Hey, everybody. Welcome to Game Spot after Dark, Episode one hundred and
no, not one hundred two hundred. Oh my god, Marty Kurty,
take it away. I've already fucked up. Welcome to game Spot after Dark,
the podcast in which we a bunch of dudes sit together sometimes other people,
other creatures, other things, and talk about games. This is the
episode that is the one after last week's episode of the one before next week's
two and six. Welcome everyone, I'm Kurt and Davina. This is Jake
Decker and joining us both at the very end, the original host of today's
episode until I was put on the spot to do it. So it looks
like, yeah, I sill seeded hosting duties after five seconds. You're the
podfather. Now I've never hosted an episode. It's until this moment, and
I'm what if we don't have a host. We don't What if we like,
why do we need one? Exactly? We are an entity, yeah,
one and all six eyes, three eyes, untipens and thoughts about games.
We are game Spot. That's us. We talked about games here a
game spot. Uh. You know, we also talked about what we're talking
about games calm because that happened this week. We have to we're happening.
Well, we don't have to because we don't. Actually we're not there.
We're here. Like I watched the thing opening that I watched it and I
was like, okay, cool, I can never as someone who works those
things. Yeah, we were all collectively working covering it. And do you
think we would know everything? I feel like I don't watch all. I
like, I like it all leaves my brain right when it ends, I'm
like, I don't remember what I watched. And the worst part two is
like when when you're like, so, my job doing it is like to
write yeah, like titles and you know, no, it's on what's what's
being seen totally. And then of course when something comes up that I know
about, everyone's a curt You're on it. You know this. So when
Alan two came up, I was just blasting out like words and plaice things.
And then next thing I know, I was like I had not see
a single thing that happened. I just like saw blips and blurps, and
I had to like, wait, did you go back and watch that trailer?
Oh? I sure did, real good, real good. Put more
live action in games, please, yes, No, I mean, don't
do it unless you need to with it with the merit. Sure, But
all I know is I just don't just do it anyway. I don't care.
Yeah, just tastefully do it tastefully or not yeah, or not,
do whatever you want. But I will say, I don't know if a
game could like check more boxes for me. It's upsurd seriously. Uh do
you watch the somebody one on YouTube today just posted like twelve minutes new gameplay
and it's very clearly just like the package to be a role that you're supposed
to like cut up. But they just like posted, Oh is it the
like the gameplay? Yeah? Like Alan walking Through? Yeah, yeah,
yeah, I know. I did see that. I watched that. It's
pretty good. I was like, ooh, it's very spooky, the the
the I just I'm we're about I don't I gotta stop talking about it because
why Because this is a podcast you're supposed to talk. You know, we're
collectively supposed to be jibber jabber and skippy boppin. I mean, I love
Alan Wake too two to know. All I know is that in that gameplay
footage, I showed that his board because you know, his writer's room.
The other character has it as an evidence board, and he has a plot
board which he uses, which you, as a player, can use to
change the surroundings around you by writing this like putting cards up to change the
story. And I was like, smash my face against it. There's some
narrative stuff they were kind of hinting at that. I'm curious if the game
will do where One of the examples was like there was a U crashed as
like subway car that was like blocked, and he like changed it so that
the subway car was still there, but it instead like caught on fire and
like burned. But he was able to then walk through it. And then
when you're walking through it, there's not all these just charred bodies and he's
screaming, and I was like, oh, that's like you wrote that,
Alan, you wrote all those people dying. That's m like, I'm do
you think they're gonna go into that. I'm like, I don't know.
That's I mean, he's apparently, I mean, who knows, because the
characters that are in those games are characters he wrote. It's true, So
Alex Casey's in his world as well, and the and and and all like
everyone is I don't know, we'll see it's like the Smash Bros. Of
Yeah, like the hand. Yeah he's he's the white gloves that are smashing
all the toys right right, everyone is here put Allen wake and Smash Bros.
Or unless we just believe he is the hands sure oh yeah, okay,
yeah that you fight in the end. Yeah. Anyways, games,
calm games, Tom, that's the main you know, that's not the only
thing that interested me, but that was like, you know, when we're
working it and they're like, yo, get on this, like yes,
and then I'm don't have a single idea what we what I was watching It
happens every time, Yeah, totally. Yeah. My favorite part of that
opening live was the Call of Duty game play, not because I cared about
it, because it was ten minutes long and I said great, Yeah,
I didn't take a break. I'm pretty sure I got like food, like
fantastic. I walked away and I was like, I'm good. See I
was making thumb I mean, you were helping me make something else. I
was on that particularly they're trying to make a thumbnail and it's all dark and
rainy, and especially when you pull screenshots from like Twitch or something, and
it's dark and rainy. It looks like absolute shit. It just looks awful.
It just looks super chunky. Nothing works. Uh, everything looks bad
and photoshop. So you know, I was watching that. I'm interested.
But let's look like the weirdest part of our job. I think when you
like explain it, because there's like other parts where it's like a review games
or like I make guide coverage or we go like film stuff like you know,
and then it's like, yeah, I sit down and watched this live
stream and I take screenshots. Yeah, I actually know another guy to take
screenshots and sends it to me and then I put text over it. And
a while ago while that dude in the corner is writing, you know,
writing down game come out this or in my case, it's just like did
anybody see the really state? When did they say it? Couldn't you tell
me if they said it? Or me being like I have no idea who
the fuck this character is? I think somebody please tell me who this this
man with hat and gun? Who's this guy? Gun guy? That's my
job usually. That was definitely my biggest misconception, as like when I went
to my first day through. I was like, Oh, can't wait to
be in the audience for the Xbox thing. That's gonna be me. I'm
gonna be there, like maybe all of the camera never been to a single
press confidence now to be fair, at this point I kind of enjoy watched
him anyway. You know, you get the you get the nice cuts that
you get the you get the the raw trailer I guess not the raw trailers,
but you also like the camaraderie of all of us together, like you
do get the shirt camaraderie where like we're all either like this looks like fucking
garbage and we're like ripping on something happens and everyone gets really excited. Like
you can't do that when you're in the audience. Yeah, I mean a
chill and plant. I will say, you don't get the witness people storing
the stage and muttering a bunch of nonsense. Again again my favorite, Well,
that guy was smart. He did it early. He didn't said the
other guy did the end. I'm going to do it right at the because
you know, he just he was just he was just a twitch chatter,
just saying. But then there was another ominous being who walked by the screen
at one other man who just like appeared saying something on the shirt, but
the text was so small, and I was like, he's fucking man,
goofball that kid open open the floodgates. And then and then Keiley, it's
just yeah, he opened the flood gates. And apparently security didn't any better.
Now that I know that there's a lot of moving parts and things,
I'm not judging anything. Also like to be fair, game's calm like this,
Keiley's not in charge. It's the different as team and different people.
But Keiley being like, I'm just so disappointed. This is supposed to be
such a lovely night. I'm just so disappointed. I feel so bad for
these developers. I do applaud him for how how easily he he just was
like went right back to it, and yeah, I just been being like,
this is a this is a time for us to celebrate and Todd how
or is he came on script of his brown leather jacket and all like,
uh to talk about a game we've been hearing about for since the existence of
mankind. Yeah, and someone clipped it where because I think he says like,
of course I'm going to come for Starfield. Someone clipped it, I'm
gonna come from Starfield or something like that. Was like, like the internet,
keep doing that. That's funny. Keep doing that. It's one of
the good things to do. Yeah, keep clicks. It all worth it,
the stuff I come from Starfield. Come on. Speaking of which,
we can talk about the title screen of Starfield. Huh. I don't want
to. I don't want to. I don't want to, absolutely don't.
Yeah, it absolutely reflects the years of development that went into to that game.
Yeah, I can of worms. No, no, uh, what
else is games? Come? What else do we see? There was that
one god First Descendant or something like that that looked kind of wild. I
think it was called The First Descendant. You mean a game that was every
single game that was that was Crimsons Desert, which about and they just kept
adding new mechanics of the Kingdom. It was like, okay, this is
like a you know, regular combat. And then they start climbing like Assassin's
Creed and we're like, all right, it's like Assassin's Creed. And they're
riding horses and like skidding and I'm like okay, so you can do that
too, And then jumping from the air and like dropping bombs like Zelda style
and I'm like, what y And then there's just up floating sky islands and
then he's like jumping off of them. And now the dog thing. The
dog is specific because they made sure to show you like several shots of petting
a dog because Twitter, and I think they also emphasize that because you can't
pet the dog in either Breath of the Wild or Two's the Kingdom. And
I feel like this game was like, we're gonna do everything we can to
get every ounce of attention possible, and that means you can pet the dog.
And we're gonna say it again, you can pet the dog. It's
like you said, it feels like a someone programmed like an AI to like
pruise Reddit and just find like what are all the things gamers wanting in a
video game? And that's really never ended. It just kept going. Yeah.
I was getting ready for them to be like guns catching Pokemon. I
was like getting ready for like a mech to come in and been then becomes
tie and fall three. Well, hey man, I mean you know that
was just the first trailer and they got a pr cycle but inters, oh
well, I don't I just thought it looked cool, interesting, But I
don't know, I not remember what that is. It was like an unreal
five action game explosions third person? Was it the war frame looking like the
Yeah, kind of Warmer Riders or Outrider, Yeah, I guess kind of
Outriders shooters. I guess yeah, yeah. I don't know, though.
It's one of those things I appreciated for. I mean, I feel like
Heaey knows to do this and for this show. He was like, just
you know, like this, this isn't a show We're gonna have mic drop
announcements. We're not gonna have like this huge stuff. It's just to get
a closer look at some of these games. And going into that helped,
Like I wasn't really totally just you know, I had no expectations. I
enjoyed it. They ended on Alan Wake, which obviously it's not to say
I'm not excited for Alan Wait, but more just like, yeah, it's
that. It was that kind of show where it's like we're instead gonna end
on like a very big, well known game that's coming out in like two
months. Sam Lake's hair looked perfect, as always it always does. I'm
convincing it's just it's a lego pieces. Yeah, it's or I mean,
I'm convinced he doesn't have to shower. He just like rises from a shadow
and perfectly a cup of coffee next to him. Imagine he every single morning
he comes from a cup of coffee, like he climbs out of a cup
or just from it like a black sludge, and then it all withers away
and then there's still there there stands like, hello, I am Sam Lake.
You know. Yeah, the man has his cute he's figured it out.
Yeah, so but games come of happen. It's happen. You're still
happening. It's just jez Louise. Yeah, no one else will cares.
I'll just say it right now to get out of the way. That had
the Destiny showcase right before Opening Night Live. You care why, That's what
I'm saying. But I'm the only one who cares. So I don't want
to bore you guys. But were you excited? Yeah, it was mostly
excited. So it's the big reveal was there? The final shape, which
is the there? It's not the last expansion for Destiny, but it's supposed
to be like the conclusion to like the story they've been building up for the
last ten years, so it's like kind of like supposed to be the big
finale for what they have, and it looks appropriately finale ish, which I
think is kind of neat. I think the thing that was cool about it
that got me excited was how normally in Destiny, if you if you ever
play a Destiny campaign, they they've gotten better about like their campaigns being more
like feeling like an actual campaign. Like before they used to be like really
bad where it'd be like, oh, it's just kind of a loose collection
of missions and cut scenes and activities and you're like, this isn't really working.
Were recently they have like proper missions that actually feel like invokes like Halo,
kind of like older Bungee aesthetics. But they still like Pepper in that
whole live service, like I can go out and you can go do like
a bounty, or you can go do you know whatever, and you want
to round the thing. This one they said it is start to finish a
linear experience, which which I was like, I actually think that's really neat.
Like they said, after you beat the owner experience, like then it
opens up and the open world stuff is all there obviously, but I actually
really dig the idea of like I start the thing up and it's just here's
a campaign from start to finish, no interruptions, You're going from one point,
you're going to the end, and you beat the big bad And I
was like, I really like that, Like that feels like an appropriately good
way to do that. And it's also like it's like I don't really play
games as a service thing, but like you know, I do still sometimes
pop on Halo Infinite to play with friends, and like every time there's a
new season, I'm like, what is happening? Like what is like?
What is all this stuff? Why is everyone on fire? Like what is
going on? And there's no like there's no way for me to like,
there's no connective tissue for me to be like involved or care about anything that's
happening other than just like I'm just here to shoot my friends totally. I
mean Current Destiny's like that. They also put out the new season and it's
got this whole like it has like a deck building system in it now,
which is weird. Okay, like it's not as complicated, but it's one
of those things where it's like I can imagine like a new person being like,
oh, right, like Destiny, I should hop in and then they're
like, what the yeah funk is going on in this video game? So
yeah, live service games are weird. I don't know, but hey,
that's I mean, that sounds more exciting than what the last one was,
right expansion of this, Yeah, that one was pretty disappointing from a like
narrative perspective. It kind of if Yeah, it feels like they're just like,
yeah, I don't want to really hit. We need a really you
can tell they're like, we need to make sure this one lands, because
I think people were just kind of like, you know, just like pretty
whelmed about the whole thing, Like the stakes weren't The stakes felt like they
should have been high, but they just kind of like weren't there, and
so they were just like what am I doing? Like none of this feels
like should have like the gravitas that had, So I'm excited. It's also
potentially because they have said like we're going to continue doing Destiny after that,
and I'm curious to see if like this is the point where I decide to
pop off because it is like the ending, so like tip of this story,
and you know, I like that universe, so like, if they
have something intriguing, you know that's new, I would potentially keep playing.
But if they don't, this could be that moment of like, okay,
I am done. I don't need to keep playing this anymore. Do you
play games of service games, Jake? I actually don't know. I've never
played a game like as consistently as you play Destiny or anything like that.
I would say the closest was I played Rain of sixth Siege for a long
time, and like, yeah, that is a games of service. But
I almost consider like these like PvP multiplayer games a little different because it's not
really a story that I'm following. Sure they do like a little lord drops
and stuff like that, but I never cared about that. It was but
just like cool, dude, do cool stuff. New characters, they add
new maps, new characters, new weapons, and they're putting master Chief in
it. Yeah, they're adding a master Chief skin. Where did that?
Where did that happen? I think it's happening now, Like I mean they
put Mazuma in it. Yeah. I have very mixed feelings about that because
I it clearly is like that whole, like Fortnite kind of opened up the
floodgates of like I hate it, you know, licensed characters like that's the
thing that sells, and like Call of Duty like immediately jumped on that and
they said, look, we're gonna put like attack on Titan characters and Call
Duty and they look garbage. And Nicki Minaji Minaj, the Nicki minajh one
is funny, not because I like her in Call of Duty, but because
people have already taken the model and ripped it and started putting her in other
games. So like, yes, like there's like a Lady d Nicki Minaj
mod that is like that is the greatest thing ever. Like, yes,
I'm one hundred percent on board with this, but as a whole, I'm
I don't know. I feel like it's just kind of like it cheapen things.
Yes, I really With Siege, it was interesting because I feel like
they did that pretty slow and I feel like they still kind of are doing
it. So like I remember when they added like Jill Valentine, and to
be fair, they didn't even add like they did Jill Valentine in the scene.
Yeah, they didn't even add Joe Valentine. They gave Joe Valentine's costume
to a character so like you could play. I think it was, like,
God, I don't rememberr name. I want to see. Her name
is Fifa, but that's definitely not it. Oh God, I can't remember
her name, but they gave a character so she still looks like the original
character. She's just wearing like Jill was the same thing. I think,
the same thing, and like mass Chief's probably the same thing. I bet
it's like one of the operators. Uh is it too Chanca? That'd be
pretty good. Maybe it's like Tchanca or something like that, which is okay,
but like, yeah, I don't know. Like I kind of like
the aesthetic of like the more mill sim like everyone's all geared out, and
I know that's kind of cringey, and some people don't like it, and
some people like this if not get it, but for some reason, it's
just like I'm playing a Tom Clancy game. I kind of want to.
That's like the fantasy that I want to. If I want to be master
Chief, I'll play Halo and I'll probably have a lot more fun being master
Chief and Halo than I wouldn't Siege, right, But the memes I don't
know, like people like dance and ship as he's cares well spend money on
it. I guess like two Rainbow sixes credit. It took them a really
long time to get to that boy, so I guess it sort of what's
worse enough to be the villain. Call of Duty is my least favorite example
of it because like they like tried not to do it for so long and
instead they just added these weird costumes that also didn't fit. Also, I
feel like sometimes I feel and also this this is just me as somebody who's
not a called duty person. I'm sure like people are gonna be upset when
I say this, But I also feel like sometimes like it just feels inappropriate,
and that's what I was. Yes, like Fortnite is like cartooning fun
times, and it's like, you know, Call of Duty is very like
raw raw American military imperialism, nationalist jingoism. Here's Nicki Minaje everyone, And
you're like, that's when they added Jigsaw, He's run around ever with shotguns.
Yeah, this was modern warfare one I remember, I guess like and
then like when they added Rambo, that's when I was like really scratching my
head. And I know Rambo as a character has looked been like portrayed in
many, many, many different ways from someone who you know, is you
know, formed on PTSD, and then they kind of did make him more
of a like oh I mean yeah it was they had the one movie where
he was serious. Yeah, well, I know, and they and they
did stick. I mean, I believe I'm a huge This is really weird.
I'm an actual massive Rambo face. I love those movies. I've even
like read the book adaptation of First Blood, but like, oh wow,
uh, you know, I think like Rambo four specifically does a really good
job. I agree of like honing it back into a man who's wanted to
escape this this sort of thing. And I think they all all those movies
have different identities for Rambo, but seeing him in Call Duties one of those
things, like I get it, but it's part I mean, it's just
sort of like this character is like founded on being a commentary on war.
It's like it's like it's fun. I don't want to ship on Anybody's like,
well dude, it's just a movie, and you're right, it's just
it's totally is How does it compare to like say, when they put Rambo
in Mortal Kombat eleven, again, I mean it's more but again that is
like so cartoonish, that is so like yes, so it's so like it's
so over like Mortal Kombat. That's why I think the violence Mortal Kombat in
general is just so like yeah, so asinine and over the top that it's
like, can't you can't really take anything seriously in a game like that.
Some Mortal Kombat actually has like a theme, thematic theme to their guest characters
that I appreciate it. Like nine was specifically, well nine had just a
few but it was like horror character. They just had Freddy. But then
like ten was like eighties horror characters, like eighties action and then it was
like action heroes. I'm this one they're going for, like superhero. So
like there's like a there's a theme to it that like to me at least,
it's like you're you're thinking about your choices and the book end on Rambo
and Mortal Kombat is like, that's not a war game. It's not a
game based on military. It's not a game based on war. It's just
like you're just using you know, Rambo as a character to beat up Terminator
and rule Cop and Wright like the fantasies that. Yeah, it's no different
from how he was. Like they made like Rambo action figures and exacties and
stuff. Yeah, exactly. That's maybe the best way to describe Mortal Kombat.
It's just smashing action figures together and speaking of games as a service and
character. That's why I brought it up. Well, I mean, I
was gonna segue right into Invasions, so I played more Combat one, I
did the preview for it. I went there and got but like half an
hour and a half with the game play most of the characters that people had
in the beta, with the exception of Kung Lao and then Cyax as a
cameo. But Invasions mode is the new mode that they added, which is
their games as a Service mode. So it's one of those uh segues where
I'd like, I'm not a game as a service person. I don't even
do. I I mean, is phasmo phobia considered that? No? No,
I mean I think. I mean I made a video about online gaming
and how I really like I guess it. I think it needs to have
like a ton of micro trans I think. I think the closest I can
get to a game that I have consistently played and come back to pretty often,
No, I haven't sunk a top like one hundred hours into it is
See of Thieves. Like that's probably the closest to games of service that I
would say that counts as a game. I definitely that is because I've actually
spent money in that game to have a cat, so right or I no,
no, I had bought a monkey. Actually, like Fastmaphobia is just
a multiplayer game that they have just it's early access to that they just keep
updating, like you know, I don't know. It's like I wouldn't call
like Classic Counterstrike is like an anti games of service games of service kind of
Yeah, there's no there's there's no micro transactions, there's no money spent.
You can't spend any money in that game. But I'm coming back to it
all the time because there's new ship. But anyways, yeah, Invasions Mode
is basically that like if you I kind of I mean, if you if
you haven't read my preview, you should read it. I also a video
preview and get YouTube dot com slash games what But it's more or less just
like take basically Mortal Kombats Conquest Mode, Mortal Kombat eleven's Towers of Time mode
and then smashed it together with Smash Bros. Supersmash was Ultimate Bros, Smash
Bros. I'm interested h and and combine it with the Smash Bros. World
of Light mode. So it's like you're moving along basically a board game of
spots with your little a little more Mortal Kombat character, and then every single
place you land on is a a different fight with a bunch of attributes and
abilities, and you like gain currency, you will level up, you can
use medallions and loot and things to like make the battles different, which is
exactly what Towers of Time was and Mortal Combat Eless. You can say Towers
of Time was their life service thing where it had the currency, but it
was all in game stuff, and like this time they're actually going to be
like rolling out seasons like new maps, okay, which makes it that way,
and like you will be unlock and cost like I think that's the thing
that defines a line of service game is if you have if you have seasonal
mad seasonal seasonal maps that they're going to be rolling out. Yeah, so
there's that. And to be rather candid of the forty some minutes I played
with that, and it could just be my game as a service brain,
I was not having a great time. But I don't know if that is
the I don't believe that's a blanket statement for other people. I think it's
just I also don't think the time that I had with it was enough to
understand like the breath of what was there, of what you can do with
it, but it I was just more so eager to just go back and
keep playing the story mode, which is great from what I played. Yeah,
I mean I always wonder like how much of the audience likes that kind
of stuff, because I think there's like the very hardcore audience for fighting games.
We'll just play the you just play the game, can you just match
make? But I totally understand that that it's maybe not the most appealing thing
to like a casual person that you need more of like a hook, like
an incentive like oh, like I do this thing and I unlock like like
another Eleven's tower as the time you would unlock like specific costumes by like beating
characters in the same deal, and I think there is something to that where
it's like, oh, you're like giving people like a reason to want to
keep playing, because most people aren't going to just play to play, like,
you know, a fighting game, especially a fighting game where there was
very difficult and skill based. Yeah. I was trying to envision like a
scenario in which I want to would want to play it, right, That's
where I was struggling, where I was like, I don't know if this
is just this was this is for me. Yeah, I'm I'm kind of
torn on it. I do think like I feel like no fighting game studios
really cracked the live service model for fighting games in a way that seems pretty
I guess in depth, they're useful, like because like even Smash Bros.
Is the game that I kept coming back to and I still go back to,
that wasn't a live service model. But they release characters every now and
then, and then they hit a point where they just stopped, you know,
and like and like Street Fighter, No there maybe no, the thing's
kind of weird. So they have like a season pass that like like a
battle pass thing. Yeah, that's like I think it's like thirty days or
something. But I was like, I'll try one, because it was only
like I think it's like two dollars or five dollars or something else, like
I'll try just to see what it's like. And all of it was just
like, oh, you can unlock like face plates or like avatar costumes.
Like none of it was like stuff that I actually cared about. The Turtles
thing. The whole Team Turtle thing was like a special like that was like
their equivalent of like a crossover event thing where it's like, hey, for
like a limited time, we also are selling these like special Turtle costumes you
can get for like a month only, and you wear them on your avtar
and you can do them, which I think is an okay way to do
it, like especially because like the game has the avatar stuff where you can
like put You're like, that's you're wearing that, right, So kind of
if you're doing like normal matchmaking where you just play a character, you're just
playing that character. But if you go to like the battle Hub, which
is they're kind of like you can wander around and challenge people to fights,
and there's like little arcades you can sit down. There's a little circle in
the middle called like the Avatar Fight Ring, and you can go there and
you can challenge your avatar to other people's avatars, and it's just very silly,
but it's just kind of so it's like it's not serious, but it's
kind of like a fun little thing you can do, so you can you
get to see everyone's costumes and you can just like, I'm dressed up as
a turtle and I'm gonna do a spitting bird kick on you because I have
trying these moves. Set on the fifteen fucking dollar thing, though, holy
shit, what that was almost stay capcom like fifteen dollars. It wasn't who
knows though, like even if it was like per turtle, per per turtle,
sixty dollars for all four turtles. O god, I mean I was
gonna say it was like, of course, like Rasheed was like seven dollars,
Like an actual new character was not as much as one turtle cost.
But that's because they know that a punch of people are going to want Rasheed
and if they charge Rasheed fifteen dollars, people are gonna be pissed. They
know that a lot only the people who really want this, they're going to
spend fifteen dollars in there. I don't know, man, I feel like
fifteen like I would have if they were each like five dollars, I probably
would have bought one or two, but fifteen no amount of money I would
have gotten that. But I can see why, like a Turtles fan probably
wouldn't be happy about it. Maybe they're like, I'll pay fifteen dollars if
I mean, even even it just feels way too much time. It does
feels a new character in Mortal Kombat eleven was like four bucks, like Smash
Brothers like five bucks a Fortnite like they're they're pretty well Fortnight Fortnight is a
little fucking weird. I don't know anything about Fortnight. Usually you can't just
get the well sometimes you can't just get the skin. It's like part of
the battle pass right sometimes. Okay, all right, I shows what I
know. Yeah, I've played enough to kind of understand how much of a
rip off a lot of that that stuff is. But but that game is
also free to play. It is free to play. I think that's probably
the biggest difference. But it very much like it. Basically, the store
changes every single day and they will have something there and usually be like fifteen
bucks twelve bucks for cost. But it depends what it is. You know,
if it's like Spider Man or something, it's probably going to be more
than just like another like Epic created Fortnite character, but they cycle that store
almost daily, so like they very much encourage people to be like, oh,
this is here today, either you buy it now or you may not
ever be able to get it again. Like like I have a friend who
plays quite a bit of Fortnite, and I told him I want Indiana Jones
and he's like, okay, i'll let you know. Indiana Jones shows up
and like he texted me, he's like, Indiana Jones is here and I
go on and it's like I'm gonna wait and he's like, well, I
don't know when it's coming back because it's only dining. And I was like
hitting me. So that's kind of how they were. But yeah, I
do think like I don't know that. I feel like developers are maybe overthinking
this fighting game games is service sort of deal. Like the way I see
it, there's three things people want in fighting games. Costumes, characters in
stages, yes, and like when I hear about this, like I don't
know, invasion mode. It's like I don't really want to do any of
that, you know. I also had I feel like the name itself gives
it imply something different. Yeah, Like when I was like when I was
taking Invasions mode, you know, when they told us ed, I was
like, oh, swick are you like, are you gonna be able to
like invade someone else's games? There some sort of like interesting way in which
you can like mess with someone else. It's just like, no, it's
it's this. There was. I mean, I'm probably get the details wrong,
but there was a thing called like invasion in Mortal Kombat X, because
I had the whole faction system where like you would sign up for like a
faction like are you part of the Linnquair, you part of like Outworld or
whatever, and then like every month or so, those factions essentially fight to
see who won, and there would be like an invasion. But I think
I think it had like a similar name like invasion, and I was like,
wait, is it that? And I was like, no, it's
not okay. But I think like if a fighting game, if the foundation
is there, all people really want are just stages in characters and costumes and
I don't think there needs to be these extra modes all this. I could
be wrong, but like with Smash Bros. Like that had a start in
an end. Don't call that. I wouldn't call that a games and service
at all. But like if they just kept releasing characters, I would still
be playing that I would consider a game of service and I would be like,
this is exactly what I want. You know, like every three months
they drop a new character that's eight dollars and it comes with the stage.
And now, I'm sure that's a lot of work. I'm sure that's not
easy to do, but like, I don't know, I feel like it's
not that hard. Yeah, there's also a lot of gears that a lot
of pieces that we're not seeing when it comes to some of like inn evasions
mode and like when you start creating season passes and in currency, it's like
there's so many different hands at play and so many different people at the tables
that you need to please, and yeah, I like stockholders and all that,
and it gets so complicated and so whichb themselves are kind of known for
pushing that in their games, So it's like another realm necessarily. Yeah,
I would never necessarily like it's hard to be like this is what we want.
It's like it's not about that, it's about what the you know,
the stakeholders are gonna want or here when you're when you're putting a game out,
and that is And that's also to say that may not even be true
either because the developers themselves may have actually thought this was a good idea.
Sure, not saying that it is a bad idea. It's just because the
games even out yet well also like to their credit, like I think Moral
Kombat has always been weird and experimental, Like even back during like the Xbox
original, like the Ready era, they had like weird like story modes where
you'd run around a racing mode. Yeah, like like they have always like
put in like weird modes and like someone like they had like I think they
had like a chess mode in one of them, and like you know,
and I think those modes have varied in quality, and they keep trying,
they keep they keep trying, So I think that's just kind of their thing.
And also it's never taken away from like the core stuff. This is
gonna say, Like I play most Immortal Combat games, I just played the
story maybe like hop in for a couple of matches and I am one satisfied.
Yeah, Like, I I dig this stories. I love their cut
scenes in their totalctories, and I love the bombastic nature and like and like
the gore and stuff, and like I have fun with them. And like,
you know, invasions mode, I'm you know, some people, some
people will probably enjoy it. I might try it, you know. I
played all of what is it a World of Light and Smash Bros Or whatever,
Like I played all that twice because the redo it, I did it.
I played it just to get Kyle Hyde spirit. Oh yeah, like
and I'm done. It doesn't feel like they took away from this stuff you
actually want. Yeah, Like, so it's totally and I think it's totally
fine, and I'll play it when it comes out just to get a taste
of it. But when I boot up More Kombat one, it's going to
be story Mode, which same looks pretty cool. I was. I mean,
I watched we we Have like the opening eight minutes on YouTube. I
was watching that and I was like, they've like nailed it. They're doing
some weird fun stuff with the story, like small spoiler, but like the
beginning, it has like Shang Sun yeah, like as an interw in,
like what they're doing with like the play on his character they're doing because the
whole like universe reset. I was like, Oh, that's really cool and
I love that and you really get to see, like, you know,
his villain's journey, you know, like this is he still voiced by what's
his name? The I don't know. I'm not gonna I'm not gonna guess
because because it sounded very similar, but I wasn't sure. I forget,
I forget the actor's name. But in More Kombat eleven he was I don't
think trade by the actor who played him in the original movie, which was
great. Yeah, I'm not convinced it's him this time around, but I'm
not gonna I'm not gonna say. It at least sounded very similar, so
it had the same vibe. I think, yeah, it might be.
He's like all I know is that like since nine Mortal Kombat nine, they
like found and it's the same dude, Dominic. I can't remember his last
name right now, but he's been the main director for the story mode for
the story mode bet yeah, and I was able to talk to him when
I was there for the preview event and like he, uh, all the
inspirations are so obvious. But like one thing he was talking about, which
I'm interested for the next game, is that he didn't play a role Mortal
Kombat one. But apparently he's been really watching a lot of Bollywood action films,
so he's always so he was always talking about like he always talks about
how like Asian cinema and like Chinese martial arts films and like even Japanese films,
just all of it has like he all of it has so clearly inspired
and has goes on to inspired Mortal Kombat, but and rrr inspired Mortal Kombat
now that the one is done, though, now he's been watching Bollywood action
films and like been going down that path, and I'm like, I can
only hope because those I've seen a lot of those movies. I highly recommend
a movie called Bodyguard, Bollywood action film called Bodyguard. It's phenomenal anyways,
but I want to see if that in any way starts to like inspire whatever
the new would be. Might be a few more Injustice three or Injustice Injustice
History be so but yeah, no, it's like hard it's like hard to
imagine them going wrong with their story modes at this point because they like got
it down to like a science, to the point where it's like watching the
cut scenes in those games are like they're just fun. Yeah, you know,
they're silly and they're like, it's exactly what. Yeah. Also,
was it the last word where they had that UFC fighter voice, so you
played she was really looking for I remember you can immediately and you know they
must have been like, oh, this is so bad, but like there's
too much red tape. Contracts have been signed, Yeah, this was the
marketing team came up with this or whatever. Yeah, I'm sure. Yeah,
no, because I actually went back and played a little bit of eleven
because I was just kind of like a Mooral combat mood and like I picked
her and I heard like one of her lines and was like, oh,
yeah, I couldn't remember if it was her or like their daughter. No,
it was her, yeah, because Cassie. Cassie's great voice here,
but she's good. Everyone else is fine. I completely forgot about that,
like again, even even shang Soon, because like yes, because because that's
an actual actor, he's an actual actor, and he's he's bringing a level
of hamminess because like Shee is supposed to be a serious character. That's like
your soul is mine or line as I can't remember right now. Yeah,
I love him. Yeah yeah, but you know, play that looks good.
Played some of the bait over the weekend and I was like, man,
this game feels the snappy. Yeah, I'm excited. I've like,
like I said, I only do the story mode and that's probably all I'll
do because I don't want to mix my fighting games up too much. I'm
trying to get deeper into street Fighter. But I'm I'm I'm excited just for
that, you know, a Mortal Kombat flare him. Yeah. Yeah,
I've also I'm still checking along in Balder's Gate three. I finally made it
two Boulders Gates. Wow, it's real, it's real. It's super In
this play three, I think like forty hours. I've got one hundred and
twenty hours in a lot of that is just replaying Act one for gameplay flat,
so it's not as not as interesting as uh as one might hope.
Again, going back to the beginning of this podcast, when people think that
what their job is and not realizing it's yea over and over and you're like
satorial shorter. Thank God. Undoubtedly it could be worse. Yeah, but
uh it's I don't feel like I'm just playing video games at work when I'm
recapturing the same segment for the eleventh time. Is a different class in order
to make a video on all the different classes. That said, I finally
made it to Baldiscate. Balderskate is super impressive. It is a huge city.
I have not found where it ends. I guess like I am still
traveling through the city. To be fair, like every building distracts me because
there's something interesting, there's something to explore. And one thing when I was
in Belgium when Spend the director was giving a talk, he was like,
one of the things that we try to do in our games and especially in
this is like it's layered right, like you stumble on a quest, then
it seems simple, and then you find out they've got something hidden behind their
bookshelf, and then you go through the bookshelf and you find the secret room,
and then you go in that secret room and there's a small hatch under
a rug, and then you're in this giant underground cave that has happened like
three times already in Balder's Gate itself. And I'm playing with two other people,
so like everyone's just kind of going their own directions, checking out the
city, like getting in different shenanigans. Like it's why, Like I found
my perception. I rolled correctly for perception, found a hidden door, opened
the door. We walked in, and someone was just like there was some
evil magic going on in some dude sacrificing some creature. And I'm like sneaking
in and I opened the door and look and I'm like, no, I'm
out of here. I'm not not engaging in this. The issue that I
have been running into though, is there seems to be a bug or a
memory leak or something that when you enter Balder's Gate it kind of messes up
your game a little. I've heard this from other ball Is this like the
Act three thing of it? Yeah, it's just Act three of the game
kind of starts to it starts to buckle a little interest. So it's interesting
because I was I've been playing, so I was playing with these three friends
and or these two friends, and we enter Balder's Gate and we stopped there
and We're like, okay, let's stop. Let's next time we play,
let's explore ballders Gate. We loaded back in and it is super laggy,
and we're like, what is going on here? Like every time we try
to jump, our character would like freeze for a half a second. MPCs
would be like bouncing back and forth as they walked, and we're like,
this is this is so weird. So he reloaded a save before we went
into Balder's Gate and it worked. We're like, huh, okay, So
we went back into Balder's Gate and it happened again. I'd do some research
and apparently a way to improve it is by taking Jahira, like including Jahira
in your party and then going into Balder's Gate and that mitigates it for some
reason, and it does. It's still a little laggie. However, The
issue I have is that in my solo save, I just hear has just
died. So I'm like, I don't know how I'm gonna circumvent this,
So I'm kind of from my solo game. I'm kind of just waiting for
a patch. I guess, to be fair, they may have fixed it
by now. We did this tuesdays when we found this, so I've never
like a specific character. It's bizarre. I saw it online and we're like,
no, that's not gonna work. All right, well let's just try
it anyway. And we get in and at first like I don't think this
works, and then like thirty seconds later, it's like, no, this
works. It's still a little buggy, but it's it's definitely playable. Okay.
I am still like it's bizarre, still waiting to play it, and
I'm like, I'm I'm like trying to see if there's like a window during
September that I can finally like I have it, it's installed. I like
it's I'm people are playing it on their steam Deck correct, Like that's like,
yes you can. I I think I play it on Mac. I
think playing it on PC and then going to steam Deck was a little difficult
to do. Maybe if you just start on steam Deck it would be fine.
Still trying to start, and I don't think it is like deck ready
or whatever, but I think they're working on that. But but it ran
okay. I mean I was able to play it just looked looked kind of
when does it come on? Five September. September it might just you can
play it on and it does have cross really yeah, there's there's a part
of me that's like, just I haven't even finished Pick Been four yet,
And I was like, and I'm obsessed with those games. I'm obsessed with
that game, and like I'm also taking my sweet damn time with it,
like I deliberately it was almost given to me for coverage here a game spot,
and I was like, you know what, I'm saying no, because
I want to enjoy the game as much as I can, So I need
to finish that and that's not even a long game. And then Starfield,
Yeah, it's a lot like what we Basically I'm hoping that I can like
fit boulders Gate in like the tail end of September, like that really not
fit it in, but like play it from mid September onwards and then be
ready for when I see my brothers. Wonder comes out two at the end
of the month, which they moved Bluster Soul. Hopefully it'll be less hot,
because that has actually been my biggest barrier to playing Balder's Gate is we've
like had like a it's been unusually hot this summer. Wonder, why what
could be causing it, and in the Bay Area air conditioning is not a
thing they have just fans. But yeah, it's been really hot in my
apartment and I'm playing that game with Georgia, so we're playing together and that
just causes your PC to scream and just two PCs generate and so we have
both PCs just making the house even hotter. Like I will will play and
be like, yeah, let's play Balder's Gate. Play for like thirty minutes
and be like, we have to save the city of Balder's Gate for winter
when when yeah, especially they don't patch it by that, because yeah,
good lord, I've been playing so much Boulthers Gate. I feel like my
PC isn't going to explode any minute now. And then I played a different
game away a PC and it was silent, and I was like, oh,
this is what it should be sounding. Okay, I'm not curious,
like because I know I'm curious that I'm not gonna get an rog ally,
but I am like curious the difference of performance on Stay the steam Deck,
for ally, in terms of screaming that it'll be doing on the boulders Gate,
when when I did on steam Deck, it wasn't loud at least.
I mean that that fan was blowing, but it wasn't like my PC,
which is like huffing and puffing. Steam Duck's also gotten a lot better since
launched, because I remember when that thing came out, it was just screaming
all the time. Yeah, they patched it and added some fan options.
Yeah, they've done a better job with it. So I'm looking forward to
doing it, to playing it. I to what was it Todd Howard said,
I come for for Starfield, I come for boulders Gate three. Yeah,
when it happens, just wait until you play it. Horny as hell.
I've heard it. I've seen I've also actually been playing. I forgot
to mention it earlier, but I've been playing Red Dead on Switch, which
is which is really good. Like, it runs great, it plays great,
So that cames pretty sure. I think people were just pretty concerned after
the GTA uh sure collection. I think people were. Their reputation is maybe
a little spotty at the moment. Yeah, but but I mean I've had
no issues. It runs, it seems pretty solidly thirty frames from what I
can tell. I think I watched a bit of Digital Foundries video on it
and run it runs great. Uh, fifty dollars is still kind of pricey,
I would say. Yeah. However, Red Dead Redemption is one of
the best games ever made, and even like playing it now, I am
still so impressed by the writing on display. Like what else came out in
twenty ten to compare that too, Like I guarantee you there is no like
Triple A game that even comes close to the writing even now. It was
Massive two that was the other game that was that year. Yeah, I
remember that being like the two games, I'd argue, that's a very different
type of writing style, but like I agree with you, like like the
way Red what two games came out twenty Deadly Perminition correct, okay, obviously
the superior right and then and Alan like oh yeah, so but I will
I'm still you know, all that aside, Uh, there was a reason
when like I played Red Dead redom Sure when it came out when I was
like nine whatever, and I was like, this is the greatest game that's
every sure, and like it's one of those things where like that ending,
for the longest time, that's the best ending I've ever experienced in the game.
It lives with you for a long time until you play Red Dead Redemption
two you're like, that's the greatest play, Like that's it. But yeah,
I guess, like I guess it's some of the best writing in that
sort of like video gaming like trying to be movie style, which is Dan
Houser the Team and yeah, did so well anyway, but like that that
game opens up with John Marston getting on a train hunting down Bill Williamson,
and like there's this great scene where he's on a train and there these two
conversations happening that he's in the middle of and like about like expansionism and like
the westward push and like and like the the hypocrisy and like the dangers.
It's just it's really good. They like set up that world and like one
scene and then you step off the training or in Armadilla and it is just
like whoa, Like it holds up also so well, don't they really do?
Also, if I remember correctly, like that opening scene is also like
the soundtrack is immaculate because like it, if I remember correctly, it has
that sort of like whimsy sort of exciting on the horizon for the moment he
gets off the train, and like the two, like the pedestrians move out
of the way, and you realize that he's being escorted yeah, with with
with sheriffs, and then kind of like yeah yeah, and that's like when
I was like, fuck, that was so well fucking that was like,
you know, you see this character, you think he's by himself, he's
in the midst of these conversations. She realized like he's being escorted, and
like it's just shit like that. So like, yeah, I guess,
like my my, my take on it is like, yeah, fifty dollars
is a lot. If you've played Red Dead Redemption too or Red Dead Redemption
and you have it on other platforms, probably not worth it. But if
you've never played Red Dead Redemption before and you own a switch, uh,
like yeah, you are not going wrong. But man, it's like it's
not available anywhere else except for those original consoles. No, no Xbox Yeah,
because xboxwords competitive and that version is not fifty dollars. So that's the
that's the part where I go because I'm like, I agree with you,
it is I think it is worth spending fifty dollars to play it. But
I'm also like, if you have an Xbox, if you have an Xbox,
you don't have to spend fifty dollars. And also I think I don't
I don't think rocks are there that's pushing it. And I think it runs
should I think it runs best on like Xbox Series X one X as well
too, because they did that the four K stuff. That's so it's like
and it's not like, you know, it was locked to thirty, but
it's not like these versions have any like they're also locked at thirty. It's
like the way the game was supposed to be seen. Yeah, yeah,
and so like I think the other reason why this switch is a little more
enticing is it it feels like that how that game runs fits the switch,
while the PS four version seems like they could have done a little bit more
like improve the framework, improved the resolution. Like watching the Digital Foundery thing
was interesting because like the switch and PS four version are pretty comparable, which
is like, so you could have gotten a little more juice out of that
PS four version. So it's complicated, but I think like at the end
of the day, if you never played Red Dead Redemption, like you're not
going wrong if you oh yeah, you check it out. But anyway,
I just want to talk about that a little because I've been playing it and
I've been so impressed by so many things that I was impressed by back then
that I'm amazed that I'm still impressed by. Like I'll speaking of Red Dead,
I've been playing in a game that stars the Arthur what's his name,
h Roger Clark, Roger Clark, Fort Solace Chester game, The Actor game,
which came out like what two days game a couple of days ago.
I think came out like because they had like presentation on it for Opening Night
Live and they're like it's out now. Yeah. Yeah. That is a
our reviews up on game Spot of Market Lainey reviewed. He gave it a
seven out of ten, which I think was an appropriate review. I like
one hundred percent agree with his review. So to set it up, it's
it is a space uh kind of like sci fi horror, suspense mystery game.
It kind of invokes a lot of the things you think of when you
think of that, like you know, plays off of like things like aliens,
Uh, sci fi is involved. He uh. Marc de Lainey referenced
Moon, and I think that's a great comparison like Moon kind of h it
is a good one. But the game it self is sort of in that
adventure game like like the Quarry Dark Pictures kind of where it's like character walking
around picking up an object looking at it. You're reading audiologs on computers and
watching video files. Is it as choice heavy as those games? No?
So that's the thing. There is no choice in this game. Interesting.
The narrative seems to my knowledge fixed. There are a couple of quick time
events, but I and I flubbed up a couple of them real bad.
It did not seem to Actually, I don't think there's a loose state,
and I don't think it changed the outcome unless I maybe maybe if I really
really messed one up, there would have been. But I did not have
that happen at all, and it seems like it would have played out the
same way no matter what. So I'll say from a game play standpoint,
it's pretty limiting. So if you're kind of wanting something more like a like
a Telltell or like a Quarry, where you want you know, like,
oh I want things to how how could it turn out? I'm gonna replay
it like. It's not that kind of game. It's basically like it's a
story that you gotta get to interact and play with. And but the story
itself is a fixed narrative. It's also only three and a half hours long
sold And I genuinely love that about it, Like it gets in, it
says when he used to say, and it gets out and it's it's I
think it's pacing is excellent. You know, it's like this, it's got
this good like slow burn, like kind of like dread where you're you're figuring
out. So the whole narrative is you play as Jack, Arthur, Arthur
what's his name, Roger Clark. Thank you, said Arthur Clark. Arthur
Clark, Arthur Clark, Morgan, Troy Baker, Troy Baker, Roger Clark.
Yes, he is like a you're on Mars. He's part of this
like mining outfit and they get a distress call from a nearby station called Fort
Solace. Uh. And he's like, oh, that's weird. They're not
responding to the like from the distressing and also let's go check it out and
see what it is. And you're off to figure out the mystery. Uh,
And like I really don't want to say like anything about what it is.
And like what happens. Other than that, I found the narrative to
be very like I want. I genuinely was like I would like to I
want to know what happens, and like you know that, I always had
like bits and pieces of like maybe like maybe it's gonna go in this direction,
maybe it's gonna go in this. It really keeps you guessing where it
goes, and I think the direction it ends up going in felt fairly like
novel and unique to me. And yes, exactly that was the whole thing.
Uh you know, you wake up at the end and it's red Dead
Redemption too. Uh yeah, it was. It was really good and like
the acting's great. Uh yeah, Troy Baker is, isn't it as well?
He does a good job actorman. But but all the performances are good.
It's very small cast, but I think everyone like bring brings their game
to it, and it was awesome. Team I think it was, and
it feels it feels that way, and it's scope, but they're definitely punching
above their weight visually because it does visually look very impressive and you can tell
they're I think they're like kind of trying to make that feel impactful and standout,
and I think it really works. The only thing I didn't really care
for about the game is your character moves incredibly slow. Wait, you didn't
like that in like Colosto Protocol. Uh No, there's a lot of things
I've been liking Colosto Protocol, but Protocol there was a run button. There
is not a run button in this game. You walk at a fixed pace
the entire game, and I think for the most part it works fine because
the game's trying to pace itself in a particular way. They don't want you
to speed through it. They're trying to build atmosphere intention However, the game
does have these moments where it kind of opens up the stations lightly and kind
of gives you like a freedom to move around, where it's like, you
know, hey, we need to go here. But also like you picked
up a key card and maybe there was a door back there that you could
find, like an audio log, and you want to find that stuff because
that is the main way you get the story and like the mystery. So
you're like, I want to read all of this stuff, but there's no
way points or anything like that, so it can be pretty easy to get
lost. Or you're just like, hey, I want to go check out
that way, and you walk there and then it turns out there was nothing
over there, or it was a dead end, or you're that door is
supposed to unlock later, and then you're like, okay, cool, turn
around, slowly, walk all the way back, and so you're just like
it's like that in that moment, the pacing of the movement speed just feels
like agonizing, and you're like, Okay. Sometimes I hear stuff like that,
and I get like, I feel like those are the weird critics.
Like those those criticisms are the ones that I want to experience my own,
because like sometimes I do, I will defend it, you know, like
if like, oh yeah, and it and I are on the same page,
I think all three of us are probably on the same page of defending
something like that in a game when it's merits that sort of I'm a sucker
for walking slow and again, I think, but you're like, I don't
care if it's six hours or I'm walking, I'm buying it. Yeah,
Like I think the r I understand why they went that way, and from
like a pacing, artistic and tent standpoint, I agree the majority of the
time it makes sense. It's just like it is weird that the game like
opens up like it just explore around. But then when you can't do that,
and it would be great if they gave you like a little razor scooter,
just little hop off. That's that's the thing. I would love to
make a game like for Sallace that is so serious from what it's and then
there's just so dramatic. And then you just come across a razor scooter in
someone's office and you're like, it's ever get around. Yeah, this is
completely this is a completely off tangent. This is this is so off tangent.
But this is your razors now. This reminded me of this person I
saw when I was at EVO a few weeks ago. Me and Georgia were
like hanging out. We're in the middle of the EVO sho Florin and we
were like looking around, like, oh, what what match do we want
to go watch? And this guy like comes up, doesn't talk to us.
He's just near by us, and he's holding like a piece of pizza
and he's wearing a shirt that says iHeart female orgasms. Maybe you were looking
in a mirror maybe, but I don't think I'm as cool as he is.
And I was like, we were just like that's a guy. And
then and then he had hes on. He lead away, and I like
the like the like struggle to not just immediately burst out laughing like we're just
like that was the coolest motherfucker I've ever seen. Just he just showed up
into women's orgasms, how his pizza and then lead away. Incredible. God.
So yeah, I just I think about that guy. I'm like,
wow, I nobody's up to have to He's probably well, he his his.
If he sure says I heart female orgasms, it doesn't mean that he
gives them. And the heart was like an actual like physical drawing of a
heart too, like a like a beating heart, like no, no,
no, no, just like a you know, normal red But what you
didn't say like heart spell? Yeh? I understand. Uh, well you
should have got his name and his number. I really I was really tipted
to tell him what you do and then he'd probably want to be on an
episode of The Curt Walker. Yes, yes, specifically, yeah, you
should go up to be like, hey, we have the show for you.
I'm not even present for this, because like you, I should have
just given him your Instagram and not told you great and the like, message
this guy, message him he and tell him you want to you should you
should get a guest in the curt lock for sometimes that'd be a good bit.
Everyone I meet, I should just be like, hey, can do
any favorite. You know what I used to do. I used to always
give a friend's number out instead of my own all the time, even even
like ao, well it's a messenger there's instead of mine all of the time,
which sounds really egotistical. Be like I was always giving my number out,
but anytime somebody was just like, hey we should keep in touch,
Yeah, sure, here it is. And it was always this one specific
person that's every single time. Uh. And it was only like much much
later until you know, they finally were like, people are messenging me saying
hi Kurt, like what the fuck is going on? Yeah? That paper
trail kind of leads directly like instantly. Uh. So I feel like it's
only it's been like fifteen years since I've done that, so it's only fair
that it starts to come my way in some way. But I'm going to
be disappointing a lot of people since Curt Lockers. So if you want to
be a guest and the curt locker, too bad has called the Kurt Locker
not the guest locker, unless you're the guy with Healy's Yeah, I was
eating a slice of pizza wearing really cool shirt. Yeah, and I'll make
maybe you might just let you host the episode. I'll be the guest on
it instead. I'll come out of the locker, yeah and just say like,
hey, this is a whatever, mister cool man. Yeah, this
thing now, yeah, and I'm out. What do you think the metaphorical
meaning of shoving someone into the curt locker would be? Would that be bullying?
Would that be what? What? What is it? No? No,
no, no, no, no no, not in my not in
my world. No one gets shoved into the No. I mean they you
can get shoved into the curt locker, but it's not like you're being shoved
into the physical wall is a locker. It's like you are being pushed.
Is it just like your play D two or something? Yeah, yeah,
he's shoving you and it's just like have you ever heard of a man named
Kenji? You know, forcing you to listen to me talk about one developer
for hours and hours and hours, and no matter why, if anything,
the audience are trapped inside the curt locker. Yeah, I would like to
think it's not bullying, but that doesn't mean you're not sucked into a place
that you don't know, you haven't left yet. Yeah, okay, but
I'd like to imagine if I'm physically I gonna shove you into the curt locker.
I imagine the locker opening up and you were flying into a zone.
I imagine like the opening a twild zone on the door I was about.
It's like like, imagine, if you will, a space exists beyond this
locker door. If you ever do, like if you ever do like a
like just just a one off, like if if you want to do like
a like a fun Time Halloween horror episode, you should. I think I'm
just gonna rebrand it. I think if Kurlocker ever comes back, I'm just
do we know anyone who can do a good Rod Sternly impression? I can,
Yeah, I did. For I basically ripped an offer. And it's
when I first got a job here. I forgot about that. Yeah,
and then the Twilight Zone episode was the last episode. This is a show
called True Fiction that was on the Games by Universe Jesus Christ three and a
half years ago, and the very last episode of it was a twild Zone
episode that taints. When it came out and I was like, it's okay,
so it goes now, I was like four hundred thousand years and like
rose like out of the blue, like True Fiction had been canceled and gone
for like a year, and then odd of nowhere, somebody like slipped into
my slack d MS and was like have you seen this? I was like
wow, wow, wow, So yeah, that is my favorite thing.
Like it happens. It's now the highest performing episode of the for the long
time. It was the Twin Peaks episode. Two things very important to me.
There you go, You're gonna go enter the Curt locker and find a
girl wrapped in plastic, which sounds really uh let's uh let's take that back.
And and if it's alive, we can't take it back. Okay,
yeah, okay, yeah, anything else no, yeah, no, Mostly
for what Fortnight Fortnight, FORTNIGHTE. I also talked about somehow this we didn't
Yeah, oh man, I'm just waiting for like I'm waiting for games.
I also feel like I'm just waiting, are you? How are you waiting?
I feel like I'm waiting for games. Stop. Yeah, just so
I don't know, I like I have been in this weird lull where like
sometimes I go home and I maybe it's the heat, maybe it's I don't
know, Like he definitely takes it out of me, like I don't want
to sit in this room. And yeah, like yesterday, like me and
Jake both apparently yesterday got home and then just said like I'm just gonna lay
on this couch and doa guess. Did you also do that too? Yes?
I I mean we were all out together on a project, but we
were. When I got back, I like sat in the sofa and I
had attentions to play Texas Chance of Masker. I haven't played again. I
need to play that. Yeah, it was going to last night and I
was like, I'm gonna die. I'm just gonna close my eyes and disappear,
which is exactly what happened. Into the curt Locker, into a dimension
beyond time and space only if the curt Lockers are very small, But I'm
sure I could fit in there. With my D two D all my games
that no one cares about the collection. So I did the exact same thing.
So we're all on the same page. Okay, great, excellent,
Yeah I would like games. No, that's I'm not gonna say that.
What I was gonna say, Oh like games the chill. I don't actually
think that. I actually think it's phenomenal that we have so many games coming
out. It's just us specifically, are of a certain position where it's like
you don't have to play everything, but there is a level of you feel
like to like at least to understand, understand or experiment with everything. What
it is is like there there are games that come out that I look at
and I'm like, this is not for me. I'm not even gonna play
this. I'm not even gonna like consider it because I know, like I
won't have an opinion on this and someone else will. So I think the
trouble is those games that I see them, like I know I would like
this, or I know I would have something to say or thoughts about this
game. I just don't have time. Yeah, like, yeah, I
want to play the Texas Chainsaw Massacre game for example, just for the multiplayer,
but like it is a game I'm perfectly fine stepping even though I hear
it's you know, I'm pretty good. But then there's something like, uh,
I can't talk about it. Never mind, there's other games that are
coming out that I that like, uh I want to play more of,
but I just don't have the time. You know. Yeah, It's like
I I this is this might this might be like a weird thing to say,
but I kind of like really hope that this trend keeps up in terms
of just like consistent games, consistent things, because I feel like that's the
that's always been a weird thing that separates games from other forms of media,
especially during the summer. Having released during the summer is nice. Yeah,
And like you know, it's like other mediums have so much coming out all
the time. There's so many movies coming out all the time you never even
hear about, you never even know about even marketed to you, but they
exist and like they're still there. And like seeing with books, there's so
many books coming out and you have no idea, but they're there, and
they are games coming out all the time. Yeah, yeah, you know,
but maybe the quality of some of those aren't sure that's true, and
I mean, but it's just I like, I'm glad that games are coming
out. I'm glad there's gonna be something. There's something there at any single
moment in time for people. I just it's just tough because I feel like
we, as as gamers and as like an audience, like feel a weird.
Even the normal people who play games are that isn't their job to play
games are probably feels seem to be overwhelmed by the amount of like options they
have. Sure, because like your friend messages you or you just you want
to feel like you're part of the conversation because everyone's talking about it. And
then you, you know, you have dumb dumbs like me, who're you
know, like going back and playing older games I've never played before in the
in between other games. Right, Yeah, but I love it. I'm
happy doing it. Yeah. You know, when Allen Wake two comes out,
everything else stops. Oh yeah, and Super Mario Wonder. I'm very
excited about that game. Yes, I agree, Bob, all right,
cool, well let's sleep, I think. Yeah, let's get out of
here. Let's take lessly on our couches and sleep. Well, thank you
for tuning. In everyone to a game spot after Dark, episode two hundred
and six. Thank you for having me. Thank you for having me,
Kurt, thank you for having me. Luke Yes, thank you for having
me. I'm happy to be here all right, everybody, We'll catch you
all next week. Bye bye bye to bloody body on T Day. I
day by day day