Speaker 1: Hey, everybody, Welcome to Game Best Morning is presented by
Speaker 1: ms I with me Jeff Grub, your host from Giant
Speaker 1: bomb dot com. Thank you for tuning in. In this episode,
Speaker 1: we're gonna be talking about Sony making a new handheld
Speaker 1: that sounds a lot like the Switch. It's gonna be
Speaker 1: a good episode because we have lex Ludi on the show. LEXI,
Speaker 1: how are you doing?
Speaker 2: The thing I love about Giant Bomb is like one
Speaker 2: person tags out and one person tags in and it
Speaker 2: just runs like a well oiled machine.
Speaker 3: You can't tell the difference.
Speaker 2: Yeah, it's like a sports team where they just have
Speaker 2: their playbook and everyone knows that role.
Speaker 4: Man.
Speaker 2: Yep, it's it's beautiful.
Speaker 5: It's I will mute you and take over your spot.
Speaker 2: I don't think the thing is I know Sean isn't joking.
Speaker 3: Never joked Sean, not once in his life.
Speaker 1: Uh yeah, it's uh, look, we're doing our best over here.
Speaker 1: I most of it's just like me being like where
Speaker 1: am I at me in the right direction? Where am
Speaker 1: I supposed to be right now? But we're we're making
Speaker 1: it work. It's been fun still, That's what That's all
Speaker 1: that matters, right, everybody, It's not like anyone's paying for this.
Speaker 3: Uh lex, see, how are you doing well?
Speaker 2: I'm so fucking tired. I'm so tired. I was out
Speaker 2: of Games Calm. I had my flight home canceled while
Speaker 2: I was at Games Calm, which, let me tell you
Speaker 2: that rules, and then having it to be.
Speaker 1: Like you got to go like you're going to different country.
Speaker 1: It's like if if your flight get canceled, what do.
Speaker 3: They expect you to do?
Speaker 1: It's so weird flights getting canceled such a crazy because
Speaker 1: it might me.
Speaker 2: Still, the thing that really annoyed me was I booked
Speaker 2: return flights and then I had to be out there
Speaker 2: a day early for in video event, so I booked
Speaker 2: another flash that would get me out there a day early,
Speaker 2: and then because I didn't show up for the first
Speaker 2: of my like flights that I had originally booked, they
Speaker 2: just canceled everything after that because they were like, oh,
Speaker 2: this person didn't show up, and I had to win
Speaker 2: them and be like, hey, no, I'm in the country.
Speaker 2: I got a different flish and they're like, oh, we're
Speaker 2: going to charge you one hundred and fifty yerho to
Speaker 2: rebook it. And I was like that's great. Can I
Speaker 2: rebook it, and they were like, no, you can only
Speaker 2: do that a day beforehand, so you're gonna have to
Speaker 2: bring us back again the day beforehand, which resulted in
Speaker 2: me having to cancel two appointments at Gamescom because the
Speaker 2: only times that their fucking customer service was open was
Speaker 2: during the working day. So in total, I missed out
Speaker 2: on two appointments that I was meant to be like
Speaker 2: getting freelance commissioned to cover and also pay the one
Speaker 2: hundred and fifty y oh so I lost out on
Speaker 2: about four hundred and seventy euho because they canceled my flights.
Speaker 1: Just it's fun to travel. It's what I've described, It's fun,
Speaker 1: no downsides to it whatsoever. Yeah, we I'm like looking
Speaker 1: over at packs and I'm like, packs has happening this
Speaker 1: weekend and I would love to have been there, but
Speaker 1: also happy to not be trying.
Speaker 3: Yeah, it's a lot of that has lost.
Speaker 1: Its luster on me, especially anytime going to cities I've
Speaker 1: been to a bunch of times before.
Speaker 3: I like Seattle. I do like being at these places,
Speaker 3: but I like being at home too.
Speaker 2: That's nice, ye, And I will say, first time in
Speaker 2: Frankfurt Airport ever the worst airport bar none I've ever
Speaker 2: been in. Fine, genuinely one of the most miserable places
Speaker 2: on Earth. Just nowhere to sit once you get through security,
Speaker 2: nowhere to get food. Fucking miserable experience. But apart from that,
Speaker 2: Game's Come was good.
Speaker 1: Is it like, is it a confusing or is it
Speaker 1: just like a drab place to be?
Speaker 2: It is a drab place to be and there's like
Speaker 2: nowhere to sit down once you go through security, so
Speaker 2: you're just like, well, I guess I'm just sitting on
Speaker 2: the ground. This is great, And.
Speaker 1: Yeah, that's also crazy. Also one of theone doesn't understand
Speaker 1: what airports are like.
Speaker 2: That's it's one of those airports where it like they
Speaker 2: don't have anywhere to refill your water bottles, which I
Speaker 2: think should be like a fucking criminal act. Yeah, like
Speaker 2: you let people allow to allow people to refill their
Speaker 2: warhabah holes when they get through security. It's awful. But
Speaker 2: games Come was good.
Speaker 3: Yeah, I'm glad to hear it.
Speaker 1: I'm sure we'll have opportunities here to talk about it
Speaker 1: throughout the news, maybe a little bit here or there,
Speaker 1: but let's explain ourselves. We're giant bomb. You go to
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Speaker 1: gets you some extra goodies. We are also let's see here,
Speaker 1: we do fun stuff like go out to Summer game Fest,
Speaker 1: or do some traveling and or set up the game
Speaker 1: awards and stuff like that, and we'll do some fun
Speaker 1: stuff there and we could do that through your support,
Speaker 1: and if you could support us to make sure we
Speaker 1: can keep doing a lot more of that by going
Speaker 1: once again to giant bomb dot com slash join and
Speaker 1: becoming a Premium member. As far as this show goes,
Speaker 1: most weekdays, I Jeff Greb will help piece your gaming
Speaker 1: life back together. That includes breaking news and maybe even
Speaker 1: some of our own original reporting. For all these topics,
Speaker 1: I'll get the input of a bona fide expert who
Speaker 1: will make me look smart. If you are watching live
Speaker 1: on Twitch welcome. You can always listen to the show
Speaker 1: later on podcast feeds by searching for game Mes Mornings,
Speaker 1: or find the RSS feed on giant bomb dot com.
Speaker 1: You can also catch the show later with chapters and
Speaker 1: timestamps on YouTube.
Speaker 3: Hello YouTube.
Speaker 1: All right, we have a lot to get into, so
Speaker 1: let's start the Morning Mess with Sony is gunning for
Speaker 1: the switch to with a handheld dockable PS six.
Speaker 3: This is from Ali Reynolds at Nintendo Life.
Speaker 1: Despite Sony's PS five being on the market for nearly
Speaker 1: five years at this point, it still somehow feels way
Speaker 1: too soon to be talking about the inevitable PlayStation six.
Speaker 1: Who even wants or needs one yet? But all last,
Speaker 1: here we are the latest rumor from YouTube channels A
Speaker 1: channel Moore's Law is Dead via push Square. Is particularly
Speaker 1: significant because it seems to hint that Sony is planning
Speaker 1: to launch a variant of the PS six that will
Speaker 1: not only be a handheld, but can also be docked,
Speaker 1: just like the Switch and switch to. Code named CANNIS,
Speaker 1: the handheld is suppose one of three skews play planned
Speaker 1: for the PlayStation six. The main one will be Orion,
Speaker 1: which will be your bog standard flagship console with all
Speaker 1: of the specs. The second is the Canus handheld, and
Speaker 1: the third is the Canus console or the PS six S.
Speaker 1: The latter two will share similar specs and will likely
Speaker 1: lean closer to what Sony is currently offering with the
Speaker 1: PS five slash PS five Pro, albeit with a few
Speaker 1: minor upgrades here and there. So essentially, rather than focusing
Speaker 1: on sheer power, because if it ain't obvious by now,
Speaker 1: we're very much past the area of the era of
Speaker 1: power and we're into diminishing returns, Sony is seemingly looking
Speaker 1: to capture both the console and handle and handheld market.
Speaker 3: Hopefully.
Speaker 1: This might also mean that it's able to offer slightly
Speaker 1: cheaper options because of the so called Orion uh is
Speaker 1: going to retail at a similar price to the PS
Speaker 1: five Pro.
Speaker 3: We'll see if that happens.
Speaker 1: Uh yeah, yeah, Okay, So there's a couple of things here.
Speaker 1: Uh you know, this comes from Moore's Law is dead
Speaker 1: who you know, is kind of all over the place
Speaker 1: with rumors, but it has had some rumors that have
Speaker 1: been born out when it comes to PlayStation stuff specifically,
Speaker 1: and especially anything that uses the AMD chipset inside of
Speaker 1: the PlayStation. So let's just kind of take this as
Speaker 1: all right, maybe this is happening. Let's discuss it as
Speaker 1: a possibility here. This is going to apparently have a
Speaker 1: system where it'll have a handheld mode and it'll run
Speaker 1: at a certain power level and then you can dock it,
Speaker 1: and when it's docked, it will run at a higher
Speaker 1: power level, so you get more performance out of there.
Speaker 1: That's a little bit different than how some things work,
Speaker 1: like the Steam deck can get more power if you
Speaker 1: like plug it in or whatever. Switch tends to not
Speaker 1: give you too many more differences other than games will
Speaker 1: have different profiles in certain situations, but it's not like
Speaker 1: all of a sudden a ton more power is unlocked.
Speaker 1: So yeah, I am curious to see what Sony's thinking
Speaker 1: internally about running another handheld out there. This is a
Speaker 1: company that has done this multiple times before, not exactly
Speaker 1: like this pretty different from a PlayStation portable or PlayStation
Speaker 1: VDA in some key ways, but they are going to
Speaker 1: be going into a space that Nintendo dominates and is
Speaker 1: also pretty busy with PC handhelds.
Speaker 3: So what do you think when you hear all this.
Speaker 2: The thing that gives me a bit of hesitancy about
Speaker 2: this rumor is the idea of launching three console skews
Speaker 2: at once, Like that seems nuts. And also you look
Speaker 2: at the history of multiple console skews in recent years
Speaker 2: and the like how the Xbox Series S has affected
Speaker 2: development on that platform. It hasn't made life easier, it's
Speaker 2: made it harder for them to get games running at Parashee.
Speaker 2: It's made some games just haven't come to Xbox because
Speaker 2: they don't want to deal with the series s And like, yes,
Speaker 2: the PS six that has the handheld version will probably
Speaker 2: wind up becoming the version that the most people want
Speaker 2: to buy. But also if they're saying that the PS
Speaker 2: six that is just a traditional console is the flagship version,
Speaker 2: then they will also be trying to incentivize developers to
Speaker 2: make their games look better on that, And I think
Speaker 2: it's a very weird place to stash a console generation
Speaker 2: with a like lineup that is already that splitsh It
Speaker 2: makes sense as a generation goes on to give people
Speaker 2: more options and to kind of be like, well, now
Speaker 2: you can buy the Switch lighth which you know you
Speaker 2: can't dark, but it's cheaper. Or now you can buy
Speaker 2: the PS five Pro, which is more expensive, but you
Speaker 2: know it's for the premium user. And starting out like
Speaker 2: that it seems I don't know, it seems risky because
Speaker 2: people already like the switch because they can just plug
Speaker 2: it in and play, like that's the convenience of the switch,
Speaker 2: that's the convenience of consoles, and the idea of instead
Speaker 2: of playing Interlash and just being like, no, we're just
Speaker 2: doing a handheld hybrid and this is going to be
Speaker 2: what we do. And I think they're almost scared to
Speaker 2: put all their chips down on just doing a handheld hybrid,
Speaker 2: even if they think that is the way forward for
Speaker 2: the console markers. But also like, I don't know how
Speaker 2: much effort they're going to put into a fully traditional
Speaker 2: console system if the handheld hybrid is where they want
Speaker 2: their eggs to eventually wind up. So, yeah, what do
Speaker 2: you think of this, because like I'm super split on it.
Speaker 1: Yeah, I mean, I think that they are right that
Speaker 1: they do need to have some presence in this space,
Speaker 1: whether or not they can figure that out, whether or
Speaker 1: not they can sort of make that make sense and
Speaker 1: present it in a right way that won't sort of
Speaker 1: degrade what happens with the core PlayStation six console and
Speaker 1: at the same time, is enough to compete and you know,
Speaker 1: get a little bit of the market share from Nintendo
Speaker 1: something that will be difficult, and then if it's like,
Speaker 1: if that's not the strategy, then then them being able
Speaker 1: to find a way to kind of set themselves to the.
Speaker 3: Side of that. I mean, I think that they're right
Speaker 3: that there is.
Speaker 1: Going to be a lot of people who have grown
Speaker 1: up playing handhelds their whole lives because of Nintendo, and
Speaker 1: we'll be like looking at stuff like the Steam Deck
Speaker 1: and all these other things and going that's maybe that's
Speaker 1: where I should be. I mean, I'll probably still have
Speaker 1: a Nintendo system, but I want to have something else
Speaker 1: that could play all these other games. And Sony can
Speaker 1: offer that and in a really compelling way, and a
Speaker 1: big and a big part of that is they can
Speaker 1: still make it a console where it's like just very
Speaker 1: simple to use and people still really want that. I
Speaker 1: just think that every time that they've done this before,
Speaker 1: it has been dragged down because they try to have
Speaker 1: two separate like pathways, you know, parallel pathways. So if
Speaker 1: we're developing the big games over here and we're developing
Speaker 1: the smaller games over here, and they can't support.
Speaker 2: Team was always on Visa. The B teams team always
Speaker 2: put on always put on Visa games.
Speaker 1: Yes, that's right, I mean, and really the B team
Speaker 1: was put on a lot of PSP games, and then
Speaker 1: no team was put on a lot of Vita stuff
Speaker 1: where it's like on the Vida the support kind of
Speaker 1: dried up like pretty quickly from Sony, uh and some
Speaker 1: other you know, third parties. There was a lot of
Speaker 1: indies and visual novel games that supported the Vita for
Speaker 1: a very long time, so it did have some games
Speaker 1: coming to it. But uh, that might not be a
Speaker 1: problem this time with this thing, because the idea would
Speaker 1: be that this is just also a PS six that
Speaker 1: brings you that brings it up, like to your problem
Speaker 1: that you mentioned, like the Xbox Series S has not
Speaker 1: caused or has caused some headaches, and so does that
Speaker 1: sort of replicate here. I think probably, And I wonder
Speaker 1: if like this is Sony just kind.
Speaker 3: Of big yeah, go ahead.
Speaker 2: The really big headache that they are gonna one up
Speaker 2: against is like you look at the feature set on
Speaker 2: the PS five and this would have to have backwards
Speaker 2: compatibility on old Dash like PlayStation five controllers run out
Speaker 2: of battery in two hours. And that's just because there's
Speaker 2: so much shitting them. There is the with their version
Speaker 2: of HD Rumble, there is their gyroroscope, there's their touch pad,
Speaker 2: there's their light bars, there's all of this, and I
Speaker 2: think that all that stuff being put into a handheld
Speaker 2: is going to be a huge battery drain like the
Speaker 2: Switch and Steam Deck. They don't have the battery drain
Speaker 2: just in a controller that the PlayStation stuff will demand
Speaker 2: because people will expect this to be backwards compatible. So
Speaker 2: I think that, like already, they're going to have a
Speaker 2: real challenge with getting this thing to be power efficient.
Speaker 3: Yep.
Speaker 1: I think yeah, And they're going to face a lot
Speaker 1: of other companies and now have a ton of experience
Speaker 1: in the space and might have a little bit more
Speaker 1: room to work with because they aren't going to be
Speaker 1: anchored to something like a PS six. If they do
Speaker 1: this and they can position this as a PS six,
Speaker 1: every game is going to have to work, right, Like,
Speaker 1: is there any way that they could try to find
Speaker 1: a way through messaging to be like, these are the
Speaker 1: games that don't work on your PS six because it's
Speaker 1: the handheld PS six that just can't work right.
Speaker 2: No, I don't think you can get away with that, especially,
Speaker 2: you know, if your call if you also have a
Speaker 2: PS six S model, which is apparently a not like
Speaker 2: a traditional console style that is as powerful as the handheld.
Speaker 2: I don't think like the idea having two consoles on
Speaker 2: the market and one of the games like games can
Speaker 2: play on only one of them. Seems nuts, like that
Speaker 2: would never that would never fly. So yeah, I think
Speaker 2: that we've seen this as platforms open up and democracy
Speaker 2: take democracization of tools and all of that, developers have
Speaker 2: really struggled with getting things running on every single platform
Speaker 2: and they have to pick their battles more than ever.
Speaker 2: And it I think that one of the real like
Speaker 2: luxuries of the console market was if you were a
Speaker 2: PlayStation exclusive developer, you could just build your games for PlayStation.
Speaker 2: You know, you start with like the cell processor on
Speaker 2: the PS three, games that were just built for that
Speaker 2: could look really fucking good. Whereas now you're gonna have
Speaker 2: a situation where they're at least building for three console SKUs.
Speaker 2: Most of these games will probably also be making their
Speaker 2: way to Xbox and Switch by this time. And also
Speaker 2: they're doing all their porching to PC now, I think
Speaker 2: it's gonna like really strain their pipeline. And like they
Speaker 2: recently gushed what was it, the PlayStation Support Studio, the
Speaker 2: Sony Arts Studio or whatever it was, but like they
Speaker 2: have Nixy's, but they're kind of a PC porching house,
Speaker 2: So I just wonder where the extra support comes from
Speaker 2: for them to be able to get these games running
Speaker 2: at like acceptable qualities, not just on their souls, but
Speaker 2: on all the other platforms that they want to be
Speaker 2: releasing on.
Speaker 3: Yeah, I mean, I think you're kind of getting that. Really.
Speaker 1: The maybe the Achilles steel here is, you know, the
Speaker 1: reason people buy the Nintendo handheld is to play Nintendo games.
Speaker 1: And matt on mapis Catel from Mister Kana earlier this week,
Speaker 1: and it's like, yeah, never forget that, that's why people
Speaker 1: buy the Nintendo handheld. And I think people buy the
Speaker 1: Sony system for Sony games, but there are fewer of
Speaker 1: those right these days that it feels like there's fewer
Speaker 1: of those that are really moving the needle, at least
Speaker 1: the big ones that everyone does talk about.
Speaker 3: Sony PlayStation is out now, while Soulicides out this week.
Speaker 1: Is that what we're talking about here, That's not what
Speaker 1: I'm talking about when I'm when I'm mentioning this concept here,
Speaker 1: other than the Shawn's of the world, I think that,
Speaker 1: you know, when people go to buy this thing, they'll
Speaker 1: be like, Okay, well, why am I getting a PlayStation?
Speaker 3: It's to play Madden Call of Duty Fortnite it's.
Speaker 1: To play all these games that are available on a
Speaker 1: lot of different places, and there's going to be other
Speaker 1: handhelds that will likely be maybe more affordable and or
Speaker 1: more powerful, and or have more stores on them, so
Speaker 1: you can more easily access some of this stuff, maybe
Speaker 1: a place where you've already been playing this stuff. I
Speaker 1: guess that's the thing that maybe Sony's trying to do
Speaker 1: here is there are a lot of people who already
Speaker 1: play those games on PlayStation and they want to take
Speaker 1: their save file on their account, and they want to
Speaker 1: have that be seamless, and they want to serve that
Speaker 1: audience over here, and they have evidence that people that
Speaker 1: audience does want to play on a handheld because the
Speaker 1: PlayStation portal sold way better than they were ever expecting.
Speaker 1: Whether that means that that audience can now support a
Speaker 1: PS six handheld, we'll see. I just think that they
Speaker 1: are in such a different situation because Nintendo's had thirty
Speaker 1: years of an audience trained that, hey, our handhelds maybe
Speaker 1: your primary way that you're interacting with our stuff because
Speaker 1: of Pokemon, and the Sony audience is a little bit
Speaker 1: different there. That doesn't mean they shouldn't try this. I
Speaker 1: think they probably should. I just wonder if the final
Speaker 1: product that we see is actually a lot what this
Speaker 1: sounds like, or if it's like scaled back, maybe it's
Speaker 1: an improved PlayStation portals what they end up settling on.
Speaker 2: You know, I will say, I super hope this works
Speaker 2: because laystation portable PSVSA they are great handhelds. They feel
Speaker 2: really good to hold. Yeah, they like look really nice.
Speaker 2: They there is something about those handhelds where it's like,
Speaker 2: this is what on the go gaming should feel like,
Speaker 2: because some of those experiences really were like pushing that
Speaker 2: hardware to its limits and were really impressive for what
Speaker 2: they are. Like I have Alectroid pocket and the thing
Speaker 2: that I play the most on it is PSP games
Speaker 2: because they still look fucking awesome and they like are
Speaker 2: genuinely really fucking good gaming experiences. So like, I want
Speaker 2: it to work, but I'm just hesitant of this idea
Speaker 2: of like three console skews and it it doesn't seem
Speaker 2: like a very clear direction, Like I would get it
Speaker 2: if they were like, no, we are just doing a
Speaker 2: handheld hybrid now, but the idea of being like we're
Speaker 2: doing a handheld and two traditional consoles at launch it's
Speaker 2: it seems.
Speaker 3: Like a law.
Speaker 1: Yeah, it seems it seems like too much, and like
Speaker 1: they're setting themselves up for I don't know, not like
Speaker 1: if you bear, you focus down on the one thing
Speaker 1: you really want to sell, and then over time maybe
Speaker 1: you expand.
Speaker 3: If they were going to launch all this right away,
Speaker 3: I I.
Speaker 1: It's the kind of thing where this is the kind
Speaker 1: of thing that could cause a console launch delay.
Speaker 3: We'll see.
Speaker 1: Not that that's any concern, because, as the story rightfully
Speaker 1: points out, I am not aching for a PS six
Speaker 1: in any way, just like it's not at zero percent,
Speaker 1: but it's at like five percent desire level right now
Speaker 1: for me.
Speaker 3: Uh.
Speaker 1: You know, in most new consoles at this point in
Speaker 1: their their life, I'm getting up there like, oh yeah,
Speaker 1: I'm really looking forward to maybe something new. I think
Speaker 1: last gen also took a couple more years than normal
Speaker 1: because it was like, yeah, this, there's been plenty of
Speaker 1: good games. I'm not necessarily aching for a PS five,
Speaker 1: But once they showed it off, I was ready and
Speaker 1: rare and to go.
Speaker 3: Now it's like, I don't know.
Speaker 2: It doesn't feel like we've had our twenty seventeen equivalent.
Speaker 2: This generation, you know, it doesn't feel like there's been
Speaker 2: a year where you're like, man, what a fucking back
Speaker 2: to back bangers throughout the year? Like, there's been great games,
Speaker 2: and I think like the overall quality of games has
Speaker 2: been excellent recently, but like we haven't had that year
Speaker 2: where like literally no one could figure out what game
Speaker 2: of the year would be because there's like four games
Speaker 2: that are like eligible or like could be some of
Speaker 2: the greatest games of all time coming out in the
Speaker 2: same year.
Speaker 1: Yeah, there's been, Yeah, there has been a lot of
Speaker 1: great games. It just has not felt like the PlayStation five,
Speaker 1: Xbox Series X, they've not felt like they've had their
Speaker 1: definitive year like you're suggesting. And I agree with that
Speaker 1: last thing before we move on from this topic. So
Speaker 1: PS five pro is seven and fifty dollars. Now all
Speaker 1: of their consoles went up like fifty dollars.
Speaker 3: I think.
Speaker 1: I think when I look at that pricing, part of
Speaker 1: me does make me. Part of me does think that
Speaker 1: they're setting up the next gin so that they can
Speaker 1: step up from these prices, And honestly, having a handheld
Speaker 1: in the mix makes it make even more sense to
Speaker 1: me because that this thing that the way it's described
Speaker 1: can't be less than six hundred dollars, so and I
Speaker 1: think if that that's going to be like, Okay, the
Speaker 1: six hundred dollars handheld, and maybe the five hundred dollars
Speaker 1: PlayStation six S that isn't portable, and then a seven
Speaker 1: hundred dollars PS six and then one day an eight
Speaker 1: hundred dollars PS six pro. You're making that face that
Speaker 1: I think is the correct response to all.
Speaker 2: Of these numbers, like making that I'm a freelancer face, yes,
Speaker 2: which is like, this is more money than I make
Speaker 2: in several months.
Speaker 3: Yes.
Speaker 1: So I mean, I mean, I don't think you're alone
Speaker 1: in that boat off people looking at those numbers and
Speaker 1: being like I'm being priced out of this hobby. I mean,
Speaker 1: do any of those prices sound wrong to you? I
Speaker 1: think that's how this is probably going to shake out.
Speaker 1: I feel pretty confident.
Speaker 2: They don't sound wrong, and that's what's so upset, you know,
Speaker 2: Like I'm thinking about it now and I'm like, motherfucker, yeah.
Speaker 2: I think that this is like going to be the
Speaker 2: generational problem for this this era of gaming is it's
Speaker 2: getting really fucking expensive to keep doing gaming in the
Speaker 2: way that we're doing ish and Matt was on this
Speaker 2: week talking about how you know, he doesn't think that
Speaker 2: like necessarily releasing more games quicker is the solution to things,
Speaker 2: and you know, part of that is also like I
Speaker 2: don't think making the bigger games come out quicker is
Speaker 2: a solution either. And you know, games being this expensive
Speaker 2: to make and this expensive to release and markish and
Speaker 2: sell to people for the return that they then make
Speaker 2: in turn is a problem. And it's now a problem
Speaker 2: that's gotten so serious that it is being like the
Speaker 2: people who play games are feeling that pinch and companies
Speaker 2: are not willing to eat the cost on it. They're
Speaker 2: charging through the nose for it. So yeah, I think
Speaker 2: that that's gonna be a real challenge of the next generation.
Speaker 2: Is like I don't think there's gonna be that many
Speaker 2: people like you and me who buy all the consoles anymore,
Speaker 2: because I just don't think that's gonna be realistic.
Speaker 1: And now we're like as we like as people like
Speaker 1: us occasionally do get priced out, it's not like there's
Speaker 1: a young person replacing us. That is that is that
Speaker 1: way about the hobby where they're like, I'm going to
Speaker 1: now get all the consoles They're like, I don't want
Speaker 1: to need all the consoles.
Speaker 3: I've never needed all the consols. What are you talking about?
Speaker 2: And even if there was like they don't have the money,
Speaker 2: like even if there were young people that excited about
Speaker 2: the hardware, Like what young person has as a young
Speaker 2: person that doesn't have money, what young person has money
Speaker 2: for this hobby anymore?
Speaker 3: Yep?
Speaker 1: Yeah, absolutely, all right, Well, let let's keep going with
Speaker 1: the headlines here. Real quick, shout out to My Life
Speaker 1: and Gaming. Corey did a raid real quick. I like,
Speaker 1: we're big fans of My Life and Gaming over here.
Speaker 1: I also like, Corey, when you show up in the
Speaker 1: Greg Sewart's videos and you do the voices on those videos,
Speaker 1: I appreciate that. All right, let's keep going here. Capcom
Speaker 1: settles it. No, Pragmata isn't a secret Mega Man game.
Speaker 1: This is from Andy Robinson at VEJ.
Speaker 2: He's like when Kojima got out there and said he
Speaker 2: wasn't the fucking guy.
Speaker 3: The bandage head guy. Yeah yeah, He's.
Speaker 2: Like, no, no, no, I'm not Walkie Moglin. This is
Speaker 2: the Pragmata. Isn't Mega Man.
Speaker 3: We all believe you, Capcom.
Speaker 1: Capcom is officially debunked the popular online fan theory that
Speaker 1: it's upcoming sci fi action game Pragmata is secretly a
Speaker 1: Mega Man revival. Online fan theory is kicked off earlier
Speaker 1: this year, noting the similarities between the design of Pragmata's
Speaker 1: robotic girls sidekick Diana and Capcom's Mega Man, as well
Speaker 1: as thematic connections like the game taking place on a
Speaker 1: moon base taken over by evil machines infected by a virus. However,
Speaker 1: Capcom has now officially debunked the rumor after VGC quizzed
Speaker 1: pragmat a producer in nyoto O Yama about the theory.
Speaker 2: Pragmatic asking this, but like Juic, just being like, dude, what,
Speaker 2: what the fuck are you talking about. I've been working
Speaker 2: on this game for seven years and you're asking me
Speaker 2: if it's a fucking Mega Man game.
Speaker 3: Look, she's got the buster whatever it is, the thing
Speaker 3: there on her arm. It looks just like it. Pragmata
Speaker 3: is not a Mega Man game, he laughed. It is.
Speaker 1: It is a completely new game from Capcom. I was
Speaker 1: actually one of the producers on the Mega Man Battle
Speaker 1: Network Legacy collection as well, so I'm happy to see
Speaker 1: that people who love Mega Man are passionate about Pragmata two.
Speaker 1: What a diplomatic answer. From my standpoint, it's nice to
Speaker 1: see people are being so positive about it. Give them time.
Speaker 1: They they're gonna get toxic about it. It's not when
Speaker 1: it turns out to not be the case.
Speaker 2: Being fucking angry. He is not happy about this ship.
Speaker 2: He's going to sound alighting campaign.
Speaker 1: Okay, so I'm not buying this ship. It's definitely a
Speaker 1: Mega Man game. This is what they would say.
Speaker 2: Right, Having played that demo twice now, I played at
Speaker 2: an inn Video e vent A Games Calm, and at
Speaker 2: Capcom itself. I just think it's a really fucking good.
Speaker 3: It's just good, right, it's good.
Speaker 2: This is how I described it. You probably have to
Speaker 2: see semen at some point.
Speaker 3: Oh look at the simple brain. Norby's uh person in
Speaker 3: charge said it's not thank you, Sean. We were just
Speaker 3: saying we weren't buying it, all right.
Speaker 2: But having played like this game twice, do you all
Speaker 2: know how I started describing it to people?
Speaker 3: Please? I want to hear it.
Speaker 2: It is the resid Evil four combat system with a
Speaker 2: mini game that activates the same part of your brain
Speaker 2: as Tetris and jet boots.
Speaker 1: That's yeah, that makes it sound awesome, and that works
Speaker 1: because it is. It really is all those things in
Speaker 1: a very good way. That's a very good description. I Uh.
Speaker 1: I like when you actually describe what you're doing. I
Speaker 1: see people's eyes glaze over. I start doing the ten
Speaker 1: year old explaining something that I'm excited about things, I'm like, oh,
Speaker 1: people aren't getting it.
Speaker 3: Let's just move on.
Speaker 1: What you just said there. I think should activate people's
Speaker 1: brains in a good way.
Speaker 2: Yeah, that game I'm very excited about. I was not
Speaker 2: expecting to like be as hot on that game as
Speaker 2: I was, But turns out just giving your brain like
Speaker 2: a low level task to do while you shoot people
Speaker 2: makes it so much more engaging.
Speaker 1: It's just like, oh, there are this is I don't
Speaker 1: know if it's real left brain right brain stuff. I
Speaker 1: don'm no expert on it, but it feels that way
Speaker 1: where it's like this part of my brain like shooting.
Speaker 3: This part of my brain likes these tiny little puzzles.
Speaker 1: Let's bounce back and forth, you know, the tennis ball
Speaker 1: between these two sides of my brain, and I just
Speaker 1: feel like it's tickling, you know, the receptors.
Speaker 3: Up there in a real nice way. All right, let's
Speaker 3: take a break.
Speaker 1: We got to go to our ad sponsor, micro Star International.
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Speaker 3: For now, let's go to the break. Jam.
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Speaker 1: Mess Mornings. I am Jeff Grubb. That's Lex Luddy. Let's
Speaker 1: get back into the headlines here with Diablo devs vote
Speaker 1: to create four hundred and fifty plus strong union. This
Speaker 1: is from Rachel Kaser GamesBeat. The Communication Workers of America
Speaker 1: announced today that over four hundred and fifty workers at
Speaker 1: ACTIVISIY Blizzard who've worked on the Diablo franchise have voted
Speaker 1: to unionize. According to the CWA, the unit includes a
Speaker 1: wide swath of workers across the company, including developers, artists, engineers,
Speaker 1: and more. Microsoft also has also recognized the union. Blizzard staff,
Speaker 1: speaking about the union vote vote noted the potential workplace
Speaker 1: problems that the union vote would avert. Most recently, Microsoft
Speaker 1: laid off over nine thousand employees, which included staff at Blizzard.
Speaker 3: Jason Justice, president.
Speaker 1: Of the CWA Local nine to five to one zero,
Speaker 1: one of the chapters under which the Blizzard members would
Speaker 1: be organizing, said what's happening here is part of a
Speaker 1: much larger story about turning the tide in an industry
Speaker 1: that has long overlooked its labor. Entertainment workers across film, television, music,
Speaker 1: and now video games are standing together to have a
Speaker 1: seat at the table. And and I mean, you know,
Speaker 1: one of the things they mentioned is there is a
Speaker 1: passion text like, hey, people really want to work in
Speaker 1: this industry, and these companies exploit that and they always
Speaker 1: have and of course, like that is capitalism, right, you have,
Speaker 1: like you're supposed to capitalize on every opportunity. And being
Speaker 1: able to take advantage of someone and pay them less
Speaker 1: or give them give them less in exchange for their
Speaker 1: labor because they want to do the job is something
Speaker 1: that you are just supposed to do under the way,
Speaker 1: under the way capitalism works. The only way to sort
Speaker 1: of stand against that is the dismantle capitalism, which is
Speaker 1: not going very well. I don't know if you've paid attention,
Speaker 1: lex see it's not going super well that whole thing.
Speaker 1: Or you can thank you, I appreciate it, or we
Speaker 1: can have a union kind of get at the table
Speaker 1: and demand certain things be applied to every employee there,
Speaker 1: and you know, I think there is a a an
Speaker 1: upswell of unionization in video games because of two factors.
Speaker 1: I think even the people that were once resistant to it,
Speaker 1: Like there are a lot of old heads who grew
Speaker 1: up in this industry or or you know, worked this
Speaker 1: industry for a long time who would have never unionized
Speaker 1: because they're like, I like to stand on my own
Speaker 1: two feet and bargain just for myself, and I'm you know,
Speaker 1: meritocracy on all this. I think they've even learned, no,
Speaker 1: these companies will always take advantage of us and will
Speaker 1: always kind of undermine us in the end. And then
Speaker 1: there's a lot of younger people who just inherently knew
Speaker 1: this because they were properly educated about the way these
Speaker 1: corporations work.
Speaker 3: So I don't know, the tides do feel like they're turning.
Speaker 1: And this is a I mean, I said last night
Speaker 1: on Gemist Asides, the idea of a union like this
Speaker 1: at Blizzard ten years ago would have been completely laughable.
Speaker 2: So here we are, and I think you need to
Speaker 2: like give them big ups for like, how fucking brave
Speaker 2: this is under Microsoft at the moment you look at
Speaker 2: the stuff that they are doing to people who are
Speaker 2: protesting internally within the company you look at like I
Speaker 2: think Arkane putting out that leisure a couple of weeks
Speaker 2: back as part of their union is something that only
Speaker 2: could have happened with union protections making sure that there
Speaker 2: wouldn't be retaliation, and even then it's not like a
Speaker 2: guarantee that there wouldn't be retaliation against them. I think
Speaker 2: that this definitely got speeded up by what happened over
Speaker 2: at King or what is currently happening over at King,
Speaker 2: and how people are being like basically put on work
Speaker 2: that will get rid of their job in a couple
Speaker 2: of months time so that AI can do it instead.
Speaker 2: I think you have a lot of people within Microsoft
Speaker 2: and within Activision, Blizzard, King who are looking around and
Speaker 2: being like, we need to fucking protect ourselves, because it
Speaker 2: is becoming very clear that Microsoft doesn't actually care how
Speaker 2: these games are made. They care that the games make money,
Speaker 2: and if the game, no matter how bad it is,
Speaker 2: no matter how shitty it is for the player, no
Speaker 2: matter how bad it is for the developers to like
Speaker 2: work on, if the game keeps on making more money,
Speaker 2: they do not care what goes into the sausage. And
Speaker 2: so you have people who are banding together and are
Speaker 2: protecting themselves. I think that's the only sensible thing you
Speaker 2: can do if you work at these companies, short of
Speaker 2: like extra caging yourself from the company, which I also like.
Speaker 2: I think that everyone at every developer, every studio head
Speaker 2: at Microsoft at the moment should be like ringing up
Speaker 2: toys for Bob saying, hey, how did you get out?
Speaker 2: Because the vibe that you get off of Microsoft is like,
Speaker 2: we don't care about any of the people making all games.
Speaker 2: Wee care that the game division is still making money,
Speaker 2: and we will cut it to the bone as long
Speaker 2: as it still makes money. And so I would be
Speaker 2: trying to find ways to protect my employees, try to
Speaker 2: find ways to protect myself and get out of that
Speaker 2: system and try to actually become independent again, because Microsoft
Speaker 2: surely shit doesn't care about anyone underneath them.
Speaker 3: Yep.
Speaker 1: Yeah, And I mean it's just pretty obvious based on
Speaker 1: the way they're behaving right now, where it's like they
Speaker 1: got distracted by AI or that's the thing that they're
Speaker 1: smelling right now. That just smells the best of them,
Speaker 1: and that like the best opportunity, and that means cut
Speaker 1: everywhere else, including this huge investment you just made in
Speaker 1: video games, and that means cutting a lot of people.
Speaker 1: And yet they're still trying to put out a ton
Speaker 1: of games, so a lot of people are gonna have
Speaker 1: to do a lot more work. Yeah, you know, a
Speaker 1: seat at the table is really all this gets gets
Speaker 1: the people. You know, collective bargaining agreement is also a
Speaker 1: potential once they're at the table. But I see that
Speaker 1: the table is better than the way it was before.
Speaker 1: And the reason I'm putting in that way is people
Speaker 1: should not imagine.
Speaker 3: This as some silver bullet that will stop all these
Speaker 3: people from getting laid off.
Speaker 1: There will be laid off layoffs again, even if the
Speaker 1: union fully realizes its power. But at the very least,
Speaker 1: in the meantime, a union can do things like collectively
Speaker 1: bargained to ensure people get paid more now while they
Speaker 1: are employed. So it's not like, Okay, I look back
Speaker 1: and I don't have a job anymore, and I wasn't
Speaker 1: getting as much money as I should have been getting
Speaker 1: or deserved beginning because of that passion tax we mentioned earlier.
Speaker 1: I think if it can happen at Blizzard, it can
Speaker 1: happen anywhere, And I just hope there is a real
Speaker 1: domino effect going forward, because this industry just needs a
Speaker 1: strong unionization era to see what it can do when
Speaker 1: people are a.
Speaker 3: Little bit more protected at these jobs.
Speaker 1: All right, So let's keep going here. Mattel brings he
Speaker 1: Manned and attorneya to Fortnite via ue FM, which is
Speaker 1: Unreal Engine for Fortnite. This is from Rachel Kaser at
Speaker 1: games Beat. Mattel continues its charm offensive with Masters of
Speaker 1: the Universe with the Masters of the Universe franchise, this
Speaker 1: time by bringing it to an official island in Fortnite.
Speaker 1: He Manned, Tila and several other residents of Eternia, as
Speaker 1: well as Attorney itself, have joined the island of Masters
Speaker 1: of the Universe. He Man Heroes, which launched today in
Speaker 1: early access. Users who visit the island gathered together the
Speaker 1: heroes and some villains villains from the franchise to battle
Speaker 1: through hordes of enemies, and doing so they collect shards
Speaker 1: of Eternia. Blah blah blah. I actually don't care about
Speaker 1: how this game plays or anything like that. Really, I
Speaker 1: wanted to just ask you, Lexi, because I bet you
Speaker 1: don't have a lot of interest in he Man and
Speaker 1: Masters of the Universe. I don't even really It was
Speaker 1: like it was happening while I was a kid. But
Speaker 1: my little brother actually was way more into it than
Speaker 1: I was. We are getting a he Man game from
Speaker 1: a camera me the beat him up? Yeah, Audie's working
Speaker 1: on it. Audi who's over at Limited Run Games and
Speaker 1: is actually back doing stuff for Digital Foundry again. He's overseeing.
Speaker 1: He's like executive producer and kind of directing the game.
Speaker 1: And there's that game, and there's this, And I wonder
Speaker 1: which one do you think is getting more support from
Speaker 1: the people who own the ip of he Man and
Speaker 1: Masters of the Universe.
Speaker 2: I was going to say, you know that a charm
Speaker 2: offensive is like really working. When I didn't even realize
Speaker 2: that there was a charm offensive going.
Speaker 3: On, I was like, oh, oh they're going on and okay,
Speaker 3: all right, okay, ain't me.
Speaker 2: Yeah, I know that they're making that fucking movie, right,
Speaker 2: they're like rebooting the movie. I remember who's working on that.
Speaker 2: All I care about when it comes to he Man.
Speaker 2: Is that really fucking terrible live action movie from the
Speaker 2: early nineties. Yeah, yeah, it's it's a real the most
Speaker 2: hormoronic movie ever made, probably incredible and it's real good
Speaker 2: and has one of the best villain makeups of all
Speaker 2: time despite having a budget of like two dollars. So
Speaker 2: that's all I care about when it comes to key Man,
Speaker 2: everything else he Man. Here's the thing, Bob. Living in Ireland,
Speaker 2: I got a lot of cartoons late. I got a
Speaker 2: lot of things very fucking late. So I've seen a
Speaker 2: lot of fucking he Man because he Man was on
Speaker 2: the Irish national TV station a lash. He Man fucking sucks.
Speaker 2: He Man is a terrible cartoon. It's dreadful. It's so bad,
Speaker 2: and sure, why not who cares? Who cares anymore? Put
Speaker 2: in Fortnite?
Speaker 1: Yeah, it's just it's it's it is like notable to me,
Speaker 1: although I don't think it's strange. This is just the
Speaker 1: way these companies are going where like the real interest
Speaker 1: is honestly just like, let's take him in and we're
Speaker 1: not gonna like make a big triple A game. Let's
Speaker 1: just put them into one of these other live service games.
Speaker 1: This feels like the route a lot of these companies
Speaker 1: are taking.
Speaker 2: Now.
Speaker 1: I'm glad that we're also getting to beat them up,
Speaker 1: but that almost feels like, you know, the way Audie
Speaker 1: explained it to me, is that he really wanted to
Speaker 1: do this and it was his idea and he pushed
Speaker 1: it through and he was able to make could happen.
Speaker 1: Unless they you have someone passionate behind that able to,
Speaker 1: you know, to like oversee a project like this and
Speaker 1: take the reins and be in charge of it. It's
Speaker 1: not gonna just happen because these companies are like, we're
Speaker 1: not interested in any of that, just put it in Fortnite.
Speaker 1: And I think there was a time where we obviously
Speaker 1: would have gotten a lot of IP games just released
Speaker 1: for the Nintendo DS or whatever, the Game Boy Advance,
Speaker 1: and we're far removed from that, and it's like, okay,
Speaker 1: that is now transforming into these ips are going to
Speaker 1: show up in Fortnite and Roadblocks and Minecraft, and that's
Speaker 1: going to be where they go.
Speaker 3: And I don't know, do you think that is good
Speaker 3: for gaming? Bad for gaming? Are you indifferent? What do
Speaker 3: you think?
Speaker 2: I know, I think this comes back to some of
Speaker 2: what Map Piscatella was talking about last week of like
Speaker 2: games codifying as there being certain games that just are
Speaker 2: video games, and ultimately, if you're going to have that,
Speaker 2: if those video games that like are the Video Games
Speaker 2: of Record, and they're going to start in call creating
Speaker 2: other things, and so like, would I be mad if
Speaker 2: he Man started like funking up the next Alan Wake game? Yeah?
Speaker 2: But in Fortnite, Who gives a shit, It's Fortnite, sure,
Speaker 2: that's the whole platform. My favorite thing about he Man
Speaker 2: is when you like tell any of the older fans like, hey,
Speaker 2: you know, he Man's like fucking gay, right, and they
Speaker 2: get really mad. They're like, what do you mean? What
Speaker 2: do you mean? He's cool?
Speaker 3: It's like he's just covering for for aerodynamic reasons.
Speaker 2: Yeah. He Man is a very like closet hit gay character.
Speaker 2: Let's let's be real here.
Speaker 1: But it's weird because Adam super straight, his alter ego
Speaker 1: just the straightest guy ever.
Speaker 2: Right, all right, again that plays into like him being
Speaker 2: in the closet.
Speaker 3: Uh huh. Yeah, it's the whole metaphor there.
Speaker 1: It's fantastic. All right, let's keep going here. Steam now
Speaker 1: requires age verification in the UK for mature games.
Speaker 3: Could we have you here? Expert from the UK? Am?
Speaker 3: I right, oh okay, please don't kell me. I was
Speaker 3: just joking.
Speaker 1: It was Dan who said it. This is from Andy
Speaker 1: Robinson at VGC. Steam is rolling out the requirement for
Speaker 1: all users in the UK to verify their age in
Speaker 1: order to access store pages for games with mature content.
Speaker 1: The restrictions seemingly went into effect on Friday after social
Speaker 1: media users spotted reference to the requirement on Steam's FAQ. Thankfully,
Speaker 1: the process to verify your age is straightforward. UK users
Speaker 1: need only to add a credit card to their account,
Speaker 1: and those who already have one registered will face no restrictions.
Speaker 1: The age verification requirement comes ahead of the enforcement of
Speaker 1: a new Online Safety Act and Act in the UK,
Speaker 1: which makes online platforms responsible for their users' safety. Platforms
Speaker 1: will be required to prevent shoulder from accessing harmful and
Speaker 1: age inappropriate content and provide parents and children with clear
Speaker 1: and accessible ways to report problems. Other gaming platforms such
Speaker 1: as Xbox and Discord began discouraging users to verify their
Speaker 1: encouraging excuse me a user to verify their age in
Speaker 1: order to access certain content earlier this year. Starting early
Speaker 1: next year, age verification will be required for players in
Speaker 1: the UK to retain full access to social features on Xbox,
Speaker 1: including voice and text communications and game invites.
Speaker 3: Yeah, this is.
Speaker 1: Stifling and kind of stupid in my opinion, Lexi, because
Speaker 1: it's only going to cost headaches.
Speaker 3: For people who follow the rules.
Speaker 1: There's going to be ways to get around these things
Speaker 1: like always, and people who want to get around them
Speaker 1: will continue to get around them with that and they
Speaker 1: won't have the same headaches as someone who's just actually
Speaker 1: following all the guidelines and is of age and just
Speaker 1: doesn't want these hassles.
Speaker 3: Well, I don't know what do you make of all this.
Speaker 2: I should be upfront as an Irish person, like already
Speaker 2: kind of have my opinions on certain British lawmakers. But
Speaker 2: I gotta say, Kirstama, the leader of the UK, the
Speaker 2: head of the Labor Party, is a fucking disgrace and
Speaker 2: a like suspicable cunt. He is one of the worst
Speaker 2: humans currently on the planet and the damage that he
Speaker 2: has done to the queer and the trans community will
Speaker 2: be fucking written about for decades and he I hope
Speaker 2: he dies knowing that he is going to be vilified
Speaker 2: in the history books. But I think that this is
Speaker 2: another part of the UK's conservative slip into like fucking
Speaker 2: ethno nationalism, and that the way that they are trying
Speaker 2: to enact this the idea that they are putting this
Speaker 2: forward as like a safety thing for the country, when
Speaker 2: it is so clearly just to control people, When it
Speaker 2: is so clearly just to make it so that the
Speaker 2: government knows what you are accessing. And when is like,
Speaker 2: they think you're fucking stupid. They think you are the
Speaker 2: dumbest motherfuckers in the world. And in fairness, the British
Speaker 2: public voting for the people who think they're dumb motherfuckers.
Speaker 1: So like, come on, lads, I mean, well, what about
Speaker 1: the immigrants, LEXI? The immigrants be scared of the immigrants
Speaker 1: and don't pay attention to any fucking else.
Speaker 2: And the other part of this that like makes me
Speaker 2: fucking angry is as someone who lives in a country
Speaker 2: that is often affected by wind changes by UK politics,
Speaker 2: this stuff ends up affecting me. I can't log into
Speaker 2: twishter anymore without asking me to verify my age because
Speaker 2: Twitter doesn't understand the difference between Ireland and the UK.
Speaker 2: And I'm not gonna fucking give that website a fucking
Speaker 2: picture of my passport. Fuck thatsh This all fucking sucks,
Speaker 2: and I think that the people involved in it are
Speaker 2: shitty people. And I think that the way that they
Speaker 2: are trying like this all plays into trying to control
Speaker 2: what you can and can't engage with, what isn't isn't
Speaker 2: deemed ash and what like a government says is socially
Speaker 2: acceptable for you to do in the privacy of your
Speaker 2: own home and in your own downtime. And it's awful,
Speaker 2: Like I really hate this.
Speaker 1: Yep, this is something that is happening in Mississippi as well.
Speaker 1: Always good to be associated with what's going on in Mississippi.
Speaker 1: Although I clown I should recognize real quick. I just
Speaker 1: read recently Mississippi was really good at increasing the increasing
Speaker 1: their children's literacy. They were like second to last and
Speaker 1: now they're in the middle of the pack and that's
Speaker 1: like really impressive. So not always clowning on Mississippi, but
Speaker 1: Mississippi is doing this, and one of the things there
Speaker 1: is it's just like they it's very clear that this
Speaker 1: is going to be a violation of the First Amendment.
Speaker 1: But will that matter when it gets to the Supreme Court.
Speaker 3: Probably not.
Speaker 1: It's just on a fundamental level, there is no law
Speaker 1: that requires me actually to have an ID, and there
Speaker 1: is no law that requires me in the United States
Speaker 1: to have a credit card, and there is a law,
Speaker 1: a constitutional amendment that does dictate I can have a
Speaker 1: free speech when you put all those things on the table.
Speaker 1: The government just simply should not be allowed to do
Speaker 1: this in the United States. I don't know about anywhere else.
Speaker 1: I think it's dumb no matter where you are, and
Speaker 1: it's clearly it's all motivated by the same stuff that
Speaker 1: you're talking about, trying to control people, trying to stand
Speaker 1: in between people, and certain kinds of art and certain
Speaker 1: kinds of speech. You know, Trump this week telling school
Speaker 1: boards to destroy all of their educational materials related to
Speaker 1: transgender studies in like forty eight states or whatever it's about.
Speaker 1: It's just a new way of burning books. And I
Speaker 1: know it's about saving the children, is always the excuse
Speaker 1: they use always As a parent, let me tell you,
Speaker 1: every time, one hundred percent of the time, be skeptical
Speaker 1: of someone who says it's about saving the kids, it
Speaker 1: almost never is.
Speaker 3: They are almost they don't.
Speaker 1: You could tell they don't care about kids because they
Speaker 1: use kids to hurt other people or to hurt.
Speaker 3: Things that they don't like. And that is always the
Speaker 3: key to know that they are actually bad people.
Speaker 2: To just kids. Ye, kids that they don't like it.
Speaker 3: Yep, absolutely, We're moving on.
Speaker 1: Now, let's see your Final Fantasy fourteen boss addresses mod
Speaker 1: controversy after the game is review bombed. This is from
Speaker 1: Blair Marnell at GameSpot. The second incarnation of Final Fantasy
Speaker 1: fourteen debuted in twenty thirteen. It's proven to be far
Speaker 1: more resilient than the version that arrived in twenty ten. However,
Speaker 1: there's been discontent in the Final Fantasy fourteen community lately
Speaker 1: over the removal of a popular mod, which led to
Speaker 1: the game's subsequent review bombing on Steam. Now director Naoki
Speaker 1: Yoshida has addressed the mod controversy with an appeal to players.
Speaker 1: Yoshida's complete complete remarks were posted on Final Fantasy fourteen's
Speaker 1: official site, and he requested that excerpts from his statement
Speaker 1: not be used by by media outlets, but since his
Speaker 1: response was nearly two thousand words, a concise recap is unavoidable.
Speaker 1: The issue started when Square Enix's lawyers sent a letter
Speaker 1: to Modern dark ARCon regarding Mate Synchronos I'm sure or
Speaker 1: Mar excuse me, Mar Synchronos, a mod that allowed players
Speaker 1: customized avatars to be visible outside of their own game.
Speaker 1: Once mayor Synchronos was removed at squaring Enix's request, some
Speaker 1: fans shared their furry their fury in the form of
Speaker 1: negative They've shared their furry fury in the negative theme.
Speaker 2: I've seen the cocktails.
Speaker 3: That's just a feature in the game. Right.
Speaker 1: Although yo should have notes that he tolerates mods and
Speaker 1: has admiration for some fan made creations, he's against mods
Speaker 1: that valuate value, violate the game's intent or design in
Speaker 1: a negative manner. As a potential example, Yo should have
Speaker 1: noted that squaring x could face the legal consequences in
Speaker 1: some countries over nude character mods or display that on
Speaker 1: display in the game. He also cited customized appearances that
Speaker 1: made it paid content from the game as an example
Speaker 1: of devaluing the service and collectibles that scoring ex sells
Speaker 1: to provide. I bet that is the real reason is
Speaker 1: to you know, they want to make money. Yeah, this
Speaker 1: just feels like one of those ones that was probably
Speaker 1: made by the business side of things, and now the
Speaker 1: creative side of things has to sort of justify it.
Speaker 1: I bet on a certain level they're like, yeah, it
Speaker 1: would be nice to get that money instead of people
Speaker 1: using mods to get stuff for free. But I don't know,
Speaker 1: I feel like you kind of have this is one
Speaker 1: of those things you just kind of have to live with.
Speaker 1: I don't is there any reason to think Final Fantasy
Speaker 1: fourteen isn't making a fuck ton of money? Like it
Speaker 1: just it probably is doing just fine, and this seems
Speaker 1: like an unnecessary move to upset your most loyal players.
Speaker 3: What do you think, leg Si, I.
Speaker 2: Think, yeah, some of this is probably uh square Enix
Speaker 2: being worried about their golden goose because you look at
Speaker 2: square Enix's recent financial reports for like the last five
Speaker 2: ten years almost it's been like, yeah, we keep fucking
Speaker 2: everything up. But Final Fantasy fourteen is keeping us afloat,
Speaker 2: so they are probably extremely sensitive to any potential losses
Speaker 2: that Final Fantasy four Sheen has. So if a DLC
Speaker 2: doesn't hit like Dawn Trail didn't like hit as much
Speaker 2: as the last one, they're going to tighten the belt
Speaker 2: in other places and try to get that money in
Speaker 2: from other spots. Concerning Final Fantasy four Sheen, I think
Speaker 2: that like there's a lot of pressure on that team.
Speaker 2: I know that Yoshida was out there being like, hey,
Speaker 2: please remember where people and like, I don't envy that
Speaker 2: job because it is both a job where he is
Speaker 2: under like him and his team are under a lot
Speaker 2: of pressure from fans like MMO fans will let you
Speaker 2: know how they fucking feel, but also probably under a
Speaker 2: lot of pressure at an executive level to continue to
Speaker 2: bring in the same amount of money, if not more,
Speaker 2: for each expansion, which as we know, is like not
Speaker 2: easy to do. And so like, I do feel bad
Speaker 2: for the devs in this situation, because I don't know
Speaker 2: a dev who like genuinely hates model because they are like, hey,
Speaker 2: people care enough about our game to create shit themselves
Speaker 2: for our game. So yeah, I feel bad for them.
Speaker 3: Yep, you know.
Speaker 1: At the same time, I'm trying to like parse this
Speaker 1: this way. This is phrase mayor synchronos a mod that
Speaker 1: allowed players, customers, customers avatars to be visible visible outside
Speaker 1: of their own game.
Speaker 5: Does that mean, like, can I speak on this one
Speaker 5: as fourteen players? So I know a little bit about this,
Speaker 5: but so I might get a little wrong. The the
Speaker 5: golden rule of f F fourteen mods is shut the
Speaker 5: fuck up Friday, And like Yoshi dos Prey explicitly said
Speaker 5: that before, as long as you are just doing things
Speaker 5: within your own game, and yeah, affecting that's games. You're
Speaker 5: not advertising, it's super hard, it's fine, it's chill, just
Speaker 5: you know, be cool about it. But the second that
Speaker 5: you start affecting other people's games, which is what this
Speaker 5: does allow.
Speaker 1: That's like a mod that allows avatars yet to be
Speaker 1: visible outside of their own game, So it is projecting
Speaker 1: it into other people's game.
Speaker 5: Right, it's basically sinking the way that mods affect your
Speaker 5: game to other people's game. Yeah, and it's you know,
Speaker 5: that does also take away from the business they do
Speaker 5: sell items and skins and stuff. So right, that's basically
Speaker 5: I'm saying, hey, yeah, exactly, Hey, uh, you're gonna get
Speaker 5: us our team in trouble with the Square Unix business people.
Speaker 5: Y'all can't do this. So that's that's kind of why
Speaker 5: he has to like practice on this.
Speaker 1: Yeah, I mean to me that it's like, yeah, it
Speaker 1: sounds like they've crossed a line that like, you know,
Speaker 1: a lot of clearer.
Speaker 5: To be clear, everyone needs the mod installed for us
Speaker 5: to work, so it's not like you're forcing all other
Speaker 5: users games, but it is like you are getting around
Speaker 5: their systems for doing customizations and stuff.
Speaker 1: Right and the right, and just like making stuff available
Speaker 1: that you have to pay for in the game. It's
Speaker 1: just a boneheaded move.
Speaker 3: I get that.
Speaker 1: Like you again, you maybe do that in your own
Speaker 1: game in some way, but anytime you like make that
Speaker 1: a big thing where it's like now everyone's doing this. Uh,
Speaker 1: of course these companies are going to crack down on that.
Speaker 1: It's like they should know better the people making the mods, honestly.
Speaker 5: Especially when it comes to things like mods that give
Speaker 5: you the appearance of high level gear that you didn't
Speaker 5: actually like spend time in the game for, which also
Speaker 5: takes money away from them for and stuff like that.
Speaker 1: Yeah, yeah, exactly. So I see how we ended up here,
Speaker 1: and especially like a lot of people in chat, I
Speaker 1: see Christian going off about it, and you mentioned the
Speaker 1: shut the fuck up fuck up Friday rule and then
Speaker 1: like just like flouting that and completely standing in opposition
Speaker 1: to that. It's like, of course we ended up here
Speaker 1: if you did not follow that unspoken rule.
Speaker 3: All right.
Speaker 1: Up next, EA and two K games are beefing over
Speaker 1: n C DOUBLEA college basketball exclusivity. This is from Ethan
Speaker 1: Gotchak Kotaku Electronic Arts revealed earlier this year that it's
Speaker 1: planning to add a college basketball game to its ever
Speaker 1: expanding roster of sports franchises. Then two K Games came
Speaker 1: out hours later indicated it was doing the same. Now,
Speaker 1: new reportings suggest both publishers have been at war behind
Speaker 1: the scenes, trying to lock up the deals and needed
Speaker 1: to make an NCAA basketball game a reality. I'm glad
Speaker 1: we have our expert here, Lex Lettie. What do you
Speaker 1: think about all this.
Speaker 2: As someone who's been following the women's Rugby World Cup recently,
Speaker 2: I'm very excited EA and two K to begin that
Speaker 2: bidding war for the women's rugby license. The sport has
Speaker 2: never been in a better It's never been more watchable,
Speaker 2: it's never been easier to access. And have you seen
Speaker 2: how Canada played? They're actually good at this spash Well, really,
Speaker 2: why the Canadian women are really fucking good? Canadian men
Speaker 2: suck shitch?
Speaker 3: That's the way show.
Speaker 2: Yeah, it's right, But yeah, I'm gonna I'm gonna leave
Speaker 2: this one to you. What's going on?
Speaker 1: Yeah, I mean there was a time where we would
Speaker 1: just would have gotten multiple sports games like this. We
Speaker 1: would have gotten multiple college basketball games from multiple publishers
Speaker 1: in the same year, and it would have been fine,
Speaker 1: you picked the one that's the best, and then next
Speaker 1: year maybe a different one's the best one, you get
Speaker 1: that one. It sounds like mostly because of the byzantine
Speaker 1: nature of licensing these schools and the thousands of players
Speaker 1: and now it's not just like college football game. It
Speaker 1: was just you know, if that's men's college ball. Now
Speaker 1: they're going to have men's and women's team, so double it.
Speaker 1: And women's college basketball is extremely popular in a lot
Speaker 1: of the country, so that like that is important to
Speaker 1: get it just sounds like that is going to cause
Speaker 1: some problems here where it's like all these schools and
Speaker 1: all of these players are going to be like, we
Speaker 1: can make a lot more money if we kind of
Speaker 1: bid these have these companies bid against one another, although
Speaker 1: to me it's like it's just come up with a
Speaker 1: big number for both of them to pay and let
Speaker 1: them both make it. But maybe these companies are like, actually,
Speaker 1: if we're going to be spending all this money, we
Speaker 1: want the exclusive rights. So it's just it's just a
Speaker 1: reminder of like we're in a bad place with a
Speaker 1: lot of these things because of business and the way
Speaker 1: that these companies do business and the way the business
Speaker 1: the businesses of sports in America, especially college sports, is
Speaker 1: so locked down and control by entities.
Speaker 2: I know someone outside, it's like unhinged. It is so weird.
Speaker 3: It's there's no defend in it. I love it. I
Speaker 3: do love it.
Speaker 1: It's it's really exciting. It's you know, there's a lot
Speaker 1: of the parallel would be like people who are super
Speaker 1: into their club team, and that parallel breaks down really fast,
Speaker 1: like it's like and but also it's college and they're
Speaker 1: all kids for the most part or just very young
Speaker 1: a dog paid although now many of them are and yeah,
Speaker 1: yeah that has changed. Although they're being paid by for
Speaker 1: you know, their their deals that they get their their
Speaker 1: their marketing deals and not necessarily getting paid a wage
Speaker 1: by the school that is also continuing to make millions
Speaker 1: and millions of dollars off of these kids. We'll see how,
Speaker 1: we'll see how this shakes out. There's too much money
Speaker 1: on the table for this not to end up with
Speaker 1: a game coming out. But what this really says to
Speaker 1: me is a lot of that money will be spent
Speaker 1: on getting these deals done and not necessarily on making
Speaker 1: the best game, which is where this whole genre has
Speaker 1: been for a while.
Speaker 3: All right, last thing here.
Speaker 1: United States ends low value packaged tariff exemption, raising costs
Speaker 1: for online shoppers. This is from Oscar Onton on Docale
Speaker 1: at Game Reactor. The latest news on the from the
Speaker 1: United States.
Speaker 2: They loft a you for buying a million Chinese hontels.
Speaker 2: They called you a fool.
Speaker 3: That's right. Come to me for those Chinese handhelds. I
Speaker 3: have them all. Uh yeah.
Speaker 1: The deminimus is the name of the loophole that it
Speaker 1: was an official loophole. Basically, it existed because if a
Speaker 1: package was worth less than eight hundred dollars, no one
Speaker 1: involved on either side, whether it was a company or
Speaker 1: a country or a postal service, wanted to deal with
Speaker 1: customs for that package. They're like, whatever, it's not worth
Speaker 1: it the amount of money we're getting from this. Just
Speaker 1: let it through and let commerce flow freely. And then
Speaker 1: Trump was born and was dropped on his head apparently,
Speaker 1: and now we have to deal with him being like,
Speaker 1: there's money there, go, dude, go in that that loophole
Speaker 1: and let's try to get that money. So what has
Speaker 1: been the response. It's not that we have to start
Speaker 1: paying these tariffs. It's people aren't going to fucking ship
Speaker 1: us stuff anymore. Like that's what's happened. Many many vendors
Speaker 1: and throughout Europe and Asia have just ceased shipping products
Speaker 1: to the United States because they don't know who to
Speaker 1: even give the money to. It's confusing, it's poorly implemented,
Speaker 1: and it's the United States.
Speaker 3: We're number one baby, here we are. We're back on top.
Speaker 1: So if you are struggling to like purchase stuff online
Speaker 1: right now, it's because of this. So yeah, just wonderful,
Speaker 1: wonderful thing we have going on here.
Speaker 2: It seems great the fact that I was like offering you, like, hey,
Speaker 2: if you need something in Japan, I'll be there and
Speaker 2: it will probably be easier for me to ship it
Speaker 2: from island because like aland will continue to have a
Speaker 2: pretty good shipping relationship with the United States for as
Speaker 2: long as it can because there's so many Irish people there.
Speaker 2: But like that will only last so long, right.
Speaker 1: Yes, And that's it's worth pointing out, Like anyone sending
Speaker 1: a personal package to someone else in their life or
Speaker 1: something like that, it's not going to be covered by this.
Speaker 1: And I bet there's a number where it actually does
Speaker 1: kick into place. But this is all about businesses in commerce.
Speaker 1: So yeah, like, le see if you want, if you've
Speaker 1: got me something from Japan and wanted to send.
Speaker 3: It to me, you should be able to do that.
Speaker 2: And again worth point, you're going to get your Japanese
Speaker 2: about in wonder world.
Speaker 3: Yeah, you know what, I might as well. You're right,
Speaker 3: go ahead and get it and give it a.
Speaker 2: Sounds great.
Speaker 3: Oh shit, all.
Speaker 2: Right, Why is it that everything I send you is
Speaker 2: like awful or would get you in trouble.
Speaker 3: No, it's I deserve it, I get it. That that
Speaker 3: makes sense to me. Actually, what is what is going
Speaker 3: to be the fallout from all this? That's the thing.
Speaker 3: Nobody knows, nobody it's not good.
Speaker 2: Uh.
Speaker 3: Commerce between countries is actually a very good thing. It
Speaker 3: has been. It's turned out to be the case.
Speaker 2: That sounds like some cammy bullshit to me.
Speaker 3: Yeah, that's the thing. It's not even it's free market bullshit.
Speaker 1: But it has worked out for the most part, being
Speaker 1: able to like buy stuff from people who make things
Speaker 1: in other countries so that they can get money and live.
Speaker 1: But we're we're against that now because we suck. All right,
Speaker 1: that does over the headlines. Let's get to the poll
Speaker 1: question from yesterday. We posted that earlier. Let's go ahead
Speaker 1: and see what the results are at do you use
Speaker 1: any cloud gaming platform?
Speaker 3: Your answer?
Speaker 1: Your options were yes or no, as I occasionally do,
Speaker 1: so I'm going to vote yes and that means I'm
Speaker 1: one of the sixteen percent of people who say yes.
Speaker 1: Eighty four percent of our audience says no, they don't
Speaker 1: actively use a cloud gaming platform. LEXI, are you ever
Speaker 1: on that stream or whatever?
Speaker 2: Guy?
Speaker 3: Kai, what are you doing?
Speaker 2: No, unless I like really have to know because Irish
Speaker 2: internet just isn't good enough. Like I have pretty good
Speaker 2: internet for Alan, but it's still there's a latency that
Speaker 2: I can feel that I just kind of wounds it
Speaker 2: for me.
Speaker 1: So no, yeah, I'm I use it here or there,
Speaker 1: but really not not in any active way too frequently.
Speaker 1: And just I mean, I get that our audience was
Speaker 1: always going to be pretty low for the yes on
Speaker 1: this response, but I think I don't imagine outside of
Speaker 1: our audience it's going to be much higher.
Speaker 3: Although Worth pointing out that Matt.
Speaker 1: Earlier this week did say it's growing in places like
Speaker 1: Brazil in South Korea where they have good internet and
Speaker 1: a strong gaming culture and they just kind of get this.
Speaker 1: So maybe the long game here really is still in play,
Speaker 1: but it probably has to be a very long game,
Speaker 1: and they're spending a lot of money on data centers
Speaker 1: in the mean one meantime, all.
Speaker 3: Right, with that out of the way, let's do this, LEXI,
Speaker 3: Do you.
Speaker 1: Have anything you want to tell people where they can
Speaker 1: find you on the internet, What you have going on
Speaker 1: all that good stuff.
Speaker 2: Yes, I've been super busy with games, calm stuff. All
Speaker 2: of my most of my previews will be going up
Speaker 2: on Shack News. So far, I have like five up.
Speaker 2: There's going to be seven by the end of today.
Speaker 2: I am rising like four more that are embargoed until
Speaker 2: sometime next week, and I have a few others after that.
Speaker 2: If you are going to seek out any of them,
Speaker 2: I would highly recommend checking out my interview with Suda
Speaker 2: fifty one. That dude is awesome. It was really good
Speaker 2: talking to him about how he goes about like crediting
Speaker 2: his team and getting everyone because he put like the
Speaker 2: credits for the whole team in the trailer for Roma
Speaker 2: was a dead Man, and he was like, Yeah, I
Speaker 2: want everyone to get the time to like talk about
Speaker 2: how cool they're workers, and he is a really nice guy.
Speaker 2: He also told me which wrestler he would feature in
Speaker 2: one of his video games if he could, because we
Speaker 2: are talking about James Gunn and how James Gunn works
Speaker 2: with a lot of wrestlers that he likes. And we
Speaker 2: also talked about if James Gunn did ask him to
Speaker 2: work on a DC game, what kind of thing would
Speaker 2: he be interested in doing, and the answer involved black pink.
Speaker 2: Oh really, yeah, yeah, that would be It's amazing. Actually, yeah,
Speaker 2: it's it. He wants to make a Batman black and
Speaker 2: white video game, so based off the anthology comics and
Speaker 2: then do quote something stupid and put black pink in
Speaker 2: this for the theme song.
Speaker 3: Villains.
Speaker 2: Yeah, Sudah's great, Suda's very nice guy. James Mountain as well,
Speaker 2: his translator very very friendly, Andromeo is a dead man.
Speaker 2: Looks fucking awesome. Really excited for more people to see
Speaker 2: that game.
Speaker 1: Oh that's good to hear, all right, fantastic. So yeah,
Speaker 1: people look out for Lexi's coverage of games. Comment's ongoing.
Speaker 1: Let's see, let's talk about what's happening on Giant Bomb.
Speaker 1: We have upf is going to be happening here in
Speaker 1: a little bit. That's happening first at one pm Eastern.
Speaker 1: It'll be ten am Pacific time. A voicemail dump truck
Speaker 1: is then happening after that. We had to move it
Speaker 1: from Thursday because we had a bunch of the folks out.
Speaker 1: That'll be at three pm Eastern, so look out for that.
Speaker 1: Let's see here upf we're gonna probably have a bunch
Speaker 1: of stuff for trying. A couple of things. I want
Speaker 1: to do that that mage game where you have to
Speaker 1: like use your voice to cast spells. That looks pretty dumb,
Speaker 1: but maybe we'll try that Sonic Crossworlds demo as well.
Speaker 2: Pick the pepper grinder, Yes, we'll get the pepperder.
Speaker 3: All right. With all that out of the way, we
Speaker 3: should wrap up the week with the Bomb twelve.
Speaker 1: Every buddy, Sean's going to get it up up on
Speaker 1: the screen for you right now so you can see
Speaker 1: what the bomb twelve is for the week of August
Speaker 1: twenty ninth. Let me see here. I want to take
Speaker 1: a look at it myself. I have it right over
Speaker 1: here in my figma. All right, the bomb twelve starting
Speaker 1: with number twelve, sort of the sea once again on
Speaker 1: the Bomb twelve after last week dropped a little bit,
Speaker 1: but it's still hanging on there at number twelve. There
Speaker 1: was a lot of movement this week, so impressive to
Speaker 1: be able to hang on Street Rider six looks like
Speaker 1: it's going to be a perennial hit on here. It's
Speaker 1: at number eleven. The Rogue Prince of Persia was able
Speaker 1: to crack its way into the Bomb twelve for the
Speaker 1: first time. At number ten, Abiotic Factor number nine, that's
Speaker 1: one that I've seen kind of bubbling up each week. LEXI,
Speaker 1: you know, I went into one point oh recently. I
Speaker 1: think that's what happened, and people are checking in on that.
Speaker 1: I've been meaning to go back.
Speaker 2: I have not.
Speaker 3: Have you checked out Abiotic Factor?
Speaker 2: I haven't. I played a bunch of Little Prince of
Speaker 2: Persia the other night, though, and that game is a
Speaker 2: lot of fun.
Speaker 3: Yeah.
Speaker 1: People seem to have really come around on the Rogue
Speaker 1: Prince of Persia. I think of the response in early
Speaker 1: Access with kind of muted sounds like they really got
Speaker 1: it together recently. Number eight is Final Fantasy fourteen, Number
Speaker 1: seven is World of Warcraft. Number six is Clear Obscure
Speaker 1: Expedition thirty three. That's relatively low for that game. I
Speaker 1: think it's the lowest it's ever been, and that's because
Speaker 1: there again a lot of movement. Number five was Death
Speaker 1: Stranding two. Number four was Hell Divers two, and that
Speaker 1: means number three new game Meadow Gear, Solid Delta Snake Eater.
Speaker 1: It was able to get its way on this list
Speaker 1: in its first week. There's a chance that once more
Speaker 1: people have like get their hands on it because it's
Speaker 1: out out now.
Speaker 2: Fat it was only actually released today. It was early
Speaker 2: access up until.
Speaker 1: Now exactly, so expected to do even better next week.
Speaker 1: Number two is Hollow Night. That's not Silk Song, that's
Speaker 1: just standard Hollow Night. Silk Song's got a lot of
Speaker 1: people going back to this one. I'm not surprised to
Speaker 1: see it here, Lexi. I've you know, I see people
Speaker 1: lugging on to games on Steam or on the switch
Speaker 1: in all week it was this Hollow.
Speaker 3: Night, that person Hollow Night, this third person Hollow Night.
Speaker 3: A lot of people playing that game.
Speaker 2: I'm not.
Speaker 3: Number one.
Speaker 1: Donkey Kong Bananza still hanging on there at number one.
Speaker 1: It has continued to be the number one game for
Speaker 1: the entire run of the Bomb twelve so far. Again,
Speaker 1: I still think there's a chance Delta knocks.
Speaker 3: It off, but it probably won't be until next week.
Speaker 3: We'll see.
Speaker 2: And that's the bookby Go play Shanobi.
Speaker 3: It's very good.
Speaker 1: Yeah, I hope, I hope Schanobi actually cracks its way
Speaker 1: on here next week. Shanobi is one that I think
Speaker 1: will get some word of mouth. I'm glad you like
Speaker 1: it as well. I keep asking everyone you know, Jesse
Speaker 1: and I saw some other reviews had some issues with
Speaker 1: the platforming.
Speaker 3: Have you had any troubles with the platforming or what?
Speaker 2: I only got my code last night because I asked
Speaker 2: for switch code, and so I'm sorry. Yes, yeah, it
Speaker 2: seems drawn fine on Switch even though it's switched one version.
Speaker 2: It definitely wants better than Ninja Gaiden did. But no,
Speaker 2: the platforming seems fine from what I've played so far.
Speaker 3: Let me see if I got a Let me take
Speaker 3: a look at the list here real quick.
Speaker 1: Just to wrap things up, there was three people who
Speaker 1: voted for Nine Kings, which is a game. I've been
Speaker 1: hearing about it, but I've still not checked out, so
Speaker 1: we'll see. Kirby in the Forgotten World had one vote,
Speaker 1: but I think that'll go up next week.
Speaker 3: Actually, now that that DLC is out.
Speaker 1: Let's see here, I'm trying to see if there's any
Speaker 1: other ones that are interesting that only got one vote.
Speaker 3: Grand Turismo three A Spec had one.
Speaker 1: Nice's yeah, y'all hare Tiic plus Hexan, some people playing that,
Speaker 1: one person playing I Racing. Let's see a couple votes
Speaker 1: for is this seat? Take in Lives of p Mafia
Speaker 1: the Old Country had four or five people.
Speaker 3: Give it a vote. We had about, let's.
Speaker 1: See, seven hundred respondents this week, so a lot of
Speaker 1: different games on here. Merge Maestro did fall off, but
Speaker 1: it still had a decent showing on here from a
Speaker 1: handful of people still playing that. And Yeah, that's gonna
Speaker 1: do it. For the Bomb twelve, we'll do another one
Speaker 1: next Friday. If you want to have your go to
Speaker 1: giant bomb dot com. I'll post a blog post that
Speaker 1: will have a link at the bottom to the new
Speaker 1: form where you can vote and have your say, and
Speaker 1: we'll get the results.
Speaker 3: I'll collate that all for the end of next week.
Speaker 3: All right, LEXI, thank you so much for hanging out
Speaker 3: with me today and talk about video games. I really
Speaker 3: appreciate it.
Speaker 2: Anytime anytime, well, I say anytime, I'm going to be
Speaker 2: in Japan for three weeks, so might not be as
Speaker 2: available then, but I'll find a replacement for myself. I'll
Speaker 2: find someone that you can draft.
Speaker 3: Yeah, you could send someone my way.
Speaker 2: That sounds good, my medical joker.
Speaker 3: Oh no.
Speaker 1: Thank you everybody for watching and listening. You are the
Speaker 1: best audience in gaming. Until next time, have a good one,
Speaker 1: take care of yourself, and goodbye.