WEBVTT

1
00:00:00.520 --> 00:00:01.560
<v Speaker 1>He'll be a go be beer.

2
00:00:12.919 --> 00:00:14.199
<v Speaker 2>It's the Internet. You're busy.

3
00:00:14.240 --> 00:00:16.960
<v Speaker 1>Let's do this for August ninth, twenty twenty four. For

4
00:00:17.039 --> 00:00:19.280
<v Speaker 1>the next hour or so, let me help you sort

5
00:00:19.359 --> 00:00:21.679
<v Speaker 1>through the world of gaming on Game Mess Mornings Live

6
00:00:21.719 --> 00:00:24.760
<v Speaker 1>with Me Jeff Grubb today Take two keeps pointing at

7
00:00:24.760 --> 00:00:27.039
<v Speaker 1>the GTA six and twenty twenty five signed to keep

8
00:00:27.039 --> 00:00:30.199
<v Speaker 1>investors from worrying. But first please join me and welcoming

9
00:00:30.239 --> 00:00:32.159
<v Speaker 1>today's co host the Game Mess Mornings.

10
00:00:32.359 --> 00:00:34.960
<v Speaker 2>It's tomorrow. Who's saying? Everybody, Tam, how are you doing?

11
00:00:35.359 --> 00:00:38.240
<v Speaker 3>I'm here and I'm randomly getting blinded by my.

12
00:00:38.240 --> 00:00:40.920
<v Speaker 1>Light light it's blasting you. Is it just turning on

13
00:00:41.000 --> 00:00:42.640
<v Speaker 1>by itself? Is it haunting? Yeah?

14
00:00:43.439 --> 00:00:45.479
<v Speaker 3>So this this is weird. Like these lights they have

15
00:00:45.600 --> 00:00:47.719
<v Speaker 3>like a channel and a group and that kind of stuff.

16
00:00:47.759 --> 00:00:51.719
<v Speaker 3>And originally when I lived with Chastity on the East Bay,

17
00:00:52.399 --> 00:00:55.240
<v Speaker 3>she had the exact same lights, and obviously we would Yeah,

18
00:00:55.280 --> 00:00:57.200
<v Speaker 3>we're both working at games aout the same time, so

19
00:00:57.280 --> 00:00:59.560
<v Speaker 3>she'd be doing things and sometimes I would know when

20
00:00:59.560 --> 00:01:02.479
<v Speaker 3>she's about to film something because my life were randomly

21
00:01:02.520 --> 00:01:05.000
<v Speaker 3>turned on. She's like a sharing channel.

22
00:01:05.120 --> 00:01:06.640
<v Speaker 2>Rather I'll turn on the network.

23
00:01:06.719 --> 00:01:10.000
<v Speaker 3>Yeah, yeah, that shouldn't happen now, but somehow it still happens.

24
00:01:10.000 --> 00:01:12.640
<v Speaker 3>So maybe there's someone in this building that is making

25
00:01:12.719 --> 00:01:15.400
<v Speaker 3>content at am in the morning on a Friday.

26
00:01:15.480 --> 00:01:18.920
<v Speaker 1>That's that. That's incredible. Also, yeah, this is the problem

27
00:01:18.920 --> 00:01:20.879
<v Speaker 1>with these internet if they let mean, is it possible

28
00:01:20.920 --> 00:01:25.159
<v Speaker 1>that like Chastity still still has like access to it

29
00:01:25.239 --> 00:01:27.280
<v Speaker 1>or something and it's like turning it on for herself

30
00:01:27.400 --> 00:01:29.439
<v Speaker 1>or something and she doesn't know it's turning on yours.

31
00:01:29.439 --> 00:01:30.159
<v Speaker 2>That's incredible.

32
00:01:30.239 --> 00:01:32.680
<v Speaker 3>She lives very far away from me, so good luck

33
00:01:32.680 --> 00:01:34.599
<v Speaker 3>to hope. Yeah, because it's not even like it's not

34
00:01:34.640 --> 00:01:37.319
<v Speaker 3>even like Internet enabled. It's just like I wanted to

35
00:01:37.359 --> 00:01:38.799
<v Speaker 3>turn it on and off. I have to use like

36
00:01:38.840 --> 00:01:39.959
<v Speaker 3>an old school remote.

37
00:01:40.040 --> 00:01:43.280
<v Speaker 1>Oh it's one of those Okay, Yeah, I thought that's

38
00:01:43.280 --> 00:01:45.120
<v Speaker 1>how the game Scent worked. And now that game Sin

39
00:01:45.239 --> 00:01:47.280
<v Speaker 1>is connected to the Internet. So Dan had the power

40
00:01:47.280 --> 00:01:50.120
<v Speaker 1>and we had to unplug it and do a curse

41
00:01:50.200 --> 00:01:53.680
<v Speaker 1>on it to print it from attacking me anymore. Uh,

42
00:01:53.879 --> 00:01:57.159
<v Speaker 1>drags day Tamn, we're here, it's uh, it's Friday. I

43
00:01:57.200 --> 00:02:00.400
<v Speaker 1>am had a busy weekend last weekend, mostly.

44
00:02:00.439 --> 00:02:01.840
<v Speaker 2>Just having Dan. Right, you're in your home.

45
00:02:01.879 --> 00:02:03.519
<v Speaker 1>You just get a certain point you got to just

46
00:02:03.519 --> 00:02:05.799
<v Speaker 1>get that funk out. So I'm looking forward to a

47
00:02:05.879 --> 00:02:06.680
<v Speaker 1>quiet weekend.

48
00:02:06.680 --> 00:02:07.239
<v Speaker 2>How about you?

49
00:02:08.280 --> 00:02:10.800
<v Speaker 3>Yeah, I am looking forward to a quiet weekend. I

50
00:02:10.840 --> 00:02:16.680
<v Speaker 3>hope too. Got at least one activity planned, which is right.

51
00:02:16.879 --> 00:02:19.719
<v Speaker 3>I'm going, yeah, which is going to be fun. I'm

52
00:02:19.719 --> 00:02:23.400
<v Speaker 3>going to a smash room. You ever had a smash rooms?

53
00:02:24.159 --> 00:02:24.319
<v Speaker 1>No?

54
00:02:24.479 --> 00:02:26.000
<v Speaker 2>But I can imagine a room.

55
00:02:25.879 --> 00:02:27.319
<v Speaker 3>Where you were two people smash.

56
00:02:27.439 --> 00:02:29.719
<v Speaker 2>Okay, it's all right, never mind, Then I was wrong.

57
00:02:30.080 --> 00:02:38.479
<v Speaker 3>It's a room where six people smash. Okay, smash. I

58
00:02:38.520 --> 00:02:41.439
<v Speaker 3>mean they go in there and they're given a giant

59
00:02:41.479 --> 00:02:44.360
<v Speaker 3>hammer and they just get to destroy everything.

60
00:02:44.840 --> 00:02:45.319
<v Speaker 2>Okay.

61
00:02:45.639 --> 00:02:46.120
<v Speaker 3>Yeah.

62
00:02:46.400 --> 00:02:48.879
<v Speaker 1>Yeah, if we if we had an office that we

63
00:02:48.919 --> 00:02:51.639
<v Speaker 1>did giant bomb stuff, then I would occasionally ask us

64
00:02:51.639 --> 00:02:54.400
<v Speaker 1>to build a rage room or something.

65
00:02:54.520 --> 00:02:55.599
<v Speaker 2>Yeah, smash room.

66
00:02:55.719 --> 00:02:59.680
<v Speaker 1>Yeah that that that's okay, that sounds fantastic.

67
00:03:00.080 --> 00:03:02.479
<v Speaker 2>Are you expecting, Catharsis? Is this like you're gonna go?

68
00:03:03.960 --> 00:03:06.719
<v Speaker 3>Yeah, it's gonna hopefully good, it's gonna feel good. Like

69
00:03:06.960 --> 00:03:09.879
<v Speaker 3>it's also like half an hour slot. So I'm gonna

70
00:03:09.879 --> 00:03:13.280
<v Speaker 3>go there, smash for half an hour, great stamina, and

71
00:03:13.319 --> 00:03:15.879
<v Speaker 3>then just like get some food and then come back

72
00:03:15.879 --> 00:03:18.360
<v Speaker 3>and hopefully not leave my apartment for the rest of

73
00:03:18.400 --> 00:03:18.719
<v Speaker 3>the day.

74
00:03:18.960 --> 00:03:21.240
<v Speaker 1>What what are like the safety protocols do you have

75
00:03:21.280 --> 00:03:22.639
<v Speaker 1>like goggles and stuff you have to wear?

76
00:03:22.759 --> 00:03:25.240
<v Speaker 3>I think so they give you like a full rate

77
00:03:25.360 --> 00:03:29.439
<v Speaker 3>of safety equipment and like they kick you out with it.

78
00:03:29.479 --> 00:03:31.960
<v Speaker 3>And it's funny because like you can select different packages

79
00:03:31.960 --> 00:03:34.560
<v Speaker 3>and each new package has like each each package has

80
00:03:34.599 --> 00:03:37.759
<v Speaker 3>like a variety of different like things you can smash,

81
00:03:37.800 --> 00:03:39.879
<v Speaker 3>and it can be like, oh, you want to pay

82
00:03:39.879 --> 00:03:43.120
<v Speaker 3>for the vinyl add on where you get to smash

83
00:03:43.159 --> 00:03:47.240
<v Speaker 3>loads of fine. Yeah, it's like I think the I

84
00:03:47.240 --> 00:03:50.759
<v Speaker 3>think the the one that we have has like at

85
00:03:50.879 --> 00:03:52.599
<v Speaker 3>least one games constant.

86
00:03:54.000 --> 00:03:59.439
<v Speaker 1>Oh really, okay, well for a second, yeah, you just

87
00:03:59.840 --> 00:04:03.280
<v Speaker 1>you froze for three seconds and then you apparently re

88
00:04:03.400 --> 00:04:05.919
<v Speaker 1>entered the discord and it did that. You're my.

89
00:04:07.560 --> 00:04:10.919
<v Speaker 3>Yeah, oh wow, that's that's wild. I mean, maybe my maybe.

90
00:04:11.120 --> 00:04:11.280
<v Speaker 1>So.

91
00:04:11.479 --> 00:04:16.600
<v Speaker 3>My smasha Holics package includes four E plates.

92
00:04:16.920 --> 00:04:18.439
<v Speaker 1>Okay, that's four.

93
00:04:18.240 --> 00:04:24.199
<v Speaker 3>Premium electronics, gaming console, monitor, printer, four smaller electronics office film,

94
00:04:24.279 --> 00:04:30.000
<v Speaker 3>keyboard speakers, furniture track attire, Bluetooth speakers to play your music,

95
00:04:30.040 --> 00:04:32.040
<v Speaker 3>along with all the safety equipment required.

96
00:04:32.199 --> 00:04:34.759
<v Speaker 1>Okay, pretty good, And all those things are things that

97
00:04:34.800 --> 00:04:36.720
<v Speaker 1>I would be like, I don't mind destroying any of

98
00:04:36.759 --> 00:04:37.120
<v Speaker 1>this stuff.

99
00:04:37.279 --> 00:04:39.240
<v Speaker 2>People are like, I like destroying a console.

100
00:04:39.279 --> 00:04:40.839
<v Speaker 1>I'd be like, I don't know if I have the

101
00:04:40.879 --> 00:04:43.120
<v Speaker 1>heart to do that, even like like vinyl, even if

102
00:04:43.120 --> 00:04:45.240
<v Speaker 1>it's like you're trying to think of like what kind

103
00:04:45.279 --> 00:04:51.360
<v Speaker 1>of vinyl, Like I'm gonna imagine maybe old like public domain, uh,

104
00:04:51.959 --> 00:04:55.439
<v Speaker 1>instructional records or something like that. I guess I wouldn't

105
00:04:55.439 --> 00:04:57.279
<v Speaker 1>feel too bad, but still such about me. It was

106
00:04:57.279 --> 00:04:58.759
<v Speaker 1>just like it would give me a little bit of

107
00:04:58.759 --> 00:04:59.240
<v Speaker 1>the heabes.

108
00:05:00.040 --> 00:05:02.600
<v Speaker 3>I imagine you wouldn't even know because they will probably take

109
00:05:02.600 --> 00:05:04.399
<v Speaker 3>it out the sleeve, right, because if you're smashing, you

110
00:05:04.399 --> 00:05:06.639
<v Speaker 3>don't want to be in the sleeve. But if I

111
00:05:06.639 --> 00:05:10.279
<v Speaker 3>if it was a console you could smash with a sledgehammer,

112
00:05:10.279 --> 00:05:12.079
<v Speaker 3>which one, yeah, I.

113
00:05:12.279 --> 00:05:15.519
<v Speaker 1>Mean, I I do know the way that vinyl breaks

114
00:05:15.600 --> 00:05:18.160
<v Speaker 1>is pretty satisfying, So I would probably feel pretty good

115
00:05:18.160 --> 00:05:20.720
<v Speaker 1>about that. Now, if I had to smash a console,

116
00:05:21.439 --> 00:05:23.879
<v Speaker 1>If I had to smash a console, what would I smash?

117
00:05:24.120 --> 00:05:28.839
<v Speaker 1>That's tough. I guess I would want to see how

118
00:05:28.879 --> 00:05:32.079
<v Speaker 1>an Atari jaguar like what it looks like inside, because

119
00:05:32.079 --> 00:05:35.040
<v Speaker 1>it looks like it's mostly hollow, looks like I want

120
00:05:35.040 --> 00:05:36.879
<v Speaker 1>to see the inside. I want to see its guts.

121
00:05:37.519 --> 00:05:42.879
<v Speaker 3>I'm smashing a Nintendo sixty four like easy, easy. That

122
00:05:42.959 --> 00:05:44.800
<v Speaker 3>thing looks like it would smash really well.

123
00:05:44.959 --> 00:05:47.839
<v Speaker 2>I would hard, I would smash. Actually, it looks sturdy.

124
00:05:48.399 --> 00:05:51.480
<v Speaker 3>I would smash in the Tendo sixty four console out

125
00:05:51.480 --> 00:05:54.680
<v Speaker 3>of curiosity. I would smash the Tendo sixty four controller

126
00:05:54.800 --> 00:05:59.040
<v Speaker 3>out of like, just in rage, because I continue to

127
00:05:59.079 --> 00:06:02.160
<v Speaker 3>maintain that it's the worst console ever created by humankind,

128
00:06:02.399 --> 00:06:06.319
<v Speaker 3>like the control followed followed slowly followed closely behind by

129
00:06:06.360 --> 00:06:08.879
<v Speaker 3>the GameCube controller. And I think that if you are like, oh,

130
00:06:08.920 --> 00:06:11.480
<v Speaker 3>I love the game control. I think it's a fantastic controller.

131
00:06:12.319 --> 00:06:12.800
<v Speaker 3>Shut up.

132
00:06:13.040 --> 00:06:15.240
<v Speaker 1>I don't have to say anything because you will now

133
00:06:15.279 --> 00:06:17.279
<v Speaker 1>be attacked online for saying that.

134
00:06:17.319 --> 00:06:19.120
<v Speaker 2>Don't care. I don't care.

135
00:06:19.639 --> 00:06:22.680
<v Speaker 3>I've been I'll get attacked for much worse than that.

136
00:06:23.519 --> 00:06:24.240
<v Speaker 3>Oh that's good.

137
00:06:24.279 --> 00:06:26.199
<v Speaker 1>That's a good film. Holding in sixty four controller. D

138
00:06:26.480 --> 00:06:28.720
<v Speaker 1>you wonder why making controllers don't.

139
00:06:28.560 --> 00:06:30.959
<v Speaker 3>Need to have a dick controllers don't have I mean,

140
00:06:30.959 --> 00:06:33.680
<v Speaker 3>I don't need it, but I don't need bomb my

141
00:06:33.759 --> 00:06:36.639
<v Speaker 3>GameCube controller to be eight different sizes, don't.

142
00:06:36.439 --> 00:06:37.240
<v Speaker 2>Mind, I don't need it.

143
00:06:37.759 --> 00:06:41.439
<v Speaker 3>Why is there one fat button, one small that's like

144
00:06:41.480 --> 00:06:44.000
<v Speaker 3>a fucking little semi circle, and then another one.

145
00:06:44.040 --> 00:06:45.680
<v Speaker 2>We used to have everything. We used to have six face.

146
00:06:46.439 --> 00:06:47.199
<v Speaker 2>That was pretty good.

147
00:06:47.519 --> 00:06:49.839
<v Speaker 3>I'd fucking the picture price ass controllers.

148
00:06:50.000 --> 00:06:53.920
<v Speaker 1>Yeah, okay, well that's a fair criticism. Actually, uh what

149
00:06:54.199 --> 00:06:57.160
<v Speaker 1>before we get everything, we're gonna have a shirt new

150
00:06:57.800 --> 00:07:00.360
<v Speaker 1>the Giant bomb Esports Jersey is going to be joining

151
00:07:00.399 --> 00:07:04.879
<v Speaker 1>the store pretty soon. I've decided how I'm gonna Yes,

152
00:07:04.920 --> 00:07:07.120
<v Speaker 1>he's gonna have a Vegeta there.

153
00:07:07.399 --> 00:07:09.680
<v Speaker 2>Uh here, here it is. There's the shirt and everybody

154
00:07:09.759 --> 00:07:10.160
<v Speaker 2>there you go.

155
00:07:10.240 --> 00:07:11.879
<v Speaker 1>This will be up for sale soon.

156
00:07:12.000 --> 00:07:12.279
<v Speaker 3>Ish.

157
00:07:12.319 --> 00:07:13.879
<v Speaker 1>I took up picture so we could put it in

158
00:07:13.959 --> 00:07:16.879
<v Speaker 1>the store and stuff like that. So yeah, we'll have

159
00:07:16.920 --> 00:07:17.279
<v Speaker 1>this if.

160
00:07:17.160 --> 00:07:18.920
<v Speaker 3>You want to. If you want to buy my warn

161
00:07:19.079 --> 00:07:21.560
<v Speaker 3>Vegeta shirt, I won't wash it. Let me know.

162
00:07:21.720 --> 00:07:24.879
<v Speaker 1>Yeah, meet Tam at the seven eleven in the Bay Area.

163
00:07:25.000 --> 00:07:28.959
<v Speaker 3>Yeah, yeah, this is this is that's the one that

164
00:07:29.000 --> 00:07:29.920
<v Speaker 3>you're wearing. Is really nice.

165
00:07:29.920 --> 00:07:32.000
<v Speaker 2>So it's a lot of fun.

166
00:07:32.000 --> 00:07:33.639
<v Speaker 1>I really like we We tried a couple of different

167
00:07:33.720 --> 00:07:36.319
<v Speaker 1>variations on it, were this one. We were really happy

168
00:07:36.360 --> 00:07:38.199
<v Speaker 1>with the color color and skigs. We kind of feel

169
00:07:38.199 --> 00:07:40.199
<v Speaker 1>like red and black, pretty close to the maybe the

170
00:07:40.240 --> 00:07:43.800
<v Speaker 1>official colors of Giant Bomb Sorely eye logo looks really

171
00:07:43.800 --> 00:07:44.800
<v Speaker 1>good on here. Yeah.

172
00:07:44.839 --> 00:07:47.360
<v Speaker 2>Yeah, And also I really like the way this feels.

173
00:07:47.639 --> 00:07:50.839
<v Speaker 1>It is light, but it's not so light that it

174
00:07:50.920 --> 00:07:53.160
<v Speaker 1>like hugs my body, and I like, I have such

175
00:07:53.160 --> 00:07:55.319
<v Speaker 1>like touch sensitivity issues that I was kind of worried

176
00:07:55.360 --> 00:07:57.519
<v Speaker 1>about that, and I don't have any problem with that,

177
00:07:57.720 --> 00:07:59.879
<v Speaker 1>So pretty happy with the results here.

178
00:08:00.279 --> 00:08:02.839
<v Speaker 3>I will say, if you're ordering it, maybe order one

179
00:08:02.879 --> 00:08:06.639
<v Speaker 3>size above. You think that's right, that's exactly right. Yes,

180
00:08:06.720 --> 00:08:07.639
<v Speaker 3>that's slightly.

181
00:08:08.000 --> 00:08:11.720
<v Speaker 1>I think I'm a DOUBLEXCEL usually and this is kind

182
00:08:11.720 --> 00:08:14.240
<v Speaker 1>of hugging my tummy a little bit, so kind of

183
00:08:14.439 --> 00:08:15.600
<v Speaker 1>just keep that in mind.

184
00:08:16.079 --> 00:08:17.120
<v Speaker 2>Oh I can't go with that.

185
00:08:17.360 --> 00:08:19.959
<v Speaker 3>If anything is hugging my temmy, I'm having an emotional breakdown.

186
00:08:20.040 --> 00:08:23.360
<v Speaker 1>Yep, exactly. I'll just go go to my mommy. All right,

187
00:08:23.439 --> 00:08:25.800
<v Speaker 1>let's explain what we do here most weekdays, I, Jeff Greb,

188
00:08:25.839 --> 00:08:28.399
<v Speaker 1>will help pace your gaming life back together. That includes

189
00:08:28.439 --> 00:08:31.920
<v Speaker 1>breaking news and maybe even some of our own original reporting.

190
00:08:32.159 --> 00:08:34.279
<v Speaker 1>For all these topics, I'll get the input of a

191
00:08:34.360 --> 00:08:36.799
<v Speaker 1>bona fide expert who will make me look smart. If

192
00:08:36.840 --> 00:08:39.519
<v Speaker 1>you are watching live on Twitch, welcome. You can always

193
00:08:39.519 --> 00:08:41.840
<v Speaker 1>listen to the show later on podcast feeds by searching

194
00:08:41.919 --> 00:08:45.240
<v Speaker 1>for Game Mess Mornings, or find the RSS on giant

195
00:08:45.360 --> 00:08:48.320
<v Speaker 1>bomb dot com. You can also catch the show later

196
00:08:48.360 --> 00:08:50.559
<v Speaker 1>with chapters and timestamps on YouTube.

197
00:08:51.120 --> 00:08:52.480
<v Speaker 3>Hello YouTube.

198
00:08:53.159 --> 00:08:54.720
<v Speaker 1>Alright, so we have a lot to get into, so

199
00:08:54.799 --> 00:08:56.200
<v Speaker 1>let's start the Morning Mess.

200
00:08:55.960 --> 00:08:59.960
<v Speaker 2>With GTA six remains set for fall twenty twenty five.

201
00:09:00.080 --> 00:09:02.320
<v Speaker 1>And yes, I put this first because gt is six

202
00:09:02.360 --> 00:09:05.120
<v Speaker 1>does well with SEO. This is from Eddie McCoo at

203
00:09:05.159 --> 00:09:08.200
<v Speaker 1>game Spot. That's part of take Tho's latest earnings briefing.

204
00:09:08.440 --> 00:09:11.200
<v Speaker 1>The company reconfirmed that rock Stars Grand Theft Auto six,

205
00:09:11.240 --> 00:09:13.480
<v Speaker 1>one of the most highly anticipated games in the coming years,

206
00:09:13.720 --> 00:09:16.519
<v Speaker 1>remains on track for release in fall twenty twenty five.

207
00:09:16.919 --> 00:09:20.000
<v Speaker 1>A slide in the company's earnings release states that the

208
00:09:20.000 --> 00:09:22.559
<v Speaker 1>game has not shifted, a slide as in like they

209
00:09:22.559 --> 00:09:26.159
<v Speaker 1>were showing this to investors. Basically every Rockstar Games title

210
00:09:26.200 --> 00:09:28.399
<v Speaker 1>over the past decade has been delayed beyond its originally

211
00:09:28.440 --> 00:09:31.039
<v Speaker 1>announced date, but as of yet, GTA six has not

212
00:09:31.120 --> 00:09:33.840
<v Speaker 1>yet slipped, at least not in terms of publicly announced states.

213
00:09:33.879 --> 00:09:35.720
<v Speaker 1>There was rumors that it could come out this year

214
00:09:35.799 --> 00:09:39.200
<v Speaker 1>or like early in twenty twenty five. But yes, there's

215
00:09:39.200 --> 00:09:41.200
<v Speaker 1>been a lot of speculation that GT six could be

216
00:09:41.240 --> 00:09:44.000
<v Speaker 1>delayed due in part to rock Stars enforcement of a

217
00:09:44.080 --> 00:09:46.440
<v Speaker 1>return to office policy, but.

218
00:09:46.360 --> 00:09:49.080
<v Speaker 2>The game as it now remains on track.

219
00:09:49.440 --> 00:09:51.399
<v Speaker 1>There were some people who like, we're going to leave

220
00:09:51.399 --> 00:09:52.639
<v Speaker 1>the studio because they didn't want to go back to

221
00:09:52.720 --> 00:09:56.840
<v Speaker 1>the office. The ongoing video game actor strike, which cites

222
00:09:57.000 --> 00:10:00.960
<v Speaker 1>concerns over AI, does not currently affect six, at least

223
00:10:00.960 --> 00:10:03.639
<v Speaker 1>that's according to Strauss Selling making a couple of interviews

224
00:10:03.679 --> 00:10:09.000
<v Speaker 1>in conversations with investors, Yeah, they're saying this in part

225
00:10:09.080 --> 00:10:12.159
<v Speaker 1>because it probably is accurate right now. Doesn't mean it

226
00:10:12.200 --> 00:10:14.840
<v Speaker 1>won't slip. Probably still could slip in the twenty twenty

227
00:10:14.879 --> 00:10:17.799
<v Speaker 1>six pretty easily. This is rock Star. And at the

228
00:10:17.840 --> 00:10:20.320
<v Speaker 1>same time they're out there saying this because you know,

229
00:10:20.399 --> 00:10:22.879
<v Speaker 1>the earnings are down a little bit for Take two.

230
00:10:23.799 --> 00:10:26.519
<v Speaker 1>The things are slowing down for their sales. They're not

231
00:10:27.039 --> 00:10:29.039
<v Speaker 1>in trouble or anything like that, but I think they

232
00:10:29.039 --> 00:10:32.320
<v Speaker 1>want to keep investors like with the expectation that GTA

233
00:10:32.360 --> 00:10:34.200
<v Speaker 1>six is right on the horizon, So you want to

234
00:10:34.200 --> 00:10:38.279
<v Speaker 1>stay invested now because as it gets closer, it's the

235
00:10:38.320 --> 00:10:40.799
<v Speaker 1>GGA stocks just or the Take two stocks just gonna

236
00:10:40.799 --> 00:10:42.679
<v Speaker 1>be worth more because GT six will be even closer.

237
00:10:43.080 --> 00:10:45.679
<v Speaker 1>So they're saying this, I don't know how much I

238
00:10:46.000 --> 00:10:48.200
<v Speaker 1>like fully am on board with believing it, like a

239
00:10:48.320 --> 00:10:48.879
<v Speaker 1>buy or sell.

240
00:10:48.919 --> 00:10:52.960
<v Speaker 2>Are you buying this or you're selling it, tam, I.

241
00:10:52.879 --> 00:10:55.960
<v Speaker 3>Am setting it. Wait, no, I'm setting it. Yeah, I'm

242
00:10:55.960 --> 00:10:56.480
<v Speaker 3>selling it.

243
00:10:56.600 --> 00:10:57.559
<v Speaker 1>Yeah.

244
00:10:57.679 --> 00:11:00.039
<v Speaker 3>I think like there is a very good chance that

245
00:11:00.200 --> 00:11:03.679
<v Speaker 3>they could just stick to that release date. I think

246
00:11:03.720 --> 00:11:06.679
<v Speaker 3>that if it, I think it will get delayed. I

247
00:11:06.720 --> 00:11:09.519
<v Speaker 3>don't think it will get delayed a wild amount, like

248
00:11:09.720 --> 00:11:14.519
<v Speaker 3>maybe a few weeks, maybe at most a month. And

249
00:11:15.200 --> 00:11:18.559
<v Speaker 3>I feel like if I was the maker of GTA

250
00:11:18.960 --> 00:11:21.519
<v Speaker 3>and I knew that I could get away scot free

251
00:11:21.559 --> 00:11:25.200
<v Speaker 3>with a delay every single time and have zero pushback,

252
00:11:25.559 --> 00:11:29.399
<v Speaker 3>and in fact it be potentially a an uptick in

253
00:11:29.480 --> 00:11:32.559
<v Speaker 3>my pr for this game, because I would do it

254
00:11:32.679 --> 00:11:36.039
<v Speaker 3>every single time. Because most people, when GTA gets delayed,

255
00:11:36.039 --> 00:11:39.480
<v Speaker 3>they're like, ex make it better, make it even better,

256
00:11:39.559 --> 00:11:43.399
<v Speaker 3>good stuff, keep at it, whereas everyone else every other

257
00:11:43.399 --> 00:11:45.960
<v Speaker 3>game would get delayed and people are like kill them,

258
00:11:46.039 --> 00:11:49.720
<v Speaker 3>kill them all. So like I feel like they right

259
00:11:49.759 --> 00:11:51.200
<v Speaker 3>now are going to be like this is when we're

260
00:11:51.200 --> 00:11:55.240
<v Speaker 3>coming out, please, you know invest et cetera, et cetera,

261
00:11:55.320 --> 00:11:57.600
<v Speaker 3>don't go anywhere, and then closer to the time, they'll

262
00:11:57.639 --> 00:12:01.440
<v Speaker 3>be like, hey, we have made the wildest game. You

263
00:12:01.559 --> 00:12:04.240
<v Speaker 3>have no idea how wild this game is. We just

264
00:12:04.320 --> 00:12:08.399
<v Speaker 3>need a few more weeks to make the horse testicles

265
00:12:08.600 --> 00:12:10.080
<v Speaker 3>wing a bit right.

266
00:12:10.039 --> 00:12:12.480
<v Speaker 1>And then every during this they're in here too.

267
00:12:12.519 --> 00:12:16.960
<v Speaker 3>Yeah, say yes, added last testicles to every sample vehicle

268
00:12:17.159 --> 00:12:18.080
<v Speaker 3>in this game.

269
00:12:20.120 --> 00:12:23.080
<v Speaker 2>What makes the same joke TAM's gonna do, I'm gonna stop.

270
00:12:25.200 --> 00:12:29.559
<v Speaker 1>Yeah, game development's not linear, right, so they've taken a

271
00:12:29.559 --> 00:12:32.559
<v Speaker 1>long time on this game, but that has sort of

272
00:12:32.679 --> 00:12:37.399
<v Speaker 1>no bearing on like, oh, so they've spent this much time. Therefore,

273
00:12:37.600 --> 00:12:40.120
<v Speaker 1>they've had enough time to get this game complete for

274
00:12:40.200 --> 00:12:42.559
<v Speaker 1>the date that no, Like, as they approach the end,

275
00:12:42.879 --> 00:12:47.120
<v Speaker 1>new issues will arise because it's messy and they've discovered

276
00:12:47.159 --> 00:12:49.600
<v Speaker 1>things late, and the polish that they try to do

277
00:12:49.919 --> 00:12:52.919
<v Speaker 1>runs into issues, and they run they create new bugs.

278
00:12:52.960 --> 00:12:55.840
<v Speaker 1>I suppose, Yeah, it's it's not linear, so they as

279
00:12:55.840 --> 00:12:58.200
<v Speaker 1>they get closer to the end, things will pop up

280
00:12:58.240 --> 00:13:01.639
<v Speaker 1>and cause new problems. So I wouldn't be surprised if again,

281
00:13:01.799 --> 00:13:04.480
<v Speaker 1>we get some sort of delay. I would even think

282
00:13:04.519 --> 00:13:07.159
<v Speaker 1>that early twenty twenty six isn't out of the question,

283
00:13:07.320 --> 00:13:10.519
<v Speaker 1>like March twenty twenty six, but I agree it won't

284
00:13:10.519 --> 00:13:12.519
<v Speaker 1>be much longer than that. We're not talking about going

285
00:13:12.519 --> 00:13:15.639
<v Speaker 1>from Holiday twenty twenty five to holiday twenty twenty six.

286
00:13:16.200 --> 00:13:18.320
<v Speaker 1>I think they want to avoid that by all costs,

287
00:13:18.559 --> 00:13:21.480
<v Speaker 1>all all costs. And again, they were originally expecting this

288
00:13:21.559 --> 00:13:24.840
<v Speaker 1>game out this fiscal year, based not they didn't say

289
00:13:24.840 --> 00:13:27.120
<v Speaker 1>that publicly, but based on what they were saying to investors,

290
00:13:27.120 --> 00:13:28.639
<v Speaker 1>on how much money they were expecting to make this

291
00:13:28.639 --> 00:13:31.279
<v Speaker 1>fiscal year. I think we're thinking this game could come

292
00:13:31.279 --> 00:13:35.360
<v Speaker 1>out by March of twenty twenty five. So a March

293
00:13:35.360 --> 00:13:37.720
<v Speaker 1>to March twenty twenty six release date I think would

294
00:13:37.720 --> 00:13:40.480
<v Speaker 1>be like that full year delay already without them having

295
00:13:40.519 --> 00:13:42.200
<v Speaker 1>to make it feel like a full year delay to

296
00:13:42.240 --> 00:13:45.720
<v Speaker 1>most people who weren't paying attention to that. But yeah,

297
00:13:46.159 --> 00:13:48.159
<v Speaker 1>I also agree with you that I expect them to

298
00:13:48.240 --> 00:13:51.519
<v Speaker 1>have a lot of little technical things to build up

299
00:13:51.559 --> 00:13:53.279
<v Speaker 1>and talk about. And you're making a face. What's up

300
00:13:54.279 --> 00:13:56.799
<v Speaker 1>to wash my cat shit on the ground?

301
00:13:57.039 --> 00:14:02.360
<v Speaker 3>Oh, kitty, don't do that, Hey stop that, Get away

302
00:14:02.399 --> 00:14:02.600
<v Speaker 3>from that.

303
00:14:04.440 --> 00:14:08.879
<v Speaker 1>Oh is this is this moon salt? What's the presence?

304
00:14:09.039 --> 00:14:09.279
<v Speaker 1>This is?

305
00:14:09.600 --> 00:14:13.279
<v Speaker 3>Miko? I think she was in the little box. He

306
00:14:13.360 --> 00:14:17.519
<v Speaker 3>took his ship then and was like, oh no, so

307
00:14:17.600 --> 00:14:21.399
<v Speaker 3>she did a bus I I need to get rid

308
00:14:21.440 --> 00:14:21.519
<v Speaker 3>of this.

309
00:14:21.679 --> 00:14:26.720
<v Speaker 1>Yeah, I understand, Yes, powerful powerful stintrum cat poop everybody.

310
00:14:26.720 --> 00:14:27.879
<v Speaker 1>I don't know if you're aware of that. They could

311
00:14:27.879 --> 00:14:29.759
<v Speaker 1>bury it. It's fine. If they don't do that, it's

312
00:14:29.759 --> 00:14:32.960
<v Speaker 1>a real problem. My cat Will has long hair, and

313
00:14:33.000 --> 00:14:36.000
<v Speaker 1>he goes go in there, and he's afraid of his

314
00:14:36.080 --> 00:14:39.600
<v Speaker 1>own bowel movements, so he kind of like he like

315
00:14:39.639 --> 00:14:43.639
<v Speaker 1>buries it real quick, and then he sprints out of

316
00:14:43.679 --> 00:14:45.639
<v Speaker 1>the out of the like the rumor the litter box,

317
00:14:45.759 --> 00:14:47.759
<v Speaker 1>is as fast as he can. And sometimes he does

318
00:14:47.799 --> 00:14:50.759
<v Speaker 1>not quite finish the job and it gets stuck to

319
00:14:50.840 --> 00:14:54.720
<v Speaker 1>his long fur, and so he'll like leave. He'll leave

320
00:14:54.759 --> 00:14:57.720
<v Speaker 1>the dingle berries around the house for me to find occasionally,

321
00:14:57.720 --> 00:15:01.840
<v Speaker 1>which is a fun game. That's a fun time. Cats

322
00:15:01.840 --> 00:15:05.480
<v Speaker 1>are great cats. Cats are also really weird, but that's

323
00:15:05.480 --> 00:15:06.600
<v Speaker 1>what I like about them.

324
00:15:06.799 --> 00:15:08.399
<v Speaker 2>Uh GTA six.

325
00:15:08.519 --> 00:15:12.879
<v Speaker 1>We can probably expect to still see this game on

326
00:15:12.919 --> 00:15:15.840
<v Speaker 1>the schedule that they were originally meaning to show it off.

327
00:15:16.559 --> 00:15:17.840
<v Speaker 2>You know, we got that one trailer.

328
00:15:18.039 --> 00:15:20.240
<v Speaker 1>We'll probably get some update on it here in the

329
00:15:20.240 --> 00:15:23.240
<v Speaker 1>next six months, But I don't know, I wouldn't be

330
00:15:23.240 --> 00:15:25.639
<v Speaker 1>surprised if like we get to like summer next year

331
00:15:25.639 --> 00:15:27.799
<v Speaker 1>and that's when they really start showing it off in earnest.

332
00:15:28.279 --> 00:15:30.840
<v Speaker 1>All right, you're gonna survive. That's you got to do.

333
00:15:30.919 --> 00:15:31.840
<v Speaker 1>That has matt suit on.

334
00:15:32.000 --> 00:15:34.919
<v Speaker 3>She looks so guilly. She looks so sad as well.

335
00:15:35.039 --> 00:15:36.799
<v Speaker 3>She looked at me like, I mean.

336
00:15:36.679 --> 00:15:38.720
<v Speaker 2>They are real shame about that stuff.

337
00:15:38.399 --> 00:15:44.559
<v Speaker 4>Like yeah, all rights, remember when that do you think

338
00:15:44.720 --> 00:15:49.799
<v Speaker 4>that person leaked the GTA six like video and everyone

339
00:15:49.919 --> 00:15:51.720
<v Speaker 4>was like, wow, the graphics sucks so bad?

340
00:15:52.600 --> 00:15:53.039
<v Speaker 3>Remember that?

341
00:15:53.120 --> 00:15:55.320
<v Speaker 2>I do remember that? Yes, yeah, oh so what.

342
00:15:55.240 --> 00:15:56.840
<v Speaker 3>Do you think that happened to that? Lika? Do you

343
00:15:56.879 --> 00:15:58.240
<v Speaker 3>think he's dead? Oh? He's dead.

344
00:15:58.399 --> 00:15:59.759
<v Speaker 2>He's dead, Yeah for sure.

345
00:16:01.279 --> 00:16:02.919
<v Speaker 1>You know, if you like go into their office and

346
00:16:02.919 --> 00:16:06.919
<v Speaker 1>they have like decremental like like skulls somewhere, one of

347
00:16:06.919 --> 00:16:07.960
<v Speaker 1>those is real and it's his.

348
00:16:08.399 --> 00:16:11.159
<v Speaker 3>Oh, it's like just that person hanging upside down and

349
00:16:11.200 --> 00:16:14.200
<v Speaker 3>it's like dripping blood and it's going into is going

350
00:16:14.240 --> 00:16:19.720
<v Speaker 3>into like one of those like fucking weird floor ritual things,

351
00:16:19.799 --> 00:16:21.240
<v Speaker 3>and then that underneath it.

352
00:16:21.320 --> 00:16:23.919
<v Speaker 1>That when it goes into like the development PC from

353
00:16:23.919 --> 00:16:25.720
<v Speaker 1>like the remaining Houser and cools.

354
00:16:25.720 --> 00:16:28.080
<v Speaker 3>The CP just goes down into a PC that has

355
00:16:28.120 --> 00:16:30.360
<v Speaker 3>the word bully written by.

356
00:16:31.600 --> 00:16:35.519
<v Speaker 1>Kevin's back jack. Everybody stand back, all right, let's keep

357
00:16:35.559 --> 00:16:38.200
<v Speaker 1>going here. A new Borderlands game is in development. Gearbox

358
00:16:38.360 --> 00:16:42.399
<v Speaker 1>reveals big surprise if this is from Blair Marnell at

359
00:16:42.399 --> 00:16:45.960
<v Speaker 1>game Spot. It's been nearly five years since Borderland three

360
00:16:46.000 --> 00:16:48.240
<v Speaker 1>released and fans have been waiting to hear news about

361
00:16:48.279 --> 00:16:50.639
<v Speaker 1>the next sequel, and since the Borderlands movie is out

362
00:16:50.639 --> 00:16:52.879
<v Speaker 1>this week, gamers are once again looking for any word

363
00:16:52.919 --> 00:16:55.240
<v Speaker 1>about the follow up. The good news is that Gearbox

364
00:16:55.240 --> 00:16:58.080
<v Speaker 1>Software has finally confirmed that the next game is in development.

365
00:16:58.440 --> 00:17:02.000
<v Speaker 1>During an interview with Epic Game Store, which apparently does interviews,

366
00:17:02.159 --> 00:17:05.400
<v Speaker 1>Gearbox CEO Randy Pitchford was specifically asked if the companies

367
00:17:05.559 --> 00:17:07.279
<v Speaker 1>was working on the sequel.

368
00:17:07.519 --> 00:17:08.640
<v Speaker 2>Pittford replied, of.

369
00:17:08.599 --> 00:17:10.880
<v Speaker 1>Course, we are. There's a moment where we're where we're

370
00:17:10.920 --> 00:17:13.519
<v Speaker 1>ready and we can when we can and will announce

371
00:17:13.519 --> 00:17:16.279
<v Speaker 1>something because that moment's uh, that's the moment to make

372
00:17:16.319 --> 00:17:19.400
<v Speaker 1>a public promise. We're working on lots of Borderlands, We're

373
00:17:19.400 --> 00:17:22.359
<v Speaker 1>working on lots of Brothers in Arms. Wait what really?

374
00:17:23.400 --> 00:17:26.319
<v Speaker 1>That was? More Over, it was a more overt hint

375
00:17:26.359 --> 00:17:29.599
<v Speaker 1>about Borderlands for than the previous update that Pittud provided

376
00:17:29.599 --> 00:17:31.759
<v Speaker 1>in July twenty twenty four, where he said that there

377
00:17:31.799 --> 00:17:34.440
<v Speaker 1>are so many great things coming with Borderlands.

378
00:17:35.519 --> 00:17:36.759
<v Speaker 2>Yeah, of course, a.

379
00:17:36.839 --> 00:17:39.839
<v Speaker 3>Man, your movie is complete ass. What do you What

380
00:17:39.880 --> 00:17:41.000
<v Speaker 3>do you have to say about that?

381
00:17:41.400 --> 00:17:43.680
<v Speaker 2>We'll make a new, poor, new game. Don't worry about that.

382
00:17:44.799 --> 00:17:45.079
<v Speaker 1>I don't.

383
00:17:45.160 --> 00:17:46.759
<v Speaker 2>Did you think he knows that the movie's bad?

384
00:17:47.400 --> 00:17:47.960
<v Speaker 3>No chumps?

385
00:17:48.039 --> 00:17:48.240
<v Speaker 1>Yeah?

386
00:17:48.279 --> 00:17:50.480
<v Speaker 3>I bet you he thinks this is Yeah. I think

387
00:17:50.480 --> 00:17:53.799
<v Speaker 3>he's like, uh, I'm waiting to win my Oscar for this. Yep,

388
00:17:54.039 --> 00:17:56.279
<v Speaker 3>Well we're gonna win oscars. Are we gonna do crazy

389
00:17:56.960 --> 00:17:59.359
<v Speaker 3>no numbers on this? It might do crazy numbers, but

390
00:17:59.559 --> 00:18:03.119
<v Speaker 3>god damn, I have not met a single human being

391
00:18:03.200 --> 00:18:05.200
<v Speaker 3>on the planet Earth that's been like a good film.

392
00:18:05.440 --> 00:18:07.759
<v Speaker 1>Do you think there's a chance we get to like

393
00:18:08.400 --> 00:18:11.079
<v Speaker 1>middle next week and people are like, actually, it wasn't

394
00:18:11.119 --> 00:18:12.599
<v Speaker 1>so bad. Do you think we get any sort of

395
00:18:12.599 --> 00:18:15.160
<v Speaker 1>defense for this movie? I am, I'm it doesn't even

396
00:18:15.200 --> 00:18:15.720
<v Speaker 1>feel like that.

397
00:18:16.079 --> 00:18:18.039
<v Speaker 3>No. I feel like that's what This is one of

398
00:18:18.079 --> 00:18:20.000
<v Speaker 3>those movies where even if you try and defend it, like,

399
00:18:20.640 --> 00:18:22.559
<v Speaker 3>people are just gonna be like you're insane.

400
00:18:22.599 --> 00:18:24.799
<v Speaker 2>Yeah, you keep it to yourself. Yeah, you keep that.

401
00:18:24.720 --> 00:18:27.960
<v Speaker 3>Shit to yourself. Don't tell people that that's crazy people think.

402
00:18:28.720 --> 00:18:31.000
<v Speaker 3>But you will definitely find it on Twitter. People on

403
00:18:31.039 --> 00:18:34.480
<v Speaker 3>Twitter love being like people are gonna be farming for

404
00:18:34.680 --> 00:18:37.559
<v Speaker 3>clicks because that's how current Twitter works, where it's like

405
00:18:37.759 --> 00:18:40.519
<v Speaker 3>you gotta get someone's gonna be like, I genuinely think

406
00:18:40.559 --> 00:18:43.880
<v Speaker 3>that this Borderlands movie is worthy of a you know

407
00:18:44.559 --> 00:18:46.160
<v Speaker 3>Oscar or like, I think this is one of the

408
00:18:46.200 --> 00:18:49.240
<v Speaker 3>greatest songs ever made. And watch the watch the clicks

409
00:18:49.240 --> 00:18:50.880
<v Speaker 3>come in, watch the pennies come in, and by the

410
00:18:50.880 --> 00:18:52.920
<v Speaker 3>time they're done, the rage you will have amounted to

411
00:18:52.960 --> 00:18:55.720
<v Speaker 3>two dollars and that'll be it when you when.

412
00:18:55.559 --> 00:18:58.160
<v Speaker 1>You go do your Baptist thing. Is it the games

413
00:18:58.240 --> 00:18:59.839
<v Speaker 1>and the movies at the same thing or do they

414
00:18:59.839 --> 00:19:01.680
<v Speaker 1>have a separate thing for Bafter games and a separate

415
00:19:01.720 --> 00:19:02.640
<v Speaker 1>thing for baft movies.

416
00:19:03.119 --> 00:19:06.759
<v Speaker 3>No, BAFTA has a separate team for games, and it's

417
00:19:06.799 --> 00:19:10.519
<v Speaker 3>a very very disclosure. I am a member of BAFTER,

418
00:19:10.640 --> 00:19:13.480
<v Speaker 3>so I partake in this stuff and also like I

419
00:19:13.680 --> 00:19:17.200
<v Speaker 3>evangelize and talk about Bafter for them because it's an

420
00:19:17.240 --> 00:19:19.680
<v Speaker 3>important part of the British games industry and the global

421
00:19:19.680 --> 00:19:23.359
<v Speaker 3>games industry. But even without that, it is quite impressive

422
00:19:23.440 --> 00:19:27.440
<v Speaker 3>how thorough they are in making sure the stuff that

423
00:19:27.599 --> 00:19:33.000
<v Speaker 3>gets nominated and then also wins is is like really

424
00:19:33.039 --> 00:19:35.599
<v Speaker 3>really well taken care of in terms of who who

425
00:19:35.640 --> 00:19:37.359
<v Speaker 3>speaks to it and that kind of stuff. So there's

426
00:19:37.400 --> 00:19:39.880
<v Speaker 3>people from various corners of the industry. Usually when we

427
00:19:39.920 --> 00:19:43.079
<v Speaker 3>do like deliberations, in a deliberation meeting, it'll be like

428
00:19:43.640 --> 00:19:45.759
<v Speaker 3>someone like me who's on like the media side, but

429
00:19:45.799 --> 00:19:49.599
<v Speaker 3>there'll be developers and writers and sound designers and like

430
00:19:49.680 --> 00:19:52.680
<v Speaker 3>people who would never normally take part in any other

431
00:19:53.480 --> 00:19:57.680
<v Speaker 3>video game kind of judging process for an award. But

432
00:19:57.799 --> 00:20:01.759
<v Speaker 3>it's entirely just the games. There's sometimes crossover with films

433
00:20:01.759 --> 00:20:03.880
<v Speaker 3>where you have people who you might see working on

434
00:20:03.920 --> 00:20:06.599
<v Speaker 3>the film side popping up in like you know, events

435
00:20:06.599 --> 00:20:08.680
<v Speaker 3>and that kind of stuff, But for the most part,

436
00:20:08.880 --> 00:20:10.559
<v Speaker 3>it's just specifically games.

437
00:20:11.519 --> 00:20:15.039
<v Speaker 1>So there's no chance that, like if Borderlands won the

438
00:20:15.519 --> 00:20:17.880
<v Speaker 1>Bafter for like special effects, that you would end up

439
00:20:17.880 --> 00:20:19.240
<v Speaker 1>in a situation where you had to like give the

440
00:20:19.279 --> 00:20:20.839
<v Speaker 1>trophy to Randy Pitchart or something.

441
00:20:21.319 --> 00:20:23.960
<v Speaker 3>I would honestly if they said I had to do that,

442
00:20:24.039 --> 00:20:26.440
<v Speaker 3>I would do it with glee. I would be so

443
00:20:28.039 --> 00:20:30.319
<v Speaker 3>I would be so happy. I would like, as I'm

444
00:20:30.319 --> 00:20:32.920
<v Speaker 3>giving it to him, I would just whisper, this thing

445
00:20:33.039 --> 00:20:36.559
<v Speaker 3>sucks and then give it to you. I'll just be like,

446
00:20:36.960 --> 00:20:37.599
<v Speaker 3>do better.

447
00:20:38.680 --> 00:20:40.319
<v Speaker 1>We have such a story about that which we could

448
00:20:40.319 --> 00:20:41.599
<v Speaker 1>tell someday, someday, everybody.

449
00:20:41.680 --> 00:20:43.240
<v Speaker 2>So yeah, yeah, you know what.

450
00:20:43.319 --> 00:20:46.880
<v Speaker 3>I'm excited for a new Borderlands game. Not excited, I'd

451
00:20:46.880 --> 00:20:49.519
<v Speaker 3>take it. I retract that. Actually, I'm not excited about it.

452
00:20:49.720 --> 00:20:54.119
<v Speaker 3>I am intrigued by it. I would love to know it.

453
00:20:54.279 --> 00:20:57.119
<v Speaker 3>I'm really excited to see what the writing style is

454
00:20:57.319 --> 00:20:59.880
<v Speaker 3>for this one, because that insufferable.

455
00:21:00.200 --> 00:21:01.640
<v Speaker 2>It's gotta like that a little bit.

456
00:21:01.680 --> 00:21:04.559
<v Speaker 3>It's it can't like people are done with that, ye,

457
00:21:04.759 --> 00:21:10.240
<v Speaker 3>Like they are not gonna take tiny Tina just to

458
00:21:10.279 --> 00:21:14.359
<v Speaker 3>be like annoying and fucking every meme possible and like,

459
00:21:14.400 --> 00:21:15.640
<v Speaker 3>oh god, I hope it's not.

460
00:21:15.960 --> 00:21:16.839
<v Speaker 1>I mean, I think.

461
00:21:16.759 --> 00:21:20.599
<v Speaker 3>Borderlinds writing is the worst outcome of Joss Whedon.

462
00:21:20.920 --> 00:21:23.680
<v Speaker 1>And I think that Borderlands can, like should still be

463
00:21:23.720 --> 00:21:25.880
<v Speaker 1>a little obnoxious, like that's I think that's the best.

464
00:21:25.880 --> 00:21:28.200
<v Speaker 1>Like Chat described it that way, like they just got

465
00:21:28.240 --> 00:21:30.839
<v Speaker 1>to evolve the obnoxiousness, right, it needs to be a

466
00:21:30.839 --> 00:21:34.079
<v Speaker 1>new brand of that to a certain extent. I a

467
00:21:34.119 --> 00:21:36.359
<v Speaker 1>lot of people played that Tiny Tina game and I

468
00:21:36.880 --> 00:21:39.720
<v Speaker 1>never really talked to them, but they seem happy with it,

469
00:21:39.880 --> 00:21:41.279
<v Speaker 1>so it can.

470
00:21:41.559 --> 00:21:43.559
<v Speaker 2>They could probably do this. They could probably pull it off.

471
00:21:43.880 --> 00:21:44.319
<v Speaker 2>But you're right.

472
00:21:44.359 --> 00:21:46.240
<v Speaker 1>For me personally, I probably need to see a lot

473
00:21:46.240 --> 00:21:46.759
<v Speaker 1>more evolution.

474
00:21:46.920 --> 00:21:49.000
<v Speaker 3>The thing is like that they need to write for

475
00:21:49.039 --> 00:21:54.039
<v Speaker 3>the TikTok generation now, and the TikTok generation is incredibly fickle. Yeah,

476
00:21:54.319 --> 00:21:58.759
<v Speaker 3>and they move one like, by the time you put

477
00:21:58.799 --> 00:22:02.160
<v Speaker 3>that Borderlands game out, your skibbity toilet joke is gonna

478
00:22:02.279 --> 00:22:03.559
<v Speaker 3>land flat on its face.

479
00:22:03.640 --> 00:22:06.480
<v Speaker 1>Yeah, by the time you like to make anytime I

480
00:22:06.480 --> 00:22:08.480
<v Speaker 1>would make a reference to something I saw on TikTok

481
00:22:08.559 --> 00:22:10.880
<v Speaker 1>on Twitter, that's like the equivalent of like when you

482
00:22:10.880 --> 00:22:13.519
<v Speaker 1>would used to see something on Reddit and then a

483
00:22:13.519 --> 00:22:15.559
<v Speaker 1>month later your mom would send you an email about

484
00:22:15.559 --> 00:22:17.279
<v Speaker 1>it and be like would forward do the email? Like

485
00:22:17.559 --> 00:22:20.640
<v Speaker 1>That's what I'm doing now with the people on TikTok.

486
00:22:20.759 --> 00:22:24.640
<v Speaker 1>So yeah, it happens fast. All right, let's move here.

487
00:22:25.039 --> 00:22:27.039
<v Speaker 1>We'll just get the story about the Taketoo's earnings. But

488
00:22:27.279 --> 00:22:29.079
<v Speaker 1>basically we kind of know where they're at. We've talked

489
00:22:29.079 --> 00:22:30.880
<v Speaker 1>about it a little bit. They do have like stuff

490
00:22:30.920 --> 00:22:34.519
<v Speaker 1>like Civilization seven coming things like that that will make

491
00:22:34.519 --> 00:22:36.599
<v Speaker 1>them quite a bit of money, But in the meantime

492
00:22:36.759 --> 00:22:39.559
<v Speaker 1>they are still waiting for grand theft Auto six. All right,

493
00:22:39.599 --> 00:22:41.960
<v Speaker 1>Doom plus Doom two is a great excuse to jump

494
00:22:42.039 --> 00:22:44.319
<v Speaker 1>back into Hell for free or for ten dollars if

495
00:22:44.319 --> 00:22:46.400
<v Speaker 1>you don't already own it. This is from Kevin Purty

496
00:22:46.440 --> 00:22:49.400
<v Speaker 1>at Ours Technica. I have only one criticism of the

497
00:22:49.480 --> 00:22:52.279
<v Speaker 1>definitive newly enhanced versions of Doom and Doom Too. You

498
00:22:52.279 --> 00:22:55.359
<v Speaker 1>could pick up now in a ten dollars package, excuse me,

499
00:22:55.480 --> 00:22:58.279
<v Speaker 1>or free as an upgrade if you already owned one

500
00:22:58.319 --> 00:23:01.440
<v Speaker 1>of those two games. Mike grapes, it's entirely your own

501
00:23:01.519 --> 00:23:04.039
<v Speaker 1>fault when you get hit by enemies. On a PC,

502
00:23:04.359 --> 00:23:07.839
<v Speaker 1>Xbox or Xbox X or S or PlayStation five, you

503
00:23:07.839 --> 00:23:09.880
<v Speaker 1>could play Doom at one hundred and twenty frames per

504
00:23:09.880 --> 00:23:13.119
<v Speaker 1>second at four K. You are moving so ridiculously fast

505
00:23:13.279 --> 00:23:16.440
<v Speaker 1>speed skating across those marine bases and or healthscapes that

506
00:23:16.559 --> 00:23:19.480
<v Speaker 1>the imps of tossing fireballs at you feel like they're

507
00:23:19.880 --> 00:23:22.240
<v Speaker 1>apparent gently coaxing their kids to catch a softball.

508
00:23:23.759 --> 00:23:26.640
<v Speaker 3>Yeah, this is amazing, this.

509
00:23:26.559 --> 00:23:28.720
<v Speaker 1>Is really cool. Yes, so I do believe it is

510
00:23:28.799 --> 00:23:33.319
<v Speaker 1>actually Night Dive that helped with these along with ID

511
00:23:33.440 --> 00:23:35.680
<v Speaker 1>obviously and Machine Games seems like they might have done

512
00:23:35.720 --> 00:23:37.279
<v Speaker 1>some work as well, or is that that might be

513
00:23:37.319 --> 00:23:40.359
<v Speaker 1>the Quake version here let's see here, Ell, you'll know

514
00:23:40.359 --> 00:23:43.160
<v Speaker 1>there's an entirely new episode for another. It's a real

515
00:23:43.200 --> 00:23:46.279
<v Speaker 1>bundle with both games, a huge number of classic add

516
00:23:46.279 --> 00:23:49.599
<v Speaker 1>on maps, including John Romero's Sigil in an entirely new

517
00:23:49.599 --> 00:23:52.680
<v Speaker 1>episode Legacy of Rust made by the folks from Night Dive,

518
00:23:52.759 --> 00:23:57.559
<v Speaker 1>ID Software and wolfensteinl Tour's Machine Games. They had previously

519
00:23:57.759 --> 00:23:59.680
<v Speaker 1>done the same thing with Quake, so now they did

520
00:23:59.680 --> 00:24:01.559
<v Speaker 1>this with Doom. That's pretty cool.

521
00:24:02.240 --> 00:24:04.160
<v Speaker 3>How nice of them to release this the moment you

522
00:24:04.200 --> 00:24:05.079
<v Speaker 3>finished Da Katana.

523
00:24:05.240 --> 00:24:07.440
<v Speaker 1>Uh huh, Yeah, listen, I got it, and I am

524
00:24:07.519 --> 00:24:09.319
<v Speaker 1>actually in the mood to be like, okay, give me

525
00:24:09.359 --> 00:24:12.119
<v Speaker 1>the good John Romero, because I really have a soft

526
00:24:12.119 --> 00:24:15.119
<v Speaker 1>spot for John Romero now despite what he did to

527
00:24:15.160 --> 00:24:17.960
<v Speaker 1>me with Da Katana, and so yes, maybe I should

528
00:24:17.960 --> 00:24:20.599
<v Speaker 1>go play some of this Doom. Doom and Doom two

529
00:24:20.680 --> 00:24:24.920
<v Speaker 1>great games, having this definitive edition fantastic. Uh. And it's

530
00:24:24.960 --> 00:24:25.599
<v Speaker 1>pretty cool that.

531
00:24:26.160 --> 00:24:28.039
<v Speaker 3>Review these games. But I ack like this is the

532
00:24:28.039 --> 00:24:29.400
<v Speaker 3>first time they've ever been released.

533
00:24:29.440 --> 00:24:30.079
<v Speaker 1>That's a good idea.

534
00:24:30.160 --> 00:24:31.960
<v Speaker 3>I like that, think that'll be pretty ful good time.

535
00:24:32.079 --> 00:24:34.799
<v Speaker 1>I like that a lot. Uh we just like just

536
00:24:34.920 --> 00:24:36.720
<v Speaker 1>do that, like I said, as a work, they're in

537
00:24:36.759 --> 00:24:38.839
<v Speaker 1>a whole like quick look kind of thing where it's

538
00:24:38.880 --> 00:24:40.759
<v Speaker 1>like we're just like talk about, Hey, the new game

539
00:24:40.920 --> 00:24:45.000
<v Speaker 1>from from ID Software. Yeah this, yeah, so this is

540
00:24:45.039 --> 00:24:47.440
<v Speaker 1>available now. Obviously quack Con is happening. This is where

541
00:24:47.440 --> 00:24:48.039
<v Speaker 1>they announced that.

542
00:24:48.519 --> 00:24:48.640
<v Speaker 3>Uh.

543
00:24:49.000 --> 00:24:52.799
<v Speaker 1>I like this style of sort of keeping these games

544
00:24:52.960 --> 00:24:56.079
<v Speaker 1>fresh and updated where it's like, give it a little

545
00:24:56.079 --> 00:24:59.799
<v Speaker 1>bit of love in terms of the polish the definitive edition,

546
00:25:00.079 --> 00:25:02.680
<v Speaker 1>that's great, but having they having a whole like new

547
00:25:02.720 --> 00:25:05.400
<v Speaker 1>episode that people can play through that is completely fresh

548
00:25:05.480 --> 00:25:07.680
<v Speaker 1>for everybody that also is like it's just such a

549
00:25:07.680 --> 00:25:10.519
<v Speaker 1>really good idea and it's I hope it's a good

550
00:25:10.599 --> 00:25:15.039
<v Speaker 1>use of like machine games is time. You know, they

551
00:25:15.039 --> 00:25:16.839
<v Speaker 1>did this with Quake, and my thought was like, Okay,

552
00:25:16.839 --> 00:25:18.319
<v Speaker 1>they did that with Quakes because.

553
00:25:18.039 --> 00:25:19.359
<v Speaker 2>Maybe they're going to be the ones to make a

554
00:25:19.400 --> 00:25:20.119
<v Speaker 2>new Quake game.

555
00:25:20.359 --> 00:25:21.880
<v Speaker 1>But now that they're doing this with Doom, it's like

556
00:25:21.960 --> 00:25:24.319
<v Speaker 1>maybe this they're just doing this kind of thing. I

557
00:25:24.359 --> 00:25:27.000
<v Speaker 1>hope that while they're also making Indiana Jones that this

558
00:25:27.079 --> 00:25:28.839
<v Speaker 1>is a good use of their time. But I'll say

559
00:25:28.839 --> 00:25:30.920
<v Speaker 1>that I get excited about it, and I'm glad that

560
00:25:30.960 --> 00:25:32.119
<v Speaker 1>they keep kind of coming back to this.

561
00:25:32.200 --> 00:25:32.440
<v Speaker 2>Well.

562
00:25:33.200 --> 00:25:35.079
<v Speaker 3>I do not know how there hasn't been a Doom

563
00:25:35.160 --> 00:25:39.799
<v Speaker 3>Quake acrossover game from machine games like Doomslayer Enters Quake Universe, Like,

564
00:25:39.880 --> 00:25:43.920
<v Speaker 3>come on, that is like free money, come on.

565
00:25:44.079 --> 00:25:46.200
<v Speaker 1>I would I would seriously like that quite a bit. Yeah,

566
00:25:46.200 --> 00:25:50.839
<v Speaker 1>I think I don't remember much the story of Doom

567
00:25:50.880 --> 00:25:54.200
<v Speaker 1>Eternal where that left things off. But the obviously the

568
00:25:54.200 --> 00:25:57.200
<v Speaker 1>New Doom going back to medieval times or whatever, being

569
00:25:57.279 --> 00:26:00.359
<v Speaker 1>medieval Doom, that is a really good idea that you

570
00:26:00.359 --> 00:26:03.480
<v Speaker 1>could see how easily you would just like, uh, instead

571
00:26:03.559 --> 00:26:05.799
<v Speaker 1>of from Dune twenty sixteen where you would go through

572
00:26:05.839 --> 00:26:08.200
<v Speaker 1>this portals and play original Doom, like going through a

573
00:26:08.200 --> 00:26:11.000
<v Speaker 1>portal in this this Doom medieval what's it? What's it

574
00:26:11.039 --> 00:26:12.880
<v Speaker 1>called again? A camera with the name of the subtitle

575
00:26:12.880 --> 00:26:15.119
<v Speaker 1>This new Doom one is Dark Ages, Yeah, Doom the

576
00:26:15.160 --> 00:26:18.240
<v Speaker 1>Dark Ages. Yeah, you could go through a portal there

577
00:26:18.279 --> 00:26:20.079
<v Speaker 1>and you end up you're like, oh, I'm now it's

578
00:26:20.079 --> 00:26:23.599
<v Speaker 1>a crossover with Quake. That would rule yes, or like.

579
00:26:23.559 --> 00:26:27.200
<v Speaker 3>You just you're playing Doom and you just see, like

580
00:26:28.519 --> 00:26:31.640
<v Speaker 3>split second, some fucking dude do a rocket jump the

581
00:26:31.759 --> 00:26:34.559
<v Speaker 3>yeah come by and you're like, what the what was that?

582
00:26:34.720 --> 00:26:34.920
<v Speaker 1>Right?

583
00:26:36.359 --> 00:26:39.480
<v Speaker 3>You never explained ever again. Yeah, it's a little needle

584
00:26:39.519 --> 00:26:41.680
<v Speaker 3>gun going past. You're like, oh shit, yep.

585
00:26:42.079 --> 00:26:43.640
<v Speaker 1>They have a lot of fun stuff that they could

586
00:26:43.680 --> 00:26:47.160
<v Speaker 1>do with these with these properties. And you know, there

587
00:26:47.240 --> 00:26:49.480
<v Speaker 1>was that dark period there for a little bit for

588
00:26:49.880 --> 00:26:52.759
<v Speaker 1>Doom between like three and when they eventually got twenty

589
00:26:52.799 --> 00:26:55.640
<v Speaker 1>sixteen out. But now they have a real strong grasp

590
00:26:55.680 --> 00:26:58.519
<v Speaker 1>on what this brand is and uh and like how

591
00:26:58.519 --> 00:27:00.400
<v Speaker 1>to treat it right? And I hope that they just

592
00:27:00.480 --> 00:27:03.640
<v Speaker 1>keep trying new ideas and don't get stuck in a rut.

593
00:27:03.680 --> 00:27:05.319
<v Speaker 1>And it seems like that's exactly what's happening.

594
00:27:05.920 --> 00:27:07.400
<v Speaker 2>Yeah, Sega.

595
00:27:07.519 --> 00:27:07.640
<v Speaker 3>Now.

596
00:27:07.839 --> 00:27:11.480
<v Speaker 1>Sega says it's games Com lineup includes an unannounced game.

597
00:27:11.519 --> 00:27:14.599
<v Speaker 1>This is from Chris going at VGC, Segays revealed it's

598
00:27:14.640 --> 00:27:18.039
<v Speaker 1>Games Comp twenty twenty four lineup, including a previously unannounced game.

599
00:27:18.039 --> 00:27:20.519
<v Speaker 1>The publisher will have three playable games at this year's show,

600
00:27:20.519 --> 00:27:22.240
<v Speaker 1>but only two of them are known to the public.

601
00:27:22.720 --> 00:27:25.799
<v Speaker 1>Sonic Cross Shadow Generations will be playable at the show,

602
00:27:25.839 --> 00:27:29.039
<v Speaker 1>making its first playable appearance in Europe. Sega will also

603
00:27:29.119 --> 00:27:32.720
<v Speaker 1>have a playable build of Atlas's metaphor refund Haasio, which

604
00:27:32.759 --> 00:27:36.079
<v Speaker 1>is also making its playable debut in Europe. However, It's

605
00:27:36.079 --> 00:27:38.839
<v Speaker 1>It also notes that completing the lineup of playable titles

606
00:27:39.000 --> 00:27:42.240
<v Speaker 1>on the Sega stand is in as yet unannounced project.

607
00:27:42.759 --> 00:27:45.440
<v Speaker 1>Sega says it's games comm stand all will also feature

608
00:27:45.480 --> 00:27:46.720
<v Speaker 1>numerous photo opportunities.

609
00:27:46.839 --> 00:27:47.519
<v Speaker 2>Sonic will be in.

610
00:27:47.519 --> 00:27:50.599
<v Speaker 1>Attendance, so everyone co can go meet their online or

611
00:27:50.640 --> 00:27:52.640
<v Speaker 1>take their OC to go meet their boyfriend and all

612
00:27:52.640 --> 00:27:55.680
<v Speaker 1>that stuff. I don't know any ideas of what you

613
00:27:55.759 --> 00:27:59.079
<v Speaker 1>want Sega to be dropping, because it's like, uh, I'm

614
00:27:59.119 --> 00:28:00.880
<v Speaker 1>like I would start to try to guess, but I

615
00:28:00.920 --> 00:28:02.680
<v Speaker 1>don't even really know where to begin with thinking like

616
00:28:02.720 --> 00:28:03.440
<v Speaker 1>what this could be?

617
00:28:04.480 --> 00:28:07.960
<v Speaker 3>Oh, it's it could be. Do you think it's another

618
00:28:08.000 --> 00:28:10.839
<v Speaker 3>one in the in the entry of like we're bringing

619
00:28:10.880 --> 00:28:13.920
<v Speaker 3>old Sega games back, right, we have what Crazy Taxi

620
00:28:14.160 --> 00:28:15.079
<v Speaker 3>in development?

621
00:28:15.240 --> 00:28:19.799
<v Speaker 5>Shanoby Shanoby is still U Streets of Rage, Ye, Streets

622
00:28:19.799 --> 00:28:25.559
<v Speaker 5>of Rage rage Golden Axe. I think the Golden Axe, Yes.

623
00:28:26.039 --> 00:28:28.319
<v Speaker 3>I maybe it's one of those old school games, well

624
00:28:28.440 --> 00:28:31.799
<v Speaker 3>old school franchise, Like but if they have jet Set

625
00:28:31.880 --> 00:28:32.599
<v Speaker 3>coming right.

626
00:28:32.480 --> 00:28:35.640
<v Speaker 1>Yes, exactly, And there's rumors like that and pretty much

627
00:28:35.680 --> 00:28:38.759
<v Speaker 1>confirmed rumors that there are several more games in that

628
00:28:39.000 --> 00:28:42.359
<v Speaker 1>series of Hey, we're bringing back old games that they're

629
00:28:42.359 --> 00:28:45.880
<v Speaker 1>working on that they haven't announced yet. Uh that that

630
00:28:45.880 --> 00:28:47.839
<v Speaker 1>would be cool. So if it's unannounced and it gets

631
00:28:47.880 --> 00:28:50.359
<v Speaker 1>revealed here and then is playable, that would be I

632
00:28:50.359 --> 00:28:52.920
<v Speaker 1>would love to have a huge number of people get

633
00:28:52.920 --> 00:28:54.519
<v Speaker 1>hands on with one of these games to see, like,

634
00:28:54.559 --> 00:28:55.720
<v Speaker 1>what the quality level is.

635
00:28:56.599 --> 00:29:00.440
<v Speaker 3>Well, if it is the long Way, it's equelit pro call.

636
00:29:01.319 --> 00:29:03.960
<v Speaker 1>Okay, yeah, that seems inevitable, right, It's gonna happen at

637
00:29:03.960 --> 00:29:04.279
<v Speaker 1>some point.

638
00:29:04.319 --> 00:29:05.960
<v Speaker 3>It has to happen at some point. One of the

639
00:29:05.960 --> 00:29:07.000
<v Speaker 3>greatest games of all time?

640
00:29:07.519 --> 00:29:08.000
<v Speaker 2>What's the one?

641
00:29:08.079 --> 00:29:10.200
<v Speaker 1>Like, yeah, what's the biggest? Most the same? Because someone's

642
00:29:10.480 --> 00:29:13.559
<v Speaker 1>cha said Skies of Arcadia two like.

643
00:29:13.480 --> 00:29:17.160
<v Speaker 3>That that would that would blow up the Internet in

644
00:29:17.160 --> 00:29:22.359
<v Speaker 3>a very small corner, Harry Swell corner would actually explode.

645
00:29:22.640 --> 00:29:27.480
<v Speaker 3>Yeah right, yeah. I don't know, like other than like

646
00:29:28.920 --> 00:29:30.720
<v Speaker 3>trying to think of what it is in their old

647
00:29:30.799 --> 00:29:36.039
<v Speaker 3>school kind of uber that it might have. But I

648
00:29:36.200 --> 00:29:39.559
<v Speaker 3>imagine it might be like some of the early sixteen

649
00:29:39.640 --> 00:29:45.759
<v Speaker 3>bit days, one of those franchises coming back. J J

650
00:29:46.119 --> 00:29:46.960
<v Speaker 3>keeps saying Victor Man.

651
00:29:47.000 --> 00:29:50.079
<v Speaker 1>He does keep saying Vector Man. We try to ignore him,

652
00:29:50.079 --> 00:29:51.359
<v Speaker 1>but I think we have to just acknowledge it and

653
00:29:51.440 --> 00:29:54.000
<v Speaker 1>move on. Yeah, for the.

654
00:29:53.920 --> 00:29:57.759
<v Speaker 3>First game quotes Sunset Riders, Is that what it was called? Yeah,

655
00:29:57.839 --> 00:30:01.160
<v Speaker 3>there is quoted something else somewhere. No, Sunset Riders is

656
00:30:01.240 --> 00:30:04.079
<v Speaker 3>just a fantastic game. Absolutely, Yes, you make another one

657
00:30:04.079 --> 00:30:05.720
<v Speaker 3>of those who made that game, was that Sega and

658
00:30:05.759 --> 00:30:09.000
<v Speaker 3>that's Konami. Yes, yeah, I never have.

659
00:30:10.200 --> 00:30:13.720
<v Speaker 2>I love Sunset Riders. Damn. I think it's the first

660
00:30:13.720 --> 00:30:14.680
<v Speaker 2>one or one of the first ones.

661
00:30:14.720 --> 00:30:15.160
<v Speaker 1>You mentioned.

662
00:30:15.200 --> 00:30:16.000
<v Speaker 2>A Virtual Fighter.

663
00:30:16.319 --> 00:30:17.240
<v Speaker 1>I think I think it's time.

664
00:30:17.480 --> 00:30:17.920
<v Speaker 2>It's time.

665
00:30:18.039 --> 00:30:20.799
<v Speaker 1>I would love to see Virtual Fighter come back. And uh,

666
00:30:21.000 --> 00:30:23.799
<v Speaker 1>that's one that like it's kind of in between maybe

667
00:30:23.799 --> 00:30:25.839
<v Speaker 1>one of those. Yeah, it's an old game coming back,

668
00:30:25.920 --> 00:30:28.160
<v Speaker 1>but it's like, you know, fighting games are a going

669
00:30:28.240 --> 00:30:30.839
<v Speaker 1>concern more like more now than they have been in

670
00:30:30.920 --> 00:30:33.319
<v Speaker 1>a very long time. And I think then being like, no,

671
00:30:33.440 --> 00:30:35.559
<v Speaker 1>this is Virtual Fighter, it's back and we're giving you

672
00:30:35.559 --> 00:30:37.000
<v Speaker 1>a way to play it. That would be cool. It

673
00:30:37.000 --> 00:30:40.680
<v Speaker 1>could even be like a reducts of a previous Virtual Fighter,

674
00:30:40.720 --> 00:30:44.079
<v Speaker 1>but updated and with better online net code. I would

675
00:30:44.079 --> 00:30:45.519
<v Speaker 1>take that. Yeah.

676
00:30:45.519 --> 00:30:47.759
<v Speaker 3>I think I think I've done that a couple of

677
00:30:47.759 --> 00:30:48.519
<v Speaker 3>times now as well.

678
00:30:48.759 --> 00:30:50.319
<v Speaker 1>Yeah, and there were some rumors that they might do

679
00:30:50.359 --> 00:30:52.599
<v Speaker 1>it again, So yeah, I would love to see that.

680
00:30:54.440 --> 00:30:58.599
<v Speaker 1>All right. Let's see here, Uh, Sony plans to optimize

681
00:30:58.759 --> 00:31:03.079
<v Speaker 1>overall structure at Bungie following Destiny layoffs. Theirm Steven t

682
00:31:03.200 --> 00:31:06.119
<v Speaker 1>Wright at GameSpot. This is basically kind of them finally

683
00:31:06.200 --> 00:31:09.880
<v Speaker 1>coming out at Sony and confirming exactly what's going down.

684
00:31:10.160 --> 00:31:11.079
<v Speaker 2>It is in line with.

685
00:31:11.039 --> 00:31:13.400
<v Speaker 1>A lot of the stuff we talked about in previous

686
00:31:13.400 --> 00:31:16.839
<v Speaker 1>weeks and that we've talked about in other reports. Destiny

687
00:31:16.880 --> 00:31:19.200
<v Speaker 1>two fans are still reeling from the news that that

688
00:31:19.279 --> 00:31:21.839
<v Speaker 1>developer Bunchie laid off around two hundred and twenty people

689
00:31:21.880 --> 00:31:25.920
<v Speaker 1>in July, or roughly seventeen percent of its workforce. Speaking

690
00:31:25.920 --> 00:31:29.920
<v Speaker 1>on an earning It's Call, Sony president Hiroki Totoki discussed

691
00:31:29.920 --> 00:31:33.960
<v Speaker 1>the Destiny the Destiny Studios restructure in greater detail, stating

692
00:31:34.000 --> 00:31:37.119
<v Speaker 1>that it came from a desire to optimize overall studio structure.

693
00:31:37.359 --> 00:31:40.000
<v Speaker 1>For a report of the call posted to social media,

694
00:31:40.279 --> 00:31:43.240
<v Speaker 1>Totoki said that the back office functions of Bungie will

695
00:31:43.240 --> 00:31:47.079
<v Speaker 1>be integrated into other Sony studios, and that the studios

696
00:31:47.119 --> 00:31:50.839
<v Speaker 1>resources will be focused on Destiny To and the Marathon reboot.

697
00:31:51.119 --> 00:31:53.160
<v Speaker 1>His comments would seem to indicate that Sony is taking

698
00:31:53.160 --> 00:31:55.720
<v Speaker 1>a more active role in the studios direction, making it

699
00:31:55.759 --> 00:31:59.319
<v Speaker 1>a more integrated part of the existing constellation of Sie studios,

700
00:31:59.359 --> 00:32:02.400
<v Speaker 1>which is exactly what's happening. This isn't the first time

701
00:32:02.400 --> 00:32:05.519
<v Speaker 1>that Totoke has expressed a desire to see improvement from Bungie.

702
00:32:05.559 --> 00:32:08.440
<v Speaker 1>Back in February, he said during a financial results called

703
00:32:08.519 --> 00:32:11.799
<v Speaker 1>via VGC that while he was impressed with Bunchie's creativity

704
00:32:11.839 --> 00:32:14.680
<v Speaker 1>and knowledge of live service, he felt that the companies

705
00:32:14.720 --> 00:32:18.480
<v Speaker 1>need The company needed to improve some areas of its business,

706
00:32:18.559 --> 00:32:25.319
<v Speaker 1>including use of business expenses and accountability for development timelines. Yeah,

707
00:32:25.640 --> 00:32:28.319
<v Speaker 1>this just feels like, hey, the rubbers met the road

708
00:32:28.400 --> 00:32:32.599
<v Speaker 1>with the whole Sony wants you to cost less basically,

709
00:32:32.680 --> 00:32:34.920
<v Speaker 1>and now you have it cost less and you haven't

710
00:32:34.920 --> 00:32:37.559
<v Speaker 1>made all of your milestones. So Sony's going to come

711
00:32:37.599 --> 00:32:40.519
<v Speaker 1>in there and sort of strip you down and make

712
00:32:40.640 --> 00:32:43.559
<v Speaker 1>you more streamlined. But also means that, yeah, anything you

713
00:32:43.599 --> 00:32:48.480
<v Speaker 1>were working on other than Destiny To updates and Marathon

714
00:32:49.039 --> 00:32:51.359
<v Speaker 1>are not going to be going concerns any more of

715
00:32:51.400 --> 00:32:53.759
<v Speaker 1>themselves other than that that mobile game that they were

716
00:32:53.799 --> 00:32:56.400
<v Speaker 1>working on with a new studio inside a Bungee that's

717
00:32:56.440 --> 00:33:00.359
<v Speaker 1>getting moved over to Sony Interactive Entertainment PlayStation studios continue

718
00:33:00.440 --> 00:33:03.759
<v Speaker 1>over there. This mostly is like putting a bow on

719
00:33:03.799 --> 00:33:06.920
<v Speaker 1>this story, Tam for now, what do you think? Like,

720
00:33:07.000 --> 00:33:08.680
<v Speaker 1>how are you feeling about all this now that maybe

721
00:33:08.720 --> 00:33:10.240
<v Speaker 1>the dust has settled a little bit?

722
00:33:11.319 --> 00:33:15.599
<v Speaker 3>I mean not great, kind of felt inevitable once the

723
00:33:15.640 --> 00:33:20.200
<v Speaker 3>acquisition happened. I feel like even if Bust if Destiny

724
00:33:20.880 --> 00:33:24.559
<v Speaker 3>had performed well, there was going to be an element

725
00:33:24.640 --> 00:33:29.720
<v Speaker 3>of streamlining the overall structure and optimizing. It's regardless, that's

726
00:33:29.759 --> 00:33:32.839
<v Speaker 3>just how it's gonna happen. Wasn't Bungie like over a

727
00:33:33.440 --> 00:33:35.119
<v Speaker 3>like a thousand people or something like that, ver a.

728
00:33:35.160 --> 00:33:38.279
<v Speaker 1>Thousand people and and always described to me and this

729
00:33:38.400 --> 00:33:40.559
<v Speaker 1>is not just to me, but we've seen this elseware

730
00:33:40.680 --> 00:33:43.319
<v Speaker 1>very generous pace packages, like the people. It was great

731
00:33:43.319 --> 00:33:45.839
<v Speaker 1>that people were really well compensated for working at Bungee.

732
00:33:46.240 --> 00:33:47.480
<v Speaker 1>It's like it just kind of it seems like I

733
00:33:47.559 --> 00:33:49.440
<v Speaker 1>got a little out of hand once they've had once

734
00:33:49.480 --> 00:33:50.359
<v Speaker 1>they had too many people.

735
00:33:50.960 --> 00:33:52.880
<v Speaker 3>Yeah, and Sony is the kind of company that comes

736
00:33:52.920 --> 00:33:55.480
<v Speaker 3>along and is like, uh uh ah, we're gonna We're

737
00:33:55.519 --> 00:33:59.200
<v Speaker 3>gonna cut some corner's hair and strip the fat and

738
00:33:59.599 --> 00:34:02.680
<v Speaker 3>as better as we can to that make the whole

739
00:34:02.680 --> 00:34:06.359
<v Speaker 3>operation a bit more lean considering that they're making They

740
00:34:06.359 --> 00:34:10.280
<v Speaker 3>were effectively making one game for a bunch of that

741
00:34:10.280 --> 00:34:13.119
<v Speaker 3>that's a rough cell, and I feel like you, it

742
00:34:13.159 --> 00:34:15.639
<v Speaker 3>feels like they never had a shot like this was

743
00:34:15.840 --> 00:34:19.880
<v Speaker 3>going to happen. This optimization was inevitable, and now it's happening,

744
00:34:19.920 --> 00:34:23.639
<v Speaker 3>and it seems quite severe. The issue that is more

745
00:34:23.719 --> 00:34:26.960
<v Speaker 3>concerning to me as someone who likes Bungee and Bungie's

746
00:34:27.000 --> 00:34:29.519
<v Speaker 3>games is what this does to the identity of the studio,

747
00:34:29.599 --> 00:34:31.159
<v Speaker 3>which is something that a lot of people have been

748
00:34:31.199 --> 00:34:36.599
<v Speaker 3>talking about, which up until now at least Bungie had

749
00:34:36.639 --> 00:34:40.360
<v Speaker 3>some control over it. I'm sure that the internal politics

750
00:34:40.400 --> 00:34:43.800
<v Speaker 3>of a thousand people working on a video game IP

751
00:34:44.840 --> 00:34:47.400
<v Speaker 3>meant that the identity was being pulled in a bunch

752
00:34:47.440 --> 00:34:50.400
<v Speaker 3>of different directions, and everyone had their own ideas for them.

753
00:34:50.480 --> 00:34:52.440
<v Speaker 3>But ultimately, at the end of the day, it was

754
00:34:52.519 --> 00:34:55.079
<v Speaker 3>Bungee in charge of what that could be. You know,

755
00:34:55.119 --> 00:34:57.320
<v Speaker 3>when all was said and done, that is no longer

756
00:34:57.360 --> 00:35:01.119
<v Speaker 3>the case. This is also a moment where Sony is

757
00:35:01.199 --> 00:35:04.920
<v Speaker 3>fully taking away the autonomy of that studio and now

758
00:35:05.039 --> 00:35:08.079
<v Speaker 3>Bungie becomes and is whatever Sony says it is and

759
00:35:08.119 --> 00:35:11.000
<v Speaker 3>tells it to be, which is a major moment in

760
00:35:11.079 --> 00:35:13.679
<v Speaker 3>the history of Bungee and video games as a whole,

761
00:35:13.719 --> 00:35:16.519
<v Speaker 3>because let's not forget this is the studio that redefined

762
00:35:16.599 --> 00:35:20.280
<v Speaker 3>video games in a major, major way multiple times, multiple times.

763
00:35:20.760 --> 00:35:24.840
<v Speaker 3>The first time with you know, Halo, And I don't

764
00:35:24.880 --> 00:35:26.760
<v Speaker 3>know if people some of the people in this chat.

765
00:35:26.800 --> 00:35:29.199
<v Speaker 3>I assume that most people here were around during the

766
00:35:29.199 --> 00:35:32.199
<v Speaker 3>Halo days, but it's hard to overstate how much of

767
00:35:32.239 --> 00:35:35.519
<v Speaker 3>a iron grip Halo had on the video game world,

768
00:35:36.039 --> 00:35:39.960
<v Speaker 3>and most first person shooters that exist in the way

769
00:35:40.000 --> 00:35:43.159
<v Speaker 3>that they do right now owe a debt to Halo

770
00:35:44.199 --> 00:35:46.960
<v Speaker 3>and the multiplayer for that game. So that was a major,

771
00:35:47.039 --> 00:35:51.719
<v Speaker 3>major influential moment for video games that will be felt

772
00:35:51.840 --> 00:35:54.119
<v Speaker 3>until probably the end of time. No one's going to

773
00:35:54.199 --> 00:35:58.239
<v Speaker 3>reinvent console shooters in the way that they did. And

774
00:35:58.280 --> 00:36:01.960
<v Speaker 3>then the second time was was Bungee doing Destiny right

775
00:36:01.960 --> 00:36:05.920
<v Speaker 3>like Destiny is in many ways the progenitor and the

776
00:36:05.960 --> 00:36:10.400
<v Speaker 3>creator of the games's service model. Which again defines the

777
00:36:10.440 --> 00:36:13.679
<v Speaker 3>modern landscape or video games. So those are things that

778
00:36:13.719 --> 00:36:17.320
<v Speaker 3>Bungee accomplished in between making good games. Destiny was a

779
00:36:17.320 --> 00:36:19.519
<v Speaker 3>good game. It has ups and downs and its flaws,

780
00:36:19.559 --> 00:36:23.760
<v Speaker 3>and Destiny too, in a similar way, was had some issues.

781
00:36:23.760 --> 00:36:27.719
<v Speaker 3>But both of them are undoubtedly excellent video game experiences.

782
00:36:28.519 --> 00:36:35.079
<v Speaker 3>But you know that is so unlikely to happen again now,

783
00:36:35.360 --> 00:36:39.559
<v Speaker 3>Like firstly, because you know it's hard to you know,

784
00:36:39.679 --> 00:36:43.039
<v Speaker 3>strike lighting, strike lighting three times or whatever it may be.

785
00:36:44.719 --> 00:36:47.599
<v Speaker 3>But now with Sony in kind of like holding the

786
00:36:47.639 --> 00:36:50.599
<v Speaker 3>reins of the studio, that's not going to happen. Like

787
00:36:51.039 --> 00:36:52.760
<v Speaker 3>if Bungie comes along and says, hey, we've got this

788
00:36:52.800 --> 00:36:55.360
<v Speaker 3>crazy idea to reinvent the way we play video games,

789
00:36:55.360 --> 00:36:57.239
<v Speaker 3>do you think someone's going to be like, hell, yeah, brother,

790
00:36:57.320 --> 00:36:59.960
<v Speaker 3>let's do this. No, no, they're going to be like, oh,

791
00:37:00.320 --> 00:37:03.000
<v Speaker 3>hell no, make that game as the service title. If

792
00:37:03.000 --> 00:37:06.519
<v Speaker 3>it sucks, I'm a stabut, and if it's good, I'm

793
00:37:06.599 --> 00:37:07.880
<v Speaker 3>a stabut. You a little lighter.

794
00:37:08.199 --> 00:37:12.840
<v Speaker 1>Yep. And you know that is Sony's reaction. But that

795
00:37:12.920 --> 00:37:15.039
<v Speaker 1>is Sony's reaction to the to the basically the deal

796
00:37:15.079 --> 00:37:18.880
<v Speaker 1>that Pete Parson's put together for Bungie's acquisition, so it

797
00:37:18.920 --> 00:37:21.400
<v Speaker 1>does go back to him like putting this company in

798
00:37:21.440 --> 00:37:23.159
<v Speaker 1>a situation where they were going to end up here

799
00:37:23.239 --> 00:37:25.760
<v Speaker 1>sort of no matter what. As you started off by

800
00:37:25.760 --> 00:37:27.880
<v Speaker 1>saying that, like, no matter what, they felt like they

801
00:37:27.880 --> 00:37:29.840
<v Speaker 1>were going to end up here, and here we are.

802
00:37:30.639 --> 00:37:32.800
<v Speaker 1>There's also the question of you know, two hundred and

803
00:37:32.800 --> 00:37:34.920
<v Speaker 1>twenty people laid off in this round. People laid off

804
00:37:34.960 --> 00:37:37.559
<v Speaker 1>last time, of course in October, so not that long ago. Honestly,

805
00:37:37.599 --> 00:37:40.039
<v Speaker 1>it's all just one big thing. So just a huge

806
00:37:40.199 --> 00:37:42.920
<v Speaker 1>portion of the team has been cut. Then another one

807
00:37:43.000 --> 00:37:45.960
<v Speaker 1>hundred and fifty people in this round are moving from

808
00:37:45.960 --> 00:37:50.280
<v Speaker 1>Bungie to Sony Interactive Entertainment, and you know the way

809
00:37:50.440 --> 00:37:52.000
<v Speaker 1>they you know, I haven't heard a ton, but the

810
00:37:52.000 --> 00:37:54.000
<v Speaker 1>way I've heard is like that is still a very

811
00:37:54.079 --> 00:37:57.760
<v Speaker 1>nebulous thing. There's a lot of uncertainty. People still don't

812
00:37:57.800 --> 00:38:02.400
<v Speaker 1>have great answers, and that goes for the people moving

813
00:38:02.440 --> 00:38:05.760
<v Speaker 1>from Bungie to Sony Interactive Entertainment. It also goes for

814
00:38:06.079 --> 00:38:09.760
<v Speaker 1>the future of Bungie itself. Like, yeah, they talked about

815
00:38:09.800 --> 00:38:10.119
<v Speaker 1>these things.

816
00:38:10.159 --> 00:38:12.320
<v Speaker 3>Yeah, go ahead, now, I'll just say the concern for

817
00:38:12.440 --> 00:38:17.519
<v Speaker 3>me is the future of Bungee currently, it feels very

818
00:38:17.639 --> 00:38:23.000
<v Speaker 3>very fragile because it's hinging on a business model that

819
00:38:23.199 --> 00:38:26.320
<v Speaker 3>the effectiveness will be proved by other games that come

820
00:38:26.360 --> 00:38:31.519
<v Speaker 3>before it in Sony's stable, like Marathon. What happens to

821
00:38:31.559 --> 00:38:35.159
<v Speaker 3>Marathon will in some part be defined by how Concord

822
00:38:35.519 --> 00:38:39.079
<v Speaker 3>performs and the responses, because that's how these companies work.

823
00:38:39.320 --> 00:38:43.719
<v Speaker 3>If Concord comes out and it's shits the bed completely

824
00:38:43.760 --> 00:38:46.239
<v Speaker 3>and no one plays it, Sony is going to step

825
00:38:46.280 --> 00:38:47.800
<v Speaker 3>back and look at every.

826
00:38:47.559 --> 00:38:49.920
<v Speaker 1>Other game going the whole process.

827
00:38:50.000 --> 00:38:55.800
<v Speaker 3>Yeah, vaguely like Concord and Marathon is from what we've heard,

828
00:38:56.719 --> 00:39:00.239
<v Speaker 3>very similar in objective and maybe it's not exactly a

829
00:39:00.400 --> 00:39:02.559
<v Speaker 3>because it's was supposed to be like a survival shooter

830
00:39:02.800 --> 00:39:06.400
<v Speaker 3>or a one of those types of extractions extraction shooter.

831
00:39:08.079 --> 00:39:10.360
<v Speaker 3>It's not the same, but it's still the business behind

832
00:39:10.400 --> 00:39:14.159
<v Speaker 3>it is pointed in that same direction. So if Concord flops,

833
00:39:14.400 --> 00:39:18.079
<v Speaker 3>and it's a big enough flop that it like raises

834
00:39:18.119 --> 00:39:22.119
<v Speaker 3>eyebrows in Sonny, which it would do, Bungie is now

835
00:39:22.239 --> 00:39:26.039
<v Speaker 3>at the mercy of you know, the performance of other

836
00:39:26.119 --> 00:39:29.599
<v Speaker 3>games on its way there for him. Yeah, Yeah, that's

837
00:39:29.679 --> 00:39:32.199
<v Speaker 3>that's not a situation that that studio is used to

838
00:39:32.360 --> 00:39:34.760
<v Speaker 3>or has been in before. They've always been the golden

839
00:39:34.840 --> 00:39:38.119
<v Speaker 3>child and they've always had the faith of people investing

840
00:39:38.119 --> 00:39:40.599
<v Speaker 3>in them. Whether that is you know, it was Activision

841
00:39:40.599 --> 00:39:44.679
<v Speaker 3>that published but Halo originally not Halo, right, Destiny Halo

842
00:39:44.760 --> 00:39:47.360
<v Speaker 3>Destiny Sorry, yeah, yeah, So, whether it's that even in

843
00:39:47.400 --> 00:39:50.519
<v Speaker 3>that era, like Activision gave them benefit of the doubt

844
00:39:50.519 --> 00:39:53.639
<v Speaker 3>and a lot of ways because they're Bungie, they at

845
00:39:53.639 --> 00:39:56.840
<v Speaker 3>this stage don't have that anymore. So it's a very

846
00:39:56.880 --> 00:39:59.760
<v Speaker 3>precarious place to be in that I do not envy

847
00:40:00.119 --> 00:40:02.559
<v Speaker 3>at all. And there's going to be more cuts leading

848
00:40:02.639 --> 00:40:06.440
<v Speaker 3>up to, you know, the release of Marathon for sure.

849
00:40:06.719 --> 00:40:09.800
<v Speaker 1>I mean if the Destiny to new plan of smaller

850
00:40:09.800 --> 00:40:12.760
<v Speaker 1>content packs twice a year, if fans don't show up

851
00:40:12.800 --> 00:40:16.119
<v Speaker 1>for that, there definitely will be cuts. If Marathon doesn't perform,

852
00:40:16.159 --> 00:40:18.239
<v Speaker 1>they'll there definitely will be cuts. If both those things

853
00:40:18.280 --> 00:40:22.039
<v Speaker 1>work out perfectly, maybe they start working on something exciting

854
00:40:22.039 --> 00:40:24.639
<v Speaker 1>and new, like a Destiny three that is a really

855
00:40:24.679 --> 00:40:27.000
<v Speaker 1>big maybe and it's it's fin yeah, go ahead.

856
00:40:27.559 --> 00:40:30.519
<v Speaker 3>They still it's sad because they have to basically re

857
00:40:30.639 --> 00:40:35.920
<v Speaker 3>establish themselves as a top tier bankable studio before they

858
00:40:35.960 --> 00:40:39.920
<v Speaker 3>can get the good will to try and do new

859
00:40:39.960 --> 00:40:42.960
<v Speaker 3>IP and that kind of stuff, because right now, this

860
00:40:43.119 --> 00:40:45.840
<v Speaker 3>is not their primary business model. It's not their primary

861
00:40:45.920 --> 00:40:48.239
<v Speaker 3>kind of bread and butter. Their primary bread and butter

862
00:40:48.440 --> 00:40:52.440
<v Speaker 3>is cinematic single player games which are being made by

863
00:40:52.559 --> 00:40:55.719
<v Speaker 3>One and the golden children for that are Naughty Dog.

864
00:40:56.000 --> 00:40:59.639
<v Speaker 3>But to a bigger extent, insomniac like you, you are.

865
00:40:59.800 --> 00:41:02.599
<v Speaker 3>You are now playing in a completely new genre where

866
00:41:02.639 --> 00:41:04.679
<v Speaker 3>you not only have to prove that your game is good,

867
00:41:04.840 --> 00:41:06.440
<v Speaker 3>you have to prove that your game is good enough

868
00:41:06.440 --> 00:41:08.960
<v Speaker 3>to sustain that business model, and then you have to

869
00:41:09.280 --> 00:41:12.159
<v Speaker 3>make a case for making a brand new IP and

870
00:41:12.239 --> 00:41:15.440
<v Speaker 3>to be treated on the level as of a insomniac

871
00:41:15.599 --> 00:41:17.880
<v Speaker 3>or even a sucker punch, you know, m hm.

872
00:41:18.159 --> 00:41:21.519
<v Speaker 1>And it's it's ironic that I think what led us

873
00:41:21.800 --> 00:41:24.599
<v Speaker 1>down this path as an industry is was this promise

874
00:41:24.880 --> 00:41:29.480
<v Speaker 1>that things will be more steady, they'll be more predictable.

875
00:41:29.920 --> 00:41:33.000
<v Speaker 1>Live service means a regular amount of revenue coming in

876
00:41:33.039 --> 00:41:35.599
<v Speaker 1>each month. But I think what we found is is

877
00:41:35.639 --> 00:41:39.480
<v Speaker 1>that these companies never are satisfied. So even like when

878
00:41:39.519 --> 00:41:43.039
<v Speaker 1>Destiny is a success, like activisions like can you just

879
00:41:43.079 --> 00:41:45.400
<v Speaker 1>make a new video game? Actually, can you make a

880
00:41:45.400 --> 00:41:48.119
<v Speaker 1>Destiny two, Can you make a Destiny three? And bunches

881
00:41:48.159 --> 00:41:49.960
<v Speaker 1>like no, that the whole point was to not have

882
00:41:50.000 --> 00:41:51.960
<v Speaker 1>to do that all the time. And it's like the

883
00:41:51.960 --> 00:41:56.519
<v Speaker 1>industry sort of craving going back to let's spend four

884
00:41:56.599 --> 00:41:58.559
<v Speaker 1>or five six years making a big game and just

885
00:41:58.559 --> 00:42:01.039
<v Speaker 1>putting out that and not we like, and then they

886
00:42:01.280 --> 00:42:03.840
<v Speaker 1>really also wanting both, right, and then they also want

887
00:42:03.840 --> 00:42:07.199
<v Speaker 1>the live service revenue and not realizing how that is

888
00:42:07.239 --> 00:42:09.079
<v Speaker 1>so much more complicated and will take you so much

889
00:42:09.119 --> 00:42:11.000
<v Speaker 1>more time trying to do both at the same time.

890
00:42:11.320 --> 00:42:14.159
<v Speaker 1>It's like, okay, yeah, the industry just is once again

891
00:42:14.199 --> 00:42:16.719
<v Speaker 1>forcing itself into a corner where it hates where it's at,

892
00:42:17.000 --> 00:42:19.559
<v Speaker 1>even though it's bigger than ever and everything did work

893
00:42:19.599 --> 00:42:21.519
<v Speaker 1>out the way everyone wanted it to, but it's still

894
00:42:21.519 --> 00:42:25.360
<v Speaker 1>not good enough. All right, we're gonna take a quick

895
00:42:25.360 --> 00:42:27.679
<v Speaker 1>break when we get back, just a handful more headlines

896
00:42:27.679 --> 00:42:29.800
<v Speaker 1>to get to on this Dregstay everybody right after this.

897
00:42:35.400 --> 00:42:37.880
<v Speaker 1>All right, we are back, Let's hit this one real quick.

898
00:42:37.880 --> 00:42:41.199
<v Speaker 1>Max Pain one and two remake are in full production,

899
00:42:41.400 --> 00:42:43.440
<v Speaker 1>or I guess it is in vol production. It's like

900
00:42:43.480 --> 00:42:45.639
<v Speaker 1>one thing, I guess, and then Control two is now

901
00:42:45.800 --> 00:42:48.360
<v Speaker 1>in a playable state. This is from Jordan to the VGC.

902
00:42:49.000 --> 00:42:52.880
<v Speaker 1>Remedy Entertainment has provided updates on several of its upcoming titles,

903
00:42:53.079 --> 00:42:56.639
<v Speaker 1>including Max Pain one and two remake, Control two, and Condor.

904
00:42:56.920 --> 00:42:59.400
<v Speaker 1>According to a developer, Control two has progressed to the

905
00:42:59.440 --> 00:43:02.679
<v Speaker 1>production readiness stage. The game is now playable as the

906
00:43:02.719 --> 00:43:05.800
<v Speaker 1>team excuse me, reaches an important milestone in the game's development.

907
00:43:06.360 --> 00:43:08.760
<v Speaker 1>The development team is working towards scaling up the production

908
00:43:08.800 --> 00:43:11.880
<v Speaker 1>of the project. Remedy says Max Paying one into remake,

909
00:43:11.920 --> 00:43:14.840
<v Speaker 1>which Remedy is working on as a co production with Rockstar,

910
00:43:15.159 --> 00:43:18.679
<v Speaker 1>has also progressed from production readiness to full production stage.

911
00:43:18.800 --> 00:43:21.320
<v Speaker 1>According to Remedy, the team is currently working towards a

912
00:43:21.440 --> 00:43:24.440
<v Speaker 1>version of the game that is playable from beginning to end.

913
00:43:24.760 --> 00:43:28.079
<v Speaker 1>Remedy also provided an update on its project cod named Condor.

914
00:43:29.000 --> 00:43:31.760
<v Speaker 1>The development team has worked on multiple maps and different

915
00:43:31.760 --> 00:43:34.119
<v Speaker 1>mission types, and we have organized a growing amount of

916
00:43:34.159 --> 00:43:38.519
<v Speaker 1>internal limited external play testing for feature validation and feedback.

917
00:43:39.039 --> 00:43:44.440
<v Speaker 1>The developer said, Yeah, the busiest studio in gaming stays busy,

918
00:43:44.519 --> 00:43:47.559
<v Speaker 1>but they looks like they continue progressing on all these projects.

919
00:43:49.159 --> 00:43:51.719
<v Speaker 1>I always am like standing back to being like man.

920
00:43:51.719 --> 00:43:53.599
<v Speaker 1>They seem like they're working on a lot. I'm expecting

921
00:43:53.599 --> 00:43:55.880
<v Speaker 1>the next update to be like listen, were putting this

922
00:43:55.920 --> 00:43:58.599
<v Speaker 1>to the side, but it's always like, no, everything's going

923
00:43:58.639 --> 00:44:01.639
<v Speaker 1>pretty well, controlled too Progressing Max Pain wanted to remake

924
00:44:01.679 --> 00:44:05.440
<v Speaker 1>Progressing even condor Yeah, we're making the strides over there.

925
00:44:06.159 --> 00:44:08.159
<v Speaker 1>Do you think the studio can keep juggling all of

926
00:44:08.199 --> 00:44:09.400
<v Speaker 1>these projects.

927
00:44:10.960 --> 00:44:16.400
<v Speaker 3>I mean, I think they can. It's it's hard to say,

928
00:44:16.440 --> 00:44:20.719
<v Speaker 3>really because it's unclear the level of scope that these

929
00:44:20.760 --> 00:44:23.000
<v Speaker 3>games are in. Like we can we can say, oh,

930
00:44:23.079 --> 00:44:25.039
<v Speaker 3>we can think, oh, you know, they're in full production.

931
00:44:25.159 --> 00:44:28.679
<v Speaker 3>That means major teams, but Remedy as a studio isn't

932
00:44:28.840 --> 00:44:32.119
<v Speaker 3>very big to begins, Like, yeah, the the the most

933
00:44:32.239 --> 00:44:37.000
<v Speaker 3>impressive thing about Remedy is they make games that look

934
00:44:37.079 --> 00:44:39.320
<v Speaker 3>and feel like they were made by a thousand people,

935
00:44:39.360 --> 00:44:45.559
<v Speaker 3>but were made by considerably fewer people. So I think

936
00:44:45.599 --> 00:44:48.800
<v Speaker 3>that what ultimately needs to be, what ultimately will define

937
00:44:49.039 --> 00:44:52.000
<v Speaker 3>how they kind of a process is how shrewd and

938
00:44:52.039 --> 00:44:56.039
<v Speaker 3>how smart they are with resource movement and management, And

939
00:44:56.039 --> 00:44:58.199
<v Speaker 3>from what I can tell, they're pretty good at it. Like,

940
00:44:58.360 --> 00:45:00.400
<v Speaker 3>I don't know how big the Max Pain on two

941
00:45:00.440 --> 00:45:02.639
<v Speaker 3>team is, but I imagine it's not as big as

942
00:45:02.880 --> 00:45:06.199
<v Speaker 3>the control team currently is considered controls next up on

943
00:45:06.280 --> 00:45:10.440
<v Speaker 3>the docket, I imagine, But there's got to be like

944
00:45:10.760 --> 00:45:13.119
<v Speaker 3>a I mean, there always is kind of like a

945
00:45:14.719 --> 00:45:20.639
<v Speaker 3>scaling system here, and I think that more importantly, the

946
00:45:20.719 --> 00:45:26.159
<v Speaker 3>studio is small enough, and I think smart enough to

947
00:45:26.360 --> 00:45:31.119
<v Speaker 3>know not to overreach, and also smart enough to adjust

948
00:45:31.159 --> 00:45:33.760
<v Speaker 3>when they feel like they need to. I wouldn't be

949
00:45:33.800 --> 00:45:35.800
<v Speaker 3>surprised if it's a case of, like in in a

950
00:45:35.880 --> 00:45:38.320
<v Speaker 3>situation where they feel like they're up against it and

951
00:45:38.440 --> 00:45:40.480
<v Speaker 3>can't really control it. Instead of being like, oh, we're

952
00:45:40.519 --> 00:45:42.360
<v Speaker 3>just going to hire a crazy amount of people to

953
00:45:42.400 --> 00:45:46.400
<v Speaker 3>help us, they shift their kind of priorities a bit

954
00:45:46.480 --> 00:45:49.239
<v Speaker 3>to be like, Okay, let's focus on control right now

955
00:45:49.559 --> 00:45:52.760
<v Speaker 3>and keep a smaller crew working on condor or whatever

956
00:45:52.800 --> 00:45:55.199
<v Speaker 3>it may be. And I mean, like that's not to

957
00:45:55.239 --> 00:45:59.000
<v Speaker 3>say that they won't like increase a starffing, but generally

958
00:45:59.079 --> 00:46:02.039
<v Speaker 3>I feel like studio in Europe are less about that life,

959
00:46:02.199 --> 00:46:05.440
<v Speaker 3>especially like actual Europe Europe. They're less about like, let's

960
00:46:05.440 --> 00:46:07.599
<v Speaker 3>stuff up and then lay off a bunch of people.

961
00:46:07.840 --> 00:46:10.880
<v Speaker 3>I don't hear much of that coming from studios in Merop.

962
00:46:11.119 --> 00:46:13.360
<v Speaker 1>I mean, labor probably make that more complicated. I don't

963
00:46:13.360 --> 00:46:14.360
<v Speaker 1>know exactly, yes.

964
00:46:14.280 --> 00:46:18.079
<v Speaker 3>Exactly exactly. Yes, the labor laws would make that incredibly difficult.

965
00:46:18.119 --> 00:46:20.320
<v Speaker 3>And it's the same with Japanese debths, right they especially,

966
00:46:20.719 --> 00:46:22.880
<v Speaker 3>they don't they don't do that system where it's like

967
00:46:23.000 --> 00:46:24.880
<v Speaker 3>we'll have you in for a project and then get

968
00:46:24.960 --> 00:46:27.199
<v Speaker 3>rid of you the moment the project is done. So

969
00:46:27.320 --> 00:46:29.119
<v Speaker 3>I feel like they need to be a little smarter

970
00:46:29.280 --> 00:46:33.280
<v Speaker 3>with how they portion their resources. So is it sustainable

971
00:46:33.840 --> 00:46:38.960
<v Speaker 3>on paper? No, But when you consider the way that

972
00:46:39.159 --> 00:46:43.719
<v Speaker 3>Remedy operates, the kind of guidelines they have to operate

973
00:46:43.760 --> 00:46:48.199
<v Speaker 3>within legally, and you know, just their general approach to

974
00:46:48.239 --> 00:46:51.519
<v Speaker 3>treating their developers and their projects properly as good as

975
00:46:51.519 --> 00:46:54.119
<v Speaker 3>they can, I think that it is sustainable because they

976
00:46:54.159 --> 00:46:56.679
<v Speaker 3>hopefully fingers crossed knock on Wood will do the right

977
00:46:56.719 --> 00:47:00.280
<v Speaker 3>thing in situations where they have to reconsider how they

978
00:47:00.280 --> 00:47:01.280
<v Speaker 3>were approaching this stuff.

979
00:47:01.559 --> 00:47:04.639
<v Speaker 1>Yep. I you know they also mentioned here in this

980
00:47:04.760 --> 00:47:06.960
<v Speaker 1>story Alan Wake two is you know, just now kind

981
00:47:06.960 --> 00:47:10.719
<v Speaker 1>of recouping most of its developed development and marketing costs,

982
00:47:11.400 --> 00:47:13.480
<v Speaker 1>which you know would be about it would be a

983
00:47:13.519 --> 00:47:17.199
<v Speaker 1>lot of money. You know, Allen Wake two a game

984
00:47:17.280 --> 00:47:19.960
<v Speaker 1>that did do very well critically. There was some concern

985
00:47:20.000 --> 00:47:22.360
<v Speaker 1>that it didn't do especially well commercially right out of

986
00:47:22.400 --> 00:47:24.920
<v Speaker 1>the gate. Part of that I always think is maybe

987
00:47:24.960 --> 00:47:28.159
<v Speaker 1>related to not being on Steam. You know, obviously Epic

988
00:47:28.239 --> 00:47:30.920
<v Speaker 1>published the game, so that it is a big part

989
00:47:30.960 --> 00:47:33.559
<v Speaker 1>of that, you know, not having a physical version, right

990
00:47:33.599 --> 00:47:35.679
<v Speaker 1>there was there was also that case, right they didn't

991
00:47:35.719 --> 00:47:38.920
<v Speaker 1>have a physical version in stores for retail. That also

992
00:47:38.960 --> 00:47:40.599
<v Speaker 1>was going to hurt it. So the fact that they

993
00:47:40.639 --> 00:47:43.800
<v Speaker 1>are still kind of getting to that milestone despite those

994
00:47:43.880 --> 00:47:48.159
<v Speaker 1>disadvantages is a good sign. And I am a believer

995
00:47:48.320 --> 00:47:51.960
<v Speaker 1>that they can really sort of brute force their way

996
00:47:52.199 --> 00:47:55.719
<v Speaker 1>into making this series franchise bigger and bigger each time.

997
00:47:56.119 --> 00:47:58.039
<v Speaker 1>And if they get through all these and then if

998
00:47:58.039 --> 00:47:59.800
<v Speaker 1>they were to come back to an Allen Wake three,

999
00:48:00.119 --> 00:48:02.199
<v Speaker 1>I think that there would have been a growing sort

1000
00:48:02.239 --> 00:48:05.719
<v Speaker 1>of word of mouth campaign among fans for Alan Wick

1001
00:48:05.760 --> 00:48:09.239
<v Speaker 1>that will make that next one much bigger massive, And

1002
00:48:09.320 --> 00:48:11.800
<v Speaker 1>if they have some advantages in their corner at that point,

1003
00:48:12.079 --> 00:48:14.000
<v Speaker 1>I think they could really cash in and that at

1004
00:48:14.000 --> 00:48:15.519
<v Speaker 1>that time. And in the meantime, the fact that they

1005
00:48:15.519 --> 00:48:18.400
<v Speaker 1>are diversifying and doing a bunch of different things is

1006
00:48:18.559 --> 00:48:20.039
<v Speaker 1>I think a good sign and a good thing.

1007
00:48:20.440 --> 00:48:22.559
<v Speaker 3>Yeah, and also like the quality of their games is

1008
00:48:22.840 --> 00:48:26.360
<v Speaker 3>probably you would hope helping them make these partnership and

1009
00:48:26.400 --> 00:48:31.360
<v Speaker 3>agreement agreements and with other companies like I imagine like

1010
00:48:31.840 --> 00:48:34.559
<v Speaker 3>if if alan Wick two net you know, ends up

1011
00:48:34.599 --> 00:48:36.800
<v Speaker 3>performing well for Epic, Epic would be like, yeah, we'll

1012
00:48:36.840 --> 00:48:38.360
<v Speaker 3>sign up to do another one of these, like with

1013
00:48:38.480 --> 00:48:41.719
<v Speaker 3>you guys. I mean, presumably that's why Rockstar got involved

1014
00:48:41.800 --> 00:48:43.719
<v Speaker 3>with max Pain one or two. They looked at what

1015
00:48:43.800 --> 00:48:47.000
<v Speaker 3>remedy is capable of and looked at what it results in,

1016
00:48:47.119 --> 00:48:49.079
<v Speaker 3>and they're probably like, yeah, this is a fit. Like

1017
00:48:49.239 --> 00:48:52.559
<v Speaker 3>they put out bangers and they're not like doing ridiculous

1018
00:48:52.599 --> 00:48:56.039
<v Speaker 3>things with billions of dollars, So let's give it a go.

1019
00:48:57.079 --> 00:49:00.159
<v Speaker 1>Uh. Final story here, Borderlands movie is predicted to make

1020
00:49:00.280 --> 00:49:04.119
<v Speaker 1>a record loss. This is from Marcus Pearson at Game Reactor.

1021
00:49:04.480 --> 00:49:06.599
<v Speaker 1>It has been a long and arduous climb for the

1022
00:49:06.599 --> 00:49:09.480
<v Speaker 1>Borderlands movie, whose production has been front with problems from

1023
00:49:09.480 --> 00:49:12.360
<v Speaker 1>rewrites to reshoots and delays. It hasn't been helped by

1024
00:49:12.360 --> 00:49:14.400
<v Speaker 1>the fact that those who were given the opportunity to

1025
00:49:14.480 --> 00:49:17.679
<v Speaker 1>see the movie before the premiere mostly had negative feedback

1026
00:49:17.719 --> 00:49:20.679
<v Speaker 1>to give. Reviews have generally not been kind either, and

1027
00:49:20.800 --> 00:49:23.559
<v Speaker 1>many industry experts predict that the movie will be a

1028
00:49:23.639 --> 00:49:26.239
<v Speaker 1>huge loss for the studio. That's because it cost a

1029
00:49:26.280 --> 00:49:28.239
<v Speaker 1>lot of money to shoot the film one hundred million

1030
00:49:28.239 --> 00:49:30.599
<v Speaker 1>dollars to be exact, and in the US early figure

1031
00:49:30.599 --> 00:49:33.800
<v Speaker 1>suggests that ticket sales will bring in around thirteen to

1032
00:49:33.840 --> 00:49:36.920
<v Speaker 1>eighteen million at most during the opening weekend. Because with

1033
00:49:36.960 --> 00:49:40.239
<v Speaker 1>its huge production costs, Borderland needs to make close to

1034
00:49:40.239 --> 00:49:42.440
<v Speaker 1>two hundred to three hundred million dollars to avoid being

1035
00:49:42.480 --> 00:49:45.199
<v Speaker 1>a flop. And I will say that I was watching

1036
00:49:45.320 --> 00:49:50.400
<v Speaker 1>the USA basketball game them a defeat a Serbia yesterday

1037
00:49:50.719 --> 00:49:52.800
<v Speaker 1>was a boucking goodness.

1038
00:49:53.440 --> 00:49:54.840
<v Speaker 2>I was losing my mind.

1039
00:49:55.079 --> 00:49:59.360
<v Speaker 1>I was like, my boy the chef cooking yep, everyone

1040
00:49:59.639 --> 00:50:01.679
<v Speaker 1>like kind of had their best game so far.

1041
00:50:02.559 --> 00:50:04.639
<v Speaker 3>Embi finally doing something high.

1042
00:50:06.199 --> 00:50:08.239
<v Speaker 1>And KD sort of like in all of the most

1043
00:50:08.239 --> 00:50:10.159
<v Speaker 1>crucial moments, putting the game on his back.

1044
00:50:10.360 --> 00:50:11.760
<v Speaker 2>I was like, wow, KD still.

1045
00:50:11.920 --> 00:50:14.599
<v Speaker 3>Then Katie went on Twitter at five am. I was

1046
00:50:15.360 --> 00:50:20.760
<v Speaker 3>fucking tweeting people being like, my mind is a troll.

1047
00:50:21.119 --> 00:50:24.320
<v Speaker 1>Yes, oh absolutely, yes, I love it. It was a

1048
00:50:24.320 --> 00:50:25.519
<v Speaker 1>great game, but I was watching it.

1049
00:50:25.559 --> 00:50:28.480
<v Speaker 3>I've seen that tweet from Kevin Durant, which is why

1050
00:50:28.559 --> 00:50:31.800
<v Speaker 3>I love him so much, where he just tweeted your

1051
00:50:31.840 --> 00:50:33.360
<v Speaker 3>huntson I will drink your boss more.

1052
00:50:36.440 --> 00:50:38.400
<v Speaker 2>Yes I have, and I think about it a lot

1053
00:50:38.280 --> 00:50:39.079
<v Speaker 2>at the moment.

1054
00:50:40.199 --> 00:50:42.880
<v Speaker 1>Anyway, during during this big game that had to be

1055
00:50:42.880 --> 00:50:45.000
<v Speaker 1>one of the highest rated things that the Olympics is

1056
00:50:45.000 --> 00:50:48.760
<v Speaker 1>going to have so far, there was several commercials for

1057
00:50:48.760 --> 00:50:51.639
<v Speaker 1>the Borderlands movie, and then I was watching something prime

1058
00:50:51.719 --> 00:50:53.519
<v Speaker 1>time later last night. I think I was watching Sports

1059
00:50:53.559 --> 00:50:57.519
<v Speaker 1>Center and I saw some some Borderlands commercials. That's a

1060
00:50:57.559 --> 00:51:00.280
<v Speaker 1>lot of money. That's a big marketing budget, so they

1061
00:51:00.280 --> 00:51:02.480
<v Speaker 1>are trying to make this thing happen. But I think

1062
00:51:02.519 --> 00:51:05.280
<v Speaker 1>what they're doing is actually digging a bigger hole for

1063
00:51:05.320 --> 00:51:08.000
<v Speaker 1>this movie that is by all accounts, not just not

1064
00:51:08.159 --> 00:51:10.679
<v Speaker 1>very good, but actively bad in a lot of ways.

1065
00:51:10.719 --> 00:51:13.480
<v Speaker 1>And people described it as sad empathetic, which is just

1066
00:51:13.519 --> 00:51:15.840
<v Speaker 1>not going to get anyone out of their homes and

1067
00:51:15.880 --> 00:51:16.760
<v Speaker 1>into the theaters.

1068
00:51:17.079 --> 00:51:20.000
<v Speaker 3>I mean, like the worst part of this probably is that,

1069
00:51:20.159 --> 00:51:22.360
<v Speaker 3>like you said, the long term impact is if you

1070
00:51:22.519 --> 00:51:26.039
<v Speaker 3>keep shoveling money into this and trying to force your

1071
00:51:26.039 --> 00:51:28.679
<v Speaker 3>way into a success or some sort of you know,

1072
00:51:28.840 --> 00:51:31.480
<v Speaker 3>rising the metric of you know, ticket sales or whatever,

1073
00:51:31.719 --> 00:51:33.880
<v Speaker 3>just to have a thing where you can say, actually,

1074
00:51:33.880 --> 00:51:37.480
<v Speaker 3>we saw this much and the movie is as bad

1075
00:51:37.519 --> 00:51:41.199
<v Speaker 3>as it seems to be. You are killing outright any

1076
00:51:41.360 --> 00:51:46.199
<v Speaker 3>future future potential to make Borderlands exist as a trans

1077
00:51:46.320 --> 00:51:52.159
<v Speaker 3>media franchise or property, like I would be after like

1078
00:51:52.239 --> 00:51:55.519
<v Speaker 3>the flurry of adverts people who go to watch this

1079
00:51:55.679 --> 00:51:58.280
<v Speaker 3>saying this is dog shit. You will never get anyone

1080
00:51:58.360 --> 00:52:00.320
<v Speaker 3>being like, yeah, well we will take another Boadlines movie

1081
00:52:00.360 --> 00:52:02.719
<v Speaker 3>or a TV show like it's not happening, like it's

1082
00:52:02.760 --> 00:52:06.920
<v Speaker 3>it's crazy. This is one of those examples of it

1083
00:52:07.079 --> 00:52:11.039
<v Speaker 3>feels like a very like two thousands even nighties era

1084
00:52:11.239 --> 00:52:14.800
<v Speaker 3>attitude towards making a movie around a video game where

1085
00:52:15.599 --> 00:52:18.960
<v Speaker 3>someone it didn't need to be made. People probably didn't

1086
00:52:18.960 --> 00:52:21.400
<v Speaker 3>want it to be made, but there were just enough

1087
00:52:21.440 --> 00:52:25.519
<v Speaker 3>people who wanted to trush this through probably Randy Pitchford

1088
00:52:26.280 --> 00:52:30.840
<v Speaker 3>it happen, Yeah, and to make it happen. And I'm

1089
00:52:30.840 --> 00:52:33.960
<v Speaker 3>not being rude, but like I think a considerable number

1090
00:52:34.039 --> 00:52:36.199
<v Speaker 3>of people could have told you day one, this is

1091
00:52:36.199 --> 00:52:38.239
<v Speaker 3>not going to do well like this. This seems like

1092
00:52:38.280 --> 00:52:42.960
<v Speaker 3>it's a mess, Like you have all the the pieces

1093
00:52:43.599 --> 00:52:47.119
<v Speaker 3>to make a ship movie lined up like it's impressed

1094
00:52:47.159 --> 00:52:51.840
<v Speaker 3>and not being rude, but like, why is Kate Blanche

1095
00:52:51.920 --> 00:52:52.519
<v Speaker 3>in this movie.

1096
00:52:52.800 --> 00:52:54.320
<v Speaker 2>It's where she's trying her best.

1097
00:52:54.400 --> 00:52:56.239
<v Speaker 3>Bless her but like, I don't see that and go,

1098
00:52:56.360 --> 00:52:59.360
<v Speaker 3>oh shit, this is a real deal movie. They they

1099
00:52:59.400 --> 00:53:02.679
<v Speaker 3>got Kate Blanchet and Jamie Lee Curtiz. I see that

1100
00:53:02.760 --> 00:53:05.719
<v Speaker 3>and go oh they gave them a lot of money,

1101
00:53:05.960 --> 00:53:08.559
<v Speaker 3>which means they are not checked in for this movie.

1102
00:53:08.599 --> 00:53:13.400
<v Speaker 3>Dog like it is out like it is. Congratulations to

1103
00:53:13.519 --> 00:53:17.000
<v Speaker 3>the cast of Borderlands for getting that bag as quickly

1104
00:53:17.000 --> 00:53:19.480
<v Speaker 3>as well Jack Black, that story of him being like

1105
00:53:20.119 --> 00:53:22.599
<v Speaker 3>I never seen those fucking people. I have never been

1106
00:53:22.639 --> 00:53:25.039
<v Speaker 3>on that set. I rolled up to a recording studio,

1107
00:53:25.360 --> 00:53:29.199
<v Speaker 3>did my Jack Black thing and walked away. Congratual, you

1108
00:53:29.320 --> 00:53:32.599
<v Speaker 3>got you finessed Randy Pitch in a way.

1109
00:53:32.440 --> 00:53:36.320
<v Speaker 2>That no one you know, Randy finished himself.

1110
00:53:35.960 --> 00:53:39.000
<v Speaker 3>Has never pulled off a magic trick that good in

1111
00:53:39.079 --> 00:53:44.400
<v Speaker 3>his life. He got finessed. Kevin Hart and Jack Black

1112
00:53:44.480 --> 00:53:48.639
<v Speaker 3>made millions disappear before him very eyes, and he just

1113
00:53:48.719 --> 00:53:50.880
<v Speaker 3>had no idea. He's still trying to figure out how

1114
00:53:50.880 --> 00:53:52.480
<v Speaker 3>that works.

1115
00:53:51.239 --> 00:53:53.239
<v Speaker 2>There will be.

1116
00:53:55.679 --> 00:53:56.480
<v Speaker 3>Well done to you.

1117
00:53:56.880 --> 00:53:57.599
<v Speaker 2>I respect it.

1118
00:53:57.719 --> 00:54:01.119
<v Speaker 1>Good job, yeah, and take too by In that darnings

1119
00:54:01.119 --> 00:54:03.000
<v Speaker 1>call we talked about earlier, was like, just give it

1120
00:54:03.039 --> 00:54:05.039
<v Speaker 1>a chance, give it the movie a chance, and I

1121
00:54:05.039 --> 00:54:07.000
<v Speaker 1>don't know if it's a good idea, be like, go

1122
00:54:07.039 --> 00:54:09.480
<v Speaker 1>watch it, because that doesn't feel like that's gonna help

1123
00:54:09.480 --> 00:54:11.679
<v Speaker 1>this movie. Telling people to actually watch it. It feels like

1124
00:54:11.679 --> 00:54:13.320
<v Speaker 1>people are going to tell their friends, I that was

1125
00:54:13.320 --> 00:54:14.760
<v Speaker 1>a waste of money. Please don't do that.

1126
00:54:14.840 --> 00:54:15.320
<v Speaker 2>Don't do it.

1127
00:54:15.400 --> 00:54:18.079
<v Speaker 3>I just you know, when you open the fridge and

1128
00:54:18.119 --> 00:54:20.559
<v Speaker 3>you see that, you'll cotton of milk is out of date.

1129
00:54:21.360 --> 00:54:24.960
<v Speaker 1>Just give it. You never know it. Just stick your

1130
00:54:25.000 --> 00:54:27.480
<v Speaker 1>nose right in there and get the milk particles right

1131
00:54:27.519 --> 00:54:28.719
<v Speaker 1>on it and see how you feel.

1132
00:54:28.920 --> 00:54:30.000
<v Speaker 3>Yeah, who knows?

1133
00:54:30.159 --> 00:54:33.039
<v Speaker 1>Oh boy, all right, that does it for the headlines, everybody,

1134
00:54:33.079 --> 00:54:35.880
<v Speaker 1>we got a pull question from yesterday. Let's see here.

1135
00:54:35.920 --> 00:54:37.800
<v Speaker 1>Oh and it's related. Are you going to see the

1136
00:54:37.800 --> 00:54:42.639
<v Speaker 1>Borderlands movie this weekend? Ninety five percent have said no,

1137
00:54:44.280 --> 00:54:46.960
<v Speaker 1>five percent of said yes. I voted yes because Jane

1138
00:54:47.000 --> 00:54:49.159
<v Speaker 1>said we're going to talk about it, so I think

1139
00:54:49.159 --> 00:54:51.000
<v Speaker 1>i'd be a good BCR next week. Maybe we can

1140
00:54:51.079 --> 00:54:53.800
<v Speaker 1>even record it earlier in the week or something. So

1141
00:54:54.119 --> 00:54:57.199
<v Speaker 1>I'm gonna try to see this movie, maybe even tonight.

1142
00:54:58.760 --> 00:55:00.360
<v Speaker 3>This is the kind of movie that makes me think

1143
00:55:00.360 --> 00:55:01.880
<v Speaker 3>about redownloading a bit Torrent.

1144
00:55:02.039 --> 00:55:06.360
<v Speaker 2>Yeah, clients. Yeah, I wouldn't mind actually seeing a caam

1145
00:55:06.599 --> 00:55:09.280
<v Speaker 2>of this. Yeah, yeah, that might be the that might

1146
00:55:09.320 --> 00:55:13.199
<v Speaker 2>be the ideal way to watch it. Actually, do you.

1147
00:55:13.119 --> 00:55:15.119
<v Speaker 3>Find out illegal now?

1148
00:55:15.480 --> 00:55:17.840
<v Speaker 1>Yeah you never, but like I'll tell you what it's like,

1149
00:55:17.880 --> 00:55:19.400
<v Speaker 1>and even that might be too much for you to

1150
00:55:19.480 --> 00:55:20.760
<v Speaker 1>hear your virgineers.

1151
00:55:22.119 --> 00:55:24.119
<v Speaker 2>All right, that's that's that pole question.

1152
00:55:24.119 --> 00:55:25.440
<v Speaker 1>We have a new pole question coming up in a

1153
00:55:25.480 --> 00:55:27.159
<v Speaker 1>second that we'll get to for next week and all

1154
00:55:27.159 --> 00:55:29.639
<v Speaker 1>that stuff. But in the meantime, Tam, let's tell people

1155
00:55:29.679 --> 00:55:30.960
<v Speaker 1>where they can find you on the internet, what we

1156
00:55:30.960 --> 00:55:32.440
<v Speaker 1>have going on, all that good stuff.

1157
00:55:33.800 --> 00:55:36.199
<v Speaker 3>You can find us. You'll find me at tomorrow. H

1158
00:55:36.239 --> 00:55:39.159
<v Speaker 3>and I'm everywhere. There are going to be twist streaming,

1159
00:55:39.159 --> 00:55:40.559
<v Speaker 3>so keep saying it, but I will get to it.

1160
00:55:41.400 --> 00:55:44.639
<v Speaker 3>We have upf coming later today, which is we said

1161
00:55:44.679 --> 00:55:45.239
<v Speaker 3>what it's going to be.

1162
00:55:45.360 --> 00:55:47.400
<v Speaker 1>Yeah, and I did a switch sports Olympics.

1163
00:55:47.480 --> 00:55:50.119
<v Speaker 3>Yeah, yeah, I will be slightly relate to that because

1164
00:55:50.880 --> 00:55:52.559
<v Speaker 3>do you know a couple of people who have decided

1165
00:55:52.559 --> 00:55:54.119
<v Speaker 3>they want to put some mes on my calendar and

1166
00:55:54.119 --> 00:55:58.079
<v Speaker 3>don't care about when other things I'm doing. So you

1167
00:55:58.119 --> 00:56:01.519
<v Speaker 3>hate to see that, but that would be fun. We're

1168
00:56:01.519 --> 00:56:05.199
<v Speaker 3>recording a Jeff Jeff. Next week, it's the week before

1169
00:56:05.559 --> 00:56:07.199
<v Speaker 3>games Com. Game come gonna be fun.

1170
00:56:07.280 --> 00:56:10.320
<v Speaker 2>Games is gonna pop off. Yeah, you see there him

1171
00:56:10.360 --> 00:56:10.639
<v Speaker 2>for me.

1172
00:56:10.920 --> 00:56:13.880
<v Speaker 3>Say hello, we will have a bunch of us there.

1173
00:56:14.000 --> 00:56:17.719
<v Speaker 3>Jan's gonna be there. We're gonna be having a good time.

1174
00:56:17.800 --> 00:56:20.920
<v Speaker 3>We're gonna record some videos. Jan's gonna We're gonna record

1175
00:56:21.039 --> 00:56:25.800
<v Speaker 3>like a travelog, which maybe might come out. I feel

1176
00:56:25.840 --> 00:56:29.400
<v Speaker 3>like our travelog publishing hit rate is not great, but.

1177
00:56:30.239 --> 00:56:31.920
<v Speaker 2>We're gonna do our best. Well, we will send it.

1178
00:56:31.960 --> 00:56:33.280
<v Speaker 2>We'll just send it to Sean and tell.

1179
00:56:33.239 --> 00:56:34.000
<v Speaker 1>Him to go do stuff.

1180
00:56:34.159 --> 00:56:38.880
<v Speaker 3>Yeah, maybe maybe that's the way to do it. Inshalla

1181
00:56:39.000 --> 00:56:40.760
<v Speaker 3>Train blog will one day come out. I don't worry

1182
00:56:40.800 --> 00:56:41.079
<v Speaker 3>about it.

1183
00:56:41.159 --> 00:56:41.639
<v Speaker 1>I'll listen.

1184
00:56:43.039 --> 00:56:45.119
<v Speaker 2>I've seen it. I don't worry about I've seen the training.

1185
00:56:45.280 --> 00:56:47.159
<v Speaker 3>I do you know what we were talking about this

1186
00:56:47.199 --> 00:56:48.679
<v Speaker 3>the other day. I can't remember who we and I

1187
00:56:48.880 --> 00:56:51.960
<v Speaker 3>can't with one hundred certainty tell you whether the Trained

1188
00:56:52.000 --> 00:56:55.480
<v Speaker 3>blog came out or not. I remember I remember watching

1189
00:56:55.559 --> 00:56:58.280
<v Speaker 3>something where I was in the train with Lucy and Jan,

1190
00:56:58.360 --> 00:57:01.119
<v Speaker 3>but I can't remember if that was in the if

1191
00:57:01.199 --> 00:57:02.920
<v Speaker 3>that was the train blok and I just missed it,

1192
00:57:03.480 --> 00:57:04.840
<v Speaker 3>or if it was like another video.

1193
00:57:05.000 --> 00:57:08.239
<v Speaker 1>Ah, Jan likes Yeah, that was Jan incepting you, I

1194
00:57:08.280 --> 00:57:08.880
<v Speaker 1>think a little bit.

1195
00:57:09.039 --> 00:57:12.000
<v Speaker 3>Yeah, scene from a trained block, which I respect.

1196
00:57:12.119 --> 00:57:13.639
<v Speaker 2>I love it of course without a doubt.

1197
00:57:13.800 --> 00:57:16.559
<v Speaker 1>Yeah, yeah, Well, a lot of stuff happening there were

1198
00:57:16.840 --> 00:57:19.880
<v Speaker 1>there will also probably have a presence at PAX West

1199
00:57:19.920 --> 00:57:22.559
<v Speaker 1>that's getting figured out as well. Uh so a lot

1200
00:57:22.639 --> 00:57:24.400
<v Speaker 1>of fun stuff coming up. Also a lot of games

1201
00:57:24.440 --> 00:57:25.920
<v Speaker 1>starting to come out. We'll do our best to keep

1202
00:57:25.960 --> 00:57:28.880
<v Speaker 1>on top of all the coverage. Next week you can

1203
00:57:29.079 --> 00:57:32.000
<v Speaker 1>expect a mostly normal week, except we won't have Blight Club.

1204
00:57:32.280 --> 00:57:34.039
<v Speaker 1>But Doug Tomas done. I don't give a shit anymore.

1205
00:57:34.119 --> 00:57:36.760
<v Speaker 1>I'm free. So it feels good.

1206
00:57:36.880 --> 00:57:37.800
<v Speaker 2>Oh boy, it feels good.

1207
00:57:39.159 --> 00:57:42.000
<v Speaker 1>All right, newpoole question, have you ever been to a

1208
00:57:42.039 --> 00:57:44.360
<v Speaker 1>gaming convention like packs or games come, et cetera.

1209
00:57:45.280 --> 00:57:45.679
<v Speaker 2>Yes or no?

1210
00:57:45.760 --> 00:57:47.760
<v Speaker 1>Excuse me. We will discuss the results of that on

1211
00:57:47.920 --> 00:57:51.280
<v Speaker 1>Game This morning is on Monday on Giant Bomb. Once

1212
00:57:51.320 --> 00:57:54.079
<v Speaker 1>again speaking to Giant Bomb. If you're here, should stick

1213
00:57:54.119 --> 00:57:56.920
<v Speaker 1>around not too long from now. I guess after Jan

1214
00:57:57.000 --> 00:57:59.760
<v Speaker 1>gets back from going to Target to get new joy cons,

1215
00:58:00.239 --> 00:58:02.559
<v Speaker 1>because you need to do that, we'll start We'll start

1216
00:58:02.599 --> 00:58:05.639
<v Speaker 1>the game or we'll start at upf no no BCRX.

1217
00:58:05.719 --> 00:58:07.400
<v Speaker 1>We did a power BombCast this week, so we're gonna

1218
00:58:07.440 --> 00:58:09.840
<v Speaker 1>take a little bit easy tam one more thing from you, please, I.

1219
00:58:09.920 --> 00:58:13.480
<v Speaker 3>Have an announcement I would like to make. I have

1220
00:58:14.760 --> 00:58:18.880
<v Speaker 3>begun a new journey. Some may describe it as a

1221
00:58:18.960 --> 00:58:19.880
<v Speaker 3>midlife crisis.

1222
00:58:20.360 --> 00:58:22.360
<v Speaker 1>Okay, I'm sure it's not accurate.

1223
00:58:23.000 --> 00:58:28.320
<v Speaker 3>I have started purchasing cards. Oh okay, never, Okay, you're

1224
00:58:28.599 --> 00:58:33.159
<v Speaker 3>getting into I am getting into the one piece trading

1225
00:58:33.280 --> 00:58:33.800
<v Speaker 3>card game.

1226
00:58:34.000 --> 00:58:39.320
<v Speaker 2>Oh hell yes, okay, so a true midlife crisis. Hell yes,

1227
00:58:40.480 --> 00:58:41.320
<v Speaker 2>I am getting in.

1228
00:58:41.800 --> 00:58:45.039
<v Speaker 3>I have heard things about this one piece trading card game.

1229
00:58:45.239 --> 00:58:48.119
<v Speaker 3>I had a day where the one worried about you

1230
00:58:49.000 --> 00:58:53.880
<v Speaker 3>came up like four times in one day, just unpromised

1231
00:58:54.760 --> 00:58:57.519
<v Speaker 3>getting you into it. This is a sign. This is

1232
00:58:57.679 --> 00:59:00.559
<v Speaker 3>a sign. And I was like, I love one Piece.

1233
00:59:00.920 --> 00:59:03.159
<v Speaker 3>I've been in. I've been one piece since since I

1234
00:59:03.280 --> 00:59:06.400
<v Speaker 3>was a young boy, So this feels like the right

1235
00:59:06.519 --> 00:59:09.159
<v Speaker 3>next step. And I went on YouTube and people are

1236
00:59:09.199 --> 00:59:11.679
<v Speaker 3>popping off about how much fun this one piece is,

1237
00:59:11.760 --> 00:59:16.320
<v Speaker 3>like competitive stuff. And now let me tell you, I've

1238
00:59:16.360 --> 00:59:22.719
<v Speaker 3>spent probably too much money sight unseen. I've got starter

1239
00:59:23.000 --> 00:59:23.599
<v Speaker 3>X coming, I.

1240
00:59:23.679 --> 00:59:26.039
<v Speaker 1>Have Okay, I was gonna ask, Okay, so we're doing

1241
00:59:26.280 --> 00:59:29.519
<v Speaker 1>starter packs and booster packs. You're not doing the Turbo

1242
00:59:29.599 --> 00:59:32.039
<v Speaker 1>Shawn method, which is he just only buys the cards

1243
00:59:32.119 --> 00:59:32.880
<v Speaker 1>he wants you.

1244
00:59:33.119 --> 00:59:35.320
<v Speaker 2>You want some of that thrill of the chase. Huh.

1245
00:59:36.119 --> 00:59:38.840
<v Speaker 3>I need I need the the kind of like the

1246
00:59:39.159 --> 00:59:39.840
<v Speaker 3>the surprise.

1247
00:59:40.880 --> 00:59:42.599
<v Speaker 2>Let's be clear by the.

1248
00:59:44.840 --> 00:59:48.920
<v Speaker 3>If is any one piece TCG players, fans in in

1249
00:59:49.039 --> 00:59:52.159
<v Speaker 3>the in the community, just you know at me on

1250
00:59:53.000 --> 00:59:56.400
<v Speaker 3>uh you know, Twitter or Discord or talk.

1251
00:59:57.440 --> 00:59:59.840
<v Speaker 1>Uh. Well, good luck to you on this new endeavor.

1252
01:00:00.079 --> 01:00:02.400
<v Speaker 1>I'm worried, but I believe that you have the strength

1253
01:00:02.440 --> 01:00:03.079
<v Speaker 1>to see this through.

1254
01:00:03.199 --> 01:00:05.519
<v Speaker 3>I'm gonna be the King of the pirates being trading

1255
01:00:05.599 --> 01:00:06.239
<v Speaker 3>cause formed.

1256
01:00:06.360 --> 01:00:08.760
<v Speaker 2>Okay, that's what I want to hear. You've always within

1257
01:00:08.800 --> 01:00:11.320
<v Speaker 2>the King of the Pirates to be not illegal.

1258
01:00:11.039 --> 01:00:13.800
<v Speaker 1>Pirates, not I've never done anything a legal but still

1259
01:00:13.840 --> 01:00:17.039
<v Speaker 1>the king and just like everybody in the audience is

1260
01:00:17.119 --> 01:00:18.360
<v Speaker 1>a king and a queen to be. You're the best

1261
01:00:18.400 --> 01:00:20.639
<v Speaker 1>audience in gaming, Tam. Thank you so much for spinning

1262
01:00:20.639 --> 01:00:22.519
<v Speaker 1>today talking with me about video games. Man. I really

1263
01:00:22.519 --> 01:00:23.039
<v Speaker 1>appreciate it.

1264
01:00:23.199 --> 01:00:24.159
<v Speaker 3>Let's do it. I love it.

1265
01:00:24.599 --> 01:00:26.239
<v Speaker 1>We'll try and make it happen again next week and

1266
01:00:26.599 --> 01:00:28.920
<v Speaker 1>until then, until next time, have a good one, take

1267
01:00:28.960 --> 01:00:32.960
<v Speaker 1>care of yourself, and goodbye. Where's my mouse curser?
