Speaker 1: Deep within the woods of nine us, there is a
battle in ensuing and suing. What's the word?
Speaker 2: There is a battle between twelve actually ten now sworn.
A large treant side of six is tied down as
the party has interrupted a ritual involving some corrupted dark
magic that has transformed one of their very own sworn.
Speaker 1: We've done two rounds, Smith, it is your turn. Some
things have happened last round. Smith is now huge. Varsha
cut a guy in half, and.
Speaker 2: Audrey Anne, the friend of Side A six, wriggled free
of one of the sworn and has escaped into the woods.
There is still their friend side A six, who is
uncomfortably groaning. There's the boughs of the tree bend and
start to creak as the ropes are taut. Smith, it
is your turn, big Smith.
Speaker 3: All right, raise up my hand and just a my
my hand down, allowing another uh uh crystal to be
exposed the dear geler.
Speaker 1: You're zoo.
Speaker 4: And then I'm gonna fire off four more darts of
magic missile. And and by the way, these ropes have
taken some they have yeah.
Speaker 1: One, and then the other ropes have taken damage that
I'm ding.
Speaker 4: Four, and three respectively clockwise.
Speaker 5: I feel Mike is doing that thing again. It's the garbage.
Speaker 1: Yeah, it's wasted, but it's no one else now, it's
just you.
Speaker 5: What that thing was like two weeks ago.
Speaker 1: I think I know what it could be.
Speaker 4: And I'll fire again, this time clockwise, starting at the top.
And that's gonna get two of the darts, sure for
two damage, and then four damage, and then the next
one four damage and the last one for damage.
Speaker 1: Okay, I don't know if it's still doing that. If
it still sounds like hot garbage, let me know, maybe
still hold time.
Speaker 5: Nothing has changed, Nothing is good.
Speaker 1: I love that.
Speaker 5: Clean feed.
Speaker 1: How's this? Let me know if this is any better.
I've swapped to a clean feed and not a hard
line anymore. This does some better. T test test yep, okay,
all right, thank you do that every time. All right.
We'll just who needs a hardline audio when we have
clean feed? All right?
Speaker 2: So what happened? You shot a bunch of magic missiles
at ropes? Yes, and yes I did a lot of
you did two, four, four, and four. So with this
arcane burst, these magic missiles fly out into the air
and like a little arcane homing missiles, they find their
mark in the same location that they hit before, splaying
the fibers.
Speaker 1: Of the rope as.
Speaker 2: As all of the ropes now snap free as si
A six starts to then groan and grunt as you
start to see some of the earth that the roots
are sort of buried into start to move and loosen
as you have freed side of six from these ropes.
Speaker 1: If I can get rid of them, though, let me
try it. Rid of them?
Speaker 3: Good?
Speaker 1: Anything else on your turn.
Speaker 4: Smith, Yeah, especially since I'm hasted, going to everyone's hasted. Yeah,
I'm going to fire. I think I'm going to fire
my I'm gonna fire my spear basically out of my
my the opposite side of my wrists. It's going to
spring four worth. I'm going to grab it and I'm
gonna spear the sworn right in front of me.
Speaker 1: Okay, as you use your wrist sphere, it is a ten.
The hit.
Speaker 4: A ten hits, No two hits.
Speaker 2: Sorry that was a question mark, and unfortunately it does not.
I think it glances off of the armor as your
This spear shunes forward out of the large now sphere
of this wrist blade that comes out as it unfortunately
does miss. Could be you miscalibrated your size compared to
the size difference of you versus them, but it just
glances off of their arm or anything else that you
can do this sort of it Okay, hey, so it
is now it will that's not what happened this venom
sworn's turn as it's going to we see as the
camera shifts over here toward this this once sworn. Now
the pores of their skin are now filled with these
barbs as they they sort of they deployed and then
they retracted, and they're still sort of it seems like
this person is still sort of getting used to.
Speaker 1: These new this new mutation.
Speaker 2: As they are going to just sort of drag their
blade across the ground, and as they do it drags
and actually all four of these images of this sickly
looking night drag their blade across the ground, and as
they do it starts to cut and cleave into some
of the grass and vegetation here, and some of that
viscera from the plants start to then stain the blade green.
As they are going to swipe at you, Barsia.
Speaker 6: Disadvantage, they have disadvantage, correct, thank you, because of your
sweet sweet ten o'cloak.
Speaker 1: I thought that was a one, but it wasn't it. Okay,
as brain, this is not the time to capsize. Okay,
so as, what.
Speaker 7: Is your armor class seventeen?
Speaker 2: As the all four of the blades they scatter of you.
But unfortunately, well fortunately for you, they'll miss this.
Speaker 1: They are going to now they have monthy, it's back, uny,
double check.
Speaker 4: That's it.
Speaker 1: That's it. On their turn. Wow. Okay. Lane's turn, which
is our.
Speaker 2: Dwarven friend from ever Veil, carries a large flail.
Speaker 1: Known as face render. If I just move him, I did,
didn't I he was here. I think he's going to
pop out of his hiding and he's going to come
over here and strike. Okay, well that's what I need.
Ha ha, that's what that was the tab I lost
old please holding holding to thank you. Uh.
Speaker 8: By the way, I love the peebe forgot the name
of the weapon that Lane had and was excited at
the name face render.
Speaker 9: Oh yeah, I definitely was, mostly because of this guy,
which is so dumb my nose, I love him so stupid.
Speaker 8: Definitely doesn't come at night and.
Speaker 9: Just with yourself, what peel you definitely not Hello, Hi,
I am the horrific banana face render.
Speaker 2: So lane sort of crouching low comes out of the bushes,
and then the over thehead swing strikes down on this
sworn soldier for.
Speaker 1: A pretty hefty sneak attack, does a total of twenty
eight bludgeoning as it tries to do the called shot,
and it makes it actually as a crunches into the
helmet of this of the sworn for a bunch of damage. Right,
and now I remember the other thing that I forgot
on my tab but I lost it, okay, and that
was this Who is that? That is Soldier eleven him
h okay? And then and he's gonna can't disunmoved, can't
disengage and hide. Uh hmm, I will hide, okay. Let
me go here and pretend that that's the mark me
to hide, okay. Cool.
Speaker 2: Sight of six is turned. The large tree ent in
the center here begins to move, and the roots start
to the ground starts to loosen underneath, and the earth
starts to it starts to ripple and move as roots
start to.
Speaker 1: Pull out from the ground, as.
Speaker 2: Side of six is going to reach up with all
of its branches and try to stomp or slam this.
Speaker 5: One did imagine if it started speeding up time and
that's why that sounded like that.
Speaker 10: Although it was just on my side.
Speaker 5: What happened The music went fast for a second, clean
the englip Okay. I thought it was on purpose because
it sounded like we were like and then.
Speaker 4: I was like, oh god, what.
Speaker 10: A hundred seconds left with the levels over?
Speaker 1: Yeah, this is going to be a hit. Wow. If
someone wanner only three D six plus six, please.
Speaker 5: I shall do it, Thank you, I shall pilot the dice.
Speaker 4: Nice twenty twenty.
Speaker 2: As a these a lot of the boughs and branches
start to not together as they do above the head
or what looks like to be the head of of
sight of six as it slams down right on top
of this poor unfortunate sworn.
Speaker 1: And that's going to be its turn. Jet it is
your turn.
Speaker 11: Okay, let me see what can I do. I'm currently
concentrating to keep it as smith big. So nobody has
been hurt yet, right? Oh yeah, no, I haven't witnessed
anybody be hurt.
Speaker 10: Okay.
Speaker 11: In that case, Violet is going to fly, I believe
to the most of their movements out to midfield. So
over here somewhere vile it will be, and we'll just
remain for now. Turn held. I suppose, well, just that's
where they are no holding off tons. Then I am
going to okay, I'll try again. I'm going to get
back to one knee. I'm going to take my left arm,
the one that Smith gave me, the prosthetic orange metal
gleaming arm, and I'm going to with the right hand. Now,
I'm going to just twist this and you hear like
clicking and cracking as I recalibrate it, as I almost
destroyed it a second ago. And then I reach out
and I get two more vials of yellow gel like fluid,
and I'm going to place them onto the receptacles. And
after a while you see the hands shake again and
the fluid goes down into them. The hand then eats up,
and I'm going to try and fire another catapots towards
this line of enemies over in this direction here at
level three again. So let us see so catapults they
need to make a In fact, I can just do
it here on my sheet because it's there because I
back did it for me. Otherwise I don't make it.
Done it for nothing. Now okay. At level three. Hey,
so I cast it. We're just waiting on row twenty
to pass it. I guess I'm not seeing the role.
I'll try one more, maybe catapults. Level three submits. Okay,
so it's not doing it as it should do. So
I guess in which case? Sorry about that? So in
which case you need to make a dexterity saving through
at dexterity sixteen.
Speaker 1: You're doing catapults?
Speaker 10: Correct?
Speaker 4: You need to do it from the core page?
Speaker 1: Oh yeah, yeah, in the in the second yeah, in
the middle of the thing, you'll have your attacks and things.
Speaker 11: Yes, so I did. I cast it from the cor page,
but nothing happened.
Speaker 1: So, uh what level?
Speaker 10: At level three?
Speaker 4: I got it?
Speaker 1: See you're.
Speaker 4: Yeah, it is not working.
Speaker 11: Did you doubt my abilities to click a button?
Speaker 1: We did? Yeah?
Speaker 4: I wanted to see if it was a bug or something.
Speaker 10: Right, I'm ex playing.
Speaker 1: I'm not. I couldn't. I couldn't trust if you actually
pressed the button. Okay, So what do I have to do?
I'm sorry when I have to? You need mean rod?
Speaker 11: Do you see sixteen dexterity saving through for this chap
over here? If he succeeds, then it just goes to the.
Speaker 1: First guy I missed or I fail.
Speaker 11: He fails, okay, in which case he then takes uh,
so it goes from three to five d eighth uh,
budgeting damage. Okay, However, I need to roll a Khana,
I believe, and I would like to use my inspiration
on this. Can I use inspiration for rolling a Khanna?
Speaker 1: Sure?
Speaker 10: Okay, rulled and that's a natural twenty.
Speaker 1: Get the fuck out of here.
Speaker 11: So with a natural twenty, could I lobby for this
to not just hit roller?
Speaker 2: I'm sorry if I rolled a where's this natural twenty? Uh,
it's there, that's just sixteen plus four. Oh, I'm sorry,
I thought it was a natural went I'm blind.
Speaker 1: No, it's okay. And also if I rolled an if
I rolled a one on the save, it would have
counted as the natural.
Speaker 2: It would have counted as the spell wind.
Speaker 1: So like on saves and stuff, we don't have to roll.
Speaker 11: Oh, I see, I see it, in which case I
would have it would have Okay, it's my conspiration and
forget I rolled by embarrassing.
Speaker 2: It's okay, Okay, it's so homebrew rules. I don't expect
anybody to remember to memorize them. It's only been two years.
Speaker 1: Only been two years, only begin to two years?
Speaker 11: Okay, So in which case, it's a five D eighths
blooding damage on this person here if indeed failed.
Speaker 12: Okay, on me that sweet sweet damage.
Speaker 10: Oh I'm ruling yes, okay, yeah, let's rule eight.
Speaker 1: And nine.
Speaker 7: Okay, Wow, holy shit?
Speaker 11: What the fuck I was hoping, you know, like on
a on a you know, natural twenty with the spell winds,
perhaps maybe it would go through all of them in
the line.
Speaker 1: That would Oh yeah, that would have been sick. That
would have been sick. So he did twenty nine? Yeah,
this guy is fucked.
Speaker 2: I will though you do kill him with this, so
I will will because of the spell. If you like,
miss you can go after the guy behind right.
Speaker 4: But this.
Speaker 1: Right?
Speaker 2: Okay, correct, right, but this is correct? Does hit and
kill him? So I will also say that it can
go through him like a bullet, and you can well,
next guy.
Speaker 1: Oh okay, flash roll five D eight Watch this soll
be probably terrifying to say.
Speaker 10: One nineteen points up blushing damage.
Speaker 1: Do I have to roll a save on this one? Uh?
Speaker 10: Yes you do?
Speaker 1: Okay, I failed it anyway, okay, nineteen sick? What was
that I rolled it three okay, not a one? And
you do how much nineteen haste?
Speaker 7: Don't forget everybody has an extra turn.
Speaker 11: Ah, yes, so I am hasted. So I cannot do
another magical spell like this. However, I can move sixty
feet and I can do a million attack. So I
suppose I will run down to you know, I'll steppots.
There's nothing much I can do to help people. I
cannot stand next to that person to invoke an opportunity,
no advantage in this campaign, so I will just stick.
Speaker 1: With Okay, So now it is the NPC has turned
the sore undersworn way is the.
Speaker 11: Little girl by the way, she ran off Okay, end
of the end of last episode, she turned back and
saw Varchity capitated guy and then she went and then
turned and.
Speaker 1: Then ran into the woods.
Speaker 2: Okay, very dramatically cliche. Look back and see see what
happened and run. That's what happened to her.
Speaker 1: She's she has disappeared into the woods. Okay, Okay, son
go top to bottom, left to right. So I'll start
with we want to start with this guy. Uh so
he is done, but I think it's been three rounds,
so they're going to come out of stun and and
he will run to you and spend his entire tourne
He also sees to see him climb for a little
bit as he gets up to or goes up to
the slope of that rock where you are. I could
probably just get her of this tree for the sake
of visuals, and he's not going to make an attack
because he uses his movement to get there. Top Bot,
I'm left to right, So this guy too is going
to go after you.
Speaker 5: Here, isn't it right?
Speaker 1: This guy is I assume injured. He is injured.
Speaker 2: Yeah, then, and he's missing his pauldron is also sort
of like hanging by a strap as you reduced.
Speaker 5: His armor by one cool even better, Remember, yeah, I'm
going to use my brace ability to attack him before
he can do anything to him. When he moves into
when a creature, you can see he moves into the
reach you have with the mailer weapon you're wielding, you
can use your reaction to expend a superiority diet and
make one attack against the creature.
Speaker 1: Zuck.
Speaker 5: Okay, this is what I'm doing on nineteen.
Speaker 1: Nineteen hits or.
Speaker 5: I don't have the superiority dies set up it's an
extra bit of damage. Uh seven, so eighteen damage in total?
Speaker 1: Eighteen to two. How do you kill this guy?
Speaker 5: I sort of like beckoned him over. I think, okay,
and I think sort of as he comes close to
me and sort of stumbles forward, I just call him
perfect and I'll just run him through. And I'm already
turning around and watching the one run pass me towards jet,
I think as I kind of spin in preparation for
my turn.
Speaker 1: Okay, sick anything else sits down? Your turn? Ah, he's dead. Okay, great,
you killed him on his turn. Super cool, all right,
this one ran to you.
Speaker 2: I'm gonna go over here to this one who's coming
after you Smith, and he is. You see a bright
light shine from underneath the helmet as he goes to
take it off, and he points the blade at you
in an intimidating fashion, the mark of despair on his face,
proving that he has sworn and also sanctioned by the
god King. He is going to I need to make.
Speaker 4: The one that is shouting me, Yeah, this is this guy. Yeah, okay,
and he's no longer stunned.
Speaker 1: He is no longer stunned. Yeah, thank you. He is
no longer stunned, wisdom saving throw h okay, that.
Speaker 7: Yeah, that makes it all right, large concentration faces like can.
Speaker 1: As good you.
Speaker 2: Puny weakling as he tries to intimidate you, but you
probably bat away the sword.
Speaker 1: As he tries to regain his composure. He is then
going to is that an action? No, it's not, Oh
yeah it is okay.
Speaker 2: Uh that said, I think I don't know if he
can do anything else on a for a bonus, as
he is just going to, yeah, you bat away the
sword as he sort of tries to regain his composure.
Speaker 1: This guy here is going.
Speaker 4: To, by the way, just as as the sworn did that.
I think I would just say, so you've chosen to die,
bad choice?
Speaker 1: Well yeah, I think there is a moment where his
face softens in worry. His helmet is off now as
or maybe it's in his hand as he goes to
slide it back on, and that I think is his turn.
These two are not stunned anymore. They are going to
try to that's done really.
Speaker 2: Good things for all of you, because this one's going
to try to strike lane and okay, this one seems
to bury its sword. I was looking over towards Lane
into his arm. It's sort of you could you could
see that, I think through the shoulder you see a
bit of the cloak underneath rise as like the tip
of the blade maybe proving that has gone through his
shoulder as I critical, as I wrote a critical on him.
Speaker 5: This is.
Speaker 1: A lot of damage.
Speaker 5: This is.
Speaker 4: This one is attacking me.
Speaker 1: This is Lane, This one's attacking. This one just ran
up to you. It couldn't make an attack. But this
one here, I'm sorry, is attacking Lane ember airn for.
Speaker 7: Wow, that's never good.
Speaker 1: Twenty nine damage.
Speaker 2: As you hear a grunt from Lane in pain, Lane pain,
as the blade is run through and you hear that
that that.
Speaker 1: Sound of metal scraping metal, but also muffled by flesh
as goes into his shoulder as Lane or grunts underneath
them the iron mask.
Speaker 2: That is its turn. And then this one is also
going to strike it Lane as well.
Speaker 1: He misses one of the attacks and rolls really horribly anyway,
So that's terrifying. This one is is that okay, as
plane takes a total of thirty two damages round by
those two guys, As moving over towards you, Varsha over here.
Speaker 2: Oh god, I keep moving them. When that happens, this
one is gonna step over this guy.
Speaker 1: I'm just gonna move this guy's body. See he is
going to.
Speaker 2: Yeah, he's gonna strike you. I need you to make
a wisdom save. As he takes off his helmet and
a glowing mark from underneath.
Speaker 1: Reveals itself. Varsia.
Speaker 7: Okay, I would like to I'm going to attack the guy.
What's the orange?
Speaker 1: You have a wisdom save?
Speaker 7: Oh ship?
Speaker 4: Yeah?
Speaker 1: Yeah yeah, this one one I took off its helmet.
Speaker 7: Hold on, I think I actually have a bonus for that.
Is this for continue? No, for continuing the concentration spell?
Speaker 1: No, this is for this is for a thing he's doing.
Speaker 7: Yep, okay, nineteen makes it.
Speaker 2: As he approaches, he tries to intimidate eating of the helmet.
Speaker 7: You what, sorry, just clip whack doing the nod.
Speaker 2: Yeah, as the blade, of course is in your face.
But you you ignore any empty threats. This one down here,
The one and the two are just to number them.
Speaker 1: This one would be twelve. Then, so the red and
the orange.
Speaker 9: Don't really oh I see okay, all right, they don't
actually mean a condition or anything.
Speaker 1: Okay, no conditions because I know how confusing. I just
wanted it to be more confusing.
Speaker 7: Yeah, of course that's perfect, nailed it.
Speaker 1: How can I make this more confusing? As this one
goes to strike towards you, I rolled the exact same
two twice and miss, I'm rolling horribly. And that's it.
That's my turn. Tie, it's your turn. There we go,
we top of the round. Tie, it's your turn.
Speaker 2: You just ran someone through dinner cool three sixty and
watched a guy run over.
Speaker 5: Towards jet Yep, I'm creeping up behind him like a
gentle kitten. Mm hmm, like a gentle kitten, and I'd
like to stab him repeatedly in the spine.
Speaker 7: I'm sorry.
Speaker 5: I just want to state for the record that Tire
is going fucking crazy right now, like he's just running
around covered in blood.
Speaker 1: The all Red Devon.
Speaker 5: He's going for Red Devon Dragon. I'm going for Dragon
age two. So this guy here, me just we're too
high level. I can't remember everything I can do at
this point. I simply cannot hold it in my brain.
Speaker 4: Yeah, there was some kind of sheet to help you, right, Yeah,
but I wish I wouldn't have to heap consulting.
Speaker 5: It should check that I'm not going to screw up. Yes,
So it.
Speaker 1: Wasn't so many shows that everyone's in there. We've got
all these characters that we gotta keep trying.
Speaker 5: Yeah. I filled my brain up with Star Wars knowledge,
and I think I lost about ten years of my
life and my entire character shape this.
Speaker 1: For Star Wars.
Speaker 5: Yeah, brains are gone, unrelated okay, So okay, so let
me attack him twice. These are my standard attacks that
I get to do regardless.
Speaker 1: Gross, I can't wait to find the masters and an
encounter that'll be hard for you. That's gonna be fun.
Speaker 5: Yeah, I actually don't. Can I get sneak attack on these.
Speaker 1: Because they'll make something that you can't hit.
Speaker 5: Uh yeah, So twelve plus fourteen seven to twenty thirty
two damage there, So.
Speaker 2: You've done your regular attack with van ear and then
your bonus you're doing your your returning dagger.
Speaker 5: So thirty three thirty three yep. So I run up
behind him, assuming that the twenty four and the twenty
two does a fifteen hit probably.
Speaker 1: Not fifteen does not hit.
Speaker 5: Yeah, so just the the twelve and the fourteen then,
so yeah, I swipe. I've got the dagger on the
other hand, I swipe with that. I swipe again the
two Vanaha strikes hit for twenty six damage. Yeah yeah,
I said, And then I'm hasted. So I get another ra.
You do smart things going here, think yay boy, and
you know what I'm going to do on this one.
I'm going to use my inspiration. Yeah yeah, because I've
been sitting on that for about six months.
Speaker 1: How many? How many damage from nie.
Speaker 5: Or twenty six? Is he still up?
Speaker 1: He's still up?
Speaker 5: Yeah he is? Four team will be a miss. Great call. Yeah,
wasted the things that I bring. Okay, unless I can
do something, which I don't think I can. Can I do?
Can I try and intimidate him, not intimidate him, goad
him away from jet?
Speaker 1: Sure you want to make a well yeah you could,
but it would cost you an action. You just spent
a bunch. You could do it for fun.
Speaker 5: I'll do it for fun. I say to him. I'm
up behind him. I slice him a couple of times,
and I'm dancing backwards. This is the thing. Now, I
know we're on a slight incline here, but basically Spider
Man at this point, so I just kind of like
jump backwards, and I have the sword and the dagger,
and I'm standing behind him. Now Jet has presumably not
really done any damage to this guy, but I have.
So I'm kind of just hoping that he wants to
deal with the real danger, you know. And I say,
I'm a.
Speaker 13: Little bit upset that I've gotten all this sworn blood
over me. I'll dicky dirt. Oh no use crying over
spilled blood. Might as well see if iucking staining the
whole thing red, he will call it a tie die.
And then I just smile at him, and I try and.
Speaker 5: Summon him towards me, and I'm stepping backwards, which I
can do.
Speaker 10: What is this?
Speaker 1: What is this?
Speaker 5: Is my impression of the ancient reptilian brain, the whole thing.
Speaker 10: Sick.
Speaker 5: Yeah. And then and then I sort of danced backwards
away from him, which I'm just gonna double check I
can do. But I'm pretty sure I can, because I've
rakish audacity, no fancy footwork. If you make a melee
attack against the creature, that creature can't make opportunity attacks
against you for the rest of your turn.
Speaker 7: Holy shit.
Speaker 5: So I dance away from him and down back away
from him. And that I think is the end of
my turn.
Speaker 7: Did you do both turns with haste?
Speaker 4: Yeah?
Speaker 1: Okay, destroyed some things?
Speaker 7: Just checking. I'm gonna forget on my own fucking turn.
Speaker 1: I'm sorry. What did you do for your second turn
or your second attack? Did damage? And I didn't record that?
Speaker 5: I don't think, No, it didn't. I did twenty six
because I've got a fifteen and then a fourteen.
Speaker 1: Oh okay, yeah, so you didn't didn't go through a right? Sweet? Okay? Cool?
Speaker 5: Cool?
Speaker 1: All right, Varsia, it is your turn. Can I click
on this and do you good?
Speaker 7: I love that I've been deleted. That's all right, thanks god. Okay?
Speaker 9: Can I attack the guy that's the.
Speaker 7: The bottom left, the one too, number twelve?
Speaker 4: I know you've been asking for so long.
Speaker 9: I'd be really busy, really thank you. No, okay, I'm
so sorry the uh twelve?
Speaker 7: How does he look? Does he look wounded at all?
Or is he full health?
Speaker 1: What a great question? He is not bleeding at all?
Speaker 9: Okay, great, I will go for the one in front
of me, that number three, who's.
Speaker 7: A little wounded.
Speaker 1: He is also not bleeding.
Speaker 7: The one in front of me. Oh oh, I'm the
one that's bleeding.
Speaker 1: You're the one.
Speaker 7: Oh no, I'm not bleeding. I just leveled up. Sorry,
please excuse.
Speaker 1: Wait what I don't know that? The two.
Speaker 7: The two saying that my health is fifty four.
Speaker 1: Yeah, I don't know your health if he's bugged.
Speaker 11: Oh no, just as your health is on your.
Speaker 7: Okay, all right, update, that's time.
Speaker 10: I can do that.
Speaker 7: I'm one one. Yeah, No, that's okay, that's all right,
no worries.
Speaker 4: I'll just update your full token only works if you
fix the token and then hit the button. It doesn't
switch it.
Speaker 11: I wouldn't worry about the token if you just we're
laying a new character sheet anyway.
Speaker 9: Yeah, it's fine, Okay, I will attack the guy. Then
that is twelve my first instinct.
Speaker 7: I will do that. I'm gonna go ahead and do.
Speaker 9: I have to think booming blade still uses my melee
attack and then my extra extra attack I can use
with a weapon, but not booming blade. And then when
I get a second round for being hasted, I just
do a regular attack. Got it, That's what I'm doing.
Speaker 1: Did you get hit it all last session?
Speaker 5: No?
Speaker 1: Okay? One one?
Speaker 4: All right, we came in like a wrecking ball.
Speaker 1: Yeah, yeah, we did twenty six twenty six hits.
Speaker 9: All right, did it do the damage right away for
the booming blade, I don't know if it did. Yes,
that's the twelfth thunder right, But here's my question.
Speaker 7: Isn't it also supposed to do? Oh no, that's if
it's hit. That's not if it's.
Speaker 9: Because what's supposed to have and is you're supposed to
get your melee attack as well.
Speaker 7: You're supposed to get the swords damage.
Speaker 1: Yep, which I think you did. Yeah, then click even
deer click, you're click the click where it says even
deer on your twenty six sell five foot and then
even deer. Right, isn't that that a link you can click?
Speaker 7: No, it's not, but I think it's because we set
it up this way.
Speaker 9: Hold on, so just look at the damage here five slashing,
so it would be twelve five and two.
Speaker 1: And I and you do not have a shield in
one hand and you're using use this one hand or
two handed?
Speaker 7: Oh I do not have a shield?
Speaker 1: Good shower okay, yeah, yeah, yeah, so this is going
to be more.
Speaker 9: It does change the damage, so six but yeah, okay,
I'll use the two handed. Okay, So that's the first one. Yeah, yeah, yeah,
So six twelve two. Can I change the twelveth thunder
to void?
Speaker 5: Void?
Speaker 1: Yes, you can, as you charge your weapon with a
instead of a booming of thunder.
Speaker 2: It's there's this suction and this like depressure pressurization as
this like void ripple.
Speaker 1: Creates a weird disorienting space for him. I failed, so
he is now exhausted, or at.
Speaker 7: Least exhaust It's the first time that's worked. I'm so pleased.
Holy shit, yep.
Speaker 1: And I'm going to do this. Oh sick, I can
do that too. Yeah, that's going to be void. So
that's he is. Actually I'm going to do what is.
Speaker 5: This?
Speaker 1: Looks like he's tired looking on This guy looks like
he's sleeping.
Speaker 9: We'll do that, all right, Okay, so then I have
extra attacks, So I'm going to just go go ahead
and do a regular long sword.
Speaker 7: That's thirteen.
Speaker 1: That does hit and another thirteen. So we did a
total of how much of this guy? Are you another
thirteen ones?
Speaker 9: Oh it would be thirteen plus two. Oh, you've got
thirteen too. I'm gonna whacky ready thirteen two six twelve two.
Speaker 4: Thirteen two is fifteen and I'm sorry.
Speaker 7: What twelve six, two?
Speaker 5: Sorry, three, thirty five, sixteen, twenty thirty actually last time
something twenty six.
Speaker 7: You just did just now, I believe and ejected.
Speaker 4: You just get the dueling style once? Right? Where's it
for each one?
Speaker 9: I think it's it's just once, but it counts on
the extra attack, I would assume.
Speaker 4: So you did total two attacks or three attacks? Here
is the first one count.
Speaker 9: The first one counts, but this sorry booming blade doesn't count.
But the wait, I don't know if it does or not,
to be honest, because you're using you're using your melee weapon, right,
it would count, so it doesn't count the second time.
Speaker 7: No, no, it doesn't. It doesn't count the second time.
Speaker 1: This is the last time.
Speaker 7: So we were just correcting the damage.
Speaker 5: That's all the blade transforms in anything.
Speaker 9: No, no, so it goes it goes to twelve, then six,
then two, and thirteen, because all we did for that
second role was to just correct the damage from the
blade itself.
Speaker 4: Yes, yep, okay, so fourteen.
Speaker 7: And then thirty five.
Speaker 1: My mass is thirty five yep, yeah, thirty five.
Speaker 4: I lost track of where which attacks hit and which didn't.
Speaker 2: That is harder than whack all right, cool, all right,
so that deemed myself.
Speaker 7: That's the good one round.
Speaker 9: And then with the hasted round, I'm just going to
go ahead and attack.
Speaker 7: Don't worry, no booming.
Speaker 9: Blee ooh critical critical dick. Yes, now we just we
decided last time. You don't get extra attack on your
second hasted round. Right, it's just one attack.
Speaker 11: I think it's it's two attacks one spell with haste,
so you can only do one spell, but you can
do two just swinger runs.
Speaker 2: Yeah, because because multi attack says in it when you
take the attack action.
Speaker 7: Yeah, yeah, okay, I forgot the attack. Cool right, So
in that case, dam bitch.
Speaker 1: Okay, so that hits again. You kill this guy? Yes,
but how and much damage do you? Because that's always
fun to roll? And how do you kill this guy?
Is critical?
Speaker 7: I think I'm mirroring Tie right now.
Speaker 9: Tie is very much I'm not fucking around, and I'm
just a bloodlust for a couple of days and a
week over Jet and I think I can feel that,
right yeah, And I am just and I also hate
the sworn. So it's like this hatred that I'm very
well aware of dealing with and kind of trying to
control anyway, and then adding tie on top of it.
I just don't think I can stop myself. So I'm
absolutely just being totally brutal here.
Speaker 10: Cool, it's a group experiment.
Speaker 1: Yeah, yeah, that's exactly it.
Speaker 9: Yeah, So I just think, but I do think it's
like a it's like a cold rage that she would
have at this point.
Speaker 7: Yeah, She's not like screaming.
Speaker 9: She's just like immediately going for the spot in the
armor where she knows, like in between the neck and
the shoulders, where she knows there's going to be a
weak spot because she wore that armor for so long,
and she just doesn't care. It's like, all right, okay,
oh that's my turn.
Speaker 1: Okay, Sick Smith, it's your turn.
Speaker 4: All right, this guy, let's see, we've got to to
either side here, Okay. I think what I'm going to
do then, is this one has taken a few hits already, right,
I caught him a couple of times.
Speaker 1: Yeah, what number is he?
Speaker 4: Eight? I think, yes, yeah, okay, and let's see. I
think what I'm gonna do here then, is I'm gonna
go ahead and throw out my right hand with or
my left hand, I guess with a shocking grasp on
the one to the right of my token here, which
is going to there we go, which is a twenty two. Actually,
hold on, I get advantage on this because they're wearing metal, right,
so let's take advantage of that. Okay, Yeah, so twenty
lightning damage.
Speaker 1: Jesus on eight, on ten, ten.
Speaker 4: And then on eight there's gonna be two spear strikes
as I bring my hand back with my spear and
I use a two handed spear strike twice. Okay, he's
a miss and a critical.
Speaker 1: Okay. So the first guy, he just collapses as his
body tenses up and you finally let go of the
spell and his body then relaxes, and as he does,
the weight of the armor just collapses with him as
he is out. And then you do some critical on this.
Speaker 4: Guy for ten piercing damage the two handed two handed.
Speaker 2: Yeah, okay, as you do ten, you're saying, and you
reduce his armor.
Speaker 10: This is eight eight cool.
Speaker 4: And I'm just saying, you made this choice. I don't
want to add any more names to my book.
Speaker 1: Yeah sick, Okay, anything else in your turn.
Speaker 4: That's gonna be it?
Speaker 1: Okay over here maybe okay? Uh, the venom sworn is
going to all four of them are going to raise
their blade. Oh wait, hold on, maybe they weren't. Yeah,
they're going to raise their blade mhm h and attack you, Varshew.
Speaker 7: Disadvantage.
Speaker 1: Disadvantage, that is correct. I'm waiting a minute. I'm they
are going to uh just yeah, disadvantage as I miss
good shout.
Speaker 4: Oh I'm sorry. I actually get two more D four
of damage because okay, big big.
Speaker 1: Smith, I'm rolling so crappily today.
Speaker 4: Well, only two more damage on number.
Speaker 1: Eight on eighth, thank you? All right? So, yeah, that
was the worst thing ever. We're never gonna see what
these cool homebrew classes do of mine.
Speaker 7: I'm sure we will. Actually there's four.
Speaker 10: Okay, we do, and I'm terrified to see it. But
I also thankful that is not happening just yet.
Speaker 7: Just just right now, yeah, give me lower the head count.
Speaker 1: And that is going to be for its turn. Stinks. Okay,
Lane's turn, which is over here. He's being flanked. Okay,
this one has taken has taken a bunch of damage.
Lane is going to he's hasted actor, remember that, which
is a free action. Sweet.
Speaker 2: I think what he's going to do here? Could I
hide I'm sorry, could I attack hide and then use
the dodge action.
Speaker 4: In this I'm sorry, say one more time because in this.
Speaker 2: Action economy, because he has he's a rogue, so he
would be able to use.
Speaker 4: A stunning action. Cunning action is a both bonus.
Speaker 1: And but I could I use the dodge action as
my hasted action?
Speaker 4: So I attack you are as well? Yeah? Yeah, yeah,
yeah he's then then yeah, do you just have another action? Yes?
Speaker 1: Okay, cool? Yeah, so that's what I think he's going
to do? All right?
Speaker 4: Uh well, usually you have to roll with a hide.
Speaker 1: And he's going to hide, and then.
Speaker 4: Difficulty goes up based on how they're hiding.
Speaker 10: Because can they hide when they're two?
Speaker 1: Probably not, but he could still this engage in move.
Speaker 10: I've always liked about.
Speaker 1: I was like this guy.
Speaker 11: First, if my character had a like a big drape,
I could throw in front of them and hide behind
the drape. If you're a Tobacci rogue, let's say you know,
and you had to.
Speaker 8: I just whenever i'm handling it, I always just give
a bonus or a penalty depending on how somebody hides.
If somebody's right in front of somebody else and they're
like I hied, like, okay.
Speaker 1: You're like, but if they're in front of you with
what I just damn okay, because he's gonna does I
have a disadvantage or anything?
Speaker 5: It does have all the attack here? Oh I forgot.
Speaker 1: He's also a fighter.
Speaker 7: Sorry, I just saw a ping whack folkstick.
Speaker 9: Swapping the banana man with my face.
Speaker 1: The ship. What am I gonna do? There's so much stuff?
All right, So rogue fighters are terrifying, all right, aren't you?
You're a rogue fighter too, ty right? Yeah, yeah, he's
gonna hit not a sneak attack though, wow, horrible roles. Uh.
And then he's going to h use his bonus action
to second wind, so he gets a gets a D eight.
Speaker 5: Health back.
Speaker 2: Yes, no, oh my god, okay. Uh, and he's gonna
use his second wind. He takes a breath after getting
that knife into his or the tip of the blade
into his shoulder. He flirt and then uh swipes down
hits this but with a weak strike clangs off of
the helmet.
Speaker 1: Of this guy. And then uh, he is going to Okay,
I can can I dodge the cunning action?
Speaker 5: Uh? I cannot remember dasht dash hide and okay, disengaged.
Speaker 1: Cool. So if that's the case, I will attack again,
kay and miss perfect uh, and then I'll disengage and move.
He's then gonna just.
Speaker 2: Disappear over behind these trees and you can't hide for
a bonus. That's it all right, side to six is turn,
so as uh it comes around to site's side A
six turn.
Speaker 1: There's that. As thirty six screams and echoes through the forest,
I think a lot of the leaves of the trees
nearby starts to move with this as he yells, and
something also happens. Okay, interesting these two trees one right
by you Smith tie and Jet starts to what is
going on with my.
Speaker 2: Starts to move as some of the boughs start to creak,
and a swipe from one of these large branches is
coming right toward your head.
Speaker 1: Jet.
Speaker 11: Okay, so side of six is not on our side,
then he's on the best side of six.
Speaker 10: In that case, I guess, well done.
Speaker 1: He's on the side of six for twenty four against
your armor.
Speaker 10: Class at what is me is?
Speaker 2: Okay, as this branch comes in to hit you for
twenty bludgeon are as.
Speaker 1: It hits you, I think off guard as it sort
of hits you from behind, and at that same time
another branch comes to swing. What's going on over here?
Hold on? Am I gonty to see what is happening
under this? Yeah? As another branch comes swinging right by
you varsia as I think a brush or a wind
of branches as bows miss you. It is I don't
know if that was an action though, there's an action, okay,
And then Sight of six is going to move.
Speaker 2: Toward you tie as it up roots doesn't move. Actually,
hold on, let me see how far it doesn't move,
because I don't want to you can't move. It's full Yeah,
to move to.
Speaker 1: Here, just outside of your range or at least a
five foot step away. It's probably here. As it lumbers
over you also steps on the corpse of one of
the sworn that are nearby as it crunches and gets
buried under his feet into the loose dirt where the
roots of Side of six used to be. Jet it
is your turn.
Speaker 2: See this happen as Side of six sort of uproots
itself at this at the same time as these uh,
these branches of some of the trees nearby move and
also the aggressive to the.
Speaker 1: One that do not have tops on them.
Speaker 2: Right now on the map, the one here, number one
down here seem to be aggressive word least swung toward you.
Speaker 1: And also varsher one did hit.
Speaker 11: You, okay, I think that in this moment, I was
just about to reload yet another one of those cartridges
into my hand, and I'm feeling rather quite cocky, and
he s he's got my back and everything. And then
all of a sudden this tree closed me and gets
me in the back, and I go and as and
as that happens, I think, for a moment, my right
hand is going to flicker in and out of existence
for a second, and that's going to drop the canisters
on the floor. Have these two the same ones, a
yellow one and an orange one. I think in all
the action, uh you know, maybe perhaps I may have
pulled the wrong violes out anyway, And they're going to
hit fall on the ground and shutter. Then as they do,
they're going to coalesce and form this puddle around my feet.
And as that happens, I go, and then it's going
to it's going to ignite, and my feet are gonna
catch fire. And then and then the fire is going
to turn green, and then I am speed as I
cast a shot alan stride as now my feet are
glowing this this green flame. And because of course I
am hasted, I am speed, and so because my movement
is sixty plus twenty with the shatlan stride and then
with haste is doubled.
Speaker 10: So that is going to one and sixty feet as
I run the funk away from this guy and.
Speaker 11: I run, I going down this way and then pass
this guy over here. Sorry, I'm gonna run past this.
Speaker 5: Guy over here.
Speaker 10: Sorry, sorry, I'm going to run by this guy.
Speaker 11: Yes, sorry, I'm gonna run around all these enemies over
here as well.
Speaker 10: Sorry sorry, sorry, And.
Speaker 11: Then I'm going to move my high movements one hundred
and sixty feet all the way up here, and every
single enemy that I run past takes one D six
fire damage.
Speaker 4: Bro.
Speaker 1: What you I'm not sure if people saw the path,
but he's.
Speaker 10: Did they not?
Speaker 11: I'm sorry you did not see it. I meant to
show to others. Okay, So I'll do it one more
time home as where's jet jets over here?
Speaker 10: Again?
Speaker 11: So from here I go down this way, I then
run past run it down this way, run past this
one over here, I go past six because he's attack.
You cannot see it still, Okay, maybe.
Speaker 10: Okay, I see all right moment and then we'll watch you.
Speaker 1: Okay, you're wacky.
Speaker 11: Thing, all right, Okay, okay, So I am going to
run past this guy mixing, making sure I don't run
past straight past Smith. Sorry, now I'm screwing up my
movement down here, down here, past this guy over here,
down the side of six, down past these guys over here.
Then I'm going to go here and then round these
guys over here and keep running all the way until
I got to one hundred and sixty feet over here.
Speaker 7: Wow, every single NPC takes.
Speaker 10: One D six fire damage.
Speaker 11: I don't know if these guys down here are mirror
images or actually clones, but they will also all take
one D six fire damage.
Speaker 9: I think for Cord sanity, you should just roll the
one D six and everyone takes that damage.
Speaker 7: Will that be helpful, Cord?
Speaker 1: Because that I have to do stuff anyway, so I
have to also attack of opportunities.
Speaker 11: So no, they do not, because a shadal one stride
makes me ignore attack of opportunity.
Speaker 1: Okay, sick. I was very excited for that, all right.
So every pretty much everybody who's alive gets fire damage.
Speaker 11: Every enemy on the field get one D six fire
damage super cute, which that was.
Speaker 7: Amazing six perfect wow.
Speaker 9: Shit, all right, before we move on Cord, because you
said I took damage, did they do disadvantage for that
attack on Varsia?
Speaker 7: Because I think they'd have to reroll for hers.
Speaker 9: And the only reason I specify that is because if
I lose this cloak, which is fine, I lose.
Speaker 7: It for the whole round and everybody can attack me.
So I just want to be very clear.
Speaker 11: I thought it was now going to roll my old
kinda with the inspiration you can do that.
Speaker 1: Yeah, oh my.
Speaker 5: God, fucking is going into the speed force. That's its permanently,
like this has become the flash.
Speaker 1: You Dodd, I'm kidding me. So what what spell gave you?
Speaker 10: The fire a shadow stride is what gave me the
don't trust Chie?
Speaker 1: Whatever you do? Don't trust Chie?
Speaker 5: What?
Speaker 1: What what long strider?
Speaker 11: A Shadowlan's stride? I'll paste it because give me that ship. Okay,
I came from the Alchemists, said and book. Actually it
came from my my character, but let me paste it into.
Speaker 1: Times. Is the dragon ba from your feet cry your
explosive feet for the generation speaking, what.
Speaker 7: The fuck my favorite creature there, it's a big brain
move mere ship.
Speaker 1: Okay um and being carried to one cart. These fire
damage from your trail of heat. Each object can take
this damage only once during a turn, So you leave
a trail of fire behind.
Speaker 11: Not quite, it's not left behind, it's instantly so it's
as I'm going, Oh yeah, so nothing is left.
Speaker 1: Could you take a.
Speaker 2: A brush and draw out on the map where your
path was, because okay, the fire will stay.
Speaker 11: I would like to t remind you it's a natural twenty.
You're not a natural one, so please let's not make
it you know, up, you know, maybe perhaps bleep the
wrong one anyway, do you.
Speaker 1: Do you want? It was just did you just cast
one spell?
Speaker 5: And it was this one?
Speaker 10: Yes, just this one?
Speaker 7: Spell a fire all straight sole fun blaze on fire.
Speaker 1: Yeah, yeah, No, I think this is a This is
a controlled flame for sure. I don't think this is
going to be a conflagration.
Speaker 10: Like it's also green, so hopefully ties in.
Speaker 11: Sorry, can I delete this because I meant to walk
past the side of six as well, because he was
moving towards us and the tree slapped me.
Speaker 1: I wonder how you want to do? You want to
do you want to I.
Speaker 10: Don't know how to control Z one side? Okay, that
was terrifying.
Speaker 1: Sorry, uh I don't I can't grab it.
Speaker 10: Can somebody else grab the thing I drew because I cannot.
Speaker 1: See if I can get closer to it? Is that
gonna do it?
Speaker 7: I think only cor can.
Speaker 10: Okay, I'll try again.
Speaker 1: M hmm.
Speaker 11: So from where I started, from here, down here here
in past side of six, been down here, then around
these people here, this isn't a concentration, No, it is not. Well,
actually it is a concentration. So Smith's bigness would now drop.
But essentially because it's a concentration, as long as I
have it up, I have this extra speed and.
Speaker 1: And and the flaming and you are trailing a flame
of wha start keto.
Speaker 2: So as you're concentrating your path and footsteps leave a
trail of blazing fire until you drop the spell.
Speaker 1: Then do a log away.
Speaker 10: And that is the natural twenty that's doing that does that.
Speaker 9: Yeah, I was gonna say, if the nota twenty, you
could also potentially do like what Chet's done before with
that controlled acid where each time they spend in that flame,
like every time they start their round in that flame,
they take damage one four.
Speaker 7: It would be kind of cool.
Speaker 4: Oh yeah, the hell is that spell?
Speaker 1: That's what.
Speaker 5: You just did?
Speaker 11: A shot along stride, say that without your jet voice,
a Charlelean stride, Wow, Chardlen stride.
Speaker 10: That's correct. I'm gonna post it into our group dams.
Speaker 4: That sounds like some home bruis.
Speaker 3: It is not.
Speaker 4: To come from rhyme of the Frost Maiden.
Speaker 10: The hell, I'm not too sure.
Speaker 5: Can I go back to using jets?
Speaker 1: Okay? Cool? Yeah, doe, Yeah, this is sick. It's dope.
I've noticed in the tone, Mayer that you were a
little lackluster about the natural twenty bonus. Do you is
there something you would like to offer?
Speaker 11: I have no offers for this, really, I just I mean,
maybe the damage could be increased from one D six
to something else.
Speaker 1: I don't know. We can keep it and then it'll
be a D eight. Okay, keep it, keep it flaming,
and then we'll then we'll do a D eight fire
all right, cool, So.
Speaker 2: This round and then it'll stay the D six on
the board. Okay, So roll me a D eight instead
of that D six.
Speaker 1: Or roll me it.
Speaker 10: Yeah, I mean I'm happy with it, just remaining six.
Speaker 1: Yeah, I know, like it was.
Speaker 3: It was.
Speaker 1: It was dumb, dumb whatever, it's going to stay six.
I don't know what I was trying to say. Okay,
so everyone takes a D six. I have to go
back to marking all these people.
Speaker 11: Okay, so my hope he is that out of character
that my limb is green and so tis Buttox isn't.
Speaker 5: So maybe perhaps let's find out.
Speaker 7: Let's find out, let's fine out.
Speaker 5: That's gonna freak me out. This is tie right now.
Speaker 7: I feel like you should get advantage because you have
Oh god, I hate that.
Speaker 10: Well, so that's tie.
Speaker 7: I feel like you should have an advantage because you've
got Barship too, and she's.
Speaker 1: Sounds great of fire interesting.
Speaker 11: I would be curious to see what would happen if
they are tied together. So if you do fail, does
Vasha also then get the nick this?
Speaker 1: You know you run by? You ran by thirty six two.
Speaker 7: That's how I've been playing it.
Speaker 9: If he's extremely emotionally compromised, I let it bleed in
a little bit to Varsha, but I.
Speaker 10: Ran by everybody who moved everyone ever.
Speaker 1: Okay, so just everybody takes six green fire damage. Cool?
Speaker 5: That was dope. Wowie uh I roll another con save
and it's under ten. Vasha also has to take disadvantage
on a load of ship. Is that what we're saying? Okay,
that time perfect, I'm fine, okay, all.
Speaker 1: Right, top of the round or top of the top
of the NPC thing for me before we.
Speaker 7: Do that though, Just clarifying the attack on Varsia.
Speaker 1: Right, you're going to blow right by it. The I don't.
Speaker 2: We can if you want, but no, I have no idea.
I don't remember who was it was this guy who
attacked you, right, I don't think it. No, it was
because you remember you saying disadvantage. Now you said it
to this guy.
Speaker 7: Everybody has disadvantage who tries to attack. But yeah, yeah, yeah,
it was like the branch.
Speaker 9: I think that hit jet and then you said it
also hits you and it takes you take damage.
Speaker 1: And you take damage, you can damage missed you?
Speaker 7: Oh okay, all right, never mind? Yeah, okay, yeah, okay,
what you said I took damage?
Speaker 1: No, no, you did not take damage from the branch.
It just this one did it. It went to attack
you and right by you. It couldn't reach your.
Speaker 7: Space, all right, top on the NPC, round, top of
the car.
Speaker 3: Round.
Speaker 1: Okay, so this they start their turn in the fire.
So he's gonna take another roll me a D six,
myer D eight sixty six.
Speaker 10: I'm sorry, okay, rolling one D six.
Speaker 1: This guy is one.
Speaker 10: At three all right.
Speaker 1: This guy starts to burn a little bit more. He
moves and goes to attack Tie. Actually he's not Tie,
I need you.
Speaker 4: To make me.
Speaker 1: One. You're giving a wisdom saving throw as you hear
by the name of the God King.
Speaker 3: Stop.
Speaker 1: I'm sorry stopping. I'm sorry to not stop. It's free
thirteen mm hmm. I was gonna cast command on.
Speaker 7: You and fuck this fucking guy.
Speaker 1: Uh what is this spellcasting?
Speaker 4: Thirteen? You said, yeah, ye.
Speaker 7: Are you going to stuff everything to go cut this
guy's head off?
Speaker 1: You just you just made it all right, sweet as Yeah,
you hear this like arcane ring in your ear for
a second.
Speaker 10: But that's what he does. Is that an action?
Speaker 1: That is an action? Cool? He moved, he did that,
and now it's bonuses. He has none? Okay, the neo no,
and then he's again.
Speaker 2: They were going I looks across the map to see
who else is alive. No one going down to this guy.
Speaker 1: All right, uh Smith, this guy is going.
Speaker 8: To I believe you've a jet spell has ended as well,
so I have returned to normal size.
Speaker 1: Oh yeah, you are a normal Yeah. This guy is
going to drag the gauntlet across the blade for a moment.
These markings that sort of the same sort of markings
that were represented on his face sort of shine in
the blade for a moment. As he then goes to
strike you sort of the same hand gesture that Varsha
uses with her booming with her booming blade. So I
just need to make sure I know what I'm rolling here, Okay,
and you're a regular size, regular sized Smith, I am
rolling horribly today. That's a little bit better, actually, twenty
three to hit me.
Speaker 8: Yes, I'm gonna go ahead, And as he's about to strike,
I'm gonna bring up my arm and you can see
some hand gestures begin to come together as I slap
my hands together and pull out his shield. Sure, because
I am hasted, that will not hit.
Speaker 1: Yeah, hope, Okay. As clanging off of the shield under
the helmet, the frustrating grunt of number eight, o cho
the sworn as we moved down to this guy who
is over here. This guy he is going to move.
Actually he won't be able to make it there because
of the hillside.
Speaker 4: He's gonna go here.
Speaker 1: This one going to he can make it and he
is going to strike. Actually, what the what am I
doing this? I could actually move his full it's leading
this all right? Uh as hey, this guy makes a
hit toward lane. My brain is everywhere if you do. Wowee,
you are all so lucky.
Speaker 2: I'm rolling so horribly and that's my defense, not the
fact that you're all playing very well.
Speaker 1: It's the dice I'm doing, I promise. And that's his turn. Wow,
there are not many sworn left.
Speaker 7: Good kill them all?
Speaker 1: Yeah, I wait, these two need to take cause you're
only a two more D six buyer. Okay, the two
guys I just started their turn on. Actually three, sorry,
because the one by Smith needs to move four, So five,
four and four Okay. Now they're really good at taking
out single targets. I'll go ahead and make a ship
ton of targets. This will be much harder for them.
Speaker 5: Uh and then four, Now you need to split the difference.
Speaker 4: It needs to be.
Speaker 5: Less targets put stronger.
Speaker 4: Yeah.
Speaker 10: Two giant targets, but not as big as a core.
Speaker 1: Yeah.
Speaker 5: Two of three big bostards.
Speaker 1: Like a god king and his queen. All right, so
that is uh, that's their turn. I've got this guy
and one more. I need one more D six As
I go over to this guy's turnover here is that
moving him? On top of that? My are one more
DE six? Okay, Liz.
Speaker 10: As I'm at the sixth machine right.
Speaker 1: Now, thank you? Yeah you are.
Speaker 5: This is.
Speaker 1: One damage to that guy. He's going to move because
he doesn't want to keep dying, and he's going to
attack Warsia.
Speaker 3: Did I.
Speaker 1: Yeah, Varsia, you have and need you to make a
wisdom save now. As he goes. If I the name
of the God King, you must grovel.
Speaker 7: Oh my God, good luck, good luck, Worsia, good luck.
Speaker 1: And in me wisdom save natural.
Speaker 7: Can I fucking clock him?
Speaker 1: Uh?
Speaker 7: Just kidding.
Speaker 10: He says, bend the knee and Vasha gets out right
to second never bed again.
Speaker 7: He says, knee.
Speaker 9: Marcia takes him out of the knee like no, I
don't think never again for the God King.
Speaker 1: Never not going to do anything else on his turn.
What do you do that stuns him that he doesn't
finish his turn?
Speaker 9: Well, okay, I think either either it's just something as
simple as like a rage filled smirk because she knows
what he's doing because she's done it before, right, or
it's the actual speaking back to him because she knows
how to do this ability and used to be able
to do it. She's not commanding, she's just responding, and
maybe it is as simple as never again.
Speaker 10: Okay, question answer. So she had to rule and that
was a spell So is this a spell wind or no.
Speaker 1: That would be it's a critical failure on his mark.
It would be a critical failure to him, So he's
not so I'm not giving him the rest of his turn. Okay, yeah, yeah,
great question though, But yeah, it was it was a
like if he was rolling and making an attack that
would have counted as a natural one because she yeah,
so yeah, so he's not going to do the rest
of his turn.
Speaker 4: Give it to him. He's gonna need it.
Speaker 1: Yeah, yeah, let me have it. And uh that an
entires your turn? But yes, good question.
Speaker 5: Okay, this guy, he's the one that told me to flee, right.
Speaker 1: Yeah, this guy told you to fuck off.
Speaker 5: Alright, let's see if I can stab him a few times.
Let's go for I have a list, now make my
life easier.
Speaker 1: M hmm. I wish I was using this command the
entire time. But good midway through the combat that your
character is just spells, your nps just spelled.
Speaker 5: He's injured a bit already, Yeah he is.
Speaker 4: Yeah.
Speaker 1: Do you have a thing on your sheet that says
something about blood? Because I'm seeing a thing now that
you're doing.
Speaker 5: Do I have a thing about blood?
Speaker 1: Yeah, on your sheet because I'm noticing a thing that
you keep asking you like, is this guy hurt? Is
he doing something? Do you can you?
Speaker 3: No?
Speaker 5: No, I'm just trying to kill them all. That's all. Okay,
I can wear.
Speaker 10: Them all.
Speaker 5: My brain, My brain.
Speaker 7: Is Smith no longer enlarged.
Speaker 1: Is little Smith.
Speaker 5: He's little Smith, a proper bait. Smith's your boy, Little Smith,
my rap name, Little Smith.
Speaker 4: Uh.
Speaker 5: Yes, I do thirteen slashing damage, Ram, I assume sixteen
you did.
Speaker 1: The sixteen does miss as it clangs off of the armor,
but it does.
Speaker 2: It does hit the first one. And I think he moves,
and I think you try to correct or compensate for
his movement. But miss as you probably do, like the
spin and skip off of the back of his armor
as he bends down or recoils in pain from the
first strike.
Speaker 1: But you do hit for thirteen anything else? Yep, I'm
just assuming.
Speaker 5: They're trying to hit him with another attack.
Speaker 1: With this number one, that you're attacking him.
Speaker 5: Uh, you know what I'm going to do on thirteen?
Which one? Am I attacking? Number one?
Speaker 1: You kill him? He dies you Actually you go to
swipe and yeah, you go to swipe him with the
second attack, and the reason why you miss is because
he's already on the ground.
Speaker 5: Perfect is this fucking tree comeing for me again? By
the way, this fuck it looks like he is.
Speaker 2: As you sort of like recover and you look up,
you see that the face or what you've been sort
of identifying as the face of this gnarled tree of
of side to six is making their way toward you.
You can give me an insight. I'll give you a
bonus insight to sort of read what's going on with them. Okay, nine,
he looks frustrated and angry, but you're uncertain that who
he is, if he's charging or if he's trying to
just flee from the area, or if he is upset.
Speaker 1: You know he's upset. You don't know if it's hostile
or frightened.
Speaker 5: The fire is still there?
Speaker 1: Hard to read?
Speaker 2: Yes, the fire is still there. It's hard to read
a weird gnarled Facebook treyan uh okay and the fire.
Speaker 1: Yep, there is still that flaming green trail that is
left by Hi all over the map.
Speaker 5: Oopsie, can I shout out the tree?
Speaker 1: Of course you can.
Speaker 5: I kill this dude, like, run the blade across some
tone around and just look up and say, oh, six,
it's us. Don't you remember us? Really well, your big
lumbering twat. And then I throw the dagger at the
one that Smith is fighting.
Speaker 2: Okay, hear me out. Oh wait, did you use all
of your actions? No, give me a persuasion. Yeah, this
is gonna be one of your actions a week perfect, okay.
In reaction, you see Siety six sort of adjust.
Speaker 1: What looks to be their shoulders as they try to
recalibrate their next target.
Speaker 4: But it did.
Speaker 1: It was a good It was a good choice because
it did look like he was going for a charge
and not.
Speaker 2: A You were a target for a second, but you
relate that. All right, you're throwing a dag red this
one eat.
Speaker 5: Yes, okay on a twenty four.
Speaker 1: Okay that hits this is number ten, No, this is
eight my.
Speaker 10: Damage.
Speaker 5: Yep.
Speaker 1: I don't get any sneak on that one.
Speaker 5: I don't think, okay, and my haste bonus action was
the persuasion. So I think I will move sort of forward.
But it's not like I'm doing my normal anime running
because there's fire everywhere, and although it's not quite tripping
me out, I think because I'm just kind of boosted
by Vash's perception of fire, I don't I think I've
got the bollocks to run for it, So I just
all forward.
Speaker 1: There is like this closer I can't quite think of
a better term, but there's like an.
Speaker 2: It's just that's gonna There is a closer relationship that
you have now with this green flame because I think
also Varsha has studied so much with Jet about his
color magic, so this there's a little more of a
comforting feeling about you, like you're reassuring that this.
Speaker 14: Is a jet.
Speaker 5: Because of probably that friendly trauma and yeah, there's not
yeah exactly, this is a friendly trauma. Yeah, yeah, I
was gonna. I'm I think I'm sort of heading towards lane,
but okay, maybe I'm actually I'm probably gonna reach for
the bow, but it doesn't matter. That's the end of
my tone.
Speaker 1: Okay, Varsha, it is your turn. And there was a
point I wanted to make on your turn, or actually earlier,
but I forgot about it all right now as the
and also my dming me and reminding me, these images
go up in flames as well when the fire passes
by through this area.
Speaker 7: Oh interesting, very clever.
Speaker 5: So it is.
Speaker 1: Your turn. I will go ahead and target in front
of you. Well there's sorry, there's too Yeah, I'm going to.
Speaker 9: Go ahead and attack the sworn in front of me
number three, and I'm going to do the same thing,
which is the booming blade, which means I do this
first now right on one second, this one.
Speaker 7: The line.
Speaker 1: Hell yeah, that uh, that just misses Oh wait, no,
it makes a breakup that hits. I'm sorry, okay, which
means sorry, that means fourteen hits from van Yar. Just
never mind he was already dead, all right, go ahead, No,
I was backtracking to a different attack because of Blubbaboh okay.
Speaker 9: HiT's yep, okay, and then it also will do without
the without the two extra that's added here, because booming
Blade does damage.
Speaker 7: On a hit.
Speaker 1: Now, holy shit, wow, you do all that.
Speaker 7: In Christ minus the two dueling style on.
Speaker 5: Both or just the just the second one?
Speaker 1: Yeah, okay, perfect?
Speaker 9: And can I turn those? Can I turn the first
ten of the thunder damage to void magic as you can?
Speaker 1: That's twenty seven damage.
Speaker 2: And he passes as this distortion happens as booming Blade
erupts into the void.
Speaker 9: Yeah. I'm going to make my second attack okay, and
that by that I mean my extra attack, So twelve
probably doesn't hit.
Speaker 7: However, I will use a reaction maybe to make it hit.
Hold on mm hmm.
Speaker 1: The seventeen hit, seventeen.
Speaker 9: Hits, perfect, My reaction is gone. Then I used it
to do the guided strike, and then I will use
my my hasted action to go ahead and make another
two swings.
Speaker 10: Hell yeah, eighteen.
Speaker 1: Eighteen hits and twenty two okay, and this is on
this guy.
Speaker 7: Number three.
Speaker 1: Yeah, total of you'd twenty seven the first time before
god twenty seven, and then you did the twelve misses
eighteen to twenty two hit that's thirty six, thirty eight.
Speaker 9: Well, the twelve miss, but then I use my reaction
to make it seventeen with guided strike, so it does hit.
Speaker 1: Okay, so you did a shit ton more damage, so
they did.
Speaker 9: Like I can, I can do it here, Hold on
one second, my brain is melted's sorry, sorry, I got
I got, I got you eight. And then we only
do the seventeen thunder. So there's seventeen thunder damage and
the rest the rest is going to be slashing damage.
Speaker 1: And what is the total? I'm doing it right now, Okay, okay,
I thought you just did the cut the.
Speaker 9: So it's forty seven regular slashing damage. Geez cool, and
then plus seventeen thunder damage.
Speaker 7: Holy shit.
Speaker 1: So in reaction to him saying gravel, yeah, I.
Speaker 7: Said never again, and then.
Speaker 1: I kill this man?
Speaker 7: Do I really?
Speaker 1: Yeah? Okay, forty seven damage over forty seven? Yeah? What
does it look like?
Speaker 7: Is anybody looking at Varsha at the moment? Hopefully not?
Speaker 1: Yeah? The audience? Oh god, okay, I don't know.
Speaker 5: Well no, yeah, standing around.
Speaker 7: The crane, I think it's actually pretty pretty fucked up.
Speaker 9: So I think if he tries to mind control me
and tell me to grovel. I think I immediately I
kick him in the knee, bring him to his knees,
rip off his helmet. I'll grab his hair, pull his
head back, and drive my sword right into his throat.
It's not it's not nice at all.
Speaker 1: It's not gray.
Speaker 4: Yeah, all right, cool.
Speaker 9: Goggle, yes exactly, And she probably will actually just like
kick him back as he's gurgling blood and then turn
her attention to the other guy.
Speaker 1: Yeah, oh yeah, howie, all right, uh.
Speaker 10: Taro.
Speaker 2: Everyone everyone's just everyone is or jet murdered. And I
think I I did, I forgot these other No, I didn't. Okay, great,
uh Smith, your turn as you are over here, and
then I.
Speaker 1: Moved you one to that guy. Ye did.
Speaker 8: Yeah, I'm gonna shock and grasp this guy with one hand, okay,
one hand with advantage because he's wearing metal. It's twenty
three to hit for nine lightning damage for nine lightning
number eight.
Speaker 1: He also when you done collapses to the ground.
Speaker 8: Shake my head. He gave you choice, damn it. And
then I'm going to probably look around kind of trying
to assess the situation. Now that there's no threats nearby,
you look up.
Speaker 2: And you see often the distance through the boughs or
the roots of the lumbering or right by the leg
of the lumbering side of six as you see Varsha
lifting a blade.
Speaker 9: This just supposition of like Smith being like, man, I
really didn't want to kill you. I gave you a choice,
and Barcia just being like, what's going on here, you fucker?
Speaker 2: Yeah, like pulling a scaliper out of a sword or
out of the stone, but it's even dear out of
the neck of a sworn but just over her shoulder
there is this putrid night.
Speaker 7: But I will say Smith, there are three bodies around me.
Speaker 1: That's true, as you also then look like I.
Speaker 7: Can handle it.
Speaker 1: Yeah, maybe you do see that through the fire in
the flames everyone's favorite guitar hero song.
Speaker 10: The fire is still here.
Speaker 1: Yeah, you're still there as long as Jet is concentrated.
Speaker 8: I'm trying to figure out if I would be able
to see Lane. He's behind a tree.
Speaker 1: There's two others you wouldn't, but you'd be able to
see that there are. You probably saw that they were too.
Speaker 2: Sworn that ran off in this direction, and one is here,
and you could see like maybe the back of them
as they're making attacks and such, and you could read
that there is and would assume that probably Lane is
in that direction over here behind this tree that.
Speaker 10: No one you would be able to see past the
fire but not the tree.
Speaker 1: Yeah, yeah, okay, that's what we're looking at. Chat for
those of you who.
Speaker 8: Are like that, Yeah, this is a tough choice because
I see the fire. I don't know really what it does.
I just saw some people get melted, and I don't
really think I know that Jet did this.
Speaker 7: I mean to be fair. It is his flame, though
he's always had this green flame.
Speaker 9: Varsia has an attack that's called jets strike, and it's
the green flame, just throwing it out there. I don't
think we've ever seen anybody else he's green flame either.
Speaker 2: If you'd like, you can make a history check, that is,
if that is a yeah, can I can I do
that with advantage?
Speaker 1: Yeah, of course, Okay, Yeah, I think there was enough. Yeah,
it's this is just a it's a battle.
Speaker 8: I'm just trying to process all this information.
Speaker 1: There's a lot going on. I think I think maybe
during this turn, yeah, you sort of piece together, like now,
jets way over there, maybe you look and see that
Jet's gone and maybe during that battle you saw a
blur of jet go by, and now there are these
these these flames, and then you sort of map out, Oh,
this is where everybody was fighting, and it looks like
it was an intelligent move by. It's an intelligent retreat
by jet two. This is jet jets flames.
Speaker 4: Hello, if I move here? How high up is this?
How high up is this part of.
Speaker 2: The there's only a step or two this is this
is over here is like ten feet or so that
I was using. You can go up and it's just
going to cost ten feet, but you can from there.
You can just go up in a straight line if
you want. It's just just a large.
Speaker 8: Step lightning launcher. I'm gonna shoot out the lightning launcher
at the number five.
Speaker 1: Here got a map.
Speaker 8: And this I'm still hasted, shocking grasps.
Speaker 4: So this should be.
Speaker 8: I think three lightning launchers, two regular and then one
freebie if I hit, Uh, because I have extra attack
mm hmm. So this should be two and a third
if I hit because I get free damage.
Speaker 4: Okay, Uh? First one is a ten Sorry, that's an addience.
Second one a.
Speaker 10: Did I just roll?
Speaker 4: That's the wrong thing. Sorry, it's different thing twenty two.
Speaker 1: Twenty two hits and then spines missing sail into the trees,
and then the other one. You see they react in
the way that looks like.
Speaker 5: That you hit.
Speaker 8: Okay, and then this is just free damage on an
extra one. So six lightning damage number five, Ladies.
Speaker 1: And gentlemen, this is soldier number five. Okay, this is one, two, three?
How many is he thinking about? Six?
Speaker 4: Total lightning damage to number four?
Speaker 1: Perfect?
Speaker 4: Uh?
Speaker 1: Anything else?
Speaker 8: I know, shocking, shocking, grasp plus it's.
Speaker 1: Sick, all right.
Speaker 12: This is.
Speaker 1: The venom of Sworn's turn is okay, he is going
to going to strike you again.
Speaker 9: Varsia, Oh okay, disadvantage Wait a second, maybe he isn't.
Speaker 1: Uh hmmm, I'm just look up a thing some spells
that I then I hand.
Speaker 8: We're also lucky Varsia hasn't gotten hid yet because has
is concentration.
Speaker 7: Yep, yeah, I do have advantage on any concentration spells.
Speaker 1: But the nation tank is real right now?
Speaker 7: Yeah, the whole thing depends on this. This cloak has
is a game changer.
Speaker 5: Yeah m hm.
Speaker 7: Literally just kind of quick, go.
Speaker 2: Use the loo so okay, perfect before you before you do,
ye would you make me a wisdom saving.
Speaker 4: Throw as.
Speaker 7: Another bitch tries to bring me to my knees? Okay,
it kind of oh kind of, Oh well I'm excited
at please fail.
Speaker 1: All right, that would have been funky, all good? Thank you?
Yea go ahead do that. Let me double check this
guy's stats though, before anything here happens. Mmmmm so fun
This is cool? Great? All right, so that was a
what better the whole action? Cool?
Speaker 5: Love that.
Speaker 1: They need haste, They need haste. Yeah, they need a
lot of things. Uh, that is gonna be his turn.
I don't think there's anything I could do. Is a
bonus action? Cool? Great, that's it Lane's turn. Uh, Lane
is going to there's one that's already hurt. I think. Yeah,
Lane's gonna strike. He's gonna kick off of the route
that he's that he's nearby, swing the mace or the
flail head into the air, and uh hit this guy.
He hit him in the head. He does as because
one thing with Lane.
Speaker 2: Is it's always a cold, cold shot to the face.
So he always rolls the advantage to see if he
can mait it.
Speaker 1: And uh.
Speaker 4: He did.
Speaker 1: That's fucking cool.
Speaker 2: As Lane jumps off of the the root system that's
up by this tree and swings a like an underhanded
swing towards and using that that backswing to smack the
helmet off of this sworn as clangs.
Speaker 1: Off of the armor, dealing eight damage to this guy.
There's This guy also falls back.
Speaker 2: His nose has been ripped up towards his eyebrow as
the face render has rendered.
Speaker 1: Another as falls back out and bleeding out of it.
The and he's gonna use his bonus for his cunning
action disengage and run. Actually he's gonna run here, and
then you're wrong here. That guy's gonna get his attack
opportunity and miss, and then Lane's gonna hide broke line
upside cool all right side of six is turned geez uh,
sight is six for those who are watching over here,
A branch starts to then come to life and try
to strike this guy, but also Lane as well. Large
sweeping arc goes through here as it hits Lane and
also hits the worn. They take well like nineteen each
from this large swing from the branches here this I've
lost them. Here we go nineteen from Lane as well. Okay, jet,
it is now your turn. As you see a large
creaking bough branch. Wait, hold on, and then saday six
is going to move to here as a large crunching
happens in the distance.
Speaker 10: Okay, as it hits.
Speaker 1: Lane and pushes lane, and the last sworn, Yeah, you
see in front of you, Varsia destroyed that guy. And
also in front of you or back towards the trail. Word,
there is that through the fire and the flames between
Varsia and inside of six, there is that putred amalgamation
of a paladin or a once sworn.
Speaker 11: Still okay, all right, through the fire and the flames,
I shall carry on back down towards where they are
to this direction of a here that shouting cut the
one D six again on this fellow over here. As
I get to that point, so that's said, seth thy
five feet of movement. As I get to this point
over here, a violet which was I believe over here
is going to I can do it myself if it's
too far away, but just for a flavor, I wanted
to then reach out into my pocket and.
Speaker 5: There is a.
Speaker 11: There is a violin sight that is actually the color
of violet, and I'm going to with my spectral hands
take it out, shake it once, open the cork out,
and as it does, the fluid is going to turn
from that liquid into a powder again. And I'm going
to blow it out and cast it at a second level.
I mean, I'm going to upcast it even so it
works on myself too. And what I am doing here
really quickly is because we're talking about big brain moves,
I figure I'm going to cast Owl's wisdom and give
Usher and myself advantage on wisdom checks because these are
sworn people. I heard that guy try and make Vashia
bend the knee, and so it stands to reason that
I should try and make sure that she is better
protected and then just upcasted. I'm only the only friendly nearby,
so I'm casting on myself to visually, we just see us,
did this violet vapor fly up nostrils or whatever in
the area and you see maybe perhaps like the vessels
around the corner of the eyes kind of expand so
it's like if you've washed, it's like the ok And
I guess just as we now have Owl's wisdom as okay,
as okay, I'll redescribe that because not everyone seen Naruto
as you see, like where the crows. The crows feet
on the eyes like instead of wrinkles, it's big veins
as they spider web towards the side of the temple.
And okay, and that's not just. And I'm now going
to proceed. So I was thirty feet I'm not going
to proceed down here. I missed it, So I may
as well pull out my dagger and try and stab
this guy in the back for an aids.
Speaker 1: I just keep you moving your dagger from.
Speaker 10: And I just keep going this way.
Speaker 11: And because I've now cast that the concentration drops on
the shad land stride, you see this green trail now similarly, And.
Speaker 10: Okay, that is my tongue. Okay, And simply because I
used things wisdom, I shall roll this thirty nineteen.
Speaker 2: So okay, crazy all right, as partially you've advantage on
wisdom saves right now by the way.
Speaker 1: Uh okay, and that is.
Speaker 2: Yet turned back to this guy who I think he's
going to turn to you, Jet, I need you to
make me a wisdom save makes.
Speaker 10: A wisdom to stay.
Speaker 14: Okay, yeah, I need you to make me a wisdom
say it a sixteen turn me into a wisdom saying
this is you have advantage, you have and you rolled
with advantage.
Speaker 1: He says, yeah. I think. He also says about the
order of the god King.
Speaker 11: Okay, and I respond, how about no, so I have
a flash of genius and that's now a twenty okay, yes.
Speaker 1: Yes, sick as yeah. You you stop him and you
say you say no dope, okay, and that's his turn.
Speaker 4: No, it's not.
Speaker 1: He is going to move.
Speaker 2: I move to you, fine, and then he jumps off
of cranings off of the You hear like the clambering
of metal as he sort of like hops off of
the stone cliff side there and then approaches you.
Speaker 1: Tie it is your turn.
Speaker 5: Okay. The flame is gone.
Speaker 1: Yeah, flame is now gone. You saw it disappear the
way it showed up, and the trail then finally finds
its way to jet.
Speaker 5: Sorry in one dude left?
Speaker 11: Did the play guy this guy over here, did he
take the one D six via damage from me running
past him?
Speaker 1: No, he didn't roll it?
Speaker 10: Okay, I don't think, but yes, one D six two?
Speaker 1: Okay, thank you?
Speaker 5: Is this the only guy that in the flame?
Speaker 1: And the and this and that guy him cool absolutely
massacred to see if I can kill it.
Speaker 8: Do you actually have one hundred thirty three HP jet?
Speaker 1: Yes? What the fuck?
Speaker 10: But I make you dochimistic don't hit.
Speaker 5: Okay, it's so cute. I have fifty one. I have
zero and that's why. Oh okay, I don't have a
constat at all.
Speaker 7: Last cannon yeah, oh.
Speaker 5: Yeah, I always have been. I have uncanny dodge and evasion,
which significantly reduces my incoming damage if i'm if I
play reactions carefully, I have a lot of reaction stuff,
which is annoying because you're gonna get one reaction doesn't matter. Okay,
here's one thing I'm gonna do. That Jet found no
Maya found and produced randomly in an Oracle's rest game,
and I went, bullshit, what is this new bullshit that
you've presented to me? Just like you did earlier on
when he turned into Wally West and ran wading, I'm
going to stand still, uh huh, which gives me advantage
on my next attack. There's a bonus action that he aim.
I can aim with a bonus action basically.
Speaker 1: Okay. And then, and that's the thing that anyone can do.
Speaker 5: No just rogues, okay, get it, thank you, And then
I'm going to fire this guy down here? Okay twenty
two twenty two hits. I don't get a sneak attack
on a long bow? Do I? Do you get a
sneak attack on a long bow?
Speaker 10: Why wouldn't you?
Speaker 5: It's arranged. Yeah, you're right.
Speaker 1: If you ever arrange that, you do so, yeah, that's silly.
Speaker 5: Yep, cool, all right, let's pop.
Speaker 1: You can attack people from afar and yeah you can still?
Oh all right?
Speaker 5: Max damage? No not max damage?
Speaker 1: Little lot?
Speaker 5: And then is he still alive?
Speaker 1: Great question? How much did you do? And his name?
What's his name?
Speaker 10: His name is five five?
Speaker 1: No, he's not still alive.
Speaker 5: As cool, this is just going straight through the back
of his head. Then like it's one of those aimed
shots as.
Speaker 1: Well as like I right through the eye of the visor.
Speaker 5: Yeah, just lead the shot and on it.
Speaker 1: He turns around to you jet and goes by the
name of the god King through and then you're like,
how about no? And then he's like all right, and
then he's sort of like and then yeah, she jumps
off of the little like step there, takes it like
another step and then through like this weird angle.
Speaker 2: The the arrow just sort of sticks into the visor.
Of this helmet and then you just just crumbles to
the side.
Speaker 1: We'll look over towards the time.
Speaker 5: I guess I don't have like a clear line of
sight on this guy.
Speaker 1: Ah that big.
Speaker 5: Yeah, he's not all like he's not just like legs
or something that I can shoot.
Speaker 10: Give me something.
Speaker 5: No, No, he's a pillar, all right, he's a fridge.
It's a solid column.
Speaker 1: It's a column of tree twig.
Speaker 5: There's probably nothing else I can do then, So, okay.
Speaker 1: You want to shoot through them, you can, It will
be a disadvantage.
Speaker 5: No, I don't. Okay, great, I give you the just
doing fine right, she's whipping him up, mm hmm what
it seems like. I think I'm scanning around as well,
just to see if there's anything else. So yeah, I
think I just make this shot and then that.
Speaker 1: Will be my Okay, okay, I thought you're gonna make
this shot at and I'm going to shoot.
Speaker 5: No, I did it, got it? Putting some eye drops
in my eyes there because you got want us.
Speaker 1: See that content. Your turn.
Speaker 7: Okay, I would like to.
Speaker 8: Can I yell something before Varsia does anything?
Speaker 7: How far away are you.
Speaker 10: Fifty feet or so?
Speaker 1: Smith? Can yell we've all heard smith. Yea, he can
yell as far as he wants.
Speaker 4: Yep, seventy feet. Yeah, I'm going to I'm going to say, uh, varsa,
they turn that one. They don't know what they're doing.
Speaker 9: Okay, all right, I'm gonna use my bonus action uh
to lacuna revoke this guy right in front of me.
You may choose a number up to your charisma modifier
to attempt to avoid exchange. The target must make a
con save. On a failure, the caster gains spell slots
or points equal to the number that was chosen, and
the target loses them.
Speaker 7: And I'll just do max five.
Speaker 1: Seven pow wow.
Speaker 7: Okay, so that means I get five spell slots back.
Speaker 1: Yes, okay, you're using what is the resource?
Speaker 7: I'm sorry you here, I'll put it in the jet.
Speaker 1: How much I forget about writing this very matter of
the enemy wheel with the opus. If you hit an
enemy with a Maine attack, you may then cast did
you have to hit him?
Speaker 5: I'll do that?
Speaker 7: Sorry, sorry, sorry, yeah, I'm sure i will. Sorry, that's
super confident, but I'm sure then I will hold on
if I do, hold on, if I do, if I
do my reaction. That's Hubris right there for you.
Speaker 1: Now you're playing.
Speaker 7: Hold the line, please.
Speaker 9: Guided strike only does five, but it doesn't take away
the fact that it's in that one though, right, No, okay,
then yeah, never mind, Okay.
Speaker 1: You chunk, you go to like strike, I think you
step backward.
Speaker 2: And now as you do and like you go to
get into this position, your blade clangs off of the
stone face behind you and you sonder your blade by
one mother fucker.
Speaker 1: Uh huh.
Speaker 7: That's Sasha Bummer.
Speaker 1: And so you're now a D six plus four.
Speaker 7: I'm I'm at a D yeah, okay, D six Okay, cool?
Speaker 9: I just duplicate this in case I get it fixed
in the D in the roll twenty. Can I duplicate
this and then change it so that it's yes, I
will do that.
Speaker 1: It's okay. Uh. And then you.
Speaker 2: Miss you like that throws you off? You go to strike,
You do the liquor evoke you you miss? I think
you're blade and I do extra way too hard.
Speaker 1: You can do your extra attack.
Speaker 9: M How do I do this so that it's the
and I duplicate this, Brad or Whack or anybody that
knows how.
Speaker 8: To just copying an actual weapon. I don't think so,
oh gross, Just just drag another Just go to the
compendium and drag in another long sword.
Speaker 7: Well it's a long stort plus two.
Speaker 5: So I just got fucked.
Speaker 4: Yeah, long sword plus two.
Speaker 7: Yeah, one second.
Speaker 1: But you could also edit. Yeah, you could probably actually
just hit the attack.
Speaker 9: Yeah, but I don't in case I get it fixed.
I wanted to stay in there because I won't.
Speaker 7: I won't remember.
Speaker 4: I mean, you're.
Speaker 1: It's just the rest of the fight. Okay, all right,
are you good?
Speaker 7: She is now not displaying, So that's fun?
Speaker 1: How fun?
Speaker 9: Yeah, it's fine. I'll edit this and just add another one. Okay, okay, wow,
I deserve that.
Speaker 1: To strike man, right, you go to strike, and I
think the blade scrapes off of the down behind is. Yeah.
Now it's a D four plus four. More exciting mangle
the blade and the edge of even deer, and it
sounds awful. Strikes strikes, Yeah, there's jet. You and Smith
both hear metal being damaged. It's like that awful Any
of you hockey players out there here, people walk on
cement with hockey skates. You go, ah, it's like that visceral.
You're ruining so much of that it's probably just a
me thing anyway. Uh, that's sort of that visceral feeling
you artificers get when you go when you hear that
metals being damaged.
Speaker 10: But it is magic, so it cannot be destroyed.
Speaker 1: It is even to your is a plus two long sword.
It is named, but it is not magical.
Speaker 10: Okay, plus two western is magical.
Speaker 7: Yeah, it is magical. So does that mean I don't
damage it?
Speaker 8: Give me any if anything as a plus one or
plus two, it's considered a magical weapon.
Speaker 9: I think we said previously it does not lose its
thing if it's matter good.
Speaker 1: But this is a this is like because they so
a lot of my homebrew comes from three point five. Uh,
and there were master work weapons which were better weapons.
They just master imagine it it is. Oh I didn't
know that. I didn't know the master working.
Speaker 2: So that's what I was thinking, was it's like a
plus two as and it's made better, but it's not magical.
But if that's the case, then it won't be destroyed,
but it'll get.
Speaker 1: Other than that. If that's the Yeah, if that, if
then if that's the case, that means none of those
would sunder your weapon.
Speaker 8: If it's monethless, So instead we're going to do this
other horrible thing to you.
Speaker 9: Yeah, yep, okay, So then I will use my hasted
action to go ahead and attack again. Why and hopefully
I don't get wrecked.
Speaker 7: I kind of want to get wrecked, just because the
hubris and it would be amazing. Okay, And all right, seventeen.
Speaker 1: I believe my double check changes my views on weapons completely.
Speaker 7: I'm willing you know, it's fine if you want to
sunder it. I'm okay with that. It's a long sort.
It makes sense to me.
Speaker 1: It's way cooler if it's thundered.
Speaker 7: But yeah, yeah, let's do it.
Speaker 5: I'll do it.
Speaker 1: Is missed by the way. The seventeen Wow, holy shit. Okay,
I think there's also.
Speaker 2: The armor that this person is wearing seems to be
reinforced now with it looks to be the veins under
their skin, under that of their translucent putrid skin, seem
to have a texture to it that you can see
if you were to look.
Speaker 1: And maybe their arteries also seem to be textured, as
if like they are roots of some gnarled tree, or
their veins are now sort of vine like. Wow, as
their body is just reinforced in this potentially natural armor
underneath what they're wearing, giving them a large armiclass.
Speaker 9: Okay, then all I can do left this turn, since
I've already done the actions, is another one of these
twenty five hopefully hits him. Okay, cool that then I
can do the Lacuna revoke, which is that I take
six of his spell slots or whatever spell points.
Speaker 4: Have four attacks hold one.
Speaker 9: Yeah, because I've got extra attack and I attacked twice
because I've got hasted action right or no?
Speaker 4: I think what did we What did you decide on that?
Is it three or four?
Speaker 7: So us earlier and we said you can.
Speaker 1: Write and we'll look it up again. But I think
I think multi attack is take so when you're taking
the attack action, so you can do the two but.
Speaker 7: One spell and then two attacks.
Speaker 1: I think, but you critically failed your first role on
your first attack, which failed attacks.
Speaker 2: Critically failed attacks don't stop your chain of like doesn't
stop your action. No, no, but critically failed attacks need
to have something bad happen other than just missing automatically.
But we suentdered my weapon, right, Okay, great, then we'll
do that. Then we centered your weapon twice, it means okay,
then these two work. Okay, otherwise you're.
Speaker 1: Just automatically missing and then you have badass things that
happened criticals.
Speaker 9: But yeah, no, no, no, that's the fine. If you
would rather do something other than sunder the attack, I'm.
Speaker 7: Cool with that too.
Speaker 2: It's either you can have the choice. It's either sunder
the weapon or you don't make those two attacks. Those
two attacks don't hit, or.
Speaker 1: You get your weapons undered.
Speaker 9: As much as I would like to say those two
attacks don't hit and I don't get my weapons undered,
I think it's a lot more badass if the weapon
is sundered by this weird magical creature.
Speaker 1: So I'm going to go with the you with thundering
the weapon.
Speaker 7: Sundering the weapon, which is horrifying, but yeah, okay, I'm
going to do that, and then that's the end of
my turn.
Speaker 1: Well done. You're sundering the weapon.
Speaker 7: Mm hmmm. So now it's a D four instead of
a D eight before.
Speaker 1: Yep, we sentered it twice.
Speaker 7: Mm hmm.
Speaker 1: What was the deal I just made? Did I? Did
that make sense? If you sunder the weapon, you I
can make the other attack and make the other attacks yes,
which means so yes, so you wouldn't be the end
of your turn. You can now do that la kuna
revoke wanted.
Speaker 7: Yeah, so yeah, I will do that for the full five.
Speaker 1: I was like, wait a minute, that did makes sense?
Speaker 2: Okay, cool, so you will do You are going to
continue the rest of your action by sundering and do
the lacuna cool thing.
Speaker 1: So you've done the five thing. You get five spell
points back.
Speaker 7: Yep.
Speaker 1: Cool.
Speaker 7: They lose five and they.
Speaker 1: Lose five, got it? Thank you? Hey, sure, wacky wacky turn?
All right? Anything else?
Speaker 7: Yep, that's it for me.
Speaker 1: Okay, Smith, it is your turn. Okay, Smith is moving
into the screen, so don't have to move it perfectly.
Speaker 5: I am.
Speaker 4: I'm gonna try something stupid.
Speaker 1: Love it.
Speaker 8: I'm gonna rush up to this guy that's attacking vor
Asia since I'm hasted. This is sixty feet.
Speaker 4: Of movement, and.
Speaker 8: I'm going to grab them and try and turn them
around to face me.
Speaker 1: Okay, would probably be an athletics.
Speaker 8: Yeah, and then I'm basically going to try and see
if I can get them to return to sanity.
Speaker 1: Talk them down.
Speaker 4: Yeah, all right, an athletics.
Speaker 1: Check athletics please as you okay, go to do a
wacky grapple.
Speaker 8: I'm gonna use a flashy genius. Let's make that at seventeen.
Speaker 1: Yeah, I think he's distracted. As you turn him around.
Speaker 4: Okay, turn him around.
Speaker 5: He say, listen to me, soldier.
Speaker 1: They did this to you.
Speaker 15: Don't let them win. This is what we're fighting against.
They change all that they touch. Don't give in.
Speaker 4: That's what we did before. I don't want to kill
another one. Don't make me.
Speaker 1: Okay, make me persuasion or intimidation.
Speaker 8: I'm better at intimidation, but I think I'm trying to persuade.
Speaker 1: Yeah, you don't want to scare him out of it. Yeah,
unless you're doing like a drill sergeant type thing. I
guess could be argued that it can work.
Speaker 4: But this is a zero bonus here we go.
Speaker 1: Okay, you have advantage.
Speaker 4: It's good.
Speaker 8: That the sixth Okay, well, another flashy genius.
Speaker 4: Okay, seventeen.
Speaker 1: Seventeen. I think there is a there's a face of
confusion for a moment, and it sort of stops. The
face softens on this futred now swollen parts of their
body like their are parts of their face like blistered
pockets under several layers of the skin. As I sort
of like look over at you, sort.
Speaker 4: Of like.
Speaker 1: The sugar water the bug creature guy from m I
from Men in Black, as he sort of turns and
looks at you. Yeah, and his face softens for a moment,
and then the gums are blackened the teeth are exposed as.
Speaker 2: A look of menace. Uh shines back at you and
they say something, but it is guttural and hard to
hard to make out, as if it like it's trying
to speak, but it's choking on its words from some
sort of swelling or something inside of its throat.
Speaker 1: It doesn't seem like it was effective.
Speaker 8: Oh look, sort of just a bit empty. Sorry to
find your name.
Speaker 1: M h uh anything else on your turn?
Speaker 4: I feel like that probably takes my whole turn, Okay.
Speaker 1: Then he raises his sword and ghost tries to swipe
strike at you Smith in reaction to your persuasion, he
has multi attack and that is twenty.
Speaker 8: I clap my hands together right in his face and
just probably push him back a little bit with the
shield that forms around me.
Speaker 1: Uh cool, that's scary, awesome, that is.
Speaker 4: Is It's gonna make my ac bring it four, I think,
mm hmm yeah, okay, and then.
Speaker 1: It's gonna be pretty easy.
Speaker 5: This is a.
Speaker 1: Lane just moves over towards jet down here. Oh okay,
that's just sort of what happens. Yeah, lane, it comes
to attack you. Uh. And then Stidy six is turned.
Oh my golly, Sady six is going to move to here? Wow?
Uh and large like the these two branches, these large
naral branches something to come together and vines for their
their branches for fingers sort of wrap around each other.
Speaker 8: And sorry, sorry to interject. I rolled my arcana. Check
for my shield. I got on that twenty that's pretty cool.
Speaker 1: What the fuck does that do? All right? So can
you're it's not gonna be a reaction. Your shield is
now you're a C for the rest of the cup.
Speaker 7: Holy shit, that's awesome.
Speaker 1: How's that?
Speaker 5: Is that cool?
Speaker 1: What is it? Twenty three? Is here?
Speaker 4: Twenty four four?
Speaker 1: Okay?
Speaker 2: So you and just sort of I think, as you
like your lego of your hands, the reverberation or like
maybe like a bubble falling like that webbing or that
membrane of bubble, sort of just sort of as you
let go, it sort of drapes onto you, and the
spell wind doesn't seem to dissipate as it sort of
hugs onto your armor.
Speaker 1: As you are now at full shielded for the rest
of big combat, which.
Speaker 2: You may need because right now a large knotted hand
of these large mangled fists are.
Speaker 8: Gonna Can I can I say that the shield has
a slight reflection so they can see themselves in the shield.
Speaker 1: Of course you can. Yeah, that's dope. Hell yeah, as yeah,
it's got this.
Speaker 7: I see what you're doing.
Speaker 1: Whack, it's got this machine onto the onto the membrane
of whatever, this arcane breeze.
Speaker 2: That is sticking to your your shield. Stety six is
going to strike down here. I need both you and
var should to make me dexterity saves.
Speaker 5: Yep, because he missed.
Speaker 7: Oh I got sucked.
Speaker 1: Okay, you both take two strikes of these fists.
Speaker 2: They miss Unfortunately they miss this guy, but they land
next to and hit you both for.
Speaker 1: It was this was the damage.
Speaker 7: By my haste, No, because I still have to do
a check for that right.
Speaker 1: Fifteen damage.
Speaker 7: I just need to check this cloak and make sure
they don't get disadvent or I get you.
Speaker 1: Know, hold on one second, it would be on an attack.
But yeah, but this is an attack targeting it's not
targeting you. It's the okay, I mean, but doubtedly, yeah,
it would make sense.
Speaker 8: But oh we get advantage on deck saves because these
sweet Yeah, it doesn't matter. I still a world to
fucking twelve.
Speaker 1: Yeah, it's fifteen bludgeonings, which I rolled pretty low for that.
Speaker 2: Nice too, and yep and then uh yeah, and then Varsia,
you're able to see it coming, you step out of
the way or you know what, you don't step out
of the way.
Speaker 1: It actually you do.
Speaker 2: I just parry it, sure as you parry this large
branchfoil as.
Speaker 1: A Yeah, so you take fifteen and that is that jetted?
Is you turn?
Speaker 10: Okay?
Speaker 5: Oh?
Speaker 1: And I think I moved yet I did?
Speaker 10: Yes? So who is hostile? Is side six on our side?
Speaker 1: Don't know?
Speaker 10: It's hard to test, too hard to tell.
Speaker 1: I think.
Speaker 2: Okay, if you're actively listening next to Tie, you would
say that you would think that he is probably good.
Speaker 1: But narratively, what just happened was he missed that guy
and then hit He went to strike and then missed
and then hit. Both Varsha and Smith but from Jet's
point of view, it's probably hard to tell right now.
Speaker 9: Okay, he just thinks all humans are bad right now,
which I would definitely understand.
Speaker 11: It is quite possible. Okay, Oh jeez, what do I do?
I will So Smith is there? Vasha is there? I
have all these Who is hot the most?
Speaker 10: Right now? Who has taken damaged? Vasha? Yes?
Speaker 1: No, was just taking no damage yet? Smith Smith Lane,
I think has taken the most.
Speaker 10: Okay, I am going to see if I can move.
Speaker 11: I'll go here, and I guess I'll try and catapult
this guy in the face with a level three catapult.
Speaker 1: Shit. Shotgun Hand called it something cool last week. I
don't remember what it was, all right, cool?
Speaker 7: Are you sure it wasn't Shotgunhand?
Speaker 1: Maybe maybe there wasn't. And I'm pretty sure was something
some sort of pun last week. But I'll have to
check the VOD right now, all right, So go.
Speaker 8: Ahead, I have to make a deck save shotgunlet or
some shot con shut shotgun lit shot.
Speaker 1: Twelve. Okay, that's it.
Speaker 11: I failed, h So where they fail, they are going
to now take five D eight blutching damage.
Speaker 1: Cool?
Speaker 10: This is a hoons sex or at this guy in
the center.
Speaker 1: Of course, if I made it would have hit s sex. Yes.
Speaker 11: The idea was that if I missed, I would you know, like,
I assume we're trying to you know what doing Pokemon rules. Yes,
so I'm lowering his hell so you can try and
catch him because they're trying to convert him or something.
Speaker 1: It's exactly it. Yeah, six is just a big Pokemon.
You've figured out spell Wind. That's that's the story.
Speaker 8: Okay, so you do a bunch of ford is trying
to acknowledge that he has in fact seen Pokemon.
Speaker 1: I've seen an anime? Does that count as an anime?
It is all right now it doesn't. Yeah, that news.
Speaker 11: So our friend in the center gets twenty two points
of blutching damage.
Speaker 1: Twenty two okay, thank you, I am, I am.
Speaker 10: I still hate it. Then I woke up and I
woke up and I stab him in the face with fifteen.
I assume that.
Speaker 4: Miss ship.
Speaker 1: Missus.
Speaker 10: Yeah yeah, So then I step back again.
Speaker 4: Okay, you don't take any type of opportunity.
Speaker 11: Oh yes, I no longer have my blazing feet, so
I would take attack of opportunity. I let him meet
somebody and maybe at the same time remove his reaction.
Actually not the last one in the turnod of mind. Whatever,
step back anyway, missus. Okay, you know it hits some fourteen.
Speaker 9: Okay, uh wait wait wait wait wait wait wait where
are you moved right now?
Speaker 5: Yeah?
Speaker 7: Yeah, don't move, don't move away. I would grab you.
I would stop you from moving away.
Speaker 4: It doesn't you wouldn't hit you.
Speaker 10: Oh okay, okay, I'm so fast, so so so fast,
I can't even grab you.
Speaker 1: Okay.
Speaker 8: Cool.
Speaker 4: Haste is what plus two, Daisy? Oh yeah, plus two?
Speaker 10: So I am the wind.
Speaker 1: Haste is great, your a.
Speaker 7: I've totally not been calculating.
Speaker 1: That at all. To be fair, it doesn't matter.
Speaker 4: There was spell wind.
Speaker 8: There was spell wind bullshit that made it cast on everybody.
Speaker 4: So normally it's this incredibly broken true.
Speaker 1: Yeah, and I thought that I'd be able to hit
Varsha at least once.
Speaker 2: But oopsie, Daisy, he's kind of a cloak of displacement,
which I gave her.
Speaker 1: All right, cool, oopsie, all right, and you did stuff. Okay, great,
they're all dead, perfect tie.
Speaker 9: It's your turn in trouble now, though, because the guy
you've put in front of me isn't you know his
ac is really high and I have a one D
four sword now, so yeah, be fun.
Speaker 8: Yeah, don't worry about that. I think tys bro.
Speaker 2: Those are you watching, going well trying episode gonna be
only combat. Yeah, it's all like right before today, mentally
it was like, I have to prepare for this wacky combat.
Speaker 5: I'm gonna use the cluck quork amulet, okay, and I
don't remember what that does. Gives me a guaranteed ten
making this attack on nineteen okay, which it was anyway,
that's weird.
Speaker 1: It was all right, and you're shooting.
Speaker 5: This is not going to sleep well yeah.
Speaker 1: Oh Jesus, okay, as you do, you do hit him
that hits for the nineteen.
Speaker 5: With an extra nineteen pacing. That's freaking on top. So
that's twenty six.
Speaker 1: All right, there's another arrow sails in twenty six?
Speaker 5: Is he still alive? Pull, I'll fire another one.
Speaker 1: As an arrow sticks into I think his shoulder as
he is still probably striking at you smith.
Speaker 2: You just there's an raw that sort of sticks his
reaction and a trail of black blood starts to seep
from the wound.
Speaker 5: Another arrow for twelve more damage.
Speaker 1: Okay, still alive there's anything whacky weird you want to do?
Speaker 5: Fire another one in him, another eight, piercing.
Speaker 1: Anything else.
Speaker 5: He's still alive.
Speaker 4: He doesn't really take that much damage.
Speaker 1: Yeah, everyone else magaimum.
Speaker 7: No, I didn't hit him at all.
Speaker 5: I can do this with disadvantage. Okay, I think that
move makes.
Speaker 7: Don't critically hit and hit one of us.
Speaker 5: We get most we don't get.
Speaker 10: Your speed is doubled. So you moved to feet you
have thirty more?
Speaker 5: Speed is doubled.
Speaker 10: Yes, with haste.
Speaker 5: Oh dude, I'll move ten more.
Speaker 1: Spell happened to you all.
Speaker 4: Just to be clear on the speed, you only get
it once.
Speaker 8: So speed is thirty one sixty, and then if you
were to dash, it would be thinking just another thirty.
I don't think you get like another sixty.
Speaker 5: That's what I'm asking.
Speaker 10: You don't want that rules with dash, it doubles your
total speed.
Speaker 5: I'm not using dash.
Speaker 10: That's why my tabacca is so broken in oracles?
Speaker 5: Rest, were you answering as if I was using dash?
Speaker 16: No, So my speed is what your speed should be,
sixty with haste. Okay, let me throw this dagger and
try and kill him.
Speaker 5: Okay, twenty eight nine for nine wow.
Speaker 1: Wait nine, hold on, no, he's still not psych.
Speaker 5: Okay, hang on, I'll add a distracting strike to it.
The superiority die his face.
Speaker 2: I think a dagger slices and then disappears, and he
looks back at where it came from.
Speaker 5: Another seven and this is a distracting strike, and that
did hit.
Speaker 1: What does distracting strike do?
Speaker 5: It is that I can add this is the thing
that gives the next person to attack them advantage. But
I get to add an superiority die of damage to
do this round.
Speaker 7: Yeah, this is insane.
Speaker 5: Seven plus nineteen plus twelve plus eight plus nine plus seven.
Speaker 8: Twenty six thirty eight forty six fifty five.
Speaker 5: Almost wish I had my action set.
Speaker 1: Okay, a lot as you what was the last thing,
the last thing you striked with?
Speaker 5: Struggles are returning dagger sticks in him? And then okay
comes back to the sort of look over at you.
Speaker 1: Yeah sick, Okay, anything else?
Speaker 5: You know what's annoying? As I could have run up
and hit him with the swords. It would have been better.
Speaker 1: It was way cooler what you did here.
Speaker 5: I mean, yeah, I was running forward firing arrows legs style,
I think is what happened, and then I throw the
dagger and he's still standing.
Speaker 1: There, landing every shot by the way, which is sick.
Speaker 5: And then yeah, I'm still probably moving forward, but I'm
not mechanically going to move forward. I'll just end it then, yeah, yeah, yeah.
Speaker 1: That's fair.
Speaker 2: All right, Varsha, it's your turn. This guy he's facing
Smith now and now he's full of arrows from Tie.
You see Tie approaching. You also probably look over their
shoulder and see that jet has made their way over
here as well as a bullet of potion hit this
guy and explode it off of his armor. Like I said,
there was probably it's riddled with black blood dripping from
these wounds, the shards of glass that were blasted from
jets shot gauntlet. That's right, I think that's what it was.
Speaker 1: And then the arrows as well across its side in front.
Speaker 9: From How far do I have to back up for
magic not to be at disadvantage if I'm right next
to him?
Speaker 1: What magic?
Speaker 7: Just like if I'm going to cast a spell, it's
that disadvantage because I'm.
Speaker 1: Right next to the range.
Speaker 8: Yeah, it's only if it's a ranged attack.
Speaker 2: If you want to like a fireball, which is a
ranged attack or like the lance versus lance, which is
a range of one hundred and twenty feet.
Speaker 8: Well, so just to be clear, if you are rolling
a ranged attack, if you are making a ranged attack roll,
spell attack roll or a weapon attack roll, that is
the only time that that comes into place.
Speaker 9: Oh okay, So if it's a DC save for this person,
then they don't I don't have to move.
Speaker 7: Oh my god, that's so sick.
Speaker 1: Okay, you can. You can lance from here?
Speaker 7: Okay?
Speaker 5: Right?
Speaker 1: So man, I need an intelligence saving throw yep or
take seventy six?
Speaker 9: Yeah, just because it would be super dope to end
the fight this way. I don't even know if the
fight's ending because I think there's still one person left standing.
Speaker 7: Right.
Speaker 2: I can't believe how much times I've been rolling so poorly,
and they're not even ones, which would be cool because
I could do something cool about it.
Speaker 1: All three so I missed, So I take a bunch
of that.
Speaker 7: Wow, three net ones there. Nineteen. You're still alive? Yes, yes, wow, Okay.
Speaker 1: I'm coure somewhere. I'm probably resistant to something that I
completely forgot about. But either way, yeah, you're still alive.
Speaker 7: Oh good call. Can I change that into avoid damage.
Speaker 1: Ten of it? Uh, sure, as can of it to void.
It's one role yep.
Speaker 3: And he.
Speaker 2: Is a shuddering of void sort of erupts from the blade.
Now from from the psychic lance you erupt from.
Speaker 1: Your mind as a lance of void damage.
Speaker 5: And uh.
Speaker 10: I failed.
Speaker 1: So that's fun. And so now he is.
Speaker 7: So that means he has disadvantage on a.
Speaker 1: Bit on anyone he attacks.
Speaker 7: Okay, okay, but also on future saving throws or no,
I don't think so. Actually I think.
Speaker 9: Okay, well I'm going to go ahead and do I'm
going to use some spell points to change to go
ahead and cast uh a cantrip on this bonus action
here that isn't normally a.
Speaker 7: Bonus action.
Speaker 9: And cast sword burst. They have to make another save,
I believe. Hold on one second, it's a deck saving throw.
Speaker 1: Mm hmmm.
Speaker 2: You're using this is what you did last time I
got to I've got to break it down, so I
know you're using the meta magic yep.
Speaker 1: And the points are how many points do you have left?
All of them?
Speaker 9: I haven't used any using my place Oh yeah yeah yeah,
but last session I used six, but I got six
back just now or five back just now for you
got no, that's spell points, that's not sorcery points.
Speaker 4: Yeah.
Speaker 1: I was like, wait a minute, because you're.
Speaker 7: I've got one on my sheet right now, one last time.
Speaker 8: Yeah.
Speaker 9: So it would allow me to turn a cantrip into
a bonus action because it's a cantrip that amusing, not
a level one spell.
Speaker 7: So now I have none left.
Speaker 1: Okay, as you are using sword bursts versus cantrip. All right, cool, double.
Speaker 4: Spells can't do the double spells? He remember.
Speaker 7: Using sorcery point to do it?
Speaker 5: Yea, cool?
Speaker 1: This does what I'm going to make a six sexarity A.
It's dexterity succeeding. He c seventeen and guess who failed?
This guy?
Speaker 7: One sixth force damage five feet of you five damage?
Speaker 1: Hey hold on, I have to make one for set
of six as well, and he makes it, of course.
Speaker 10: How much damage?
Speaker 7: Five damage?
Speaker 1: Five? Okays, and he's still up by that. Your your
blades start worrying and you hear the of the armor.
Speaker 2: Uh this sort of like a fan hitting metal right
as these your sword burst starts to these blades of
arcane energy, uh start to circle around and then you
start to hear it tears into the metals. You start
to see sparks fly, and then you start to hear
as then it starts to the sound, starts to soften
as the blades are finding its purchase into flesh.
Speaker 1: As you cut this creature in half, wow, holy shit, ool,
and this creature just sort of slumps dead, putrid pile
of viscera, smells of awful, the rank smelling poisons just
sort of spill across the forest floor. Here just above
you is this aggravated upset sight of six. What that is?
Where we are going to end tonight's episode.
Speaker 5: I know it was all combat, but awesome.
Speaker 1: It was needed to happen, So we'll be right back that. Hi, everyone,
I think you could hear me. I don't know. Let
me know.
Speaker 4: There's another's musing hello, hello, Hello.
Speaker 1: But that was so much combat, so much things. You
all rolled really well and I rolled horribly.
Speaker 7: Yeah, and which means next time it's going to be
reversed and we're going to die.
Speaker 1: I want to sound I hope, so, I honestly I
just want like, I don't. It's not like I want
you to all die or lose, right, I don't want
you to. I don't want that to happen. I just
don't want it to be a cake walk, you know.
I wanted to be like, this guy has know what
he's doing. But that was sweet.
Speaker 2: It was really really well done. That haste was a
game changer. That stun was a game changer as well,
was also a game changer. There's a lot of cool
shit happened that round and or that fight, and everyone
did so well.
Speaker 1: It was so cool. So thanks everyone. That was whatever
episode this is.
Speaker 2: I think this one's actually sixty, I know in the
in the in the YouTube, I think that's take it. Okay, great,
never mind, never mind, forget I said anything, but thanks everyone.
Speaker 4: This was great.
Speaker 1: Next week we will see what happens.
Speaker 2: You all have a aggravated free an old friend of
yours that is sort of up and here you still
have to sort of figure out what to do with
this lay line and how we can utilize it.
Speaker 5: And also the four sworn space Marines that are going
to walk out because this is just the warm month exactly,
and I've used.
Speaker 7: All my used everything.
Speaker 5: Yeah, amongst yourselves, reach out.
Speaker 7: Varsia, you've now got a fucking bleed that does one
D four no spells, lap flow.
Speaker 8: I've only spent like sixuel plates.
Speaker 7: And now a big horrific monster comes up from the ground.
Speaker 8: Like I always make sure that it's like the I know,
I need to save mine because everybody else blows through everything, and.
Speaker 2: Varsia has been since the beginning. I'm gonna run in
and always that's always how it's been, So it makes
sense for.
Speaker 1: You to be like I should probably reserve. Yeah, but
around to talk about blah blah blah, yeah crazy, Let's go.
Speaker 9: Hello, Hi, I'm Peb. You can find me at Twitch
and Twitter at Pumpkinberry. I do stuff sometimes and then
I'm here on Tuesdays, damming Haymakers.
Speaker 7: My brain just shut off. M that's right, Like, yeah,
no idea, all.
Speaker 1: Right, thank you so much, You're great. This is great.
Everyone go follow Peeb.
Speaker 9: Yeah, this was awesome, very very cool. Wait wait before
you go, Brad, let me interrupt you.
Speaker 4: I'm so sorry just because it's fun. It is.
Speaker 7: It is fun, but also I feel like there's something
to be said. Court.
Speaker 9: I know you were saying, like, oh, I just didn't
want it to be a cakewalk, but you know, with
with where we are in the story and how much
everybody's gone through. There is something to be said about
presenting a combat where your players can feel like absolute badasses,
which is absolutely what happened here. So I thought it
was really cool before we get totally obliterated in an endgame.
Speaker 5: I do have.
Speaker 1: I did already start like endgame preps, and then I
was like, this is probably going to be really scary
and really hard.
Speaker 2: But now I have no idea if whatever I planned
is even going to be hard at all. So I'm
gonna have to turn it up and see what happens.
Speaker 1: Yeah, which will be fun. I think that'll be scary,
considering I was already scared. I was scared for this fight.
So anyway, let's see what happens. Brad, what's up?
Speaker 5: I will not be afraid. Um, that's fair here, that's true,
unless it's a bow rock maybe or something.
Speaker 1: Yeah.
Speaker 5: I don't stream on on Twitch or anything, so don't
bother trying to find my channel. But you can't sin
into a show that I run on Sundays, which is
called The Star Wars Rise of the Apprentice. It has
got mythematic in it, pumpkin Berry in it, and Orkish
in it, and maybe someone else is in it. Yeah,
hasn't got Wax Stephen in it or Meyer in it yet,
which is extremely important for you to acknowledge because that
is a unique selling point if you want to watch that.
The fourth episode is on Sunday. And this was great.
Speaker 4: I enjoyed it.
Speaker 5: I uh ty needed to do this kind of like bloodlusted, Yeah,
kill a bunch of people things, So it was it
was good to get that out of his system. If
he's probably not really Alvis system, but you know, get
some of it Olvis system, so it's good for human
that's what he's done. And he got some nutty ship
to one of them before he fucking ran his soul
through you Sla.
Speaker 10: Thank you, Brad.
Speaker 1: I was gonna I was gonna say something and now
I can't because nothing is serious as anyway, it doesn't matter.
Thank you Brad.
Speaker 8: Uh whack hi everybody. I why Stephen I played Smith
for you today. Thank you so much for joining us.
As always, it was fun doing the combat and.
Speaker 4: Trying to.
Speaker 8: Keep it all together. And we have a shill show
coming up on Friday. Yes, yes, it is a yeah
exactly it was. It's a very impromptu shill show because
it had to be. And yeah, if you've never seen
a shill show before. It helps us keep the lights
on here on table Story, and it's a lot of silly,
stupid fun. You basically pay us money to do stupid things,
and we play games and stuff. We've been playing a
board game this week and it should be it should
be a lot of fun, So come check it out.
That'll be Friday, four pm Eastern. I'm probably going to
be brain dead from Ashes Variador the day before, which
is on Thursday, four pm Eastern. And that's why I'm
doing a board game and not creating another D and
D game Friday, because I knew I wouldn't have the
brain power. So yeah, come check that out.
Speaker 10: Uh myer Hello, my name is Braid Wote.
Speaker 11: You can find me at Twitch dot d V forward
slash Brad Wote too, or at table story dot com
forward slash twat. I'm currently playing uh Phoenix right Ace
Attorney the trilogy and.
Speaker 5: It's objection, No, you're not You're Maya. I know who
you are. God, Brad, Brad.
Speaker 1: Left so you could quickly get over to your your
studio and interrupt your shadow. I now window Yeah exactly
tells me that wasn't Brad's hand.
Speaker 11: Yes, the Lighting Year is a bit off Twitch before
lashmyo here on table story on Tuesday's, Wednesdays and Thursdays
at the usual time for all the stuff, or on
Friday for the Shield Show.
Speaker 10: Looking forward to seeing you guys there. It's been a
lot of fun. Thank you for watching. Until next time.
It's mythmatic.
Speaker 1: Hey it's me Chord. I changed the thing the name
on my thing and I get to do a shout
out with all my friends here. Hi, everybody, I'm Cord.
You can follow me Twitch dot tv slash Chord. I
got my name as my name, So wait a minute.
Speaker 8: Your name is Chord and you got Chord on Twitch.
Speaker 1: That's crazy Chord.
Speaker 10: Do you own Discord?
Speaker 1: All right? Well that was that was discord shout out.
Be well everyone see thank you for watching and stuff.
Hie follow