WEBVTT

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You'll be like a be bad.
It's the internet. You're busy. Let's

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do this first episode ever of a
podcast I've ever done on January four,

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twenty twenty four. For the next
hour or so, let me help you

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sort through the world of gaming on
Game Mess Mornings Live with Me Jeff Greb.

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Today we have like a Dragon previews
and a child beat Tetris, so

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we should probably put them in charge
of everything. But first please join me

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and welcome you. Today's co host
the Game Mess Mornings. It's Scott McCrae.

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Everybody, Scott, how are you
doing. I'm good, happy to

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start this podcast for the first time. That's right. I'm just glad to

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have you unmuted. I was like, oh that would been fun. I

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didn't have you unmuted either. No, we're good. We got everybody can

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hear us? Am I coming through? We're coming anyway coming through it?

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Yeah? No, I'm good.
I'm still recovering from the you know,

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the time off. But uh huh
aren't we all? You know, everyone

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seemed to get sick and and even
if you didn't like it was it's just

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a lot, you know, You're
always be like I want to pack in

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a bunch of plans at the end
of the year and then or even if

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you don't, like just like decorating
the house and I'm going to take all

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the decorations down, and I'm like
looking around, I'm like, I haven't

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really started doing that yet. So
it's like weighing on me. But I

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think I think I'm gonna go watch
a sporting event this weekend. I'm gonna

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go see that the Lions at their
last regular season game of the season in

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the NFL. I'm gonna go to
Detroit and watch that, so I have

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that to look forward to. But
then that just gets me thinking, like,

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Okay, I was gonna take down
the Christmas decorations this weekend. Now

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I'm definitely not gonna do that,
So who knows when that's gonna happen.

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So, yeah, I know what
you mean, Like there's so much happening.

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I feel like I need a break
from the break. But you know,

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you got right back to work.
There's there's plenty of stuff to do.

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Were you was that transition to getting
back into things difficult? I mean

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I took the week before Christmas off
and then I was back in for the

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next few days. After Christmas,
but then I was off again for another

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like three days. So I'm like, as soon as I'm getting to get

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back out at the swag of things, I'm back out of it. So

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you know, I'm slowly, but
surely, hopefully by like two weeks from

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now, I'll be right there where
I need to be. Yeah, that's

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that's usually what I need, like, you know, a running start of

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two weeks before I really can feel
anything again. Absolutely, We're we're doing

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pretty good over here at Giant Bomb. We got everyone sort of back on

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the same page, except for of
course, then like as soon as we're

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coming back, like the day before
chance like I'm not feeling so well.

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And then of course he tests positive
for COVID. So we're just letting that

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little boy sleep. Although I think
it's it's weird because he's still like this

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little grimlin in the machine where I
think he's still doing some of the things

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like getting the pages ready. Sean
might be doing this stuff. I know,

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Sean, if you're doing it,
let me know. But I think

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Jan's like getting a lot of stuff
set up still in the background, and

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he does I don't hear from him, cause I think he knows if he

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like was like, hey, I'm
gonna do this, we'll be like,

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go to sleep, Jan But I
think he feels so guilty he still has

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to do stuff. So oh our
wolves as they're doing it in Chad of

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course, how'd you get in the
machine? How are you our new gremlin?

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We gotta clear out all these gremlins. Scott, all right, so

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you know what. Let's explain what
we do here most weekdays. I Jeff

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Grubwell piece you're gaming life back together. That includes breaking news and maybe even

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some of our own original reporting.
For all these topics, I'll get input

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from a bona fide expert who will
make me look smart. If you are

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watching live on Twitch welcome. You
can always listen to this show later on

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podcast feeds by searching for Game Mess
Mornings, or find the RSS on giant

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bomb dot com. You can also
catch the show later with chapters and timestamps

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on YouTube. Hello YouTube. All
right, we have a lot to get

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into, so let's start the Morning
Mess with like a Dragon Infinite wealth,

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Fine tunes the RPG formula to find
its own identity. This is from Scott

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McCrae at Mirror dot co dot uk. We talked about this last time that

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you mentioned to me, Hey,
I might have a preview for like a

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Dragon Infinite Wealth. Let's talk about
it. And here we are. You

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have looked into the new offerings from
the Cold Dragon series and you're pretty familiar

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with it, right, How are
you feeling about Infinite Wealth? So?

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I love the last one. I'm
not really an RPG person despite that,

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but somehow it really clicked and I
don't know, I don't know why.

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That just feels like the big one. This feels like the biggest thing they've

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done since like yak is zero popped
off, Like in terms of how big

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the game actually is and in terms
of how big it feels like. It

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feels like an event in a way
that Yaks at least hasn't before. But

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you know, it's it's really good. You know, maybe it's going to

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be a hard few months, the
next couple of months, considering how many

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one hundred hour long RPGs we're going
to have, But if you had to

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pick one, I think this is
the one. Yeah, why I've played

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Yeah, And I mean a lot
of that just comes down to that they

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continued to build on what they've done
with these games. For so long and

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now they they reset things a little
bit when they went to Like a Dragon

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and they went to the new protagonists
and Ichiban, but they still kept a

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lot of what made Yakuza and then
Like a Dragons and what they are,

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uh, And this one feels like
they are really building on things in a

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lot of ways. It feels like
they have a ton of confidence that people

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want what they're selling and that this
is going to be the biggest one of

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those yet. Is that the sense
you've got? Yeah, I mean there's

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like there was a Q and A
and stuff like that, which is gonna

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go up over the weekend. I
mean, I think if you please to

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have it up just now. But
it basically like they basically said, like

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yeah no, if I mean,
if the last one then land, it

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probably wouldn't have been you know,
turn based going forward. But at that

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so, you know, I think
that's very much feels like, you know,

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like we're confident. Now let's go
for it. Let's really push the

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turn based than how far it can
go. And obviously, you know,

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I've played about four hours from game
that's going to be you know, a

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hundred, right, so I can't
quite tell you how big it's going to

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be, but it feels huge in
a way that kind of none of these

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games have before the I tried to
read your previous this morning, and some

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of the things that stuck out to
me, improve combat mechanics. Is that

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something that you were able to notice. You said you liked Yakisra seven and

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then are like a Dragon and that
was turn based. It's still turn based,

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but what have they done to shake
things up and maybe improve it?

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In your opinion? So, I
mean, I think anyone who played seven

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probably remembers that, like the biggest
issue with it was like, Okay,

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your characters are walking about. You
have these like AoE attacks or these attacks

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that move in a line, but
you can't really control where your character goes.

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That's the biggest thing. Like they've
done that they allow you to move

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about and you can actually line up
these attacks, which seems like a basic

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thing, but like it changes up
in a big way. And I just

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think, like moved automatically in the
last one, right, yes, okay

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that's what you're saying. Yeah,
And it feels the last one is very

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dragon quest. This feels like more
of its own thing, Like it's quite

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like it's got more of its own
identity now than it did, because like

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even Kreu alone has like a bunch
of different mechanics, like he's got style

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switching from zero and he's got his
the special movie. You can do a

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reburs out of turn base and you
can like play like as a normal yeahk

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as a game for like twenty seconds
or something like that. So like they

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are they are trying to carve out
their own niche rather than just go straight

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Dragon Quest with this one, and
you can like feel it, like it

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definitely feels like an improvement over what
the last game was because last game wasn't

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really carried by its gameplay. It
was carried by the story and all that,

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which, yeah, it's still very
good, but you know, at

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least it's more of it's less of
a frustrating combat experience now, just even

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from those like small details. Yeah, I think having like a Dragon seven

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be set up is like, no, this is not just inspired by Dragon

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Quest. It is admittedly inspired by
Dragon Quest, like that was part of

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the story. Is like this is
how Eachibond views the world and treating that

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as like, Okay, this is
how we are going to enter the space

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of turn based combat. And now
it's like, well, yeah, okay,

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you could do that, but at
a certain point that is still like

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Dragon Quest thing, and people are
happy to have dragon Quests keep doing it,

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but they have expected more and different
things from turn based combat from other

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games that aren't Dragon Quest, because
they want that stuff to evolve, and

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you know, to be fair,
I think Like a Dragon had a lot

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of interesting things going on, at
least in terms of the spectacle of the

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combat, all the you know,
the weird summons and things you can do

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with the phone. I think we're
always keeping things fresh and interesting, but

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I think people still want more and
different things from the combat, and so

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the fact that they are making this
their own and building their own identity is

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probably the right choice after doing the
dragon Quest inspired thing last time. So

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as you're playing it, like moving
characters around that you feel like that is

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is that like a tactical thing.
You're like, You're gonna be able to

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get an advantage, like I'm going
to be able to come from the side

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or what you should like line people
up? What does that mean? Yeah,

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so it's not like it's not like
free movement. You have like a

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kind of cone around you, and
I believe that it gets bigger and bigger

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as you level up. But you
know, in the last game, you

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had attacks that were like you're going
to run in a straight line and take

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out everyone in the straight line,
but it was useless because you couldn't line

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yourself up so that there's like three
people in a row. You would just

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have to hope the character did that
by themselves. So it's like more stuff

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like that where these away attacks can
be like actually efficient to use because you

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can, you know, choose where
you're standing, you can aim them,

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rather than having to hope that you
know it will aim itself and just work

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for you. And again it's like
it's such a small change, but it's

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such a big change in the grand
scheme of it because it makes the combat

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a lot more, you know,
adds that extra layer to rather than it's

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you engaged. I think, yeah, yeah, And I mean that's that's

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the biggest thing I think they had
to do with the combat from the last

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one. Then when it comes to
the other thing that I think I want

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to think of this series now,
it is wild side things things that are

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you know, these distractions that turn
into games onto themselves. They are promising

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not just like oh yeah, of
course we're doing that. They're promising more

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than ever, right, yeah,
what does that look like? So we

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the kind of preview was spun in
like four canabts. We did like a

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Hawaii section and then we did Japan
section. But one of the sections was

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that I believe the film name is
Happy Resort on Dokal Island. Yes,

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that's right, animal crossing. It's
you know, you want to I want

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to like about it, but it's
it's animal crossing, but it's like four

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year old men rather than like two
animals. And they're not even trying to

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like they're not trying to hide it
again, they're like happy to be admitting

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that this is what they're going for. Right. Yeah. It's like you

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go into a deserted island. You
have to clear out trash, you have

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to put furniture down, until suddenly
you're like, oh, your star level's

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gone up, and now more people
will come and visit your town and stuff

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like that. So it's like,
you know, it's very it's a very

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obvious homage, but it kind of
like it still kind of blends in with

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that that kind of goofiness that the
side stories have because you're like fighting.

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I see their names, like the
Washbucklers, and it's like just pirates,

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like straight pirate guys. Your main
pals are like these two weird mascot costumes

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and a guy who keeps asking you
if you can like build them a girlfriend,

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so like, and they kind of
I didn't see any, but they

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kind of showed off like some of
these like old characters from the series or

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you know, will show up on
your island and stuff like that. So

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but it seems like the The Itchy
Band Holdings one and last game where it's

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like, you know, that's a
full last game in there, you know,

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yeah, it seems huge, like
it seems I think I barely practices

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of that many game as well,
because it's like full of it. And

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then you've got like the other stuff
you can carry Okay, which you know,

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sure as in every game. It's
still good. The English Dubs version

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Carryokay is a bit strange this time
around because the Ace and some of them,

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but hey, what can you do. I think a part of people

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want a lot of the things back
from previous games, right, They just

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like want to do that stuff again
and see how they how they spice things

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up. Again mind what a sick
o snap? Oh so that's Pokemon snap

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Yeah, okay, yeah, it's
like naked guys going like that on the

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side of the buildings, thrusting and
doing weird gyrations. Yeah yeah, so

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you know you take pictures of them, add them to your SEQUOEDX. But

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then you've also got like Sujimon,
which is pokem on. You know,

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you capture a group of weirdos and
have them with another group of weirdos.

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So it's just all this stuff is
like, yeah, what a video game?

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Like what like, what an amazing
thing that they've built here. We're

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so lucky that, uh you all
this talk about, you know, Triple

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A being unsustainable. It's like,
meanwhile, Sega's over here doing their own

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thing, building an affinity for what
they've built. And I think about Yakuza

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and I think about like a drag
and I smile. I'm like, they

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they know what they're doing, and
I'm so glad that they keep doing it.

209
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I just feel like lucky as a
gamer that they have figured it out

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in such a strong way. What's
your sort of read on how people are

211
00:13:41.360 --> 00:13:43.559
gonna, like, you know,
accept this game or not, Like you

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think it's going to keep fans happy
and maybe even introduce the new fans to

213
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the series. So it's like it's
strange because obviously it's like you need the

214
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They're very they always say, oh, you can start on this one to

215
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bother, you know, but you
know there's always going to be the problem

216
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of there are seven or eight of
these you need to get through, and

217
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this is like a two character story
that like have different origins, and and

218
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then there's a recent game that sort
of sets this up, and yeah,

219
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people definitely feel the pressure to like
go back and play those games. Yeah.

220
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I mean, like I've only played
zero, one, two, three,

221
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and then I went to seven,
so it's like even I'm missing some

222
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of that context. And like I
mean I think here you goes by Taiji

223
00:14:31.039 --> 00:14:33.759
Suzuki, which is like his name
in yak as A five is what I

224
00:14:33.799 --> 00:14:37.720
can gather. So like there is
stuff in there for everyone that I feel

225
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like you maybe might mess out on, but I feel like you probably need

226
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to play seven at least. I
don't know. Again, it's hard to

227
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come to these things, but like
it's not going to be like Melgear Solid

228
00:14:50.559 --> 00:14:52.519
two or you start it and the
whole game is built upon like knowing what

229
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Melgear Solid one was, Like,
right, I think, you know,

230
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it might be hard for new people
to jump in, but I think people

231
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who are in it are gonna be
happy with it. It seems like I'm

232
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happy with it from what I've played, Like I'm that's was this preview is

233
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back in October, and it's taken
us long to you know, come out,

234
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and I've been like dying to play
more of it since then. Like

235
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it's been it's been three months and
I'm getting the the atches. I've been

236
00:15:18.759 --> 00:15:24.080
waiting staring at my emails hoping that
will come. It can't be much longer

237
00:15:24.120 --> 00:15:26.720
now, right, It feels like
any any week now we should be getting

238
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that. Uh. I'll say that
I think like a dragon is positioned well

239
00:15:33.000 --> 00:15:35.360
enough that yeah, the obviously there's
a ton of lore and there's a ton

240
00:15:35.399 --> 00:15:39.960
of history with these characters. But
I think all of these these side activities

241
00:15:41.000 --> 00:15:41.840
and the weird stuff you can do
on the side and the you know,

242
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Siko snap stuff like that. I
got stuff that like you get in there

243
00:15:46.360 --> 00:15:48.000
and you just like make your own
fun with that stuff, and then if

244
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you find yourself caring about the characters, you can always go back to those

245
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old games. You always can U
there is a way, and then you

246
00:15:54.559 --> 00:15:56.240
know, even if you don't want
to go back those old games, maybe

247
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you go back to Yakuza zero and
that's it, and and then you read

248
00:16:00.720 --> 00:16:03.720
the Wikipedia and everything else and you'll
you'll be good to go. I think,

249
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so this is going to be one
that I think is gonna actually I

250
00:16:07.120 --> 00:16:08.200
gues it's gonna be the biggest one
yet. And I don't think that's too

251
00:16:08.279 --> 00:16:11.039
much of But I don't think that's
too out there to say that. This

252
00:16:11.080 --> 00:16:15.200
feels like it's going to break out
in a big way, even even like

253
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marketing wise, it feels like this
has been pushed way more than any of

254
00:16:18.080 --> 00:16:22.360
the other ones. I don't know
if I'm just imagining that, but game

255
00:16:22.360 --> 00:16:26.200
of the Year stuff for this game, Yeah, saying the cardboard cars were

256
00:16:26.200 --> 00:16:29.879
at the event, Yeah, I
like, I showed up. I showed

257
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up and I was like, wait, wait, what's what's going on?

258
00:16:30.559 --> 00:16:33.639
I got to have who's standing behind
me? Oh? Okay, cool,

259
00:16:33.000 --> 00:16:36.960
I'll pretend to jerk these guys off. Sure, why not? It's giant

260
00:16:36.960 --> 00:16:40.159
Bob. Let's fucking go. You
wear the first that you won't be the

261
00:16:40.240 --> 00:16:44.559
last I will not be absolutely absolutely
and it was I'll say, you know

262
00:16:44.639 --> 00:16:48.279
again, I am not involved that
stuff. I'll just say that I've heard

263
00:16:48.320 --> 00:16:49.919
through the great vine. Saga was
very pleased with all that stuff. It

264
00:16:51.000 --> 00:16:53.159
was like, oh, really cool. I had no idea fun stuff.

265
00:16:53.159 --> 00:17:02.120
That's a that's what's that LEXI everybody
lean like that. Okay, I kid

266
00:17:02.320 --> 00:17:03.480
didn't say you could do that.
I didn't know what I was doing.

267
00:17:03.559 --> 00:17:07.200
I did not know what I was
doing. I just kind of came out

268
00:17:07.240 --> 00:17:10.880
and a happened that way. Last
thing before we move on, Mento and

269
00:17:10.960 --> 00:17:18.240
Chat mentioned eachy bonnomble crossing, So
each abondabill cross that's h I like it.

270
00:17:18.279 --> 00:17:19.960
I think that's pretty good stuff.
Maybe it works better in texts,

271
00:17:19.960 --> 00:17:26.279
So okay, let's move along.
Here in a world's first thirteen year old

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00:17:26.319 --> 00:17:32.400
kid quote beats Tetris. This is
from Eddie McCoo at GameSpot. Tetris,

273
00:17:32.440 --> 00:17:34.240
one of the most popular and recognizable
games of all time, has finally been

274
00:17:34.359 --> 00:17:37.599
beaten. The person to do it
more than thirty years after the game's release,

275
00:17:38.039 --> 00:17:41.759
thirteen year old Willis Gibson from Oklahoma. Gipson uploaded a video of his

276
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achievement to YouTube, and it's quite
a sight to behold. He is demonstratively

277
00:17:47.039 --> 00:17:49.400
overwhelmed with excitement and astonishment. He
claims, oh my god, before saying

278
00:17:49.440 --> 00:17:52.240
I can't feel my fingers. As
you could see in the video, Willis

279
00:17:52.240 --> 00:17:56.119
reached level one hundred and fifty seven. The video labels it as level eighteen.

280
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Excuse me as level eighteen, though
at this point the game freezes.

281
00:18:00.079 --> 00:18:03.000
Willis reached the kill screen, which
is the plane at which Tetris is no

282
00:18:03.039 --> 00:18:07.480
longer playable because it was not designed
to reach that level technically speaking. So

283
00:18:07.519 --> 00:18:11.640
it's like it's not even really technically
a kill screen. Kill screens like when

284
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the code starts to like spill into
the game in some weird ways and the

285
00:18:18.319 --> 00:18:22.759
like the registered data spills out and
destroys the screen in a bunch of ways.

286
00:18:22.880 --> 00:18:26.240
Here, just the game just froze. It just freezes, It just

287
00:18:26.279 --> 00:18:29.240
stops. It can no longer give
a new piece, and so the game

288
00:18:29.359 --> 00:18:32.759
just doesn't work anymore. This is
a game that a couple of years ago,

289
00:18:32.960 --> 00:18:36.160
Scott people are like, you cannot
get higher than level twenty nine,

290
00:18:36.319 --> 00:18:40.680
and then this kid gets to a
level one hundred and fifty seven, and

291
00:18:41.240 --> 00:18:45.839
all this has happened because of a
new technique that I love. You know,

292
00:18:45.839 --> 00:18:48.640
I only glance at this this Tetras
scene, and I know that they

293
00:18:48.640 --> 00:18:51.960
have the Tetris Championships every year and
they played this version, the nes version.

294
00:18:52.319 --> 00:18:55.119
But they basically what they do is
they hold the controller in a weird

295
00:18:55.160 --> 00:18:57.680
way so that their fingers are kind
of on the buttons here, and they

296
00:18:57.839 --> 00:19:02.240
tap the back of the control like
this, they like roll their fingers on.

297
00:19:02.279 --> 00:19:04.759
It's called rolling, and so as
each finger of your hand rolls on

298
00:19:04.799 --> 00:19:07.920
the controller, it registers as a
button press on the buttons appear as they

299
00:19:07.960 --> 00:19:11.359
like hold their fingers against the buttons, and that makes it so that they

300
00:19:11.400 --> 00:19:15.440
can move the pieces left and right
even as they're coming down as fast as

301
00:19:15.440 --> 00:19:18.480
possible. In the game. Previously, it was very hard to control the

302
00:19:18.559 --> 00:19:22.799
like the highest level of Tetris,
and this has made it much more easy

303
00:19:22.799 --> 00:19:26.400
to do that easy. Of course, this is a very difficult technique still,

304
00:19:26.319 --> 00:19:29.640
I don't know. I think this
is this is really cool stuff that

305
00:19:29.720 --> 00:19:32.000
you know, all these years later, people are, for one, are

306
00:19:32.039 --> 00:19:36.000
still playing this version of Tetris as
like the canonical version of Tetris. And

307
00:19:36.039 --> 00:19:41.000
then too some new kid comes along
and shows everyone else that like what can

308
00:19:41.000 --> 00:19:44.559
be done that was never thought possible
before. Did you check out this story

309
00:19:44.599 --> 00:19:48.200
at all? I saw the video
and the reaction all that. I mean,

310
00:19:48.319 --> 00:19:52.680
first, first off, I could
not imagine holding one of those dog

311
00:19:52.759 --> 00:19:56.920
shit any ass controllers for that long. Jesus Christ, my hands would tell

312
00:19:56.960 --> 00:20:00.759
me. But yeah, I mean, you know, good for he's excited,

313
00:20:00.799 --> 00:20:03.839
he's he's happy. I know.
There was something with like a news

314
00:20:03.880 --> 00:20:10.680
channel over here being like you should
yeah I would. I would tell me,

315
00:20:10.839 --> 00:20:12.440
yeah, it's a Sky News reporter. It was like, did the

316
00:20:12.480 --> 00:20:15.039
story and and it was like if
it was my kid, I'd tell him

317
00:20:15.079 --> 00:20:18.799
to go outside and beating Tetris is
not a life goal. It's like,

318
00:20:18.400 --> 00:20:22.279
bit she's thirteen that this was not
a life goal. It's something to that

319
00:20:22.359 --> 00:20:23.480
he was thirteen. It's whole life's
ahead of him. What are you talking

320
00:20:23.519 --> 00:20:29.160
about? West Child is happy?
You know, we're receiving I mean,

321
00:20:29.240 --> 00:20:32.200
yeah, that's that's maybe one thing
about the British news channels. We don't

322
00:20:32.200 --> 00:20:33.799
like to see happy chow. No, of course not. That's a very

323
00:20:33.880 --> 00:20:38.200
deep setting in England. Yes,
I can see that, you know,

324
00:20:38.359 --> 00:20:42.240
we're yeah, good for him,
you know, like, I'm excited for

325
00:20:42.319 --> 00:20:47.039
him. I hope this doesn't become
like a you know, we'll watch this

326
00:20:47.160 --> 00:20:48.880
in ten years it's like the New
Belly Metrol saga or something that, you

327
00:20:48.920 --> 00:20:55.119
know, let's hope it's all.
You know, there's no tampered West Carts

328
00:20:55.200 --> 00:20:59.640
or whatever else. Yeah. The
the thing here is like this this Tetris

329
00:20:59.640 --> 00:21:03.160
community is so robust at this point, it's really grown in the last couple

330
00:21:03.160 --> 00:21:07.559
of years that this game is really
well known, and this technique now is

331
00:21:07.640 --> 00:21:11.960
like I think they figured it was
probably gonna get to this point once they

332
00:21:11.000 --> 00:21:15.519
broke it open. But yeah,
I love this stuff. And you know,

333
00:21:15.559 --> 00:21:18.759
the Tetris World Championships are probably gonna
have more eyes on it now than

334
00:21:18.759 --> 00:21:22.519
ever before because of this, because
they'll pably be like, hey, is

335
00:21:22.519 --> 00:21:26.400
someone going to break this game during
competition? This kid did this in like

336
00:21:26.519 --> 00:21:30.440
thirty eight minutes or something like that, and that's really wild that It's like,

337
00:21:30.480 --> 00:21:33.759
that's on how long you have to
play Tetris to break it on the

338
00:21:33.839 --> 00:21:37.440
nes So yeah, pretty pretty cool
stuff. Where do you stand on the

339
00:21:38.359 --> 00:21:42.400
classic Tetris versus Tetris? But you
can hold a piece debate, I mean,

340
00:21:42.799 --> 00:21:47.680
you know, obviously as a filthy
casual. I love being able to

341
00:21:47.720 --> 00:21:51.319
hold the piece, and I like
the two different big changes, right holding

342
00:21:51.359 --> 00:21:56.240
a piece and then being able to
like rotate to keep the piece on top

343
00:21:56.279 --> 00:21:59.440
of all the other pieces and move
it side or left or right, and

344
00:21:59.480 --> 00:22:03.079
eventually like that'll fail if you're not
doing it perfectly, but if you like

345
00:22:03.119 --> 00:22:06.319
are rotating really fast, you can
move it from here to there and the

346
00:22:06.359 --> 00:22:08.960
game kind of like slides it across
the top. And of course I like

347
00:22:10.039 --> 00:22:11.240
that because I'm like, I'm just
trying to play a little bit of Tetris

348
00:22:11.240 --> 00:22:15.240
to have fun, or I'm playing
Tetris ninety nine and goddamn it, I

349
00:22:15.319 --> 00:22:19.440
need this or else I'm just definitely
going to lose, and I still lose

350
00:22:19.680 --> 00:22:23.519
every time except for the one time
I won. But I like that stuff.

351
00:22:23.599 --> 00:22:29.400
I at the same time really appreciate
that there is this purest community out

352
00:22:29.400 --> 00:22:32.559
there that's like, no, this
is what Tetras should be. These are

353
00:22:32.599 --> 00:22:33.960
the rules, and we don't want
anything else. We want it to look

354
00:22:34.039 --> 00:22:36.960
like the NES, we want it
to play like the NS. We want

355
00:22:37.000 --> 00:22:40.599
to use an NES controller. That's
it, not even the game Boy version.

356
00:22:40.799 --> 00:22:41.960
Get that shit out here. It's
all about the n Ees version.

357
00:22:42.000 --> 00:22:45.440
I'm like, that's kind of wild, but I really like that kind of

358
00:22:45.440 --> 00:22:49.000
stuff in gaming. And then you
know that Tetris movie came out last year,

359
00:22:49.039 --> 00:22:55.200
and of course it's like hyperbole and
hyperbole and it's kind of a wild

360
00:22:55.480 --> 00:22:59.079
take on the story. But for
the most part, the broad strokes are

361
00:22:59.079 --> 00:23:03.119
true, and that is about this
version of the game, So I think

362
00:23:03.119 --> 00:23:07.000
it just kind of adds more up
to that story and I like that as

363
00:23:07.000 --> 00:23:08.960
well. I don't know, how
do you feel about how do you feel

364
00:23:08.960 --> 00:23:14.640
about modern Tetris versus classic Tetris.
I'm the same. I'm a modern Tetris

365
00:23:14.960 --> 00:23:18.359
diehard. The version of Tetris I've
played the most is EA's version of it

366
00:23:18.400 --> 00:23:22.720
for your phone that came out in
like two thousand and eight, and I

367
00:23:22.880 --> 00:23:26.279
had that on my I had that
on my phone from like then until they

368
00:23:26.440 --> 00:23:30.319
literally like stopped it from running.
It was it was a bad day for

369
00:23:30.480 --> 00:23:33.519
me. But yeah, no,
I mean, like Tetris, I don't

370
00:23:33.559 --> 00:23:37.279
know what was the first one to
introduce that. Tetris DS was the first

371
00:23:37.319 --> 00:23:40.279
time I remember it, and all
my kind of favorite Tetris games have been

372
00:23:40.319 --> 00:23:45.839
in the last twenty years you know
Tetris D effects, Yes, Tetris,

373
00:23:48.720 --> 00:23:49.960
but yeah, no, I'm gonna
same with you in ninety nine as well.

374
00:23:49.960 --> 00:23:53.079
We're like, I'm good at Tetris, but the anyone who's like actually

375
00:23:53.079 --> 00:23:56.920
good at Tetris like absolutely destroys me. It's it's a hard one. They

376
00:23:56.920 --> 00:24:00.200
need to make like a that.
That's the thing with Tetris, right,

377
00:24:00.319 --> 00:24:03.000
is like the people who are really
good at Tetris are the people who have

378
00:24:03.160 --> 00:24:07.559
been playing since basically the game Boy
came out, Like they got it with

379
00:24:07.599 --> 00:24:11.279
their game Boy and they played it
a ton then and they're like ever since

380
00:24:11.319 --> 00:24:12.680
then, they're like, I just
play Tetris. And a lot of people

381
00:24:12.680 --> 00:24:17.960
have moved on from that classic Tetris
to the new Tetrises. They like,

382
00:24:18.279 --> 00:24:22.799
there's still like even among those these
people that like have played thousands and thousands

383
00:24:22.799 --> 00:24:25.960
and thousands of hours of Tetris,
there's still like this level between like people

384
00:24:25.960 --> 00:24:27.519
who are the purest and then people
are like, well, I don't care,

385
00:24:27.559 --> 00:24:30.240
it's just it's Tetris. But I
just want to play it, and

386
00:24:30.279 --> 00:24:33.359
I want to play it online.
Maybe so I'll play Tetris DS and then

387
00:24:33.400 --> 00:24:36.680
later I'll play Tetris ninety nine.
But a lot of the people playing Tetris

388
00:24:36.759 --> 00:24:40.720
ninety nine are going to be old
ladies who got a game Boy thirty years

389
00:24:40.720 --> 00:24:44.079
ago and have been playing that game
forever and they found out about that and

390
00:24:44.079 --> 00:24:45.240
they're like this, this is all
I'm going to do in video games.

391
00:24:45.279 --> 00:24:48.000
And I love that too, Like
that's what It's what. It's such a

392
00:24:48.000 --> 00:24:53.319
pure thing about Tetris. It's weird. But my mom or she never had

393
00:24:53.440 --> 00:24:59.000
the Tetris phase, but she loved
warri Weir touch. Oh really, that's

394
00:24:59.039 --> 00:25:03.359
great. Could put I like stole
mights to play Warrior where it touchs,

395
00:25:03.920 --> 00:25:07.160
so you know, that's it's a
strange one there. But yeah, no,

396
00:25:07.240 --> 00:25:12.680
I know many people who have only
played Tetris and probably I mean it's

397
00:25:14.039 --> 00:25:17.559
if you had to play one game, I guess. Yeah. This just

398
00:25:17.599 --> 00:25:21.640
got me a thinking. Sean,
if you're listening, I don't know,

399
00:25:21.680 --> 00:25:23.200
he could again, he could be
busy. Is it too late to switch

400
00:25:23.240 --> 00:25:27.400
today's TNT from Titan Fall two to
Tetris ninety nine, because I think we

401
00:25:27.480 --> 00:25:30.799
get set up rooms in Tetris ninety
nine and that could be really fun.

402
00:25:32.680 --> 00:25:36.039
I don't know, we'll see.
Maybe it might be too late to do

403
00:25:36.039 --> 00:25:38.559
that maybe we could do that for
the next TNT. God, I I

404
00:25:38.559 --> 00:25:41.759
have one more thought about Tetris,
but now I'm not sure I'm gonna be

405
00:25:41.759 --> 00:25:44.000
able to be able to go.
Oh, yes, the movie. Going

406
00:25:44.039 --> 00:25:48.799
back to the movie real quick.
I love that movie just because they have

407
00:25:48.880 --> 00:25:53.319
that KGB chase where it's like her
in Russia and fucking Howard Lincoln, this

408
00:25:55.000 --> 00:25:59.200
Nintendo of America president is in a
goddamn car chase, like almost getting shot

409
00:25:59.240 --> 00:26:02.920
at by the Rush Instead. I'm
like, this is so absurd, just

410
00:26:03.000 --> 00:26:07.640
knowing who Howard Lincoln was, this
kind of really buttoned up corporate lawyer that

411
00:26:07.680 --> 00:26:11.319
got put in charge of it into
No America because he was so good at

412
00:26:11.359 --> 00:26:14.559
suing people for Nintendo. They're like, yeah, you're in charge now.

413
00:26:15.079 --> 00:26:18.319
The idea of him being like involved
with the KGB in any way is so

414
00:26:18.480 --> 00:26:22.240
good to me. I love that
stuff. I think I think I'll need

415
00:26:22.279 --> 00:26:25.000
to watch it. I'm not seeing
it. It's you got you kind of

416
00:26:25.000 --> 00:26:26.880
have to go in with being like, Okay, I know that most of

417
00:26:26.880 --> 00:26:30.519
this is absurd, but just kind
of have a good time with it,

418
00:26:30.400 --> 00:26:34.000
all right, Yeah, what's the
one question before we go? When?

419
00:26:34.200 --> 00:26:37.440
When is hot? Trust too?
Coming out. Oh any minute now,

420
00:26:37.839 --> 00:26:41.240
I'm more. I'm a wet tricks
guy. Give me, give me wet

421
00:26:41.240 --> 00:26:45.519
tricks. I'm gonna make little puddles
on the N sixty four. Let's go.

422
00:26:45.160 --> 00:26:47.759
All right, we're gonna take a
quick break. We've got a lot

423
00:26:47.799 --> 00:26:57.240
more news after this that so stick
with us, and we're back. And

424
00:26:57.279 --> 00:27:00.480
we're back. We're talking about video
games, not just any video game.

425
00:27:00.640 --> 00:27:06.319
Fourteen thousand video games, more than
fourteen thousand actually, which came out on

426
00:27:06.359 --> 00:27:11.079
Steam last year. This is from
Jordan Miller at VGC. A record fourteen

427
00:27:11.119 --> 00:27:15.000
thousand games were released on Steam in
twenty twenty three, as charted by independent

428
00:27:15.039 --> 00:27:19.240
steam analytics site steam dB, fourteen
thousand, five hundred and thirty five games

429
00:27:19.240 --> 00:27:23.240
were released on the platform last year, up roughly two thousand from twenty twenty

430
00:27:23.240 --> 00:27:27.799
two's count. According to market insights
from Sircana, the closest any other platform

431
00:27:27.839 --> 00:27:30.759
has come in the US is to
the two thousand, three hundred and sixty

432
00:27:30.799 --> 00:27:34.640
games released on the Switch, which
was also in twenty twenty three. The

433
00:27:34.720 --> 00:27:37.839
number of games being released on Steam
has exploded in the past few years,

434
00:27:38.200 --> 00:27:41.400
and just five years Steam has gone
from releasing eighty one hundred and thirty four

435
00:27:41.400 --> 00:27:48.079
games in twenty nineteen to over six
thousand more in the last year. I

436
00:27:48.119 --> 00:27:51.599
think there's definitely a little bit of
panic about this where people see that number,

437
00:27:51.759 --> 00:27:53.920
Scott, and obviously people feel like
that is too many games, because

438
00:27:55.799 --> 00:28:00.839
I so many people grew up in
a world where it felt reasonable to play

439
00:28:00.920 --> 00:28:03.519
every big game, and even like
most games that would come out on a

440
00:28:03.559 --> 00:28:07.720
system in a year like in sixty
four had like two hundred three hundred some

441
00:28:08.039 --> 00:28:14.640
games released in any particular country,
and so we are a long, long

442
00:28:14.759 --> 00:28:18.279
long way from that. But I
continue to be of the opinion that this

443
00:28:18.400 --> 00:28:22.279
is mostly fine. This is mostly
yeah. Obviously, if you're trying to

444
00:28:22.319 --> 00:28:26.440
make a game as your as your
means of making a living, seeing that

445
00:28:26.480 --> 00:28:29.960
you have to compete with all these
other things is going to be a challenge.

446
00:28:30.279 --> 00:28:33.480
But I don't think the answer to
that in any way is we should

447
00:28:33.519 --> 00:28:36.759
do something and stop people from making
so many video games. Right, There's

448
00:28:36.839 --> 00:28:38.279
gotta be some other answer. I
don't know if you agree with that,

449
00:28:38.279 --> 00:28:44.400
Scott, What do you think?
I mean? I think about Edmund McMillan

450
00:28:44.519 --> 00:28:48.079
that clip of Indie Game in the
movie where he's like panicking that like Super

451
00:28:48.079 --> 00:28:51.720
Meat Boy isn't on the front page
of Xbox. Yeah. Like, but

452
00:28:52.200 --> 00:28:55.160
at the same time, we are
like a different you know, we're in

453
00:28:55.160 --> 00:28:57.000
a different world now, you know, like so many games pop off because

454
00:28:57.000 --> 00:29:02.400
that's why or whatever, or you
know, YouTube video was rather than being

455
00:29:02.440 --> 00:29:07.640
on the front page of Steam.
But on the other hand, you know,

456
00:29:07.720 --> 00:29:15.279
how many of those fourteen hundred or
whatever games fourteen where you know,

457
00:29:15.480 --> 00:29:19.559
porn games where you you know,
do stuff with famous world leaders from the

458
00:29:19.640 --> 00:29:25.240
nineteen forties. Yes, you know, like I think I bet my library

459
00:29:25.359 --> 00:29:30.759
right now there's an entire series in
including the BDSM Bunker Who spin off series,

460
00:29:30.839 --> 00:29:37.079
So you know there's something there maybe
should be some semblance of quality control,

461
00:29:37.480 --> 00:29:44.119
you know, like I think a
bad game being on Steam before was

462
00:29:44.200 --> 00:29:48.000
like a thing, you know,
like, yeah, how many people have

463
00:29:48.160 --> 00:29:52.680
bad Rats Rats Revenge because someone gifted
it to them on Steam the open right,

464
00:29:53.000 --> 00:29:56.880
or like like there was definitely a
time there where like a really bad

465
00:29:56.920 --> 00:30:00.599
game on Steam was like this is
a scam. They are I mean,

466
00:30:00.759 --> 00:30:03.079
we still get that we got that
with the Day Before a little bit but

467
00:30:03.160 --> 00:30:07.079
ago, but that but because that
was just such an obvious like this is

468
00:30:07.119 --> 00:30:10.160
not there's nothing real there. But
before that it was like, no,

469
00:30:10.200 --> 00:30:11.559
it's just a really bad game and
they're trying to scam me out of your

470
00:30:11.559 --> 00:30:14.519
money, and we're gonna make YouTube
videos about it, and there's gonna be

471
00:30:14.559 --> 00:30:18.519
a whole cottage industry about exposing these
games. And now that feels kind of

472
00:30:18.559 --> 00:30:19.480
quaint to me. It's like,
yeah, yeah, there's a lot of

473
00:30:19.519 --> 00:30:22.759
bad games, but like one out
of one hundred is probably got a cool

474
00:30:22.799 --> 00:30:26.039
idea in it, and then one
out of one hundred of those is actually

475
00:30:26.079 --> 00:30:30.680
probably really good, and then like
one ou out of one hundred of those

476
00:30:30.200 --> 00:30:33.839
it's probably a game of the Year
contender. And I mean, okay,

477
00:30:33.920 --> 00:30:37.920
yeah, that's a couple of year
but so like so what like I think

478
00:30:37.920 --> 00:30:41.319
that is. That's the way it
kind of should work to a certain extent,

479
00:30:41.960 --> 00:30:45.920
there needs. I mean, I
think Steam is a pretty good platform

480
00:30:45.960 --> 00:30:48.759
overall because I think they have thought
about this problem and they have put in

481
00:30:49.480 --> 00:30:55.839
means of discoverability that has not definitely
not solved it because there's there's just no

482
00:30:56.079 --> 00:30:59.240
solving that. It's too many games
to be But I'll be like, make

483
00:30:59.279 --> 00:31:02.880
sure that every game deserves eyeballs gets
eyeballs, But I think it does a

484
00:31:02.920 --> 00:31:06.119
pretty good job of putting a lot
of different games in front of people at

485
00:31:06.119 --> 00:31:11.599
any one time and making it feel
like you have a chance. And I

486
00:31:11.599 --> 00:31:15.359
don't know what the answer is beyond
that, I will say I have less

487
00:31:15.400 --> 00:31:18.839
trouble with Steam than I do with
the Nintendo Switch. Switch. The switch

488
00:31:18.880 --> 00:31:22.200
door has no semblance of that sort
of thing, Right, if you are

489
00:31:22.240 --> 00:31:26.759
not on the featured page, if
you're not on sale, and if you

490
00:31:26.799 --> 00:31:30.000
are not, there's like five categories, right, and if you're not one

491
00:31:30.039 --> 00:31:33.440
of those, you're fucking dead.
You also look at your game specifically,

492
00:31:33.519 --> 00:31:37.519
right, even if you're on sale, there's like ten shovel weird games are

493
00:31:37.559 --> 00:31:41.599
like, I mean, there's like
fourteen hundred games on sale at any one

494
00:31:41.680 --> 00:31:45.440
time on the Switch, yes,
And it's like here's a Jugsaw puzzle of

495
00:31:45.480 --> 00:31:51.079
a gpeg of a woman and it's
like twenty twenty pence. And that's why

496
00:31:51.119 --> 00:31:53.880
it's like, you know right up
there, so you know, I'll go

497
00:31:55.000 --> 00:31:56.880
to Steam that they have a bit
of curation. Like even looking at the

498
00:31:56.920 --> 00:32:02.200
front page, it's like, oh, you like bad games, here's uh

499
00:32:02.559 --> 00:32:06.920
I do. I was gonna say
something, but I don't want to say

500
00:32:06.960 --> 00:32:09.240
it in way that these are bad. My joke don land at all,

501
00:32:09.400 --> 00:32:14.000
but oh well that hey, that's
the story of this show. Don't worry

502
00:32:14.000 --> 00:32:19.359
about that. But I think even
on Switch, the answer to me still

503
00:32:19.440 --> 00:32:22.240
is not let's let Nintendo decide what's
good and bad, because I think in

504
00:32:22.279 --> 00:32:25.359
that case it does prevent something like
maybe like a sweak of game, because

505
00:32:25.359 --> 00:32:28.480
they like, it's so easy to
look at sweak a game and be like,

506
00:32:29.039 --> 00:32:31.799
oh, that is just like any
other mobile shovel where and no one's

507
00:32:31.799 --> 00:32:35.079
gonna care about that. And I
play it, I'm like, no,

508
00:32:35.200 --> 00:32:38.079
there's something special about it, and
uh, I am glad that And it

509
00:32:38.119 --> 00:32:43.519
was made by people who like apparently
barely even consider themselves game developers. They're

510
00:32:43.519 --> 00:32:45.240
like, we're just gonna try something, and they just have a certain touch

511
00:32:45.279 --> 00:32:50.440
that made that game feel really great
to play. And so the answer,

512
00:32:51.200 --> 00:32:53.039
I think all the ball is in
Nintendo's court. The ball was in Valves

513
00:32:53.039 --> 00:32:57.279
court. They kind of mostly figured
it out with Steam still has its problems,

514
00:32:57.319 --> 00:33:00.559
obviously, but when Nintendo, it
was like, I don't think the

515
00:33:00.599 --> 00:33:02.839
answer is Nintendo decides what's good and
bad. I think the answer is Nintendo

516
00:33:02.839 --> 00:33:07.839
decides to a way to make the
its goddamn store better and more equitable,

517
00:33:08.160 --> 00:33:12.960
and finding ways to promote these games
in different ways instead of just the five

518
00:33:13.039 --> 00:33:16.319
categories that are pretty bad. I
think, you know, like Steam green

519
00:33:16.400 --> 00:33:22.039
Light was also having lots of flaws. So yeah, I do even have

520
00:33:22.079 --> 00:33:28.400
the answer either, you know,
but I feel like it's weird. I

521
00:33:28.440 --> 00:33:32.319
don't want to discount because I imagine
someone out there has probably found one of

522
00:33:32.359 --> 00:33:37.160
these good anime games. But the
like en flux of like portn games or

523
00:33:37.200 --> 00:33:42.799
the Steam and stuff like that,
maybe maybe was the step where it went

524
00:33:42.920 --> 00:33:49.920
a bit far. I don't know, but you know, yeah, a

525
00:33:50.000 --> 00:33:52.559
Nintendo. It can't be a case
of Nintendo decides. But like even the

526
00:33:52.680 --> 00:33:55.440
Microsoft what was it called in the
pre sects they where you could upload your

527
00:33:55.519 --> 00:34:01.480
games, the nine, Xbox Slave, Arcade, Xbox Indie something I can't

528
00:34:01.519 --> 00:34:09.079
remember. It's Scott them forever ago, you know, even like uh section

529
00:34:09.320 --> 00:34:13.119
like that or something, you know, but sure, I mean I can't

530
00:34:13.159 --> 00:34:15.960
I can't talk my like Gelly Pleasures
was like really bad by all games she

531
00:34:16.039 --> 00:34:22.039
got. It was like people running
all like yeah, right portals exactly.

532
00:34:22.119 --> 00:34:27.039
Sometimes that like the one where the
ladies butt gets really big my IoT like

533
00:34:27.199 --> 00:34:30.440
that one. Listen, Hey,
we all have our own desires, all

534
00:34:30.519 --> 00:34:35.400
right, Scott Uh, I don't
know for real doubt. I like found

535
00:34:35.400 --> 00:34:39.119
my kid playing once. She was
She's like, yeah, this is funny,

536
00:34:39.199 --> 00:34:42.719
like a butt gap big this rules, and I'm like, well,

537
00:34:42.760 --> 00:34:46.079
say it does make me laugh too. My nephew's discovered among us, so

538
00:34:46.119 --> 00:34:51.960
that's opened a whole, a whole. It's inevitable kind of worms, you

539
00:34:51.960 --> 00:34:55.960
know, walk then watching he's watching
his YouTube videos, his YouTube kids randomly

540
00:34:57.320 --> 00:35:00.920
I generated videos, and it's like
among us twere king hanging like Spider Man

541
00:35:00.119 --> 00:35:04.840
some of that. That's that is
where this is what we should have had

542
00:35:04.840 --> 00:35:09.920
as kids. This is honestly Yeah, like the part of YouTube where it's

543
00:35:10.039 --> 00:35:15.079
just all of the random IP characters
doing crazy stuff and it feels like a

544
00:35:15.159 --> 00:35:22.280
stream of consciousness, just random comedy
animation thing. It's like, yeah that

545
00:35:22.400 --> 00:35:27.760
this is basically adult swim for kids. Like this is experimental stuff and most

546
00:35:27.800 --> 00:35:31.920
of it's utter shit, but kids
love shit. That's kids love trash.

547
00:35:31.960 --> 00:35:35.519
I say it every time on the
show. Kids love trash. And at

548
00:35:35.519 --> 00:35:38.039
a certain point it's like it's fun
to play around in that trash because I

549
00:35:38.039 --> 00:35:42.360
think kids will then be like,
Okay, I reject this at a certain

550
00:35:42.360 --> 00:35:45.360
point. Now I have taste,
and I think what happens is you always

551
00:35:45.400 --> 00:35:46.519
kind of arc back and be like, now the trash was fun. This

552
00:35:47.320 --> 00:35:52.079
like the randomness of this, like
not even like stuff being made by people

553
00:35:52.119 --> 00:35:54.840
that have no idea what what good
taste looks like. There's something playful about

554
00:35:54.880 --> 00:36:00.079
that, and I appreciate it.
So that's and that's kind of my feeling

555
00:36:00.119 --> 00:36:05.159
about these games is let the trash
on there and let me decide whether or

556
00:36:05.159 --> 00:36:07.880
not I care about trash or not. I am forty years old. I

557
00:36:07.880 --> 00:36:13.039
can do this myself. The unregulated
IP usage, that's that's how we fix

558
00:36:13.119 --> 00:36:17.320
this. Yeah, where's the ten
little shreks jumping on the bed? You

559
00:36:17.360 --> 00:36:23.599
know's where's my game of that?
Let's go, I'd play that all right.

560
00:36:23.880 --> 00:36:28.639
Nintendo hacker Gary Bowser says he's not
involved with the new flash cart.

561
00:36:29.320 --> 00:36:31.320
This is from Liam Dulan at Nintendo
Life. A new flash cart, marketed

562
00:36:31.360 --> 00:36:36.679
as the only backup and development device
for all Switch consoles, was recently teased

563
00:36:36.679 --> 00:36:39.239
in a surprise plot twist. It's
now led to infamous. Excuse me,

564
00:36:39.440 --> 00:36:43.719
it's not led to infamous Nintendo hacker
Gary Bowser, denying his involvement with the

565
00:36:43.760 --> 00:36:49.119
project. The former Team Executor member, who was previously jailed and find ten

566
00:36:49.199 --> 00:36:54.119
million dollars in damages, rejected these
latest allegations doing the rounds online, claiming

567
00:36:54.199 --> 00:36:59.239
he's not involved with this new device
known as the Meg Switch. References to

568
00:36:59.280 --> 00:37:04.199
Bowser have supposedly been discovered in the
DNS records of aftertime x dot com,

569
00:37:04.239 --> 00:37:07.800
the same outlet that originally broke the
news about the flashcart for the switch.

570
00:37:07.159 --> 00:37:10.920
Comparisons have also been made to Team
to how Team Executor products used to be

571
00:37:10.960 --> 00:37:15.960
promoted on websites like mac Max consoles. In a separate discord post, Bowser

572
00:37:16.000 --> 00:37:21.079
further claims he's been a victim of
DNS poisoning attack and was being threatened by

573
00:37:21.119 --> 00:37:24.480
a bad actor demanding ransom money.
He basically says, I was the subject

574
00:37:24.519 --> 00:37:29.480
of a DNS poisoning attack on my
name servers. I repaired the damage and

575
00:37:29.559 --> 00:37:32.519
changed all my passwords, but sadly
people will talk not what I needed just

576
00:37:32.559 --> 00:37:37.559
before Christmas. I am not going
to engage the trolls. Bowser got released

577
00:37:37.559 --> 00:37:39.360
from prison, but basically he's gonna
own you know, his name is Bowser.

578
00:37:39.400 --> 00:37:45.480
By the way, Gary Bowser is
gonna own own Nintendo millions of dollars

579
00:37:45.480 --> 00:37:49.280
basically for his whole life. He's
got to pay Nintendo for forever unless somehow

580
00:37:49.280 --> 00:37:53.119
he comes across ten million dollars somewhere. But it was weird how this like

581
00:37:53.159 --> 00:37:57.360
this device got it came out and
then people were like looking into it,

582
00:37:57.599 --> 00:38:01.119
like we think Gary Bowser's behind this, the that previously was responsible for a

583
00:38:01.119 --> 00:38:07.880
lot of hacks on other consoles.
So yeah, but denying that it's weird

584
00:38:07.880 --> 00:38:10.920
because it's like, oh, is
someone trying to frame Gary Bowser. I

585
00:38:10.960 --> 00:38:15.280
suppose in that scene. I wouldn't
put anything past anyone, but that seems

586
00:38:15.320 --> 00:38:17.280
pretty weird. I don't know.
Do you have any thoughts on this?

587
00:38:20.000 --> 00:38:22.559
Do you think Nintendo just like,
out of all the people who were like

588
00:38:22.639 --> 00:38:28.000
hacking consoles, they chose the guy
who would have the funniest name, you

589
00:38:28.039 --> 00:38:30.280
know, when these stories are getting
reports, because like who Nintendo's too his

590
00:38:30.320 --> 00:38:37.679
bozer? You know, I mean, I could only I could only hope

591
00:38:37.719 --> 00:38:42.960
he wouldn't be like pillowing stuff like
this at a world where he's getting you

592
00:38:43.000 --> 00:38:45.280
know, he's having to pay money
for the rest of his life. You

593
00:38:45.280 --> 00:38:52.920
know, you would think he hasn't
involved in this, But I mean,

594
00:38:52.960 --> 00:38:57.440
I don't know. I'm not in
these communities. But like, who would

595
00:38:57.480 --> 00:39:00.119
someone try and frame someone for this
type of thing? I have no idea,

596
00:39:00.320 --> 00:39:04.360
right, that's that, Like I
suppose it's not out of the realm

597
00:39:04.360 --> 00:39:07.360
of possibility, right, because I
think that there's always whenever there's a scene,

598
00:39:07.639 --> 00:39:12.679
there's always seen drama, right,
That's it. One always follows the

599
00:39:12.679 --> 00:39:16.360
other. If there's a scene,
there's scene drama. And certainly the console

600
00:39:16.440 --> 00:39:21.119
hacking and moding scene is a scene
and has had a lot of drama.

601
00:39:22.039 --> 00:39:25.199
I suppose this would qualify to some
as like an end joke. Oh,

602
00:39:25.199 --> 00:39:29.559
we're gonna say Gary Bowser is responsible
for it. I think someone was like

603
00:39:29.599 --> 00:39:34.639
looking at the the DNS records for
aftertime x dot com and being like,

604
00:39:35.039 --> 00:39:38.559
the people who registered these websites always
use pseudonyms, and a lot of times

605
00:39:38.599 --> 00:39:43.440
they use famous dead celebrities from like
the nineteen fifties or something like that,

606
00:39:44.920 --> 00:39:49.280
So they're already using pseudonyms. Maybe
they threw Gary Bowser in there somewhere.

607
00:39:49.559 --> 00:39:52.920
I don't I don't fully understand what, like, like where all this stuff

608
00:39:52.960 --> 00:39:54.800
came from. So I don't have
a good grasp on it, but I

609
00:39:54.800 --> 00:40:00.480
think it's possibly could be like put
it being his name could be put put

610
00:40:00.480 --> 00:40:05.679
in there without him his involvement,
but he could also be involved because one

611
00:40:05.679 --> 00:40:09.480
thing we also see is people who
have committed these kinds of attacks before,

612
00:40:09.679 --> 00:40:15.079
or have done these kinds of crimes
before, they often keep doing them even

613
00:40:15.079 --> 00:40:17.719
once they get in trouble. They're
just like, this is what they know.

614
00:40:17.880 --> 00:40:22.599
They kind of can't help themselves at
a certain point. So I don't

615
00:40:22.599 --> 00:40:28.119
know everything's alleged here. I have
no insight into it, but I'm I'm

616
00:40:28.159 --> 00:40:31.039
fascinated by the MiG switch and I'm
kind of waiting to see, like when

617
00:40:31.079 --> 00:40:35.639
the other shoe's gonna drop, when
Nintendo like does something about it, because

618
00:40:35.679 --> 00:40:37.920
so far they've just stood back,
and I'm sure they're looking into it,

619
00:40:38.119 --> 00:40:40.840
and I bet they will have something
to say about all this. And if

620
00:40:40.920 --> 00:40:45.480
Gary Bouser's involved, not going to
be very good for him. Nintendo will

621
00:40:45.480 --> 00:40:46.880
throw the book at him. They
will throw the book at anybody, So

622
00:40:47.119 --> 00:40:52.119
we'll see what happens. The I
mean, I know you were saying on

623
00:40:52.159 --> 00:40:55.280
Twitter, but well, you know
what, do you hank the best course

624
00:40:55.280 --> 00:40:59.519
of actions here? Should you just
should you not acknowledge it? Does that

625
00:40:59.559 --> 00:41:01.280
bring more attention to it? Do
you just wait because the sweat stood is

626
00:41:01.320 --> 00:41:07.280
coming in like, oh yeah,
eight months or something. I think probably

627
00:41:07.360 --> 00:41:12.960
the way Nintendo handles it is mostly
ignores it in the public space. They

628
00:41:13.239 --> 00:41:17.199
might might talk about it here or
there, like I'm sure they might get

629
00:41:17.280 --> 00:41:22.519
questions about like piracy from investors.
They even then they will probably be pretty

630
00:41:22.559 --> 00:41:25.639
quiet about it, but they probably
will use their their team of lawyers.

631
00:41:25.679 --> 00:41:29.920
Again, Nintendo of America is it's
a law firm more than anything else.

632
00:41:29.960 --> 00:41:32.960
Yeah, it does marketing, it
does some other stuff, does translation,

633
00:41:34.480 --> 00:41:37.639
localization, but really it's a law
firm. They sue people on behalf of

634
00:41:37.679 --> 00:41:40.480
the Nintendo in the America's and they've
been very good at it for forty years,

635
00:41:42.199 --> 00:41:46.480
kind of like massively successful in terms
of enact enforcing the laws that Nintendo

636
00:41:46.480 --> 00:41:51.000
thinks need to be enforced. So
that team is kind of gonna like it's

637
00:41:51.000 --> 00:41:53.679
season nail, it's a hammer,
It's gonna hammer the nail. So they're

638
00:41:53.679 --> 00:41:57.960
gonna they will do something about this
legally, I'm sure if they have any

639
00:41:58.000 --> 00:42:04.559
ground to stand on the trub like
these flash cards are they exist in a

640
00:42:04.599 --> 00:42:09.039
gray area where I don't think Nintendo's
confident that they would be able to stop

641
00:42:09.079 --> 00:42:13.679
them uh necessarily, and even if
they did, it might not be worth

642
00:42:13.719 --> 00:42:15.719
going after them because, like you
mentioned, they're looking ahead to switch to

643
00:42:16.159 --> 00:42:20.079
and that solves a lot of the
problems right there. I think Nintendo is

644
00:42:20.079 --> 00:42:23.760
pretty confident that the market will move
on very very quickly to the switch to

645
00:42:24.440 --> 00:42:28.880
UH, and they will. And
I think it's been Nintendo's plan not to

646
00:42:28.920 --> 00:42:31.760
have like the traditional old style of
we're gonna have a couple systems kind of

647
00:42:31.800 --> 00:42:35.880
overlapping. I think they saw with
the switch to from you know, three

648
00:42:35.920 --> 00:42:38.920
DS and WEU to the switch,
people will like drop those old systems like

649
00:42:38.920 --> 00:42:42.400
like you know, like on a
dime right there, they dropped them,

650
00:42:42.559 --> 00:42:45.360
moved onto the switch and they expect
the same thing that happened with the switch

651
00:42:45.360 --> 00:42:46.960
to say. They're like, you
know what, let's just launch the switch

652
00:42:47.000 --> 00:42:52.239
to and and ignore this. Mostly
when it comes to our our consumer facing

653
00:42:52.239 --> 00:42:57.800
position on this, I almost wonder
obviously there was the report that maybe atritive

654
00:42:58.199 --> 00:43:01.800
from the first switch, how is
this factor in, you know, like

655
00:43:01.920 --> 00:43:05.239
yeah, well, I mean,
if they have if they have like switch

656
00:43:05.239 --> 00:43:07.400
hardware inside the thing for their backward
compatibility, which is possible, but I

657
00:43:07.400 --> 00:43:10.800
think probably not how they're going to
do it, but it's possible. They

658
00:43:10.800 --> 00:43:14.119
will have to come up with some
solution, but they will be able to

659
00:43:14.159 --> 00:43:17.280
build some new hardware solution into that
that would probably prevent this from working on

660
00:43:17.400 --> 00:43:22.480
that device because they will have the
foresight of being able to look at this

661
00:43:22.519 --> 00:43:24.920
thing and to deal with it.
And you know, the good news for

662
00:43:25.039 --> 00:43:29.840
Nintendo is this is the first time
that they've had a handheld device or device

663
00:43:29.880 --> 00:43:32.840
that can work as a handheld in
many generations where they have been able to

664
00:43:32.960 --> 00:43:37.840
stemy the development of a flash cart
for years. The DS, the three

665
00:43:37.920 --> 00:43:43.000
DS, those had flash I mean
the DS had one like almost right away.

666
00:43:43.280 --> 00:43:45.639
I think the three DS took a
little bit longer, took a few

667
00:43:45.719 --> 00:43:47.360
years, but it was just a
couple, like a few years. Here

668
00:43:47.440 --> 00:43:51.199
it's like we're at the end of
the generation, finally getting the first gen

669
00:43:51.239 --> 00:43:53.079
device one of these things, and
it kind of doesn't even have that great

670
00:43:53.079 --> 00:43:55.800
a functionality. Functionality like it's going
to be a pain in the ass to

671
00:43:55.920 --> 00:44:00.199
use. It'll improve over time,
but by the we will have moved so

672
00:44:00.320 --> 00:44:05.039
far away from the switch that sales
of that device will probably have already created,

673
00:44:05.320 --> 00:44:07.800
and not because of piracy. Although
piracy will have an effect, it'll

674
00:44:07.800 --> 00:44:13.599
be because we've moved on to the
switch too. We need the the resurgence

675
00:44:13.679 --> 00:44:17.079
of going to a market well on
holiday and finding the seven DS games and

676
00:44:17.159 --> 00:44:24.440
one five of them are games yep, rom hacks from China, which are

677
00:44:24.480 --> 00:44:30.199
always the fun ones to find.
So Mario, yes, exactly, super

678
00:44:30.199 --> 00:44:36.199
Mario six just has Sonic in it
for some reason. All right, last

679
00:44:36.280 --> 00:44:39.000
couple of stories here, Prince of
Persia lost the Lost crowns. PC specs

680
00:44:39.000 --> 00:44:43.800
and console performance revealed. As far
as PC specs go, I didn't even

681
00:44:43.840 --> 00:44:46.559
include those because it's gonna run on
everything. You're gonna be fine. But

682
00:44:46.599 --> 00:44:51.159
they included like how it's going to
run on consoles. PS five and Xbox

683
00:44:51.199 --> 00:44:53.280
Series X will run at four K
and one hundred and twenty frames per second,

684
00:44:53.760 --> 00:44:58.639
Xbox Series S will be sixty frames
and fourteen forty p. PS four

685
00:44:58.639 --> 00:45:00.760
Pro and Xbox one X will be
sixty frames per second at four K,

686
00:45:01.159 --> 00:45:05.920
and then PS four, Xbox one
and Amazon Luna will be sixty frames per

687
00:45:05.920 --> 00:45:09.039
second at ten ADP. And then
the switch is gonna be sixty frames per

688
00:45:09.079 --> 00:45:13.280
second and ten ADP docked, and
then sixty frames per second and seven to

689
00:45:13.280 --> 00:45:17.239
twenty p handheld. Basically, it's
max you know everywhere where it's available.

690
00:45:17.440 --> 00:45:21.920
And let's just say you had it
like you could get it and you were

691
00:45:21.920 --> 00:45:24.880
playing it on like a handheld computer
like one of those asis of ra Galley.

692
00:45:25.119 --> 00:45:28.760
Let's just say, I bet it
runs really going on there like baby

693
00:45:28.800 --> 00:45:30.760
one hundred and twenty frames per second
at seven to twenty p because why would

694
00:45:30.760 --> 00:45:34.880
you run your games at ten ADP
on a handheld? But let's just say

695
00:45:34.880 --> 00:45:39.400
that, no way to know,
all right. Kim Kardashian's once massive mobile

696
00:45:39.440 --> 00:45:44.920
game is no more. This is
from Melissa Mercante at Kotaku. I wasn't

697
00:45:44.920 --> 00:45:47.679
sure this day would ever come.
Kim Kardashian The Hollywood, the once wildly

698
00:45:47.719 --> 00:45:52.599
popular mobile RPG in which players had
to climb the Tenseltown ranks from the E

699
00:45:52.679 --> 00:45:57.079
list to the A list, is
shutting down. Ten years ago this Android

700
00:45:57.280 --> 00:46:00.639
iOS title dominated each store's download charts, made gamers out of regular people,

701
00:46:00.679 --> 00:46:07.199
and fascinated then Kotaku at staffer Patricia
Hernandez. But today Kim kardashian released this

702
00:46:07.239 --> 00:46:12.800
statement to TMC reporting its imminent doom. Basically, she just says it's done.

703
00:46:12.880 --> 00:46:15.280
I included this story mostly because I
wanted to fig, like, just

704
00:46:15.280 --> 00:46:19.639
have a little quick conversation about how
you're feeling about mobile gaming these days.

705
00:46:19.960 --> 00:46:23.239
There was a time where we would
get like new games from celebrities and they

706
00:46:23.239 --> 00:46:27.000
would pop off and they would have
some success. This was maybe one of

707
00:46:27.039 --> 00:46:32.400
the most popular ones somehow. But
the mobile gaming has been stagnant in my

708
00:46:32.440 --> 00:46:37.559
opinion for years and years and years. I mean, maybe I'm I'd probably

709
00:46:37.639 --> 00:46:42.280
miss something, but the last big
like iteration or disruption in my opinion was

710
00:46:42.280 --> 00:46:46.320
Pokemon Go. Maybe stuff like Roadblocks
coming to mobile was disruptive as well.

711
00:46:46.360 --> 00:46:50.360
I don't really know, but it's
been other than that, it's been Candy

712
00:46:50.360 --> 00:46:54.960
Class, Yeah, Candy Crash,
Candy Clash Saga for like since like twenty

713
00:46:55.000 --> 00:46:58.840
twelve. I think I'm complating two
games there, but it's like, yes,

714
00:46:58.880 --> 00:47:00.960
a Clash of Clans and Candy Crush
Naga. There we go. Those

715
00:47:01.000 --> 00:47:04.559
two games have been at the top
since twenty twelve, so more than a

716
00:47:04.559 --> 00:47:07.280
decade and they're still at the top. Now. I don't know, mobile

717
00:47:07.320 --> 00:47:10.000
gaming, it feels very stagnand to
me, still, how are you feeling

718
00:47:10.000 --> 00:47:14.760
about it? This is uh,
we didn't plan this, this is very

719
00:47:14.760 --> 00:47:16.320
good. So I was just thinking
about this last night. Oh well,

720
00:47:16.360 --> 00:47:20.639
I was downloading my like shatty games
that I got from ads and other shit.

721
00:47:20.760 --> 00:47:23.559
Yeah, of course of my base. I yeah, I think it's

722
00:47:23.800 --> 00:47:30.239
it's a really hard place to get
a breakthrough because there are very good mobile

723
00:47:30.320 --> 00:47:32.960
games. But see, because in
my head, I just think of like,

724
00:47:36.000 --> 00:47:37.519
do I want to play this thing
that's going to have an AD pop

725
00:47:37.639 --> 00:47:42.960
up every two minutes and like and
I get my down and there are good

726
00:47:43.039 --> 00:47:49.320
games that are like in this kind
of like Pantheon, I guess like the

727
00:47:51.000 --> 00:47:53.039
you know, probably that same company
takes all your day. It gives you

728
00:47:53.079 --> 00:48:00.199
an AD every two minutes. But
so in my head I just think of

729
00:48:00.239 --> 00:48:05.480
that, and it's so hard because
no one because of these types of things,

730
00:48:05.760 --> 00:48:09.679
no one's wanting to pay like ten
quent from well game, you know,

731
00:48:09.840 --> 00:48:15.440
no one want to pay whatever subscription. You know. I I tried

732
00:48:15.519 --> 00:48:20.639
Apple Arcade a while ago to try
out the Platinum game on there. I

733
00:48:20.639 --> 00:48:22.559
forget the name all that, but
I mean one, I've not got an

734
00:48:22.559 --> 00:48:30.159
Apple phone because you know I'm an
adult too, but like even Netflix,

735
00:48:30.199 --> 00:48:32.679
it's like, okay, cool,
I'm going to go on my Netflix app.

736
00:48:34.239 --> 00:48:36.800
I don't want with the Samurai Showdown, and I was like, cool,

737
00:48:37.280 --> 00:48:39.800
have one of these, can't use
it on there. So it's the

738
00:48:40.119 --> 00:48:43.599
Hey, that's the most frustrating thing. When you go onto those mobile games.

739
00:48:43.639 --> 00:48:45.440
You're like, oh, this would
be perfect for one of these little

740
00:48:45.480 --> 00:48:49.239
handheld controllers the backbone or what what
have you, and it's like, no,

741
00:48:49.400 --> 00:48:51.440
they we're just not going to work
with any controllers. No controller and

742
00:48:51.480 --> 00:48:54.360
put what is that? Like?
What the come on man? Samurai Showdown?

743
00:48:54.519 --> 00:49:00.159
Samurai? Yeah, man, what
I bummer in that game? You

744
00:49:00.199 --> 00:49:02.719
thought right when we roll back at
first, that'd be an old timer,

745
00:49:02.800 --> 00:49:06.400
but that's not that. Yeah,
No, that's that's what I mean.

746
00:49:06.480 --> 00:49:09.599
Like I'm like, I know there's
good out there, you know, stuff

747
00:49:09.639 --> 00:49:14.519
like ridiculous freshing and all that where
it's like these are really good mobile games,

748
00:49:15.079 --> 00:49:19.639
but because of my head, it's
just like either gotcha shit, but

749
00:49:19.840 --> 00:49:22.679
like you know, okay, sure
you'll like bench them, but you know,

750
00:49:23.360 --> 00:49:28.519
I don't see the point or it's
like, you know, like I

751
00:49:28.559 --> 00:49:30.760
said, the ship you get adds
for where it's like the person pulling the

752
00:49:30.840 --> 00:49:36.280
pens out of yeah thing. I
mean honestly, and ninety percent of the

753
00:49:36.320 --> 00:49:37.960
time you play those games, they
are not that game. That's all those

754
00:49:37.960 --> 00:49:42.280
fake ads and it's it's you're going
back to Ebony. It's like, man,

755
00:49:42.320 --> 00:49:45.719
Ebony is like should be studied.
It's marketing should be studied by by

756
00:49:45.800 --> 00:49:51.679
researchers about how they've been able to
adapt their marketing from uh, hey,

757
00:49:52.039 --> 00:49:53.599
king, why you come have sex
with me? On those ads on the

758
00:49:53.639 --> 00:49:58.519
side of the websites, from you
know, fifteen years ago to now the

759
00:49:58.559 --> 00:50:00.880
new ad meta of here's a fake
game, come play a fake game.

760
00:50:01.039 --> 00:50:04.360
Nope, the surprise, bitch,
you're playing Ebony again. It's like,

761
00:50:04.360 --> 00:50:07.880
oh damn, okay, man,
you guys figure this out. My latest

762
00:50:07.880 --> 00:50:09.320
one is the you know the game
where you have like a bunch of different

763
00:50:09.440 --> 00:50:13.159
vials and you have to get the
colors to meet you. Hum like this

764
00:50:13.320 --> 00:50:15.719
is this is the shot you get
toddlers like the you know the shape and

765
00:50:15.760 --> 00:50:20.440
the right hole stuff that I tell
you what, it's my vice that and

766
00:50:20.599 --> 00:50:24.280
like the one the one mobile game
that sustained me for all this time is

767
00:50:24.400 --> 00:50:28.840
Konami's Pexel puzzle colle. Oh,
yeah, this game. But my problem

768
00:50:28.880 --> 00:50:30.679
with that is every time I opened
up that game, I opened it every

769
00:50:30.719 --> 00:50:34.679
couple of months. Somehow my my
Maybe it's because I got a new phone

770
00:50:34.679 --> 00:50:37.360
and I just forgot about it,
but my progress is always reset. I'm

771
00:50:37.360 --> 00:50:38.880
like, damn, I gotta start
over. But whatever that's to me.

772
00:50:38.920 --> 00:50:46.000
I like that game a ton,
but it's like there's no ads in it.

773
00:50:46.119 --> 00:50:49.480
You know, you get a pop
up ad, but it's not like,

774
00:50:49.519 --> 00:50:53.199
oh, you've done one puzzle,
here's a fairy second ad. I

775
00:50:53.199 --> 00:50:58.960
I would love to play more mobile
games. But when you know there's a

776
00:50:59.039 --> 00:51:02.360
stegment there now, because that's what
that says, it's you know, Mario

777
00:51:02.440 --> 00:51:07.920
kartter level, gotcha set. Yeah. The manipulation is so bare and so

778
00:51:07.119 --> 00:51:12.840
obvious, so naked about what they're
trying to do. Like everything in capitalism

779
00:51:12.880 --> 00:51:15.480
is trying to manipulate, manipulate us. Like we all know that, we

780
00:51:15.519 --> 00:51:20.440
all understand that the you know,
they put extra salt and food because it

781
00:51:20.480 --> 00:51:22.199
makes you want it makes you create
even more of it, and you come

782
00:51:22.239 --> 00:51:25.440
back and you get a dictated We're
being manipulated one hundred percent of the time.

783
00:51:25.719 --> 00:51:30.000
I think what we ask is give
us some eye candy, give us

784
00:51:30.239 --> 00:51:32.960
some you do a little dance for
us to make it feel like we are

785
00:51:34.320 --> 00:51:37.880
in agreement about this transaction that's happening, and mobile gaming is like, no,

786
00:51:37.000 --> 00:51:39.760
fucking fuck you. We're we're going
to one hundred percent manipulate you.

787
00:51:39.960 --> 00:51:44.679
We're taking your data, we're targeting
you with ads. We are going to

788
00:51:44.719 --> 00:51:47.480
put the button to try to get
rid of the AD right next to the

789
00:51:47.480 --> 00:51:52.559
button to download the game. Because
we're doing these dark patterns. We don't

790
00:51:52.760 --> 00:51:55.239
give a fuck. It is completely
shady. And so it's, uh,

791
00:51:55.760 --> 00:51:59.920
that is that's the stigma, right, That's what I associate with mobile gaming.

792
00:52:00.280 --> 00:52:02.920
And so even when even when I
see like, okay, that that

793
00:52:02.960 --> 00:52:07.400
teenage mutant Ninja Turtles game on Apple
Arcade that looks like haitis, well that

794
00:52:07.440 --> 00:52:09.280
seems pretty cool man, Okay,
Yeah, I mean there's there's one cool

795
00:52:09.280 --> 00:52:12.199
thing. I'll try to track it
down, but I know I'm back in

796
00:52:12.239 --> 00:52:15.159
my head that's gonna be on switching
six months to a year, and I

797
00:52:15.159 --> 00:52:16.280
got plenty of other things to play. I don't know if I'm going to

798
00:52:16.360 --> 00:52:20.159
track down an Apple device for real
to actually play that I want to,

799
00:52:20.760 --> 00:52:22.199
but I'm not I'm not gonna make
the effort because it's like, eh,

800
00:52:22.360 --> 00:52:25.239
it's mobile gaming at the end of
the day. So yeah, it's tough

801
00:52:25.280 --> 00:52:30.199
for them to overcome that. Nintendo
is probably the best thing to ever look

802
00:52:30.239 --> 00:52:34.800
at for what the kind of issue
us because like, okay, what was

803
00:52:34.840 --> 00:52:38.920
the first one Meetomo whatever? Who
cares? Yeah, like the most successful

804
00:52:38.960 --> 00:52:44.800
one is fire emblem is like up
here, I don't know if I'm on

805
00:52:44.960 --> 00:52:46.880
camera. I'm on camera in the
descard, you know, fire moms up

806
00:52:46.880 --> 00:52:52.559
here. Mario Run is like down
here, and that makes no sense.

807
00:52:52.880 --> 00:52:55.480
But it's because, oh, you
have to pay for Mario Run, Like

808
00:52:55.519 --> 00:53:00.760
you have to pay here's ten pay
ten pounds to play Mario Run. Because

809
00:53:01.239 --> 00:53:07.119
because there's such a market for like
free to play chat. Right, that's

810
00:53:07.119 --> 00:53:08.360
the other thing I should be like
looked into, right, because like you

811
00:53:08.400 --> 00:53:12.559
think of Mario, the brand of
Mario, like one of the most powerful

812
00:53:12.599 --> 00:53:15.360
brands in the history of the world, one of the most popular characters in

813
00:53:15.400 --> 00:53:21.079
the history of the world. Even
Mario cannot fight free the race to the

814
00:53:21.079 --> 00:53:23.360
bottom. For like, as much
as we care about these characters, as

815
00:53:23.400 --> 00:53:27.320
much as we care about things that
we recognize and have familiarity with and like

816
00:53:27.719 --> 00:53:30.559
that stuff goes out the window when
you tell me I can get something for

817
00:53:30.639 --> 00:53:34.519
free instead, there's just no fighting
with it. Like that's human nature.

818
00:53:34.639 --> 00:53:37.639
So and and if you kind of
give into that, like in the way

819
00:53:37.639 --> 00:53:42.119
that Apple, you know, Apple
kind of didn't really have to say over

820
00:53:42.159 --> 00:53:44.199
it. They kind of just set
the market up to work in this way.

821
00:53:44.239 --> 00:53:45.920
And it turns out like that's human
nature took over at that point.

822
00:53:46.400 --> 00:53:51.840
But if you're going to have that
race at the bottom this the results were

823
00:53:51.840 --> 00:53:53.760
inevitable, and here we are,
and it's kind of hard to care about

824
00:53:53.760 --> 00:53:58.159
anything when it feels like these games
don't care about themselves for the most part.

825
00:53:58.960 --> 00:54:01.920
Remember remember when it was like,
oh, there's a beer on my

826
00:54:02.000 --> 00:54:08.119
screen and I can go like yeah. I remember having the fog screen where

827
00:54:08.119 --> 00:54:10.239
it's like, oh, we're gonna
cover your screen and fog and then you

828
00:54:10.239 --> 00:54:13.679
can wipe it off with your finger
because there's a touchscreen, and I'll like,

829
00:54:13.800 --> 00:54:17.320
yeah, and this is technology right
here. The fake later, the

830
00:54:17.400 --> 00:54:22.679
fart apps, Yeah, totally soundboards, you know, like, yes,

831
00:54:22.360 --> 00:54:25.119
that's so what we need to get
rid of. Ninety nine cents? Yeah,

832
00:54:25.159 --> 00:54:29.719
absolutely, yeah, God, all
right, last story here, just

833
00:54:29.760 --> 00:54:32.440
real quick. Twenty twenty three was
the first Wallouigi list year since two thousand?

834
00:54:34.000 --> 00:54:39.519
Is this from Zack swyzen a Kataku
basically the Super Mario wiki Twitter posted

835
00:54:39.760 --> 00:54:43.880
this the first year that there was
no new game with wall Oigi in it

836
00:54:44.239 --> 00:54:47.239
since the year two thousand. So
if the year felt off, now we

837
00:54:47.320 --> 00:54:51.719
know why. Hopefully we correct this
in twenty twenty four, like, is

838
00:54:51.760 --> 00:54:54.880
there any known game with Walluigi launching
in it? And I guess we don't

839
00:54:54.920 --> 00:55:00.360
know what to see, but yeah, that's right, Zach zackly So best

840
00:55:00.440 --> 00:55:04.079
year for gaming my ass? That's
right. I mean, I mean I

841
00:55:04.119 --> 00:55:07.599
made the joke on tire ball making
here as well. Marios Strikers Botle League.

842
00:55:07.719 --> 00:55:12.599
Was that unfathomably shit that he took
a year off. I like that

843
00:55:12.639 --> 00:55:15.719
game, it's just but I don't
I like the gameplay. That's day.

844
00:55:16.320 --> 00:55:20.840
Yes, it's there's nothing to it. Yes, If there's nothing to it,

845
00:55:21.599 --> 00:55:23.880
they could have done. Hey,
here's an idea for Nintendo sports games

846
00:55:23.880 --> 00:55:27.760
going forward, a rogue light mode. I don't know what that looks like.

847
00:55:27.880 --> 00:55:30.719
Nintendo just take do something with that
idea. Do it. Here's here's

848
00:55:30.719 --> 00:55:37.039
an idea for Nintendo sports game,
finish them the Scott that's not an option.

849
00:55:37.440 --> 00:55:42.920
That's too much. The WEI version
from fucking two thousand and seven had

850
00:55:43.039 --> 00:55:45.920
so much more content than I was
so excited for. I love that Week

851
00:55:46.000 --> 00:55:50.760
game. I hate football, Love
that Week game. I played it again

852
00:55:50.760 --> 00:55:57.679
the other day. Super Mario Strikers
Mario yeah whatever. I don't know.

853
00:55:57.719 --> 00:56:00.559
I guess it's name over here because
we we call love football. Yeah.

854
00:56:01.440 --> 00:56:04.480
On the back of the box are
like, it's not football, or it's

855
00:56:04.519 --> 00:56:07.360
not soccer, it's strikers, it's
a whole other sport whatever, because that's

856
00:56:07.400 --> 00:56:10.880
why Warrior can carry the ball.
Next I played, the gameplay is on

857
00:56:12.039 --> 00:56:15.440
point. There's so many great like
counter moves you could do at any one

858
00:56:15.480 --> 00:56:17.920
time, and and and so they
figure that stuff out. So it just

859
00:56:17.960 --> 00:56:22.280
makes it more disappointing that there's not
more content there. But I think Next

860
00:56:22.360 --> 00:56:28.440
Level Games are an extremely talented studio. The animation is phenomenal. Yes,

861
00:56:28.480 --> 00:56:34.159
clearly, the Mario sports formula Nintendo
has done with the switch as dog shit.

862
00:56:34.360 --> 00:56:37.679
Like Mario Tennis Aces was fine,
but like even yeah, even Mario

863
00:56:37.760 --> 00:56:43.599
Tennis Aces and Mario Golf had like
bad campaign modes, like they had real

864
00:56:43.639 --> 00:56:46.639
bad Camp, Yes, really bad. Bottle League had like nothing like I

865
00:56:46.639 --> 00:56:50.679
don't even I think the Campaign and
Battle League was like I think the most

866
00:56:50.719 --> 00:56:52.920
Moore tournaments, the most disappointing one
out of all them is the Golf game,

867
00:56:52.960 --> 00:56:58.559
because the three DS Golf Game had
that incredible online tournament's mode and the

868
00:56:59.119 --> 00:57:01.360
Switch one did not have that.
They just decided for the switch. All

869
00:57:01.400 --> 00:57:05.159
of these sports games are going to
be party games, like in person party

870
00:57:05.199 --> 00:57:07.239
games, and it's like the Golf
game launched what early in the pandemic,

871
00:57:07.320 --> 00:57:10.119
and it's like this fucking's this is
so terrible. I wish we had the

872
00:57:10.119 --> 00:57:15.000
three DS game pack. I think
I think football is worse. I hate

873
00:57:15.039 --> 00:57:16.960
to say it, I think it's
so much worse. That's that's like my

874
00:57:17.039 --> 00:57:21.280
least favorite game I've bought in the
last three years. And I you know

875
00:57:22.159 --> 00:57:27.039
I bought. I don't try to
think of a thank you bought that.

876
00:57:27.159 --> 00:57:32.000
Yeah, bought Redemption too. All
right, let's get to the poll question

877
00:57:32.119 --> 00:57:35.760
here. Actually I get that set
up. Before I get that set up,

878
00:57:35.920 --> 00:57:37.920
Scott, what you got going on? Where can people find you?

879
00:57:37.840 --> 00:57:45.480
So? I again find me on
Twitter at s McCrae Underscore because I couldn't

880
00:57:45.519 --> 00:57:51.280
get McRae. My news stuff's on
murder Quody UK where you can find the

881
00:57:51.360 --> 00:57:53.880
Laker, Dragon inf and a Wealth
preview we were talking about earlier in the

882
00:57:53.920 --> 00:58:00.159
show, which I will link in
the chat now for clout. Yeah,

883
00:58:00.199 --> 00:58:05.039
you know, follow me on Twitter. I'll course the kind of you know.

884
00:58:05.519 --> 00:58:08.559
I don't think you need to see
my like how to talk to pierographin

885
00:58:08.599 --> 00:58:10.719
and Fortnite Gate that much, but
if you want to see it you can

886
00:58:10.760 --> 00:58:15.199
find that all my offer page on
mirror. But you know, all the

887
00:58:15.239 --> 00:58:21.519
big stuff I'll be posting, I'll
be showing you and you can find me

888
00:58:21.760 --> 00:58:28.400
on I don't know people you can
find me. People find you on Game

889
00:58:28.440 --> 00:58:30.079
this morning is at a couple of
weeks. I'm sure get you back on

890
00:58:30.159 --> 00:58:34.400
here for sure. Scott, thanks
for hanging out. Let's do his pull

891
00:58:34.519 --> 00:58:37.519
question. Do you want Nintendo's next
console to be an iteration on the switch

892
00:58:37.639 --> 00:58:44.559
or something completely new? Eighty three
said they want a switch iteration, to

893
00:58:44.599 --> 00:58:46.960
a little surprise, seventeen percent say
they want something totally different. I wonder

894
00:58:47.000 --> 00:58:52.039
how many of that seventeen percent think
totally different means make a big, powerful

895
00:58:52.119 --> 00:58:55.400
console like an Xbox Series X or
PlayStation five. I've got a significant number

896
00:58:55.519 --> 00:59:00.000
are thinking about that instead of something
equivalent to like the Wii. But yeah,

897
00:59:00.000 --> 00:59:06.000
I think people are hearing iterative and
thinking like nothing, no upgrade at

898
00:59:06.000 --> 00:59:08.159
all. To me, that just
sounds like more powerful. But it's the

899
00:59:08.199 --> 00:59:13.519
same thing, you know, it's
still more powerful, more powerful, same

900
00:59:13.559 --> 00:59:17.199
thing. And then there will one
hundred percent be some new gimmick. But

901
00:59:17.719 --> 00:59:22.000
every thing has had some new gimmick, you know, yes, yes,

902
00:59:22.760 --> 00:59:27.280
head third three D the switch had
h d rumble and the IR camera and

903
00:59:27.280 --> 00:59:30.239
probably some other stuff I'm forgetting about. And that's of course that stuff.

904
00:59:30.239 --> 00:59:32.960
It doesn't matter because it's the whole
point is not about mattering. It's never

905
00:59:34.239 --> 00:59:37.440
It's like everything we talk about at
the beginning of legit console generation, it's

906
00:59:37.440 --> 00:59:40.559
about four stops a lescens to make
you convinced that you're getting something more than

907
00:59:40.599 --> 00:59:44.760
what you're getting, so you're you
feel better about spending the five hundred bucks

908
00:59:44.800 --> 00:59:46.880
or whatever the system is gonna cost
four hundred bucks. What you do is

909
00:59:47.440 --> 00:59:52.079
you get two sweatches, you sandwich
them and you can open it up and

910
00:59:52.079 --> 00:59:59.639
there's two screens something REVM HAVN and
Elite. The agents on a there you

911
00:59:59.679 --> 01:00:02.360
go. That's my pitch. I
love it. I want to see it.

912
01:00:05.039 --> 01:00:08.960
Man, cut the check, cut
the check, Nintendo. Let's see.

913
01:00:09.039 --> 01:00:12.639
I mentioned this earlier. I just
just jan and chat. He was

914
01:00:12.679 --> 01:00:14.880
just cut the check. So I
thought about him when we were talking about

915
01:00:14.880 --> 01:00:16.800
mobile games. And he's sick.
He's in bed. He just wrote honk

916
01:00:16.800 --> 01:00:22.360
guy when we were talking about mobile
games. Yes, he's truly, just

917
01:00:22.760 --> 01:00:27.719
disgustingly sick. I just thought,
I'm not just like on his deathbed,

918
01:00:28.119 --> 01:00:30.840
hom guy, Like it's gonna be
the last thing he says in like seven

919
01:00:31.000 --> 01:00:34.519
seventy five years. But I'm not
saying he's dying now. But I need

920
01:00:34.559 --> 01:00:37.880
to get my myomy G peg for
the day. Yeah. There, it

921
01:00:37.960 --> 01:00:40.679
is good stuff. All right.
A new pole question. I didn't write

922
01:00:40.719 --> 01:00:43.679
one down, but here, why
don't we do this? Which tetris?

923
01:00:43.719 --> 01:00:46.480
Do you prefer modern tetris or classic
tetris? And we'll define that as like

924
01:00:46.800 --> 01:00:51.280
modern tetris is where you could store
a piece and move the piece along the

925
01:00:51.320 --> 01:00:55.840
top and classic tetris being kind of
the nes more brutal tetris. All right,

926
01:00:55.960 --> 01:01:00.920
we will talk about that on Game
This Mornings tomorrow on Giant Bomb.

927
01:01:00.960 --> 01:01:02.519
Speaking of Giant Bomb. Today,
we're gonna do a T and T.

928
01:01:02.719 --> 01:01:07.559
It's probably gonna be Titanfull two,
but I might try to sneak that over

929
01:01:07.679 --> 01:01:12.639
to a Tetras ninety nine instead.
We'll see yes te spin or no te

930
01:01:12.679 --> 01:01:15.159
spin. Thank you Marino. That's
right. Tea spins are really cool.

931
01:01:15.519 --> 01:01:17.880
That's when the first time I did
a te spin and and made it work,

932
01:01:17.960 --> 01:01:21.880
that was a I felt very neat, like, oh my god,

933
01:01:21.920 --> 01:01:25.719
H'm now I'm thinking in three D. Any other things we have going on?

934
01:01:25.760 --> 01:01:30.239
Oh yeah, we'll voice Moolton Truck
later today. We will have some

935
01:01:30.239 --> 01:01:34.639
stuff going on Tomorrow. Dan hurt
his middle finger. He broke his middle

936
01:01:34.679 --> 01:01:39.199
finger. So I think for UPF
tomorrow, what we're gonna do is I'm

937
01:01:39.199 --> 01:01:45.320
gonna have games set up that I'm
playing and that he can partially control with

938
01:01:45.360 --> 01:01:50.079
his voice over discord. I think
that's our plan. Uh so, uh

939
01:01:52.320 --> 01:01:54.480
the first is the exact one that
came to mind first, and I got

940
01:01:54.559 --> 01:01:58.440
that set up ready to go.
So I'll be playing with the controller,

941
01:01:58.679 --> 01:02:01.039
and I think what we should do
is I'm not allowed to speak at all,

942
01:02:01.400 --> 01:02:04.480
Like I'm not allowed to talk to
the game at all, and maybe

943
01:02:04.519 --> 01:02:07.880
not at all. It's so like
dankns yell whatever he wants and I have

944
01:02:07.960 --> 01:02:12.199
to just deal with the consequences.
But we'll see. I'll say if anyone

945
01:02:12.239 --> 01:02:15.800
has any other ideas for games that
are like that. I downloaded Tom Clancy's

946
01:02:15.840 --> 01:02:20.920
Indo War, which is on Steam
stell. I also I got a version

947
01:02:20.960 --> 01:02:23.519
of Tom Clancy's Hawks, which I
think has voice control as well. That's

948
01:02:23.519 --> 01:02:27.119
not available anymore, so I had
to like find some shady places on the

949
01:02:27.119 --> 01:02:31.480
internet. The lemoy One Man,
Yes, he played a ton of Sea

950
01:02:31.480 --> 01:02:34.440
Man, so I don't know if
we're gonna do se Man, but hey,

951
01:02:34.639 --> 01:02:38.320
that's on the table. Yes,
hey you Pikachu, Yes, we

952
01:02:38.400 --> 01:02:42.440
might do that one, all right, so look out for that on Friday.

953
01:02:43.360 --> 01:02:45.880
Other than that, though, Scott
mcgrae, thank you for hanging out

954
01:02:45.880 --> 01:02:49.599
today with talking with me about video
games. I really appreciate it. Thanks

955
01:02:49.599 --> 01:02:54.800
for having me. It's pleasure as
always, And you know likes know the

956
01:02:55.000 --> 01:03:00.480
shbine Cascar is my husbands can't do
a thing. I've said it here.

957
01:03:00.480 --> 01:03:05.559
I know it's special. So hey, those cardboard cutouts are now in my

958
01:03:05.679 --> 01:03:08.559
home, so let's just say move
my head, get me the neon saying

959
01:03:09.000 --> 01:03:15.760
I've got fours of me but months
ago. It's just like the photo albums

960
01:03:15.800 --> 01:03:19.280
if you would just like photoshopped you
and you and them together. Good stuff,

961
01:03:19.639 --> 01:03:22.440
all right, everybody, Thank you
for watching your the best audience of

962
01:03:22.480 --> 01:03:24.039
gaming until next time, or until
T and T, which I think we're

963
01:03:24.039 --> 01:03:28.440
gonna do at two pm Eastern,
so in two hours from now until next

964
01:03:28.440 --> 01:03:30.239
time, have a good one,
Take care of yourself and goodbye.

