WEBVTT

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He met me. It's the internet. You're busy. Let's do this for

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September twenty eight, twenty twenty three. For the next hour or so,

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let me help you sort through the
world of gaming on Game Mess Mornings Live

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with me Jeff Grubb Today the Day
the Gaming Died. But first please join

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me. Welcome to today's co host
the Game Mess Mornings. It's Janet Joe.

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Everybody, jan how are you doing? Buddy? I forgot to buy

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a forty I didn't bring to wear
black even I told you too, thank

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you for wearing I was like,
oh shit, I need something black,

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but I was too busy printing out
my or I'm sorry, I'm just finding

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my framed photo of Sir Jim Ryan. He's been knighted by now, I'm

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sure, so right right? I
mean, I know we didn't put the

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salute emote in the Giant Bomb chat
for this reason specifically, but I'm glad

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that it can be Rebut this is
the reason it's needed though. This is

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why, now more than ever,
absolutely, this is when we're going to

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do a twenty one gun salute exactly
in Moral Kombat Special Forces. Yes,

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twenty one have to trigger PlayStation dual
sense, control or salute. It's gonna

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be beautiful, very moving, and
emotional. There's a lot happening today.

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Most of it actually is sad news, not just Fox sad, but real

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sad. We'll get some of it
here pretty soon. First, though,

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I want to thank everybody for joining
us. You can get I'm doing my

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other intro from my other show,
Jan before we getting this, explain what

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we do here most sweet days,
I, Jeff grab will help peace your

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gaming life back together. That includes
breaking news and maybe even some of our

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own original reporting. For all these
topics, I'll get the input of a

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bona fide expert who will make me
look smart. If you were watching live

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on Twitch, welcome. You can
always listen to the show later on podcast

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feeds by searching for Game Mess Mornings, or find the RSS on giant bomb

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dot com. You can also catch
the show later with chapters and time stamps

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on YouTube. Hello YouTube. All
right, we have a lot to get

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into, so let's start the Morning
Mess with PlayStation CEO Jim Ryan is stepping

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down. This is from Andy Robinson
of VGC Sony Interactive Entertainment CEO and President.

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Jim Ryan is set to step down
from his position, the company has

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confirmed. Sony Interactive Entertainment Today is
announced that's SIE President and CEO Jim Ryan

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has made the decision to retire in
March twenty twenty four after almost thirty years

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with the PlayStation business. Sony said
that in a statement on Wednesday, to

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support mister Ryan in his transition,
Sony Group Corporation President, CEO and CFO.

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This all the same person, Hiroki
Totoki, will assume the role of

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chairman of SIE effective October twenty twenty
three. Effective effective April first, twenty

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twenty four, mister Tetoki will be
appointed interim CEO of SIE while he continues

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his current role at Sony Group Corporation. Mister Tatoki will work closely with Sony

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Group Corporation Chairman and CEO Kinichi Kinichiro
Yoshida, and the management team of SIE

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to help to find the next chapter
of PlayStation's future, including the succession of

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SIE CEO role. In his own
statement, Jim Ryan cited difficulties juggling his

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home life in Europe and work responsibilities
in North America. After thirty years,

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I've made the decision to retire from
SIE in March twenty twenty four, He

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said, I've relished the opportunity to
have a job I love in a very

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special company, working with great people
and incredible partners. But I found it

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increasingly difficult to reconcile living in Europe
and working in North America. I will

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leave having been privileged to work on
products that have touched millions of lives across

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the world. PlayStation will always be
a part of my life, and I

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feel more optimistic than ever about the
future of Sony Interactive Entertainment. He goes

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on to thank Yoshida all this stuff. This it's it's an end of an

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era overt at Sony. I'll tell
you what I love having Jim Ryan and

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gaming jam because he is as he's
the ultimate punching up a target, which

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is maybe why he's retiring because we
now started punching down era and he's like,

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man, I'm gonna miss those guys
coming after me, because it's like

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he's super successful. He's made so
many a ton of money his decisions.

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While sometimes I think in terms of
like the pr communication might seem baffling,

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it's almost always led to them making
more money and being more successful. So

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yeah, definitely the end of an
era. But I guess what, how

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do you define his legacy? What, like, what do you think of

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when you think of Jim Ryan at
PlayStation I just I think you said,

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I think of a lot of baffling
decisions that wind up working out anyway.

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So he is the ultimate puncher upper
falling down, you know, falling up

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the stairs type of guy. His
shins must really hurt from falling up so

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much. And I I always think
of Jim Ryan as just like a goofy

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dude, and not like a haha, funny goofy dude, but like goofy

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ask decisions where it's like, what
the fuck are you talking about? Yeah?

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But the PS five PlayStation, it's
the strongest it's been in how long?

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Right, like managed to eke out
from like around the PS four to

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now just being like a industry leader. I mean, you know, the

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Sony PlayStation is one of like the
big three, but like even more so,

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it's it's like eking out. Uh, it's stronger than Xbox and PlayStation

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four even like which was the leader
last generation. It's like even more growth

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this time around. So yeah,
yeah he's figured it out. Is this

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because Phil signed that PS five.
Yeah, probably this is probably that probably

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broke some sort of spell or something
and he had to get out of there.

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Jim Ryan is always okay, So
it's weird. Jim Ryan took over

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PlayStation from Seawan Layden. Shawn Layden
was you know and a run that time.

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A lot of executives were leaving Sony, not just executives, a lot

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of people up and down the chain, and you got the sense that like,

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wow, Sony had moved, moved
the headquarters of PlayStation of Sony Interactive

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Entertainment from Tokyo to southern California,
that was now kind of being shifted back

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over to Europe where it's like,
oh, a lot of the people who

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are in charge of Sony are coming
out of what was formerly Sony Computer Entertainment

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Europe, see, which was Jim
Ryan's stopping grounds. So you got to

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feel like he sort of remade Sony
Interactive Entertainment in that image, and I

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was able to start calling the shots, and that's what kind of drove many

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of these people out. And you
know, even some people who were like

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in like had higher up jobs sort
of got what seemed like demoded. And

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that that includes that Kinichiro, who
is someone who I think was once Jim

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Ryan's boss. He's like, no, now he works for him under him,

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and like even he's not getting the
interim roll Hirooke to Toki is So

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it's like it was always this weird
scramble at the early time of Jim Ryan

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taking over the top job. But
Sony Computer Entertainment Europe was always the like

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the model of what they wanted Sony
PlayStation to look look like overall, because

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it was just so dominant. It
was such a pop culture force, it

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was a marketing force. It had
these strong ties to FIFA and all these

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games that had strong ties into Europe, and they wanted to take that globally.

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I think mostly there's no way to
say he didn't succeed at that,

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Like there's just nowhere evidence to point
it to be like, no, that

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didn't work for the most part.
It did right for the most part.

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In its entirety, it did.
I mean, you have a framed photo

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of this gentleman for goofs, but
you have a framed photo of this gentleman.

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Nonetheless, it's right, absolutely we
can pulled in that control or like

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a real alpha male. That's how
you do it. Some folks have said

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this in the chat. Doctor Ian
reminds me, But I'm wondering, does

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with Jim Ryan leaving and him being
a very business oriented and like growth mindset,

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do we see PlayStation as a whole
getting weird all over again. Yeah

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it's possible. I mean, it's
always possible. Like where's the hubrists come

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from? I get the sense that
that Jim Ryan had some of that hubrists,

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But I think he was also pretty
mindful about the past mistakes that Sony's

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made and has done a pretty good
job of either side stepping in with them

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or dealing with them quickly when they
arise. And even even like his gaffs

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of like saying like, oh yeah, who would want to play these old

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games so that PlayStation made and people
revere like that stuff was always blown a

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little bit out of proportion, but
you know, it's the kind of thing

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where like it's weird that you would
say that, But he has tried to

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deal with that, and he hasn't
really made similar gaffs since then. He

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said some other stuff that's pretty crazy, but yeah, it was a different

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variety and things that he could deal
with quickly. I think Jim Jim Ryan's

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legacy is going to be that he
was someone who didn't have an apparent frontword

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facing passion for games, and yeah, he shows that he has seemed to

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have a passion for business and growing
numbers bigger, and that's really what that

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position is about. And in all
you know, all measures, he succeeded

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to that that that stuff. When
it comes to like what's next for Sony,

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Yeah, I do think it's a
little bit uh questionable because they are

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in a transitionary period. They are, you know, the transition in like

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that, not that they're moving from
one way of doing business to another,

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but they are trying to adopt new
ways of doing business in addition to their

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quasi lost leading two hundred million dollars
big budget projects, they want to have

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the live service stuff and that stuff
was all putting into effect under Jim Ryan.

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But I think Jim Ryan was operating
on during sort of mandate from the

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company like we need this and we're
going to see the results of that,

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and do they is the person that's
going to come in, going to have

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the wherewithal and going to have the
context to know like, yeah, that

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stuff is important. Having games that
can just make money forever is important,

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but PlayStation number one, the number
one priority needs to the PlayStation games need

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to feel like the highest quality games
out there, and and and and they

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also need to have a friendly relationship
with gamers. They don't have to be

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as you know, hey buddy,
buddy, like Xboxes a lot of times

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where Xbox is like, hey dude, man, we're just so on your

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side. I'm gonna slap you on
the back and we're all in this together.

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That stuff is obviously, you know, Microsoft trying to build a relationship,

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so it has that that network effect
that at once that Phil Spencer was

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talking about in that leaked email for
PlayStation, it's just like, no,

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you have that brand strength. So
as long as you kind of keep things

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on an even keel for the most
part, you're gonna be good. But

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it's very easy. I think if
you are a big company that's that's had

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a lot of success, success for
thirty years, to be like we know

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better than anyone else and maybe someone
could step in it. But there's no

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reason to assume that will happen either. So I'm very curious to see what

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direction they go and if they're able
to maintain the momentum that they've built up

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over the time. For Jim Ryan, he's been there PlayStation and some form

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since nineteen ninety four. That is
pretty impressive, pretty impressive run and kind

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of yeah, kind of hard to
say anything. Then. We love you,

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Jim, We love you so much, thanks Jim. Yeah, yeah,

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it's it is not a position that
I think could easily be filled in

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immediately and everything. Uh, it's
gonna take a lot of untangling. But

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I do hope that maybe there's a
not different set of everyone's salute, different

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set of ethos moving forward. But
I would like to see a version of

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PlayStation that is, let acting less
like a triple A blockbuster movie studio all

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the time and kind of embrace smaller
projects and weird offshoots as well. Like

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you know, I would like for
them to have maybe a stronger indie initiative,

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smaller game initiative than what they're currently
just doing with like you said,

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lost leading massive games. Sometimes I
just don't want to play them. Grab

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you say, hey, give me
a PSP, give me an actual PSP

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PSP, And that's the PlayStation portals. So yeah, like I try to

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think of, like what initiatives did
Jim Ryan specifically lead. I think it

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was just to make PlayStation more PlayStation
than ever before, and that that is

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going to potentially have some long term, small detrimental effects. I think you

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spotted the ones most specifically that I
would think about, and that is the

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ability to make a variety of tiers
of games. Obviously they make the biggest

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ones. Do they have any sort
of incentive structure to make anything less than

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that? These days? It seems
like no. It seems like it's so

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aggressive that they don't even have much
of an incentive to encourage smaller developers to

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bring their games to PlayStation. That's
something we've heard developers developers complain about over

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the past couple of years, and
Sony's made some improvements, but it's still

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nothing like putting games out on even
the Xbox or the Switch, where it's

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much more friendly, which is why
you see so many more indie games on

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the Switch, and you see a
similar number of indie games on Xbox,

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even though you know they're going to
sell less on Xbox than PlayStation because there's

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more PlayStations out there. But people
seem to prioritize indie developers, seem to

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prioritize Xbox because it's much of friendlier
confines. I hope that Sony can build

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in a build a business model going
forward where they can see all of these

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different kinds of games and find a
way to make it all fit under the

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PlayStation umbrella expand what PlayStation can mean
once again, I hope that's what's happening

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other than just the live service stuff, which is obvious and very important.

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I get it, but that's you
know, maybe one or two of those

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games will hit for me, and
maybe one or two will hit overall and

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actually still be a going concern in
five or six years or whatever. Yeah,

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when it comes to like, when
I think about the people who have

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run PlayStation as much as I have
Fune with Jim Ryan, it's definitely like

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it was definitely not as a warm
or as memorable as like Andrew House or

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Jack Trenton or Sean Leyden or a
lot of or Ken Kutaraki or all these

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guys that were just it seemed to
have some like their veins were kind of

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tapped into what was happening. And
I just remember Andrew House being on stage

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with Hideo Kojima just grinning from ear
to Ear speaking perfect Japanese to Kojima or

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Kojima, and it was just like, man, he is he made this

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happen. He's proud of this,
and and yeah, there's no moments like

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that really from that I think of
when I think of Jim Ryan. But

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still it's hard to argue with the
results, right, Yeah, I it

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despite their not being any not any, but like a lot good chunk of

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memories at E Three's and then subsequently
Summer game Fest. The general, the

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big impact is still felt from Jim
Ryan's presence. But yeah, I grew

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up. I would just like to
I just want them to get weird.

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They all got the money, be
weird, be like, just just pull

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an eight twenty four, just make
like a bunch of weird shit. I

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Jim Ryan, what a weirdo?
Stopped thinking about what a weirdoes? What

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is he gonna do with all those
ear pictures? I don't know. Yeah,

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00:15:09.000 --> 00:15:13.000
him and Mark thirty got their ear
picture bank probably two hundred feet underground

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protected for the rest of the time. Yeah, that's what I'm just gonna

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go spend time with my family and
look at my ear pictures. That's what

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I'm gonna do. He's he's somewhere
in the countryside of Europe. He's spinning

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a top, finally seeing his faceless
children. You know that. That is

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the other thing about Jim Ryan is
how much he's just like Europe number one.

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It's like, I've never really met
anyone like that. So it's like

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it's very strange to be like,
I will never forget when he when he's

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like, we made Herman Holst the
head of PlayStation Worldwide Studios. So and

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00:15:48.039 --> 00:15:52.039
he's from Europe, so all Europeans
can be proud about this, So like

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can they's anyone care? I only
usually even care about this. Jim Ryan.

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The idea that like he's a European
and I'm a European back, It's

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great, okay. I think he
took the Sony Computer Entertainment Europe job very

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seriously and that and like and building
up the importance of that as a important

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piece for a Japanese company. You
know what. I get that if you're

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someone who's done that, you should
be proud of that, because that that

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takes a lot of work and a
lot of time. But the idea that

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that then transfers to euro pride is
weird to me. I don't know.

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All right, let's see here,
I got a couple more stories before we're

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00:16:30.000 --> 00:16:32.279
Yeah, let's see, let's hit
this next one. This one just broke.

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00:16:32.559 --> 00:16:34.279
Actually, you know, before we
say that, Jim Jim Ryan got

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a tribute from Phil. Jim just
said, Jim Ryan has been a great

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contributor to our industry and a fierce
leader for PlayStation I wish him the best

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and what he does next. Thank
you for all you've done for the community

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over the last thirty years, Jim. So there you go. The the

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competition, the spirit of competition is
alive, but respect between leaders. He

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00:16:55.240 --> 00:16:57.799
said that after he signed the PS
five and started laughing, knowing that he

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had undid the spell. Yes you
think they they ever, like have dinner

239
00:17:03.840 --> 00:17:07.720
together someday? I bet they do. But they I am sure they do?

240
00:17:07.960 --> 00:17:11.400
Yes, yes, yeah, why
not? Why wouldn't they? Who

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00:17:11.400 --> 00:17:15.880
do you think? Frinds the bill? Though? Oh, Jim definitely makes

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Philip pay one hundred percent, one
million percent. He makes he makes Philip

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pay. I can imagine Phil making
the face after like Jim doesn't do the

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check dance. No, Like Jim
will just be like yeah, and then

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00:17:29.920 --> 00:17:36.920
it'll be like Okay, okay.
Uh, He's like, what would you

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00:17:36.920 --> 00:17:41.359
need another sixty on billion dollars because
you know you're gonna pay Uh all right.

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00:17:41.440 --> 00:17:45.920
Epic is laying off sixteen percent of
its employees, which is around nine

248
00:17:45.079 --> 00:17:48.799
hundred people. This is breaking right
now. Jason Try right before the show

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started, tweeted Epic Games, the
makers of Fortnite and Unreal Engine, is

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00:17:52.720 --> 00:17:57.119
laying off a sixteen percent, a
whopping sixteen percent of employees, Sources tell

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00:17:57.160 --> 00:18:03.079
Bloomberg News. Epic like everyone else
hired up during the pandemic that and now

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it's like there are on the other
side of that, and there is still

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some economic uncertainty. Although that recession
that everyone said is gonna come hasn't really

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00:18:12.960 --> 00:18:17.680
come. Consumers are still spending a
lot of money. Still, Epics seems

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00:18:17.680 --> 00:18:22.839
like, hey, maybe it's time
to cost cut some cost I'll say real

256
00:18:22.920 --> 00:18:25.799
quick. Epic is paying out that
two hundred and forty five million dollars fine

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that it got assessed earlier this year
for its dark patterns. Remember yes,

258
00:18:30.559 --> 00:18:33.240
remember that story. Oh, they
put the button there, made it very

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00:18:33.240 --> 00:18:37.599
easy to buy stuff, made it
more difficult to cancel stuff. Uh.

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And so Lena Khan went after his
asked Tim Sweeney got him and not to

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a quarter of a million. A
quarter of a billion dollars is what they're

262
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paying him fines and they have to
pay that out. So you see that

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that probably hurts the bottom line a
little bit. Although it's a very successful

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00:18:51.279 --> 00:18:52.680
company. It probably makes more than
a billion dollars. But you know,

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you know what, you know,
you know what, no matter what,

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a quarter of a billion dollars is
going to hurt you. I wonder if

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this is related to that. I
bet it's probably more related to Fortnite's growth

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00:19:03.119 --> 00:19:07.440
is almost certainly on the other side
of the bell curve, right, Yeah,

269
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yeah, I think you're right in
that assessment that it feels like Fortnite

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for the longest time, at least
the last couple of years, was like

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an unst unstoppable juggernaut. But I
think the other games in that similar space

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are also starting to slow down.
You see it with Apex pub G,

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even contemporary other contemporaries like Roadblocks,
even where now Fortnite is added the ability

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to make your own like kind kind
of make your own games or your own

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modes and add different skins to it. When really, what is what what

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more innovation can we do or at
least what can we ape from our competitors

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grub I see a world, unfortunately, and I hate that I'm putting this

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00:19:53.920 --> 00:19:59.920
out into the universe. I see
a world where Fortnite would start adding gotcha

279
00:20:00.079 --> 00:20:06.519
elements. Definitely, I think they
might look into some other more accepted gray

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patterns instead of dark patterns. Right
there, be like, well, we

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couldn't get away with the dark patterns. What are things that work and have

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00:20:12.000 --> 00:20:17.319
been sort of codified as you know, quote unquote legal. How can we

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00:20:17.799 --> 00:20:22.359
ethically monetize these teams? Yeah,
I jan, I think you're probably right

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00:20:22.359 --> 00:20:25.480
that they are going to start looking
at more of that kind of stuff,

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and in the meantime, they're cutting
jobs. Tim Sweeney did eight eight months

286
00:20:30.480 --> 00:20:33.359
ago tweet epic during a recession,
and it's a picture of a bunch of

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00:20:33.359 --> 00:20:36.839
shields and a bunch of dudes in
military looking like they're protecting themselves against it.

288
00:20:36.880 --> 00:20:38.680
And it's like, first of all, there was in recession back then,

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00:20:40.000 --> 00:20:44.000
and there's definitely not one. Now. I get that there's stole reason

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00:20:44.079 --> 00:20:48.319
to batting down the hatches somewhat,
but come on, like, why why

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00:20:48.480 --> 00:20:52.319
why ever tweet something like we're invulnerable, and then within the same calendar year,

292
00:20:52.839 --> 00:20:57.160
prove that you're not, like especially
someone in his position, like that

293
00:20:57.279 --> 00:21:03.119
is such a stupid thing because then
now you and I other folks are looking

294
00:21:03.160 --> 00:21:07.079
back at it and thinking like you're
a fucking idiot, Like you are an

295
00:21:07.119 --> 00:21:12.920
idiot if you thought you could,
if you had tweeted this picture to show

296
00:21:12.920 --> 00:21:18.359
how invulnerable your company is, a
couple of months later layoff nine hundred people.

297
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It's a bad look because it's a
bad it's terrible. Yep, it's

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a just overall. I mean,
I think Tim Sweeney's got a bit of

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a I don't know what kind of
complex it is, but he definitely has

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00:21:32.480 --> 00:21:37.079
some sort of thing where we're just
I don't know, he does feel like

301
00:21:37.160 --> 00:21:40.599
he's the hero a little bit,
or always fighting up against I mean,

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00:21:40.599 --> 00:21:41.880
you can see it going back to
the fight against Apple, and we'll talk

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00:21:41.880 --> 00:21:45.599
if there's some news there as well. I was gonna ask if do you

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00:21:45.640 --> 00:21:52.519
think the fight with Apple has any
effect on their bottom line? You know,

305
00:21:52.640 --> 00:21:55.000
for all, I think it probably
does a little bit. But the

306
00:21:55.079 --> 00:21:59.160
real, the real problem, the
real trouble for them has to be the

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00:21:59.160 --> 00:22:03.720
fight with Valve because the amount of
money that they've spent trying to build up

308
00:22:03.720 --> 00:22:07.240
the Epic Game Store and why And
you know, I will to my own

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00:22:07.279 --> 00:22:10.559
horn here even though it's kind of
like, again, this is not like

310
00:22:10.599 --> 00:22:14.000
great news, but I was screaming
at the beginning, this won't work.

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You're going to spend all of this
money trying to give people free games to

312
00:22:18.880 --> 00:22:22.839
get them to shift their behaviors,
and we know how difficult that is.

313
00:22:22.119 --> 00:22:27.279
Like just like to illustrate it.
People on Steam are so ingrained in that

314
00:22:27.319 --> 00:22:32.880
system that they are willing to like
buy digital hats on the store like they

315
00:22:32.880 --> 00:22:37.880
are like in their own digital economy
of buying virtual goods because they believe in

316
00:22:37.920 --> 00:22:41.000
the story that Valves told them about
the value of these things, and these

317
00:22:41.000 --> 00:22:45.960
hats are worth like a lot of
money for something like Counterstrike or or whatever,

318
00:22:45.559 --> 00:22:51.000
or Dota and all this stuff.
It is like telling people like,

319
00:22:51.079 --> 00:22:53.799
Okay, well leave that thing that
you've bought in brought in on. You've

320
00:22:53.799 --> 00:22:57.079
bought in on the narrative of the
value of the of these virtual goods in

321
00:22:57.119 --> 00:23:00.359
these games, and you're in the
and the way that you know, having

322
00:23:00.400 --> 00:23:04.240
your digital library makes you feel you're
fully in on that stuff. We're going

323
00:23:04.279 --> 00:23:07.400
to give you one free game every
couple of weeks, so come over to

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00:23:07.440 --> 00:23:11.079
Epic. There was no way that
was ever going to work. And yet

325
00:23:11.160 --> 00:23:15.960
Epic has spent years doing that,
spending lots and lots of money and not

326
00:23:15.000 --> 00:23:18.680
really and maybe spending some money to
improve their store, not making a ton

327
00:23:18.720 --> 00:23:22.319
of changes there, And of course
it hasn't worked. It never was going

328
00:23:22.359 --> 00:23:23.640
to work. Everyone else has tried
this, it never worked for them.

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00:23:23.640 --> 00:23:26.559
Epic maybe made the most valiant effort, but it was never ever going to

330
00:23:26.640 --> 00:23:33.200
happen. So I think they're probably
looking at this kind of Tim Sweeney swinging

331
00:23:33.279 --> 00:23:37.440
his arms at Windmills and going like, oh, okay, well, that

332
00:23:37.440 --> 00:23:38.440
that was a lot of money down
the train. We kind of maybe need

333
00:23:38.480 --> 00:23:41.599
to rethink some stuff here. What
can we do fire nine hundred people?

334
00:23:42.000 --> 00:23:45.440
That's okay, Maybe we could have
saved that money and done something better with

335
00:23:45.480 --> 00:23:52.079
it instead of what instead of on
a clearly futile effort to remove steams power

336
00:23:52.160 --> 00:23:56.640
base. Yeah, I think that's
their biggest issue right there. It's kind

337
00:23:56.640 --> 00:24:00.960
of Tim going into all the Obviously
I think Apples indicative of it, but

338
00:24:00.039 --> 00:24:06.359
I think Tens sort of insistence on
always going into all of these fights and

339
00:24:06.440 --> 00:24:08.799
taking people on by like by the
horns, and spending as much money as

340
00:24:08.799 --> 00:24:14.160
he needs. It's it's waste,
and clearly other people are now paying for

341
00:24:14.200 --> 00:24:21.599
those obvious mistakes. Yeah, the
hubrists is very very gigantic, yes,

342
00:24:21.920 --> 00:24:26.359
with with some of the business decisions, and you know, to that effect,

343
00:24:26.400 --> 00:24:29.759
grub Like a lot of my friends
that have only ever been console gamers,

344
00:24:29.759 --> 00:24:33.240
when they think about PC gaming,
the number one thing that always pops

345
00:24:33.319 --> 00:24:38.200
up is like Steam. They never
think about other game launchers, other game

346
00:24:38.279 --> 00:24:41.319
stores. Like the number one thing
is like Steam. Yeah, like,

347
00:24:41.359 --> 00:24:45.519
oh yeah, Steam. When I
eventually buy a PC, all good Steam?

348
00:24:45.640 --> 00:24:49.160
Right? What Steam? And then
I have to do the complicated task

349
00:24:49.240 --> 00:24:56.559
of explaining to them what Steam is. Now. At least Epic has a

350
00:24:56.599 --> 00:25:00.079
backbone like band Camp and it's marketing
companies Super Awesome. Oh wait no it

351
00:25:00.119 --> 00:25:07.920
doesn't. The news the party is
Epic is divesting of its previous acquisitions band

352
00:25:07.000 --> 00:25:11.799
Camp, which it's selling to marketers
song Trader, and it's also spinning out

353
00:25:11.799 --> 00:25:15.279
its marketing company Super Awesome to operate
independently. So this is like a pretty

354
00:25:15.279 --> 00:25:21.480
major restructuring that's happening an Epic forgot. I forgot that they bought band I

355
00:25:21.480 --> 00:25:23.079
forgot that. Well, I mean
we're always like, okay, so what's

356
00:25:23.119 --> 00:25:26.680
that gonna look like? Well?
Nothing, It never looked like anything here

357
00:25:26.680 --> 00:25:30.799
we are right, like, oh
my god, Like they could have spun

358
00:25:30.880 --> 00:25:33.519
band camp into like, hey,
we have these games on our game store,

359
00:25:33.599 --> 00:25:37.440
why don't you bar the soundtrack to
them? Like why not have a

360
00:25:37.519 --> 00:25:42.880
link on game pages to link over
to like an album or a vinyl or

361
00:25:42.920 --> 00:25:47.640
whatever, something that like the something
Steam has done for a very long time.

362
00:25:47.720 --> 00:25:49.400
It's like I always always forget,
like, oh I have a ton

363
00:25:49.440 --> 00:25:53.759
of soundtracks on Steam. That's weird
me too. It's like, wait a

364
00:25:53.839 --> 00:26:00.519
minute, I have this cool How
do I listen to these songs? Yeah,

365
00:26:00.599 --> 00:26:02.920
let's see. You know what this
story is related, Jance, So

366
00:26:02.920 --> 00:26:04.680
I'm going to move it up.
We'll talk about it right now. Epic

367
00:26:04.920 --> 00:26:11.160
is increasing the price of v Bucks
starting in Octobers. From tom Ivan MVGC,

368
00:26:11.799 --> 00:26:15.160
Epic Games has announced plans to increase
the price of Fortnite Vbucks and some

369
00:26:15.200 --> 00:26:19.599
real money content packs. The company
set updated pricing will be introduced on October

370
00:26:19.599 --> 00:26:23.920
twenty seven in the Czech Republic.
It did mark Eurozone countries Hungary, Japan,

371
00:26:25.039 --> 00:26:27.799
Norway, Poland, Romania, Sweden, Turkey, and the United States

372
00:26:27.920 --> 00:26:32.880
as those countries that use the US
dollar in their Fortnite stores. These adjustments

373
00:26:32.920 --> 00:26:36.680
are based on economic factors such as
inflation and currency fluctuations, and for all

374
00:26:36.680 --> 00:26:41.200
those similar pricing alignments recently completed in
the United Kingdom, Canada and Mexico.

375
00:26:41.640 --> 00:26:45.119
Epics said v bucks, So here's
just quick breakdown. One thousand v bucks

376
00:26:45.200 --> 00:26:51.400
previously cost US previously priced at eight
dollars, will now be nine dollars.

377
00:26:51.920 --> 00:26:56.240
Twenty eight hundred v bucks was twenty
now twenty three. Five thousand v bucks

378
00:26:56.359 --> 00:27:00.799
was thirty two, it's now thirty
seven, and thirteen thousand, five hundred

379
00:27:00.000 --> 00:27:06.440
bucks was eighty dollars. It will
now be ninety dollars. Jan I think

380
00:27:06.440 --> 00:27:11.160
this goes back to the very first
point of Fortnite was growing this way,

381
00:27:11.400 --> 00:27:15.440
and now it's growing sideways, and
you need to make more money from fewer

382
00:27:15.480 --> 00:27:18.319
people. Were about the same amount
of people, right, right, That's

383
00:27:18.319 --> 00:27:23.160
what's happening here. Yeah, they
they already blew their load by throwing in

384
00:27:23.200 --> 00:27:27.839
Goku too early. Goku could I'm
I'm positive not to joke around, but

385
00:27:27.920 --> 00:27:32.160
I'm positive. Goku could have saved
everyone if they waited long enough. Yeah,

386
00:27:32.160 --> 00:27:33.480
they were too early on the Goku
button, Like you need, you

387
00:27:33.519 --> 00:27:37.920
need the Goku button. That was
a bit too early. Let's see here

388
00:27:38.000 --> 00:27:45.640
more. Oh yeah, yeah.
Patrick is sharing that image of of Tim

389
00:27:45.640 --> 00:27:48.759
Sweeney making fun of other companies for
playing off a bunch of people. I

390
00:27:49.079 --> 00:27:53.119
yeah, please. I already have
come to the conclusion Grub that I don't

391
00:27:53.200 --> 00:27:57.160
understand money. I don't think I
ever will understand money. But when I

392
00:27:57.240 --> 00:28:03.640
see companies making moves like this where
they are raising the prices of something like

393
00:28:03.720 --> 00:28:07.799
Vbucks, acquiring a bunch of companies
that they will never use, and then

394
00:28:07.839 --> 00:28:12.519
eventually divesting them and then eventually laying
off sixteen percent of their employees, I

395
00:28:12.559 --> 00:28:15.839
don't think they understand money. Yeah. I always think about like I can't

396
00:28:15.880 --> 00:28:18.720
remember who this was. It just
was a story I heard one time where

397
00:28:18.759 --> 00:28:22.279
it's like, guys, like,
my investment strategy is if the numbers are

398
00:28:22.279 --> 00:28:26.039
going up into the right, it
means they're always going to go up into

399
00:28:26.039 --> 00:28:27.559
the right, And if they're going
down into the right, they're always going

400
00:28:27.640 --> 00:28:30.720
to go down to the right.
So it's and that's how I look at

401
00:28:30.759 --> 00:28:33.720
it. Wait with that, we
definitely know that's not true. But he's

402
00:28:33.720 --> 00:28:37.359
like, I'm a billionaire, so
it's working for me. And I think

403
00:28:37.359 --> 00:28:42.079
that's what happens with these guys is
they begin believing that their farts actually do

404
00:28:42.160 --> 00:28:45.559
smell like roses, and that they
can do no wrong, and that because

405
00:28:45.559 --> 00:28:49.440
they're making today, they're going to
make money tomorrow, and so build all

406
00:28:49.480 --> 00:28:52.200
the stuff right now because all the
money tomorrow is going to pay for it.

407
00:28:52.480 --> 00:28:56.599
And now here here we are,
and and the Epics not alone on

408
00:28:56.640 --> 00:29:00.319
this. They are not some anomaly
here. This happens to a lot of

409
00:29:00.319 --> 00:29:03.759
companies, but they they are.
You know, it's happening over EA with

410
00:29:03.799 --> 00:29:07.279
Apex Legends, right, we talked
about that before. It's it's growth is

411
00:29:07.319 --> 00:29:08.680
on the other side, the other
side of the bell curve as well.

412
00:29:08.720 --> 00:29:11.839
And here we are with Fortnite kind
of doing the same thing. But you

413
00:29:11.920 --> 00:29:15.160
think Fortnite even bigger, even more
lucrative. But it sort doesn't matter because

414
00:29:15.160 --> 00:29:22.799
Epic spent even more money. We
need to somehow get into the vents of

415
00:29:22.799 --> 00:29:26.720
of Epics office so we can pop
out and punch down. Yeah, that's

416
00:29:26.720 --> 00:29:30.000
what we need. That's that's the
key. Here's we got to get up

417
00:29:30.039 --> 00:29:37.880
so we could punch back down,
all right. Sega's shooter Hyenas has been

418
00:29:37.920 --> 00:29:42.640
canceled in uh Jesus more just it's
bloodbath today out there jan other games can't

419
00:29:42.640 --> 00:29:45.640
as well as part of restructuring.
This is from Eddie McCoo at Game Spot.

420
00:29:47.079 --> 00:29:51.240
Sega has announced a restructuring that includes
the the cancelation of creative assemblies,

421
00:29:51.319 --> 00:29:56.279
shooters, Hyenas and other projects within
the wider Siga organization. Sega Sammy,

422
00:29:56.319 --> 00:29:59.839
the parent companies, said this restructuring
is mainly taking part within the companies European

423
00:29:59.839 --> 00:30:03.240
to As a result of the effort, Sega plans to take a loss for

424
00:30:03.279 --> 00:30:07.200
the current fiscal year and a statement, Sega said the environment surrounding the consumer

425
00:30:07.240 --> 00:30:11.279
area has been rapidly changing, including
reactionary decline from stuff from the stay at

426
00:30:11.279 --> 00:30:15.640
home demand and COVID nineteen and the
economic downturn due to the inflict due to

427
00:30:15.720 --> 00:30:19.960
inflation and European regions, and profitability
has been lowered mainly in European bases.

428
00:30:21.319 --> 00:30:25.359
In response to the SEGA said it
is taking steps to implement structural reforms aimed

429
00:30:25.359 --> 00:30:30.680
at increasing efficiency, mainly in Europe
that's so we said it, like,

430
00:30:30.839 --> 00:30:33.759
Okay, yeah, there's there's no
like at like recession recession. But obviously

431
00:30:33.920 --> 00:30:38.640
currency and inflation like these are causing
problems where you're operating in a place like

432
00:30:38.720 --> 00:30:42.920
Europe and it has a much greater
inflation than what's happening here, and so

433
00:30:42.960 --> 00:30:45.680
you're putting in the same amount of
efforts, spending the same amount of money,

434
00:30:45.759 --> 00:30:48.920
and the money you're getting back is
worth less. And it's like,

435
00:30:48.000 --> 00:30:52.559
okay, I that obviously is causing
problems. And I think these companies are

436
00:30:52.559 --> 00:30:56.200
looking like, what can we do
about that? And they don't. There

437
00:30:56.240 --> 00:30:59.640
is no real great answer other than
no other than let's be scared of what

438
00:30:59.640 --> 00:31:03.160
we're doing and pull away and cancel
stuff. This apparently, I think I

439
00:31:03.279 --> 00:31:07.640
saw some I think what I saw
was a developer working on hyenas at Creative

440
00:31:07.680 --> 00:31:10.599
Assembly saying, man, your life
can change in an instant. So it

441
00:31:10.680 --> 00:31:12.279
seems like this kind of came out
of nowhere for that team. They were

442
00:31:12.319 --> 00:31:17.039
working towards releasing hyenas, and now
they're having the rugs swept out from underneath

443
00:31:17.079 --> 00:31:21.279
them. It's it's it's a bummer. I never had any excitement for hyenas

444
00:31:21.359 --> 00:31:22.680
jan, I guess I felt like, hey, I could have told you

445
00:31:22.680 --> 00:31:25.599
no one was going to care about
this, but I say that about a

446
00:31:25.599 --> 00:31:26.680
bunch of games that turn out to
be the biggest games in the world.

447
00:31:26.960 --> 00:31:30.200
So I also like, I don't
know what I'm talking about a lot of

448
00:31:30.240 --> 00:31:32.400
the time. But what, yeah, what do you think. It's one

449
00:31:32.400 --> 00:31:36.119
of those instances as well, where
like I would love to be wrong right,

450
00:31:36.160 --> 00:31:40.440
Like I would love for brow blow
up and be like the new hotness.

451
00:31:41.960 --> 00:31:45.880
I don't know. Whenever I see
stories like this and the last trend

452
00:31:45.920 --> 00:31:51.640
of stories, actually, I just
think about my manager from the Gap and

453
00:31:52.400 --> 00:31:56.480
how he seemed like he actually had
the best business acumen because he was like,

454
00:31:56.880 --> 00:32:00.680
yeah, man, the people we
offer jobs to are pretty shop here

455
00:32:00.720 --> 00:32:04.920
a lot because if we give them
money, they're just going to spend money

456
00:32:04.920 --> 00:32:08.759
back here. So like you know, Sheila making up names. Now,

457
00:32:09.079 --> 00:32:12.799
Sheila used to come in here buy
sweaters all the time, and I was

458
00:32:12.880 --> 00:32:15.079
like, hey, you want to
just work here? And now Sheila literally

459
00:32:15.119 --> 00:32:21.440
buy sweaters here all the time.
She's buying more because of her employee discount.

460
00:32:22.160 --> 00:32:25.759
It's just one of those things of
like I don't do people not fucking

461
00:32:25.839 --> 00:32:30.519
understand that hey, just give give
your own base more money, and then

462
00:32:30.880 --> 00:32:37.160
that'll just I don't want to talk
about Paul economics here and how I think

463
00:32:37.319 --> 00:32:40.400
just fucking pay people more instead of
being fucking scared and giving into like this

464
00:32:40.480 --> 00:32:47.480
fake recession that everyone has. All
these big business people grub they've worked themselves

465
00:32:47.480 --> 00:32:51.720
into a shoot. They have definitely
worked themselves into a shoot. That's a

466
00:32:51.759 --> 00:32:53.799
big part of what's happened here over
the past couple I mean, And it's

467
00:32:53.799 --> 00:32:58.799
like, who's really feeling the pain? Obviously businesses might be paying more for

468
00:32:58.880 --> 00:33:01.559
their component parts, not game developers. Oh no, yeah, because I'm

469
00:33:01.599 --> 00:33:06.680
not game developer. It's definitely not
happening. But it's like human beings trying

470
00:33:06.720 --> 00:33:12.319
to like eat food. Who's actually
feeling the pain out there? And yet

471
00:33:13.079 --> 00:33:15.680
consumers continue to spend money, at
least in the United States. Again,

472
00:33:15.720 --> 00:33:17.079
it's it's different around the world.
In the United States, people are definitely

473
00:33:17.079 --> 00:33:20.960
feeling that pain, and they're also
still spending a lot of money on a

474
00:33:21.000 --> 00:33:23.839
bunch of other consumer goods, and
it's like that's driving the economy. Things

475
00:33:23.880 --> 00:33:30.359
are the fundamentals still look surprisingly strong
based on that that spending, and these

476
00:33:30.359 --> 00:33:32.160
companies are like we don't believe it. We're freaking out. We are freaking

477
00:33:32.160 --> 00:33:36.559
out over here, man, and
and now everyone has to continue kind of

478
00:33:36.599 --> 00:33:39.559
paying the price. I just feel
so terrible grub because you know, we

479
00:33:40.079 --> 00:33:43.880
know do the nature of the show, and like the website, we have

480
00:33:43.920 --> 00:33:49.319
to cover upsetting stories like this,
right, and it's all and I do.

481
00:33:50.759 --> 00:33:53.319
I think there's a positive side where
we raise awareness to these types of

482
00:33:53.319 --> 00:33:57.960
business practices and how terrible they are. But I just can't help but feel

483
00:33:58.079 --> 00:34:02.240
terrible for the folks that are constantly
being affected and folks that are losing their

484
00:34:02.319 --> 00:34:07.000
jobs, like you mentioned that one
Hyena's developer getting the rug swept from underneath

485
00:34:07.039 --> 00:34:10.199
them. People will move across the
country to different countries for some of these

486
00:34:10.199 --> 00:34:15.760
game development jobs, only to be
laid off. And then there are just

487
00:34:15.960 --> 00:34:22.519
so many layoffs in this industry that
the talent pool is swarmed and flooded with

488
00:34:22.559 --> 00:34:28.000
people looking and scraping to get additional
jobs. And like, yeah, it's

489
00:34:28.000 --> 00:34:30.679
cool and like a big o' tour
will spin off and make their own studio,

490
00:34:30.800 --> 00:34:36.000
but like sometimes those studios, those
projects don't don't wind up making anything

491
00:34:36.199 --> 00:34:39.719
that like those game devs that joined
or like took a chance to hop jump

492
00:34:39.760 --> 00:34:44.719
ship or take that opportunity, don't
have a lot to show on their resume,

493
00:34:45.000 --> 00:34:47.280
and like, I just I hate
it. I hate it. Yes,

494
00:34:47.400 --> 00:34:52.679
it's it's much rougher out there for
real people than it is for these

495
00:34:52.679 --> 00:34:58.639
companies. And these companies continue to
make big investments that uh, you know,

496
00:34:58.679 --> 00:35:01.519
they're big moves, big play and
the hit rate. I mean going

497
00:35:01.519 --> 00:35:05.880
back to that email from from Phil
Spencer where it's like the hit rate for

498
00:35:05.920 --> 00:35:08.639
all these companies is not that much
higher than anyone else's hit rate, and

499
00:35:08.679 --> 00:35:12.559
everyone is making games these days,
so it's like you're you're going to be

500
00:35:12.599 --> 00:35:15.599
in this situation where if your epic, you could be like, we have

501
00:35:15.679 --> 00:35:20.119
the Golden touch. We made Fortnite, so everything we do is going to

502
00:35:20.400 --> 00:35:22.880
is going to be a payoff,
big investment. It's like not necessarily,

503
00:35:22.920 --> 00:35:27.159
let's see what happens. Like you're
doing the Fortnite creator thing, right you

504
00:35:27.519 --> 00:35:30.239
want? You were making the next
roadblocks. Of course it's going to succeed,

505
00:35:30.320 --> 00:35:31.400
right, of course it's going to
make all this money. Well,

506
00:35:31.880 --> 00:35:35.639
here's more details from Jason Schryer.
For a while now, we've been spending

507
00:35:35.679 --> 00:35:39.320
way more money than we earn.
The Fortnite Creator profit margins are not as

508
00:35:39.320 --> 00:35:45.840
big as Fortnite's profit margins were.
So it's the big new initiative Fortnite going

509
00:35:45.920 --> 00:35:49.880
to be the next roadblocks. The
reality Fortnite isn't not the new roadblocks.

510
00:35:50.039 --> 00:35:54.039
It is just another thing that people
saws curiosity. They're not spending more money

511
00:35:54.079 --> 00:35:58.800
on Fortnite because they're doing all these
other things. It turns out that maybe

512
00:35:58.840 --> 00:36:01.199
people weren't coming to night to have
all these other experiences. They were coming

513
00:36:01.199 --> 00:36:06.559
to Fortnite to play Fortnite. And
getting them to change their behavior once again

514
00:36:06.639 --> 00:36:09.679
a very difficult thing to pull off. So eight hundred and seventy jobs eliminated,

515
00:36:09.920 --> 00:36:16.320
Epic is still hiring. They don't
plan any more layoffs. That that

516
00:36:16.440 --> 00:36:22.719
second last bullet point is incredibly frustrating. Yeah, of you lay off eight

517
00:36:22.880 --> 00:36:28.639
hundred and seventy people, you will
eliminate jobs you were still hiring. Yes,

518
00:36:28.840 --> 00:36:32.840
Like that is the most insulting thing, And like I felt like the

519
00:36:32.960 --> 00:36:39.559
Fortnight Creator initiative could have been something, if positioned properly, could and should

520
00:36:39.599 --> 00:36:43.679
have blown up. Like some of
the examples that like I was seeing come

521
00:36:43.719 --> 00:36:47.320
out of that looked great turned the
game, made it look like something completely

522
00:36:47.360 --> 00:36:52.199
different. I think it was just
position and marketed very very poorly. Like

523
00:36:52.320 --> 00:36:57.679
it is so difficult to even figure
out how to download those levels, or

524
00:36:57.760 --> 00:37:00.079
like, okay, do I get
a seed, I follow a creator?

525
00:37:00.159 --> 00:37:05.599
What do I do here to even
pursue that? Or like I don't know,

526
00:37:06.079 --> 00:37:08.880
you've already used it, exploited a
bunch of streamers to make them play

527
00:37:08.920 --> 00:37:14.840
Fortnite all the time, make them
make a level or whatever, monetize the

528
00:37:14.880 --> 00:37:20.119
teens, monetize these teens before we
take a quick break. I just like

529
00:37:20.320 --> 00:37:22.599
we talked about hyenas, never explain
what it is. In my mind,

530
00:37:22.719 --> 00:37:25.800
everybody knows how about hyenas because at
the time, me and Mike heard the

531
00:37:25.800 --> 00:37:30.000
sound effect when they were teasing it, and we're like, that definitely echo

532
00:37:30.119 --> 00:37:31.519
the dolphin, and I slowed it
down so it would sound like it was

533
00:37:31.599 --> 00:37:36.280
underwater, and I, hey,
Jan worked myself into a shoot just a

534
00:37:36.280 --> 00:37:40.360
little bit. I remember walking the
dog when you did this. And then

535
00:37:40.679 --> 00:37:45.599
I think Lucy was one of was
the guests that day and she was very

536
00:37:45.639 --> 00:37:49.800
skeptical. Well, it turns out
they were gonna making hyenas, not an

537
00:37:49.800 --> 00:37:52.000
echo of the dolphin, and now
they're not even making hyenas. Maybe they

538
00:37:52.000 --> 00:37:55.400
should have made Echo the Dolphin all
along. All right, hey grub Yeah,

539
00:37:55.880 --> 00:38:00.440
to save money for these companies,
What if they lay off people at

540
00:38:00.480 --> 00:38:04.679
the top. What if they did
a little satoro iwata and took a pecin

541
00:38:04.840 --> 00:38:07.519
Huh yeah, maybe that's But why
is that the only time I've ever been

542
00:38:07.559 --> 00:38:09.559
able to use that as an example? Why is that the only time in

543
00:38:09.599 --> 00:38:15.800
history that's fucking ever happened? Is
one person and good, good, sweet

544
00:38:15.880 --> 00:38:20.880
boy who I miss very much.
What a good man watches the GDC speech

545
00:38:21.199 --> 00:38:24.079
like once every six months. It's
a good guy, the Dusty Rhodes.

546
00:38:24.519 --> 00:38:30.599
Yes, one million percent. They
put hard times on my boys Iwata.

547
00:38:30.400 --> 00:38:36.519
All right, everybody, you're right, it fucking works. It absolutely worked.

548
00:38:36.960 --> 00:38:38.320
All right. We're gonna take a
quick break. When we get back,

549
00:38:38.599 --> 00:38:45.239
we're gonna talk about a completed edition
of a game coming from Sony Netflix.

550
00:38:45.239 --> 00:38:46.280
I've got a bunch of animated shows. We'll get to all of that

551
00:38:46.400 --> 00:38:55.960
and more right after this. We're
back. We're back, and we are

552
00:38:57.039 --> 00:39:01.119
talking about Horizon Forbidden West completed is
going to be released next week. This

553
00:39:01.159 --> 00:39:06.840
is from Alberto Garrito at Game Reactor. Neither neither Sony nor Gorilla have confirmed

554
00:39:06.880 --> 00:39:09.480
anything about rumored full edition of Horizon
Forbid in West that gets actually changed.

555
00:39:09.480 --> 00:39:13.639
They have now actually confirmed this,
although there has been a number of rumors

556
00:39:13.639 --> 00:39:16.039
and hence in recent months pointing in
that direction. The Complete Edition of Horizon

557
00:39:16.119 --> 00:39:20.000
Zero Done was a huge success and
one of the biggest first party titles for

558
00:39:20.039 --> 00:39:22.840
the company in recent years, so
it should come as no surprise that the

559
00:39:22.880 --> 00:39:27.039
full version of its sequel will arrive
in plenty of time to appear on gift

560
00:39:27.159 --> 00:39:30.719
lists for this Christmas campaign, and
it's coming quite soon, in fact,

561
00:39:30.800 --> 00:39:35.599
because Kamatsu has spotted a Japanese retailer's
listing for Horizon Forbid and West Complete Edition

562
00:39:35.880 --> 00:39:38.199
with a release date of October sixth. Again, this stuff has all been

563
00:39:38.280 --> 00:39:43.239
confirmed after I put this stuff in
the story here. The complete edition is

564
00:39:43.280 --> 00:39:46.199
going to have let's see Horizon Forbidden
West for ps five, Burnon Short's dlc

565
00:39:46.400 --> 00:39:51.199
AT digital soundtrack, digital artbook,
and Horizon Zero Down Volume one, the

566
00:39:51.199 --> 00:39:54.480
Sunhuk Digital comic book, and then
there's a bunch of endgame items. This

567
00:39:55.039 --> 00:40:00.840
not too surprising. They're all in
on Horizon for and West Horizon Zero,

568
00:40:00.920 --> 00:40:04.320
don all that stuff. This is
probably gonna give this game another a second

569
00:40:04.440 --> 00:40:08.599
or third win or whatever at this
point, right, Yeah, I I

570
00:40:08.639 --> 00:40:13.400
don't I don't want to punch down
at this game. But like this game

571
00:40:13.639 --> 00:40:16.480
very much. Not for me.
I've tried it. I've played a lot

572
00:40:16.519 --> 00:40:22.159
of it. I just can't get
into it. But I'm happy that this

573
00:40:22.280 --> 00:40:28.039
apparently has a massive audience. These
Horizon freaks are out there. They're they're

574
00:40:28.079 --> 00:40:31.920
out there, and they've been then. They've been bundling PlayStation fives with Horizon

575
00:40:32.079 --> 00:40:36.320
with one form or another for a
very long time now. They'll probably start

576
00:40:36.360 --> 00:40:38.360
doing it with this complete edition after
this holiday. I assume, maybe maybe

577
00:40:38.360 --> 00:40:42.159
not. I have no idea.
I think the bundle this holiday is a

578
00:40:42.199 --> 00:40:45.000
sports game or something FIFA, I
think, but maybe there's multiple bundles.

579
00:40:45.599 --> 00:40:49.400
But that's been driving the sales of
these games of Horizon, and I think

580
00:40:49.400 --> 00:40:52.119
it's like for them, it's part
of a long term investment strategy of Horizon's

581
00:40:52.119 --> 00:40:55.079
going to be up there with with
God of War, and we're gonna have

582
00:40:55.119 --> 00:40:58.920
movies and TV shows and all these
other things. Although that I'm gonna have

583
00:40:59.000 --> 00:41:00.800
been hearing problems about the TV show. And again, I'm bad at Hollywood

584
00:41:00.840 --> 00:41:04.159
stuff, so I don't know if
that's true or not. But you know,

585
00:41:04.239 --> 00:41:06.280
you know that they want to make
those investments and they want to have

586
00:41:06.280 --> 00:41:08.599
those synergies, and this is all
part of that plan. Yeah. I

587
00:41:09.000 --> 00:41:14.559
think, not that it's a hard
pill for me to swallow, but I

588
00:41:14.599 --> 00:41:19.559
think it's an interesting adjustment to make
in my head at least, that Horizon

589
00:41:19.599 --> 00:41:23.440
has become one of their tent pole
series is right, like where Horizon has

590
00:41:23.480 --> 00:41:30.480
taken more focus than some of the
franchise franchises that I enjoy more like a

591
00:41:30.599 --> 00:41:35.800
Raget and Clank, perhaps even a
Jack and Daxter and uh that will probably

592
00:41:35.920 --> 00:41:38.639
never see Kills one again. Huh
yep, I am I probably not,

593
00:41:38.760 --> 00:41:45.119
Yeah, but it's it's interest so
interesting to think that there are groups of

594
00:41:45.159 --> 00:41:49.599
younger gamers that have grown up with
Horizon being one of their Like, this

595
00:41:49.639 --> 00:41:53.880
game looks great. Uh, it
plays great. I like these dinosaur machine

596
00:41:53.920 --> 00:42:00.079
animals and I flok with them.
Yes exactly. I think the game is

597
00:42:00.480 --> 00:42:04.280
kind of too big to fail,
and not that it was ever at risk

598
00:42:04.280 --> 00:42:07.199
of failing. What I mean by
that is just that it's been such a

599
00:42:07.199 --> 00:42:12.159
big investment on the getting it up
and set up and making these games side

600
00:42:12.199 --> 00:42:15.360
of things. And while yes,
it's it's sold pretty well and it's definitely

601
00:42:15.400 --> 00:42:20.519
been a pack end and that's that's
helped It's it's overall like raw sales numbers,

602
00:42:20.639 --> 00:42:22.559
I think in terms of making a
profit on the development, it's still

603
00:42:22.599 --> 00:42:27.239
like okay, but not great.
But I think they think long term it

604
00:42:27.280 --> 00:42:30.159
will be great, and because every
every new game will be a little bit

605
00:42:30.159 --> 00:42:31.559
easier, a little bit cost a
little bit less money to make, and

606
00:42:31.719 --> 00:42:35.280
the sales could get bigger and bigger
as they introduce more and more of an

607
00:42:35.280 --> 00:42:37.920
audience to it. And I think
that's proven right so far. This is

608
00:42:37.920 --> 00:42:42.599
their Mario kard Eate Deluxe. Definitely, it definitely seems that way, which

609
00:42:42.639 --> 00:42:45.559
is a bit a bit strange,
but I mean it's working for them,

610
00:42:45.760 --> 00:42:47.800
so I'm like, I don't want
to like like, oh, you can't

611
00:42:47.840 --> 00:42:52.800
do that, you know. And
I think everyone in games and media kind

612
00:42:52.800 --> 00:42:55.880
of laughed off the original Horizon because
if I recall correctly, didn't it release

613
00:42:55.960 --> 00:43:00.079
around the same time as Breadth of
the Wild. Yes, original Rising was

614
00:43:00.119 --> 00:43:06.119
Breath of the Wild. The newest
one was Elden Ring Jesus, but you

615
00:43:06.159 --> 00:43:10.119
know, there are some folks that
didn't have access to play Breath of the

616
00:43:10.119 --> 00:43:15.760
Wild and me or in Elden Rings
case, didn't want to get into a

617
00:43:15.800 --> 00:43:20.239
Fromsoft game. So Horizon just struck
that balance for them, and I'm sure

618
00:43:20.280 --> 00:43:25.199
that's why Horizon has been able to
find success for so long. Okay,

619
00:43:25.280 --> 00:43:30.039
so just a quick more from Epic
Let's get back to that real quick.

620
00:43:30.039 --> 00:43:35.119
Epic has put out a statement.
I have taken this long statement from Tim

621
00:43:35.119 --> 00:43:38.199
Sweeney and I used AI to summarize
it. I'm going to read that instead

622
00:43:38.199 --> 00:43:42.360
of this whole long thing. Epic
Games is laying off sixteen percent of its

623
00:43:42.360 --> 00:43:46.039
employees, divesting band Camp, and
spinning off most of Super Awesome. The

624
00:43:46.119 --> 00:43:51.599
layoffs are due to a combination of
factors, including the company's investment in the

625
00:43:51.639 --> 00:43:57.000
metaverse and success of its creator ecosystem. Epic Games is providing severance packages and

626
00:43:57.039 --> 00:44:00.199
other benefits to affective employees. The
company is confident that it can get you

627
00:44:00.280 --> 00:44:05.360
to focus on its ambitious plans despite
the layoffs. Tim Sweeney was one of

628
00:44:05.400 --> 00:44:08.920
those big metaverse guys. Metaverse for
people who were unaware a couple of years.

629
00:44:08.920 --> 00:44:12.679
If you weren't paid attention God bless
you. I really am jealous of

630
00:44:12.719 --> 00:44:15.679
you. But for a couple of
years there before AI did come along,

631
00:44:15.960 --> 00:44:21.880
it was the buzzwords were all Metaverse
and NFTs and we know, listen,

632
00:44:21.920 --> 00:44:23.440
most of us knew back then both
those things were a joke and we're never

633
00:44:23.440 --> 00:44:27.840
gonna work. But Tim Sweeney was
like the one like, maybe Epic could

634
00:44:27.840 --> 00:44:31.360
make it work because Epic has Unreal
and everything running on Unreal in this connected

635
00:44:31.360 --> 00:44:35.800
metaverse. I guess that could work
there. Maybe we could be some compatibility

636
00:44:36.119 --> 00:44:38.440
between games at that point and you
could buy a sword in one game and

637
00:44:38.480 --> 00:44:42.079
take it to some other game.
But even then it's like, no,

638
00:44:42.280 --> 00:44:45.280
that's these companies are just not going
to work together that way. But maybe

639
00:44:45.280 --> 00:44:50.000
it could happen with him Fortnite tim
Sweeney. Epic definitely believed in that.

640
00:44:50.000 --> 00:44:52.679
They made those investments like we talked
about, and the creative program in the

641
00:44:52.679 --> 00:44:55.000
Metaverse obviously not paying off, and
they there was a lot of money to

642
00:44:55.039 --> 00:44:59.000
spend a lot of money for them
to spend on that stuff to not really

643
00:44:59.000 --> 00:45:04.920
make much back seems like what what
a what a what a goober? Yeah,

644
00:45:05.159 --> 00:45:07.519
I mean again, it's just these
big initiatives, these big bets that.

645
00:45:07.599 --> 00:45:15.239
I think if he had like steely
eyed realists around him, right,

646
00:45:15.280 --> 00:45:20.440
people who if he had steely Dan
right now, listen, if he had

647
00:45:20.440 --> 00:45:22.159
steely Dan next to them, he
would be getting made fun of constantly.

648
00:45:22.199 --> 00:45:27.320
Those guys would not lay off them. Thank you kiddo. Are you could

649
00:45:27.360 --> 00:45:31.719
gets turned on the volume will but
thank you friend? But yeah, you're

650
00:45:31.800 --> 00:45:35.119
like, okay, Well, what
other options they have? I don't know.

651
00:45:35.159 --> 00:45:38.760
I feel like there's probably some other
options to make other games or but

652
00:45:38.920 --> 00:45:43.039
you know what they're they're good initiatives. Are probably hey, let's publish some

653
00:45:43.079 --> 00:45:45.840
remedy games. They're doing that.
I think that's a good idea. Do

654
00:45:45.920 --> 00:45:47.760
more of that stuff, be more
of a publisher, a traditional publisher.

655
00:45:49.000 --> 00:45:51.920
I bet you could turn that into
something pretty big, especially if you're going

656
00:45:52.000 --> 00:45:54.639
to work with the super studios.
They have known improving track records like Remedy.

657
00:45:57.119 --> 00:46:00.840
If you're a CEO, do not
post memes? What about that?

658
00:46:00.840 --> 00:46:04.800
That's definitely a god that's really good
advice. Jan I think Tim Sweeney would

659
00:46:04.840 --> 00:46:07.760
do well to listen to that.
If anyone, if anyone wants to be

660
00:46:07.760 --> 00:46:09.920
a favor, can you guys get
me the clip of Tim Sweeney climbing the

661
00:46:09.920 --> 00:46:14.639
tree outside of Epic Epics offices from
like the early two thousands and just tag

662
00:46:14.719 --> 00:46:17.079
me and chat with that. That'd
be super helpful. Uh. All right,

663
00:46:17.280 --> 00:46:21.519
let's see here. Netflix is expanding
its animation lined up with tomb Raider,

664
00:46:21.639 --> 00:46:23.679
Devil May Cry, and more.
Did you see any of these jam

665
00:46:23.719 --> 00:46:27.880
They look they look pretty good.
I did not. I didn't. I

666
00:46:27.920 --> 00:46:30.320
didn't know they were doing a tomb
Raider or yeah, tomb Rangers. See

667
00:46:30.360 --> 00:46:37.079
the legend of Laura Croft. It
looks pretty good, Lara Laft, Laura.

668
00:46:37.199 --> 00:46:42.199
I don't so, Laura or Lara? What do you think? Okay,

669
00:46:42.239 --> 00:46:45.239
hold on, I'm just I gotta
imagine Tam and Lucy first. Yeah,

670
00:46:45.320 --> 00:46:50.639
okay, go for it, Laura
Croft. That's that. That sounded

671
00:46:50.679 --> 00:46:53.360
like Laura, which we definitely know
it's not. I know, and I

672
00:46:53.400 --> 00:46:58.000
can feel them seething right now.
They're mad at You're so mad at you?

673
00:46:58.119 --> 00:47:01.360
Or hang on, they see here? Okay, okay, so let's

674
00:47:01.400 --> 00:47:06.199
play this in the background. La
will continue the news, just Tim saying

675
00:47:06.280 --> 00:47:10.000
climate a tree. Oh, Tim, oh, sweet boy? All right,

676
00:47:10.079 --> 00:47:14.519
Yeah, I think I like these
Netflix shows in theory. Most of

677
00:47:14.519 --> 00:47:19.000
the time, I'm not seeking them
out too much. I watched a little

678
00:47:19.000 --> 00:47:22.199
bit of Castlevania. I liked it. But video games continue to be pretty

679
00:47:22.199 --> 00:47:25.360
fertile ground for these these companies that
are looking for content. Right, turns

680
00:47:25.400 --> 00:47:30.920
out this, I'm watching the trailer
for this, uh, tomb Raider.

681
00:47:30.960 --> 00:47:35.039
I didn't want to say, Laura
again, this looks great, This looks

682
00:47:35.079 --> 00:47:37.559
good. I think it looks pretty
good. Yeah. Actually, you let's

683
00:47:37.559 --> 00:47:38.559
see. I think I have it
somewhere here some of these, some people

684
00:47:38.559 --> 00:47:44.800
can actually see the stuff there we're
talking about. I think that I will

685
00:47:45.400 --> 00:47:47.679
of these because they have it's It's
Devil May Cries coming twenty twenty four.

686
00:47:47.760 --> 00:47:52.960
Lara Croft is coming in twenty twenty
four. Captain Laser Rock a Blood Dragon

687
00:47:52.039 --> 00:47:54.760
remix, which is based on that
that. Yeah, they talked about that

688
00:47:54.840 --> 00:48:00.599
for with Addie Shankar. That's coming
in October nineteenth, and then Sky Program

689
00:48:00.639 --> 00:48:04.159
takes off. It's coming to November
seventeenth, and that has the entire that

690
00:48:04.199 --> 00:48:07.119
has the entire cast. Right,
how what's your opinion on Scott Pilgrim.

691
00:48:07.960 --> 00:48:12.960
Oh, CoP's this's gonna be bad
for me? Oh oh, it's gonna

692
00:48:12.960 --> 00:48:16.239
be bad. Okay, Well,
I love Scotti. Okay, I'm excited

693
00:48:16.280 --> 00:48:21.079
to hear that for you. I
love Scott Pilgrim. I fully acknowledge though

694
00:48:21.119 --> 00:48:23.800
that Scott Pilgrim dating a seventeen year
old is incredibly problematic. Oh sure,

695
00:48:23.880 --> 00:48:28.079
yeah, yeah, we have to
say that, and that part is stupid.

696
00:48:28.239 --> 00:48:32.320
Yeah, not a good thing,
but man, man, yeah,

697
00:48:32.400 --> 00:48:37.079
yeah, I love Scott Pilgrim.
Edgar Wright is you know up there for

698
00:48:37.159 --> 00:48:42.360
me? Uh yeah, but I
know that they do portray him as a

699
00:48:42.360 --> 00:48:45.400
ship head because he is a ship
head. He's not he's he's a dip

700
00:48:45.400 --> 00:48:47.880
shit. But it's and then making
your protagonist a dip shit doesn't mean it's

701
00:48:47.920 --> 00:48:52.639
not a protagonist. That was always
the thing with like Breaking Bad, where

702
00:48:52.679 --> 00:48:55.400
they're like, oh, he's the
villain and they're making Skoyler have to be

703
00:48:55.440 --> 00:48:58.800
the hero. It's like, no, that's not what they're doing. She's

704
00:48:59.000 --> 00:49:05.079
coated as as the even like and
that you just don't understand media. It's

705
00:49:05.119 --> 00:49:07.159
like, yeah, if he if
Scott Pilgrim's still like the hero of the

706
00:49:07.159 --> 00:49:09.920
story, you kind of have to
keep that stuff in context a little bit.

707
00:49:09.960 --> 00:49:15.079
And folks, I fully realize and
know that they're clowning on Scott the

708
00:49:15.079 --> 00:49:19.039
whole time. Sure, there are
just some portions of the audience there that

709
00:49:19.159 --> 00:49:24.320
did not recognize that part of the
story. Absolutely. Uh, all right,

710
00:49:24.400 --> 00:49:29.079
let's hit these other stories relatively quickly. Cyberpunk twenty seventy seven sequel is

711
00:49:29.119 --> 00:49:32.480
now the focus after two point zero
update and A and Phantom Liberties launch from

712
00:49:32.480 --> 00:49:37.840
Evan Campbell game spot. Basically,
Jan this is the big DLC pack for

713
00:49:37.960 --> 00:49:42.559
Cyberpunk twenty seventy seven. They're not
gonna like do another DLC pack. They're

714
00:49:42.599 --> 00:49:45.559
gonna go start working on Cyberpunk twenty
seventy seven two, which seems completely fair.

715
00:49:45.599 --> 00:49:49.559
Have you started playing that yet?
Oh? Yeah, how are you

716
00:49:49.559 --> 00:49:53.079
feeling about it? I'm kind of
glad that I waited this long, sure,

717
00:49:54.840 --> 00:49:59.719
and but I do I don't enjoy
that there's still more and more games

718
00:49:59.719 --> 00:50:05.360
coming out, because I could easily
see myself just losing days. Even the

719
00:50:05.400 --> 00:50:08.400
world of Cyberpunk. When when Danet
said on the Bomb cast, I think

720
00:50:08.440 --> 00:50:13.039
where he doesn't really fast travel around, he just walks or drives around.

721
00:50:13.360 --> 00:50:15.079
I kind of took that approach,
and it's just like, bod, this

722
00:50:15.119 --> 00:50:21.280
is a living, breathing world.
I wish Starfield was like, It's yeah,

723
00:50:21.639 --> 00:50:24.079
that's what I'm that's The biggest disappointment
about Starfield is that you just kind

724
00:50:24.079 --> 00:50:30.199
of can't get lost wandering around like
you can in Skyrim and definitely in Cyberpunk.

725
00:50:30.079 --> 00:50:36.960
I think that I'm definitely more excited
about a Cyberpunk sequel than I am

726
00:50:36.960 --> 00:50:39.320
even for playing Phantom Liberty. But
I think something I'm enjoying. But it's

727
00:50:39.360 --> 00:50:44.519
like they definitely had ambitions beyond what
they've even accomplished here with this you know,

728
00:50:44.599 --> 00:50:46.679
fixed version of the game. Uh, And I want them to kind

729
00:50:46.679 --> 00:50:50.280
of get back to that and and
make that happen. Did you see that

730
00:50:50.360 --> 00:50:54.159
the trailer with Idris Elba uh where
he's like talking to the camera and the

731
00:50:54.239 --> 00:50:58.159
last line is and he's like,
you know, it's it's in context.

732
00:50:58.480 --> 00:51:01.079
He's like, oh, the it's
unfair, but he says the game is

733
00:51:01.199 --> 00:51:05.320
fixed, like that's the line.
And it's like, oh my god,

734
00:51:05.440 --> 00:51:09.760
I can't they fucking said that this
trailer. That's incredible. People just let

735
00:51:09.800 --> 00:51:15.239
you just Elba do whatever. But
maybe they shouldn't. Yeah, he seems

736
00:51:15.280 --> 00:51:17.400
like he needs to be reined in
a little bit. Yes, he's too

737
00:51:17.440 --> 00:51:22.679
powerful and he's taking the reins himself
and it's getting out there all right,

738
00:51:22.719 --> 00:51:27.920
EPIC files US Supreme Court appeal in
Apple anti trust case from Jordan Fragan over

739
00:51:28.039 --> 00:51:34.679
at games Beat. Epics filed a
writ of I don't know this Latin siratoria

740
00:51:34.760 --> 00:51:38.480
serratori ari, asking for the US
Supreme Court to review a lower courts ruling

741
00:51:38.599 --> 00:51:43.360
on its anti trust case against the
Apple. The petition is asking, I

742
00:51:43.400 --> 00:51:45.440
just thought about the Roman Empire,
because that's of course, that's where that

743
00:51:45.480 --> 00:51:47.920
comes from. The petition is asking
the Supreme Court to rule on the broader

744
00:51:47.920 --> 00:51:52.119
anti trust questions as governed by the
Sherman Act. EPIC argues that restraints on

745
00:51:52.239 --> 00:51:58.159
business that of both pro and anti
competitive effects is unlawful if a less restrictive

746
00:51:58.159 --> 00:52:02.320
alternative will achieve the same benefits while
harming competition less the Fortnite publisher and Unreal

747
00:52:02.400 --> 00:52:06.920
engine makers asking the court to determine
if a if it or exsume me.

748
00:52:06.920 --> 00:52:09.679
If a less restrictive alternative must be
free from the cost to Apple and too,

749
00:52:09.840 --> 00:52:14.480
if a less restrictive alternative doesn't exist, if the restraint invalid, if

750
00:52:14.519 --> 00:52:19.119
the if the restraint is invalid,
if the harmed competition substantially outweighs the restraints.

751
00:52:19.199 --> 00:52:24.760
Pro competitive justification it's basically Epics continue
to be pretty unhappy with its relationship

752
00:52:24.840 --> 00:52:29.599
with getting games onto iPhones and iOS
without having to or with having to go

753
00:52:29.679 --> 00:52:32.079
through the Apple App Store, and
they're trying to continue to push against that.

754
00:52:32.320 --> 00:52:36.719
And yeah, we'll see if they
make any headway there. Uh,

755
00:52:37.559 --> 00:52:40.880
let's see finally after Oh, go
ahead, please, some CEOs remind me

756
00:52:43.559 --> 00:52:47.400
and their business acumen reminds me of, you know, the stories of folks

757
00:52:47.519 --> 00:52:52.960
that win the lottery and immediately go
bankrupt in a couple of years because they

758
00:52:52.000 --> 00:52:55.280
don't know what the fuck to do
with the money. It definitely has those

759
00:52:55.320 --> 00:52:59.559
vibes. I just wanted, I
just wanted to get that out of mine,

760
00:52:59.639 --> 00:53:05.199
getting the energy from everything happening over
there. One u F zero ninety

761
00:53:05.239 --> 00:53:07.079
nine is added five tracks on Friday. Maybe we'll do another. We'll do

762
00:53:07.159 --> 00:53:15.679
an F zero three hero and make
that happen drift, Yes exactly. Oh

763
00:53:15.760 --> 00:53:17.519
man, I'm very excited. Let's
let's see if they have some Yeah,

764
00:53:17.559 --> 00:53:21.760
Okay, Mute City two, Porttown
one, white Land two, and Death

765
00:53:21.840 --> 00:53:27.480
Win two are all being added.
Sou and Red Canyon one. So that's

766
00:53:27.480 --> 00:53:30.400
pretty cool. And that's from the
Queen League from F zero the original of

767
00:53:30.559 --> 00:53:35.639
zero. Okay, that's very cool. Uh finally Brazilian, this is a

768
00:53:35.840 --> 00:53:38.400
like an update. Brazilian rating board
made a mistake. Red Dead Redeption two

769
00:53:38.480 --> 00:53:43.960
isn't switch bound. This is from
my Nittendo news and this is what we

770
00:53:44.039 --> 00:53:46.079
said, right, We're like,
what's the simplest thing here. Someone just

771
00:53:46.159 --> 00:53:51.039
clicked the wrong thing on a CMS, the head switch for red Dead Redemption

772
00:53:51.119 --> 00:53:52.519
two and it was a mistake.
Turns out it was. It was a

773
00:53:52.559 --> 00:53:55.000
mistake. It was never meant to
happen. They've updated the site. I

774
00:53:55.079 --> 00:54:00.239
think it no longer mentions for coming
to switch, which kind of fucking duh.

775
00:54:00.559 --> 00:54:04.440
Right, there's no way that was
ever going to happen. I was

776
00:54:04.480 --> 00:54:09.199
morbidly curious, thought like, maybe
this is how I how I finally read

777
00:54:09.239 --> 00:54:14.079
Dead Redemption too. Yeah, I
played a lot of that game, but

778
00:54:14.199 --> 00:54:16.039
I'm really going to play it if
it ever comes to the switch and the

779
00:54:16.159 --> 00:54:20.719
only original switch. I don't want
to know this next gen switch nonsense.

780
00:54:21.320 --> 00:54:25.599
Give it to me on that real
crucial switch hardware. All right, let's

781
00:54:25.639 --> 00:54:29.960
see here, I got I got
a pull from yesterday. I'm iven get

782
00:54:30.000 --> 00:54:35.360
this framed up props. Here we
go. Are what comes out first.

783
00:54:35.679 --> 00:54:38.159
That's so it's mean if we're gonna
update this because this is from yesterday and

784
00:54:38.199 --> 00:54:40.920
it just doesn't have enough votes yet. There we go. Are you playing

785
00:54:40.920 --> 00:54:45.800
pay Day three or are you waiting
until it gets some more updates? Seventy

786
00:54:45.840 --> 00:54:47.679
seven percent say I have no interest
in pay Day three. Of those that

787
00:54:47.800 --> 00:54:52.360
do, though, sixteen percent say
no that they aren't going to wait for

788
00:54:52.440 --> 00:54:54.400
more updates or that they aren't playing
excuse me, and seven percent says yes

789
00:54:54.480 --> 00:54:59.960
they are going to wait for more
updates or that they are playing. Excuse

790
00:55:00.119 --> 00:55:02.320
I messed that up. Seven percent
say they are playing, sixteen percent say

791
00:55:02.320 --> 00:55:06.800
they aren't playing. That's, you
know, so about twice as many aren't

792
00:55:06.800 --> 00:55:09.679
playing that that are at least interested
in the game. And that makes sense

793
00:55:09.679 --> 00:55:13.280
because it seems like it's a real
mess right now trying to get in there,

794
00:55:13.280 --> 00:55:15.440
even if you're a Payday fan,
I guess not even like I guess

795
00:55:15.559 --> 00:55:19.519
it makes sense because if you're a
Payday fan, you're probably still playing pay

796
00:55:19.599 --> 00:55:22.039
Day two and having a fine time
with that two hundred and forty updates for

797
00:55:22.119 --> 00:55:24.239
that game. You might as well
just stick with that for a while and

798
00:55:24.280 --> 00:55:28.280
then shift over to pay Day three, slowly as after the studio gets into

799
00:55:28.320 --> 00:55:32.159
a good position. We are a
little freaky play crime Boss Rocket City.

800
00:55:32.239 --> 00:55:36.320
Play a little crime Boss rock Kae
City. See what kem basing your due

801
00:55:37.199 --> 00:55:39.840
that? See what Michael Madson do? We were going to play this on

802
00:55:39.880 --> 00:55:43.559
Friday pay Day three. Jam prying, I'm pry, not gonna be playing

803
00:55:43.559 --> 00:55:47.599
it. Seems like cross servers are
very unreliable. Huh Yeah, maybe we

804
00:55:47.679 --> 00:55:52.360
should play a new game that just
came out. Yeah, maybe we'll do

805
00:55:52.440 --> 00:55:55.599
that instead. That's True Strike two
counter Strike to the newest of video games,

806
00:55:57.440 --> 00:56:00.079
Hyeah Party animals too. That's what
we're really looking for. We got

807
00:56:00.360 --> 00:56:02.199
a new poll question. We'll get
to that in a second. In the

808
00:56:02.239 --> 00:56:06.000
meantime, now though, jan what
do we have happening on the website?

809
00:56:06.039 --> 00:56:08.800
Where can people find all you and
all that goodness? Yesterday on the website,

810
00:56:08.800 --> 00:56:13.639
we have the debut of another new
season of Blake Club Major Mitch,

811
00:56:14.000 --> 00:56:19.960
Everyone, salute, Salute your major. Where Mike is at Salute Jim Ryan

812
00:56:20.039 --> 00:56:24.800
as well. Mike started to play
his Blake Club game, which is Mortal

813
00:56:24.920 --> 00:56:30.000
Kombat Special Forces. A lot of
fun in the beginning of that video,

814
00:56:30.199 --> 00:56:35.119
A lot of a lot of goofs. Shouts out to Mitch honestly for being

815
00:56:35.199 --> 00:56:37.400
such a good sport good sport.
Yes, absolutely, rolling with the punches

816
00:56:37.639 --> 00:56:42.320
and getting through that game, doing
a good job with it. He's he

817
00:56:42.440 --> 00:56:46.280
was born to be a Special Forces
operator. I think some would say what

818
00:56:46.440 --> 00:56:54.880
a trooper. Trooper. Later today, I believe we're going to record a

819
00:56:54.920 --> 00:57:00.159
couple of quick looks in the back
and then we will have voicemail dumb Truck

820
00:57:00.239 --> 00:57:04.800
popping off. Later today another episode
of Game Miss Mornings to end the week,

821
00:57:05.119 --> 00:57:08.000
as well as upf what we're playing
still up in the air. Maybe

822
00:57:08.039 --> 00:57:12.360
we'll do Counterstrike too. Yeah,
yeah, maybe we'll see it's again.

823
00:57:12.400 --> 00:57:15.559
It's gonna be kind of a game
time decision a little bit. But also

824
00:57:15.039 --> 00:57:20.199
I this got tweeted out. But
now if you call the voicemail dumb truck

825
00:57:20.280 --> 00:57:22.280
seven or seven exit flu, it
goes straight to voicemail and no need to

826
00:57:22.320 --> 00:57:25.800
wait for a couple of rings.
Thankfully, that's a setting you can put

827
00:57:25.880 --> 00:57:32.320
in Google Voice. And also turns
out Google Voice had enabled routing over to

828
00:57:32.880 --> 00:57:38.280
my phone number. Oh that explains
why I was getting so many random calls.

829
00:57:38.320 --> 00:57:43.320
It's from numbers I didn't know.
Incredible that's I have that set up

830
00:57:43.320 --> 00:57:45.800
for my work number, which I
had on Google, which I got on

831
00:57:45.880 --> 00:57:49.760
Google Voice forever ago, which has
my name in it. So if you

832
00:57:49.760 --> 00:57:52.800
ever want to prank call me,
just try every possible variation of Jeff grabbing

833
00:57:52.840 --> 00:57:57.039
a phone number with a different area
code. But but yeah, it's that.

834
00:57:57.119 --> 00:57:59.679
That's I can imagine if you had
that, you probably were getting a

835
00:57:59.760 --> 00:58:02.039
lot of calls. Jan, A
lot of people call that number. Yeah.

836
00:58:02.280 --> 00:58:05.599
Yeah, I was very confused and
I was like, what service did

837
00:58:05.639 --> 00:58:07.440
I sign up for? Where did
I put my number? That now I'm

838
00:58:07.519 --> 00:58:14.440
getting inundated with phone calls? Yeah, thankfully throwing that off. And also

839
00:58:14.880 --> 00:58:17.559
on the Giant Bomb YouTube right now, I think, look at look at

840
00:58:17.599 --> 00:58:22.000
this said Bezos phone check. Yeah, I got my Amazon phone. I'll

841
00:58:22.000 --> 00:58:23.960
see if I can get it charged
up and check on it in a second

842
00:58:24.000 --> 00:58:29.400
and see if it's still works.
On the Giant Bomb YouTube channel, I

843
00:58:29.519 --> 00:58:34.119
think we have my my greatest work
ever, which is an hour of silence

844
00:58:34.400 --> 00:58:39.360
occasionally interrupted by Immortal Kombat. Yell, I'm very excited about I have that

845
00:58:39.440 --> 00:58:44.519
tabot but all the time now it's
very good. Definitely your best work,

846
00:58:44.599 --> 00:58:50.000
Jan, thank you so much.
Also, I'm crossing my fing fingies that

847
00:58:50.760 --> 00:58:55.440
the train travelogue will finally go up
tomorrow. Parsing through a lot of footage

848
00:58:55.519 --> 00:59:00.320
and then trying to recover footage from
my camera to no avail. But we

849
00:59:00.440 --> 00:59:02.960
got some good stuff, got some
vibes. Stuff happening. Vibes are happening.

850
00:59:04.119 --> 00:59:07.880
Look out for all that. All
right, let's see here the pull

851
00:59:07.000 --> 00:59:12.480
question for Friday, for Dregs Day
with Tam, we're gonna talk about this

852
00:59:13.079 --> 00:59:15.400
grade. Jim Ryan's run is the
head of PlayStation. You can vote A,

853
00:59:15.559 --> 00:59:19.880
B, C, D R F. Very curious see what people come

854
00:59:19.920 --> 00:59:22.719
at come at this. If you
have like some thoughts about it too,

855
00:59:22.760 --> 00:59:24.199
put in the comments. Maybe we'll
read some of those. Yeah, write

856
00:59:24.199 --> 00:59:27.639
a love letter to Jim Ryan.
I'll read that. Maybe I won't read

857
00:59:27.639 --> 00:59:29.440
it on here, but I'll read
it and keep it in my heart.

858
00:59:29.519 --> 00:59:31.639
As always, Cocoon reviews are up. We'll probably do something with the cocoon.

859
00:59:31.719 --> 00:59:37.960
Everybody look out for that. That'll
okay, Let's see you, Jim,

860
00:59:37.159 --> 00:59:40.599
thank you so much for talking with
me today about about the tragic loss

861
00:59:40.599 --> 00:59:45.360
of Jim Ryan. We'll never forget. We'll never forget Jim. Never go

862
00:59:45.440 --> 00:59:49.280
by a forty after this, By
and bye, mister PlayStation guy, and

863
00:59:49.400 --> 00:59:52.679
thank you all for watching. You're
the best audience in gaming and you're gonna

864
00:59:52.679 --> 00:59:54.679
make it possible for me to get
through this very tough day. Until next

865
00:59:54.719 --> 00:59:59.440
time, have a good one,
take care of yourself, and goodbye.

866
01:00:00.239 --> 01:00:01.199
Mean why you number one one

