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Hello, and welcome to Game Spot
After Dark, episode fifty four. I'm

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your host, Jake Decker, and
joining me this week is Lucy James.

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Hello, Michael Hyam, Hello,
I'm back y'all, and special guest Paris

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Lily. How are you doing.
I'm doing great. Thank you for having

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me. This is gonna be fun. Yeah, I'm looking forward to it.

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I was saying, like, before
we started, this is perfect timing

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because we scheduled this a couple of
weeks ago, and then they announced the

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Night City Wire for this week,
and I was like, all right,

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this is perfect. This is perfect. We can talk a lot about cyberpunk,

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and we have a good reason because
otherwise I think we were just talked

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a lot about cyberpunk and there'd be
no news. Not not that I'd complain,

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but you know, but anyway,
we normally start this show off with

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the Chris from Dayton, Ohio segment, and our listeners are very tired of

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hearing this story. But the story, Paris is that when we first started,

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we did like our first couple episodes
without like properly introducing ourselves. So

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finally someone wrote in was like,
I don't know who the hell any of

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you are, so we're like,
okay, we got to go back.

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We introduced ourselves and basically the question
was what kind of games do you play?

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What's the game that you always come
back to, what are some genres

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that really stand out to you that
you'll always pick up and play, and

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just like generally, what kind of
games do you like to play? You

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can kind of take that question however
you like, whatever you think is relevant,

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but yeah, we just want to
hear a little bit about you.

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Sure, so again, I'm Paris
Lily. I'm on a podcast called gamer

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Tag Radio. It's been around for
a long time, but we talk about

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gaming. Start off as like an
Xbox only podcast, but now we just

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talk about any and everything gaming wise, but game specific. Something I always

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come back to. There's two things
I always come back to. It's like

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the mob I think a mountain they
just pulled me back in Destiny is one

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of them. I've just been there
since the beginning, and every time I

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think all right, I'm done,
this is it, it's getting repetitive.

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Bungee broke the game. They do
something cool and I'm back, just like

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I'm back now playing. And another
one is the Witchard three, like you

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know, obviously Cyberpunk, I'm I'm
super into that, but the Witchard three

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for this generation of gaming, I
just I think it is the best game

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in this generation. I think it's
at the gold standard for open world RPGs,

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and there's constantly something that you can
always go back into and explore,

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or you do a different dialogue option
and it goes a completely different way than

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it did last time. Something I've
been doing during during the pandemic is I've

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been playing that game and I've just
been doing photo mode. So I'll go

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to like skelg and just all all
these different places and I just take photos

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just because, right, So that's
a game that I'll always return to.

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I think when I when I think
a genre that I'm always in, it

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would be shoot shooters, like first
Russian shooters, like taking it even way

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back to the original Xbox Halo was
just something I just naturally gravitated to,

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you know, even Call of Duty
when Modern Warfare originally came out. No.

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Seven with something I was big in
for a while. But lately it's

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it's definitely been like the RPGs that
I've been into, the open world stuff,

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like even like Assassin's Creed Odyssey with
something I've really been into the past

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few years. Skyrim obviously has been
huge things like that. I used to

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be really big in a Japanese RPGs
back in the day, but I've kind

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of fallen off of them. I
haven't played the Final Fantasy seven remake yet.

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I need to, but that's pretty
much me. And then I love

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platformers. I would say that Mario
three is probably the greatest game ever made

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because I love the challenge of a
difficult platformer. So even something like Cubhead

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that I will just bang my head
against the wall for an hour trying to

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get past the level and just say
every curse word in the book. But

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when I pass it, it's like
a I take a victory lepter on the

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how that's me. That's me with
with gaming, I think, I think.

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So I do a quick question for
you. I know you do gamer

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tag Grady, which started out as
an Xbox Focus podcast. Do you mostly

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play on Xbox still or can you
jump around believe it or not? I

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don't. And it's it's so funny
with social media because people think I'm this

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Xbox z lot, but I'm not. I'm really big in PC games I

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mostly play on PC. Like I
mentioned Destiny before, so PlayStation is kind

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of was my home for Destiny for
a long time, but now switch over

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to PC. But yeah, I
would say console wise, ironical enough,

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I probably played more on PlayStation than
anything because games I got a war obviously,

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the last of us Gohsta Tsushima just
came out, uncharted, Spider Man,

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et cetera. But I would say
third party wise has mostly been PC

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for me. Nice, yeah,
because you mentioned like doing the photo mode

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in the Witcher three, and I
was like, I don't know if there

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is a photo mode on the on
the Xbox, but I know with the

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PC version you can use the n
Video photo mode and it looks really good

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a lot. Yeah, And then
I guess just one more question I can

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hit you with quickly is are you
are you someone who's gonna get the series

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x PS five and all that stuff
at launch? Or are you kind of

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picking us? I don't want to
say pick a side. I hate the

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whole constant war side. I agree, but like, is there one you're

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kind of leaning more towards? I
would have if you'd have asked me this

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question about maybe about twenty eight hours
ago. I probably would have said the

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Series X. Uh, just for
the simple fact with Halo Infinite that that

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was something that was really attracting me
towards the Series X, even though I

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could play it on PC PlayStation two
five. I don't necessarily know if I

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need to get that at launch.
I don't know if Spider Man Miles Morales

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is going to be enough for me
to want to, you know, run

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out and try and get it this
holiday versus just wait until later. Like

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honestly, the game that I saw
in PlayStation that the day it comes out,

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I will have to have a PlayStation
five is rational? Klank. I

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mean to me, that's the only
quote unquote next gen game I've seen of

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all these reveals this summer. But
event I'll own them all eventually, like

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I do now ironically enough, I'll
probably I'll probably be on this Which one

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do you think is holiday? If
anything? But yeah, I was leaning

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Series X to answer your question,
but now I don't know. I honestly

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don't know. I'll have to wait
to see that what the rest of the

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reveals are going to look like over
the next month or so, and then

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just make up my mind. By
November. Yeah, I feel that I

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just put a two eighty twenty eighty
TI in my PC. Yep, I

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mean that's what I'm gonna play Cyberpunk
on. That's a lot, and I

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guess that's the big thing. It's
like, I know, like Cyberpunk just

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to stick on that, I'm playing
that on PC. What when Nvidia announces

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whatever they're announced here on? Was
it September first? I think they said

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they're going to do it. I
assume there's gonna be a thirty eighty TI.

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I'm getting a thirty eighty TI because
I have to play Cyberpunk in four

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K high frames RTX the whole thing, because that's just the way I want

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to experience that game in that world. So I'll definitely be on PC this

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holiday, but console wise, probably
lean more towards SWITCH, especially if that

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rumored Mario thirty fifth anniversary stuff comes
out all one hundred percent be there.

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Yeah, I fingers reques three,
though, give me three. You heard

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anything about her for so long one
day one day that in Metroid Metrod Prime

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three or four. Don't get me
started on Metroid Prime. Man. Well,

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anyway, we should talk about what
we've been playing this week. I'm

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going to start this because I don't
really have anything to say apart from more

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Dark Souls two. Like I said
last week, I've been more or less

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just doing a campaign through that game
with two friends, which has been very

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interesting. I don't know if that's
the best way to play through a Soul's

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game, but a friend of mine
was like, Hey, this game's not

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that good, we should just get
through it as quickly as possible. But

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last week I said that I think
I like Dark Souls two more than Dark

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Souls one, and already I'm like, no, nope, Arsel's one is

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definitely better. I don't know why
I said it. I think I just

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played a little bit of it and
I was like kind of in a honeymoon

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phase of playing with friends and like, oh this is cool, but yeah,

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no, Dark Souls one is so
much better. Have you seen?

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There was a fantastic video essay that
h Baumaguy did about in defense of Doxels

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two, and it's something like two
hours long, just about how people get

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dock Cells two wrong. I think
he does admit that obviously original is way

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better, but he does make some
very good points, but it didn't really

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change my mind about Doxalls two.
He does when you rank them. Yeah,

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totally. He did make some good
points. I watched most of it,

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but I don't know at the end
of the day, Like Dark Soils

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one is just so much more memorable
than two. To catch you up pairs,

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I had never actually played through all
of Dark Soul's one. I got

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it in twenty eleven when it came
out because everyone said it was better than

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Skyrim, and I was like,
Nah, isn't better than Skyrim. I've

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kind of since flipped on that a
little bit, but I finally decided to

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play through it. So I beat
one and then I was like, all

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right, logically, let's go to
two. But a friend of mine was

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like, yeah, you're probably not
gonna like two, so we should do

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a co ops That's what we did, and I was really enjoying it at

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first, just because I think the
novelty of like laying a like entirely co

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op co op focused campaign of that
game. It was a lot of fun.

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But since then, I'm getting frustrated
and I'm very I'm very ready for

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it to end. But that that's
pretty much all I've been doing. Other

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than that, like I've been moving
and trying to figure out where where where

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to be living these next couple of
months. Uh So, I haven't played

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too many games. There's one other
game but I can't talk about until next

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week. So a little bit of
a tease there. But with that,

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Lucy, do you wanna do you
wanna take it away? Oh? So?

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I last time I was on the
podcast, I was talked about Ghost

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Platinum that Michael, You're gonna You're
gonna be proud of me. I see

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it on the run sheet. I'm
playing yaku is a zero. Damn right

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you are? Oh my god.
So uh I felt like until at least

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there's nothing really that's caught my eye
until the Alan Wake DLC for Control out

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at the end of this month,
and I was like, what is something

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that I've been meaning to play that
I just have never got around to for

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one reason or another. And I
hear the crime boys at work, like

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Michael Ben and John Luke talk about
how great Yeah, because it is all

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the time. I've seen Brittany from
What's Good tweet about it all the time.

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Ray Naveez has been tweeting about it
and streaming it recently, and I

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was just like, I'm gonna do
it. I'm gonna play, and I'm

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at the stage now where I'm not
really gonna say story stuff are spoilers,

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but it's fully got a hoos in
me because it has such an incredible blend

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of just being outrageous, like I
had my first encounter mister Shakedown, which

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he reminds me of that kid from
BoJack Horseman, which is just two kids

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in a trench coat like Vincent adult
man, shaking me down from my money

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in the middle of the street.
But also the story, just the beats

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that I'm hitting, and just like
the intricacies of the family and getting betrayed

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by everyone anduring out my new alliances
and stuff, is really really good.

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I've quickly been I've been kind of
balancing it with Dark as well, which

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has been quite good because I think
I've talked in the past about how I

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have noticed in a really bad habit
myself that I checked my phone during load

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screens or during cutscenes, but obviously
foreign language stuff, I can't do that

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because I need to pay attention.
So it's been a good learning experience for

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me. But also the game was
just really fun. I struggled so hard

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with one particular and the run up
to the first boss, you kind of

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go through a building, go up
all these stairs, and you're fighting loads

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and loads of guys. I didn't
realize that there was a block button.

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Oh wow, yeah. I honestly
like, I played through that most of

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that game, not even blocking.
It's punches, it's throwing shit. It's

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like toxing dudes and nothing else.
Like, well, it's that room where

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you get You get thrown into a
room with like fifteen dudes, which was

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fine, but then there's one kind
of mini boss in there at the same

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time as you. So I was
trying to get him down first, and

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then I just kept getting hit or
like just doing something stupid and messing it

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up. And then I was like, oh my god, hey, it's

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all he moves out here, pile
driving fools on the streets and stabbing them

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and then picking them back up and
being like, hey, good fight.

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But you know, don't don't do
bad shit anymore, man, because that's

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the thing. That's the thing about
Yakuza is, like I say it,

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every article I write is like that
perfect mix of melodrama but also like life

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lessons and silly shit. It's no
other game does that, and I don't

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think any other game can. Uh. So I'm really excited for you,

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Lucy, because it's very unique.
I'm very excited to just go on the

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journey because obviously Tam as well has
said I think Tam is playing it as

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well. In yeah he was,
he was texting me and then Tam was

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like, yo, Yakus zero,
what a such a beautiful game, such

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a beautiful, heartwarming game where you
get to beat the ship out of people.

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So, but also I think just
the aging foreigner I don't know how

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to say his name is ais oh
yeah, just the way that his voice

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lines. God, it's so it's
it's really annoying. I hate it.

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I wanted to as a ring tone. I want that as my slack ping.

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No, that's what I've been doing. Yeah. Also, try and

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seek out I would say, try
and seek out the sub stories. I

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know, side quests in most games
are kind of you know, sometimes you

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want to ignore them to mainline a
story. But I think the side the

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sub stories in Yakus zero really helps
sell you on how it's tonal inflections between

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all the all the dumb ship that
it does, and also building out cosmic

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cure you as this big meme guy
with the Heart of Gold, so I

210
00:13:52.240 --> 00:13:54.759
think it does a lot of for
building up his character, but also just

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how fucking ridiculous Camarocho is. It's
it's a it's a fun time. It's

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I think Zero is the best singular
representation of the Yakuza series as a whole,

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which is why I recommend people start
with that game, even though it's

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not like it wasn't really it wasn't
made first in the chronological order of the

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00:14:13.879 --> 00:14:18.240
games coming out, but very good
representation of the rest of that series.

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Pars, Have you dabbled in Yakuza
at all? I haven't, And it's

217
00:14:24.399 --> 00:14:26.559
it's so funny what you're just saying
about all the people on Twitter that are

218
00:14:26.559 --> 00:14:30.799
that are talking about it. I
need to because I keep seeing it come

219
00:14:30.879 --> 00:14:33.639
up so much. Everyone that plays
it really loves it. Now is is

220
00:14:33.759 --> 00:14:37.960
zero the one that's on game Pass? Zero is on game passes? Yeah?

221
00:14:39.000 --> 00:14:41.279
See, yeah, see I need
to jump in. I own it

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00:14:41.279 --> 00:14:43.360
already since I have game Pass,
I need to go play it. That's

223
00:14:43.399 --> 00:14:46.879
wild too, Like, yeah,
I think the remake of one and I

224
00:14:46.919 --> 00:14:52.440
think the remake of two are either
on game Pass or will be so like

225
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the first three games on game Pass
and it's on game Pass, PC and

226
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Xbox. So, yeah, seven
seven come into game past too. Yeah

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00:15:00.639 --> 00:15:05.960
seven is Seven's a big Xbox they're
pushing seven, which is a completely separate

228
00:15:05.960 --> 00:15:09.440
story, and so they're not calling
it Yakuza seven because they are trying to

229
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make that separation because it's a brand
new story. But yeah, that is

230
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also going to be a it's they're
pushing for the Xbox series X with that

231
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one. So it's like really cool
to see this, this kind of niche

232
00:15:20.360 --> 00:15:24.039
ish PlayStation series from way back when
in like the mid two thousands really kind

233
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of expand its player base, but
also the platforms it's available on. Yeah,

234
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I just look now on the game
Pass on PC, it's there,

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Yakas zero. You know, you
know what to do? Parents, Michael,

236
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do you wanna do you wanna continue
with what you can play? Yes?

237
00:15:45.320 --> 00:15:52.320
My god. So this week Final
Fantasy fourteen, the five point three

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00:15:52.679 --> 00:15:56.879
patch quote un quote patch. I
can't believe screens calls these things patches.

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00:15:56.000 --> 00:16:00.799
They are basically, if you're a
subscriber, they are free, full on

240
00:16:00.960 --> 00:16:04.840
content updates. These are like DLC
level of packs that just get added into

241
00:16:04.840 --> 00:16:08.600
the game and it's been built up
for a long time because it got delayed

242
00:16:08.639 --> 00:16:15.440
because of Squannix's shift during COVID related
you know, changes in work, workplace

243
00:16:15.519 --> 00:16:19.120
dynamics and all that. So they
haven't they delayed, but they haven't missed

244
00:16:19.120 --> 00:16:26.279
a beat because the story and Final
Fantas fourteen five point three is absolutely incredible.

245
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Like I said this on Twitter not
too long ago, but it's it

246
00:16:30.000 --> 00:16:33.759
feels so good to be inspired and
energized by a game again. And I

247
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say that it's I'm trying to keep
it short, but so the recent expansion

248
00:16:41.840 --> 00:16:47.559
is an mmrbgen. Recent recent expansion, Shadow Bringers told this really grand scale

249
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story that kind of tied a lot
of the lower internarrative threads that have been

250
00:16:52.519 --> 00:16:56.519
sewed throughout Final Fantasy fourteen's ten year, nine year history up to that point,

251
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and did so in such bold fashion. It Yeah, and it really

252
00:17:02.919 --> 00:17:06.759
focused on its characters, and it's
weird to think of an MMO RPG going

253
00:17:06.799 --> 00:17:11.240
all in on its characters, but
it does it like no other MMO and

254
00:17:11.400 --> 00:17:18.000
like not many RPGs period. So, and the way this game works is

255
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that they come out with an expansion
and then they have point one point two

256
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point three updates afterwards to tie up
any nerve threads and also bridge into the

257
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next expansion and their point four and
point five updates. So five point three

258
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concluded the story of the expansion,
and I was on this podcast last year

259
00:17:36.240 --> 00:17:41.559
talking about how Shadow Bringers like brought
real last tears to my eyes. Just

260
00:17:41.599 --> 00:17:45.079
almost cried during the podcast. I
almost cried during the podcast because it was

261
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just absolutely stunning what they were able
to do in the cinematics and the character

262
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building, and because it's they hit
you with such strong revelatory moments that make

263
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perfect sense with all the things that
they've been building up. So it's incredible

264
00:18:02.119 --> 00:18:04.799
storytelling that pays off. And then
it's like, well, how they topped

265
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themselves off there, and five point
three does that so incredibly well, It's

266
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man, Yeah, I finished it
last night and I was like, I'll

267
00:18:15.200 --> 00:18:21.839
have been my guild's discord like yo
in our spoiler discord chat, and it's

268
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so heartwarming to see what they've been
able to do at that game. And

269
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like the core of Shadow Bringers actually, the core of this story that just

270
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came out this week goes all the
way back to the original base game that

271
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came out in twenty thirteen. There
was like an there was an optional dungeon

272
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raid that came out in twenty fourteen
after its release. There was a character

273
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core character in that side content and
it kind of ended, and then they

274
00:18:44.799 --> 00:18:49.079
brought him all the way back for
this new expansion, tying story threads all

275
00:18:49.079 --> 00:18:53.640
the way back to the base game, and just the interconnectedness and the way

276
00:18:53.640 --> 00:19:00.359
it loops back around it makes perfect
sense, and it's it's an absolute achievement

277
00:19:00.960 --> 00:19:06.400
of what Scraps is able to do
at Final Fantasy fourteen. So we'll get

278
00:19:06.400 --> 00:19:11.440
into specifics because one there's mad spoilers
and two I'm probably gonna cry. I'm

279
00:19:11.480 --> 00:19:15.839
really excited to get because I've heard
you talk about Final Fantasy fourteen for the

280
00:19:15.920 --> 00:19:19.000
last couple of years, and I've
always just felt because I tried it a

281
00:19:19.039 --> 00:19:23.559
few years ago and they just didn't
click with me at the time, But

282
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honestly, seeing how much it's grown
and seeing how much you and other people

283
00:19:29.279 --> 00:19:33.880
just enthuse about it, I'm genuinely
really excited. I have to wait until

284
00:19:33.880 --> 00:19:37.480
my boyfriend gets back and then we're
going to try grouping up with a bunch

285
00:19:37.519 --> 00:19:40.559
of you, because actually have we
have a slid channel a peak behind the

286
00:19:40.599 --> 00:19:42.400
scenes of games. So we have
a Slack channel where people just ask questions

287
00:19:42.480 --> 00:19:47.359
about something that they're not sure about, called explain, Like I'm five and

288
00:19:47.680 --> 00:19:49.759
right now, all of the questions
are just about Final Fantasy fourteen, like

289
00:19:51.079 --> 00:19:53.400
which service should I go on?
What do I do here? What should

290
00:19:53.440 --> 00:19:57.119
I do? And it's basically just
been really nice because I love seeing you

291
00:19:57.160 --> 00:20:02.119
guys get so excited that everyone else's
in yeah, and it's just like sharing

292
00:20:02.200 --> 00:20:04.440
that love. So there's Yeah,
there's been a lot of people on Twitter

293
00:20:04.480 --> 00:20:10.279
too, like just on the timeline
and hitting me up about like, ay,

294
00:20:10.920 --> 00:20:14.000
gotten any tips? What should I
do? What are some things that

295
00:20:14.039 --> 00:20:17.160
I need to know before I jump
in? There are kind of a lot

296
00:20:17.160 --> 00:20:19.799
of things. I'm having a like
a big feature on how to get into

297
00:20:21.319 --> 00:20:26.720
Final Fantasy fourteen going up on the
site tomorrow or well, if you're here

298
00:20:26.759 --> 00:20:29.079
that if you hear this, because
it's coming on Friday, it's already on

299
00:20:29.119 --> 00:20:33.079
the site. But there are I
think the one thing that I will stress

300
00:20:33.119 --> 00:20:36.839
to those I'm sure there are some
people listening who are thinking about getting into

301
00:20:36.839 --> 00:20:41.000
the game. It's kind of set
your expectations, or I would like I

302
00:20:41.079 --> 00:20:44.480
want to set your expectations to be
like, you know, the base game

303
00:20:44.720 --> 00:20:48.240
is. I think it's very good. It's not the most exciting thing though,

304
00:20:48.319 --> 00:20:53.720
so there's gonna be like the story
quests aren't this big, grand scale.

305
00:20:53.759 --> 00:20:57.200
It takes a lot of time to
build up its world, so don't

306
00:20:57.240 --> 00:21:00.799
go into it expecting to get all
the juicy stuff right off the bat.

307
00:21:02.279 --> 00:21:03.640
It does take a lot of time
to get there. That's not saying that

308
00:21:03.680 --> 00:21:07.880
the base game isn't worth your time
or it's not fun, because there's a

309
00:21:07.920 --> 00:21:10.680
lot of fun to be had in
the in the base game. It's just

310
00:21:10.799 --> 00:21:12.680
like, you know, enjoy it
for what it is. I tell people,

311
00:21:12.759 --> 00:21:17.559
you know, you know, it's
it's a really good learning experience because

312
00:21:17.559 --> 00:21:19.759
the game takes its time to kind
of easy you into its mechanics and its

313
00:21:19.799 --> 00:21:23.039
intricacies, Like you don't have to
know everything straight off the bat. Just

314
00:21:23.079 --> 00:21:26.640
do the main story quests, get
a feel for the game, start to

315
00:21:26.720 --> 00:21:30.680
understand the mechanics, and also enjoy
the world. I think it's it's a

316
00:21:30.680 --> 00:21:34.519
really beautiful world and the music is
absolutely incredible. So some folks be like,

317
00:21:34.559 --> 00:21:37.720
oh, is it a podcast game? Like, nah, don't,

318
00:21:37.720 --> 00:21:41.839
don't don't be listening to podcasts while
you play it, because the soundtrack is

319
00:21:41.920 --> 00:21:45.279
beautiful and I think it really helps
you kind of bring you into that world

320
00:21:45.440 --> 00:21:48.759
and make you care about it anyways. And then eventually once you get to

321
00:21:48.799 --> 00:21:52.440
the expansion, which is also part
of the free trial, that's when shit

322
00:21:52.519 --> 00:21:57.079
gets real. So I'll leave it
at that. I made it about halfway

323
00:21:57.119 --> 00:22:00.880
through the main story at the beginning
of this lock down, but then I

324
00:22:00.920 --> 00:22:03.839
made the mistake of googling how many
quests there were in around Reborn, and

325
00:22:03.880 --> 00:22:07.200
I was like, oh my god, I got so many I have to

326
00:22:07.200 --> 00:22:11.759
get through. So I'm excited to
give it another shot with this update,

327
00:22:11.799 --> 00:22:14.400
right, because didn't they say they's
a got like fifteen percent of the quests

328
00:22:14.480 --> 00:22:15.759
or something like that. Yeah,
they cut they cut. There was a

329
00:22:15.799 --> 00:22:18.559
lot of like go here, talk
to this person. Okay, now go

330
00:22:18.599 --> 00:22:22.119
here, talk to this person,
find three carrots or something. Go out

331
00:22:22.160 --> 00:22:25.160
on this field, find three carrots, bring it back, and then you

332
00:22:25.160 --> 00:22:26.880
get an item, and then talk
to this person. So they cut out.

333
00:22:26.920 --> 00:22:32.640
They said like thirteen to fifteen percent
of those nonsense quests and hopefully that

334
00:22:32.759 --> 00:22:37.079
helps a lot of people kind of
get passed or not get bogged down.

335
00:22:37.119 --> 00:22:41.680
And the unexciting stuff, because there
is a lot of unexciting stuff in there

336
00:22:41.960 --> 00:22:45.279
to get to the good shit.
So yeah, Paris, how about you,

337
00:22:45.319 --> 00:22:48.119
what have you been up to this
last week? So I won't bore

338
00:22:48.400 --> 00:22:52.480
anyone with my adventures and destiny because
give it to us, go for it,

339
00:22:52.559 --> 00:22:56.359
go for it. Well, I'll
just keep it short and sweet.

340
00:22:56.359 --> 00:22:59.759
I'd actually taken an extended break at
the beginning of the year, which was

341
00:22:59.759 --> 00:23:02.640
like the first time, you know, since twenty fourteen, I'd really not

342
00:23:02.839 --> 00:23:07.200
been dedicated to playing it. And
then I came back and started up again

343
00:23:07.000 --> 00:23:11.319
in late June early July, so
I've been catching up back to it,

344
00:23:11.319 --> 00:23:15.559
so I'm like finally back up to
a full power level with my characters and

345
00:23:15.680 --> 00:23:22.599
all the content. So it was
an anticipation of it Beyond Light coming out

346
00:23:22.599 --> 00:23:26.119
in September, but now that's obviously
been delayed a couple more months, so

347
00:23:26.519 --> 00:23:29.519
I'm in this weird state now.
I know there's a Socials to Heroes event

348
00:23:29.559 --> 00:23:33.599
that started where I'm kind of going
to take a break again, I think

349
00:23:33.640 --> 00:23:36.920
for a little bit and play some
other things, which then leads me right

350
00:23:36.920 --> 00:23:40.279
into what I've really been playing mostly
this week, and that's fall guys.

351
00:23:40.400 --> 00:23:45.720
I mean, I have been slamming
my head against a wall and just rage

352
00:23:45.799 --> 00:23:48.839
quitting with that game all week.
That's literally all I do. I have

353
00:23:48.920 --> 00:23:53.400
yet to win anything. I got
close once and I think I almost threw

354
00:23:53.440 --> 00:23:56.720
my computer out of the house almost. I was like, I'm done.

355
00:23:56.839 --> 00:24:00.079
I'm never playing this again. I
hate this game. But then the music

356
00:24:00.119 --> 00:24:03.400
plays and you see them falling and
go, Okay, I'll do it again,

357
00:24:03.599 --> 00:24:04.599
or you squat up with some people, Okay, I'll do it again.

358
00:24:04.799 --> 00:24:10.160
I think the beauty of it is
it's simplicity. Anyone can pick it

359
00:24:10.240 --> 00:24:14.599
up and play it. Anyone can
win except me, clearly. But I

360
00:24:14.640 --> 00:24:18.960
can't win. But but that that's
why it's that's why it's so frustratingly fun,

361
00:24:19.039 --> 00:24:25.960
because it's always just something really really
dumb, something super dumb. And

362
00:24:26.000 --> 00:24:29.640
I die every time, and and
and I get mad, and then I

363
00:24:30.160 --> 00:24:32.440
run out of the room and I
laugh, and my wife is like,

364
00:24:32.640 --> 00:24:34.599
why are you in there yelling?
I go because I'm playing this stupid game

365
00:24:34.640 --> 00:24:38.599
again and I can't stop playing it. I love it and hit it at

366
00:24:38.599 --> 00:24:41.400
the same time. They clearly have
a hit on their hands. I think,

367
00:24:42.039 --> 00:24:47.079
when this, when this finally goes
to the switch and and the Xbox

368
00:24:47.119 --> 00:24:52.160
and they enable cross play game over
game over at that point. Yeah,

369
00:24:51.440 --> 00:24:55.400
yeah, I think as well,
Like you can see all the companies making

370
00:24:56.920 --> 00:25:02.039
you know, costume ideas for DLC
and stuff. They will just rake in

371
00:25:02.559 --> 00:25:04.440
so much money from that, because
I would, you know, if there's

372
00:25:04.480 --> 00:25:07.599
gonna be that metal gear pack that
you know I found out was going around

373
00:25:07.799 --> 00:25:11.720
one hundred percent by that, I
just like it's the little big planet kind

374
00:25:11.759 --> 00:25:15.519
of feeling. I just want,
yeah, completely agree. I mean,

375
00:25:15.759 --> 00:25:19.319
I'm not gonna dare say this is
going to reach Fortnite levels, but I

376
00:25:19.440 --> 00:25:26.759
think this has that crossover appeal that
Fortnite had, and it's something again everybody

377
00:25:26.759 --> 00:25:30.200
can play. Anybody can pick this
up and play it. So the more

378
00:25:30.279 --> 00:25:33.440
platforms they get this game on and
just make it more accessible and like you

379
00:25:33.480 --> 00:25:37.279
said, all the marketing tie ins
they'll be able to do with this thing.

380
00:25:37.519 --> 00:25:41.519
I see great potential with it.
Like I said, trust me,

381
00:25:41.759 --> 00:25:45.640
everybody will know the day that I
win. Everybody will know because I'm I'm

382
00:25:45.720 --> 00:25:49.960
going to post it on Twitter,
Facebook, Instagram, Carrier Pigeon, Pony

383
00:25:49.960 --> 00:25:53.759
Express smokes some whatever I have to
do, everyone's gonna know because that will

384
00:25:53.799 --> 00:25:56.559
be the best day of my life
when I finally went to this gig.

385
00:25:56.720 --> 00:26:00.440
You know. That's the thing too, is that fog guys. Guys is

386
00:26:00.519 --> 00:26:03.559
so shareable. You know. It's
like, yeah, I'm going to post

387
00:26:03.559 --> 00:26:07.240
the clip. Everyone's posting clips,
and everyone's talking about how they got screwed

388
00:26:07.279 --> 00:26:11.960
over on winning or how they did
some like real shady shit to somebody else,

389
00:26:11.079 --> 00:26:15.079
and it's it's yeah, it's it's
that thing where it can go viral

390
00:26:15.359 --> 00:26:18.759
at almost any time because it's that
like relatable and also understandable and also just

391
00:26:18.799 --> 00:26:25.160
a lot of fun. Was Takeshi's
Castle a big thing here in America that

392
00:26:25.240 --> 00:26:29.000
kind of so I wouldn't say it
was a big thing, but definitely people

393
00:26:29.039 --> 00:26:33.400
watched it, Like I remember saying
it see couples here and there. It's

394
00:26:33.440 --> 00:26:36.319
basically yeah, I mean like that's
what the game is. It's just's castle.

395
00:26:36.359 --> 00:26:41.640
And it was such a huge thing
in the UK. And obviously Takeshi's

396
00:26:41.680 --> 00:26:45.960
Castle problematic in retrospect, not not
the best when it comes to like the

397
00:26:47.039 --> 00:26:48.920
voiceover and stuff, and just very
weird, like poking fun at the Japanese

398
00:26:49.039 --> 00:26:53.799
kind of sensibility, but like the
core of it of you know, just

399
00:26:53.960 --> 00:26:57.640
like these wacky things that people will
do to try and win, and like

400
00:26:57.680 --> 00:27:03.000
distilling it and making it a jellybean
creature who can only jump, hug and

401
00:27:03.079 --> 00:27:07.839
dive is just really smart and it's
so much fun. But also, Simon

402
00:27:07.960 --> 00:27:14.200
Cardy, I know you're listening.
I will end you. He won.

403
00:27:14.480 --> 00:27:18.279
He won a game, and then
we all hopped on to play together and

404
00:27:19.000 --> 00:27:22.000
it was only me and him left. I think Tam and Bless had been

405
00:27:22.039 --> 00:27:26.119
knocked out. Only me and him
left in the final round, which was

406
00:27:26.119 --> 00:27:29.720
the tail one and I had the
tail and it was three seconds to go.

407
00:27:30.519 --> 00:27:33.799
Who takes it from me? Who
takes it from me? But young

408
00:27:33.839 --> 00:27:37.440
Simon someone took it from him too. So it's fine. I can survive,

409
00:27:37.519 --> 00:27:41.559
but I will get my revenge.
I will get my win. This

410
00:27:41.680 --> 00:27:45.079
is how I know this is a
great game. I had a dream about

411
00:27:45.119 --> 00:27:48.559
it the other night and I woke
up mad. That's how I know.

412
00:27:51.880 --> 00:27:53.720
That's the same thing with me or
not not with fall guys. But it's

413
00:27:53.720 --> 00:27:56.720
funny like last night when I went
to sleep, when I played Final Fantasy

414
00:27:56.759 --> 00:28:00.559
four Team, it was a complete
opposite in which I went to sleep and

415
00:28:00.599 --> 00:28:03.640
I woke up like super happy and
energized. Yeah, we dreaming about video

416
00:28:03.640 --> 00:28:07.680
games out here after we're playing whether
we whether we hate it or not,

417
00:28:07.839 --> 00:28:12.559
man, whether we pissed about Fall
Guys are are inspired by a final Fantasy

418
00:28:12.599 --> 00:28:18.359
Man these video games, Dawn,
I have to say the minigame and Fall

419
00:28:18.400 --> 00:28:21.960
Guys, that is probably my favorite, but also the most frustrating. Has

420
00:28:22.000 --> 00:28:25.839
to be the one with all the
fake doors. Oh, I love them.

421
00:28:26.640 --> 00:28:30.200
I love it, but like when
there's only one door open and everyone

422
00:28:30.279 --> 00:28:34.039
just rushes it and it's just like
this this mass bottleneck right at the door,

423
00:28:34.119 --> 00:28:37.680
and everyone's falling on top of each
other and I'm getting mad because I

424
00:28:37.720 --> 00:28:40.920
can't move because there's you know,
forty jelly beans on top of me.

425
00:28:41.000 --> 00:28:45.680
It's so good games Calm for you. There was one. Oh, it's

426
00:28:45.720 --> 00:28:49.079
the one where the hole in the
walls and you have to like jump and

427
00:28:49.119 --> 00:28:53.079
dodge and try and get through the
gaps. Everyone else had gotten through,

428
00:28:53.480 --> 00:28:57.599
but I kept getting caught and I
kept tripping up. But obviously the great

429
00:28:57.640 --> 00:29:00.519
thing is that if you've qualified,
you can look back and see what other

430
00:29:00.559 --> 00:29:03.640
people are doing. So all of
my friends are on the voice track going

431
00:29:03.680 --> 00:29:08.880
oh lucy, oh Lucy, No
no, and it's just me falling over

432
00:29:10.000 --> 00:29:12.440
again and again, just getting stuck
and it's really good fun. I love

433
00:29:12.440 --> 00:29:22.599
the game. Someone Oh, all
right, and we are back with topics.

434
00:29:22.640 --> 00:29:26.640
The first thing, the big thing
we want to talk about is the

435
00:29:26.680 --> 00:29:30.599
Cyberpunk night City Wire. So this
happened what Monday, and they covered three

436
00:29:30.599 --> 00:29:33.119
things. They covered the life paths
a little bit more. We got a

437
00:29:33.119 --> 00:29:37.680
new trailer for that. They did
like a sort of mini documentary about Samurai

438
00:29:37.839 --> 00:29:42.279
and refused the band's transformation into Samurai. And then they had a trailer with

439
00:29:42.319 --> 00:29:45.519
a bunch of new weapons and they
kind of broke down the weapons a little

440
00:29:45.559 --> 00:29:51.160
bit before we get into that though, Paris, I know you actually had

441
00:29:51.240 --> 00:29:53.359
a chance to play Cyberpunk back in
June. I imagine, cause I think

442
00:29:53.359 --> 00:29:56.880
that's when I was able to play
it as well. I was just curious,

443
00:29:56.880 --> 00:30:00.359
since we're talking about life paths,
what did you pick during that event

444
00:30:00.440 --> 00:30:03.119
and what life path are you most
leaning towards right now? Oh, it's

445
00:30:03.160 --> 00:30:07.240
Corporal, without a doubt that that's
what I picked. I played during the

446
00:30:07.319 --> 00:30:12.680
preview and that just literally solidified.
Yep. I'm playing Corporal for when the

447
00:30:12.920 --> 00:30:17.720
final game comes out. I like
the fact that you start off in Arisaka

448
00:30:17.839 --> 00:30:21.559
Tower and you obviously well maybe I
don't know what life path did you play.

449
00:30:22.079 --> 00:30:23.440
I did no Mad. Okay,
I think I'm going to do no

450
00:30:23.480 --> 00:30:26.799
Mad when the game comes okay too. But yeah, for Corporo, you

451
00:30:26.839 --> 00:30:30.960
start an Arisaka Tower and then you're
sent on a mission and you go to

452
00:30:32.000 --> 00:30:36.720
Lizzie's Bar and just everything that sets
that up that then brings you to that

453
00:30:36.799 --> 00:30:40.119
point where I'm sure when you played
where it's you and Jackie in the car

454
00:30:40.160 --> 00:30:45.640
and then you repeat that that mission
from the original demo in twenty eighteen.

455
00:30:45.000 --> 00:30:48.440
But yeah, I because I love
the dialogue options that happened, because the

456
00:30:48.480 --> 00:30:52.000
one that stood out to me,
and I can talk about this for hours,

457
00:30:52.000 --> 00:30:56.319
so please cut me off at any
time. But I love the corporal

458
00:30:56.359 --> 00:31:00.359
options that would show up because like
when you meet Meredith, militate agent and

459
00:31:00.400 --> 00:31:04.799
she tries to give you that the
chip with the virus on it, I

460
00:31:04.839 --> 00:31:10.000
had a dialogue option as corporal where
I knew she put a virus on the

461
00:31:10.039 --> 00:31:11.039
chip. I called her out on
it, and she was surprised that I

462
00:31:11.119 --> 00:31:14.680
call her out on it. She
tries to make another deal with me,

463
00:31:15.000 --> 00:31:18.160
and I basically tell her no,
screw you, so she says fu and

464
00:31:18.240 --> 00:31:22.039
they leave, so I never get
anything from her. So I had to

465
00:31:22.039 --> 00:31:26.960
go to the Malstroam gang without any
assistance from Militech and had to negotiate on

466
00:31:26.039 --> 00:31:30.119
my own to get the flathead bot, where I wound up shooting the gang

467
00:31:30.200 --> 00:31:33.240
leader in the head right then in
air, so we have a shootout like

468
00:31:33.279 --> 00:31:37.119
immediately, so he never gets to
the point where he gets in that mech

469
00:31:37.160 --> 00:31:41.799
suit that you see from the twenty
eighteen demo played out completely different than the

470
00:31:41.880 --> 00:31:47.759
way you've seen it in the demo. So that's what excited me that,

471
00:31:47.960 --> 00:31:52.279
Wow, look at all these different
options, and even the person from CD

472
00:31:52.359 --> 00:31:56.279
project read that was kind of my
guide while I was playing. He kept

473
00:31:56.319 --> 00:32:00.799
commenting I was doing things that he
hadn't even himself, and he's played the

474
00:32:00.799 --> 00:32:05.480
game, you know, dozens,
if not hundreds of times at this point,

475
00:32:05.680 --> 00:32:08.359
and that excited me even more because
it just goes to show you that

476
00:32:08.440 --> 00:32:14.279
there's so many different possibilities in Night
City when you're playing. Yeah, totally.

477
00:32:14.519 --> 00:32:17.839
I mean, like I did the
nomad path because like we had three

478
00:32:17.839 --> 00:32:21.720
people at games Spot checking it out, and someone else picked corpos. Someone

479
00:32:21.720 --> 00:32:22.799
else picks street Kid and I was
the one left. It was like,

480
00:32:22.799 --> 00:32:25.200
all right, well, A'll do
Nomad just so we can compare and contrast.

481
00:32:25.680 --> 00:32:30.559
But one thing that a coworker had
mentioned was like, well, I've

482
00:32:30.599 --> 00:32:35.880
never been to Night City before,
and the whole basis of the Nomad is

483
00:32:35.920 --> 00:32:37.759
that the Nomad is kind of a
foreigner. Tune has never been to Night

484
00:32:37.839 --> 00:32:40.640
City. So my thinking was that
the Nomad would make a lot of sense

485
00:32:40.680 --> 00:32:45.200
to start with, just because we're
both seeing a night city with fresh eyes

486
00:32:45.240 --> 00:32:49.000
and I guess not entirely fresh,
because I did, you know, play

487
00:32:49.039 --> 00:32:53.319
four hours of the game a couple
months ago. But yeah, I'm just

488
00:32:53.359 --> 00:32:58.359
like, I'm very excited to start
off with Nomad and then go back and

489
00:32:58.400 --> 00:33:00.559
I think I think Corpo is going
to be this like on for me,

490
00:33:00.759 --> 00:33:04.400
Yeah, and then and then finally
and on on street Kid. But before

491
00:33:04.400 --> 00:33:07.039
I get too far ahead of myself, Lucy Michael, you guys also watched

492
00:33:07.079 --> 00:33:10.400
the Night City Wire, I imagine, Yeah, what do you guys think

493
00:33:10.400 --> 00:33:14.240
of the life path? Is there
a particular one that stood out to you

494
00:33:14.279 --> 00:33:17.200
guys? Or you kind of wait
to see what people say this. This

495
00:33:17.279 --> 00:33:22.200
is always the most difficult decisions with
these games when they straight up make you

496
00:33:22.480 --> 00:33:27.000
not just the not even character creator, but like oh which pathing injuries,

497
00:33:27.039 --> 00:33:30.119
even like mass Effect where you just
it's just the menu option, like you

498
00:33:30.160 --> 00:33:35.000
from Earth or older background or whatever. Yeah, yeah, I'm like,

499
00:33:35.119 --> 00:33:37.359
damn, I got to look up
the consequences to feature these things. But

500
00:33:37.480 --> 00:33:43.200
I kind of looking at how ambitious
and just how many directions Cyberpunk goes.

501
00:33:43.240 --> 00:33:45.960
This is definitely the game that's going
to break you out of that habit of,

502
00:33:45.839 --> 00:33:49.799
you know, trying to look up
what the most optimal path is or

503
00:33:49.799 --> 00:33:52.319
what you want to do. Just
choose something, go with it, deal

504
00:33:52.359 --> 00:33:55.519
with it, live with it.
It's gonna be It's probably gonna like the

505
00:33:55.559 --> 00:34:00.880
game will take care of itself in
terms of giving you something worth playing through.

506
00:34:00.920 --> 00:34:05.440
But it's it's funny because when Corporo
was was an option, I was

507
00:34:05.480 --> 00:34:07.440
like, fuck that shit, Fuck
capitalism. I ain't going to be part

508
00:34:07.440 --> 00:34:12.079
of this. No corporation that's like
doing a ton of bat shit because you

509
00:34:12.079 --> 00:34:15.480
know they're doing bad shit. But
the thing about Corporo is like, Okay,

510
00:34:15.760 --> 00:34:20.039
how are they going to tell that
story? What are the story beats

511
00:34:20.079 --> 00:34:22.880
going to be? In terms of
your involvement with this corporation because in cyberpunk

512
00:34:23.159 --> 00:34:30.440
genre and literature and fiction is that
you know, corporations are essentially replacing the

513
00:34:30.480 --> 00:34:31.639
government, so they have a lot
of power, a lot of control.

514
00:34:31.800 --> 00:34:35.119
But how's that going to be portrayed? And what's my role going to be

515
00:34:35.199 --> 00:34:38.599
in it? So that's what fascinates
me about the Corporal life path. And

516
00:34:38.679 --> 00:34:45.880
also just like seeing the footage of
going through those buildings with these with many

517
00:34:45.079 --> 00:34:50.920
suits and executives in there, It's
like it feels dangerous. It feels like,

518
00:34:51.119 --> 00:34:52.679
I one, I don't belong here
because I know I'm going to do

519
00:34:52.800 --> 00:34:58.199
some like some shit's going to go
down. It's just it's very overwhelming,

520
00:34:58.320 --> 00:35:01.960
like it's larger than life. And
that's the thing about like these corporations insiderpunk

521
00:35:02.000 --> 00:35:07.280
fiction, is like they are larger
than life and I want to fuck the

522
00:35:07.320 --> 00:35:08.719
shit up? But how am I
going to do that? How am I

523
00:35:08.719 --> 00:35:13.280
going to do that? So that's
that's the fascinating thing. I'm Michael Corporal,

524
00:35:13.320 --> 00:35:16.800
But I also leaned towards the street
kid because you know, from the

525
00:35:16.800 --> 00:35:20.800
streets, you know it's it's going
to be. It's kind of like more

526
00:35:20.800 --> 00:35:23.320
of like a self role play kind
of thing that I would find fascinating,

527
00:35:23.360 --> 00:35:29.679
but you know, it's tough to
choose. I was, so I honestly

528
00:35:29.760 --> 00:35:34.880
wasn't sure. And then this week
today and yesterday, actually I have done

529
00:35:34.880 --> 00:35:39.679
the voiceover to cyberpunk pieces. Thank
you, You're welcome, But no,

530
00:35:39.760 --> 00:35:45.039
honestly, it was like the Night
City Wire for me is like I watch

531
00:35:45.119 --> 00:35:49.400
it, but I know I'm gonna
play this game, like I'm I'm already

532
00:35:49.480 --> 00:35:52.039
like I'm just waiting for the game. Now. I think I like getting

533
00:35:52.039 --> 00:35:57.960
these little teasers, but my mind
is still undecided on a bunch of stuff.

534
00:35:57.960 --> 00:36:04.360
And so I hadn't really given Paths
much of a second thought until I

535
00:36:04.440 --> 00:36:07.039
was voicing the features today. I
think that John Luke did, which was

536
00:36:07.239 --> 00:36:12.760
the history of Arisaka the company,
like the law of the corporation, And

537
00:36:12.840 --> 00:36:15.760
because I don't know that much about
cybepug Law, I genuinely get most of

538
00:36:15.800 --> 00:36:20.000
it from Jake and John Luke because
they're doing like features on it. And

539
00:36:20.079 --> 00:36:22.480
so I was going through this Arisaka
piece today and I was like, oh,

540
00:36:22.559 --> 00:36:25.159
that's really cool, and I was
going and you know, I voiced

541
00:36:25.480 --> 00:36:30.599
the life Path piece yesterday, which
was these are how the three play out

542
00:36:30.440 --> 00:36:34.719
and it's like the same as Michael, where it's like that I really want

543
00:36:34.719 --> 00:36:37.599
to see this shit burn from inside, Like I just want to see where

544
00:36:37.599 --> 00:36:40.159
this goes, how it is,
and I just really like the look of

545
00:36:40.199 --> 00:36:43.760
it, and I think as well, no spoilers, but I think the

546
00:36:43.800 --> 00:36:49.159
way that that prologue ends is just
a really cool setup for the story.

547
00:36:49.320 --> 00:36:52.760
And so that's probably what I'm going
to pick two. But I hope it's

548
00:36:53.039 --> 00:36:57.119
and I have faith in CD project
that will do this. I hope it's

549
00:36:57.159 --> 00:37:00.280
not going to be just like I
think back to the way that Dragon Age

550
00:37:00.320 --> 00:37:07.760
two, for example, didn't really
have that many meaningful choices beyond that prologue.

551
00:37:07.920 --> 00:37:10.880
You just kind of pick your hawk
and you kind of get on with

552
00:37:10.920 --> 00:37:15.920
it, or even like mass effect
picking your background. It was just a

553
00:37:15.920 --> 00:37:21.639
couple of dialogue options. Really like
it didn't it didn't seem to do much

554
00:37:21.679 --> 00:37:22.840
for the rest of the story.
But as this is a playable prolog,

555
00:37:22.920 --> 00:37:25.920
it seems to be quite a decent
chunk of the game. I really hope

556
00:37:25.920 --> 00:37:31.000
it has big implications for how your
story plays out. There was if I

557
00:37:31.000 --> 00:37:35.599
get real quick, there was even
one thing being the corpo. So like

558
00:37:35.639 --> 00:37:37.920
I said, you fly in from
Arisaka Tower and you land on the roof

559
00:37:37.960 --> 00:37:42.559
at Lizzie's Bar, so you come
in through the roof right. So later

560
00:37:42.599 --> 00:37:44.639
in the game and the prologue,
you know, when I'm v and I'm

561
00:37:44.639 --> 00:37:47.000
coming back for another reason, I
go through the normal door and there's the

562
00:37:47.039 --> 00:37:51.880
two bodyguards there and they say a
comment to me, and my comment back

563
00:37:51.920 --> 00:37:54.280
to them. Yeah, last time
I was here, it wasn't through the

564
00:37:54.280 --> 00:37:58.679
front door, So there was like
a callback to what you did in the

565
00:37:58.719 --> 00:38:02.199
prologue as a corpo. So it's
little things like that that to me just

566
00:38:02.320 --> 00:38:07.079
screen. You're gonna want to play
all three live paths at some point,

567
00:38:07.199 --> 00:38:10.280
so it doesn't matter which one you
start, because you're gonna see all these

568
00:38:10.360 --> 00:38:14.199
little things like huh, I wonder
how that would have played out if I

569
00:38:14.239 --> 00:38:15.519
was a street kid, or I
wonder how that had played everyone was a

570
00:38:15.559 --> 00:38:19.400
nomad, et cetera. So that's
my plan. I'm going to start as

571
00:38:19.400 --> 00:38:22.119
a corpo, but for sure I'm
going to go through it on all three,

572
00:38:22.280 --> 00:38:25.559
just to see the differences. Yeah, I mean one thing too to

573
00:38:25.599 --> 00:38:29.960
point out. So I guess I
can only really speak on the nomad path

574
00:38:29.960 --> 00:38:32.599
because I actually played through that from
start to finish, well the prologue that

575
00:38:32.719 --> 00:38:37.679
is. But in that trailer they
showed a lot of characters and set pieces

576
00:38:37.719 --> 00:38:42.440
that I didn't see, So that
does give me a lot of hope that

577
00:38:42.880 --> 00:38:45.880
you know, there's more to these
life paths apart from just your prologue and

578
00:38:46.000 --> 00:38:50.920
just a few comments, like it
seems like they're going to be entirely different

579
00:38:51.000 --> 00:38:53.960
characters who will interact with you differently
or maybe take you on different quests,

580
00:38:54.000 --> 00:38:58.039
Like in the Nomad section there is
that one girl who seems to be a

581
00:38:58.159 --> 00:39:01.760
very good friend of the Nomad maybe
you know was part of the Nomad crew

582
00:39:01.840 --> 00:39:07.960
before I guess the band split up. So so I'm willing to bet that

583
00:39:08.079 --> 00:39:14.639
there will be plenty of life path
specific content. What I'm curious to see

584
00:39:14.719 --> 00:39:17.440
is how that is going to tie
into the story. Like the Corporo one

585
00:39:17.480 --> 00:39:21.119
seems kind of obvious, right in
a very cool way, right, because

586
00:39:21.440 --> 00:39:25.000
yeah, Arisaka is the bad guy
more or less of this game, at

587
00:39:25.079 --> 00:39:28.360
least from what we know so far, and based on the lore, like,

588
00:39:28.400 --> 00:39:31.199
Arisaka is bad and you start out
by working there, So I'm super

589
00:39:31.280 --> 00:39:36.920
curious to see kind of how you
and Arisaka will butt heads like, are

590
00:39:36.960 --> 00:39:39.800
you going to like actually exact revenge
on your old boss, Like that'd be

591
00:39:39.880 --> 00:39:45.360
kind of fun. Well, I
won't spoil what happened in the prolog,

592
00:39:45.400 --> 00:39:47.360
because again, it was kind of
surreal to be in Arisaka type you know

593
00:39:47.440 --> 00:39:51.840
the lore at all, and I'm
walking around and you're hearing all these different

594
00:39:51.880 --> 00:39:55.360
conversations going on. There is definitely
a story beat that happens in the prologue

595
00:39:55.360 --> 00:40:00.760
from the corporal point of view that
has to pay off at some point in

596
00:40:00.800 --> 00:40:04.320
the game, So it'll be interesting
to see how that'll play out from the

597
00:40:04.320 --> 00:40:07.440
no Man the street kid point of
view. But for sure with Corpore,

598
00:40:07.719 --> 00:40:09.760
there's going to be a direct tie
in with our soccer for sure. I

599
00:40:09.800 --> 00:40:14.000
also want to see how that how
like Jackie plays into it too, because

600
00:40:14.039 --> 00:40:17.559
he also he's a different character.
I don't know how much, but it

601
00:40:17.599 --> 00:40:21.599
seems like he's a different character based
on what you choose as well. So

602
00:40:22.360 --> 00:40:27.559
that's like it to me. That
speaks to how the length at which they're

603
00:40:27.599 --> 00:40:31.039
going to accommodate for your choices,
because again this is CD project. Read

604
00:40:31.039 --> 00:40:35.840
and Percy talked about how the Witcher
is like there's always something new to see

605
00:40:35.840 --> 00:40:38.199
there's something different to do based on
the things that you choose to do.

606
00:40:39.039 --> 00:40:45.440
So it's just this is reading reviews
is going to be wild, I'll say,

607
00:40:45.440 --> 00:40:50.039
because I don't think anyone's going to
have I mean, obviously there's gonna

608
00:40:50.039 --> 00:40:52.480
be broader contact stuff like how well
does it handle its themes, how well

609
00:40:52.480 --> 00:40:58.280
does it actually nail the cyberpunk the
cores iyberpunk theme. But in terms of

610
00:40:58.320 --> 00:41:01.239
like the moment to moment of the
gameplay possibilities, boy, I'm looking I'm

611
00:41:01.400 --> 00:41:06.199
look forward to what reading what everyone
has to say. It's funny you say

612
00:41:06.239 --> 00:41:08.840
that, because that's something I did
after the hands on previews. I read

613
00:41:09.039 --> 00:41:12.639
everybody's everyone that got a hands on
thing, I when to watch your video,

614
00:41:12.719 --> 00:41:17.079
read everything because I was just curious
and it seems that no one's had

615
00:41:17.079 --> 00:41:21.280
the same experience with this game out
of all the hands on previews, even

616
00:41:21.320 --> 00:41:23.679
if they choose the same life path
too exactly, so so that that was

617
00:41:23.960 --> 00:41:28.239
like example, Blessing, when when
I saw what kind of funny did theirs?

618
00:41:28.440 --> 00:41:30.320
He did corpo, Oh, we
did two completely different things. So

619
00:41:30.320 --> 00:41:34.519
I'm like, well, where the
hell was that? That wasn't in mind?

620
00:41:34.760 --> 00:41:37.960
So yeah, it's I'm excited for
it because I really feel like they're

621
00:41:38.000 --> 00:41:42.679
taking the lessons learned not only from
the things they've done with the Witchard three,

622
00:41:42.719 --> 00:41:45.480
but they're looking at a mass effect. They're looking at Adis X,

623
00:41:45.840 --> 00:41:50.079
you know, Skyrim, et cetera. They're looking at how to actually have

624
00:41:50.320 --> 00:41:53.039
the story beats matter. And I
know you wanted to move on to another

625
00:41:53.079 --> 00:41:57.320
part, so maybe this can segue
into it. One thing that I liked

626
00:41:57.320 --> 00:42:00.320
about with the weapons that they were
talking about, as far as when you're

627
00:42:00.320 --> 00:42:05.280
getting legendary weapons, they're not tying
things to specific quests, like all right,

628
00:42:05.320 --> 00:42:08.119
I'm gonna go do Quest X because
I know I'm gonna get this gun

629
00:42:08.440 --> 00:42:14.639
if I complete this quest. Instead, it's about your relationships with the characters.

630
00:42:14.960 --> 00:42:17.920
How you build a relationship with a
certain character may lead you to getting

631
00:42:19.199 --> 00:42:22.199
a certain type of weapon, or
if you piss off the wrong person,

632
00:42:22.400 --> 00:42:25.119
you may never get access to it
at all during your playthrough. So it's

633
00:42:25.159 --> 00:42:30.400
more character based, it's more relationship
based. So again, your dialogue choices

634
00:42:30.400 --> 00:42:32.559
are really going to matter as you
progress through the game. So if anything

635
00:42:32.639 --> 00:42:37.519
that excites me the most, because
that really tells me all of us are

636
00:42:37.559 --> 00:42:42.480
going to have these completely skewed experiences
when we go through the game. Yeah,

637
00:42:42.519 --> 00:42:45.239
didn't they even say that, like
there might even be some opportunities where

638
00:42:45.440 --> 00:42:50.239
a character you like has a really
good weapon, like a legendary weapon,

639
00:42:50.360 --> 00:42:52.400
right, and it's like, well, I mean, you could kill them

640
00:42:52.400 --> 00:42:57.000
and take it, but then you
could be killing consequence. Yeah, So

641
00:42:57.039 --> 00:43:00.199
I'm curious to see how that plays
out, because just that right there,

642
00:43:00.280 --> 00:43:02.480
I think is a lot more of
an interesting approach then, you know.

643
00:43:02.559 --> 00:43:07.000
I feel like when there's legendary weapons
in most games, it's either you grind

644
00:43:07.000 --> 00:43:08.280
for it a lot, or,
in the case of the Witcher three,

645
00:43:08.480 --> 00:43:15.400
you follow these this this sort of
wild goose chase with these notes that take

646
00:43:15.440 --> 00:43:17.440
you from point to point and you
craft them, which is cool and I

647
00:43:17.559 --> 00:43:22.719
like that, but I'm really curious
to see how they tie these characters into

648
00:43:22.760 --> 00:43:28.159
these important weapons and whatever. Yeah. But then I guess we can just

649
00:43:28.159 --> 00:43:30.639
move right onto the weapons trailer that
they showed off. We kind of already

650
00:43:30.639 --> 00:43:34.079
talked a little bit about it,
but they just kind of went more in

651
00:43:34.159 --> 00:43:37.599
depth and the different kind of weapons
you can get. I think one thing

652
00:43:37.639 --> 00:43:42.519
that we saw a bit more of
which was nice, was the customization options

653
00:43:42.559 --> 00:43:46.039
you have Like when I played the
demo, I did some. I did

654
00:43:46.039 --> 00:43:52.199
some of the what did they call
them, like passive customization abilities where I

655
00:43:52.280 --> 00:43:54.760
like, yeah, we're like software
upgrades, and I did that, but

656
00:43:54.840 --> 00:43:58.679
I didn't really like go to a
store or anything and swap out scope.

657
00:43:58.679 --> 00:44:01.320
So I'm curious to see how all
that's going to be. See that's funny

658
00:44:01.360 --> 00:44:06.519
again because I did go to a
gun store when I played, and I

659
00:44:06.599 --> 00:44:09.639
actually purchased an SMNG and it did
have two mod slots on it, but

660
00:44:10.280 --> 00:44:13.800
I was too low level to be
able to do anything. But again,

661
00:44:13.840 --> 00:44:19.280
the CD CDPR rep that was with
me was explaining how that will like I

662
00:44:19.320 --> 00:44:22.519
can keep that SMNG with me through
the entire game because I can start to

663
00:44:22.599 --> 00:44:27.000
add mods to it, and obviously
the proficiency the more I use it,

664
00:44:27.039 --> 00:44:30.480
the better I'm gonna get with it
the RPG aspects of it. But that's

665
00:44:30.519 --> 00:44:35.239
the other the other balance that they're
still I guess working on, but that's

666
00:44:35.280 --> 00:44:37.559
going to be in the final game
is they want you to be able to

667
00:44:37.679 --> 00:44:42.199
use any weapon you want, but
you may not necessarily be great at it,

668
00:44:42.199 --> 00:44:44.920
so you have to keep using it
to get more proficient. But as

669
00:44:44.960 --> 00:44:46.599
you're leveling up, there's the RPG
elements, so you're going to be finding

670
00:44:46.599 --> 00:44:51.400
all these different mods and things you're
adding to it, which depending on the

671
00:44:51.440 --> 00:44:54.159
mod that you get, could completely
change the way that the gun actually works

672
00:44:54.519 --> 00:44:58.880
in the game. There. So
again there's there's just a spider web of

673
00:44:58.920 --> 00:45:01.679
possibilities that that's going to happen as
we play. Yeah, I think for

674
00:45:01.800 --> 00:45:06.800
me, the main thing is like
they're going to great. It seems like

675
00:45:06.840 --> 00:45:09.280
they're going the great lengths to kind
of make these weapons a lot more intricate

676
00:45:09.920 --> 00:45:13.559
as you use them. But that's
definitely not my play style. Like I

677
00:45:13.639 --> 00:45:15.239
just replayed the original dais X and
I played it the same way. I

678
00:45:15.239 --> 00:45:17.920
always do low tech sneaking around.
If I have to use weapon, it's

679
00:45:17.920 --> 00:45:22.440
going to be melee or like a
silence pistol or some kind of like non

680
00:45:22.559 --> 00:45:25.960
lethal tranquilizer dart like low tech.
I like to keep a low profile.

681
00:45:28.079 --> 00:45:30.400
So I think that's that's what I
want to see next. When they talk

682
00:45:30.440 --> 00:45:36.320
about like combat encounters, is that, Yeah, it is like cool and

683
00:45:36.360 --> 00:45:40.400
as flashy as like the weapon stuff
looks and sounds. I feel like a

684
00:45:40.440 --> 00:45:45.360
lot of the like a lot of
them pre release materials have leaned into the

685
00:45:45.400 --> 00:45:49.719
action aspects, and I understand why, like that's probably the most exciting thing

686
00:45:49.760 --> 00:45:52.719
to show off. Like I don't
think it would be exciting to show someone

687
00:45:52.840 --> 00:45:59.480
crawling slowly on the rooftops going through
Avent hacking a keypad, like oh wait,

688
00:45:59.719 --> 00:46:01.320
huh oh wait, and I got
a back up someone saw me,

689
00:46:01.559 --> 00:46:05.440
because that's how I play, and
that is I don't think that's fun to

690
00:46:05.480 --> 00:46:07.800
watch it necessarily, So I get
why we haven't seen much of that aspect,

691
00:46:08.119 --> 00:46:10.920
but that's totally something I want to
see, is like how it's going

692
00:46:10.960 --> 00:46:15.280
to accommodate that type of play style
when it comes to like Melee low tech

693
00:46:15.360 --> 00:46:21.039
keeping a low profile while going through
combat counters because I understand, like there

694
00:46:21.039 --> 00:46:23.039
are some moments where you do have
to fight, or that's what it seems

695
00:46:23.079 --> 00:46:30.119
like. But again, but the
the E three demo though, did because

696
00:46:30.119 --> 00:46:31.519
that was a live demo that was
a thirty minute I think it was like

697
00:46:31.559 --> 00:46:35.119
thirty minute demo where they like actually
played the game in front of you.

698
00:46:35.599 --> 00:46:37.280
I think all y'all went to that
as well. I know Paris and Jake,

699
00:46:37.400 --> 00:46:40.679
all y'all went to that at least, And I think that was a

700
00:46:40.760 --> 00:46:45.440
very good showcase because it's a live
demo being played in front of you,

701
00:46:45.519 --> 00:46:49.840
so it has room to show off
that style of play, and it wouldn't

702
00:46:49.880 --> 00:46:52.760
really play well on a live stream. But no, give it to me,

703
00:46:52.800 --> 00:46:54.400
I want to see it. Well, it's interesting you say that because

704
00:46:54.519 --> 00:46:59.800
the E three twenty nineteen demo they
had, which they then chopped up and

705
00:46:59.840 --> 00:47:02.400
had like a small segment of it
they released to the public, did actually

706
00:47:02.440 --> 00:47:07.360
highlight exactly what you're talking about PACIFICA
because they played as a net runner and

707
00:47:07.360 --> 00:47:12.239
they did its stealth, so they
were sneaking up on enemies and doing things

708
00:47:12.280 --> 00:47:15.400
from a distance, hacking certain you
know, equipment and things, and never

709
00:47:15.559 --> 00:47:20.639
like directly engaging with people. But
like you said, that's not going to

710
00:47:20.719 --> 00:47:23.360
play well in a night City wire, you know, twenty minute you know,

711
00:47:24.039 --> 00:47:29.039
you know, presentation episode, because
people it's just it's it's not going

712
00:47:29.079 --> 00:47:31.199
to look realistic for the way that
someone's going to actually play. You want

713
00:47:31.199 --> 00:47:35.000
to see the action stuff to get
people excited. Now, one thing,

714
00:47:35.000 --> 00:47:38.400
because I'm a nerd, you're talking
about weapons, I have notes in front

715
00:47:38.400 --> 00:47:44.639
of me because I'm not heard.
They actually some of the other melee weapons

716
00:47:44.679 --> 00:47:47.440
that if you paid attention to the
menu that they were talking about, there

717
00:47:47.559 --> 00:47:52.639
is an electric baton, there's a
spike bat and then they also talked about

718
00:47:52.639 --> 00:47:58.960
that sledgehammer which was in the E
three twenty nineteen demo with the animals as

719
00:47:58.960 --> 00:48:01.760
well. I mean, and also
they were talking about the different weapon types

720
00:48:01.960 --> 00:48:07.119
you have, like your tech weapons, your power weapons, smart weapons again,

721
00:48:07.199 --> 00:48:09.920
the melee and put then the cyberware
as well, because like they were

722
00:48:09.920 --> 00:48:14.079
showing off the Mantis blades. The
one thing that I picked up from Night

723
00:48:14.119 --> 00:48:19.079
City Wire is the fact that those
blades are replaceable, so you can't upgrade

724
00:48:19.119 --> 00:48:22.320
those blades as you go through the
game, And they kind of talked about

725
00:48:22.800 --> 00:48:25.679
you'll start to delve into more of
the military grade stuff that you have to

726
00:48:25.679 --> 00:48:30.480
find on the black market for those
type of things with cyberware, so again,

727
00:48:30.519 --> 00:48:34.000
here's another way of stuff that you're
going to be able to explore and

728
00:48:34.039 --> 00:48:37.480
do in the game from the weaponside. Yeah, one thing to talk about

729
00:48:37.559 --> 00:48:40.199
low tech. I spent a lot
of my demo with just the lead pipe,

730
00:48:40.320 --> 00:48:45.800
like hitting people with a lead pipe, which is like I don't know,

731
00:48:45.199 --> 00:48:49.519
like definitely not how I'm going to
play when the game comes out.

732
00:48:49.840 --> 00:48:52.159
But just like I don't know.
I was playing with the guy, the

733
00:48:52.159 --> 00:48:54.559
guy from CDPR was there and he
was helping me out, and I picked

734
00:48:54.559 --> 00:48:58.159
it up and I was like,
well, I might as well just see

735
00:48:58.159 --> 00:49:02.519
what this is like to play through
this. But I fly through BioShock with

736
00:49:02.679 --> 00:49:08.519
just electra bolt and a wrench.
Yeah. Game, I mean that's kind

737
00:49:08.519 --> 00:49:13.440
of what I was doing because I
was just hacking and hitting people with lead

738
00:49:13.440 --> 00:49:19.000
pipe if things got harry, That's
my play style. But beyond the weapons,

739
00:49:19.079 --> 00:49:22.599
the last thing that they really showed
off was the transformation from Reviews or

740
00:49:23.440 --> 00:49:29.000
the Samurai to Refuse. I got
a backwards you know what I'm trying to

741
00:49:29.039 --> 00:49:32.239
say, how Refuse kind of became
Samurai for this for this game, And

742
00:49:32.400 --> 00:49:36.920
I thought the presentation was kind of
interesting. It was like kind of documentary

743
00:49:36.960 --> 00:49:38.480
style, but it kind of reminded
me of like spinal Tap a little.

744
00:49:38.519 --> 00:49:42.320
It was like it kind of seemed
like a joke in a weird way,

745
00:49:42.360 --> 00:49:45.599
but it was still pretty good.
But I think the big takeaway for me

746
00:49:45.880 --> 00:49:51.039
was that they showed a shot where
it looked like you were playing as Keanu

747
00:49:51.079 --> 00:49:55.320
Reeves. Now it's probably brain danced
like Johnny Silverhand but just still the thought

748
00:49:55.320 --> 00:50:00.239
of that was really cool now and
music playing mini game, Yeah it could

749
00:50:00.320 --> 00:50:04.639
be. But did you pick up
on the one thing from from that that

750
00:50:04.679 --> 00:50:09.480
they showed the graphical upgrade that they've
done to that Johnny Silverhan model since they

751
00:50:09.840 --> 00:50:13.360
since we first saw it, you
know, like a year, year and

752
00:50:13.360 --> 00:50:15.800
a half ago. Every long that
was. I mean there, they've clearly

753
00:50:15.840 --> 00:50:20.760
still been working on this game as
far as just j Wolves, because it

754
00:50:20.760 --> 00:50:23.320
looks miles better now, like even
you know when we played the preview at

755
00:50:23.360 --> 00:50:27.199
the very end where Johnny Silverhan's like
fuck right, and it was like,

756
00:50:27.599 --> 00:50:30.400
wait, wow, that looks a
lot better than I remember before. So

757
00:50:30.840 --> 00:50:35.199
that's something else to be excited about, because I mean this not that it's

758
00:50:35.199 --> 00:50:38.199
going to be the greatest graphical game
ever, but they're definitely going for a

759
00:50:38.239 --> 00:50:42.239
high end approach with this, and
on PC it's going to have retracing and

760
00:50:42.239 --> 00:50:46.000
everything too, So really looking forward
to that. Have you guys listened to

761
00:50:47.000 --> 00:50:50.880
Samurai's music much at all, because
a couple of the songs have been on

762
00:50:50.880 --> 00:50:53.920
Spotify for a while now. I
mean, I'm a refused fan, but

763
00:50:54.320 --> 00:50:58.039
I haven't. I haven't checked out
in Samurai yet. The Shape of Punk

764
00:50:58.079 --> 00:51:00.719
to Come is one of the best
records of time, by the way,

765
00:51:00.960 --> 00:51:05.480
refused classic right there. But yeah, that's that's wild though, that they're

766
00:51:05.480 --> 00:51:07.840
transitioning to that. I'm definitely gonna
check that out because they are they are

767
00:51:07.880 --> 00:51:13.760
like pretty well known in like punk
circles and all that. So one crazy

768
00:51:13.760 --> 00:51:16.159
thing that we were talking about is
one of the bands mentioned on there is

769
00:51:16.280 --> 00:51:22.400
Run the Jewels, So I'm super
curious to see what they do because they

770
00:51:22.440 --> 00:51:25.320
wouldn't be Run the Jewels in this, but it would still be you know,

771
00:51:25.400 --> 00:51:31.159
Killer Mike and LP. So I
started thinking about like like like I

772
00:51:31.480 --> 00:51:37.079
wonder if there would be like Quest
Tide Quest Givers, like that would be

773
00:51:37.400 --> 00:51:42.119
so wild. But it is wild
because like Killer Mike is about that life,

774
00:51:42.400 --> 00:51:45.320
Like he is radical when it comes
to politics. So if they they

775
00:51:45.360 --> 00:51:47.280
pitched him on it and he's like, I'm all in, let's go.

776
00:51:47.920 --> 00:51:53.599
It's also all about money, so
I respect what Killer Mike's grind and if

777
00:51:53.599 --> 00:51:57.679
that, if that is the case
he's been. I think him and LP

778
00:51:57.800 --> 00:52:01.440
were both in Gears of War as
like playable character models for horror mode or

779
00:52:01.440 --> 00:52:07.159
something, so this isn't like unknown
Territory for them, So give us some

780
00:52:07.320 --> 00:52:14.440
RTJ quest Look ID buy that DLC. Yeah, yeah, hopefully it's just

781
00:52:14.480 --> 00:52:16.079
in the game, if it is
in the game at all. But yeah,

782
00:52:16.119 --> 00:52:20.760
there's a there's a long list of
artists who are going to be and

783
00:52:21.280 --> 00:52:23.920
I'm just I'm super curious to see
I don't know a lot of these kind

784
00:52:23.920 --> 00:52:28.400
of well known artists portrayed different artists
in this universe, because I feel like

785
00:52:28.440 --> 00:52:30.960
that's something that hasn't really been done
before, at least in video games.

786
00:52:31.199 --> 00:52:37.079
Anyway, we've been talking about how
awesome cyberpunk looks. The last I don't

787
00:52:37.079 --> 00:52:39.480
know, twenty thirty minutes is so
we do have to move on to some

788
00:52:39.599 --> 00:52:45.840
sad news. Halo Infinite has been
delayed. It is not going to be

789
00:52:45.960 --> 00:52:50.440
a Xbox Series X launch title.
Looks like it'll be early twenty twenty one.

790
00:52:50.400 --> 00:52:53.719
You hate to see it. You
could kind of see it coming,

791
00:52:53.880 --> 00:52:58.119
Yeah, I mean, I mean
like it would be more It would be

792
00:52:58.239 --> 00:53:02.519
way more damaging for Halo if it
launched and it wasn't in the place that

793
00:53:02.599 --> 00:53:06.440
it needed to be, or that
three four three wanted it to be,

794
00:53:06.440 --> 00:53:12.199
because first Halo game on a brand
new console. You wanted to come out

795
00:53:12.199 --> 00:53:19.119
with a bang. I mean Halo. I feel like there are a lot

796
00:53:19.159 --> 00:53:23.000
of people who just want to hate
Halo New Halo. They'll like, you'll

797
00:53:23.000 --> 00:53:28.159
always have these people who are like, it's never been the same since Bungee

798
00:53:28.280 --> 00:53:31.239
left it, And also like,
you've got to feel for three four three

799
00:53:31.280 --> 00:53:37.320
because they have to make a game
that simultaneously appeals to the fan base who

800
00:53:37.360 --> 00:53:39.280
wanted to be the game they remember
from when they were growing up, but

801
00:53:39.400 --> 00:53:44.760
who also wanted to be a new
game in line with how modern shooters play,

802
00:53:45.440 --> 00:53:51.440
and balancing it like you want it
to be old school Halo, but

803
00:53:51.559 --> 00:53:55.719
also take risks and do new things. But you can't please everyone, like

804
00:53:55.840 --> 00:53:59.360
and I feel for three four three
I do, and like, it can't

805
00:53:59.360 --> 00:54:04.960
have been easy to delay it at
the last minute, especially because like just

806
00:54:05.079 --> 00:54:07.039
two weeks ago they were showing off
the game play for the first time and

807
00:54:07.079 --> 00:54:09.679
it was this is going to be
a launch title on yeah, and so

808
00:54:10.800 --> 00:54:15.079
yeah, it sucks, but I
think it's the best move in the long

809
00:54:15.159 --> 00:54:16.320
term. Yeah, you know,
you know. It's what's weird is like

810
00:54:16.400 --> 00:54:22.079
I did I went to that that
behind the scenes presentation for Halo Infinite shortly

811
00:54:22.159 --> 00:54:28.079
after it was revealed and like mad
respect to them for trying something new with

812
00:54:28.119 --> 00:54:30.599
Halo, like it has to try
something new. It's I can see it

813
00:54:30.639 --> 00:54:34.800
definitely trying to go for that.
So I'm I am really excited to see

814
00:54:34.800 --> 00:54:37.840
what how the single player stuff works
out, man, Like I want Halo

815
00:54:37.960 --> 00:54:40.440
to succeed. I remember when I
love playing that shit, and like if

816
00:54:40.480 --> 00:54:45.159
it can usher itself into a new
era in a big way, like anyone

817
00:54:45.199 --> 00:54:52.239
should be happy about that. But
I did feel like they were very vague

818
00:54:52.280 --> 00:54:57.079
about everything we asked, uh And
to me that came off as like we

819
00:54:57.079 --> 00:55:01.079
were still trying to figure out how
to communicate this to the folks who want

820
00:55:01.079 --> 00:55:05.000
to know more about know more about
the game. So it feels like they

821
00:55:05.000 --> 00:55:09.320
weren't necessarily ready to put this out
in full force. Uh It's August and

822
00:55:09.400 --> 00:55:14.880
the consoles coming out in three ish
months. Uh So to see them that

823
00:55:15.079 --> 00:55:20.360
reserved about it, uh at this
stage, uh kind of told me a

824
00:55:20.400 --> 00:55:25.199
lot about where the game was or
it is. Uh So for them to

825
00:55:25.199 --> 00:55:29.840
delay it's one not surprising too.
I'm kind of glad, uh so whatever

826
00:55:30.280 --> 00:55:32.360
hesitancies they had about certain aspects of
it, and like trying to figure out

827
00:55:32.360 --> 00:55:36.000
how to communicate that to people.
If they can figure that stuff out a

828
00:55:36.239 --> 00:55:38.679
like, go ahead and do that
like. And I also like the Xbox

829
00:55:38.679 --> 00:55:44.519
brand has had bad luck with first
impressions, like games can evolve over time

830
00:55:45.239 --> 00:55:47.159
and become great things even if they
launch in a bad state. I mean,

831
00:55:47.159 --> 00:55:51.280
look at it, look at fourteen, look at Destiny, see games

832
00:55:52.480 --> 00:55:55.519
incredible games now. But it's just
that Xbox has had bad luck with launches

833
00:55:55.719 --> 00:56:00.920
going back to Xbox One. So
I think that it's really important that they

834
00:56:00.920 --> 00:56:05.400
come out the gate strong with a
brand like Halo. No. I completely

835
00:56:05.400 --> 00:56:07.719
agree with you, and I had
one of those similar sessions as well,

836
00:56:07.760 --> 00:56:12.360
and like you said, it was
very reserved where we almost had to pull

837
00:56:12.599 --> 00:56:15.199
the information out of them to find
out more about the game, versus them

838
00:56:15.480 --> 00:56:21.360
being open and excited to tell us. And I've been saying for the longest,

839
00:56:21.679 --> 00:56:24.880
they cannot screw up Halo. They
cannot screw this up because it is

840
00:56:24.920 --> 00:56:30.920
the flagship IP. There is no
Xbox Series X right now if it wasn't

841
00:56:30.920 --> 00:56:34.480
for Halo Combat Evolved, because that's
what started everything for them, right And

842
00:56:34.760 --> 00:56:37.320
Yeah, like you said earlier,
we've seen the transition from Bungee to three

843
00:56:37.360 --> 00:56:40.880
four three and it's not been the
greatest. So this was the redemption.

844
00:56:42.039 --> 00:56:45.639
This was Hey, we've taken almost
five years to make this game, this

845
00:56:45.719 --> 00:56:49.840
was the coming out party. Everyone
should be super excited about Halo. Instead

846
00:56:49.840 --> 00:56:52.400
we got Craig Mets. So that
was a misstep. I mean, I

847
00:56:52.440 --> 00:56:55.119
think it was Gary Witta that said
it, but I agree with them that

848
00:56:55.480 --> 00:57:00.159
they just shouldn't have shown it at
all. They should have had foresight even

849
00:57:00.519 --> 00:57:05.239
at that game showcase revealed to say, hey, Halo's not ready yet.

850
00:57:05.280 --> 00:57:07.920
Blame it on COVID, whatever you
need to do, but it's not ready

851
00:57:07.960 --> 00:57:12.239
yet. It needs more time because
they've I don't want to say they've done

852
00:57:12.280 --> 00:57:15.599
permanent damage to it, but they've
damaged. Like you said, you only

853
00:57:15.639 --> 00:57:19.599
get one chance out of first impression, and this first impression for Halo Infinite

854
00:57:19.719 --> 00:57:22.000
was not good. So I kind
of at this point I didn't think they

855
00:57:22.000 --> 00:57:24.199
were gonna delay it. I really
didn't, because I thought it was so

856
00:57:24.280 --> 00:57:29.800
important to launch a series X and
to get people on Game Pass and things

857
00:57:29.840 --> 00:57:32.400
like that, that they were just
gonna put it out hot and we'll figure

858
00:57:32.400 --> 00:57:36.000
it out along the way, right, because even ray tracing wasn't gonna be

859
00:57:36.000 --> 00:57:39.639
available right away. But I'm glad
that the leadership at Xbox realized, let's

860
00:57:39.679 --> 00:57:43.960
not screw this up. Let's take
our time, let's get this right.

861
00:57:44.440 --> 00:57:47.519
We'll go to Plan B as far
as launching the series X and then the

862
00:57:47.559 --> 00:57:51.239
next time, because I think it's
gonna be a while before we see Halo.

863
00:57:51.400 --> 00:57:54.800
But the next time we see Halo, it'll be what three four three

864
00:57:55.119 --> 00:57:59.280
envisioned it to be, so everyone
can see it and be excited. I

865
00:57:59.280 --> 00:58:01.760
mean, I don't know what you
guys think. I think this might be

866
00:58:01.760 --> 00:58:07.840
a holiday twenty twenty one title at
this point. They might delay because because

867
00:58:07.840 --> 00:58:12.480
if it really needs time spring,
I don't think spring's enough. And if

868
00:58:12.480 --> 00:58:16.559
Spring isn't enough, you're not gonna
launch it during the summer. So September.

869
00:58:16.760 --> 00:58:20.840
Yeah, what's the other window to
right? Right? Right? I

870
00:58:20.840 --> 00:58:25.639
mean, what's the killer app for? Yeah, for Xbox in the meantime,

871
00:58:25.679 --> 00:58:30.719
Like, I mean, it's what's
a console seller? But that's not

872
00:58:30.760 --> 00:58:35.639
even coming out anytime soon? Yeah, I mean early next year. I

873
00:58:35.639 --> 00:58:40.960
mean definitely not Fable. It's Halo. I mean, that's that's just it.

874
00:58:40.960 --> 00:58:45.480
It's Halo. But if Halo isn't
ready, don't force it because I'm

875
00:58:45.480 --> 00:58:50.519
telling you now, if they repeat
what they did with Halo five, it

876
00:58:50.559 --> 00:58:52.960
will no longer be a relevant triple
AIP. People will just look at it

877
00:58:52.960 --> 00:58:57.360
as an afterthought. They're going to
move on to I don't know, Fortnite

878
00:58:57.400 --> 00:59:00.480
or Fall Guys or whatever. Right, they're gonna start playing up stuff and

879
00:59:00.519 --> 00:59:02.960
they're just gonna see Halo as a
yeah, like I'm an old guy.

880
00:59:04.079 --> 00:59:07.280
So it's like when I remember I
found pictures me at this at E three

881
00:59:07.320 --> 00:59:13.840
to one, and I'm I tell
you, and I'm at the booth right

882
00:59:13.880 --> 00:59:15.320
and I'm like, my god,
that was nineteen years ago. And then

883
00:59:15.639 --> 00:59:22.239
I see people responding going I wasn't
even alive. Oh my god. But

884
00:59:22.039 --> 00:59:24.880
that's kind of the thing. People
are almost seeing that, Oh that's my

885
00:59:24.960 --> 00:59:29.440
parents game. That's not my game. Like my son, he's fourteen,

886
00:59:29.760 --> 00:59:32.760
could care less about Halo, and
I'm running around all excited, Oh they're

887
00:59:32.760 --> 00:59:37.199
gonna show Infinite and he's like,
yeah, Halo. He doesn't It doesn't

888
00:59:37.239 --> 00:59:39.840
register with him. So they got
to get this right. They have to

889
00:59:39.880 --> 00:59:44.920
get it right. So I honestly
hope we don't see it until late next

890
00:59:44.960 --> 00:59:49.559
year. So take all the time
you need. Fixedographical issues do the multiplayer,

891
00:59:49.639 --> 00:59:52.400
the flights, the public flights that
they wanted to do to make sure

892
00:59:52.400 --> 00:59:54.960
you got the multiplayer right, and
just make this the best Halo it can

893
00:59:55.000 --> 01:00:04.360
possibly be. All Right, and
now we are onto listener questions. If

894
01:00:04.400 --> 01:00:07.599
you've got any questions for us,
you can email us at after Dark Podcast

895
01:00:07.679 --> 01:00:10.119
at GameSpot dot com, or you
can just join our discord and there's a

896
01:00:10.159 --> 01:00:14.920
whole channel for all your questions right
there. But first question we have is

897
01:00:14.960 --> 01:00:17.480
from Chase MM eighteen on discord.
Lucy, do you want to read this

898
01:00:17.519 --> 01:00:22.840
one? Sure? How do you
guys feel about cinematic trailers that don't match

899
01:00:22.880 --> 01:00:25.400
the art style of the game itself? I e. Any of the eldest

900
01:00:25.440 --> 01:00:30.039
grolls online online trailers that show elves
that look nothing like the elves you are

901
01:00:30.079 --> 01:00:35.079
able to make in the game and
armor slash weapons that literally look like they

902
01:00:35.079 --> 01:00:37.480
are from another franchise? Is there
a good reason behind this? Thanks for

903
01:00:37.519 --> 01:00:43.320
any insight you can provide, PS
Tam and Lucy Sandman so good it is,

904
01:00:43.440 --> 01:00:49.679
It's phenomenal. I would say that
there is a studio who I believe

905
01:00:49.679 --> 01:00:55.239
are in Scotland, Blur, who
specifically make these trailers like any Ubisoft trailer.

906
01:00:55.280 --> 01:01:01.320
Any Assassin's Creed trailer is usually made
by Blur Studios, and it's one

907
01:01:01.360 --> 01:01:06.360
of those things where you kind of
realize that it's not really for us.

908
01:01:06.559 --> 01:01:10.719
It's not indicative of gameplay because it's
four a way more mass market audience who

909
01:01:10.760 --> 01:01:14.840
will take one look at that and
go WHOA games look like that now,

910
01:01:14.840 --> 01:01:20.079
And it's to peak their interest.
It's to maybe show the game like the

911
01:01:20.280 --> 01:01:24.119
ideal version of the game. Like
I don't mean any disrespect on Elder s

912
01:01:24.119 --> 01:01:30.000
Girls Online here, but it's not
the most visually like the Elder Scrolls five,

913
01:01:30.159 --> 01:01:34.159
like those famous trailers that they did
for Elder Schools five. Even for

914
01:01:34.400 --> 01:01:37.880
I remember Mass Effect three had a
really good CGI trailer, but like if

915
01:01:38.079 --> 01:01:43.880
as soon as Ashley showed up,
I was like, she doesn't look anything

916
01:01:44.000 --> 01:01:45.639
like that, Please, what are
you doing? And it's like it's this

917
01:01:45.880 --> 01:01:51.880
idealized version of a game. It's
it's kind of like what I said about

918
01:01:52.039 --> 01:01:55.519
let's go peek to you where it's
like when I was a kid, that's

919
01:01:55.519 --> 01:01:59.760
how I saw Pokemon yellow. That's
what it looked like to me. And

920
01:02:00.000 --> 01:02:04.280
sometimes when you play games, yeah, maybe it's a bit JANKI or maybe

921
01:02:04.280 --> 01:02:07.800
it doesn't look perfect, but in
your head, if you're fully immersed in

922
01:02:07.880 --> 01:02:13.400
that world, it can. So
that's that's my Also shout out to Bless

923
01:02:13.360 --> 01:02:15.760
Studios. They do mad work,
but apparently they're incredibly expensive to use,

924
01:02:15.960 --> 01:02:22.800
So that's that's my idea. Damn, I don't know. I feel like

925
01:02:23.880 --> 01:02:28.840
if a trailer doesn't match what the
game looks like at least or at least

926
01:02:28.880 --> 01:02:30.920
a parallel of what the game looks
like, then it does absolutely nothing for

927
01:02:31.000 --> 01:02:35.679
me. But again, like we
said, it's probably for a different audience,

928
01:02:35.719 --> 01:02:38.760
but I think it can make a
bigger impact if it is like the

929
01:02:38.840 --> 01:02:43.480
same art style. But in CGI, of course, you know, I'm

930
01:02:43.960 --> 01:02:47.199
I'm dropping Final Fantasy fourteen again because
the thing about it thinking about its cinematics

931
01:02:47.280 --> 01:02:51.840
is that, yeah, it's CGI
trailer that looks like mad realistic, but

932
01:02:52.039 --> 01:02:55.199
all the character models look just like
they do in the game, so it

933
01:02:55.480 --> 01:02:59.840
doesn't feel like there's a disconnect in
a way, and they can communicate a

934
01:02:59.840 --> 01:03:04.519
lot lot about what happens in the
game if like the cinematic trailer and what

935
01:03:04.559 --> 01:03:07.360
the game actually looks like is in
line with each other. So I don't

936
01:03:07.360 --> 01:03:14.159
know. I don't put too much
stock in like preview trailers, but a

937
01:03:14.199 --> 01:03:17.760
good trailer is also extremely memorable.
Everyone remembers what is Dead Island, So

938
01:03:17.800 --> 01:03:21.760
I was gonna say, no,
it's Dead Island one that I want.

939
01:03:22.760 --> 01:03:27.960
Even the key is trailer. Yeah, they can leave a lasting impact,

940
01:03:28.000 --> 01:03:30.000
even like way beyond the game.
It's just like here's a story of like

941
01:03:30.119 --> 01:03:35.440
what a trailers was like back then. So you can make a big impact.

942
01:03:35.440 --> 01:03:38.599
But I mean, don't try.
Don't try and try and pull a

943
01:03:38.639 --> 01:03:44.800
fast one on us with that.
I think that's the main thing. Is

944
01:03:45.079 --> 01:03:47.159
the worry now is they're pulling a
fast one on us? What a lot

945
01:03:47.239 --> 01:03:53.760
a lot of the cinematic trailers,
because yeah, it's just not indicative of

946
01:03:53.800 --> 01:03:57.800
the final game. And I know
this isn't the cinematic trailer, but the

947
01:03:57.840 --> 01:04:00.000
first thing that popped in my head
when I read this was anthem. I

948
01:04:00.039 --> 01:04:03.440
mean, remember that original that original
demo they showed. You're like, oh

949
01:04:03.440 --> 01:04:08.360
my god, this is going to
be amazing. That is nowhere near what

950
01:04:08.400 --> 01:04:13.800
the final game was. So I'm
a firm believer in I'd rather just see

951
01:04:14.239 --> 01:04:17.519
someone playing the game. Just show
me the game. I just want to

952
01:04:17.519 --> 01:04:21.320
see. Okay, this is representative
of what I can expect when I'm playing

953
01:04:21.360 --> 01:04:26.199
the game, but I know that's
not the reality of how the industry works.

954
01:04:26.239 --> 01:04:29.719
I know there's always going to be
these cinematic trailers, So I guess

955
01:04:30.320 --> 01:04:34.039
as long as it at least looks
very similar to what I can expect,

956
01:04:34.159 --> 01:04:39.239
I guess I'm okay with it.
But I'm always skeptical when I see those,

957
01:04:39.320 --> 01:04:42.360
Like one that sticks off the top
of my head just from the Xbox

958
01:04:42.400 --> 01:04:47.000
Game showcase is Fable. That didn't
excite me about Fable because I know that's

959
01:04:47.039 --> 01:04:50.360
not how Fable's going to look.
That that might as well have been Shrek.

960
01:04:50.679 --> 01:04:57.599
It's no different. I'm serious when
I told them, you're not wrong.

961
01:04:57.800 --> 01:05:00.760
You are wrong. No lies,
Detective. Oh my god, I'm

962
01:05:00.800 --> 01:05:03.119
excited for Fable. And I was
like, cool, we got a trailer,

963
01:05:03.159 --> 01:05:05.920
but there's something off about it.
But now that you put it like

964
01:05:05.960 --> 01:05:11.000
that, I know exactly what was
off about it. Figured it out for

965
01:05:11.119 --> 01:05:15.000
me. Wow, I think as
well. Those it's you know, when

966
01:05:15.000 --> 01:05:17.000
a game isn't very far along in
development, but you need a sort of

967
01:05:17.239 --> 01:05:20.800
tone piece, right, And that's
what I feel like a lot of cinematic

968
01:05:20.840 --> 01:05:25.519
trailers are used well, especially that
Fable comparison, where it's like it's lush,

969
01:05:25.639 --> 01:05:29.199
it's green, it has a bit
of comedy, and Stephen Fry is

970
01:05:29.239 --> 01:05:32.639
there too, like that you know
it's Fable, but you're not you're not

971
01:05:32.880 --> 01:05:36.840
getting what it is like in terms
of what it will be like to play.

972
01:05:38.000 --> 01:05:40.639
So I think tone pieces. Yeah, yeah, And that's kind of

973
01:05:40.639 --> 01:05:43.079
what I was going to say too, is that like when a game is

974
01:05:43.119 --> 01:05:45.199
like Super far Out and we get
a cinematic trailer, I usually don't mind,

975
01:05:45.440 --> 01:05:48.320
Like, like if it's an announcement
trailer, I think that's one thing

976
01:05:48.320 --> 01:05:50.679
because it's like, Okay, they're
working on this game. There's something I

977
01:05:50.679 --> 01:05:55.000
can look forward to in the future. When they like announce a game a

978
01:05:55.039 --> 01:05:58.480
couple months before it comes out,
sorry Assassin's Creed, and they do it

979
01:05:58.480 --> 01:06:00.639
with a cinematic trailer, it's it's
just kind of like, okay, Like

980
01:06:00.719 --> 01:06:04.480
I like, we all know Assassin's
Creed, Like we get this, like,

981
01:06:04.559 --> 01:06:09.559
but we want to see what makes
this different than all the other Assassin's

982
01:06:09.559 --> 01:06:13.199
Creed games, And especially since you
know, like with the last trailer,

983
01:06:13.199 --> 01:06:15.400
they're yeah, we're gonna have gameplay
in a couple of days, and it's

984
01:06:15.400 --> 01:06:18.199
like, well, why don't you
just skip the skip this cinematic trailer thing

985
01:06:18.199 --> 01:06:20.920
and go right to the gameplay.
I mean, you know, the trailer

986
01:06:20.960 --> 01:06:24.239
was cool than all, but yeah, kind of like what everyone's been saying.

987
01:06:24.239 --> 01:06:28.360
It's like, it's it's not really
what I want to see, And

988
01:06:28.519 --> 01:06:30.360
I just say, you know how
I said, Blur make a lot of

989
01:06:30.360 --> 01:06:31.159
these. They're not in Scotland.
I don't know why I thought they were

990
01:06:31.159 --> 01:06:35.559
in Scotland. They made the Fable
trailer, they made State of Decay,

991
01:06:35.679 --> 01:06:39.920
they made Skyrim, and they make
All the Eldest Girls Online. They make

992
01:06:39.960 --> 01:06:48.239
the Ubisoft key Press Conferences club.
Guh, they made money everything they're doing

993
01:06:48.400 --> 01:06:56.199
Valorant. They've done stuff for Warner
Brothers. They've done Boots on the Ground.

994
01:06:56.199 --> 01:07:00.000
They've done Call of Duty. They've
done that terminated trailer that Termine,

995
01:07:00.159 --> 01:07:04.840
a game that came out last year, Titanfull two. They've done so really,

996
01:07:04.920 --> 01:07:09.599
the real answer to this is take
it up with Blur. Take it

997
01:07:09.639 --> 01:07:15.119
up with Blur. A problem,
yeah, quick. Last question here is

998
01:07:15.159 --> 01:07:19.480
from Edwin. Do you guys have
any games you feel are essentially required material

999
01:07:19.559 --> 01:07:23.639
but that you just haven't been able
to complete yourselves. Mine is the Witcher

1000
01:07:23.679 --> 01:07:26.800
series. Playing through the whole series
has been one of my main goals for

1001
01:07:26.920 --> 01:07:30.079
years, but I am struggling mightily
to get through the Witcher one. It

1002
01:07:30.119 --> 01:07:33.159
has not aged well. I've restarted
at least five times over the past ten

1003
01:07:33.239 --> 01:07:36.559
years, but I just can't make
it past the third act. My OCD

1004
01:07:36.719 --> 01:07:41.079
brain won't let me play two and
three before finishing one. How do you

1005
01:07:41.079 --> 01:07:45.920
handle situations like these? Oh?
Man, that's I don't know. Does

1006
01:07:45.920 --> 01:07:48.039
anyone want to go? I kind
of got to sit on this one for

1007
01:07:48.079 --> 01:07:55.360
a minute. I can tell you
my game. I I don't know why

1008
01:07:55.440 --> 01:08:00.480
my lizard brain will not allow me
to finish the original Red Dead. Redemption

1009
01:08:00.000 --> 01:08:03.079
just can't. I just can't.
I've never been able to get through it.

1010
01:08:03.159 --> 01:08:06.840
But the irony is oh to no
problem, but the first one I

1011
01:08:06.880 --> 01:08:12.559
could to this day. I even
got the Xbox three sixty disc off of

1012
01:08:12.639 --> 01:08:14.840
eBay for like five bucks. I'm
like, oh, I'm gonna I'm going

1013
01:08:14.880 --> 01:08:16.359
to go back and play it.
After an hour, I'm like, I

1014
01:08:16.600 --> 01:08:20.000
can't do this, and I just
I don't play it and everyone says it's

1015
01:08:20.039 --> 01:08:24.479
amazing and I can't play it for
some reason. I mean, at this

1016
01:08:24.600 --> 01:08:29.439
point, just go on YouTube and
watch like right now, watch watch a

1017
01:08:29.439 --> 01:08:34.520
commentary free. Well, I think
for me, I guess it's a little

1018
01:08:34.520 --> 01:08:39.319
bit of a different direction, but
I think it boils down the time for

1019
01:08:39.359 --> 01:08:42.920
me, Like because the the games
that I want to play are all like

1020
01:08:43.640 --> 01:08:46.840
fifty to one hundred hour RPGs,
and I want to play all of them.

1021
01:08:47.000 --> 01:08:51.159
I am like, I'm so hungry
to replay all of Final Fantasy.

1022
01:08:51.359 --> 01:08:55.720
Be Like, Okay, I'm older
now, I can understand the context to

1023
01:08:55.800 --> 01:08:59.359
these games a lot better because they
are heavy stories, not just like some

1024
01:08:59.560 --> 01:09:03.359
all fantastical willy nilly bullshit. There's
actually some deep storytelling in those games,

1025
01:09:03.399 --> 01:09:06.199
and I want to replay all them, but it's a time investment. I'm

1026
01:09:06.199 --> 01:09:10.119
trying to play through all like the
Trails in the Sky and Trails of Cold

1027
01:09:10.119 --> 01:09:13.600
Steel games, and I absolutely love
them so much and I want to do

1028
01:09:13.640 --> 01:09:18.560
it. It is required material for
myself to live with myself, but I

1029
01:09:18.600 --> 01:09:23.279
need time. So this really boils
down to just having time, and like,

1030
01:09:23.319 --> 01:09:27.439
how do I deal with it?
Well, Actually, for me,

1031
01:09:27.640 --> 01:09:30.680
this whole thing is what kind of
keeps me excited about playing games, Like

1032
01:09:31.159 --> 01:09:35.079
I feel like there's always something waiting
for me. There's always a game to

1033
01:09:35.079 --> 01:09:39.800
play, There's always something to look
forward to. So I'm like consistently excited

1034
01:09:39.800 --> 01:09:43.359
about having time to play games.
I'm never like sitting down, like,

1035
01:09:43.760 --> 01:09:45.920
damn video games, what do I
play? I don't know what to play?

1036
01:09:45.960 --> 01:09:49.159
Like, I always have something I
want. I'm very eager to jump

1037
01:09:49.159 --> 01:09:54.199
into. It's just a matter of
time, so I think as well though,

1038
01:09:54.399 --> 01:10:01.439
speaking of time, it's the being
essentially locked indoors much has definitely made

1039
01:10:01.520 --> 01:10:06.199
me think about the way that,
like pre COVID life, I guess where

1040
01:10:06.199 --> 01:10:10.680
it's like, did I miss an
opportunity because I did this? Did I

1041
01:10:10.760 --> 01:10:13.880
waste time doing this? And I
feel like now just to have all this

1042
01:10:13.920 --> 01:10:16.039
time to relect on it. And
so if you're playing a game and you

1043
01:10:16.079 --> 01:10:20.279
don't enjoy it, don't spend more
time on it just because you feel like

1044
01:10:20.319 --> 01:10:25.560
you have to, because there are
other games that you could play that you

1045
01:10:25.640 --> 01:10:28.319
might enjoy way more and you want
to spend that time with it, and

1046
01:10:28.319 --> 01:10:30.680
as well, like you're not going
to enjoy it, so you're essentially putting

1047
01:10:30.680 --> 01:10:35.960
yourself through this agonizing thing just because
you've put that pressure on yourself. If

1048
01:10:36.000 --> 01:10:39.760
you feel like you really need to
play the Witches series and you can't get

1049
01:10:39.800 --> 01:10:42.199
into it. Like I said,
like they do a thing on YouTube.

1050
01:10:42.199 --> 01:10:45.600
There's an entire subreddit called video game
Movies where they just take all the cut

1051
01:10:45.640 --> 01:10:48.720
scenes together, but they put all
the like important conversation pieces through and there

1052
01:10:48.800 --> 01:10:51.720
will one hundred percent be a Witcher
version of that. And then maybe you

1053
01:10:51.720 --> 01:10:56.079
can try Assassin of Kings and you
maybe you'll enjoy that way more like,

1054
01:10:56.880 --> 01:11:00.600
don't feel like you have to play
a game just for the sake of playing

1055
01:11:00.640 --> 01:11:04.039
it if you don't enjoy it.
Yeah. I do get the sentiment though,

1056
01:11:04.079 --> 01:11:06.800
where it's like I really want to
play, you know, for example,

1057
01:11:06.880 --> 01:11:10.560
the Witch I three, but I
don't want to play or I don't

1058
01:11:10.560 --> 01:11:13.880
want to play it without having played
one and two beforehand, which is something

1059
01:11:13.920 --> 01:11:16.720
I think I probably used to struggle
with a lot. But Yeah, in

1060
01:11:16.760 --> 01:11:21.199
recent times, it's just come down
to time and like it's really just a

1061
01:11:21.199 --> 01:11:25.840
matter of like do I actually want
to sit through and play these Like for

1062
01:11:25.920 --> 01:11:30.159
example, I was going to stream
through all the Residueval games because I'd only

1063
01:11:30.199 --> 01:11:33.039
played like four and six or four
and five and seven, and I was

1064
01:11:33.039 --> 01:11:35.600
gonna play through all of them.
And I played through most of one.

1065
01:11:35.640 --> 01:11:40.000
By the time I finished one,
I was like, Nah, like,

1066
01:11:40.079 --> 01:11:42.319
I don't really want to I don't
really want to go through with this.

1067
01:11:42.359 --> 01:11:44.920
As much as I enjoyed one,
and as much as I've enjoyed the other

1068
01:11:44.960 --> 01:11:47.399
ones, like it just it just
doesn't seem like a good use of my

1069
01:11:47.479 --> 01:11:51.920
time. So yeah, I don't
know that that's a tricky question, but

1070
01:11:53.119 --> 01:11:57.239
I'd say that the game for me
that that's happened to is Final Fantasy seven.

1071
01:11:57.279 --> 01:12:00.039
It's a game that I definitely feel
like I know to play, especially

1072
01:12:00.079 --> 01:12:03.880
since I did enjoy the remake and
I want to see the differences, especially

1073
01:12:03.960 --> 01:12:08.680
since there's what two more Final Fantasy
seven remakes maybe three more Final Fantasy seven

1074
01:12:08.680 --> 01:12:12.920
remakes on the way. I definitely
want to see where all of that came

1075
01:12:12.960 --> 01:12:15.800
from. But like, I don't
know. I played the first couple hours

1076
01:12:15.800 --> 01:12:17.479
of seven, and I was like, yeah, I don't know if I'm

1077
01:12:17.479 --> 01:12:20.680
gonna able to make it through this
whole game. Damn, I hate to

1078
01:12:20.680 --> 01:12:27.640
see it my Inspreath of the Wild. I wasn't gonna say that because I

1079
01:12:27.760 --> 01:12:32.399
was worried about the feedback. You're
in a safe space, in space like

1080
01:12:32.479 --> 01:12:38.039
I can appreciate how good it is, and I really enjoy playing it.

1081
01:12:38.520 --> 01:12:43.159
For me. If I don't have
a path like it's awful, if I

1082
01:12:43.159 --> 01:12:45.640
don't have that dotted line to follow, I will just get distracted and I

1083
01:12:45.680 --> 01:12:51.800
won't I won't do it like I
just get distracted, and that's It's It's

1084
01:12:51.840 --> 01:12:56.840
weird that there's been this real big
conversation about people with ADHD recently, and

1085
01:12:56.880 --> 01:12:59.680
I just feel like maybe it's me
as an anxious person. I don't think

1086
01:12:59.720 --> 01:13:03.279
I have ADHD, but like I
noticed that, I just my attention just

1087
01:13:03.319 --> 01:13:09.680
goes and I it's terrible, and
like Breath of the Wild is a game

1088
01:13:09.720 --> 01:13:14.760
that I absolutely keep meaning to get
back to because I respect it alone,

1089
01:13:14.800 --> 01:13:16.439
I know how much other people love
it. Michael, you're pulling a face.

1090
01:13:16.640 --> 01:13:20.680
I'm so sorry. I don't have
that much attachment to it. But

1091
01:13:20.880 --> 01:13:24.720
I'm just thinking back to twenty seventeen
when we had our Game of the Year

1092
01:13:24.760 --> 01:13:30.960
discussions and just like how everyone absolutely
loved it. It was unanimously like voted

1093
01:13:30.039 --> 01:13:33.840
as our game of the year.
No conversations would touch that game. Even

1094
01:13:34.039 --> 01:13:38.600
my ass who was just like Persona
five is the greatest game of all time.

1095
01:13:38.880 --> 01:13:41.680
Hey, look we got Persona into
two, don't worry about it.

1096
01:13:41.760 --> 01:13:44.680
Yeah, yeah, so I was
out of the way. So yeah,

1097
01:13:44.720 --> 01:13:47.079
and that's how happy I was.
I was like, okay, two's great.

1098
01:13:47.119 --> 01:13:49.880
No one's touching Breath of the Wild. There's like mad respect about it.

1099
01:13:49.920 --> 01:13:55.119
So like I haven't or I played
the game. I've finished it.

1100
01:13:55.119 --> 01:13:58.720
But like when I hear people who
haven't played it or haven't completed it,

1101
01:13:58.800 --> 01:14:05.199
I'm just like someone's gonna considering.
So my boyfriend is such a huge Breath

1102
01:14:05.239 --> 01:14:12.159
of the Wild fan. He has
Zelda tattoos, he has the whole This

1103
01:14:12.239 --> 01:14:16.920
dude has video game tattoos. What
a loser. Kind of sad that we're

1104
01:14:16.960 --> 01:14:24.399
not We're not a video anymore.
But that was a great goog though.

1105
01:14:24.720 --> 01:14:27.640
No, but like it's this thing
that I think I want to do with

1106
01:14:27.840 --> 01:14:30.920
him, or at least have my
switch and go. Look, I'm doing

1107
01:14:30.960 --> 01:14:33.600
it just because I know he loves
it so much. We all we all

1108
01:14:33.640 --> 01:14:36.960
got our gaming like gaps, and
it's fine, it's okay, it's okay

1109
01:14:38.000 --> 01:14:41.880
if you haven't played the most popular
game. Uh, it's it's all right.

1110
01:14:42.680 --> 01:14:45.920
I don't have to play everything.
Well, anyway, I think that's

1111
01:14:45.000 --> 01:14:48.479
as good a place as I need
to end episode fifty four Game Spot after

1112
01:14:48.600 --> 01:14:51.800
Dark. Thank you all so much
for joining me, and thank you Paris

1113
01:14:51.840 --> 01:14:55.880
for joining us this week. That
was was a lot of fun here to

1114
01:14:55.880 --> 01:15:00.520
talk about some cyberpunk before we go, though, Paris. Anything you want

1115
01:15:00.520 --> 01:15:02.760
to plug? Where can people find
you? On Twitter? Whatever? Whatever

1116
01:15:02.760 --> 01:15:06.840
you gotta say? Sure so.
Easy place to find me because I'm always

1117
01:15:06.880 --> 01:15:12.720
rambling about something is on Twitter.
That's at Vicious six nine six. Like

1118
01:15:12.760 --> 01:15:16.479
I mentioned, our podcast is gamer
Tag Radio. We're everywhere Spotify, Apple

1119
01:15:16.520 --> 01:15:20.439
Podcasts, anywhere that you get your
podcast. Just search for Gamertag Radio.

1120
01:15:21.039 --> 01:15:26.640
And I'm going to selfishly plug my
YouTube channel because with the pandemic, I've

1121
01:15:26.680 --> 01:15:30.720
really been paid attention to it.
So just search my name Pa double Rs

1122
01:15:30.960 --> 01:15:35.000
you'll you'll find me and I talk
a lot of cyberpunk on there, so

1123
01:15:35.000 --> 01:15:38.239
if you like cyberpunk, you might
want to check it out. Yeah,

1124
01:15:38.239 --> 01:15:41.520
you got like an hour long preview
based on your game plan. Yeah.

1125
01:15:41.600 --> 01:15:46.720
Yeah, I could not believe I
talked that. Lucy, where can people

1126
01:15:46.800 --> 01:15:50.159
find you? And are you up
to anything this week? I am.

1127
01:15:50.439 --> 01:15:55.439
I'm on Twitter at Lucy James Games. We're launching a new show. It'll

1128
01:15:55.439 --> 01:15:59.479
be out today it'll be up by
the time this podcast is up. Coll

1129
01:15:59.560 --> 01:16:04.640
Generation Next all about PS four,
PS five and Xbox Series X se you

1130
01:16:04.760 --> 01:16:08.560
messed up on the one that you
shouldn't have messed up on, Like the

1131
01:16:08.640 --> 01:16:11.840
Series X is the one that I
feel like everyone messes up on. We

1132
01:16:11.920 --> 01:16:15.560
recorded today and we were literally just
joking about how difficult it's going to be,

1133
01:16:15.720 --> 01:16:21.960
especially because the the Xbox Series S
seems to have leaked through that controller

1134
01:16:23.840 --> 01:16:26.439
packaging, and so people are like, Oh, wouldn't it be funny if

1135
01:16:26.439 --> 01:16:28.680
we messed it up? And then
Tam immediately messed it up, and I've

1136
01:16:28.720 --> 01:16:32.520
just messed up PS four PS five. So great start, but it's very

1137
01:16:32.520 --> 01:16:36.159
fun. It's me, Tam and
Jordan. We're talking about like the big

1138
01:16:36.199 --> 01:16:40.840
news of the week as well as
getting into some fun features. This week,

1139
01:16:40.880 --> 01:16:44.279
we're talking about games from this current
gen that you know, you've got

1140
01:16:44.319 --> 01:16:48.000
a few weeks of like quiet time. You need to hit these games before

1141
01:16:48.079 --> 01:16:53.279
next Gen, So please watch,
come leave us comments, come chat with

1142
01:16:53.359 --> 01:16:57.079
us about it on the discord.
It's YouTube dot Com, slash Game Spot

1143
01:16:58.279 --> 01:17:02.239
and Michael h A couple of things
to plug I think this week, as

1144
01:17:02.279 --> 01:17:08.000
I talked about Final Fantasy fourteen is
huge. By the time this goes up,

1145
01:17:08.000 --> 01:17:11.600
I have a lot of coverage on
it, a lot of spoiler stuff

1146
01:17:11.680 --> 01:17:14.880
if you want to check that out
for the very few who actually have made

1147
01:17:14.920 --> 01:17:16.840
it to the end of that,
but also like some beginner stuff. I'm

1148
01:17:16.840 --> 01:17:19.479
going to collab Jean Luke on a
video version of some of those things.

1149
01:17:19.800 --> 01:17:25.439
But yeah, it's that. Also, by the time the weekend wells around,

1150
01:17:25.800 --> 01:17:29.399
I'll have a big feature on She
Dreams Elsewhere, gained by my good

1151
01:17:29.439 --> 01:17:34.439
friend Davion Gooden. I'm very excited
for that game. He is He's a

1152
01:17:34.479 --> 01:17:40.520
great dude. Had a wonderful interview
with him. We talked about some real

1153
01:17:40.560 --> 01:17:44.359
shit in that interview, so it's
gonna be very fascinating. I want people

1154
01:17:44.399 --> 01:17:46.760
to read that really get some insight
on what it's like to be a solo

1155
01:17:46.800 --> 01:17:51.239
dev, what it's like to put
your own voice in it, especially as

1156
01:17:51.279 --> 01:17:57.680
a BPOC. So that's going to
be a very fascinating thing to put together

1157
01:17:58.000 --> 01:18:00.760
and finally put out there. Also, I want to give shout out to

1158
01:18:00.840 --> 01:18:03.600
GTR Game Attag Radio. You know
it's funny. We talked about it before

1159
01:18:03.680 --> 01:18:09.479
we started recording, but I've only
been on it recently, but I've been

1160
01:18:09.479 --> 01:18:15.279
following Parish and Danny, Penya and
Pete Toledo and y'all have a very good

1161
01:18:15.359 --> 01:18:17.199
dynamic that I think a lot of
people should should at least, you know,

1162
01:18:17.359 --> 01:18:21.199
check out, especially you, Paris. You'd be beefing with Danny all

1163
01:18:21.239 --> 01:18:25.439
the time. It is the funniest
shit, though, because I missed my

1164
01:18:25.479 --> 01:18:29.600
homies back home so much, and
y'all dynamic reminds me exactly of that.

1165
01:18:29.880 --> 01:18:33.039
Even you and Ka going back and
forth about Ribs the funniest shit to me.

1166
01:18:33.399 --> 01:18:36.880
It's the funniest shit to me.
Oh yeah, I love them both

1167
01:18:36.920 --> 01:18:42.640
and Danny. Danny is the reason
I'm even into gaming at all because gamer

1168
01:18:42.720 --> 01:18:45.319
tag Radio Back in two thousand and
five when he started it, I used

1169
01:18:45.359 --> 01:18:49.079
to listen to it and we became
friends. God, we've been been friends

1170
01:18:49.119 --> 01:18:53.640
for fourteen years, so it's really
like a brotherhood thing at this point.

1171
01:18:53.720 --> 01:18:58.520
Even even with Kad and the whole
Ribs you were on Twitter, oh man,

1172
01:18:58.520 --> 01:19:00.640
But yeah, shouts out to y'all. Y'all doing really good work and

1173
01:19:00.720 --> 01:19:04.600
I just enjoy all the bullshit that
you'll post on the timeline. Thank you

1174
01:19:04.680 --> 01:19:12.319
appreciate that. Yeah, Oh you
can find me at Jacob dec I don't.

1175
01:19:12.720 --> 01:19:19.840
I don't tweet too much anymore because
I'm tired of Twitter discourse. But

1176
01:19:20.640 --> 01:19:26.279
we do have On hopefully Saturday,
we're gonna have a cyberpunk Lore video all

1177
01:19:26.319 --> 01:19:30.039
about Arisaka. We already have two
up right now, one about the early

1178
01:19:30.119 --> 01:19:33.479
history of night City and one about
Johnny Silverhand. The third one will be

1179
01:19:33.600 --> 01:19:38.239
Arisaka. Lucy just recorded view for
that today so makes it up in time.

1180
01:19:38.560 --> 01:19:42.680
And then we also have a video
breaking down game spots experience of the

1181
01:19:42.680 --> 01:19:45.239
three different life paths. So if
you're curious you're still trying to forgere ou

1182
01:19:45.239 --> 01:19:47.720
which life path you want to pick
when the game comes out, take a

1183
01:19:47.760 --> 01:19:50.640
look at that video might help you
out. But anyway, we'll see y'all

1184
01:19:50.640 --> 01:20:08.039
next week soon to return to

