Speaker 1: With a distortive You all snap into this new well.
I shouldn't say this new plane, but you snap into
the reality you have left behind, the one where the
crusades of ever Vail crawl across the spine. And you
are set with a plan, an otherworldly plan that may
just work to rid the god King and the evil
that has been growing like a cancer on this land
for generations. As you arrived in the peaceful town of
nine News, a large tree stands in the center of
this beautiful town. Farmlands on the outskirts, just beyond the
walled entryway. Eight other trees surround this large mother tree.
As you enter in on top of a building nearby,
rubble on the roof of this building, as if it's
been overgrown recently by seedlings, or seedlings have cracked and
fissured and separate some of the stonework. On the top
of this flat roof, a breeze is blowing from the north.
As you arrive here. It is quite peaceful for the moment.
As you land, all of you feel a bit of queasiness.
And there are times where this jump through the spell wind,
or through a plane shift, or through a circle of teleportation,
it must take a lot of practice and mastery for
it to for your constitution, or for your for someone
to get used to it. I think jet this for
whatever reason, this dumble through this teleportation circle is uneasy
as you land on to the other side. It could
be because of the emotional ties you have with nine
years and this stomping grounds which was once roots of
nine us and also of you and your family. As
you all land here with a plan to go towards
Site six or your old friend who goes by side
of six, is just I guess out of reach. How
we get there is all up to you. What do
you do? Everyone?
Speaker 2: Okay, where's that smith? We're here? That the plan nine
news Site six? Did we want to go to the
town or no?
Speaker 3: I think the question is do you want to go
to the town yet?
Speaker 4: I have no reason to? All right, I have no
love for that place anymore. And let's make our way
to site six. Sign to six.
Speaker 3: And hope we don't get thrown into a tree again.
Speaker 2: At least we know how to get out this time,
or do we h.
Speaker 3: The first time might have been lucky.
Speaker 2: I was hoping not. Okay, Ah, do we have our bearings?
I don't necessarily they know if we know about this place,
he said it was how would you say, not a
very well traveled path.
Speaker 1: It is not a well traveled path to side six
or the Secret Grow or whatever you would call it.
As uh, you you recall when you spoke before about
finding this place. It was a place that would find
you when it knew that you were looking for it.
And there is a part make me an arcana, yeah, uh, make.
Speaker 2: A n a kind of job. Okay, no momentom hmm,
how they say one moments please see in the nine News.
Speaker 1: Okay, can happen in Spanish?
Speaker 2: Twenty three okay?
Speaker 1: But the twenty free what are you roll on the dice?
Speaker 2: I rode in nineteen nineteen with a plus four sick.
Speaker 1: Okay. As you sort of recall and try to remember
how to get there, you can sort of figure out
the way you feel there is a sort of tugging
that leads you, like a familiarity of this is the
right direction to go if you were to look for it.
It's not necessarily trying to recall which direction. It's almost
like a wind on the breeze is leading you there.
Speaker 2: Okay. The Rolling Hills of nine News has a very
strange property to it. With the winds bellowinds everything about it.
I mean, even without magic, you can more or less
know your way because of how the folds over and
above each other. All right, I don't have a habit
of leading, so I'm going to perhaps just watch and
if anything happens, maybe I try and steer it in
the right way.
Speaker 1: Okay, go ahead and make me. Are you trying to
defer your your path leadership thing here to someone else?
Or are you?
Speaker 2: I have never been a leader. I know the way,
but I'm not going to try and deject. Maybe I
want to know what my team are doing before I
do or say anything. Okay, why is it? Sorry?
Speaker 1: But why was it.
Speaker 2: Okay to site six?
Speaker 1: That?
Speaker 2: Please?
Speaker 1: Um?
Speaker 2: I have a feeling it is. I extends one endless
arm in that direction, and Jet and Violet flies. I
long my arm and goes twenty feet ahead of me
that direction.
Speaker 5: All right, let's start charging off in that direction immediately.
Speaker 1: Sure, Violet with a couple of Lane with us. Lane
is with you, Yes, as you all arrived. Lane there almost.
It's It's funny because you would forget that Lane is
with you because he's just so silent, so there are
time or it's like, wait a minute, is he here?
He doesn't complain. There isn't a lot of grunting or
complaint noises coming from him. Whether that is trained, trained
in the way of being silent, or he's very good
at trying to be forgotten about. But he is with
you unless you do not want him to follow you,
and he would be staying at the inn flairers. Otherwise
he would stick with you through this.
Speaker 5: And bring him along.
Speaker 1: Okay, how's everyone's volume? By the way, I don't think
it seems like for some reason.
Speaker 3: Audio test Jack Jack Jack Jack one.
Speaker 1: Two. Okay, cool, yep, sounds like we're good. Thank you.
I almost kicked a brad from cleanfield accident and then
I brought him back, so that was cool, all right,
just in time, all right.
Speaker 3: So natural I have that urge.
Speaker 1: Yeah, I fell into it this time I gave and understandable, Yeah, understandable.
As you arrive through you This nine News teleportation circle
is inside the walls of nine News on one of
the buildings nearby. Is one of the engraved circles of
its own design. So passing away or passing through, passing away,
passing through or by nine News is not really an option.
You'd have to obviously just leave or go through. You
wouldn't be able to dodge nine News. But if you
are trying to pass through nine News in this town
jet without being noticed, you totally can if that's something
that you want to do.
Speaker 2: I look to my crew and I say, ye're sure
you need nothing from town. I assume you all pacts
what you needed from from Pendulamno, from the academy. Yeah, okay,
all right, all right, okay, And I suppose just we
follow Violet. If I recall, this place is not head
that to one place.
Speaker 1: No, it was like a.
Speaker 2: Veil or a portal. It feels it felt like it
could hide itself. But at least Violet should be able
to take us to the front door, at least where
it was before.
Speaker 1: Yeah, it's interesting as you as Violet does like this
interesting climb off of your arm, you sort of hold
your hand out as if like you were trying to
as like a I don't know what they're called, the
people who train like falcons falconer mountain. Great, I thought
there was another there was another cooler word anyway, falconer anyway, Yeah,
that sounds like it as so like some sort of falconer.
You hold your arm out and Violet sort of clambers
and leaps into this clumsy glide. And as she does,
you notice she's sort of riding the wind. But then
the wind isn't blowing in that direction. It's like she's
riding some sort of anti wind. You would assume it
is the spell wind. As she sort of glides and
veers in a direction, and you begin to follow this
kite of a leader, which happens to be your homunculous Violet,
a bottle or a vial that has been transformed using
various materials of alchemy, with various vellum and different components
to create this bat like creature. As she squeaks in
cork on her nose slash face squeaks as well as
you begin to follow her off into the distance.
Speaker 2: Okay, let's not good to slowly now, hopefully we don't
lose Violet. But it seems like it is a it's
this way along the way. Obviously this is not friendly territory.
I assume that if I am leading somehow now, although
I didn't want to lead.
Speaker 1: Now, now look what's happened. Make me a.
Speaker 2: Inside check, an inside check, okay, I ruled a natural
nine for a total of thirteen thirteen.
Speaker 1: Okay. As you begin to make your way through through
the woods here, you start to recall your previous moments
and nine news just moments ago. As you leave the
city proper, this small town, there were several people who
were looking toward you as if they sort of lies,
if they were familiar with you. That look of familiarity,
that look of recognition, not just towards you, but also
towards the group. But it seemed to pass by and
with the third team, I think that's enough for them
for you to realize that. There was also a look
of relief on some of them as they sort of
scan and see and also may have heard the distortive
pop of the of the spell circle. Even kicking on
a site that isn't usually heard or seen often. It
is a rare site that usually important people of the Spine,
whether or not they are people from the Everbelian Crusades,
or whether or not they are nobles who know the
location or the political climate or the political movers of
the Spine, would know how to utilize and also know
nine used telepretation circle so hearing that is usually a
horn that is a celebrity or someone of importance is
in town. So some people do see and look and recognize.
But you think with thirteen you also recognize that there
is that sense of relief that some of them display,
and I think a lot of you as well. You
can apply the thirteen role and then or the nine
and then add your own insight if you wish, and
then sort of decide how your character would would probably
interpret this insight. As you all sort of make your
way out into the brush of nine news, not wanting
to lead, Jet begins to lead as you all slow
your pace. But I think Jet steps forward in a confident,
I know where I'm going type manner, and that ends
up probably being what happens this trade off of leadership.
Could you give me another arcana check? Actually, could everybody
give me an arcana check? As you start going into
the brambles of the wood here, the trail ahead rapidly
morphs into soft needle, dead brush and ground not unlike
a normal wood. There's nothing dead and gross about this
except for it is just forest floor. But that being said,
it's not an easy path. Brambles and overgrowth are starting
to take up the ground here, implying that you are
off of the normal path that you would usually take
to go from one place to another. Violette leading the
way still up through the branches and maybe even dancing
through the canopy of these branches. You could sort of
see her as you hear in the distance her echoing
through some of the trees, as you continue to follow,
as she sort of glides on this anti wind here.
So Smith with eighteen but twenty seven you start to feel,
oh man, you start to have this. There is a
caustic feeling in the arcane in this area, and I
would like you Whack to tell me how that translates
to how Smith would feel. Is there any like sensations
or anything that you think that Smith would feel here?
The briefing, I guess would be a caustic feeling in
the arcane. But how does that display onto? Is it
a taste? Is it an ache? Is it a smell?
Speaker 3: I would imagine that I look extremely confused because I
don't searching for words to describe what is happening, and
I say something is wrong. I don't know if it's
the spell wind or what. But uh, Sometimes when I.
Speaker 1: Work with.
Speaker 2: Acid.
Speaker 3: I get this feeling, what like it's there's something wrong here?
Speaker 1: Do you?
Speaker 3: I don't know how to describe it, but but I
feel the same kind of thing when I work with acid.
Speaker 2: Yeah, can you tell me where from?
Speaker 1: Uh?
Speaker 2: Is it getting strung? O?
Speaker 6: What I cast a tech magic?
Speaker 1: Okay, I should cast a tech magic.
Speaker 2: What does it look like as you.
Speaker 6: Well, it used to be kind of this purple, like
to match the spell wind, But I think now it's
that kind of weird distortion in kind of like heat
waves that we would see because we can't always see
the void magic if it's not, you know, like dark space.
I think it kind of represents like that, just ripples
and it kind of looks like that heat waves that
kind of spill out around me and maybe they light up,
like maybe color changes when it hits something.
Speaker 1: Yeah, okay, I think is you cast a tech magic,
you start to see this heat map of our cane
energy A lot of different colors here. It is bright
in life magic, but there are also in whatever that
may mean for you, a divine energy. It is not
like anti void magic for all tents and purposes, because
that is usually a misnomer or a misconception that void
magic is like evil and dark can the opposite of life.
It is not true, but it is just certainly different.
As you can recognize the colors of the wind here
being life magic. But there are splotches, or I should say,
clouds that sort of hang lower to the ground here,
as if like a fog machine or like a low
swamp cloud, just in one particular area, and then another
that sort of lead off in a direction, And as
you study it, you begin to see that it looks
like they start to wisp together, as if something was
tracking through it in a direction, like these plumes were
being interrupted by footsteps that you can't see.
Speaker 6: Oh, okay, here, I think everyone was here. Someone was here,
I think, So I'm not entirely sure, and I'll point
out to where it would be. Yeah, because is detect magic.
Only I can see it when I do it.
Speaker 7: Yeah, okay for the duration.
Speaker 6: So yeah, then I point out here and it's not
our friend, right, it's not Lane.
Speaker 1: No, no, no, no, Lane, Lane is behind you. All
you look over at Lane, he just sort of shrugs
at you. Yeah.
Speaker 6: Yeah, okay, yeah, I think it's one person, but I
can't be sure.
Speaker 1: Make me an Arcanada because you've cast a spell.
Speaker 6: Yes, seventeen okay.
Speaker 1: The seventeen you recognize is more than one person?
Speaker 2: Uh?
Speaker 6: Do I know how many? If I were to guess?
Speaker 1: You may who were to guess?
Speaker 6: Yeah, just like because more than one could mean three,
but also could mean ten.
Speaker 1: So is it like roll me ah or only a
D ten? Oh? Boy, actually only a D twenty okay
for no particular just.
Speaker 6: One seventeen cool? Awesome it matched the Oh, there are
exactly seventeen individuals.
Speaker 1: Yes, it's definitely the grasp, Yeah, it's definitely more than guess,
it's definitely more than ten.
Speaker 6: That I immediately put my hand on the hilts of
my sword and I be careful. There's definitely more than ten. Okay,
maybe fifteen, maybe twenty.
Speaker 2: Okay.
Speaker 1: So for those who who aren't Varsha, this is sort
of this weird, interesting, metallic, caustic feeling. To Smith, he
sort of stops, something seems off, and then Varsha goes,
there's maybe ten or twenty and then grabs, yeah, grabs
her sword, be careful, and then grabs her sword. So
there's very little context here, as you all, sort of
except for Smith having a funny feeling. And then now
you see Varsha wave her hand. Is that how she usually?
Is there? A what's what's? How does she cast a
vocal or somatic? Yeah?
Speaker 2: So is it?
Speaker 1: Does she? Do you say something or do you wave
your hands when you cast detect magic?
Speaker 6: I think I probably do void speech, whereas I used
to maybe do the wave of the hand, But now
I just say something that comes out in a weird
jarbled whisper almost, and then the waves come up that way.
Speaker 1: Yeah, And that's exactly what happens. And then she and
I think some of you would recognize or be I
think probably Laine is confused, but you would recognize as
she casts a spell and then grabs her blade or
the hilt of her sword and says, be careful. There's
more than I think.
Speaker 2: In response to this, I am going to raise my
right arm, and as it does, a spectral purple hand
is going to much from the stump of the wrist,
and as it does, I'm going to reach inside my
pocket and inside there's a small weird almost like a
tub of a vial with a cork, and the finger
is going to definitely kind of with one hand flick
the cock off and upend it into the palm. And
as it does this, you see these two concave silver
looking discs. And I'm going to run them across my face.
And as I do, run the hand across my face.
And as I do, each one sits over a pupil,
and they kind of settle and sit into the eye,
causing the retina to go silver for a second. I
blink and they are gone all but for a little
silver gleam. And I can now see invisibility. So now
hopefully you know, we'll be more alert if there's anybody nearby.
Speaker 1: And then.
Speaker 2: And then the arm goes back into the sleeve.
Speaker 1: I love that. Okay, Ah, so seeing invisibility, go ahead
and give me a Is that a spell? Feature? Is
a bugger feature?
Speaker 2: Huh? See invisibility is a spell? It's a self detection
spell for an hour? Oh, give you an kind of smelleck? Okay,
all right, did I bland myself more?
Speaker 1: Okay? I was thinking of the opposite of what happened
if you got a twenty, But anyway, it doesn't matter. Yeah,
So you go ahead and you could you spam it
in the in the chat. And this is a fun
little experiment to see if my has spam what invisibility? Yes,
if myer has a character shait correct?
Speaker 2: I mean what I can do for you? I can't
copy on paste?
Speaker 1: Does awesome? All right?
Speaker 2: I could also narrate its I mean.
Speaker 1: That would be great. Yeah, okay, so federation he is invisibility. Yeah,
it's great. Okay an ethereal plane, that's sweet interesting in
year old twelve, I do yes, your eyes blink, there's
a sting of It's like when you open your eyes underwater.
It's tolerable, and it takes a bit for your eyes
to adjust. I'm not a fish. My eyes don't adjust
under water. But for the pains, what normal? What if
I've been doing something wrong? No, but that that pain
sort of subsides, and it's tolerable. As you open your
eyes in this fashion or in this sense, in this
fashion sense, and you blink, you look around, you look
in the path that Varsha pointed out, and you do
not see any signs of anything different. There is no
nothing jumps out at you in this other plane. There's
no wisps of that interesting spirit that you saw following
Dosain back in Blue Falls, when there was that interesting
crowd of spirits that were sort of following Dosain as
if they owed him something. You don't see that here,
as there is no trail, or the same with when
you were in Pendulum, and you use this same ability
to sort of peer through the townsfolk.
Speaker 2: Nothing okay here, I shall remain vigilento just in case
anything does pop up, sure of.
Speaker 1: Course, But at everybody else you see these interesting lenses
through with an arcane hand to be placed on Jet's eyes.
And now Jet, who's these chromed eyeballs? Which is freaking
weird and super unsettling, but you can see invisibility, my boss.
That's twenty one right, Thank you always, And I should
remember that as you the passive reception. Sure you know what, Brad,
You hear something about it, but it's not just up
ahead around the berm or around the through like the
wind and the creaking of the trees. But you hear
it almost as if as if you were hearing something underwater,
sort of keeping with that same sort of underwater motif.
Here is that.
Speaker 6: I'm on core.
Speaker 1: As a as this interesting Now I'm now I'm going
down the steep dive.
Speaker 2: There you did it again?
Speaker 8: What the fuck.
Speaker 2: What's the level.
Speaker 1: Yeah, it's that so wonder level as you all fall
into a big muddy bog and I wish I prep
that anyway. So you hear through like almost like this distorted,
as if there is some sort of barrier between what
you are hearing, the location of the source of this
noise and where you are, which wouldn't be out of
context or unfamiliar with those interesting feelings of finding this
grove before back in episode and whatever it was. And
it feels like it's just up ahead, but not right
around the corner nearby, if that makes sense. You're on
the right path. You hear it in the same direction.
This weird disturbance of something make me a insight tie
because you can hear this eighteen it sounds like some
it sounds like it sounds like it sounds pained. It's
disturbing because it's also there's a melody that rings onto it.
Speaker 5: Uh, don't get the sense that it's side six that
is pained or that there is something else here.
Speaker 2: Oh, neither.
Speaker 1: I don't know. You would, m hm, you would, I
think so. I think, like I'm trying to be like, well,
maybe there, I think I think that is the best guess,
and I think that is hm, that would make sense. Yeah,
I I don't really know how to answer that. I mean,
I'm just everybody's mand jokes and being shipped back.
Speaker 2: I'm just I'm not feeling too goodness that.
Speaker 1: No, I know you've taken a lot.
Speaker 5: Of exhaustion all those candy yesterday.
Speaker 1: No, it's because you were you took a you were
into a teleportation circle.
Speaker 5: Now you're nine us give him like three exhaustion points.
Speaker 1: I don't kill them and then and then take an
inspiration because you're playing into your characters just so well.
Speaker 9: Yeah, I al because there was no slashes, I think
I would push past Jet and take point, and.
Speaker 3: Of cautiously I will do the same.
Speaker 2: Actually, sure, move ahead.
Speaker 5: I'll not at Lane to like stay back. Also, I
assume we like briefed Lane on what side six was
and our experience.
Speaker 1: Yeah, yeah, before I think Lane was definitely freezed out. Yeah,
definitely confused and also eager to sort of see. But
I think you've looked back and Lane already has the
face render out, this great flail at his side, all
right in his hands. It's two handed flail and I
have but he's holding the chain. I think like bundled
up because he wants to stay silent.
Speaker 2: Before we left, m HM.
Speaker 5: Directed Lane to just continually be like shoring up the
rear of the marching order. And then also potentially because
he can. He's quite sneaky as well, he could sneak
off in the same way. But be kind of real God,
I think is a good position for him.
Speaker 1: Of course. Sure, as you make your way a little bit, everybody,
make me a stealth check as you start to pass
through the veil of this grove and where you all
once were.
Speaker 3: Even though this says it's with disadvantage, this is a
normal oral for me. Wow, he's starting thirty two thirteen.
Speaker 2: I ruled a natural one. So, yeah, I trip on
my robe. I try and break my fall with my
hand face which does not have a hand.
Speaker 6: Yeah, that's funny, varshat.
Speaker 1: Geeze as you. Yeah, you go to catch yourself and
you hold out your hand, and whether you are not
used to the reaction time to get your cane hand
ready or for your other hand and to being able
to utilize that.
Speaker 6: You.
Speaker 1: Stumble and fall and I think for a moment everyone
you are all quiet, and then you hear a wo
and then a tumbling as you look and you just
see a rolling of clothes down a stone face of
a small hill. Maybe this hill was actually a face
of a rock that was covered in moss and some
of that came undone and led to your slipping jet
as you sort of tumble down for a moment, room
me a D four. Okay, what take one point of damage?
I'm glad you're one because I would have sucked if
it was anything. But yeah, you take a hit point
as you sort of tumble for a moment into a
briar brush. Briar's brush.
Speaker 2: Oh okay, Um, takes you a moment to sort of
pluck those.
Speaker 10: Try not to make so much noise, Jen, Sorry, So
there's a dead silence for a second, and then I
would like to do something I think you know, what
would you like to do?
Speaker 6: Uh, I'm gonna summon construct? Oh okay, yeah, it's ninety
feet So ninety feet in front of us, is there
like a clearing? I basically just want to lay a
trap so that they attack this thing first before us.
They feel like we're about to get ambushed.
Speaker 1: Unfortunately, there is no clearing up ahead.
Speaker 6: Okay, but it also looks like it takes a turn
after me, so like you can't really do anything. It's
just but I wonder if I could do. Can I
just summon it and have it walk ahead of us,
way ahead of us, like make stomping noises. I guess, yeah,
so that they maybe come out and grab him first.
Speaker 1: Sure.
Speaker 6: Oh yeah, I can make it out of clay, metal
or stone. And I think I'm going to do metal
because it'll sound like armor.
Speaker 1: Where would you be getting the metal?
Speaker 6: It's just some in construct. That's the spell, and I
can you call forth a spirit a construct? It manifests
in an unoccupied space that you can see within range.
It uses the construct spirit stat block. When you cast
the spell, choose a material clay, metal, or stone. The
creature resembles a gallamer. Uh you oh your choice? Yeah,
sogllum is definitely what I would do of the chosen material,
which determines certain traits in its stat block. A creature
disappears when it drops to zero hit points or when
the spell ends.
Speaker 1: Make me an arcana, yeah, sixteen. What does it look
like as you cast us?
Speaker 2: There?
Speaker 6: I put it in the chat. I think it actually
looks like I'm pulling metal or like mineral from the
rocks around cool, and so it looks like it's being
it's seeping out of it actually, and then it, you know,
pulls to the ground as if gravity is pulling it
towards a certain spot in the ground. Yeah, and then
it materializes that way, it begins to form and pile
up and become this like gollum of metal. It looks
like armor. So when it moves it makes the same sound. Yeah,
So Natrez just looks like a full armored person.
Speaker 1: Interesting you say that it looks like whether it was
your subconscious for just knowing what the sworn looked like.
It looks like a not a spinning image, but it
is close enough to resemble a sworn sworn guard someone
may you may have worked with full suit of armor
helmet on the gold trim of their filigree, and their
sworn armor is still just that same metal if there
is no difference in metal or texture here, as at
this crude automaton of a metallic sworn starts to then
creak and groan to life as the it starts to
warp and bend and move as some as it finds
its own moving parts, and then it's then starts to
then march in this very mechanical way toward Varsia.
Speaker 6: No, away from us. It's gonna walk ahead of us,
ahead of us.
Speaker 1: Yeah, yeah, yeah, yeah, yeah, I'm jase. I mean it's following.
It's following Violet, not Varsia. Okay, as it begins to walk, m.
Speaker 6: It's Benneth's armor.
Speaker 2: Smith.
Speaker 6: Look at that?
Speaker 2: Does it have a name?
Speaker 6: That's the guy that took me in along with Smith.
It even has the same marks on it.
Speaker 2: You named your construct after him?
Speaker 6: No, I didn't do it on purpose. It just looks
like him.
Speaker 2: I guess.
Speaker 6: I see weird.
Speaker 2: Does it have a name?
Speaker 6: Oh what would you name it?
Speaker 2: That is neither here nor there? As its creator, I
suppose you must do as I've always been told. Names
have power.
Speaker 3: At least the armor is getting some use now.
Speaker 6: Yeah, if it's even the same armor, well.
Speaker 3: You said it looks like it, doesn't it?
Speaker 8: Yeah?
Speaker 5: Like?
Speaker 6: Okay, even even has a scratch on the left shoulder.
Speaker 11: Move any faster. I feel that we need to make
Yeah the time up here? Yeah, I worried about clas six.
Speaker 2: We not we need it. And if it's kind of
good that makest are whatever the fuck is.
Speaker 1: As you say you're worried about Site six, you do
hear the weird distortion grown again happening just upet It's
louder as time tie, and I think everyone else you
hear it as well. You also as you stop and
listen for a moment, it's as if it's almost as
if somebody uh emerged from water making this noise. And
then it's like then like it starts to clear out
a moment. As you begin to progress a little bit farther,
it gets to be clearer and clear of with every
step you take. The grunting and the groaning of this
metallic armor of someone of a lost soldier named Bennett
begins to then march still toward an opening. The trees
nearby start to then resemble something of familiarity as you
remember being one of inside one of these trees Varsia
as well as you Smith. As you begin to recognize
the leaves, and there is a moment where you feel
a sense of a relation to these trees, whether it
be a friendship or a familial feeling, ancestral feeling, as
you step through and recognize where you are, But the
scene in front of you is not as you left it.
Where you are is the grove that you once left
there are there are five or so trees around the
center of this one rooted into the ground. This one
rooted into the ground is Sight of Six as he
calls himself or as Audrey Ane called him and mentioning
Audrey Anne. She is also in this grove. She is
being held by one of the many sworn that are here.
She is being held back, and she seems to be
There are tears going down her face, or at least
dried tears as she is there something are you about
to say something? No?
Speaker 6: No, sorry, I don't know. No, I don't know if
that was a I'm so sorry.
Speaker 1: As Audreyenne is there as she seems like she has
weeped recently. There are large ropes that are then sort
of spanning onto different trees and rocks nearby, holding Side
of six in some sort of position, almost as if
maybe Smith or also Jet, if you were to recognize
or see someone felling a tree, you know how they
would tie a line to another tree to make sure
and someone else would pull it to make sure that
when you would fell a tree, it would fall in
the direction hopefully that you are pulling anyway. It seems
like that, but there are several of these lines going
in a bunch of different directions, so it doesn't really
make sense. It's almost as if if there was enough force,
they would be able to pull a tree apart as
in four different directions. These ropes are tied to side
of six. As as he begins to grown and creek,
as the tree starts to twist and snap, you do
notice that there are twelve I believe, unless I miscounted,
there are twelve. There are I have too many on
the board. I mean what there are twelve of these
sworn scattered throughout this grove. Side of six is in
the center. He's rooted into the ground, into the center.
Before you saw him, he was up and moving from
tree to tree. I think the last time we said
goodbye to him and Audrey, or as when you said
bye with Audrey and brought Audrey back to nine News,
he was content and walking around. But here he is rooted,
the bottom half of his stuck into the ground. Here,
but nine sworn are nearby. One of them seems to
be their helmet is off and they are tied up
by vines, and they are then kicked down towards their knees,
towards the center or the bottom, towards the roots of
side of six. Here as one of these, one of
these sworn, their helmet is then pulled off. Let me
reiterate once again. There are twelve sworn. One of them
is tied up at the roots of side to six.
Side of six. This large treent that we've met once
before is pulled you know, or it looks to be.
There is some rope tension and a bunch of different
ropes going from trees and rocks. Nearby. Audreyne the girl
that once told you yes like a maypole, and there
is Audrey Inn is also there who side a six
called Audrey. But one of these sworn is tied with
vines on his knees, as if a prisoner, or as
if maybe you were about to watch some sort of
grim execution. But the reason why you see side of
six is I think a mystery.
Speaker 2: They don't know we're here.
Speaker 1: Make me a stealth check me or everyone everyone?
Speaker 5: Okay, twenty twenty twenty, what's me run?
Speaker 3: It's going to add a flash of genius to mine.
Speaker 1: Okay, I'll put it up to.
Speaker 2: Fourteen, ok I'll add one to my own as well.
That mine to a fourteen to two cool. And the
flash of genius is to not step on the stick
in front of me.
Speaker 1: Okay, you're about to, and you woo. That would be
so dumb. I would fall and make so much noise. Okay,
as you both a flash yourselves, you are able to
continue to be stealthy. And yes, they do not see you.
They are unaware of your presence. Brad, if there was
something you wanted.
Speaker 5: To do, um, I was gonna message the others okay
while wait here okay, and sort of nod to spread
out a little.
Speaker 2: And each of them like a single target. Well, Russia
get a jump on them.
Speaker 3: What about the hostage.
Speaker 2: It looks like it's being tethered by those ropes. If
those are cut, then maybe they'll be safe. M Can
I ascertain what those ropes are made out of? Are
they just rope? Is it just falling rope?
Speaker 1: It looks like felling rope, which you would notice that
they probably picked it up from nine US. It's a
little bit thicker than normal rope for felling trees. There
are no like winches or cranks nearby, which you would
usually you know that they are. This rope is usually
fed with a winch or a crank that would then
help crank. Someone would crank and the tree would fall.
But that is not the case. There is no one
arm arming these or there is no no one manning,
for lack of better term, these ropes. They are just
being They're just sort of held in almost like holding
side of six in place, not necessarily pulling in any
direction or looking to pole in any direction. But it
looks like they are keeping side a six stationary though
he is rooted. But that is what is what you
sort of see. One spans to a nearby rock about
fifteen feet from it. One stands. Actually, I'll just bring
you over to this man.
Speaker 5: The hostage is being held by the sworn or being.
Is the one covered in vines. I thought one of
the sworn was.
Speaker 6: Covered in vines, but the girl is also being held hostage,
right stand off.
Speaker 1: Yes, I will show you what maybe I'm maybe I'm
I'm not explaining it well, as this is what is happening.
I got to see what you see.
Speaker 6: Hold on, Oh okay, wow.
Speaker 2: Which one is the hostage?
Speaker 1: You it's not on the map yet. You one a second.
Speaker 7: Ship this is sick and we're away.
Speaker 1: Yeah, we're only a d uh for Actually, yeah, you
are coming from the west, so you all may place
your tokens or I may have to go get them,
but you can yep, right over there, yep, in that
area in the western spot. I was going to do
this and give you a spawn spot because this is
what Brad does in our game. I like it. You
can spawn anywhere in here. Can you see that? I
don't know, it's over the gray.
Speaker 3: It's right below the tokens.
Speaker 1: Oh yeah, actually, I'm sorry. Yeah, that's right in the open.
You can you can be up in that area. Sorry,
that makes sense because you're wrong. My god, I can't
even grab the box anyway, I trust you. I'm just
gonna get rid of the box, all right.
Speaker 2: Great?
Speaker 1: Uh and I had I don't know if we can.
Speaker 3: Trash can.
Speaker 1: Yeah, the Golum trash.
Speaker 6: Can is about to disappear, so don't bother putting a
token down.
Speaker 1: Sorry, oh your golum trash can right all right?
Speaker 6: Yeah, yeah, don't worry about it. I'm about cast haste,
so he'll he'll disappear, okay, all.
Speaker 1: Right, Yeah, so I think maybe as you start to
why didn't I name him as you probably as you
approach you you get rid of it. But anyway, great,
thank you. I don't have to put him on more.
Speaker 6: Yeah, I will cast haste, however, on Tie and myself.
Speaker 1: Cool.
Speaker 2: Okay, if we are going straight into action, then I
suppose I would out of character. Who would benefit more
from being big Basha?
Speaker 1: What? Tie? This is really scary, token, Mesha, would I think?
Speaker 6: Right?
Speaker 5: Ty?
Speaker 2: I think so.
Speaker 6: I think so too, because I'm going to go in
and tank. Okay, in that care Smith Smith is also
very good when he is blown up.
Speaker 2: Okay, now that too many options. You will need to
rule because I don't.
Speaker 6: Know who to do it now, I'll roll one D
two two will be Smith, one will be me.
Speaker 2: I got you actually rushing in.
Speaker 5: We are actually having a conversation while I assume I'm
relaying all of it through messages.
Speaker 1: Yeah, oh, I'm sorry. You you will see this?
Speaker 6: Yeah? We all see it?
Speaker 1: Yeah, yeah, you will see this. I'm sorry.
Speaker 6: Where's the where's the hostagital approach?
Speaker 1: Yeah? The hostage I'm trying to I don't know. I
can't copy one of these, lawyer, what's going on here?
Speaker 6: I can also wait to guess haste until we're going in, but.
Speaker 1: Essentially as that before we go in, it's just right
down here in the south point. Okay, just make it easy.
That's pretty far. Yeah, yeah, one to have to deal
with the roll of three. You would have been in
the south anyway.
Speaker 6: The Oh no, I don't do that. I didn't door.
Speaker 5: Is it?
Speaker 1: It's as far as the map is.
Speaker 5: I don't know.
Speaker 6: Oh my god, eighty feet is that right? Tell me
mentioned door is like insane five hundred fucking feet dude, yes,
but the like the girl hostage, I don't care about
this hostage. To clear, I don't care about that.
Speaker 1: Why yeah, let me see if I have Do I
have a token Forrader? I probably don't. I probably do.
Speaker 6: I want the girl.
Speaker 1: And I completely.
Speaker 3: Is that an impersonation.
Speaker 1: Of what?
Speaker 3: That's the question that I had.
Speaker 1: Persia from from Meyer.
Speaker 2: Feel okay, okay, I would never I.
Speaker 1: I'm just gonna all right, I lost my place in
the All right, this is this is a person should
be over here.
Speaker 6: That's still only one hundred feet, so I could do it. Still,
she's gonna be here, ilied, Okay, be watching this. It's
still only ninety five feet.
Speaker 1: How what is the what is the range on it?
Just so I can put it right?
Speaker 6: Five hundred feet?
Speaker 1: All right, right, I'll put it way off the map,
you know. Let me that's sweet. I think everything in
this map is within range.
Speaker 6: Okay, So I basically I'll say I can get to her.
I can get behind the.
Speaker 2: Person charge the rest of the charge of killing.
Speaker 5: Yeah, okay, looking at the ropes, how easy to they
look like they will be got.
Speaker 1: Way something really sharp and a good hefty amount of strength.
Speaker 3: You can do it.
Speaker 2: That I was just holding. I got the ropes place.
Speaker 1: Okay, they're sort of holding cider six in place, enchanted
the ropes. Yes, make me an arcana a kind of okay,
Oh wait, you know, make me an ARCNNA and detect magic.
What's the duration of that? Because you were detecting magic
for a bit. It's one action up to ten ye
and his concentration. But so is summon.
Speaker 2: I can make this, but I cannot detect magic.
Speaker 1: You can't tell nothing about them from with the naked
eye shows that they are magical, these ropes. But as
as you're all having this conversation, things still happen because
time does continue.
Speaker 3: As so, don't have a jet on the map. You
can drag yourself onto the map.
Speaker 1: Yes, did you see the right token?
Speaker 6: Core? Just a follow up question. The little girl. How
is she being held?
Speaker 1: She's not being held like like you're gonna have to
watch this.
Speaker 6: She it's like, do I need to incapacitate the guard
before I can dimension or no?
Speaker 1: Probably not. It seems like maybe like her hood or
something is being held by the She's not like tied
up or being held like like forcefully held like a
hostage sort of situation. She is just sort of present,
almost like you would assume she was probably the reason
why they were able to find this place in the
first place, Like theybably meet her as a guide and
that's probably it. She's here, she's uncomfortable, and she seems to,
like I said, has sort of like these tear soaked cheeks.
The pain groaning feeling was coming from side of six.
But it doesn't look like he is in pain right now.
There's nothing. It's just probably this discomfort.
Speaker 6: I can get in there and I can get her out,
but it's gonna cost me. Or I can get in
and take him out and tell her to run anyone.
Speaker 1: I will let you plan all you like, as long
as you let me also do a cut scene before
we do it, because this is going to happen at
the same time as this cutscene, right, so like things
are going to.
Speaker 6: Then do the cut scene first because we're going to
make a plan and then the cut scene is going
to be completely different. Right, we should wait till after
the cut scene.
Speaker 1: No, we just no, no, Otherwise you won't have a plant.
Otherwise you'll be going in the contract going what do
we do? We're just fine, But I'm just saying, if
you want to narratively do this, I'll just like he's.
Speaker 11: Got the robes in lane, we're going to start killing Jet.
Just do what you can take them out if you
need to support the others, Okay, Bosha, I take it.
Speaker 2: You're going to pour over there and then.
Speaker 3: I can either pour out or try and grab Try
and grab the girl and get her out of there.
Otherwise she won't have any way to deal with the others.
Speaker 6: Well, I will protect her. She can run. But if
I pour in there and port out, I'm gonna be
pretty weak.
Speaker 3: After my boy, then I can I can do it.
Speaker 6: You can pour it in and poort out. Ah, Yes,
and no, trust me, I'll be fine, I'll pour it in.
I'm going to go in there. I'm gonna, yeah, I'm gonna.
I'll protect her and make and have her run. Don't worry.
But if I if I pour it in there and
poured out, I will be in big trouble.
Speaker 2: Yeah.
Speaker 5: Well, drawing some of them towards you from that side
might be useful anyway, get to you.
Speaker 6: Leave me those like four or five down there on
that south side.
Speaker 2: Fine, yeah, so I left the rest of you go right?
Speaker 7: Yeah, okay, burying one on one finds for.
Speaker 6: The cut scene, then cord. What I'll do is I'll cast.
Speaker 1: Oh.
Speaker 6: I have to think about the order in which I
do this, because one costs me far less. I will
dimension door my way in there, but then I also
cast haste using hold on, let me see what this is?
Do I have to touch this creature thirty feet?
Speaker 1: Fuck?
Speaker 6: I can't.
Speaker 1: This. This scene is happening simultaneously as you are planning,
So if you are going to go into action, then
I will have my cut scene first.
Speaker 6: Oh yeah, I thought you just wanted us to tell
you what we were going to do in the first round.
Speaker 1: Do you want to have your planning time and like
in character, rout of character, and you could, of course
do you're planning during the during combat. That's fine too,
because that's it's a it's a strategic board game now
at this point. But you can if you wanted to
discuss a pre plan going into it, you totally can
take as much time as you want. I'm going to
then still do it, and no matter how long it
takes for you, I'm still going to do this little
cut scene and it will just happen at the same time.
So if you're like, all right, ready, I'm gonna do
a haste, then that means I will then do my
cutscene because everything so we all catch you in the
same time. That makes sense. Okay, So are you winning?
You're good?
Speaker 6: You think I think so, everybody else good?
Speaker 7: Yeah, let's go.
Speaker 1: So as you are all having this conversation, there is
one of these sworn approaches. They are the hostage sworn,
or the one that is in vines. At least it
looks like he's wrapped in vine. I think their hands
are bound behind their back in like this, like their
arms are crossed but behind their back in this militaristic stance. Usually,
but they're on their knees and there and there is
this large thick vine that is wrapped around them. There
is there are cries of discomfort, both now coming from
that sworn who is bound, and also of course this
discomfort groaning of of Side of six. As you all
feel this weird and this distortion through this interesting landscape
that you always seem to somehow, either you find it
or it finds you stumble into that caustic feeling that
you felt before. Smith grows once again, whatever that may be.
As you all watch this, one of these sworn kick
the back of the knees of this one that it
was kneeling, so they sort of fall forward, and then
pulls them back up. And there's really no reason for
it except probably to insult to the fact that they
can't move, and he pulls it back up and yanks
the helmet off of this off of this sworn, the
bound sworn. Another sworn member approaches Side of six and
through the commotion and the talking here, with the flat
of their blade, they take out some sort of it
looks like to be this conical metal piece and they
stick it into or towards the like a crevice of
the bark of side a six. And then with the
flat of their blade or maybe even using the hilt
as a hammer and using their gauntlets very carefully, they
are able to or the back of their maybe the
back of their blade, they are able to hammer in
this tap into side a six. A groan as if
someone was to punch a tree ent in the stomach
off guard. As it takes this almost like it took
the wind out of it, or it was taken by surprise.
You now understand why the ropes were bound as it's
the branches start to creak, and.
Speaker 2: As the.
Speaker 1: Ropes start to creak as well in this chorus of
these tree branches creaking and struggling, and so does these
vines as they or these the bindings, as they toss
and creak in pain or discomfort. As you also now see,
if you are looking close enough, a stein or a
goblet a goblet is produced from this one here, and
they start to as if they are waiting for some
sap from a tree or to harvest syrup from an
ancient triant. That is what you see as viscous fluid
begin to sort of pour through the tap that was
placed within the bark of the tap is left there
as the now the helmetless bound sworn a sort of
cries and disagreement. I think it mentions, ah, mentions things,
threats empty that you would all know because they are
threats that would mention how Creighton is going to hear
of this. If any of ever avail understands.
Speaker 12: What it is that they are doing, then the entire
one is the one, the one that is the one
who is being bound and given the different Yeah, yeah, great, great,
yeah this was.
Speaker 6: He seems like somebody we don't want to murder.
Speaker 1: Uh.
Speaker 6: And he's bound by the tree.
Speaker 1: He's bound by some vines not from They look like
they're not from Oh okay, okay, they look like they've
been brought or cut on like.
Speaker 6: They started arguing and then a sworn pin them down.
Okay cool.
Speaker 1: And the one that is on their knees crying these
lempty threats about Creighton and Efferveil and the nobles will
this is a this is far too much. These spellkin
don't need to suffer as much as we are putting
them through. It's and the God King's mercy will be
with me. And you notice also this person has a
mark on their face, not burned but still very prominent
mark not unlike yours. Yours was varshap. As this bound
sworn bound byes is forcefully held down. The other one
behind here is stepping on their knees so they can't
stand back up. As you watch this sworn member here
take out some components looks like they empty, some sort
of ash, also chunks of looks like teeth or maybe
even just crunched bone. It's hard to say or hard
to see from here, as it is then poured into
the mouth of this restrained it's a better word, restrained
sworn or this restrained member of the sworn, as there
is a a cough or a burp as it is
forcefully poured into the mouth of this this once guard.
As these two step away, they watch as the restrained
guard begins now helmetless, begins to sort of convulse and
wriggle as if they were poisoned. They then, as you watch,
their eyes start to then swirl with a dark green
and black as the veins of their like their eyes
begin to get bloodshot. But the veins or the I'm
trying to even think of what the word is, but
the the veins behind their eyes that that's that. There's
gotta be some sort of term that red retina. Yeah,
the retina's capillarias are starting to then turn this dark
green hue, as well as thorns start to then pierce
through the pores of this sworn as he cries through
and echoing through this grove. Then the restrained sworn falls
limp for moments and then with a creak and to snap,
the vines that were binding this sworn begin to break
and snap.
Speaker 6: As I'm assuming he's fucking dead.
Speaker 1: It's a good assumption. And then.
Speaker 6: Do we see which one was casting that spell?
Speaker 1: The it was?
Speaker 6: It was it was what they drank, okay, And I
just mean like the vines holding him. Someone had to
be casting that from the group.
Speaker 2: I'm assuming it was Site six.
Speaker 9: No.
Speaker 6: No, he said that the vines were different.
Speaker 1: The vines were not being cast. Was no magic it
was being held. There were just there were just vines
they found on the way you would I.
Speaker 6: See, okay, I saw it was like from the ground
some magic.
Speaker 1: The vines that were holding him snap as then this
ah like a heavy icy fog spilling from the armor
of this once sworn, green though and putrid as this
sworn begins to stand. The helmetless restrained sworn now spewing
this heavy green fog as they begin to stand, and
they look towards their sworn brothers. And then that is
where you have come up with your plan. We're gonna
take a break. We'll be back and we will see
how the party deals with whatever just happened in front
of them here in this secret grove, the secret garden,
the secret grove of Side six. We'll be back. Everyone
seeing a bit.
Speaker 3: He drank the cider.
Speaker 1: Six, he drank the cider sick. Well, you've ruined the
entire episode, all right, thank you. That was great, all right,
and it's been ruined. Okay, So we are back and
we are just going to start up with some of
this combat. Here. We just saw the party as they
watched a crude ritual involving an old tree ent that
they've met named Side of six and his little friend
named Audrienne is a little girl who is nearby. As
they watched this tree, and as it was sort of
held down or tied down, they tapped into it and
took its biscuits sap and use that in some sort
of concoction and force fed that to one of their own,
creating this interesting abomination of a guard. This all happened
before their eyes as they came up with some sort
of quick plan to deal and take care of this.
But it is now their time to act. We've rolled
initiatives during the break and tie, Brad, it is your turn.
What do you do?
Speaker 2: I see this happen, but I'm already on the move.
Speaker 6: I think so No, no, well, I mean, I mean
I guess so, but I have to cast that spell
haste on you.
Speaker 1: You're gonna have to wait for.
Speaker 5: Narrator running away all right? Blade pulled out, dagger in
one hand, van Ahar and the other, and I'm already moving.
I'm like kind of one eye watching the thing happen,
but I'm already like beelining the way I said I
would go.
Speaker 1: And yeah, I mean, I'm completely forgot about that.
Speaker 2: And I love it.
Speaker 1: Thank you so much. What can you give it a name?
And stuff? That just cool?
Speaker 2: Just super dupe the sword? Yeah right, all right, okay, alright, I.
Speaker 1: Give him sorry, it was just cool, like you remember,
dam I just go ahead. I was just nerding out
about the game and here we go. Mm hmm, I will.
Speaker 5: Does this guy even know I'm coming. No, wait, can
I teleporte behind him? You know you have teleport?
Speaker 2: No, I just teleport behind him. None of the meme.
Speaker 1: Yeah, yeah sure, yeah whatever, yeah memes memes memes than me. Yeah,
go ahead.
Speaker 5: Does that give me any sort of advantage on the attack, yes, wonderful,
And you're oh my god, oh I thought that was
a twenty nine to hit.
Speaker 13: Okay, twenty nine hits cool. Here we go then, so
first attack you have sneak attack all at that law
I'm seeing if I am seeing what I can do here,
first one attack and then extra attack.
Speaker 1: And this is what I meant.
Speaker 2: Wow, natural one. Cool? Now to make that not a
natural one and.
Speaker 5: Immediately ruin my brand new sword, I retroactively use an
inspiration that way.
Speaker 2: I actually genuinely have no idea what the around inspiration.
Speaker 1: Now, you can as much as I like to let
that happen.
Speaker 2: If I give you five subs.
Speaker 1: All right, okay, just all.
Speaker 2: Right, brivery, this is.
Speaker 1: Man.
Speaker 5: Immediately it's going to go down to a fucking D
four or whatever. Immediately the fucking first hit.
Speaker 2: Okay, uh I do you.
Speaker 1: Know what channel to give that to?
Speaker 5: Not?
Speaker 1: Mythematic is it a magical weapon.
Speaker 2: It is a magical weapon.
Speaker 3: These aren't road there chords.
Speaker 2: Do we not decide that magical weapons would not incur
the damage reduction? Because otherwise it would well you would
never do the character and spell win. I think so
what we decided if I think we decided that magical
weapons wouldn't incur the damage reduction?
Speaker 1: Yes, it was magical weapons do not incur magic?
Speaker 2: Yeah, the character and spell win.
Speaker 1: Yeah yeah, yeah, you're right. And then we also incurred that,
uh they it doesn't stop your of actions, right, yeah, yeah,
thank you? H cool? Sweet, all right, because that would
have been great, but you're right, I forgot about that. Anyway,
it doesn't matter. You've got twelve of these nights here.
And also we are looking on so that second one misses, okay, correct, Yeah,
it definitely misses as it sort of digs into the
ground or maybe pangs off of the stone nearby. It
would have rolled the edge if it wasn't already magical.
But you do hit with that first one.
Speaker 5: Cool offhand attack. I'm gonna use the returning dagger.
Speaker 14: Seventeen for another eight damage and seventeen. It's cool, you
know what, I'm not going to do anything, I might
not do anything else.
Speaker 15: Okay, yeah, okay, weak attack, Fine, you're gonna have the
exam much five.
Speaker 2: Twenty five in total?
Speaker 1: Okay, twenty five to six? Right? Do you see their
their names? They're their numbers?
Speaker 6: No?
Speaker 2: No, cool?
Speaker 1: All right? Just for me? Then, never mind?
Speaker 3: If you when you click on a token, you know
where the colors are.
Speaker 1: Yep.
Speaker 16: If you click on it and go into those areas,
you hover over whatever color and you push a number
on your keypad, it will put that number there.
Speaker 1: WHOA cool? All right, thank you? I have only learned anything.
Speaker 11: Yeah.
Speaker 2: Is it just numbers or.
Speaker 1: The more you roll you do it with letters? No? Okay, cool?
All right, varshad is yours. You're not doing anything else?
Time correct? Correct? Okay?
Speaker 6: Okay. I am moving forwards so that ties within thirty
feet of me. I am casting haste as a bonus
action using my sorcery points on the two of us.
I'm twining it so we both get that, and then
I'm going to.
Speaker 2: Right.
Speaker 1: What is it you cost sorcery points for your twining? Right?
Speaker 5: Yes?
Speaker 7: Yeah, may um.
Speaker 6: It's three because it's a level three spell. Haste is right,
it's haste level three or four. Hold on, I say
it's it's three level three yep, and then I need to.
Speaker 1: That's an eleven, by the way, one in the one
way go ahead.
Speaker 6: This actually almost clears out my metamagic. And then I
am using my regular action to cast a mension door
and move myself five hundred feet over here. However, if
I cast haste on myself at the beginning of the round,
does that mean it works right on this round or
is it next round?
Speaker 1: What does it say in the on the spell? I'm
sure it's this round. Gon'd be so silly. Che's a
willing creature that you can see you until the spell ends. Yeah,
it doesn't say it doesn't start until next round.
Speaker 6: And I attack as well. I'll attack the guy right
next to the girl.
Speaker 1: Okay, so you you as a.
Speaker 2: Your spells an action, so I don't know how.
Speaker 1: You'd use it.
Speaker 6: This is an action because I'm hasted.
Speaker 1: Yeah, so you're standing here? Yeah, okay, cool, So you
go over it one more time, just so I know
the word.
Speaker 6: So I did the haste as a bonus action, but
your bonus action you can do in any order. So
I did it first. I use my movement to move
close to tie to be able to cast haste on
the two of us using twin twined meta metal.
Speaker 1: When twined is your you get twin the bonus action.
Speaker 6: The no, that's you're using.
Speaker 1: Your You're using your regular action. Haste as is an action.
Speaker 6: It isn't a bonus action, right, but there's metamagic to
turn that. You can basically turn any spell into a
bonus action rather, but you have to use your sourcery
points to do it. Yeah, so I did that, so
it's now a bonus action, got it? So I did
that first, So we're now hasted. And then my regular
action was a spell, which is to dimension door myself.
But because I'm hasted, I get to just do an
attack as well if it is effected.
Speaker 1: This right, understand, But I just need to take a
look at magic. What is it? It's your meta magic,
So you get to.
Speaker 6: And we did twinned and let me look it up quickened.
Speaker 1: Were you keeping it on your sheet.
Speaker 3: Features and traits?
Speaker 2: I mean, Hayce does give you an additional election, so.
Speaker 6: Yeah, but it can to me, it can only be
used to attack. So if it's still effective, if it's
effective this round, then I can go ahead and do that.
But unless I can't use two separate meta magics. But
I don't see why not, because it's just if you
use the points, you've you've got the points.
Speaker 16: If you have the points, but object, it's not only attack,
it's attacked, dash, disengage, hide, or use an object.
Speaker 2: Yeah.
Speaker 6: Actions, but just you can't use it to cast a
spell twice, right, Yeah?
Speaker 1: Cool, and you're using you were using quickend spell.
Speaker 3: Yeah, quick end and twined to break the action economy.
Speaker 1: You cast on one action spell as a cantrip and
a cantrip in one turn. Cool.
Speaker 5: This is.
Speaker 1: Actual economy and absolute worth the cost young right now,
this isn't even this doesn't tell me about it. This
just tells me what I this is like, Oh, you
should get the meta magic. It's quickened spell is what
we're looking at.
Speaker 6: Yeah, quickened and twinned unless you can't use them at
the same time. But I don't see why you can't
because it just requires sociery points to do so. So
if you have them, you should be able to do.
Speaker 1: If you don't cast them as an action, it just
sort of happen. You can just do.
Speaker 6: Basically, what you're doing is you're spending your sorcery points
to turn the spell into like a cantrip that you
can cast during a bonus action.
Speaker 1: Got it? So yeah, pass a bunch of time as
well as.
Speaker 6: It's six sorcery points James or I think not five?
Speaker 1: Cool? Yeah? So so what you'd be spending for this
cool thing is a bunch of sorcier point all right? Cool?
Got it? I just didn't know if it was if
it cost and a bonus action to do a quickened
spell and then because then that throws off the Yeah,
got it for sure. So you are using quickened spell, yes,
and then you were also using twin spell. So you're
using a ship ton of sorcery points yes, which are
not which are different than our spell points?
Speaker 6: Yes?
Speaker 1: Okay, so you're using a ship ton of your surceery
points to quicken a spell, and then you are twinning
a haste for you and uh tie over here, and
then you have.
Speaker 6: A regular action.
Speaker 1: No move you moved over here's your movement. And then
I'm so sorry for going on. Okay, you moved over
here for your movement. And then you did a quickened
spell for.
Speaker 6: Sorcery points yep, yeah, and that spell was hate.
Speaker 1: Then you have those of you, and then you twinned it,
and now I have you, and now I have my action.
Speaker 6: Which would be to cast a mentioned door and head
over here, and that bonus because I'm action. So I
just now I attack.
Speaker 1: You have your hasted action and now you can attack
sick all right, Dope, that was awesome and so scary.
Oh Jesus, and then she quit.
Speaker 6: It just got scarier. Now, quick question.
Speaker 1: So you I'm pretty sure during during spell wind, I
guess that's probably the best way to explain the spell.
Speaker 3: Win ConA checked to no.
Speaker 1: Oh, right, yeah, doing arcana. I was going to I
was going to lump this all into one thing, but yeah,
give me you can. I'll let you choose. You could
either spend that natural twenty as your hasted natural twenty
where you can do all the damage. Never mind, it's
up to you. I was going to count that as it. Yeah,
we're making our cat okay.
Speaker 6: Yeah, yeah, though, did we decide if we can use
extra attack on I mean I think I can, right,
because it's still all it says is whenever you take
the attack action action, which is what you get for haste, right,
So you're.
Speaker 1: Getting a new action and you're using your attack action
in that new action, so you get multi tech.
Speaker 16: Suck it, bitch.
Speaker 1: A lot of great shit just happened from Varsia.
Speaker 6: Yeah all right.
Speaker 1: It makes me very excited that I have no idea
what the balance.
Speaker 6: I'm going to use my inspiration for this because I
don't want to walk this.
Speaker 1: Yes, what the ship.
Speaker 2: Looking opening?
Speaker 6: Move man, Harry car It's okay.
Speaker 1: Someone in my house is going to come running in
here being like someone just sold everybody? All right, Uh
do what the sh all right? Things get anime here
for a second, as the spell wind helps guide you
through this grove, tell me what happens?
Speaker 6: Well, what do I get to do with this? Like
what it's a NAT twenty for the arc for the magic?
So what do I do something extra for the spell?
Speaker 1: How magic do you want to twenty on this? You
also you casted two things. I'll let you choose which thing.
Whether that was the haste we you've haste you could
haste everybody.
Speaker 6: Or whether that was straight up that's the right decision
to make. Dimension door is fine, But yes haste, I'm
haste in my party, the whole fucking party.
Speaker 1: Yeah that's disgusting. Yes, I love that all right, So
you go to cast haste, so, yeah, your twins spell,
I guess goes off wrong and hastes everyone. What does
it look like when you do haste?
Speaker 6: So again, I think previously it would have, you know,
had the purple spell wind with it, but now I'm
using void magic, so I think I think you feel lighter.
I don't know if you see it as much as
you feel it, like the gravity just is less on
you now and you can tell and you know you're hasted.
As far as what everybody else sees, it's just that
kind of strange blur, almost translucent as they are moving
at extra speed through the like dimension hopping almost it's sick.
Speaker 2: Double no, my life one.
Speaker 1: I don't think you can double uh she goes off
three times. All right, that's disgusting.
Speaker 6: Okay, And now I and then I dimension door myself,
which is just like I pinched the I pinched the
area around like yeah, and then it kind of bends
and then I pop up basically on fold my hands
and then I am there. And then I absolutely run
my bleeded right through this guy from behind.
Speaker 1: Sure, a weird distortive snap as you sort of zip
through reality in the reality sort of like a like
an old TV sort of going out that sort of
happens in reverse a single point in uh time and
location as you appear behind this sworn What would you
like to do? You want to cut this man in half?
Speaker 17: Is that what's going on?
Speaker 2: You?
Speaker 6: Thirty six damage? So I don't know what happens, but yeah.
Speaker 1: You rolled a krit and then you died a bunch
of damage to him.
Speaker 6: Yeah, thirty six damage sol if that I don't know
if that kills him obviously, but I think his armor
is now down.
Speaker 1: One is the did you roll all of your damage
for the created with the plus five? Okay? Right?
Speaker 6: Yeah, it does it already?
Speaker 1: Right? Yeah? All right? And this one is what number
four thirty? Huh?
Speaker 7: How many thirty six?
Speaker 6: Thirteen, two, five to fourteen? Right?
Speaker 3: Did the fourteen hit?
Speaker 1: Fourteen does not hit?
Speaker 6: What is is r ac after the thirty seventeen?
Speaker 1: Right? Yeah? After the crit because you s under his armor?
One still doesn't hit? Okay, but thank you for reminding me. Yeah, yeah, no,
I have to write that down here?
Speaker 2: Is it?
Speaker 3: Does it hit when the armor gets undered by one?
Speaker 1: Or no?
Speaker 6: No, that's what he just said.
Speaker 1: Yeah, no, no, no, it does get sundered, but it
would it's twenty yeah, thank you? Okay, is this is
not the right amount of Okay, sorry, I was doing
math wrong. Twenty you said, yeah? Cool? All right? Anything
else on YouTube?
Speaker 6: Yes? Hold on, I'm so sorry. Oh you see your
I am serious because I think I guided strikes a reaction.
So I'm gonna do it.
Speaker 1: Yep.
Speaker 6: I'm gonna use guided strike as a reaction, which gains
me a plus five on that second hit. So it'd
be from fourteen to what nineteen? Yes, so I think
it would hit. Yeah, so give me that thirty six
damage please.
Speaker 1: Okay.
Speaker 6: So it's just so that chat knows how this goes.
Your weapon suffuses itself with our Caine energy, allowing a
weapon attack of your choice a moment of clarity and guidance.
You gain a plus five bonus to a weapon attack
role that you just missed. If your attack misses with
the plus five, obviously the spell fails, you're the fuller.
Speaker 1: Of your blade, even deer, the fuller being the dent
that goes down the blade of the blood vein of
the sort that starts to then radiate with purple energy
as even deer strikes. True for thirty six damage. Wow,
well done. Now anything else on your turn?
Speaker 6: No, I'm so sorry.
Speaker 7: That's literally everything I could.
Speaker 1: Sorry, I'm sorry I took so long trying to understand it.
All right, So and I will never make that mistake again,
Varsha considering I never want make her mad. Okay, as
you do, you did thirty six damage. He his reaction,
his narrative reaction on his actual thing. But he reacts
by of course, you knock his arm free from his socket,
not free from Audrienne, as Audreyen is now free from Okay,
as I mean thirty six damage. I mean you could
if you wanted to.
Speaker 6: Absolutely I think that's insana as you so sorry.
Speaker 1: Don't apologize to me. It's Audreyanne's kind of covered in
blood as.
Speaker 5: The uh.
Speaker 18: Gets either way to be honest, going yeah, sorry, Adrian,
I'm here to help what anyway, I'm Audrian out of nowhere,
this guy's arm falls off and she.
Speaker 1: Uh, I was gonna roll and see she there's some
blood hits her. She is sort of stunned for a moment.
Speaker 6: As I did as behind me or get into the
woods and hide, as.
Speaker 1: She is, well, what's your Christmas? I don't know.
Speaker 6: I'm gonna fucking source it in, so.
Speaker 1: Pretty probably pretty good.
Speaker 6: Okay, well, oh that's a save. It's twenty.
Speaker 5: Five.
Speaker 2: Yeah.
Speaker 1: I think she just is stunned for a moment and
then she begins to run. She only though, is going
to go half her movement. She runs. I think she's
gonna run behind you actually and go this way. There
is a moment where she stunned, looks at you and
then sees and recognize you for a moment, and she's
got that, and then she runs. And then if anybody
was to watch, she probably runs back and then looks
back and starts to then assess the situation. But she's
still on her way out. Smith, it is your turn,
as Smith is okay, Oh my gosh, she wasn't moving
the camera. Smith is over here.
Speaker 3: I'm going to lower my hand down as I make
a fist, and you can see.
Speaker 1: That there is a.
Speaker 3: Energy being collected for four magic missile darts.
Speaker 6: I am aiming for.
Speaker 3: Each of the ropes sick okay, and I do not
need to roll to hit. It is a guaranteed hit
with the magic missile.
Speaker 1: Yeah, you don't do not need to Can it be
any target?
Speaker 3: That's well magic missile specifically, I believe it normally would
not focus on each dart hits a creature of your choice,
so you can see within range. But I would like
to aim at the rope if that is possible. If not,
I will do something else.
Speaker 1: Give me an arcana check. This is like a meta
arcana check, as in, if it's good, then you can
do it.
Speaker 3: You can do it, all right.
Speaker 16: I lower my hand and as the energy collects, just
four small darts of force blast outwards from my armor
and connect with each of the ropes, and we're all.
Speaker 3: I do this at level two.
Speaker 16: I'm going to do this in a level two and
I'll have an extra one, so we'll have five darts.
I'm gonna shoot two at the first one, which is
the top left for me. I'm going clockwise basically, so
clockwise is the the the way that I'm trying to
hit these. One two, So seven damage to the first rope.
Speaker 1: Snaps, then.
Speaker 3: Second rope, two damage.
Speaker 1: Okay, third rope stinks. It stinks into the armor. It
sinks into the armor or into the rope, and there
it leaves like like that white hot arcane energy sort
of burrows into the material, but it doesn't seem to snap.
Some fibers break, but it doesn't snap completely. The group
four sort of the same happens here and the fourth rope, Yeah,
the the last three, same sort of happens. This white,
white hot arcane missile sinks into the fibers, cutting some
of it but not completely. But anything else on your turn.
The first one, though, does snap. It's almost born in half.
Speaker 3: I am trying to make an impression. So I'm gonna
burst forth from the trees and how how how high
is this?
Speaker 1: It's about I would say just a couple of feet
off the ground.
Speaker 3: I'm gonna jump it then, okay, and.
Speaker 1: By going to at this guy.
Speaker 3: Yeah, I'm basically gonna go this way and I'm gonna
land right next to this guy. And as I'm running out,
I'm going to say, you fight the Blacksmith and the untaunt.
Speaker 1: There are those among you that heard me speak. You
know that the God King's reign will not last forever.
Choose no.
Speaker 16: Or die?
Speaker 1: Yeah, okay, make me intimidation or persuasion your choice.
Speaker 3: Seventeen intimidation.
Speaker 1: You can give me advantage with that, because that was sick.
Speaker 3: Let's go ahead and add a flashy genius just to
be Oh that's a twenty nine.
Speaker 1: Roll me a just fucking turns out the fucking roll
a D twelve at disadvantage. So rolled two D twelve
and take the lowest.
Speaker 6: No, can I use my Oh that's so terrible.
Speaker 7: No, never mind, you don't have a reaction.
Speaker 1: Lay you also don't have a reaction.
Speaker 6: No, it's not I don't think it's Oh yeah, you're right,
you're right. It is a reaction to do it eight eight. Oh,
it's not a reaction. Okay, it's just a normal thing
that you can do. You can use this feature a
number of times equal to your proficiency. Bonus.
Speaker 1: Okay, now roll me a D four three. Okay, eight
of them are going to be stunned.
Speaker 3: Um, holy shit, did I scare the piss out of
this guy that I'm standing next to here?
Speaker 1: That one's gonna be stunned, that one, Thank you.
Speaker 3: I have an action left Okay, okay, because I was
hasted by Varsha's sane starting round. Yeah, I'm gonna l
like this guy up just to prove a point.
Speaker 1: Someday I'll make a cool, scary combat I promise, all right, cool,
and I'm gonna.
Speaker 3: Yeah, I'm gonna if he's stunned. This is an automatic
crit if I'm not mistaken, all right, let me just
double check on stun here for you, Thank you so much.
Stunned in creature's incapacitated, can't move, can speak only falteringly,
fails strength and deck saves. Attack rolls against this creature
have advantage. So I just get advantage. Incapacitated, can't take
actions or reactions. Yeah, so I just have advantage on this.
I'm going to go ahead and grab his face and
shocking grass.
Speaker 1: Yeah you are okay, Wow, wee new advantage around the
shocking of the face.
Speaker 3: It's twenty five and that's for twelve lightning damage.
Speaker 1: Say if I paid twelve lightning to what's the number eight?
Speaker 3: Yes, number eight?
Speaker 1: Okay, anything else on your turn, that'll be it. Okay,
It is now the venom Sworn's turn. As this creature
sort of wriggles and stands up, and as they sort
of look toward their brothers, their hair that they had
a full head of hair starts to then fall out
in clumps, being replaced by these thorns for a moment
that the thorns then retract as they begin to move
forward toward you, Varshad. Okay, give me one second. In
the stats, he's just gonna screwed up here. He's only
going to move twenty feet, so he's going to like
move a little bit slower and a little bit badass
as he does it. As he starts to saunter over,
and like I said, his hair is falling out in clumps.
It may fall out in the armor. But then these
spikes of thorns start to then recede in waves. As
now this like hairless, putrid poison man approaches you, let's
see where we're going to keep these uh interesting. Maybe
one moment there is a refraction of light as he
approaches Varsha. I'm not sure if you take your eyes
off them for a second, but when you look back,
there are.
Speaker 7: Multiple Okay, oh hell yeah.
Speaker 1: As h it begins to I think we see as
it's sort of the mark the scar of of the sworn,
and through this oath of the god king starts to
radiate a white hot All right, I'm a yellow glow
underneath this putrid skin. As it then it looks like
it multiplied somehow when your eyes were off of it
for a second and then it has maybe something else
about there's no way this commat is going to be
finished by today. Just so it Wane's aware. I'm sorry,
I don't have I didn't have a very important part
of this sorry, which was this.
Speaker 5: This is a.
Speaker 1: Coote all right, and I think that's it. I think
that's gonna be. I don't think it has any other
bonus actions or anything. No interesting. Okay, and that's its turn.
Lane's turn, as Lane was uh, I mean, Lane's up
with you all Lane? What do you do? Only Ratch
didn't work right now Ratch would be playing. Okay, so
this is that's just a movement. Okay, Lane runs forward
and he's probably gonna double his No, he's not. He's
gonna run forward. Uh it does? Hell, yeah, thank you?
Speaker 3: I already was he double movement speed?
Speaker 1: Ever when I was haste, can you mark yourselves or
do I have to do it?
Speaker 3: We can mark ourselves?
Speaker 1: Yeah, okay, give yourselves the wings. I think that one's
probably the boot or something anyway, doesn't matter. Use the wings.
Speaker 3: As Philadelphia Flyers logo activated.
Speaker 1: Okay, that works too. I'm gonna actually he's gonna run by. Yeah,
he's gonna because he's hasted. He's gonna run right by. Yeah,
it's gonna be fucked. He's gonna run by you and
the sworn that is here Smith. Then he's going to
strike with the chain dangling as face render makes its
way toward this sworn. He is then going to strike
where is Lane's few and a lane hits with a
heavy swing toward the always toward the face of this creature.
And do I have a bonus? Do I have a
multi attack on this thing? No? Okay? As lane strikes
as a chunk of damage as it clangs off of
the helmet of this nine offer of this guy. Okay,
And then he is going to try and dive into
some nearby brush. He's gonna have disadvantage on this because
he's right next to him though, Okay, as do this,
let's say he's hiding, okay, uh, and that's his turn.
Side of six is next a sight A six is restrained. Okay,
So Sidy six struggles for a moment. Yeah, there is
a moment I think in this grunting, in this confusion
where as you uh scream your exclamations and your your
in your intimidation as you go to intimidating stun a
good chunk of these sworn There is a and aspiring
side A six.
Speaker 3: To its part of the reason I did it so
that they would remember me.
Speaker 1: Yeah, as and of course I'm gonna let that happen
because you're all to fucking your twenty nine yet Jesus,
brain brain melting. As he begins to try to use
their action to try to snap these branches and these ropes,
You've already weakened it, so I'm going to give it
advantage as Unfortunately it's uh sid A six struggles the
boughs bend and creak. I think you also hear pain
as well as uh Sidy six tries to snap these ropes.
You sort of you hear them start to like that
tension start to start to reverberate from them as they vibrate, taught,
but he unfortunately can't snap out of him yet. I
don't think there's any other bonus actions he can do.
Wait a minute, that's secret, secret things that I maybe
can get them. It's this action. Okay, that's and that's
what he's going to do for his turn. Jet. It
is your turn.
Speaker 2: You are off the bushes up in this direction, okay,
Jet in the bushes. Yep, all right, A lot has happened,
But I am going in that bushes. I'm going to
run thirty feet here, which is I suppose half my
movement because I am here. And then from here, I'm
going to lift my left arm up in the air
and for the first time you see my sleeve fall
down to expose this uh, this gauntlet, this arm. It's
a fusion of magic and I suppose mechanics. It looks
it's not how would you say, like you know, steampunk.
You know, it almost as looks as it as if
it's from some other sort of you know, like time
and place. The the metal on it looks almost how
would you say organic? In a way it gleams the
The color itself is similar to that of mister Smith's armor.
You know, it has its orange shin to it, but
it looks like a hand. The only way you can
tell the fact that it's it's not, that it's actually
anufactured is the fact that the joints, the wrists, the fingers,
the different joints in the fingers and everything else have
this almost black rubber eyes looking texture to it. And ah,
funnily enough, it has two ports on the back of
the palm, and I'm going to now raise my other hand,
which or my other arm, and the spectral purple hand
is going to appear from it, and from inside it's
going to reach into.
Speaker 1: The gauntlet for one hand and then a perpectral hand
in the other exactly.
Speaker 2: And then I'm going to reach into my pockets and
I'm going to get two two vials which are like
I guess, in my fingers like this, and with a
deft movement of my hand, the corks remove, and I'm
going to I'm going to attach them to the gauntlet,
one and then the other, and then shake the hand.
And as I do, you can see that they start
to eff vest the colors on the on the gauntlet.
I think they'll be there'll be the yellow, the yellow,
and they start to fizz and as you can see,
they enter into the outlet and the hand starts to shake,
and you can see that it goes from a from
a from a yellow to an orange to a red.
And I extend two fingers in front towards this whole
group of creatures directly in front of me, and as
I do, the fingers themselves that the joints fall downwards,
revealing two holes. And I'm going to cast catapult at
level three at this guy. How do I let me
see at this guy, this guy, this guy and this
entire group, and it's going to miss Vashia because of
the angle I'm at right now?
Speaker 1: Fuck Si Okay, and do catapt does go on the
line or it has to hit and it goes something,
It goes in a line.
Speaker 2: Let me read I think if you like anyway, go ahead? Yes, so, uh,
catapult does in fact not just clear out an entire
line of people, but for every persons misses it will
then just choose the next guy. Yes, exactly.
Speaker 1: So if you miss everybody you can, then that guy
got it correct? All right?
Speaker 2: Okay, how do I link a spell again? On row twenty?
Terrifying music for jet by the way, mad scientists vibes.
Speaker 1: Right. Yeah, you go to your spell section and then
there are.
Speaker 2: That's two points. Oh and because of the two vials,
it's actually at level three and so as you can see,
it's the dc save of sixteen. Mm hmm.
Speaker 1: The decks.
Speaker 2: Yes, it's a DEX saved sixteen.
Speaker 1: Sorry, no, you're good. The first one it misses because
actually they have a disadvantage. They're done, all right? Is
that how that works?
Speaker 2: It's done?
Speaker 3: Yes, they have disadvantage disadvantage.
Speaker 1: Uh and it was sixteen, yes, the DC of sixteen.
Speaker 5: Let me just consult my chart here of all my
characters that I have on the board, Miss mortis so much.
Speaker 1: Oh yeah, sorry, yeah, didn't mean to be more here. Yeah,
so I do that? Does I failed this? So I
hit or you hit? Excuse me? Okay, so clangs off
of this guy?
Speaker 2: Okay, so he hits this guy for I believe from
the rolls here for twenty three points of I guess
bludgeting damage here as you get shot now because you
cannot uh well use a spell while he'stor you can't
use two spells while he's only one. I guess I'll
pull out my Wand of Magic Missiles, which is as
an item if I'm allowed to, And I guess I'll
use the wand on this guy as well.
Speaker 1: You'd be using the wand as a bonus.
Speaker 2: Uh no, as an action, as an action you've hasted
and what did you do use any bonus actions? I
have not used any bony.
Speaker 1: You could use the bonus action.
Speaker 2: To take out the one that works okay, all right,
that is in fact what I do. Yeah, as I
then expand six slots of the magic missile. Let me
see magic missile d N D five because I don't
have it on my thing, because it's an item and
I am an idiot. Let me see you're using six charges, yes,
using I'll add it for you, sixty four plus plus
sixty four plus I believe three because of my acane focus.
Speaker 3: Uh so the urcane focus.
Speaker 16: Ah, yes, you're right, it's to the spell attack role.
Speaker 1: So there's no oh, yeah, you're good. You don't need
to get it.
Speaker 3: So all right, but it isn't a plus it's a
plus six.
Speaker 16: It's a plus six because you get Actually no, I'm sorry,
Uh yeah, no, it's a plus six because one one.
Speaker 1: One for each bolt. Yeah, it's one one D four
plus one. Cool, So you have a sixty four mm
hmm plus six. But I guess are you doing it
towards one person or are you doing it towards are
you spreading it?
Speaker 2: So I've seen that these people are slightly resilient to.
Speaker 1: Things.
Speaker 2: Yeah, yes, they haven't all gone down and people have
been a bit, you know, so not even spreading out
you know that. I mean, like as you could see
thy Lambasterd, that fellow is still alive. So I'm going to,
you know, use my sixty four on this one guy here.
Speaker 1: Oh I'm tired.
Speaker 3: Okay, I added it here.
Speaker 2: Thank you, mic So that's a twenty extra this guy.
Yes to this one guy here, to the one that
you hear before, Yes, is viola tasted as well?
Speaker 1: Okay?
Speaker 6: He is nodding.
Speaker 1: Yeah, I'm nodding ye.
Speaker 2: Okay, all right, regardless, I need to rolla khana and
that's a natural one or my new magiciety beautiful for
my hand.
Speaker 1: Oh no, and you catapulted.
Speaker 2: I did that level three. I'm yet to help co.
Speaker 1: Uh and you catapulted to you you so, just for
the narrative of this catapult, you had this really sweet
new gauntlet and you loaded.
Speaker 2: Too viles inside two vials.
Speaker 1: Like shotgun shells into your shotgun, your shotgun gauntlet. That
then your shot gauntlet as you launch these slugs which
are these vials, through the through magic in the through
the air at your target. Indie, everybody right right, sweet, okay,
and then you misfire this guntlet shotgun the shot gauntlet.
Speaker 2: I imagine, so yes, because of the digital one.
Speaker 1: Yeah, I would imagine too. You will take.
Speaker 2: All of that damage.
Speaker 1: No, I don't want to do all of it. You
will take half of the damage as it bursts, because
if it was actually connected to your arm, then yes,
so you take all of it. But the explosion happened
inside this mechanical thing, so I think the burst and
the force of it, you will take half of that
damage as forced damage. Okay, but you do not get
your catapult, but it missed, so you get to shoot
roll on the next one. I'm kidding, That's not how
that works. We discussed how much was it was thirty six?
Speaker 2: Right, it was a fifteen plus eight, which is twenty three,
So I guess eleven damage to me then in that case, right,
so uh huh? All right? Ah, So do I get
any penna is on my weapon? Because I got a
natural one? Can I use it? Still? Is it still usable?
Speaker 1: Am I? It's magical?
Speaker 6: Magical?
Speaker 1: Okay? Okay, I think that's a magical weapon.
Speaker 2: Yes, not in focus? So all right, in that case,
things have changed. Things have changed.
Speaker 1: So now.
Speaker 2: My Violet is going to soup down towards Smith instead
of using the magic missile. We can't discount that because
it didn't happen in this timeline. Uh, and I'm just
going to yeah, there was this weird rippling effect, you
know what. Yeah, time time stuff happens, it's it's like,
you know, it would this would have happened if this. Yeah,
but yes, it's.
Speaker 1: Very fun exploring that narrative and that reality. But this
is the one that actually.
Speaker 2: I had this amazing dream in my hand didn't explode.
Speaker 1: And then now it's your turn, and you're like, oh, shut,
I'm gonna do that thing that I wanted to do.
Speaker 2: Yes, all right, so now instead I am going to
cast in large on on mister Smith so they can
see this Blacksmith fellow.
Speaker 1: So, yeah, producing bursts in your hand as a puff
of like this yellow was the vials that you chose.
Speaker 2: So I was speaking like ballistic jail, but like almost
contrary to what is supposed.
Speaker 1: To be because ballistic jail, yes, yeah, yeah, I love it.
And yeah, so this this chunk of yellow, viscous golden
amber misted sort of flashes from the your shotgun as
it doesn't launch, and that's now what I'm calling it.
As you then I guess turn and a reaction. Do
whatever it is you How does it look when you
cast in large on someone?
Speaker 2: Are you so Violet is the one that's going to
be doing. As Violet flies towards Smith, and as you
can see, the fluid inside Violet goes from that. You
know that, you know, I guess lavender color, lavenderlet color. Yeah,
any color that's not violet. You know that that is
the same as violet. Now that changes and permutates into
a red color. It starts to f ves and then stop.
Speaker 1: Perfect.
Speaker 2: Wow, your samples are very, very loud today. As Violet
opens the cock out, the fluid turns from what fluids
to a powder. As this mist starts to just goes
into his face and as he inhales, it takes in.
He takes it in and it enlarges him. And we
described in large a lot of times before. So I
don't want to take any more space.
Speaker 1: You're good. You're good as you As you then launched
the in large, I just forgotten yes, and you needed
to know anyway. So you are now enlarged. You are
this big.
Speaker 2: However, okay, it's the twenty one that.
Speaker 1: Would have been awful. You would have shrunken him and
that would have been hilarious.
Speaker 2: Would he have grown so large that he would have
basically been to speak for his body or big voy
his ama?
Speaker 1: That would have been if you were rolled at twenty,
if you if you're rolled a one, I would have
said you would front. Okay, this is gross? All right?
Is anything on your ef? Anything else on your turn?
Speaker 2: I sit down, Okay, I have a seed ship.
Speaker 1: Okay, okay, Now I gotta do these things. Uh, it
is now the swan's turn. This one is stunned, great,
so never mind, I'll just start doing the ones that
aren't stunned. This one is going to move, jeez, this
one is going to so many things, so many things.
Open speed? Where is it? Where is your speed? There?
It is? Okay, I'm gonna spend his turn getting to hear.
This one not stunned is going to spend his turn.
Oh never mind, he can get to no he sheet.
Oh actually he's gonna come here and as he does varsia,
you see as this one down here makes his it.
It moved in this direction because it wasn't on the chat.
He moved in this direction here for some reason. It's
showing up. That's cool. I love that anyway, he moved
to here, and he will he's going to touch he
takes actually he's gonna take off the gauntlet, and he's
gonna grab the back of the h actually gonna grab
the bleeding stump of this man while it's while he's
like like screaming in panic, and as his h the
sworn behind him takes off their gauntlet and then wraps
his palm around the bleeding stump, and you see a
flash of h of light as is as I should say,
like a flash of corrupted light as they tap into
the God King's grace and here his friend, oh god,
m hm, that was yeah, okay.
Speaker 2: Uh.
Speaker 1: And now the one that is in front of you,
Varsia is I don't think he can heal himself. Mm hmmm.
He is going to, I think as as he as
his bloody stump gets healed, the blood stops and the
seeping blood then seals over as the Uh. This man
is now carrying just his long sword in one hand,
but he looks back toward when you see under the
full helm, this radiating mark of the God King. I
need you to make I need you to make a
wisdom save. This is what this is avus as okay, cool,
The mark of the God King flashes and you see
the light from that sort of still the glow of it,
still refracting within the helmet or shining underneath the helmet.
But you have seen this mark before. You know what
he's trying to do. He's trying to get inside your mind.
And he's trying to scare you using the God King's
energy and divine and corrupted magic, as you are having
none of it. As it is, you have saved this
guy down here is going to now rush at you,
Varsha and swipe.
Speaker 6: He has disadvantage.
Speaker 1: I'll allow it. Yeah, yeah, hell yeah, I have to
allow I did it all right, cool? Yeah, it's tennis cloaks, dope.
I rolled really well the first time and then I
rolled an eight. Great uh, and that is not going
to hit you. Not gonna hit you, all right, cool.
As he goes to swipe at you, and it looked
like he was confident with his strike, goes to thrust
as he like runs across, like runs the thirty feet
and then goes for this low thrust. But Missus misses you,
but definitely hits an image of you. But thanks to
your your cloak tenno's cloak he misses. I don't think
he can do anything else in his turn. He can't
do anything else in his turn. And I think that's
all of them. Did I do this one? They didn't
do this one.
Speaker 3: I think he did not do that one.
Speaker 1: I didn't do five.
Speaker 6: I don't think so.
Speaker 1: Five. Oh I didn't do five. It's hiding under the ropes,
thank you. I don't know.
Speaker 7: Five is stunned pink, which i've Wow, that did so much.
Speaker 1: It did so fucking much as this one. Yeah, I did.
That's everyone. He moved, He moved over to Yeah, wowa
that Yeah, ty, it's your turn.
Speaker 2: Wow, Okay, he didn't attack me.
Speaker 1: Uh no, he made it to hear he doubled his
movement to get this year. No, he's stunned that one stunned. Yeah,
I did all the ones that are close to smith.
Speaker 2: Oh.
Speaker 5: The stunned mean I have advantage to hit him.
Speaker 2: Yes, fantastic.
Speaker 1: I'm pretty sure because I have disadvantagship.
Speaker 2: I would like to try answer him twenty six, twenty
six hits or eleven and you're gonna do a lash
to damage and then nineteen.
Speaker 1: Uh nineteen, No, nineteen hits I'm sorry, I got distracted
for another twelve nineteen hits twenty six eleven so twenty
three on six mm. Wow, just barely tell me how
you kill him or defeat him.
Speaker 5: It's just not pretty. I'm just stabbing him. Okay, it's
just just run him through with the blade.
Speaker 1: Okay, as you Yeah, he's he's stunned, and you were
just you were just making sure he is dead, and
he is in fact dead. I am going to.
Speaker 7: I'm forget.
Speaker 1: Do you have another attack? Do you another move? Do
you have another did you and your haste?
Speaker 2: Uh?
Speaker 5: Yeah, no, I have any of attacks left. I will
throw my returning dagger at the other one, this guy, yeah,
twenty nine against him ten piercing.
Speaker 2: That is my bonus action. And as I throw that
into him, I'm running up to him as.
Speaker 5: Well, and I got to hit him with the now
hasted it attack.
Speaker 2: Natural, pretty natural, twenty you I'm helping, I'm sponging all
the ones.
Speaker 1: I'm helping, and then I get to reduce his armor
by one. His armor is sundered. Cool, all right, And
you do a lot of damage as you.
Speaker 6: Is there another one after that?
Speaker 1: Are?
Speaker 2: I don't think so? I did one another attack after
it too.
Speaker 6: Yeah, but you get you get two attacks with your
attack extra attack.
Speaker 3: Yeah, you have extra attack.
Speaker 5: You don't get extra attack on haist.
Speaker 6: Are you sure?
Speaker 2: Yeah, I'm pretty sure. We've been down this road before.
Speaker 1: We made.
Speaker 5: So I can take two attacks on my attack action.
I can then do another attack on haste extra attack
doesn't work, and then I get my bonus action, which
is my offhand attack, which I did with the returning dagger,
and this one gets sneak attack for another seven.
Speaker 1: Alive. You did a total of how much this new guy?
You did a guy and then you did thirteen twenty.
Speaker 6: Yes, you can use a second offhand weapon to do
it's one weapon limit, so you can use your fists
or you can do another weapon to do a second attack.
But you absolutely do get to use it.
Speaker 1: What are you saying, hang on, what if you would
go ahead with haste.
Speaker 6: You're limited to one? Like your extra attack is one weapon,
so if you wanted to do Yeah, if you wanted
to do extra attack, you could use an offhand weapon.
That is what I would say.
Speaker 16: He used his bonus action already and that's how you
use your off hand yep.
Speaker 6: Yep, yeah, I don't get enough clarifying.
Speaker 7: Yeah, I'm pretty sure that we can do it.
Speaker 5: If he's not dead, I might still do more attacks
to it. He is not dead, okay, I will action sage.
Speaker 1: And do you do twenty just now? Yeah?
Speaker 5: Yeah, another attack with Vanaha twenty two for twelve more
slashing damage.
Speaker 1: Okay, good chunk of damage as you slice dead.
Speaker 5: He's not dead, Okay, I'll hit him again if I can.
Eighteen for another nine?
Speaker 2: Okay, is still live?
Speaker 1: Do you have any more in the chamber?
Speaker 2: H I do not believe.
Speaker 1: So. Okay, you have almost defeated this man, but he
is still up.
Speaker 6: Yeah, this is just that's scary.
Speaker 5: A psychotic spray of stabs, just like throwing the thing, hitting, stabbing, slicing.
One of them goes down the other one. I pulled
the blade back and he's still up.
Speaker 2: At night, I win came. Okay, I'll thank God all right.
Speaker 6: Vartia, Yes, Cord, can you show me a thirty foot
radius sphere? Show me thirty radio spear drop that down
for me so I can see if I can find one.
Speaker 3: That twelve squares by twelve squares.
Speaker 6: I just prefer not to counted and trying to move.
Speaker 1: What's going.
Speaker 6: Oh no, okay, it would be on any any part. Yeah, perfect,
thank you. That's okay, that's what I was open. So
that's not what I meant to do. Can you give
me the ability to move in two three four.
Speaker 3: Radius?
Speaker 6: That's what it says. Yeah, it says thirty radius.
Speaker 3: This is the divine light thingychord?
Speaker 1: Is that the.
Speaker 6: Gross thing?
Speaker 1: Yeah? Cool? So it's a billion it's a billion years.
It's a billion years long, okay, sickening. Yeah, and I'm
doing that huge. Yeah. Let me find a different one
that's easier to If you're like, what is this is that?
Speaker 2: I don't even know what that was.
Speaker 3: It looks at a bonfire.
Speaker 2: It is up up, up on fire.
Speaker 1: My brain is melting.
Speaker 3: I don't have one. I can sist d MT if
you want, yes, yes, that'll be faster.
Speaker 2: Can I step five feet back? Yeah?
Speaker 1: Stunned, nothing, that's opportunity attacks on me.
Speaker 2: Okay, take you like this guy was stunned as well.
Speaker 1: No, sorry, only the okay, sorry, otherwise you want to take.
Speaker 3: Sorry, I can't do it.
Speaker 1: That's fine.
Speaker 3: I thought I would let me copy pasta, but it won't.
Speaker 1: Whoops. I don't know.
Speaker 2: I just I just move a token whatever, Okay, mith,
I'm also doing this to him.
Speaker 1: As you back up? Yeah, coming to hit me? Yeah, okay,
let me just dross their go.
Speaker 6: It's okay, core, because I think I'll hit the tree,
and I don't want to hit the tree. Okay, because
the tree counts right.
Speaker 1: It's thirty yeah, yeah, everybody, Yeah, you've been down this
road before when almost look out blue falls.
Speaker 6: I actually think so, I'm that is too much, right, just.
Speaker 1: I'm actually me it's thirty foot radius, right, yeah, so
it's sixty feet in diameter.
Speaker 2: Holy shit, the mathematics.
Speaker 6: That's insane. How are you Are you supposed to use
this without hitting yourbly?
Speaker 1: Why it's so good? Because it's so dangerous. So it's
sickening how big it is.
Speaker 2: He would need some methamagic to protect us.
Speaker 6: Yeah, I didn't take metamagic. That does that? So yikes.
Speaker 7: Okay, Well.
Speaker 1: Now I can't grab the do you want to you want?
You still want this big thing?
Speaker 10: Yeah?
Speaker 6: If you yeah, if you just give me the ability
to like control it, be able to use that throughout
the fight. Is that I can't use it right now
because that's absolutely insane. It'll kill everybody on the battlefield.
So I can't use this spell, which is fine. I
will go ahead and I will attack.
Speaker 1: Okay, now I can't even grab it all right, V
At some point I'll be able to control the.
Speaker 6: Right Okay, yeah, awesome. So I'm gonna do booming blade
on number four.
Speaker 1: Mm hmm. Your hand rub rubs across even deer reverberates
as you would cast booming blade.
Speaker 6: Okay, yeah, which hits yeah sick? Okay, so, but it
also does damage on a hit now as well? Hold on, okay,
does it calculate that automatically?
Speaker 1: Now the sixth thunder? It looks like or do you
always do six thunder with even deer?
Speaker 6: Sorry, let me just read this here.
Speaker 3: It's rolling in three D eight.
Speaker 6: Both damage rules increase by Why is it rolling a
three D eight? I don't know, it should only be
rolling a two D eight, right, I insane?
Speaker 3: I have no idea what booming glade does. It's it
came in what x Anathar's.
Speaker 1: Yeah, so.
Speaker 6: Is oh because on a hit the target suffers the
weapons normal attack effects and then also booming blade. That's why.
Because the long sword is the one d eat as well?
Speaker 1: Is it?
Speaker 6: Thought it was one D twelve.
Speaker 7: No, that can't be right.
Speaker 6: One D eight. Yeah, that's why it's doing three. Okay,
that makes sense.
Speaker 1: That makes sense, except only two of it is thunder
and the other one is piercing but or slashing.
Speaker 7: But no, it's all void magic, all void.
Speaker 1: Well you wouldn't not all of it because you can't
change your slashing damage to be void. But you can
do avoid on the other two, which was and I
don't remember what we did for avoid match.
Speaker 6: Every ten is one, yes, is one roll, one roll,
so I think he only does one this time around,
but uh, yes.
Speaker 1: Was seventeen. I don't remember what that means.
Speaker 17: I gotta look my nose, and so much more work
for you.
Speaker 6: Yeah, target must roll a one D twenty with a
fifty to fifty chance to gain a point of exhaustion.
Speaker 7: So I think it was you know ten he saved. Okay, cool.
Speaker 6: Then I'll use my hasted action to attack with extra
attack dope.
Speaker 7: Okay, twenty five to hit on that ell.
Speaker 1: Yeah, that hit. So you've done a total and twenty.
Speaker 6: Five for the second one. Wow, it's the same role.
That's pretty fucking cool.
Speaker 1: Yep, your booming blade was nine.
Speaker 19: No booming blade was eight, so you rolled two D
eight after the my brain is starting to capsize.
Speaker 1: So the you rolled the dueling style, you get two
damage thunder the three D eight that comes with the
even deer spell description we've made into so it rolled
everything properly.
Speaker 6: So the first roll is only eight damage, so it
wouldn't even have needed to roll the void magic stuff
because only six of it was thunder.
Speaker 1: Got it correct. And then what's the other this rolling
two D eight here is now under Now.
Speaker 6: No ignore that because I was wondering why it wasn't
rolling two D eight. But yeah, so just ignore that.
So it's six seven eight for the first thing. But
it now has booming blade on it, so if it moves,
it's going to take damage. And then the it takes
eleven twice as well the thirty total damage.
Speaker 1: Mm hmm. Okay, how do you kill this or defeat him?
How do you defeat this sworn?
Speaker 7: This is the one that was trying to Yes, the
one that you cut the arm off.
Speaker 6: Yeah, he was trying to brain wreck me, right, that
cut his head off?
Speaker 1: Jesus?
Speaker 5: Yeah?
Speaker 1: No, this was this was this is this one, this
one' the lee was trying to brain wreck. This is
the one of the arms you said you were going
after four, right, Yeah, which was this one? This is
the one that you've already Yes, you're right, he did
try to Yeah, I kind of. Yeah. Great. As you
uh step back and you do the booming blade, you
spin and as you do, the blade dances definitely between
the helmet and the pauldrons, decapitating the sworn anything else
on your turn?
Speaker 6: Mm hmm.
Speaker 1: That's everything, okay, And we watch as as I think
Audrienn the camera now turns back to Audreyen as she
is watching in horror as this uh, it's it's a
there is the eyes wide as she is watching from
the brush as she's about to then disappear into the woods.
I think she does as she looks back and sees
this deft move by Varsia and what is going on
on the battlefield, and she looks one last look toward
toward sidey six as she then disappears into the brush.
We will pick up here next time. I'm on Smith's turn,
because good god, my brain is melting.
Speaker 2: Uh okay, where do I got remembered it?
Speaker 8: By the way, it's God that went down in his book,
that went down in my book.
Speaker 1: It's because you mentioned it. You just said, Peter just said,
she said you should only do a shout out this time, Cord,
and then I said, okay, and then that's when I remembered.
Then I didn't get to last week.
Speaker 5: Yes, not because I was, I know, a very prolific
YouTube and not the one you're thinking of, a completely different.
Speaker 6: One, but yes, also that one too.
Speaker 2: No, no, no, no, this one YouTuber. She has an
actual book.
Speaker 5: She writes down people that have slighted her and they
become like blacklisted in her mind for stuff. And I'm like, what.
Speaker 1: Wholl behavior him? Yeah?
Speaker 2: Very cool and normal. That was my shout out by
Oh I'm pressure