WEBVTT

1
00:00:00.560 --> 00:00:14.720
You'll be luck don't be bad.
It's the Internet. You're busy. Let's

2
00:00:14.759 --> 00:00:17.920
do this for August twenty eight to
twenty twenty three. For the next hour

3
00:00:18.120 --> 00:00:21.000
or so, let me help you
sort through the world of gaming on Game

4
00:00:21.000 --> 00:00:25.440
Mess Mornings Live with me Jeff Grub
Today rock Star loses another big game and

5
00:00:25.480 --> 00:00:28.800
the game's industry is growing in the
United States. But first please join me

6
00:00:28.839 --> 00:00:32.560
and welcoming today's co host a Game
Mess Mornings. It's lex Lutty. Everybody,

7
00:00:32.640 --> 00:00:36.600
Lexie. How are you doing?
So tired? Jeff? Jeff,

8
00:00:36.600 --> 00:00:42.119
I'm so tired. I'm okay.
It's it's wild out there, I tell

9
00:00:42.159 --> 00:00:50.079
you. I so like every minute
of this weekend was either doing like stuff

10
00:00:50.119 --> 00:00:53.159
I have to do around the house, feed the kids, bow the lawn.

11
00:00:53.439 --> 00:00:56.159
I'm traveling soon, so I gotta
get stuff done like with that in

12
00:00:56.200 --> 00:01:00.920
mind, or playing games for work
and there's a lot. I got like

13
00:01:00.960 --> 00:01:06.079
three games sort of prepped and ready
to go for quick looks, and now

14
00:01:06.079 --> 00:01:07.400
I got to take the kid to
a speech later today, so I'm like,

15
00:01:07.439 --> 00:01:10.599
when am I gonna do that?
And we'll figure it out after this.

16
00:01:11.959 --> 00:01:15.359
Having some issues with some games and
stuff like that, it'll be a

17
00:01:15.359 --> 00:01:19.040
whole thing. So yeah, it's
it's it's been busy, but you've been

18
00:01:19.079 --> 00:01:23.280
traveling and all these games are coming
out. I'm like, yeah, I'm

19
00:01:23.280 --> 00:01:26.680
like, listen, I'm looking forward
to packs, but this is the most

20
00:01:26.760 --> 00:01:30.079
messed up week and the packs could
have ever happened. Is the week that

21
00:01:30.280 --> 00:01:34.079
Starfield comes out. I've just fucking
given up on playing games at the moment.

22
00:01:34.120 --> 00:01:36.680
I'm just like, I'll just play
some like fucking Kirby. I'll keep

23
00:01:36.719 --> 00:01:40.920
chipping away. Yes, And because
I just gave up on like trying the

24
00:01:41.000 --> 00:01:44.480
seam deck, I love it.
That travel case is fucking huge and I'm

25
00:01:44.519 --> 00:01:48.400
not putting that into a bag.
But yeah, I was at Games Calm

26
00:01:48.439 --> 00:01:51.879
and I'm going to like, I'm
starting college up next week, so I

27
00:01:51.920 --> 00:01:57.400
have to move again to move back
for college. And yeah, I think

28
00:01:57.120 --> 00:02:01.159
my roommate had access to mccore for
review. They only got like two days

29
00:02:01.200 --> 00:02:05.000
early, so they were trying to
play it on like an air plane and

30
00:02:05.079 --> 00:02:09.240
ship on their seam deck and that
didn't seem like a great idea. But

31
00:02:09.360 --> 00:02:13.000
yeah, I think it's just impossible
to stay up with any of the games

32
00:02:13.039 --> 00:02:16.240
at the moment and just hope that
there will be enough of a lull towards

33
00:02:16.360 --> 00:02:21.840
winter, maybe, I say hopefully, But then I think about the stuff

34
00:02:21.879 --> 00:02:23.159
that I saw at Games Calm,
and I'm like, no, I want

35
00:02:23.159 --> 00:02:25.639
to play all the ship that's coming
out in winter. Yep, yep,

36
00:02:25.719 --> 00:02:30.080
it's gonna be again non stop.
In fact, I think reviews dropped this

37
00:02:30.159 --> 00:02:34.039
morning for Sea if Stars. Maybe
we'll take a look and that I played

38
00:02:34.080 --> 00:02:36.719
a little bit of that game.
I've been so busy, I've only had

39
00:02:37.039 --> 00:02:38.319
enough time to play a little bit. I think Jams played a little bit

40
00:02:38.319 --> 00:02:43.080
more. But he's also playing a
ton of stuff. So we'll see.

41
00:02:43.080 --> 00:02:45.199
We'll see what we could talk about. We'll see when we can do stuff

42
00:02:45.199 --> 00:02:46.560
with that game. But what I've
played of it, I really like.

43
00:02:46.759 --> 00:02:52.840
I think it's pretty good. It
looks really good. Yeah, we've got

44
00:02:52.919 --> 00:02:54.159
plenty to get in too, But
let's explain what we do here first.

45
00:02:54.240 --> 00:02:58.080
Most week days, I Jeff Grebill, help piece your game in life back

46
00:02:58.159 --> 00:03:01.240
together. That includes breaking news and
maybe even some of our own original reporting.

47
00:03:01.520 --> 00:03:05.199
For all these topics, I'll get
the input of a bona fide expert

48
00:03:05.199 --> 00:03:07.199
who will make me look smart.
If you were watching live on Twitch,

49
00:03:07.240 --> 00:03:10.759
welcome you can always listen to the
show later on podcast feeds by searching for

50
00:03:10.800 --> 00:03:15.919
Games Mornings, or find the RSS
on giant bomb dot com. You can

51
00:03:15.000 --> 00:03:21.080
also catch the show later with chapters
in timestamps on YouTube. Hello YouTube,

52
00:03:21.439 --> 00:03:23.840
all right, we jump into the
news please. Yes, I need to

53
00:03:23.879 --> 00:03:29.159
thank you for having for doing Game
Mess last week, because walking around the

54
00:03:29.159 --> 00:03:31.759
show floor and having something to listen
to so that I could distract myself from

55
00:03:31.800 --> 00:03:37.000
the thongs of people, it allowed
me to elevate to a higher plane.

56
00:03:37.240 --> 00:03:39.159
Just you and Jan and MA five
and I can't remember who else was on

57
00:03:39.280 --> 00:03:45.159
last week, but it was very, very nice. And the other thing

58
00:03:45.199 --> 00:03:47.479
I wanted to talk about because it
came up a bit, and it was

59
00:03:49.199 --> 00:03:53.400
the conversation on the ground at Gamescom
was safety at these events. Oh sure,

60
00:03:53.560 --> 00:03:57.240
And I think it's something that's like
worth actually given a little bit of

61
00:03:57.240 --> 00:03:59.879
time too. Yeah, please,
yeah, because I mean, I mean,

62
00:04:00.039 --> 00:04:02.240
obviously a lot of this is going
to be spurred from guy GTA six,

63
00:04:02.280 --> 00:04:06.360
guy going up on stage and yelling
about that game during Opening Night Live

64
00:04:06.919 --> 00:04:11.000
and this has that'd been the second
time something's like that happened like that to

65
00:04:11.080 --> 00:04:13.840
Jeff Keiley. And if you can
get to Jeff Keeley, you can get

66
00:04:13.840 --> 00:04:17.319
to any of us. Yeah,
And I think something that I said on

67
00:04:17.360 --> 00:04:20.560
Twitter and I sam by it,
like, I think Jeff does a great

68
00:04:20.600 --> 00:04:24.639
job with those shows. He puts
all our work in. But if you've

69
00:04:24.680 --> 00:04:29.959
been working on making these shows,
he's hired to make these shows. He's

70
00:04:30.040 --> 00:04:32.240
hired to run these shows. He's
an event organizer. Now he's our journalist.

71
00:04:32.240 --> 00:04:35.639
He's an event organizer. Oh yeah, And if you get hired to

72
00:04:35.680 --> 00:04:39.040
do that, you don't just get
hired to do the fun stuff. You

73
00:04:39.040 --> 00:04:42.639
don't just get hired to meet the
directors, to talk to people that you

74
00:04:42.759 --> 00:04:46.360
like and hang out with cool people. You also have to go, hey,

75
00:04:46.920 --> 00:04:49.040
I don't own this, you know
thing, but what is our security

76
00:04:49.120 --> 00:04:54.759
like because we are selling tickets to
the public, and are we actually going

77
00:04:54.839 --> 00:04:59.000
to look at who's coming in and
also are we going to you know,

78
00:04:59.120 --> 00:05:02.439
check their bags? Definitely the first
day of games calm me personally, I

79
00:05:02.560 --> 00:05:06.959
just walked in an hour early.
I mean, like, let's be real,

80
00:05:08.000 --> 00:05:10.319
Like, how many people are at
games Camp that I think they remember

81
00:05:10.439 --> 00:05:15.360
this year was three hundred and fifty
thousand people. Yeah, and there's not

82
00:05:15.399 --> 00:05:19.439
really a security force on Earth that
can check that many people, and I

83
00:05:19.439 --> 00:05:23.759
do agree with you, but I
also definitely feel that the security that was

84
00:05:23.839 --> 00:05:29.279
there, maybe this year more than
last year, felt lax. In certain

85
00:05:29.279 --> 00:05:31.240
ways. It's good when you get
to the business area and there's pure like

86
00:05:31.519 --> 00:05:35.079
it's people from the actual companies checking
who's coming in to see the games because

87
00:05:35.120 --> 00:05:40.319
they know their ship. But when
it's the people that the clone Messa has

88
00:05:40.399 --> 00:05:42.920
hired out, and like, I'm
not holding anything against them, They're just

89
00:05:43.000 --> 00:05:46.480
doing their job, but like they
have so many people to get through that

90
00:05:46.600 --> 00:05:49.839
it's just like the came point where
like my bags weren't checked several times going

91
00:05:49.879 --> 00:05:54.839
in, other people had their bags
checked by having the sides tapped of them,

92
00:05:55.120 --> 00:05:59.360
and then they were just like let
through. And I definitely was like

93
00:05:59.399 --> 00:06:00.800
I had a moment went where I
was like, if we were to do

94
00:06:00.959 --> 00:06:04.199
like an E three again and they
tried to open it up to the public

95
00:06:04.360 --> 00:06:09.560
and this was the style of security, I would not feel safe going.

96
00:06:10.000 --> 00:06:14.959
And the other thing that came up
a lot towards the end of the show

97
00:06:15.920 --> 00:06:21.399
was that for the despite these the
industry coming a long way, it is

98
00:06:21.439 --> 00:06:28.199
still dangerous to be Minwosi person,
a person of color of a queer woman,

99
00:06:29.279 --> 00:06:34.040
any kind of woman in the industry
at these events, and by Sunday

100
00:06:34.199 --> 00:06:41.160
I had heard stories of people being
harassed at booths, people having awkward encounters

101
00:06:41.199 --> 00:06:47.040
in the business area, which it
just is not fucking arm And I heard

102
00:06:47.040 --> 00:06:54.920
stories of develop of a searching person
in a business area giving out two a

103
00:06:55.120 --> 00:07:00.079
journalists about a review at their website
for being for being too low and which

104
00:07:00.240 --> 00:07:05.000
is some real fucking good old day
shish. And even back in the good

105
00:07:05.000 --> 00:07:08.720
old days, that feels like that
rarely happened. It's like, man,

106
00:07:08.920 --> 00:07:14.000
it's just bad form all around.
And that wound up the worst thing that

107
00:07:14.079 --> 00:07:15.319
I heard during the event. And
I won't going to too many data.

108
00:07:15.360 --> 00:07:18.439
I had my wallet's stolen, but
that was more of a median an idiot

109
00:07:18.439 --> 00:07:26.319
problem. But those stories of people
getting roofied parties and then waking up events,

110
00:07:27.000 --> 00:07:30.839
Yeah, And the fact that we
are still doing this at every event

111
00:07:30.319 --> 00:07:33.879
and we've gone into the point where
we're just like this just happens. And

112
00:07:33.959 --> 00:07:39.600
the fact that someone can wake up
by the side of an extremely deep river

113
00:07:41.800 --> 00:07:45.879
in the middle of like the niche
towards the morning, by a taxi driver

114
00:07:46.319 --> 00:07:48.680
and not know what happened to them
and then they have to go in and

115
00:07:48.759 --> 00:07:55.120
work in the show floor the next
day. That's fucked. Yeah, I

116
00:07:55.120 --> 00:07:59.519
think the industry needs to have a
proper conversation about how we actually keep ourselves

117
00:07:59.519 --> 00:08:05.439
safe because you can't send developers,
you can't send pressed, you can't send

118
00:08:05.439 --> 00:08:07.959
people to work at these shows for
work like with their too, work with

119
00:08:09.079 --> 00:08:11.639
it to do your jobs right,
and how it be straight up dangerous in

120
00:08:11.639 --> 00:08:15.759
places, and we all just accepted
yep, and this is uh, we've

121
00:08:15.759 --> 00:08:18.160
heard stories like this out of GDC
and then it definitely happened at like E

122
00:08:18.319 --> 00:08:24.600
three, and it's it's one of
those things where it's it does require active

123
00:08:26.720 --> 00:08:31.040
engagement from people worried, like making
an effort on these things, because otherwise

124
00:08:31.040 --> 00:08:33.720
it's like as soon as you're like, well we solve that problem, they'll

125
00:08:33.759 --> 00:08:37.840
like it'll come back, and it'll
usually come roaring back. So uh yeah,

126
00:08:37.039 --> 00:08:41.799
I think you're never going to stamp
out every problem, but you need

127
00:08:41.840 --> 00:08:46.399
to be making every effort and it
needs to be at top of mind because

128
00:08:46.440 --> 00:08:50.200
that's when that at least when people
know that you're doing something about it,

129
00:08:50.240 --> 00:08:54.639
it might mitigate some of these attempts
to make these events nightmares for someone else.

130
00:08:56.039 --> 00:09:00.679
Yes, and we had we had
not been talking about it leaning up

131
00:09:00.679 --> 00:09:03.000
to something like games Com, and
you hope like, okay, well let's

132
00:09:03.000 --> 00:09:05.440
start talking about what happened, what
did happen, and so that next year

133
00:09:07.320 --> 00:09:11.240
that if they don't address it,
that there's no excuse anymore. There's absolutely

134
00:09:11.240 --> 00:09:13.799
always use. We always talk about
it after these events we never talked about

135
00:09:13.840 --> 00:09:18.559
before. We never say, hey, you know, here are some you

136
00:09:18.600 --> 00:09:20.159
see a couple of threads going around, but you don't see them get shared

137
00:09:20.159 --> 00:09:24.600
that widely of like hey, if
you see me and you're feeling distressed or

138
00:09:24.600 --> 00:09:26.000
you're in a bad spot, come
come up and talk to me and I'll

139
00:09:26.000 --> 00:09:28.679
help you out. We do see
things like that, but we see so

140
00:09:28.799 --> 00:09:33.440
little of it before, and we
don't see it on the company side of

141
00:09:33.480 --> 00:09:35.799
them talking to their developers before they
send them out and they're like, hey,

142
00:09:37.080 --> 00:09:39.120
if something happens to you, you
can come to our hat and talk

143
00:09:39.159 --> 00:09:41.919
to us about it, which is
what HATR should be there to do,

144
00:09:43.440 --> 00:09:46.440
and to protect those people. We
know that they're obviously they're protect the company,

145
00:09:46.639 --> 00:09:50.639
but if the company is sending their
employees, it should be in their

146
00:09:50.639 --> 00:09:54.200
interest to protect their people. And
I think this is something that we just

147
00:09:54.240 --> 00:09:58.519
need to talk about before these events
rather than after, because people go to

148
00:09:58.559 --> 00:10:01.600
these events, they get excited they
saw having fallen. IM that's when bad

149
00:10:01.600 --> 00:10:05.120
shit happens. Yeah, and we
see that even just like having the conversation.

150
00:10:05.240 --> 00:10:07.480
People could be like, you know, just like what good is talk?

151
00:10:07.600 --> 00:10:09.960
But you uh, we have these
conversations about like, hey, Jeff

152
00:10:11.000 --> 00:10:13.559
Kelly didn't have a lot of people
on a lot of women on stage during

153
00:10:13.639 --> 00:10:18.600
Summer game Fest, and it definitely
wasn't perfect at opening that live, but

154
00:10:18.639 --> 00:10:24.440
you could tell that he heard that
criticism and made some attempts to do to

155
00:10:24.440 --> 00:10:26.960
do something about it. The next
time around, it still wasn't great,

156
00:10:26.000 --> 00:10:28.960
but it was much better. And
I think that, you know, and

157
00:10:30.080 --> 00:10:33.159
all that comes from just like talking
about it, which is inherently criticism,

158
00:10:33.360 --> 00:10:35.440
which is what we're trying to do
here. And I think, yeah,

159
00:10:35.480 --> 00:10:39.759
I think it's worth continuing to have
that conversation. Uh. And and maybe

160
00:10:39.759 --> 00:10:45.320
like we're right asking these questions directly
to these organizations as we go into them,

161
00:10:45.399 --> 00:10:48.720
and maybe we'll ask packs what they're
doing this year. All right,

162
00:10:48.200 --> 00:10:52.159
let's thanks for bringing that up,
Lexi. I appreciate it all right.

163
00:10:52.279 --> 00:10:56.879
Let yeah, no problem. Yeah. I mean we go in there and

164
00:10:56.919 --> 00:11:00.320
seeing it firsthand and hearing those stories, I'm glad you were able to that.

165
00:11:00.399 --> 00:11:01.480
Here, Okay, we have a
lot to get into, so let's

166
00:11:01.480 --> 00:11:05.679
start the morning mess with. Rockstar
Games has lost its vice president of writing.

167
00:11:05.720 --> 00:11:09.360
This comes from my Nintendo news.
Rockstar Games, the developers behind the

168
00:11:09.360 --> 00:11:13.879
beloved Grand Theft Auto and Red Dead
Redemption series, has lost yet another writer,

169
00:11:15.159 --> 00:11:18.919
Vice President of Writing Michael Unsworth has
left the studio. According to his

170
00:11:18.000 --> 00:11:22.440
LinkedIn profile, This is now the
second of three writers who worked on the

171
00:11:22.440 --> 00:11:26.440
critically acclaimed Red Dead Redemption two who
have left the company. Rockstar Games previously

172
00:11:26.480 --> 00:11:33.279
lost Dan Houser. Dan Houser not
Dan Houser, who was the lead writer

173
00:11:33.519 --> 00:11:37.840
for for a number of classic rock
Star games. Michael Unsworth has worked on

174
00:11:37.879 --> 00:11:41.639
games like Grand Theft Auto four,
A bunch of the DLC, Chinatown Wars,

175
00:11:41.639 --> 00:11:46.159
Midnight Club, Red Dead, Redemptions, Max Pain three, La Nawar

176
00:11:46.279 --> 00:11:52.080
Redd, Red Dead Online, just
contributed a lot and was now vice president

177
00:11:52.120 --> 00:11:58.480
of writing. This is I think
part of this the shift of what's going

178
00:11:58.519 --> 00:12:03.519
on over at rock Star where the
people that made rock Star originally have a

179
00:12:03.600 --> 00:12:05.919
sort of run out of run like
they run out of like a highway over

180
00:12:05.919 --> 00:12:11.720
there, underneath Take two and underneath
uh you know, yeah rock star itself

181
00:12:11.200 --> 00:12:13.960
to like make their careers make sense. At a certain point, you can

182
00:12:13.960 --> 00:12:18.320
only move up so high in an
organization, like we created a title called

183
00:12:18.399 --> 00:12:24.679
VP vising exactly very real position that
makes a lot of sense when you think

184
00:12:24.720 --> 00:12:28.080
about it, exactly right, Yes, uh, it is definitely one of

185
00:12:28.080 --> 00:12:31.720
those like, hey man, we
know, we know you gotta what you

186
00:12:31.720 --> 00:12:33.080
want to keep moving up. We'll
just make something up for you and throw

187
00:12:33.120 --> 00:12:37.559
you a bone. So yeah,
like at a certain point, like that's

188
00:12:37.639 --> 00:12:39.360
just not going to work anymore.
There's nowhere else for you to go.

189
00:12:39.480 --> 00:12:43.600
You gotta start your own thing.
Go to a different studio that might make

190
00:12:43.639 --> 00:12:48.480
you an actual like C suite level
executive or something like you know, chief

191
00:12:48.480 --> 00:12:52.480
creative officer. Oh so kind of
a made up thing, but that that

192
00:12:52.480 --> 00:12:54.799
that's still like, you know,
above what a vice president would be.

193
00:12:56.000 --> 00:12:58.120
And I think a lot of these
guys just felt stifled and now they're looking

194
00:12:58.159 --> 00:13:01.879
to go, you know, stretch
their legs somewhere else. And that's normal.

195
00:13:01.039 --> 00:13:03.120
That happens in the games industry.
But what do you think it means

196
00:13:03.120 --> 00:13:07.080
for the future of rock Star.
Yeah, I think I was. I'm

197
00:13:07.080 --> 00:13:11.440
not surprised that there was a lot
of like doomer sentiment around this on Twitter,

198
00:13:11.519 --> 00:13:13.639
where people were like, oh,
they've lost another one, like it's

199
00:13:13.639 --> 00:13:20.440
obviously fucked whatever. I think that
this is the type of progression that we

200
00:13:20.480 --> 00:13:22.639
actually want in the industry. We
want senior people to leave and start new

201
00:13:22.679 --> 00:13:26.519
things so that more junior people who
have also been there for like ten years

202
00:13:26.840 --> 00:13:31.120
can actually take the lead rains on
these projects and then say like, no,

203
00:13:31.200 --> 00:13:35.200
this is what we're doing. And
also the stories that we've heard from

204
00:13:35.240 --> 00:13:39.720
Mark Star recently, like or the
Skull but is like, hey, it's

205
00:13:39.759 --> 00:13:43.240
quite a different studio to what it
was five ten years ago. It's a

206
00:13:43.279 --> 00:13:48.879
lot more buffoned up. They took
on board a lot of the criticism.

207
00:13:48.919 --> 00:13:52.000
They gosh, I'm not sure if
there's still problems. The probably still is,

208
00:13:52.399 --> 00:13:56.919
but I'm sure if you grew up
or if you spent your entire career

209
00:13:56.960 --> 00:13:58.759
working in a place that was one
type of culture and then it goes to

210
00:14:00.120 --> 00:14:03.120
or structured culture and a different culture, there is definitely a pound of you

211
00:14:03.159 --> 00:14:05.960
that's like, well, like this
wasn't what I was doing. I may

212
00:14:05.960 --> 00:14:09.399
as well get out now, or
even like, hey, the type of

213
00:14:09.399 --> 00:14:11.000
writing that I was doing, like, it's not the type of writing they

214
00:14:11.039 --> 00:14:16.600
want anymore. And you saw that
with g G five when it re released

215
00:14:16.679 --> 00:14:20.639
on the new consoles, they removed
some of the extremely offensive depictions of trans

216
00:14:20.679 --> 00:14:28.320
people Inish because they were like,
hey, this was dry cushing satirical comedy.

217
00:14:28.440 --> 00:14:31.960
In twenty thirteen, it wasn't.
But now people will share up a

218
00:14:31.960 --> 00:14:35.320
carll us out for this. And
I think maybe there's a part where,

219
00:14:35.320 --> 00:14:37.879
if you're a writer, you're like, well, maybe I've just like near

220
00:14:37.960 --> 00:14:43.039
go try doing my writing stuff somewhere
else and do it somewhere where those ideas

221
00:14:43.039 --> 00:14:46.120
will either get through, or maybe
I start with a wholly new idea instead

222
00:14:46.120 --> 00:14:52.000
of just trying to like find the
remaining crumbs of modern political statirical comedy that

223
00:14:52.120 --> 00:14:56.600
I haven't already tackled. Let someone
else from a new perspective and try to

224
00:14:56.600 --> 00:15:01.799
tackle it themselves. Yeah, I
mean, I think it's all those factors,

225
00:15:01.879 --> 00:15:07.000
right, all that pressure of having
to follow up Grand Theft Auto five

226
00:15:07.120 --> 00:15:09.480
and four and three and all those
games with a new Great Theft Auto that

227
00:15:09.559 --> 00:15:13.600
is just a satirical and makes sense
in twenty twenty three a proposition that is

228
00:15:13.639 --> 00:15:18.799
already nearly impossible to imagine pulling that
has someone pulling that off. And then

229
00:15:18.919 --> 00:15:20.600
then you're right, like, it's
like, well, if they do pull

230
00:15:20.639 --> 00:15:24.200
it off, do they still kind
of go to those same wells that they

231
00:15:24.200 --> 00:15:28.559
always went to, which I would
expect that they, like the same creative

232
00:15:28.600 --> 00:15:31.240
team probably would and that stuff.
You're right, probably, I think within

233
00:15:31.440 --> 00:15:35.279
rock Star even that stuff's probably like, hey, this is played out like

234
00:15:35.519 --> 00:15:39.480
even if it's you know, yeah, we're hurting people's feelings a lot of

235
00:15:39.480 --> 00:15:41.799
times, but if we're gonna be
like, well, comedy hurts people's feelings,

236
00:15:41.799 --> 00:15:46.440
and we're gonna be that that way
about it, even doing that,

237
00:15:46.679 --> 00:15:52.039
a lot of these jokes just aren't
that funny anymore. And I can imagine

238
00:15:52.039 --> 00:15:54.759
that conversation being like, hey,
I wrote one of the best selling games

239
00:15:54.759 --> 00:15:56.279
of all time. I don't will
have to listen to anybody else, or

240
00:15:58.000 --> 00:16:00.879
I feel like I shouldn't have to
argue to get my jokes through, Like

241
00:16:00.919 --> 00:16:03.320
you were saying, I think,
yeah, that could be the kind of

242
00:16:03.320 --> 00:16:04.480
thing where hey, I'm gonna go
I could go do my own thing.

243
00:16:04.559 --> 00:16:07.759
I have enough money, I have
enough sway, there's enough money out there.

244
00:16:07.919 --> 00:16:12.559
It's always a culmination of factors.
It's never like usually it's never just

245
00:16:12.639 --> 00:16:17.200
one thing. If it's someone who
has a position that is clearly quite high

246
00:16:17.279 --> 00:16:19.720
up and they're probably doing quite well
for themselves, there's usually probably quite a

247
00:16:19.759 --> 00:16:22.879
bit of things that are pushing them
out and also pulling them out at the

248
00:16:22.919 --> 00:16:26.120
same time, like reasons why they
would go somewhere else and do something else.

249
00:16:26.200 --> 00:16:29.720
And I mean and then the fandom, right, I mean, the

250
00:16:29.720 --> 00:16:36.960
fantom seems rabid rabbit I should say
rabbits, the raving and the rabbits.

251
00:16:37.519 --> 00:16:41.200
Yeah, they are just losing their
mind out there on multiple shows, screaming

252
00:16:41.279 --> 00:16:45.919
GTA six in front of Jeff Kealey
and rushing stages and say, oh man,

253
00:16:47.039 --> 00:16:49.080
it's not worth all this. It's
just granted that bottom guys, I've

254
00:16:49.080 --> 00:16:52.919
had this conversation with people a bunch
of this weekend. But like, you

255
00:16:52.919 --> 00:16:56.039
could not pay me enough to be
a community manager at a big company.

256
00:16:56.200 --> 00:17:00.919
Yeah, especially rock Star, Yeah, rock Star Activity, Asian Bungee,

257
00:17:00.120 --> 00:17:07.000
any of those. I like,
blizzards, just the amount of imagine logging

258
00:17:07.039 --> 00:17:11.240
on every day. Jeff and having
to like try to explain things to those

259
00:17:11.359 --> 00:17:15.440
people who are just going to yell
at you no matter what and have to

260
00:17:15.599 --> 00:17:19.880
be polite all the time. It's
like that image of Daisy and Smash Bros.

261
00:17:21.079 --> 00:17:22.359
It's like, don't you ever just
want to lose your shit? That's

262
00:17:22.559 --> 00:17:30.000
what I imagine they're like constantly,
Yes, definitely, now ask for like

263
00:17:30.119 --> 00:17:34.119
what someone like Michael Wansworth couldn't end
up dealing. He's probably going to start

264
00:17:34.200 --> 00:17:38.000
his own thing or or join another
team. But I mean there again,

265
00:17:38.039 --> 00:17:41.559
there's enough money out there that he
could just go bill the Rocket Boys very

266
00:17:41.599 --> 00:17:45.759
nearby, yes exactly, Yeah,
that he couldn't go work with them,

267
00:17:45.400 --> 00:17:51.599
and they're hiring They are definitely hiring
up yep. So we'll see. But

268
00:17:51.839 --> 00:17:55.880
like all these all these big names
from rock Star that are leaving aren't going

269
00:17:55.920 --> 00:17:57.680
to go somewhere else start their own
thing, work with one of these other

270
00:17:57.680 --> 00:18:00.319
teams that have already started their own
thing, and they'll kind of keep doing

271
00:18:00.359 --> 00:18:04.960
that work somewhere else and then they
can like kind of start fresh without the

272
00:18:06.039 --> 00:18:08.480
expectations attached to Grand Theft Auto and
leave that problem over to Take two and

273
00:18:08.480 --> 00:18:11.960
they'll be happy to do that I
think all right, the US video game

274
00:18:12.000 --> 00:18:17.599
industry gets back to growth. This
comes from Matt Piscatella at Sirkana. The

275
00:18:17.759 --> 00:18:21.559
decade has been a turbulent one for
the US video game industry. It began

276
00:18:21.640 --> 00:18:25.519
with the surge in players engagement and
dollars from people wanting to stay connected to

277
00:18:25.559 --> 00:18:29.839
family and friends through the pandemic.
This was followed by similar declines across all

278
00:18:29.920 --> 00:18:33.519
measures, with a return to spending
on experiences, which happened to come along

279
00:18:33.599 --> 00:18:37.720
with new hardware, console supply constraints, and numerous game delays thrown in for

280
00:18:37.799 --> 00:18:41.920
good measure. Today, however,
the supply of new generation hardware has improved

281
00:18:41.000 --> 00:18:45.519
and stabilized, Blockbuster games are being
released, and player engagement patterns have settled

282
00:18:45.559 --> 00:18:49.599
into into a new normal. This
has allowed the market to settle after months

283
00:18:49.680 --> 00:18:53.640
of wild swings both higher and lower. Below or some of the factors that

284
00:18:53.720 --> 00:18:59.359
are influencing the market today and we
will be worth following closely moving forward.

285
00:19:00.000 --> 00:19:03.680
Sir Kana expects the US video game
market to finish twenty twenty three having delivered

286
00:19:03.720 --> 00:19:07.119
three percent growth, reaching fifty eight
point three billion dollars in the United States.

287
00:19:07.799 --> 00:19:11.079
Hardware did much of the heavy lifting
and getting the market back to growth.

288
00:19:11.160 --> 00:19:15.400
Over the past twelve months, sales
of new hardware products contributed seven billion

289
00:19:15.440 --> 00:19:19.960
dollars of the fifty seven billion in
total video games spending in the US market

290
00:19:21.039 --> 00:19:23.880
over the past twelve months. That's
nineteen percent higher than the same period a

291
00:19:25.000 --> 00:19:27.880
year ago. On a trended basis, the fifty seven billion dollars in spending

292
00:19:27.960 --> 00:19:32.480
over the past twelve months is one
percent higher than a year ago and thirteen

293
00:19:32.519 --> 00:19:37.799
percent above the pre and early pandemic
twelve month period ended in July twenty twenty.

294
00:19:41.519 --> 00:19:45.440
Right, the things are back on
track. You know. Here's the

295
00:19:45.480 --> 00:19:49.440
thing. So we were in the
pandemic and the word then was people staying

296
00:19:49.480 --> 00:19:52.279
at home. They have a bunch
of money, and they're spending that money

297
00:19:52.559 --> 00:19:56.359
where they can because they can't spend
it anywhere else, and where they can

298
00:19:56.519 --> 00:20:00.640
is video games. They are they're
getting video game system and there buying a

299
00:20:00.640 --> 00:20:04.519
lot of video games. And then
this will evaporate, this sort of surge

300
00:20:04.559 --> 00:20:08.839
will evaporate after the pandemic. And
and you know, there was always like

301
00:20:10.279 --> 00:20:11.559
a push back to that, like
even during the time, it was like,

302
00:20:11.599 --> 00:20:14.920
well, you know, buying a
hardware it's a big investment. Those

303
00:20:14.960 --> 00:20:18.240
people are probably going to keep buying
games. But the question was like,

304
00:20:18.359 --> 00:20:22.880
okay, we will we still see
like a continuation in the acquisition of new

305
00:20:22.960 --> 00:20:26.240
hardware, and you know, with
the new generation kind of starting up at

306
00:20:26.240 --> 00:20:27.119
the same time, it's like,
well, this might work out well where

307
00:20:27.119 --> 00:20:32.039
a lot of these people are now
just considered considering themselves gamers. They're they're

308
00:20:32.200 --> 00:20:36.720
very excited about games. Yeah,
they might keep upgrading and drawing other people

309
00:20:36.799 --> 00:20:38.640
in. And it seems like that's
what's happened in the United States is that

310
00:20:40.960 --> 00:20:44.440
much of the momentum that was gained
during the pandemic has remained, not all

311
00:20:44.519 --> 00:20:48.240
of it, but it's it's not
like some huge drop off anymore. Like

312
00:20:48.920 --> 00:20:52.279
it dropped a little bit from coming
out of like twenty twenty one into twenty

313
00:20:52.359 --> 00:20:55.960
twenty two, and now it's settled
into this this state of like, okay,

314
00:20:56.039 --> 00:20:59.960
back to like three percent growth,
which is probably sustainable for the industry.

315
00:21:00.119 --> 00:21:04.519
Do you in politics makes a lot
more sense if you consider every single

316
00:21:04.640 --> 00:21:08.200
year there's more and more gamers.
Yes, exactly, every day there's another

317
00:21:08.279 --> 00:21:11.440
gamer. That's the biggest issue that
we have right now as a society.

318
00:21:12.519 --> 00:21:18.559
Do you feel like a difference in
like the mainstream popularity of gaming before the

319
00:21:18.599 --> 00:21:22.240
pandemic to now, or is it
just like one of those like slow things

320
00:21:22.319 --> 00:21:25.119
that's hard to notice when you're looking
at it every day. This is actually

321
00:21:25.160 --> 00:21:27.160
a super good question because while I
was in Cologne, I met up with

322
00:21:27.279 --> 00:21:30.920
a friend of mine from school that, like I knew in Ireland, and

323
00:21:32.279 --> 00:21:36.079
he wasn't a gamer, not at
all, like loved languages, lived in

324
00:21:36.160 --> 00:21:40.160
the gail truck for a while,
just loved being offline, totally offline.

325
00:21:40.519 --> 00:21:45.599
And I met up with him and
his boyfriend and over the pandemic they got

326
00:21:45.640 --> 00:21:48.880
way into games and they were talking
to me about Games Calm and they've been

327
00:21:48.920 --> 00:21:52.000
living in Clone for years now,
and they straight up we're going to Games

328
00:21:52.039 --> 00:21:53.720
Calm for the first time this year
because they were like, we've gotten so

329
00:21:53.880 --> 00:21:56.160
into video games over the last while, we'd like to They only have a

330
00:21:56.200 --> 00:22:00.880
switch. But like they love Bayonesha, they love the Sims. They love

331
00:22:02.880 --> 00:22:08.240
stuff like Catamari Damas say, like
they love games that aren't you know,

332
00:22:08.359 --> 00:22:11.799
they love big games like the Sims. They love games that break through into

333
00:22:11.880 --> 00:22:18.759
the popular culture. But they're also
buying and spending money unlike games that we

334
00:22:18.880 --> 00:22:23.759
would consider gamer games, like relatively
less mainstream games, and they love it

335
00:22:23.880 --> 00:22:30.519
where they really like or they recognize
the Atlas logo. I had on a

336
00:22:30.599 --> 00:22:33.200
bag that I had been given and
I was like, oh, I didn't

337
00:22:33.279 --> 00:22:36.880
think you'd like know that like Atlas
was part of saying, You're like,

338
00:22:37.000 --> 00:22:38.279
okay, that's cool, but like, you know, I do think that

339
00:22:38.400 --> 00:22:42.240
there's definitely a bit of people who
are getting casually into games are getting more

340
00:22:42.359 --> 00:22:49.640
litera in games, and people who
are more litera in games are also more

341
00:22:49.720 --> 00:22:53.519
influential. People are becoming more literati
in games and suddenly games. I think

342
00:22:55.559 --> 00:22:59.880
Roland Farrell did their piece about Elon
Musk and they wrote about how you know,

343
00:23:00.119 --> 00:23:03.240
people were basically saying, like,
hey, knowing the cultural video games

344
00:23:03.319 --> 00:23:07.240
is now a big part of knowing
the culture in general, because it does

345
00:23:07.279 --> 00:23:11.680
affect the culture in general. And
I think that that is a very keen

346
00:23:11.759 --> 00:23:17.359
observation because it is games were popular
for a long time, but they weren't

347
00:23:17.400 --> 00:23:22.119
popular in a way that would be
small talk at the office. They were

348
00:23:22.240 --> 00:23:23.160
popular in the way that like you'd
go home and you'd play them and you

349
00:23:23.200 --> 00:23:26.359
wouldn't get you wouldn't talk about them
at work the next day, whereas now

350
00:23:26.680 --> 00:23:30.680
people will talk about elder ring or
around the office cooler, you know.

351
00:23:30.240 --> 00:23:34.079
And I do think that there's definitely
that turn. But then you also have

352
00:23:34.200 --> 00:23:37.640
the case where in some countries,
like an Island, where we no longer

353
00:23:37.720 --> 00:23:41.519
have a dedicated video game retailer,
it feels more disperate than it was.

354
00:23:41.640 --> 00:23:45.599
It feels more like all that stuff
only happens online now, and so we're

355
00:23:45.680 --> 00:23:48.839
in a weird spot with that stuff. People want to buy more game stuff,

356
00:23:48.920 --> 00:23:52.000
and they want to talk about more
game stuff, and more of that

357
00:23:52.200 --> 00:23:57.640
is going online. And I think
you can as when a lot of conversations

358
00:23:57.680 --> 00:24:02.000
went online during the pandemic. Whether
that's a good or a bad thing is

359
00:24:02.079 --> 00:24:06.079
very much so up for debate because
the type of, you know, conversations

360
00:24:06.119 --> 00:24:08.200
we have online are very different to
the types of conversations we have in person.

361
00:24:08.839 --> 00:24:12.240
Yeah, And I think for a
lot of these people that are more

362
00:24:12.359 --> 00:24:17.960
casual and aren't part of these conversations, they are still like part of that

363
00:24:18.200 --> 00:24:22.200
that overall conversation, but it's happening
for them on Instagram, it's happening for

364
00:24:22.240 --> 00:24:26.480
them on TikTok, and they're like
getting little tidbits of these games and that

365
00:24:26.839 --> 00:24:32.599
and that way, like these like
Bolter Skate three and elder Ring couldn't or

366
00:24:32.720 --> 00:24:40.119
Zelda couldn't feel more mainstream because they
are like fueling these huge content sites that

367
00:24:40.359 --> 00:24:44.480
like just keep people engaged in these
things over and over and over again.

368
00:24:44.839 --> 00:24:48.039
Ben Affleck was at that Valiant thing
and he was talking about like how they

369
00:24:48.119 --> 00:24:51.119
nerved to character I was like,
God, damn it. I love you,

370
00:24:51.200 --> 00:24:53.519
Ben Affleck. It's such a tragedy. I love you of the tragedy,

371
00:24:53.599 --> 00:24:57.039
Ben Affleck. I absolutely do.
My meme folder on my computer is

372
00:24:57.079 --> 00:25:02.000
just tible Ben Affleck. That doesn't
only have been Affleck in it, but

373
00:25:02.000 --> 00:25:06.079
it's got a lot of been aff. It represents the olaf that he absolutely

374
00:25:06.160 --> 00:25:10.119
represents the aura. All right.
Let's see, despite supply constraints early in

375
00:25:10.160 --> 00:25:14.599
the generation, each consoles comparing well
to prior hardware releases on a comparative basis,

376
00:25:14.680 --> 00:25:18.240
PlayStation five is now trending five percent
above PlayStation four, something that was

377
00:25:18.359 --> 00:25:22.200
not doing like for years because of
the supply constraint, and now it's just

378
00:25:22.319 --> 00:25:26.319
shooting past the PS four and it's
eighty seven percent ahead of the PlayStation three

379
00:25:26.480 --> 00:25:32.039
in time aligned units sold life to
date well, Xbox Series trails Xbox One

380
00:25:32.079 --> 00:25:37.119
by ten percent, yet leads Xbox
three sixty by six percent. While that

381
00:25:37.240 --> 00:25:40.279
decide that that's that feels like it
should be flipped. It should be Yeah,

382
00:25:40.319 --> 00:25:42.599
but like the Xbox One sold faster
than the Xbox three sixty, that's

383
00:25:44.079 --> 00:25:47.519
I know, it's hard for me
to rock that. I imagine everyone else

384
00:25:47.519 --> 00:25:52.119
it's like it doesn't seem right,
but Xbox One did relatively well all things

385
00:25:52.200 --> 00:25:56.880
considered for what it was. Okay, So I when I had Fill on

386
00:25:56.960 --> 00:26:00.839
the couch at Summer Game Fest,
and I kind of like talking about like

387
00:26:00.000 --> 00:26:04.240
hardware seeming like get the console hardware, seeming like, oh, you know,

388
00:26:04.319 --> 00:26:08.519
it's stuttering, it's sputtering for Xbox
and it's like, you know,

389
00:26:08.640 --> 00:26:11.480
yeah, well we're growing, you
know, game Pass fastest on PC.

390
00:26:12.039 --> 00:26:18.160
And and he's definitely talked multiple times
before and since about how it is not

391
00:26:18.319 --> 00:26:22.480
all about selling the hardware for them. Do you think that's a chicken and

392
00:26:22.519 --> 00:26:25.680
egg situation where it's like, well, the hardware is not selling, or

393
00:26:26.000 --> 00:26:27.599
it is. It's it's doing faster
than the Xbox through sixty. It's fine,

394
00:26:29.240 --> 00:26:32.720
this is probably okay. This is
like within the realm of acceptability for

395
00:26:32.799 --> 00:26:36.240
them, But I think they would
want to be ahead of the Xbox One.

396
00:26:36.279 --> 00:26:38.559
I think they like the Xbox Series
consoles are definitely better than the Xbox

397
00:26:38.640 --> 00:26:42.640
One consoles. In my opinion,
they should be selling better. So do

398
00:26:42.680 --> 00:26:45.000
you think, like if if we
were in a world where they were,

399
00:26:45.160 --> 00:26:49.440
you know, a healthy amount ahead
of the Xbox One the Xbox Series consoles,

400
00:26:49.880 --> 00:26:52.279
do you think their conversation or their
tone would change a little bit and

401
00:26:52.319 --> 00:26:56.640
how they talk about hardware sales.
Yeah, I definitely think the if they

402
00:26:56.680 --> 00:27:02.839
were selling more consoles, that'd be
more open to a half step console because

403
00:27:03.079 --> 00:27:04.839
if they're selling more consoles, they
have more people who will be interested in

404
00:27:06.000 --> 00:27:10.880
upgrading a console. And if they're
selling more consoles, they also will have

405
00:27:11.079 --> 00:27:15.839
like more space on retailer store shelves. I walked into a game stop in

406
00:27:15.000 --> 00:27:21.759
Clone, and about fifty percent of
it was Funco pops, about forty percent

407
00:27:21.839 --> 00:27:26.119
of it was like fucking PS four
games, then about five and five percent

408
00:27:26.400 --> 00:27:33.759
was Switch and Xbox And like that's
very anecdotal, but you see where you

409
00:27:33.039 --> 00:27:37.319
see it visibly when you go into
physical locations that they just don't have the

410
00:27:37.400 --> 00:27:41.759
mind space that they want did or
the mind share that they once had.

411
00:27:41.119 --> 00:27:48.000
And yeah, I think things would
be very different for Xbox if PS five

412
00:27:48.079 --> 00:27:52.319
hadn't become a trending item, if
it hadn't become a dead stop item.

413
00:27:52.480 --> 00:27:57.519
Yeah. Yeah, And I think
weirdly enough, the PlayStation five being extremely

414
00:27:57.559 --> 00:28:00.240
hard to get was one of the
best things happened to them this generation.

415
00:28:00.880 --> 00:28:06.799
And because suddenly it meant that a
lot of people who just liked collecting shit,

416
00:28:07.119 --> 00:28:10.359
and a lot of people got into
collecting shit over the pandemic, I

417
00:28:10.440 --> 00:28:15.400
say, pointing out all those fucking
assholes on the backshelf. And yeah,

418
00:28:17.480 --> 00:28:23.119
but like suddenly you had a item
that was worth more than just its cost.

419
00:28:23.319 --> 00:28:27.240
It was worth the blagging rights of
having ish and that's something that's quite

420
00:28:27.240 --> 00:28:32.079
powerful in economics. I mean yes, And like again, especially during the

421
00:28:32.119 --> 00:28:34.440
pandemic and when the things were so
hard to come by, like you aren't

422
00:28:34.480 --> 00:28:37.519
just getting the item and you aren't
just having the bragging rights so that those

423
00:28:37.559 --> 00:28:42.480
are huge, but you're like,
this is access to this is defense against

424
00:28:42.519 --> 00:28:47.359
fomo because now I can be on
part of the conversations when any game is

425
00:28:47.400 --> 00:28:48.559
coming out, and like, I
don't think a lot of people were even

426
00:28:48.720 --> 00:28:52.559
thinking any one particular game. There
probably was one or two games they wanted

427
00:28:52.599 --> 00:28:55.920
to play. They were certainly happy
that the game, happy that they're the

428
00:28:56.000 --> 00:28:59.000
games that they were playing before on
PS four, We're running better on PS

429
00:28:59.119 --> 00:29:03.319
five, but mostly just like,
hey, we we trust the PlayStation first

430
00:29:03.359 --> 00:29:07.519
party games, and uh, and
I don't want to like be in a

431
00:29:07.559 --> 00:29:08.920
situation where one of those games comes
out and I'm going to miss out,

432
00:29:10.000 --> 00:29:12.680
So I'm gonna do everything I can
to get that and Xbox just just has

433
00:29:12.920 --> 00:29:17.799
completely missed out on all of those
factors through these first couple of years.

434
00:29:18.000 --> 00:29:21.640
Starfield feels like the first real opportunity
for that to change. I would be

435
00:29:22.000 --> 00:29:26.480
I'm very interested to see how much
sales go up absolutely through this holiday,

436
00:29:26.559 --> 00:29:30.359
Like what does sales for Xbox look
like through this holiday? It's like,

437
00:29:30.440 --> 00:29:32.880
man, be uh, I bet
they wish they can get that game run

438
00:29:32.960 --> 00:29:34.920
at sixty frames per second on console. I don't think it's gonna affect sales

439
00:29:34.960 --> 00:29:38.440
all that much, but they really
wish they had thoughts of for December,

440
00:29:38.799 --> 00:29:42.839
Yes, like really like, I
bet they wish they had a second punch

441
00:29:42.920 --> 00:29:48.680
to follow this out this year.
It turns out this year, I think,

442
00:29:48.759 --> 00:29:52.400
but I think it's uh, I
want to say November, but now

443
00:29:52.400 --> 00:29:53.839
I'm just guessing because I I can't
even think. I can't think past this

444
00:29:53.920 --> 00:29:59.200
week, so I check. I
think they will, but it's like October

445
00:29:59.279 --> 00:30:02.160
October, that's right, Fortunay is
October okay, in which case then they

446
00:30:02.200 --> 00:30:04.400
do have a little strong one two
punch, Yes, and that game will

447
00:30:04.440 --> 00:30:10.960
be a graphic show graphics showcase on
on the Xbox no matter what. You

448
00:30:11.000 --> 00:30:12.720
know. At the same time,
you know, we get hung up on

449
00:30:12.799 --> 00:30:18.519
these things, and I do.
I certainly do. You'll never over analyze

450
00:30:18.519 --> 00:30:22.599
anything in the industry, never would. Uh. It's they they do seem

451
00:30:22.680 --> 00:30:27.839
like they are looking past the console. I just like selling these games on

452
00:30:29.119 --> 00:30:33.279
on steams of selling obviously game past
subscriptions, whether that's on PC or console.

453
00:30:34.240 --> 00:30:37.599
That does seem to be like the
thing that they're focused on. I

454
00:30:37.680 --> 00:30:40.480
just don't know how big of an
audience they're going to be able to reach

455
00:30:40.960 --> 00:30:45.039
for that if they aren't also rapidly
growing the console base. I know,

456
00:30:45.160 --> 00:30:48.559
I know, like he says,
it's growing fastest on PC, and of

457
00:30:48.640 --> 00:30:51.119
course it is, because everyone who's
got an Xbox is going to have it

458
00:30:51.200 --> 00:30:53.759
already, so the people like,
you're still able to convince people on PC.

459
00:30:53.920 --> 00:30:57.319
I totally get why that's happening,
but it's like, okay, well,

460
00:30:57.400 --> 00:31:00.599
once you've sort of saturated the people
who are likely to do on a

461
00:31:00.680 --> 00:31:03.160
PC, now, are you able
to like grow to this next level to

462
00:31:03.200 --> 00:31:07.000
make this all makes sense? And
I don't know, Yeah, yeah.

463
00:31:07.079 --> 00:31:11.160
Do you think we've seen a lot
of like launchers closed down or like fold

464
00:31:11.279 --> 00:31:15.160
into Steam. Do you think they
reach a point whether the line stops going

465
00:31:15.240 --> 00:31:19.640
up on the X on the Microsoft
Store and they go, Okay, we're

466
00:31:19.640 --> 00:31:25.440
not going to get anyone else to
come start using the Microsoft Store and using

467
00:31:25.480 --> 00:31:29.240
game Pass through the Microsoft Store.
What if we start selling game Pass on

468
00:31:29.359 --> 00:31:30.960
Steam? Do you think they get
to that point? I think they do

469
00:31:32.359 --> 00:31:33.960
probably yeah. I think Valve would
be like, yeah, we could do

470
00:31:34.039 --> 00:31:38.000
that, no problem, and I
think Microsoft would would be willing to do

471
00:31:38.079 --> 00:31:41.839
it at some point. Right now. It's like, you know, they

472
00:31:42.480 --> 00:31:45.640
own Windows, there's no reason they
shouldn't be able to reach people with game

473
00:31:45.680 --> 00:31:51.319
Pass on PC using Windows machines like
directly, it's just so bad. It's

474
00:31:51.400 --> 00:31:55.039
so bad compared to all the other
stores, and it's kind of unacceptable that

475
00:31:55.119 --> 00:31:57.880
it's so bad because they have so
much money and they have the experience and

476
00:31:57.920 --> 00:32:02.519
they know what makes a good store, Like the Xbox like store on their

477
00:32:02.559 --> 00:32:07.200
consoles is very easy to use going
through game Pass on your console. It's

478
00:32:07.279 --> 00:32:09.519
quite easy to use going through it
on your PC. It's just like,

479
00:32:09.599 --> 00:32:14.200
oh, this feels like I'm trying
to play a console emulation on a PC.

480
00:32:14.640 --> 00:32:17.960
Like, why doesn't this feel gush? Yeah, there's so on checks.

481
00:32:17.960 --> 00:32:21.960
It's like, why would Valves say
no problem? And then they say

482
00:32:22.000 --> 00:32:25.640
no problem to E A Plus And
really what they said was what happened there?

483
00:32:25.680 --> 00:32:28.640
And again this is this is my
reporting here, So this is a

484
00:32:29.200 --> 00:32:31.440
EA or I think actually Valve went
to EA's like, hey, what can

485
00:32:31.440 --> 00:32:35.839
we do to get APEX Legends on
Steam? And EA was like, hey,

486
00:32:35.880 --> 00:32:38.039
what can we do to get E
A Plus on Steam? And they're

487
00:32:38.079 --> 00:32:40.519
like, well, let's just do
both things and make it that like that'll

488
00:32:40.559 --> 00:32:43.759
be a swap season. We'll be
happy and both sides will be happy.

489
00:32:44.519 --> 00:32:46.440
That's kind of all it took to
get Valve to like agree to that.

490
00:32:47.200 --> 00:32:52.559
I imagine Microsoft and Valve's strong relationship, which is it is pretty strong,

491
00:32:52.759 --> 00:32:58.039
Like you know, Microsoft says,
hey, Valve will sign of things,

492
00:32:58.039 --> 00:33:00.440
say we'll put Call of Duty on
your ship for ten years. Games like,

493
00:33:00.559 --> 00:33:01.920
no, we trust you, We're
good. We don't. We don't

494
00:33:01.920 --> 00:33:04.880
believe in that sort of thing.
We just want to be a cool place

495
00:33:04.920 --> 00:33:08.039
that people want to put their stuff
out on. And Gabe Nielsen's Phil spens

496
00:33:08.079 --> 00:33:14.559
and knives at Christmas one. I
know he does. He does. So

497
00:33:14.720 --> 00:33:19.000
I think like that sort of thinking
would be like, Okay, well,

498
00:33:19.079 --> 00:33:22.599
yeah, if someone let's put another
subscription service on Steam, We're not going

499
00:33:22.640 --> 00:33:23.920
to be afraid of that, but
like that's just another thing that's going to

500
00:33:24.039 --> 00:33:29.480
keep our market dynamic and keep us
putting pushing us forward. So I think

501
00:33:29.599 --> 00:33:32.079
I think that would be okay with
it. All right, let's move along

502
00:33:32.160 --> 00:33:37.119
here. Microsoft access game Pass free
trial ahead of Starfield launch. This is

503
00:33:37.200 --> 00:33:42.119
from Claire Jackson at Kotaku. It's
no secret that game Pass is an exceptionally

504
00:33:42.160 --> 00:33:45.519
great deal for Xbox and PC gamers. Ten bucks a month gets you access

505
00:33:45.559 --> 00:33:49.000
to more games than you could ever
possibly hope to finish in a month,

506
00:33:49.640 --> 00:33:52.319
and like many online gaming services,
Microsoft offered ways of trying to service.

507
00:33:53.160 --> 00:33:57.319
For trying the service at a lower
cost, that's no longer the case.

508
00:33:57.400 --> 00:34:00.799
It would seem as the company appears
to have pulled trial offers it just ahead

509
00:34:00.799 --> 00:34:04.720
of one of the most highly anticipated
game launches in recent years, Starfield.

510
00:34:05.480 --> 00:34:07.480
Microsoft not only offers different tiers or
game Pass, but it used to offer

511
00:34:07.519 --> 00:34:12.239
a very simple way to try out
the service for one dollar. It would

512
00:34:12.320 --> 00:34:15.639
let you dive into the massive download
library for a month if you were a

513
00:34:15.719 --> 00:34:19.000
first time user. But back in
early August, when Microsoft hiked the price

514
00:34:19.039 --> 00:34:22.880
of its most expensive game Pass Ultimate
service to seventeen dollars, and the company

515
00:34:22.960 --> 00:34:27.159
reduced the free trial to just fourteen
days, And now at the end of

516
00:34:27.199 --> 00:34:29.719
August, it would seem that there's
no way to try out the service for

517
00:34:29.840 --> 00:34:32.440
any reduced amount or any amount of
time you got to pay full price.

518
00:34:34.039 --> 00:34:37.000
This is I think it kind of
speaks to the topic we were just discussing,

519
00:34:37.400 --> 00:34:42.440
where it's like, Okay, are
do they feel the pressure to make

520
00:34:42.559 --> 00:34:45.280
moves like this to ensure like when
they have a big beat like Starfield,

521
00:34:45.519 --> 00:34:50.480
it has the maximum amount of impact
for something like game Pass, And to

522
00:34:50.559 --> 00:34:53.400
me, everything they've done sounds like
yes they are. It is very important

523
00:34:53.440 --> 00:34:58.239
to them that when they have a
hit it funnels things in the direction they

524
00:34:58.280 --> 00:35:00.400
want things to go, which is
game pass. Is that you read this,

525
00:35:00.239 --> 00:35:05.559
Yeah, Jesse in the chat mentions
that they tend to take away this

526
00:35:05.679 --> 00:35:08.239
deal before a big game comes out. And I don't think this has become

527
00:35:08.280 --> 00:35:14.320
a story for previous big games because
they just haven't been as big owner as

528
00:35:14.360 --> 00:35:19.519
anticipated. Definite Boy. If they
bring back the free trial a month after

529
00:35:19.639 --> 00:35:22.920
this comes out, or the one
dollar trial a month after this comes out,

530
00:35:22.440 --> 00:35:24.599
there's going to be some people who
will be quite annoyed about it and

531
00:35:24.679 --> 00:35:30.599
be quite vocal about it because everyone's
talking about Starfield and suddenly any story that

532
00:35:30.719 --> 00:35:37.079
you can hook into that ash will
become somewhat relevant. And I definitely like

533
00:35:37.199 --> 00:35:39.039
this was the end game. This
was always the endgame was eventually we move

534
00:35:39.079 --> 00:35:44.719
prices up and eventually we like actually
start making money on this thing. At

535
00:35:44.800 --> 00:35:47.920
some point, your streaming service has
to become profitable. And you look at

536
00:35:49.039 --> 00:35:53.119
the movies and TV industry and they
never figured that out, and now that's

537
00:35:53.159 --> 00:35:57.400
causing a lot of problems for a
lot of people. They never figured out

538
00:35:57.519 --> 00:36:00.599
the oh, we're getting a bunch
of money brought into us by investors to

539
00:36:00.719 --> 00:36:05.239
keep us a flowash, but we
still aren't making a profish on our own,

540
00:36:05.679 --> 00:36:07.119
and so I think Microsoft has realized, like, Okay, at some

541
00:36:07.239 --> 00:36:12.960
point we need to like turn this
into a sustainable business, not just a

542
00:36:13.039 --> 00:36:17.280
big business. And I think that
makes sense. I don't think this feels

543
00:36:17.320 --> 00:36:20.719
good. I don't think anyone comes
away being like, oh, what a

544
00:36:20.800 --> 00:36:24.599
good move Microsoft, I feel great
about this, nice job. And yeah,

545
00:36:24.719 --> 00:36:29.280
I think that you know, irannically
enough, this is probably what like

546
00:36:29.480 --> 00:36:32.320
the CMA and what everyone was weren't
warning everyone about. They were like,

547
00:36:32.400 --> 00:36:37.159
hey, this is gonna become a
problem, where like it feels like this

548
00:36:37.280 --> 00:36:39.199
is the only place you can get
your games on Xbox. It feels like

549
00:36:39.239 --> 00:36:44.360
the only way to get your games
is two game paths because it feels like

550
00:36:44.480 --> 00:36:47.920
the best value, but also it's
tying you in for what upwards of one

551
00:36:49.000 --> 00:36:52.840
hundred and fifty dollars a year now, which is like a lot of money.

552
00:36:52.239 --> 00:36:57.239
Some people don't spend that much money
on video games every year already,

553
00:36:57.400 --> 00:37:00.719
like some people just by indie games. People just buy Madden and Call of

554
00:37:00.840 --> 00:37:04.679
Duty, and that still wouldn't get
you over the one hundred and fifty dollar

555
00:37:04.800 --> 00:37:09.159
mark. Like suddenly, game Pass
has become more expensive than four Socian people

556
00:37:09.519 --> 00:37:15.000
for very select demographics and then simply
buying the games. But yeah, I

557
00:37:15.039 --> 00:37:20.920
think this was bound happen. Yeah. I think that's why it's imperative and

558
00:37:20.960 --> 00:37:24.280
why you always hear when Microsoft talks
about this, like they still give people

559
00:37:24.280 --> 00:37:28.360
all the options. So it's like, you know, they could point too,

560
00:37:28.360 --> 00:37:29.760
and I think I think they're right
to. We're like, hey,

561
00:37:29.960 --> 00:37:31.679
the game pass doesn't make sense for
you. You should just be buying the

562
00:37:31.760 --> 00:37:34.719
games, and we're not taking that
away from you. You could buy the

563
00:37:34.800 --> 00:37:37.639
games and uh, and that's still
is where they make the most. The

564
00:37:37.719 --> 00:37:39.880
most of their money for people buying
their games, is what they say,

565
00:37:40.000 --> 00:37:44.639
Like, that's the bulk of the
money for for Xbox and for the gaming

566
00:37:44.679 --> 00:37:47.719
division at Microsoft is actually people spending
seventy dollars or sixty hours on a game

567
00:37:47.840 --> 00:37:52.039
whatever. It is. So yeah, and you know, at a certain

568
00:37:52.039 --> 00:37:54.920
point, it's like, oh,
how entitled are we to a one a

569
00:37:54.960 --> 00:37:59.400
one dollar trial. It's thinking,
Okay, I feel that way because it

570
00:37:59.559 --> 00:38:04.360
was on the table for so long
or you know, free last couple of

571
00:38:04.440 --> 00:38:06.719
years. Even if it's on and
off, it's like most of the time

572
00:38:06.760 --> 00:38:09.119
it was there now it's now it's
gone. It's like, Okay, that's

573
00:38:09.159 --> 00:38:13.400
a little bit frustrating, but you
know, the service is fifteen dollars per

574
00:38:13.480 --> 00:38:15.559
month for Ultimate, ten dollars a
month for just the console version or the

575
00:38:15.639 --> 00:38:19.119
PC version. I think that much. I think like, as long as

576
00:38:19.199 --> 00:38:22.119
it's still a good service, people
will be pretty happy about it. And

577
00:38:22.719 --> 00:38:25.159
right now it's still a good service. I'm not paying for it at the

578
00:38:25.199 --> 00:38:29.840
moment just because I'm not using my
Xbox. I'm playing other things because there's

579
00:38:29.880 --> 00:38:34.119
so many fucking other games. But
yeah, I think they'll come a time

580
00:38:34.159 --> 00:38:37.119
where I'm like, okay, su
Feel's out, Forces out, ce Stars

581
00:38:37.159 --> 00:38:40.400
will be honest, and what else
is coming out this year that's coming to

582
00:38:40.519 --> 00:38:44.159
it? Like, you know,
I might want to go Yeah, I

583
00:38:44.239 --> 00:38:46.199
might want to go back to Exopinal. There'll probably be a time around December

584
00:38:46.320 --> 00:38:49.840
where I'm like, Okay, I
have some free time, I'm off college.

585
00:38:50.159 --> 00:38:52.679
I'll just dip in and try a
bunch of these games. And I

586
00:38:52.760 --> 00:38:54.199
might not even sign up for the
you know, you can't sign up for

587
00:38:54.239 --> 00:38:57.199
the year, but I might just
sign up for a month and then cancel

588
00:38:57.239 --> 00:39:00.079
it. Yeah, And that's they
do make it easy to can't, so

589
00:39:00.199 --> 00:39:04.400
they are not afraid of that.
That's so, that's something. It's but

590
00:39:05.079 --> 00:39:07.800
obviously they're counting on a lot of
people not canceling, which of course I

591
00:39:07.880 --> 00:39:09.159
think many people won't, but it
is, it is a possibility, and

592
00:39:09.239 --> 00:39:13.440
if people want to be aggressive about
like dipping in for a month, dipping

593
00:39:13.519 --> 00:39:15.599
back out waiting for the next game, they have that optional available to them

594
00:39:16.960 --> 00:39:21.840
all right. Sega and Atlas will
stream a special broadcast from Tokyo Game Show.

595
00:39:22.280 --> 00:39:24.760
This is from Chris Scullion at VGC. Sega and Atlas will host a

596
00:39:24.840 --> 00:39:29.039
special broadcast from the Tokyo Game Show
next month. The stream will be part

597
00:39:29.119 --> 00:39:34.679
of a Sega New a monthly broadcast
that's held on the official Sega Japan YouTube

598
00:39:34.760 --> 00:39:38.400
channel. According to Sega, the
special TGS broadcast will tell players all about

599
00:39:38.559 --> 00:39:43.440
the newest titles from Sega and Atlas. The broadcast will take place on September

600
00:39:43.480 --> 00:39:47.199
twenty one at seven pm Japan time. While no further details have been given,

601
00:39:47.559 --> 00:39:51.480
Sega and that was currently have a
number of games in development that are

602
00:39:51.559 --> 00:39:54.719
likely to feature during the stream.
Sonic Superstars A set for release on October

603
00:39:54.800 --> 00:40:00.039
seventeenth, so it may appear during
the presentation, so two could Yaku to

604
00:40:00.119 --> 00:40:02.360
spin off like a Dragon guide in
The Man Who Raised His Name, which

605
00:40:02.400 --> 00:40:07.639
follows a month later on November ninth. Sega also has the likes has Like

606
00:40:07.760 --> 00:40:09.679
a Dragon Infinite Wealth planned for earlier
to early twenty twenty four, so fans

607
00:40:09.760 --> 00:40:14.960
may get more information on that.
Beyond that, Atlas has a Persona five

608
00:40:15.039 --> 00:40:19.679
Tactica coming, Persona three, Persona
three Reload which is also coming, and

609
00:40:19.800 --> 00:40:24.440
Metaphor Refontasio, which is coming next
year. Do you expect I mean,

610
00:40:24.480 --> 00:40:29.000
that's a lot of stuff already,
so I'm not expecting too much more beyond

611
00:40:29.079 --> 00:40:30.719
those games that we already know about. But I mean, people of course

612
00:40:30.760 --> 00:40:34.519
are going to start talking about Persona
sixth. I don't think. I think

613
00:40:34.519 --> 00:40:38.039
it feels like it's not time for
them. And the big Sega for me,

614
00:40:38.280 --> 00:40:45.000
had the best showing at Games Calm
as a company. Here they had

615
00:40:45.079 --> 00:40:51.880
Persona five Tactica, which I really
enjoyed. Persona three Reload looks properly fucking

616
00:40:51.920 --> 00:40:55.199
incredible, and I think the main
thing is seeing that art style at six

617
00:40:55.239 --> 00:41:00.639
cfps not being tied to the PS
three like Perisona five was. It just

618
00:41:00.880 --> 00:41:07.000
looks so good. Damn good in
motion like a dragon guide in looks really

619
00:41:07.039 --> 00:41:10.840
fucking fun. I have a preview
of that going up hopefully later today.

620
00:41:12.440 --> 00:41:16.159
You should also check out my roommate
Scott McCrae over at the Mirror. He

621
00:41:16.280 --> 00:41:24.960
interviewed the studio head and I'm pretty
sure that's going up soon. And then

622
00:41:25.199 --> 00:41:29.679
they also had Total War, which
people seemed really in. Oh yeah,

623
00:41:29.760 --> 00:41:31.039
what is it? They do Total
War? They do Total War? Yes

624
00:41:31.119 --> 00:41:36.599
that's right, Yeah, yeah,
looked really good. Sonic Superstars, which

625
00:41:37.079 --> 00:41:38.920
people who I know who like Sonic
thought was good. And the person I

626
00:41:39.000 --> 00:41:43.280
sent to the Sonic SuperStar's appointment when
maybe I don't like Sonic anymore, and

627
00:41:43.280 --> 00:41:49.039
I was like yes, uh.
And then they also had Hyenas, which

628
00:41:49.079 --> 00:41:52.800
I played about an hour and a
half of because my demo kept like my

629
00:41:52.960 --> 00:41:57.039
headphones for the demo kept on breaking, which was very funny. And they

630
00:41:57.760 --> 00:41:59.639
heard that I was doing a preview, so like, no, we have

631
00:41:59.679 --> 00:42:02.159
to get you into a proper game. So I played a bunch of that

632
00:42:02.280 --> 00:42:08.679
and I really like playing Hyenas,
but I don't know if there's any place

633
00:42:09.000 --> 00:42:14.559
for it. Ish right, like
it's the same. I wrote a preview

634
00:42:14.639 --> 00:42:16.440
for it last year and my preview
was like, this seems interesting. Will

635
00:42:16.480 --> 00:42:20.719
it be able to compete with Hunt, Showdown and Tarkov? And a year

636
00:42:20.840 --> 00:42:24.360
later that question is way fucking like
harder because those things are way more ingrained

637
00:42:24.440 --> 00:42:30.760
now and it plays really fun,
but like, I'm not sure if it

638
00:42:30.800 --> 00:42:32.159
will be able to break through.
And they have a load of ship to

639
00:42:32.199 --> 00:42:36.360
show. They have so much stuff
to show, even just from the stuff

640
00:42:36.360 --> 00:42:38.199
that they've already announced, And I
think the thing that people haven't quite got

641
00:42:38.360 --> 00:42:43.960
yet is that Persona three reload for
them is a new Persona game, and

642
00:42:44.519 --> 00:42:47.400
it is that much of a remake
the way that they are doing trailer.

643
00:42:47.480 --> 00:42:50.920
It finally clicked through that last trailer, was like, oh, this is

644
00:42:51.000 --> 00:42:54.400
like a big deal Persona release.
Yeah. The three D environments, the

645
00:42:54.440 --> 00:42:57.599
way you move around the world,
the way you interact with it, the

646
00:42:57.679 --> 00:43:01.480
level of detail inish, it does
feel it feels like one of the it's

647
00:43:01.480 --> 00:43:04.800
the closest, you know, the
way that we've gotten the HD two D

648
00:43:05.039 --> 00:43:08.000
versions of like older games. It
feels like the closest thing that we have

649
00:43:08.159 --> 00:43:12.119
gotten into that for a PS two
era game where they're like, okay,

650
00:43:13.320 --> 00:43:15.760
the work constraints on the PS two. Still what if we just like completely

651
00:43:16.159 --> 00:43:22.840
moved away from them and modernized it
for modern consoles. And I was really

652
00:43:22.960 --> 00:43:29.559
really impressed by it, and the
combat feels really good, and yeah,

653
00:43:30.039 --> 00:43:32.800
I think that game will be really
interesting. We were talking before the show

654
00:43:34.039 --> 00:43:37.800
and they also sent us out a
press packet with info on the games.

655
00:43:37.840 --> 00:43:43.639
Apparently Persona has now passed seventeen million
units sold. You have to imagine most

656
00:43:43.719 --> 00:43:47.800
of those are four and five and
then the spinoffs, so it seems like

657
00:43:47.880 --> 00:43:53.320
that franchise is getting bigger exponentially.
And yeah, I think Sega has a

658
00:43:53.400 --> 00:43:57.440
really good showing. And I've always
said that, I've said this for a

659
00:43:57.519 --> 00:44:00.599
while now. I think Sega might
be one of my favorite publish even though

660
00:44:00.639 --> 00:44:07.320
I fucking hate Sonic, which is
so stupid. Yeah, oh yeah,

661
00:44:07.400 --> 00:44:12.039
yeah, Jeff, I love the
Knuckles. Uh to be fair it,

662
00:44:12.119 --> 00:44:16.360
Driss Elder like, well yeah,
yeah, but yeah, like like a

663
00:44:16.480 --> 00:44:20.079
Dragon is in a really good place
where I write about this a bit in

664
00:44:20.159 --> 00:44:22.920
my preview, that's going up laisure. It finally feels like it's starting to

665
00:44:24.280 --> 00:44:28.639
stop being the Accusa franchise, Like
they made that break a while ago.

666
00:44:29.119 --> 00:44:32.800
But the way that like a Dragon
guide and hooks into the Judgment games,

667
00:44:32.840 --> 00:44:37.440
the way it hooks into Seven,
the way it brings in side characters and

668
00:44:37.480 --> 00:44:40.559
a lot of older characters. It
feels like it's going beyond the Okay,

669
00:44:40.639 --> 00:44:45.000
this is just about Keau story and
the Tojo Klan and the Only Alliance,

670
00:44:45.000 --> 00:44:49.119
and we're going into Hey, this
is a bigger world of life in Japan

671
00:44:49.599 --> 00:44:54.559
and the underworld of Japan, beyond
just crime. And I think that's what

672
00:44:54.639 --> 00:44:59.800
they wanted to be. They don't
want it to just be tied to the

673
00:45:00.239 --> 00:45:02.519
Yeah, basically, which someone was
saying to me, like, oh,

674
00:45:02.599 --> 00:45:07.280
do they have do they have like
a Yakuza cafe in Japan? I was

675
00:45:07.320 --> 00:45:08.559
like, I don't think that would
go down. Well, I don't think

676
00:45:08.599 --> 00:45:12.800
you could do that in the current
state. Maybe they'll do a like a

677
00:45:12.920 --> 00:45:15.280
Dragon cafe at some point, but
I don't think you could set up a

678
00:45:15.400 --> 00:45:17.480
Yakuza cafe in Japan. Might be
difficult to pull it out. Also,

679
00:45:17.519 --> 00:45:22.400
the licensing fees for the accusa,
their IP rights, they're such sticklers about

680
00:45:22.400 --> 00:45:24.559
that stuff. You don't want to
deal with that anymore. Uh, yeah,

681
00:45:25.480 --> 00:45:29.239
say good figuring stuff out they really, I mean they had their PC

682
00:45:29.280 --> 00:45:32.119
stuff figured out for a while seeing
them kind of get everything else under control

683
00:45:32.199 --> 00:45:37.719
and start making good decisions with Atlas
Games. That's weird. It's weird to

684
00:45:37.719 --> 00:45:39.079
see them doing this. I remember
like a year ago on the show where

685
00:45:39.079 --> 00:45:44.119
like Sega is just completely lost.
Atlas still don't make good decisions, where

686
00:45:44.159 --> 00:45:45.760
like you can tell it's one of
their marketshing things where they're like, we

687
00:45:45.840 --> 00:45:51.920
have an announcement next week some perfume
and everyone's like, oh okay, and

688
00:45:51.960 --> 00:45:53.239
then you can don't want it Sega
because Sega will be like, Okay,

689
00:45:53.280 --> 00:45:57.320
this is what we're going to show
you. Yes, and people know what

690
00:45:57.400 --> 00:46:00.679
they're going to get. Yep.
Alright, let's see here, Let's keep

691
00:46:00.760 --> 00:46:06.440
moving. Two thousand and seven.
Running Gun Classic Alien Hominid HD is coming

692
00:46:06.480 --> 00:46:09.639
to most modern platforms. This is
from Chris Scullion at VGC. Alien Homedid

693
00:46:09.800 --> 00:46:14.360
HD will be coming to most modern
platforms. Developer That Behemoth has announced.

694
00:46:14.639 --> 00:46:17.800
The classic running gun game was originally
released on entertainment website new Grounds as a

695
00:46:17.880 --> 00:46:22.039
flash game back in two thousand and
two, before being ported to the t

696
00:46:22.159 --> 00:46:24.400
PS two, Xbox and GameCube in
two thousand and four and the Game Boy

697
00:46:24.400 --> 00:46:27.679
Advance in two thousand and six.
I think it's one of the GameCube games

698
00:46:27.679 --> 00:46:30.079
I actually have back in that closet
over there. An HD version was then

699
00:46:30.119 --> 00:46:34.719
released on Xbox three sixty and two
thousand and seven, and this version is

700
00:46:34.719 --> 00:46:37.239
still the only way to play it
on modern systems to date via Xbox backwards

701
00:46:37.280 --> 00:46:42.280
compatibility. In a blog post,
the Behemoths stated that it planned to remedy

702
00:46:42.320 --> 00:46:45.840
this by releasing Alien Homedid HD on
Xbox Series X and S, Xbox One,

703
00:46:46.079 --> 00:46:50.599
Switch, and Steam. The game
will be released later this year alongside

704
00:46:50.599 --> 00:46:55.320
Alien Homad Invasion in all new reimagination
of Alien HOMEDID with new gameplay and new

705
00:46:55.400 --> 00:46:59.719
mechanics. This has planned for release
on Xbox One, Switch and PC.

706
00:47:00.079 --> 00:47:04.639
I loved Alien Hamad. I wondered
if, like, does anyone even like

707
00:47:04.760 --> 00:47:07.960
remember this game anymore? Let's say, did you have you ever played Alien

708
00:47:07.000 --> 00:47:12.639
HAMEDD or was it before your time? I knew Alien Haminated through osmosis,

709
00:47:12.719 --> 00:47:15.440
a bunch of people sort of talking
about, like, you know, this

710
00:47:15.599 --> 00:47:17.400
weird thing that was on the internet, and then they put it onto video

711
00:47:17.480 --> 00:47:21.719
game consoles, and I was like, that's fucking wild, and I was

712
00:47:21.800 --> 00:47:25.599
way into. I didn't play cash
Castle Crashes, but I played so much

713
00:47:25.639 --> 00:47:30.599
Battle Block when I was younger,
and I loved battle Block a bunch.

714
00:47:30.119 --> 00:47:32.519
I played it on a PC that
like could not run games at all,

715
00:47:34.119 --> 00:47:37.480
but it could run battle Block line. And I think the Behemoth in a

716
00:47:37.480 --> 00:47:40.920
weird spot. The last shipped game
was Pit People in twenty eighteen, and

717
00:47:42.119 --> 00:47:45.400
I know they said pretty openly that
game didn't do the numbers that they wanted

718
00:47:45.440 --> 00:47:51.360
it to do. And yeah,
it feels like they did their Castle Crashes

719
00:47:51.440 --> 00:47:54.599
HD and now they're doing the HD
version of this. I'm assuming they just

720
00:47:54.679 --> 00:47:58.320
want to get money coming into the
company, but I agree. They haven't

721
00:47:58.360 --> 00:48:01.440
announced anything new yet, so I
don't know. I love the Behemith,

722
00:48:01.440 --> 00:48:05.920
I love what they do, but
also they do feel like a company that's

723
00:48:06.000 --> 00:48:09.320
kind of still in that two thousand
eight ear. They have never really broken

724
00:48:09.400 --> 00:48:14.119
out of their legacy shadow of their
first two titles. Yeah, and I

725
00:48:14.199 --> 00:48:19.639
mean I think going back and going
to ground and saying we're gonna rerelease those

726
00:48:19.719 --> 00:48:22.400
games and get some money coming in
is a perfectly fine strategy. Be are

727
00:48:22.440 --> 00:48:24.880
right love to do something else after
this, but hey, if they go

728
00:48:24.960 --> 00:48:29.400
back and they make more Castle Crashers
in the Alien Hominid Games I'll be happy.

729
00:48:29.519 --> 00:48:31.480
Also, Christian wants me to stop
saying hominid, so I'm just gonna

730
00:48:31.480 --> 00:48:39.239
go Hamidently they are working on a
new alien hominid game as well. Aw,

731
00:48:39.679 --> 00:48:42.440
that's so, I think that's what
I think. That's what this is,

732
00:48:42.519 --> 00:48:45.440
the Alien Hominid Invasion. Uh,
it's coming out like around the same

733
00:48:45.480 --> 00:48:49.719
time as this. Basically, so
they got Yeah, that's gonna be a

734
00:48:49.800 --> 00:48:54.400
reimagination of the entire franchise it sets, so we'll see Star Wars Outlaws won't

735
00:48:54.400 --> 00:48:58.199
be tied down by the fate of
the Galaxy. This is from Alex Alex

736
00:48:58.280 --> 00:49:01.440
Hopley at Game Reactor. There's one
thing that's annoying about Star Wars stories.

737
00:49:01.440 --> 00:49:05.679
It's that some of them can try
and make you believe that you'll be saving

738
00:49:05.719 --> 00:49:08.400
the galaxy, only to have little
to know real implications for the wider story.

739
00:49:08.880 --> 00:49:12.639
Star Wars The Force Unleashed is a
great example of a story that showed

740
00:49:12.679 --> 00:49:15.199
us incredibly cool characters, only for
them to be killed off because they didn't

741
00:49:15.239 --> 00:49:19.960
exist in Cannon. However, Star
Wars Outlaws is looking to avoid this problem

742
00:49:20.000 --> 00:49:22.599
by removing the game's narrative from any
ties to the fate of the wider galaxy.

743
00:49:23.079 --> 00:49:29.039
Speaking to Game informer narrative director Navid
Kavari said Kay's dream is to land

744
00:49:29.079 --> 00:49:31.119
a score that will allow her to
live life free and find her place in

745
00:49:31.159 --> 00:49:37.159
the galaxy. This is especially true
after a heist goes wrong and she unexpectedly

746
00:49:37.400 --> 00:49:40.199
becomes one of the galaxies most wanted
my necessities, she'll step into the underworld

747
00:49:40.239 --> 00:49:44.639
and take on jobs with criminal syndicates
with the aim to pull off one of

748
00:49:44.639 --> 00:49:49.000
the greatest heights the heists the galaxy
has seen. This is where I kind

749
00:49:49.000 --> 00:49:52.480
of want these Star Wars side stories
to be at Alexei, where in all

750
00:49:52.559 --> 00:50:00.280
my indoor homies, yes, exactly
right and anders one word like it's like

751
00:50:00.559 --> 00:50:02.920
that one's definitely like still it matters
greatly to the overall story, but they're

752
00:50:02.960 --> 00:50:07.440
telling it from a completely new angle. They're telling it from a personal angle,

753
00:50:07.519 --> 00:50:12.920
and that's a really refreshing thing to
see characters in a level of detail

754
00:50:12.960 --> 00:50:15.559
that you don't usually get to see
in sows exactly. And then so if

755
00:50:15.639 --> 00:50:20.119
you are going to be working on
something where it's like, hey, which

756
00:50:20.159 --> 00:50:22.559
side of things should we go on? Should we try to matter to the

757
00:50:22.639 --> 00:50:24.760
greater story or should we try to
be a personal story. I think most

758
00:50:24.760 --> 00:50:28.719
of the time you're gonna be safer
off going with a personal story. It's

759
00:50:28.800 --> 00:50:31.519
just there are some risks of that. I think the problem with one of

760
00:50:31.559 --> 00:50:35.559
the problems with Solo, and not
necessarily for me, but I think for

761
00:50:35.639 --> 00:50:38.760
the wider audience was it didn't feel
like it mattered to the ongoing Star Wars

762
00:50:39.280 --> 00:50:43.079
narrative that people felt invested in,
so they're like, I don't even need

763
00:50:43.079 --> 00:50:45.280
to go see that. But at
the end, like if the game is

764
00:50:45.360 --> 00:50:47.719
good here, I think people won't
care. They're like, no, this

765
00:50:47.960 --> 00:50:52.199
this makes perfect sense. There's all
this whole universe to explore. It does

766
00:50:52.320 --> 00:50:55.079
remind me of like the Han Solo
books, the old Han Han Solo books,

767
00:50:55.079 --> 00:50:58.519
where it's like before he was on
solo in the movies, here's what

768
00:50:58.599 --> 00:51:01.119
he was doing, and it was
like, we're still like high stakes for

769
00:51:01.199 --> 00:51:05.440
all these things. He pulled off, some heists, he had like a

770
00:51:05.480 --> 00:51:07.320
lot of adventures, but it's like
it wasn't like he was part of the

771
00:51:07.360 --> 00:51:12.159
rebellion before you actually joined the rebellion. So it's like high stakes in like

772
00:51:12.280 --> 00:51:15.199
a personal sense too. You can
have different types of the high stakes.

773
00:51:15.320 --> 00:51:17.880
Doesn't need to be will a planet
explode? The high stakes? Will can

774
00:51:19.000 --> 00:51:22.360
literally just be, Hey, will
I get to live like a nice quiet

775
00:51:22.400 --> 00:51:24.880
life in this really shitty galaxy?
Yep. And it's like and I think

776
00:51:24.920 --> 00:51:30.199
it's uh yeah, I think it's
like a non games says, isn't that

777
00:51:30.239 --> 00:51:32.840
just? And or it's like no
again, and or is directly related to

778
00:51:32.960 --> 00:51:38.599
like the people that are affecting events
in and or are affecting events in Clone

779
00:51:38.639 --> 00:51:42.559
Wars and stuff like that, and
all those politics interact with one another.

780
00:51:42.840 --> 00:51:45.280
And it sounds what they're saying here
with Kay is that she is going to

781
00:51:45.320 --> 00:51:47.559
be doing her own thing and you're
probably not going to be running into the

782
00:51:47.599 --> 00:51:52.480
rebellion and stuff like that. So
yeah, I again, I think that's

783
00:51:52.519 --> 00:51:55.239
probably the right answer. I'm looking
forward to this game. It's it seems

784
00:51:55.400 --> 00:52:00.599
like, uh, it seems like
the big Star Wars game that people have

785
00:52:00.679 --> 00:52:05.119
been looking for since like thirteen thirteen, who first got announced, they never

786
00:52:05.199 --> 00:52:12.000
came out. The large shadow of
that game cart is that the unbelievably incomprehensible,

787
00:52:12.480 --> 00:52:15.159
incomprehensively large shadow that that game cast
doesn't make any sense, but yet

788
00:52:15.199 --> 00:52:19.360
we always reference it. So here
we go. Maybe we'll be done reference.

789
00:52:19.639 --> 00:52:23.480
After we get Star Wars Outlaws Classic
First Verston shooter, The Darkness may

790
00:52:23.519 --> 00:52:28.800
be remastered. According to studio ceo. This comes from Matt Schoemer at a

791
00:52:28.920 --> 00:52:31.960
dual Shockers The Darkness, a horror
themed first first and shooter that was first

792
00:52:32.000 --> 00:52:36.800
released sixteen years ago, maybe getting
a revival if a tweat from the CEO

793
00:52:36.880 --> 00:52:40.199
of One Development Studio is to be
believed. Stephen Kick is CEO of Nightdive

794
00:52:40.280 --> 00:52:45.199
Studios, a US based developer best
known for reviving games that have fallen under

795
00:52:45.239 --> 00:52:49.559
the category of abandonedware, a general
term that tends to refer to software that

796
00:52:49.679 --> 00:52:52.239
is not considered viable and has not
been actively in use by its creators or

797
00:52:52.320 --> 00:52:57.559
an intellectual property owners. Late on
Saturday, Kick responded to a post on

798
00:52:57.599 --> 00:53:00.639
Twitter from one gamer who expressed a
to play The Darkness without booting up his

799
00:53:00.679 --> 00:53:05.280
PlayStation three. It was hopeful someone
would remaster the game and port it to

800
00:53:05.360 --> 00:53:09.119
PC. It's on the list,
kicks response reads. Nightdive has not made

801
00:53:09.159 --> 00:53:13.960
any official announcements on its website regarding
a remaster of the Darkness. However,

802
00:53:14.360 --> 00:53:16.639
the last set of updates on its
new page is filled with recent announcements about

803
00:53:16.679 --> 00:53:21.159
other games and studios working, and
to remaster to Rock three, Shadow of

804
00:53:21.199 --> 00:53:24.719
Oblivion, Star Wars Dark Forces,
which made their respective debuts in twenty nineteen

805
00:53:24.800 --> 00:53:29.920
ninety five. This feels like the
kind of like there are enough of these

806
00:53:30.039 --> 00:53:31.519
kinds of games out there, the
Nightdive eventually gets to all of them.

807
00:53:32.000 --> 00:53:35.639
Darkness like the most modern thing.
Yes, this does feel like the most

808
00:53:35.679 --> 00:53:37.920
modern one, but also not so
modern that this is weird. I think

809
00:53:37.960 --> 00:53:42.679
they would still end up doing this, right. Yeah. The extent of

810
00:53:42.760 --> 00:53:46.360
my knowledge with the Darkness is an
old Danny o'doy escape from Mount Stupid Game

811
00:53:46.400 --> 00:53:52.960
Spot episode where he drilled the name
Jackiesticado into my head as the guy who

812
00:53:52.039 --> 00:53:58.320
joined the loading screen talks about kicking
a fucking dog and that's all I remember

813
00:53:58.360 --> 00:54:01.079
about it and all so you can
watch like black and white movies in it

814
00:54:01.239 --> 00:54:06.440
that they weren't license, But it
seems like a fucking cool game and everyone

815
00:54:06.519 --> 00:54:08.039
loves it, so why not let's
go back to it. You could like

816
00:54:08.119 --> 00:54:12.400
go on a date, right and
watch the black and white movie. Yeah,

817
00:54:12.480 --> 00:54:15.039
I think you could just stay in
your apartment. I'm the opening.

818
00:54:15.119 --> 00:54:17.519
I'm like watch an entire movie if
you wanted, right. I think they

819
00:54:17.559 --> 00:54:22.760
had a couple of movies in there. I always want to like stream,

820
00:54:23.199 --> 00:54:25.519
Oh yeah, I want to like
stream. Yeah yeah, I think you

821
00:54:25.559 --> 00:54:28.840
could watch a whole movie, yes, you, because I always want to

822
00:54:28.840 --> 00:54:30.159
stream games. They have that in
there and just like just sit there and

823
00:54:30.239 --> 00:54:34.000
like watch the movie together with everybody
because it's like, hey, it's in

824
00:54:34.039 --> 00:54:37.599
the game. We could stream this. Well oh yeah, I won't bring

825
00:54:37.679 --> 00:54:42.559
that game up never mind. Yeah. Uh, he's no longer part of

826
00:54:42.639 --> 00:54:46.039
that studio. I think he's probably
still I would say, doesn't uh.

827
00:54:46.280 --> 00:54:51.599
Sparks of Hope director Tases returned to
Glory for Rayman and secret DLC message just

828
00:54:51.679 --> 00:54:55.559
comes from Chris Pinwell at Destructoit.
Rayman fans are over the moon after the

829
00:54:55.599 --> 00:55:00.880
announcement that the limbless hero will be
featured in the next Mario plus rab Sparks

830
00:55:00.920 --> 00:55:02.960
of Hope DLC. However, there
might be more to look forward to the

831
00:55:04.039 --> 00:55:07.960
game's director, David Solani Soliani teased
a return to Glory for their French platform

832
00:55:08.039 --> 00:55:12.280
and mascot Wednesday. He also confirmed
there will be a secret message if you

833
00:55:12.400 --> 00:55:15.760
finish the DLC with a one completion
rate. There's the prospects of the first

834
00:55:15.840 --> 00:55:21.280
Rayman game since twenty thirteen might come
to fruition. According to fan community leader

835
00:55:21.360 --> 00:55:25.360
It's Sail Drake from Rayman Together Sparks
of Hope. Director David Soliani sent a

836
00:55:25.480 --> 00:55:30.000
message to the characters fan base just
before the launch of the Phantom Show DLC.

837
00:55:30.920 --> 00:55:35.119
I hope that all the community and
all Rayman players support us as much

838
00:55:35.159 --> 00:55:37.000
as possible, because I'm on a
mission. My mission is to be able

839
00:55:37.039 --> 00:55:43.039
to bring Raymand back to the glory
he deserves. Do you think, Lexie,

840
00:55:43.159 --> 00:55:46.320
that this is him hinting that there
is something already happening, or do

841
00:55:46.400 --> 00:55:51.280
you think this is him trying to
drum up support so that this DLC does

842
00:55:51.320 --> 00:55:54.199
well enough that he can justify a
pitch to make something Rayman going forward.

843
00:55:55.280 --> 00:56:00.840
Honestly, I just hope they keep
on letting David Soliani make his games,

844
00:56:00.280 --> 00:56:05.599
because there's nothing else like it at
Ubisoft by quite a large margin, and

845
00:56:06.239 --> 00:56:07.760
it seems like it doesn't cost them
that much money to make those games,

846
00:56:08.079 --> 00:56:12.719
and maybe if they like actually marketed
them in a reasonable way and then just

847
00:56:12.800 --> 00:56:15.400
kind of like put them out in
the busiest month of the year for them

848
00:56:15.519 --> 00:56:20.920
to get like destroyed by everything else. I think David Soliani is the type

849
00:56:20.960 --> 00:56:24.079
of guy who would love to work
on a Raymond game, mainly because we

850
00:56:24.639 --> 00:56:28.199
allow him to work with some more
composers that he likes, which I think

851
00:56:28.320 --> 00:56:31.159
is like the favorite thing in the
world. But yeah, I'm sure he

852
00:56:31.239 --> 00:56:37.519
would. He seems like someone who
has good ideas for classic franchises because he

853
00:56:37.840 --> 00:56:40.679
looked at Mario and he went,
well, what can we do with this?

854
00:56:40.920 --> 00:56:44.480
And he and his team, I
should say, they looked at Marion

855
00:56:44.480 --> 00:56:45.840
and they said, well, what's
something holy new that we can do with

856
00:56:45.960 --> 00:56:54.360
this? And I think bringing Raymond
Raymond. Yeah, but bringing Raymond back

857
00:56:54.480 --> 00:57:00.159
into the spotlight through Mario was a
really good idea if probly hasn't worked as

858
00:57:00.159 --> 00:57:06.079
well because that game didn't sell as
well as they wanted. But I still

859
00:57:06.320 --> 00:57:09.280
think that, like you know,
I would like to see more weird,

860
00:57:09.440 --> 00:57:13.960
old platformers that haven't gotten to see
the light of day in a while to

861
00:57:14.039 --> 00:57:16.199
get some love again from talented developers. So why not, Yep? I

862
00:57:16.239 --> 00:57:20.559
would. I would really appreciate this. I could go for a new Rayman.

863
00:57:20.719 --> 00:57:22.159
I think if they're gonna, if
they're gonna make a Rayman, I

864
00:57:22.320 --> 00:57:25.599
hope they make it a three D
platformer, but I wouldn't. I would

865
00:57:25.639 --> 00:57:30.559
not say no to under one of
those U b arts sort of two D

866
00:57:30.679 --> 00:57:34.000
side scrolling once they did a couple
of years ago. I'm probably like a

867
00:57:34.079 --> 00:57:37.480
decade ago now. I think it
is a decade ago. Now. Those

868
00:57:37.519 --> 00:57:39.760
are very good as well. The
last one came out on the WU first,

869
00:57:39.880 --> 00:57:43.960
so it's been quite a while.
Jesus Christ, all right, I

870
00:57:44.079 --> 00:57:46.119
have the poll from last week.
Let's get to it right now. What

871
00:57:46.199 --> 00:57:51.360
do you think Sony is doing with
Days Gone? If seven percent say it's

872
00:57:51.400 --> 00:57:54.159
making a game and a movie,
five percent say it's making a game but

873
00:57:54.280 --> 00:57:59.599
no movie, nineteen percent say it's
making a movie but no game, and

874
00:57:59.719 --> 00:58:05.239
say nine percent nice say it's not
making anything related to Day's Gone. That's

875
00:58:05.519 --> 00:58:08.039
where I put my vote as well. I think i'd be I would be

876
00:58:08.239 --> 00:58:12.119
excited at this point to be wrong
about that, just for them to come

877
00:58:12.199 --> 00:58:15.000
and be like, no, Day's
Gone is our next big thing. We're

878
00:58:15.039 --> 00:58:17.039
pushing that the way we've been pushing
Horizon. I would love to see that.

879
00:58:17.639 --> 00:58:22.719
I don't think they are, though, but we'll see Day's Gone feels

880
00:58:22.800 --> 00:58:28.239
like the yellow Stone of video games. Yes, like a game for dad's

881
00:58:28.360 --> 00:58:32.679
and people who like the idea of
prestige stuff but don't like good prestige.

882
00:58:34.400 --> 00:58:37.760
Yes, give me my trashy prestige, which Yellowstone definitely is. But I

883
00:58:37.920 --> 00:58:40.840
tried watching Yellowstone and I'm like,
I'm a dad, this should be for

884
00:58:40.920 --> 00:58:45.400
me. I love I love Kevin
Costner. Are you kidding me? Kevin

885
00:58:45.440 --> 00:58:49.880
cost is basically my president. I
love that he was Superman's dad. Yeah,

886
00:58:50.159 --> 00:58:52.360
okay, And I was like,
I'll watch that movie because he's Superman's

887
00:58:52.440 --> 00:58:54.880
dad. That's how much of a
Kevin Coster fan I am. I know

888
00:58:55.000 --> 00:58:59.760
it doesn't make sense. I never
said it would, but I'll try.

889
00:58:59.800 --> 00:59:04.039
Why that show and it's just so
god damn dumb. It's so dumb.

890
00:59:04.760 --> 00:59:07.960
Every it's nothing matters, and everything
happens, everything happens in that in that

891
00:59:08.079 --> 00:59:12.400
show, and none of it matters. I did remember the moment. I'm

892
00:59:12.440 --> 00:59:14.760
sure I've told the story before,
the moment I stopped watching. It's just

893
00:59:14.920 --> 00:59:17.199
like everything's going wrong with these people. And then the lady who's like a

894
00:59:17.239 --> 00:59:20.519
teacher like, goes to a job
and some one of the students punches her

895
00:59:20.559 --> 00:59:22.840
and she gets knocked into a coma
and They're like why, Like what's like

896
00:59:23.159 --> 00:59:25.719
what precipitated that? Like what was
going on in their lives that put her

897
00:59:25.760 --> 00:59:29.119
in such a danger? No,
No, it was just a random act

898
00:59:29.159 --> 00:59:31.559
of random event. And there's like
five of those every episode. It's in

899
00:59:31.639 --> 00:59:37.320
stuff like honestly, the guy who
created Sicaio and woche Hella high Water,

900
00:59:37.440 --> 00:59:39.079
those are like two of my favorite
movies. And he realized like, oh,

901
00:59:39.159 --> 00:59:42.639
I can just like keep doing the
same thing over and over and over

902
00:59:42.719 --> 00:59:45.320
and over and no one will call
me out on it, like make uns

903
00:59:45.360 --> 00:59:51.360
of money. Yes, yes,
yeah, you made a fantastic movie with

904
00:59:51.519 --> 00:59:54.599
Ben Foster and Chris Pine being extremely
hamish. I'm you can do whatever you

905
00:59:54.679 --> 00:59:58.440
want now if you want to,
if you want to a show where a

906
00:59:58.519 --> 01:00:01.199
lot happens and it's like it's just
cool. Twenty four? Can I recommend

907
01:00:01.280 --> 01:00:06.800
twenty four? Snap that neck?
It was good stuff, all right?

908
01:00:06.800 --> 01:00:12.079
I got what's that? Twenty four? Check? I finished season two and

909
01:00:12.079 --> 01:00:15.400
I've not started season three yet because
I've been working on video games instead.

910
01:00:15.159 --> 01:00:20.880
But again that that second season ended
with a huge killing spree from our boy

911
01:00:21.079 --> 01:00:23.960
Jack Bauer, and the last time
I enacted it, I pulled my headphones

912
01:00:24.000 --> 01:00:28.119
out and completely crashed discords. I'll
be careful, but just him like grab

913
01:00:28.239 --> 01:00:30.119
that neck and run up the wall
and snapping and in addition to like shooting

914
01:00:30.159 --> 01:00:32.360
a bunch of people, which is
great. Uh, it was. It

915
01:00:32.480 --> 01:00:37.559
was very exciting, very well done. Yeah, and I didn't play a

916
01:00:37.599 --> 01:00:39.519
little bit of twenty four the game, which I think I don't know if

917
01:00:39.519 --> 01:00:42.239
it's up on the site yet.
Did we get that out yet? We'll

918
01:00:42.239 --> 01:00:45.000
get that up sim okay, was
so cool. I wish it was real.

919
01:00:46.159 --> 01:00:50.000
In my heart. Twenty four has
always been real, Alexi. Before

920
01:00:50.000 --> 01:00:52.199
we get to these to this pole
question, why don't you tell people where

921
01:00:52.199 --> 01:00:54.559
they could find you what you got
going on? Yeah, so I've loads

922
01:00:54.559 --> 01:01:00.719
of stuff going on. I'll have
like five pieces going up on Track News,

923
01:01:01.199 --> 01:01:09.360
Son five, Son of three,
Warhammer or Space Moving two and Specific

924
01:01:09.480 --> 01:01:14.639
Drive and something else I'm forgetting right
now. I have a like a dragon

925
01:01:14.719 --> 01:01:17.519
guide in going up on push Square, and you will be able to find

926
01:01:17.559 --> 01:01:22.039
my work in upcoming play magazines.
And I'm still learning start Menu, which

927
01:01:22.039 --> 01:01:27.840
is a great place to get started
in the games industry. Contact us at

928
01:01:27.960 --> 01:01:30.599
hello at start menu dot co dot
UK. I'm a bit behind on emails

929
01:01:30.920 --> 01:01:34.760
I know some people who are watching
the show did reach out, and I

930
01:01:34.800 --> 01:01:37.800
will get back to people. And
also the last thing I wanted to say,

931
01:01:37.840 --> 01:01:40.599
I needed to make sure that Mike
knew that my friendship with you and

932
01:01:40.719 --> 01:01:45.599
him is over. And Tam and
Lucy my best friends now. Yeah,

933
01:01:45.800 --> 01:01:51.920
and we respect that. And it's
purely because they managed to survive like three

934
01:01:52.000 --> 01:01:58.000
hundred thousand people in Clone, and
ye haven't you haven't proven yourselves worth.

935
01:01:58.199 --> 01:02:01.280
I understand that. Yeah, once
you do prove yourself worthy, like I

936
01:02:01.400 --> 01:02:06.039
might, I might talk to you
again. But until then, like I'm

937
01:02:06.679 --> 01:02:09.039
I don't don't think I would survive. Pretty sure, I would melt three

938
01:02:09.119 --> 01:02:12.639
hundred thousand people. I'd just look
at that and I would just I would

939
01:02:12.880 --> 01:02:15.079
turn into a puddle, and that
would be the end of Jeffrey. All

940
01:02:15.159 --> 01:02:17.639
Right, we got a new new
poll question going up. Will you try

941
01:02:17.760 --> 01:02:21.760
Saints Row and PlayStation Plus? A
story we didn't get to but it's coming

942
01:02:21.800 --> 01:02:24.480
to PlayStation Plus. Uh And and
I'm like, oh, is this going

943
01:02:24.519 --> 01:02:28.280
to be a chance for people to
have maybe reassess this game. Yes,

944
01:02:28.559 --> 01:02:30.280
no, I've already played it.
Are your options? We'll discuss that on

945
01:02:30.320 --> 01:02:35.679
the show tomorrow. Uh. Well, I'm sorry. On Wednesday or then

946
01:02:35.760 --> 01:02:38.679
though on giant bomb dot com we
got the Giant BombCast tomorrow. We will

947
01:02:38.719 --> 01:02:44.840
have some some quick looks going up
this week. We have the Starfield coverage

948
01:02:44.920 --> 01:02:47.079
starting on August thirty, Fie when
the thirty first, when that embargo goes

949
01:02:47.199 --> 01:02:51.480
up, a whole bunch of other
things that are happening. Then we're traveling

950
01:02:51.559 --> 01:02:54.519
the packs. It's a busy,
busy week, so uh give you give

951
01:02:54.559 --> 01:02:58.239
your voice some slack, so I
try to make it all organized, to

952
01:02:58.280 --> 01:03:00.880
make it all makes sense in my
brain. All right, Lexie, thank

953
01:03:00.880 --> 01:03:04.199
you so much for spending today talking
with me about video games. You know

954
01:03:04.239 --> 01:03:07.000
I appreciate it. We're gonna talk
about video games. I just wanted to

955
01:03:07.079 --> 01:03:12.199
talk more about like yellow sound.
Thank you for talking with me about yellow

956
01:03:12.239 --> 01:03:15.639
stuck. I here's how busy I
am. I am. On Sunday,

957
01:03:15.719 --> 01:03:20.440
I started the Animal's Book and a
book on tape, and I only listened

958
01:03:20.440 --> 01:03:22.920
to it while doing like stuff around
the house, and by like mid day

959
01:03:23.000 --> 01:03:25.679
i'd finished it. Like it's like
it's like three and a half hours,

960
01:03:25.760 --> 01:03:28.800
but it's like that was just three
and a half hours of just doing shit

961
01:03:28.880 --> 01:03:31.840
before I could even get to playing
games. So I've listened to the Animorph's

962
01:03:31.840 --> 01:03:36.639
book, A book one jan Whenever
you're ready, I'm ready. You just

963
01:03:36.719 --> 01:03:37.800
look out. I got, I
got. I don't know if I have

964
01:03:37.840 --> 01:03:42.599
plenty of say, but I got
something to say. So much time for

965
01:03:42.639 --> 01:03:45.480
another podcast? T exactly, we
should just tack on like a five minute

966
01:03:45.519 --> 01:03:49.199
podcast the end of something else,
and just like that could be the Animals

967
01:03:49.280 --> 01:03:52.280
podcast. Jannimorphs, all right,
thanks for watching, everybody. You're the

968
01:03:52.320 --> 01:03:53.719
best audience in gaming. We're gonna
get out here. Until next time,

969
01:03:53.800 --> 01:03:57.519
have a good one, take care
of yourself, and goodbye.

