WEBVTT

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Welcome everyone to episode one seventy eight, question mark of the Chance Against Guys.

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I'm host Robikaz and joining me today
my lovely friends, Ryan. How

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are you? What's up? How
are we doing? Doing all right?

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Can't complaining? Just you know,
enjoying another sweet JSP games Cast podcast.

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And yeah, I've been playing a
lot of different things, so I'm excited

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to hear about all those things.
Also joining me, Drew, how are

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you? Um, a love,
I've actually been actively playing video gears.

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Well, that's a wild I got
sick, so I had no choice.

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You know, it sucks being sick, but I also appreciate the sickness that

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came through to fort you to play
some video games. So that's yeah,

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that's kind of cool. Let's say
checks out. Yeah, I know,

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Um, I myself am doing pretty
okay. I'm also playing through a video

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game that I think I'm kind of
obsessed with. Um. But before we

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get into all of that stuff,
it's just some basic housekeeping stuff to go

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over. UM. By the time
listening to this, we do have the

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JSP Anime Casts episode that is up. We just recently talked about fully Coolly

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Flclum. That is a very crazy
and bombastic show, but also has a

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lot of heart and talks about,
you know, growing up and stuff like

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that. It's a very good coming
up age story in between all of its

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craziness. Is the first time viewing
for one of our hosts, and that

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was very unique experience for them.
So if you're interested in that show,

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it's it's a fascinating show to watch
as an adult. Um. I've had

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the pleasure of watching that show a
lot because it is one of my favorite

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shows. So I watched it when
it originally aired, and I did everything

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that it talked about went over my
head because of how insane that show is.

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Right. Um, Periodically, I've
rewatched it as I've grown up,

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and every time I watch it,
I catch something new. And it is

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really fun watching that show now as
an adult, having not seen it in

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probably like ten years at this point, as a full grown adult looking at

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it, and it is a vastly
different show than how I first watched it.

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UM high commend checking it out or
if you you know, want some

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direction or something to kind of help
you focus in on a rewatch, listen

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to the episode. This way you
can get your mind in the right place

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and know what to look for when
you rewatch it, right, So definitely

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catch that episode. The next episode
is going to be Summertime Rendering, which

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is an Episodehi is an anime that
I picked. Nobody has seen it.

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I haven't seen it, and it's
going to be a very interesting one.

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Having just watched the first episode today, so stay tuned for that stuff.

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It's good content. Please check that
out. With that out of the way,

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video games and lots of video games. M can I volunteer to go

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first? Absolutely, go for it. Cool. So before we get into

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big discussion, I finished Zeno Blay
Chronicles story h kind of kind of kind

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of like last week. You know, Drew will kill me, So I

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won't saying to violently kill me at
that. I do just want to say

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that having sat with it for a
little while at this point because I beat

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it last week early last week,
I believe it was um it uh.

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I think that's my favorite Zeno Blay
Chronicles. I'm still going back and forth

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between that and one um but I
put it on that same level, in

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that same tier. Um. This
is without right, this is without the

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DLC. I won't get to the
DLC probably until like September. If I'm

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being generous, um so jes base
game. Um it is very very high

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up there, and I over the
over the course of this year, I

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would like to go back in and
like do some more of the size question,

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probably like fully complete that game,
right, um because I I think

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about that game a lot, um
and there's a lot of cool stuff in

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it. Um So it definitely I
think has my favorite cast um. I

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think it has my favorite combat system
as well. It just has a lot

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of my favorites in it in it
you know this game. I also talk

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to Carry about it too, and
it's really fun because we both really love

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this game. Um So it's been
fun kind of like getting the spoiler stuff

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out of my system through somebody um
that was also on a very similar wavelength

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with it. Um So, definitely, whenever people get a chance to play

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it. It is a long game, you guys, know how I will

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quickly go through a thing like when
I'm very motivated to um. I set

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out on a mission to beat this
game quickly because I wanted to beat up

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before find Offensive sixteen drop. It
still took me eighty hours to complete.

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Shesh. Yeah, let that sink
in it. Let rib it took rid

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eighty hours, which means any of
you normal fuckers, it's probably gonna take

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you at least on Drew twenty drew, it'll probably take you two hundred.

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Uh hey, look I like to
really dig in. No, I understand,

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and there is Believe you me,
there is a lot to dig into

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that game, a lot. Um. You can argue whether or not most

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of it is quality because like side
quests can be hit or miss, but

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I assure you there is eno blade
special it is. Um. I will

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say that it does have a really
good character quests, right, and and

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that's how two was, Like they
were a really good character quest for pretty

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pretty lame right. Um. Yeah, I think the character quests in this

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game are much stronger than twos.
Cool. Um, So keep that in

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mind. And I think there's more
of them less grinding than two, because

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like that was an issue I had
with two, where like trying to flesh

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out all the character stories required a
lot of grinding because you had to level

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of their blade levels. So there's
no grinding in that sense. Um I

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I would say there's very little actual
grinding to do in this game. Um.

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There is a there is a mechanic
in place that helps prevent that or

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helps like uh mitigate that. Um, where like normally, if that mechanic

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was not in place, there would
be a lot of grinding involved. But

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there's a there's a cool thing to
kind of like mitigate that stuff. And

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it's like, all right, this
isn't nearly as bad as a yes.

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And in the way that you in
the way that two does it right,

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like it is awful. How to
handles field skills in three, it's more

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like, uh, you gain like
a permanent like field skill right where it's

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like it's awful. So it's like
you get past a certain point, it's

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like, okay, now you can
climb this certain thing. Cool. You

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never have to do any menuing though
switching. It's just cool. Now you

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have access to more areas, go
do the thing. Um, there's no

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grinding involved. It's just I complete
a quest, I get a new skill.

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Cool, I could do more exploration, simple, easy done. I'll

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appreciate. Yeah, it's oh my
god, it's great from that standpoint.

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Um, so it's it's cool.
Man. I really like that game.

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I cried at the end. There's
very there's one very specific frame in the

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ending where I did like the hardest
I roll and it's Drew, You're gonna

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Dell. Immediately my eyes could not
roll farther. It's to the back of

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my head and I cracked up.
But all at all, it is a

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fantastic ending, Like it's a great
start, and I think if they land

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the plane very very well. Um
yeah, with that out of the way,

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I have also been playing a lot
of Final Fantasy sixteen, a lot

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of Final Fantasy sixteen. Um.
If I was not busy yesterday, because

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I did spend most of the day
out of the house, I probably would

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be done right now. Like I
feel like I am at the I'm close

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to like the end. It wouldn't
surprise me if, like we get off

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this call, an hour and a
half goes by and I'm at like the

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point of no return, if there
is a point of quote unquote point of

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no return, right, Um,
so I'm there, I'm at the gates.

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I love this game. Um,
I don't know. I've been struggling

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to figure out how I wanted to
talk about this game, because it does

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a lot of things I think really
smart and really really well done. Um,

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but I kind of got, like
some earlier pressons out the way last

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time, I know Drew you started
it. I wanted to see, like

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where you are currently feeling, because
like I was very high on the demo

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um in. I was really excited
to get into it, and I had

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touched it, but I know you
hadn't had a chance to touch it at

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that point, So I would I
want to know, like, where do

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you stand on everything? All?
Right? Do we want to do this

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now or do we want to go
over the other stuff that I want to

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talk about? I mean we can, you can lead on, okay,

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So before we get into the final
things sixteen discussion, like, did you

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have any other games you want to
talk about? Or was just sixteen?

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It was Sam Blade and sixteen was
was my goal, Okay, So I

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was using that as like a sort
of transition since we both played both of

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them. But if you want to
go into a different thing, sure,

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well now, well, well we'll
go in a sixteen here. Um.

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So I have been playing All Phantasy
sixteen a little later than other folks because

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the game just isn't grabbing me um
in the same way I would expect,

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you know what. I had a
lot of uh, what's the word I'm

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looking for? I had a lot
of preconceived notions about this game, and

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I'm seeing those preconceived notions like really
not come to fruition and like it's not

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grabbing me in the way I was
expecting to. Uh, and like the

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game does things that I think,
I'm like, Okay, that was really

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cool, but then the game like
immediately flips and then something that kind of

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annoys me. And like I don't
have the background of you know, being

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uh being a fan of a yoship
game before. I didn't play Final Fantasy

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or fourteen. Really I played like
maybe ten hours of it. Uh.

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It also didn't really grab me,
but I figured that was like more of

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the MMO style thing. Uh,
and my moos just aren't really my thing.

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Um. Now, one'll a very
long time to get it hooks in

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anyway by like by default to be
to be quite honest, fare um.

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But but for me, for sixteen, like among like almost in every aspect,

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I'm just like, this is good. But I was expecting so much

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more. I think, um,
like a basic like really high expectations that

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I think said basically I think so
um, I mean, for one,

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uh, so I feel like the
game started off pretty strong in terms of

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its story. But like, as
I've played more, every story beat I

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have encountered has been pretty like by
the numbers and like I saw coming from

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a mile away, um, and
I was just like, man for a

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game that's supposed to be like very
Game of Thrones inspired, this feels very

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like cut and dry and by the
numbers and like, I don't know,

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it's just it's not it's not doing
the things I wanted to do. I

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guess. I mean, so far, it's it's pretty standard in terms of

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storytelling. Like there's some moments that
like, there are definitely some moments where

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I feel like I'm supposed to feel
something here and I'm not, which is

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wild because I wear my fucking emotions
on my sleep. I probably pixel on

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the other game that I've played,
so like, like these are supposed to

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be actually like people and and just
it's it's it's missing the mark for me

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a bit in terms of the story
and telling. Um, the music,

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I think the music is really good. I do think that I am not

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the biggest fan of Silken style.
Solkin has a very particular style where like

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the music is very good in the
moment, it's it's very good don't get

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me wrong, Like I think,
like on fucking paper, like you spell

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this out, the songs are very
good, but like they're so active and

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like there's a lot of things going
on in these songs that like, I

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find it really hard to lose the
melody and therefore the songs end up not

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being memorable to me, if that
makes sense. Uh. The part that

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that that kind of made me go
huh was more like a very particular style,

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um because I think Oken has the
most range out of just about anybody,

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but I think about like his entire
like discography, right um where in

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this game, uh, Yoship approached
him and specifically said, hey, I

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want you to do a classical style
for this ost um Like Yeah, he

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had very like concrete instructions on like
what he wanted for this game. Um

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so, which led to a very
funny discussion uh where It's okin was like,

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yeah, I fall pretty much what
yosh wanted except for a few instances,

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and then the entire fun offense could
be community exploded because we know what

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that meant. Um uh So,
It's funny because like there is a very

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like um like, like the music
that is in this game is very like

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consistent right like it and and H
no, I was gonna say for me,

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I love everything that's there, Like
I really dig this ost um,

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but it is I think in a
lot of ways, outside of some very

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key moments, it's almost like a
very like subtle soundtrack, um in a

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in a way, UM, And
I don't know, like like I feel

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like the ost that's playing for all
the moments are like very appropriate for what's

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going on screen, and I feel
like the music guides me through those scenes

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incredibly well in a way that like
a lot of other games don't. UM,

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Like, like the scenes are like
tailored to the music, which is

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something that like Soaking goes out of
his way to do. So it's funny

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that that it's kind of missing the
mark for you in that way, um,

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because that is like his whole philosophy
on making It's not necessarily missing the

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mark per se. Because again,
I think the songs are very good and

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I think that they do fit the
scenes that they are there. It's just

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the style that these songs are done, a very classical, very bombastical style.

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Yes, yeah, melodies do not
stick with me in a way like

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for for for a track to really
stick with me. It's like I'll hear

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it and then like I'll be out
like grocery shopping or something, and I'll

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just like start humming it. And
like, these these songs are like so

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complex and mombastic that it feels impossible
for me to remember what those songs even

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are. If that makes any sense. I think it does. I think

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it does because I think the songs
aren't meant to be that way, right,

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So I don't I don't think like
I don't think of it in the

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way of like I'm going to remember
these songs in the way that you're specifically

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referencing, like being out and about
and like all this track comes to my

209
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mind, right, But I'm what
I appreciate is like how well do these

210
00:17:52.279 --> 00:17:56.279
songs fit in the moment for which
I am playing this game? And I

211
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feel like, and I think,
where they do it right, right,

212
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And I find that that is something
that I value a lot, maybe more

213
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so than me like humming it later
on. And I think that's like what

214
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I really appreciate it. I say
that in a regard to it's they don't

215
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stand out in that like they fit
the moments that they are trying to fit

216
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and in the moment, they are
very good, but at the end of

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the day they don't stand out to
me. Is the problem that I ultimately

218
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reach the me humming it later is
just an example of that. Like the

219
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songs don't stay with me, right, they are good for what they are,

220
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but they just don't stay with me, And you know that may change.

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Like I think it's either the boss
theme or like one of the boss

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themes is relatively sticking with me,
and Ron and I have like I talked

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with my buddy our own and we
both have had agreed that it's probably one

224
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of her favorite songs in the ost
so far. Um and like things like

225
00:19:02.400 --> 00:19:06.200
the Acon battle Like the Acon Battle
song is pretty tight, and I've noticed

226
00:19:06.240 --> 00:19:10.000
that they're using the same theme for
every Acon Battle fight, or at least

227
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the ones that I've done so far. And I'm like, Okay, that's

228
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cool. I'm about that, Like
those songs are good, and I don't

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know, it's just I think the
soundtrack is good. I just wish the

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00:19:23.799 --> 00:19:33.079
track stood out to me a bit
more understandable understandable. And then finally,

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I think the the the biggest offender
to me in this game is the combat.

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Um. I don't know if I
really care for the combat in this

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game. Um, you know,
I play a wide range of action orpgs

234
00:19:51.559 --> 00:19:59.519
from Ease to fucking Trials and Mona
to I don't know, you name it

235
00:19:59.559 --> 00:20:07.359
a problem, blayed it like Zeno
Blades. I've played various action battle systems,

236
00:20:07.480 --> 00:20:11.119
and like, something about this system
just feels very basic, especially coming

237
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from the Devil May Cry battle director. Well, and I mean this respectfully,

238
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when you said that this game is
Deviloman Cry, I'm going to respectfully

239
00:20:22.200 --> 00:20:25.160
disagree with you. I do not
get that feeling. When I'm playing this

240
00:20:25.200 --> 00:20:30.200
battle system. It feels very cut
and dry. When you're fighting smaller enemies.

241
00:20:30.240 --> 00:20:33.359
It's fine. It does feel a
little bit like Devilman Cry because like

242
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you can juggle enemies and like they
go flying all over the place, and

243
00:20:37.079 --> 00:20:44.839
like that part's cool. I mean, yes you do. But the problem

244
00:20:44.960 --> 00:20:48.400
is it's like those fights are few
and far between, and your fights you

245
00:20:48.519 --> 00:20:52.160
encounter more or enemies with like will
gauges which are like mini bosses, or

246
00:20:52.279 --> 00:20:56.119
just like bigger enemies that you encounter
more and more and more as the game

247
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goes on, and these fights feel
like a slog essentially. What it is

248
00:21:02.440 --> 00:21:04.359
is. It reminds me very much
of like boss fights and Tales of a

249
00:21:04.480 --> 00:21:08.599
Rise, where like you have like
this very fluid battle system where like you're

250
00:21:08.599 --> 00:21:12.039
going through and you're doing all like
these crazy attacks and these juggles, and

251
00:21:12.079 --> 00:21:17.200
then you go into a fight against
a tougher enemy, whether it be a

252
00:21:17.240 --> 00:21:21.279
boss fight or even a mid boss
or just an enemy with heavy armor,

253
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and like all these wild actions that
you want to do you can't do because

254
00:21:26.519 --> 00:21:30.200
the enemy that you are fighting just
doesn't care and we'll swing on through all

255
00:21:30.240 --> 00:21:37.839
of your attacks. And Demigra has
those like that. That's what boss fights

256
00:21:37.880 --> 00:21:41.599
are. The woman cry. But
my issue with this is like the and

257
00:21:41.839 --> 00:21:45.880
this is just so far anyway,
I haven't gotten to the actual boss fights

258
00:21:45.960 --> 00:21:52.079
yet, the mini boss fights.
The enemies have way too much help.

259
00:21:52.200 --> 00:21:56.000
It takes forever to break down their
will to stagger them so you can just

260
00:21:56.079 --> 00:22:00.359
like unload like all of your attacks
and do as much of damage. They're

261
00:22:00.400 --> 00:22:03.880
just sitting there on the ground staggered, and like, I don't know,

262
00:22:03.960 --> 00:22:08.240
it just it gets very repetitive and
not very fun after a while, because

263
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like you have to sit here,
you have to dodge these attacks, and

264
00:22:11.759 --> 00:22:17.559
like they're so telegraphed. They're like, Okay, here comes speak swing,

265
00:22:17.559 --> 00:22:21.119
we dodge, we do some damage, we do some will damage. Okay,

266
00:22:21.160 --> 00:22:23.559
they're half stunned. Now we can
do like a little bit of damage.

267
00:22:23.759 --> 00:22:26.440
And then we get back to doing
it and bring down the other half

268
00:22:26.480 --> 00:22:30.440
the wiel gage and now they're staggered, and now like you unload on them

269
00:22:30.440 --> 00:22:33.599
and that did maybe like a third
of their life bar, and now we

270
00:22:33.680 --> 00:22:37.640
have to go through it again and
knock them down and then eventually like they

271
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die, and that gets like I
feel like those fights are five minutes longer

272
00:22:45.000 --> 00:22:48.480
than they need to be, and
like it gets to a point where I

273
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just get annoyed at those fights because
I just want them over and done with

274
00:22:52.799 --> 00:22:55.200
and I want to them like keep
moving them on, because I don't find

275
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those fights fun or engaging. They've
kind of juxtapositions with the boss fights because

276
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the boss fights are so grand use
I do enjoy them, or at least

277
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the real boss fights that I've done
thus far, like the Garuda boss fight

278
00:23:11.680 --> 00:23:15.559
or the Free boss fight, like
those were really fun and really cool and

279
00:23:15.680 --> 00:23:19.200
like very cinematic, but at the
same time, those also do things that

280
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I don't really care about. Like
there's a greater emphasis on QTEs, which

281
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personally I'm not a big fan of. I find them really like off putting,

282
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like they pulled me out of the
game, and like there's all these

283
00:23:36.119 --> 00:23:40.440
powerficle effects everywhere, and just like
I understand it's supposed to be for a

284
00:23:40.480 --> 00:23:42.680
cinematic effect. I mean, hell, they're even called like cinematic attacks,

285
00:23:42.759 --> 00:23:48.519
cinematic dodges, and cinematic clashes or
whatever, but like I don't feel like

286
00:23:48.559 --> 00:23:55.680
those need to be there to like
level up the epicness of this boss fight.

287
00:23:56.000 --> 00:24:00.079
For example, Bob Bhasy seven remake
had very cinematic boss fights. In

288
00:24:00.119 --> 00:24:03.599
fact, if you go back to
whatever episode I was talking about that game,

289
00:24:03.160 --> 00:24:07.200
I was saying, like that was
my favorite part of Final Fantasy seven

290
00:24:07.240 --> 00:24:11.200
remake is the boss fights were so
cool and they felt so cinematic without actually

291
00:24:11.279 --> 00:24:15.640
like having to pull me out of
the fight. It felt like I was

292
00:24:15.720 --> 00:24:19.480
playing a cut scene, whereas in
Final Fantasy sixteen it doesn't. It feels

293
00:24:19.519 --> 00:24:23.240
like I'm interacting with a cut scene, and like the game wants me to

294
00:24:23.359 --> 00:24:26.480
feel like I'm a part of the
cut scene by doing these qts, but

295
00:24:26.599 --> 00:24:30.680
in actuality, like I'm just like, Okay, I pressed the button at

296
00:24:30.720 --> 00:24:33.680
the right time, and like I
can't get integrated in that way, and

297
00:24:33.759 --> 00:24:36.680
maybe some people can't. Like Rob, I know you said like you're about

298
00:24:36.680 --> 00:24:38.920
it. You just you like leaned
all the way into it, and that's

299
00:24:38.960 --> 00:24:42.039
cool, but that is a turn
off for me, and that's something that

300
00:24:42.119 --> 00:24:47.440
I don't really care for, and
I wish the game didn't do that.

301
00:24:47.559 --> 00:24:51.519
Being said, like, the boss
fights are definitely more enjoyable than the rule

302
00:24:51.559 --> 00:24:55.960
based enemies, even though like the
fights are the same. The boss fights

303
00:24:55.960 --> 00:25:00.759
are at least a bit more varied
than like the mini boss fights, um

304
00:25:03.759 --> 00:25:10.599
and like so that I keep getting
more tools as the game, like it

305
00:25:10.680 --> 00:25:15.680
evolves, and like they they play
kate me for like a little bit and

306
00:25:15.720 --> 00:25:18.559
then like I just realized we're back
in the same loop, and I'm like,

307
00:25:19.000 --> 00:25:26.000
all right, the combat is not
awful enough to where I wouldn't do

308
00:25:26.039 --> 00:25:30.319
I mean, I played fucking near
Repelkin. Like combat is very basic.

309
00:25:30.599 --> 00:25:36.359
I've foreseen myself getting to the end
of Final Fantasy sixteen. But again,

310
00:25:36.680 --> 00:25:40.680
like I had a preconceived notion that
it was something very different, and that's

311
00:25:41.200 --> 00:25:45.240
it's not what it It's not what
it's paving out to be. Um.

312
00:25:47.039 --> 00:25:49.599
And then I think the other aspect
that really took me by surprise is how

313
00:25:49.720 --> 00:25:57.400
linear the gameplay has been so far. Um So Final Fantasy sixteen takes a

314
00:25:57.559 --> 00:26:03.720
sort of like chapter based sort of
progression really, like it's not saying chapter

315
00:26:03.839 --> 00:26:07.880
this chapters, although it does throw
up chapter names every time a new chapter

316
00:26:07.960 --> 00:26:11.279
starts, and like the mets that
you go on, it is very a

317
00:26:11.400 --> 00:26:18.640
page base. So they did include
like an option for like the Devil mccrist

318
00:26:18.680 --> 00:26:21.559
stickos that like to do like stylish
action about stuff to where like you can

319
00:26:21.599 --> 00:26:26.359
replay stages, so they do like
paste this out in stages. Um.

320
00:26:26.839 --> 00:26:30.160
So I look at it more like
that, right, which was something that

321
00:26:30.200 --> 00:26:33.480
they they've been very upfront about,
right, whether this is going to be

322
00:26:33.519 --> 00:26:37.279
a very more like focused game,
right. And you do have open areas

323
00:26:37.319 --> 00:26:41.400
that you get to uh, and
there is like exploration elements in those bigger

324
00:26:41.440 --> 00:26:45.799
areas. Um. But for the
most part, it is a much more

325
00:26:45.960 --> 00:26:52.279
like focused linear game than other like
RPGs today, which, to be honest,

326
00:26:52.599 --> 00:26:59.039
trying to go in blind, I
might have missed that upfrontedness about it

327
00:26:59.079 --> 00:27:00.240
like that. That was the other
thing I try to go into the game

328
00:27:00.279 --> 00:27:07.559
blind because I don't want to know
anything, and so that that's on me

329
00:27:07.880 --> 00:27:11.079
in terms of like not realizing that
this game was more stage base. Um,

330
00:27:11.640 --> 00:27:15.359
And like I'm not saying that's necessarily
a bad thing. There are a

331
00:27:15.440 --> 00:27:18.240
lot of good things that come from
linear based gameplay, especially like when you're

332
00:27:18.279 --> 00:27:22.440
trying to tell like a really strong
cohesive story. So I get that.

333
00:27:23.200 --> 00:27:34.400
Um, I'm just surprised, and
it's a bit off coming from a RPG.

334
00:27:34.640 --> 00:27:37.839
I don't I don't know, it's
weird. It's not bad per se,

335
00:27:37.880 --> 00:27:41.759
It's just weird to me. And
you know, I was talking wrong

336
00:27:41.799 --> 00:27:45.599
about this, and I'm like,
that's how people said Fantasy thirteen was playing,

337
00:27:45.599 --> 00:27:48.720
and he's like the first one,
yes, thirteen two and thirteen three

338
00:27:48.799 --> 00:27:52.160
now, but that is how it
was explained to me. It is very

339
00:27:52.200 --> 00:27:59.319
reminiscent of f thirteen, and again
that that is just tearsing to me.

340
00:27:59.519 --> 00:28:03.920
But I mean I'm still playing because
like I still have questions about where the

341
00:28:03.960 --> 00:28:10.799
game is going. A lot of
the games like hey, big reveal that

342
00:28:11.400 --> 00:28:12.400
is done for me so far.
I'm just like, yeah, I know,

343
00:28:14.680 --> 00:28:21.799
so I'm curious to see where we
go. From here true, I

344
00:28:21.839 --> 00:28:30.200
think so I want trying to figure
out like where to start because I didn't

345
00:28:30.240 --> 00:28:36.799
have too many too many gaps to
have the back and forth and there a

346
00:28:37.000 --> 00:28:40.559
right. So as far as like
the story goes, um, I am

347
00:28:40.599 --> 00:28:47.240
with you in that like it is
so this story, um is not groundbreaking,

348
00:28:48.400 --> 00:28:51.759
I will I will say that it's
not a groundbreaking story. But what

349
00:28:51.880 --> 00:28:56.079
I do like about it, what
I actually love about it quite honestly,

350
00:28:56.519 --> 00:29:03.720
Um, One is how focused it
is. I've yeah, one, how

351
00:29:03.759 --> 00:29:07.559
focused it is. And two I
don't need a story to be necessarily groundbreaking,

352
00:29:07.559 --> 00:29:15.079
but I appreciate how it's told um. And it's like I also like

353
00:29:15.559 --> 00:29:21.480
see what's coming right um, But
I also don't particularly care because I enjoy

354
00:29:21.559 --> 00:29:26.039
how it's done right, like I
don't find it to be like done poorly.

355
00:29:26.640 --> 00:29:29.319
Um. And that's kind of what
I'm here for, Like as long

356
00:29:29.319 --> 00:29:33.000
as you tell me like a good, solid story that doesn't feel like I'm

357
00:29:33.039 --> 00:29:37.720
missing anything, like, I'm here
for that, especially with like more recent

358
00:29:37.759 --> 00:29:42.160
Final Fantasy entries that have been very
fragmented or just feeling incomplete, right,

359
00:29:42.480 --> 00:29:47.400
it is nice to have a story
that knows what it wants to tell.

360
00:29:47.880 --> 00:29:53.039
Goes for that doesn't need to like
break ground, It just needs to like

361
00:29:53.279 --> 00:29:56.960
tell me a very solid cocies of
story. And that's what I'm getting out

362
00:29:56.960 --> 00:29:59.440
of this. And I appreciate the
story that it's telling me, Like I

363
00:29:59.480 --> 00:30:02.359
like this up for the story.
I like the characters that are here.

364
00:30:02.880 --> 00:30:07.319
Um. I think the performances have
been stellar. Um from the from the

365
00:30:07.319 --> 00:30:17.599
English cast. Um and oh really, what's been a mess? The whole

366
00:30:17.640 --> 00:30:22.400
flashback portion was really Yeah, No, I didn't really hit with me.

367
00:30:22.440 --> 00:30:27.559
I didn't care for young Clive,
for young Joshua Dang, I love both

368
00:30:27.559 --> 00:30:33.240
of them. Um. So for
me, like all that stuff is hitting

369
00:30:33.240 --> 00:30:37.440
where I needed to hit. Um. And and there are there are moments

370
00:30:37.440 --> 00:30:41.079
that for me are like legitimately emotional
that I get caught up in. Again,

371
00:30:41.200 --> 00:30:45.240
it's not something that like, it's
not that I don't see it coming,

372
00:30:45.759 --> 00:30:48.880
uh, but with how it's presented, with how it's told and with

373
00:30:48.920 --> 00:30:52.000
how it's performed, I'm still able
to be with it in that moment and

374
00:30:52.079 --> 00:30:57.039
feel what I need to feel for
it. Um. It's I'm not like

375
00:30:57.240 --> 00:31:02.240
looking for anything more than what they
game is sort of presenting itself to me,

376
00:31:02.599 --> 00:31:10.480
if that makes sense, UM.
As far as like the combat goes

377
00:31:11.039 --> 00:31:18.079
UM, this is a very interesting
one, UM because we're on a completely

378
00:31:18.079 --> 00:31:22.039
opposite ends of the spectrum where I
I adore this combat system. I love

379
00:31:22.079 --> 00:31:26.119
it to death, and the more
the more that I unlocked, I really

380
00:31:26.119 --> 00:31:29.839
liked it in the beginning, Like
I love I love the tools that I

381
00:31:29.880 --> 00:31:33.559
had, even when I just had
the Phoenix power. When I just had

382
00:31:33.599 --> 00:31:37.200
that, I was having fun like
learning about all the things that I can

383
00:31:37.240 --> 00:31:42.240
do with it. And I'm not
like a big, huge like combo head,

384
00:31:42.720 --> 00:31:48.279
right, Like I don't typically dig
super fucking deep into UM action games

385
00:31:48.319 --> 00:31:52.480
that hard, UM, but it
was very cool learning that, Like,

386
00:31:52.559 --> 00:31:56.440
oh air burning Blade is a launcher, all right? Cool. I like

387
00:31:56.640 --> 00:32:00.200
the I like how active that I
can be with the combat in terms of

388
00:32:00.240 --> 00:32:02.599
like I like how they implement it
magic bursts, right, So, like

389
00:32:02.680 --> 00:32:07.319
the BPM in the game can be
particularly high if you want it to be.

390
00:32:07.640 --> 00:32:09.400
And I think that's the key is
like if you want it to be

391
00:32:10.119 --> 00:32:15.519
UM. And where I think the
game, or rather the design of the

392
00:32:15.519 --> 00:32:22.039
game is is really well done because
you get out of this game kind of

393
00:32:22.039 --> 00:32:30.440
what you want to put in UM. It's like it's like for for Devil

394
00:32:30.480 --> 00:32:35.960
Make Let me back up for a
second. So the producer, the battle

395
00:32:35.960 --> 00:32:38.480
director for the game, Rioti Suzuki, worked on Devil may Cry five,

396
00:32:38.559 --> 00:32:42.640
worked on Dragons Bagma, in a
lot of other action games out of dot

397
00:32:42.680 --> 00:32:46.640
com um. He had an interview
recently where he said he thinks from the

398
00:32:46.680 --> 00:32:51.599
fans, to sixteen is his personal
masterpiece, right, which caused like a

399
00:32:51.599 --> 00:32:54.039
big sort of controversy, Uh well, not really controversy, but like a

400
00:32:54.119 --> 00:32:58.559
very big discussion, right, because
there are people that are on the side

401
00:32:58.559 --> 00:33:01.200
of like, hey, sixteen isn't
hitting in the way that I was expecting

402
00:33:01.839 --> 00:33:07.960
out of like the Devil may Cry
director basically, right. But when I

403
00:33:07.079 --> 00:33:10.400
when I take a step back and
think about what he possibly meant by that,

404
00:33:10.480 --> 00:33:14.559
I think I really understand it,
and I think I agree with him,

405
00:33:14.920 --> 00:33:19.799
and that one of the cool things
about Devil may Cry is like sort

406
00:33:19.839 --> 00:33:22.839
of the the combo and combat expression
that you can get out of that game,

407
00:33:22.000 --> 00:33:25.839
right, particularly out of like the
smaller enemies, right, because you

408
00:33:25.880 --> 00:33:30.559
do find yourself fighting smaller enemies,
and then when you do have like the

409
00:33:30.599 --> 00:33:34.640
big bosses, they are very different, right, But all the tools that

410
00:33:34.640 --> 00:33:39.519
that game sort of gives you is
very very cool when it clicks for the

411
00:33:39.599 --> 00:33:42.880
player. Right. They give you
a ton of tools in those games,

412
00:33:42.960 --> 00:33:47.880
right, but that can also be
very hard for more average players to do

413
00:33:47.920 --> 00:33:53.720
the cool things in those games,
right because those games are very complex,

414
00:33:54.000 --> 00:33:59.079
right, especially when you think about
Devil may Cry five Dante and like his

415
00:33:59.200 --> 00:34:00.920
move list, or when you think
about playing as v which is a very

416
00:34:00.960 --> 00:34:04.480
different character for those types of games, so like a puppet style character.

417
00:34:04.960 --> 00:34:08.119
UM and Nero has always been kind
of the more friendlier to get into.

418
00:34:08.480 --> 00:34:13.719
UM, but it's very very hard
to do like the super fucking really cool

419
00:34:13.760 --> 00:34:17.039
shit that you see like on Twitter. Right. But I think what Found

420
00:34:17.039 --> 00:34:22.079
Defense sixteen really accomplishes, and it
does the more abilities you don't lock,

421
00:34:22.320 --> 00:34:29.000
the more I get it. UM
is that from all skill levels, you

422
00:34:29.000 --> 00:34:32.360
can do a cool thing on the
screen. Right, Um, it is

423
00:34:32.360 --> 00:34:37.519
not hard to do a juggle.
Uh. It is not hard to do

424
00:34:37.639 --> 00:34:47.239
like uh uh if it's ignition into
um into like uh torigal launch like into

425
00:34:47.400 --> 00:34:52.800
Garuda air move that looks cool.
Like all these things are very cool looking

426
00:34:52.840 --> 00:34:58.360
to do. Right. But at
a very like higher level of this game,

427
00:34:58.639 --> 00:35:01.480
you have the things like Enemy Step, you have the things where like

428
00:35:01.559 --> 00:35:05.440
you can take on an enemy that
has like the will gage for example,

429
00:35:05.519 --> 00:35:09.239
and never touch the fucking ground,
right, that requires like way higher execution.

430
00:35:09.320 --> 00:35:14.840
So for like those heads that want
something very deep or way deeper,

431
00:35:15.480 --> 00:35:21.199
the mechanics are there to do that, right because you have, like your

432
00:35:21.280 --> 00:35:25.760
character Clive, you have all those
tools. You you have like your standard

433
00:35:25.760 --> 00:35:31.280
combos, you have a puppet as
well, with with with Torgol, you

434
00:35:31.360 --> 00:35:37.239
have, you have buster shot,
you have a hook shot, you have

435
00:35:37.320 --> 00:35:39.800
all the things that you would normally
do, and you can do all those

436
00:35:39.840 --> 00:35:45.159
cool things at all different levels of
play. And I find that brilliant.

437
00:35:45.800 --> 00:35:52.119
Um So I get it from that
perspective of like he kind of made the

438
00:35:52.159 --> 00:35:55.159
game where anybody can pick this game
up and do something really fucking cool.

439
00:35:55.800 --> 00:36:01.239
Uh, And it feels, in
my opinion, feels good to do for

440
00:36:01.280 --> 00:36:07.360
those smaller enemies. And again,
the more abilities you unlock, I think

441
00:36:07.440 --> 00:36:12.280
further emphasizes that like every mechanic that
you can think of is in this game.

442
00:36:12.800 --> 00:36:17.880
Every single one of them Virgil swords
is in this game without being actual

443
00:36:17.960 --> 00:36:24.960
swords, And I find that very
cool. When it comes to the will

444
00:36:25.000 --> 00:36:30.920
gauge, when it comes to Mini
Boss fights or boss fights that aren't particularly

445
00:36:31.079 --> 00:36:37.599
icon fights or anything where the combat
sort of slows down and it's less focus.

446
00:36:37.320 --> 00:36:40.800
We'll not necessarily a less focus,
because you can be hyper aggressive in

447
00:36:40.840 --> 00:36:46.199
those fights if you want to,
because again things like enemy airstep. Having

448
00:36:46.440 --> 00:36:52.039
vol allows you to stay in that
ass if you want to and not really

449
00:36:52.079 --> 00:36:53.639
give a care for like what the
enemy is doing if you want to keep

450
00:36:53.719 --> 00:36:59.639
up the aggression. I've seen some
really fun clips and that stuff that I'm

451
00:36:59.639 --> 00:37:01.559
like, well, I will never
be able to do that. I play

452
00:37:01.599 --> 00:37:07.960
a much more passive style. Um, but I think that the game also

453
00:37:08.039 --> 00:37:15.000
rewards like defensive play in a way
that I really appreciate as well. UM.

454
00:37:15.039 --> 00:37:19.199
So I think having like both a
just dodge and an and an un

455
00:37:19.679 --> 00:37:24.960
perry weapon perry is really fucking cool. Um and like feels good to do.

456
00:37:25.320 --> 00:37:34.119
And what I mean by feels good
is like the dodge has like a

457
00:37:34.239 --> 00:37:37.519
decent amount of invo on it,
and like it has a decent amount of

458
00:37:37.760 --> 00:37:42.639
like a lenient frame window to hit, like the perfect dodge. Right.

459
00:37:42.960 --> 00:37:45.320
Um, there is recovery at the
end of it, so you can miss

460
00:37:45.320 --> 00:37:47.239
it, you can hit, you
can't slip up. But it's it's open

461
00:37:47.360 --> 00:37:51.880
enough to where like again I think
just about anybody picking up the game can

462
00:37:51.920 --> 00:37:57.159
do it at least pretty consistently.
Um, But when you hit it,

463
00:37:57.480 --> 00:38:02.199
like the way that it's sort of
takes like a cinematic angle to it,

464
00:38:02.280 --> 00:38:06.400
like you get a little bit of
like the hit stop like to kind of

465
00:38:06.440 --> 00:38:09.639
sink in like what you just did, Like that whole sequence gives me a

466
00:38:09.679 --> 00:38:15.199
dopamine hit Like it feels good to
do and it looks good to do.

467
00:38:15.559 --> 00:38:17.880
And out of that you have two
different options where you can go for a

468
00:38:17.880 --> 00:38:22.400
melee strike, where you can go
for a magic strike depending on what the

469
00:38:22.519 --> 00:38:24.599
enemy is doing. So like there
are some enemies that will like charge at

470
00:38:24.639 --> 00:38:28.360
you where you will do a perfect
dodge out of it, melee strike is

471
00:38:28.400 --> 00:38:30.960
gonna miss. So the ideas like
in this moment, let me do the

472
00:38:30.000 --> 00:38:32.679
magic strike instead. So that's why
I can take off a little bit of

473
00:38:32.719 --> 00:38:37.079
the willful gage. Cool. Later
you get a ring, which is pretty

474
00:38:37.079 --> 00:38:44.280
cool, the berserker ring that like
changes that up in a way that like

475
00:38:44.320 --> 00:38:47.280
if you do a perfect dodge,
it puts you in limit break status for

476
00:38:47.400 --> 00:38:53.039
a brief period and that looks really
sick. Like I get a dopamine hit

477
00:38:53.119 --> 00:38:57.239
every time I do it, because
I'm like, yo, the dodge you

478
00:38:57.280 --> 00:39:00.559
get like the cinematic thing, and
then he's like flame fuck and on and

479
00:39:00.599 --> 00:39:06.239
I'm like health, yeah, let's
fucking go. And when you hit like

480
00:39:06.519 --> 00:39:08.960
the melee perry just right, that
also feels really good. Like when you

481
00:39:09.000 --> 00:39:15.559
intentionally do it, it's like again, dopamine hit and it triggers bandettas which

482
00:39:15.599 --> 00:39:21.239
time, which I think is also
a very cool thing. And as you

483
00:39:21.320 --> 00:39:27.239
unlock more abilities in the game,
there are also other abilities that like can

484
00:39:27.400 --> 00:39:30.360
cater to that style as well that
have enhanced effects if you do X y

485
00:39:30.440 --> 00:39:36.960
Z thingum. So there are other
abilities that act as a perry that will

486
00:39:37.000 --> 00:39:39.159
have like a bigger effect if you
use it as a perry. And now

487
00:39:39.159 --> 00:39:44.079
I have a whole kit where like
my whole stick is just I am parrying

488
00:39:44.079 --> 00:39:46.920
and dodging all day, and that's
that feels fucking good to do. You

489
00:39:46.920 --> 00:39:50.280
don't have to play it that way. You can be very aggressive. There

490
00:39:50.280 --> 00:39:53.000
are plenty abilities to do that.
But that is a way for this game

491
00:39:53.039 --> 00:39:59.480
to cater to my particular playstyle.
That is that is like both viable to

492
00:39:59.519 --> 00:40:06.320
do and also feels good to do. Um Garuda has one which which the

493
00:40:06.360 --> 00:40:09.760
skill tree you unlocked. UM has
one where like they do the backstep and

494
00:40:09.800 --> 00:40:16.079
then it does like a yeah Brooks
gambit, right yeah, that has a

495
00:40:16.079 --> 00:40:20.000
perfect dodge effect to it that gives
you an enhanced follow up on it.

496
00:40:20.840 --> 00:40:24.039
So I'm using that because that feels
like it adds an extra layer to the

497
00:40:24.039 --> 00:40:30.159
will boss fights. But it's it
does it, it does. It gives

498
00:40:30.159 --> 00:40:32.920
you just more options for it,
right uh. And and I like that

499
00:40:34.320 --> 00:40:38.360
so like those boss fights now kind
of turn into for me, is more

500
00:40:38.400 --> 00:40:43.360
of just this game of like can
I hit all my perfect dodges? Can

501
00:40:43.440 --> 00:40:50.400
I hit my Peri's like I'm playing
around. Uh, I'm playing around the

502
00:40:50.400 --> 00:40:53.719
bosses attacks, right uh? And
I haven't And I have enough ability to

503
00:40:53.800 --> 00:40:58.760
like that wilfo gage goes down pretty
quickly, like I I will concede to

504
00:40:58.800 --> 00:41:01.079
the to the point that, like
the beginning of that game, it does

505
00:41:01.119 --> 00:41:04.119
take a little bit to knock that
stuff down. You don't have a lot

506
00:41:04.159 --> 00:41:07.920
of tools at your disposal. That
gets better over time, Like with each

507
00:41:07.960 --> 00:41:13.159
additional skill tree you unlock, you
get more and those fights get quicker.

508
00:41:13.639 --> 00:41:22.760
Believe me, they do. UM
and I I wish that it wasn't such

509
00:41:22.800 --> 00:41:27.119
a slong at the beginning here,
consuming it does get better, because that

510
00:41:27.159 --> 00:41:30.239
can be a bit of a turn
off, it can, and I realize,

511
00:41:30.400 --> 00:41:34.280
you know, maybe I'm in the
minority here. I didn't. I

512
00:41:34.320 --> 00:41:38.400
don't find those fights to last that
long at the end of the day.

513
00:41:39.000 --> 00:41:44.239
Um, Like, I've played plenty
of games where fights have lasted longer.

514
00:41:44.320 --> 00:41:47.960
The employed chronicles on all of them
have had fights that have lasted longer than

515
00:41:49.000 --> 00:41:52.920
I have played in this game,
aside from like one very specific fight I've

516
00:41:52.920 --> 00:41:55.719
had in this game the other day
that I think was a true slog in

517
00:41:57.039 --> 00:42:00.440
a sense, but also I was
like, well, what's happening on screen

518
00:42:00.519 --> 00:42:02.039
is actually really fucking sick. So
I'm going to let it slide because I'm

519
00:42:02.239 --> 00:42:07.559
again my brain is in here.
Um. But I had fun with the

520
00:42:07.559 --> 00:42:14.679
tools that I started off with,
like I have fun doing like the act

521
00:42:14.760 --> 00:42:17.639
of playing and doing like Combo Magic
first, Combo Matchic first, Combo Matic

522
00:42:17.679 --> 00:42:22.719
first, and then hitting like the
precision strike with UH with Torgo, Like

523
00:42:23.119 --> 00:42:27.559
that feels good to me, And
that's kind of what I'm what I'm just

524
00:42:27.639 --> 00:42:30.039
here for, Like does that feel
good to me? And all of that

525
00:42:30.079 --> 00:42:32.599
stuff sort of does. Um,
and then as you give me more abilities,

526
00:42:32.599 --> 00:42:36.199
I'm like, oh cool, let
me play with these, and that

527
00:42:36.239 --> 00:42:38.320
adds to more fun. So like
for me, I had fun from the

528
00:42:38.320 --> 00:42:44.480
beginning. But I get it.
I understand that maybe that, like for

529
00:42:44.519 --> 00:42:47.079
others, that that can be a
turn off for me personally, it just

530
00:42:47.239 --> 00:42:52.119
wasn't. I'd never felt like it
was a slog almost at any point.

531
00:42:52.039 --> 00:42:58.199
Um, I don't know, I
feel and and and it's particular with the

532
00:42:58.360 --> 00:43:01.480
boss fights like these, and of
course this is in a very post Souls

533
00:43:01.559 --> 00:43:09.440
world. I hate to incur those
words in this conversation, but like boss

534
00:43:09.480 --> 00:43:17.599
fights and action games have like they've
I have a like a somewhat check list

535
00:43:17.639 --> 00:43:22.760
of things that I need a boss
fight to do for to truly be engaging,

536
00:43:22.840 --> 00:43:29.159
and especially in these action games that
are very like BPM like high action

537
00:43:29.440 --> 00:43:32.840
like combo oriented boss fights, like
I need them to give me something that

538
00:43:32.920 --> 00:43:38.480
sort of matches that. And like
sometimes I feel like games sort of missed

539
00:43:38.480 --> 00:43:43.920
the mark. On Matt Tailsy arises
a good example of where boss fights felt

540
00:43:44.000 --> 00:43:47.519
like a true slog and felt like
I was playing two different games in terms

541
00:43:47.599 --> 00:43:54.239
of like the normal battles versus the
boss fights, and like I get that

542
00:43:54.360 --> 00:43:59.760
same sort of feeling when I play
sixteen, not to that same degree because

543
00:43:59.760 --> 00:44:04.039
again and I can understand, like
the boss fights in this game are a

544
00:44:04.039 --> 00:44:07.239
bit more souls and and where like
there's more emphasis on like being able to

545
00:44:07.280 --> 00:44:14.239
dodge consistently and like get your hits
in and like that's fine. There's just

546
00:44:14.280 --> 00:44:20.239
an aspect of it where like sixteen
doesn't feel as good as a souls game

547
00:44:20.320 --> 00:44:23.760
to me personally. That could just
be a mean thing. And I think

548
00:44:23.760 --> 00:44:28.119
that's where I'm coming from now.
Again, like the major boss fights have

549
00:44:28.239 --> 00:44:32.840
had a combination of like the attack
waves are like varied enough, and like

550
00:44:32.960 --> 00:44:37.880
the experience is cinematic enough to where
like I'm like, okay, and this

551
00:44:37.920 --> 00:44:43.480
boss fight is cool. Like the
whole Garuda experience was really really tight,

552
00:44:46.320 --> 00:44:52.119
but like at the same time,
fights versus like their dragoon made me want

553
00:44:52.199 --> 00:44:59.239
to kill myself again, Like that
fight didn't last that long though, that

554
00:44:59.360 --> 00:45:05.679
fight didn't it Like when I look
back at it, like it I never

555
00:45:05.760 --> 00:45:08.719
felt like that fight last. I
agree though that like it it took longer

556
00:45:08.760 --> 00:45:13.519
than it should because you don't really
have anything like it does. But also

557
00:45:13.840 --> 00:45:16.960
it wasn't like a sticking point,
Like it just did not stick with me

558
00:45:17.039 --> 00:45:20.199
at all. I was just like, all right, cool, we're done,

559
00:45:20.239 --> 00:45:22.400
like three four minutes, three minutes, three four minutes, We're done,

560
00:45:22.440 --> 00:45:29.760
all right, moving on, you
know. Um, So it's it

561
00:45:29.880 --> 00:45:35.039
just stuck out to me then just
like this feels awful. It just did.

562
00:45:35.920 --> 00:45:40.000
M hmm, it'd be in LA, that's all, you know.

563
00:45:40.679 --> 00:45:45.400
Um, I don't know. I'm
curious if if if the game turns the

564
00:45:45.400 --> 00:45:47.599
corner at some point, and in
those regards, I kind of feel like

565
00:45:47.639 --> 00:45:53.280
maybe not I don't know, um
by by this point, um, but

566
00:45:53.320 --> 00:45:59.199
maybe I don't know. I mean, I'm I am committed to see it

567
00:45:59.199 --> 00:46:02.400
through to the end. I might
not dig as much as I would in

568
00:46:02.440 --> 00:46:07.679
another game that I would play,
but um, I'm at least going to

569
00:46:07.760 --> 00:46:15.599
see the main scenario to the end. True. Yeah, well, I

570
00:46:15.599 --> 00:46:19.280
would say I was gonna say,
like maybe if the game gave me the

571
00:46:19.360 --> 00:46:23.119
ability to play as other characters,
where like I would have even more tools

572
00:46:23.199 --> 00:46:25.800
and I could like because like I
really wish I could have played a sid

573
00:46:27.280 --> 00:46:30.039
or, Like I really wish I
could play his Jill right now, and

574
00:46:31.320 --> 00:46:36.880
because like that was another thing that
like, again I hate it doesn't feel

575
00:46:36.920 --> 00:46:38.639
fair to compare to this game Game
f seven remake. And again now I

576
00:46:38.679 --> 00:46:43.320
feel like those guys that compared every
Final Fantasy the Final Fantasy seven. Of

577
00:46:43.360 --> 00:46:45.320
course, that's how it goes,
right, you have the one that is

578
00:46:45.360 --> 00:46:47.519
in mine, and it's like,
all right, here's what I'm going to

579
00:46:47.559 --> 00:46:54.000
compare it to because this is what
I want. I mean, so yeah,

580
00:46:54.079 --> 00:46:59.320
yeah, And that's not like a
wrong feeling, right, And that

581
00:46:59.440 --> 00:47:05.440
that's kind of why I say,
like, meet the game on its terms

582
00:47:05.719 --> 00:47:10.400
kind of deal, right, um, where it's like for me, I

583
00:47:10.440 --> 00:47:14.400
don't need it to be that,
and I'm not looking for it to be

584
00:47:14.559 --> 00:47:17.960
that, and I'm okay with that. Well, I don't need it to

585
00:47:17.960 --> 00:47:22.440
be that. That's the thing.
I am okay with meeting the game on

586
00:47:22.480 --> 00:47:27.360
its terms. But there is I
have to like the game. Yeah,

587
00:47:27.400 --> 00:47:30.159
that's also true. And if it
doesn't work out for you, it doesn't

588
00:47:30.199 --> 00:47:34.840
you know. Well, like I'm
trying to think of an example of like,

589
00:47:35.599 --> 00:47:38.440
okay, so let's let's break it
down. For example, you know

590
00:47:38.480 --> 00:47:43.519
how much you like memories of Seal
Setta. I do like memories of Seal

591
00:47:43.599 --> 00:47:52.079
Setta but you really don't like E
seven Yeah, and like the terms are

592
00:47:52.159 --> 00:47:58.639
just slightly ever so different between those
games. I think it's something very similar

593
00:47:58.679 --> 00:48:04.440
for me with that. We're just
like there's just this one thing that's cuing

594
00:48:04.519 --> 00:48:08.000
me from being like yeah, okay, I'm about it. Yeah yeah,

595
00:48:09.440 --> 00:48:15.599
true, true. That's not trying
to be a contrarian for contrarian sing I

596
00:48:15.599 --> 00:48:20.079
don't think I don't. I don't
think you are, because like I've like

597
00:48:20.159 --> 00:48:23.559
I've read people that also feel similar, you know, like for for a

598
00:48:23.719 --> 00:48:31.800
section of people, like it doesn't
hit you know, it's just kind of

599
00:48:31.800 --> 00:48:37.079
like how it is, and you
know it's it's cool it'd be that way.

600
00:48:38.079 --> 00:48:45.559
Um, but I know like for
me, it checks all the boxes

601
00:48:45.599 --> 00:48:51.199
that I need, you know.
Um. And I feel like I'm already

602
00:48:51.639 --> 00:48:53.559
that going, Like even before we
went into the gate, I kind of

603
00:48:53.559 --> 00:48:57.599
had a feeling. Yeah yeah,
it's just that's what I said, Like

604
00:48:57.599 --> 00:48:59.679
I know where this conversation is going
to go, right, We're going to

605
00:48:59.719 --> 00:49:02.519
stand completely different sides of it.
Um, Like, I will walk away

606
00:49:02.559 --> 00:49:06.480
from this game going I think this
is one of my favorite games this year.

607
00:49:07.119 --> 00:49:09.760
Um, and I have a very
hot It's sitting at a very very

608
00:49:09.840 --> 00:49:15.159
high place for me. Um,
I love the tone that this game goes

609
00:49:15.199 --> 00:49:21.239
for. It doesn't always hit,
but I appreciate how explicit it is at

610
00:49:21.239 --> 00:49:27.079
times. Um, I don't think
it's a bit all over the place at

611
00:49:27.119 --> 00:49:31.360
times. Really Like sometimes it just
throws cut scenes at me where I'm just

612
00:49:31.440 --> 00:49:36.480
like, Okay, who are you? And like what's going on? Like

613
00:49:37.519 --> 00:49:43.199
the cut scene between like Odin and
Mahammet, and I'm just like, what

614
00:49:43.400 --> 00:49:46.440
is going on? Wise is relevant
to me? Oh? Like I had

615
00:49:47.519 --> 00:49:51.400
like, well, I'm sure I
will. I would hope that the game

616
00:49:51.400 --> 00:49:54.159
can tell me what the is going
on, but like at that time,

617
00:49:54.199 --> 00:49:57.960
I'm just like, what is this
going on? This? Nothing knew what

618
00:49:58.119 --> 00:50:01.039
was going on in the story.
I have zero context to this. I

619
00:50:01.199 --> 00:50:06.000
have like I can kind of guess
who Odin is, Like I kind of

620
00:50:06.039 --> 00:50:09.199
get that, but like I have
no idea who this dude he's fighting is.

621
00:50:12.199 --> 00:50:14.960
So I feel like a lot of
games do that. They just switch

622
00:50:15.039 --> 00:50:16.039
to something and you're like, well, I don't know, I don't know

623
00:50:16.079 --> 00:50:19.679
what's take from this yet, but
I'm going to think about it later.

624
00:50:20.199 --> 00:50:23.079
Um. To that note, one
thing I really do like about this game

625
00:50:23.159 --> 00:50:28.199
is I do like its active lore
system. Um. I think that is

626
00:50:28.199 --> 00:50:31.719
like a real cool thing. Um. It is. It is a lot

627
00:50:31.760 --> 00:50:37.639
of reading. Um, but I
appreciate what's up. That text is very

628
00:50:37.639 --> 00:50:42.440
small. It is very small text. I told you guys, this game

629
00:50:42.480 --> 00:50:45.320
has small text. Um. But
I appreciate at any point in the game

630
00:50:45.360 --> 00:50:47.840
to be able to pull it up
and kind of like be like, okay,

631
00:50:47.880 --> 00:50:52.320
can I get a profile of who
are the major actors that are being

632
00:50:52.360 --> 00:50:54.400
talked about are in this scene right
now? Right because there is like a

633
00:50:54.400 --> 00:50:59.360
lot of characters and a lot of
things that are at play. And later

634
00:51:00.400 --> 00:51:05.079
there is a there's a even bigger
active time lore system that is in play.

635
00:51:05.400 --> 00:51:13.280
Um. That's think it's cooling.
Yes. Uh. So anytime you're

636
00:51:13.320 --> 00:51:19.880
in a cut scene, um,
you just hold the touch pad button uh,

637
00:51:19.920 --> 00:51:22.840
and it brings up a window.
Um. And it's basically like a

638
00:51:22.920 --> 00:51:27.360
bunch of bubbles uh. And basically
it could be like the name of the

639
00:51:27.440 --> 00:51:30.400
characters that are on screen, the
name of the nations or whatever. You

640
00:51:30.440 --> 00:51:32.519
click it and it gives you like
a breakdown of like who they are,

641
00:51:32.800 --> 00:51:37.760
what their situation is, and it
gives you more lore that that not necessarily

642
00:51:37.760 --> 00:51:42.280
you need to understand the story,
but it helps like fill out the rest

643
00:51:42.280 --> 00:51:46.480
of this world in your mind.
I didn't understand what that was. It's

644
00:51:46.480 --> 00:51:50.760
a really fucking cool system that I
wish a lot of other games will like

645
00:51:50.800 --> 00:51:59.159
implement. And later there's like an
enhanced version of it, um that is

646
00:52:00.440 --> 00:52:07.639
super fucking detailed. Um in a
way that is like y'all thought through everything

647
00:52:07.679 --> 00:52:14.360
about this world in a way that
like again is not needed to understand what

648
00:52:14.519 --> 00:52:17.880
is going on, because I think
the main plot of this this game is

649
00:52:17.880 --> 00:52:24.679
is very not very it is easy
to follow, right, um, but

650
00:52:24.800 --> 00:52:29.320
it is very cool to help fill
out the rest of this world. Should

651
00:52:29.320 --> 00:52:32.800
you have questions of like what has
this nation been doing all of this time?

652
00:52:32.880 --> 00:52:37.159
Well we have an answer for you. Um, here you go.

653
00:52:37.880 --> 00:52:40.119
Uh. And it's broken down in
a way that I think is really fucking

654
00:52:40.119 --> 00:52:47.440
cool. Um. So that is
something that that I also think. It's

655
00:52:47.480 --> 00:52:54.360
like this game does really well.
UM Yeah, I don't know, man,

656
00:52:57.719 --> 00:53:00.440
this game is special to me in
a lot of ways. Uh.

657
00:53:00.920 --> 00:53:05.000
And I look forward to to rolling
credits and after we record this concast.

658
00:53:06.000 --> 00:53:08.039
For for what it's worth, I
think it's very healthy. Can have two

659
00:53:08.039 --> 00:53:13.679
polar opposites because I think it breeds
a discussion for you know, our viewer

660
00:53:13.719 --> 00:53:16.519
base who might like be on the
fence of like whether they should play this

661
00:53:16.559 --> 00:53:21.719
game or on. So like you
have these two viewpoints that could address their

662
00:53:21.760 --> 00:53:27.159
concerns or other people. Yeah.
Yeah, it's like the perfect example.

663
00:53:29.559 --> 00:53:34.280
And like again, I don't think
the game is a bad game. I

664
00:53:34.400 --> 00:53:39.599
just I don't think the game by
the end of it is going to meet

665
00:53:39.719 --> 00:53:45.159
what I wanted it to do.
Um, but I'm still going to see

666
00:53:45.159 --> 00:53:49.760
it through to the end. He's
gonna see it, y'all at the very

667
00:53:49.840 --> 00:53:52.599
least, because I know it's like
a thirty hour campaign, so I don't

668
00:53:52.920 --> 00:54:00.760
be able to Hey, that's what
your boy said. So is it thirty

669
00:54:00.800 --> 00:54:07.400
hours? The game doesn't have an
hour account on it. Our accounter the

670
00:54:07.559 --> 00:54:12.960
PlayStation goes, does it? We're
at on the home screen? Oh really

671
00:54:13.719 --> 00:54:15.880
Yeah, when you highlight the game, that's how I know I have one

672
00:54:15.920 --> 00:54:17.920
hundred and fifty hours in Street five. Oh hang on, I want to

673
00:54:17.920 --> 00:54:24.119
see how many hours have we're gonna
do this live? Let me see real

674
00:54:24.960 --> 00:54:31.360
time hearing of Rob turning off P
five. This is the active time lord

675
00:54:31.440 --> 00:54:37.320
for this podcast. How many hours
does Rob have on FF sixteen, Like

676
00:54:37.519 --> 00:54:42.760
I have fifteen hours currently fifteen.
So you go on the home screen,

677
00:54:43.679 --> 00:54:46.679
yeah, like on the home screen
where the media bar is up top.

678
00:54:46.920 --> 00:54:51.320
Yeah, and then like it says
like where it would say continue where you

679
00:54:51.440 --> 00:54:53.119
left off, returning game play game, et cetera. And then on the

680
00:54:53.239 --> 00:54:59.559
very right hand side you'll see like
a little castle thing with flag and that

681
00:54:59.719 --> 00:55:07.159
a percentage. I've only played twenty
five hours in this game. He damn,

682
00:55:07.920 --> 00:55:15.280
yes, yes, oh yeah,
I feel like I've dumped like eighty

683
00:55:15.280 --> 00:55:19.519
hours into this game. Like my
brain is fucking on another level. I

684
00:55:19.920 --> 00:55:22.679
am absorbed so hard that I'm like, damn, how'd I put in like

685
00:55:22.719 --> 00:55:25.239
eighty hours into this game? Tomorrow
of the story? Uh, time flies

686
00:55:25.239 --> 00:55:30.440
are having fun? I guess it
does, dude, it really does.

687
00:55:30.800 --> 00:55:35.320
That's so fun. It's really funny. Or in this case for Drew,

688
00:55:35.760 --> 00:55:40.800
he felt like he's put eighty hours
in because it's a slog. I actually

689
00:55:40.840 --> 00:55:45.039
hadn't thought I'd put in fifteen hours
yet, so that was a bit surprising.

690
00:55:49.320 --> 00:55:52.920
Now that pales in comparison to my
fifteen hundred forty two hours in Blazon

691
00:55:52.960 --> 00:55:57.679
Cross Tag Battle Jesus Christ. That's
a lot of time in that game.

692
00:55:58.440 --> 00:56:02.360
That is Nope, a lot of
time. So yeah, that that's the

693
00:56:02.639 --> 00:56:07.960
that's the FF sixteen discussion. Cool
beans, cool beans. What else have

694
00:56:08.000 --> 00:56:13.599
you been up to? Uh?
Well, I'm still playing three Fighter six.

695
00:56:13.679 --> 00:56:17.599
I actually made it to master rank
uh this past week. Good job,

696
00:56:17.960 --> 00:56:22.559
Yeah, thank you. It was
you want to talk about a slog.

697
00:56:22.679 --> 00:56:29.559
That was a fucking slog. Getting
to master rank took a while and

698
00:56:29.639 --> 00:56:37.880
took playing a lot of people.
Um, and I'm happy that I managed

699
00:56:37.920 --> 00:56:42.559
to do it. That was like
one of the first goals I said to

700
00:56:42.599 --> 00:56:45.800
myself when I started playing three Fighter
six. Um, and I'm glad that

701
00:56:45.920 --> 00:56:49.519
you know, I met that goal. I think the next goal is to

702
00:56:49.599 --> 00:56:54.840
try and make it to top one
hundred DJs on ranked. Okay, I

703
00:56:54.840 --> 00:56:59.679
would like to see that come to
fruition. As you all know, I

704
00:56:59.719 --> 00:57:06.760
went to CEO last weekend. My
record was two two, so we managed

705
00:57:06.760 --> 00:57:10.360
to not go two, which was
my main wish was to not go too

706
00:57:10.840 --> 00:57:13.840
Still, at the end of the
day, you know, you wish you

707
00:57:13.880 --> 00:57:16.960
could have always done better. Um, But for someone who hasn't played Street

708
00:57:16.960 --> 00:57:22.719
Fighter seriously for almost ten years,
I'm okay with that. Uh. And

709
00:57:22.840 --> 00:57:29.039
when I was on stream, I
put on a good show, so that's

710
00:57:29.239 --> 00:57:30.920
that's that's all I can ask for. And you know, now we just

711
00:57:30.960 --> 00:57:35.320
take it back to lab. We
can have EGO in about a month,

712
00:57:35.760 --> 00:57:42.920
actually exactly a month, so I
really am wow, yeah week, I

713
00:57:42.960 --> 00:57:47.320
think right right next week, so
I will start grinding away for that.

714
00:57:50.360 --> 00:57:52.719
Is that as the EVO breaking off
of the records, right, Trent?

715
00:57:52.679 --> 00:57:57.639
Yeah, it's crazy. Yeah,
I thought guilty. Gear broke there broke

716
00:57:57.679 --> 00:58:00.719
their record earlier today as well,
So like it. It's gonna be huge

717
00:58:00.760 --> 00:58:05.400
all around. Yeah. Three Fighter
six is over five thousand people. Yea.

718
00:58:06.079 --> 00:58:08.800
I think Marvel Verse Capcom Three's on
trying to break their record. They're

719
00:58:08.840 --> 00:58:15.480
not far either. Hell yeah,
very good for them. Um so that's

720
00:58:15.519 --> 00:58:20.159
gonna be excited. It's gonna be
a good time. So that that is

721
00:58:20.280 --> 00:58:22.880
my current using Zone Street Fighter six
game. Still a lot of fun.

722
00:58:23.599 --> 00:58:30.000
I've noticed for some players the honeymoon
period has ended, uh so now we

723
00:58:30.119 --> 00:58:37.239
have to deal with that aspect.
There is also Capcom needs to deal with

724
00:58:37.440 --> 00:58:43.639
the throw tech options left right.
We mentioned in that earlier. They're already

725
00:58:43.639 --> 00:58:46.119
aware of it. I imatually will
have a patch forward within the next week

726
00:58:46.239 --> 00:58:51.880
or two, probably sooner rather than
later. I believe it was banned for

727
00:58:51.960 --> 00:58:57.679
Red Bull Cumente to be been with
um and like, I'll be honest in

728
00:58:57.880 --> 00:59:02.239
master rank, I haven't run into
it, uh every so or like when

729
00:59:02.280 --> 00:59:06.159
I'm playing, like, I haven't
run into it yet. Even there are

730
00:59:06.239 --> 00:59:08.280
times where I suspect it. I'll
go and I'll rewatch the replane and be

731
00:59:08.360 --> 00:59:14.320
like, nah, that guy was
just legit. So um yeah, No,

732
00:59:14.559 --> 00:59:19.119
my enjoymentistry Fighter six is still like
I'm still at a high so far,

733
00:59:19.440 --> 00:59:23.000
I still really love this game.
It's a cool game. We're just

734
00:59:23.199 --> 00:59:29.039
at the part where like leveling up
now gets really hard because now I have

735
00:59:29.119 --> 00:59:31.880
to be able to like with punish
on command and like I have to really

736
00:59:31.960 --> 00:59:39.199
start like I have to start working
on reveling up my mental stack. Yeah

737
00:59:40.719 --> 00:59:45.480
yeah, um, and that game
has a lot of that. It does

738
00:59:45.920 --> 00:59:49.920
between throws, jump ins, Dragon
or do you want to call it Dragon?

739
00:59:49.960 --> 00:59:59.480
Install drive Impact drive carry Yeah,
install the time around d be looking

740
00:59:59.519 --> 01:00:04.159
like he's gonna I can install when
when he's fucking skippity whooping in process screen,

741
01:00:04.599 --> 01:00:10.280
Well that's it's a raging demon,
let's be honest. Oh yeah,

742
01:00:12.280 --> 01:00:15.599
I have been using Perry a lot
more lately, which has led to some

743
01:00:15.880 --> 01:00:22.280
really clutch matches where I'm definitely like
supposed to lose and i just get like

744
01:00:22.360 --> 01:00:25.159
that really good perry and I'm like, no, yeah, motherfucker, and

745
01:00:25.280 --> 01:00:30.320
that feels really good, like landing
a perfect parry in that game, and

746
01:00:30.519 --> 01:00:37.920
like stealing around feels so good because
like the perry can't be options elected,

747
01:00:37.000 --> 01:00:42.400
like you just have to be legit
with the parry or your opponent has to

748
01:00:42.480 --> 01:00:46.840
be like really really like flow charity, which is also the king. Uh.

749
01:00:47.000 --> 01:00:52.480
Perry has been very helpful versus like
Marissa players because they love to do

750
01:00:52.760 --> 01:00:55.760
the medium heavy into the arrow and
I'm just like, well, that's a

751
01:00:55.840 --> 01:01:01.079
free Perry and now we'll take you
to the corner. Um. But no,

752
01:01:01.440 --> 01:01:05.880
I'm still like having a blast Street
Other six and I look forward to

753
01:01:05.960 --> 01:01:13.480
playing it a lot more. Um. Let's see. I also finally finished

754
01:01:13.920 --> 01:01:22.199
and completed AFO that Traveler too.
He's finally done, y'all st six hours

755
01:01:22.320 --> 01:01:27.639
later, Jesus Christ finally did.
How does anybody play a video game for

756
01:01:27.760 --> 01:01:34.639
that long? My brain would melt
that game has potentially be gaming the year

757
01:01:34.719 --> 01:01:37.400
for me. That game is incredible. Um, I will say probably the

758
01:01:37.480 --> 01:01:42.960
last fifteen hours or so, We're
me dealing with trying to get the Platinum

759
01:01:43.000 --> 01:01:47.800
Trophy, which was really simple except
for the super secret like hidden boss that

760
01:01:49.280 --> 01:01:55.199
was just ridiculous and asked me to
come up with like a broken strategy as

761
01:01:55.199 --> 01:01:59.559
fast as I could. But we
managed to do it. We managed to

762
01:01:59.599 --> 01:02:04.000
do it. Um And but like, I don't know, did I talk

763
01:02:04.000 --> 01:02:07.760
about the Final Boss last time rerecording? I don't think we did. I

764
01:02:07.800 --> 01:02:10.960
don't think so. No you didn't, Okay, okay, cool. This

765
01:02:12.320 --> 01:02:19.199
has probably one of my favorite Final
Boss sequences ad for it was so cool.

766
01:02:19.639 --> 01:02:22.679
I was screaming at Rob as I
was going through this. It was

767
01:02:22.880 --> 01:02:32.119
so sick screaming like the whole final
chapter of this game where like everything comes

768
01:02:32.159 --> 01:02:38.440
together and like you're at the end
and all these stories, like everything starts

769
01:02:38.480 --> 01:02:43.760
to make sense and like the reveals
that happen, you're just like, holy

770
01:02:44.000 --> 01:02:47.039
shit, no way like this.
It blew my mind. It really did.

771
01:02:47.280 --> 01:02:52.880
Like I cannot praise this game enough, Like where the first game just

772
01:02:52.039 --> 01:02:57.239
through like the sort of exposition dump
on you, where like the second game

773
01:02:57.360 --> 01:03:00.079
kind of does, but it doesn't
in a bit more natural, like it

774
01:03:00.320 --> 01:03:05.639
definitely will just throw some exposition on
you. But again it's nowhere near as

775
01:03:06.039 --> 01:03:10.880
hey fight these random eight mosses and
then here's like ten pages of exposition.

776
01:03:12.559 --> 01:03:17.880
Like the game doesn't do that.
Um, but like the whole the whole

777
01:03:17.960 --> 01:03:21.559
final time, I can't talk about
it because I know Rob really wants to

778
01:03:21.599 --> 01:03:27.280
play it. Oh it is,
he will kill me, I say again

779
01:03:27.400 --> 01:03:30.960
vice versa. You talk about this
game more murder you, I mean I

780
01:03:30.000 --> 01:03:34.880
won't. I won't kill him.
I'm just gonna burn his figures. That's

781
01:03:35.000 --> 01:03:42.519
that's that's that might be worse than
death. But like the whole final section

782
01:03:42.599 --> 01:03:47.159
of the game was just wow,
so good. Ah, it's so good.

783
01:03:49.599 --> 01:03:53.800
I love patients going into this game. I love him again. I

784
01:03:54.199 --> 01:04:00.239
hope it lives up to this exploitation
because I have been the one who have

785
01:04:00.320 --> 01:04:02.480
just like championed this game. You
have really like I have heard that this

786
01:04:02.639 --> 01:04:08.119
game is great, that that is
fantastic, even um no one has yelled

787
01:04:08.119 --> 01:04:13.920
about it as hard as you.
It's just really really really hit for me.

788
01:04:14.480 --> 01:04:18.880
Very curious to see where this game
goes and what it does. I'm

789
01:04:19.000 --> 01:04:24.000
very curious to see what characters you
end up liking the most, because like

790
01:04:24.360 --> 01:04:27.119
to be honest, I'm not sure
who you'll win. I know who you

791
01:04:27.199 --> 01:04:30.480
won't win. There's probably like two
characters where I'm just like, yeah,

792
01:04:30.480 --> 01:04:33.400
these aren't Rob core characters, so
he'll probably like put them to the wayside

793
01:04:33.400 --> 01:04:36.800
because one of the characters I really
like, so I know Rob's not gonna

794
01:04:36.800 --> 01:04:43.159
like them. And two, um, I just I can tell now.

795
01:04:43.239 --> 01:04:45.719
Granted, I think there are characters
that I really like that I also think

796
01:04:45.760 --> 01:04:50.360
you will like, so we'll get
there. Um. But God, Autopath

797
01:04:50.519 --> 01:04:56.119
forel Or two is just so good, perfect for when I play this game

798
01:04:56.159 --> 01:05:00.639
in August, we'll have our answers. Perfect length. Soundtrack was phenomenal,

799
01:05:00.840 --> 01:05:08.639
Like just everything was so good.
M it was so good. Oh yeah,

800
01:05:10.840 --> 01:05:17.519
it's all right. Uh that's Bryan. He said, you have been

801
01:05:17.559 --> 01:05:21.800
playing many a video game. Yeah, by many, I mean too Oh

802
01:05:21.920 --> 01:05:29.079
yeah, um no, I mean
nothing really knew per seing anything still one

803
01:05:29.079 --> 01:05:31.519
place, Sue Fighter six. I
did get to Diamond, but then I

804
01:05:31.639 --> 01:05:40.199
ran into a slew of people that
were playing and using that tacols saying everything,

805
01:05:40.239 --> 01:05:42.800
and it's kind of just kind of
killed it for me at the moment.

806
01:05:43.559 --> 01:05:46.679
So that's why I kind of stopped
playing. Sup FIRER six for her

807
01:05:46.800 --> 01:05:54.079
right now until the patch had out, because yeah, um, like I

808
01:05:54.119 --> 01:05:58.639
said, I probably went up against
like five straight opponents where I could not

809
01:05:58.880 --> 01:06:00.519
throw them at all, and I'm
like, what is going on? Like

810
01:06:00.880 --> 01:06:04.119
why is this a thing? And
then when I heard about the bug and

811
01:06:04.320 --> 01:06:09.840
saw it and saw how easy it
was to use an application, I'm like,

812
01:06:11.199 --> 01:06:14.800
Okay, it's a good time for
me to go back into doing other

813
01:06:14.880 --> 01:06:18.639
things I need to do, so
for sure. Yeah, so I'm kind

814
01:06:18.679 --> 01:06:24.559
of taking a break from that until
until you know, it does get patrick

815
01:06:24.679 --> 01:06:28.199
thing. Um, but yeah,
I mean I'm still kind of like enjoying

816
01:06:29.039 --> 01:06:33.760
street Fighter six with the exception of
that. Um, like it's been fun.

817
01:06:34.239 --> 01:06:43.159
Uh. Jury is a monster in
that game. And yeah it's not

818
01:06:43.679 --> 01:06:48.280
three according to Haitani, which is
kind of weird. Yeah, but Haitani

819
01:06:48.440 --> 01:06:53.400
is the only tier list that matters. Yeah right, he's the only person.

820
01:06:54.880 --> 01:06:59.159
I mean listen, CEO says otherwise, when there was what six juries

821
01:06:59.239 --> 01:07:02.039
in top eight or stuff like that, or I think four, but then

822
01:07:02.199 --> 01:07:08.840
Idom busted out a jury against against
Sky, which, by the way,

823
01:07:09.079 --> 01:07:15.519
shouts are boy sticky fingers. Top
four at CEO with including beating Idom on

824
01:07:15.719 --> 01:07:21.079
his way to that top four performance. So character, Yeah, with a

825
01:07:21.119 --> 01:07:26.559
little tier character. So shouts to
a boys guy. He's put in a

826
01:07:26.639 --> 01:07:29.239
lot of work for street Fighter.
We've always known how good of a player

827
01:07:29.320 --> 01:07:32.599
he was and everything. So for
him to finally get a top eight at

828
01:07:32.639 --> 01:07:36.920
a major like that and uh,
you know fight amongst the likes of men

829
01:07:38.119 --> 01:07:42.960
Ardi, Punk, Nephew and Idom
and everything, it's cool to see that

830
01:07:43.079 --> 01:07:45.760
he was able to, you know, get that spot and everything. So

831
01:07:45.119 --> 01:07:48.719
shout out to him. Good stuff, good stuff Sky, really proud for

832
01:07:49.119 --> 01:07:54.800
of you for from the JSP crew. So um so yeah, I've been

833
01:07:54.800 --> 01:08:00.000
playing that um and then I've been
putting in a lot of time into Knee

834
01:08:00.119 --> 01:08:06.159
Gay on Say on PC. The
God they did, they did, they

835
01:08:06.239 --> 01:08:14.000
did get me. It's like it
feels us so much easier to navigate on

836
01:08:14.199 --> 01:08:16.600
PC than compared to mobile phone,
especially like with the fact that like I

837
01:08:16.680 --> 01:08:19.960
get the full screen, so I
get to see like more of what's happening

838
01:08:20.319 --> 01:08:24.520
instead of like looking at my phone
and it being just the only way you

839
01:08:24.520 --> 01:08:29.920
can play that game is like vertical. Yeah, So like there's quite a

840
01:08:30.000 --> 01:08:34.399
few differences in quite a few like
good things with the PC version. Of

841
01:08:35.000 --> 01:08:39.199
Nick, So like I've been putting
in a lot of time to that.

842
01:08:39.920 --> 01:08:43.520
I am at a little bit of
a wall when it comes to leveling up

843
01:08:43.600 --> 01:08:46.199
right now, because like the way
the way you can do it, and

844
01:08:46.199 --> 01:08:49.880
it's kind of similar like implemental more
when you first start up anything, like

845
01:08:50.640 --> 01:08:55.560
if you level up like your lesser
characters, because it doesn't take too many

846
01:08:55.640 --> 01:09:00.640
resources, you can kind of syncrow
your like better characters to match levels and

847
01:09:00.760 --> 01:09:03.439
everything, and then once you are
able to limit break them, and then

848
01:09:03.520 --> 01:09:09.279
you could reset the characters and then
put all your resources into your better characters

849
01:09:09.319 --> 01:09:12.159
because they have the higher level ranks
and stuff I got and everything, so

850
01:09:12.840 --> 01:09:16.840
you can so so like Nick kind
of works similar in that regard, But

851
01:09:17.000 --> 01:09:20.840
I am kind of like, yeah, it's actually really cool because like especially

852
01:09:20.920 --> 01:09:25.880
like when you're like you get yourself
like one of the top tier characters,

853
01:09:25.920 --> 01:09:29.000
like a really good character, but
you know they're an SSR, so so

854
01:09:29.239 --> 01:09:33.359
take forever or take longer to get
like duplicates of them, to be able

855
01:09:33.399 --> 01:09:36.119
to like limit brank them and stuff
I kind anything. It's a good way

856
01:09:36.199 --> 01:09:39.800
to still be able to play those
characters and be able to you know,

857
01:09:39.960 --> 01:09:44.920
level through um, like other aspects
of the game, like especially if there's

858
01:09:44.960 --> 01:09:47.319
like a raid or like, uh, you know, a special event thing

859
01:09:47.439 --> 01:09:49.960
that you can do to kind of
like level things up and stuff like that.

860
01:09:51.960 --> 01:09:57.119
So like I'm I'm enjoying that aspect
and anything, but I have kind

861
01:09:57.159 --> 01:10:00.279
of hit the wall where like there's
a certain resource se how to get in

862
01:10:00.479 --> 01:10:05.319
order to keep leveling up the other
characters that I have, but this particular

863
01:10:05.439 --> 01:10:16.319
resource takes forever to get, and
so like it's the time consumption of constantly

864
01:10:16.439 --> 01:10:23.000
having to farm for that particular like
resource to be able to do what you

865
01:10:23.119 --> 01:10:28.279
need to do. It's a little
bit rough now, It's not like super

866
01:10:28.399 --> 01:10:31.279
tedious, but it definitely you have
that feeling of like, Okay, this

867
01:10:31.479 --> 01:10:35.119
is gonna this is gonna take me
a while, very similar to like win,

868
01:10:35.359 --> 01:10:40.239
I was playing a mental Mori and
you know, I was running into

869
01:10:40.319 --> 01:10:44.000
issue where like there was a resource
I couldn't get and stuff like that at

870
01:10:44.039 --> 01:10:48.439
the time, and because like just
trying to continue to battle through that and

871
01:10:48.520 --> 01:10:53.800
everything. So I'm kind of in
that spot right now with Nik, but

872
01:10:53.880 --> 01:10:59.520
I'm still enjoying it. The events
and the you know, banners are pretty

873
01:10:59.560 --> 01:11:04.760
cool um and haven't really gotten like
bored of anything quite yet with the with

874
01:11:04.920 --> 01:11:09.880
the game, like I'm not suffering
like any like fatigue from it yet where

875
01:11:10.159 --> 01:11:12.720
I know, like when we're talking
about Memental More last time we played,

876
01:11:12.760 --> 01:11:15.159
I know you said you're you weren't
necessarily getting a little fatigue, but you

877
01:11:15.239 --> 01:11:18.960
weren't like logging in as much as
stuff I had to get things and anything

878
01:11:19.399 --> 01:11:25.119
like I'm like slowly like waning off
of it. Yeah, and then then

879
01:11:25.239 --> 01:11:29.239
like I haven't gotten I haven't gotten
to that point yet. Um, but

880
01:11:29.960 --> 01:11:35.159
you know, I definitely couldn't like
notice and understand like why it could get

881
01:11:35.199 --> 01:11:39.439
to that point and stuff I gotten
anything. So yeah, um so,

882
01:11:39.960 --> 01:11:43.840
but it's it's been pretty fun.
Um And like I said, there's nothing

883
01:11:43.960 --> 01:11:46.600
really thrilling about the gameplay. It's
this point and click and shoot things and

884
01:11:46.880 --> 01:11:49.319
there you go. That's it's it's
a light gun shooter. Yeah, it's

885
01:11:49.319 --> 01:11:54.479
a light gun shooter IPG. Yeah. But but with that said, it's

886
01:11:54.560 --> 01:11:57.439
a lot easier for me personally in
a way. It's a lot easier to

887
01:11:57.600 --> 01:12:00.199
navigate on PC and everything stuff like
that. So that's where I've been putting

888
01:12:00.199 --> 01:12:06.039
a lot of my time into that. Um uh let's see as far as

889
01:12:06.079 --> 01:12:11.920
like anything else I played lately,
nothing really. I did Boots mus Dash

890
01:12:12.000 --> 01:12:17.000
back up because they just released new
stuff for their six year celebration, so

891
01:12:17.159 --> 01:12:20.600
they released like another character skin and
some new songs and stuff. I gotten

892
01:12:20.640 --> 01:12:26.680
everything. Um that Rhythm game is
probably my favorite rhythm be able to play,

893
01:12:26.720 --> 01:12:30.199
to be honest, like another like
I know, like Project Diva is

894
01:12:30.760 --> 01:12:32.319
like the most popular one, most
likely out of all of them, and

895
01:12:32.359 --> 01:12:35.319
I still enjoy it. But yeah, I don't know, it's all about

896
01:12:35.399 --> 01:12:39.319
mus Dash, Like I really liked
their ost and the tracks that shows stuff

897
01:12:39.319 --> 01:12:42.800
like that, and it probably because, like you know, there's a lot

898
01:12:42.840 --> 01:12:45.359
of different like variety with it that
I'm kind of like, yeah, I

899
01:12:45.439 --> 01:12:49.000
can get behind this, especially like
all the different collabs they've done, from

900
01:12:49.399 --> 01:12:54.039
you know, DJ Max being included
in there to like the ark Night collab

901
01:12:54.119 --> 01:12:58.279
that they did a while back and
stuff, and so like they have like

902
01:12:58.359 --> 01:13:02.880
a lot of neat, neat little
cloud of variety in there. Yeah,

903
01:13:03.000 --> 01:13:09.479
so I think that's kind of where
I'm where I'm at with that. But

904
01:13:09.680 --> 01:13:13.800
I mean, yeah, I mean
outside of that, that's been pretty much

905
01:13:13.840 --> 01:13:19.800
it nothing really too new or like
you know, nothing I can really provide

906
01:13:19.840 --> 01:13:25.840
a super in depth discussion with because
like, you know, did you see

907
01:13:25.960 --> 01:13:29.840
the updates happening to kind of return? I? Oh you know what,

908
01:13:30.239 --> 01:13:38.560
yes I did. Um uh yeah, it's taken away my one reason why

909
01:13:38.560 --> 01:13:43.680
I played the game to begin with. I think, yeah, and that

910
01:13:43.920 --> 01:13:48.840
makes me super sad. It's unfortunate, dude. Yeah, you know what

911
01:13:49.119 --> 01:13:51.800
I was. I was on a
happy note and then I got brought up

912
01:13:51.840 --> 01:13:57.239
and I'm like, oh yeah,
bad feelings. Yeah, I want I

913
01:13:57.359 --> 01:14:00.920
wanted to talk to you about it
or want to see if you had saw

914
01:14:00.000 --> 01:14:03.560
it, you know, because like
so for anybody, for anybody that doesn't

915
01:14:03.600 --> 01:14:06.760
know, like the Try to Return. They're finally going into that one point

916
01:14:06.840 --> 01:14:11.880
zero very very soon, um,
which is very cool, right, Like

917
01:14:11.960 --> 01:14:15.039
that game was in like early access
band a period for the past like year

918
01:14:15.079 --> 01:14:17.039
and a half or however long we've
been talking about that game. UM,

919
01:14:17.119 --> 01:14:19.600
so it's cool that they finally got
to a point where they're doing one point

920
01:14:19.640 --> 01:14:24.880
oh. And they did an animation
like teaser trailer thing that actually is really

921
01:14:24.920 --> 01:14:31.399
sick looking. Yeah yeah, yeah, Nikias in it. Um. And

922
01:14:31.479 --> 01:14:34.119
they announced like a bunch of new
characters that are coming, which they all

923
01:14:34.199 --> 01:14:39.399
look really fucking cool. Yes they
did, Yes, they do. Here's

924
01:14:39.439 --> 01:14:45.520
the problem, so they, due
to like server a population, especially within

925
01:14:45.680 --> 01:14:51.000
the West, and how it's like
been pretty low, they are disabling the

926
01:14:51.199 --> 01:14:59.000
solo play and focusing on squad play, and it's me super super sad.

927
01:14:59.560 --> 01:15:02.560
It is really unfortunate because one of
the highlights of this game was the fact

928
01:15:02.600 --> 01:15:06.199
that you can pick it up by
yourself and just play it. You know.

929
01:15:08.079 --> 01:15:11.760
Yeah, that is how I've played
most of my time with the Turn

930
01:15:11.800 --> 01:15:15.239
of Return, with some duos here
and there Withdrew, but it was always

931
01:15:15.239 --> 01:15:18.079
a case of, like I wanted
to play it, I could just split

932
01:15:18.159 --> 01:15:24.760
it up and play myself, and
I am good and I don't think I

933
01:15:24.800 --> 01:15:27.479
don't play well with others. So
that's why I like, you know,

934
01:15:27.680 --> 01:15:32.640
I yeah, I enjoyed the solo
mode aspect because I was just like neat,

935
01:15:32.840 --> 01:15:35.880
I can play this game and just
you know, do my own thing,

936
01:15:35.960 --> 01:15:41.000
and hey, if something bad happens
or like I mess up something or

937
01:15:41.039 --> 01:15:45.439
whatever, well that's the reason why
I fucked up. Yeah, exactly,

938
01:15:45.960 --> 01:15:48.920
you know, and that that sucks. And I mean they didn't say it

939
01:15:49.039 --> 01:15:53.399
was like permanent, permanent, right, it could always come back later,

940
01:15:54.319 --> 01:15:58.000
and I understand the reasoning because like
you do kind of have to funnel the

941
01:15:58.039 --> 01:16:01.279
population into like a mode, right
because it a few times and everything.

942
01:16:01.319 --> 01:16:05.039
I've been getting like worse for that
game over time. Yeah, particularly within

943
01:16:05.159 --> 01:16:09.119
the West, right, like in
other areas, it's good. Um,

944
01:16:09.479 --> 01:16:12.640
so you focus in on the mode
that is the most popular for them,

945
01:16:12.760 --> 01:16:15.760
which is squad. So like,
I get it. It just sucks for

946
01:16:16.000 --> 01:16:20.399
us, you know. I wish
them the best of luck and I hope

947
01:16:20.439 --> 01:16:25.880
they get to a point where they
can reopen it. Um. But man,

948
01:16:26.520 --> 01:16:31.520
I was very sad about that.
Yeah. Yeah, I was very

949
01:16:31.640 --> 01:16:35.199
hype when I saw the animated video
and I'm like, oh yeah, yeah,

950
01:16:35.359 --> 01:16:39.840
this looks great. This is you
know, and then the other stuff

951
01:16:39.920 --> 01:16:45.000
came about and I'm like happy feeling
gone, happy feeling gone. Rio got

952
01:16:45.079 --> 01:16:51.239
a new costume and that shit looks
so it looks really cool. Yeah yeah,

953
01:16:51.800 --> 01:16:58.520
yeah, yeah I was. I
was a little saddened by that to

954
01:16:58.840 --> 01:17:02.680
the least. I was just like, man, the one you know,

955
01:17:03.079 --> 01:17:05.920
this is why I can't have nice
things. This is this is why we

956
01:17:05.960 --> 01:17:10.960
can't have nice things. Shall Yeah, that's why because it just sucks,

957
01:17:11.079 --> 01:17:15.239
gets just gets taken away. Rest
in peace. The JSP Turnal return segment

958
01:17:17.960 --> 01:17:24.840
leasure at least for the time being, it is being sunsetted. It has

959
01:17:24.880 --> 01:17:31.359
been a pleasure exploring Lumeni Island with
you folks and escaping and escaping, right

960
01:17:31.479 --> 01:17:35.520
we we we've survived, we have
escaped, we have died many of times.

961
01:17:35.760 --> 01:17:41.840
Yes, Um, I hope there's
a future where we can we can

962
01:17:42.319 --> 01:17:48.199
go back to our home. M
Yeah, yeah, that was Yeah,

963
01:17:48.239 --> 01:17:54.039
that was indeed a sad, sad
moment when I saw that, Like,

964
01:17:54.800 --> 01:17:59.920
yeah, that sucks. Rest in
peace. Um, but as you said,

965
01:18:00.159 --> 01:18:02.039
they didn't say it was permanent.
It's just for the time being.

966
01:18:02.640 --> 01:18:06.680
Yeah, just focus focus in on
on what's succeeding and go from there.

967
01:18:08.880 --> 01:18:13.680
Wash from the best luck. Yeah, if they have definitely come a long

968
01:18:13.800 --> 01:18:17.279
way from really where they were to
what it is now. So, like

969
01:18:17.319 --> 01:18:20.479
I said, I'm so happy for
him. I still hope nothing but the

970
01:18:20.560 --> 01:18:26.000
best. But yeah, it's just
like just you know, bring it back

971
01:18:26.039 --> 01:18:29.439
at some point, just just just
bring us when it's back, you know,

972
01:18:30.159 --> 01:18:32.880
just let so so we're not going
away, just let us just just

973
01:18:33.079 --> 01:18:40.119
just let's know we'll be back,
we swear. Yeah. With that out

974
01:18:40.159 --> 01:18:43.399
of the way, any any last
minute thoughts on anything before we wrap us

975
01:18:43.479 --> 01:18:51.159
up. Preably go pet my Super
Mario RPG remmates pretty high. Did we

976
01:18:51.239 --> 01:18:57.000
talk about that last time? I
don't. I don't think. I don't

977
01:18:57.079 --> 01:19:00.159
think so. I don't think we
did. I thought which was last week?

978
01:19:01.000 --> 01:19:04.560
Oh I kind of swore we talked
about it on something and anyway,

979
01:19:04.920 --> 01:19:09.920
uh yeah, yeah yeah, SUMAROPG
getting getting the remake, which looks very

980
01:19:09.960 --> 01:19:15.119
cool. Um, I am excited
for it. Um. It was one

981
01:19:15.119 --> 01:19:20.920
of those things where like for me, I think I got I pretty much

982
01:19:20.920 --> 01:19:26.479
got like spoiled on that announcement in
a way which kind of like took the

983
01:19:26.520 --> 01:19:29.000
wind out of my sales. So
I am very very excited for it.

984
01:19:29.520 --> 01:19:31.079
I am very very excited for it
because that is one of my favorite games

985
01:19:31.159 --> 01:19:35.079
as well. I didn't know how
I felt about the art style at first,

986
01:19:35.119 --> 01:19:38.760
and now I love it. It
was kind of a weird thing when

987
01:19:38.840 --> 01:19:42.560
when I watched that trailer initially,
um, it is not in my brain,

988
01:19:42.640 --> 01:19:45.279
it is not what I thought a
remake of that game would be.

989
01:19:45.359 --> 01:19:47.600
And then I watched it several more
times and I was like, no,

990
01:19:47.680 --> 01:19:50.319
this is great, this is this
is very very good what they're doing.

991
01:19:51.279 --> 01:19:56.760
Um, and that's very very cool. The new Mario game, the two

992
01:19:56.800 --> 01:20:00.640
D Mario game, was also really
good. What were they calling it,

993
01:20:01.279 --> 01:20:08.560
super Mario Wonder Wonder. Yeah,
that game is just eternal touch, fuzzy,

994
01:20:08.600 --> 01:20:13.439
get dizzy, um and I'm about
it, which which is also really

995
01:20:13.479 --> 01:20:16.800
cool because like the art style for
that game looks really good. Um.

996
01:20:17.239 --> 01:20:23.239
And one of the things, yeah, um and one of the things that

997
01:20:23.319 --> 01:20:27.800
really turned me off of like New
Super Mario Brothers was the art style.

998
01:20:28.560 --> 01:20:34.399
UM And I particularly like don't really
care for those games, um because of

999
01:20:34.600 --> 01:20:39.439
like the visualist esthetic and it just
like feels off to me whenever I play

1000
01:20:39.479 --> 01:20:43.680
it. UM. But seeing this
one, I'm very excited for two D

1001
01:20:43.800 --> 01:20:46.920
Mario, like just seeing how it's
animated, in how it looks, and

1002
01:20:47.000 --> 01:20:49.640
then like the the wacky mechanics that
are at play as well, and like

1003
01:20:49.760 --> 01:20:53.960
this is this is gonna be good. I think this is gonna be really

1004
01:20:54.039 --> 01:21:00.399
good. UM. So I'm excited
about that. Um. House is in

1005
01:21:00.479 --> 01:21:08.640
the direct worth pointing out it was
a really good one star watching two remake

1006
01:21:08.840 --> 01:21:12.800
that that looks fantastic. Um.
So that that is like an evolution of

1007
01:21:12.960 --> 01:21:16.199
like that HT two D style that
like I look forward to like that that

1008
01:21:16.399 --> 01:21:19.800
is a different take on that stuff, and I'm like, that looks great.

1009
01:21:20.840 --> 01:21:25.920
Um, I'm very excited to play
that. It's been a very long

1010
01:21:25.960 --> 01:21:31.760
time since I played that game.
Um. I feel like there was some

1011
01:21:31.840 --> 01:21:43.319
other stuff in there too that I
am blanking on. What was the three

1012
01:21:43.399 --> 01:21:48.560
D platformer from the Sonic Mania guys. That looks really cool to me.

1013
01:21:49.159 --> 01:21:54.520
I am very very excited for that
game, um, because I love three

1014
01:21:54.600 --> 01:22:05.840
D platformers. Nintendo, remind us
what you had. I just want the

1015
01:22:05.920 --> 01:22:11.439
name of that game, um,
because I think when I think about that

1016
01:22:11.560 --> 01:22:14.479
direct I think that's like, really
what pops up a lot of the times

1017
01:22:15.399 --> 01:22:19.359
in my brain, and I'm always
forgetting what Penny's big breakaway, that's what

1018
01:22:19.479 --> 01:22:26.760
it is. Oh, definitely look
into that stuff. I found it weird

1019
01:22:26.800 --> 01:22:29.119
that they bring in the Batman Arkham
trilogy and the Switch. I'm like,

1020
01:22:29.279 --> 01:22:38.680
that's a very odd decision. Bold
one of those games. Watching good I

1021
01:22:38.760 --> 01:22:43.560
would argue, you don't need the
other ones? Um, which one?

1022
01:22:44.920 --> 01:22:49.520
Arkham Asylum? I think Arkham Asylum
is my favorite, one of my favorite

1023
01:22:49.560 --> 01:22:56.079
games. Yeah, one of one
of the worst final boss fights, but

1024
01:22:56.399 --> 01:23:00.279
the game itself. Yeah, you're
fucking good. I mean that combat in

1025
01:23:00.319 --> 01:23:04.680
that game is super linear and stuff
I have to begin with. So if

1026
01:23:04.800 --> 01:23:10.880
it felt good and I think it
uh over the course of several games and

1027
01:23:10.960 --> 01:23:15.279
other games also doing it, but
like kind of wore out, it's welcome.

1028
01:23:16.199 --> 01:23:21.279
Um Yeah, I believe that.
Yeah. News Detective Pikachu two,

1029
01:23:21.479 --> 01:23:26.319
which is very cool, um which
they announced that previously, but we gotta

1030
01:23:26.399 --> 01:23:30.319
we gotta first look of it.
Um. And I don't know if any

1031
01:23:30.880 --> 01:23:34.760
I played the first one, the
original, No, it's it's a sequel.

1032
01:23:35.199 --> 01:23:40.439
The Pikaci two. Yeah. Um, that first game is really good.

1033
01:23:40.600 --> 01:23:44.720
I enjoyed that game a lot.
Um, so that's something that I'm

1034
01:23:44.720 --> 01:23:49.039
also looking forward to out of that
direct. I think I'm very disappointed by

1035
01:23:49.039 --> 01:23:55.159
the Warrior Wear game. I don't
know if anybody Warriorwear fans. I'm not

1036
01:23:55.399 --> 01:24:01.840
big in a warrior where. I
love those I love those games. I'm

1037
01:24:01.960 --> 01:24:06.560
less thrilled about the motion ones and
this is all motion base, um,

1038
01:24:08.159 --> 01:24:13.920
So I feel like those games aren't
as like, aren't as interesting to me

1039
01:24:14.680 --> 01:24:17.479
um or also can be like very
fickle because motion controls are very fickle,

1040
01:24:17.720 --> 01:24:21.520
you know. Um. I hope
it's good, but I don't have a

1041
01:24:21.560 --> 01:24:26.439
lot of faith in it. I
would like a new traditional like warrior wear

1042
01:24:26.439 --> 01:24:31.000
a game. Um, there's some
other cool stuff in there. But you

1043
01:24:31.079 --> 01:24:34.079
know I won't I won't like drag
this out any longer than it needs to

1044
01:24:34.159 --> 01:24:38.479
be. Uh. You know,
that would just be me talking about every

1045
01:24:38.520 --> 01:24:43.399
game that they announced and my feelings
on them. Um. So with that,

1046
01:24:43.640 --> 01:24:45.199
let's uh, let's wrap this up. Let's let's get out of here.

1047
01:24:45.239 --> 01:24:47.720
I got I got a dog,
the pet. Turkle's a good boy.

1048
01:24:47.920 --> 01:24:55.720
Everybody picture Turkles, uh Ryan right, where can people find you?

1049
01:24:56.960 --> 01:25:01.520
Let's see uh Twitter for now until
explodes for the nine hundred of time.

1050
01:25:04.600 --> 01:25:09.199
That's been that way forever. But
yes, even more so than now not

1051
01:25:09.399 --> 01:25:14.439
but uh Twitter r CBNA square draws. That's where you can see a lot

1052
01:25:14.479 --> 01:25:16.880
of my artwork that I'm working on. In fact, a new piece i'm

1053
01:25:16.920 --> 01:25:20.359
working on right now, since we're
talking about nik As a fan art piece

1054
01:25:20.399 --> 01:25:25.520
of noir that I'm working on.
If you guys know who she is,

1055
01:25:26.399 --> 01:25:31.760
um, so I'm working on that. Um. Also, if you go

1056
01:25:31.840 --> 01:25:36.159
on my Twitter, you'll see a
link to my online store for stickers and

1057
01:25:36.479 --> 01:25:41.439
prins of some of my works.
So U definitely check that out if you

1058
01:25:41.520 --> 01:25:45.680
can. You know, if you
guys see somebody like, you know,

1059
01:25:45.880 --> 01:25:48.039
let me know and I can send
it to you if you want, you

1060
01:25:48.119 --> 01:25:56.279
know. So, um, that's
pretty much where you can find me for

1061
01:25:56.399 --> 01:26:01.600
the most part and everything, so
until the server itself for Twitter explodes,

1062
01:26:02.680 --> 01:26:08.439
heh yeah, uh or get gotta
make it out. Gotta make sure that

1063
01:26:08.560 --> 01:26:12.039
you're one of the one of like
the six hundred tweets I am allowed to

1064
01:26:12.079 --> 01:26:19.880
see. Uh, here's the fur
direct when people find you and your Twitter

1065
01:26:20.000 --> 01:26:26.319
for the time being at JSB totally
drew. I haven't really been tweeting much

1066
01:26:26.479 --> 01:26:30.359
other than street better stuff. Yeah, because six hundred posts, you gotta

1067
01:26:30.520 --> 01:26:35.560
gotta sparingly. People are gonna waste
their six hundred tweets on me, so

1068
01:26:36.640 --> 01:26:43.640
an't you worried about it? I
will same. I appreciate that. Got

1069
01:26:43.760 --> 01:26:53.479
you. Uh you can find me
on PSN petting turrible. I will not

1070
01:26:53.560 --> 01:27:00.279
give you my I am so mad
that like the trophy you're right for goal

1071
01:27:00.399 --> 01:27:05.159
pets is like, low, oh
there's a trophy. Yeah, how many

1072
01:27:05.159 --> 01:27:10.239
times did you pet torgal drew?
Not enough? Apparently didn't get the damned

1073
01:27:10.399 --> 01:27:14.680
clearly. I am so upset right
now. He is the goodest boy.

1074
01:27:15.399 --> 01:27:20.079
You couldn't pet him at least five
times. To be fair, I didn't

1075
01:27:20.119 --> 01:27:25.920
realize it was a thing until you
couldn't pet Tourgal five times. Drew,

1076
01:27:27.159 --> 01:27:30.319
you didn't even attempt to pet Tourgal
before this podcast. I don't know it.

1077
01:27:31.880 --> 01:27:33.720
You didn't even go up to him
and be like, yo, hey,

1078
01:27:33.760 --> 01:27:39.319
Turgal and then just notice the prompt. Damn, I can't with you.

1079
01:27:39.840 --> 01:27:42.560
I can't. I think I'm shutting
down this spot. I'm shutting down

1080
01:27:42.600 --> 01:27:45.720
the spot. I think we found
our podcast title. Drew hates Torgal.

1081
01:27:45.279 --> 01:27:51.760
Drew hates Torgal confirmed. I so
upset. I am so upset. That

1082
01:27:53.000 --> 01:27:59.920
is. Thank you guys for listening, Thank you guys for being here.

1083
01:28:00.520 --> 01:28:09.319
Drew hates tor Goal by all,
she's unbelievable. Drew, unbelievable. Uh,

1084
01:28:10.760 --> 01:28:30.880
I'm a class over to a lawyer. Be all right, h

