Speaker 1: To it a little loud. Hello, it's us, it's us,
and we're back. Peanuts, peanuts, Peana nuts, peanuts, peanuts, peanuts. Hello, everybody,
it's us. Welcome back to NAT nineteen Gilgan's Grave, A
Taale of Somnus Dominus, Session thirty. It's we, it's us.
It's the wee that we have continued to be even
though some things have changed. And you know, that's a journey,
that's the adventure we've been on. We started out as
one person, and we're going to return home the same person,
but with a different perspective and a lightsaber. The hero's
journeye heroes journey. The hero's journey is when you realize
that what you wanted always was actually what you had
to begin with, and you want for no more in life,
and you're content in your place and have a lightsaber.
Speaker 2: That part's very important.
Speaker 1: Yep, yep, yep. If you don't have a lightsaber, then
you gain nothing.
Speaker 3: Yep.
Speaker 1: Alrighty Few things to know before we get going again.
Last game was pre recorded. Today's game is not pre recorded.
You guys can hear us. We're here with you. Hello.
We're not gonna look at chat when we're playing, so
the difference is minimal. But we are here, so if
there's an earthquake that splits North America down the center,
we'll probably react to it, like a little.
Speaker 3: Barely reacted yesterday.
Speaker 1: Well, that one didn't do what I just described.
Speaker 3: That's true, but you know, there was an earthquake.
Speaker 1: Here and I had a couple of people send me
a messages just being like I heard there was an earthquake,
or are you okay? And I was like, yeah, it
was like an inconvenience at best, but yeah, I thought.
Speaker 4: Was something happening.
Speaker 5: I was so yah something, but like my death started
suddenly wiggling. But I looked at Jester and he was
still playing fucking RuneScape, and I'm like, okay.
Speaker 4: Guys, it was just fucking me, dude.
Speaker 3: I thought that it construction next door. And then Spencer
was like, is that a fucking earthquake?
Speaker 1: And I'm like, yeah, I was. I was at my
desk in the morning. I heard like a couple seconds
and then everything in my room shook and I was
like whoa, and I thought, you're in the basement. I thought,
perhaps optimistically, that the house being built next door maybe collapsed,
and they'd have to give up. But that's not what happened.
Speaker 3: Know, the exact opposite was happening. In fact, Logan, they
were knocking down another house across the street. Oh good, yep,
Oh they're gonna be building three.
Speaker 1: Actually, I don't care about that that much because I'm
at the back of the house, so like there's one
happening across the street, it wouldn't like affect me all
that much. But yeah, no, there was an earthquake and
it was wild, except it wasn't. Basically everyone's reaction as
I talked to them, was like, oh, that's what that was.
That's what the bang was. So everybody at home, we're
going to get into game and we're going to get
things going on. This the last game of this month.
I know it's kind of a weird way to do
things because we pre recorded last week, but just a
reminder that next game, the first is our week off
as well, which is also good because that's when one
of us is moving, so there won't be it's me yep,
won't be any space to play. But then we'll be
back for all the other days next month. There's quite
a few games next month. Everybody that's out there. Please
go check out Lana's Fateful Vault. We've been talking about
it and it's now out. It has been released. You
should be able to find a link either in the
description if I remember, or you can go to drive
through our PG and look up Logan Laidlaw and you
should be able to find it. Also, it's still somewhere
in the top ten on the best selling titles list,
so you should be able to just find it there.
Buy that. Also, print on demand copies and also card
decks for monsters and Spells are both currently going through approval,
so those will also be available from drive through RPG.
Also fun side fact, drive through RPG contacted all its
creators recently being like, Hey, if you have a website,
how would you like to be able to link your
Shopify and sell your website stuff on our website? And
I was like, that's a neat idea, And they've implemented
it and we're still working it out, but now all
the stuff on our website might be mirrored over onto
drive Through selectively and that'll be coolm our eyes over there,
you can lock character sheets now. Oh, I think someone
just answered my earlier question one second. Oh oh, you
can lock character sheets. That's useful, it is, but also
that had me. It also didn't change root Bloom to
be the D ten. So that's cool. I fight two handed,
then lock it. Does it change it? Nope? Neat two
handed functionality is currently broken on the sheet. Well but
but but but but yeah, so you can lock them.
So if anybody, if you have trouble editing anything on
your sheets, it's because there's a you have to unlock
your character sheet now, so go buy Lana's note that
next month will begin be beginning the wind up for
the next quarterly book, which will be the Dead Saint Record,
which will be one that has stuff surrounding the themes
of Sort Saints. It won't be just Sort Saints, but
it's gonna involve a lot of that like Eastern Kendo, Samurai,
Ronine sort of sort of stuff, and also go into
some of the figures that are involved in Sort Saint history,
like the progenitors and such, and go into stuff that
you could including campaigns if you want to get more
out of it. Plus a spell group that is basically
based on Sortzin stuff, and it's gonna have a lot
of magic classes that are hey, I'm actually kind of
a melee fighter a little bit. Now I do magic,
so I can sord sword k'all, so look forward to those.
But also next month, and perhaps more importantly, Zagalta's Exo
Lunar Collection is going to be running its Kickstarter all
next month, starting next Saturday. Can get in on day
one if you can. It helps us if you get
in on day one. And also there's a for the
first two hundred and fifty people who get it. There's
a cheaper early edition copy. Well, it's the limited copy,
the early bird special. Get in on that. Get in
on it and buy it and take it and have it,
and it's yours that'll be running all through March. Hope
that goes well. I'm really excited about this book. I
actually think I'm weirdly since we did the setting guides,
I think I'm the most excited about this book I've
been about anything. I don't know why. Just got me
real hyped? What else? What else? What else?
Speaker 2: What else?
Speaker 1: Am I forgetting? Anything that we need to announce for
NAT nineteen stuff, Aaron, you prepared a full visual skit
for for something like a sponsor, right, that's the thing
we do in D and D streams. That's all critical
role has to do. It's just sam keys. But do
all that go by Lana's check that out, check us out.
Next month, we'll be back. Our partner plus goal stuff
is at two hundred or three hundred points. I'm really
hoping that we can hit that by the end of
the month. That would be super cool. And with that,
I think that that's everything that we have to go over. Also,
those who have tuned in only just today, those were
here live. Today is Anna's birthday. Happy birthday, Anna.
Speaker 6: We're so happy you were bornee.
Speaker 1: Here is your virtual thought cake with corporate mandated five candles.
Speaker 7: Oh, even though they're thirty year old.
Speaker 8: Lady, okay five Oh ye, you've earned that extra fifth
candle you hit your incentive goals.
Speaker 3: Candles do each of us get on our birthday's logan.
Speaker 1: It depends on if you hit your goals or not. Okay,
candles are incentive.
Speaker 3: Okay, if I did absolutely nothing between now my birthday,
how many candles would I get?
Speaker 1: You would get a swift kick in the boob.
Speaker 3: Oh, but I met other incentives before your candles get
taken away too.
Speaker 1: Inquiring as to the status of your incentives immediately resets
your incentive goal progress. And then since you are committing
to doing nothing between now and your birthday, you would
have zero.
Speaker 3: You've been watching too much severance and I'll have none
of those.
Speaker 1: I think you need to consider your effect on the
essence of your co workers.
Speaker 4: Uh huh oh hi.
Speaker 1: Gravyerry. Yeah, your audi is loud. Your audi does not
wake up on time. Your audi buys food they never
intend to eat. Don't that.
Speaker 3: Your audi has no less than three drinks at a time.
Speaker 4: Your audi, and two of them are Starbucks.
Speaker 1: Your audi has quintessentially Scottish time management skills.
Speaker 9: Mm hmmm.
Speaker 3: I'm enjoying all these facts equally.
Speaker 4: Your audi has an unhealthy obsession an character.
Speaker 3: It's so fuck true. I'm literally wearing a Bacca Go
hoodie right now. It's your audi is very bad at
picking ships. They will never be cannon, but they're okay
with that.
Speaker 1: I think it's about times.
Speaker 4: In a minute.
Speaker 1: That was a good year.
Speaker 3: Yeah, we all found out it was a horrible person.
Moving on.
Speaker 1: Oh yeah, that was them.
Speaker 4: Mm hm yep.
Speaker 1: Anyways, welcome back to session thirty. It's time for us
to get things going. The person who's going to tell
us what happened last time? Which should be easy because
in a weird way, you only have to describe half
of the last day that you played. It's gonna be
it's kind of always Bryden, though I agree.
Speaker 10: I a justice, justice, not justice the person justice for me.
Speaker 3: I thought you were just like fucking chucking.
Speaker 11: Business.
Speaker 4: What's that the sound of the buses. I politely throw
you under it.
Speaker 1: Literally, justice, I say, you and I have the wrong vocations.
I think that you and I I need to get
out of all this stuff we're doing, and the two
of us need to open.
Speaker 12: Up a law firm.
Speaker 11: To start a law firm.
Speaker 1: Yeah, so we can be laid law in justice. Oh,
good old Ellen. J alrighty, let's do this again. Let's
not Oh it's justice, yeah, but having time justice?
Speaker 2: All right?
Speaker 1: Are we on sad music?
Speaker 11: On sad music?
Speaker 2: All right?
Speaker 13: Last time on? Scarn really hates his life. The team
gets back to Cathos's home. We find out shit, but
he demands the other columns. Right, we're giving that to him, right,
I don't know, I'm not really thinking about it. We
head back, but at nineteen perception check, I hear a
I get a feel of WinCE, and I see two
individuals spying. I truck him down because obvious. I don't
know what happens, but something makes me feel that Cathos
also stole. But I was running over there to those
two robed figures, and I also saw that the small
boy had also followed me.
Speaker 11: It was pretty chill. I'm cool with the small child, right.
Speaker 13: We showed up, and we showed up in Deep River
Pit and those two guys were a skeleton and uh,
what's the other word, an amalgamation alcamation?
Speaker 11: Yeah, yeah, a little alcal zombies. Mm hmmm.
Speaker 13: So we uh they they told us that Conglo, you know,
before that hit our ship underneath a house, a specific
house that I went underneath and felt a.
Speaker 2: Disturbance, fear.
Speaker 13: I don't know why, but I feel like there's something there,
but it's too broken up for me to see anything anyway.
I feel like h On our way back to the pits,
me and Laurie have a nice little convo, you know,
men she it, you know, and basically we meet up
with everybody else.
Speaker 11: That's basically all I did.
Speaker 13: I didn't I didn't see all the ship that you
were guying. You guys were doing you know, in character.
Speaker 3: As a unit someone from the other side.
Speaker 7: What happened?
Speaker 11: I know, y'all are investigating what's in my notes?
Speaker 3: Well, you're looking into something doing cop ship.
Speaker 2: I actually didn't write that down.
Speaker 7: All right, it's.
Speaker 3: Safe to assume Desmond's always doing cop ship.
Speaker 11: Yeah, so he's not always doing cop ship.
Speaker 2: No, I executed one of my bosses.
Speaker 11: Oh yeah, that is you know, standard cop ship cop ship?
Speaker 2: What was that two weeks ago?
Speaker 1: I think that was the week before.
Speaker 14: Yeah, we well, you guys, yeah that was that was yeah, standard,
you know.
Speaker 1: Surrection. Fuck I almost put us onto the wrong screen
there for a second. I don't even know which one
it was. I clicked, but it started to transition to
another one, but I saved it. No one noticed, especially
now that I pointed it out. You guys, indeed, you guys.
At the end of the game, you guys, you guys
search for your stuff. You found it. You had your
stuff returned to you by the two undead who have
been granted free will and salvation, who then fucked off.
After returning your stuff to you, You guys went to
the Deep River Pitt. You discussed what you were going
to do, which is going after muntheris with everybody with
guest NPC's uh Leona, Cathos and Bagel the giant kapy
Bara in tow uh you happy bar just silently just
with you, just like I don't have all. I don't
got nowhere to go trotting behind you. You guys briefly
encountered the issue where Pepper and Cathos got to see
what it's like to see people here go into their
trance on account of the memory affecting uh circumstances of
this place and Cathos.
Speaker 2: I don't know what you're talking about, man.
Speaker 4: Yeah, too much damn fun Well, they were knocked out.
Speaker 7: My brain's in a brainy place because they're time.
Speaker 5: You hear Cathos, I keep thinking you're about to say, catheter.
Speaker 1: Is my brain?
Speaker 4: Like I'm on catheter let's go.
Speaker 1: No, no, yet another unfortunate fact of his terrible life
on his side, and then I'm the kath and cowboy
bits from the fucking John Oliver.
Speaker 4: Now no, you're me.
Speaker 3: God, damn.
Speaker 4: You. I love you truly, you guys.
Speaker 1: After Cathos realized the way that your issue with the
memory affecting influence could be set off and didn't promise
to do much of anything. Now that he had that information,
you guys decided to head down to the pits, pursuing
when theres led by one mister Cathos, who is the
only person who knows the way forward, and that is
where we dropped off last time. I have long rested
the group because you guys would have traveled for at
least the remainder of the day. The current date and time,
if I may be so bold, is tis currently. I
got to change the day.
Speaker 4: Oh wait, no, I don't care anymore stuff.
Speaker 1: Sorry, continue, assuming that you guys travel well. Actually hold on, yeah,
cave jam, Assuming that you guys travel for the entirety
of the first day without any real issues happening, because
you guys would travel into the caves, get your rest.
The group after traveling for the better part of about
six hours on what do you expect to be probably
like a three day trip given how things have been described.
As you guys travel, you find yourself going to sleep.
You rest for the first evening. I will not have
anybody roll to do anything, but you all will have
gained your long rest and awakened around eight ish am
the following day to the best of your approximations, making
it Wednesday, the twenty eighth of November eight am year
seven fifty six Era two. It's pun to stoping November
twenty you said that, Yeah, twenty eighth November. Fun fact,
there's a holiday in three days, two days which one
the Royal Commemoration, where everyone pretends that they're happy about
the Retian royal family and their existence. Ye, God, save
the Queen, Horrow, save the High Queen, bring me into it.
Speaker 4: I'm just short cancer.
Speaker 1: I don't have much in the way of intention regarding
how you guys would wake up. You guys would be
with Leyuna, who would probably take one of the uh
probably aim to take one of the first and last
watches over the course of the rest, like the first hour,
last hour. Bagel would sleep through the entirety of the
whole thing. They would just as soon as you guys stop.
They with this giant kaby bara that's trying to make
its way through the cavern, just plops down and just
sits there. The kingest of king sized large straw mattresses.
And from what you guys can tell, Cathos doesn't really
seem to sleep. Spends most of the knife on and off,
fiddling with something, occasionally getting up, walking off slightly further
into the caves, walking back, grumbling, sitting back down and
fiddling with something.
Speaker 15: No, what is.
Speaker 2: Just taking a step away from Desmond for a moment.
Speaker 16: This is just an observation I just kind of came
to because I was thinking about Cathos. Yeah, if you
really wanted the fuck with a lot of people of
the pits, like broadly speaking as any type of any
type of spell caster, magic mouth in this cap would
be so powerful because you could just cast it and
have it start saying shit they can't know.
Speaker 1: Stop casts magic mouth on like a place he's trying
to hide, and it's like, fucking if Jeremy comes through here,
say the following your twin brother died in the womb
and your mother never allowed you to get over it.
You lived with that grief for most of your young life. Eventually,
Cathos just has like a crowd of paralyzed people outside
him wherever he's staying. But he's like he's like too
much of like not a dick, So he'll occasionally go
and pick them up and take them back to their
homes and set them in front of their doors. Okay,
unless you guys have something you want to do over
the course of this first rest, Is there anything that
you would like to do in the U in the
following morning, I've.
Speaker 2: Got nothing on the docket. Immediately.
Speaker 1: You're a ducket.
Speaker 2: Oh fuck called me a docket.
Speaker 3: Yeah, God called you a docket. You're God. Okay, very
aggressive first thing in the morning.
Speaker 1: God, damn your dirt.
Speaker 3: Okay, I eat dirt.
Speaker 1: Like everybody to tick off tick off rations for the
day if you can.
Speaker 3: Oh, I'm eating dirt.
Speaker 4: Oh boy, rations dundee? Astat Do I have rations? Is
another good question?
Speaker 3: Yeah right, I'm looking at my consumables, ain't there?
Speaker 4: I have seventeen seventeen yeah, oh that would that would
be a good point to say, that's what I'm ting
I do have it equipped.
Speaker 16: And your adventuring supplies and your actions to have if
you're looking for them.
Speaker 1: Yeah, there is right under your weapons.
Speaker 4: I was at the bottom of my sheets. That explains it.
Speaker 2: Or where your potions go.
Speaker 4: Yes, I've checked it off. I have good.
Speaker 2: MHM.
Speaker 1: And we can assume the NPCs forage for food to
eat won't get into that level of micromanaging.
Speaker 2: Mm hmmmm hm.
Speaker 1: You guys find yourself. You you dive down far enough
that you're well outside the town. You probably moved for about.
Speaker 2: Three or four hours.
Speaker 1: Uh, re equip a book. Since that's yeah, choose to
re equip.
Speaker 2: There we go, got it. Wait, that's not what I don't.
Speaker 1: Like eating, Bagel eating like plants, like moss, like like
the fruit that he always has on his head. Oh,
he finds a pumpkin. You don't know where. He just
discovers a pumpkin. Mink, you know what you asked. So actually,
let's do a thing real quick.
Speaker 12: Bagel.
Speaker 13: Don't give Bagel diarrhea because he hats something that No.
Speaker 4: Oh no, you don't. He's gonna have the poots.
Speaker 3: Wait, Spencer, do the part sound anyone.
Speaker 4: He's so much better than damn hi, damn.
Speaker 1: You to hell Bagel. Uh, Bagel locates what he needs.
You locate some some vines and vegetation, and he consumes those.
Speaker 4: Oh oh oh oh oh oh oh. I was trying
to I was just I don't I thought I might
have had some sense in my bag. I saw.
Speaker 2: You started vibrating.
Speaker 4: No, I just started going through my bag.
Speaker 3: Yeah, I mean, Girk was like the last time I
saw you were kind of crying because I got taken away.
Speaker 4: I'm just glad you're okay.
Speaker 3: I'm glad you're real Cirk.
Speaker 4: That was that was intense.
Speaker 3: Mm hmm.
Speaker 4: What time though, Grace better count as days? No, I can.
I can do other stuff though, hold on, I don't
know if I should do that.
Speaker 7: Mm hmmm.
Speaker 4: I'm looking at something door.
Speaker 1: Oh why.
Speaker 4: Mm hmm. Well I can't. I can't summon to Basco,
but I could try something new. I don't know if
it'll work.
Speaker 3: Oh right?
Speaker 1: Is it?
Speaker 3: Is it a good? Something new?
Speaker 17: Yeah?
Speaker 4: Someone someone to help, Okay, something to help. I've talked
about it enough, I might.
Speaker 3: Have all right, all right, all right, I'll i'll try.
Speaker 4: I'll try doing it. Don't look at me, wellcassed, don't kidding.
This would take a ten minutes. I'm using my curriculum
spell slot.
Speaker 1: Mm hmmm.
Speaker 10: I would like to conjure Major Steed.
Speaker 1: Oh, I know.
Speaker 10: I couldn't wait.
Speaker 1: What would you like to conjure?
Speaker 4: I don't know, but there are so many good options.
I'd like to summon a griffin another Cathy bar I
was thinking, I was like, can I use conjure Major
steed but on Bagel, And I was like, no, that's.
Speaker 1: Can I conjure bagel Bagel teleports from ten feet away
to ten feet away in a different direction.
Speaker 4: Oh yes, but then he would be more out.
Speaker 5: He just suddenly just starts moving backwards, and he's just
looking around, like, what the fuck?
Speaker 4: What the fuck? A loyal man? Just stick the mount majestic.
Speaker 1: Excuse me, maist a loyal magistic mount.
Speaker 4: I'd like my griffin, please.
Speaker 1: I have put your griffin on the combat tracker, So
you conjure up a griffin. You concentrate on this magic
for about ten minutes. At the end of it, there
is a yes, yes.
Speaker 4: I already said, I already said my thing. I should
I do griffin or giant spider?
Speaker 3: I don't do a giant.
Speaker 4: Never mind, it's your birthday, baby girl, So no spiders,
all right?
Speaker 1: You conjure up this vortex of magical energy. Briefly, a
magic circle appears in their draws itself like a summoning circle,
then flashes and as it does, emerging from it, wings spread,
head craned back, letting out a distinct eagles call. You
all see eagle the griffin? Fucking you? Said an Eagle's call.
I know what I said, and I know what you did.
I don't need you to explain it to me. Heck,
and you know what. I'm not gonna make a meal
out of this, but boom eagle. The griffin, uh it
it emerges.
Speaker 4: Whoa how easy?
Speaker 10: Hob an arrow easy?
Speaker 1: Oh? Its name is Hobnaro. Now, well that didn't last long.
Speaker 4: I've been thinking about this.
Speaker 2: I thought it might have been tula.
Speaker 7: Oh.
Speaker 1: I'm getting so close to the point where I might
just assign in PCs to people, because you guys now
have such an entourage, obviously this one is for you.
Speaker 4: Yeah, I can't have to basker. I don't got no
I got no incense. So this makes more sense.
Speaker 1: Hey, your griffin has more his points than you.
Speaker 3: How big are though?
Speaker 1: They're they're large, They're like horse sized, horse sized, dude,
it's a griffin, dude.
Speaker 3: I was like and was like, Kerry King just asked
someone how big they are? And then I was like,
horse sized. He's like, whoa.
Speaker 1: Now the griffin is uh. It doesn't have the proportions
of a horse, but it's like roughly that sort of
when you factor in its wings span much larger. As
it enters the cave, it does try to spread its
wings out and they do collide with like a nearby wall,
and the griffin seems momentarily a little displeased to be underground. Uh,
but there it is. It's it's appeared bird. Horse, Hey, by.
Speaker 3: Horse, Okay, I might horse. I'm gonna I wanna try
see if this one will like me.
Speaker 6: Oh god or it.
Speaker 4: Don't hold a hand on me now, animal hand.
Speaker 1: Describe to me the action you're taking it as your role.
Speaker 3: It doesn't work out o the way I slowly approach
it like Harry Potter approaching the hippogriff. Jeez, I'm bowing
to it and everything, trying to be so respectful to
this griffin.
Speaker 1: As you do. As you walk over to the griffin,
and you you walk over toward it, you get down,
you bow to the griffin, the griffin kind of opens
up its mouth and just its beak just closes around
your head.
Speaker 10: Just to Vinio, spit can't can eagle spit ship drop it.
Speaker 15: Thank you.
Speaker 4: Good you're holding heron. Know that rat it might not
have been responded.
Speaker 10: I don't know.
Speaker 4: I like you.
Speaker 3: You take that back away from the approaching Desmond hoping
that he'll hug me.
Speaker 4: I have a pain smile.
Speaker 7: It was horrible.
Speaker 4: Oh god, your child, I've gifted you trauma. That was
a four by the way.
Speaker 1: Everyone, Oh yes, that animal handling check was a four
for those.
Speaker 2: That's so good with animal fairy kids.
Speaker 4: But I like them. They like me, and it's just hers.
Speaker 3: I've been able to like pet bunnies and stuff.
Speaker 4: Before you say her like that, that feels they're pulling animals.
Speaker 1: They're like me.
Speaker 7: I'm sorry, Laurie, fine, whatever.
Speaker 10: If you gave Tabasco cheese, probably like you a little more.
Speaker 3: What Okay, it's just really weird that you're dragon likes cheese.
Speaker 4: Gives him.
Speaker 6: Is hard to not like that's fair.
Speaker 3: It's just it's just not a thing you think of
when you think of like dragon diets.
Speaker 4: You go, oh yeah, I don't think you should be
eating cheese. He just lacks it.
Speaker 3: Okay, we've gotta get some cheese. I'm gonna make that
dragon like me.
Speaker 4: What?
Speaker 3: What is what?
Speaker 7: What?
Speaker 3: What's the name of this one? Did you say?
Speaker 4: I was thinking hobbling yarrow? But he's not responding to it.
Speaker 1: Happy It looks at you having previously spat him out
when you said its name. Also cold when you said
its name. It now looks at you when you say it,
then looks to Lawrence and looks to you.
Speaker 4: Okay, okay, maybe that been was a fluke habiniero.
Speaker 3: It clicks, Ah, what is the habenio?
Speaker 4: Like, Oh, it's it's it's it's the type of pepper.
Speaker 7: It's really spicy.
Speaker 3: Not I mean like the griffin that appeared, Like how
you're dragging, Like what does like to eat?
Speaker 4: Well? Like I said, that was my first time, I
kind of I was thinking of a couple of different Uh,
this is my first time. I don't know, that's my answer.
Speaker 7: I don't know.
Speaker 3: Well find okay, just does Tabasco like Tabasco.
Speaker 4: I was only able to summon him when I started going, well, no,
I'm just like asking.
Speaker 3: You, like, that's what you called them?
Speaker 1: That some of them? When I went to but I
started studying it, I was.
Speaker 3: Asking about like the things that your animals, like, are
you okay?
Speaker 4: I'm just stumbled upon something.
Speaker 3: I was just gonna honestly, I was just gonna ask
like if if Tabasco likes cheese, how come you call
them Tabasco were not cheese. But that's none of my business.
That was just curious.
Speaker 4: I mean it leaves at the camera like she's in
the office.
Speaker 9: Probably probably gotten away with calling them, calling them jack.
Speaker 7: Yeah, like pepper jack.
Speaker 3: Yeah, that's cue so but tabasco is also cute as hell.
Speaker 4: It's tech cheese. Yeah, spicy cheese.
Speaker 3: It's a spicy cheese. Is also like your pepper and like,
like I go, I get what Lilia saying.
Speaker 9: Like that'ste pepper jack and it was so cute.
Speaker 2: It's hard not to fill up on cheese.
Speaker 12: It is.
Speaker 10: They always warn me not to fill up on cheese
before dinner.
Speaker 18: Way brushing bagel.
Speaker 1: Bagel being brushed is in the exact stance that my
my avatar is dignified.
Speaker 2: Head back up.
Speaker 4: Just yes, we did not like when I filled up
on cheese. Don't fill up on cheese when you're with
a sore. I'll tell you what.
Speaker 3: Okay, okay, there's that. All of the animals are very
cute names. I love it.
Speaker 1: That's it. That's any anytime you hear that sound, that's
that's how a narrow clack in its beak.
Speaker 4: Yes, what a good ball?
Speaker 3: Can a pickle jar?
Speaker 1: You'd be a lot more boompy. If it was a
pickle jar, it's a candle, a candle. It's in one
of the bathroom body works candles. Yeah, I turned it
upside down and I turned the lid upside down and now.
Speaker 4: Perfect, God you are?
Speaker 3: Or what what did you say?
Speaker 4: Wow?
Speaker 3: You said that, you said something? What did you say?
Speaker 2: I didn't say that I leave.
Speaker 4: I wanted to be like, are you gassing.
Speaker 1: The cave looks after his eyes slowly watch him go.
Then just he knows that I'm the one that knows
where to go.
Speaker 9: Right now come back, and he realizes that I hate
to see.
Speaker 3: Him leave, but you love to watch him go right Rightever,
I walk away.
Speaker 4: Everyone's walking just the opposite direction of Desmond. Just Catho
are come on, by the.
Speaker 1: Way, there's time of day already.
Speaker 3: How many other people I can get to walk away
from me? How you're doing the lou.
Speaker 7: That's gonna get a check on good?
Speaker 4: Right?
Speaker 1: Well, every one's being a Cathos is gonna walk over
to h to hop a narrow and they're gonna real quick.
I'm gonna have some rolls.
Speaker 4: Are checking out my rod.
Speaker 1: Your magic will look like mine.
Speaker 2: Huh.
Speaker 4: I may have been throwing some rocks from a glasshouse.
Speaker 1: You have no idea how it works.
Speaker 4: To you, I've learned it every day.
Speaker 1: Well, if I was able to cast something like this,
that would prove to be very, very useful, he says,
as he pulls himself up onto the back of the
griffin and sits on it.
Speaker 10: Ok he's stealing my rod.
Speaker 1: He points his staff forward down a cave onward.
Speaker 4: I can't telepathically tell this one to buck them up.
Damn mm hmm, that's exactly the last let's go.
Speaker 2: Hm hm.
Speaker 19: Hm.
Speaker 1: So uh, Lilia, you said you're going after Desmond, who
walked a little bit ahead of everybody.
Speaker 2: Telepath No, they.
Speaker 4: Wanted to talk to Scarn.
Speaker 1: To Scarn, Okay, sorry, okay, you you.
Speaker 12: Have the floor.
Speaker 4: Well, like, where is he?
Speaker 7: Where?
Speaker 11: Where am I?
Speaker 1: I mean not appearing in this scene? Is what he's been?
Where are you?
Speaker 4: Yeah?
Speaker 13: I haven't thought of my stage presence yet the general way.
Speaker 5: Of where he is, because I only I'm only looking
at this one map and he's right by Bagel.
Speaker 1: You guys, are you guys are anymore?
Speaker 20: Yeah?
Speaker 7: I didn't, I didn't think.
Speaker 4: So.
Speaker 11: I'm just kind of hanging out. What's up?
Speaker 9: I guess it's kind of the perfluous to ask if
you're doing.
Speaker 13: Okay, yeah, a lot of stuff on my mind.
Speaker 9: At least, would it be too much to ask for
some indulgence? And though I kind of have a feeling
I could kind.
Speaker 13: Of guess, well, everything's happening way too fast and I'm
way too involved.
Speaker 1: It kind of feels like all.
Speaker 2: Of this is on.
Speaker 12: Yeah it's not.
Speaker 13: Though, are to rationalize that when they keep putting me
at the center of it.
Speaker 7: You didn't ask for any of this, No one did.
Speaker 13: And yet everyone's involved and we got to pick up
the pieces, right, Yeah, So isn't that just being it?
Isn't that just the being the the cause?
Speaker 7: Basically no being the solution?
Speaker 9: Sure, the cause implies you made the mess in the
first place. You're just like Satun in that aspect. Don't
go broody and blaming yourself on everything.
Speaker 11: Now, I can't really do that, right, kind of just
keep moving mm, We'll.
Speaker 7: Fix all of this and then let's all get out
of here.
Speaker 12: Okay.
Speaker 9: Yeah, I think we've been wanting to get out of
these this hole for long enough.
Speaker 13: And yeah, either of us really wanted to be here
for this long anyway.
Speaker 9: Well, let's just hope that at the end of this
we've got people to take with us.
Speaker 11: Yeah. I don't feel like losing anymore.
Speaker 9: Mm hmm, Sae, I'll have your back if you've got mine, Okay,
always do.
Speaker 7: You bet your ass you do?
Speaker 11: Oh oh, I guess we got to get ready to
get moving, right.
Speaker 2: Where are we going?
Speaker 9: Ah, that's a great idea. I mean, that's a great question.
Speaker 2: Uh.
Speaker 9: I thought that Griffin was going to do something, but
then Catherine sid it, God.
Speaker 4: Damn it, climbing up on the griffin as well. It's
my mount scratch over they ground.
Speaker 1: I'll just you lack the body mess to push me.
Speaker 10: This is tears ft just squeeze itself.
Speaker 4: Just watching.
Speaker 7: Watching that from where they are.
Speaker 9: Yeah, I see. I don't know where the griffin falls
into the plan.
Speaker 2: I don't either.
Speaker 7: I wonder if she could have sudened a spider or something.
Speaker 4: Damn it, god Den, you set me up to knock
me down, you dirty dirt nods.
Speaker 9: Lily would have been like by a griffin, we could
have used a spider.
Speaker 6: God yeah, but we.
Speaker 7: Could have eaten we could have eaten the spider.
Speaker 4: Oh my, I'm.
Speaker 1: Griff had suddenly whips back.
Speaker 4: Maybe that's why I don't like you.
Speaker 3: We're looking chick.
Speaker 9: Taking the delicacy down here. Oh, i'll they've had something planned.
Speaker 13: Yeah, I guess, so, might as well make my way
over there and see what's going on.
Speaker 7: I wonder if you can pack me embarrass his face off?
That great pay for that. Probably, honestly, we're becoming bad guys.
Speaker 1: Let's go Bagel, Bagel make.
Speaker 5: Mm hmm, No, just trying to climb on the bagel
and just look at scard.
Speaker 4: Are we the naddies?
Speaker 11: No, we're the cool vigilantes.
Speaker 1: If you want it, here's Bagel's sheet. Oh yeah, bogel.
Speaker 14: Oh boy, all right, that's nice.
Speaker 7: Let's kill a deaf call get the fuck out of here.
Speaker 10: Probably ever ever there?
Speaker 2: That's good? Way am I like almost?
Speaker 11: I'm ten twenty points under? Wow, Bagel and I are tanky.
Speaker 1: Damn bagels made of meat. Big meat. Boy, He's so big.
He's like a rhino, rhino made of straw.
Speaker 4: He's beautiful next to the next to the griffin. It
makes the griffin look small, But then it does. Pepper
driving helf, She's like squeezed herself where she she's driving
it can't because you push her off.
Speaker 3: You were like, she climbs onto it, and I was like,
how like your.
Speaker 4: She scrambles as listen, if a barn cat can hop
up on a horse, Pepper can get up there, She'll
attempt I have to No.
Speaker 1: You don't have to roll anything to jump up on
the griffin. You can just get on the griffin. Uh. So,
as you guys travel, Cathos is unfortunately the only one
who knows the way.
Speaker 4: I tell you.
Speaker 1: So we're going to be doing a leading check that
Cathos has to be the leader of. But he can
tell you, guys things that he's seen in his visions
of where to go when he used his magic to
try to find the way. And if anybody wishes to
contribute to the survival checks, you can reminder that those
of you who are in the BBTA, you guys have
advantage on these. So before you roll those, I'm going
to actually hit you at the requested rolls extension. Who
wants to be included in this check?
Speaker 11: What are we rocking on this survival? Oh yeah, gimme okay,
So I'm.
Speaker 1: Just gonna go on the list. So Lawrence, no Pepper.
Speaker 10: I've always said no.
Speaker 1: Scarn said yes, Lilia, yes, and Desmond yep. Okay, because
you guys all have advantage on this too, Google, Google.
Speaker 2: Google, who are prepared.
Speaker 1: Crazy Survival DC.
Speaker 4: Not the caves.
Speaker 1: Let me just quickly make sure that this will parse
out correctly. I'm just going to grab some of my documentation.
Speaker 11: Mm hmmm.
Speaker 1: Documentation huh whoa mm hmm. All right, everybody, I'd like
you to make these checks.
Speaker 7: Bam, you have.
Speaker 1: Scarning Lily, I'm gonna have you guys make it again
because you guys would have had advantage.
Speaker 10: Okay, first cannot there you go, no, come on, that's.
Speaker 14: Wow.
Speaker 1: Okay, we'll just take the drop the second eleven. That's
not twenty, that's twenty okay.
Speaker 7: So yeah, mine didn't even like roll the two. It
just rolled one die.
Speaker 1: Again because you would have had a hit advantage disadvantage.
Speaker 7: Oh I didn't hit advantage.
Speaker 1: Yeah, but it's okay because that's I just had you
rolled again so that it would roll the second of
the dice. So you got it two.
Speaker 13: So uh.
Speaker 1: Let me let me go to Cathos real quick. I'm
going to do this by adjusting the d C instead
of instead of doing any bonuses to his role. So, uh,
because you guys got two natural twenties, that's two off
for each. That brings a DC down by four total,
and then failed by four more points that puts it
up by one. So Cathos is now going to make
a survival check and he is going to do so
with a DC of fifteen moderately doable. Acceptable. He's got this.
He's fucking survival, something that he's definitely good at. Here
he goes come on both failure and by the way,
in case we didn't go over. For those at home,
the results of those roles were a natural twenty from Desmond,
a natural twenty from Scarn, and a roll of one
from Lilia, followed by a roll of two from That's a.
Speaker 5: Good thing you guys got in at twenties because it
wasn't gonna be fucking me.
Speaker 1: So he does pretty good.
Speaker 12: Uh, okay he.
Speaker 1: You guys spend most of the day traveling, moving through
the uh the the under realm as it were, trying
to find your way through caves, and Catho seems to
be very like, no, I absolutely know where I'm going.
This is the way I know this, No, I saw
my vision. This is a very specific formation. Fucking cut
to like a wide shot of you guys in the
far distance on a bridge. No, this is right walking
across it. Eventually, you guys come to a large open
like a gorge now streaming on Apple TV. You guys
come to a large gorge, uh in the in the
the underealm and he just like looks over you guys
have been traveling about four hours and Cathos his eyes
dart out into the darkness of this drop in front
of you and then back to kind of you guys like,
so hm uh you guys do this as a job, right, yeah? Yeah,
So do you have a metric you used to determine
if you're going to the place you think you're going to?
Speaker 4: What?
Speaker 3: What are your lost tm?
Speaker 4: What?
Speaker 7: Oh? We usually have landmarks and markers generally.
Speaker 1: Kind of usually so if one had seen disgorge before,
that would be a good thing.
Speaker 7: Mm hmm kind of, but no, because you usually want
to moan.
Speaker 4: In your vision or like right now, like.
Speaker 9: Cathos normally the lot more normally you would be happy
seeing them familiar because it means that you're traversing familiar territory.
But that's compared to the last time you traveled, Like,
if I passed through this yesterday, I'd be like, Wow,
I'm going the right way.
Speaker 7: But if we saw this five minutes ago, that means
we're going in a fucking circle.
Speaker 4: That's why, which you have not answered yet.
Speaker 7: M hm, in a fucking circle?
Speaker 1: Are we going in a fucking circle? Some staff off
on a path leading along the edge of this gorge
and he's just quietly like tally ho, and the griffin
just starts plodding along as he entirely avoids the question.
Speaker 6: Yeah, you guys lost, He's for sure fucking lost.
Speaker 1: Okay, this evening, as we wrapped, will consult the fates.
Speaker 5: Lily is just gonna Lily is just gonna freaking smiley
face on the ground with root bloom.
Speaker 7: On the ground.
Speaker 4: I hope for your sake, the fates are feeling chatty.
Speaker 7: A chappy, the bunny esque smiley face.
Speaker 3: Hell yeah, cute.
Speaker 9: Hey, Well, if we see that just points at a scar,
and if we see that again in the next five minutes,
we're fucking lost.
Speaker 10: Yeah, yeah, what's what the fuck is up? CATHO have
my own inside insight?
Speaker 7: Oh, I don't know, I don't know.
Speaker 1: He's hard to read.
Speaker 4: Damn you hell.
Speaker 2: He seems nervous for a second, but then he smiles confidently.
Then he starts sweating, but then he narrows his eyes focus.
Speaker 1: He seems nervous for a second, but he smiles confidently.
Then you notice he's sweaty confidently.
Speaker 4: He's behind me, So I have to like rotate myself
to even just looking straight up to yep, I just
get a lot of chin.
Speaker 3: Booge.
Speaker 1: So uh, what was the rationalization for summoning a griffin underground?
Speaker 2: Definitely was during that one.
Speaker 4: Mm hmm. These caves, as I've observed, oftentimes open up
into larger cave areas like this gorge. Not unsimilar to
this gorge, you would think. But I was thinking also
if there was a broken areas, we would be able
to fly over and shuttle people back and forth.
Speaker 1: That's a good idea.
Speaker 4: When I when I was studying the spell, It's set
a loyal mount, which I'm beginning to learn is a
bit of a learning curve.
Speaker 1: But hasn't done anything that you haven't told it to. Well,
it hasn't done anything. It hasn't disobeyed any orders you've
given it.
Speaker 4: Right, y'are.
Speaker 1: We're lost all we're good. I don't believe you roll
me inside, Lorie.
Speaker 3: I don't believe.
Speaker 12: Everyone everyone rolled me.
Speaker 1: Inside back there, except that you already did.
Speaker 2: I don't know where we are either, that.
Speaker 7: My insight might actually be all right.
Speaker 2: I'm gonna die.
Speaker 3: Yeah, it's gonna be bab What is.
Speaker 1: The bookie rolls?
Speaker 10: There's another fucking seven your dies.
Speaker 3: Baby girl.
Speaker 1: Desmond, he one hundred percent does not currently know where
he's going.
Speaker 2: Yep, alright, let's go.
Speaker 7: God damn you.
Speaker 3: Order knows where we are.
Speaker 21: I don't know.
Speaker 7: Every couple. Every couple paces. She's just drawing another chappie
somewhere on the fucking.
Speaker 1: Road Jesus hundred years from now. Yeah, someone's gonna come
through here. Being like an ancient culture that used to
find their way by drawing reliefs of cartoonish bunnies on
the walls.
Speaker 4: I say, I'm going to retire.
Speaker 1: You guys travel for the majority of the day, and
at the the end of the time, when you guys
would start having to stress yourself to continue moving forward,
you finally come to a stop. Cathos turns the griffin
and he's like, I think that we should you turn
the griffin.
Speaker 6: Wow, this unnecessary power is wonderful.
Speaker 4: I may have started it, but it made you come
on off in Europe, I.
Speaker 1: Turned the griffin.
Speaker 4: Around. It's just the microwave meme fully rotate. Oh my god.
Speaker 1: Okay, so uh well, okay, the griffin has turned in
any case, and he's like, I'm going to attempt to
reconnect with the magic that I used before to try
to find where we're supposed to be going. But we
should make camp. The path ahead will be tumultuous and
dangerous after all, based on the signs in the cave.
Past this point, we will start to encounter many difficulties.
We should be well rested for mm hmm.
Speaker 3: Let me know when we will sleep and I will
tiny hut.
Speaker 2: Look, someone carved a bunny.
Speaker 1: That's just a rock formation.
Speaker 4: No, that was me.
Speaker 12: Hm hmmm.
Speaker 16: Stalk off a little ways from the camp and I'm
gonna start setting up a alarm spell.
Speaker 1: Gotcha nice? Could you share the alarm spell in the chat? Also? Hi, Raven,
I saw you out there in.
Speaker 11: The in the chat.
Speaker 1: How you doing? Could so you guys all turn in
for the evening at the end of this day? Is
there anything you guys wanted to so alarm spell tiny hut.
Is there anything else that you guys want to do?
As you rest for this evening? I will note tiny
hut can definitely not fit the amount of creatures that
you currently have. Yeah, I know, so who is going
to be included?
Speaker 4: Yeah in the bar?
Speaker 3: That's cute?
Speaker 4: I might, I might? Another reason?
Speaker 10: Does something to those feathers are so solved?
Speaker 1: Okay, so you can fit a total you share tiny Again.
Speaker 3: The spell fails if its area includes a larger creature
or more than nine creatures.
Speaker 11: Jesus, let's see.
Speaker 1: Okay, so it cannot fit any of the large ones. Honestly,
I don't care too much about that, but let's obey
it for now. Uh So it can't fit any of
the large ones. So it cannot fit Hobanaro, and it
cannot fit Bagel.
Speaker 4: Oh you know what?
Speaker 1: Fucking Laoda? Should I help with the check?
Speaker 2: I forgot.
Speaker 1: There's just a lot of NPCs, and I don't want
to give them all enough presents to take over the game.
But they're definitely here, being kind of quiet and hanging
out there at the back.
Speaker 4: No, I would love to hear Leyuna speak. Maybe Cathos
can take.
Speaker 7: What other MPCs are with us.
Speaker 1: Uh, it's so the total group is Habanaro, Leona, Bagel,
and Cathos.
Speaker 16: Okay, yeah, you can fit all the people, all the people,
just not to snuggle with your creatures.
Speaker 2: You can do that.
Speaker 3: Yeah, so like I don't do. Bagel and Hobbonero can
fit in. Look, we could all fit in, but if
they're brave enough, they could guard us.
Speaker 4: Yeah, it's all good.
Speaker 9: Yeah, okay, sorry, I can keep guard with Bagel. I
don't really mean that much sleep.
Speaker 2: I'm out here with Bagel as well.
Speaker 3: Okay, sure, careful of Bonaro is scary, dude to you?
How about you fry a pet him? What seat you dude?
Speaker 4: Hey, he's an animal whisperer. Did you see how much
Tabasco loved him?
Speaker 3: We'll fucking see. Go ahead, scorn.
Speaker 10: Oh, roll sounds.
Speaker 1: Scarn wishes to take them up on this? Then roll
a animal handling.
Speaker 3: Scarnis how year old aad?
Speaker 11: I'll be put out, Come on, work.
Speaker 4: Your magic, scarn A kiss.
Speaker 1: I know you you don't like a bird.
Speaker 4: I don't care shoulder. Yeah, he gives them the eyes
I make scarn. Goddamn it.
Speaker 1: That's a twenty four Scarn walks over to Bonnaro, presents
strot feathers and allows itself to be scratched with no resitation.
Speaker 2: Just the fuck.
Speaker 4: Knows about what the what the fuck?
Speaker 11: Laurie with the most ship eating grin known to man, Scarn.
Speaker 4: You are a scoundrel.
Speaker 1: Mm hmmm mmm hmmm.
Speaker 3: One of my go to gifts.
Speaker 4: Let me just.
Speaker 3: One of these.
Speaker 4: You just gave him the look.
Speaker 3: God, I'm starting to think that you're doing the purpose.
I think you do something when you cast a spell.
Your animals, not like me and love Scarn do that.
I'm I'm hurt.
Speaker 4: That is, that's not away from I see, I see,
we all walked away from you. I'm gonna let you
walk away. But if you want to come back, I'm here.
Speaker 10: And also it's you your hut.
Speaker 4: Get your ass in here.
Speaker 1: Oh yeah, you can't leave the hut.
Speaker 3: Okay, okay, I turned away from.
Speaker 2: You're standing at the door seething.
Speaker 4: He's got the Arnold fist. Mm.
Speaker 1: So my understanding of who is being in the hut
is that an alarm spell has been set up. The
tiny hut is there, so the Opegu, the the Opeg
semi hemisphere is set up that you guys can see
out of, but just protecting you and the animals are
outside because they are large and scarn and Lilia, you
are outside with the aminals.
Speaker 4: Mm hmm scarnal. Yeah.
Speaker 1: Cathos is going to spend the evening, what it remains
of it, trying to re establish his connection to the
spell that he had cast before, to try to get
more specific directions. Buddy, buddy, that was gonna be at twenty.
They could have just stopped there. Okay, can you feel
a little better?
Speaker 4: Not good for the team?
Speaker 1: So uh whpsie, says Cathos internally as he rolls a seven.
So what is everyone going to be doing sleeping wise
on this particular evening? What order do you guys want
to rest in?
Speaker 3: Are we doing watches or no?
Speaker 1: I should assume, so.
Speaker 2: I'll take first watch.
Speaker 4: I can help you hold Dan first watch.
Speaker 1: Okay, I'm out here transing for half of it. So yep,
so you can do two watches? Do you and Lily
want to do like three and four?
Speaker 17: Oh?
Speaker 2: Three and four works either?
Speaker 7: Yeah, Lily only needs four hours.
Speaker 4: So.
Speaker 1: Lawrence, do you want to take second?
Speaker 19: Sure?
Speaker 1: Okay, Cathos is going to take no watch because he
is functioning. He's trying to do his magic to focus
on that. But you know what, you know who else
can be on second mound? Yeah, Leunai will hang out
hell you Okay, let's go already, so going to that organization.
First watch would be Pepper and dismoand Pepper and Desmond.
Does anything interesting happen over the course of your watch
As you guys begin to rest for the evening.
Speaker 16: Before we get ready to start our watches, everyone's getting
ready for bed. I grab Laurence, Hey, don't hit on
my boss, and then.
Speaker 4: What I can do in the law I see.
Speaker 11: Like, hey, kid, don't by the way, but she's so
could you.
Speaker 1: Describe to me the nature of the alarm spell?
Speaker 2: You said?
Speaker 1: Is it mental?
Speaker 2: Is it audible?
Speaker 11: What do they do?
Speaker 16: I'd make it audible so if it goes offen people
can hear it. But I'm just trying to find a
choke spot that leads up towards us. So yeah, it
came through it, we'd hear it.
Speaker 1: Gotcha, I got you?
Speaker 2: Gotcha?
Speaker 1: Okay, So watch one Pepper Desmond, I like both of
you to please roll me perception checks.
Speaker 4: Is it hearing?
Speaker 1: Sure?
Speaker 4: I would be I'd be listening so good. I'm listening
for that alarm spell dark down here. Yep, I probably have.
Speaker 1: I gotta need to speak up. I'm in a towel.
Speaker 4: Oh perception said, yes, sorry, my brain had a fart.
Speaker 1: Sixteen alrighty do you guys get let me just roll
this die here. It might mean nothing, and it all
might also mean everything. Do you guys get up to
anything in particular over the course of your two hour watch?
Speaker 2: Doesnuldn't have anything particular?
Speaker 16: Could be just sitting there occasionally poke the dirt with
a stick or something, but you know there's a lot
of trees around, so just kicking his feet and waiting.
Speaker 4: Being chilling. I mean, Pefer's probably going through a bag
and muttering to yourself, as she oftentimes is, just trying
to figure out what to do next.
Speaker 2: I don't think we got a too much conversation, all right.
Speaker 1: Your watch goes by without much incident. The occasional skittering
of a mouse, a very deep earth mouse. You do
hear the occasional rumble coming from the walls, not something
that those of you used to being down here would
not be used to. Could be any man or creature
moving through the area could be just the earth shifting.
Nothing pops out of you. Nothing seems to occur except Desmond, Yeah,
I do need a thing from you.
Speaker 2: Yes, God, I would like you to roll.
Speaker 1: I would like you to roll a charisma saving throw
into the tower, riz charisma actually do wisdom wisdom saving
throw into the tower.
Speaker 12: Whiz whiz whiz cool.
Speaker 1: And now I'd like you to do another one.
Speaker 11: Oh, okay, and again again.
Speaker 1: Look at you go or oh no, whichever one it is,
or no, or uh, oh.
Speaker 11: You did so great or oh you suck good.
Speaker 1: Job looks to produce their fucking like cut cut the
signal motion.
Speaker 4: All right.
Speaker 1: Do you have dreams that had become very once you
finally get to sleep, you have some dreams that are
very similar to you at this point, Desmond, you have
the same recurring revisitation of the events that happened on
the island while you were serving your time in the
military in the Retian Royal Army.
Speaker 16: Uh.
Speaker 1: This time, though, the caves that are around you seem
to take the shape of the ones that you are
currently traveling through. Beyond that, not a lot really unique happens.
Speaker 2: Do I see the thing again?
Speaker 1: Do you see the thing?
Speaker 2: Again, do I have any autonomy?
Speaker 1: It depends on what you want to try to do.
Speaker 2: I'm trying to shoot the thing.
Speaker 1: I'm gonna try to.
Speaker 2: Shoot the things.
Speaker 1: As you see the thing, as in your dream, you
find yourself looking toward what looks to be a subterranean area,
various bodies that you internally recognize to be those of
your former comrades but have been replaced by this the
same ghostly white, black haired woman laying in various places
on the ground. As you see this, and as you
see this individual reaching toward what appears to be a
plunger like apparatus that seems to be connected to a
series of explosives, you aim toward them. You shoot. I'd
like you to roll a charisma check NOSD check no,
you choose wisdom Okay, wisdom check.
Speaker 4: M.
Speaker 1: As you aim toward them and you fire. As you
pull the trigger, there is a loud bang as a
bullet escapes from the barrel of the gun that you have.
There's almost this like odd peeling back of reality, like
a shock wave coming from the barrel of the gun.
As the outfit that you are in in your dream,
which currently is your current one, you are dressed the
way you are now, it's as if it shifts back
to your soldier attire as you fire. As this bullet
soars toward the woman, the white woman with black hair,
who looks like they're about to activate this thing. I
need to grab you something, as you're a silly boy
who did a silly thing.
Speaker 2: Oh no, okay, fairy fucking with my dreams.
Speaker 11: Fuck you.
Speaker 1: As you fire toward them, the bullet stops in mid air,
just before it's about to connect with the head of
the woman that you are firing at, and you feel
paralyzed as it does.
Speaker 13: Is it?
Speaker 1: It flies toward them and then just stops dead cold
in the air. As it does, you see what looks
like the shimmering like almost like the camouflage of a
chameleon arm reached out toward the bullet, two fingers, grabbing it,
seemingly stopping it in the air. And you see that
there is the invisible form of a humanoid individual who
seems to be standing beside it, who has plucked the
bullet from the air and stopped it. And I'd like
you to roll me a now a charisma check to
see how much you can discern of this individual, come
on me as you force yourself to try to recognize
details about them.
Speaker 2: All right, oh minus one, need to one please? Oh seven?
Speaker 1: All you hear is a voice. As this happens, all
you hear is a voice that seems to speak in
several tones, overlaid with one another. It's one that you
recognize as briefly interrupting one of your dreams before. But
you just hear a voice, softly speaking that's altogether too close.
Let's cut that off, and as it does, you do
not wake up, but you do find that your dream
falls into darkness, and you will regain consciousness. Whenever you
regain consciousness, paper, Yeah, how you doing?
Speaker 2: Is that really good question?
Speaker 4: Thumbs up?
Speaker 1: Yeah?
Speaker 4: I thought someone in the Griffin would be kind of cool, but.
Speaker 1: Somehow they managed to cause you more agony.
Speaker 4: Yes, as everything has, I realized I've been sent on
a fool's errand no kidding.
Speaker 10: I'm all right, I'm all right, logan, I'm okay.
Speaker 4: What's up? Why you ask?
Speaker 1: I just wonder how you do? I think it's good
to check in with people.
Speaker 2: You're doing?
Speaker 1: Okay, mm hmm, yeah, I'm peachy, you eventually, said Lynn,
And you go to sleep, there's no incident. Second, watch
Lorence and La the Ls.
Speaker 4: Let's go.
Speaker 11: So you're definitely trying to raise up this this person.
You're gonna try.
Speaker 3: What and two of my friends told me not to?
Speaker 11: This is your brain scarn. Of course I would try, So,
of course you're gonna.
Speaker 3: I'm getting very mixed signals from all of my friends.
What uh, hey, Hi, I don't know if we've ever spoken.
Speaker 1: We've spoken very briefly.
Speaker 3: Yeah, how how're doing?
Speaker 1: How am I doing?
Speaker 3: Yeah, it's a probably stupid question, but how are you.
Speaker 1: Going roll me into inside check? O?
Speaker 3: Okay, I'm not good at those I'm really not.
Speaker 4: Good at it.
Speaker 1: That's the one.
Speaker 12: Fuck.
Speaker 1: They do not answer when you ask how they're doing.
They look at you for they have an elongated look
toward you, and then they just go back to looking
down the tunnel they were looking down.
Speaker 3: Okay, let's try something different. I'm gonna tell you something
about me, and then you can just tell me something
about you and we can just kind of get to
know each other, like, well, we're on this watch. So
I am Laurie and I enjoy playing lots of instruments.
I have a harmonica and a saxophone and an accordion.
Isn't that an interesting fact about me? LORI, now you go.
Speaker 1: I am Leona, former captain of the Undertow, and when
I was a kid I got lost in these caves.
Oh well, I was lost down here. I met a
Hattisland hunter woman who I have been told was formerly
a member of the Undertow who retired and for some
reason moved down here. Oh she was very nice. I
would come back into the caves to see her repeatedly,
and she trained me to be the marksman that I am.
Speaker 3: If you don't mind me asking what happened to her,
I don't know. Did you stop visiting?
Speaker 1: She was always difficult to track down and if eventually
I just lost track of her. Given her given that
she's a Hattison, I never asked her age. I always
wondered if she might be our mother.
Speaker 3: Wow, I mean, thank you for sharing that. That that's
a whole lot. I just told you it's a chilly
fact about me. I mean, if it kind of evens
a playing field. I don't know who my dad is.
Oh I have I have a theory, but yeah, I
don't know my dad. He might he might be a Valiabilt.
I think he's a Valiabilt. It's probably my dad. My
dad's probably Validabilt. I'm pretty cool.
Speaker 1: Hmm.
Speaker 3: Would you have wanted this lady to be your mom?
Speaker 1: I don't know. After a certain point in your life,
I think it maybe stops to stops mattering.
Speaker 4: M hm.
Speaker 1: I never brought it up with her. I was just
happy to be found when I got lost, and then
on repeated visits, I was happy to put my energy
towards something, even if they weren't my parents. I had
Sir as a father, and I had her as at
least a motherlike figure.
Speaker 4: Hm. I get that.
Speaker 3: Yeah, yeah, what if you spend a lot of time
in these caves? How come how come we're following him.
Speaker 4: And not you?
Speaker 1: Because he's the one that knows where we're going. No,
he doesn't, well, he knows better than we do.
Speaker 3: I mean fair. But he's so lost.
Speaker 1: Yeah, yes, yeah, yes he is.
Speaker 9: Mm hmm.
Speaker 1: My understanding of what I've seen of him trying to
navigate is that he somehow expected that this would be
a long series of forks in the road that would
connect to checkpoints, and he just had a fifty to
fifty chance of making the right turn at any given time.
Speaker 13: Mm hmm.
Speaker 1: I think that he thought he'd be looking for landmarks
that would be readily apparent.
Speaker 3: That's not how it works.
Speaker 1: There is a quiet desperation. No, that's not true. There
is a desperation about desperation.
Speaker 2: Yes, he's like a week.
Speaker 1: Oh yeah, if you were to pay attention to him,
there is there is a very briefing. There is a
very brief just from over is.
Speaker 3: Like look over at him and smile playfully, so he
knows that there's no like actual malice. Mind and it's
like tat like.
Speaker 1: It's hard to read this one.
Speaker 3: Yeah, but you know some people are guarded and difficult
to read. Look at her. M m hmm. Well like
what do I know?
Speaker 4: On ten?
Speaker 1: That's a good point. Why are you here?
Speaker 3: Because I'm incredible? Din you hear the thing about being
able to play the three instruments, Like.
Speaker 1: When you were traveling with Desmond before, it was because
you were shadowing him. Yeah, at this point, when we're
dealing with things as important as the cult, why didn't
we prioritize getting you out of the caves?
Speaker 3: Because I'm still helping, I'm still learning, I'm useful.
Speaker 1: They're like five.
Speaker 4: Ten.
Speaker 3: Also, look at the hut that I conjured to keep
us all safe.
Speaker 1: You're welcome, you're talented in ways of magic.
Speaker 3: Sure, yeah, so it's good to have me on the mission.
Speaker 1: But I'm pretty confident if I pushed you over the
right way, you wouldn't get back up.
Speaker 3: Damn, there's no one use to say that to me.
What I lack and physical strength, I make up for
magical prows.
Speaker 1: And bravery and bravery. I'm so brave, you say, crying.
Speaker 3: Yeah, I'm not crying.
Speaker 1: I'm brave.
Speaker 3: I baby wavered a little bit, but no, I am.
I'm brave.
Speaker 1: So does your mom know who your father is?
Speaker 3: She told me who he is, who she thinks he is.
Speaker 22: She's a foreigner, right, What do you know about my mom?
Speaker 1: It's not exactly a huge town, you know. Whenever people
move here from Afar, it tends to get noticed. Also,
not a ton of humans. You guys are a bit
of an oddity, and I know what it's like to
be a bit of an oddity. That said, your family
was very particular. Whenever you moved here. There was a
I guess a little period where people were especially interested
because the payment for your home was sent ahead. It
was arranged somewhat in private with a previous landowner who moved.
Most people who moved to Gillian's pit are people that
have They're not exactly rich. Most people don't become actual
homeowners for quite some time. But when you guys moved
here a woman with seemingly no extended family, and whatever
age you were, you just outright bought property. Was always
assumed by those that paid some attention to your mother
that you guys must have come here with some squirreled
away wealth. But then you immediately blended in lost interest
pretty quickly, of course. But I remember when it was
all happening.
Speaker 17: Huh.
Speaker 3: I really don't know a lot about that. She didn't
tell me any of that.
Speaker 1: You must have been how long ago was it?
Speaker 2: Huh?
Speaker 1: Hard to keep tracks sometimes. But now, if that was
a decade ago or so, I wasn't even here. It
was like seven years ago maybe more. Okay, so I
was tiny, Yeah, you would have been something like negative four.
Speaker 3: No, No, if it was. If I'm ten now it
was seven years ago, then I would have been three.
Speaker 1: You think, so, yeah, I can do math.
Speaker 3: I went to school. Oh yeah, granted, I kind of
sat in the back of music school. But I went
to school.
Speaker 18: Yeah, I would have been through.
Speaker 1: So where is your mother and all this?
Speaker 3: She's sick at home, she came down here and didn't
feel well. Yeah, just trying to figure out what made
her sick so I can maybe make her better.
Speaker 1: I've spent years trying to convince myself that Montheris was
just going to bounce back from the doldrum and sadness
that was hanging over them. So it doesn't take a
lot for me to recognize someone else who's clinging to hope. Yeah,
I'm sorry for what you've gone through.
Speaker 17: What do you mean?
Speaker 4: M hmm.
Speaker 1: Have you ever noticed, no matter how far down in
these caves you go, sometimes there's still a lot of wind.
Speaker 3: Yeah, it's weird. Look what's that about.
Speaker 1: I don't know.
Speaker 4: What what you up?
Speaker 1: It's just peculiar, Okay. Tectonically this place has always been
weird as well. There's not a lot in the way
of earthquakes or seismic activity around Killigan's Pitt and the
underground here. Whenever you reach the under Realms area, there's
a lot of gorges, there's a lot of caverns, big
ones and far more underground rivers than there are in
across most of Retia.
Speaker 4: Yeah, it's weird.
Speaker 1: The underground here has always been strange, which is part
of why this place was built here, but it's more
open and now finding out that there's all these settlements
that are built under the earth, these little minor towns
and temples that all lead to something called Agony's Throat,
it's starting to make me feel like it's out of
coincidence that maybe once upon a time these caves were
opened up and made explorable so people could properly move
through them.
Speaker 11: Huh.
Speaker 3: It's the weird mixture of odd magic and mysteries but
also man made paths. Try to figure it out what
these caves are.
Speaker 7: As you think?
Speaker 1: Okay, hmm, well anyways, Hm, the swatch seems to be boring.
Speaker 3: It's not boring to have any more, like lighthearted facts
about you, Like I mean, if what's like your favorite food?
If someone was to, like, I don't know, take you
out to dinner or something like, what.
Speaker 4: Would you want to do?
Speaker 23: Ah, I don't know, you don't know your favorite food?
Speaker 22: No, not really, or what you'd.
Speaker 3: Want to do for fun?
Speaker 11: No, not really?
Speaker 3: Girl, we got to figure that out, did we. Yeah,
you should know the things that bring you joy in
life and things that don't make you happy. We're gonna
figure out what you find fun.
Speaker 1: I have a fact for you, okay, and that's something
I haven't told anybody. Wow, bit depressing. Okay, I guess
it's something I only really realized like this week. Well, Okay,
my sister she died because our family was used to
conduct experiments by this cult, by its leader a long
time ago, to try to create a proper vessel for
their God. Whatever they did didn't take to her body
very well, so she died, which explains the sickness that
chan Kara Gosha's magic couldn't fix. When theis. On the
other hand, as soon as she gave up her attachments
to life and death, it seems like it took to
her very well. It elevated her, gave her all kinds
of powers. I think I'm somewhere in the middle. I
think if Muntheris fell down into agony within her own heart,
and if my sister was a bright light that was
snuffed out, I'm somewhere in the middle. But ever since
all this has been happening, ever since you all came
back from the pits the first time after the ritual happened,
I felt like I've been hollowed out. Everything's been getting
kind of dull. I think that whatever was done to
me is reacting to that ritual that was done, But
I'm not I don't feel strongly one way or the other.
I don't believe in this cult, but I also don't
see there being very much to live for. So instead
of anything crazy happening like with Muntheris, I feel like
I'm just empty. So when you ask me, like what
my favorite food is or what I would do for fun,
I don't really know. I just want to stop thinking
about things.
Speaker 3: Okay, I mean that's something like you might not find
it fun. But if what you want to do is
stop thinking about things, and maybe we could do something
that would distract you from it, Like I don't know,
like if i'd like to played you as song, would
that make you forget about stuff for like a minute?
Speaker 1: Maybe?
Speaker 3: Okay, what do you want me to play your song?
Speaker 1: What are your instruments again?
Speaker 3: You have this harmonica, and I have this saxophone and
I have this according.
Speaker 1: Oh those are all terrible. While people are trying to
sleep saxophone.
Speaker 3: Okay, I do my best not to play an incredibly loud.
Speaker 1: Quiet saxophone one sec while I play compliant.
Speaker 11: Jazz, compliant cave jazz.
Speaker 1: Hold on because we have a song for that. Let's
go play this, but saxophone, roll me all performance.
Speaker 4: I got you. I'll be your saxophone.
Speaker 6: Let's go wow, wow, wow, we're not.
Speaker 4: Doing it up.
Speaker 1: That's pretty good.
Speaker 4: Again, My BET's done.
Speaker 1: You spend the remainder of the rest playing music trying
to elevate the spirits of of Leuna, and you don't
know if it works. They do seem to at one
point close their eyes and take it in, but it's
very You've noticed that they were cold to begin with.
It's getting harder to tell what they're thinking. Yeah, they
seem really closed off, but not in the way that
they seem to be avoiding people. They seem to be
like just sort of going on.
Speaker 2: Yeah.
Speaker 3: Yeah, So I hope that you enjoyed that and that
made things a little bit better for even just a
little bit, and if if it did, or you want
to keep checking to see if it, dude, and you
could ask me to play your song.
Speaker 1: Anytime, and with that sentiment that will be your rest
perfect Okay, I only hit on her a little bit,
you guys, real good job there.
Speaker 4: I'm gonna say, proud of you.
Speaker 3: I did go and there we go.
Speaker 15: Joe.
Speaker 1: I know that we're going to kill your sister and all,
but was what that thing do?
Speaker 2: I lost family recently too. We have so much comments.
Speaker 4: Oh my god, you only have one parent.
Speaker 3: That's so hot of you.
Speaker 1: Damn Lilya and scarn. Okay, you guys have the remaining watches.
Is there anything you guys out there with the animals
would like to do over your you or watch? First
of all, roll me a perception check the two.
Speaker 7: Of you perception.
Speaker 1: This grace?
Speaker 7: Please roll well.
Speaker 9: Fucking seven Jesus cravin Rice, I'm gonna share you.
Speaker 7: Why are you curse on your birthday? This fucking ship bro.
Speaker 12: Hm hmmm.
Speaker 1: Die absolutely okay, So with that in mind, thank you,
I'm gonna roll this here real quick. Uh yeah, what
do you guys do over the course of your arrest?
You're out with the animals. The animals are basically like
drifting between awake and not awake. They they wake up
and go back to sleep sporadically.
Speaker 7: I hate embarrassed.
Speaker 3: Solid.
Speaker 2: I get that. M. What I'm doing, I don't know.
Scarn is not really doing much of anything else.
Speaker 7: If there was a way to sharp and root bloom, she'd.
Speaker 3: Be doing you know what.
Speaker 11: Uh, Scarn is standing atop the kappy bara, who is.
Speaker 18: Now just you know, chilling vibe like a little mountain.
Speaker 13: I'm using it as a platform and doing kata, just
like from let you know, in remembrance of father.
Speaker 11: So I'm just doing my fucking all my forms.
Speaker 12: They roll me mm hmm.
Speaker 1: Another perception check.
Speaker 2: Oh yeah, that.
Speaker 1: Wanted to be a twenty so bad?
Speaker 11: That wanted so bad?
Speaker 2: I saw it was?
Speaker 1: Who now roll me a history check?
Speaker 2: All right, M. That one sucks.
Speaker 1: As you are on bagel, as you are doing this,
and you're trying to replicate the forms and practices that
you were taught to by your father. Uh, but you're
imagining lessons with them. Your concentration is briefly, well suddenly
rather broken by the distant sound echoing through the caves
of what sounds like the plucking of the strings of
a I can never remember how to pronounce this as
Shami sen. I think, yeah, every time I've said that
around people, they've quickly been like chemisen of it? Like
is that is that the right one?
Speaker 7: Like a sham wow.
Speaker 1: You hear the plucking of its strings distantly echoing through
the caverns as you as you continue to do your exercises,
and every time you think that you stop to listen
for it, it stops. And then every time you resume
doing it again, the sound seems to pick back up again,
as if very quietly, and it is a very delicate,
slow melody that seems to be played by it, like
there's only a note every like few seconds. It seems
as if it is accompanying you doing so all right,
okay up there, well yeah me perception.
Speaker 7: Perception, perse race.
Speaker 11: It's eighteen eighteen.
Speaker 1: Unlike normally when he hear's things.
Speaker 12: You can also hear this.
Speaker 7: It was just like one ear goes up too.
Speaker 11: Okay, I'm noticing a really faint noise. You have better
at ears.
Speaker 12: What is that?
Speaker 4: Ah?
Speaker 1: It sounds like streams Roman history as well.
Speaker 18: Since you've heard it, the negative three has done me
so dirty before.
Speaker 1: So you don't have enough direct knowledge to superno about this,
but you've you've been around Scarn's dad enough that you've
You've picked up some stories about like why he teaches
what he teaches, and where he acquired the knowledge he needs.
Because he has his practices, I can hear an echo
on your injustice. He has his practices, then he has
the stuff that he taught to Scarn, which is the
the path of TOMOI you well hearing one time the
melody that you're hearing. You recall a couple of occasions
where Scarn's father would like not was either humming it
or like tapping it out on surfaces when he was
preoccupied with things, And you know that it's associated with
those teachings.
Speaker 7: It kind of sounds like the song your papa was
tappened too at.
Speaker 11: Time, now that you mention it, Yeah, I've kind of
I know this cadence at least.
Speaker 6: Where is it coming from?
Speaker 11: I don't know?
Speaker 13: Can I, God, can I investigate this without me breaking
my ull?
Speaker 1: You two have functionally finished your long rest at this
point because you did your four hours. So you guys,
are you're done for all intents and purposes? Are you
going to try to head toward the source of the sound.
Speaker 11: I kinda wanna kind.
Speaker 3: Of want let's go. We're here to play day.
Speaker 11: Yeah, okay, as you do, so, you have to change
it away from the cool voice, cool music. Huh, it
was chill.
Speaker 2: It was chill for a second.
Speaker 1: The power I have of the music.
Speaker 2: So you can't do that.
Speaker 1: You can't change nothing's happening. Don't worry.
Speaker 11: That's a lie.
Speaker 12: We're good.
Speaker 1: That's a lie. What's on Boss Battle theme?
Speaker 2: I would like, Yeah, that was very fun.
Speaker 1: I would like Slave Raven Sligh frankly, I would like
Scarn if you're going to head toward it, and Lily
if you decide that you want to break off from
the group slightly too. You guys don't get very far
before another thing, gotcha. I'd like both of you to
please roll me a perception check, and neither do either
view of dark vision.
Speaker 7: Lilia didn't give dark vision to Scarn, but do they? Yeah, sure,
why not?
Speaker 1: All right, you use a spell thought you have cast
dark vision. I'd like both of you to roll me perception.
Speaker 7: Kick.
Speaker 11: Oh so now you do the flippity dippity and give
me it's honey, all.
Speaker 3: Right, new scraps. Okay, that's better.
Speaker 1: Okay. As you move forward, you head toward the source
of the sound. You don't get very far before you
begin to head down the cave, which is the direction
that Desmond would have set the alarm spell in, and
you move maybe twenty or thirty feet away from the
group peering down the caves, and before you come across
anything that resembles the sound that you heard, you see
on the ground this very faint, wispy white mist that
is slowly encroaching its way across the ground peacefully almost,
And you notice there are these very faint bluish sparkles
in the caves that lay ahead of you, as if
you found a natural deposit of not full gemstones, but
just like bits of a mineral gemstones that look like
mostly this faint, phantom bluish tone. Don't worry about it.
And as you as you do you see moving through
the caves, you hear it first, I would say, at first,
you hear this just like sound, almost something sort of
propelling itself, bouncing softly.
Speaker 11: Through the air. Mm hmmmm.
Speaker 1: As you so, I'm grabbing a thing, you see very innocently,
nonchalantly shifting through the air. You see what looks to
be this almost living crystal. It's about two feet tall,
maybe a foot and a half. This bluish yet somewhat
like luminescent, like purple bluish green crystal that has this
internal glow, that appears to have all of these small
almost like tentacles billowing out below it just bobbing through
the air like a jellyfish. You see down at the
end of the cave, Oh, sprey, one of these a
prison pacle, very peacefully bobbing toward you, or I should say,
in your direction. It doesn't even seem to necessarily be
going toward you. It just seems to be continuing moving
in the direction that you happen to be coming from.
Speaker 2: Like hell, that's that.
Speaker 7: I don't know.
Speaker 11: I've never seen that, he said. It's just making a
little noise every time.
Speaker 1: It's like tentacles expand out and it pushes itself through
the air like a jellyfish.
Speaker 4: You hear, just.
Speaker 11: Doing his old thing. I mean, it seems peaceful. I don't.
Speaker 1: Know what that is, but I.
Speaker 7: Don't call any for any creatures that look like that.
Speaker 5: In the keys, he's like trying to hard think we're
just like her education of like things to be careful
of engave and.
Speaker 7: It's just like there's no way, Yeah, there's no way
this was. This was taught in fucking deep diver class.
Speaker 12: Anything like this.
Speaker 11: No new, Let's see, this is not cause for concern.
Speaker 7: It doesn't, I don't. I don't know if it sees
us or if it even can.
Speaker 15: M hmmm.
Speaker 13: I don't think we can get too far away from
camp with that thing in the air though. No, mm hmmm,
turn back, pulled back.
Speaker 5: I'm just she's just looking really quick through I'm just
looking really quick through stuff. If I've got like anything
that could help with this, or like understand what this
thing could even be, but.
Speaker 7: Got nothing?
Speaker 1: Uh, roll me a wisdom check. Oh, great for your memory.
Speaker 7: Love the wisdom check. Okay, one sec. I think this
is just right here? Way is damn dirty twenty dirty twenty.
Speaker 3: Yeah, you have the.
Speaker 1: Faintest recollection of specifically when you guys went to talk
to Kyberium, of him mentioning when he was talking about
the disease that he was researching that some of the
people at the clinic had. You recalled him describing that
it was somewhat connected to gemstones that are very similar
to what that thing has covering most of its body.
But that is the only thing that you can think
of as you do this, you both world pretty good
on perception kind of I mean, okay, one of yeah,
pretty good.
Speaker 4: Um.
Speaker 1: You hear in the caverns beyond it, and like the
spiderwebing caves that surround the area you guys are in,
you hear this almost wolf like grad owl. This is
low guttural but distorted like and just be on the
edge of your dark vision, you see something else moving,
something that is a bit larger Desmond. Yes, your alarm
spell would go off, not set off by this thing,
but from slightly to the side, in another little side
cave that this little alcove is connected to. Your alarm
spell would go off producing what sound would you say,
your alarm would make?
Speaker 2: Uh the default is a bell, so it's just like
a hand and beell just you know. Yeah, they learned.
Everyone go to bed from.
Speaker 1: Oh yeah, all of you. You all are awoken your
rest intact. You are all awoken by the sudden ringing
of a bell.
Speaker 7: Oh oh what.
Speaker 24: As you can immediately grab us a gun and jump
up and as you are, I would like all of you,
except for those two that are down there, I also
grab my gun to roll me these perception checks.
Speaker 4: Yes, go Pepper, Oh my god, a seven and a eight?
Why wow, stop you guys say that to Cathos. You
don't say that? No kidding? Mm hmm.
Speaker 1: Did we all roll?
Speaker 3: Yeah?
Speaker 2: What have we seen?
Speaker 1: I'd see En des got Desmond got a five? Uh
from Lawrence Pepper got an eight to Lawrence got a
ten U and not a bunch of the NPCs. When
you see the animals getting up and they seem to
be disturbed, You see them looking around at the surrounding
caves as if they're trying to track something down, as
if they're looking around feeling cornered. Bagel and particular sort
of gets up but hunkers down very lowly and backs
up toward the tiny hut. The two of you that
are near this thing, I like both of you to
roll me a D one hundred please.
Speaker 4: Oh.
Speaker 7: Ah, twenty six?
Speaker 3: Holy shit on a D one hundred.
Speaker 11: Fuck, I'm gonna die, Lilia sometimes butter no, it isn't.
Speaker 9: Yet.
Speaker 3: It is sometimes, yeah.
Speaker 1: Lily in scarn world, as you see off behind this thing,
the glowing wolf like eyes of something that you see
moving behind it, with a body similarly coated in these crystals,
but it looks to be more like somewhere between a
horse and a komodo dragon sized creature, uh, stalking its
way through the mist that is thicker further beyond you.
As you see this thing happening, you notice the jellyfish
like creature that you've seen bobbing stops. It turns, revealing
this gemstone core on the bottom of it. It like
points up toward both of you. All of its tentacles
come in and they slowly form a point, and it
then becomes rigid. There is a sudden like a pressurization
from the back of it as it fires down the
cave very suddenly, very rapidly, and it's making an attack
against you. And after it resolves, I'm calling for initiative
from everybody, and I'm going to give you guys a
map because we're gonna get We're gonna get into a thing. Lilia.
It hits Oh no, it rockets toward you, Lilya. It
strikes you. You take five points of damage from it.
Speaker 7: Oh.
Speaker 1: And as everyone begins to see these shadows and creatures
bobbing and moving through the space around you, I'm going
to give you, guys, I gotta throw the party onto
a map real quick.
Speaker 2: Mm hm.
Speaker 4: Oh oh, yes, you didn't just say roll initiative. We
all have to roll initiative.
Speaker 1: Yes, you do have to.
Speaker 10: Oh to a Ford amazing pepper.
Speaker 7: You know what, I got hit first, so of course
that'd be there'd.
Speaker 18: Be a recoil or whatever is going on with that.
Speaker 7: Well eight, okay, thank you, thank you, thank you for
your birthday. You give me a ship roll. You have
young of them five times?
Speaker 12: Shit?
Speaker 7: What the fuck they're like? Not bitch, you got three
nice ones?
Speaker 18: Fuck you.
Speaker 3: I think Lilli should have a constant plus ten everything
saying his birthday.
Speaker 1: I uh what a world that would be?
Speaker 5: M hmm.
Speaker 7: Should have berthspiration, uh huh, birthspiration.
Speaker 1: Sounds get one.
Speaker 5: I already have an inspiration that I'm saving for a
rainy day, like when I die.
Speaker 1: I got that.
Speaker 4: Death save would be a good one.
Speaker 1: All right, all of you, you see this creature that
is fired over towards you. What you see, I'll describe them,
I guess in a second. You see as well, there
are these other creatures that seem to emerge out from
the mist and pour their way out. Luckily because of
the alarm spell, nobody's going to be surprised.
Speaker 7: Oh, it's smaller than I thought.
Speaker 5: This little little little booger, well guy, little prisma booger
prism ber.
Speaker 7: Not prison booger. I don't know what to call it
otherwise informed good, yes, god mm.
Speaker 4: Hmmmm sounds right.
Speaker 1: Dropping some things on the combat tracker.
Speaker 12: Good good, good good good good.
Speaker 1: As you guys. Also see two other creatures moving among them,
all with similar bodies, similar gemstone like appearances. They're apart
from the hardened gemstone aspects of their bodies there are
they They feel alien to you. I'm gonna get you
pictures of the other two types in a second. Whatever
they are, they feel too pristine, too unnatural to be
naturally occurring creatures. You see two of these oh oh no,
large dragonoid like creatures that are gripping into the ground,
have whipping tails. You notice their bodies feature like odd
gold ornaments on them. They seem to be made of silver,
but it doesn't seem to be skin. It looks like
it's just some natural like mineral formation that mimics the
texture of skin. Along with them, you see floating alongside them,
several of these these wispy it's They look almost more
like like a deep sea fish.
Speaker 4: Like.
Speaker 1: Their body is mostly translucent except for the purple and
bluish hues. As light passes through them, you see that
there are these golden rings that surround them, that float
connected to nothing around their body scar and unlike much
of the undead nonsense that you've had to deal with,
these don't give you any like Gotham vibes. When you
look at them like that, part of your brain doesn't
go off, Laura Lawrence. As you awaken and you look
down the caves past them, you briefly get that like
Final Fantasy seven flashback to Sepharroth's style jittery screen effect
as you see this interchanging form of your mother and
a woman with white skin flashing as if she's standing
down the tunnels beyond them, and then it's gone. These
creatures fill you with the same sense of alien dread
as those visions of your mother had filled you with before.
I'm kind of roll initiative for Could you could someone
roll initiative for Begel? Could you do that?
Speaker 4: I could I please have a Griffin sheet? Oh thank
you for reposting this, my.
Speaker 1: Boy, good job, Bagel, that was your I think you
just did your initiative.
Speaker 18: Lilia whoops, I I away.
Speaker 7: Oh yeah, Bagel has his own sheet.
Speaker 1: What did your roll for initiative before? It's okay, you're
old eight before, so I'll just boom and I'm going
to quickly roll initiative for these guys.
Speaker 4: Oh dear, where's where's the initiative on these tiny, little
stinky sheets.
Speaker 1: It's technically not where is it? That's a good question.
I actually don't think it's on their sheet sheet.
Speaker 2: I don't think they have them. I think you just
have to make a deck starity check.
Speaker 1: Deck stairity. You do deck starity check.
Speaker 12: For Bagel.
Speaker 1: This is not for Bagel, for hip for Griffin.
Speaker 4: Yeah, the first one was the twenty. Let's go with
the Sorry I.
Speaker 1: Didn't mean to click to Nope, that's okay.
Speaker 4: Thirteen Pepper gets a two and he gets a twenty two.
Speaker 1: It's true.
Speaker 3: He's incredible.
Speaker 10: Yeah, y'all, gon see why I've summed him now?
Speaker 1: And with that, Bagel's going to go first. Anna, I
leave it up to you what Bagel does. Bagel's mind right,
mind set right now, but I can't talk. Is that
whatever these are, they do not like them. They are
backing up from them. They usually chill Bagel appears to
be frightened of them, not in a way that implies recognition,
but just in a way of they're freaking it out to.
Speaker 7: Look at Okay, uh you can hear. Oh, okay, here
we go. Actions and there's a big picture.
Speaker 5: No, okay, actions okay, multi attack, bite claws, bright, hafty
barrel charge.
Speaker 1: What's going on with that? What is with that? Messa boy?
Why you why you look like that?
Speaker 7: Okay?
Speaker 1: Damn son Bagel.
Speaker 7: Bagel does not like what Bagel sees. Bagel is scared,
like the.
Speaker 4: New targeting thing on like a little target that's a
little graphic. It's very sligh. I must say.
Speaker 5: I'm just making sure I'm clicking properly so that I
see I'm seeing what Bagel sees and not just the field.
Speaker 7: Okay, so when I when I when I click on Bagel,
Bagel doesn't see anything.
Speaker 1: Has sixty feet of dark vision. See when you click that,
he doesn't He doesn't see any of them, but he's
like seeing them wandering through the dark, just beyond them.
I would say if we shift him over, he can
see like the one that's just up there a little bit. Okay,
but yeah, so he's he saw them like stalking the
dark around you guys.
Speaker 5: Yeah, let's see and he's he's he's a little bit scared.
But there's one over there. There's a boopro there.
Speaker 7: Uh, there's a there's a blooper coming from the rear.
That's might might roll trying to target the blooper, the
blooper three.
Speaker 1: Animal.
Speaker 7: Yeah, so Bagel is going to move for the rear blooper.
Speaker 1: Okay, I can do the movement for you. He's going
to get over himself and he's going to go for
an attack on that blooper. He's gonna see he's gonna.
Speaker 4: Go for it.
Speaker 7: Yeah, he's going to do. Uh does multi attack take
his whole turn?
Speaker 4: Uh?
Speaker 1: Yes, that's the multi tack takes their action.
Speaker 7: Yeah, one with its bite and two claw strikes.
Speaker 1: By the way, you guys are protected in there, there's
a there's your hunt. You do you want to do
the attacks against her? You want me to roll them
for I.
Speaker 7: Don't see a button here to roll them.
Speaker 1: If you scroll over there like the part drag from there?
Speaker 7: Good one second weapons?
Speaker 1: Wait, wait, where what are you clicking on?
Speaker 7: I'm for it right now, I'm on the main yeap.
Speaker 1: If you scroll You see where it says bite. Yeah,
you see if you scroll over a melee weapon attack
plus six to hit, it lights it up.
Speaker 7: Oh I see, yeah, So.
Speaker 1: You double click that it'll attack whatever they're targeting. Bagel missus.
So that was the bite. He's got two claw strikes.
Speaker 7: Left all right at nineteen for twenty five.
Speaker 1: That's it. Bagel rushes up, tries to bite it, opens
its mouth, realizes he doesn't want this thing in his mouth,
rears up and just bats it with one of its claws.
So now scroll over the damage and roll the damage.
Speaker 7: That is a nine total.
Speaker 1: It hits it. It seems to strike it, and it
like it's like hitting a balloon in the air. It
doesn't move the way it should. It sort of gets
hit and then twists and just and then oh, hiccups,
stays in place.
Speaker 5: Oh, I'm gonna give it one more bap sixteen or
twenty two.
Speaker 1: That's a hit. M same thing again hits it. It
knocks a chunk of crystal off of it. But whenever
it does, it just sort of most of the momentum
and the force is lost, and it's seeming to float
in the air and.
Speaker 5: Just oh.
Speaker 7: M, let's see.
Speaker 1: Oh I should put Leona Cathos boom umm.
Speaker 4: If they feel so inclined to help.
Speaker 25: Um.
Speaker 7: I think I think that'll be it for Bagel. I
don't see any like bonus action.
Speaker 1: That Bagel is just a giant kapy bara. His kit
is pretty limited to move toward and bite. That's fine, alright,
it is Leona's turn. Scarn, You're on deck as these
things have shown themselves to be immediately hostile. Uh, Leona,
quick question, do you not you don't have dark vision? Cool?
This is gonna this is gonna be I really do
like the new initiative thing. It really highlights who's going.
Speaker 17: Uh.
Speaker 4: I wonder if you can interchange those.
Speaker 1: I think you can with custom although I don't know
if the interchange ones would be like animated.
Speaker 4: But to see grounds, we are impressed. This is sick.
Speaker 1: They can see the faint glimmer of these things in
the dark. So they are going to take their rifle.
They're going to move out of the dark, out of
the hut briefly, and they are going to attempt They're
going to attempt to take their revolver out actually, and
they're going to try to fire their revolver at one
of the creatures. They can see they're going to do
They're going to be treated as blinded. They're going to
make three attacks.
Speaker 2: Attack.
Speaker 1: The first they fire mears, mears attack again. They hit
That time they fire the revolver strikes. They deal a
total of thirteen seemingly reduced down to six points of
damage as it hits it. This creature gets hit and
part of its body gets torn away and then slowly
reforms in around it as if it's made of like
an ethereal floating gelatine, as opposed to a congruent body.
It's going to then fire again one last time, not
one miss, Oh scarn your turn and you have dark vision,
you can see these things.
Speaker 11: These guys suck all right. As of riding out fade book.
Speaker 1: Uh, I'm sorry one of them. I gotta make visible boom.
Speaker 11: Oh that guy who's right next to me, well that's
mister Wolfie.
Speaker 13: Boy ain't the best. So oh my god, you got
stab You're good. Move myself over here to this wall
thirty that's enough space, right, I could do.
Speaker 1: That, right, yes, and it will not attack you as
you leave.
Speaker 13: Boy fixed, I know I did that on pipe is
I can't see that one I aimed at, So I'm
gonna unaim that one.
Speaker 11: Could you unpick me from the one I can't see.
Speaker 1: Now, I will detarget you from everything. Yeah, that's better,
and then we can restart with a blank slate. All right,
Boom boom, boom boom.
Speaker 13: Those are the three boys boom fight. I should also
do this since we were able to do that anyway.
Speaker 1: Of those three attacks, the one against the dream Lurker
that is beside Lilia is the highest, with a twenty seven.
Speaker 11: Yeah, let's use that one, all right? So yep, oh wait,
I did both.
Speaker 1: Yeah, I'll just take it off of seven spin. You fire,
you do full damage. You shoot towards your arrow, collides
with it, A chunk of the stone on the back
of it gets blasted off, but it continues to move
toward them. You see its tentacles open and expand out
toward Lilia and begin shaking in a very insectoid, predatory manner.
Speaker 11: I don't like this, then, so I have two attacks, right,
you have two more attacks on top of this.
Speaker 1: Also, your first attack one attack per round, kind of
advantage because of your you're fighting.
Speaker 11: Okay, cool, cool, So that first one already did or.
Speaker 1: No, that was just a flat attack and you hit
so you didn't have to apply advantage or anything. So
if you want to do the advantage on this next one,
then you can.
Speaker 11: I'll try it.
Speaker 2: I'll try this advantage click on the same guy. That's
that was three of them. What the hell?
Speaker 1: Well, you're only targeting one person? What did you do?
I clicked once, Old Faith? What the dream lurker and
dream lurker? Oh you must have accidentally just must like
clicked it twice. We'll go with the first one head advantage.
You hit with an eighteen.
Speaker 11: Sick one more time.
Speaker 1: Fiver, you deal eleven points of damage to it.
Speaker 11: And one more just for good measure with storm Lord
because I haven't used that yet, and.
Speaker 1: That's a bonus. I can stop that, right, it's a bonus.
But you don't have any attacks left on this turn
unless you dragon search.
Speaker 11: Yeah, I'm dragon surching.
Speaker 1: Okay, stormload dragon serge. What a way do we get today.
Speaker 11: Using all my points?
Speaker 2: All right?
Speaker 1: Make sure you put the effect on yourself. Storm Lords.
Looks like you did two more attacks. That's a for
for a missus thirteen missus Oh god, okay, okay, I
get it.
Speaker 2: Do you want?
Speaker 1: Do you wanna? Do you wanna? Do you have overwhelming advanced?
Speaker 2: Do you want? I am? I am?
Speaker 4: I a.
Speaker 1: Story saints be like you could you could have, you
could have, but you didn't.
Speaker 11: That's fine whatever, I didn't want to.
Speaker 1: It was almost a twenty twenty three hit.
Speaker 2: You just hate me today.
Speaker 11: That thing tried to you one.
Speaker 1: You fire a third time at it and hit it.
It breaks. When it breaks, it doesn't die or bleed.
It shatters into stone. Oh, chunks of crystal fly off
from it, colorful, very nothing. Oh okay, So I was thinking,
and as it hits the ground, the fleshy parts of
its body that do remain start dissolving away into more
of that white, wisping mist that is covering the ground.
But the boy and no way, boy, all right is
ash me. You're up next, Lawrence, You're on my entire right.
Speaker 2: I'm gonna go ahead and light a torch.
Speaker 6: Logan.
Speaker 4: Uh, not a big deal, but uh hobbing your oak
kind of forgot my own damn thing's name having year
rol of twenty two just initiative.
Speaker 2: What oh because they double rolled?
Speaker 1: Oh I didn't.
Speaker 4: It's not a big deal. I mean I can just
take the turn. I don't mind. I mean it doesn't we're.
Speaker 1: Gonna change in twenty twenty two. That would put it
where is that? Where'd it go? That would have put
it before like everybody else, tell you what, uh, we'll
put it just before Desmond. Desmond go, yeah, take your turn.
Speaker 4: Sorry I didn't mean.
Speaker 1: No, Well sorry, I'm Desmond. Will go after uh hob
an arrow have an ao's turn.
Speaker 4: Oh uh, I think it's gonna do the He's gonna
they're going to do the exact same thing as Bagel.
Run up to one of these and start a started.
Speaker 1: Okay they go. They have dark visions so they can
attack normally. It's going to rush up toward this crystal
seed and go for an attack.
Speaker 4: So okay, beak attack first.
Speaker 1: Do you want me to roll them or do you
want to roll them?
Speaker 4: I like relling dice.
Speaker 1: Well then you do it.
Speaker 4: Oh, take your dog good eighteen of course, this is
this is where I roll a uh for twenty four.
Speaker 1: That hits.
Speaker 10: God, my my bird line is so much cooler than me.
Speaker 1: Okay, it strike skals eight eight. Damage reduced to four.
As it tries to it brings up its beak tries
to eat part of it as it snaps its beak
down on it, as it gives it the old Uh,
it pulls away part of its body. But again it's
almost like this phantom gelatine mist.
Speaker 4: Watch out here it comes a cleanoud.
Speaker 1: It's true, here comes a clothe your fourteen fourteen hits.
Speaker 10: Yeah, let's go half a euro.
Speaker 4: This one's a little bit more welcome up. Whoa nine
plus four so thirteen and it's partially resisted, which is fair.
Speaker 1: It's true. It takes six damage.
Speaker 4: Yeah, go cove and yarrow.
Speaker 1: Is that how Yeah, that's Desmond torch.
Speaker 26: Yeah, I'm gonna lay torch torch, torch torch, mm hmm
torch torch, torch of the Desmond.
Speaker 7: There we go so that he can see.
Speaker 2: I mean I could kind of see.
Speaker 4: It's for y'all's fair, thank you, there's.
Speaker 16: Needed and uh, let's get my booty out of here
in some danger. Starting with just shifting there. Uh is
my action to light the torch.
Speaker 1: I believe it is.
Speaker 16: I think so, um, well, it's a pack on the outside,
so I don't know that the light would come through
unless I came out anyways, So i'll uh, I'll get
out here, and I guess that's me.
Speaker 1: Okay, alrighty, So you rush out, you get outside. Light
begins to m and a from the shell of the
tiny hut as the light catches these As these creatures
catch the light again, it seems to re refract prismatically
through their bodies.
Speaker 20: With you done, Lawrence, Okay, is the huts offering us
a little.
Speaker 3: Bit of protection?
Speaker 15: Right?
Speaker 1: They can't get into it.
Speaker 3: Okay, And I have to stay in the hut to
keep the hut.
Speaker 1: If you leave the hut, the hut van.
Speaker 3: Okay, then I am and my mom can I can't
fire anything at them through the hot can I?
Speaker 2: I don't believe, so okay, proactiles can't cross out or
into it.
Speaker 6: Okay, then, but.
Speaker 1: If you have an effect that I think, if you
have an effect that like originates from outside of it,
you can cast it. But okay, so like if you
had fireball, I'm pretty sure you can cast it outside.
Speaker 23: Okay.
Speaker 3: Fair Another question?
Speaker 4: Long, and didn't I take.
Speaker 7: A fourth level spell because it's not on my sheet?
Speaker 2: I don't know.
Speaker 4: I thought I did.
Speaker 3: I thought I took a lightning thing that I haven't
had a chance to use it.
Speaker 1: Because you do it was.
Speaker 4: Okay, God.
Speaker 3: Couldn't find it because.
Speaker 4: I'm a dumbbie.
Speaker 1: Just all your spells are as prepared, and that one
wasn't clicked as prepared. Ah, so when you were in
combat mode, it wasn't showing it to you.
Speaker 4: Oh I see you.
Speaker 3: Yeah, it's a sixty foot cone. So we're not gonna
do that.
Speaker 27: You can hit everybody, It's fine, No, No, what we're
probably gonna do is give Pepper a bardic.
Speaker 3: Oh, I'm gonna put my hand on pepper shoulder and
just be like, I got this, got this, you know
you know you got this.
Speaker 27: Right.
Speaker 3: I'm gonna need you to say yes, lords, I can't
give you this magic you got this?
Speaker 1: Yes, as down, Laura. Now it's time to blow doors down.
Speaker 3: That's what I need.
Speaker 4: Buy it from you, Tepper Doors, Dawn, thank you, thank
hold on. Let me give my band j opening you
have them?
Speaker 3: Oh, Michael, okay, did it?
Speaker 4: Gave her?
Speaker 1: Okay?
Speaker 3: And probably I was gonna be like deflect, but like
I'm safe from the hut.
Speaker 4: Better say that.
Speaker 3: Sorry, that would deflect.
Speaker 4: Yeah, a child after my own heart, did it?
Speaker 3: Jane here to the.
Speaker 1: All right, Cathos is going to poke their head out
of the hut, take a quick look around, and then
they're going to pull their head back into the hut
and they're going to look around, and they're gonna look
down towards Lawrence. You have faith in your teammates, I imagine.
Speaker 3: Oh yeah, we've been in more situations than this year.
Speaker 4: They got this.
Speaker 1: Cathos shimmers away with this chameleon's invisibility like veil, and
that is gone, and then you hear the sound of
footsteps walking around you inside. But oh my god, Lilia,
you're on deck. However, Crystal Seed is going to go.
Speaker 4: Visibility is so extra.
Speaker 1: It's really cool though, all right.
Speaker 4: I'll give him that.
Speaker 1: The singular I like detail on the front of this messide.
Crystal Seed shifts and it looks up toward Habanero the Griffin.
As it does, you see the golden rings that splinter
and float around its body. Suddenly, I'll get into They
all line up with one another, and you see them
lock in place. There is a brief flash of this
pale blue light, and Habanero must make this intelligence save
that I'm gonna have to.
Speaker 2: Roll for it.
Speaker 4: But yeah, oh no, not good.
Speaker 1: They roll a sixteen and they which is reduced down
to a twelve and they fail.
Speaker 4: Wait wait wait wait wait wait, wait, hold on, hold on,
hold on, because I'm looking at the sheet and I'm
remembering something that the spell uh conjure Major Steed just
for one moment when clarification, if their intelligence is the
score of five or lower, their intelligence becomes six, and
they become they have the ability to speak a language.
That part doesn't matter, but the six. So their modifier
would be different because here their intelligence is two, which
gives them a negative four. I don't know if that
would save them in this situation, but I just really.
Speaker 1: Give them a negative two that means that they're saved
would be two points higher. I believe, no, only one
point higher. It would not change the outcome, but I
have adjustment. They're going to take some psychic damage. As
they are blasted, their head rears back. They look like
their head is in pain. One of their claws comes
up and scratches at their own head as they flail lightly.
The seed is then going to shift and it is
going to begin moving. It's going to begin moving here
and up. It floats toward the core of the group,
looking around, and it seems to go up these just
so you guys know the height of the caves. Here's
about twenty feet. It goes toward the hut, slowly swims
through the air up toward the top of the cave.
You see its head bobbing and shifting around, looking at
different directions, moving much more suddenly than the rest of
its body, and it seems to stop when it looks
down at the hut. The opeg, exterior of the hut,
and all of the rings around its spot briefly turn,
almost giving you the sense of a dilating pupil, as
it seems to lock onto the hut as though something
of interest is inside. Lilia, it's your turn, Pepper, You're
on deck, but guess what everything else is before you?
Speaker 4: Thank you on deck.
Speaker 7: I know I rolled horrible, Brady h we are looking
at I hear the little little bloopers, and then I
see the doggo we are going too. I'm just thinking,
because there's a couple of ways I candule this.
Speaker 1: Um My chat doesn't seem to know how negative modifiers work.
I think, love you, Chad, what sometimes?
Speaker 7: I think.
Speaker 5: We h are going to first use our bonus action
to use our last spell slot to cast Valkyrie strike.
Speaker 1: At the level that you cast it at, which is
fourth yes, free level. What modifications would you like to
make to it at fourth level?
Speaker 7: Let me just see if I'm reremembering the spell rate
h once.
Speaker 5: Before it as you can give yourself a BEE an
attack deal with a B whether hit or miss.
Speaker 7: Walking speed increases by the.
Speaker 5: BU opportunity attacks do not exist when you can, did
you B?
Speaker 7: You can choose one of the following effects.
Speaker 1: You're up casting it by three levels. Yeah, you can.
For each of those three levels, you can either increase
the damage it deals on that big hit it does
by a D eight, increase the bonus to your walking
speed by ten feet, or for two of them, you
could give that the damage it does. You could make
it apply to a second attack instead of only one.
Speaker 7: I think we will do the extra damage applies to
one additional hit.
Speaker 1: Okay, and you have one more levels worth to use.
Way I can get multiple well, because the it's you
have three levels up because it's level one. You're casting
it at fourth level, and so you get three of those.
You're spending two on that one, and then you get
one more. So you can either increase the damage or
increase the movement.
Speaker 7: Let's increase the damage by another D eight.
Speaker 1: Okay, so if you use that effect, then two attacks
on your turn will hit it for two D eight
extra damage.
Speaker 7: Okay.
Speaker 5: Let me just because I'm just looking at the little
the little doo hickeyes here, so.
Speaker 7: I have there's there's one. Yeah, I'm just I'm just looking.
So I've got the no opportunity attacked strike on that, yep,
and then.
Speaker 1: And the other ones you put on yourself. Whenever you're
making that, when you're using your advantage attack that it
describes the other ones going on and when you do that.
Speaker 5: Okay, So do I drag any of these advantage attacks
on me or no, We'll.
Speaker 1: Do that when you choose to use it. Because you
have the spell for a minute. Once during that minute,
you can when you make an attack be like, this
attack has advantage and if it hits, it does two
D eight extra damage. And because you picked that option,
you picked if the next attack you make also does that.
Speaker 5: Okay, Well, me and Lilia are not going to take
the chances that we're going to keep our concentration because
we know ever fucking.
Speaker 7: Can, so we're gonna just go straight towards the stalker.
Speaker 1: Ooh, straight to the stalker.
Speaker 7: Straight to the stalker, and we're going to use our
big fat attack.
Speaker 1: Okay, so put the advantage two D eight force one
though specifically the two D eight one. Here. I'm in there.
I'll throw it on you. I've got it up. Boom,
make an attack against him with root bloom with woomb me.
Speaker 7: That's a NET nineteen.
Speaker 12: That hints.
Speaker 7: Alrighty, we're gonna go with the blaam.
Speaker 1: You strike it, dealing nineteen full unreduced points of damage.
Speaker 7: Okay, we're gonna do it another heck and smacking.
Speaker 1: With Before you do that, I'm going to put that
effect back on you because of the way it's programmed,
it came off you. So one momo, just one bam.
There it is, go ahead, head.
Speaker 7: Beyond that is another NAT nineteen for another twenty seven.
Speaker 1: Okay, that hit, it's roll your damage, Mber all that
is an eleven eleven unreduced points of damage.
Speaker 7: And then let me just look really quickly at search
with branches or yes.
Speaker 5: It has a spell, Well, it doesn't target a creature,
so I guess it doesn't count here because it has
to be well.
Speaker 7: Whenever you cast displace you can invoke one of the followings. Okay,
A vollowing.
Speaker 5: Effects we Oh, it's gonna be thirty feet. Oh, everybody's
far away from me, so I can't use graceful protection.
Speaker 7: I am uh Lilia is going to put uh we
are going to uh put fortify on ourself.
Speaker 2: Okay, b.
Speaker 7: I did it right, It didn't appear b well, now okay, fuck,
I say, accidentally stacked it.
Speaker 1: But as you move toward it, I need you to
do something. Yeah, I need you to make this wisdom saving.
Speaker 7: Throw all right, bar that is a fail. That is
an eleven.
Speaker 1: That is, as you rush toward it, as you rush
into the mists and you strike it, you do find
yourself inhaling some of the amniotic mists that are coming
off of it. I am going to need you which
one would you have done? Which one would that have been?
Hold on, let's not.
Speaker 16: Have that to.
Speaker 17: Pa.
Speaker 1: Yes, okay, can you roll me a D six?
Speaker 7: A D six, y'all?
Speaker 1: That is a two only a one? Okay, boom, your
wisdom score has been reduced by one. Okay, you may
continue your turn as you were.
Speaker 5: I think that's it, alrighty, Like I don't think I
can do anything else because fortify is for the next attack.
Speaker 7: Or end of your next turn.
Speaker 1: You do roll me medicine, medicine.
Speaker 7: Uh, okay, so that's beyond let us fifteen.
Speaker 1: When whenever you breathe in these mists, you immediately get
the impression as you feel your body suddenly get a
bit colder, you get the impression that they would be
harmful to stay within. Okay, and they seem to As
you look around, you notice that about there's about a
ten foot area around this creature where the mists seem
to like swirl and propagate.
Speaker 15: Okay, trying to think right now, Lilias is forty and
we used.
Speaker 5: Like we used twenty five to get up to it.
So is it possible to use the remaining of the
of the movement.
Speaker 7: To back away.
Speaker 1: Yeah. Whenever you use Valkyris strike and you use the
advantage attack, your speed increased by thirty feet until the
end of your turn.
Speaker 5: Okay, we use twenty five to get up to it,
We're gonna use twenty feet to immediately back away.
Speaker 7: Mark, and I think that's my turn, yeah, unselected, Yeah,
I think that's my turn.
Speaker 1: Now you shift back from it. As you do, you
find yourself coughing lightly, and you notice that some of
that whiteness escapes your throat as you do. There's this
faint pain in the back of your head, like an
intense headache, as you find yourself reeling from being near it,
and you get the I gotta turn off my notifications.
You get the sensation of hearing voices, those that you
recognize to be from people you know. You feel like conversations,
casual ones, unremarkable conversations that you've had are replaying in
your mind. Strangely in this moment.
Speaker 5: There's there's like the shaking of her head and a wobble,
and then there's a there there's the quick like ears
around the nose and mouth like a mask.
Speaker 1: That's cute. Prepare for a long Oh this might be bad. Okay, So,
because they're right next to them, the dream lurker that
is near Bagel, it opens up all of it's uh,
it opens up all of its tentacle like appendages toward
Bagel and suctions onto him. It just and moves toward him.
Bagel's going to have to make a strength saving throw,
which I will just for the sake of easy of access,
I will make boom. Bagel succeeds as it latches onto Bagel.
Bagel just reaches up one of its big hands, grabs
onto it, pulls it off, and throws it off to
the side. It hits the ground, but as it does,
its momentum like cancels and it just and floats up
into the air instead of colliding with it as strongly
as it could. Uh, the next one is going to go.
Crystal Seed seven is going to look over toward you, Lilia.
You hear those voices that you're hearing, those familiar conversations
that you recognize, they seem to suddenly become directed and
seem to be coming from this crystal seed. You like
feel as if the sound of your own memories are
coming from the direction of this creature. As its eyes
look toward you, the rings on its head lock in place.
There's a blue flash of light and you need to
make this intelligence save here.
Speaker 7: You go all right, oh yeah, intelligence, Oh no, it's
gonna go lower. Ah, that is a three for yourzer.
Speaker 1: You are going to take, Lily, you take twelve points
of damage. As a wave of psychic energy washes over
you and it pains you. It's going to float up
ten feet into the air, still looking toward you, and
it begins bobbing toward you as if looking over you.
Speaker 7: And I rolled a fourteenth for the concentration messite.
Speaker 1: Stalker five is going to climb up the wall by
ten feet and begin moving around it, moving with incredible ease,
getting around the edge, and it's going to leap off
of it onto hob and narrow the griffin.
Speaker 4: Oh no, bad stalker, bad stocker.
Speaker 1: Indeed, it's going to leap toward them, and it's going
to make three attacks total, two of its claws, one
with its tail.
Speaker 4: Okay, come on, hobin yiero. You are Toughye you are
a tough.
Speaker 1: Key gig crita.
Speaker 4: Hobinio you were just four yea.
Speaker 1: Hobinaro takes that's a lot of Oh, it takes forty
two points of damage. We've claws into it. It is
would be grappled if it was smaller, but it is not.
It is then going to uh bring up its claw
and it's going to swing it into it again, attempting
to hit it. That one's a miss. It is then
going to move around it, leaping off of it and
with incredible agility, shifting over to the side of it.
It's going to bring its tail up. It's going to
strike with its tail toward Lena, and it's going to
hit Lena. However, it's going two use their reaction to
take half damage from this attack. They're going to uncanny
dodge because that's part of what they do. They are
going to take half damage from this attack as it
strikes toward them, dealing only Oh, oh, I see what
I did. I hit diss. They take fourteen points of
damage total. The messide stalker then turns looks toward the dome.
You hear this like high pitch, Lawrence, You're the only
one that really becomes aware of this. No, that's a lie,
Lawrence Desmond. You become aware of this muffled like the
board in control asked, like sound echoing psychically through the area.
Only the two of you become aware of it, and
you can sense there's some communication happening between the stalker
and the Messa crystal Seed floating above them. And as
this communication happens, the stalker turns, looks over toward the
dome and looks like that is now what it's paying
attention to. Crystal Seed nineteen. It's gonna do kind of
the same thing. It's going to float five feet up,
move toward Lilia, and it's going to try the intelligence.
Save Lilia. Please make this safe.
Speaker 7: Let's go fourteen for an eleven.
Speaker 1: Oh Lilia, you failed. Yeah, you take only six damage.
Speaker 7: We're getting dumber. That's on that one. There goes my concentration.
Oh oh my god.
Speaker 1: Just to be clear, you've not lost any wisdom except
on that first the exposure to the mists around it
when you were came close to the stalker. That stalker's
now going to go. It is going to rush forward.
It's going to do a long jump. It's going to
go fifteen feet long slash slightly high jump. It's going
to rush and jump to the other side of you, Lilya.
As it does, it's going to whip you with its tail.
Speaker 4: Or.
Speaker 1: Actually, I take that back. It's going to go for
claw attack fast. The first one misses, it swings over
towards you. The claw whips at you. The blade on
the edge of its arm whips towards you. You duck
under it. It is then going to stop, bring it up,
and it's going to go for another one at you
and try to strike you. This one hits with a
twenty six you're going to take this to the following damage.
You take twenty two points of damage. Woof, and you
are grappled and restrained as it pushes you down. Oh okay,
as it pushes you down, and it like is a
huge claw h shirks you into the dirt. You see
it bring its lizard like head over top of you,
and the eye the gemstone that's in the center of
its head begins glowing as it starts like shifting its head,
so it's perpendicular with you. However, Pepper your turn. Then
we're back to the top of the turt order.
Speaker 4: I look on in horror. Oh gods, okay, by the
seven my god, what am I gonna do? Hey? Yea
yie hey yeah yeah yeah yea ye okay, okay, oh
don't put that in the chat stop. I see what
can I see? Actually with the torch that doesmond let
that whole that area that's led as all I can see, right.
Speaker 1: I mean you don't have dark vision, right yep, So
whatever you it looks like you can see on the map,
that's what you can see.
Speaker 10: Okay, Okay, into danger, I go okay.
Speaker 1: Hey, I need you to I need you because of
where you moved. You're gonna have to make a wisdom
safe did you?
Speaker 10: Oh no, okay, I thought I was running into.
Speaker 1: No, he's not in your way. Don't worry about him.
Speaker 4: That would just be so typical.
Speaker 12: You need to make.
Speaker 17: This.
Speaker 4: I don't have great wisdom either, and in my history,
all of my characters, this is like the Logan version
of mind flares. So this doesn't bone we seven to
attend you have.
Speaker 7: I'm gonna use it, use it.
Speaker 1: That's not that. You just roll the D twenty again,
not partic, make the D twenty result of ten and
then rollo D six and add it D six or
D eight D eight. Actually you're right, yeah D eight.
Speaker 4: Yeah no, it just says on the thing bartic inspiration
D eight. So I wanted to get it right.
Speaker 1: Hit except it's okay, confirm the role. That still fails.
Roll me a D six.
Speaker 4: Okay, let's make this a one as well.
Speaker 7: A sex of.
Speaker 1: Course it is no, all right, Pepper, you lose three
points of wisdom. Play okay, please your wisdom Pepper ten
mm hm hm to seven now mm hmmm, all right,
continue your turn.
Speaker 4: I pull out my glock and buy my glock my
finger gun. Because two beams yep, let's can the two
beams be at two different things? I don't remember if
I ever asked this. Okay, pog, they probably won't be,
but we'll see. Let's see. Come on, pub just make
these heads. Why did I say that? Sixteen?
Speaker 1: Okay? Nye?
Speaker 4: Does seven?
Speaker 1: Do seven damage.
Speaker 4: An under thirteen?
Speaker 17: That is this?
Speaker 7: Yeah? Okay?
Speaker 1: Fuck?
Speaker 4: Then I cast aflect on myself.
Speaker 7: You're goal.
Speaker 4: Oh this has been the hot Oh yeah, what if
I know? I don't know that they're gonna probably eat it? Oh?
You don't what? What? What do you? What do you?
Speaker 1: I see? You do collide with Cathos there you try
to get into the.
Speaker 4: Above seven.
Speaker 1: Cathos, my my boy, who has sat back and has
been merely observing the conflict.
Speaker 2: He is going.
Speaker 1: Two.
Speaker 2: He is going to.
Speaker 1: Make a perception check arcana check, and he's gonna did
twenty yet. Okay, well one time, this my ball.
Speaker 4: I can't stand him.
Speaker 1: As you return in, and you also cough up a
little bit of white misted you you hey, here feet
shuffling away from you as if he is in around
you and trying to move away, and then you just
hear that just a muttering. That's curious. You guys are
really gonna need me. And that's the back to the
top of the turn order.
Speaker 17: Bagel, Bagel, All right, Bagel, take the shot, Bagel, where
we're gonna do.
Speaker 7: It's been doing a good job backing it, so we're
gonna do some bats. Good back claw strike seventeen.
Speaker 1: That's a hit.
Speaker 7: Mm hm ball.
Speaker 1: Bapsig eight for four.
Speaker 7: All right, we're gonna do another claw strinkle burr twenty four.
Speaker 1: That's a hit. Mm hmer.
Speaker 28: Not six six for three has three strikes, right, yeah,
what you can. Then you get a bite okay to.
Speaker 1: Nineteen that hits, and that's the big one. Umber nineteen
for nine. They keep batting it around, they bite into it.
It seems to be very resistant. By this point, you
guys will have noted that across your attacks. Uh, they
seem to resist anything that is not magical damage or
from a magical weapon.
Speaker 7: And then Bagel is going to staple.
Speaker 1: All right, Bagel's gonna keep bapping and dodging and weaving.
Layuna is gonna go scaring. You're on deck. Layuna is
going to start their term within ten feet of the
stodger and as a result, they're gonna make a wisdom
save here we go click they fail, Oh girling no,
and Layuna is going, well, that's not great. Their wisdom
is gonna go down by three. After that resolves, they
are going to.
Speaker 4: You are not so different, laon or yeah, all right.
Speaker 1: They are then going to use the revolver they're going
to focus on. They're going to bring up their revolver.
They're going to look to the seed that is up
above the seeds to be looking at the the dome.
They're going to load one of the few magical bullets
that they have left into it, and they are going
to make an attack with their revolver against this guy
up here. But they're going to use Marksman's eye. So
they're gonna can they do that? Afterwards? Yep, they're going
to decide that the seed needs to go. They're going
to add a six to this attack. They're going to
go kaboom. They bring up the revolver, they fire it
up toward the seed. They get a total of thirty four.
Because of the bonus they gave themselves and because of
the bullet that they're going to have used. It's going
to be a magical attack and deal extra damage. They
fire at that seed. They hit it, It gets struck,
the rings fall through its body, and the gelatinous section
of it dissolves away into mist. That crystal seed dies.
Speaker 2: Damn.
Speaker 1: They are then going to take their remaining two revolver
attacks against this guy and the one in front of them.
They are going to not use any more of their bullets.
They only have three of those. They fire another one,
they hit it. They do fifteen as they aim toward it,
and they shoot it. It does absolutely nothing. The bullet
collides with it and it seems to just deflect off
its hide. Leyna is then going to load with their
final attack, another one of the magic bullets into it.
She's going to fire that as well, and she's gonna
get AET twenty is what.
Speaker 4: She's gonna do.
Speaker 1: And here proof she's gonna get an AD twenty and
also let me get a second thing. Yep, okay, this
is coated onto it. I think this is coated onto it.
Speaker 4: Ooh.
Speaker 1: Because this is a crit spoiler tag, those that see
this would become aware that this creature seems to have
a vulnerability to uh particularly well placed damage as its
body cracks irregularly from this shot. Oh this might just
it's gonna make sure that this is on it. Yep,
it is cool. How much damage're gonna do? You know,
let's let's let's find out. Come on, come on, take
it down, fires at it deals after the crit and
the force damage, deals forty nine damage in priest because
it's vulnerable to critical damage to sixty nine nice damage.
As she hints it, it stumbles back in pain as
the as the crystalline mane that it has on the
back of its body shatters, and it seems to be
in pain. You hear this whispering, and once again, Lawrence
and Desmond, you hear this undertone that seems to become
more erratic as you didn't expect to feel that quite
so hard. And that is gonna be her turn. So
she just taught you guys two things. One, these are
immune things to damage. That isn't magical, I said, immune,
not resistant. Two, Chrits are real good. I mean they're
always real good, but like real good good. Scard your turn,
hobbin Arrow's on deck.
Speaker 11: Word, Oh boy, okay, you would, Pepper.
Speaker 1: I would, I would give you this cheek cooke Pepper
you would know that hobbin narrow would not be able
to hurt it.
Speaker 4: Yeah, get out of their sugar pee.
Speaker 11: Well nice, that's my half step, sister.
Speaker 2: I guess.
Speaker 13: You know that is triple fate bow on all these
three boys. I'm in a position where I don't need
to be near them, so I'm gonna before I start
attacking them, I'm just gonna.
Speaker 1: Back in the hut.
Speaker 2: The hut.
Speaker 1: I can't attack, I know, but you get back I
want to.
Speaker 11: You can say whatever you want, kid, we got this.
I'm gonna do this perfect lovely.
Speaker 13: Uh So I'm in storm Lords Beauty emos, beauty emos, right.
Speaker 2: Right, all right, I like it.
Speaker 1: I like it a lot.
Speaker 11: We're going to go with the triple fight by right.
Speaker 1: That's the that's the Goliath, and I'm coming out sorry
about that. The highest of those attacks is the twenty
two that was aimed at Messide Stalker seventeen, which isn't
the one that's not near Layuna, the one near Lila. Yes,
do you want to commit to that one? Yes? Okay,
So I will untarget the other two for you. I
got you untied, al right. So this guy is gonna
get hurt once okay, fuck you. It deals fifteen points
of damage unreduced.
Speaker 2: All right, nice, nice, nice again.
Speaker 11: Why can't you give me things?
Speaker 1: That's a miss unless you redo it?
Speaker 4: I did?
Speaker 1: Okay, fire again. Why are you like this?
Speaker 2: It's worse m m, it's worse. Interesting.
Speaker 11: I can't double overwhelming.
Speaker 2: I can't double that.
Speaker 11: Uh oh I clicked overwhelming advance.
Speaker 1: I mean dragon search, sorry, dragon search two more texts.
Speaker 11: Oh, okay, thank you. I was about to say that
was almost one twenty two. I gave it the look.
Speaker 1: I was like, that's a niner nine unreduced points of
damage and one more.
Speaker 11: Please it's ten.
Speaker 1: Nineteen hits all right, nine nine unreduced points of damage.
Speaker 11: Cool. Cool, I'm down with this. I'm down with this.
The gee that's what I do for now.
Speaker 1: Okay, hobbnaro. The Griffin's going to go hobb anaro. The
Griffin's going to start his turn within ten feet of
the messide stalkers, and because of that, it is going
to make this wisdom save. I'm going to make it
for the boom Wisdom save it rolls us six it.
Speaker 4: Oh no, no, just as.
Speaker 7: Because I'm really sorry for your chicken cat bread.
Speaker 13: What is this.
Speaker 1: Yeah, it's wisdom goes down by three, it's ten now it's.
Speaker 10: Oh my god, it's more. It's first of all, why
is there than pepper.
Speaker 7: To start with?
Speaker 1: To give you some options. Even though it would know
that it can't hurt them, it could attempt to grapple
or hold them down.
Speaker 11: It's God, put your talons on them.
Speaker 1: So what I what I would recommend that it would
maybe try to do yea is it might try to
grapple it, and then if it's successful, it might try
to then shove it down.
Speaker 4: Yeah, you know what, we're not. No, I'm kidding. I
love hearing.
Speaker 1: I was roll me, row me a strength check from
its sheet by pressing the sea beside its strength score.
Speaker 4: Fucking a that's a seven.
Speaker 1: You know you gotta gotta.
Speaker 4: I'm smelting again.
Speaker 1: Collect everybody smelting.
Speaker 2: Injustice today.
Speaker 11: I'm doing pretty good, but like some down to smelt
them all the time.
Speaker 4: And I love that wind for you.
Speaker 1: It will use its second attack to immediately attempt another one.
So please roll me another street.
Speaker 4: I love you, baby girl. You go hobby smelting.
Speaker 1: So it as it tries to knock it to grab
onto it. This incredibly agile crystal creature leaps away from it,
dodges to the side, leaps up and jumps off the
body of the griffin it is failing to manage to
pin it down.
Speaker 2: That baby doing is work.
Speaker 4: I'm sorry, Hobby. If it were up to me, Hobby,
this is all what Logan did to you, I would
have had. But well, yes, he has the d M.
He does these things. I love you, Logan, don't kill Mike.
Speaker 1: Would you like to do anything with the remaining of
the Griffin's turn?
Speaker 4: I'm gonna cry. I can then cry No, that would
be an action. I used my action both attacks for that,
ye would I be well, I don't think I have
any bonus actions? And is it Patty.
Speaker 10: With my horrible intelligence? So you let me do an intelligence.
Speaker 4: Check to make sure to figure out if it's would
smack me, like use its reaction to smack me if
I moved out of its range.
Speaker 1: You have no idea if it would or not?
Speaker 23: Cool.
Speaker 4: I'll be just I guest the best.
Speaker 1: Stay there, gotcha, Desmond, your your turn, Lawrence, you're on deck.
Speaker 7: Thank you on deck?
Speaker 2: Okay, Donkey, I'm gonna back away from this thing.
Speaker 1: You are within ten feet a bit.
Speaker 2: Last me with it.
Speaker 1: Here you go, wisdom, save.
Speaker 2: Maurteen failure.
Speaker 1: Roll me a D six.
Speaker 2: Six. Oh my god, Jesus, I am no longer a ranger.
Speaker 3: Uh.
Speaker 16: I'm gonna go here and then I'm going to bonus
action use my arcane munitions feature. I'm gonna burn a
first level slot and I'm gonna I'm going to summon
a chamber of magical revolver moments.
Speaker 1: Yeah you are, And I just forget what Mike turns
off when I lean away.
Speaker 4: That's so cool. Good for your dus one.
Speaker 2: I'd love to see it, and then I want to
shoot it. Get them? Who that?
Speaker 1: Missus?
Speaker 2: Although that makes sense?
Speaker 1: Although this would let you treat them as your favorite enemy,
which you already getting the plus two four right. No,
so these let you treat your target as your favorite enemy.
So you should have your attack die on top of that.
So what is your favorite die?
Speaker 2: I heard a D six presently, roll your D six.
Speaker 1: That's how miss still?
Speaker 2: Where is that?
Speaker 1: Let mean, let me just uh, I'm just gonna throw
this other effect on you. That'll just add that to
to everything there.
Speaker 2: I don't know.
Speaker 1: Okay, So your first attack you fire at missus?
Speaker 2: Uh, all right, roll in second attack about sixteen.
Speaker 1: Didn't do the D six for some reason. Roll the
D six.
Speaker 2: Then, missus.
Speaker 1: Ah, that's oh no, okay, Lawrence, it's your turn.
Speaker 6: Laurie Hill.
Speaker 4: Playing Laurie Hill. Stay in the hut because it's safe.
Speaker 21: But shit, okay, m hm hm hmmm mm hmmmmmm.
Speaker 3: Pepper, if your like griffin thing dies, does it like
die die, I can summon it back, okay.
Speaker 2: Mm hmmmm.
Speaker 3: I'm yeah, I'm just trying to think of ship.
Speaker 4: I'm still giggling little.
Speaker 1: I just know what they're thinking about.
Speaker 2: That's all.
Speaker 1: Yeah, and it's fun. What since it means you've.
Speaker 4: Done well scary?
Speaker 3: Yeah, you know what you mean. Yeah, I'm wondering if
I go to the edge, if I try.
Speaker 1: To aim cone, it would originate from you. So I
would say it would not be able to leave the
cone leave because it would be starting inside of it
with fireballs. Though there is a bit about howffects.
Speaker 2: Can't pass through it.
Speaker 16: Ah, okay, actually a hot debate because natural effects seem
to be able to, but spells specifically can't, or more
magical abilities, and so someone's like king the Dragon's breath.
Speaker 2: Some people are like it's kind of cool if it doesn't.
But Raw now he had dragon.
Speaker 1: Yeah, I would probably give people the benefit of being like,
you got this up somehow before a dragon brief fire. Sure,
We're like, I'll give you this. What are you gonna
do carry.
Speaker 3: I'm just curious the debate that like air was bringing up.
We're saying, like natural things can go through it, so
like if I yelled, they could hear me.
Speaker 1: If you are yelling with a magical effect, riding the
magical effect.
Speaker 3: Vicious mockery, it's not gonna work out.
Speaker 1: I see what you're saying. Well, actually, I would say
with that one, I am of the opinion that certain
things don't originate from you. So with thunder spiral, which
is what you're thinking about, yes, it originates from you,
which means it would Collie I have to pass from
you through the dome if you were to, however, cast fireball.
Even though I'm fully aware that there's a whole flavor
text about a beat of fire flying, but I don't
really care about it. It originates from a point outside,
so I'd be like, do it depending on the circumstances.
In this case, though vicious mockery, I would say, sure,
however is the Oh no, it's not even a site
based thing, right, I'm not hearing you know. Actually, I'm
going to revise my way of thinking and I might
come to a conclusion later. I'm gonna say, if you
cast a spell inside, it cannot affect anything outside. And
I'm saying that to protect you from future situations.
Speaker 7: I appreciate that.
Speaker 3: Okay, Oh my god, I wonder I hate this. I
hate this.
Speaker 6: Yeah, I can't help.
Speaker 3: If I leave this hut, it'll go away, and I
can't help from inside the hut. But the hut is
also keeping some of us safe.
Speaker 4: Oh it's it's keeping us safe. But sometimes you got it.
Just give up the safety to.
Speaker 3: Telling me to get outside of this hut. Is that
what you were saying to me? You're saying that it's
fine for me to get out of this hut.
Speaker 4: And put that can help us danger.
Speaker 3: I'm getting out of I'm getting out of this. Well
you asked for this, Pepper.
Speaker 18: Oh, my death can be on your hands.
Speaker 2: No matter what you do, die, your death is already
on our hands.
Speaker 25: Yeah, I'm saying, specifically, Peppers, thanks as you step out,
dissipate you briefly as you pass out here like a.
Speaker 1: If I could offer a counterpoint, Oh no, no, he
deserves it. No, you You don't get the impression he
was going to say anything valid. You get the impression
that he just as he saw you leave, it was
like wait.
Speaker 2: Wait, wait wait wait, I can say.
Speaker 1: Oh yeah, well kids did.
Speaker 16: Stupid right now his suggestions. What if we let them
all get devoured and we stay in here?
Speaker 1: Do we need to draw home and carry here?
Speaker 3: Yes, we do.
Speaker 1: It's gonna really sorry, Hobin arrow looks at you with
death in its eyes.
Speaker 6: I'm so Sorryarow I thought.
Speaker 1: This arrow looks at you and the ultra instinct music
starts playing in its head.
Speaker 2: Cut back to that thing I posted earlier.
Speaker 3: Wah lot up, I'm gonna get in trouble, but I
want to do it.
Speaker 1: Target both of them make the save. We'll describe what
happens once.
Speaker 4: What happens, I can't watch. Pepper looks away. I'm so sorry,
I just can't watch it. I know what you gots
to do.
Speaker 1: Okay, Hobbin arrow of the Griffin fails messide Stocker.
Speaker 2: Five succeeds.
Speaker 1: Six seeds, but it will still take half damage. Okay,
what as it looks toward you.
Speaker 6: You watch look superb okay with you getting wicked?
Speaker 4: Okay?
Speaker 1: It rolls again? Right, yes, all right? Drop it on
it again.
Speaker 3: It rolls another twenty, and it takes the lower of
the twenties.
Speaker 1: To be clear, And I'm sorry that I'm clarifying, because
I should know this by now. Is it that it
rolls again or that it rolls another twenty?
Speaker 3: It rolls another twenty and then takes the lower of
the targetting creature. Must reroll the D twenty and use
the lower roll?
Speaker 1: Okay, so it will you the lower between. Okay, so
that one was the lower. It still succeeds.
Speaker 7: Fuck, all right, nice?
Speaker 1: So you put your hands out or do you want
to describe it?
Speaker 2: I don't know.
Speaker 3: Yeah, no, I'm gonna I'm going to put my hands
out and be like, Okay, I hope this was worth
getting rid of my heart and attacking this beautiful creature
that I want to love me.
Speaker 11: Here I feel a disturbance.
Speaker 1: A spiral of thunderous energy echoes outward enough that it
almost becomes briefly visible. You see the mists get caught
up and twisted in this wave of sound that erupts down.
I'm actually gonna check something because you might actually I
might be a nice little man, so nice little How
long is the spiral?
Speaker 3: Let me wait it? Okay, I will put in the
chat for you. Sixty foot cone. Oh no, yeah, angle
that away from Lily.
Speaker 7: I think you.
Speaker 1: You you wanna real quick, you wanna drop that on?
Speaker 12: Uh?
Speaker 1: You would also catch one of the seeds in it, oh,
because it would go as far as I'm concerned to
go around corners.
Speaker 4: Uh.
Speaker 1: Click on Lilia and you'll see where it is. Oh, oh,
I see it now click back on yourself here. I
will yeah drop the save on it as well.
Speaker 4: Bow.
Speaker 1: Oh you dropped it on all of them again, I
will take it off the two that already made it.
It's okay, it succeeded, but it might still take half.
So roll your damage.
Speaker 6: Jesus, mother fucked die you fox.
Speaker 4: I didn't like that burle.
Speaker 1: As this wave of sound blasted through the cavern, bless
god destroying hoban arrow, breaking the the messite stalker into
crystalline pieces with its organic tissue, designing a way in
to Misted and Lilia. Where you are, there's just a
wave of force that comes down the cavern hits one
of the seeds and contorts and twists it, removing it
from the space around you.
Speaker 7: Wow six.
Speaker 1: Encore action, good bye Hobinaro. Yeah.
Speaker 4: Sorry, well I don't know if I'll ever be able
to do that again.
Speaker 7: But cool.
Speaker 4: That. No no, no, no, no no not.
Speaker 1: I mean, like, okay, what are you gonna do about
core action?
Speaker 4: Of course I know, I mean like in this campaign,
don't worry.
Speaker 7: Because now I am worried.
Speaker 4: No, it's because it's a curriculum spell. I only get
one of those per long rest. I might use it for.
Speaker 3: I'm gonna move I'm gonna, okay, half of my movement,
and I'm gonna scoop towards for other fucking back guys.
Speaker 1: Are I feel like the answer to the is Braiden
going to hate you debate is going to be probably not.
Speaker 3: So I'm gonna hate myself though. If I murdered a.
Speaker 1: Creature a sick car, they can only do that for
free once per day.
Speaker 3: Okay, I'll tell you, I'll tell you a little pepper.
I'll get super fucked up, so we'll have to take
your long rest.
Speaker 1: So do you take your movement over there?
Speaker 3: That's your thing again?
Speaker 6: Yeah, that's me Cathosla.
Speaker 3: Okay, sorry, because silver Barbs was action, so I haven't
used my bonus yet, right, yeah, like baby day.
Speaker 1: Also, did you choose a person for Silvery Barb's thing
to go on?
Speaker 3: I didn't, And because I murdered her thing, Pepper.
Speaker 1: Pepper, Cathos. He is going to look at how many
spell slots he has. He's going to look at the
condition of everybody, and because of his Nott twenty, he's
going to make a decision which is going to be
a very Oh okay, you're all gonna be very indebted
to me after today. However, not you see firebolts, just
three balls of fire uppear in the air, surrounding, surrounding,
just a point of invisibility, and he is going to
with advantage on the actually wait, it was greater. They'll
all have advantage.
Speaker 4: Oh sak.
Speaker 1: He's gonna scorching ray against these three. He's gonna do
two against the Stalker, and he's gonna do one against
the Crystal Seed. I can sometimes scorching rays all you need,
mmm fires with advantage. That's a hit. I'm just gonna
do it again to see if I can stack him,
because I know he's going to do at least two
on this thing. One's acrit all right, fires what you
know what. We're gonna treat that as the first one,
and if it hits, I'm just gonna move the role
to the other one. I boo boo. A burst of
flame rockets toward the messide stalker collides with it, deals
ten increase to fourteen damage, not nearly as exciting as layminess.
The second one is then also going to hit it
as a burst of fire, then collides much less dramatically
with its head, dealing five damage as it hits it.
It backs up somewhat as its seared, and you see
this final bolt of fire hanging in the air, and
just hear a all right, fine, now he's gonna throw
the last one at it. He's gonna try to take
this thing down.
Speaker 4: Where are you?
Speaker 1: Where are you? My little attack role button? There you are.
I've done it. I've struck you. I've not I've not
struck you. That one goes wide, that one misses, It
roars a little bit at him, and he's like, and
it flies off in the other direction. Lilia, your turn.
Speaker 7: I'm currently hempkin grappled.
Speaker 1: It's true you are grappled by that thing. Also, you're
starting your turn within a certain day distance of it
ten feet, so you're gonna have to make another little
well check.
Speaker 7: Is it time to get dumber?
Speaker 1: It might be time to get less wise?
Speaker 7: Oh man, it's time to get dumber.
Speaker 1: A moment has all right for unwise ing. Now it
doesn't work.
Speaker 7: How many IQ points am I losing? That is an eight?
Speaker 4: Yea?
Speaker 1: All right? All right, you are grappled, but you are
not prone, but you are restrained.
Speaker 7: Alrighty? We can I do anything while restrained?
Speaker 1: It just means you can't move and your attacks have disadvantage.
An attack against you have advantage.
Speaker 5: Okay, Well, can I use virtue of the soft on
myself to do what? To give myself some temporary hit
points and also make it so that any attacks against
me have disadvantage?
Speaker 7: Yes, alrighty, we're gonna do.
Speaker 5: We're gonna we're gonna we're gonna do virtue of the
soft even though it's holding me.
Speaker 7: Maybe it's stupid and it'll forget that it's holding.
Speaker 1: Me a bunny, buton't we Oh yeah.
Speaker 7: I'm just I'm just a little bit. Why can't I
drag this.
Speaker 4: Y Listen, sister, we got to use how soft? We
are a rat of them?
Speaker 19: There, I got one of them, and then I think
I just hit real quick, it says heel, Yeah, because
temporary hit points is like code quite healing real quick.
Speaker 1: As we do that, I just want to check virtue
of the soft, make sure it's updated, make sure it's
got the right amount because we haven't used it in
a million billion years. Uh, it's ten plus your total level.
Speaker 2: Yep.
Speaker 1: So go ahead and click that button and oh actually
hold on, hold on, hold on, yeah, temporary.
Speaker 4: Go for it.
Speaker 17: Do it?
Speaker 1: You gain fifteen temporary hit points.
Speaker 7: Me um, my bonus action. H And then for my.
Speaker 1: Action, you could attack the stoker if you wanted.
Speaker 7: Yeah, we'll well, we'll try to get a couple of
attacks on it.
Speaker 1: You'll have disadvantage, just so you know.
Speaker 7: Dash Okay, do I click the disadvantage thing?
Speaker 1: No, it should prop automatically.
Speaker 7: Okay, whoo whoo, whoa, whoa. I don't know why how
that was.
Speaker 1: I don't know why that happened.
Speaker 29: Let's so the D four I still have Valkyrie strike
on me still No, So the first one was because
of the four to five but that might concentrate from.
Speaker 1: The I think maybe branches attack fourteen messites stocker seventeen.
I think you might have just clicked it twice, but
I know the.
Speaker 7: D four is from the from the four to five
from when she cast.
Speaker 1: We'll take that twenty four, so we'll give you that hit.
So go ahead and roll your damage me.
Speaker 7: Dead.
Speaker 1: You use virtue of the soft, You make yourself extra fluffy,
giving you extra protections. You ring your weapon up, you
strike it up through it, It cuts through its crystal core.
You see the fleshy parts dissolve away into mist as.
Just as that happened, as it was like pointing that
gemstone on its head toward you, you saw yourself reflected
in it, and you began to feel light and airheaded
before you did this strike. However, it's gone, It died.
You're no longer a strained or grappled. All right, we're
gonna run two seeds remain.
Speaker 5: We're gonna use our last thing of root bloom to
get this this little blop over here. Y'aw.
Speaker 7: That is a twenty one.
Speaker 1: I think the attack thing was only supposed to be
on you until uh, for your last turn.
Speaker 4: Wasn't it.
Speaker 7: How long is the last fortify?
Speaker 1: Yeah? How long is port check?
Speaker 7: I think it's till the end of my next.
Speaker 1: Oh in that case, cool neat love that I was
gonna say.
Speaker 3: I can't here.
Speaker 7: It is in meetable check until the end of your
next turn. Each time you make a weapon or spell,
roll one D four and add it.
Speaker 1: Nice cool that hits twenty one, hits OLDO.
Speaker 7: I can't find anymore.
Speaker 18: I'm stupid.
Speaker 1: It's at the top of your sheet.
Speaker 7: Found it?
Speaker 1: You strike it for eight damage?
Speaker 7: Alrighty, and uh, we're gonna, we're gonna. Why don't I
know how to do anything?
Speaker 22: We're gonna?
Speaker 4: I can't.
Speaker 1: Because your wisdom was reduced.
Speaker 7: There you go there, I want to know.
Speaker 5: There, got to just drag my choking stupid shake.
Speaker 1: Okay, so that's you, Yes, this is me, all right.
The dream worker is going to go. It's going to
try to latch on to a big l again. It's
gonna try to give him up. He makes his strength
save he not twenties. It floats toward him and it
like flowers out its tentacles, and he just brings up
a hand and just like a like a cat knocking
a bee out of the air.
Speaker 4: Just good.
Speaker 1: It goes off screen, the shotholds it slowly floats back
up to where it was. Bagel brings the hand up.
All right, Crystal Seed nineteen is going to go. It
is going to begin moving in toward you, guys. It
is going to float thirty feet. It's gonna go in.
It's going to go past a lot of you. As
it does, it stops Lawrence. It no, no, no, because
it kind of floats like above, It actually stops Jason
into you. It looks down at you, and you see
again it like looking around its head, shifting erratically and
then stopping and locking onto you. The rings around its
head expand and contract again, mimicking a dilating pupil. It
seems too specifically, like the others might have be interested
in you. It's going to use mind drain. Please make
this intelligence fuck it automatically.
Speaker 7: Sorry, but you fail.
Speaker 1: Stop filling things.
Speaker 12: Child.
Speaker 2: You should just be under the protection of the.
Speaker 1: Take fourteen points of psychic damage. As it hits you.
There's this brief flash that you get in your head
that reminds you of the dream you had of your
mother walking onto the middle of a massive crystal lake.
You briefly get a flash of that, and you get
this vision as you do, of that crystal lake cracking
and like large crystal plates separating, and then you're back
pepper your turn.
Speaker 7: Oh my god, oh.
Speaker 3: I didn't like that.
Speaker 4: Elder blast elder blast.
Speaker 1: Or oh oh hey say say you would have disadvantage,
so you know, unless you have spell.
Speaker 4: Sniffer, I don't would I be able. I'm gonna move
back because it's not in range of me, right, correct that?
Speaker 1: Well, it's it's it's within five feet of you.
Speaker 4: Yes, would it be still to take? Yeah? I know. Okay,
ignore me. I'm just saying stuff. I'ld just blast, I
just blast.
Speaker 12: One?
Speaker 7: Oh why?
Speaker 4: Oh okay, okay, what did I have? Oh right, Lorie.
Speaker 2: Silvery bar.
Speaker 3: Is Yeah, damn right, you do.
Speaker 4: Don't get me se whoa you touched that child?
Speaker 7: Maximum she's upset for some reason.
Speaker 11: Wow, you touched mine child?
Speaker 1: That misses eight? Missus?
Speaker 4: Okay. The flip.
Speaker 1: Correct back to the top of the turn order, which
means everybody's favorite bagel?
Speaker 11: What are they gonna dolly back with your favorite bagel?
Speaker 2: Everybody, babe?
Speaker 4: The crowd goes wild for a bagel.
Speaker 7: Bagel gonna do that multi attack again. Hmm, I'm gonna
go with the hecking bite.
Speaker 5: That is a seventeen that hits how's the fucking beast, dude,
God damn.
Speaker 1: That is for an eleven eleven down to five claw cratch.
Speaker 5: Fifteen for a twenty one hits bram that's an eleven total.
And last more scratch attack nineteen for a twenty five.
Speaker 2: It's bag over.
Speaker 7: Dead.
Speaker 1: Bites, it hits it, slams it on the ground, It
gets up, bites, it hits it again, steps on it,
It gets back up again, bites it, jo hits it.
He brings his hands up, claps them on the thing.
It still stays there. He then just leaps into the air,
puts both hands down, all his weight on it, shoves
it in the ground. It breaks.
Speaker 3: M hm, Bagel save.
Speaker 7: Us ahead straight towards GLRII and that's Bagel.
Speaker 1: Thirt alrighty Layuna's turn. Leayuna is going to turn and
they're going to use just their revolver to fire at
this thing. They shoot one bullet there, one bullet misses.
They shoot a second bullet. Here comes bullet. The second
second bullet. Oh ah, it's a hit. Good thirteen, Thank
God Revolver hits, it'll do half damage, but they roll
maximum damage. They turn, they shoot it hit. As the
thing tries to dodge out of the way, Begel's hand
comes over, grabs it and kind of holds it like
a little giant Cappy barcage as Leonas shoots it and
it dissolves. As it does, its eye locks onto you, Lawrence,
as its body fades away entirely, and those rings disappear
into mist. You see that the last thing it was
preoccupied with was looking at.
Speaker 4: You, guys.
Speaker 3: I really didn't like those things. It like it drained
my brain and it reminded me of the dream that
I had with the Crystal Lake. I don't like it.
They kept looking at me.
Speaker 7: I don't like it.
Speaker 2: What do they want to you?
Speaker 15: I don't know.
Speaker 3: I mean, I'm pretty awesome.
Speaker 2: Per kid, but that has nothing to do with my question.
Speaker 4: You don't know.
Speaker 2: I don't think they're here because they think you're great.
Speaker 13: Yeah, I'm pretty sure this has nothing to do with
the you know, whole Gotham thing. You now my Gotham
since didn't go off, I'm gonna.
Speaker 4: Call it.
Speaker 2: Cool.
Speaker 3: We haven't found this weird Crystal Lake thing. Yet what
the hell is that about?
Speaker 7: How bad is Lily's head with all the.
Speaker 1: Pretty bad? Actually, Lily, roll me a perception check perception
perst grace.
Speaker 2: You very good?
Speaker 10: Yeah, well it's so that's persuada, that's wrong.
Speaker 7: While I ignore that I did it wrong, I was.
I hate persuasion. Just take that good role eighteen O.
Speaker 1: Get the negative doesn't actually appear to be factoring in
on your stuff just yet? That's okay?
Speaker 5: Uh?
Speaker 4: It?
Speaker 1: So you roll a perception you as you find that
your head is pounding, you feel something that feels like
a hand on the top of your head, like pull
your eyelids up, and you become very aware that something
invisible is manipulating you. It doesn't take you more than
a second to realize that it's probably Cathos you hear
in front of you, Lilia, just a brief Hm, those
things did something to you.
Speaker 7: I had a feeling, you know what they did fucking
with my head.
Speaker 1: I'm not sure what it is.
Speaker 4: He said you were going to need to help us
with the mist or were you just meaning the combat
we were in.
Speaker 1: Well, I have absolutely no idea what they did, and
I don't actually know how to fix it. But you
give me some time. If you give me a day,
I can prepare magic that should be able to purge
it from your systems.
Speaker 3: Would would lesser Restoration help?
Speaker 2: Yes?
Speaker 7: Okay, yeah, you know.
Speaker 3: But I'm willing to try.
Speaker 1: That's exactly what I was going to prepare to do.
Speaker 3: Oh okay, lokmre, I can do it now, okay, or
for me to help do you? Okay?
Speaker 1: No, you do it.
Speaker 5: She's She's gonna like kind of like gently, kind of
like brush his hand off if he's still holding on
her head and trying.
Speaker 1: There's also still invisible.
Speaker 11: I love the fact that he's just invisible.
Speaker 1: Yeah, he's not coming out of it.
Speaker 11: He does not want to be perceived. He's like mees.
Speaker 7: Wobble her way over to Laurie.
Speaker 3: He exactly.
Speaker 1: Okay, So you are going to walk over and try
to cast lesser Restoration on the leah yep. I'd like
you to please as you go to cast it, As
you put your hands over toward them and you begin
channeling the magic into them, you feel something fighting the spell.
I would like you to please make a spell casting
ability check.
Speaker 3: How the fuck I do that?
Speaker 1: It's a charisma check, but.
Speaker 3: There's my ruse baby root.
Speaker 1: Actually in one second second second second secon before you,
I need to check what the severity is.
Speaker 16: Okay, yeah, go for it. So actually I think you're
not even effect that at it in but your mad.
Speaker 4: Yeah Jack of alternation, thank you.
Speaker 1: If it doesn't say plus one on.
Speaker 4: It, plus one roll the one who thought of it.
Speaker 1: Into any You do not find that it seems to
help in this instance?
Speaker 2: You don't?
Speaker 13: You do?
Speaker 1: You feel like you made progress, and then you feel
like whatever this was pushed back and negated the spell?
Speaker 11: Will a potion of healing help at all?
Speaker 3: Something weird?
Speaker 4: Just happiness, lesser restorations, some tough magic. I know some
potions are able to to negate the effects of spells magic,
but I don't think so.
Speaker 11: So that's a no.
Speaker 2: All right, Yeah won't save you from out, but I
won't fix your brain.
Speaker 1: Can you try again? Yeah?
Speaker 7: Try again?
Speaker 1: He puts his hand out. I think I kind of
have an idea of what I just saw. You see
him shimmered back into like being visible, and you get
the sense he did not realize he was still invisible.
But it's spell ended. He is going to if you
want to use it again. Cathos is going to cast
guidance on you. So at a D four.
Speaker 3: Hell yeah, I will as many spell slaws as I
need to.
Speaker 1: Roll a D four. Roll a D four and then
add it to your modifier window. Then make that check again.
Speaker 7: A tree.
Speaker 1: Okay, sixteen. As you cast it, and Cathos's divine magic
seems to who aid your uh, your performative magic? You
reach into their mind. You feel the sensation you get
as you cast it is that parts of their mind
are jumbled and kind of out of order. Lily, as
they're doing this, you hear the sensation of all kinds
of like again, innocuous conversations, random things, uh, conversations with
your father, with people you passed in the town, kind
of all playing out around you, and they slowly get
dulled out and snuffed and almost put back where they
belong as your head seems to clear up.
Speaker 4: Oh so just look at it?
Speaker 7: What even is that?
Speaker 4: Did it fa me as much that time logan or No.
Speaker 1: It fought you as much, but your attempt was much stronger.
Speaker 7: Okay, it felt like someone taking my memories and just
throwing them around owned making a mess out of everything.
Speaker 3: You fool, better know, you fool.
Speaker 7: Yeah, I feel like everything's where it should be. But
I don't understand.
Speaker 9: There's Cathos, you talked about weird crystal stuff back then earlier.
Do you think those have anything to do with whatever
you were talking about?
Speaker 4: Oh?
Speaker 1: Whatever, I saw my vision? Yeah, Well, the crystals I
came here to find are the colondrites. But whenever I
was coming here to research, well research he air quotes,
I did get certain rather haunting visions of caverns that
were filled with crystals, somewhat like the creatures we just saw.
And in the loose way that visions come to people
like me, I got the sense that I shouldn't anywhere
near them.
Speaker 12: Mm hmmm.
Speaker 3: Did you get a vision of a big old crystal lake?
Speaker 15: No?
Speaker 3: Okay, just me?
Speaker 1: Then great, Hey, Cathos, you want to see something cool? No, hey, optimists,
you want to see a cool thing. The best delivered
line in all transformers. All right, the rest of you
whose head hurts.
Speaker 2: I'm sure mine a bit? Uh the usual for me?
Oh you know you were up against something pretty bad?
Speaker 1: Are you?
Speaker 2: Okay?
Speaker 1: I can I'm experiencing what I think you just described.
My head does not feel good. No, take care of them, bagel,
picks up pepper and you know, puts them in front
of it.
Speaker 2: You again, you again, you again?
Speaker 1: You have enough magic to give a go of these two? Lawrence?
What sor you have enough magic to give a go
at these two?
Speaker 4: Oh?
Speaker 11: Let me see.
Speaker 1: I'm not exactly sure what this effect is, but it
seems to be incredibly immediately acting. In fact, he looks
down to the ground and you guys, note that that
mist has disappeared.
Speaker 11: Hmmm.
Speaker 1: Those things are made of whatever that was. It's like
part of them got into you. I wouldn't even dare
falling asleep while that's inside of you.
Speaker 3: Can I use higher spouse slots to use all situation? Yeah?
Speaker 1: Yeah, of course you can't.
Speaker 6: Ye, it's not gonna have any like cast no, no,
but you'll have to use high level ones to do it.
Speaker 4: Yeah, yep, now I can do it.
Speaker 3: Yeah, I got you.
Speaker 18: Do it again.
Speaker 1: I'll assist appreciate that he's gonna do is his guidance.
It's a cantrip. We're gonna balder.
Speaker 2: Why wouldn't.
Speaker 4: Show Hell?
Speaker 3: Yeah, boy, let's go. I should Okay, it's worst, take
my hand, it's worst.
Speaker 1: Yeah, puts their hand out.
Speaker 3: Okay, they do it?
Speaker 1: Their face from Spider Man.
Speaker 11: Hey, yeah, I'm Spider Man hating him.
Speaker 1: Yeah, just like the ship.
Speaker 3: Damn right, God, damn right.
Speaker 1: You add the D four their case hold on? Yeah, okay,
so their case is different. So I want you to
roll this one. Ask me why I want you to
roll this one.
Speaker 6: With advantage, with advantage.
Speaker 1: Their case is weaker than the one that you just cured,
so lesser restoration has advantage on it.
Speaker 3: Nice, watch me roll like Carrie.
Speaker 6: Oh good, you have to think I'm so cool.
Speaker 3: You gotta think I'm so awesome.
Speaker 15: And now.
Speaker 1: The warlock, I just say you like that because they're
a warlock.
Speaker 4: And you're claric.
Speaker 1: That's true. I am a cleric, okay, and you're a
warlock and you're a cleric, and you're a warlock.
Speaker 11: And you're Claric, and I'm scarn.
Speaker 1: It can be scarn, all right.
Speaker 3: So with Pepper, with Pepper holding Onto's hand as long as.
Speaker 1: Oh well, she as you should move on. She sort
of pulls back. Uh, this is also weak. So guidance
and advantage.
Speaker 10: Hell yeah, real two ones, baby boy, I get one.
Speaker 3: Help me out.
Speaker 4: This is bad.
Speaker 3: The guilt of killing your fucking griffin should be helping
me here, but it's not man.
Speaker 4: Anything involving me might be a failure to I might.
Speaker 1: Just his guidance wasn't super good, probably because of this
whole warlock cleric thing.
Speaker 3: That makes sense. Yeah, he didn't want to help out.
It's it's him, not me.
Speaker 17: Me.
Speaker 1: It does Noted.
Speaker 3: I do it again.
Speaker 4: I think.
Speaker 1: I do it again, running through all my warlocks day
still this time. I know you don't have a fundamental
understanding of how this magic works, but you've got to
open to it. Oh, go off better, not all of
us get our spells sent to us in the mail.
Speaker 2: In the corner.
Speaker 1: Listen to you twenty work Jesus.
Speaker 10: That Ineed, don't make me come up there, Cass, I'll
take a horn.
Speaker 1: Limes of that.
Speaker 7: Well, a lot of.
Speaker 2: Things about Pepper, but you can't say they aren't passionate.
Speaker 3: Very passionate. Oh my god, do you feel better?
Speaker 4: Yeah, I'm thinking of They.
Speaker 1: Still look pretty dull. Oh are you sick? Or is
that just how you've always looked?
Speaker 10: Oh when are you grand?
Speaker 6: Or you just stressed?
Speaker 1: Oh you wound me? You wound is that everyone?
Speaker 3: Because I'm Pumpkintting trained aut of magic.
Speaker 2: Here because I feel like dog asked, but I should
be okay for now.
Speaker 3: Okay, you want you want to look at your wounds
of going through all my spells, I might as well
get you. I want you to feel better.
Speaker 11: I don't know.
Speaker 2: I don't know if the cure wounds will help kids. Mhm.
Speaker 3: I mean it's pretty not bad.
Speaker 2: It affected you. Well, yeah, I caught a bunch of it, kid.
Speaker 4: Not a lot.
Speaker 3: I got maybe one one kind of mid tier left
of me and a lot of low a lot. I'm
trying to find the correct way to say.
Speaker 6: I have three first levels and one third level, so you.
Speaker 1: Have one go of this left, then, is what I'm
to understand.
Speaker 4: Yep.
Speaker 1: If this is left for too long, it may get
harder to fix. And you have this tiny little body,
so there's less of you for it to suffuse into.
I don't mean that in an offensive way. It's just
an observation, true fact. So give me one moment. Let's
see if I can. I'm going let's see, Cathos, do
you have anything stronger than guidance yet? Any like fucking morphine?
Speaker 3: Do you have a morphine fucking on you? Dude?
Speaker 1: Splendor Guidance, It's only when he casts a spell. I
can only help this way.
Speaker 7: Would you buy have anything?
Speaker 2: Enhance Ability is the only thing I could think of
that anyone around here might have. But I don't know
if anyone have that spell.
Speaker 1: If you give me some time, I might. I can
prepare new spells. But we just finished sleeping. Yeah, and
that's when I do my switch around.
Speaker 2: Yeah, that alarm woke mell.
Speaker 1: So D four. You do not have advantage on this one,
and I'll give you a spoiler. The DC's seventeen mm.
Speaker 2: Pray to the gods.
Speaker 3: Yep, I'm going to do my best.
Speaker 2: Agree Ah you think it?
Speaker 4: Oh?
Speaker 1: Four?
Speaker 3: Okay, okay, yeah, those really likes Desmond doesn't apparently does cops. Okay, okay, okay, okay,
come on, come on, come on, come on.
Speaker 4: I have to help.
Speaker 11: I have to help my dad.
Speaker 2: Come on that I'm a comp anymore at this point.
Speaker 1: He's shit good. Yeah, I love my not dad, Desmond. Yeah,
as they as you do this, So first of all, Laurie,
as you do this, you feel like this is far
more deeply rooted than either of the other cases. But
as you put your hands like onto him and cast
this spell, you feel yourself purging not just this outer
layer of magic, but you feel like you're pulling and
fixing this this root problem that is in Desmond. Uh, Desmond.
You experience briefly your vision dulls, and you once again
see the Uh. You once again see those dreams you've
been having, and all of the people who are replaced
with with the what the white woman with the flowing
black hair, and as you do, all of them begin
returning to the people.
Speaker 2: That they should be.
Speaker 1: And the last thing that you see within this brief
flashback to that dream of yours is you see, roll
me a perception check, and I'm going to take this
effect off of you before you roll it, so you
get like the full effect, but roll me a uninhibited
perception check now six baby, all right, so you don't
see full details. You once again experience that you once
again experience that dream that you saw as if picking
up right from when you were asleep, right from where
your dream ended up last time, and you once again
see the woman in white, a bullet being stopped before
it strikes her in the head, and as she turns
back into the person she should be, your dwarf and
friend from the war who looks like he is about
to set off a ring of explosives. The invisible figure
that had grabbed the bullet out of the air, you
finally get a glimpse of them, and for reasons I'm
not going to describe them out loud, I'm only going
to give this to you. But you see that their
invisibility is pulled back, and you see this individual standing there,
the bullet plucked out of the air between their fingers.
As they look toward you, and as all of the
shades of the woman in white disappear, they smile and
you hear them whisper. We can set things back. Then, wonderful,
Welcome back to the brighter side. And then you flash
back and your head feels clear. The amniotic effects that
you picked up when you drank water from the first
temple to show everyone that it was safe with spoiler
it wasn't have been removed.
Speaker 6: Welcome. Holy shit.
Speaker 1: I felt weird, right, are you O?
Speaker 4: Great?
Speaker 2: Yeah? No, I'm good. I feel great.
Speaker 1: Oh oh three months? Wow?
Speaker 4: Well I'm pretty great. Whoa.
Speaker 3: It took like almost all my magic and I'm kind
of tired, but I did it. I helped out everybody.
Were welcome.
Speaker 1: Yeah, frankly if you like, Okay, just to in the past,
I've been kind of dodgy by ambesis. The DC's depend
depends on severity, but like for them, it was thirteen
plus however many points of damage they had taken, So
the longer they have it, the worse and worse it gets.
So you know, it was Desmond only ever failed once
and kept succeeding, and I was like, oh, this could
be way more sad, but he refuses to fail against this.
He was one more night, forget, he was one more
night away from it up on the level of severity,
at which point lesser restoration wouldn't have been able to
touch it.
Speaker 6: Oh my god.
Speaker 3: Then God, we all got fucked up when we did this.
Speaker 16: I can tell this now because I've been passively aware
that this is the case for a bit. As soon
as we started traveling, I was like, oh, I'm fucking
because that's where time in ded is like, oh, it's
been a week, all.
Speaker 1: Right, Okay, you're welcome. So we're getting close to four
hours with this immediate celebration at Desmond's head being cleared
with an issue. Nobody really knew that he had, and
I knew in my heart, Aaron was not going to
tell anybody about because because he makes fun choices. I
think that with that and you guys being assailed by
these odd abber creatures that came up to attack you
that seemed to be connected to the mists and the
crystals that you've been, uh you've been seeking out, unrelated
to the Cult of Gotham, I think that that's where
we're gonna stop for this week. Oh indeed, Carrie, I
got to use messid animations. I'm so happy. They suck.
My god, they from Party doesn't have lesser restoration. David,
I made them. They suck. I love them. I fucking
they did exactly what I wanted them to do the
way I wanted them to do it. Fighting them as hell.
This was fun. Fuck you guys, I'm glad you're okay.
Speaker 3: I'm so glad we didn't wait for fucking Cathos. Catho's
out here, like, give me a little bit and I'll
have bless your restrition.
Speaker 1: Yeah, he was gonna prepare it the next day and
then he was gonna be like, ooh, you guys need
me and me look how I'm healing you. And then
you sort of to be fair, to be fair, that
guidance his guidance, so absolutely. But that said, look at
fucking Laurie saving everybody from a disease that we as
players know to be a much bigger deal than what
is being presented as here.
Speaker 4: I'm sorry, look just like your father.
Speaker 1: If only you'd been there when Quinn got it.
Speaker 3: Oh well, listen, it's not my fault he abandoned his son.
Speaker 1: Also, just as a general note, this curing it early
on thing is how you guys saved Jerky way back
when you did. I was so ready for him to
turn invisible and be like, I'm not participating in today's events.
Speaker 15: Sorry.
Speaker 7: I would have been fine.
Speaker 1: If you hadn't put the hut up. He would have
turned invisible and walked out of the cave.
Speaker 3: That's one of a bitch.
Speaker 9: We're gonna be fine, we're gonna fix all this, we're
gonna leave the pits for good, and we're gonna have
a happily Ever at.
Speaker 3: You, just like all of us. Please, why would you
do this on your birthday? Please?
Speaker 1: I was so tired coming in today, and I have
picked up so fucking much.
Speaker 4: Particularly bad for Puffer, but I had so much fun
a griffin. I'm so sorry. It's okay. You know what,
Why did I summon a griffin? What's up with that?
Speaker 3: It was great?
Speaker 1: I love I'll just or whatever.
Speaker 4: It's not like I got to use those curriculum.
Speaker 7: You can realize, my friend. See you're getting.
Speaker 4: There all right.
Speaker 1: I think people at home remember that we are off
next week, but I might try to do something in
the week coming up until then. If you want to
help us with our partner points stuff, please please do.
If it's only your subs, not gift subs, So if
you want to help, either sub or up your sub,
but no pressure. You guys already give us so much support.
We will be back in and starting next month we'll
be doing our like sub slash donathon stuff to determine
what we'll go into the next book. And at the
start of next month the kickstarter flies, so make sure
to pay close attention to that. This will be the
last NAT nineteen video that goes up before then, So
if you're hearing this now, please go keep an eye
on that and please donate and get that thing off
the ground because we want to we need to do
good because it's the thing we make and I make
and finances and also passion and please please please please.
Speaker 3: Please, please please please.
Speaker 1: I want to make I want to make more books.
Like Cathos wants to learn actual magic. I would kill
a man for it.
Speaker 7: Think of all the things we've been to, we'll survive.
What we get into.
Speaker 1: Is my favorite breed of like sells everybody off up
the river or tries to betray everyone's trust constantly, but
keeps also m vping.
Speaker 4: Logan. I don't know what unsolved or what is causing
Cathos and Pepper, but it's fun.
Speaker 1: Yeah, because both of you get your magic from elsewhere,
and both of you are super judgmental about the other.
Speaker 4: Kick is this what a rat vestard man?
Speaker 1: You know? It's actually funny. The insults technically should be
reversed because technically, and when I think about it, because
the get your spells in the mail is way more
what a cleric does, and that you get an and
you get an allowance is way more for the warlock
does that.
Speaker 4: That is what got my goat when he said it.
That hurt me as funerous. That hurt me.
Speaker 1: To me. That's why I was like, oh, oh, you
want to fucking o my Catho's over here being like, yeah,
I can perform miracles, but I can't do magic.
Speaker 10: Yeah, you'll live.
Speaker 4: You live in a forest.
Speaker 16: Let's get crazy clerk and warlocks and the kind of
people argue the distinguishment between a cult and a religion.
Speaker 4: Yeah absolutely, yeah, yeah, not that type unfortunately, because like
it's her uncle.
Speaker 1: All right, people at home, we're gonna take off. This
is really fun. We will be back on March eighth,
so keep an eye out for us then.
Speaker 4: Yeah, March eighth, I'll be