Speaker 1: It's the Internet. You're busy, let's do this. Welcome to
the Game as Deicides podcast. This is the podcast where
we decide everything about the world games so you never
have to think for yourself.
Speaker 2: I'm your host, Jeff Grubb and with me is Mike Manati.
Speaker 1: In today's episode, we are back jack more layoffs across
the industry, because why not.
Speaker 2: And it's Blade still alive.
Speaker 1: Also, we're gonna mostly recap SGF, kind of talk to
Mike about that stuff, see what he's thinking, see how
he's feeling.
Speaker 2: Yeah, Mike, how are you doing? Tired?
Speaker 3: And like, you know, I'm not sick, but like something
like I'm clearly not like at my right.
Speaker 1: Balance yet, right, Yes, my my humors are out of balance.
Speaker 2: Exactly. I need to get leeched or something. Yeah, like
it's impossible to get enough sleep. Yes, exactly, I did
have it.
Speaker 1: I'm not gonna tell me anyone with the dream that
no one wants to hear about anyone's dreams. But I
did have a dream last night for the first time
in a long time, and to me, I think recently
that's only happened when I'm extremely tired and extremely sleeping.
So yeah, there's there's some weird stuff happening in at
night for me right now in my dream, I'm gonna
I said, I wasn't gonna tell anybody, but Will kissed
me on the forehead of my dream and I was
very uncomfortable, So yeah, I was so yeah, So I'm
gonna I'm gonna have to tell him about that next
time I see him and make him uncomfortable because he
had nothing to.
Speaker 2: Do with that.
Speaker 1: Sure, all right, Mike, Yeah, we're uh, we're we're hanging
in there. I think what we should just do is
this podcast so that we can then we could be
done with it and we can go to bed.
Speaker 2: Sound good.
Speaker 1: Yeah, well, in that case, let's get into it and say, hey,
give us a good rating wherever you are listening and
hit the like button on YouTube.
Speaker 2: Please.
Speaker 1: It helps people find the show. If you want to
ask a question, you could do so you can just
drop a super chat on YouTube anytime during this program.
We'll get to all of those before we are done tonight.
Thanks to Carlos Sayin who is Insane in the Rain
Music on YouTube for the use of our theme songs.
Speaker 2: We are on.
Speaker 1: Spotify, Apple Podcast and wherever pods are caught. Thank you
to thank you to the mods, thanks to Christian for
producing tonight. And you can get more from Mike and
me and support us by going to patreon dot com
slash game mess. That's patreon dot com slash game mess.
It gets you access to our discord server, participation in
Q and A sessions, and our game club discussions, early
access to new shows like Columbros, and of course all
of our shows ad free. Now that SGF is over,
we should be able to get back on a more
reasonable cadence for a lot of those things. Thank you
to everybody who supports us on Patreon. I know, just
being part of this community and having you all part
of the community is made it better for me, and
I really appreciate y'all showing up and then supporting us financially.
Speaker 2: It makes a huge difference. Thank you.
Speaker 1: All right, Mike, Let's get into the big news topics
right after this. All right, Mike, we got some news here.
Like all this news is sort of like mixed in
with summer game fests, so both these segments are going
to be us kind of bouncing back and forth between
various topics like that.
Speaker 2: But let's hit the stuff that is happening.
Speaker 1: Most recently, Xbox is planning a bunch of layoffs.
Speaker 2: Ubisoff did do a bunch of layoffs.
Speaker 1: Xbox, in conjunction with the layoffs, is sending out memos.
Asha Sharma is having the Xbox wire send out her
internal memos, being like, we got to change things because
each year we're making five hundred million dollars less than
we were five years ago. That's bad, that's unsustainable. So
we're gonna have to try radically different business models. What
are those business models? No one knows.
Speaker 2: Everyone is thinking.
Speaker 1: Various ways to rent us more compute or something, rent
us more storage space through the cloud or whatever. Either way,
it is then coming out and being like, we are
running into a wall and we're gonna have to change things.
And so it's weird that they aren't really changing things
when it comes to Xbox, and they've kind of just
gone back to exclusives. And that's one of the solutions there,
because you would think you need to make more money
selling your games to more.
Speaker 2: People would be a good answer there. This has been
my thing the whole.
Speaker 1: Time, as we were hearing the rumors of stuff like
Years of War going exclusive to Xbox. I would turn
to everybody and be like, Okay, yeah, that's great, But
then like, what changes in the future for this, for
this entire ecosystem so that it is more financially sustainable,
And it just sounds like they haven't figured that part
out yet.
Speaker 3: Right, And that's just what I don't understand, or I
don't see how it just all becomes better for them.
It be better means somehow sewing significantly more games while
releasing them on fewer platforms, which means you're going to
sell a lot more consoles.
Speaker 2: And that's goin to maybe making fewer games, right.
Speaker 3: It's going to be challenging anyways, because you've already lost
a lot of fans this generation, and your new console
is probably going to cost a ton of money because
of all the things going on with the economy and
a component prices and things like that. So you know
what's going to change here. I don't think that the
seventh Gears of War game, as you know, as fun
as that looks, is going to somehow change the fortunes
of this entire company, like Clockwork Revolution is going to.
I can't imagine what could possibly be on the horizon,
you know, and the things that are already doing really well,
Like you know, the fact that they do have Hall
of Duty, the fact that they do have Activision Blizzard King. Yeah,
that's good, but that stuff's not going to double their revenues, right,
those are sort of known quantities in and of themselves.
So yeah, I mean, it just feels like it's still
going to be as downward spiral. And I don't know
what exactly it looks into. I just know that Xbox
or Microsoft rather, they could cut all of it tomorrow
and it would not impact that company one way orsoever
if they don't really have skin in the game in
that kind of way, right.
Speaker 2: I mean, yeah, you said it. They even put numbers
to that. Right.
Speaker 1: Their accountability margin, which is just their their way of
adding up their profit margin, is three percent, which is
extremely low compared to other companies and really other businesses in.
Speaker 2: The space, outside of the space in any business.
Speaker 1: I've said before, like when I was talking to people
at EA years ago, when they're going to green light
a project, the number they're looking for, well, the number
they're really looking for, of course, is always an infinite
profit margin. They want to like have the live service game,
so they just make money forever.
Speaker 2: The profit margins just way up there.
Speaker 1: But when they're like looking internally at their single player games,
the ones that won't make money eternally, like, ay, a
fifteen percent profit margins, that's the realistic goal, while also
being kind of an ambitious goal. This is five times
below that, And so they're just spending all this money
to make no money three percent. You know, they can
make more money from the money they're spending on Xbox
just investing in the market or whatever, or putting it
in a high heeled savings account. Obviously that's not like
you bonds or whatever. There's ways they can make more
money passively versus running this business. So when you say
that there's no skin off their back here if they
were to close this thing, this whole thing.
Speaker 2: Down, you're absolutely right.
Speaker 1: So you know, they are saying all the things about
how much they deeply care about this business. It's just
been very hard to believe them. And I think that's,
you know, been our position for a long time. And
now I know there are people who have been getting excited.
But every time I have these conversations on this show
and Game mes Mornings, I think we kind of always
round or we get around the way, and eventually it's like,
and what's going to change.
Speaker 2: Probably nothing.
Speaker 1: They're going to end up making some other drastic change
in the future that will probably be a lot worse,
spinning this company off, selling it to private equity, some
other awful fate for all of these studios that are
at this company. And that's you know, and really do
we need Microsoft, No, but you know, thousands and thousands
of people work there. It would be nice if those
talented people could keep making games, right.
Speaker 3: And that's the thing, right, Like Xbox owns a lot
of these talented studios and teams, and you know, I
like supporting them, and I like, you know, seeing what
they do, and they're who I do worry about, right because.
Speaker 2: Layoffs are coming.
Speaker 1: It feels like a team or two is going to
feel the brunt of this. And that's the worrying proposition here. Yeah,
that's the that's the latest reporting as well, out of
I think Tom Warren at The Verge is the one
reporting that there is no evidence of like which team
that could be? To me that says they don't even
know inside of Microsoft right now, they're going to go
hunting for the team to get rid of. And that's like,
especially grim that's like stomach churning when I think about that.
It's like, oh, we got to go We're gonna go
hunting for the weak link here.
Speaker 2: And like the weak link has been the leadership.
Speaker 1: It has been the people in charge of that company,
and you know, the smaller teams making games that have
not maybe moved the needle on game Pass.
Speaker 2: It just doesn't seem like, really, they're they're to.
Speaker 1: Blame here, you know, the the Double Finds of the
world should not be paying the price of this.
Speaker 2: At the very least any team that might get cut.
Speaker 1: Hopefully Xbox realizes they can maybe do a somewhat nice
job here what they did for Toys for Bob and
find a way to give them a graceful exit so
they can go exist on their own outside of Xbox
and maybe even give them work like they did Toys
for Bob or something like that. But yeah, the way
it's going now, it just doesn't seem like that's who knows. So, yeah,
that's like the Xbox story coming out of SGF. Ubisoft
had those layoffs as well. Ubisoft is just like it's
the same story it has been. They are trying to
make themselves more streamlined for the future. Maybe one notable
thing that's worth discussing here, Mike, is that the studio
that they closed, of the two they closed Belfast and
they closed Winnipeg, Winnipeg is the team that was responsible
for sort of maintaining and upgrading and sort of integrating
the various like the two main engines Snowdrop and I
can't remember the name of the other one that Ubisoft
uses to make all their games, and this is the
tool that like all these studios get together and use
to build stuff across the world. And to me, it's like, okay,
so they're they're pulling the plug on that that's going
now that work is going to fall to teams that
haven't traditionally done that. Is this signifying that the way
UBI Soft is making games, that is the way they're
going to make games going forward, is going to change significantly.
Well that'd be weird because everything that they're saying right
now is our strategy is to go back to making
open world games in the Assassin's Creed in Far Cry
series with some other stuff from Tom Clancy. So it's
another this, I mean, it's pretty similar story right that
they have to change things, and the things are going
to change our question mark. In the meantime, they're going
to keep trying something they tried before, and maybe they'll
be different this time. It's yeah, thank you Bell, great,
thank you, thank you chat Bell grat I appreciate that.
Speaker 3: Yeah, I feel like I've been winning for the other
shoot to drop for Ubi software a long time, so
I'm kind of almost kind of shocked that they are
almost still around. Frankly right now, I again, it's the
same thing. What's going to happen there has cre It's
not going to become bigger Far Cry gosh, Far Far
Christ six?
Speaker 2: Was Was that a little put for series?
Speaker 3: I feel like I didn't hear as much about that
one as yes for five for three.
Speaker 1: Yeah, a recent low point, right, It probably still sold
way more than Far Cry one and two.
Speaker 2: Ever did, But yes, a recently point to.
Speaker 3: Turn watchdogs into anything had to cancel all sorts of games.
Beyond good and able to has become the punchline of
the industry for a while now, people were getting something
new like Raymond Legends retold it's a remake of raymonn Legends.
It's a nice looking remake. It's still kind of a
weird game to remake. I don't know, I don't have
I don't have much hope, uh shae, because they they
have talented teams too. Not too long ago, right, Prince
of Persia Lost Ground a game of the year for us,
just absolutely fantastic. There are people there that can do
really cool things, but just just seems like they've been
a victim of generational bad leadership over there.
Speaker 4: The Great Shadow fucking rules Like, that's a great video game.
Speaker 2: I don't know.
Speaker 3: Yeah, it was a good game, great figure, but it
was great. They seem to be doing pretty all right
by that. Yes they have they have have that figured out,
but there's just so many other franchises that.
Speaker 2: The Splinter Cell remake, I don't I even think that's real. Gosh,
I don't know.
Speaker 1: Yeah, it doesn't feel real in this moment, and even
if it is, it doesn't feel like that they consider
that some pathway to the future of what Ubisoft can
turn into. Yeah, the Assassin's Creed engine. The other one
is Anvil, just so people know. And you know, recently
Ubisoft's closed or i'm sorry, canceled six games they've postponed
seven others, And yeah, there's been previous studio closures.
Speaker 2: They've had hundreds of job losses over the last year.
Speaker 1: So and some of it's like like Outlaws, it is
a game everyone thinks is great.
Speaker 3: Now, they probably just released that game a couple months
too soon. If that could have been, if it could
have some of those bugs aren't out, maybe it would
have had that initial warmer reception would have been a
bigger deal.
Speaker 1: Or even if it had like a even if it
had the same cooler reaction, it would have been closer
to this point of being fixed up. Which it's like,
had that happen in like the first three months instead
of like a year later, the story probably would have
been different, right right.
Speaker 3: Yeah, it's even just like the franchise stuff just hasn't worked,
Like avatars again, it's like a game just does it
excite people?
Speaker 2: Yep, it's uh right exactly.
Speaker 1: And that seems to be ubisoft problem is you know,
they need stuff that is going to completely change the
game for them, and they're going back to the well.
Speaker 2: And so yeah, just doesn't feel like things are going
to change over there.
Speaker 5: Uh something about like the embargo this like this, Oh yeah, yeah,
it was like, that's insanity.
Speaker 1: Yes, So Ubisoft PR apparently reached out to some press
and said, we have an announcement soon. Do you agree
to the embargo and the press as we are, wont
to do it because it helps us all do our job.
Everyone agrees that embargoes are mostly helpful. They help make
sure that no one has to be sort of rushing
in the exact moment you hear the news to go
write it before someone else beats you. And it doesn't
like create this like log jam in the moment of like, okay,
we can well tell the press, but oh my god,
I didn't tell this one person, so they're they're left behind.
It gives everyone time to sort of do their job.
But instead of being an announcement of a video game
or some event happening, it was for layoffs. And so
people were agreeing to hold off news on layoffs because
Ubi stuff did not tell them straight up what that
was going to be. And typically, I just I it
is hard to imagine anyone would be like, yeah, that's
that's something I would have agreed to had I known it.
Speaker 2: It feels a little bit gross.
Speaker 1: And I guess it makes sense, Like when if you
lay it out like, Hey, we wanted to like tell
you so you can time it that way.
Speaker 2: You do have it in time, and then we're going
to tell the studio.
Speaker 1: But it's just like, I don't know, tell the people
it affects first and then start speaking publicly. That's just
the way these are going to have to work, because
otherwise you're going to have this really weird situation. So yeah, hey,
don't do that. Companies, don't embargo awful news like that.
That's insane.
Speaker 2: Yeah, it's just strange.
Speaker 1: Last thing I have here before we get into the
real SGF stuff on the other side of the super chats,
And if anyone wants to bring up anything they want
to talk about.
Speaker 2: In the superjets, feel free.
Speaker 1: That'd be a good way to sort of talk about
some of the other stuff that might slip through the
cracks here.
Speaker 2: It's been a busy couple of weeks. What people want
to talk about? Who's to say?
Speaker 1: Xbox Games chief heence Marvel's Blade could be shown later
in twenty twenty six after missing the Xbox Game showcase.
Speaker 2: So Blade one of those things where.
Speaker 1: It's like I was, you know, talking to Jane at
the end of the Xbox thing where I was like
trying to half remember something and people took that and
ran it, ran it with it to mean that, hey,
Jeff garb was saying Blade was canceled.
Speaker 2: I checked in, saw that Blade was doing pretty well.
Speaker 1: Actually after I kind of you know, was like, I
don't remember, let me go ask some people. Multiple people
reached out. I got a hold of multiple people. Sounds
like that game is in a good, good place. It's
just you know, wasn't ready to be shown quite yet.
Sounds like a good show up later this year. That
seems like one that we are going to maybe see
at you know, maybe games come, maybe even the Game Awards.
It becomes much later this year, I suppose that's possible.
And Arcane Leone is one of those teams that I
feel real bad for for sort of being stuck in
the Microsoft Xbox system. That's a team that saw their
compatriots at Arcane Austin get kicked to the curb, and
I know that that did not sit well with them.
That really kind of affected them in a pretty negative way.
And in the meantime, they're sort of making this game
that sounds like they're pouring quite a bit into so
hopefully they get a chance to just have a win
for their sake, and you know, the Xbox part of it,
be damned. But yeah, I kind of forget about a
lot of these Marvel games. That's really what happened in
that moment with Jan Mike is there was like five
of these things. Some are canceled. You know, there's a
couple of Captain America games. Maybe one of those got canceled,
the other Amy hitted ones still coming.
Speaker 3: There's like two Black Panther games. One those I guess
that was pantled, and then the right there's a there's
an Ironman game.
Speaker 2: That's an Ironman game? Is that motive? I think it's
a motive. Yeah.
Speaker 1: I mean I'm not keeping track of these things anymore.
I know I originally reported on a lot of them,
So yeah, I'll go check in again some of them.
But I mean, I don't I don't really care, Mike.
I'm just not that excited about them. And I maybe
my tune could change if these games get shown and
look great. I'm ready for that to happen, But in
this moment, before that has happened, I'm not thinking about
them too much.
Speaker 3: No, I think that's exactly right. And I mean even
like I'll you know, just DC too. That Wonder Woman
game was canceled, right, I'm.
Speaker 1: Not making that up. And now that's right, Yes, that
one's canceled. I think that one was actually canceled.
Speaker 3: Yes, Okay, It's like, I don't know, it's hard to
care about these too much until I see some significant
gameplay from them. Even then it might still get perfect
darts or something exactly.
Speaker 1: We just don't know, all right. So those are like
the headlines from the last couple of days. We're gonna
take a break, we'll come back, we will do some
super chats, and then I got a list of BESTGF stuff.
Me and Mike have talked a little about a little
bit about the direct. We'll talk even more about it
here right after this. All right, we're back, Mike. Let's
get into those super chats, all right.
Speaker 3: Lex Lettie says, Giant bombs anti Xbox bias strikes again,
shaking my head, shaking my head.
Speaker 2: Debis uh you said wrong? Gib's anti Xbox.
Speaker 3: Yeah, yeah, Dames Pie says, if you count the main
event in the big three console makers, there were eighteen
showcases under the Summer Game Fest banner.
Speaker 2: Lucy James is on through something. Yeah.
Speaker 3: You know, it's like, if we weren't so busy getting
ready for our stuff and going to play these, it
would have been nice to do things like watch some
of these other things, right.
Speaker 1: You know, in the past we've always, not always, but
often we've like done a stream where we watch a
bunch of trailers that we missed.
Speaker 2: You know, everyone's tired this year, I might.
Speaker 1: Still find time, might just stream that on my own
channel or something like that.
Speaker 3: It's like just finding out like, oh, they announced them
like a psychological horror star Trek game starring row Layer,
and I'm like, what, yeah.
Speaker 1: That would have been It would have been awesome to
have seen your reaction to that, like live, that would
have been really cool.
Speaker 2: But you know, as such as the way our job
is working.
Speaker 5: I watch a lot of those, and like most it's
not I think I think your chef of your approach
is like the best.
Speaker 4: Of World WARLD. Yeah, because there's a lot of stuff
that's not that interesting.
Speaker 1: To be honest, exactly, we're just you know, I'll do
the thing, right, Hey, tell me a bunch of trailers
that cool too?
Speaker 5: From the Future Game Show, like, yeah, lots of and
that kind of stuff.
Speaker 1: Yeah, it would be kind of nuts to watch like
everything that was you know, all those things that were
on Marinos List right that that would be unhinged.
Speaker 5: Sorry, nothing did. They did the Green the Summer game
first that they did last year. Remember with the AI
ship that was like ninety percent games. I remember that
that was crazy.
Speaker 2: Oh that the Green gaming. Yeah, I don't think that.
I don't think.
Speaker 1: Yeah, God I didn't see that one's home.
Speaker 2: It wasn't a full train wreck.
Speaker 4: I to it.
Speaker 2: Yeah, I'll watch that one. It was just boring. That's funny. Okay.
Speaker 3: Rise to Ragnaros says back from two weeks of Japan,
you guys are gonna love it there, Mike, make sure
to write Sindbad at Disney c but right with tons
of amatronics, great song and ten plus minutes long. Secretly
the best ride. Oh I know about the sin Bad Ride.
I've watched it play through. The song is incredible. Yeah,
they just have like a non like IP based sin
Bad ride at this park grub and they just sing
this amazing song the entire time. It's a really freaking
charming looking.
Speaker 2: So that sounds fantastic.
Speaker 1: I did mention on content like, hey, we should go
to you know, bit summit and stuff in Japan next May,
and I had some people reach out to us from
Japan as they are wont to do God, they they
love when people visit. And uh, it seems like if
we made that happen, there are a lot be a
lot of people to make sure that we had a
really pleasant trip.
Speaker 3: So I'm I'm gonna get to work on that. Zombie
Porn says. Now it's time for Grub to address the
controversy surrounding him on the Blue Sky, that being how
he clogged the GB at night toilets causing the wetness.
Speaker 2: They were wet before we got there. Yeah, that was
a toilet was just leaking.
Speaker 1: I got plenty of other ways to make that room
wet and yeah and farts.
Speaker 2: Yeah, look, yeah, that's said.
Speaker 1: The thing about that about the Crazy Taxi game, here's
the thing. I've never really cared that much about Crazy Taxi.
I would just kind of be a nice in a video.
But hey, people are allowed to criticize me, and that's fine. Well,
well I'll listen, I'll hear it out.
Speaker 2: That's fine.
Speaker 1: Let's talk about Yeah, I don't know you talked about it.
I mean, yeah, I agree.
Speaker 3: You said this like ten years when we were doing this,
and that always said with me that we criticize people
all the time, they're allowed to criticize us.
Speaker 2: Yes, so that's okay.
Speaker 3: I was still a little bit surprised that, you know,
going to this thing, waiting for someone to ask a
question about AI on Crazy Taxi. No one did, so
I asked it, and we're like, all right, let's make
a video so people know what they said.
Speaker 2: Right, this is the big question, and a lot of people's.
Speaker 3: Big interesting takeaway was what we think are planned to
play at that game.
Speaker 2: I don't know it's you know, I'm sure I do.
Speaker 1: I think it's misplaced, yes, like but I you know,
I get it, like people are anxious about all this stuff,
and any sort of toe over the line feels like
a complete betrayal. And that's not where I'm at. My
position on this for a long time has been very
much how I feel about like recycling, where I'm not
gonna get mad at anyone who doesn't recycle personally because
it actually doesn't do anything. You have to do it
on a grander scale. Than that, you got to go
to institutions and get them to do stuff. But if
that starts with you yelling at one individual and that
snowballs into something else, again, I could see that. So
I'm not gonna be telling anyone that they were doing
anything wrong.
Speaker 2: I'm just not. I am not going to start.
Speaker 1: Scolding people for doing anything anything really with AI on
their own, unless it is putting. We should created assets
into content like that stuff, and mostly because that's it's
bad taste.
Speaker 2: And I think it sucks.
Speaker 1: But you know, everyone's got their feelings about this, And yeah,
again I heard a lot of people's opinions on it.
I did kind of internalize a lot of it. And
I'm glad people like who were being very reasonable were
willing to be reasonable with me.
Speaker 2: All right.
Speaker 3: Next up here is zombie porn. Says no one under
thirty five thinks Snoop Dogg gets cool?
Speaker 2: Right, I don't think so, not anymore. I never thought
Snoop Doug was cool and shit for it, and after
it once like.
Speaker 1: Yeah he's a SoC caught up, he seemed like a
big sellout. Five ten years ago, Oh he was still
a big Yes, he was a big seald five ten
years ago. It has been a very long time of
exactly this, and it's sort of becoming man beyond self parody.
It is, it's mutated into something else at this point, it's.
Speaker 3: Like, at this point, isn't it just like, isn't it
more worth it? What did he rather have the time
back that it takes to have to go out? And
I would lot of these things. See, I must have money.
Now he's got a lot of more.
Speaker 5: But it used to be funny. That's the thing. Now
it's they're going to step the other way around, you
know it sad?
Speaker 2: Empathetic.
Speaker 4: Yeah, yeah, now, yeah, it's that thing. Yeah, he did
it too much. You need to it back a little bit.
Speaker 2: He needs to just go away for a while. Yes, yeah,
let let's make us miss you a snoop.
Speaker 1: I guess yeah something, let's see outer heaven says dragons
dog with two is alive, darker, risen, too hype.
Speaker 2: The wind is pushing me.
Speaker 3: It was almost depressed and grab to see Dragon's Dogma
two looking better on the switch shoo than it did
on my PC at that time printed that was like
a little bit older than it was, like a thirty
eighty But come on.
Speaker 1: Come on, yeah, I mean, you know, hopefully that just
means that they've I'm sure they've improved it on PC.
If we went back, it'd be a completely different story maybe,
but yeah, hopefully they're going to make for the switch
to it's because they really know how to make it.
For the switch to darker Risen is a funny thing
to do, Like, like we did this the last time,
and that's when you guys ended up liking the game.
Speaker 2: Maybe maybe you'll like this one too. Now.
Speaker 1: I always like Dark Dragon's Dogma two, so I'm pretty
excited about this.
Speaker 3: Missouri Matt says, thank you Mike and Jeff for the
content and get some well needed time to yourself in
the up coming weeks.
Speaker 2: We will.
Speaker 3: It's it's hard because like we got back in like
what about this thing?
Speaker 2: What about this thing? Oh, I got play this thing.
Speaker 1: It's like I was gonna I was gonna be like
start insisting people take some days off next week. But
I'm looking at it and it's hard. Like I was like,
can I like Mike take off Monday and jan take
off this day? And now we do have We're gonna
take Friday off next week for Juneteenth, but you know,
still people need to catch up on some rest.
Speaker 2: Taco.
Speaker 3: Bellman says, we grpg siccos are eating good lately.
Speaker 2: Yeah, I mean, I mean, I don't.
Speaker 3: Know when we've ever not been eating good thing with that, right,
Like at that point, I'm I like, I want to
play a JERRPG with There just isn't one to play, right,
there's always one that plays. I just want I haven't
gotten to yet something new I could check out. But yeah,
I mean there's yeah, there's there's good looking stuff coming
out even just like oh man, a new Dragon Quest
was announced, a new Final Fantasy was announced, a new
Persona was announced.
Speaker 2: Yeah, there's a ton of stuff. Yeah.
Speaker 1: Are the j RPG fans fully in favor of Zeno
Gears the new one?
Speaker 2: Like it seems like they are Zeno Blade yeah, or
Zina Blade.
Speaker 3: Sorry, Yes, I mean I'm the one who's a little
bit like, I know you guys are really just I mean,
I get they're excited because they love the franchise and
there's a new one and just like singing act and
seeing things like yeah, to me, I'm like, this one
doesn't even seem to visually pop as much as the
last one, and also just making it more traditional fantasy,
is just making it more like the default state for
j RPG's. But yeah, I'm sure that it's going to
be as beloved as all those other ones are for sure. Okay, yeah,
because like ike sket out like that looked a little planned, right,
and I was yelled.
Speaker 2: Act basically, yeah, that's amazing, it's amazing. What are you
talking about.
Speaker 1: I'm always like stepping gingerly being like, look, it's just
my terrible anime takes where I haven't seen enough to
be able to tell the ditingction, but it looks pretty
generic to me. And then I saw the people in
the game mapps Champion, I'm like, no, we feel that
way too, But of course that could.
Speaker 2: Be confirmation biased, and I bet it is to a
certain degree.
Speaker 3: Right, right, So I don't know, it's like gaining even
chapter two, like oh, I like there are some like
the arts. The art style just looks like I don't know,
you could have you could put five other RPG franchises
logos on that trailer and I just would have believed.
And like maybe it's just I'm not as deep into it.
I can't tell the difference as much. I don't know,
but yeah, it's the same. It does not do that
much for me, you know, for me, I would be like,
I like to see the systems, right, and that's what
I would like to see here. But that's that's fine.
Next up is from Big Fresh thirty seven. I don't
want this to get lost in the SGF. Miss did
you see they added to w W two K you'll
lose it?
Speaker 2: Oh yeah? The straw Straszelnick Jesus Christ.
Speaker 1: And he's got like a higher rating than a lot
of like Classic wrestlers or something like that.
Speaker 2: It's crazy.
Speaker 3: God, this has mean that like parties like is this
even make a point playing as him at all? But
like we could just put him in the ring and
make it so he gets this shit beat out of him,
right Yeah, And I don't know if that'll do anything
for me anymore.
Speaker 2: He's and he's never gonna know what. He doesn't play
video games, so like what he does? Why do you
know this happened?
Speaker 3: Yeah, Big Frushraty sound says after Bolder Skate three and
Expedition three three. How do we not just send a
message to publishers to hide their AI usage because we
didn't punish those games at all. I mean, like part
of it is that it was more of an option
back then, right now, Like I think, I don't know,
you probably have a better saying of this than I do.
Speaker 2: Grub.
Speaker 1: I'm I mean, yeah, look, I mean I think they
I think you're right that they are going to learn
that message. We saw some video of game and I
think it was Game Informer asking the tomb Raiders, yes
about it today or the while they were at Summer
Game Fest, And that video is like it starts with
him kind of answering, and then they follow up with
like a very good point, and PR steps in and
they just say, hey, that's what we've s at all.
We're gonna say, which is PR's job. No one did
anything wrong there, but you know it's not a satisfying answer.
Speaker 2: They are.
Speaker 1: Yeah, of course they're learning not not to just tell
the truth, and they'll find more and more creative ways
to hide it up until the point where the lawyers
will say, well we can't lie here on the Steam
form uh so or because then Steam will be very
mad at us, and and then eventually that changes as
well because developers will pressure on Valve or whatever.
Speaker 2: Look, I don't know that.
Speaker 1: One of the things I was feeling in that moment
when I said I was probably gonna play a crazy
TAXI was coming out of Summer Game Fest and hearing
a lot of conversations from a lot of developers and
a lot of people talking to Japanese developers being like,
every Japanese game is doing this now?
Speaker 2: Is that actually true?
Speaker 1: Of course not, but it's like for the most part, yeah,
so it's like we're this is gonna We're gonna keep
talking about this over and over again, and these developers
are going to keep hiding it and it's going to
be part of the evolving conversation and yeah. So the
answer to the question is we just we're going to
see how these developers figure out ways to respond, because
it doesn't seem they're gonna stop using it until it
gets too expensive because those tokens are getting expensive and
all that stuff. So one of these thanks is gonna
butt heads and eventually it'll explode in their face.
Speaker 2: But we'll see.
Speaker 5: Oh, by the way, like if I saw a reports
where like Asian Marcus are more like, well, come into.
Speaker 4: The AI stuff.
Speaker 5: So that's why you see it more in Japanese games
and not suff so, Yeah, I think we're gonna see
more from their part.
Speaker 2: Yeah, and that's not like oh Japanese developers are lazy
and doing that. There have been plenty.
Speaker 1: I mean we just we just talked about tomb Raider
that I think that Patrice dcla game Amsterdam sixteen sixty six,
had a bunch of ai R assets found in its
demo or something like that. It's across it's across the board.
Like we're seeing it again again. It's not every game.
You're gonna find thousands of any games that would never
touch that shit with a ten foot pole. And if
that's all the games that we're gonna be able to
play to really avoid this stuff, then so be it.
Speaker 2: A Crodo rig says, Hey, I'm the exact opposite of you.
Speaker 1: I love the direct it's seeing people are actually on
YouTube Ackwards a keenomorts for a not great time was
so awesome.
Speaker 6: Yeah.
Speaker 2: I mean, I don't know, think I'm ready to dig
my heels in a little bit and be a.
Speaker 1: Funny staty about it. I didn't think it was. I
think you're right, I just gonna like it.
Speaker 2: I don't know it.
Speaker 3: Part of it is certainly it was unfortunate for them
that Akrinda time leaked. I get that, like maybe absolutely,
I no idea that was coming. Just seeing it exists
that would have been exciting, But to me it is weird. Like, boy,
I have a lot of questions about that. I love
anxieties about that, and I would like some answers right now,
especially if it's a game coming out this year. I
know that there's probably gonna be a Zota Direct in
the future one, but I show me some gameplay, like
is this going to be a one to one remake?
Is this going to somehow be more like Breath of
the While?
Speaker 2: Is there like a jump button?
Speaker 6: Now?
Speaker 2: What's the UI? Look?
Speaker 3: Just show me some of that right now, let's go,
let's get let's get this thing going.
Speaker 1: Yeah, And I think, you know, it is worth acknowledging
the situation that where we were coming at it from,
which is we were at Summer Game Fest and there
was a lot of games that were in bargoed we
couldn't talk about, and so it's like, all right, let's
get to this Nintendo Direct where they're finally going to
really show something, and like I think the three Big Ones,
which is dust the Dusk Bloods, Zelda, and Kingdom Hearts
all were just missing either something.
Speaker 2: Or a lot or anything like showing for them.
Speaker 1: Yes, Like I just didn't get a good sense of
what Zelda is, which I really really wanted to, And
had we even not known about it, I would have
been like, huh, the character model looks just a little
bit too smooth. I don't know, it looks weird enough
that I would like to have seen them in motion
in the video game exactly exactly the best way to
put it, Mike, Yes, it looks weird enough, just is
that I need to see it in motion to really
know if I'm going to be okay with this. But
I probably will, but right now I don't know. So
I'm in my feelings a little bit. Dusk Bloods. For
months years, we've been like, what the hell is this game?
Like everyone kind of just wants the next Miyazaki big
single player thing. They keep saying PVPVE or that that's
the what we're hearing. How PVPVE is. We want that answer,
just give us some sense of what that game is.
Moment to moment, still don't have that. And then Kingdom
Heart's four, which you know, I'll play it. My Kingdom
Hearts hate. I don't like that first game. I don't
have any but I don't hold actually any resentment towards
that series. I've always really liked the idea of the
Disney crossover with Final Fantasy stuff, and that's the part
I like. And there's none of that in this one either.
It's the it's all the Namura weirdness and Tokyo and
photo realistic graphics, and I just show me.
Speaker 2: The Hilary knew about that.
Speaker 3: That's that's the only things we did know about the
game from when you debuted it, however, many years ago. Right,
But I want to learn something new about the game.
But yes, I wanted to see the game again. I
assumed that it would also come with some information something,
so so I know, I've seen a lot of people like, oh,
maybe there's not going to have the Disney stuff, or oh,
Keenom Hearts fans don't care about the Disney stuff. Now
I'm gonna play the like the loud Internet minority thing there.
Of course, most Kingdom Hearts fans like the Disney stuff
in Kingdom Heart. Yeah, come on, guys, like I know
that there's like a fandom that has gotten into the
King Heart's lore beyond that. No, I mean the way
those games sell, they are selling to normies who like
the Disney stuff.
Speaker 2: That's crazy, guys.
Speaker 4: The no thing like it's like that meme. It has
to come from somewhere, you.
Speaker 1: Like, I know, I'm not saying like people absolutely love
getting into the bullshit that is there from from Numura
as well, like that's part of it. Yes, absolutely, But
I think there's no way that game's not doing the
Disney stuff like that would be insane.
Speaker 2: There's no reason to make that game.
Speaker 4: Yeah, that would be crazy.
Speaker 1: So like just show it is all. Look, those are
the three big games. I think there were all three,
at least they're not maybe not Strikeout, they kind of strikeouts.
And so to me, that's like ending over in a
big way. There was a lot of games in there
I was still into, but the direct did not hinge
on those games and the way that they did for
this one, and then Firebom looked like fire Fire. It's
a pretty known quantity at this Yeah, I need to
play it to know how I feel about the ones now.
Speaker 2: Yeah, exactly. So it's like that's where we're at.
Speaker 3: So I was just like, you know me, like, I'm
not much of the Switch Sports guy, right, and you're
not gonna Yeah, I'm never going to be the accept
of that. It's all if it's like kind of neat,
like the Final Fantasy, the New Final Fantasy Game HD two.
Speaker 2: D Okay, I think that's neat.
Speaker 3: That doesn't make me ravenous as a Final Fantasy fan
that we're taking the gotcha game and turning it into
a more traditional game with the.
Speaker 2: HG TWOD graphics. I think that's neat. I don't. That's
not getting me bubbling with excitement.
Speaker 1: I thought it looked really good, but yeah, that's not
the thing I played, and I'm probably more excited yeah
about that.
Speaker 2: Yeah, totally.
Speaker 1: I'm surprised they did Switch Sports instead of uh like
bring Fit Adventure two.
Speaker 2: First. I was kind of expecting that.
Speaker 3: That's interesting, yeah, kind of career venture like sold ten
million copies or something. Yep, right, Yeah, it's always always wild,
all right, right, super chats next up? Then Bata Camp
says all the stars are here for soccer like Ariaga
Aria get to, Barry Aga Aruglia and Piete s Oza
probably said these are who should I root for? This
foot footy balls Cup. I assume this is a World
Cup thing, grub. I understand none of these names the way.
Speaker 1: I think these are all like the various players that
have been turned into final Fantasy spells.
Speaker 2: I can't tell.
Speaker 4: Maybe some reference those are fake names from a team
some episodes.
Speaker 2: Oh okay, all right, well that works too.
Speaker 4: So uh and Argentina. There you go.
Speaker 1: Yeah, I'll be rooting for Argentina or and I'll be
rooting for any country that the United States is wronged,
so all of them.
Speaker 2: So except for the United States. Yeah, except for the
United States.
Speaker 4: Yeah, exactly, No, the United States as well.
Speaker 1: Okay, thank you, Christian. Yeah, we're sorry we had You're right.
I need to recognize that the first country we fucked
up was our own.
Speaker 2: That's not true, but we did fuck up bars eventually.
All right.
Speaker 3: Next up is fire Harris's best superstation test game.
Speaker 2: Blomp blah blah.
Speaker 1: PlayStation's game. I mean, I know it works. Uh no,
it's rascal. Come on, get sixty frames per second. You
got to see what that looks like. I think.
Speaker 7: Uh.
Speaker 2: The first one I played was Jumping.
Speaker 1: Flash, so oh hell yeah, and then maybe some Tony
Hawk uh Gen Nitriss syst Tiredovasha constantly mentioning the increase
in costs for hardware components, like Microsoft isn't part of
that problem?
Speaker 2: Si?
Speaker 1: Yeah, right, Who's who's swallowing all these things up for
data centers? Yep, things like that and like investing billions
in the company and the other companies that are doing
the exact same thing.
Speaker 2: It's yeah, we're.
Speaker 1: All trying to figure out who did this. Yeah, it's
it's very frustrating.
Speaker 3: Uh, these pitches love Sosa says. I think Turn ten
is done. Pensive studio and Seattle that hasn't released a
truly successful game since either twenty fifteen or twenty eleven.
Plus Sports the Horizon six is out now.
Speaker 1: Yeah, Like I think you mentioned worry, like I don't
want a fantasy book, which studio I think is going
to get.
Speaker 3: Uh laid off or shut down. Yeah, but like you know, yeah,
I see that. I see that argument that hey, yeah,
the last sports Simotorsport didn't exactly to throw on fire,
and what else is that studio going to do but
just to make the sequel to that?
Speaker 1: So yeah, I mean, yeah, right, they can't just be
a support studio for forts horizons. They're too expensive for that, right,
So yeah, I don't know, I don't know.
Speaker 3: That's The next up is Dennis by Price's GB at Night.
The year was awesome. You guys killed it, and a
good reprieve from recapping the big events over SGF for
the sight right for I'll see your unexpected interview with
Hamagucci Son was great.
Speaker 2: That was awesome.
Speaker 3: That was a career highlight. I'll say, Uh, Jeff, getting
to do that with you, that was just super neat.
Speaker 2: Yeah.
Speaker 1: I've been kicking myself for not getting the answer from
Mahamagucci because I was getting the signal to like wrap
everything up, and I got kind of in my head
and he said he said something I didn't let the
translator translate. So I've been kind of kicked myself for
the last day.
Speaker 3: Sorry about it. It was it was just responding to
a bad joke I made.
Speaker 1: Yeah, yeah, that's kind of how I'm trying to tell
myself that he said, like it was just a joke.
Speaker 2: We could have moved on, but still I felt bad.
It's all right. It was a good time. Yeah, it
was great. It was a great interview.
Speaker 4: Awesome. Yeah, that was probably one of your best probably
the best interview, thank you for sure.
Speaker 2: Yeah. It was Christian like that. Oh my god. All right,
I'll say it was very fun to do with Mike.
Speaker 1: It was like, uh, like her ability now to sort
of communicate just with a quick glance and stuff like
that and be like, yeah, you take the next.
Speaker 2: One or you have to do a couple in a row.
I'm ready.
Speaker 3: I think that too. It's like, man, he didn't see
I guk. I just look at you like I want
to ask something stupid right now.
Speaker 2: Very nice to work with Mike.
Speaker 3: So yeah, because you had like these backro things about
like yes, the game's industry and I was like, tell
me more about mini game.
Speaker 1: Yeah, I'm glad you asked that. It's like, oh, yeah,
people are gonna wonder. I wonder that after that last game.
It was very fun. Uh yeah, Okayamaguchi he's a dude,
that's a cue guy. His translator also obviously very awesome.
But it was just seemed to be having a great time.
Speaker 5: I was about to say like he was like a
kind of a perfect storm. He goes he was feeling
in himself. It translated to us incredible. I don't remember
her name, but I was we were talking in Blue
Sky with another like Japanese like learners.
Speaker 4: We were like, she is incredible.
Speaker 5: She's like the way she translated, like because I understand
Japanese for the most part, it's like, oh the way
she translates this word to this other thing to make
it the conversation more fluid and like it.
Speaker 4: Was really it was pretty good that.
Speaker 1: She seemed expert level, absolutely very very fun to work
with all those people and yeah, shuts out the Squaren
expert for helping us make that happen.
Speaker 3: Yeah, all right, Patty Bishop says, have you seen the
Dan Record Cults game?
Speaker 2: Oh? We saw it, We saw it.
Speaker 1: Yeah, yeah, definitely it stars Dan Record already We'll make
him play it.
Speaker 2: Sure.
Speaker 3: Just Lean says, thanks for the yes, you have concept,
Yet what rest you can? The entire annual cycle feels
fully saturated nowadays. Check out Wholesome Direct, several several promising
in the games that might float your pepot.
Speaker 2: No, I haven't seen the Wholesome Direct yet.
Speaker 1: No, no, but like I said, I'll start tracking down
some some trailers from all these things and maybe watching
on a stream.
Speaker 3: Yeah, Zombie Porn says, so, like what is the difference
in the Switch to versions of drank Quest eleven s
and Final Fantasy ten ten two. The square just want
more money and bess I imagine. I mean when I
played drank Quest eleven s on Switch one and you know,
the frame rate was thirty resolution was amazing, So I
bet for both cases, just fixing that.
Speaker 2: Now.
Speaker 3: It sucks that I believe neither of these have upgrade paths.
It's just got to buy a new video game.
Speaker 2: But don't do that.
Speaker 1: Don't do that if you've already played them, just don't
buy him again, especially like that Fotacy ten remaster has
been criticized a lot, rightfully because it's kind of not
great in some way.
Speaker 3: So maybe find out another way to play Final Anyways.
I don't know how finto is, but yeah, uh, Ecliptic says,
I think Zelda shows up before the usual September direct.
Boy either this maybe the September direct is just a
Zeto direct. I don't know what that's the kind of
the weird things, like what else are we going to
talk about this September? Like maybe there's one more surprise,
but I think we kind of know what's coming out
at this point.
Speaker 1: Right, they usually have a December game, Like, I guess,
I'm trying to think.
Speaker 2: I guess there's a lot of stuff in now December game.
Yeah it could be.
Speaker 3: Yeah, I mean, I guess, I guess. I don't know,
Like what the fall games right now are. Zelda switched sports,
uh Sino Blades on this year right.
Speaker 2: Now, that's twenty twenty seven.
Speaker 1: I think if fire of them get a date, is
that October fire emblem Fortunes Weave uh still just says
twenty twenty six.
Speaker 2: I think.
Speaker 3: Weirds I'm mistaken. So yeah, Platoon's coming out. That's like
kind of this summer. I thought, I don't know, so yeah,
I feel like we might just actually know.
Speaker 2: This armblem is September seventeenth.
Speaker 3: I want to if there's out you never mine, that's
well there September game. Great, Yep, that's right, Yeah, that's
what it was. Man, another September game.
Speaker 1: It'd be impossible to remember now if you just said September,
I'm just gonna blackout.
Speaker 3: And I saw one of them didn't move to October,
the one whose name I can't remember because it's kind
of a weird name, but that one of them did
move yep, all right. Next up is hail Me, says
lots of jer gys can look playing until they throw
in the sci fi twist thirty hours and the players
of god enemies each controlling the one under them.
Speaker 2: Yeah.
Speaker 3: Look, I didn't want to say that either, but like,
of course they don't play. Game is not gonna be
You're Fantasy the whole way through, right, Yeah?
Speaker 2: Probably not. I mean, who knows, but we'll see. Probably
it's fine. You could be whatever you can bet.
Speaker 3: Traditional Fantasy can be traditional Fantasy with a sci fi twist.
They'll be really good if you get all the other
things done done well. Jedi Mossos October hazz Euro is
my game the year last year. Don't be afraid of
Fantasy Residents being heavily remade for a mobile game. Have
complete confidence in them.
Speaker 2: Now get you know what it is, Jeff.
Speaker 1: But it's like this sucks of me a little bit
because I love I say, I like HG two D
all the time, like, yeah, it's a great way to
do all these games.
Speaker 2: For some reason, I don't like it for Final Fantasy,
and I don't know why. I don't know why. I've
got the right look for Final fantas, you'll get over it.
Speaker 1: I think I think it's the right move for this
final fantasy, right, probably exactly fine for this final fantasy, right,
if they're gonna bring it up. And I'm you know,
I'm with Jedi muss by all accounts that Octopa zero game. Yeah,
people liked it a lot, really, they really liked it.
And people also seem to really like Brave Xvius and
we're like, hey, it doesn't deserve to like be lost,
So finding a way to maintain that, that's that's great.
So yeah, I think I think by the time you're
playing this MIC, your tumbe will change a little bit,
and I think you expected to.
Speaker 3: I think I'm going to like this game first, yes, yeah,
And then Joe Beezer says games recap website for all.
Speaker 2: Your summer game mess needs. So games recap okay, is
it games recap dot website? Yeah? There was, there was
a website a few years back.
Speaker 1: I can't games recap dot io perhaps, okay, all right,
it's it, all right, thank you, I will.
Speaker 2: Check that out. That's right. I forgot that. Like that.
What's this announced?
Speaker 3: For this tails of Etorny and remastered, but that's actually
kind of neat to me. I never played any of
the I think I just got I think I just.
Speaker 1: Got announced, Yeah, because I think I saw someone talking
about that on like social or something.
Speaker 2: You know.
Speaker 3: Sometimes sometimes I'm like, you know, games could actually just
be pixel art. It doesn't have to always be HD
two D. It can just be two D.
Speaker 2: I know, we'll get back there. We will.
Speaker 3: Like the way the pixel re masters look, that's not
HD two D at least most of the time.
Speaker 1: Yeah, And I do think like they're like HD two
D is a is a it's a fad, it's a
it's in the moment still, and and it's one way
for them to sort of justify charging a slightly higher
price for games that are pixel graphics. That'll turn over
time and there will be more room for just traditional
pixel graphics. Uh.
Speaker 2: A few more came in.
Speaker 3: Big Fresh says about a month after Kopia came out,
asked you what you want out of the expansion, and
you know, said there wouldn't be one suck it.
Speaker 2: Well that's fair. Second, yeah, well we beef that one. Man.
Speaker 3: They got an expansion ready to go right away. It's
funny that like, yeah, like they're right to go in
this one. Somehow with Animal Crossing it was rough here
ready to go.
Speaker 1: Yeah, that one does look interesting, building underwater and all
that stuff. I don't think I'll go back to it,
but yes, the thing like, yeah, I mean, I'm like
to have a lot of things. As much I really
like that game, I don't this is That's not a
big enough pool for me.
Speaker 2: To go back. Yep.
Speaker 3: Corona Rigg says my three for the Deucrade Time actual
trailer is Nintendo wants to show both the game and
the world premiere of the movie trailer.
Speaker 1: Yeah, there's probably something to that again, I mean maybe, yeah,
I guess, I guess we will see.
Speaker 2: It's just like Nintendo needs to just sell us video games.
The movies can sell themselves.
Speaker 3: Right because I mean it's like sometimes it's just like, oh,
here's star Fuck's in a tweet, you know, and the others.
Speaker 2: I was like, we're carefully playing Weis Fans.
Speaker 3: Weis Fan says Mike should play Fantacy Tend two. I'd
watch that keenness. Yeah, I'd really like to. It would
be another one of those games where a lot of
it's not voice acted. And I think anyways and I
hate streaming games where I have to constantly be reading
dialogue out loud. I don't know why this is. It's
it's unenjoyable to me. I probably I'd rather just play
that probably on my own, really.
Speaker 2: That's what I do.
Speaker 3: I don't think I've streamed the JRPG of any came
really since Exbision thirty three, and that was very modern,
all the way sacked in, So.
Speaker 2: Right, that makes a difference. Yep.
Speaker 3: All right, that's it for the super chats you guys
have anymore, you will read them before the end of
the show.
Speaker 1: Thank you, Thank you everybody. We appreciate that. That was fantastic.
Love to kind of talk all that out. We're gonna
take a break, we're gonna come back. We're gonna talk
about what happened at Summer Game fest Fest, and then
we'll kind of talk about what you guys took away
from the show right after this. All right, Mike, we
are back from Summer Game Fest. We did already kind
of talk about our feelings on the Nintendo Direct, so
it's kind of gonna lead with that. We don't have
to do that again. So you know, I I did
have like a list of stuff here, like the big
games and the big stories coming out of Summer Game Fest.
You know, Nintendo announcing the legend of Zeldacrine of Time
kind of is the big thing, regardless of how anyone
feels about that trailer. I think, you know, if we
go back through the Akili Show, final Fantasy seven revelation,
finally getting fully announced, getting a name, getting a date
of Spring twenty twenty seven, also one of the bigger
announcements of the show than Gears of War E Day
being an exclusive to Xbox.
Speaker 2: That was the other one. But that stuff we talked
a lot about.
Speaker 1: So Mike, why don't you tell me some stuff that
maybe you're into things you're excited about that struck your fancy.
Speaker 3: I mean, I'm pretty excited about the Persona stuff. Honestly,
Personophor is just one of my favorites. And seeing that
show up here in a more meaningful way and having it.
Speaker 2: Look really good. Voice what's that February eighteenth for that game?
Speaker 3: Right, get to hear the new voice actors and just like,
even though the smallest is like, okay, they all sound good,
even kind of communicating that trailler, Hey, this is going
to have that content from the Golden version with with
the Marie character, I'm like, all right, that's fantastic. I
even I like in this case. I like having the
Persona sixties and just having it be a tease. I
was never expecting that game to be anytime too soon,
and we obviously have Persona four to look forward to
in the media future anyways. But yeah, just like getting
the hey, like this is this game is very real
and we're going to be talking about this game now,
that was enough to get me excited on that front.
Speaker 1: Yeah, I think on that same like front where it's
like Games a series that I'm super into in the
moment and have been for a long time, but especially
in this moment and kind of expecting this but wasn't
sure if we'd get it this summer game Fest Veronica,
Residable Code Veronica or just Resuable Veronica that's also coming
in twenty twenty seven, I gotta say, man, just coming
off of Requiem and having this immediately ready to go
right afterward almost feels too good to be true. And
the game looks real, I mean from what they showed,
which is maybe some stuff that's like setting up the
fact that this is going to be very different.
Speaker 2: Yeah, I'm I'm into it.
Speaker 1: I thought that the fact that they made a Boulder
joke involving the red Fields was very on the nose
and very funny. So yeah, I just I continue to
think Reside or Capcom really knows what they're doing with
that series. And I think you pointed out like, oh,
this is this the resident evil for remake team, that's
a reason enough to be excited, and the fact that
it's Veronica is is kind of crazy on top of that.
Speaker 3: Yeah, the thing it was weird was, you know, I
had that appointment this Summer Game Fest. Yes, and it
was like a theater thing for Veronica. You know last
year when it was a theater show for REQUIM was like, oh,
they showed us somebody playing that game, and this time
it was not that. It was like a little timeline
run down of the series up to that point and
then a Q and a right, So we saw nothing.
Speaker 2: But if they think, Okay, this game may not be like.
Speaker 3: This game may not be Winter twenty twenty seven right
or mid spring, this might be a little bit later
in that year. Uh, now that we've by wated, you
see the BC the resume zero kind of rumors floating
around today.
Speaker 2: No, I didn't. I was kind of busy after game
mess and what was it, the.
Speaker 3: Scuttle, But there was that that game was in the
moment and got rebooted, and now it's just kind of
the main resident Evil team working on that one.
Speaker 2: Now, Oh, which can help? Oh yeah, I'll take that.
I'll take that. I would take that as well.
Speaker 1: I mean, that's a game that if Veronica is definitely
in this camp as well, but especially zero zero, if
they just completely rework it and take all those ideas
and make and super modernize them, that's a game I'm
going to be into. For shit, give me more train,
give me more train, just extend the train sequence, do
even more with it.
Speaker 2: Yeah.
Speaker 1: Hell yeah, we've had some time since that state of play.
How are you feeling about lou Fe now?
Speaker 2: No, I mean I'm not particularly excited about that. I
don't know.
Speaker 3: It's like, I'm sure when I play that game, I'll
be like, this is a quality, good video game.
Speaker 2: Right.
Speaker 3: Just seeing that game run from the start doesn't do
a whole off for me. I am somebody who's a
little bit more in the camp of Oh we got
a funny cube and I get Okay, maybe I should
flip my yeah, and I get it. And maybe if
I if I woke up on a different side of
the bed, I'd be like, that's a funny Cube.
Speaker 2: Now, funny cube, I know, I know what you mean.
It is like yep, yeah, I'm yeah, you're right.
Speaker 1: I bet once I'm playing that game, I will be
a lot less of a funny duddy about it.
Speaker 2: I'm glad people are excited.
Speaker 1: I don't spot any anything in this game that I
am raising as a red flag or something like that
where it's like, oh, I think this is going to
be a problem. I bet the game is going to
make the people who are you know who that game
is for very happy.
Speaker 3: You know, we did that whole buy or sell for
State of play last time, and uh we do. I
don't think we fared super well on that one.
Speaker 2: Yeah, go through it.
Speaker 3: Some of these things like Kea Mart's four, we both
fought wasn't here? Was that fucking Nintendo? Or crazy Man,
that's pretty funny Crazy Taxi as well. I think we
we both bought that thinking it might show up here and.
Speaker 2: That was just man. We think we should have done
that for the entire State of our Summer game fest
instead of just for that.
Speaker 5: Oh right, for good, and we did the by sales
state of player. I need to I need to do
the tally and see who won one of them.
Speaker 3: Oh yeah, you go ahead for the results area and
let us know who won at least. Yeah, I guess
I guess do that. Well, that's gonna be rough.
Speaker 1: Yeah, all right, okay, So we talked about a bunch
about the Nintendo Direct and how we felt about that.
Speaker 2: Overall.
Speaker 1: One thing that did come out of that direct is
a lot of third party ports. You know, some new
third party games here and there, but a lot of
third party ports. How do you feel about the Nintendo
switch to as a third party you know, home for
console or you know, a third part console for third
party games? I should say going into the end of
twenty twenty six and twenty twenty seven.
Speaker 2: I mean, I think it's cool.
Speaker 3: Again, I would like more of these to come out
right away because some of them, like Eliza p Im
like that looks like a great port.
Speaker 2: Just played that game on?
Speaker 3: Yeah, right, like okay, Keenum Heart's one through three finally
on uh switch?
Speaker 1: They do?
Speaker 2: They have a fucking.
Speaker 3: Awful AI Boxer huh, that's that's that's that's I'm not
having really the problem with AI because there's a lot
of things that are really the problem, Like it just
makes people lazy, like oh great, you had AI make
a picture of Donald and now suddenly you can't bother
to fucking check if he has the right amount of fingers. Yeah, Christ,
But like Capcom saying things like even you know, even
Veronica is going to be a switch To game that
that's really cool. So knowing that they're doing that kind
of thing, we certainly in a much better place with
this than we ever were with the Switch one. I mean,
the Call of Duty game, right, and yeah, that's on
I don't care, but tom Switch too.
Speaker 1: Yeah, I think it's like it's becoming a safer home
for third party games than the Switch ever was. And
yet I don't think it's gonna fully change the story
of how these games are selling on the switch To.
Speaker 2: But they should sell a little bit.
Speaker 1: Better because people can believe that they're gonna work fine
on this console at least for a while. Spiro for
got announced for what was Spiro a realm beyond another
twenty twenty seven game. I think we were expecting this,
but boy, it's nice to see this. Nice to see
it from Toys for Bob, who has done great work
on this sort of thing before.
Speaker 3: And I bet this game is gonna rule. This trailer
was not all that exciting, not a great trailer. Yes,
odd least he'm just focus on like he's flying. I'm like,
I actually like the platforming. Yeah, the platform the game. Yeah, yeah,
showed me that.
Speaker 1: Jeff Goldblum knocking on the camera, you are gonna have
platforming in your platforming video game.
Speaker 3: Yeah, but I mean Toys for Bob did such a
good job with Crash for and with the spiral reag
Nite trilogy, Like, I would just be shocked if this
game is not excellent.
Speaker 2: Yeah.
Speaker 3: I think some people are pointing out, like this trailer
may have been getting more views than almost any other trailer.
Speaker 1: Yes, during all this so, I mean Spier was a
huge seller on PS one right that. Yeah, first one
was like when the best original ones? And then Reignite trilogy.
Speaker 2: Oh yeah, the trilogy. Well right, but yeah, I am
I'm very excited about that.
Speaker 3: You know, I know we talked about an interview, but
I think Foul Fantasy seven Revelation looks awesome. Yes, I
just like the kind of hints of Okay, well it's
gonna be even more open now you're gonna be like,
you know, uh, Breath of the chis the Kingdom style
slash Fortnite style dropping down onto lowcases from the ship.
I love what they're doing with the outfits so that, uh,
like characters can kind of fit into these different classes
things like that. And I was always gonna like this
game because I just like the rebirth so much and
in a lot of ways this is going to be
just more of rebirth.
Speaker 2: But I'm super down with that. Let's see Guild War's
three gunnounced. That was.
Speaker 3: That is That's a new mmo. Man, we don't it
doesn't feel we get those very much anymore. I'm excited
about that.
Speaker 1: It just showed like everything comes back around. It's like
they're done making making MMOs. No one else should ever
try again. It's like, yeah, that only lasts for so long.
Eventually people are like, wait, no, I have new ideas
and that could They're still demand for this stuff, so
very cool.
Speaker 4: Yeah, capcomuse mic, but they die and nobody plays.
Speaker 3: Yeah right, Uh capcom uh found a way to put
Pifa in a new season for Street FIR six and
still make it seem like the least interesting season of
characters yet.
Speaker 2: Difa and the three.
Speaker 5: Don't tell me you're one of the guys that doesn't
like the new people, because I'm going to lose it.
Speaker 2: Like the what do you mean? Explain what we're wrong?
Speaker 4: Because like who do you want?
Speaker 2: You want to like? Who do you want any any
any any character from Final Fight more.
Speaker 7: And my cat Gario in there a grappler in the
game that's too straight up, just like playing Gief is
the same character.
Speaker 1: Oh so, these these new characters aren't going to follow
any of the traditional fighting game archetypes, are going to
be similar to any of the other characters in here.
They're not gonna be something new under the sun in
the fighting game world here with these three characters, they
won't be rushed down, they won't be grapplers.
Speaker 2: Yeah, okay, they won't be shoutows.
Speaker 4: Okay, sure, you don't even play the fucking game. He's
so annoying. You're so annoying, you don't pay.
Speaker 2: The Christian I know. And yeah it was nice to
us like twenty minutes ago, and I was making.
Speaker 5: Up for you have found with Beefe or real, real
exciting ship that you don't even try.
Speaker 4: Brother, what do you want?
Speaker 1: You don't even you really like those friggin characters that
have like they're just o c's.
Speaker 2: I don't get it, Like what is excited about it? Dave?
Speaker 5: The best characters they have dropped in this video game
are new characters, like what you.
Speaker 1: Didn't do two of them and do Tifa and then
do one other, Like I just want a little bit
more balance.
Speaker 6: One.
Speaker 2: That's just a crazy ratio. It's a crazy ratio.
Speaker 1: Alien Isolation too. That looked u That looked alright cool? Yeah,
a silent Hill toundfall, Yeah, it's looking good.
Speaker 3: That was that s we have proper as that Tony
that had just a lot of first person horror games.
Speaker 1: Yeah, I think that one of my people all the
way back at UH at PlayStation State of Play.
Speaker 2: Yeah, but yeah, I don't know, I don't know.
Speaker 1: There was lots of games like that where it's like, man, okay,
how about a Stranger than Heaven which is in a
weird spot because boy, they just did not actually.
Speaker 2: Have a good answer to the TUPAC stuff.
Speaker 1: When people I feel like, yeah, I feel like a
super uninteresting that came at the moment to be honest,
like some people because that guy anyway, So it's kind
of easy for me to.
Speaker 2: Be checked out in this situation. Tu packs two bucks
back Jack, thank you, Sean.
Speaker 1: Yeah, it's uh, I could be uninterested, but people have
played the game and like, hey, it kind of owns
it's got great combats.
Speaker 2: Like shit of course, so that's that's frustrating.
Speaker 1: But yeah, uh, all right, like anything else that you
want to call out, boy, I'm sure there are things
that I am thinking.
Speaker 2: There's some things like like like Stellar Blade, Blood Rain.
Speaker 6: Huh.
Speaker 3: Once again, they keep making these games that seem like
they're really fun and there's just enough about them to
kind of like, yeah, make.
Speaker 1: The butt jiggle. Physics looks very young. That's uncomfortable. Yeah,
it sounds you want to be like, well, some people
just look you ful, But I don't know. Now it's
like now it's like this is what we're talking about,
and I just kind of feel weird.
Speaker 2: I mean, it's just so look, look, here's the thing.
Speaker 7: Uh.
Speaker 1: One of the other stories coming out a SGF is
there are a lot of games coming out, uh in
September alone, there's a lot of games coming out, but
it's not like that's gonna change after September because games
are avoiding Grand Theft Auto six on both sides. So
or the early part of next year is gonna get compressed,
and then that means games that we're thinking about releasing
in that time they're gonna move further into the year.
So we're gonna have a jam packed schedule for a while.
It's gonna be so easy to ignore a game that
you might have been interested in that you don't want
to play. That's what I'm gonna do with Crazy Taxi. Now,
I just just ignore it. Fine, I'll move on with
my life and that'll be very easy because there's going
to be ten other games at any other time to
play stuff, so you don't need a huge excuse to
like ignore these things. But yeah, that that schedule really
is overcrowded at this point. It's kind of wild.
Speaker 2: A couple other things. Uh, did you remember that they
announced the new Hell play game? Oh?
Speaker 3: Yes, Senua, right, it's just Senuine Now, it's just it's
just Senua, right.
Speaker 1: I feel I feel like I heard something was gonna
happen there and that they're going to try to do
more with it.
Speaker 2: So I'm like, I'm curious, but not curious enough to
get excited to play.
Speaker 5: I think that thing came out of that game. They
were like some people were like, oh, is this more
like combat? We're gonna get more combat. And then they
came out and it was like, hell no, we're gonna
kind of like the last one. What okay, right, listen,
I'll get excited.
Speaker 2: I guess enjoy it. Hey, some people like those games.
They aren't for us. I guess aren't for us absolutely
a lot, you know. I I guess.
Speaker 1: The other thing is, well, I'm sure there were a
lot of like live service games I'm forgetting or whatever
or things like that. It did seem like summer game
fest hinged on big single player blockbuster games, you know, God,
If War, Wolverine, Final Fantasy Seven, Resideval Fable, Ars, Persona,
Kingdom Hearts, the.
Speaker 3: Last Run in Coming Back, Jack, Oh, God, Jen Atlas. Right,
yeah that looks yeah you wait a yeah exactly. That
Hey cool stuff. Castlevania looking real good. Really yeah, everyone
was talking about that. That that Clutch game there saw
the trailer for that. Everyone thought that looked really good.
It's okay, man, that's the from people that I think
that worked on Forts Horizons, sort of doing their own thing,
making it more narrative based a Star Wars Galactic Racer.
Speaker 1: You know that trailer looked good. There's yeah, just a
lot of stuff along those lines. And that really seems
to be what's moving the industry when they're doing a
big event like this, and I think, you know, people
like Christian jokes, but nature's hailing a little but a right,
I have. It's the it's the circle of life. I
have some input from the community. Let's chick in with them.
Let's see here. Ali Miracle says, if I had a
nickel for every time Ava was put into one of
my current favorite video games, I would have two nickels.
Speaker 2: It looks like Ava is in that Sonic Racing game
which which Ava like, I can't remember. Man, don't ask
me that. I was hoping you would make that picture bigger.
I'm just looking at your screen. It's not big. Oh
my god? Right?
Speaker 6: Is that?
Speaker 2: What? So like?
Speaker 3: As someone who only knows that this like shoe is
like kind of like sombers and you know serious, Is
it weird that gets license so much for things?
Speaker 4: No?
Speaker 5: I mean, yeah, it is, but it's Adam and you
can put like, you know, whatever character for whatever season,
for whatever serious no matter how serious it is, and
it's what they do.
Speaker 1: Uh god this yeah, this thing Boncho the Chef that
that's a spin off of David Diver right.
Speaker 2: Jami H one two two four show that went out, Yes,
that's correct, Thank you, Jamie H.
Speaker 1: Christmas Eve, James Pies was very excited about Italian Xeno Morpse.
Speaker 2: I was deeply offended personally. But the Xena Morse can't
be from Italy or from New York.
Speaker 4: No.
Speaker 2: Grandma Minai she had never seen it. That Moore, she
run it over with the key. Yeah, with the key
the h Lamborghini. That's no good and we're not the kid.
Speaker 1: Soul screams, says Kingdom. Hearts for got his Oh that's
a v Okay was like that, that's a v. Is
that like we did see I didn't think we're going
to see it this SGF. Honestly what I thought like, Oh,
they're just going to talk about final Fancy.
Speaker 2: Yeah, there it is. Double seven.
Speaker 1: First Bop just has a picture here of Tom Cruise
jumping off a motorcycle and do you guys have an idea,
but this is a reference to I have no idea.
I don't know there's a new ever Watch character who
has a motorcycle, but I don't think that's what they're
going for.
Speaker 2: It's probably that. Oh is it stump Man. Maybe it's
stump Man. That's a Stompman man.
Speaker 1: God, stump Man was great. Yeah, what's up, kiddo? She
wants her what Clay? Okay, what's on top of the fridge.
I'm in the middle of the show, so I'll get
it when I'm done. You guys go get ready for bed. Wow,
you're stealing my dice that I got from Star Wars Land. Okay, bye.
Speaking of Addie, her game of the show was too,
which Jim Jim Jim was also excited about. Yeah, this
looks really funk was a two D platformer adventure game
sort of soft puzzles while walking around the world. This
is that but three D and it looks very cool
because like they're going to make you be able to
play as more players. And yes, Piku and Nku are
both meats like Dylan's is Jeff Grubb two?
Speaker 2: That's god?
Speaker 1: What was the was the the subtitle I gave myself
the other day based on a game Kevin's Backjack.
Speaker 2: Sure it could be Jeff Grubb to Kevin's Backjack. Lenny Cool.
Speaker 1: Dick Denver says, uh, uh the Thumb War game from
We Switch Sports to or Switch Sports Resort.
Speaker 2: Show us a lot about how the Thumb War works.
Speaker 7: Huh.
Speaker 2: It was a lot of thumb, a surprising amount of thumb.
Speaker 7: Uh.
Speaker 1: Villain Mack has where we're dropping boys from that final
Fantasy seven Revelations trailer.
Speaker 2: Uh, singular revelation.
Speaker 1: Please don't over promise how many revelations are gonna be
the one, you know, solo revelation.
Speaker 2: Excuse me, you're right.
Speaker 4: I'm sorry. Did they show her that how you go
back to the ship. I hope it's like the Fulton
thing from you.
Speaker 2: Know what, Chris and I me imagine it's gonna be
like the Fulton. It's gonna be fucking five Fulton would
be like that sort of thing would be fantastic. I
would love that. Slain says the boot boob window for Tifa,
it really did just go off that boot window. Huh.
Speaker 1: Yep, Like for all the people that complained her chest
wasn't big enough, let's just show it to you. Uh,
Infinity says solely because Jack Quaid is a cube, of course.
Speaker 2: Oh, Mike, I'm so sorry. Oh no, how will I
live on all right?
Speaker 1: Screaming Matted says bad Magpie? Which is that like like
evil Little Bird game?
Speaker 2: That one looks so fun?
Speaker 1: I was into that, Uh, Tan says about fishing. God,
I need to check this out. It's got a demo.
I am getting ready for fishing week.
Speaker 2: We're all getting ready for fishing Week.
Speaker 1: I Mike, I wanted to get Sega Bass Fishing set
up and then like, there's ways to play.
Speaker 2: That on the Dreamcast. Obvious obviously gets playing on the Dreamcast,
but there was a PC version.
Speaker 1: Apparently it was very good, uh and it got delisted.
So what I did was I went and found a
CD key on a website. It was four dollars and
I was able to activate it on seams. So now
I have Sega Bass Fishing PC and I got the
Sega Bass Fishing Controller, entered it adaptor so I can
play that on the PC controller.
Speaker 3: Uh.
Speaker 1: Tommy Pencils was surprised to see Dragon's Dogma two Dark Arisen.
Speaker 2: That was surprising.
Speaker 1: I kind of can't believe they're doing that, but very
cool input name here says uh Stellar Blade Blood Rain,
but with a picture of EV showing us their butt.
Speaker 2: But we meet the on EV. Yeah that's funny. Uh
low rules showing us final fantasy revelation.
Speaker 3: Uh I too, Just like seeing Vincent just like dropping
straight down, like doing the pencil dive right everyone else
like being real extravagant.
Speaker 1: Uh that's the neurodivergent way to where we drop the boys.
So that fantastic fire Hair says into the wind, which
was Yeah, mix of Porka Rosso and Kiki.
Speaker 2: That was a very cool looking game.
Speaker 1: There's that other game like with a v Vivarium or
something that kind of had vibes that looks really neat.
I did see this image everywhere Johnny Boy doing the
link laying in the yamcha hole.
Speaker 3: Yeah, got somebody somebody said might have been Rebecca Valentine.
Speaker 2: Why is he sleeping with armor on? And now I
kind of can't stop being annoyed about that. Actually I
need to see this character, look at it, just to
show me, show me, show me the game.
Speaker 1: Marcus Aurelius actually referencing that Vivarium game like that you
were talking about.
Speaker 2: Which looked so cute, really cool, really cool wort style.
Speaker 1: Freshly Stream Games was excited about the expansion pass for
Pokemon Pacopia. Blazey No was excited about spyro Poke was
excited about Persona for this is Persona for Revival.
Speaker 2: Right Revival? Yep, yep, that's she a respect She's gonna
kick you into space.
Speaker 1: Mitchiefu was excited to see Anakin Skywalker and Star Wars
Zero Company, which I mean I'm excited.
Speaker 2: About as well.
Speaker 3: Was ever that Glactic Racer is super excited about. So
he has a good Star Wars games coming up.
Speaker 1: Yes, yeah, this is one where it's like, oh, I
like we even saw like ads for this or like
posters for it in a Star Wars like somewhere inside
of Disneyland. It's like, oh, yeah, this is a this
is really coming soon, and yeah, it's got some real
cool people behind it. Let's see Matt says Dwarf from
the Frosty Games Fest. It's a what if Peggel and
Pinball made a roguelike? Oh that sounds awesome. Jad Camp
says throughout the old a Hi, because we got a
I two. That's a reference to Alien Isolation.
Speaker 2: Two and Dan Nott right, that's that it was Alien
Isolation two. Oh yeah, we didn't talk about this one.
Speaker 1: G Nitro excited about Murrah Maasa Revenant Blades not just
getting updated for switch to, but a Vanillaware game coming
to PC on Steam last go.
Speaker 2: It's happening, everybody. We did just one. I somehow have
never played, so I'm super excited I finally gets here.
Speaker 1: It's one of like, it's one of the handful of
Vanilla Ware games I have played. I played quite a
bit of Murrah Masa. I hope that all of their
games coming to PC now, that would be the start
of something wonderful. Adam Sleep, I think it's making a
reference to the jack Quaid Cube is yep, gelatinous cube.
Vague Nitty is showing this picture inside the jen Atlas skull.
That's pretty cool.
Speaker 2: I took a picture with that skull on one point.
Speaker 1: I did two I did too as well. And then
I saw a bunch of Italians and you weren't in it.
It was a geo and Jesse Vittelli and Jason Finelli
all got in.
Speaker 2: What the hell?
Speaker 1: Wait second, I know the cookout, I know, I guess
not I'm sorry, what we both, says Sebaba from Galactic Racer. Hell,
yeah for sure. And then Warden Cliff says Cassette Beast
two thousand and two. I didn't even know this existed.
That's pretty cool. I know people love Cassette Beasts. Then oh,
I'll try to let me move this up so people
could see the rest because I've reached the bottom of
the scroll here, all right. Then finally always be clothing
slash Corgy says Dan Record, saying he is pro Disney
alternatively dance Pirate.
Speaker 2: Revelation from this year. Yeah, yeah, you find out great
car thieves didn't have a great time. He was a
good sport.
Speaker 3: Even like fuff stuff I thought he would think was lame,
like it's a small road. He just genuinely really liked.
So yeah, it was a good time.
Speaker 1: It is hard to have a bad time with Mikey.
Mikey deserves a lot of credit there. But uh yeah,
and Dan had a great time at Disney.
Speaker 2: Uh sam o nice.
Speaker 1: It would have been the goat Okreen of time if
they gave it more time instead of thumbs. Also code Veronica,
let's fucking go, And then Stinky says give me the
Brave Xvious Revival and give me back my pixel Ariana
Ariana Grande's in there is in that game. Also, Colombo
apparently was in this game. Is it like actually Columbo,
just like a person who looks like Colombo?
Speaker 4: Is it Colombo? Or is it the Japanese Colombo? Which
is what's his name?
Speaker 3: His name's Columdo. Apparently he looks a lot like Colombo.
And yeah, okay, I'll take it it's in this video game.
He's a rare summon Yeah, okay, man, okay, all right.
Speaker 1: I think this game is gonna be a lot of
fun and weird, like the idea of just having this
pixel game and then just summoning polygonal cloud or would whatever.
Speaker 2: That sounds like a good time to me. All right,
that does it? From the community Mike, any other final
thoughts from SGF No, No, I think we can. We
can get out of here.
Speaker 3: We'll talk about There's a couple of things I played
this YEF that I can talk about already. So much
of it is still underhambargo or I'm scared if it's
under embargo or not. The main things I can talk.
Speaker 2: About, Yeah, we got a more than one for July.
Speaker 1: So it's like there are embargos for later this year
coming out of SGF, which is annoying. But yeah, more
are going up each day, so we'll talk about more
as time goes on.
Speaker 2: All right, Yeah, we are going to take a break.
Speaker 1: We'll come back, we will talk about what we've been playing,
if we've had time for any such thing, and then
we will clean up the super chests and get on
out here.
Speaker 2: We'll be right back. All right, we're back, Mike. What
have you been playing?
Speaker 3: Yeah, I mean again, a few things that I did
get to play at Summer Game Fest, including on It's
weird because they had ony Musha and like, that's that
sounds not super exciting because there's an actual demo for
that game, although we had a different demo than the
one that's up this first time I really got to
play it though, I think that play that plays really well.
I am excited for that. Definitely a very hairy focus game.
Fact that has like different kind of peries. It's just
like the normal perry, but then there's also the you're
blocking and you push the attack button at the right time,
they do more of a deflect. Then there's the yeah,
then there's the perig where if you just attack right
before their attack lands, and that's like the instant kill
thing on most enemies. It's just a very reaction based
fighting system in general. Also more open than I was
kind of expecting. May even be open zone.
Speaker 2: Dare I say? Okay, it's not like.
Speaker 1: You know a lot of from games can be big
metroidvanias set up sometimes, you know, or like along those
lines where like it's interconnected and maybe you can go
one way or you go another.
Speaker 2: It's not like that. It's just big open areas to explore.
Speaker 3: It's again because I was in part of it, but
they were kind of like, hey, try to follow the
main quest so far. The fact that I could kind
of explore and find things, right, that's interesting. Maybe the
one thing I didn't love was the voice acting. I'm
not usually this guy, but I'm kind of like, maybe
I'm just gonna put the Japanese acting on for this one.
I don't know, I think about the English voice acting
was a little weird to me. Okay, anything else, Yes,
Control Resonance got to play kind of like the first
maybe hour of that game. I actually I have some
recorded footage I think back laur and I got the
play too. We're gonna talk over that post that on
Giant Pump at some point here.
Speaker 2: That was really neat.
Speaker 3: I actually was enjoying that quite a bit. The melee
weapon feels fantastic and it is cool how like, like
first you kind of picked like your main form of
the weapons you can kind of do like these fast
like little daggers. I kind of had one that was
a bit more like almost like a hammer kind of thing,
and that was like my primary, but there was a
second form where you could switch pick between these things,
and I picked this one that was just drill basically,
like I just held.
Speaker 2: Down that bunt.
Speaker 3: I was just drilling into an enemy and that felt
super satisfying. Then the movement just a ton tons of
air dashing and like double jumping and that kind of thing, right,
just getting around everywhere. You know, I do quite enjoy
that Allen Wake Control World quite a lot, and I'm
excited just to sort of see where that story's going.
Speaker 2: That's my one of my questions.
Speaker 1: And you know, I'm not too worried about the mike,
but I am kind of asking it on behalf of
True control Sikos. I know a lot of people really
love the what it's called The Oldest House, exploring that
this game seems to be shifting to a I don't
know if it's more open, but it's shifting to Manhattan
and outside, so switching characters, switching settings. Is the vibe
of control still carrying over, like very obviously as you're playing, Yeah,
I think.
Speaker 2: The vibe is still there.
Speaker 3: It's obviously different because, yeah, you are more in that
city and not in the Oldest House, But definitely it's
definitely still that game very much. You're still having the
interstitials with the live action stuff showing up here and there.
Speaker 2: Right, it might not all be quite as diegetic, at
least from what I see.
Speaker 3: It might be showing up more and like flashbacks and
kind of more like you're slipping into the other kind
of weird dark world whatever that's called.
Speaker 2: But no, it's it's gonna have plenty of those control vibes.
I think it was Jessica Cogswell I was talking to
on the couch.
Speaker 1: Someone was saying, like they made it very clear you
could sort of play it, you know, the control and
then control resident or control Resident and then control and
it can work either way. Because they're like one is
going to spoil the other, but then the other one
will like not be spoiled. Like they have story links
that go in each direction. Obviously you only played a
little bit of it, but it's like it's just the
kind of thing where like, yeah, you can kind of
see how that would work, and that they really are
building such an interconnected sequel sort of structure.
Speaker 3: Maybe maybe again, especially what I was doing Love was
setting up that character, the new one here, Yeah, Dylan Dylan, right,
instead of Jesse. And it was interesting because in Control one,
he's sort of like he's basically out of his mind.
He's basically not even there, and here he's he's he's
you know, Dylan's back Jack. He seems much more. He's
very lucid. And I'm mostly interested just to see how
it approaches the idea of Hey, the FBC fucking sucks,
right me. They did kidnap him as a child, Uh,
try to trade him to be like you know, they're
they're their next director, and then that didn't work, just
imprisoned him forever, which seems like, you know, a horrible crime.
Speaker 2: There's always a little weird. It's always a little weird.
Speaker 3: To me just how much. Jesse's like, I'm gonna be
the new leader. You know, I'm with these people. These
guys are my people now. But no, these people suck.
Maybe you kind of have to because you know, the
world's being taken down by dark forces that only the
FBC can combat. I don't know, I kind of want that.
I want that explored a bit more, that maybe these
people fucking suck.
Speaker 1: And then like you know, it does seem like, you know,
it's not just uh oh, we're switching a hand to
hand combat or melee combat versus shooting.
Speaker 2: Like there's like maybe RPG character building elements does it?
Did you get to explain it?
Speaker 3: There's like because you kind of get to choose like
your primary weapons to bill. Yeah, like RPG elements in
the style of like God of War.
Speaker 1: Ragnarok, right right, right, right, right right, That's what I mean,
like the way it gets sprinkled on top of everything.
Speaker 2: But yeah, but that that was definitely noticeable.
Speaker 3: Yeah, yeah, for sure, and like some of it is
even like okay, even like your combo finisher for your
main attack can be different, like oh, maybe your weapon
turns into like a sigh or am open maybe right
or turns into this big whip stuff like that.
Speaker 1: There's there's a good amount of customization there. Excellent anything
else Sonic Pico Park. I yeah, we need to we
need to play Piico Park at Giant Bomb. Maybe we
should just wait for Sonic Pico Park at this point,
but uh, I'm interested to hear your take on both
the Sonic aspect and just Pico Park itself.
Speaker 3: I mean Sonic aspect that it was cool because it
does just feel like Sonic. Everybody can spin dash, the
physics feel very sonicy. Then you have tails there and
tails can fly, people can kind of climb onto not
just climb on the tails, but then another person can
climb to that. You kind of make these weird, almost
tetra shaped towers of characters while climbing onto tails. You know,
just kind of solving these these somewhat basic puzzles just
built around what happens when four people are kind of
having to push switches and buttons and jump gaps together
in a Sonic world. They you know, they put me
three other players for it, and it was fun. It
was it was neat as putting that into the Sonic
universe goes.
Speaker 2: It's good the.
Speaker 1: Pico Park aesthetic is so is it's incredibly minimalistic? Yes, yeah,
maybe a bit too minimalistic. I'm like, give me, how
about how about a background?
Speaker 7: Sure?
Speaker 1: Right, right, especially for the sonic aspect of it. Like, yeah, yeah,
I know what you mean real quick. You you said
tails who does fly? It's just it sounded like a
Chris mischaracter character.
Speaker 2: He did not die.
Speaker 1: Files Prower who does fly? When it sounded like that
got me, Yeah, immediately do what you're going for? Said
it like that, Uh huh, I want to play this game.
I'm I think Peka Park looks like are sort of
online multiplayer bullshit. And it's cool to hear that the
soundic stuff is not just skins. It like really does
change the game right exactly. And again, that's everything I
think I can talk about right now, even like trying
to look up, like can I talk about it's even
hard trying to find the oh oh oh hey, okay, wait,
well here's one. Yes, June tenth, it's past June tenth, right, yeah.
Speaker 2: It's June eleventh. I played tu Rock origins.
Speaker 1: Oh right, yeah, okay, this is when I like, I
know we were looking forward to my expectation at this point,
it's like, yeah, that's that's gonna be just like a game.
They're making a Turrock game. Cool, Yeah, you know, yeah,
it's fun. You know, it's three player co op shooting game.
Speaker 3: You know, you have like the three different character classes
you have and they have just different sort of loadouts
and different cool down abilities.
Speaker 2: Yeah, you know, it's it's it's deep, it's u PvE stuff.
Speaker 3: It's nothing too ambitious, but it was fun jumping around
fighting a giant t Rex as a boss fight with everybody.
Some of the cool down buddies were neat, like the
one characters had all these spike shooting off of me
and then hitting the dinosaur. Yeah, there's nothing crazy going
on there, but for one of those giving it a
Turrok flavor, that's nice.
Speaker 2: Yeah. You know I know that those were acclaim games
and whatever back in the day.
Speaker 1: It feels very midway at this point where it's like, yeah,
like someone's just gonna make another one of those games,
and it's gonna be a game ass game and you're
gonna hate a world without these kinds of games.
Speaker 2: And so I'm glad. I'm glad this is getting me.
Speaker 1: I had fun the entire time I was playing. Yeah, okay,
that's all I needed to hear. Yeah, right, I think
I think.
Speaker 3: That's I mean, tis from some of the pinball stuffcause
Stern had a thing there, and you know, Backlar and
I checked out their upcoming Transformers machine.
Speaker 2: It's like Gen one Transformers. Not everyone seems to be
pretty hot on that. That's cool. It was really neat
like that machine a lot. You did play more Bond though.
How good is Vietna? Man Oh? That ving off Secu
was awesome.
Speaker 3: It felt that, you know that sectional feels pretty hit
manny in a lot of ways, It's just so pretty.
Speaker 2: Yeah, I'm loving, I'm loving. But when I was walking
through that, I was so.
Speaker 1: I was talking to Dan at Disney and we were like,
he was like, you know, we love you know, are
there things like Disney for like adults? And like I
knew what he meant, and I was like, yeah, you
know that Vietnam level from James Bond, that's you know,
obviously it's a video game level, but it's a resort
and the whole idea is to like create a very
designed space for people to move through and feel like
all their needs are being that it's like, that's all
Disney is.
Speaker 2: It's the exact same thing.
Speaker 1: They're just trying to like design this artifice but still
be beautiful and have gestures towards nature and all this stuff.
And that's what I felt like going through that that space.
It's just God, resorts like that are really cool when
they're done well. And that one in a video game
really popped off the screen. And then there's like that's
when the games had it's sexiest. That character that on me,
it's just just popping off the screen. She is like
eye poppingly beautiful. And yeah, it's just that they really
kind of made all of the James Bond elements work
in that stage.
Speaker 2: I was just super into it. Yeah, it was off.
Speaker 3: I mean, the characters writing the story actually all really
good in this game. Things are like, you know, there
are character developments and I feel things Jeff.
Speaker 2: Yeah, working really well. Yes, very good points. So what
a great version of Q gosh I love that. Yeah.
Speaker 1: Yeah, that's uh, that's one of the best actors from
Andor the guy that does Q.
Speaker 2: Yep. Yeah, oh god.
Speaker 3: That reminds me like one of the last things we
did in Disneyland when there's like a little bit of time.
It's like they can go do Star Tours. There's no
line for it.
Speaker 2: And you're me like, I hope we get Cassian and
or Yeah, I'm I'm like, you all have to pop
off if we get and Or.
Speaker 3: Sure enough, it's like the section where you get a
message from a random Star Wars character could be like
one of six or seven, I don't know.
Speaker 2: There he was, and I was like, I was so
happy for you. I was so excited. It was so
much fun. Man, Like I always like Star Tours, but
that's that's the best to kind of get him. So
it was very good. I am going to finish James
Bond tonight. I think that's so. I'm just I'm just
a little bit ahead of like where you're at. You
going somewhere cold? Have you been there yet? But now
I'm about to.
Speaker 3: I just made a visit to Q Lab, so yeah, okay,
it seems like maybe one or two more sessions.
Speaker 2: I don't know, it depends, but kind of.
Speaker 3: Sitting close which, yeah, so far, I've been enjoyed the
pacing quite a bit.
Speaker 2: Yep.
Speaker 1: For me, I I've been playing that Blood Dungeon demo
that was, you know, of all the games I could
talk about, even though once I can't. Blood Dungeon my
game of the show for Summer game Fest. That is
the new one from mess Off. That's the team that
did that wheel World bicycle game last year and they
did Nithog and nit Hoog two. And I had him
on the couch and was talking to him, and I
had no idea what Blood Dungeon was at that point.
Speaker 2: He had just announced it.
Speaker 1: We talked a little bit about it, and then he
saw me walking through. He's like, hey, you want to
play the game. I'm like, yeah, sure, man, I got
nothing else going on. And the second I touched it
was like, oh shit, this feels fantastic. It's Splunky meets
Vampire Survivors. And then it's got like to me, it's
like I could just feel the DNA of nit Hoog,
of like the way the characters move and animate and look,
and and then it's got great music.
Speaker 2: It's just the demo's out now. People should go play it.
Speaker 1: I was kind of playing a little bit before we
were doing our Black Club streaming, and I know Jan
was sharing that on the stream a little bit.
Speaker 2: It really just you'll immediately get it and you'll know
if it's for you.
Speaker 1: The demo lets you play with like a handful of
characters and try one stage, and the final game is
going to have a ton of characters and a ton
of stages, and I just cannot wait to play a
lot of this game. It's just one of those ones
that immediately tickles my brain. So, you know, it's a
Vampire Survivors like, but two D platformer, So just moving
the character around that's what it's about. And you know,
he can climb on walls and jump around. You could
sort of roll off a platform and then sort of
do a half double jump where it's like you can't
double jump, but if you roll off the platform, you
can still jump in mid air.
Speaker 2: And then you get all kinds of upgrades. It's just,
i don't know, very very good stuff.
Speaker 1: And it starts very basic and then five minutes later
you have all these upgrades and all this stuff is
popping off your character, just like it does in one
of these games in the genre. So yeah, worth checking out.
I would highly recommend checking out that Blood Dungeon demo.
And then yeah, that's kind of all I can talk about.
There'll be more here a few weeks everybody that we
can get to. So the stuff we're very excited about,
but we will help. We have to wait a few
more weeks before we can get to some of those.
Speaker 6: Yeah, that Destiny the last like oh yeah, you were
playing I saw you playing some desk and he just
need to how's it going over there?
Speaker 4: Dashy Rules. It's probably the best content drop that ever did.
It's like, that's sad.
Speaker 5: It's so sad because apparently it was like, yeah, it's
gonna be the last one, so you do whatever you want.
What's kind of the vibes of the patch, and they're
fucking nailed. They added more like aspects for your character.
Aspects are like top classes or for the for the Guardians,
and they are cool. They added like a cool dashed
like melee. Then you go through through the enemies and
it's like you you ever seen the anime were like
the guy like dashes through a bunch of enemies and
he freezes a little bit and then everybody dies. They
of course, yeah they did that thing where he dashed
through and like a second later, everybody behind you dies.
Speaker 4: It's pretty cool.
Speaker 5: It's great that they added a bunch of like the
old like activities from all little seasons where like oh,
every season had like a different thing where you do
Like one season was this pirate thing where you jump
from like spaceship to spaceship like doing like like parates stuff.
Another season was like, oh, you had to defend this
world of like the enemies and stuff. So they added
all of that stuff onto, Like the game now is
everything is available now.
Speaker 4: They for like like building like your character, like the
the like your bills and stuff.
Speaker 5: Every season had a different like item they will have
like a special like passes and stuff. They put all
the stuff in you can like switch back and forth
like it's like the best game has ever been.
Speaker 4: They added a.
Speaker 5: Bunch of stuff, all the stuff, more guns, they updated
every every exotic now has like an extra thing. They
it's gigantic. There's stuff fuck ton of things in this patch,
and it's kind of bitter suit because like, oh, it's
it's really really really good. But it's also like I.
Speaker 1: Feel like it does feel like a like a big goodbye, right,
Like they really are like people who made this game
and loved it still were like, what's really treated?
Speaker 2: Right?
Speaker 1: Yeah, obviously they could have unfrozen all the stuff that
they'd have to update all that stuff. I know it's
not easy, but and that would have been great as well.
But you know, short of that, sounds like this is
like the best they could have done by this game.
Speaker 5: Yes, for sure, Like I think that it was very
last month minute that they update too, because it doesn't
have like a story thing going on. I wish he
had like a little campaign on the list because their
campaigns are really, really really good. So I'm kind of
like I wish that it had that, but I guess
they couldn't do it. And yeah, it's just fun and like,
I don't know, it made me realize this. It's like
maybe there's hope for Destiny. Like I don't think it's
like completely like dead like people make it to believe.
I think that eventually we'll see Destiny come back. Maybe
not in like two years, three and maybe five six
years will see like something Destiny, because.
Speaker 1: Yeah, they'll have to figure some they'll have to figure
some stuff out because just you know, you know, there's
you know, you've got summer game festing here, and the
numbers going around of like how much money they were
they needed to make Destiny three, and it's like, well,
that is impossible.
Speaker 2: There's no way that that was ever gonna happen. So
they're gonna have to figure some stuff out. But once
they do, I obviously there's a number where Destiny three
makes a lot of sense. So they'll get there eventually.
Speaker 4: Yeah, this is it's such a it's such a strong
I p too. You can't just leave it there.
Speaker 1: I mean ten years they've been building it, and it's
got that instantly recognize name. That's the thing, you know,
you talk to people again, it's summer game. It's about Destiny.
There's so many people have so many memories of that stuff.
So uh, they're gonna people are gonna miss Destiny in
a big way. And so if it ever does come back.
Speaker 2: It will be huge, huge, huge huge.
Speaker 1: All right, last thing, I played the Star Wars or
Star Wars Star Fox demo. I was gonna say Star
Trek instead, so I was gonna get a the third trial. Yeah,
Star Trek demo. Nope, Star Fox demo that dropped on
the E Shop and it's just one of the levels,
you know, the space level where you're kind of shooting
the asteroids and stuff. It looks really good. It really
does look great when you're playing that game. I'm I'm
into it. Any chance you're gonna check that out, Mike, Yeah,
I know what I might download that tonight. I've actually
started up Yoshima Serious Book. Not enough to say anything
on that. Maybe it will same.
Speaker 2: Yes, I'll play some more for nint docs, but I'll
plan to kind of be playing that for a bit.
Speaker 3: Although I also picked up Planescape Torment and Ice wind
Dale like it's really you for one package on switch
to or Switch one even it was on sale, it
was on my wish. It's like one of two games
I have wish listed on my Nintendo account. So curious
to see how that works on there. But uh yeah,
I'll check that demo out tonight.
Speaker 2: Excellent.
Speaker 1: Yeah, man, Planescape Tournament, I've had that on my Steam
for forever, and I was like I should play that
one day.
Speaker 2: People talk about that game a lot. Yeah.
Speaker 4: Oh, by by the way, before I've yeah, yeah, there's
yeah for this thin two.
Speaker 5: There's like that it's a pack now that you can
buy it like in addition that it will give you everything.
I already own every expansion and thing, so I paid
like five bucks for the two things I didn't have,
But like, if people want to jump in now, there's
like a really cheap way to do it and get
everything even there.
Speaker 4: It's free to play, but I don't know how that works.
Speaker 1: Excellent, Okay, let's see here. I think we've talked about
what we'renna talk about. Yeah, let's do super chats.
Speaker 2: Mike.
Speaker 3: Yeah, Hey, it's Ashes, says Jeff. It wasn't the White House.
Was the GP National Convention.
Speaker 2: Okay, Pops knew it was Ronald Reagan. Love you guys.
Glad you liked the hilarious Dan kept freaking out about
handling it.
Speaker 1: That was one of my big responsibility. Yes, one of
the highlights of my show was how much he freaked out.
Ash and I really appreciate that. So great food and
upsetting Dan. You couldn't have done a better job.
Speaker 3: Chris prattwill who says done watching presentation twenty four of
the fifty that happened last week to see mar arcade
for switch to was announced, but nothing yet maybe at
the deutsch In Dyfest.
Speaker 2: I'm watching.
Speaker 3: Yeah, good luck, Chris, have fun that boy. Jerry says,
found a major continuity air in the font face revelation.
Speaker 2: Trailer.
Speaker 1: They didn't even show aris once we fired for that blunder. Yeah,
pretty embarrassing.
Speaker 2: It'squeaks like I would have that conversation parties.
Speaker 1: Feels like I've stowed out aloud to even though like
they did tell us that they couldn't. Like they're like,
we can ask whatever we want, they won't answer anything
about such and such, and it's like, yeah, okay, big surprise.
But it's like, is it, like, come on, everybody knows
that its plane but whatever, the drum kid says.
Speaker 3: Kid Chuck released the Giant Palm game on the same
day as the grants of Tato six. Please I need
something actually good to play eat peanutbus Chuck them.
Speaker 1: It's not a bad idea, but man, we'll see that
that that's a game that we got to get to
work on in real ways. There's a handful of things
from the Bombittan that are still outstanding.
Speaker 2: There's all sorts of things.
Speaker 1: I'm going to get cracking on the Christmas album soon here,
so ye, I'm ready to help out there.
Speaker 2: You just tell us what to do, Mike, So yeah,
j Tinches, do you guys think we'll get some Kingdom
Hearts foreskins at Fortnite? Did I imagine this?
Speaker 6: Uh?
Speaker 2: Soare us in Kingdom Hearts?
Speaker 4: Right?
Speaker 2: Did I make that up?
Speaker 3: In Fortnite? Sore is in Fortnite? Of course, now that's real.
But you understand what's just happened here, right, I said,
is in Kingdom Hearts?
Speaker 2: All right? Go ahead and read the super chat again.
Do you guys think we'll get some Kingdom Hearts for skin?
Speaker 1: Oh?
Speaker 2: Hell, guys, guys, I'm too fucking tired.
Speaker 3: Christ j all right. Just because of that, Just because
of that, I'm I am playing crazy Taxi.
Speaker 1: Jedi Moss's big takeaway from Subber gay Fest Capcom and
Square love the switch to the air of exclusives from
them is over. Why did Capcom quietly announce Manster her
for switch to separately? Yeah, that was a little weird.
Speaker 3: We had the Monster Hunter Wild's expansion announced that one
of these things and then like wait, not even during
the direct uh Monster Hunter Wildzer switched to was just
sort of revealed.
Speaker 2: Stranger.
Speaker 1: Yes, weird, maybe maybe, but a lot of games are
kind of getting fixed up on this switch to.
Speaker 2: I don't know, it probably is that m boy, I'm
curious about that expansion for Master Hunter wilds. But that's
gonna look like. I mean, I bet it's very good.
I bet it ends up being very good.
Speaker 3: I bet it will of course correct some things and
then Brian Seal says. According to the Xbox Wire E
Day follow up post, Ninja Theory says Senua is a
direct response to help by two criticism and includes plenty
of combat.
Speaker 4: That'd be good.
Speaker 2: I mean that's for me.
Speaker 3: It's like expectation, right, boy, I think it'd be neat
of Ninja Theory, who used to kind of go from
game to game to game. It's something new instead of
the third stanuel One game. But uh, they get those
games do have a lot of fans. I understand it.
Speaker 1: Yeah, I mean, look, they could do something very different
with this series and then hopefully, yeah, you're right, they
can do something different after that. Although the last time
they did something different it blew up in their face
with that.
Speaker 3: Devil may Cry. Nope, let's see if this game that's right,
the multiplayer one. I played out a thing one. It
was pleading edge, right, is it bleeding edge?
Speaker 1: That sounds right? That sounds good that I'll tell you
what I played it. I was like, this seems fun enough. Yeah,
I had a good time with it, but it blew
up in their face. Yeah, bleeding edge. It had no chance.
Speaker 2: It just had no chance. I had no chance.
Speaker 3: Johnny Porn, says Jeff crub two. The Boomer goons again
that yeah, I guess so, and then left on reds
asks me, did Patrol Resident give you motion sickness?
Speaker 2: No?
Speaker 3: But I don't know if I've ever had a non
VR game give me motion sick this. I I've not,
Like somebody gets motion sickness from plenty of real life
things like Man and some Rise. But I mean just
I've been playing so many games in so many different
ways that I've never had and they're like some people
get sick.
Speaker 2: From just first person games, right, I've not had that
problem ever. All right, Well, let's start wrapping this show up. Man.
Speaker 3: I remember when the Xbox thing just ended with them
playing the extraction mode of Call of Duty.
Speaker 2: That was lame. That wasn't lame, that sucked, That was.
Speaker 1: Boring and stupid bad, Just clue life, right, God, the
embarrassing thing to do like negative chorist duty, Like they
don't want that, they don't even like like d m
Z or whatever that ship is called, but.
Speaker 4: You can't tell.
Speaker 5: You can tell really play a lot of Tarco because
that ship looked stuck, like if you tell me what
believe you?
Speaker 2: Yeah, I'm man, it's tarkoff that bland, I don't know.
Have fun with it, everybody.
Speaker 1: Okay, let's see here, boy. I'm gonna yeah, like I said,
I'm gonna go beat Bond and I'm gonna try to
get this goddamn retro tink to work.
Speaker 2: I just want to play.
Speaker 1: I got the Matt, I got PS two cool cool
games on a hard drive, and I just want to
play a bunch of that ship.
Speaker 2: Like doing on my nice stuff.
Speaker 3: Got things I need to do for I gotta hand
out these codes from uh uh Forbidden Solitaire and I
still thanks for doing that my email. So you know,
then maybe tomorrow I'll tinker around with the superstation beat
James Bond. I want to go and play uh code
ron Goo is gonna be the next classic Rosievel game
I played? Anyways, No, I'm super interested to play it.
Get ready for the for the remake coming out coming
up here? Yeah, you know, I mean, look, I know,
I get maybe being.
Speaker 1: A little cynical about some of the stuff and I
was week I there's plenty of good games coming out,
for sure, Absolutely plenty of exciting things coming out, plenty
of things that are gonna be neat.
Speaker 2: Yeah, and like you know a lot of it.
Speaker 1: It does come down to the pretty stupid thing of like,
oh the way the stuff was presented.
Speaker 2: Wasn't the best? Who gives you a ship? Like once?
Speaker 1: Because games in our hands, none of that stuff will
matter at all. The Zelda teaser will have nothing to
do with how I actually end up feeling about that
game when I'm finally playing it. It will be come
down to, like, do I like the way it looks
to it, like the way it feels?
Speaker 3: I do want that game because like ref Wil Tears
game I both had some of the best trailers ever.
Speaker 2: I better have one of those for this. Yeah, that's
I do like those absolutely.
Speaker 1: All Right, everybody, thanks for watching, We'll catch you next time,
take care of yourself.
Speaker 2: And goodbye. Fucking Foreskin. You said it so fast, and
I'm like, did he just say foreskin? Jeff's supposed to
have falls on his face, right, just let as jacking
off in a rainforest capit? What is dan? They are
going to come for Zelda
Speaker 4: He classic