Speaker 1: Hey everybody, It's Tuesday, February twenty fifth, twenty twenty five.
Speaker 1: Welcome to the Giant BombCast, Episode eight hundred and seventy nine.
Speaker 1: We have your true Best Picture, Best Actor, Best Actor,
Speaker 1: Best Actor Best Actor nominees this Saturday for the Oscars.
Speaker 1: It is me your host, Jan Achoa joining me co
Speaker 1: Captain of the Ship. He's also going to win Best
Speaker 1: International Film this year. Jeff Grubb. That's right.
Speaker 2: You can only read me in subtitles. I am a
Speaker 2: foreign language film and I'm happy to be here.
Speaker 1: He was fortunately cut from the movie Anora. He was
Speaker 1: supposed to be the fourth Henchman. He was gonna get
Speaker 1: into nothing but fun hijinks. Dan Reichert, that's me.
Speaker 3: Hello, I do love hijinks.
Speaker 1: And we have the bad Boy. You have Games Media,
Speaker 1: the pub Slammer. He's to the bone and he was
Speaker 1: almost in a Man Unknown. Is that the name of
Speaker 1: the Bob Dylan movie? I don't know. Nope, all right,
Speaker 1: well it's.
Speaker 4: My it's me boy. There's a very good chance. I
Speaker 4: just haven't seen a single movie nominated for Best Picture.
Speaker 3: What are the Best Picture nominees? I have?
Speaker 5: That's wicked part. What is which I doubt because there's
Speaker 5: now only because there's ten now, it's got a.
Speaker 6: Good chance of winning.
Speaker 1: Mike, you're good, you're big, Amelia Perez fan right, who's that?
Speaker 1: All right?
Speaker 2: And the substance that's the right answer. Don't find out, Mike,
Speaker 2: don't even look into it.
Speaker 6: My good, you're you're good.
Speaker 1: Where you're at? I haven't No, I've seen most of
Speaker 1: these what is nickelble.
Speaker 2: Most that's the Nickelback documentary where they're all played by monkeys.
Speaker 4: Chatti is saying I should watch Substance. I heard Dan
Speaker 4: talk about the Substance the Scape. I don't know if
Speaker 4: it's for me why. I think it's a fun, interesting movie.
Speaker 1: I don't think it's for Mikey either. I think there's
Speaker 1: too much Like.
Speaker 6: Does anything happen to a woman in the movie?
Speaker 3: That's all that happens in the movie.
Speaker 6: Yes, well, then there you go.
Speaker 3: A lot happens to one, but technically maybe two. It's confusing.
Speaker 1: Yeah, oh right, right, yes, yes, god, I've yeah. Hey,
Speaker 1: I was thinking about what's his face? Tom Hardy? Because
Speaker 1: Emma and and Grub we're talking about venom yesterday on
Speaker 1: Game This Mornings. What is Tom Hardy? Just doing jiu
Speaker 1: jitsu right now? Is he refusing to act?
Speaker 3: Thinks so, I've heard that it was kind of a
Speaker 3: but heead.
Speaker 2: Yeah, he seems like he's in that part of his
Speaker 2: career where he would be the like, I'm just gonna
Speaker 2: go do jiu jitsu part of his career. Yeah, yeah, exactly,
Speaker 2: like a lot of actors of his kind end up
Speaker 2: doing that for a couple of years.
Speaker 6: He'll be back.
Speaker 3: I like him in movies. He's a good actor for sure.
Speaker 2: Sure seems like he might be a butt head outside
Speaker 2: of That's why I'm very happy to just watch his
Speaker 2: movies and not hang out with him.
Speaker 1: Yeah. Right, I don't think the jiu jitsu has unbutted him.
Speaker 3: You know, do you think that four of us could
Speaker 3: beat Tom Hardy at jiu jitsu at the same time?
Speaker 1: Oh?
Speaker 6: Yes, do you guys think you think?
Speaker 2: Okay, let's say for an entire match of tennis where
Speaker 2: you get like six or seven games and there's a
Speaker 2: bunch of matches in there, do you think you could
Speaker 2: score a point on Serena.
Speaker 3: Will absolutely fucking not.
Speaker 1: I think a pity point where she'd feel bad for me.
Speaker 2: I think if I had one hundred years and I
Speaker 2: never got tired in that hundred years.
Speaker 6: I might get one.
Speaker 2: By like accident, like she like just like got distracted
Speaker 2: one hundred years maybe, But in a normal game, no,
Speaker 2: not even like close.
Speaker 6: It wouldn't even be close.
Speaker 1: You know what I'm thinking about the four v one
Speaker 1: Tom Hardy, and I think we could take him.
Speaker 3: Yeah, what's the approach? Yeah, who's doing well?
Speaker 1: We're not doing like the honorable thing where it's like
Speaker 1: we're we pull Nelson of them.
Speaker 6: And you guys just take it from that.
Speaker 3: Just punch his balls.
Speaker 6: I mean, just you guys work the body.
Speaker 3: Can you then bring him down into like I caught
Speaker 3: the and then we're just like just going to town
Speaker 3: on his nuts.
Speaker 6: Yeah, that's what I'm thinking. I think that's what we do.
Speaker 3: Bobby Hill, somebody claude his eyes, Mike, you claud his
Speaker 3: eyes all over the nuts?
Speaker 2: How tall and how heavy is? We got to really
Speaker 2: plan this out, you know what. I'm gonna put a
Speaker 2: meeting on the on the calendar right now for this.
Speaker 2: All right, we'll figure out the strategy.
Speaker 3: Probably like five to four probably.
Speaker 2: Okay, Jan When me and Emma we're talking about venom,
Speaker 2: I thought about you, like.
Speaker 6: Shean't likes those movies.
Speaker 7: No.
Speaker 1: So the thing is, for the longest time, I hated
Speaker 1: those movies because I didn't like one in any of
Speaker 1: the Venom series. And then I watched the last one
Speaker 1: without seeing the second one, and then I fell in
Speaker 1: love with it. Okay, because in my head I started
Speaker 1: thinking about Venom as like an Audrey to situation from
Speaker 1: a Little Shop of Horrors, and then like sure, I realized, Wow,
Speaker 1: Tom Hardy's life as Eddie Brock fucking sucks now because
Speaker 1: of Venom. But they're friends. Tom Hardy's five to nine. Okay,
Speaker 1: oh yeah, all right, okay, I'll I'll like schoolboy and
Speaker 1: like go behind him and then one of you pushes
Speaker 1: him into grub doing the full nel.
Speaker 2: Right, I'll just be lying in wait, don't worry, I'm
Speaker 2: Venom now.
Speaker 1: And then we go to town on his balls. Yeah
Speaker 1: that's what ends. Yes, okay, good good.
Speaker 2: You're legally allowed not allowed to send this to Tom Hardy
Speaker 2: or his representatives.
Speaker 6: Chat.
Speaker 3: I don't know if he seems like a guy that's
Speaker 3: never been on the internet.
Speaker 1: John Moxley have a lot of things similar to each other.
Speaker 6: Yeah. It has an assistant that prints out the Internet
Speaker 6: for him so he can read that.
Speaker 3: I can't tell you how many times I think about
Speaker 3: the John Moxley interview when his book came out, when
Speaker 3: he was talking about the writing process, and he was like, yeah, yeah,
Speaker 3: just take all the notes, you know, my notesap on
Speaker 3: my phone. I even like a couple of times I
Speaker 3: sat down in the computer. I even used one of
Speaker 3: those remember those things that I used. I think he
Speaker 3: was talking to Renee, and Renee is like a mouse. Yeah,
Speaker 3: I remember those, Like I worked at a computer like
Speaker 3: with a mouse, like like it was this relic. So
Speaker 3: this man does not know computers.
Speaker 1: I love seeing couples that are like complete polar opposites
Speaker 1: because Renee Pecket seems like a very nice lady that
Speaker 1: is kind of tuned into the online.
Speaker 3: Yes, just the friendliest person ever. And he's he's John Moxley.
Speaker 1: Like it made sense that he lived in Las Vegas
Speaker 1: for a while just to run in the desert.
Speaker 3: Yes, and he was.
Speaker 2: Doing I like doing a podcast where there's something wrong
Speaker 2: with Mike set up because he just gets so annoyed
Speaker 2: and I could see him like he's just like trying
Speaker 2: to fix it and trying to get back in the show, Mike,
Speaker 2: how's it coming over there?
Speaker 6: I don't know.
Speaker 4: Earlier I was really loud before you went live, and
Speaker 4: you all yelled at me, and I felt bad, and
Speaker 4: then the show startedn't one chets that I was really low,
Speaker 4: and then I felt bad about that. I'm just I'm
Speaker 4: just sitting over here feeling bad. But like I saw
Speaker 4: in the fact that I could beat up Tom Hardy apparently.
Speaker 1: Okay, Mike, remember Donald Duck.
Speaker 3: Yes, yes, here he smiled, smiling there.
Speaker 1: Mike, Mike, Yeah, I think Spoon Heaven might come out
Speaker 1: this year.
Speaker 3: Now you're just saying ridiculous things trying to up.
Speaker 1: Okay, Mike.
Speaker 3: Tony Hawk's pro skater three and four, very excited about Singapore.
Speaker 1: Yeah, yeah, Mike, Mike, Mike. Yeah. Hoggs listeners was making
Speaker 1: he's making the face.
Speaker 6: You know.
Speaker 3: He's running off screen with a giant bug catching neck.
Speaker 2: Yeah, his jaws literally on the floor, but he's floating
Speaker 2: in the air like he's a cartoon wolf, smelling up pot.
Speaker 6: On the window.
Speaker 3: We have to stop being funny in my facers.
Speaker 1: All right, Well, how's everyone doing?
Speaker 7: Uh?
Speaker 1: Did we have a three day weekend?
Speaker 7: No?
Speaker 2: No, no, last week I did go to boggining and uh,
Speaker 2: my child's skinned dig rubbed off the side of her hand.
Speaker 3: Yeah, I never heard that story.
Speaker 6: It was rough stuff.
Speaker 2: Yeah, it was You're supposed to like hold onto these
Speaker 2: ropes on the side of the bog and pull up.
Speaker 2: And I was weag in the back. She was way
Speaker 2: in the front, and there's my wife and my other
Speaker 2: daughter in front of me, and she gotta get a
Speaker 2: little scared and kind of like let her hands go
Speaker 2: to the side a little bit. And then we get
Speaker 2: to the end and she realizes that she's in a
Speaker 2: great deal of pain.
Speaker 6: It was. It was scary. Uh, but you know we
Speaker 6: got off. They had a first aid and they treated
Speaker 6: it really fast. Uh that's the maybe the first and
Speaker 6: last time that child will ever go toboggan.
Speaker 1: Sure, it's my guess here, Yes, how how long is
Speaker 1: it that toboggan? Then grub because if it's gonna support you, Yeah,
Speaker 1: and like you're you're a tall man. I'm a big boy,
Speaker 1: So I wrapped my legs around my entire family basically. Yeah,
Speaker 1: but uh, if I were to lay down on it
Speaker 1: at six feet tall, my head would probably be just
Speaker 1: hanging off. It's about about six feet long, not as
Speaker 1: long as the sandwich lead, not as long as a
Speaker 1: Dan Riker celebrity sandwich.
Speaker 3: Yeah, what's the difference between a toboggan and a sled?
Speaker 2: Toboggan is a very specific kind of like wooden plank
Speaker 2: that curls up at the front so it can like
Speaker 2: you know, go over the snow easy and it's got
Speaker 2: room for enough people people that.
Speaker 6: Bob sled.
Speaker 2: That's that's much more. You know, there's that you know
Speaker 2: that insists upon itself.
Speaker 6: This is just a plank of wood.
Speaker 3: And that's just a sled.
Speaker 6: That's just a sled.
Speaker 3: A toboggan in the Mario Party two versus Too mini
Speaker 3: game on sixty four where you jam on a to
Speaker 3: get in and then you have to like it's I
Speaker 3: think that is a bob slid. That's a bob slide
Speaker 3: took right.
Speaker 6: That's that's that's a bob sled.
Speaker 2: Yeah, Okay, I've never been bob sledding. I've been losing,
Speaker 2: uh and then I've been to boggining.
Speaker 1: Lose is like the boots that w W lugs.
Speaker 6: Yeah, I'm not I'm not lugs, not not ugs.
Speaker 2: Luge just a that's actually a lot, like a rosebud sled,
Speaker 2: but it's when you lie on your back and you
Speaker 2: kind of control by like moving your head. And then
Speaker 2: I just squeezed my microphone my headphone cable and pulled
Speaker 2: it out, so I won't be able to hear you
Speaker 2: guys school, but I'm gonna keep talking for a moment.
Speaker 1: Excellent, Now I'm done.
Speaker 3: That seems scary. Lose footage always seems crazy to me.
Speaker 1: What's the other kind of luge? It's a louse adjason,
Speaker 1: but you're going head first skeleton?
Speaker 3: Yeah, I know that from Tony Hawk Grinds. It's called
Speaker 3: skeleton skeleton.
Speaker 1: Yeah, yep, Wow, that's not How much money would it
Speaker 1: take for me to pay you to go down like
Speaker 1: a professional loge?
Speaker 3: Course, it had to be a lot.
Speaker 4: I'm already happy, so I don't need money too much.
Speaker 4: Although you know, end of the world might be coming
Speaker 4: and all that stuff, so money might be able.
Speaker 3: The money might lose all its value anyways.
Speaker 6: Definitely, money might be less valuable here pretty soon.
Speaker 4: Yeah, So like, I don't know, I just don't want to. Yeah,
Speaker 4: that's fine, it was fine.
Speaker 1: I have a question for y'all speaking about fun activities,
Speaker 1: if a friend asks you, hey, do you want to
Speaker 1: go drinking? What is your assumption that the activity is
Speaker 1: going to entail.
Speaker 3: The word go drinking? The assumption as a bar, yeah,
Speaker 3: or like.
Speaker 6: A parking lot somewhere.
Speaker 1: Sure, maybe drinks at a friend's place. Perhaps.
Speaker 3: Yeah. If the tech said do you want to have
Speaker 3: some drinks tonight, I would think, oh, let's maybe just
Speaker 3: hang out at the house or something. But if it's
Speaker 3: if you want to go drinking, it so we're finding
Speaker 3: a bar.
Speaker 1: So then he told me to come to the almost
Speaker 1: boba shop that he manages, and then I go inside
Speaker 1: the kitchen. There are a palette of cantalopes, and then
Speaker 1: he asked, hey, man, I just I just called you
Speaker 1: over so we could drink, But also do you think
Speaker 1: you could help me core ap, peel and pure all
Speaker 1: of these candlopes for me with me?
Speaker 6: So you got you got a minimum wage job?
Speaker 1: Trap is what you introduct Got got? I got got.
Speaker 1: But we did test like four different mojitos, and I
Speaker 1: don't know if he was fucking with me because he said,
Speaker 1: I don't know which rum to use, so I'm gonna
Speaker 1: make you through different mohedos. Can you try and see
Speaker 1: if you can taste the rum.
Speaker 3: This is sounding better.
Speaker 1: I could not taste the rum, and as the mohitos progressed,
Speaker 1: it made it exponentially harder to cut the candlope.
Speaker 6: That sounds like a really sad like Emerson poem. I
Speaker 6: could not taste the rum.
Speaker 3: Yeah, just why is the rum gone?
Speaker 1: That being said, I felt so alive cutting these cantalope.
Speaker 6: Yeah, is it as they're vaguely head shaped?
Speaker 1: Oh no, not anout, not at all.
Speaker 4: I was just like, oh wow, look at this repetitive
Speaker 4: task that I can do that I'm okay while drinking. Yeah,
Speaker 4: accomplishments while drinking, and I was wearing an apron.
Speaker 1: I felt so alive, so nice I got.
Speaker 4: I got like drunk, drunk for the first time in
Speaker 4: a while. This was oh yeah, I know it's been
Speaker 4: so long, Like for the first time ever. I became
Speaker 4: one of those I love you man guys. I mean,
Speaker 4: like multiple people cry by just expressing my feelings to them,
Speaker 4: just getting out of control. Yeah, that's getting out of control.
Speaker 4: Then I was just very powerful, nice, drunk like ship
Speaker 4: onto the dext day. I was like, oh, this is
Speaker 4: why I don't know.
Speaker 6: I exposed feelings to humans. This is the worst feeling.
Speaker 3: I was like, God, those people know that I love them.
Speaker 1: That's that's yeah.
Speaker 3: I wanted my leverage. I'm gonna stay in bed. I
Speaker 3: haven't really seen like I've definitely drink with Mike Manati
Speaker 3: numerous times, but I feel like I haven't really seen
Speaker 3: you drunk drunk, you know, no.
Speaker 4: Especially like because this last summer I was in such
Speaker 4: a oh I have three beers. I have a headache
Speaker 4: phase for whatever reason. So yeah, not a ton of dying. Yeah,
Speaker 4: probably the end is coming.
Speaker 3: Sure, Yeah I am.
Speaker 4: I mean in general, I don't like to drink as
Speaker 4: much as I used to at all. I don't like
Speaker 4: to get drunk. That's why this is like probably the
Speaker 4: first time in a couple of years. Like I gotten
Speaker 4: there and it was argely because my friend got excited
Speaker 4: and kept buying shots, and I was just like, I
Speaker 4: like my friend. I like doing shots with my friend,
Speaker 4: not to say no, right, that was it driving. So
Speaker 4: I was like, yeah, sure, that's the thing I've always hated.
Speaker 4: This is a strong work because it's such a nice gesture.
Speaker 4: When people are like, let s a round of shots.
Speaker 4: I bought them, you know, it's like, well, you're not
Speaker 4: going to say no. But it's like I've never enjoyed
Speaker 4: a shot. I've only regretted shots. And so like whenever
Speaker 4: I see there, like hey, we're doing shots, mixed feelings.
Speaker 4: You know, it's a big ass. It's a big ass
Speaker 4: to just be like, here's this thing that you're doing
Speaker 4: right now. Yeah, It's like I'm like, I'm about forty.
Speaker 4: You know what this does to me now?
Speaker 3: Like this, I will I.
Speaker 1: Will never turn down a shot. I am now. I
Speaker 1: love I love Nicki Grayson to death. Right, NICKI is
Speaker 1: is the best we can all say this, right, yes,
Speaker 1: but I think this was maybe SGF last year. And
Speaker 1: then we went to a bar and then Nicky said
Speaker 1: let's do shots, and I buy shots and they come
Speaker 1: and then Nicky's like, oh no, no, no, I don't
Speaker 1: want to do that. Actually, oh you don't want to
Speaker 1: do shots.
Speaker 6: Those are your problems. You didn't even want to drink
Speaker 6: that night.
Speaker 1: So's incredible. I just wound up taking the shots.
Speaker 3: I made a very big boy decision this weekend because
Speaker 3: it's like, I guess I technically had a four day
Speaker 3: weekend because I had the surgery on Thursday morning and
Speaker 3: then they told me just to not do anything for
Speaker 3: several days.
Speaker 1: So it's just one of those.
Speaker 3: But it sucks because it's not like a fun four
Speaker 3: day weekend because it's like sitting around then. Like Saturday night,
Speaker 3: my sister was streaming and I was like, oh, that's fun. Okay,
Speaker 3: I was just going down on my cry. I really
Speaker 3: want to watch that. And you know, normally a Saturday night,
Speaker 3: it's like I'd like to have a drink. And I'm
Speaker 3: like googling, like can I drink after sinus lifts surgery?
Speaker 3: And like I got tons of stitches up here and stuff,
Speaker 3: and I'm seriously thinking, like, Okay, it'd be nice to have
Speaker 3: a couple of drinks. But also I'm reading that it
Speaker 3: thens the blood and it might just break through all
Speaker 3: the stitches and then I've just got a mouthful of
Speaker 3: blood and I got to figure out emergency dentists on
Speaker 3: Saturday night and I said, I will have a liquid death. Wow, Harry,
Speaker 3: grown up of you. Yes, destroy your own mouth.
Speaker 1: Yes, everyone else have an okay weekend before we get
Speaker 1: to the game.
Speaker 3: It's everyone's weekend accounted for now.
Speaker 6: Yeah, I think I think so.
Speaker 4: Candlope to bogganing liquid death and I love you man.
Speaker 1: I did.
Speaker 2: I did get a flat tire as well on the
Speaker 2: mini van, and that was like right when we were
Speaker 2: getting ready to leave to go tobogganing, and I'm like, well,
Speaker 2: you know, I kind of occasionally like changing the tire
Speaker 2: makes me feel like I've done something, even though it's
Speaker 2: really represents that I did not deal with, like the
Speaker 2: fact that tire was going bald for a very long time.
Speaker 2: Although I did discover as I was changing it had
Speaker 2: a giant screw in it, so it wasn't really my
Speaker 2: fault either way.
Speaker 8: Uh.
Speaker 2: I was surprised that my mini van's donut the spare
Speaker 2: tire is actually on the outside of the van underneath.
Speaker 2: I hadn't had one of those before. Usually it's always
Speaker 2: been in the trunk of the car underneath like the floorboard.
Speaker 2: And it was very fun to like to figure out
Speaker 2: how to get to the tire. There is a bolt.
Speaker 6: Between the back seats that you have to get to
Speaker 6: by lifting up a flap on the carpet and you
Speaker 6: take the the you take the like.
Speaker 3: The the little gimmick.
Speaker 2: Yeah, you can take the gimmick, yeah, and you sort
Speaker 2: of just unscrew it. And it lowers down to the
Speaker 2: ground and there's like this this little hook that kind
Speaker 2: of pulls it up, and I was like, oh, that's
Speaker 2: pretty fun. The problem is, it's like this cars from
Speaker 2: twenty twelve. The tire looked like it had been sitting
Speaker 2: under a car for fourteen years, really rusty and stuff
Speaker 2: like that. But whatever it gotta be, screw it. So yeah,
Speaker 2: exactly got me.
Speaker 6: To the Walmart Auto center in no time.
Speaker 4: Damn am I correct? Assuming that you and I would
Speaker 4: both be unable to change.
Speaker 3: A tire, Oh, there's no chance in the hell. I
Speaker 3: would pay whatever it costs. What Yeah, now, guys, it's
Speaker 3: very easy. There's no way my head wouldn't be crushed
Speaker 3: under atire. That's how I.
Speaker 6: Would not going undry. Would you put your head there?
Speaker 3: I don't know. I don't know what I'm doing. I
Speaker 3: thought I was going to die this weekend, actually yesterday,
Speaker 3: because the water just stopped getting hot, like we just
Speaker 3: didn't have hot water. It's like, what the hell was
Speaker 3: your pilot light up? Well, so I texted the plumber
Speaker 3: and I was like, Hey, what's the deal here, And
Speaker 3: he's like, I can come out, but I know you
Speaker 3: could do it. You know, and like you we were
Speaker 3: talking about it, and he's like, so I'm back there,
Speaker 3: I got bonked and she's looking in the little window
Speaker 3: to see the spark, and I'm learning how to like
Speaker 3: go to the pilot thing and press down the gas valve.
Speaker 3: And he pressed the little thing to make the thing
Speaker 3: and it went for a second, it lit up, but
Speaker 3: then it broke and the guy came out yesterday and
Speaker 3: he's like, oh yeah, it's fucked the whole. We got
Speaker 3: to get a new water heater. And so literally yesterday
Speaker 3: he came out determined it needs a new water heater,
Speaker 3: called the guy. They brought out a new water heater,
Speaker 3: brought it in here. But while he was like doing
Speaker 3: something to the old one, I'm sitting here like just
Speaker 3: doing work stuff, and I hear this loud it's like,
Speaker 3: you know, just right there, very close. Like I'm like,
Speaker 3: that doesn't sound normal, And then I just hear the plumbers.
Speaker 1: Be like oh yeah.
Speaker 3: I was like, oh God, what's going on? And he
Speaker 3: just kind of stumbles out and he's just drenched, just
Speaker 3: completely drenched, and he goes. In thirty years of doing this,
Speaker 3: this has only happened to me one other time, there
Speaker 3: is something going on with the pressurization with this water heater.
Speaker 3: And I ran up and got him a towel and everything,
Speaker 3: but it just like exploded all over him.
Speaker 4: I like to imagine the woodpeckers are responsible somehow likely
Speaker 4: Yeah likely.
Speaker 6: Yeah, they moved onto phase two of their plans.
Speaker 1: Yeah yeah. Yeah.
Speaker 2: What is like the biggest project or fixed that you've
Speaker 2: done in your lives? Because mine is swapping out the
Speaker 2: water heater in my basement at this house.
Speaker 6: I stopped working. I bought a new one.
Speaker 2: I did everything myself, took like I had to carry
Speaker 2: them heavy one that had a ton of sentiment upstairs.
Speaker 2: It was a pain in the ass, but I did it,
Speaker 2: got it working, and now we have hot water again.
Speaker 6: Uh yeah, how about you.
Speaker 1: Guys mounting a TV like a big Yeah I did that.
Speaker 6: That was done that a bunch of times now.
Speaker 1: Yeah. And like fixing a hole in some dry wall, sure, yeah,
Speaker 1: that's a good, that's a good. I guess I built.
Speaker 1: I built a table, but that was for a job.
Speaker 6: Sure, Okay.
Speaker 4: I's been here fled at one time. So I like,
Speaker 4: like my basically basic just storage. So I had to
Speaker 4: like way through the water and get everything out of
Speaker 4: the basement and that alone took a few hours, and
Speaker 4: then you know, fixing the whole leaking situation long and
Speaker 4: at least decent enough before the actual plumber came in.
Speaker 3: So that was a bad one. I fixed a leak
Speaker 3: by doing some like epoxy stuff and putting it on
Speaker 3: a pipe and wrapping it up and tape and stuff.
Speaker 3: But just to understand why I'm I'm not a handy guy, uh,
Speaker 3: In the last week, my father texted me very proud that, like,
Speaker 3: I bought a drill and he had a cubon for
Speaker 3: a drill.
Speaker 4: Well, this is the guy who often criticizes people for
Speaker 4: not being like man enough.
Speaker 1: Drill.
Speaker 3: Everyone but him is very aware of how ironic all
Speaker 3: of this. Is the guy who passes out if he
Speaker 3: has to get like a little blood test thing or something.
Speaker 3: You know, yeah, yeah, he's the only one who doesn't
Speaker 3: that right. But you know he's living in this new
Speaker 3: place now, and he bought a keypad thing for a lock,
Speaker 3: you know, so the one we get to type in
Speaker 3: the number gimmicks and you know that unlocks the door,
Speaker 3: and he uninstalled the door handle and then just put
Speaker 3: the wireless keypad on there. So he doesn't have a
Speaker 3: door handle. Now for his front door. He has to
Speaker 3: grab the little keypad thing and pull or push it
Speaker 3: because there was only one hole there, and he replaced
Speaker 3: the door handle.
Speaker 1: I just looked at the list of games. We can't
Speaker 1: we can't talk about our lives anymore.
Speaker 3: A lot of games. There's a lot of games.
Speaker 2: Hey, if it shout out, it's the Paul Riker, the
Speaker 2: number one fan of Ladies sweatpants out there. I just
Speaker 2: want to like, I'm proud of that because that traces
Speaker 2: back to me, because I introduced Dan to joggers, and
Speaker 2: then the joggers your dad bought again, are those aim
Speaker 2: exact cheap joggers that I.
Speaker 6: Recommended to you in the first place.
Speaker 2: I think we've all moved on from but he's still
Speaker 2: super dandom because they're twenty bucks or whatever.
Speaker 3: Yeah. No, I wore them once and he kept making
Speaker 3: fun of me for wearing Ladies sweatpants. And then I
Speaker 3: bought him some for Christmas. He loved them. And then
Speaker 3: I got this text yesterday, did you get those fancy
Speaker 3: East Coast sweatpants? On Amazon? And I sent them to
Speaker 3: Amazon link It says thank you. I've actually worn a
Speaker 3: hole in one of them. I need to buy more.
Speaker 3: I only wear them when I'm feeling fancy. The nineteen
Speaker 3: dollars Joggers.
Speaker 6: Yes, store dot give bomb dot com, there's Joggers on there.
Speaker 1: Id of want to buy your father like a juicy
Speaker 1: coutures SWE's soup. Oh yeah, he would eBay it immediately. Yeah.
Speaker 1: I just wanted him to look at the box, shake
Speaker 1: his head. Yeah, to shake his head, yeah, Steve. Nexfest
Speaker 1: is going on right now. There's an obscene amount of demos,
Speaker 1: and I'm oddly filled with hope for the video game
Speaker 1: industry because of them. One of the games I checked
Speaker 1: out was TMNT Tactical Takedown from Strange Scaffold. I don't
Speaker 1: understand how they keep making games. It's a lot they stop.
Speaker 1: But this is very different than what I originally thought
Speaker 1: its format would be. This is very much kind of
Speaker 1: like the Hitman Go format, where you are moving like
Speaker 1: what looked like board game pieces around. Sure, and at
Speaker 1: least in the demo that is currently out, you are
Speaker 1: only controlling one turtle. I think the flow of the
Speaker 1: game is you may only be controlling one turtle at
Speaker 1: a time, and they do this interesting thing where instead
Speaker 1: of having like a static level, the level is constantly mutating,
Speaker 1: so it kind of replicates that side scrolling beat them
Speaker 1: up feeling of like progressing through a screen after you've
Speaker 1: beat up Abut.
Speaker 2: Sure that would be very much associated with teenage MT
Speaker 2: Ninja turtles. People wouldeel that, So Yeah, I could see
Speaker 2: why they want to include something like that.
Speaker 1: Yeah, and I think because this kind of happened with
Speaker 1: I Am Your Beast, but they never had like a
Speaker 1: public leader board where they're kind of pushing, like speeding
Speaker 1: through a level getting a high score. And it feels
Speaker 1: like the flow of tactical Takedown is going to be
Speaker 1: similar to that because a lot of the abilities you
Speaker 1: have are like kind of jumping around. The first Turtle
Speaker 1: you have access to is Michaelangelo, and some of his
Speaker 1: move set is you will all you over enemies and
Speaker 1: as you like kind of like checker piece, go over
Speaker 1: another enemy or a foot clan member, you do damage
Speaker 1: to them, and then you can kind of like checkerboard
Speaker 1: jump around, eating or attacking the different pieces from there.
Speaker 6: It's really cool.
Speaker 1: It's really fast paced, so I'm kind of wondering how
Speaker 1: long the game is supposed to be or how different
Speaker 1: the Turtles will wind up eventually playing. It's neat. The
Speaker 1: setup is the foot clan with a cry, Schredder's daughter
Speaker 1: has has invaded the Sewers, and Michaelangel doesn't have any
Speaker 1: access to the other Turtles. It's a neat tactics game.
Speaker 6: It uh.
Speaker 1: I do want to shout it out specifically because it
Speaker 1: taps into my favorite part of tactics games, where if
Speaker 1: the map is kind of like looks like it is
Speaker 1: in a giant black void, you can kick people off
Speaker 1: of the map and that's absolutely fantastic.
Speaker 6: Then you definisht rate.
Speaker 1: You can't defenestrate, but you can throw someone off a
Speaker 1: plane of existence, which is pretty cool.
Speaker 6: That's might might be better.
Speaker 3: Is there a new Turtles like movie or something coming out?
Speaker 3: So odd of them to call of duty?
Speaker 6: Yes? There.
Speaker 2: In fact, the just assume there's always one, but these
Speaker 2: days especially, there's always one. Nickelodeon goes hard on teenagemutings,
Speaker 2: every new generation Kid super Duper gets into Turtles again.
Speaker 2: It's it's very similar to Pokemon and a few other things.
Speaker 1: They had a really good movie last year, Dan, I
Speaker 1: think you'd like it.
Speaker 3: I heard that one with like Seth Rogan and yes, yeah, no,
Speaker 3: Seamous isn't Seamous in one of them. Seamous was in
Speaker 3: like that live action Michael Babe won the scene. Geez,
Speaker 3: I like this.
Speaker 4: I like this first line on the Steam page. Splinter
Speaker 4: and Shredder are dead like deadly a lions opening.
Speaker 6: They're back in some Fortnite thing and the last game
Speaker 6: is gonna be really bad.
Speaker 3: I bought Dona, Tello and Call of Duty. Oh okay,
Speaker 3: had all four of them. They have bundles for all four,
Speaker 3: and it's like, I can't buy.
Speaker 6: We can we can do that.
Speaker 3: We could do the Turtles, Chris.
Speaker 6: Yeah, Mike, you could do a Christmas in February.
Speaker 4: Have your celfa Ninja Turtles Christmas. I'm looking at this.
Speaker 4: It looks, i don't know, like a little bit of
Speaker 4: the whole. They look like board game pieces. Thing almost
Speaker 4: kind of looks a little bit like an excuse to
Speaker 4: not have that much animation in it.
Speaker 6: I mean, I'm like, I think we got to realize
Speaker 6: that a certain point. All indie games do that sort
Speaker 6: of thing, right, Like they make them look like eight
Speaker 6: bit because that's more affordable than making it look like,
Speaker 6: you know, a Trey game.
Speaker 4: You're right, Who am I to complain? It's it's it's
Speaker 4: a style, and it's it's well, no, if it.
Speaker 6: Bothers you, it bothered you, Like you can't control that.
Speaker 6: So yeah, like I see it. I'm like at a
Speaker 6: certain point, like maybe a little bit more flair would
Speaker 6: work for me as well.
Speaker 1: Yeah, And and they're not locked into the puzzle piece
Speaker 1: or board game piece. Look like Michaelangel will like kind
Speaker 1: of loosely animate when he's doing the different attacks, like
Speaker 1: he'll be spinning his nun Choco around or whatever. I'm excited.
Speaker 1: I didn't bother to check when the official release date.
Speaker 1: Is kind of surprised that there's a demo out already.
Speaker 1: Speaking about demos, another demo I checked out was wheel World.
Speaker 6: Yeah, let me, I'm people recommend this one. I'm gonna
Speaker 6: download this set right now.
Speaker 1: Okay, I'm going to boldly claim a headline that will
Speaker 1: be circulating around when this game eventually comes out. It's
Speaker 1: going to be Gears of the Kingdom because of bike Gears.
Speaker 1: Oh that's very smart, that's good.
Speaker 3: Yeah, jan I played the demo yesterday and the two
Speaker 3: games I thought of first were A Breath of the
Speaker 3: Wild and Burnout paradise. So wow, Okay, I thought that
Speaker 3: that make a It's oh no, because when you're getting
Speaker 3: you accumulate boost by like it was the moment that
Speaker 3: like I did like an almost hit with like I
Speaker 3: can't remember if it was a bike or an object,
Speaker 3: and it's like, oh near miss and I got boost
Speaker 3: and I was like, that's a burnout. And also it's like,
Speaker 3: you know, it's open world the way that like Burnout
Speaker 3: is it's pretty fucking cool, like great, look, great music, great,
Speaker 3: just chill riding a bike around an open world, boosting around,
Speaker 3: jumping off ramps like very up my alley.
Speaker 6: Yeah.
Speaker 1: I was kind of bothered initially that it didn't kind
Speaker 1: of replicate the Tony Hawk formula of writing a little
Speaker 1: vehicle around, but I quickly got used to it. And
Speaker 1: you're right, Dan, it is an open world, just like
Speaker 1: Burnout Paradise, and you're kind of going to these different
Speaker 1: objectives and where it's similar to I guess Breath of
Speaker 1: the Wild Tiers of the Kingdom is that you have
Speaker 1: to go activate these beacons that will unlock parts of
Speaker 1: the map.
Speaker 3: Bells were like, yes, bike bells that are shrines.
Speaker 1: Yeah, realize that, yes, wow, And it's uh, it's really
Speaker 1: neat because, uh, some of your quests are just straight
Speaker 1: up like, hey, complete this race, beat this person, go
Speaker 1: to this other part of the map to unlock bike parts.
Speaker 1: And it feels like the bike parts. For as much
Speaker 1: as they throw at you at the beginning, I am
Speaker 1: under the assumption that you may actually have to tactically
Speaker 1: swap out some bike parts based off of like where
Speaker 1: you are on the map.
Speaker 3: Yeah, there's like a lot of hairpinterns here, so I
Speaker 3: got to put on tires that have better grip and
Speaker 3: things like that. And you don't have to go to
Speaker 3: a shop or anything. You just pause and just swap
Speaker 3: things out instantly. There's fast travel that like I was
Speaker 3: just approaching like a porta potty on the side of
Speaker 3: the road and there was just like some weird guy
Speaker 3: in there and opened it up and there was a
Speaker 3: portal and he's like, oh, it's portal potties, and it's
Speaker 3: that's how you fast travel around. It's just it's just
Speaker 3: got a real fun vibe to it for sure. Like
Speaker 3: even like the art style to take a look, it's
Speaker 3: that like it looks nice, not quite so it's like
Speaker 3: that sable game.
Speaker 6: I don't know, flat shading.
Speaker 1: Yeah, it reminded me also of that that that skating
Speaker 1: shooting game that came out to you.
Speaker 3: Yeah, a roller drome, but yeah, kind of that look
Speaker 3: a little like lighter, you know, in terms of just tone.
Speaker 3: The music is also banging into that yep, yep, that
Speaker 3: game that I went from not knowing about it to
Speaker 3: mark on my calendar. That looks great.
Speaker 1: Uh. Dan. You also put down that you've checked out
Speaker 1: some other Steam Excess demos, any other rex you can give.
Speaker 3: Like, what I won't give is the House That Dead
Speaker 3: to remake. I love House the Dead two on Dreamcast,
Speaker 3: big big fan of that, and uh, it just didn't
Speaker 3: work the For like four times I tried to launch it.
Speaker 3: I just couldn't get into the game. Like the menus
Speaker 3: are all weird and mislabeled, and it's like, okay, this
Speaker 3: might be an indicator of quality right away. Also, there
Speaker 3: was an option where you could mute the reload. It
Speaker 3: literally says mute reload scream with a checkbox, and I'm like,
Speaker 3: I'm personally offended that that's even an option.
Speaker 7: Yeah.
Speaker 2: Yeah, Like when people get mad that you can make
Speaker 2: games easier like that, I am with you on that
Speaker 2: where I will get mad if you can get rid
Speaker 2: of that sound.
Speaker 3: You have to scream reload at me every three seconds. Yes, yes,
Speaker 3: And they change the voices the weird you know house
Speaker 3: to dead voices, and so it's like not nearly as
Speaker 3: fun and campy, which is they get the actors.
Speaker 6: From the movie from the Uba bol movie.
Speaker 3: God you could hope. If there's one positive I would
Speaker 3: say is that the actual like shooting of the zombies
Speaker 3: feels really meaty, and it feels just really just like
Speaker 3: they're really just getting messed up and body parts flying
Speaker 3: around and stuff. But yeah, I went from being excited
Speaker 3: to be like, Okay, maybe I'll just play the dreamcast
Speaker 3: one when I want my house to dead.
Speaker 1: Fix.
Speaker 3: One that I am a little excited about is Tempest Rising,
Speaker 3: which that is just straight up a man in common.
Speaker 3: It is like straight up GDI verse nod like my
Speaker 3: Barracks on the not nod side was a giant fist building,
Speaker 3: Like oh yeah, even the fucking unit voices. Every time
Speaker 3: I was like selecting stuff and everything, I was like,
Speaker 3: I swear to god, that's a voice from Reddler too.
Speaker 3: They got Frank Lapecky, the guy that did the hell
Speaker 3: March and all the classic Command Conquer stuff. He does
Speaker 3: a couple of tracks, I believe. I saw some comments
Speaker 3: saying that they did get members of the old Westwood
Speaker 3: team to work on the game. I don't know that
Speaker 3: for sure, but like it is very clear what they're
Speaker 3: going for here from like the load screens and stuff
Speaker 3: and Welcome Commander and like you know, command dot exe
Speaker 3: and all this stuff. It's just it's Command of Conquer
Speaker 3: through and through. There's the way it does. Like harvesters
Speaker 3: is really cool because instead of building a refinery with
Speaker 3: harvesters that come out, it's like, at least with the
Speaker 3: faction I was, it's like a building on wheels, but
Speaker 3: then the wheels are all individual little harvesters, so you
Speaker 3: just drive the building to the tempest field and then
Speaker 3: the four wheel things break off and the four guys
Speaker 3: go and harvest everything and bring it back so you
Speaker 3: can move it around. He's like, it's just like it
Speaker 3: feels like what I would imagine Command a Concker being
Speaker 3: like if it had remained a serious Now you know,
Speaker 3: it's makes me happy.
Speaker 2: Nice, we're probably a gate but I'm sorry just looking
Speaker 2: at the developer and they like worked on ghost Runner
Speaker 2: and stuff weird.
Speaker 1: Okay hmm uh yeah a man, it's Steam next Fest.
Speaker 1: There's an obsceen amount of demos. We're going to try
Speaker 1: and download a bunch and check them out later this week.
Speaker 2: On Yeah, I had one my Hardcore Circus demo. That's
Speaker 2: a weird two D platformer that's supposed to be extremely difficult.
Speaker 6: It is all about like.
Speaker 2: Maintaining your momentum and you know, doing the tangential jumps
Speaker 2: off from like swings, so you want to make sure
Speaker 2: you time it. So like if you've got to go
Speaker 2: dead right on this swing because there's a spike up there,
Speaker 2: you've got to make sure you hit the jump right
Speaker 2: when it comes on the down swing and it's like
Speaker 2: you're even with the ground, so you carry the momentum
Speaker 2: directly forward and you got to hit the ring the
Speaker 2: next ring dead on.
Speaker 6: There's no give or take there. You got to get
Speaker 6: it right on there.
Speaker 2: And there's pretty spaced out checkpoints, so it's like these
Speaker 2: sections of really difficult platforming, very you know, finicky particular platforming,
Speaker 2: and then once you get through that section, then there's
Speaker 2: another section just like that, but you know with new
Speaker 2: obstacles in the way.
Speaker 6: I'm into it.
Speaker 2: It's got this like you know, satanic circus theme, Like
Speaker 2: literally it starts with the devil.
Speaker 6: Yeah, exactly, miss your whole deal. Psycho circus.
Speaker 2: Yeah, Kiss, you know they they kissed me and I
Speaker 2: have been cursed with the psycond Circus my entire life.
Speaker 1: This How bad is that games?
Speaker 3: Psycho Circus? I never really played it.
Speaker 6: I wonder if probably Blake club worthy.
Speaker 3: Probably a little bit on the bubble, but the bubbles.
Speaker 6: But imagine Mike as uh huh.
Speaker 1: Yeah, I don't want he would have y'all should if
Speaker 1: you give this blight to Mike, he should be a
Speaker 1: different Kiss member each episode?
Speaker 3: How long a Mickey thing one?
Speaker 2: Or don't I don't want to be, But you got
Speaker 2: do you do the tongue thing all the time, and
Speaker 2: you could be what's his names?
Speaker 6: You've got Gene Simmons energy, Mike, you're more of the
Speaker 6: child though.
Speaker 3: I saw so I would never just call out a
Speaker 3: funny post I saw, but this one really got me.
Speaker 3: It was if you read all four Kiss autobiographies, it's
Speaker 3: like rasham On for idiots.
Speaker 1: Yeah, like that.
Speaker 2: I am downloading a bunch of stuff from the steam
Speaker 2: necklast that I will be preparing maybe for our Friday
Speaker 2: stream That rough and the Riverside demo.
Speaker 6: That is that he places that.
Speaker 2: Raccoon or the tanuki that can take textures and throw
Speaker 2: it onto other things. So it's like you could pick
Speaker 2: up the grass texture, throw it on the waterfall, turn
Speaker 2: the waterfall into grass, and now you can climb up
Speaker 2: the waterfall.
Speaker 6: That sort of thing. It looks awesome.
Speaker 2: You guys should actually take a look at it because
Speaker 2: it looks amazing. Monico two, this one, you guys should
Speaker 2: all download. Yes, yeah, if we can't play it now,
Speaker 2: we should trying to know this is a sequel to
Speaker 2: that four player heist game.
Speaker 6: It's like, yeah, you can only see line of sights.
Speaker 2: You have to kind of communicate with one another. I
Speaker 2: think this could be a really fun one. There's a
Speaker 2: Roadcraft demo that I'm like, well, Roadcraft is definitely my
Speaker 2: most anticipated game. It's that like civil service repairing a
Speaker 2: city that's been hit by like a flood or a landslide, and.
Speaker 6: You got to go in there and rebuild the bridges
Speaker 6: and the roads from the mud.
Speaker 2: Runner team and then that you just go around, yeah,
Speaker 2: just kicking the soccer ball and it looks like Gold Story,
Speaker 2: but first person and with the soccer ball.
Speaker 6: So a bunch of a bunch of cool stuff happening
Speaker 6: over there.
Speaker 1: Last Steam neex Fast demo shout out skin Deep, it's
Speaker 1: a first person shooter. I dig the look of this.
Speaker 1: I haven't gone the chance to actually check it out,
Speaker 1: but I love in the description that the developer saying,
Speaker 1: we got sneezing, we got things getting stuck to your feet,
Speaker 1: because it feels ever so slightly adjacent to tripping in
Speaker 1: a video game.
Speaker 3: Oh good, good, good stuff. Yes, yes, uh a couple.
Speaker 3: I got my eyes on our promised mascot agency that
Speaker 3: looks weird and interesting. And also Demon Tides, a three
Speaker 3: D platformer that I yeah, yeah, I wish I want
Speaker 3: to try Demon Turf again. Maybe I wanted to really
Speaker 3: like that one but couldn't get into it. Was that
Speaker 3: a previous one?
Speaker 4: Yeah, yeah, so yeah, it was a three D platformer
Speaker 4: and it had like the characters were spiked and it
Speaker 4: had that interesting look. This one everything is just three D.
Speaker 4: It still actually looks pretty good, though, So I I
Speaker 4: ended up.
Speaker 2: Really liking Demon Turf, so I'm looking forward to this
Speaker 2: well also, and I deliver it all costs, which Dan,
Speaker 2: you've played before.
Speaker 3: Right, Yes, I played that. It's fun and weird.
Speaker 2: Yeah, so I'm gonna I'm gonna try that. And then
Speaker 2: last one I'm downloading here is a Slice and Dice
Speaker 2: pizza shop simulator where you play as a guy that
Speaker 2: like has to make pizzas I think, but it's also
Speaker 2: a three D beat him up like a first person
Speaker 2: beat him up, so the dough or like you might be,
Speaker 2: you beat up the dough and then you beat up
Speaker 2: some dopes and.
Speaker 1: I'm I'm glad of that. You know, let's do that,
Speaker 1: all right. That's a bunch of demos there. Last week
Speaker 1: we decide to start another race and we dugge the
Speaker 1: very bottom in a game about digging a hole. And
Speaker 1: I should have known we were at a disadvantage from
Speaker 1: the get go. Jeff Grub is just adept at dirt.
Speaker 1: Grubs dirt.
Speaker 2: Put a little turn on your pillow for the grub Land.
Speaker 2: You did almost Yeah, you were very close.
Speaker 3: I was coming back.
Speaker 1: By the end.
Speaker 3: You were way far behind.
Speaker 1: But the punishment that Jeff Grubb gave the rest of
Speaker 1: us participating was to play the thing remastered, And Dan,
Speaker 1: you completed it.
Speaker 3: I beat it turns out, Oh there's Mike.
Speaker 1: Oh he's feeling better. Yeah.
Speaker 3: Actually, this weekend just being laid up. I beat The
Speaker 3: Thing Remastered and the First Warrior Land so a lot
Speaker 3: of just land down playing games this weekend. I got
Speaker 3: thoughts on both those. But the Thing, it is ambitious
Speaker 3: and we're like, I liked playing it. I like the game,
Speaker 3: but I find it like more interesting than like Thing.
Speaker 3: It's just like the way it was trying to do
Speaker 3: almost like that was kind of the era where you
Speaker 3: were seeing stuff like Full Spectrum Warrior and things where
Speaker 3: or like the early Rainbow sixes where it's like ordering
Speaker 3: a squad around and things like that, and especially for
Speaker 3: like a PS two game in two thousand and two
Speaker 3: doing interesting stuff like oh, you walk into like a
Speaker 3: murder scene and you know, there's just blood all over
Speaker 3: those pool table and your guy might start throwing up,
Speaker 3: or he might freak out, or he might just shoot himself,
Speaker 3: he might shoot you, And you got to like monitor
Speaker 3: their like psych levels and stuff as well as their
Speaker 3: health and giving them adrenaline shots if they're nervous or
Speaker 3: like if you can tell by the way the way
Speaker 3: you can tell they're freaking out as hilarious because it's
Speaker 3: just the you and you just see their face.
Speaker 6: Just just I'm gonna do it right here for the video.
Speaker 3: You keep talking, I can't because yeah, yep, that's that's what.
Speaker 1: Oh God, give grub a shot.
Speaker 3: Wait, I'll do a blood test to myself.
Speaker 1: Yes, randoln help.
Speaker 3: Yeah, as someone who has panic attacks, adrenaline shots sound
Speaker 3: like the worst thing in the circumstances.
Speaker 1: It's fine. They'll just give that to us on the farm. Yeah, yeah,
Speaker 1: will be great.
Speaker 3: You can also just like, let's say there's a couple
Speaker 3: guys with the end they're both just like suspicious or
Speaker 3: like they won't follow you because they don't trust you.
Speaker 3: You can give yourself a blood test in front of
Speaker 3: them like in the movie. That's the thing is like
Speaker 3: they incorporate a lot of things from the movie, some
Speaker 3: of the direct part way in the movie. Yeah, yeah,
Speaker 3: and there's fun stuff like there's a guy that is
Speaker 3: John Carpenter's likeness. There are some cameos and stuff like
Speaker 3: that from the movie. Some of it's a little ham
Speaker 3: pisted where it's just like remember that, like like there's
Speaker 3: a part where your guy goes like, let me show
Speaker 3: you what I already know, and like the main character
Speaker 3: is the biggest just dork, Like it's like this like
Speaker 3: Christian Slater sounded like very two thousand and two, you know,
Speaker 3: game protagonist.
Speaker 1: But I don't know.
Speaker 3: I just thought it was such a fascinating attempt to
Speaker 3: like not just make it a straightforward to action game,
Speaker 3: to like it was clearly made by people that were like,
Speaker 3: we want to like have the vibe of the movie
Speaker 3: of like how do we incorporate these ideas of not
Speaker 3: trusting your crewmates and and things like that. So yeah,
Speaker 3: I thought it was really cool. There's things where it's
Speaker 3: like there's no jump and there's not even like a
Speaker 3: clamber thing, so it's very of the time where it's like, Okay,
Speaker 3: I can't get into that room because there's a like
Speaker 3: box that goes up to my knees, you know, like
Speaker 3: that type of thing. But it's it's fine. It's ultimately, Yeah,
Speaker 3: it was like four or five hours long, I would say,
Speaker 3: and really you really enjoyed it quite a bit.
Speaker 6: You have to.
Speaker 3: It's smart too, because like the tiny little scampery critters
Speaker 3: you can just shoot and kill, but once they were
Speaker 3: a certain size, you have to get their health down
Speaker 3: to a certain point, and then you have to use
Speaker 3: like a blowtor to a flamethrower or a flame grenade,
Speaker 3: so you do have to torch them to kill them.
Speaker 2: Like yeah, and your companions are very like they get
Speaker 2: in there and they do some fighting as well, and
Speaker 2: if you're shooting one, they might clean it up with
Speaker 2: the flamethrower.
Speaker 7: Like.
Speaker 6: I did not find them a hassle to work with
Speaker 6: in combat.
Speaker 3: No, there were times where it's like I would give them,
Speaker 3: like you can choose what guns and ammo to give
Speaker 3: them and stuff. So it's like, all right, here, you
Speaker 3: take the shotgun, you take the flame thrower, and then
Speaker 3: like I can go and I can like go to
Speaker 3: the panel on the wall to restore the power, and
Speaker 3: while I'm doing that, they can be fighting all the
Speaker 3: little guys coming in and stuff like that. It's it's
Speaker 3: it's a cool game. I'm surprised it wasn't talked about
Speaker 3: as much back then, but I'm very glad to have
Speaker 3: played through it.
Speaker 2: It definitely is like from this like slightly alternative timeline
Speaker 2: of Oh, like the way we make games feel you know,
Speaker 2: bigger and have more going on is let's give like
Speaker 2: internality to the side characters and that you have to
Speaker 2: like really think about them and consider their their feelings.
Speaker 2: And yeah, I'm finding it interesting as well. I think
Speaker 2: i'm a little bit more than halfway through it.
Speaker 6: It runs great on steam Deck.
Speaker 2: I'm enjoying it, and it's been very cool to just
Speaker 2: chill out with, especially like we're starting to get to
Speaker 2: a point where it's getting a little bit warmer again,
Speaker 2: but when there was still snow outside and it was
Speaker 2: like snowy NonStop for like two and a half days here,
Speaker 2: it's a very good winter game. Just obviously the thing
Speaker 2: is yeah, entirely.
Speaker 3: I played the whole thing on steam Deck. It's awesome
Speaker 3: on there.
Speaker 4: Yeah, and who's funishment was more fun? Minor jeffs What
Speaker 4: was the one I did for.
Speaker 3: Crimson Skies?
Speaker 1: Ah? Boy, they were both good.
Speaker 6: I mean they were both if I were to you
Speaker 6: that back in the day, I think them because a
Speaker 6: competition as well, So I.
Speaker 3: Think they both would have gotten like an eight point
Speaker 3: two on my old review scale back in the day.
Speaker 1: Okay, well that heat wow.
Speaker 3: Yeah, yeah, I think the thing is more interesting, I'll
Speaker 3: give it that, ye sure, Yeah, the guys is more Joyful.
Speaker 1: That's fair, I would say, yeah, yeah, all right, okay,
Speaker 1: speaking about old games. Uh, Mike, you have continued to
Speaker 1: play Day of the ten tac.
Speaker 4: Play right, well, so the last weekend or so ago
Speaker 4: is my maniac Mitch and weekend, right, that's my first
Speaker 4: time playing through that. It's like, since I did that,
Speaker 4: I was like, all right as well, play through DAYD
Speaker 4: Tentacle again. And uh, that's the game I played through
Speaker 4: many many times, which you think would like take away
Speaker 4: the joy is such a puzzle focused game for me,
Speaker 4: but uh, it's such a more so than any other
Speaker 4: starts a venture game did a bunch of other venture games.
Speaker 4: It's such just a cartoon given the art style was
Speaker 4: very kind of texting avery looking right. It's got a
Speaker 4: lot of that classic era of cartoon vibes with it.
Speaker 4: The style is great, the colors pop, and it's just
Speaker 4: a funny, funny game. It's definitely one of the funniest
Speaker 4: that they've made. And the whole kind of gimmick is
Speaker 4: a time travel thing this time so you still have
Speaker 4: to be characters, but you know you're you're all at
Speaker 4: this mansion, but one is stuck two hundred years in
Speaker 4: the past and the Founding Fathers happened to be there,
Speaker 4: and it's an in and they're writing the Constitution, and
Speaker 4: another characters two hundred years in the future, and over
Speaker 4: there the tentacles have taken over and slaved humanities, and
Speaker 4: humans are just pets. And like some of the most
Speaker 4: fun stuff is the puzzles that work with that. Like,
Speaker 4: at one point in the future, there's a hamster that
Speaker 4: you need to get out of a mousehole in the basement.
Speaker 3: So how are we going to do that?
Speaker 4: Well, in the present, you find a flyer for George's
Speaker 4: vacuum cleaners, and it says George says that every American
Speaker 4: should have a vacuum cleaner in their basement. So you
Speaker 4: send that flyer to the past so that that guy
Speaker 4: could put that flyer in the suggestion box for the Constitution,
Speaker 4: so that when they read it, it says George says
Speaker 4: that every American should have vacuum cleaning the basement. Well,
Speaker 4: if good enough for Georgia Washington, I guess, so then
Speaker 4: it becomes constitutional law. So they begin at the future,
Speaker 4: pops up into the basement right by this mousehole. You
Speaker 4: get the hamster out, Like that's good.
Speaker 1: Wow, you're yourself.
Speaker 4: It's so good, Like just even recounting that puzzle Fickles
Speaker 4: being credited incredibly fancy. It's a It's one of one
Speaker 4: of those games I can say are just absolutely perfect.
Speaker 4: I think it's even a little bit less obtuse in
Speaker 4: these games can sometimes get. I think it's a great
Speaker 4: starting one. It was my first one. This was the
Speaker 4: one that I played, and then from there I got
Speaker 4: just totally into all these games. And they had that
Speaker 4: remastered version that came out like got probably ten years
Speaker 4: ago now, so it runs pretty much on on everything
Speaker 4: it's that has like newer graph fixed that are pretty faithful.
Speaker 4: I still rather just play with the old chunkier pixels
Speaker 4: because I'm an old head for sure. But it's great
Speaker 4: that it's ever also as an awesome Easter egg where
Speaker 4: you go to somebody's room with a computer and you
Speaker 4: use the computer.
Speaker 3: You just play Maniac Minchi and all of a sudden,
Speaker 3: how fun. Yeah, that's fun, Mike. I generally do the
Speaker 3: like chunky pixel stuff too when they do like remakes
Speaker 3: and stuff, and it reminds me of the early days
Speaker 3: of XBLA when they first started bringing like classic games
Speaker 3: back and it's just like the most like smooth vasolene.
Speaker 3: Just like this is not like you're trying to tell
Speaker 3: it's like enhanced graphics, like no, it is.
Speaker 4: Oh god, remember they remade Turtles and Time on next
Speaker 4: they took that down.
Speaker 1: Yeah, yeah, there.
Speaker 3: Was just a lot of that.
Speaker 4: It's like, well, now it's in lame looking three D models,
Speaker 4: that's better, right nah?
Speaker 1: Uh, I don't know, Mike, speaking about older games, I've
Speaker 1: been playing for enjoyment. I see that you have hit
Speaker 1: the vert Ramp and played Tony Hawk's per Skater one
Speaker 1: plus two. Now I want to do this as well, yeah,
Speaker 1: because he.
Speaker 6: Was doing it.
Speaker 4: Yeah, basically, I'm very excited about this, you know, very
Speaker 4: obviously impending announcement for to the X pro Skater three
Speaker 4: and four happening on March fourth, ha ha ha ha,
Speaker 4: which you didn't understand either, right.
Speaker 3: Yeah, yeah, four, yep, very Yeah, that's very good.
Speaker 4: Yeah, they know what they're doing there. But uh yeah,
Speaker 4: I'm really in the mood to play one of these.
Speaker 1: In fact, I've been in the mood for a bit.
Speaker 4: That's why I bought ten X pro Skater four from
Speaker 4: my PS two not too long ago. But with this
Speaker 4: I'm like, you know what, it would be really easy
Speaker 4: just to play one and two. It's you know, just
Speaker 4: on my PlayStation five, So whatever, let's do it. And boy,
Speaker 4: that game is just still so fun, just so nice
Speaker 4: pointing through it. It's just so easy to always jump
Speaker 4: back into it.
Speaker 1: Just I love.
Speaker 4: Just going through there and being like this, this one
Speaker 4: was probably like a nine out of ten level. This
Speaker 4: one's a seven out of ten, right, Like I start
Speaker 4: ranking the levels as I play it.
Speaker 3: The soundtrack phenomenal.
Speaker 4: I mean, those games are just ones I'm going to
Speaker 4: be going back to inter mentally throughout the.
Speaker 3: Rest of my life. And all I watched you streaming
Speaker 3: a little bit and it's just the second I all
Speaker 3: I have to just see you, like skating around the
Speaker 3: school or the warehouse, and I'm just like happy. It's
Speaker 3: just like oh hell yes, and like it's hot and
Speaker 3: you're right in that. Like I just want to play
Speaker 3: even that one right now. Like one and two, I
Speaker 3: went crazy on it when it first came out, and
Speaker 3: I haven't really touched it much since then. I'm sure
Speaker 3: it's great every time I pick it up. And oh god,
Speaker 3: three and four, I'm just gonna devour.
Speaker 6: I haven't done much of the multiplayer in one plus two.
Speaker 3: Uh, so I would like to play Horse. I want
Speaker 3: to play I'm gonna do.
Speaker 2: I want to do a bunch of the modes, like
Speaker 2: I like just doing like score attack and the score
Speaker 2: and two minutes.
Speaker 4: Yeah, did you get into like the skate park creation
Speaker 4: stuff very much much?
Speaker 2: I try, Like the first time it showed up, like
Speaker 2: when we're like when all we were doing is going
Speaker 2: over my friend's house after school and playing Tony Hawk
Speaker 2: NonStop for hours, Like, yeah, we kind of milk that
Speaker 2: game for all it was worth, including making a couple
Speaker 2: of skate parks ourselves, Mike.
Speaker 3: Mike did mention that it would be fun to do
Speaker 3: a race when we're ready for another punishment thing, to
Speaker 3: do a like what do you think Mike just beat
Speaker 3: one beat proNT extol skater one.
Speaker 4: Yeah, because like it was pretty good because you don't
Speaker 4: have to get all the objectives choose that, right.
Speaker 2: I was liked at like doing some of those like
Speaker 2: very obscure ones, but you.
Speaker 3: Have to do all of them. Yeah, you're right, not
Speaker 3: every hit and tape or anything.
Speaker 1: Yeah, yeah, you could just go for the score, uh challenges,
Speaker 1: That's how.
Speaker 3: I always do those is first run on every level
Speaker 3: is I'm just gonna try to go crazy with a
Speaker 3: score and that'll get you know, pro sick.
Speaker 1: You know, Yeah, I.
Speaker 4: Always get the I get the attribute point things first, right,
Speaker 4: I can't like calm down or level unless I get
Speaker 4: all of those things.
Speaker 3: Sure so, And you also just want to explore and
Speaker 3: just see, like, okay, what's the layout here. I was
Speaker 3: never as big on the ones, yeah, like the mall
Speaker 3: and stuff. I was never as big on the ones
Speaker 3: where the run they're good. It's all good. But like
Speaker 3: I like the open ones.
Speaker 1: I like the mall find by, don't like downhill jam.
Speaker 4: I think when next pro Skter three had to figure
Speaker 4: it out with the airport where you have a little
Speaker 4: bit in the beginning and then the end you're kind
Speaker 4: of being like Hangar and then it just becomes a
Speaker 4: bit more like a normal level.
Speaker 6: Again.
Speaker 3: That feels like I would just grind around the baggage
Speaker 3: claim for like a minute and a half after just
Speaker 3: patting my score out. It's my favorite. I'm so excited
Speaker 3: just for like that remake.
Speaker 1: God, I think the best adjustment to Tony Hawk is
Speaker 1: probably as you are grinding, you just buttoning out to
Speaker 1: switch to a different Grindle.
Speaker 6: Square manuals as well.
Speaker 3: Yeah, the sticks and all that. I would go crazy
Speaker 3: with that ship.
Speaker 1: Yeah.
Speaker 4: I like to jump and like do some kind of
Speaker 4: a flip trick before I change my grind.
Speaker 3: Oh I always do every single time. Mike, you mentioned that,
Speaker 3: like it's up there with Mario sixty four in terms
Speaker 3: of just like, oh, yeah, this is just the best
Speaker 3: feeling game, and like it's aged so fucking well.
Speaker 4: Yeah, it's just yeah, it always just feels amazing. It's
Speaker 4: just video games to.
Speaker 1: Me, right, absolutely, Mike, You're you're probably the most fighting
Speaker 1: game person here. The muscle memory that I kick into
Speaker 1: for Tony Hawk, because like I think I can play
Speaker 1: that game with my eyes closed and just button out
Speaker 1: the combos and kind of have the feel for it.
Speaker 1: Is that similar to how a fighting game kind of
Speaker 1: clicks in?
Speaker 3: Oh sure, yeah. Absolutely.
Speaker 4: Like It's funny how it happened when Mars cap On two,
Speaker 4: when that collection came out, a game I haven't I
Speaker 4: probably hadn't really played for a good you know, five six,
Speaker 4: maybe more years, ten years even at least in a
Speaker 4: serious way. But it's just immediately like, oh, yeah, you
Speaker 4: do this to cancel into that and then this guy
Speaker 4: comes out.
Speaker 3: Yeah, it all, it all comes forward. What if instead
Speaker 3: of checking out stem next Fast demos, we just played
Speaker 3: Tony Hawk's.
Speaker 6: I mean there's no law.
Speaker 3: Well no, because I'm out with more dental shit Friday,
Speaker 3: so you got to say.
Speaker 6: Tony Hawk for me, so he'll automatically lose and get
Speaker 6: the next fun.
Speaker 3: Oh yeah, not another fun game.
Speaker 1: March forth a week today.
Speaker 4: Do you think there's a chance that that's like a
Speaker 4: shadow drop or were you have a Fiskater three this
Speaker 4: time next week.
Speaker 6: We'll talk about it.
Speaker 2: There's a small chance, but they probably have a small
Speaker 2: gap between they and that when they announce it and
Speaker 2: when they release it.
Speaker 3: If they have a small gap, I'm going to do
Speaker 3: a kick flip over it. Cos body says. Playing Tony
Speaker 3: Hawk three on a GameCube controller really fucked me up.
Speaker 3: It's like, I'm normally I can adjust whether I'm playing on.
Speaker 6: A bit due was the wrong one. That's the thing.
Speaker 3: It's like with Tony Hawk, that is the one I'm
Speaker 3: super precious about.
Speaker 1: Like the idea of.
Speaker 3: Playing Tony Hawk on a sixty four or a GameCube
Speaker 3: or even like I know people like the Dreamcast version,
Speaker 3: but like, I cannot imagine what the Dreamcast d pad
Speaker 3: that is alastation.
Speaker 4: Tony Hawk two X came out as like an X
Speaker 4: bunks launch game.
Speaker 3: It's a little weird, well.
Speaker 2: On the duke on the I played it on the
Speaker 2: duke and I got infuriated. I was so mad because
Speaker 2: I'm like, you cannot go from a jump into a
Speaker 2: grind because these other buttons are slanted in the way.
Speaker 6: It's oh, I.
Speaker 3: Hated it, Like how dare they?
Speaker 2: Peo didn't bother me because I would just use the
Speaker 2: sea buttons and it was like, oh, this is perfect.
Speaker 6: They're all right there. I could get to them, so
Speaker 6: they didn't bother me.
Speaker 1: The music time with the music stuff too.
Speaker 2: You no, no, yeah, I'm not the games themselves for sure,
Speaker 2: dn't bother me.
Speaker 3: Such a GameCube freak that I still enjoy playing TONIOK in.
Speaker 4: The GameCube, but I mean, I think the dpad sucks
Speaker 4: on the thing, so it is a little weird yet
Speaker 4: to use the analyog stick and that's just oh, I'm
Speaker 4: kind of weird for Tony.
Speaker 1: Hawk going from one sport to another. Tough grub. You've
Speaker 1: been playing PGA too or two K twenty five.
Speaker 6: Yeah, this is out in a couple of days.
Speaker 2: I think there's an early access version right now that
Speaker 2: I'm playing, and it is a lot like PGA Tour
Speaker 2: two K twenty four. But they, you know what, there
Speaker 2: are some changes. I think, honestly, I've been conflating. There's
Speaker 2: this in another golf game that's been coming out recently.
Speaker 2: Maybe it's the EA one. I think I've been playing
Speaker 2: the two K ones though, so I do think these
Speaker 2: are improvements. There is so for a while now, for
Speaker 2: a very long time now. To me, this is still new.
Speaker 2: But I'm an old man. I remember doing the three
Speaker 2: button presses for golf, and that's golf game to me.
Speaker 2: But for like twenty years now, they been doing the
Speaker 2: analog stick like like you have the Golden Tea rolling
Speaker 2: a ball thing.
Speaker 3: It's very similar Tiger Woods thing, the analog down up, Tiger.
Speaker 2: Woods down up, and in the recent two K games,
Speaker 2: they're very much like, Okay, if you want to play
Speaker 2: it on the normal default mode, you got to do
Speaker 2: like a smooth backswing, a smooth upswing. You got to
Speaker 2: get the timing right. There's all these little elements just
Speaker 2: like a golf swing. It's very It does a good
Speaker 2: job of approximating that getting the timing right.
Speaker 6: Was always the big trouble spot for me.
Speaker 2: So what they've done this time, And honestly, maybe this
Speaker 2: was here, but now it's much more noticeable. In the UI,
Speaker 2: there is a circle that your swing exists in. As
Speaker 2: you start to pull back, you could see it on
Speaker 2: the on the screen, And as you start the swing,
Speaker 2: a tinier like outline of a circle begins to grow
Speaker 2: inside of that circle. And once it hits the the
Speaker 2: the kind of power setting that you set as like
Speaker 2: your intention for the swing, that's when you want to
Speaker 2: begin the upswing. And as long as you get the
Speaker 2: timing on that right, everything else kind of just falls
Speaker 2: into place. Then it's like, Okay, how straight did you
Speaker 2: pull back? How straight did you press forward? Did you
Speaker 2: get it inside the cone where it's like it's not
Speaker 2: going to go way off to the side, And then
Speaker 2: inside that cone did you get it on the little
Speaker 2: nub in there where it's going to be a perfect shot.
Speaker 2: So it's just visually very much easier to know what
Speaker 2: you're supposed to do with your swing. It's still difficult
Speaker 2: because it's a golf swing and it's supposed to be difficult,
Speaker 2: but it's much easier to actually grock what is happening.
Speaker 6: And I really appreciate that. It's already made it a much.
Speaker 2: More enjoyable game for me as someone who wants to
Speaker 2: jump in there, play around on the corn ferry like
Speaker 2: tour like leading up to the PGA two or whatever,
Speaker 2: and it's been Yeah, it's really working for me. It
Speaker 2: has all the other stuff like, hey, looks looks fantastic,
Speaker 2: sounds nice. The announcers are talking constantly, but I don't
Speaker 2: find them annoying or anything like that.
Speaker 6: It's yeah, I think this really works as a golf game.
Speaker 3: Now, I wonder if I should try that, because like
Speaker 3: I have historically liked golf games, it's like boxing. I
Speaker 3: like golf and boxing games way more than I like
Speaker 3: the actual sports. And I do prefer the like the
Speaker 3: Tiger style swing to the like hot shots Mario Golf
Speaker 3: three tap like. I like them both. They're both great,
Speaker 3: but like I love just the kind of emulating the
Speaker 3: feeling of the back and forth swings. So there should
Speaker 3: try this. Is EA still doing the Rizzy McAfee thing
Speaker 3: or is that it's what Tiger turned into?
Speaker 6: Yeah, Rory McElroy.
Speaker 2: Yeah, yes, yes, he was on one of those, but
Speaker 2: I think McAfee the most recent one did not have
Speaker 2: Rizzy on there, and that what that did just happen
Speaker 2: like last year or the year before that. So yes,
Speaker 2: e A is doing their golf game as well, and
Speaker 2: it's very similar, very close. They It has, like the Masters,
Speaker 2: a few things you can't get in this game because
Speaker 2: like we're gonna go get the rights for these things
Speaker 2: and make them exclusive dour game. But both these games
Speaker 2: are pretty close in terms of features. I think I
Speaker 2: do prefer the two K one and I always think
Speaker 2: i'm playing it. I'm like, you know, I know, we
Speaker 2: got we're talking about Tony Hawk and much other things.
Speaker 2: I would like to do a stream where we just
Speaker 2: do a couple of rounds of golf. I think that'd
Speaker 2: be fun, would yes, yeah, yes, okay, yeah, see we
Speaker 2: could set that up.
Speaker 6: Maybe that could be a Jeff Grub gimmick.
Speaker 1: Yeah, I know tons of things about golf now that
Speaker 1: you've got your clubs, your wedges, your drivers. Speaking about drivers,
Speaker 1: rub driving is hard.
Speaker 6: It's a beautiful channel. Yes, this is another Grub game.
Speaker 2: This is a getting over it like in that genre.
Speaker 1: Of this is what you were talking about.
Speaker 2: Yes, and instead of this one being one where it's like, hey,
Speaker 2: climbing is hard, or you're gonna be in a pot
Speaker 2: and pushing yourself up, or now it's that but with
Speaker 2: a now you can do it in VR all these
Speaker 2: things really exist. Or the one where I played as
Speaker 2: a pumpkin that was rolling trying to like jump up
Speaker 2: a bunch of stuff. This one you're in a little
Speaker 2: four by four bathtub. I mean literally is a bathtub
Speaker 2: with like springy wheels. Honestly, it looks a lot like
Speaker 2: the car from the cover of Stunt Race FX.
Speaker 6: Yes, I definitely like that a lot. This is cool,
Speaker 6: This is good.
Speaker 2: You know, if you don't like those kinds of games
Speaker 2: getting over it, you're not gonna like this. But if
Speaker 2: you are into those sorts of things or enjoy watching
Speaker 2: like streamers play them, this one I think really works
Speaker 2: because it's all about just those four wheels and the
Speaker 2: physics of like, Okay, this one's got to roll over
Speaker 2: this rock. It's going to push me to the side,
Speaker 2: and there's the giant chasm. Can I find a way
Speaker 2: to like sort of turn into this this like little
Speaker 2: cliff here so I can get up there and immediately
Speaker 2: re establish myself without like being too chaotic, so I
Speaker 2: don't suddenly just fall off. And then of course you
Speaker 2: get a little bit higher, and now the narrow little
Speaker 2: track's got fifty little mines everywhere, and you got to
Speaker 2: just try to drive the path so your wheels go
Speaker 2: like over them or between them. Okay, and then now
Speaker 2: here's a giant mine at the end, and how are
Speaker 2: you going.
Speaker 6: To deal with that?
Speaker 2: You have a jump button, so if you tap the jump,
Speaker 2: you do a little jump. You hold the jump, you
Speaker 2: do a higher jump longer, and then you'll get to
Speaker 2: points where Okay, I'm at this ramp and I think
Speaker 2: it wants me to jump way like fifty feet in
Speaker 2: that direction, and it's like, yep, that's what I was
Speaker 2: supposed to do, and it feels really good to like
Speaker 2: land that immediately hit the brake and she'd be like okay, shu.
Speaker 2: And you know, I've played for a couple like maybe
Speaker 2: an hour now, I've had like I stopped after a
Speaker 2: really really really big fall because I got to a
Speaker 2: red light green light situation that I did not know
Speaker 2: was a red light green light situation. When it turned
Speaker 2: red the ground I was on because I just kept
Speaker 2: going gave way and I just I felt I think
Speaker 2: a thousand meters.
Speaker 6: So yeah, it's uh, it's good. I'm about I think
Speaker 6: I got about a fifth of the way up, and
Speaker 6: I'm really enjoying it.
Speaker 2: But again, like people know if these games are for
Speaker 2: them or not, and if it's not for you, this
Speaker 2: is not going to change that.
Speaker 3: Was this a demo or was this an out?
Speaker 6: I think this is shootout now, Okay, I want to
Speaker 6: try it out.
Speaker 2: Yeah, I do think this is one that like, oh,
Speaker 2: it's a good spin on it because I think the
Speaker 2: driving physics, the car physics.
Speaker 6: Are really good.
Speaker 1: Cool, nice, nice, gosh, so many options for things to
Speaker 1: stream out. Huh, Mike Manati, I see that you took
Speaker 1: a visit to the museum, the Two Point Museum.
Speaker 4: Yeah, so these two point games that have been popping
Speaker 4: off sort of the spiritual successors to those theme games
Speaker 4: a theme park, theme hospital, theme aquarium. I haven't really
Speaker 4: dived into them yet, but I like these the slot
Speaker 4: I especially like natural history museums.
Speaker 3: That's kind of the main focus here.
Speaker 4: So yeah, it's just one of those simulation games and
Speaker 4: you have a museum and you kind of you know,
Speaker 4: you have to like hire the workers, you have to
Speaker 4: place exhibits and decorations all stuff. But the loop is
Speaker 4: very good and it's also very easy. Like the tutorialization
Speaker 4: almost felt kind of non existent. It just ramps up
Speaker 4: the complexity in a very natural, sensical way where you
Speaker 4: have a museum and you have a helipad outside. You
Speaker 4: can send workers out on expeditions to go find exhibits, right,
Speaker 4: and then when you get the exhibit, you need to
Speaker 4: place it. You need to put like good decorations and
Speaker 4: also sort of like info stuff, and then based on
Speaker 4: how like how much how entertaining the exhibit is and
Speaker 4: how informative it is, then you'll get donations. So you
Speaker 4: have to place a little donation boxes around strategically as well.
Speaker 4: So it kind of just feeds into this loop of
Speaker 4: making money from that I didn't ticket sales and concessions
Speaker 4: and you know, your gift shop so that you can
Speaker 4: then have more expeditions. You can go out and get
Speaker 4: bigger exhibits, some of the big things like giant dinosaur skeletons,
Speaker 4: like maybe you can come back with that part of it,
Speaker 4: and you have to go on more expeditions to get
Speaker 4: all of that. It's just very intuitive and very easy
Speaker 4: laying stuff out, especially like the special rooms. They oh,
Speaker 4: you need to make a breakroom for for your workers,
Speaker 4: so it's just this dragon drop tile thing and it's like, okay,
Speaker 4: now place you know, the couch, and place the snack
Speaker 4: stand in there, and well a lot. It's a pretty
Speaker 4: good looking breakroom. Same thing with the gift shop and whatnot.
Speaker 4: You're also eventually managing multiple museums, like the first one
Speaker 4: very clearly natural history. Then the second one is more
Speaker 4: of an aquarium, so there's a lot, you know, different funerations,
Speaker 4: and it's like okay, and I need to set up
Speaker 4: the water take again, very easy dragon drop on the
Speaker 4: grid based thing.
Speaker 3: Now you're sending.
Speaker 4: Out your people to oceans to get different fish to
Speaker 4: put it in there. So it's just like the loop
Speaker 4: is very satisfaying and it's just also very easy. Sometimes
Speaker 4: these games can kind of feel complicated and overwhelming. You know,
Speaker 4: as much as I like Planet Coaster right which I
Speaker 4: do a lot, even you know, like a Planet Zoo,
Speaker 4: those games can be pretty complicated. This is a lot
Speaker 4: more chill and a lot more approachable, where I was
Speaker 4: feeling there, I say, very cozy playing.
Speaker 6: Whoa Oka are?
Speaker 1: You want to say that I will.
Speaker 2: I like this a lot. Actually, I was really impressed
Speaker 2: you've got this in fantasy critics. I don't know if
Speaker 2: we could trust your opinion.
Speaker 4: You're already out, so so don't worry. I can't influence
Speaker 4: anything there. I didn't write a review either. I'm just
Speaker 4: telling you all here right now that I think that
Speaker 4: this actually a kind of rules.
Speaker 1: Like animal crossing new rises.
Speaker 4: My favorite part of the entire game was the museum,
Speaker 4: so much finding stuff for it, but just walking around there.
Speaker 3: I just like the vibes of a museum, so this
Speaker 3: gave is nothing but those vibes.
Speaker 4: Also like a bit of humor that there's cons only
Speaker 4: people talking over the loud speakers and they're saying funny things,
Speaker 4: or you're listening to a radio show that's kind of funny.
Speaker 4: So it's just some good background aesthetics going on as well.
Speaker 4: But yeah, if you haven't jumped into any of these yet,
Speaker 4: I think this is going to be a really good
Speaker 4: one to get into.
Speaker 2: Very truly want to play this. I just another game
Speaker 2: right now, how like detailed? How up close can you
Speaker 2: get to like the aquarium exhibits. Can you go in
Speaker 2: there are there memes? And can I show off the
Speaker 2: memes to my children?
Speaker 4: Yeah, that's a great question. I mean my part of
Speaker 4: me is like, I think, yeah, too close. Maybe I
Speaker 4: haven't tried getting closer. I don't know if you can
Speaker 4: do the thing where you pick on a character you
Speaker 4: start looking at it through their eyes.
Speaker 3: For the person, you know me, I consider myself God,
Speaker 3: so I like looking.
Speaker 1: Down all that.
Speaker 6: I feel bad for even asking you what the little
Speaker 6: people are saying?
Speaker 3: Right exactly?
Speaker 4: So I'm not sure, but you definitely do collect memes right,
Speaker 4: Even sometimes it's like, okay, you know there is more
Speaker 4: depth there for sure? Where Oh to go to this
Speaker 4: area to do an excavation, I need a worker who has,
Speaker 4: like you know this, I don't know, deep science skill
Speaker 4: or something like that.
Speaker 3: So I can either hire.
Speaker 4: Somebody with that, or I can make a training room
Speaker 4: and train somebody to do that. Little things like that,
Speaker 4: and it seems like there's a good amount of other museums.
Speaker 4: The next thing we're gonna do is actually build some
Speaker 4: kind of spooky museum. I don't know what that entails.
Speaker 4: That sounds like that's gonna be fun too. This is
Speaker 4: more of the campaign. There is just a full on
Speaker 4: sandbox both too that I haven't really dug into, which
Speaker 4: is gonna be a bit.
Speaker 3: More free form. But you know, I'm enjoying this campaign.
Speaker 4: It's onboarding me really nice, and it still feels like
Speaker 4: I'm immediately playing the game. It's not just oh, this
Speaker 4: is the tutorials just being done for me.
Speaker 3: Yeah. There's a Penis museum in Iceland.
Speaker 4: Yeah, do they have is that where they got resputants penis?
Speaker 3: I didn't see. I went there and I did not
Speaker 3: see your resputants penis. They have like just resputant penis
Speaker 3: if you signed up or as futinus penis when I
Speaker 3: see it, Yes, uh no they got. It's a good,
Speaker 3: good museum. A lot of a lot of dicks in
Speaker 3: there was just.
Speaker 1: Even some of the touches, right, so even more when
Speaker 1: you were there.
Speaker 4: God, but like even like also you know, like you
Speaker 4: need to be informative to keep the museum rating high.
Speaker 4: But like once kids are showing up, they don't care
Speaker 4: about plaques. See it to start researching interactive exhibits and
Speaker 4: things like that, right, so like, oh god, this is
Speaker 4: just all fun. And you know because of the decorations
Speaker 4: everything like you can, yeah you can. You know, Lizzy
Speaker 4: stuff up pretty good in there. I like getting into
Speaker 4: that whole decorating vibe. Put a waterfall here, a nice
Speaker 4: fountain there, make sure the skeleton's over here.
Speaker 1: Just into it.
Speaker 3: I'm into it, everybody. I want to think. I'm just
Speaker 3: gonna get it to the museum game.
Speaker 1: Now.
Speaker 3: I think I'm gonna open up a museum.
Speaker 7: You do.
Speaker 3: The best museums are the ones where it's like super
Speaker 3: like science y interactive, where it's like, you know, here's
Speaker 3: the big tornado thing. Yeah, here's the the optional illusion.
Speaker 4: Were talking about the stuff I was just talking about
Speaker 4: that I had to make for the children in my
Speaker 4: fake museum.
Speaker 3: But those are my favorite museums. Yeah, you're right.
Speaker 6: Great.
Speaker 2: I got to stay the night in one of those
Speaker 2: is as a kid in Boy Scouts, and it was
Speaker 2: I still think about it all the time.
Speaker 6: It's so much fun. It was so cool.
Speaker 1: I like the museums where they just give you pieces
Speaker 1: of chocolate everywhere. That's really That was a good one.
Speaker 3: Yeah, I enjoyed that.
Speaker 2: I thought it was about something like predator coming right
Speaker 2: here from chocolate.
Speaker 3: Trying to teach you about beans. I'm just trying to
Speaker 3: eat my chocolate.
Speaker 1: I'm not trying to teach you about beans. They're just presenting.
Speaker 3: Then I accidentally learned about beans, and nothing happened from
Speaker 3: nineteen forty five to the case.
Speaker 4: Now children won't read plaques. They need interactive exhibit.
Speaker 1: But that was literally dad. I was all about the thing.
Speaker 3: You put money in it to make a where disco happened. Remember,
Speaker 3: I just want to what happened you won that day?
Speaker 6: Yeah.
Speaker 1: My favorite museum bits is when you throw like a
Speaker 1: quarter in and it's like a little cyclone or like
Speaker 1: a trano and just going around. I'm like, man, if
Speaker 1: I could be that quarter right now?
Speaker 3: Man, they just have the gimmick a taco bell where
Speaker 3: you put the quarter in and you rotate the thing
Speaker 3: in the water and you try to catch the quarter
Speaker 3: on it and you get a free you know you
Speaker 3: sent them in.
Speaker 1: Yeah, gosh, we need to bring so many things back. Uh.
Speaker 1: The last game on the docket here is a big one.
Speaker 1: It is Monster Hunter.
Speaker 6: Why that baby game? I have?
Speaker 1: So? I saw the review scores pop out yesterday, pretty
Speaker 1: pretty positive across the board. Big get for fucking Lucy
Speaker 1: James and mad And I was thinking this when I
Speaker 1: checked it out originally a couple months ago, when I
Speaker 1: visited Capcom in Osaka, and I thought that, Wow, I've
Speaker 1: gone very good at video games. Now, I'm really good
Speaker 1: at this game. And I didn't. I didn't want to
Speaker 1: entertain the thought that perhaps perhaps they've scaled the difficulty
Speaker 1: back ever so slightly to continue to attract a wider
Speaker 1: audience in folks, gentlemen exactly. I think that's what they did.
Speaker 1: They did that.
Speaker 3: Yeah, I definitely haven't died yet in this Monster Hunter.
Speaker 3: I haven't either. And also the open world part of it,
Speaker 3: it's just like I'm no monster inter expert, but like
Speaker 3: the ones I played I remember, it's like, man, there's
Speaker 3: this vast open world of these like zones and stuff
Speaker 3: like that, and there's more of an exploration focus where
Speaker 3: it's like I'm four hours in and so far most
Speaker 3: of my getting around has been like autopilot on top
Speaker 3: of an ostrich while I'm like throwing a slingshot at
Speaker 3: berries that I don't know what they do. So it's
Speaker 3: like it is, it's kind of dumbed down and simplified
Speaker 3: in a lot of ways. But also it is still
Speaker 3: confusing in that way to like me, as someone who
Speaker 3: doesn't know a lot about Monster Hunter, I'm constantly like,
Speaker 3: what does that do? How do I apply that to
Speaker 3: my sling shot? What are these sixteen things I picked
Speaker 3: up on this ride? Like it's not I kind of
Speaker 3: think they're failing on that front of like appealing to
Speaker 3: newer people, you know.
Speaker 1: Because there's a lot of stuff. Yeah, yeah, there's a
Speaker 1: lot of stuff that you can engage with, but it
Speaker 1: doesn't like take it away from your eyeballs and it's
Speaker 1: just like, hey, you could go get this like slitter
Speaker 1: nut or something to throw it out. Sorry, I heard
Speaker 1: that's what it was called. I'm sorry. This is the
Speaker 1: first place my brain went. It's been a day, and
Speaker 1: you can engage with it and it will take up
Speaker 1: so much space in your inventory, but some of that
Speaker 1: may not even apply unless you're engaging with like different
Speaker 1: AMMO types for the other like projectile based weapons or
Speaker 1: getting into the trapping. And in my experience with this
Speaker 1: game so far, about like ten ish hours in, I
Speaker 1: haven't really had to do that because I'm kind of
Speaker 1: just slamming through with my hammer.
Speaker 3: It sounds not hard to just go fight these things
Speaker 3: and kill them. But like, I don't know if everyone's
Speaker 3: like this, but when I am presented with systems in
Speaker 3: a game, I don't want all. Even if someone says like, oh,
Speaker 3: don't worry about it, it's like, well, hang on, they
Speaker 3: put it, and I'd like to understand this, you know,
Speaker 3: and you know they try to make even like the
Speaker 3: weapon selection thing is such a big things. There are
Speaker 3: so many weapons that are so convoluted where it's like
Speaker 3: in all these different forms and stuff, and there's ones
Speaker 3: that are good for beginners. And so I talked to
Speaker 3: Almah and she's like, okay, so do you want to
Speaker 3: get in closer?
Speaker 1: Do you want to do this?
Speaker 3: Do you want to have defense or do you want mobility?
Speaker 3: And I answered all this stuff, and I picked the
Speaker 3: insect gleave based on everything I chose, and then I
Speaker 3: was like confused by it. And I saw a bunch
Speaker 3: of people in chatt being like, oh, you picked the
Speaker 3: most confusing weapon. It's like, well, wait, there's this fucking
Speaker 3: built in thing that's supposed to teach me. Here, here's
Speaker 3: the one that's good for you. And then it recommended
Speaker 3: me a relative newcomer, the most complicated one.
Speaker 1: It's just like there's a lot of.
Speaker 3: Stuff that I'm just not loving the way it's presenting itself,
Speaker 3: and it's not making it any less confusing for me.
Speaker 6: You know. So what is your guys experience with the
Speaker 6: series previously?
Speaker 2: Dan, I know you like reviewed one when you felt
Speaker 2: you were qualified, and then you played World and liked it.
Speaker 6: Is that.
Speaker 3: I believe it, like fifty plus hours of World. I
Speaker 3: did enjoy it. That's definitely one I enjoyed the most.
Speaker 3: I reviewed Monster Hunter three Tree for the Wei and
Speaker 3: had no idea what fuck I was doing, and then
Speaker 3: I try it try yeah, yeah, So I say pretty
Speaker 3: much just Worlds because I heard that was the one
Speaker 3: that was supposed to be welcoming to newcomers, and I
Speaker 3: can see the quality there. It's obviously really good games,
Speaker 3: but god damn it, there's a lot of stuff going
Speaker 3: on there.
Speaker 6: How about you, guys?
Speaker 3: I chicked out Mike, you go first, please, I intermittionently.
Speaker 3: But then Rise is the one I played.
Speaker 1: A lot of. Yeah, dipped my toes into some of
Speaker 1: the Wii ones but never really got into it. But
Speaker 1: then Worlds is where I got the taste, and then
Speaker 1: I did check out a lot of rise.
Speaker 2: So my understanding in Monster Hunter is these monsters have
Speaker 2: specific like weaknesses that you need to prepare for, and
Speaker 2: you need to like build up your your basically your
Speaker 2: inventory before you head out. Make sure you have plenty
Speaker 2: of healing items, and a big part of the hunt
Speaker 2: is preparing for the hunt. And in this game, what
Speaker 2: I hear from people is, well, all that stuff is
Speaker 2: just on your ostrich So whenever you're in a rough situation,
Speaker 2: just roll back ten feet, go talk to your bird.
Speaker 2: Your bird will hook you up again and then get
Speaker 2: right back in the fight. So you can kind of
Speaker 2: brute force your way through here. And that's where a
Speaker 2: lot of the streamlining has happened for the Monster Hunter.
Speaker 6: Yeah, a loop.
Speaker 4: I feel that there's like something arise because you also
Speaker 4: had the mount, and you know, I think it used
Speaker 4: to be sort of a bigger deal and you had
Speaker 4: to sharpen your weapon because like, oh that takes a
Speaker 4: while when you get into that. Well, now you you know,
Speaker 4: you push a button, you're on your mount, you're you know,
Speaker 4: fifty yards away already, you sharpen your weapon and you
Speaker 4: just jump off and get back to it. Yeah, like
Speaker 4: it's definitely, and part of me want to says, yeah,
Speaker 4: I'm still deep in the campaign. That was one of
Speaker 4: my worries about the get the game going into It
Speaker 4: was like this, this is gonna be a lot of
Speaker 4: just playing this campaign for a while, and they're gonna
Speaker 4: be really worried about the cinematics, and is this going
Speaker 4: to kind of like, you know, really leave me from
Speaker 4: one thing to the other. And the campaign's won me
Speaker 4: over in some ways, like a bunch of characters I
Speaker 4: thought I would never care about.
Speaker 3: I do care about a little bit.
Speaker 4: But it is also, you know, so like there seems
Speaker 4: like all these systems and all this stuff in this
Speaker 4: giant world, yet I am mostly just like auto moving
Speaker 4: from one monster or one cuts into another and you
Speaker 4: get to the monster and like the monster still look
Speaker 4: incredible and fighting them is fun.
Speaker 3: But yeah, it's you know, I have big sword.
Speaker 4: I swing big sword even you know you could carry
Speaker 4: two weapons now, right, so I could change my bone air.
Speaker 1: I'm not even doing.
Speaker 4: That ever, because because what do I need to I
Speaker 4: just uh swing big sword now. I bet a lot
Speaker 4: of people are like, well, the real game starts after
Speaker 4: you beat the campaign forty hours later or something like that.
Speaker 4: I like that's nice. I wish the real game started
Speaker 4: like when the game started.
Speaker 1: Yeah yeah, I haven't gotten the chance to do much
Speaker 1: co op at all yet, but I'd still be interested
Speaker 1: to see how that shakes out with y'all.
Speaker 6: Yeah, yeah, yeah.
Speaker 4: And I don't want to give the impression I think
Speaker 4: it's something like this point and I having you know, again,
Speaker 4: the fighting monsters is still a lot of fun, and
Speaker 4: that is mostly what you are doing here.
Speaker 1: Part of me is like, man, it's this open world.
Speaker 4: Approach to it a slam dunk because you do sort
Speaker 4: of see like some of the compromises that that come
Speaker 4: from that, you know again, like the performance stuff.
Speaker 3: That's still a bit of an issue here.
Speaker 4: Maybe not as bad as it was in those betas
Speaker 4: or those stress tests or whatever that they were, But
Speaker 4: is it as pretty as maybe even world was in
Speaker 4: some ways?
Speaker 1: Man?
Speaker 4: Maybe not even I kind of miss a little bit
Speaker 4: of that feeling of like, Okay, I'm preparing for the
Speaker 4: hunts and like I'm going to pick my specific meal
Speaker 4: and eat it at the you know, Palico place and
Speaker 4: stuff like that. There's still you know, like that cooking
Speaker 4: system is there. Then I get a little confused by
Speaker 4: it because you just like make a camp and you
Speaker 4: eat and it the effect seems to last for a
Speaker 4: certain amount of time. It's not just something you do
Speaker 4: before each hunt. So I'm like, yeah, I got a
Speaker 4: couple questions there that it can't necessarily easily find.
Speaker 1: Answers for you.
Speaker 4: It is just like this weird combination of like certain
Speaker 4: things being streamlined and other things so being confusing. And
Speaker 4: I know what Dan means where it's like I feel
Speaker 4: like I'm not missing anything, not engaging by some of
Speaker 4: those systems.
Speaker 3: But that also feels weird to me. It feels unnecessarily
Speaker 3: bloated with stuff that it makes it confusing as to
Speaker 3: what systems you do have to engage with.
Speaker 2: Sure, you know, yeah, I mean I kind of the
Speaker 2: way I play these games is again, I see those
Speaker 2: systems and I'm like, I'm just gonna kind of keep
Speaker 2: pressing forward and I'm going to get to a point
Speaker 2: where it's like something clicks and but oh okay, that's
Speaker 2: what matters to me in so far, I haven't played
Speaker 2: a ton, maybe an hour, but it's like then the
Speaker 2: situation where I'm that hasn't really happened. I just keep
Speaker 2: focusing on those wounds. I keep blasting those wounds off
Speaker 2: and go back to camp I see what I can craft,
Speaker 2: and then I go back out again.
Speaker 1: Yeah. I mean, I'm you know, I'm coming at this
Speaker 1: game from a very different perspective than veteran Monster Hunter players,
Speaker 1: and I'm enjoying all of my time.
Speaker 6: I think it's a good Like everyone who even has criticisms,
Speaker 6: this is a good game. Oh, it's just like the
Speaker 6: criticisms are like, I think, just sticking in people's crawl
Speaker 6: who have a history with this series a little bit.
Speaker 3: Yeah, I think it's always that. I think I've accepted,
Speaker 3: I respect, and it might not just be for me.
Speaker 6: Sure.
Speaker 1: I think the part that always kind of put me
Speaker 1: off from the other Monster Hunter games that I checked
Speaker 1: out is that the Hunts felt way too long and
Speaker 1: bloated in a way where like, all right, they have
Speaker 1: guys pretty much dead, he doesn't need to run away
Speaker 1: from me here and go to a different zone. And
Speaker 1: I don't know, I kind of always felt like the
Speaker 1: sharpening gimmick felt a little clunky. So I do like
Speaker 1: just being able to jump onto my ostrich lizard friend
Speaker 1: and like, all right, I need a quick break I
Speaker 1: need a phone break. I'm just gonna go check my
Speaker 1: phone while we go chase the monster.
Speaker 6: Here.
Speaker 2: I think the hunch I have here, and I think
Speaker 2: this is like backed up by the way this has
Speaker 2: worked for Monster Owner in the past. Is a lot
Speaker 2: of the streamlining that they have that that you just
Speaker 2: describe jan will factor into like a new kind of
Speaker 2: difficulty that gets introduced in post launch content and DLC stuff,
Speaker 2: and it will be kind of feel like the real
Speaker 2: definitive version will be whatever version of this game exists,
Speaker 2: you know, after that DLC comes out.
Speaker 6: So uh well, we'll see in the meantime.
Speaker 2: I bet you know that Monster Hunter read it is
Speaker 2: probably gonna be a lot of fun while they try
Speaker 2: to all decide how they feel about it and probably
Speaker 2: mostly have a knee jerk bad reaction.
Speaker 6: I think to Sumachy, you know.
Speaker 4: Sleep in there with you know, I'm not trying to
Speaker 4: like say, oh, like you know those opinions are in valid,
Speaker 4: but you the Monster Hunter community has been their first.
Speaker 4: There's a whole bunch of them there, like no Monster
Speaker 4: Hunter four blah blah blah on the Switches is the
Speaker 4: real one. And I was like, there's another Master Hunter
Speaker 4: on switches besides rise Like I didn't even know that existed, right,
Speaker 4: Oh what yeah, yeah, yeah exactly.
Speaker 3: So oh I learned about the monster hunter community when
Speaker 3: I reviewed three p Yeah, oh I bet they loved that.
Speaker 4: Yeah yeah, no, again, I definitely think it's a good
Speaker 4: I think I'm going to really have fun when I'm
Speaker 4: past the campaign and it is like more doing some
Speaker 4: of these harder hunts and really trying to like hunt
Speaker 4: and get craft materials for specific upgrades, and I'm playing
Speaker 4: with a group of people.
Speaker 1: Yeah, it is.
Speaker 4: More just running around the open I think that's the
Speaker 4: thing too, is like the open world does almost feel
Speaker 4: a little bit wasted in the early hours with this
Speaker 4: big narrative focus of it, where you're just kind of like, yeah,
Speaker 4: you you leave your camp, and again, the camp doesn't
Speaker 4: look as cool as some of the previous camps because
Speaker 4: it's like so much more of a pop up, like
Speaker 4: we're on a expedition, so here's just a few tents
Speaker 4: as opposed to you know, here's a kitchen on a
Speaker 4: giant t rex's backbone like in World.
Speaker 3: Or something like some huge airship.
Speaker 4: Yeah right, it's like okay, so well they do that
Speaker 4: because yeah, so now you're just part You're part of
Speaker 4: the world here, but it's like you leave and you
Speaker 4: just auto run to an objective. I'm like, well, if
Speaker 4: the game I just faded to back black and then
Speaker 4: unfaded from black and I was kind of close to
Speaker 4: the monster, what would have been lost here?
Speaker 3: I don't know?
Speaker 1: Yeah, sure, sure. That being said, I did the thing
Speaker 1: that I h the couple of months Hunter games I've played.
Speaker 1: I'm going to try it a new weapon, and then
Speaker 1: I just to fall back to the hammer, and I'm
Speaker 1: having a fantastic time fine with a hammer. I do
Speaker 1: want to check out the Hunting Horn, though. If I'm
Speaker 1: going to be playing with y'all, you know, buff y'all,
Speaker 1: just just play some jams while y'all are slamming away
Speaker 1: at the monster and whatnot.
Speaker 3: Jams.
Speaker 1: Yeah, yeah, I.
Speaker 2: Do keep a part of it is like seeing the
Speaker 2: Hunting Horn. But also I've been listening a lot of
Speaker 2: that trailer three for Tears of the Kingdom.
Speaker 6: I do keep going to Amazon. I'm like, I should
Speaker 6: just buy an Alto saxophone agame.
Speaker 2: Because I know how to play it, and I could
Speaker 2: learn how to play that that song, and that would
Speaker 2: make me very happy.
Speaker 6: I'll be that.
Speaker 3: I'll be like those people and back and going future.
Speaker 3: You could do the Blues Brothers thing.
Speaker 6: I suppose I could do the Blues Do you mean respect?
Speaker 3: Yeah? Or one of the other three looping songs I.
Speaker 1: Recognize as much as respect.
Speaker 6: Yeah, huh, I think it's in there.
Speaker 3: Most surprised.
Speaker 4: I don't mean to sound so down on I am
Speaker 4: enjoying it.
Speaker 3: That was the real funny Duddy on Monster onund her here.
Speaker 4: I have a join it, and I definitely like, I
Speaker 4: largely agree with all the positive.
Speaker 1: Reviews in a lot of ways.
Speaker 4: It's just I think there's definitely some refinement to be
Speaker 4: done to this open world take on it.
Speaker 1: So I think if you were sorry, Greb, I think
Speaker 1: if you have ever been monster hunting curious, this is
Speaker 1: the perfect jumping on point because of how streamlined and
Speaker 1: simplified some of the systems are. Like you can engage
Speaker 1: with it as much as you want to, or you
Speaker 1: can kind of ignore it.
Speaker 2: I do wish that when I was like kind of
Speaker 2: a first looking at the menus, it was just a
Speaker 2: little bit easier to understand what the fuck I'm looking
Speaker 2: at and doing online multiplayer. While we did figure it out.
Speaker 2: I think that could be even more streamlined. If we're
Speaker 2: talking about the streamlined Monster Hunter, I think they could
Speaker 2: have done an even better job with that than they did.
Speaker 1: Uh. Last thing here is not a game, but it's
Speaker 1: because iron Berg indeed and forgot about everything we have
Speaker 1: to talk about. If it's not on the run of show,
Speaker 1: you know, to play this real quick.
Speaker 6: And you'll hear that.
Speaker 1: No, No, it's perfect. They can hear it at home perfect.
Speaker 1: We have an announcement some stuff going on, kind of yeah.
Speaker 3: Re announcement thing, basically just kind of clearing up like
Speaker 3: there have been some illusions in the last week or
Speaker 3: so to like doing things a little differently here, and we've.
Speaker 2: Been running tests on the website which have been just
Speaker 2: test and I think that's caused people to ask questions
Speaker 2: that we kind of have half answers to and more
Speaker 2: fully formed answers that we will get to in due time.
Speaker 3: Has already left yes for Brad Brad Shoemaker, Is he
Speaker 3: works at next Lander now?
Speaker 6: Yes?
Speaker 1: So yes.
Speaker 3: Whenever there's illusions to changes, everyone freaks out and has
Speaker 3: their theories about stuff. So let's clear up what we
Speaker 3: can right now about Giant Biden.
Speaker 6: You're even like saying changes and like that is not
Speaker 6: even the right.
Speaker 3: Word, like it and because yeah, because here's the thing
Speaker 3: we are working towards, like a new streaming schedule. We've
Speaker 3: also alluded to like a billion meetings in recent months
Speaker 3: and that's been about this. So there's going to be
Speaker 3: a new schedule, but all of the shows that we
Speaker 3: do now are not changing. So like, yes, BombCast, the
Speaker 3: Dump Truck, Blake Club, upf all those things that have
Speaker 3: been around forever, We're still doing those shows. You know,
Speaker 3: there might be some slight like branding things and stuff
Speaker 3: that like switch around with some stuff, but you know,
Speaker 3: nothing like as far as like the format of the
Speaker 3: shows and the content and the crew and stuff, for
Speaker 3: the most part is all going to be the same.
Speaker 3: So don't worry. It's just going to be an additive
Speaker 3: thing where it's the general idea is a block of
Speaker 3: time each weekday where our channels are live. When I
Speaker 3: say are I say, you know, Game Spot, Giant Bomb,
Speaker 3: they will be live, YouTube, Twitch from X to X. Again,
Speaker 3: these are the things that like, you know, there are
Speaker 3: certain things that are TBD, but in general, you can
Speaker 3: set your watch too. Once we have it set if
Speaker 3: you tune into one of our channels between this hour
Speaker 3: and this hour, something will be live, whether it's the
Speaker 3: BombCast or Dump Truck or new shows, and it'll be
Speaker 3: a mix of things with giant bomb personalities, gamespop personalities
Speaker 3: sometimes a mixture of the two. But nothing's like nothing
Speaker 3: is getting canceled or change or anything like that. If anything,
Speaker 3: there's going to be more content. Grevi and I were
Speaker 3: talking a lot yesterday about some stuff. We're really excited
Speaker 3: about things with this format that will allow us to
Speaker 3: kind of be a little more experimental, which is like
Speaker 3: weird stuff we want to try out and have dedicated
Speaker 3: time where we can just kind of have this play
Speaker 3: place where it's like, okay, here's you know, we're Grubb's
Speaker 3: got his time and he can do stuff that he's
Speaker 3: interested in, and I can with my time, I can
Speaker 3: do a highro hustle or just play a few games
Speaker 3: that I want to catch up on. So more, yeah,
Speaker 3: more shows, and just basically set your watch to a
Speaker 3: stream schedule type thing. We will have more details to
Speaker 3: that in the coming weeks, but that is the thing
Speaker 3: that we've been working towards.
Speaker 1: So that's it.
Speaker 2: One programming note that we'll be starting as part of
Speaker 2: these shifts and stuff is Game Mess Mornings, which I'll
Speaker 2: just tell you how we're going to change the name
Speaker 2: of that here pretty soon.
Speaker 6: Don't freak out about that.
Speaker 2: Honestly, I want to do this because I would like
Speaker 2: to get the Game Mess name out of Giant Bomb.
Speaker 6: That's going to be good for me.
Speaker 2: We'll be changing the name of that, and the timing
Speaker 2: of that will shift from eleven am Eastern to noon Eastern,
Speaker 2: so that's nine am Pacific. So I'm sorry if you
Speaker 2: were drive time Pacific, if you were listening to that
Speaker 2: driving into work, I'm sorry. But this is just gonna
Speaker 2: be a little bit better because we want to go
Speaker 2: right into a bunch of other.
Speaker 6: Stuff, and people are West coast.
Speaker 2: And that's going to be a little bit easier for
Speaker 2: them to do that when we start just one hour later.
Speaker 3: When I allude to like branding changes and stuff I
Speaker 3: am talking about, like changing the name of Game Mess.
Speaker 6: Mornings, that's that's going to be the most Yes, I also.
Speaker 1: In favor of that anyway, Yes, exactly. Also, we can't
Speaker 1: call it Game Mess Mornings if you're pushing it back
Speaker 1: an hour, because then for the East coast folks. That'll
Speaker 1: be the afternoon, So that's true. That illegal, Yeah, that'll
Speaker 1: shoot me. Yes, we're not calling it gaming lunch, can
Speaker 1: we say that.
Speaker 3: I like the name, I like the new.
Speaker 2: Oh, I just incorporate that into the intro, which, by
Speaker 2: the way, we got some music.
Speaker 6: I need to run by you Jan so.
Speaker 1: Oh no, no, no, I've heard it. I've heard it.
Speaker 1: I didn't give my notes, but it's fantastic. The person
Speaker 1: doing that that made that. Wow, Well they should make
Speaker 1: more music.
Speaker 6: They should do a trophy or something there.
Speaker 1: Yeah, no, no, they don't deserve a trophy that much.
Speaker 1: But yes, Also, you'll see familiar faces other than our faces.
Speaker 2: Uh yeah, like nick, Nicky, Sean, Mike all Like I'm
Speaker 2: talking about getting them involved even more, like we kind
Speaker 2: of already tap out Mike's time, but you know, Nicky
Speaker 2: and Sean for sure, we're gonna get them on more
Speaker 2: stuff and get them more involved.
Speaker 1: So yeah, perhaps other faces that you have seen across
Speaker 1: the internet as well, other than the giant bomb game spot.
Speaker 3: Did I use that word right?
Speaker 6: Yeah, sure that works.
Speaker 1: Yeah, yes, yes, we unfortunately cannot get rid of Nicky
Speaker 1: and seany they're hop ons and they won't leave now.
Speaker 6: Yeah, they're fully integrated.
Speaker 2: Now if we pull them out, the whole Jinga tower
Speaker 2: falls apart, now.
Speaker 1: Sure, yes, yes, Also I mean we have to do
Speaker 1: oh o Chowaniki? Oh yes? Oh yeah soon?
Speaker 3: What does that to play on?
Speaker 1: Again?
Speaker 6: Do you guys know the Muscleman the oiled up Muscleman
Speaker 6: Shooter game.
Speaker 3: No, but if that's the name of it, then that
Speaker 3: makes sense for o Cho and Nikki.
Speaker 1: Okay, yeah, yeah, we searched that.
Speaker 2: So Janet Shoe and Nikki Grayson are going to play
Speaker 2: a cho Aniki or cho Aniki and we're gonna call
Speaker 2: it a show Aniki. And I want that to happen
Speaker 2: as soon as possible.
Speaker 1: All right, Well, another.
Speaker 3: Like TuS this stuff, what the new schedule part of
Speaker 3: it is boring?
Speaker 6: Update.
Speaker 3: It makes it easier for us to schedule our stuff,
Speaker 3: which means it might be easier for like, you know,
Speaker 3: if I've got my slot every week and I got
Speaker 3: a couple hours, well I could decide to do demo
Speaker 3: derbys more often because it'll be more Set your watch
Speaker 3: to the seduct.
Speaker 6: Dan's little realm. He can control and do what he wants.
Speaker 3: With exactly, and we can all kind of do that,
Speaker 3: and I'm excited to see.
Speaker 6: What comes to it. Really, just it sound might sound
Speaker 6: like different.
Speaker 2: What we're really just talking about is we're gonna have
Speaker 2: these slots and then there's gonna be a bunch of
Speaker 2: support in the background. That's what all the moving parts
Speaker 2: comes from. That will just happen automatically because of this
Speaker 2: new schedule. That's why it's been so hard to set
Speaker 2: up and why we've been testing things. But once it's
Speaker 2: all in place, it's going to be a lot more
Speaker 2: functional for us.
Speaker 1: The Game Spot Homies have also been cooking up some
Speaker 1: beautiful art, let's say, and I cannot wait for everyone
Speaker 1: to get their eyes on it coming from the beautiful
Speaker 1: minds of the Game Spot Homies, because it is fun
Speaker 1: stuff that can't wait for y'all to get incorporated as
Speaker 1: well as the weeks and months go by. Also, we'll
Speaker 1: also be able to get a fun look at the
Speaker 1: SF studio because it is golgeous and John Luke and
Speaker 1: company have done a fantastic job at setting it up. Folks.
Speaker 1: I need another quick cup of coffee, so we're going
Speaker 1: to take.
Speaker 6: A bricky break and we'll be back with.
Speaker 7: The news right after this this is a news bad
Speaker 7: Jeff Grubb.
Speaker 1: Before we get to the news grub, what's that I asked?
Speaker 1: Kill something?
Speaker 6: Oh yeah, please?
Speaker 1: Should we do a BCR where we uh kind of
Speaker 1: do a we we throw a bunch of j RPGs
Speaker 1: into a hat, pick them out randomly, and then we
Speaker 1: deem whether or not Tony Hawk as a whole is
Speaker 1: better than them.
Speaker 3: Oh yeah, that sounds a great idea.
Speaker 1: Huh just yes, better? Okay, okay, all right, I think
Speaker 1: people will love this. Yeah, this will this will get
Speaker 1: some eyeballs.
Speaker 6: I'm gonna start.
Speaker 1: I'm going to start the wrath thread on this.
Speaker 4: One, all right, Jeff Grubb the news Yeah, hey, let's
Speaker 4: start with the Hey, this is better than a j RPG.
Speaker 6: Tony Hawk's pro Skater three plus four has been rated
Speaker 6: in Singapore. Tony Ouk's pro Skater three plus four rated
Speaker 6: in Singapore from multiple platforms, and it's listed as a
Speaker 6: twenty twenty five release. That's this year a full reveal.
Speaker 6: You know, we know we're.
Speaker 2: Expecting something because they f tise something on the Tony
Speaker 2: Hawk website and inside Call of Duty for March fourth,
Speaker 2: which is three four twenty five. Also, I heard last
Speaker 2: year apparently about this, and it was three and four
Speaker 2: the whole time, so not Thug one two, not some
Speaker 2: new game.
Speaker 6: It's always been three and four.
Speaker 2: So yeah, I think I am very much expecting this
Speaker 2: to happen. And when it does, what is your guys
Speaker 2: expectation for? Does this thing shadow drop? Do we get
Speaker 2: it a few weeks later, a few months later?
Speaker 6: What are you guys thinking?
Speaker 3: I saw someone in chat say that March fourth is
Speaker 3: the next game Pass drop, which you know the fact
Speaker 3: that Microsoft has also been like responding to the tweets
Speaker 3: and stuff. I don't want to get excited about that
Speaker 3: because I don't.
Speaker 6: Know Microsoft owns Tony out now, so yeah, we'll just
Speaker 6: be in game pass.
Speaker 3: Yeah, shadow drop SEMs crazy, though, I mean I was
Speaker 3: optimistically thinking maybe a couple months or something.
Speaker 6: Yeah.
Speaker 2: I think the the rumors leading into the last batch
Speaker 2: before we actually got this tease, we're saying summer, like
Speaker 2: it's going to happen in the summer, so hopefully that
Speaker 2: means early.
Speaker 6: Summer, and that means like May or may or something
Speaker 6: like that. I don't want to wait too long. I
Speaker 6: want to play this game right now.
Speaker 3: Yes, I might play one and two tonight yeah, I
Speaker 3: might do that.
Speaker 2: Also, after Mike started up, I immediately like while he
Speaker 2: was streaming, got it going on the Steam deck. Yeah,
Speaker 2: so I'm gonna play some of that. I would do
Speaker 2: some of the multiplayer things like that.
Speaker 1: Yeah.
Speaker 2: One plus two fantastic game. We still don't know who
Speaker 2: is making three plus four. There's a lot of questions
Speaker 2: you have to be answered.
Speaker 3: Galaxies just logo on the web side right now?
Speaker 1: Is it?
Speaker 3: Is it?
Speaker 6: Oh? I didn't see that. I guess that wouldn't be
Speaker 6: too surprising.
Speaker 4: Yeah, I thron Galaxy. It seems like it's hits them. Yeah,
Speaker 4: the countdown clock very cool.
Speaker 6: All right, well then there you go.
Speaker 2: I wonder if they've fully just taken that over, which
Speaker 2: is the kind of job that they've done in the
Speaker 2: past where someone made something they're like, all right, we
Speaker 2: have all these tools and assets, can you make more
Speaker 2: stuff with that? Well that's what exactly what they do
Speaker 2: with Killer Instinct, and that's you know with Microsoft as well,
Speaker 2: So they have a history of doing that working with
Speaker 2: this company, so mixed, you.
Speaker 3: Believe Lucy thought it would be twice for Bob Wow, No, right.
Speaker 6: The joke there everybody, As he told me, it was
Speaker 6: toye for Bob first before Lucy, so he's throwing himself
Speaker 6: under the butt.
Speaker 1: He didn't care when I said it.
Speaker 3: No, you didn't react, so it didn't happen. I'm at
Speaker 3: the website now and yeah, just as Activision and Iron Galaxy,
Speaker 3: and based on this countdown timer, I believe we will
Speaker 3: see the reveal right before the BombCast or maybe right
Speaker 3: when the BombCast goes live.
Speaker 1: Fantastic does shot job. It's gonna suck. We you cancel
Speaker 1: the show.
Speaker 6: So yeah, yeah, BombCast is dead.
Speaker 1: I heard yeah. Rough.
Speaker 6: Xbox has officially delayed Fable to twenty twenty six, says
Speaker 6: it'll definitely be worth the wait.
Speaker 5: Uh.
Speaker 2: This just happened earlier today, announced by Xbox Game Studios
Speaker 2: head Craig Duncan, which is two first names. The delays
Speaker 2: to give Playground games more development time, aiming for the
Speaker 2: best possible game. This is a game that I think
Speaker 2: already had like a delay. Maybe that was internally. It's
Speaker 2: you know, this game's been in the works for a
Speaker 2: long time, but they've also been giving these games a
Speaker 2: little bit extrame. I think they did that with a
Speaker 2: Vowed right, A VOUD was supposed to come out late
Speaker 2: last year and then got pushed to this year, and
Speaker 2: that seemed to help Avowed quite a bit. It seems
Speaker 2: like they're kind of thinking the same thing here now.
Speaker 2: Of course, the difference between last year and this year
Speaker 2: when you're delaying games as Microsoft is Microsoft has a
Speaker 2: lot of games coming out this year, so I don't
Speaker 2: think anyone's going to really be like up in their
Speaker 2: feelings too much, unless that this is the one that
Speaker 2: they really.
Speaker 6: Really care about, which I'm sure there's a lot of
Speaker 6: Fable fans out.
Speaker 2: There maybe feeling that way. But if you were someone like, hey,
Speaker 2: what does Microsoft have that they can afford a delay
Speaker 2: a game? Well, this year it's a ton of stuff,
Speaker 2: so this one is not going to hurt too bad,
Speaker 2: I don't think. And I don't know how you guys
Speaker 2: feel about the stuff we seen from Fable so far.
Speaker 2: I'm like, I'm curious interested, but I'm like, this is
Speaker 2: one of those where I really just want to get
Speaker 2: my hands on the control or myself to see what
Speaker 2: it actually feels like.
Speaker 3: I haven't really like We've seem a little bit, but
Speaker 3: not nearly enough to get a.
Speaker 2: Good reading to be you know, fill on the couch
Speaker 2: made a point of like, hey, that whole thing that
Speaker 2: we showed you at the Xbox Show, what is like
Speaker 2: two years ago? Now that was all gameplay or maybe
Speaker 2: said in in game by the game game right, And
Speaker 2: I think it's a gameplay like he was trying to
Speaker 2: say that's how it played, and I'm like, okay, I
Speaker 2: think I still just don't understand what I'm doing as
Speaker 2: the player.
Speaker 3: I think exactly away from a giant or something.
Speaker 4: The first Chicken Nikki's impeccauple fancy critic armor though by
Speaker 4: because they had this and their thing and now not
Speaker 4: coming out sucks. I don't think we can counterpick it
Speaker 4: now that it's officially not coming out, So we missed
Speaker 4: the opportunity there.
Speaker 1: Tab wait, I put a bit in today.
Speaker 6: Okay, we I'm gonna do it right now because the.
Speaker 4: Well, Jeff, you know you already got Wolverine when I
Speaker 4: tried to get it, So yeah, baby, for Wolverine, you
Speaker 4: have to Yeah.
Speaker 1: I tried to counterpick Wolverine.
Speaker 2: I was waiting to see who it was that did
Speaker 2: that bid because I'm like, oh, yeah, cool, I'll just
Speaker 2: bid more than that person probably did. I assumed it
Speaker 2: would be you or Sean, and I assumed I would
Speaker 2: get yelled at, and hey, it all came true.
Speaker 3: So here we are, by the way you said it out,
Speaker 3: just quick update I should have done on the game thing.
Speaker 3: I beat it, Mike, uh and it was like a
Speaker 3: little over fifty two hours, and I loved it the
Speaker 3: whole way through. So everything I said about how much
Speaker 3: I loved it at the beginning stayed true. Loved it
Speaker 3: the whole way through. My decisions mattered.
Speaker 1: It was cool.
Speaker 3: I yeah, love that game.
Speaker 6: Yep.
Speaker 2: I think it's just a fun video game to play.
Speaker 2: And then they just nail all the stuff that they're
Speaker 2: going for, and you could tell that they just cut
Speaker 2: out anything that wasn't working, and so they were left
Speaker 2: with a very.
Speaker 6: Fun video game.
Speaker 1: I should have asked this much sooner. How does it
Speaker 1: run on steam Deck?
Speaker 3: I have streamed it to the steam Deck because I
Speaker 3: think I did install it and try it, and it's
Speaker 3: like you can run it, but you got to really
Speaker 3: crank it down and you know, frame rates rough.
Speaker 6: Yeah.
Speaker 2: So I've been playing it on steam Deck here quite
Speaker 2: a bit, and I would say that as someone wants
Speaker 2: to to kind of like continue playing it and get
Speaker 2: through it and make sure I don't lose my momentum.
Speaker 2: It's great to have that option, but it is not
Speaker 2: I think good enough to say if you're going to
Speaker 2: play this game exclusively on.
Speaker 6: Steam Deck, that I think you should go out and
Speaker 6: spend the money to do so. Now, if you have
Speaker 6: a Roger ally a little bit more powerful and just.
Speaker 2: Has game Pass so you can go get that through Windows,
Speaker 2: that might be a slightly different situation. Just get it
Speaker 2: through game Pass, then you don't have to spend extra.
Speaker 6: Money on it. But yeah, it's not quite good enough
Speaker 6: to justify playing entirely on Steam Deck.
Speaker 4: I think I didn't realize this best part of this
Speaker 4: announcement for Fable. They did release like a new minute
Speaker 4: long video of just gameplay. I'm kind of strumming through
Speaker 4: this thing right now. It's interesting, Like it looks like
Speaker 4: a very like high fidelity kind of action RPG thing
Speaker 4: like you would sort of expect. Here, there's some good
Speaker 4: looking sausages. We've got sausages up in this shit. Whoa, yeah,
Speaker 4: it almost kind of looks like the Witcher three a
Speaker 4: little bit faster pace than that.
Speaker 3: There's a little bit in me.
Speaker 4: It's where you're like, oh man, this is like pretty
Speaker 4: just kind of straightforward realistic style, right, Whereas you know,
Speaker 4: the original Fable games had a little something going on,
Speaker 4: the little styleized. I get it, you know, well people
Speaker 4: are back away from that kind of thing. We saw
Speaker 4: how that went for Dragged Age when it was ever
Speaker 4: so slightly stylized.
Speaker 3: People lost their mind.
Speaker 4: Yeah, but yeah, so yeah, just just looking scrubbing through
Speaker 4: this trailer looks like it could be interesting. I mean,
Speaker 4: it's weird because the gameplay a Fable is ever necessarily
Speaker 4: the biggest a supporting aspect of it. I don't know
Speaker 4: what is to be honestly asked what the most supported
Speaker 4: aspect of Fable was, But I do hope they find
Speaker 4: ways to spruce that up and make it interesting. I
Speaker 4: still have some hopes for this A little bit of
Speaker 4: a bummer. It won't be this year, Like do they
Speaker 4: have a big fall game now?
Speaker 7: Then?
Speaker 1: Do you think they just? Uh?
Speaker 3: I mean, is it Outer isn't Outer World's too supposed
Speaker 3: to happen?
Speaker 6: The Outer Worlds two is supposed to come out this year. Yeah,
Speaker 6: that would be the later half of the year for sure.
Speaker 6: Because of Duty.
Speaker 3: Yeah, that's right.
Speaker 1: Call of Duty is just their big fall game.
Speaker 6: Every year. Yeah, as far as they're concerned, You're right,
Speaker 6: Call Duty is it?
Speaker 2: And really that's a lot of these big companies just
Speaker 2: don't play stuff for the second half of this year,
Speaker 2: specifically because they think Grand Theft Auto is going.
Speaker 4: To chat is saying Gears of War E day. I
Speaker 4: think that's maybe optimistic, I hope so though.
Speaker 2: Yeah, when I originally heard about that game, they were
Speaker 2: thinking twenty twenty five, and then they didn't put twenty
Speaker 2: twenty five in that trailer, and I heard that they
Speaker 2: weren't going to do that because they were like probably
Speaker 2: going to move ITT to twenty twenty six, so that
Speaker 2: one seems on the bubble. I would assume twenty twenty
Speaker 2: six though, because you know, why rush something when you
Speaker 2: have plenty of games already, right, including a new Call
Speaker 2: of Duty.
Speaker 6: All right? Next story here.
Speaker 2: DCU bosses have discussed new games with rock Steady and
Speaker 2: nether Realm, so DC studios heads James Gunn and Peter
Speaker 2: Saffron have started working with the studios, the game making studios,
Speaker 2: to say, hey, how can we get everything to work together.
Speaker 2: This is something James Gunn, when he first took the job,
Speaker 2: said he was interested in I think that they, after
Speaker 2: these conversations, are realizing this is going to be a process.
Speaker 2: They said that any games based on their collaboration are
Speaker 2: still a couple of years away, probably more than that
Speaker 2: at this point. Yeah, and so it's gonna be interesting
Speaker 2: to kind of time these things up because Superman, you know,
Speaker 2: the movie that's coming out this.
Speaker 6: Year, right, that's a summer release. That's gonna be a
Speaker 6: big thing.
Speaker 2: They're probably gonna have, like this new DCU universe is
Speaker 2: going to establish itself and just be what it is
Speaker 2: by the time the first game comes out, and the
Speaker 2: games will have to try to either glom onto that
Speaker 2: or sort of be catching a bus that has already
Speaker 2: left because no one cares about it anymore because it's
Speaker 2: already come and gone.
Speaker 6: You never know, but that's just the way it's gonna
Speaker 6: because making movies making games is very different these days.
Speaker 2: We talked about that before, but they are, Hey, we're
Speaker 2: gonna work with rock Steady and now the Realm, which
Speaker 2: would be Injustice.
Speaker 6: That's the name of those games, right.
Speaker 2: I think they're probably considering something like that again, which
Speaker 2: makes makes some sense. It's been a while since the
Speaker 2: last Injustice.
Speaker 4: Yeah, but I mean isn't because when James Gunn first
Speaker 4: came in, one of the things that he wanted everything
Speaker 4: to be in the same kind of DCU University justices
Speaker 4: very much it's own separate thing.
Speaker 3: So I wonder if just actually is room for an Injustice,
Speaker 3: but I think it would.
Speaker 2: Be in Justice style that takes place in this universe,
Speaker 2: or it's like Smike some nods to this universe because
Speaker 2: I my guess here, and you know that they're not
Speaker 2: being as hardline on that as they were when he
Speaker 2: first joined Mike, where he was like, we want everything
Speaker 2: to be part of the same universe.
Speaker 6: They are saying, you know, games that are based.
Speaker 2: On our stuff is are a couple of years away,
Speaker 2: and it's like, I think that's a little bit of
Speaker 2: a lighter take of Yeah, the stuff that's like, hey,
Speaker 2: we're gonna do some work and maybe the people can
Speaker 2: in the game space can take that stuff and run
Speaker 2: with it if they want.
Speaker 4: Because when he first came in, we said like it
Speaker 4: sounds like, can't don't really know how this wors It's like, yeah,
Speaker 4: we'll just have like everything tie in.
Speaker 3: It's like, yeah, that makes pretty hard on that stuff.
Speaker 3: He probably has already learned.
Speaker 1: That list.
Speaker 6: Break tryer toast yep.
Speaker 3: Uh, Warner Brothers Games is shutting down, Monolith Productions, Player
Speaker 3: First Games, and WB san Diego. Sources tell Bloomberg News
Speaker 3: they're also canceling the Wonder Woman game.
Speaker 2: Okay, yep, So Wonder Woman was something that got rebooted.
Speaker 2: It's been in development for a long time. Of course,
Speaker 2: Monolith worked on the Lord of the Rings, the Shadow
Speaker 2: of Mordor games, Shadow of War, and they were going
Speaker 2: to take the Nemesis system and apply that to Wonder Woman,
Speaker 2: and uh, the director at left or you know, got
Speaker 2: you know, taken off the case last year sometime they rebooted,
Speaker 2: restarted development and he definitely got the sense that Warner
Speaker 2: Brothers did not have a huge appetite for that. So
Speaker 2: that game is done, Monolith Productions is shutting down, will
Speaker 2: not be moving on to anything else. Remind me, what
Speaker 2: is Player First, n w B san Diego.
Speaker 6: What have they worked on?
Speaker 3: By god?
Speaker 4: That's that's so those were better work. Games were good man, right,
Speaker 4: That freaking Nemesis system was so freaking interesting.
Speaker 6: Player versus multiverses, right, okay.
Speaker 4: And they just bought them right because they were high
Speaker 4: on multiverses and now they're just freaking shut down.
Speaker 6: And then Warner Brothers, they.
Speaker 3: Were come Act for Blood, was like maybe a newer
Speaker 3: studio that hasn't they release something yet. They have a
Speaker 3: jobs page here.
Speaker 6: Yeah, I see the jobs page. Yeah.
Speaker 4: Projects, So okay, so this is the studio is what's
Speaker 4: calling it on this website.
Speaker 3: Stills, I don't know if they even release the game.
Speaker 1: Uh.
Speaker 2: This is you know, especially frustrating because uh, you know,
Speaker 2: these are Monoliths, has been in the industry for a
Speaker 2: long time, has done some amazing stuff. But this like
Speaker 2: goes back to those multiple stories we heard of Warner
Speaker 2: Brothers trying to sell off the gaming division, and really
Speaker 2: what that meant was, we will sell you these studios,
Speaker 2: but we're not going to sell you any of the
Speaker 2: ip of the stuff that they are known to be
Speaker 2: working on or have worked on in the past. So
Speaker 2: we'll sell you a rock Steady, but we're not going
Speaker 2: to sell you Batman, and rock Steady is only worth
Speaker 2: so much without Batman. And really it's kind of a
Speaker 2: liability because you have a lot of people working there
Speaker 2: and then you have to pay for the license on
Speaker 2: top of that, or have them work on something new,
Speaker 2: so that becomes a problem. And so when Microsoft and
Speaker 2: a bunch of these other companies would go talk to
Speaker 2: Warner Brothers about this, it was always those conversations never
Speaker 2: really went anywhere, and you got the sense that after
Speaker 2: so many false starts of trying to sell these studios,
Speaker 2: Warner Brothers is going to do what they've been doing
Speaker 2: and and just shut things down and get the hell
Speaker 2: out of Dodge because they don't know how to run
Speaker 2: a company.
Speaker 4: And it's so frustrating because I mean some I bet
Speaker 4: you know, the absolute failure of Suicide Squad is a
Speaker 4: big part of this. And you know whose fucking fault
Speaker 4: was all of that, right, Ye, just such an obviously
Speaker 4: bad idea that wasted almost a decade of maybe your
Speaker 4: most talented studio. And I guess you know, yeah, Rock
Speaker 4: Study is not an interest spart. I mean that story
Speaker 4: we were just talking about, now you think that was
Speaker 4: I'm getting ahead of this a little bit.
Speaker 2: Uh yeah, maybe yes, because I mean we had conversations
Speaker 2: with Rock Study and nether Realm and it's like, well,
Speaker 2: what about Monolith.
Speaker 6: They're working on a DC game, aren't they Well no,
Speaker 6: of course they weren't. Uh not anymore.
Speaker 2: Okay, this is uh yeah, yeah, So really, I honestly
Speaker 2: think this James Gun story was always just kind of fluff,
Speaker 2: and like there's only so much the director of Superman,
Speaker 2: even if he has the head of the DC universe
Speaker 2: under Warner Brothers, can do about the people who make
Speaker 2: video games. That's always gonna be just saying some stuff
Speaker 2: and that's all it can possibly be. This feels especially
Speaker 2: that that way right now, like rock Steady's gonna make
Speaker 2: the Batman game that they need to make, and whether
Speaker 2: it has something to do with the work that James
Speaker 2: Gun's doing on his movies or not, it's got a
Speaker 2: lot of bigger fish to fry before it can worry
Speaker 2: about maintaining consistency between the games and the movies, something
Speaker 2: that just we know now doesn't sell that many extra
Speaker 2: copies of video games these days. So yeah, we'll kind
Speaker 2: of see what that means for those studios. But the
Speaker 2: rock Steady and the other arolm definitely feel like, you know,
Speaker 2: another I'm not necessarily on borrow time. Sure, Mortal Kombat
Speaker 2: one didn't perform as well as previous Mortal Kombat games,
Speaker 2: but they're not gonna They're gonna keep making Mortal Kombat games,
Speaker 2: so those games will cantinue to make a lot of money.
Speaker 2: Rock Steady, you get the sense that, Okay, you get
Speaker 2: another chance, because well, yeah, we did mess up. I
Speaker 2: having you work on Suicide Squad and try to get
Speaker 2: you to make some live service stuff. Let's go back
Speaker 2: to your bread and butter. But if that doesn't work,
Speaker 2: you get the sense that, yeah, it's all going to
Speaker 2: go wrong for them as well. All right, Assassin's Creed
Speaker 2: Shadows has a super duper leaked There's people selling copies
Speaker 2: of this game everywhere Facebook, marketplace. There's someone on or
Speaker 2: carry I don't know how to say that website, but
Speaker 2: it's like Morcari. It's a eBay kind of website that
Speaker 2: has a box of copies and they're selling each copy
Speaker 2: for one hundred dollars each.
Speaker 7: Yeah.
Speaker 3: I was looking at the site. I was trying to
Speaker 3: figure out if it was legit because it was the
Speaker 3: only place I could find this Scott Steiner and the
Speaker 3: Tasmanian Devil shirt I was looking forward to buy. Can
Speaker 3: I buy it off there?
Speaker 1: I've bought several cameras.
Speaker 3: Okay, so their Scott Seiner Tasmanian Devil shirts should be good.
Speaker 6: Yes, I think it should be the best way to
Speaker 6: get those shirts out.
Speaker 3: Okay, okay, something like that.
Speaker 2: Either way, it's like you kind of know why this happened.
Speaker 2: This game was originally supposed to come out in February. Uh,
Speaker 2: and so it seems like they just went with the
Speaker 2: original plan of printing the discs as they were and
Speaker 2: send sending them out as they were because it's like
Speaker 2: probably cheaper just to keep those plans rather than shift
Speaker 2: everything and just like tell retailer sit on those until
Speaker 2: March and we'll have a we'll have a Day one
Speaker 2: patch and all that stuff. And that's what they're saying
Speaker 2: now is oh, this is a bummer where you'd be
Speaker 2: stuffing we wish you would not do this because there's
Speaker 2: a Day one patch. It's gonna make the game even better.
Speaker 2: But people are out there by buying and playing this
Speaker 2: game right now. So I suppose spoilers and all that stuff,
Speaker 2: but uh, it's more just kind of an interesting thing
Speaker 2: of oh, wow, people are selling.
Speaker 6: This thing everywhere, all right. PS five pro sales have
Speaker 6: fallen behind PS four PRO in the US.
Speaker 2: This is probably a multi multiple multitude of factors, right,
Speaker 2: the PS five Pro way more expensive than the PS
Speaker 2: four Pro was even relative to the cost of the
Speaker 2: PS four And then I don't think people felt much
Speaker 2: as much of a need to upgrade as they did
Speaker 2: when the PS four Pro arrived, because that's right when
Speaker 2: everyone was buying a four K TV and that was
Speaker 2: the four K console, so they had a very easy
Speaker 2: matching of desires and solutions. This PS five Pro just
Speaker 2: does not have that same sort of oomph to it.
Speaker 2: And at the same time, I think people are generally
Speaker 2: pretty happy with their PS fives, or if they're not
Speaker 2: happy with it, it's not because it's not performing, it's
Speaker 2: because there's not enough games to take full advantage of it.
Speaker 3: Yeah, some of them are drastic, like you know, the
Speaker 3: Last of Us in Horizon look incredible, but like, you know,
Speaker 3: they sure that patch for Astrobot and very well familiar
Speaker 3: with how that game runs. And I really couldn't tell
Speaker 3: the difference. I'm usually pretty good about like frame rate
Speaker 3: type stuff and resolution and I astrobod.
Speaker 4: Yeah, and me he said, like, oh, maybe people are
Speaker 4: already happy they're places to five, but you know, if
Speaker 4: they're unhappy at they're places in five, I don't think
Speaker 4: it's necessarily matter of like, well, I just need to
Speaker 4: spend more money and I'll make my place by better.
Speaker 3: Right.
Speaker 4: It's kind of just being feeling a little bit burned
Speaker 4: out on the PS five or just you know, the
Speaker 4: home consoles in general, just a little bit, right, just
Speaker 4: kind of has not been the greatest generation for these machines.
Speaker 2: Right, And that's the exact opposite of what it was
Speaker 2: for the PS four, right, people, If people weren't happy
Speaker 2: with the PS four, it was boy, I wish I
Speaker 2: had even more power and that actually would help. And
Speaker 2: no one was really saying that about the PS five
Speaker 2: leading into the PS five pro. So you know, I
Speaker 2: don't think Sony regrets doing that. I bet that thing
Speaker 2: is still doing just fine. I you know, this comes
Speaker 2: from Sircana and Matt Piscatel over there. They usually share
Speaker 2: this info by dollar sales. So even though this thing's
Speaker 2: more expensive, maybe it's selling fewer units and making less money.
Speaker 2: So maybe Sony's like, Okay, we got to rethink things
Speaker 2: a little bit. But what that probably just means is
Speaker 2: this helps them understand how the stage is set for
Speaker 2: when they have to like market PS six, and maybe
Speaker 2: they get a little bit crazier with the PS six
Speaker 2: so that they can make it feel like it's new
Speaker 2: and some different ways than rather than just more powerful,
Speaker 2: because that doesn't seem as compelling of a case anymore.
Speaker 2: And boy, every time we have we talked about this conversation,
Speaker 2: I always think about I think it was you know
Speaker 2: Ewata in an interview twenty five years ago to at
Speaker 2: least twenty years ago saying, Hey, we cannot sell consoles
Speaker 2: based on power anymore.
Speaker 6: That is not actually going to help us out. So
Speaker 6: we got to figure out other ways to do that.
Speaker 2: And God, they had the answer way back then, and
Speaker 2: these other companies now are kind of running into the
Speaker 2: same wall.
Speaker 6: It just took them a lot longer to realize it.
Speaker 6: All right, more than a dozen net E studios are
Speaker 6: reportedly at risk, including Negoti Studio, Quantic Dream, and Grasshopper.
Speaker 6: There's some updates here, but this is out in the
Speaker 6: wake of that, a couple of studios getting that team
Speaker 6: in America that was working on Marvel Rivals getting shut
Speaker 6: down and the level designer director getting let go.
Speaker 2: And then there was some reporting from Steven Toatilo Is
Speaker 2: saying a lot of studios around the world involved with
Speaker 2: net Ease are worried because the company's pulling back from
Speaker 2: gaming investments kind of.
Speaker 6: Across the board.
Speaker 2: I definitely got some tips from people are like, hey,
Speaker 2: there's some studios like in Texas that net eas is
Speaker 2: involved with that are also expecting something similar, so that
Speaker 2: that word is going around now. In the wake of
Speaker 2: that reporting, there has been some like updates like, I
Speaker 2: think Negosti's game is safe in that you know, the
Speaker 2: Negotia is someone that worked on was the guy that
Speaker 2: was in charge of Yakuza at Sega, he left to
Speaker 2: go start a studio at net ease. His game is
Speaker 2: safe and that they are going to continue making it
Speaker 2: and funding it. But they've already said that they're not
Speaker 2: going to invest in the marketing of that game, So
Speaker 2: that's it's a little strange there now. In addition to that,
Speaker 2: Quantic Dream of said no, actually, we are safe. We're
Speaker 2: unaffected by this by layoffs and studio closures, and then
Speaker 2: the former control lead designer who also started a studio
Speaker 2: at net ease has also said that he's not affected
Speaker 2: by any closures. So I think there's probably still like
Speaker 2: other shoes left to drop here. But some of these
Speaker 2: studios at least we'll get to finish their games, and
Speaker 2: maybe some of those some like a smaller subset of
Speaker 2: those studios will be completely unaffected and we'll still get
Speaker 2: a marketing budget and all that stuff. But kind of
Speaker 2: seems like net Ease, you know, the big other Chinese
Speaker 2: conglomerate other than ten Cent that makes it a lot
Speaker 2: of huge investments, kind of has lost their taste for
Speaker 2: investing in games all of a sudden.
Speaker 1: Is it because Marvel Rivals was such a runaway success
Speaker 1: that they made enough money and they're like, all right,
Speaker 1: we're done.
Speaker 2: Yeah, I don't It doesn't seem to be the case.
Speaker 2: It seems like decisions that were made before Marvel Rivals,
Speaker 2: because they were like kind of making similar sort of
Speaker 2: decisions for that Visions of Man a Team even before
Speaker 2: that game came out they closed that studio. It was
Speaker 2: just like, this is them just kind of getting out
Speaker 2: of a lot of these bets.
Speaker 4: And part of this was like, you know, somebody like
Speaker 4: they wanted to maybe just not release Marvel Rivals because they're,
Speaker 4: you know, so upset about having to pay that licensing fee.
Speaker 4: That's one of the reasons why I know, Quantic Dream
Speaker 4: says that they're okay, but you know they're paying for
Speaker 4: that Star Wars Stars. That game is probably not anywhere
Speaker 4: near coming out. Star Wars Games haven't exactly been killing
Speaker 4: it lately anyway, So I mean that's one that I
Speaker 4: would worry about.
Speaker 6: Still, Yep, definitely, all right, let's keep going here. This
Speaker 6: is a little bit of a weird one.
Speaker 2: Haites two developer says it won't recast anyone after striking
Speaker 2: voice actors say that they may be replaced. Super Giant
Speaker 2: Games clarified that they have no plans to replace any
Speaker 2: voice actors for Hades two. The statement comes after one
Speaker 2: of the voice actors, Maren m Miller, who voiced Athena,
Speaker 2: Trasiphone and Alecto, expressed concern about being replaced due to
Speaker 2: the sag Aftra strike. Miler mentioned the possibility of being
Speaker 2: recast because Super Giants super Giant Games had not signed
Speaker 2: it an interim agreement with sag Aftra which would allow
Speaker 2: actors to continue working during the strike. Super Giant Games
Speaker 2: stated that their games have never been subject to sag
Speaker 2: after a strikes, and they will respect any actor who
Speaker 2: needs to pause work during the strike. They also confirm
Speaker 2: that they have not recast any characters in eightes two
Speaker 2: and wish to continue working with the existing cast. So
Speaker 2: I think the weird point of contention here is why
Speaker 2: hasn't Super Giant spoken with SAG after it and just
Speaker 2: like sorted this out.
Speaker 6: I don't know what that looks like, I have.
Speaker 2: It's just not something I've ever paid attention to, Like
Speaker 2: what would go into that, why the studio would not
Speaker 2: want to do that or would want to avoid that,
Speaker 2: or is it just something like they're like busy doing
Speaker 2: other stuff so they just have not paid it any mind.
Speaker 2: So yeah, I think there maybe there's more to this,
Speaker 2: but it also just seems like they're kind of just
Speaker 2: waiting out the strike and waiting to see what happens,
Speaker 2: and in the meantime, they're not going.
Speaker 6: To replace anybody with non.
Speaker 2: Union actors at the very least. But there's definitely some
Speaker 2: weirdness here. Hades too definitely. A Haiti's very traded on
Speaker 2: the success of people liking those characters and having very
Speaker 2: good voice acting, so you think they would want to
Speaker 2: get this figured out. But maybe they also have quite
Speaker 2: a bit of time before one point zero comes out,
Speaker 2: and they're hoping it gets sorted in the meantime, I
Speaker 2: don't know.
Speaker 3: Yeah, this thing was kind of just confusing from me, Jeff.
Speaker 4: So, yeah, even hearing you like summarize that, I'm just
Speaker 4: I'm still a little bit like, what's going on?
Speaker 2: Well, I think I think we have a lot of
Speaker 2: unknowns to the story that we just can't pin down,
Speaker 2: so it becomes difficult.
Speaker 6: It's sort of like, oh, is there a bad guy here?
Speaker 6: I don't know.
Speaker 2: All right, they're making a game based on Samurai Pizza Cats,
Speaker 2: a game our show I never watched. Anyone watched Samuraizza
Speaker 2: Pizza Cats. No, Yeah, this is the one that, like,
Speaker 2: I I'm aware that it existed because I heard the
Speaker 2: name before, and I think it's so. I think it's
Speaker 2: pizza I was on the phone.
Speaker 3: Sorry, we're too old for it.
Speaker 6: I feelink we might be a bit a touch too old.
Speaker 3: It's part of the way of post turtles, where it's
Speaker 3: like you had Street Sharks, you had tattoo teenage alien
Speaker 3: fighters from Beverly Hills.
Speaker 6: Biker biker but from Mars Yep, yes.
Speaker 1: Part of that, Yes, okay, I think it was more anime.
Speaker 1: It is more anime, yes, so that maybe that's why
Speaker 1: it didn't cross your y'all's radar. But this is this
Speaker 1: was one of the only things that got me to
Speaker 1: like cats as a child. Is because these cats were
Speaker 1: Samurai and they also liked pizza, and those are important things.
Speaker 4: It's messed up that they just also went with the
Speaker 4: pizza thing that I felt like that one was spoken for.
Speaker 6: I think didn't like a lot of them, just like, Nope,
Speaker 6: we're also doing pizza.
Speaker 3: This was Sonic Kap. He likes chili dog. It's a
Speaker 3: little different.
Speaker 1: I really enjoyed sam Pizza Cats because they looked cool.
Speaker 1: There was three of them. There was the one with
Speaker 1: the white armor, the girl one and she wore pink,
Speaker 1: and then the blue one.
Speaker 2: Would you like a two D action RPG based on
Speaker 2: this Samurai Pizza Cats anime.
Speaker 1: Grub, you're speaking my fucking language.
Speaker 2: It's it to me that sounds like one of those
Speaker 2: Game Boy Advance Dragon Ball games. Yeah, and I think
Speaker 2: that's a good, a cool, fun thing for them to
Speaker 2: do with Samurai Pizza Cats.
Speaker 6: My kid loves cats. I'm gonna show her the show
Speaker 6: and see if she's see if she gets into it.
Speaker 3: I don't know much about the show, but this game
Speaker 3: actually looks surprisingly good.
Speaker 6: Yep, yeah, I think that's one of the reasons. It's
Speaker 6: it's getting a lot of attention.
Speaker 2: Obviously, bringing back an obscure or a lesser known franchise
Speaker 2: is always gonna be like, wait, what's happening here? But
Speaker 2: then it looks pretty well made. Finally, the last thing
Speaker 2: I hear Pokemon presents is happening is that this week. Yeah,
Speaker 2: that's Thursday, So uh, what are we expecting from this?
Speaker 2: We gotta get updates on ZA, right, and then maybe
Speaker 2: those would it be Gen five remabe.
Speaker 4: Gen five the Black and White games would be the
Speaker 4: next one to get those remakes, so I think that's
Speaker 4: most likely. Maybe it's Let's Go Jo too. Finally, I
Speaker 4: think it's a little early for the main next gen,
Speaker 4: like the successors to Scarlett and Violet. Still, maybe they
Speaker 4: do a very early tease for that, especially if you
Speaker 4: know they're like big Switch two games. I don't know, Yeah,
Speaker 4: this aw is the big one, because we don't know
Speaker 4: much about that at all asides from a name, and
Speaker 4: you know it's involved with that city in some way.
Speaker 4: So hopefully I see some actual gameplay, maybe get an
Speaker 4: actual dates, maybe some details on like the Switch tonis
Speaker 4: of it a little bit. It's definitely a switch one
Speaker 4: game for sure, but what does it look like as
Speaker 4: a switch to ports or just a enance version. I
Speaker 4: don't know, but yeah, I would love to see black
Speaker 4: and white remakes. I think those are the last amazing
Speaker 4: mainline Pokemon games, right, they were so good. They're also
Speaker 4: so good though because they're the last pixel ones and
Speaker 4: the really good and they remake it now it might
Speaker 4: just look ugly like all the on games too.
Speaker 2: I mean that's the one where it's like, God, if
Speaker 2: they don't do HD two D for this, they're not
Speaker 2: gonna get it.
Speaker 1: Whatever it's gonna do it, Yeah.
Speaker 2: They're never gonna do it, and this one will not
Speaker 2: look right if they try to. Whatever they do do it,
Speaker 2: that's not gonna just like embrace those pixels is going
Speaker 2: to be a poor choice.
Speaker 4: And like the original almost was kind of like proto
Speaker 4: HG two D because you just said, like very good
Speaker 4: pixel art had like animated characters in the battles, but
Speaker 4: you know that you had like the three D elements
Speaker 4: in the background that just blit it in with it.
Speaker 4: So yeah, it's like I both want it and am
Speaker 4: terrified of it.
Speaker 2: You know other people have different opinions, though. Nicki from
Speaker 2: Chat says Black and White looks like ass.
Speaker 6: You're lying to yourself if you think those games good,
Speaker 6: they look like ship from a toilet.
Speaker 3: Nikki, this is an all time low moment for you.
Speaker 6: Sean is getting triggered. He says, I have a nuke
Speaker 6: button next to your.
Speaker 1: It.
Speaker 6: Oh, Nikki, let them fight, Let them fight. You just
Speaker 6: got let him go at it and let him let
Speaker 6: himself out.
Speaker 1: Yeah. This this is how union busting works.
Speaker 6: The labor among themselves.
Speaker 3: Young millennials enter only one.
Speaker 6: Uh that that doesn't roll the headlines. I have jan
Speaker 6: back over to you.
Speaker 1: I have I've always had mixed feelings on Black and White.
Speaker 1: I don't wanna. I don't want to get into.
Speaker 4: It, but Bye, I want you to get into what's
Speaker 4: your problem with the best Pokemon games.
Speaker 1: Because I think they have the weakest starters.
Speaker 4: Is why is this the one with the penguin? No,
Speaker 4: that's that's Diamond and Pearl. That's Jen four My bad. Uh,
Speaker 4: let's what were the black and white pug?
Speaker 1: No? That's four U.
Speaker 3: Oh, yeah, you're right, these guys aren't great. Yeah, it's
Speaker 3: smug leaf.
Speaker 4: Whatever they actually ended up naming him the uh, the
Speaker 4: fire Pig, and then the the kind of pathetic order.
Speaker 1: I do like the otter, but I don't like how
Speaker 1: he evolves.
Speaker 2: The Yeah, all the evolutions for the starters for a
Speaker 2: long time now, I think have been bad.
Speaker 3: Yeah, yeah, yeah, this has been a problem with the
Speaker 3: series forever.
Speaker 4: Yeah, they always this is like the epitome of like
Speaker 4: they all evolve and just look like humans for some
Speaker 4: reason instead of monsters right, Like they're probably fighting type
Speaker 4: is their secondary one for some reason.
Speaker 6: So the Pig's name really pig Night, because if it's.
Speaker 4: Not, I think everybody wanted it to be Pignian before
Speaker 4: we got it, Like the fans named them Pignition and
Speaker 4: smug Leaf, and then we got their official names and.
Speaker 3: They weren't nearly as good. Big Night supposed to be
Speaker 3: a play on Sugar Night. No, no, no way, It's
Speaker 3: probably not, but I would like it better if it
Speaker 3: was the take another Pokemon out of Windows.
Speaker 4: Okay, there might actually be. Yeah, pig Knight might actually
Speaker 4: be the second evolution of that. So the pig is
Speaker 4: definitely the best.
Speaker 1: One of them.
Speaker 6: That's name.
Speaker 3: Yeah, I just do a non starter run.
Speaker 1: Let's we can all be brave and do that. We
Speaker 1: don't have any starters.
Speaker 4: Just because some real scientists gives us one and tells
Speaker 4: us something is important doesn't mean it's actually important.
Speaker 6: Fucking shoot, you throw.
Speaker 4: It in the fucking trash. Go and catch a pigey.
Speaker 4: That's your starter, Pokemon. Now, what are you gonna do
Speaker 4: about it?
Speaker 1: Nothing?
Speaker 6: You can't work.
Speaker 1: That's a pigey in this game. Pigees weren't the bird
Speaker 1: in this one?
Speaker 3: Right, Okay, I don't know what what a pigey, but
Speaker 3: it's actually more of a crow.
Speaker 1: And it's right.
Speaker 4: We shouldn't have talked about this, That's what I'm saying. Also,
Speaker 4: the legendaries for Black and White kind of dumb zion
Speaker 4: whatever it's called. Okay, there's lots of good. What about
Speaker 4: the guy who just carries a two by four round though?
Speaker 4: That guy's great? I'm dugging, yes, Jim Duggan, Pokemon is fantastic.
Speaker 1: Hold on, I'm just gonna do a quick Pokemon America Pokemon,
Speaker 1: All right, what do we got in Gen five? Who's cool?
Speaker 1: So good?
Speaker 6: Nikki Snicky hate sprites.
Speaker 1: Hat more of a a person?
Speaker 4: Were a story fan at Mark story Mark Storry Mark.
Speaker 1: Yeah, big fan of five.
Speaker 4: Whimsyicot's cool, all right, Wimsicot's cool. I guess oh you
Speaker 4: know what, Okay, Okay, my main man, Captain Sincino, is
Speaker 4: in Gen.
Speaker 1: Five, so we we'n roll with that.
Speaker 6: Samoa Joe's in there.
Speaker 4: You don't get a pigey, you get a pie dove.
Speaker 4: A pie dove. It's a pitchy but more of a
Speaker 4: pigeon or a dove. I guess it's nature. The pigeons
Speaker 4: mate with doves, and we've never been the same.
Speaker 3: Yeah, we really messed up. Here's this Pokemon that's just
Speaker 3: a sarcophagus with ghost arms.
Speaker 1: That's neat, right, maybe we need to stop Pokemon.
Speaker 3: Trumpish Jeff is one of Trumpish.
Speaker 1: Come on Game of the Air, all right, just a.
Speaker 2: Pile of garbage. And they're like, we're done. We've accomplished
Speaker 2: a character design. And I'm like, I'm a big fan
Speaker 2: of that.
Speaker 1: See, we're all getting worked up. We're not gonna get
Speaker 1: a new black and White this year. We're not gonna
Speaker 1: get a new Gen five. You're gonna announce like another Uh,
Speaker 1: they're gonna announce like a They already did a teeth
Speaker 1: brushing thing. They already did a sleeping thing. What is
Speaker 1: like another bodily function or thing we have to do?
Speaker 3: Nicky, NICKI was like very strong feelings about it looking
Speaker 3: like ass and shipped from a butt. And then Nicky
Speaker 3: was like, hang on, I'm gonna go look at it.
Speaker 3: And now they're in the chat saying okay, hmm, folks,
Speaker 3: I would like to issue an apology. Got it was
Speaker 3: just thinking of something else, just mind.
Speaker 1: Thinking of like.
Speaker 3: Looks good, looks great.
Speaker 1: Well, we're gonna we're gonna need to Yeah, yeah, we're
Speaker 1: gonna need to look at what was actually happening here,
Speaker 1: and we'll do that during the break and we'll be
Speaker 1: back with so e mails right after this.
Speaker 3: Learning method anything.
Speaker 1: And that's the emails bombcasting bomb, that's the email's team.
Speaker 3: Now, yeah, you want to you want an excuse to
Speaker 3: eat uncrustables for every meal? Get oral surgery. I have
Speaker 3: just been going to town on uncrustables and it's just
Speaker 3: because they're like so soft and soft and it's a delight.
Speaker 1: It's the best I give.
Speaker 6: My children uncrustables. And I'm like, I don't know if
Speaker 6: I should because I don't know.
Speaker 3: If I probably not good for you. But that's it's
Speaker 3: an excuse, like I'm just gonna eat uncrustables and shamrock mcflurries.
Speaker 6: It's also I think it's a hassle to have to
Speaker 6: fall them out.
Speaker 3: It is, but it's you know, it's delayed gratification. It's
Speaker 3: like the marshmallow test.
Speaker 2: You know, just like planning to head to eat an
Speaker 2: uncrustable feels like such a disconnect because it feels like
Speaker 2: it's something that should be Like I am at a
Speaker 2: low point. I just need something now so to be
Speaker 2: like I plan to be had a low point later
Speaker 2: where I'm gonna eat it uncrustable very weird.
Speaker 1: I just ran upstairs and I threw them on the counter.
Speaker 6: So, yeah, you got the oral surgery.
Speaker 1: Give that's true.
Speaker 4: I don't like a crustballs. I think Tony Hawk is
Speaker 4: better than uncrustables ship.
Speaker 6: I think I can say that I don't like it
Speaker 6: was Why do you have to compare everything to yeah?
Speaker 1: Right, It's like I I take issue with uncrustables because
Speaker 1: I would just rather make a peeb and J sandwich myself,
Speaker 1: and it's a glass over it to just cut it out.
Speaker 4: It's the easiest thing to make already. I don't know
Speaker 4: if this is what we also still have to make eat.
Speaker 4: Jeffs like, no, you understand my kids?
Speaker 2: No, no, no, no, I'm no, I'm shaking it. Dan
Speaker 2: realizing he could make a sandwich by himself.
Speaker 3: You here go, I've made five thousand peanut butter sandwhich
Speaker 3: is why I know. But the idea of like lopping
Speaker 3: off the crust with a fun way like that's I
Speaker 3: like the pinched the taper double tape.
Speaker 2: My wife got a tool that like just is the
Speaker 2: shape of an uncrustble bowl, and I can use that
Speaker 2: to like just make the sandwiches into uncrustables for my.
Speaker 3: Kid that I had not considered.
Speaker 4: That's from po thing, Yes, I mean, can I you
Speaker 4: think I could use it to make a perogi? Though
Speaker 4: it's okay to it's continent.
Speaker 1: I don't think I've ever had a pogi? How big
Speaker 1: are poissum potsticker? Though?
Speaker 6: That's fine?
Speaker 1: Yeah, yeah, I don't think this dumpling press actually works
Speaker 1: because I like creasing it myself.
Speaker 3: But look at Cosbot's link in the chat saying these
Speaker 3: guys are local, but I don't know if it's your taste.
Speaker 3: This gallant tiger those looks like fancy uncrustables, and they're here.
Speaker 3: They are just that. Do not buy these all right,
Speaker 3: Just think a good butter sandwich with nice bread. There
Speaker 3: are six locations I didn't find that I bought that
Speaker 3: murder bread. The murder Bread's awesome.
Speaker 4: Yeah right, I feel I don't know if it's that
Speaker 4: much better for me, but it like feels like it's
Speaker 4: better for me.
Speaker 3: I've heard it's better.
Speaker 2: Stuff usually does a good job. But like researching that stuff.
Speaker 2: It's the bread she swears by, So I bet.
Speaker 6: It's better for you.
Speaker 3: That's good.
Speaker 1: Yeah, I'm I just feel upset when we talk about
Speaker 1: food lately.
Speaker 3: We're supporting the murderers when we buy that bread.
Speaker 6: Oh yeah, we love to support them.
Speaker 1: It's fine. We don't need to get into it.
Speaker 6: It's not like it used to be when we talked
Speaker 6: about food on podcast.
Speaker 1: No, I think it's still better than when we talked
Speaker 1: about food on the podcast before, because like that, I
Speaker 1: think that made me upset more. This makes me less
Speaker 1: upset because I'm proud of the growth. Sure yes, yes.
Speaker 1: Emails that we played the music replayed it. First email
Speaker 1: comes from Joe in Michigan. Joe writes it. If there's
Speaker 1: there are too many indie games coming out for people
Speaker 1: to play them, does that mean video games has a
Speaker 1: bad case of indie gestion Michigan.
Speaker 6: All right, No, that's not what that means at all.
Speaker 2: That's a completely different word that has no relationship to
Speaker 2: video games. That was a bad email, Joe, How dare you?
Speaker 1: Joe? Oh, I should have left you in the spam folder.
Speaker 3: I thought it was funny, Joe. I'm your friend, all right.
Speaker 1: Next email comes from Josh. Hello, bomb crew. I manage
Speaker 1: a movie theater and I got into a discussion about
Speaker 1: anime with my employees. That's your first mistake, Joe or Josh.
Speaker 1: I saw an advertisement for the new Gundam movie Slash Show,
Speaker 1: and I asked them if they knew what Gundam was.
Speaker 1: They seemed confused and said, is it like Transformers? This
Speaker 1: made me a little sad, but then I realized the
Speaker 1: last Gundam series I got into was zero zero Gundam,
Speaker 1: which came out in two thousand and seven. I then
Speaker 1: realized most of the employees I was talking to would
Speaker 1: have not been born yet or be up to four
Speaker 1: years old. I then realized, despite being a millennial, I'm
Speaker 1: an anime boomer. Let me down a rabbit hole of
Speaker 1: how much time has passed, and I realized that the
Speaker 1: kids that were sixteen now were born when movies like Avatar, Hangover,
Speaker 1: and Up came out. I then realized that those movies
Speaker 1: are four years away from being fucking twenty years old.
Speaker 4: What a time.
Speaker 1: What are some things that make you feel like a
Speaker 1: gamer anime boomer? Parentheses aka make you feel old?
Speaker 6: This happened to me today when I was in the
Speaker 6: car after dropping the kids off. I had the radio
Speaker 6: on and they.
Speaker 2: Were talking about the Rock and Roll Hall of Fame nominees,
Speaker 2: people who could be inducted into the Hall of Fame
Speaker 2: this year.
Speaker 3: I hear and you text for my dad every time
Speaker 3: they announced the nominees.
Speaker 2: And I was so And they were talking about after
Speaker 2: they played a song and the song was from The
Speaker 2: White Stripes and the song before that was Matchbox twenty,
Speaker 2: and I was like thinking about Mike me and I'm
Speaker 2: just getting the Maxbox Matchbox twenty. I'm like kind of
Speaker 2: getting like frustrated in my head, arguing with Mike, like
Speaker 2: how what why?
Speaker 1: You? Like?
Speaker 6: First, I talked myself down first of all, because like
Speaker 6: why do I care what musical Mike's listening to. I don't,
Speaker 6: but I'm like, why not getting something like a little
Speaker 6: bit more you know, modern recent like And then the
Speaker 6: White Stripes started playing like White Stripes. And then the
Speaker 6: next thing they said was and the White Stripes are
Speaker 6: nominated to be inducted into the Rock and holl Hall
Speaker 6: of Fame, which I don't know. People know you have
Speaker 6: to be around for twenty five years before that is,
Speaker 6: before you're eligible for that.
Speaker 2: And I fucking almost rolled up, like drove off the road.
Speaker 2: I I'm like, that one really got me. I'm like,
Speaker 2: oh my god. This band that I was just in
Speaker 2: my head talking about they're new and exciting, is actually
Speaker 2: they're twenty seven years old.
Speaker 3: That was like late nineties was their first seties ninety seven,
Speaker 3: same era I have. When I think about it, I'm like, yeah,
Speaker 3: I like some like modern rock bands like Queens of
Speaker 3: the Stone Age. Yeah, dude, that was like late nineties
Speaker 3: that they started up.
Speaker 1: So yeah, oh boy, oh boy.
Speaker 3: I've said it before, but the gaming one, for me,
Speaker 3: it was always when Abby started and she said Helo
Speaker 3: was her favorite retro series, and I was I And
Speaker 3: that was like ten years ago or not that long ago.
Speaker 2: I mean it happens with games all the time, when
Speaker 2: whenever I look at the timeline have been like, oh
Speaker 2: it was this this like ten years from this game
Speaker 2: to that game, and it's been twenty years from that
Speaker 2: game to today, and it feels like no time has passed,
Speaker 2: and yeah.
Speaker 1: What was the thing.
Speaker 3: It's like the three sixty now is as old as
Speaker 3: the nes was when the three sixty was the current thing.
Speaker 6: It's like, I mean it's honest, it's probably as old
Speaker 6: as the Atari was.
Speaker 4: Like yeah, sometimes it's like depressing. I think the Witcher
Speaker 4: three is going to be ten years old in a
Speaker 4: few months. Medal year five, Right, It's like, man, games
Speaker 4: aren't really like like we still get so many good games.
Speaker 4: I don't want to be like that, but like they
Speaker 4: aren't inherently different all that much from them.
Speaker 2: Yeah, we know, like at a certain point, like it
Speaker 2: clicked over. It's like the hardware didn't make a difference anymore.
Speaker 2: Was time and money and these companies only want to
Speaker 2: spend a certain amount of time and money. So we
Speaker 2: are just at that plateau since like twenty sixteen.
Speaker 3: Yeah, yeah, I mean look at it just that like
Speaker 3: mid nineties to like mid two thousands jumps. We're like
Speaker 3: ninety eight to oh one, look at medal year one
Speaker 3: to meddle year slid two, just like that's completely insane.
Speaker 3: That was three years, right.
Speaker 2: Yeah, I mean even when we were talking about like
Speaker 2: early three D and uh, We're like, okay, well, sure
Speaker 2: the new consoles might do some three D stuff, but
Speaker 2: we weren't expecting Mario sixty four right after Yoshi's Island,
Speaker 2: and so it was like that was such a massive leap.
Speaker 2: And then of course the leap from in sixty four
Speaker 2: to GameCube and in sixty four to and PlayStation to
Speaker 2: PlayStation two was also massive. So it does make time
Speaker 2: fel like it passed really because things were so different,
Speaker 2: and that just is not the case anymore. So, yes,
Speaker 2: any of those comparisons, those timeline comparisons really get me.
Speaker 3: I am with the wrestling a lot always. When aw
Speaker 3: was here last time, it was like a year ago.
Speaker 3: We were at a bar afterwards it was like Excalibur
Speaker 3: and me and Dante Martin, and Dante Martin was talking
Speaker 3: about like, oh yeah, I remember, you know, my first rumble,
Speaker 3: The first one I ever saw was when I was
Speaker 3: in school I was a little kid, and shamous one
Speaker 3: like Excaliburts Turners like fuck you, oh god, Shamus being
Speaker 3: your childhood rumble winner, like, oh my god.
Speaker 4: The wrestling thing is so weird to me because like
Speaker 4: you know, like Steve Austin's time on top seems like
Speaker 4: this giant chook of time. To me, it's really just
Speaker 4: a few years, whereas like Roman Reigns first Wrestlemaniam main
Speaker 4: event was maybe I don't like how many years.
Speaker 1: Went to fifteen.
Speaker 3: That would have been one thirty one, ten years ago.
Speaker 3: Oh yeah at a moment, yeah, I know.
Speaker 2: You okay, well yeah, the sports is very similar where yeah,
Speaker 2: for a long time, I would, you know, watch like, oh,
Speaker 2: all these players are older than me. Then they're the
Speaker 2: same age, and now the oldest one in the NBA
Speaker 2: is younger than me, Lebron James, and that it's like, look, okay,
Speaker 2: it's very hard to look at that and be like, okay,
Speaker 2: so wait, how old are the rookies?
Speaker 6: Oh they're half my age.
Speaker 1: That same thing kind of happens when I talk to
Speaker 1: people about SNL and they'll be like, oh, yeah, I
Speaker 1: love the heyday of SNL of so and so and
Speaker 1: so and so, and then I'll like think about it
Speaker 1: like that person has been off the show and it
Speaker 1: has a full movie career. They haven't been on in
Speaker 1: almost twenty thirty years.
Speaker 3: You're like a rander like Beck Bennett's like he was
Speaker 3: on for seven years, one of the new guys.
Speaker 1: To me, Yeah yeah, yeah, yeah. I received psychic damage
Speaker 1: when I was talking to an acquaintance and we bonded
Speaker 1: over the fact that we both like power ranges. Then
Speaker 1: I thought like, oh sick, you love Mighty Morphin also, right,
Speaker 1: And then he looks at me and goes like, no,
Speaker 1: that's old man. Shit, I'm down with mystic Force. And
Speaker 1: then I'm like, wait, what the mystic force?
Speaker 4: I don't I don't mean to sound negative, but like match,
Speaker 4: you just make being a power power Rangers a different power.
Speaker 6: Yeah you know that's really sad.
Speaker 3: Look you you won't need to bond together. Yeah a
Speaker 3: thigh My dad talking about baseball. And as you get older,
Speaker 3: like you know, at a certain points like oh my god,
Speaker 3: I'm older than some of these players, and then you realize,
Speaker 3: oh my god, I'm older than these coaches. And then
Speaker 3: it's the thing where it's like I feel like I'm
Speaker 3: almost getting to this point where it's like, let's say
Speaker 3: I see like a dominic mysterio or Ria Ripley, who's likely,
Speaker 3: you know, almost certainly gonna be a hall of fame.
Speaker 3: And it's like, Louk, I they might have a forty
Speaker 3: year career. I don't know if I'm making it, you know,
Speaker 3: like that's crazy to think about.
Speaker 1: Yeah, especially because like they're all healthy now, Yeah, to
Speaker 1: take care of themselves a lot better.
Speaker 6: That's a lot better too. Yeah.
Speaker 1: So yeah, yeah, all right. We got two emails from
Speaker 1: Sam from Eerie, Pennsylvania.
Speaker 6: That's what pa is. Yeah, you got to me.
Speaker 1: Yeah, thank god, I got that right. Two emails. First email,
Speaker 1: Can we get a spinoff cooking show for Dan? Here's
Speaker 1: the premise, A box of ingredients, a general description of
Speaker 1: the dish, the country slash culture of origin, and then
Speaker 1: we let Dan gonuts trying to make it happen. One
Speaker 1: hour timer for completion and plating. I think there's an
Speaker 1: easy ten hour long episode arc before he gets to
Speaker 1: get really dialed in I cuisine.
Speaker 3: I've thought about this because Bianca and I watched Great
Speaker 3: British Bakeoff, and I do think about like, oh, what
Speaker 3: if it was just like me or my dad installed
Speaker 3: here and we had to just follow the same rules,
Speaker 3: and it's just like, Yeah, I think I think that's
Speaker 3: I think that's a show, I think, or an interesting
Speaker 3: wrinkle in an existing show, just to throw in a
Speaker 3: complete idiot when it comes to the subject matter. I
Speaker 3: think you would beat Bobby Flick. I would be see,
Speaker 3: I've never seen that one. What's the gimmick? You have
Speaker 3: to actually beat the like pro chef?
Speaker 1: Yes, so you pick a dish to cook it, So
Speaker 1: you go against another chef first, and then from there,
Speaker 1: if you proceed to the next round, you present a
Speaker 1: dish that you and Bobby Flay both have to cook
Speaker 1: and it's judged from there.
Speaker 3: Okay, I know what I would make because on Instagram
Speaker 3: this morning, I would make this. It's a cheese it
Speaker 3: rice Krispy Treats. I think it was on the official
Speaker 3: cheese at Instagram account which I follow, and they crunched
Speaker 3: up a bunch of cheese it's and put a bunch
Speaker 3: of marshmallows in it and made rice Krispy Treats out
Speaker 3: of cheese its and I looked at that. I watch
Speaker 3: it several times. My algorithm is gonna give me more
Speaker 3: good stuff like that.
Speaker 1: Yeah.
Speaker 3: Yeah, If cheese pizza is kid's food, then what the
Speaker 3: fuck is that?
Speaker 6: Mutant kids kids.
Speaker 7: Turtles use.
Speaker 1: I've forgot to talk about this, but I went to
Speaker 1: like a pizza place over the weekend, and like they
Speaker 1: had all their pizzas laid out behind the glass, no labels, right,
Speaker 1: and then like I point the disinterested person working the
Speaker 1: front and you know it's.
Speaker 6: Good though, because you can't have that if you're not good,
Speaker 6: if you don't good food.
Speaker 1: Sure, And then like there were three different pizzas with
Speaker 1: various forms of mushrooms and maybe meat on it. And
Speaker 1: then like what looked to be a very plain pie
Speaker 1: but there was different stuff on it. I asked like, Hey,
Speaker 1: what kind of pizza is this? And then the person
Speaker 1: just looks at me and very upset, looks down at
Speaker 1: the pizza. It looks back at me and goes, uh,
Speaker 1: it's cheese. I'm like, is it just normal cheese? Because
Speaker 1: there's stuff on it's like cheese. I'm like, oh, okay, cool, cool, cool, cool?
Speaker 6: Am I remember right?
Speaker 3: The grub used to be a pizza de lilvery guy.
Speaker 6: Okay, if it's a general job in that I probably
Speaker 6: did it.
Speaker 3: Tell me if I can expect this to go well tonight.
Speaker 3: I'm playing like I've only been eaten uncrusted and pudding
Speaker 3: for like five days, and to no guess, I'm going
Speaker 3: to try to order my pizza, my special Domino's order,
Speaker 3: you know, because I got enough points to redeem a
Speaker 3: free medium too topping, which is perfect for my purposes.
Speaker 3: I'll leave the whole thing, uh huh. And I want
Speaker 3: to put in the special instructions because they do it.
Speaker 3: They always do the thin crust squarestyle, you know. When
Speaker 3: I do my special pizza and I think in special instructions,
Speaker 3: I want to write, please do twice the amount of
Speaker 3: cuts squar style. I had surgery and my mouth can't
Speaker 3: open very wide, so I need them bite sized. Do
Speaker 3: you think that will work and it'll come the way
Speaker 3: I'm picturing tiny?
Speaker 2: Or guarantee it'll work because everybody, especially these days, because
Speaker 2: weed's legal every day like they're high. They are high
Speaker 2: there like without I have no doubt in my mind
Speaker 2: the people making your pizza tonight will be high. So
Speaker 2: there's a chance even though they know they're supposed to
Speaker 2: we knew we're supposed to check the special instructions. We
Speaker 2: might forget so, but if they see it, they will
Speaker 2: do that. That's not that's not some big ask. That's
Speaker 2: nothing that you can completely be completely fine. Now if
Speaker 2: it does arrive and it's not cut the way you want,
Speaker 2: fucking do it yourself.
Speaker 1: Well, I don't think.
Speaker 3: I have a pizza cutter, but I do have scissors,
Speaker 3: so I could do a Cobra style.
Speaker 6: That'll be fine. But why don't How do you have
Speaker 6: a pizza cutter?
Speaker 1: No, I think scissors maybe the superior pizza cutting device.
Speaker 1: Do I have a pizza cutter? I got?
Speaker 4: I just bought when I got a deal at the
Speaker 4: they're reopening f y s in malls and they're mostly
Speaker 4: like anime and like Japanese snack stores. Now, I found
Speaker 4: the bargain bin and they had a teenage Ninja turtles
Speaker 4: seened pizza cutter on Stowe for six bucks.
Speaker 3: I was like, well, I don't want to lose money
Speaker 3: on this deal, so I picked.
Speaker 1: Bucks.
Speaker 6: Baby.
Speaker 2: Oh fuck, dude, the fucking girl I did. Dude, I
Speaker 2: didn't know you were so good with money man, Right.
Speaker 4: Just waiting for the deal was probably the first pizza
Speaker 4: cut I ever bought. Just waiting for this boat.
Speaker 3: That blade is probably as dull as a baby bottom, you.
Speaker 6: Know that old idiom?
Speaker 3: Yeah?
Speaker 1: Baby what what?
Speaker 6: Baby blitz are sharp to you? But they're not.
Speaker 3: That's why it works a well, that's why I asked sharp.
Speaker 6: Move Okay, you as smooth as a baby's bottom.
Speaker 1: Yes, they're so smooth.
Speaker 3: They're tall, which is easy as selling candy to a
Speaker 3: baby because they wanted so much, they're so flush.
Speaker 6: Yeah, all right, I got this list up and I
Speaker 6: forgot I was gonna do this pop quiz, jam, what
Speaker 6: is I a for states?
Speaker 1: Iowa?
Speaker 3: That is Iowa?
Speaker 1: Correct?
Speaker 6: I'm gonna do one more?
Speaker 7: What is uh?
Speaker 6: Let's see here sc.
Speaker 7: South Carolina?
Speaker 3: That's right, all right, well fifty fifty that I bet
Speaker 3: a million dollars on it.
Speaker 6: I probably could as well. Yeah.
Speaker 1: I only know California because that's all I know.
Speaker 3: That's all, and backler only knows the like six tiny
Speaker 3: states around New Jersey and the couple big ones.
Speaker 1: Uh No, I still don't know where Delaware is, all right?
Speaker 1: CT not a guy? Yes, okay, all right, all right,
Speaker 1: Sam has another email? Hi Jan, Sorry for the email
Speaker 1: barrage today. The word calendar is empty on a Monday,
Speaker 1: and I'm over caffeinated. Can we get three minutes on
Speaker 1: your current coffee situation. It's been a while. I'm still
Speaker 1: rocking a V sixty. I've switched to a glass V
Speaker 1: sixty just so it retains heat a little bit better.
Speaker 1: And that's it. My fun caraf broke, so I just
Speaker 1: brew directly into what used to be a pasta sauce jar.
Speaker 1: I'm just normally Yeah, last email of the show, by
Speaker 1: the way, I just.
Speaker 3: I don't know what a craft is, but it's Ryan Draft,
Speaker 3: and I can't think a lot of things that rhyme
Speaker 3: with draft. So I looked up draft Kraft to see
Speaker 3: if it's a thing, and there you can buy your
Speaker 3: raft crafts.
Speaker 9: Go on, this is a good show we did. Okay,
Speaker 9: hold on, wait, do you know what a craft is?
Speaker 9: Now that you looked up draft?
Speaker 3: Like a picture or whatever.
Speaker 2: Here in Europe, you can't be like, hey, can I
Speaker 2: get a glass of water? They'll be like you have
Speaker 2: to say, can I get a craft? And you can
Speaker 2: bring you a jar of water to the table?
Speaker 3: Yeah, gotcha? Okay, you learned something.
Speaker 1: He would be frowned upon if I walked around uh
Speaker 1: GB at night with like one of those fancy wine, aerrating,
Speaker 1: poorer things and just ask people if they wanted slurricane
Speaker 1: shot into their mouth.
Speaker 3: I was gonna say, if it's just the thing you
Speaker 3: need to carry around and just have Mike Mike Mahardy there,
Speaker 3: but the slurricane he would look down his nose.
Speaker 6: I think if it's you doing it, yes, I think
Speaker 6: it was anyone else.
Speaker 3: No, I would absolutely accept the slurrican from I would not.
Speaker 3: I'm sorry, I don't.
Speaker 1: I might get a headache beer with me.
Speaker 4: Yeah, I wouldn't be able to say no, I'd regret it.
Speaker 4: But sure, God, that's been a while. It's been a
Speaker 4: hot moment.
Speaker 2: I say that from PBR where they're like, if you're
Speaker 2: not drinking in January, have you tried eating ass It?
Speaker 3: Just tweeted that what I got one of those social
Speaker 3: media people. Okay, I got one of them. He's doing
Speaker 3: one of those things now, huh still up?
Speaker 6: I think so this is a bit.
Speaker 4: One time was that karaoke and I don't know if
Speaker 4: this guy was just being weird, if he was trying
Speaker 4: to say something for him. He just got up there
Speaker 4: and it was his turn to sing, and he just like,
Speaker 4: very well, I'm.
Speaker 1: Like, hey, everyone, you know what season it is.
Speaker 3: I was like, He's like, it's as Seaton season.
Speaker 1: Everyone's like, did he's.
Speaker 3: See something like like candle in the wind or something
Speaker 3: wildly inappropriate? Right afterwards, no, I forget what I was
Speaker 3: just really for, Like that guy just screamed that. Huh.
Speaker 2: It's just I'm imagining like a Simpsons crowd the what
Speaker 2: you described it? Like yah, and like you said that
Speaker 2: and they're like, oh yeah, I don't know how to
Speaker 2: react to that.
Speaker 1: All right, Well, last email of the show, h Phil
Speaker 1: and Calgary writes and hey, bomb folk, I recently learned
Speaker 1: of a Colorado dish called a slopper and wanted you
Speaker 1: want to know about it. Here is a description from Wikipedia.
Speaker 1: A slopper is a cheat. I'm just gonna read this
Speaker 1: like a strip club host. A slopper is a cheeseburger
Speaker 1: serve smothered and red chili or green chili or chili sauce.
Speaker 6: Oh sure.
Speaker 1: Sloppers generally include grilled buns and are off and topped
Speaker 1: with fresh like chopped onions and sometimes French fries. If
Speaker 1: I live somewhere that these were available, I would say
Speaker 1: I'm going for sloppers with the boys as off and
Speaker 1: as pop. Yeah, and would laugh every single time. What
Speaker 1: are your thoughts on the slopper?
Speaker 3: Pro slapper?
Speaker 2: Yeah, anti green chilly on everything in Colorado, absolutely a thing.
Speaker 2: I never heard anyone call it a slopper. And I'm
Speaker 2: kind of wondering if they kept that from me because
Speaker 2: I was a transplant and they didn't want to share
Speaker 2: all the good stuff.
Speaker 3: You're ready to slap it up with them.
Speaker 2: I'm ready to slap Stopper for the boys is maybe
Speaker 2: the most powerful powerful phrase.
Speaker 6: In the English language. So yeah, they did not give
Speaker 6: that to me.
Speaker 1: And hey, when we say a slopper for the boys,
Speaker 1: everyone is welcome. Oh it's join us. Yes, yeah, of
Speaker 1: course I get yeah, I'd ready to be ready for
Speaker 1: some sloppy toppy Uh yeah, yeah, I'd get down poppy
Speaker 1: toffee toppyffe though, like.
Speaker 3: The you know, candy sloppy coffee.
Speaker 1: I'm glad that this video call thing is slowly muting.
Speaker 1: You just keep doing it.
Speaker 3: It can't get enough of trying to quiet, but I
Speaker 3: hate it.
Speaker 6: Oh look at this draft craft. Holy yeah great?
Speaker 1: Oh no, no, no, we were just silent in a
Speaker 1: judgy way.
Speaker 3: Let's all get draft grafts.
Speaker 1: New game. Yeah, Giraffe Craft with the boys Pickle draft
Speaker 1: graft Oh okay, okay, I like where this is headed.
Speaker 1: Thank you, Mikey. Now I regret saying that I'm glad
Speaker 1: that the website is oppressing your audio. Folks. That does it.
Speaker 1: For emails, Thank you for sending your emails to bombcastigiant
Speaker 1: bomb dot com. I now have to do more work
Speaker 1: because all of the emails go to the spam folder
Speaker 1: for whatever reason. So I'm trudging through the spam. I'm
Speaker 1: clicking on all the links, and I'm getting fished left
Speaker 1: and right. Folks, this week, you get those Amazon gift
Speaker 1: cards for Perkins.
Speaker 2: What that's not That's not how the scams usually work
Speaker 2: to Like, I'm your CEO, Perk Miller, can you get
Speaker 2: me some Amazon gift cards?
Speaker 6: It's for a client.
Speaker 3: It's like a very interesting like breed of the scams.
Speaker 4: Now, I don't know if this is newer thing, but
Speaker 4: like I get all, I do get it fairly regularly,
Speaker 4: like Hi, this is your boss and here's my name
Speaker 4: of your boss.
Speaker 3: I need Monday. I'm like, man, that's weird. No scam
Speaker 3: on the gift cards I got for winning the Super Bowl.
Speaker 3: Pool does cast right in?
Speaker 1: All right? Okay, okay, this week, games mornings popping off
Speaker 1: at a new time. We're moving into noon time or
Speaker 1: nine am Pacific.
Speaker 8: What else we going on? We've got a whole bunch
Speaker 8: of stuff. Jeff's gonna beat now right his gimmicks. Oh,
Speaker 8: he's gonna look amazing and these.
Speaker 1: Can I can't wait.
Speaker 6: Also, Steph cannot wait.
Speaker 2: So she keeps talking to me about it because she's
Speaker 2: aware of the game, and she's like, when when is
Speaker 2: that starting?
Speaker 6: I'm like, does she know the game, that's aware of
Speaker 6: the game, that's she played it as a kid?
Speaker 4: Yeah, and it was, oh my god, it is one
Speaker 4: of these like angry video game nerve, like any s
Speaker 4: bullshit games.
Speaker 6: She's never watched anyry video game nerve, that's what you're saying.
Speaker 2: But I did not think that, but you know, okay, yeah,
Speaker 2: but gee, she keeps bringing up and she's like, why
Speaker 2: hasn't he started agett And I'm like, I don't want
Speaker 2: to talk about it, and then I walked out of
Speaker 2: the room angry at Look.
Speaker 1: You're halfway through your game so far.
Speaker 3: I don't think you're beating at the bar.
Speaker 6: No, no, me neither.
Speaker 3: Yes, that's another fuck up thing about this Blake Club
Speaker 3: is that like every level is like two hours long.
Speaker 3: Then because you've beaten two levels and he've done two.
Speaker 2: I've definitely made some mistakes that have prolonged, but I
Speaker 2: think a lot of that is built into the way
Speaker 2: the game functions and structured, not like not knowing how
Speaker 2: to fucking save. Obviously that was on me, but I've
Speaker 2: definitely like done some boneheaded stuff. But it's like the
Speaker 2: game gets so frustrating I lose my patience and make
Speaker 2: it worse for myself.
Speaker 6: So yeah, I love his Brother's two fucking thousand.
Speaker 1: Ye yes, yes, that's tomorrow popping off at the normal
Speaker 1: Blight Club time. We'll have a voicemailed dump truck, probably
Speaker 1: some other streams popping off as well, but also on
Speaker 1: Friday we will be checking out these Steam Next Fest
Speaker 1: demos unless something else catches their fancy instead BCR. This
Speaker 1: week we may probably just focus and sit down. I'll
Speaker 1: grab some folks to talk about Monster Hunter Wilds. Ye
Speaker 1: that's a good idea I've already yeah yeah yeah, yeah, yeah, yeah,
Speaker 1: yeah yeah yeah yeah. That does it for another episode
Speaker 1: of the Giant Bomb to thank you for joining us.
Speaker 1: We're gonna hit the music now. Oh God, my drought. Anyway,
Speaker 1: he's been Mike, he's been Dan, he's been Grub, I've
Speaker 1: been jan You at home. I've been doing great. You
Speaker 1: deserve best supporting after actress this year at the Oscars,
Speaker 1: we're going for the goddamn Egod and we're starting with
Speaker 1: the ap this here. You're fucking winning that daytime, Emmy, God,
Speaker 1: damn it. We're gonna get it.
Speaker 6: We're gonna get it.
Speaker 1: I'll have you at home.
Speaker 3: We're gonna win things and the glitterish