00:25:57.759 --> 00:26:00.440
<v Speaker 3>to make them free, if that's what's happening, and then

529
00:26:00.480 --> 00:26:03.039
<v Speaker 3>give me the opportunity to maybe buy them for a

530
00:26:03.799 --> 00:26:06.920
<v Speaker 3>small fee on the side. Yep, I don't know. I

531
00:26:08.200 --> 00:26:12.559
<v Speaker 3>preservation to me, and as you've made clear, is far

532
00:26:12.599 --> 00:26:15.400
<v Speaker 3>too important to be treated like this. Yeah, both in

533
00:26:15.440 --> 00:26:17.640
<v Speaker 3>the first story that we talked about at now this one,

534
00:26:18.559 --> 00:26:20.519
<v Speaker 3>and I just it's it's depressing.

535
00:26:20.599 --> 00:26:22.960
<v Speaker 2>Yeah, and that's where I'm like, we had the equilibrium

536
00:26:23.000 --> 00:26:25.400
<v Speaker 2>before this. Okay, Nintendo, you're not gonna be the ones

537
00:26:25.440 --> 00:26:27.720
<v Speaker 2>I'm gonna look to for this sort of preservation, just

538
00:26:27.759 --> 00:26:29.599
<v Speaker 2>like all these other corporations. I don't think you're some

539
00:26:29.680 --> 00:26:32.799
<v Speaker 2>outlier here. In fact, maybe you're on aggregate a little

540
00:26:32.799 --> 00:26:34.519
<v Speaker 2>bit better than some of these other corporations when it

541
00:26:34.519 --> 00:26:35.640
<v Speaker 2>comes to preserve in your history.

542
00:26:35.720 --> 00:26:39.559
<v Speaker 1>Whatever. It's still not good enough, So fine, we will.

543
00:26:39.960 --> 00:26:42.400
<v Speaker 1>We'll do it ourselves. And there's a community out there

544
00:26:42.400 --> 00:26:42.920
<v Speaker 1>doing themselves.

545
00:26:42.960 --> 00:26:44.839
<v Speaker 2>And now Nintendo is running in a wrecking ball through

546
00:26:44.839 --> 00:26:50.039
<v Speaker 2>that and it's yeah, it sucks. It sucks, and I

547
00:26:50.119 --> 00:26:52.839
<v Speaker 2>will I mean, and you know for all this Heyrio

548
00:26:52.920 --> 00:26:55.160
<v Speaker 2>Jinks and you who have been shut down, you're gonna

549
00:26:55.160 --> 00:26:57.319
<v Speaker 2>be able to find those emulators online. You could still

550
00:26:57.319 --> 00:27:00.680
<v Speaker 2>find another Metrod to remake something Nintendo shut down very

551
00:27:00.759 --> 00:27:03.240
<v Speaker 2>quickly after it released. You could find that online and

552
00:27:03.279 --> 00:27:05.359
<v Speaker 2>stuff that. There's there's ways can you continue to find

553
00:27:05.359 --> 00:27:05.960
<v Speaker 2>these things?

554
00:27:06.000 --> 00:27:06.400
<v Speaker 1>They just go.

555
00:27:06.400 --> 00:27:10.200
<v Speaker 2>Underground if they get updated, it's by entirely new teams.

556
00:27:10.559 --> 00:27:13.319
<v Speaker 2>There's forks of all these projects. Nintendo's not going to

557
00:27:13.400 --> 00:27:15.559
<v Speaker 2>really be able to stop it, which is why it's like, yeah, no,

558
00:27:15.559 --> 00:27:18.440
<v Speaker 2>they're running a wrecking ball and just creating chaos so

559
00:27:18.480 --> 00:27:21.720
<v Speaker 2>that it feels more difficult for more people.

560
00:27:21.759 --> 00:27:23.400
<v Speaker 1>And so it's like if.

561
00:27:23.599 --> 00:27:26.279
<v Speaker 2>Ten percent of gamers are like I get this emulation stuff,

562
00:27:26.319 --> 00:27:28.480
<v Speaker 2>Look how easy it is. I could just install mu

563
00:27:28.519 --> 00:27:30.799
<v Speaker 2>deck on my Steam Deck and it's just going to

564
00:27:30.880 --> 00:27:32.960
<v Speaker 2>install reujinks for me, and then I just got to

565
00:27:32.960 --> 00:27:34.839
<v Speaker 2>provide this code in this code. Okay, I'll watch a

566
00:27:34.880 --> 00:27:37.319
<v Speaker 2>YouTube video. I could do that once they make it.

567
00:27:37.359 --> 00:27:38.960
<v Speaker 2>So okay, well, now for m you Deck, you've got

568
00:27:39.000 --> 00:27:41.640
<v Speaker 2>to provide your own reuginks and go out there it's like, okay,

569
00:27:41.640 --> 00:27:44.359
<v Speaker 2>well that number drops from ten percent of gamers to

570
00:27:44.440 --> 00:27:47.319
<v Speaker 2>now maybe five percent of gamers that feel comfortable doing that.

571
00:27:47.319 --> 00:27:49.079
<v Speaker 2>That's a huge number of people, and that's what the

572
00:27:49.119 --> 00:27:52.559
<v Speaker 2>Nintendo's just playing that numbers game, trying to maximize them

573
00:27:52.880 --> 00:27:54.519
<v Speaker 2>the number of people that feel like they have.

574
00:27:54.480 --> 00:27:56.119
<v Speaker 1>To go to Nintendo to get their games, which is

575
00:27:56.119 --> 00:27:59.640
<v Speaker 1>what they want. Yeah, all right, let's see here, let's

576
00:27:59.640 --> 00:28:00.400
<v Speaker 1>take a quit break.

577
00:28:00.440 --> 00:28:03.880
<v Speaker 2>When we come back, Nintendo apparently is to thank for

578
00:28:03.920 --> 00:28:07.839
<v Speaker 2>a new Professor Layton game. We have some more info

579
00:28:07.880 --> 00:28:10.960
<v Speaker 2>about ub soft and white it delayed Assassin's Creed Shadows

580
00:28:11.200 --> 00:28:11.680
<v Speaker 2>and more.

581
00:28:11.880 --> 00:28:14.119
<v Speaker 1>Right after this there.

582
00:28:13.960 --> 00:28:18.480
<v Speaker 2>It is, yes, all right, perfect and he's got it.

583
00:28:18.559 --> 00:28:22.839
<v Speaker 2>The hat on everyone, welcome back to the show. Jason

584
00:28:22.839 --> 00:28:24.839
<v Speaker 2>did get his emot and the EMO was of him

585
00:28:24.880 --> 00:28:28.519
<v Speaker 2>wearing the hat from from the the Was this the

586
00:28:28.559 --> 00:28:30.240
<v Speaker 2>show you were in or is this the course?

587
00:28:30.400 --> 00:28:34.400
<v Speaker 3>Yes? Okay, it's the Barbershop Quartet, Yes, yeah, from back

588
00:28:34.440 --> 00:28:34.920
<v Speaker 3>in April.

589
00:28:35.079 --> 00:28:37.480
<v Speaker 1>Right, okay, there you go. Well it's and if.

590
00:28:37.359 --> 00:28:39.880
<v Speaker 3>You thought that costume was good, and this year in April,

591
00:28:39.920 --> 00:28:42.160
<v Speaker 3>we're doing the Wizard of Oz, so things go my way,

592
00:28:43.000 --> 00:28:44.240
<v Speaker 3>my kid, little cowardly.

593
00:28:43.960 --> 00:28:46.559
<v Speaker 1>Up and here. Yeah, let's go. I would have guessed

594
00:28:46.599 --> 00:28:50.359
<v Speaker 1>them like that would be awesome. All right, let's get

595
00:28:50.400 --> 00:28:51.000
<v Speaker 1>into this.

596
00:28:51.640 --> 00:28:54.319
<v Speaker 2>Level five CEO implies Nintendo is to thank for Professor

597
00:28:54.400 --> 00:28:57.279
<v Speaker 2>Layton's comeback. This is from Jim Norman at Nintendo Life.

598
00:28:58.000 --> 00:29:00.119
<v Speaker 2>Professor Layton and the New World of Steam was one

599
00:29:00.160 --> 00:29:02.839
<v Speaker 2>of the big biggest surprise at announcements of twenty twenty three.

600
00:29:03.440 --> 00:29:06.000
<v Speaker 2>While the return of Level five's polite Professor might have

601
00:29:06.039 --> 00:29:08.079
<v Speaker 2>felt like a no brainer to some, it appears that

602
00:29:08.119 --> 00:29:11.440
<v Speaker 2>the studio was initially hesitant about a comeback, that is,

603
00:29:11.519 --> 00:29:14.279
<v Speaker 2>until a certain big until until certain big names in

604
00:29:14.319 --> 00:29:17.200
<v Speaker 2>the industry started pushing for it. That is according to

605
00:29:17.240 --> 00:29:20.799
<v Speaker 2>Level five CEO Akahiro Heino, who in a recent Tokyo

606
00:29:20.839 --> 00:29:23.960
<v Speaker 2>Game show chat with Dragon Quest's Yuchi Hori, confessed that

607
00:29:24.000 --> 00:29:26.400
<v Speaker 2>the team was content to leave the Layton series alone

608
00:29:26.680 --> 00:29:30.240
<v Speaker 2>after it had reached a beautiful conclusion. However, Heino continues

609
00:29:30.359 --> 00:29:33.039
<v Speaker 2>certain figures from the industry push for the game, including

610
00:29:33.039 --> 00:29:36.480
<v Speaker 2>a mysterious company in Now, who do we think that

611
00:29:36.519 --> 00:29:39.559
<v Speaker 2>could be? Yeah, it's probably Nintendo. I think here's how

612
00:29:39.599 --> 00:29:43.079
<v Speaker 2>you put it. Certain individuals from the industry really wanted

613
00:29:43.119 --> 00:29:45.279
<v Speaker 2>us to release a new game. We had a strong

614
00:29:45.359 --> 00:29:48.680
<v Speaker 2>push coming from company in when I heard these opinions,

615
00:29:48.680 --> 00:29:50.599
<v Speaker 2>I started think it would be good to make a

616
00:29:50.640 --> 00:29:53.160
<v Speaker 2>new game so that fans could enjoy the series at

617
00:29:53.160 --> 00:29:54.559
<v Speaker 2>the level of quality provided by.

618
00:29:54.519 --> 00:29:55.559
<v Speaker 1>The latest consoles.

619
00:29:56.000 --> 00:29:58.799
<v Speaker 2>And it's you know, after seeing that trailer for Professor

620
00:29:58.880 --> 00:30:01.799
<v Speaker 2>Layton and the the New World Esteem, it really does

621
00:30:01.839 --> 00:30:04.359
<v Speaker 2>feel like they're taking advantage of having more power and

622
00:30:04.440 --> 00:30:07.559
<v Speaker 2>kind of making it look like a modern game in

623
00:30:07.599 --> 00:30:09.799
<v Speaker 2>a lot of ways, especially in terms of the quality

624
00:30:09.799 --> 00:30:12.440
<v Speaker 2>of the animations and all that stuff. And it just

625
00:30:12.480 --> 00:30:15.559
<v Speaker 2>looks robust compared to the DS games. And I would

626
00:30:15.559 --> 00:30:18.000
<v Speaker 2>have been fine with here's something that looks exactly like

627
00:30:18.000 --> 00:30:19.839
<v Speaker 2>the DS games, but now it's on Switch and it

628
00:30:19.839 --> 00:30:21.599
<v Speaker 2>seems like they're doing a lot more than that. So

629
00:30:22.319 --> 00:30:24.519
<v Speaker 2>very cool. I'm a big Professor Layton fan. I like

630
00:30:24.599 --> 00:30:27.839
<v Speaker 2>those games a lot. I was excited about this, so

631
00:30:27.920 --> 00:30:30.440
<v Speaker 2>I'm glad it's making a return. I do wonder it's like,

632
00:30:32.200 --> 00:30:34.759
<v Speaker 2>why does Nintendo want it back? Like maybe they just

633
00:30:34.880 --> 00:30:36.920
<v Speaker 2>like it too. I don't know, it's interesting. What do

634
00:30:36.960 --> 00:30:37.440
<v Speaker 2>you think.

635
00:30:38.799 --> 00:30:41.880
<v Speaker 3>It's some weird whiplash in these stories today? Man, just

636
00:30:42.400 --> 00:30:45.400
<v Speaker 3>do we like Nintendo? Do we hate it's a moral.

637
00:30:45.279 --> 00:30:47.279
<v Speaker 2>A corporation that could that once our money, and I'll

638
00:30:47.279 --> 00:30:49.240
<v Speaker 2>treat them as such. That's kind of how I want

639
00:30:49.240 --> 00:30:51.720
<v Speaker 2>to figure. But no, I am with you on this.

640
00:30:51.880 --> 00:30:54.279
<v Speaker 3>I think that these games still have a place, and

641
00:30:54.319 --> 00:30:57.279
<v Speaker 3>I think the company n here, the obvious captain n

642
00:30:57.359 --> 00:31:00.240
<v Speaker 3>let's call them, may have been so pushy for it

643
00:31:00.279 --> 00:31:02.920
<v Speaker 3>because there was a time back when the first came

644
00:31:02.920 --> 00:31:10.400
<v Speaker 3>out that Professor Leeton was like anonymous with the DS. Yes, right, yeah, yes,

645
00:31:10.559 --> 00:31:13.400
<v Speaker 3>they were hand in hand together. So if they can

646
00:31:13.759 --> 00:31:16.359
<v Speaker 3>maybe recreate that on switch or switch to and say

647
00:31:16.359 --> 00:31:18.400
<v Speaker 3>you can only play these this sort of puzzle game,

648
00:31:18.559 --> 00:31:20.920
<v Speaker 3>maybe it takes advantage of the switch tech in ways

649
00:31:20.920 --> 00:31:23.359
<v Speaker 3>that it took advantage of the DS tech back then,

650
00:31:24.079 --> 00:31:26.839
<v Speaker 3>then yes, I could absolutely see why Nintendo would think

651
00:31:26.839 --> 00:31:30.839
<v Speaker 3>that's an important part of their third party portfolio. I

652
00:31:30.880 --> 00:31:34.519
<v Speaker 3>am also a huge fan the third game, Unwound Future

653
00:31:34.559 --> 00:31:37.039
<v Speaker 3>I think is the name of it, one of many,

654
00:31:37.359 --> 00:31:39.240
<v Speaker 3>one of a ever growing list of games that actually

655
00:31:39.240 --> 00:31:40.599
<v Speaker 3>made me shed a tear at the end of that

656
00:31:41.200 --> 00:31:42.880
<v Speaker 3>when he says I can't go back again, I can't.

657
00:31:42.880 --> 00:31:45.319
<v Speaker 3>I won't. I'm just like, yo, man, Professor, I'm so sorry.

658
00:31:45.400 --> 00:31:45.599
<v Speaker 1>Pat.

659
00:31:46.599 --> 00:31:48.559
<v Speaker 3>Yeah, those games are great. I love the puzzles. I

660
00:31:48.599 --> 00:31:51.440
<v Speaker 3>love the I love I love It's just as fun

661
00:31:51.480 --> 00:31:53.119
<v Speaker 3>to watch the story play out as it is to

662
00:31:53.119 --> 00:31:55.599
<v Speaker 3>gather the puzzles, Like when you go through and you

663
00:31:55.640 --> 00:31:58.039
<v Speaker 3>see that you missed one and I'm like, oh, yeah,

664
00:31:58.039 --> 00:32:01.799
<v Speaker 3>where is this puzzle? Can't every single and you're just

665
00:32:01.880 --> 00:32:05.039
<v Speaker 3>tapping away and making sure that you find every puzzle.

666
00:32:05.119 --> 00:32:06.799
<v Speaker 3>I love that part of it too, the collection part

667
00:32:06.799 --> 00:32:09.400
<v Speaker 3>of it. And yeah, I think there's definitely still a

668
00:32:09.400 --> 00:32:14.599
<v Speaker 3>place if he know here needed a someone to talk

669
00:32:14.680 --> 00:32:16.559
<v Speaker 3>him up with Professor Layton. He didn't need a company

670
00:32:16.559 --> 00:32:18.200
<v Speaker 3>to do it. He could have just came to me. Yeah,

671
00:32:18.839 --> 00:32:21.079
<v Speaker 3>I would buy every single one of them. Professor Layton

672
00:32:21.240 --> 00:32:25.200
<v Speaker 3>versus Phoenix, right, let's not forget was a phenomenal crossover.

673
00:32:25.319 --> 00:32:28.839
<v Speaker 3>Talk about something that needs a re remaster. Both of

674
00:32:28.839 --> 00:32:31.839
<v Speaker 3>those games coming together in a way that represented both

675
00:32:31.839 --> 00:32:34.319
<v Speaker 3>of them very well. Need that to come out. But anyway,

676
00:32:34.519 --> 00:32:37.200
<v Speaker 3>back on Professor Layton, Yeah, just a place for it. Yeah,

677
00:32:37.240 --> 00:32:37.960
<v Speaker 3>I think that.

678
00:32:39.160 --> 00:32:40.759
<v Speaker 1>I'm just sorry. I think there's a place for it.

679
00:32:40.799 --> 00:32:44.359
<v Speaker 2>And I think what probably happened here is if I

680
00:32:44.400 --> 00:32:47.839
<v Speaker 2>start thinking about the time, the timeline and like where

681
00:32:47.960 --> 00:32:51.119
<v Speaker 2>Nintendo was at when this game probably started, it was,

682
00:32:51.680 --> 00:32:53.759
<v Speaker 2>you know, midway through the Switch, and I think around

683
00:32:53.759 --> 00:32:55.799
<v Speaker 2>that time Nintendo was like, Okay, we've had a lot

684
00:32:55.799 --> 00:32:57.279
<v Speaker 2>of growth, we said, a lot of switches, and we

685
00:32:57.319 --> 00:32:58.240
<v Speaker 2>want to keep that going.

686
00:32:58.279 --> 00:32:58.920
<v Speaker 1>What can we do?

687
00:32:59.240 --> 00:33:01.519
<v Speaker 2>And around that time Nintendo was looking around and being like,

688
00:33:01.839 --> 00:33:05.200
<v Speaker 2>you know, maybe we should broaden the appeal, try to

689
00:33:05.200 --> 00:33:08.200
<v Speaker 2>make more stuff for women and older gamers again to

690
00:33:08.279 --> 00:33:11.000
<v Speaker 2>a certain extent like we did with the in the past,

691
00:33:11.279 --> 00:33:13.319
<v Speaker 2>and where do we have success with that? What with

692
00:33:13.440 --> 00:33:15.960
<v Speaker 2>the WE and with the DS and on the DS

693
00:33:16.000 --> 00:33:18.359
<v Speaker 2>we did that touch generations, generation stuff, and I think

694
00:33:18.559 --> 00:33:21.440
<v Speaker 2>Nintendo probably looked at it and saw, hey, the professor

695
00:33:21.480 --> 00:33:26.240
<v Speaker 2>Layton games were kind of this. They touched all all demographics,

696
00:33:26.920 --> 00:33:29.680
<v Speaker 2>like but men and women liked it, children liked it,

697
00:33:31.079 --> 00:33:33.799
<v Speaker 2>All kinds of age groups enjoyed those games. It has

698
00:33:33.839 --> 00:33:36.279
<v Speaker 2>a very wide appeal, and so we want something like

699
00:33:36.319 --> 00:33:38.920
<v Speaker 2>that to be part of this initiative to have the

700
00:33:38.960 --> 00:33:43.559
<v Speaker 2>Switch have a very a varied library of games and

701
00:33:44.079 --> 00:33:45.079
<v Speaker 2>that coul contribute to it.

702
00:33:45.119 --> 00:33:46.440
<v Speaker 1>So I bet that was part.

703
00:33:46.279 --> 00:33:48.200
<v Speaker 2>Of what they were thinking, is like they were looking, hey,

704
00:33:48.240 --> 00:33:50.200
<v Speaker 2>what is a roster of third party games that we

705
00:33:50.200 --> 00:33:52.240
<v Speaker 2>wish could come back on the switch. That would help

706
00:33:52.319 --> 00:33:54.319
<v Speaker 2>us make that appeal to different kinds of gamers. And

707
00:33:54.359 --> 00:33:57.319
<v Speaker 2>I think Professor Layton's once like, well, it will appeal

708
00:33:57.319 --> 00:33:59.559
<v Speaker 2>to gamers gamers like Professor Layton, but it will appeal

709
00:33:59.559 --> 00:34:02.079
<v Speaker 2>to everybody else. And I think they're probably right about that.

710
00:34:02.119 --> 00:34:03.599
<v Speaker 2>Whether or not it's gonna be able to recapture the

711
00:34:03.640 --> 00:34:06.279
<v Speaker 2>magic it had during a DS, I don't know, but

712
00:34:06.319 --> 00:34:09.199
<v Speaker 2>I'm glad it exists because I want to play it right.

713
00:34:09.280 --> 00:34:12.159
<v Speaker 3>That would depend on, again, how they utilize the switch tech.

714
00:34:12.199 --> 00:34:15.079
<v Speaker 3>I think how the puzzles that you're solving, maybe you're

715
00:34:15.119 --> 00:34:17.760
<v Speaker 3>moving the switch around or maybe you know that's that's

716
00:34:17.760 --> 00:34:19.760
<v Speaker 3>the kind of thing that is most dependent on how

717
00:34:19.800 --> 00:34:21.280
<v Speaker 3>well this thing will sell. But if they want to

718
00:34:21.360 --> 00:34:26.800
<v Speaker 3>keep mining the puzzle slash mystery, well, they can go

719
00:34:26.800 --> 00:34:29.599
<v Speaker 3>into their own portfolio and bring back Kyle Hyde because

720
00:34:29.639 --> 00:34:31.920
<v Speaker 3>it's high time we see Hotel Dusk again too. That's

721
00:34:32.000 --> 00:34:32.239
<v Speaker 3>just me.

722
00:34:32.679 --> 00:34:33.239
<v Speaker 1>I would love that.

723
00:34:33.400 --> 00:34:37.239
<v Speaker 2>Yeah, And it doesn't seem like I bet they like

724
00:34:37.239 --> 00:34:39.400
<v Speaker 2>look at stuff like that occasionally, and that that might

725
00:34:39.400 --> 00:34:43.559
<v Speaker 2>have been what led them to do Famicom mystery novels.

726
00:34:43.559 --> 00:34:45.320
<v Speaker 3>But the Club Detective.

727
00:34:44.920 --> 00:34:47.920
<v Speaker 2>Club, and they're like Okay, we want to like again,

728
00:34:48.000 --> 00:34:49.760
<v Speaker 2>have a different kind of game for a different kind

729
00:34:49.800 --> 00:34:53.760
<v Speaker 2>of person and this can fit into that. And they're like, well, okay,

730
00:34:53.760 --> 00:34:55.599
<v Speaker 2>maybe we can also do Hotel Desk and like, oh, well,

731
00:34:55.599 --> 00:34:57.559
<v Speaker 2>we're gonna do the Famicom Detective Club. Do we have

732
00:34:57.599 --> 00:35:00.760
<v Speaker 2>anyone that could work on Hotel Desk? It's like, man, ever,

733
00:35:00.800 --> 00:35:03.519
<v Speaker 2>developer's busy. So I think that's a lot of times

734
00:35:03.519 --> 00:35:06.719
<v Speaker 2>I think these games aren't in a lineup for consideration,

735
00:35:07.280 --> 00:35:10.320
<v Speaker 2>and what stops them from getting made is do we

736
00:35:10.360 --> 00:35:13.320
<v Speaker 2>have anyone that can actually do it? And uh, And

737
00:35:13.400 --> 00:35:15.519
<v Speaker 2>then that's why I think that's why that they would

738
00:35:15.519 --> 00:35:18.000
<v Speaker 2>like start looking around to third party partners. But it

739
00:35:18.039 --> 00:35:20.719
<v Speaker 2>wouldn't it be cool if if you over there their

740
00:35:20.880 --> 00:35:23.719
<v Speaker 2>Level five brought back Professor Layton Because they can just

741
00:35:23.800 --> 00:35:25.639
<v Speaker 2>say that, and then now this other team's got to

742
00:35:25.639 --> 00:35:27.239
<v Speaker 2>do all the work and someone else has to pay

743
00:35:27.280 --> 00:35:27.599
<v Speaker 2>for it.

744
00:35:28.440 --> 00:35:29.960
<v Speaker 1>I bet Nintendo loves that part of it.

745
00:35:31.519 --> 00:35:34.679
<v Speaker 2>Ubisoft developers pushed for Assassin's Creed Shadows delay. This is

746
00:35:34.679 --> 00:35:38.360
<v Speaker 2>from Blair Marnell at GameSpot. Until late last month, Assassin's

747
00:35:38.360 --> 00:35:40.800
<v Speaker 2>Creed Shadows was slated to be released in November of

748
00:35:40.880 --> 00:35:44.239
<v Speaker 2>this year. Ubisoft subsequently made the surprise announcement that the

749
00:35:44.239 --> 00:35:47.000
<v Speaker 2>game had been delayed to early next year, but according

750
00:35:47.039 --> 00:35:49.039
<v Speaker 2>to a new report, this was far from a surprise

751
00:35:49.119 --> 00:35:52.679
<v Speaker 2>to UBI Soft Quebec, the studio behind Shadows. The developers

752
00:35:52.679 --> 00:35:56.159
<v Speaker 2>have reportedly been pushing for a delay for months. Ubisoft's

753
00:35:56.159 --> 00:35:59.199
<v Speaker 2>announcement stated that shadows new release date was implemented to

754
00:35:59.199 --> 00:36:02.320
<v Speaker 2>give the developers more time to polish the gameplay, and

755
00:36:02.360 --> 00:36:04.840
<v Speaker 2>because the company wanted to apply the lessons it learned

756
00:36:04.840 --> 00:36:08.440
<v Speaker 2>from Star Wars Outlaws. Disappointing rollout that game is apparently

757
00:36:08.559 --> 00:36:11.039
<v Speaker 2>and reportedly only sold a million copies in its first month.

758
00:36:11.599 --> 00:36:14.960
<v Speaker 2>Insider Gamings report states that both of those reasons are true,

759
00:36:14.960 --> 00:36:18.320
<v Speaker 2>but adds further context by stating Assassin's Creed Shadows is

760
00:36:18.320 --> 00:36:21.199
<v Speaker 2>currently not at a stage it needs to be for release.

761
00:36:21.440 --> 00:36:24.880
<v Speaker 2>So we've heard this a bunch of times. It's very buggy, apparently,

762
00:36:25.400 --> 00:36:28.000
<v Speaker 2>and the people working on it know that better than anyone,

763
00:36:28.159 --> 00:36:30.880
<v Speaker 2>and we're asking for more time. I think they just

764
00:36:30.920 --> 00:36:34.159
<v Speaker 2>don't want to be in another embarrassing situation where Assassin's

765
00:36:34.199 --> 00:36:37.800
<v Speaker 2>Creed becomes the poster child for here is a gift

766
00:36:37.880 --> 00:36:41.480
<v Speaker 2>of a face not loading and a couple more months

767
00:36:41.519 --> 00:36:43.360
<v Speaker 2>should be able to help with that. You know, it's

768
00:36:43.400 --> 00:36:45.519
<v Speaker 2>definitely something we've seen and heard before that a couple

769
00:36:45.559 --> 00:36:49.079
<v Speaker 2>more months can get these bugs squash. Talked to Jason

770
00:36:49.079 --> 00:36:51.360
<v Speaker 2>Schreyer on BombCast yesterday, double checking, like is that that's

771
00:36:51.400 --> 00:36:53.320
<v Speaker 2>true right when you talk developers, like, yeah, it's enough

772
00:36:53.320 --> 00:36:56.440
<v Speaker 2>time for that sort of thing. Although notably, the game

773
00:36:56.519 --> 00:36:59.199
<v Speaker 2>is still in this fiscal year before March, so they

774
00:36:59.239 --> 00:37:00.840
<v Speaker 2>do want to still get it out when they can

775
00:37:00.880 --> 00:37:03.440
<v Speaker 2>put it on this year's you know, top line to

776
00:37:03.480 --> 00:37:05.559
<v Speaker 2>help out that bottom line when they make that report

777
00:37:05.559 --> 00:37:10.800
<v Speaker 2>in you know, June or whatever. Okay, they get the

778
00:37:10.800 --> 00:37:13.519
<v Speaker 2>bug squashed and this game comes out, it's pretty decent.

779
00:37:14.320 --> 00:37:16.400
<v Speaker 2>They can have a pretty big hit on their hands here, right,

780
00:37:16.400 --> 00:37:18.519
<v Speaker 2>because this seems like a game though most people, if

781
00:37:18.519 --> 00:37:20.079
<v Speaker 2>they're not weird, seem to want.

782
00:37:20.840 --> 00:37:23.360
<v Speaker 3>I agree, most people who are not weird want to

783
00:37:23.360 --> 00:37:25.039
<v Speaker 3>play this game. I'm one of them. I've wanted the

784
00:37:25.039 --> 00:37:28.280
<v Speaker 3>sassag Scree Japan forever. I am weird, but not that weird.

785
00:37:29.000 --> 00:37:33.400
<v Speaker 3>It's right, here's the problem. They have another problem. February

786
00:37:33.440 --> 00:37:39.440
<v Speaker 3>twenty twenty five is loaded. It's absolutely bonkers loaded. So

787
00:37:40.440 --> 00:37:43.000
<v Speaker 3>do they push it again? A month to March kind

788
00:37:43.000 --> 00:37:44.599
<v Speaker 3>of clear the way since they've already pused it once,

789
00:37:44.639 --> 00:37:46.400
<v Speaker 3>you push it one more time for some final bug

790
00:37:46.519 --> 00:37:48.719
<v Speaker 3>squashing or bug testing, and they get it out in

791
00:37:48.760 --> 00:37:51.039
<v Speaker 3>March instead. I don't know how loaded March is right now.

792
00:37:51.039 --> 00:37:53.519
<v Speaker 3>It could be, it could be just as busy an app.

793
00:37:53.599 --> 00:37:55.199
<v Speaker 2>I'm just not remembering a lot of people will still

794
00:37:55.199 --> 00:37:57.280
<v Speaker 2>be feeling the brunt of paying a lot of money

795
00:37:57.280 --> 00:38:00.159
<v Speaker 2>in February for multiple games that they want, so not

796
00:38:00.280 --> 00:38:02.119
<v Speaker 2>more March is going to be that much better.

797
00:38:03.039 --> 00:38:06.360
<v Speaker 3>Yeah, yeah, but you have to wonder how many people

798
00:38:06.360 --> 00:38:09.159
<v Speaker 3>are going to be using I mean, Assassin's Creed is

799
00:38:09.159 --> 00:38:11.840
<v Speaker 3>a legacy franchise, a legacy franchise in this day and age.

800
00:38:12.000 --> 00:38:14.960
<v Speaker 3>It does have a lot of dedicated fans, so maybe

801
00:38:15.119 --> 00:38:18.119
<v Speaker 3>it could stick out, But I don't I worry. I

802
00:38:18.199 --> 00:38:20.679
<v Speaker 3>worry about that. It's to be careful what you wish

803
00:38:20.760 --> 00:38:23.039
<v Speaker 3>for a situation. You got it, you got the delay,

804
00:38:23.119 --> 00:38:25.360
<v Speaker 3>you got the delay to to squash the bugs. But

805
00:38:25.519 --> 00:38:30.000
<v Speaker 3>now you're, you know, standing among other giant releases, and

806
00:38:30.039 --> 00:38:32.920
<v Speaker 3>what do you do to make yourself stand out? And

807
00:38:32.920 --> 00:38:34.920
<v Speaker 3>that I think is their biggest challenge now. If they're

808
00:38:34.960 --> 00:38:37.679
<v Speaker 3>confident in their game, and they get the bug squashed then,

809
00:38:37.840 --> 00:38:40.199
<v Speaker 3>and they think they can make Valentine's Day work. Power

810
00:38:40.239 --> 00:38:42.199
<v Speaker 3>to them. I would love to see it come out

811
00:38:42.639 --> 00:38:47.639
<v Speaker 3>on Valentine's Day. Pun absolutely intended, But I I don't know,

812
00:38:48.159 --> 00:38:50.480
<v Speaker 3>don't I don't, I don't know. I'm more worried about

813
00:38:50.519 --> 00:38:52.320
<v Speaker 3>the timing of the release now than I am about

814
00:38:52.360 --> 00:38:54.719
<v Speaker 3>the bugs being squashed, because, as you said, this is

815
00:38:54.840 --> 00:38:58.119
<v Speaker 3>enough time to be able to do that. It's it's

816
00:38:58.159 --> 00:38:59.559
<v Speaker 3>worrying for this particular game.

817
00:38:59.719 --> 00:39:04.199
<v Speaker 2>Yeah, you know, I think this is something that Jason

818
00:39:04.239 --> 00:39:06.000
<v Speaker 2>said yesterday as well, and it's definitely something I think

819
00:39:06.000 --> 00:39:09.320
<v Speaker 2>we've heard before in other like kind of whispery reports that.

820
00:39:09.880 --> 00:39:10.599
<v Speaker 1>This game set.

821
00:39:10.639 --> 00:39:13.400
<v Speaker 2>Internally, they they're pretty happy with the quality. They think

822
00:39:13.440 --> 00:39:16.800
<v Speaker 2>they have a pretty good game here. And again I

823
00:39:17.559 --> 00:39:21.320
<v Speaker 2>feel ripe and primed for this game to take off

824
00:39:21.480 --> 00:39:24.079
<v Speaker 2>if they can just nail the basics, kind of have

825
00:39:24.159 --> 00:39:26.960
<v Speaker 2>some fun, fun handful of fun new things, and then

826
00:39:27.000 --> 00:39:29.519
<v Speaker 2>the setting and the characters crush it, which I think

827
00:39:29.519 --> 00:39:31.559
<v Speaker 2>it could. And again, we know there's the weirdos that

828
00:39:31.599 --> 00:39:34.760
<v Speaker 2>will try to throw a spoke into the wheels, and

829
00:39:34.920 --> 00:39:37.280
<v Speaker 2>they've seem to successfully have done that a couple of

830
00:39:37.280 --> 00:39:41.239
<v Speaker 2>times this year, or maybe just like they are alongside

831
00:39:41.280 --> 00:39:43.159
<v Speaker 2>some other stuff that is causing some of these games

832
00:39:43.199 --> 00:39:46.360
<v Speaker 2>to crash and burn, like Star Wars Outlaws, for example.

833
00:39:46.440 --> 00:39:48.719
<v Speaker 2>And I think there's probably that's way more complicated than

834
00:39:48.760 --> 00:39:52.920
<v Speaker 2>just some people were weird about that one, and I

835
00:39:53.360 --> 00:39:55.519
<v Speaker 2>think it's you know, you'd be self needs of God.

836
00:39:55.519 --> 00:39:57.039
<v Speaker 1>They need to win, right, they need to dub you

837
00:39:57.119 --> 00:39:57.639
<v Speaker 1>real bad.

838
00:39:58.280 --> 00:40:01.199
<v Speaker 2>And if this one doesn't work out, things are looking

839
00:40:01.599 --> 00:40:03.119
<v Speaker 2>grammar for that company than ever.

840
00:40:04.760 --> 00:40:06.960
<v Speaker 3>And this is like they're one of their flagship, if

841
00:40:07.000 --> 00:40:09.840
<v Speaker 3>not the flagship franchises they have now. So if they're

842
00:40:10.119 --> 00:40:13.840
<v Speaker 3>top of the line Triple A franchise, the one that

843
00:40:13.880 --> 00:40:17.079
<v Speaker 3>they're based they've hung their hat on since Assassin's Creed two,

844
00:40:17.519 --> 00:40:23.239
<v Speaker 3>let's say, comes out and does not perform commercially or critically,

845
00:40:24.920 --> 00:40:27.719
<v Speaker 3>they might not be able to hold off those takeovers

846
00:40:27.719 --> 00:40:28.519
<v Speaker 3>for much longer.

847
00:40:28.800 --> 00:40:31.960
<v Speaker 1>Yeah, I mean so yep. And it's even though the

848
00:40:32.000 --> 00:40:33.039
<v Speaker 1>board of directors which.

849
00:40:32.920 --> 00:40:37.320
<v Speaker 2>Launched a a investigation of the company, and even though

850
00:40:37.320 --> 00:40:40.840
<v Speaker 2>many of them are part of the Guimo family, it

851
00:40:40.920 --> 00:40:43.679
<v Speaker 2>is they will do everything they can to stand in

852
00:40:43.679 --> 00:40:47.519
<v Speaker 2>the way of true change, which maybe uves Gimo stepping

853
00:40:47.559 --> 00:40:51.920
<v Speaker 2>down and that family stepping back, but it's still a publicly,

854
00:40:52.119 --> 00:40:54.960
<v Speaker 2>publicly traded company. There will still be pressure from investors.

855
00:40:55.440 --> 00:40:56.880
<v Speaker 2>And it feels like a lot of that stuff's coming

856
00:40:56.880 --> 00:40:58.440
<v Speaker 2>to a head. And it really what it feels like,

857
00:40:58.440 --> 00:41:00.440
<v Speaker 2>it's like a damn about to break, is the family

858
00:41:00.480 --> 00:41:03.960
<v Speaker 2>has stood in the way of investors requesting change for

859
00:41:04.000 --> 00:41:06.880
<v Speaker 2>a long time, and now that pressure is built up

860
00:41:06.920 --> 00:41:08.639
<v Speaker 2>to a point where they might not be able to

861
00:41:08.679 --> 00:41:11.639
<v Speaker 2>stop it, and change might come sweeping through that company.

862
00:41:11.840 --> 00:41:14.920
<v Speaker 2>And who who steps in that can like wield this

863
00:41:15.159 --> 00:41:18.400
<v Speaker 2>massive entity with all of these studios around the world

864
00:41:18.400 --> 00:41:21.400
<v Speaker 2>and can truly understand that. That's something where I've always

865
00:41:21.400 --> 00:41:25.320
<v Speaker 2>pointed to, Like, for all their problems, and there are

866
00:41:25.320 --> 00:41:28.000
<v Speaker 2>many of them, these can most seems to understand how

867
00:41:28.000 --> 00:41:31.760
<v Speaker 2>this publisher works as a giant beast with a studio

868
00:41:31.800 --> 00:41:35.239
<v Speaker 2>in Singapore and multiple studios in Canada and multiple studios

869
00:41:35.239 --> 00:41:37.239
<v Speaker 2>in France and the rest of Europe, and how to

870
00:41:37.280 --> 00:41:39.920
<v Speaker 2>get them to work in concert. And there's value to that,

871
00:41:39.960 --> 00:41:42.159
<v Speaker 2>which is why they've been able to stay in power

872
00:41:42.199 --> 00:41:46.719
<v Speaker 2>at that publisher for so long. And then if that changes, BOYD,

873
00:41:46.760 --> 00:41:50.320
<v Speaker 2>does you can you even really survive? And even if

874
00:41:50.360 --> 00:41:52.280
<v Speaker 2>it does, what does it look like on the other side,

875
00:41:52.320 --> 00:41:55.159
<v Speaker 2>is it familiar to what we've had for twenty thirty

876
00:41:55.199 --> 00:41:55.920
<v Speaker 2>forty years now?

877
00:41:56.000 --> 00:41:56.360
<v Speaker 1>Maybe not?

878
00:41:57.360 --> 00:42:01.480
<v Speaker 3>No, maybe maybe it's xboxes and next the technical sitch boy.

879
00:42:01.800 --> 00:42:04.320
<v Speaker 1>Yeah, God, I hope not all right.

880
00:42:04.400 --> 00:42:07.639
<v Speaker 2>Canceled Halo Battle Royale details reportedly leaked online. This is

881
00:42:07.639 --> 00:42:11.000
<v Speaker 2>from Dennis Patrick at game Ranks. Plenty of hype surrounds

882
00:42:11.000 --> 00:42:13.880
<v Speaker 2>the Halo ip, despite some players not being thrilled by

883
00:42:13.880 --> 00:42:15.000
<v Speaker 2>the last couple of releases.

884
00:42:15.079 --> 00:42:16.920
<v Speaker 1>Halo and Fit's a good nick game. Everybody just go

885
00:42:16.920 --> 00:42:17.719
<v Speaker 1>play it. It's fun.

886
00:42:18.000 --> 00:42:21.599
<v Speaker 2>It's hopeful that the next game will deliver another thrilling release. However,

887
00:42:21.639 --> 00:42:23.880
<v Speaker 2>while we wait for the details about where three four

888
00:42:23.920 --> 00:42:26.719
<v Speaker 2>to three Industries is taking the game franchise next, a

889
00:42:26.760 --> 00:42:29.840
<v Speaker 2>new league has emerged highlighting the canceled Battle Royale games,

890
00:42:29.960 --> 00:42:33.119
<v Speaker 2>the game mode for Halo Infinite. Thanks to Insider Gaming,

891
00:42:33.119 --> 00:42:35.440
<v Speaker 2>we're finding out that a YouTube channel posted a video

892
00:42:35.559 --> 00:42:38.760
<v Speaker 2>highlighting some new details. ReBs Gaming, which is kind of

893
00:42:38.800 --> 00:42:40.599
<v Speaker 2>like a Halo channel, does a lot of stuff on

894
00:42:40.639 --> 00:42:43.079
<v Speaker 2>Halo and several other games, but a lot of Halo stuff.

895
00:42:43.199 --> 00:42:45.679
<v Speaker 2>ReBs Gaming posted a video that credits a source familiar

896
00:42:45.719 --> 00:42:48.960
<v Speaker 2>with the project and what Project to Tanka would have featured.

897
00:42:49.280 --> 00:42:51.800
<v Speaker 2>For those unaware, Project to Tanka was the name given

898
00:42:51.840 --> 00:42:54.559
<v Speaker 2>in development for the Battle Royale experience. This is the

899
00:42:54.559 --> 00:42:59.480
<v Speaker 2>one if people remember, that was being made really quickly

900
00:42:59.519 --> 00:43:02.880
<v Speaker 2>after Halo Infone came out. It was being made by

901
00:43:02.880 --> 00:43:05.840
<v Speaker 2>a different studio, and it was being made reportedly in

902
00:43:06.039 --> 00:43:08.639
<v Speaker 2>Unreal Engine, and it was in the works for a while,

903
00:43:08.679 --> 00:43:11.159
<v Speaker 2>and then it got canceled. It's noted that this game

904
00:43:11.440 --> 00:43:14.280
<v Speaker 2>mode would have tied to the campaign narrative, where players

905
00:43:14.280 --> 00:43:17.400
<v Speaker 2>would land on the map in odst drop pods. Yeah,

906
00:43:17.440 --> 00:43:19.519
<v Speaker 2>that makes sense. There would have been a few fragments

907
00:43:19.519 --> 00:43:22.679
<v Speaker 2>for players to battle within, each featuring biomes and cannons.

908
00:43:22.719 --> 00:43:25.239
<v Speaker 2>The launch players over onto the fragments of the map.

909
00:43:25.760 --> 00:43:28.880
<v Speaker 2>When players were not actively battling each other, objectives could

910
00:43:28.920 --> 00:43:32.800
<v Speaker 2>be completed to unlock items and shields. It was also

911
00:43:32.840 --> 00:43:35.639
<v Speaker 2>stated that once players were downed, they would become an

912
00:43:35.679 --> 00:43:38.920
<v Speaker 2>AI bubble that could be revived. Additionally, a variety of

913
00:43:39.000 --> 00:43:41.000
<v Speaker 2>vehicles would be dropped on the map for players to

914
00:43:41.039 --> 00:43:43.639
<v Speaker 2>fight over. However, after some time, three four to three

915
00:43:43.639 --> 00:43:46.280
<v Speaker 2>Industries decided to rework the game mode into something else,

916
00:43:46.599 --> 00:43:50.079
<v Speaker 2>converting the name from Project to Taka to Project Eckert.

917
00:43:50.639 --> 00:43:53.719
<v Speaker 2>That project was also eventually scrapped sometime last year in

918
00:43:53.760 --> 00:43:56.559
<v Speaker 2>twenty twenty three, so three four three industries.

919
00:43:56.239 --> 00:44:00.960
<v Speaker 1>Could focus on the next full real Halo installment. That's

920
00:44:01.000 --> 00:44:03.639
<v Speaker 1>I mean, I would.

921
00:44:03.360 --> 00:44:05.519
<v Speaker 2>Have liked to have seen a Halo Battle Royale, but

922
00:44:06.119 --> 00:44:08.039
<v Speaker 2>for me, it was like I played Halo Infinite. I

923
00:44:08.079 --> 00:44:10.079
<v Speaker 2>was on that map. It was an open world game

924
00:44:10.119 --> 00:44:12.280
<v Speaker 2>that I was having a pretty okay time with. I

925
00:44:12.280 --> 00:44:14.480
<v Speaker 2>thought the grappling hook and the movement was fun and

926
00:44:14.800 --> 00:44:16.800
<v Speaker 2>getting into skirmishes. It's like, Oh, I get to play

927
00:44:16.800 --> 00:44:18.840
<v Speaker 2>little games of Halo inside of this open world map.

928
00:44:18.880 --> 00:44:20.719
<v Speaker 2>That's great for me. And then as you're going through

929
00:44:20.719 --> 00:44:22.880
<v Speaker 2>the map, you can kind of see like they they

930
00:44:22.880 --> 00:44:24.760
<v Speaker 2>could just have a Battle Royale in this place. That'd

931
00:44:24.800 --> 00:44:27.039
<v Speaker 2>be cool. And then you find out like, well, no,

932
00:44:27.079 --> 00:44:29.920
<v Speaker 2>they're not going to do that. There's another team making

933
00:44:30.000 --> 00:44:31.880
<v Speaker 2>the Battle Royale and a different engine that won't be

934
00:44:31.960 --> 00:44:35.119
<v Speaker 2>using this map. It's like, oh, okay, well, I get

935
00:44:35.199 --> 00:44:37.039
<v Speaker 2>still wanting to do that, but is the appetite by

936
00:44:37.079 --> 00:44:38.880
<v Speaker 2>the time you get done doing all that. Like if

937
00:44:38.880 --> 00:44:40.920
<v Speaker 2>the Battle Royale mode had been ready to go very

938
00:44:40.960 --> 00:44:43.840
<v Speaker 2>soon as part of the hype for Halo Infinite. It

939
00:44:43.920 --> 00:44:46.119
<v Speaker 2>made a lot of sense to me. As a project

940
00:44:46.159 --> 00:44:48.320
<v Speaker 2>coming much later that is going to be a separate

941
00:44:48.360 --> 00:44:51.079
<v Speaker 2>install as part of the Halo Infinite launcher or whatever.

942
00:44:52.440 --> 00:44:54.159
<v Speaker 2>It made a little bit less sense, and as time

943
00:44:54.199 --> 00:44:57.159
<v Speaker 2>went on, maybe even less sense. And I can see

944
00:44:57.199 --> 00:44:59.840
<v Speaker 2>how they're like, let's just try some stuff here. Okay,

945
00:44:59.840 --> 00:45:01.920
<v Speaker 2>this this is not working. We need to go back

946
00:45:02.079 --> 00:45:04.679
<v Speaker 2>and rethink Halo entirely. And now that's where they're at

947
00:45:04.960 --> 00:45:06.039
<v Speaker 2>kind of tracks to me.

948
00:45:06.119 --> 00:45:06.639
<v Speaker 1>What do you think?

949
00:45:07.519 --> 00:45:09.559
<v Speaker 3>No, I agree one hundred percent. I think now the

950
00:45:09.599 --> 00:45:14.800
<v Speaker 3>Battle Royal genre is basically settled at this rate. Some

951
00:45:14.840 --> 00:45:17.000
<v Speaker 3>people may try and do something different with it. But

952
00:45:17.079 --> 00:45:19.440
<v Speaker 3>if you're on console, you're playing Fortnite, and if you're

953
00:45:19.480 --> 00:45:22.760
<v Speaker 3>on mobile you're playing PUBG Mobile or even Kareena Free Fire.

954
00:45:23.119 --> 00:45:27.320
<v Speaker 3>That's it. Those are the three Battle roreales. It has

955
00:45:27.440 --> 00:45:30.599
<v Speaker 3>been decided. In my opinion, I'm ready to call it.

956
00:45:30.880 --> 00:45:33.320
<v Speaker 3>So the fact that they were cognizant enough to call

957
00:45:33.320 --> 00:45:35.360
<v Speaker 3>it and focus on the next Halo and let's talk

958
00:45:35.360 --> 00:45:39.239
<v Speaker 3>about a franchise that needs a refresh, Holy moly, that's smart.

959
00:45:39.280 --> 00:45:41.360
<v Speaker 3>I do think that's smarter them shout out to project

960
00:45:41.400 --> 00:45:44.400
<v Speaker 3>to Tanka and whoever the early to mid nineties professional

961
00:45:44.400 --> 00:45:47.880
<v Speaker 3>wrestling fan was the named that. I do appreciate that one.

962
00:45:47.880 --> 00:45:50.880
<v Speaker 3>I like the idea of like jumping from different biomes

963
00:45:50.920 --> 00:45:52.960
<v Speaker 3>and having different battles in each one, But then that's

964
00:45:52.960 --> 00:45:56.119
<v Speaker 3>not a battle Royale anymore. Battle Reale is the open

965
00:45:56.159 --> 00:45:59.599
<v Speaker 3>map that constricts into one place and forces everyone into

966
00:45:59.639 --> 00:46:03.880
<v Speaker 3>a final showdown. But it doesn't sound like it sounds

967
00:46:03.880 --> 00:46:05.400
<v Speaker 3>like they were trying to reinvent a wheel that was

968
00:46:05.400 --> 00:46:08.079
<v Speaker 3>still being invented. Yeah, and that's why it kind of

969
00:46:08.239 --> 00:46:13.360
<v Speaker 3>fell off and is now not coming. Yeah. I think

970
00:46:13.400 --> 00:46:15.960
<v Speaker 3>this is a smart This was a smart decision, like

971
00:46:16.039 --> 00:46:18.440
<v Speaker 3>a cognizant decision of three four to three. Again, if

972
00:46:18.480 --> 00:46:22.679
<v Speaker 3>there was ever a IP that needs to refresh in

973
00:46:22.719 --> 00:46:26.880
<v Speaker 3>the gaming sector, it is Halo. And honestly, if they

974
00:46:26.880 --> 00:46:28.440
<v Speaker 3>went to got a war route and just did a

975
00:46:28.480 --> 00:46:31.519
<v Speaker 3>single player narrative experience with and then had the Halo

976
00:46:31.599 --> 00:46:33.880
<v Speaker 3>multiplayer on the side or as its own thing like

977
00:46:33.920 --> 00:46:36.920
<v Speaker 3>Call of Duty, I think that because I think that's

978
00:46:36.920 --> 00:46:39.679
<v Speaker 3>the strongest way to do this because Halo two, Halo three,

979
00:46:40.280 --> 00:46:43.159
<v Speaker 3>even Halo four to an extent, and the original Halo,

980
00:46:43.400 --> 00:46:46.079
<v Speaker 3>those stories were still fun. It's after like Halo five

981
00:46:46.119 --> 00:46:48.519
<v Speaker 3>and things went off way off the rails, but like

982
00:46:48.880 --> 00:46:51.880
<v Speaker 3>playing through those narrative, playing through those campaigns was just

983
00:46:51.920 --> 00:46:55.519
<v Speaker 3>as fun to me as playing multiplayer. Yeah, and now

984
00:46:55.559 --> 00:46:58.840
<v Speaker 3>that we're starting to realize that single player games can

985
00:46:58.920 --> 00:47:01.880
<v Speaker 3>still be very successful with Boulders Game and Astro Bought

986
00:47:02.079 --> 00:47:05.800
<v Speaker 3>different genres of course, but still single player focused, I'm

987
00:47:05.840 --> 00:47:10.760
<v Speaker 3>hoping that there's a renewde focus on the Halo single

988
00:47:10.800 --> 00:47:14.039
<v Speaker 3>player experience that can balance with the multiplayer like it

989
00:47:14.159 --> 00:47:17.719
<v Speaker 3>used to or else we maybe the Halo is you know,

990
00:47:17.920 --> 00:47:20.760
<v Speaker 3>master Chief just might be someone who pops up at

991
00:47:20.760 --> 00:47:22.639
<v Speaker 3>other games from time to time, so you could say, hey,

992
00:47:22.639 --> 00:47:27.760
<v Speaker 3>remember Halo. Yeah, I did not say nude focus, renewed focus.

993
00:47:27.920 --> 00:47:30.519
<v Speaker 2>Chat chat chat chat loves to hear what they want

994
00:47:30.559 --> 00:47:33.079
<v Speaker 2>to hear. They'll do that every time, do you.

995
00:47:34.760 --> 00:47:36.000
<v Speaker 1>Yeah? I think that.

996
00:47:36.320 --> 00:47:38.599
<v Speaker 2>I thought Halo Infinite was really close to having the

997
00:47:39.679 --> 00:47:41.719
<v Speaker 2>open world stuff work. I think on its own, I

998
00:47:41.719 --> 00:47:44.880
<v Speaker 2>would have given the open world single player campaign a

999
00:47:44.920 --> 00:47:46.760
<v Speaker 2>four out of five. I thought it was a fun sandbox,

1000
00:47:47.880 --> 00:47:49.519
<v Speaker 2>and then the multiplayer was a five out of five.

1001
00:47:49.559 --> 00:47:51.880
<v Speaker 2>Fund Like, the amount of fun to actually play that

1002
00:47:51.920 --> 00:47:53.320
<v Speaker 2>mode was five out of five.

1003
00:47:53.360 --> 00:47:55.280
<v Speaker 1>To me, That.

1004
00:47:55.519 --> 00:47:58.519
<v Speaker 2>Regardless of how they supported it after that point, I

1005
00:47:58.559 --> 00:48:00.360
<v Speaker 2>know that's how we judge these things at this point.

1006
00:48:00.400 --> 00:48:02.519
<v Speaker 2>That's just not where That's not the world I come from,

1007
00:48:02.559 --> 00:48:04.559
<v Speaker 2>So I'm not I grew up in a different world

1008
00:48:04.559 --> 00:48:06.760
<v Speaker 2>playing games that just came out, and were those games.

1009
00:48:07.079 --> 00:48:08.320
<v Speaker 2>And it's like, do I enjoy playing this?

1010
00:48:08.400 --> 00:48:08.840
<v Speaker 1>Yes or no?

1011
00:48:09.000 --> 00:48:11.559
<v Speaker 2>Yes, that's not only that. I think it's awesome and

1012
00:48:11.639 --> 00:48:13.800
<v Speaker 2>a really good time in the best Halo shooter I've

1013
00:48:13.840 --> 00:48:16.360
<v Speaker 2>ever enjoyed. So for me, it was easy five out

1014
00:48:16.400 --> 00:48:20.920
<v Speaker 2>of five. So they have to like figure out what

1015
00:48:21.239 --> 00:48:23.320
<v Speaker 2>like how to like navigate that side of things of

1016
00:48:23.440 --> 00:48:26.559
<v Speaker 2>people how they estimate these games has changed, and it's

1017
00:48:26.599 --> 00:48:29.719
<v Speaker 2>become much more difficult to keep these fans happy over time.

1018
00:48:29.760 --> 00:48:32.480
<v Speaker 2>And is that even worth pursuing at this point, I

1019
00:48:32.480 --> 00:48:35.559
<v Speaker 2>don't know. And then on the single player side of things, yeah,

1020
00:48:35.760 --> 00:48:37.440
<v Speaker 2>I think you got to come back with a really

1021
00:48:37.480 --> 00:48:42.199
<v Speaker 2>strong take on the mix of Hey, I think you

1022
00:48:42.239 --> 00:48:44.400
<v Speaker 2>go back use that open world kind of idea again,

1023
00:48:44.559 --> 00:48:46.239
<v Speaker 2>do more of that. Just make sure when it turns

1024
00:48:46.280 --> 00:48:48.639
<v Speaker 2>back into that corridor shooter at the end, it's way

1025
00:48:48.719 --> 00:48:50.599
<v Speaker 2>more interesting than it was. That was definitely the thing

1026
00:48:50.599 --> 00:48:54.559
<v Speaker 2>that dripped it down and if that means some new ideas,

1027
00:48:54.639 --> 00:48:56.119
<v Speaker 2>take us some ideas from some of the other like

1028
00:48:56.159 --> 00:48:58.920
<v Speaker 2>you know, we'll look at what a what Titan Fall

1029
00:48:58.960 --> 00:49:00.719
<v Speaker 2>two was doing. You don't have to like ape that stuff,

1030
00:49:00.760 --> 00:49:03.920
<v Speaker 2>but kind of take Halo's perspective on some of these

1031
00:49:03.920 --> 00:49:07.760
<v Speaker 2>ideas and apply that to your shooter campaign. And there's

1032
00:49:07.800 --> 00:49:09.880
<v Speaker 2>definitely a world for that for a new Halo to

1033
00:49:09.880 --> 00:49:13.119
<v Speaker 2>come out every five years. Still, I think, you know,

1034
00:49:13.159 --> 00:49:14.519
<v Speaker 2>five to seven years.

1035
00:49:15.159 --> 00:49:16.440
<v Speaker 1>But we'll see.

1036
00:49:16.960 --> 00:49:19.360
<v Speaker 2>And I think they are right to abandon the Battle

1037
00:49:19.400 --> 00:49:22.719
<v Speaker 2>Royal because, as you said, like even like Beyond Call

1038
00:49:22.760 --> 00:49:27.119
<v Speaker 2>of Duty, you know, the war Zone and PUBG on mobile,

1039
00:49:27.159 --> 00:49:29.320
<v Speaker 2>and even PUBG is still massive on PC to a

1040
00:49:29.320 --> 00:49:33.880
<v Speaker 2>certain extent. Fortnite Apex Legends is massive. It's not growing,

1041
00:49:33.920 --> 00:49:37.199
<v Speaker 2>but it's massive. These things have taken all the oxygen

1042
00:49:37.239 --> 00:49:39.400
<v Speaker 2>out of the room, so they're not gonna be able

1043
00:49:39.400 --> 00:49:41.320
<v Speaker 2>to make that space work for them. And we don't

1044
00:49:41.599 --> 00:49:44.719
<v Speaker 2>people joked in chat, we don't need the Halo Extraction shooter, right,

1045
00:49:44.719 --> 00:49:47.039
<v Speaker 2>We don't need them chasing the next trend just so

1046
00:49:47.079 --> 00:49:49.039
<v Speaker 2>they could do the same thing and cancel that as well.

1047
00:49:50.000 --> 00:49:53.039
<v Speaker 3>Now back to basics, God of War did it, and

1048
00:49:53.079 --> 00:49:55.679
<v Speaker 3>then those games are great. Halo could do the same

1049
00:49:55.719 --> 00:49:58.320
<v Speaker 3>and just bringing that you know, early to mid two

1050
00:49:58.320 --> 00:50:02.360
<v Speaker 3>thousands franchise back into into prominence as well. Just needs

1051
00:50:02.360 --> 00:50:04.880
<v Speaker 3>to have a strong story, which again Halo five and

1052
00:50:04.920 --> 00:50:06.880
<v Speaker 3>at the end of Halo, but it didn't really have So.

1053
00:50:07.360 --> 00:50:08.639
<v Speaker 1>That's right, all right.

1054
00:50:08.960 --> 00:50:12.960
<v Speaker 2>The middle Gear Solid Delta Snake Eater producer has apologized

1055
00:50:12.960 --> 00:50:16.039
<v Speaker 2>to me specifically and said this is from Carl Garcia

1056
00:50:16.079 --> 00:50:19.199
<v Speaker 2>at game Ranks, apologizing for a lack of a release date.

1057
00:50:19.440 --> 00:50:23.960
<v Speaker 2>According to Twitter user Ginky Noriyanki Akimura, the producer of

1058
00:50:24.000 --> 00:50:26.960
<v Speaker 2>middle Gear Solid Delta Snake Eater, is apologizing to fans

1059
00:50:26.960 --> 00:50:29.760
<v Speaker 2>for the game's lack of a con concrete release date.

1060
00:50:30.119 --> 00:50:32.920
<v Speaker 2>According to Akamura, the studio doesn't want to make promises

1061
00:50:32.920 --> 00:50:34.199
<v Speaker 2>to fans that it cannot.

1062
00:50:34.000 --> 00:50:36.599
<v Speaker 1>Keep, but the devs are hard at work on the title.

1063
00:50:37.360 --> 00:50:38.960
<v Speaker 2>I needed this game to come out this year because

1064
00:50:39.000 --> 00:50:42.639
<v Speaker 2>Dan counterpicked it in Fantasy Critic, and if it comes

1065
00:50:42.679 --> 00:50:44.599
<v Speaker 2>out this year, he'll lose points because I'm sure it'll

1066
00:50:44.639 --> 00:50:45.360
<v Speaker 2>do pretty fine.

1067
00:50:45.880 --> 00:50:47.239
<v Speaker 1>But it doesn't look like it's going to work out

1068
00:50:47.280 --> 00:50:47.519
<v Speaker 1>that way.

1069
00:50:47.559 --> 00:50:50.960
<v Speaker 2>This game's coming out next year and we might not

1070
00:50:51.039 --> 00:50:54.360
<v Speaker 2>hear about its release date until sometime deep into next year.

1071
00:50:54.400 --> 00:50:57.079
<v Speaker 2>Who knows, what are your expectations for, like when we

1072
00:50:57.119 --> 00:50:58.320
<v Speaker 2>actually see this game.

1073
00:50:58.239 --> 00:51:01.599
<v Speaker 3>Or get to play Apology Holiday twenty twenty five, maybe

1074
00:51:01.679 --> 00:51:04.519
<v Speaker 3>late summer at the earliest. Of course, they could come

1075
00:51:04.559 --> 00:51:06.639
<v Speaker 3>out tomorrow and say hey, it's coming out in February,

1076
00:51:06.719 --> 00:51:09.639
<v Speaker 3>just like everything else. But no, I think this is

1077
00:51:09.639 --> 00:51:11.519
<v Speaker 3>going to be a fiscal year twenty twenty six release,

1078
00:51:11.559 --> 00:51:14.400
<v Speaker 3>and I think part of them knew that it always

1079
00:51:14.480 --> 00:51:17.239
<v Speaker 3>was going to be. I don't have twenty twenty five.

1080
00:51:17.280 --> 00:51:20.400
<v Speaker 3>Excuse me. I don't think they ever like they said

1081
00:51:20.440 --> 00:51:22.320
<v Speaker 3>coming this year, but I don't think they ever meant that.

1082
00:51:22.599 --> 00:51:24.519
<v Speaker 2>Yeah, they definitely said it on one side of their

1083
00:51:24.519 --> 00:51:26.320
<v Speaker 2>mouth and was like maybe out of the.

1084
00:51:26.239 --> 00:51:29.480
<v Speaker 3>Other it's coming this year, we promise, and then no.

1085
00:51:29.840 --> 00:51:32.199
<v Speaker 3>But that's fine, that's fine. It seems to be shaping

1086
00:51:32.280 --> 00:51:34.880
<v Speaker 3>up quite nicely. The demos from a Tokyo Game show

1087
00:51:34.880 --> 00:51:38.039
<v Speaker 3>looked quite well, quite good. It's a shame that Dan's

1088
00:51:38.079 --> 00:51:40.239
<v Speaker 3>not going to be able to lose those points on you.

1089
00:51:40.880 --> 00:51:43.239
<v Speaker 1>Yeah, I mean I looked at he.

1090
00:51:43.719 --> 00:51:45.320
<v Speaker 2>I hate to say it, but I think he deserves

1091
00:51:45.360 --> 00:51:49.199
<v Speaker 2>to win because of the top eleven games on.

1092
00:51:49.239 --> 00:51:50.840
<v Speaker 1>Open Critic, he has three of them.

1093
00:51:51.840 --> 00:51:56.159
<v Speaker 2>This year, he's got UFO fifty, Final Fantasy, Sevin Rebirth

1094
00:51:56.440 --> 00:52:00.320
<v Speaker 2>and Astrobot and Astrobot. I think it's not wowut fun

1095
00:52:00.360 --> 00:52:02.400
<v Speaker 2>and fan Fantasy is like number three or something like that,

1096
00:52:02.599 --> 00:52:06.480
<v Speaker 2>and then UFO fifty is number eleven. He just got

1097
00:52:06.480 --> 00:52:07.639
<v Speaker 2>the right games to win.

1098
00:52:08.000 --> 00:52:09.039
<v Speaker 1>He really did so.

1099
00:52:09.719 --> 00:52:13.440
<v Speaker 2>Uh yeah, I mean UFO fifty was an inspired choice.

1100
00:52:13.440 --> 00:52:14.760
<v Speaker 2>Like as soon as you got that, it was kind

1101
00:52:14.760 --> 00:52:17.719
<v Speaker 2>of all locked up. Yeah, we'll see.

1102
00:52:18.000 --> 00:52:19.880
<v Speaker 1>It's a battle for second now between me and Mike.

1103
00:52:20.719 --> 00:52:22.559
<v Speaker 3>Yeah. My the league I'm in with a couple of

1104
00:52:22.559 --> 00:52:28.079
<v Speaker 3>industry friends. Uh, I'm clawlling on to first. My projected

1105
00:52:28.360 --> 00:52:30.800
<v Speaker 3>I'm projected to win by one point zero two.

1106
00:52:30.840 --> 00:52:32.440
<v Speaker 1>Yeah, that's anyway the game.

1107
00:52:32.559 --> 00:52:38.440
<v Speaker 3>Ye, thanks to Bilotro and tech and eight and uh

1108
00:52:38.519 --> 00:52:41.440
<v Speaker 3>we do like we do one one slot. That's only

1109
00:52:41.760 --> 00:52:45.000
<v Speaker 3>seasonal games like the annual releases. Thank you w W

1110
00:52:45.159 --> 00:52:48.519
<v Speaker 3>for being good this year. Yeah, it's a it's a

1111
00:52:48.280 --> 00:52:50.760
<v Speaker 3>it's fantasy. Craik is great. But to get back into

1112
00:52:50.760 --> 00:52:53.599
<v Speaker 3>the actual topic at hands, sorry, I kind of worries.

1113
00:52:53.840 --> 00:52:54.280
<v Speaker 1>That's fine.

1114
00:52:55.079 --> 00:52:56.880
<v Speaker 2>Yeah, yeah, Actually, let's just hit this lastor as we'll

1115
00:52:56.920 --> 00:52:59.639
<v Speaker 2>run out of time. League screenshots claiming to be from

1116
00:52:59.679 --> 00:53:02.119
<v Speaker 2>the next SIMS game, Project Renee. I have serviced and

1117
00:53:02.239 --> 00:53:05.679
<v Speaker 2>fans are in shambles over them, and I'll say, for

1118
00:53:05.800 --> 00:53:09.639
<v Speaker 2>good reason, it looks like dog shit. It looks bad.

1119
00:53:11.000 --> 00:53:11.679
<v Speaker 1>Let's see here.

1120
00:53:12.159 --> 00:53:16.519
<v Speaker 2>I'll show it to the video viewers. This is These

1121
00:53:16.559 --> 00:53:22.599
<v Speaker 2>are preset SIMS characters. And here's my initial like response, like,

1122
00:53:22.599 --> 00:53:24.199
<v Speaker 2>here's how I feel like when I look at them.

1123
00:53:24.480 --> 00:53:26.719
<v Speaker 2>It looks like if you took a person, a real person,

1124
00:53:27.199 --> 00:53:30.280
<v Speaker 2>turned them into a Funko pop and then turned them

1125
00:53:30.320 --> 00:53:32.920
<v Speaker 2>back into a person. That's what it looks like.

1126
00:53:33.320 --> 00:53:34.480
<v Speaker 1>It is bad.

1127
00:53:34.599 --> 00:53:37.239
<v Speaker 2>Now, what's what's gonna be very annoying here is you

1128
00:53:37.239 --> 00:53:39.000
<v Speaker 2>know they got it's the SIMS. They're gonna have all

1129
00:53:39.039 --> 00:53:40.440
<v Speaker 2>the diversity stuff in here, so we're gonna have a

1130
00:53:40.440 --> 00:53:42.400
<v Speaker 2>bunch of Cretans going up be like this is the EI.

1131
00:53:42.760 --> 00:53:45.760
<v Speaker 1>No, it's just bad art. It's just bad art.

1132
00:53:45.800 --> 00:53:49.599
<v Speaker 2>It just looks bad, especially like again you look compared

1133
00:53:49.599 --> 00:53:50.840
<v Speaker 2>it to like some of these games that are trying

1134
00:53:50.840 --> 00:53:53.559
<v Speaker 2>to do the the SIMS thing, but with like the

1135
00:53:53.599 --> 00:53:56.519
<v Speaker 2>wife Wu style, like the Enzoy game, and it's like

1136
00:53:56.559 --> 00:53:58.880
<v Speaker 2>super realistic and people are making characters look like Billie

1137
00:53:58.880 --> 00:54:02.199
<v Speaker 2>Eilish and it looks exactly like Billie Eilish, It's like, Okay,

1138
00:54:02.239 --> 00:54:04.760
<v Speaker 2>that's what the competition's doing, and so what are you

1139
00:54:04.800 --> 00:54:06.119
<v Speaker 2>doing over there at the sims for.

1140
00:54:06.320 --> 00:54:12.079
<v Speaker 1>Project Renee dog Ship It's bad. Yeah, yeah, it kind

1141
00:54:12.079 --> 00:54:14.320
<v Speaker 1>of looks like it has a clay mation look to

1142
00:54:14.360 --> 00:54:14.960
<v Speaker 1>it a little bit.

1143
00:54:15.639 --> 00:54:20.679
<v Speaker 3>Yes, very very MTV Celebrity deathmatch looking.

1144
00:54:20.840 --> 00:54:24.000
<v Speaker 1>Pea and but like not even like interesting the way

1145
00:54:24.039 --> 00:54:26.199
<v Speaker 1>those could be. This is just kind of ugly.

1146
00:54:27.320 --> 00:54:29.079
<v Speaker 3>Yeah, I'm not I'm not feeling it.

1147
00:54:29.360 --> 00:54:30.000
<v Speaker 1>Yep, I'm not.

1148
00:54:30.159 --> 00:54:33.000
<v Speaker 3>I'm not not liking what Project Renee is doing here.

1149
00:54:33.039 --> 00:54:38.639
<v Speaker 3>What's wrong Renee guy here? This one guy here that

1150
00:54:38.719 --> 00:54:41.840
<v Speaker 3>this this blonde fella uh he looks like he says

1151
00:54:41.880 --> 00:54:49.559
<v Speaker 3>skibeti on ironically, I just and he is not an alpha,

1152
00:54:49.440 --> 00:54:50.639
<v Speaker 3>says yeah.

1153
00:54:52.320 --> 00:54:58.000
<v Speaker 2>This is oh god, no, no, it's it's been and

1154
00:54:58.039 --> 00:55:00.119
<v Speaker 2>like what's going on with this leg?

1155
00:55:00.320 --> 00:55:02.079
<v Speaker 1>His knees look messed up.

1156
00:55:02.199 --> 00:55:07.119
<v Speaker 2>Every just I mean, look chatty pronunciation.

1157
00:55:08.159 --> 00:55:10.639
<v Speaker 1>That was a skibbitty way to say scibbitty. Uh yeah,

1158
00:55:10.679 --> 00:55:11.719
<v Speaker 1>but that's fair.

1159
00:55:12.840 --> 00:55:15.320
<v Speaker 2>I hate looking at these guys. That's that's kind of

1160
00:55:15.320 --> 00:55:17.039
<v Speaker 2>how I feel. I get it's invader or whatever, and

1161
00:55:17.159 --> 00:55:20.079
<v Speaker 2>testing they will probably they will they better make changes.

1162
00:55:21.079 --> 00:55:23.639
<v Speaker 3>These are the sims that you're put in the bottom

1163
00:55:23.679 --> 00:55:25.480
<v Speaker 3>of the pool and take out the right.

1164
00:55:25.800 --> 00:55:27.559
<v Speaker 2>If the game is all about like wanting to hate

1165
00:55:27.599 --> 00:55:29.800
<v Speaker 2>your sims there, they might be hotot something here.

1166
00:55:30.400 --> 00:55:33.320
<v Speaker 1>But yeah, we.

1167
00:55:33.199 --> 00:55:36.880
<v Speaker 2>Were in a world where like as for as enshrined

1168
00:55:36.960 --> 00:55:40.440
<v Speaker 2>as the SIMS is with its community, I don't think

1169
00:55:40.480 --> 00:55:44.239
<v Speaker 2>that they should expect like anything they put out if

1170
00:55:44.280 --> 00:55:46.079
<v Speaker 2>it has art like this to be able to compete

1171
00:55:46.440 --> 00:55:47.599
<v Speaker 2>in an ongoing.

1172
00:55:47.159 --> 00:55:49.280
<v Speaker 1>Way, there will be people like who will be looking.

1173
00:55:49.079 --> 00:55:51.400
<v Speaker 2>Around for some other game that does things that provides

1174
00:55:51.440 --> 00:55:54.199
<v Speaker 2>what they want. And we were already seeing that some

1175
00:55:54.280 --> 00:55:56.119
<v Speaker 2>games are going to be doing that, and I think.

1176
00:55:56.039 --> 00:55:57.440
<v Speaker 1>They could lose a step here if this is where

1177
00:55:57.440 --> 00:55:59.280
<v Speaker 1>they're headed already.

1178
00:56:00.320 --> 00:56:04.119
<v Speaker 2>Sibs, Yeah, shit, yeah, this is just this is definitely

1179
00:56:04.159 --> 00:56:07.199
<v Speaker 2>the sims you see in the tame who adds for sure? Okay,

1180
00:56:07.239 --> 00:56:11.360
<v Speaker 2>all right, maybe let's get back here there we go. Okay,

1181
00:56:11.880 --> 00:56:14.480
<v Speaker 2>while while we're done with the news, let's head over

1182
00:56:14.519 --> 00:56:15.440
<v Speaker 2>to the poll question.

1183
00:56:15.639 --> 00:56:18.360
<v Speaker 1>Let mean refresh that and frame it up.

1184
00:56:19.039 --> 00:56:23.239
<v Speaker 2>The poll question from yesterday was do you want a

1185
00:56:23.239 --> 00:56:27.000
<v Speaker 2>Horizon Online game? And that was actually from Monday. Ten

1186
00:56:27.039 --> 00:56:30.840
<v Speaker 2>percent said yes. Ninety percent said no, thank you, I

1187
00:56:30.880 --> 00:56:36.159
<v Speaker 2>do not want Horizon Online. And I think when we

1188
00:56:36.199 --> 00:56:38.559
<v Speaker 2>talked about this, when we we ran this poll question,

1189
00:56:38.920 --> 00:56:41.239
<v Speaker 2>I said, I think if they get around fifteen percent

1190
00:56:41.320 --> 00:56:44.119
<v Speaker 2>saying yes, that is something they can easily work with.

1191
00:56:44.239 --> 00:56:46.199
<v Speaker 2>Now we haven't seen the game. Maybe by the time

1192
00:56:46.239 --> 00:56:49.519
<v Speaker 2>it comes out, it's like they can build up some

1193
00:56:49.559 --> 00:56:52.000
<v Speaker 2>excitement that doesn't exist in this moment. But when you

1194
00:56:52.079 --> 00:56:55.119
<v Speaker 2>just say the words all right, Horizon now, Horizon Online,

1195
00:56:55.639 --> 00:56:57.960
<v Speaker 2>one out of ten people are like, yes, I want that,

1196
00:56:58.239 --> 00:57:00.960
<v Speaker 2>and the rest just say no, just flat out no.

1197
00:57:01.519 --> 00:57:03.719
<v Speaker 2>That's a I think it's a rough place to start from.

1198
00:57:04.320 --> 00:57:07.119
<v Speaker 2>And uh, there's been a lot of money making this game.

1199
00:57:07.239 --> 00:57:08.719
<v Speaker 2>Seems like it could be a problem. I don't know

1200
00:57:08.719 --> 00:57:09.719
<v Speaker 2>what do you think, Jason.

1201
00:57:10.480 --> 00:57:13.000
<v Speaker 3>But like, what are they Is it going to be ARC?

1202
00:57:13.880 --> 00:57:16.480
<v Speaker 3>Like I'm trying to figure out what Horizon Online eat

1203
00:57:16.480 --> 00:57:18.760
<v Speaker 3>is like. Is it is it something like ARC where

1204
00:57:18.800 --> 00:57:21.719
<v Speaker 3>you have these you know, this open world survival big

1205
00:57:21.719 --> 00:57:24.079
<v Speaker 3>monster stuff like that? Is it an mm O right

1206
00:57:24.440 --> 00:57:27.239
<v Speaker 3>in this world? That could be interesting. The different tribes

1207
00:57:27.280 --> 00:57:29.719
<v Speaker 3>and alliances and stuff like that with these big monsters,

1208
00:57:29.719 --> 00:57:35.440
<v Speaker 3>that could be interesting. That's another potential idea as well.

1209
00:57:35.480 --> 00:57:38.719
<v Speaker 3>But does that have to mean I guess Monster Hunter

1210
00:57:38.800 --> 00:57:41.639
<v Speaker 3>is online now, so I always thought I used to

1211
00:57:41.639 --> 00:57:43.519
<v Speaker 3>always think of that as a single player or couch

1212
00:57:43.559 --> 00:57:47.719
<v Speaker 3>co op game, but it is online now online. It's

1213
00:57:47.559 --> 00:57:51.000
<v Speaker 3>a huge Monster Hunter does make sense if you have

1214
00:57:51.239 --> 00:57:56.000
<v Speaker 3>these really beefed mechanical uh monsters. But again, you're just

1215
00:57:56.119 --> 00:57:59.400
<v Speaker 3>aping other things. What is the other than the world

1216
00:57:59.480 --> 00:58:01.880
<v Speaker 3>that it's in. What is the original idea that you're

1217
00:58:01.880 --> 00:58:05.519
<v Speaker 3>bringing to these genres? Yep, that to me is the biggest,

1218
00:58:05.840 --> 00:58:08.519
<v Speaker 3>Like that's what they need to prove to me that

1219
00:58:08.559 --> 00:58:11.320
<v Speaker 3>they can do, or else I would just play the

1220
00:58:11.360 --> 00:58:14.280
<v Speaker 3>game that's already yet. I love I love Horizon's world.

1221
00:58:14.360 --> 00:58:19.079
<v Speaker 3>I love the concept. I love the the Zero Dawn.

1222
00:58:19.159 --> 00:58:22.559
<v Speaker 3>What Zero Dawn means in that universe I found fascinating,

1223
00:58:22.960 --> 00:58:25.960
<v Speaker 3>and I love to a point. I like how Forbidden

1224
00:58:26.000 --> 00:58:30.119
<v Speaker 3>West build on that. But I don't know, don't unless

1225
00:58:30.119 --> 00:58:32.519
<v Speaker 3>you're going to be unless there is for me, unless

1226
00:58:32.519 --> 00:58:35.360
<v Speaker 3>there's a lore reason to have this always online game

1227
00:58:35.400 --> 00:58:40.159
<v Speaker 3>that you're something it contributes to the lore in some way.

1228
00:58:41.719 --> 00:58:43.599
<v Speaker 3>I don't think you can do anything original with the

1229
00:58:43.639 --> 00:58:46.199
<v Speaker 3>actual gameplay of it unless there's some mechanic that they've

1230
00:58:46.239 --> 00:58:47.280
<v Speaker 3>come up with it I can't think of.

1231
00:58:47.639 --> 00:58:48.159
<v Speaker 1>Probably not.

1232
00:58:48.360 --> 00:58:50.119
<v Speaker 2>I think they're what they're probably going to go for.

1233
00:58:50.119 --> 00:58:52.000
<v Speaker 2>I think people are right for Monster Hunter. I think

1234
00:58:52.000 --> 00:58:55.199
<v Speaker 2>you kind of make it run like a Fantasy Star Online.

1235
00:58:55.400 --> 00:58:58.599
<v Speaker 2>You know, you get your crew of four together who

1236
00:58:58.679 --> 00:59:01.960
<v Speaker 2>goes out and runs monster are hunting things. You're gonna

1237
00:59:01.960 --> 00:59:05.039
<v Speaker 2>go get the big Dino block guys and have a good.

1238
00:59:04.880 --> 00:59:06.880
<v Speaker 1>Time with that. Uh.

1239
00:59:07.239 --> 00:59:11.480
<v Speaker 2>Is that something that can sustain a massive, uh sort

1240
00:59:11.480 --> 00:59:13.320
<v Speaker 2>of live service game in these days? The way that

1241
00:59:13.440 --> 00:59:15.760
<v Speaker 2>seems like they need this game to be that thing,

1242
00:59:15.960 --> 00:59:16.719
<v Speaker 2>I doubt it.

1243
00:59:17.519 --> 00:59:20.320
<v Speaker 1>I think that's why the concerns remain around it. And

1244
00:59:20.760 --> 00:59:21.239
<v Speaker 1>I think.

1245
00:59:21.119 --> 00:59:25.159
<v Speaker 2>Most fans of Horizon will be like, Okay, maybe I'll

1246
00:59:25.239 --> 00:59:28.199
<v Speaker 2>check this out, but what I'm really looking for is

1247
00:59:28.239 --> 00:59:31.079
<v Speaker 2>the next real Horizon game. And I don't think they're

1248
00:59:31.079 --> 00:59:33.679
<v Speaker 2>going to be able to do much about that perspective,

1249
00:59:33.679 --> 00:59:36.679
<v Speaker 2>that perception of that this isn't the real Horizon game,

1250
00:59:36.719 --> 00:59:38.599
<v Speaker 2>which is, and the way that the money they putting

1251
00:59:38.599 --> 00:59:40.159
<v Speaker 2>into it, it's like, no, it better be the real

1252
00:59:40.199 --> 00:59:43.639
<v Speaker 2>Horizon game because it's very expensive and that whole team

1253
00:59:43.679 --> 00:59:44.360
<v Speaker 2>is working on it.

1254
00:59:45.159 --> 00:59:47.159
<v Speaker 3>Yeah, you left us on a big cliffhanger. Can you

1255
00:59:47.960 --> 00:59:49.599
<v Speaker 3>can you get rid of that please before you start

1256
00:59:49.639 --> 00:59:51.039
<v Speaker 3>talking about how you're gonna expand the world.

1257
00:59:51.280 --> 00:59:52.079
<v Speaker 1>I should, I should.

1258
00:59:52.079 --> 00:59:54.960
<v Speaker 3>I feel like the wiki, Yeah, I feel like that.

1259
00:59:56.239 --> 00:59:59.360
<v Speaker 3>Fixing that cliffhanger, and then you know, ending the trilogy

1260
00:59:59.480 --> 01:00:04.400
<v Speaker 3>is a better way to build a online right then, yeah,

1261
01:00:04.559 --> 01:00:05.360
<v Speaker 3>I think it's out of order.

1262
01:00:05.480 --> 01:00:08.320
<v Speaker 2>Yep, And like, yeah, I'm follow out seventy six, Like

1263
01:00:08.360 --> 01:00:11.400
<v Speaker 2>that could be the kind of situation they're looking at here.

1264
01:00:11.480 --> 01:00:14.079
<v Speaker 2>You know, even Elder scrolls online, We've seen these things

1265
01:00:14.239 --> 01:00:15.800
<v Speaker 2>work and then not work, and then eventually get to

1266
01:00:15.800 --> 01:00:18.079
<v Speaker 2>a point where the people do like them. And yet

1267
01:00:18.199 --> 01:00:21.559
<v Speaker 2>through all of that, there's fans will be like, yeah, great,

1268
01:00:21.639 --> 01:00:24.360
<v Speaker 2>where's the next real one? That's where's Elder scroll six?

1269
01:00:24.400 --> 01:00:27.000
<v Speaker 2>Where is the next fallout? That's what we actually care about?

1270
01:00:27.440 --> 01:00:30.000
<v Speaker 2>And I think they're gonna have the same exact situation here.

1271
01:00:31.039 --> 01:00:34.360
<v Speaker 1>All right. That is it for this full question. We

1272
01:00:34.400 --> 01:00:35.719
<v Speaker 1>have a new one coming up in a second.

1273
01:00:35.760 --> 01:00:37.719
<v Speaker 2>Before we get to that, though, Jason Finella, why don't

1274
01:00:37.760 --> 01:00:39.079
<v Speaker 2>you tell people where they can find you on the

1275
01:00:39.119 --> 01:00:40.440
<v Speaker 2>internet what you have going on?

1276
01:00:40.559 --> 01:00:41.920
<v Speaker 1>All that good stuff.

1277
01:00:42.960 --> 01:00:46.719
<v Speaker 3>At big Man Finelle on social media. Sorry we've been invaded. Hello,

1278
01:00:47.719 --> 01:00:51.519
<v Speaker 3>Hey puppy, uh poppers. Yeah. I have a couple of

1279
01:00:51.559 --> 01:00:55.719
<v Speaker 3>reviews coming to game Spot soon. One I submitted yesterday.

1280
01:00:55.760 --> 01:00:57.400
<v Speaker 3>It's not in Borgo, so I can probably say what

1281
01:00:57.440 --> 01:01:00.320
<v Speaker 3>it is. We'll come about one cast Rains came out

1282
01:01:00.360 --> 01:01:02.400
<v Speaker 3>while I was in Disney World, reviewed it for game Spot.

1283
01:01:02.480 --> 01:01:07.119
<v Speaker 3>There that's all I say about that. And then another

1284
01:01:07.159 --> 01:01:10.119
<v Speaker 3>one coming out next week that isn't bargoed. I can't

1285
01:01:10.119 --> 01:01:11.960
<v Speaker 3>say much about that one, but based on what I've

1286
01:01:11.960 --> 01:01:14.239
<v Speaker 3>played so far, i'd have any good time with that.

1287
01:01:15.440 --> 01:01:18.800
<v Speaker 3>Have a few other things in the pot. One that

1288
01:01:18.840 --> 01:01:20.599
<v Speaker 3>goes all the way back to EVO that I'm still

1289
01:01:20.599 --> 01:01:23.840
<v Speaker 3>working on. That'll be exciting when that finally comes out.

1290
01:01:23.840 --> 01:01:27.480
<v Speaker 3>A lot of interviews to transcribe them and and uh

1291
01:01:28.320 --> 01:01:30.599
<v Speaker 3>handle from that. So that's still going on. I got

1292
01:01:30.639 --> 01:01:33.039
<v Speaker 3>some I think I'm going to Magicicon in Vegas, so

1293
01:01:33.039 --> 01:01:34.599
<v Speaker 3>if you like playing match at the gathering, you want

1294
01:01:34.639 --> 01:01:37.360
<v Speaker 3>to come out, and I'm covering that. I think Bramimo,

1295
01:01:37.480 --> 01:01:39.440
<v Speaker 3>ARPG dot com still have to figure that part out,

1296
01:01:39.480 --> 01:01:42.320
<v Speaker 3>so that should be fun. But yeah, that's that's me.

1297
01:01:43.119 --> 01:01:47.880
<v Speaker 3>Follow me to see games Tabletop, the occasional Dog and

1298
01:01:48.000 --> 01:01:52.679
<v Speaker 3>Child pro wrestling, and a bunch of random nonsense. I'm

1299
01:01:52.719 --> 01:01:54.280
<v Speaker 3>really good at that. But yep, that's what I'm doing.

1300
01:01:54.280 --> 01:01:55.519
<v Speaker 3>What you got going on, Jeff?

1301
01:01:55.679 --> 01:01:57.559
<v Speaker 2>Yeah, yeah, Well, first you got the new poll question.

1302
01:01:57.599 --> 01:01:59.320
<v Speaker 2>Have you ever used Rio Jinks or U Zoo?

1303
01:01:59.440 --> 01:02:01.960
<v Speaker 1>Yes? No? Or I don't know what those are? That'll

1304
01:02:01.960 --> 01:02:02.559
<v Speaker 1>be the poll question.

1305
01:02:02.599 --> 01:02:04.559
<v Speaker 2>We'll get the results of that on games Mornings here

1306
01:02:04.559 --> 01:02:09.239
<v Speaker 2>on Giant Bomb tomorrow. Speaking of Giant Bomb, what's up infrastructure?

1307
01:02:09.280 --> 01:02:13.960
<v Speaker 2>We continues he We've done the games Com right, that's right,

1308
01:02:14.000 --> 01:02:16.280
<v Speaker 2>big build bomb better everybody.

1309
01:02:16.360 --> 01:02:17.119
<v Speaker 3>We got the man.

1310
01:02:17.119 --> 01:02:18.559
<v Speaker 2>We should make the shirts actually, so we have the

1311
01:02:18.599 --> 01:02:21.119
<v Speaker 2>shirts now we don't, but we should make infrastructure weak

1312
01:02:21.159 --> 01:02:25.639
<v Speaker 2>shirts skyblocks in Minecraft today. And then Janet wrote here

1313
01:02:25.800 --> 01:02:28.679
<v Speaker 2>Fingy's crossed. So we think we should be able to

1314
01:02:28.679 --> 01:02:30.239
<v Speaker 2>get that working, no problem. But we got a bunch

1315
01:02:30.239 --> 01:02:31.800
<v Speaker 2>of other stuff we can run if for some reason

1316
01:02:31.840 --> 01:02:35.280
<v Speaker 2>that doesn't work. And then the Blake Club finale today,

1317
01:02:36.079 --> 01:02:38.639
<v Speaker 2>and we're calling it the finale to put extra pressure

1318
01:02:38.719 --> 01:02:39.079
<v Speaker 2>on Mike.

1319
01:02:41.039 --> 01:02:43.119
<v Speaker 1>He's right there, he's right there.

1320
01:02:43.280 --> 01:02:46.480
<v Speaker 3>After that that masterclass in driving.

1321
01:02:46.239 --> 01:02:49.039
<v Speaker 2>We saw, I'm trying to like, you know, I'll save

1322
01:02:49.079 --> 01:02:51.440
<v Speaker 2>it for the show, but I'm like, can we remember

1323
01:02:51.480 --> 01:02:54.159
<v Speaker 2>the sequence of events? Because it's like he was in

1324
01:02:54.239 --> 01:02:56.960
<v Speaker 2>a building, the building fell fell over. He got out

1325
01:02:56.960 --> 01:03:00.760
<v Speaker 2>of the building by going through the garage, and then

1326
01:03:00.800 --> 01:03:03.000
<v Speaker 2>he drove down the road, was in the park, went

1327
01:03:03.039 --> 01:03:06.840
<v Speaker 2>into that bathroom, got out of the bathroom, and then

1328
01:03:07.280 --> 01:03:10.679
<v Speaker 2>went to another building and then did some more driving.

1329
01:03:10.920 --> 01:03:12.880
<v Speaker 2>I'm probably missed a few things in there, but but

1330
01:03:13.199 --> 01:03:15.760
<v Speaker 2>like I'm like, there's just not a lot to this game,

1331
01:03:16.039 --> 01:03:18.800
<v Speaker 2>and which is why five episodes and we're talking about finale,

1332
01:03:19.760 --> 01:03:21.760
<v Speaker 2>all right, and then you know, the rest of the week,

1333
01:03:21.840 --> 01:03:23.320
<v Speaker 2>look out for more Game Mess mornings.

1334
01:03:23.639 --> 01:03:25.400
<v Speaker 1>Look out for voicemail Dump Truck tomorrow.

1335
01:03:25.960 --> 01:03:28.039
<v Speaker 2>Me and back are probably gonna play some NHL actually

1336
01:03:28.039 --> 01:03:30.360
<v Speaker 2>tomorrow after Game Mess morning, so look out for that.

1337
01:03:31.719 --> 01:03:33.440
<v Speaker 1>And then upf BCR.

1338
01:03:33.559 --> 01:03:35.079
<v Speaker 2>We'll have a bunch of fun stuff to talk about

1339
01:03:35.119 --> 01:03:37.519
<v Speaker 2>on that episode as well. So gonna be a fun

1340
01:03:37.559 --> 01:03:41.440
<v Speaker 2>week here for Infrastructure week. But first, Jason Finelli, thank

1341
01:03:41.480 --> 01:03:42.840
<v Speaker 2>you so much for hanging out with me today and

1342
01:03:42.880 --> 01:03:43.880
<v Speaker 2>talk about video games.

1343
01:03:43.920 --> 01:03:45.400
<v Speaker 1>I really appreciate.

1344
01:03:44.920 --> 01:03:48.519
<v Speaker 3>It any time, Jeff, I appreciate coming on and glad

1345
01:03:48.519 --> 01:03:52.159
<v Speaker 3>you had me indoors again. Thanks for the EMO. That's

1346
01:03:52.159 --> 01:03:55.400
<v Speaker 3>really really frig Yeah it's such a weird, so like

1347
01:03:56.119 --> 01:04:00.280
<v Speaker 3>about but yeah, that's that's seeing my face just blood

1348
01:04:00.320 --> 01:04:05.239
<v Speaker 3>chat when that first came up. I'm excited to watch

1349
01:04:05.280 --> 01:04:08.280
<v Speaker 3>the replay and just be like, yep, oh my god, what's.

1350
01:04:08.119 --> 01:04:11.039
<v Speaker 1>Going on up there there? It is all right.

1351
01:04:11.840 --> 01:04:14.360
<v Speaker 2>Thank you again, Thank you everybody for watching, Thank you

1352
01:04:14.400 --> 01:04:17.480
<v Speaker 2>for listening. You are the best audience in gaming. Until

1353
01:04:17.480 --> 01:04:18.480
<v Speaker 2>next time, have a good.

1354
01:04:18.320 --> 01:04:20.440
<v Speaker 1>One, take care of yourself and goodbye.

1355
01:04:21.559 --> 01:04:22.079
<v Speaker 3>See y'all.
