Speaker 1: He was the comical podcast Episode four raty four. I'm brandom.
Speaker 1: Here's Ryan. I'm never gonna talk about those powerful meme
Speaker 1: deck of all time now, God are.
Speaker 2: Hey Ryan?
Speaker 1: We're back for yet another whirlwind adventure.
Speaker 2: How you doing good? What is going down?
Speaker 1: Whole bunch is going down. We're gonna talk about the
Speaker 1: most powerful deck ever created by any mad scientist deck
Speaker 1: brewer in the history of magic, the Gathering Deck Brewing.
Speaker 1: We have some stories to tell, some people to thank,
Speaker 1: but before we get to any of that, we have
Speaker 1: to thank our official business, Daddy's Fusion Gaming Online dot com.
Speaker 1: There are your stores for all your gaming needs, where
Speaker 1: you can use special prode c CEO holiday to save
Speaker 1: yourself five percent of all the super powerful stuff we're
Speaker 1: gonna talk about on the show today or anything in
Speaker 1: the future. If you want. They got game supplies and
Speaker 1: game boards and mats and dice and all that shit.
Speaker 1: Go there, buy it, pay less for it.
Speaker 2: Yeah, you're gonna buy it anyways, and you're gonna want
Speaker 2: to buy the cards that we talk about today. You're
Speaker 2: gonna want to maybe pick up some tark here. Dragonstorm
Speaker 2: looks actually pretty cool. I'm I'm liking what I've seen
Speaker 2: thus far, and in the next couple weeks, we're gonna
Speaker 2: talk about legendary creatures and special art printings and all
Speaker 2: of the stuff that we always talk about and like
Speaker 2: about the set.
Speaker 1: We're gonna talk about some of the nerd rage actually
Speaker 1: from Dragonstorm on the show to day, because this is
Speaker 1: the ultimate opportunity to talk about where one of the
Speaker 1: cards that people are saying that's too strong will go,
Speaker 1: oh yeah, I'm gonna build that deck live on the
Speaker 1: show for you today right after. We also say thank
Speaker 1: you too pile a Bone Brewing Co. They are the
Speaker 1: second coolest thing to come out of Regina, as well
Speaker 1: as being the official beer sponsor for c CEO Sidewalk
Speaker 1: Slam Season three right here on YouTube very much so.
Speaker 1: Episode in the can episode one up, you can watch it.
Speaker 1: Episode three gonna be recorded in the next couple of weeks.
Speaker 1: We're gonna get some very exciting guests on that one.
Speaker 1: I set it all up last night. We're gonna tell
Speaker 1: Ryan about it after the show because I forgot to
Speaker 1: tell him about it before the show, and we hope
Speaker 1: you'll all join us there for that because it's probably
Speaker 1: gonna be pretty good.
Speaker 2: Yeah, most likely we got our new microphones in, we
Speaker 2: got the right cables in, so it should sound better
Speaker 2: than ever at the very least. Is the magic play
Speaker 2: going to be that good?
Speaker 1: It'll be fine.
Speaker 2: Is there gonna be some splashy plays?
Speaker 1: Yeah?
Speaker 2: Maybe? Is there gonna be some beer drinking pile of bones?
Speaker 2: And then after we go out for supper somewhere?
Speaker 1: Yeah. Now can you believe that Keel and Peter procop
Speaker 1: wanted to go to the Coachman Licensed Beverage Room and casino?
Speaker 2: But who wouldn't That's true.
Speaker 1: It's just all the places that you could go, they
Speaker 1: wanted to go to the coach.
Speaker 2: Yeah, there it is. And if you come for a
Speaker 2: sidewalk slam because you're a Patreon supporter on patreon dot com,
Speaker 2: slash CCEO podcast, you can get an invite, you can
Speaker 2: come slam. Then you can come to the Coachman Licensed
Speaker 2: Beverage Room. We got to shout out to patrons. We've
Speaker 2: got some new ones to thank today after we do
Speaker 2: our final thank you to the Dufferent Avenue Media Network,
Speaker 2: Studio Network, Studio Network. Yes, we've got LB today in
Speaker 2: the booth. Not producer Gary. He's off playing hockey or
Speaker 2: some other Canadian thing like that, and I'm going to
Speaker 2: the game after I gotta like mike him up with them.
Speaker 1: It's for charity, right hockey. Hockey helps the homeless. I
Speaker 1: don't know if it's too late for people to throw
Speaker 1: some support behind that, but if you want to look
Speaker 1: into it, it's a great cause helping out people here
Speaker 1: in our community. If that's something you want to get behind,
Speaker 1: we are so you can join us.
Speaker 2: They're good, very good. Yes, so big thanks to LB.
Speaker 2: He's in the booth today. I was gonna say with Fusion,
Speaker 2: I just ordered a promo sol ring. It was like
Speaker 2: eight bucks, so it's not like a crazy fancy one.
Speaker 2: I did use CEO Holiday promo code on it. Yeah,
Speaker 2: and that freed up a soul ring for me to
Speaker 2: paint and put in the alter binder for Vegas coming up.
Speaker 2: The alter binders getting re stocked and if you're interested
Speaker 2: in meeting up, checking out some altars, or of course
Speaker 2: if you're part of CCO Nations staying in the house,
Speaker 2: it's gonna be stocked. It's gonna be awesome. I've got
Speaker 2: my Vegas tickets, you got yours.
Speaker 1: I also got mine as well.
Speaker 2: Man, that was baby, baby. We're not gonna think about it. No,
Speaker 2: we're just gonna have fun.
Speaker 1: Oh no, we're gonna have the best time. That's why
Speaker 1: I did it. I was clicking like all the pain,
Speaker 1: just like oh yes, check out. Yeah, oh I'm Canadian
Speaker 1: out ouch ouch. But it's gonna be so good.
Speaker 2: It's gonna be so good coming up in June's gonna
Speaker 2: come up fast. Now that like now that I'm anticipating it.
Speaker 2: And if you want to be part of the CEO experience,
Speaker 2: I mentioned the patron it's in the links. Wherever you
Speaker 2: listener watch the show, you should be watching on YouTube
Speaker 2: though you really should be there. We go because editor
Speaker 2: Joe works very hard. We appreciate him for that. If
Speaker 2: you want to donate, commander cookout dot com. If you
Speaker 2: want to buy anybody a beer, you can leave us
Speaker 2: a message there or coffee dot com, slash command or
Speaker 2: cookout another great way to donate. And a lot of
Speaker 2: the times at the show or just before the show,
Speaker 2: I'll get a message on Discord or Twitter or or
Speaker 2: Patreon or coffee. Hey bye by whoever a beer, he's
Speaker 2: a really nice guy. Or here here's a round of
Speaker 2: beer for the house and somebody will send us a
Speaker 2: few bucks and we very much appreciate that. And I
Speaker 2: always make sure to say, hey, this is a this
Speaker 2: is from whoever, This from whoever. Yeah, so lots of
Speaker 2: fun there.
Speaker 1: This is our year. Also, this is the time. This
Speaker 1: is the time, even if you're not in the house,
Speaker 1: even if you're not a Patreon supporter, wear your CEO shirt,
Speaker 1: get one and show up. It's gonna be super fun. Yeah,
Speaker 1: it always is, but this is gonna be the one.
Speaker 2: I want to see the most number of CEO shirts
Speaker 2: that I've ever seen.
Speaker 1: Like, in one place, I'm gonna get so drunk, I'm
Speaker 1: gonna get a fight with someone I'm not.
Speaker 2: Yeah, no, I don't want that to happen.
Speaker 1: I won't.
Speaker 2: Fighting really sucks.
Speaker 1: I know, man, fighting, Man, it's not like it's kind
Speaker 1: of funny to joke about, but to actually do. Man.
Speaker 2: Yeah, I would take my CECO shirt off if I
Speaker 2: was getting into a fight.
Speaker 1: Man, I would take my Ceco shirt off if I
Speaker 1: was going to get into a fight on sidewalk slam.
Speaker 2: I wonder if that's a preview for something it might be.
Speaker 2: It might be. Yeah. So, last thing about Vegas community panels.
Speaker 2: I've reached out to some people in the Discord and
Speaker 2: we've started planning, Like we've got like house chili taco's
Speaker 2: back on the Manu. Yeah, so chili tacos. We're going
Speaker 2: to have those not catered because we're going to make
Speaker 2: them in house with our in.
Speaker 1: House chefs, which is basically catered.
Speaker 2: We're looking at pool, We're looking at houses. Some are
Speaker 2: walking distance for the people who want that. And community panels.
Speaker 2: I love the idea of talking about CCO Nation and
Speaker 2: how we've grown as a community and how we kind
Speaker 2: of rally around each other, or or like our area
Speaker 2: that we have or that we set up for ourselves
Speaker 2: at Magic cons and I like that kind of stuff.
Speaker 2: If other people you think would be interested in that,
Speaker 2: maybe that's what the panel idea is. But if you
Speaker 2: have your own idea, hit me up in Discord.
Speaker 1: Or we could just slam dunk on all the other
Speaker 1: creators that are there.
Speaker 2: You just roast them, Yeah, roast them.
Speaker 1: I don't want to say that I'm an insult comic,
Speaker 1: but if I was going to be a comic, I
Speaker 1: would be an insult comic.
Speaker 2: Yeah, you probably would.
Speaker 1: Last night I spent like half an hour dunking on
Speaker 1: a child and it was just so easy.
Speaker 2: Yeah, Dana Roach though he's the opposite of a.
Speaker 1: Child, while dunk on him too, for being old. I
Speaker 1: haven't dunked on him in a long time. You know what.
Speaker 2: You can dunk on people for being old because you're
Speaker 2: well and old.
Speaker 1: That's why I can do all.
Speaker 2: That's that how it works.
Speaker 1: Yes, Yes, the first thing you say is listen, I'm old.
Speaker 1: I have a small dick and no credit. Now you
Speaker 1: can dunk on anybody you want. That's that's real. Yes,
Speaker 1: LB's nodding. See, it's real. Yeah, that's how you do it.
Speaker 2: That's it. That's the secret to success, I guess in
Speaker 2: the nation. Also a secret to success. Submit your deck
Speaker 2: list on the discord or to Commander Cooco dot com
Speaker 2: and we'll feature it on the show.
Speaker 1: Just like Zoidberg, Jesus did to give us the most
Speaker 1: powerful deck in the universe, potentially potentially well on paper,
Speaker 1: on paper, it is the most powerful deck you can
Speaker 1: possibly have.
Speaker 2: Yeah. Now I'll read you the synopsis, the Coles Notes version.
Speaker 2: Then we're going to get into it. Okay, we've got Kenrith,
Speaker 2: the Returned King. He's the Commandy. I'm gonna give him
Speaker 2: a read first. So he's a five to three human
Speaker 2: noble for white four. Okay, track so far, I'm following.
Speaker 2: He got red all creatures gain trample and haste untill
Speaker 2: and to turn sure all creatures. I like when you
Speaker 2: do it through somebody else's creatures like that.
Speaker 1: That's fun.
Speaker 2: Okay. He's got green one. Put a plus one counter
Speaker 2: on target creature. White two target player gains five life
Speaker 2: sure Blue three target player draws a card and black
Speaker 2: four put target creature card from a graveyard onto the
Speaker 2: battlefield under its owner's control.
Speaker 1: Interesting.
Speaker 2: Cool, So that's the commander. All five colors? Yeah, yes, okay,
Speaker 2: now here's here's my here's my synopsis of this deck. Okay,
Speaker 2: in one, two, three, four, five lines.
Speaker 1: Hit me.
Speaker 2: Five color, five colors, greedy man a base, greedy man
Speaker 2: as greedy, and I'm gonna read. I'm gonna read Zoidberg
Speaker 2: Jesus' note that he left us in a minit Man
Speaker 2: of denial.
Speaker 1: It's got it.
Speaker 2: Extra turns, got him every single game changer.
Speaker 1: That's my favorite part. That's my favorite part. We're playing
Speaker 1: every game changer in the game to change it.
Speaker 2: Now here's the thing. Over the last month or so,
Speaker 2: we've done actually pre show and Commander Cookout, we've done
Speaker 2: a lot of discussion and really looked into and so
Speaker 2: has Gemstone mind John for Cedh. Yeah, and Tutors. He's
Speaker 2: done a lot of work on too, because somebody tutors
Speaker 2: in CDH. Right, we've covered game changers and the bracket
Speaker 2: matchmaking system like ad nauseum.
Speaker 1: Yeah, just like the card you can damage from flipping shit.
Speaker 2: Yeah, very much so. And I think that we did
Speaker 2: a pretty good job. I think that we were very thorough.
Speaker 2: And now here comes putting, putting kind of our our
Speaker 2: money where our mouth is, putting our pedal to the metal.
Speaker 2: Whatever it is, whatever it is, is it good? Like
Speaker 2: if we take every single game changer with the greediest
Speaker 2: five color mana base and do all the stuff that
Speaker 2: they ask us not to, is it actually good? And
Speaker 2: could we sit down in a Bracket four or a
Speaker 2: bracket five deck or pod and say, hey, I play
Speaker 2: every game changer, I play mandat denial, I play tutors,
Speaker 2: I play extra turns. I'm doing all of that.
Speaker 1: Yeah, you know what you have to do before you
Speaker 1: start that game is gonna eat one of those like elastic,
Speaker 1: like the the pre work out elastic thingies. Yes, so
Speaker 1: you can like get your pumps and just start sweating
Speaker 1: just a little bit because you're going so hard in
Speaker 1: the sun in Vegas. Yes, And we had to show
Speaker 1: and you sit down. You're like, you guys, ready.
Speaker 2: To sweat you guys, because you're ready to get sweaty.
Speaker 1: And then somebody says, well, what game changes you're playing? Yes? What? Yes, right, because.
Speaker 2: That's all you do. That's all you do. So we've
Speaker 2: got some custom categories. We're gonna fly through a couple
Speaker 2: of them because they're pretty like, Okay, the ramp category
Speaker 2: is Arcane Signet, Chrome Mocks, oh Man, Grim Grim Monolith. No,
Speaker 2: I'll read them all, and then i'll read the game changers.
Speaker 2: Why just read them all, Agatha of the Vile Cauldron,
Speaker 2: Arcane Signet, Collective Voyage. These cards aren't that good Heartbeat
Speaker 2: of Spring, Rights of Flourishing. Okay, So that's kind of
Speaker 2: like a group huggy card. Everybody draws an extra card,
Speaker 2: plays an extra land per turn, Salvolla Show Intel, tempt
Speaker 2: with Discovery. Okay, sure, Oh geez, Ryan and Brando. That
Speaker 2: doesn't sound like there's very much ramp.
Speaker 1: There isn't a sol ring in there.
Speaker 2: Okay, Chrome mocks Grand Arbiter, augostein the fourth Okay, you're
Speaker 2: following me, Grim Monolith, Jessica's will keenan Bonder Prodigy. That's
Speaker 2: a man of doubler, Lion's Eye, Diamond, Man of Vault.
Speaker 2: Oh my god, Mock's diamond smothering Timee. What er is
Speaker 2: a lord high artifice? Sure are we even doing Vorncleck's
Speaker 2: voice of hunger. He's a man of doubler.
Speaker 1: We are scum and a man of denier.
Speaker 2: Yes. So there's twenty pieces of ramp and.
Speaker 1: You'll grow them cost eight.
Speaker 2: You'll recognize some of those cards as game changers, and
Speaker 2: I like Grand Arbiter and vorn Clex in this section
Speaker 2: the most because they're actually denying your opponent's resources by
Speaker 2: keeping your lands tapped. That's mana denial and or giving
Speaker 2: you a benefit right on the same card. Yes, they're
Speaker 2: two for ones right onto the battlefield, or in lots
Speaker 2: of cases if they last longer than like a turn,
Speaker 2: they're three for ones, four for ones because your stuff's
Speaker 2: always cheaper or your man has always doubled.
Speaker 1: If you can keep somebody off. If you can keep
Speaker 1: Vornclects on the table for two rounds, you've probably won
Speaker 1: that game. Oh not right on the spot, but probably
Speaker 1: you're gonna win that game because your opponents are so fucked.
Speaker 2: Yes, very much so. And when when you look at
Speaker 2: the average man of value of the deck, I don't
Speaker 2: remember where to do that. I thought I knew, but
Speaker 2: now I don't.
Speaker 1: It's probably four.
Speaker 2: Uh, well it might be. I'm just going up and
Speaker 2: down until I see it. But I don't see it,
Speaker 2: so I'm not wasting any more time. The hell with it.
Speaker 1: We've already looked at it. We've done. So that's there's
Speaker 1: some ramps up. What's heartbeat of spring? What is that?
Speaker 2: Heartbeat of spring? Is a whenever a player taps a
Speaker 2: land for mana, they add an additional manna of the
Speaker 2: same type that land.
Speaker 1: Produced, So it's man but green.
Speaker 2: Yes.
Speaker 1: And Collective voyage and tempted Discovery are both ramp spells
Speaker 1: where your opponents and you can find lands. Typically, if
Speaker 1: your opponents do it, you do it way more harder. Yes,
Speaker 1: is what those are? So is there some non traditional
Speaker 1: dare I say group hug?
Speaker 2: And that's what that's what Jesus, that's what he called
Speaker 2: it too. He's like, I had to find a way
Speaker 2: to offset like the saltiness because not all game changers
Speaker 2: are like inherently salt inducing cards, but some like Vorn
Speaker 2: Collects and Grand Arbiter very much are. So he's like, hey,
Speaker 2: I'm gonna give you an extra land, but I'm also
Speaker 2: going to make my stuff cheaper and play Grand Arbiter.
Speaker 2: Plus he's a game changer, yes, or because he's a
Speaker 2: game changer, yeah, Okay, So now we've got some let's
Speaker 2: let's do discard removal stacks kind of all in one package.
Speaker 1: Let's do discard all on its own. Right now, it's
Speaker 1: only turgrid. This is one of those things. We're only
Speaker 1: playing it because you're playing forty game changes. She doesn't
Speaker 1: do anything.
Speaker 2: If I said, if I lumped her into the stacks category,
Speaker 2: you probably wouldn't argue no, right because she she kinda
Speaker 2: is like whenever an opponent sacrifices a non token of
Speaker 2: permanent or discards a permanent card, we get it onto
Speaker 2: our battlefield, and.
Speaker 1: We are not enabling or forcing that. So really she's
Speaker 1: just kind of passively hanging out there seeing what your
Speaker 1: opponents do, right, Yes, so it's she's iffy, but she's
Speaker 1: here because the meme, the meme, because of the meme.
Speaker 2: Yes, and we're we're coming to our first forker in
Speaker 2: the road. It's like, man, this card does pretty much nothing.
Speaker 1: Does sweet cock all?
Speaker 2: But this is a meme or a theme deck. Dare
Speaker 2: I say this deck falls into one bracket because it's
Speaker 2: a theme deck?
Speaker 1: You can you imagine now this is this is my
Speaker 1: five that's a wand what the fuck do you mean? Well,
Speaker 1: I just memed on it so hard that it came
Speaker 1: all the way back around and now it's a one.
Speaker 1: And you know, I'll bitch there are some ones that
Speaker 1: would beat the shit out of this deck.
Speaker 2: Oh absolutely, We're gonna talk about that when we get
Speaker 2: to strengths and weaknesses. Triggert has no purpose being in
Speaker 2: the deck other than she's a game changer.
Speaker 1: Yeah. Eh, let's talk about the stacks pieces, all of
Speaker 1: which are there because all three of them are game changers.
Speaker 2: Yes, and actually they're actually also really really cards that
Speaker 2: affect games in a meaningful way without doing anything. So
Speaker 2: these really, these really are game changers. These cards are
Speaker 2: actually gonna change the game. The moment they hit the table. Yes,
Speaker 2: we've got Dranath magistrate.
Speaker 1: Can't cast things other than from from than from your
Speaker 1: hand your opponents. Yes that so you'll still plays down.
Speaker 2: No more Commander, no more flashback, no more cast from exile.
Speaker 1: No more cascade, no more fla. It's very good.
Speaker 2: No more commander is the big one though. Yes, yeah,
Speaker 2: opposition agent.
Speaker 1: We control our opponents while they search, and then we
Speaker 1: find the thing, and then we can play the thing.
Speaker 2: No fetch lands and flash speed too, because that.
Speaker 1: Way you can get somebody with it too.
Speaker 2: When my opponent is definitely gonna play their demonic tutor,
Speaker 2: because I'm definitely playing in bracket three, four or five,
Speaker 2: I'm gonna definitely cast my opposition agent and get their thing.
Speaker 1: Here's what you do. You tap one black, you play
Speaker 1: that thing that's each of you searches for a thing
Speaker 1: and puts it on top of scheming symmetry, scheming symmetry,
Speaker 1: and you make them barter for like who's going to
Speaker 1: get the thing, and then they pay, Oh yeah, pick me,
Speaker 1: I'll do it. And then you play opposition agent and
Speaker 1: you search their live ry to find the thing that
Speaker 1: you want. And since you're playing it in rev then
Speaker 1: you hit them and you get it. It's perfect, it's
Speaker 1: the best. And then you might play that thing with
Speaker 1: a trinisphere, which makes everything that costs less than three
Speaker 1: costs three Trinisphere. That card will blow you away if
Speaker 1: you let it.
Speaker 2: That is, Trinisphere is a hard card to play around
Speaker 2: because if if you man everything costs a minimum of
Speaker 2: three and you forget that it's there, and it's like, hey,
Speaker 2: I'm gonna save this frickin' fog or this pump spell
Speaker 2: or this removal spell. You're coming at me with a
Speaker 2: Vorn clocks and I'm like, oh, doom blade and you're like, eh,
Speaker 2: you need three man and I'm like I only have
Speaker 2: two men because I forgot about here.
Speaker 1: That's right, turn sphere, real good. Let's talk about removal also.
Speaker 2: Okay, so we.
Speaker 1: Of course we're playing it. Of course he is because
Speaker 1: memes are dreams. Memes are dream Baby, we've got Armagundon. Yeah,
Speaker 1: it kills all the land. It's here because it's a meme,
Speaker 1: not because it's.
Speaker 2: A game changer, though it is. It is, yes, it's
Speaker 2: it's the non redundant game changer, right, like you know
Speaker 2: the tutors are the redundant game changers. You you shouldn't
Speaker 2: have tutors, but if you want to have tutors, we're
Speaker 2: going to put some of them on the game changer's list.
Speaker 2: Armageddon's just like, yeah, don't play land denial when you're
Speaker 2: in brackets one, two or three. Here we are in
Speaker 2: bracket four. I guess five.
Speaker 1: We got an army backet five bracket yes, yeah.
Speaker 2: And then we have three game changers. They are a
Speaker 2: cyclonic rift good card. Very good cards ought to be
Speaker 2: in magic decks that play blue.
Speaker 1: That's right.
Speaker 2: Fierce Guardianship ought to be in blue decks that play
Speaker 2: their commander correct, and Force of Will arguably ought to
Speaker 2: be in blue decks.
Speaker 1: Very good in this deck, of course, because we're playing
Speaker 1: so many blue things that we can pitch to it.
Speaker 1: You will always have a blue card to pitch the
Speaker 1: Force of Villain this deck. It's more often than any
Speaker 1: other color.
Speaker 2: But like, come on, yeah, actually you know what, We
Speaker 2: are playing twenty four blue cards in this deck. It
Speaker 2: is the most common color. So new game Force the
Speaker 2: Will starting to look pretty good, just throwing that out there. Okay,
Speaker 2: now are draw spells old baby, Oh my god, let's
Speaker 2: let's let's start off. Let's start off here dictative crew fix.
Speaker 2: That just means everybody draws two.
Speaker 1: It's a howling mind. That's an enchantment with flash. Yeah.
Speaker 2: Flump is whenever something is dealt damage. Uh, whenever it's
Speaker 2: dealt damage, You and target opponent each draw card. Yes, sure,
Speaker 2: flocks from portal? What what in the ass?
Speaker 1: Each player chooses some discards from his or her hand,
Speaker 1: any number of cards, and then draws that many cards.
Speaker 1: Then we draw card.
Speaker 2: Cool. That's like sixty nine cent frickin'. Uh.
Speaker 1: Windfall isn't windfall like fifty nine cents sort of.
Speaker 2: It's like a cross between windfall and like I'm twister.
Speaker 1: It's like windfall, except you get to keep your stuff
Speaker 1: that you like. It's very huggy.
Speaker 2: Flocks of fortune. It's windfall of fortune.
Speaker 1: Is that what this is?
Speaker 2: Is it winds of change?
Speaker 1: It's windfall of misfortune because they get to pick if
Speaker 1: they want to do it or not all misfortune. You
Speaker 1: can pick if you want.
Speaker 2: Okay, flux, there you go. That one's for free everybody,
Speaker 2: well unless you have unless you need to pay sixty
Speaker 2: nice folio of fancies. This is no max hand size
Speaker 2: is a group hug card for anybody xx. Each player
Speaker 2: draws X, and then you go blue two tap. Each
Speaker 2: opponent puts a number of cards equal to the number
Speaker 2: of cards in their hand from the top of their
Speaker 2: library into their graveyard. Sure, sure, whatever, Glunch the bestower.
Speaker 2: You can watch Sidewalk Slam h season three, episode one
Speaker 2: to know what Glunch does. He lets you pick who
Speaker 2: gets what at the end of your turn.
Speaker 1: Give card, make treash, make dude big.
Speaker 2: Yeah, Heartwood storyteller.
Speaker 1: I like it.
Speaker 2: I know, I know that you liked it. I've never
Speaker 2: seen it work though. This is whenever a player casts
Speaker 2: a non creature spell, each of that player's opponents may
Speaker 2: draw card.
Speaker 1: Now in all creature decks, which is where I play it,
Speaker 1: you know what, I don't know, I always draw one
Speaker 1: because when they go to kill it, you draw one.
Speaker 1: Mmmmmm hm, So you always get one card and then
Speaker 1: you got a two three blocker for like two turns.
Speaker 2: I'm sure that this card is actually good. The higher
Speaker 2: up in the power scale you go, because there's less creatures.
Speaker 1: I'd imagine that he's probably good a lot like he's
Speaker 1: kind of good with in the same way that Runic
Speaker 1: Armasaur is oh yeah, right, very good card. This is
Speaker 1: kind of the same sort of deal.
Speaker 2: But I would play both of those cards in my
Speaker 2: animar deck if they didn't have double green pips. Frick
Speaker 2: It's like wats he knew that I was fricking gunning
Speaker 2: for him? Okay, horn of Greedy.
Speaker 1: Everybody can Whenever you play a landraw card, very important.
Speaker 1: It's play a land. If you like, fetch land, draw on,
Speaker 1: and then you fetch and the new land comes in.
Speaker 1: You don't get to draw from the second correct. It's important.
Speaker 2: Howling mine is everybody draws two. We've got a COMI
Speaker 2: of the Crescent Moon, which is howling mine on a creature.
Speaker 1: With a butt crack.
Speaker 2: Yes, sir fits right in kawayne itinerant meddler. Yeah, here
Speaker 2: we go tap. Each player may draw card. For each
Speaker 2: player that draw card, this way we gain a life.
Speaker 2: He's a He's a rabbit wizard. I wish he was
Speaker 2: an advisor. I would definitely play that.
Speaker 1: Who's ever gonna not draw card in order to prevent
Speaker 1: you from gaining one life unless they're going to kill you?
Speaker 1: Like man, he's at three. I got this lightning bolt
Speaker 1: in my hand. All I have to do is untapped
Speaker 1: and then they tap me. Just tell everybody, listen, listen, listen.
Speaker 1: Nobody draws a.
Speaker 2: Card lightning bolt, I got I know. I okay, So
Speaker 2: they got something on the stack that's killing me. And
Speaker 2: I also have a near death experience if I go
Speaker 2: to one. Oh yeah, so I try to coin and
Speaker 2: they draw or don't draw, so I gain one and
Speaker 2: don't win, or they draw and I don't die. Something.
Speaker 2: It's got to be something totally hypothetical card. Nobody's ever
Speaker 2: gonna have that scenario happen.
Speaker 1: Here in os and Timna of Melitas. He's a great,
Speaker 1: big ass blocker because he has a big ass.
Speaker 2: You said all the words in that card name wrong,
Speaker 2: but we're gonna keep going.
Speaker 1: You're damn right.
Speaker 2: I did.
Speaker 1: And then at the end of turn, everybody can either
Speaker 1: put a land from their hand into play or draw card.
Speaker 1: You get to do both.
Speaker 2: I played at my lands deck.
Speaker 1: It's a it's actually kind of a fun commander to
Speaker 1: play against. I do kind of like it. It almost always
Speaker 1: ensures a decent game, So I appreciate that.
Speaker 2: Pard to land or draw card, and you get to
Speaker 2: do both as the player of that card, so.
Speaker 1: You are benefiting more than everybody else, but everybody else
Speaker 1: kind of gets to stay in the game, which I
Speaker 1: appreciate that in a in a casual card, I like that.
Speaker 2: Yeah, okay, so that's our card draw section. If we
Speaker 2: weren't playing any game changer, Oh we are, baby, are
Speaker 2: we ever? We're playing all of them.
Speaker 1: So we're playing ad nauseum. That's terrible in this deck.
Speaker 1: Oh that's so bad in this deck.
Speaker 2: You know what I think? If you cast ad nauseum
Speaker 2: early enough and you just like draw ten, you just
Speaker 2: die and you go to fricking three life.
Speaker 1: Oh yeah, you just die.
Speaker 2: I think that you do it. Of course you do.
Speaker 2: It's you.
Speaker 1: It's a nauseum.
Speaker 2: And I turned ad nauseum and I got a freakin'
Speaker 2: worn clex on the battlefield, and I can untap and
Speaker 2: have twenty five manna.
Speaker 1: But what if you it's early game, you don't have
Speaker 1: no vorgn cles.
Speaker 2: Probably do because I had to discard them to something
Speaker 2: and I can rifk them back. Don't you know how
Speaker 2: to play magic, bro I'm playing good cards in this deck.
Speaker 1: Moving, So after you have ad nauseum to put yourself
Speaker 1: to three, maybe you could win and I'll slam your
Speaker 1: bullus citadel.
Speaker 2: Yes, play pay life to play cards from the top
Speaker 2: of your deck. And also everybody forgets about this. One
Speaker 2: tap sack ten things. Each opponent loses ten life.
Speaker 1: That's pretty good, that's cool. That's a man.
Speaker 2: You know, many times I've seen myself or players going
Speaker 2: up against a player who has a bullus the citadel
Speaker 2: who's just trying to freaking go ahead. Oh, man, I
Speaker 2: gotta find it.
Speaker 1: I gotta dig. Oh, I'll go to ten. Oh, I'll
Speaker 1: go to eight. I just go to dig.
Speaker 2: Oh I hit a land fuck and we're all at
Speaker 2: like eight life.
Speaker 1: Yeah, and then they passed the turn and you're like, yeah,
Speaker 1: you asshole, I'm glad that you've forgotten to do that.
Speaker 1: Then you kill them, and then you tell them that
Speaker 1: they could every single time. Okay, it's like vote not
Speaker 1: an expropriate.
Speaker 2: Yes. Speaking of which, we're gonna talk about that card
Speaker 2: in a few minutes. We've got a jinga taxis. This
Speaker 2: is a ten drop that you might not want to
Speaker 2: hit with.
Speaker 1: At nauseum or play with your bullets of the citadel.
Speaker 2: Yeah, but I would in both cases flash five to
Speaker 2: four at the beginning of your end step seven and
Speaker 2: at the beginning of each opponent's end step or no, sorry,
Speaker 2: each opponent's max handsize reduced by seven cards.
Speaker 1: Yes, I think that should just say your opponent's maximum
Speaker 1: hand size is zero, because then this wouldn't do the job.
Speaker 1: To a reliquary tower, Yes, you know what I mean.
Speaker 2: Maybe Jinga Taxes doesn't have the key to a reliquary tower.
Speaker 2: Maybe he can't climb, maybe he doesn't have a grappling hook.
Speaker 1: He looks very tall, but I don't think he is.
Speaker 2: I think it's that upward angle they use in movies
Speaker 2: to make guys look bigger.
Speaker 1: Yeah, yeah, he's a very tall.
Speaker 2: Or in certain adult entertainment that you sometimes can find
Speaker 2: on the internet.
Speaker 1: What ristic study?
Speaker 2: Ristic study? Speaking of adult entertainment, do you pay the one?
Speaker 1: I do?
Speaker 2: Okay, very good card draw among the best in CEDH,
Speaker 2: especially if you land at turn one. You draw cards
Speaker 2: when opponent castpell unless they pay one rerec Speaking of
Speaker 2: among the best card draw in CDH, we have a
Speaker 2: a one ring we do also gives you protection from
Speaker 2: everything for.
Speaker 1: One turn that we forget about every time.
Speaker 2: Oh yeah, man, I like that card.
Speaker 1: I played this at EDH and M A couple of
Speaker 1: weeks ago, guy next to me attacks me good and
Speaker 1: then it was like, sucker, I have protection from everything.
Speaker 1: Then he says, go next guy.
Speaker 2: Oh no, attacked me too.
Speaker 1: That guy didn't let him take it back, and it
Speaker 1: was very funny. Come on, man, I told draft protection
Speaker 1: for everything. He attacked me. I have protection for everything.
Speaker 1: It's been two minutes.
Speaker 2: Come on, dude.
Speaker 1: He was like, yeah, I had that coming.
Speaker 2: Dam and it's not until the end of my turn.
Speaker 2: And it's not the current turn, it's until my next turn.
Speaker 2: Like I get protection from three players. Yeah, yes, I
Speaker 2: really like that card I have. I think I have nine.
Speaker 1: Oh well, I have won.
Speaker 2: No dang. Alex is making fun of me when I
Speaker 2: had seven of them because there's like six or so
Speaker 2: different printings in the entire Lord of the Rings kind
Speaker 2: of opus right, that I need to collect, and I've
Speaker 2: done that over the last year and a half. I've
Speaker 2: accrued them, raided for them, save five percent at Fusion
Speaker 2: Gaming online dot com using CCO holiday yep, and I uh,
Speaker 2: since then, I've got two more. Got some face to
Speaker 2: face credit in Edmonton, got some Fusion credit from trading,
Speaker 2: just some bullshit in turn them bullshit into one rings.
Speaker 1: You have to have nine of them, now, right, I
Speaker 1: think I do have nine?
Speaker 2: Okay, might put nine one rings in my Nasgul deck,
Speaker 2: That's what I'm saying that I totally don't actually have.
Speaker 1: Then they can all have one.
Speaker 2: Yes, put nine of those Nasgul soul rings in there.
Speaker 2: I think that'd be illegal, probably, Okay.
Speaker 1: Trouble in pairs.
Speaker 2: Trouble in pairs.
Speaker 1: If ever, somebody does two things. You draw card, attack
Speaker 1: with two dudes, draw two cards, play two spells. We
Speaker 1: all draw card. Yeah, that's what that does. Wanona Joiner
Speaker 1: of Forces only here because it's a game changer. When
Speaker 1: you attack with not when you attack with not humans,
Speaker 1: you can play humans, or when you attack with humans
Speaker 1: you can play not humans for free, something like that.
Speaker 1: She's outrageous, Honestly, I don't know why. I don't know
Speaker 1: why she's a game changer. I do, I do. I
Speaker 1: just haven't seen her in so long I forget she exists.
Speaker 2: Uh yeah, very much. A CEDH Powerhouse commander for a
Speaker 2: good long dink in time. Hey. Yeah, and she is
Speaker 2: a four to four for four, so you get your
Speaker 2: money's worth when you add nauseum in there. She's not
Speaker 2: a five to four for ten.
Speaker 1: Let's talk about something that this. She actually fits in
Speaker 1: this deck quite well. Uricoa Tiger's Shadow.
Speaker 2: Baby.
Speaker 1: It's at some point you reveal the top card of
Speaker 1: your library and then your opponents each shit equal to
Speaker 1: its manecost, and we're playing things like Jinga Taxis and
Speaker 1: even the Wondering or Manoda that's significant damage. Force of
Speaker 1: will is a five, like we can do some damage
Speaker 1: with her.
Speaker 2: Yes, yeah, I think that Wenoda is good. You lose
Speaker 2: the commander in nijitsu ability, but I don't think that
Speaker 2: that actually matters. Okay, return an unblocked attack creature you
Speaker 2: control to your hand, put this card onto the battlefield
Speaker 2: from your and or command zone tapped in attacking, so
Speaker 2: it still actually works.
Speaker 1: Yes, you can still nijitsu her in when you attack
Speaker 1: with your Jinga.
Speaker 2: Tax and she goes yeah, she goes unblocked, and then
Speaker 2: yeah that's pretty good. Yeah yeah, Okay, we have whole man.
Speaker 2: If that's not enough, we've got a couple of copied things.
Speaker 2: We've got a split decision that's a Will of the
Speaker 2: Council card probably in there for group hug purposes. Choose
Speaker 2: target instant or sorcery spell starting with you. Each player
Speaker 2: votes for denial or duplication. You can guess what it does,
Speaker 2: copies it or counters it or whatever, and then we've
Speaker 2: got a tempting offer. Tempted with mayhem. You ever played this.
Speaker 1: Card I have? This is a cool card.
Speaker 2: This card, Okay, choose target instant or sorcery spell probably
Speaker 2: on the stack, right. Yes, Each opponent may copy that
Speaker 2: spell and may choose new targets for the copy they control.
Speaker 2: You copy that spell once, plus an additional time for
Speaker 2: each opponent who copied it in this way, and then
Speaker 2: choose new targets. Right. Ah, I actually like that.
Speaker 1: It's nine times out of ten that I've had it.
Speaker 1: People just don't pick the thing unless it's a group
Speaker 1: hug situation where we need to get this and this
Speaker 1: and maybe that. So somebody plays a path and then
Speaker 1: you tempt it, yeah, and then you get it. But
Speaker 1: if you try and get like an extra turnspell or
Speaker 1: something like that, typically they're just like, yeah.
Speaker 2: Yeah, you know what, I would like this. Actually, in
Speaker 2: my Calamax deck that's built on around copying, and if
Speaker 2: I tap calum axident cast this, it's gonna copy this,
Speaker 2: and then people can choose to copy something else two times.
Speaker 2: So like if I cast like a a growth spiral
Speaker 2: and then copy it two times with this, plus copy
Speaker 2: it with every other person that picks maybe growth spiral
Speaker 2: so they can draw and play an extra land on
Speaker 2: their turn or on my turn.
Speaker 1: Well, they have to copy the thing that you pick
Speaker 1: growth spiral. No, like yeah, but it would it has
Speaker 1: to be growth spiral.
Speaker 2: Yes, yes, I'm okay with this.
Speaker 1: Everybody's gonna growth spial. It's not like if there's a
Speaker 1: growth spiral and a rampant growth on this I'm using it.
Speaker 1: Just stupid examples, But you know what I mean. You
Speaker 1: can't pick one for your copy?
Speaker 2: Yes, uh no. It says you can choose new copies
Speaker 2: or targets. What you may choose new targets for copies
Speaker 2: you control. Yeah, they choose for them.
Speaker 1: They also copy the spell. It says copy that spell.
Speaker 2: Oh well, if they all choose to copy growth spiral,
Speaker 2: because why wouldn't you, it's pretty I get five girl spirals,
Speaker 2: that's right, or seven girl spiles or whatever the math
Speaker 2: is if I copy tempted.
Speaker 1: Mayhem, pretty good, pretty good card, pretty good card.
Speaker 2: Okay, Well you mentioned extra turns a little minute ago.
Speaker 2: We've got a couple of those.
Speaker 1: Two, of course we do, because of course we do.
Speaker 2: Now only one game changer here brand Oh, but there
Speaker 2: are several extra turns cards, and none of them on creatures,
Speaker 2: and Kenrith can't get them back unless we have a
Speaker 2: creature that can get them back.
Speaker 1: So we need like a is there an extra turn
Speaker 1: creature that goes to the bin that we.
Speaker 2: Well, there's things. There's things like like wizards that let
Speaker 2: you get instant and sorceries back, and then you've got
Speaker 2: like the Laboratory one from onslaught.
Speaker 1: Urkin Laboratory Riptide Riptid lab.
Speaker 2: Yeah, and it lets you bounce your wizard to play
Speaker 2: him again to get your time warp back, and you
Speaker 2: could do stuff like that, but that'll dilute this deck
Speaker 2: and not allow you to play all the game changers.
Speaker 1: So we're playing Time Warp. That's an extra turn, playing
Speaker 1: Nexus of Fate. That's an extra turn that shuffles itself
Speaker 1: back in. And we've got Expropriate. That's the game change
Speaker 1: or the changer where everybody votes for time or money.
Speaker 1: Everybody that picks time you get an extra turn. Everybody
Speaker 1: that picks money. You get one of their pieces of
Speaker 1: shit that you then use on your extra turn. If
Speaker 1: you want to hear a really funny expropriate story, listen
Speaker 1: to the pre show. Who or a new Guy?
Speaker 2: Very much?
Speaker 1: Who are a new Guys?
Speaker 2: Hey? Also, we forgot to do patron nicknames.
Speaker 1: Oh shaken a new.
Speaker 2: Okay, well sort of speaking a new We've got a
Speaker 2: returner and a new b Okay return back for the
Speaker 2: fourth time. I can't believe we missed this Cohen mom
Speaker 2: or Stig.
Speaker 1: That's finger Blast, finger Blast Mommy, finger Blast Mommy two,
Speaker 1: finger Blast Mommy three, Hyper Mommy, Revenge of the mom
Speaker 1: Now finger Blast Mommy for the new beginning.
Speaker 2: He's he's back for a fourth time. He's four in
Speaker 2: the back. You got your boys in the front and
Speaker 2: finger blast Mommy four in the back.
Speaker 1: Don't google that.
Speaker 2: No, almost a full minivan. That's like a hatchback. It's
Speaker 2: like a hatchback. Three people in the back seat, plus
Speaker 2: some guy in a trunk because he passed out.
Speaker 1: Yeah, fucked up, man, Yeah, it's fucked up, meaning this
Speaker 1: is fucked up.
Speaker 2: He's back.
Speaker 1: The point.
Speaker 2: The point is that he's back. Yes, okay, big thanks
Speaker 2: and fu of course.
Speaker 1: Correct.
Speaker 2: Okay. Now, now here's the thing. We've got a pseudonym
Speaker 2: that I think I know what it means, but I'm
Speaker 2: not sure. Uh pseudonym Nico me that's meow or nobody
Speaker 2: like nemo. It means nobody, right.
Speaker 1: It's nobody.
Speaker 2: Where's he from nowhere?
Speaker 1: He could be from no He's nobody from nowhere.
Speaker 2: He finally signed off. Nobody from no hometown.
Speaker 1: Oh man, pseudo celebrity, Nobody from no hometown finally joins
Speaker 1: the nation.
Speaker 2: Officially nobody from no hometown that nobody's ever heard of
Speaker 2: and will never see ever again.
Speaker 1: Love it? I like that?
Speaker 2: Oh, last name, mister nie, first name, Nobody from no hometown.
Speaker 1: Nobody from nowhere.
Speaker 2: Knee excellent? You know what also could be like you
Speaker 2: know how we've got a town called like eyebrow and elbow.
Speaker 2: This guy's from Knee.
Speaker 1: He's like a knight. The knight's from me, right.
Speaker 2: That's from uh maybe he is. Maybe he's nobody from me.
Speaker 2: Maybe got the coconuts.
Speaker 1: Oh yeah, the knights who say me yes, yes, thank
Speaker 1: you lb. Yeah.
Speaker 2: Well in my mind they're from Knee.
Speaker 1: They probably, I mean were if you ask them where
Speaker 1: they're from. What are they gonna say, men?
Speaker 2: Exactly exactly. Okay, we've got we did our extra turns.
Speaker 2: We've got a couple finishers here. We've got a brain freeze.
Speaker 2: Now I would like to brain freeze myself. I'll tell
Speaker 2: you why. In a minute, target player mills three cards
Speaker 2: and it's got storm neat knee. Okay, now I brain
Speaker 2: freeze myself when there's a whole bunch of stuff on
Speaker 2: the stack, and then I freakin' nexus a fate myself
Speaker 2: so it always shovels in when I have only nexus
Speaker 2: a fate infinite turns. Baby, Yeah, yes, that's what I'm doing. Okay,
Speaker 2: there's one way. Okay, then we've got a Heliod the
Speaker 2: sun Crown, indestructible as long as your devotion to white
Speaker 2: is five or higher. Sure it's creature. It's uh got
Speaker 2: Whenever you gain life, put a plus one counter on
Speaker 2: target creature or enchantment you control, and then it's got
Speaker 2: white one. Another target creature gains lifelink until end of turn.
Speaker 1: Why are we playing that?
Speaker 2: Because we have another finisher called Walking Bee mister Walking
Speaker 2: Ballista that is an infinite combo Heliot and Walking Ballista
Speaker 2: and if you mill yourself with brain freeze, you can
Speaker 2: get your walking Ballista back. You could put plus one
Speaker 2: counters on your walking Ballista, so it's like primed and
Speaker 2: ready to go without paying mana into it. Then you
Speaker 2: healiot it.
Speaker 1: Yeah, I get you.
Speaker 2: Yeah, we could do all of those things. Then we've
Speaker 2: got an underwear breach, which I'm sure you do after
Speaker 2: every time you have taco bell.
Speaker 1: That is correct, it's Arby's.
Speaker 2: You go to Arby's. Still, bro, do we still have
Speaker 2: an Army's.
Speaker 1: There's one like way up on the north end fifty
Speaker 1: first in Quebec. Right, yeah, it's far. It's far away,
Speaker 1: but actually.
Speaker 2: Far away and not worth it. Man would not recommend.
Speaker 1: When I was driving back from Edmonton, I was just like, Man,
Speaker 1: I have chosen death. And I stopped Andoydminster, and I stopped.
Speaker 2: He stops there.
Speaker 1: I stopped at the Arby's in Lloydminster.
Speaker 2: I know exactly what you're talking about.
Speaker 1: And I sat there looking at the Alberta Saskatchewan border
Speaker 1: and just ate my shitty Arby's sandwich. And then I
Speaker 1: drove home.
Speaker 2: You were in your dad's car.
Speaker 1: And I got home real fast. I'm gonna tell you.
Speaker 1: I was motivated motivated ship speed. Yeah, is getting getting real.
Speaker 1: So underwear breaches, let's you play things from your graveyard.
Speaker 1: We all know what underwear breach does.
Speaker 2: Yeah, specifically you need them in your graveyard. So like
Speaker 2: if you brain freeze yourself, there we go. I'm telling
Speaker 2: you brain freeze yourself. It's always my answer. And then
Speaker 2: we got a FASA's oracle. This is a game changer,
Speaker 2: it is, that's our final game changer.
Speaker 1: No, it's not. We got a whole bunch more.
Speaker 2: Technically it's not. It's the last card that's a game changer.
Speaker 2: And what is he combo with this? Does he brain
Speaker 2: freeze himself?
Speaker 1: And I assume there's a demonic consultation in the Tutor
Speaker 1: sect and that we're going to bang through in just
Speaker 1: a second. There's the tutor section. Oh frick, we're playing
Speaker 1: Vampiric Tutor, Survival of the Fittest, Mystical Tutor, Empirical Imperial Seal,
Speaker 1: and Enlightened Tutor, Demonic Tutor. We should probably just cut
Speaker 1: the Survival of the Fittest and play a Demonic Consultation
Speaker 1: in said and then we've got it.
Speaker 2: Uh No, I think we cut a non game changer, Brando,
Speaker 2: Come on, all of those are game changes. Yes, I know,
Speaker 2: but let's add another tutor in the form of demonic
Speaker 2: consultation because it combos with asas oracle.
Speaker 1: Oh yeah, you're going to be a true piece of track.
Speaker 2: This is what you'll do.
Speaker 1: Maybe we cut the do we cut the brain freeze
Speaker 1: because we're not going to build a storm with it? No,
Speaker 1: but what do we have that storms with brain freeze?
Speaker 1: That basically says mill six on it.
Speaker 2: Brain freeze combos with brain freeze when you underwear breach
Speaker 2: because you underwear breach three into your graveyard and you
Speaker 2: cast brain freeze again.
Speaker 1: Oh there, okay, okay, all right, all.
Speaker 2: Right, and then once you've stormed and brain freezed yourself enough,
Speaker 2: you can then because you storm count's gonna be like,
Speaker 2: I don't know, thirty many forty. You brain freeze your opponent,
Speaker 2: then the storm count is thirty one, brain freeze the
Speaker 2: next one, then brain freeze the next one. Yeah, Or
Speaker 2: if that's not the way you do it, you brain
Speaker 2: freeze yourself until you hit your heliod and then you
Speaker 2: reanimate your heliod and your walking ballista and with what
Speaker 2: your commander Kenrith. You remember the good card that does
Speaker 2: everything in your command zone.
Speaker 1: Oh yeah, I forgot about that.
Speaker 2: Then I was gonna say, Bob is your uncle, and
Speaker 2: he is. Yes, I have one uncle named Bob. Yes,
Speaker 2: Robbie two now just one Robert, Yes, mister Brando's uncle, Robert.
Speaker 2: Robert is your your father's brother.
Speaker 1: Yes. We're also playing Ancient Tomb, Guys Cradle, Glacial Glacial Chasm.
Speaker 1: Those are other game changes that are lands, also Sarah's
Speaker 1: Sanctum and fucking Tabernacle because of course, right, no proxy,
Speaker 1: no proxies at all in this deck, for sure, Oh
Speaker 1: for sure. And then we're playing like the manabase is
Speaker 1: essentially ten fetch ten, dual ten triome and then the
Speaker 1: game changes. That's what the manabase is.
Speaker 2: Yes, So on architects dot com it says the value
Speaker 2: of the deck is fifteen hundred and seventeen dollars. I
Speaker 2: definitely read that wrong. The value of the deck is
Speaker 2: fifteen thousand, two hundred and seventeen.
Speaker 1: There you go. And on architect it has a salt
Speaker 1: score of one hundred and nine.
Speaker 2: Oh that's the highest salt score we've ever seen.
Speaker 1: So people are gonna be real angry. I have stax
Speaker 1: decks that have smaller fricking salt scores than that. That's insane.
Speaker 2: Yes, and the estimated commander bracket is four. That's the
Speaker 2: estimated one though, But remember it's a theme deck, so
Speaker 2: that's one's what's a one? Yes, because it doesn't have
Speaker 2: any meta specific choices to make it a five.
Speaker 1: That's right.
Speaker 2: There's no counter spells in here that copy or that
Speaker 2: counter one drop instance for example.
Speaker 1: Correct.
Speaker 2: Yes, yes, okay, so let's look at some strengths and weaknesses. Strength. Strength.
Speaker 2: Have you seen the fucking deck.
Speaker 1: There's got lots of shit in it. That's really good.
Speaker 1: Individual card quality very high.
Speaker 2: Oh, that's a very professional way to say it. I
Speaker 2: was gonna say, mana check powerful cards, chat shack, access
Speaker 2: to every color, check, access to every game changer, check, check,
Speaker 2: check and check.
Speaker 1: Yes.
Speaker 2: Weakness. It doesn't have a demonic consultation yet, weakness is it?
Speaker 2: And this is real? Now? Is it cohesive? Would it
Speaker 2: actually work? And and if you're trying to like brain freeze,
Speaker 2: underwear breach yourself, like, is that a consistent game plan? Well,
Speaker 2: I mean you got a lot of tutors, and if
Speaker 2: it is, do you just do the tutor thing every
Speaker 2: single time. Yes, with like your three counter spells and
Speaker 2: the whole deck backup and everything else is just like,
Speaker 2: uh yeah, right, the deck isn't really a deck. And
Speaker 2: that is consistent with every single other meme deck we've
Speaker 2: ever done. Think of the the one hundred percent zero
Speaker 2: land in the deck because it's all mdfc's yeah right,
Speaker 2: think of like infinite arcslagger, think of every meme deck
Speaker 2: we've ever done, the Ashling and ninety nine Mountains, the
Speaker 2: eighty seven marilynd Mors exactly right, Like, those aren't real
Speaker 2: decks unless you just want to sit and chat and
Speaker 2: drink beer, which which you do, which we do, but
Speaker 2: like just go swamp go, swamp go, And actually you've
Speaker 2: done that with a jasmine boreal frickin fifty forests and
Speaker 2: fifty planes.
Speaker 1: Is forty nine planes forty nine plane?
Speaker 2: Oh yeah, because you hate white.
Speaker 1: That's right, yeah, forty nine planes, fifty forests, jasmine boreal
Speaker 1: vanilla four or five almost killed the guy with it,
Speaker 1: did not get last, did not get last in that
Speaker 1: game either.
Speaker 2: It was very good, yeah, very cool. Yes, but it's
Speaker 2: a it's a meme, right, And this is to be funny.
Speaker 2: This is an exercise in what does it look like?
Speaker 2: Of course it's possible, you just put all the cards
Speaker 2: in the deck. Of course it's possible. But is does
Speaker 2: it create a cohesive gameplay experience? And I think the
Speaker 2: answer is no, I agree, unless you want to do
Speaker 2: the line that is brain freeze, underworld breach every single time,
Speaker 2: in which case it's not even very good at doing
Speaker 2: that because you're not running enough tutors and interaction. A
Speaker 2: to stay alive be to find it consistently quickly.
Speaker 1: Yeah, right, and you're running lots. I think you're drawing
Speaker 1: lots of cards, and you're tutoring lots. But because it's
Speaker 1: got all the group hug stuff in it, your opponents
Speaker 1: are also drawing lots of extra cards, thus having means
Speaker 1: to deal with things. And if you play this at
Speaker 1: the recommended power bracket, which is four, you're gonna run
Speaker 1: into enough interaction where you're just fucked.
Speaker 2: Yes, probably, or my last week I have written down here,
Speaker 2: no sol ring, what the fuck? Not a game changer.
Speaker 2: But if we get like a dueled Lotus or a
Speaker 2: man of Crypt downgraded from band to game changer, Jacobi
Speaker 2: make it's a fast manner. Yeah, So specifically that question
Speaker 2: was asked in the discord. How come no sol Ring.
Speaker 2: It's a hotly contested card and very polarizing because people
Speaker 2: are like, come on, it's sol Ring. Shut up. It's
Speaker 2: like Cornerstone and actually like visual representation of the format.
Speaker 1: It's too late, Solring to it's there. It's too late.
Speaker 2: It's too late. It's stuck on there and I can't
Speaker 2: get it off the hospital. There's too much swelling.
Speaker 1: It's permanent.
Speaker 2: Yeah right, yes, and I'm sorry.
Speaker 1: The game has herpes, and the herpes is sol Ring
Speaker 1: and you're never getting rid of it.
Speaker 2: Or the opposite is like, man, we should we should
Speaker 2: play soul Ring in the deck because it should probably
Speaker 2: be a game changer.
Speaker 1: It should be. Absolutely it should and it should definitely
Speaker 1: be in this deck.
Speaker 2: You think it should be in the deck?
Speaker 1: I think it should be. Well, it's a virtual game change,
Speaker 1: you know what.
Speaker 2: I think the real, the real game changer meme deck
Speaker 2: would look like, get me out here, and this would
Speaker 2: be great with a nauseum. I have experience in this
Speaker 2: exact category sixty Land No. Fifty nine Land forty game
Speaker 2: changers Commander, Would that be a deck that works?
Speaker 1: No?
Speaker 2: What if you freaking lost to that deck. You would
Speaker 2: be so salty.
Speaker 1: I don't know if you could. You couldn't that, I
Speaker 1: mean that could No, we couldn't.
Speaker 2: Fuck yeah you could, could you?
Speaker 1: Yeah?
Speaker 2: Hell yeah? Why not?
Speaker 1: Well, because none of the game changers actually make you
Speaker 1: win the game, not one of.
Speaker 2: Them, but they sure change it.
Speaker 1: They do. But you don't have anything to make fast
Speaker 1: as oracle go frick right. You can't mill yourself to
Speaker 1: make Thos's oracle work. You have to attack a bunch
Speaker 1: of times with your co to make hurt your co
Speaker 1: would work. You don't have any creatures for Lenoda.
Speaker 2: Okay, okay, creature lands lands that turned into creatures. That's
Speaker 2: that's one way to do it. Oh freaking u Shiven Gorge,
Speaker 2: that's a way to do it.
Speaker 1: Sure, yes, I don't know, man, I don't. I don't
Speaker 1: think just lands and and game changers would.
Speaker 2: Actually be able to win picks. It didn't happen. I
Speaker 2: think that's the ultimate game changer meme deck.
Speaker 1: It is it, certainly, And then I think.
Speaker 2: You say, actually, my deck's a one because it's it's
Speaker 2: legitimately just game changer themed. Yeah, and you pick as
Speaker 2: your commander, you pick like somebody fricking shitty, Like, who's
Speaker 2: the worst five color commander?
Speaker 1: Omnath No, first Sliver, Oh, it's just what is he
Speaker 1: a seven seven legion? He's a seven to seven for
Speaker 1: five that doesn't do anything else. That's the one, Yes
Speaker 1: Sliver or rab Amra cool the biologist or whatever her
Speaker 1: name is, Like, that'd be a real bad one, oh man,
Speaker 1: because so many of them just don't NIV visit Supreme.
Speaker 2: It's got flying in X proof. No, that's too good. Yeah,
Speaker 2: it's too good.
Speaker 1: Is it can fly?
Speaker 2: Frick Oh, Kagachi, No, that's Gagantha.
Speaker 1: That's the one.
Speaker 2: Catha. Oh, yes, what's what's the.
Speaker 1: Her Manic can only be used to play colored things.
Speaker 2: No card in your starting deck has more than one
Speaker 2: of the same Mana symbols in.
Speaker 1: He's not gonna be our companion, She's gonna be our command.
Speaker 2: While I was thinking, how do I get down to
Speaker 2: like forty eight lands and make a all game changer, Gigantha,
Speaker 2: fricking companion five color commander.
Speaker 1: Deck, you can't because Jinga, Taxis and turgrid prohibit that. Yeah,
Speaker 1: let's do them. Let's do another meme deck real quick.
Speaker 1: We're doing another meme deck on top of this meme Deck's.
Speaker 2: That Chigantha works? Are you sure?
Speaker 1: Yes, Let's let's turn this meme deck into another meme
Speaker 1: deck that's gonna kick off some stuff I think people
Speaker 1: have been talking about. We're gonna go into tark Hair
Speaker 1: dragon Storm in the next couple of week.
Speaker 2: Yeah. I'm really actually excited. That's that's looking pretty good.
Speaker 1: Have you seen a card I don't know what, I
Speaker 1: forget the actual name dragon Gasm, the rifetop Storm for dragons.
Speaker 2: I want to have one of those.
Speaker 1: It costs red red six. You can cast dragons for free,
Speaker 1: so you put that in here. Yes, Then in your
Speaker 1: command zone you put Tmat also good. Tmat is a
Speaker 1: five dragon tutor in.
Speaker 2: Your command zone Math checked out.
Speaker 1: Then with those five dragons, you find like the dragon
Speaker 1: that deals damage when dragons come into play, you find
Speaker 1: laughless Dragon Queen, you find the dragon that makes a dragon.
Speaker 1: When you play a dragon, you find another random dragon,
Speaker 1: and you find the new dragon that has storm.
Speaker 2: Yes, it's a lord for dragon and you fe'll forty immediately, Yes.
Speaker 1: And you put them all into play and you blow
Speaker 1: everybody out and then if anybody happens to survive, that
Speaker 1: you attack them with all your dragons, making more dragons
Speaker 1: that will then kill the guy before combat damage. And
Speaker 1: if that doesn't work, there's still combat damage. That's the
Speaker 1: meme Dragogenesis. Very cool card in that exact situation. Do
Speaker 1: we totally find everywhere else it's not a game changer.
Speaker 2: Do we have enough slots to do that? Yes, and
Speaker 2: still have forty game changers.
Speaker 1: Yes, we have to cut that. That whole thing that
Speaker 1: I just said is change a commander and six cards different.
Speaker 2: Oh, I like that, lots like that.
Speaker 1: And it's a combo that virtually always wins. It's like
Speaker 1: it's got so much redundancy built into it. It's very good.
Speaker 1: It's it's very very good.
Speaker 2: I got one. I got one thing to add to that.
Speaker 2: That whole scenario that you just described already exists with
Speaker 2: nine man out dragon Storm, search your library for a
Speaker 2: dragon permanent card, put it onto the battlefield, then shuffle
Speaker 2: has storm. This debuted in Scourge yep, and it was
Speaker 2: like fine, and everybody's like, oh my god, and then
Speaker 2: laughless and the ETB deal damage equal to dragons. Guy
Speaker 2: came out and all dragons have haste and attack. Get
Speaker 2: a dragon Dragon deal six.
Speaker 1: Whenever dragons dragging your dragon the whole.
Speaker 2: Yeah, what you just described happens with Dragonstorm and uh,
Speaker 2: last time am I checked? Like ritual, ritual, ritual, dragon
Speaker 2: storm storm equal four or Stormy will five? Even is
Speaker 2: what it takes to do that? And nobody's calling home
Speaker 2: about that.
Speaker 1: I know what he's doing. I mean, granted that takes
Speaker 1: five different cards out of your hand. Yeah, probably more manna.
Speaker 1: And because we're playing it in the All Game Changers list,
Speaker 1: you have enlightened tutor to find it. You have three
Speaker 1: black tutors that find it.
Speaker 2: It's a freaking enchantment, bro right.
Speaker 1: So all you have to do is you basically wrap
Speaker 1: to eight and win the game in the scenario that
Speaker 1: I have said. So heads up, you're gonna be seeing
Speaker 1: a lot of Tea Matt Dex in the next I'm
Speaker 1: gonna say month until people get bored of doing that.
Speaker 2: Yes, yes, or in Zoidy Jay's case, that's gonna be
Speaker 2: his scumbag way to win. That is not Fasti's oracle,
Speaker 2: though he still will play Fast as Oracle because it's
Speaker 2: a game changer.
Speaker 1: He has to He absolutely has to play.
Speaker 2: You have to play. You have to play FasTIS oracle
Speaker 2: or you're not doing it right.
Speaker 1: You have to play all forty game changes. If you're
Speaker 1: gonna do this, you have to have all forty's. That's
Speaker 1: just science, that's it. You have to You have to
Speaker 1: have all forty now.
Speaker 2: Or more someday if there are more. Now. Here's the
Speaker 2: dream is if they do add more game changers to
Speaker 2: the list. As this whole debacle kind of develops and evolves,
Speaker 2: at what point do you start cutting all of your
Speaker 2: Dracogenesis dragons to hinder your combo at the expense of
Speaker 2: playing thirty six Land first of all, and also all
Speaker 2: of the game changes.
Speaker 1: Well, thirty six Land and forty game changers is seventy
Speaker 1: six and the combo that we talked about is only
Speaker 1: six cards, so that leave that takes us up to
Speaker 1: eighty two. So they'd have to add eighteen more game
Speaker 1: changers before we even have to touch the combo.
Speaker 2: Sick, that's pretty good.
Speaker 1: It's safe forever.
Speaker 2: I want Coalition victory, like we were talking a couple
Speaker 2: weeks ago, to get unbanned straight into this deck, because
Speaker 2: it would actually be another do nothing game changer. Under
Speaker 2: most scenarios, the Land would be easy because you're playing
Speaker 2: duels and triums and shocks.
Speaker 1: Could you do it?
Speaker 2: You've got a Keino Sentiro of Melitas who's everything except black,
Speaker 2: and then and then you get turgered.
Speaker 1: Yeah, but that's Yurko. Could do it to also black.
Speaker 1: There we go. It's permanence. It's permanence of a color. Okay,
Speaker 1: it's not creatures of a super color.
Speaker 2: Yeah, so, man, could you imagine? Oh, can you imagine
Speaker 2: winning the game with a coalition victory in an all
Speaker 2: game changers deck. I've only ever seen it happen one
Speaker 2: time in my whole life, my whole life, I've only
Speaker 2: ever seen it one time in sixty and four back
Speaker 2: in the day.
Speaker 1: Well, this band right away in Commander.
Speaker 2: Yeah, that's Bulls, which is stupid.
Speaker 1: I won one time with Bio Rhythm and it felt
Speaker 1: pretty good because I worked fucking hard.
Speaker 2: Yep. But yeah, hey, my final thought of the day
Speaker 2: before we get to the thank yous in Fusion Gaming
Speaker 2: and et cetera, yep, is this deck list and the
Speaker 2: band brought to you by Bullshit. I'm here for it,
Speaker 2: and I want coalition victory on this in this deck list.
Speaker 2: Off the band list, let's let's go.
Speaker 1: We know they will be. We've talked lots of bout hopes.
Speaker 1: There's so many cards coming off of that, and we're
Speaker 1: gonna put them all in this deck. It's gonna be
Speaker 1: fucking dope.
Speaker 2: If you were going to pick up your Coalition Victory
Speaker 2: in anticipation of it coming off the band list, where
Speaker 2: would you go?
Speaker 1: I would absolutely check out Fusion Gaming Online dot com,
Speaker 1: the source for all your gaming needs. And once I've
Speaker 1: added that and the Bio Rhythm and the Jeweled Lotus
Speaker 1: to my shopping card, i would input CCO Holiday at
Speaker 1: the checkouts to save myself five percent off all those
Speaker 1: totally unplayable cards until what April when they come off
Speaker 1: the band list. It's getting close, it's coming right up,
Speaker 1: so we gotta get on this now. I'm exciting, we're anticipating.
Speaker 1: We're calling stuff until finance baby. Oh yeah, we're financing
Speaker 1: hard and what was the end? Let me go there
Speaker 1: and save money? Yes, And then once I've ordered the stuff,
Speaker 1: if you don't gonna do drink some beer, I'm gonna
Speaker 1: drink some beer. I'm gonna get it for a pile
Speaker 1: of bones. Brewing cool. The second coolest thing to come
Speaker 1: out of Regina and it's gonna be delicious, and I'm
Speaker 1: gonna be refreshed and feel really good. And then I'm
Speaker 1: gonna grab a four pack of that shit, put it
Speaker 1: in one of those little recycling canholders, and I'm gonna
Speaker 1: go out and see my buds all in CECO Nation.
Speaker 1: You guys out there, thank you for being here with us,
Speaker 1: giving us somebody to talk to. So I'm not just
Speaker 1: talking into this little blue light, because that sometimes makes
Speaker 1: me feel kind of weird. So it's nice to know
Speaker 1: that there's somebody out there listening, and we appreciate you
Speaker 1: for it. Next week, we're gonna be back talking dragon
Speaker 1: Storm on a very very exciting episode of Commander cook
Speaker 1: Out podcast head Are Thing