M m m h m hm m m m m m. Okay, everyone
roll initiative and just getting right into it will sut lambs adoor behind him,
and you hear one of the dwarves further in, the older dwarf, of
the dwarves that had stolen your things a couple of days ago in Kira,
shout out who's that? Yeah, who's that? But and then you hear
some keys jingling and the rattle of a door handle as this dwarf begins to
open his door handle. And I'm gonna roll all these dwarves initiative, starting
with the old man, slow dwarves. Okay, I didn't click my token,
so the campaign right in a second, I should be able to change
your own. What's it? Then this dowarf got a five, this dwarf
got a twelve, this guy got on eleven, this guy got a nineteen.
And that is everyone involved, apart from two guards that are milling around
waiting for this to resolve itself over by the bizarre behind you. In terms
of reaction, the first dwarf on the initiative is the sleeping dwarf, and
purely because he is a dwarf, he is for sure, not going to
be woken up by a door closing and another dwarf shouting, so he doesn't
wake up, which means, will you see and here the door ahead of
you opening? You can tell that this door here is the door that the
dwarf is coming out of. You would recognize the voice as the elder of
the dwarfs, the one that kind of originally picked the fight with you.
Well, you picked the fight with him, and he kind of pushed it.
And this is the door that begins to open. But I think it's
kind of opening as as the combat begins here, What do you want to
do? I feel like they picked a fight with me, did they?
I think? So? All right, I'm gonna go. I's not going
to get into that again. I'm going to go I'm just going to walk
up and stand here and just and my turn. I mean, I'll take
the I'll take the dodge action for the posterity, I guess, but I'm
just gonna stand there with my arms folded like I'm anoid. The two dwarves
that are in the the other room, we see them drinking. One of
them has just finished up eating some food, and you hear them kind of
shout back to the other dwarf and say, hey, what's them at?
But I guess they probably wouldn't do anything either, And see why they would.
They don't know that you're here, so they will probably just carry on
drinking a Herman med Merlin, you'll turn you currently, by the way,
because you were slightly fk were you crept in with the others. And you
and Fire are up on a kind of balcony. It's not very high up,
but it does overlook this central circle in this kind of squat tower.
There is a corridor that runs around the edge of the tower, but it
doesn't provide you any real benefit as to looking into the central area here,
just to let you look outwards. But from here you're about ten foot up
and looking down into this entrance way. And yeah, what do you want
to do? So, I don't know if I'm going to do the whole
thing. Now, Do I do it now? I kind of, I
guess, Merlin turns to Fire and he tries to grab her attention. Am
I doing the thing now? I don't see any of them. I don't
think you should do it now. The whole point is, don't get them
all around it and then do it right. Okay, Well, maybe I
should cast something near it or draw their attention. Ah sure, Okay with
that, I'm going to cast minor illusion and create I guess some sort of
commotion going on in front of the green barrel. Okay, when you say
some sort of commotion, I guess I'll make it look like a little Merlin's
going through their stuff. Okay, very well, fire, it's your turn.
Okay, does anything happen? I don't know if that if that illusion
has sound? No, okay, minor illusion. You can either make sound
or Okay, okay, I'm gonna try to if I whisper yell, could
will hear me? If I did the will? Oh? The fun do
we do? For sure? Yeah? I think you guys, there's not
really a lot of sound happening right now, publicly the sound of a door
opening. Yeah. I'm just gonna go, well, what do you want
us to do? Because they're not they're not coming to the barrel. I'm
just gonna turn in the back and what's wrong with ye? And then just
hold my hand up in a weak motion. I'm gonna do this thing.
I don't remember what the stuff for, but it was a hand signal that
we did. Okay, that's okay. The door opens up and the little
door opens up. Wow, a little man opens the door up. His
eyes just kind of go over, you will, and look straight over to
the corner where he sees an illusion of Merlin, and he does the sort
of thing that people do where they sort of do a double take because he
sees this happening. And then he does like a double take back over to
you and shouts, thanks, Riverdigra, that's the past that we took that
shape from his bick your bike and he pulls out here his battle axe.
You bastard, you found us. You're a slobby Oh and you took something
you shouldn't have taken. What was that my ring? Oh? They see
and you want it back. I'm going to take it back. Nothing.
I'll take something else from you, your life. We'll see mm hmm.
Now, go on call your friends. What would this old man do?
Fuck? He probably rush at you because he's a dwarf. Yeah, Oh,
amazingly he can make it to you. That is fucking impressive for a
dwarf. He has thirty five foot of movement, batle axe coming down.
Wait he has what Yeah, he's are rever dwarfs. Whatever that means to
anyone else, I know what they mean for me, or I have remixed
them into my own law. Run fifty feet an attack at the same turn.
It's scary. He ran thirty five feet. Oh okay, one attack?
Who attacks ten and a fourteen? He comes swinging at you with a
battle axe. You bring a shield down, dung you bring He brings the
battle axe back. You bring the sword down to parry him. And these
two start to have this this fight back and forth in the center of this
room. I don't think he seems to have noticed the rest of you,
by the way, he will have seen the illusion of Merlin, but you
fire Merlin and fixed get the sense that he has no idea that you're there,
or at least doesn't see you, and brings us to fix his turns
because I'm guessing at ten and a fourteen is a missed by the way,
paladin in stupid armor, Yeah, fix your turn mm hmmm mmm mmmm okay,
oh wait, no, it was Vietas time first they had a nine
but uh oh okay, yeah, but they need to make an action anyway
to turn into their fire form. So that's what the oh you haven't changed
your thing? What was your own? Uh? Four? Okay, so
uh it is your turn anyway, okay, okay, all right. I
was debating whether I hold an action or if I should just try and help
Will before the pack runs in, so I know him. Seeing that last
time we did this, the pack run in and actoutly decimated us, all
I think it's probably safer to take them down while I can, So I
will fire, I will hex and Eldrich blast him will Hexa strength and byre
two Eldric blasts through a gap in the door, so I'm still hidden by
one side of the door. Okay, give me the attack rolls twenty four
four fourteen is a miss do do six necrotic with eleven force damage and his
strength is hext. Yeah yes, yeah. These two eldrich blasts fire in
from this doorway. As the doorway pushes open and you launch these spells in,
you see these two kind of fighting in the center of the room.
Will Parry's the battle ax out of the way, and then the dwarf is
struck. He brings up his own small shield to just defend behind him reflexively,
and the Eldritch blast strikes that. He doesn't look at you, but
he looks up to you will and says, oh, so you brought your
pals, did you? I learned from my mistakes. Now a dip behind
the door, so I'm not in you. He's going to shout, igor,
wake up, where's her, bastard. I'm going to roll a Constitution's
savings thrower because this is a dwarf to see whether he wakes up or not.
He gets under a ten, he's just going to stay asleep. Wow,
he woke the fuck up. Yeah. You hear the scuffling sounds of
a dwarf jumping out of the bed. You hear the sound of a battle
ax being dragged across some stone, and then this guy will have been prone,
so he can really only get to kind of here. You see the
door begin to open, but I don't think he's through it yet. I
guess I guess he could move. They have some bullshit here that I have
to remember what I can do. Yeah, I guess he will push open
the door and run out behind you. Well, but that's the end of
his turn. So you had an umb Oh sorry, yes, I was
looking for the note from Sam, the hired help. We had remember the
how there it is. Okay, it is your turn. Mm hmm.
You have to get them within twenty fi the barrel, if that's what you
were curious about. So yeah, I'm because, Yeah, I was looking
because I remember she told us the exact radius that the barrel would explode in,
So I was looking to see it's basically the same size as Merlin's fireball.
So I'm trying to because I know those other two are just going to
come running out the door, and they're going to run right past the barrel.
All right, I am going to take a step forward and potentially eat
an off attack here. Okay, let's swing bat like that. You want
to sixteen? Actually will miss? You have a bondage? Yeah, pack
tactics, so twenty three. Sorry, you're right three ahead. I will
if I cast shield hold on, I got to double check the wording.
If it's going to last till the end of my next turn, I'll go
ahead and cast it. If it's not going to then I'm just gonna let
this hit. Yeah, I don't know, two seconds while I double check.
I don't often cast shield on my own turn. That's that's something I
do too frequently. Let's see until the start of my next turn. Oh
yeah, one hundred. Just when he does that hold up the sword hand,
but strangely it's a shield. I leave him wondering what the heck?
Yeah, but like just strikes this arcane shield of yours and you move out
of the way. Yep. Okay, I am going to use my action
to attempt a grapple. Hm hmm, okay, I assume the dwarf that
is only on man. Yeah, yes, the grap all is what contested
athletics, I assume, And this guy is hext som a melee attack.
You're talking about me, noumer of months. I sent them to make a
grappler athletics check against your opponents athletics. Yeah, all right, his is
a nine, yours is a twelve. Yeah, you successfully grapple him.
How what are you doing to him? I literally grab him by the beard.
Yeah. Oh you who grabs his dwarf by the beard and then thought
to drag him. Yeah. I'm going to take two steps to the north
and I'm going to throw this guy towards the barrel as far as I can.
Hmm. Can you throw on the same well? In other words,
like shove him towards it. If that means he is up five feet north
of me, then so be it. If I could get him further than
that, fantastic. But well, I know you can just move them around
a little bit on a grapple. I think I'm just seeing what m moving
a grappled creature. You can drag and carry a grappled creature at half movement.
Uh yeah, so you could just I guess you could grapple him into
the area of effect. I think in order to shove him you'd need to
use another action. Okay, that's fine. I'll just in that case do
the pivot motion and pull him and hold him on the north side of me.
Then yeah, and I'll let my turn right thereletely doable the next hold
on, I have a bonus action, don't I epic amounts of overkill As
a bonus action, I'm gonna catch shield of faith on myself. Okay,
is that the one that gives you plus two ac? It's a plus two
ac. Yes, the door shield in the left hand shield spell in her
right hand shield of faith flowing in front of me. Let's go. Yeah,
the door ahead of you kicks open and these two come running through they
see you, they move into a sort of position here. Let me think
a second. What are they What are they going to do with you?
Oh? These guys have got crossbows, thankfully, so uh yeah, I
think they come out. You hear the sound of two crossbows being brought up
and aimed at will and one of them shouts, let him go, a
bastard. The other one says, oh, who grabs a dwarf by the
beard? You're sick? Do you let them go? Uh? Yes,
I'll just I'll let him go and put my hands up. All right,
they fire the crossblowers at you. I kind of figured it was worth a
shot. One of them launches pasted her head, the other one on a
natural twenty three? Does shield count against the crip? What's the rules on
magic shield? I'm pretty sure they hit regardless on a crip. Yeah,
I think so too, but I'll look at it. Shield spell, I
think always creates are supposed to be that they hit right, Yeah, it's
regardless of AC and the Yeah, the shield spell just negates AC. So
yeah, all right, So one hit this and it's a crit. So
it's nine plus nine piercing damage for you. As this you put your hands
up and then you feel this thing punch your punch through some of your armor
and just bury itself in your chest. The dwarfs say, oh, they
find those I don't know who cares kill them? They got more on them.
For the record, it looks like they can only see Will and fix.
These two don't see the illusion of Merlin behind them. The other two
do. And then it is Merlin's turn. I think I'm going to end
the world. Merlin do it? Three of them, so I guess it's
time. Yeah, you hear fire going, now do it now? Okay,
coring it all down, Carland casts fireball on the barrel with the green
sigel on it. Okay, now, yes, in your the barrel has
to make a dexterity saving brow. Give me a second here, So the
the member of the silence the mercenaries that you hired to do more than just
this, but did this. Samina had left a marked barrel that was filled
with acid. If you were able to hit it with a flaming arrow.
Presumably a fireball also works, and the acid would burn anything within twenty feet
a bit. So this fireball is launched and everything goes crazy for a moment,
As with everything within twenty feet of the barrel. What was it twenty
feet or yep, twenty feet and what is fireball twenty feet as well?
Also twenty feet. So all of these dwarves, these three dwarves have to
make two sets of decks saves here, and I'm just remind myself what the
barrel's rules was, barrel acid barrel. Yeah, okay, so deck saves
four. I'll do the fireball first for these guys one, two, three,
going clockwise from the old man sixteen eight and five. So the two
that are furthest back fail. The older one that you had grabbed by the
beard makes it just about and they take thirty one fire damage the two behind
and the old man takes half of that, which is fifteen. As we
round down and the barrel behind them explodes into acid. It is pretty horrific
as just kind of molten acid is launched out of the barrel across the ground,
up the wall, but coats all of the dwarves that are in within
range. So that looks like that when really it doesn't go into the other
room. But what are you going to do? They have to you know,
they don't actually make an X say they just take two D six acid
damage each. So Merlin, do you want to roll in two D six
for the extra damage of acid that they take? Wow? Three pulps this
acid barrel? Should I pay for this? Again? A little under however,
they are also blinded. Oh for one minute, all of them stuffing
their eyes, scream and freak out and are partially on fire and are covered
in acid which is burning them. And they grab at their eyes and you
can see as there as the acid kind of hardens and and sits on their
faces, it kind of turns to like a jelly substance, a bit like
that bit in Jurassic part where he's pulling at the black stuff when that thing
gets him from the in the rain. And yeah, they they definitely can't
see anything. They're freaking out. Eyes the eyes on fire. They I'm
on fire and they're freaking out. So three blind dwarfs, yeh m blind
dwarfs. I'll just give them a little symbol, uh and the back to
look relatively hurt up. But one of them, the sleepy dwarf that had
come running out that we will that is hysterical that I called him sleepy dwarf,
Uh, is looking brand new So Merlin, that was just your action.
You still have a bonus action and possible movement. I think I'm going
to stay right where I am and bracing case for possibly impact. O.
Great, Vita's turn, Vita will ah, you've bastard orange one is the
old man wrote? Ah, yes, all right, Vita will go over
there and take the help. Action's that all right? Fires? Ten?
Mmmm? I would like I'm gonna take a sharp shooter shot at the pink
boy. I'm gonna pop up. Do I get sneak attack because the blind
and everything else? Yeah, you get sneak attack just because they didn't know
you were there. To be honest, you have, but I get advantage.
Fifteen fifteen still a mess. You fire and an arrow launches into the
door frame behind where they are, which is now covered in acid and kind
of burning molten acid. As you just miss. I just duck back down,
and I hope no sort of that. Okay, old man dwarf,
That's what I'm calling him. They do each have names. But he is
freaking out. Yes, he's just gonna swing wildly at you. Oh wait,
he can do reckless attack. That gives him advantage, But attack rolls
against him have advantage until the start of his next turn. So bear that
in mind. The old man goes absolutely insane. These do not have advantage.
They have disadvantage and advantage at the same time, so it negates both
and it's just whatever. The standard attack is two wild swings coming at you
will on a sixteen and a twenty one. If they're not krits, they
don't hit. Okay, the guy is just swinging wildly. I'll kill you.
I'll kill you him and your batt swinging missing fix your turn. I
am going to a run over here wait wait, wait, hang on,
hang in, hang on, hang on. Yeah, actually here just one
step behind and seeing them on fire, I say, let me put that
out for you and I'll cast icy hands. If you don't, I guess
you hit them with a horrible spell and yeah, it's a Code fifteen ft
con. So they hit all of them, and it's just from my gauntlet,
just a last of ice. Brey comes towards all of them, and
they are what have to do? Deck saves yep. And would they have
disadvantage on those? I guess they don't, but I don't know what the
rules are with blind and and you know, what I can find out right
now by looking at this thing. Can'tee to make me fails in the ability
Chick to require sight attack. I was a going to er advantage and the
creatures attack rolls have disadvantage. But I think his thing with that they don't
know what the hell is happening, and then suddenly they're being hit by cold
So I think that's disadvantage nine six and five versus your spellsave DC. Yeah,
they all fail take nineteen cold damage and the old guy will take the
heck damage as well, which is three necrotic. Okay, yeah, that
hurts, doesn't it. They're just screaming at this point. They're just absolutely
screaming. It's horrific. And then I look at the old man and I
say, surrender. I don't even know it. Give me an intimidation check
with advantage. Oh my god, I finally get to use my intimidation as
that a thirteen, he's gonna have disadvantage, but the plus sevens something.
He's a four and that is a natural twenty. But he had this advantaged.
So the four, he says, you can tell you, I'll start
taking get ore here the dwarf behind you, who is completely fine, he
says, great, Dag, pull yourself together, he's not even going sore.
That look a little kind of turning. Glare at that one that just
spoke, and just give him my best best year. Next stare, give
me an intimidation check as well. Natural twenty seven, He says, a
great, Dag, I was good, But last did I quit? And
he just starts running away. Do you do you want to exit combat as
a win as one if you'd like to, there will be no counter attacks
from them, and you can just tell me what you do out of combat.
Alternatively, if you want to stay in combat and just keep if you
want to brutally murder them, I gotta stop and think about it, because
we surrendered to them before, and they beat the crap out of us and
rubbed us. And even here I put my hands up and surrendered and they
shot me anyway, So in my mind, surrender kind of doesn't mean much
at all with these guys. Okay, if no one else in the party
says anything, it doesn't look like Will is going to stand down, all
right. It is technically this guy that's running away his turn, and he
is going to run away. He can run all the way out the door,
and so he does. He runs out of the door and is fleeing
the mat. Mmm, Will, it is your turn, if there's if
no one's talking me out of it, I just swing at the sky.
They surrendered. Will we can rob them of all that was? The pride
is beaten. Go stoop to that level. Come on, I'm ready in
an arrow. You can hear, you can hear in your head. Come
to the docs this moment. I've got the arguing shoulder buddies. Yeah,
I think that don't stoop to their level. Comment with ringing pretty close to
home with the way Will's parents would talk. So you'll see booming blade kind
of fizzle out before impact and just stop. You're right and you're lucky,
and I'm gonna give them my head butts for the road though, Like grab
him by the beard one more time and then just try to knock him into
the dirt. Yeah, you can incapacitate them quite easily. I think with
you head butting the elder dwarf, he is knocked out. I think it's
just one of those like movie moves where you just hit someone hard enough in
their head and they and you just you see him sort of crumple to the
ground, rolled away from maybe where the acid is settling, and the acid
kind of like does this thing where it kind of hardens over like like lava
might. It turns into a kind of dark green, blackish substance that becomes
like a crispy rock, including some of the acid which is on the dwarves.
You see them struggling to move, almost as if it's kind of cemented
over some of their things. They're still able to move apart, you know,
they're freaking out a little bit. The two in front of you are
still pulling and grabbing at their eyes. They dropped their crossbows, their weapons
are around them. They fall into some purposes. They're entirely incapacitated anyway.
But you're free to do the beard in each hand bread more. Oh okay,
you're just gonna be a beard in each hand. Yeah. And then
I'm just going to push them both up against this wall here and just slam
them both into the wall. And and then after they're cornered, my ring
and the rest of our stuff. Yeah, you drag them up against this
this wall, you push them. They they still are kind of grabbing at
themselves, and they they point just forwards. One of them points forwards,
one of them points kind of in the direction of where this like bedroom is,
and one of them says, in there, it's in there, all
the stuff what we took. You move, He dies, and then you
die. Stay put you you say whatever you see it my eyes lie.
I'll just I'll gesture behind me like so, I'll nod towards vaguely the rest
of the party, whoever wants to do it. I'll just nod to them
to like go verify or check these rooms checked. Yeah, the three of
you leaving will to just kind of warden these three head into the rooms.
Fire. You move into the bedroom area, fix Merlin, maybe move into
feel free to move into the rooms. Move in, it doesn't really matter.
Move into the two rooms Fire. You walk in. You can see
that there are multiple beds in here. There are only four dwarves here,
but there are one, two, three, four, or five six beds.
It doesn't seem like anybody has slept in most of the beds for a
little while, apart from one of the beds, which the one that just
woke up from between you. You start to find things. I think,
well, there's like a background noise of these dwarves. Just then the one
on the ground is absolutely splayed out and knocked out, will pacing up and
down in front of them. You guys take a little while to start rummaging
through their stuff. What in fact, both of you give me investigation checks
twenty four and nineteen. There is just a bunch of stuff here. You
start finding little boxes, barrels, casks. There's shelves and desks and draws
filled with all sorts of things of varying different values. You find food,
you find weapons, you find armor, and you find stuff. What I'm
going to do for you is just copy it into our discord DM, because
it's a lot of thing. But I will also read it out for everyone
who is listening. But this is what you find in total, over about
fifteen minutes, including in a couple of hidden areas. In the other rooms,
you find seventy seven gold pieces, intelal thirteen silver pieces, a vial
of quicksilver, a bottle of honey, three golden rings, a bare pelt,
a diamond which is worth fifty gold pieces, D and D people,
a signet ring, a small silver rod, an embroidered leather pouch, two
pounds of soap, a spell scroll which says fairy fire on it in Elvin
that Merlin is able to read and understand. Two potions of healing, one
potion of greater healing, a potion of fire breathing, a stone of good
luck that is probably identified, maybe by Merlin. Quite quickly, you find
three casks of meat. You find dried and salted fish, You find salted
meats, you find sausages. You find quite a lot of ale, three
gallon casks of ail. You find weapons. You find six battle axes,
two chain shirts, two studded leather armors, four shields, six spears,
six daggers, a great axe, and two scimitars, and like, probably
like at the end of this fix, Fire and Merlin have made a pile
in the center of the room of all of this stuff. What of it
do you take? Sorry? And all your things just return that you just
did the thing in an MM where you click a button and all your stuff
is back in your pocket. You find all of your things, put all
the money into my pouch, and I recover stuffing in I'd like to give
the potion of fib breathing to Will. And how many potions did I have?
Well? I had a lot of healing potions on me. When we
got robbed at like eight, I think, so, yeah, can we
just take everything except for the weapons? Yeah, because I don't think we
need the weapons right goods. I don't want to know of the weapons or
armor. I care about the potions Basically in the gold the studded leather armor
might be an upgrade for fire. If you're not already wearing studded leather,
then studded leather is basically the best you can get. Oh I'm not.
I thought I was crazy. You want that upgrade for yourself? Standard?
Okay? Is it dwarf size though? Would it have to be adjusted?
It is not. I don't know did they Did they steal it from a
dwarf? For the item, it was clearly taken from from someone somewhere,
But yeah, more appropriate size that the money that you listed is that in
addition to recovering our own in addition, you get your things plus all these
things that I listed of. I also gave you the monetary value of each
thing in there in case you wanted to kind of fence it off. It's
a general understanding of how much it would be worth if, if if these
other two to orbs are like, if they're just not moving if it if
it doesn't look like there's any attempt at escaping, I'll move back over here
to the door so I can look in and talk to the others and say,
remember Sam's advice, A lot of that stuff is wanted. You may
not want to be caught with it. Mm the signet ring and the silver
rod. We should recover our own belongings, perhaps sex, the money,
but the rest of that stuff I'd be quite worry of if it's not worth
risking our lives over, perhaps considered leaving it. Do you think the potions
will be missed? They have some good potions here? Oh no, take
all those? Yeah, I'm taking that scroll. Can I recognize this signet
ring? Mere history check? Does have actually not just the signet ring.
I want to just check everything for symbols of noble houses, the military,
any institution or whatever that these guys clearly have no business owning it, and
see if I can determine where they stole some of this stuff from. Yeah,
I'd like to see the embroidered pouch. Let's got embroidered on it?
A fourteen on my history At fourteen, there isn't really anything in here that
seems like it belongs to military. And also I think you'd probably recognize anything
that might come from any dwarven houses and any houses that might belong to Guardian
nobles. Nothing in there like that. The signet ring has a sort of
cloud and thunderbolt on it, frecking Zeus, they wrapped Zeus. But yeah,
you get the sense of this is probably a house emblem of sorts,
but you don't know which. It's not one that springs to mind as one
that you recognize, but you get the sense of this is probably a lesser
noble house of somewhere. Generally speaking, this stuff, you're not sure where
it comes from, but it doesn't seem to be long to certainly doesn't belong
to military, and doesn't belong to any of the noble houses. Are the
greater noble houses that people would know in and around Guardia or Goffreda. But
you do get the sense that a couple of these things probably do belong to
a few noble houses. But it's a lot of odds and ends that probably
have been collected over some time. I assume that's the same story with the
silver rod. Yeah, everything just the does the embroidered leather pouch have anything
in it that probably had some of the money that you've accrued here. I
think that covers all my questions. Would any of the armor fit me?
I light armor is the studied studied leathers? Would Yeah? Ok, the
two sets of studied leathers look like they fit. It's not really a one
size fits all thing, but the way that it fits on the the chest
is just kind of like a thing that you put over your shoulders and strap
at the waists, so it kind of just fits a general body size of
a humanoid around you guys' size. Probably Merlin would be swamped in it,
and it wouldn't fit like a maybe a really large orc or something. But
you both, you two would be able to wear it even will if you
can wear light armor. If you ink that studded leather is the best light
armor you can get. Yeah, I've replaced my mom. I think my
mom is completely fucked up. A out of times I've had a stripped torn
from me in this company. It's relatively new looking as well. It doesn't
look like it was worn and taken from a body. It looks like the
type of thing that was probably taken off the back of a cart or maybe
pinched from a stall itself. I put it on and can seal it under
my cloak and pack it and stuff like that. Yeah, I think that's
everything. The golden rings. I so I'll hold them out and just show
them. And they're small enough that we could go away. We're taking them.
I think there'd be a physical moment of me just reaching past those and
retrieving my own an engagement ring. I'm just fixated on that instead of kind
of ignoring the others. Uh. Sure, Yeah, if you think it's
smart, go ahead. I had them over to fire. Sure smart.
I'll take anything I know you will. Well, I called DIBs on the
two pounds of soap, and that's stop. Good luck. All right,
how's your potions? I can, like, I already have a lot,
so you can take them if you want. Oh, I'm fine, I
can always make them. You guys trying what you can. I'm showing that
I have none, which maybe we just didn't divide them up last time.
I never distributed them, gotcha. Yeah that case, we'll we'll definitely speak
up. I could use a few amount. Yeah, give you the two
potions of healing and great healing. Have to give you three you okay,
I have none. Okay, I give you three visions of healing as well.
Thank you. Right, let's be off because we don't want to take
too long. Remember there's four more of these guys, will you speaking to
the gods about outside? They saw us about to break in here. I
figured better to go to them in advance, let them let our side of
the story faster in their ears first, At least, at least I planted
the seed in their minds that we're coming in here to retrieve our own belongings
as opposed to us just randomly picking a fight. Mm hm. Also,
I'm gonna pick up the signal ring. I told them I would bring them
evidence of wrongdoing. Evidence mind you? Did you? Was there any stolen
coin in here as well? I mean probably it's just scattered around. Is
there still coin scattered around? Or did you pick it all up? No?
I picked it all up. Okay, then I'll just I'll just let
gesture towards the bag. Just give me a handful of it. Trust me
on. This handful of greased palms around here will make our lives much easier.
And I don't want to risk getting thrown out of the sun. I
give you twelve gold that works. I don't even count. I just handful
of it and the ring snot out of here? Yeah, yeah, what
do we want? A diamond? Did you tag the diamond? Oh?
If nobody did, Marla's gonna nab that, I wouldn't have taken it.
Take it a pocket that's like clearly just massively oversize like perfectly cut diamond.
So let me just make sure that I know what you you took. You
took the money, you took the gold rings, the vile of quicksilver,
gold rings, Isle of Quicksilver, the gold rings, the diamond, the
spell scroll, the all of the potions, the stone of good luck,
and the studded armor. And oh, you took the soap. I took
the shelp. That's a good idea? Is literally okay? And yes,
I will update all of your sheets with appropriate things in a minute. And
Merlin, you have the stone of good luck right? Yes, for those
who don't know, the stone of good luck is polished agate agot a gate.
I don't know what that is, el gato. It's polished, and
you get a plus one bonus to ability checks and saving throws, so ability
checks. It's pretty good. It's pretty good. But I hope you'll forgive
me an advance because I have to do this now, since you've run a
bag and I have to do it. I want the rock. I don't
know what I mean, but I believe someone out there knows what just happened.
And yes, so I'll mark those things off and I will sort your
sheets out on the break here, you guys, like, step outside,
you can you can hear the dwarves still mumbling, more bothered about themselves,
and the eyes and their eyes as you step back out into the daylight of
Dandelo. It's quite early. I believe when you first arrived. Oh no,
it was the middle of the afternoon. Oh no, no, no,
no, no, it was the middle of the night. Three am
is when you entered. So it's probably something and like three thirty. I
don't think much time has passed really since you entered in. So it's the
middle of the night. It's very dark. It's still a bustling town.
There's all sorts of people moving around. There's that sweet smell of the leaf
of the sand here. And as you do so, that same god,
the taller human and the halfling guard kind of wander into your path before you
really make it out into the streets proper, and he says, hello,
Hello, Hello, anything to report, Yes, looks like these guys have
been up to no good, And I'm going to take out the signet ring
specifically and hand it to the guard first and say, looks like they've knocked
over at least one or two rich houses around here, and it looks like
they help themselves too. And then at that point, I'll take the pile
of twelfth golden dump it into their hands, like on top of the ring,
and they just kind of close their hands around it. You see that,
You see six gold quickly disappear into pockets and they look at the ring
and say, yeah, what's that? Then, Yeah, that's got to
be a noble family of some sort, wouldn't you say? We'll have to
look into it from behind you? You hear a dwarf so and then the
guards says, shut up, dune, And it happens every week, right
then, Well, I never saw you, and I don't believe you ever
you saw them either. Nope, we didn't see you. We didn't see
you. You didn't see us be on your way, have a wonderful evening,
much obliged my friend. And they walk one way, you presumably walk
the other, and here we are once to get in Dandelo. It's kind
of desert town with these sort of sandstone houses nestled somewhat in a grouping of
maces and mountains to keep it away from the harsh winds which do tend to
pick up in this area. You guys came here last week. You had
a brief look around as to what is here and what you understand of the
place. But for the most part you've got a little bit of help from
a local who pointed out some of the some of the town points of interest.
For example, right at the top of town there is the the kind
of government building, which is this huge, almost palatial looking structure made out
of that sandstone, which houses a thing known as the malt Greech, which
is a grouping of the the high ranking members in the town. There's there's
somebody there who was the oldest person in town that you had inquired about,
known as Mindatis. There was Command Steeler, who's in charge of the military
here, and the Dandalo clans find oldest elder. I guess the Dandalo clan
being not too dissimilar to the other clans in the area, but allowing their
town to kind of join the empire and the realm. The tusk was identified
as the Tavern and Inn, which is up on the kind of central part
I mean on the map. It would be this huge building, so it'd
be quite easy to locate, and an almost almost long house looking thing,
with plenty of people coming and going from it all times, at all hours.
And generally speaking, this place is lots of roads covered in small houses
and bazaars, short small at areas with lots of tents and stalls for people
to sell their wares on, just coming and going, moving around, very
kind of hustle and bustle attitude, with that sweet smell of the leaf of
the sand. That tobacco let's call it, that you can smoke that makes
you feel a little a little nice, little light headed, a little a
little bit a little bit better and doesn't last very long, so a lot
of people here smoke it because it doesn't travel far before falling out of use.
What is the plan for you all here? Oh? And also sorry
the mines. The whole reason you came here. There is just a huge
area on the eastern side of town that is accessed by going all the way
up to the top of town, crossing a large bridge, and then heading
down into this kind of mountain range. These masas that you were informed was
once a gold and sil The mine that is Leben left and fallen empty for
hundreds of years. Now. I had a question on the tip of my
tongue, and I will Oh, what if I tried looking up potion of
fire breathing? Yeah, in the handbook and online, and I couldn't find
a hit. Can you tell me how this thing works? I can.
It's a potion of fire breath, though I don't know if that changes maybe
maybe a thing. After drinking this potion, you can use a bonus action
to exhale fire at a target within thirty feet of you. The target must
make a DC thirteen deck save or take four D six fire damage on a
feled save, or half as much damage on a successful one. The effect
ends after you exhale the fire three times, or when one hour has passed.
The potion itself is orange liquid that kind of flickers and smoke, fills
to the top of the container and wafts out whenever it's open. Okay,
gotcha? And is that that gets one person or that's in a cone?
It is a target within thirty feet of you, No, no potential for
like it isn't a portion of dragon breath no okay, breath weapon, no
reason. I would like a short rest if it's possible, If we have
time, we should make time. I agree, agreed. Yeah, I'd
like to head towards the minds and then take short rush just before we go
and investigate them. Okay, I want to talk to that elder before we
head down, just in case he's got any key info. So maybe we
head up towards the elder's place in the takeer rest up there somewhere, and
then go talk to them. Yep. Okay. Do you guys start moving
through this town. There are points where people stop you and offer that wears,
things that probably wouldn't interest you, things for your house, and trinkets
that you can hang above the door, good luck charms, a thing that's
almost like a web that you put above you while you sleep and it wards
off bad dreams, and all these kinds of things, all different prices.
For the most part, I imagine you kind of brush past them. These
are all things that that are interesting and well made, but probably not of
much use to you. You move past where the it's kind of center of
town is where you see this huge in with a huge amount of people coming
and going from it at all times, and then make your way around to
a set of stairs that compared to the rest of town, where you have
these kind of rough stairs that are even out of the mountainside themselves or laid
loosely out of crumbling kind of sandstone, you find a set of stairs that
are relatively well maintained. Moving up them, there is an arm rail that
you can hold on to as you step up these stairs, which doesn't sound
like a luxury but really is. And once you get to the top there
is this very large structure with multiple towers around the end. It almost looks
like a castle, but will probably you can quite quickly determine that this will
be a terrible castle structure. The walls and things aren't really designed for defense,
but it has a squat square quboid look to it, with battlements that
run around the edges, but it's almost entirely decorative. The towers themselves that
sit at three points of it look out and probably give a decent view three
sixty view of the surrounding areas, but generally speaking, doesn't seem like a
military thing. A few of the people moving in and out of this building
are a little better dressed. You can see them moving over to the few
houses that sit to the west of town, where you get the sense that
maybe the more distinguished members of town, the nobles, might live. However,
as you do move towards this area, gentleman in the military uniform moves
towards you. You had the sense that he's not just a duty guardsman like
the ones that you had met at the entrance or had just paid off.
As you're walking around, he seems a little more well mannered, first of
all, and a little bit more strict to the point, short cropped hair,
well shaved face, and he moves towards you. As soon as you
kind of round the top step and get a good look for the first time
at this it's building, he moves over to you quite quickly. I think
he glances at your armor and your shield will but addresses you as a group
of four and says, good afternoon, afternoon. It's the middle of the
night. Any reason you might be up here travelers out for a night with
stroll. I can't remember the name of the dude we were here to visit,
but I would tell him that name again. It was the name you
were given was Mendatus Eranatha. We came hoping for an audience with Mindatis m
Mendatus, and he's expecting you. No, we've just arrived. If he's
not available now, then perhaps we can determine the best time to come back
and find him. And what might your business be with the moon grief,
our history lesson? Namely, we need literally someone who's been here a long
time, questions about an old dispute in my family regarding the ownership of the
mines here under town. M give me a deception check. But you can
have advantage because it is not entirely a lie. Can I hex his insight,
his wisdom? You can, but it's gonna be obviously you're casting a
hex. Oh okay, never mind them a sixteen sixteen. He looks you
up and down and says, who served I did? And turn to private
work. This is more personal, though. I don't necessarily turn down work
if it's reasonable, yes, well, yes, if you wouldn't mind follow
me. I'll take you to well, I can take you to the entrance.
From then on you'll have to speak with the officials who deal with Mindatis
and his schedule. It's rather late, he might be asleep. Politicians in
general m by the way he turns and says me, no, I don't
know that. He turns back and nods at three of you, but puts
his hand out to you will and says, my name's Chady. I'll shake
his hand, m Commander Steeler. He doesn't. He doesn't go on patrol
anymore, turns away from you and moves towards the entrance, bringing you up
to a like a an open an area. You can actually see quite a
few people moving around, and a lot of people here are not dressed in
a lot. It isn't warm. This is middle of the night, pretty
cold, and it wasn't necessarily warm during the day either. This isn't a
desert location where it gets very hot. This is a wasteland where nothing grows.
The temperature remains really much the same as it does anywhere else around where
Dandelo sits, where it does grow grass and things like that. The only
difference is that, if anything, it might be a lot colder here,
because there's quite a lot of flat plains that are open. The soldier leaves
you at an area outside of this huge fountain. There's an awning that sits
over the top of most of it, and there are areas where you can
sit. But the fashion choices here seem kind of strange. In the cold.
There are people that are wearing very little more than loincloths and pieces of
cloth that just cover barely covering parts that are usually covered. When they move
around, they nod at you politely, and everyone seems to be very very
relaxed. Many people moving around with tankards of ale, glasses of wine,
a lot of people smoking the leaf of the sand, and the official moves
away from you and heads inside. After a little while, a half link
comes out, wearing fine clothes, the type of thing you might expect to
see among guardian nobles. He has pointed shoes on with soles that clip against
the marble floors, and he moves towards you quite quickly under one arm.
He's got a thick looking book, his hair is kind of greased backwards,
and when he smiles his teeth are perfect, which is almost unseene and he
moves over to you and says, are you the ones looking to meet with
mind artist? That would be us? Yes, yes, mister aeron Affer
wasn't expecting you, But it's a dispute over the ownership of the mind correct.
Huh's unexpected? And what might the dispute be? Precisely? I'm gonna
try and answer that this one. I'm trying to figure out how well would
approach this one, Like, based on his knowledge of the area, is
there any any old family names or houses or anything from like the Dandalo region
that I'd be able to pull out of a hat that ideally from soul long
ago that they don't matter? Um, I guess give me a history check
with disadvantage. It's so specific a fight, not really. I think you
probably know that most of the native clan members from Dandelo have have interesting names.
They usually called things like Shifting of Storm and seven Wing and things like
that, so you can attempt to make one up. If I don't know
one off the top of my head, then I'm going to dodge the question
and just or not dodge the question. But I'm not going to try and
answer it that way. Instead, I'll just tell them I had an ancestor
who traveled here under guys of some sort of acclaim to the mind, and
he never returned home. This occurred over twenty years ago. I'm here to
get to the bottom of it, all right, And your twenty year old
ancestor is a member of the Dandelo clan. No, his name was Randal
Lortus of Guardia, and the Lortus of Guardia. How on earth could he
possibly have a claim on the mine? That is an interesting question, which
is why I'm trying to figure out who sent him the missive in the first
place. Right. Well, well, I was here twenty years ago.
I don't recall anybody from Guardia having a claim on the think I might have
found out. I suppose I could inquire a little further with people. Yes,
well, it probably would be a good idea for you to speak with
mister Iernaffa. I'll go and see if he is here in the building.
If he's not, then he will have retired to his quarters, and I'm
afraid he will be unavailable until tomorrow morning. If that's the case, perhaps
perhaps a question or two that you might be able to answer for me instead
anyway, why was the mind Why was the mind ever shut down in the
first place? Oh, it collapsed. It's quite empty. When it collapsed,
as I'm to understand, they had been mining too deep in a desperate
attempt to find more gold and silver. When was this I suppose it would
be very long time ago, hundreds of five hundred years ago, something like
that. Really, so it's been inactive for five hundred years. Yes,
it's practically closed off, apart from a few children that try and enter under
fun and dares, though we try not to let them. I see.
So that would mean if someone visited in the past twenty years and they had
it down there, they couldn't have gone too far then, right, that's
right. Yes, I'm not really sure if I would have that sort of
information. If somebody had come into town, wandered into the mines and died.
We don't send patrols in there or anything like that. It's still collapsing.
You can hear it every now and then, rumble underground. I see.
So if I if I wanted to go look for him, i'd have
to go down there and find him myself. Yes, yes, I suppose,
but I wouldn't recommend it. Well, I've come all this way.
Are there any particular dangers down there in the mine I should be worried of?
Well, apart from the mine itself falling in on you, trapping you,
or crushing you. I would imagine all manner of creatures from out there
have wandered in anything that lives underground. Every now and then we do have
attacks from terrible creatures, usually things like giant scorpions dust methods. Scorpions methods.
Sorry, Brad, what's the method again? It's like a weird little
dust creature, that is. I guess it's like a little fairy almost.
I don't know what it's supposed to actually be, but kind of like little
dust imps. Okay, right, Well, it would seem that the answers
I'm looking for are probably something I need to go recover in person rather than
from a paper or a record. Right, Thanks, thanks for your time.
Well you're quite welcome this claim of yours. I have to say,
were you even to have any claim on the mind, there is no monetary
value to it whatsoever anymore. All of the silver and gold was purchased by
the Guardian officials, and well that's what sits in our pockets now, right,
I'll be honest, The money has very little to do with it.
I just want to know what happened to my uncle and who lured him out
here. Right, Yes, it sounds like he may have sounds like he
may have been tricked by some sort of a scam. But either way I'm
going to find out. Well. Yes, again, the minds are open.
I suppose if you wanted to go in there, find a way in.
But again I don't suggest, Oh, absolutely not has been anything significant
happening there of late. No, every now and then we hear ab.
Yeah, give me an insight check, but not really bad insight. It's
a natural one, natural one. You have no idea if he's telling the
truth or lying or what. Blank. I don't even know if he's blank.
I just don't know if you can read this guy. Okay, Yeah,
he certainly seems like an official. He doesn't seem like one of the
locals here in fact, will he seems more like somebody who you would probably
meet in the upper quarters of the Guardia somewhere like that, probably educated and
sent out here for work. But yeah, his face doesn't really reveal anything
necessarily to you. I'll turn back to the rest of the party. Well,
it looks like we're going down into the mine. Anything else you think
we should ask before we head down? Is that the only underground area around
Dandalo? Well I suppose not, but well, everything leads to the mines.
The mines ran all the way underneath Dandalough. But there are other holes
usually made by creatures though on the outskirts around the maces outside of town,
though as far as I'm aware, they all connect to the old mines,
right, I too also have a question how often is it when adventurers go
down there they come back up to the surface, you know, just just
that curiosity. Several people go in and out. The entrance to the mind
itself is again children will run into the entrance, but go any further than
the opening caverns. Yeah. Well, I can't say I've really any idea
whether anybody has made it in or out. It's not really something that I
have taken any interest in, nor have I noticed anybody do. So there
really is nothing in there as far as I'm aware. What is it You're
looking for? A body? Perhaps a body, signs of an operation,
anything, some sort of a clue. I believe most of the minds have
been blocked off by cave in, so you might need to excavate. If
I wanted to circumvent one of these cave ins, would be the best way
to do it. I assume good old fashioned pick axe, but that could
take a while. Do you use anything else, explosives, magic, anything
like that to get through it? I don't believe anybody has tried in all
these years. Is there a foreman or a quartermaster? No, I suppose
they would be. They've they've shut it down so long ago. Was there
a place, by any chance where they foreman or a quartermaster operated out of
I would imagine so a long time ago. But again, there's no money
in it, nothing in that mind, it's it's just a bunch of cabins
now empty, aside from the creatures. Right, well, first time for
everything. You'll know soon enough if the four of us come back out.
Have you been down there yourself? Absolutely not? Hmm, okay, thanks
for your time, Yes, you're quite welcome. And did you not need
to speak with mister Aaron Affer or where do you well? You made it
sound like he'd retired for the night, so wouldn't want to disturb unless he's
feeling up to it to entertain an audience this later at night. It's unlikely,
but if you did want to speak to him in the morning, then
I'm sure he'd be willing to speak with you if you have some claim.
If anybody is to know anything on these minds, I believe he was.
I'll tell you what. Two hundred he's two hundred years old. I'll tell
you what. Assuming we'd come back out in one piece, I'll come back
and set that appointment. Yes, own, he likes sweet teas. If
you did want to batter him up for anything good to know noted, Well,
If that will be all, I'll return to my duties. Oh,
you've been more than helpful. Thank you, Yes, mister Ray, mister
Ray, mister Ray, and he shakes your hand. Merlin. Oh oh
such a cool touch. Will this is Merlin ficks fire. But you appreciate
your time very well. Good luck on your search. I recommend that you
watch your step in there. Very unstable those minds. Thank you. Yeah,
we'll try good day, night, afternoon, your afternoon afternoon. Yeah.
He turns and heads back into the structure, people moving around, leaving
you two come up with your plan or move in. I'll just turn back
to the others. Well, know what we're gonna face now, at least
poisoned monsters, goorpions, cave ins. We should prepare for all of these
potential situations before we go down there. H Perhaps visit a local alchemist or
something and buy anti venom. And we need to go down Do we need
to? Is it a? Is that not the whole reason we visited the
city in the first place. Well, but then I and then the scorpions
and the I mean we visited to get all stuff back I thought, I
mean, obviously something happened here. I just I wonder if we need to
go down there to find out something? Tells me we do? We end
up having word forgetting answers. We ended up having to go all the way
up into the mist and finding al Darrens Brave in the first place for our
first glue. Or if this place is anything like it, we're gonna have
to go down there and find another body or at least a resting place.
What did it it's say about this place? The only clue was knowledge of
the source saw me lost under Dandelo and from talking to what's his name,
the guy at the beginning of town. It doesn't seem like there's any other
underground locations of note here. No, I guess I just wonder what it
means by knowledge saw me lost knowing about it. But I will follow you
if you think this is right. Well, I do think. Well,
I came all the way here to go under there. That was my primary
motivation. Getting our stuff back was a very nice bog. And we'll do
that. But you do raise a good point about the knowledge, because al
Darin said I was killed from my lack of knowledge, but I found the
source, or something to that effect. And then a fellow who came here
said knowledge of the source saw me lost under Dandela. They've both referenced to
this knowledge, but we don't know exactly what it is they knew. I'm
wonder if the said has never made it here, they just took off.
I have no idea. I know if he set directly out to sea or
came here first. We'll probably never know. It is possible that the brain
it No, this just hurts my brain thinking about it. But it is
possible that each of these visions of my previous cells that I've seen, they
may have gone to each step of this journey, and each one's made it
one step further than the previous. Yeah, like, how do I know?
I'm not just retracing my own steps from five hundred years ago. That's
what we were doing. This is this is best left to someone smarter than
me. I've since there's a monster down there, let's go stab it and
find the body. I worry about getting lost. I don't know what it's
like down there, but I imagine it might be kind of maze like.
So we should probably think of a way also, either markings or something.
But now exactly breadcrumbs not right? All right? Then anti venoms and things
for a resisting poison. If we're going to face giant scorpions and such,
I have no idea what a methit is, but if you can think of
any way to prepare for those, some way to get past Cavin's, we're
going to need pick axes or some other means of circumventing them, and chalk
dust or something to leave us a trail behind us, large quantities of it
in case we have to for a long time. Right, let's go shopping
and then we rested? Agreed? Okay, we see the party kind of
head into the back down those stairs and towards the bazaar with all of the
different stalls of all sorts of things for sale, and that's where we're going
to go to a break. We'll be back in a few minutes to see
what happens just before you head into the minds, and presumably what happens when
you do head into the mines. Thanks for watching, everybody. We'll be
back in five minutes or so after these short messages. Welcome back, So
you guys start moving around town. You'll have at least an hour to do
this. So if you want to do any use any hit dye to recover
some HP and things like that, you can. Anyone that gets things back
on short rest, all of your short rest abilities will come back. As
you spend about an hour here wandering around looking for a few specific items.
Chalk is one copper piece, er piece. You can buy as much of
that as you want, just let me know and mark off the amount of
copper. Five and a pick acts. I wonder if a pick axe is
a weapon. Oh, Minor's pick is two gold pieces. We'll get two
of those, okay, and then you want it either an anti poison potion
uh, or they probably would sell a ring of resistance in the town.
If there's an actual ring of poison resists, I would love to grab that.
If it's not outrageously expensive. It probably is quite expensive. I'm going
to see what it's listed as on my go to thing here, So potions
of anti would it be a potion of poison resistance, potion of resistance,
potion of that's vitality invisibility? Those are worth twenty five thousand gold pieces according
to this. So that doesn't bode well for you, doesn't it. I
know that the economy and your campaigns are very different than those. Well,
yeah, does it? Does anyone? I just use this give me an
idea. I don't think there's anyone in the whole of the campaign setting has
twenty five thousand good because like the king probably doesn't even have twenty five thousand
gold. Okay, so that's that, and then a ring would be who
are you. Let's have a look at what a potion of poison resistance requires.
I'm trying to look this up on the break there. But but oh,
okay, so this is just a massive difference in price. A ring
of resistance, let's say they are available in town, is this. Are
they going to be priced so highly that no one can ever possibly buy them?
Yeah, it seems ridiculous to me. You could borrow it. Well,
this is why adventuring parties steal everything. Oh that probably six hundred gold,
even though all the gold you've made in the I think, honestly,
the reason things are priced this way in D and D usually is because it's
better to find this stuff, you know, if you just buy everything at
the beginning, it's what's the point, Because D and D originally is like
the king wants you to go into the dungeon and kill the goblin and then
you find, you know, a ring of potion resistance. Yeay, but
it is annoying when you like, like, I'm perfectly okay with your buying
these things, so I'm going to base it off of these other items instead.
So let's say a potion of poison resistance is fifty gold pieces and a
ring of poison resistance is two hundred gold pieces. In this town, I
would also like to buy some sweet tea. Oh good shell, nice thinking,
and sweet tea is only for me, not for him. Yeah,
in this town I would like to buy some for the whole party. Knock
off of gold for some some sweet tea. You will probably already have all
the abilities to all the things that you can boil water in and all that
kind of stuff. Can me share some sweet tea under the corpse of the
girl? Yes, so let me write this down for myself as well.
So potion potions of resistance are fifty gold pieces and rings of resistance are two
hundred and fifty gold pieces. And that is DANDLO pricing, which is pretty
probably a little a little cheaper than you might find in some other places.
The best steel is probably in Kira, but you just left. But I
would say it's probably not too bad. And that's based on some of the
other potions and rings that are available already. So yeah, you wander around,
you find these things. There's a couple of people. Let's have uh,
those have got all the money fixed from me a perception check with the
advantage. Oh come on, please look at me, I said, please,
all right, thank you? Do you want to so you purchase like
a few sticks of chalk you've picked, you purchased two minors picks, and
you purchased some sweet teas. Did you want to take any potions of resistance
or rings of resistance Are the ring some melan is fully resistant to poison?
Remember he's immune. Are they like locked away in a lock box behind a
thing? And I don't know in this town happened the last time you tried
to rather a merchant? Yeah, I had to put I think back on
in this town. You can see that there are like all of these rings
on display. Give me an investigation check fire eighteen eighteen. Yeah, these
are all fake. The real thing is probably locked in a safe somewhere nearby
with this stall that's selling all of these rings. And these ones are display
rings that are just like you walk up and he's like ear rings of potion.
We've got rings of wet, rings of resistance like lightning or lightning.
No more lightning, go away, don't like fire, Well, don't worry
about it, no more fire? What's the matter? Don't listen to So
yeah, he's probably you can tell that these are all display rings. Mm
hmm. I mentioned nothing to no one, and I just not in smile.
Okay, I know that like Oceans of Healing, the price was scaled
way the heck down. Maybe we buy some of those while we're here,
and then oceans of Resistance are dramatically more expensive, So I'm not sure do
we want to invest in one? Question mark again the two hundred and sixty
eight gold right now? Yeah, it's right. Can we haggle a lot
the two hundred gold for the ring? It's not a bad I mean,
I'm thinking of how we got a obliterated and nearly killed by the mushrooms.
We basically got one shot at by Barias's poison cloud. Like there's been a
lot of really heart poison. Yeah, but then that's only one person it
helps, which is that's true? But maybe put it on your wish list
and we can always come back. If we get more gold, we can
buy Will a ring and we will stay back the whole time. But it
means that Will's out there without backup because we can't afford to get close.
Assuming it's also a fair point that that's spending most of our collective resources on
me in particular, which I don't know if that's really worth it or not.
I do think it would be handy to have one. I don't know
that it would justify spending all of our supplies on it. What does the
what do we know a potion of resistance does? Is it just remove the
poison conditions. It gives you resistance to poison damage for one hour. Now
sorry, I was like resistance, and then my brain went, you know,
one hour. If we're if we're getting I wouldn't want to buy one
of these potions. If we're gonna spend money, we go, we splurge,
and we get the ring for a permanent because if we're spending fifty golds
just get a one hour buff for one party member, that's a horrible investment
compared to getting a what is effectively a lifelong buff for somebody. Is the
ring you need to a tune? Nor can anyone wear it and swap it.
Anyone can wear it and swap it. Okay, I think we should
buy the ring. Then I agree. I don't like walking around with this
amount of gold in my pocket. Anyway. You can give it to me
if you if you want to stand up front and take the beating, then
by all means put the ring on. I meant the gold. Also,
oh, I is there a like a knickknack shop. I want to find
someone who can tell me more about this on its dog that they have ooh,
me another investigation check. Maybe it's worth a load of money. Eleven
eleven. Probably about fifty percent of the people here look like the type of
person that you could wander over and go does this mean anything to you?
And they would probably have an idea. When it comes to specificity, it's
very hard to tell because it just looks like the type of thing that you'd
put on a mental piece at home, which is a lot of the things
like carved ornaments and things do a lot of trade, so it's kind of
hard for you to tell fully, But there seems to be quite a few
people here that you feel like you could come up to and maybe along the
way you see someone who's specifically got a bunch of carved animals. That might
be one to speak to an old man. Yes, I would do that
all right. Well, first of all, you're at the ring, yeah,
and he's standing there saying, oh, Tomaline, I am a fist.
That's a poison. Does anyone want to try and brag off for this?
I'm not really very good at the whole talking thing. I'll do your
part. Trade about that I can. Let's see what I can do that
gauntlet. I love it. No you won't. I'll take a hundred gold
pieces off the ring. This is worth easily four times a ring. I'll
do you a straight trade. Still no, no, two rings. You're
not having the gauntletsion, Well, now I really want the gauntlet, didn't
I? Yeah, I'm giving up all right immediately because you're terrifying. I'm
looking to see if there's anything we could offer him in a trade. But
I have three gold rings. Now that's true. Yeah, you could sell
it because they're worth yeah, actually yeah, sell them selling them here and
I'll I'll pull I'll pull it out and just and just look at it and
go. I wasn't really looking to part with this so soon. Pretty important.
I'm not sure. Fire me a deception check. I'm kind of like
looking at fire like it sound like really? Oh? He says, what
is it? Wedding ring? Do it? Do it? Let me tell
you. I'll tell you what it was away, give it over, I
say, am I it's worth. You'll see how much it's worth. You
don't know how much it's worth. You don't sell rings. What do you
do for work? I sell rings? Now you don't. He pulls out
one of those things that jewelers have that's like a magnifying glass for one eye.
That I don't know what it's called. Yeah, it takes magic on
it or any of the rings. Okay, I'll just say I'll let you
look at it. Look, don't get your dirty finger smudges all over it.
Come in here. Look at that plainy sounds in all of that and
the low m I hesitantly hand it over. He takes the ring, looks
at it under the thing and says, yeah, it's not pure gold.
Probably worth a bet. I'll give you ten gold pieces for it. Ten
you know for a fact that it is pure gold and that it's not twenty
five gold pieces. Oh ah hmmm, not a chance. You should just
take it back to Kia and sell it to the other guy. I don't
want to sell it at all. I know it's worth far more than that.
I am worth far more than that. Five more gold at max.
Fifteen gold pieces for the old naked ring. Absolutely not. What about this
one? And I'll pull out another one that's an identical ring. It's not.
I'll give you twenty five gold pieces for the pair. No, you're
gonna lose out on this ring because you know, you know as well as
we do. You could easily resell these for thirty and up. Yeah,
I'll do more than that. I can in charn them. Well, then
it's worth even more to you. Then I'll pull out the third one,
no, three, perfectly identical park gold rings. I'll give you fifty gold
pieces for the three of them each, fifty gold pieces. Ah, you
ain't no rings? Yeah, I'm definitely. What if we did twenty five?
This guy? What if we did twenty five each and you're tossing that
ring of poison resistance twenty five gold pieces? Enter Ring of Poison Resistance freehold
knacked rings from a joed wife. I don't think so. No, I
didn't want to have to give this up, but I know you well,
just based on well observing, it would appear that that you will have an
interest with trinkets. I myself possess something quite special. And Merlin would then
put his magic mirror on the on the countertop. Oh, magic mirror?
What'd you want that? I ain't going to tell you. What does it
do? Well, you're just going to have to take a peek yourself.
You're having a bottle, half mate, I ain't looking in that. It
probably trap me, so a lot of me cock off? Well, no,
probably probably you're looking at first, and then are look at it?
Fine? Merlin then takes it and looks at himself one last time. Lookstunning,
I'm so good looking. He just puts it back down and passes it.
He holds the mirror to his face. Oh my word, Oh I've
never looked so good. Right, I know what it does, now,
my god, I can sell that. The nobles will fucking love it all
right. Tell you what I do for you? Two rings, but a
mirror and your three gold rings? How many of those to you? How?
Which ones? The ones that you're going to, the ones that we're
asking you for? What ones do you want? Poison? I'm my favoritist.
The poison resists would be one of them. Have you got others?
Because you said too? He points at all of these different ones and says,
pooh, tourmaline, go on it, sapphire, cit rien, jet
ame, fist, jade, topaz, spent, spinal, spinel, spinel,
ager, ag lert, egglet a garthe, all of them, all
sorts of resists. Acid could fire, false lightning, necrotic, poison,
psychic, radiant, thunder Boy is radiant damage? Anyway? Do you want
me to show you Okay, it's not a bad offer. One of you
can get a ring as well. Yeah, I've got plenty of each.
I take out. I have a small ruby. Can I take that out
and put it in front of him as well? What's that ruby? Hmm?
Surelie you have Old people would know what that is. He takes it
up. Look see it through the weird little thing. There is a ruby
at all. Can't do much with it. But I sell it on.
How much do you give me for it? Free? Copper? Three copper?
Get it back? Really bad at swindling? Right, well, I
mean the mirror. Just don't need anyone to get swindled. How much is
that mirror worth? Then? Do you sell it too? I'll tell you
what I can sell that on. I can sell that on here. Everyone
is ugly, absolutely butters with a mirror like that, Well, don't tell
them that otherwise they ain't buy nothing from you. Yeah they know, they
know deep down they see a mirror like that. Oh, they'll snap it
up, they will. So you said you're going to sell it on to
a noble. I'll sell it on to a noble. Oh, I'll sell
it on to a noble. So why don't we take it and go sell
it to a noble and come back with the sure you can make it into
the noble district before they turn you away. It's already been Just take the
trade, pick a ring and take the trade. Can we check and I'll
turn to the group. Can me check these rings? Fast? Gold rings?
Buyer just grits her teeth and then goes fine, and I just tech
magic on the three gold rings. Yes, please, yeah, no magic
to them at all. Okay, there is, however, a lock box
underneath this guy's stall that is just all sorts of radiating all sorts of magic.
To you, that would be my god, what is the shielding magic
in abduration abduation magic? So his rings that he's selling do seem to be
legit, at least, not the ones in front of you, the ones
that he's got locked away figure rings of Resistance for real. I kind of
figured, since you already told us exactly what kind of potions and other stuff
we picked up, that if the rings had any magic on him, you
would have said so yeah, Merlin would have relaid that medicine. Well that
to everyone else, he's got something back there that's just oozing with magic.
That the rings we're trying to buy. Yeah, no, we need them.
Okay, Well, I think if you're willing to part with your mirror,
I have no idea what it's worth. But if we tried those three
rings in the mirror for two of his, I think it's a fair trade.
We should just take it. I'm not gonna lie. That mirror is
probably quite valuable, but it had more of a significant value to me.
Well, I'm not gonna I push you to part with your own belongings,
but if it's something you're willing to trade away, then by all means those
rings. If it will help us, Yes, if it will help us,
then I can part with it. I know I'm beautiful deep down even
thought. Let's take it. Then, Mirror, we'll just close the close
the deal, take the trade, Mirror, the three rings, the ruby.
The ruby wasn't part of the deal, all right, Mirror, and
the three rings for two rings of resistance to which one I'll take the poison
one? And then, honestly, I don't know which of you, which
of you would be best served with what. Most of you already have some
sort of ancestral advantage, So maybe pick something that would be more useful there's
only one ring. Son that's it probably should be fired, but she's stormed
off. Mm hmm. I can pe onto it for fire, right,
but we need to decide what it does first. Plaise them again. It's
not a bad idea. We know that that's something we're gonna probably end up
contending with shortly. Yeah, have you guys done yet? Yes? Almost?
Do you have the rings? Can? I just like hand her one
of the voys and rings? And she comes walking back? How many rings
are we giving him? And the mirror and three of your precious jilted rings?
I was left at the altar three times and all I get out of
it. You gotta let it go fire, you know, towards the guy.
All right, there we go, everyone turn around. Don't look.
He opened something under the watching very and I have no idea. I'm so
mad. Yeah, he's got to say, but you's not bothered at the
moment with what the code might be. Probably would have been really really fucking
hard to do as well. But he comes back out and produces two rings
not too dissimilar golden in terms of the band that wraps around to what seems
kind of like, ah, almost like a criss cross of a cross hatch
of gold that sits underneath an amethyst, a purple looking gem. And he
puts them down in front of him and pushes them over. There we go.
Who's got them? You and you? They should fit. I will
take one and most of the other the fire what me, Well, you're
fixed, whomever. If you're usually sitting further back with your bowl, maybe
give it a fix instead. Yeah, I's going to be this ring.
I don't You don't want to put too many rings? Tacky? All right,
give it to fix. I'm gonna move on. Okay, okay,
rings of poison resistance too of You give the two rings and the mirror to
the man and as you walk away, you see him looking in the mirror
to himself, going, oh he's a beautiful boy. I knew I had
it deep down. Oh I'm stunning. I'm delicious. And you head away,
and as you guys start moving around the town, you pick up the
two mining picks the extra bits. Did you want to buy potions? Normal
potions of healing as well? While you were here? You should one hundred
percent to spy all that they haven't stuck. All right, Romni A D.
Twenty, but they're heavy. I will happily carry the act you guys
have got like will is just always from now on in all fan art,
please carrying a Santa's sack full of stuff over one shoulder, and then the
bag of Kinks over the other. Yeah, a leather, a black leather
Santa had on. Yeah. Around town, across many different stalls, you're
able to pick up twelve potions of healing. If you want so, mark
off twelve gold I take it and take those extra twelve. At one point,
you walk past a stall that sells all sorts of knickknacks, but for
the most part he seems to sell lots of little carved wooden animals and fire
maybe slows down as the three of you take a few more steps forward,
and the old man looks up to you fire and says, ooh, hello,
guys, just give me a minute. Ah. Do you only make
these out of wood or do you use other materials? Oh? Much easier
to make them out of wood. At my edge, mm hmm, not
something like this, and I'll pull out the dog m. What's that made?
Then? Painted door? No, it's onyx oh on it. Do
you mind if I take a look, yeah, I'll hand it to him.
Mm hmmm. He uh takes a takes the onyx dog from you and
looks it up and down and says, yes, do you mind if I
cast a quick spell? Mmm? Sure, yes, sure? Do you
want this? The innate power inside this to be unlocked or not? Innate
power inside it? Yeah? Uh? And you're referring to this statue that
you've handed me of this dog, of course? Uh huh. But earth
would I be referring to if not? No, I meant it which innate
power? Uh? The innate power of the dog in the statue handed me
here? I can they can unlock it if you like, But I show
the effect. Oh you don't know the effect. I have a good feeling
that it's going to turn into a dog. Oh uh? Will it be
that small? What like a tiny little baby dog? Probably not there?
Mm. How much do you think this would sell for? If you had
made it? How much would you sell it for? Oh? So you'd
probably sell it to to anyone, good good bag of silver. I'd say,
in a magical dog, and one of two things could happen. Really,
when it's trap, some sort of trap that you set, then you
say the magic word. It activates it, and I would imagine create some
sort of guarding dog bite intruders and vanish. Alternatively, it might summon a
dog up for you. Usually, either way you be able to sell it
for quite a good good portion of gold, yes, hundreds of gold.
Ah. So if you activate its innate power, would it be worth more
or less or the same? Well, I suppose it depends whether the creature
comes out and it tunes itself to you or me. Wait? Can I
hold it? Yes? Can I hold it while you do this? Absolutely?
Anyone want to be the one that does it? No, I want
to. I want it to like you know how, like a baby duck
will imprint on someone and follow them around exactly. Yeah, yeah, that
would be worth a lot less. However, should it imprint on you?
Only really works for you, so it's just a nice sonic stg. Otherwise
mm hmmm, we'll take the dog. Give me that. Let's try I
hold it. Hold it in your hands there? Okay, all right,
I'll just see if I can. Don't mind, I'll be casting a spell.
Mm okay, okay, let's see. Yeah, so the statue feels
very very warm in your hands. For a moment. There is h moment
or two that it gets almost so hot that it that it gets kind of
borderline, uh close to where it might feel like it would burn your hands.
And then it turns very cold, very quickly, which also feels for
a moment like it's hot before the calling slows down. But you become very
aware that should you wish to, you can summon from this thing a dog
for up to six hours that will have dog vision and can see invisible creatures
and objects within a range of sixty feet. And once it has been used,
it can't be used again until seven days have passed. I have a
little baby friend. Oh my gosh, I want to do it right now,
but I got a puppy once a week doggo yeah? Oh boy?
Okay? Is Fire trying to play this cool? Or is she just melting
fire? I'm freaking out. Fire is like that could be useful. Do
you know what happened? I can make a dog come out? Oh?
Yes, as I suspected, since one didn't appear suddenly, I'm assuming you
have control over that now. Uh huh does it have a name? Do
you? Or does it already have a name? I have no idea how
much, guys, can we can I have some gold? How much?
Uh? Sir, I don't know how much you charge? Hm hmm that
uh activating the innate magic of a trinket. Oh nothing, No, I
don't like that. Give me ten, Give me ten? Can I have
ten gold? I hand a tangled here you go, Thank you so very
much, patronage. Do all of these do that? What do all of
the ones that you carve have? Oh? No, no, no,
no, no, no, no no. This is pretty pretty rare.
Yes, this is a very rare thing. Yes, though I have seen
it several times over my life. Well it's not that rare, then,
not this one. I'm seventeen years old. Okay, yeah, yep,
thank you so much. Good luck. Mm hmm. I'll just put the
dog back in my little my little poucho. And I don't know if everyone
heard what just happened or not. I'm at this point I'm hovering over your
shoulder because I would have been walking and then you stopped and I would try
to wait and you're still talking and actually just move back and just kind of
stand there listening. I would have been just watching around scene. Got a
new friend. Well, I hope it's a friend. I think it can
like imprint on me, bond, it'll bond with me. You have a
vita of your own. Yeah, but it's a dog. Oh what if
it's tiny? I don't know. I don't know what it looks like.
But I can only do it once every seven days. Now we just need
Merlin to make friends with a forest critter and we can have twice the size
of an adventory party. I don't know if I could make friends like I
used to will now that I'm pretty much the walking dead. I you know,
they'll probably just smell me, and you know, you might have to
use a spell to conjure something up. Then there's two more members of our
group since we started, but only three miles of you' that's my top.
Let's just be thankful for it that they're not hungry. Oh, before I
forget fire, this uh it's yours, and I'm gonna hand fires rapier back.
It was fun all it lasted. Okay, you you seem pretty good
at it. If you wanted to keep it, I don't mind. You
know what I think I will. Yeah, you might as well just have
the option if you have no more use for it. Yeah, no,
I'm willing to let you have it. He's gonna trade an odd glance like
does that make this a gift? Or I'll just wait until you put it
away and then I'm gonna go. I didn't want to carry it. Thanks,
I will treasure it always. Let's go. Yeah, yeah, I
guess we finally go to the mine. Hey yeah, it's uh pretty late,
but it's all good because it's not called the dark ground for nothing.
And you guys head through these streets, I think for the first time,
it's begun to quieten down a decent amount here in Dandlo as you start to
move around, heading back the where you came, towards the the area in
the top area of the town where there's the bridge, following past that governmental
kind of quarter and heading towards a very large bridge that heads over a gorge
that's set down underneath Dandalo. Looking down, as you guys follow the bridge
over, you can see that there are a couple of small and natural looking
holes that are on the maces and the mountains outside of town, but it
doesn't look too dissimilar to the entrances to the mines that are up ahead.
As you get over to the other side of the bridge. There are a
few people over here. The area or around the mine seems to have been
built up with some small houses. There are several tents as well here,
and you also see a few different entrance ways to the mines, but there
is one central entrance that's kind of dead center of the masa ahead of you
that looks like your best bet and looks like the main entrance that they probably
used long ago. You can see it's been boarded over, but kind of
poorly. It's all fallen into ruin. The several entrances into the mines are
pretty obvious and open, and you can basically strut all the way up to
the old entrance of the mines, and once you do so, you can
look into a straight shot cavern that heads down about maybe about forty feet before.
You can already see where a cave in has happened. The rocks and
rubble further into this dark looking mine, blocking an area. At the end
of it. However, there's a pretty obvious little hole that you can squeeze
through about the size of Merlin, the type of thing you imagine that the
children maybe creep into to get into that opening. Part of the cavern.
But looking into the cavern you stand before it. Hello, your voice echoes
back at you. This quiet cavern in front of you looms. Just one
thing before we go inside, I'd like to look around and see if there's
a like a foreman's hut or a storage supply, any place where workers might
have kept their stuff, like spare pick axes and whatnot. Yeah, give
me a perception check or an investigation check. The general area. As you
approached this thing, I see nothing for I think it's also partially just that
it really doesn't seem like this is an active mind. Once you get up
to this area, you move past a few tents and houses and things,
and it really just seems like they've built up around it. People have forgotten
that this is even here. I think it doesn't seem like the type of
thing that people are too bothered about. The boards and stuff have come down,
but even once you look in, you see that there's a natural blockage
in this cavern. So I doubt they're worried too much about things coming crawling
out of it that are too big, considering it already has that kind of
natural cave in. It really does seems like a discarded area of town.
It doesn't seem like anyone's been near it, that doesn't look like there's anyformance
thing. You can see the wooden structure of the inside of this cavern,
and you can also make out the front of this cave. And the main
reason you get the idea that the first forty feet or so of this isn't
caved in is because it's been reinforced so well. That looks old and very
very old, and no one around here and no buildings look like they belong
to this anymore at all. Okay, the one thing I was going to
ask or look for would be I don't know if they have dynamite, gunpowder
blasting charges or if not, none of that technology like a magic equivalent the
spell shatter gotcha is probably your best bet. But no, not really generally
speaking, the dark realm is not very advanced whatsoever. Picking digging tunnels and
then reinforcing them with basic wooden structure really is the or front. There are
most likely in here some mine carts and things to shift things back and forth
on, like base steel iron rails, but it would all be very very
basic stuff from her love to learn shatter, I guess you said the main
entrance is like only big enough for a child. The main entrance is pretty
huge, but the you can see at the far end of this this hallway
thanks to the all of you having the dark vision, that the natural cave
in has created a bunch of rubble that you probably would have to crawl through.
It would be easy for Merlin to crawl through the rest of you.
It would be up to you whether you want to attempt to crawl through it
or maybe maybe move some of the bits and pieces around. I guess give
me everyone, give me investigation checks. Are we going in? Are you
all the way in if you walked in, or are you still at the
entrance? I think I would have walked on. Yeah, yeah, yeah,
I'll take you all the way up to the all the way up to
the mine entrance itself. Then I'd be doing the usual thing where Vita goes
to any cracks and got ahead of it. Yeah. Give me a perception
for him, but he doesn't really have the brains for an investigation check that's
still had investigation nine seventeen ten six. Merlin, you're probably the only person
that as you walk up to this, there's this blockage fall into rocks and
debris that fills up a good section of the entrance here that you get the
feeling that the locals probably left it because it would work as an natural blockage
for any creatures to come into town without anyone having to build a wall or
place of guard. Here. I'm when you look at some of these rocks
and there and take a moment to just listen, possibly working out the kind
of lack of reinforcement. The further into this mine you get the broken bits
of wood that sit above where this this cave in had happened, you get
the sense that this mine is very unstable. Things like the spell shatter in
here could be devastating. You might bring the whole thing down on top of
your heads. The wood here is old, broken in several places, and
these cave ins are probably happening still. As these bits of wood and the
reinforcements over so many years break away, you could create a path here for
some of the larger rocks without destabilizing the entire thing. And certainly you've witnessed
Will's strength, but just kind of haphazardly going at it and just mashing at
some of these rocks, breaking them and definitely. If you use something huge
and explosive like a spell to try and clear them, you're probably just going
to bring half the mind down on top of your heads. Care slow and
careful through this mine is probably your better bet rather than actively trying to bash
your way through a lot of this thing. This whole mind feels very hollow,
seems very very unstable to you, and some of this debris that's fallen
in might actually be acting to hold some of the mountain up above you and
some of the some of the mines, and no doubt that continues through out
the mine. But here in front of you, the rest of you,
you can see that you can you can probably all Will would probably have to
take off some of his stuff, not your whole armor, but like your
shield and things, and poke them through some of the gaps in the rocks
here, but you might just about be able to maneuver through them. You'd
have to be very careful not to push some of the rocks out of the
way or maybe wobble some of the bits. Again, Merlin, you can
kind of calculate which rocks in front of you Will might be able to lift
and move carefully out of the way. To create a larger gap for everybody
to safely move through. It kind of comes down to whether to get through
this blockage of fallen rocks you want to do acrobatics checks or athletics checks.
I think I'll just start by taking out one of those pickaxes and not just
like randomly picking at it, because I don't want to trigger a cave in.
But if there's like one or two rocks that are kind of blocking us
and do not appear to be like basically, I want to make sure it's
not a load bearing rock, right, But like, if there's anything that
looked like they could be removed, then I'll just use the pick axe and
pride out of the way if needed. I would think Merlin would relay all
this from what he's gathered from the blockage, and would also relay like which
rocks that will would would move about and pick at. I think our best
way is to make an entrance of our own with the one that is already
here. This, this whole thing could pretty much topple down everything above us.
I think this is even holding up well, This is this is not
safe. We have to try very carefully and slowly. Everyone, Okay,
Okay, I'm just thinking about Yah. Who knows when your vision friend visited
her, were not Haven was related to him. Let's assume Elderin was in
Jyrus a thousand years ago. It's very possible. It could very well be
that the Cavin was related to whatever he found out here. But he did
say the mind was collapsed for some five hundred years. Yeah, it felt
there, and we know it to be about a thousand years ago. MM
would be a good time. Do you know have one of your visions written?
Oh? I wish that they were available on command? Have you tried?
Have you tried that? You actually sort of should have, but it
messed you up. It was when you were in Jyrus and you were able
to access somewhat access the consciousness of the mist, but it was extremely difficult.
You know. I remember that we can do that. I would just
when you said visions, I thought you meant like when I had the vision
of Eldarn or the vision of the other guy back in call. Yeah,
talking of the myst we can do at a distance. We've done that.
I suppose before I go down here, I could try to get a glimpse
of what happened if those memories are locked in the mist somewhere. Only if
it doesn't cost you. Yeah, that's up to you. I'm not going
to tell you what to do there either way, but it might help.
Yeah. Well, it it always costs something, doesn't it. Just like
every time we commune with the mists, it takes a little piece of us.
Sit down this time probably a worthwhile price to pay. I remember that
when we did it last time, I was in the midst. I didn't
even have to I did it without even falling over. I stayed on my
feet. I think Fix's comment about sitting down just reminded me. But I
will nonetheless sit down just in case. Cal Last time I did this,
I was in and out so quickly that I stayed on my feet. Maybe
it's becoming more natural, although I'm not sure if that's a good thing or
not. All Right, here we go. What are you thinking of?
What is your plan? And how do you approach this? I am first.
This last time I tried to reach out, not to the mist but
to the I forget who it was the one that knocked me out flat.
I can't remember, but that was like trying to do something else. I'm
gonna go back to what I know works, and I'm gonna try reaching out
and mentally making contact with the myst first and then kind of the same principle
as like a satellite signal, you know, signal goes up to the satellite
and then bounces back down. I want to try and reach out to the
myst first and then from there find this ancestor of mine, or find the
memories of what happened down here, what triggered the cave in, if it
was related, and why he was down here. Okay, give me a
wisdom savings for the fun part. Oh yes, this is the piece of
me I was referring to, But I got a seventeen for everyone else.
Will you see his eyes roll up into his head very quickly, almost immediately
after he attempts this. You see his eyes roll up into his head,
and then his body straightens up for a moment. And for you, will
you experience another memory from this place? You? Hmm? From me a
D ten? I got a three out of ten. Three. Okay,
you remember yourself as being a boy raised by wolves, but a religious man
who believes yourself to be an a warrior incarnate of the goddess Asa, who
is the voice the people of Dandlo respond to this religion. In particular,
this is a goddess of light, who, from your perspective, is said
to one day burn the mist and save those who remain in the realm after
a time of penance. This version of you from several hundred years ago,
you recall being led to coal. You see a version of Cole that looks,
honestly, not too dissimilar to how it looks now. There is a
memory that comes to you of going to El Darn's tomb, a very similar
move through the mist, of coming to that stone with the bloody handprint on
it, just one of putting your own hand on there, leaving a bloodied
handprint on it, and turning around behind you there is a huge woman,
a member of the core tribe, that you remember to be Kor Sheldy.
This your only friend in this entire world, the only person who has followed
you and has protected you and has saved you. You remember losing your friend
in the midst. You remember feeling this pain. You feel it as if
it is brand new, The absolute devastation and sadness of attempting to escape with
Kor Sheldy fending off these horrific creatures. When you escaped, your friend dies
of these wounds, and you begged and begged and begged the godess Aasa to
bring her back, and she did, and she came back in this strange
form. Her eyes had changed, her skin was white, her wounds no
longer bloodied, but still raw. And together you're able to travel following an
understanding that there is something known as the Source south of Kul, all the
way down in the wastelands of Coups. When you come to Dandalo, you
come to this place where you had heard of a mining accident that had happened.
Here there is a memory of you and kor Sheldy sitting in this tavern
and people screaming and concerned and rushing out. When you follow them to these
mines, you can see that people had been trapped in there. People coming
out rushing out of these mines, and you see the mine entrance as you
had just seen it, as will but fresh and new, the foreman's office
you were looking for just to the right mining equipment, fresh carts and picks.
But these miners have been trapped that are left inside. The few that
had come out screaming and concerned, the villagers standing around with you, everybody
praying and worrying. You and Corchelde rushing into the mind, essentially attempting to
save these miners, of which the two of you are able to do,
mustering up an insane level of strength that you remember not too dissimilar to what
you have as will, but almost more. You're more in tune with something.
Using this abilities and your abilities, you're able to free all of these
miners. When you rush out of this place, you stand before the villager,
and there is a memory as you turn back to the mind, and
something whispers to you from within. When it does so, you turn walk
back into the mine, and it collapses. At this point you may ask
any questions while you're in this state. Did I find what I was looking
for? Roll me A D ten twenty D ten there's no wisdom safe?
Oh sorry, A D ten? Uh? There we got six out of
ten six you waiting for the wisdom safe. You did not find what you
were looking for. You ran into this mine. You understand now that this
mind wanted you dead, not the mind the mist. The mist was tricking
you. It couldn't let you live. It knew that you, far more
likely than El Darin, would absolutely seek to destroy it and probably be successful.
It reached out to you, It tricked to you into believing there was
somebody else in this mind. It pulled you into the mind, and then
the mind fell down on top of you. Poor Sheldy left behind stood outside
of the mind for days, simply just standing there, before falling dead into
a state of decay that seemed as if she had been dead for weeks.
You never made it. Is there actually anything down here? How was this
another trap? Robbie? Another D ten. In here you will be able
to find the body of your previous incarnation. You will be able to find
his things, his name, and and where to go next. Mm hmm.
Okay. The tower out in the sea to the east. What is
it? There's a big question? Roll me another D ten, A six
of ten. The tower, as you understand it, being pulled from another
set of memories, being given to you as answers from the consciousness of the
mist. Is a home to the portal to the Void, which is a
one way hole that leads directly into the plane between all worlds. The Void,
an enormous gathering of wizards, over a millennia used the Source in Coups
to determine a way to harness the power of the Void, eventually creating a
portal that led into it. There were experiments and excursions led into the Void
from the tower, but before the realm could truly discover anything substantial, there
was a terrible accident that occurred. There was a visit from the Queen and
her son that led to this child creating a subconscious link with the Void,
or perhaps a powerful entity within the Void. Not long after that, at
the end of a long and ceaseless war, the child called out and the
Void answered, Oh, I think I have more questions about all that,
But since we're here in Dandelo, I'm going to focus my questions back to
the here and now and ask again, trying to ask the all in previous
incarnation of myself, what were you looking for here in the first place?
The mist lured you into a trap, but you came here on your own.
What was here, Ronny another D ten a two. There was nothing
in dan Dandelo was just a waypoint at a a bed on the way to
kuz El. Darin mentioned something known as the source in kus It seemed like
the next best place to go. Kus, What is this source? Give
me another detail? Seven. Source is a thin layer between the mortal plane
and the void through it. In the past, there have been terrible creatures
that have passed through. They called them void walkers, and it's said that
living there long enough can enhance the magical abilities. But most grow incredibly sick,
They lose their hair, they go mad. And the source itself is
really just it is just a thin point between here and the void. Going
there and figuring out how to access the source was how you were able to
figure out to take a boat out fast and find the tower? Right?
I think I probably have more questions, but i'll I'll hold them until we
find myself that is here? Can I remember my own name here? Or
is that still kind of masked? I can't remember it. I will.
I'll try to fade back out and just leave Peck up this conversation later.
Yeah, you're in pretty deep. You're in one, two, three,
four, five or six questions deep. Give me a wisdom saving throw to
try and get back to your body. I can't use the twenty year older
who feels bad in eleven eleven you fail. You are unable to return to
your body right now, you feel yourself as you turn around in an attempt
to almost walk back the way you came. You look out on an endless
see your body. You don't remember where it is, same sensation of whether
I leave this thing or the the the name that you can't quite remember,
but it's on the tip of your tongue. How to get back to your
body? You don't remember. For now you are lost inside the consciousness of
the mist. And that is where we're going to end today's session. Thank
you so much for watching watches, and thank you so much for playing players.
I have so many questions. Will I have so many questions. It's
exactly all those details are sanity damage, so please mark them off your sheet.
And fuck yeah, beware that when you drop below a certain point,
Charlie, you can never come back, right could I? I want to
as before I use my like the leyonhand sanity healing as a buffer against it.
Can I do that? Nope, you got to take that sanity damage
first, all at once. Oh yeah, you are lost at the moment.
Okay, do you take the sanity damage which totals up quite a lot?
What is it? In total twenty five twenty five, so you're around
to seventy five sanity, and once you go below eighty, you can't get
back up above that. Right, Yay, we're both crazy free when you
come back to your body, unless you make this worse for yourself. The
you'll feel jittery, but otherwise yourself, but you will have to apply a
disadvantage to any roles that involve precision or care or that have a limited time
to complete. So bear that in mind. Okay, and that's it for
this time. Next week we'll see how if Will can swim back to his
form. I got a puppy. What the other three are doing, whether
they summon a puppy or Wills in mind? Hell, and we're just like
we're gonna put words Wills on Ayahuascar Mine. Let's do around of shout outs
and then we'll we'll return next time. Let's start with you, Bryan,
since you all back. I got a puppy that I got a little puppy,
that's all. I got a puffy. You can find me and my
puppy at brutal Bree everywhere, and brutal Bree everywhere. I've been streaming Red
Dead Redemption RP with some losers on Wild RP so Mega RP nerds And it's
been super fun and I really like it and I think I might be taking
back the baby that is miss light after dusk. Oh, the child has
been passed and I drop it. But it's fine. I will drop the
baby. Can you hear me a baby on drop out? But that's it,
that's all. What time is that? Uh? Six pm Eastern six
pm Eastern Tomorrow Friday? Push your TV forward, slash brittle Brian b R
I A N. That's not it. But thanks links everywhere. What about
you, Desby? What are you doing in the week and wearing things and
stuff? Oh? Hello, I'm dyspy r X. I played Merlin for
you today. You can find me here at Twitch at Twitter, same handle
dyspier x. Yeah. This was a This was a great episode. And
the lord drop at the end, Oh my god. And hopefully Will can
swim his way out of yeah madness. Thanks for tuning in everyone, Thanks
for playing. What about you? Leah? Hi, I'm ruining my life?
Bye bye? Read that Redemption role Player, We'll stop. I am
ruining my life and I'm in a wind tunnel. Yes, I'm stream at
twitch dot tv slash lea every day, really degenerate hours at the moments.
If you like watching redad role play, then come on by, get a
muss addicted whatever. And yes, I've passed on after dusk to bribe because
no one does it better than the OCHI. Well, I'm just gonna say
I get a puppy for an hour, So that's fine, that's good.
That's what I will pick the We'll pick a puppies name tomorrow. That's all
it will be. Yes, excellent. Yeah, so thanks, I've played
fixed today. Thank you for watching and enjoying this story. And what about
you, Phili, what are you doing and where and when? Right now,
it's lots and lots of Age of Empires, so you can find me
over at twitsch dot tv slash Fairlight, Underscore ex Caliber, playing random stuff
at any given time. Lately lots of New World and Age of Empires and
maybe jumping into hail assume because I in a while. Okay, make sure
you follow everybody and tune in and bread everybody, fellow bread stream the streams
all the time, these dreams like everydy, I wouldn't I can do it.
Please follow everybody here. All the links and things are in the various
descriptions, and tune into the other shows we have on table story. We've
got more D and D tomorrow with Rhyme of the Frost Maiden and other things,
and all the other times theory crafting in the Discord channel, and at
which dot TV forward slash Brittle Brye tomorrow night. That would be the end
of it, See you next week. Bye bye. M h m m
m hm hm hm mum mm hmm