Speaker 1: And welcome back to Dumb and Dangerous. Everybody, please introduce yourselves.
Speaker 2: I'm Jimmy and I am the dungeon Master.
Speaker 3: Hey, I'm Brandon. I'll be playing Sir Hogan. He is
literally just Hulk Hogan as a dwarf.
Speaker 2: Hi.
Speaker 4: I'm Elise. I'm going to be playing Larry the Satyr.
He is medium sized sadr at about five to eleven
in height and he's got brown hair.
Speaker 1: I'm Producer Blake and I'll be playing Hamnlick. I am
a tee fling that's about medium size. He's six foot
he weighs roughly one hundred and eighty five pounds, with
broken horns and dark blue skin.
Speaker 5: Hey, my name is Baron and I will be playing Beltrazor.
Beltrazor is an older human man with silvery hair, a
kind heart nature, and a talent for the arcane arts.
Speaker 2: All right, now, as per usual, we're going to start
off this session how we usually do.
Speaker 5: Would anyone like to give.
Speaker 2: A recap with the previous session for a free inspiration? Die,
I'll do it this week, all right, go ahead?
Speaker 6: Okay, So we start off.
Speaker 7: We gathered up all of the weapons from the and
all of the gold from the absolute massacre that we
killed all of those bandits. And then we head into
towards the king and his town, and then we barter
for some magical ingredients for Sir Beltizzar's spell that he's
going to try and figure out what the heck is
up with Hamna Chick's amulet.
Speaker 6: And I think the rest of us.
Speaker 7: Go to a bar and hang out for a little bit,
and then we and then he casts a spell. We
didn't really find out anything too much about the amulet
except it's a transfiguration thingamabob. And then we go to
the king. We talked to the king for a little bit.
The Prince pitches a fit, we walk away, Sir Beltizzar
goes and does knowledge things, and then the rest of
us go to a very shady location and put Gertrude
in a pin with Chicken to fight.
Speaker 2: All right, perfect, you get one free inspiration die. I
believe Beltrazor snuck into the office of the Court Wizard.
You learned a little bit, not too much about the amulet,
and Sir Hogan, he found this place because you were
well versed in the fighting scene here. Correct, that's what
we said.
Speaker 3: Yes, I've been around a block in mornington in time
or two.
Speaker 2: Yeah, yeah, they all know you here. Yes, that's right
where we are going to pick up. Gertrude was just
dropped into the cage with her opponent, Vlad the Inflailor.
And oh yeah, what did you bet Blake? It's like
a shoelace.
Speaker 1: No, so my right shoe is bet on Gertrude. No, no,
on the other chicken, and a shoelace on Gertrude.
Speaker 5: That's right.
Speaker 7: And then we paid, We paid like the entry fee
of the money that we stole from the bandits that
we killed to get in there.
Speaker 2: All right, I'm gonna move you all to the page.
Can everyone see?
Speaker 5: Yes, it's beautiful. Okay, you can see too. You're you're
this little guy right here.
Speaker 2: You're not actually there, you're there in spirit a little campfire.
Speaker 1: Oh that's wonderful.
Speaker 5: All right.
Speaker 2: So hey, hey, Sarah Hogan, you're just gonna sit over
here for the most part. You guys are not gonna
use your characters. What I am gonna do is I'm
gonna give everybody access to Gertrude. Now, Gertrude should be
in everybody's journal.
Speaker 1: Let me check this out, Okay, I've got to see
this might not, I might only be there on the spirit,
but god if I'm not gonna take a look Atrud's character.
She scooted dog.
Speaker 2: Yeah, so how I decided to do this because you know,
I believe it or not. In Dungeons and Dragons, where
chickens only have one HP, I thought a typical fight
would not be very interesting, so I had taken upon
myself to give them their own classes. Gertrude is a
chicken rogue, so she has some abilities of a level
four rogue. I will keep it in line with the
rest of y'all if we, hopefully, if we continue this
chicken fighting venture.
Speaker 5: Hope not.
Speaker 2: But I do want to clarify from the four PC's perspective,
from y'all's perspective, this is just a normal fight. This
is what happens in the chicken spnes. We are we are,
This is imagination within our imaginary playworld.
Speaker 3: Okay, perfect acrobatics plus six?
Speaker 2: Yes, yes Gertrude's mind, Yes she does. All right, So
let's go go ahead and roll initiative for me.
Speaker 1: I don't just roll regular initiative. Yes, oh you know
what takes that one? Wait? Wait, we'll all roll. Can
we all roll just to and gets highest and we'll
go from there, or just keep it at twenty three?
Speaker 2: You already got twenty three? Brother, Thank y'all are good.
Speaker 5: I just found the button first. Oh should we describe
this beautiful arena that Jimmy has created? Yes?
Speaker 2: Oh, yes, please? Do I try to figure some other things.
Speaker 1: Out, go for it?
Speaker 5: Oh well, okay, guy, since I'm only hearing spirit, I
suppose the dooda will best on my shoulders. There is
a giant like a dirt pit in the center center
of a beautifully rendered tavern. There's a apparently a bar
keep in the upper left corner, a bunch of patrons
around this pit, some tables and chairs around the outside
edges of the cavern. It even has a staircase into
a second floor storage room. It is just a fantastic though,
And that's got a little, very detailed little characters standing
on the edges of this fight pit. And of course
Gertrude and another chicken's pictures are in the pit. Gertrude
can only be picture can only be described as a.
Speaker 1: Chickens the chicken from Mawana, but with less hair, with
less feathers.
Speaker 5: Perfect the other chickens PG actually is very impressive and
mildly intimidating, although I don't know which chicken should be
more scaredy the other. To be honest, there's just an
aura about Gertrude. But anyway, that is that is the
tavern in the cockfighting ring.
Speaker 1: Also, from a.
Speaker 2: Normal person's perspective, the Gertrude's opponent probably has the odds
to win because it is a very large rooster. I
want to say, with many battle scars already, what are
you about to say?
Speaker 1: And like, I just want to let it be known
that there's blood all over the battlefield.
Speaker 2: Yes there is, all right, So now we can have
officially started our chicken fight. Gertrude the twenty three you
beat Vlad's four, You may go first.
Speaker 1: All right, team, what should what do you guys think?
What do you guys think we should do first?
Speaker 2: For the sneak attack, we need like advantage, right, Well,
look again, Gertrude is a swash black buckler rogue of course,
and if she is in one on one combat with
another enemy, then she ought will get sneak attack.
Speaker 3: Okay, okay, we might want to open up with a
sneak attack then you know, let uh Vlad know who
he's dealing with.
Speaker 1: Oh, obviously, yeah, we'll do sneak attack. Do we need
to do anything specific? Like, is are any of the
attacks sneak attacks or any or can they all be sneaks?
Speaker 2: Sneak attacks will only work for finesse weapons in this case,
that is her claws, her peck will not work.
Speaker 1: All right, we'll go ahead and do that. Should I
go ahead and roll for the sneak attack, well.
Speaker 2: You should probably move Gertrude towards her opponent first.
Speaker 1: Of course, of course, right there, right in front of black.
Speaker 5: Can I do that for sure? All right, I'm gonna
go ahead forward against the wall.
Speaker 2: Right out the gate, starts beating her wings and moving
faster than you've ever seen her move before, right towards Vlad.
Speaker 1: Am I good to do sneak attack? Everybody.
Speaker 2: We'll have to roll your claw attack first.
Speaker 1: Okay, it's fifteen.
Speaker 2: A fifteen I believe does hit?
Speaker 3: Yes? Oh?
Speaker 1: Perfect? Now do I do sneak attack?
Speaker 2: You do the normal clause and the sneak attack.
Speaker 1: I got a three?
Speaker 2: Well that was the that was the attack. Oh oh,
do the damage.
Speaker 1: Okay, one D four is a.
Speaker 2: Three, okay, and then so it's gonna be seven. Then
do two D six all right?
Speaker 1: Two D six is a four, so.
Speaker 2: Seven plus four, so you do eleven damage.
Speaker 5: That's pretty good. That's pretty good.
Speaker 1: We're we're cooking right now.
Speaker 2: All right, anything, are you doing anything else? Before it's
lads turn?
Speaker 3: We don't have to do this, but I want to
point out that Gertrud has fancy wing work. So if
we make a melee attack a katsch him, we can
run away without getting opportunity attacked on mm hmmm, which
we're in like a twenty foot circle, so that might
not help much, but it's an option.
Speaker 1: Would you like me to go ahead and do that?
Speaker 5: Now? Oh?
Speaker 1: I don't know, you know what, Let's go ahead and
do it, you know, not even a question. We're gonna
do it.
Speaker 5: We're gonna make him use a movement up.
Speaker 1: Yes, okay, So fancy wing.
Speaker 2: Has already you used twenty feet already.
Speaker 3: Okay, so we have five feet of walking into fifteen feet.
Speaker 2: Of fine, they all get used up at the same time.
Speaker 3: Okay, okay, so we just have five feet left, yes, okay.
Speaker 1: Should we take it? We're gonna do the fancy wing
work correct.
Speaker 5: Feel free? Sure? All right? Here we go it just
I think you just move him?
Speaker 2: Well, yeah, you just moved the character your first time playing.
Speaker 1: I imagine like it. All right, there we go, we
get it. Well, we did it, we moved five.
Speaker 3: All right.
Speaker 2: Up next is vladd and flailor that that hurt a
little bit, So Vlad, it's gonna rage.
Speaker 7: What was that?
Speaker 2: He is as well going to use his reckless attack
so he gets to have advantage on his attacks, but
you will get advantage on him next round. Okay, So
he is going to try to peck you right in
the head a sixteen.
Speaker 5: Sixteen hit. All right?
Speaker 2: That damage is going to be one D twelve plus
five three, so eight damage.
Speaker 1: Okay.
Speaker 2: Kind of sad, and he's gonna kind of start moving around,
working his way around you, and he's gonna end his turn. Okay, Gertrude,
how do you respond to this?
Speaker 1: I think obviously? Wait, when he moved, can we do
a opportunity.
Speaker 2: At did not leave your You did not leave your reach?
Speaker 1: So no, okay, well obviously we're going to turn around
towards him.
Speaker 3: Yep, how much damage at, Gertrude? Take eight eight can
we edit.
Speaker 2: That you should all be able to click on Gertrude's
token and then do minus eight on the health. I
think you should all have that ability to do. So
just make sure he don't all do it at once,
because then you'll kill her.
Speaker 3: All right?
Speaker 1: What does the Caaukish Thecaukish audacity do?
Speaker 2: What that's a play off of the swashbuckler rose rackish audacity.
That's just her ability that allows her to do sneak
attacks on this one one situation.
Speaker 1: Okay, and we get in an advantage attack here, right, yes, okay,
so I think this hear me out. I think we
do another sneak attack.
Speaker 2: Yeah, rolls spicy? Okay, all right, do we do?
Speaker 1: You guys want me to roll at this time or
somebody else want to roll at once?
Speaker 3: Thank your chicken bro. Here we go, yeah, all right,
here we go.
Speaker 1: Sneak attack. Law Oh wait, no, I need to do
claw first? Correct claw?
Speaker 5: Yeah?
Speaker 3: Claw?
Speaker 1: Yes, thirteen a thirteen.
Speaker 5: Misses? Oh my gosh, toast.
Speaker 1: Okay, So what I think we're gonna have to do
here is we're gonna have to back up, right, We're
gonna have to We're gonna.
Speaker 5: Yeah, we have to get far away.
Speaker 1: Okay, fly back, Okay, we're gonna go hand.
Speaker 2: Feet back, hold on at least said something.
Speaker 1: Yeah, fly back, that's what I thought we were doing.
Speaker 5: Well look look what that What that does? If you
want to do anything with that?
Speaker 1: Yours your wings to flutter back ten feet without broking
above your grad good call.
Speaker 6: Do you want to do acrobatics?
Speaker 2: So someone like to read the whole ability out loud
for the audience.
Speaker 1: Yeah, use your wings to flutter back ten feet without
provoking an opportunity attack. If there is something directly above
to grab, you may attempt with a successful acrobatics checkt urchard.
Speaker 2: See I there's anything to grab above her, there's a
cage directly above?
Speaker 1: Then yes, she hates being cage. She knows exactly that
she's in a cage, and we're gonna do it.
Speaker 5: We're gonna do that. Keep an eye on the slasher
ability also, that is important. Wait was that applied last attack?
A crazy? What was the slasher ability?
Speaker 1: The neuces target speed by ten feet while you when
you hit and target has disadvantage on attack rolls.
Speaker 5: Oohah, keep that in mind, all right, You get disadvantage
if your opponent's above you.
Speaker 2: Not no, not technically, Okay, okay, I think you will.
You will be out of his reach. Oh okay, so
you will have to fly up in order to get you.
Speaker 1: Yes, we gotta do it, we gotta do it. Okay,
let's do that.
Speaker 2: Gertrude fly and grab the cage. It starts hanging from
it mm hmm like a vampire bat. Oh okay, yeah.
Speaker 1: All right, we'll do it. How do I roll acrobatics?
Speaker 7: Here?
Speaker 5: Roll?
Speaker 2: Is it not one of her special abilities?
Speaker 1: It says bonus actions?
Speaker 2: Look under skills right underneath her attributes? Yep, fourteen does succeed. Yes,
so Gertrude does manage to flap her wings and then
grab on using her talents grab on to the cage
as she's now hanging upside down.
Speaker 1: Well end on the top of the cage.
Speaker 7: Yes, yes, awesome okay, and then Larry kind of wants
to rob the place, so he's kind of pieced out
at this point in time.
Speaker 6: I'm just gonna go try and rob the place.
Speaker 2: Okay, are you gonna like uppet? Like?
Speaker 5: How do you do? Like? Are you gonna oof? How
do you think about this happening? Okay? What does Larry do?
Speaker 7: I think He's just gonna like case the place at
this point in time, using the like cockfight as a
distraction so he can gather and tell about where they
store the money and everything.
Speaker 2: Okay, go ahead and roll an investigation check for me.
Speaker 6: I don't think I'm good at investigation. So we're about
to see.
Speaker 2: So much better, so much better. You're beginning to look around.
Speaker 6: Use your inspiration, your inspiration, my inspiration, cross your fingers.
Speaker 2: You do, all right? So Larry, you got it too. Yeah,
there's money around here somewhere, kind of stroking your little
your little goat bear. You's you remember there was the booker,
but you forgot what he looked like. That is what
Larry gets from this, all right, are we all? I
think we're going to go back to vladin flailor now
he is going to beat his wings and then fly
up and try to peck Gertrude in the middle of
the air. That you will have disadvantage on this attack,
so he will use his rightless attack again, so becomes
a normal attack.
Speaker 5: Stick it smart.
Speaker 2: Thank goodness was at an advantage because that would have
been a critical nineteen I believe does hit it does
hit one D twelve plus five eleven damage. No, no,
the Gertrude god. And he's going to flutter back down.
But as he flutters down, he leaves Gertrude's range of attack. Therefore, Gertrude,
you can use her use an opportunity attack.
Speaker 5: Oh yeah, hit him with the hit him with the pick.
Speaker 1: Yeah, we're gonna pack.
Speaker 5: Could we get a sneak attack off of a opportunity attack?
Speaker 2: Yes, if you use claws, you cannot use it for peck.
Speaker 5: What are you try and get claw? Then?
Speaker 1: Okay, we'll do claw. Here we go, twenty three baby twenty.
Speaker 3: Three will hit.
Speaker 2: Go ahead and roll one D four plus four and
two D six.
Speaker 5: Blake roll good?
Speaker 2: Okay, one D four eight four So that's right at
two D six Yes, they're six? Uh so what is
that fourteen? Him?
Speaker 5: Good?
Speaker 2: All right, he's pretty hurt, honestly. You guys are about
you guys are about even Oh wait.
Speaker 1: Then it's Gertrude's turn again.
Speaker 5: Correct, Yes, and like you got his wing real bad.
Speaker 2: So he's kind of just kind of fluttering about, but
he's looking up.
Speaker 5: He's real angry.
Speaker 2: He's gonna go for another strike if you don't do
something soon.
Speaker 3: Okay, we're gonna do above. Uh he's still above flat
right now.
Speaker 2: No, he fell, okay, fell, but he flew back down
because he couldn't.
Speaker 1: Okay, okay, okay, can we can we float down and
do another sneak attack.
Speaker 2: For sure, and you will get it with advantage.
Speaker 1: Oh baby, here we go.
Speaker 2: Sixteen sixteen does hit. It's posse Yeah, good worl your damage.
Speaker 3: Starre hoaking kind of shouts that right here with the.
Speaker 1: X bomber, we got us because two we got a
two on the roll and then plus.
Speaker 2: Four six all right, all the sneak attack, nine nine
off the synk attack, so it's a total of fifteen.
Speaker 3: Well, that's gotta get it.
Speaker 2: He is out for legal purposes. He's immediately stabilized. There
is no death in these chicken fights. Everyone who plays
he blacked out. If you are are Pokemon, if you
want to see it that way, all right, Gertrude is
the winner. Everyone is surprised because to you guys, it
looked like this. None of this happened in your guys' few.
This was just she ran at him, got a few attacks,
he got a few tacks, and then she just.
Speaker 5: Got him real good. While he missed operas.
Speaker 1: All right, does Larry want to do anything before we
go the next thing? What do you mean you were
wanting to rob the police?
Speaker 6: I do want to the place?
Speaker 2: Yeah, sure, Well everybody is celebrating.
Speaker 6: Is there any like doors or anything that I can try?
Speaker 2: There is a door behind where you see the chef
with the bartender over in the top left, at the
far end of from where you guys are, there's a
door back there. There is a door to your right,
kind of about middle of the way. It seems like
it just kind of goes directly outside. There's the stairs
directly light bolt. So this is gonna say forty feet
but twenty feet ahead of you. But you do also
see a storage room about fifteen or sophiet away. Everyone
is celebrating and is very enthralled and distracted.
Speaker 6: Okay, I'm gonna head upstairs.
Speaker 2: Then okay, upstairs just leads you back to the normal tavern.
Speaker 6: Okay, then never mind, I'm gonna go into that the
door in the corner.
Speaker 2: Okay, you go over there and let's roll for luck.
The door is locked. Oh wait, no, that was his lad,
So let.
Speaker 5: Me do this again. I'll give you. I'll give that tea.
It just comes back.
Speaker 2: Thirty seven. Yeah, the door is locked.
Speaker 6: Okay, I'm trying. I have thieves tools.
Speaker 5: Okay, you do have these tools.
Speaker 6: Yeah, let's see thieve cools it up.
Speaker 2: So do you have proficiency and thieves tools?
Speaker 3: I just have them.
Speaker 2: Okay, So go ahead and just roll a dexterity check
for me, deck stall.
Speaker 6: I got a fourteen.
Speaker 2: Everyone's distracted. Everyone erupts. No one expected this new outsider,
this new uh up and comer to win this really
tiny chicken destroyed vlatting flailor. Everyone's losing their minds. There's
beer going everywhere. People are losing their minds. Larry, you
take this opportunity to caut it. Go over to the
storage closet. You pull out your thie stools. You put
them in the lock. Think perfect door unlocks. You walk inside.
Do you close the door behind you?
Speaker 1: Yes?
Speaker 2: Okay, you are now in this kind of small storage.
It for the most part just looks like storage for food.
There's some like spare chairs in here. There's a few
casks of ale. What are you looking for in particular?
Speaker 1: Is there.
Speaker 6: Any like special looking boxes, like fancy looking boxes?
Speaker 2: Make an investigation check.
Speaker 6: Investigation I got a twelve.
Speaker 2: Okay, you do notice in the core in the corner
kind of under you see there's some sacks of flower,
but they're kind of lopsided a little bit the way
that they're sitting and you notice it, and they are
sitting on top of a lock box.
Speaker 6: Is the lock box big enough for me to carry?
Speaker 3: Or do I have to?
Speaker 2: You can carry it? It's like I'm trying to imagine it.
I'd say about one foot sink six inches by one
foot in about five or so inches deep, so you
could theoretically carry it.
Speaker 5: You shake it.
Speaker 2: There's coins in here ooh okay, it is locked, so
you can all so if you want, you can try
to pick the lock. But it does look a little
bit more advanced in the simple wooden lock.
Speaker 5: That you just went through.
Speaker 6: Okay, I'm gonna try and pick it.
Speaker 2: Okay, go ahead and roll dex Sterity again.
Speaker 6: Seventeen.
Speaker 2: Okay, this is that's exactly what you needed. Yes, you're
kind of going there, you hear, the crowd is kind
of going. It's taking you a while to find the
proper pins here. Start to die down, You're getting nervous,
think and the lock comes undone. You open it up
and there is a lot of gold, a lot of silver,
and a lot of copper.
Speaker 6: Okay, I'm just gonna take all of it.
Speaker 2: Okay, you just don't account for it. You just kind
of pocket all of it. Do you just put the
What do you do with the box?
Speaker 7: I put it back exactly how I found it, and
then I'm gonna head back out and join the crowd.
Speaker 2: Okay, go ahead and roll Sarah, Hogan and Hamblick. Do
you guys know about this?
Speaker 5: Did Larry? No? I feel like Hogan does not know.
He is in the middle of the crowd like cheering
right now that our chicken just want to match.
Speaker 1: Hamlick is chunking chicken seed out to the field because
he's so excited, like he's at a parade.
Speaker 2: All right, Larry, I'm going to ask you to roll
a stealth check with advantage because people are still distracted,
but some of them are star to look around the
room and start going back to their tables. I got
a twenty one beautiful you slip out.
Speaker 5: No one notices a thing.
Speaker 2: You take a step in your your coin per starts
to jingle pretty loudly, but you kind of keep your
arm up against it still a little bit, so it
doesn't it's not audible.
Speaker 5: Do you rejoin your group? Do you leave?
Speaker 6: I rejoined my group?
Speaker 5: Okay.
Speaker 1: Hamlick now wants to go pick up Gertrude and spin
her around like the notebook, but more slow mo and
more like looking into her eyes while music plays in
Hamlick's head.
Speaker 5: This is a beautiful scene.
Speaker 2: It's exactly how you described it, Barka.
Speaker 1: Then I want to feed Gertrude and put her back
in the sack and then go and collect my winnings.
Speaker 2: Okay, Gertrude is hurt to say you're aware because it
was an actual fight.
Speaker 5: How much did you bet? Again? Do you remember?
Speaker 2: So?
Speaker 5: I bet?
Speaker 1: I believe more I bet you?
Speaker 6: Oh sorry, we bet forty five gold?
Speaker 3: Yeah, okay, the do like a chrisma check because we
were down five.
Speaker 5: That's right.
Speaker 2: Well that that's the anti correct correct. Okay, so you
we'll still get monies, won't get as much money as
if you were to bet actual gold hand like you
go to collect your winnings. He is, I am surprised. Okay,
here's your shoelace and another shoelace, and your boot had
an extra boot. That's all for your no, no, you
bet the shoe on the I believe Lad, didn't you.
Speaker 1: I believe I bet the shoe last time on Gertrude.
I could be wrong. I believe I bet the shoe
on Gertrude and a shoe lace on Vlad to hinge
my bets. I believe that's one.
Speaker 2: I don't know that this one might shake the whole
story blake, depending on which one you did.
Speaker 1: You know what, it doesn't matter. The odds were against me.
Can I just get my shoe and shoelace back. I
want to bring that up to the person and be like, look,
so the buds the odds were beating. Can I just
break even here?
Speaker 2: You can have your shoe back and I'll go. And
I found this other shoe in the back. This is
like three sizes too big for you. That is your
bet winnings. As for your group putting in the anti
that you will just simply get double back, so you
will get ninety.
Speaker 1: Okay, Now I want to shake Gertrude like lightly and
be like, we did it, Gertrude.
Speaker 2: He hands the ninety to Larry specifically.
Speaker 6: Okay, I'll put it in my purse.
Speaker 2: All right, you're already full purse. Yeah.
Speaker 3: I wanted to walk up to that guy and kind
of like, you know, do the dap up like we
always do, and go. I told you we had a
mighty fun champion, and I like point at Gertrude.
Speaker 5: Yeah, that that you did.
Speaker 2: I am. I'm impressed you taught her well. Thank you
trained her well. Okay, I'm a natural and I like
flicks that you are, Sir Hogan. We should have you
in a some of the other fights here soon. Yeah,
before you leave town.
Speaker 3: Well, I'm actually free on Tuesday nights.
Speaker 2: If you here's my card and what's today's Monday? Okay,
I'll see you tomorrow night.
Speaker 3: And then I want to turn and be like, I'm
totally flaking on this guy.
Speaker 2: I'd let you know where you're going because I want
to make some money because I know you're gonna win.
Speaker 5: Am I right? Brother, I'm where the glory.
Speaker 3: Takes me, young chap, and I want to pat him
on the shoulder.
Speaker 2: I am older than you, okay, all right guy.
Speaker 1: And then I want to high five, uh Sara Hogan, adult,
I like.
Speaker 5: Resist the high five?
Speaker 2: Hold on, what do you mean by to resist the
high five? You just not raise your hand or I
just kind of like dodge it. Oh, like a too
slow situation.
Speaker 5: Yeah, like a two.
Speaker 1: Yeah, let me roll, let us roll.
Speaker 5: You're gonna both roll.
Speaker 2: Dexterity, Sir Hogan with advantage because he knows he's about
to move out.
Speaker 5: Of the way.
Speaker 1: I got a twelve.
Speaker 5: Okay, I got a nineteen?
Speaker 1: Dang it?
Speaker 2: N Where do you get that plus one from? Let's
I'll think that's that's a blessing.
Speaker 3: Plus fight. So you just got me, yeah, because my
deck sterity is it?
Speaker 2: Yeah, you've got to turn that less off after the fight.
Speaker 5: I'll do it for you real quick.
Speaker 2: Okay, all right, So you' all collect your winnings, some
extra stolen goods and your chicken.
Speaker 5: Do you leave? Do you stay to part party? The
chicken's still all on health? Yes? How much?
Speaker 3: Cause you said, like in like our thing, chickens don't
have like twenty five help. So how much lay on
hands would I need to use to hear?
Speaker 5: Just one?
Speaker 3: Just one?
Speaker 5: Yeah?
Speaker 3: Yeah, I would like to use one of my lay
on hands and heal Gertrude up the full bra There
you are mighty fine and foul.
Speaker 1: Hey, sir Hogan, would you like to put Gertrude back
in for round two.
Speaker 3: I turned to Hammelick and I give him like the
most like downstair ever and I go, you know where
I am and I want to get like the best.
Speaker 5: Dap up we've had all all campaign.
Speaker 3: You do know that.
Speaker 2: People who participate, they're going to be one per night,
and like that's not per chicken, but like that's like
per group of like competitors.
Speaker 1: Okay, can can I Can we walk outside and go
to us or and by like fake outfits and come back.
Speaker 5: Is this the only hawk fightering I know about?
Speaker 2: Yes, this is the only one that you know about
in mortoon?
Speaker 3: Okay, can I walk up back to that other dealer
because you know he was trying to make some money
and I want to like, you know, go up against
kind of whispery you know, any other spots we could
mess around?
Speaker 5: Wink wink?
Speaker 2: Are you talking like a brothel?
Speaker 1: No, Melburthels, Please, no more Malthels.
Speaker 3: And I go like, no, uh, hawk fighting, chicken fighting, oh.
Speaker 2: Chicken fighting and fighting. Yeah, there are a few others.
There's none today. There's another one going on tomorrow or
the other side of town. This location will be back
up in about three days. We try to sparse it
up so we don't get caught.
Speaker 3: You know about the high steak matches too good for this?
Speaker 5: Lois left.
Speaker 2: That was a pretty impressive fight, and like, hey, you
say that Vlad has been in a few of those.
Speaker 5: He's definitely no champion batch man. We want we want
real bees.
Speaker 2: Yeah, there's none going on here soon, But can we
find a chicken? I I, where are you staying at?
Speaker 5: Don't tell him, Larry and I go.
Speaker 3: I turn to Larry because he would know this what
we're staying at.
Speaker 6: Larry's not going to give up that information.
Speaker 3: Well.
Speaker 2: Also, you guys were giving money to go find and
in somewhere, and I do not believe you've gone to
one yet, to somewhere to sleep.
Speaker 1: We have not, So can we stay here?
Speaker 6: Just Tellgan we we don't have a place to stay yet.
Speaker 2: Okay, Well, come back and see me again tomorrow, sir Hogan,
and I will get the info for you because I
know there are some other towns that should be holding
some more major ones soon.
Speaker 5: Okay, thank you, my man? You know all right? Yeah? Yeah,
he gets you back? All right.
Speaker 2: I will see you tomorrow, I hope. I don't see
the rest of you again, because I don't want someone
to destroy all the other chickens here.
Speaker 1: Can I can I, as he's saying that, can I
walk up to him and act like I'm bros with
him too and give him try to give him a
dap up?
Speaker 5: Uh?
Speaker 2: A friend of Hogan is a friend of mine.
Speaker 1: And then while I'm married, while hold on, before I
dap him up, I want to trick him and give
him a hug.
Speaker 2: Yeah, like very reluctant, about to give you a dap
up and then you just go in for a full
hug on him.
Speaker 3: He's a hugger.
Speaker 5: Okay, that's that's enough.
Speaker 1: I'll miss you. Look, let go, No, not right now.
He's him Lick is putting his head on his shoulder
and petting his back.
Speaker 5: Holgo please help.
Speaker 3: He's a hunger.
Speaker 5: There's nothing I can do. It's something you can do.
He's gonna.
Speaker 1: Let's go get okay, shut up a toy urtued.
Speaker 2: He's gonna make an acrobatics check to try to get
out Himlick, you go and roll in athletics check.
Speaker 1: I gotta.
Speaker 2: We both got not a plus one. So he does
get out unfortunately.
Speaker 1: Okay, as I'm as I'm having to let go. Can
I try to do like a an opportunity attack and
give him a little peck on the cheek.
Speaker 2: He's ready this time, he holds you back before.
Speaker 5: You can do so.
Speaker 1: Hey, I want to stomp my foot and then do
my hand like it's a like you know, please leave.
Speaker 2: Please, and be like, dang it, I'm gonna go over here.
He just walks to the other side of the room,
away from y'all.
Speaker 1: I want to wave to and buy even though he's
not looking.
Speaker 2: All right, what do y'all do from here?
Speaker 1: I guess we can find it on right, Ope, Sue.
Speaker 3: We go by kertud a couple of beers.
Speaker 2: All right, See you guys go to an and do
you just what kind of end you go to? You
to a nicer one, mid tier.
Speaker 6: I'm guessing we go to one that's attached to a tavern. Yes,
we're close to a tavern where he gets it?
Speaker 2: Yeah, I hope, and you know, you know I some
you go there. It's just gonna cost you like a
gold for all four of you to have your own rooms.
Speaker 5: If you want.
Speaker 2: Beltrazor, you're you. You left the castle doing your studies
where are you going.
Speaker 5: Probably to whatever the nearest you know, not shady looking
in is okay?
Speaker 2: You going to the end. You don't see any of
your people there. They did not give you any info
on how to find them.
Speaker 1: So, since I know that he's doing this for me,
can I walk outside and shoot a firebolt in the air,
like knowing I'll miss, but like just straight up?
Speaker 3: Uh?
Speaker 5: Okay, yeah you do. So.
Speaker 2: However, by the time y'all get to the end and
you do this, he's still studied. It took him like
an hour or so to do his full studies. This
all happened, m You guys spent a little bit to find.
Speaker 3: The time to you know what.
Speaker 2: Actually, I would say, so you did, this would work out?
You shoot it into the air beltrazor. What's your passive perception.
Speaker 5: Wars? Passive perception is loading perception eleven eleven? Okay, that
lucker roll is good enough for you.
Speaker 2: So you do notice some red glimmer going up into
the air from that, a little bit of voice, that's.
Speaker 5: That's gotta how nobody else is going to shoot a firebolt?
And the crowded say, hell, okay, let's go ham to chick. Wow,
you are an incredibly good research subject and a wonderful friend.
You know, I think you're actually only don't tell the others,
but I think you're probably my second favorite of the party.
I think you're a little You're probably the second most
sane person besides Larry. I should know.
Speaker 2: I've enjoyed our time together. And I'll go go to
the fire bolt. All right, you did shoot one fire bolt,
and just hope he sees it. Handle it.
Speaker 5: When I get close to where the fire bowls launch. Hamlet,
Chick's pendant hasn't in use today. Could I use the
reduced function of the pendant?
Speaker 2: Yeah?
Speaker 5: Excellent. Let me know when the others are in sight. Yeah,
so I will continue on Hamlet.
Speaker 2: Do you shoot any more times in the air?
Speaker 5: Just the one time?
Speaker 4: No?
Speaker 1: I literally want to shoot it in the air and
immediately turn around and walk to the So.
Speaker 5: You're really just hoping that he saw it. I love it?
Speaker 2: All right? You do eventually approach about where it was.
You're not quite sure Felter's are. It's not like a
ten minute walk to get there.
Speaker 5: I can't believe I'm fucking doing this.
Speaker 2: I'll shoot a firebolt in the air, Okay, you do
so and I believe your other party members are inside
and they do not see this great, crazy old man
shooting fire balls in the middle of the street. Yeah,
there's some some the town watch kind of looks over. Sir,
you're right, what's going on?
Speaker 5: Honestly, it's been a day. I seem to have lost
my party. I'm supposed to return this very tiny chicken,
and I show them hand a chick. I was researching
certain magics, and well, hamita chick must be returned. Oh
have you seen the famous gladiator come through here recently?
They're hoping. Yeah, I saw him just a few minutes ago. Oh, excellent,
he's part of my party. Which direction did they go?
Speaker 2: Oh yeah, just right down there. I think they went
to the tavern on the end of the street.
Speaker 5: Excellent, Thank you very much.
Speaker 2: I appreciate it. Of course, don't shoot in the air anymore, please, huh. Yeah,
I will go to the town at the end of
the street. All right, you go there, and sure enough,
what is everybody doing? As belchrizor walks.
Speaker 1: In, Uh, I who's okay? First?
Speaker 5: You know what?
Speaker 1: You guys go first, and then I'll say.
Speaker 3: My thing, sir, Hokin is on top of a table
in front of the other tavern members, just chugging a keg.
Speaker 5: For everyone to see.
Speaker 6: I'm playing cards with strangers.
Speaker 5: Okay, handle chick hand to look.
Speaker 1: Are there any ladies in this bar?
Speaker 2: Sure?
Speaker 5: Probably all right?
Speaker 1: I want to find the ugliest one again, and the
one where you know I'm getting in an advantage rollage one.
You know what I'm saying.
Speaker 5: What the fuck.
Speaker 2: A bold of you to assume you're just gonna get
advantage on it.
Speaker 1: That's that's how crazy I want this.
Speaker 2: Roll a general persuasion check for.
Speaker 5: Me, can do?
Speaker 1: I got a seventeen damn it.
Speaker 2: Yeah, he started chatting some woman up you guys. Are
you guys are chatting?
Speaker 7: Uh?
Speaker 2: That's all if it be for right now, Beltrazor, you
went to the tavern. It's a pretty lively tathern You
hear chug chug, chug, and you look over and he
sees her Hogan on a table, chugging down a whole gag.
People gathered all around him. You see Hamlick going from
woman to woman. He eventually starts talking to one. He
got shot down a few times.
Speaker 5: Do I see him succeed his persuasion check?
Speaker 2: And you see him start to talk to them. You
don't necessarily know what's being said. Yeah, oh, like like
you're saying, you're saying that you saw the yes, you
would have per Sa saw when his persue check happened.
Speaker 5: He's not supposed to be that good at talking with women.
I foresaw something different. I think he's a charge of
silvery bars just to fuck with them. You've guessed silvery barbs, Kenlick,
please reroll your persuasion check.
Speaker 1: All right, I got a.
Speaker 2: Yeah, no one is. They kind of talk for a minute.
Some of them are just small, very small talk with you.
Speaker 5: They will lose.
Speaker 2: Interest and if you keep talking at them, but they
will noticeably turn away or walk away from you.
Speaker 5: Okay, this is not the knight of Himlick.
Speaker 1: Okay, can I after seeing that I'm getting turned down?
Can I be like, who wants to pet my chicken?
And then hold up Gertrude?
Speaker 5: I give him said, yes, I have shrunk you.
Speaker 2: Well, hold on, hold on, we're getting a little b
ahead of ourselves. Sorry, as you enter, you kind of
cast that spell to start messing with Blake like him
like like he will continue trying for like a few
more minutes before you probably would have reached that point
of giving up. You also see Larry over in the
corner play some cards. Larry, Are you playing fair? Are
you cheating?
Speaker 6: I'll play fair for right now, but I'm definitely gonna
cheat later.
Speaker 2: I can go to the left bar of the screen
in a world two D six for me. Yes, A,
how are you betton high or betting low?
Speaker 6: Since I'm playing fair, I'm betting low?
Speaker 5: Okay?
Speaker 2: Oh, I should have said the gold you got from
that lock box? You got about two hundred gold pieces? Well,
I should say specifically one hundred and eighty two okay,
uh fifty three silver.
Speaker 6: Plus the ninety from yes, Okay, so one eighty two
this was.
Speaker 2: This poor guy, poor Bartender's life savings. And about eighty
three copper?
Speaker 5: Okay?
Speaker 6: And then how many silver?
Speaker 2: Uh? I think I said, I say, I think I
said fifty three?
Speaker 5: Just then, okay, word nothing because.
Speaker 2: I'm totally gonna make you guys paying silver all the time.
How much money did we did Larry get for Kurton
winning ninety? Because I was like, you guys put in
forty five for the anti Okay, because.
Speaker 3: That's how much I would know about?
Speaker 2: Yes, okay, can you go ahead and roll at two
D six for me, Larry twelve, Yeah, you've been playing
like you're playing fair, but yet you're playing good, so
you've gained another thirty gold on top of all that.
I love that for me. Hell yeah, Larry Felt, this
is what you walk into.
Speaker 5: Uh.
Speaker 2: Him is at this point still trying to chat up
poor women, failing and failing and failing.
Speaker 5: Like if something happened to him to chick and I
show him the reduced reduced.
Speaker 2: Chick is now hand to chick is now tiny size.
Speaker 5: He was small.
Speaker 2: I don't think there's a small there's a size cook
category below tiny, but he is tiny, so he's like
he can fit in the palm of your hand.
Speaker 1: I want I'm sorry, I know, you go ahead, Okay,
I want to look over, widen my eyes and take
off sprinting as fast as I.
Speaker 5: Can towards them. Are like away towards him.
Speaker 2: Okay you announced that and handlet him like stops. He's
like he actually started chatting with the girl who's kind
of interested in talking with him, and that's happened, and
he runs right toward you.
Speaker 5: Him the chick what happened?
Speaker 1: And I want to start tearing up don't worry.
Speaker 5: I know you're used to having the biggest cock in
the room, but now, unfortunately you'll only be able to
brag about having the smallest cock. And oh, I know
it's not the same, but at least still something.
Speaker 2: Is he forever like this?
Speaker 7: No?
Speaker 5: It wears off in about five minutes.
Speaker 1: Oh had the chick?
Speaker 3: Kay?
Speaker 7: Like?
Speaker 5: And they just starts busting out laughing.
Speaker 1: Can I I take it so serious? Even when he's laughing?
Can I pat hand the chick with my pinky?
Speaker 2: Yeah, it's it's about good sites for it for petty
hand to chick at this point, Okay.
Speaker 1: I'm gonna pat him the chick like that and be
like they massacred my boy?
Speaker 2: Is it kind of like from the fourth Harry Potter movie?
Speaker 5: That's my boy? That's what I'm imagining right here.
Speaker 1: Yes, that is exactly it.
Speaker 2: Actually everyone's looking over like what the hell is going on?
And some people overhear the talking about no longer having
the biggest cock but now the smallest cock in the
whole room, and they're like, what the fuck is happening?
Speaker 7: Uh?
Speaker 2: Wow?
Speaker 1: After he says that, and I'm looking can I turn
around and just wink at the nearest woman.
Speaker 2: You do, and they're very put off by it. You
still have tears rolling down your cheeks as you do.
Speaker 1: So after that, I noticed it there, like put off
by that? Can I tell.
Speaker 2: Roll the insight check? I don't know if Helick could tell?
All right, Uh, he's not the greatest boundaries.
Speaker 1: That insight check. I got a nine.
Speaker 5: You're not sure it was? Yeah, you don't know? All right.
Speaker 1: I want to like start fake. I want to start
fake bawling louder and just on a guess and look
over at them like in between balls, like keep going.
Speaker 5: She and her date move tables back away.
Speaker 2: You finished chugging at about this point, you look over
and you kind of hear Hamlet crying and you see
belters or walking, but because their way they're angled, you
don't see ham in the chick, so you don't know
what they're what's going on?
Speaker 5: Okay?
Speaker 3: I get down off the table with like the keg
stealing like my arm, like my arm, and I walk
over and say, oh, man, come back.
Speaker 5: Where's the chicken? Hello, Sir Hogan. I did discover a
few odd picture cubiaities. My voice is not working so
much intense research. I figured out more about the abulance
HAMBITA chick can now also shrink as well as grow
if it is needed. But I know there's also much
much more to learn about this particular artifact. It's incredibly interesting. Also, hamit,
chick's already met Hooters. Hooters meet and the rest of
the party. Oh my goodness, I forgot about Hooters. Yeah,
I shouldn't know at this point.
Speaker 2: A blue like familiar owl, kind of what does your
does your owl take on it like the form of
like a normal owl, or does it look blue?
Speaker 5: I'd say it looks kind of a normal brownish blackish color.
The only thing that gives away that it's a familiar
would be the eyes. Okay, what color the eyes? Oh?
The eyes are just the constantly ticking face of a clock.
Speaker 2: That's right, that's right.
Speaker 5: I love that so much, Sir Hogan.
Speaker 3: After that kid, you know, he's a little little tipsy,
he looks at Hooter's the owl one goes and the
chick looks a little different.
Speaker 1: Can I hear him say that? And be like that's
him the chick and start crying even louder.
Speaker 2: And at this point, you guys, hear the bar tender
yell all right. One bird was enough. I am not
gonna have three birds in my tavern. You can go
put them up in your rooms, or you can leave.
Speaker 5: Belcher say what's that? And as soon as he looks away,
he'll dismiss the hooters into the theial realm or whatever
wherever familiars go when they're temporarily dismissed. Okay, what do
you mean about three birds?
Speaker 2: What?
Speaker 5: I god damn mages.
Speaker 2: Okay, but the other two, the one in the bag
and the small one, put them up?
Speaker 5: Please? Can I like, point at the bar keep and say.
Speaker 3: Listen here, you beer man, they're chicken right there in
this listen to mean a champion?
Speaker 2: Can you'll treating him with respect at this moment? I'm
so glad I made this decision earlier. The bartender stands
up from his stool. You thought he was standing already.
It is a seven foot three goliath and he leans over.
Get it out of my tavern? Now?
Speaker 5: Can I scream?
Speaker 6: So?
Speaker 5: I want to.
Speaker 3: I started the keg in my hand. I want to
scream and just toss it at him, choke it at
with my improvised weapon. Throw, okay, roll to attack.
Speaker 5: I okay, this is crazy, Yes, I should have stayed
in the first tavern I found.
Speaker 3: I did not add an improvised weapon range. Is it
different at all?
Speaker 2: No, because I remember I message you later that I
was incorrect and there It's just it's the same row
or tack or hit with it?
Speaker 5: All right?
Speaker 3: So I got a twenty four, okay.
Speaker 2: Twenty four will hit him. Go ahead and roll the
one D four plus your strength.
Speaker 5: Believe this is what it was. Yes, it's one D
four plus five.
Speaker 2: Got a eight eight damage? Okay, you throw it and
hit him over the head.
Speaker 1: I want to Handlin wants to stand there and laugh
at him, pointing at him.
Speaker 2: At that point, he just kind of takes it. At first,
everyone stops. Everyone who's kind of joking, playing around and
play playing music. It just goes silent. Do you crash this?
Keg over his head?
Speaker 5: I kind of like look at everyone and be like,
don't y'all know what a bar fight is. Let's get
to fighting.
Speaker 2: Everyone's kind of hesitant. If you bar fight my bar
I will kill you. Do you understand? So here's what's
gonna happen. I'm gonna walk out and get the city guard,
and you and your group are going to be gone
by the time we get back. He takes this and
he just steps away, starts to walk outside.
Speaker 3: Does he walk past me at any point?
Speaker 2: If you go down, because he has to go down
the bar and out from behind it. If you go
down it, then yes, Can I like run at him
and kind of like actually hold a hold up? I
want to I want to use my channel dividity for
a peerless athlete, and I would like to jump off
a table in r kom like I can just pull
him down? How does how does this work within the
scope of dungeons and dragons?
Speaker 5: Like? What kind of attack? Is this?
Speaker 4: Just a.
Speaker 3: Yeah, it'd be an an arm strike technically.
Speaker 2: All right, go ahead and roll to attack twenty yep,
that's gonna hit. Go ahead and roll the damage for
it six.
Speaker 3: So yeah, they kind of like jump off the Tablet's
go and just grab him and pull him down.
Speaker 5: All right, you pull him down. You guys are both
on the ground. That's it.
Speaker 2: And he stands up, points to someone, go get the guard. Now.
He leans back from behind the tavern and the bar
and he grabs just a club. All right, pretty boy,
let's go. All right, I guess you two are fighting.
Go ahead, and roll initiative for me. I guess I'll
roll it again for me.
Speaker 1: Eight.
Speaker 2: We'll still pretend that you got a thirteen. He got
a three anyway, so it's fine.
Speaker 5: Let's go. All right, hey, what do you do? Please
be twenty fire?
Speaker 3: I go, you don't know what you're messing with the names,
sir Hogan, And he said he got the club.
Speaker 5: All right, I want to grab my mall. Oh okay,
I actually no, no, no, I don't want to do that.
I want to grab a.
Speaker 2: I want to say a club is one D four
as well, so it's not like a Marshall lopon.
Speaker 3: Is there any like mug or stool around?
Speaker 5: Sure?
Speaker 3: Okay, I want to grab a stool and then you know,
just like right in the right in the head. So
I guess the improvised weapon.
Speaker 2: Okay, go and roll to attack twenty seven A natural
twenty here's a question.
Speaker 5: Can I smite with this any weapon? Attack? Any weapon? Attack?
Then yes you can.
Speaker 3: Yeah, okay, I want to hit a thunderous smite so
I can knock him back.
Speaker 5: Get to cast out as a bonus action, so you
can just do a normal smite.
Speaker 3: All right, We'll do a normal smite one d four
okay seven, and then what.
Speaker 5: Is the spine?
Speaker 3: It's two eighty eight okay, twelve damn okay, so nineteen damage.
Speaker 2: Well hold on because you got a krit so it's
also gonna be an add four, so twenty three and
then add sixteen?
Speaker 5: What is so? What's that? What's that? Total?
Speaker 1: Thirty yees?
Speaker 5: So forty damage? Yeah, you knock them out cleaned.
Speaker 3: All right, and then you kind of turned around and
I just you know, raise my hands like I'm on
the like I'm in the arena.
Speaker 5: So that's another one for the Sir Hogan, and I
just flexed it. Everyone.
Speaker 2: Ah, the crowd goes fucking wild.
Speaker 5: Belchial or take his whatever piece of clothing donations for
Sir Hogan donations donations.
Speaker 2: Okay, yeah, you get about thirty thirty two silver pieces
from that. Going on, people are hopping over the bar,
kicking everything. Now there's it's a lawless lamp.
Speaker 3: Oh oh, can.
Speaker 1: I high five Sir Hogan and use that to my
advantage to score with a lady?
Speaker 2: God damn it, blake, how do you do? So everyone's
going wild right now?
Speaker 1: Okay, I'll let it die down a little bit and
as soon as they do, I want to tap him up,
and I whispered to sir Hogan, can you act like
or can you say we're like best friends really loud,
like give me a shout out and then let me
go get with this lady.
Speaker 3: Okay, I got you, brother. I kind of give him
a high five, and I go I kind of like
turn to everyone.
Speaker 8: I go one to listen if you want to see
another grand baptist such as that my friend, here's chicken Gertrude.
We'll be taking on the mightiest chicken at the next
fighting ring tomorrow night.
Speaker 3: And I kind of like point to Hammelick.
Speaker 5: This man has raised a fowl beast.
Speaker 3: I kind of like pointed to try and like, you know,
look cool with a chicken.
Speaker 2: All right, uh blake, how do you handlick?
Speaker 5: How do you pose?
Speaker 1: I want to like get down on one knee and
hold Gertrude in the sack, still propped up in the air,
like like in surprise.
Speaker 2: Okay, everyone starts cheering Hamlick. You can go ahead and
roll a persuasion check. I would say disadvantage because you
failed earlier, but with that boost, I'll just make it.
Speaker 5: A normal roll.
Speaker 2: I got A twenty three, twenty three. Okay, yeah, you people.
You start chatting up people now they're like, oh, okay,
this guy's cool. I don't want to get into the
details of it. You are successful, Larry Beltz or what
are you guys doing?
Speaker 6: I'm still playing cards on face Okay.
Speaker 2: You're like people like start stop and they kind of
stand up and look over, and you're like, sit back down,
we're playing. Yeah, yeah, hit his required bedtime, and so
he's going to just go upstairs, find the room and
conk out for the night.
Speaker 5: Okay.
Speaker 3: I grab bethozor like arm around his shoulder and be
like but without a bedtime around for the lads another
keg and I like kind.
Speaker 5: Of like bring him over to the bar. Oh my,
before we get to that. I love that.
Speaker 2: Larry, do you cheat at all? While everyone's looking away?
Everyone is very distracted? Yes, okay, roll side of hand
with advantage for me, slight the head. Yeah, beautiful. So
you know you kind of a bad hand right now,
everyone stands up and looks away. You kind of glance over,
pick up people's cards, You look at everyone everyone has
and you managed to slide out a couple of cards
of your own, replace them with what you got. Then
you start bitting high. People try to match you with
this using that you get an extra twenty gold off
of this game. Yes, sir Hogan, you pull belcherzor over
to the kech stands beltrizor do you try to fight
you out of this?
Speaker 5: So, Hogan, it really is quite past when I usually
go to sleep. Oh come on, old man, you don't
have very many nights like this left.
Speaker 3: And I'm like, hand of the gig.
Speaker 5: Can I just roll insight for myself just to see
what how Boucherzo was feeling. What Belcher's vibe is right now?
Speaker 2: What do you mean.
Speaker 5: Just a high versus low insight depending on how good
of an idea Belchior thinks this is.
Speaker 2: I can do that or you can tell me either
or twenty that's pretty high. We listen, sir Hogan. I
do value all friendship, but I'm about to.
Speaker 5: Pass the fuck out. So unfortunately, we're in the middle
of a busy tavern that's currently being looted as somebody
is probably behind the counter like drinking and robbing the place.
Would I be right in assuming that.
Speaker 2: Yes, people are looting and robbing, and you know some
people left, Go get the city watch. Who just saw
you come down this way? Oh god, you know my
inside actually kicked in a high gear there, Sir Hogan,
you might want to leave before things get rowdy.
Speaker 5: And what I'm going to do is I'm gonna do
what's called a wizard sneaky and I'm going to Misty
step up to the top of the stairs.
Speaker 2: You do so, as you're kind of you have belterers
are almost in a headlock. As you're walking with him,
he just spouting some nonsense, your tension, and then all
of a sudden he just vanishes from your arm.
Speaker 5: Where do you go? Watch out for the town card.
And when I get up the stairs, I'm going to
find the nearest window, get a sideline on the street,
and Misty step out and find the next closest bar,
because I'm not I'm not gonna be here when this
goes down.
Speaker 2: Did you collect any money from Larry or anything?
Speaker 5: Or you still broke me still broke?
Speaker 3: Yes?
Speaker 2: So yeah, and you can do so that you have
no money to do anything anywhere else. Oh, I have
a little bit. I have the thirty two silver, which
will hopefully.
Speaker 5: Get me a night. Oh thirty silver.
Speaker 2: Then Yeah, you can afford a place for sure, making
plans with it. Plans Uh, Larry, after that game, do
you keep playing or do you call it quits there?
Speaker 6: No, I head up to my room.
Speaker 2: Okay, you know where your room is, Sir Hokan ham Lick.
Speaker 5: What are you two doing?
Speaker 1: Did I score?
Speaker 5: Uh?
Speaker 2: If we reached that point of the night, then you
probably would.
Speaker 1: Okay, Wait, let's see what sar Hogan does and then
I'll tell you my course of action.
Speaker 5: Sir Hogan.
Speaker 3: Sar Hogan's drunk and riding the high of that knockout
he got, so he just goes over to these lads
having a joy time.
Speaker 5: And goes, what's to toss some cakes? Yeah, and start
going all right.
Speaker 2: After a few minutes, neither of you would have noticed,
because he has aren't very perceptive, but the town watch
did come to see what's going on, and then they
left and returned with about fifteen or so guards. They
start breaking it up like it's a high school party.
They start staying all right, everybody get out. They start
to They grab then wucked out bartender to kind of
bring him to the side, because he was just left
there and kind of trampled over everyone to your rooms.
This is shutting down now. This is about fifteen twenty
minutes after y'all started partying.
Speaker 1: Okay, I want to I want to follow the lady
that agreed to do this with me to her room.
Speaker 5: I just think it was like at a contract or something.
Speaker 1: I have, I needed to consent. So that was the
whole discussion we had, was if itels.
Speaker 2: Okay, sure, I'll just see y'all went up before this
all went down started going.
Speaker 1: Down, Okay, And I'm gonna suppose that Sir Hogan and
I are sharing a room again because we're best of buds. Okay,
so as always, I'm going to be gone for like
twenty minutes. You know what, No, I'll wait an hour.
I want to come back with tears.
Speaker 2: Well, hold on, Sir Hogan's still downstairs.
Speaker 1: I thought we all had to go to our rooms.
Speaker 5: Sir Hogan did say he did.
Speaker 3: I kind of look at everyone leaving a fan and
I go, come on, guys, the after party is just
getting started. And then can I just like pass out
right on the floor.
Speaker 2: Yeah yeah, okay, yeah, sure enough, you pass out and
like you go up do your thing. You were turned
with tears in your eyes. How I kind of the mat.
You can tell me if I'm wrong. I imagine you
go in there, you see Sir Hogan, but stop crying.
Tell me if I'm wrong?
Speaker 1: Also, can I can this time my shirt be missing?
But I couldn't find it in her room either, so
I don't know where I left it. Okay, but Gertrude
is still in the sack on my back. I grabbed her, Yes,
and ham the lick is in my hand. The chick
is in my arm. So I still got both my chickens.
Speaker 3: Oh yeah.
Speaker 2: So by the way, a while ago, like right after
the knockout, Hamna chick turned back into an north size.
Speaker 5: Yeah.
Speaker 1: So he's just in my arm now I'm just holding him.
Speaker 2: Yeah, Okay, what do you do with you return to
the room and Sir Hogan's not there?
Speaker 1: Well, I figured I'm still looking at him on the ground, right.
I came to find him and he's downstairs. He is
not Where is Sar Hogan? Do I find Sir Hogan?
Speaker 5: You do not see him anywhere?
Speaker 1: Can I do a Can I do an investigation and
try to find him the best I can?
Speaker 2: Okay, do you leave the tavern or you seeing it inside?
Speaker 5: The tavern.
Speaker 1: I'm staying inside the tavern for a bit trying to
find him that. I just want to search everywhere to
find him.
Speaker 5: Roll investigation check.
Speaker 1: I got a ten.
Speaker 2: You don't find him anywhere in the tavern.
Speaker 1: All right, Well, I guess I'll go to my room
and go.
Speaker 5: To sleeh Everyone goes to the room.
Speaker 2: Everybody gets a long debating whether or not Sir Hogan
gets along. Sure, you'll get a long rest, Sir Hogan. Awesome,
And everyone awakes in their room. Sir Hogan, you awake
and find yourself just covered in mud and a ditch.
You don't know where you are. You're definitely a ways
away from where the tavern was.
Speaker 3: How much you remember from last night?
Speaker 2: I don't know.
Speaker 5: You tell me, brother, Oh, I'm going.
Speaker 2: To say.
Speaker 3: I remember up to the first uh, the first keke
where I was on top of the table, and then
it's just.
Speaker 5: Black get into the fight. Yeah. I don't hear anything.
Speaker 3: I'm just like, do I wake up? Let's go Okay, okay,
this happened to me a time or two before. Yeah, okay,
can I so I kind of get up, I dust
the dirt off, I kinda do I have a mug
on me all.
Speaker 5: Sir Hogan, So what what do you have?
Speaker 2: Did you have any gold on you?
Speaker 5: I did, Larry had all of it. I just had.
Speaker 3: My javelins and you know, my mall and stuff.
Speaker 2: All of your equipment except your armor is gone.
Speaker 3: So I kind of like I want to reach behind
my back to grab my mall and go.
Speaker 5: And uh.
Speaker 3: So I'm like crying because I just lost my my
awesome hammer.
Speaker 2: Can I also realize your road beer is also gone?
Speaker 3: Okay, so I say, where's Betty? I go to get
a drink and I realize my road Beer's gone. I
want to like fall down on my knees and just
scream out.
Speaker 5: These are really loud cries.
Speaker 2: Everyone kind of stops and looks at you as the
kind of walk by some people saw you, like for
like laying in the pit for hours now, But.
Speaker 5: Oh can I.
Speaker 3: Kind of like I want to like do my surroundings
because I've been in Mornington. I want to like figure
out where I am in the town.
Speaker 2: Yeah, you were hungover as all hell? Roll investigation with disadvantage.
Uh I got a six six?
Speaker 5: Yeah I am.
Speaker 2: Yeah, I am over there. No, No, I would have
gone over here yeah, I think I need to go
this way.
Speaker 5: Yeah, so I start walking is there?
Speaker 3: I want to look for someone who like might know
the town layout where they're like, someone who knows what's
going on.
Speaker 5: Yeah.
Speaker 2: You you start talking with people and you eventually make
your way. It takes you a while to get back.
It takes you about like an hour or so just
to find out you were like maybe ten minutes, like
five ten minutes way.
Speaker 5: Okay, So did I find the bar where we were at? Yeah?
Speaker 2: You find the bar all right? I want to like
throw open the door and be like Betty. It was
kind of like I want to look for my uh
my mall. You walk in and you see like a
half destroyed tavern. There's currently no patrons downstairs. There's a
single person at the bar. Not the guy you saw
last night. I haven't seen a Betty.
Speaker 3: Uh that picks my mom probably like feet my dwarf.
Speaker 5: Raw steel. It's very very menacing. What is this? Is
this a person? Are you ready here? Chammer? Oh?
Speaker 2: Okay, sir Hogan, I'm sorry, I don't know who you are, buddy.
Speaker 1: Uh Do I hear this commotion going on downstairs?
Speaker 2: Yes, you will hear, because he woke up just slightly
U before y'all okay, no, Belcher's are you're already awake?
Speaker 5: Were you already downstairs? Oh? Definitely? Belchers were having his
morning coffee and some eggs. Yep, okay, Can.
Speaker 1: I wanna I wanna like wake up and like get ready.
I found a Can I say, I found a spare
shirt that's like too small for me in the room? Yes, okay, Yeah,
it's like a skin tight shirt and it's like it
looks like it's cutting off circulation, but it's just right
in Handlock's head. And I want to come down, and
right before I get to the bottom step where people
can see me, I want to cry, like start fake
crying so I can get.
Speaker 7: You.
Speaker 2: Gotta peek around the corner. As you're coming down, you
see Sir Hogan, who you step down to start. So,
Sir Hogan, you're kind of talking with this guy for
a minute. I'll arguing about about Betty Hammer, you idiot,
blah blah blah blah blah. And all of a sudden
you hear from your right. You look over and you
see him lick hand in his hands and then crying
and then he kind of you see he spreads his
fingers apart. You kind of look at you one uh
with one eye, and then closes him again, keeps crying.
Speaker 3: Do I know he's fake crying because you know I've
seen this before. Yes, I look at him and go
enough with that.
Speaker 5: This is serious. Okay, he's going.
Speaker 1: As soon as he does that, I immediately look up,
stop crying and go Betty, I start crying.
Speaker 2: Larry, you're kind of waking up. You're taking your time,
and you just hear Betty.
Speaker 6: Okay, I'm gonna keep taking my time.
Speaker 2: Okay, Belchers, how do you react all this? Or you
just kind of minded your business? Belcher has lived a
long life by him for mostly just minding his business. Yes,
but he will definitely keep an eye and see what
this goes, because he is being mildly entertained as he's
eating his eggs.
Speaker 3: All right.
Speaker 5: I also want to help him here.
Speaker 1: I want to help Sir Hogan check for his weapons.
Speaker 2: Okay, go ahead, roll you either can both roll investigation
or one of you with advantage. As you kind of
look around the bar, what.
Speaker 1: Do you want, Sir Hugan, what do you want to.
Speaker 3: I want to find the time wizard because I need
my I need his help finding Betty.
Speaker 1: Okay, since he's doing that, can I do like.
Speaker 5: Go for it? Go ahead? Okay, I like kind of
walk out, go just dump anyway.
Speaker 3: I'm gonna take better care of this. And I like
grab a couple of beers and I walk out, and
I started screaming for a old man. Start screaming old
man out in the streets.
Speaker 5: Ultras Or lets out the longest, most exasperated sigh that
he's had this week, and then finishes his coffee and
his eggs and walks out in the streets.
Speaker 2: Right as you begin to walk out, the bark You're
kind of stops you gause.
Speaker 5: You're gonna pay for his bears?
Speaker 1: Is he talking to me?
Speaker 2: Well, to Belcher, you're about to walk out. He can
kind of get that he's with that, you're with them.
Speaker 5: I was in a different tavern based on the previous
nights of.
Speaker 2: That is my apologies. I forgot you left this tavern.
That is no problem, correct. Oh yeah, how many silver
am I out? I can you take that off real fast?
Speaker 5: It's not three silver for the night? All right? Problem? Uh?
Well handling.
Speaker 2: Then he asks you, are you gonna pay for his beers? Uh.
Speaker 1: I want to like look at him wide eyed, look
back at the door, back at him, back at the door,
and sprint out the door as fast as I possibly can.
Speaker 2: Okay, okay, Belchers, are you get that long side? You
walk outside?
Speaker 5: Yes, sir Hogan, what you like my help with something
I lost? Benny? Oh gosh, your weapon. I understand this
is very traumatic for you, what I was talking about.
Of course, I care greatly about my patriots. Now then,
all right, would you help me? Look, perhaps we can
retrace your perhaps magic yes, yes, well let's try the
non magic way first and then we'll do the time
magic nonsense. All right, now help me. Look, come on,
you want your weapons back? All right? I just kind
of like follow him pouting. All right, how do you
go about this?
Speaker 2: I'd like to investigate the spot where he was last scene,
like when he woke up, where he woke up. Okay,
go and roll investigation.
Speaker 5: Check all right. Advantage because he's helping me. I'm not
really helping you.
Speaker 2: Disadvantage brother, Oh no, no, no, you're good. Normal role,
normal role, all right? Fourteen fourteen.
Speaker 5: Yeah, he can't.
Speaker 2: He was in that mud for a few hours. But
you do see kind of footprints of where he kind
of came from. You begin tracing them, and he kind
of goes out, kind of goes out into the street
a little bit. As you kind of lose the trail
trying to follow it. It kind of seems like he
came from another tavern. How many taverns do you think
you visited after you blacked out from the first one?
Speaker 5: Is there like an average number?
Speaker 3: Pesh? I average about five taverns?
Speaker 2: Oh?
Speaker 5: Is going to be more in the fall? Why does
the weather? You know what? Never mind? I've done the math? Son?
Is that the old only math you've ever done? Yes?
I thought.
Speaker 2: So you go to the tavern, it seems like he
came from and he's met.
Speaker 5: With the slogan welcome back, and you begin talking with him.
Speaker 2: Uh, he's just had a big old party once he
came in. And then they said, oh, yeah, sir Hogan
said that he came from this other place. Just before
he has you retrace the steps and he go to
the tavern they pointed you to. As soon as sir
Hogan go walks in, the go no, no, no, no,
you you out. We are not having you here again.
Speaker 3: Kind of kind of pointed them and I go, ohers,
betty top heavy made of steel.
Speaker 5: I don't know.
Speaker 2: Why don't you go back to the tavern that you
were at before? And they give you the name of
the tavern you go. You go to six different taverns
and they all lead you back, and it leads you
back to the original tavern. And all you know is
that he lost his equipment sometime between the first one
and the second one.
Speaker 5: Should I send cooters to an aerial view of him
to do a few circles around in between the first
tavern and second tavern and use my you know, the
ability of the familiar to see through his eyes, to
get a bird's eye view to see if I can
spot anything that looks missed.
Speaker 2: So you start looking around roll and roll investigation. Yea,
it's score roll investigation.
Speaker 3: And I, oh wait, it's the burn.
Speaker 5: Never mind, I will use all that's a seven, but
I will still use a chronal shift. Okay, who investigate again?
Thirteen is better?
Speaker 2: Thirteen? Okay, So you kind of go up in the air.
Are you at the second this the first tavern he
went to or the one that he left.
Speaker 5: We're gonna go the in the place where about round
he lost his weapons in between the first and second tavern.
Speaker 2: Okay, they're rather close. You kind of flying around, and
you kind of see an alleyway. There are a a
few knocked unconscious city guard that's.
Speaker 5: In the alleyway. Well, Sir Hogan, I think I might
have found where you f and went. Follow me and
I'll take him to the alley with the unconscious city guards.
Speaker 2: Yeah, there are about four pludgeoned, oh, knocked unconscious.
Speaker 5: Are they alive? You can check? I want. They usually are,
But we're just kind of I'm getting old. I've seen
you vaporize a man. I don't usually it sai good
enough for all about This is a black guy. This
is totally different.
Speaker 2: I swear if I even one of these people's dad,
I can't out talk the king out of any punishments
it gives us.
Speaker 5: They won't even notice. These people have families.
Speaker 2: They are all alive, although some of them have broken bones,
broken noses, and bruises all over their faces.
Speaker 5: Oh God, is his weapon there in the pile of bodies. No,
you do not see his equipment anywhere?
Speaker 1: White white, white while they're doing this? Am I not
with them?
Speaker 5: Are you?
Speaker 1: I feel like I am because I followed right out
of bondser Ogan.
Speaker 5: Yeah for sure.
Speaker 1: Okay, can I check their bodies for anything that I
might find interesting?
Speaker 2: I mean they have some like personal memorabilia and things
like that, some like notes from their like family or lovers.
Speaker 1: I want to take you. They don't want to take
it all.
Speaker 2: Okay, Yeah, you just take their personal belongings. They don't
carry any old on them.
Speaker 1: That's fine. Handling just wants it to feel out. He
has family that cares about him.
Speaker 5: All right.
Speaker 2: Was furious at first, but then if he actually says
the reason out loud, he gets very sad. How I
kind of imagine it is that belchizer You kind of
check someone to make sure that you check their pulse.
Speaker 5: They're life.
Speaker 2: Okay, you move on, and Handling immediately behind you start
searching through their pockets.
Speaker 5: Like why why?
Speaker 1: I want to feel love? So if they have something
that shows they were loved, maybe I can feel it too.
Speaker 5: My god, I'd be furious at you if that wasn't
so pathetic. Okay, to get your chauf a biddy like
me I did last night.
Speaker 1: She made me cry, Sir Hoogan, what of these days.
Speaker 5: You're gonna have to tell me the story behind this.
I think this is the second time that I've seen
you leaving someone and then heard about your tearful warning.
Just let me.
Speaker 1: Let me have these notes. Please then leave me alone.
Speaker 5: Okay.
Speaker 2: At this point, one of them starts to fuck.
Speaker 1: Can I punch him in the head? I want to
to knock him outs, come out, Eddy, I want to
punch him. As they start to yell at me, I
want to knock him out as soon as he comes to.
Speaker 5: This is not whack a ball.
Speaker 2: Well to attack you're yeah, it'd be just D twenty
plus your strength modifier.
Speaker 1: All right, a D twenty, let's do it. I got
a D and then a strength modifier. I got a nine.
Speaker 2: Oh wait, hold on, he is prone, you would have advantage.
Speaker 1: All right, let me roll it again.
Speaker 5: I gotta know what's going on. He kind of looks over.
Speaker 1: Can I go?
Speaker 2: I go?
Speaker 1: I want to look at them too, like I'm super
pleased that I didn't be like that'll show him look
at him like you, betty, Oh yeah, I forgot about that.
Speaker 5: My bath is podcast like, oh sorry. You might be
able to heal one of them a bit, sir hokin.
Maybe that might regain consciousness and we could ask them
what happened to Betty? This is why I brought you,
old man.
Speaker 1: Can I wait, wait before, don't wake someone up?
Speaker 5: Just one okay?
Speaker 3: Can I use one and like I just wake up
the nearest one?
Speaker 5: Okay? Is it the same one or different one?
Speaker 2: Uh? It's a different one. Okay, you hit another one.
He's kind of like just slumped over on his side,
kind of rolls over and sees you wall grab him
by his shirt.
Speaker 5: And hoisted up the side. Listen to her, buddy.
Speaker 3: If you don't tell me where Betty is, you're gonna.
Speaker 5: End up like that. Go over there and I point
to the guy that uh having punched.
Speaker 1: Can I do that menacing thing that the cringe kids
do and just punch my fist and look at him?
Speaker 5: Yeah?
Speaker 2: Uh? I who?
Speaker 1: I want to walk slowly over to him like I'm
about to punch him while he's still interrogating him. Why
he didn't answer?
Speaker 5: Well enough, hair man? His hammer? Where is his hammer? Please?
It was confiscated. I think could set the castle now.
Please don't hurt me again.
Speaker 1: I want to punch him anyway.
Speaker 3: Can I put Handlick's photos or like notes of his
family and say if you're lying to me, you'll never
see them again. I'm talking about I'm talking about just
the notes. But I wanted to think it's the his family.
Speaker 2: Having a go ahead and roll to attack again. Just
normal role. This time I got tens the whole not
hit you just kind of go and you punch him
bright in neo, his in his shin guard and it
hurts your hand.
Speaker 5: Real bad.
Speaker 1: Ow.
Speaker 2: We took it from you. Yeah, after a few minutes
you got angry. It's you chase this down. But if
they should be at the castle now, please please please
please please let me down.
Speaker 3: Or sir, you like shut him down in my start
hoping stuff.
Speaker 5: I go try to keep this under wraps.
Speaker 3: The gladiator has a reputation to maintain.
Speaker 5: He is not in the eye. He's looking down at
the ground.
Speaker 1: Can can I slap him to get him to pay
attention to him? Look at him?
Speaker 2: Yeah, you just gotta give him a slap. He looks up, Dultras,
What are you doing all while this is happening. By
the way, he's just Ult's horses looking at this poor guy.
And he's currently looking in his spellbook at his list
if he has any non lethal spells that could.
Speaker 5: Just hit this right man, but he doesn't. Everything that
he could do would kill this man instantly, and so
he's just helpless.
Speaker 2: He's like curiously flitting through page of his spellbook, like,
oh God, why didn't I prepare sleep?
Speaker 3: And I shut him down and got officer and then.
Speaker 5: I wanna towards the cast.
Speaker 1: He falls to his knees when he does that. When
he does that, I want to lean towards him, like
I'm going to punch him again like a you know,
like a little flinch and then walk away.
Speaker 2: Okay, just a little bits were leaving post.
Speaker 5: They didn't have a choice. These people are fucking insane
and leave also.
Speaker 2: Larry, you take your leisurely time getting your things together.
You walk downstairs, you don't see anybody, you like, get
coffee and breakfast or do you look for them?
Speaker 6: No, I'll just go and look for it. I'll pay
our tab and then I'll go look for them.
Speaker 5: Okay, you pay the tab. Let's just say just two gold.
Speaker 2: All in all, we no from all the beers you
had last night. Five gold. Hey, you go outside and
this is just where you hear. If you're relying to me,
then they're gonna get or whatever throat and said any
kind of go And this is like like two doors
down in the alleyway and you gotta get there as
you see them all rounding the corner and walking away
from you, don't you don't know what happened?
Speaker 6: Okay, I just walk up to him and be like,
what's going on?
Speaker 1: These guys took my family's letters, right, guys.
Speaker 5: They took my penny. That's accurate.
Speaker 1: Can I after I say my family think, can I
look at the old man and like flinch him too?
Speaker 5: Just Belgians are do you flinch? I've already seen he
wasn't going to hit me, but I've also seen that
he's sad. If I don't so, I will, but it
will be very delayed.
Speaker 2: That's beautiful. I love that Hamlet. Does that make you
feel good?
Speaker 1: I walk away with like a like a strut my step,
like a you know, like like uh, Tom the cat
just doing the like do you have.
Speaker 5: A tail him? Like I think you do?
Speaker 2: I do?
Speaker 5: Yeah, It's whacky.
Speaker 1: I'm so happy.
Speaker 5: It just makes him so happy. All right?
Speaker 2: You all begin to guys heading towards the castle now,
because also you are supposed to rendezvous with the King
this morning as well. But gods, I forgot he said
to report to him first thing in the morning. Granted
you wouldn't be too late.
Speaker 1: I want to sprint towards the castle, leaving them behind.
Speaker 2: Yeah, it's like a good fifteen to twenty minute.
Speaker 3: Walk, Hamel, because I'm trying to get my hammer. I
want to like run slightly ahead of him.
Speaker 5: Oh can we can? I can?
Speaker 1: I race him? Like I'm trying. He doesn't know that
we're racing, but I'm trying to race him.
Speaker 2: Well, Hamlick, you do have a higher speed than Sir Hopin, so.
Speaker 1: Well I'm running you out. Yes, I am, Like I'm
running as fast as I possibly can, looking back at him,
like just making sure he's not caught up to me,
you know, like looking at my side.
Speaker 2: You let him catch up, then you just start running
faster again, Yes.
Speaker 1: Exactly that.
Speaker 5: It's just funny.
Speaker 3: Look, this is a serious situation.
Speaker 5: And what.
Speaker 1: I say, what I don't keep running faster.
Speaker 2: Sir Hogan and Belcher, No, Sir Hogan, Sorry, Larry and Beltrazor,
are you guys just kind of you guys catching up
or leisurely walking?
Speaker 6: I just kind of look at Beltrazor and I just
start walking.
Speaker 5: I'll just sort of look at Larry and also just
start walking. On the side. Note, how obvious is it
that Larry has a lot more goals in in Larry's
corn pass.
Speaker 2: Oh, you would notice you have a good insight like
well s you inside? Again, I thought it was higher,
you said eleven. Well, passive insight will be thirteen. It's
not crazy, Hiven's you know, above average. It's just insite.
I meant perception, my investigation. It's it's crazy high. My
perception is actually only a plus one.
Speaker 5: That's it.
Speaker 2: So looking looking him up and down, honestly, yes, you
would notice that there's a lot of gold.
Speaker 5: There. You've come in quite a bit of fortune recently.
Speaker 6: I had a couple good hands of cards.
Speaker 5: That's a lot of good hands of cards.
Speaker 6: Well, and we bet so on our chickens.
Speaker 5: Oh is that what you all were doing last night? An?
Speaker 7: Yeah, Gertrude want to fight against Vlad d Impaler and
surprisingly and we won like twice our gold back.
Speaker 5: So wow, she seemed to I guess the party really
trusts you to carry out their gold savings. And I
think that's beautiful and that we're all beginning to really
trust each other and whatnot. That being said, can I
have some gold? I'm broke and I almost couldn't afford
to stay at the it.
Speaker 6: Yes, I'll give him, like how much cold do you need?
Speaker 5: I really just enough to cover food and shelter. I
just just in case I have to make a quick
getaway because of and they'll just look look into the
distance of the two have the lick and oh, sir
Hogan running because of obvious reasons. There you go.
Speaker 7: I'll give him like twenty gold and then I'll be like,
tell me if you need more, and if we just
both and then I just keep walking.
Speaker 3: Thank you.
Speaker 5: It's just a mutual nod of understanding.
Speaker 2: Yeah, I want to know. As you guys look ahead,
you do kind of still see them in the distance.
You hear Hamlet giggly and Sir Hogan, this is not funny,
just kind of as they go off out of your
line of.
Speaker 6: Sight, shake my head and continue.
Speaker 2: Melchor strikes is said at the exact same time. That
is where we're going to go ahead and end for
the night. As you all begin to make your way
to the castle,