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Speaker 1: Right. Hey everybody, It's Tuesday, April fifteenth, twenty twenty five.

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Welcome to the Giant BombCast, Episode eight hundred and eighty six.

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I'm your host jan Oh Shoa somehow figured out how

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to do my taxes last minute. Happy tax Day to

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those who celebrate, and if you followed for an extension'll

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see you in October. Joining us as always co captain

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of the ship. And he's handling all the books today.

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Speaker 2: Jeff Crey. I've downloaded turbo texts and I don't know

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what any of this shit is.

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Speaker 1: Uh, Dan Record, I'm gonna ask you if I have

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a file for tips or whatever for any of those

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venmos that people sent me.

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Speaker 2: Uh.

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Speaker 1: Probably not.

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Speaker 3: That's probably like a friends and family type situation. And

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maybe don't ask me. Because I got a letter yesterday.

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I think I might be getting audited.

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Speaker 1: Speaking about auditing, we got the bad Boy Games Media

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and game Financing, mister Minatti.

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Speaker 2: Oh, I'd be so scared if I was getting on,

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But that's because you're you. Dan's gonna come out with

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more money. Like when he's done getting on, let.

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Speaker 3: Me call clarify because I don't think it's a problem,

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and you tell me if you think this is a problem.

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So my taxes are very complicated because there are a

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bunch of stuff going on, and one of them is

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fire Escape and we have the LLC that's in Delaware,

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and so I got a letter from Delaware yesterday being like, hey,

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we're kind of holding on to your thing until we're

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just kind of looking at some stuff. I'm what does

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that mean? So I got a hold of the ladies

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do my taxes, and they're a company that's like a

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tax firm tax and the Yeah, they've done a great

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job with it, and I just I give them the forms.

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So like when I get the ten ninety nine from

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my fire Escape, I give it to them. They file

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all the stuff I pay them, and so like should

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all be there's no weirdness going on there, And they're like, oh,

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it's not really an audit. They're just reviewing it. But like,

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let us know if you hear anything else from that, it's.

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Speaker 2: You know, if it's Delaware. Did you get a letter

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from the I R S Or from the state of Delaware.

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Speaker 1: I think it was the state of Delaware.

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Speaker 2: You're fine, Delaware thing.

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Speaker 3: I'm not like doing weird write offs or anything.

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Speaker 4: It's like I've been nervous just because like when I

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do my taxes right now, I'm doing the laziest way possible,

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where taxually nine has this thing right basically just upload

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a bunch of documents and I fill out a couple

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of forms and then they just they do it. And

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I don't think it's the most efficient way, but it's

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sure is the easiest.

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Speaker 2: Uh So I like doing that.

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Speaker 4: But it's also like I don't know if I really

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have anybody in my corner over there, it's gonna come

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and help me out too much if I suddenly get audited.

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Speaker 1: Yeah, I my I kind of have a tax person

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and he called me this Sunday and he's an old, old,

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old Filipino man. That is the most remugeny person i world.

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Speaker 2: I wanted to do my taxes.

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Speaker 1: Just give me twenty thirty years, greb uh. And he

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just calls me and he goes, I know you haven't

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filed for of your taxes yet, Dracula.

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Speaker 5: I didn't want to do a Filipino accent, so I

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think I did a no SA.

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Speaker 2: File your taxes.

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Speaker 4: I am just picturing the Filipino version of like that

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old guy with the cigar who calls Homer about like

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his stock and the power put.

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Speaker 1: Yeah, it's pretty much him and I. I he told me,

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just drop up your envelope your W twos in the

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male books, and then I did, and then he like

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he stumbles out of there like that he was expecting

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me and waiting for me the whole day. And then

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I go like, hey, thanks for doing this, blah blah blah,

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I'll see you next year. And he does this every

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single year, and I tell him. I try and be

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jovial a joke with him, Hey, like i'll see you

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next year, thanks for doing my taxes, and he just

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always goes if I live that long, I like it,

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like that energy, I.

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Speaker 2: Mean, all the things of him, like predicting you coming.

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He does sound like Gary Oldman in uh Stove Stroke

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Broker Stoker. I always puss up the brand part and

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then the stroker comes out and I'm like, no, it's

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Stoker brand Stroker to come out, not bad. No, you

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never want that. You want to keep that hidden away.

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But it sounds like Gary Oldman in that movie.

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Speaker 3: Yeah, that's a good movie. I don't know if you've

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seen it recently. It's like weird in a super fun way,

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because it's like.

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Speaker 2: In that weird period where where they're like, uh, special effects,

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like you could go in any direction, but they're like,

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we're just gonna do it cheap on a like on

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a stage, and it has this ethereal awesome matte paintings.

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Speaker 1: And stuff like really fucking cool stuff. It's awesome. He

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his den area that I've been in a couple of times.

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It's the most confusing before no no, no, no, no,

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my tax guy. Okay, I haven't been a Draculas in

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a minute. I don't know what he's up to, because

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you know, sometimes we need to enter someone's domain. You

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you can kind of tell what they're into sometimes where

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they lean politically and kind.

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Speaker 2: Of walking to dance house and know what he's all about.

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That seems far fetched certain rooms because like, okay, he'll

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have he has like a lot.

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Speaker 1: Of American flags everywhere, and I understand, like, hey, you

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know you're proud to be an American you immigrated here.

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I get that. Uh. And then like he'll have some

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like uh he has like a framed Giants jersey that's

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signed by like the World Series team, and then he

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has a picture of Obama and then he has like

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uh you know, maybe some uh firearms displayed and then

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like a stuffed head somewhere. I'm like, I don't know

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where you go, man, I don't know.

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Speaker 4: Sure, yeah, yeah, I can't tell you all about my

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worry today.

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Speaker 1: Yeah please.

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Speaker 2: I was at the Zoo this past weekend. Uh.

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Speaker 1: And I didn't mean to laugh.

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Speaker 2: Yeah, come on, no, it was my series. Aren't you

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at the zoo every day you're there?

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Speaker 1: Yeah?

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Speaker 2: I got, I got.

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Speaker 4: I did get one Gorilla's joke from my brother when

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I was standing by that exhibit, and that was great.

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Speaker 1: Uh.

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Speaker 2: But they had a like a silent auction. It was

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like a form auction.

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Speaker 4: This had all these items and you just like write

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your name on like the next bit and you put

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your contact information. I was at first I saw this

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Lord of the Rings thing. It was like a photo

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of Gallam Zoo Bam and Frodo.

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Speaker 1: Yeah.

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Speaker 4: It's like most of it was like Pittsburgh Sports parapher Newly.

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Speaker 2: I was like, okay, Pittsburgh, No, absolutely not. They're from

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the Shire.

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Speaker 1: Subdivision or something. Yeah.

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Speaker 4: So I'm like, oh, well, okay, I'll put my name

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on this thing. So like I was like the new

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highest bidder for this sign thing of uh, you know,

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Elijah Wood.

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Speaker 2: And and Rudy what's his face? I was like what,

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But then like I didn't even notice they have one.

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Speaker 4: It's like a cloth screenshot of Mike Tyson's punch out

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signed by Mike Tyson.

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Speaker 2: I was like, well, I got to put my name

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on this.

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Speaker 4: And then like only after I like put eight the paper,

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I'm like, we'll be nice to win one of those.

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Speaker 2: I don't know if I want to win both of

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them because they are kind of expensive.

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Speaker 4: So now I'm like looking at my email all day

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seeing if I get emailed by the Zoo to tell

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me if I have to like go and pay them

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a bunch of money for a signed to do dads.

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Speaker 1: Did you win? Wait?

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Speaker 3: So you don't know, but.

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Speaker 4: I was winning bids and they weren't getting like a

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ton of bids, and it was basically one day with

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the auction. So it's one of these things where it's

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like if I win, that's kind of cool. I think

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ideally I would just win one of them. That would

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make me happy if I want to.

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Speaker 2: That's too much winning. I'm tired of winning. If I

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won zero, then it's like, well, this is bullshit while

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I am I not a winner? So is it Mario

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referee going tko and Mike Tyson flexing his arm? Is it?

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What does it look like?

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Speaker 3: I took a picture he signed a million of these things?

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Speaker 2: Yeah, because I'm like, I'm looking on seven five seven

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sports Collectibles and it's got this thing right here and

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it's two nine on this website.

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Speaker 4: Yes, that's exactly what it is. This is Mike Tyson

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is waying for your challenge on the bottom. I think so, yeah, yeah,

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that's exactly what it is.

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Speaker 2: Now.

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Speaker 4: My bit I think was around there. I'll say that

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it's like I was getting some deal on it or anything.

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Speaker 1: Cool.

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Speaker 4: Yeah, It's like I feel like that's the thing, Like

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the prices weren't so so cheap that it's like, well,

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I'm getting a deal here. I could just go and

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buy this thing on this site. This looks a little

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different than mine, jefft basically okay, okay.

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Speaker 3: Yeah, they all kind of look like that, and I'm

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slightly different. Yeah, did you get a teleprompter?

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Speaker 2: What do you mean? Why would you ask? That's a

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very weird question.

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Speaker 3: The unbroken eye contact and also that slight haze that

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happens when it's the cameras looking through a screen with

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stuff on.

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Speaker 2: Yeah. Also, yeah, I think I need to like turn

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down the brightness on it because it's creating out full screen.

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Speaker 3: Did and so you get any any of the borders

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or anything the white stuff, it will cause that haze.

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But yeah, I noticed the eye contacts like, oh, I

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think you gotta telegraph.

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Speaker 2: Yeah, Jean Luke said it to me, actually shout outs

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to them. It was I'm like, oh, yeah, that'll be

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good for like the social stuff when I'm doing game

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breaking news. So yeah, I got you all on a

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little box over there. Hi, fellas, Hi, get me out

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of here. That's what it looks like if you're like

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a little camera prison.

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Speaker 1: Uh camera prison.

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Speaker 2: Yeah.

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Speaker 1: Before we get into games, I was helping my partner

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out with like a school event and then somehow, for

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whatever reason, they had a Bay Area legend perform a

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song event. No, not not Rakishi, no for my fellow

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bedestrians out there. For whatever reason, the the o tour

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behind the song I got grapes Nump n Ump Filipino. Dude.

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It's actually a banger of a track. Y'all should go

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listen to it. Uh was backstage and I was talking

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to him and like I was just telling him like

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yo nump, thank you for like representation, thank you for

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like representing the bay. And then he he he like

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DAPs me up and then he just goes yoh, yadaa mean,

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and then I just yelled back at him, yadaa mean.

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Speaker 5: We were just stuck there for like a solid minute

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and a half, just like redapping each other up and

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yelling yatata mean at each other, and it was I

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just felt like we were like charging something up.

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Speaker 1: We were about to do like a fusion dance or something.

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Speaker 2: Like rubbing a balloon on your hair, like you're really

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just exchanging energy. Sure exactly.

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Speaker 1: Oh it's just so good. And I feel like Nick

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before GB at Night, before every segment grub. We're just

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gonna do that and I'm not gonna count you down anymore,

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all right, Yeah.

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Speaker 2: No, I don't need that. I need I need to

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be a mean exactly.

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Speaker 1: I'm gonna keep We're gonna I'm gonna go down the

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line of guests on the couch. I'm gonna dap them up,

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like I can't wait to dap up Jason Schreyer and

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go yat at a mean and then we're gonna keep

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going and it's gonna escalate, and then it's gonna get

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to you grub and then after the last yat ata mean,

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we're gonna go up right, But.

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Speaker 3: I want that couch to be Jason Schreier and Jacob Fattu.

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Speaker 2: Spencer.

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Speaker 1: You imagine we go to a gaming event and like

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we're taking a demo, Jason Schreyer walks into the room

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and then he just looks at you. You got three minutes.

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He just brings out the three minute warning again.

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Speaker 3: But Jacob, anyway, we got Drew Scalen on a couch

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with Samoa Joe.

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Speaker 1: Everything died? No, uh uh us? Chat?

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Speaker 3: Hello, chat, I Hi, we can vamp, we can vamp.

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Speaker 2: Yeah, I don't think the stream died.

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Speaker 1: Yeah, you can still hear everything died. Let's see.

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Speaker 2: Yeah, I think that was an exaggeration.

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Speaker 1: Oh good, here here us We're still here.

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Speaker 3: Now, okay, the chat's here. I'm gonna say a number,

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all right, uh ten ten ten, ten, all right, so

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chat if I see tens, I know you can actually

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see us, but there's a delay, so we'll see now.

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Speaker 1: Yeah, come on, all right, tens.

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Speaker 2: Okay, great, all right, Well this is awkwards. We're waiting.

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Speaker 4: We were we were waiting for the transition to games.

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I don't know what the hell I can vamp about

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right now. You want to hear more about the zoo? Yeah,

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what was your favorite animal? There was a sea otter

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who you know how they do sometimes do cart wills

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in the I was.

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Speaker 2: Gonna interrupted be like that's so boring, but now I'm

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actually shootings.

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Speaker 4: Was eating his own ass like he was just going

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to town on a place of spaghetti or something like,

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and he was doing he was like eating it. And

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then everyone saw he do the cartwheel on the water

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because he's just like looks like a tire and.

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Speaker 2: He's just munching. He's just mudgeing.

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Speaker 4: And like me and all the kids, all the thoughts

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are just staring at this this sea hotter just.

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Speaker 2: Eating his ass like a man on a miss ship.

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I couldn't stop. Look, he just kept calling. I was like,

280
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I think you got it, buddy. He's like, no, this

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is more to do. There's more to eat in there,

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just calling. I took I was like, I guess I

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got to take a videos. I took a video.

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Speaker 5: Share.

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Speaker 2: I'll send you guys the video, please.

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Speaker 4: I need just eating his ass in the water and

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doing flips and kidding.

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Speaker 1: I was like a good time.

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Speaker 2: I'm still I'm still a little hung up on like

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a plate of spaghetti without utensil. Was just burying his

291
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face in there like there, oh sa.

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Speaker 3: It was something from chat chat says Mike is weirder

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than Dan.

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Speaker 4: Okay, I'm just reporting back.

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Speaker 2: I'm just the man on the seat. He's just reporting

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the facts, all right. I would have also been like, hum,

297
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that's quite a while now. My cat eats his butt

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all the time. But it was it like that's work.

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I could tell that he's doing this for work. He

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doesn't really want to be doing it.

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Speaker 4: Cute cat, Hey, jack cat, that's boss.

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Speaker 2: Boss is a good name. That's boss.

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Speaker 3: He's got his job to funk for two years and

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now he's getting neutered and retiring at my house.

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Speaker 1: Uh my dog my Dogsler broke Sorry for that games,

306
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let's talk about him.

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Speaker 3: Godler sound great?

308
00:14:58,919 --> 00:15:02,960
Speaker 1: I updated the other what Jesus Christ ship that happens

309
00:15:03,000 --> 00:15:07,080
when I leave for a second. What Mike was talking

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about all of it?

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Speaker 2: Oh good?

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Speaker 1: I felt like I was trapped in a glass camera

313
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box Yester, just please stop him all right, speaking about

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eating ass, I.

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Speaker 3: Oh, you got that room of blueprints?

316
00:15:26,919 --> 00:15:33,919
Speaker 1: Yes, let me tell you there were a different set

317
00:15:33,919 --> 00:15:37,480
of prints in that room before we hit to Blue

318
00:15:37,519 --> 00:15:39,960
Prince Talk. I just wanted to say that I've been

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00:15:39,960 --> 00:15:43,879
playing a lot of a board game called Settlers of Catan.

320
00:15:44,000 --> 00:15:45,639
I don't know if it's good.

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Speaker 2: Played in a while, but I like that game quite

322
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a bit.

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Speaker 1: I have nothing new to say about Settlers of Tan

324
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except I.

325
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Speaker 2: Felt in there. I'm sorry watching the video of the otter. Now,

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I'm sorry.

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Speaker 4: And that was like after watching this guy for three

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men and I said he was doing flips and stuff.

329
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Speaker 2: Sorry, sorry, chan.

330
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Speaker 1: No, I just felled out a rabbit hole, a very

331
00:16:06,120 --> 00:16:12,360
different hole than Mike is talking about. Of people planning

332
00:16:12,519 --> 00:16:18,480
and doing speed and like competitive catan, and it is

333
00:16:18,799 --> 00:16:23,399
absolutely bad shit because like people have gigantic breakdowns of like,

334
00:16:23,559 --> 00:16:26,519
all right, if you ever have like the planes next

335
00:16:26,519 --> 00:16:29,600
to a mountain, no matter what the dice roll is,

336
00:16:29,639 --> 00:16:33,159
you want to position here and like your first settlement

337
00:16:33,279 --> 00:16:36,519
or whatever, that's just a dummy settlement. You're using block

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off people.

339
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Speaker 2: It's been game theory optimized, like poker or whatever.

340
00:16:40,759 --> 00:16:44,960
Speaker 1: Oh yeah, Like there was someone talking about like you

341
00:16:45,000 --> 00:16:47,320
have to be very bullish with one of your settlements,

342
00:16:47,360 --> 00:16:50,960
and like you just never you just build the road.

343
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It doesn't even matter if you're going for longest road.

344
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You're just trying to get people off. And like just

345
00:16:56,519 --> 00:17:01,360
the the gusto that some of these A Tanner's are

346
00:17:01,480 --> 00:17:03,600
talking about and how they're talking about it, it just

347
00:17:03,600 --> 00:17:06,880
makes me think, I don't actually want to play anything

348
00:17:07,000 --> 00:17:09,319
with you. It seems too serious.

349
00:17:09,400 --> 00:17:11,480
Speaker 3: Yeah, I just like messing around when I'm playing games

350
00:17:11,519 --> 00:17:14,079
for fun, especially the tabletop games.

351
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Speaker 2: That's like, I mean, I get everyone's got their scene,

352
00:17:17,359 --> 00:17:19,279
but that's definitely like a space I would only ever

353
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want to be like, I am playing this with friends

354
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and or family for a night and then I probably

355
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will never think about it again. That's I know. Some

356
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people it's like their whole thing though, so you know,

357
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no shade to them.

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Speaker 1: Do you.

359
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Speaker 3: Do you two ever ever play Carcasson.

360
00:17:32,839 --> 00:17:35,799
Speaker 2: Yeah, that's around the same time as I was playing Katon.

361
00:17:35,960 --> 00:17:37,039
Speaker 1: Yeah, because the XPLA.

362
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Speaker 3: That's how I got introduced to Sure I got I

363
00:17:39,799 --> 00:17:41,640
got an email today about a game coming out that

364
00:17:41,799 --> 00:17:45,960
just I'm very very intrigued by this. Apparently it's Tetris

365
00:17:46,000 --> 00:17:50,440
meets carcassone. H this game is a drop it drop Duchy,

366
00:17:50,559 --> 00:17:53,240
drop Ducci. I'm just looking at It's got a cool

367
00:17:53,359 --> 00:17:56,759
art style, and it's uh, this is suddenly on my radar.

368
00:17:57,039 --> 00:18:00,720
It's yeah, it's just like a deck builder Tetris Carson game.

369
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Speaker 1: And that sounds real good to me.

370
00:18:02,640 --> 00:18:04,519
Speaker 2: That sounds interesting for sure. I would like that.

371
00:18:04,799 --> 00:18:10,000
Speaker 1: Yes, speaking about decks. Later today, Jake Decker and I

372
00:18:10,480 --> 00:18:14,519
and maybe some other folks will be uh participating and

373
00:18:14,599 --> 00:18:19,559
opening some some good old magic the Gathering packs, oh dear.

374
00:18:20,720 --> 00:18:23,640
And then yes, the fine folks at Wizards of the

375
00:18:23,680 --> 00:18:29,480
Coast sent over some darker dragon Storm booster boxes and

376
00:18:29,519 --> 00:18:33,119
a Commander deck. You know, we we uh hung out

377
00:18:33,160 --> 00:18:36,400
a little bit with a kind of funny gang last week.

378
00:18:36,960 --> 00:18:39,759
I feel like I might just barge in there in

379
00:18:39,960 --> 00:18:42,720
just like play, just set up a tabletop mat of

380
00:18:43,440 --> 00:18:46,079
a deck, Matt and just just play with snow bike,

381
00:18:46,160 --> 00:18:46,880
mic and blessing.

382
00:18:47,480 --> 00:18:50,119
Speaker 2: Yeah, just attack them with magic yeah yeah.

383
00:18:51,640 --> 00:18:54,519
Speaker 1: To their spot. Oh yeah, I could just roll downhill.

384
00:18:54,960 --> 00:18:59,480
Speaker 2: Okay, glad he did that packspanel just like god some

385
00:18:59,519 --> 00:19:02,200
summer ste Oh my god, I don't think I've recovered.

386
00:19:02,240 --> 00:19:04,359
Speaker 1: I think that's what what did it for me? Yeah,

387
00:19:04,920 --> 00:19:08,119
probably that I haven't gotten the chance to play too

388
00:19:08,200 --> 00:19:13,160
many other things, but I did play a bunch of

389
00:19:13,480 --> 00:19:16,039
blue prints, And as I understand it, and I've heard

390
00:19:16,160 --> 00:19:18,279
from y'all, I think you guys like it.

391
00:19:19,240 --> 00:19:23,079
Speaker 2: Yeah, let let's talk about this real quick. The backlash

392
00:19:23,200 --> 00:19:24,279
is surprising to you guys at all.

393
00:19:24,759 --> 00:19:27,759
Speaker 3: I'm kind of confused by it. What's the deal? What

394
00:19:27,799 --> 00:19:28,599
are people mad about?

395
00:19:28,640 --> 00:19:30,680
Speaker 2: I mean, you know it's got it's like mixed on

396
00:19:30,759 --> 00:19:33,559
Steam or whatever, or like, are mostly good, It's in

397
00:19:33,599 --> 00:19:38,119
that range. My thing is when people are talking about

398
00:19:38,160 --> 00:19:41,720
their complaints, I get it, but at a certain point,

399
00:19:41,720 --> 00:19:44,240
we're just talking about a completely different game, like your

400
00:19:44,279 --> 00:19:48,160
experience four or five hours in, it's so removed from

401
00:19:48,160 --> 00:19:51,000
what I have done in that game that like, I

402
00:19:51,680 --> 00:19:53,400
appreciate that if you were saying it's not for you

403
00:19:53,440 --> 00:19:55,960
after that amount of time, but like, we just can't

404
00:19:55,960 --> 00:19:59,319
have a real constructive conversation about the games because I like,

405
00:19:59,599 --> 00:20:01,640
it's a completely it's turned into a different game like

406
00:20:01,640 --> 00:20:03,799
two or three times for me at this point, but.

407
00:20:03,799 --> 00:20:06,160
Speaker 4: It's so weird to me, Like, like I get that,

408
00:20:06,240 --> 00:20:08,119
and yeah, it gets more complicated, it gets better, but

409
00:20:08,160 --> 00:20:12,359
I also thought the game was very good almost immediately. Also,

410
00:20:12,440 --> 00:20:15,240
I mean this is always bound to happen to some

411
00:20:15,319 --> 00:20:18,599
suctent because it's still more of a niche genre, right,

412
00:20:18,640 --> 00:20:21,000
So a lot of people are gonna play almost any

413
00:20:21,000 --> 00:20:22,960
game that gets like A ninety or above and then

414
00:20:23,000 --> 00:20:24,359
find out, well, I don't like this.

415
00:20:24,319 --> 00:20:26,119
Speaker 2: Genre or things like that.

416
00:20:26,119 --> 00:20:29,079
Speaker 4: That's definitely happening, right, And you know, it's like it's

417
00:20:29,079 --> 00:20:30,599
always a little weird, and I don't want. I know,

418
00:20:30,640 --> 00:20:32,960
the most obnoxious thing ever is to tell somebody you

419
00:20:33,119 --> 00:20:34,039
just don't get it.

420
00:20:34,079 --> 00:20:36,680
Speaker 2: So I won't. I'll try not to.

421
00:20:37,240 --> 00:20:39,039
Speaker 4: But there are like some of them plates I hear

422
00:20:39,119 --> 00:20:41,359
are surprised me, Like a lot of people complain about

423
00:20:41,400 --> 00:20:45,559
the RNG, and I'm like, that's not really, that's not

424
00:20:45,839 --> 00:20:48,440
really what the game's about. I know it is, but

425
00:20:48,599 --> 00:20:52,119
I don't know. I never felt bad about the RNG

426
00:20:52,279 --> 00:20:52,519
and the.

427
00:20:52,720 --> 00:20:54,519
Speaker 2: And then for me, like I always I mean, like

428
00:20:54,599 --> 00:20:57,359
going back to your thing like where it's like grinding

429
00:20:57,400 --> 00:21:00,079
in an RPG, where it's like that's playing the game like.

430
00:21:00,079 --> 00:21:03,160
Speaker 3: Here, like I No No Run was for not you

431
00:21:03,160 --> 00:21:04,359
know as I played through that game.

432
00:21:04,480 --> 00:21:05,400
Speaker 1: Is it basically people.

433
00:21:05,240 --> 00:21:06,839
Speaker 3: That are like doing the Sewan thing? Of playing that

434
00:21:06,839 --> 00:21:07,519
a little bit and being.

435
00:21:07,480 --> 00:21:10,319
Speaker 2: Like, oh, like the like there's the sean camp of

436
00:21:10,319 --> 00:21:12,640
people are like, oh, puzzle games are not my genre,

437
00:21:12,720 --> 00:21:14,559
and those I'm like, oh, this game is not for you.

438
00:21:14,839 --> 00:21:17,319
That's it's just that step up and then yes, yes,

439
00:21:17,359 --> 00:21:20,079
And then there's the other side of I love puzzle games,

440
00:21:20,079 --> 00:21:22,640
the Witness, all these other things missed. I love the stuff,

441
00:21:22,799 --> 00:21:28,799
but the RNG, I hate it. And you know that's

442
00:21:28,839 --> 00:21:31,079
not been my experience. It's kind of where I'm at

443
00:21:31,119 --> 00:21:33,240
with that. I'm like, the RNG has made me more

444
00:21:33,319 --> 00:21:39,359
engaged because each run I have a base foundational gameplay

445
00:21:39,440 --> 00:21:44,079
mechanic to get better at, to understand more, to deploy

446
00:21:44,160 --> 00:21:46,279
knowledge in. And I can have a run that I

447
00:21:46,319 --> 00:21:48,880
can try to shape, you know, in this direction, and

448
00:21:48,920 --> 00:21:51,079
then if things start going sideways, I try to roll

449
00:21:51,079 --> 00:21:52,839
with the punches and I love that in the game

450
00:21:53,359 --> 00:21:56,640
or it's it ends and then I go again, and

451
00:21:56,680 --> 00:21:57,960
now I've got even more aformation.

452
00:21:58,359 --> 00:22:02,960
Speaker 4: There's no punishment for having run die right, So yeah,

453
00:22:02,960 --> 00:22:05,119
but I guess, you know, some people just have roadblocks

454
00:22:05,119 --> 00:22:06,680
and some people have roebucks about a lot of things.

455
00:22:06,680 --> 00:22:10,000
You know, every game, right, it's like this, there's still

456
00:22:10,039 --> 00:22:11,799
people when you bring up Breath for the Wild will

457
00:22:11,799 --> 00:22:14,559
complain about weapon degradation or something like that, right, and

458
00:22:14,720 --> 00:22:16,279
certain point to be like, well, that's still one of

459
00:22:16,319 --> 00:22:18,400
the best games of all time, even though some people

460
00:22:18,640 --> 00:22:21,319
don't like it. And the internet this way, right, whenever

461
00:22:21,319 --> 00:22:23,640
people don't like something, you're they're the ones that you

462
00:22:23,640 --> 00:22:24,119
you hear from.

463
00:22:24,119 --> 00:22:25,680
Speaker 2: I'm not saying that their opinions aren't.

464
00:22:25,480 --> 00:22:28,160
Speaker 4: Valid or anything like that, but yeah, I'm it's a

465
00:22:28,200 --> 00:22:30,400
little surprising. Maybe part of it is because you know,

466
00:22:30,480 --> 00:22:32,200
way I got rizzed up a lot by us, and

467
00:22:32,240 --> 00:22:34,440
to be clear, because we absolutely love it and we

468
00:22:34,440 --> 00:22:37,160
think it's one of the best games in the kind

469
00:22:37,160 --> 00:22:40,160
of really, I'm kind of like, I'm gonna have to

470
00:22:40,200 --> 00:22:42,279
force myself to stop because there's other things I really

471
00:22:42,559 --> 00:22:44,519
should be playing, and I rode credits a while ago,

472
00:22:44,640 --> 00:22:47,799
but I still just love pulling on all these different strings.

473
00:22:47,799 --> 00:22:51,240
There's all these different puzzles, like entire new mechanics. I

474
00:22:51,279 --> 00:22:54,960
am still somehow discovered just discovered.

475
00:22:56,279 --> 00:23:00,960
Speaker 1: Well, yeah I haven't. I haven't seen in the room.

476
00:23:00,960 --> 00:23:03,440
You know. That's what I love about this game versus

477
00:23:03,880 --> 00:23:08,400
other games, is that I have heard y'all ad nauseum

478
00:23:08,400 --> 00:23:11,000
at this point talk about this game, and there's still

479
00:23:11,079 --> 00:23:13,839
a gigantic chunks where like I have no fucking clue.

480
00:23:14,119 --> 00:23:16,599
Speaker 2: I mean, I'm like, I've been playing for I don't know.

481
00:23:16,640 --> 00:23:18,160
I can look at my Steam counter, but it's a

482
00:23:18,200 --> 00:23:19,440
lot that's gonna be way off. I left it on

483
00:23:19,440 --> 00:23:20,960
all night last night because I had to solve a

484
00:23:20,960 --> 00:23:23,640
puzzle in roommate and I didn't want to stop. But

485
00:23:24,279 --> 00:23:26,240
I've been playing for very long, and there's still so

486
00:23:26,440 --> 00:23:28,559
much like at this point, it's not like I was like, oh,

487
00:23:28,599 --> 00:23:30,799
I got credits and I understand twenty percent. At this point,

488
00:23:30,839 --> 00:23:32,960
it's like I understand most of it, but there are

489
00:23:33,359 --> 00:23:35,799
massive chunks that I still have not even engaged with

490
00:23:36,000 --> 00:23:38,880
or fully have even comprehended. I'm like getting to piece

491
00:23:38,880 --> 00:23:41,400
together the lore, and like I got to another place

492
00:23:41,519 --> 00:23:44,240
in like a room, you know, not even in the house,

493
00:23:44,279 --> 00:23:46,839
that just kind of unlocked so much more information about

494
00:23:46,839 --> 00:23:49,440
who some of these characters are. And I'm like, oh

495
00:23:49,519 --> 00:23:51,119
my god, I guess I should have let that one

496
00:23:51,160 --> 00:23:52,880
thing that said don't get too political. I should have

497
00:23:52,920 --> 00:23:54,720
read into that more. There's more going on here.

498
00:23:54,759 --> 00:23:58,359
Speaker 4: It's yeah, I gosh, I basically just read a short

499
00:23:58,400 --> 00:24:01,559
story the other day and it was like very good.

500
00:24:01,880 --> 00:24:04,200
It was like a well written short story and I

501
00:24:04,240 --> 00:24:06,400
was really interested in it. And I know it ties

502
00:24:06,440 --> 00:24:09,200
into the game world somehow. I know it's probably about

503
00:24:09,240 --> 00:24:11,480
a location that I haven't been to yet. I think

504
00:24:11,519 --> 00:24:13,680
some of that is correcting itself, Jeff, Like, you know,

505
00:24:13,720 --> 00:24:16,240
it's Steam. It's a very positive now right right, there

506
00:24:16,359 --> 00:24:18,759
was growing. I think there's something a little bit there

507
00:24:18,880 --> 00:24:21,160
because there were a flot of people who are like,

508
00:24:21,200 --> 00:24:23,519
I guess we're all gonna check this out, and yeah,

509
00:24:23,799 --> 00:24:25,000
I don't know, I'm gonna be for everyone.

510
00:24:25,319 --> 00:24:28,680
Speaker 1: For me, I enjoy the run based nature. Maybe that's

511
00:24:28,680 --> 00:24:31,240
just because I enjoyed roguelikes at this point because of

512
00:24:31,519 --> 00:24:36,480
I've gained this genre. Yeah yeah, yeah, But like it

513
00:24:36,519 --> 00:24:40,279
has me hooked in a way with Blueprints in such

514
00:24:40,279 --> 00:24:43,160
a way that I, uh, in a different way where

515
00:24:43,200 --> 00:24:45,960
I bounced off of Lorali and the Laser Eyes and

516
00:24:46,000 --> 00:24:48,920
that like I really enjoy the setting of Lorali. I

517
00:24:48,960 --> 00:24:51,480
really enjoyed all of the puzzles there. Uh, And like

518
00:24:51,519 --> 00:24:53,839
you know, there is learning that is happening that you

519
00:24:53,880 --> 00:24:56,640
were bringing with you throughout the house. But with Blueprints

520
00:24:56,960 --> 00:25:01,559
in that house, it's just like a different set of skills,

521
00:25:01,640 --> 00:25:05,680
and when I hit a roadblock, I can just go

522
00:25:05,720 --> 00:25:08,240
do something else entirely and still feel like I am

523
00:25:08,279 --> 00:25:10,559
making tangible rights. Yep.

524
00:25:11,079 --> 00:25:13,640
Speaker 3: I think I've been telling myself last couple of days

525
00:25:13,640 --> 00:25:15,240
that I'm probably done with it, but then I do

526
00:25:15,279 --> 00:25:18,279
find myself keep going back because like I feel like

527
00:25:18,319 --> 00:25:21,359
I've done like all, like I saw credits a long

528
00:25:21,400 --> 00:25:24,160
time ago, and I can at least see what these

529
00:25:24,200 --> 00:25:27,240
other puzzles are going to be, and it is definitely

530
00:25:27,279 --> 00:25:29,359
it's like, okay, well I could go all the way

531
00:25:29,359 --> 00:25:30,720
in here, and I have taken a lot of notes

532
00:25:30,720 --> 00:25:34,160
and stuff, but I think it would give it maybe

533
00:25:34,400 --> 00:25:37,119
dozens more hours for me to fully understand all this stuff.

534
00:25:37,160 --> 00:25:39,359
Maybe that's a stretch, but like you know what I mean,

535
00:25:39,400 --> 00:25:41,720
some of the post game stuff, you know, sigils and

536
00:25:42,119 --> 00:25:44,880
things like that and lower stuff. So I am kind

537
00:25:44,920 --> 00:25:47,880
of flirting with the like, Okay, I do I throw

538
00:25:47,920 --> 00:25:50,680
in the towel here and be comfortable with it. I

539
00:25:50,680 --> 00:25:52,920
think I might be, because again I got fifty sixty

540
00:25:52,960 --> 00:25:54,200
hours out of this game, and that's one of my

541
00:25:54,200 --> 00:25:54,759
favorite games.

542
00:25:55,000 --> 00:25:56,240
Speaker 4: Or you could kind of like do the thing where

543
00:25:56,240 --> 00:25:57,960
it's like, well, maybe at this point now start looking

544
00:25:58,000 --> 00:26:00,079
some stuff up, right, some stuff.

545
00:25:59,799 --> 00:26:01,599
Speaker 3: Like I did that with the gallery puzzle because I

546
00:26:01,599 --> 00:26:03,720
looked at all four of those things. That was a lot,

547
00:26:03,839 --> 00:26:06,920
you know, that was what the fuck is this? And

548
00:26:07,000 --> 00:26:09,000
so talking about?

549
00:26:09,119 --> 00:26:11,519
Speaker 2: So that's yeah, so yeah, maybe I'll do that.

550
00:26:11,559 --> 00:26:12,839
Speaker 3: Maybe it's just like yeah.

551
00:26:12,640 --> 00:26:13,200
Speaker 1: Because I do want to.

552
00:26:13,200 --> 00:26:15,839
Speaker 2: I think in our discord, I think maybe we can

553
00:26:15,880 --> 00:26:19,640
just have an agreement, maybe talk like more openly.

554
00:26:21,160 --> 00:26:22,920
Speaker 4: Yeah, because there was a part of the billiard puzzle

555
00:26:22,960 --> 00:26:24,680
that I just couldn't figure out. I even like got

556
00:26:24,720 --> 00:26:26,519
to a room that I think was trying to help

557
00:26:26,559 --> 00:26:28,039
me figure out more, and I still was like, I

558
00:26:28,119 --> 00:26:28,559
don't know.

559
00:26:28,880 --> 00:26:33,880
Speaker 3: I was just like, ja, I have felt actually pretty

560
00:26:33,880 --> 00:26:36,079
smart with the billiard and stuff with the dark board thing,

561
00:26:36,079 --> 00:26:38,440
because everyone's complaining about it, and they're complaining about the

562
00:26:38,480 --> 00:26:40,559
point where it's like, oh, no, there's a square, and

563
00:26:40,599 --> 00:26:44,160
it was like, oh, I'm weird things past that and

564
00:26:44,200 --> 00:26:45,039
I'm flying through it.

565
00:26:45,079 --> 00:26:47,720
Speaker 2: Still worry about how you think you're scared of the square.

566
00:26:47,759 --> 00:26:48,920
You don't even.

567
00:26:48,880 --> 00:26:50,920
Speaker 3: Wait till the squigglies and the dots and.

568
00:26:50,839 --> 00:26:51,839
Speaker 1: The square got me.

569
00:26:51,880 --> 00:26:54,440
Speaker 4: Now, now, a couple of complaints that I've seen that

570
00:26:54,480 --> 00:26:56,599
I do agree with it is wild that you can't

571
00:26:56,640 --> 00:26:58,799
suspend a run get its way through.

572
00:26:59,240 --> 00:27:01,880
Speaker 2: That's that's a bit of a pain. And the wrench item.

573
00:27:01,920 --> 00:27:03,200
Speaker 4: I don't know if you guys had troubles with this,

574
00:27:03,279 --> 00:27:05,039
but I got this wrench and I didn't really understand

575
00:27:05,039 --> 00:27:07,279
what it did, and I think I accidentally made it

576
00:27:07,319 --> 00:27:10,359
so a useful room is now very rare and I

577
00:27:10,359 --> 00:27:12,200
will almost never see it again. It might be a

578
00:27:12,240 --> 00:27:14,000
nestle room. I don't even remember which one for me,

579
00:27:14,079 --> 00:27:16,359
but I mean other people are having that problem and

580
00:27:16,440 --> 00:27:19,799
you can't reset it easily. So I just think the

581
00:27:19,839 --> 00:27:23,119
wrench wasn't explained, or maybe I'm dumb because I didn't

582
00:27:23,160 --> 00:27:23,960
understand what it did.

583
00:27:24,200 --> 00:27:26,039
Speaker 2: Yeah, I didn't understand the wrench the first time I

584
00:27:26,079 --> 00:27:28,359
got it either. I think it's because you the way

585
00:27:28,400 --> 00:27:30,759
you interface with using the wrench is different than the

586
00:27:30,759 --> 00:27:33,160
way you use a lot of other items, so it

587
00:27:33,359 --> 00:27:36,079
like it activates when you enter a mechanical room.

588
00:27:36,240 --> 00:27:40,200
Speaker 3: Basically, be careful when you get the wrench, everybody, Because

589
00:27:40,240 --> 00:27:42,200
I didn't get the wrench until like over fifty hours

590
00:27:42,880 --> 00:27:43,680
I saw wrench.

591
00:27:43,920 --> 00:27:46,400
Speaker 4: Yeah, I got it like one time, very late in

592
00:27:46,480 --> 00:27:49,160
but I think I immediately used it poorly because I

593
00:27:49,160 --> 00:27:50,160
didn't understand what it was.

594
00:27:50,200 --> 00:27:52,440
Speaker 2: Have you been to the conservatory in the corners of

595
00:27:52,480 --> 00:27:53,160
the house.

596
00:27:53,039 --> 00:27:57,000
Speaker 1: Like conservatory, it's a green room. It helps a ton.

597
00:27:57,279 --> 00:27:59,119
Speaker 2: Oh yeah, I have been in there, I think. Yeah,

598
00:27:59,160 --> 00:28:00,839
so hopefully it show back up in there and you

599
00:28:00,839 --> 00:28:02,960
can reset things a little bit right right right right?

600
00:28:03,039 --> 00:28:03,240
Speaker 1: Yeah?

601
00:28:03,279 --> 00:28:05,920
Speaker 2: So yeah, yeah, yeah, go ahead.

602
00:28:06,079 --> 00:28:07,720
Speaker 1: No, I just can't wait to get to game of

603
00:28:07,720 --> 00:28:11,400
the year's season and learn that all of us are

604
00:28:11,440 --> 00:28:14,920
still playing this game or checking in like or so

605
00:28:15,000 --> 00:28:17,920
a week or whatever. Yeah.

606
00:28:17,960 --> 00:28:19,640
Speaker 4: But boy, I was like, I am thinking about that

607
00:28:19,680 --> 00:28:22,000
because if we if we do the debate there again,

608
00:28:22,039 --> 00:28:24,880
it's like, man, well, like we really like it.

609
00:28:24,920 --> 00:28:27,960
Speaker 2: Sean is a charac Tamp didn't like it, so it's

610
00:28:28,039 --> 00:28:28,960
just like it is.

611
00:28:29,119 --> 00:28:31,799
Speaker 4: I guess I am a little surprised that as divisive

612
00:28:32,000 --> 00:28:34,079
as it is, well, the people who like it seem

613
00:28:34,119 --> 00:28:36,960
to really really like it, and other people kind of

614
00:28:37,200 --> 00:28:37,799
don't get.

615
00:28:37,680 --> 00:28:39,799
Speaker 2: It or it really is just different games. Like I mean,

616
00:28:40,359 --> 00:28:42,000
I don't get it, said I didn't mean. I didn't

617
00:28:42,039 --> 00:28:43,359
mean it like that. I said. I wasn't gonna say

618
00:28:43,359 --> 00:28:45,519
they don't get it, they don't like it. You know,

619
00:28:45,559 --> 00:28:47,240
when you like you watch a movie and then you

620
00:28:47,240 --> 00:28:48,880
go on line to read the criticism and it's like,

621
00:28:49,000 --> 00:28:51,279
these people just watch something different than I did. The

622
00:28:51,559 --> 00:28:53,880
thing they saw is just win in their brain in

623
00:28:53,920 --> 00:28:56,480
a different way than it went in my brain. That

624
00:28:56,480 --> 00:28:58,960
that's what's what happened. What's happening here for me? Still,

625
00:28:59,000 --> 00:29:00,960
I'm like looking at a lot of the Steam reviews

626
00:29:01,000 --> 00:29:03,680
and it's like, Okay, well this person's got five hours.

627
00:29:04,240 --> 00:29:05,680
Speaker 1: That is just a whole.

628
00:29:05,400 --> 00:29:07,519
Speaker 2: Other experience than everything I've done.

629
00:29:07,599 --> 00:29:10,079
Speaker 4: Yeah, so there's a like so Jamie h went to

630
00:29:10,160 --> 00:29:11,599
do four and check it said, the one good plain

631
00:29:11,640 --> 00:29:13,960
I see is that the RG can break your flow state,

632
00:29:14,400 --> 00:29:15,880
like you know what you have to do, but the

633
00:29:15,920 --> 00:29:19,319
rooms you need just aren't showing up. I think so

634
00:29:19,519 --> 00:29:22,680
like that that goes back to what I'm saying is, Look,

635
00:29:22,880 --> 00:29:25,400
you have a goal and you're working towards it, but

636
00:29:25,559 --> 00:29:28,920
it's not necessarily the end all be all at all times,

637
00:29:29,240 --> 00:29:31,640
you shouldn't feel bad that you don't immediately hit that

638
00:29:31,799 --> 00:29:35,160
specific goal that you're working on, because I promise you

639
00:29:35,440 --> 00:29:38,480
there are one hundred of things happening around you and

640
00:29:38,519 --> 00:29:41,559
maybe you don't even think you're absorbing useful information, but

641
00:29:41,759 --> 00:29:42,799
just by playing the game.

642
00:29:43,480 --> 00:29:45,480
Speaker 1: You are, Ye, that's right.

643
00:29:45,319 --> 00:29:48,720
Speaker 3: We'll realize until you find something hours later and you're like, oh,

644
00:29:48,960 --> 00:29:49,680
I've seen that.

645
00:29:50,000 --> 00:29:52,400
Speaker 2: And the best way to spark that continues to be

646
00:29:52,640 --> 00:29:54,039
if you see a room you haven't been in before,

647
00:29:54,039 --> 00:29:58,359
go into it, ye kind of no matter what you're like, yeah,

648
00:29:58,400 --> 00:30:00,160
you might, maybe you'll get credits really fast if you

649
00:30:00,160 --> 00:30:03,599
get like some god run really early on. That matters

650
00:30:03,680 --> 00:30:06,319
less than kind of understanding these first early ways to

651
00:30:06,400 --> 00:30:08,240
open up the rest of the game, and that's done

652
00:30:08,240 --> 00:30:11,000
by going into rooms you haven't been in before. I

653
00:30:11,680 --> 00:30:13,880
do plan to continue playing for the next little while.

654
00:30:14,000 --> 00:30:18,920
I have four red letters of eight trying to get

655
00:30:18,920 --> 00:30:21,920
the rest of those. I am I don't know if

656
00:30:21,960 --> 00:30:25,079
I'm gonna like, there's more stuff happening beyond the credits,

657
00:30:25,119 --> 00:30:28,160
like you know, the sigil stuff. Dan, I'm I've gotten

658
00:30:28,319 --> 00:30:31,160
two of those, but there's a lot more than that,

659
00:30:31,319 --> 00:30:33,279
and so I'm like, well, that's a lot of work

660
00:30:33,319 --> 00:30:34,640
to kind of figure out what's going on there, but

661
00:30:34,640 --> 00:30:36,640
I'm gonna keep pressing up against that, and that's sort

662
00:30:36,680 --> 00:30:39,319
of my big goal right now. And then as I

663
00:30:39,400 --> 00:30:41,279
do that, there's all kinds of smaller Stuff'm like, oh, yeah,

664
00:30:41,279 --> 00:30:43,559
I forgot about this thing that I ignored twenty five

665
00:30:43,599 --> 00:30:45,440
hours ago because I couldn't figure it out. Let's take

666
00:30:45,440 --> 00:30:47,839
a crack at that again. And that's like happened like

667
00:30:48,920 --> 00:30:50,720
one of the first early puzzles that we all, like

668
00:30:50,759 --> 00:30:53,359
the beyond the getting to the Room forty six, that

669
00:30:53,400 --> 00:30:55,359
we all kind of stubbled on, and I think everyone's

670
00:30:55,359 --> 00:30:56,680
going to kind of do it this way because the

671
00:30:56,680 --> 00:30:58,400
game kind of eventually just tells you to do this

672
00:30:58,440 --> 00:31:02,079
one meta puzzle. I had that sitting in my notes

673
00:31:02,119 --> 00:31:05,000
for forever, and then finally I just saw something in

674
00:31:05,039 --> 00:31:07,880
another room that was like, oh, are they being cheeky

675
00:31:07,920 --> 00:31:10,039
with like the way that they're writing this out. I'm

676
00:31:10,039 --> 00:31:11,920
gonna go back to that room and look around and

677
00:31:11,960 --> 00:31:13,960
that's like, oh okay, I found the things that I

678
00:31:13,960 --> 00:31:16,680
was supposed to be doing, like using his information to

679
00:31:16,759 --> 00:31:19,119
open a safe, and say, oh my god, that felt

680
00:31:19,200 --> 00:31:22,599
really good. That just finally had that click into place

681
00:31:22,680 --> 00:31:23,559
after so long.

682
00:31:23,680 --> 00:31:26,720
Speaker 3: That is when I did look up recently, and that's

683
00:31:26,759 --> 00:31:29,799
the one with the larger puzzle with that we made

684
00:31:29,799 --> 00:31:31,920
a graph for and yeah, okay, oh.

685
00:31:31,880 --> 00:31:33,759
Speaker 2: Right, I still don't think I figured that one out.

686
00:31:34,599 --> 00:31:36,480
Speaker 4: Yeah, but you know, like part of it too, is

687
00:31:36,640 --> 00:31:38,880
I just like the vibes of this game. I love

688
00:31:38,920 --> 00:31:41,799
the way this bench looks. I just happy to do

689
00:31:41,880 --> 00:31:44,079
a run and kind of chill and vibe and go

690
00:31:44,119 --> 00:31:45,960
through the rooms. It's not a lot of times I'm

691
00:31:46,000 --> 00:31:48,319
not even necessarily think like, this is the puzzle I'm

692
00:31:48,319 --> 00:31:51,000
working on. I just kind of go through and see

693
00:31:51,039 --> 00:31:52,920
what I in lock, see what I find. Maybe I

694
00:31:52,920 --> 00:31:54,440
get a lot of money in this run and I

695
00:31:54,440 --> 00:31:57,680
can unlock something that way, or maybe I'll finally get

696
00:31:57,720 --> 00:31:59,880
to an item that I haven't had in a while.

697
00:32:00,000 --> 00:32:01,400
Speaker 2: I could try some new things with that that I

698
00:32:01,440 --> 00:32:03,160
have some ideas on. Yeah, I don't know.

699
00:32:03,440 --> 00:32:04,920
Speaker 4: It's kind of I just kind of go in there

700
00:32:04,960 --> 00:32:07,759
and vibe sometimes because I think the game is gorgeous

701
00:32:07,880 --> 00:32:11,720
and moody and atmospheric as all get ye.

702
00:32:12,119 --> 00:32:13,839
Speaker 2: I just like having a plan and like try and

703
00:32:13,880 --> 00:32:16,119
execute on that plan and then it doesn't go right.

704
00:32:16,559 --> 00:32:18,279
And like I said, rolling with the punches is a

705
00:32:18,279 --> 00:32:20,839
major part of any Rogue Light and really any game,

706
00:32:20,880 --> 00:32:23,480
but any Rogue Late especially. It's like, Okay, the game

707
00:32:23,559 --> 00:32:24,920
is giving me this, what can I do with this?

708
00:32:25,000 --> 00:32:26,960
And say, oh, yeah, that reminds me. There's this one

709
00:32:27,039 --> 00:32:29,920
room I've been trying to get or this combination of

710
00:32:30,000 --> 00:32:33,759
rooms and oh yeah, I passed up the observatory and

711
00:32:33,799 --> 00:32:35,880
I didn't activate that one thing because I'll make red

712
00:32:35,960 --> 00:32:38,119
rooms happen more frequently. But now I actually do need

713
00:32:38,160 --> 00:32:40,279
a red room, and that will help me with this

714
00:32:40,319 --> 00:32:41,599
other room. So let me go back and do that.

715
00:32:41,680 --> 00:32:43,279
See if I can open up a few more, maybe

716
00:32:43,279 --> 00:32:46,640
I'll get lucky. They'll be close together. Like it's there's

717
00:32:46,720 --> 00:32:49,759
so many avenues for coming up with ideas while you're

718
00:32:49,759 --> 00:32:53,000
doing a run, after you get past the first initial

719
00:32:53,039 --> 00:32:54,079
setup of what the game is.

720
00:32:54,200 --> 00:32:55,960
Speaker 3: Yeah, it's fun because like at the top of my document,

721
00:32:56,000 --> 00:32:58,039
I have like you know, probably over a dozen like

722
00:32:58,200 --> 00:33:00,960
you know, threads that I'm trying to follow. And then

723
00:33:01,039 --> 00:33:03,359
so I'll start a run and I'll go to the

724
00:33:03,400 --> 00:33:05,440
outside and I'll see what three rooms are on the

725
00:33:05,480 --> 00:33:08,359
outside thing, and it's like, okay, well, if there's a

726
00:33:08,720 --> 00:33:10,799
it's a tomb day or it's a classroom day, then

727
00:33:11,000 --> 00:33:12,920
that'll focus me towards like, Okay, I know I've got

728
00:33:12,960 --> 00:33:13,559
a couple of things.

729
00:33:13,400 --> 00:33:15,519
Speaker 1: Specifically for those days. So that's what this day is

730
00:33:15,519 --> 00:33:15,839
all about.

731
00:33:15,839 --> 00:33:18,200
Speaker 3: It's trying to do the classroom stuff or if it's

732
00:33:18,200 --> 00:33:19,759
something that doesn't really help me, know, I just go

733
00:33:19,759 --> 00:33:21,279
to the tool shed or something. It's like, all right,

734
00:33:21,319 --> 00:33:23,559
well I've got this list of a dozen things here,

735
00:33:23,599 --> 00:33:25,519
and let's just see like, oh, that room popped up. Okay,

736
00:33:25,559 --> 00:33:27,799
so let's narrow it into that and like you find

737
00:33:27,799 --> 00:33:28,680
your focus for the day.

738
00:33:28,720 --> 00:33:33,039
Speaker 4: Yeah, it's a decision tree kind of thing. Yeah, totally, yeah, Okay,

739
00:33:33,279 --> 00:33:35,559
go ahead. I'm sorry because I just I mean, you know,

740
00:33:35,920 --> 00:33:37,519
I saw this in chat see some other people. It's like, oh,

741
00:33:37,519 --> 00:33:39,759
the people really like this game are being annoying and obnoxious,

742
00:33:39,759 --> 00:33:41,799
and I mean, gosh, I'm not trying.

743
00:33:41,519 --> 00:33:43,799
Speaker 2: To be but yeah, it's just genuine.

744
00:33:43,920 --> 00:33:46,000
Speaker 4: It's just I just really really like this game, and

745
00:33:46,079 --> 00:33:48,759
you know, it's stupid, and sometimes there is just that

746
00:33:48,880 --> 00:33:50,680
natural kind of like bummed out when you hear somebody

747
00:33:50,720 --> 00:33:52,599
says they don't like the thing that you like.

748
00:33:54,240 --> 00:33:56,359
Speaker 2: Side of it a little bit bummer to like, not

749
00:33:56,519 --> 00:33:59,400
like something that people are profuse about. Yeah, yeah, so

750
00:34:00,160 --> 00:34:02,799
being apologized it comes off that way. I'm not not

751
00:34:02,880 --> 00:34:05,119
trying to, uh, but yeah, I just really like the

752
00:34:05,119 --> 00:34:07,160
game a bunch, and I think a lot of people

753
00:34:07,200 --> 00:34:09,400
are also trying it on game Pass and PlayStation Plus

754
00:34:09,400 --> 00:34:11,840
and things like that. Anyways, Uh, I think that's part

755
00:34:11,840 --> 00:34:12,079
of it too.

756
00:34:12,119 --> 00:34:13,920
Speaker 4: Maybe a lot of people are trying this game who

757
00:34:14,039 --> 00:34:16,280
maybe even did know better that this might not be

758
00:34:16,400 --> 00:34:19,119
for them, right. But yeah, but I've been there when

759
00:34:19,159 --> 00:34:20,960
like something super super popular and I played and I

760
00:34:21,000 --> 00:34:21,480
don't get it.

761
00:34:21,480 --> 00:34:22,360
Speaker 2: It's a bad feeling.

762
00:34:22,440 --> 00:34:26,000
Speaker 3: Sometimes it's well, it seems like this was probably good

763
00:34:26,039 --> 00:34:26,960
and I just don't get it.

764
00:34:27,159 --> 00:34:28,320
Speaker 2: Yeah, yeah, it happens.

765
00:34:28,800 --> 00:34:32,559
Speaker 1: Uh speak grub, you were talking about rolling with the punches.

766
00:34:32,639 --> 00:34:35,639
Let's keep the ball rolling here, Mike Manatti, Oh you've

767
00:34:35,639 --> 00:34:41,360
been playing dommas.

768
00:34:39,519 --> 00:34:42,360
Speaker 2: Say, yeah, you know, it's neat.

769
00:34:42,400 --> 00:34:46,639
Speaker 4: I played a lot of video games, and it's rare

770
00:34:46,679 --> 00:34:49,519
for me to have blind spots anymore, let alone really

771
00:34:49,519 --> 00:34:54,559
big ones. And somehow I just never really played Katamari

772
00:34:54,679 --> 00:34:56,599
Domas was.

773
00:34:56,840 --> 00:34:59,119
Speaker 2: I was so excited for this game. I don't even know.

774
00:34:59,119 --> 00:35:00,880
It must have been must have been hyping up in

775
00:35:00,960 --> 00:35:02,280
e GM or something.

776
00:35:02,039 --> 00:35:04,719
Speaker 3: Were And it was twenty dollars, which like that was

777
00:35:04,760 --> 00:35:07,400
back when like every game was fifty DOLLARSS Like I like.

778
00:35:07,320 --> 00:35:09,880
Speaker 2: Bought a PS two for it, like that's what I had.

779
00:35:10,159 --> 00:35:12,159
I am getting it. I need to play this weird game.

780
00:35:12,199 --> 00:35:12,840
It looks awesome.

781
00:35:13,360 --> 00:35:15,760
Speaker 1: I know that for game Fly, just so I could

782
00:35:15,800 --> 00:35:16,199
get this.

783
00:35:16,320 --> 00:35:18,360
Speaker 4: Oh my god, yeah, you know, and I knew all

784
00:35:18,400 --> 00:35:20,480
that discourse, Like I was very much like on all

785
00:35:20,519 --> 00:35:22,360
the websites and the magazines at that point. And I

786
00:35:22,360 --> 00:35:25,039
don't know why I just dare really get to it

787
00:35:25,159 --> 00:35:26,159
or didn't care that much.

788
00:35:26,199 --> 00:35:28,639
Speaker 2: I don't know if I was in some weird space.

789
00:35:28,360 --> 00:35:30,960
Speaker 4: Where like I was like, oh, this stuff is too quirky,

790
00:35:31,000 --> 00:35:33,119
which is I don't know, a stupid thing to think.

791
00:35:33,119 --> 00:35:37,840
But yeah, I just never got into Kadamari. So finally

792
00:35:37,920 --> 00:35:39,760
I picked up re Roll, which is the sort of

793
00:35:39,800 --> 00:35:42,000
remaster of the first one. I just played through that

794
00:35:42,079 --> 00:35:44,840
on my stream. It's like, boy, I get it immediately.

795
00:35:45,000 --> 00:35:47,039
Speaker 1: Oh yes, how would you not? Like right, I don't

796
00:35:47,079 --> 00:35:49,280
think I would trust someone who played Katamara mask. He's like,

797
00:35:49,519 --> 00:35:50,159
I don't get.

798
00:35:50,000 --> 00:35:52,199
Speaker 4: It right, Like even like I knew it was going

799
00:35:52,239 --> 00:35:54,599
to be quirky and silly, but it was still quirkier

800
00:35:54,639 --> 00:35:58,199
and sillier than I was expecting in all the best ways.

801
00:35:58,280 --> 00:36:02,800
The ridiculous opening seems the funny dialogue from the King

802
00:36:02,880 --> 00:36:04,440
of All Cause, but then I know that guy is

803
00:36:04,480 --> 00:36:08,800
a goofby no, he's a popular character, and I'm like, yeah, guy.

804
00:36:08,800 --> 00:36:10,719
Speaker 2: This guy right here, I like this big guy with

805
00:36:10,800 --> 00:36:13,880
the chin. He's great. He's a weirdo.

806
00:36:14,320 --> 00:36:17,840
Speaker 4: But yeah, just rolling around feels good, just that gameplay loop,

807
00:36:18,119 --> 00:36:21,719
starting small, getting bigger to the point where you know,

808
00:36:21,760 --> 00:36:23,280
it's like it's one of the best feelings in the

809
00:36:23,280 --> 00:36:25,159
game ever when you get to that last level and

810
00:36:25,199 --> 00:36:29,320
you're just basically rolling up everything. You start rolling up

811
00:36:29,400 --> 00:36:35,000
the islands that you're on this side the tornadoes, like

812
00:36:35,400 --> 00:36:37,440
just like in like that one part you started in

813
00:36:37,519 --> 00:36:40,239
that seemed big. Is now this tiny speck in your

814
00:36:40,320 --> 00:36:45,480
Katamari And the music, oh, the music music, yeah.

815
00:36:45,559 --> 00:36:47,239
Speaker 2: Plays on a loop in my head all the time.

816
00:36:47,239 --> 00:36:50,119
Oh yeah, so actually, oh go ahead daan Oh yeah, girl.

817
00:36:50,079 --> 00:36:51,800
Speaker 3: I was gonna say, like I remember back in the day,

818
00:36:51,840 --> 00:36:53,679
like I don't know if you were also intrigued by

819
00:36:53,719 --> 00:36:56,760
like whenever there was like Incredible Crisis or mister Mosquito

820
00:36:56,960 --> 00:36:59,480
just you know, very kind of wacky, very Japanese humor,

821
00:36:59,559 --> 00:37:01,639
like that was extremely up my alley.

822
00:37:01,840 --> 00:37:02,039
Speaker 2: Yeah.

823
00:37:02,079 --> 00:37:04,039
Speaker 3: So that's why I like, from the very first moment

824
00:37:04,039 --> 00:37:06,400
I like read a preview of Katamari and be like, oh,

825
00:37:06,440 --> 00:37:08,480
the King of all Cosmos, like basically gets drunk and

826
00:37:08,480 --> 00:37:10,320
breaks all the stars and you've got to roll stuff around.

827
00:37:10,360 --> 00:37:12,880
Like it's just like, this sounds amazing. Every screenshot looks

828
00:37:12,880 --> 00:37:14,800
so weird and funny, and it delivered.

829
00:37:15,000 --> 00:37:17,079
Speaker 2: And then some it was like also like the first

830
00:37:17,159 --> 00:37:19,679
one that was like not but like an early one

831
00:37:19,760 --> 00:37:22,400
that was readily available, Like there were a lot of

832
00:37:22,440 --> 00:37:24,639
the games like that that like had this promise of

833
00:37:24,880 --> 00:37:27,639
weird Japanese stuff, which was always just like, man, this

834
00:37:27,800 --> 00:37:30,000
just looks so much fun to me. That's why I'm

835
00:37:30,000 --> 00:37:32,480
interested in it. But it's gonna be hard to track

836
00:37:32,519 --> 00:37:34,000
some of these games down, and I'm like I don't

837
00:37:34,280 --> 00:37:35,559
I don't have the heart to like try to go

838
00:37:35,599 --> 00:37:37,760
figure that out or whatever. And this one, like, no,

839
00:37:37,800 --> 00:37:39,280
they're just going to release this game. I'm like, well,

840
00:37:39,320 --> 00:37:41,519
I'm gonna go to my game store. I'm going to

841
00:37:41,599 --> 00:37:43,559
pre order it or whatever I have to do and

842
00:37:43,599 --> 00:37:45,559
make it all happen. And it was just so nice

843
00:37:45,559 --> 00:37:47,760
to like have it served up and and have it

844
00:37:47,760 --> 00:37:51,360
treated like it wasn't some weird of Japanese who's Japanese

845
00:37:51,400 --> 00:37:53,719
per thing. It's like, no, this is a cool game,

846
00:37:53,719 --> 00:37:55,239
and we're just gonna release it cause it's good.

847
00:37:55,639 --> 00:37:58,000
Speaker 4: Yeah, I liked it so much that I did just

848
00:37:58,039 --> 00:38:01,039
start playing the sequel we left Katamari, which also was

849
00:38:01,079 --> 00:38:01,679
a remaster.

850
00:38:01,920 --> 00:38:04,440
Speaker 2: Is that in the same package or it's.

851
00:38:04,320 --> 00:38:07,119
Speaker 4: A separate purchase. They're both thirty dollars normally you know

852
00:38:07,199 --> 00:38:11,000
you can find places, but uh, yeah, and I know

853
00:38:11,000 --> 00:38:13,079
a lot of people like this one more. And immediately

854
00:38:13,360 --> 00:38:15,960
it felt smoother, like the controls were a bit tighter.

855
00:38:17,039 --> 00:38:20,559
It's still very silly. The aesthetics are fantastic, still great music,

856
00:38:21,039 --> 00:38:22,039
the objectives are a.

857
00:38:22,039 --> 00:38:24,679
Speaker 2: Little bit more gimmicky. A lot of the time. I

858
00:38:24,760 --> 00:38:25,800
kind of wish her more levels.

859
00:38:25,840 --> 00:38:28,360
Speaker 4: Dammar Jarra is there, Damn is there, and like I

860
00:38:28,440 --> 00:38:29,960
heard that he's kind of problem at it and now,

861
00:38:30,800 --> 00:38:33,000
but yeah, like you know, it's a bit more like, hey,

862
00:38:33,000 --> 00:38:34,719
you gotta roll a bunch of fireflies to help this

863
00:38:34,760 --> 00:38:37,840
person read and study at night. I'm like, okay, it's nice.

864
00:38:37,960 --> 00:38:39,920
Can I have more levels where it's just make a

865
00:38:39,920 --> 00:38:42,320
big Katamari in six minutes or something like that. It's

866
00:38:42,360 --> 00:38:45,159
a there's also some draw this and stuff in this one,

867
00:38:45,159 --> 00:38:47,400
which is weird for a remaster, specifically the things you

868
00:38:47,440 --> 00:38:50,559
need to roll up, but otherwise it's also just still

869
00:38:51,079 --> 00:38:52,760
very very very good. I'm not sure if I'm going

870
00:38:52,800 --> 00:38:54,360
to ultimately like it more than the first one, which

871
00:38:54,360 --> 00:38:56,239
I guess is maybe a mild hot take.

872
00:38:56,280 --> 00:38:58,800
Speaker 2: I think most people like we love Katamari more. We'll

873
00:38:58,800 --> 00:39:01,360
see how I feel. Want I love the first one,

874
00:39:02,079 --> 00:39:04,159
but it's a great series, it turns out, y'all.

875
00:39:04,199 --> 00:39:07,159
Speaker 1: Ever, check out Wattam Wattam.

876
00:39:08,280 --> 00:39:10,480
Speaker 2: I'm gonna play at it like a Pax or something.

877
00:39:10,599 --> 00:39:11,920
Yeah that's the same guy.

878
00:39:12,039 --> 00:39:16,599
Speaker 1: Yeah, same dude. Yeah, I'm looking at screenshots of it

879
00:39:16,679 --> 00:39:20,639
now and I kind of I desire this level of weirdness,

880
00:39:21,320 --> 00:39:23,199
level of whimsy. I need it in my life.

881
00:39:23,239 --> 00:39:25,559
Speaker 2: Is this Is this the Nobe Nobe boy guy as well?

882
00:39:25,840 --> 00:39:26,880
Speaker 1: Yeah?

883
00:39:27,039 --> 00:39:29,280
Speaker 3: Wait, is he gonna if you got the game coming out?

884
00:39:29,320 --> 00:39:32,199
The two of t things? Okay, I'm curious about that.

885
00:39:32,400 --> 00:39:32,599
Speaker 2: Yeah.

886
00:39:32,639 --> 00:39:37,119
Speaker 1: Yeah, I was just seeing him share some like timeline

887
00:39:37,199 --> 00:39:39,559
stuff or whatever. I don't know specifically if it was

888
00:39:39,559 --> 00:39:42,159
for the game or just for some assets. I'm just like,

889
00:39:42,639 --> 00:39:47,400
I need this directly inside of me right now. I

890
00:39:47,559 --> 00:39:51,440
need to t pose with the boys. Uh. And I'm

891
00:39:52,559 --> 00:39:54,920
and I don't really have the appetite to play Katamari

892
00:39:55,079 --> 00:39:57,880
right now, but maybe some Wattam if I have no

893
00:39:57,920 --> 00:39:58,840
idea what that game is.

894
00:39:58,920 --> 00:40:01,679
Speaker 3: It is, there's something that was a little disappointing about it,

895
00:40:02,000 --> 00:40:03,800
because I remember the look and like the vibe of

896
00:40:03,840 --> 00:40:05,039
it was awesome, right.

897
00:40:04,960 --> 00:40:06,239
Speaker 2: It was immaculate on that side.

898
00:40:06,320 --> 00:40:08,480
Speaker 3: Yeah, yeah, I think the game itself, I forget the

899
00:40:08,760 --> 00:40:09,960
gameplay was just a let down.

900
00:40:10,480 --> 00:40:15,800
Speaker 2: Did did girl ever reach Pluto in Nobi Nobi Boy?

901
00:40:16,480 --> 00:40:18,320
Speaker 1: Like, did you play in Nobi Nobi Boy? No?

902
00:40:18,440 --> 00:40:19,920
Speaker 2: I guess I have to check that one out too.

903
00:40:20,000 --> 00:40:23,159
That's another one. Just I must have had something against

904
00:40:23,360 --> 00:40:26,360
quirky Japanese kings for a while then. I don't know why. Yeah,

905
00:40:26,400 --> 00:40:31,679
you're super racist. Wow, I was like playing the wai

906
00:40:31,719 --> 00:40:35,559
Fu games. I think I was playing out Yeah, I

907
00:40:35,599 --> 00:40:37,159
don't know. I was definitely playing a lot of PC

908
00:40:37,320 --> 00:40:40,440
games at that time. I don't know sure, Okay, Okay,

909
00:40:40,519 --> 00:40:43,320
So this here, Mars was reached on March or May

910
00:40:43,360 --> 00:40:47,880
twenty third, two thousand and nine, then Jupiter on November twentieth,

911
00:40:47,960 --> 00:40:52,239
and then let's see, Pluto was reached on November twenty third,

912
00:40:52,280 --> 00:40:56,320
twenty fifteen, so ten years ago. Wow, Okay, Apparently she's

913
00:40:56,320 --> 00:40:59,440
supposed to loop back towards the Sun now, So I

914
00:40:59,480 --> 00:41:00,880
don't know if she's going to reach the sun ever,

915
00:41:01,599 --> 00:41:05,159
check back, no idea what you're talking about? Stretches, Like

916
00:41:05,400 --> 00:41:07,519
you play this boy and you make girls stretch, and

917
00:41:07,559 --> 00:41:10,079
she's and everyone worked together, I guess to make girls stretch.

918
00:41:10,239 --> 00:41:12,000
Speaker 1: It's kind of like a cat dog situation.

919
00:41:12,559 --> 00:41:18,239
Speaker 4: Yeah, I'm starting no Blue Buzzard, No three eyes Frogs

920
00:41:18,239 --> 00:41:21,360
with the feline canine, little cat talk, cat dog, cat dog.

921
00:41:22,320 --> 00:41:23,400
Speaker 1: Well, I'm on the road and.

922
00:41:23,400 --> 00:41:25,599
Speaker 4: All through town all kind of chrismin and cat dog down. God,

923
00:41:26,159 --> 00:41:27,559
got to try to get along, gotta what together. I

924
00:41:27,599 --> 00:41:28,440
got to sing this song.

925
00:41:29,679 --> 00:41:31,400
Speaker 2: He's got a good blue grass voice though.

926
00:41:31,480 --> 00:41:36,440
Speaker 1: That's the thing speaking about two beings attashed at the hip.

927
00:41:37,280 --> 00:41:41,239
Dan Riker, you beat Split Fiction, Yes.

928
00:41:41,280 --> 00:41:41,639
Speaker 2: I did.

929
00:41:41,719 --> 00:41:42,119
Speaker 1: Finally.

930
00:41:42,119 --> 00:41:43,840
Speaker 3: I did a couple of sessions that game when it

931
00:41:43,880 --> 00:41:47,000
first came out with Bonk, and it's like, she's so

932
00:41:47,199 --> 00:41:50,079
not the like action platformer play. She's very much you know,

933
00:41:50,199 --> 00:41:54,559
deep narrative RPGs, systems, road lights RPGs, and so I

934
00:41:54,559 --> 00:41:56,760
think she was kind of like, all right, well i'll

935
00:41:56,760 --> 00:41:58,599
play let's co op game. You know, we'll play, And

936
00:41:58,639 --> 00:42:00,599
like I could tell she wasn't like super into it,

937
00:42:00,679 --> 00:42:01,239
just not her type.

938
00:42:01,239 --> 00:42:04,239
Speaker 1: Of game, and so I asked her last week, like, hey, you.

939
00:42:04,320 --> 00:42:06,599
Speaker 3: Kind of going on this weekend, maybe you know, play

940
00:42:06,599 --> 00:42:09,559
some split fiction. And I just saw her like and

941
00:42:09,559 --> 00:42:11,280
I was like, okay, wait, no, I know you don't

942
00:42:11,280 --> 00:42:13,840
want to let me. I'll just see if Kayla wants to,

943
00:42:13,880 --> 00:42:15,960
and then we'll just finish it with her. And so

944
00:42:16,039 --> 00:42:18,239
I think she felt relieved to have the split fiction

945
00:42:18,280 --> 00:42:21,320
burden off of her. And Kayla and I just streamed

946
00:42:21,440 --> 00:42:24,199
two nights in a row, six hours each night and

947
00:42:24,760 --> 00:42:25,239
played it.

948
00:42:25,320 --> 00:42:30,320
Speaker 1: And game's very, very good. It we've talked.

949
00:42:30,119 --> 00:42:31,679
Speaker 3: About it that lath I don't need to explain why

950
00:42:31,679 --> 00:42:34,960
it's so good, but like the ending in particular, I

951
00:42:35,000 --> 00:42:35,719
don't know how many of you.

952
00:42:35,880 --> 00:42:39,199
Speaker 2: I just heard that the end is very good.

953
00:42:38,920 --> 00:42:41,400
Speaker 3: I heard it's just on a technical level, like I mean,

954
00:42:41,440 --> 00:42:43,679
it's basically you'd expect, you know, spoilers here, but like

955
00:42:43,719 --> 00:42:47,840
you know, fantasy and sci fi and so it's intertwining

956
00:42:47,880 --> 00:42:49,559
them in a way that is like even like the

957
00:42:49,599 --> 00:42:51,920
split screen itself is kind of like you can kind

958
00:42:51,920 --> 00:42:56,239
of adjust it and cool live. You know, the level

959
00:42:56,320 --> 00:42:59,719
is turning from fantasy, so I could be pushing a

960
00:42:59,719 --> 00:43:01,840
block in the sci fi thing and it's like some

961
00:43:01,960 --> 00:43:04,840
you know, cyber laser box or something, but on Kyla

962
00:43:04,920 --> 00:43:08,000
screen in the fantasy world, it is a mushroom and

963
00:43:08,039 --> 00:43:10,559
it can be bouncy on her side. So it's like, Okay,

964
00:43:10,559 --> 00:43:12,920
I'm looking at mine in hers and trying to figure

965
00:43:12,920 --> 00:43:16,519
out like it's the same, Like, yeah, there's a wireframe,

966
00:43:16,599 --> 00:43:18,760
it'd be the same level, but with all this different

967
00:43:18,800 --> 00:43:21,039
like fantasy and sci fi stuff, and it just seamlessly

968
00:43:21,480 --> 00:43:23,559
goes between the two. There's parts where you're going down

969
00:43:23,599 --> 00:43:25,719
slides and like there are spikes on one side and

970
00:43:25,719 --> 00:43:29,280
you have to slide to the other. Genre. Basically, it's

971
00:43:29,360 --> 00:43:31,639
just it's some wild shit it's doing. I've never seen

972
00:43:31,679 --> 00:43:33,920
a video game do anything quite like. It's very hard

973
00:43:33,960 --> 00:43:36,400
to describe if you just watch anything in the last

974
00:43:36,840 --> 00:43:40,559
chapter of splip fiction, it's fucking crazy that games really good.

975
00:43:40,679 --> 00:43:43,440
I mean, it's it is a certain type of game.

976
00:43:43,519 --> 00:43:46,400
Like I kept thinking of the phrase empty calories, but

977
00:43:46,440 --> 00:43:49,079
that feels too more negative than I mean for it

978
00:43:49,119 --> 00:43:49,320
to be.

979
00:43:49,800 --> 00:43:54,000
Speaker 2: But it's just there's a phrase on a movie podcast

980
00:43:54,000 --> 00:43:56,079
in which where they call it a good sit or

981
00:43:56,119 --> 00:43:58,519
an easy sit, like where it's just a movie. It's like,

982
00:43:58,559 --> 00:44:01,159
you don't have to like get down deep. You can

983
00:44:01,239 --> 00:44:03,599
honestly set your popcorn and it's gonna be an easy,

984
00:44:03,639 --> 00:44:05,039
breezy sit that that.

985
00:44:05,199 --> 00:44:07,039
Speaker 3: Yeah, it's like that where it's like it's almost like

986
00:44:07,079 --> 00:44:09,599
an amusement park ride or a roller coaster where it's like,

987
00:44:10,000 --> 00:44:12,559
I think it is a better game by not having

988
00:44:12,719 --> 00:44:14,920
like collectibles and things to slow the pacing. You know,

989
00:44:14,960 --> 00:44:16,719
it's just go, go go. Now it's this part. Now,

990
00:44:16,719 --> 00:44:18,760
it's this part. But I don't think there's gonna be

991
00:44:18,840 --> 00:44:21,239
a lot of variation in like how you play it.

992
00:44:21,239 --> 00:44:23,079
But it's not. It's not an immersive sim it's not

993
00:44:23,119 --> 00:44:24,960
like that's not what it's going for. So like this

994
00:44:25,079 --> 00:44:27,559
isn't a slight on it. It's just like I think

995
00:44:27,920 --> 00:44:29,960
we would all have a similar reaction to the part

996
00:44:29,960 --> 00:44:31,800
where oh, the hot dog part and stuff like that.

997
00:44:31,800 --> 00:44:34,480
So now it's this this scene, this part where we

998
00:44:34,519 --> 00:44:37,119
all have the same experience in the variation would be

999
00:44:37,159 --> 00:44:38,880
in like who you're playing with and your memories of

1000
00:44:39,119 --> 00:44:41,719
playing with them and stuff, But the game experience itself

1001
00:44:41,760 --> 00:44:43,679
is going to be very similar person to person, I

1002
00:44:43,679 --> 00:44:46,400
would say, but not a knock atoll. It is a

1003
00:44:46,480 --> 00:44:48,840
fantastic and we did the friend pass thing that where's

1004
00:44:49,039 --> 00:44:50,679
It's just such an easy sell, like, you know, because

1005
00:44:50,719 --> 00:44:52,840
like Kayla had never played any of the you know,

1006
00:44:52,880 --> 00:44:55,360
Hazel like games before, and so you know, if I

1007
00:44:55,400 --> 00:44:57,480
was expecting her to pay seventy dollars for it, I'd

1008
00:44:57,480 --> 00:44:59,320
have to kind of seller on it. But I was like, hey,

1009
00:44:59,559 --> 00:45:02,559
it's a here, just download this free friends past thing

1010
00:45:02,559 --> 00:45:03,400
and you'll get to play with me.

1011
00:45:03,440 --> 00:45:06,559
Speaker 1: It's just it's a no brainer, you know. Awesome. Speaking

1012
00:45:06,599 --> 00:45:10,440
about co op games, four of us teamed up to

1013
00:45:10,719 --> 00:45:16,159
absolutely kick the crap the kind of Funny by playing

1014
00:45:16,239 --> 00:45:20,239
Monaco two. We played this against kind of Funny. It's

1015
00:45:20,239 --> 00:45:23,960
not a competitive game in that sense, but the four

1016
00:45:23,960 --> 00:45:27,239
of us teamed up do some heists against kind of Funny,

1017
00:45:27,280 --> 00:45:31,039
and y'all despite them playing a lot of that game,

1018
00:45:31,519 --> 00:45:34,719
we we we stole that day.

1019
00:45:34,960 --> 00:45:38,199
Speaker 4: Well, we definitely had a like a deathball strategy where

1020
00:45:38,199 --> 00:45:41,199
we just all stayed together and brute force their way through.

1021
00:45:41,239 --> 00:45:41,760
Speaker 2: For a while.

1022
00:45:41,960 --> 00:45:44,199
Speaker 4: I would say we were barely playing the game as

1023
00:45:44,239 --> 00:45:46,840
intended until the final level where we had to and

1024
00:45:46,880 --> 00:45:48,239
then it was like, oh, this is how this game

1025
00:45:48,280 --> 00:45:51,519
is actually supposed to work. We're like using our special

1026
00:45:51,559 --> 00:45:54,960
abilities and unlocking doors and turning off triggers, and.

1027
00:45:55,840 --> 00:45:58,039
Speaker 3: You just gotta have Jan on your squad and have

1028
00:45:58,119 --> 00:45:59,960
him to beat the fuck out of everything.

1029
00:46:00,599 --> 00:46:03,000
Speaker 1: That's all you got to do, Mike. If they didn't

1030
00:46:03,000 --> 00:46:07,800
intend on us implementing the death ball strategy, they have,

1031
00:46:07,920 --> 00:46:10,280
let me select the character that just punches.

1032
00:46:10,599 --> 00:46:12,960
Speaker 2: Yeah, you're definitely the death and the death ball, that's

1033
00:46:13,000 --> 00:46:15,400
for sure. Yeah, they're supposed to just ball.

1034
00:46:15,719 --> 00:46:22,280
Speaker 1: Yeah, ball is life. I checked it out after the

1035
00:46:22,320 --> 00:46:23,800
stream and I was doing a little bit of the

1036
00:46:23,800 --> 00:46:26,039
single player stuff, and it is definitely does that work.

1037
00:46:26,440 --> 00:46:30,079
It's a definitely a very different game. Those checkpoints that

1038
00:46:31,159 --> 00:46:34,480
you get to, those are opportunities to switch characters. So

1039
00:46:36,079 --> 00:46:39,320
you know the base for I guess one has a

1040
00:46:39,360 --> 00:46:41,840
dodge roll, one is a healer, one has a drone,

1041
00:46:42,039 --> 00:46:45,480
and I forget what the other one does. But say,

1042
00:46:45,519 --> 00:46:49,480
you know you need to in the first part or

1043
00:46:49,480 --> 00:46:52,119
first chunk of the level, you need someone that can

1044
00:46:52,159 --> 00:46:56,079
distract someone, oh the dog lady sorry, And you get

1045
00:46:56,119 --> 00:46:57,920
through there, But then there's like a bunch of like

1046
00:46:58,039 --> 00:47:01,199
laser puzzles to get through, and then the easiest way

1047
00:47:01,239 --> 00:47:03,920
to get through those is just to switch characters to

1048
00:47:03,960 --> 00:47:07,320
the lady that can dodge roll, get behind to the

1049
00:47:07,440 --> 00:47:11,239
terminal to deactivate it. And it is an incredibly different

1050
00:47:11,280 --> 00:47:14,480
game than when you were playing with all four of

1051
00:47:14,599 --> 00:47:18,519
us like haphazardly, like just not even haphazardly. It is

1052
00:47:18,559 --> 00:47:26,360
all planned actually hest building. It's interesting the part where

1053
00:47:26,400 --> 00:47:30,320
I wonder if the depth does get there, not depth,

1054
00:47:30,360 --> 00:47:33,880
but when we do have to rely on stealth more.

1055
00:47:33,960 --> 00:47:35,840
I wonder if there are going to be portions in

1056
00:47:35,920 --> 00:47:40,159
Monaco two later in the game where maybe we do

1057
00:47:40,280 --> 00:47:43,599
actually have to split off and like help each other

1058
00:47:43,639 --> 00:47:47,440
kind of like get through a sequence versus most of

1059
00:47:47,480 --> 00:47:49,480
the time we're pretty close together.

1060
00:47:51,239 --> 00:47:53,960
Speaker 2: Yeah, I got that was my what I gathered from

1061
00:47:54,000 --> 00:47:57,280
what we played, where it was like we were kind

1062
00:47:57,280 --> 00:47:59,679
of going through the early stuff and that first level

1063
00:47:59,719 --> 00:48:01,280
where we did have to kind of like use our

1064
00:48:01,320 --> 00:48:04,760
powers the way that it was intended, I think was

1065
00:48:04,840 --> 00:48:06,480
kind of an indicator of where the game was going.

1066
00:48:06,480 --> 00:48:07,880
And it's like now it's just going to get more

1067
00:48:07,880 --> 00:48:10,079
complicated from there, and we're gonna have to do even

1068
00:48:10,159 --> 00:48:12,519
more of that and kind of be in separate parts

1069
00:48:12,559 --> 00:48:15,119
and like talking to one another and setting like each other.

1070
00:48:15,119 --> 00:48:16,519
I'll be like, Okay, I've done this, now you do

1071
00:48:16,599 --> 00:48:19,400
your powers there, so we can open a door over here.

1072
00:48:20,079 --> 00:48:22,119
That seemed to be the natural progression that we were

1073
00:48:22,320 --> 00:48:24,519
just getting into as that stream was coming to an end.

1074
00:48:25,039 --> 00:48:29,239
Speaker 1: Yeah, I would like to see maybe potentially circling back

1075
00:48:29,280 --> 00:48:32,360
to that in a non competitive environment, because I don't

1076
00:48:32,360 --> 00:48:33,639
want to funny feel bad.

1077
00:48:34,400 --> 00:48:36,840
Speaker 2: I love Monica one, so I'm glad we spent some

1078
00:48:36,880 --> 00:48:37,559
time with that at all.

1079
00:48:37,679 --> 00:48:40,000
Speaker 3: I'm still waiting on the Venmo from Miller with the

1080
00:48:40,400 --> 00:48:41,480
sponsored money on that one.

1081
00:48:41,519 --> 00:48:45,239
Speaker 2: Yeah, right right, Yeah, he was even there. He ducked us.

1082
00:48:45,239 --> 00:48:49,400
Speaker 4: He's doing a comedy show in Chicago or something.

1083
00:48:50,079 --> 00:48:51,960
Speaker 2: You know, how much I like Portello's How much do

1084
00:48:52,000 --> 00:48:56,760
you like Portellos's the same ship as always? Hahaha? PC games,

1085
00:48:56,800 --> 00:49:00,880
Am I right? You have to start an execute the shirts.

1086
00:49:01,000 --> 00:49:01,639
Spider Man.

1087
00:49:04,519 --> 00:49:06,880
Speaker 1: Sounds like we're trying to start a war right now

1088
00:49:07,239 --> 00:49:13,719
and Ribs a decade ago, and exactly that was the

1089
00:49:13,760 --> 00:49:17,519
first shot, you know, so long ago. We're gonna keep

1090
00:49:17,519 --> 00:49:20,599
this war running. And then, Jeff Grubb, I'm gonna have

1091
00:49:20,639 --> 00:49:24,360
to defer to you because you have been playing war side.

1092
00:49:24,840 --> 00:49:27,599
Speaker 2: Yes, the war side. In the long history of video

1093
00:49:27,639 --> 00:49:29,440
games to have war in the name, it's up there

1094
00:49:29,440 --> 00:49:34,400
with war Face maybe only second to that. Yeah, this

1095
00:49:34,440 --> 00:49:38,960
is an Advanced Wars game in everything except for the name.

1096
00:49:39,239 --> 00:49:42,719
It looks like Advance Wars for a game Boy Advance.

1097
00:49:43,320 --> 00:49:45,800
It plays a lot like those games. And there have

1098
00:49:45,840 --> 00:49:49,079
been a lot of these now and this one is

1099
00:49:49,519 --> 00:49:51,960
war Groove. Yes, this is the one that maybe is

1100
00:49:52,000 --> 00:49:56,119
going the most. Hey, this is just Advance Wars. It

1101
00:49:56,159 --> 00:49:59,360
looks that way. Wow, look at this. It does have

1102
00:49:59,760 --> 00:50:03,960
it's own like you know, quirks and even like units

1103
00:50:04,000 --> 00:50:06,159
like for example, an early unit you get is a

1104
00:50:06,760 --> 00:50:11,639
basically a bulldozer and this can push enemies like back

1105
00:50:11,679 --> 00:50:13,760
a few blocks. So if they're in a tank and

1106
00:50:13,800 --> 00:50:15,840
you push them into a river, well they can't go

1107
00:50:15,840 --> 00:50:17,519
in a river, so they'll just die instantly. Or you

1108
00:50:17,559 --> 00:50:19,000
can push them into a mountain or a building and

1109
00:50:19,000 --> 00:50:21,280
they'll just die instantly. And so that's that's fun. It's

1110
00:50:21,320 --> 00:50:23,159
a lot like Into the Breach. That is what that

1111
00:50:23,239 --> 00:50:26,119
reminded me of. I love I'm Into the Breach is

1112
00:50:26,119 --> 00:50:30,639
maybe my favorite Tactics game now. Yeah. So I think

1113
00:50:31,079 --> 00:50:34,079
the issue with this one might be, based on what

1114
00:50:34,079 --> 00:50:35,920
I'm seeing from some of the other reviews, is there's

1115
00:50:36,000 --> 00:50:40,239
limited content. Content is pretty like light but also I

1116
00:50:40,760 --> 00:50:43,119
get the sense that, like, yeah, they got everything right

1117
00:50:43,119 --> 00:50:45,599
about the way it looks, except for the character portraits

1118
00:50:45,599 --> 00:50:47,760
are very ugly. I think I don't like looking at them.

1119
00:50:48,480 --> 00:50:51,239
Realistic ish, you know, you know what it is. It's

1120
00:50:51,239 --> 00:50:55,800
halfway between Advanced Wars and Day of Ruin, the very

1121
00:50:55,920 --> 00:50:57,679
like grim Dark one that day, which you know, I

1122
00:50:57,679 --> 00:50:59,800
think has been reassessed and people are mostly okay with

1123
00:51:00,199 --> 00:51:03,480
Ruin these days, but this is like somewhere in between,

1124
00:51:03,559 --> 00:51:07,159
so it just comes out kind of boring. But the

1125
00:51:07,639 --> 00:51:10,519
issue for me, I think is going to be a

1126
00:51:10,559 --> 00:51:12,440
lot of these games. You know, they don't get the

1127
00:51:12,480 --> 00:51:14,679
math right. So like when you go into a battle,

1128
00:51:14,719 --> 00:51:16,760
you feel like, all right, I should have I should

1129
00:51:16,760 --> 00:51:19,679
be making like probabilistic decisions about like is this going

1130
00:51:19,760 --> 00:51:22,000
to be best if I attack first? I should be

1131
00:51:22,000 --> 00:51:24,440
able to like skirt out of this, maybe retreat a

1132
00:51:24,480 --> 00:51:27,400
little bit, have some reinforcements come back up, And all

1133
00:51:27,440 --> 00:51:29,599
that depends on like how much damage you're doing and

1134
00:51:29,599 --> 00:51:31,400
how much damage you're taking. All that has to be

1135
00:51:31,440 --> 00:51:34,840
balanced pretty carefully, and I think this game does get

1136
00:51:34,880 --> 00:51:37,280
that side of things mostly right. I have not had

1137
00:51:37,320 --> 00:51:41,360
any issues there yet, but I think the like it

1138
00:51:41,400 --> 00:51:44,400
becomes less interesting because I think the AI is just

1139
00:51:44,480 --> 00:51:46,119
like and usually I'm not so ine who minds this,

1140
00:51:46,280 --> 00:51:48,760
but in the game like this, I want it to

1141
00:51:48,760 --> 00:51:52,199
feel like less like a strategy game for an advance worse,

1142
00:51:52,280 --> 00:51:56,000
more like a puzzle game. And if the enemy is

1143
00:51:56,039 --> 00:51:59,559
always just sort of making new units and running straight ahead,

1144
00:51:59,840 --> 00:52:02,000
it's not going to feel very interesting. And that's been

1145
00:52:02,039 --> 00:52:06,480
my experience so far. Maybe that's just early, but I'm

1146
00:52:06,559 --> 00:52:08,480
hoping that that changes up because if it kind of

1147
00:52:08,480 --> 00:52:10,840
stays that way, I'll maybe have some issues long term.

1148
00:52:10,880 --> 00:52:12,599
Now for me, if like you're looking for a really

1149
00:52:12,639 --> 00:52:14,159
good and one one of these, I think they're called

1150
00:52:14,199 --> 00:52:17,159
Tiny Tank and it's the second one or tiny Metal

1151
00:52:17,159 --> 00:52:19,840
excuse me, that's what it is, Tiny Metal. The second

1152
00:52:19,840 --> 00:52:23,000
one was very good. I got everything right. I like

1153
00:52:23,079 --> 00:52:25,679
that one a ton and this one. You know, they

1154
00:52:25,800 --> 00:52:28,159
was in early access for a while and now this

1155
00:52:28,239 --> 00:52:31,039
is the full release and apparently it's missing some features

1156
00:52:31,039 --> 00:52:33,079
that people had an early access and stuff like that.

1157
00:52:33,119 --> 00:52:35,199
So it's just kind of a weird launch and there's

1158
00:52:35,320 --> 00:52:37,760
like a lot of backlash from the people from the

1159
00:52:37,840 --> 00:52:40,920
kickstarters and all the things like that, but it's giving

1160
00:52:41,000 --> 00:52:44,480
a pretty good first impression. I just I'm always looking

1161
00:52:44,480 --> 00:52:46,320
for an advanced Worts game. I love this a lot.

1162
00:52:46,400 --> 00:52:48,000
I love that genre as a lot. This one's just

1163
00:52:48,079 --> 00:52:49,639
kind of missing in a few spots.

1164
00:52:49,880 --> 00:52:52,400
Speaker 1: What is it about some of these other advanced war

1165
00:52:52,559 --> 00:52:56,199
inspired games where it just doesn't have the juice that

1166
00:52:56,199 --> 00:52:56,400
you are.

1167
00:52:56,559 --> 00:53:00,119
Speaker 2: I don't know. I didn't love War Groove, Yeah, I

1168
00:53:00,559 --> 00:53:03,519
don't know. I think it's like a big part of

1169
00:53:03,519 --> 00:53:05,880
it could be that Fire Emblem, which is a very

1170
00:53:05,880 --> 00:53:10,400
similar kind of game, has evolved so much since the

1171
00:53:10,440 --> 00:53:12,800
Game Boy Advance era that it's like there's so much

1172
00:53:12,800 --> 00:53:15,840
more going on in this genre now that the people

1173
00:53:15,880 --> 00:53:18,159
that love Advance Wars and not one of them, when

1174
00:53:18,159 --> 00:53:20,159
they want to go back to just just Advance Wars,

1175
00:53:20,519 --> 00:53:23,239
it's like, Okay, you've got to make sure then the stuff,

1176
00:53:23,280 --> 00:53:25,960
the basic stuff you are doing, has to be perfect,

1177
00:53:26,039 --> 00:53:28,920
has to be so good, and I think they get

1178
00:53:28,960 --> 00:53:30,840
distracted by their own like, well, here's what we're going

1179
00:53:30,880 --> 00:53:32,559
to do. Set our stuff apart, and that's never quite

1180
00:53:32,599 --> 00:53:34,599
as good as like what Fire Emblem is doing. That'd

1181
00:53:34,639 --> 00:53:35,280
be my guess.

1182
00:53:35,400 --> 00:53:38,320
Speaker 3: I don't know copyright law, but I wonder, like how

1183
00:53:38,320 --> 00:53:39,920
close do you have to be to something to be

1184
00:53:40,159 --> 00:53:43,800
legally actionable, because like looking at everything about the actual

1185
00:53:43,880 --> 00:53:46,960
map in the battle screens and stuff like not the portraits,

1186
00:53:47,079 --> 00:53:51,000
but everything else is just Advance Wars.

1187
00:53:51,239 --> 00:53:54,199
Speaker 2: Yeah, I think that they would prop I mean, listen,

1188
00:53:54,239 --> 00:53:56,599
Nintendo could sue whoever it wants to sue, right, and

1189
00:53:56,679 --> 00:53:58,840
they have real, very good lawyers, So people would probably

1190
00:53:58,920 --> 00:54:01,119
like we should just settle. But I think in this

1191
00:54:01,199 --> 00:54:04,800
case it's like you can't like copyright an art style. Uh,

1192
00:54:05,000 --> 00:54:07,000
And I think that that's probably what they would argue.

1193
00:54:07,320 --> 00:54:09,280
A lot of those units look very similar, but are

1194
00:54:09,320 --> 00:54:11,639
they distinct enough. I think they'd probably be able to

1195
00:54:11,639 --> 00:54:13,960
make the argument that they are. So Yeah, it's but

1196
00:54:14,119 --> 00:54:16,239
it is blatant, and I don't I don't mind it whatever.

1197
00:54:16,239 --> 00:54:17,920
I know, and I'm glad it looks like that game.

1198
00:54:18,159 --> 00:54:20,400
I like the way it looks better than the Advanced

1199
00:54:20,400 --> 00:54:24,719
Wars remasters that we got. Yeah, smooth everything out. Yeah Yeah.

1200
00:54:24,800 --> 00:54:28,000
Speaker 1: I think it was one of y'all that said it

1201
00:54:28,199 --> 00:54:32,719
just inspired you to pick up the original Advance for Yeah. Yeah,

1202
00:54:32,800 --> 00:54:35,920
I wound up doing the same last thing on the

1203
00:54:35,960 --> 00:54:39,320
list here. I don't know if someone misspelled this hall

1204
00:54:39,800 --> 00:54:41,960
peg idol heg idol.

1205
00:54:41,920 --> 00:54:46,320
Speaker 3: It's an idol Pegel. Oh it's uh, it's exactly what

1206
00:54:46,360 --> 00:54:46,920
it sounds like.

1207
00:54:46,960 --> 00:54:49,079
Speaker 1: It's it's pegel. It looks exactly like pegel.

1208
00:54:49,159 --> 00:54:51,719
Speaker 3: But you're like buying stuff with the goal, Like you

1209
00:54:51,800 --> 00:54:53,880
hit the gold pegs, you make money, and then you

1210
00:54:53,920 --> 00:54:56,119
can use that to unlock new balls, like oh, the

1211
00:54:56,119 --> 00:54:58,639
bomb ball, the super bouncy ball, the rock ball, and

1212
00:54:58,639 --> 00:55:00,480
then you can choose which one you're shooting your gun.

1213
00:55:00,559 --> 00:55:02,599
But then you also said a bunch of auto drop stuff,

1214
00:55:02,599 --> 00:55:04,679
and you're buying stuff to like, Okay, I've got the

1215
00:55:04,760 --> 00:55:08,239
rock balls auto dropping every point six seconds, and so

1216
00:55:08,280 --> 00:55:12,119
there's just this constant shower of balls, and you can

1217
00:55:12,159 --> 00:55:15,239
also shoot your own balls, and you're just constantly getting

1218
00:55:15,239 --> 00:55:18,320
gold and upgrading your balls, and uh, it's it's just

1219
00:55:18,360 --> 00:55:20,239
a good time. It's just there's no way you're not

1220
00:55:20,280 --> 00:55:21,199
gonna download this.

1221
00:55:21,239 --> 00:55:22,400
Speaker 2: I haven't installed it yet, though.

1222
00:55:22,719 --> 00:55:25,280
Speaker 1: Yeah, I'm seeing so many numbers go up and I

1223
00:55:25,360 --> 00:55:27,599
need say it's one of those and it's just very

1224
00:55:27,639 --> 00:55:28,039
good at that.

1225
00:55:28,280 --> 00:55:31,480
Speaker 4: Yes, So yeah, Jane, you weren't here lastly, but I

1226
00:55:31,480 --> 00:55:33,880
played Nubby's Number Adventure after you recommended it.

1227
00:55:33,880 --> 00:55:34,400
Speaker 1: That was great.

1228
00:55:35,079 --> 00:55:36,199
Speaker 2: I enjoyed it a lot.

1229
00:55:36,480 --> 00:55:40,800
Speaker 1: Hell yeah, all right, gang, That about does it for

1230
00:55:41,000 --> 00:55:44,719
video game chatter. We're gonna be back with some news

1231
00:55:44,920 --> 00:55:50,440
right after this, quick Bringer bread. There's is a news

1232
00:55:50,480 --> 00:55:54,880
where Jeff Graub, there is a news Jeff Grub Darhn

1233
00:55:55,079 --> 00:55:58,280
is too scared to hit the music. But so I'm

1234
00:55:58,320 --> 00:56:02,880
gone seeing two un for Crub Crub proudy.

1235
00:56:03,480 --> 00:56:05,760
Speaker 2: Yeah, the sampler thing maybe is a little funky still

1236
00:56:05,760 --> 00:56:07,400
in Coxler, if that's what you were trying to do.

1237
00:56:09,039 --> 00:56:12,039
All right, I got some news here. Let's start by

1238
00:56:12,079 --> 00:56:13,639
staring you directly in the eyes, because that's where I

1239
00:56:13,639 --> 00:56:14,119
put the news.

1240
00:56:14,920 --> 00:56:15,440
Speaker 1: I don't like this.

1241
00:56:16,039 --> 00:56:18,760
Speaker 2: Look right at me. Elder Scrolls for Oblivion, Well, what's

1242
00:56:18,800 --> 00:56:19,400
going on my throat?

1243
00:56:19,400 --> 00:56:22,280
Speaker 3: Hang on those AI eyes?

1244
00:56:22,559 --> 00:56:23,880
Speaker 2: Yeah, I'll just do that instead.

1245
00:56:23,960 --> 00:56:26,719
Speaker 3: Yeah, one eyes. Sorry, I saw the thing.

1246
00:56:28,800 --> 00:56:33,199
Speaker 2: Elder Scrolls for Oblivion Remastered screens and details have leaked.

1247
00:56:33,559 --> 00:56:37,360
Leaked information suggest and Elder Scrolls for Oblivion Remastered is

1248
00:56:37,400 --> 00:56:41,800
in development by Bethesda and Virtuos. The remaster, reportedly releasing

1249
00:56:41,800 --> 00:56:45,239
for PC and Xbox Series X and S and PlayStation five,

1250
00:56:45,480 --> 00:56:49,000
will include visual and mechanical overhauls, such as improved combat mechanics.

1251
00:56:49,000 --> 00:56:53,519
Blah blah blah, We've talked about it before. Someone was like, Okay,

1252
00:56:53,559 --> 00:56:55,280
I keep hearing these rumors. I'm just gonna go check

1253
00:56:55,400 --> 00:56:59,400
Virtuous's website. And then they inspected an element and saw

1254
00:56:59,440 --> 00:57:01,639
that they were used word press, and I think they

1255
00:57:01,679 --> 00:57:04,000
just started like looking for different folders that would be

1256
00:57:04,000 --> 00:57:06,880
starting the word press, and they found one that was

1257
00:57:07,000 --> 00:57:10,800
labeled Elder Scrolls for Oblivion Remastered. They found a bunch

1258
00:57:10,800 --> 00:57:14,679
of screenshots, a bunch of comparison shots, and now those

1259
00:57:14,719 --> 00:57:17,639
are out there, and you know this is happening. We've

1260
00:57:17,719 --> 00:57:19,920
known for a long time that this that this is happening.

1261
00:57:20,320 --> 00:57:23,440
And like I said on yesterday's Game Breaking News, it's

1262
00:57:23,440 --> 00:57:25,840
gonna shadow drop next week. It's it's coming next week.

1263
00:57:25,920 --> 00:57:28,960
I keep being told to shadow drop. Still weirds me out.

1264
00:57:29,039 --> 00:57:31,280
I'm like with everyone like, that's a weird way way

1265
00:57:31,320 --> 00:57:33,639
to handle a big game like this, but that's what

1266
00:57:33,679 --> 00:57:36,039
I keep hearing. But next week we should have the

1267
00:57:36,079 --> 00:57:39,840
information about this, so it's more real than ever. Did

1268
00:57:39,840 --> 00:57:41,239
you guys get a chance to look at it? Cause

1269
00:57:41,280 --> 00:57:44,440
I think it looks pretty good. Although people are pointing

1270
00:57:44,440 --> 00:57:47,039
out these screenshots in like the original game, there's a

1271
00:57:47,079 --> 00:57:49,239
lot of green, lushness to it. And maybe it's a

1272
00:57:49,280 --> 00:57:52,199
little bit more brown. I'm hoping that that's just these

1273
00:57:52,639 --> 00:57:55,079
these screenshots and the green is more prominent in the

1274
00:57:55,119 --> 00:57:55,559
full game.

1275
00:57:55,639 --> 00:57:57,519
Speaker 4: Yeah, it's like a comparison here where it's like, it

1276
00:57:57,519 --> 00:58:00,440
looks like the one is taken during Springer. Are the

1277
00:58:00,519 --> 00:58:05,360
other ones like the beginning of Winter. Everything's yeah yellowed.

1278
00:58:05,519 --> 00:58:08,519
It's weird because it's you don't see the piss filter

1279
00:58:08,679 --> 00:58:13,079
added more intensely to three sixty games usually turn it off. Yeah,

1280
00:58:13,119 --> 00:58:16,519
but I mean maybe it was never a pretty game.

1281
00:58:18,039 --> 00:58:21,239
Speaker 3: I liked the rolling hills and all that stuff. Sure cool,

1282
00:58:21,320 --> 00:58:22,519
the characters.

1283
00:58:22,119 --> 00:58:22,559
Speaker 1: Not as much.

1284
00:58:22,679 --> 00:58:25,440
Speaker 4: Yeah, you're right, Yeah, the characters are definitely the problem.

1285
00:58:25,440 --> 00:58:27,719
These character models look better. They look a little, i

1286
00:58:27,719 --> 00:58:32,519
don't know, a smidge generic Unreal Engine five. I suppose

1287
00:58:32,559 --> 00:58:35,280
we really wanted to get super critical, but.

1288
00:58:35,400 --> 00:58:37,760
Speaker 2: I know they look fine. Ah. I'm excited for this.

1289
00:58:37,840 --> 00:58:39,840
I obliving's great. Haven't played in a long time.

1290
00:58:40,159 --> 00:58:43,719
Speaker 4: That's a big game to remake, right, that is a

1291
00:58:43,719 --> 00:58:47,360
pretty big undertaking. There's just a lot of content there.

1292
00:58:48,000 --> 00:58:50,199
So yeah, the idea that we could be playing this

1293
00:58:50,280 --> 00:58:52,880
in like a week, that's a pretty wild.

1294
00:58:52,880 --> 00:58:55,280
Speaker 3: I think I'm gonna do it again. I really I

1295
00:58:55,320 --> 00:58:57,840
never played more Win back in the day, but you know,

1296
00:58:58,000 --> 00:59:00,280
the hype in the early three sixty like this like

1297
00:59:00,280 --> 00:59:02,960
the first big post launch game, and I went in.

1298
00:59:03,119 --> 00:59:04,920
Speaker 1: I absolutely loved it. Did everything I.

1299
00:59:05,079 --> 00:59:07,280
Speaker 3: Do in that game, and I think it's probably my

1300
00:59:07,320 --> 00:59:10,239
favorite PROTHESTA game. I think, Yeah, it's up there, I

1301
00:59:10,800 --> 00:59:11,280
play it again.

1302
00:59:11,320 --> 00:59:13,360
Speaker 1: Yeah, I never checked it out, so I'm really curious

1303
00:59:13,360 --> 00:59:15,679
to finally check it. Check this one.

1304
00:59:15,559 --> 00:59:20,440
Speaker 2: Out, Jam Jam Jam.

1305
00:59:21,840 --> 00:59:22,400
Speaker 1: I tried.

1306
00:59:23,119 --> 00:59:26,440
Speaker 2: Yeah, it was Valiant, I am. Yeah, I'm gonna try

1307
00:59:26,480 --> 00:59:29,840
it as well. I love Oblivion. Where are you all

1308
00:59:29,880 --> 00:59:32,039
at with? Uh? You know, we don't have Sean Hero,

1309
00:59:32,159 --> 00:59:34,679
who I consider the arbiter of telling me is it

1310
00:59:34,719 --> 00:59:37,920
a remake or a remaster. They're labeling it as a

1311
00:59:37,960 --> 00:59:41,119
remaster here, but all the visuals look remade in a

1312
00:59:41,119 --> 00:59:43,039
lot of ways, and that's what we've heard. It's being

1313
00:59:43,079 --> 00:59:45,880
remade in Unreal at least the visuals. There's been back

1314
00:59:45,960 --> 00:59:47,719
and forth about what's happening with the gameplay, but at

1315
00:59:47,760 --> 00:59:49,960
least visually, it looks like, you know, one of those

1316
00:59:50,000 --> 00:59:52,679
standard remakes, not a residentvial to remake.

1317
00:59:52,920 --> 00:59:55,760
Speaker 1: Maybe it's a remastered, you could.

1318
00:59:55,840 --> 00:59:58,400
Speaker 3: It could be a remastered, Yeah, it could be a

1319
00:59:58,440 --> 00:59:59,360
definitive edition.

1320
00:59:59,679 --> 01:00:00,760
Speaker 2: Yeah, okay, it could be.

1321
01:00:00,960 --> 01:00:03,920
Speaker 4: Yeah, that line has burned so much, like the like

1322
01:00:04,000 --> 01:00:06,559
Vetro Primary Master. That's the thing I would have absolutely

1323
01:00:06,559 --> 01:00:08,760
have called a remake. To me, if you're replacing most

1324
01:00:08,840 --> 01:00:11,559
of the game assets, that's kind of a remake. But

1325
01:00:11,639 --> 01:00:13,800
I think, yeah, there's we've had so many of these

1326
01:00:13,840 --> 01:00:17,440
really expansive remakes where it's basically a new game that

1327
01:00:17,440 --> 01:00:22,079
that word feels a little bit weird now. So I

1328
01:00:22,119 --> 01:00:23,519
am kind of at a point now where it's like,

1329
01:00:23,519 --> 01:00:24,840
when you're in the middle like this, you can call

1330
01:00:24,880 --> 01:00:27,000
what you want. There are still things that are definitely

1331
01:00:27,039 --> 01:00:29,519
remasters and things that are definitely re remakes.

1332
01:00:29,559 --> 01:00:31,920
Speaker 2: And we have this new gray area. We need it.

1333
01:00:31,920 --> 01:00:33,920
We almost need a new name for it or something.

1334
01:00:33,960 --> 01:00:36,280
Speaker 3: I don't know what Sean says here where it's like

1335
01:00:36,440 --> 01:00:39,239
if they made new visuals, it's a remake. Yeah, I

1336
01:00:39,280 --> 01:00:41,159
think that's a remaster. Would be just like oh, an

1337
01:00:41,320 --> 01:00:42,880
HD re release or something like.

1338
01:00:42,880 --> 01:00:43,960
Speaker 2: That what Nightdivee does.

1339
01:00:44,039 --> 01:00:46,559
Speaker 4: Most of the times those are remasters, right right, So

1340
01:00:46,800 --> 01:00:50,920
System Shock which they remay was that thumb Yeah, so yeah,

1341
01:00:51,039 --> 01:00:52,519
generally that's how it goes.

1342
01:00:53,440 --> 01:00:56,440
Speaker 2: Uh so, yeah, we get more information, I guess next

1343
01:00:56,440 --> 01:01:00,519
week and then we're playing it. That's yeah, I'm sticking

1344
01:01:00,519 --> 01:01:02,800
to that. That seems That's why I've heard that repeatedly now,

1345
01:01:02,920 --> 01:01:06,360
so feeling good about that. In the meantime. How much

1346
01:01:06,440 --> 01:01:07,519
is the horse Armour going to be?

1347
01:01:08,000 --> 01:01:09,679
Speaker 4: I mean, they're gonna include it for free, but I

1348
01:01:09,760 --> 01:01:12,880
like that people are expecting there to still be a reference. Actually,

1349
01:01:12,880 --> 01:01:14,440
I kind of hope you get to pay the original price.

1350
01:01:14,800 --> 01:01:20,320
Speaker 1: Horse just made it really expensive. Someone will buy it.

1351
01:01:20,599 --> 01:01:23,280
Speaker 2: The game is free, but the horse Armour's five thousand

1352
01:01:23,280 --> 01:01:26,639
dollars like that, let's go status symbol.

1353
01:01:27,000 --> 01:01:29,360
Speaker 1: Uh huh, what a what a simpler time when we

1354
01:01:29,360 --> 01:01:32,000
were all mad about paying for horse Armor. Huh. It

1355
01:01:32,119 --> 01:01:33,760
was freeze social media.

1356
01:01:33,880 --> 01:01:37,599
Speaker 3: I guess it was like early Facebook days. Yeah, and

1357
01:01:37,760 --> 01:01:40,199
it still was everywhere on the gaming internet.

1358
01:01:40,199 --> 01:01:45,079
Speaker 2: Oh people, Yeah, I mean it was. It seems so

1359
01:01:45,119 --> 01:01:47,440
innocent now podcast at that point jesus.

1360
01:01:47,480 --> 01:01:49,880
Speaker 3: I don't know, looking back, it's kind of like, well,

1361
01:01:49,880 --> 01:01:51,719
I guess their fears were founded.

1362
01:01:52,280 --> 01:01:55,679
Speaker 2: Yours was the thing at that must be forms and

1363
01:01:55,719 --> 01:01:59,000
the blog post on one up and whatever. Okay, uh,

1364
01:01:59,159 --> 01:02:02,039
do we know I assume shivering oles as part of this.

1365
01:02:02,159 --> 01:02:05,719
But then like, you know, there are things like Breath

1366
01:02:05,719 --> 01:02:08,199
of the Wild, Switch To Edition does not come with

1367
01:02:08,280 --> 01:02:11,960
that expansion past stuff. Very that's very Nintendo.

1368
01:02:12,000 --> 01:02:13,800
Speaker 4: I think it'd be wild if they wanted to like

1369
01:02:13,880 --> 01:02:17,000
release shivering oles later and made us pay for it.

1370
01:02:17,679 --> 01:02:20,400
Speaker 2: Although Persona three did it, it's like, yeah, game still

1371
01:02:20,440 --> 01:02:24,119
can't do that sort of stuff. Yeah, well, I think, guy,

1372
01:02:24,480 --> 01:02:25,920
you know, the way that they are coming out with

1373
01:02:25,960 --> 01:02:27,599
this thing, and if it is just going to be

1374
01:02:27,840 --> 01:02:30,840
a shadow drop, I imagine it's just gonna have everything

1375
01:02:30,840 --> 01:02:32,599
all in one and they're not gonna be like, let's,

1376
01:02:32,719 --> 01:02:35,079
you know, drag this out for months and have DLC

1377
01:02:35,199 --> 01:02:38,960
later or something like that. But we'll see, all right.

1378
01:02:39,159 --> 01:02:42,480
Sony increased the price of the PlayStation five. Sony has

1379
01:02:42,480 --> 01:02:44,800
increased the price of the PS five Digital Edition in

1380
01:02:44,880 --> 01:02:48,079
Europe to four hundred to five hundred euro. Basically, they

1381
01:02:48,159 --> 01:02:50,119
raced it about fifty EU ro. I think it was

1382
01:02:50,159 --> 01:02:53,159
four to fifty before this. They raised it about ten

1383
01:02:53,199 --> 01:02:57,400
percent in the UK as well. In New Zealand and

1384
01:02:57,480 --> 01:03:00,800
Australia the system also went up ten percent. But they

1385
01:03:00,840 --> 01:03:03,760
also increase the price of the standard edition that comes

1386
01:03:03,800 --> 01:03:07,440
with the disk drive included, and then they lowered the

1387
01:03:07,480 --> 01:03:10,360
price of the dis drive everywhere in all these territories,

1388
01:03:10,960 --> 01:03:14,159
so this seems to be And they said it's due

1389
01:03:14,199 --> 01:03:17,679
to inflation, and that's like you know, lagging inflation, the

1390
01:03:17,679 --> 01:03:20,320
inflation that has already happened, although I think they are

1391
01:03:20,320 --> 01:03:22,639
also trying to price this with the idea that more

1392
01:03:22,679 --> 01:03:25,480
inflation could still happen. And then they said due to

1393
01:03:26,360 --> 01:03:30,320
destabilized exchange rates. Basically, you know, the end was way down,

1394
01:03:30,679 --> 01:03:33,000
the dollar was way up, a bunch of other currencies

1395
01:03:33,000 --> 01:03:35,400
were up high compared to the end. That's gonna go,

1396
01:03:35,559 --> 01:03:38,400
that's gonna you know, fluctuate a lot. It's fluctuating a

1397
01:03:38,440 --> 01:03:41,559
ton right now because of the tariff situation that's made

1398
01:03:41,599 --> 01:03:45,360
it especially volatile volatile. So I think Sony's are like,

1399
01:03:45,400 --> 01:03:47,960
we got to, you know, move right now. But of

1400
01:03:47,960 --> 01:03:50,840
course this is also really just a good excuse to

1401
01:03:50,920 --> 01:03:54,239
raise the price for an expensive thing to make right

1402
01:03:54,280 --> 01:03:55,920
as they're about to sell a ton more of them

1403
01:03:55,920 --> 01:03:58,920
because GTA six is coming out, so you know, they're

1404
01:03:58,920 --> 01:04:01,599
taking the excuses they can take, and this thing is

1405
01:04:01,639 --> 01:04:03,320
going to sell a ton more because GT six A

1406
01:04:03,320 --> 01:04:05,400
lot of people been waiting on the sideline for that game,

1407
01:04:05,760 --> 01:04:07,840
and that game's not on PS five or PS four

1408
01:04:08,079 --> 01:04:08,920
and Xbox One.

1409
01:04:09,000 --> 01:04:11,840
Speaker 4: No, that's like, yeah, I get, I get the GTA

1410
01:04:11,920 --> 01:04:15,440
six thing, but this console is five years old, and

1411
01:04:15,880 --> 01:04:18,840
I know that we're upsettingly not on the era where

1412
01:04:18,880 --> 01:04:20,840
the prices ever go down these things, And that alone

1413
01:04:20,920 --> 01:04:24,679
is weird the idea that they would go up. I mean,

1414
01:04:25,119 --> 01:04:28,000
and I'm almost afraid to say this because if you'll

1415
01:04:28,000 --> 01:04:30,800
get mad, how good has the PS five.

1416
01:04:30,679 --> 01:04:34,079
Speaker 2: Been right now? You want to charge this much for

1417
01:04:34,119 --> 01:04:38,400
it in these territories. It's just kind of wild to me. Yep,

1418
01:04:38,559 --> 01:04:41,320
it's it feels unearned for sure, Like, but I think

1419
01:04:41,360 --> 01:04:44,079
that's the big thing here. That's why people, uh you know,

1420
01:04:44,239 --> 01:04:46,360
I think it's people are reacting to it because it's

1421
01:04:46,360 --> 01:04:48,639
a price increase for something that has traditionally gone down

1422
01:04:48,639 --> 01:04:51,440
in price, a console. But also it's like, no one

1423
01:04:51,519 --> 01:04:55,280
has felt great about this generation on consoles across the board.

1424
01:04:55,320 --> 01:04:58,360
It's been okay in some respects. Maybe we're a little

1425
01:04:58,360 --> 01:05:00,440
harsh on it. But then they come back and like, well,

1426
01:05:00,440 --> 01:05:02,920
give us more money for the PS five going forward,

1427
01:05:03,119 --> 01:05:06,320
and it's like, you know, we talk about, you know, God,

1428
01:05:06,320 --> 01:05:07,800
they want to get to switched twos into as many

1429
01:05:07,800 --> 01:05:09,960
people's hands as possible so people can buy the software

1430
01:05:09,960 --> 01:05:12,159
that's where the money's really made. And then these companies

1431
01:05:12,199 --> 01:05:13,840
don't act that way and we're not in charge as

1432
01:05:13,880 --> 01:05:15,639
much for the hardware as we possibly can, and then

1433
01:05:15,719 --> 01:05:19,000
you know, we'll just sell software. I guess I don't know.

1434
01:05:19,079 --> 01:05:21,639
I think they just don't see consoles as a growth space.

1435
01:05:21,679 --> 01:05:23,320
And I think that's not like a hot take. I

1436
01:05:23,320 --> 01:05:24,920
think probably kind of admitted as well, But it's like

1437
01:05:24,960 --> 01:05:27,280
this death spiral 're like, well, consoles aren't going to gross.

1438
01:05:27,280 --> 01:05:29,920
You got to squeeze what we can from people. Well,

1439
01:05:30,039 --> 01:05:32,639
then that market's going to shrink every time you race

1440
01:05:32,760 --> 01:05:35,320
prices are refused to ever drop prices or whatever make

1441
01:05:35,360 --> 01:05:38,519
these things more easily accessible. So I don't know, it's

1442
01:05:38,559 --> 01:05:40,880
just this consoles are in this weird space right now,

1443
01:05:41,000 --> 01:05:45,320
especially these super traditional ones like the Xboxes in the PlayStation.

1444
01:05:45,360 --> 01:05:47,639
I mean, we see what's happening with Xbox, and it

1445
01:05:47,679 --> 01:05:51,079
has not been some boon for PlayStation to have Xbox

1446
01:05:51,199 --> 01:05:54,440
not bow out of the console race, but definitely death

1447
01:05:54,480 --> 01:05:58,639
stocks on it. Yeah. Yeah, no price increasing in the

1448
01:05:58,760 --> 01:06:03,119
United States, But are we expecting one? Because I am maybe.

1449
01:06:03,159 --> 01:06:04,239
I mean, you you bring this up.

1450
01:06:04,280 --> 01:06:07,599
Speaker 4: How people in the US get more angry than other territories.

1451
01:06:07,639 --> 01:06:10,800
Sometimes there's a pretty a pretty big fuss about that.

1452
01:06:10,880 --> 01:06:13,480
Speaker 2: Yeah, we are treated with kid gloves for sure. Yeah.

1453
01:06:13,519 --> 01:06:17,320
Speaker 4: So it's like, if you're doing these our places like

1454
01:06:17,519 --> 01:06:20,320
feasibly and economically, it seems like we would be due

1455
01:06:20,320 --> 01:06:22,639
for one too. But then there is something about it

1456
01:06:22,639 --> 01:06:24,400
always being you a moreria when we talk about the US,

1457
01:06:24,480 --> 01:06:28,199
Jeff and again, I'm just like, how could you charge.

1458
01:06:27,760 --> 01:06:32,679
Speaker 2: More for a Space PlayStation five? The thing is five

1459
01:06:32,920 --> 01:06:39,719
years old. It's not that good. Well, we'll see they

1460
01:06:39,960 --> 01:06:41,639
you know that I might have that might have. The

1461
01:06:41,679 --> 01:06:44,280
next story be about tariffs. I can't remember. No, that's

1462
01:06:44,280 --> 01:06:47,320
coming up soon. But yeah, the tariffs are just they're

1463
01:06:47,360 --> 01:06:51,360
still here something. It's got exceptions, not consoles. We'll get

1464
01:06:51,440 --> 01:06:54,639
into all that here soon. Marathon details Bungees Marathon will

1465
01:06:54,679 --> 01:06:58,519
launch on September twenty third on PCPs five and Xbox

1466
01:06:58,559 --> 01:07:01,800
Series X and S with full cross play and cross

1467
01:07:01,840 --> 01:07:04,320
save support. It will not be free to play, but

1468
01:07:04,360 --> 01:07:08,199
they did not give pricing details. The first close alpha

1469
01:07:08,239 --> 01:07:11,199
test will begin in April. I guess later this month.

1470
01:07:11,239 --> 01:07:14,239
Is that O Case Marathon is a PvP ve game,

1471
01:07:14,280 --> 01:07:17,199
which we say that a lot. There's always the chances

1472
01:07:17,199 --> 01:07:19,320
people listening that have no idea what that even means.

1473
01:07:19,760 --> 01:07:21,840
They play a lot of single player games, or maybe

1474
01:07:21,840 --> 01:07:24,320
they do play multiplayer games on their console. This is

1475
01:07:24,400 --> 01:07:27,480
a term that definitely comes from more the PC side

1476
01:07:27,519 --> 01:07:28,159
of things.

1477
01:07:27,960 --> 01:07:30,880
Speaker 1: Playing extraction shooter.

1478
01:07:31,199 --> 01:07:34,559
Speaker 2: It's an extraction shooter. Titan Fall does have PVPVE elements

1479
01:07:34,559 --> 01:07:36,119
where it has drones in there for your ship, and

1480
01:07:36,159 --> 01:07:40,280
that's those like ads, right, this is you. There are

1481
01:07:40,360 --> 01:07:45,280
multiple teams competing in an environment to uh, it's an

1482
01:07:45,280 --> 01:07:48,039
exo primal exactly. Now everyone understands I should have just

1483
01:07:48,079 --> 01:07:51,639
said that, yeah, and and these I think it's six

1484
01:07:51,679 --> 01:07:54,800
teams of three people, and it's only teams of three.

1485
01:07:54,920 --> 01:07:56,719
If you want to play by yourself, you can, but

1486
01:07:56,760 --> 01:07:58,639
you just have to set the auto fil to off,

1487
01:07:58,719 --> 01:08:01,119
so you're at a disadvantage. There's no like single player,

1488
01:08:01,239 --> 01:08:04,000
like oh, my team of one against other teams of one.

1489
01:08:04,639 --> 01:08:06,880
But these six teams are all going trying to get

1490
01:08:06,920 --> 01:08:10,360
stuff and extract loot from the game. But there are

1491
01:08:10,400 --> 01:08:12,239
other teams trying to do the same thing, and when

1492
01:08:12,239 --> 01:08:14,239
they run into each other, it might be who you

1493
01:08:14,440 --> 01:08:16,560
to ignore one another or might behoove you to to

1494
01:08:16,640 --> 01:08:19,159
fight one another try to get their loot so you

1495
01:08:19,239 --> 01:08:20,800
have even more when you leave the game.

1496
01:08:20,840 --> 01:08:21,720
Speaker 1: It's risk reward.

1497
01:08:22,439 --> 01:08:24,800
Speaker 2: But yeah, so there's multiple sides to It's not just

1498
01:08:24,880 --> 01:08:29,439
straight up team deathmatch this. You know, extraction is the

1499
01:08:29,520 --> 01:08:33,800
genre that they're going for. People seem very unsure because

1500
01:08:33,800 --> 01:08:36,920
I think most people watching this are Bungee fans first,

1501
01:08:37,319 --> 01:08:40,640
and then Destiny fans, and then I think they're staying

1502
01:08:40,680 --> 01:08:44,119
to themselves. Well, I've never played an extraction shooter, or

1503
01:08:44,319 --> 01:08:46,279
if I have, it was maybe a little bit. This

1504
01:08:46,319 --> 01:08:48,600
is not what necessarily what I'm coming here for. Do

1505
01:08:48,640 --> 01:08:50,399
you think that's going to hold this game back? Or

1506
01:08:50,439 --> 01:08:52,800
do you think the shooting in a game like Marathon

1507
01:08:52,880 --> 01:08:54,760
can be so good that people will just get on

1508
01:08:54,840 --> 01:08:55,239
board with it.

1509
01:08:57,159 --> 01:09:01,880
Speaker 1: I don't want to invoke the name, but a lot

1510
01:09:01,920 --> 01:09:05,680
of people are. It's reminding me of Concord.

1511
01:09:05,359 --> 01:09:07,399
Speaker 2: All right, but Concord's problems.

1512
01:09:07,560 --> 01:09:09,039
Speaker 4: Yeah, the price was part of it, but it's just

1513
01:09:09,079 --> 01:09:12,399
it was a game that drummed up zero excitement whatsoever.

1514
01:09:12,800 --> 01:09:15,159
You think that would at least this, Yeah, this would

1515
01:09:15,159 --> 01:09:17,199
at least do something with one the Bungee name. I

1516
01:09:17,279 --> 01:09:21,840
think aesthetically the game is interesting, for sure.

1517
01:09:22,319 --> 01:09:25,880
Speaker 1: I like whatever they're going for. Uh, it just feels

1518
01:09:25,920 --> 01:09:30,079
like X games vomit, which is good is positive.

1519
01:09:30,039 --> 01:09:32,680
Speaker 4: Right, and it's all very like computer techie if that

1520
01:09:32,720 --> 01:09:34,720
makes I don't even know you explain it. But it's

1521
01:09:34,720 --> 01:09:38,039
a very specific kind of sci fi that isn't necessarily

1522
01:09:38,079 --> 01:09:41,079
the go to when you imagine video games in sci fi.

1523
01:09:41,159 --> 01:09:44,399
So I like the way that it looks. I have

1524
01:09:44,560 --> 01:09:47,119
just not really played an extracted shooter. I'm only tried

1525
01:09:47,159 --> 01:09:52,399
out because I know I generally, genuinely generally like the

1526
01:09:52,439 --> 01:09:55,680
way that Bungee games feel shooting wise, they make the

1527
01:09:55,800 --> 01:09:58,760
best shooting even Destiny to When I would play it,

1528
01:09:58,800 --> 01:10:01,359
I just liked going around and any things. It always

1529
01:10:01,840 --> 01:10:04,800
felt good. So I if that's there, you think that

1530
01:10:04,840 --> 01:10:06,680
would account for something. But but what people are just

1531
01:10:06,720 --> 01:10:09,520
so skeptical right now of Bungee. I think a lot

1532
01:10:09,560 --> 01:10:12,399
of people aren't happy with the way they kind of

1533
01:10:12,479 --> 01:10:16,560
let Destiny to fizzle out there. Everyone's really skeptical Sony

1534
01:10:16,600 --> 01:10:19,479
right now and their whole live service plans and paying

1535
01:10:19,520 --> 01:10:22,520
for a game like this. In general, live service games

1536
01:10:23,279 --> 01:10:24,920
all over the place, I have been having a hard

1537
01:10:24,920 --> 01:10:27,520
time catching on that you do get your hell divers

1538
01:10:27,520 --> 01:10:29,920
too happening, and that could happen again.

1539
01:10:29,960 --> 01:10:31,800
Speaker 2: You think the Bungee name would help Stough, but maybe

1540
01:10:31,800 --> 01:10:33,520
that name doesn't mean as much as I think it

1541
01:10:33,560 --> 01:10:34,239
does anymore.

1542
01:10:34,319 --> 01:10:38,119
Speaker 1: I don't know. Yeah, I I'm curious, like, is there

1543
01:10:39,000 --> 01:10:42,880
still a big audience for something like Hunt Showdown? Is

1544
01:10:42,920 --> 01:10:44,720
that still doing big numbers?

1545
01:10:45,079 --> 01:10:47,840
Speaker 2: Uh? You know on Steam it's it's on the top

1546
01:10:47,880 --> 01:10:49,800
one hundred, but it's in the bottom fifty. Is when

1547
01:10:49,840 --> 01:10:51,520
I was looking at this the other day and then

1548
01:10:51,840 --> 01:10:54,119
trying to find some other extractor shooters. I think Tarkoff

1549
01:10:54,199 --> 01:10:56,000
might be much bigger than that. And I think Tarkoff

1550
01:10:56,039 --> 01:10:58,640
is its own has its own launcher. I'm not sure

1551
01:10:58,800 --> 01:11:00,560
about that, but it was not in the top. I

1552
01:11:00,560 --> 01:11:02,239
think it's pretty popular still.

1553
01:11:02,119 --> 01:11:02,359
Speaker 1: So.

1554
01:11:03,800 --> 01:11:06,119
Speaker 2: Yeah, I think this genre as a whole, though it

1555
01:11:06,159 --> 01:11:08,560
is like definitely had false starts with trying to reach

1556
01:11:08,600 --> 01:11:13,479
the mainstream. Warzone had an extraction shooter in it right

1557
01:11:13,520 --> 01:11:15,560
for a little bit. I never touched that. I know

1558
01:11:15,600 --> 01:11:18,000
some people did try it. Maybe it wasn't very good,

1559
01:11:19,399 --> 01:11:21,000
but I thought some people did like it. But it

1560
01:11:21,119 --> 01:11:25,279
just they're not doing it anymore. Whatever, And it's like, Okay,

1561
01:11:25,359 --> 01:11:29,600
so is extraction shooter shooter is that genre do for

1562
01:11:29,760 --> 01:11:33,159
its Fortnite where something will come over and like introduce

1563
01:11:33,199 --> 01:11:34,880
it to the mainstream and everyone will be like, oh,

1564
01:11:34,960 --> 01:11:36,800
now this makes sense to me, and it's fun and

1565
01:11:36,840 --> 01:11:40,279
it's it's accessible. Maybe, but I don't think there's any

1566
01:11:40,279 --> 01:11:43,479
reason to assume that's like a guarantee. I know, there's

1567
01:11:43,520 --> 01:11:45,760
no reason to assume that the mass audiences be like,

1568
01:11:46,199 --> 01:11:48,720
oh yeah, I want to like do this compound interest

1569
01:11:48,760 --> 01:11:51,920
game where I go in one round, I win, and

1570
01:11:51,960 --> 01:11:54,560
that makes me more efficient and better in the next round,

1571
01:11:54,560 --> 01:11:56,399
and I just that just keeps building on top of it.

1572
01:11:56,520 --> 01:11:59,159
That seems like a very hardcore thing as opposed to Fortnite,

1573
01:11:59,159 --> 01:12:01,720
where it's like just be the last person standing, like

1574
01:12:01,760 --> 01:12:04,039
the easiest concept in the world to understand. So I

1575
01:12:04,079 --> 01:12:06,880
don't know if they match one to one and that again,

1576
01:12:06,960 --> 01:12:09,119
that's not to say, bunch, you can't overcome all of that,

1577
01:12:09,199 --> 01:12:13,399
because I think what we learned from Destiny is making

1578
01:12:13,520 --> 01:12:16,960
a live service, you know, sort of get together and

1579
01:12:17,079 --> 01:12:20,520
do some runs with your buddy's game. Like a lot

1580
01:12:20,560 --> 01:12:23,079
of people tried to make a Destiny of their own,

1581
01:12:23,159 --> 01:12:25,319
and Destiny worked because it had the best shooting like

1582
01:12:25,359 --> 01:12:27,399
it just was the best feeling game. So that's why

1583
01:12:27,439 --> 01:12:29,960
it really actually worked in the end, even after Bungee

1584
01:12:30,039 --> 01:12:32,319
screwed up a million other things about the game, they

1585
01:12:32,359 --> 01:12:34,000
could always hang their hat on that. So maybe the

1586
01:12:34,039 --> 01:12:38,680
same thing happens with Marathon. We'll see. Nintendo has been

1587
01:12:38,800 --> 01:12:41,600
warned to expect one hundred and forty five percent tariffs

1588
01:12:41,600 --> 01:12:45,439
on Nintendo switch To. A major supplier has warned Nintendo

1589
01:12:45,479 --> 01:12:48,439
and Apple that video game consoles could face that one

1590
01:12:48,479 --> 01:12:52,359
hundred and forty five percent tariff on Chinese goods entering

1591
01:12:52,399 --> 01:12:55,000
the United States. The tariff has led to concerns that

1592
01:12:55,359 --> 01:12:58,000
Nintendo may increase the price of the switch To, which

1593
01:12:58,079 --> 01:13:01,800
was previously announced at four hundred fifty dollars. Most switch

1594
01:13:01,880 --> 01:13:05,880
To consoles are actually made in China, only a small

1595
01:13:05,920 --> 01:13:08,520
proportion are made in Vietnam. Now all of those are

1596
01:13:08,560 --> 01:13:10,960
being shipped to the United States right now from Vietnam,

1597
01:13:11,279 --> 01:13:13,439
but it doesn't sound like it'll be nearly enough to

1598
01:13:13,479 --> 01:13:16,359
meet demand. And you know they were always going to struggle,

1599
01:13:16,399 --> 01:13:18,680
but this seems like way further away from even that.

1600
01:13:20,680 --> 01:13:23,159
And you know this is I should like speak once

1601
01:13:23,199 --> 01:13:25,640
again to lie to. We're going to get manufacturing back

1602
01:13:25,640 --> 01:13:28,039
in the United States. They decided to go to Vietnam

1603
01:13:28,079 --> 01:13:30,479
back in twenty nineteen, like, hey, we're going to start

1604
01:13:30,479 --> 01:13:33,800
shipping or make manufacturing switches in that country as well,

1605
01:13:34,039 --> 01:13:38,000
so we could be diversified. It's five six years later

1606
01:13:38,319 --> 01:13:40,600
and they still only have a small percentage of their

1607
01:13:40,640 --> 01:13:45,119
switch to is being manufactured in Vietnam. And there were

1608
01:13:45,439 --> 01:13:48,520
exemptions to the tariffs. That was the good news is, hey,

1609
01:13:48,560 --> 01:13:51,039
if you want a smartphone, we understand that's expensive and

1610
01:13:51,039 --> 01:13:53,840
people don't want to pay three thousand dollars for a smartphone,

1611
01:13:53,840 --> 01:13:55,279
which is like some of the numbers that were being

1612
01:13:55,319 --> 01:13:57,439
thrown around, like that's how much they would have to

1613
01:13:57,479 --> 01:14:01,279
cost with these tariffs. And they got an exemption, and

1614
01:14:01,359 --> 01:14:05,000
a lot of other electronics did. Consoles explicitly have not

1615
01:14:05,119 --> 01:14:07,520
been exempted. So they are going to have to pay

1616
01:14:07,520 --> 01:14:09,159
this one hundred and forty five percent tarif if they

1617
01:14:09,159 --> 01:14:12,000
come from China, it'll still be ten percent if it's

1618
01:14:12,039 --> 01:14:15,119
from Vietnam, which is still not great. That's actually still

1619
01:14:15,199 --> 01:14:18,560
quite a big hit to Nintendo's bottom line and could

1620
01:14:18,640 --> 01:14:20,880
cause them to raise the price. But we are as

1621
01:14:21,039 --> 01:14:23,520
far away as ever from like a situation where these

1622
01:14:23,560 --> 01:14:26,680
companies feel like they can understand what the tax situation

1623
01:14:26,760 --> 01:14:29,680
is going to be for importing stuff into the United States.

1624
01:14:29,399 --> 01:14:31,359
Speaker 4: Right And I think this is why we haven't heard, Hey,

1625
01:14:31,359 --> 01:14:35,079
when are pre orders coming back for the switch to

1626
01:14:35,119 --> 01:14:36,000
in North America.

1627
01:14:36,600 --> 01:14:38,119
Speaker 2: I think they're still trying to figure things out.

1628
01:14:38,199 --> 01:14:40,720
Speaker 4: I bet they are probably trying to work on that

1629
01:14:40,840 --> 01:14:43,680
exemption thing, Jeff, I bet that they might have people

1630
01:14:43,760 --> 01:14:45,840
talking to the government.

1631
01:14:46,119 --> 01:14:49,560
Speaker 2: They definitely do yes, and Trump loves that people are

1632
01:14:49,560 --> 01:14:51,520
coming and kissing his ass. He said that out loud.

1633
01:14:52,479 --> 01:14:56,640
Dude just loves corruption. There is a little update. This

1634
01:14:56,680 --> 01:14:58,760
is from Jordan Miller over if VGC. Someone put this

1635
01:14:58,800 --> 01:15:01,079
in chat a little bit ago. Nintendo Switch to pre

1636
01:15:01,199 --> 01:15:04,920
orders will reportedly start next week in Canada. Nintendo Switch

1637
01:15:04,960 --> 01:15:07,399
two pre orders will reportedly begin next week. According to

1638
01:15:07,439 --> 01:15:09,920
Bill Bill Kuhn, who has a history of posting retail

1639
01:15:10,000 --> 01:15:14,119
listing information ahead of official announcements, Canadian retailers are preparing

1640
01:15:14,159 --> 01:15:17,119
to begin pre orders for Nintendo's next system. Pre Orders

1641
01:15:17,119 --> 01:15:19,920
in Canada for the Nintendo Switch to will reportedly begin

1642
01:15:20,039 --> 01:15:24,039
on April twenty third, So a lot of reportedly. Yes,

1643
01:15:24,199 --> 01:15:28,000
that's they're covering their butt rightfully, so we Bill Billcnon

1644
01:15:28,079 --> 01:15:31,359
usually knows what they're talking about, and that stuff's got

1645
01:15:31,359 --> 01:15:32,960
to pick up again here pretty soon. And there are

1646
01:15:32,960 --> 01:15:35,279
no tariffs on ship and stuff from China to Canada.

1647
01:15:35,680 --> 01:15:37,880
So maybe they were just like, let's get our pipeline

1648
01:15:38,159 --> 01:15:40,199
set up so none of that stuff accidentally goes through

1649
01:15:40,239 --> 01:15:42,279
the United States. It all just goes directly to Canada.

1650
01:15:42,720 --> 01:15:47,079
But yeah, this is this is you know, small movement,

1651
01:15:47,159 --> 01:15:49,199
and there's no guarantee that they actually follow through with

1652
01:15:49,239 --> 01:15:52,159
this as far as the United States is concerned. Yeah,

1653
01:15:52,359 --> 01:15:54,840
we haven't heard anything because they really don't know what's

1654
01:15:54,840 --> 01:15:57,119
going to happen next. It still is a complete mess.

1655
01:15:57,399 --> 01:15:58,600
Speaker 1: Fly to Minnesota.

1656
01:15:58,760 --> 01:16:00,760
Speaker 3: Let's do an all day stream where we drive to

1657
01:16:00,800 --> 01:16:03,039
Canada and we try to get switched to stream.

1658
01:16:03,159 --> 01:16:04,920
Speaker 2: Yeah, the bootlegging, I'm a.

1659
01:16:05,560 --> 01:16:07,079
Speaker 3: Full stream from a car.

1660
01:16:07,600 --> 01:16:12,479
Speaker 1: Yeah, let's do a race where y'all drive to Canada.

1661
01:16:13,159 --> 01:16:15,560
Nikki and I will meet up in Socol and we'll

1662
01:16:15,600 --> 01:16:19,119
drive Oh, Mexico. Okay. I think that's a great idea.

1663
01:16:19,159 --> 01:16:20,000
Speaker 2: Smuggler's grub.

1664
01:16:22,079 --> 01:16:22,800
Speaker 1: I love this.

1665
01:16:23,199 --> 01:16:23,880
Speaker 2: I love this.

1666
01:16:26,039 --> 01:16:29,039
Speaker 1: I don't love the situation we're in because every new

1667
01:16:29,520 --> 01:16:32,960
tariff update I see it's either he's walking it back

1668
01:16:33,199 --> 01:16:35,840
or it's not here, or it's gone up by one

1669
01:16:35,880 --> 01:16:38,199
hundred more percent the fun.

1670
01:16:38,279 --> 01:16:39,920
Speaker 2: Right, I mean that's the thing, Like, what is he

1671
01:16:39,960 --> 01:16:41,439
going to say tomorrow? Right?

1672
01:16:42,279 --> 01:16:45,800
Speaker 1: And do you do you think Nintendo has the power

1673
01:16:46,359 --> 01:16:50,359
to put Trump in Nintendo jail? Uh?

1674
01:16:50,680 --> 01:16:52,520
Speaker 2: Yeah, he's probably not going to get a switch to

1675
01:16:52,520 --> 01:17:00,920
it early, I would say, probably not code, yeah exactly, Yeah,

1676
01:17:01,079 --> 01:17:02,800
just check his email for sure, and then you know

1677
01:17:02,920 --> 01:17:08,159
late that day though, not early. Yeah, yeah, yeah, hey, yeah,

1678
01:17:08,720 --> 01:17:10,640
he's gonna say something stupid next. It's gonna it's not

1679
01:17:10,680 --> 01:17:14,000
gonna make anything better. That's why these companies really are

1680
01:17:14,039 --> 01:17:17,000
just kind of in this holding pattern because they kind

1681
01:17:17,000 --> 01:17:19,960
of can't even plan because if they start planning for okay,

1682
01:17:20,079 --> 01:17:22,119
let's say that these are all the hurdles, let's figure

1683
01:17:22,119 --> 01:17:25,279
out ways around these hurdles, the hurdles could just shift

1684
01:17:25,359 --> 01:17:27,640
or get bigger, and then all of the planning they're

1685
01:17:27,680 --> 01:17:31,079
doing to solve the problem as it currently exists is

1686
01:17:31,199 --> 01:17:34,960
worthless and obsolete. And that's you know what is really

1687
01:17:35,000 --> 01:17:38,520
handcuffing them. It's the uncertainty if they just knew, okay,

1688
01:17:38,560 --> 01:17:40,079
for sure, it's gonna be one hundred and forty five

1689
01:17:40,119 --> 01:17:43,840
percent tariffs. That's terrible. It's going to cost price. It's

1690
01:17:43,840 --> 01:17:46,439
going to cause their costs to go up, likely our

1691
01:17:46,479 --> 01:17:48,920
prices to go up. But they could at least begin

1692
01:17:49,079 --> 01:17:51,680
to come up with a plan to minimize the pain

1693
01:17:51,760 --> 01:17:54,399
as much as possible. But they can't even begin that

1694
01:17:54,560 --> 01:17:56,760
part of the planning because of how things are changing

1695
01:17:56,760 --> 01:18:02,119
so frequently. Star Wars Zero Company, or a z comm

1696
01:18:02,159 --> 01:18:03,680
as I think we're calling it, is the name for

1697
01:18:03,760 --> 01:18:07,439
bit Reactor and Respawns new tactics game. Respawn Entertainment and

1698
01:18:07,479 --> 01:18:10,319
bit Reactor have announced Star Wars Zero Company, a single

1699
01:18:10,319 --> 01:18:14,640
player turn based tactics games game coming to PC, PS five,

1700
01:18:14,840 --> 01:18:17,840
Xbox Series X and S. The first look will be

1701
01:18:17,880 --> 01:18:20,359
at Star Wars celebration on April ninth. I think that

1702
01:18:20,439 --> 01:18:24,119
this happened, but like they didn't show much publicly this is.

1703
01:18:24,319 --> 01:18:27,680
It will have key art suggesting diverse playable classes like

1704
01:18:27,760 --> 01:18:31,319
Jedi Droids and Mandalorians and a bunch more. They showed

1705
01:18:31,319 --> 01:18:33,399
off the key art and it looks pretty pretty cool,

1706
01:18:33,439 --> 01:18:36,239
and then you know people are saying this is from

1707
01:18:36,279 --> 01:18:39,239
the Xcom team. I think we've known that former Xcom

1708
01:18:39,239 --> 01:18:42,319
developers partner with Respawn and they start a bit Reactor

1709
01:18:42,439 --> 01:18:44,479
to specifically make games like this, So it's going to

1710
01:18:44,520 --> 01:18:48,399
play a lot like Xcom but was Star Wars. Yeah,

1711
01:18:48,439 --> 01:18:50,359
I'm on board. I like Xcom a whole bunch, and I.

1712
01:18:50,359 --> 01:18:53,359
Speaker 1: Like Star Wars. Oh yes, let me just have a

1713
01:18:53,399 --> 01:18:59,680
team of like droids battling rub I just want ewoks,

1714
01:19:00,079 --> 01:19:01,079
a whole squad of you watch.

1715
01:19:01,159 --> 01:19:03,920
Speaker 2: Yeah, I want I want every possibility there for sure

1716
01:19:04,239 --> 01:19:05,600
that we're all looking to overwatch.

1717
01:19:05,760 --> 01:19:07,520
Speaker 3: Yeah, the phantom mentic guys that roll.

1718
01:19:07,399 --> 01:19:11,079
Speaker 2: In, Yeah, yeah, I like do you like those?

1719
01:19:11,560 --> 01:19:11,920
Speaker 1: Uh?

1720
01:19:12,279 --> 01:19:12,479
Speaker 2: Yeah?

1721
01:19:12,560 --> 01:19:14,319
Speaker 4: I bet this game is going to be really good.

1722
01:19:14,399 --> 01:19:17,119
I wonder how it'll do because you know, Marvel Midnight

1723
01:19:17,239 --> 01:19:20,760
Suns seems like it really underperformed the best Cards people hate. Yeah,

1724
01:19:20,960 --> 01:19:23,399
that's Cards. But then there's also just the Star Wars factor.

1725
01:19:23,479 --> 01:19:26,600
Speaker 2: Star Wars not exactly at a high point. Hot Lost

1726
01:19:26,720 --> 01:19:27,079
came out.

1727
01:19:27,119 --> 01:19:29,439
Speaker 4: I know, the reviews were mildly middling. The people did

1728
01:19:29,439 --> 01:19:31,920
not seem to care about that one at all.

1729
01:19:32,039 --> 01:19:34,000
Speaker 2: It's just it's like Star Wars has never really recovered

1730
01:19:34,000 --> 01:19:37,439
from that episode nine moment. It had no yeah, we're

1731
01:19:38,880 --> 01:19:42,159
us and ors fans, We're doing all right. Eight more

1732
01:19:42,239 --> 01:19:44,439
days or something like that. But that's not going to

1733
01:19:44,520 --> 01:19:46,760
move the you know, outside of that. Hey, by the way,

1734
01:19:47,079 --> 01:19:49,319
x Com two is like ninety percent off on Steam.

1735
01:19:49,319 --> 01:19:52,560
I never actually played it, so all that hike, I know,

1736
01:19:52,840 --> 01:19:53,159
I know.

1737
01:19:53,319 --> 01:19:55,760
Speaker 1: So one of my one of my favorite features on

1738
01:19:55,800 --> 01:19:59,680
this website. Good old exquisite core. Uh. And then just

1739
01:20:00,319 --> 01:20:04,199
the pure demonstration in front of everyone of Reiker luck

1740
01:20:06,079 --> 01:20:07,880
only the odds. Yeah, exactly.

1741
01:20:08,199 --> 01:20:09,880
Speaker 2: Ah, that's one thing from Star Wars too.

1742
01:20:10,239 --> 01:20:11,760
Speaker 1: Oh yeah, look at that.

1743
01:20:12,399 --> 01:20:15,479
Speaker 2: Assassa's Creed Shadows is now twenty twenty five's second biggest

1744
01:20:15,479 --> 01:20:18,159
game of the year so far. Assas's Creed Shadows has

1745
01:20:18,159 --> 01:20:20,560
been a commercial success for ubi Soft, becoming the best

1746
01:20:20,560 --> 01:20:22,479
selling video game in the US for its first three

1747
01:20:22,520 --> 01:20:25,960
weeks and reaching one million players across all platforms in

1748
01:20:26,000 --> 01:20:29,119
a single day. Basically. Mattis cautel Over at Sirkana noted

1749
01:20:29,159 --> 01:20:30,560
that it had been the best selling game in the

1750
01:20:30,640 --> 01:20:33,600
US for the last three weeks. That's pretty good. Again.

1751
01:20:33,640 --> 01:20:35,640
I don't think anyone's expecting this to be the answer

1752
01:20:35,720 --> 01:20:38,159
to all of Ubisoft's problems, but the game is doing

1753
01:20:38,359 --> 01:20:43,000
what anyone should have realistically expected in the best case scenario, right, Yeah,

1754
01:20:43,079 --> 01:20:43,560
so good.

1755
01:20:43,560 --> 01:20:46,439
Speaker 4: That doesn't necessarily mean that's what Ubisoft is hoping for, right,

1756
01:20:46,479 --> 01:20:48,359
so I want to still want to hear from them

1757
01:20:48,399 --> 01:20:50,720
in their next earnings that they're happy about or if

1758
01:20:50,760 --> 01:20:52,640
it's still like, oh, not quite as much as we

1759
01:20:52,680 --> 01:20:56,199
are hoping. We're still doing shitty.

1760
01:20:56,479 --> 01:20:59,159
Speaker 2: But you know, people seem happy with this, Jeff, seems

1761
01:20:59,159 --> 01:21:02,319
like it's doing wow. Hopefully it's enough. Yep, it's a

1762
01:21:02,319 --> 01:21:04,560
good game that's selling well. I think, what else? What

1763
01:21:04,600 --> 01:21:08,159
more can you ask for? And then Mafia the Old

1764
01:21:08,199 --> 01:21:10,800
Country release date revealed on Steam. This seems to have

1765
01:21:10,840 --> 01:21:13,359
been an accidental league. Mafia the Old Country will be

1766
01:21:13,399 --> 01:21:16,520
released on August eighth, twenty twenty five, according to a

1767
01:21:16,560 --> 01:21:19,399
Steam blog post. This is not an official confirmation. That

1768
01:21:19,479 --> 01:21:22,119
date could of course change. The game was initially teased

1769
01:21:22,119 --> 01:21:24,520
in August at Game's Calm Opening Night Live and received

1770
01:21:24,520 --> 01:21:26,520
a full trailer in December twenty twenty four at the

1771
01:21:26,520 --> 01:21:29,640
Game Awards. Now this is a Take two game along

1772
01:21:29,640 --> 01:21:32,279
with Borderlands four, I feel like there is there is

1773
01:21:32,279 --> 01:21:35,840
there one other thing. And then GTA six, Gta six,

1774
01:21:35,880 --> 01:21:37,760
if that's still coming out this year in your Take two,

1775
01:21:38,119 --> 01:21:40,119
all your other games have to come out before that? Right?

1776
01:21:41,199 --> 01:21:44,960
Oh oh yeah, yeah, so yeah, yeah, I think it, Like,

1777
01:21:45,039 --> 01:21:47,119
especially like a Mafia game. I feel like that's got

1778
01:21:47,119 --> 01:21:49,920
to come out a few months before GTA six.

1779
01:21:50,000 --> 01:21:51,319
Speaker 1: Yeah, there's gotta be some space there.

1780
01:21:51,319 --> 01:21:54,199
Speaker 3: They're you know, not similar games really, but the same

1781
01:21:54,439 --> 01:21:56,520
general genre, open world crime stuff.

1782
01:21:56,600 --> 01:21:58,000
Speaker 1: Yeah.

1783
01:21:58,399 --> 01:22:02,119
Speaker 2: Does uh like what's yours's latest feeling on the release

1784
01:22:02,199 --> 01:22:06,359
date for GTA six, Mike, I'm feeling pretty confident it's

1785
01:22:06,359 --> 01:22:08,920
gonna come out this year now, just the way things

1786
01:22:08,920 --> 01:22:12,119
are going, And I counterpicked it in Fantasy Critics, so

1787
01:22:12,159 --> 01:22:14,079
I don't love saying that, but it definitely feels that way.

1788
01:22:14,760 --> 01:22:16,399
Speaker 1: Do you think my trod Prime's going out this year?

1789
01:22:16,880 --> 01:22:17,079
Speaker 2: Yes?

1790
01:22:20,880 --> 01:22:24,800
Speaker 4: Yeah, I know it's like weird, how like little we

1791
01:22:24,840 --> 01:22:27,640
still have seed of GTA six, but that parts, Yeah,

1792
01:22:27,720 --> 01:22:28,720
that's just what they're work.

1793
01:22:28,720 --> 01:22:31,399
Speaker 2: They're gonna do it almost.

1794
01:22:31,640 --> 01:22:34,119
Speaker 4: It's weird the idea that it could seem too big

1795
01:22:34,239 --> 01:22:37,319
to not come out and that certain point you can't

1796
01:22:37,359 --> 01:22:40,880
just throw more resources at something. But there's no indication

1797
01:22:41,000 --> 01:22:42,680
yet that that's not gonna happen, so I'm still just

1798
01:22:42,720 --> 01:22:43,600
gonna assume it is.

1799
01:22:45,520 --> 01:22:48,039
Speaker 2: All right. I think that does it for the headlines

1800
01:22:48,199 --> 01:22:51,119
I have here. I am going to hand this show

1801
01:22:51,159 --> 01:22:52,800
back over to jam if you and there you go.

1802
01:22:53,199 --> 01:22:56,840
Speaker 1: I'm gonna go check if the maintenance person, oh thank you, No,

1803
01:22:57,039 --> 01:22:59,680
there there you go if the maintenance person in my

1804
01:22:59,800 --> 01:23:03,279
part needs anything, and we'll be back with some emails

1805
01:23:03,520 --> 01:23:17,359
right after this. Emails emails Wow, thanks Scout, BombCast quit

1806
01:23:17,399 --> 01:23:19,399
it note were done with the song now.

1807
01:23:19,279 --> 01:23:22,680
Speaker 2: Snap my pastor c Scout come on, come.

1808
01:23:22,560 --> 01:23:25,439
Speaker 1: On, You're not gonna get a cookie now, uh. BombCast

1809
01:23:25,479 --> 01:23:27,560
giant bomb dot com is the email address to send

1810
01:23:27,560 --> 01:23:30,680
your lovely emails to you. Write in about Annie and

1811
01:23:30,840 --> 01:23:35,000
everything and I'll read it. Special shouts out to everyone.

1812
01:23:35,199 --> 01:23:37,600
Over the last couple of weeks I've been emailing for

1813
01:23:37,640 --> 01:23:39,880
the first time saying you're a longtime listener. Just want

1814
01:23:39,880 --> 01:23:41,720
to chime in and say like, hey, hell, are doing

1815
01:23:41,760 --> 01:23:45,319
good job and you know what, genuine thank you. I

1816
01:23:45,319 --> 01:23:47,399
don't know how to deal with compliments. I try and

1817
01:23:47,439 --> 01:23:49,680
relate them to the crew. They make all of us

1818
01:23:49,720 --> 01:23:52,319
warm and fuzzy on the inside and grub just keep

1819
01:23:52,439 --> 01:23:57,640
staring at the camera with those cold eyes. Uh. First

1820
01:23:57,760 --> 01:24:03,960
email the show is some true from Simon from Saskatchewan. Hello, BombCast,

1821
01:24:04,840 --> 01:24:09,239
most people savored fruit. Sorry, Mike is the humble Scout.

1822
01:24:09,279 --> 01:24:12,279
I swear to God is the humble banana. Here are

1823
01:24:12,319 --> 01:24:15,960
some fact some trivia facts about them. They're technically a

1824
01:24:16,000 --> 01:24:20,079
berry like watermelons and cucumbers. Banana bunches grow upside down

1825
01:24:20,119 --> 01:24:22,720
from the from what most people think. Oh, I didn't

1826
01:24:22,760 --> 01:24:28,880
know that bananas are very slightly radioactive. The potassium isotope

1827
01:24:28,920 --> 01:24:31,960
makes it radioactive. You'd have to at least eat ten

1828
01:24:32,039 --> 01:24:34,760
million in one sitting to die of radiation poisoning.

1829
01:24:35,000 --> 01:24:36,239
Speaker 3: Sounds like content.

1830
01:24:38,520 --> 01:24:41,600
Speaker 4: Watch Dan die from eating ten million. I think something

1831
01:24:41,600 --> 01:24:43,359
else will kill you before the radiation.

1832
01:24:43,520 --> 01:24:46,800
Speaker 1: At that point, well, they're good for you. Brazil Nuts

1833
01:24:46,840 --> 01:24:49,600
are more radioactive. They can set off radiation detectors and

1834
01:24:49,720 --> 01:24:53,520
nuclear power plants. Bananas don't grow on trees, but technically

1835
01:24:53,520 --> 01:24:58,319
grow on herbs. Okay, what I don't know? Banana trees

1836
01:24:58,880 --> 01:25:01,039
are more related to than trees.

1837
01:25:01,560 --> 01:25:02,520
Speaker 2: Oh, I like ginger.

1838
01:25:03,239 --> 01:25:07,600
Speaker 1: Banana plants will walk about forty centimeters in their lifetime,

1839
01:25:08,119 --> 01:25:12,079
like ads, don't. They don't actually walk obviously it's complicated,

1840
01:25:12,119 --> 01:25:14,960
but the way they get arrested means the plants need

1841
01:25:15,000 --> 01:25:18,880
to stretch out and move over time. This is called walking.

1842
01:25:19,279 --> 01:25:22,199
This means more land is needed to grow bananas, so

1843
01:25:22,319 --> 01:25:26,239
potential deforestation may be required. Thank you all for all

1844
01:25:26,239 --> 01:25:28,439
you do. Make sure to take wellness breaks.

1845
01:25:29,279 --> 01:25:35,560
Speaker 2: Simon sasketchewan Ay Simon from Saskatchewan shot out, thank you. Okay,

1846
01:25:36,720 --> 01:25:38,199
what do you guys think that the record is for

1847
01:25:38,239 --> 01:25:39,600
eating bananas in one sitting?

1848
01:25:40,119 --> 01:25:40,399
Speaker 1: Three?

1849
01:25:42,560 --> 01:25:45,840
Speaker 2: Like forty hundred? Best? The way's eating one hundred bananas

1850
01:25:45,880 --> 01:25:48,800
one hundred and fifty. I mean, like when I look

1851
01:25:48,840 --> 01:25:51,800
it up, people are like saying, like it's like thirty. Yeah,

1852
01:25:51,920 --> 01:25:56,520
maybe that's more than thirty much, Say, Dan, this is

1853
01:25:56,760 --> 01:26:01,880
just so content, Dan, I want to thirty bananas. Also,

1854
01:26:03,279 --> 01:26:05,359
this is a bad joke, but the first comment on

1855
01:26:05,439 --> 01:26:12,840
this is gay. Come on. But anyway, Yeah, I think

1856
01:26:12,880 --> 01:26:15,159
that would be fun to try to break. I feel

1857
01:26:15,159 --> 01:26:17,319
like I could probably also do more than thirty.

1858
01:26:17,399 --> 01:26:19,640
Speaker 3: I couldn't do it like speed wise, but I mean

1859
01:26:19,680 --> 01:26:21,239
I would just you know, it'd be a marathon, not

1860
01:26:21,319 --> 01:26:21,800
a sprint.

1861
01:26:23,119 --> 01:26:25,399
Speaker 1: Listen, I did the Triple nine challenge last year, and

1862
01:26:25,399 --> 01:26:27,680
I don't think i've been the same since. I think

1863
01:26:27,880 --> 01:26:33,359
my competitive eating days are long long behind me. Bright. Yeah,

1864
01:26:33,359 --> 01:26:36,520
I was gonna say, didn't you eat bananas and drink sprite? Didn't?

1865
01:26:36,560 --> 01:26:39,119
Daniel Dwyer did and we I think we threw up.

1866
01:26:39,399 --> 01:26:42,640
Speaker 3: Yeah, you gotta like eat a banana or is it

1867
01:26:42,640 --> 01:26:44,840
two bananas and a new chug like a twenty ounce

1868
01:26:44,840 --> 01:26:47,960
of sprite? And we did that in my backyard, and yeah,

1869
01:26:48,000 --> 01:26:48,840
I think we threw.

1870
01:26:48,760 --> 01:26:52,439
Speaker 2: Up, right, Yeah, but okay, I take everything back.

1871
01:26:52,520 --> 01:26:54,600
Speaker 1: Hold on, I take everything back. Dan, you and I

1872
01:26:54,680 --> 01:26:56,960
were gonna try and beat the world record for most

1873
01:26:56,960 --> 01:26:58,960
bananas in one sitting. And what are we gonna call it?

1874
01:26:59,039 --> 01:27:05,920
Dan banana bajanza exactly? Yeah, okay, all right, okay, all right.

1875
01:27:06,520 --> 01:27:08,800
Speaker 2: I knew as soon as I like began what I

1876
01:27:08,880 --> 01:27:12,039
was saying, it would end here, So go ahead and

1877
01:27:12,079 --> 01:27:14,920
lodge your complaints. I can't dissuade him, so don't worry

1878
01:27:14,920 --> 01:27:18,039
about that. But like, it's just like you with the.

1879
01:27:17,359 --> 01:27:19,800
Speaker 4: Bathtub field of mac and cheese. It's like you just

1880
01:27:19,840 --> 01:27:22,520
think about like, well, I like mac and cheese. You

1881
01:27:22,520 --> 01:27:26,960
don't think about like spatial volume, and your stomach is

1882
01:27:27,000 --> 01:27:29,720
only so big and there's only so many places in

1883
01:27:29,760 --> 01:27:31,119
your body for food to go.

1884
01:27:31,239 --> 01:27:34,319
Speaker 3: But here's the thing, Like a banana is the mushiest food.

1885
01:27:34,680 --> 01:27:38,880
Like if there was a finite like jar, you could like, okay, yeah,

1886
01:27:39,119 --> 01:27:40,880
four bananas might fit in that jar, but if you

1887
01:27:40,960 --> 01:27:42,640
mush it all down, you could probably get a hundred

1888
01:27:42,680 --> 01:27:42,960
in there.

1889
01:27:43,399 --> 01:27:46,800
Speaker 2: Now. It is like mostly fiber, which, like your body

1890
01:27:46,880 --> 01:27:48,439
likes to take its time digesting.

1891
01:27:48,680 --> 01:27:51,600
Speaker 1: Yeah, fiber, does it make you super poop or poop less?

1892
01:27:52,079 --> 01:27:54,399
Speaker 2: It helps you. It's very good for helping your your

1893
01:27:54,520 --> 01:27:57,520
your tummy get good at pooping. Yeah, so's h crown.

1894
01:27:57,680 --> 01:27:59,800
Speaker 1: It's not great for me. Yeah, it's bad for my

1895
01:28:00,720 --> 01:28:02,399
m just like all for it.

1896
01:28:03,760 --> 01:28:08,119
Speaker 3: I feel like the radiation, like bananas being slightly radioactive.

1897
01:28:08,399 --> 01:28:12,560
I think I would be more comfortable eating radioactive stuff

1898
01:28:12,800 --> 01:28:14,279
than things with bacteria.

1899
01:28:14,439 --> 01:28:18,239
Speaker 2: Like it's weird. It's basically a faulting.

1900
01:28:18,560 --> 01:28:21,600
Speaker 3: I would eat a pluton before a spoonful of ambas.

1901
01:28:21,960 --> 01:28:24,520
Speaker 4: Yeah, you eat baccia all the time. So whatever, everything's

1902
01:28:24,520 --> 01:28:25,079
got bacteria.

1903
01:28:25,079 --> 01:28:27,479
Speaker 2: And even like McDonald's food, which takes forever to decompose

1904
01:28:27,520 --> 01:28:30,800
because it doesn't have bacteria naturally in it, it's got

1905
01:28:30,840 --> 01:28:32,920
some I don't what you so, why do you stick

1906
01:28:32,960 --> 01:28:33,159
your head?

1907
01:28:33,199 --> 01:28:34,520
Speaker 4: Why are you're just like oh, I can't think about

1908
01:28:34,640 --> 01:28:36,600
Just think about it and accept it and be happier

1909
01:28:36,600 --> 01:28:37,640
and eat more food.

1910
01:28:38,279 --> 01:28:40,319
Speaker 3: I eat plenty of food. I just don't eat bacteria.

1911
01:28:40,720 --> 01:28:43,239
Speaker 2: You do all right, we can't.

1912
01:28:43,520 --> 01:28:48,439
Speaker 1: We can't keep doing. Travis and Fargo wrote in a

1913
01:28:48,439 --> 01:28:51,920
bunch of questions. This is the Travis question of the

1914
01:28:51,920 --> 01:28:55,439
week that I picked. Do you have any odd specific

1915
01:28:55,640 --> 01:28:59,560
tertiary hopes for the switch to aka the swatooch. I

1916
01:28:59,560 --> 01:29:02,800
hope the shop works for your hands emoji Travison Fargo.

1917
01:29:03,920 --> 01:29:06,359
Speaker 2: I mean like street pass equivalent, like.

1918
01:29:06,720 --> 01:29:09,600
Speaker 3: Oh I love that. Yeah, some sort of weird mevers

1919
01:29:09,640 --> 01:29:10,800
type thing would be great.

1920
01:29:10,640 --> 01:29:13,039
Speaker 2: Something like when when we all of us have our

1921
01:29:13,079 --> 01:29:15,319
switch to s in the same room at a PAX

1922
01:29:15,439 --> 01:29:19,920
or Summer game fest, something cool happens and beyond just like,

1923
01:29:19,920 --> 01:29:21,279
oh now we can all play Mario Kart in the

1924
01:29:21,279 --> 01:29:23,880
same room. Sure that's a table stakes. I want just

1925
01:29:23,920 --> 01:29:26,720
something Nintendo fun weird to happen as well.

1926
01:29:26,840 --> 01:29:30,680
Speaker 4: I mean, I really want themes back. I think they're fun.

1927
01:29:30,760 --> 01:29:32,920
Like I there's no reason why my U I can't

1928
01:29:32,920 --> 01:29:36,319
look Metroid. That would just make me so much here.

1929
01:29:36,479 --> 01:29:38,560
Speaker 3: And they could even tie it to the fucking platinum

1930
01:29:38,600 --> 01:29:40,800
points or whatever, like you know, because they make those

1931
01:29:40,800 --> 01:29:41,520
easy enough to get.

1932
01:29:41,640 --> 01:29:43,960
Speaker 2: Yeah, I'll do that. I'll pay you real money for it.

1933
01:29:44,000 --> 01:29:45,520
I don't whatever, Just give me.

1934
01:29:45,479 --> 01:29:51,479
Speaker 1: That Al right. Next email comes from not a Stoner

1935
01:29:52,640 --> 01:29:55,720
and they write in about a Jeff versus Jeff. For

1936
01:29:55,800 --> 01:29:58,399
the purposes of this email, I will just be pronouncing

1937
01:29:58,439 --> 01:30:05,279
the name as gu Off. Sure, Hello, BombCast. There are geoffs,

1938
01:30:05,279 --> 01:30:08,279
and there are jeffs or Geoff's, Jeff's gone wrong or

1939
01:30:08,359 --> 01:30:12,199
Jeff's dumbed down geoffs. If you put a Jeff into

1940
01:30:12,199 --> 01:30:15,399
a Jeff improvement machine, would a maxed out Jeff become

1941
01:30:15,479 --> 01:30:18,520
a geoff? Or did geoffs evolve into Jeff's which is

1942
01:30:18,520 --> 01:30:21,880
better regards not a stoner Jeff is better?

1943
01:30:22,600 --> 01:30:26,920
Speaker 2: Yeah, yeah, yeah, Well all the chiefs know this, but

1944
01:30:26,960 --> 01:30:29,239
we don't have to agree, like this is something that's innate.

1945
01:30:29,359 --> 01:30:34,239
We understand this. There is a maximum Jeff. He works well.

1946
01:30:34,359 --> 01:30:36,159
He's a character on the Mega sixty four sketch I

1947
01:30:36,159 --> 01:30:38,880
always always makes me laugh. But yeah, we're all trying

1948
01:30:38,880 --> 01:30:42,560
to achieve maximum Jeff at all times. Geoffs cannot attain

1949
01:30:42,880 --> 01:30:43,760
maximum Jeff.

1950
01:30:44,319 --> 01:30:47,159
Speaker 3: Yeah, Jeff Bridges, Jeff Daniels, you don't have geoffs.

1951
01:30:47,680 --> 01:30:52,319
Speaker 2: Now there's Jeffrey Draft. He's g EO. But we're okay

1952
01:30:52,399 --> 01:30:54,439
with him, but we don't accept him.

1953
01:30:54,560 --> 01:30:58,680
Speaker 1: Yeah. I think of Jeff Keeley as a I just

1954
01:30:58,680 --> 01:31:01,119
think of him as Keeley at this point, he's transcended

1955
01:31:01,159 --> 01:31:03,199
the Jeff yeah label.

1956
01:31:03,920 --> 01:31:07,399
Speaker 2: Yeah, he's not held down by it. Sure, yes, transcended

1957
01:31:07,439 --> 01:31:12,760
to strong word you goobers.

1958
01:31:16,199 --> 01:31:19,079
Speaker 1: Okay, well then he's not a goober? Then what about that?

1959
01:31:19,399 --> 01:31:22,840
We can all agree? Yeah, absolutely agree? Okay, all right,

1960
01:31:22,920 --> 01:31:23,880
all right, breaking.

1961
01:31:23,640 --> 01:31:26,960
Speaker 2: News, breaking news. All right, let's take a look here.

1962
01:31:27,000 --> 01:31:28,600
Actually I didn't read this whole thing, so let me

1963
01:31:28,640 --> 01:31:32,760
see what's going on here, all right. From Bill Belkoon

1964
01:31:33,079 --> 01:31:37,079
on Blue Sky for the USA. Through some US retailers,

1965
01:31:37,119 --> 01:31:39,439
I found conflicting data for pre ordered start date of

1966
01:31:39,560 --> 01:31:43,479
Nintendo switched to hardware for switch to consoles April twenty

1967
01:31:43,479 --> 01:31:46,600
first or April thirtieth, depending on retailer. For accessories like

1968
01:31:46,640 --> 01:31:49,960
switch to pro controller April thirtieth. How many days are

1969
01:31:49,960 --> 01:31:50,680
in April.

1970
01:31:52,359 --> 01:31:56,680
Speaker 4: Thirty Yeah, it's not many days before the thing comes out.

1971
01:31:57,920 --> 01:32:00,359
Speaker 2: Well yeah, I mean yeah, that's it's so little bit

1972
01:32:00,399 --> 01:32:03,039
over a month. But also, like that April thirtieth date

1973
01:32:03,079 --> 01:32:05,319
feels like a placeholder to me, Like that feels like

1974
01:32:05,359 --> 01:32:07,840
someone's like, let's just go the last day of the month.

1975
01:32:08,119 --> 01:32:12,159
Speaker 4: Yeah, But like that Mario Kart, things happening on Thursday, right,

1976
01:32:12,199 --> 01:32:13,680
are we really going to do that?

1977
01:32:13,880 --> 01:32:15,880
Speaker 2: And like during a stream be like and you could

1978
01:32:15,880 --> 01:32:20,560
pre order this thing? We don't know. Yeah, I hope

1979
01:32:21,520 --> 01:32:23,840
they might though, right, because it again the uncertainty is

1980
01:32:24,119 --> 01:32:25,680
so bad. But when I said that this wasn't much

1981
01:32:25,720 --> 01:32:28,800
time to the consoles come out, I forgot about me. Yeah,

1982
01:32:28,840 --> 01:32:30,760
I could tell I don't want to call you out,

1983
01:32:31,840 --> 01:32:32,680
so I was letting it go.

1984
01:32:32,840 --> 01:32:35,560
Speaker 4: But I could tell what was wanted there may like

1985
01:32:35,600 --> 01:32:37,199
doesn't exist for me because that's just the month I'm

1986
01:32:37,199 --> 01:32:39,840
going to Disney World basically, So that's all that month

1987
01:32:39,960 --> 01:32:40,319
is for me.

1988
01:32:40,880 --> 01:32:44,720
Speaker 2: Man, Sorry, I just like thought about going to Disney.

1989
01:32:45,399 --> 01:32:48,079
I'm just happy for you, but I want to go

1990
01:32:48,239 --> 01:32:52,000
so bad. Okay, I have an annimal passes yere.

1991
01:32:52,840 --> 01:32:54,520
Speaker 4: Anytime you want to go to Disney, would any of

1992
01:32:54,600 --> 01:32:56,840
you just let me know and I'll go there. I

1993
01:32:56,840 --> 01:32:59,399
can be a guess a deal on a hotel maybe

1994
01:32:59,399 --> 01:33:01,279
not Disney, but another place here by.

1995
01:33:01,359 --> 01:33:02,479
Speaker 2: It's nicely let me know.

1996
01:33:03,520 --> 01:33:08,000
Speaker 1: Okay, okay, okay, mikey uh yeah, you know, maybe maybe

1997
01:33:08,039 --> 01:33:11,960
we should we should have a team building field trip.

1998
01:33:12,479 --> 01:33:16,359
Yeah there is mind, Yeah, there we go, all right.

1999
01:33:16,640 --> 01:33:22,039
Next email is about Lognet controllers and oddities. Hey bomb crew,

2000
01:33:22,239 --> 01:33:25,479
longtime listener, first time emailer. While listening to one of

2001
01:33:25,520 --> 01:33:28,880
the GV shows, I was instantly activated by the mention

2002
01:33:29,039 --> 01:33:32,119
of the log neet in sixty four controllers. I work

2003
01:33:32,199 --> 01:33:36,960
it support for so ni fi solutions, which used to

2004
01:33:37,000 --> 01:33:41,119
be lognet talking about collecting kiosk and promo materials, and

2005
01:33:41,199 --> 01:33:44,239
while in not in in room gaming isn't really a

2006
01:33:44,279 --> 01:33:47,039
thing anymore. Most guests just cast their own apps or

2007
01:33:47,039 --> 01:33:50,520
bring full consoles like PS five's, there's still some weird

2008
01:33:50,600 --> 01:33:53,319
legacy tech lurking around. A few years back, I was

2009
01:33:53,399 --> 01:33:56,039
at our office helping with network stuff and got volunteered

2010
01:33:56,119 --> 01:33:58,000
as a six to one, two hundred and fifty pounds

2011
01:33:58,119 --> 01:34:02,119
midwesterner helped set up Cubic. While digging through cold storage,

2012
01:34:02,159 --> 01:34:05,439
I found a dusty corner full of retro gaming relics,

2013
01:34:06,039 --> 01:34:09,479
third party sny s's, the and N sixty four controllers,

2014
01:34:09,520 --> 01:34:13,319
old E three style posters, swag, other third party accessories.

2015
01:34:13,520 --> 01:34:16,560
It felt like Bastion stumbling into the bookstore the never

2016
01:34:16,680 --> 01:34:20,439
ending story. At one point we had custom Wii consoles

2017
01:34:20,720 --> 01:34:25,479
installed in select Marriott hotels, basically stock Whee's with about

2018
01:34:25,520 --> 01:34:29,720
sixty games, most first mostly first party Nintendo pre loaded.

2019
01:34:31,159 --> 01:34:34,600
They were free to use, but only one worked if

2020
01:34:34,600 --> 01:34:37,760
the room was checked in. The units were mounted in

2021
01:34:37,920 --> 01:34:40,960
huge white lock boxes with beefy fans and PC style

2022
01:34:41,000 --> 01:34:44,000
power supplies to keep them from melting. See attached picks.

2023
01:34:44,039 --> 01:34:45,880
I'll send you all the picks as a thank you

2024
01:34:45,920 --> 01:34:49,439
for helping out. I was gifted one Oh Wow Wow

2025
01:34:50,199 --> 01:34:52,800
steel boxed with a new we mote, Mario Kart, Wi

2026
01:34:53,279 --> 01:34:56,920
wheel and we fit board. I was able to bypass

2027
01:34:57,079 --> 01:34:59,800
the check in requirement with a tech manual, but the

2028
01:35:00,039 --> 01:35:05,640
untile does not save, so guests could play Twilight Princess

2029
01:35:05,680 --> 01:35:09,199
all day, but you turned it off or change games.

2030
01:35:10,479 --> 01:35:11,000
Speaker 3: Last game.

2031
01:35:11,239 --> 01:35:14,680
Speaker 1: Yeah, it's a quirky piece of history, and while modding it,

2032
01:35:14,680 --> 01:35:17,119
it is tempting. The lock box didn't come with a key,

2033
01:35:17,640 --> 01:35:20,479
so now I just have a chunky, half functional we

2034
01:35:20,720 --> 01:35:24,439
taking up shelf space. But it looks cool. Yeah. Anyway,

2035
01:35:24,560 --> 01:35:27,840
Two questions for y'all, what's the weirdest or most obscure

2036
01:35:27,880 --> 01:35:30,720
gaming curio you've picked up from events or vendors over

2037
01:35:30,760 --> 01:35:35,000
the years. Two? When was when has just existing in

2038
01:35:35,039 --> 01:35:38,399
your physical form paid off? Not just Paul Guy gets

2039
01:35:38,399 --> 01:35:41,079
asked to reach the top shelf, but like someone needs

2040
01:35:41,079 --> 01:35:43,560
a large human to haul cubicles and get rewarded with

2041
01:35:43,840 --> 01:35:47,079
rare hardware. Thanks for all the awesome content. Keep being weird,

2042
01:35:47,159 --> 01:35:50,359
got it? I mean Ryan from South Dakota and that

2043
01:35:50,399 --> 01:35:52,840
sounds sounds so cool. Yeah, that's really cool.

2044
01:35:52,960 --> 01:35:55,359
Speaker 2: Yeah, and just having it look cool is most of

2045
01:35:55,399 --> 01:35:57,239
the benefit of that. So yeah, just keep that thing

2046
01:35:57,279 --> 01:35:57,760
as it is.

2047
01:36:01,000 --> 01:36:02,159
Speaker 1: I don't have anything.

2048
01:36:02,239 --> 01:36:04,279
Speaker 2: Yeah, I mean, like I'm trying to think of like, well,

2049
01:36:04,319 --> 01:36:06,039
there's definitely been times where like being in the right

2050
01:36:06,039 --> 01:36:07,680
place at the right time, I guess, but nothing that

2051
01:36:07,680 --> 01:36:11,880
has popped to mind. Yeah, and I don't think I'm

2052
01:36:11,880 --> 01:36:13,239
a good answer to the other one yet. Yeah, I

2053
01:36:13,239 --> 01:36:15,119
don't know. I mean I have an Orange game Cube,

2054
01:36:15,119 --> 01:36:16,319
and like that's just from Japan.

2055
01:36:16,359 --> 01:36:19,439
Speaker 4: It's not that crazy special or anything like that, but

2056
01:36:19,479 --> 01:36:20,920
I am very happy to have it.

2057
01:36:21,000 --> 01:36:22,960
Speaker 1: So they're like aside from just rare games.

2058
01:36:22,960 --> 01:36:24,720
Speaker 2: But I don't have like, you know.

2059
01:36:24,680 --> 01:36:28,079
Speaker 4: This was the weird game Boy advance made for Costco

2060
01:36:28,159 --> 01:36:32,159
employees or something like that, Right, Dan, you have that something.

2061
01:36:32,199 --> 01:36:34,560
I mean, you have a bout Jangles xbox that you

2062
01:36:34,560 --> 01:36:35,720
have about Jngles Xbox.

2063
01:36:35,760 --> 01:36:40,000
Speaker 3: I do have the Taco Bell Xbox one X. They

2064
01:36:40,039 --> 01:36:41,199
sent me it makes the taco Bell.

2065
01:36:42,399 --> 01:36:43,199
Speaker 2: Did you win that.

2066
01:36:43,640 --> 01:36:44,439
Speaker 1: They sent it to me?

2067
01:36:44,520 --> 01:36:47,680
Speaker 3: Okay, yeah, yeah.

2068
01:36:46,960 --> 01:36:48,760
Speaker 1: I got a debug PS two.

2069
01:36:49,079 --> 01:36:51,279
Speaker 3: I've got you know, the jungle green and gold and

2070
01:36:51,319 --> 01:36:53,640
sixty four's like some of the cool like variants, but

2071
01:36:54,199 --> 01:36:55,720
you know, not like there were definitely things that I

2072
01:36:55,720 --> 01:36:57,399
saw like the Nintendo Museum. Whar I was like, what

2073
01:36:57,479 --> 01:37:00,520
is this like taz colored in sixty four like orange

2074
01:37:00,560 --> 01:37:02,439
and black, and it's like, oh, it's like one specific

2075
01:37:02,479 --> 01:37:03,880
thing that was only in Japan.

2076
01:37:05,199 --> 01:37:05,359
Speaker 2: Yeah.

2077
01:37:05,439 --> 01:37:06,960
Speaker 3: I have a lot of like I have all of

2078
01:37:07,000 --> 01:37:10,000
the hardware, but like not a lot of weird variants

2079
01:37:10,000 --> 01:37:10,640
for the most part.

2080
01:37:10,680 --> 01:37:15,399
Speaker 1: You know, as far as one physicality kind of working out,

2081
01:37:15,720 --> 01:37:18,560
there was one E three where there was like a

2082
01:37:18,640 --> 01:37:24,880
cable routing problem and Jason a striker Vinny Caravella tall

2083
01:37:24,920 --> 01:37:27,800
beefy men. They couldn't fit underneath like the little crevice

2084
01:37:27,920 --> 01:37:31,520
we had made, and both of them tried reaching for it,

2085
01:37:31,560 --> 01:37:33,439
they couldn't get it. And then I show you not

2086
01:37:33,560 --> 01:37:35,960
both of them hands on hips. How are we going

2087
01:37:36,039 --> 01:37:38,520
to fix this problem? They both of them turn around,

2088
01:37:38,600 --> 01:37:41,079
look at me, all right, short stuff get in there.

2089
01:37:42,760 --> 01:37:46,439
I just scurried in like baby Yoda in that one

2090
01:37:46,479 --> 01:37:50,439
Mando episode and just connected the cables. All right.

2091
01:37:50,880 --> 01:37:56,600
Speaker 3: Next, now, there's some people doing something with power tools

2092
01:37:56,600 --> 01:37:58,920
outside of my b what peckers? No, I think it's

2093
01:37:59,000 --> 01:38:00,439
humans with tap power tools.

2094
01:38:00,520 --> 01:38:02,239
Speaker 2: Maybe it's what peckers of power tools.

2095
01:38:02,720 --> 01:38:02,960
Speaker 1: Yeah?

2096
01:38:04,560 --> 01:38:08,079
Speaker 2: Now, okay, Flowers, I think I could hear something, but

2097
01:38:08,119 --> 01:38:09,039
it's very faint.

2098
01:38:09,279 --> 01:38:14,960
Speaker 1: Okay. Next email fits in since Mike was playing KADAMRII

2099
01:38:15,039 --> 01:38:19,279
Domici over the weekend. Howdy, you all now have a

2100
01:38:19,359 --> 01:38:23,159
Katamari to roll around in a real life location, collect

2101
01:38:23,159 --> 01:38:26,760
everything and grow as large as possible. You start with

2102
01:38:26,800 --> 01:38:30,520
a one foot diameter Cottamari ball and have thirty minutes.

2103
01:38:31,000 --> 01:38:35,039
Where do you go? Considerations. You're immortal and unfazed the risks,

2104
01:38:35,239 --> 01:38:37,960
so whether oxygen, fall, damage, terrain, et cetera don't matter.

2105
01:38:38,319 --> 01:38:40,720
You're basically the prince, so you can just keep rolling

2106
01:38:40,720 --> 01:38:43,239
no matter your physique or what you roll up sharp hot,

2107
01:38:43,239 --> 01:38:46,439
et cetera. Do you in mind your objective to scale

2108
01:38:46,760 --> 01:38:49,920
so it's like Walmart costco are off limits. Feel free

2109
01:38:49,960 --> 01:38:53,439
to use actual levels as an inspiration. There's no winner.

2110
01:38:53,680 --> 01:38:55,720
This is just for fun and a pleasant time. Parentheses

2111
01:38:55,760 --> 01:39:02,119
for you cheers money sh I think Lego likes good.

2112
01:39:02,520 --> 01:39:06,079
Speaker 3: I was thinking, like a baseball stadium and you go around,

2113
01:39:06,159 --> 01:39:07,600
you get all of the chairs, just.

2114
01:39:09,560 --> 01:39:11,039
Speaker 2: Because if you start at one foot, you're not gonna

2115
01:39:11,039 --> 01:39:13,600
be able to get chairs right away. So baseballs and

2116
01:39:13,600 --> 01:39:17,520
bats and things like that. Soccer stas be pretty good too.

2117
01:39:18,159 --> 01:39:20,840
Speaker 4: Yeah, It's like it's like I love the loves where

2118
01:39:20,880 --> 01:39:22,920
the progression feels great. If like starting off with like

2119
01:39:23,000 --> 01:39:26,119
tiny everyday objects, then like there's that moment where some

2120
01:39:26,119 --> 01:39:28,640
of you're getting small animals. Then there's that moment where

2121
01:39:28,680 --> 01:39:30,760
you get people, and that's a big step. Then you're

2122
01:39:30,760 --> 01:39:33,359
getting trees and you're getting buildings like cars.

2123
01:39:33,760 --> 01:39:36,039
Speaker 2: Yeah. Yeah, so like theme parks not good. I don't

2124
01:39:36,039 --> 01:39:37,159
want to I like the theme parks.

2125
01:39:37,159 --> 01:39:38,000
Speaker 1: I don't want to roll them up.

2126
01:39:38,039 --> 01:39:40,119
Speaker 2: I can't put it back together, right. I think the

2127
01:39:40,159 --> 01:39:42,479
basically the spirit of the rules was don't worry. Everyone's

2128
01:39:42,520 --> 01:39:45,239
gonna be fine. Yeah, I don't worry about killing them.

2129
01:39:45,279 --> 01:39:46,920
And I just would go Legoland, get all the small

2130
01:39:46,960 --> 01:39:50,039
Lego's good, the Lego like the bigger stuff they make

2131
01:39:50,039 --> 01:39:51,920
with Legos, and then out to the parking lot and

2132
01:39:51,920 --> 01:39:52,840
start getting the cars.

2133
01:39:53,039 --> 01:39:54,840
Speaker 4: I think Jeff one with Legoland. I gotta be honest,

2134
01:39:54,840 --> 01:39:56,239
I wish I could come up with something better.

2135
01:39:56,239 --> 01:39:56,880
Speaker 2: But that's great.

2136
01:39:57,039 --> 01:40:02,039
Speaker 1: The Denver Airport, sure, yeah, oh you can get the

2137
01:40:02,119 --> 01:40:03,560
Legos and a bunch of other stuff.

2138
01:40:03,560 --> 01:40:08,000
Speaker 3: You did them all of America. Leg are there too.

2139
01:40:08,239 --> 01:40:11,319
Speaker 2: There you go. America's pretty good roofs, though the roof

2140
01:40:11,359 --> 01:40:12,319
is gonna become a problem.

2141
01:40:13,000 --> 01:40:17,880
Speaker 1: Roller coasters and yeah, I forget. How did Katamari domice

2142
01:40:18,279 --> 01:40:21,840
behave with like liquids? You just rolled through them, right, Yeah,

2143
01:40:21,840 --> 01:40:22,279
you can just.

2144
01:40:22,239 --> 01:40:22,920
Speaker 2: Go under water.

2145
01:40:22,960 --> 01:40:26,560
Speaker 4: There's a certain point where like you can collect whirlpools

2146
01:40:26,720 --> 01:40:28,760
and things like that that they just go in the ball.

2147
01:40:29,119 --> 01:40:31,520
Speaker 2: Yeah, yeah, there was. There was. There was a level

2148
01:40:31,520 --> 01:40:33,920
one we love Katamari where you actually are like rolling

2149
01:40:33,960 --> 01:40:38,079
a snowman. So you have some snowchos. Oh, it's a

2150
01:40:38,079 --> 01:40:38,560
good level.

2151
01:40:39,359 --> 01:40:40,439
Speaker 1: Roll down Mount Everest.

2152
01:40:40,560 --> 01:40:42,479
Speaker 4: It's great because like the King of All causes sort

2153
01:40:42,520 --> 01:40:44,720
of lamenting the fact that like rolling snowman is more

2154
01:40:44,720 --> 01:40:48,520
fun than Katamarid.

2155
01:40:48,600 --> 01:40:53,119
Speaker 2: What a good character. I remember anyone? The phone one?

2156
01:40:53,439 --> 01:40:55,359
Speaker 4: Maybe I don't have a I don't have an Apple

2157
01:40:55,479 --> 01:40:58,199
KDE subscription right now. I don't necessarily want to pay

2158
01:40:58,239 --> 01:40:58,520
for that.

2159
01:40:58,960 --> 01:41:02,880
Speaker 1: Sure, I remember this Around this time last year, Dan

2160
01:41:02,920 --> 01:41:05,399
Rekert and I asking Jade Cargill if she would cost

2161
01:41:05,439 --> 01:41:09,840
play as the King of Cosmos the situation she could do.

2162
01:41:09,960 --> 01:41:10,159
Speaker 2: Yeah.

2163
01:41:11,600 --> 01:41:15,600
Speaker 1: Next email comes from Kevin from Tennessee Scout. I swear

2164
01:41:16,640 --> 01:41:19,399
I got is I got a feeling by the Black

2165
01:41:19,399 --> 01:41:22,199
Eyed Peas the worst popular song of all time. Before

2166
01:41:22,239 --> 01:41:26,039
you answer, let me remind you of the lyric fill

2167
01:41:26,119 --> 01:41:30,720
up my cup, Drake mazel Tov. I'm look at her dancing,

2168
01:41:31,119 --> 01:41:34,800
move it, move it, just take it off. Let's paint

2169
01:41:34,840 --> 01:41:38,760
the town paint. Then we'll shut it down, throne, Let's

2170
01:41:38,800 --> 01:41:42,760
burn the roof. I can't think of a single other

2171
01:41:42,800 --> 01:41:44,640
popular song that makes me want to kick through a

2172
01:41:44,640 --> 01:41:47,680
speaker as much. Love, Kevin from Tennessee, sent from my

2173
01:41:47,680 --> 01:41:51,000
Apple Cellulovi. That chorus hits kind of I don't know.

2174
01:41:51,039 --> 01:41:52,920
When I hear that, I'm like, yeah, I do have

2175
01:41:53,000 --> 01:41:53,479
a feeling.

2176
01:41:55,600 --> 01:41:58,000
Speaker 3: They are just tremendously obnoxious, aren't they?

2177
01:41:59,000 --> 01:41:59,279
Speaker 2: Sure?

2178
01:41:59,399 --> 01:41:59,920
Speaker 3: Yeah, I'm not.

2179
01:42:00,079 --> 01:42:01,399
Speaker 1: Trace is the word I think of when I think

2180
01:42:01,399 --> 01:42:04,159
of the Black Eyed Peace. I have to like them

2181
01:42:04,199 --> 01:42:09,119
because like one of them is Filipino. The whole skin

2182
01:42:09,479 --> 01:42:10,880
skinship kinship argue.

2183
01:42:11,000 --> 01:42:13,800
Speaker 4: Yeah, I mean a lot of the lyrics of these

2184
01:42:13,920 --> 01:42:17,399
sort of party rock songs from this era is incredibly

2185
01:42:17,720 --> 01:42:18,960
vapid and nonsense.

2186
01:42:19,399 --> 01:42:21,520
Speaker 2: You're never gonna get me with lyrics, right, Oh, the

2187
01:42:21,600 --> 01:42:23,279
lyrics are bad. I'm like, well, I'm not listening to

2188
01:42:23,359 --> 01:42:25,239
them anyhow. Does it sound nice when I hear it

2189
01:42:25,279 --> 01:42:26,600
on the radio? I don't know.

2190
01:42:27,439 --> 01:42:30,560
Speaker 3: I really don't like because as someone who loves Warren

2191
01:42:30,640 --> 01:42:33,039
Zyvonne and Leonard Skinnard, I get very mad at that

2192
01:42:33,119 --> 01:42:36,319
kid rock song that takes two things I love and

2193
01:42:36,399 --> 01:42:38,000
mashes them into a kid rock thing.

2194
01:42:40,439 --> 01:42:42,960
Speaker 1: Lots of yes, he does, but I hate that song.

2195
01:42:45,279 --> 01:42:47,319
Speaker 2: Yeah, there's depitly worst when someone in the chap mentioned

2196
01:42:47,359 --> 01:42:48,640
Mambo number five.

2197
01:42:49,039 --> 01:42:52,119
Speaker 1: That's a bad one. That's a banger too, though, Yeah,

2198
01:42:52,439 --> 01:42:52,960
what do we do?

2199
01:42:53,039 --> 01:42:55,000
Speaker 2: Like a lot of these songs that the one a

2200
01:42:55,000 --> 01:42:55,880
little bit?

2201
01:42:57,239 --> 01:42:59,760
Speaker 1: Yeah, like, how much money do I have to give

2202
01:42:59,800 --> 01:43:03,079
you twenty dollars enough to do a cover of Mambo

2203
01:43:03,199 --> 01:43:03,640
number five?

2204
01:43:03,680 --> 01:43:07,039
Speaker 2: But you said, actually already on the hook he has

2205
01:43:07,079 --> 01:43:12,720
to learn informer by Snow Yeah. Yeah, have you heard

2206
01:43:12,720 --> 01:43:14,399
it was one hundred and fifty? Yes, it was.

2207
01:43:14,479 --> 01:43:17,399
Speaker 4: Doctor All teared me was like, Mike will learn to karaoke?

2208
01:43:17,760 --> 01:43:20,640
The song with the highest donation. I didn't ask either,

2209
01:43:20,840 --> 01:43:23,359
and it's never been waiting on me a little bit.

2210
01:43:23,399 --> 01:43:25,840
Speaker 2: But hey, he's got it, made a lot of money.

2211
01:43:25,880 --> 01:43:28,680
Speaker 4: That's it's already one of that song. Let's yeah, I

2212
01:43:28,840 --> 01:43:30,920
better start listening to in the cars and can get ready.

2213
01:43:31,000 --> 01:43:32,960
Speaker 1: I can't wait for you to look at boom boom down.

2214
01:43:33,119 --> 01:43:35,920
Speaker 2: Yeah, what's that song called again? In former and former?

2215
01:43:36,960 --> 01:43:39,119
Speaker 1: Yeah? It was everywhere back then.

2216
01:43:40,720 --> 01:43:43,680
Speaker 2: I'll get on that. Once he learns that, then we

2217
01:43:43,680 --> 01:43:45,760
could start talking about paying him to another song.

2218
01:43:46,399 --> 01:43:51,079
Speaker 1: He move into his odb era. I can't wait for that.

2219
01:43:51,520 --> 01:43:55,720
Gosh okay. Last email of the show once again. The

2220
01:43:55,760 --> 01:43:59,039
email address is BombCast giant bomb dot com. Thank you

2221
01:43:59,079 --> 01:44:03,439
for writing in any and everything. Last email comes from

2222
01:44:03,560 --> 01:44:08,880
Rich and Rich Rights. I did the adult thing and

2223
01:44:08,880 --> 01:44:12,920
rented a powerwasher. Powerwash simulator is kind of bs because

2224
01:44:12,920 --> 01:44:15,239
that's not fun at all. It's like playing the slowest,

2225
01:44:15,239 --> 01:44:17,880
most boring hockey practice where you're sweeping water back and

2226
01:44:17,920 --> 01:44:21,239
forth to clean a small area of driveway for two hours.

2227
01:44:21,560 --> 01:44:24,920
Those games lie hard. Also, Mike reminds me of dom

2228
01:44:25,000 --> 01:44:27,479
Delius from the end of Cannonball Run Movies when Burt

2229
01:44:27,520 --> 01:44:30,760
Reynolds is making him crack up. Have a good week,

2230
01:44:31,119 --> 01:44:34,279
rich ps. What do furries and grub have in common?

2231
01:44:36,119 --> 01:44:39,880
Speaker 2: I don't know. Uh, furries and grub my thing. I

2232
01:44:39,920 --> 01:44:44,720
think they're both not sex things.

2233
01:44:45,159 --> 01:44:45,640
Speaker 1: I don't know.

2234
01:44:46,439 --> 01:44:54,680
Speaker 2: They both love hot dogs, hot dog cute tracted dogs.

2235
01:44:55,119 --> 01:44:56,920
Speaker 1: Yes, yes, yes, yes, yes.

2236
01:44:58,039 --> 01:44:59,079
Speaker 2: Dan, who's the hottest?

2237
01:45:00,359 --> 01:45:00,640
Speaker 1: Nope?

2238
01:45:03,640 --> 01:45:07,439
Speaker 2: Weirdly was also Batman. That's the thing here, that's so

2239
01:45:07,640 --> 01:45:09,399
Batman Dan.

2240
01:45:09,520 --> 01:45:13,520
Speaker 1: Have I ever explained to you the human sized dog

2241
01:45:13,640 --> 01:45:17,479
man that becomes a power Ranger? No, it's a human

2242
01:45:17,479 --> 01:45:20,680
sized dog man that becomes a power anger sized dog man.

2243
01:45:20,760 --> 01:45:23,880
Because is this a shoot? Yes? Well, I mean shoot

2244
01:45:23,920 --> 01:45:27,199
within the show on the Power Ranger show. Yes. I

2245
01:45:27,279 --> 01:45:30,000
believe his name was like a Newbius Krueger or something.

2246
01:45:30,159 --> 01:45:31,000
It's pretty cool.

2247
01:45:31,199 --> 01:45:34,319
Speaker 4: Do you guys remember the Kids WB show where all

2248
01:45:34,359 --> 01:45:36,640
the world leaders had dogs and they were all part

2249
01:45:36,680 --> 01:45:38,680
of a secret like crime fighting team and they when

2250
01:45:38,720 --> 01:45:44,159
it's like humanoid suits and crime together. Remembered it wasn't

2251
01:45:44,159 --> 01:45:46,199
one of the first Kids w B shows. It was

2252
01:45:46,239 --> 01:45:49,920
like in that second wave, but god, it was a

2253
01:45:49,960 --> 01:45:50,600
weird show.

2254
01:45:52,079 --> 01:45:54,079
Speaker 2: For some reason, just that description reminds me of the

2255
01:45:54,079 --> 01:45:57,159
Burger King Kids Club. It's kind of has a similar energy.

2256
01:45:57,520 --> 01:46:00,760
Speaker 3: Okay, I'm doing like pro Stars were? Was it Gretzky,

2257
01:46:00,920 --> 01:46:03,720
Michael Jordan and Bo Jackson lived in lockers and fought Kroner.

2258
01:46:04,039 --> 01:46:05,680
Speaker 2: I think we're two weeks in a row mentioning pro

2259
01:46:05,720 --> 01:46:08,760
Stars Now, I love pro Stars man.

2260
01:46:08,800 --> 01:46:11,520
Speaker 4: Nobody even knows what show him talking. I mean road Rovers.

2261
01:46:11,520 --> 01:46:14,359
It was called road Rovers. I'm like, is that it doesn't.

2262
01:46:14,119 --> 01:46:16,920
Speaker 2: Even sound right? I even a good name? That is

2263
01:46:17,000 --> 01:46:19,560
it road Rovers? What was it called road Rovers?

2264
01:46:20,479 --> 01:46:20,920
Speaker 1: Was Rover?

2265
01:46:21,359 --> 01:46:24,000
Speaker 2: Dog? Name is now? Yeah? But why wrote whatever?

2266
01:46:24,119 --> 01:46:24,479
Speaker 1: But yeah?

2267
01:46:24,560 --> 01:46:27,640
Speaker 4: Like it's like the one was like the Russian dude's dog.

2268
01:46:27,760 --> 01:46:29,279
One was the President's dog?

2269
01:46:29,439 --> 01:46:30,760
Speaker 1: Go all that stuff?

2270
01:46:31,359 --> 01:46:34,239
Speaker 2: Was it gorbachefe? It was more of a Gorba chef

2271
01:46:34,279 --> 01:46:35,680
than a Putin situation at the.

2272
01:46:35,640 --> 01:46:37,479
Speaker 3: Time checkers like Nixon's dog.

2273
01:46:37,520 --> 01:46:40,680
Speaker 4: But this is so because to me, like I watched

2274
01:46:40,680 --> 01:46:43,479
the show. That show apparently had one season in thirteen episodes.

2275
01:46:43,560 --> 01:46:46,920
I probably saw all of them. Okay, that did not

2276
01:46:47,039 --> 01:46:50,479
take off, got you? It was the president United States,

2277
01:46:50,520 --> 01:46:53,520
the British Prime Minister, the Chancellor of Germany, the Swiss

2278
01:46:53,560 --> 01:46:55,800
president that's probably where the hot dog came from, and

2279
01:46:55,880 --> 01:46:56,920
the president of Russia.

2280
01:46:57,159 --> 01:47:00,319
Speaker 2: It was all of their dogs.

2281
01:47:00,359 --> 01:47:04,079
Speaker 1: Fantastic. I feel all the more richer for having this information.

2282
01:47:04,239 --> 01:47:06,079
Speaker 2: And watch this on your stream, Mike, I want to

2283
01:47:06,079 --> 01:47:09,680
watch it. You'll watch some road rovers everybody.

2284
01:47:10,359 --> 01:47:13,960
Speaker 1: Dan. I put in our discord a photo of Doggy Krueger,

2285
01:47:14,079 --> 01:47:17,279
a new vas Krueger. Oh, this is a cool guy.

2286
01:47:17,439 --> 01:47:20,279
I like this guy. Yeah, right, all right, that's awesome. Yeah,

2287
01:47:20,359 --> 01:47:22,840
hell yeah, hell yeah. All right, folks. That about does

2288
01:47:22,880 --> 01:47:27,039
it for emails this week. What do we got going

2289
01:47:27,079 --> 01:47:31,199
on the rest of the week. Game breaking news Wednesday, Thursday, Friday, correct,

2290
01:47:31,279 --> 01:47:32,720
mister g that's right.

2291
01:47:32,640 --> 01:47:34,600
Speaker 2: We'll have game breaking news. I'm looking you right me

2292
01:47:34,640 --> 01:47:35,359
ie when I say it.

2293
01:47:35,439 --> 01:47:38,000
Speaker 1: Oh, I don't like this. We're also gonna have Blake

2294
01:47:38,039 --> 01:47:42,600
Club tomorrow, voicemail dump Truck on Thursday, as well as

2295
01:47:42,640 --> 01:47:48,720
a upf this Friday right after game spot after dark Gang.

2296
01:47:48,760 --> 01:47:51,840
The the power block is is uh where we're doing

2297
01:47:51,840 --> 01:47:55,840
some things. We're we're rejiggering, We're shaking the box. God,

2298
01:47:55,880 --> 01:47:59,239
I can't take grub looking at me right now. It's weird. Yeah,

2299
01:47:59,399 --> 01:48:01,159
not like any reading me or something.

2300
01:48:01,880 --> 01:48:04,880
Speaker 3: We're gonna have a little bonus after Blake Club tomorrow, right.

2301
01:48:05,279 --> 01:48:07,680
Speaker 1: Yes, yes, we're gonna have a bonus after Blake Club,

2302
01:48:08,720 --> 01:48:11,960
the little discussion that Dan and I just finagled a

2303
01:48:12,039 --> 01:48:15,960
hotel conference room to get into, along with some additional

2304
01:48:16,279 --> 01:48:20,279
extra b roll of mine and Dan's time, our little

2305
01:48:20,279 --> 01:48:24,039
Bajanza Badanza in New York going up on the site

2306
01:48:24,119 --> 01:48:27,279
tomorrow right after Blake Club. We're gonna just watch it

2307
01:48:27,319 --> 01:48:31,359
along together, going up on the site and the YouTube

2308
01:48:31,479 --> 01:48:35,039
and the Power Block Gang, anything else look for it

2309
01:48:35,199 --> 01:48:35,640
this week.

2310
01:48:35,800 --> 01:48:37,920
Speaker 2: Did we mention that talk over to the Mario Kurt

2311
01:48:38,680 --> 01:48:41,359
the morning, Yes, yes, yeah, yeah, yes, Thursday morning, it'll

2312
01:48:41,399 --> 01:48:43,239
be early for Jans, so we'll get up on the

2313
01:48:43,640 --> 01:48:46,560
East Coast and the Eastern time zones and Central time

2314
01:48:46,640 --> 01:48:49,119
zone if you're unlucky, and get up early and watch

2315
01:48:49,159 --> 01:48:51,199
that for everybody. So that will happen. We'll talk over

2316
01:48:51,199 --> 01:48:52,600
the whole thing. We'll see you then for that.

2317
01:48:53,760 --> 01:48:57,039
Speaker 1: In about an hour and a half, we're close to

2318
01:48:57,039 --> 01:49:00,359
an hour after the BombCast wraps, we're gonna take a

2319
01:49:00,359 --> 01:49:04,159
an extended break, and I believe Jake Decker, myself and

2320
01:49:04,199 --> 01:49:07,479
maybe some others calling in will be unboxing some magic

2321
01:49:07,520 --> 01:49:12,960
the gathering packs. So stay tuned everybody until then, I'm

2322
01:49:13,000 --> 01:49:17,399
gonna hit this button. Hope nothing breaks. Oh my god.

2323
01:49:19,119 --> 01:49:23,199
I've been jaed. He's been grubbed, he's been Mike, he's.

2324
01:49:22,880 --> 01:49:23,600
Speaker 2: Been Dan Reker.

2325
01:49:23,880 --> 01:49:26,680
Speaker 1: This has been the Giant Podcast. We'll see you next

2326
01:49:26,720 --> 01:49:29,479
week for another episode. Good Bye,

