All right, you all take turns paddling, Vega directs you when needed,
and time passes by rather slowly. By the time you reach evening, you've
come very far up the waterway, but you haven't found any land that is
big enough to moor your vessel. You can either attempt to sleep in shifts
on the raft and keep it moving, or you can try and lash it
to a tree or something and sleep with it stationary best as you can determine.
It's not ideal, but I feel like we should do this and shifts,
I say with option too. Without you navigating us, we're not going
to be able to move the boat quite so effectively. So whenever you go
and you kip off, we're all fucked noted. I guess I'm out voted
here. Then all right, so if we can find a tree, then
yeah, yeah, all right, I guess we're gonna look for a tree
to tie up on. Okay, that is an easy enough task. So
you're able to find a sturdy, large cypress tie off, sleep for the
night, and everything is common quiet. The water rays as still just barely
big enough to accommodate the raft. Here you do see some crocodiles now and
then, but perfect nothing that could actively assault you as long as you were
out of the water, flying along the lengths of some logs. And like
it's sloshing, it probably smells really bad. Oh yeah, probably cold and
wet. And on the upside, I don't think there's that much sloshing.
It's a bog but like, I don't imagine there's that much wind down here.
No, the slashing would be more from the raft moving up and down
just because your ball alive on it and you know, moving a bit.
But yeah, very apt description. I would add to that that it is
still very muggy even through the night, and the lack of a fire makes
it a little uncomfortable in nerve racking. However, you all take your assumed
standard shifts and the evening passes without incident. In the morning, it is
time for you guys to resume your trip. Can we get another sailing test?
We can't. I'm gonna spend two momentum again. Spoken if you got
them right, it's gonna be bad on four dice. I get there.
You go. Oh, you can add one back to the pool, all
right. This time you have to draw from your rations, especially your water
rations. It is getting hotter again. It cooled off a little bit as
you traveled into the lower reaches of this area of the swamp, but you
feel the temperature once again rising. We'll know that tigers doing following us.
He definitely did not take the same route that you did, but he should
be following you somewhere. I wonder if he took the middle path. Oh
well, it was the one of the most solid ground. Yeah. No,
it's not like tigers can lash together rafts of anything. They can swim,
though, can they? I don't know. They're cats. They can
be what they want distant swimming, but tigers do actually enjoy swimming. Now
and then he's also a tiger, like, he's got that going for him.
See, if we're lucky, he will beat us there. Well,
he probably didn't have to stop and build a raft or get eaten by catfish.
There's probably a different level of hell waiting for him. And whatever path
he took, maybe he climbed the cypress trees and jumped from one to the
next. I wish you would have helped us out up with the catfish if
he was doing that. Not for nothing, that tiger would not be able
to win against the catfish underwater. Anyways, I almost said, I don't
though you did right where you wanted him. Yeah, I was inside the
motherfucker. Another slow day passes, and sometime just past noon, the thick
coating of green on the surface of the water is it's got spots where it's
not there, and the water is just murky, And in one of the
areas where the sun is shining directly down, not being blocked out by trees,
you start to think you can see the bottom the water maybe clearing up.
I wonder what this might mean, beside it being maybe fresher to use,
I would have scum. Probably we can't use it anything touching the scum.
But it's clear enough. But like I'm given pause by the fact that
there's still a lot of just boggy plant life growing in it. That can
mean too much as something good for plants, not for people. Can I
do an observation test to see further route, to see maybe if I can
see anything moving in the water. Okay, the difficulty for this is going
to be free, but yes, you can make the attempts. Okay,
I'll spend una momentum bomber. Bomber almost had it all right, Well don't
all right? You don't see any movement in the water. You are increasingly
convinced that you guys can use the pole to help move the raft. Now,
okay, I mean I'll start doing that. Yeah, And when you
test it, the water is probably varying between chest and waist deep. At
this point, worse comes to worse if if the raft scuttles will be able
to walk it. But let's keep going for now. It is near evening,
the dying rays of the sun, where you reach a point where the
cypress trees start to be spread more and more apart. The water seems to
be even more shallow. You would say it's between knee and waste high.
Now, when up ahead you see a mass of swirling mists. A gentle
breeze pushes some of the mist back for a moment, and you actually see
a land mass before you, and then the mists creep back down again.
For that place is super cursed. Yes, but I also have dry land.
Damn it. Say what choice do we have? Not many unless we
want to go back. I don't feel like doing that. Nope, I
guess we've heard for the super cursed to dry land. Nice we don't know
it's cursed. It's super cursed. I mean, it could have been playing
peekaboo. You know. Now you're just convincing me that Optimer is right in
this land is cursed, but we've dealt with worse in this shitty valley.
You've got a hint of dry land ahead of you, and it's constantly surrounded
by evil rolling fog. That ship is super cursed. Whoa, I don't
like that implication. Let's go to the super cursed dry land. Now,
okay, hold up, let me just say, hey, DM, how's
Kull's barbarian senses doing? You're doing all right over there? Yeah, it's
there's no more evil magic than usual since you've been down here. All right,
Well, it is broke ass in total compass. This is gonna say
it's safe. I guess right it in. I mean, it's only average
evil instead of concentrating evil. I'm not sure how reliable the Sumerian magical guiger
counter is, but it's post better than nothing. It's more than what I've
got, which shopping point. All right, So the party gets the raft
into the shallows. You guys hop off and start making your way up a
rather steep initial incline of mudst around you is very thick but initially cooling,
and the goal at this moment, I imagine is to just push in until
you can find a place to bed down and not be in the swamp water
for a little while. Right that is where I'm at, Basially it's the
evening anyway, the sun is starting to go down, so you push on
a little further and suddenly you actually step out of the wall of mist and
find yourself on this alternating muddy sometimes a little wet like pools of water,
lots of high grass, and occasional rocky areas and solid like planes. Looking
it's still damp, it's still uncomfortable, but it's cooler here. As evening
begins to settle in. Up against the cliff wall to the north and east
of your car and position, you see a flickering light as if a fire
seen through a small window. And that's where we're going to lead off special
thanks to Toys and Things in Danvers, Massachusetts, Reaper Miniatures, Off the
Wall Games in Hadley, Massachusetts, Games and Friends in Springfield, Massachusetts,
as well as Triple A Games Arena in Wolverham, Massachusetts. If you enjoy
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Thank you.