Speaker 1: Wear, Shadows rise, and legends are born. Rest in the animals,
and tune your ears into the geek Verse. You're listening
to Geek's Creed featuring your hosts, Ruben Olsen and Taylor Field.
Speaker 2: Hello, ladies and gentlemen, welcome back to Geek's Creed. I
am the Mentor, Taylor Field, and I am joined by
by none other than myself of Ruben. Of the mentor tagline,
I have no tagline the apprentice, the apprentice. I'm the Apprentice, Ruben.
I you know what. I keep trying to not fall
back into my cryptic clues ways and mindset right now
because I just feel like when we cast, it's cryptic
clues because we haven't done this show in a very
long time, so long, so long, Oh my goodness. And
what the show is is basically it started off as
getting into everything Assassin's Creed related, and it lasted for
well over ten episodes. I think there was thirteen total,
and yeah, we just we broke down everything going on
with Assassin's Creed because there was a lot that was
popping off back in the day and there still is
a lot popping off in today today's time. For Assassin's Creed,
but the show eventually phased off because you know, lives
and busyness and it's hard to kind of stay on
top of everything Assassin's Creed. But the reason we're doing
this is because geek Verse is hitting up the ten
year anniversary mark this summer, so it's going to be
huge and with Travis has been mapping it out out
for our celebration stuff and kind of piecing together. There
are all of these old vinchage podcasts that we used
to do under the geek for some umbrella like Netflix
and Fail and maybe a Dynamic Do. I can't recall
on that, but all these old shows and whatnot that
used to roam the feeds back in the day, and
Geeks Creed is one of those that used to be
on the feeds back in the day. So we are
here to basically break down all the latest and greatest
Assassin's Creed content and news. And as I said earlier,
we got a whole bunch of stuff. So I'm just
gonna I'm gonna roll off the the fun facts here
real quick, and then Reuben, I'm gonna pass it to
you because I want to know what you've been up
to lately. On Assassin's Creed and everything you'd be soft
related there. So our first episode was recorded. That was
myself and Travis. We're doing a trailer review for the
Assassin's Creed movie actually, and that was one of our
i think our first, our first reviews of sorts that
we did on YouTube with a camera set up. That
was between eight and nine years ago, so very very
long time, very long ago. Holy, is geek First becoming
nostalgia now? I think?
Speaker 1: So?
Speaker 2: Yeah, if you go further than that, there was a
geek First episode called Geek's Creed and that's that's well
beyond what this this side podcast is. That was just
a regular geek First news and probably like year one
where we had a bunch of Assassin's Creed news that
I was just shouting off and talking about, so we
just called it that. But yeah, so it's always kind
of lingered around since the start. Our last episode that
we did was just about five years ago, and that
was episode thirteen, which was a review of Assassin's Creed
Valhalla and you were you were present for that, Ubin,
you were you were with me for that our Yeah,
our second episode that we did, I'm kind of bouncing
all over the board here of Geek's Creed. That's where
you made your debut onto the show. So you joined me,
and I remember we would go into not the study,
it was like your your old suite, the upstairs and
oh yeah where it was completely oh I remember that,
just no drywall, just planks of wood, very echoey mm hmm.
It was quiet though it was quiet. We just had
one mic and we were using the YETI. Right, we're
using the YETI. Yeah, that's exactly right, and we're just
getting into Assassin's Creed. So yeah, it was. It was
some good times and lots of change and refinements, and
we even did our own little promo advertising because we
got dressed up in our Assassin's Creed costumes and did
a little photo shoot. I remember that very clearly. I
liked there. We had like a thumbnail for Geeks Creed
with the two of us and our costplay there for
a bit. M hmm. I think that's my favorite picture
of us in our costumes. Yeah, yeah, I think so.
I'm with you on that. There's some good times with
that and CEO and alta Year. Those those are banger costumes.
I still have mine and that still fits me, believe
it or not, mine still kind of fits me. I
just like some extra clothes pins like little I like
yours more. And my cousin's got an et CEO costume
and I'm a big fan of the et Ceo. Look,
it's it's just so so fashionable, so sleek. But you
know what's wrong with my costume? Though I don't have
et CEO's Hidden Blade. I have the movie edition. Oh
you have Aguilar's. Yeah, Oh that's interesting. I did not
realize that, did did you get? That had to have
been after the fact though I think it was after
the fact because you I think you let me one
of yours to put on the costume for the photo shoot, right,
I think I did, yes, And then I went to
EB Games, which I like, how we've come full circle
from Geeks Creed to her crypto clues to doing this
episode for Geeks Creed, and I got my Hidden Blade
from EB Games and then they got bought out and
became game Stop and then game Stop is shutting down
in Canada and becoming Epy Games again. Yeah? That is
full circle, isn't it. But you've got a few different assassins.
Creed Collectible items that we both got Apple of Eaton's
and then you've got to I mean, you're definitely an
et seal guy, i'd say, because you got that sweet statue.
Oh yeah, the Leap of Faith statue is a Leap
six statue. Yeah, I'm jealous of that. But you also
open your figures up. I don't. I got I got
some nice ones, but they're in the box. Yeah. No,
that drives me up the wall every single time. I
just want to like sneak over and like like a
little assassin and just come in and just open up
everything and put them on display. But I'd feel terrible.
So what I'd actually do is just spend the money
to buy all those same figures, open them up, and
then switch them out so you would have the initial
shock factor and then realization that, oh I still have
all the sealed copies. It's a okay, I appreciate I'd
go for that. That sounds good. I'd appreciate that. That
sounds that sounds safe. I don't know if I'll ever
get around to opening up some of my stuff. In fact,
I have some old old Assassin's Green Action figures them
actually I put on eBay to sell because I look
at them and think they've just been singing in the closet.
I'm never gonna open these action figures, Like what am
I gonna do with the Adawallei action figure a my
Edward Kenway figure? Like oh yeah, yeah, But any of
those increased in value at all? Uh not really, there's
still I can't remember what I paid for them. It
would have been retail, so I'm assuming maybe nineteen fifteen
dollars for one of these action figures.
Speaker 1: Uh.
Speaker 2: Okay, here, I'll hold one up. I'll hold one up.
Oh god, drum stuff.
Speaker 3: Okay.
Speaker 2: So here's Connor Kenway for example. M hmm. And I
do not remember how much I paid for him. But
they were cool because it's it's a McFarland product, McFarland toy,
and there's a whole series that you can get, and
then they released different phases with different characters in each series,
and each character that you would buy, you could get
in game content basically. So with Connor Kenway, you get
it looks like it's something to do with the ship,
because they did have naval combat in Assassin's Creed three,
and I think this code is for that. Oh no, no, no, no, no, okay,
sorry I'm wrong. So this is for Black Flag, so
that makes more sense, you get combat was a little
bit better. Yes, yes, So I believe Connor Kenway's ship
was called the Jackdaw in Assassin's Creek three, and so
you would get that ship's skin for Edward Kenway's ship
in Assassin's Creed Black Flag. So I think that's how
that was set up. It's a nice little bonus for
that to ship with the figure.
Speaker 1: Yeah.
Speaker 2: Yeah, I'm a sucker for that kind of stuff. And
back in high school days, I remember I was huge
on getting like when you preorder a game, and I
think this is the case with Assassin's s Creed Brotherhood
and Brotherhood at different locations Future Shop, Best Buy, Walmart,
or EB games. It warranted different preuder bonuses, and there
were certain because Brotherhood introduced multiplayer, and I freaking loved
that multiplayer so much, and I remember getting it at
EB Games. I got the gesture as an online assassin
that you could play as in online matches. And then
there were other characters too. There was like a doctor
character and some other ones that were available through different
preorder bonuses. So different stores did different pre order incentives.
I guess the PvP where it was basically where you
would like hide as an NPC at times and go
find the other players and try to assassinate them all. Yeah,
that was such a good game mode. It was good.
It was good. You were being high did well. You
had to hunt someone else, and you had the wheel
at the bottom which would kind of like open up
and show you like the rough direction of where your
target is, and it was like prop hunt before prop hunt. Yeah,
that's a good way to look at it. Actually, I
wish they'd bring it back, I really do, because it
lasted all the way until it was there for Revelations.
It was there in Assassin's Creed three, and then it
transitioned when they brought Unity out, and Unity was like
four player co op story in this open world and
that was so much fun. But there were so many
bugs with Unity that it kind of killed it. And
so after that Ubisoft just swore off multiplayer for Assassin's
Creed and went back from basics. So but now they've
gone back and fixed Unity, correct, I believe so I have.
I haven't seen any invisible faces, so no, I was
I was hearing a lot about Unity actually, especially from
some coworkers. They were like, oh, no replaying through Assassins
cre Unity because the latest patch like fixed everything, or
maybe it was like a mod or something. I don't know,
but apparently now that so much time is passed, the
game is actually playable in a much better state. They
fixed a lot of the parkore, so much stuff has
been improved with little quality of life changes. But I
would have to look it up and delve into those details,
because I myself have never actually played Unity. Oh you haven't, No,
not at all. Well, I guess on that note, what
Assasin's Creeds have you been playing lately? What's the latest one?
I am still working my way through Odyssey. I'm thirty
six hours deep, which I mean they're pretty long games,
especially the newer ones with the open worlds, so I
get very easily distracted. I was playing a little bit
of it earlier today and I loaded into my save
that I haven't touched for about a month now. And
you know, when you put down a game and you
pick it back up, and it's like all of your
skills just go away. You forget what you're doing where
you are. So I load up my save and Cassandra
and the ships. In the middle of a mission where
I saved and there's enemies all around me, I have
to eliminate for them, and I'm just like, what's going on?
How do I steer the ship? I had to pause,
look at the controls, go back in, and I just
got slaughtered. So I reloaded and I had to cheessee
my way like around the outskirts of the enemies like
a circle and just like plink away at them one
at a time to like pull them away from the
group and then go board their ship, and then killed
them all that way slowly, one after another. Then I
got to run around the open world. I did some
side quests, and then I saved and quit for the day.
But honestly, Odyssey is probably my favorite for its time
right now. I would say it stands up there for
me personally with number two, just because I like the
aesthetic and Odyssey a lot. I like the like being
in Greece is amazing, the whole setting, the colors and
everything really pops with HDR. It feels very very colorful,
compared to a lot of our current games, which feels
like we're kind of slowly diving back into the Brown
and bluem era video games where things are very dark
and depressing. Going back to Odyssey is like, oh, it's
so pretty. I love it. It's Odyssey was not one
of my most favorite ones. You to put a dampner
out there, Anya, you're allowed to contrast me. Let's say, okay.
I applaud it for continuing on what we had established
in Origins with the new combat system and a variety
of different just mechanics and a change up from the
previous Assassin's creed before Origins, which ooh, if memory serves me, right,
that was Syndicate. I want to say, it's been a
good minute since I have looked into that, but I
want to say it was Syndicate, and then they took
a two year break and then we got Origins, and
then yeah, Odyssey came followed after that. Yeah, you liked
Origins quite a bit, right, I did like Origins quite
a bit. I did. And again, that was the first
one with the new combat system, and it was a
little clunky, but you know, you get the gist you
get in there, and I love the story beating that
and just getting to know how Bayak kind of joined
in with the hidden ones and all that. There's some
really cool stuff in that game. And I like Odyssey
enough for its time period and whatnot, but I just
felt like Odyssey in Valhalla. I kind of lumped the
two together a little bit. Valhalla I liked at the start,
but I kind of fell off of it. I just
it was overwhelming and too much going on on and
going into Asgard and fighting Loki and all these things, like, oh, yeah, yeah,
I'm just losing it. I'm losing it a little bit.
But then Mirage, well, Mirage came out after Mirage was
it was picking up on an assassin that they brought
in in the main narrative of Valhallas. You get to
see this guy's origins and how things play out for him.
And I really really like Mirage's story and just the
it felt smooth. And then again that was back to basics.
That felt like Assassin's Creed one and I was jiving
with it, running with it. I was having an absolute
blast with that one. But yeah, have you have you
played Mirage or Valhalla. No, I've been out of the
loop since trying to work my way back up with Odyssey.
Speaker 1: M H.
Speaker 2: And do you like the change of the combat system
and everything that they introduced in comparison to those older ones. Yes,
I think that the original Assassin's Creeds now are very
clunky with the combat as good as they are as games,
just like you go back to play any Okay, maybe
this is stretching in a bit, but going back to
like an N sixty four game and you go, wow,
like the controller is awful, but the video games controls
are actually awful. But you're used to it because that's
what you grew up with, so you already know all
the little tricks and everything to move around. Going back
to Assassin's Creed one and two had that really slow
parkore go to climb my building and it's like, oh goodness,
this takes forever. And then you go to fight, go
to clip through in combat, and it's like it's just
the unintuitiveness is lost now with games in our current time,
because when I play Odyssey, it's like, oh, okay, this
is not like not quite like Batman ARCAM where I'm
like teleporting between enemies and I can just mash the
button so I don't really have to focus. I still
have to position myself dodge, but I have that freedom
of movement I have the ability to disengage and run
and climb over anything, and I really like that fluidity.
Where I feel though that Odyssey does kind of fail
as an experiment is because they took the RPG leveling
system stuff from origins. They added a whole grinding experience
to the game, almost like it was a push for
the player base to feel the need to purchase the
level up packs and stuff like that with real money
to save themselves time instead of grinding in the game.
So even on normal difficulty, on the easiest settings, I'm
finding that I'll do a story quest and then I
am railroaded into being forced to do side quests. I
can't skip any of them or I will be vastly
under leveled for the next story quest, which in a
sense can be fine, But where I got kind of
stuck on a speed bump for a little bit was
the very first boss fight that you get where you
have to go fight like the I think it was
a like a wart hog type boar thing. Oh, I
know exactly what you're talking about, you know, the one
I'm talking about exactly. Yeah. That threw me into like
the bridge fight from Dark Soul's level of frustration. I
was ready to scream that stupid pig was the hardest
fight so far in the game. Nothing's topped it yet.
Everything's been great. All the other animal fights, Okay, you
know what, I gotta get it. I can feel it now.
It's you know, keep my distance, engage, attack, use my abilities, disengage.
But that first time fighting the pig, I was just
oh god, I think I died like sixty five times.
And you worry is this the bar like going in
for every boss? Yeah, it's like, what is this sponge
that I'm fighting? Why does it this destroy me in
a single hit? Why is it that it summons all
these other dudes that hone in on me? Like this
is absolute bullpucky. But moving on from that, I think
that's where I lean into valuing the world and the
rest of the game. It does have some pretty major
flaws with the grinding and with some of the enemies
being damage sponges, because clearly they hadn't yet perfected their
leveling system and their difficulty. Right, yeah, Oh that's well said.
So once you get through Odyssey and you're all completed
and whatnot, is there another one that's kind of caught
catched caught your your interest, I don't. I'm not sure
if you're going in the like the linear path of
releases or whatever, if you're just picking your favorite ones
or whatever calls your name. Oh ideally, I would love
to work my way up linearly, but I know that
I would suffer that burnout that I did originally, and
probably skipping forward a few games. Since the narrative isn't
as fluid as it was for the original trilogy, they're
all more self contained while they have their overarching story points.
I think I would just pick up the most recent
Assassin's Creed and kind of go from there. Once Shadows
has all of its expansions and stuff out, I might
try it out or wait for the next one and
then go with that. Yeah, that's good. That's good, I'd say.
And most of the Assassin's Creed games nowadays, You're right.
They do crossover in their overarching narratives, but at their
core they're pretty much a self sustaining standing Assassin's Creed title.
With the characters and whatnot. You'll recognize names and faces,
but when you pop into the shoes of that assassin,
it's a new story and it doesn't take much to
kind of figure out what's going on, especially since that
original trilogy, if they had so trilogy and Assassin's Creed
three and all that, I mean, you don't You're not
getting that kind of dare I say quality content at
least in terms of the narrative these days. And I'm
sure there's lots of people out there that are really
really on the train of Assassin's Creed and following every
little detail, and I wish I was there with you,
but it was just something was missing after the fact,
and it's hard for me to say what the last
great one was. I don't think I can. I think
that they're all unique in their own way. And I'm
biased because I love Assassin's Creed too, and I adore
Assassin's Creed Brotherhood. Those are fantastic. But again, I think
there's places in my heart for Mirage and for Origins, Yes,
Syndicate Unity, all these titles. They hit differently, and they
hit me in the right way and sometimes the wrong way.
But I'm excited for when you get around to Shadows
and get to hear your your feedback on that, because
from what I have played of Shadows, it is really
really done a fantastic job at refining that combat system
that they started with Origins and Odyssey oh man, and
just upgrading things and getting your armor and your weapons
in there, and it's just it is smooth for a
combat system. I'll look forward to that, especially because by
the time I get around to it, the game will
have all of its patches and updates, so some of
those base problems with the game will have been fixed
by then. Plus I'll be able to play the expansion
that's coming out soon, the Clause of a Wagi m H.
And that one looks pretty interesting. It's releasing later this year,
and that DLC is introducing a new region, the Island
of Awaji, and it's bringing of course new stories and
challenges to the game. But it's horror themed, and when
it comes to Japan, I love Japanese horror. Who that
is so fantastic, And I would actually like to have
that kind of Assassin's Creed like gameplay in that horror setting.
I'm curious as to how that'll work. So that is
something I actually do want to check out now that
I think about it. That sounds fantastic and it's later
in twenty twenty five. You sets probably timing it. If
it's horror themed with the fall, probably imagine that would
make a lot of sense. What are some when you
say horror theme Japan? What comes to mind? Because I
really don't know much about what kind of like ghouls
and gas and ghosts and stuff that exists in Japanese culture.
Do you do you know of anything? Yeah, so think
about some classic Japanese horror, like The Ring, the long
black hair coming out of the TV. They have these
really good setups where you have like the horror of
like water, where you have an apartment building that's haunted
by a ghost and it's because there is a body
that's up in a tank on top of the roof
that's still rotting. So the entire apartment's water system is
like infected with this dead person and that's how the
ghost gets through the apartment with strands of hair coming
up through like the drains and the tub and everything.
And the way that the Japanese community does horror has
always had its highlights from like their historical ghosts and
legends where you're talking about things like not just like
your ony, which are demons and stuff like that, but
also when it comes to their ghosts, they're all very unique,
or you get like the Kappa and stuff like that,
like almost like cryptid territory, So you get like these
really well built, established monsters with their own lore that
have a lot of mythology and legends in pane already
in a game like Assassin's Creed shadows being able to
have like those, I guess it kind of ties in
with Odyssey and it's like mythological like boss fights and
stuff and the expansions, but having like those fantastical things
that aren't really you know, common ground and regular history.
They're more fantasy. There's a lot to play with there. Yeah, yeah,
for sure, Well that sounds pretty awesome. I'm I'm down
for that. I think that would be really really exciting.
Assassin's Creed has definitely not shied away from doing different
zany DLCs like that in terms of horror. I mean,
they did Jack the Ripper where he was an assassin
but he kind of turned into serial killer and you
got to play as him and syndicates. That was kind
of cool. And then yeah, the Tyranny of King Washington
where he doesn't become President of the United States, becomes
King over the New colonies of the United States. So
I'm wondering if this is how how zany that this
is gonna go with its its horror, And we know
that there are some legendary creatures. In Assassin's Creed Shadows,
there was the oh my goodness, I can't remember the
name of it, but it was like a huge elk
with cherry blossoms on his antlers and visible on the
right conditions in the game this certain location. So they've
definitely got some very cool creatures in there already. And
in Japan, ghosts are so broad as well with a
monster theme that they're just called like Yokai evil spirits.
I know it's kind of getting sidetracked, but I think
another good example of Japanese horror is how original their
horror can feel, especially in video games, where you have like, oh, man,
I can't remember the name of that game series because
it's been so long, but you have this camera called
the Camera Obscura, and you're these like ghost towns and
villages in ancient Japan that you're like walking through, playing
as like these two girls or whatever, and your only
weapon is your camera, and you can only defeat the
ghosts by taking pictures of them. Oh, I know exactly
what you're talking about. Interesting. Yeah, I can't remember the
name of the game, but I know exactly what you
were talking about. I've seen gameplay of it. Yeah. Oh,
it's that atmosphere in the setup where you have like
each little house almost tells a story about the family
that was there and is now haunting it. Right, they're
so good at setting that up. Cool. Well, anything else
you want to add to the expansion? No, okay, then
we're going to jump to our first ad break and
we will be right back. And we are back, so
continuing on the Trek of Horror themed Assassin's Creed. Assassin's
Creed code name. I never know how to pronounce this HEXA.
I want to say hex h e x E. How
would you say that work? Uh, Reuben Gess. I'm just
gonna call it a hex for now. It feels cursed
enough already. Yeah. And now this is it's supposedly based
on the Witch Trials, and we haven't really gotten anything
else with this game yet or and what is going
to entail, so we just don't know, aside from the
fact that it looks very spooky and I really do
want to try out, try it out. If they're keeping
with the whore thing, that'll be interesting to transition into
from the expansion for Shadows into Hex Yeah, absolutely, because
I mean the time period that's again, that's a hefty jump.
And who knows. Again, these games are all stand alone
in their own way. And how will this game connect
into the overarching narrative or is it going to be
like an expansion on Two Shadows. I don't know, but
we'll talk about next us later. Because you you kind
of were highlighting that a little bit in some of
the notes I saw random thought because you said, you know,
we're kind of jumping really far up into history here.
Can you imagine like thirty fifty years from now, when
we're old, if you'll be soft it's still around and
decides to make a new Assassin's Creed game. What if
they just said it back in like modern times today
for the Assassin and you're playing as someone that's in
our timeline fifty years from now, re experiencing like an ancestor.
That would be very very weird. You hop back and
play as Desmond. Oh, you know that'll be the case
at some point, I mean, where we are now will
be I mean, you'd be sefted. Had to be around
for a very very long time and continue making their
Assassin's Creed games once every year to eventually get to
that point. So maybe it'll be like a franchise revival. Yeah,
we revive Assassin's Creed with the year twenty twenty five
coming out of COVID nineteen and all these other things.
Forest fires, oh my goodness, tariffs. That would be terrific.
Oh maybe if they're listening, they can get some of
these ideas from us. Have you heard of Assassin's Creed
Jade by chance? You've mentioned it to me once before.
I tried getting into the beta, but they did not
permit me, so I was not able to try it out.
But it's still drew to release in twenty twenty five.
This is the mobile Assassin's Creed title. It sets in
ancient China, which has pissed a lot of people off
because it's ancient China. Why would you put that on mobile?
Let's get those on consoles and I can kind of
sympathize with that for sure. It would be very cool.
But the game looks pretty immaculate for as far as
mobile games go. Holy smokes. Mobile really have come a
long way. What's the gameplay? Like? Oh my goodness, have
to revisit that and and pull up a video to see.
But it feels and I can't say feels. It looks
like an Assassin's Creed, you know, Assassins Creed title with
how how you how you handle? How you play it,
and it's it's it's not like those old Nintendo DS
ones like it's it's awful. Yeah, Discovery Al Taiyers Chronicles.
I had Al Tayers Chronicles. I had a physical addition
of that. Did you really that's hard to find? That's
definitely do you still have it? That's a collectible. I'm
sure if I still had that, I would give it
to you. Well, this definitely doesn't play like that. This
plays like what you see and how you're moving around
in Asassin's Creed. Honysty that's that's Assassin's Creed Jade, You're
it's the same thing. So very very impressed with it,
But hopefully I will be able to get around to
trying it out sometime this year when it releases on mobile. Now.
There's also reports of a another code named Assassin's Creed
project titled Nebula and I had not heard about this
until I started digging around and snooping around for some
show notes and finding out that this is another single
player adventure and it's rumored to take place in the
Aztec Empire, India and around the Mediterranean. Oh interesting. So
is it going to be like hopping around various points
in time then that? I don't I don't know, uh,
but that would be very different from what we've seen before,
where one base game is basically focused on one set
point in time. We're here. Maybe you have three different
assassins and it's one narrative, and so you're jumping between
the three of them because it's all they're all connected
to one point in time or one narrative, one story
moving forward, which they kind of did with Revelations where
you're playing I believe some of the missions you're playing
as all Ta Year and other missions you're playing as Etsio,
and then the stories kind of converge at the end
of the game, which was just amazing to see them
come together like that. So you might be onto something
with that with this if that means give me like
a back to the future vibe where current day something's
going wrong and you got to fix it through the
animus for sure. And then lastly here on this note
is Assassin's Creed Black Flag potentially getting a remaster. Which
has heard about that? Yes, it's been on the rumor
docket for quite some time now, and I'm all for it.
People that I talked to at my work and just
around around town. You know, if I meet someone, we
get and talk about video games and Assassin's Creed inevitably
will come up. It's usually like everyone's go to It's like, Yo,
last night I played was black Fly. Black Flag was great?
Love black Flag. Like, no one's playing the newer ones.
It's just black Flag is where it starts and ends
for them, right, because it's like it's not officially announced
or anything, but it's definitely heavily rumored. Right, Yes, Well,
I got a little tease here, a potential leak. Maybe.
Have you heard of Pure Arts before.
Speaker 1: No.
Speaker 2: They're a company that specializes in creating and manufacturing premium
collectible figurines basically based off like video games and movies
and whatnot. So basically, one of the hosts during a
live stream Pure Arts live stream was getting a little
bit confused and flustered between what was like officially announced
and said, and what wasn't And so I'll quote it
here and I quote Assassin's Creed fans out there, you
should be aware that there is something going on with
Edward Kenway, said one host, where he was then interrupted
by the other host asking him, wait, has that been announced?
I think so. I'm pretty sure I saw rivers about it. No,
I definitely saw an article about it. He later said,
So there's going to be something going on with Edward,
and our PVC one eighth scale statue will reflect that accordingly.
End quote. There's definitely a lot of things that they
could do with a remake. I remember there was a
game journalist somewhere that reported a playable build that existed,
and it was just like a rumor at that point,
because who knows. But if they are remaking it, do
you think it would be more of like an updated
port with better graphics, or do you think they'll actually
enhance the original gameplay the Naval Exploration where they had
really first like nailed it but still tried to improve
upon it a lot. With Odyssey and everything, I could
see them. I wouldn't be surprised if it was a
port and I'll tie back. I'll circle back to that
port question in a second, but I think that they
could enhance it and bump up the naval gameplay because
we've had Scullum Bones come out, which, funny enough, was
kind of burst out of what Assassins Creed Black Flags
had done because scar Bones is so old. But the
naval combat in that game is pretty it's pretty awesome.
It's pretty sweet, and I think that a lot of
what they did in there could be integrated over into
Black Flag, of course, leaving some things behind because that
game is not perfect, but they did do a lot
of right going into the naval combat and the seas
and the sailing and everything like that. Were there any
crossovers in that game for Assassin's Creed. Did they throw
any like secrets or anything hidden in there? I can't remember,
but I don't think so. And it's unfortunate because they
used to do that a lot. They did it with
Ghost Recon Wildlands, they did that with Rainbow six Siege.
I don't know about four Honor, but they did it
with a few of their other titles, and it just, yeah,
it's fun. It was really cool. They kind of did
stuff like that. But I don't think that they did
that with Skull and Bones sadly, at least to my knowledge,
at least not what they did with Dead by Daylight
mm hmm, because in Assassin's Creed Shadows, we got a
whole side story for Dead by Daylight, got some cosmetics,
got a trinket, not a whole lot of unlockable stuff,
but like a short, little side mission. Yeah, and it's
it's funny because I thought, Oh, by Daylight is the
is the game that's getting this. We're gonna get a
new killer and maybe a new survivor because they've been
popping off with Alien and uh, what was the other
one they did they have? I just did five Nights
of Freddy's. Five Nights of Freddy's. Did they really? Yeah?
You have spring Trap. Now you have the entire like pizzeria.
It's it's a whole thing. Oh that's cool. That's really cool.
I guess that makes sense because we got five Nights
of Freddy's two coming out this year, the movie, not
the game. I'll go see that. Actually, I didn't mind
the first movie. Mm hmm. I'm curious when that comes
out seeing see where they pick up. Mmm. But yeah,
that's that's neat that they're they're adding this kind of
stuff into Assassin's Creed and again getting more into that
horror kind of vibe, right that we're talking about earlier.
Mm hmmm. Uh. Before continuing on here, that other part
of the question that you asked, if it's a port,
do you know with regards to Black Flag, do you
know if the Assassin's Creed ETSIO trilogy was a port
or was that Did they remaster that? Because I know
they did Assassin's Creed three were mastered, but I can't
remember if the ETSYO trilogy was like revised or enhanced
or anything. No, I think it was generally a port
because like remasters are like new graphics. Like Halo Combat
Evolved Anniversary would be considered a remaster because it's still
a port but with a fresh coat of paint. Mm hmm.
I like that you could toggle the original graphics. But yeah,
I'm kind of hoping that Black Flag is at least
a remaster, not just a standard port. Me too, Me too,
Although being able to go back and experience the other
assassins in some kind of a new setting is apparently
something that we missed out on back in twenty twenty
three because there was an Assassin's Creed VR game called
Assassin's Creed Nexus VR, and in it you get a
couple of new short stories and you can play as Etsio, Cassandra,
and Connor in smaller open world maps that are very
parkore friendly. They advertise some like fluid like intuitive combat
and everything, because honestly, I mean, VR generally is pretty intuitive.
You use your hands to play essentially, and a game
like Assassin's Creed, as long as you're not doing cartwheels
and flips, actually sounds really fun. In VR. I might
get a little bit sick if I'm scaling a tall build,
but imagine being able to jump off a rooftop and
like aim and use that hidden blade. Well, my experience
with VR is always at your house, whether it's Freddy's
or I remember when you had me playing Resident Evil seven.
Oh my gosh, that's where I got motion sick, was
playing Resident Evil hot to Molly. The good news is
now that I have an updated PlayStation VR two, Unlike
the original, the higher frame rateing games, the higher resolution
has removed a lot of my motion sickness because there's
a lot less of that disconnect still a little bit.
Sometimes if I'm playing like a racing game, I find
if my viewpoint is really limited, I feel like I'm
looking through binoculars. I'm disconnected from reality. There's stuff moving
around me, but I'm not moving with a full headset though,
where you can actually see everything all around you. Everything's
nice and clear, and there's no like choppiness to the
frame rate, and everything's super buttery smooth. It throws me
off a lot less now, which is kind of exciting.
It makes me feel like I could play the Assassin's
Creed VR game. Well, yeah, like you highlighted, a game
like that would be pretty cool, just to feel the
power of the assassin and just to role play and
jump on a hey bail. I learned a term today
called aura farming. I feel like this, Oh, you finally
learned the word. I learned that. I think I learned
that a few months ago and I was like, what
is this new fangled slang. I'm not using this ever,
and now I'm using it. I feel like this VR
version would have a lot of that aura farming. Stand
on top of the rooftop and wait for the guarden
to come around. He looks at you like, oh, there's
an enemy here, and you just stand there, Aura farming,
like no, not ready to jump on him yet, give
it a little bit more time. Uh well, I think
that wraps up everything video game related for SATs screed.
Was there anything else you wanted to sneak in there?
Speaker 3: No?
Speaker 2: That covers everything for me. I guess we can move
on to other formats now, Yeah, yeah, steer us, steer
us into this new one, because this is this is
a topic you slid in there and I did not
even know about this. Oh yes, I will, I will
bring up the next one. So, Mantic Games is currently
developing Assassins Creed Animus. It's a strategic board game featuring
all the different assassins like al tear at Ceo ev Or.
It's designed for two to four players, some kind of
strategy and competition involved in it. It's got a crowdfunding
English It's got a crowd funding campaign right now, scheduled
to maybe come out late twenty twenty five. And I know,
I've seen like a lot of video game board games
come out. There's some really good ones and then there's
some that are they kind of just get forgotten about.
But I feel like strategy board game could be pretty
good for Assassin's Creed, I would think. So they had
one come out a while ago called Assassin's Creed Arena,
and I was at Value Village and they had it
and I opened it up as like, oh, this looks
like it's a pretty good condition. I'm just gonna trust
that all the pieces are in here. And I bought
it for like eight bucks. Yeah, so to my closet,
I have never played it. So I think games like
this it's just a matter of finding the you know,
you're gaming crowd to kind of like come together and
dabble in for a board game night there. I think
it's not always easy to get into very in depth
board games like this because it's very different, and I
think there's a very strong line divider between games like
this and then games that are I don't want to
say Cards against Humanity, but like like quick to pick
up and put down party games, floating kittens kind of
a thing. Yeah, exactly, that's what they do. Like the
crossover thing for like where you see Super Mario Monopoly,
that's right, Or when you're playing a really well known
game and you want a fresh coat of paint on
some of your cards we have let you lead into
the next one, Magic the Gathering that was great back
in twenty twenty four. Yes, so they are Universe is
beyond sets that they've been putting out, and they've got
some great ones. I picked up a set for Jurassic Park,
which I love those cards. Oh my gosh. They've basically
put out one for Assassin's Creed. This is a huge,
huge crossover set. And I was following this one quite
closely because even though I play a little bit of Commander,
I am not as well versed in magic as you are,
and I wish I got a little bit more into it.
But this is one like I just oh, I had
to get I had to get some of these cards,
and so I went and bought a bunch of packs.
On my shelf. I've got a Collector booster. No no, no,
that's Seal. It's Seal. It's it's nice. It's sitting up
there on display. The box art is just beautiful. It's
really really nice to look at. So but I've got
a few. I've got a few of the characters I
got showed June I believe it is her name. And
then I've got I got an et CEO, and I
got a few other sas characters. Yeah, they they did
Cassandra Dirty in that set because all the other cards
have such cool art and Cassandra's is just like a
close up with her looking at the camera. Well, speak
to a little bit, because you're you're a resident Magic
Gathering fellow. So have do you used any of these
cards or are you still actively playing or like what
kind of have you collected any of these so far? No,
I haven't actively played any new sets for a while.
I'll still dabble with mainly or my cube with the
in Astrad set and everything. But it is nice that
the universes beyond sets exist because a lot of the
cards are reskins of other popular cards, or cards that
you could put in a Commander deck, or cards that
you could be like, hey, you know what, the set
alone doesn't work to play a full game of magic
in its little environment because there's not enough content. But
you add it to your existing content and be like, hey,
you know this deck now it's got like Hidden Blade
that's new. That's pretty cool. And we have some reskins
of some Black Man of cards for assassinations and like
death Touch and stuff like that. But then if you
want to expand that even more, if you want to
be more thematic, that's where all of the legendary creatures
come into play, which are all the assassins. So you
can make et Ceo your commander or Cassandra and so forth,
and you could have some really cool themed decks even
if you only have like five or ten card words,
then you can add all the rest from other magic
sets to fill it in. I like that. There's this
the idea of combining Assassin's Creed with Lord of the Rings,
for example, that gets me super jazzed because, okay, first
put the One Ring in your deck and then make
at seal the Ring Bear. What would happen if you
did that? There'll just be chaos. Put your Jurassic Part
cards in there. You'd have so many rules. Having like
the One Ring in a deck just changes so much
of the gameplay. What does the One Ring do? Forgive me?
I don't I have not kept up with what the
its abilities are. Oh, let me pull it up right
now so I can read it to you. So when
the One Ring enters the battlefield, if you've played that card,
you gain protection from everything until your next turn. So
you as a player, and then at the beginning of
your next turn, you basically lose a life for every
time the ring has something called a burden counter put
on it, And whenever you use the ring on your turn,
you put a burden counter on the one ring and
then draw a card for each of those counters on it.
So every time you use it, you gain a lot
of card draw which is really strong in magic and
you gi and all that kind of stuff. So it's
always a great amazing ability to have. But use it
too much and it'll kill you. Oh, I see that's clever.
I like that. And of course you know, the One
Ring also had its one version of that ring that
exists out there that's worth so much, so much money,
that's pulled by a Canadian Yeah on camera. Yeah, I've
ever watched that video. So there's other versions of it though,
just not the same as that one that was pulled.
Mm hmm. You also have like a different version of
the ring that it has some other rules and stuff
on it too, so you have ring bears as a
creature type. Okay, they become that when you use the ring.
Not the same card I was talking about, but another
one in the set, I believe, forgive me, my knowledge
on this set itself isn't great. I've only seen it
use in a Commander deck a couple of times. But basically,
you also have this add on for some of your
creatures where your ring bears now legendary can't be blocked
by creatures that are more powerful. Whenever that creature attacks,
you draw a card than discard a card. So again,
cycling through the deck is a common theme for the Ring,
so that goes on. So imagine having this craziness mixed
in with like the et Ceo card, which just gives
you a bunch of stuff you can do with different
mana Because Etsio's last rule is whenever at Seal deals
combat damage to a player, you may pay one of
every single type of color a Manta, and if that
player has ten or less life, that player loses the game.
Oh my goodness. Well that's blunt, uh huh, pretty quick assassination. Yeah,
I'm gonna have to see if I can collect some
more assassins Creed cards. They're still in the stores, and
you know their Pokemon cards are not available anymore in stores,
but there's lots of assassins Creed Magic the Gathering cards,
so I'll just start go buy those again. Well, the
Pokemon cards are available for five seconds, that's right, Yeah,
at nine am and ten am when the store opens
on a Friday. Whenever a new set drops. You know
what they're doing in You know what they're doing in
Japan to combat how bad it is with the Pokemon
card game. Right now, what's that when you go into
a store and you want to buy Pokemon cards. A
lot of game stores in Japan quiz you on Pokemon
knowledge before you're allowed to buy anything. Really, yes, oh man,
I don't know how well I would do on some
of the newer stuff. But like Dylan on Ziquest, he
quizzed me with some trivia like name all one fifty
one base at Pokemon and then gen two. I'd love
to see you do that in the pokey rap style.
In the pokey rap style, memorize the whole thing. You
got this, Oh my gosh, that's two on the spot. Jeez, Louise.
I didn't get all of them when he triviaed me,
and I was working with Kirkland at the time. I
missed some of the few and it's just those odd
forms that you can easily just overlook, but I remember
some of like the notable ones like Grawl with Arkannin
and Cyther and and then you think there's some that
you think are maybe in Gen one, but really they're
in Gen two. And then you got like the baby
Pokemon and stuff like that. I never have things like
Hellolan and Galerian forms of Pokemon. Oh my gosh, yay.
I love that. I love that there is There is
a rom hack for a couple of the Pokemon games
called Pokemon Fusion, and they make things even crazier by
allowing you to use a special lab to combine Pokemon
into entirely new ones based on the two you combined.
So think of all the different combinations and fusions. That's
pretty cool because what it will be at like nine
hundred Bookemon species, So that's a lot of combinations and fusions.
Well there's a lot. Of course, the rom haack is
for the Pokemon in that game, so not all of them,
but it's still like there's a there's a lot that
get added by it. There's a lot of community art
that went into making all the sprites and everything, so
many cool things you can make cool. But before we
got too far away from Assassin's Creed. Here we'll carry
on into our next round of topics. I believe we're
talking about what movie news is there. The sequel is
dead in the water. There's there's nothing coming out for
an Assassin's Creed movie right now, at least that I
could dig up. You know, there was at the time
when that first movie dropped, which you and me saw
it in theaters together. That was a heck of a
good time. I got the photos still on my phone
of us there good memories, good memories. So yeah, that
it was basically a box office disappointment. The movie was
going to get a second one that had a cliffhanger
for it and set it up and nothing, nothing's coming
from that. It just it fuzzed out pretty quick. So
got assassinated. It got assassinated. But there is a silver
lining because we are on track to be getting a
Netflix Assassin's Creed live action show. And this is something
I remember back in Fan Expo when I was in
Toronto and attended it. There was a panel from Bbisoft
and the Assassin's Creed had honchos where they're talking about
answering questions and one at the time and this was
before twenty twenty. This was a while ago that they
were trying. They said, they're trying to get their feet
off the ground with getting a live action TV show
in the works. And so here we go with the
show officially began development in twenty twenty, and then just
this past April, they reiterated because it's twenty twenty five
now that the series is still active and it is
development with Netflix. We even got a very cool assassin's
screen Netflix logo, an official one that dropped. You've seen it,
I'm sure have I let's well maybe not let me
Netflix logo. Let me pull it up here so you
can see it, so I can see it, unlike any
listeners will describe the logo. Indeed, that's right. I'm gonna
share it on my screen here so you can see it.
Oh have you not seen this? That's very red? It
is very red. Yeah, at Netflix original series. Yeah. So
that's uh, that's the latest with that. But sure is it?
You're so. In mid May, it was reported that the
series will have a single season that will debute twenty
twenty five to twenty twenty six, or if we around
that time period. Now, there are some names attached to
this project as well Roberto Patino and David Wiener as
joint executive producers and showrunners. There were a few other
names that were attached, but they had since left the
project because it's been going on for a while. We
have Claire and I hope I'm saying this right, Kate
Shell and Joaquin Castellanos as co executive producers, Sanaz Tassi,
Emily Saint, John Mandel, Sam Reynolds, Daniel Goldberg, and Tom
Hennings as staff writers. Now, Claire has worked on the
HBO show A Watchman from twenty nineteen as well as
Star Wars Acolyte. Okay, there's there's some yeah, some cool
pieces to her portfolio or resume there. We'll see what
she brings over. I know Acolyte wasn't the well most
well received show on Disney Plus It's time. I enjoyed it,
but it wasn't like a full ten out of ten.
And I've heard great things about the Watchman Show and HBO,
but I've not watched it myself. Ah yeah, So I'm
looking forward to whenever this live action show comes around.
I'm waiting for it and I'm ready for it. So
now's the time, because we got Amazon Prime is doing Fallout,
They're getting follo Out season two, and I think they
got season three that they've subscribed up for. So video
game shows are definitely all the rage right now. I
think another one too, was the Assassin's Creed, anime that
You'd Be Soft and some other company had announced at
one point, but I think around October of last year
there was some news because there's there haven't been any
updates recently, but someone at the head of the studio
apparently walked away from the project and that led to
there being a lack of news. There's not a whole
lot to go on, so that could be another dead
in the water one too. Yeah, hopefully not, because I
mean animated projects are they're popping off or just around
the corner from Predator Killer of Killers, I am looking
forward to that. Yeah, something like that in the vein
of in the style of Assassin's Creed. I feel like
it would do really really well. We did get two
animated shorts on crunchy roll before Assassin's Creed Shadows released,
focusing on now and yaskay Oh is that right? I
did not know this.
Speaker 3: Well now you know?
Speaker 2: Yeah, just just a couple of animated shorts. Okay, well
that's cool. Well there's some there's something then go over
to crunch your role ladies and gentlemen. Cool. Uh, well,
I think that has cleaned out the notes for this episode.
Is there anything else that you wanted to highlight or
touch upon? I think we have covered practically everything over
the past few years since we last made an episode.
There's going to be a lot more in the future, obviously.
Assassin's Creed is sticking around. Yes, and you know, whether
I get another Geeks Creed, I I won't say no,
but I won't say yes. Who knows. You know, we're busy.
We got we got crypto clues, and we've got other
stuff popping off. But yeah, it's it's it's nice to
just have been getting back in the chair here and
talking about Assassin's Creed and just what's the latest and
greatest in this Ubisoft world that they've created. I know
that they're still doing Assassin's Creed books. I still got
online on the shelf up until I got Secret Crusade, Forsaken,
Black Flag, Unity. Have you read them all? World? I
have read them all, and I do. I really do
love the books. There are familiar things and familiar story
beats obviously with the games, but most of the books
are set up to either be prequels or brief moments
in between the games during the games, but never they're
not really set up to be like from the start
of Assassin's Creed two to the end of Assassin's Creed two,
it's supposed to be like kind of like missions that
you that are happening, like stuff on the side, extra stuff.
It's just they really do a good job at world building. Okay, yeah, yeah,
but yeah, that's that's that is it. So thank you
for tuning into this Creed anniversary episode that we have done.
Like I said, it was good to be back here
with you. We've been to talk about all this and
uh yeah always, oh always, We'll see what the future brings.
And again, yeah, shout outs to you for making that
kick ass intro. I love it so much less cringey
than the old ones. It feels like the proper evolution. Yes, well,
ladies and gentlemen, thank you for tuning in to this
episode of Geeks Creed. And yeah, check out Geeker's podcast
you can find all your latest and greatest geek movie
reviews and content and yeah, just joined the Patreon we
can add for you early episodes available there and all
that that fun stuff. So until next time, everyone, take
care and stay safe. We'll see you in the search bar.
Speaker 3: Bye bye you have again an have a